blob: 35009c0a8b8791cda884f94bc710184895612b18 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
Luc Ferron534b00d2018-05-18 08:16:53 -040033constexpr size_t kMinReadPixelsBufferSize = 128000;
34
Jamie Madill66546be2018-03-08 09:47:20 -050035const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
36 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050037{
Jamie Madillbc543422018-03-30 10:43:19 -040038 GLenum implFormat =
Jamie Madillbcf467f2018-05-23 09:46:00 -040039 renderTarget->getImageFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050040 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041}
Luc Ferron26581112018-06-21 09:43:08 -040042
43bool HasSrcAndDstBlitProperties(const VkPhysicalDevice &physicalDevice,
44 RenderTargetVk *srcRenderTarget,
45 RenderTargetVk *dstRenderTarget)
46{
47 VkFormatProperties drawImageProperties;
48 vk::GetFormatProperties(physicalDevice, srcRenderTarget->getImageFormat().vkTextureFormat,
49 &drawImageProperties);
50
51 VkFormatProperties readImageProperties;
52 vk::GetFormatProperties(physicalDevice, dstRenderTarget->getImageFormat().vkTextureFormat,
53 &readImageProperties);
54
55 // Verifies if the draw and read images have the necessary prerequisites for blitting.
56 return (IsMaskFlagSet<VkFormatFeatureFlags>(drawImageProperties.optimalTilingFeatures,
57 VK_FORMAT_FEATURE_BLIT_DST_BIT) &&
58 IsMaskFlagSet<VkFormatFeatureFlags>(readImageProperties.optimalTilingFeatures,
59 VK_FORMAT_FEATURE_BLIT_SRC_BIT));
60}
Jamie Madillbcf467f2018-05-23 09:46:00 -040061} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -050062
63// static
64FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
65{
66 return new FramebufferVk(state);
67}
68
69// static
70FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
71 WindowSurfaceVk *backbuffer)
72{
73 return new FramebufferVk(state, backbuffer);
74}
75
Jamie Madillab9f9c32017-01-17 17:47:34 -050076FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill9aef3672018-04-27 11:45:06 -040077 : FramebufferImpl(state),
78 mBackbuffer(nullptr),
Jamie Madill9aef3672018-04-27 11:45:06 -040079 mActiveColorComponents(0),
Luc Ferron1617e692018-07-11 11:08:19 -040080 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize),
81 mBlitPixelBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, kMinReadPixelsBufferSize)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040082{
83}
84
Jamie Madill7b57b9d2017-01-13 09:33:38 -050085FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -040086 : FramebufferImpl(state),
87 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -040088 mActiveColorComponents(0),
Luc Ferron1617e692018-07-11 11:08:19 -040089 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize),
90 mBlitPixelBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, kMinReadPixelsBufferSize)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050091{
92}
93
Jamie Madill58675012018-05-22 14:54:07 -040094FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -040095
Jamie Madillc564c072017-06-01 12:45:42 -040096void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050097{
Luc Ferron534b00d2018-05-18 08:16:53 -040098 ContextVk *contextVk = vk::GetImpl(context);
99 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillc57ee252018-05-30 19:53:48 -0400100 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Luc Ferron534b00d2018-05-18 08:16:53 -0400101
102 mReadPixelsBuffer.destroy(contextVk->getDevice());
Luc Ferron1617e692018-07-11 11:08:19 -0400103 mBlitPixelBuffer.destroy(contextVk->getDevice());
Jamie Madill5deea722017-02-16 10:44:46 -0500104}
105
Jamie Madill4928b7c2017-06-20 12:57:39 -0400106gl::Error FramebufferVk::discard(const gl::Context *context,
107 size_t count,
108 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400109{
110 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500111 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400112}
113
Jamie Madill4928b7c2017-06-20 12:57:39 -0400114gl::Error FramebufferVk::invalidate(const gl::Context *context,
115 size_t count,
116 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400117{
118 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500119 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400120}
121
Jamie Madill4928b7c2017-06-20 12:57:39 -0400122gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
123 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400124 const GLenum *attachments,
125 const gl::Rectangle &area)
126{
127 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500128 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400129}
130
Jamie Madillc564c072017-06-01 12:45:42 -0400131gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400132{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400133 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500134
Jamie Madill0cec82a2018-03-14 09:21:07 -0400135 // This command buffer is only started once.
Jamie Madill50cf2be2018-06-15 09:46:57 -0400136 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500137
Jamie Madill0cec82a2018-03-14 09:21:07 -0400138 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
139 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
140 ASSERT(!clearDepth || depthAttachment->isAttached());
141
142 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
143 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
144 ASSERT(!clearStencil || stencilAttachment->isAttached());
145
Luc Ferrona8af3a62018-03-29 14:44:24 -0400146 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
147
Luc Ferron8836f632018-04-05 07:26:53 -0400148 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madilld47044a2018-04-27 11:45:03 -0400149 const gl::State &glState = context->getGLState();
Luc Ferron8836f632018-04-05 07:26:53 -0400150
Jamie Madill9aef3672018-04-27 11:45:06 -0400151 // The most costly clear mode is when we need to mask out specific color channels. This can
152 // only be done with a draw call. The scissor region however can easily be integrated with
153 // this method. Similarly for depth/stencil clear.
154 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
155 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
156 {
Jamie Madill21061022018-07-12 23:56:30 -0400157 ANGLE_TRY(clearWithDraw(contextVk, colorMaskFlags));
Jamie Madill78cd9402018-05-10 16:49:58 -0400158
159 // Stencil clears must be handled separately. The only way to write out a stencil value from
160 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
161 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
162 // depth to keep the code simple, but depth clears could be combined with the masked color
163 // clears as an optimization.
164
165 if (clearDepth || clearStencil)
166 {
167 // Masked stencil clears are currently not implemented.
168 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
169 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil));
170 }
171 return gl::NoError();
Jamie Madill9aef3672018-04-27 11:45:06 -0400172 }
173
Luc Ferron8836f632018-04-05 07:26:53 -0400174 // If we clear the depth OR the stencil but not both, and we have a packed depth stencil
175 // attachment, we need to use clearAttachment instead of clearDepthStencil since Vulkan won't
176 // allow us to clear one or the other separately.
177 bool isSingleClearOnPackedDepthStencilAttachment =
178 depthStencilAttachment && (clearDepth != clearStencil);
Jamie Madilld47044a2018-04-27 11:45:03 -0400179 if (glState.isScissorTestEnabled() || isSingleClearOnPackedDepthStencilAttachment)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400180 {
181 // With scissor test enabled, we clear very differently and we don't need to access
182 // the image inside each attachment we can just use clearCmdAttachments with our
183 // scissor region instead.
Jamie Madill78cd9402018-05-10 16:49:58 -0400184
185 // Masked stencil clears are currently not implemented.
186 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
Jamie Madillb90779e2018-04-27 11:45:01 -0400187 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil));
Luc Ferrona8af3a62018-03-29 14:44:24 -0400188 return gl::NoError();
189 }
190
191 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400192 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500193 {
Jamie Madill21061022018-07-12 23:56:30 -0400194 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400195
196 const VkClearDepthStencilValue &clearDepthStencilValue =
197 contextVk->getClearDepthStencilValue().depthStencil;
198
Luc Ferron26581112018-06-21 09:43:08 -0400199 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400200 const angle::Format &format = renderTarget->getImageFormat().textureFormat();
201 const VkImageAspectFlags aspectFlags = vk::GetDepthStencilAspectFlags(format);
202
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400203 vk::ImageHelper *image = renderTarget->getImageForWrite(this);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400204 image->clearDepthStencil(aspectFlags, clearDepthStencilValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500205 }
206
Luc Ferrond3ab3072018-06-19 09:55:04 -0400207 if (!clearColor)
208 {
209 return gl::NoError();
210 }
211
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500212 const auto *attachment = mState.getFirstNonNullAttachment();
213 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500214
Jamie Madill0cec82a2018-03-14 09:21:07 -0400215 if (!commandBuffer)
216 {
Jamie Madill21061022018-07-12 23:56:30 -0400217 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400218 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500219
Jamie Madill66546be2018-03-08 09:47:20 -0500220 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
Jamie Madill50cf2be2018-06-15 09:46:57 -0400221 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400222 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500223 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500224 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400225 VkClearColorValue modifiedClearColorValue = clearColorValue;
Luc Ferron26581112018-06-21 09:43:08 -0400226 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
Luc Ferron5fd36932018-06-19 14:55:50 -0400227
228 // Its possible we're clearing a render target that has no alpha channel but we represent it
229 // with a texture that has one. We must not affect its alpha channel no matter what the
230 // clear value is in that case.
231 if (mEmulatedAlphaAttachmentMask[colorIndex])
232 {
233 modifiedClearColorValue.float32[3] = 1.0;
234 }
235
Jamie Madill66546be2018-03-08 09:47:20 -0500236 ASSERT(colorRenderTarget);
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400237 vk::ImageHelper *image = colorRenderTarget->getImageForWrite(this);
Luc Ferronc20b9502018-05-24 09:30:17 -0400238 GLint mipLevelToClear = (attachment->type() == GL_TEXTURE) ? attachment->mipLevel() : 0;
Luc Ferron5fd36932018-06-19 14:55:50 -0400239 image->clearColor(modifiedClearColorValue, mipLevelToClear, 1, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500240 }
241
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500242 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400243}
244
Jamie Madillc564c072017-06-01 12:45:42 -0400245gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400246 GLenum buffer,
247 GLint drawbuffer,
248 const GLfloat *values)
249{
250 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500251 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400252}
253
Jamie Madillc564c072017-06-01 12:45:42 -0400254gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400255 GLenum buffer,
256 GLint drawbuffer,
257 const GLuint *values)
258{
259 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500260 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400261}
262
Jamie Madillc564c072017-06-01 12:45:42 -0400263gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400264 GLenum buffer,
265 GLint drawbuffer,
266 const GLint *values)
267{
268 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500269 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400270}
271
Jamie Madillc564c072017-06-01 12:45:42 -0400272gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400273 GLenum buffer,
274 GLint drawbuffer,
275 GLfloat depth,
276 GLint stencil)
277{
278 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500279 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400280}
281
Jamie Madill4928b7c2017-06-20 12:57:39 -0400282GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400283{
Jamie Madill66546be2018-03-08 09:47:20 -0500284 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400285}
286
Jamie Madill4928b7c2017-06-20 12:57:39 -0400287GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400288{
Jamie Madill66546be2018-03-08 09:47:20 -0500289 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400290}
291
Jamie Madillc564c072017-06-01 12:45:42 -0400292gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400293 const gl::Rectangle &area,
294 GLenum format,
295 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400296 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400297{
Luc Ferrona1c72422018-05-14 15:58:28 -0400298 // Clip read area to framebuffer.
299 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
300 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
Luc Ferronbf6dc372018-06-28 15:24:19 -0400301 ContextVk *contextVk = vk::GetImpl(context);
302 RendererVk *renderer = contextVk->getRenderer();
303
Luc Ferrona1c72422018-05-14 15:58:28 -0400304 gl::Rectangle clippedArea;
305 if (!ClipRectangle(area, fbRect, &clippedArea))
306 {
307 // nothing to read
308 return gl::NoError();
309 }
Luc Ferronbf6dc372018-06-28 15:24:19 -0400310 gl::Rectangle flippedArea = clippedArea;
Geoff Lange076a232018-07-16 15:34:05 -0400311 if (contextVk->isViewportFlipEnabledForReadFBO())
Luc Ferronbf6dc372018-06-28 15:24:19 -0400312 {
313 flippedArea.y = fbRect.height - flippedArea.y - flippedArea.height;
314 }
Luc Ferrona1c72422018-05-14 15:58:28 -0400315
Jamie Madill66546be2018-03-08 09:47:20 -0500316 const gl::State &glState = context->getGLState();
Luc Ferron534b00d2018-05-18 08:16:53 -0400317
318 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400319 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Jamie Madill66546be2018-03-08 09:47:20 -0500320
Luc Ferron44a3cf42018-07-09 09:40:57 -0400321 gl::PixelPackState packState(glState.getPackState());
Geoff Lange076a232018-07-16 15:34:05 -0400322 if (contextVk->isViewportFlipEnabledForReadFBO())
Luc Ferronbf6dc372018-06-28 15:24:19 -0400323 {
324 packState.reverseRowOrder = !packState.reverseRowOrder;
325 }
326
Luc Ferrona1c72422018-05-14 15:58:28 -0400327 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
328
329 GLuint outputPitch = 0;
Jamie Madillca2ff382018-07-11 09:01:17 -0400330 ANGLE_TRY_CHECKED_MATH(sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment,
331 packState.rowLength, &outputPitch));
Luc Ferrona1c72422018-05-14 15:58:28 -0400332 GLuint outputSkipBytes = 0;
Jamie Madillca2ff382018-07-11 09:01:17 -0400333 ANGLE_TRY_CHECKED_MATH(
334 sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState, false, &outputSkipBytes));
Luc Ferrona1c72422018-05-14 15:58:28 -0400335
336 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
337 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400338
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500339 PackPixelsParams params;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400340 params.area = flippedArea;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500341 params.format = format;
342 params.type = type;
Luc Ferron60284222018-03-20 16:01:44 -0400343 params.outputPitch = outputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400344 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Luc Ferron44a3cf42018-07-09 09:40:57 -0400345 params.pack = packState;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500346
Jamie Madill21061022018-07-12 23:56:30 -0400347 ANGLE_TRY(readPixelsImpl(contextVk, flippedArea, params, VK_IMAGE_ASPECT_COLOR_BIT,
Luc Ferron1617e692018-07-11 11:08:19 -0400348 getColorReadRenderTarget(),
Rafael Cintron05a449a2018-06-20 18:08:04 -0700349 static_cast<uint8_t *>(pixels) + outputSkipBytes));
Luc Ferron534b00d2018-05-18 08:16:53 -0400350 mReadPixelsBuffer.releaseRetainedBuffers(renderer);
351 return gl::NoError();
Luc Ferron018709f2018-05-10 13:53:11 -0400352}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500353
Luc Ferron26581112018-06-21 09:43:08 -0400354RenderTargetVk *FramebufferVk::getDepthStencilRenderTarget() const
355{
356 return mRenderTargetCache.getDepthStencil();
357}
358
Jamie Madill21061022018-07-12 23:56:30 -0400359void FramebufferVk::blitUsingCopy(vk::CommandBuffer *commandBuffer,
360 const gl::Rectangle &readArea,
361 const gl::Rectangle &destArea,
362 RenderTargetVk *readRenderTarget,
363 RenderTargetVk *drawRenderTarget,
364 const gl::Rectangle *scissor,
365 bool blitDepthBuffer,
366 bool blitStencilBuffer)
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400367{
368 gl::Rectangle scissoredDrawRect = destArea;
369 gl::Rectangle scissoredReadRect = readArea;
370
371 if (scissor)
372 {
373 if (!ClipRectangle(destArea, *scissor, &scissoredDrawRect))
374 {
Jamie Madill21061022018-07-12 23:56:30 -0400375 return;
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400376 }
377
378 if (!ClipRectangle(readArea, *scissor, &scissoredReadRect))
379 {
Jamie Madill21061022018-07-12 23:56:30 -0400380 return;
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400381 }
382 }
383
384 const gl::Extents sourceFrameBufferExtents = readRenderTarget->getImageExtents();
385 const gl::Extents drawFrameBufferExtents = drawRenderTarget->getImageExtents();
386
387 // After cropping for the scissor, we also want to crop for the size of the buffers.
388 gl::Rectangle readFrameBufferBounds(0, 0, sourceFrameBufferExtents.width,
389 sourceFrameBufferExtents.height);
390 gl::Rectangle drawFrameBufferBounds(0, 0, drawFrameBufferExtents.width,
391 drawFrameBufferExtents.height);
392 if (!ClipRectangle(scissoredReadRect, readFrameBufferBounds, &scissoredReadRect))
393 {
Jamie Madill21061022018-07-12 23:56:30 -0400394 return;
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400395 }
396
397 if (!ClipRectangle(scissoredDrawRect, drawFrameBufferBounds, &scissoredDrawRect))
398 {
Jamie Madill21061022018-07-12 23:56:30 -0400399 return;
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400400 }
401
402 ASSERT(readFrameBufferBounds == drawFrameBufferBounds);
403 ASSERT(scissoredReadRect == readFrameBufferBounds);
404 ASSERT(scissoredDrawRect == drawFrameBufferBounds);
405
406 VkFlags aspectFlags =
407 vk::GetDepthStencilAspectFlags(readRenderTarget->getImageFormat().textureFormat());
408 vk::ImageHelper *readImage = readRenderTarget->getImageForRead(
Luc Ferron1617e692018-07-11 11:08:19 -0400409 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400410 vk::ImageHelper *writeImage = drawRenderTarget->getImageForWrite(this);
411 // Requirement of the copyImageToBuffer, the dst image must be in
412 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
413 writeImage->changeLayoutWithStages(aspectFlags, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
414 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
415 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400416
417 VkImageAspectFlags aspectMask =
418 vk::GetDepthStencilAspectFlagsForCopy(blitDepthBuffer, blitStencilBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400419 vk::ImageHelper::Copy(readImage, writeImage, gl::Offset(), gl::Offset(),
420 gl::Extents(scissoredDrawRect.width, scissoredDrawRect.height, 1),
421 aspectMask, commandBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400422}
423
Jamie Madill58675012018-05-22 14:54:07 -0400424RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400425{
426 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400427 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400428 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400429}
430
Jamie Madill21061022018-07-12 23:56:30 -0400431angle::Result FramebufferVk::blitWithReadback(ContextVk *contextVk,
432 const gl::Rectangle &sourceArea,
433 const gl::Rectangle &destArea,
434 bool blitDepthBuffer,
435 bool blitStencilBuffer,
436 vk::CommandBuffer *commandBuffer,
437 RenderTargetVk *readRenderTarget,
438 RenderTargetVk *drawRenderTarget)
Luc Ferron1617e692018-07-11 11:08:19 -0400439{
Luc Ferron1617e692018-07-11 11:08:19 -0400440 RendererVk *renderer = contextVk->getRenderer();
441 vk::ImageHelper *imageForRead = readRenderTarget->getImageForRead(
442 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
443 const angle::Format &drawFormat = drawRenderTarget->getImageFormat().angleFormat();
444 const gl::InternalFormat &sizedInternalDrawFormat =
445 gl::GetSizedInternalFormatInfo(drawFormat.glInternalFormat);
446
447 GLuint outputPitch = 0;
448
449 if (blitStencilBuffer)
450 {
451 // If we're copying the stencil bits, we need to adjust the outputPitch
452 // because in Vulkan, if we copy the stencil out of a any texture, the stencil
453 // will be tightly packed in an S8 buffer (as specified in the spec here
454 // https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/VkBufferImageCopy.html)
455 outputPitch = destArea.width * (drawFormat.stencilBits / 8);
456 }
457 else
458 {
459 outputPitch = destArea.width * drawFormat.pixelBytes;
460 }
461
462 PackPixelsParams packPixelsParams;
463 packPixelsParams.pack.alignment = 1;
464 packPixelsParams.pack.reverseRowOrder = true;
465 packPixelsParams.type = sizedInternalDrawFormat.type;
466 packPixelsParams.format = sizedInternalDrawFormat.format;
467 packPixelsParams.area.height = destArea.height;
468 packPixelsParams.area.width = destArea.width;
469 packPixelsParams.area.x = destArea.x;
470 packPixelsParams.area.y = destArea.y;
471 packPixelsParams.outputPitch = outputPitch;
472
473 GLuint pixelBytes = imageForRead->getFormat().angleFormat().pixelBytes;
474 GLuint sizeToRequest = sourceArea.width * sourceArea.height * pixelBytes;
475
476 uint8_t *copyPtr = nullptr;
477 VkBuffer handleOut = VK_NULL_HANDLE;
478 uint32_t offsetOut = 0;
479
480 if (!mBlitPixelBuffer.valid())
481 {
482 mBlitPixelBuffer.init(1, renderer);
483 ASSERT(mBlitPixelBuffer.valid());
484 }
485
486 VkImageAspectFlags copyFlags =
487 vk::GetDepthStencilAspectFlagsForCopy(blitDepthBuffer, blitStencilBuffer);
488
Jamie Madill21061022018-07-12 23:56:30 -0400489 ANGLE_TRY(mBlitPixelBuffer.allocate(contextVk, sizeToRequest, &copyPtr, &handleOut, &offsetOut,
Luc Ferron1617e692018-07-11 11:08:19 -0400490 nullptr));
Jamie Madill21061022018-07-12 23:56:30 -0400491 ANGLE_TRY(readPixelsImpl(contextVk, sourceArea, packPixelsParams, copyFlags, readRenderTarget,
Luc Ferron1617e692018-07-11 11:08:19 -0400492 copyPtr));
Jamie Madill21061022018-07-12 23:56:30 -0400493 ANGLE_TRY(mBlitPixelBuffer.flush(contextVk));
Luc Ferron1617e692018-07-11 11:08:19 -0400494
495 // Reinitialize the commandBuffer after a read pixels because it calls
496 // renderer->finish which makes command buffers obsolete.
Jamie Madill21061022018-07-12 23:56:30 -0400497 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Luc Ferron1617e692018-07-11 11:08:19 -0400498
499 // We read the bytes of the image in a buffer, now we have to copy them into the
500 // destination target.
501 vk::ImageHelper *imageForWrite = drawRenderTarget->getImageForWrite(this);
502
503 imageForWrite->changeLayoutWithStages(
504 imageForWrite->getAspectFlags(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
505 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
506
507 VkBufferImageCopy region;
508 region.bufferOffset = offsetOut;
509 region.bufferImageHeight = sourceArea.height;
510 region.bufferRowLength = sourceArea.width;
511 region.imageExtent.width = destArea.width;
512 region.imageExtent.height = destArea.height;
513 region.imageExtent.depth = 1;
514 region.imageSubresource.mipLevel = 0;
515 region.imageSubresource.aspectMask = copyFlags;
516 region.imageSubresource.baseArrayLayer = 0;
517 region.imageSubresource.layerCount = 1;
518 region.imageOffset.x = destArea.x;
519 region.imageOffset.y = destArea.y;
520 region.imageOffset.z = 0;
521
522 commandBuffer->copyBufferToImage(handleOut, imageForWrite->getImage(),
523 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &region);
524
525 mBlitPixelBuffer.releaseRetainedBuffers(renderer);
Jamie Madill21061022018-07-12 23:56:30 -0400526 return angle::Result::Continue();
Luc Ferron1617e692018-07-11 11:08:19 -0400527}
528
Jamie Madillc564c072017-06-01 12:45:42 -0400529gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400530 const gl::Rectangle &sourceArea,
531 const gl::Rectangle &destArea,
532 GLbitfield mask,
533 GLenum filter)
534{
Luc Ferron26581112018-06-21 09:43:08 -0400535 ContextVk *contextVk = vk::GetImpl(context);
536 RendererVk *renderer = contextVk->getRenderer();
537
538 const gl::State &glState = context->getGLState();
539 const gl::Framebuffer *sourceFramebuffer = glState.getReadFramebuffer();
540 const gl::Rectangle *scissor = glState.isScissorTestEnabled() ? &glState.getScissor() : nullptr;
541 bool blitColorBuffer = (mask & GL_COLOR_BUFFER_BIT) != 0;
542 bool blitDepthBuffer = (mask & GL_DEPTH_BUFFER_BIT) != 0;
543 bool blitStencilBuffer = (mask & GL_STENCIL_BUFFER_BIT) != 0;
544
545 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400546 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Luc Ferron26581112018-06-21 09:43:08 -0400547 FramebufferVk *sourceFramebufferVk = vk::GetImpl(sourceFramebuffer);
Luc Ferron82eda932018-07-09 15:10:22 -0400548 bool flipSource = contextVk->isViewportFlipEnabledForReadFBO();
549 bool flipDest = contextVk->isViewportFlipEnabledForDrawFBO();
550
Luc Ferron26581112018-06-21 09:43:08 -0400551 if (blitColorBuffer)
552 {
553 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getColorReadRenderTarget();
554
555 for (size_t colorAttachment : mState.getEnabledDrawBuffers())
556 {
557 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorAttachment];
558 ASSERT(drawRenderTarget);
559 ASSERT(HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
560 drawRenderTarget));
Jamie Madill21061022018-07-12 23:56:30 -0400561 blitImpl(commandBuffer, sourceArea, destArea, readRenderTarget, drawRenderTarget,
562 filter, scissor, true, false, false, flipSource, flipDest);
Luc Ferron26581112018-06-21 09:43:08 -0400563 }
564 }
565
566 if (blitDepthBuffer || blitStencilBuffer)
567 {
568 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getDepthStencilRenderTarget();
569 ASSERT(readRenderTarget);
570
571 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getDepthStencil();
572
573 if (HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
574 drawRenderTarget))
575 {
Jamie Madill21061022018-07-12 23:56:30 -0400576 blitImpl(commandBuffer, sourceArea, destArea, readRenderTarget, drawRenderTarget,
577 filter, scissor, false, blitDepthBuffer, blitStencilBuffer, flipSource,
578 flipDest);
Luc Ferron26581112018-06-21 09:43:08 -0400579 }
580 else
581 {
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400582 ASSERT(filter == GL_NEAREST);
Luc Ferron1617e692018-07-11 11:08:19 -0400583 if (flipSource || flipDest)
584 {
Jamie Madill21061022018-07-12 23:56:30 -0400585 ANGLE_TRY(blitWithReadback(contextVk, sourceArea, destArea, blitDepthBuffer,
Luc Ferron1617e692018-07-11 11:08:19 -0400586 blitStencilBuffer, commandBuffer, readRenderTarget,
587 drawRenderTarget));
588 }
589 else
590 {
Jamie Madill21061022018-07-12 23:56:30 -0400591 blitUsingCopy(commandBuffer, sourceArea, destArea, readRenderTarget,
592 drawRenderTarget, scissor, blitDepthBuffer, blitStencilBuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400593 }
Luc Ferron26581112018-06-21 09:43:08 -0400594 }
595 }
596
597 return gl::NoError();
598}
599
Jamie Madill21061022018-07-12 23:56:30 -0400600void FramebufferVk::blitImpl(vk::CommandBuffer *commandBuffer,
601 const gl::Rectangle &readRectIn,
602 const gl::Rectangle &drawRectIn,
603 RenderTargetVk *readRenderTarget,
604 RenderTargetVk *drawRenderTarget,
605 GLenum filter,
606 const gl::Rectangle *scissor,
607 bool colorBlit,
608 bool depthBlit,
609 bool stencilBlit,
610 bool flipSource,
611 bool flipDest)
Luc Ferron26581112018-06-21 09:43:08 -0400612{
613 // Since blitRenderbufferRect is called for each render buffer that needs to be blitted,
614 // it should never be the case that both color and depth/stencil need to be blitted at
615 // at the same time.
616 ASSERT(colorBlit != (depthBlit || stencilBlit));
617
618 gl::Rectangle scissoredDrawRect = drawRectIn;
619 gl::Rectangle scissoredReadRect = readRectIn;
620
621 if (scissor)
622 {
623 if (!ClipRectangle(drawRectIn, *scissor, &scissoredDrawRect))
624 {
Jamie Madill21061022018-07-12 23:56:30 -0400625 return;
Luc Ferron26581112018-06-21 09:43:08 -0400626 }
627
628 if (!ClipRectangle(readRectIn, *scissor, &scissoredReadRect))
629 {
Jamie Madill21061022018-07-12 23:56:30 -0400630 return;
Luc Ferron26581112018-06-21 09:43:08 -0400631 }
632 }
633
634 const gl::Extents sourceFrameBufferExtents = readRenderTarget->getImageExtents();
635
636 // After cropping for the scissor, we also want to crop for the size of the buffers.
637 gl::Rectangle readFrameBufferBounds(0, 0, sourceFrameBufferExtents.width,
638 sourceFrameBufferExtents.height);
639 if (!ClipRectangle(scissoredReadRect, readFrameBufferBounds, &scissoredReadRect))
640 {
Jamie Madill21061022018-07-12 23:56:30 -0400641 return;
Luc Ferron26581112018-06-21 09:43:08 -0400642 }
643
644 const vk::Format &readImageFormat = readRenderTarget->getImageFormat();
645 VkImageAspectFlags aspectMask =
646 colorBlit ? VK_IMAGE_ASPECT_COLOR_BIT
647 : vk::GetDepthStencilAspectFlags(readImageFormat.textureFormat());
648 vk::ImageHelper *srcImage = readRenderTarget->getImageForRead(
Luc Ferron1617e692018-07-11 11:08:19 -0400649 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Luc Ferron26581112018-06-21 09:43:08 -0400650
Luc Ferron82eda932018-07-09 15:10:22 -0400651 if (flipSource)
652 {
653 scissoredReadRect.y =
654 sourceFrameBufferExtents.height - scissoredReadRect.y - scissoredReadRect.height;
655 }
656
Luc Ferron26581112018-06-21 09:43:08 -0400657 VkImageBlit blit = {};
Luc Ferron82eda932018-07-09 15:10:22 -0400658 blit.srcOffsets[0] = {scissoredReadRect.x0(),
659 flipSource ? scissoredReadRect.y1() : scissoredReadRect.y0(), 0};
660 blit.srcOffsets[1] = {scissoredReadRect.x1(),
661 flipSource ? scissoredReadRect.y0() : scissoredReadRect.y1(), 1};
Luc Ferron26581112018-06-21 09:43:08 -0400662 blit.srcSubresource.aspectMask = aspectMask;
663 blit.srcSubresource.mipLevel = 0;
664 blit.srcSubresource.baseArrayLayer = 0;
665 blit.srcSubresource.layerCount = 1;
666 blit.dstSubresource.aspectMask = aspectMask;
667 blit.dstSubresource.mipLevel = 0;
668 blit.dstSubresource.baseArrayLayer = 0;
669 blit.dstSubresource.layerCount = 1;
670
671 const gl::Extents &drawFrameBufferExtents = drawRenderTarget->getImageExtents();
672 gl::Rectangle drawFrameBufferBounds(0, 0, drawFrameBufferExtents.width,
673 drawFrameBufferExtents.height);
674 if (!ClipRectangle(scissoredDrawRect, drawFrameBufferBounds, &scissoredDrawRect))
675 {
Jamie Madill21061022018-07-12 23:56:30 -0400676 return;
Luc Ferron26581112018-06-21 09:43:08 -0400677 }
678
Luc Ferron82eda932018-07-09 15:10:22 -0400679 if (flipDest)
680 {
681 scissoredDrawRect.y =
682 drawFrameBufferBounds.height - scissoredDrawRect.y - scissoredDrawRect.height;
683 }
684
685 blit.dstOffsets[0] = {scissoredDrawRect.x0(),
686 flipDest ? scissoredDrawRect.y1() : scissoredDrawRect.y0(), 0};
687 blit.dstOffsets[1] = {scissoredDrawRect.x1(),
688 flipDest ? scissoredDrawRect.y0() : scissoredDrawRect.y1(), 1};
Luc Ferron26581112018-06-21 09:43:08 -0400689
690 vk::ImageHelper *dstImage = drawRenderTarget->getImageForWrite(this);
691
692 // Requirement of the copyImageToBuffer, the dst image must be in
693 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
694 dstImage->changeLayoutWithStages(aspectMask, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
695 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
696 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
697
698 commandBuffer->blitImage(srcImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
699 dstImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit,
700 gl_vk::GetFilter(filter));
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400701}
702
Kenneth Russellce8602a2017-10-03 18:23:08 -0700703bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400704{
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400705 // if we have both a depth and stencil buffer, they must refer to the same object
706 // since we only support packed_depth_stencil and not separate depth and stencil
707 if (mState.hasSeparateDepthAndStencilAttachments())
708 {
709 return false;
710 }
711
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400712 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400713}
714
Jamie Madill19fa1c62018-03-08 09:47:21 -0500715gl::Error FramebufferVk::syncState(const gl::Context *context,
716 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400717{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400718 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400719 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400720
721 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400722 for (size_t dirtyBit : dirtyBits)
723 {
724 switch (dirtyBit)
725 {
726 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
727 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
728 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
729 break;
730 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
731 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
732 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
733 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
734 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
735 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
736 break;
737 default:
738 {
739 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
740 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
741 size_t colorIndex =
742 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
743 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400744
745 // Update cached masks for masked clears.
746 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
747 if (renderTarget)
748 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400749 const angle::Format &emulatedFormat =
750 renderTarget->getImageFormat().textureFormat();
751 updateActiveColorMasks(
752 colorIndex, emulatedFormat.redBits > 0, emulatedFormat.greenBits > 0,
753 emulatedFormat.blueBits > 0, emulatedFormat.alphaBits > 0);
754
Luc Ferron5fd36932018-06-19 14:55:50 -0400755 const angle::Format &sourceFormat =
756 renderTarget->getImageFormat().angleFormat();
757 mEmulatedAlphaAttachmentMask.set(
758 colorIndex, sourceFormat.alphaBits == 0 && emulatedFormat.alphaBits > 0);
Luc Ferron0bb940a2018-06-22 09:59:34 -0400759
760 contextVk->updateColorMask(context->getGLState().getBlendState());
Jamie Madill9aef3672018-04-27 11:45:06 -0400761 }
762 else
763 {
Jamie Madill58675012018-05-22 14:54:07 -0400764 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400765 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400766 break;
767 }
768 }
769 }
Jamie Madill66546be2018-03-08 09:47:20 -0500770
Jamie Madill9aef3672018-04-27 11:45:06 -0400771 mActiveColorComponents = gl_vk::GetColorComponentFlags(
Luc Ferron5fd36932018-06-19 14:55:50 -0400772 mActiveColorComponentMasksForClear[0].any(), mActiveColorComponentMasksForClear[1].any(),
773 mActiveColorComponentMasksForClear[2].any(), mActiveColorComponentMasksForClear[3].any());
Jamie Madill9aef3672018-04-27 11:45:06 -0400774
Jamie Madill9f2a8612017-11-30 12:43:09 -0500775 mRenderPassDesc.reset();
Jamie Madillc57ee252018-05-30 19:53:48 -0400776 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500777
Jamie Madill316c6062018-05-29 10:49:45 -0400778 // Will freeze the current set of dependencies on this FBO. The next time we render we will
Jamie Madilla5e06072018-05-18 14:36:05 -0400779 // create a new entry in the command graph.
Jamie Madill316c6062018-05-29 10:49:45 -0400780 onResourceChanged(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400781
Jamie Madill72106562017-03-24 14:18:50 -0400782 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500783
784 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500785}
786
Jamie Madillb90779e2018-04-27 11:45:01 -0400787const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500788{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500789 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500790 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500791 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500792 }
793
Jamie Madill0b684ce2017-11-23 12:57:39 -0500794 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500795
Jamie Madill66546be2018-03-08 09:47:20 -0500796 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
797 const auto &colorRenderTargets = mRenderTargetCache.getColors();
798 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500799 {
Jamie Madill66546be2018-03-08 09:47:20 -0500800 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
801 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400802 desc.packColorAttachment(colorRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500803 }
804
Jamie Madill66546be2018-03-08 09:47:20 -0500805 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
806 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500807 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400808 desc.packDepthStencilAttachment(depthStencilRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500809 }
810
Jamie Madill9f2a8612017-11-30 12:43:09 -0500811 mRenderPassDesc = desc;
812 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500813}
814
Jamie Madill21061022018-07-12 23:56:30 -0400815angle::Result FramebufferVk::getFramebuffer(ContextVk *contextVk, vk::Framebuffer **framebufferOut)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500816{
817 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400818 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500819 {
Jamie Madill55981482018-07-11 09:01:18 -0400820 *framebufferOut = &mFramebuffer;
Jamie Madill21061022018-07-12 23:56:30 -0400821 return angle::Result::Continue();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500822 }
823
Jamie Madillb90779e2018-04-27 11:45:01 -0400824 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500825
Jamie Madillab9f9c32017-01-17 17:47:34 -0500826 vk::RenderPass *renderPass = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400827 ANGLE_TRY(contextVk->getRenderer()->getCompatibleRenderPass(contextVk, desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500828
829 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
830 if (mBackbuffer)
831 {
Jamie Madill21061022018-07-12 23:56:30 -0400832 return mBackbuffer->getCurrentFramebuffer(contextVk, *renderPass, framebufferOut);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500833 }
834
835 // Gather VkImageViews over all FBO attachments, also size of attached region.
836 std::vector<VkImageView> attachments;
837 gl::Extents attachmentsSize;
838
Jamie Madill66546be2018-03-08 09:47:20 -0500839 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
840 const auto &colorRenderTargets = mRenderTargetCache.getColors();
841 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500842 {
Jamie Madill66546be2018-03-08 09:47:20 -0500843 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
844 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400845 attachments.push_back(colorRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500846
Jamie Madillbcf467f2018-05-23 09:46:00 -0400847 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getImageExtents());
848 attachmentsSize = colorRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500849 }
850
Jamie Madill66546be2018-03-08 09:47:20 -0500851 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
852 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500853 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400854 attachments.push_back(depthStencilRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500855
Jamie Madillbc543422018-03-30 10:43:19 -0400856 ASSERT(attachmentsSize.empty() ||
Jamie Madillbcf467f2018-05-23 09:46:00 -0400857 attachmentsSize == depthStencilRenderTarget->getImageExtents());
858 attachmentsSize = depthStencilRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500859 }
860
861 ASSERT(!attachments.empty());
862
863 VkFramebufferCreateInfo framebufferInfo;
864
865 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
866 framebufferInfo.pNext = nullptr;
867 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500868 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500869 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
870 framebufferInfo.pAttachments = attachments.data();
871 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
872 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
873 framebufferInfo.layers = 1;
874
Jamie Madill21061022018-07-12 23:56:30 -0400875 ANGLE_TRY(mFramebuffer.init(contextVk, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500876
Jamie Madill55981482018-07-11 09:01:18 -0400877 *framebufferOut = &mFramebuffer;
Jamie Madill21061022018-07-12 23:56:30 -0400878 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400879}
880
Jamie Madill21061022018-07-12 23:56:30 -0400881angle::Result FramebufferVk::clearWithClearAttachments(ContextVk *contextVk,
882 bool clearColor,
883 bool clearDepth,
884 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500885{
Jamie Madill316c6062018-05-29 10:49:45 -0400886 // Trigger a new command node to ensure overlapping writes happen sequentially.
887 onResourceChanged(contextVk->getRenderer());
Jamie Madill9aef3672018-04-27 11:45:06 -0400888
Luc Ferron5242d5b2018-02-15 07:14:35 -0500889 // This command can only happen inside a render pass, so obtain one if its already happening
890 // or create a new one if not.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500891 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill316c6062018-05-29 10:49:45 -0400892 vk::RecordingMode mode = vk::RecordingMode::Start;
893 ANGLE_TRY(getCommandBufferForDraw(contextVk, &commandBuffer, &mode));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500894
Luc Ferrone4c38be2018-04-17 11:09:16 -0400895 // TODO(jmadill): Cube map attachments. http://anglebug.com/2470
896 // We assume for now that we always need to clear only 1 layer starting at the
897 // baseArrayLayer 0, this might need to change depending how we'll implement
898 // cube maps, 3d textures and array textures.
899 VkClearRect clearRect;
900 clearRect.baseArrayLayer = 0;
901 clearRect.layerCount = 1;
902
903 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
904 // in Vulkan.
905 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400906 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(), getRenderPassRenderArea(),
Jamie Madill9aef3672018-04-27 11:45:06 -0400907 &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400908 {
909 // There is nothing to clear since the scissor is outside of the render area.
Jamie Madill21061022018-07-12 23:56:30 -0400910 return angle::Result::Continue();
Luc Ferrone4c38be2018-04-17 11:09:16 -0400911 }
Luc Ferron1a135ad2018-07-04 10:35:31 -0400912
Luc Ferrone4c38be2018-04-17 11:09:16 -0400913 clearRect.rect = gl_vk::GetRect(intersection);
914
Luc Ferron82eda932018-07-09 15:10:22 -0400915 if (contextVk->isViewportFlipEnabledForDrawFBO())
Luc Ferron1a135ad2018-07-04 10:35:31 -0400916 {
917 clearRect.rect.offset.y = getRenderPassRenderArea().height - clearRect.rect.offset.y -
918 clearRect.rect.extent.height;
919 }
920
Luc Ferron5242d5b2018-02-15 07:14:35 -0500921 gl::AttachmentArray<VkClearAttachment> clearAttachments;
922 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400923
924 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500925 {
Luc Ferronf6e160f2018-06-12 10:13:57 -0400926 RenderTargetVk *renderTarget = getColorReadRenderTarget();
927 const vk::Format &format = renderTarget->getImageFormat();
928 VkClearValue modifiedClear = contextVk->getClearColorValue();
929
930 // We need to make sure we are not clearing the alpha channel if we are using a buffer
931 // format that doesn't have an alpha channel.
932 if (format.angleFormat().alphaBits == 0)
933 {
934 modifiedClear.color.float32[3] = 1.0;
935 }
936
Luc Ferrona8af3a62018-03-29 14:44:24 -0400937 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
938 for (size_t colorIndex : mState.getEnabledDrawBuffers())
939 {
940 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
941 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
942 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400943 clearAttachment.clearValue = modifiedClear;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400944 ++clearAttachmentIndex;
945 }
946 }
947
948 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
949 {
950 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
951 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500952 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400953 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
954 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
955 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500956 ++clearAttachmentIndex;
957 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400958 else
959 {
960 if (clearDepth)
961 {
962 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
963 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
964 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
965 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
966 ++clearAttachmentIndex;
967 }
968
969 if (clearStencil)
970 {
971 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
972 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
973 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
974 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
975 ++clearAttachmentIndex;
976 }
977 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500978
Luc Ferrona8af3a62018-03-29 14:44:24 -0400979 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500980 clearAttachments.data(), 1, &clearRect);
Jamie Madill21061022018-07-12 23:56:30 -0400981 return angle::Result::Continue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500982}
983
Jamie Madill21061022018-07-12 23:56:30 -0400984angle::Result FramebufferVk::clearWithDraw(ContextVk *contextVk,
985 VkColorComponentFlags colorMaskFlags)
Jamie Madill9aef3672018-04-27 11:45:06 -0400986{
987 RendererVk *renderer = contextVk->getRenderer();
988 vk::ShaderLibrary *shaderLibrary = renderer->getShaderLibrary();
989
Jamie Madill316c6062018-05-29 10:49:45 -0400990 // Trigger a new command node to ensure overlapping writes happen sequentially.
991 onResourceChanged(renderer);
992
Jamie Madill9aef3672018-04-27 11:45:06 -0400993 const vk::ShaderAndSerial *fullScreenQuad = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400994 ANGLE_TRY(shaderLibrary->getShader(contextVk, vk::InternalShaderID::FullScreenQuad_vert,
Jamie Madill9aef3672018-04-27 11:45:06 -0400995 &fullScreenQuad));
996
jchen10be7f44f2018-05-21 14:35:32 +0800997 const vk::ShaderAndSerial *pushConstantColor = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400998 ANGLE_TRY(shaderLibrary->getShader(contextVk, vk::InternalShaderID::PushConstantColor_frag,
jchen10be7f44f2018-05-21 14:35:32 +0800999 &pushConstantColor));
Jamie Madill9aef3672018-04-27 11:45:06 -04001000
Jamie Madilld668be92018-06-13 16:54:06 -04001001 // The shader uses a simple pipeline layout with a push constant range.
1002 vk::PipelineLayoutDesc pipelineLayoutDesc;
1003 pipelineLayoutDesc.updatePushConstantRange(gl::ShaderType::Fragment, 0,
1004 sizeof(VkClearColorValue));
1005
1006 // The shader does not use any descriptor sets.
1007 vk::DescriptorSetLayoutPointerArray descriptorSetLayouts;
1008
1009 vk::BindingPointer<vk::PipelineLayout> pipelineLayout;
Jamie Madill21061022018-07-12 23:56:30 -04001010 ANGLE_TRY(renderer->getPipelineLayout(contextVk, pipelineLayoutDesc, descriptorSetLayouts,
1011 &pipelineLayout));
Jamie Madill9aef3672018-04-27 11:45:06 -04001012
Jamie Madill316c6062018-05-29 10:49:45 -04001013 vk::RecordingMode recordingMode = vk::RecordingMode::Start;
1014 vk::CommandBuffer *drawCommands = nullptr;
1015 ANGLE_TRY(getCommandBufferForDraw(contextVk, &drawCommands, &recordingMode));
Jamie Madill9aef3672018-04-27 11:45:06 -04001016
Jamie Madill316c6062018-05-29 10:49:45 -04001017 const gl::Rectangle &renderArea = getRenderPassRenderArea();
Luc Ferronb70ad522018-07-09 16:06:26 -04001018 bool invertViewport = contextVk->isViewportFlipEnabledForDrawFBO();
Jamie Madill9aef3672018-04-27 11:45:06 -04001019
1020 // This pipeline desc could be cached.
1021 vk::PipelineDesc pipelineDesc;
1022 pipelineDesc.initDefaults();
Luc Ferron5fd36932018-06-19 14:55:50 -04001023 pipelineDesc.updateColorWriteMask(colorMaskFlags, getEmulatedAlphaAttachmentMask());
Jamie Madill9aef3672018-04-27 11:45:06 -04001024 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
Jamie Madill06ca6342018-07-12 15:56:53 -04001025 pipelineDesc.updateShaders(fullScreenQuad->getSerial(), pushConstantColor->getSerial());
Luc Ferron82eda932018-07-09 15:10:22 -04001026 pipelineDesc.updateViewport(this, renderArea, 0.0f, 1.0f, invertViewport);
Jamie Madill9aef3672018-04-27 11:45:06 -04001027
1028 const gl::State &glState = contextVk->getGLState();
1029 if (glState.isScissorTestEnabled())
1030 {
1031 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -04001032 if (!gl::ClipRectangle(glState.getScissor(), renderArea, &intersection))
Jamie Madill9aef3672018-04-27 11:45:06 -04001033 {
Jamie Madill21061022018-07-12 23:56:30 -04001034 return angle::Result::Continue();
Jamie Madill9aef3672018-04-27 11:45:06 -04001035 }
1036
Luc Ferron82eda932018-07-09 15:10:22 -04001037 pipelineDesc.updateScissor(intersection, invertViewport, renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -04001038 }
1039 else
1040 {
Luc Ferron82eda932018-07-09 15:10:22 -04001041 pipelineDesc.updateScissor(renderArea, invertViewport, renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -04001042 }
1043
1044 vk::PipelineAndSerial *pipeline = nullptr;
Jamie Madill06ca6342018-07-12 15:56:53 -04001045 ANGLE_TRY(renderer->getPipeline(contextVk, *fullScreenQuad, *pushConstantColor,
1046 pipelineLayout.get(), pipelineDesc, gl::AttributesMask(),
1047 &pipeline));
Jamie Madill9aef3672018-04-27 11:45:06 -04001048 pipeline->updateSerial(renderer->getCurrentQueueSerial());
1049
Jamie Madill316c6062018-05-29 10:49:45 -04001050 vk::CommandBuffer *writeCommands = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001051 ANGLE_TRY(appendWriteResource(contextVk, &writeCommands));
Jamie Madill9aef3672018-04-27 11:45:06 -04001052
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001053 // If the format of the framebuffer does not have an alpha channel, we need to make sure we does
1054 // not affect the alpha channel of the type we're using to emulate the format.
1055 // TODO(jmadill): Implement EXT_draw_buffers http://anglebug.com/2394
1056 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[0];
1057 ASSERT(renderTarget);
1058
1059 const vk::Format &imageFormat = renderTarget->getImageFormat();
jchen10be7f44f2018-05-21 14:35:32 +08001060 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001061 bool overrideAlphaWithOne =
1062 imageFormat.textureFormat().alphaBits > 0 && imageFormat.angleFormat().alphaBits == 0;
1063 clearColorValue.float32[3] = overrideAlphaWithOne ? 1.0f : clearColorValue.float32[3];
1064
Jamie Madilld668be92018-06-13 16:54:06 -04001065 drawCommands->pushConstants(pipelineLayout.get(), VK_SHADER_STAGE_FRAGMENT_BIT, 0,
Jamie Madill316c6062018-05-29 10:49:45 -04001066 sizeof(VkClearColorValue), clearColorValue.float32);
Jamie Madill9aef3672018-04-27 11:45:06 -04001067
1068 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
1069 // Any active queries submitted by the user should also be paused here.
Jamie Madill316c6062018-05-29 10:49:45 -04001070 drawCommands->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
1071 drawCommands->draw(6, 1, 0, 0);
Jamie Madill9aef3672018-04-27 11:45:06 -04001072
Jamie Madill21061022018-07-12 23:56:30 -04001073 return angle::Result::Continue();
Jamie Madill9aef3672018-04-27 11:45:06 -04001074}
1075
Geoff Lang13455072018-05-09 11:24:43 -04001076gl::Error FramebufferVk::getSamplePosition(const gl::Context *context,
1077 size_t index,
1078 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +08001079{
1080 UNIMPLEMENTED();
1081 return gl::InternalError() << "getSamplePosition is unimplemented.";
1082}
1083
Jamie Madill21061022018-07-12 23:56:30 -04001084angle::Result FramebufferVk::getCommandBufferForDraw(ContextVk *contextVk,
1085 vk::CommandBuffer **commandBufferOut,
1086 vk::RecordingMode *modeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001087{
Jamie Madill49ac74b2017-12-21 14:42:33 -05001088 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillbef918c2017-12-13 13:11:30 -05001089
Jamie Madill316c6062018-05-29 10:49:45 -04001090 // This will clear the current write operation if it is complete.
Jamie Madill5dca6512018-05-30 10:53:51 -04001091 if (appendToStartedRenderPass(renderer, commandBufferOut))
Jamie Madill4c26fc22017-02-24 11:04:10 -05001092 {
Jamie Madill316c6062018-05-29 10:49:45 -04001093 *modeOut = vk::RecordingMode::Append;
Jamie Madill21061022018-07-12 23:56:30 -04001094 return angle::Result::Continue();
Jamie Madill9cceac42018-03-31 14:19:16 -04001095 }
Jamie Madill4c26fc22017-02-24 11:04:10 -05001096
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001097 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001098 ANGLE_TRY(getFramebuffer(contextVk, &framebuffer));
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001099
Jamie Madill316c6062018-05-29 10:49:45 -04001100 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001101 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001102
Jamie Madill316c6062018-05-29 10:49:45 -04001103 vk::CommandBuffer *writeCommands = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001104 ANGLE_TRY(appendWriteResource(contextVk, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -05001105
Jamie Madillbcf467f2018-05-23 09:46:00 -04001106 vk::RenderPassDesc renderPassDesc;
1107
Jamie Madill49ac74b2017-12-21 14:42:33 -05001108 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -05001109 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
1110 const auto &colorRenderTargets = mRenderTargetCache.getColors();
1111 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -05001112 {
Jamie Madill66546be2018-03-08 09:47:20 -05001113 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
1114 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001115
Jamie Madill316c6062018-05-29 10:49:45 -04001116 colorRenderTarget->onColorDraw(this, writeCommands, &renderPassDesc);
Jamie Madill66546be2018-03-08 09:47:20 -05001117 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
1118 }
1119
1120 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
1121 if (depthStencilRenderTarget)
1122 {
Jamie Madill316c6062018-05-29 10:49:45 -04001123 depthStencilRenderTarget->onDepthStencilDraw(this, writeCommands, &renderPassDesc);
Jamie Madillf4d693c2018-02-14 16:38:16 -05001124 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -05001125 }
1126
Luc Ferrond17bdfe2018-04-05 13:50:10 -04001127 gl::Rectangle renderArea =
1128 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001129
Jamie Madill316c6062018-05-29 10:49:45 -04001130 *modeOut = vk::RecordingMode::Start;
Jamie Madill21061022018-07-12 23:56:30 -04001131 return beginRenderPass(contextVk, *framebuffer, renderArea, mRenderPassDesc.value(),
Jamie Madill316c6062018-05-29 10:49:45 -04001132 attachmentClearValues, commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001133}
1134
Jamie Madill9aef3672018-04-27 11:45:06 -04001135void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
1136{
Luc Ferron5fd36932018-06-19 14:55:50 -04001137 mActiveColorComponentMasksForClear[0].set(colorIndex, r);
1138 mActiveColorComponentMasksForClear[1].set(colorIndex, g);
1139 mActiveColorComponentMasksForClear[2].set(colorIndex, b);
1140 mActiveColorComponentMasksForClear[3].set(colorIndex, a);
1141}
1142
1143gl::DrawBufferMask FramebufferVk::getEmulatedAlphaAttachmentMask()
1144{
1145 return mEmulatedAlphaAttachmentMask;
Jamie Madill9aef3672018-04-27 11:45:06 -04001146}
Luc Ferron018709f2018-05-10 13:53:11 -04001147
Jamie Madill21061022018-07-12 23:56:30 -04001148angle::Result FramebufferVk::readPixelsImpl(ContextVk *contextVk,
1149 const gl::Rectangle &area,
1150 const PackPixelsParams &packPixelsParams,
1151 const VkImageAspectFlags &copyAspectFlags,
1152 RenderTargetVk *renderTarget,
1153 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -04001154{
Jamie Madill58675012018-05-22 14:54:07 -04001155 RendererVk *renderer = contextVk->getRenderer();
1156
1157 if (!mReadPixelsBuffer.valid())
1158 {
1159 mReadPixelsBuffer.init(1, renderer);
1160 ASSERT(mReadPixelsBuffer.valid());
1161 }
1162
1163 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001164 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Jamie Madill58675012018-05-22 14:54:07 -04001165
Jamie Madillbcf467f2018-05-23 09:46:00 -04001166 // Note that although we're reading from the image, we need to update the layout below.
Luc Ferron1617e692018-07-11 11:08:19 -04001167
1168 vk::ImageHelper *srcImage =
1169 renderTarget->getImageForRead(this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Jamie Madillbcf467f2018-05-23 09:46:00 -04001170
1171 const angle::Format &angleFormat = srcImage->getFormat().textureFormat();
Luc Ferron1617e692018-07-11 11:08:19 -04001172
1173 GLuint pixelBytes = angleFormat.pixelBytes;
1174
1175 // If we're copying only the stencil bits, we need to adjust the allocation size and the source
1176 // pitch because in Vulkan, if we copy the stencil out of a D24S8 texture, the stencil will be
1177 // tightly packed in an S8 buffer (as specified in the spec here
1178 // https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/VkBufferImageCopy.html)
1179 if (copyAspectFlags == VK_IMAGE_ASPECT_STENCIL_BIT)
1180 {
1181 pixelBytes = angleFormat.stencilBits / 8;
1182 }
1183
Jamie Madillbcf467f2018-05-23 09:46:00 -04001184 VkBuffer bufferHandle = VK_NULL_HANDLE;
1185 uint8_t *readPixelBuffer = nullptr;
1186 bool newBufferAllocated = false;
1187 uint32_t stagingOffset = 0;
Luc Ferron1617e692018-07-11 11:08:19 -04001188 size_t allocationSize = area.width * pixelBytes * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -04001189
Jamie Madill21061022018-07-12 23:56:30 -04001190 ANGLE_TRY(mReadPixelsBuffer.allocate(contextVk, allocationSize, &readPixelBuffer, &bufferHandle,
Jamie Madilleebe2192018-07-11 09:01:18 -04001191 &stagingOffset, &newBufferAllocated));
Luc Ferron018709f2018-05-10 13:53:11 -04001192
Luc Ferron534b00d2018-05-18 08:16:53 -04001193 VkBufferImageCopy region;
1194 region.bufferImageHeight = area.height;
1195 region.bufferOffset = static_cast<VkDeviceSize>(stagingOffset);
1196 region.bufferRowLength = area.width;
1197 region.imageExtent.width = area.width;
1198 region.imageExtent.height = area.height;
1199 region.imageExtent.depth = 1;
1200 region.imageOffset.x = area.x;
1201 region.imageOffset.y = area.y;
1202 region.imageOffset.z = 0;
Luc Ferron1617e692018-07-11 11:08:19 -04001203 region.imageSubresource.aspectMask = copyAspectFlags;
Luc Ferron534b00d2018-05-18 08:16:53 -04001204 region.imageSubresource.baseArrayLayer = 0;
1205 region.imageSubresource.layerCount = 1;
1206 region.imageSubresource.mipLevel = 0;
1207
Jamie Madillbcf467f2018-05-23 09:46:00 -04001208 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
1209 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -04001210
1211 // Triggers a full finish.
1212 // TODO(jmadill): Don't block on asynchronous readback.
Jamie Madill21061022018-07-12 23:56:30 -04001213 ANGLE_TRY(renderer->finish(contextVk));
Luc Ferron018709f2018-05-10 13:53:11 -04001214
Luc Ferron534b00d2018-05-18 08:16:53 -04001215 // The buffer we copied to needs to be invalidated before we read from it because its not been
1216 // created with the host coherent bit.
Jamie Madill21061022018-07-12 23:56:30 -04001217 ANGLE_TRY(mReadPixelsBuffer.invalidate(contextVk));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +00001218
Luc Ferron1617e692018-07-11 11:08:19 -04001219 PackPixels(packPixelsParams, angleFormat, area.width * pixelBytes, readPixelBuffer,
Rafael Cintron05a449a2018-06-20 18:08:04 -07001220 static_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -04001221
Jamie Madill21061022018-07-12 23:56:30 -04001222 return angle::Result::Continue();
Luc Ferron018709f2018-05-10 13:53:11 -04001223}
Jamie Madill58675012018-05-22 14:54:07 -04001224
1225const gl::Extents &FramebufferVk::getReadImageExtents() const
1226{
Jamie Madillbcf467f2018-05-23 09:46:00 -04001227 return getColorReadRenderTarget()->getImageExtents();
Jamie Madill58675012018-05-22 14:54:07 -04001228}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001229} // namespace rx