blob: 986837c29a9a79fccb0918a521228d5577981147 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
Luc Ferron534b00d2018-05-18 08:16:53 -040033constexpr size_t kMinReadPixelsBufferSize = 128000;
34
Jamie Madill66546be2018-03-08 09:47:20 -050035const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
36 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050037{
Jamie Madillbc543422018-03-30 10:43:19 -040038 GLenum implFormat =
Jamie Madillbcf467f2018-05-23 09:46:00 -040039 renderTarget->getImageFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050040 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041}
Luc Ferron26581112018-06-21 09:43:08 -040042
Jamie Madilld754eb52018-07-19 14:55:03 -040043bool ClipToRenderTarget(const gl::Rectangle &area,
44 RenderTargetVk *renderTarget,
45 gl::Rectangle *rectOut)
46{
47 const gl::Extents &renderTargetExtents = renderTarget->getImageExtents();
48 gl::Rectangle renderTargetRect(0, 0, renderTargetExtents.width, renderTargetExtents.height);
49 return ClipRectangle(area, renderTargetRect, rectOut);
50}
51
Luc Ferron26581112018-06-21 09:43:08 -040052bool HasSrcAndDstBlitProperties(const VkPhysicalDevice &physicalDevice,
53 RenderTargetVk *srcRenderTarget,
54 RenderTargetVk *dstRenderTarget)
55{
56 VkFormatProperties drawImageProperties;
57 vk::GetFormatProperties(physicalDevice, srcRenderTarget->getImageFormat().vkTextureFormat,
58 &drawImageProperties);
59
60 VkFormatProperties readImageProperties;
61 vk::GetFormatProperties(physicalDevice, dstRenderTarget->getImageFormat().vkTextureFormat,
62 &readImageProperties);
63
64 // Verifies if the draw and read images have the necessary prerequisites for blitting.
65 return (IsMaskFlagSet<VkFormatFeatureFlags>(drawImageProperties.optimalTilingFeatures,
66 VK_FORMAT_FEATURE_BLIT_DST_BIT) &&
67 IsMaskFlagSet<VkFormatFeatureFlags>(readImageProperties.optimalTilingFeatures,
68 VK_FORMAT_FEATURE_BLIT_SRC_BIT));
69}
Jamie Madillb436aac2018-07-18 17:23:48 -040070
71// Special rules apply to VkBufferImageCopy with depth/stencil. The components are tightly packed
72// into a depth or stencil section of the destination buffer. See the spec:
73// https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/VkBufferImageCopy.html
74const angle::Format &GetDepthStencilImageToBufferFormat(const angle::Format &imageFormat,
75 VkImageAspectFlagBits copyAspect)
76{
77 if (copyAspect == VK_IMAGE_ASPECT_STENCIL_BIT)
78 {
79 ASSERT(imageFormat.id == angle::FormatID::D24_UNORM_S8_UINT ||
80 imageFormat.id == angle::FormatID::D32_FLOAT_S8X24_UINT ||
81 imageFormat.id == angle::FormatID::S8_UINT);
82 return angle::Format::Get(angle::FormatID::S8_UINT);
83 }
84
85 ASSERT(copyAspect == VK_IMAGE_ASPECT_DEPTH_BIT);
86
87 switch (imageFormat.id)
88 {
89 case angle::FormatID::D16_UNORM:
90 return imageFormat;
91 case angle::FormatID::D24_UNORM_X8_UINT:
92 return imageFormat;
93 case angle::FormatID::D24_UNORM_S8_UINT:
94 return angle::Format::Get(angle::FormatID::D24_UNORM_X8_UINT);
95 case angle::FormatID::D32_FLOAT:
96 return imageFormat;
97 case angle::FormatID::D32_FLOAT_S8X24_UINT:
98 return angle::Format::Get(angle::FormatID::D32_FLOAT);
99 default:
100 UNREACHABLE();
101 return imageFormat;
102 }
103}
Jamie Madillbcf467f2018-05-23 09:46:00 -0400104} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500105
106// static
Jamie Madill639bc902018-07-18 17:08:27 -0400107FramebufferVk *FramebufferVk::CreateUserFBO(RendererVk *renderer, const gl::FramebufferState &state)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500108{
Jamie Madill639bc902018-07-18 17:08:27 -0400109 return new FramebufferVk(renderer, state, nullptr);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500110}
111
112// static
Jamie Madill639bc902018-07-18 17:08:27 -0400113FramebufferVk *FramebufferVk::CreateDefaultFBO(RendererVk *renderer,
114 const gl::FramebufferState &state,
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500115 WindowSurfaceVk *backbuffer)
116{
Jamie Madill639bc902018-07-18 17:08:27 -0400117 return new FramebufferVk(renderer, state, backbuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500118}
119
Jamie Madill639bc902018-07-18 17:08:27 -0400120FramebufferVk::FramebufferVk(RendererVk *renderer,
121 const gl::FramebufferState &state,
122 WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -0400123 : FramebufferImpl(state),
124 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -0400125 mActiveColorComponents(0),
Jamie Madilld754eb52018-07-19 14:55:03 -0400126 mReadPixelBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize),
Luc Ferron1617e692018-07-11 11:08:19 -0400127 mBlitPixelBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, kMinReadPixelsBufferSize)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500128{
Jamie Madill639bc902018-07-18 17:08:27 -0400129 mBlitPixelBuffer.init(1, renderer);
Jamie Madilld754eb52018-07-19 14:55:03 -0400130 mReadPixelBuffer.init(1, renderer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500131}
132
Jamie Madill58675012018-05-22 14:54:07 -0400133FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400134
Jamie Madillc564c072017-06-01 12:45:42 -0400135void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -0500136{
Luc Ferron534b00d2018-05-18 08:16:53 -0400137 ContextVk *contextVk = vk::GetImpl(context);
138 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillc57ee252018-05-30 19:53:48 -0400139 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Luc Ferron534b00d2018-05-18 08:16:53 -0400140
Jamie Madilld754eb52018-07-19 14:55:03 -0400141 mReadPixelBuffer.destroy(contextVk->getDevice());
Luc Ferron1617e692018-07-11 11:08:19 -0400142 mBlitPixelBuffer.destroy(contextVk->getDevice());
Jamie Madill5deea722017-02-16 10:44:46 -0500143}
144
Jamie Madill4928b7c2017-06-20 12:57:39 -0400145gl::Error FramebufferVk::discard(const gl::Context *context,
146 size_t count,
147 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400148{
149 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500150 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400151}
152
Jamie Madill4928b7c2017-06-20 12:57:39 -0400153gl::Error FramebufferVk::invalidate(const gl::Context *context,
154 size_t count,
155 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400156{
157 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500158 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400159}
160
Jamie Madill4928b7c2017-06-20 12:57:39 -0400161gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
162 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400163 const GLenum *attachments,
164 const gl::Rectangle &area)
165{
166 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500167 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400168}
169
Jamie Madillc564c072017-06-01 12:45:42 -0400170gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400171{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400172 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500173
Jamie Madill0cec82a2018-03-14 09:21:07 -0400174 // This command buffer is only started once.
Jamie Madill50cf2be2018-06-15 09:46:57 -0400175 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500176
Jamie Madill0cec82a2018-03-14 09:21:07 -0400177 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
178 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
179 ASSERT(!clearDepth || depthAttachment->isAttached());
180
181 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
182 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
183 ASSERT(!clearStencil || stencilAttachment->isAttached());
184
Luc Ferrona8af3a62018-03-29 14:44:24 -0400185 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
186
Luc Ferron8836f632018-04-05 07:26:53 -0400187 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madilld47044a2018-04-27 11:45:03 -0400188 const gl::State &glState = context->getGLState();
Luc Ferron8836f632018-04-05 07:26:53 -0400189
Jamie Madill9aef3672018-04-27 11:45:06 -0400190 // The most costly clear mode is when we need to mask out specific color channels. This can
191 // only be done with a draw call. The scissor region however can easily be integrated with
192 // this method. Similarly for depth/stencil clear.
193 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
194 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
195 {
Jamie Madill21061022018-07-12 23:56:30 -0400196 ANGLE_TRY(clearWithDraw(contextVk, colorMaskFlags));
Jamie Madill78cd9402018-05-10 16:49:58 -0400197
198 // Stencil clears must be handled separately. The only way to write out a stencil value from
199 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
200 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
201 // depth to keep the code simple, but depth clears could be combined with the masked color
202 // clears as an optimization.
203
204 if (clearDepth || clearStencil)
205 {
206 // Masked stencil clears are currently not implemented.
207 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
208 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil));
209 }
210 return gl::NoError();
Jamie Madill9aef3672018-04-27 11:45:06 -0400211 }
212
Luc Ferron8836f632018-04-05 07:26:53 -0400213 // If we clear the depth OR the stencil but not both, and we have a packed depth stencil
Jamie Madill3f3b3582018-09-14 10:38:44 -0400214 // attachment, we need to use clearAttachments instead of clearDepthStencil since Vulkan won't
Luc Ferron8836f632018-04-05 07:26:53 -0400215 // allow us to clear one or the other separately.
Jamie Madill3f3b3582018-09-14 10:38:44 -0400216 // Note: this might be bugged if we emulate single depth or stencil with a packed format.
217 // TODO(jmadill): Investigate emulated packed formats. http://anglebug.com/2815
Luc Ferron8836f632018-04-05 07:26:53 -0400218 bool isSingleClearOnPackedDepthStencilAttachment =
219 depthStencilAttachment && (clearDepth != clearStencil);
Jamie Madilld47044a2018-04-27 11:45:03 -0400220 if (glState.isScissorTestEnabled() || isSingleClearOnPackedDepthStencilAttachment)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400221 {
222 // With scissor test enabled, we clear very differently and we don't need to access
223 // the image inside each attachment we can just use clearCmdAttachments with our
224 // scissor region instead.
Jamie Madill78cd9402018-05-10 16:49:58 -0400225
226 // Masked stencil clears are currently not implemented.
227 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
Jamie Madillb90779e2018-04-27 11:45:01 -0400228 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil));
Luc Ferrona8af3a62018-03-29 14:44:24 -0400229 return gl::NoError();
230 }
231
232 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400233 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500234 {
Jamie Madill21061022018-07-12 23:56:30 -0400235 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400236
237 const VkClearDepthStencilValue &clearDepthStencilValue =
238 contextVk->getClearDepthStencilValue().depthStencil;
239
Luc Ferron26581112018-06-21 09:43:08 -0400240 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400241 const angle::Format &format = renderTarget->getImageFormat().textureFormat();
242 const VkImageAspectFlags aspectFlags = vk::GetDepthStencilAspectFlags(format);
243
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400244 vk::ImageHelper *image = renderTarget->getImageForWrite(this);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400245 image->clearDepthStencil(aspectFlags, clearDepthStencilValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500246 }
247
Luc Ferrond3ab3072018-06-19 09:55:04 -0400248 if (!clearColor)
249 {
250 return gl::NoError();
251 }
252
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500253 const auto *attachment = mState.getFirstNonNullAttachment();
254 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500255
Jamie Madill0cec82a2018-03-14 09:21:07 -0400256 if (!commandBuffer)
257 {
Jamie Madill21061022018-07-12 23:56:30 -0400258 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400259 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500260
Jamie Madill66546be2018-03-08 09:47:20 -0500261 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
Jamie Madill50cf2be2018-06-15 09:46:57 -0400262 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400263 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500264 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500265 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400266 VkClearColorValue modifiedClearColorValue = clearColorValue;
Luc Ferron26581112018-06-21 09:43:08 -0400267 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
Luc Ferron5fd36932018-06-19 14:55:50 -0400268
269 // Its possible we're clearing a render target that has no alpha channel but we represent it
270 // with a texture that has one. We must not affect its alpha channel no matter what the
271 // clear value is in that case.
272 if (mEmulatedAlphaAttachmentMask[colorIndex])
273 {
274 modifiedClearColorValue.float32[3] = 1.0;
275 }
276
Jamie Madill66546be2018-03-08 09:47:20 -0500277 ASSERT(colorRenderTarget);
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400278 vk::ImageHelper *image = colorRenderTarget->getImageForWrite(this);
Luc Ferronc20b9502018-05-24 09:30:17 -0400279 GLint mipLevelToClear = (attachment->type() == GL_TEXTURE) ? attachment->mipLevel() : 0;
Jamie Madill3f3b3582018-09-14 10:38:44 -0400280
281 // If we're clearing a cube map face ensure we only clear the selected layer.
282 image->clearColorLayer(modifiedClearColorValue, mipLevelToClear, 1,
283 colorRenderTarget->getLayerIndex(), 1, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500284 }
285
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500286 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400287}
288
Jamie Madillc564c072017-06-01 12:45:42 -0400289gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400290 GLenum buffer,
291 GLint drawbuffer,
292 const GLfloat *values)
293{
294 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500295 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400296}
297
Jamie Madillc564c072017-06-01 12:45:42 -0400298gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400299 GLenum buffer,
300 GLint drawbuffer,
301 const GLuint *values)
302{
303 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500304 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400305}
306
Jamie Madillc564c072017-06-01 12:45:42 -0400307gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400308 GLenum buffer,
309 GLint drawbuffer,
310 const GLint *values)
311{
312 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500313 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400314}
315
Jamie Madillc564c072017-06-01 12:45:42 -0400316gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400317 GLenum buffer,
318 GLint drawbuffer,
319 GLfloat depth,
320 GLint stencil)
321{
322 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500323 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400324}
325
Jamie Madill4928b7c2017-06-20 12:57:39 -0400326GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400327{
Jamie Madill66546be2018-03-08 09:47:20 -0500328 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400329}
330
Jamie Madill4928b7c2017-06-20 12:57:39 -0400331GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400332{
Jamie Madill66546be2018-03-08 09:47:20 -0500333 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400334}
335
Jamie Madillc564c072017-06-01 12:45:42 -0400336gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400337 const gl::Rectangle &area,
338 GLenum format,
339 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400340 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400341{
Luc Ferrona1c72422018-05-14 15:58:28 -0400342 // Clip read area to framebuffer.
343 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
344 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
Luc Ferronbf6dc372018-06-28 15:24:19 -0400345 ContextVk *contextVk = vk::GetImpl(context);
346 RendererVk *renderer = contextVk->getRenderer();
347
Luc Ferrona1c72422018-05-14 15:58:28 -0400348 gl::Rectangle clippedArea;
349 if (!ClipRectangle(area, fbRect, &clippedArea))
350 {
351 // nothing to read
352 return gl::NoError();
353 }
Luc Ferronbf6dc372018-06-28 15:24:19 -0400354 gl::Rectangle flippedArea = clippedArea;
Geoff Lange076a232018-07-16 15:34:05 -0400355 if (contextVk->isViewportFlipEnabledForReadFBO())
Luc Ferronbf6dc372018-06-28 15:24:19 -0400356 {
357 flippedArea.y = fbRect.height - flippedArea.y - flippedArea.height;
358 }
Luc Ferrona1c72422018-05-14 15:58:28 -0400359
Jamie Madill66546be2018-03-08 09:47:20 -0500360 const gl::State &glState = context->getGLState();
Luc Ferron534b00d2018-05-18 08:16:53 -0400361
362 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400363 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Jamie Madill66546be2018-03-08 09:47:20 -0500364
Luc Ferron44a3cf42018-07-09 09:40:57 -0400365 gl::PixelPackState packState(glState.getPackState());
Geoff Lange076a232018-07-16 15:34:05 -0400366 if (contextVk->isViewportFlipEnabledForReadFBO())
Luc Ferronbf6dc372018-06-28 15:24:19 -0400367 {
368 packState.reverseRowOrder = !packState.reverseRowOrder;
369 }
370
Luc Ferrona1c72422018-05-14 15:58:28 -0400371 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
372
373 GLuint outputPitch = 0;
Jamie Madillca2ff382018-07-11 09:01:17 -0400374 ANGLE_TRY_CHECKED_MATH(sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment,
375 packState.rowLength, &outputPitch));
Luc Ferrona1c72422018-05-14 15:58:28 -0400376 GLuint outputSkipBytes = 0;
Jamie Madillca2ff382018-07-11 09:01:17 -0400377 ANGLE_TRY_CHECKED_MATH(
378 sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState, false, &outputSkipBytes));
Luc Ferrona1c72422018-05-14 15:58:28 -0400379
380 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
381 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400382
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400383 const angle::Format &angleFormat = GetFormatFromFormatType(format, type);
384
385 PackPixelsParams params(flippedArea, angleFormat, outputPitch, packState,
386 glState.getTargetBuffer(gl::BufferBinding::PixelPack), 0);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500387
Jamie Madill21061022018-07-12 23:56:30 -0400388 ANGLE_TRY(readPixelsImpl(contextVk, flippedArea, params, VK_IMAGE_ASPECT_COLOR_BIT,
Luc Ferron1617e692018-07-11 11:08:19 -0400389 getColorReadRenderTarget(),
Rafael Cintron05a449a2018-06-20 18:08:04 -0700390 static_cast<uint8_t *>(pixels) + outputSkipBytes));
Jamie Madilld754eb52018-07-19 14:55:03 -0400391 mReadPixelBuffer.releaseRetainedBuffers(renderer);
Luc Ferron534b00d2018-05-18 08:16:53 -0400392 return gl::NoError();
Luc Ferron018709f2018-05-10 13:53:11 -0400393}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500394
Luc Ferron26581112018-06-21 09:43:08 -0400395RenderTargetVk *FramebufferVk::getDepthStencilRenderTarget() const
396{
397 return mRenderTargetCache.getDepthStencil();
398}
399
Jamie Madilld754eb52018-07-19 14:55:03 -0400400void FramebufferVk::blitWithCopy(vk::CommandBuffer *commandBuffer,
401 const gl::Rectangle &copyArea,
402 RenderTargetVk *readRenderTarget,
403 RenderTargetVk *drawRenderTarget,
404 bool blitDepthBuffer,
405 bool blitStencilBuffer)
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400406{
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400407 VkFlags aspectFlags =
408 vk::GetDepthStencilAspectFlags(readRenderTarget->getImageFormat().textureFormat());
409 vk::ImageHelper *readImage = readRenderTarget->getImageForRead(
Luc Ferron1617e692018-07-11 11:08:19 -0400410 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400411 vk::ImageHelper *writeImage = drawRenderTarget->getImageForWrite(this);
412 // Requirement of the copyImageToBuffer, the dst image must be in
413 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
414 writeImage->changeLayoutWithStages(aspectFlags, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
415 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
416 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400417
418 VkImageAspectFlags aspectMask =
419 vk::GetDepthStencilAspectFlagsForCopy(blitDepthBuffer, blitStencilBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400420 vk::ImageHelper::Copy(readImage, writeImage, gl::Offset(), gl::Offset(),
Jamie Madilld754eb52018-07-19 14:55:03 -0400421 gl::Extents(copyArea.width, copyArea.height, 1), aspectMask,
422 commandBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400423}
424
Jamie Madill58675012018-05-22 14:54:07 -0400425RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400426{
427 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400428 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400429 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400430}
431
Jamie Madill21061022018-07-12 23:56:30 -0400432angle::Result FramebufferVk::blitWithReadback(ContextVk *contextVk,
Jamie Madilld754eb52018-07-19 14:55:03 -0400433 const gl::Rectangle &copyArea,
Jamie Madillb436aac2018-07-18 17:23:48 -0400434 VkImageAspectFlagBits aspect,
Jamie Madill21061022018-07-12 23:56:30 -0400435 vk::CommandBuffer *commandBuffer,
436 RenderTargetVk *readRenderTarget,
437 RenderTargetVk *drawRenderTarget)
Luc Ferron1617e692018-07-11 11:08:19 -0400438{
Jamie Madillb436aac2018-07-18 17:23:48 -0400439 RendererVk *renderer = contextVk->getRenderer();
440 const angle::Format &readFormat = readRenderTarget->getImageFormat().textureFormat();
Luc Ferron1617e692018-07-11 11:08:19 -0400441
Jamie Madillb436aac2018-07-18 17:23:48 -0400442 ASSERT(aspect == VK_IMAGE_ASPECT_DEPTH_BIT || aspect == VK_IMAGE_ASPECT_STENCIL_BIT);
Luc Ferron1617e692018-07-11 11:08:19 -0400443
Jamie Madillb436aac2018-07-18 17:23:48 -0400444 // This path is only currently used for y-flipping depth/stencil blits.
Luc Ferron1617e692018-07-11 11:08:19 -0400445 PackPixelsParams packPixelsParams;
446 packPixelsParams.pack.alignment = 1;
447 packPixelsParams.pack.reverseRowOrder = true;
Jamie Madilld754eb52018-07-19 14:55:03 -0400448 packPixelsParams.area.width = copyArea.width;
Jamie Madillb436aac2018-07-18 17:23:48 -0400449 packPixelsParams.area.height = copyArea.height;
Jamie Madilld754eb52018-07-19 14:55:03 -0400450 packPixelsParams.area.x = copyArea.x;
451 packPixelsParams.area.y = copyArea.y;
Luc Ferron1617e692018-07-11 11:08:19 -0400452
Jamie Madillb436aac2018-07-18 17:23:48 -0400453 // Read back depth values into the destination buffer.
454 const angle::Format &copyFormat = GetDepthStencilImageToBufferFormat(readFormat, aspect);
455 packPixelsParams.destFormat = &copyFormat;
456 packPixelsParams.outputPitch = copyFormat.pixelBytes * copyArea.width;
Luc Ferron1617e692018-07-11 11:08:19 -0400457
Jamie Madillb436aac2018-07-18 17:23:48 -0400458 // Allocate a space in the destination buffer to write to.
459 size_t blitAllocationSize = copyFormat.pixelBytes * copyArea.width * copyArea.height;
460 uint8_t *destPtr = nullptr;
461 VkBuffer destBufferHandle = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -0400462 VkDeviceSize destOffset = 0;
Jamie Madillb436aac2018-07-18 17:23:48 -0400463 ANGLE_TRY(mBlitPixelBuffer.allocate(contextVk, blitAllocationSize, &destPtr, &destBufferHandle,
464 &destOffset, nullptr));
Luc Ferron1617e692018-07-11 11:08:19 -0400465
Jamie Madillb436aac2018-07-18 17:23:48 -0400466 ANGLE_TRY(
467 readPixelsImpl(contextVk, copyArea, packPixelsParams, aspect, readRenderTarget, destPtr));
Luc Ferron1617e692018-07-11 11:08:19 -0400468
Jamie Madillb436aac2018-07-18 17:23:48 -0400469 VkBufferImageCopy copyRegion;
470 copyRegion.bufferOffset = destOffset;
471 copyRegion.bufferImageHeight = copyArea.height;
472 copyRegion.bufferRowLength = copyArea.width;
473 copyRegion.imageExtent.width = copyArea.width;
474 copyRegion.imageExtent.height = copyArea.height;
475 copyRegion.imageExtent.depth = 1;
476 copyRegion.imageSubresource.mipLevel = 0;
477 copyRegion.imageSubresource.aspectMask = aspect;
478 copyRegion.imageSubresource.baseArrayLayer = 0;
479 copyRegion.imageSubresource.layerCount = 1;
480 copyRegion.imageOffset.x = copyArea.x;
481 copyRegion.imageOffset.y = copyArea.y;
482 copyRegion.imageOffset.z = 0;
483
Jamie Madill21061022018-07-12 23:56:30 -0400484 ANGLE_TRY(mBlitPixelBuffer.flush(contextVk));
Luc Ferron1617e692018-07-11 11:08:19 -0400485
486 // Reinitialize the commandBuffer after a read pixels because it calls
487 // renderer->finish which makes command buffers obsolete.
Jamie Madill21061022018-07-12 23:56:30 -0400488 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Luc Ferron1617e692018-07-11 11:08:19 -0400489
490 // We read the bytes of the image in a buffer, now we have to copy them into the
491 // destination target.
492 vk::ImageHelper *imageForWrite = drawRenderTarget->getImageForWrite(this);
493
494 imageForWrite->changeLayoutWithStages(
495 imageForWrite->getAspectFlags(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
496 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
497
Jamie Madillb436aac2018-07-18 17:23:48 -0400498 commandBuffer->copyBufferToImage(destBufferHandle, imageForWrite->getImage(),
499 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copyRegion);
Luc Ferron1617e692018-07-11 11:08:19 -0400500
501 mBlitPixelBuffer.releaseRetainedBuffers(renderer);
Jamie Madillb436aac2018-07-18 17:23:48 -0400502
Jamie Madill21061022018-07-12 23:56:30 -0400503 return angle::Result::Continue();
Luc Ferron1617e692018-07-11 11:08:19 -0400504}
505
Jamie Madillc564c072017-06-01 12:45:42 -0400506gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400507 const gl::Rectangle &sourceArea,
508 const gl::Rectangle &destArea,
509 GLbitfield mask,
510 GLenum filter)
511{
Luc Ferron26581112018-06-21 09:43:08 -0400512 ContextVk *contextVk = vk::GetImpl(context);
513 RendererVk *renderer = contextVk->getRenderer();
514
515 const gl::State &glState = context->getGLState();
516 const gl::Framebuffer *sourceFramebuffer = glState.getReadFramebuffer();
Jamie Madillba365932018-07-18 17:23:46 -0400517 bool blitColorBuffer = (mask & GL_COLOR_BUFFER_BIT) != 0;
518 bool blitDepthBuffer = (mask & GL_DEPTH_BUFFER_BIT) != 0;
519 bool blitStencilBuffer = (mask & GL_STENCIL_BUFFER_BIT) != 0;
Luc Ferron26581112018-06-21 09:43:08 -0400520
521 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400522 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Luc Ferron26581112018-06-21 09:43:08 -0400523 FramebufferVk *sourceFramebufferVk = vk::GetImpl(sourceFramebuffer);
Luc Ferron82eda932018-07-09 15:10:22 -0400524 bool flipSource = contextVk->isViewportFlipEnabledForReadFBO();
525 bool flipDest = contextVk->isViewportFlipEnabledForDrawFBO();
526
Jamie Madilld754eb52018-07-19 14:55:03 -0400527 gl::Rectangle readRect = sourceArea;
528 gl::Rectangle drawRect = destArea;
529
530 if (glState.isScissorTestEnabled())
531 {
532 const gl::Rectangle scissorRect = glState.getScissor();
533 if (!ClipRectangle(sourceArea, scissorRect, &readRect))
534 {
535 return gl::NoError();
536 }
537
538 if (!ClipRectangle(destArea, scissorRect, &drawRect))
539 {
540 return gl::NoError();
541 }
542 }
543
544 // After cropping for the scissor, we also want to crop for the size of the buffers.
545
Luc Ferron26581112018-06-21 09:43:08 -0400546 if (blitColorBuffer)
547 {
548 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getColorReadRenderTarget();
549
Jamie Madilld754eb52018-07-19 14:55:03 -0400550 gl::Rectangle readRenderTargetRect;
551 if (!ClipToRenderTarget(readRect, readRenderTarget, &readRenderTargetRect))
552 {
553 return gl::NoError();
554 }
555
Luc Ferron26581112018-06-21 09:43:08 -0400556 for (size_t colorAttachment : mState.getEnabledDrawBuffers())
557 {
558 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorAttachment];
559 ASSERT(drawRenderTarget);
560 ASSERT(HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
561 drawRenderTarget));
Jamie Madilld754eb52018-07-19 14:55:03 -0400562
563 gl::Rectangle drawRenderTargetRect;
564 if (!ClipToRenderTarget(drawRect, drawRenderTarget, &drawRenderTargetRect))
565 {
566 return gl::NoError();
567 }
568
569 blitWithCommand(commandBuffer, readRenderTargetRect, drawRenderTargetRect,
570 readRenderTarget, drawRenderTarget, filter, true, false, false,
571 flipSource, flipDest);
Luc Ferron26581112018-06-21 09:43:08 -0400572 }
573 }
574
575 if (blitDepthBuffer || blitStencilBuffer)
576 {
577 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getDepthStencilRenderTarget();
578 ASSERT(readRenderTarget);
579
Jamie Madilld754eb52018-07-19 14:55:03 -0400580 gl::Rectangle readRenderTargetRect;
581 if (!ClipToRenderTarget(readRect, readRenderTarget, &readRenderTargetRect))
582 {
583 return gl::NoError();
584 }
585
Luc Ferron26581112018-06-21 09:43:08 -0400586 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getDepthStencil();
Jamie Madilld754eb52018-07-19 14:55:03 -0400587 ASSERT(drawRenderTarget);
588
589 gl::Rectangle drawRenderTargetRect;
590 if (!ClipToRenderTarget(drawRect, drawRenderTarget, &drawRenderTargetRect))
591 {
592 return gl::NoError();
593 }
594
595 ASSERT(readRenderTargetRect == drawRenderTargetRect);
596 ASSERT(filter == GL_NEAREST);
Luc Ferron26581112018-06-21 09:43:08 -0400597
598 if (HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
599 drawRenderTarget))
600 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400601 blitWithCommand(commandBuffer, readRenderTargetRect, drawRenderTargetRect,
602 readRenderTarget, drawRenderTarget, filter, false, blitDepthBuffer,
603 blitStencilBuffer, flipSource, flipDest);
Luc Ferron26581112018-06-21 09:43:08 -0400604 }
605 else
606 {
Luc Ferron1617e692018-07-11 11:08:19 -0400607 if (flipSource || flipDest)
608 {
Jamie Madillb436aac2018-07-18 17:23:48 -0400609 if (blitDepthBuffer)
610 {
611 ANGLE_TRY(blitWithReadback(contextVk, readRenderTargetRect,
612 VK_IMAGE_ASPECT_DEPTH_BIT, commandBuffer,
613 readRenderTarget, drawRenderTarget));
614 }
615 if (blitStencilBuffer)
616 {
617 ANGLE_TRY(blitWithReadback(contextVk, readRenderTargetRect,
618 VK_IMAGE_ASPECT_STENCIL_BIT, commandBuffer,
619 readRenderTarget, drawRenderTarget));
620 }
Luc Ferron1617e692018-07-11 11:08:19 -0400621 }
622 else
623 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400624 blitWithCopy(commandBuffer, readRenderTargetRect, readRenderTarget,
625 drawRenderTarget, blitDepthBuffer, blitStencilBuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400626 }
Luc Ferron26581112018-06-21 09:43:08 -0400627 }
628 }
629
630 return gl::NoError();
631}
632
Jamie Madilld754eb52018-07-19 14:55:03 -0400633void FramebufferVk::blitWithCommand(vk::CommandBuffer *commandBuffer,
634 const gl::Rectangle &readRectIn,
635 const gl::Rectangle &drawRectIn,
636 RenderTargetVk *readRenderTarget,
637 RenderTargetVk *drawRenderTarget,
638 GLenum filter,
639 bool colorBlit,
640 bool depthBlit,
641 bool stencilBlit,
642 bool flipSource,
643 bool flipDest)
Luc Ferron26581112018-06-21 09:43:08 -0400644{
645 // Since blitRenderbufferRect is called for each render buffer that needs to be blitted,
646 // it should never be the case that both color and depth/stencil need to be blitted at
647 // at the same time.
648 ASSERT(colorBlit != (depthBlit || stencilBlit));
649
Luc Ferron26581112018-06-21 09:43:08 -0400650 const vk::Format &readImageFormat = readRenderTarget->getImageFormat();
651 VkImageAspectFlags aspectMask =
652 colorBlit ? VK_IMAGE_ASPECT_COLOR_BIT
653 : vk::GetDepthStencilAspectFlags(readImageFormat.textureFormat());
654 vk::ImageHelper *srcImage = readRenderTarget->getImageForRead(
Luc Ferron1617e692018-07-11 11:08:19 -0400655 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Luc Ferron26581112018-06-21 09:43:08 -0400656
Jamie Madilld754eb52018-07-19 14:55:03 -0400657 const gl::Extents sourceFrameBufferExtents = readRenderTarget->getImageExtents();
658 gl::Rectangle readRect = readRectIn;
659
Luc Ferron82eda932018-07-09 15:10:22 -0400660 if (flipSource)
661 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400662 readRect.y = sourceFrameBufferExtents.height - readRect.y - readRect.height;
Luc Ferron82eda932018-07-09 15:10:22 -0400663 }
664
Jamie Madillba365932018-07-18 17:23:46 -0400665 VkImageBlit blit = {};
666 blit.srcOffsets[0] = {readRect.x0(), flipSource ? readRect.y1() : readRect.y0(), 0};
667 blit.srcOffsets[1] = {readRect.x1(), flipSource ? readRect.y0() : readRect.y1(), 1};
668 blit.srcSubresource.aspectMask = aspectMask;
669 blit.srcSubresource.mipLevel = 0;
Luc Ferron26581112018-06-21 09:43:08 -0400670 blit.srcSubresource.baseArrayLayer = 0;
671 blit.srcSubresource.layerCount = 1;
672 blit.dstSubresource.aspectMask = aspectMask;
673 blit.dstSubresource.mipLevel = 0;
674 blit.dstSubresource.baseArrayLayer = 0;
675 blit.dstSubresource.layerCount = 1;
676
677 const gl::Extents &drawFrameBufferExtents = drawRenderTarget->getImageExtents();
Jamie Madilld754eb52018-07-19 14:55:03 -0400678 gl::Rectangle drawRect = drawRectIn;
Luc Ferron26581112018-06-21 09:43:08 -0400679
Luc Ferron82eda932018-07-09 15:10:22 -0400680 if (flipDest)
681 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400682 drawRect.y = drawFrameBufferExtents.height - drawRect.y - drawRect.height;
Luc Ferron82eda932018-07-09 15:10:22 -0400683 }
684
Jamie Madilld754eb52018-07-19 14:55:03 -0400685 blit.dstOffsets[0] = {drawRect.x0(), flipDest ? drawRect.y1() : drawRect.y0(), 0};
686 blit.dstOffsets[1] = {drawRect.x1(), flipDest ? drawRect.y0() : drawRect.y1(), 1};
Luc Ferron26581112018-06-21 09:43:08 -0400687
688 vk::ImageHelper *dstImage = drawRenderTarget->getImageForWrite(this);
689
690 // Requirement of the copyImageToBuffer, the dst image must be in
691 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
692 dstImage->changeLayoutWithStages(aspectMask, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
693 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
694 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
695
696 commandBuffer->blitImage(srcImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
697 dstImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit,
698 gl_vk::GetFilter(filter));
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400699}
700
Kenneth Russellce8602a2017-10-03 18:23:08 -0700701bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400702{
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400703 // if we have both a depth and stencil buffer, they must refer to the same object
704 // since we only support packed_depth_stencil and not separate depth and stencil
705 if (mState.hasSeparateDepthAndStencilAttachments())
706 {
707 return false;
708 }
709
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400710 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400711}
712
Jamie Madill19fa1c62018-03-08 09:47:21 -0500713gl::Error FramebufferVk::syncState(const gl::Context *context,
714 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400715{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400716 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400717 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400718
719 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400720 for (size_t dirtyBit : dirtyBits)
721 {
722 switch (dirtyBit)
723 {
724 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
725 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
726 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
727 break;
728 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
729 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
730 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
731 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
732 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
733 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
734 break;
735 default:
736 {
737 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
738 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
739 size_t colorIndex =
740 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
741 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400742
743 // Update cached masks for masked clears.
744 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
745 if (renderTarget)
746 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400747 const angle::Format &emulatedFormat =
748 renderTarget->getImageFormat().textureFormat();
749 updateActiveColorMasks(
750 colorIndex, emulatedFormat.redBits > 0, emulatedFormat.greenBits > 0,
751 emulatedFormat.blueBits > 0, emulatedFormat.alphaBits > 0);
752
Luc Ferron5fd36932018-06-19 14:55:50 -0400753 const angle::Format &sourceFormat =
754 renderTarget->getImageFormat().angleFormat();
755 mEmulatedAlphaAttachmentMask.set(
756 colorIndex, sourceFormat.alphaBits == 0 && emulatedFormat.alphaBits > 0);
Luc Ferron0bb940a2018-06-22 09:59:34 -0400757
758 contextVk->updateColorMask(context->getGLState().getBlendState());
Jamie Madill9aef3672018-04-27 11:45:06 -0400759 }
760 else
761 {
Jamie Madill58675012018-05-22 14:54:07 -0400762 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400763 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400764 break;
765 }
766 }
767 }
Jamie Madill66546be2018-03-08 09:47:20 -0500768
Jamie Madill9aef3672018-04-27 11:45:06 -0400769 mActiveColorComponents = gl_vk::GetColorComponentFlags(
Luc Ferron5fd36932018-06-19 14:55:50 -0400770 mActiveColorComponentMasksForClear[0].any(), mActiveColorComponentMasksForClear[1].any(),
771 mActiveColorComponentMasksForClear[2].any(), mActiveColorComponentMasksForClear[3].any());
Jamie Madill9aef3672018-04-27 11:45:06 -0400772
Jamie Madill9f2a8612017-11-30 12:43:09 -0500773 mRenderPassDesc.reset();
Jamie Madillc57ee252018-05-30 19:53:48 -0400774 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500775
Jamie Madill316c6062018-05-29 10:49:45 -0400776 // Will freeze the current set of dependencies on this FBO. The next time we render we will
Jamie Madilla5e06072018-05-18 14:36:05 -0400777 // create a new entry in the command graph.
Jamie Madill316c6062018-05-29 10:49:45 -0400778 onResourceChanged(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400779
Jamie Madill72106562017-03-24 14:18:50 -0400780 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500781
782 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500783}
784
Jamie Madillb90779e2018-04-27 11:45:01 -0400785const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500786{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500787 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500788 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500789 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500790 }
791
Jamie Madill0b684ce2017-11-23 12:57:39 -0500792 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500793
Jamie Madill66546be2018-03-08 09:47:20 -0500794 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
795 const auto &colorRenderTargets = mRenderTargetCache.getColors();
796 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500797 {
Jamie Madill66546be2018-03-08 09:47:20 -0500798 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
799 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400800 desc.packColorAttachment(colorRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500801 }
802
Jamie Madill66546be2018-03-08 09:47:20 -0500803 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
804 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500805 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400806 desc.packDepthStencilAttachment(depthStencilRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500807 }
808
Jamie Madill9f2a8612017-11-30 12:43:09 -0500809 mRenderPassDesc = desc;
810 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500811}
812
Jamie Madill21061022018-07-12 23:56:30 -0400813angle::Result FramebufferVk::getFramebuffer(ContextVk *contextVk, vk::Framebuffer **framebufferOut)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500814{
815 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400816 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500817 {
Jamie Madill55981482018-07-11 09:01:18 -0400818 *framebufferOut = &mFramebuffer;
Jamie Madill21061022018-07-12 23:56:30 -0400819 return angle::Result::Continue();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500820 }
821
Jamie Madillb90779e2018-04-27 11:45:01 -0400822 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500823
Jamie Madillab9f9c32017-01-17 17:47:34 -0500824 vk::RenderPass *renderPass = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400825 ANGLE_TRY(contextVk->getRenderer()->getCompatibleRenderPass(contextVk, desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500826
827 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
828 if (mBackbuffer)
829 {
Jamie Madill21061022018-07-12 23:56:30 -0400830 return mBackbuffer->getCurrentFramebuffer(contextVk, *renderPass, framebufferOut);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500831 }
832
833 // Gather VkImageViews over all FBO attachments, also size of attached region.
834 std::vector<VkImageView> attachments;
835 gl::Extents attachmentsSize;
836
Jamie Madill66546be2018-03-08 09:47:20 -0500837 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
838 const auto &colorRenderTargets = mRenderTargetCache.getColors();
839 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500840 {
Jamie Madill66546be2018-03-08 09:47:20 -0500841 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
842 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400843 attachments.push_back(colorRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500844
Jamie Madillbcf467f2018-05-23 09:46:00 -0400845 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getImageExtents());
846 attachmentsSize = colorRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500847 }
848
Jamie Madill66546be2018-03-08 09:47:20 -0500849 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
850 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500851 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400852 attachments.push_back(depthStencilRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500853
Jamie Madillbc543422018-03-30 10:43:19 -0400854 ASSERT(attachmentsSize.empty() ||
Jamie Madillbcf467f2018-05-23 09:46:00 -0400855 attachmentsSize == depthStencilRenderTarget->getImageExtents());
856 attachmentsSize = depthStencilRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500857 }
858
859 ASSERT(!attachments.empty());
860
861 VkFramebufferCreateInfo framebufferInfo;
862
863 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
864 framebufferInfo.pNext = nullptr;
865 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500866 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500867 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
868 framebufferInfo.pAttachments = attachments.data();
869 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
870 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
871 framebufferInfo.layers = 1;
872
Jamie Madill21061022018-07-12 23:56:30 -0400873 ANGLE_TRY(mFramebuffer.init(contextVk, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500874
Jamie Madill55981482018-07-11 09:01:18 -0400875 *framebufferOut = &mFramebuffer;
Jamie Madill21061022018-07-12 23:56:30 -0400876 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400877}
878
Jamie Madill21061022018-07-12 23:56:30 -0400879angle::Result FramebufferVk::clearWithClearAttachments(ContextVk *contextVk,
880 bool clearColor,
881 bool clearDepth,
882 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500883{
Jamie Madill316c6062018-05-29 10:49:45 -0400884 // Trigger a new command node to ensure overlapping writes happen sequentially.
885 onResourceChanged(contextVk->getRenderer());
Jamie Madill9aef3672018-04-27 11:45:06 -0400886
Luc Ferron5242d5b2018-02-15 07:14:35 -0500887 // This command can only happen inside a render pass, so obtain one if its already happening
888 // or create a new one if not.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500889 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill316c6062018-05-29 10:49:45 -0400890 vk::RecordingMode mode = vk::RecordingMode::Start;
891 ANGLE_TRY(getCommandBufferForDraw(contextVk, &commandBuffer, &mode));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500892
Jamie Madill3f3b3582018-09-14 10:38:44 -0400893 // The array layer is offset by the ImageView. So we shouldn't need to set a base array layer.
Luc Ferrone4c38be2018-04-17 11:09:16 -0400894 VkClearRect clearRect;
895 clearRect.baseArrayLayer = 0;
896 clearRect.layerCount = 1;
897
898 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
899 // in Vulkan.
900 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400901 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(), getRenderPassRenderArea(),
Jamie Madill9aef3672018-04-27 11:45:06 -0400902 &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400903 {
904 // There is nothing to clear since the scissor is outside of the render area.
Jamie Madill21061022018-07-12 23:56:30 -0400905 return angle::Result::Continue();
Luc Ferrone4c38be2018-04-17 11:09:16 -0400906 }
Luc Ferron1a135ad2018-07-04 10:35:31 -0400907
Luc Ferrone4c38be2018-04-17 11:09:16 -0400908 clearRect.rect = gl_vk::GetRect(intersection);
909
Luc Ferron82eda932018-07-09 15:10:22 -0400910 if (contextVk->isViewportFlipEnabledForDrawFBO())
Luc Ferron1a135ad2018-07-04 10:35:31 -0400911 {
912 clearRect.rect.offset.y = getRenderPassRenderArea().height - clearRect.rect.offset.y -
913 clearRect.rect.extent.height;
914 }
915
Luc Ferron5242d5b2018-02-15 07:14:35 -0500916 gl::AttachmentArray<VkClearAttachment> clearAttachments;
917 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400918
919 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500920 {
Luc Ferronf6e160f2018-06-12 10:13:57 -0400921 RenderTargetVk *renderTarget = getColorReadRenderTarget();
922 const vk::Format &format = renderTarget->getImageFormat();
923 VkClearValue modifiedClear = contextVk->getClearColorValue();
924
925 // We need to make sure we are not clearing the alpha channel if we are using a buffer
926 // format that doesn't have an alpha channel.
927 if (format.angleFormat().alphaBits == 0)
928 {
929 modifiedClear.color.float32[3] = 1.0;
930 }
931
Luc Ferrona8af3a62018-03-29 14:44:24 -0400932 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
933 for (size_t colorIndex : mState.getEnabledDrawBuffers())
934 {
935 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
936 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
937 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400938 clearAttachment.clearValue = modifiedClear;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400939 ++clearAttachmentIndex;
940 }
941 }
942
943 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
944 {
945 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
946 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500947 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400948 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
949 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
950 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500951 ++clearAttachmentIndex;
952 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400953 else
954 {
955 if (clearDepth)
956 {
957 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
958 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
959 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
960 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
961 ++clearAttachmentIndex;
962 }
963
964 if (clearStencil)
965 {
966 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
967 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
968 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
969 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
970 ++clearAttachmentIndex;
971 }
972 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500973
Luc Ferrona8af3a62018-03-29 14:44:24 -0400974 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500975 clearAttachments.data(), 1, &clearRect);
Jamie Madill21061022018-07-12 23:56:30 -0400976 return angle::Result::Continue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500977}
978
Jamie Madill21061022018-07-12 23:56:30 -0400979angle::Result FramebufferVk::clearWithDraw(ContextVk *contextVk,
980 VkColorComponentFlags colorMaskFlags)
Jamie Madill9aef3672018-04-27 11:45:06 -0400981{
982 RendererVk *renderer = contextVk->getRenderer();
983 vk::ShaderLibrary *shaderLibrary = renderer->getShaderLibrary();
984
Jamie Madill316c6062018-05-29 10:49:45 -0400985 // Trigger a new command node to ensure overlapping writes happen sequentially.
986 onResourceChanged(renderer);
987
Jamie Madill9aef3672018-04-27 11:45:06 -0400988 const vk::ShaderAndSerial *fullScreenQuad = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400989 ANGLE_TRY(shaderLibrary->getShader(contextVk, vk::InternalShaderID::FullScreenQuad_vert,
Jamie Madill9aef3672018-04-27 11:45:06 -0400990 &fullScreenQuad));
991
jchen10be7f44f2018-05-21 14:35:32 +0800992 const vk::ShaderAndSerial *pushConstantColor = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400993 ANGLE_TRY(shaderLibrary->getShader(contextVk, vk::InternalShaderID::PushConstantColor_frag,
jchen10be7f44f2018-05-21 14:35:32 +0800994 &pushConstantColor));
Jamie Madill9aef3672018-04-27 11:45:06 -0400995
Jamie Madilld668be92018-06-13 16:54:06 -0400996 // The shader uses a simple pipeline layout with a push constant range.
997 vk::PipelineLayoutDesc pipelineLayoutDesc;
998 pipelineLayoutDesc.updatePushConstantRange(gl::ShaderType::Fragment, 0,
999 sizeof(VkClearColorValue));
1000
1001 // The shader does not use any descriptor sets.
1002 vk::DescriptorSetLayoutPointerArray descriptorSetLayouts;
1003
1004 vk::BindingPointer<vk::PipelineLayout> pipelineLayout;
Jamie Madill21061022018-07-12 23:56:30 -04001005 ANGLE_TRY(renderer->getPipelineLayout(contextVk, pipelineLayoutDesc, descriptorSetLayouts,
1006 &pipelineLayout));
Jamie Madill9aef3672018-04-27 11:45:06 -04001007
Jamie Madill316c6062018-05-29 10:49:45 -04001008 vk::RecordingMode recordingMode = vk::RecordingMode::Start;
1009 vk::CommandBuffer *drawCommands = nullptr;
1010 ANGLE_TRY(getCommandBufferForDraw(contextVk, &drawCommands, &recordingMode));
Jamie Madill9aef3672018-04-27 11:45:06 -04001011
Jamie Madill316c6062018-05-29 10:49:45 -04001012 const gl::Rectangle &renderArea = getRenderPassRenderArea();
Luc Ferronb70ad522018-07-09 16:06:26 -04001013 bool invertViewport = contextVk->isViewportFlipEnabledForDrawFBO();
Jamie Madill9aef3672018-04-27 11:45:06 -04001014
1015 // This pipeline desc could be cached.
1016 vk::PipelineDesc pipelineDesc;
1017 pipelineDesc.initDefaults();
Luc Ferron5fd36932018-06-19 14:55:50 -04001018 pipelineDesc.updateColorWriteMask(colorMaskFlags, getEmulatedAlphaAttachmentMask());
Jamie Madill9aef3672018-04-27 11:45:06 -04001019 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
Jamie Madill06ca6342018-07-12 15:56:53 -04001020 pipelineDesc.updateShaders(fullScreenQuad->getSerial(), pushConstantColor->getSerial());
Luc Ferron82eda932018-07-09 15:10:22 -04001021 pipelineDesc.updateViewport(this, renderArea, 0.0f, 1.0f, invertViewport);
Jamie Madill9aef3672018-04-27 11:45:06 -04001022
1023 const gl::State &glState = contextVk->getGLState();
1024 if (glState.isScissorTestEnabled())
1025 {
1026 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -04001027 if (!gl::ClipRectangle(glState.getScissor(), renderArea, &intersection))
Jamie Madill9aef3672018-04-27 11:45:06 -04001028 {
Jamie Madill21061022018-07-12 23:56:30 -04001029 return angle::Result::Continue();
Jamie Madill9aef3672018-04-27 11:45:06 -04001030 }
1031
Luc Ferron82eda932018-07-09 15:10:22 -04001032 pipelineDesc.updateScissor(intersection, invertViewport, renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -04001033 }
1034 else
1035 {
Luc Ferron82eda932018-07-09 15:10:22 -04001036 pipelineDesc.updateScissor(renderArea, invertViewport, renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -04001037 }
1038
1039 vk::PipelineAndSerial *pipeline = nullptr;
Jamie Madill06ca6342018-07-12 15:56:53 -04001040 ANGLE_TRY(renderer->getPipeline(contextVk, *fullScreenQuad, *pushConstantColor,
1041 pipelineLayout.get(), pipelineDesc, gl::AttributesMask(),
1042 &pipeline));
Jamie Madill9aef3672018-04-27 11:45:06 -04001043 pipeline->updateSerial(renderer->getCurrentQueueSerial());
1044
Jamie Madill316c6062018-05-29 10:49:45 -04001045 vk::CommandBuffer *writeCommands = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001046 ANGLE_TRY(appendWriteResource(contextVk, &writeCommands));
Jamie Madill9aef3672018-04-27 11:45:06 -04001047
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001048 // If the format of the framebuffer does not have an alpha channel, we need to make sure we does
1049 // not affect the alpha channel of the type we're using to emulate the format.
1050 // TODO(jmadill): Implement EXT_draw_buffers http://anglebug.com/2394
1051 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[0];
1052 ASSERT(renderTarget);
1053
1054 const vk::Format &imageFormat = renderTarget->getImageFormat();
jchen10be7f44f2018-05-21 14:35:32 +08001055 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001056 bool overrideAlphaWithOne =
1057 imageFormat.textureFormat().alphaBits > 0 && imageFormat.angleFormat().alphaBits == 0;
1058 clearColorValue.float32[3] = overrideAlphaWithOne ? 1.0f : clearColorValue.float32[3];
1059
Jamie Madilld668be92018-06-13 16:54:06 -04001060 drawCommands->pushConstants(pipelineLayout.get(), VK_SHADER_STAGE_FRAGMENT_BIT, 0,
Jamie Madill316c6062018-05-29 10:49:45 -04001061 sizeof(VkClearColorValue), clearColorValue.float32);
Jamie Madill9aef3672018-04-27 11:45:06 -04001062
1063 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
1064 // Any active queries submitted by the user should also be paused here.
Jamie Madill316c6062018-05-29 10:49:45 -04001065 drawCommands->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
1066 drawCommands->draw(6, 1, 0, 0);
Jamie Madill9aef3672018-04-27 11:45:06 -04001067
Jamie Madill21061022018-07-12 23:56:30 -04001068 return angle::Result::Continue();
Jamie Madill9aef3672018-04-27 11:45:06 -04001069}
1070
Geoff Lang13455072018-05-09 11:24:43 -04001071gl::Error FramebufferVk::getSamplePosition(const gl::Context *context,
1072 size_t index,
1073 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +08001074{
1075 UNIMPLEMENTED();
1076 return gl::InternalError() << "getSamplePosition is unimplemented.";
1077}
1078
Jamie Madill21061022018-07-12 23:56:30 -04001079angle::Result FramebufferVk::getCommandBufferForDraw(ContextVk *contextVk,
1080 vk::CommandBuffer **commandBufferOut,
1081 vk::RecordingMode *modeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001082{
Jamie Madill49ac74b2017-12-21 14:42:33 -05001083 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillbef918c2017-12-13 13:11:30 -05001084
Jamie Madill316c6062018-05-29 10:49:45 -04001085 // This will clear the current write operation if it is complete.
Jamie Madill5dca6512018-05-30 10:53:51 -04001086 if (appendToStartedRenderPass(renderer, commandBufferOut))
Jamie Madill4c26fc22017-02-24 11:04:10 -05001087 {
Jamie Madill316c6062018-05-29 10:49:45 -04001088 *modeOut = vk::RecordingMode::Append;
Jamie Madill21061022018-07-12 23:56:30 -04001089 return angle::Result::Continue();
Jamie Madill9cceac42018-03-31 14:19:16 -04001090 }
Jamie Madill4c26fc22017-02-24 11:04:10 -05001091
Jamie Madilld1249de2018-08-28 16:58:53 -04001092 return startNewRenderPass(contextVk, commandBufferOut);
1093}
1094
1095angle::Result FramebufferVk::startNewRenderPass(ContextVk *contextVk,
1096 vk::CommandBuffer **commandBufferOut)
1097{
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001098 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001099 ANGLE_TRY(getFramebuffer(contextVk, &framebuffer));
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001100
Jamie Madill316c6062018-05-29 10:49:45 -04001101 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001102 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001103
Jamie Madill316c6062018-05-29 10:49:45 -04001104 vk::CommandBuffer *writeCommands = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001105 ANGLE_TRY(appendWriteResource(contextVk, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -05001106
Jamie Madillbcf467f2018-05-23 09:46:00 -04001107 vk::RenderPassDesc renderPassDesc;
1108
Jamie Madill49ac74b2017-12-21 14:42:33 -05001109 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -05001110 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
1111 const auto &colorRenderTargets = mRenderTargetCache.getColors();
1112 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -05001113 {
Jamie Madill66546be2018-03-08 09:47:20 -05001114 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
1115 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001116
Jamie Madill316c6062018-05-29 10:49:45 -04001117 colorRenderTarget->onColorDraw(this, writeCommands, &renderPassDesc);
Jamie Madill66546be2018-03-08 09:47:20 -05001118 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
1119 }
1120
1121 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
1122 if (depthStencilRenderTarget)
1123 {
Jamie Madill316c6062018-05-29 10:49:45 -04001124 depthStencilRenderTarget->onDepthStencilDraw(this, writeCommands, &renderPassDesc);
Jamie Madillf4d693c2018-02-14 16:38:16 -05001125 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -05001126 }
1127
Luc Ferrond17bdfe2018-04-05 13:50:10 -04001128 gl::Rectangle renderArea =
1129 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001130
Jamie Madill21061022018-07-12 23:56:30 -04001131 return beginRenderPass(contextVk, *framebuffer, renderArea, mRenderPassDesc.value(),
Jamie Madill316c6062018-05-29 10:49:45 -04001132 attachmentClearValues, commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001133}
1134
Jamie Madill9aef3672018-04-27 11:45:06 -04001135void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
1136{
Luc Ferron5fd36932018-06-19 14:55:50 -04001137 mActiveColorComponentMasksForClear[0].set(colorIndex, r);
1138 mActiveColorComponentMasksForClear[1].set(colorIndex, g);
1139 mActiveColorComponentMasksForClear[2].set(colorIndex, b);
1140 mActiveColorComponentMasksForClear[3].set(colorIndex, a);
1141}
1142
1143gl::DrawBufferMask FramebufferVk::getEmulatedAlphaAttachmentMask()
1144{
1145 return mEmulatedAlphaAttachmentMask;
Jamie Madill9aef3672018-04-27 11:45:06 -04001146}
Luc Ferron018709f2018-05-10 13:53:11 -04001147
Jamie Madill21061022018-07-12 23:56:30 -04001148angle::Result FramebufferVk::readPixelsImpl(ContextVk *contextVk,
1149 const gl::Rectangle &area,
1150 const PackPixelsParams &packPixelsParams,
Jamie Madillb436aac2018-07-18 17:23:48 -04001151 VkImageAspectFlagBits copyAspectFlags,
Jamie Madill21061022018-07-12 23:56:30 -04001152 RenderTargetVk *renderTarget,
1153 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -04001154{
Jamie Madill58675012018-05-22 14:54:07 -04001155 RendererVk *renderer = contextVk->getRenderer();
1156
Jamie Madill58675012018-05-22 14:54:07 -04001157 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001158 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Jamie Madill58675012018-05-22 14:54:07 -04001159
Jamie Madillbcf467f2018-05-23 09:46:00 -04001160 // Note that although we're reading from the image, we need to update the layout below.
Luc Ferron1617e692018-07-11 11:08:19 -04001161
1162 vk::ImageHelper *srcImage =
1163 renderTarget->getImageForRead(this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Jamie Madillbcf467f2018-05-23 09:46:00 -04001164
Jamie Madillb436aac2018-07-18 17:23:48 -04001165 const angle::Format *readFormat = &srcImage->getFormat().textureFormat();
Luc Ferron1617e692018-07-11 11:08:19 -04001166
Jamie Madillb436aac2018-07-18 17:23:48 -04001167 if (copyAspectFlags != VK_IMAGE_ASPECT_COLOR_BIT)
Luc Ferron1617e692018-07-11 11:08:19 -04001168 {
Jamie Madillb436aac2018-07-18 17:23:48 -04001169 readFormat = &GetDepthStencilImageToBufferFormat(*readFormat, copyAspectFlags);
Luc Ferron1617e692018-07-11 11:08:19 -04001170 }
1171
Jamie Madillba365932018-07-18 17:23:46 -04001172 VkBuffer bufferHandle = VK_NULL_HANDLE;
1173 uint8_t *readPixelBuffer = nullptr;
1174 bool newBufferAllocated = false;
Jamie Madill4c310832018-08-29 13:43:17 -04001175 VkDeviceSize stagingOffset = 0;
Jamie Madillb436aac2018-07-18 17:23:48 -04001176 size_t allocationSize = readFormat->pixelBytes * area.width * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -04001177
Jamie Madilld754eb52018-07-19 14:55:03 -04001178 ANGLE_TRY(mReadPixelBuffer.allocate(contextVk, allocationSize, &readPixelBuffer, &bufferHandle,
1179 &stagingOffset, &newBufferAllocated));
Luc Ferron018709f2018-05-10 13:53:11 -04001180
Luc Ferron534b00d2018-05-18 08:16:53 -04001181 VkBufferImageCopy region;
1182 region.bufferImageHeight = area.height;
Jamie Madill4c310832018-08-29 13:43:17 -04001183 region.bufferOffset = stagingOffset;
Luc Ferron534b00d2018-05-18 08:16:53 -04001184 region.bufferRowLength = area.width;
1185 region.imageExtent.width = area.width;
1186 region.imageExtent.height = area.height;
1187 region.imageExtent.depth = 1;
1188 region.imageOffset.x = area.x;
1189 region.imageOffset.y = area.y;
1190 region.imageOffset.z = 0;
Luc Ferron1617e692018-07-11 11:08:19 -04001191 region.imageSubresource.aspectMask = copyAspectFlags;
Jamie Madill3f3b3582018-09-14 10:38:44 -04001192 region.imageSubresource.baseArrayLayer = renderTarget->getLayerIndex();
Luc Ferron534b00d2018-05-18 08:16:53 -04001193 region.imageSubresource.layerCount = 1;
1194 region.imageSubresource.mipLevel = 0;
1195
Jamie Madillbcf467f2018-05-23 09:46:00 -04001196 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
1197 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -04001198
1199 // Triggers a full finish.
1200 // TODO(jmadill): Don't block on asynchronous readback.
Jamie Madill21061022018-07-12 23:56:30 -04001201 ANGLE_TRY(renderer->finish(contextVk));
Luc Ferron018709f2018-05-10 13:53:11 -04001202
Luc Ferron534b00d2018-05-18 08:16:53 -04001203 // The buffer we copied to needs to be invalidated before we read from it because its not been
1204 // created with the host coherent bit.
Jamie Madilld754eb52018-07-19 14:55:03 -04001205 ANGLE_TRY(mReadPixelBuffer.invalidate(contextVk));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +00001206
Jamie Madillb436aac2018-07-18 17:23:48 -04001207 PackPixels(packPixelsParams, *readFormat, area.width * readFormat->pixelBytes, readPixelBuffer,
Rafael Cintron05a449a2018-06-20 18:08:04 -07001208 static_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -04001209
Jamie Madill21061022018-07-12 23:56:30 -04001210 return angle::Result::Continue();
Luc Ferron018709f2018-05-10 13:53:11 -04001211}
Jamie Madill58675012018-05-22 14:54:07 -04001212
1213const gl::Extents &FramebufferVk::getReadImageExtents() const
1214{
Jamie Madillbcf467f2018-05-23 09:46:00 -04001215 return getColorReadRenderTarget()->getImageExtents();
Jamie Madill58675012018-05-22 14:54:07 -04001216}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001217} // namespace rx