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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang48dcae72014-02-05 16:28:24 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.cpp: Implements the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang2b5420c2014-11-19 14:20:15 -050010#include "libANGLE/Program.h"
Jamie Madill437d2662014-12-05 14:23:35 -050011
Jamie Madill9e0478f2015-01-13 11:13:54 -050012#include <algorithm>
13
Jamie Madill20e005b2017-04-07 14:19:22 -040014#include "common/bitset_utils.h"
Jamie Madill9e0478f2015-01-13 11:13:54 -050015#include "common/debug.h"
16#include "common/platform.h"
17#include "common/utilities.h"
18#include "common/version.h"
19#include "compiler/translator/blocklayout.h"
Jamie Madilla2c74982016-12-12 11:20:42 -050020#include "libANGLE/Context.h"
Jamie Madill437d2662014-12-05 14:23:35 -050021#include "libANGLE/ResourceManager.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050022#include "libANGLE/features.h"
Jamie Madill53ea9cc2016-05-17 10:12:52 -040023#include "libANGLE/renderer/GLImplFactory.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050024#include "libANGLE/renderer/ProgramImpl.h"
Jamie Madill192745a2016-12-22 15:58:21 -050025#include "libANGLE/VaryingPacking.h"
Jamie Madill62d31cb2015-09-11 13:25:51 -040026#include "libANGLE/queryconversions.h"
Jamie Madill53ea9cc2016-05-17 10:12:52 -040027#include "libANGLE/Uniform.h"
Olli Etuahob78707c2017-03-09 15:03:11 +000028#include "libANGLE/UniformLinker.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050029
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000030namespace gl
31{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000032
Geoff Lang7dd2e102014-11-10 15:19:26 -050033namespace
34{
35
Jamie Madill62d31cb2015-09-11 13:25:51 -040036void WriteShaderVar(BinaryOutputStream *stream, const sh::ShaderVariable &var)
37{
38 stream->writeInt(var.type);
39 stream->writeInt(var.precision);
40 stream->writeString(var.name);
41 stream->writeString(var.mappedName);
42 stream->writeInt(var.arraySize);
43 stream->writeInt(var.staticUse);
44 stream->writeString(var.structName);
45 ASSERT(var.fields.empty());
Geoff Lang7dd2e102014-11-10 15:19:26 -050046}
47
Jamie Madill62d31cb2015-09-11 13:25:51 -040048void LoadShaderVar(BinaryInputStream *stream, sh::ShaderVariable *var)
49{
50 var->type = stream->readInt<GLenum>();
51 var->precision = stream->readInt<GLenum>();
52 var->name = stream->readString();
53 var->mappedName = stream->readString();
54 var->arraySize = stream->readInt<unsigned int>();
55 var->staticUse = stream->readBool();
56 var->structName = stream->readString();
57}
58
Jamie Madill62d31cb2015-09-11 13:25:51 -040059// This simplified cast function doesn't need to worry about advanced concepts like
60// depth range values, or casting to bool.
61template <typename DestT, typename SrcT>
62DestT UniformStateQueryCast(SrcT value);
63
64// From-Float-To-Integer Casts
65template <>
66GLint UniformStateQueryCast(GLfloat value)
67{
68 return clampCast<GLint>(roundf(value));
69}
70
71template <>
72GLuint UniformStateQueryCast(GLfloat value)
73{
74 return clampCast<GLuint>(roundf(value));
75}
76
77// From-Integer-to-Integer Casts
78template <>
79GLint UniformStateQueryCast(GLuint value)
80{
81 return clampCast<GLint>(value);
82}
83
84template <>
85GLuint UniformStateQueryCast(GLint value)
86{
87 return clampCast<GLuint>(value);
88}
89
90// From-Boolean-to-Anything Casts
91template <>
92GLfloat UniformStateQueryCast(GLboolean value)
93{
94 return (value == GL_TRUE ? 1.0f : 0.0f);
95}
96
97template <>
98GLint UniformStateQueryCast(GLboolean value)
99{
100 return (value == GL_TRUE ? 1 : 0);
101}
102
103template <>
104GLuint UniformStateQueryCast(GLboolean value)
105{
106 return (value == GL_TRUE ? 1u : 0u);
107}
108
109// Default to static_cast
110template <typename DestT, typename SrcT>
111DestT UniformStateQueryCast(SrcT value)
112{
113 return static_cast<DestT>(value);
114}
115
116template <typename SrcT, typename DestT>
117void UniformStateQueryCastLoop(DestT *dataOut, const uint8_t *srcPointer, int components)
118{
119 for (int comp = 0; comp < components; ++comp)
120 {
121 // We only work with strides of 4 bytes for uniform components. (GLfloat/GLint)
122 // Don't use SrcT stride directly since GLboolean has a stride of 1 byte.
123 size_t offset = comp * 4;
124 const SrcT *typedSrcPointer = reinterpret_cast<const SrcT *>(&srcPointer[offset]);
125 dataOut[comp] = UniformStateQueryCast<DestT>(*typedSrcPointer);
126 }
127}
128
Jamie Madill192745a2016-12-22 15:58:21 -0500129// true if varying x has a higher priority in packing than y
130bool ComparePackedVarying(const PackedVarying &x, const PackedVarying &y)
131{
jchen10a9042d32017-03-17 08:50:45 +0800132 // If the PackedVarying 'x' or 'y' to be compared is an array element, this clones an equivalent
133 // non-array shader variable 'vx' or 'vy' for actual comparison instead.
134 sh::ShaderVariable vx, vy;
135 const sh::ShaderVariable *px, *py;
136 if (x.isArrayElement())
137 {
138 vx = *x.varying;
139 vx.arraySize = 0;
140 px = &vx;
141 }
142 else
143 {
144 px = x.varying;
145 }
146
147 if (y.isArrayElement())
148 {
149 vy = *y.varying;
150 vy.arraySize = 0;
151 py = &vy;
152 }
153 else
154 {
155 py = y.varying;
156 }
157
158 return gl::CompareShaderVar(*px, *py);
Jamie Madill192745a2016-12-22 15:58:21 -0500159}
160
jchen1015015f72017-03-16 13:54:21 +0800161template <typename VarT>
162GLuint GetResourceIndexFromName(const std::vector<VarT> &list, const std::string &name)
163{
164 size_t subscript = GL_INVALID_INDEX;
165 std::string baseName = ParseResourceName(name, &subscript);
166
167 // The app is not allowed to specify array indices other than 0 for arrays of basic types
168 if (subscript != 0 && subscript != GL_INVALID_INDEX)
169 {
170 return GL_INVALID_INDEX;
171 }
172
173 for (size_t index = 0; index < list.size(); index++)
174 {
175 const VarT &resource = list[index];
176 if (resource.name == baseName)
177 {
178 if (resource.isArray() || subscript == GL_INVALID_INDEX)
179 {
180 return static_cast<GLuint>(index);
181 }
182 }
183 }
184
185 return GL_INVALID_INDEX;
186}
187
jchen10fd7c3b52017-03-21 15:36:03 +0800188void CopyStringToBuffer(GLchar *buffer, const std::string &string, GLsizei bufSize, GLsizei *length)
189{
190 ASSERT(bufSize > 0);
191 strncpy(buffer, string.c_str(), bufSize);
192 buffer[bufSize - 1] = '\0';
193
194 if (length)
195 {
196 *length = static_cast<GLsizei>(strlen(buffer));
197 }
198}
199
jchen10a9042d32017-03-17 08:50:45 +0800200bool IncludeSameArrayElement(const std::set<std::string> &nameSet, const std::string &name)
201{
202 size_t subscript = GL_INVALID_INDEX;
203 std::string baseName = ParseResourceName(name, &subscript);
204 for (auto it = nameSet.begin(); it != nameSet.end(); ++it)
205 {
206 size_t arrayIndex = GL_INVALID_INDEX;
207 std::string arrayName = ParseResourceName(*it, &arrayIndex);
208 if (baseName == arrayName && (subscript == GL_INVALID_INDEX ||
209 arrayIndex == GL_INVALID_INDEX || subscript == arrayIndex))
210 {
211 return true;
212 }
213 }
214 return false;
215}
216
Jamie Madill62d31cb2015-09-11 13:25:51 -0400217} // anonymous namespace
218
Jamie Madill4a3c2342015-10-08 12:58:45 -0400219const char *const g_fakepath = "C:\\fakepath";
220
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400221InfoLog::InfoLog()
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000222{
223}
224
225InfoLog::~InfoLog()
226{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000227}
228
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400229size_t InfoLog::getLength() const
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000230{
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400231 const std::string &logString = mStream.str();
232 return logString.empty() ? 0 : logString.length() + 1;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000233}
234
Geoff Lange1a27752015-10-05 13:16:04 -0400235void InfoLog::getLog(GLsizei bufSize, GLsizei *length, char *infoLog) const
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000236{
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400237 size_t index = 0;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000238
239 if (bufSize > 0)
240 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400241 const std::string str(mStream.str());
242
243 if (!str.empty())
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000244 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400245 index = std::min(static_cast<size_t>(bufSize) - 1, str.length());
246 memcpy(infoLog, str.c_str(), index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000247 }
248
249 infoLog[index] = '\0';
250 }
251
252 if (length)
253 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400254 *length = static_cast<GLsizei>(index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000255 }
256}
257
258// append a santized message to the program info log.
Sami Väisänen46eaa942016-06-29 10:26:37 +0300259// The D3D compiler includes a fake file path in some of the warning or error
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000260// messages, so lets remove all occurrences of this fake file path from the log.
261void InfoLog::appendSanitized(const char *message)
262{
263 std::string msg(message);
264
265 size_t found;
266 do
267 {
268 found = msg.find(g_fakepath);
269 if (found != std::string::npos)
270 {
271 msg.erase(found, strlen(g_fakepath));
272 }
273 }
274 while (found != std::string::npos);
275
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400276 mStream << message << std::endl;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000277}
278
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000279void InfoLog::reset()
280{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000281}
282
Geoff Langd8605522016-04-13 10:19:12 -0400283VariableLocation::VariableLocation() : name(), element(0), index(0), used(false), ignored(false)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000284{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500285}
286
Geoff Langd8605522016-04-13 10:19:12 -0400287VariableLocation::VariableLocation(const std::string &name,
288 unsigned int element,
289 unsigned int index)
290 : name(name), element(element), index(index), used(true), ignored(false)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500291{
292}
293
Geoff Langd8605522016-04-13 10:19:12 -0400294void Program::Bindings::bindLocation(GLuint index, const std::string &name)
295{
296 mBindings[name] = index;
297}
298
299int Program::Bindings::getBinding(const std::string &name) const
300{
301 auto iter = mBindings.find(name);
302 return (iter != mBindings.end()) ? iter->second : -1;
303}
304
305Program::Bindings::const_iterator Program::Bindings::begin() const
306{
307 return mBindings.begin();
308}
309
310Program::Bindings::const_iterator Program::Bindings::end() const
311{
312 return mBindings.end();
313}
314
Jamie Madill48ef11b2016-04-27 15:21:52 -0400315ProgramState::ProgramState()
Geoff Lang70d0f492015-12-10 17:45:46 -0500316 : mLabel(),
317 mAttachedFragmentShader(nullptr),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400318 mAttachedVertexShader(nullptr),
Martin Radev4c4c8e72016-08-04 12:25:34 +0300319 mAttachedComputeShader(nullptr),
Geoff Langc5629752015-12-07 16:29:04 -0500320 mTransformFeedbackBufferMode(GL_INTERLEAVED_ATTRIBS),
Jamie Madille7d84322017-01-10 18:21:59 -0500321 mSamplerUniformRange(0, 0),
Geoff Langc5629752015-12-07 16:29:04 -0500322 mBinaryRetrieveableHint(false)
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400323{
Martin Radev4c4c8e72016-08-04 12:25:34 +0300324 mComputeShaderLocalSize.fill(1);
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400325}
326
Jamie Madill48ef11b2016-04-27 15:21:52 -0400327ProgramState::~ProgramState()
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400328{
Jamie Madill6c1f6712017-02-14 19:08:04 -0500329 ASSERT(!mAttachedVertexShader && !mAttachedFragmentShader && !mAttachedComputeShader);
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400330}
331
Jamie Madill48ef11b2016-04-27 15:21:52 -0400332const std::string &ProgramState::getLabel()
Geoff Lang70d0f492015-12-10 17:45:46 -0500333{
334 return mLabel;
335}
336
Jamie Madill48ef11b2016-04-27 15:21:52 -0400337GLint ProgramState::getUniformLocation(const std::string &name) const
Jamie Madill62d31cb2015-09-11 13:25:51 -0400338{
339 size_t subscript = GL_INVALID_INDEX;
jchen1015015f72017-03-16 13:54:21 +0800340 std::string baseName = ParseResourceName(name, &subscript);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400341
342 for (size_t location = 0; location < mUniformLocations.size(); ++location)
343 {
344 const VariableLocation &uniformLocation = mUniformLocations[location];
Geoff Langd8605522016-04-13 10:19:12 -0400345 if (!uniformLocation.used)
346 {
347 continue;
348 }
349
350 const LinkedUniform &uniform = mUniforms[uniformLocation.index];
Jamie Madill62d31cb2015-09-11 13:25:51 -0400351
352 if (uniform.name == baseName)
353 {
Geoff Langd8605522016-04-13 10:19:12 -0400354 if (uniform.isArray())
Jamie Madill62d31cb2015-09-11 13:25:51 -0400355 {
Geoff Langd8605522016-04-13 10:19:12 -0400356 if (uniformLocation.element == subscript ||
357 (uniformLocation.element == 0 && subscript == GL_INVALID_INDEX))
358 {
359 return static_cast<GLint>(location);
360 }
361 }
362 else
363 {
364 if (subscript == GL_INVALID_INDEX)
365 {
366 return static_cast<GLint>(location);
367 }
Jamie Madill62d31cb2015-09-11 13:25:51 -0400368 }
369 }
370 }
371
372 return -1;
373}
374
Jamie Madille7d84322017-01-10 18:21:59 -0500375GLuint ProgramState::getUniformIndexFromName(const std::string &name) const
Jamie Madill62d31cb2015-09-11 13:25:51 -0400376{
jchen1015015f72017-03-16 13:54:21 +0800377 return GetResourceIndexFromName(mUniforms, name);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400378}
379
Jamie Madille7d84322017-01-10 18:21:59 -0500380GLuint ProgramState::getUniformIndexFromLocation(GLint location) const
381{
382 ASSERT(location >= 0 && static_cast<size_t>(location) < mUniformLocations.size());
383 return mUniformLocations[location].index;
384}
385
386Optional<GLuint> ProgramState::getSamplerIndex(GLint location) const
387{
388 GLuint index = getUniformIndexFromLocation(location);
389 if (!isSamplerUniformIndex(index))
390 {
391 return Optional<GLuint>::Invalid();
392 }
393
394 return getSamplerIndexFromUniformIndex(index);
395}
396
397bool ProgramState::isSamplerUniformIndex(GLuint index) const
398{
399 return index >= mSamplerUniformRange.start && index < mSamplerUniformRange.end;
400}
401
402GLuint ProgramState::getSamplerIndexFromUniformIndex(GLuint uniformIndex) const
403{
404 ASSERT(isSamplerUniformIndex(uniformIndex));
405 return uniformIndex - mSamplerUniformRange.start;
406}
407
Geoff Lang4ddf5af2016-12-01 14:30:44 -0500408Program::Program(rx::GLImplFactory *factory, ShaderProgramManager *manager, GLuint handle)
Jamie Madill48ef11b2016-04-27 15:21:52 -0400409 : mProgram(factory->createProgram(mState)),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400410 mValidated(false),
Geoff Lang7dd2e102014-11-10 15:19:26 -0500411 mLinked(false),
412 mDeleteStatus(false),
413 mRefCount(0),
414 mResourceManager(manager),
Jamie Madille7d84322017-01-10 18:21:59 -0500415 mHandle(handle)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500416{
417 ASSERT(mProgram);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000418
419 resetUniformBlockBindings();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500420 unlink();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000421}
422
423Program::~Program()
424{
Jamie Madill6c1f6712017-02-14 19:08:04 -0500425 ASSERT(!mState.mAttachedVertexShader && !mState.mAttachedFragmentShader &&
426 !mState.mAttachedComputeShader);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500427 SafeDelete(mProgram);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000428}
429
Jamie Madill6c1f6712017-02-14 19:08:04 -0500430void Program::destroy(const Context *context)
431{
432 if (mState.mAttachedVertexShader != nullptr)
433 {
434 mState.mAttachedVertexShader->release(context);
435 mState.mAttachedVertexShader = nullptr;
436 }
437
438 if (mState.mAttachedFragmentShader != nullptr)
439 {
440 mState.mAttachedFragmentShader->release(context);
441 mState.mAttachedFragmentShader = nullptr;
442 }
443
444 if (mState.mAttachedComputeShader != nullptr)
445 {
446 mState.mAttachedComputeShader->release(context);
447 mState.mAttachedComputeShader = nullptr;
448 }
449
Jamie Madillc564c072017-06-01 12:45:42 -0400450 mProgram->destroy(context);
Jamie Madill6c1f6712017-02-14 19:08:04 -0500451}
452
Geoff Lang70d0f492015-12-10 17:45:46 -0500453void Program::setLabel(const std::string &label)
454{
Jamie Madill48ef11b2016-04-27 15:21:52 -0400455 mState.mLabel = label;
Geoff Lang70d0f492015-12-10 17:45:46 -0500456}
457
458const std::string &Program::getLabel() const
459{
Jamie Madill48ef11b2016-04-27 15:21:52 -0400460 return mState.mLabel;
Geoff Lang70d0f492015-12-10 17:45:46 -0500461}
462
Jamie Madillef300b12016-10-07 15:12:09 -0400463void Program::attachShader(Shader *shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000464{
Martin Radev4c4c8e72016-08-04 12:25:34 +0300465 switch (shader->getType())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000466 {
Martin Radev4c4c8e72016-08-04 12:25:34 +0300467 case GL_VERTEX_SHADER:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000468 {
Jamie Madillef300b12016-10-07 15:12:09 -0400469 ASSERT(!mState.mAttachedVertexShader);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300470 mState.mAttachedVertexShader = shader;
471 mState.mAttachedVertexShader->addRef();
472 break;
473 }
474 case GL_FRAGMENT_SHADER:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000475 {
Jamie Madillef300b12016-10-07 15:12:09 -0400476 ASSERT(!mState.mAttachedFragmentShader);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300477 mState.mAttachedFragmentShader = shader;
478 mState.mAttachedFragmentShader->addRef();
479 break;
480 }
481 case GL_COMPUTE_SHADER:
482 {
Jamie Madillef300b12016-10-07 15:12:09 -0400483 ASSERT(!mState.mAttachedComputeShader);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300484 mState.mAttachedComputeShader = shader;
485 mState.mAttachedComputeShader->addRef();
486 break;
487 }
488 default:
489 UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000490 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000491}
492
Jamie Madillc1d770e2017-04-13 17:31:24 -0400493void Program::detachShader(const Context *context, Shader *shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000494{
Martin Radev4c4c8e72016-08-04 12:25:34 +0300495 switch (shader->getType())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000496 {
Martin Radev4c4c8e72016-08-04 12:25:34 +0300497 case GL_VERTEX_SHADER:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000498 {
Jamie Madillc1d770e2017-04-13 17:31:24 -0400499 ASSERT(mState.mAttachedVertexShader == shader);
Jamie Madill6c1f6712017-02-14 19:08:04 -0500500 shader->release(context);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300501 mState.mAttachedVertexShader = nullptr;
502 break;
503 }
504 case GL_FRAGMENT_SHADER:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000505 {
Jamie Madillc1d770e2017-04-13 17:31:24 -0400506 ASSERT(mState.mAttachedFragmentShader == shader);
Jamie Madill6c1f6712017-02-14 19:08:04 -0500507 shader->release(context);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300508 mState.mAttachedFragmentShader = nullptr;
509 break;
510 }
511 case GL_COMPUTE_SHADER:
512 {
Jamie Madillc1d770e2017-04-13 17:31:24 -0400513 ASSERT(mState.mAttachedComputeShader == shader);
Jamie Madill6c1f6712017-02-14 19:08:04 -0500514 shader->release(context);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300515 mState.mAttachedComputeShader = nullptr;
516 break;
517 }
518 default:
519 UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000520 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000521}
522
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000523int Program::getAttachedShadersCount() const
524{
Martin Radev4c4c8e72016-08-04 12:25:34 +0300525 return (mState.mAttachedVertexShader ? 1 : 0) + (mState.mAttachedFragmentShader ? 1 : 0) +
526 (mState.mAttachedComputeShader ? 1 : 0);
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000527}
528
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000529void Program::bindAttributeLocation(GLuint index, const char *name)
530{
Geoff Langd8605522016-04-13 10:19:12 -0400531 mAttributeBindings.bindLocation(index, name);
532}
533
534void Program::bindUniformLocation(GLuint index, const char *name)
535{
536 // Bind the base uniform name only since array indices other than 0 cannot be bound
jchen1015015f72017-03-16 13:54:21 +0800537 mUniformLocationBindings.bindLocation(index, ParseResourceName(name, nullptr));
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000538}
539
Sami Väisänen46eaa942016-06-29 10:26:37 +0300540void Program::bindFragmentInputLocation(GLint index, const char *name)
541{
542 mFragmentInputBindings.bindLocation(index, name);
543}
544
545BindingInfo Program::getFragmentInputBindingInfo(GLint index) const
546{
547 BindingInfo ret;
548 ret.type = GL_NONE;
549 ret.valid = false;
550
551 const Shader *fragmentShader = mState.getAttachedFragmentShader();
552 ASSERT(fragmentShader);
553
554 // Find the actual fragment shader varying we're interested in
555 const std::vector<sh::Varying> &inputs = fragmentShader->getVaryings();
556
557 for (const auto &binding : mFragmentInputBindings)
558 {
559 if (binding.second != static_cast<GLuint>(index))
560 continue;
561
562 ret.valid = true;
563
564 std::string originalName = binding.first;
Geoff Lang3f6a3982016-07-15 15:20:45 -0400565 unsigned int arrayIndex = ParseAndStripArrayIndex(&originalName);
Sami Väisänen46eaa942016-06-29 10:26:37 +0300566
567 for (const auto &in : inputs)
568 {
569 if (in.name == originalName)
570 {
571 if (in.isArray())
572 {
573 // The client wants to bind either "name" or "name[0]".
574 // GL ES 3.1 spec refers to active array names with language such as:
575 // "if the string identifies the base name of an active array, where the
576 // string would exactly match the name of the variable if the suffix "[0]"
577 // were appended to the string".
Geoff Lang3f6a3982016-07-15 15:20:45 -0400578 if (arrayIndex == GL_INVALID_INDEX)
579 arrayIndex = 0;
Sami Väisänen46eaa942016-06-29 10:26:37 +0300580
Corentin Wallez054f7ed2016-09-20 17:15:59 -0400581 ret.name = in.mappedName + "[" + ToString(arrayIndex) + "]";
Sami Väisänen46eaa942016-06-29 10:26:37 +0300582 }
583 else
584 {
585 ret.name = in.mappedName;
586 }
587 ret.type = in.type;
588 return ret;
589 }
590 }
591 }
592
593 return ret;
594}
595
596void Program::pathFragmentInputGen(GLint index,
597 GLenum genMode,
598 GLint components,
599 const GLfloat *coeffs)
600{
601 // If the location is -1 then the command is silently ignored
602 if (index == -1)
603 return;
604
605 const auto &binding = getFragmentInputBindingInfo(index);
606
607 // If the input doesn't exist then then the command is silently ignored
608 // This could happen through optimization for example, the shader translator
609 // decides that a variable is not actually being used and optimizes it away.
610 if (binding.name.empty())
611 return;
612
613 mProgram->setPathFragmentInputGen(binding.name, genMode, components, coeffs);
614}
615
Martin Radev4c4c8e72016-08-04 12:25:34 +0300616// The attached shaders are checked for linking errors by matching up their variables.
617// Uniform, input and output variables get collected.
618// The code gets compiled into binaries.
Jamie Madill8ecf7f92017-01-13 17:29:52 -0500619Error Program::link(const gl::Context *context)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000620{
Jamie Madill8ecf7f92017-01-13 17:29:52 -0500621 const auto &data = context->getContextState();
622
Jamie Madill6c1f6712017-02-14 19:08:04 -0500623 unlink();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000624
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000625 mInfoLog.reset();
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000626 resetUniformBlockBindings();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000627
Martin Radev4c4c8e72016-08-04 12:25:34 +0300628 const Caps &caps = data.getCaps();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500629
Jamie Madill192745a2016-12-22 15:58:21 -0500630 auto vertexShader = mState.mAttachedVertexShader;
631 auto fragmentShader = mState.mAttachedFragmentShader;
632 auto computeShader = mState.mAttachedComputeShader;
633
634 bool isComputeShaderAttached = (computeShader != nullptr);
635 bool nonComputeShadersAttached = (vertexShader != nullptr || fragmentShader != nullptr);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300636 // Check whether we both have a compute and non-compute shaders attached.
637 // If there are of both types attached, then linking should fail.
638 // OpenGL ES 3.10, 7.3 Program Objects, under LinkProgram
639 if (isComputeShaderAttached == true && nonComputeShadersAttached == true)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500640 {
Martin Radev4c4c8e72016-08-04 12:25:34 +0300641 mInfoLog << "Both a compute and non-compute shaders are attached to the same program.";
642 return NoError();
Yuly Novikovcfa48d32016-06-15 22:14:36 -0400643 }
644
Jamie Madill192745a2016-12-22 15:58:21 -0500645 if (computeShader)
Jamie Madill437d2662014-12-05 14:23:35 -0500646 {
Jamie Madill192745a2016-12-22 15:58:21 -0500647 if (!computeShader->isCompiled())
Martin Radev4c4c8e72016-08-04 12:25:34 +0300648 {
649 mInfoLog << "Attached compute shader is not compiled.";
650 return NoError();
651 }
Jamie Madill192745a2016-12-22 15:58:21 -0500652 ASSERT(computeShader->getType() == GL_COMPUTE_SHADER);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300653
Jamie Madill192745a2016-12-22 15:58:21 -0500654 mState.mComputeShaderLocalSize = computeShader->getWorkGroupSize();
Martin Radev4c4c8e72016-08-04 12:25:34 +0300655
656 // GLSL ES 3.10, 4.4.1.1 Compute Shader Inputs
657 // If the work group size is not specified, a link time error should occur.
658 if (!mState.mComputeShaderLocalSize.isDeclared())
659 {
660 mInfoLog << "Work group size is not specified.";
661 return NoError();
662 }
663
Olli Etuaho4a92ceb2017-02-19 17:51:24 +0000664 if (!linkUniforms(mInfoLog, caps, mUniformLocationBindings))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300665 {
666 return NoError();
667 }
668
669 if (!linkUniformBlocks(mInfoLog, caps))
670 {
671 return NoError();
672 }
673
Jamie Madill8ecf7f92017-01-13 17:29:52 -0500674 gl::VaryingPacking noPacking(0, PackMode::ANGLE_RELAXED);
Jamie Madillc564c072017-06-01 12:45:42 -0400675 ANGLE_TRY_RESULT(mProgram->link(context, noPacking, mInfoLog), mLinked);
Jamie Madillb0a838b2016-11-13 20:02:12 -0500676 if (!mLinked)
Martin Radev4c4c8e72016-08-04 12:25:34 +0300677 {
Jamie Madillb0a838b2016-11-13 20:02:12 -0500678 return NoError();
Martin Radev4c4c8e72016-08-04 12:25:34 +0300679 }
680 }
681 else
682 {
Jamie Madill192745a2016-12-22 15:58:21 -0500683 if (!fragmentShader || !fragmentShader->isCompiled())
Martin Radev4c4c8e72016-08-04 12:25:34 +0300684 {
685 return NoError();
686 }
Jamie Madill192745a2016-12-22 15:58:21 -0500687 ASSERT(fragmentShader->getType() == GL_FRAGMENT_SHADER);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300688
Jamie Madill192745a2016-12-22 15:58:21 -0500689 if (!vertexShader || !vertexShader->isCompiled())
Martin Radev4c4c8e72016-08-04 12:25:34 +0300690 {
691 return NoError();
692 }
Jamie Madill192745a2016-12-22 15:58:21 -0500693 ASSERT(vertexShader->getType() == GL_VERTEX_SHADER);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300694
Jamie Madill192745a2016-12-22 15:58:21 -0500695 if (fragmentShader->getShaderVersion() != vertexShader->getShaderVersion())
Martin Radev4c4c8e72016-08-04 12:25:34 +0300696 {
697 mInfoLog << "Fragment shader version does not match vertex shader version.";
698 return NoError();
699 }
700
Jamie Madilleb979bf2016-11-15 12:28:46 -0500701 if (!linkAttributes(data, mInfoLog))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300702 {
703 return NoError();
704 }
705
Jamie Madill192745a2016-12-22 15:58:21 -0500706 if (!linkVaryings(mInfoLog))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300707 {
708 return NoError();
709 }
710
Olli Etuaho4a92ceb2017-02-19 17:51:24 +0000711 if (!linkUniforms(mInfoLog, caps, mUniformLocationBindings))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300712 {
713 return NoError();
714 }
715
716 if (!linkUniformBlocks(mInfoLog, caps))
717 {
718 return NoError();
719 }
720
721 const auto &mergedVaryings = getMergedVaryings();
722
jchen10a9042d32017-03-17 08:50:45 +0800723 if (!linkValidateTransformFeedback(context, mInfoLog, mergedVaryings, caps))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300724 {
725 return NoError();
726 }
727
728 linkOutputVariables();
729
Jamie Madill192745a2016-12-22 15:58:21 -0500730 // Validate we can pack the varyings.
731 std::vector<PackedVarying> packedVaryings = getPackedVaryings(mergedVaryings);
732
733 // Map the varyings to the register file
734 // In WebGL, we use a slightly different handling for packing variables.
735 auto packMode = data.getExtensions().webglCompatibility ? PackMode::WEBGL_STRICT
736 : PackMode::ANGLE_RELAXED;
737 VaryingPacking varyingPacking(data.getCaps().maxVaryingVectors, packMode);
738 if (!varyingPacking.packUserVaryings(mInfoLog, packedVaryings,
739 mState.getTransformFeedbackVaryingNames()))
740 {
741 return NoError();
742 }
743
Jamie Madillc564c072017-06-01 12:45:42 -0400744 ANGLE_TRY_RESULT(mProgram->link(context, varyingPacking, mInfoLog), mLinked);
Jamie Madillb0a838b2016-11-13 20:02:12 -0500745 if (!mLinked)
Martin Radev4c4c8e72016-08-04 12:25:34 +0300746 {
Jamie Madillb0a838b2016-11-13 20:02:12 -0500747 return NoError();
Martin Radev4c4c8e72016-08-04 12:25:34 +0300748 }
749
750 gatherTransformFeedbackVaryings(mergedVaryings);
Jamie Madill437d2662014-12-05 14:23:35 -0500751 }
752
Olli Etuaho48fed632017-03-16 12:05:30 +0000753 setUniformValuesFromBindingQualifiers();
754
Jamie Madill4a3c2342015-10-08 12:58:45 -0400755 gatherInterfaceBlockInfo();
Jamie Madillccdf74b2015-08-18 10:46:12 -0400756
Martin Radev4c4c8e72016-08-04 12:25:34 +0300757 return NoError();
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000758}
759
daniel@transgaming.comaa5e59b2011-10-04 18:43:12 +0000760// Returns the program object to an unlinked state, before re-linking, or at destruction
Jamie Madill6c1f6712017-02-14 19:08:04 -0500761void Program::unlink()
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000762{
Jamie Madill48ef11b2016-04-27 15:21:52 -0400763 mState.mAttributes.clear();
764 mState.mActiveAttribLocationsMask.reset();
jchen10a9042d32017-03-17 08:50:45 +0800765 mState.mLinkedTransformFeedbackVaryings.clear();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400766 mState.mUniforms.clear();
767 mState.mUniformLocations.clear();
768 mState.mUniformBlocks.clear();
769 mState.mOutputVariables.clear();
jchen1015015f72017-03-16 13:54:21 +0800770 mState.mOutputLocations.clear();
Geoff Lange0cff192017-05-30 13:04:56 -0400771 mState.mOutputVariableTypes.clear();
Martin Radev4c4c8e72016-08-04 12:25:34 +0300772 mState.mComputeShaderLocalSize.fill(1);
Jamie Madille7d84322017-01-10 18:21:59 -0500773 mState.mSamplerBindings.clear();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500774
Geoff Lang7dd2e102014-11-10 15:19:26 -0500775 mValidated = false;
776
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000777 mLinked = false;
778}
779
Geoff Lange1a27752015-10-05 13:16:04 -0400780bool Program::isLinked() const
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000781{
782 return mLinked;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000783}
784
Jamie Madilla2c74982016-12-12 11:20:42 -0500785Error Program::loadBinary(const Context *context,
786 GLenum binaryFormat,
787 const void *binary,
788 GLsizei length)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000789{
Jamie Madill6c1f6712017-02-14 19:08:04 -0500790 unlink();
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000791
Geoff Lang7dd2e102014-11-10 15:19:26 -0500792#if ANGLE_PROGRAM_BINARY_LOAD != ANGLE_ENABLED
He Yunchaoacd18982017-01-04 10:46:42 +0800793 return NoError();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500794#else
Geoff Langc46cc2f2015-10-01 17:16:20 -0400795 ASSERT(binaryFormat == GL_PROGRAM_BINARY_ANGLE);
796 if (binaryFormat != GL_PROGRAM_BINARY_ANGLE)
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000797 {
Jamie Madillf6113162015-05-07 11:49:21 -0400798 mInfoLog << "Invalid program binary format.";
He Yunchaoacd18982017-01-04 10:46:42 +0800799 return NoError();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500800 }
801
Geoff Langc46cc2f2015-10-01 17:16:20 -0400802 BinaryInputStream stream(binary, length);
803
Jamie Madilla2c74982016-12-12 11:20:42 -0500804 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
805 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
806 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) !=
807 0)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500808 {
Jamie Madillf6113162015-05-07 11:49:21 -0400809 mInfoLog << "Invalid program binary version.";
He Yunchaoacd18982017-01-04 10:46:42 +0800810 return NoError();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500811 }
812
Jamie Madilla2c74982016-12-12 11:20:42 -0500813 int majorVersion = stream.readInt<int>();
814 int minorVersion = stream.readInt<int>();
815 if (majorVersion != context->getClientMajorVersion() ||
816 minorVersion != context->getClientMinorVersion())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500817 {
Jamie Madilla2c74982016-12-12 11:20:42 -0500818 mInfoLog << "Cannot load program binaries across different ES context versions.";
He Yunchaoacd18982017-01-04 10:46:42 +0800819 return NoError();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500820 }
821
Martin Radev4c4c8e72016-08-04 12:25:34 +0300822 mState.mComputeShaderLocalSize[0] = stream.readInt<int>();
823 mState.mComputeShaderLocalSize[1] = stream.readInt<int>();
824 mState.mComputeShaderLocalSize[2] = stream.readInt<int>();
825
Jamie Madill63805b42015-08-25 13:17:39 -0400826 static_assert(MAX_VERTEX_ATTRIBS <= sizeof(unsigned long) * 8,
827 "Too many vertex attribs for mask");
Jamie Madill48ef11b2016-04-27 15:21:52 -0400828 mState.mActiveAttribLocationsMask = stream.readInt<unsigned long>();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500829
Jamie Madill3da79b72015-04-27 11:09:17 -0400830 unsigned int attribCount = stream.readInt<unsigned int>();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400831 ASSERT(mState.mAttributes.empty());
Jamie Madill3da79b72015-04-27 11:09:17 -0400832 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex)
833 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400834 sh::Attribute attrib;
Jamie Madill62d31cb2015-09-11 13:25:51 -0400835 LoadShaderVar(&stream, &attrib);
836 attrib.location = stream.readInt<int>();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400837 mState.mAttributes.push_back(attrib);
Jamie Madill3da79b72015-04-27 11:09:17 -0400838 }
839
Jamie Madill62d31cb2015-09-11 13:25:51 -0400840 unsigned int uniformCount = stream.readInt<unsigned int>();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400841 ASSERT(mState.mUniforms.empty());
Jamie Madill62d31cb2015-09-11 13:25:51 -0400842 for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; ++uniformIndex)
843 {
844 LinkedUniform uniform;
845 LoadShaderVar(&stream, &uniform);
846
847 uniform.blockIndex = stream.readInt<int>();
848 uniform.blockInfo.offset = stream.readInt<int>();
849 uniform.blockInfo.arrayStride = stream.readInt<int>();
850 uniform.blockInfo.matrixStride = stream.readInt<int>();
851 uniform.blockInfo.isRowMajorMatrix = stream.readBool();
852
Jamie Madill48ef11b2016-04-27 15:21:52 -0400853 mState.mUniforms.push_back(uniform);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400854 }
855
856 const unsigned int uniformIndexCount = stream.readInt<unsigned int>();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400857 ASSERT(mState.mUniformLocations.empty());
Jamie Madill62d31cb2015-09-11 13:25:51 -0400858 for (unsigned int uniformIndexIndex = 0; uniformIndexIndex < uniformIndexCount;
859 uniformIndexIndex++)
860 {
861 VariableLocation variable;
862 stream.readString(&variable.name);
863 stream.readInt(&variable.element);
864 stream.readInt(&variable.index);
Geoff Langd8605522016-04-13 10:19:12 -0400865 stream.readBool(&variable.used);
866 stream.readBool(&variable.ignored);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400867
Jamie Madill48ef11b2016-04-27 15:21:52 -0400868 mState.mUniformLocations.push_back(variable);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400869 }
870
871 unsigned int uniformBlockCount = stream.readInt<unsigned int>();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400872 ASSERT(mState.mUniformBlocks.empty());
Jamie Madill62d31cb2015-09-11 13:25:51 -0400873 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlockCount;
874 ++uniformBlockIndex)
875 {
876 UniformBlock uniformBlock;
877 stream.readString(&uniformBlock.name);
878 stream.readBool(&uniformBlock.isArray);
879 stream.readInt(&uniformBlock.arrayElement);
jchen10af713a22017-04-19 09:10:56 +0800880 stream.readInt(&uniformBlock.binding);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400881 stream.readInt(&uniformBlock.dataSize);
882 stream.readBool(&uniformBlock.vertexStaticUse);
883 stream.readBool(&uniformBlock.fragmentStaticUse);
884
885 unsigned int numMembers = stream.readInt<unsigned int>();
886 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++)
887 {
888 uniformBlock.memberUniformIndexes.push_back(stream.readInt<unsigned int>());
889 }
890
Jamie Madill48ef11b2016-04-27 15:21:52 -0400891 mState.mUniformBlocks.push_back(uniformBlock);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400892 }
893
Jamie Madilla7d12dc2016-12-13 15:08:19 -0500894 for (GLuint bindingIndex = 0; bindingIndex < mState.mUniformBlockBindings.size();
895 ++bindingIndex)
896 {
897 stream.readInt(&mState.mUniformBlockBindings[bindingIndex]);
898 mState.mActiveUniformBlockBindings.set(bindingIndex,
899 mState.mUniformBlockBindings[bindingIndex] != 0);
900 }
901
Brandon Jones1048ea72015-10-06 15:34:52 -0700902 unsigned int transformFeedbackVaryingCount = stream.readInt<unsigned int>();
jchen10a9042d32017-03-17 08:50:45 +0800903 ASSERT(mState.mLinkedTransformFeedbackVaryings.empty());
Brandon Jones1048ea72015-10-06 15:34:52 -0700904 for (unsigned int transformFeedbackVaryingIndex = 0;
905 transformFeedbackVaryingIndex < transformFeedbackVaryingCount;
906 ++transformFeedbackVaryingIndex)
907 {
908 sh::Varying varying;
909 stream.readInt(&varying.arraySize);
910 stream.readInt(&varying.type);
911 stream.readString(&varying.name);
912
jchen10a9042d32017-03-17 08:50:45 +0800913 GLuint arrayIndex = stream.readInt<GLuint>();
914
915 mState.mLinkedTransformFeedbackVaryings.emplace_back(varying, arrayIndex);
Brandon Jones1048ea72015-10-06 15:34:52 -0700916 }
917
Jamie Madill48ef11b2016-04-27 15:21:52 -0400918 stream.readInt(&mState.mTransformFeedbackBufferMode);
Jamie Madillada9ecc2015-08-17 12:53:37 -0400919
jchen1015015f72017-03-16 13:54:21 +0800920 unsigned int outputCount = stream.readInt<unsigned int>();
921 ASSERT(mState.mOutputVariables.empty());
922 for (unsigned int outputIndex = 0; outputIndex < outputCount; ++outputIndex)
923 {
924 sh::OutputVariable output;
925 LoadShaderVar(&stream, &output);
926 output.location = stream.readInt<int>();
927 mState.mOutputVariables.push_back(output);
928 }
929
Jamie Madill80a6fc02015-08-21 16:53:16 -0400930 unsigned int outputVarCount = stream.readInt<unsigned int>();
931 for (unsigned int outputIndex = 0; outputIndex < outputVarCount; ++outputIndex)
932 {
933 int locationIndex = stream.readInt<int>();
934 VariableLocation locationData;
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400935 stream.readInt(&locationData.element);
936 stream.readInt(&locationData.index);
937 stream.readString(&locationData.name);
jchen1015015f72017-03-16 13:54:21 +0800938 mState.mOutputLocations[locationIndex] = locationData;
Jamie Madill80a6fc02015-08-21 16:53:16 -0400939 }
940
Geoff Lange0cff192017-05-30 13:04:56 -0400941 unsigned int outputTypeCount = stream.readInt<unsigned int>();
942 for (unsigned int outputIndex = 0; outputIndex < outputTypeCount; ++outputIndex)
943 {
944 mState.mOutputVariableTypes.push_back(stream.readInt<GLenum>());
945 }
946
Jamie Madille7d84322017-01-10 18:21:59 -0500947 stream.readInt(&mState.mSamplerUniformRange.start);
948 stream.readInt(&mState.mSamplerUniformRange.end);
949
950 unsigned int samplerCount = stream.readInt<unsigned int>();
951 for (unsigned int samplerIndex = 0; samplerIndex < samplerCount; ++samplerIndex)
952 {
953 GLenum textureType = stream.readInt<GLenum>();
954 size_t bindingCount = stream.readInt<size_t>();
955 mState.mSamplerBindings.emplace_back(SamplerBinding(textureType, bindingCount));
956 }
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400957
Jamie Madillc564c072017-06-01 12:45:42 -0400958 ANGLE_TRY_RESULT(mProgram->load(context, mInfoLog, &stream), mLinked);
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000959
Jamie Madillb0a838b2016-11-13 20:02:12 -0500960 return NoError();
Jamie Madilla2c74982016-12-12 11:20:42 -0500961#endif // #if ANGLE_PROGRAM_BINARY_LOAD == ANGLE_ENABLED
Geoff Lang7dd2e102014-11-10 15:19:26 -0500962}
963
Jamie Madilla2c74982016-12-12 11:20:42 -0500964Error Program::saveBinary(const Context *context,
965 GLenum *binaryFormat,
966 void *binary,
967 GLsizei bufSize,
968 GLsizei *length) const
Geoff Lang7dd2e102014-11-10 15:19:26 -0500969{
970 if (binaryFormat)
971 {
Geoff Langc46cc2f2015-10-01 17:16:20 -0400972 *binaryFormat = GL_PROGRAM_BINARY_ANGLE;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500973 }
974
975 BinaryOutputStream stream;
976
Geoff Lang7dd2e102014-11-10 15:19:26 -0500977 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
978
Jamie Madilla2c74982016-12-12 11:20:42 -0500979 // nullptr context is supported when computing binary length.
980 if (context)
981 {
982 stream.writeInt(context->getClientVersion().major);
983 stream.writeInt(context->getClientVersion().minor);
984 }
985 else
986 {
987 stream.writeInt(2);
988 stream.writeInt(0);
989 }
990
Martin Radev4c4c8e72016-08-04 12:25:34 +0300991 stream.writeInt(mState.mComputeShaderLocalSize[0]);
992 stream.writeInt(mState.mComputeShaderLocalSize[1]);
993 stream.writeInt(mState.mComputeShaderLocalSize[2]);
994
Jamie Madill48ef11b2016-04-27 15:21:52 -0400995 stream.writeInt(mState.mActiveAttribLocationsMask.to_ulong());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500996
Jamie Madill48ef11b2016-04-27 15:21:52 -0400997 stream.writeInt(mState.mAttributes.size());
998 for (const sh::Attribute &attrib : mState.mAttributes)
Jamie Madill3da79b72015-04-27 11:09:17 -0400999 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001000 WriteShaderVar(&stream, attrib);
Jamie Madill3da79b72015-04-27 11:09:17 -04001001 stream.writeInt(attrib.location);
Jamie Madill62d31cb2015-09-11 13:25:51 -04001002 }
1003
Jamie Madill48ef11b2016-04-27 15:21:52 -04001004 stream.writeInt(mState.mUniforms.size());
Jamie Madilla2c74982016-12-12 11:20:42 -05001005 for (const LinkedUniform &uniform : mState.mUniforms)
Jamie Madill62d31cb2015-09-11 13:25:51 -04001006 {
1007 WriteShaderVar(&stream, uniform);
1008
1009 // FIXME: referenced
1010
1011 stream.writeInt(uniform.blockIndex);
1012 stream.writeInt(uniform.blockInfo.offset);
1013 stream.writeInt(uniform.blockInfo.arrayStride);
1014 stream.writeInt(uniform.blockInfo.matrixStride);
1015 stream.writeInt(uniform.blockInfo.isRowMajorMatrix);
1016 }
1017
Jamie Madill48ef11b2016-04-27 15:21:52 -04001018 stream.writeInt(mState.mUniformLocations.size());
1019 for (const auto &variable : mState.mUniformLocations)
Jamie Madill62d31cb2015-09-11 13:25:51 -04001020 {
1021 stream.writeString(variable.name);
1022 stream.writeInt(variable.element);
1023 stream.writeInt(variable.index);
Geoff Langd8605522016-04-13 10:19:12 -04001024 stream.writeInt(variable.used);
1025 stream.writeInt(variable.ignored);
Jamie Madill62d31cb2015-09-11 13:25:51 -04001026 }
1027
Jamie Madill48ef11b2016-04-27 15:21:52 -04001028 stream.writeInt(mState.mUniformBlocks.size());
1029 for (const UniformBlock &uniformBlock : mState.mUniformBlocks)
Jamie Madill62d31cb2015-09-11 13:25:51 -04001030 {
1031 stream.writeString(uniformBlock.name);
1032 stream.writeInt(uniformBlock.isArray);
1033 stream.writeInt(uniformBlock.arrayElement);
jchen10af713a22017-04-19 09:10:56 +08001034 stream.writeInt(uniformBlock.binding);
Jamie Madill62d31cb2015-09-11 13:25:51 -04001035 stream.writeInt(uniformBlock.dataSize);
1036
1037 stream.writeInt(uniformBlock.vertexStaticUse);
1038 stream.writeInt(uniformBlock.fragmentStaticUse);
1039
1040 stream.writeInt(uniformBlock.memberUniformIndexes.size());
1041 for (unsigned int memberUniformIndex : uniformBlock.memberUniformIndexes)
1042 {
1043 stream.writeInt(memberUniformIndex);
1044 }
Jamie Madill3da79b72015-04-27 11:09:17 -04001045 }
1046
Jamie Madilla7d12dc2016-12-13 15:08:19 -05001047 for (GLuint binding : mState.mUniformBlockBindings)
1048 {
1049 stream.writeInt(binding);
1050 }
1051
jchen10a9042d32017-03-17 08:50:45 +08001052 stream.writeInt(mState.mLinkedTransformFeedbackVaryings.size());
1053 for (const auto &var : mState.mLinkedTransformFeedbackVaryings)
Brandon Jones1048ea72015-10-06 15:34:52 -07001054 {
jchen10a9042d32017-03-17 08:50:45 +08001055 stream.writeInt(var.arraySize);
1056 stream.writeInt(var.type);
1057 stream.writeString(var.name);
1058
1059 stream.writeIntOrNegOne(var.arrayIndex);
Brandon Jones1048ea72015-10-06 15:34:52 -07001060 }
1061
Jamie Madill48ef11b2016-04-27 15:21:52 -04001062 stream.writeInt(mState.mTransformFeedbackBufferMode);
Jamie Madillada9ecc2015-08-17 12:53:37 -04001063
Jamie Madill48ef11b2016-04-27 15:21:52 -04001064 stream.writeInt(mState.mOutputVariables.size());
jchen1015015f72017-03-16 13:54:21 +08001065 for (const sh::OutputVariable &output : mState.mOutputVariables)
1066 {
1067 WriteShaderVar(&stream, output);
1068 stream.writeInt(output.location);
1069 }
1070
1071 stream.writeInt(mState.mOutputLocations.size());
1072 for (const auto &outputPair : mState.mOutputLocations)
Jamie Madill80a6fc02015-08-21 16:53:16 -04001073 {
1074 stream.writeInt(outputPair.first);
Jamie Madille2e406c2016-06-02 13:04:10 -04001075 stream.writeIntOrNegOne(outputPair.second.element);
Jamie Madill80a6fc02015-08-21 16:53:16 -04001076 stream.writeInt(outputPair.second.index);
1077 stream.writeString(outputPair.second.name);
1078 }
1079
Geoff Lange0cff192017-05-30 13:04:56 -04001080 stream.writeInt(mState.mOutputVariableTypes.size());
1081 for (const auto &outputVariableType : mState.mOutputVariableTypes)
1082 {
1083 stream.writeInt(outputVariableType);
1084 }
1085
Jamie Madille7d84322017-01-10 18:21:59 -05001086 stream.writeInt(mState.mSamplerUniformRange.start);
1087 stream.writeInt(mState.mSamplerUniformRange.end);
1088
1089 stream.writeInt(mState.mSamplerBindings.size());
1090 for (const auto &samplerBinding : mState.mSamplerBindings)
1091 {
1092 stream.writeInt(samplerBinding.textureType);
1093 stream.writeInt(samplerBinding.boundTextureUnits.size());
1094 }
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001095
Jamie Madilla2c74982016-12-12 11:20:42 -05001096 ANGLE_TRY(mProgram->save(&stream));
Geoff Lang7dd2e102014-11-10 15:19:26 -05001097
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001098 GLsizei streamLength = static_cast<GLsizei>(stream.length());
Jamie Madill48ef11b2016-04-27 15:21:52 -04001099 const void *streamState = stream.data();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001100
1101 if (streamLength > bufSize)
1102 {
1103 if (length)
1104 {
1105 *length = 0;
1106 }
1107
1108 // TODO: This should be moved to the validation layer but computing the size of the binary before saving
1109 // it causes the save to happen twice. It may be possible to write the binary to a separate buffer, validate
1110 // sizes and then copy it.
1111 return Error(GL_INVALID_OPERATION);
1112 }
1113
1114 if (binary)
1115 {
1116 char *ptr = reinterpret_cast<char*>(binary);
1117
Jamie Madill48ef11b2016-04-27 15:21:52 -04001118 memcpy(ptr, streamState, streamLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001119 ptr += streamLength;
1120
1121 ASSERT(ptr - streamLength == binary);
1122 }
1123
1124 if (length)
1125 {
1126 *length = streamLength;
1127 }
1128
He Yunchaoacd18982017-01-04 10:46:42 +08001129 return NoError();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001130}
1131
1132GLint Program::getBinaryLength() const
1133{
1134 GLint length;
Jamie Madilla2c74982016-12-12 11:20:42 -05001135 Error error = saveBinary(nullptr, nullptr, nullptr, std::numeric_limits<GLint>::max(), &length);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001136 if (error.isError())
1137 {
1138 return 0;
1139 }
1140
1141 return length;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00001142}
1143
Geoff Langc5629752015-12-07 16:29:04 -05001144void Program::setBinaryRetrievableHint(bool retrievable)
1145{
1146 // TODO(jmadill) : replace with dirty bits
1147 mProgram->setBinaryRetrievableHint(retrievable);
Jamie Madill48ef11b2016-04-27 15:21:52 -04001148 mState.mBinaryRetrieveableHint = retrievable;
Geoff Langc5629752015-12-07 16:29:04 -05001149}
1150
1151bool Program::getBinaryRetrievableHint() const
1152{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001153 return mState.mBinaryRetrieveableHint;
Geoff Langc5629752015-12-07 16:29:04 -05001154}
1155
Yunchao He61afff12017-03-14 15:34:03 +08001156void Program::setSeparable(bool separable)
1157{
1158 // TODO(yunchao) : replace with dirty bits
1159 if (mState.mSeparable != separable)
1160 {
1161 mProgram->setSeparable(separable);
1162 mState.mSeparable = separable;
1163 }
1164}
1165
1166bool Program::isSeparable() const
1167{
1168 return mState.mSeparable;
1169}
1170
Jamie Madill6c1f6712017-02-14 19:08:04 -05001171void Program::release(const Context *context)
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +00001172{
1173 mRefCount--;
1174
1175 if (mRefCount == 0 && mDeleteStatus)
1176 {
Jamie Madill6c1f6712017-02-14 19:08:04 -05001177 mResourceManager->deleteProgram(context, mHandle);
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +00001178 }
1179}
1180
1181void Program::addRef()
1182{
1183 mRefCount++;
1184}
1185
1186unsigned int Program::getRefCount() const
1187{
1188 return mRefCount;
1189}
1190
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001191int Program::getInfoLogLength() const
1192{
Jamie Madill71c3b2c2015-05-07 11:49:20 -04001193 return static_cast<int>(mInfoLog.getLength());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001194}
1195
Geoff Lange1a27752015-10-05 13:16:04 -04001196void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001197{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001198 return mInfoLog.getLog(bufSize, length, infoLog);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001199}
1200
Geoff Lange1a27752015-10-05 13:16:04 -04001201void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders) const
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001202{
1203 int total = 0;
1204
Martin Radev4c4c8e72016-08-04 12:25:34 +03001205 if (mState.mAttachedComputeShader)
1206 {
1207 if (total < maxCount)
1208 {
1209 shaders[total] = mState.mAttachedComputeShader->getHandle();
1210 total++;
1211 }
1212 }
1213
Jamie Madill48ef11b2016-04-27 15:21:52 -04001214 if (mState.mAttachedVertexShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001215 {
1216 if (total < maxCount)
1217 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001218 shaders[total] = mState.mAttachedVertexShader->getHandle();
Olli Etuaho586bc552016-03-04 11:46:03 +02001219 total++;
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001220 }
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001221 }
1222
Jamie Madill48ef11b2016-04-27 15:21:52 -04001223 if (mState.mAttachedFragmentShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001224 {
1225 if (total < maxCount)
1226 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001227 shaders[total] = mState.mAttachedFragmentShader->getHandle();
Olli Etuaho586bc552016-03-04 11:46:03 +02001228 total++;
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001229 }
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001230 }
1231
1232 if (count)
1233 {
1234 *count = total;
1235 }
1236}
1237
Geoff Lange1a27752015-10-05 13:16:04 -04001238GLuint Program::getAttributeLocation(const std::string &name) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001239{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001240 for (const sh::Attribute &attribute : mState.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001241 {
jchen1036e120e2017-03-14 14:53:58 +08001242 if (attribute.name == name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001243 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001244 return attribute.location;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001245 }
1246 }
1247
Austin Kinrossb8af7232015-03-16 22:33:25 -07001248 return static_cast<GLuint>(-1);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001249}
1250
Jamie Madill63805b42015-08-25 13:17:39 -04001251bool Program::isAttribLocationActive(size_t attribLocation) const
Jamie Madill56c6e3c2015-04-15 10:18:05 -04001252{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001253 ASSERT(attribLocation < mState.mActiveAttribLocationsMask.size());
1254 return mState.mActiveAttribLocationsMask[attribLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001255}
1256
jchen10fd7c3b52017-03-21 15:36:03 +08001257void Program::getActiveAttribute(GLuint index,
1258 GLsizei bufsize,
1259 GLsizei *length,
1260 GLint *size,
1261 GLenum *type,
1262 GLchar *name) const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001263{
Jamie Madillc349ec02015-08-21 16:53:12 -04001264 if (!mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001265 {
1266 if (bufsize > 0)
1267 {
1268 name[0] = '\0';
1269 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001270
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001271 if (length)
1272 {
1273 *length = 0;
1274 }
1275
1276 *type = GL_NONE;
1277 *size = 1;
Jamie Madillc349ec02015-08-21 16:53:12 -04001278 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001279 }
Jamie Madillc349ec02015-08-21 16:53:12 -04001280
jchen1036e120e2017-03-14 14:53:58 +08001281 ASSERT(index < mState.mAttributes.size());
1282 const sh::Attribute &attrib = mState.mAttributes[index];
Jamie Madillc349ec02015-08-21 16:53:12 -04001283
1284 if (bufsize > 0)
1285 {
jchen10fd7c3b52017-03-21 15:36:03 +08001286 CopyStringToBuffer(name, attrib.name, bufsize, length);
Jamie Madillc349ec02015-08-21 16:53:12 -04001287 }
1288
1289 // Always a single 'type' instance
1290 *size = 1;
1291 *type = attrib.type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001292}
1293
Geoff Lange1a27752015-10-05 13:16:04 -04001294GLint Program::getActiveAttributeCount() const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001295{
Jamie Madillc349ec02015-08-21 16:53:12 -04001296 if (!mLinked)
Jamie Madill2d773182015-08-18 10:27:28 -04001297 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001298 return 0;
1299 }
1300
jchen1036e120e2017-03-14 14:53:58 +08001301 return static_cast<GLint>(mState.mAttributes.size());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001302}
1303
Geoff Lange1a27752015-10-05 13:16:04 -04001304GLint Program::getActiveAttributeMaxLength() const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001305{
Jamie Madillc349ec02015-08-21 16:53:12 -04001306 if (!mLinked)
Jamie Madill2d773182015-08-18 10:27:28 -04001307 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001308 return 0;
1309 }
1310
1311 size_t maxLength = 0;
1312
Jamie Madill48ef11b2016-04-27 15:21:52 -04001313 for (const sh::Attribute &attrib : mState.mAttributes)
Jamie Madillc349ec02015-08-21 16:53:12 -04001314 {
jchen1036e120e2017-03-14 14:53:58 +08001315 maxLength = std::max(attrib.name.length() + 1, maxLength);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001316 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001317
Jamie Madillc349ec02015-08-21 16:53:12 -04001318 return static_cast<GLint>(maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001319}
1320
jchen1015015f72017-03-16 13:54:21 +08001321GLuint Program::getInputResourceIndex(const GLchar *name) const
1322{
1323 for (GLuint attributeIndex = 0; attributeIndex < mState.mAttributes.size(); ++attributeIndex)
1324 {
1325 const sh::Attribute &attribute = mState.mAttributes[attributeIndex];
1326 if (attribute.name == name)
1327 {
1328 return attributeIndex;
1329 }
1330 }
1331 return GL_INVALID_INDEX;
1332}
1333
1334GLuint Program::getOutputResourceIndex(const GLchar *name) const
1335{
1336 return GetResourceIndexFromName(mState.mOutputVariables, std::string(name));
1337}
1338
jchen10fd7c3b52017-03-21 15:36:03 +08001339size_t Program::getOutputResourceCount() const
1340{
1341 return (mLinked ? mState.mOutputVariables.size() : 0);
1342}
1343
1344void Program::getInputResourceName(GLuint index,
1345 GLsizei bufSize,
1346 GLsizei *length,
1347 GLchar *name) const
1348{
1349 GLint size;
1350 GLenum type;
1351 getActiveAttribute(index, bufSize, length, &size, &type, name);
1352}
1353
1354void Program::getOutputResourceName(GLuint index,
1355 GLsizei bufSize,
1356 GLsizei *length,
1357 GLchar *name) const
1358{
1359 if (length)
1360 {
1361 *length = 0;
1362 }
1363
1364 if (!mLinked)
1365 {
1366 if (bufSize > 0)
1367 {
1368 name[0] = '\0';
1369 }
1370 return;
1371 }
1372 ASSERT(index < mState.mOutputVariables.size());
1373 const auto &output = mState.mOutputVariables[index];
1374
1375 if (bufSize > 0)
1376 {
1377 std::string nameWithArray = (output.isArray() ? output.name + "[0]" : output.name);
1378
1379 CopyStringToBuffer(name, nameWithArray, bufSize, length);
1380 }
1381}
1382
Geoff Lang7dd2e102014-11-10 15:19:26 -05001383GLint Program::getFragDataLocation(const std::string &name) const
1384{
1385 std::string baseName(name);
1386 unsigned int arrayIndex = ParseAndStripArrayIndex(&baseName);
jchen1015015f72017-03-16 13:54:21 +08001387 for (auto outputPair : mState.mOutputLocations)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001388 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001389 const VariableLocation &outputVariable = outputPair.second;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001390 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
1391 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001392 return static_cast<GLint>(outputPair.first);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001393 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001394 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001395 return -1;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001396}
1397
Geoff Lange1a27752015-10-05 13:16:04 -04001398void Program::getActiveUniform(GLuint index,
1399 GLsizei bufsize,
1400 GLsizei *length,
1401 GLint *size,
1402 GLenum *type,
1403 GLchar *name) const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001404{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001405 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001406 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001407 // index must be smaller than getActiveUniformCount()
Jamie Madill48ef11b2016-04-27 15:21:52 -04001408 ASSERT(index < mState.mUniforms.size());
1409 const LinkedUniform &uniform = mState.mUniforms[index];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001410
1411 if (bufsize > 0)
1412 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001413 std::string string = uniform.name;
1414 if (uniform.isArray())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001415 {
1416 string += "[0]";
1417 }
jchen10fd7c3b52017-03-21 15:36:03 +08001418 CopyStringToBuffer(name, string, bufsize, length);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001419 }
1420
Jamie Madill62d31cb2015-09-11 13:25:51 -04001421 *size = uniform.elementCount();
1422 *type = uniform.type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001423 }
1424 else
1425 {
1426 if (bufsize > 0)
1427 {
1428 name[0] = '\0';
1429 }
1430
1431 if (length)
1432 {
1433 *length = 0;
1434 }
1435
1436 *size = 0;
1437 *type = GL_NONE;
1438 }
1439}
1440
Geoff Lange1a27752015-10-05 13:16:04 -04001441GLint Program::getActiveUniformCount() const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001442{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001443 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001444 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001445 return static_cast<GLint>(mState.mUniforms.size());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001446 }
1447 else
1448 {
1449 return 0;
1450 }
1451}
1452
Geoff Lange1a27752015-10-05 13:16:04 -04001453GLint Program::getActiveUniformMaxLength() const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001454{
Jamie Madill62d31cb2015-09-11 13:25:51 -04001455 size_t maxLength = 0;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001456
1457 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001458 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001459 for (const LinkedUniform &uniform : mState.mUniforms)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001460 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001461 if (!uniform.name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001462 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001463 size_t length = uniform.name.length() + 1u;
1464 if (uniform.isArray())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001465 {
1466 length += 3; // Counting in "[0]".
1467 }
1468 maxLength = std::max(length, maxLength);
1469 }
1470 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001471 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001472
Jamie Madill62d31cb2015-09-11 13:25:51 -04001473 return static_cast<GLint>(maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001474}
1475
1476GLint Program::getActiveUniformi(GLuint index, GLenum pname) const
1477{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001478 ASSERT(static_cast<size_t>(index) < mState.mUniforms.size());
Jamie Madilla2c74982016-12-12 11:20:42 -05001479 const LinkedUniform &uniform = mState.mUniforms[index];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001480 switch (pname)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001481 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001482 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
1483 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
1484 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
1485 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
1486 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
1487 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
1488 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
1489 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
1490 default:
1491 UNREACHABLE();
1492 break;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001493 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001494 return 0;
1495}
1496
1497bool Program::isValidUniformLocation(GLint location) const
1498{
Jamie Madille2e406c2016-06-02 13:04:10 -04001499 ASSERT(angle::IsValueInRangeForNumericType<GLint>(mState.mUniformLocations.size()));
Jamie Madill48ef11b2016-04-27 15:21:52 -04001500 return (location >= 0 && static_cast<size_t>(location) < mState.mUniformLocations.size() &&
1501 mState.mUniformLocations[static_cast<size_t>(location)].used);
Geoff Langd8605522016-04-13 10:19:12 -04001502}
1503
Jamie Madill62d31cb2015-09-11 13:25:51 -04001504const LinkedUniform &Program::getUniformByLocation(GLint location) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001505{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001506 ASSERT(location >= 0 && static_cast<size_t>(location) < mState.mUniformLocations.size());
Jamie Madille7d84322017-01-10 18:21:59 -05001507 return mState.mUniforms[mState.getUniformIndexFromLocation(location)];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001508}
1509
Jamie Madillac4e9c32017-01-13 14:07:12 -05001510const VariableLocation &Program::getUniformLocation(GLint location) const
1511{
1512 ASSERT(location >= 0 && static_cast<size_t>(location) < mState.mUniformLocations.size());
1513 return mState.mUniformLocations[location];
1514}
1515
1516const std::vector<VariableLocation> &Program::getUniformLocations() const
1517{
1518 return mState.mUniformLocations;
1519}
1520
1521const LinkedUniform &Program::getUniformByIndex(GLuint index) const
1522{
1523 ASSERT(index < static_cast<size_t>(mState.mUniforms.size()));
1524 return mState.mUniforms[index];
1525}
1526
Jamie Madill62d31cb2015-09-11 13:25:51 -04001527GLint Program::getUniformLocation(const std::string &name) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001528{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001529 return mState.getUniformLocation(name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001530}
1531
Jamie Madill62d31cb2015-09-11 13:25:51 -04001532GLuint Program::getUniformIndex(const std::string &name) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001533{
Jamie Madille7d84322017-01-10 18:21:59 -05001534 return mState.getUniformIndexFromName(name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001535}
1536
1537void Program::setUniform1fv(GLint location, GLsizei count, const GLfloat *v)
1538{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001539 GLsizei clampedCount = setUniformInternal(location, count, 1, v);
1540 mProgram->setUniform1fv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001541}
1542
1543void Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
1544{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001545 GLsizei clampedCount = setUniformInternal(location, count, 2, v);
1546 mProgram->setUniform2fv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001547}
1548
1549void Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
1550{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001551 GLsizei clampedCount = setUniformInternal(location, count, 3, v);
1552 mProgram->setUniform3fv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001553}
1554
1555void Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
1556{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001557 GLsizei clampedCount = setUniformInternal(location, count, 4, v);
1558 mProgram->setUniform4fv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001559}
1560
1561void Program::setUniform1iv(GLint location, GLsizei count, const GLint *v)
1562{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001563 GLsizei clampedCount = setUniformInternal(location, count, 1, v);
1564 mProgram->setUniform1iv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001565}
1566
1567void Program::setUniform2iv(GLint location, GLsizei count, const GLint *v)
1568{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001569 GLsizei clampedCount = setUniformInternal(location, count, 2, v);
1570 mProgram->setUniform2iv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001571}
1572
1573void Program::setUniform3iv(GLint location, GLsizei count, const GLint *v)
1574{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001575 GLsizei clampedCount = setUniformInternal(location, count, 3, v);
1576 mProgram->setUniform3iv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001577}
1578
1579void Program::setUniform4iv(GLint location, GLsizei count, const GLint *v)
1580{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001581 GLsizei clampedCount = setUniformInternal(location, count, 4, v);
1582 mProgram->setUniform4iv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001583}
1584
1585void Program::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
1586{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001587 GLsizei clampedCount = setUniformInternal(location, count, 1, v);
1588 mProgram->setUniform1uiv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001589}
1590
1591void Program::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
1592{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001593 GLsizei clampedCount = setUniformInternal(location, count, 2, v);
1594 mProgram->setUniform2uiv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001595}
1596
1597void Program::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
1598{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001599 GLsizei clampedCount = setUniformInternal(location, count, 3, v);
1600 mProgram->setUniform3uiv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001601}
1602
1603void Program::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
1604{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001605 GLsizei clampedCount = setUniformInternal(location, count, 4, v);
1606 mProgram->setUniform4uiv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001607}
1608
1609void Program::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1610{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001611 GLsizei clampedCount = setMatrixUniformInternal<2, 2>(location, count, transpose, v);
1612 mProgram->setUniformMatrix2fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001613}
1614
1615void Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1616{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001617 GLsizei clampedCount = setMatrixUniformInternal<3, 3>(location, count, transpose, v);
1618 mProgram->setUniformMatrix3fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001619}
1620
1621void Program::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1622{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001623 GLsizei clampedCount = setMatrixUniformInternal<4, 4>(location, count, transpose, v);
1624 mProgram->setUniformMatrix4fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001625}
1626
1627void Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1628{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001629 GLsizei clampedCount = setMatrixUniformInternal<2, 3>(location, count, transpose, v);
1630 mProgram->setUniformMatrix2x3fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001631}
1632
1633void Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1634{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001635 GLsizei clampedCount = setMatrixUniformInternal<2, 4>(location, count, transpose, v);
1636 mProgram->setUniformMatrix2x4fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001637}
1638
1639void Program::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1640{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001641 GLsizei clampedCount = setMatrixUniformInternal<3, 2>(location, count, transpose, v);
1642 mProgram->setUniformMatrix3x2fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001643}
1644
1645void Program::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1646{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001647 GLsizei clampedCount = setMatrixUniformInternal<3, 4>(location, count, transpose, v);
1648 mProgram->setUniformMatrix3x4fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001649}
1650
1651void Program::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1652{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001653 GLsizei clampedCount = setMatrixUniformInternal<4, 2>(location, count, transpose, v);
1654 mProgram->setUniformMatrix4x2fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001655}
1656
1657void Program::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1658{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001659 GLsizei clampedCount = setMatrixUniformInternal<4, 3>(location, count, transpose, v);
1660 mProgram->setUniformMatrix4x3fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001661}
1662
Geoff Lange1a27752015-10-05 13:16:04 -04001663void Program::getUniformfv(GLint location, GLfloat *v) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001664{
Jamie Madill62d31cb2015-09-11 13:25:51 -04001665 getUniformInternal(location, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001666}
1667
Geoff Lange1a27752015-10-05 13:16:04 -04001668void Program::getUniformiv(GLint location, GLint *v) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001669{
Jamie Madill62d31cb2015-09-11 13:25:51 -04001670 getUniformInternal(location, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001671}
1672
Geoff Lange1a27752015-10-05 13:16:04 -04001673void Program::getUniformuiv(GLint location, GLuint *v) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001674{
Jamie Madill62d31cb2015-09-11 13:25:51 -04001675 getUniformInternal(location, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001676}
1677
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001678void Program::flagForDeletion()
1679{
1680 mDeleteStatus = true;
1681}
1682
1683bool Program::isFlaggedForDeletion() const
1684{
1685 return mDeleteStatus;
1686}
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00001687
Brandon Jones43a53e22014-08-28 16:23:22 -07001688void Program::validate(const Caps &caps)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001689{
1690 mInfoLog.reset();
1691
Geoff Lang7dd2e102014-11-10 15:19:26 -05001692 if (mLinked)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001693 {
Jamie Madill36cfd6a2015-08-18 10:46:20 -04001694 mValidated = (mProgram->validate(caps, &mInfoLog) == GL_TRUE);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001695 }
1696 else
1697 {
Jamie Madillf6113162015-05-07 11:49:21 -04001698 mInfoLog << "Program has not been successfully linked.";
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001699 }
1700}
1701
Geoff Lang7dd2e102014-11-10 15:19:26 -05001702bool Program::validateSamplers(InfoLog *infoLog, const Caps &caps)
1703{
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001704 // Skip cache if we're using an infolog, so we get the full error.
1705 // Also skip the cache if the sample mapping has changed, or if we haven't ever validated.
1706 if (infoLog == nullptr && mCachedValidateSamplersResult.valid())
1707 {
1708 return mCachedValidateSamplersResult.value();
1709 }
1710
1711 if (mTextureUnitTypesCache.empty())
1712 {
1713 mTextureUnitTypesCache.resize(caps.maxCombinedTextureImageUnits, GL_NONE);
1714 }
1715 else
1716 {
1717 std::fill(mTextureUnitTypesCache.begin(), mTextureUnitTypesCache.end(), GL_NONE);
1718 }
1719
1720 // if any two active samplers in a program are of different types, but refer to the same
1721 // texture image unit, and this is the current program, then ValidateProgram will fail, and
1722 // DrawArrays and DrawElements will issue the INVALID_OPERATION error.
Jamie Madille7d84322017-01-10 18:21:59 -05001723 for (const auto &samplerBinding : mState.mSamplerBindings)
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001724 {
Jamie Madille7d84322017-01-10 18:21:59 -05001725 GLenum textureType = samplerBinding.textureType;
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001726
Jamie Madille7d84322017-01-10 18:21:59 -05001727 for (GLuint textureUnit : samplerBinding.boundTextureUnits)
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001728 {
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001729 if (textureUnit >= caps.maxCombinedTextureImageUnits)
1730 {
1731 if (infoLog)
1732 {
1733 (*infoLog) << "Sampler uniform (" << textureUnit
1734 << ") exceeds GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS ("
1735 << caps.maxCombinedTextureImageUnits << ")";
1736 }
1737
1738 mCachedValidateSamplersResult = false;
1739 return false;
1740 }
1741
1742 if (mTextureUnitTypesCache[textureUnit] != GL_NONE)
1743 {
1744 if (textureType != mTextureUnitTypesCache[textureUnit])
1745 {
1746 if (infoLog)
1747 {
1748 (*infoLog) << "Samplers of conflicting types refer to the same texture "
1749 "image unit ("
1750 << textureUnit << ").";
1751 }
1752
1753 mCachedValidateSamplersResult = false;
1754 return false;
1755 }
1756 }
1757 else
1758 {
1759 mTextureUnitTypesCache[textureUnit] = textureType;
1760 }
1761 }
1762 }
1763
1764 mCachedValidateSamplersResult = true;
1765 return true;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001766}
1767
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001768bool Program::isValidated() const
1769{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001770 return mValidated;
1771}
1772
Geoff Lange1a27752015-10-05 13:16:04 -04001773GLuint Program::getActiveUniformBlockCount() const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001774{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001775 return static_cast<GLuint>(mState.mUniformBlocks.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001776}
1777
1778void Program::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
1779{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001780 ASSERT(
1781 uniformBlockIndex <
1782 mState.mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
Geoff Lang7dd2e102014-11-10 15:19:26 -05001783
Jamie Madill48ef11b2016-04-27 15:21:52 -04001784 const UniformBlock &uniformBlock = mState.mUniformBlocks[uniformBlockIndex];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001785
1786 if (bufSize > 0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001787 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001788 std::string string = uniformBlock.name;
1789
Jamie Madill62d31cb2015-09-11 13:25:51 -04001790 if (uniformBlock.isArray)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001791 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001792 string += ArrayString(uniformBlock.arrayElement);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001793 }
jchen10fd7c3b52017-03-21 15:36:03 +08001794 CopyStringToBuffer(uniformBlockName, string, bufSize, length);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001795 }
1796}
1797
Geoff Lange1a27752015-10-05 13:16:04 -04001798GLint Program::getActiveUniformBlockMaxLength() const
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001799{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001800 int maxLength = 0;
1801
1802 if (mLinked)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001803 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001804 unsigned int numUniformBlocks = static_cast<unsigned int>(mState.mUniformBlocks.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001805 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
1806 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001807 const UniformBlock &uniformBlock = mState.mUniformBlocks[uniformBlockIndex];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001808 if (!uniformBlock.name.empty())
1809 {
jchen10af713a22017-04-19 09:10:56 +08001810 int length = static_cast<int>(uniformBlock.nameWithArrayIndex().length());
1811 maxLength = std::max(length + 1, maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001812 }
1813 }
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001814 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001815
1816 return maxLength;
1817}
1818
Geoff Lange1a27752015-10-05 13:16:04 -04001819GLuint Program::getUniformBlockIndex(const std::string &name) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001820{
Jamie Madill62d31cb2015-09-11 13:25:51 -04001821 size_t subscript = GL_INVALID_INDEX;
jchen1015015f72017-03-16 13:54:21 +08001822 std::string baseName = ParseResourceName(name, &subscript);
Jamie Madill62d31cb2015-09-11 13:25:51 -04001823
Jamie Madill48ef11b2016-04-27 15:21:52 -04001824 unsigned int numUniformBlocks = static_cast<unsigned int>(mState.mUniformBlocks.size());
Jamie Madill62d31cb2015-09-11 13:25:51 -04001825 for (unsigned int blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++)
1826 {
Jamie Madilla2c74982016-12-12 11:20:42 -05001827 const UniformBlock &uniformBlock = mState.mUniformBlocks[blockIndex];
Jamie Madill62d31cb2015-09-11 13:25:51 -04001828 if (uniformBlock.name == baseName)
1829 {
1830 const bool arrayElementZero =
1831 (subscript == GL_INVALID_INDEX &&
1832 (!uniformBlock.isArray || uniformBlock.arrayElement == 0));
1833 if (subscript == uniformBlock.arrayElement || arrayElementZero)
1834 {
1835 return blockIndex;
1836 }
1837 }
1838 }
1839
1840 return GL_INVALID_INDEX;
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001841}
1842
Jamie Madill62d31cb2015-09-11 13:25:51 -04001843const UniformBlock &Program::getUniformBlockByIndex(GLuint index) const
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001844{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001845 ASSERT(index < static_cast<GLuint>(mState.mUniformBlocks.size()));
1846 return mState.mUniformBlocks[index];
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001847}
1848
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001849void Program::bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding)
1850{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001851 mState.mUniformBlockBindings[uniformBlockIndex] = uniformBlockBinding;
Jamie Madilla7d12dc2016-12-13 15:08:19 -05001852 mState.mActiveUniformBlockBindings.set(uniformBlockIndex, uniformBlockBinding != 0);
Geoff Lang5d124a62015-09-15 13:03:27 -04001853 mProgram->setUniformBlockBinding(uniformBlockIndex, uniformBlockBinding);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001854}
1855
1856GLuint Program::getUniformBlockBinding(GLuint uniformBlockIndex) const
1857{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001858 return mState.getUniformBlockBinding(uniformBlockIndex);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001859}
1860
1861void Program::resetUniformBlockBindings()
1862{
1863 for (unsigned int blockId = 0; blockId < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; blockId++)
1864 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001865 mState.mUniformBlockBindings[blockId] = 0;
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001866 }
Jamie Madill48ef11b2016-04-27 15:21:52 -04001867 mState.mActiveUniformBlockBindings.reset();
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001868}
1869
Geoff Lang48dcae72014-02-05 16:28:24 -05001870void Program::setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
1871{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001872 mState.mTransformFeedbackVaryingNames.resize(count);
Geoff Lang48dcae72014-02-05 16:28:24 -05001873 for (GLsizei i = 0; i < count; i++)
1874 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001875 mState.mTransformFeedbackVaryingNames[i] = varyings[i];
Geoff Lang48dcae72014-02-05 16:28:24 -05001876 }
1877
Jamie Madill48ef11b2016-04-27 15:21:52 -04001878 mState.mTransformFeedbackBufferMode = bufferMode;
Geoff Lang48dcae72014-02-05 16:28:24 -05001879}
1880
1881void Program::getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const
1882{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001883 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001884 {
jchen10a9042d32017-03-17 08:50:45 +08001885 ASSERT(index < mState.mLinkedTransformFeedbackVaryings.size());
1886 const auto &var = mState.mLinkedTransformFeedbackVaryings[index];
1887 std::string varName = var.nameWithArrayIndex();
1888 GLsizei lastNameIdx = std::min(bufSize - 1, static_cast<GLsizei>(varName.length()));
Geoff Lang48dcae72014-02-05 16:28:24 -05001889 if (length)
1890 {
1891 *length = lastNameIdx;
1892 }
1893 if (size)
1894 {
jchen10a9042d32017-03-17 08:50:45 +08001895 *size = var.size();
Geoff Lang48dcae72014-02-05 16:28:24 -05001896 }
1897 if (type)
1898 {
jchen10a9042d32017-03-17 08:50:45 +08001899 *type = var.type;
Geoff Lang48dcae72014-02-05 16:28:24 -05001900 }
1901 if (name)
1902 {
jchen10a9042d32017-03-17 08:50:45 +08001903 memcpy(name, varName.c_str(), lastNameIdx);
Geoff Lang48dcae72014-02-05 16:28:24 -05001904 name[lastNameIdx] = '\0';
1905 }
1906 }
1907}
1908
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001909GLsizei Program::getTransformFeedbackVaryingCount() const
1910{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001911 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001912 {
jchen10a9042d32017-03-17 08:50:45 +08001913 return static_cast<GLsizei>(mState.mLinkedTransformFeedbackVaryings.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001914 }
1915 else
1916 {
1917 return 0;
1918 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001919}
1920
1921GLsizei Program::getTransformFeedbackVaryingMaxLength() const
1922{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001923 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001924 {
1925 GLsizei maxSize = 0;
jchen10a9042d32017-03-17 08:50:45 +08001926 for (const auto &var : mState.mLinkedTransformFeedbackVaryings)
Geoff Lang48dcae72014-02-05 16:28:24 -05001927 {
jchen10a9042d32017-03-17 08:50:45 +08001928 maxSize =
1929 std::max(maxSize, static_cast<GLsizei>(var.nameWithArrayIndex().length() + 1));
Geoff Lang48dcae72014-02-05 16:28:24 -05001930 }
1931
1932 return maxSize;
1933 }
1934 else
1935 {
1936 return 0;
1937 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001938}
1939
1940GLenum Program::getTransformFeedbackBufferMode() const
1941{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001942 return mState.mTransformFeedbackBufferMode;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001943}
1944
Jamie Madill192745a2016-12-22 15:58:21 -05001945bool Program::linkVaryings(InfoLog &infoLog) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001946{
Jamie Madill192745a2016-12-22 15:58:21 -05001947 const Shader *vertexShader = mState.mAttachedVertexShader;
1948 const Shader *fragmentShader = mState.mAttachedFragmentShader;
1949
Yuly Novikova1f6dc92016-06-15 23:27:04 -04001950 ASSERT(vertexShader->getShaderVersion() == fragmentShader->getShaderVersion());
1951
Jamie Madill4cff2472015-08-21 16:53:18 -04001952 const std::vector<sh::Varying> &vertexVaryings = vertexShader->getVaryings();
1953 const std::vector<sh::Varying> &fragmentVaryings = fragmentShader->getVaryings();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001954
Sami Väisänen46eaa942016-06-29 10:26:37 +03001955 std::map<GLuint, std::string> staticFragmentInputLocations;
1956
Jamie Madill4cff2472015-08-21 16:53:18 -04001957 for (const sh::Varying &output : fragmentVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001958 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001959 bool matched = false;
1960
1961 // Built-in varyings obey special rules
Jamie Madillada9ecc2015-08-17 12:53:37 -04001962 if (output.isBuiltIn())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001963 {
1964 continue;
1965 }
1966
Jamie Madill4cff2472015-08-21 16:53:18 -04001967 for (const sh::Varying &input : vertexVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001968 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001969 if (output.name == input.name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001970 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001971 ASSERT(!input.isBuiltIn());
Yuly Novikova1f6dc92016-06-15 23:27:04 -04001972 if (!linkValidateVaryings(infoLog, output.name, input, output,
1973 vertexShader->getShaderVersion()))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001974 {
1975 return false;
1976 }
1977
Geoff Lang7dd2e102014-11-10 15:19:26 -05001978 matched = true;
1979 break;
1980 }
1981 }
1982
1983 // We permit unmatched, unreferenced varyings
Jamie Madillada9ecc2015-08-17 12:53:37 -04001984 if (!matched && output.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001985 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001986 infoLog << "Fragment varying " << output.name << " does not match any vertex varying";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001987 return false;
1988 }
Sami Väisänen46eaa942016-06-29 10:26:37 +03001989
1990 // Check for aliased path rendering input bindings (if any).
1991 // If more than one binding refer statically to the same
1992 // location the link must fail.
1993
1994 if (!output.staticUse)
1995 continue;
1996
1997 const auto inputBinding = mFragmentInputBindings.getBinding(output.name);
1998 if (inputBinding == -1)
1999 continue;
2000
2001 const auto it = staticFragmentInputLocations.find(inputBinding);
2002 if (it == std::end(staticFragmentInputLocations))
2003 {
2004 staticFragmentInputLocations.insert(std::make_pair(inputBinding, output.name));
2005 }
2006 else
2007 {
2008 infoLog << "Binding for fragment input " << output.name << " conflicts with "
2009 << it->second;
2010 return false;
2011 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002012 }
2013
Yuly Novikov817232e2017-02-22 18:36:10 -05002014 if (!linkValidateBuiltInVaryings(infoLog))
2015 {
2016 return false;
2017 }
2018
Jamie Madillada9ecc2015-08-17 12:53:37 -04002019 // TODO(jmadill): verify no unmatched vertex varyings?
2020
Geoff Lang7dd2e102014-11-10 15:19:26 -05002021 return true;
2022}
2023
Olli Etuaho4a92ceb2017-02-19 17:51:24 +00002024bool Program::linkUniforms(InfoLog &infoLog,
2025 const Caps &caps,
2026 const Bindings &uniformLocationBindings)
Martin Radev4c4c8e72016-08-04 12:25:34 +03002027{
Olli Etuahob78707c2017-03-09 15:03:11 +00002028 UniformLinker linker(mState);
2029 if (!linker.link(infoLog, caps, uniformLocationBindings))
Jamie Madill62d31cb2015-09-11 13:25:51 -04002030 {
2031 return false;
2032 }
2033
Olli Etuahob78707c2017-03-09 15:03:11 +00002034 linker.getResults(&mState.mUniforms, &mState.mUniformLocations);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002035
Olli Etuaho48fed632017-03-16 12:05:30 +00002036 linkSamplerBindings();
Olli Etuaho6ca2b652017-02-19 18:05:10 +00002037
2038 return true;
2039}
2040
Olli Etuaho48fed632017-03-16 12:05:30 +00002041void Program::linkSamplerBindings()
Olli Etuaho6ca2b652017-02-19 18:05:10 +00002042{
2043 mState.mSamplerUniformRange.end = static_cast<unsigned int>(mState.mUniforms.size());
2044 mState.mSamplerUniformRange.start = mState.mSamplerUniformRange.end;
2045 auto samplerIter = mState.mUniforms.rbegin();
2046 while (samplerIter != mState.mUniforms.rend() && samplerIter->isSampler())
2047 {
2048 --mState.mSamplerUniformRange.start;
2049 ++samplerIter;
2050 }
2051 // If uniform is a sampler type, insert it into the mSamplerBindings array.
2052 for (unsigned int samplerIndex = mState.mSamplerUniformRange.start;
2053 samplerIndex < mState.mUniforms.size(); ++samplerIndex)
2054 {
2055 const auto &samplerUniform = mState.mUniforms[samplerIndex];
2056 GLenum textureType = SamplerTypeToTextureType(samplerUniform.type);
2057 mState.mSamplerBindings.emplace_back(
2058 SamplerBinding(textureType, samplerUniform.elementCount()));
2059 }
2060}
2061
Martin Radev4c4c8e72016-08-04 12:25:34 +03002062bool Program::linkValidateInterfaceBlockFields(InfoLog &infoLog,
2063 const std::string &uniformName,
2064 const sh::InterfaceBlockField &vertexUniform,
2065 const sh::InterfaceBlockField &fragmentUniform)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002066{
Jamie Madillc4c744222015-11-04 09:39:47 -05002067 // We don't validate precision on UBO fields. See resolution of Khronos bug 10287.
2068 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, false))
Geoff Lang7dd2e102014-11-10 15:19:26 -05002069 {
2070 return false;
2071 }
2072
2073 if (vertexUniform.isRowMajorLayout != fragmentUniform.isRowMajorLayout)
2074 {
Jamie Madillf6113162015-05-07 11:49:21 -04002075 infoLog << "Matrix packings for " << uniformName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002076 return false;
2077 }
2078
2079 return true;
2080}
2081
Jamie Madilleb979bf2016-11-15 12:28:46 -05002082// Assigns locations to all attributes from the bindings and program locations.
2083bool Program::linkAttributes(const ContextState &data, InfoLog &infoLog)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002084{
Jamie Madilleb979bf2016-11-15 12:28:46 -05002085 const auto *vertexShader = mState.getAttachedVertexShader();
2086
Geoff Lang7dd2e102014-11-10 15:19:26 -05002087 unsigned int usedLocations = 0;
Jamie Madill48ef11b2016-04-27 15:21:52 -04002088 mState.mAttributes = vertexShader->getActiveAttributes();
Jamie Madilldfde6ab2016-06-09 07:07:18 -07002089 GLuint maxAttribs = data.getCaps().maxVertexAttributes;
Jamie Madill3da79b72015-04-27 11:09:17 -04002090
2091 // TODO(jmadill): handle aliasing robustly
Jamie Madill48ef11b2016-04-27 15:21:52 -04002092 if (mState.mAttributes.size() > maxAttribs)
Jamie Madill3da79b72015-04-27 11:09:17 -04002093 {
Jamie Madillf6113162015-05-07 11:49:21 -04002094 infoLog << "Too many vertex attributes.";
Jamie Madill3da79b72015-04-27 11:09:17 -04002095 return false;
2096 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002097
Jamie Madilldfde6ab2016-06-09 07:07:18 -07002098 std::vector<sh::Attribute *> usedAttribMap(maxAttribs, nullptr);
Jamie Madill4e107222015-08-24 14:12:17 +00002099
Jamie Madillc349ec02015-08-21 16:53:12 -04002100 // Link attributes that have a binding location
Jamie Madill48ef11b2016-04-27 15:21:52 -04002101 for (sh::Attribute &attribute : mState.mAttributes)
Jamie Madillc349ec02015-08-21 16:53:12 -04002102 {
Jamie Madilleb979bf2016-11-15 12:28:46 -05002103 int bindingLocation = mAttributeBindings.getBinding(attribute.name);
Jamie Madillc349ec02015-08-21 16:53:12 -04002104 if (attribute.location == -1 && bindingLocation != -1)
Jamie Madill2d773182015-08-18 10:27:28 -04002105 {
Jamie Madillc349ec02015-08-21 16:53:12 -04002106 attribute.location = bindingLocation;
2107 }
2108
2109 if (attribute.location != -1)
2110 {
2111 // Location is set by glBindAttribLocation or by location layout qualifier
Jamie Madill63805b42015-08-25 13:17:39 -04002112 const int regs = VariableRegisterCount(attribute.type);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002113
Jamie Madill63805b42015-08-25 13:17:39 -04002114 if (static_cast<GLuint>(regs + attribute.location) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002115 {
Jamie Madillf6113162015-05-07 11:49:21 -04002116 infoLog << "Active attribute (" << attribute.name << ") at location "
Jamie Madillc349ec02015-08-21 16:53:12 -04002117 << attribute.location << " is too big to fit";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002118
2119 return false;
2120 }
2121
Jamie Madill63805b42015-08-25 13:17:39 -04002122 for (int reg = 0; reg < regs; reg++)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002123 {
Jamie Madill63805b42015-08-25 13:17:39 -04002124 const int regLocation = attribute.location + reg;
2125 sh::ShaderVariable *linkedAttribute = usedAttribMap[regLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -05002126
2127 // In GLSL 3.00, attribute aliasing produces a link error
Jamie Madill3da79b72015-04-27 11:09:17 -04002128 // In GLSL 1.00, attribute aliasing is allowed, but ANGLE currently has a bug
Jamie Madillc349ec02015-08-21 16:53:12 -04002129 if (linkedAttribute)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002130 {
Jamie Madillc349ec02015-08-21 16:53:12 -04002131 // TODO(jmadill): fix aliasing on ES2
2132 // if (mProgram->getShaderVersion() >= 300)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002133 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04002134 infoLog << "Attribute '" << attribute.name << "' aliases attribute '"
Jamie Madill63805b42015-08-25 13:17:39 -04002135 << linkedAttribute->name << "' at location " << regLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002136 return false;
2137 }
2138 }
Jamie Madillc349ec02015-08-21 16:53:12 -04002139 else
2140 {
Jamie Madill63805b42015-08-25 13:17:39 -04002141 usedAttribMap[regLocation] = &attribute;
Jamie Madillc349ec02015-08-21 16:53:12 -04002142 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002143
Jamie Madill63805b42015-08-25 13:17:39 -04002144 usedLocations |= 1 << regLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002145 }
2146 }
2147 }
2148
2149 // Link attributes that don't have a binding location
Jamie Madill48ef11b2016-04-27 15:21:52 -04002150 for (sh::Attribute &attribute : mState.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002151 {
Jamie Madillc349ec02015-08-21 16:53:12 -04002152 // Not set by glBindAttribLocation or by location layout qualifier
2153 if (attribute.location == -1)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002154 {
Jamie Madill63805b42015-08-25 13:17:39 -04002155 int regs = VariableRegisterCount(attribute.type);
2156 int availableIndex = AllocateFirstFreeBits(&usedLocations, regs, maxAttribs);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002157
Jamie Madill63805b42015-08-25 13:17:39 -04002158 if (availableIndex == -1 || static_cast<GLuint>(availableIndex + regs) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002159 {
Jamie Madillf6113162015-05-07 11:49:21 -04002160 infoLog << "Too many active attributes (" << attribute.name << ")";
Jamie Madillc349ec02015-08-21 16:53:12 -04002161 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002162 }
2163
Jamie Madillc349ec02015-08-21 16:53:12 -04002164 attribute.location = availableIndex;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002165 }
2166 }
2167
Jamie Madill48ef11b2016-04-27 15:21:52 -04002168 for (const sh::Attribute &attribute : mState.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002169 {
Jamie Madill63805b42015-08-25 13:17:39 -04002170 ASSERT(attribute.location != -1);
2171 int regs = VariableRegisterCount(attribute.type);
Jamie Madillc349ec02015-08-21 16:53:12 -04002172
Jamie Madill63805b42015-08-25 13:17:39 -04002173 for (int r = 0; r < regs; r++)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002174 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04002175 mState.mActiveAttribLocationsMask.set(attribute.location + r);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002176 }
2177 }
2178
Geoff Lang7dd2e102014-11-10 15:19:26 -05002179 return true;
2180}
2181
Martin Radev4c4c8e72016-08-04 12:25:34 +03002182bool Program::validateUniformBlocksCount(GLuint maxUniformBlocks,
2183 const std::vector<sh::InterfaceBlock> &intefaceBlocks,
2184 const std::string &errorMessage,
2185 InfoLog &infoLog) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05002186{
Martin Radev4c4c8e72016-08-04 12:25:34 +03002187 GLuint blockCount = 0;
2188 for (const sh::InterfaceBlock &block : intefaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002189 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002190 if (block.staticUse || block.layout != sh::BLOCKLAYOUT_PACKED)
Jamie Madille473dee2015-08-18 14:49:01 -04002191 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002192 if (++blockCount > maxUniformBlocks)
Jamie Madille473dee2015-08-18 14:49:01 -04002193 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002194 infoLog << errorMessage << maxUniformBlocks << ")";
Jamie Madille473dee2015-08-18 14:49:01 -04002195 return false;
2196 }
2197 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002198 }
Martin Radev4c4c8e72016-08-04 12:25:34 +03002199 return true;
2200}
Jamie Madille473dee2015-08-18 14:49:01 -04002201
Martin Radev4c4c8e72016-08-04 12:25:34 +03002202bool Program::validateVertexAndFragmentInterfaceBlocks(
2203 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks,
2204 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks,
2205 InfoLog &infoLog) const
2206{
2207 // Check that interface blocks defined in the vertex and fragment shaders are identical
2208 typedef std::map<std::string, const sh::InterfaceBlock *> UniformBlockMap;
2209 UniformBlockMap linkedUniformBlocks;
2210
2211 for (const sh::InterfaceBlock &vertexInterfaceBlock : vertexInterfaceBlocks)
2212 {
2213 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
2214 }
2215
Jamie Madille473dee2015-08-18 14:49:01 -04002216 for (const sh::InterfaceBlock &fragmentInterfaceBlock : fragmentInterfaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002217 {
Jamie Madille473dee2015-08-18 14:49:01 -04002218 auto entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002219 if (entry != linkedUniformBlocks.end())
2220 {
2221 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
2222 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
2223 {
2224 return false;
2225 }
2226 }
Martin Radev4c4c8e72016-08-04 12:25:34 +03002227 }
2228 return true;
2229}
Jamie Madille473dee2015-08-18 14:49:01 -04002230
Martin Radev4c4c8e72016-08-04 12:25:34 +03002231bool Program::linkUniformBlocks(InfoLog &infoLog, const Caps &caps)
2232{
2233 if (mState.mAttachedComputeShader)
2234 {
2235 const Shader &computeShader = *mState.mAttachedComputeShader;
2236 const auto &computeInterfaceBlocks = computeShader.getInterfaceBlocks();
2237
2238 if (!validateUniformBlocksCount(
2239 caps.maxComputeUniformBlocks, computeInterfaceBlocks,
2240 "Compute shader uniform block count exceeds GL_MAX_COMPUTE_UNIFORM_BLOCKS (",
2241 infoLog))
Geoff Lang7dd2e102014-11-10 15:19:26 -05002242 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002243 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002244 }
Martin Radev4c4c8e72016-08-04 12:25:34 +03002245 return true;
2246 }
2247
2248 const Shader &vertexShader = *mState.mAttachedVertexShader;
2249 const Shader &fragmentShader = *mState.mAttachedFragmentShader;
2250
2251 const auto &vertexInterfaceBlocks = vertexShader.getInterfaceBlocks();
2252 const auto &fragmentInterfaceBlocks = fragmentShader.getInterfaceBlocks();
2253
2254 if (!validateUniformBlocksCount(
2255 caps.maxVertexUniformBlocks, vertexInterfaceBlocks,
2256 "Vertex shader uniform block count exceeds GL_MAX_VERTEX_UNIFORM_BLOCKS (", infoLog))
2257 {
2258 return false;
2259 }
2260 if (!validateUniformBlocksCount(
2261 caps.maxFragmentUniformBlocks, fragmentInterfaceBlocks,
2262 "Fragment shader uniform block count exceeds GL_MAX_FRAGMENT_UNIFORM_BLOCKS (",
2263 infoLog))
2264 {
2265
2266 return false;
2267 }
2268 if (!validateVertexAndFragmentInterfaceBlocks(vertexInterfaceBlocks, fragmentInterfaceBlocks,
2269 infoLog))
2270 {
2271 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002272 }
Jamie Madille473dee2015-08-18 14:49:01 -04002273
Geoff Lang7dd2e102014-11-10 15:19:26 -05002274 return true;
2275}
2276
Jamie Madilla2c74982016-12-12 11:20:42 -05002277bool Program::areMatchingInterfaceBlocks(InfoLog &infoLog,
Martin Radev4c4c8e72016-08-04 12:25:34 +03002278 const sh::InterfaceBlock &vertexInterfaceBlock,
2279 const sh::InterfaceBlock &fragmentInterfaceBlock) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05002280{
2281 const char* blockName = vertexInterfaceBlock.name.c_str();
2282 // validate blocks for the same member types
2283 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
2284 {
Jamie Madillf6113162015-05-07 11:49:21 -04002285 infoLog << "Types for interface block '" << blockName
2286 << "' differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002287 return false;
2288 }
2289 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
2290 {
Jamie Madillf6113162015-05-07 11:49:21 -04002291 infoLog << "Array sizes differ for interface block '" << blockName
2292 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002293 return false;
2294 }
jchen10af713a22017-04-19 09:10:56 +08002295 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout ||
2296 vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout ||
2297 vertexInterfaceBlock.binding != fragmentInterfaceBlock.binding)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002298 {
Jamie Madillf6113162015-05-07 11:49:21 -04002299 infoLog << "Layout qualifiers differ for interface block '" << blockName
2300 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002301 return false;
2302 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07002303 const unsigned int numBlockMembers =
2304 static_cast<unsigned int>(vertexInterfaceBlock.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05002305 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
2306 {
2307 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
2308 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
2309 if (vertexMember.name != fragmentMember.name)
2310 {
Jamie Madillf6113162015-05-07 11:49:21 -04002311 infoLog << "Name mismatch for field " << blockMemberIndex
2312 << " of interface block '" << blockName
2313 << "': (in vertex: '" << vertexMember.name
2314 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002315 return false;
2316 }
2317 std::string memberName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
2318 if (!linkValidateInterfaceBlockFields(infoLog, memberName, vertexMember, fragmentMember))
2319 {
2320 return false;
2321 }
2322 }
2323 return true;
2324}
2325
2326bool Program::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
2327 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
2328{
2329 if (vertexVariable.type != fragmentVariable.type)
2330 {
Jamie Madillf6113162015-05-07 11:49:21 -04002331 infoLog << "Types for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002332 return false;
2333 }
2334 if (vertexVariable.arraySize != fragmentVariable.arraySize)
2335 {
Jamie Madillf6113162015-05-07 11:49:21 -04002336 infoLog << "Array sizes for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002337 return false;
2338 }
2339 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
2340 {
Jamie Madillf6113162015-05-07 11:49:21 -04002341 infoLog << "Precisions for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002342 return false;
2343 }
2344
2345 if (vertexVariable.fields.size() != fragmentVariable.fields.size())
2346 {
Jamie Madillf6113162015-05-07 11:49:21 -04002347 infoLog << "Structure lengths for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002348 return false;
2349 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07002350 const unsigned int numMembers = static_cast<unsigned int>(vertexVariable.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05002351 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
2352 {
2353 const sh::ShaderVariable &vertexMember = vertexVariable.fields[memberIndex];
2354 const sh::ShaderVariable &fragmentMember = fragmentVariable.fields[memberIndex];
2355
2356 if (vertexMember.name != fragmentMember.name)
2357 {
Jamie Madillf6113162015-05-07 11:49:21 -04002358 infoLog << "Name mismatch for field '" << memberIndex
2359 << "' of " << variableName
2360 << ": (in vertex: '" << vertexMember.name
2361 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002362 return false;
2363 }
2364
2365 const std::string memberName = variableName.substr(0, variableName.length() - 1) + "." +
2366 vertexMember.name + "'";
2367
2368 if (!linkValidateVariablesBase(infoLog, vertexMember.name, vertexMember, fragmentMember, validatePrecision))
2369 {
2370 return false;
2371 }
2372 }
2373
2374 return true;
2375}
2376
Yuly Novikova1f6dc92016-06-15 23:27:04 -04002377bool Program::linkValidateVaryings(InfoLog &infoLog,
2378 const std::string &varyingName,
2379 const sh::Varying &vertexVarying,
2380 const sh::Varying &fragmentVarying,
2381 int shaderVersion)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002382{
2383 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
2384 {
2385 return false;
2386 }
2387
Jamie Madille9cc4692015-02-19 16:00:13 -05002388 if (!sh::InterpolationTypesMatch(vertexVarying.interpolation, fragmentVarying.interpolation))
Geoff Lang7dd2e102014-11-10 15:19:26 -05002389 {
Yuly Novikova1f6dc92016-06-15 23:27:04 -04002390 infoLog << "Interpolation types for " << varyingName
2391 << " differ between vertex and fragment shaders.";
2392 return false;
2393 }
2394
2395 if (shaderVersion == 100 && vertexVarying.isInvariant != fragmentVarying.isInvariant)
2396 {
2397 infoLog << "Invariance for " << varyingName
2398 << " differs between vertex and fragment shaders.";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002399 return false;
2400 }
2401
2402 return true;
2403}
2404
Yuly Novikov817232e2017-02-22 18:36:10 -05002405bool Program::linkValidateBuiltInVaryings(InfoLog &infoLog) const
2406{
2407 const Shader *vertexShader = mState.mAttachedVertexShader;
2408 const Shader *fragmentShader = mState.mAttachedFragmentShader;
2409 const std::vector<sh::Varying> &vertexVaryings = vertexShader->getVaryings();
2410 const std::vector<sh::Varying> &fragmentVaryings = fragmentShader->getVaryings();
2411 int shaderVersion = vertexShader->getShaderVersion();
2412
2413 if (shaderVersion != 100)
2414 {
2415 // Only ESSL 1.0 has restrictions on matching input and output invariance
2416 return true;
2417 }
2418
2419 bool glPositionIsInvariant = false;
2420 bool glPointSizeIsInvariant = false;
2421 bool glFragCoordIsInvariant = false;
2422 bool glPointCoordIsInvariant = false;
2423
2424 for (const sh::Varying &varying : vertexVaryings)
2425 {
2426 if (!varying.isBuiltIn())
2427 {
2428 continue;
2429 }
2430 if (varying.name.compare("gl_Position") == 0)
2431 {
2432 glPositionIsInvariant = varying.isInvariant;
2433 }
2434 else if (varying.name.compare("gl_PointSize") == 0)
2435 {
2436 glPointSizeIsInvariant = varying.isInvariant;
2437 }
2438 }
2439
2440 for (const sh::Varying &varying : fragmentVaryings)
2441 {
2442 if (!varying.isBuiltIn())
2443 {
2444 continue;
2445 }
2446 if (varying.name.compare("gl_FragCoord") == 0)
2447 {
2448 glFragCoordIsInvariant = varying.isInvariant;
2449 }
2450 else if (varying.name.compare("gl_PointCoord") == 0)
2451 {
2452 glPointCoordIsInvariant = varying.isInvariant;
2453 }
2454 }
2455
2456 // There is some ambiguity in ESSL 1.00.17 paragraph 4.6.4 interpretation,
2457 // for example, https://cvs.khronos.org/bugzilla/show_bug.cgi?id=13842.
2458 // Not requiring invariance to match is supported by:
2459 // dEQP, WebGL CTS, Nexus 5X GLES
2460 if (glFragCoordIsInvariant && !glPositionIsInvariant)
2461 {
2462 infoLog << "gl_FragCoord can only be declared invariant if and only if gl_Position is "
2463 "declared invariant.";
2464 return false;
2465 }
2466 if (glPointCoordIsInvariant && !glPointSizeIsInvariant)
2467 {
2468 infoLog << "gl_PointCoord can only be declared invariant if and only if gl_PointSize is "
2469 "declared invariant.";
2470 return false;
2471 }
2472
2473 return true;
2474}
2475
jchen10a9042d32017-03-17 08:50:45 +08002476bool Program::linkValidateTransformFeedback(const gl::Context *context,
2477 InfoLog &infoLog,
Jamie Madill192745a2016-12-22 15:58:21 -05002478 const Program::MergedVaryings &varyings,
Jamie Madillccdf74b2015-08-18 10:46:12 -04002479 const Caps &caps) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05002480{
2481 size_t totalComponents = 0;
2482
Jamie Madillccdf74b2015-08-18 10:46:12 -04002483 std::set<std::string> uniqueNames;
2484
Jamie Madill48ef11b2016-04-27 15:21:52 -04002485 for (const std::string &tfVaryingName : mState.mTransformFeedbackVaryingNames)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002486 {
2487 bool found = false;
jchen10a9042d32017-03-17 08:50:45 +08002488 size_t subscript = GL_INVALID_INDEX;
2489 std::string baseName = ParseResourceName(tfVaryingName, &subscript);
2490
Jamie Madill192745a2016-12-22 15:58:21 -05002491 for (const auto &ref : varyings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002492 {
Jamie Madill192745a2016-12-22 15:58:21 -05002493 const sh::Varying *varying = ref.second.get();
2494
jchen10a9042d32017-03-17 08:50:45 +08002495 if (baseName == varying->name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002496 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04002497 if (uniqueNames.count(tfVaryingName) > 0)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002498 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04002499 infoLog << "Two transform feedback varyings specify the same output variable ("
2500 << tfVaryingName << ").";
2501 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002502 }
jchen10a9042d32017-03-17 08:50:45 +08002503 if (context->getClientVersion() >= Version(3, 1))
2504 {
2505 if (IncludeSameArrayElement(uniqueNames, tfVaryingName))
2506 {
2507 infoLog
2508 << "Two transform feedback varyings include the same array element ("
2509 << tfVaryingName << ").";
2510 return false;
2511 }
2512 }
2513 else if (varying->isArray())
Geoff Lang1a683462015-09-29 15:09:59 -04002514 {
2515 infoLog << "Capture of arrays is undefined and not supported.";
2516 return false;
2517 }
2518
jchen10a9042d32017-03-17 08:50:45 +08002519 uniqueNames.insert(tfVaryingName);
2520
Jamie Madillccdf74b2015-08-18 10:46:12 -04002521 // TODO(jmadill): Investigate implementation limits on D3D11
jchen10a9042d32017-03-17 08:50:45 +08002522 size_t elementCount =
2523 ((varying->isArray() && subscript == GL_INVALID_INDEX) ? varying->elementCount()
2524 : 1);
2525 size_t componentCount = VariableComponentCount(varying->type) * elementCount;
Jamie Madill48ef11b2016-04-27 15:21:52 -04002526 if (mState.mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
Geoff Lang7dd2e102014-11-10 15:19:26 -05002527 componentCount > caps.maxTransformFeedbackSeparateComponents)
2528 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04002529 infoLog << "Transform feedback varying's " << varying->name << " components ("
2530 << componentCount << ") exceed the maximum separate components ("
Jamie Madillf6113162015-05-07 11:49:21 -04002531 << caps.maxTransformFeedbackSeparateComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002532 return false;
2533 }
2534
2535 totalComponents += componentCount;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002536 found = true;
2537 break;
2538 }
2539 }
jchen10a9042d32017-03-17 08:50:45 +08002540 if (context->getClientVersion() < Version(3, 1) &&
2541 tfVaryingName.find('[') != std::string::npos)
Jamie Madill89bb70e2015-08-31 14:18:39 -04002542 {
Geoff Lang1a683462015-09-29 15:09:59 -04002543 infoLog << "Capture of array elements is undefined and not supported.";
Jamie Madill89bb70e2015-08-31 14:18:39 -04002544 return false;
2545 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002546 // All transform feedback varyings are expected to exist since packVaryings checks for them.
2547 ASSERT(found);
2548 }
2549
Jamie Madill48ef11b2016-04-27 15:21:52 -04002550 if (mState.mTransformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS &&
Jamie Madillf6113162015-05-07 11:49:21 -04002551 totalComponents > caps.maxTransformFeedbackInterleavedComponents)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002552 {
Jamie Madillf6113162015-05-07 11:49:21 -04002553 infoLog << "Transform feedback varying total components (" << totalComponents
2554 << ") exceed the maximum interleaved components ("
2555 << caps.maxTransformFeedbackInterleavedComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002556 return false;
2557 }
2558
2559 return true;
Geoff Lang1b6edcb2014-02-03 14:27:56 -05002560}
2561
Jamie Madill192745a2016-12-22 15:58:21 -05002562void Program::gatherTransformFeedbackVaryings(const Program::MergedVaryings &varyings)
Jamie Madillccdf74b2015-08-18 10:46:12 -04002563{
2564 // Gather the linked varyings that are used for transform feedback, they should all exist.
jchen10a9042d32017-03-17 08:50:45 +08002565 mState.mLinkedTransformFeedbackVaryings.clear();
Jamie Madill48ef11b2016-04-27 15:21:52 -04002566 for (const std::string &tfVaryingName : mState.mTransformFeedbackVaryingNames)
Jamie Madillccdf74b2015-08-18 10:46:12 -04002567 {
jchen10a9042d32017-03-17 08:50:45 +08002568 size_t subscript = GL_INVALID_INDEX;
2569 std::string baseName = ParseResourceName(tfVaryingName, &subscript);
Jamie Madill192745a2016-12-22 15:58:21 -05002570 for (const auto &ref : varyings)
Jamie Madillccdf74b2015-08-18 10:46:12 -04002571 {
Jamie Madill192745a2016-12-22 15:58:21 -05002572 const sh::Varying *varying = ref.second.get();
jchen10a9042d32017-03-17 08:50:45 +08002573 if (baseName == varying->name)
Jamie Madillccdf74b2015-08-18 10:46:12 -04002574 {
jchen10a9042d32017-03-17 08:50:45 +08002575 mState.mLinkedTransformFeedbackVaryings.emplace_back(
2576 *varying, static_cast<GLuint>(subscript));
Jamie Madillccdf74b2015-08-18 10:46:12 -04002577 break;
2578 }
2579 }
2580 }
2581}
2582
Jamie Madill192745a2016-12-22 15:58:21 -05002583Program::MergedVaryings Program::getMergedVaryings() const
Jamie Madillccdf74b2015-08-18 10:46:12 -04002584{
Jamie Madill192745a2016-12-22 15:58:21 -05002585 MergedVaryings merged;
Jamie Madillccdf74b2015-08-18 10:46:12 -04002586
Jamie Madill48ef11b2016-04-27 15:21:52 -04002587 for (const sh::Varying &varying : mState.mAttachedVertexShader->getVaryings())
Jamie Madillccdf74b2015-08-18 10:46:12 -04002588 {
Jamie Madill192745a2016-12-22 15:58:21 -05002589 merged[varying.name].vertex = &varying;
Jamie Madillccdf74b2015-08-18 10:46:12 -04002590 }
2591
Jamie Madill48ef11b2016-04-27 15:21:52 -04002592 for (const sh::Varying &varying : mState.mAttachedFragmentShader->getVaryings())
Jamie Madillccdf74b2015-08-18 10:46:12 -04002593 {
Jamie Madill192745a2016-12-22 15:58:21 -05002594 merged[varying.name].fragment = &varying;
2595 }
2596
2597 return merged;
2598}
2599
2600std::vector<PackedVarying> Program::getPackedVaryings(
2601 const Program::MergedVaryings &mergedVaryings) const
2602{
2603 const std::vector<std::string> &tfVaryings = mState.getTransformFeedbackVaryingNames();
2604 std::vector<PackedVarying> packedVaryings;
jchen10a9042d32017-03-17 08:50:45 +08002605 std::set<std::string> uniqueFullNames;
Jamie Madill192745a2016-12-22 15:58:21 -05002606
2607 for (const auto &ref : mergedVaryings)
2608 {
2609 const sh::Varying *input = ref.second.vertex;
2610 const sh::Varying *output = ref.second.fragment;
2611
2612 // Only pack varyings that have a matched input or output, plus special builtins.
2613 if ((input && output) || (output && output->isBuiltIn()))
Jamie Madillccdf74b2015-08-18 10:46:12 -04002614 {
Jamie Madill192745a2016-12-22 15:58:21 -05002615 // Will get the vertex shader interpolation by default.
2616 auto interpolation = ref.second.get()->interpolation;
2617
2618 // Interpolation qualifiers must match.
2619 if (output->isStruct())
2620 {
2621 ASSERT(!output->isArray());
2622 for (const auto &field : output->fields)
2623 {
2624 ASSERT(!field.isStruct() && !field.isArray());
2625 packedVaryings.push_back(PackedVarying(field, interpolation, output->name));
2626 }
2627 }
2628 else
2629 {
2630 packedVaryings.push_back(PackedVarying(*output, interpolation));
2631 }
2632 continue;
2633 }
2634
2635 // Keep Transform FB varyings in the merged list always.
2636 if (!input)
2637 {
2638 continue;
2639 }
2640
2641 for (const std::string &tfVarying : tfVaryings)
2642 {
jchen10a9042d32017-03-17 08:50:45 +08002643 size_t subscript = GL_INVALID_INDEX;
2644 std::string baseName = ParseResourceName(tfVarying, &subscript);
2645 if (uniqueFullNames.count(tfVarying) > 0)
2646 {
2647 continue;
2648 }
2649 if (baseName == input->name)
Jamie Madill192745a2016-12-22 15:58:21 -05002650 {
2651 // Transform feedback for varying structs is underspecified.
2652 // See Khronos bug 9856.
2653 // TODO(jmadill): Figure out how to be spec-compliant here.
2654 if (!input->isStruct())
2655 {
2656 packedVaryings.push_back(PackedVarying(*input, input->interpolation));
2657 packedVaryings.back().vertexOnly = true;
jchen10a9042d32017-03-17 08:50:45 +08002658 packedVaryings.back().arrayIndex = static_cast<GLuint>(subscript);
2659 uniqueFullNames.insert(tfVarying);
Jamie Madill192745a2016-12-22 15:58:21 -05002660 }
jchen10a9042d32017-03-17 08:50:45 +08002661 if (subscript == GL_INVALID_INDEX)
2662 {
2663 break;
2664 }
Jamie Madill192745a2016-12-22 15:58:21 -05002665 }
Jamie Madillccdf74b2015-08-18 10:46:12 -04002666 }
2667 }
2668
Jamie Madill192745a2016-12-22 15:58:21 -05002669 std::sort(packedVaryings.begin(), packedVaryings.end(), ComparePackedVarying);
2670
2671 return packedVaryings;
Jamie Madillccdf74b2015-08-18 10:46:12 -04002672}
Jamie Madill80a6fc02015-08-21 16:53:16 -04002673
2674void Program::linkOutputVariables()
2675{
Jamie Madill48ef11b2016-04-27 15:21:52 -04002676 const Shader *fragmentShader = mState.mAttachedFragmentShader;
Jamie Madill80a6fc02015-08-21 16:53:16 -04002677 ASSERT(fragmentShader != nullptr);
2678
Geoff Lange0cff192017-05-30 13:04:56 -04002679 ASSERT(mState.mOutputVariableTypes.empty());
2680
2681 // Gather output variable types
2682 for (const auto &outputVariable : fragmentShader->getActiveOutputVariables())
2683 {
2684 if (outputVariable.isBuiltIn() && outputVariable.name != "gl_FragColor" &&
2685 outputVariable.name != "gl_FragData")
2686 {
2687 continue;
2688 }
2689
2690 unsigned int baseLocation =
2691 (outputVariable.location == -1 ? 0u
2692 : static_cast<unsigned int>(outputVariable.location));
2693 for (unsigned int elementIndex = 0; elementIndex < outputVariable.elementCount();
2694 elementIndex++)
2695 {
2696 const unsigned int location = baseLocation + elementIndex;
2697 if (location >= mState.mOutputVariableTypes.size())
2698 {
2699 mState.mOutputVariableTypes.resize(location + 1, GL_NONE);
2700 }
2701 mState.mOutputVariableTypes[location] = VariableComponentType(outputVariable.type);
2702 }
2703 }
2704
Jamie Madill80a6fc02015-08-21 16:53:16 -04002705 // Skip this step for GLES2 shaders.
2706 if (fragmentShader->getShaderVersion() == 100)
2707 return;
2708
jchen1015015f72017-03-16 13:54:21 +08002709 mState.mOutputVariables = fragmentShader->getActiveOutputVariables();
Jamie Madill80a6fc02015-08-21 16:53:16 -04002710 // TODO(jmadill): any caps validation here?
2711
jchen1015015f72017-03-16 13:54:21 +08002712 for (unsigned int outputVariableIndex = 0; outputVariableIndex < mState.mOutputVariables.size();
Jamie Madill80a6fc02015-08-21 16:53:16 -04002713 outputVariableIndex++)
2714 {
jchen1015015f72017-03-16 13:54:21 +08002715 const sh::OutputVariable &outputVariable = mState.mOutputVariables[outputVariableIndex];
Jamie Madill80a6fc02015-08-21 16:53:16 -04002716
2717 // Don't store outputs for gl_FragDepth, gl_FragColor, etc.
2718 if (outputVariable.isBuiltIn())
2719 continue;
2720
2721 // Since multiple output locations must be specified, use 0 for non-specified locations.
2722 int baseLocation = (outputVariable.location == -1 ? 0 : outputVariable.location);
2723
Jamie Madill80a6fc02015-08-21 16:53:16 -04002724 for (unsigned int elementIndex = 0; elementIndex < outputVariable.elementCount();
2725 elementIndex++)
2726 {
2727 const int location = baseLocation + elementIndex;
jchen1015015f72017-03-16 13:54:21 +08002728 ASSERT(mState.mOutputLocations.count(location) == 0);
Jamie Madill80a6fc02015-08-21 16:53:16 -04002729 unsigned int element = outputVariable.isArray() ? elementIndex : GL_INVALID_INDEX;
jchen1015015f72017-03-16 13:54:21 +08002730 mState.mOutputLocations[location] =
Jamie Madill80a6fc02015-08-21 16:53:16 -04002731 VariableLocation(outputVariable.name, element, outputVariableIndex);
2732 }
2733 }
2734}
Jamie Madill62d31cb2015-09-11 13:25:51 -04002735
Olli Etuaho48fed632017-03-16 12:05:30 +00002736void Program::setUniformValuesFromBindingQualifiers()
2737{
2738 for (unsigned int samplerIndex = mState.mSamplerUniformRange.start;
2739 samplerIndex < mState.mSamplerUniformRange.end; ++samplerIndex)
2740 {
2741 const auto &samplerUniform = mState.mUniforms[samplerIndex];
2742 if (samplerUniform.binding != -1)
2743 {
2744 GLint location = mState.getUniformLocation(samplerUniform.name);
2745 ASSERT(location != -1);
2746 std::vector<GLint> boundTextureUnits;
2747 for (unsigned int elementIndex = 0; elementIndex < samplerUniform.elementCount();
2748 ++elementIndex)
2749 {
2750 boundTextureUnits.push_back(samplerUniform.binding + elementIndex);
2751 }
2752 setUniform1iv(location, static_cast<GLsizei>(boundTextureUnits.size()),
2753 boundTextureUnits.data());
2754 }
2755 }
2756}
2757
Jamie Madill62d31cb2015-09-11 13:25:51 -04002758void Program::gatherInterfaceBlockInfo()
2759{
Martin Radev4c4c8e72016-08-04 12:25:34 +03002760 ASSERT(mState.mUniformBlocks.empty());
2761
2762 if (mState.mAttachedComputeShader)
2763 {
Jamie Madilla2c74982016-12-12 11:20:42 -05002764 const Shader *computeShader = mState.getAttachedComputeShader();
Martin Radev4c4c8e72016-08-04 12:25:34 +03002765
2766 for (const sh::InterfaceBlock &computeBlock : computeShader->getInterfaceBlocks())
2767 {
2768
2769 // Only 'packed' blocks are allowed to be considered inactive.
2770 if (!computeBlock.staticUse && computeBlock.layout == sh::BLOCKLAYOUT_PACKED)
2771 continue;
2772
Jamie Madilla2c74982016-12-12 11:20:42 -05002773 for (UniformBlock &block : mState.mUniformBlocks)
Martin Radev4c4c8e72016-08-04 12:25:34 +03002774 {
2775 if (block.name == computeBlock.name)
2776 {
2777 block.computeStaticUse = computeBlock.staticUse;
2778 }
2779 }
2780
2781 defineUniformBlock(computeBlock, GL_COMPUTE_SHADER);
2782 }
2783 return;
2784 }
2785
Jamie Madill62d31cb2015-09-11 13:25:51 -04002786 std::set<std::string> visitedList;
2787
Jamie Madilla2c74982016-12-12 11:20:42 -05002788 const Shader *vertexShader = mState.getAttachedVertexShader();
Jamie Madill62d31cb2015-09-11 13:25:51 -04002789
Jamie Madill62d31cb2015-09-11 13:25:51 -04002790 for (const sh::InterfaceBlock &vertexBlock : vertexShader->getInterfaceBlocks())
2791 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002792 // Only 'packed' blocks are allowed to be considered inactive.
Jamie Madill62d31cb2015-09-11 13:25:51 -04002793 if (!vertexBlock.staticUse && vertexBlock.layout == sh::BLOCKLAYOUT_PACKED)
2794 continue;
2795
2796 if (visitedList.count(vertexBlock.name) > 0)
2797 continue;
2798
2799 defineUniformBlock(vertexBlock, GL_VERTEX_SHADER);
2800 visitedList.insert(vertexBlock.name);
2801 }
2802
Jamie Madilla2c74982016-12-12 11:20:42 -05002803 const Shader *fragmentShader = mState.getAttachedFragmentShader();
Jamie Madill62d31cb2015-09-11 13:25:51 -04002804
2805 for (const sh::InterfaceBlock &fragmentBlock : fragmentShader->getInterfaceBlocks())
2806 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002807 // Only 'packed' blocks are allowed to be considered inactive.
Jamie Madill62d31cb2015-09-11 13:25:51 -04002808 if (!fragmentBlock.staticUse && fragmentBlock.layout == sh::BLOCKLAYOUT_PACKED)
2809 continue;
2810
2811 if (visitedList.count(fragmentBlock.name) > 0)
2812 {
Jamie Madilla2c74982016-12-12 11:20:42 -05002813 for (UniformBlock &block : mState.mUniformBlocks)
Jamie Madill62d31cb2015-09-11 13:25:51 -04002814 {
2815 if (block.name == fragmentBlock.name)
2816 {
2817 block.fragmentStaticUse = fragmentBlock.staticUse;
2818 }
2819 }
2820
2821 continue;
2822 }
2823
2824 defineUniformBlock(fragmentBlock, GL_FRAGMENT_SHADER);
2825 visitedList.insert(fragmentBlock.name);
2826 }
jchen10af713a22017-04-19 09:10:56 +08002827 // Set initial bindings from shader.
2828 for (unsigned int blockIndex = 0; blockIndex < mState.mUniformBlocks.size(); blockIndex++)
2829 {
2830 UniformBlock &uniformBlock = mState.mUniformBlocks[blockIndex];
2831 bindUniformBlock(blockIndex, uniformBlock.binding);
2832 }
Jamie Madill62d31cb2015-09-11 13:25:51 -04002833}
2834
Jamie Madill4a3c2342015-10-08 12:58:45 -04002835template <typename VarT>
2836void Program::defineUniformBlockMembers(const std::vector<VarT> &fields,
2837 const std::string &prefix,
2838 int blockIndex)
2839{
2840 for (const VarT &field : fields)
2841 {
2842 const std::string &fullName = (prefix.empty() ? field.name : prefix + "." + field.name);
2843
2844 if (field.isStruct())
2845 {
2846 for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++)
2847 {
2848 const std::string uniformElementName =
2849 fullName + (field.isArray() ? ArrayString(arrayElement) : "");
2850 defineUniformBlockMembers(field.fields, uniformElementName, blockIndex);
2851 }
2852 }
2853 else
2854 {
2855 // If getBlockMemberInfo returns false, the uniform is optimized out.
2856 sh::BlockMemberInfo memberInfo;
2857 if (!mProgram->getUniformBlockMemberInfo(fullName, &memberInfo))
2858 {
2859 continue;
2860 }
2861
Olli Etuaho6ca2b652017-02-19 18:05:10 +00002862 LinkedUniform newUniform(field.type, field.precision, fullName, field.arraySize, -1, -1,
Jamie Madill4a3c2342015-10-08 12:58:45 -04002863 blockIndex, memberInfo);
2864
2865 // Since block uniforms have no location, we don't need to store them in the uniform
2866 // locations list.
Jamie Madill48ef11b2016-04-27 15:21:52 -04002867 mState.mUniforms.push_back(newUniform);
Jamie Madill4a3c2342015-10-08 12:58:45 -04002868 }
2869 }
2870}
2871
Jamie Madill62d31cb2015-09-11 13:25:51 -04002872void Program::defineUniformBlock(const sh::InterfaceBlock &interfaceBlock, GLenum shaderType)
2873{
Jamie Madill48ef11b2016-04-27 15:21:52 -04002874 int blockIndex = static_cast<int>(mState.mUniformBlocks.size());
Jamie Madill4a3c2342015-10-08 12:58:45 -04002875 size_t blockSize = 0;
2876
Jamie Madill4a3c2342015-10-08 12:58:45 -04002877 // Track the first and last uniform index to determine the range of active uniforms in the
2878 // block.
Jamie Madill48ef11b2016-04-27 15:21:52 -04002879 size_t firstBlockUniformIndex = mState.mUniforms.size();
Jamie Madill39046162016-02-08 15:05:17 -05002880 defineUniformBlockMembers(interfaceBlock.fields, interfaceBlock.fieldPrefix(), blockIndex);
Jamie Madill48ef11b2016-04-27 15:21:52 -04002881 size_t lastBlockUniformIndex = mState.mUniforms.size();
Jamie Madill62d31cb2015-09-11 13:25:51 -04002882
2883 std::vector<unsigned int> blockUniformIndexes;
2884 for (size_t blockUniformIndex = firstBlockUniformIndex;
2885 blockUniformIndex < lastBlockUniformIndex; ++blockUniformIndex)
2886 {
2887 blockUniformIndexes.push_back(static_cast<unsigned int>(blockUniformIndex));
2888 }
jchen10af713a22017-04-19 09:10:56 +08002889 // ESSL 3.10 section 4.4.4 page 58:
2890 // Any uniform or shader storage block declared without a binding qualifier is initially
2891 // assigned to block binding point zero.
2892 int blockBinding = (interfaceBlock.binding == -1 ? 0 : interfaceBlock.binding);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002893 if (interfaceBlock.arraySize > 0)
2894 {
2895 for (unsigned int arrayElement = 0; arrayElement < interfaceBlock.arraySize; ++arrayElement)
2896 {
jchen10af713a22017-04-19 09:10:56 +08002897 // Don't define this block at all if it's not active in the implementation.
2898 if (!mProgram->getUniformBlockSize(interfaceBlock.name + ArrayString(arrayElement),
2899 &blockSize))
2900 {
2901 continue;
2902 }
2903 UniformBlock block(interfaceBlock.name, true, arrayElement,
2904 blockBinding + arrayElement);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002905 block.memberUniformIndexes = blockUniformIndexes;
2906
Martin Radev4c4c8e72016-08-04 12:25:34 +03002907 switch (shaderType)
Jamie Madill62d31cb2015-09-11 13:25:51 -04002908 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002909 case GL_VERTEX_SHADER:
2910 {
2911 block.vertexStaticUse = interfaceBlock.staticUse;
2912 break;
2913 }
2914 case GL_FRAGMENT_SHADER:
2915 {
2916 block.fragmentStaticUse = interfaceBlock.staticUse;
2917 break;
2918 }
2919 case GL_COMPUTE_SHADER:
2920 {
2921 block.computeStaticUse = interfaceBlock.staticUse;
2922 break;
2923 }
2924 default:
2925 UNREACHABLE();
Jamie Madill62d31cb2015-09-11 13:25:51 -04002926 }
2927
Qin Jiajia0350a642016-11-01 17:01:51 +08002928 // Since all block elements in an array share the same active uniforms, they will all be
2929 // active once any uniform member is used. So, since interfaceBlock.name[0] was active,
2930 // here we will add every block element in the array.
2931 block.dataSize = static_cast<unsigned int>(blockSize);
Jamie Madill48ef11b2016-04-27 15:21:52 -04002932 mState.mUniformBlocks.push_back(block);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002933 }
2934 }
2935 else
2936 {
jchen10af713a22017-04-19 09:10:56 +08002937 if (!mProgram->getUniformBlockSize(interfaceBlock.name, &blockSize))
2938 {
2939 return;
2940 }
2941 UniformBlock block(interfaceBlock.name, false, 0, blockBinding);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002942 block.memberUniformIndexes = blockUniformIndexes;
2943
Martin Radev4c4c8e72016-08-04 12:25:34 +03002944 switch (shaderType)
Jamie Madill62d31cb2015-09-11 13:25:51 -04002945 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002946 case GL_VERTEX_SHADER:
2947 {
2948 block.vertexStaticUse = interfaceBlock.staticUse;
2949 break;
2950 }
2951 case GL_FRAGMENT_SHADER:
2952 {
2953 block.fragmentStaticUse = interfaceBlock.staticUse;
2954 break;
2955 }
2956 case GL_COMPUTE_SHADER:
2957 {
2958 block.computeStaticUse = interfaceBlock.staticUse;
2959 break;
2960 }
2961 default:
2962 UNREACHABLE();
Jamie Madill62d31cb2015-09-11 13:25:51 -04002963 }
2964
Jamie Madill4a3c2342015-10-08 12:58:45 -04002965 block.dataSize = static_cast<unsigned int>(blockSize);
Jamie Madill48ef11b2016-04-27 15:21:52 -04002966 mState.mUniformBlocks.push_back(block);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002967 }
2968}
2969
Jamie Madille7d84322017-01-10 18:21:59 -05002970template <>
2971void Program::updateSamplerUniform(const VariableLocation &locationInfo,
2972 const uint8_t *destPointer,
2973 GLsizei clampedCount,
2974 const GLint *v)
2975{
2976 // Invalidate the validation cache only if we modify the sampler data.
2977 if (mState.isSamplerUniformIndex(locationInfo.index) &&
2978 memcmp(destPointer, v, sizeof(GLint) * clampedCount) != 0)
2979 {
2980 GLuint samplerIndex = mState.getSamplerIndexFromUniformIndex(locationInfo.index);
2981 std::vector<GLuint> *boundTextureUnits =
2982 &mState.mSamplerBindings[samplerIndex].boundTextureUnits;
2983
2984 std::copy(v, v + clampedCount, boundTextureUnits->begin() + locationInfo.element);
2985 mCachedValidateSamplersResult.reset();
2986 }
2987}
2988
2989template <typename T>
2990void Program::updateSamplerUniform(const VariableLocation &locationInfo,
2991 const uint8_t *destPointer,
2992 GLsizei clampedCount,
2993 const T *v)
2994{
2995}
2996
Jamie Madill62d31cb2015-09-11 13:25:51 -04002997template <typename T>
Corentin Wallez8b7d8142016-11-15 13:40:37 -05002998GLsizei Program::setUniformInternal(GLint location, GLsizei countIn, int vectorSize, const T *v)
Jamie Madill62d31cb2015-09-11 13:25:51 -04002999{
Jamie Madill48ef11b2016-04-27 15:21:52 -04003000 const VariableLocation &locationInfo = mState.mUniformLocations[location];
3001 LinkedUniform *linkedUniform = &mState.mUniforms[locationInfo.index];
Jamie Madill62d31cb2015-09-11 13:25:51 -04003002 uint8_t *destPointer = linkedUniform->getDataPtrToElement(locationInfo.element);
3003
Corentin Wallez15ac5342016-11-03 17:06:39 -04003004 // OpenGL ES 3.0.4 spec pg 67: "Values for any array element that exceeds the highest array
3005 // element index used, as reported by GetActiveUniform, will be ignored by the GL."
3006 unsigned int remainingElements = linkedUniform->elementCount() - locationInfo.element;
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003007 GLsizei maxElementCount =
3008 static_cast<GLsizei>(remainingElements * linkedUniform->getElementComponents());
3009
3010 GLsizei count = countIn;
3011 GLsizei clampedCount = count * vectorSize;
3012 if (clampedCount > maxElementCount)
3013 {
3014 clampedCount = maxElementCount;
3015 count = maxElementCount / vectorSize;
3016 }
Corentin Wallez15ac5342016-11-03 17:06:39 -04003017
Jamie Madill62d31cb2015-09-11 13:25:51 -04003018 if (VariableComponentType(linkedUniform->type) == GL_BOOL)
3019 {
3020 // Do a cast conversion for boolean types. From the spec:
3021 // "The uniform is set to FALSE if the input value is 0 or 0.0f, and set to TRUE otherwise."
3022 GLint *destAsInt = reinterpret_cast<GLint *>(destPointer);
Corentin Wallez15ac5342016-11-03 17:06:39 -04003023 for (GLsizei component = 0; component < clampedCount; ++component)
Jamie Madill62d31cb2015-09-11 13:25:51 -04003024 {
3025 destAsInt[component] = (v[component] != static_cast<T>(0) ? GL_TRUE : GL_FALSE);
3026 }
3027 }
3028 else
3029 {
Jamie Madille7d84322017-01-10 18:21:59 -05003030 updateSamplerUniform(locationInfo, destPointer, clampedCount, v);
Corentin Wallez15ac5342016-11-03 17:06:39 -04003031 memcpy(destPointer, v, sizeof(T) * clampedCount);
Jamie Madill62d31cb2015-09-11 13:25:51 -04003032 }
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003033
3034 return count;
Jamie Madill62d31cb2015-09-11 13:25:51 -04003035}
3036
3037template <size_t cols, size_t rows, typename T>
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003038GLsizei Program::setMatrixUniformInternal(GLint location,
3039 GLsizei count,
3040 GLboolean transpose,
3041 const T *v)
Jamie Madill62d31cb2015-09-11 13:25:51 -04003042{
3043 if (!transpose)
3044 {
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003045 return setUniformInternal(location, count, cols * rows, v);
Jamie Madill62d31cb2015-09-11 13:25:51 -04003046 }
3047
3048 // Perform a transposing copy.
Jamie Madill48ef11b2016-04-27 15:21:52 -04003049 const VariableLocation &locationInfo = mState.mUniformLocations[location];
3050 LinkedUniform *linkedUniform = &mState.mUniforms[locationInfo.index];
Jamie Madill62d31cb2015-09-11 13:25:51 -04003051 T *destPtr = reinterpret_cast<T *>(linkedUniform->getDataPtrToElement(locationInfo.element));
Corentin Wallez15ac5342016-11-03 17:06:39 -04003052
3053 // OpenGL ES 3.0.4 spec pg 67: "Values for any array element that exceeds the highest array
3054 // element index used, as reported by GetActiveUniform, will be ignored by the GL."
3055 unsigned int remainingElements = linkedUniform->elementCount() - locationInfo.element;
3056 GLsizei clampedCount = std::min(count, static_cast<GLsizei>(remainingElements));
3057
3058 for (GLsizei element = 0; element < clampedCount; ++element)
Jamie Madill62d31cb2015-09-11 13:25:51 -04003059 {
3060 size_t elementOffset = element * rows * cols;
3061
3062 for (size_t row = 0; row < rows; ++row)
3063 {
3064 for (size_t col = 0; col < cols; ++col)
3065 {
3066 destPtr[col * rows + row + elementOffset] = v[row * cols + col + elementOffset];
3067 }
3068 }
3069 }
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003070
3071 return clampedCount;
Jamie Madill62d31cb2015-09-11 13:25:51 -04003072}
3073
3074template <typename DestT>
3075void Program::getUniformInternal(GLint location, DestT *dataOut) const
3076{
Jamie Madill48ef11b2016-04-27 15:21:52 -04003077 const VariableLocation &locationInfo = mState.mUniformLocations[location];
3078 const LinkedUniform &uniform = mState.mUniforms[locationInfo.index];
Jamie Madill62d31cb2015-09-11 13:25:51 -04003079
3080 const uint8_t *srcPointer = uniform.getDataPtrToElement(locationInfo.element);
3081
3082 GLenum componentType = VariableComponentType(uniform.type);
3083 if (componentType == GLTypeToGLenum<DestT>::value)
3084 {
3085 memcpy(dataOut, srcPointer, uniform.getElementSize());
3086 return;
3087 }
3088
Corentin Wallez6596c462016-03-17 17:26:58 -04003089 int components = VariableComponentCount(uniform.type);
Jamie Madill62d31cb2015-09-11 13:25:51 -04003090
3091 switch (componentType)
3092 {
3093 case GL_INT:
3094 UniformStateQueryCastLoop<GLint>(dataOut, srcPointer, components);
3095 break;
3096 case GL_UNSIGNED_INT:
3097 UniformStateQueryCastLoop<GLuint>(dataOut, srcPointer, components);
3098 break;
3099 case GL_BOOL:
3100 UniformStateQueryCastLoop<GLboolean>(dataOut, srcPointer, components);
3101 break;
3102 case GL_FLOAT:
3103 UniformStateQueryCastLoop<GLfloat>(dataOut, srcPointer, components);
3104 break;
3105 default:
3106 UNREACHABLE();
3107 }
3108}
Jamie Madilla4595b82017-01-11 17:36:34 -05003109
3110bool Program::samplesFromTexture(const gl::State &state, GLuint textureID) const
3111{
3112 // Must be called after samplers are validated.
3113 ASSERT(mCachedValidateSamplersResult.valid() && mCachedValidateSamplersResult.value());
3114
3115 for (const auto &binding : mState.mSamplerBindings)
3116 {
3117 GLenum textureType = binding.textureType;
3118 for (const auto &unit : binding.boundTextureUnits)
3119 {
3120 GLenum programTextureID = state.getSamplerTextureId(unit, textureType);
3121 if (programTextureID == textureID)
3122 {
3123 // TODO(jmadill): Check for appropriate overlap.
3124 return true;
3125 }
3126 }
3127 }
3128
3129 return false;
3130}
3131
Jamie Madilla2c74982016-12-12 11:20:42 -05003132} // namespace gl