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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang48dcae72014-02-05 16:28:24 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.cpp: Implements the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang2b5420c2014-11-19 14:20:15 -050010#include "libANGLE/Program.h"
Jamie Madill437d2662014-12-05 14:23:35 -050011
Jamie Madill9e0478f2015-01-13 11:13:54 -050012#include <algorithm>
13
Jamie Madill20e005b2017-04-07 14:19:22 -040014#include "common/bitset_utils.h"
Jamie Madill9e0478f2015-01-13 11:13:54 -050015#include "common/debug.h"
16#include "common/platform.h"
17#include "common/utilities.h"
18#include "common/version.h"
19#include "compiler/translator/blocklayout.h"
Jamie Madilla2c74982016-12-12 11:20:42 -050020#include "libANGLE/Context.h"
Jamie Madill437d2662014-12-05 14:23:35 -050021#include "libANGLE/ResourceManager.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050022#include "libANGLE/features.h"
Jamie Madill53ea9cc2016-05-17 10:12:52 -040023#include "libANGLE/renderer/GLImplFactory.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050024#include "libANGLE/renderer/ProgramImpl.h"
Jamie Madill192745a2016-12-22 15:58:21 -050025#include "libANGLE/VaryingPacking.h"
Jamie Madill62d31cb2015-09-11 13:25:51 -040026#include "libANGLE/queryconversions.h"
Jamie Madill53ea9cc2016-05-17 10:12:52 -040027#include "libANGLE/Uniform.h"
Olli Etuahob78707c2017-03-09 15:03:11 +000028#include "libANGLE/UniformLinker.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050029
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000030namespace gl
31{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000032
Geoff Lang7dd2e102014-11-10 15:19:26 -050033namespace
34{
35
Jamie Madill62d31cb2015-09-11 13:25:51 -040036void WriteShaderVar(BinaryOutputStream *stream, const sh::ShaderVariable &var)
37{
38 stream->writeInt(var.type);
39 stream->writeInt(var.precision);
40 stream->writeString(var.name);
41 stream->writeString(var.mappedName);
42 stream->writeInt(var.arraySize);
43 stream->writeInt(var.staticUse);
44 stream->writeString(var.structName);
45 ASSERT(var.fields.empty());
Geoff Lang7dd2e102014-11-10 15:19:26 -050046}
47
Jamie Madill62d31cb2015-09-11 13:25:51 -040048void LoadShaderVar(BinaryInputStream *stream, sh::ShaderVariable *var)
49{
50 var->type = stream->readInt<GLenum>();
51 var->precision = stream->readInt<GLenum>();
52 var->name = stream->readString();
53 var->mappedName = stream->readString();
54 var->arraySize = stream->readInt<unsigned int>();
55 var->staticUse = stream->readBool();
56 var->structName = stream->readString();
57}
58
Jamie Madill62d31cb2015-09-11 13:25:51 -040059// This simplified cast function doesn't need to worry about advanced concepts like
60// depth range values, or casting to bool.
61template <typename DestT, typename SrcT>
62DestT UniformStateQueryCast(SrcT value);
63
64// From-Float-To-Integer Casts
65template <>
66GLint UniformStateQueryCast(GLfloat value)
67{
68 return clampCast<GLint>(roundf(value));
69}
70
71template <>
72GLuint UniformStateQueryCast(GLfloat value)
73{
74 return clampCast<GLuint>(roundf(value));
75}
76
77// From-Integer-to-Integer Casts
78template <>
79GLint UniformStateQueryCast(GLuint value)
80{
81 return clampCast<GLint>(value);
82}
83
84template <>
85GLuint UniformStateQueryCast(GLint value)
86{
87 return clampCast<GLuint>(value);
88}
89
90// From-Boolean-to-Anything Casts
91template <>
92GLfloat UniformStateQueryCast(GLboolean value)
93{
94 return (value == GL_TRUE ? 1.0f : 0.0f);
95}
96
97template <>
98GLint UniformStateQueryCast(GLboolean value)
99{
100 return (value == GL_TRUE ? 1 : 0);
101}
102
103template <>
104GLuint UniformStateQueryCast(GLboolean value)
105{
106 return (value == GL_TRUE ? 1u : 0u);
107}
108
109// Default to static_cast
110template <typename DestT, typename SrcT>
111DestT UniformStateQueryCast(SrcT value)
112{
113 return static_cast<DestT>(value);
114}
115
116template <typename SrcT, typename DestT>
117void UniformStateQueryCastLoop(DestT *dataOut, const uint8_t *srcPointer, int components)
118{
119 for (int comp = 0; comp < components; ++comp)
120 {
121 // We only work with strides of 4 bytes for uniform components. (GLfloat/GLint)
122 // Don't use SrcT stride directly since GLboolean has a stride of 1 byte.
123 size_t offset = comp * 4;
124 const SrcT *typedSrcPointer = reinterpret_cast<const SrcT *>(&srcPointer[offset]);
125 dataOut[comp] = UniformStateQueryCast<DestT>(*typedSrcPointer);
126 }
127}
128
Jamie Madill192745a2016-12-22 15:58:21 -0500129// true if varying x has a higher priority in packing than y
130bool ComparePackedVarying(const PackedVarying &x, const PackedVarying &y)
131{
jchen10a9042d32017-03-17 08:50:45 +0800132 // If the PackedVarying 'x' or 'y' to be compared is an array element, this clones an equivalent
133 // non-array shader variable 'vx' or 'vy' for actual comparison instead.
134 sh::ShaderVariable vx, vy;
135 const sh::ShaderVariable *px, *py;
136 if (x.isArrayElement())
137 {
138 vx = *x.varying;
139 vx.arraySize = 0;
140 px = &vx;
141 }
142 else
143 {
144 px = x.varying;
145 }
146
147 if (y.isArrayElement())
148 {
149 vy = *y.varying;
150 vy.arraySize = 0;
151 py = &vy;
152 }
153 else
154 {
155 py = y.varying;
156 }
157
158 return gl::CompareShaderVar(*px, *py);
Jamie Madill192745a2016-12-22 15:58:21 -0500159}
160
jchen1015015f72017-03-16 13:54:21 +0800161template <typename VarT>
162GLuint GetResourceIndexFromName(const std::vector<VarT> &list, const std::string &name)
163{
164 size_t subscript = GL_INVALID_INDEX;
165 std::string baseName = ParseResourceName(name, &subscript);
166
167 // The app is not allowed to specify array indices other than 0 for arrays of basic types
168 if (subscript != 0 && subscript != GL_INVALID_INDEX)
169 {
170 return GL_INVALID_INDEX;
171 }
172
173 for (size_t index = 0; index < list.size(); index++)
174 {
175 const VarT &resource = list[index];
176 if (resource.name == baseName)
177 {
178 if (resource.isArray() || subscript == GL_INVALID_INDEX)
179 {
180 return static_cast<GLuint>(index);
181 }
182 }
183 }
184
185 return GL_INVALID_INDEX;
186}
187
jchen10fd7c3b52017-03-21 15:36:03 +0800188void CopyStringToBuffer(GLchar *buffer, const std::string &string, GLsizei bufSize, GLsizei *length)
189{
190 ASSERT(bufSize > 0);
191 strncpy(buffer, string.c_str(), bufSize);
192 buffer[bufSize - 1] = '\0';
193
194 if (length)
195 {
196 *length = static_cast<GLsizei>(strlen(buffer));
197 }
198}
199
jchen10a9042d32017-03-17 08:50:45 +0800200bool IncludeSameArrayElement(const std::set<std::string> &nameSet, const std::string &name)
201{
202 size_t subscript = GL_INVALID_INDEX;
203 std::string baseName = ParseResourceName(name, &subscript);
204 for (auto it = nameSet.begin(); it != nameSet.end(); ++it)
205 {
206 size_t arrayIndex = GL_INVALID_INDEX;
207 std::string arrayName = ParseResourceName(*it, &arrayIndex);
208 if (baseName == arrayName && (subscript == GL_INVALID_INDEX ||
209 arrayIndex == GL_INVALID_INDEX || subscript == arrayIndex))
210 {
211 return true;
212 }
213 }
214 return false;
215}
216
Jamie Madill62d31cb2015-09-11 13:25:51 -0400217} // anonymous namespace
218
Jamie Madill4a3c2342015-10-08 12:58:45 -0400219const char *const g_fakepath = "C:\\fakepath";
220
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400221InfoLog::InfoLog()
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000222{
223}
224
225InfoLog::~InfoLog()
226{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000227}
228
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400229size_t InfoLog::getLength() const
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000230{
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400231 const std::string &logString = mStream.str();
232 return logString.empty() ? 0 : logString.length() + 1;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000233}
234
Geoff Lange1a27752015-10-05 13:16:04 -0400235void InfoLog::getLog(GLsizei bufSize, GLsizei *length, char *infoLog) const
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000236{
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400237 size_t index = 0;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000238
239 if (bufSize > 0)
240 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400241 const std::string str(mStream.str());
242
243 if (!str.empty())
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000244 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400245 index = std::min(static_cast<size_t>(bufSize) - 1, str.length());
246 memcpy(infoLog, str.c_str(), index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000247 }
248
249 infoLog[index] = '\0';
250 }
251
252 if (length)
253 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400254 *length = static_cast<GLsizei>(index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000255 }
256}
257
258// append a santized message to the program info log.
Sami Väisänen46eaa942016-06-29 10:26:37 +0300259// The D3D compiler includes a fake file path in some of the warning or error
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000260// messages, so lets remove all occurrences of this fake file path from the log.
261void InfoLog::appendSanitized(const char *message)
262{
263 std::string msg(message);
264
265 size_t found;
266 do
267 {
268 found = msg.find(g_fakepath);
269 if (found != std::string::npos)
270 {
271 msg.erase(found, strlen(g_fakepath));
272 }
273 }
274 while (found != std::string::npos);
275
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400276 mStream << message << std::endl;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000277}
278
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000279void InfoLog::reset()
280{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000281}
282
Geoff Langd8605522016-04-13 10:19:12 -0400283VariableLocation::VariableLocation() : name(), element(0), index(0), used(false), ignored(false)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000284{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500285}
286
Geoff Langd8605522016-04-13 10:19:12 -0400287VariableLocation::VariableLocation(const std::string &name,
288 unsigned int element,
289 unsigned int index)
290 : name(name), element(element), index(index), used(true), ignored(false)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500291{
292}
293
Geoff Langd8605522016-04-13 10:19:12 -0400294void Program::Bindings::bindLocation(GLuint index, const std::string &name)
295{
296 mBindings[name] = index;
297}
298
299int Program::Bindings::getBinding(const std::string &name) const
300{
301 auto iter = mBindings.find(name);
302 return (iter != mBindings.end()) ? iter->second : -1;
303}
304
305Program::Bindings::const_iterator Program::Bindings::begin() const
306{
307 return mBindings.begin();
308}
309
310Program::Bindings::const_iterator Program::Bindings::end() const
311{
312 return mBindings.end();
313}
314
Jamie Madill48ef11b2016-04-27 15:21:52 -0400315ProgramState::ProgramState()
Geoff Lang70d0f492015-12-10 17:45:46 -0500316 : mLabel(),
317 mAttachedFragmentShader(nullptr),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400318 mAttachedVertexShader(nullptr),
Martin Radev4c4c8e72016-08-04 12:25:34 +0300319 mAttachedComputeShader(nullptr),
Geoff Langc5629752015-12-07 16:29:04 -0500320 mTransformFeedbackBufferMode(GL_INTERLEAVED_ATTRIBS),
Jamie Madille7d84322017-01-10 18:21:59 -0500321 mSamplerUniformRange(0, 0),
Geoff Langc5629752015-12-07 16:29:04 -0500322 mBinaryRetrieveableHint(false)
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400323{
Martin Radev4c4c8e72016-08-04 12:25:34 +0300324 mComputeShaderLocalSize.fill(1);
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400325}
326
Jamie Madill48ef11b2016-04-27 15:21:52 -0400327ProgramState::~ProgramState()
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400328{
Jamie Madill6c1f6712017-02-14 19:08:04 -0500329 ASSERT(!mAttachedVertexShader && !mAttachedFragmentShader && !mAttachedComputeShader);
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400330}
331
Jamie Madill48ef11b2016-04-27 15:21:52 -0400332const std::string &ProgramState::getLabel()
Geoff Lang70d0f492015-12-10 17:45:46 -0500333{
334 return mLabel;
335}
336
Jamie Madill48ef11b2016-04-27 15:21:52 -0400337GLint ProgramState::getUniformLocation(const std::string &name) const
Jamie Madill62d31cb2015-09-11 13:25:51 -0400338{
339 size_t subscript = GL_INVALID_INDEX;
jchen1015015f72017-03-16 13:54:21 +0800340 std::string baseName = ParseResourceName(name, &subscript);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400341
342 for (size_t location = 0; location < mUniformLocations.size(); ++location)
343 {
344 const VariableLocation &uniformLocation = mUniformLocations[location];
Geoff Langd8605522016-04-13 10:19:12 -0400345 if (!uniformLocation.used)
346 {
347 continue;
348 }
349
350 const LinkedUniform &uniform = mUniforms[uniformLocation.index];
Jamie Madill62d31cb2015-09-11 13:25:51 -0400351
352 if (uniform.name == baseName)
353 {
Geoff Langd8605522016-04-13 10:19:12 -0400354 if (uniform.isArray())
Jamie Madill62d31cb2015-09-11 13:25:51 -0400355 {
Geoff Langd8605522016-04-13 10:19:12 -0400356 if (uniformLocation.element == subscript ||
357 (uniformLocation.element == 0 && subscript == GL_INVALID_INDEX))
358 {
359 return static_cast<GLint>(location);
360 }
361 }
362 else
363 {
364 if (subscript == GL_INVALID_INDEX)
365 {
366 return static_cast<GLint>(location);
367 }
Jamie Madill62d31cb2015-09-11 13:25:51 -0400368 }
369 }
370 }
371
372 return -1;
373}
374
Jamie Madille7d84322017-01-10 18:21:59 -0500375GLuint ProgramState::getUniformIndexFromName(const std::string &name) const
Jamie Madill62d31cb2015-09-11 13:25:51 -0400376{
jchen1015015f72017-03-16 13:54:21 +0800377 return GetResourceIndexFromName(mUniforms, name);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400378}
379
Jamie Madille7d84322017-01-10 18:21:59 -0500380GLuint ProgramState::getUniformIndexFromLocation(GLint location) const
381{
382 ASSERT(location >= 0 && static_cast<size_t>(location) < mUniformLocations.size());
383 return mUniformLocations[location].index;
384}
385
386Optional<GLuint> ProgramState::getSamplerIndex(GLint location) const
387{
388 GLuint index = getUniformIndexFromLocation(location);
389 if (!isSamplerUniformIndex(index))
390 {
391 return Optional<GLuint>::Invalid();
392 }
393
394 return getSamplerIndexFromUniformIndex(index);
395}
396
397bool ProgramState::isSamplerUniformIndex(GLuint index) const
398{
399 return index >= mSamplerUniformRange.start && index < mSamplerUniformRange.end;
400}
401
402GLuint ProgramState::getSamplerIndexFromUniformIndex(GLuint uniformIndex) const
403{
404 ASSERT(isSamplerUniformIndex(uniformIndex));
405 return uniformIndex - mSamplerUniformRange.start;
406}
407
Geoff Lang4ddf5af2016-12-01 14:30:44 -0500408Program::Program(rx::GLImplFactory *factory, ShaderProgramManager *manager, GLuint handle)
Jamie Madill48ef11b2016-04-27 15:21:52 -0400409 : mProgram(factory->createProgram(mState)),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400410 mValidated(false),
Geoff Lang7dd2e102014-11-10 15:19:26 -0500411 mLinked(false),
412 mDeleteStatus(false),
413 mRefCount(0),
414 mResourceManager(manager),
Jamie Madille7d84322017-01-10 18:21:59 -0500415 mHandle(handle)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500416{
417 ASSERT(mProgram);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000418
419 resetUniformBlockBindings();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500420 unlink();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000421}
422
423Program::~Program()
424{
Jamie Madill6c1f6712017-02-14 19:08:04 -0500425 ASSERT(!mState.mAttachedVertexShader && !mState.mAttachedFragmentShader &&
426 !mState.mAttachedComputeShader);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500427 SafeDelete(mProgram);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000428}
429
Jamie Madill6c1f6712017-02-14 19:08:04 -0500430void Program::destroy(const Context *context)
431{
432 if (mState.mAttachedVertexShader != nullptr)
433 {
434 mState.mAttachedVertexShader->release(context);
435 mState.mAttachedVertexShader = nullptr;
436 }
437
438 if (mState.mAttachedFragmentShader != nullptr)
439 {
440 mState.mAttachedFragmentShader->release(context);
441 mState.mAttachedFragmentShader = nullptr;
442 }
443
444 if (mState.mAttachedComputeShader != nullptr)
445 {
446 mState.mAttachedComputeShader->release(context);
447 mState.mAttachedComputeShader = nullptr;
448 }
449
450 mProgram->destroy(rx::SafeGetImpl(context));
451}
452
Geoff Lang70d0f492015-12-10 17:45:46 -0500453void Program::setLabel(const std::string &label)
454{
Jamie Madill48ef11b2016-04-27 15:21:52 -0400455 mState.mLabel = label;
Geoff Lang70d0f492015-12-10 17:45:46 -0500456}
457
458const std::string &Program::getLabel() const
459{
Jamie Madill48ef11b2016-04-27 15:21:52 -0400460 return mState.mLabel;
Geoff Lang70d0f492015-12-10 17:45:46 -0500461}
462
Jamie Madillef300b12016-10-07 15:12:09 -0400463void Program::attachShader(Shader *shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000464{
Martin Radev4c4c8e72016-08-04 12:25:34 +0300465 switch (shader->getType())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000466 {
Martin Radev4c4c8e72016-08-04 12:25:34 +0300467 case GL_VERTEX_SHADER:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000468 {
Jamie Madillef300b12016-10-07 15:12:09 -0400469 ASSERT(!mState.mAttachedVertexShader);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300470 mState.mAttachedVertexShader = shader;
471 mState.mAttachedVertexShader->addRef();
472 break;
473 }
474 case GL_FRAGMENT_SHADER:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000475 {
Jamie Madillef300b12016-10-07 15:12:09 -0400476 ASSERT(!mState.mAttachedFragmentShader);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300477 mState.mAttachedFragmentShader = shader;
478 mState.mAttachedFragmentShader->addRef();
479 break;
480 }
481 case GL_COMPUTE_SHADER:
482 {
Jamie Madillef300b12016-10-07 15:12:09 -0400483 ASSERT(!mState.mAttachedComputeShader);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300484 mState.mAttachedComputeShader = shader;
485 mState.mAttachedComputeShader->addRef();
486 break;
487 }
488 default:
489 UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000490 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000491}
492
Jamie Madillc1d770e2017-04-13 17:31:24 -0400493void Program::detachShader(const Context *context, Shader *shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000494{
Martin Radev4c4c8e72016-08-04 12:25:34 +0300495 switch (shader->getType())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000496 {
Martin Radev4c4c8e72016-08-04 12:25:34 +0300497 case GL_VERTEX_SHADER:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000498 {
Jamie Madillc1d770e2017-04-13 17:31:24 -0400499 ASSERT(mState.mAttachedVertexShader == shader);
Jamie Madill6c1f6712017-02-14 19:08:04 -0500500 shader->release(context);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300501 mState.mAttachedVertexShader = nullptr;
502 break;
503 }
504 case GL_FRAGMENT_SHADER:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000505 {
Jamie Madillc1d770e2017-04-13 17:31:24 -0400506 ASSERT(mState.mAttachedFragmentShader == shader);
Jamie Madill6c1f6712017-02-14 19:08:04 -0500507 shader->release(context);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300508 mState.mAttachedFragmentShader = nullptr;
509 break;
510 }
511 case GL_COMPUTE_SHADER:
512 {
Jamie Madillc1d770e2017-04-13 17:31:24 -0400513 ASSERT(mState.mAttachedComputeShader == shader);
Jamie Madill6c1f6712017-02-14 19:08:04 -0500514 shader->release(context);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300515 mState.mAttachedComputeShader = nullptr;
516 break;
517 }
518 default:
519 UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000520 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000521}
522
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000523int Program::getAttachedShadersCount() const
524{
Martin Radev4c4c8e72016-08-04 12:25:34 +0300525 return (mState.mAttachedVertexShader ? 1 : 0) + (mState.mAttachedFragmentShader ? 1 : 0) +
526 (mState.mAttachedComputeShader ? 1 : 0);
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000527}
528
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000529void Program::bindAttributeLocation(GLuint index, const char *name)
530{
Geoff Langd8605522016-04-13 10:19:12 -0400531 mAttributeBindings.bindLocation(index, name);
532}
533
534void Program::bindUniformLocation(GLuint index, const char *name)
535{
536 // Bind the base uniform name only since array indices other than 0 cannot be bound
jchen1015015f72017-03-16 13:54:21 +0800537 mUniformLocationBindings.bindLocation(index, ParseResourceName(name, nullptr));
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000538}
539
Sami Väisänen46eaa942016-06-29 10:26:37 +0300540void Program::bindFragmentInputLocation(GLint index, const char *name)
541{
542 mFragmentInputBindings.bindLocation(index, name);
543}
544
545BindingInfo Program::getFragmentInputBindingInfo(GLint index) const
546{
547 BindingInfo ret;
548 ret.type = GL_NONE;
549 ret.valid = false;
550
551 const Shader *fragmentShader = mState.getAttachedFragmentShader();
552 ASSERT(fragmentShader);
553
554 // Find the actual fragment shader varying we're interested in
555 const std::vector<sh::Varying> &inputs = fragmentShader->getVaryings();
556
557 for (const auto &binding : mFragmentInputBindings)
558 {
559 if (binding.second != static_cast<GLuint>(index))
560 continue;
561
562 ret.valid = true;
563
564 std::string originalName = binding.first;
Geoff Lang3f6a3982016-07-15 15:20:45 -0400565 unsigned int arrayIndex = ParseAndStripArrayIndex(&originalName);
Sami Väisänen46eaa942016-06-29 10:26:37 +0300566
567 for (const auto &in : inputs)
568 {
569 if (in.name == originalName)
570 {
571 if (in.isArray())
572 {
573 // The client wants to bind either "name" or "name[0]".
574 // GL ES 3.1 spec refers to active array names with language such as:
575 // "if the string identifies the base name of an active array, where the
576 // string would exactly match the name of the variable if the suffix "[0]"
577 // were appended to the string".
Geoff Lang3f6a3982016-07-15 15:20:45 -0400578 if (arrayIndex == GL_INVALID_INDEX)
579 arrayIndex = 0;
Sami Väisänen46eaa942016-06-29 10:26:37 +0300580
Corentin Wallez054f7ed2016-09-20 17:15:59 -0400581 ret.name = in.mappedName + "[" + ToString(arrayIndex) + "]";
Sami Väisänen46eaa942016-06-29 10:26:37 +0300582 }
583 else
584 {
585 ret.name = in.mappedName;
586 }
587 ret.type = in.type;
588 return ret;
589 }
590 }
591 }
592
593 return ret;
594}
595
596void Program::pathFragmentInputGen(GLint index,
597 GLenum genMode,
598 GLint components,
599 const GLfloat *coeffs)
600{
601 // If the location is -1 then the command is silently ignored
602 if (index == -1)
603 return;
604
605 const auto &binding = getFragmentInputBindingInfo(index);
606
607 // If the input doesn't exist then then the command is silently ignored
608 // This could happen through optimization for example, the shader translator
609 // decides that a variable is not actually being used and optimizes it away.
610 if (binding.name.empty())
611 return;
612
613 mProgram->setPathFragmentInputGen(binding.name, genMode, components, coeffs);
614}
615
Martin Radev4c4c8e72016-08-04 12:25:34 +0300616// The attached shaders are checked for linking errors by matching up their variables.
617// Uniform, input and output variables get collected.
618// The code gets compiled into binaries.
Jamie Madill8ecf7f92017-01-13 17:29:52 -0500619Error Program::link(const gl::Context *context)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000620{
Jamie Madill8ecf7f92017-01-13 17:29:52 -0500621 const auto &data = context->getContextState();
622
Jamie Madill6c1f6712017-02-14 19:08:04 -0500623 unlink();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000624
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000625 mInfoLog.reset();
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000626 resetUniformBlockBindings();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000627
Martin Radev4c4c8e72016-08-04 12:25:34 +0300628 const Caps &caps = data.getCaps();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500629
Jamie Madill192745a2016-12-22 15:58:21 -0500630 auto vertexShader = mState.mAttachedVertexShader;
631 auto fragmentShader = mState.mAttachedFragmentShader;
632 auto computeShader = mState.mAttachedComputeShader;
633
634 bool isComputeShaderAttached = (computeShader != nullptr);
635 bool nonComputeShadersAttached = (vertexShader != nullptr || fragmentShader != nullptr);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300636 // Check whether we both have a compute and non-compute shaders attached.
637 // If there are of both types attached, then linking should fail.
638 // OpenGL ES 3.10, 7.3 Program Objects, under LinkProgram
639 if (isComputeShaderAttached == true && nonComputeShadersAttached == true)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500640 {
Martin Radev4c4c8e72016-08-04 12:25:34 +0300641 mInfoLog << "Both a compute and non-compute shaders are attached to the same program.";
642 return NoError();
Yuly Novikovcfa48d32016-06-15 22:14:36 -0400643 }
644
Jamie Madill192745a2016-12-22 15:58:21 -0500645 if (computeShader)
Jamie Madill437d2662014-12-05 14:23:35 -0500646 {
Jamie Madill192745a2016-12-22 15:58:21 -0500647 if (!computeShader->isCompiled())
Martin Radev4c4c8e72016-08-04 12:25:34 +0300648 {
649 mInfoLog << "Attached compute shader is not compiled.";
650 return NoError();
651 }
Jamie Madill192745a2016-12-22 15:58:21 -0500652 ASSERT(computeShader->getType() == GL_COMPUTE_SHADER);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300653
Jamie Madill192745a2016-12-22 15:58:21 -0500654 mState.mComputeShaderLocalSize = computeShader->getWorkGroupSize();
Martin Radev4c4c8e72016-08-04 12:25:34 +0300655
656 // GLSL ES 3.10, 4.4.1.1 Compute Shader Inputs
657 // If the work group size is not specified, a link time error should occur.
658 if (!mState.mComputeShaderLocalSize.isDeclared())
659 {
660 mInfoLog << "Work group size is not specified.";
661 return NoError();
662 }
663
Olli Etuaho4a92ceb2017-02-19 17:51:24 +0000664 if (!linkUniforms(mInfoLog, caps, mUniformLocationBindings))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300665 {
666 return NoError();
667 }
668
669 if (!linkUniformBlocks(mInfoLog, caps))
670 {
671 return NoError();
672 }
673
Jamie Madill8ecf7f92017-01-13 17:29:52 -0500674 gl::VaryingPacking noPacking(0, PackMode::ANGLE_RELAXED);
675 ANGLE_TRY_RESULT(mProgram->link(context->getImplementation(), noPacking, mInfoLog),
676 mLinked);
Jamie Madillb0a838b2016-11-13 20:02:12 -0500677 if (!mLinked)
Martin Radev4c4c8e72016-08-04 12:25:34 +0300678 {
Jamie Madillb0a838b2016-11-13 20:02:12 -0500679 return NoError();
Martin Radev4c4c8e72016-08-04 12:25:34 +0300680 }
681 }
682 else
683 {
Jamie Madill192745a2016-12-22 15:58:21 -0500684 if (!fragmentShader || !fragmentShader->isCompiled())
Martin Radev4c4c8e72016-08-04 12:25:34 +0300685 {
686 return NoError();
687 }
Jamie Madill192745a2016-12-22 15:58:21 -0500688 ASSERT(fragmentShader->getType() == GL_FRAGMENT_SHADER);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300689
Jamie Madill192745a2016-12-22 15:58:21 -0500690 if (!vertexShader || !vertexShader->isCompiled())
Martin Radev4c4c8e72016-08-04 12:25:34 +0300691 {
692 return NoError();
693 }
Jamie Madill192745a2016-12-22 15:58:21 -0500694 ASSERT(vertexShader->getType() == GL_VERTEX_SHADER);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300695
Jamie Madill192745a2016-12-22 15:58:21 -0500696 if (fragmentShader->getShaderVersion() != vertexShader->getShaderVersion())
Martin Radev4c4c8e72016-08-04 12:25:34 +0300697 {
698 mInfoLog << "Fragment shader version does not match vertex shader version.";
699 return NoError();
700 }
701
Jamie Madilleb979bf2016-11-15 12:28:46 -0500702 if (!linkAttributes(data, mInfoLog))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300703 {
704 return NoError();
705 }
706
Jamie Madill192745a2016-12-22 15:58:21 -0500707 if (!linkVaryings(mInfoLog))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300708 {
709 return NoError();
710 }
711
Olli Etuaho4a92ceb2017-02-19 17:51:24 +0000712 if (!linkUniforms(mInfoLog, caps, mUniformLocationBindings))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300713 {
714 return NoError();
715 }
716
717 if (!linkUniformBlocks(mInfoLog, caps))
718 {
719 return NoError();
720 }
721
722 const auto &mergedVaryings = getMergedVaryings();
723
jchen10a9042d32017-03-17 08:50:45 +0800724 if (!linkValidateTransformFeedback(context, mInfoLog, mergedVaryings, caps))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300725 {
726 return NoError();
727 }
728
729 linkOutputVariables();
730
Jamie Madill192745a2016-12-22 15:58:21 -0500731 // Validate we can pack the varyings.
732 std::vector<PackedVarying> packedVaryings = getPackedVaryings(mergedVaryings);
733
734 // Map the varyings to the register file
735 // In WebGL, we use a slightly different handling for packing variables.
736 auto packMode = data.getExtensions().webglCompatibility ? PackMode::WEBGL_STRICT
737 : PackMode::ANGLE_RELAXED;
738 VaryingPacking varyingPacking(data.getCaps().maxVaryingVectors, packMode);
739 if (!varyingPacking.packUserVaryings(mInfoLog, packedVaryings,
740 mState.getTransformFeedbackVaryingNames()))
741 {
742 return NoError();
743 }
744
Jamie Madill8ecf7f92017-01-13 17:29:52 -0500745 ANGLE_TRY_RESULT(mProgram->link(context->getImplementation(), varyingPacking, mInfoLog),
746 mLinked);
Jamie Madillb0a838b2016-11-13 20:02:12 -0500747 if (!mLinked)
Martin Radev4c4c8e72016-08-04 12:25:34 +0300748 {
Jamie Madillb0a838b2016-11-13 20:02:12 -0500749 return NoError();
Martin Radev4c4c8e72016-08-04 12:25:34 +0300750 }
751
752 gatherTransformFeedbackVaryings(mergedVaryings);
Jamie Madill437d2662014-12-05 14:23:35 -0500753 }
754
Olli Etuaho48fed632017-03-16 12:05:30 +0000755 setUniformValuesFromBindingQualifiers();
756
Jamie Madill4a3c2342015-10-08 12:58:45 -0400757 gatherInterfaceBlockInfo();
Jamie Madillccdf74b2015-08-18 10:46:12 -0400758
Martin Radev4c4c8e72016-08-04 12:25:34 +0300759 return NoError();
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000760}
761
daniel@transgaming.comaa5e59b2011-10-04 18:43:12 +0000762// Returns the program object to an unlinked state, before re-linking, or at destruction
Jamie Madill6c1f6712017-02-14 19:08:04 -0500763void Program::unlink()
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000764{
Jamie Madill48ef11b2016-04-27 15:21:52 -0400765 mState.mAttributes.clear();
766 mState.mActiveAttribLocationsMask.reset();
jchen10a9042d32017-03-17 08:50:45 +0800767 mState.mLinkedTransformFeedbackVaryings.clear();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400768 mState.mUniforms.clear();
769 mState.mUniformLocations.clear();
770 mState.mUniformBlocks.clear();
771 mState.mOutputVariables.clear();
jchen1015015f72017-03-16 13:54:21 +0800772 mState.mOutputLocations.clear();
Geoff Lange0cff192017-05-30 13:04:56 -0400773 mState.mOutputVariableTypes.clear();
Martin Radev4c4c8e72016-08-04 12:25:34 +0300774 mState.mComputeShaderLocalSize.fill(1);
Jamie Madille7d84322017-01-10 18:21:59 -0500775 mState.mSamplerBindings.clear();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500776
Geoff Lang7dd2e102014-11-10 15:19:26 -0500777 mValidated = false;
778
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000779 mLinked = false;
780}
781
Geoff Lange1a27752015-10-05 13:16:04 -0400782bool Program::isLinked() const
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000783{
784 return mLinked;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000785}
786
Jamie Madilla2c74982016-12-12 11:20:42 -0500787Error Program::loadBinary(const Context *context,
788 GLenum binaryFormat,
789 const void *binary,
790 GLsizei length)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000791{
Jamie Madill6c1f6712017-02-14 19:08:04 -0500792 unlink();
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000793
Geoff Lang7dd2e102014-11-10 15:19:26 -0500794#if ANGLE_PROGRAM_BINARY_LOAD != ANGLE_ENABLED
He Yunchaoacd18982017-01-04 10:46:42 +0800795 return NoError();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500796#else
Geoff Langc46cc2f2015-10-01 17:16:20 -0400797 ASSERT(binaryFormat == GL_PROGRAM_BINARY_ANGLE);
798 if (binaryFormat != GL_PROGRAM_BINARY_ANGLE)
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000799 {
Jamie Madillf6113162015-05-07 11:49:21 -0400800 mInfoLog << "Invalid program binary format.";
He Yunchaoacd18982017-01-04 10:46:42 +0800801 return NoError();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500802 }
803
Geoff Langc46cc2f2015-10-01 17:16:20 -0400804 BinaryInputStream stream(binary, length);
805
Jamie Madilla2c74982016-12-12 11:20:42 -0500806 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
807 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
808 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) !=
809 0)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500810 {
Jamie Madillf6113162015-05-07 11:49:21 -0400811 mInfoLog << "Invalid program binary version.";
He Yunchaoacd18982017-01-04 10:46:42 +0800812 return NoError();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500813 }
814
Jamie Madilla2c74982016-12-12 11:20:42 -0500815 int majorVersion = stream.readInt<int>();
816 int minorVersion = stream.readInt<int>();
817 if (majorVersion != context->getClientMajorVersion() ||
818 minorVersion != context->getClientMinorVersion())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500819 {
Jamie Madilla2c74982016-12-12 11:20:42 -0500820 mInfoLog << "Cannot load program binaries across different ES context versions.";
He Yunchaoacd18982017-01-04 10:46:42 +0800821 return NoError();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500822 }
823
Martin Radev4c4c8e72016-08-04 12:25:34 +0300824 mState.mComputeShaderLocalSize[0] = stream.readInt<int>();
825 mState.mComputeShaderLocalSize[1] = stream.readInt<int>();
826 mState.mComputeShaderLocalSize[2] = stream.readInt<int>();
827
Jamie Madill63805b42015-08-25 13:17:39 -0400828 static_assert(MAX_VERTEX_ATTRIBS <= sizeof(unsigned long) * 8,
829 "Too many vertex attribs for mask");
Jamie Madill48ef11b2016-04-27 15:21:52 -0400830 mState.mActiveAttribLocationsMask = stream.readInt<unsigned long>();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500831
Jamie Madill3da79b72015-04-27 11:09:17 -0400832 unsigned int attribCount = stream.readInt<unsigned int>();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400833 ASSERT(mState.mAttributes.empty());
Jamie Madill3da79b72015-04-27 11:09:17 -0400834 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex)
835 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400836 sh::Attribute attrib;
Jamie Madill62d31cb2015-09-11 13:25:51 -0400837 LoadShaderVar(&stream, &attrib);
838 attrib.location = stream.readInt<int>();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400839 mState.mAttributes.push_back(attrib);
Jamie Madill3da79b72015-04-27 11:09:17 -0400840 }
841
Jamie Madill62d31cb2015-09-11 13:25:51 -0400842 unsigned int uniformCount = stream.readInt<unsigned int>();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400843 ASSERT(mState.mUniforms.empty());
Jamie Madill62d31cb2015-09-11 13:25:51 -0400844 for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; ++uniformIndex)
845 {
846 LinkedUniform uniform;
847 LoadShaderVar(&stream, &uniform);
848
849 uniform.blockIndex = stream.readInt<int>();
850 uniform.blockInfo.offset = stream.readInt<int>();
851 uniform.blockInfo.arrayStride = stream.readInt<int>();
852 uniform.blockInfo.matrixStride = stream.readInt<int>();
853 uniform.blockInfo.isRowMajorMatrix = stream.readBool();
854
Jamie Madill48ef11b2016-04-27 15:21:52 -0400855 mState.mUniforms.push_back(uniform);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400856 }
857
858 const unsigned int uniformIndexCount = stream.readInt<unsigned int>();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400859 ASSERT(mState.mUniformLocations.empty());
Jamie Madill62d31cb2015-09-11 13:25:51 -0400860 for (unsigned int uniformIndexIndex = 0; uniformIndexIndex < uniformIndexCount;
861 uniformIndexIndex++)
862 {
863 VariableLocation variable;
864 stream.readString(&variable.name);
865 stream.readInt(&variable.element);
866 stream.readInt(&variable.index);
Geoff Langd8605522016-04-13 10:19:12 -0400867 stream.readBool(&variable.used);
868 stream.readBool(&variable.ignored);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400869
Jamie Madill48ef11b2016-04-27 15:21:52 -0400870 mState.mUniformLocations.push_back(variable);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400871 }
872
873 unsigned int uniformBlockCount = stream.readInt<unsigned int>();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400874 ASSERT(mState.mUniformBlocks.empty());
Jamie Madill62d31cb2015-09-11 13:25:51 -0400875 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlockCount;
876 ++uniformBlockIndex)
877 {
878 UniformBlock uniformBlock;
879 stream.readString(&uniformBlock.name);
880 stream.readBool(&uniformBlock.isArray);
881 stream.readInt(&uniformBlock.arrayElement);
jchen10af713a22017-04-19 09:10:56 +0800882 stream.readInt(&uniformBlock.binding);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400883 stream.readInt(&uniformBlock.dataSize);
884 stream.readBool(&uniformBlock.vertexStaticUse);
885 stream.readBool(&uniformBlock.fragmentStaticUse);
886
887 unsigned int numMembers = stream.readInt<unsigned int>();
888 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++)
889 {
890 uniformBlock.memberUniformIndexes.push_back(stream.readInt<unsigned int>());
891 }
892
Jamie Madill48ef11b2016-04-27 15:21:52 -0400893 mState.mUniformBlocks.push_back(uniformBlock);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400894 }
895
Jamie Madilla7d12dc2016-12-13 15:08:19 -0500896 for (GLuint bindingIndex = 0; bindingIndex < mState.mUniformBlockBindings.size();
897 ++bindingIndex)
898 {
899 stream.readInt(&mState.mUniformBlockBindings[bindingIndex]);
900 mState.mActiveUniformBlockBindings.set(bindingIndex,
901 mState.mUniformBlockBindings[bindingIndex] != 0);
902 }
903
Brandon Jones1048ea72015-10-06 15:34:52 -0700904 unsigned int transformFeedbackVaryingCount = stream.readInt<unsigned int>();
jchen10a9042d32017-03-17 08:50:45 +0800905 ASSERT(mState.mLinkedTransformFeedbackVaryings.empty());
Brandon Jones1048ea72015-10-06 15:34:52 -0700906 for (unsigned int transformFeedbackVaryingIndex = 0;
907 transformFeedbackVaryingIndex < transformFeedbackVaryingCount;
908 ++transformFeedbackVaryingIndex)
909 {
910 sh::Varying varying;
911 stream.readInt(&varying.arraySize);
912 stream.readInt(&varying.type);
913 stream.readString(&varying.name);
914
jchen10a9042d32017-03-17 08:50:45 +0800915 GLuint arrayIndex = stream.readInt<GLuint>();
916
917 mState.mLinkedTransformFeedbackVaryings.emplace_back(varying, arrayIndex);
Brandon Jones1048ea72015-10-06 15:34:52 -0700918 }
919
Jamie Madill48ef11b2016-04-27 15:21:52 -0400920 stream.readInt(&mState.mTransformFeedbackBufferMode);
Jamie Madillada9ecc2015-08-17 12:53:37 -0400921
jchen1015015f72017-03-16 13:54:21 +0800922 unsigned int outputCount = stream.readInt<unsigned int>();
923 ASSERT(mState.mOutputVariables.empty());
924 for (unsigned int outputIndex = 0; outputIndex < outputCount; ++outputIndex)
925 {
926 sh::OutputVariable output;
927 LoadShaderVar(&stream, &output);
928 output.location = stream.readInt<int>();
929 mState.mOutputVariables.push_back(output);
930 }
931
Jamie Madill80a6fc02015-08-21 16:53:16 -0400932 unsigned int outputVarCount = stream.readInt<unsigned int>();
933 for (unsigned int outputIndex = 0; outputIndex < outputVarCount; ++outputIndex)
934 {
935 int locationIndex = stream.readInt<int>();
936 VariableLocation locationData;
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400937 stream.readInt(&locationData.element);
938 stream.readInt(&locationData.index);
939 stream.readString(&locationData.name);
jchen1015015f72017-03-16 13:54:21 +0800940 mState.mOutputLocations[locationIndex] = locationData;
Jamie Madill80a6fc02015-08-21 16:53:16 -0400941 }
942
Geoff Lange0cff192017-05-30 13:04:56 -0400943 unsigned int outputTypeCount = stream.readInt<unsigned int>();
944 for (unsigned int outputIndex = 0; outputIndex < outputTypeCount; ++outputIndex)
945 {
946 mState.mOutputVariableTypes.push_back(stream.readInt<GLenum>());
947 }
948
Jamie Madille7d84322017-01-10 18:21:59 -0500949 stream.readInt(&mState.mSamplerUniformRange.start);
950 stream.readInt(&mState.mSamplerUniformRange.end);
951
952 unsigned int samplerCount = stream.readInt<unsigned int>();
953 for (unsigned int samplerIndex = 0; samplerIndex < samplerCount; ++samplerIndex)
954 {
955 GLenum textureType = stream.readInt<GLenum>();
956 size_t bindingCount = stream.readInt<size_t>();
957 mState.mSamplerBindings.emplace_back(SamplerBinding(textureType, bindingCount));
958 }
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400959
Jamie Madilla7d12dc2016-12-13 15:08:19 -0500960 ANGLE_TRY_RESULT(mProgram->load(context->getImplementation(), mInfoLog, &stream), mLinked);
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000961
Jamie Madillb0a838b2016-11-13 20:02:12 -0500962 return NoError();
Jamie Madilla2c74982016-12-12 11:20:42 -0500963#endif // #if ANGLE_PROGRAM_BINARY_LOAD == ANGLE_ENABLED
Geoff Lang7dd2e102014-11-10 15:19:26 -0500964}
965
Jamie Madilla2c74982016-12-12 11:20:42 -0500966Error Program::saveBinary(const Context *context,
967 GLenum *binaryFormat,
968 void *binary,
969 GLsizei bufSize,
970 GLsizei *length) const
Geoff Lang7dd2e102014-11-10 15:19:26 -0500971{
972 if (binaryFormat)
973 {
Geoff Langc46cc2f2015-10-01 17:16:20 -0400974 *binaryFormat = GL_PROGRAM_BINARY_ANGLE;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500975 }
976
977 BinaryOutputStream stream;
978
Geoff Lang7dd2e102014-11-10 15:19:26 -0500979 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
980
Jamie Madilla2c74982016-12-12 11:20:42 -0500981 // nullptr context is supported when computing binary length.
982 if (context)
983 {
984 stream.writeInt(context->getClientVersion().major);
985 stream.writeInt(context->getClientVersion().minor);
986 }
987 else
988 {
989 stream.writeInt(2);
990 stream.writeInt(0);
991 }
992
Martin Radev4c4c8e72016-08-04 12:25:34 +0300993 stream.writeInt(mState.mComputeShaderLocalSize[0]);
994 stream.writeInt(mState.mComputeShaderLocalSize[1]);
995 stream.writeInt(mState.mComputeShaderLocalSize[2]);
996
Jamie Madill48ef11b2016-04-27 15:21:52 -0400997 stream.writeInt(mState.mActiveAttribLocationsMask.to_ulong());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500998
Jamie Madill48ef11b2016-04-27 15:21:52 -0400999 stream.writeInt(mState.mAttributes.size());
1000 for (const sh::Attribute &attrib : mState.mAttributes)
Jamie Madill3da79b72015-04-27 11:09:17 -04001001 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001002 WriteShaderVar(&stream, attrib);
Jamie Madill3da79b72015-04-27 11:09:17 -04001003 stream.writeInt(attrib.location);
Jamie Madill62d31cb2015-09-11 13:25:51 -04001004 }
1005
Jamie Madill48ef11b2016-04-27 15:21:52 -04001006 stream.writeInt(mState.mUniforms.size());
Jamie Madilla2c74982016-12-12 11:20:42 -05001007 for (const LinkedUniform &uniform : mState.mUniforms)
Jamie Madill62d31cb2015-09-11 13:25:51 -04001008 {
1009 WriteShaderVar(&stream, uniform);
1010
1011 // FIXME: referenced
1012
1013 stream.writeInt(uniform.blockIndex);
1014 stream.writeInt(uniform.blockInfo.offset);
1015 stream.writeInt(uniform.blockInfo.arrayStride);
1016 stream.writeInt(uniform.blockInfo.matrixStride);
1017 stream.writeInt(uniform.blockInfo.isRowMajorMatrix);
1018 }
1019
Jamie Madill48ef11b2016-04-27 15:21:52 -04001020 stream.writeInt(mState.mUniformLocations.size());
1021 for (const auto &variable : mState.mUniformLocations)
Jamie Madill62d31cb2015-09-11 13:25:51 -04001022 {
1023 stream.writeString(variable.name);
1024 stream.writeInt(variable.element);
1025 stream.writeInt(variable.index);
Geoff Langd8605522016-04-13 10:19:12 -04001026 stream.writeInt(variable.used);
1027 stream.writeInt(variable.ignored);
Jamie Madill62d31cb2015-09-11 13:25:51 -04001028 }
1029
Jamie Madill48ef11b2016-04-27 15:21:52 -04001030 stream.writeInt(mState.mUniformBlocks.size());
1031 for (const UniformBlock &uniformBlock : mState.mUniformBlocks)
Jamie Madill62d31cb2015-09-11 13:25:51 -04001032 {
1033 stream.writeString(uniformBlock.name);
1034 stream.writeInt(uniformBlock.isArray);
1035 stream.writeInt(uniformBlock.arrayElement);
jchen10af713a22017-04-19 09:10:56 +08001036 stream.writeInt(uniformBlock.binding);
Jamie Madill62d31cb2015-09-11 13:25:51 -04001037 stream.writeInt(uniformBlock.dataSize);
1038
1039 stream.writeInt(uniformBlock.vertexStaticUse);
1040 stream.writeInt(uniformBlock.fragmentStaticUse);
1041
1042 stream.writeInt(uniformBlock.memberUniformIndexes.size());
1043 for (unsigned int memberUniformIndex : uniformBlock.memberUniformIndexes)
1044 {
1045 stream.writeInt(memberUniformIndex);
1046 }
Jamie Madill3da79b72015-04-27 11:09:17 -04001047 }
1048
Jamie Madilla7d12dc2016-12-13 15:08:19 -05001049 for (GLuint binding : mState.mUniformBlockBindings)
1050 {
1051 stream.writeInt(binding);
1052 }
1053
jchen10a9042d32017-03-17 08:50:45 +08001054 stream.writeInt(mState.mLinkedTransformFeedbackVaryings.size());
1055 for (const auto &var : mState.mLinkedTransformFeedbackVaryings)
Brandon Jones1048ea72015-10-06 15:34:52 -07001056 {
jchen10a9042d32017-03-17 08:50:45 +08001057 stream.writeInt(var.arraySize);
1058 stream.writeInt(var.type);
1059 stream.writeString(var.name);
1060
1061 stream.writeIntOrNegOne(var.arrayIndex);
Brandon Jones1048ea72015-10-06 15:34:52 -07001062 }
1063
Jamie Madill48ef11b2016-04-27 15:21:52 -04001064 stream.writeInt(mState.mTransformFeedbackBufferMode);
Jamie Madillada9ecc2015-08-17 12:53:37 -04001065
Jamie Madill48ef11b2016-04-27 15:21:52 -04001066 stream.writeInt(mState.mOutputVariables.size());
jchen1015015f72017-03-16 13:54:21 +08001067 for (const sh::OutputVariable &output : mState.mOutputVariables)
1068 {
1069 WriteShaderVar(&stream, output);
1070 stream.writeInt(output.location);
1071 }
1072
1073 stream.writeInt(mState.mOutputLocations.size());
1074 for (const auto &outputPair : mState.mOutputLocations)
Jamie Madill80a6fc02015-08-21 16:53:16 -04001075 {
1076 stream.writeInt(outputPair.first);
Jamie Madille2e406c2016-06-02 13:04:10 -04001077 stream.writeIntOrNegOne(outputPair.second.element);
Jamie Madill80a6fc02015-08-21 16:53:16 -04001078 stream.writeInt(outputPair.second.index);
1079 stream.writeString(outputPair.second.name);
1080 }
1081
Geoff Lange0cff192017-05-30 13:04:56 -04001082 stream.writeInt(mState.mOutputVariableTypes.size());
1083 for (const auto &outputVariableType : mState.mOutputVariableTypes)
1084 {
1085 stream.writeInt(outputVariableType);
1086 }
1087
Jamie Madille7d84322017-01-10 18:21:59 -05001088 stream.writeInt(mState.mSamplerUniformRange.start);
1089 stream.writeInt(mState.mSamplerUniformRange.end);
1090
1091 stream.writeInt(mState.mSamplerBindings.size());
1092 for (const auto &samplerBinding : mState.mSamplerBindings)
1093 {
1094 stream.writeInt(samplerBinding.textureType);
1095 stream.writeInt(samplerBinding.boundTextureUnits.size());
1096 }
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001097
Jamie Madilla2c74982016-12-12 11:20:42 -05001098 ANGLE_TRY(mProgram->save(&stream));
Geoff Lang7dd2e102014-11-10 15:19:26 -05001099
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001100 GLsizei streamLength = static_cast<GLsizei>(stream.length());
Jamie Madill48ef11b2016-04-27 15:21:52 -04001101 const void *streamState = stream.data();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001102
1103 if (streamLength > bufSize)
1104 {
1105 if (length)
1106 {
1107 *length = 0;
1108 }
1109
1110 // TODO: This should be moved to the validation layer but computing the size of the binary before saving
1111 // it causes the save to happen twice. It may be possible to write the binary to a separate buffer, validate
1112 // sizes and then copy it.
1113 return Error(GL_INVALID_OPERATION);
1114 }
1115
1116 if (binary)
1117 {
1118 char *ptr = reinterpret_cast<char*>(binary);
1119
Jamie Madill48ef11b2016-04-27 15:21:52 -04001120 memcpy(ptr, streamState, streamLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001121 ptr += streamLength;
1122
1123 ASSERT(ptr - streamLength == binary);
1124 }
1125
1126 if (length)
1127 {
1128 *length = streamLength;
1129 }
1130
He Yunchaoacd18982017-01-04 10:46:42 +08001131 return NoError();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001132}
1133
1134GLint Program::getBinaryLength() const
1135{
1136 GLint length;
Jamie Madilla2c74982016-12-12 11:20:42 -05001137 Error error = saveBinary(nullptr, nullptr, nullptr, std::numeric_limits<GLint>::max(), &length);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001138 if (error.isError())
1139 {
1140 return 0;
1141 }
1142
1143 return length;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00001144}
1145
Geoff Langc5629752015-12-07 16:29:04 -05001146void Program::setBinaryRetrievableHint(bool retrievable)
1147{
1148 // TODO(jmadill) : replace with dirty bits
1149 mProgram->setBinaryRetrievableHint(retrievable);
Jamie Madill48ef11b2016-04-27 15:21:52 -04001150 mState.mBinaryRetrieveableHint = retrievable;
Geoff Langc5629752015-12-07 16:29:04 -05001151}
1152
1153bool Program::getBinaryRetrievableHint() const
1154{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001155 return mState.mBinaryRetrieveableHint;
Geoff Langc5629752015-12-07 16:29:04 -05001156}
1157
Yunchao He61afff12017-03-14 15:34:03 +08001158void Program::setSeparable(bool separable)
1159{
1160 // TODO(yunchao) : replace with dirty bits
1161 if (mState.mSeparable != separable)
1162 {
1163 mProgram->setSeparable(separable);
1164 mState.mSeparable = separable;
1165 }
1166}
1167
1168bool Program::isSeparable() const
1169{
1170 return mState.mSeparable;
1171}
1172
Jamie Madill6c1f6712017-02-14 19:08:04 -05001173void Program::release(const Context *context)
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +00001174{
1175 mRefCount--;
1176
1177 if (mRefCount == 0 && mDeleteStatus)
1178 {
Jamie Madill6c1f6712017-02-14 19:08:04 -05001179 mResourceManager->deleteProgram(context, mHandle);
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +00001180 }
1181}
1182
1183void Program::addRef()
1184{
1185 mRefCount++;
1186}
1187
1188unsigned int Program::getRefCount() const
1189{
1190 return mRefCount;
1191}
1192
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001193int Program::getInfoLogLength() const
1194{
Jamie Madill71c3b2c2015-05-07 11:49:20 -04001195 return static_cast<int>(mInfoLog.getLength());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001196}
1197
Geoff Lange1a27752015-10-05 13:16:04 -04001198void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001199{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001200 return mInfoLog.getLog(bufSize, length, infoLog);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001201}
1202
Geoff Lange1a27752015-10-05 13:16:04 -04001203void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders) const
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001204{
1205 int total = 0;
1206
Martin Radev4c4c8e72016-08-04 12:25:34 +03001207 if (mState.mAttachedComputeShader)
1208 {
1209 if (total < maxCount)
1210 {
1211 shaders[total] = mState.mAttachedComputeShader->getHandle();
1212 total++;
1213 }
1214 }
1215
Jamie Madill48ef11b2016-04-27 15:21:52 -04001216 if (mState.mAttachedVertexShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001217 {
1218 if (total < maxCount)
1219 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001220 shaders[total] = mState.mAttachedVertexShader->getHandle();
Olli Etuaho586bc552016-03-04 11:46:03 +02001221 total++;
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001222 }
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001223 }
1224
Jamie Madill48ef11b2016-04-27 15:21:52 -04001225 if (mState.mAttachedFragmentShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001226 {
1227 if (total < maxCount)
1228 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001229 shaders[total] = mState.mAttachedFragmentShader->getHandle();
Olli Etuaho586bc552016-03-04 11:46:03 +02001230 total++;
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001231 }
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001232 }
1233
1234 if (count)
1235 {
1236 *count = total;
1237 }
1238}
1239
Geoff Lange1a27752015-10-05 13:16:04 -04001240GLuint Program::getAttributeLocation(const std::string &name) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001241{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001242 for (const sh::Attribute &attribute : mState.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001243 {
jchen1036e120e2017-03-14 14:53:58 +08001244 if (attribute.name == name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001245 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001246 return attribute.location;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001247 }
1248 }
1249
Austin Kinrossb8af7232015-03-16 22:33:25 -07001250 return static_cast<GLuint>(-1);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001251}
1252
Jamie Madill63805b42015-08-25 13:17:39 -04001253bool Program::isAttribLocationActive(size_t attribLocation) const
Jamie Madill56c6e3c2015-04-15 10:18:05 -04001254{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001255 ASSERT(attribLocation < mState.mActiveAttribLocationsMask.size());
1256 return mState.mActiveAttribLocationsMask[attribLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001257}
1258
jchen10fd7c3b52017-03-21 15:36:03 +08001259void Program::getActiveAttribute(GLuint index,
1260 GLsizei bufsize,
1261 GLsizei *length,
1262 GLint *size,
1263 GLenum *type,
1264 GLchar *name) const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001265{
Jamie Madillc349ec02015-08-21 16:53:12 -04001266 if (!mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001267 {
1268 if (bufsize > 0)
1269 {
1270 name[0] = '\0';
1271 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001272
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001273 if (length)
1274 {
1275 *length = 0;
1276 }
1277
1278 *type = GL_NONE;
1279 *size = 1;
Jamie Madillc349ec02015-08-21 16:53:12 -04001280 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001281 }
Jamie Madillc349ec02015-08-21 16:53:12 -04001282
jchen1036e120e2017-03-14 14:53:58 +08001283 ASSERT(index < mState.mAttributes.size());
1284 const sh::Attribute &attrib = mState.mAttributes[index];
Jamie Madillc349ec02015-08-21 16:53:12 -04001285
1286 if (bufsize > 0)
1287 {
jchen10fd7c3b52017-03-21 15:36:03 +08001288 CopyStringToBuffer(name, attrib.name, bufsize, length);
Jamie Madillc349ec02015-08-21 16:53:12 -04001289 }
1290
1291 // Always a single 'type' instance
1292 *size = 1;
1293 *type = attrib.type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001294}
1295
Geoff Lange1a27752015-10-05 13:16:04 -04001296GLint Program::getActiveAttributeCount() const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001297{
Jamie Madillc349ec02015-08-21 16:53:12 -04001298 if (!mLinked)
Jamie Madill2d773182015-08-18 10:27:28 -04001299 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001300 return 0;
1301 }
1302
jchen1036e120e2017-03-14 14:53:58 +08001303 return static_cast<GLint>(mState.mAttributes.size());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001304}
1305
Geoff Lange1a27752015-10-05 13:16:04 -04001306GLint Program::getActiveAttributeMaxLength() const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001307{
Jamie Madillc349ec02015-08-21 16:53:12 -04001308 if (!mLinked)
Jamie Madill2d773182015-08-18 10:27:28 -04001309 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001310 return 0;
1311 }
1312
1313 size_t maxLength = 0;
1314
Jamie Madill48ef11b2016-04-27 15:21:52 -04001315 for (const sh::Attribute &attrib : mState.mAttributes)
Jamie Madillc349ec02015-08-21 16:53:12 -04001316 {
jchen1036e120e2017-03-14 14:53:58 +08001317 maxLength = std::max(attrib.name.length() + 1, maxLength);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001318 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001319
Jamie Madillc349ec02015-08-21 16:53:12 -04001320 return static_cast<GLint>(maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001321}
1322
jchen1015015f72017-03-16 13:54:21 +08001323GLuint Program::getInputResourceIndex(const GLchar *name) const
1324{
1325 for (GLuint attributeIndex = 0; attributeIndex < mState.mAttributes.size(); ++attributeIndex)
1326 {
1327 const sh::Attribute &attribute = mState.mAttributes[attributeIndex];
1328 if (attribute.name == name)
1329 {
1330 return attributeIndex;
1331 }
1332 }
1333 return GL_INVALID_INDEX;
1334}
1335
1336GLuint Program::getOutputResourceIndex(const GLchar *name) const
1337{
1338 return GetResourceIndexFromName(mState.mOutputVariables, std::string(name));
1339}
1340
jchen10fd7c3b52017-03-21 15:36:03 +08001341size_t Program::getOutputResourceCount() const
1342{
1343 return (mLinked ? mState.mOutputVariables.size() : 0);
1344}
1345
1346void Program::getInputResourceName(GLuint index,
1347 GLsizei bufSize,
1348 GLsizei *length,
1349 GLchar *name) const
1350{
1351 GLint size;
1352 GLenum type;
1353 getActiveAttribute(index, bufSize, length, &size, &type, name);
1354}
1355
1356void Program::getOutputResourceName(GLuint index,
1357 GLsizei bufSize,
1358 GLsizei *length,
1359 GLchar *name) const
1360{
1361 if (length)
1362 {
1363 *length = 0;
1364 }
1365
1366 if (!mLinked)
1367 {
1368 if (bufSize > 0)
1369 {
1370 name[0] = '\0';
1371 }
1372 return;
1373 }
1374 ASSERT(index < mState.mOutputVariables.size());
1375 const auto &output = mState.mOutputVariables[index];
1376
1377 if (bufSize > 0)
1378 {
1379 std::string nameWithArray = (output.isArray() ? output.name + "[0]" : output.name);
1380
1381 CopyStringToBuffer(name, nameWithArray, bufSize, length);
1382 }
1383}
1384
Geoff Lang7dd2e102014-11-10 15:19:26 -05001385GLint Program::getFragDataLocation(const std::string &name) const
1386{
1387 std::string baseName(name);
1388 unsigned int arrayIndex = ParseAndStripArrayIndex(&baseName);
jchen1015015f72017-03-16 13:54:21 +08001389 for (auto outputPair : mState.mOutputLocations)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001390 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001391 const VariableLocation &outputVariable = outputPair.second;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001392 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
1393 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001394 return static_cast<GLint>(outputPair.first);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001395 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001396 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001397 return -1;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001398}
1399
Geoff Lange1a27752015-10-05 13:16:04 -04001400void Program::getActiveUniform(GLuint index,
1401 GLsizei bufsize,
1402 GLsizei *length,
1403 GLint *size,
1404 GLenum *type,
1405 GLchar *name) const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001406{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001407 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001408 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001409 // index must be smaller than getActiveUniformCount()
Jamie Madill48ef11b2016-04-27 15:21:52 -04001410 ASSERT(index < mState.mUniforms.size());
1411 const LinkedUniform &uniform = mState.mUniforms[index];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001412
1413 if (bufsize > 0)
1414 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001415 std::string string = uniform.name;
1416 if (uniform.isArray())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001417 {
1418 string += "[0]";
1419 }
jchen10fd7c3b52017-03-21 15:36:03 +08001420 CopyStringToBuffer(name, string, bufsize, length);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001421 }
1422
Jamie Madill62d31cb2015-09-11 13:25:51 -04001423 *size = uniform.elementCount();
1424 *type = uniform.type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001425 }
1426 else
1427 {
1428 if (bufsize > 0)
1429 {
1430 name[0] = '\0';
1431 }
1432
1433 if (length)
1434 {
1435 *length = 0;
1436 }
1437
1438 *size = 0;
1439 *type = GL_NONE;
1440 }
1441}
1442
Geoff Lange1a27752015-10-05 13:16:04 -04001443GLint Program::getActiveUniformCount() const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001444{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001445 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001446 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001447 return static_cast<GLint>(mState.mUniforms.size());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001448 }
1449 else
1450 {
1451 return 0;
1452 }
1453}
1454
Geoff Lange1a27752015-10-05 13:16:04 -04001455GLint Program::getActiveUniformMaxLength() const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001456{
Jamie Madill62d31cb2015-09-11 13:25:51 -04001457 size_t maxLength = 0;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001458
1459 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001460 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001461 for (const LinkedUniform &uniform : mState.mUniforms)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001462 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001463 if (!uniform.name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001464 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001465 size_t length = uniform.name.length() + 1u;
1466 if (uniform.isArray())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001467 {
1468 length += 3; // Counting in "[0]".
1469 }
1470 maxLength = std::max(length, maxLength);
1471 }
1472 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001473 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001474
Jamie Madill62d31cb2015-09-11 13:25:51 -04001475 return static_cast<GLint>(maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001476}
1477
1478GLint Program::getActiveUniformi(GLuint index, GLenum pname) const
1479{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001480 ASSERT(static_cast<size_t>(index) < mState.mUniforms.size());
Jamie Madilla2c74982016-12-12 11:20:42 -05001481 const LinkedUniform &uniform = mState.mUniforms[index];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001482 switch (pname)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001483 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001484 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
1485 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
1486 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
1487 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
1488 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
1489 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
1490 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
1491 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
1492 default:
1493 UNREACHABLE();
1494 break;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001495 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001496 return 0;
1497}
1498
1499bool Program::isValidUniformLocation(GLint location) const
1500{
Jamie Madille2e406c2016-06-02 13:04:10 -04001501 ASSERT(angle::IsValueInRangeForNumericType<GLint>(mState.mUniformLocations.size()));
Jamie Madill48ef11b2016-04-27 15:21:52 -04001502 return (location >= 0 && static_cast<size_t>(location) < mState.mUniformLocations.size() &&
1503 mState.mUniformLocations[static_cast<size_t>(location)].used);
Geoff Langd8605522016-04-13 10:19:12 -04001504}
1505
Jamie Madill62d31cb2015-09-11 13:25:51 -04001506const LinkedUniform &Program::getUniformByLocation(GLint location) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001507{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001508 ASSERT(location >= 0 && static_cast<size_t>(location) < mState.mUniformLocations.size());
Jamie Madille7d84322017-01-10 18:21:59 -05001509 return mState.mUniforms[mState.getUniformIndexFromLocation(location)];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001510}
1511
Jamie Madillac4e9c32017-01-13 14:07:12 -05001512const VariableLocation &Program::getUniformLocation(GLint location) const
1513{
1514 ASSERT(location >= 0 && static_cast<size_t>(location) < mState.mUniformLocations.size());
1515 return mState.mUniformLocations[location];
1516}
1517
1518const std::vector<VariableLocation> &Program::getUniformLocations() const
1519{
1520 return mState.mUniformLocations;
1521}
1522
1523const LinkedUniform &Program::getUniformByIndex(GLuint index) const
1524{
1525 ASSERT(index < static_cast<size_t>(mState.mUniforms.size()));
1526 return mState.mUniforms[index];
1527}
1528
Jamie Madill62d31cb2015-09-11 13:25:51 -04001529GLint Program::getUniformLocation(const std::string &name) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001530{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001531 return mState.getUniformLocation(name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001532}
1533
Jamie Madill62d31cb2015-09-11 13:25:51 -04001534GLuint Program::getUniformIndex(const std::string &name) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001535{
Jamie Madille7d84322017-01-10 18:21:59 -05001536 return mState.getUniformIndexFromName(name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001537}
1538
1539void Program::setUniform1fv(GLint location, GLsizei count, const GLfloat *v)
1540{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001541 GLsizei clampedCount = setUniformInternal(location, count, 1, v);
1542 mProgram->setUniform1fv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001543}
1544
1545void Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
1546{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001547 GLsizei clampedCount = setUniformInternal(location, count, 2, v);
1548 mProgram->setUniform2fv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001549}
1550
1551void Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
1552{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001553 GLsizei clampedCount = setUniformInternal(location, count, 3, v);
1554 mProgram->setUniform3fv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001555}
1556
1557void Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
1558{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001559 GLsizei clampedCount = setUniformInternal(location, count, 4, v);
1560 mProgram->setUniform4fv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001561}
1562
1563void Program::setUniform1iv(GLint location, GLsizei count, const GLint *v)
1564{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001565 GLsizei clampedCount = setUniformInternal(location, count, 1, v);
1566 mProgram->setUniform1iv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001567}
1568
1569void Program::setUniform2iv(GLint location, GLsizei count, const GLint *v)
1570{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001571 GLsizei clampedCount = setUniformInternal(location, count, 2, v);
1572 mProgram->setUniform2iv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001573}
1574
1575void Program::setUniform3iv(GLint location, GLsizei count, const GLint *v)
1576{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001577 GLsizei clampedCount = setUniformInternal(location, count, 3, v);
1578 mProgram->setUniform3iv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001579}
1580
1581void Program::setUniform4iv(GLint location, GLsizei count, const GLint *v)
1582{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001583 GLsizei clampedCount = setUniformInternal(location, count, 4, v);
1584 mProgram->setUniform4iv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001585}
1586
1587void Program::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
1588{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001589 GLsizei clampedCount = setUniformInternal(location, count, 1, v);
1590 mProgram->setUniform1uiv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001591}
1592
1593void Program::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
1594{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001595 GLsizei clampedCount = setUniformInternal(location, count, 2, v);
1596 mProgram->setUniform2uiv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001597}
1598
1599void Program::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
1600{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001601 GLsizei clampedCount = setUniformInternal(location, count, 3, v);
1602 mProgram->setUniform3uiv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001603}
1604
1605void Program::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
1606{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001607 GLsizei clampedCount = setUniformInternal(location, count, 4, v);
1608 mProgram->setUniform4uiv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001609}
1610
1611void Program::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1612{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001613 GLsizei clampedCount = setMatrixUniformInternal<2, 2>(location, count, transpose, v);
1614 mProgram->setUniformMatrix2fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001615}
1616
1617void Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1618{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001619 GLsizei clampedCount = setMatrixUniformInternal<3, 3>(location, count, transpose, v);
1620 mProgram->setUniformMatrix3fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001621}
1622
1623void Program::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1624{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001625 GLsizei clampedCount = setMatrixUniformInternal<4, 4>(location, count, transpose, v);
1626 mProgram->setUniformMatrix4fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001627}
1628
1629void Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1630{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001631 GLsizei clampedCount = setMatrixUniformInternal<2, 3>(location, count, transpose, v);
1632 mProgram->setUniformMatrix2x3fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001633}
1634
1635void Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1636{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001637 GLsizei clampedCount = setMatrixUniformInternal<2, 4>(location, count, transpose, v);
1638 mProgram->setUniformMatrix2x4fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001639}
1640
1641void Program::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1642{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001643 GLsizei clampedCount = setMatrixUniformInternal<3, 2>(location, count, transpose, v);
1644 mProgram->setUniformMatrix3x2fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001645}
1646
1647void Program::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1648{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001649 GLsizei clampedCount = setMatrixUniformInternal<3, 4>(location, count, transpose, v);
1650 mProgram->setUniformMatrix3x4fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001651}
1652
1653void Program::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1654{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001655 GLsizei clampedCount = setMatrixUniformInternal<4, 2>(location, count, transpose, v);
1656 mProgram->setUniformMatrix4x2fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001657}
1658
1659void Program::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1660{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001661 GLsizei clampedCount = setMatrixUniformInternal<4, 3>(location, count, transpose, v);
1662 mProgram->setUniformMatrix4x3fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001663}
1664
Geoff Lange1a27752015-10-05 13:16:04 -04001665void Program::getUniformfv(GLint location, GLfloat *v) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001666{
Jamie Madill62d31cb2015-09-11 13:25:51 -04001667 getUniformInternal(location, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001668}
1669
Geoff Lange1a27752015-10-05 13:16:04 -04001670void Program::getUniformiv(GLint location, GLint *v) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001671{
Jamie Madill62d31cb2015-09-11 13:25:51 -04001672 getUniformInternal(location, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001673}
1674
Geoff Lange1a27752015-10-05 13:16:04 -04001675void Program::getUniformuiv(GLint location, GLuint *v) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001676{
Jamie Madill62d31cb2015-09-11 13:25:51 -04001677 getUniformInternal(location, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001678}
1679
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001680void Program::flagForDeletion()
1681{
1682 mDeleteStatus = true;
1683}
1684
1685bool Program::isFlaggedForDeletion() const
1686{
1687 return mDeleteStatus;
1688}
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00001689
Brandon Jones43a53e22014-08-28 16:23:22 -07001690void Program::validate(const Caps &caps)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001691{
1692 mInfoLog.reset();
1693
Geoff Lang7dd2e102014-11-10 15:19:26 -05001694 if (mLinked)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001695 {
Jamie Madill36cfd6a2015-08-18 10:46:20 -04001696 mValidated = (mProgram->validate(caps, &mInfoLog) == GL_TRUE);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001697 }
1698 else
1699 {
Jamie Madillf6113162015-05-07 11:49:21 -04001700 mInfoLog << "Program has not been successfully linked.";
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001701 }
1702}
1703
Geoff Lang7dd2e102014-11-10 15:19:26 -05001704bool Program::validateSamplers(InfoLog *infoLog, const Caps &caps)
1705{
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001706 // Skip cache if we're using an infolog, so we get the full error.
1707 // Also skip the cache if the sample mapping has changed, or if we haven't ever validated.
1708 if (infoLog == nullptr && mCachedValidateSamplersResult.valid())
1709 {
1710 return mCachedValidateSamplersResult.value();
1711 }
1712
1713 if (mTextureUnitTypesCache.empty())
1714 {
1715 mTextureUnitTypesCache.resize(caps.maxCombinedTextureImageUnits, GL_NONE);
1716 }
1717 else
1718 {
1719 std::fill(mTextureUnitTypesCache.begin(), mTextureUnitTypesCache.end(), GL_NONE);
1720 }
1721
1722 // if any two active samplers in a program are of different types, but refer to the same
1723 // texture image unit, and this is the current program, then ValidateProgram will fail, and
1724 // DrawArrays and DrawElements will issue the INVALID_OPERATION error.
Jamie Madille7d84322017-01-10 18:21:59 -05001725 for (const auto &samplerBinding : mState.mSamplerBindings)
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001726 {
Jamie Madille7d84322017-01-10 18:21:59 -05001727 GLenum textureType = samplerBinding.textureType;
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001728
Jamie Madille7d84322017-01-10 18:21:59 -05001729 for (GLuint textureUnit : samplerBinding.boundTextureUnits)
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001730 {
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001731 if (textureUnit >= caps.maxCombinedTextureImageUnits)
1732 {
1733 if (infoLog)
1734 {
1735 (*infoLog) << "Sampler uniform (" << textureUnit
1736 << ") exceeds GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS ("
1737 << caps.maxCombinedTextureImageUnits << ")";
1738 }
1739
1740 mCachedValidateSamplersResult = false;
1741 return false;
1742 }
1743
1744 if (mTextureUnitTypesCache[textureUnit] != GL_NONE)
1745 {
1746 if (textureType != mTextureUnitTypesCache[textureUnit])
1747 {
1748 if (infoLog)
1749 {
1750 (*infoLog) << "Samplers of conflicting types refer to the same texture "
1751 "image unit ("
1752 << textureUnit << ").";
1753 }
1754
1755 mCachedValidateSamplersResult = false;
1756 return false;
1757 }
1758 }
1759 else
1760 {
1761 mTextureUnitTypesCache[textureUnit] = textureType;
1762 }
1763 }
1764 }
1765
1766 mCachedValidateSamplersResult = true;
1767 return true;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001768}
1769
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001770bool Program::isValidated() const
1771{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001772 return mValidated;
1773}
1774
Geoff Lange1a27752015-10-05 13:16:04 -04001775GLuint Program::getActiveUniformBlockCount() const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001776{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001777 return static_cast<GLuint>(mState.mUniformBlocks.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001778}
1779
1780void Program::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
1781{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001782 ASSERT(
1783 uniformBlockIndex <
1784 mState.mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
Geoff Lang7dd2e102014-11-10 15:19:26 -05001785
Jamie Madill48ef11b2016-04-27 15:21:52 -04001786 const UniformBlock &uniformBlock = mState.mUniformBlocks[uniformBlockIndex];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001787
1788 if (bufSize > 0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001789 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001790 std::string string = uniformBlock.name;
1791
Jamie Madill62d31cb2015-09-11 13:25:51 -04001792 if (uniformBlock.isArray)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001793 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001794 string += ArrayString(uniformBlock.arrayElement);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001795 }
jchen10fd7c3b52017-03-21 15:36:03 +08001796 CopyStringToBuffer(uniformBlockName, string, bufSize, length);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001797 }
1798}
1799
Geoff Lange1a27752015-10-05 13:16:04 -04001800GLint Program::getActiveUniformBlockMaxLength() const
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001801{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001802 int maxLength = 0;
1803
1804 if (mLinked)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001805 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001806 unsigned int numUniformBlocks = static_cast<unsigned int>(mState.mUniformBlocks.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001807 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
1808 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001809 const UniformBlock &uniformBlock = mState.mUniformBlocks[uniformBlockIndex];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001810 if (!uniformBlock.name.empty())
1811 {
jchen10af713a22017-04-19 09:10:56 +08001812 int length = static_cast<int>(uniformBlock.nameWithArrayIndex().length());
1813 maxLength = std::max(length + 1, maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001814 }
1815 }
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001816 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001817
1818 return maxLength;
1819}
1820
Geoff Lange1a27752015-10-05 13:16:04 -04001821GLuint Program::getUniformBlockIndex(const std::string &name) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001822{
Jamie Madill62d31cb2015-09-11 13:25:51 -04001823 size_t subscript = GL_INVALID_INDEX;
jchen1015015f72017-03-16 13:54:21 +08001824 std::string baseName = ParseResourceName(name, &subscript);
Jamie Madill62d31cb2015-09-11 13:25:51 -04001825
Jamie Madill48ef11b2016-04-27 15:21:52 -04001826 unsigned int numUniformBlocks = static_cast<unsigned int>(mState.mUniformBlocks.size());
Jamie Madill62d31cb2015-09-11 13:25:51 -04001827 for (unsigned int blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++)
1828 {
Jamie Madilla2c74982016-12-12 11:20:42 -05001829 const UniformBlock &uniformBlock = mState.mUniformBlocks[blockIndex];
Jamie Madill62d31cb2015-09-11 13:25:51 -04001830 if (uniformBlock.name == baseName)
1831 {
1832 const bool arrayElementZero =
1833 (subscript == GL_INVALID_INDEX &&
1834 (!uniformBlock.isArray || uniformBlock.arrayElement == 0));
1835 if (subscript == uniformBlock.arrayElement || arrayElementZero)
1836 {
1837 return blockIndex;
1838 }
1839 }
1840 }
1841
1842 return GL_INVALID_INDEX;
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001843}
1844
Jamie Madill62d31cb2015-09-11 13:25:51 -04001845const UniformBlock &Program::getUniformBlockByIndex(GLuint index) const
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001846{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001847 ASSERT(index < static_cast<GLuint>(mState.mUniformBlocks.size()));
1848 return mState.mUniformBlocks[index];
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001849}
1850
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001851void Program::bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding)
1852{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001853 mState.mUniformBlockBindings[uniformBlockIndex] = uniformBlockBinding;
Jamie Madilla7d12dc2016-12-13 15:08:19 -05001854 mState.mActiveUniformBlockBindings.set(uniformBlockIndex, uniformBlockBinding != 0);
Geoff Lang5d124a62015-09-15 13:03:27 -04001855 mProgram->setUniformBlockBinding(uniformBlockIndex, uniformBlockBinding);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001856}
1857
1858GLuint Program::getUniformBlockBinding(GLuint uniformBlockIndex) const
1859{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001860 return mState.getUniformBlockBinding(uniformBlockIndex);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001861}
1862
1863void Program::resetUniformBlockBindings()
1864{
1865 for (unsigned int blockId = 0; blockId < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; blockId++)
1866 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001867 mState.mUniformBlockBindings[blockId] = 0;
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001868 }
Jamie Madill48ef11b2016-04-27 15:21:52 -04001869 mState.mActiveUniformBlockBindings.reset();
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001870}
1871
Geoff Lang48dcae72014-02-05 16:28:24 -05001872void Program::setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
1873{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001874 mState.mTransformFeedbackVaryingNames.resize(count);
Geoff Lang48dcae72014-02-05 16:28:24 -05001875 for (GLsizei i = 0; i < count; i++)
1876 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001877 mState.mTransformFeedbackVaryingNames[i] = varyings[i];
Geoff Lang48dcae72014-02-05 16:28:24 -05001878 }
1879
Jamie Madill48ef11b2016-04-27 15:21:52 -04001880 mState.mTransformFeedbackBufferMode = bufferMode;
Geoff Lang48dcae72014-02-05 16:28:24 -05001881}
1882
1883void Program::getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const
1884{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001885 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001886 {
jchen10a9042d32017-03-17 08:50:45 +08001887 ASSERT(index < mState.mLinkedTransformFeedbackVaryings.size());
1888 const auto &var = mState.mLinkedTransformFeedbackVaryings[index];
1889 std::string varName = var.nameWithArrayIndex();
1890 GLsizei lastNameIdx = std::min(bufSize - 1, static_cast<GLsizei>(varName.length()));
Geoff Lang48dcae72014-02-05 16:28:24 -05001891 if (length)
1892 {
1893 *length = lastNameIdx;
1894 }
1895 if (size)
1896 {
jchen10a9042d32017-03-17 08:50:45 +08001897 *size = var.size();
Geoff Lang48dcae72014-02-05 16:28:24 -05001898 }
1899 if (type)
1900 {
jchen10a9042d32017-03-17 08:50:45 +08001901 *type = var.type;
Geoff Lang48dcae72014-02-05 16:28:24 -05001902 }
1903 if (name)
1904 {
jchen10a9042d32017-03-17 08:50:45 +08001905 memcpy(name, varName.c_str(), lastNameIdx);
Geoff Lang48dcae72014-02-05 16:28:24 -05001906 name[lastNameIdx] = '\0';
1907 }
1908 }
1909}
1910
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001911GLsizei Program::getTransformFeedbackVaryingCount() const
1912{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001913 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001914 {
jchen10a9042d32017-03-17 08:50:45 +08001915 return static_cast<GLsizei>(mState.mLinkedTransformFeedbackVaryings.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001916 }
1917 else
1918 {
1919 return 0;
1920 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001921}
1922
1923GLsizei Program::getTransformFeedbackVaryingMaxLength() const
1924{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001925 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001926 {
1927 GLsizei maxSize = 0;
jchen10a9042d32017-03-17 08:50:45 +08001928 for (const auto &var : mState.mLinkedTransformFeedbackVaryings)
Geoff Lang48dcae72014-02-05 16:28:24 -05001929 {
jchen10a9042d32017-03-17 08:50:45 +08001930 maxSize =
1931 std::max(maxSize, static_cast<GLsizei>(var.nameWithArrayIndex().length() + 1));
Geoff Lang48dcae72014-02-05 16:28:24 -05001932 }
1933
1934 return maxSize;
1935 }
1936 else
1937 {
1938 return 0;
1939 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001940}
1941
1942GLenum Program::getTransformFeedbackBufferMode() const
1943{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001944 return mState.mTransformFeedbackBufferMode;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001945}
1946
Jamie Madill192745a2016-12-22 15:58:21 -05001947bool Program::linkVaryings(InfoLog &infoLog) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001948{
Jamie Madill192745a2016-12-22 15:58:21 -05001949 const Shader *vertexShader = mState.mAttachedVertexShader;
1950 const Shader *fragmentShader = mState.mAttachedFragmentShader;
1951
Yuly Novikova1f6dc92016-06-15 23:27:04 -04001952 ASSERT(vertexShader->getShaderVersion() == fragmentShader->getShaderVersion());
1953
Jamie Madill4cff2472015-08-21 16:53:18 -04001954 const std::vector<sh::Varying> &vertexVaryings = vertexShader->getVaryings();
1955 const std::vector<sh::Varying> &fragmentVaryings = fragmentShader->getVaryings();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001956
Sami Väisänen46eaa942016-06-29 10:26:37 +03001957 std::map<GLuint, std::string> staticFragmentInputLocations;
1958
Jamie Madill4cff2472015-08-21 16:53:18 -04001959 for (const sh::Varying &output : fragmentVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001960 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001961 bool matched = false;
1962
1963 // Built-in varyings obey special rules
Jamie Madillada9ecc2015-08-17 12:53:37 -04001964 if (output.isBuiltIn())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001965 {
1966 continue;
1967 }
1968
Jamie Madill4cff2472015-08-21 16:53:18 -04001969 for (const sh::Varying &input : vertexVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001970 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001971 if (output.name == input.name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001972 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001973 ASSERT(!input.isBuiltIn());
Yuly Novikova1f6dc92016-06-15 23:27:04 -04001974 if (!linkValidateVaryings(infoLog, output.name, input, output,
1975 vertexShader->getShaderVersion()))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001976 {
1977 return false;
1978 }
1979
Geoff Lang7dd2e102014-11-10 15:19:26 -05001980 matched = true;
1981 break;
1982 }
1983 }
1984
1985 // We permit unmatched, unreferenced varyings
Jamie Madillada9ecc2015-08-17 12:53:37 -04001986 if (!matched && output.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001987 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001988 infoLog << "Fragment varying " << output.name << " does not match any vertex varying";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001989 return false;
1990 }
Sami Väisänen46eaa942016-06-29 10:26:37 +03001991
1992 // Check for aliased path rendering input bindings (if any).
1993 // If more than one binding refer statically to the same
1994 // location the link must fail.
1995
1996 if (!output.staticUse)
1997 continue;
1998
1999 const auto inputBinding = mFragmentInputBindings.getBinding(output.name);
2000 if (inputBinding == -1)
2001 continue;
2002
2003 const auto it = staticFragmentInputLocations.find(inputBinding);
2004 if (it == std::end(staticFragmentInputLocations))
2005 {
2006 staticFragmentInputLocations.insert(std::make_pair(inputBinding, output.name));
2007 }
2008 else
2009 {
2010 infoLog << "Binding for fragment input " << output.name << " conflicts with "
2011 << it->second;
2012 return false;
2013 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002014 }
2015
Yuly Novikov817232e2017-02-22 18:36:10 -05002016 if (!linkValidateBuiltInVaryings(infoLog))
2017 {
2018 return false;
2019 }
2020
Jamie Madillada9ecc2015-08-17 12:53:37 -04002021 // TODO(jmadill): verify no unmatched vertex varyings?
2022
Geoff Lang7dd2e102014-11-10 15:19:26 -05002023 return true;
2024}
2025
Olli Etuaho4a92ceb2017-02-19 17:51:24 +00002026bool Program::linkUniforms(InfoLog &infoLog,
2027 const Caps &caps,
2028 const Bindings &uniformLocationBindings)
Martin Radev4c4c8e72016-08-04 12:25:34 +03002029{
Olli Etuahob78707c2017-03-09 15:03:11 +00002030 UniformLinker linker(mState);
2031 if (!linker.link(infoLog, caps, uniformLocationBindings))
Jamie Madill62d31cb2015-09-11 13:25:51 -04002032 {
2033 return false;
2034 }
2035
Olli Etuahob78707c2017-03-09 15:03:11 +00002036 linker.getResults(&mState.mUniforms, &mState.mUniformLocations);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002037
Olli Etuaho48fed632017-03-16 12:05:30 +00002038 linkSamplerBindings();
Olli Etuaho6ca2b652017-02-19 18:05:10 +00002039
2040 return true;
2041}
2042
Olli Etuaho48fed632017-03-16 12:05:30 +00002043void Program::linkSamplerBindings()
Olli Etuaho6ca2b652017-02-19 18:05:10 +00002044{
2045 mState.mSamplerUniformRange.end = static_cast<unsigned int>(mState.mUniforms.size());
2046 mState.mSamplerUniformRange.start = mState.mSamplerUniformRange.end;
2047 auto samplerIter = mState.mUniforms.rbegin();
2048 while (samplerIter != mState.mUniforms.rend() && samplerIter->isSampler())
2049 {
2050 --mState.mSamplerUniformRange.start;
2051 ++samplerIter;
2052 }
2053 // If uniform is a sampler type, insert it into the mSamplerBindings array.
2054 for (unsigned int samplerIndex = mState.mSamplerUniformRange.start;
2055 samplerIndex < mState.mUniforms.size(); ++samplerIndex)
2056 {
2057 const auto &samplerUniform = mState.mUniforms[samplerIndex];
2058 GLenum textureType = SamplerTypeToTextureType(samplerUniform.type);
2059 mState.mSamplerBindings.emplace_back(
2060 SamplerBinding(textureType, samplerUniform.elementCount()));
2061 }
2062}
2063
Martin Radev4c4c8e72016-08-04 12:25:34 +03002064bool Program::linkValidateInterfaceBlockFields(InfoLog &infoLog,
2065 const std::string &uniformName,
2066 const sh::InterfaceBlockField &vertexUniform,
2067 const sh::InterfaceBlockField &fragmentUniform)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002068{
Jamie Madillc4c744222015-11-04 09:39:47 -05002069 // We don't validate precision on UBO fields. See resolution of Khronos bug 10287.
2070 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, false))
Geoff Lang7dd2e102014-11-10 15:19:26 -05002071 {
2072 return false;
2073 }
2074
2075 if (vertexUniform.isRowMajorLayout != fragmentUniform.isRowMajorLayout)
2076 {
Jamie Madillf6113162015-05-07 11:49:21 -04002077 infoLog << "Matrix packings for " << uniformName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002078 return false;
2079 }
2080
2081 return true;
2082}
2083
Jamie Madilleb979bf2016-11-15 12:28:46 -05002084// Assigns locations to all attributes from the bindings and program locations.
2085bool Program::linkAttributes(const ContextState &data, InfoLog &infoLog)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002086{
Jamie Madilleb979bf2016-11-15 12:28:46 -05002087 const auto *vertexShader = mState.getAttachedVertexShader();
2088
Geoff Lang7dd2e102014-11-10 15:19:26 -05002089 unsigned int usedLocations = 0;
Jamie Madill48ef11b2016-04-27 15:21:52 -04002090 mState.mAttributes = vertexShader->getActiveAttributes();
Jamie Madilldfde6ab2016-06-09 07:07:18 -07002091 GLuint maxAttribs = data.getCaps().maxVertexAttributes;
Jamie Madill3da79b72015-04-27 11:09:17 -04002092
2093 // TODO(jmadill): handle aliasing robustly
Jamie Madill48ef11b2016-04-27 15:21:52 -04002094 if (mState.mAttributes.size() > maxAttribs)
Jamie Madill3da79b72015-04-27 11:09:17 -04002095 {
Jamie Madillf6113162015-05-07 11:49:21 -04002096 infoLog << "Too many vertex attributes.";
Jamie Madill3da79b72015-04-27 11:09:17 -04002097 return false;
2098 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002099
Jamie Madilldfde6ab2016-06-09 07:07:18 -07002100 std::vector<sh::Attribute *> usedAttribMap(maxAttribs, nullptr);
Jamie Madill4e107222015-08-24 14:12:17 +00002101
Jamie Madillc349ec02015-08-21 16:53:12 -04002102 // Link attributes that have a binding location
Jamie Madill48ef11b2016-04-27 15:21:52 -04002103 for (sh::Attribute &attribute : mState.mAttributes)
Jamie Madillc349ec02015-08-21 16:53:12 -04002104 {
Jamie Madilleb979bf2016-11-15 12:28:46 -05002105 int bindingLocation = mAttributeBindings.getBinding(attribute.name);
Jamie Madillc349ec02015-08-21 16:53:12 -04002106 if (attribute.location == -1 && bindingLocation != -1)
Jamie Madill2d773182015-08-18 10:27:28 -04002107 {
Jamie Madillc349ec02015-08-21 16:53:12 -04002108 attribute.location = bindingLocation;
2109 }
2110
2111 if (attribute.location != -1)
2112 {
2113 // Location is set by glBindAttribLocation or by location layout qualifier
Jamie Madill63805b42015-08-25 13:17:39 -04002114 const int regs = VariableRegisterCount(attribute.type);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002115
Jamie Madill63805b42015-08-25 13:17:39 -04002116 if (static_cast<GLuint>(regs + attribute.location) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002117 {
Jamie Madillf6113162015-05-07 11:49:21 -04002118 infoLog << "Active attribute (" << attribute.name << ") at location "
Jamie Madillc349ec02015-08-21 16:53:12 -04002119 << attribute.location << " is too big to fit";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002120
2121 return false;
2122 }
2123
Jamie Madill63805b42015-08-25 13:17:39 -04002124 for (int reg = 0; reg < regs; reg++)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002125 {
Jamie Madill63805b42015-08-25 13:17:39 -04002126 const int regLocation = attribute.location + reg;
2127 sh::ShaderVariable *linkedAttribute = usedAttribMap[regLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -05002128
2129 // In GLSL 3.00, attribute aliasing produces a link error
Jamie Madill3da79b72015-04-27 11:09:17 -04002130 // In GLSL 1.00, attribute aliasing is allowed, but ANGLE currently has a bug
Jamie Madillc349ec02015-08-21 16:53:12 -04002131 if (linkedAttribute)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002132 {
Jamie Madillc349ec02015-08-21 16:53:12 -04002133 // TODO(jmadill): fix aliasing on ES2
2134 // if (mProgram->getShaderVersion() >= 300)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002135 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04002136 infoLog << "Attribute '" << attribute.name << "' aliases attribute '"
Jamie Madill63805b42015-08-25 13:17:39 -04002137 << linkedAttribute->name << "' at location " << regLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002138 return false;
2139 }
2140 }
Jamie Madillc349ec02015-08-21 16:53:12 -04002141 else
2142 {
Jamie Madill63805b42015-08-25 13:17:39 -04002143 usedAttribMap[regLocation] = &attribute;
Jamie Madillc349ec02015-08-21 16:53:12 -04002144 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002145
Jamie Madill63805b42015-08-25 13:17:39 -04002146 usedLocations |= 1 << regLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002147 }
2148 }
2149 }
2150
2151 // Link attributes that don't have a binding location
Jamie Madill48ef11b2016-04-27 15:21:52 -04002152 for (sh::Attribute &attribute : mState.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002153 {
Jamie Madillc349ec02015-08-21 16:53:12 -04002154 // Not set by glBindAttribLocation or by location layout qualifier
2155 if (attribute.location == -1)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002156 {
Jamie Madill63805b42015-08-25 13:17:39 -04002157 int regs = VariableRegisterCount(attribute.type);
2158 int availableIndex = AllocateFirstFreeBits(&usedLocations, regs, maxAttribs);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002159
Jamie Madill63805b42015-08-25 13:17:39 -04002160 if (availableIndex == -1 || static_cast<GLuint>(availableIndex + regs) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002161 {
Jamie Madillf6113162015-05-07 11:49:21 -04002162 infoLog << "Too many active attributes (" << attribute.name << ")";
Jamie Madillc349ec02015-08-21 16:53:12 -04002163 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002164 }
2165
Jamie Madillc349ec02015-08-21 16:53:12 -04002166 attribute.location = availableIndex;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002167 }
2168 }
2169
Jamie Madill48ef11b2016-04-27 15:21:52 -04002170 for (const sh::Attribute &attribute : mState.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002171 {
Jamie Madill63805b42015-08-25 13:17:39 -04002172 ASSERT(attribute.location != -1);
2173 int regs = VariableRegisterCount(attribute.type);
Jamie Madillc349ec02015-08-21 16:53:12 -04002174
Jamie Madill63805b42015-08-25 13:17:39 -04002175 for (int r = 0; r < regs; r++)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002176 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04002177 mState.mActiveAttribLocationsMask.set(attribute.location + r);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002178 }
2179 }
2180
Geoff Lang7dd2e102014-11-10 15:19:26 -05002181 return true;
2182}
2183
Martin Radev4c4c8e72016-08-04 12:25:34 +03002184bool Program::validateUniformBlocksCount(GLuint maxUniformBlocks,
2185 const std::vector<sh::InterfaceBlock> &intefaceBlocks,
2186 const std::string &errorMessage,
2187 InfoLog &infoLog) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05002188{
Martin Radev4c4c8e72016-08-04 12:25:34 +03002189 GLuint blockCount = 0;
2190 for (const sh::InterfaceBlock &block : intefaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002191 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002192 if (block.staticUse || block.layout != sh::BLOCKLAYOUT_PACKED)
Jamie Madille473dee2015-08-18 14:49:01 -04002193 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002194 if (++blockCount > maxUniformBlocks)
Jamie Madille473dee2015-08-18 14:49:01 -04002195 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002196 infoLog << errorMessage << maxUniformBlocks << ")";
Jamie Madille473dee2015-08-18 14:49:01 -04002197 return false;
2198 }
2199 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002200 }
Martin Radev4c4c8e72016-08-04 12:25:34 +03002201 return true;
2202}
Jamie Madille473dee2015-08-18 14:49:01 -04002203
Martin Radev4c4c8e72016-08-04 12:25:34 +03002204bool Program::validateVertexAndFragmentInterfaceBlocks(
2205 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks,
2206 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks,
2207 InfoLog &infoLog) const
2208{
2209 // Check that interface blocks defined in the vertex and fragment shaders are identical
2210 typedef std::map<std::string, const sh::InterfaceBlock *> UniformBlockMap;
2211 UniformBlockMap linkedUniformBlocks;
2212
2213 for (const sh::InterfaceBlock &vertexInterfaceBlock : vertexInterfaceBlocks)
2214 {
2215 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
2216 }
2217
Jamie Madille473dee2015-08-18 14:49:01 -04002218 for (const sh::InterfaceBlock &fragmentInterfaceBlock : fragmentInterfaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002219 {
Jamie Madille473dee2015-08-18 14:49:01 -04002220 auto entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002221 if (entry != linkedUniformBlocks.end())
2222 {
2223 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
2224 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
2225 {
2226 return false;
2227 }
2228 }
Martin Radev4c4c8e72016-08-04 12:25:34 +03002229 }
2230 return true;
2231}
Jamie Madille473dee2015-08-18 14:49:01 -04002232
Martin Radev4c4c8e72016-08-04 12:25:34 +03002233bool Program::linkUniformBlocks(InfoLog &infoLog, const Caps &caps)
2234{
2235 if (mState.mAttachedComputeShader)
2236 {
2237 const Shader &computeShader = *mState.mAttachedComputeShader;
2238 const auto &computeInterfaceBlocks = computeShader.getInterfaceBlocks();
2239
2240 if (!validateUniformBlocksCount(
2241 caps.maxComputeUniformBlocks, computeInterfaceBlocks,
2242 "Compute shader uniform block count exceeds GL_MAX_COMPUTE_UNIFORM_BLOCKS (",
2243 infoLog))
Geoff Lang7dd2e102014-11-10 15:19:26 -05002244 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002245 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002246 }
Martin Radev4c4c8e72016-08-04 12:25:34 +03002247 return true;
2248 }
2249
2250 const Shader &vertexShader = *mState.mAttachedVertexShader;
2251 const Shader &fragmentShader = *mState.mAttachedFragmentShader;
2252
2253 const auto &vertexInterfaceBlocks = vertexShader.getInterfaceBlocks();
2254 const auto &fragmentInterfaceBlocks = fragmentShader.getInterfaceBlocks();
2255
2256 if (!validateUniformBlocksCount(
2257 caps.maxVertexUniformBlocks, vertexInterfaceBlocks,
2258 "Vertex shader uniform block count exceeds GL_MAX_VERTEX_UNIFORM_BLOCKS (", infoLog))
2259 {
2260 return false;
2261 }
2262 if (!validateUniformBlocksCount(
2263 caps.maxFragmentUniformBlocks, fragmentInterfaceBlocks,
2264 "Fragment shader uniform block count exceeds GL_MAX_FRAGMENT_UNIFORM_BLOCKS (",
2265 infoLog))
2266 {
2267
2268 return false;
2269 }
2270 if (!validateVertexAndFragmentInterfaceBlocks(vertexInterfaceBlocks, fragmentInterfaceBlocks,
2271 infoLog))
2272 {
2273 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002274 }
Jamie Madille473dee2015-08-18 14:49:01 -04002275
Geoff Lang7dd2e102014-11-10 15:19:26 -05002276 return true;
2277}
2278
Jamie Madilla2c74982016-12-12 11:20:42 -05002279bool Program::areMatchingInterfaceBlocks(InfoLog &infoLog,
Martin Radev4c4c8e72016-08-04 12:25:34 +03002280 const sh::InterfaceBlock &vertexInterfaceBlock,
2281 const sh::InterfaceBlock &fragmentInterfaceBlock) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05002282{
2283 const char* blockName = vertexInterfaceBlock.name.c_str();
2284 // validate blocks for the same member types
2285 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
2286 {
Jamie Madillf6113162015-05-07 11:49:21 -04002287 infoLog << "Types for interface block '" << blockName
2288 << "' differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002289 return false;
2290 }
2291 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
2292 {
Jamie Madillf6113162015-05-07 11:49:21 -04002293 infoLog << "Array sizes differ for interface block '" << blockName
2294 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002295 return false;
2296 }
jchen10af713a22017-04-19 09:10:56 +08002297 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout ||
2298 vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout ||
2299 vertexInterfaceBlock.binding != fragmentInterfaceBlock.binding)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002300 {
Jamie Madillf6113162015-05-07 11:49:21 -04002301 infoLog << "Layout qualifiers differ for interface block '" << blockName
2302 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002303 return false;
2304 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07002305 const unsigned int numBlockMembers =
2306 static_cast<unsigned int>(vertexInterfaceBlock.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05002307 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
2308 {
2309 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
2310 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
2311 if (vertexMember.name != fragmentMember.name)
2312 {
Jamie Madillf6113162015-05-07 11:49:21 -04002313 infoLog << "Name mismatch for field " << blockMemberIndex
2314 << " of interface block '" << blockName
2315 << "': (in vertex: '" << vertexMember.name
2316 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002317 return false;
2318 }
2319 std::string memberName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
2320 if (!linkValidateInterfaceBlockFields(infoLog, memberName, vertexMember, fragmentMember))
2321 {
2322 return false;
2323 }
2324 }
2325 return true;
2326}
2327
2328bool Program::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
2329 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
2330{
2331 if (vertexVariable.type != fragmentVariable.type)
2332 {
Jamie Madillf6113162015-05-07 11:49:21 -04002333 infoLog << "Types for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002334 return false;
2335 }
2336 if (vertexVariable.arraySize != fragmentVariable.arraySize)
2337 {
Jamie Madillf6113162015-05-07 11:49:21 -04002338 infoLog << "Array sizes for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002339 return false;
2340 }
2341 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
2342 {
Jamie Madillf6113162015-05-07 11:49:21 -04002343 infoLog << "Precisions for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002344 return false;
2345 }
2346
2347 if (vertexVariable.fields.size() != fragmentVariable.fields.size())
2348 {
Jamie Madillf6113162015-05-07 11:49:21 -04002349 infoLog << "Structure lengths for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002350 return false;
2351 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07002352 const unsigned int numMembers = static_cast<unsigned int>(vertexVariable.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05002353 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
2354 {
2355 const sh::ShaderVariable &vertexMember = vertexVariable.fields[memberIndex];
2356 const sh::ShaderVariable &fragmentMember = fragmentVariable.fields[memberIndex];
2357
2358 if (vertexMember.name != fragmentMember.name)
2359 {
Jamie Madillf6113162015-05-07 11:49:21 -04002360 infoLog << "Name mismatch for field '" << memberIndex
2361 << "' of " << variableName
2362 << ": (in vertex: '" << vertexMember.name
2363 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002364 return false;
2365 }
2366
2367 const std::string memberName = variableName.substr(0, variableName.length() - 1) + "." +
2368 vertexMember.name + "'";
2369
2370 if (!linkValidateVariablesBase(infoLog, vertexMember.name, vertexMember, fragmentMember, validatePrecision))
2371 {
2372 return false;
2373 }
2374 }
2375
2376 return true;
2377}
2378
Yuly Novikova1f6dc92016-06-15 23:27:04 -04002379bool Program::linkValidateVaryings(InfoLog &infoLog,
2380 const std::string &varyingName,
2381 const sh::Varying &vertexVarying,
2382 const sh::Varying &fragmentVarying,
2383 int shaderVersion)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002384{
2385 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
2386 {
2387 return false;
2388 }
2389
Jamie Madille9cc4692015-02-19 16:00:13 -05002390 if (!sh::InterpolationTypesMatch(vertexVarying.interpolation, fragmentVarying.interpolation))
Geoff Lang7dd2e102014-11-10 15:19:26 -05002391 {
Yuly Novikova1f6dc92016-06-15 23:27:04 -04002392 infoLog << "Interpolation types for " << varyingName
2393 << " differ between vertex and fragment shaders.";
2394 return false;
2395 }
2396
2397 if (shaderVersion == 100 && vertexVarying.isInvariant != fragmentVarying.isInvariant)
2398 {
2399 infoLog << "Invariance for " << varyingName
2400 << " differs between vertex and fragment shaders.";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002401 return false;
2402 }
2403
2404 return true;
2405}
2406
Yuly Novikov817232e2017-02-22 18:36:10 -05002407bool Program::linkValidateBuiltInVaryings(InfoLog &infoLog) const
2408{
2409 const Shader *vertexShader = mState.mAttachedVertexShader;
2410 const Shader *fragmentShader = mState.mAttachedFragmentShader;
2411 const std::vector<sh::Varying> &vertexVaryings = vertexShader->getVaryings();
2412 const std::vector<sh::Varying> &fragmentVaryings = fragmentShader->getVaryings();
2413 int shaderVersion = vertexShader->getShaderVersion();
2414
2415 if (shaderVersion != 100)
2416 {
2417 // Only ESSL 1.0 has restrictions on matching input and output invariance
2418 return true;
2419 }
2420
2421 bool glPositionIsInvariant = false;
2422 bool glPointSizeIsInvariant = false;
2423 bool glFragCoordIsInvariant = false;
2424 bool glPointCoordIsInvariant = false;
2425
2426 for (const sh::Varying &varying : vertexVaryings)
2427 {
2428 if (!varying.isBuiltIn())
2429 {
2430 continue;
2431 }
2432 if (varying.name.compare("gl_Position") == 0)
2433 {
2434 glPositionIsInvariant = varying.isInvariant;
2435 }
2436 else if (varying.name.compare("gl_PointSize") == 0)
2437 {
2438 glPointSizeIsInvariant = varying.isInvariant;
2439 }
2440 }
2441
2442 for (const sh::Varying &varying : fragmentVaryings)
2443 {
2444 if (!varying.isBuiltIn())
2445 {
2446 continue;
2447 }
2448 if (varying.name.compare("gl_FragCoord") == 0)
2449 {
2450 glFragCoordIsInvariant = varying.isInvariant;
2451 }
2452 else if (varying.name.compare("gl_PointCoord") == 0)
2453 {
2454 glPointCoordIsInvariant = varying.isInvariant;
2455 }
2456 }
2457
2458 // There is some ambiguity in ESSL 1.00.17 paragraph 4.6.4 interpretation,
2459 // for example, https://cvs.khronos.org/bugzilla/show_bug.cgi?id=13842.
2460 // Not requiring invariance to match is supported by:
2461 // dEQP, WebGL CTS, Nexus 5X GLES
2462 if (glFragCoordIsInvariant && !glPositionIsInvariant)
2463 {
2464 infoLog << "gl_FragCoord can only be declared invariant if and only if gl_Position is "
2465 "declared invariant.";
2466 return false;
2467 }
2468 if (glPointCoordIsInvariant && !glPointSizeIsInvariant)
2469 {
2470 infoLog << "gl_PointCoord can only be declared invariant if and only if gl_PointSize is "
2471 "declared invariant.";
2472 return false;
2473 }
2474
2475 return true;
2476}
2477
jchen10a9042d32017-03-17 08:50:45 +08002478bool Program::linkValidateTransformFeedback(const gl::Context *context,
2479 InfoLog &infoLog,
Jamie Madill192745a2016-12-22 15:58:21 -05002480 const Program::MergedVaryings &varyings,
Jamie Madillccdf74b2015-08-18 10:46:12 -04002481 const Caps &caps) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05002482{
2483 size_t totalComponents = 0;
2484
Jamie Madillccdf74b2015-08-18 10:46:12 -04002485 std::set<std::string> uniqueNames;
2486
Jamie Madill48ef11b2016-04-27 15:21:52 -04002487 for (const std::string &tfVaryingName : mState.mTransformFeedbackVaryingNames)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002488 {
2489 bool found = false;
jchen10a9042d32017-03-17 08:50:45 +08002490 size_t subscript = GL_INVALID_INDEX;
2491 std::string baseName = ParseResourceName(tfVaryingName, &subscript);
2492
Jamie Madill192745a2016-12-22 15:58:21 -05002493 for (const auto &ref : varyings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002494 {
Jamie Madill192745a2016-12-22 15:58:21 -05002495 const sh::Varying *varying = ref.second.get();
2496
jchen10a9042d32017-03-17 08:50:45 +08002497 if (baseName == varying->name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002498 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04002499 if (uniqueNames.count(tfVaryingName) > 0)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002500 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04002501 infoLog << "Two transform feedback varyings specify the same output variable ("
2502 << tfVaryingName << ").";
2503 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002504 }
jchen10a9042d32017-03-17 08:50:45 +08002505 if (context->getClientVersion() >= Version(3, 1))
2506 {
2507 if (IncludeSameArrayElement(uniqueNames, tfVaryingName))
2508 {
2509 infoLog
2510 << "Two transform feedback varyings include the same array element ("
2511 << tfVaryingName << ").";
2512 return false;
2513 }
2514 }
2515 else if (varying->isArray())
Geoff Lang1a683462015-09-29 15:09:59 -04002516 {
2517 infoLog << "Capture of arrays is undefined and not supported.";
2518 return false;
2519 }
2520
jchen10a9042d32017-03-17 08:50:45 +08002521 uniqueNames.insert(tfVaryingName);
2522
Jamie Madillccdf74b2015-08-18 10:46:12 -04002523 // TODO(jmadill): Investigate implementation limits on D3D11
jchen10a9042d32017-03-17 08:50:45 +08002524 size_t elementCount =
2525 ((varying->isArray() && subscript == GL_INVALID_INDEX) ? varying->elementCount()
2526 : 1);
2527 size_t componentCount = VariableComponentCount(varying->type) * elementCount;
Jamie Madill48ef11b2016-04-27 15:21:52 -04002528 if (mState.mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
Geoff Lang7dd2e102014-11-10 15:19:26 -05002529 componentCount > caps.maxTransformFeedbackSeparateComponents)
2530 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04002531 infoLog << "Transform feedback varying's " << varying->name << " components ("
2532 << componentCount << ") exceed the maximum separate components ("
Jamie Madillf6113162015-05-07 11:49:21 -04002533 << caps.maxTransformFeedbackSeparateComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002534 return false;
2535 }
2536
2537 totalComponents += componentCount;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002538 found = true;
2539 break;
2540 }
2541 }
jchen10a9042d32017-03-17 08:50:45 +08002542 if (context->getClientVersion() < Version(3, 1) &&
2543 tfVaryingName.find('[') != std::string::npos)
Jamie Madill89bb70e2015-08-31 14:18:39 -04002544 {
Geoff Lang1a683462015-09-29 15:09:59 -04002545 infoLog << "Capture of array elements is undefined and not supported.";
Jamie Madill89bb70e2015-08-31 14:18:39 -04002546 return false;
2547 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002548 // All transform feedback varyings are expected to exist since packVaryings checks for them.
2549 ASSERT(found);
2550 }
2551
Jamie Madill48ef11b2016-04-27 15:21:52 -04002552 if (mState.mTransformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS &&
Jamie Madillf6113162015-05-07 11:49:21 -04002553 totalComponents > caps.maxTransformFeedbackInterleavedComponents)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002554 {
Jamie Madillf6113162015-05-07 11:49:21 -04002555 infoLog << "Transform feedback varying total components (" << totalComponents
2556 << ") exceed the maximum interleaved components ("
2557 << caps.maxTransformFeedbackInterleavedComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002558 return false;
2559 }
2560
2561 return true;
Geoff Lang1b6edcb2014-02-03 14:27:56 -05002562}
2563
Jamie Madill192745a2016-12-22 15:58:21 -05002564void Program::gatherTransformFeedbackVaryings(const Program::MergedVaryings &varyings)
Jamie Madillccdf74b2015-08-18 10:46:12 -04002565{
2566 // Gather the linked varyings that are used for transform feedback, they should all exist.
jchen10a9042d32017-03-17 08:50:45 +08002567 mState.mLinkedTransformFeedbackVaryings.clear();
Jamie Madill48ef11b2016-04-27 15:21:52 -04002568 for (const std::string &tfVaryingName : mState.mTransformFeedbackVaryingNames)
Jamie Madillccdf74b2015-08-18 10:46:12 -04002569 {
jchen10a9042d32017-03-17 08:50:45 +08002570 size_t subscript = GL_INVALID_INDEX;
2571 std::string baseName = ParseResourceName(tfVaryingName, &subscript);
Jamie Madill192745a2016-12-22 15:58:21 -05002572 for (const auto &ref : varyings)
Jamie Madillccdf74b2015-08-18 10:46:12 -04002573 {
Jamie Madill192745a2016-12-22 15:58:21 -05002574 const sh::Varying *varying = ref.second.get();
jchen10a9042d32017-03-17 08:50:45 +08002575 if (baseName == varying->name)
Jamie Madillccdf74b2015-08-18 10:46:12 -04002576 {
jchen10a9042d32017-03-17 08:50:45 +08002577 mState.mLinkedTransformFeedbackVaryings.emplace_back(
2578 *varying, static_cast<GLuint>(subscript));
Jamie Madillccdf74b2015-08-18 10:46:12 -04002579 break;
2580 }
2581 }
2582 }
2583}
2584
Jamie Madill192745a2016-12-22 15:58:21 -05002585Program::MergedVaryings Program::getMergedVaryings() const
Jamie Madillccdf74b2015-08-18 10:46:12 -04002586{
Jamie Madill192745a2016-12-22 15:58:21 -05002587 MergedVaryings merged;
Jamie Madillccdf74b2015-08-18 10:46:12 -04002588
Jamie Madill48ef11b2016-04-27 15:21:52 -04002589 for (const sh::Varying &varying : mState.mAttachedVertexShader->getVaryings())
Jamie Madillccdf74b2015-08-18 10:46:12 -04002590 {
Jamie Madill192745a2016-12-22 15:58:21 -05002591 merged[varying.name].vertex = &varying;
Jamie Madillccdf74b2015-08-18 10:46:12 -04002592 }
2593
Jamie Madill48ef11b2016-04-27 15:21:52 -04002594 for (const sh::Varying &varying : mState.mAttachedFragmentShader->getVaryings())
Jamie Madillccdf74b2015-08-18 10:46:12 -04002595 {
Jamie Madill192745a2016-12-22 15:58:21 -05002596 merged[varying.name].fragment = &varying;
2597 }
2598
2599 return merged;
2600}
2601
2602std::vector<PackedVarying> Program::getPackedVaryings(
2603 const Program::MergedVaryings &mergedVaryings) const
2604{
2605 const std::vector<std::string> &tfVaryings = mState.getTransformFeedbackVaryingNames();
2606 std::vector<PackedVarying> packedVaryings;
jchen10a9042d32017-03-17 08:50:45 +08002607 std::set<std::string> uniqueFullNames;
Jamie Madill192745a2016-12-22 15:58:21 -05002608
2609 for (const auto &ref : mergedVaryings)
2610 {
2611 const sh::Varying *input = ref.second.vertex;
2612 const sh::Varying *output = ref.second.fragment;
2613
2614 // Only pack varyings that have a matched input or output, plus special builtins.
2615 if ((input && output) || (output && output->isBuiltIn()))
Jamie Madillccdf74b2015-08-18 10:46:12 -04002616 {
Jamie Madill192745a2016-12-22 15:58:21 -05002617 // Will get the vertex shader interpolation by default.
2618 auto interpolation = ref.second.get()->interpolation;
2619
2620 // Interpolation qualifiers must match.
2621 if (output->isStruct())
2622 {
2623 ASSERT(!output->isArray());
2624 for (const auto &field : output->fields)
2625 {
2626 ASSERT(!field.isStruct() && !field.isArray());
2627 packedVaryings.push_back(PackedVarying(field, interpolation, output->name));
2628 }
2629 }
2630 else
2631 {
2632 packedVaryings.push_back(PackedVarying(*output, interpolation));
2633 }
2634 continue;
2635 }
2636
2637 // Keep Transform FB varyings in the merged list always.
2638 if (!input)
2639 {
2640 continue;
2641 }
2642
2643 for (const std::string &tfVarying : tfVaryings)
2644 {
jchen10a9042d32017-03-17 08:50:45 +08002645 size_t subscript = GL_INVALID_INDEX;
2646 std::string baseName = ParseResourceName(tfVarying, &subscript);
2647 if (uniqueFullNames.count(tfVarying) > 0)
2648 {
2649 continue;
2650 }
2651 if (baseName == input->name)
Jamie Madill192745a2016-12-22 15:58:21 -05002652 {
2653 // Transform feedback for varying structs is underspecified.
2654 // See Khronos bug 9856.
2655 // TODO(jmadill): Figure out how to be spec-compliant here.
2656 if (!input->isStruct())
2657 {
2658 packedVaryings.push_back(PackedVarying(*input, input->interpolation));
2659 packedVaryings.back().vertexOnly = true;
jchen10a9042d32017-03-17 08:50:45 +08002660 packedVaryings.back().arrayIndex = static_cast<GLuint>(subscript);
2661 uniqueFullNames.insert(tfVarying);
Jamie Madill192745a2016-12-22 15:58:21 -05002662 }
jchen10a9042d32017-03-17 08:50:45 +08002663 if (subscript == GL_INVALID_INDEX)
2664 {
2665 break;
2666 }
Jamie Madill192745a2016-12-22 15:58:21 -05002667 }
Jamie Madillccdf74b2015-08-18 10:46:12 -04002668 }
2669 }
2670
Jamie Madill192745a2016-12-22 15:58:21 -05002671 std::sort(packedVaryings.begin(), packedVaryings.end(), ComparePackedVarying);
2672
2673 return packedVaryings;
Jamie Madillccdf74b2015-08-18 10:46:12 -04002674}
Jamie Madill80a6fc02015-08-21 16:53:16 -04002675
2676void Program::linkOutputVariables()
2677{
Jamie Madill48ef11b2016-04-27 15:21:52 -04002678 const Shader *fragmentShader = mState.mAttachedFragmentShader;
Jamie Madill80a6fc02015-08-21 16:53:16 -04002679 ASSERT(fragmentShader != nullptr);
2680
Geoff Lange0cff192017-05-30 13:04:56 -04002681 ASSERT(mState.mOutputVariableTypes.empty());
2682
2683 // Gather output variable types
2684 for (const auto &outputVariable : fragmentShader->getActiveOutputVariables())
2685 {
2686 if (outputVariable.isBuiltIn() && outputVariable.name != "gl_FragColor" &&
2687 outputVariable.name != "gl_FragData")
2688 {
2689 continue;
2690 }
2691
2692 unsigned int baseLocation =
2693 (outputVariable.location == -1 ? 0u
2694 : static_cast<unsigned int>(outputVariable.location));
2695 for (unsigned int elementIndex = 0; elementIndex < outputVariable.elementCount();
2696 elementIndex++)
2697 {
2698 const unsigned int location = baseLocation + elementIndex;
2699 if (location >= mState.mOutputVariableTypes.size())
2700 {
2701 mState.mOutputVariableTypes.resize(location + 1, GL_NONE);
2702 }
2703 mState.mOutputVariableTypes[location] = VariableComponentType(outputVariable.type);
2704 }
2705 }
2706
Jamie Madill80a6fc02015-08-21 16:53:16 -04002707 // Skip this step for GLES2 shaders.
2708 if (fragmentShader->getShaderVersion() == 100)
2709 return;
2710
jchen1015015f72017-03-16 13:54:21 +08002711 mState.mOutputVariables = fragmentShader->getActiveOutputVariables();
Jamie Madill80a6fc02015-08-21 16:53:16 -04002712 // TODO(jmadill): any caps validation here?
2713
jchen1015015f72017-03-16 13:54:21 +08002714 for (unsigned int outputVariableIndex = 0; outputVariableIndex < mState.mOutputVariables.size();
Jamie Madill80a6fc02015-08-21 16:53:16 -04002715 outputVariableIndex++)
2716 {
jchen1015015f72017-03-16 13:54:21 +08002717 const sh::OutputVariable &outputVariable = mState.mOutputVariables[outputVariableIndex];
Jamie Madill80a6fc02015-08-21 16:53:16 -04002718
2719 // Don't store outputs for gl_FragDepth, gl_FragColor, etc.
2720 if (outputVariable.isBuiltIn())
2721 continue;
2722
2723 // Since multiple output locations must be specified, use 0 for non-specified locations.
2724 int baseLocation = (outputVariable.location == -1 ? 0 : outputVariable.location);
2725
Jamie Madill80a6fc02015-08-21 16:53:16 -04002726 for (unsigned int elementIndex = 0; elementIndex < outputVariable.elementCount();
2727 elementIndex++)
2728 {
2729 const int location = baseLocation + elementIndex;
jchen1015015f72017-03-16 13:54:21 +08002730 ASSERT(mState.mOutputLocations.count(location) == 0);
Jamie Madill80a6fc02015-08-21 16:53:16 -04002731 unsigned int element = outputVariable.isArray() ? elementIndex : GL_INVALID_INDEX;
jchen1015015f72017-03-16 13:54:21 +08002732 mState.mOutputLocations[location] =
Jamie Madill80a6fc02015-08-21 16:53:16 -04002733 VariableLocation(outputVariable.name, element, outputVariableIndex);
2734 }
2735 }
2736}
Jamie Madill62d31cb2015-09-11 13:25:51 -04002737
Olli Etuaho48fed632017-03-16 12:05:30 +00002738void Program::setUniformValuesFromBindingQualifiers()
2739{
2740 for (unsigned int samplerIndex = mState.mSamplerUniformRange.start;
2741 samplerIndex < mState.mSamplerUniformRange.end; ++samplerIndex)
2742 {
2743 const auto &samplerUniform = mState.mUniforms[samplerIndex];
2744 if (samplerUniform.binding != -1)
2745 {
2746 GLint location = mState.getUniformLocation(samplerUniform.name);
2747 ASSERT(location != -1);
2748 std::vector<GLint> boundTextureUnits;
2749 for (unsigned int elementIndex = 0; elementIndex < samplerUniform.elementCount();
2750 ++elementIndex)
2751 {
2752 boundTextureUnits.push_back(samplerUniform.binding + elementIndex);
2753 }
2754 setUniform1iv(location, static_cast<GLsizei>(boundTextureUnits.size()),
2755 boundTextureUnits.data());
2756 }
2757 }
2758}
2759
Jamie Madill62d31cb2015-09-11 13:25:51 -04002760void Program::gatherInterfaceBlockInfo()
2761{
Martin Radev4c4c8e72016-08-04 12:25:34 +03002762 ASSERT(mState.mUniformBlocks.empty());
2763
2764 if (mState.mAttachedComputeShader)
2765 {
Jamie Madilla2c74982016-12-12 11:20:42 -05002766 const Shader *computeShader = mState.getAttachedComputeShader();
Martin Radev4c4c8e72016-08-04 12:25:34 +03002767
2768 for (const sh::InterfaceBlock &computeBlock : computeShader->getInterfaceBlocks())
2769 {
2770
2771 // Only 'packed' blocks are allowed to be considered inactive.
2772 if (!computeBlock.staticUse && computeBlock.layout == sh::BLOCKLAYOUT_PACKED)
2773 continue;
2774
Jamie Madilla2c74982016-12-12 11:20:42 -05002775 for (UniformBlock &block : mState.mUniformBlocks)
Martin Radev4c4c8e72016-08-04 12:25:34 +03002776 {
2777 if (block.name == computeBlock.name)
2778 {
2779 block.computeStaticUse = computeBlock.staticUse;
2780 }
2781 }
2782
2783 defineUniformBlock(computeBlock, GL_COMPUTE_SHADER);
2784 }
2785 return;
2786 }
2787
Jamie Madill62d31cb2015-09-11 13:25:51 -04002788 std::set<std::string> visitedList;
2789
Jamie Madilla2c74982016-12-12 11:20:42 -05002790 const Shader *vertexShader = mState.getAttachedVertexShader();
Jamie Madill62d31cb2015-09-11 13:25:51 -04002791
Jamie Madill62d31cb2015-09-11 13:25:51 -04002792 for (const sh::InterfaceBlock &vertexBlock : vertexShader->getInterfaceBlocks())
2793 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002794 // Only 'packed' blocks are allowed to be considered inactive.
Jamie Madill62d31cb2015-09-11 13:25:51 -04002795 if (!vertexBlock.staticUse && vertexBlock.layout == sh::BLOCKLAYOUT_PACKED)
2796 continue;
2797
2798 if (visitedList.count(vertexBlock.name) > 0)
2799 continue;
2800
2801 defineUniformBlock(vertexBlock, GL_VERTEX_SHADER);
2802 visitedList.insert(vertexBlock.name);
2803 }
2804
Jamie Madilla2c74982016-12-12 11:20:42 -05002805 const Shader *fragmentShader = mState.getAttachedFragmentShader();
Jamie Madill62d31cb2015-09-11 13:25:51 -04002806
2807 for (const sh::InterfaceBlock &fragmentBlock : fragmentShader->getInterfaceBlocks())
2808 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002809 // Only 'packed' blocks are allowed to be considered inactive.
Jamie Madill62d31cb2015-09-11 13:25:51 -04002810 if (!fragmentBlock.staticUse && fragmentBlock.layout == sh::BLOCKLAYOUT_PACKED)
2811 continue;
2812
2813 if (visitedList.count(fragmentBlock.name) > 0)
2814 {
Jamie Madilla2c74982016-12-12 11:20:42 -05002815 for (UniformBlock &block : mState.mUniformBlocks)
Jamie Madill62d31cb2015-09-11 13:25:51 -04002816 {
2817 if (block.name == fragmentBlock.name)
2818 {
2819 block.fragmentStaticUse = fragmentBlock.staticUse;
2820 }
2821 }
2822
2823 continue;
2824 }
2825
2826 defineUniformBlock(fragmentBlock, GL_FRAGMENT_SHADER);
2827 visitedList.insert(fragmentBlock.name);
2828 }
jchen10af713a22017-04-19 09:10:56 +08002829 // Set initial bindings from shader.
2830 for (unsigned int blockIndex = 0; blockIndex < mState.mUniformBlocks.size(); blockIndex++)
2831 {
2832 UniformBlock &uniformBlock = mState.mUniformBlocks[blockIndex];
2833 bindUniformBlock(blockIndex, uniformBlock.binding);
2834 }
Jamie Madill62d31cb2015-09-11 13:25:51 -04002835}
2836
Jamie Madill4a3c2342015-10-08 12:58:45 -04002837template <typename VarT>
2838void Program::defineUniformBlockMembers(const std::vector<VarT> &fields,
2839 const std::string &prefix,
2840 int blockIndex)
2841{
2842 for (const VarT &field : fields)
2843 {
2844 const std::string &fullName = (prefix.empty() ? field.name : prefix + "." + field.name);
2845
2846 if (field.isStruct())
2847 {
2848 for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++)
2849 {
2850 const std::string uniformElementName =
2851 fullName + (field.isArray() ? ArrayString(arrayElement) : "");
2852 defineUniformBlockMembers(field.fields, uniformElementName, blockIndex);
2853 }
2854 }
2855 else
2856 {
2857 // If getBlockMemberInfo returns false, the uniform is optimized out.
2858 sh::BlockMemberInfo memberInfo;
2859 if (!mProgram->getUniformBlockMemberInfo(fullName, &memberInfo))
2860 {
2861 continue;
2862 }
2863
Olli Etuaho6ca2b652017-02-19 18:05:10 +00002864 LinkedUniform newUniform(field.type, field.precision, fullName, field.arraySize, -1, -1,
Jamie Madill4a3c2342015-10-08 12:58:45 -04002865 blockIndex, memberInfo);
2866
2867 // Since block uniforms have no location, we don't need to store them in the uniform
2868 // locations list.
Jamie Madill48ef11b2016-04-27 15:21:52 -04002869 mState.mUniforms.push_back(newUniform);
Jamie Madill4a3c2342015-10-08 12:58:45 -04002870 }
2871 }
2872}
2873
Jamie Madill62d31cb2015-09-11 13:25:51 -04002874void Program::defineUniformBlock(const sh::InterfaceBlock &interfaceBlock, GLenum shaderType)
2875{
Jamie Madill48ef11b2016-04-27 15:21:52 -04002876 int blockIndex = static_cast<int>(mState.mUniformBlocks.size());
Jamie Madill4a3c2342015-10-08 12:58:45 -04002877 size_t blockSize = 0;
2878
Jamie Madill4a3c2342015-10-08 12:58:45 -04002879 // Track the first and last uniform index to determine the range of active uniforms in the
2880 // block.
Jamie Madill48ef11b2016-04-27 15:21:52 -04002881 size_t firstBlockUniformIndex = mState.mUniforms.size();
Jamie Madill39046162016-02-08 15:05:17 -05002882 defineUniformBlockMembers(interfaceBlock.fields, interfaceBlock.fieldPrefix(), blockIndex);
Jamie Madill48ef11b2016-04-27 15:21:52 -04002883 size_t lastBlockUniformIndex = mState.mUniforms.size();
Jamie Madill62d31cb2015-09-11 13:25:51 -04002884
2885 std::vector<unsigned int> blockUniformIndexes;
2886 for (size_t blockUniformIndex = firstBlockUniformIndex;
2887 blockUniformIndex < lastBlockUniformIndex; ++blockUniformIndex)
2888 {
2889 blockUniformIndexes.push_back(static_cast<unsigned int>(blockUniformIndex));
2890 }
jchen10af713a22017-04-19 09:10:56 +08002891 // ESSL 3.10 section 4.4.4 page 58:
2892 // Any uniform or shader storage block declared without a binding qualifier is initially
2893 // assigned to block binding point zero.
2894 int blockBinding = (interfaceBlock.binding == -1 ? 0 : interfaceBlock.binding);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002895 if (interfaceBlock.arraySize > 0)
2896 {
2897 for (unsigned int arrayElement = 0; arrayElement < interfaceBlock.arraySize; ++arrayElement)
2898 {
jchen10af713a22017-04-19 09:10:56 +08002899 // Don't define this block at all if it's not active in the implementation.
2900 if (!mProgram->getUniformBlockSize(interfaceBlock.name + ArrayString(arrayElement),
2901 &blockSize))
2902 {
2903 continue;
2904 }
2905 UniformBlock block(interfaceBlock.name, true, arrayElement,
2906 blockBinding + arrayElement);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002907 block.memberUniformIndexes = blockUniformIndexes;
2908
Martin Radev4c4c8e72016-08-04 12:25:34 +03002909 switch (shaderType)
Jamie Madill62d31cb2015-09-11 13:25:51 -04002910 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002911 case GL_VERTEX_SHADER:
2912 {
2913 block.vertexStaticUse = interfaceBlock.staticUse;
2914 break;
2915 }
2916 case GL_FRAGMENT_SHADER:
2917 {
2918 block.fragmentStaticUse = interfaceBlock.staticUse;
2919 break;
2920 }
2921 case GL_COMPUTE_SHADER:
2922 {
2923 block.computeStaticUse = interfaceBlock.staticUse;
2924 break;
2925 }
2926 default:
2927 UNREACHABLE();
Jamie Madill62d31cb2015-09-11 13:25:51 -04002928 }
2929
Qin Jiajia0350a642016-11-01 17:01:51 +08002930 // Since all block elements in an array share the same active uniforms, they will all be
2931 // active once any uniform member is used. So, since interfaceBlock.name[0] was active,
2932 // here we will add every block element in the array.
2933 block.dataSize = static_cast<unsigned int>(blockSize);
Jamie Madill48ef11b2016-04-27 15:21:52 -04002934 mState.mUniformBlocks.push_back(block);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002935 }
2936 }
2937 else
2938 {
jchen10af713a22017-04-19 09:10:56 +08002939 if (!mProgram->getUniformBlockSize(interfaceBlock.name, &blockSize))
2940 {
2941 return;
2942 }
2943 UniformBlock block(interfaceBlock.name, false, 0, blockBinding);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002944 block.memberUniformIndexes = blockUniformIndexes;
2945
Martin Radev4c4c8e72016-08-04 12:25:34 +03002946 switch (shaderType)
Jamie Madill62d31cb2015-09-11 13:25:51 -04002947 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002948 case GL_VERTEX_SHADER:
2949 {
2950 block.vertexStaticUse = interfaceBlock.staticUse;
2951 break;
2952 }
2953 case GL_FRAGMENT_SHADER:
2954 {
2955 block.fragmentStaticUse = interfaceBlock.staticUse;
2956 break;
2957 }
2958 case GL_COMPUTE_SHADER:
2959 {
2960 block.computeStaticUse = interfaceBlock.staticUse;
2961 break;
2962 }
2963 default:
2964 UNREACHABLE();
Jamie Madill62d31cb2015-09-11 13:25:51 -04002965 }
2966
Jamie Madill4a3c2342015-10-08 12:58:45 -04002967 block.dataSize = static_cast<unsigned int>(blockSize);
Jamie Madill48ef11b2016-04-27 15:21:52 -04002968 mState.mUniformBlocks.push_back(block);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002969 }
2970}
2971
Jamie Madille7d84322017-01-10 18:21:59 -05002972template <>
2973void Program::updateSamplerUniform(const VariableLocation &locationInfo,
2974 const uint8_t *destPointer,
2975 GLsizei clampedCount,
2976 const GLint *v)
2977{
2978 // Invalidate the validation cache only if we modify the sampler data.
2979 if (mState.isSamplerUniformIndex(locationInfo.index) &&
2980 memcmp(destPointer, v, sizeof(GLint) * clampedCount) != 0)
2981 {
2982 GLuint samplerIndex = mState.getSamplerIndexFromUniformIndex(locationInfo.index);
2983 std::vector<GLuint> *boundTextureUnits =
2984 &mState.mSamplerBindings[samplerIndex].boundTextureUnits;
2985
2986 std::copy(v, v + clampedCount, boundTextureUnits->begin() + locationInfo.element);
2987 mCachedValidateSamplersResult.reset();
2988 }
2989}
2990
2991template <typename T>
2992void Program::updateSamplerUniform(const VariableLocation &locationInfo,
2993 const uint8_t *destPointer,
2994 GLsizei clampedCount,
2995 const T *v)
2996{
2997}
2998
Jamie Madill62d31cb2015-09-11 13:25:51 -04002999template <typename T>
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003000GLsizei Program::setUniformInternal(GLint location, GLsizei countIn, int vectorSize, const T *v)
Jamie Madill62d31cb2015-09-11 13:25:51 -04003001{
Jamie Madill48ef11b2016-04-27 15:21:52 -04003002 const VariableLocation &locationInfo = mState.mUniformLocations[location];
3003 LinkedUniform *linkedUniform = &mState.mUniforms[locationInfo.index];
Jamie Madill62d31cb2015-09-11 13:25:51 -04003004 uint8_t *destPointer = linkedUniform->getDataPtrToElement(locationInfo.element);
3005
Corentin Wallez15ac5342016-11-03 17:06:39 -04003006 // OpenGL ES 3.0.4 spec pg 67: "Values for any array element that exceeds the highest array
3007 // element index used, as reported by GetActiveUniform, will be ignored by the GL."
3008 unsigned int remainingElements = linkedUniform->elementCount() - locationInfo.element;
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003009 GLsizei maxElementCount =
3010 static_cast<GLsizei>(remainingElements * linkedUniform->getElementComponents());
3011
3012 GLsizei count = countIn;
3013 GLsizei clampedCount = count * vectorSize;
3014 if (clampedCount > maxElementCount)
3015 {
3016 clampedCount = maxElementCount;
3017 count = maxElementCount / vectorSize;
3018 }
Corentin Wallez15ac5342016-11-03 17:06:39 -04003019
Jamie Madill62d31cb2015-09-11 13:25:51 -04003020 if (VariableComponentType(linkedUniform->type) == GL_BOOL)
3021 {
3022 // Do a cast conversion for boolean types. From the spec:
3023 // "The uniform is set to FALSE if the input value is 0 or 0.0f, and set to TRUE otherwise."
3024 GLint *destAsInt = reinterpret_cast<GLint *>(destPointer);
Corentin Wallez15ac5342016-11-03 17:06:39 -04003025 for (GLsizei component = 0; component < clampedCount; ++component)
Jamie Madill62d31cb2015-09-11 13:25:51 -04003026 {
3027 destAsInt[component] = (v[component] != static_cast<T>(0) ? GL_TRUE : GL_FALSE);
3028 }
3029 }
3030 else
3031 {
Jamie Madille7d84322017-01-10 18:21:59 -05003032 updateSamplerUniform(locationInfo, destPointer, clampedCount, v);
Corentin Wallez15ac5342016-11-03 17:06:39 -04003033 memcpy(destPointer, v, sizeof(T) * clampedCount);
Jamie Madill62d31cb2015-09-11 13:25:51 -04003034 }
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003035
3036 return count;
Jamie Madill62d31cb2015-09-11 13:25:51 -04003037}
3038
3039template <size_t cols, size_t rows, typename T>
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003040GLsizei Program::setMatrixUniformInternal(GLint location,
3041 GLsizei count,
3042 GLboolean transpose,
3043 const T *v)
Jamie Madill62d31cb2015-09-11 13:25:51 -04003044{
3045 if (!transpose)
3046 {
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003047 return setUniformInternal(location, count, cols * rows, v);
Jamie Madill62d31cb2015-09-11 13:25:51 -04003048 }
3049
3050 // Perform a transposing copy.
Jamie Madill48ef11b2016-04-27 15:21:52 -04003051 const VariableLocation &locationInfo = mState.mUniformLocations[location];
3052 LinkedUniform *linkedUniform = &mState.mUniforms[locationInfo.index];
Jamie Madill62d31cb2015-09-11 13:25:51 -04003053 T *destPtr = reinterpret_cast<T *>(linkedUniform->getDataPtrToElement(locationInfo.element));
Corentin Wallez15ac5342016-11-03 17:06:39 -04003054
3055 // OpenGL ES 3.0.4 spec pg 67: "Values for any array element that exceeds the highest array
3056 // element index used, as reported by GetActiveUniform, will be ignored by the GL."
3057 unsigned int remainingElements = linkedUniform->elementCount() - locationInfo.element;
3058 GLsizei clampedCount = std::min(count, static_cast<GLsizei>(remainingElements));
3059
3060 for (GLsizei element = 0; element < clampedCount; ++element)
Jamie Madill62d31cb2015-09-11 13:25:51 -04003061 {
3062 size_t elementOffset = element * rows * cols;
3063
3064 for (size_t row = 0; row < rows; ++row)
3065 {
3066 for (size_t col = 0; col < cols; ++col)
3067 {
3068 destPtr[col * rows + row + elementOffset] = v[row * cols + col + elementOffset];
3069 }
3070 }
3071 }
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003072
3073 return clampedCount;
Jamie Madill62d31cb2015-09-11 13:25:51 -04003074}
3075
3076template <typename DestT>
3077void Program::getUniformInternal(GLint location, DestT *dataOut) const
3078{
Jamie Madill48ef11b2016-04-27 15:21:52 -04003079 const VariableLocation &locationInfo = mState.mUniformLocations[location];
3080 const LinkedUniform &uniform = mState.mUniforms[locationInfo.index];
Jamie Madill62d31cb2015-09-11 13:25:51 -04003081
3082 const uint8_t *srcPointer = uniform.getDataPtrToElement(locationInfo.element);
3083
3084 GLenum componentType = VariableComponentType(uniform.type);
3085 if (componentType == GLTypeToGLenum<DestT>::value)
3086 {
3087 memcpy(dataOut, srcPointer, uniform.getElementSize());
3088 return;
3089 }
3090
Corentin Wallez6596c462016-03-17 17:26:58 -04003091 int components = VariableComponentCount(uniform.type);
Jamie Madill62d31cb2015-09-11 13:25:51 -04003092
3093 switch (componentType)
3094 {
3095 case GL_INT:
3096 UniformStateQueryCastLoop<GLint>(dataOut, srcPointer, components);
3097 break;
3098 case GL_UNSIGNED_INT:
3099 UniformStateQueryCastLoop<GLuint>(dataOut, srcPointer, components);
3100 break;
3101 case GL_BOOL:
3102 UniformStateQueryCastLoop<GLboolean>(dataOut, srcPointer, components);
3103 break;
3104 case GL_FLOAT:
3105 UniformStateQueryCastLoop<GLfloat>(dataOut, srcPointer, components);
3106 break;
3107 default:
3108 UNREACHABLE();
3109 }
3110}
Jamie Madilla4595b82017-01-11 17:36:34 -05003111
3112bool Program::samplesFromTexture(const gl::State &state, GLuint textureID) const
3113{
3114 // Must be called after samplers are validated.
3115 ASSERT(mCachedValidateSamplersResult.valid() && mCachedValidateSamplersResult.value());
3116
3117 for (const auto &binding : mState.mSamplerBindings)
3118 {
3119 GLenum textureType = binding.textureType;
3120 for (const auto &unit : binding.boundTextureUnits)
3121 {
3122 GLenum programTextureID = state.getSamplerTextureId(unit, textureType);
3123 if (programTextureID == textureID)
3124 {
3125 // TODO(jmadill): Check for appropriate overlap.
3126 return true;
3127 }
3128 }
3129 }
3130
3131 return false;
3132}
3133
Jamie Madilla2c74982016-12-12 11:20:42 -05003134} // namespace gl