Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Jamie Madill | 20e005b | 2017-04-07 14:19:22 -0400 | [diff] [blame] | 11 | #include "common/bitset_utils.h" |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 12 | #include "common/string_utils.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 13 | #include "common/utilities.h" |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 14 | #include "libANGLE/Context.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 15 | #include "libANGLE/Framebuffer.h" |
| 16 | #include "libANGLE/FramebufferAttachment.h" |
| 17 | #include "libANGLE/Program.h" |
Jamie Madill | 7af0de5 | 2017-11-06 17:09:33 -0500 | [diff] [blame] | 18 | #include "libANGLE/ProgramLinkedResources.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 19 | #include "libANGLE/Uniform.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 20 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 21 | #include "libANGLE/features.h" |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 22 | #include "libANGLE/queryconversions.h" |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/ContextImpl.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 24 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 25 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 26 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 27 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 28 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame^] | 29 | #include "libANGLE/renderer/renderer_utils.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 30 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 31 | using namespace angle; |
| 32 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 33 | namespace rx |
| 34 | { |
| 35 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 36 | namespace |
| 37 | { |
| 38 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 39 | void GetDefaultInputLayoutFromShader(const gl::Context *context, |
| 40 | gl::Shader *vertexShader, |
| 41 | gl::InputLayout *inputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 42 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 43 | inputLayoutOut->clear(); |
| 44 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 45 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes(context)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 46 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 47 | if (shaderAttr.type != GL_NONE) |
| 48 | { |
| 49 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 50 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 51 | for (size_t rowIndex = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 52 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 53 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 54 | GLenum componentType = gl::VariableComponentType(transposedType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 55 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 56 | bool pureInt = (componentType != GL_FLOAT); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 57 | gl::VertexFormatType defaultType = |
| 58 | gl::GetVertexFormatType(componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 59 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 60 | inputLayoutOut->push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 61 | } |
| 62 | } |
| 63 | } |
| 64 | } |
| 65 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 66 | void GetDefaultOutputLayoutFromShader( |
| 67 | const std::vector<PixelShaderOutputVariable> &shaderOutputVars, |
| 68 | std::vector<GLenum> *outputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 69 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 70 | outputLayoutOut->clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 71 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 72 | if (!shaderOutputVars.empty()) |
| 73 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 74 | outputLayoutOut->push_back(GL_COLOR_ATTACHMENT0 + |
| 75 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 76 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 77 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 78 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 79 | gl::PrimitiveMode GetGeometryShaderTypeFromDrawMode(gl::PrimitiveMode drawMode) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 80 | { |
| 81 | switch (drawMode) |
| 82 | { |
| 83 | // Uses the point sprite geometry shader. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 84 | case gl::PrimitiveMode::Points: |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 85 | return gl::PrimitiveMode::Points; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 86 | |
| 87 | // All line drawing uses the same geometry shader. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 88 | case gl::PrimitiveMode::Lines: |
| 89 | case gl::PrimitiveMode::LineStrip: |
| 90 | case gl::PrimitiveMode::LineLoop: |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 91 | return gl::PrimitiveMode::Lines; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 92 | |
| 93 | // The triangle fan primitive is emulated with strips in D3D11. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 94 | case gl::PrimitiveMode::Triangles: |
| 95 | case gl::PrimitiveMode::TriangleFan: |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 96 | return gl::PrimitiveMode::Triangles; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 97 | |
| 98 | // Special case for triangle strips. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 99 | case gl::PrimitiveMode::TriangleStrip: |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 100 | return gl::PrimitiveMode::TriangleStrip; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 101 | |
| 102 | default: |
| 103 | UNREACHABLE(); |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 104 | return gl::PrimitiveMode::InvalidEnum; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 105 | } |
| 106 | } |
| 107 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 108 | bool HasFlatInterpolationVarying(const std::vector<sh::Varying> &varyings) |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 109 | { |
| 110 | // Note: this assumes nested structs can only be packed with one interpolation. |
| 111 | for (const auto &varying : varyings) |
| 112 | { |
| 113 | if (varying.interpolation == sh::INTERPOLATION_FLAT) |
| 114 | { |
| 115 | return true; |
| 116 | } |
| 117 | } |
| 118 | |
| 119 | return false; |
| 120 | } |
| 121 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 122 | bool FindFlatInterpolationVaryingPerShader(const gl::Context *context, gl::Shader *shader) |
| 123 | { |
| 124 | ASSERT(context && shader); |
| 125 | switch (shader->getType()) |
| 126 | { |
| 127 | case gl::ShaderType::Vertex: |
| 128 | return HasFlatInterpolationVarying(shader->getOutputVaryings(context)); |
| 129 | case gl::ShaderType::Fragment: |
| 130 | return HasFlatInterpolationVarying(shader->getInputVaryings(context)); |
| 131 | case gl::ShaderType::Geometry: |
| 132 | return HasFlatInterpolationVarying(shader->getInputVaryings(context)) || |
| 133 | HasFlatInterpolationVarying(shader->getOutputVaryings(context)); |
| 134 | default: |
| 135 | UNREACHABLE(); |
| 136 | return false; |
| 137 | } |
| 138 | } |
| 139 | |
| 140 | bool FindFlatInterpolationVarying(const gl::Context *context, |
| 141 | const gl::ShaderMap<gl::Shader *> &shaders) |
| 142 | { |
| 143 | ASSERT(context); |
| 144 | |
| 145 | for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) |
| 146 | { |
| 147 | gl::Shader *shader = shaders[shaderType]; |
| 148 | if (!shader) |
| 149 | { |
| 150 | continue; |
| 151 | } |
| 152 | |
| 153 | if (FindFlatInterpolationVaryingPerShader(context, shader)) |
| 154 | { |
| 155 | return true; |
| 156 | } |
| 157 | } |
| 158 | |
| 159 | return false; |
| 160 | } |
| 161 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 162 | // Helper method to de-tranpose a matrix uniform for an API query. |
| 163 | void GetMatrixUniform(GLint columns, GLint rows, GLfloat *dataOut, const GLfloat *source) |
| 164 | { |
| 165 | for (GLint col = 0; col < columns; ++col) |
| 166 | { |
| 167 | for (GLint row = 0; row < rows; ++row) |
| 168 | { |
| 169 | GLfloat *outptr = dataOut + ((col * rows) + row); |
| 170 | const GLfloat *inptr = source + ((row * 4) + col); |
| 171 | *outptr = *inptr; |
| 172 | } |
| 173 | } |
| 174 | } |
| 175 | |
| 176 | template <typename NonFloatT> |
| 177 | void GetMatrixUniform(GLint columns, GLint rows, NonFloatT *dataOut, const NonFloatT *source) |
| 178 | { |
| 179 | UNREACHABLE(); |
| 180 | } |
| 181 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 182 | class UniformBlockInfo final : angle::NonCopyable |
| 183 | { |
| 184 | public: |
| 185 | UniformBlockInfo() {} |
| 186 | |
| 187 | void getShaderBlockInfo(const gl::Context *context, gl::Shader *shader); |
| 188 | |
| 189 | bool getBlockSize(const std::string &name, const std::string &mappedName, size_t *sizeOut); |
| 190 | bool getBlockMemberInfo(const std::string &name, |
| 191 | const std::string &mappedName, |
| 192 | sh::BlockMemberInfo *infoOut); |
| 193 | |
| 194 | private: |
| 195 | size_t getBlockInfo(const sh::InterfaceBlock &interfaceBlock); |
| 196 | |
| 197 | std::map<std::string, size_t> mBlockSizes; |
| 198 | sh::BlockLayoutMap mBlockLayout; |
| 199 | }; |
| 200 | |
| 201 | void UniformBlockInfo::getShaderBlockInfo(const gl::Context *context, gl::Shader *shader) |
| 202 | { |
| 203 | for (const sh::InterfaceBlock &interfaceBlock : shader->getUniformBlocks(context)) |
| 204 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 205 | if (!interfaceBlock.active && interfaceBlock.layout == sh::BLOCKLAYOUT_PACKED) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 206 | continue; |
| 207 | |
| 208 | if (mBlockSizes.count(interfaceBlock.name) > 0) |
| 209 | continue; |
| 210 | |
| 211 | size_t dataSize = getBlockInfo(interfaceBlock); |
| 212 | mBlockSizes[interfaceBlock.name] = dataSize; |
| 213 | } |
| 214 | } |
| 215 | |
| 216 | size_t UniformBlockInfo::getBlockInfo(const sh::InterfaceBlock &interfaceBlock) |
| 217 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 218 | ASSERT(interfaceBlock.active || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 219 | |
| 220 | // define member uniforms |
| 221 | sh::Std140BlockEncoder std140Encoder; |
| 222 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED, false); |
| 223 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 224 | |
| 225 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STD140) |
| 226 | { |
| 227 | encoder = &std140Encoder; |
| 228 | } |
| 229 | else |
| 230 | { |
| 231 | encoder = &hlslEncoder; |
| 232 | } |
| 233 | |
| 234 | sh::GetUniformBlockInfo(interfaceBlock.fields, interfaceBlock.fieldPrefix(), encoder, |
Olli Etuaho | 3de2703 | 2017-11-30 12:16:47 +0200 | [diff] [blame] | 235 | &mBlockLayout); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 236 | |
| 237 | return encoder->getBlockSize(); |
| 238 | } |
| 239 | |
| 240 | bool UniformBlockInfo::getBlockSize(const std::string &name, |
| 241 | const std::string &mappedName, |
| 242 | size_t *sizeOut) |
| 243 | { |
| 244 | size_t nameLengthWithoutArrayIndex; |
| 245 | gl::ParseArrayIndex(name, &nameLengthWithoutArrayIndex); |
| 246 | std::string baseName = name.substr(0u, nameLengthWithoutArrayIndex); |
| 247 | auto sizeIter = mBlockSizes.find(baseName); |
| 248 | if (sizeIter == mBlockSizes.end()) |
| 249 | { |
| 250 | *sizeOut = 0; |
| 251 | return false; |
| 252 | } |
| 253 | |
| 254 | *sizeOut = sizeIter->second; |
| 255 | return true; |
| 256 | }; |
| 257 | |
| 258 | bool UniformBlockInfo::getBlockMemberInfo(const std::string &name, |
| 259 | const std::string &mappedName, |
| 260 | sh::BlockMemberInfo *infoOut) |
| 261 | { |
| 262 | auto infoIter = mBlockLayout.find(name); |
| 263 | if (infoIter == mBlockLayout.end()) |
| 264 | { |
| 265 | *infoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 266 | return false; |
| 267 | } |
| 268 | |
| 269 | *infoOut = infoIter->second; |
| 270 | return true; |
| 271 | }; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 272 | } // anonymous namespace |
| 273 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 274 | // D3DUniform Implementation |
| 275 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 276 | D3DUniform::D3DUniform(GLenum type, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 277 | HLSLRegisterType reg, |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 278 | const std::string &nameIn, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 279 | const std::vector<unsigned int> &arraySizesIn, |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 280 | bool defaultBlock) |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 281 | : typeInfo(gl::GetUniformTypeInfo(type)), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 282 | name(nameIn), |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 283 | arraySizes(arraySizesIn), |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 284 | mShaderData({}), |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 285 | regType(reg), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 286 | registerCount(0), |
| 287 | registerElement(0) |
| 288 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 289 | mShaderRegisterIndexes.fill(GL_INVALID_INDEX); |
| 290 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 291 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 292 | // rendering |
| 293 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 294 | if (defaultBlock) |
| 295 | { |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 296 | // Use the row count as register count, will work for non-square matrices. |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 297 | registerCount = typeInfo.rowCount * getArraySizeProduct(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 298 | } |
| 299 | } |
| 300 | |
| 301 | D3DUniform::~D3DUniform() |
| 302 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 303 | } |
| 304 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 305 | unsigned int D3DUniform::getArraySizeProduct() const |
| 306 | { |
| 307 | return gl::ArraySizeProduct(arraySizes); |
| 308 | } |
| 309 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 310 | const uint8_t *D3DUniform::getDataPtrToElement(size_t elementIndex) const |
| 311 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 312 | ASSERT((!isArray() && elementIndex == 0) || |
| 313 | (isArray() && elementIndex < getArraySizeProduct())); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 314 | |
| 315 | if (isSampler()) |
| 316 | { |
| 317 | return reinterpret_cast<const uint8_t *>(&mSamplerData[elementIndex]); |
| 318 | } |
| 319 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 320 | return firstNonNullData() + (elementIndex > 0 ? (typeInfo.internalSize * elementIndex) : 0u); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 321 | } |
| 322 | |
| 323 | bool D3DUniform::isSampler() const |
| 324 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 325 | return typeInfo.isSampler; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 326 | } |
| 327 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 328 | bool D3DUniform::isImage() const |
| 329 | { |
| 330 | return typeInfo.isImageType; |
| 331 | } |
| 332 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 333 | bool D3DUniform::isReferencedByShader(gl::ShaderType shaderType) const |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 334 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 335 | return mShaderRegisterIndexes[shaderType] != GL_INVALID_INDEX; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 336 | } |
| 337 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 338 | const uint8_t *D3DUniform::firstNonNullData() const |
| 339 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 340 | if (!mSamplerData.empty()) |
| 341 | { |
| 342 | return reinterpret_cast<const uint8_t *>(mSamplerData.data()); |
| 343 | } |
| 344 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 345 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 346 | { |
| 347 | if (mShaderData[shaderType]) |
| 348 | { |
| 349 | return mShaderData[shaderType]; |
| 350 | } |
| 351 | } |
| 352 | |
| 353 | UNREACHABLE(); |
| 354 | return nullptr; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 355 | } |
| 356 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 357 | // D3DVarying Implementation |
| 358 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 359 | D3DVarying::D3DVarying() : semanticIndex(0), componentCount(0), outputSlot(0) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 360 | { |
| 361 | } |
| 362 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 363 | D3DVarying::D3DVarying(const std::string &semanticNameIn, |
| 364 | unsigned int semanticIndexIn, |
| 365 | unsigned int componentCountIn, |
| 366 | unsigned int outputSlotIn) |
| 367 | : semanticName(semanticNameIn), |
| 368 | semanticIndex(semanticIndexIn), |
| 369 | componentCount(componentCountIn), |
| 370 | outputSlot(outputSlotIn) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 371 | { |
| 372 | } |
| 373 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 374 | // ProgramD3DMetadata Implementation |
| 375 | |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 376 | ProgramD3DMetadata::ProgramD3DMetadata(RendererD3D *renderer, |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 377 | const gl::ShaderMap<const ShaderD3D *> &attachedShaders) |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 378 | : mRendererMajorShaderModel(renderer->getMajorShaderModel()), |
| 379 | mShaderModelSuffix(renderer->getShaderModelSuffix()), |
| 380 | mUsesInstancedPointSpriteEmulation( |
| 381 | renderer->getWorkarounds().useInstancedPointSpriteEmulation), |
| 382 | mUsesViewScale(renderer->presentPathFastEnabled()), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 383 | mCanSelectViewInVertexShader(renderer->canSelectViewInVertexShader()), |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 384 | mAttachedShaders(attachedShaders) |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 385 | { |
| 386 | } |
| 387 | |
| 388 | int ProgramD3DMetadata::getRendererMajorShaderModel() const |
| 389 | { |
| 390 | return mRendererMajorShaderModel; |
| 391 | } |
| 392 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 393 | bool ProgramD3DMetadata::usesBroadcast(const gl::ContextState &data) const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 394 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 395 | return (mAttachedShaders[gl::ShaderType::Fragment]->usesFragColor() && |
| 396 | mAttachedShaders[gl::ShaderType::Fragment]->usesMultipleRenderTargets() && |
Corentin Wallez | c084de1 | 2017-06-05 14:28:52 -0700 | [diff] [blame] | 397 | data.getClientMajorVersion() < 3); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 398 | } |
| 399 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 400 | bool ProgramD3DMetadata::usesFragDepth() const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 401 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 402 | return mAttachedShaders[gl::ShaderType::Fragment]->usesFragDepth(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 403 | } |
| 404 | |
| 405 | bool ProgramD3DMetadata::usesPointCoord() const |
| 406 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 407 | return mAttachedShaders[gl::ShaderType::Fragment]->usesPointCoord(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 408 | } |
| 409 | |
| 410 | bool ProgramD3DMetadata::usesFragCoord() const |
| 411 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 412 | return mAttachedShaders[gl::ShaderType::Fragment]->usesFragCoord(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 413 | } |
| 414 | |
| 415 | bool ProgramD3DMetadata::usesPointSize() const |
| 416 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 417 | return mAttachedShaders[gl::ShaderType::Vertex]->usesPointSize(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 418 | } |
| 419 | |
| 420 | bool ProgramD3DMetadata::usesInsertedPointCoordValue() const |
| 421 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 422 | return (!usesPointSize() || !mUsesInstancedPointSpriteEmulation) && usesPointCoord() && |
| 423 | mRendererMajorShaderModel >= 4; |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 424 | } |
| 425 | |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 426 | bool ProgramD3DMetadata::usesViewScale() const |
| 427 | { |
| 428 | return mUsesViewScale; |
| 429 | } |
| 430 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 431 | bool ProgramD3DMetadata::hasANGLEMultiviewEnabled() const |
| 432 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 433 | return mAttachedShaders[gl::ShaderType::Vertex]->hasANGLEMultiviewEnabled(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 434 | } |
| 435 | |
| 436 | bool ProgramD3DMetadata::usesViewID() const |
| 437 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 438 | return mAttachedShaders[gl::ShaderType::Fragment]->usesViewID(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 439 | } |
| 440 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 441 | bool ProgramD3DMetadata::canSelectViewInVertexShader() const |
| 442 | { |
| 443 | return mCanSelectViewInVertexShader; |
| 444 | } |
| 445 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 446 | bool ProgramD3DMetadata::addsPointCoordToVertexShader() const |
| 447 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 448 | // PointSprite emulation requiress that gl_PointCoord is present in the vertex shader |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 449 | // VS_OUTPUT structure to ensure compatibility with the generated PS_INPUT of the pixel shader. |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 450 | // Even with a geometry shader, the app can render triangles or lines and reference |
| 451 | // gl_PointCoord in the fragment shader, requiring us to provide a dummy value. For |
| 452 | // simplicity, we always add this to the vertex shader when the fragment shader |
| 453 | // references gl_PointCoord, even if we could skip it in the geometry shader. |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 454 | return (mUsesInstancedPointSpriteEmulation && usesPointCoord()) || |
| 455 | usesInsertedPointCoordValue(); |
| 456 | } |
| 457 | |
| 458 | bool ProgramD3DMetadata::usesTransformFeedbackGLPosition() const |
| 459 | { |
| 460 | // gl_Position only needs to be outputted from the vertex shader if transform feedback is |
| 461 | // active. This isn't supported on D3D11 Feature Level 9_3, so we don't output gl_Position from |
| 462 | // the vertex shader in this case. This saves us 1 output vector. |
| 463 | return !(mRendererMajorShaderModel >= 4 && mShaderModelSuffix != ""); |
| 464 | } |
| 465 | |
| 466 | bool ProgramD3DMetadata::usesSystemValuePointSize() const |
| 467 | { |
| 468 | return !mUsesInstancedPointSpriteEmulation && usesPointSize(); |
| 469 | } |
| 470 | |
| 471 | bool ProgramD3DMetadata::usesMultipleFragmentOuts() const |
| 472 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 473 | return mAttachedShaders[gl::ShaderType::Fragment]->usesMultipleRenderTargets(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 474 | } |
| 475 | |
| 476 | GLint ProgramD3DMetadata::getMajorShaderVersion() const |
| 477 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 478 | return mAttachedShaders[gl::ShaderType::Vertex]->getData().getShaderVersion(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 479 | } |
| 480 | |
| 481 | const ShaderD3D *ProgramD3DMetadata::getFragmentShader() const |
| 482 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 483 | return mAttachedShaders[gl::ShaderType::Fragment]; |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 484 | } |
| 485 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 486 | // ProgramD3D Implementation |
| 487 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 488 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 489 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 490 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 491 | : mInputs(inputLayout), mSignature(signature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 492 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 493 | } |
| 494 | |
| 495 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 496 | { |
| 497 | SafeDelete(mShaderExecutable); |
| 498 | } |
| 499 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 500 | // static |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 501 | ProgramD3D::VertexExecutable::HLSLAttribType ProgramD3D::VertexExecutable::GetAttribType( |
| 502 | GLenum type) |
| 503 | { |
| 504 | switch (type) |
| 505 | { |
| 506 | case GL_INT: |
| 507 | return HLSLAttribType::SIGNED_INT; |
| 508 | case GL_UNSIGNED_INT: |
| 509 | return HLSLAttribType::UNSIGNED_INT; |
| 510 | case GL_SIGNED_NORMALIZED: |
| 511 | case GL_UNSIGNED_NORMALIZED: |
| 512 | case GL_FLOAT: |
| 513 | return HLSLAttribType::FLOAT; |
| 514 | default: |
| 515 | UNREACHABLE(); |
| 516 | return HLSLAttribType::FLOAT; |
| 517 | } |
| 518 | } |
| 519 | |
| 520 | // static |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 521 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 522 | const gl::InputLayout &inputLayout, |
| 523 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 524 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 525 | signatureOut->assign(inputLayout.size(), HLSLAttribType::FLOAT); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 526 | |
| 527 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 528 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 529 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 530 | if (vertexFormatType == gl::VERTEX_FORMAT_INVALID) |
| 531 | continue; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 532 | |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 533 | VertexConversionType conversionType = renderer->getVertexConversionType(vertexFormatType); |
| 534 | if ((conversionType & VERTEX_CONVERT_GPU) == 0) |
| 535 | continue; |
| 536 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 537 | GLenum componentType = renderer->getVertexComponentType(vertexFormatType); |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 538 | (*signatureOut)[index] = GetAttribType(componentType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 539 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 540 | } |
| 541 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 542 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 543 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 544 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 545 | for (size_t index = 0; index < limit; ++index) |
| 546 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 547 | // treat undefined indexes as FLOAT |
| 548 | auto a = index < signature.size() ? signature[index] : HLSLAttribType::FLOAT; |
| 549 | auto b = index < mSignature.size() ? mSignature[index] : HLSLAttribType::FLOAT; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 550 | if (a != b) |
| 551 | return false; |
| 552 | } |
| 553 | |
| 554 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 555 | } |
| 556 | |
| 557 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 558 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 559 | : mOutputSignature(outputSignature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 560 | { |
| 561 | } |
| 562 | |
| 563 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 564 | { |
| 565 | SafeDelete(mShaderExecutable); |
| 566 | } |
| 567 | |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 568 | ProgramD3D::Sampler::Sampler() |
| 569 | : active(false), logicalTextureUnit(0), textureType(gl::TextureType::_2D) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 570 | { |
| 571 | } |
| 572 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 573 | ProgramD3D::Image::Image() : active(false), logicalImageUnit(0) |
| 574 | { |
| 575 | } |
| 576 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 577 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 578 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 579 | ProgramD3D::ProgramD3D(const gl::ProgramState &state, RendererD3D *renderer) |
| 580 | : ProgramImpl(state), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 581 | mRenderer(renderer), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 582 | mDynamicHLSL(nullptr), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 583 | mComputeExecutable(nullptr), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 584 | mUsesPointSize(false), |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 585 | mUsesFlatInterpolation(false), |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 586 | mUsedShaderSamplerRanges({}), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 587 | mDirtySamplerMapping(true), |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 588 | mUsedComputeImageRange(0), |
| 589 | mUsedComputeReadonlyImageRange(0), |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 590 | mSerial(issueSerial()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 591 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 592 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 593 | } |
| 594 | |
| 595 | ProgramD3D::~ProgramD3D() |
| 596 | { |
| 597 | reset(); |
| 598 | SafeDelete(mDynamicHLSL); |
| 599 | } |
| 600 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 601 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 602 | { |
| 603 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 604 | } |
| 605 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 606 | bool ProgramD3D::usesGeometryShaderForPointSpriteEmulation() const |
| 607 | { |
| 608 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 609 | } |
| 610 | |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 611 | bool ProgramD3D::usesGeometryShader(gl::PrimitiveMode drawMode) const |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 612 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 613 | if (mHasANGLEMultiviewEnabled && !mRenderer->canSelectViewInVertexShader()) |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 614 | { |
| 615 | return true; |
| 616 | } |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 617 | if (drawMode != gl::PrimitiveMode::Points) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 618 | { |
| 619 | return mUsesFlatInterpolation; |
| 620 | } |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 621 | return usesGeometryShaderForPointSpriteEmulation(); |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 622 | } |
| 623 | |
| 624 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 625 | { |
| 626 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 627 | } |
| 628 | |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 629 | GLint ProgramD3D::getSamplerMapping(gl::ShaderType type, |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 630 | unsigned int samplerIndex, |
| 631 | const gl::Caps &caps) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 632 | { |
| 633 | GLint logicalTextureUnit = -1; |
| 634 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 635 | ASSERT(type != gl::ShaderType::InvalidEnum); |
| 636 | |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 637 | ASSERT(samplerIndex < caps.maxShaderTextureImageUnits[type]); |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 638 | |
| 639 | const auto &samplers = mShaderSamplers[type]; |
| 640 | if (samplerIndex < samplers.size() && samplers[samplerIndex].active) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 641 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 642 | logicalTextureUnit = samplers[samplerIndex].logicalTextureUnit; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 643 | } |
| 644 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 645 | if (logicalTextureUnit >= 0 && |
| 646 | logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 647 | { |
| 648 | return logicalTextureUnit; |
| 649 | } |
| 650 | |
| 651 | return -1; |
| 652 | } |
| 653 | |
| 654 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 655 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 656 | gl::TextureType ProgramD3D::getSamplerTextureType(gl::ShaderType type, |
| 657 | unsigned int samplerIndex) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 658 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 659 | ASSERT(type != gl::ShaderType::InvalidEnum); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 660 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 661 | const auto &samplers = mShaderSamplers[type]; |
| 662 | ASSERT(samplerIndex < samplers.size()); |
| 663 | ASSERT(samplers[samplerIndex].active); |
| 664 | |
| 665 | return samplers[samplerIndex].textureType; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 666 | } |
| 667 | |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 668 | GLuint ProgramD3D::getUsedSamplerRange(gl::ShaderType type) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 669 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 670 | ASSERT(type != gl::ShaderType::InvalidEnum); |
| 671 | return mUsedShaderSamplerRanges[type]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 672 | } |
| 673 | |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 674 | ProgramD3D::SamplerMapping ProgramD3D::updateSamplerMapping() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 675 | { |
| 676 | if (!mDirtySamplerMapping) |
| 677 | { |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 678 | return SamplerMapping::WasClean; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 679 | } |
| 680 | |
| 681 | mDirtySamplerMapping = false; |
| 682 | |
| 683 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 684 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 685 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 686 | if (!d3dUniform->isSampler()) |
| 687 | continue; |
| 688 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 689 | int count = d3dUniform->getArraySizeProduct(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 690 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 691 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 692 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 693 | if (!d3dUniform->isReferencedByShader(shaderType)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 694 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 695 | continue; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 696 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 697 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 698 | unsigned int firstIndex = d3dUniform->mShaderRegisterIndexes[shaderType]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 699 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 700 | std::vector<Sampler> &samplers = mShaderSamplers[shaderType]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 701 | for (int i = 0; i < count; i++) |
| 702 | { |
| 703 | unsigned int samplerIndex = firstIndex + i; |
| 704 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 705 | if (samplerIndex < samplers.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 706 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 707 | ASSERT(samplers[samplerIndex].active); |
| 708 | samplers[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 709 | } |
| 710 | } |
| 711 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 712 | } |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 713 | |
| 714 | return SamplerMapping::WasDirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 715 | } |
| 716 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 717 | GLint ProgramD3D::getImageMapping(gl::ShaderType type, |
| 718 | unsigned int imageIndex, |
| 719 | bool readonly, |
| 720 | const gl::Caps &caps) const |
| 721 | { |
| 722 | GLint logicalImageUnit = -1; |
| 723 | ASSERT(imageIndex < caps.maxImageUnits); |
| 724 | switch (type) |
| 725 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 726 | case gl::ShaderType::Compute: |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 727 | if (readonly && imageIndex < mReadonlyImagesCS.size() && |
| 728 | mReadonlyImagesCS[imageIndex].active) |
| 729 | { |
| 730 | logicalImageUnit = mReadonlyImagesCS[imageIndex].logicalImageUnit; |
| 731 | } |
| 732 | else if (imageIndex < mImagesCS.size() && mImagesCS[imageIndex].active) |
| 733 | { |
| 734 | logicalImageUnit = mImagesCS[imageIndex].logicalImageUnit; |
| 735 | } |
| 736 | break; |
| 737 | // TODO(xinghua.cao@intel.com): add image mapping for vertex shader and pixel shader. |
| 738 | default: |
| 739 | UNREACHABLE(); |
| 740 | } |
| 741 | |
| 742 | if (logicalImageUnit >= 0 && logicalImageUnit < static_cast<GLint>(caps.maxImageUnits)) |
| 743 | { |
| 744 | return logicalImageUnit; |
| 745 | } |
| 746 | |
| 747 | return -1; |
| 748 | } |
| 749 | |
| 750 | GLuint ProgramD3D::getUsedImageRange(gl::ShaderType type, bool readonly) const |
| 751 | { |
| 752 | switch (type) |
| 753 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 754 | case gl::ShaderType::Compute: |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 755 | return readonly ? mUsedComputeReadonlyImageRange : mUsedComputeImageRange; |
| 756 | // TODO(xinghua.cao@intel.com): add image range of vertex shader and pixel shader. |
| 757 | default: |
| 758 | UNREACHABLE(); |
| 759 | return 0u; |
| 760 | } |
| 761 | } |
| 762 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 763 | gl::LinkResult ProgramD3D::load(const gl::Context *context, |
| 764 | gl::InfoLog &infoLog, |
| 765 | gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 766 | { |
Jamie Madill | a7d12dc | 2016-12-13 15:08:19 -0500 | [diff] [blame] | 767 | // TODO(jmadill): Use Renderer from contextImpl. |
| 768 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 769 | reset(); |
| 770 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 771 | DeviceIdentifier binaryDeviceIdentifier = {0}; |
| 772 | stream->readBytes(reinterpret_cast<unsigned char *>(&binaryDeviceIdentifier), |
| 773 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 774 | |
| 775 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 776 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 777 | { |
| 778 | infoLog << "Invalid program binary, device configuration has changed."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 779 | return false; |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 780 | } |
| 781 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 782 | int compileFlags = stream->readInt<int>(); |
| 783 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 784 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 785 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 786 | return false; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 787 | } |
| 788 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 789 | for (int &index : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 790 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 791 | stream->readInt(&index); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 792 | } |
| 793 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 794 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 795 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 796 | const unsigned int samplerCount = stream->readInt<unsigned int>(); |
| 797 | for (unsigned int i = 0; i < samplerCount; ++i) |
| 798 | { |
| 799 | Sampler sampler; |
| 800 | stream->readBool(&sampler.active); |
| 801 | stream->readInt(&sampler.logicalTextureUnit); |
| 802 | stream->readEnum(&sampler.textureType); |
| 803 | mShaderSamplers[shaderType].push_back(sampler); |
| 804 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 805 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 806 | stream->readInt(&mUsedShaderSamplerRanges[shaderType]); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 807 | } |
| 808 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 809 | const unsigned int csImageCount = stream->readInt<unsigned int>(); |
| 810 | for (unsigned int i = 0; i < csImageCount; ++i) |
| 811 | { |
| 812 | Image image; |
| 813 | stream->readBool(&image.active); |
| 814 | stream->readInt(&image.logicalImageUnit); |
| 815 | mImagesCS.push_back(image); |
| 816 | } |
| 817 | |
| 818 | const unsigned int csReadonlyImageCount = stream->readInt<unsigned int>(); |
| 819 | for (unsigned int i = 0; i < csReadonlyImageCount; ++i) |
| 820 | { |
| 821 | Image image; |
| 822 | stream->readBool(&image.active); |
| 823 | stream->readInt(&image.logicalImageUnit); |
| 824 | mReadonlyImagesCS.push_back(image); |
| 825 | } |
| 826 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 827 | stream->readInt(&mUsedComputeImageRange); |
| 828 | stream->readInt(&mUsedComputeReadonlyImageRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 829 | |
| 830 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 831 | if (stream->error()) |
| 832 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 833 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 834 | return false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 835 | } |
| 836 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 837 | const auto &linkedUniforms = mState.getUniforms(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 838 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 839 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 840 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 841 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 842 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 843 | D3DUniform *d3dUniform = |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 844 | new D3DUniform(linkedUniform.type, HLSLRegisterType::None, linkedUniform.name, |
| 845 | linkedUniform.arraySizes, linkedUniform.isInDefaultBlock()); |
| 846 | stream->readInt<HLSLRegisterType>(&d3dUniform->regType); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 847 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 848 | { |
| 849 | stream->readInt(&d3dUniform->mShaderRegisterIndexes[shaderType]); |
| 850 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 851 | stream->readInt(&d3dUniform->registerCount); |
| 852 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 853 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 854 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 855 | } |
| 856 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 857 | const unsigned int blockCount = stream->readInt<unsigned int>(); |
| 858 | if (stream->error()) |
| 859 | { |
| 860 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 861 | return false; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 862 | } |
| 863 | |
| 864 | ASSERT(mD3DUniformBlocks.empty()); |
| 865 | for (unsigned int blockIndex = 0; blockIndex < blockCount; ++blockIndex) |
| 866 | { |
| 867 | D3DUniformBlock uniformBlock; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 868 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 869 | { |
| 870 | stream->readInt(&uniformBlock.mShaderRegisterIndexes[shaderType]); |
| 871 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 872 | mD3DUniformBlocks.push_back(uniformBlock); |
| 873 | } |
| 874 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 875 | const unsigned int streamOutVaryingCount = stream->readInt<unsigned int>(); |
| 876 | mStreamOutVaryings.resize(streamOutVaryingCount); |
| 877 | for (unsigned int varyingIndex = 0; varyingIndex < streamOutVaryingCount; ++varyingIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 878 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 879 | D3DVarying *varying = &mStreamOutVaryings[varyingIndex]; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 880 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 881 | stream->readString(&varying->semanticName); |
| 882 | stream->readInt(&varying->semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 883 | stream->readInt(&varying->componentCount); |
| 884 | stream->readInt(&varying->outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 885 | } |
| 886 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 887 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 888 | { |
| 889 | stream->readString(&mShaderHLSL[shaderType]); |
| 890 | stream->readBytes(reinterpret_cast<unsigned char *>(&mShaderWorkarounds[shaderType]), |
| 891 | sizeof(angle::CompilerWorkaroundsD3D)); |
| 892 | } |
| 893 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 894 | stream->readBool(&mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 895 | stream->readBool(&mHasANGLEMultiviewEnabled); |
| 896 | stream->readBool(&mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 897 | stream->readBool(&mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 898 | stream->readBool(&mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 899 | |
| 900 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 901 | mPixelShaderKey.resize(pixelShaderKeySize); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 902 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; |
| 903 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 904 | { |
| 905 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 906 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 907 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 908 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 909 | } |
| 910 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 911 | stream->readString(&mGeometryShaderPreamble); |
| 912 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 913 | const unsigned char *binary = reinterpret_cast<const unsigned char *>(stream->data()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 914 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 915 | bool separateAttribs = (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS); |
| 916 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 917 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 918 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; |
| 919 | vertexShaderIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 920 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 921 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 922 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 923 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 924 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 925 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 926 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 927 | } |
| 928 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 929 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 930 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 931 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 932 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 933 | |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 934 | ANGLE_TRY(mRenderer->loadExecutable(vertexShaderFunction, vertexShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 935 | gl::ShaderType::Vertex, mStreamOutVaryings, |
| 936 | separateAttribs, &shaderExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 937 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 938 | if (!shaderExecutable) |
| 939 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 940 | infoLog << "Could not create vertex shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 941 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 942 | } |
| 943 | |
| 944 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 945 | VertexExecutable::Signature signature; |
| 946 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 947 | |
| 948 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 949 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
| 950 | new VertexExecutable(inputLayout, signature, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 951 | |
| 952 | stream->skip(vertexShaderSize); |
| 953 | } |
| 954 | |
| 955 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 956 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 957 | { |
| 958 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 959 | std::vector<GLenum> outputs(outputCount); |
| 960 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 961 | { |
| 962 | stream->readInt(&outputs[outputIndex]); |
| 963 | } |
| 964 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 965 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 966 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 967 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 968 | |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 969 | ANGLE_TRY(mRenderer->loadExecutable(pixelShaderFunction, pixelShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 970 | gl::ShaderType::Fragment, mStreamOutVaryings, |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 971 | separateAttribs, &shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 972 | |
| 973 | if (!shaderExecutable) |
| 974 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 975 | infoLog << "Could not create pixel shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 976 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 977 | } |
| 978 | |
| 979 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 980 | mPixelExecutables.push_back( |
| 981 | std::unique_ptr<PixelExecutable>(new PixelExecutable(outputs, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 982 | |
| 983 | stream->skip(pixelShaderSize); |
| 984 | } |
| 985 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 986 | for (auto &geometryExe : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 987 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 988 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 989 | if (geometryShaderSize == 0) |
| 990 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 991 | continue; |
| 992 | } |
| 993 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 994 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 995 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 996 | ShaderExecutableD3D *geometryExecutable = nullptr; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 997 | ANGLE_TRY(mRenderer->loadExecutable(geometryShaderFunction, geometryShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 998 | gl::ShaderType::Geometry, mStreamOutVaryings, |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 999 | separateAttribs, &geometryExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1000 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1001 | if (!geometryExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1002 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1003 | infoLog << "Could not create geometry shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1004 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1005 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1006 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 1007 | geometryExe.reset(geometryExecutable); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1008 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1009 | stream->skip(geometryShaderSize); |
| 1010 | } |
| 1011 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1012 | unsigned int computeShaderSize = stream->readInt<unsigned int>(); |
| 1013 | if (computeShaderSize > 0) |
| 1014 | { |
| 1015 | const unsigned char *computeShaderFunction = binary + stream->offset(); |
| 1016 | |
| 1017 | ShaderExecutableD3D *computeExecutable = nullptr; |
| 1018 | ANGLE_TRY(mRenderer->loadExecutable(computeShaderFunction, computeShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1019 | gl::ShaderType::Compute, std::vector<D3DVarying>(), |
| 1020 | false, &computeExecutable)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1021 | |
| 1022 | if (!computeExecutable) |
| 1023 | { |
| 1024 | infoLog << "Could not create compute shader."; |
| 1025 | return false; |
| 1026 | } |
| 1027 | |
| 1028 | mComputeExecutable.reset(computeExecutable); |
| 1029 | } |
| 1030 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1031 | initializeUniformStorage(mState.getLinkedShaderStages()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1032 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1033 | dirtyAllUniforms(); |
| 1034 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1035 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1036 | } |
| 1037 | |
Jamie Madill | 27a6063 | 2017-06-30 15:12:01 -0400 | [diff] [blame] | 1038 | void ProgramD3D::save(const gl::Context *context, gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1039 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1040 | // Output the DeviceIdentifier before we output any shader code |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1041 | // When we load the binary again later, we can validate the device identifier before trying to |
| 1042 | // compile any HLSL |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1043 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1044 | stream->writeBytes(reinterpret_cast<unsigned char *>(&binaryIdentifier), |
| 1045 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1046 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 1047 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 1048 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1049 | for (int d3dSemantic : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1050 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1051 | stream->writeInt(d3dSemantic); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1052 | } |
| 1053 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1054 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1055 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1056 | stream->writeInt(mShaderSamplers[shaderType].size()); |
| 1057 | for (unsigned int i = 0; i < mShaderSamplers[shaderType].size(); ++i) |
| 1058 | { |
| 1059 | stream->writeInt(mShaderSamplers[shaderType][i].active); |
| 1060 | stream->writeInt(mShaderSamplers[shaderType][i].logicalTextureUnit); |
| 1061 | stream->writeEnum(mShaderSamplers[shaderType][i].textureType); |
| 1062 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1063 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1064 | stream->writeInt(mUsedShaderSamplerRanges[shaderType]); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1065 | } |
| 1066 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1067 | stream->writeInt(mImagesCS.size()); |
| 1068 | for (unsigned int i = 0; i < mImagesCS.size(); ++i) |
| 1069 | { |
| 1070 | stream->writeInt(mImagesCS[i].active); |
| 1071 | stream->writeInt(mImagesCS[i].logicalImageUnit); |
| 1072 | } |
| 1073 | |
| 1074 | stream->writeInt(mReadonlyImagesCS.size()); |
| 1075 | for (unsigned int i = 0; i < mReadonlyImagesCS.size(); ++i) |
| 1076 | { |
| 1077 | stream->writeInt(mReadonlyImagesCS[i].active); |
| 1078 | stream->writeInt(mReadonlyImagesCS[i].logicalImageUnit); |
| 1079 | } |
| 1080 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1081 | stream->writeInt(mUsedComputeImageRange); |
| 1082 | stream->writeInt(mUsedComputeReadonlyImageRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1083 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1084 | stream->writeInt(mD3DUniforms.size()); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1085 | for (const D3DUniform *uniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1086 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1087 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1088 | stream->writeInt(static_cast<unsigned int>(uniform->regType)); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1089 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1090 | { |
| 1091 | stream->writeIntOrNegOne(uniform->mShaderRegisterIndexes[shaderType]); |
| 1092 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1093 | stream->writeInt(uniform->registerCount); |
| 1094 | stream->writeInt(uniform->registerElement); |
| 1095 | } |
| 1096 | |
| 1097 | stream->writeInt(mD3DUniformBlocks.size()); |
| 1098 | for (const D3DUniformBlock &uniformBlock : mD3DUniformBlocks) |
| 1099 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1100 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1101 | { |
| 1102 | stream->writeIntOrNegOne(uniformBlock.mShaderRegisterIndexes[shaderType]); |
| 1103 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1104 | } |
| 1105 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1106 | stream->writeInt(mStreamOutVaryings.size()); |
| 1107 | for (const auto &varying : mStreamOutVaryings) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1108 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1109 | stream->writeString(varying.semanticName); |
| 1110 | stream->writeInt(varying.semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1111 | stream->writeInt(varying.componentCount); |
| 1112 | stream->writeInt(varying.outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1113 | } |
| 1114 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1115 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1116 | { |
| 1117 | stream->writeString(mShaderHLSL[shaderType]); |
| 1118 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mShaderWorkarounds[shaderType]), |
| 1119 | sizeof(angle::CompilerWorkaroundsD3D)); |
| 1120 | } |
| 1121 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1122 | stream->writeInt(mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1123 | stream->writeInt(mHasANGLEMultiviewEnabled); |
| 1124 | stream->writeInt(mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1125 | stream->writeInt(mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1126 | stream->writeInt(mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1127 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1128 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1129 | stream->writeInt(pixelShaderKey.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1130 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); |
| 1131 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1132 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1133 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1134 | stream->writeInt(variable.type); |
| 1135 | stream->writeString(variable.name); |
| 1136 | stream->writeString(variable.source); |
| 1137 | stream->writeInt(variable.outputIndex); |
| 1138 | } |
| 1139 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1140 | stream->writeString(mGeometryShaderPreamble); |
| 1141 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1142 | stream->writeInt(mVertexExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1143 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); |
| 1144 | vertexExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1145 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1146 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1147 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1148 | const auto &inputLayout = vertexExecutable->inputs(); |
| 1149 | stream->writeInt(inputLayout.size()); |
| 1150 | |
| 1151 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1152 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1153 | stream->writeInt(static_cast<unsigned int>(inputLayout[inputIndex])); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1154 | } |
| 1155 | |
| 1156 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 1157 | stream->writeInt(vertexShaderSize); |
| 1158 | |
| 1159 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 1160 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 1161 | } |
| 1162 | |
| 1163 | stream->writeInt(mPixelExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1164 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); |
| 1165 | pixelExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1166 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1167 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1168 | |
| 1169 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 1170 | stream->writeInt(outputs.size()); |
| 1171 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 1172 | { |
| 1173 | stream->writeInt(outputs[outputIndex]); |
| 1174 | } |
| 1175 | |
| 1176 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 1177 | stream->writeInt(pixelShaderSize); |
| 1178 | |
| 1179 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 1180 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 1181 | } |
| 1182 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1183 | for (auto const &geometryExecutable : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1184 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1185 | if (!geometryExecutable) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1186 | { |
| 1187 | stream->writeInt(0); |
| 1188 | continue; |
| 1189 | } |
| 1190 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1191 | size_t geometryShaderSize = geometryExecutable->getLength(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1192 | stream->writeInt(geometryShaderSize); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1193 | stream->writeBytes(geometryExecutable->getFunction(), geometryShaderSize); |
| 1194 | } |
| 1195 | |
| 1196 | if (mComputeExecutable) |
| 1197 | { |
| 1198 | size_t computeShaderSize = mComputeExecutable->getLength(); |
| 1199 | stream->writeInt(computeShaderSize); |
| 1200 | stream->writeBytes(mComputeExecutable->getFunction(), computeShaderSize); |
| 1201 | } |
| 1202 | else |
| 1203 | { |
| 1204 | stream->writeInt(0); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1205 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1206 | } |
| 1207 | |
Geoff Lang | c562975 | 2015-12-07 16:29:04 -0500 | [diff] [blame] | 1208 | void ProgramD3D::setBinaryRetrievableHint(bool /* retrievable */) |
| 1209 | { |
| 1210 | } |
| 1211 | |
Yunchao He | 61afff1 | 2017-03-14 15:34:03 +0800 | [diff] [blame] | 1212 | void ProgramD3D::setSeparable(bool /* separable */) |
| 1213 | { |
| 1214 | } |
| 1215 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1216 | gl::Error ProgramD3D::getPixelExecutableForCachedOutputLayout(ShaderExecutableD3D **outExecutable, |
| 1217 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1218 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1219 | if (mCachedPixelExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1220 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1221 | *outExecutable = mPixelExecutables[mCachedPixelExecutableIndex.value()]->shaderExecutable(); |
| 1222 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1223 | } |
| 1224 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1225 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature( |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1226 | mShaderHLSL[gl::ShaderType::Fragment], mPixelShaderKey, mUsesFragDepth, |
| 1227 | mPixelShaderOutputLayoutCache); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1228 | |
| 1229 | // Generate new pixel executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1230 | ShaderExecutableD3D *pixelExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1231 | |
| 1232 | gl::InfoLog tempInfoLog; |
| 1233 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1234 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1235 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1236 | *currentInfoLog, finalPixelHLSL, gl::ShaderType::Fragment, mStreamOutVaryings, |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1237 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
| 1238 | mShaderWorkarounds[gl::ShaderType::Fragment], &pixelExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1239 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1240 | if (pixelExecutable) |
| 1241 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1242 | mPixelExecutables.push_back(std::unique_ptr<PixelExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1243 | new PixelExecutable(mPixelShaderOutputLayoutCache, pixelExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1244 | mCachedPixelExecutableIndex = mPixelExecutables.size() - 1; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1245 | } |
| 1246 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1247 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1248 | ERR() << "Error compiling dynamic pixel executable:" << std::endl |
| 1249 | << tempInfoLog.str() << std::endl; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1250 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1251 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1252 | *outExecutable = pixelExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1253 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1254 | } |
| 1255 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1256 | gl::Error ProgramD3D::getVertexExecutableForCachedInputLayout(ShaderExecutableD3D **outExectuable, |
| 1257 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1258 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1259 | if (mCachedVertexExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1260 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1261 | *outExectuable = |
| 1262 | mVertexExecutables[mCachedVertexExecutableIndex.value()]->shaderExecutable(); |
| 1263 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1264 | } |
| 1265 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1266 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1267 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1268 | mShaderHLSL[gl::ShaderType::Vertex], mCachedInputLayout, mState.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1269 | |
| 1270 | // Generate new vertex executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1271 | ShaderExecutableD3D *vertexExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1272 | |
| 1273 | gl::InfoLog tempInfoLog; |
| 1274 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1275 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1276 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1277 | *currentInfoLog, finalVertexHLSL, gl::ShaderType::Vertex, mStreamOutVaryings, |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1278 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
| 1279 | mShaderWorkarounds[gl::ShaderType::Vertex], &vertexExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1280 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1281 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1282 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1283 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1284 | new VertexExecutable(mCachedInputLayout, mCachedVertexSignature, vertexExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1285 | mCachedVertexExecutableIndex = mVertexExecutables.size() - 1; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1286 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1287 | else if (!infoLog) |
| 1288 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1289 | ERR() << "Error compiling dynamic vertex executable:" << std::endl |
| 1290 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1291 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1292 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1293 | *outExectuable = vertexExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1294 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1295 | } |
| 1296 | |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1297 | gl::Error ProgramD3D::getGeometryExecutableForPrimitiveType(const gl::Context *context, |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 1298 | gl::PrimitiveMode drawMode, |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1299 | ShaderExecutableD3D **outExecutable, |
| 1300 | gl::InfoLog *infoLog) |
| 1301 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1302 | if (outExecutable) |
| 1303 | { |
| 1304 | *outExecutable = nullptr; |
| 1305 | } |
| 1306 | |
Austin Kinross | 88829e8 | 2016-01-12 13:04:41 -0800 | [diff] [blame] | 1307 | // Return a null shader if the current rendering doesn't use a geometry shader |
| 1308 | if (!usesGeometryShader(drawMode)) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1309 | { |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1310 | return gl::NoError(); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1311 | } |
| 1312 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 1313 | gl::PrimitiveMode geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1314 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1315 | if (mGeometryExecutables[geometryShaderType]) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1316 | { |
| 1317 | if (outExecutable) |
| 1318 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1319 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1320 | } |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1321 | return gl::NoError(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1322 | } |
| 1323 | |
| 1324 | std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL( |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1325 | context, geometryShaderType, mState, mRenderer->presentPathFastEnabled(), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1326 | mHasANGLEMultiviewEnabled, mRenderer->canSelectViewInVertexShader(), |
| 1327 | usesGeometryShaderForPointSpriteEmulation(), mGeometryShaderPreamble); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1328 | |
| 1329 | gl::InfoLog tempInfoLog; |
| 1330 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1331 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1332 | ShaderExecutableD3D *geometryExecutable = nullptr; |
| 1333 | gl::Error error = mRenderer->compileToExecutable( |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1334 | *currentInfoLog, geometryHLSL, gl::ShaderType::Geometry, mStreamOutVaryings, |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1335 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1336 | angle::CompilerWorkaroundsD3D(), &geometryExecutable); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1337 | |
| 1338 | if (!infoLog && error.isError()) |
| 1339 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1340 | ERR() << "Error compiling dynamic geometry executable:" << std::endl |
| 1341 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1342 | } |
| 1343 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1344 | if (geometryExecutable != nullptr) |
| 1345 | { |
| 1346 | mGeometryExecutables[geometryShaderType].reset(geometryExecutable); |
| 1347 | } |
| 1348 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1349 | if (outExecutable) |
| 1350 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1351 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1352 | } |
| 1353 | return error; |
| 1354 | } |
| 1355 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1356 | class ProgramD3D::GetExecutableTask : public Closure |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1357 | { |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1358 | public: |
| 1359 | GetExecutableTask(ProgramD3D *program) |
Yuly Novikov | c4d18aa | 2017-03-09 18:45:02 -0500 | [diff] [blame] | 1360 | : mProgram(program), mError(gl::NoError()), mInfoLog(), mResult(nullptr) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1361 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1362 | } |
| 1363 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1364 | virtual gl::Error run() = 0; |
| 1365 | |
| 1366 | void operator()() override { mError = run(); } |
| 1367 | |
| 1368 | const gl::Error &getError() const { return mError; } |
| 1369 | const gl::InfoLog &getInfoLog() const { return mInfoLog; } |
| 1370 | ShaderExecutableD3D *getResult() { return mResult; } |
| 1371 | |
| 1372 | protected: |
| 1373 | ProgramD3D *mProgram; |
| 1374 | gl::Error mError; |
| 1375 | gl::InfoLog mInfoLog; |
| 1376 | ShaderExecutableD3D *mResult; |
| 1377 | }; |
| 1378 | |
| 1379 | class ProgramD3D::GetVertexExecutableTask : public ProgramD3D::GetExecutableTask |
| 1380 | { |
| 1381 | public: |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1382 | GetVertexExecutableTask(ProgramD3D *program, const gl::Context *context) |
| 1383 | : GetExecutableTask(program), mContext(context) |
| 1384 | { |
| 1385 | } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1386 | gl::Error run() override |
| 1387 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1388 | mProgram->updateCachedInputLayoutFromShader(mContext); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1389 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1390 | ANGLE_TRY(mProgram->getVertexExecutableForCachedInputLayout(&mResult, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1391 | |
| 1392 | return gl::NoError(); |
| 1393 | } |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1394 | |
| 1395 | private: |
| 1396 | const gl::Context *mContext; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1397 | }; |
| 1398 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1399 | void ProgramD3D::updateCachedInputLayoutFromShader(const gl::Context *context) |
| 1400 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1401 | GetDefaultInputLayoutFromShader(context, mState.getAttachedShader(gl::ShaderType::Vertex), |
| 1402 | &mCachedInputLayout); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1403 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1404 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1405 | } |
| 1406 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1407 | class ProgramD3D::GetPixelExecutableTask : public ProgramD3D::GetExecutableTask |
| 1408 | { |
| 1409 | public: |
| 1410 | GetPixelExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {} |
| 1411 | gl::Error run() override |
| 1412 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1413 | mProgram->updateCachedOutputLayoutFromShader(); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1414 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1415 | ANGLE_TRY(mProgram->getPixelExecutableForCachedOutputLayout(&mResult, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1416 | |
| 1417 | return gl::NoError(); |
| 1418 | } |
| 1419 | }; |
| 1420 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1421 | void ProgramD3D::updateCachedOutputLayoutFromShader() |
| 1422 | { |
| 1423 | GetDefaultOutputLayoutFromShader(mPixelShaderKey, &mPixelShaderOutputLayoutCache); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1424 | updateCachedPixelExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1425 | } |
| 1426 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1427 | class ProgramD3D::GetGeometryExecutableTask : public ProgramD3D::GetExecutableTask |
| 1428 | { |
| 1429 | public: |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1430 | GetGeometryExecutableTask(ProgramD3D *program, const gl::Context *context) |
| 1431 | : GetExecutableTask(program), mContext(context) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1432 | { |
| 1433 | } |
| 1434 | |
| 1435 | gl::Error run() override |
| 1436 | { |
| 1437 | // Auto-generate the geometry shader here, if we expect to be using point rendering in |
| 1438 | // D3D11. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 1439 | if (mProgram->usesGeometryShader(gl::PrimitiveMode::Points)) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1440 | { |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 1441 | ANGLE_TRY(mProgram->getGeometryExecutableForPrimitiveType( |
| 1442 | mContext, gl::PrimitiveMode::Points, &mResult, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1443 | } |
| 1444 | |
| 1445 | return gl::NoError(); |
| 1446 | } |
| 1447 | |
| 1448 | private: |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1449 | const gl::Context *mContext; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1450 | }; |
| 1451 | |
Xinghua Cao | 73badc0 | 2017-03-29 19:14:53 +0800 | [diff] [blame] | 1452 | gl::Error ProgramD3D::getComputeExecutable(ShaderExecutableD3D **outExecutable) |
| 1453 | { |
| 1454 | if (outExecutable) |
| 1455 | { |
| 1456 | *outExecutable = mComputeExecutable.get(); |
| 1457 | } |
| 1458 | |
| 1459 | return gl::NoError(); |
| 1460 | } |
| 1461 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1462 | gl::LinkResult ProgramD3D::compileProgramExecutables(const gl::Context *context, |
| 1463 | gl::InfoLog &infoLog) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1464 | { |
| 1465 | // Ensure the compiler is initialized to avoid race conditions. |
| 1466 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1467 | |
| 1468 | WorkerThreadPool *workerPool = mRenderer->getWorkerThreadPool(); |
| 1469 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1470 | GetVertexExecutableTask vertexTask(this, context); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1471 | GetPixelExecutableTask pixelTask(this); |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1472 | GetGeometryExecutableTask geometryTask(this, context); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1473 | |
| 1474 | std::array<WaitableEvent, 3> waitEvents = {{workerPool->postWorkerTask(&vertexTask), |
| 1475 | workerPool->postWorkerTask(&pixelTask), |
| 1476 | workerPool->postWorkerTask(&geometryTask)}}; |
| 1477 | |
| 1478 | WaitableEvent::WaitMany(&waitEvents); |
| 1479 | |
Jiawei Shao | 02f1523 | 2017-12-27 10:10:28 +0800 | [diff] [blame] | 1480 | if (!vertexTask.getInfoLog().empty()) |
| 1481 | { |
| 1482 | infoLog << vertexTask.getInfoLog().str(); |
| 1483 | } |
| 1484 | if (!pixelTask.getInfoLog().empty()) |
| 1485 | { |
| 1486 | infoLog << pixelTask.getInfoLog().str(); |
| 1487 | } |
| 1488 | if (!geometryTask.getInfoLog().empty()) |
| 1489 | { |
| 1490 | infoLog << geometryTask.getInfoLog().str(); |
| 1491 | } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1492 | |
| 1493 | ANGLE_TRY(vertexTask.getError()); |
| 1494 | ANGLE_TRY(pixelTask.getError()); |
| 1495 | ANGLE_TRY(geometryTask.getError()); |
| 1496 | |
| 1497 | ShaderExecutableD3D *defaultVertexExecutable = vertexTask.getResult(); |
| 1498 | ShaderExecutableD3D *defaultPixelExecutable = pixelTask.getResult(); |
| 1499 | ShaderExecutableD3D *pointGS = geometryTask.getResult(); |
| 1500 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1501 | const ShaderD3D *vertexShaderD3D = |
| 1502 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Vertex)); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1503 | |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 1504 | if (usesGeometryShader(gl::PrimitiveMode::Points) && pointGS) |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1505 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1506 | // Geometry shaders are currently only used internally, so there is no corresponding shader |
| 1507 | // object at the interface level. For now the geometry shader debug info is prepended to |
| 1508 | // the vertex shader. |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1509 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1510 | vertexShaderD3D->appendDebugInfo(pointGS->getDebugInfo()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1511 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1512 | } |
| 1513 | |
| 1514 | if (defaultVertexExecutable) |
| 1515 | { |
| 1516 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1517 | } |
| 1518 | |
| 1519 | if (defaultPixelExecutable) |
| 1520 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1521 | const ShaderD3D *fragmentShaderD3D = |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1522 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Fragment)); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1523 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1524 | } |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1525 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1526 | return (defaultVertexExecutable && defaultPixelExecutable && |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 1527 | (!usesGeometryShader(gl::PrimitiveMode::Points) || pointGS)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1528 | } |
| 1529 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1530 | gl::LinkResult ProgramD3D::compileComputeExecutable(const gl::Context *context, |
| 1531 | gl::InfoLog &infoLog) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1532 | { |
| 1533 | // Ensure the compiler is initialized to avoid race conditions. |
| 1534 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1535 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1536 | std::string computeShader = mDynamicHLSL->generateComputeShaderLinkHLSL(context, mState); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1537 | |
| 1538 | ShaderExecutableD3D *computeExecutable = nullptr; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1539 | ANGLE_TRY(mRenderer->compileToExecutable(infoLog, computeShader, gl::ShaderType::Compute, |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1540 | std::vector<D3DVarying>(), false, |
| 1541 | angle::CompilerWorkaroundsD3D(), &computeExecutable)); |
| 1542 | |
| 1543 | if (computeExecutable == nullptr) |
| 1544 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1545 | ERR() << "Error compiling dynamic compute executable:" << std::endl |
| 1546 | << infoLog.str() << std::endl; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1547 | } |
| 1548 | else |
| 1549 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1550 | const ShaderD3D *computeShaderD3D = |
| 1551 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Compute)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1552 | computeShaderD3D->appendDebugInfo(computeExecutable->getDebugInfo()); |
| 1553 | mComputeExecutable.reset(computeExecutable); |
| 1554 | } |
| 1555 | |
| 1556 | return mComputeExecutable.get() != nullptr; |
| 1557 | } |
| 1558 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1559 | gl::LinkResult ProgramD3D::link(const gl::Context *context, |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1560 | const gl::ProgramLinkedResources &resources, |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1561 | gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1562 | { |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 1563 | const auto &data = context->getContextState(); |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 1564 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1565 | reset(); |
| 1566 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1567 | gl::Shader *computeShader = mState.getAttachedShader(gl::ShaderType::Compute); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1568 | if (computeShader) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1569 | { |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 1570 | mShaderSamplers[gl::ShaderType::Compute].resize( |
| 1571 | data.getCaps().maxShaderTextureImageUnits[gl::ShaderType::Compute]); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1572 | mImagesCS.resize(data.getCaps().maxImageUnits); |
| 1573 | mReadonlyImagesCS.resize(data.getCaps().maxImageUnits); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1574 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1575 | mShaderUniformsDirty.set(gl::ShaderType::Compute); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1576 | defineUniformsAndAssignRegisters(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1577 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1578 | gl::LinkResult result = compileComputeExecutable(context, infoLog); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1579 | if (result.isError()) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1580 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1581 | infoLog << result.getError().getMessage(); |
| 1582 | return result; |
| 1583 | } |
| 1584 | else if (!result.getResult()) |
| 1585 | { |
| 1586 | infoLog << "Failed to create D3D compute shader."; |
| 1587 | return result; |
| 1588 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1589 | } |
| 1590 | else |
| 1591 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1592 | gl::ShaderMap<const ShaderD3D *> shadersD3D = {}; |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1593 | for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) |
| 1594 | { |
| 1595 | if (mState.getAttachedShader(shaderType)) |
| 1596 | { |
| 1597 | shadersD3D[shaderType] = GetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1598 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1599 | mShaderSamplers[shaderType].resize( |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 1600 | data.getCaps().maxShaderTextureImageUnits[shaderType]); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1601 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1602 | shadersD3D[shaderType]->generateWorkarounds(&mShaderWorkarounds[shaderType]); |
| 1603 | |
| 1604 | mShaderUniformsDirty.set(shaderType); |
| 1605 | } |
| 1606 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1607 | |
| 1608 | if (mRenderer->getNativeLimitations().noFrontFacingSupport) |
| 1609 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1610 | if (shadersD3D[gl::ShaderType::Fragment]->usesFrontFacing()) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1611 | { |
| 1612 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
| 1613 | return false; |
| 1614 | } |
| 1615 | } |
| 1616 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1617 | ProgramD3DMetadata metadata(mRenderer, shadersD3D); |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1618 | BuiltinVaryingsD3D builtins(metadata, resources.varyingPacking); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1619 | |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1620 | mDynamicHLSL->generateShaderLinkHLSL(context, mState, metadata, resources.varyingPacking, |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1621 | builtins, &mShaderHLSL); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1622 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1623 | mUsesPointSize = shadersD3D[gl::ShaderType::Vertex]->usesPointSize(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1624 | mDynamicHLSL->getPixelShaderOutputKey(data, mState, metadata, &mPixelShaderKey); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1625 | mUsesFragDepth = metadata.usesFragDepth(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1626 | mUsesViewID = metadata.usesViewID(); |
| 1627 | mHasANGLEMultiviewEnabled = metadata.hasANGLEMultiviewEnabled(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1628 | |
| 1629 | // Cache if we use flat shading |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1630 | mUsesFlatInterpolation = FindFlatInterpolationVarying(context, mState.getAttachedShaders()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1631 | |
| 1632 | if (mRenderer->getMajorShaderModel() >= 4) |
| 1633 | { |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1634 | mGeometryShaderPreamble = mDynamicHLSL->generateGeometryShaderPreamble( |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1635 | resources.varyingPacking, builtins, mHasANGLEMultiviewEnabled, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1636 | metadata.canSelectViewInVertexShader()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1637 | } |
| 1638 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1639 | initAttribLocationsToD3DSemantic(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1640 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1641 | defineUniformsAndAssignRegisters(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1642 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1643 | gatherTransformFeedbackVaryings(resources.varyingPacking, builtins[gl::ShaderType::Vertex]); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1644 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1645 | gl::LinkResult result = compileProgramExecutables(context, infoLog); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1646 | if (result.isError()) |
| 1647 | { |
| 1648 | infoLog << result.getError().getMessage(); |
| 1649 | return result; |
| 1650 | } |
| 1651 | else if (!result.getResult()) |
| 1652 | { |
| 1653 | infoLog << "Failed to create D3D shaders."; |
| 1654 | return result; |
| 1655 | } |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1656 | } |
| 1657 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1658 | linkResources(context, resources); |
| 1659 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1660 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1661 | } |
| 1662 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1663 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1664 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1665 | // TODO(jmadill): Do something useful here? |
| 1666 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1667 | } |
| 1668 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1669 | void ProgramD3D::initializeUniformBlocks() |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1670 | { |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1671 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1672 | { |
| 1673 | return; |
| 1674 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1675 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1676 | ASSERT(mD3DUniformBlocks.empty()); |
| 1677 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1678 | // Assign registers and update sizes. |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1679 | gl::ShaderMap<const ShaderD3D *> shadersD3D = {}; |
| 1680 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1681 | { |
| 1682 | shadersD3D[shaderType] = SafeGetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); |
| 1683 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1684 | |
Jiajia Qin | 729b2c6 | 2017-08-14 09:36:11 +0800 | [diff] [blame] | 1685 | for (const gl::InterfaceBlock &uniformBlock : mState.getUniformBlocks()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1686 | { |
| 1687 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1688 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1689 | D3DUniformBlock d3dUniformBlock; |
| 1690 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1691 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1692 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1693 | if (uniformBlock.isActive(shaderType)) |
| 1694 | { |
| 1695 | ASSERT(shadersD3D[shaderType]); |
| 1696 | unsigned int baseRegister = |
| 1697 | shadersD3D[shaderType]->getUniformBlockRegister(uniformBlock.name); |
| 1698 | d3dUniformBlock.mShaderRegisterIndexes[shaderType] = |
| 1699 | baseRegister + uniformBlockElement; |
| 1700 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1701 | } |
| 1702 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1703 | mD3DUniformBlocks.push_back(d3dUniformBlock); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1704 | } |
| 1705 | } |
| 1706 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1707 | void ProgramD3D::initializeUniformStorage(const gl::ShaderBitSet &availableShaderStages) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1708 | { |
| 1709 | // Compute total default block size |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1710 | gl::ShaderMap<unsigned int> shaderRegisters = {}; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1711 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1712 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1713 | if (d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1714 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1715 | continue; |
| 1716 | } |
| 1717 | |
| 1718 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1719 | { |
| 1720 | if (d3dUniform->isReferencedByShader(shaderType)) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1721 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1722 | ASSERT(availableShaderStages[shaderType]); |
| 1723 | shaderRegisters[shaderType] = std::max( |
| 1724 | shaderRegisters[shaderType], |
| 1725 | d3dUniform->mShaderRegisterIndexes[shaderType] + d3dUniform->registerCount); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1726 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1727 | } |
| 1728 | } |
| 1729 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1730 | // We only reset uniform storages for the shader stages available in the program (attached |
| 1731 | // shaders in ProgramD3D::link() and linkedShaderStages in ProgramD3D::load()). |
| 1732 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1733 | { |
| 1734 | if (availableShaderStages[shaderType]) |
| 1735 | { |
| 1736 | mShaderUniformStorages[shaderType].reset( |
| 1737 | mRenderer->createUniformStorage(shaderRegisters[shaderType] * 16u)); |
| 1738 | } |
| 1739 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1740 | |
| 1741 | // Iterate the uniforms again to assign data pointers to default block uniforms. |
| 1742 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1743 | { |
| 1744 | if (d3dUniform->isSampler()) |
| 1745 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1746 | d3dUniform->mSamplerData.resize(d3dUniform->getArraySizeProduct(), 0); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1747 | continue; |
| 1748 | } |
| 1749 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1750 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1751 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1752 | if (d3dUniform->isReferencedByShader(shaderType)) |
| 1753 | { |
| 1754 | d3dUniform->mShaderData[shaderType] = |
| 1755 | mShaderUniformStorages[shaderType]->getDataPointer( |
| 1756 | d3dUniform->mShaderRegisterIndexes[shaderType], |
| 1757 | d3dUniform->registerElement); |
| 1758 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1759 | } |
| 1760 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1761 | } |
| 1762 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1763 | void ProgramD3D::updateUniformBufferCache( |
| 1764 | const gl::Caps &caps, |
| 1765 | const gl::ShaderMap<unsigned int> &reservedShaderRegisterIndexes) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1766 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1767 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1768 | { |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1769 | return; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1770 | } |
| 1771 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1772 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1773 | { |
| 1774 | mShaderUBOCaches[shaderType].clear(); |
| 1775 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1776 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1777 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mD3DUniformBlocks.size(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1778 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1779 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1780 | const D3DUniformBlock &uniformBlock = mD3DUniformBlocks[uniformBlockIndex]; |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1781 | GLuint blockBinding = mState.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1782 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1783 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1784 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1785 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1786 | if (!uniformBlock.activeInShader(shaderType)) |
| 1787 | { |
| 1788 | continue; |
| 1789 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1790 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1791 | unsigned int registerIndex = uniformBlock.mShaderRegisterIndexes[shaderType] - |
| 1792 | reservedShaderRegisterIndexes[shaderType]; |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 1793 | ASSERT(registerIndex < caps.maxShaderUniformBlocks[shaderType]); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1794 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1795 | std::vector<int> &shaderUBOcache = mShaderUBOCaches[shaderType]; |
| 1796 | if (shaderUBOcache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1797 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1798 | shaderUBOcache.resize(registerIndex + 1, -1); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1799 | } |
| 1800 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1801 | ASSERT(shaderUBOcache[registerIndex] == -1); |
| 1802 | shaderUBOcache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1803 | } |
| 1804 | } |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1805 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1806 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1807 | const std::vector<GLint> &ProgramD3D::getShaderUniformBufferCache(gl::ShaderType shaderType) const |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1808 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1809 | return mShaderUBOCaches[shaderType]; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1810 | } |
| 1811 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1812 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1813 | { |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1814 | mShaderUniformsDirty = mState.getLinkedShaderStages(); |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 1815 | } |
| 1816 | |
| 1817 | void ProgramD3D::markUniformsClean() |
| 1818 | { |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1819 | mShaderUniformsDirty.reset(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1820 | } |
| 1821 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1822 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1823 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1824 | setUniformInternal(location, count, v, GL_FLOAT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1825 | } |
| 1826 | |
| 1827 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1828 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1829 | setUniformInternal(location, count, v, GL_FLOAT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1830 | } |
| 1831 | |
| 1832 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1833 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1834 | setUniformInternal(location, count, v, GL_FLOAT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1835 | } |
| 1836 | |
| 1837 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1838 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1839 | setUniformInternal(location, count, v, GL_FLOAT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1840 | } |
| 1841 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1842 | void ProgramD3D::setUniformMatrix2fv(GLint location, |
| 1843 | GLsizei count, |
| 1844 | GLboolean transpose, |
| 1845 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1846 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame^] | 1847 | setUniformMatrixfvInternal<2, 2>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1848 | } |
| 1849 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1850 | void ProgramD3D::setUniformMatrix3fv(GLint location, |
| 1851 | GLsizei count, |
| 1852 | GLboolean transpose, |
| 1853 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1854 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame^] | 1855 | setUniformMatrixfvInternal<3, 3>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1856 | } |
| 1857 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1858 | void ProgramD3D::setUniformMatrix4fv(GLint location, |
| 1859 | GLsizei count, |
| 1860 | GLboolean transpose, |
| 1861 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1862 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame^] | 1863 | setUniformMatrixfvInternal<4, 4>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1864 | } |
| 1865 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1866 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, |
| 1867 | GLsizei count, |
| 1868 | GLboolean transpose, |
| 1869 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1870 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame^] | 1871 | setUniformMatrixfvInternal<2, 3>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1872 | } |
| 1873 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1874 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, |
| 1875 | GLsizei count, |
| 1876 | GLboolean transpose, |
| 1877 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1878 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame^] | 1879 | setUniformMatrixfvInternal<3, 2>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1880 | } |
| 1881 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1882 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, |
| 1883 | GLsizei count, |
| 1884 | GLboolean transpose, |
| 1885 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1886 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame^] | 1887 | setUniformMatrixfvInternal<2, 4>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1888 | } |
| 1889 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1890 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, |
| 1891 | GLsizei count, |
| 1892 | GLboolean transpose, |
| 1893 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1894 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame^] | 1895 | setUniformMatrixfvInternal<4, 2>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1896 | } |
| 1897 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1898 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, |
| 1899 | GLsizei count, |
| 1900 | GLboolean transpose, |
| 1901 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1902 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame^] | 1903 | setUniformMatrixfvInternal<3, 4>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1904 | } |
| 1905 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1906 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, |
| 1907 | GLsizei count, |
| 1908 | GLboolean transpose, |
| 1909 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1910 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame^] | 1911 | setUniformMatrixfvInternal<4, 3>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1912 | } |
| 1913 | |
| 1914 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 1915 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1916 | setUniformInternal(location, count, v, GL_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1917 | } |
| 1918 | |
| 1919 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 1920 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1921 | setUniformInternal(location, count, v, GL_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1922 | } |
| 1923 | |
| 1924 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 1925 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1926 | setUniformInternal(location, count, v, GL_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1927 | } |
| 1928 | |
| 1929 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 1930 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1931 | setUniformInternal(location, count, v, GL_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1932 | } |
| 1933 | |
| 1934 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 1935 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1936 | setUniformInternal(location, count, v, GL_UNSIGNED_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1937 | } |
| 1938 | |
| 1939 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 1940 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1941 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1942 | } |
| 1943 | |
| 1944 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 1945 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1946 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1947 | } |
| 1948 | |
| 1949 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 1950 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1951 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1952 | } |
| 1953 | |
Jamie Madill | f414121 | 2017-12-12 15:08:07 -0500 | [diff] [blame] | 1954 | void ProgramD3D::setUniformBlockBinding(GLuint uniformBlockIndex, GLuint /*uniformBlockBinding*/) |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 1955 | { |
Jamie Madill | f414121 | 2017-12-12 15:08:07 -0500 | [diff] [blame] | 1956 | mRenderer->onDirtyUniformBlockBinding(uniformBlockIndex); |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 1957 | } |
| 1958 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1959 | void ProgramD3D::defineUniformsAndAssignRegisters(const gl::Context *context) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1960 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1961 | D3DUniformMap uniformMap; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1962 | |
| 1963 | gl::ShaderBitSet attachedShaders; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1964 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame] | 1965 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1966 | gl::Shader *shader = mState.getAttachedShader(shaderType); |
| 1967 | if (shader) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1968 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1969 | for (const sh::Uniform &uniform : shader->getUniforms(context)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1970 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1971 | if (uniform.active) |
| 1972 | { |
| 1973 | defineUniformBase(shader, uniform, &uniformMap); |
| 1974 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1975 | } |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1976 | |
| 1977 | attachedShaders.set(shader->getType()); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1978 | } |
| 1979 | } |
| 1980 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1981 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1982 | for (const gl::LinkedUniform &glUniform : mState.getUniforms()) |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1983 | { |
| 1984 | if (!glUniform.isInDefaultBlock()) |
| 1985 | continue; |
| 1986 | |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 1987 | std::string name = glUniform.name; |
| 1988 | if (glUniform.isArray()) |
| 1989 | { |
| 1990 | // In the program state, array uniform names include [0] as in the program resource |
| 1991 | // spec. Here we don't include it. |
| 1992 | // TODO(oetuaho@nvidia.com): consider using the same uniform naming here as in the GL |
| 1993 | // layer. |
| 1994 | ASSERT(angle::EndsWith(name, "[0]")); |
| 1995 | name.resize(name.length() - 3); |
| 1996 | } |
| 1997 | auto mapEntry = uniformMap.find(name); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1998 | ASSERT(mapEntry != uniformMap.end()); |
| 1999 | mD3DUniforms.push_back(mapEntry->second); |
| 2000 | } |
| 2001 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2002 | assignAllSamplerRegisters(); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2003 | assignAllImageRegisters(); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2004 | initializeUniformStorage(attachedShaders); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2005 | } |
| 2006 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2007 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2008 | const sh::Uniform &uniform, |
| 2009 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2010 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2011 | // Samplers get their registers assigned in assignAllSamplerRegisters, and images get their |
| 2012 | // registers assigned in assignAllImageRegisters. |
| 2013 | if (gl::IsSamplerType(uniform.type)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2014 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2015 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::Texture, nullptr, |
| 2016 | uniformMap); |
| 2017 | return; |
| 2018 | } |
| 2019 | else if (gl::IsImageType(uniform.type)) |
| 2020 | { |
| 2021 | if (uniform.readonly) |
| 2022 | { |
| 2023 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::Texture, |
| 2024 | nullptr, uniformMap); |
| 2025 | } |
| 2026 | else |
| 2027 | { |
| 2028 | defineUniform(shader->getType(), uniform, uniform.name, |
| 2029 | HLSLRegisterType::UnorderedAccessView, nullptr, uniformMap); |
| 2030 | } |
| 2031 | mImageBindingMap[uniform.name] = uniform.binding; |
| 2032 | return; |
| 2033 | } |
| 2034 | else if (uniform.isBuiltIn()) |
| 2035 | { |
| 2036 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::None, nullptr, |
| 2037 | uniformMap); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 2038 | return; |
| 2039 | } |
| 2040 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2041 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2042 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2043 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 2044 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType), true); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2045 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2046 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2047 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::None, &encoder, |
| 2048 | uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2049 | } |
| 2050 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2051 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 2052 | { |
| 2053 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 2054 | { |
| 2055 | if (d3dUniform->name == name) |
| 2056 | { |
| 2057 | return d3dUniform; |
| 2058 | } |
| 2059 | } |
| 2060 | |
| 2061 | return nullptr; |
| 2062 | } |
| 2063 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2064 | void ProgramD3D::defineStructUniformFields(gl::ShaderType shaderType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2065 | const std::vector<sh::ShaderVariable> &fields, |
| 2066 | const std::string &namePrefix, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2067 | const HLSLRegisterType regType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2068 | sh::HLSLBlockEncoder *encoder, |
| 2069 | D3DUniformMap *uniformMap) |
| 2070 | { |
| 2071 | if (encoder) |
| 2072 | encoder->enterAggregateType(); |
| 2073 | |
| 2074 | for (size_t fieldIndex = 0; fieldIndex < fields.size(); fieldIndex++) |
| 2075 | { |
| 2076 | const sh::ShaderVariable &field = fields[fieldIndex]; |
| 2077 | const std::string &fieldFullName = (namePrefix + "." + field.name); |
| 2078 | |
| 2079 | // Samplers get their registers assigned in assignAllSamplerRegisters. |
| 2080 | // Also they couldn't use the same encoder as the rest of the struct, since they are |
| 2081 | // extracted out of the struct by the shader translator. |
| 2082 | if (gl::IsSamplerType(field.type)) |
| 2083 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2084 | defineUniform(shaderType, field, fieldFullName, regType, nullptr, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2085 | } |
| 2086 | else |
| 2087 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2088 | defineUniform(shaderType, field, fieldFullName, regType, encoder, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2089 | } |
| 2090 | } |
| 2091 | |
| 2092 | if (encoder) |
| 2093 | encoder->exitAggregateType(); |
| 2094 | } |
| 2095 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2096 | void ProgramD3D::defineArrayOfStructsUniformFields(gl::ShaderType shaderType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2097 | const sh::ShaderVariable &uniform, |
| 2098 | unsigned int arrayNestingIndex, |
| 2099 | const std::string &prefix, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2100 | const HLSLRegisterType regType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2101 | sh::HLSLBlockEncoder *encoder, |
| 2102 | D3DUniformMap *uniformMap) |
| 2103 | { |
| 2104 | // Nested arrays are processed starting from outermost (arrayNestingIndex 0u) and ending at the |
| 2105 | // innermost. |
| 2106 | const unsigned int currentArraySize = uniform.getNestedArraySize(arrayNestingIndex); |
| 2107 | for (unsigned int arrayElement = 0u; arrayElement < currentArraySize; ++arrayElement) |
| 2108 | { |
| 2109 | const std::string &elementString = prefix + ArrayString(arrayElement); |
| 2110 | if (arrayNestingIndex + 1u < uniform.arraySizes.size()) |
| 2111 | { |
| 2112 | defineArrayOfStructsUniformFields(shaderType, uniform, arrayNestingIndex + 1u, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2113 | elementString, regType, encoder, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2114 | } |
| 2115 | else |
| 2116 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2117 | defineStructUniformFields(shaderType, uniform.fields, elementString, regType, encoder, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2118 | uniformMap); |
| 2119 | } |
| 2120 | } |
| 2121 | } |
| 2122 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2123 | void ProgramD3D::defineArrayUniformElements(gl::ShaderType shaderType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2124 | const sh::ShaderVariable &uniform, |
| 2125 | const std::string &fullName, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2126 | const HLSLRegisterType regType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2127 | sh::HLSLBlockEncoder *encoder, |
| 2128 | D3DUniformMap *uniformMap) |
| 2129 | { |
| 2130 | if (encoder) |
| 2131 | encoder->enterAggregateType(); |
| 2132 | |
| 2133 | sh::ShaderVariable uniformElement = uniform; |
| 2134 | uniformElement.arraySizes.pop_back(); |
| 2135 | for (unsigned int arrayIndex = 0u; arrayIndex < uniform.getOutermostArraySize(); ++arrayIndex) |
| 2136 | { |
| 2137 | std::string elementFullName = fullName + ArrayString(arrayIndex); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2138 | defineUniform(shaderType, uniformElement, elementFullName, regType, encoder, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2139 | } |
| 2140 | |
| 2141 | if (encoder) |
| 2142 | encoder->exitAggregateType(); |
| 2143 | } |
| 2144 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2145 | void ProgramD3D::defineUniform(gl::ShaderType shaderType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2146 | const sh::ShaderVariable &uniform, |
| 2147 | const std::string &fullName, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2148 | const HLSLRegisterType regType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2149 | sh::HLSLBlockEncoder *encoder, |
| 2150 | D3DUniformMap *uniformMap) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2151 | { |
| 2152 | if (uniform.isStruct()) |
| 2153 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2154 | if (uniform.isArray()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2155 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2156 | defineArrayOfStructsUniformFields(shaderType, uniform, 0u, fullName, regType, encoder, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2157 | uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2158 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2159 | else |
| 2160 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2161 | defineStructUniformFields(shaderType, uniform.fields, fullName, regType, encoder, |
| 2162 | uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2163 | } |
| 2164 | return; |
| 2165 | } |
| 2166 | if (uniform.isArrayOfArrays()) |
| 2167 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2168 | defineArrayUniformElements(shaderType, uniform, fullName, regType, encoder, uniformMap); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2169 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2170 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2171 | |
| 2172 | // Not a struct. Arrays are treated as aggregate types. |
| 2173 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2174 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2175 | encoder->enterAggregateType(); |
| 2176 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2177 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2178 | // Advance the uniform offset, to track registers allocation for structs |
| 2179 | sh::BlockMemberInfo blockInfo = |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2180 | encoder ? encoder->encodeType(uniform.type, uniform.arraySizes, false) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2181 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2182 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2183 | auto uniformMapEntry = uniformMap->find(fullName); |
| 2184 | D3DUniform *d3dUniform = nullptr; |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 2185 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2186 | if (uniformMapEntry != uniformMap->end()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2187 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2188 | d3dUniform = uniformMapEntry->second; |
| 2189 | } |
| 2190 | else |
| 2191 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2192 | d3dUniform = new D3DUniform(uniform.type, regType, fullName, uniform.arraySizes, true); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2193 | (*uniformMap)[fullName] = d3dUniform; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2194 | } |
| 2195 | |
| 2196 | if (encoder) |
| 2197 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2198 | d3dUniform->registerElement = |
| 2199 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2200 | unsigned int reg = |
| 2201 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2202 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2203 | ASSERT(shaderType != gl::ShaderType::InvalidEnum); |
| 2204 | d3dUniform->mShaderRegisterIndexes[shaderType] = reg; |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2205 | |
| 2206 | // Arrays are treated as aggregate types |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2207 | if (uniform.isArray()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2208 | { |
| 2209 | encoder->exitAggregateType(); |
| 2210 | } |
| 2211 | } |
| 2212 | } |
| 2213 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2214 | // Assume count is already clamped. |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2215 | template <typename T> |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2216 | void ProgramD3D::setUniformImpl(const gl::VariableLocation &locationInfo, |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2217 | GLsizei count, |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2218 | const T *v, |
| 2219 | uint8_t *targetData, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2220 | GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2221 | { |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 2222 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
| 2223 | const int components = targetUniform->typeInfo.componentCount; |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2224 | const unsigned int arrayElementOffset = locationInfo.arrayIndex; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2225 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2226 | if (targetUniform->typeInfo.type == uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2227 | { |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2228 | T *dest = reinterpret_cast<T *>(targetData) + arrayElementOffset * 4; |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2229 | const T *source = v; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2230 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2231 | for (GLint i = 0; i < count; i++, dest += 4, source += components) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2232 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2233 | memcpy(dest, source, components * sizeof(T)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2234 | } |
| 2235 | } |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2236 | else |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2237 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2238 | ASSERT(targetUniform->typeInfo.type == gl::VariableBoolVectorType(uniformType)); |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2239 | GLint *boolParams = reinterpret_cast<GLint *>(targetData) + arrayElementOffset * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2240 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2241 | for (GLint i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2242 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2243 | GLint *dest = boolParams + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2244 | const T *source = v + (i * components); |
| 2245 | |
| 2246 | for (int c = 0; c < components; c++) |
| 2247 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2248 | dest[c] = (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2249 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2250 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2251 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2252 | } |
| 2253 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2254 | template <typename T> |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2255 | void ProgramD3D::setUniformInternal(GLint location, GLsizei count, const T *v, GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2256 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2257 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2258 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
| 2259 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2260 | if (targetUniform->typeInfo.isSampler) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2261 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2262 | ASSERT(uniformType == GL_INT); |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2263 | size_t size = count * sizeof(T); |
Jamie Madill | acf2f3a | 2017-11-21 19:22:44 -0500 | [diff] [blame] | 2264 | GLint *dest = &targetUniform->mSamplerData[locationInfo.arrayIndex]; |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2265 | if (memcmp(dest, v, size) != 0) |
| 2266 | { |
| 2267 | memcpy(dest, v, size); |
| 2268 | mDirtySamplerMapping = true; |
| 2269 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2270 | return; |
| 2271 | } |
| 2272 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2273 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2274 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2275 | if (targetUniform->mShaderData[shaderType]) |
| 2276 | { |
| 2277 | setUniformImpl(locationInfo, count, v, targetUniform->mShaderData[shaderType], |
| 2278 | uniformType); |
| 2279 | mShaderUniformsDirty.set(shaderType); |
| 2280 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2281 | } |
| 2282 | } |
| 2283 | |
| 2284 | template <int cols, int rows> |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2285 | void ProgramD3D::setUniformMatrixfvInternal(GLint location, |
| 2286 | GLsizei countIn, |
| 2287 | GLboolean transpose, |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame^] | 2288 | const GLfloat *value) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2289 | { |
| 2290 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame^] | 2291 | const gl::VariableLocation &uniformLocation = mState.getUniformLocations()[location]; |
| 2292 | unsigned int arrayElementOffset = uniformLocation.arrayIndex; |
| 2293 | unsigned int elementCount = targetUniform->getArraySizeProduct(); |
| 2294 | |
| 2295 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 2296 | transpose = !transpose; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2297 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2298 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2299 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2300 | if (targetUniform->mShaderData[shaderType]) |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2301 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame^] | 2302 | if (SetFloatUniformMatrix<cols, rows>(arrayElementOffset, elementCount, countIn, |
| 2303 | transpose, value, |
| 2304 | targetUniform->mShaderData[shaderType])) |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2305 | { |
| 2306 | mShaderUniformsDirty.set(shaderType); |
| 2307 | } |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2308 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2309 | } |
| 2310 | } |
| 2311 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2312 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2313 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2314 | for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2315 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2316 | if (mD3DUniforms[uniformIndex]->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2317 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2318 | assignSamplerRegisters(uniformIndex); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2319 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2320 | } |
| 2321 | } |
| 2322 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2323 | void ProgramD3D::assignSamplerRegisters(size_t uniformIndex) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2324 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2325 | D3DUniform *d3dUniform = mD3DUniforms[uniformIndex]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2326 | ASSERT(d3dUniform->isSampler()); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2327 | // If the uniform is an array of arrays, then we have separate entries for each inner array in |
| 2328 | // mD3DUniforms. However, the sampler register info is stored in the shader only for the |
| 2329 | // outermost array. |
| 2330 | std::vector<unsigned int> subscripts; |
| 2331 | const std::string baseName = gl::ParseResourceName(d3dUniform->name, &subscripts); |
| 2332 | unsigned int registerOffset = mState.getUniforms()[uniformIndex].flattenedOffsetInParentArrays * |
| 2333 | d3dUniform->getArraySizeProduct(); |
| 2334 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2335 | bool hasUniform = false; |
| 2336 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2337 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2338 | if (!mState.getAttachedShader(shaderType)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2339 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2340 | continue; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2341 | } |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2342 | |
| 2343 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); |
| 2344 | if (shaderD3D->hasUniform(baseName)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2345 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2346 | d3dUniform->mShaderRegisterIndexes[shaderType] = |
| 2347 | shaderD3D->getUniformRegister(baseName) + registerOffset; |
| 2348 | ASSERT(d3dUniform->mShaderRegisterIndexes[shaderType] != GL_INVALID_VALUE); |
| 2349 | |
| 2350 | AssignSamplers(d3dUniform->mShaderRegisterIndexes[shaderType], d3dUniform->typeInfo, |
| 2351 | d3dUniform->getArraySizeProduct(), mShaderSamplers[shaderType], |
| 2352 | &mUsedShaderSamplerRanges[shaderType]); |
| 2353 | hasUniform = true; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2354 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2355 | } |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2356 | |
| 2357 | ASSERT(hasUniform); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2358 | } |
| 2359 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2360 | // static |
| 2361 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2362 | const gl::UniformTypeInfo &typeInfo, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2363 | unsigned int samplerCount, |
| 2364 | std::vector<Sampler> &outSamplers, |
| 2365 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2366 | { |
| 2367 | unsigned int samplerIndex = startSamplerIndex; |
| 2368 | |
| 2369 | do |
| 2370 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2371 | ASSERT(samplerIndex < outSamplers.size()); |
| 2372 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 2373 | sampler->active = true; |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 2374 | sampler->textureType = gl::FromGLenum<gl::TextureType>(typeInfo.textureType); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2375 | sampler->logicalTextureUnit = 0; |
| 2376 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2377 | samplerIndex++; |
| 2378 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2379 | } |
| 2380 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2381 | void ProgramD3D::assignAllImageRegisters() |
| 2382 | { |
| 2383 | for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) |
| 2384 | { |
| 2385 | if (mD3DUniforms[uniformIndex]->isImage()) |
| 2386 | { |
| 2387 | assignImageRegisters(uniformIndex); |
| 2388 | } |
| 2389 | } |
| 2390 | } |
| 2391 | |
| 2392 | void ProgramD3D::assignImageRegisters(size_t uniformIndex) |
| 2393 | { |
| 2394 | D3DUniform *d3dUniform = mD3DUniforms[uniformIndex]; |
| 2395 | ASSERT(d3dUniform->isImage()); |
| 2396 | // If the uniform is an array of arrays, then we have separate entries for each inner array in |
| 2397 | // mD3DUniforms. However, the image register info is stored in the shader only for the |
| 2398 | // outermost array. |
| 2399 | std::vector<unsigned int> subscripts; |
| 2400 | const std::string baseName = gl::ParseResourceName(d3dUniform->name, &subscripts); |
| 2401 | unsigned int registerOffset = mState.getUniforms()[uniformIndex].flattenedOffsetInParentArrays * |
| 2402 | d3dUniform->getArraySizeProduct(); |
| 2403 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2404 | const gl::Shader *computeShader = mState.getAttachedShader(gl::ShaderType::Compute); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2405 | if (computeShader) |
| 2406 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2407 | const ShaderD3D *computeShaderD3D = |
| 2408 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Compute)); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2409 | ASSERT(computeShaderD3D->hasUniform(baseName)); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2410 | d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute] = |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2411 | computeShaderD3D->getUniformRegister(baseName) + registerOffset; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2412 | ASSERT(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute] != GL_INVALID_INDEX); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2413 | auto bindingIter = mImageBindingMap.find(baseName); |
| 2414 | ASSERT(bindingIter != mImageBindingMap.end()); |
| 2415 | if (d3dUniform->regType == HLSLRegisterType::Texture) |
| 2416 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2417 | AssignImages(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute], |
| 2418 | bindingIter->second, d3dUniform->getArraySizeProduct(), mReadonlyImagesCS, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2419 | &mUsedComputeReadonlyImageRange); |
| 2420 | } |
| 2421 | else if (d3dUniform->regType == HLSLRegisterType::UnorderedAccessView) |
| 2422 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2423 | AssignImages(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute], |
| 2424 | bindingIter->second, d3dUniform->getArraySizeProduct(), mImagesCS, |
| 2425 | &mUsedComputeImageRange); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2426 | } |
| 2427 | else |
| 2428 | { |
| 2429 | UNREACHABLE(); |
| 2430 | } |
| 2431 | } |
| 2432 | else |
| 2433 | { |
| 2434 | // TODO(xinghua.cao@intel.com): Implement image variables in vertex shader and pixel shader. |
| 2435 | UNIMPLEMENTED(); |
| 2436 | } |
| 2437 | } |
| 2438 | |
| 2439 | // static |
| 2440 | void ProgramD3D::AssignImages(unsigned int startImageIndex, |
| 2441 | int startLogicalImageUnit, |
| 2442 | unsigned int imageCount, |
| 2443 | std::vector<Image> &outImages, |
| 2444 | GLuint *outUsedRange) |
| 2445 | { |
| 2446 | unsigned int imageIndex = startImageIndex; |
| 2447 | // If declare without a binding qualifier, any uniform image variable (include all elements of |
| 2448 | // unbound image array) shoud be bound to unit zero. |
| 2449 | if (startLogicalImageUnit == -1) |
| 2450 | { |
| 2451 | ASSERT(imageIndex < outImages.size()); |
| 2452 | Image *image = &outImages[imageIndex]; |
| 2453 | image->active = true; |
| 2454 | image->logicalImageUnit = 0; |
| 2455 | *outUsedRange = std::max(imageIndex + 1, *outUsedRange); |
| 2456 | return; |
| 2457 | } |
| 2458 | |
| 2459 | unsigned int logcalImageUnit = startLogicalImageUnit; |
| 2460 | do |
| 2461 | { |
| 2462 | ASSERT(imageIndex < outImages.size()); |
| 2463 | Image *image = &outImages[imageIndex]; |
| 2464 | image->active = true; |
| 2465 | image->logicalImageUnit = logcalImageUnit; |
| 2466 | *outUsedRange = std::max(imageIndex + 1, *outUsedRange); |
| 2467 | imageIndex++; |
| 2468 | logcalImageUnit++; |
| 2469 | } while (imageIndex < startImageIndex + imageCount); |
| 2470 | } |
| 2471 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2472 | void ProgramD3D::reset() |
| 2473 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2474 | mVertexExecutables.clear(); |
| 2475 | mPixelExecutables.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2476 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2477 | for (auto &geometryExecutable : mGeometryExecutables) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2478 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2479 | geometryExecutable.reset(nullptr); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2480 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 2481 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2482 | mComputeExecutable.reset(nullptr); |
| 2483 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2484 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 2485 | { |
| 2486 | mShaderHLSL[shaderType].clear(); |
| 2487 | mShaderWorkarounds[shaderType] = CompilerWorkaroundsD3D(); |
| 2488 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2489 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2490 | mUsesFragDepth = false; |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 2491 | mHasANGLEMultiviewEnabled = false; |
| 2492 | mUsesViewID = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2493 | mPixelShaderKey.clear(); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2494 | mUsesPointSize = false; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 2495 | mUsesFlatInterpolation = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2496 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2497 | SafeDeleteContainer(mD3DUniforms); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2498 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2499 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2500 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 2501 | { |
| 2502 | mShaderUniformStorages[shaderType].reset(); |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2503 | mShaderSamplers[shaderType].clear(); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2504 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2505 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2506 | mImagesCS.clear(); |
| 2507 | mReadonlyImagesCS.clear(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2508 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2509 | mUsedShaderSamplerRanges.fill(0); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2510 | mDirtySamplerMapping = true; |
| 2511 | mUsedComputeImageRange = 0; |
| 2512 | mUsedComputeReadonlyImageRange = 0; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2513 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2514 | mAttribLocationToD3DSemantic.fill(-1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2515 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2516 | mStreamOutVaryings.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2517 | |
| 2518 | mGeometryShaderPreamble.clear(); |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 2519 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 2520 | markUniformsClean(); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2521 | |
| 2522 | mCachedPixelExecutableIndex.reset(); |
| 2523 | mCachedVertexExecutableIndex.reset(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2524 | } |
| 2525 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 2526 | unsigned int ProgramD3D::getSerial() const |
| 2527 | { |
| 2528 | return mSerial; |
| 2529 | } |
| 2530 | |
| 2531 | unsigned int ProgramD3D::issueSerial() |
| 2532 | { |
| 2533 | return mCurrentSerial++; |
| 2534 | } |
| 2535 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2536 | void ProgramD3D::initAttribLocationsToD3DSemantic(const gl::Context *context) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2537 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2538 | gl::Shader *vertexShader = mState.getAttachedShader(gl::ShaderType::Vertex); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2539 | ASSERT(vertexShader != nullptr); |
| 2540 | |
| 2541 | // Init semantic index |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2542 | int semanticIndex = 0; |
| 2543 | for (const sh::Attribute &attribute : vertexShader->getActiveAttributes(context)) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2544 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2545 | int regCount = gl::VariableRegisterCount(attribute.type); |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2546 | GLuint location = mState.getAttributeLocation(attribute.name); |
| 2547 | ASSERT(location != std::numeric_limits<GLuint>::max()); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2548 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2549 | for (int reg = 0; reg < regCount; ++reg) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2550 | { |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2551 | mAttribLocationToD3DSemantic[location + reg] = semanticIndex++; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2552 | } |
| 2553 | } |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2554 | } |
| 2555 | |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2556 | void ProgramD3D::updateCachedInputLayout(Serial associatedSerial, const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2557 | { |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2558 | if (mCurrentVertexArrayStateSerial == associatedSerial) |
| 2559 | { |
| 2560 | return; |
| 2561 | } |
| 2562 | |
| 2563 | mCurrentVertexArrayStateSerial = associatedSerial; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2564 | mCachedInputLayout.clear(); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2565 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2566 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 2567 | |
Jamie Madill | 6de5185 | 2017-04-12 09:53:01 -0400 | [diff] [blame] | 2568 | for (size_t locationIndex : mState.getActiveAttribLocationsMask()) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2569 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2570 | int d3dSemantic = mAttribLocationToD3DSemantic[locationIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2571 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2572 | if (d3dSemantic != -1) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2573 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2574 | if (mCachedInputLayout.size() < static_cast<size_t>(d3dSemantic + 1)) |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2575 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2576 | mCachedInputLayout.resize(d3dSemantic + 1, gl::VERTEX_FORMAT_INVALID); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2577 | } |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2578 | mCachedInputLayout[d3dSemantic] = |
| 2579 | GetVertexFormatType(vertexAttributes[locationIndex], |
| 2580 | state.getVertexAttribCurrentValue(locationIndex).Type); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2581 | } |
| 2582 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2583 | |
| 2584 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2585 | |
| 2586 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2587 | } |
| 2588 | |
| 2589 | void ProgramD3D::updateCachedOutputLayout(const gl::Context *context, |
| 2590 | const gl::Framebuffer *framebuffer) |
| 2591 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2592 | mPixelShaderOutputLayoutCache.clear(); |
| 2593 | |
| 2594 | FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(framebuffer); |
| 2595 | const auto &colorbuffers = fboD3D->getColorAttachmentsForRender(context); |
| 2596 | |
| 2597 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 2598 | { |
| 2599 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 2600 | |
| 2601 | if (colorbuffer) |
| 2602 | { |
| 2603 | auto binding = colorbuffer->getBinding() == GL_BACK ? GL_COLOR_ATTACHMENT0 |
| 2604 | : colorbuffer->getBinding(); |
| 2605 | mPixelShaderOutputLayoutCache.push_back(binding); |
| 2606 | } |
| 2607 | else |
| 2608 | { |
| 2609 | mPixelShaderOutputLayoutCache.push_back(GL_NONE); |
| 2610 | } |
| 2611 | } |
| 2612 | |
| 2613 | updateCachedPixelExecutableIndex(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2614 | } |
| 2615 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2616 | void ProgramD3D::gatherTransformFeedbackVaryings(const gl::VaryingPacking &varyingPacking, |
| 2617 | const BuiltinInfo &builtins) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2618 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2619 | const std::string &varyingSemantic = |
| 2620 | GetVaryingSemantic(mRenderer->getMajorShaderModel(), usesPointSize()); |
| 2621 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2622 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2623 | mStreamOutVaryings.clear(); |
| 2624 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2625 | const auto &tfVaryingNames = mState.getTransformFeedbackVaryingNames(); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2626 | for (unsigned int outputSlot = 0; outputSlot < static_cast<unsigned int>(tfVaryingNames.size()); |
| 2627 | ++outputSlot) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2628 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2629 | const auto &tfVaryingName = tfVaryingNames[outputSlot]; |
| 2630 | if (tfVaryingName == "gl_Position") |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2631 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2632 | if (builtins.glPosition.enabled) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2633 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2634 | mStreamOutVaryings.push_back(D3DVarying(builtins.glPosition.semantic, |
| 2635 | builtins.glPosition.index, 4, outputSlot)); |
| 2636 | } |
| 2637 | } |
| 2638 | else if (tfVaryingName == "gl_FragCoord") |
| 2639 | { |
| 2640 | if (builtins.glFragCoord.enabled) |
| 2641 | { |
| 2642 | mStreamOutVaryings.push_back(D3DVarying(builtins.glFragCoord.semantic, |
| 2643 | builtins.glFragCoord.index, 4, outputSlot)); |
| 2644 | } |
| 2645 | } |
| 2646 | else if (tfVaryingName == "gl_PointSize") |
| 2647 | { |
| 2648 | if (builtins.glPointSize.enabled) |
| 2649 | { |
| 2650 | mStreamOutVaryings.push_back(D3DVarying("PSIZE", 0, 1, outputSlot)); |
| 2651 | } |
| 2652 | } |
| 2653 | else |
| 2654 | { |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2655 | for (const auto ®isterInfo : varyingPacking.getRegisterList()) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2656 | { |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2657 | const auto &varying = *registerInfo.packedVarying->varying; |
| 2658 | GLenum transposedType = gl::TransposeMatrixType(varying.type); |
jchen10 | 8225e73 | 2017-11-14 16:29:03 +0800 | [diff] [blame] | 2659 | int componentCount = gl::VariableColumnCount(transposedType); |
| 2660 | ASSERT(!varying.isBuiltIn() && !varying.isStruct()); |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2661 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2662 | // There can be more than one register assigned to a particular varying, and each |
| 2663 | // register needs its own stream out entry. |
jchen10 | 8225e73 | 2017-11-14 16:29:03 +0800 | [diff] [blame] | 2664 | if (registerInfo.tfVaryingName() == tfVaryingName) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2665 | { |
| 2666 | mStreamOutVaryings.push_back(D3DVarying( |
| 2667 | varyingSemantic, registerInfo.semanticIndex, componentCount, outputSlot)); |
| 2668 | } |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2669 | } |
| 2670 | } |
| 2671 | } |
| 2672 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2673 | |
| 2674 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 2675 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2676 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2677 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2678 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2679 | const D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) const |
| 2680 | { |
| 2681 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
| 2682 | } |
| 2683 | |
Sami Väisänen | 46eaa94 | 2016-06-29 10:26:37 +0300 | [diff] [blame] | 2684 | void ProgramD3D::setPathFragmentInputGen(const std::string &inputName, |
| 2685 | GLenum genMode, |
| 2686 | GLint components, |
| 2687 | const GLfloat *coeffs) |
| 2688 | { |
| 2689 | UNREACHABLE(); |
| 2690 | } |
| 2691 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2692 | bool ProgramD3D::hasVertexExecutableForCachedInputLayout() |
| 2693 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2694 | return mCachedVertexExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2695 | } |
| 2696 | |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 2697 | bool ProgramD3D::hasGeometryExecutableForPrimitiveType(gl::PrimitiveMode drawMode) |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2698 | { |
| 2699 | if (!usesGeometryShader(drawMode)) |
| 2700 | { |
| 2701 | // No shader necessary mean we have the required (null) executable. |
| 2702 | return true; |
| 2703 | } |
| 2704 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 2705 | gl::PrimitiveMode geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2706 | return mGeometryExecutables[geometryShaderType].get() != nullptr; |
| 2707 | } |
| 2708 | |
| 2709 | bool ProgramD3D::hasPixelExecutableForCachedOutputLayout() |
| 2710 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2711 | return mCachedPixelExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2712 | } |
| 2713 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 2714 | bool ProgramD3D::anyShaderUniformsDirty() const |
| 2715 | { |
| 2716 | return mShaderUniformsDirty.any(); |
| 2717 | } |
| 2718 | |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2719 | template <typename DestT> |
| 2720 | void ProgramD3D::getUniformInternal(GLint location, DestT *dataOut) const |
| 2721 | { |
| 2722 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2723 | const gl::LinkedUniform &uniform = mState.getUniforms()[locationInfo.index]; |
| 2724 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2725 | const D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2726 | const uint8_t *srcPointer = targetUniform->getDataPtrToElement(locationInfo.arrayIndex); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2727 | |
| 2728 | if (gl::IsMatrixType(uniform.type)) |
| 2729 | { |
| 2730 | GetMatrixUniform(gl::VariableColumnCount(uniform.type), gl::VariableRowCount(uniform.type), |
| 2731 | dataOut, reinterpret_cast<const DestT *>(srcPointer)); |
| 2732 | } |
| 2733 | else |
| 2734 | { |
| 2735 | memcpy(dataOut, srcPointer, uniform.getElementSize()); |
| 2736 | } |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2737 | } |
| 2738 | |
| 2739 | void ProgramD3D::getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const |
| 2740 | { |
| 2741 | getUniformInternal(location, params); |
| 2742 | } |
| 2743 | |
| 2744 | void ProgramD3D::getUniformiv(const gl::Context *context, GLint location, GLint *params) const |
| 2745 | { |
| 2746 | getUniformInternal(location, params); |
| 2747 | } |
| 2748 | |
| 2749 | void ProgramD3D::getUniformuiv(const gl::Context *context, GLint location, GLuint *params) const |
| 2750 | { |
| 2751 | getUniformInternal(location, params); |
| 2752 | } |
| 2753 | |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2754 | void ProgramD3D::updateCachedVertexExecutableIndex() |
| 2755 | { |
| 2756 | mCachedVertexExecutableIndex.reset(); |
| 2757 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 2758 | { |
| 2759 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
| 2760 | { |
| 2761 | mCachedVertexExecutableIndex = executableIndex; |
| 2762 | break; |
| 2763 | } |
| 2764 | } |
| 2765 | } |
| 2766 | |
| 2767 | void ProgramD3D::updateCachedPixelExecutableIndex() |
| 2768 | { |
| 2769 | mCachedPixelExecutableIndex.reset(); |
| 2770 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 2771 | { |
| 2772 | if (mPixelExecutables[executableIndex]->matchesSignature(mPixelShaderOutputLayoutCache)) |
| 2773 | { |
| 2774 | mCachedPixelExecutableIndex = executableIndex; |
| 2775 | break; |
| 2776 | } |
| 2777 | } |
| 2778 | } |
| 2779 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2780 | void ProgramD3D::linkResources(const gl::Context *context, |
| 2781 | const gl::ProgramLinkedResources &resources) |
| 2782 | { |
| 2783 | UniformBlockInfo uniformBlockInfo; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2784 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2785 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2786 | gl::Shader *shader = mState.getAttachedShader(shaderType); |
| 2787 | if (shader) |
| 2788 | { |
| 2789 | uniformBlockInfo.getShaderBlockInfo(context, shader); |
| 2790 | } |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2791 | } |
| 2792 | |
| 2793 | // Gather interface block info. |
| 2794 | auto getUniformBlockSize = [&uniformBlockInfo](const std::string &name, |
| 2795 | const std::string &mappedName, size_t *sizeOut) { |
| 2796 | return uniformBlockInfo.getBlockSize(name, mappedName, sizeOut); |
| 2797 | }; |
| 2798 | |
| 2799 | auto getUniformBlockMemberInfo = [&uniformBlockInfo](const std::string &name, |
| 2800 | const std::string &mappedName, |
| 2801 | sh::BlockMemberInfo *infoOut) { |
| 2802 | return uniformBlockInfo.getBlockMemberInfo(name, mappedName, infoOut); |
| 2803 | }; |
| 2804 | |
| 2805 | resources.uniformBlockLinker.linkBlocks(getUniformBlockSize, getUniformBlockMemberInfo); |
| 2806 | initializeUniformBlocks(); |
| 2807 | |
| 2808 | // TODO(jiajia.qin@intel.com): Determine correct shader storage block info. |
| 2809 | auto getShaderStorageBlockSize = [](const std::string &name, const std::string &mappedName, |
| 2810 | size_t *sizeOut) { |
| 2811 | *sizeOut = 0; |
| 2812 | return true; |
| 2813 | }; |
| 2814 | |
| 2815 | auto getShaderStorageBlockMemberInfo = |
| 2816 | [](const std::string &name, const std::string &mappedName, sh::BlockMemberInfo *infoOut) { |
| 2817 | *infoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 2818 | return true; |
| 2819 | }; |
| 2820 | |
| 2821 | resources.shaderStorageBlockLinker.linkBlocks(getShaderStorageBlockSize, |
| 2822 | getShaderStorageBlockMemberInfo); |
| 2823 | } |
| 2824 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2825 | } // namespace rx |