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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +00002// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.combbf56f72010-04-20 18:52:13 +00007#include "compiler/OutputHLSL.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00008
alokp@chromium.org79fb1012012-04-26 21:07:39 +00009#include "common/angleutils.h"
alokp@chromium.org91b72322010-06-02 15:50:56 +000010#include "compiler/debug.h"
daniel@transgaming.com89431aa2012-05-31 01:20:29 +000011#include "compiler/DetectDiscontinuity.h"
shannon.woods@transgaming.comfff89b32013-02-28 23:20:15 +000012#include "compiler/InfoSink.h"
13#include "compiler/SearchSymbol.h"
14#include "compiler/UnfoldShortCircuit.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000015
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000016#include <algorithm>
shannon.woods@transgaming.comfff89b32013-02-28 23:20:15 +000017#include <cfloat>
18#include <stdio.h>
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000019
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000020namespace sh
21{
daniel@transgaming.com005c7392010-04-15 20:45:27 +000022// Integer to TString conversion
23TString str(int i)
24{
25 char buffer[20];
kbr@chromium.orgddb6e8e2012-04-25 00:48:13 +000026 snprintf(buffer, sizeof(buffer), "%d", i);
daniel@transgaming.com005c7392010-04-15 20:45:27 +000027 return buffer;
28}
29
shannon.woods%transgaming.com@gtempaccount.com18b4c4b2013-04-13 03:31:40 +000030OutputHLSL::OutputHLSL(TParseContext &context, const ShBuiltInResources& resources, ShShaderOutput outputType)
shannon.woods@transgaming.comb73964e2013-01-25 21:49:14 +000031 : TIntermTraverser(true, true, true), mContext(context), mOutputType(outputType)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000032{
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +000033 mUnfoldShortCircuit = new UnfoldShortCircuit(context, this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +000034 mInsideFunction = false;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000035
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000036 mUsesTexture2D = false;
37 mUsesTexture2D_bias = false;
38 mUsesTexture2DProj = false;
39 mUsesTexture2DProj_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000040 mUsesTexture2DProjLod = false;
41 mUsesTexture2DLod = false;
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000042 mUsesTextureCube = false;
43 mUsesTextureCube_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000044 mUsesTextureCubeLod = false;
daniel@transgaming.coma54f5182012-05-31 01:20:16 +000045 mUsesTexture2DLod0 = false;
46 mUsesTexture2DLod0_bias = false;
47 mUsesTexture2DProjLod0 = false;
48 mUsesTexture2DProjLod0_bias = false;
49 mUsesTextureCubeLod0 = false;
50 mUsesTextureCubeLod0_bias = false;
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +000051 mUsesFragColor = false;
52 mUsesFragData = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000053 mUsesDepthRange = false;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +000054 mUsesFragCoord = false;
55 mUsesPointCoord = false;
56 mUsesFrontFacing = false;
57 mUsesPointSize = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000058 mUsesXor = false;
59 mUsesMod1 = false;
daniel@transgaming.com4229f592011-11-24 22:34:04 +000060 mUsesMod2v = false;
61 mUsesMod2f = false;
62 mUsesMod3v = false;
63 mUsesMod3f = false;
64 mUsesMod4v = false;
65 mUsesMod4f = false;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +000066 mUsesFaceforward1 = false;
67 mUsesFaceforward2 = false;
68 mUsesFaceforward3 = false;
69 mUsesFaceforward4 = false;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000070 mUsesEqualMat2 = false;
71 mUsesEqualMat3 = false;
72 mUsesEqualMat4 = false;
73 mUsesEqualVec2 = false;
74 mUsesEqualVec3 = false;
75 mUsesEqualVec4 = false;
76 mUsesEqualIVec2 = false;
77 mUsesEqualIVec3 = false;
78 mUsesEqualIVec4 = false;
79 mUsesEqualBVec2 = false;
80 mUsesEqualBVec3 = false;
81 mUsesEqualBVec4 = false;
daniel@transgaming.com35342dc2012-02-28 02:01:22 +000082 mUsesAtan2_1 = false;
83 mUsesAtan2_2 = false;
84 mUsesAtan2_3 = false;
85 mUsesAtan2_4 = false;
daniel@transgaming.com005c7392010-04-15 20:45:27 +000086
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +000087 mNumRenderTargets = resources.EXT_draw_buffers ? resources.MaxDrawBuffers : 1;
88
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +000089 mScopeDepth = 0;
90
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +000091 mUniqueIndex = 0;
daniel@transgaming.com89431aa2012-05-31 01:20:29 +000092
93 mContainsLoopDiscontinuity = false;
94 mOutputLod0Function = false;
daniel@transgaming.come11100c2012-05-31 01:20:32 +000095 mInsideDiscontinuousLoop = false;
daniel@transgaming.come9b3f602012-07-11 20:37:31 +000096
97 mExcessiveLoopIndex = NULL;
daniel@transgaming.com652468c2012-12-20 21:11:57 +000098
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +000099 if (mOutputType == SH_HLSL9_OUTPUT)
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000100 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000101 if (mContext.shaderType == SH_FRAGMENT_SHADER)
102 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000103 mUniformRegister = 3; // Reserve registers for dx_DepthRange, dx_ViewCoords and dx_DepthFront
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000104 }
105 else
106 {
shannon.woods@transgaming.com42832a62013-02-28 23:18:38 +0000107 mUniformRegister = 2; // Reserve registers for dx_DepthRange and dx_ViewAdjust
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000108 }
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000109 }
110 else
111 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000112 mUniformRegister = 0;
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000113 }
114
daniel@transgaming.com652468c2012-12-20 21:11:57 +0000115 mSamplerRegister = 0;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000116}
117
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000118OutputHLSL::~OutputHLSL()
119{
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +0000120 delete mUnfoldShortCircuit;
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000121}
122
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000123void OutputHLSL::output()
124{
shannon.woods@transgaming.come91615c2013-01-25 21:56:03 +0000125 mContainsLoopDiscontinuity = mContext.shaderType == SH_FRAGMENT_SHADER && containsLoopDiscontinuity(mContext.treeRoot);
daniel@transgaming.com89431aa2012-05-31 01:20:29 +0000126
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000127 mContext.treeRoot->traverse(this); // Output the body first to determine what has to go in the header
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000128 header();
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000129
alokp@chromium.org646ea1e2012-06-15 17:36:31 +0000130 mContext.infoSink().obj << mHeader.c_str();
131 mContext.infoSink().obj << mBody.c_str();
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000132}
133
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000134TInfoSinkBase &OutputHLSL::getBodyStream()
135{
136 return mBody;
137}
138
daniel@transgaming.com043da132012-12-20 21:12:22 +0000139const ActiveUniforms &OutputHLSL::getUniforms()
140{
141 return mActiveUniforms;
142}
143
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +0000144int OutputHLSL::vectorSize(const TType &type) const
145{
146 int elementSize = type.isMatrix() ? type.getNominalSize() : 1;
147 int arraySize = type.isArray() ? type.getArraySize() : 1;
148
149 return elementSize * arraySize;
150}
151
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000152void OutputHLSL::header()
153{
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000154 ShShaderType shaderType = mContext.shaderType;
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000155 TInfoSinkBase &out = mHeader;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000156
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000157 for (StructDeclarations::iterator structDeclaration = mStructDeclarations.begin(); structDeclaration != mStructDeclarations.end(); structDeclaration++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000158 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000159 out << *structDeclaration;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000160 }
161
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000162 for (Constructors::iterator constructor = mConstructors.begin(); constructor != mConstructors.end(); constructor++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000163 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000164 out << *constructor;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000165 }
166
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000167 TString uniforms;
168 TString varyings;
169 TString attributes;
170
171 for (ReferencedSymbols::const_iterator uniform = mReferencedUniforms.begin(); uniform != mReferencedUniforms.end(); uniform++)
172 {
173 const TType &type = uniform->second->getType();
174 const TString &name = uniform->second->getSymbol();
175
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000176 if (mOutputType == SH_HLSL11_OUTPUT && IsSampler(type.getBasicType())) // Also declare the texture
177 {
178 int index = samplerRegister(mReferencedUniforms[name]);
179
180 uniforms += "uniform SamplerState sampler_" + decorateUniform(name, type) + arrayString(type) +
181 " : register(s" + str(index) + ");\n";
182
183 uniforms += "uniform " + textureString(type) + " texture_" + decorateUniform(name, type) + arrayString(type) +
184 " : register(t" + str(index) + ");\n";
185 }
186 else
187 {
188 uniforms += "uniform " + typeString(type) + " " + decorateUniform(name, type) + arrayString(type) +
189 " : register(" + registerString(mReferencedUniforms[name]) + ");\n";
190 }
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000191 }
192
193 for (ReferencedSymbols::const_iterator varying = mReferencedVaryings.begin(); varying != mReferencedVaryings.end(); varying++)
194 {
195 const TType &type = varying->second->getType();
196 const TString &name = varying->second->getSymbol();
197
198 // Program linking depends on this exact format
shannon.woods%transgaming.com@gtempaccount.com1886fd42013-04-13 03:41:45 +0000199 varyings += "static " + interpolationString(type.getQualifier()) + " " + typeString(type) + " " +
200 decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000201 }
202
203 for (ReferencedSymbols::const_iterator attribute = mReferencedAttributes.begin(); attribute != mReferencedAttributes.end(); attribute++)
204 {
205 const TType &type = attribute->second->getType();
206 const TString &name = attribute->second->getSymbol();
207
208 attributes += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
209 }
210
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000211 if (shaderType == SH_FRAGMENT_SHADER)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000212 {
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000213 TExtensionBehavior::const_iterator iter = mContext.extensionBehavior().find("GL_EXT_draw_buffers");
shannon.woods%transgaming.com@gtempaccount.com99ab6eb2013-04-13 03:42:00 +0000214 const bool usingMRTExtension = (iter != mContext.extensionBehavior().end() && (iter->second == EBhEnable || iter->second == EBhRequire));
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000215
shannon.woods%transgaming.com@gtempaccount.com99ab6eb2013-04-13 03:42:00 +0000216 const unsigned int numColorValues = usingMRTExtension ? mNumRenderTargets : 1;
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000217
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000218 out << "// Varyings\n";
219 out << varyings;
220 out << "\n"
shannon.woods%transgaming.com@gtempaccount.coma28864c2013-04-13 03:32:03 +0000221 "static float4 gl_Color[" << numColorValues << "] =\n"
222 "{\n";
223 for (unsigned int i = 0; i < numColorValues; i++)
224 {
225 out << " float4(0, 0, 0, 0)";
226 if (i + 1 != numColorValues)
227 {
228 out << ",";
229 }
230 out << "\n";
231 }
232 out << "};\n";
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000233
234 if (mUsesFragCoord)
235 {
236 out << "static float4 gl_FragCoord = float4(0, 0, 0, 0);\n";
237 }
238
239 if (mUsesPointCoord)
240 {
241 out << "static float2 gl_PointCoord = float2(0.5, 0.5);\n";
242 }
243
244 if (mUsesFrontFacing)
245 {
246 out << "static bool gl_FrontFacing = false;\n";
247 }
248
249 out << "\n";
250
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000251 if (mUsesDepthRange)
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000252 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000253 out << "struct gl_DepthRangeParameters\n"
254 "{\n"
255 " float near;\n"
256 " float far;\n"
257 " float diff;\n"
258 "};\n"
259 "\n";
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000260 }
261
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000262 if (mOutputType == SH_HLSL11_OUTPUT)
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000263 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000264 out << "cbuffer DriverConstants : register(b1)\n"
265 "{\n";
266
267 if (mUsesDepthRange)
268 {
269 out << " float3 dx_DepthRange : packoffset(c0);\n";
270 }
271
272 if (mUsesFragCoord)
273 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000274 out << " float4 dx_ViewCoords : packoffset(c1);\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000275 }
276
277 if (mUsesFragCoord || mUsesFrontFacing)
278 {
279 out << " float3 dx_DepthFront : packoffset(c2);\n";
280 }
281
282 out << "};\n";
283 }
284 else
285 {
286 if (mUsesDepthRange)
287 {
288 out << "uniform float3 dx_DepthRange : register(c0);";
289 }
290
291 if (mUsesFragCoord)
292 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000293 out << "uniform float4 dx_ViewCoords : register(c1);\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000294 }
295
296 if (mUsesFragCoord || mUsesFrontFacing)
297 {
298 out << "uniform float3 dx_DepthFront : register(c2);\n";
299 }
300 }
301
302 out << "\n";
303
304 if (mUsesDepthRange)
305 {
306 out << "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
307 "\n";
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000308 }
309
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000310 out << uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000311 out << "\n";
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000312
313 if (mUsesTexture2D)
314 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000315 if (mOutputType == SH_HLSL9_OUTPUT)
316 {
317 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
318 "{\n"
319 " return tex2D(s, t);\n"
320 "}\n"
321 "\n";
322 }
323 else if (mOutputType == SH_HLSL11_OUTPUT)
324 {
325 out << "float4 gl_texture2D(Texture2D t, SamplerState s, float2 uv)\n"
326 "{\n"
327 " return t.Sample(s, uv);\n"
328 "}\n"
329 "\n";
330 }
331 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000332 }
333
334 if (mUsesTexture2D_bias)
335 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000336 if (mOutputType == SH_HLSL9_OUTPUT)
337 {
338 out << "float4 gl_texture2D(sampler2D s, float2 t, float bias)\n"
339 "{\n"
340 " return tex2Dbias(s, float4(t.x, t.y, 0, bias));\n"
341 "}\n"
342 "\n";
343 }
344 else if (mOutputType == SH_HLSL11_OUTPUT)
345 {
346 out << "float4 gl_texture2D(Texture2D t, SamplerState s, float2 uv, float bias)\n"
347 "{\n"
348 " return t.SampleBias(s, uv, bias);\n"
349 "}\n"
350 "\n";
351 }
352 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000353 }
354
355 if (mUsesTexture2DProj)
356 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000357 if (mOutputType == SH_HLSL9_OUTPUT)
358 {
359 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
360 "{\n"
361 " return tex2Dproj(s, float4(t.x, t.y, 0, t.z));\n"
362 "}\n"
363 "\n"
364 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
365 "{\n"
366 " return tex2Dproj(s, t);\n"
367 "}\n"
368 "\n";
369 }
370 else if (mOutputType == SH_HLSL11_OUTPUT)
371 {
372 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw)\n"
373 "{\n"
374 " return t.Sample(s, float2(uvw.x / uvw.z, uvw.y / uvw.z));\n"
375 "}\n"
376 "\n"
377 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw)\n"
378 "{\n"
379 " return t.Sample(s, float2(uvw.x / uvw.w, uvw.y / uvw.w));\n"
380 "}\n"
381 "\n";
382 }
383 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000384 }
385
386 if (mUsesTexture2DProj_bias)
387 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000388 if (mOutputType == SH_HLSL9_OUTPUT)
389 {
390 out << "float4 gl_texture2DProj(sampler2D s, float3 t, float bias)\n"
391 "{\n"
392 " return tex2Dbias(s, float4(t.x / t.z, t.y / t.z, 0, bias));\n"
393 "}\n"
394 "\n"
395 "float4 gl_texture2DProj(sampler2D s, float4 t, float bias)\n"
396 "{\n"
397 " return tex2Dbias(s, float4(t.x / t.w, t.y / t.w, 0, bias));\n"
398 "}\n"
399 "\n";
400 }
401 else if (mOutputType == SH_HLSL11_OUTPUT)
402 {
403 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw, float bias)\n"
404 "{\n"
405 " return t.SampleBias(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), bias);\n"
406 "}\n"
407 "\n"
408 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw, float bias)\n"
409 "{\n"
410 " return t.SampleBias(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), bias);\n"
411 "}\n"
412 "\n";
413 }
414 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000415 }
416
417 if (mUsesTextureCube)
418 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000419 if (mOutputType == SH_HLSL9_OUTPUT)
420 {
421 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
422 "{\n"
423 " return texCUBE(s, t);\n"
424 "}\n"
425 "\n";
426 }
427 else if (mOutputType == SH_HLSL11_OUTPUT)
428 {
429 out << "float4 gl_textureCube(TextureCube t, SamplerState s, float3 uvw)\n"
430 "{\n"
431 " return t.Sample(s, uvw);\n"
432 "}\n"
433 "\n";
434 }
435 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000436 }
437
438 if (mUsesTextureCube_bias)
439 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000440 if (mOutputType == SH_HLSL9_OUTPUT)
441 {
442 out << "float4 gl_textureCube(samplerCUBE s, float3 t, float bias)\n"
443 "{\n"
444 " return texCUBEbias(s, float4(t.x, t.y, t.z, bias));\n"
445 "}\n"
446 "\n";
447 }
448 else if (mOutputType == SH_HLSL11_OUTPUT)
449 {
450 out << "float4 gl_textureCube(TextureCube t, SamplerState s, float3 uvw, float bias)\n"
451 "{\n"
452 " return t.SampleBias(s, uvw, bias);\n"
453 "}\n"
454 "\n";
455 }
456 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000457 }
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000458
459 // These *Lod0 intrinsics are not available in GL fragment shaders.
460 // They are used to sample using discontinuous texture coordinates.
461 if (mUsesTexture2DLod0)
462 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000463 if (mOutputType == SH_HLSL9_OUTPUT)
464 {
465 out << "float4 gl_texture2DLod0(sampler2D s, float2 t)\n"
466 "{\n"
467 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
468 "}\n"
469 "\n";
470 }
471 else if (mOutputType == SH_HLSL11_OUTPUT)
472 {
473 out << "float4 gl_texture2DLod0(Texture2D t, SamplerState s, float2 uv)\n"
474 "{\n"
475 " return t.SampleLevel(s, uv, 0);\n"
476 "}\n"
477 "\n";
478 }
479 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000480 }
481
482 if (mUsesTexture2DLod0_bias)
483 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000484 if (mOutputType == SH_HLSL9_OUTPUT)
485 {
486 out << "float4 gl_texture2DLod0(sampler2D s, float2 t, float bias)\n"
487 "{\n"
488 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
489 "}\n"
490 "\n";
491 }
492 else if (mOutputType == SH_HLSL11_OUTPUT)
493 {
494 out << "float4 gl_texture2DLod0(Texture2D t, SamplerState s, float2 uv, float bias)\n"
495 "{\n"
496 " return t.SampleLevel(s, uv, 0);\n"
497 "}\n"
498 "\n";
499 }
500 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000501 }
502
503 if (mUsesTexture2DProjLod0)
504 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000505 if (mOutputType == SH_HLSL9_OUTPUT)
506 {
507 out << "float4 gl_texture2DProjLod0(sampler2D s, float3 t)\n"
508 "{\n"
509 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
510 "}\n"
511 "\n"
512 "float4 gl_texture2DProjLod(sampler2D s, float4 t)\n"
513 "{\n"
514 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
515 "}\n"
516 "\n";
517 }
518 else if (mOutputType == SH_HLSL11_OUTPUT)
519 {
520 out << "float4 gl_texture2DProjLod0(Texture2D t, SamplerState s, float3 uvw)\n"
521 "{\n"
522 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
523 "}\n"
524 "\n"
525 "float4 gl_texture2DProjLod0(Texture2D t, SamplerState s, float4 uvw)\n"
526 "{\n"
527 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
528 "}\n"
529 "\n";
530 }
531 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000532 }
533
534 if (mUsesTexture2DProjLod0_bias)
535 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000536 if (mOutputType == SH_HLSL9_OUTPUT)
537 {
538 out << "float4 gl_texture2DProjLod0_bias(sampler2D s, float3 t, float bias)\n"
539 "{\n"
540 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
541 "}\n"
542 "\n"
543 "float4 gl_texture2DProjLod_bias(sampler2D s, float4 t, float bias)\n"
544 "{\n"
545 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
546 "}\n"
547 "\n";
548 }
549 else if (mOutputType == SH_HLSL11_OUTPUT)
550 {
551 out << "float4 gl_texture2DProjLod_bias(Texture2D t, SamplerState s, float3 uvw, float bias)\n"
552 "{\n"
553 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
554 "}\n"
555 "\n"
556 "float4 gl_texture2DProjLod_bias(Texture2D t, SamplerState s, float4 uvw, float bias)\n"
557 "{\n"
558 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
559 "}\n"
560 "\n";
561 }
562 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000563 }
564
565 if (mUsesTextureCubeLod0)
566 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000567 if (mOutputType == SH_HLSL9_OUTPUT)
568 {
569 out << "float4 gl_textureCubeLod0(samplerCUBE s, float3 t)\n"
570 "{\n"
571 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
572 "}\n"
573 "\n";
574 }
575 else if (mOutputType == SH_HLSL11_OUTPUT)
576 {
577 out << "float4 gl_textureCubeLod0(TextureCube t, SamplerState s, float3 uvw)\n"
578 "{\n"
579 " return t.SampleLevel(s, uvw, 0);\n"
580 "}\n"
581 "\n";
582 }
583 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000584 }
585
586 if (mUsesTextureCubeLod0_bias)
587 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000588 if (mOutputType == SH_HLSL9_OUTPUT)
589 {
590 out << "float4 gl_textureCubeLod0(samplerCUBE s, float3 t, float bias)\n"
591 "{\n"
592 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
593 "}\n"
594 "\n";
595 }
596 else if (mOutputType == SH_HLSL11_OUTPUT)
597 {
598 out << "float4 gl_textureCubeLod0(TextureCube t, SamplerState s, float3 uvw, float bias)\n"
599 "{\n"
600 " return t.SampleLevel(s, uvw, 0);\n"
601 "}\n"
602 "\n";
603 }
604 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000605 }
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000606
607 if (usingMRTExtension && mNumRenderTargets > 1)
608 {
609 out << "#define GL_USES_MRT\n";
610 }
611
612 if (mUsesFragColor)
613 {
614 out << "#define GL_USES_FRAG_COLOR\n";
615 }
616
617 if (mUsesFragData)
618 {
619 out << "#define GL_USES_FRAG_DATA\n";
620 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000621 }
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000622 else // Vertex shader
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000623 {
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000624 out << "// Attributes\n";
625 out << attributes;
626 out << "\n"
627 "static float4 gl_Position = float4(0, 0, 0, 0);\n";
628
629 if (mUsesPointSize)
630 {
631 out << "static float gl_PointSize = float(1);\n";
632 }
633
634 out << "\n"
635 "// Varyings\n";
636 out << varyings;
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000637 out << "\n";
638
639 if (mUsesDepthRange)
640 {
641 out << "struct gl_DepthRangeParameters\n"
642 "{\n"
643 " float near;\n"
644 " float far;\n"
645 " float diff;\n"
646 "};\n"
647 "\n";
648 }
649
650 if (mOutputType == SH_HLSL11_OUTPUT)
651 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000652 if (mUsesDepthRange)
653 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000654 out << "cbuffer DriverConstants : register(b1)\n"
655 "{\n"
656 " float3 dx_DepthRange : packoffset(c0);\n"
657 "};\n"
658 "\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000659 }
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000660 }
661 else
662 {
663 if (mUsesDepthRange)
664 {
665 out << "uniform float3 dx_DepthRange : register(c0);\n";
666 }
667
shannon.woods@transgaming.com42832a62013-02-28 23:18:38 +0000668 out << "uniform float4 dx_ViewAdjust : register(c1);\n"
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000669 "\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000670 }
671
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000672 if (mUsesDepthRange)
673 {
674 out << "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
675 "\n";
676 }
677
678 out << uniforms;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000679 out << "\n";
daniel@transgaming.com15795192011-05-11 15:36:20 +0000680
681 if (mUsesTexture2D)
682 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000683 if (mOutputType == SH_HLSL9_OUTPUT)
684 {
685 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
686 "{\n"
687 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
688 "}\n"
689 "\n";
690 }
691 else if (mOutputType == SH_HLSL11_OUTPUT)
692 {
693 out << "float4 gl_texture2D(Texture2D t, SamplerState s, float2 uv)\n"
694 "{\n"
695 " return t.SampleLevel(s, uv, 0);\n"
696 "}\n"
697 "\n";
698 }
699 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000700 }
701
702 if (mUsesTexture2DLod)
703 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000704 if (mOutputType == SH_HLSL9_OUTPUT)
705 {
706 out << "float4 gl_texture2DLod(sampler2D s, float2 t, float lod)\n"
707 "{\n"
708 " return tex2Dlod(s, float4(t.x, t.y, 0, lod));\n"
709 "}\n"
710 "\n";
711 }
712 else if (mOutputType == SH_HLSL11_OUTPUT)
713 {
714 out << "float4 gl_texture2DLod(Texture2D t, SamplerState s, float2 uv, float lod)\n"
715 "{\n"
716 " return t.SampleLevel(s, uv, lod);\n"
717 "}\n"
718 "\n";
719 }
720 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000721 }
722
723 if (mUsesTexture2DProj)
724 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000725 if (mOutputType == SH_HLSL9_OUTPUT)
726 {
727 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
728 "{\n"
729 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
730 "}\n"
731 "\n"
732 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
733 "{\n"
734 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
735 "}\n"
736 "\n";
737 }
738 else if (mOutputType == SH_HLSL11_OUTPUT)
739 {
740 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw)\n"
741 "{\n"
742 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
743 "}\n"
744 "\n"
745 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw)\n"
746 "{\n"
747 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
748 "}\n"
749 "\n";
750 }
751 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000752 }
753
754 if (mUsesTexture2DProjLod)
755 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000756 if (mOutputType == SH_HLSL9_OUTPUT)
757 {
758 out << "float4 gl_texture2DProjLod(sampler2D s, float3 t, float lod)\n"
759 "{\n"
760 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, lod));\n"
761 "}\n"
762 "\n"
763 "float4 gl_texture2DProjLod(sampler2D s, float4 t, float lod)\n"
764 "{\n"
765 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, lod));\n"
766 "}\n"
767 "\n";
768 }
769 else if (mOutputType == SH_HLSL11_OUTPUT)
770 {
771 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw, float lod)\n"
772 "{\n"
773 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), lod);\n"
774 "}\n"
775 "\n"
776 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw)\n"
777 "{\n"
778 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), lod);\n"
779 "}\n"
780 "\n";
781 }
782 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000783 }
784
785 if (mUsesTextureCube)
786 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000787 if (mOutputType == SH_HLSL9_OUTPUT)
788 {
789 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
790 "{\n"
791 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
792 "}\n"
793 "\n";
794 }
795 else if (mOutputType == SH_HLSL11_OUTPUT)
796 {
797 out << "float4 gl_textureCube(TextureCube t, SamplerState s, float3 uvw)\n"
798 "{\n"
799 " return t.SampleLevel(s, uvw, 0);\n"
800 "}\n"
801 "\n";
802 }
803 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000804 }
805
806 if (mUsesTextureCubeLod)
807 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000808 if (mOutputType == SH_HLSL9_OUTPUT)
809 {
810 out << "float4 gl_textureCubeLod(samplerCUBE s, float3 t, float lod)\n"
811 "{\n"
812 " return texCUBElod(s, float4(t.x, t.y, t.z, lod));\n"
813 "}\n"
814 "\n";
815 }
816 else if (mOutputType == SH_HLSL11_OUTPUT)
817 {
818 out << "float4 gl_textureCubeLod(TextureCube t, SamplerState s, float3 uvw, float lod)\n"
819 "{\n"
820 " return t.SampleLevel(s, uvw, lod);\n"
821 "}\n"
822 "\n";
823 }
824 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000825 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000826 }
827
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000828 if (mUsesFragCoord)
829 {
830 out << "#define GL_USES_FRAG_COORD\n";
831 }
832
833 if (mUsesPointCoord)
834 {
835 out << "#define GL_USES_POINT_COORD\n";
836 }
837
838 if (mUsesFrontFacing)
839 {
840 out << "#define GL_USES_FRONT_FACING\n";
841 }
842
843 if (mUsesPointSize)
844 {
845 out << "#define GL_USES_POINT_SIZE\n";
846 }
847
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000848 if (mUsesXor)
849 {
850 out << "bool xor(bool p, bool q)\n"
851 "{\n"
852 " return (p || q) && !(p && q);\n"
853 "}\n"
854 "\n";
855 }
856
857 if (mUsesMod1)
858 {
859 out << "float mod(float x, float y)\n"
860 "{\n"
861 " return x - y * floor(x / y);\n"
862 "}\n"
863 "\n";
864 }
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000865
866 if (mUsesMod2v)
867 {
868 out << "float2 mod(float2 x, float2 y)\n"
869 "{\n"
870 " return x - y * floor(x / y);\n"
871 "}\n"
872 "\n";
873 }
874
875 if (mUsesMod2f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000876 {
877 out << "float2 mod(float2 x, float y)\n"
878 "{\n"
879 " return x - y * floor(x / y);\n"
880 "}\n"
881 "\n";
882 }
883
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000884 if (mUsesMod3v)
885 {
886 out << "float3 mod(float3 x, float3 y)\n"
887 "{\n"
888 " return x - y * floor(x / y);\n"
889 "}\n"
890 "\n";
891 }
892
893 if (mUsesMod3f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000894 {
895 out << "float3 mod(float3 x, float y)\n"
896 "{\n"
897 " return x - y * floor(x / y);\n"
898 "}\n"
899 "\n";
900 }
901
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000902 if (mUsesMod4v)
903 {
904 out << "float4 mod(float4 x, float4 y)\n"
905 "{\n"
906 " return x - y * floor(x / y);\n"
907 "}\n"
908 "\n";
909 }
910
911 if (mUsesMod4f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000912 {
913 out << "float4 mod(float4 x, float y)\n"
914 "{\n"
915 " return x - y * floor(x / y);\n"
916 "}\n"
917 "\n";
918 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000919
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000920 if (mUsesFaceforward1)
921 {
922 out << "float faceforward(float N, float I, float Nref)\n"
923 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000924 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000925 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000926 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000927 " }\n"
928 " else\n"
929 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000930 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000931 " }\n"
932 "}\n"
933 "\n";
934 }
935
936 if (mUsesFaceforward2)
937 {
938 out << "float2 faceforward(float2 N, float2 I, float2 Nref)\n"
939 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000940 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000941 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000942 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000943 " }\n"
944 " else\n"
945 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000946 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000947 " }\n"
948 "}\n"
949 "\n";
950 }
951
952 if (mUsesFaceforward3)
953 {
954 out << "float3 faceforward(float3 N, float3 I, float3 Nref)\n"
955 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000956 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000957 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000958 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000959 " }\n"
960 " else\n"
961 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000962 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000963 " }\n"
964 "}\n"
965 "\n";
966 }
967
968 if (mUsesFaceforward4)
969 {
970 out << "float4 faceforward(float4 N, float4 I, float4 Nref)\n"
971 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000972 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000973 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000974 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000975 " }\n"
976 " else\n"
977 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000978 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000979 " }\n"
980 "}\n"
981 "\n";
982 }
983
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000984 if (mUsesEqualMat2)
985 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000986 out << "bool equal(float2x2 m, float2x2 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000987 "{\n"
988 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] &&\n"
989 " m[1][0] == n[1][0] && m[1][1] == n[1][1];\n"
990 "}\n";
991 }
992
993 if (mUsesEqualMat3)
994 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000995 out << "bool equal(float3x3 m, float3x3 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000996 "{\n"
997 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] &&\n"
998 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] &&\n"
999 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2];\n"
1000 "}\n";
1001 }
1002
1003 if (mUsesEqualMat4)
1004 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001005 out << "bool equal(float4x4 m, float4x4 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001006 "{\n"
1007 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] && m[0][3] == n[0][3] &&\n"
1008 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] && m[1][3] == n[1][3] &&\n"
1009 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2] && m[2][3] == n[2][3] &&\n"
1010 " m[3][0] == n[3][0] && m[3][1] == n[3][1] && m[3][2] == n[3][2] && m[3][3] == n[3][3];\n"
1011 "}\n";
1012 }
1013
1014 if (mUsesEqualVec2)
1015 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001016 out << "bool equal(float2 v, float2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001017 "{\n"
1018 " return v.x == u.x && v.y == u.y;\n"
1019 "}\n";
1020 }
1021
1022 if (mUsesEqualVec3)
1023 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001024 out << "bool equal(float3 v, float3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001025 "{\n"
1026 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
1027 "}\n";
1028 }
1029
1030 if (mUsesEqualVec4)
1031 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001032 out << "bool equal(float4 v, float4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001033 "{\n"
1034 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
1035 "}\n";
1036 }
1037
1038 if (mUsesEqualIVec2)
1039 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001040 out << "bool equal(int2 v, int2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001041 "{\n"
1042 " return v.x == u.x && v.y == u.y;\n"
1043 "}\n";
1044 }
1045
1046 if (mUsesEqualIVec3)
1047 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001048 out << "bool equal(int3 v, int3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001049 "{\n"
1050 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
1051 "}\n";
1052 }
1053
1054 if (mUsesEqualIVec4)
1055 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001056 out << "bool equal(int4 v, int4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001057 "{\n"
1058 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
1059 "}\n";
1060 }
1061
1062 if (mUsesEqualBVec2)
1063 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001064 out << "bool equal(bool2 v, bool2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001065 "{\n"
1066 " return v.x == u.x && v.y == u.y;\n"
1067 "}\n";
1068 }
1069
1070 if (mUsesEqualBVec3)
1071 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001072 out << "bool equal(bool3 v, bool3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001073 "{\n"
1074 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
1075 "}\n";
1076 }
1077
1078 if (mUsesEqualBVec4)
1079 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001080 out << "bool equal(bool4 v, bool4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001081 "{\n"
1082 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
1083 "}\n";
1084 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001085
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00001086 if (mUsesAtan2_1)
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001087 {
1088 out << "float atanyx(float y, float x)\n"
1089 "{\n"
1090 " if(x == 0 && y == 0) x = 1;\n" // Avoid producing a NaN
1091 " return atan2(y, x);\n"
1092 "}\n";
1093 }
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00001094
1095 if (mUsesAtan2_2)
1096 {
1097 out << "float2 atanyx(float2 y, float2 x)\n"
1098 "{\n"
1099 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
1100 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
1101 " return float2(atan2(y[0], x[0]), atan2(y[1], x[1]));\n"
1102 "}\n";
1103 }
1104
1105 if (mUsesAtan2_3)
1106 {
1107 out << "float3 atanyx(float3 y, float3 x)\n"
1108 "{\n"
1109 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
1110 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
1111 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
1112 " return float3(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]));\n"
1113 "}\n";
1114 }
1115
1116 if (mUsesAtan2_4)
1117 {
1118 out << "float4 atanyx(float4 y, float4 x)\n"
1119 "{\n"
1120 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
1121 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
1122 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
1123 " if(x[3] == 0 && y[3] == 0) x[3] = 1;\n"
1124 " return float4(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]), atan2(y[3], x[3]));\n"
1125 "}\n";
1126 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001127}
1128
1129void OutputHLSL::visitSymbol(TIntermSymbol *node)
1130{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001131 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001132
1133 TString name = node->getSymbol();
1134
shannon.woods%transgaming.com@gtempaccount.come7d4a242013-04-13 03:38:33 +00001135 if (name == "gl_DepthRange")
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001136 {
1137 mUsesDepthRange = true;
1138 out << name;
1139 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001140 else
1141 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001142 TQualifier qualifier = node->getQualifier();
1143
1144 if (qualifier == EvqUniform)
1145 {
daniel@transgaming.com8803b852012-12-20 21:11:47 +00001146 mReferencedUniforms[name] = node;
apatrick@chromium.org65756022012-01-17 21:45:38 +00001147 out << decorateUniform(name, node->getType());
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001148 }
1149 else if (qualifier == EvqAttribute)
1150 {
daniel@transgaming.com8803b852012-12-20 21:11:47 +00001151 mReferencedAttributes[name] = node;
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00001152 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001153 }
shannon.woods%transgaming.com@gtempaccount.com6f273e32013-04-13 03:41:15 +00001154 else if (isVarying(qualifier))
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001155 {
daniel@transgaming.com8803b852012-12-20 21:11:47 +00001156 mReferencedVaryings[name] = node;
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00001157 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001158 }
shannon.woods%transgaming.com@gtempaccount.come7d4a242013-04-13 03:38:33 +00001159 else if (qualifier == EvqFragColor)
1160 {
1161 out << "gl_Color[0]";
1162 mUsesFragColor = true;
1163 }
1164 else if (qualifier == EvqFragData)
1165 {
1166 out << "gl_Color";
1167 mUsesFragData = true;
1168 }
1169 else if (qualifier == EvqFragCoord)
1170 {
1171 mUsesFragCoord = true;
1172 out << name;
1173 }
1174 else if (qualifier == EvqPointCoord)
1175 {
1176 mUsesPointCoord = true;
1177 out << name;
1178 }
1179 else if (qualifier == EvqFrontFacing)
1180 {
1181 mUsesFrontFacing = true;
1182 out << name;
1183 }
1184 else if (qualifier == EvqPointSize)
1185 {
1186 mUsesPointSize = true;
1187 out << name;
1188 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00001189 else
1190 {
1191 out << decorate(name);
1192 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001193 }
1194}
1195
1196bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node)
1197{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001198 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001199
1200 switch (node->getOp())
1201 {
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001202 case EOpAssign: outputTriplet(visit, "(", " = ", ")"); break;
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001203 case EOpInitialize:
1204 if (visit == PreVisit)
1205 {
1206 // GLSL allows to write things like "float x = x;" where a new variable x is defined
1207 // and the value of an existing variable x is assigned. HLSL uses C semantics (the
1208 // new variable is created before the assignment is evaluated), so we need to convert
1209 // this to "float t = x, x = t;".
1210
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +00001211 TIntermSymbol *symbolNode = node->getLeft()->getAsSymbolNode();
1212 TIntermTyped *expression = node->getRight();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001213
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +00001214 sh::SearchSymbol searchSymbol(symbolNode->getSymbol());
1215 expression->traverse(&searchSymbol);
1216 bool sameSymbol = searchSymbol.foundMatch();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001217
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +00001218 if (sameSymbol)
1219 {
1220 // Type already printed
1221 out << "t" + str(mUniqueIndex) + " = ";
1222 expression->traverse(this);
1223 out << ", ";
1224 symbolNode->traverse(this);
1225 out << " = t" + str(mUniqueIndex);
1226
1227 mUniqueIndex++;
1228 return false;
1229 }
1230 }
1231 else if (visit == InVisit)
1232 {
1233 out << " = ";
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001234 }
1235 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001236 case EOpAddAssign: outputTriplet(visit, "(", " += ", ")"); break;
1237 case EOpSubAssign: outputTriplet(visit, "(", " -= ", ")"); break;
1238 case EOpMulAssign: outputTriplet(visit, "(", " *= ", ")"); break;
1239 case EOpVectorTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
1240 case EOpMatrixTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
1241 case EOpVectorTimesMatrixAssign:
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001242 if (visit == PreVisit)
1243 {
1244 out << "(";
1245 }
1246 else if (visit == InVisit)
1247 {
1248 out << " = mul(";
1249 node->getLeft()->traverse(this);
1250 out << ", transpose(";
1251 }
1252 else
1253 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +00001254 out << ")))";
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001255 }
1256 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001257 case EOpMatrixTimesMatrixAssign:
1258 if (visit == PreVisit)
1259 {
1260 out << "(";
1261 }
1262 else if (visit == InVisit)
1263 {
1264 out << " = mul(";
1265 node->getLeft()->traverse(this);
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001266 out << ", ";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001267 }
1268 else
1269 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +00001270 out << "))";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001271 }
1272 break;
1273 case EOpDivAssign: outputTriplet(visit, "(", " /= ", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001274 case EOpIndexDirect: outputTriplet(visit, "", "[", "]"); break;
1275 case EOpIndexIndirect: outputTriplet(visit, "", "[", "]"); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001276 case EOpIndexDirectStruct:
1277 if (visit == InVisit)
1278 {
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00001279 out << "." + decorateField(node->getType().getFieldName(), node->getLeft()->getType());
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001280
1281 return false;
1282 }
1283 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001284 case EOpVectorSwizzle:
1285 if (visit == InVisit)
1286 {
1287 out << ".";
1288
1289 TIntermAggregate *swizzle = node->getRight()->getAsAggregate();
1290
1291 if (swizzle)
1292 {
1293 TIntermSequence &sequence = swizzle->getSequence();
1294
1295 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
1296 {
1297 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
1298
1299 if (element)
1300 {
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00001301 int i = element->getIConst(0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001302
1303 switch (i)
1304 {
1305 case 0: out << "x"; break;
1306 case 1: out << "y"; break;
1307 case 2: out << "z"; break;
1308 case 3: out << "w"; break;
1309 default: UNREACHABLE();
1310 }
1311 }
1312 else UNREACHABLE();
1313 }
1314 }
1315 else UNREACHABLE();
1316
1317 return false; // Fully processed
1318 }
1319 break;
1320 case EOpAdd: outputTriplet(visit, "(", " + ", ")"); break;
1321 case EOpSub: outputTriplet(visit, "(", " - ", ")"); break;
1322 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
1323 case EOpDiv: outputTriplet(visit, "(", " / ", ")"); break;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001324 case EOpEqual:
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001325 case EOpNotEqual:
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001326 if (node->getLeft()->isScalar())
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001327 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001328 if (node->getOp() == EOpEqual)
1329 {
1330 outputTriplet(visit, "(", " == ", ")");
1331 }
1332 else
1333 {
1334 outputTriplet(visit, "(", " != ", ")");
1335 }
1336 }
1337 else if (node->getLeft()->getBasicType() == EbtStruct)
1338 {
1339 if (node->getOp() == EOpEqual)
1340 {
1341 out << "(";
1342 }
1343 else
1344 {
1345 out << "!(";
1346 }
1347
1348 const TTypeList *fields = node->getLeft()->getType().getStruct();
1349
1350 for (size_t i = 0; i < fields->size(); i++)
1351 {
1352 const TType *fieldType = (*fields)[i].type;
1353
1354 node->getLeft()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00001355 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType()) + " == ";
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001356 node->getRight()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00001357 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType());
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001358
1359 if (i < fields->size() - 1)
1360 {
1361 out << " && ";
1362 }
1363 }
1364
1365 out << ")";
1366
1367 return false;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001368 }
1369 else
1370 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001371 if (node->getLeft()->isMatrix())
1372 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001373 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001374 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001375 case 2: mUsesEqualMat2 = true; break;
1376 case 3: mUsesEqualMat3 = true; break;
1377 case 4: mUsesEqualMat4 = true; break;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001378 default: UNREACHABLE();
1379 }
1380 }
1381 else if (node->getLeft()->isVector())
1382 {
1383 switch (node->getLeft()->getBasicType())
1384 {
1385 case EbtFloat:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001386 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001387 {
1388 case 2: mUsesEqualVec2 = true; break;
1389 case 3: mUsesEqualVec3 = true; break;
1390 case 4: mUsesEqualVec4 = true; break;
1391 default: UNREACHABLE();
1392 }
1393 break;
1394 case EbtInt:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001395 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001396 {
1397 case 2: mUsesEqualIVec2 = true; break;
1398 case 3: mUsesEqualIVec3 = true; break;
1399 case 4: mUsesEqualIVec4 = true; break;
1400 default: UNREACHABLE();
1401 }
1402 break;
1403 case EbtBool:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001404 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001405 {
1406 case 2: mUsesEqualBVec2 = true; break;
1407 case 3: mUsesEqualBVec3 = true; break;
1408 case 4: mUsesEqualBVec4 = true; break;
1409 default: UNREACHABLE();
1410 }
1411 break;
1412 default: UNREACHABLE();
1413 }
1414 }
1415 else UNREACHABLE();
1416
1417 if (node->getOp() == EOpEqual)
1418 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001419 outputTriplet(visit, "equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001420 }
1421 else
1422 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001423 outputTriplet(visit, "!equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001424 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001425 }
1426 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001427 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1428 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1429 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1430 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1431 case EOpVectorTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001432 case EOpMatrixTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001433 case EOpVectorTimesMatrix: outputTriplet(visit, "mul(", ", transpose(", "))"); break;
1434 case EOpMatrixTimesVector: outputTriplet(visit, "mul(transpose(", "), ", ")"); break;
daniel@transgaming.com69f084b2010-04-23 18:34:46 +00001435 case EOpMatrixTimesMatrix: outputTriplet(visit, "transpose(mul(transpose(", "), transpose(", ")))"); break;
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001436 case EOpLogicalOr:
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001437 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001438 return false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001439 case EOpLogicalXor:
1440 mUsesXor = true;
1441 outputTriplet(visit, "xor(", ", ", ")");
1442 break;
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001443 case EOpLogicalAnd:
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001444 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001445 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001446 default: UNREACHABLE();
1447 }
1448
1449 return true;
1450}
1451
1452bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node)
1453{
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001454 switch (node->getOp())
1455 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001456 case EOpNegative: outputTriplet(visit, "(-", "", ")"); break;
1457 case EOpVectorLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1458 case EOpLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1459 case EOpPostIncrement: outputTriplet(visit, "(", "", "++)"); break;
1460 case EOpPostDecrement: outputTriplet(visit, "(", "", "--)"); break;
1461 case EOpPreIncrement: outputTriplet(visit, "(++", "", ")"); break;
1462 case EOpPreDecrement: outputTriplet(visit, "(--", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001463 case EOpConvIntToBool:
1464 case EOpConvFloatToBool:
1465 switch (node->getOperand()->getType().getNominalSize())
1466 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001467 case 1: outputTriplet(visit, "bool(", "", ")"); break;
1468 case 2: outputTriplet(visit, "bool2(", "", ")"); break;
1469 case 3: outputTriplet(visit, "bool3(", "", ")"); break;
1470 case 4: outputTriplet(visit, "bool4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001471 default: UNREACHABLE();
1472 }
1473 break;
1474 case EOpConvBoolToFloat:
1475 case EOpConvIntToFloat:
1476 switch (node->getOperand()->getType().getNominalSize())
1477 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001478 case 1: outputTriplet(visit, "float(", "", ")"); break;
1479 case 2: outputTriplet(visit, "float2(", "", ")"); break;
1480 case 3: outputTriplet(visit, "float3(", "", ")"); break;
1481 case 4: outputTriplet(visit, "float4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001482 default: UNREACHABLE();
1483 }
1484 break;
1485 case EOpConvFloatToInt:
1486 case EOpConvBoolToInt:
1487 switch (node->getOperand()->getType().getNominalSize())
1488 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001489 case 1: outputTriplet(visit, "int(", "", ")"); break;
1490 case 2: outputTriplet(visit, "int2(", "", ")"); break;
1491 case 3: outputTriplet(visit, "int3(", "", ")"); break;
1492 case 4: outputTriplet(visit, "int4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001493 default: UNREACHABLE();
1494 }
1495 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001496 case EOpRadians: outputTriplet(visit, "radians(", "", ")"); break;
1497 case EOpDegrees: outputTriplet(visit, "degrees(", "", ")"); break;
1498 case EOpSin: outputTriplet(visit, "sin(", "", ")"); break;
1499 case EOpCos: outputTriplet(visit, "cos(", "", ")"); break;
1500 case EOpTan: outputTriplet(visit, "tan(", "", ")"); break;
1501 case EOpAsin: outputTriplet(visit, "asin(", "", ")"); break;
1502 case EOpAcos: outputTriplet(visit, "acos(", "", ")"); break;
1503 case EOpAtan: outputTriplet(visit, "atan(", "", ")"); break;
1504 case EOpExp: outputTriplet(visit, "exp(", "", ")"); break;
1505 case EOpLog: outputTriplet(visit, "log(", "", ")"); break;
1506 case EOpExp2: outputTriplet(visit, "exp2(", "", ")"); break;
1507 case EOpLog2: outputTriplet(visit, "log2(", "", ")"); break;
1508 case EOpSqrt: outputTriplet(visit, "sqrt(", "", ")"); break;
1509 case EOpInverseSqrt: outputTriplet(visit, "rsqrt(", "", ")"); break;
1510 case EOpAbs: outputTriplet(visit, "abs(", "", ")"); break;
1511 case EOpSign: outputTriplet(visit, "sign(", "", ")"); break;
1512 case EOpFloor: outputTriplet(visit, "floor(", "", ")"); break;
1513 case EOpCeil: outputTriplet(visit, "ceil(", "", ")"); break;
1514 case EOpFract: outputTriplet(visit, "frac(", "", ")"); break;
1515 case EOpLength: outputTriplet(visit, "length(", "", ")"); break;
1516 case EOpNormalize: outputTriplet(visit, "normalize(", "", ")"); break;
daniel@transgaming.comddbb45d2012-05-31 01:21:41 +00001517 case EOpDFdx:
1518 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1519 {
1520 outputTriplet(visit, "(", "", ", 0.0)");
1521 }
1522 else
1523 {
1524 outputTriplet(visit, "ddx(", "", ")");
1525 }
1526 break;
1527 case EOpDFdy:
1528 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1529 {
1530 outputTriplet(visit, "(", "", ", 0.0)");
1531 }
1532 else
1533 {
apatrick@chromium.org9616e582012-06-22 18:27:01 +00001534 outputTriplet(visit, "ddy(", "", ")");
daniel@transgaming.comddbb45d2012-05-31 01:21:41 +00001535 }
1536 break;
1537 case EOpFwidth:
1538 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1539 {
1540 outputTriplet(visit, "(", "", ", 0.0)");
1541 }
1542 else
1543 {
1544 outputTriplet(visit, "fwidth(", "", ")");
1545 }
1546 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001547 case EOpAny: outputTriplet(visit, "any(", "", ")"); break;
1548 case EOpAll: outputTriplet(visit, "all(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001549 default: UNREACHABLE();
1550 }
1551
1552 return true;
1553}
1554
1555bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
1556{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001557 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001558
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001559 switch (node->getOp())
1560 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001561 case EOpSequence:
1562 {
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001563 if (mInsideFunction)
1564 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001565 outputLineDirective(node->getLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001566 out << "{\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001567
1568 mScopeDepth++;
1569
1570 if (mScopeBracket.size() < mScopeDepth)
1571 {
1572 mScopeBracket.push_back(0); // New scope level
1573 }
1574 else
1575 {
1576 mScopeBracket[mScopeDepth - 1]++; // New scope at existing level
1577 }
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001578 }
1579
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001580 for (TIntermSequence::iterator sit = node->getSequence().begin(); sit != node->getSequence().end(); sit++)
1581 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001582 outputLineDirective((*sit)->getLine());
1583
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001584 traverseStatements(*sit);
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001585
1586 out << ";\n";
1587 }
1588
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001589 if (mInsideFunction)
1590 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001591 outputLineDirective(node->getEndLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001592 out << "}\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001593
1594 mScopeDepth--;
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001595 }
1596
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001597 return false;
1598 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001599 case EOpDeclaration:
1600 if (visit == PreVisit)
1601 {
1602 TIntermSequence &sequence = node->getSequence();
1603 TIntermTyped *variable = sequence[0]->getAsTyped();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001604
daniel@transgaming.comd25ab252010-03-30 03:36:26 +00001605 if (variable && (variable->getQualifier() == EvqTemporary || variable->getQualifier() == EvqGlobal))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001606 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001607 if (variable->getType().getStruct())
1608 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001609 addConstructor(variable->getType(), scopedStruct(variable->getType().getTypeName()), NULL);
daniel@transgaming.comead23042010-04-29 03:35:36 +00001610 }
1611
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001612 if (!variable->getAsSymbolNode() || variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001613 {
daniel@transgaming.comd2cf25d2010-04-22 16:27:35 +00001614 if (!mInsideFunction)
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001615 {
1616 out << "static ";
1617 }
1618
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001619 out << typeString(variable->getType()) + " ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001620
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001621 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001622 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001623 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001624
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001625 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001626 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001627 symbol->traverse(this);
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001628 out << arrayString(symbol->getType());
daniel@transgaming.com7127f202010-04-15 20:45:22 +00001629 out << " = " + initializer(variable->getType());
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001630 }
1631 else
1632 {
1633 (*sit)->traverse(this);
1634 }
1635
shannon.woods@transgaming.comcb332ab2013-02-28 23:12:18 +00001636 if (*sit != sequence.back())
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001637 {
shannon.woods@transgaming.comcb332ab2013-02-28 23:12:18 +00001638 out << ", ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001639 }
1640 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001641 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001642 else if (variable->getAsSymbolNode() && variable->getAsSymbolNode()->getSymbol() == "") // Type (struct) declaration
1643 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001644 // Already added to constructor map
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001645 }
1646 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001647 }
shannon.woods%transgaming.com@gtempaccount.com6f273e32013-04-13 03:41:15 +00001648 else if (variable && isVaryingOut(variable->getQualifier()))
shannon.woods@transgaming.comcb332ab2013-02-28 23:12:18 +00001649 {
1650 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
1651 {
1652 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
1653
1654 if (symbol)
1655 {
1656 // Vertex (output) varyings which are declared but not written to should still be declared to allow successful linking
1657 mReferencedVaryings[symbol->getSymbol()] = symbol;
1658 }
1659 else
1660 {
1661 (*sit)->traverse(this);
1662 }
1663 }
1664 }
1665
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001666 return false;
1667 }
1668 else if (visit == InVisit)
1669 {
1670 out << ", ";
1671 }
1672 break;
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001673 case EOpPrototype:
1674 if (visit == PreVisit)
1675 {
daniel@transgaming.com0e5bb402012-10-17 18:24:53 +00001676 out << typeString(node->getType()) << " " << decorate(node->getName()) << (mOutputLod0Function ? "Lod0(" : "(");
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001677
1678 TIntermSequence &arguments = node->getSequence();
1679
1680 for (unsigned int i = 0; i < arguments.size(); i++)
1681 {
1682 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1683
1684 if (symbol)
1685 {
1686 out << argumentString(symbol);
1687
1688 if (i < arguments.size() - 1)
1689 {
1690 out << ", ";
1691 }
1692 }
1693 else UNREACHABLE();
1694 }
1695
1696 out << ");\n";
1697
daniel@transgaming.com0e5bb402012-10-17 18:24:53 +00001698 // Also prototype the Lod0 variant if needed
1699 if (mContainsLoopDiscontinuity && !mOutputLod0Function)
1700 {
1701 mOutputLod0Function = true;
1702 node->traverse(this);
1703 mOutputLod0Function = false;
1704 }
1705
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001706 return false;
1707 }
1708 break;
daniel@transgaming.comed2180d2012-03-26 17:08:54 +00001709 case EOpComma: outputTriplet(visit, "(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001710 case EOpFunction:
1711 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001712 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001713
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001714 out << typeString(node->getType()) << " ";
1715
1716 if (name == "main")
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001717 {
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001718 out << "gl_main(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001719 }
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001720 else
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001721 {
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001722 out << decorate(name) << (mOutputLod0Function ? "Lod0(" : "(");
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001723 }
daniel@transgaming.com63691862010-04-29 03:32:42 +00001724
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001725 TIntermSequence &sequence = node->getSequence();
1726 TIntermSequence &arguments = sequence[0]->getAsAggregate()->getSequence();
1727
1728 for (unsigned int i = 0; i < arguments.size(); i++)
1729 {
1730 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1731
1732 if (symbol)
1733 {
1734 if (symbol->getType().getStruct())
1735 {
1736 addConstructor(symbol->getType(), scopedStruct(symbol->getType().getTypeName()), NULL);
1737 }
1738
1739 out << argumentString(symbol);
1740
1741 if (i < arguments.size() - 1)
1742 {
1743 out << ", ";
1744 }
1745 }
1746 else UNREACHABLE();
1747 }
1748
1749 out << ")\n"
1750 "{\n";
1751
1752 if (sequence.size() > 1)
1753 {
1754 mInsideFunction = true;
1755 sequence[1]->traverse(this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001756 mInsideFunction = false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001757 }
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001758
1759 out << "}\n";
1760
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001761 if (mContainsLoopDiscontinuity && !mOutputLod0Function)
1762 {
daniel@transgaming.comecdf44a2012-06-01 01:45:15 +00001763 if (name != "main")
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001764 {
1765 mOutputLod0Function = true;
1766 node->traverse(this);
1767 mOutputLod0Function = false;
1768 }
1769 }
1770
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001771 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001772 }
1773 break;
1774 case EOpFunctionCall:
1775 {
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001776 TString name = TFunction::unmangleName(node->getName());
1777 bool lod0 = mInsideDiscontinuousLoop || mOutputLod0Function;
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001778 TIntermSequence &arguments = node->getSequence();
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001779
1780 if (node->isUserDefined())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001781 {
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001782 out << decorate(name) << (lod0 ? "Lod0(" : "(");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001783 }
1784 else
1785 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001786 TBasicType samplerType = arguments[0]->getAsTyped()->getType().getBasicType();
1787
1788 if (name == "texture2D" || (name == "texture" && samplerType == EbtSampler2D))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001789 {
1790 if (!lod0)
1791 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001792 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001793 {
1794 mUsesTexture2D = true;
1795 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001796 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001797 {
1798 mUsesTexture2D_bias = true;
1799 }
1800 else UNREACHABLE();
1801
1802 out << "gl_texture2D(";
1803 }
1804 else
1805 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001806 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001807 {
1808 mUsesTexture2DLod0 = true;
1809 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001810 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001811 {
1812 mUsesTexture2DLod0_bias = true;
1813 }
1814 else UNREACHABLE();
1815
1816 out << "gl_texture2DLod0(";
1817 }
1818 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001819 else if (name == "texture2DProj" || (name == "textureProj" && samplerType == EbtSampler2D))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001820 {
1821 if (!lod0)
1822 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001823 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001824 {
1825 mUsesTexture2DProj = true;
1826 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001827 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001828 {
1829 mUsesTexture2DProj_bias = true;
1830 }
1831 else UNREACHABLE();
1832
1833 out << "gl_texture2DProj(";
1834 }
1835 else
1836 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001837 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001838 {
1839 mUsesTexture2DProjLod0 = true;
1840 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001841 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001842 {
1843 mUsesTexture2DProjLod0_bias = true;
1844 }
1845 else UNREACHABLE();
1846
1847 out << "gl_texture2DProjLod0(";
1848 }
1849 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001850 else if (name == "textureCube" || (name == "texture" && samplerType == EbtSamplerCube))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001851 {
1852 if (!lod0)
1853 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001854 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001855 {
1856 mUsesTextureCube = true;
1857 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001858 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001859 {
1860 mUsesTextureCube_bias = true;
1861 }
1862 else UNREACHABLE();
1863
1864 out << "gl_textureCube(";
1865 }
1866 else
1867 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001868 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001869 {
1870 mUsesTextureCubeLod0 = true;
1871 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001872 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001873 {
1874 mUsesTextureCubeLod0_bias = true;
1875 }
1876 else UNREACHABLE();
1877
1878 out << "gl_textureCubeLod0(";
1879 }
1880 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001881 else if (name == "texture2DLod" || (name == "textureLod" && samplerType == EbtSampler2D))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001882 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001883 if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001884 {
1885 mUsesTexture2DLod = true;
1886 }
1887 else UNREACHABLE();
1888
1889 out << "gl_texture2DLod(";
1890 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001891 else if (name == "texture2DProjLod" || (name == "textureProjLod" && samplerType == EbtSampler2D))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001892 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001893 if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001894 {
1895 mUsesTexture2DProjLod = true;
1896 }
1897 else UNREACHABLE();
1898
1899 out << "gl_texture2DProjLod(";
1900 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001901 else if (name == "textureCubeLod" || (name == "textureLod" && samplerType == EbtSamplerCube))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001902 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001903 if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001904 {
1905 mUsesTextureCubeLod = true;
1906 }
1907 else UNREACHABLE();
1908
1909 out << "gl_textureCubeLod(";
1910 }
1911 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001912 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001913
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001914 for (TIntermSequence::iterator arg = arguments.begin(); arg != arguments.end(); arg++)
1915 {
1916 if (mOutputType == SH_HLSL11_OUTPUT && IsSampler((*arg)->getAsTyped()->getBasicType()))
1917 {
1918 out << "texture_";
1919 (*arg)->traverse(this);
1920 out << ", sampler_";
1921 }
1922
1923 (*arg)->traverse(this);
1924
1925 if (arg < arguments.end() - 1)
1926 {
1927 out << ", ";
1928 }
1929 }
1930
1931 out << ")";
1932
1933 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001934 }
1935 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001936 case EOpParameters: outputTriplet(visit, "(", ", ", ")\n{\n"); break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001937 case EOpConstructFloat:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001938 addConstructor(node->getType(), "vec1", &node->getSequence());
1939 outputTriplet(visit, "vec1(", "", ")");
1940 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001941 case EOpConstructVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001942 addConstructor(node->getType(), "vec2", &node->getSequence());
1943 outputTriplet(visit, "vec2(", ", ", ")");
1944 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001945 case EOpConstructVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001946 addConstructor(node->getType(), "vec3", &node->getSequence());
1947 outputTriplet(visit, "vec3(", ", ", ")");
1948 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001949 case EOpConstructVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001950 addConstructor(node->getType(), "vec4", &node->getSequence());
1951 outputTriplet(visit, "vec4(", ", ", ")");
1952 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001953 case EOpConstructBool:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001954 addConstructor(node->getType(), "bvec1", &node->getSequence());
1955 outputTriplet(visit, "bvec1(", "", ")");
1956 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001957 case EOpConstructBVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001958 addConstructor(node->getType(), "bvec2", &node->getSequence());
1959 outputTriplet(visit, "bvec2(", ", ", ")");
1960 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001961 case EOpConstructBVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001962 addConstructor(node->getType(), "bvec3", &node->getSequence());
1963 outputTriplet(visit, "bvec3(", ", ", ")");
1964 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001965 case EOpConstructBVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001966 addConstructor(node->getType(), "bvec4", &node->getSequence());
1967 outputTriplet(visit, "bvec4(", ", ", ")");
1968 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001969 case EOpConstructInt:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001970 addConstructor(node->getType(), "ivec1", &node->getSequence());
1971 outputTriplet(visit, "ivec1(", "", ")");
1972 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001973 case EOpConstructIVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001974 addConstructor(node->getType(), "ivec2", &node->getSequence());
1975 outputTriplet(visit, "ivec2(", ", ", ")");
1976 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001977 case EOpConstructIVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001978 addConstructor(node->getType(), "ivec3", &node->getSequence());
1979 outputTriplet(visit, "ivec3(", ", ", ")");
1980 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001981 case EOpConstructIVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001982 addConstructor(node->getType(), "ivec4", &node->getSequence());
1983 outputTriplet(visit, "ivec4(", ", ", ")");
1984 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001985 case EOpConstructMat2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001986 addConstructor(node->getType(), "mat2", &node->getSequence());
1987 outputTriplet(visit, "mat2(", ", ", ")");
1988 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001989 case EOpConstructMat3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001990 addConstructor(node->getType(), "mat3", &node->getSequence());
1991 outputTriplet(visit, "mat3(", ", ", ")");
1992 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001993 case EOpConstructMat4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001994 addConstructor(node->getType(), "mat4", &node->getSequence());
1995 outputTriplet(visit, "mat4(", ", ", ")");
1996 break;
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001997 case EOpConstructStruct:
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001998 addConstructor(node->getType(), scopedStruct(node->getType().getTypeName()), &node->getSequence());
1999 outputTriplet(visit, structLookup(node->getType().getTypeName()) + "_ctor(", ", ", ")");
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002000 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002001 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
2002 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
2003 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
2004 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
2005 case EOpVectorEqual: outputTriplet(visit, "(", " == ", ")"); break;
2006 case EOpVectorNotEqual: outputTriplet(visit, "(", " != ", ")"); break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00002007 case EOpMod:
2008 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00002009 // We need to look at the number of components in both arguments
2010 switch (node->getSequence()[0]->getAsTyped()->getNominalSize() * 10
2011 + node->getSequence()[1]->getAsTyped()->getNominalSize())
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00002012 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00002013 case 11: mUsesMod1 = true; break;
2014 case 22: mUsesMod2v = true; break;
2015 case 21: mUsesMod2f = true; break;
2016 case 33: mUsesMod3v = true; break;
2017 case 31: mUsesMod3f = true; break;
2018 case 44: mUsesMod4v = true; break;
2019 case 41: mUsesMod4f = true; break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00002020 default: UNREACHABLE();
2021 }
2022
2023 outputTriplet(visit, "mod(", ", ", ")");
2024 }
2025 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002026 case EOpPow: outputTriplet(visit, "pow(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002027 case EOpAtan:
daniel@transgaming.com0f189612010-05-07 13:03:36 +00002028 ASSERT(node->getSequence().size() == 2); // atan(x) is a unary operator
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00002029 switch (node->getSequence()[0]->getAsTyped()->getNominalSize())
2030 {
2031 case 1: mUsesAtan2_1 = true; break;
2032 case 2: mUsesAtan2_2 = true; break;
2033 case 3: mUsesAtan2_3 = true; break;
2034 case 4: mUsesAtan2_4 = true; break;
2035 default: UNREACHABLE();
2036 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +00002037 outputTriplet(visit, "atanyx(", ", ", ")");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002038 break;
2039 case EOpMin: outputTriplet(visit, "min(", ", ", ")"); break;
2040 case EOpMax: outputTriplet(visit, "max(", ", ", ")"); break;
2041 case EOpClamp: outputTriplet(visit, "clamp(", ", ", ")"); break;
2042 case EOpMix: outputTriplet(visit, "lerp(", ", ", ")"); break;
2043 case EOpStep: outputTriplet(visit, "step(", ", ", ")"); break;
2044 case EOpSmoothStep: outputTriplet(visit, "smoothstep(", ", ", ")"); break;
2045 case EOpDistance: outputTriplet(visit, "distance(", ", ", ")"); break;
2046 case EOpDot: outputTriplet(visit, "dot(", ", ", ")"); break;
2047 case EOpCross: outputTriplet(visit, "cross(", ", ", ")"); break;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00002048 case EOpFaceForward:
2049 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002050 switch (node->getSequence()[0]->getAsTyped()->getNominalSize()) // Number of components in the first argument
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00002051 {
2052 case 1: mUsesFaceforward1 = true; break;
2053 case 2: mUsesFaceforward2 = true; break;
2054 case 3: mUsesFaceforward3 = true; break;
2055 case 4: mUsesFaceforward4 = true; break;
2056 default: UNREACHABLE();
2057 }
2058
2059 outputTriplet(visit, "faceforward(", ", ", ")");
2060 }
2061 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002062 case EOpReflect: outputTriplet(visit, "reflect(", ", ", ")"); break;
2063 case EOpRefract: outputTriplet(visit, "refract(", ", ", ")"); break;
2064 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002065 default: UNREACHABLE();
2066 }
2067
2068 return true;
2069}
2070
2071bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node)
2072{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002073 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002074
alokp@chromium.org60fe4072010-03-29 20:58:29 +00002075 if (node->usesTernaryOperator())
2076 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00002077 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
alokp@chromium.org60fe4072010-03-29 20:58:29 +00002078 }
2079 else // if/else statement
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002080 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00002081 mUnfoldShortCircuit->traverse(node->getCondition());
daniel@transgaming.comb5875982010-04-15 20:44:53 +00002082
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002083 out << "if(";
2084
2085 node->getCondition()->traverse(this);
2086
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002087 out << ")\n";
2088
2089 outputLineDirective(node->getLine());
2090 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002091
daniel@transgaming.combb885322010-04-15 20:45:24 +00002092 if (node->getTrueBlock())
2093 {
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002094 traverseStatements(node->getTrueBlock());
daniel@transgaming.combb885322010-04-15 20:45:24 +00002095 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002096
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002097 outputLineDirective(node->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002098 out << ";\n}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002099
2100 if (node->getFalseBlock())
2101 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002102 out << "else\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002103
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002104 outputLineDirective(node->getFalseBlock()->getLine());
2105 out << "{\n";
2106
2107 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002108 traverseStatements(node->getFalseBlock());
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002109
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002110 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002111 out << ";\n}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002112 }
2113 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002114
2115 return false;
2116}
2117
2118void OutputHLSL::visitConstantUnion(TIntermConstantUnion *node)
2119{
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002120 writeConstantUnion(node->getType(), node->getUnionArrayPointer());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002121}
2122
2123bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
2124{
daniel@transgaming.come11100c2012-05-31 01:20:32 +00002125 bool wasDiscontinuous = mInsideDiscontinuousLoop;
2126
shannon.woods@transgaming.come91615c2013-01-25 21:56:03 +00002127 if (mContainsLoopDiscontinuity && !mInsideDiscontinuousLoop)
daniel@transgaming.come11100c2012-05-31 01:20:32 +00002128 {
2129 mInsideDiscontinuousLoop = containsLoopDiscontinuity(node);
2130 }
2131
shannon.woods@transgaming.com9cbce922013-02-28 23:14:24 +00002132 if (mOutputType == SH_HLSL9_OUTPUT)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002133 {
shannon.woods@transgaming.com9cbce922013-02-28 23:14:24 +00002134 if (handleExcessiveLoop(node))
2135 {
2136 return false;
2137 }
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002138 }
2139
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002140 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002141
alokp@chromium.org52813552010-11-16 18:36:09 +00002142 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002143 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00002144 out << "{do\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002145
2146 outputLineDirective(node->getLine());
2147 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002148 }
2149 else
2150 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00002151 out << "{for(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002152
2153 if (node->getInit())
2154 {
2155 node->getInit()->traverse(this);
2156 }
2157
2158 out << "; ";
2159
alokp@chromium.org52813552010-11-16 18:36:09 +00002160 if (node->getCondition())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002161 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002162 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002163 }
2164
2165 out << "; ";
2166
alokp@chromium.org52813552010-11-16 18:36:09 +00002167 if (node->getExpression())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002168 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002169 node->getExpression()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002170 }
2171
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002172 out << ")\n";
2173
2174 outputLineDirective(node->getLine());
2175 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002176 }
2177
2178 if (node->getBody())
2179 {
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002180 traverseStatements(node->getBody());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002181 }
2182
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002183 outputLineDirective(node->getLine());
daniel@transgaming.com7fb81e82011-09-23 18:20:46 +00002184 out << ";}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002185
alokp@chromium.org52813552010-11-16 18:36:09 +00002186 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002187 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002188 outputLineDirective(node->getCondition()->getLine());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002189 out << "while(\n";
2190
alokp@chromium.org52813552010-11-16 18:36:09 +00002191 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002192
daniel@transgaming.com73536982012-03-21 20:45:49 +00002193 out << ");";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002194 }
2195
daniel@transgaming.com73536982012-03-21 20:45:49 +00002196 out << "}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002197
daniel@transgaming.come11100c2012-05-31 01:20:32 +00002198 mInsideDiscontinuousLoop = wasDiscontinuous;
2199
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002200 return false;
2201}
2202
2203bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node)
2204{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002205 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002206
2207 switch (node->getFlowOp())
2208 {
apatrick@chromium.org05a5d8e2011-02-16 19:07:20 +00002209 case EOpKill: outputTriplet(visit, "discard;\n", "", ""); break;
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00002210 case EOpBreak:
2211 if (visit == PreVisit)
2212 {
2213 if (mExcessiveLoopIndex)
2214 {
2215 out << "{Break";
2216 mExcessiveLoopIndex->traverse(this);
2217 out << " = true; break;}\n";
2218 }
2219 else
2220 {
2221 out << "break;\n";
2222 }
2223 }
2224 break;
apatrick@chromium.org05a5d8e2011-02-16 19:07:20 +00002225 case EOpContinue: outputTriplet(visit, "continue;\n", "", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002226 case EOpReturn:
2227 if (visit == PreVisit)
2228 {
2229 if (node->getExpression())
2230 {
2231 out << "return ";
2232 }
2233 else
2234 {
2235 out << "return;\n";
2236 }
2237 }
2238 else if (visit == PostVisit)
2239 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002240 if (node->getExpression())
2241 {
2242 out << ";\n";
2243 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002244 }
2245 break;
2246 default: UNREACHABLE();
2247 }
2248
2249 return true;
2250}
2251
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002252void OutputHLSL::traverseStatements(TIntermNode *node)
2253{
2254 if (isSingleStatement(node))
2255 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00002256 mUnfoldShortCircuit->traverse(node);
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002257 }
2258
2259 node->traverse(this);
2260}
2261
daniel@transgaming.comb5875982010-04-15 20:44:53 +00002262bool OutputHLSL::isSingleStatement(TIntermNode *node)
2263{
2264 TIntermAggregate *aggregate = node->getAsAggregate();
2265
2266 if (aggregate)
2267 {
2268 if (aggregate->getOp() == EOpSequence)
2269 {
2270 return false;
2271 }
2272 else
2273 {
2274 for (TIntermSequence::iterator sit = aggregate->getSequence().begin(); sit != aggregate->getSequence().end(); sit++)
2275 {
2276 if (!isSingleStatement(*sit))
2277 {
2278 return false;
2279 }
2280 }
2281
2282 return true;
2283 }
2284 }
2285
2286 return true;
2287}
2288
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002289// Handle loops with more than 254 iterations (unsupported by D3D9) by splitting them
2290// (The D3D documentation says 255 iterations, but the compiler complains at anything more than 254).
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002291bool OutputHLSL::handleExcessiveLoop(TIntermLoop *node)
2292{
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002293 const int MAX_LOOP_ITERATIONS = 254;
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002294 TInfoSinkBase &out = mBody;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002295
2296 // Parse loops of the form:
2297 // for(int index = initial; index [comparator] limit; index += increment)
2298 TIntermSymbol *index = NULL;
2299 TOperator comparator = EOpNull;
2300 int initial = 0;
2301 int limit = 0;
2302 int increment = 0;
2303
2304 // Parse index name and intial value
2305 if (node->getInit())
2306 {
2307 TIntermAggregate *init = node->getInit()->getAsAggregate();
2308
2309 if (init)
2310 {
2311 TIntermSequence &sequence = init->getSequence();
2312 TIntermTyped *variable = sequence[0]->getAsTyped();
2313
2314 if (variable && variable->getQualifier() == EvqTemporary)
2315 {
2316 TIntermBinary *assign = variable->getAsBinaryNode();
2317
2318 if (assign->getOp() == EOpInitialize)
2319 {
2320 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
2321 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
2322
2323 if (symbol && constant)
2324 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002325 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002326 {
2327 index = symbol;
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00002328 initial = constant->getIConst(0);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002329 }
2330 }
2331 }
2332 }
2333 }
2334 }
2335
2336 // Parse comparator and limit value
alokp@chromium.org52813552010-11-16 18:36:09 +00002337 if (index != NULL && node->getCondition())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002338 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002339 TIntermBinary *test = node->getCondition()->getAsBinaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002340
2341 if (test && test->getLeft()->getAsSymbolNode()->getId() == index->getId())
2342 {
2343 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
2344
2345 if (constant)
2346 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002347 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002348 {
2349 comparator = test->getOp();
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00002350 limit = constant->getIConst(0);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002351 }
2352 }
2353 }
2354 }
2355
2356 // Parse increment
alokp@chromium.org52813552010-11-16 18:36:09 +00002357 if (index != NULL && comparator != EOpNull && node->getExpression())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002358 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002359 TIntermBinary *binaryTerminal = node->getExpression()->getAsBinaryNode();
2360 TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002361
2362 if (binaryTerminal)
2363 {
2364 TOperator op = binaryTerminal->getOp();
2365 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
2366
2367 if (constant)
2368 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002369 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002370 {
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00002371 int value = constant->getIConst(0);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002372
2373 switch (op)
2374 {
2375 case EOpAddAssign: increment = value; break;
2376 case EOpSubAssign: increment = -value; break;
2377 default: UNIMPLEMENTED();
2378 }
2379 }
2380 }
2381 }
2382 else if (unaryTerminal)
2383 {
2384 TOperator op = unaryTerminal->getOp();
2385
2386 switch (op)
2387 {
2388 case EOpPostIncrement: increment = 1; break;
2389 case EOpPostDecrement: increment = -1; break;
2390 case EOpPreIncrement: increment = 1; break;
2391 case EOpPreDecrement: increment = -1; break;
2392 default: UNIMPLEMENTED();
2393 }
2394 }
2395 }
2396
2397 if (index != NULL && comparator != EOpNull && increment != 0)
2398 {
2399 if (comparator == EOpLessThanEqual)
2400 {
2401 comparator = EOpLessThan;
2402 limit += 1;
2403 }
2404
2405 if (comparator == EOpLessThan)
2406 {
daniel@transgaming.comf1f538e2011-02-09 16:30:01 +00002407 int iterations = (limit - initial) / increment;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002408
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002409 if (iterations <= MAX_LOOP_ITERATIONS)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002410 {
2411 return false; // Not an excessive loop
2412 }
2413
daniel@transgaming.come9b3f602012-07-11 20:37:31 +00002414 TIntermSymbol *restoreIndex = mExcessiveLoopIndex;
2415 mExcessiveLoopIndex = index;
2416
daniel@transgaming.com0933b0c2012-07-11 20:37:28 +00002417 out << "{int ";
2418 index->traverse(this);
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00002419 out << ";\n"
2420 "bool Break";
2421 index->traverse(this);
2422 out << " = false;\n";
daniel@transgaming.comc264de42012-07-11 20:37:25 +00002423
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00002424 bool firstLoopFragment = true;
2425
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002426 while (iterations > 0)
2427 {
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002428 int clampedLimit = initial + increment * std::min(MAX_LOOP_ITERATIONS, iterations);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002429
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00002430 if (!firstLoopFragment)
2431 {
2432 out << "if(!Break";
2433 index->traverse(this);
2434 out << ") {\n";
2435 }
daniel@transgaming.com2fe20a82012-07-11 20:37:41 +00002436
2437 if (iterations <= MAX_LOOP_ITERATIONS) // Last loop fragment
2438 {
2439 mExcessiveLoopIndex = NULL; // Stops setting the Break flag
2440 }
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00002441
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002442 // for(int index = initial; index < clampedLimit; index += increment)
2443
daniel@transgaming.com0933b0c2012-07-11 20:37:28 +00002444 out << "for(";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002445 index->traverse(this);
2446 out << " = ";
2447 out << initial;
2448
2449 out << "; ";
2450 index->traverse(this);
2451 out << " < ";
2452 out << clampedLimit;
2453
2454 out << "; ";
2455 index->traverse(this);
2456 out << " += ";
2457 out << increment;
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002458 out << ")\n";
2459
2460 outputLineDirective(node->getLine());
2461 out << "{\n";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002462
2463 if (node->getBody())
2464 {
2465 node->getBody()->traverse(this);
2466 }
2467
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002468 outputLineDirective(node->getLine());
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00002469 out << ";}\n";
2470
2471 if (!firstLoopFragment)
2472 {
2473 out << "}\n";
2474 }
2475
2476 firstLoopFragment = false;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002477
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002478 initial += MAX_LOOP_ITERATIONS * increment;
2479 iterations -= MAX_LOOP_ITERATIONS;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002480 }
daniel@transgaming.comc264de42012-07-11 20:37:25 +00002481
2482 out << "}";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002483
daniel@transgaming.come9b3f602012-07-11 20:37:31 +00002484 mExcessiveLoopIndex = restoreIndex;
2485
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002486 return true;
2487 }
2488 else UNIMPLEMENTED();
2489 }
2490
2491 return false; // Not handled as an excessive loop
2492}
2493
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002494void OutputHLSL::outputTriplet(Visit visit, const TString &preString, const TString &inString, const TString &postString)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002495{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002496 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002497
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002498 if (visit == PreVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002499 {
2500 out << preString;
2501 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002502 else if (visit == InVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002503 {
2504 out << inString;
2505 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002506 else if (visit == PostVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002507 {
2508 out << postString;
2509 }
2510}
2511
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002512void OutputHLSL::outputLineDirective(int line)
2513{
2514 if ((mContext.compileOptions & SH_LINE_DIRECTIVES) && (line > 0))
2515 {
baustin@google.com8ab69842011-06-02 21:53:45 +00002516 mBody << "\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002517 mBody << "#line " << line;
2518
2519 if (mContext.sourcePath)
2520 {
2521 mBody << " \"" << mContext.sourcePath << "\"";
2522 }
2523
2524 mBody << "\n";
2525 }
2526}
2527
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002528TString OutputHLSL::argumentString(const TIntermSymbol *symbol)
2529{
2530 TQualifier qualifier = symbol->getQualifier();
2531 const TType &type = symbol->getType();
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002532 TString name = symbol->getSymbol();
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002533
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002534 if (name.empty()) // HLSL demands named arguments, also for prototypes
2535 {
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00002536 name = "x" + str(mUniqueIndex++);
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002537 }
2538 else
2539 {
2540 name = decorate(name);
2541 }
2542
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002543 if (mOutputType == SH_HLSL11_OUTPUT && IsSampler(type.getBasicType()))
2544 {
2545 return qualifierString(qualifier) + " " + textureString(type) + " texture_" + name + arrayString(type) + ", " +
2546 qualifierString(qualifier) + " SamplerState sampler_" + name + arrayString(type);
2547 }
2548
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002549 return qualifierString(qualifier) + " " + typeString(type) + " " + name + arrayString(type);
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002550}
2551
shannon.woods%transgaming.com@gtempaccount.com1886fd42013-04-13 03:41:45 +00002552TString OutputHLSL::interpolationString(TQualifier qualifier)
2553{
2554 switch(qualifier)
2555 {
2556 case EvqVaryingIn: return "";
2557 case EvqInvariantVaryingIn: return "";
2558 case EvqSmoothIn: return "linear";
2559 case EvqFlatIn: return "nointerpolation";
2560 case EvqCentroidIn: return "centroid";
2561 case EvqVaryingOut: return "";
2562 case EvqInvariantVaryingOut: return "";
2563 case EvqSmoothOut: return "linear";
2564 case EvqFlatOut: return "nointerpolation";
2565 case EvqCentroidOut: return "centroid";
2566 default: UNREACHABLE();
2567 }
2568
2569 return "";
2570}
2571
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002572TString OutputHLSL::qualifierString(TQualifier qualifier)
2573{
2574 switch(qualifier)
2575 {
2576 case EvqIn: return "in";
2577 case EvqOut: return "out";
2578 case EvqInOut: return "inout";
2579 case EvqConstReadOnly: return "const";
2580 default: UNREACHABLE();
2581 }
2582
2583 return "";
2584}
2585
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002586TString OutputHLSL::typeString(const TType &type)
2587{
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002588 if (type.getBasicType() == EbtStruct)
2589 {
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002590 if (type.getTypeName() != "")
2591 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002592 return structLookup(type.getTypeName());
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002593 }
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002594 else // Nameless structure, define in place
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002595 {
2596 const TTypeList &fields = *type.getStruct();
2597
2598 TString string = "struct\n"
2599 "{\n";
2600
2601 for (unsigned int i = 0; i < fields.size(); i++)
2602 {
2603 const TType &field = *fields[i].type;
2604
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002605 string += " " + typeString(field) + " " + decorate(field.getFieldName()) + arrayString(field) + ";\n";
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002606 }
2607
2608 string += "} ";
2609
2610 return string;
2611 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002612 }
2613 else if (type.isMatrix())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002614 {
2615 switch (type.getNominalSize())
2616 {
2617 case 2: return "float2x2";
2618 case 3: return "float3x3";
2619 case 4: return "float4x4";
2620 }
2621 }
2622 else
2623 {
2624 switch (type.getBasicType())
2625 {
2626 case EbtFloat:
2627 switch (type.getNominalSize())
2628 {
2629 case 1: return "float";
2630 case 2: return "float2";
2631 case 3: return "float3";
2632 case 4: return "float4";
2633 }
2634 case EbtInt:
2635 switch (type.getNominalSize())
2636 {
2637 case 1: return "int";
2638 case 2: return "int2";
2639 case 3: return "int3";
2640 case 4: return "int4";
2641 }
2642 case EbtBool:
2643 switch (type.getNominalSize())
2644 {
2645 case 1: return "bool";
2646 case 2: return "bool2";
2647 case 3: return "bool3";
2648 case 4: return "bool4";
2649 }
2650 case EbtVoid:
2651 return "void";
2652 case EbtSampler2D:
2653 return "sampler2D";
2654 case EbtSamplerCube:
2655 return "samplerCUBE";
apatrick@chromium.org65756022012-01-17 21:45:38 +00002656 case EbtSamplerExternalOES:
2657 return "sampler2D";
maxvujovic@gmail.comc6b3b3c2012-06-27 22:49:39 +00002658 default:
2659 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002660 }
2661 }
2662
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00002663 UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002664 return "<unknown type>";
2665}
2666
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00002667TString OutputHLSL::textureString(const TType &type)
2668{
2669 switch (type.getBasicType())
2670 {
2671 case EbtSampler2D:
2672 return "Texture2D";
2673 case EbtSamplerCube:
2674 return "TextureCube";
2675 case EbtSamplerExternalOES:
2676 return "Texture2D";
2677 default:
2678 break;
2679 }
2680
2681 UNREACHABLE();
2682 return "<unknown texture type>";
2683}
2684
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002685TString OutputHLSL::arrayString(const TType &type)
2686{
2687 if (!type.isArray())
2688 {
2689 return "";
2690 }
2691
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002692 return "[" + str(type.getArraySize()) + "]";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002693}
2694
2695TString OutputHLSL::initializer(const TType &type)
2696{
2697 TString string;
2698
daniel@transgaming.comead23042010-04-29 03:35:36 +00002699 for (int component = 0; component < type.getObjectSize(); component++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002700 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00002701 string += "0";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002702
daniel@transgaming.comead23042010-04-29 03:35:36 +00002703 if (component < type.getObjectSize() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002704 {
2705 string += ", ";
2706 }
2707 }
2708
daniel@transgaming.comead23042010-04-29 03:35:36 +00002709 return "{" + string + "}";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002710}
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002711
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002712void OutputHLSL::addConstructor(const TType &type, const TString &name, const TIntermSequence *parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00002713{
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002714 if (name == "")
2715 {
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002716 return; // Nameless structures don't have constructors
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002717 }
2718
daniel@transgaming.com43eecdc2012-03-20 20:10:33 +00002719 if (type.getStruct() && mStructNames.find(decorate(name)) != mStructNames.end())
2720 {
2721 return; // Already added
2722 }
2723
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002724 TType ctorType = type;
2725 ctorType.clearArrayness();
alokp@chromium.org58e54292010-08-24 21:40:03 +00002726 ctorType.setPrecision(EbpHigh);
2727 ctorType.setQualifier(EvqTemporary);
daniel@transgaming.com63691862010-04-29 03:32:42 +00002728
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002729 TString ctorName = type.getStruct() ? decorate(name) : name;
2730
2731 typedef std::vector<TType> ParameterArray;
2732 ParameterArray ctorParameters;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002733
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00002734 if (type.getStruct())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002735 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002736 mStructNames.insert(decorate(name));
2737
2738 TString structure;
2739 structure += "struct " + decorate(name) + "\n"
2740 "{\n";
2741
2742 const TTypeList &fields = *type.getStruct();
2743
2744 for (unsigned int i = 0; i < fields.size(); i++)
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002745 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002746 const TType &field = *fields[i].type;
2747
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002748 structure += " " + typeString(field) + " " + decorateField(field.getFieldName(), type) + arrayString(field) + ";\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002749 }
2750
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002751 structure += "};\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002752
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002753 if (std::find(mStructDeclarations.begin(), mStructDeclarations.end(), structure) == mStructDeclarations.end())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002754 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002755 mStructDeclarations.push_back(structure);
2756 }
2757
2758 for (unsigned int i = 0; i < fields.size(); i++)
2759 {
2760 ctorParameters.push_back(*fields[i].type);
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002761 }
2762 }
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00002763 else if (parameters)
2764 {
2765 for (TIntermSequence::const_iterator parameter = parameters->begin(); parameter != parameters->end(); parameter++)
2766 {
2767 ctorParameters.push_back((*parameter)->getAsTyped()->getType());
2768 }
2769 }
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002770 else UNREACHABLE();
daniel@transgaming.com63691862010-04-29 03:32:42 +00002771
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002772 TString constructor;
2773
2774 if (ctorType.getStruct())
2775 {
2776 constructor += ctorName + " " + ctorName + "_ctor(";
2777 }
2778 else // Built-in type
2779 {
2780 constructor += typeString(ctorType) + " " + ctorName + "(";
2781 }
2782
2783 for (unsigned int parameter = 0; parameter < ctorParameters.size(); parameter++)
2784 {
2785 const TType &type = ctorParameters[parameter];
2786
2787 constructor += typeString(type) + " x" + str(parameter) + arrayString(type);
2788
2789 if (parameter < ctorParameters.size() - 1)
2790 {
2791 constructor += ", ";
2792 }
2793 }
2794
2795 constructor += ")\n"
2796 "{\n";
2797
2798 if (ctorType.getStruct())
2799 {
2800 constructor += " " + ctorName + " structure = {";
2801 }
2802 else
2803 {
2804 constructor += " return " + typeString(ctorType) + "(";
2805 }
2806
2807 if (ctorType.isMatrix() && ctorParameters.size() == 1)
2808 {
2809 int dim = ctorType.getNominalSize();
2810 const TType &parameter = ctorParameters[0];
2811
2812 if (parameter.isScalar())
2813 {
2814 for (int row = 0; row < dim; row++)
2815 {
2816 for (int col = 0; col < dim; col++)
2817 {
2818 constructor += TString((row == col) ? "x0" : "0.0");
2819
2820 if (row < dim - 1 || col < dim - 1)
2821 {
2822 constructor += ", ";
2823 }
2824 }
2825 }
2826 }
2827 else if (parameter.isMatrix())
2828 {
2829 for (int row = 0; row < dim; row++)
2830 {
2831 for (int col = 0; col < dim; col++)
2832 {
2833 if (row < parameter.getNominalSize() && col < parameter.getNominalSize())
2834 {
2835 constructor += TString("x0") + "[" + str(row) + "]" + "[" + str(col) + "]";
2836 }
2837 else
2838 {
2839 constructor += TString((row == col) ? "1.0" : "0.0");
2840 }
2841
2842 if (row < dim - 1 || col < dim - 1)
2843 {
2844 constructor += ", ";
2845 }
2846 }
2847 }
2848 }
2849 else UNREACHABLE();
2850 }
2851 else
2852 {
2853 int remainingComponents = ctorType.getObjectSize();
2854 int parameterIndex = 0;
2855
2856 while (remainingComponents > 0)
2857 {
2858 const TType &parameter = ctorParameters[parameterIndex];
2859 bool moreParameters = parameterIndex < (int)ctorParameters.size() - 1;
2860
2861 constructor += "x" + str(parameterIndex);
2862
2863 if (parameter.isScalar())
2864 {
2865 remainingComponents -= parameter.getObjectSize();
2866 }
2867 else if (parameter.isVector())
2868 {
2869 if (remainingComponents == parameter.getObjectSize() || moreParameters)
2870 {
2871 remainingComponents -= parameter.getObjectSize();
2872 }
2873 else if (remainingComponents < parameter.getNominalSize())
2874 {
2875 switch (remainingComponents)
2876 {
2877 case 1: constructor += ".x"; break;
2878 case 2: constructor += ".xy"; break;
2879 case 3: constructor += ".xyz"; break;
2880 case 4: constructor += ".xyzw"; break;
2881 default: UNREACHABLE();
2882 }
2883
2884 remainingComponents = 0;
2885 }
2886 else UNREACHABLE();
2887 }
2888 else if (parameter.isMatrix() || parameter.getStruct())
2889 {
2890 ASSERT(remainingComponents == parameter.getObjectSize() || moreParameters);
2891
2892 remainingComponents -= parameter.getObjectSize();
2893 }
2894 else UNREACHABLE();
2895
2896 if (moreParameters)
2897 {
2898 parameterIndex++;
2899 }
2900
2901 if (remainingComponents)
2902 {
2903 constructor += ", ";
2904 }
2905 }
2906 }
2907
2908 if (ctorType.getStruct())
2909 {
2910 constructor += "};\n"
2911 " return structure;\n"
2912 "}\n";
2913 }
2914 else
2915 {
2916 constructor += ");\n"
2917 "}\n";
2918 }
2919
daniel@transgaming.com63691862010-04-29 03:32:42 +00002920 mConstructors.insert(constructor);
2921}
2922
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002923const ConstantUnion *OutputHLSL::writeConstantUnion(const TType &type, const ConstantUnion *constUnion)
2924{
2925 TInfoSinkBase &out = mBody;
2926
2927 if (type.getBasicType() == EbtStruct)
2928 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002929 out << structLookup(type.getTypeName()) + "_ctor(";
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002930
2931 const TTypeList *structure = type.getStruct();
2932
2933 for (size_t i = 0; i < structure->size(); i++)
2934 {
2935 const TType *fieldType = (*structure)[i].type;
2936
2937 constUnion = writeConstantUnion(*fieldType, constUnion);
2938
2939 if (i != structure->size() - 1)
2940 {
2941 out << ", ";
2942 }
2943 }
2944
2945 out << ")";
2946 }
2947 else
2948 {
2949 int size = type.getObjectSize();
2950 bool writeType = size > 1;
2951
2952 if (writeType)
2953 {
2954 out << typeString(type) << "(";
2955 }
2956
2957 for (int i = 0; i < size; i++, constUnion++)
2958 {
2959 switch (constUnion->getType())
2960 {
daniel@transgaming.com6c1203f2013-01-11 04:12:43 +00002961 case EbtFloat: out << std::min(FLT_MAX, std::max(-FLT_MAX, constUnion->getFConst())); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002962 case EbtInt: out << constUnion->getIConst(); break;
alokp@chromium.org4e4facd2010-06-02 15:21:22 +00002963 case EbtBool: out << constUnion->getBConst(); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002964 default: UNREACHABLE();
2965 }
2966
2967 if (i != size - 1)
2968 {
2969 out << ", ";
2970 }
2971 }
2972
2973 if (writeType)
2974 {
2975 out << ")";
2976 }
2977 }
2978
2979 return constUnion;
2980}
2981
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002982TString OutputHLSL::scopeString(unsigned int depthLimit)
2983{
2984 TString string;
2985
2986 for (unsigned int i = 0; i < mScopeBracket.size() && i < depthLimit; i++)
2987 {
2988 string += "_" + str(i);
2989 }
2990
2991 return string;
2992}
2993
2994TString OutputHLSL::scopedStruct(const TString &typeName)
2995{
2996 if (typeName == "")
2997 {
2998 return typeName;
2999 }
3000
3001 return typeName + scopeString(mScopeDepth);
3002}
3003
3004TString OutputHLSL::structLookup(const TString &typeName)
3005{
3006 for (int depth = mScopeDepth; depth >= 0; depth--)
3007 {
3008 TString scopedName = decorate(typeName + scopeString(depth));
3009
3010 for (StructNames::iterator structName = mStructNames.begin(); structName != mStructNames.end(); structName++)
3011 {
3012 if (*structName == scopedName)
3013 {
3014 return scopedName;
3015 }
3016 }
3017 }
3018
3019 UNREACHABLE(); // Should have found a matching constructor
3020
3021 return typeName;
3022}
3023
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00003024TString OutputHLSL::decorate(const TString &string)
3025{
daniel@transgaming.com51db7fb2011-09-20 16:11:06 +00003026 if (string.compare(0, 3, "gl_") != 0 && string.compare(0, 3, "dx_") != 0)
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00003027 {
3028 return "_" + string;
3029 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00003030
3031 return string;
3032}
3033
apatrick@chromium.org65756022012-01-17 21:45:38 +00003034TString OutputHLSL::decorateUniform(const TString &string, const TType &type)
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00003035{
daniel@transgaming.comdb019952012-12-20 21:13:32 +00003036 if (type.getBasicType() == EbtSamplerExternalOES)
apatrick@chromium.org65756022012-01-17 21:45:38 +00003037 {
3038 return "ex_" + string;
3039 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00003040
3041 return decorate(string);
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00003042}
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00003043
3044TString OutputHLSL::decorateField(const TString &string, const TType &structure)
3045{
3046 if (structure.getTypeName().compare(0, 3, "gl_") != 0)
3047 {
3048 return decorate(string);
3049 }
3050
3051 return string;
3052}
daniel@transgaming.com652468c2012-12-20 21:11:57 +00003053
3054TString OutputHLSL::registerString(TIntermSymbol *operand)
3055{
3056 ASSERT(operand->getQualifier() == EvqUniform);
3057
3058 if (IsSampler(operand->getBasicType()))
3059 {
3060 return "s" + str(samplerRegister(operand));
3061 }
3062
3063 return "c" + str(uniformRegister(operand));
3064}
3065
3066int OutputHLSL::samplerRegister(TIntermSymbol *sampler)
3067{
3068 const TType &type = sampler->getType();
3069 ASSERT(IsSampler(type.getBasicType()));
3070
3071 int index = mSamplerRegister;
3072 mSamplerRegister += sampler->totalRegisterCount();
3073
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003074 declareUniform(type, sampler->getSymbol(), index);
3075
daniel@transgaming.com652468c2012-12-20 21:11:57 +00003076 return index;
3077}
3078
3079int OutputHLSL::uniformRegister(TIntermSymbol *uniform)
3080{
3081 const TType &type = uniform->getType();
3082 ASSERT(!IsSampler(type.getBasicType()));
3083
3084 int index = mUniformRegister;
3085 mUniformRegister += uniform->totalRegisterCount();
3086
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003087 declareUniform(type, uniform->getSymbol(), index);
3088
daniel@transgaming.com652468c2012-12-20 21:11:57 +00003089 return index;
3090}
3091
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003092void OutputHLSL::declareUniform(const TType &type, const TString &name, int index)
3093{
3094 const TTypeList *structure = type.getStruct();
3095
3096 if (!structure)
3097 {
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00003098 mActiveUniforms.push_back(Uniform(glVariableType(type), glVariablePrecision(type), name.c_str(), type.getArraySize(), index));
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003099 }
3100 else
3101 {
3102 if (type.isArray())
3103 {
3104 int elementIndex = index;
3105
3106 for (int i = 0; i < type.getArraySize(); i++)
3107 {
3108 for (size_t j = 0; j < structure->size(); j++)
3109 {
3110 const TType &fieldType = *(*structure)[j].type;
3111 const TString &fieldName = fieldType.getFieldName();
3112
3113 const TString uniformName = name + "[" + str(i) + "]." + fieldName;
3114 declareUniform(fieldType, uniformName, elementIndex);
daniel@transgaming.comc7ae02e2012-12-20 21:13:11 +00003115 elementIndex += fieldType.totalRegisterCount();
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003116 }
3117 }
3118 }
3119 else
3120 {
3121 int fieldIndex = index;
3122
3123 for (size_t i = 0; i < structure->size(); i++)
3124 {
3125 const TType &fieldType = *(*structure)[i].type;
3126 const TString &fieldName = fieldType.getFieldName();
3127
3128 const TString uniformName = name + "." + fieldName;
3129 declareUniform(fieldType, uniformName, fieldIndex);
3130 fieldIndex += fieldType.totalRegisterCount();
3131 }
3132 }
3133 }
3134}
3135
3136GLenum OutputHLSL::glVariableType(const TType &type)
3137{
3138 if (type.getBasicType() == EbtFloat)
3139 {
3140 if (type.isScalar())
3141 {
3142 return GL_FLOAT;
3143 }
3144 else if (type.isVector())
3145 {
3146 switch(type.getNominalSize())
3147 {
3148 case 2: return GL_FLOAT_VEC2;
3149 case 3: return GL_FLOAT_VEC3;
3150 case 4: return GL_FLOAT_VEC4;
3151 default: UNREACHABLE();
3152 }
3153 }
3154 else if (type.isMatrix())
3155 {
3156 switch(type.getNominalSize())
3157 {
3158 case 2: return GL_FLOAT_MAT2;
3159 case 3: return GL_FLOAT_MAT3;
3160 case 4: return GL_FLOAT_MAT4;
3161 default: UNREACHABLE();
3162 }
3163 }
3164 else UNREACHABLE();
3165 }
3166 else if (type.getBasicType() == EbtInt)
3167 {
3168 if (type.isScalar())
3169 {
3170 return GL_INT;
3171 }
3172 else if (type.isVector())
3173 {
3174 switch(type.getNominalSize())
3175 {
3176 case 2: return GL_INT_VEC2;
3177 case 3: return GL_INT_VEC3;
3178 case 4: return GL_INT_VEC4;
3179 default: UNREACHABLE();
3180 }
3181 }
3182 else UNREACHABLE();
3183 }
3184 else if (type.getBasicType() == EbtBool)
3185 {
3186 if (type.isScalar())
3187 {
3188 return GL_BOOL;
3189 }
3190 else if (type.isVector())
3191 {
3192 switch(type.getNominalSize())
3193 {
3194 case 2: return GL_BOOL_VEC2;
3195 case 3: return GL_BOOL_VEC3;
3196 case 4: return GL_BOOL_VEC4;
3197 default: UNREACHABLE();
3198 }
3199 }
3200 else UNREACHABLE();
3201 }
3202 else if (type.getBasicType() == EbtSampler2D)
3203 {
3204 return GL_SAMPLER_2D;
3205 }
3206 else if (type.getBasicType() == EbtSamplerCube)
3207 {
3208 return GL_SAMPLER_CUBE;
3209 }
3210 else UNREACHABLE();
3211
3212 return GL_NONE;
3213}
3214
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00003215GLenum OutputHLSL::glVariablePrecision(const TType &type)
3216{
3217 if (type.getBasicType() == EbtFloat)
3218 {
3219 switch (type.getPrecision())
3220 {
3221 case EbpHigh: return GL_HIGH_FLOAT;
3222 case EbpMedium: return GL_MEDIUM_FLOAT;
3223 case EbpLow: return GL_LOW_FLOAT;
3224 case EbpUndefined:
3225 // Should be defined as the default precision by the parser
3226 default: UNREACHABLE();
3227 }
3228 }
3229 else if (type.getBasicType() == EbtInt)
3230 {
3231 switch (type.getPrecision())
3232 {
3233 case EbpHigh: return GL_HIGH_INT;
3234 case EbpMedium: return GL_MEDIUM_INT;
3235 case EbpLow: return GL_LOW_INT;
3236 case EbpUndefined:
3237 // Should be defined as the default precision by the parser
3238 default: UNREACHABLE();
3239 }
3240 }
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00003241
shannon.woods@transgaming.com10aadb22013-02-28 23:17:52 +00003242 // Other types (boolean, sampler) don't have a precision
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00003243 return GL_NONE;
3244}
3245
shannon.woods%transgaming.com@gtempaccount.com6f273e32013-04-13 03:41:15 +00003246bool OutputHLSL::isVaryingOut(TQualifier qualifier)
3247{
3248 switch(qualifier)
3249 {
3250 case EvqVaryingOut:
3251 case EvqInvariantVaryingOut:
3252 case EvqSmoothOut:
3253 case EvqFlatOut:
3254 case EvqCentroidOut:
3255 return true;
3256 }
3257
3258 return false;
3259}
3260
3261bool OutputHLSL::isVaryingIn(TQualifier qualifier)
3262{
3263 switch(qualifier)
3264 {
3265 case EvqVaryingIn:
3266 case EvqInvariantVaryingIn:
3267 case EvqSmoothIn:
3268 case EvqFlatIn:
3269 case EvqCentroidIn:
3270 return true;
3271 }
3272
3273 return false;
3274}
3275
3276bool OutputHLSL::isVarying(TQualifier qualifier)
3277{
3278 return isVaryingIn(qualifier) || isVaryingOut(qualifier);
3279}
3280
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003281}