blob: af101d011a5d29fb58c02652b99ec87677f6b5e3 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
Luc Ferron534b00d2018-05-18 08:16:53 -040033constexpr size_t kMinReadPixelsBufferSize = 128000;
34
Jamie Madill66546be2018-03-08 09:47:20 -050035const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
36 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050037{
Jamie Madillbc543422018-03-30 10:43:19 -040038 GLenum implFormat =
Jamie Madillbcf467f2018-05-23 09:46:00 -040039 renderTarget->getImageFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050040 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041}
Luc Ferron26581112018-06-21 09:43:08 -040042
Jamie Madilld754eb52018-07-19 14:55:03 -040043bool ClipToRenderTarget(const gl::Rectangle &area,
44 RenderTargetVk *renderTarget,
45 gl::Rectangle *rectOut)
46{
47 const gl::Extents &renderTargetExtents = renderTarget->getImageExtents();
48 gl::Rectangle renderTargetRect(0, 0, renderTargetExtents.width, renderTargetExtents.height);
49 return ClipRectangle(area, renderTargetRect, rectOut);
50}
51
Luc Ferron26581112018-06-21 09:43:08 -040052bool HasSrcAndDstBlitProperties(const VkPhysicalDevice &physicalDevice,
53 RenderTargetVk *srcRenderTarget,
54 RenderTargetVk *dstRenderTarget)
55{
56 VkFormatProperties drawImageProperties;
57 vk::GetFormatProperties(physicalDevice, srcRenderTarget->getImageFormat().vkTextureFormat,
58 &drawImageProperties);
59
60 VkFormatProperties readImageProperties;
61 vk::GetFormatProperties(physicalDevice, dstRenderTarget->getImageFormat().vkTextureFormat,
62 &readImageProperties);
63
64 // Verifies if the draw and read images have the necessary prerequisites for blitting.
65 return (IsMaskFlagSet<VkFormatFeatureFlags>(drawImageProperties.optimalTilingFeatures,
66 VK_FORMAT_FEATURE_BLIT_DST_BIT) &&
67 IsMaskFlagSet<VkFormatFeatureFlags>(readImageProperties.optimalTilingFeatures,
68 VK_FORMAT_FEATURE_BLIT_SRC_BIT));
69}
Jamie Madillb436aac2018-07-18 17:23:48 -040070
71// Special rules apply to VkBufferImageCopy with depth/stencil. The components are tightly packed
72// into a depth or stencil section of the destination buffer. See the spec:
73// https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/VkBufferImageCopy.html
74const angle::Format &GetDepthStencilImageToBufferFormat(const angle::Format &imageFormat,
75 VkImageAspectFlagBits copyAspect)
76{
77 if (copyAspect == VK_IMAGE_ASPECT_STENCIL_BIT)
78 {
79 ASSERT(imageFormat.id == angle::FormatID::D24_UNORM_S8_UINT ||
80 imageFormat.id == angle::FormatID::D32_FLOAT_S8X24_UINT ||
81 imageFormat.id == angle::FormatID::S8_UINT);
82 return angle::Format::Get(angle::FormatID::S8_UINT);
83 }
84
85 ASSERT(copyAspect == VK_IMAGE_ASPECT_DEPTH_BIT);
86
87 switch (imageFormat.id)
88 {
89 case angle::FormatID::D16_UNORM:
90 return imageFormat;
91 case angle::FormatID::D24_UNORM_X8_UINT:
92 return imageFormat;
93 case angle::FormatID::D24_UNORM_S8_UINT:
94 return angle::Format::Get(angle::FormatID::D24_UNORM_X8_UINT);
95 case angle::FormatID::D32_FLOAT:
96 return imageFormat;
97 case angle::FormatID::D32_FLOAT_S8X24_UINT:
98 return angle::Format::Get(angle::FormatID::D32_FLOAT);
99 default:
100 UNREACHABLE();
101 return imageFormat;
102 }
103}
Jamie Madillbcf467f2018-05-23 09:46:00 -0400104} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500105
106// static
Jamie Madill639bc902018-07-18 17:08:27 -0400107FramebufferVk *FramebufferVk::CreateUserFBO(RendererVk *renderer, const gl::FramebufferState &state)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500108{
Jamie Madill639bc902018-07-18 17:08:27 -0400109 return new FramebufferVk(renderer, state, nullptr);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500110}
111
112// static
Jamie Madill639bc902018-07-18 17:08:27 -0400113FramebufferVk *FramebufferVk::CreateDefaultFBO(RendererVk *renderer,
114 const gl::FramebufferState &state,
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500115 WindowSurfaceVk *backbuffer)
116{
Jamie Madill639bc902018-07-18 17:08:27 -0400117 return new FramebufferVk(renderer, state, backbuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500118}
119
Jamie Madill639bc902018-07-18 17:08:27 -0400120FramebufferVk::FramebufferVk(RendererVk *renderer,
121 const gl::FramebufferState &state,
122 WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -0400123 : FramebufferImpl(state),
124 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -0400125 mActiveColorComponents(0),
Jamie Madilld754eb52018-07-19 14:55:03 -0400126 mReadPixelBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize),
Luc Ferron1617e692018-07-11 11:08:19 -0400127 mBlitPixelBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, kMinReadPixelsBufferSize)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500128{
Jamie Madill639bc902018-07-18 17:08:27 -0400129 mBlitPixelBuffer.init(1, renderer);
130 ASSERT(mBlitPixelBuffer.valid());
131
Jamie Madilld754eb52018-07-19 14:55:03 -0400132 mReadPixelBuffer.init(1, renderer);
133 ASSERT(mReadPixelBuffer.valid());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500134}
135
Jamie Madill58675012018-05-22 14:54:07 -0400136FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400137
Jamie Madillc564c072017-06-01 12:45:42 -0400138void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -0500139{
Luc Ferron534b00d2018-05-18 08:16:53 -0400140 ContextVk *contextVk = vk::GetImpl(context);
141 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillc57ee252018-05-30 19:53:48 -0400142 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Luc Ferron534b00d2018-05-18 08:16:53 -0400143
Jamie Madilld754eb52018-07-19 14:55:03 -0400144 mReadPixelBuffer.destroy(contextVk->getDevice());
Luc Ferron1617e692018-07-11 11:08:19 -0400145 mBlitPixelBuffer.destroy(contextVk->getDevice());
Jamie Madill5deea722017-02-16 10:44:46 -0500146}
147
Jamie Madill4928b7c2017-06-20 12:57:39 -0400148gl::Error FramebufferVk::discard(const gl::Context *context,
149 size_t count,
150 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400151{
152 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500153 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400154}
155
Jamie Madill4928b7c2017-06-20 12:57:39 -0400156gl::Error FramebufferVk::invalidate(const gl::Context *context,
157 size_t count,
158 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400159{
160 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500161 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400162}
163
Jamie Madill4928b7c2017-06-20 12:57:39 -0400164gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
165 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400166 const GLenum *attachments,
167 const gl::Rectangle &area)
168{
169 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500170 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400171}
172
Jamie Madillc564c072017-06-01 12:45:42 -0400173gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400174{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400175 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500176
Jamie Madill0cec82a2018-03-14 09:21:07 -0400177 // This command buffer is only started once.
Jamie Madill50cf2be2018-06-15 09:46:57 -0400178 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500179
Jamie Madill0cec82a2018-03-14 09:21:07 -0400180 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
181 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
182 ASSERT(!clearDepth || depthAttachment->isAttached());
183
184 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
185 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
186 ASSERT(!clearStencil || stencilAttachment->isAttached());
187
Luc Ferrona8af3a62018-03-29 14:44:24 -0400188 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
189
Luc Ferron8836f632018-04-05 07:26:53 -0400190 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madilld47044a2018-04-27 11:45:03 -0400191 const gl::State &glState = context->getGLState();
Luc Ferron8836f632018-04-05 07:26:53 -0400192
Jamie Madill9aef3672018-04-27 11:45:06 -0400193 // The most costly clear mode is when we need to mask out specific color channels. This can
194 // only be done with a draw call. The scissor region however can easily be integrated with
195 // this method. Similarly for depth/stencil clear.
196 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
197 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
198 {
Jamie Madill21061022018-07-12 23:56:30 -0400199 ANGLE_TRY(clearWithDraw(contextVk, colorMaskFlags));
Jamie Madill78cd9402018-05-10 16:49:58 -0400200
201 // Stencil clears must be handled separately. The only way to write out a stencil value from
202 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
203 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
204 // depth to keep the code simple, but depth clears could be combined with the masked color
205 // clears as an optimization.
206
207 if (clearDepth || clearStencil)
208 {
209 // Masked stencil clears are currently not implemented.
210 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
211 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil));
212 }
213 return gl::NoError();
Jamie Madill9aef3672018-04-27 11:45:06 -0400214 }
215
Luc Ferron8836f632018-04-05 07:26:53 -0400216 // If we clear the depth OR the stencil but not both, and we have a packed depth stencil
217 // attachment, we need to use clearAttachment instead of clearDepthStencil since Vulkan won't
218 // allow us to clear one or the other separately.
219 bool isSingleClearOnPackedDepthStencilAttachment =
220 depthStencilAttachment && (clearDepth != clearStencil);
Jamie Madilld47044a2018-04-27 11:45:03 -0400221 if (glState.isScissorTestEnabled() || isSingleClearOnPackedDepthStencilAttachment)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400222 {
223 // With scissor test enabled, we clear very differently and we don't need to access
224 // the image inside each attachment we can just use clearCmdAttachments with our
225 // scissor region instead.
Jamie Madill78cd9402018-05-10 16:49:58 -0400226
227 // Masked stencil clears are currently not implemented.
228 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
Jamie Madillb90779e2018-04-27 11:45:01 -0400229 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil));
Luc Ferrona8af3a62018-03-29 14:44:24 -0400230 return gl::NoError();
231 }
232
233 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400234 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500235 {
Jamie Madill21061022018-07-12 23:56:30 -0400236 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400237
238 const VkClearDepthStencilValue &clearDepthStencilValue =
239 contextVk->getClearDepthStencilValue().depthStencil;
240
Luc Ferron26581112018-06-21 09:43:08 -0400241 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400242 const angle::Format &format = renderTarget->getImageFormat().textureFormat();
243 const VkImageAspectFlags aspectFlags = vk::GetDepthStencilAspectFlags(format);
244
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400245 vk::ImageHelper *image = renderTarget->getImageForWrite(this);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400246 image->clearDepthStencil(aspectFlags, clearDepthStencilValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500247 }
248
Luc Ferrond3ab3072018-06-19 09:55:04 -0400249 if (!clearColor)
250 {
251 return gl::NoError();
252 }
253
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500254 const auto *attachment = mState.getFirstNonNullAttachment();
255 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500256
Jamie Madill0cec82a2018-03-14 09:21:07 -0400257 if (!commandBuffer)
258 {
Jamie Madill21061022018-07-12 23:56:30 -0400259 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400260 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500261
Jamie Madill66546be2018-03-08 09:47:20 -0500262 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
Jamie Madill50cf2be2018-06-15 09:46:57 -0400263 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400264 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500265 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500266 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400267 VkClearColorValue modifiedClearColorValue = clearColorValue;
Luc Ferron26581112018-06-21 09:43:08 -0400268 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
Luc Ferron5fd36932018-06-19 14:55:50 -0400269
270 // Its possible we're clearing a render target that has no alpha channel but we represent it
271 // with a texture that has one. We must not affect its alpha channel no matter what the
272 // clear value is in that case.
273 if (mEmulatedAlphaAttachmentMask[colorIndex])
274 {
275 modifiedClearColorValue.float32[3] = 1.0;
276 }
277
Jamie Madill66546be2018-03-08 09:47:20 -0500278 ASSERT(colorRenderTarget);
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400279 vk::ImageHelper *image = colorRenderTarget->getImageForWrite(this);
Luc Ferronc20b9502018-05-24 09:30:17 -0400280 GLint mipLevelToClear = (attachment->type() == GL_TEXTURE) ? attachment->mipLevel() : 0;
Luc Ferron5fd36932018-06-19 14:55:50 -0400281 image->clearColor(modifiedClearColorValue, mipLevelToClear, 1, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500282 }
283
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500284 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400285}
286
Jamie Madillc564c072017-06-01 12:45:42 -0400287gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400288 GLenum buffer,
289 GLint drawbuffer,
290 const GLfloat *values)
291{
292 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500293 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400294}
295
Jamie Madillc564c072017-06-01 12:45:42 -0400296gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400297 GLenum buffer,
298 GLint drawbuffer,
299 const GLuint *values)
300{
301 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500302 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400303}
304
Jamie Madillc564c072017-06-01 12:45:42 -0400305gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400306 GLenum buffer,
307 GLint drawbuffer,
308 const GLint *values)
309{
310 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500311 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400312}
313
Jamie Madillc564c072017-06-01 12:45:42 -0400314gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400315 GLenum buffer,
316 GLint drawbuffer,
317 GLfloat depth,
318 GLint stencil)
319{
320 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500321 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400322}
323
Jamie Madill4928b7c2017-06-20 12:57:39 -0400324GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400325{
Jamie Madill66546be2018-03-08 09:47:20 -0500326 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400327}
328
Jamie Madill4928b7c2017-06-20 12:57:39 -0400329GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400330{
Jamie Madill66546be2018-03-08 09:47:20 -0500331 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400332}
333
Jamie Madillc564c072017-06-01 12:45:42 -0400334gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400335 const gl::Rectangle &area,
336 GLenum format,
337 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400338 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400339{
Luc Ferrona1c72422018-05-14 15:58:28 -0400340 // Clip read area to framebuffer.
341 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
342 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
Luc Ferronbf6dc372018-06-28 15:24:19 -0400343 ContextVk *contextVk = vk::GetImpl(context);
344 RendererVk *renderer = contextVk->getRenderer();
345
Luc Ferrona1c72422018-05-14 15:58:28 -0400346 gl::Rectangle clippedArea;
347 if (!ClipRectangle(area, fbRect, &clippedArea))
348 {
349 // nothing to read
350 return gl::NoError();
351 }
Luc Ferronbf6dc372018-06-28 15:24:19 -0400352 gl::Rectangle flippedArea = clippedArea;
Geoff Lange076a232018-07-16 15:34:05 -0400353 if (contextVk->isViewportFlipEnabledForReadFBO())
Luc Ferronbf6dc372018-06-28 15:24:19 -0400354 {
355 flippedArea.y = fbRect.height - flippedArea.y - flippedArea.height;
356 }
Luc Ferrona1c72422018-05-14 15:58:28 -0400357
Jamie Madill66546be2018-03-08 09:47:20 -0500358 const gl::State &glState = context->getGLState();
Luc Ferron534b00d2018-05-18 08:16:53 -0400359
360 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400361 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Jamie Madill66546be2018-03-08 09:47:20 -0500362
Luc Ferron44a3cf42018-07-09 09:40:57 -0400363 gl::PixelPackState packState(glState.getPackState());
Geoff Lange076a232018-07-16 15:34:05 -0400364 if (contextVk->isViewportFlipEnabledForReadFBO())
Luc Ferronbf6dc372018-06-28 15:24:19 -0400365 {
366 packState.reverseRowOrder = !packState.reverseRowOrder;
367 }
368
Luc Ferrona1c72422018-05-14 15:58:28 -0400369 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
370
371 GLuint outputPitch = 0;
Jamie Madillca2ff382018-07-11 09:01:17 -0400372 ANGLE_TRY_CHECKED_MATH(sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment,
373 packState.rowLength, &outputPitch));
Luc Ferrona1c72422018-05-14 15:58:28 -0400374 GLuint outputSkipBytes = 0;
Jamie Madillca2ff382018-07-11 09:01:17 -0400375 ANGLE_TRY_CHECKED_MATH(
376 sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState, false, &outputSkipBytes));
Luc Ferrona1c72422018-05-14 15:58:28 -0400377
378 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
379 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400380
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400381 const angle::Format &angleFormat = GetFormatFromFormatType(format, type);
382
383 PackPixelsParams params(flippedArea, angleFormat, outputPitch, packState,
384 glState.getTargetBuffer(gl::BufferBinding::PixelPack), 0);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500385
Jamie Madill21061022018-07-12 23:56:30 -0400386 ANGLE_TRY(readPixelsImpl(contextVk, flippedArea, params, VK_IMAGE_ASPECT_COLOR_BIT,
Luc Ferron1617e692018-07-11 11:08:19 -0400387 getColorReadRenderTarget(),
Rafael Cintron05a449a2018-06-20 18:08:04 -0700388 static_cast<uint8_t *>(pixels) + outputSkipBytes));
Jamie Madilld754eb52018-07-19 14:55:03 -0400389 mReadPixelBuffer.releaseRetainedBuffers(renderer);
Luc Ferron534b00d2018-05-18 08:16:53 -0400390 return gl::NoError();
Luc Ferron018709f2018-05-10 13:53:11 -0400391}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500392
Luc Ferron26581112018-06-21 09:43:08 -0400393RenderTargetVk *FramebufferVk::getDepthStencilRenderTarget() const
394{
395 return mRenderTargetCache.getDepthStencil();
396}
397
Jamie Madilld754eb52018-07-19 14:55:03 -0400398void FramebufferVk::blitWithCopy(vk::CommandBuffer *commandBuffer,
399 const gl::Rectangle &copyArea,
400 RenderTargetVk *readRenderTarget,
401 RenderTargetVk *drawRenderTarget,
402 bool blitDepthBuffer,
403 bool blitStencilBuffer)
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400404{
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400405 VkFlags aspectFlags =
406 vk::GetDepthStencilAspectFlags(readRenderTarget->getImageFormat().textureFormat());
407 vk::ImageHelper *readImage = readRenderTarget->getImageForRead(
Luc Ferron1617e692018-07-11 11:08:19 -0400408 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400409 vk::ImageHelper *writeImage = drawRenderTarget->getImageForWrite(this);
410 // Requirement of the copyImageToBuffer, the dst image must be in
411 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
412 writeImage->changeLayoutWithStages(aspectFlags, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
413 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
414 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400415
416 VkImageAspectFlags aspectMask =
417 vk::GetDepthStencilAspectFlagsForCopy(blitDepthBuffer, blitStencilBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400418 vk::ImageHelper::Copy(readImage, writeImage, gl::Offset(), gl::Offset(),
Jamie Madilld754eb52018-07-19 14:55:03 -0400419 gl::Extents(copyArea.width, copyArea.height, 1), aspectMask,
420 commandBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400421}
422
Jamie Madill58675012018-05-22 14:54:07 -0400423RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400424{
425 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400426 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400427 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400428}
429
Jamie Madill21061022018-07-12 23:56:30 -0400430angle::Result FramebufferVk::blitWithReadback(ContextVk *contextVk,
Jamie Madilld754eb52018-07-19 14:55:03 -0400431 const gl::Rectangle &copyArea,
Jamie Madillb436aac2018-07-18 17:23:48 -0400432 VkImageAspectFlagBits aspect,
Jamie Madill21061022018-07-12 23:56:30 -0400433 vk::CommandBuffer *commandBuffer,
434 RenderTargetVk *readRenderTarget,
435 RenderTargetVk *drawRenderTarget)
Luc Ferron1617e692018-07-11 11:08:19 -0400436{
Jamie Madillb436aac2018-07-18 17:23:48 -0400437 RendererVk *renderer = contextVk->getRenderer();
438 const angle::Format &readFormat = readRenderTarget->getImageFormat().textureFormat();
Luc Ferron1617e692018-07-11 11:08:19 -0400439
Jamie Madillb436aac2018-07-18 17:23:48 -0400440 ASSERT(aspect == VK_IMAGE_ASPECT_DEPTH_BIT || aspect == VK_IMAGE_ASPECT_STENCIL_BIT);
Luc Ferron1617e692018-07-11 11:08:19 -0400441
Jamie Madillb436aac2018-07-18 17:23:48 -0400442 // This path is only currently used for y-flipping depth/stencil blits.
Luc Ferron1617e692018-07-11 11:08:19 -0400443 PackPixelsParams packPixelsParams;
444 packPixelsParams.pack.alignment = 1;
445 packPixelsParams.pack.reverseRowOrder = true;
Jamie Madilld754eb52018-07-19 14:55:03 -0400446 packPixelsParams.area.width = copyArea.width;
Jamie Madillb436aac2018-07-18 17:23:48 -0400447 packPixelsParams.area.height = copyArea.height;
Jamie Madilld754eb52018-07-19 14:55:03 -0400448 packPixelsParams.area.x = copyArea.x;
449 packPixelsParams.area.y = copyArea.y;
Luc Ferron1617e692018-07-11 11:08:19 -0400450
Jamie Madillb436aac2018-07-18 17:23:48 -0400451 // Read back depth values into the destination buffer.
452 const angle::Format &copyFormat = GetDepthStencilImageToBufferFormat(readFormat, aspect);
453 packPixelsParams.destFormat = &copyFormat;
454 packPixelsParams.outputPitch = copyFormat.pixelBytes * copyArea.width;
Luc Ferron1617e692018-07-11 11:08:19 -0400455
Jamie Madillb436aac2018-07-18 17:23:48 -0400456 // Allocate a space in the destination buffer to write to.
457 size_t blitAllocationSize = copyFormat.pixelBytes * copyArea.width * copyArea.height;
458 uint8_t *destPtr = nullptr;
459 VkBuffer destBufferHandle = VK_NULL_HANDLE;
460 uint32_t destOffset = 0;
461 ANGLE_TRY(mBlitPixelBuffer.allocate(contextVk, blitAllocationSize, &destPtr, &destBufferHandle,
462 &destOffset, nullptr));
Luc Ferron1617e692018-07-11 11:08:19 -0400463
Jamie Madillb436aac2018-07-18 17:23:48 -0400464 ANGLE_TRY(
465 readPixelsImpl(contextVk, copyArea, packPixelsParams, aspect, readRenderTarget, destPtr));
Luc Ferron1617e692018-07-11 11:08:19 -0400466
Jamie Madillb436aac2018-07-18 17:23:48 -0400467 VkBufferImageCopy copyRegion;
468 copyRegion.bufferOffset = destOffset;
469 copyRegion.bufferImageHeight = copyArea.height;
470 copyRegion.bufferRowLength = copyArea.width;
471 copyRegion.imageExtent.width = copyArea.width;
472 copyRegion.imageExtent.height = copyArea.height;
473 copyRegion.imageExtent.depth = 1;
474 copyRegion.imageSubresource.mipLevel = 0;
475 copyRegion.imageSubresource.aspectMask = aspect;
476 copyRegion.imageSubresource.baseArrayLayer = 0;
477 copyRegion.imageSubresource.layerCount = 1;
478 copyRegion.imageOffset.x = copyArea.x;
479 copyRegion.imageOffset.y = copyArea.y;
480 copyRegion.imageOffset.z = 0;
481
Jamie Madill21061022018-07-12 23:56:30 -0400482 ANGLE_TRY(mBlitPixelBuffer.flush(contextVk));
Luc Ferron1617e692018-07-11 11:08:19 -0400483
484 // Reinitialize the commandBuffer after a read pixels because it calls
485 // renderer->finish which makes command buffers obsolete.
Jamie Madill21061022018-07-12 23:56:30 -0400486 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Luc Ferron1617e692018-07-11 11:08:19 -0400487
488 // We read the bytes of the image in a buffer, now we have to copy them into the
489 // destination target.
490 vk::ImageHelper *imageForWrite = drawRenderTarget->getImageForWrite(this);
491
492 imageForWrite->changeLayoutWithStages(
493 imageForWrite->getAspectFlags(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
494 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
495
Jamie Madillb436aac2018-07-18 17:23:48 -0400496 commandBuffer->copyBufferToImage(destBufferHandle, imageForWrite->getImage(),
497 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copyRegion);
Luc Ferron1617e692018-07-11 11:08:19 -0400498
499 mBlitPixelBuffer.releaseRetainedBuffers(renderer);
Jamie Madillb436aac2018-07-18 17:23:48 -0400500
Jamie Madill21061022018-07-12 23:56:30 -0400501 return angle::Result::Continue();
Luc Ferron1617e692018-07-11 11:08:19 -0400502}
503
Jamie Madillc564c072017-06-01 12:45:42 -0400504gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400505 const gl::Rectangle &sourceArea,
506 const gl::Rectangle &destArea,
507 GLbitfield mask,
508 GLenum filter)
509{
Luc Ferron26581112018-06-21 09:43:08 -0400510 ContextVk *contextVk = vk::GetImpl(context);
511 RendererVk *renderer = contextVk->getRenderer();
512
513 const gl::State &glState = context->getGLState();
514 const gl::Framebuffer *sourceFramebuffer = glState.getReadFramebuffer();
Jamie Madillba365932018-07-18 17:23:46 -0400515 bool blitColorBuffer = (mask & GL_COLOR_BUFFER_BIT) != 0;
516 bool blitDepthBuffer = (mask & GL_DEPTH_BUFFER_BIT) != 0;
517 bool blitStencilBuffer = (mask & GL_STENCIL_BUFFER_BIT) != 0;
Luc Ferron26581112018-06-21 09:43:08 -0400518
519 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400520 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Luc Ferron26581112018-06-21 09:43:08 -0400521 FramebufferVk *sourceFramebufferVk = vk::GetImpl(sourceFramebuffer);
Luc Ferron82eda932018-07-09 15:10:22 -0400522 bool flipSource = contextVk->isViewportFlipEnabledForReadFBO();
523 bool flipDest = contextVk->isViewportFlipEnabledForDrawFBO();
524
Jamie Madilld754eb52018-07-19 14:55:03 -0400525 gl::Rectangle readRect = sourceArea;
526 gl::Rectangle drawRect = destArea;
527
528 if (glState.isScissorTestEnabled())
529 {
530 const gl::Rectangle scissorRect = glState.getScissor();
531 if (!ClipRectangle(sourceArea, scissorRect, &readRect))
532 {
533 return gl::NoError();
534 }
535
536 if (!ClipRectangle(destArea, scissorRect, &drawRect))
537 {
538 return gl::NoError();
539 }
540 }
541
542 // After cropping for the scissor, we also want to crop for the size of the buffers.
543
Luc Ferron26581112018-06-21 09:43:08 -0400544 if (blitColorBuffer)
545 {
546 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getColorReadRenderTarget();
547
Jamie Madilld754eb52018-07-19 14:55:03 -0400548 gl::Rectangle readRenderTargetRect;
549 if (!ClipToRenderTarget(readRect, readRenderTarget, &readRenderTargetRect))
550 {
551 return gl::NoError();
552 }
553
Luc Ferron26581112018-06-21 09:43:08 -0400554 for (size_t colorAttachment : mState.getEnabledDrawBuffers())
555 {
556 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorAttachment];
557 ASSERT(drawRenderTarget);
558 ASSERT(HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
559 drawRenderTarget));
Jamie Madilld754eb52018-07-19 14:55:03 -0400560
561 gl::Rectangle drawRenderTargetRect;
562 if (!ClipToRenderTarget(drawRect, drawRenderTarget, &drawRenderTargetRect))
563 {
564 return gl::NoError();
565 }
566
567 blitWithCommand(commandBuffer, readRenderTargetRect, drawRenderTargetRect,
568 readRenderTarget, drawRenderTarget, filter, true, false, false,
569 flipSource, flipDest);
Luc Ferron26581112018-06-21 09:43:08 -0400570 }
571 }
572
573 if (blitDepthBuffer || blitStencilBuffer)
574 {
575 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getDepthStencilRenderTarget();
576 ASSERT(readRenderTarget);
577
Jamie Madilld754eb52018-07-19 14:55:03 -0400578 gl::Rectangle readRenderTargetRect;
579 if (!ClipToRenderTarget(readRect, readRenderTarget, &readRenderTargetRect))
580 {
581 return gl::NoError();
582 }
583
Luc Ferron26581112018-06-21 09:43:08 -0400584 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getDepthStencil();
Jamie Madilld754eb52018-07-19 14:55:03 -0400585 ASSERT(drawRenderTarget);
586
587 gl::Rectangle drawRenderTargetRect;
588 if (!ClipToRenderTarget(drawRect, drawRenderTarget, &drawRenderTargetRect))
589 {
590 return gl::NoError();
591 }
592
593 ASSERT(readRenderTargetRect == drawRenderTargetRect);
594 ASSERT(filter == GL_NEAREST);
Luc Ferron26581112018-06-21 09:43:08 -0400595
596 if (HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
597 drawRenderTarget))
598 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400599 blitWithCommand(commandBuffer, readRenderTargetRect, drawRenderTargetRect,
600 readRenderTarget, drawRenderTarget, filter, false, blitDepthBuffer,
601 blitStencilBuffer, flipSource, flipDest);
Luc Ferron26581112018-06-21 09:43:08 -0400602 }
603 else
604 {
Luc Ferron1617e692018-07-11 11:08:19 -0400605 if (flipSource || flipDest)
606 {
Jamie Madillb436aac2018-07-18 17:23:48 -0400607 if (blitDepthBuffer)
608 {
609 ANGLE_TRY(blitWithReadback(contextVk, readRenderTargetRect,
610 VK_IMAGE_ASPECT_DEPTH_BIT, commandBuffer,
611 readRenderTarget, drawRenderTarget));
612 }
613 if (blitStencilBuffer)
614 {
615 ANGLE_TRY(blitWithReadback(contextVk, readRenderTargetRect,
616 VK_IMAGE_ASPECT_STENCIL_BIT, commandBuffer,
617 readRenderTarget, drawRenderTarget));
618 }
Luc Ferron1617e692018-07-11 11:08:19 -0400619 }
620 else
621 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400622 blitWithCopy(commandBuffer, readRenderTargetRect, readRenderTarget,
623 drawRenderTarget, blitDepthBuffer, blitStencilBuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400624 }
Luc Ferron26581112018-06-21 09:43:08 -0400625 }
626 }
627
628 return gl::NoError();
629}
630
Jamie Madilld754eb52018-07-19 14:55:03 -0400631void FramebufferVk::blitWithCommand(vk::CommandBuffer *commandBuffer,
632 const gl::Rectangle &readRectIn,
633 const gl::Rectangle &drawRectIn,
634 RenderTargetVk *readRenderTarget,
635 RenderTargetVk *drawRenderTarget,
636 GLenum filter,
637 bool colorBlit,
638 bool depthBlit,
639 bool stencilBlit,
640 bool flipSource,
641 bool flipDest)
Luc Ferron26581112018-06-21 09:43:08 -0400642{
643 // Since blitRenderbufferRect is called for each render buffer that needs to be blitted,
644 // it should never be the case that both color and depth/stencil need to be blitted at
645 // at the same time.
646 ASSERT(colorBlit != (depthBlit || stencilBlit));
647
Luc Ferron26581112018-06-21 09:43:08 -0400648 const vk::Format &readImageFormat = readRenderTarget->getImageFormat();
649 VkImageAspectFlags aspectMask =
650 colorBlit ? VK_IMAGE_ASPECT_COLOR_BIT
651 : vk::GetDepthStencilAspectFlags(readImageFormat.textureFormat());
652 vk::ImageHelper *srcImage = readRenderTarget->getImageForRead(
Luc Ferron1617e692018-07-11 11:08:19 -0400653 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Luc Ferron26581112018-06-21 09:43:08 -0400654
Jamie Madilld754eb52018-07-19 14:55:03 -0400655 const gl::Extents sourceFrameBufferExtents = readRenderTarget->getImageExtents();
656 gl::Rectangle readRect = readRectIn;
657
Luc Ferron82eda932018-07-09 15:10:22 -0400658 if (flipSource)
659 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400660 readRect.y = sourceFrameBufferExtents.height - readRect.y - readRect.height;
Luc Ferron82eda932018-07-09 15:10:22 -0400661 }
662
Jamie Madillba365932018-07-18 17:23:46 -0400663 VkImageBlit blit = {};
664 blit.srcOffsets[0] = {readRect.x0(), flipSource ? readRect.y1() : readRect.y0(), 0};
665 blit.srcOffsets[1] = {readRect.x1(), flipSource ? readRect.y0() : readRect.y1(), 1};
666 blit.srcSubresource.aspectMask = aspectMask;
667 blit.srcSubresource.mipLevel = 0;
Luc Ferron26581112018-06-21 09:43:08 -0400668 blit.srcSubresource.baseArrayLayer = 0;
669 blit.srcSubresource.layerCount = 1;
670 blit.dstSubresource.aspectMask = aspectMask;
671 blit.dstSubresource.mipLevel = 0;
672 blit.dstSubresource.baseArrayLayer = 0;
673 blit.dstSubresource.layerCount = 1;
674
675 const gl::Extents &drawFrameBufferExtents = drawRenderTarget->getImageExtents();
Jamie Madilld754eb52018-07-19 14:55:03 -0400676 gl::Rectangle drawRect = drawRectIn;
Luc Ferron26581112018-06-21 09:43:08 -0400677
Luc Ferron82eda932018-07-09 15:10:22 -0400678 if (flipDest)
679 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400680 drawRect.y = drawFrameBufferExtents.height - drawRect.y - drawRect.height;
Luc Ferron82eda932018-07-09 15:10:22 -0400681 }
682
Jamie Madilld754eb52018-07-19 14:55:03 -0400683 blit.dstOffsets[0] = {drawRect.x0(), flipDest ? drawRect.y1() : drawRect.y0(), 0};
684 blit.dstOffsets[1] = {drawRect.x1(), flipDest ? drawRect.y0() : drawRect.y1(), 1};
Luc Ferron26581112018-06-21 09:43:08 -0400685
686 vk::ImageHelper *dstImage = drawRenderTarget->getImageForWrite(this);
687
688 // Requirement of the copyImageToBuffer, the dst image must be in
689 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
690 dstImage->changeLayoutWithStages(aspectMask, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
691 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
692 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
693
694 commandBuffer->blitImage(srcImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
695 dstImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit,
696 gl_vk::GetFilter(filter));
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400697}
698
Kenneth Russellce8602a2017-10-03 18:23:08 -0700699bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400700{
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400701 // if we have both a depth and stencil buffer, they must refer to the same object
702 // since we only support packed_depth_stencil and not separate depth and stencil
703 if (mState.hasSeparateDepthAndStencilAttachments())
704 {
705 return false;
706 }
707
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400708 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400709}
710
Jamie Madill19fa1c62018-03-08 09:47:21 -0500711gl::Error FramebufferVk::syncState(const gl::Context *context,
712 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400713{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400714 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400715 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400716
717 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400718 for (size_t dirtyBit : dirtyBits)
719 {
720 switch (dirtyBit)
721 {
722 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
723 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
724 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
725 break;
726 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
727 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
728 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
729 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
730 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
731 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
732 break;
733 default:
734 {
735 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
736 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
737 size_t colorIndex =
738 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
739 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400740
741 // Update cached masks for masked clears.
742 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
743 if (renderTarget)
744 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400745 const angle::Format &emulatedFormat =
746 renderTarget->getImageFormat().textureFormat();
747 updateActiveColorMasks(
748 colorIndex, emulatedFormat.redBits > 0, emulatedFormat.greenBits > 0,
749 emulatedFormat.blueBits > 0, emulatedFormat.alphaBits > 0);
750
Luc Ferron5fd36932018-06-19 14:55:50 -0400751 const angle::Format &sourceFormat =
752 renderTarget->getImageFormat().angleFormat();
753 mEmulatedAlphaAttachmentMask.set(
754 colorIndex, sourceFormat.alphaBits == 0 && emulatedFormat.alphaBits > 0);
Luc Ferron0bb940a2018-06-22 09:59:34 -0400755
756 contextVk->updateColorMask(context->getGLState().getBlendState());
Jamie Madill9aef3672018-04-27 11:45:06 -0400757 }
758 else
759 {
Jamie Madill58675012018-05-22 14:54:07 -0400760 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400761 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400762 break;
763 }
764 }
765 }
Jamie Madill66546be2018-03-08 09:47:20 -0500766
Jamie Madill9aef3672018-04-27 11:45:06 -0400767 mActiveColorComponents = gl_vk::GetColorComponentFlags(
Luc Ferron5fd36932018-06-19 14:55:50 -0400768 mActiveColorComponentMasksForClear[0].any(), mActiveColorComponentMasksForClear[1].any(),
769 mActiveColorComponentMasksForClear[2].any(), mActiveColorComponentMasksForClear[3].any());
Jamie Madill9aef3672018-04-27 11:45:06 -0400770
Jamie Madill9f2a8612017-11-30 12:43:09 -0500771 mRenderPassDesc.reset();
Jamie Madillc57ee252018-05-30 19:53:48 -0400772 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500773
Jamie Madill316c6062018-05-29 10:49:45 -0400774 // Will freeze the current set of dependencies on this FBO. The next time we render we will
Jamie Madilla5e06072018-05-18 14:36:05 -0400775 // create a new entry in the command graph.
Jamie Madill316c6062018-05-29 10:49:45 -0400776 onResourceChanged(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400777
Jamie Madill72106562017-03-24 14:18:50 -0400778 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500779
780 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500781}
782
Jamie Madillb90779e2018-04-27 11:45:01 -0400783const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500784{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500785 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500786 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500787 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500788 }
789
Jamie Madill0b684ce2017-11-23 12:57:39 -0500790 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500791
Jamie Madill66546be2018-03-08 09:47:20 -0500792 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
793 const auto &colorRenderTargets = mRenderTargetCache.getColors();
794 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500795 {
Jamie Madill66546be2018-03-08 09:47:20 -0500796 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
797 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400798 desc.packColorAttachment(colorRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500799 }
800
Jamie Madill66546be2018-03-08 09:47:20 -0500801 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
802 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500803 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400804 desc.packDepthStencilAttachment(depthStencilRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500805 }
806
Jamie Madill9f2a8612017-11-30 12:43:09 -0500807 mRenderPassDesc = desc;
808 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500809}
810
Jamie Madill21061022018-07-12 23:56:30 -0400811angle::Result FramebufferVk::getFramebuffer(ContextVk *contextVk, vk::Framebuffer **framebufferOut)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500812{
813 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400814 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500815 {
Jamie Madill55981482018-07-11 09:01:18 -0400816 *framebufferOut = &mFramebuffer;
Jamie Madill21061022018-07-12 23:56:30 -0400817 return angle::Result::Continue();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500818 }
819
Jamie Madillb90779e2018-04-27 11:45:01 -0400820 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500821
Jamie Madillab9f9c32017-01-17 17:47:34 -0500822 vk::RenderPass *renderPass = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400823 ANGLE_TRY(contextVk->getRenderer()->getCompatibleRenderPass(contextVk, desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500824
825 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
826 if (mBackbuffer)
827 {
Jamie Madill21061022018-07-12 23:56:30 -0400828 return mBackbuffer->getCurrentFramebuffer(contextVk, *renderPass, framebufferOut);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500829 }
830
831 // Gather VkImageViews over all FBO attachments, also size of attached region.
832 std::vector<VkImageView> attachments;
833 gl::Extents attachmentsSize;
834
Jamie Madill66546be2018-03-08 09:47:20 -0500835 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
836 const auto &colorRenderTargets = mRenderTargetCache.getColors();
837 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500838 {
Jamie Madill66546be2018-03-08 09:47:20 -0500839 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
840 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400841 attachments.push_back(colorRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500842
Jamie Madillbcf467f2018-05-23 09:46:00 -0400843 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getImageExtents());
844 attachmentsSize = colorRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500845 }
846
Jamie Madill66546be2018-03-08 09:47:20 -0500847 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
848 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500849 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400850 attachments.push_back(depthStencilRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500851
Jamie Madillbc543422018-03-30 10:43:19 -0400852 ASSERT(attachmentsSize.empty() ||
Jamie Madillbcf467f2018-05-23 09:46:00 -0400853 attachmentsSize == depthStencilRenderTarget->getImageExtents());
854 attachmentsSize = depthStencilRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500855 }
856
857 ASSERT(!attachments.empty());
858
859 VkFramebufferCreateInfo framebufferInfo;
860
861 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
862 framebufferInfo.pNext = nullptr;
863 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500864 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500865 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
866 framebufferInfo.pAttachments = attachments.data();
867 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
868 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
869 framebufferInfo.layers = 1;
870
Jamie Madill21061022018-07-12 23:56:30 -0400871 ANGLE_TRY(mFramebuffer.init(contextVk, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500872
Jamie Madill55981482018-07-11 09:01:18 -0400873 *framebufferOut = &mFramebuffer;
Jamie Madill21061022018-07-12 23:56:30 -0400874 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400875}
876
Jamie Madill21061022018-07-12 23:56:30 -0400877angle::Result FramebufferVk::clearWithClearAttachments(ContextVk *contextVk,
878 bool clearColor,
879 bool clearDepth,
880 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500881{
Jamie Madill316c6062018-05-29 10:49:45 -0400882 // Trigger a new command node to ensure overlapping writes happen sequentially.
883 onResourceChanged(contextVk->getRenderer());
Jamie Madill9aef3672018-04-27 11:45:06 -0400884
Luc Ferron5242d5b2018-02-15 07:14:35 -0500885 // This command can only happen inside a render pass, so obtain one if its already happening
886 // or create a new one if not.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500887 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill316c6062018-05-29 10:49:45 -0400888 vk::RecordingMode mode = vk::RecordingMode::Start;
889 ANGLE_TRY(getCommandBufferForDraw(contextVk, &commandBuffer, &mode));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500890
Luc Ferrone4c38be2018-04-17 11:09:16 -0400891 // TODO(jmadill): Cube map attachments. http://anglebug.com/2470
892 // We assume for now that we always need to clear only 1 layer starting at the
893 // baseArrayLayer 0, this might need to change depending how we'll implement
894 // cube maps, 3d textures and array textures.
895 VkClearRect clearRect;
896 clearRect.baseArrayLayer = 0;
897 clearRect.layerCount = 1;
898
899 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
900 // in Vulkan.
901 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400902 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(), getRenderPassRenderArea(),
Jamie Madill9aef3672018-04-27 11:45:06 -0400903 &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400904 {
905 // There is nothing to clear since the scissor is outside of the render area.
Jamie Madill21061022018-07-12 23:56:30 -0400906 return angle::Result::Continue();
Luc Ferrone4c38be2018-04-17 11:09:16 -0400907 }
Luc Ferron1a135ad2018-07-04 10:35:31 -0400908
Luc Ferrone4c38be2018-04-17 11:09:16 -0400909 clearRect.rect = gl_vk::GetRect(intersection);
910
Luc Ferron82eda932018-07-09 15:10:22 -0400911 if (contextVk->isViewportFlipEnabledForDrawFBO())
Luc Ferron1a135ad2018-07-04 10:35:31 -0400912 {
913 clearRect.rect.offset.y = getRenderPassRenderArea().height - clearRect.rect.offset.y -
914 clearRect.rect.extent.height;
915 }
916
Luc Ferron5242d5b2018-02-15 07:14:35 -0500917 gl::AttachmentArray<VkClearAttachment> clearAttachments;
918 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400919
920 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500921 {
Luc Ferronf6e160f2018-06-12 10:13:57 -0400922 RenderTargetVk *renderTarget = getColorReadRenderTarget();
923 const vk::Format &format = renderTarget->getImageFormat();
924 VkClearValue modifiedClear = contextVk->getClearColorValue();
925
926 // We need to make sure we are not clearing the alpha channel if we are using a buffer
927 // format that doesn't have an alpha channel.
928 if (format.angleFormat().alphaBits == 0)
929 {
930 modifiedClear.color.float32[3] = 1.0;
931 }
932
Luc Ferrona8af3a62018-03-29 14:44:24 -0400933 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
934 for (size_t colorIndex : mState.getEnabledDrawBuffers())
935 {
936 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
937 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
938 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400939 clearAttachment.clearValue = modifiedClear;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400940 ++clearAttachmentIndex;
941 }
942 }
943
944 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
945 {
946 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
947 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500948 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400949 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
950 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
951 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500952 ++clearAttachmentIndex;
953 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400954 else
955 {
956 if (clearDepth)
957 {
958 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
959 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
960 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
961 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
962 ++clearAttachmentIndex;
963 }
964
965 if (clearStencil)
966 {
967 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
968 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
969 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
970 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
971 ++clearAttachmentIndex;
972 }
973 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500974
Luc Ferrona8af3a62018-03-29 14:44:24 -0400975 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500976 clearAttachments.data(), 1, &clearRect);
Jamie Madill21061022018-07-12 23:56:30 -0400977 return angle::Result::Continue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500978}
979
Jamie Madill21061022018-07-12 23:56:30 -0400980angle::Result FramebufferVk::clearWithDraw(ContextVk *contextVk,
981 VkColorComponentFlags colorMaskFlags)
Jamie Madill9aef3672018-04-27 11:45:06 -0400982{
983 RendererVk *renderer = contextVk->getRenderer();
984 vk::ShaderLibrary *shaderLibrary = renderer->getShaderLibrary();
985
Jamie Madill316c6062018-05-29 10:49:45 -0400986 // Trigger a new command node to ensure overlapping writes happen sequentially.
987 onResourceChanged(renderer);
988
Jamie Madill9aef3672018-04-27 11:45:06 -0400989 const vk::ShaderAndSerial *fullScreenQuad = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400990 ANGLE_TRY(shaderLibrary->getShader(contextVk, vk::InternalShaderID::FullScreenQuad_vert,
Jamie Madill9aef3672018-04-27 11:45:06 -0400991 &fullScreenQuad));
992
jchen10be7f44f2018-05-21 14:35:32 +0800993 const vk::ShaderAndSerial *pushConstantColor = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400994 ANGLE_TRY(shaderLibrary->getShader(contextVk, vk::InternalShaderID::PushConstantColor_frag,
jchen10be7f44f2018-05-21 14:35:32 +0800995 &pushConstantColor));
Jamie Madill9aef3672018-04-27 11:45:06 -0400996
Jamie Madilld668be92018-06-13 16:54:06 -0400997 // The shader uses a simple pipeline layout with a push constant range.
998 vk::PipelineLayoutDesc pipelineLayoutDesc;
999 pipelineLayoutDesc.updatePushConstantRange(gl::ShaderType::Fragment, 0,
1000 sizeof(VkClearColorValue));
1001
1002 // The shader does not use any descriptor sets.
1003 vk::DescriptorSetLayoutPointerArray descriptorSetLayouts;
1004
1005 vk::BindingPointer<vk::PipelineLayout> pipelineLayout;
Jamie Madill21061022018-07-12 23:56:30 -04001006 ANGLE_TRY(renderer->getPipelineLayout(contextVk, pipelineLayoutDesc, descriptorSetLayouts,
1007 &pipelineLayout));
Jamie Madill9aef3672018-04-27 11:45:06 -04001008
Jamie Madill316c6062018-05-29 10:49:45 -04001009 vk::RecordingMode recordingMode = vk::RecordingMode::Start;
1010 vk::CommandBuffer *drawCommands = nullptr;
1011 ANGLE_TRY(getCommandBufferForDraw(contextVk, &drawCommands, &recordingMode));
Jamie Madill9aef3672018-04-27 11:45:06 -04001012
Jamie Madill316c6062018-05-29 10:49:45 -04001013 const gl::Rectangle &renderArea = getRenderPassRenderArea();
Luc Ferronb70ad522018-07-09 16:06:26 -04001014 bool invertViewport = contextVk->isViewportFlipEnabledForDrawFBO();
Jamie Madill9aef3672018-04-27 11:45:06 -04001015
1016 // This pipeline desc could be cached.
1017 vk::PipelineDesc pipelineDesc;
1018 pipelineDesc.initDefaults();
Luc Ferron5fd36932018-06-19 14:55:50 -04001019 pipelineDesc.updateColorWriteMask(colorMaskFlags, getEmulatedAlphaAttachmentMask());
Jamie Madill9aef3672018-04-27 11:45:06 -04001020 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
Jamie Madill06ca6342018-07-12 15:56:53 -04001021 pipelineDesc.updateShaders(fullScreenQuad->getSerial(), pushConstantColor->getSerial());
Luc Ferron82eda932018-07-09 15:10:22 -04001022 pipelineDesc.updateViewport(this, renderArea, 0.0f, 1.0f, invertViewport);
Jamie Madill9aef3672018-04-27 11:45:06 -04001023
1024 const gl::State &glState = contextVk->getGLState();
1025 if (glState.isScissorTestEnabled())
1026 {
1027 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -04001028 if (!gl::ClipRectangle(glState.getScissor(), renderArea, &intersection))
Jamie Madill9aef3672018-04-27 11:45:06 -04001029 {
Jamie Madill21061022018-07-12 23:56:30 -04001030 return angle::Result::Continue();
Jamie Madill9aef3672018-04-27 11:45:06 -04001031 }
1032
Luc Ferron82eda932018-07-09 15:10:22 -04001033 pipelineDesc.updateScissor(intersection, invertViewport, renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -04001034 }
1035 else
1036 {
Luc Ferron82eda932018-07-09 15:10:22 -04001037 pipelineDesc.updateScissor(renderArea, invertViewport, renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -04001038 }
1039
1040 vk::PipelineAndSerial *pipeline = nullptr;
Jamie Madill06ca6342018-07-12 15:56:53 -04001041 ANGLE_TRY(renderer->getPipeline(contextVk, *fullScreenQuad, *pushConstantColor,
1042 pipelineLayout.get(), pipelineDesc, gl::AttributesMask(),
1043 &pipeline));
Jamie Madill9aef3672018-04-27 11:45:06 -04001044 pipeline->updateSerial(renderer->getCurrentQueueSerial());
1045
Jamie Madill316c6062018-05-29 10:49:45 -04001046 vk::CommandBuffer *writeCommands = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001047 ANGLE_TRY(appendWriteResource(contextVk, &writeCommands));
Jamie Madill9aef3672018-04-27 11:45:06 -04001048
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001049 // If the format of the framebuffer does not have an alpha channel, we need to make sure we does
1050 // not affect the alpha channel of the type we're using to emulate the format.
1051 // TODO(jmadill): Implement EXT_draw_buffers http://anglebug.com/2394
1052 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[0];
1053 ASSERT(renderTarget);
1054
1055 const vk::Format &imageFormat = renderTarget->getImageFormat();
jchen10be7f44f2018-05-21 14:35:32 +08001056 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001057 bool overrideAlphaWithOne =
1058 imageFormat.textureFormat().alphaBits > 0 && imageFormat.angleFormat().alphaBits == 0;
1059 clearColorValue.float32[3] = overrideAlphaWithOne ? 1.0f : clearColorValue.float32[3];
1060
Jamie Madilld668be92018-06-13 16:54:06 -04001061 drawCommands->pushConstants(pipelineLayout.get(), VK_SHADER_STAGE_FRAGMENT_BIT, 0,
Jamie Madill316c6062018-05-29 10:49:45 -04001062 sizeof(VkClearColorValue), clearColorValue.float32);
Jamie Madill9aef3672018-04-27 11:45:06 -04001063
1064 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
1065 // Any active queries submitted by the user should also be paused here.
Jamie Madill316c6062018-05-29 10:49:45 -04001066 drawCommands->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
1067 drawCommands->draw(6, 1, 0, 0);
Jamie Madill9aef3672018-04-27 11:45:06 -04001068
Jamie Madill21061022018-07-12 23:56:30 -04001069 return angle::Result::Continue();
Jamie Madill9aef3672018-04-27 11:45:06 -04001070}
1071
Geoff Lang13455072018-05-09 11:24:43 -04001072gl::Error FramebufferVk::getSamplePosition(const gl::Context *context,
1073 size_t index,
1074 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +08001075{
1076 UNIMPLEMENTED();
1077 return gl::InternalError() << "getSamplePosition is unimplemented.";
1078}
1079
Jamie Madill21061022018-07-12 23:56:30 -04001080angle::Result FramebufferVk::getCommandBufferForDraw(ContextVk *contextVk,
1081 vk::CommandBuffer **commandBufferOut,
1082 vk::RecordingMode *modeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001083{
Jamie Madill49ac74b2017-12-21 14:42:33 -05001084 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillbef918c2017-12-13 13:11:30 -05001085
Jamie Madill316c6062018-05-29 10:49:45 -04001086 // This will clear the current write operation if it is complete.
Jamie Madill5dca6512018-05-30 10:53:51 -04001087 if (appendToStartedRenderPass(renderer, commandBufferOut))
Jamie Madill4c26fc22017-02-24 11:04:10 -05001088 {
Jamie Madill316c6062018-05-29 10:49:45 -04001089 *modeOut = vk::RecordingMode::Append;
Jamie Madill21061022018-07-12 23:56:30 -04001090 return angle::Result::Continue();
Jamie Madill9cceac42018-03-31 14:19:16 -04001091 }
Jamie Madill4c26fc22017-02-24 11:04:10 -05001092
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001093 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001094 ANGLE_TRY(getFramebuffer(contextVk, &framebuffer));
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001095
Jamie Madill316c6062018-05-29 10:49:45 -04001096 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001097 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001098
Jamie Madill316c6062018-05-29 10:49:45 -04001099 vk::CommandBuffer *writeCommands = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001100 ANGLE_TRY(appendWriteResource(contextVk, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -05001101
Jamie Madillbcf467f2018-05-23 09:46:00 -04001102 vk::RenderPassDesc renderPassDesc;
1103
Jamie Madill49ac74b2017-12-21 14:42:33 -05001104 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -05001105 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
1106 const auto &colorRenderTargets = mRenderTargetCache.getColors();
1107 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -05001108 {
Jamie Madill66546be2018-03-08 09:47:20 -05001109 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
1110 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001111
Jamie Madill316c6062018-05-29 10:49:45 -04001112 colorRenderTarget->onColorDraw(this, writeCommands, &renderPassDesc);
Jamie Madill66546be2018-03-08 09:47:20 -05001113 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
1114 }
1115
1116 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
1117 if (depthStencilRenderTarget)
1118 {
Jamie Madill316c6062018-05-29 10:49:45 -04001119 depthStencilRenderTarget->onDepthStencilDraw(this, writeCommands, &renderPassDesc);
Jamie Madillf4d693c2018-02-14 16:38:16 -05001120 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -05001121 }
1122
Luc Ferrond17bdfe2018-04-05 13:50:10 -04001123 gl::Rectangle renderArea =
1124 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001125
Jamie Madill316c6062018-05-29 10:49:45 -04001126 *modeOut = vk::RecordingMode::Start;
Jamie Madill21061022018-07-12 23:56:30 -04001127 return beginRenderPass(contextVk, *framebuffer, renderArea, mRenderPassDesc.value(),
Jamie Madill316c6062018-05-29 10:49:45 -04001128 attachmentClearValues, commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001129}
1130
Jamie Madill9aef3672018-04-27 11:45:06 -04001131void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
1132{
Luc Ferron5fd36932018-06-19 14:55:50 -04001133 mActiveColorComponentMasksForClear[0].set(colorIndex, r);
1134 mActiveColorComponentMasksForClear[1].set(colorIndex, g);
1135 mActiveColorComponentMasksForClear[2].set(colorIndex, b);
1136 mActiveColorComponentMasksForClear[3].set(colorIndex, a);
1137}
1138
1139gl::DrawBufferMask FramebufferVk::getEmulatedAlphaAttachmentMask()
1140{
1141 return mEmulatedAlphaAttachmentMask;
Jamie Madill9aef3672018-04-27 11:45:06 -04001142}
Luc Ferron018709f2018-05-10 13:53:11 -04001143
Jamie Madill21061022018-07-12 23:56:30 -04001144angle::Result FramebufferVk::readPixelsImpl(ContextVk *contextVk,
1145 const gl::Rectangle &area,
1146 const PackPixelsParams &packPixelsParams,
Jamie Madillb436aac2018-07-18 17:23:48 -04001147 VkImageAspectFlagBits copyAspectFlags,
Jamie Madill21061022018-07-12 23:56:30 -04001148 RenderTargetVk *renderTarget,
1149 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -04001150{
Jamie Madill58675012018-05-22 14:54:07 -04001151 RendererVk *renderer = contextVk->getRenderer();
1152
Jamie Madill58675012018-05-22 14:54:07 -04001153 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001154 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Jamie Madill58675012018-05-22 14:54:07 -04001155
Jamie Madillbcf467f2018-05-23 09:46:00 -04001156 // Note that although we're reading from the image, we need to update the layout below.
Luc Ferron1617e692018-07-11 11:08:19 -04001157
1158 vk::ImageHelper *srcImage =
1159 renderTarget->getImageForRead(this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Jamie Madillbcf467f2018-05-23 09:46:00 -04001160
Jamie Madillb436aac2018-07-18 17:23:48 -04001161 const angle::Format *readFormat = &srcImage->getFormat().textureFormat();
Luc Ferron1617e692018-07-11 11:08:19 -04001162
Jamie Madillb436aac2018-07-18 17:23:48 -04001163 if (copyAspectFlags != VK_IMAGE_ASPECT_COLOR_BIT)
Luc Ferron1617e692018-07-11 11:08:19 -04001164 {
Jamie Madillb436aac2018-07-18 17:23:48 -04001165 readFormat = &GetDepthStencilImageToBufferFormat(*readFormat, copyAspectFlags);
Luc Ferron1617e692018-07-11 11:08:19 -04001166 }
1167
Jamie Madillba365932018-07-18 17:23:46 -04001168 VkBuffer bufferHandle = VK_NULL_HANDLE;
1169 uint8_t *readPixelBuffer = nullptr;
1170 bool newBufferAllocated = false;
1171 uint32_t stagingOffset = 0;
Jamie Madillb436aac2018-07-18 17:23:48 -04001172 size_t allocationSize = readFormat->pixelBytes * area.width * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -04001173
Jamie Madilld754eb52018-07-19 14:55:03 -04001174 ANGLE_TRY(mReadPixelBuffer.allocate(contextVk, allocationSize, &readPixelBuffer, &bufferHandle,
1175 &stagingOffset, &newBufferAllocated));
Luc Ferron018709f2018-05-10 13:53:11 -04001176
Luc Ferron534b00d2018-05-18 08:16:53 -04001177 VkBufferImageCopy region;
1178 region.bufferImageHeight = area.height;
1179 region.bufferOffset = static_cast<VkDeviceSize>(stagingOffset);
1180 region.bufferRowLength = area.width;
1181 region.imageExtent.width = area.width;
1182 region.imageExtent.height = area.height;
1183 region.imageExtent.depth = 1;
1184 region.imageOffset.x = area.x;
1185 region.imageOffset.y = area.y;
1186 region.imageOffset.z = 0;
Luc Ferron1617e692018-07-11 11:08:19 -04001187 region.imageSubresource.aspectMask = copyAspectFlags;
Luc Ferron534b00d2018-05-18 08:16:53 -04001188 region.imageSubresource.baseArrayLayer = 0;
1189 region.imageSubresource.layerCount = 1;
1190 region.imageSubresource.mipLevel = 0;
1191
Jamie Madillbcf467f2018-05-23 09:46:00 -04001192 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
1193 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -04001194
1195 // Triggers a full finish.
1196 // TODO(jmadill): Don't block on asynchronous readback.
Jamie Madill21061022018-07-12 23:56:30 -04001197 ANGLE_TRY(renderer->finish(contextVk));
Luc Ferron018709f2018-05-10 13:53:11 -04001198
Luc Ferron534b00d2018-05-18 08:16:53 -04001199 // The buffer we copied to needs to be invalidated before we read from it because its not been
1200 // created with the host coherent bit.
Jamie Madilld754eb52018-07-19 14:55:03 -04001201 ANGLE_TRY(mReadPixelBuffer.invalidate(contextVk));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +00001202
Jamie Madillb436aac2018-07-18 17:23:48 -04001203 PackPixels(packPixelsParams, *readFormat, area.width * readFormat->pixelBytes, readPixelBuffer,
Rafael Cintron05a449a2018-06-20 18:08:04 -07001204 static_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -04001205
Jamie Madill21061022018-07-12 23:56:30 -04001206 return angle::Result::Continue();
Luc Ferron018709f2018-05-10 13:53:11 -04001207}
Jamie Madill58675012018-05-22 14:54:07 -04001208
1209const gl::Extents &FramebufferVk::getReadImageExtents() const
1210{
Jamie Madillbcf467f2018-05-23 09:46:00 -04001211 return getColorReadRenderTarget()->getImageExtents();
Jamie Madill58675012018-05-22 14:54:07 -04001212}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001213} // namespace rx