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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang1b6edcb2014-02-03 14:27:56 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.h: Defines the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang0a73dd82014-11-19 16:18:08 -050010#ifndef LIBANGLE_PROGRAM_H_
11#define LIBANGLE_PROGRAM_H_
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000012
Geoff Lang0b7eef72014-06-12 14:10:47 -040013#include <GLES2/gl2.h>
Jamie Madill861ebb32016-11-17 16:40:22 -050014#include <GLSLANG/ShaderVars.h>
Geoff Lang0b7eef72014-06-12 14:10:47 -040015
Jamie Madilla7d12dc2016-12-13 15:08:19 -050016#include <array>
Jamie Madill861ebb32016-11-17 16:40:22 -050017#include <map>
Jamie Madill63805b42015-08-25 13:17:39 -040018#include <set>
Jamie Madill71c3b2c2015-05-07 11:49:20 -040019#include <sstream>
Geoff Lang0b7eef72014-06-12 14:10:47 -040020#include <string>
Jamie Madill63805b42015-08-25 13:17:39 -040021#include <vector>
Geoff Lang0b7eef72014-06-12 14:10:47 -040022
Jamie Madill3d3d2f22015-09-23 16:47:51 -040023#include "common/angleutils.h"
24#include "common/mathutil.h"
25#include "common/Optional.h"
26
Jamie Madill3d3d2f22015-09-23 16:47:51 -040027#include "libANGLE/Constants.h"
Geoff Lang70d0f492015-12-10 17:45:46 -050028#include "libANGLE/Debug.h"
Jamie Madill3d3d2f22015-09-23 16:47:51 -040029#include "libANGLE/Error.h"
30#include "libANGLE/RefCountObject.h"
jchen107a20b972017-06-13 14:25:26 +080031#include "libANGLE/Uniform.h"
32#include "libANGLE/angletypes.h"
Jamie Madill3d3d2f22015-09-23 16:47:51 -040033
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000034namespace rx
35{
Jamie Madill7aea7e02016-05-10 10:39:45 -040036class GLImplFactory;
Geoff Lang7dd2e102014-11-10 15:19:26 -050037class ProgramImpl;
Jamie Madill5c6b7bf2015-08-17 12:53:35 -040038struct TranslatedAttribute;
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000039}
daniel@transgaming.come6842292010-04-20 18:52:50 +000040
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000041namespace gl
42{
Brandon Jones43a53e22014-08-28 16:23:22 -070043struct Caps;
Jamie Madilla2c74982016-12-12 11:20:42 -050044class Context;
Jamie Madilldfde6ab2016-06-09 07:07:18 -070045class ContextState;
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000046class Shader;
Geoff Lang4ddf5af2016-12-01 14:30:44 -050047class ShaderProgramManager;
Jamie Madillf4f8db82017-02-15 09:31:39 -050048class State;
Geoff Lang7dd2e102014-11-10 15:19:26 -050049class InfoLog;
Geoff Lang7dd2e102014-11-10 15:19:26 -050050class Buffer;
51class Framebuffer;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000052
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000053extern const char * const g_fakepath;
54
Jamie Madillf0d10f82015-03-31 12:56:52 -040055class InfoLog : angle::NonCopyable
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000056{
57 public:
58 InfoLog();
59 ~InfoLog();
60
Jamie Madill71c3b2c2015-05-07 11:49:20 -040061 size_t getLength() const;
Geoff Lange1a27752015-10-05 13:16:04 -040062 void getLog(GLsizei bufSize, GLsizei *length, char *infoLog) const;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000063
64 void appendSanitized(const char *message);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000065 void reset();
Jamie Madillf6113162015-05-07 11:49:21 -040066
67 // This helper class ensures we append a newline after writing a line.
68 class StreamHelper : angle::NonCopyable
69 {
70 public:
71 StreamHelper(StreamHelper &&rhs)
72 : mStream(rhs.mStream)
73 {
74 rhs.mStream = nullptr;
75 }
76
77 StreamHelper &operator=(StreamHelper &&rhs)
78 {
79 std::swap(mStream, rhs.mStream);
80 return *this;
81 }
82
83 ~StreamHelper()
84 {
85 // Write newline when destroyed on the stack
86 if (mStream)
87 {
88 (*mStream) << std::endl;
89 }
90 }
91
92 template <typename T>
93 StreamHelper &operator<<(const T &value)
94 {
95 (*mStream) << value;
96 return *this;
97 }
98
99 private:
100 friend class InfoLog;
101
102 StreamHelper(std::stringstream *stream)
103 : mStream(stream)
104 {
105 ASSERT(stream);
106 }
107
108 std::stringstream *mStream;
109 };
110
111 template <typename T>
112 StreamHelper operator<<(const T &value)
113 {
Jamie Madill23176ce2017-07-31 14:14:33 -0400114 ensureInitialized();
115 StreamHelper helper(mLazyStream.get());
Jamie Madillf6113162015-05-07 11:49:21 -0400116 helper << value;
117 return helper;
118 }
119
Jamie Madill23176ce2017-07-31 14:14:33 -0400120 std::string str() const { return mLazyStream ? mLazyStream->str() : ""; }
Jamie Madillf6113162015-05-07 11:49:21 -0400121
Jiawei Shao02f15232017-12-27 10:10:28 +0800122 bool empty() const;
123
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000124 private:
Jamie Madill23176ce2017-07-31 14:14:33 -0400125 void ensureInitialized()
126 {
127 if (!mLazyStream)
128 {
129 mLazyStream.reset(new std::stringstream());
130 }
131 }
132
133 std::unique_ptr<std::stringstream> mLazyStream;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000134};
135
Geoff Lang7dd2e102014-11-10 15:19:26 -0500136// Struct used for correlating uniforms/elements of uniform arrays to handles
137struct VariableLocation
138{
Jamie Madillfb997ec2017-09-20 15:44:27 -0400139 static constexpr unsigned int kUnused = GL_INVALID_INDEX;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500140
Jamie Madillfb997ec2017-09-20 15:44:27 -0400141 VariableLocation();
Olli Etuahoc8538042017-09-27 11:20:15 +0300142 VariableLocation(unsigned int arrayIndex, unsigned int index);
Geoff Langd8605522016-04-13 10:19:12 -0400143
Jamie Madillfe8b5982017-09-07 17:00:18 -0400144 // If used is false, it means this location is only used to fill an empty space in an array,
145 // and there is no corresponding uniform variable for this location. It can also mean the
146 // uniform was optimized out by the implementation.
Jamie Madillfb997ec2017-09-20 15:44:27 -0400147 bool used() const { return (index != kUnused); }
148 void markUnused() { index = kUnused; }
149 void markIgnored() { ignored = true; }
150
Olli Etuaho1734e172017-10-27 15:30:27 +0300151 // "arrayIndex" stores the index of the innermost GLSL array. It's zero for non-arrays.
152 unsigned int arrayIndex;
153 // "index" is an index of the variable. The variable contains the indices for other than the
154 // innermost GLSL arrays.
Jamie Madillfb997ec2017-09-20 15:44:27 -0400155 unsigned int index;
Geoff Langd8605522016-04-13 10:19:12 -0400156
157 // If this location was bound to an unreferenced uniform. Setting data on this uniform is a
158 // no-op.
159 bool ignored;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500160};
161
Sami Väisänen46eaa942016-06-29 10:26:37 +0300162// Information about a variable binding.
163// Currently used by CHROMIUM_path_rendering
164struct BindingInfo
165{
166 // The type of binding, for example GL_FLOAT_VEC3.
167 // This can be GL_NONE if the variable is optimized away.
168 GLenum type;
169
170 // This is the name of the variable in
171 // the translated shader program. Note that
172 // this can be empty in the case where the
173 // variable has been optimized away.
174 std::string name;
175
176 // True if the binding is valid, otherwise false.
177 bool valid;
178};
179
Jamie Madille7d84322017-01-10 18:21:59 -0500180// This small structure encapsulates binding sampler uniforms to active GL textures.
181struct SamplerBinding
182{
Jamie Madillacf2f3a2017-11-21 19:22:44 -0500183 SamplerBinding(GLenum textureTypeIn, size_t elementCount, bool unreferenced);
184 SamplerBinding(const SamplerBinding &other);
185 ~SamplerBinding();
Jamie Madille7d84322017-01-10 18:21:59 -0500186
187 // Necessary for retrieving active textures from the GL state.
188 GLenum textureType;
189
190 // List of all textures bound to this sampler, of type textureType.
191 std::vector<GLuint> boundTextureUnits;
Jamie Madill54164b02017-08-28 15:17:37 -0400192
193 // A note if this sampler is an unreferenced uniform.
194 bool unreferenced;
Jamie Madille7d84322017-01-10 18:21:59 -0500195};
196
jchen10a9042d32017-03-17 08:50:45 +0800197// A varying with tranform feedback enabled. If it's an array, either the whole array or one of its
198// elements specified by 'arrayIndex' can set to be enabled.
199struct TransformFeedbackVarying : public sh::Varying
200{
201 TransformFeedbackVarying(const sh::Varying &varyingIn, GLuint index)
202 : sh::Varying(varyingIn), arrayIndex(index)
203 {
Olli Etuaho465835d2017-09-26 13:34:10 +0300204 ASSERT(!isArrayOfArrays());
jchen10a9042d32017-03-17 08:50:45 +0800205 }
jchen108225e732017-11-14 16:29:03 +0800206
207 TransformFeedbackVarying(const sh::ShaderVariable &field, const sh::Varying &parent)
208 : arrayIndex(GL_INVALID_INDEX)
209 {
210 sh::ShaderVariable *thisVar = this;
211 *thisVar = field;
212 interpolation = parent.interpolation;
213 isInvariant = parent.isInvariant;
214 name = parent.name + "." + name;
215 }
216
jchen10a9042d32017-03-17 08:50:45 +0800217 std::string nameWithArrayIndex() const
218 {
219 std::stringstream fullNameStr;
220 fullNameStr << name;
221 if (arrayIndex != GL_INVALID_INDEX)
222 {
223 fullNameStr << "[" << arrayIndex << "]";
224 }
225 return fullNameStr.str();
226 }
Olli Etuaho465835d2017-09-26 13:34:10 +0300227 GLsizei size() const
228 {
229 return (isArray() && arrayIndex == GL_INVALID_INDEX ? getOutermostArraySize() : 1);
230 }
jchen10a9042d32017-03-17 08:50:45 +0800231
232 GLuint arrayIndex;
233};
234
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800235struct ImageBinding
236{
Jamie Madillacf2f3a2017-11-21 19:22:44 -0500237 ImageBinding(size_t count);
238 ImageBinding(GLuint imageUnit, size_t count);
239 ImageBinding(const ImageBinding &other);
240 ~ImageBinding();
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800241
Xinghua Cao0328b572017-06-26 15:51:36 +0800242 std::vector<GLuint> boundImageUnits;
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800243};
244
Yunchao He85072e82017-11-14 15:43:28 +0800245using ShaderStagesMask = angle::BitSet<SHADER_TYPE_MAX>;
246
Jamie Madill48ef11b2016-04-27 15:21:52 -0400247class ProgramState final : angle::NonCopyable
248{
249 public:
250 ProgramState();
251 ~ProgramState();
252
253 const std::string &getLabel();
254
Jamie Madillbd044ed2017-06-05 12:59:21 -0400255 Shader *getAttachedVertexShader() const { return mAttachedVertexShader; }
256 Shader *getAttachedFragmentShader() const { return mAttachedFragmentShader; }
257 Shader *getAttachedComputeShader() const { return mAttachedComputeShader; }
Jiawei Shao89be29a2017-11-06 14:36:45 +0800258 Shader *getAttachedGeometryShader() const { return mAttachedGeometryShader; }
Jamie Madill48ef11b2016-04-27 15:21:52 -0400259 const std::vector<std::string> &getTransformFeedbackVaryingNames() const
260 {
261 return mTransformFeedbackVaryingNames;
262 }
263 GLint getTransformFeedbackBufferMode() const { return mTransformFeedbackBufferMode; }
264 GLuint getUniformBlockBinding(GLuint uniformBlockIndex) const
265 {
jchen107a20b972017-06-13 14:25:26 +0800266 ASSERT(uniformBlockIndex < mUniformBlocks.size());
267 return mUniformBlocks[uniformBlockIndex].binding;
Jamie Madill48ef11b2016-04-27 15:21:52 -0400268 }
Jiajia Qin729b2c62017-08-14 09:36:11 +0800269 GLuint getShaderStorageBlockBinding(GLuint blockIndex) const
270 {
271 ASSERT(blockIndex < mShaderStorageBlocks.size());
272 return mShaderStorageBlocks[blockIndex].binding;
273 }
Jamie Madill48ef11b2016-04-27 15:21:52 -0400274 const UniformBlockBindingMask &getActiveUniformBlockBindingsMask() const
275 {
276 return mActiveUniformBlockBindings;
277 }
278 const std::vector<sh::Attribute> &getAttributes() const { return mAttributes; }
279 const AttributesMask &getActiveAttribLocationsMask() const
280 {
281 return mActiveAttribLocationsMask;
282 }
Jamie Madillbd159f02017-10-09 19:39:06 -0400283 unsigned int getMaxActiveAttribLocation() const { return mMaxActiveAttribLocation; }
Corentin Walleze7557742017-06-01 13:09:57 -0400284 DrawBufferMask getActiveOutputVariables() const { return mActiveOutputVariables; }
Jamie Madill4f86d052017-06-05 12:59:26 -0400285 const std::vector<sh::OutputVariable> &getOutputVariables() const { return mOutputVariables; }
Olli Etuahod2551232017-10-26 20:03:33 +0300286 const std::vector<VariableLocation> &getOutputLocations() const { return mOutputLocations; }
Jamie Madill48ef11b2016-04-27 15:21:52 -0400287 const std::vector<LinkedUniform> &getUniforms() const { return mUniforms; }
288 const std::vector<VariableLocation> &getUniformLocations() const { return mUniformLocations; }
Jiajia Qin729b2c62017-08-14 09:36:11 +0800289 const std::vector<InterfaceBlock> &getUniformBlocks() const { return mUniformBlocks; }
290 const std::vector<InterfaceBlock> &getShaderStorageBlocks() const
291 {
292 return mShaderStorageBlocks;
293 }
Jiajia Qin3a9090f2017-09-27 14:37:04 +0800294 const std::vector<BufferVariable> &getBufferVariables() const { return mBufferVariables; }
Jamie Madille7d84322017-01-10 18:21:59 -0500295 const std::vector<SamplerBinding> &getSamplerBindings() const { return mSamplerBindings; }
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800296 const std::vector<ImageBinding> &getImageBindings() const { return mImageBindings; }
Jamie Madill4f86d052017-06-05 12:59:26 -0400297 const sh::WorkGroupSize &getComputeShaderLocalSize() const { return mComputeShaderLocalSize; }
298 const RangeUI &getSamplerUniformRange() const { return mSamplerUniformRange; }
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800299 const RangeUI &getImageUniformRange() const { return mImageUniformRange; }
jchen10eaef1e52017-06-13 10:44:11 +0800300 const RangeUI &getAtomicCounterUniformRange() const { return mAtomicCounterUniformRange; }
Jamie Madill4f86d052017-06-05 12:59:26 -0400301
Jamie Madill4f86d052017-06-05 12:59:26 -0400302 const std::vector<TransformFeedbackVarying> &getLinkedTransformFeedbackVaryings() const
303 {
304 return mLinkedTransformFeedbackVaryings;
305 }
jchen10eaef1e52017-06-13 10:44:11 +0800306 const std::vector<AtomicCounterBuffer> &getAtomicCounterBuffers() const
307 {
308 return mAtomicCounterBuffers;
309 }
Jamie Madill48ef11b2016-04-27 15:21:52 -0400310
Jamie Madille7d84322017-01-10 18:21:59 -0500311 GLuint getUniformIndexFromName(const std::string &name) const;
312 GLuint getUniformIndexFromLocation(GLint location) const;
313 Optional<GLuint> getSamplerIndex(GLint location) const;
314 bool isSamplerUniformIndex(GLuint index) const;
315 GLuint getSamplerIndexFromUniformIndex(GLuint uniformIndex) const;
Jamie Madill34ca4f52017-06-13 11:49:39 -0400316 GLuint getAttributeLocation(const std::string &name) const;
Jamie Madill48ef11b2016-04-27 15:21:52 -0400317
Jiajia Qin3a9090f2017-09-27 14:37:04 +0800318 GLuint getBufferVariableIndexFromName(const std::string &name) const;
319
Martin Radev4e619f52017-08-09 11:50:06 +0300320 int getNumViews() const { return mNumViews; }
321 bool usesMultiview() const { return mNumViews != -1; }
322
Yunchao He85072e82017-11-14 15:43:28 +0800323 const ShaderStagesMask &getLinkedShaderStages() const { return mLinkedShaderStages; }
324
Jamie Madill48ef11b2016-04-27 15:21:52 -0400325 private:
Jamie Madill4f86d052017-06-05 12:59:26 -0400326 friend class MemoryProgramCache;
Jamie Madill48ef11b2016-04-27 15:21:52 -0400327 friend class Program;
328
329 std::string mLabel;
330
Martin Radev4c4c8e72016-08-04 12:25:34 +0300331 sh::WorkGroupSize mComputeShaderLocalSize;
332
Jamie Madill48ef11b2016-04-27 15:21:52 -0400333 Shader *mAttachedFragmentShader;
334 Shader *mAttachedVertexShader;
Martin Radev4c4c8e72016-08-04 12:25:34 +0300335 Shader *mAttachedComputeShader;
Jiawei Shao89be29a2017-11-06 14:36:45 +0800336 Shader *mAttachedGeometryShader;
Jamie Madill48ef11b2016-04-27 15:21:52 -0400337
338 std::vector<std::string> mTransformFeedbackVaryingNames;
jchen10a9042d32017-03-17 08:50:45 +0800339 std::vector<TransformFeedbackVarying> mLinkedTransformFeedbackVaryings;
Jamie Madill48ef11b2016-04-27 15:21:52 -0400340 GLenum mTransformFeedbackBufferMode;
341
jchen107a20b972017-06-13 14:25:26 +0800342 // For faster iteration on the blocks currently being bound.
Jamie Madill48ef11b2016-04-27 15:21:52 -0400343 UniformBlockBindingMask mActiveUniformBlockBindings;
344
345 std::vector<sh::Attribute> mAttributes;
Jamie Madill6de51852017-04-12 09:53:01 -0400346 angle::BitSet<MAX_VERTEX_ATTRIBS> mActiveAttribLocationsMask;
Jamie Madillbd159f02017-10-09 19:39:06 -0400347 unsigned int mMaxActiveAttribLocation;
Jamie Madill48ef11b2016-04-27 15:21:52 -0400348
349 // Uniforms are sorted in order:
jchen10eaef1e52017-06-13 10:44:11 +0800350 // 1. Non-opaque uniforms
Jamie Madill48ef11b2016-04-27 15:21:52 -0400351 // 2. Sampler uniforms
jchen10eaef1e52017-06-13 10:44:11 +0800352 // 3. Image uniforms
353 // 4. Atomic counter uniforms
354 // 5. Uniform block uniforms
355 // This makes opaque uniform validation easier, since we don't need a separate list.
Olli Etuahod2551232017-10-26 20:03:33 +0300356 // For generating the entries and naming them we follow the spec: GLES 3.1 November 2016 section
357 // 7.3.1.1 Naming Active Resources. There's a separate entry for each struct member and each
358 // inner array of an array of arrays. Names and mapped names of uniforms that are arrays include
359 // [0] in the end. This makes implementation of queries simpler.
Jamie Madill48ef11b2016-04-27 15:21:52 -0400360 std::vector<LinkedUniform> mUniforms;
Olli Etuahod2551232017-10-26 20:03:33 +0300361
Jamie Madill48ef11b2016-04-27 15:21:52 -0400362 std::vector<VariableLocation> mUniformLocations;
Jiajia Qin729b2c62017-08-14 09:36:11 +0800363 std::vector<InterfaceBlock> mUniformBlocks;
Jiajia Qin3a9090f2017-09-27 14:37:04 +0800364 std::vector<BufferVariable> mBufferVariables;
Jiajia Qin729b2c62017-08-14 09:36:11 +0800365 std::vector<InterfaceBlock> mShaderStorageBlocks;
jchen10eaef1e52017-06-13 10:44:11 +0800366 std::vector<AtomicCounterBuffer> mAtomicCounterBuffers;
Jamie Madille7d84322017-01-10 18:21:59 -0500367 RangeUI mSamplerUniformRange;
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800368 RangeUI mImageUniformRange;
jchen10eaef1e52017-06-13 10:44:11 +0800369 RangeUI mAtomicCounterUniformRange;
Jamie Madille7d84322017-01-10 18:21:59 -0500370
371 // An array of the samplers that are used by the program
372 std::vector<gl::SamplerBinding> mSamplerBindings;
Jamie Madill48ef11b2016-04-27 15:21:52 -0400373
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800374 // An array of the images that are used by the program
375 std::vector<gl::ImageBinding> mImageBindings;
376
Olli Etuahod2551232017-10-26 20:03:33 +0300377 // Names and mapped names of output variables that are arrays include [0] in the end, similarly
378 // to uniforms.
jchen1015015f72017-03-16 13:54:21 +0800379 std::vector<sh::OutputVariable> mOutputVariables;
Olli Etuahod2551232017-10-26 20:03:33 +0300380 std::vector<VariableLocation> mOutputLocations;
Corentin Walleze7557742017-06-01 13:09:57 -0400381 DrawBufferMask mActiveOutputVariables;
Jamie Madill48ef11b2016-04-27 15:21:52 -0400382
Geoff Lange0cff192017-05-30 13:04:56 -0400383 // Fragment output variable base types: FLOAT, INT, or UINT. Ordered by location.
384 std::vector<GLenum> mOutputVariableTypes;
Brandon Jones76746f92017-11-22 11:44:41 -0800385 DrawBufferTypeMask mDrawBufferTypeMask;
Geoff Lange0cff192017-05-30 13:04:56 -0400386
Jamie Madill48ef11b2016-04-27 15:21:52 -0400387 bool mBinaryRetrieveableHint;
Yunchao He61afff12017-03-14 15:34:03 +0800388 bool mSeparable;
Yunchao He85072e82017-11-14 15:43:28 +0800389 ShaderStagesMask mLinkedShaderStages;
Martin Radev7cf61662017-07-26 17:10:53 +0300390
391 // ANGLE_multiview.
392 int mNumViews;
Jamie Madill48ef11b2016-04-27 15:21:52 -0400393};
394
Jamie Madill3c1da042017-11-27 18:33:40 -0500395class ProgramBindings final : angle::NonCopyable
396{
397 public:
398 ProgramBindings();
399 ~ProgramBindings();
400
401 void bindLocation(GLuint index, const std::string &name);
402 int getBinding(const std::string &name) const;
403
404 using const_iterator = std::unordered_map<std::string, GLuint>::const_iterator;
405 const_iterator begin() const;
406 const_iterator end() const;
407
408 private:
409 std::unordered_map<std::string, GLuint> mBindings;
410};
411
412struct ProgramVaryingRef
413{
414 const sh::Varying *get() const { return vertex ? vertex : fragment; }
415
416 const sh::Varying *vertex = nullptr;
417 const sh::Varying *fragment = nullptr;
418};
419
420using ProgramMergedVaryings = std::map<std::string, ProgramVaryingRef>;
421
Geoff Lang70d0f492015-12-10 17:45:46 -0500422class Program final : angle::NonCopyable, public LabeledObject
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000423{
424 public:
Geoff Lang4ddf5af2016-12-01 14:30:44 -0500425 Program(rx::GLImplFactory *factory, ShaderProgramManager *manager, GLuint handle);
Jamie Madill4928b7c2017-06-20 12:57:39 -0400426 void onDestroy(const Context *context);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000427
Geoff Lang7dd2e102014-11-10 15:19:26 -0500428 GLuint id() const { return mHandle; }
429
Geoff Lang70d0f492015-12-10 17:45:46 -0500430 void setLabel(const std::string &label) override;
431 const std::string &getLabel() const override;
432
Geoff Lang47110bf2016-04-20 11:13:22 -0700433 rx::ProgramImpl *getImplementation() const { return mProgram; }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500434
Jamie Madillef300b12016-10-07 15:12:09 -0400435 void attachShader(Shader *shader);
Jamie Madillc1d770e2017-04-13 17:31:24 -0400436 void detachShader(const Context *context, Shader *shader);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000437 int getAttachedShadersCount() const;
438
Jamie Madillef300b12016-10-07 15:12:09 -0400439 const Shader *getAttachedVertexShader() const { return mState.mAttachedVertexShader; }
440 const Shader *getAttachedFragmentShader() const { return mState.mAttachedFragmentShader; }
441 const Shader *getAttachedComputeShader() const { return mState.mAttachedComputeShader; }
Jiawei Shao89be29a2017-11-06 14:36:45 +0800442 const Shader *getAttachedGeometryShader() const { return mState.mAttachedGeometryShader; }
Jamie Madillef300b12016-10-07 15:12:09 -0400443
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000444 void bindAttributeLocation(GLuint index, const char *name);
Geoff Langd8605522016-04-13 10:19:12 -0400445 void bindUniformLocation(GLuint index, const char *name);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000446
Sami Väisänen46eaa942016-06-29 10:26:37 +0300447 // CHROMIUM_path_rendering
Jamie Madillbd044ed2017-06-05 12:59:21 -0400448 BindingInfo getFragmentInputBindingInfo(const Context *context, GLint index) const;
Sami Väisänen46eaa942016-06-29 10:26:37 +0300449 void bindFragmentInputLocation(GLint index, const char *name);
Jamie Madillbd044ed2017-06-05 12:59:21 -0400450 void pathFragmentInputGen(const Context *context,
451 GLint index,
Sami Väisänen46eaa942016-06-29 10:26:37 +0300452 GLenum genMode,
453 GLint components,
454 const GLfloat *coeffs);
455
Jamie Madill8ecf7f92017-01-13 17:29:52 -0500456 Error link(const gl::Context *context);
Geoff Lange1a27752015-10-05 13:16:04 -0400457 bool isLinked() const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500458
Yunchao He85072e82017-11-14 15:43:28 +0800459 bool hasLinkedVertexShader() const { return mState.mLinkedShaderStages[SHADER_VERTEX]; }
460 bool hasLinkedFragmentShader() const { return mState.mLinkedShaderStages[SHADER_FRAGMENT]; }
461 bool hasLinkedComputeShader() const { return mState.mLinkedShaderStages[SHADER_COMPUTE]; }
462
Jamie Madilla2c74982016-12-12 11:20:42 -0500463 Error loadBinary(const Context *context,
464 GLenum binaryFormat,
465 const void *binary,
466 GLsizei length);
467 Error saveBinary(const Context *context,
468 GLenum *binaryFormat,
469 void *binary,
470 GLsizei bufSize,
471 GLsizei *length) const;
Jamie Madillffe00c02017-06-27 16:26:55 -0400472 GLint getBinaryLength(const Context *context) const;
Geoff Langc5629752015-12-07 16:29:04 -0500473 void setBinaryRetrievableHint(bool retrievable);
474 bool getBinaryRetrievableHint() const;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000475
Yunchao He61afff12017-03-14 15:34:03 +0800476 void setSeparable(bool separable);
477 bool isSeparable() const;
478
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000479 int getInfoLogLength() const;
Geoff Lange1a27752015-10-05 13:16:04 -0400480 void getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) const;
481 void getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders) const;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000482
Geoff Lange1a27752015-10-05 13:16:04 -0400483 GLuint getAttributeLocation(const std::string &name) const;
Jamie Madill63805b42015-08-25 13:17:39 -0400484 bool isAttribLocationActive(size_t attribLocation) const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500485
jchen10fd7c3b52017-03-21 15:36:03 +0800486 void getActiveAttribute(GLuint index,
487 GLsizei bufsize,
488 GLsizei *length,
489 GLint *size,
490 GLenum *type,
491 GLchar *name) const;
Geoff Lange1a27752015-10-05 13:16:04 -0400492 GLint getActiveAttributeCount() const;
493 GLint getActiveAttributeMaxLength() const;
Jamie Madill48ef11b2016-04-27 15:21:52 -0400494 const std::vector<sh::Attribute> &getAttributes() const { return mState.mAttributes; }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000495
Geoff Lang7dd2e102014-11-10 15:19:26 -0500496 GLint getFragDataLocation(const std::string &name) const;
jchen10fd7c3b52017-03-21 15:36:03 +0800497 size_t getOutputResourceCount() const;
Geoff Lange0cff192017-05-30 13:04:56 -0400498 const std::vector<GLenum> &getOutputVariableTypes() const
499 {
500 return mState.mOutputVariableTypes;
501 }
Corentin Wallezdb9e5d32017-06-12 12:05:45 -0700502 DrawBufferMask getActiveOutputVariables() const { return mState.mActiveOutputVariables; }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500503
Geoff Lange1a27752015-10-05 13:16:04 -0400504 void getActiveUniform(GLuint index,
505 GLsizei bufsize,
506 GLsizei *length,
507 GLint *size,
508 GLenum *type,
509 GLchar *name) const;
510 GLint getActiveUniformCount() const;
Jiajia Qin3a9090f2017-09-27 14:37:04 +0800511 size_t getActiveBufferVariableCount() const;
Geoff Lange1a27752015-10-05 13:16:04 -0400512 GLint getActiveUniformMaxLength() const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500513 bool isValidUniformLocation(GLint location) const;
Jamie Madill62d31cb2015-09-11 13:25:51 -0400514 const LinkedUniform &getUniformByLocation(GLint location) const;
Jamie Madillac4e9c32017-01-13 14:07:12 -0500515 const VariableLocation &getUniformLocation(GLint location) const;
516 const std::vector<VariableLocation> &getUniformLocations() const;
517 const LinkedUniform &getUniformByIndex(GLuint index) const;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000518
Jiajia Qin3a9090f2017-09-27 14:37:04 +0800519 const BufferVariable &getBufferVariableByIndex(GLuint index) const;
520
Jamie Madill81c2e252017-09-09 23:32:46 -0400521 enum SetUniformResult
522 {
523 SamplerChanged,
524 NoSamplerChange,
525 };
526
Jamie Madill62d31cb2015-09-11 13:25:51 -0400527 GLint getUniformLocation(const std::string &name) const;
528 GLuint getUniformIndex(const std::string &name) const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500529 void setUniform1fv(GLint location, GLsizei count, const GLfloat *v);
530 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v);
531 void setUniform3fv(GLint location, GLsizei count, const GLfloat *v);
532 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v);
Jamie Madill81c2e252017-09-09 23:32:46 -0400533 SetUniformResult setUniform1iv(GLint location, GLsizei count, const GLint *v);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500534 void setUniform2iv(GLint location, GLsizei count, const GLint *v);
535 void setUniform3iv(GLint location, GLsizei count, const GLint *v);
536 void setUniform4iv(GLint location, GLsizei count, const GLint *v);
537 void setUniform1uiv(GLint location, GLsizei count, const GLuint *v);
538 void setUniform2uiv(GLint location, GLsizei count, const GLuint *v);
539 void setUniform3uiv(GLint location, GLsizei count, const GLuint *v);
540 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v);
541 void setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
542 void setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
543 void setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
544 void setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
545 void setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
546 void setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
547 void setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
548 void setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
549 void setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
550
Jamie Madill54164b02017-08-28 15:17:37 -0400551 void getUniformfv(const Context *context, GLint location, GLfloat *params) const;
552 void getUniformiv(const Context *context, GLint location, GLint *params) const;
553 void getUniformuiv(const Context *context, GLint location, GLuint *params) const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500554
Jiajia Qin3a9090f2017-09-27 14:37:04 +0800555 void getActiveUniformBlockName(const GLuint blockIndex,
556 GLsizei bufSize,
557 GLsizei *length,
558 GLchar *blockName) const;
559 void getActiveShaderStorageBlockName(const GLuint blockIndex,
560 GLsizei bufSize,
561 GLsizei *length,
562 GLchar *blockName) const;
Geoff Lange1a27752015-10-05 13:16:04 -0400563 GLuint getActiveUniformBlockCount() const;
jchen1058f67be2017-10-27 08:59:27 +0800564 GLuint getActiveAtomicCounterBufferCount() const;
Jiajia Qin729b2c62017-08-14 09:36:11 +0800565 GLuint getActiveShaderStorageBlockCount() const;
Geoff Lange1a27752015-10-05 13:16:04 -0400566 GLint getActiveUniformBlockMaxLength() const;
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +0000567
Geoff Lange1a27752015-10-05 13:16:04 -0400568 GLuint getUniformBlockIndex(const std::string &name) const;
Jiajia Qin3a9090f2017-09-27 14:37:04 +0800569 GLuint getShaderStorageBlockIndex(const std::string &name) const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500570
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000571 void bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding);
572 GLuint getUniformBlockBinding(GLuint uniformBlockIndex) const;
Jiajia Qin729b2c62017-08-14 09:36:11 +0800573 GLuint getShaderStorageBlockBinding(GLuint shaderStorageBlockIndex) const;
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000574
Jiajia Qin729b2c62017-08-14 09:36:11 +0800575 const InterfaceBlock &getUniformBlockByIndex(GLuint index) const;
Jiajia Qin3a9090f2017-09-27 14:37:04 +0800576 const InterfaceBlock &getShaderStorageBlockByIndex(GLuint index) const;
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +0000577
Geoff Lang48dcae72014-02-05 16:28:24 -0500578 void setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode);
579 void getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const;
Geoff Lang1b6edcb2014-02-03 14:27:56 -0500580 GLsizei getTransformFeedbackVaryingCount() const;
581 GLsizei getTransformFeedbackVaryingMaxLength() const;
582 GLenum getTransformFeedbackBufferMode() const;
jchen10910a3da2017-11-15 09:40:11 +0800583 GLuint getTransformFeedbackVaryingResourceIndex(const GLchar *name) const;
584 const TransformFeedbackVarying &getTransformFeedbackVaryingResource(GLuint index) const;
Geoff Lang1b6edcb2014-02-03 14:27:56 -0500585
Jiawei Shao73618602017-12-20 15:47:15 +0800586 static bool LinkValidateInterfaceBlockFields(InfoLog &infoLog,
Frank Henigmanfccbac22017-05-28 17:29:26 -0400587 const std::string &uniformName,
588 const sh::InterfaceBlockField &vertexUniform,
589 const sh::InterfaceBlockField &fragmentUniform,
590 bool webglCompatibility);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500591
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000592 void addRef();
Jamie Madill6c1f6712017-02-14 19:08:04 -0500593 void release(const Context *context);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000594 unsigned int getRefCount() const;
595 void flagForDeletion();
596 bool isFlaggedForDeletion() const;
597
Brandon Jones43a53e22014-08-28 16:23:22 -0700598 void validate(const Caps &caps);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500599 bool validateSamplers(InfoLog *infoLog, const Caps &caps);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000600 bool isValidated() const;
Jamie Madilla4595b82017-01-11 17:36:34 -0500601 bool samplesFromTexture(const gl::State &state, GLuint textureID) const;
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000602
Jamie Madill63805b42015-08-25 13:17:39 -0400603 const AttributesMask &getActiveAttribLocationsMask() const
604 {
Jamie Madill48ef11b2016-04-27 15:21:52 -0400605 return mState.mActiveAttribLocationsMask;
Jamie Madill63805b42015-08-25 13:17:39 -0400606 }
607
Jamie Madille7d84322017-01-10 18:21:59 -0500608 const std::vector<SamplerBinding> &getSamplerBindings() const
609 {
610 return mState.mSamplerBindings;
611 }
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800612
613 const std::vector<ImageBinding> &getImageBindings() const { return mState.mImageBindings; }
Xinghua Cao971f8502017-10-17 13:01:24 +0800614 const sh::WorkGroupSize &getComputeShaderLocalSize() const
615 {
616 return mState.mComputeShaderLocalSize;
617 }
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800618
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500619 const ProgramState &getState() const { return mState; }
Jamie Madille7d84322017-01-10 18:21:59 -0500620
Jiawei Shao73618602017-12-20 15:47:15 +0800621 static bool LinkValidateVariablesBase(InfoLog &infoLog,
Olli Etuahob78707c2017-03-09 15:03:11 +0000622 const std::string &variableName,
623 const sh::ShaderVariable &vertexVariable,
624 const sh::ShaderVariable &fragmentVariable,
625 bool validatePrecision);
626
jchen1015015f72017-03-16 13:54:21 +0800627 GLuint getInputResourceIndex(const GLchar *name) const;
628 GLuint getOutputResourceIndex(const GLchar *name) const;
jchen10fd7c3b52017-03-21 15:36:03 +0800629 void getInputResourceName(GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) const;
630 void getOutputResourceName(GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) const;
jchen10baf5d942017-08-28 20:45:48 +0800631 void getUniformResourceName(GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) const;
Jiajia Qin3a9090f2017-09-27 14:37:04 +0800632 void getBufferVariableResourceName(GLuint index,
633 GLsizei bufSize,
634 GLsizei *length,
635 GLchar *name) const;
jchen10880683b2017-04-12 16:21:55 +0800636 const sh::Attribute &getInputResource(GLuint index) const;
637 const sh::OutputVariable &getOutputResource(GLuint index) const;
jchen1015015f72017-03-16 13:54:21 +0800638
Jamie Madill3c1da042017-11-27 18:33:40 -0500639 const ProgramBindings &getAttributeBindings() const { return mAttributeBindings; }
640 const ProgramBindings &getUniformLocationBindings() const { return mUniformLocationBindings; }
641 const ProgramBindings &getFragmentInputBindings() const { return mFragmentInputBindings; }
Jamie Madill32447362017-06-28 14:53:52 -0400642
Martin Radev4e619f52017-08-09 11:50:06 +0300643 int getNumViews() const { return mState.getNumViews(); }
644 bool usesMultiview() const { return mState.usesMultiview(); }
Martin Radev7cf61662017-07-26 17:10:53 +0300645
Brandon Jones76746f92017-11-22 11:44:41 -0800646 DrawBufferTypeMask getDrawBufferTypeMask() const { return mState.mDrawBufferTypeMask; }
647
jchen1085c93c42017-11-12 15:36:47 +0800648 private:
Jamie Madillacf2f3a2017-11-21 19:22:44 -0500649 ~Program() override;
jchen1085c93c42017-11-12 15:36:47 +0800650
Jamie Madill6c1f6712017-02-14 19:08:04 -0500651 void unlink();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000652
Jiawei Shao73618602017-12-20 15:47:15 +0800653 bool linkValidateShaders(const Context *context, InfoLog &infoLog);
Jamie Madillbd044ed2017-06-05 12:59:21 -0400654 bool linkAttributes(const Context *context, InfoLog &infoLog);
Jiawei Shao73618602017-12-20 15:47:15 +0800655 static bool ValidateGraphicsInterfaceBlocks(
Martin Radev4c4c8e72016-08-04 12:25:34 +0300656 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks,
657 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks,
Frank Henigmanfccbac22017-05-28 17:29:26 -0400658 InfoLog &infoLog,
Jiawei Shao73618602017-12-20 15:47:15 +0800659 bool webglCompatibility);
Jiajia Qin729b2c62017-08-14 09:36:11 +0800660 bool linkInterfaceBlocks(const Context *context, InfoLog &infoLog);
Jamie Madillbd044ed2017-06-05 12:59:21 -0400661 bool linkVaryings(const Context *context, InfoLog &infoLog) const;
Olli Etuaho6ca2b652017-02-19 18:05:10 +0000662
Jamie Madillbd044ed2017-06-05 12:59:21 -0400663 bool linkUniforms(const Context *context,
664 InfoLog &infoLog,
Jamie Madill3c1da042017-11-27 18:33:40 -0500665 const ProgramBindings &uniformLocationBindings);
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800666 void linkSamplerAndImageBindings();
jchen10eaef1e52017-06-13 10:44:11 +0800667 bool linkAtomicCounterBuffers();
Olli Etuaho6ca2b652017-02-19 18:05:10 +0000668
Yunchao He85072e82017-11-14 15:43:28 +0800669 void updateLinkedShaderStages();
670
Jiawei Shao73618602017-12-20 15:47:15 +0800671 static bool AreMatchingInterfaceBlocks(InfoLog &infoLog,
672 const sh::InterfaceBlock &vertexInterfaceBlock,
673 const sh::InterfaceBlock &fragmentInterfaceBlock,
674 bool webglCompatibility);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500675
Jiawei Shao73618602017-12-20 15:47:15 +0800676 static bool LinkValidateVaryings(InfoLog &infoLog,
Yuly Novikova1f6dc92016-06-15 23:27:04 -0400677 const std::string &varyingName,
678 const sh::Varying &vertexVarying,
679 const sh::Varying &fragmentVarying,
680 int shaderVersion);
Jamie Madillbd044ed2017-06-05 12:59:21 -0400681 bool linkValidateBuiltInVaryings(const Context *context, InfoLog &infoLog) const;
jchen10a9042d32017-03-17 08:50:45 +0800682 bool linkValidateTransformFeedback(const gl::Context *context,
683 InfoLog &infoLog,
Jamie Madill3c1da042017-11-27 18:33:40 -0500684 const ProgramMergedVaryings &linkedVaryings,
Jamie Madillccdf74b2015-08-18 10:46:12 -0400685 const Caps &caps) const;
Yuly Novikovcaa5cda2017-06-15 21:14:03 -0400686 bool linkValidateGlobalNames(const Context *context, InfoLog &infoLog) const;
Jamie Madillccdf74b2015-08-18 10:46:12 -0400687
Jamie Madill3c1da042017-11-27 18:33:40 -0500688 void gatherTransformFeedbackVaryings(const ProgramMergedVaryings &varyings);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500689
Jamie Madill3c1da042017-11-27 18:33:40 -0500690 ProgramMergedVaryings getMergedVaryings(const Context *context) const;
Jamie Madillbd044ed2017-06-05 12:59:21 -0400691 void linkOutputVariables(const Context *context);
Jamie Madillccdf74b2015-08-18 10:46:12 -0400692
Olli Etuaho48fed632017-03-16 12:05:30 +0000693 void setUniformValuesFromBindingQualifiers();
694
Jamie Madill6db1c2e2017-11-08 09:17:40 -0500695 void initInterfaceBlockBindings();
Jamie Madill62d31cb2015-09-11 13:25:51 -0400696
Corentin Wallez8b7d8142016-11-15 13:40:37 -0500697 // Both these function update the cached uniform values and return a modified "count"
698 // so that the uniform update doesn't overflow the uniform.
Jamie Madill62d31cb2015-09-11 13:25:51 -0400699 template <typename T>
Jamie Madillbe5e2ec2017-08-31 13:28:28 -0400700 GLsizei clampUniformCount(const VariableLocation &locationInfo,
701 GLsizei count,
702 int vectorSize,
Jamie Madille7d84322017-01-10 18:21:59 -0500703 const T *v);
Jamie Madillbe5e2ec2017-08-31 13:28:28 -0400704 template <size_t cols, size_t rows, typename T>
705 GLsizei clampMatrixUniformCount(GLint location, GLsizei count, GLboolean transpose, const T *v);
706
707 void updateSamplerUniform(const VariableLocation &locationInfo,
708 GLsizei clampedCount,
709 const GLint *v);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400710
711 template <typename DestT>
Jamie Madill54164b02017-08-28 15:17:37 -0400712 void getUniformInternal(const Context *context,
713 DestT *dataOut,
714 GLint location,
715 GLenum nativeType,
716 int components) const;
Jamie Madill62d31cb2015-09-11 13:25:51 -0400717
jchen10baf5d942017-08-28 20:45:48 +0800718 template <typename T>
719 void getResourceName(GLuint index,
720 const std::vector<T> &resources,
721 GLsizei bufSize,
722 GLsizei *length,
723 GLchar *name) const;
724
Jamie Madill48ef11b2016-04-27 15:21:52 -0400725 ProgramState mState;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500726 rx::ProgramImpl *mProgram;
727
Geoff Lang7dd2e102014-11-10 15:19:26 -0500728 bool mValidated;
729
Jamie Madill3c1da042017-11-27 18:33:40 -0500730 ProgramBindings mAttributeBindings;
Olli Etuaho4a92ceb2017-02-19 17:51:24 +0000731
732 // Note that this has nothing to do with binding layout qualifiers that can be set for some
733 // uniforms in GLES3.1+. It is used to pre-set the location of uniforms.
Jamie Madill3c1da042017-11-27 18:33:40 -0500734 ProgramBindings mUniformLocationBindings;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000735
Sami Väisänen46eaa942016-06-29 10:26:37 +0300736 // CHROMIUM_path_rendering
Jamie Madill3c1da042017-11-27 18:33:40 -0500737 ProgramBindings mFragmentInputBindings;
Sami Väisänen46eaa942016-06-29 10:26:37 +0300738
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000739 bool mLinked;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000740 bool mDeleteStatus; // Flag to indicate that the program can be deleted when no longer in use
daniel@transgaming.com4fa08332010-05-11 02:29:27 +0000741
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000742 unsigned int mRefCount;
743
Geoff Lang4ddf5af2016-12-01 14:30:44 -0500744 ShaderProgramManager *mResourceManager;
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000745 const GLuint mHandle;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000746
747 InfoLog mInfoLog;
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400748
749 // Cache for sampler validation
750 Optional<bool> mCachedValidateSamplersResult;
751 std::vector<GLenum> mTextureUnitTypesCache;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000752};
Jamie Madilla2c74982016-12-12 11:20:42 -0500753} // namespace gl
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000754
Geoff Lang0a73dd82014-11-19 16:18:08 -0500755#endif // LIBANGLE_PROGRAM_H_