blob: a43eae90a20d359d290f2fc145f71f9e9d8d458b [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
Luc Ferron534b00d2018-05-18 08:16:53 -040033constexpr size_t kMinReadPixelsBufferSize = 128000;
34
Jamie Madill66546be2018-03-08 09:47:20 -050035const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
36 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050037{
Jamie Madillbc543422018-03-30 10:43:19 -040038 GLenum implFormat =
Jamie Madillbcf467f2018-05-23 09:46:00 -040039 renderTarget->getImageFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050040 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041}
Luc Ferron26581112018-06-21 09:43:08 -040042
Jamie Madilld754eb52018-07-19 14:55:03 -040043bool ClipToRenderTarget(const gl::Rectangle &area,
44 RenderTargetVk *renderTarget,
45 gl::Rectangle *rectOut)
46{
47 const gl::Extents &renderTargetExtents = renderTarget->getImageExtents();
48 gl::Rectangle renderTargetRect(0, 0, renderTargetExtents.width, renderTargetExtents.height);
49 return ClipRectangle(area, renderTargetRect, rectOut);
50}
51
Luc Ferron26581112018-06-21 09:43:08 -040052bool HasSrcAndDstBlitProperties(const VkPhysicalDevice &physicalDevice,
53 RenderTargetVk *srcRenderTarget,
54 RenderTargetVk *dstRenderTarget)
55{
56 VkFormatProperties drawImageProperties;
57 vk::GetFormatProperties(physicalDevice, srcRenderTarget->getImageFormat().vkTextureFormat,
58 &drawImageProperties);
59
60 VkFormatProperties readImageProperties;
61 vk::GetFormatProperties(physicalDevice, dstRenderTarget->getImageFormat().vkTextureFormat,
62 &readImageProperties);
63
64 // Verifies if the draw and read images have the necessary prerequisites for blitting.
65 return (IsMaskFlagSet<VkFormatFeatureFlags>(drawImageProperties.optimalTilingFeatures,
66 VK_FORMAT_FEATURE_BLIT_DST_BIT) &&
67 IsMaskFlagSet<VkFormatFeatureFlags>(readImageProperties.optimalTilingFeatures,
68 VK_FORMAT_FEATURE_BLIT_SRC_BIT));
69}
Jamie Madillb436aac2018-07-18 17:23:48 -040070
71// Special rules apply to VkBufferImageCopy with depth/stencil. The components are tightly packed
72// into a depth or stencil section of the destination buffer. See the spec:
73// https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/VkBufferImageCopy.html
74const angle::Format &GetDepthStencilImageToBufferFormat(const angle::Format &imageFormat,
75 VkImageAspectFlagBits copyAspect)
76{
77 if (copyAspect == VK_IMAGE_ASPECT_STENCIL_BIT)
78 {
79 ASSERT(imageFormat.id == angle::FormatID::D24_UNORM_S8_UINT ||
80 imageFormat.id == angle::FormatID::D32_FLOAT_S8X24_UINT ||
81 imageFormat.id == angle::FormatID::S8_UINT);
82 return angle::Format::Get(angle::FormatID::S8_UINT);
83 }
84
85 ASSERT(copyAspect == VK_IMAGE_ASPECT_DEPTH_BIT);
86
87 switch (imageFormat.id)
88 {
89 case angle::FormatID::D16_UNORM:
90 return imageFormat;
91 case angle::FormatID::D24_UNORM_X8_UINT:
92 return imageFormat;
93 case angle::FormatID::D24_UNORM_S8_UINT:
94 return angle::Format::Get(angle::FormatID::D24_UNORM_X8_UINT);
95 case angle::FormatID::D32_FLOAT:
96 return imageFormat;
97 case angle::FormatID::D32_FLOAT_S8X24_UINT:
98 return angle::Format::Get(angle::FormatID::D32_FLOAT);
99 default:
100 UNREACHABLE();
101 return imageFormat;
102 }
103}
Jamie Madillbcf467f2018-05-23 09:46:00 -0400104} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500105
106// static
Jamie Madill639bc902018-07-18 17:08:27 -0400107FramebufferVk *FramebufferVk::CreateUserFBO(RendererVk *renderer, const gl::FramebufferState &state)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500108{
Jamie Madill639bc902018-07-18 17:08:27 -0400109 return new FramebufferVk(renderer, state, nullptr);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500110}
111
112// static
Jamie Madill639bc902018-07-18 17:08:27 -0400113FramebufferVk *FramebufferVk::CreateDefaultFBO(RendererVk *renderer,
114 const gl::FramebufferState &state,
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500115 WindowSurfaceVk *backbuffer)
116{
Jamie Madill639bc902018-07-18 17:08:27 -0400117 return new FramebufferVk(renderer, state, backbuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500118}
119
Jamie Madill639bc902018-07-18 17:08:27 -0400120FramebufferVk::FramebufferVk(RendererVk *renderer,
121 const gl::FramebufferState &state,
122 WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -0400123 : FramebufferImpl(state),
124 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -0400125 mActiveColorComponents(0),
Jamie Madilld754eb52018-07-19 14:55:03 -0400126 mReadPixelBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize),
Luc Ferron1617e692018-07-11 11:08:19 -0400127 mBlitPixelBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, kMinReadPixelsBufferSize)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500128{
Jamie Madill639bc902018-07-18 17:08:27 -0400129 mBlitPixelBuffer.init(1, renderer);
Frank Henigman49b0f6e2018-10-03 23:15:29 -0400130 mReadPixelBuffer.init(4, renderer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500131}
132
Jamie Madill58675012018-05-22 14:54:07 -0400133FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400134
Jamie Madillc564c072017-06-01 12:45:42 -0400135void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -0500136{
Luc Ferron534b00d2018-05-18 08:16:53 -0400137 ContextVk *contextVk = vk::GetImpl(context);
138 RendererVk *renderer = contextVk->getRenderer();
Jamie Madille8dd0792018-09-27 15:04:27 -0400139 mFramebuffer.release(renderer);
Luc Ferron534b00d2018-05-18 08:16:53 -0400140
Jamie Madilld754eb52018-07-19 14:55:03 -0400141 mReadPixelBuffer.destroy(contextVk->getDevice());
Luc Ferron1617e692018-07-11 11:08:19 -0400142 mBlitPixelBuffer.destroy(contextVk->getDevice());
Jamie Madill5deea722017-02-16 10:44:46 -0500143}
144
Jamie Madill4928b7c2017-06-20 12:57:39 -0400145gl::Error FramebufferVk::discard(const gl::Context *context,
146 size_t count,
147 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400148{
149 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500150 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400151}
152
Jamie Madill4928b7c2017-06-20 12:57:39 -0400153gl::Error FramebufferVk::invalidate(const gl::Context *context,
154 size_t count,
155 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400156{
157 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500158 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400159}
160
Jamie Madill4928b7c2017-06-20 12:57:39 -0400161gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
162 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400163 const GLenum *attachments,
164 const gl::Rectangle &area)
165{
166 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500167 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400168}
169
Jamie Madillc564c072017-06-01 12:45:42 -0400170gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400171{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400172 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500173
Jamie Madill0cec82a2018-03-14 09:21:07 -0400174 // This command buffer is only started once.
Jamie Madill50cf2be2018-06-15 09:46:57 -0400175 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500176
Jamie Madill0cec82a2018-03-14 09:21:07 -0400177 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
178 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
179 ASSERT(!clearDepth || depthAttachment->isAttached());
180
181 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
182 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
183 ASSERT(!clearStencil || stencilAttachment->isAttached());
184
Luc Ferrona8af3a62018-03-29 14:44:24 -0400185 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
186
Luc Ferron8836f632018-04-05 07:26:53 -0400187 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madilld47044a2018-04-27 11:45:03 -0400188 const gl::State &glState = context->getGLState();
Luc Ferron8836f632018-04-05 07:26:53 -0400189
Jamie Madill9aef3672018-04-27 11:45:06 -0400190 // The most costly clear mode is when we need to mask out specific color channels. This can
191 // only be done with a draw call. The scissor region however can easily be integrated with
192 // this method. Similarly for depth/stencil clear.
193 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
194 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
195 {
Jamie Madill21061022018-07-12 23:56:30 -0400196 ANGLE_TRY(clearWithDraw(contextVk, colorMaskFlags));
Jamie Madill78cd9402018-05-10 16:49:58 -0400197
198 // Stencil clears must be handled separately. The only way to write out a stencil value from
199 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
200 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
201 // depth to keep the code simple, but depth clears could be combined with the masked color
202 // clears as an optimization.
203
204 if (clearDepth || clearStencil)
205 {
206 // Masked stencil clears are currently not implemented.
207 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
208 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil));
209 }
210 return gl::NoError();
Jamie Madill9aef3672018-04-27 11:45:06 -0400211 }
212
Luc Ferron8836f632018-04-05 07:26:53 -0400213 // If we clear the depth OR the stencil but not both, and we have a packed depth stencil
Jamie Madill3f3b3582018-09-14 10:38:44 -0400214 // attachment, we need to use clearAttachments instead of clearDepthStencil since Vulkan won't
Luc Ferron8836f632018-04-05 07:26:53 -0400215 // allow us to clear one or the other separately.
Jamie Madill3f3b3582018-09-14 10:38:44 -0400216 // Note: this might be bugged if we emulate single depth or stencil with a packed format.
217 // TODO(jmadill): Investigate emulated packed formats. http://anglebug.com/2815
Luc Ferron8836f632018-04-05 07:26:53 -0400218 bool isSingleClearOnPackedDepthStencilAttachment =
219 depthStencilAttachment && (clearDepth != clearStencil);
Jamie Madilld47044a2018-04-27 11:45:03 -0400220 if (glState.isScissorTestEnabled() || isSingleClearOnPackedDepthStencilAttachment)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400221 {
222 // With scissor test enabled, we clear very differently and we don't need to access
223 // the image inside each attachment we can just use clearCmdAttachments with our
224 // scissor region instead.
Jamie Madill78cd9402018-05-10 16:49:58 -0400225
226 // Masked stencil clears are currently not implemented.
227 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
Jamie Madillb90779e2018-04-27 11:45:01 -0400228 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil));
Luc Ferrona8af3a62018-03-29 14:44:24 -0400229 return gl::NoError();
230 }
231
232 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400233 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500234 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400235 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400236
237 const VkClearDepthStencilValue &clearDepthStencilValue =
238 contextVk->getClearDepthStencilValue().depthStencil;
239
Luc Ferron26581112018-06-21 09:43:08 -0400240 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400241 const angle::Format &format = renderTarget->getImageFormat().textureFormat();
242 const VkImageAspectFlags aspectFlags = vk::GetDepthStencilAspectFlags(format);
243
Jamie Madille8dd0792018-09-27 15:04:27 -0400244 vk::ImageHelper *image = renderTarget->getImageForWrite(&mFramebuffer);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400245 image->clearDepthStencil(aspectFlags, clearDepthStencilValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500246 }
247
Luc Ferrond3ab3072018-06-19 09:55:04 -0400248 if (!clearColor)
249 {
250 return gl::NoError();
251 }
252
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500253 const auto *attachment = mState.getFirstNonNullAttachment();
254 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500255
Jamie Madill0cec82a2018-03-14 09:21:07 -0400256 if (!commandBuffer)
257 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400258 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400259 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500260
Jamie Madill66546be2018-03-08 09:47:20 -0500261 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
Jamie Madill50cf2be2018-06-15 09:46:57 -0400262 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400263 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500264 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500265 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400266 VkClearColorValue modifiedClearColorValue = clearColorValue;
Luc Ferron26581112018-06-21 09:43:08 -0400267 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
Luc Ferron5fd36932018-06-19 14:55:50 -0400268
269 // Its possible we're clearing a render target that has no alpha channel but we represent it
270 // with a texture that has one. We must not affect its alpha channel no matter what the
271 // clear value is in that case.
272 if (mEmulatedAlphaAttachmentMask[colorIndex])
273 {
274 modifiedClearColorValue.float32[3] = 1.0;
275 }
276
Jamie Madill66546be2018-03-08 09:47:20 -0500277 ASSERT(colorRenderTarget);
Jamie Madille8dd0792018-09-27 15:04:27 -0400278 vk::ImageHelper *image = colorRenderTarget->getImageForWrite(&mFramebuffer);
Luc Ferronc20b9502018-05-24 09:30:17 -0400279 GLint mipLevelToClear = (attachment->type() == GL_TEXTURE) ? attachment->mipLevel() : 0;
Jamie Madill3f3b3582018-09-14 10:38:44 -0400280
281 // If we're clearing a cube map face ensure we only clear the selected layer.
282 image->clearColorLayer(modifiedClearColorValue, mipLevelToClear, 1,
283 colorRenderTarget->getLayerIndex(), 1, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500284 }
285
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500286 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400287}
288
Jamie Madillc564c072017-06-01 12:45:42 -0400289gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400290 GLenum buffer,
291 GLint drawbuffer,
292 const GLfloat *values)
293{
294 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500295 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400296}
297
Jamie Madillc564c072017-06-01 12:45:42 -0400298gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400299 GLenum buffer,
300 GLint drawbuffer,
301 const GLuint *values)
302{
303 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500304 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400305}
306
Jamie Madillc564c072017-06-01 12:45:42 -0400307gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400308 GLenum buffer,
309 GLint drawbuffer,
310 const GLint *values)
311{
312 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500313 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400314}
315
Jamie Madillc564c072017-06-01 12:45:42 -0400316gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400317 GLenum buffer,
318 GLint drawbuffer,
319 GLfloat depth,
320 GLint stencil)
321{
322 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500323 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400324}
325
Jamie Madill4928b7c2017-06-20 12:57:39 -0400326GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400327{
Jamie Madill66546be2018-03-08 09:47:20 -0500328 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400329}
330
Jamie Madill4928b7c2017-06-20 12:57:39 -0400331GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400332{
Jamie Madill66546be2018-03-08 09:47:20 -0500333 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400334}
335
Jamie Madillc564c072017-06-01 12:45:42 -0400336gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400337 const gl::Rectangle &area,
338 GLenum format,
339 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400340 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400341{
Luc Ferrona1c72422018-05-14 15:58:28 -0400342 // Clip read area to framebuffer.
343 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
344 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
Luc Ferronbf6dc372018-06-28 15:24:19 -0400345 ContextVk *contextVk = vk::GetImpl(context);
346 RendererVk *renderer = contextVk->getRenderer();
347
Luc Ferrona1c72422018-05-14 15:58:28 -0400348 gl::Rectangle clippedArea;
349 if (!ClipRectangle(area, fbRect, &clippedArea))
350 {
351 // nothing to read
352 return gl::NoError();
353 }
Luc Ferronbf6dc372018-06-28 15:24:19 -0400354 gl::Rectangle flippedArea = clippedArea;
Geoff Lange076a232018-07-16 15:34:05 -0400355 if (contextVk->isViewportFlipEnabledForReadFBO())
Luc Ferronbf6dc372018-06-28 15:24:19 -0400356 {
357 flippedArea.y = fbRect.height - flippedArea.y - flippedArea.height;
358 }
Luc Ferrona1c72422018-05-14 15:58:28 -0400359
Jamie Madill66546be2018-03-08 09:47:20 -0500360 const gl::State &glState = context->getGLState();
Frank Henigman1ffad842018-09-24 23:40:45 -0400361 const gl::PixelPackState &packState = glState.getPackState();
Luc Ferronbf6dc372018-06-28 15:24:19 -0400362
Luc Ferrona1c72422018-05-14 15:58:28 -0400363 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
364
365 GLuint outputPitch = 0;
Jamie Madillca2ff382018-07-11 09:01:17 -0400366 ANGLE_TRY_CHECKED_MATH(sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment,
367 packState.rowLength, &outputPitch));
Luc Ferrona1c72422018-05-14 15:58:28 -0400368 GLuint outputSkipBytes = 0;
Jamie Madillca2ff382018-07-11 09:01:17 -0400369 ANGLE_TRY_CHECKED_MATH(
370 sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState, false, &outputSkipBytes));
Luc Ferrona1c72422018-05-14 15:58:28 -0400371
372 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
373 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400374
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400375 const angle::Format &angleFormat = GetFormatFromFormatType(format, type);
376
Frank Henigman1ffad842018-09-24 23:40:45 -0400377 PackPixelsParams params(flippedArea, angleFormat, outputPitch, packState.reverseRowOrder,
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400378 glState.getTargetBuffer(gl::BufferBinding::PixelPack), 0);
Frank Henigman1ffad842018-09-24 23:40:45 -0400379 if (contextVk->isViewportFlipEnabledForReadFBO())
380 {
381 params.reverseRowOrder = !params.reverseRowOrder;
382 }
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500383
Jamie Madill21061022018-07-12 23:56:30 -0400384 ANGLE_TRY(readPixelsImpl(contextVk, flippedArea, params, VK_IMAGE_ASPECT_COLOR_BIT,
Luc Ferron1617e692018-07-11 11:08:19 -0400385 getColorReadRenderTarget(),
Rafael Cintron05a449a2018-06-20 18:08:04 -0700386 static_cast<uint8_t *>(pixels) + outputSkipBytes));
Jamie Madilld754eb52018-07-19 14:55:03 -0400387 mReadPixelBuffer.releaseRetainedBuffers(renderer);
Luc Ferron534b00d2018-05-18 08:16:53 -0400388 return gl::NoError();
Luc Ferron018709f2018-05-10 13:53:11 -0400389}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500390
Luc Ferron26581112018-06-21 09:43:08 -0400391RenderTargetVk *FramebufferVk::getDepthStencilRenderTarget() const
392{
393 return mRenderTargetCache.getDepthStencil();
394}
395
Jamie Madill16c20142018-10-01 13:58:19 -0400396angle::Result FramebufferVk::blitWithCopy(ContextVk *contextVk,
397 const gl::Rectangle &copyArea,
398 RenderTargetVk *readRenderTarget,
399 RenderTargetVk *drawRenderTarget,
400 bool blitDepthBuffer,
401 bool blitStencilBuffer)
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400402{
Jamie Madill16c20142018-10-01 13:58:19 -0400403 vk::ImageHelper *writeImage = drawRenderTarget->getImageForWrite(&mFramebuffer);
404
405 vk::CommandBuffer *commandBuffer;
406 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
407
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400408 vk::ImageHelper *readImage = readRenderTarget->getImageForRead(
Jamie Madille8dd0792018-09-27 15:04:27 -0400409 &mFramebuffer, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400410
411 VkImageAspectFlags aspectMask =
412 vk::GetDepthStencilAspectFlagsForCopy(blitDepthBuffer, blitStencilBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400413 vk::ImageHelper::Copy(readImage, writeImage, gl::Offset(), gl::Offset(),
Jamie Madilld754eb52018-07-19 14:55:03 -0400414 gl::Extents(copyArea.width, copyArea.height, 1), aspectMask,
415 commandBuffer);
Jamie Madill16c20142018-10-01 13:58:19 -0400416 return angle::Result::Continue();
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400417}
418
Jamie Madill58675012018-05-22 14:54:07 -0400419RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400420{
421 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400422 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400423 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400424}
425
Jamie Madill21061022018-07-12 23:56:30 -0400426angle::Result FramebufferVk::blitWithReadback(ContextVk *contextVk,
Jamie Madilld754eb52018-07-19 14:55:03 -0400427 const gl::Rectangle &copyArea,
Jamie Madillb436aac2018-07-18 17:23:48 -0400428 VkImageAspectFlagBits aspect,
Jamie Madill21061022018-07-12 23:56:30 -0400429 RenderTargetVk *readRenderTarget,
430 RenderTargetVk *drawRenderTarget)
Luc Ferron1617e692018-07-11 11:08:19 -0400431{
Jamie Madillb436aac2018-07-18 17:23:48 -0400432 RendererVk *renderer = contextVk->getRenderer();
433 const angle::Format &readFormat = readRenderTarget->getImageFormat().textureFormat();
Luc Ferron1617e692018-07-11 11:08:19 -0400434
Jamie Madillb436aac2018-07-18 17:23:48 -0400435 ASSERT(aspect == VK_IMAGE_ASPECT_DEPTH_BIT || aspect == VK_IMAGE_ASPECT_STENCIL_BIT);
Luc Ferron1617e692018-07-11 11:08:19 -0400436
Jamie Madillb436aac2018-07-18 17:23:48 -0400437 // This path is only currently used for y-flipping depth/stencil blits.
Luc Ferron1617e692018-07-11 11:08:19 -0400438 PackPixelsParams packPixelsParams;
Frank Henigman1ffad842018-09-24 23:40:45 -0400439 packPixelsParams.reverseRowOrder = true;
Jamie Madilld754eb52018-07-19 14:55:03 -0400440 packPixelsParams.area.width = copyArea.width;
Jamie Madillb436aac2018-07-18 17:23:48 -0400441 packPixelsParams.area.height = copyArea.height;
Jamie Madilld754eb52018-07-19 14:55:03 -0400442 packPixelsParams.area.x = copyArea.x;
443 packPixelsParams.area.y = copyArea.y;
Luc Ferron1617e692018-07-11 11:08:19 -0400444
Jamie Madillb436aac2018-07-18 17:23:48 -0400445 // Read back depth values into the destination buffer.
446 const angle::Format &copyFormat = GetDepthStencilImageToBufferFormat(readFormat, aspect);
447 packPixelsParams.destFormat = &copyFormat;
448 packPixelsParams.outputPitch = copyFormat.pixelBytes * copyArea.width;
Luc Ferron1617e692018-07-11 11:08:19 -0400449
Jamie Madillb436aac2018-07-18 17:23:48 -0400450 // Allocate a space in the destination buffer to write to.
451 size_t blitAllocationSize = copyFormat.pixelBytes * copyArea.width * copyArea.height;
452 uint8_t *destPtr = nullptr;
453 VkBuffer destBufferHandle = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -0400454 VkDeviceSize destOffset = 0;
Jamie Madillb436aac2018-07-18 17:23:48 -0400455 ANGLE_TRY(mBlitPixelBuffer.allocate(contextVk, blitAllocationSize, &destPtr, &destBufferHandle,
456 &destOffset, nullptr));
Luc Ferron1617e692018-07-11 11:08:19 -0400457
Jamie Madillb436aac2018-07-18 17:23:48 -0400458 ANGLE_TRY(
459 readPixelsImpl(contextVk, copyArea, packPixelsParams, aspect, readRenderTarget, destPtr));
Luc Ferron1617e692018-07-11 11:08:19 -0400460
Jamie Madillb436aac2018-07-18 17:23:48 -0400461 VkBufferImageCopy copyRegion;
462 copyRegion.bufferOffset = destOffset;
463 copyRegion.bufferImageHeight = copyArea.height;
464 copyRegion.bufferRowLength = copyArea.width;
465 copyRegion.imageExtent.width = copyArea.width;
466 copyRegion.imageExtent.height = copyArea.height;
467 copyRegion.imageExtent.depth = 1;
468 copyRegion.imageSubresource.mipLevel = 0;
469 copyRegion.imageSubresource.aspectMask = aspect;
470 copyRegion.imageSubresource.baseArrayLayer = 0;
471 copyRegion.imageSubresource.layerCount = 1;
472 copyRegion.imageOffset.x = copyArea.x;
473 copyRegion.imageOffset.y = copyArea.y;
474 copyRegion.imageOffset.z = 0;
475
Jamie Madill21061022018-07-12 23:56:30 -0400476 ANGLE_TRY(mBlitPixelBuffer.flush(contextVk));
Luc Ferron1617e692018-07-11 11:08:19 -0400477
478 // Reinitialize the commandBuffer after a read pixels because it calls
479 // renderer->finish which makes command buffers obsolete.
Jamie Madill16c20142018-10-01 13:58:19 -0400480 vk::CommandBuffer *commandBuffer;
Jamie Madille8dd0792018-09-27 15:04:27 -0400481 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Luc Ferron1617e692018-07-11 11:08:19 -0400482
483 // We read the bytes of the image in a buffer, now we have to copy them into the
484 // destination target.
Jamie Madille8dd0792018-09-27 15:04:27 -0400485 vk::ImageHelper *imageForWrite = drawRenderTarget->getImageForWrite(&mFramebuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400486
487 imageForWrite->changeLayoutWithStages(
488 imageForWrite->getAspectFlags(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
489 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
490
Jamie Madillb436aac2018-07-18 17:23:48 -0400491 commandBuffer->copyBufferToImage(destBufferHandle, imageForWrite->getImage(),
492 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copyRegion);
Luc Ferron1617e692018-07-11 11:08:19 -0400493
494 mBlitPixelBuffer.releaseRetainedBuffers(renderer);
Jamie Madillb436aac2018-07-18 17:23:48 -0400495
Jamie Madill21061022018-07-12 23:56:30 -0400496 return angle::Result::Continue();
Luc Ferron1617e692018-07-11 11:08:19 -0400497}
498
Jamie Madillc564c072017-06-01 12:45:42 -0400499gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400500 const gl::Rectangle &sourceArea,
501 const gl::Rectangle &destArea,
502 GLbitfield mask,
503 GLenum filter)
504{
Luc Ferron26581112018-06-21 09:43:08 -0400505 ContextVk *contextVk = vk::GetImpl(context);
506 RendererVk *renderer = contextVk->getRenderer();
507
508 const gl::State &glState = context->getGLState();
509 const gl::Framebuffer *sourceFramebuffer = glState.getReadFramebuffer();
Jamie Madillba365932018-07-18 17:23:46 -0400510 bool blitColorBuffer = (mask & GL_COLOR_BUFFER_BIT) != 0;
511 bool blitDepthBuffer = (mask & GL_DEPTH_BUFFER_BIT) != 0;
512 bool blitStencilBuffer = (mask & GL_STENCIL_BUFFER_BIT) != 0;
Luc Ferron26581112018-06-21 09:43:08 -0400513
Luc Ferron26581112018-06-21 09:43:08 -0400514 FramebufferVk *sourceFramebufferVk = vk::GetImpl(sourceFramebuffer);
Luc Ferron82eda932018-07-09 15:10:22 -0400515 bool flipSource = contextVk->isViewportFlipEnabledForReadFBO();
516 bool flipDest = contextVk->isViewportFlipEnabledForDrawFBO();
517
Jamie Madilld754eb52018-07-19 14:55:03 -0400518 gl::Rectangle readRect = sourceArea;
519 gl::Rectangle drawRect = destArea;
520
521 if (glState.isScissorTestEnabled())
522 {
523 const gl::Rectangle scissorRect = glState.getScissor();
524 if (!ClipRectangle(sourceArea, scissorRect, &readRect))
525 {
526 return gl::NoError();
527 }
528
529 if (!ClipRectangle(destArea, scissorRect, &drawRect))
530 {
531 return gl::NoError();
532 }
533 }
534
535 // After cropping for the scissor, we also want to crop for the size of the buffers.
536
Luc Ferron26581112018-06-21 09:43:08 -0400537 if (blitColorBuffer)
538 {
539 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getColorReadRenderTarget();
540
Jamie Madilld754eb52018-07-19 14:55:03 -0400541 gl::Rectangle readRenderTargetRect;
542 if (!ClipToRenderTarget(readRect, readRenderTarget, &readRenderTargetRect))
543 {
544 return gl::NoError();
545 }
546
Luc Ferron26581112018-06-21 09:43:08 -0400547 for (size_t colorAttachment : mState.getEnabledDrawBuffers())
548 {
549 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorAttachment];
550 ASSERT(drawRenderTarget);
551 ASSERT(HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
552 drawRenderTarget));
Jamie Madilld754eb52018-07-19 14:55:03 -0400553
554 gl::Rectangle drawRenderTargetRect;
555 if (!ClipToRenderTarget(drawRect, drawRenderTarget, &drawRenderTargetRect))
556 {
557 return gl::NoError();
558 }
559
Jamie Madill16c20142018-10-01 13:58:19 -0400560 ANGLE_TRY(blitWithCommand(contextVk, readRenderTargetRect, drawRenderTargetRect,
561 readRenderTarget, drawRenderTarget, filter, true, false,
562 false, flipSource, flipDest));
Luc Ferron26581112018-06-21 09:43:08 -0400563 }
564 }
565
566 if (blitDepthBuffer || blitStencilBuffer)
567 {
568 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getDepthStencilRenderTarget();
569 ASSERT(readRenderTarget);
570
Jamie Madilld754eb52018-07-19 14:55:03 -0400571 gl::Rectangle readRenderTargetRect;
572 if (!ClipToRenderTarget(readRect, readRenderTarget, &readRenderTargetRect))
573 {
574 return gl::NoError();
575 }
576
Luc Ferron26581112018-06-21 09:43:08 -0400577 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getDepthStencil();
Jamie Madilld754eb52018-07-19 14:55:03 -0400578 ASSERT(drawRenderTarget);
579
580 gl::Rectangle drawRenderTargetRect;
581 if (!ClipToRenderTarget(drawRect, drawRenderTarget, &drawRenderTargetRect))
582 {
583 return gl::NoError();
584 }
585
586 ASSERT(readRenderTargetRect == drawRenderTargetRect);
587 ASSERT(filter == GL_NEAREST);
Luc Ferron26581112018-06-21 09:43:08 -0400588
589 if (HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
590 drawRenderTarget))
591 {
Jamie Madill16c20142018-10-01 13:58:19 -0400592 ANGLE_TRY(blitWithCommand(contextVk, readRenderTargetRect, drawRenderTargetRect,
593 readRenderTarget, drawRenderTarget, filter, false,
594 blitDepthBuffer, blitStencilBuffer, flipSource, flipDest));
Luc Ferron26581112018-06-21 09:43:08 -0400595 }
596 else
597 {
Luc Ferron1617e692018-07-11 11:08:19 -0400598 if (flipSource || flipDest)
599 {
Jamie Madillb436aac2018-07-18 17:23:48 -0400600 if (blitDepthBuffer)
601 {
602 ANGLE_TRY(blitWithReadback(contextVk, readRenderTargetRect,
Jamie Madill16c20142018-10-01 13:58:19 -0400603 VK_IMAGE_ASPECT_DEPTH_BIT, readRenderTarget,
604 drawRenderTarget));
Jamie Madillb436aac2018-07-18 17:23:48 -0400605 }
606 if (blitStencilBuffer)
607 {
608 ANGLE_TRY(blitWithReadback(contextVk, readRenderTargetRect,
Jamie Madill16c20142018-10-01 13:58:19 -0400609 VK_IMAGE_ASPECT_STENCIL_BIT, readRenderTarget,
610 drawRenderTarget));
Jamie Madillb436aac2018-07-18 17:23:48 -0400611 }
Luc Ferron1617e692018-07-11 11:08:19 -0400612 }
613 else
614 {
Jamie Madill16c20142018-10-01 13:58:19 -0400615 ANGLE_TRY(blitWithCopy(contextVk, readRenderTargetRect, readRenderTarget,
616 drawRenderTarget, blitDepthBuffer, blitStencilBuffer));
Luc Ferron1617e692018-07-11 11:08:19 -0400617 }
Luc Ferron26581112018-06-21 09:43:08 -0400618 }
619 }
620
621 return gl::NoError();
622}
623
Jamie Madill16c20142018-10-01 13:58:19 -0400624angle::Result FramebufferVk::blitWithCommand(ContextVk *contextVk,
625 const gl::Rectangle &readRectIn,
626 const gl::Rectangle &drawRectIn,
627 RenderTargetVk *readRenderTarget,
628 RenderTargetVk *drawRenderTarget,
629 GLenum filter,
630 bool colorBlit,
631 bool depthBlit,
632 bool stencilBlit,
633 bool flipSource,
634 bool flipDest)
Luc Ferron26581112018-06-21 09:43:08 -0400635{
636 // Since blitRenderbufferRect is called for each render buffer that needs to be blitted,
637 // it should never be the case that both color and depth/stencil need to be blitted at
638 // at the same time.
639 ASSERT(colorBlit != (depthBlit || stencilBlit));
640
Jamie Madill16c20142018-10-01 13:58:19 -0400641 vk::ImageHelper *dstImage = drawRenderTarget->getImageForWrite(&mFramebuffer);
642
643 vk::CommandBuffer *commandBuffer;
644 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
645
Luc Ferron26581112018-06-21 09:43:08 -0400646 const vk::Format &readImageFormat = readRenderTarget->getImageFormat();
647 VkImageAspectFlags aspectMask =
648 colorBlit ? VK_IMAGE_ASPECT_COLOR_BIT
649 : vk::GetDepthStencilAspectFlags(readImageFormat.textureFormat());
650 vk::ImageHelper *srcImage = readRenderTarget->getImageForRead(
Jamie Madille8dd0792018-09-27 15:04:27 -0400651 &mFramebuffer, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Luc Ferron26581112018-06-21 09:43:08 -0400652
Jamie Madilld754eb52018-07-19 14:55:03 -0400653 const gl::Extents sourceFrameBufferExtents = readRenderTarget->getImageExtents();
654 gl::Rectangle readRect = readRectIn;
655
Luc Ferron82eda932018-07-09 15:10:22 -0400656 if (flipSource)
657 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400658 readRect.y = sourceFrameBufferExtents.height - readRect.y - readRect.height;
Luc Ferron82eda932018-07-09 15:10:22 -0400659 }
660
Jamie Madillba365932018-07-18 17:23:46 -0400661 VkImageBlit blit = {};
662 blit.srcOffsets[0] = {readRect.x0(), flipSource ? readRect.y1() : readRect.y0(), 0};
663 blit.srcOffsets[1] = {readRect.x1(), flipSource ? readRect.y0() : readRect.y1(), 1};
664 blit.srcSubresource.aspectMask = aspectMask;
665 blit.srcSubresource.mipLevel = 0;
Luc Ferron26581112018-06-21 09:43:08 -0400666 blit.srcSubresource.baseArrayLayer = 0;
667 blit.srcSubresource.layerCount = 1;
668 blit.dstSubresource.aspectMask = aspectMask;
669 blit.dstSubresource.mipLevel = 0;
670 blit.dstSubresource.baseArrayLayer = 0;
671 blit.dstSubresource.layerCount = 1;
672
673 const gl::Extents &drawFrameBufferExtents = drawRenderTarget->getImageExtents();
Jamie Madilld754eb52018-07-19 14:55:03 -0400674 gl::Rectangle drawRect = drawRectIn;
Luc Ferron26581112018-06-21 09:43:08 -0400675
Luc Ferron82eda932018-07-09 15:10:22 -0400676 if (flipDest)
677 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400678 drawRect.y = drawFrameBufferExtents.height - drawRect.y - drawRect.height;
Luc Ferron82eda932018-07-09 15:10:22 -0400679 }
680
Jamie Madilld754eb52018-07-19 14:55:03 -0400681 blit.dstOffsets[0] = {drawRect.x0(), flipDest ? drawRect.y1() : drawRect.y0(), 0};
682 blit.dstOffsets[1] = {drawRect.x1(), flipDest ? drawRect.y0() : drawRect.y1(), 1};
Luc Ferron26581112018-06-21 09:43:08 -0400683
Luc Ferron26581112018-06-21 09:43:08 -0400684 // Requirement of the copyImageToBuffer, the dst image must be in
685 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
686 dstImage->changeLayoutWithStages(aspectMask, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
687 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
688 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
689
690 commandBuffer->blitImage(srcImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
691 dstImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit,
692 gl_vk::GetFilter(filter));
Jamie Madill16c20142018-10-01 13:58:19 -0400693
694 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400695}
696
Kenneth Russellce8602a2017-10-03 18:23:08 -0700697bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400698{
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400699 // if we have both a depth and stencil buffer, they must refer to the same object
700 // since we only support packed_depth_stencil and not separate depth and stencil
701 if (mState.hasSeparateDepthAndStencilAttachments())
702 {
703 return false;
704 }
705
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400706 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400707}
708
Jamie Madill19fa1c62018-03-08 09:47:21 -0500709gl::Error FramebufferVk::syncState(const gl::Context *context,
710 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400711{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400712 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400713 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400714
715 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400716 for (size_t dirtyBit : dirtyBits)
717 {
718 switch (dirtyBit)
719 {
720 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
721 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
722 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
723 break;
724 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
725 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
726 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
727 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
728 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
729 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
730 break;
731 default:
732 {
733 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
734 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
735 size_t colorIndex =
736 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
737 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400738
739 // Update cached masks for masked clears.
740 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
741 if (renderTarget)
742 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400743 const angle::Format &emulatedFormat =
744 renderTarget->getImageFormat().textureFormat();
745 updateActiveColorMasks(
746 colorIndex, emulatedFormat.redBits > 0, emulatedFormat.greenBits > 0,
747 emulatedFormat.blueBits > 0, emulatedFormat.alphaBits > 0);
748
Luc Ferron5fd36932018-06-19 14:55:50 -0400749 const angle::Format &sourceFormat =
750 renderTarget->getImageFormat().angleFormat();
751 mEmulatedAlphaAttachmentMask.set(
752 colorIndex, sourceFormat.alphaBits == 0 && emulatedFormat.alphaBits > 0);
Luc Ferron0bb940a2018-06-22 09:59:34 -0400753
754 contextVk->updateColorMask(context->getGLState().getBlendState());
Jamie Madill9aef3672018-04-27 11:45:06 -0400755 }
756 else
757 {
Jamie Madill58675012018-05-22 14:54:07 -0400758 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400759 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400760 break;
761 }
762 }
763 }
Jamie Madill66546be2018-03-08 09:47:20 -0500764
Jamie Madill9aef3672018-04-27 11:45:06 -0400765 mActiveColorComponents = gl_vk::GetColorComponentFlags(
Luc Ferron5fd36932018-06-19 14:55:50 -0400766 mActiveColorComponentMasksForClear[0].any(), mActiveColorComponentMasksForClear[1].any(),
767 mActiveColorComponentMasksForClear[2].any(), mActiveColorComponentMasksForClear[3].any());
Jamie Madill9aef3672018-04-27 11:45:06 -0400768
Jamie Madill9f2a8612017-11-30 12:43:09 -0500769 mRenderPassDesc.reset();
Jamie Madille8dd0792018-09-27 15:04:27 -0400770 mFramebuffer.release(renderer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500771
Jamie Madill316c6062018-05-29 10:49:45 -0400772 // Will freeze the current set of dependencies on this FBO. The next time we render we will
Jamie Madilla5e06072018-05-18 14:36:05 -0400773 // create a new entry in the command graph.
Jamie Madille8dd0792018-09-27 15:04:27 -0400774 mFramebuffer.finishCurrentCommands(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400775
Jamie Madill72106562017-03-24 14:18:50 -0400776 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500777
778 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500779}
780
Jamie Madillb90779e2018-04-27 11:45:01 -0400781const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500782{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500783 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500784 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500785 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500786 }
787
Jamie Madill0b684ce2017-11-23 12:57:39 -0500788 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500789
Jamie Madill66546be2018-03-08 09:47:20 -0500790 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
791 const auto &colorRenderTargets = mRenderTargetCache.getColors();
792 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500793 {
Jamie Madill66546be2018-03-08 09:47:20 -0500794 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
795 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400796 desc.packColorAttachment(colorRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500797 }
798
Jamie Madill66546be2018-03-08 09:47:20 -0500799 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
800 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500801 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400802 desc.packDepthStencilAttachment(depthStencilRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500803 }
804
Jamie Madill9f2a8612017-11-30 12:43:09 -0500805 mRenderPassDesc = desc;
806 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500807}
808
Jamie Madill21061022018-07-12 23:56:30 -0400809angle::Result FramebufferVk::getFramebuffer(ContextVk *contextVk, vk::Framebuffer **framebufferOut)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500810{
811 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400812 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500813 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400814 *framebufferOut = &mFramebuffer.getFramebuffer();
Jamie Madill21061022018-07-12 23:56:30 -0400815 return angle::Result::Continue();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500816 }
817
Jamie Madillb90779e2018-04-27 11:45:01 -0400818 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500819
Jamie Madillab9f9c32017-01-17 17:47:34 -0500820 vk::RenderPass *renderPass = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400821 ANGLE_TRY(contextVk->getRenderer()->getCompatibleRenderPass(contextVk, desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500822
823 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
824 if (mBackbuffer)
825 {
Jamie Madill21061022018-07-12 23:56:30 -0400826 return mBackbuffer->getCurrentFramebuffer(contextVk, *renderPass, framebufferOut);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500827 }
828
829 // Gather VkImageViews over all FBO attachments, also size of attached region.
830 std::vector<VkImageView> attachments;
831 gl::Extents attachmentsSize;
832
Jamie Madill66546be2018-03-08 09:47:20 -0500833 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
834 const auto &colorRenderTargets = mRenderTargetCache.getColors();
835 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500836 {
Jamie Madill66546be2018-03-08 09:47:20 -0500837 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
838 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400839 attachments.push_back(colorRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500840
Jamie Madillbcf467f2018-05-23 09:46:00 -0400841 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getImageExtents());
842 attachmentsSize = colorRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500843 }
844
Jamie Madill66546be2018-03-08 09:47:20 -0500845 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
846 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500847 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400848 attachments.push_back(depthStencilRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500849
Jamie Madillbc543422018-03-30 10:43:19 -0400850 ASSERT(attachmentsSize.empty() ||
Jamie Madillbcf467f2018-05-23 09:46:00 -0400851 attachmentsSize == depthStencilRenderTarget->getImageExtents());
852 attachmentsSize = depthStencilRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500853 }
854
855 ASSERT(!attachments.empty());
856
857 VkFramebufferCreateInfo framebufferInfo;
858
859 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
860 framebufferInfo.pNext = nullptr;
861 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500862 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500863 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
864 framebufferInfo.pAttachments = attachments.data();
865 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
866 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
867 framebufferInfo.layers = 1;
868
Jamie Madill21061022018-07-12 23:56:30 -0400869 ANGLE_TRY(mFramebuffer.init(contextVk, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500870
Jamie Madille8dd0792018-09-27 15:04:27 -0400871 *framebufferOut = &mFramebuffer.getFramebuffer();
Jamie Madill21061022018-07-12 23:56:30 -0400872 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400873}
874
Jamie Madill21061022018-07-12 23:56:30 -0400875angle::Result FramebufferVk::clearWithClearAttachments(ContextVk *contextVk,
876 bool clearColor,
877 bool clearDepth,
878 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500879{
Jamie Madill316c6062018-05-29 10:49:45 -0400880 // Trigger a new command node to ensure overlapping writes happen sequentially.
Jamie Madille8dd0792018-09-27 15:04:27 -0400881 mFramebuffer.finishCurrentCommands(contextVk->getRenderer());
Jamie Madill9aef3672018-04-27 11:45:06 -0400882
Luc Ferron5242d5b2018-02-15 07:14:35 -0500883 // This command can only happen inside a render pass, so obtain one if its already happening
884 // or create a new one if not.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500885 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill316c6062018-05-29 10:49:45 -0400886 vk::RecordingMode mode = vk::RecordingMode::Start;
887 ANGLE_TRY(getCommandBufferForDraw(contextVk, &commandBuffer, &mode));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500888
Jamie Madill3f3b3582018-09-14 10:38:44 -0400889 // The array layer is offset by the ImageView. So we shouldn't need to set a base array layer.
Luc Ferrone4c38be2018-04-17 11:09:16 -0400890 VkClearRect clearRect;
891 clearRect.baseArrayLayer = 0;
892 clearRect.layerCount = 1;
893
894 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
895 // in Vulkan.
896 gl::Rectangle intersection;
Jamie Madille8dd0792018-09-27 15:04:27 -0400897 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(),
898 mFramebuffer.getRenderPassRenderArea(), &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400899 {
900 // There is nothing to clear since the scissor is outside of the render area.
Jamie Madill21061022018-07-12 23:56:30 -0400901 return angle::Result::Continue();
Luc Ferrone4c38be2018-04-17 11:09:16 -0400902 }
Luc Ferron1a135ad2018-07-04 10:35:31 -0400903
Luc Ferrone4c38be2018-04-17 11:09:16 -0400904 clearRect.rect = gl_vk::GetRect(intersection);
905
Luc Ferron82eda932018-07-09 15:10:22 -0400906 if (contextVk->isViewportFlipEnabledForDrawFBO())
Luc Ferron1a135ad2018-07-04 10:35:31 -0400907 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400908 clearRect.rect.offset.y = mFramebuffer.getRenderPassRenderArea().height -
909 clearRect.rect.offset.y - clearRect.rect.extent.height;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400910 }
911
Luc Ferron5242d5b2018-02-15 07:14:35 -0500912 gl::AttachmentArray<VkClearAttachment> clearAttachments;
913 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400914
915 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500916 {
Luc Ferronf6e160f2018-06-12 10:13:57 -0400917 RenderTargetVk *renderTarget = getColorReadRenderTarget();
918 const vk::Format &format = renderTarget->getImageFormat();
919 VkClearValue modifiedClear = contextVk->getClearColorValue();
920
921 // We need to make sure we are not clearing the alpha channel if we are using a buffer
922 // format that doesn't have an alpha channel.
923 if (format.angleFormat().alphaBits == 0)
924 {
925 modifiedClear.color.float32[3] = 1.0;
926 }
927
Luc Ferrona8af3a62018-03-29 14:44:24 -0400928 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
929 for (size_t colorIndex : mState.getEnabledDrawBuffers())
930 {
931 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
932 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
933 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400934 clearAttachment.clearValue = modifiedClear;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400935 ++clearAttachmentIndex;
936 }
937 }
938
939 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
940 {
941 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
942 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500943 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400944 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
945 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
946 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500947 ++clearAttachmentIndex;
948 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400949 else
950 {
951 if (clearDepth)
952 {
953 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
954 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
955 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
956 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
957 ++clearAttachmentIndex;
958 }
959
960 if (clearStencil)
961 {
962 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
963 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
964 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
965 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
966 ++clearAttachmentIndex;
967 }
968 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500969
Luc Ferrona8af3a62018-03-29 14:44:24 -0400970 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500971 clearAttachments.data(), 1, &clearRect);
Jamie Madill21061022018-07-12 23:56:30 -0400972 return angle::Result::Continue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500973}
974
Jamie Madill21061022018-07-12 23:56:30 -0400975angle::Result FramebufferVk::clearWithDraw(ContextVk *contextVk,
976 VkColorComponentFlags colorMaskFlags)
Jamie Madill9aef3672018-04-27 11:45:06 -0400977{
978 RendererVk *renderer = contextVk->getRenderer();
979 vk::ShaderLibrary *shaderLibrary = renderer->getShaderLibrary();
980
Jamie Madill316c6062018-05-29 10:49:45 -0400981 // Trigger a new command node to ensure overlapping writes happen sequentially.
Jamie Madille8dd0792018-09-27 15:04:27 -0400982 mFramebuffer.finishCurrentCommands(renderer);
Jamie Madill316c6062018-05-29 10:49:45 -0400983
Jamie Madill9aef3672018-04-27 11:45:06 -0400984 const vk::ShaderAndSerial *fullScreenQuad = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400985 ANGLE_TRY(shaderLibrary->getShader(contextVk, vk::InternalShaderID::FullScreenQuad_vert,
Jamie Madill9aef3672018-04-27 11:45:06 -0400986 &fullScreenQuad));
987
jchen10be7f44f2018-05-21 14:35:32 +0800988 const vk::ShaderAndSerial *pushConstantColor = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400989 ANGLE_TRY(shaderLibrary->getShader(contextVk, vk::InternalShaderID::PushConstantColor_frag,
jchen10be7f44f2018-05-21 14:35:32 +0800990 &pushConstantColor));
Jamie Madill9aef3672018-04-27 11:45:06 -0400991
Jamie Madilld668be92018-06-13 16:54:06 -0400992 // The shader uses a simple pipeline layout with a push constant range.
993 vk::PipelineLayoutDesc pipelineLayoutDesc;
994 pipelineLayoutDesc.updatePushConstantRange(gl::ShaderType::Fragment, 0,
995 sizeof(VkClearColorValue));
996
997 // The shader does not use any descriptor sets.
998 vk::DescriptorSetLayoutPointerArray descriptorSetLayouts;
999
1000 vk::BindingPointer<vk::PipelineLayout> pipelineLayout;
Jamie Madill21061022018-07-12 23:56:30 -04001001 ANGLE_TRY(renderer->getPipelineLayout(contextVk, pipelineLayoutDesc, descriptorSetLayouts,
1002 &pipelineLayout));
Jamie Madill9aef3672018-04-27 11:45:06 -04001003
Jamie Madill316c6062018-05-29 10:49:45 -04001004 vk::RecordingMode recordingMode = vk::RecordingMode::Start;
1005 vk::CommandBuffer *drawCommands = nullptr;
1006 ANGLE_TRY(getCommandBufferForDraw(contextVk, &drawCommands, &recordingMode));
Jamie Madill9aef3672018-04-27 11:45:06 -04001007
Jamie Madille8dd0792018-09-27 15:04:27 -04001008 const gl::Rectangle &renderArea = mFramebuffer.getRenderPassRenderArea();
Luc Ferronb70ad522018-07-09 16:06:26 -04001009 bool invertViewport = contextVk->isViewportFlipEnabledForDrawFBO();
Jamie Madill9aef3672018-04-27 11:45:06 -04001010
1011 // This pipeline desc could be cached.
1012 vk::PipelineDesc pipelineDesc;
1013 pipelineDesc.initDefaults();
Luc Ferron5fd36932018-06-19 14:55:50 -04001014 pipelineDesc.updateColorWriteMask(colorMaskFlags, getEmulatedAlphaAttachmentMask());
Jamie Madill9aef3672018-04-27 11:45:06 -04001015 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
Jamie Madill06ca6342018-07-12 15:56:53 -04001016 pipelineDesc.updateShaders(fullScreenQuad->getSerial(), pushConstantColor->getSerial());
Luc Ferron82eda932018-07-09 15:10:22 -04001017 pipelineDesc.updateViewport(this, renderArea, 0.0f, 1.0f, invertViewport);
Jamie Madill9aef3672018-04-27 11:45:06 -04001018
1019 const gl::State &glState = contextVk->getGLState();
1020 if (glState.isScissorTestEnabled())
1021 {
1022 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -04001023 if (!gl::ClipRectangle(glState.getScissor(), renderArea, &intersection))
Jamie Madill9aef3672018-04-27 11:45:06 -04001024 {
Jamie Madill21061022018-07-12 23:56:30 -04001025 return angle::Result::Continue();
Jamie Madill9aef3672018-04-27 11:45:06 -04001026 }
1027
Luc Ferron82eda932018-07-09 15:10:22 -04001028 pipelineDesc.updateScissor(intersection, invertViewport, renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -04001029 }
1030 else
1031 {
Luc Ferron82eda932018-07-09 15:10:22 -04001032 pipelineDesc.updateScissor(renderArea, invertViewport, renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -04001033 }
1034
1035 vk::PipelineAndSerial *pipeline = nullptr;
Jamie Madill06ca6342018-07-12 15:56:53 -04001036 ANGLE_TRY(renderer->getPipeline(contextVk, *fullScreenQuad, *pushConstantColor,
1037 pipelineLayout.get(), pipelineDesc, gl::AttributesMask(),
1038 &pipeline));
Jamie Madill9aef3672018-04-27 11:45:06 -04001039 pipeline->updateSerial(renderer->getCurrentQueueSerial());
1040
Jamie Madill316c6062018-05-29 10:49:45 -04001041 vk::CommandBuffer *writeCommands = nullptr;
Jamie Madille8dd0792018-09-27 15:04:27 -04001042 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &writeCommands));
Jamie Madill9aef3672018-04-27 11:45:06 -04001043
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001044 // If the format of the framebuffer does not have an alpha channel, we need to make sure we does
1045 // not affect the alpha channel of the type we're using to emulate the format.
1046 // TODO(jmadill): Implement EXT_draw_buffers http://anglebug.com/2394
1047 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[0];
1048 ASSERT(renderTarget);
1049
1050 const vk::Format &imageFormat = renderTarget->getImageFormat();
jchen10be7f44f2018-05-21 14:35:32 +08001051 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001052 bool overrideAlphaWithOne =
1053 imageFormat.textureFormat().alphaBits > 0 && imageFormat.angleFormat().alphaBits == 0;
1054 clearColorValue.float32[3] = overrideAlphaWithOne ? 1.0f : clearColorValue.float32[3];
1055
Jamie Madilld668be92018-06-13 16:54:06 -04001056 drawCommands->pushConstants(pipelineLayout.get(), VK_SHADER_STAGE_FRAGMENT_BIT, 0,
Jamie Madill316c6062018-05-29 10:49:45 -04001057 sizeof(VkClearColorValue), clearColorValue.float32);
Jamie Madill9aef3672018-04-27 11:45:06 -04001058
1059 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
1060 // Any active queries submitted by the user should also be paused here.
Jamie Madill316c6062018-05-29 10:49:45 -04001061 drawCommands->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
1062 drawCommands->draw(6, 1, 0, 0);
Jamie Madill9aef3672018-04-27 11:45:06 -04001063
Jamie Madill21061022018-07-12 23:56:30 -04001064 return angle::Result::Continue();
Jamie Madill9aef3672018-04-27 11:45:06 -04001065}
1066
Geoff Lang13455072018-05-09 11:24:43 -04001067gl::Error FramebufferVk::getSamplePosition(const gl::Context *context,
1068 size_t index,
1069 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +08001070{
1071 UNIMPLEMENTED();
1072 return gl::InternalError() << "getSamplePosition is unimplemented.";
1073}
1074
Jamie Madill21061022018-07-12 23:56:30 -04001075angle::Result FramebufferVk::getCommandBufferForDraw(ContextVk *contextVk,
1076 vk::CommandBuffer **commandBufferOut,
1077 vk::RecordingMode *modeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001078{
Jamie Madill49ac74b2017-12-21 14:42:33 -05001079 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillbef918c2017-12-13 13:11:30 -05001080
Jamie Madill316c6062018-05-29 10:49:45 -04001081 // This will clear the current write operation if it is complete.
Jamie Madill5dca6512018-05-30 10:53:51 -04001082 if (appendToStartedRenderPass(renderer, commandBufferOut))
Jamie Madill4c26fc22017-02-24 11:04:10 -05001083 {
Jamie Madill316c6062018-05-29 10:49:45 -04001084 *modeOut = vk::RecordingMode::Append;
Jamie Madill21061022018-07-12 23:56:30 -04001085 return angle::Result::Continue();
Jamie Madill9cceac42018-03-31 14:19:16 -04001086 }
Jamie Madill4c26fc22017-02-24 11:04:10 -05001087
Jamie Madilld1249de2018-08-28 16:58:53 -04001088 return startNewRenderPass(contextVk, commandBufferOut);
1089}
1090
1091angle::Result FramebufferVk::startNewRenderPass(ContextVk *contextVk,
1092 vk::CommandBuffer **commandBufferOut)
1093{
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001094 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001095 ANGLE_TRY(getFramebuffer(contextVk, &framebuffer));
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001096
Jamie Madill316c6062018-05-29 10:49:45 -04001097 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001098 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001099
Jamie Madill316c6062018-05-29 10:49:45 -04001100 vk::CommandBuffer *writeCommands = nullptr;
Jamie Madille8dd0792018-09-27 15:04:27 -04001101 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -05001102
Jamie Madillbcf467f2018-05-23 09:46:00 -04001103 vk::RenderPassDesc renderPassDesc;
1104
Jamie Madill49ac74b2017-12-21 14:42:33 -05001105 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -05001106 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
1107 const auto &colorRenderTargets = mRenderTargetCache.getColors();
1108 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -05001109 {
Jamie Madill66546be2018-03-08 09:47:20 -05001110 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
1111 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001112
Jamie Madille8dd0792018-09-27 15:04:27 -04001113 colorRenderTarget->onColorDraw(&mFramebuffer, writeCommands, &renderPassDesc);
Jamie Madill66546be2018-03-08 09:47:20 -05001114 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
1115 }
1116
1117 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
1118 if (depthStencilRenderTarget)
1119 {
Jamie Madille8dd0792018-09-27 15:04:27 -04001120 depthStencilRenderTarget->onDepthStencilDraw(&mFramebuffer, writeCommands, &renderPassDesc);
Jamie Madillf4d693c2018-02-14 16:38:16 -05001121 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -05001122 }
1123
Luc Ferrond17bdfe2018-04-05 13:50:10 -04001124 gl::Rectangle renderArea =
1125 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001126
Jamie Madille8dd0792018-09-27 15:04:27 -04001127 return mFramebuffer.beginRenderPass(contextVk, *framebuffer, renderArea,
1128 mRenderPassDesc.value(), attachmentClearValues,
1129 commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001130}
1131
Jamie Madill9aef3672018-04-27 11:45:06 -04001132void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
1133{
Luc Ferron5fd36932018-06-19 14:55:50 -04001134 mActiveColorComponentMasksForClear[0].set(colorIndex, r);
1135 mActiveColorComponentMasksForClear[1].set(colorIndex, g);
1136 mActiveColorComponentMasksForClear[2].set(colorIndex, b);
1137 mActiveColorComponentMasksForClear[3].set(colorIndex, a);
1138}
1139
1140gl::DrawBufferMask FramebufferVk::getEmulatedAlphaAttachmentMask()
1141{
1142 return mEmulatedAlphaAttachmentMask;
Jamie Madill9aef3672018-04-27 11:45:06 -04001143}
Luc Ferron018709f2018-05-10 13:53:11 -04001144
Jamie Madill21061022018-07-12 23:56:30 -04001145angle::Result FramebufferVk::readPixelsImpl(ContextVk *contextVk,
1146 const gl::Rectangle &area,
1147 const PackPixelsParams &packPixelsParams,
Jamie Madillb436aac2018-07-18 17:23:48 -04001148 VkImageAspectFlagBits copyAspectFlags,
Jamie Madill21061022018-07-12 23:56:30 -04001149 RenderTargetVk *renderTarget,
1150 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -04001151{
Jamie Madill58675012018-05-22 14:54:07 -04001152 RendererVk *renderer = contextVk->getRenderer();
1153
Jamie Madill58675012018-05-22 14:54:07 -04001154 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madille8dd0792018-09-27 15:04:27 -04001155 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Jamie Madill58675012018-05-22 14:54:07 -04001156
Jamie Madillbcf467f2018-05-23 09:46:00 -04001157 // Note that although we're reading from the image, we need to update the layout below.
Luc Ferron1617e692018-07-11 11:08:19 -04001158
Jamie Madille8dd0792018-09-27 15:04:27 -04001159 vk::ImageHelper *srcImage = renderTarget->getImageForRead(
1160 &mFramebuffer, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Jamie Madillbcf467f2018-05-23 09:46:00 -04001161
Jamie Madillb436aac2018-07-18 17:23:48 -04001162 const angle::Format *readFormat = &srcImage->getFormat().textureFormat();
Luc Ferron1617e692018-07-11 11:08:19 -04001163
Jamie Madillb436aac2018-07-18 17:23:48 -04001164 if (copyAspectFlags != VK_IMAGE_ASPECT_COLOR_BIT)
Luc Ferron1617e692018-07-11 11:08:19 -04001165 {
Jamie Madillb436aac2018-07-18 17:23:48 -04001166 readFormat = &GetDepthStencilImageToBufferFormat(*readFormat, copyAspectFlags);
Luc Ferron1617e692018-07-11 11:08:19 -04001167 }
1168
Jamie Madillba365932018-07-18 17:23:46 -04001169 VkBuffer bufferHandle = VK_NULL_HANDLE;
1170 uint8_t *readPixelBuffer = nullptr;
1171 bool newBufferAllocated = false;
Jamie Madill4c310832018-08-29 13:43:17 -04001172 VkDeviceSize stagingOffset = 0;
Jamie Madillb436aac2018-07-18 17:23:48 -04001173 size_t allocationSize = readFormat->pixelBytes * area.width * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -04001174
Jamie Madilld754eb52018-07-19 14:55:03 -04001175 ANGLE_TRY(mReadPixelBuffer.allocate(contextVk, allocationSize, &readPixelBuffer, &bufferHandle,
1176 &stagingOffset, &newBufferAllocated));
Luc Ferron018709f2018-05-10 13:53:11 -04001177
Luc Ferron534b00d2018-05-18 08:16:53 -04001178 VkBufferImageCopy region;
1179 region.bufferImageHeight = area.height;
Jamie Madill4c310832018-08-29 13:43:17 -04001180 region.bufferOffset = stagingOffset;
Luc Ferron534b00d2018-05-18 08:16:53 -04001181 region.bufferRowLength = area.width;
1182 region.imageExtent.width = area.width;
1183 region.imageExtent.height = area.height;
1184 region.imageExtent.depth = 1;
1185 region.imageOffset.x = area.x;
1186 region.imageOffset.y = area.y;
1187 region.imageOffset.z = 0;
Luc Ferron1617e692018-07-11 11:08:19 -04001188 region.imageSubresource.aspectMask = copyAspectFlags;
Jamie Madill3f3b3582018-09-14 10:38:44 -04001189 region.imageSubresource.baseArrayLayer = renderTarget->getLayerIndex();
Luc Ferron534b00d2018-05-18 08:16:53 -04001190 region.imageSubresource.layerCount = 1;
1191 region.imageSubresource.mipLevel = 0;
1192
Jamie Madillbcf467f2018-05-23 09:46:00 -04001193 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
1194 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -04001195
1196 // Triggers a full finish.
1197 // TODO(jmadill): Don't block on asynchronous readback.
Jamie Madill21061022018-07-12 23:56:30 -04001198 ANGLE_TRY(renderer->finish(contextVk));
Luc Ferron018709f2018-05-10 13:53:11 -04001199
Luc Ferron534b00d2018-05-18 08:16:53 -04001200 // The buffer we copied to needs to be invalidated before we read from it because its not been
1201 // created with the host coherent bit.
Jamie Madilld754eb52018-07-19 14:55:03 -04001202 ANGLE_TRY(mReadPixelBuffer.invalidate(contextVk));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +00001203
Jamie Madillb436aac2018-07-18 17:23:48 -04001204 PackPixels(packPixelsParams, *readFormat, area.width * readFormat->pixelBytes, readPixelBuffer,
Rafael Cintron05a449a2018-06-20 18:08:04 -07001205 static_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -04001206
Jamie Madill21061022018-07-12 23:56:30 -04001207 return angle::Result::Continue();
Luc Ferron018709f2018-05-10 13:53:11 -04001208}
Jamie Madill58675012018-05-22 14:54:07 -04001209
1210const gl::Extents &FramebufferVk::getReadImageExtents() const
1211{
Jamie Madillbcf467f2018-05-23 09:46:00 -04001212 return getColorReadRenderTarget()->getImageExtents();
Jamie Madill58675012018-05-22 14:54:07 -04001213}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001214} // namespace rx