blob: b7d373a93b692412afb49f1e4bcbdeea6390aa55 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
Luc Ferron534b00d2018-05-18 08:16:53 -040033constexpr size_t kMinReadPixelsBufferSize = 128000;
34
Jamie Madill66546be2018-03-08 09:47:20 -050035const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
36 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050037{
Jamie Madillbc543422018-03-30 10:43:19 -040038 GLenum implFormat =
Jamie Madillbcf467f2018-05-23 09:46:00 -040039 renderTarget->getImageFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050040 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041}
Luc Ferron26581112018-06-21 09:43:08 -040042
Jamie Madilld754eb52018-07-19 14:55:03 -040043bool ClipToRenderTarget(const gl::Rectangle &area,
44 RenderTargetVk *renderTarget,
45 gl::Rectangle *rectOut)
46{
47 const gl::Extents &renderTargetExtents = renderTarget->getImageExtents();
48 gl::Rectangle renderTargetRect(0, 0, renderTargetExtents.width, renderTargetExtents.height);
49 return ClipRectangle(area, renderTargetRect, rectOut);
50}
51
Luc Ferron26581112018-06-21 09:43:08 -040052bool HasSrcAndDstBlitProperties(const VkPhysicalDevice &physicalDevice,
53 RenderTargetVk *srcRenderTarget,
54 RenderTargetVk *dstRenderTarget)
55{
56 VkFormatProperties drawImageProperties;
57 vk::GetFormatProperties(physicalDevice, srcRenderTarget->getImageFormat().vkTextureFormat,
58 &drawImageProperties);
59
60 VkFormatProperties readImageProperties;
61 vk::GetFormatProperties(physicalDevice, dstRenderTarget->getImageFormat().vkTextureFormat,
62 &readImageProperties);
63
64 // Verifies if the draw and read images have the necessary prerequisites for blitting.
65 return (IsMaskFlagSet<VkFormatFeatureFlags>(drawImageProperties.optimalTilingFeatures,
66 VK_FORMAT_FEATURE_BLIT_DST_BIT) &&
67 IsMaskFlagSet<VkFormatFeatureFlags>(readImageProperties.optimalTilingFeatures,
68 VK_FORMAT_FEATURE_BLIT_SRC_BIT));
69}
Jamie Madillb436aac2018-07-18 17:23:48 -040070
71// Special rules apply to VkBufferImageCopy with depth/stencil. The components are tightly packed
72// into a depth or stencil section of the destination buffer. See the spec:
73// https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/VkBufferImageCopy.html
74const angle::Format &GetDepthStencilImageToBufferFormat(const angle::Format &imageFormat,
75 VkImageAspectFlagBits copyAspect)
76{
77 if (copyAspect == VK_IMAGE_ASPECT_STENCIL_BIT)
78 {
79 ASSERT(imageFormat.id == angle::FormatID::D24_UNORM_S8_UINT ||
80 imageFormat.id == angle::FormatID::D32_FLOAT_S8X24_UINT ||
81 imageFormat.id == angle::FormatID::S8_UINT);
82 return angle::Format::Get(angle::FormatID::S8_UINT);
83 }
84
85 ASSERT(copyAspect == VK_IMAGE_ASPECT_DEPTH_BIT);
86
87 switch (imageFormat.id)
88 {
89 case angle::FormatID::D16_UNORM:
90 return imageFormat;
91 case angle::FormatID::D24_UNORM_X8_UINT:
92 return imageFormat;
93 case angle::FormatID::D24_UNORM_S8_UINT:
94 return angle::Format::Get(angle::FormatID::D24_UNORM_X8_UINT);
95 case angle::FormatID::D32_FLOAT:
96 return imageFormat;
97 case angle::FormatID::D32_FLOAT_S8X24_UINT:
98 return angle::Format::Get(angle::FormatID::D32_FLOAT);
99 default:
100 UNREACHABLE();
101 return imageFormat;
102 }
103}
Jamie Madillbcf467f2018-05-23 09:46:00 -0400104} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500105
106// static
Jamie Madill639bc902018-07-18 17:08:27 -0400107FramebufferVk *FramebufferVk::CreateUserFBO(RendererVk *renderer, const gl::FramebufferState &state)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500108{
Jamie Madill639bc902018-07-18 17:08:27 -0400109 return new FramebufferVk(renderer, state, nullptr);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500110}
111
112// static
Jamie Madill639bc902018-07-18 17:08:27 -0400113FramebufferVk *FramebufferVk::CreateDefaultFBO(RendererVk *renderer,
114 const gl::FramebufferState &state,
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500115 WindowSurfaceVk *backbuffer)
116{
Jamie Madill639bc902018-07-18 17:08:27 -0400117 return new FramebufferVk(renderer, state, backbuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500118}
119
Jamie Madill639bc902018-07-18 17:08:27 -0400120FramebufferVk::FramebufferVk(RendererVk *renderer,
121 const gl::FramebufferState &state,
122 WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -0400123 : FramebufferImpl(state),
124 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -0400125 mActiveColorComponents(0),
Jamie Madilld754eb52018-07-19 14:55:03 -0400126 mReadPixelBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize),
Luc Ferron1617e692018-07-11 11:08:19 -0400127 mBlitPixelBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, kMinReadPixelsBufferSize)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500128{
Jamie Madill639bc902018-07-18 17:08:27 -0400129 mBlitPixelBuffer.init(1, renderer);
Frank Henigman49b0f6e2018-10-03 23:15:29 -0400130 mReadPixelBuffer.init(4, renderer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500131}
132
Jamie Madill58675012018-05-22 14:54:07 -0400133FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400134
Jamie Madillc564c072017-06-01 12:45:42 -0400135void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -0500136{
Luc Ferron534b00d2018-05-18 08:16:53 -0400137 ContextVk *contextVk = vk::GetImpl(context);
138 RendererVk *renderer = contextVk->getRenderer();
Jamie Madille8dd0792018-09-27 15:04:27 -0400139 mFramebuffer.release(renderer);
Luc Ferron534b00d2018-05-18 08:16:53 -0400140
Jamie Madilld754eb52018-07-19 14:55:03 -0400141 mReadPixelBuffer.destroy(contextVk->getDevice());
Luc Ferron1617e692018-07-11 11:08:19 -0400142 mBlitPixelBuffer.destroy(contextVk->getDevice());
Jamie Madill5deea722017-02-16 10:44:46 -0500143}
144
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400145angle::Result FramebufferVk::discard(const gl::Context *context,
146 size_t count,
147 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400148{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400149 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
150 return angle::Result::Stop();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400151}
152
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400153angle::Result FramebufferVk::invalidate(const gl::Context *context,
154 size_t count,
155 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400156{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400157 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
158 return angle::Result::Stop();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400159}
160
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400161angle::Result FramebufferVk::invalidateSub(const gl::Context *context,
162 size_t count,
163 const GLenum *attachments,
164 const gl::Rectangle &area)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400165{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400166 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
167 return angle::Result::Stop();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400168}
169
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400170angle::Result FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400171{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400172 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500173
Jamie Madill0cec82a2018-03-14 09:21:07 -0400174 // This command buffer is only started once.
Jamie Madill50cf2be2018-06-15 09:46:57 -0400175 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500176
Jamie Madill0cec82a2018-03-14 09:21:07 -0400177 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
178 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
179 ASSERT(!clearDepth || depthAttachment->isAttached());
180
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -0400181 // If depth write is disabled, pretend that GL_DEPTH_BUFFER_BIT is not specified altogether.
182 clearDepth = clearDepth && contextVk->getGLState().getDepthStencilState().depthMask;
183
Jamie Madill0cec82a2018-03-14 09:21:07 -0400184 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
185 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
186 ASSERT(!clearStencil || stencilAttachment->isAttached());
187
Luc Ferrona8af3a62018-03-29 14:44:24 -0400188 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
189
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400190 const gl::State &glState = context->getGLState();
191
192 VkClearDepthStencilValue clearDepthStencilValue =
193 contextVk->getClearDepthStencilValue().depthStencil;
194
195 // Apply the stencil mask to the clear value.
196 clearDepthStencilValue.stencil &=
197 contextVk->getGLState().getDepthStencilState().stencilWritemask;
198
199 // If the depth or stencil is being cleared, and the image was originally requested to have a
200 // single aspect, but it's emulated with a depth/stencil format, clear both aspects, setting the
201 // other aspect to 0.
202 if (clearStencil || clearDepth)
203 {
204 RenderTargetVk *depthStencil = mRenderTargetCache.getDepthStencil();
205 const vk::Format &format = depthStencil->getImageFormat();
206
207 // GL_DEPTH_COMPONENT24 is always emulated with a format that has stencil.
208 if (format.angleFormat().stencilBits == 0)
209 {
210 clearStencil = true;
211 clearDepthStencilValue.stencil = 0;
212 }
213 // GL_STENCIL_INDEX8 may or may not be emulated.
214 else if (format.angleFormat().depthBits == 0 && format.vkTextureFormat != VK_FORMAT_S8_UINT)
215 {
216 clearDepth = true;
217 clearDepthStencilValue.depth = 0;
218 }
219 }
Luc Ferron8836f632018-04-05 07:26:53 -0400220
Jamie Madill9aef3672018-04-27 11:45:06 -0400221 // The most costly clear mode is when we need to mask out specific color channels. This can
222 // only be done with a draw call. The scissor region however can easily be integrated with
223 // this method. Similarly for depth/stencil clear.
224 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
225 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
226 {
Jamie Madill21061022018-07-12 23:56:30 -0400227 ANGLE_TRY(clearWithDraw(contextVk, colorMaskFlags));
Jamie Madill78cd9402018-05-10 16:49:58 -0400228
229 // Stencil clears must be handled separately. The only way to write out a stencil value from
230 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
231 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
232 // depth to keep the code simple, but depth clears could be combined with the masked color
233 // clears as an optimization.
234
235 if (clearDepth || clearStencil)
236 {
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400237 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil,
238 clearDepthStencilValue));
Jamie Madill78cd9402018-05-10 16:49:58 -0400239 }
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400240 return angle::Result::Continue();
Jamie Madill9aef3672018-04-27 11:45:06 -0400241 }
242
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400243 if (glState.isScissorTestEnabled())
Luc Ferrona8af3a62018-03-29 14:44:24 -0400244 {
245 // With scissor test enabled, we clear very differently and we don't need to access
246 // the image inside each attachment we can just use clearCmdAttachments with our
247 // scissor region instead.
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400248 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil,
249 clearDepthStencilValue));
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400250 return angle::Result::Continue();
Luc Ferrona8af3a62018-03-29 14:44:24 -0400251 }
252
253 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400254 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500255 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400256 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400257
Luc Ferron26581112018-06-21 09:43:08 -0400258 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400259 const angle::Format &format = renderTarget->getImageFormat().textureFormat();
260 const VkImageAspectFlags aspectFlags = vk::GetDepthStencilAspectFlags(format);
261
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400262 VkImageAspectFlags clearAspects = aspectFlags;
263 if (!clearDepth)
264 {
265 clearAspects &= ~VK_IMAGE_ASPECT_DEPTH_BIT;
266 }
267 if (!clearStencil)
268 {
269 clearAspects &= ~VK_IMAGE_ASPECT_STENCIL_BIT;
270 }
271
Jamie Madille8dd0792018-09-27 15:04:27 -0400272 vk::ImageHelper *image = renderTarget->getImageForWrite(&mFramebuffer);
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400273 image->clearDepthStencil(aspectFlags, clearAspects, clearDepthStencilValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500274 }
275
Luc Ferrond3ab3072018-06-19 09:55:04 -0400276 if (!clearColor)
277 {
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400278 return angle::Result::Continue();
Luc Ferrond3ab3072018-06-19 09:55:04 -0400279 }
280
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500281 const auto *attachment = mState.getFirstNonNullAttachment();
282 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500283
Jamie Madill0cec82a2018-03-14 09:21:07 -0400284 if (!commandBuffer)
285 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400286 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400287 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500288
Jamie Madill66546be2018-03-08 09:47:20 -0500289 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
Jamie Madill50cf2be2018-06-15 09:46:57 -0400290 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400291 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500292 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500293 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400294 VkClearColorValue modifiedClearColorValue = clearColorValue;
Luc Ferron26581112018-06-21 09:43:08 -0400295 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
Luc Ferron5fd36932018-06-19 14:55:50 -0400296
297 // Its possible we're clearing a render target that has no alpha channel but we represent it
298 // with a texture that has one. We must not affect its alpha channel no matter what the
299 // clear value is in that case.
300 if (mEmulatedAlphaAttachmentMask[colorIndex])
301 {
302 modifiedClearColorValue.float32[3] = 1.0;
303 }
304
Jamie Madill66546be2018-03-08 09:47:20 -0500305 ASSERT(colorRenderTarget);
Jamie Madille8dd0792018-09-27 15:04:27 -0400306 vk::ImageHelper *image = colorRenderTarget->getImageForWrite(&mFramebuffer);
Luc Ferronc20b9502018-05-24 09:30:17 -0400307 GLint mipLevelToClear = (attachment->type() == GL_TEXTURE) ? attachment->mipLevel() : 0;
Jamie Madill3f3b3582018-09-14 10:38:44 -0400308
309 // If we're clearing a cube map face ensure we only clear the selected layer.
310 image->clearColorLayer(modifiedClearColorValue, mipLevelToClear, 1,
311 colorRenderTarget->getLayerIndex(), 1, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500312 }
313
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400314 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400315}
316
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400317angle::Result FramebufferVk::clearBufferfv(const gl::Context *context,
318 GLenum buffer,
319 GLint drawbuffer,
320 const GLfloat *values)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400321{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400322 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
323 return angle::Result::Stop();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400324}
325
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400326angle::Result FramebufferVk::clearBufferuiv(const gl::Context *context,
327 GLenum buffer,
328 GLint drawbuffer,
329 const GLuint *values)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400330{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400331 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
332 return angle::Result::Stop();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400333}
334
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400335angle::Result FramebufferVk::clearBufferiv(const gl::Context *context,
336 GLenum buffer,
337 GLint drawbuffer,
338 const GLint *values)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400339{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400340 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
341 return angle::Result::Stop();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400342}
343
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400344angle::Result FramebufferVk::clearBufferfi(const gl::Context *context,
345 GLenum buffer,
346 GLint drawbuffer,
347 GLfloat depth,
348 GLint stencil)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400349{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400350 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
351 return angle::Result::Stop();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400352}
353
Jamie Madill4928b7c2017-06-20 12:57:39 -0400354GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400355{
Jamie Madill66546be2018-03-08 09:47:20 -0500356 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400357}
358
Jamie Madill4928b7c2017-06-20 12:57:39 -0400359GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400360{
Jamie Madill66546be2018-03-08 09:47:20 -0500361 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400362}
363
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400364angle::Result FramebufferVk::readPixels(const gl::Context *context,
365 const gl::Rectangle &area,
366 GLenum format,
367 GLenum type,
368 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400369{
Luc Ferrona1c72422018-05-14 15:58:28 -0400370 // Clip read area to framebuffer.
371 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
372 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
Luc Ferronbf6dc372018-06-28 15:24:19 -0400373 ContextVk *contextVk = vk::GetImpl(context);
374 RendererVk *renderer = contextVk->getRenderer();
375
Luc Ferrona1c72422018-05-14 15:58:28 -0400376 gl::Rectangle clippedArea;
377 if (!ClipRectangle(area, fbRect, &clippedArea))
378 {
379 // nothing to read
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400380 return angle::Result::Continue();
Luc Ferrona1c72422018-05-14 15:58:28 -0400381 }
Luc Ferronbf6dc372018-06-28 15:24:19 -0400382 gl::Rectangle flippedArea = clippedArea;
Geoff Lange076a232018-07-16 15:34:05 -0400383 if (contextVk->isViewportFlipEnabledForReadFBO())
Luc Ferronbf6dc372018-06-28 15:24:19 -0400384 {
385 flippedArea.y = fbRect.height - flippedArea.y - flippedArea.height;
386 }
Luc Ferrona1c72422018-05-14 15:58:28 -0400387
Jamie Madill66546be2018-03-08 09:47:20 -0500388 const gl::State &glState = context->getGLState();
Frank Henigman1ffad842018-09-24 23:40:45 -0400389 const gl::PixelPackState &packState = glState.getPackState();
Luc Ferronbf6dc372018-06-28 15:24:19 -0400390
Luc Ferrona1c72422018-05-14 15:58:28 -0400391 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
392
393 GLuint outputPitch = 0;
Jamie Madillabfbc0f2018-10-09 12:48:52 -0400394 ANGLE_VK_CHECK_MATH(contextVk,
395 sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment,
396 packState.rowLength, &outputPitch));
Luc Ferrona1c72422018-05-14 15:58:28 -0400397 GLuint outputSkipBytes = 0;
Jamie Madillabfbc0f2018-10-09 12:48:52 -0400398 ANGLE_VK_CHECK_MATH(contextVk, sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState,
399 false, &outputSkipBytes));
Luc Ferrona1c72422018-05-14 15:58:28 -0400400
401 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
402 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400403
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400404 const angle::Format &angleFormat = GetFormatFromFormatType(format, type);
405
Frank Henigman1ffad842018-09-24 23:40:45 -0400406 PackPixelsParams params(flippedArea, angleFormat, outputPitch, packState.reverseRowOrder,
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400407 glState.getTargetBuffer(gl::BufferBinding::PixelPack), 0);
Frank Henigman1ffad842018-09-24 23:40:45 -0400408 if (contextVk->isViewportFlipEnabledForReadFBO())
409 {
410 params.reverseRowOrder = !params.reverseRowOrder;
411 }
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500412
Jamie Madill21061022018-07-12 23:56:30 -0400413 ANGLE_TRY(readPixelsImpl(contextVk, flippedArea, params, VK_IMAGE_ASPECT_COLOR_BIT,
Luc Ferron1617e692018-07-11 11:08:19 -0400414 getColorReadRenderTarget(),
Rafael Cintron05a449a2018-06-20 18:08:04 -0700415 static_cast<uint8_t *>(pixels) + outputSkipBytes));
Jamie Madilld754eb52018-07-19 14:55:03 -0400416 mReadPixelBuffer.releaseRetainedBuffers(renderer);
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400417 return angle::Result::Continue();
Luc Ferron018709f2018-05-10 13:53:11 -0400418}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500419
Luc Ferron26581112018-06-21 09:43:08 -0400420RenderTargetVk *FramebufferVk::getDepthStencilRenderTarget() const
421{
422 return mRenderTargetCache.getDepthStencil();
423}
424
Jamie Madill16c20142018-10-01 13:58:19 -0400425angle::Result FramebufferVk::blitWithCopy(ContextVk *contextVk,
426 const gl::Rectangle &copyArea,
427 RenderTargetVk *readRenderTarget,
428 RenderTargetVk *drawRenderTarget,
429 bool blitDepthBuffer,
430 bool blitStencilBuffer)
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400431{
Jamie Madill16c20142018-10-01 13:58:19 -0400432 vk::ImageHelper *writeImage = drawRenderTarget->getImageForWrite(&mFramebuffer);
433
434 vk::CommandBuffer *commandBuffer;
435 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
436
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400437 vk::ImageHelper *readImage = readRenderTarget->getImageForRead(
Jamie Madille8dd0792018-09-27 15:04:27 -0400438 &mFramebuffer, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400439
440 VkImageAspectFlags aspectMask =
441 vk::GetDepthStencilAspectFlagsForCopy(blitDepthBuffer, blitStencilBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400442 vk::ImageHelper::Copy(readImage, writeImage, gl::Offset(), gl::Offset(),
Jamie Madilld754eb52018-07-19 14:55:03 -0400443 gl::Extents(copyArea.width, copyArea.height, 1), aspectMask,
444 commandBuffer);
Jamie Madill16c20142018-10-01 13:58:19 -0400445 return angle::Result::Continue();
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400446}
447
Jamie Madill58675012018-05-22 14:54:07 -0400448RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400449{
450 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400451 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400452 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400453}
454
Jamie Madill21061022018-07-12 23:56:30 -0400455angle::Result FramebufferVk::blitWithReadback(ContextVk *contextVk,
Jamie Madilld754eb52018-07-19 14:55:03 -0400456 const gl::Rectangle &copyArea,
Jamie Madillb436aac2018-07-18 17:23:48 -0400457 VkImageAspectFlagBits aspect,
Jamie Madill21061022018-07-12 23:56:30 -0400458 RenderTargetVk *readRenderTarget,
459 RenderTargetVk *drawRenderTarget)
Luc Ferron1617e692018-07-11 11:08:19 -0400460{
Jamie Madillb436aac2018-07-18 17:23:48 -0400461 RendererVk *renderer = contextVk->getRenderer();
462 const angle::Format &readFormat = readRenderTarget->getImageFormat().textureFormat();
Luc Ferron1617e692018-07-11 11:08:19 -0400463
Jamie Madillb436aac2018-07-18 17:23:48 -0400464 ASSERT(aspect == VK_IMAGE_ASPECT_DEPTH_BIT || aspect == VK_IMAGE_ASPECT_STENCIL_BIT);
Luc Ferron1617e692018-07-11 11:08:19 -0400465
Jamie Madillb436aac2018-07-18 17:23:48 -0400466 // This path is only currently used for y-flipping depth/stencil blits.
Luc Ferron1617e692018-07-11 11:08:19 -0400467 PackPixelsParams packPixelsParams;
Frank Henigman1ffad842018-09-24 23:40:45 -0400468 packPixelsParams.reverseRowOrder = true;
Jamie Madilld754eb52018-07-19 14:55:03 -0400469 packPixelsParams.area.width = copyArea.width;
Jamie Madillb436aac2018-07-18 17:23:48 -0400470 packPixelsParams.area.height = copyArea.height;
Jamie Madilld754eb52018-07-19 14:55:03 -0400471 packPixelsParams.area.x = copyArea.x;
472 packPixelsParams.area.y = copyArea.y;
Luc Ferron1617e692018-07-11 11:08:19 -0400473
Jamie Madillb436aac2018-07-18 17:23:48 -0400474 // Read back depth values into the destination buffer.
475 const angle::Format &copyFormat = GetDepthStencilImageToBufferFormat(readFormat, aspect);
476 packPixelsParams.destFormat = &copyFormat;
477 packPixelsParams.outputPitch = copyFormat.pixelBytes * copyArea.width;
Luc Ferron1617e692018-07-11 11:08:19 -0400478
Jamie Madillb436aac2018-07-18 17:23:48 -0400479 // Allocate a space in the destination buffer to write to.
480 size_t blitAllocationSize = copyFormat.pixelBytes * copyArea.width * copyArea.height;
481 uint8_t *destPtr = nullptr;
482 VkBuffer destBufferHandle = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -0400483 VkDeviceSize destOffset = 0;
Jamie Madillb436aac2018-07-18 17:23:48 -0400484 ANGLE_TRY(mBlitPixelBuffer.allocate(contextVk, blitAllocationSize, &destPtr, &destBufferHandle,
485 &destOffset, nullptr));
Luc Ferron1617e692018-07-11 11:08:19 -0400486
Jamie Madillb436aac2018-07-18 17:23:48 -0400487 ANGLE_TRY(
488 readPixelsImpl(contextVk, copyArea, packPixelsParams, aspect, readRenderTarget, destPtr));
Luc Ferron1617e692018-07-11 11:08:19 -0400489
Shahbaz Youssefi06270c92018-10-03 17:00:25 -0400490 VkBufferImageCopy copyRegion = {};
Jamie Madillb436aac2018-07-18 17:23:48 -0400491 copyRegion.bufferOffset = destOffset;
492 copyRegion.bufferImageHeight = copyArea.height;
493 copyRegion.bufferRowLength = copyArea.width;
494 copyRegion.imageExtent.width = copyArea.width;
495 copyRegion.imageExtent.height = copyArea.height;
496 copyRegion.imageExtent.depth = 1;
497 copyRegion.imageSubresource.mipLevel = 0;
498 copyRegion.imageSubresource.aspectMask = aspect;
499 copyRegion.imageSubresource.baseArrayLayer = 0;
500 copyRegion.imageSubresource.layerCount = 1;
501 copyRegion.imageOffset.x = copyArea.x;
502 copyRegion.imageOffset.y = copyArea.y;
503 copyRegion.imageOffset.z = 0;
504
Jamie Madill21061022018-07-12 23:56:30 -0400505 ANGLE_TRY(mBlitPixelBuffer.flush(contextVk));
Luc Ferron1617e692018-07-11 11:08:19 -0400506
507 // Reinitialize the commandBuffer after a read pixels because it calls
508 // renderer->finish which makes command buffers obsolete.
Jamie Madill16c20142018-10-01 13:58:19 -0400509 vk::CommandBuffer *commandBuffer;
Jamie Madille8dd0792018-09-27 15:04:27 -0400510 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Luc Ferron1617e692018-07-11 11:08:19 -0400511
512 // We read the bytes of the image in a buffer, now we have to copy them into the
513 // destination target.
Jamie Madille8dd0792018-09-27 15:04:27 -0400514 vk::ImageHelper *imageForWrite = drawRenderTarget->getImageForWrite(&mFramebuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400515
516 imageForWrite->changeLayoutWithStages(
517 imageForWrite->getAspectFlags(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
518 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
519
Jamie Madillb436aac2018-07-18 17:23:48 -0400520 commandBuffer->copyBufferToImage(destBufferHandle, imageForWrite->getImage(),
521 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copyRegion);
Luc Ferron1617e692018-07-11 11:08:19 -0400522
523 mBlitPixelBuffer.releaseRetainedBuffers(renderer);
Jamie Madillb436aac2018-07-18 17:23:48 -0400524
Jamie Madill21061022018-07-12 23:56:30 -0400525 return angle::Result::Continue();
Luc Ferron1617e692018-07-11 11:08:19 -0400526}
527
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400528angle::Result FramebufferVk::blit(const gl::Context *context,
529 const gl::Rectangle &sourceArea,
530 const gl::Rectangle &destArea,
531 GLbitfield mask,
532 GLenum filter)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400533{
Luc Ferron26581112018-06-21 09:43:08 -0400534 ContextVk *contextVk = vk::GetImpl(context);
535 RendererVk *renderer = contextVk->getRenderer();
536
537 const gl::State &glState = context->getGLState();
538 const gl::Framebuffer *sourceFramebuffer = glState.getReadFramebuffer();
Jamie Madillba365932018-07-18 17:23:46 -0400539 bool blitColorBuffer = (mask & GL_COLOR_BUFFER_BIT) != 0;
540 bool blitDepthBuffer = (mask & GL_DEPTH_BUFFER_BIT) != 0;
541 bool blitStencilBuffer = (mask & GL_STENCIL_BUFFER_BIT) != 0;
Luc Ferron26581112018-06-21 09:43:08 -0400542
Luc Ferron26581112018-06-21 09:43:08 -0400543 FramebufferVk *sourceFramebufferVk = vk::GetImpl(sourceFramebuffer);
Luc Ferron82eda932018-07-09 15:10:22 -0400544 bool flipSource = contextVk->isViewportFlipEnabledForReadFBO();
545 bool flipDest = contextVk->isViewportFlipEnabledForDrawFBO();
546
Jamie Madilld754eb52018-07-19 14:55:03 -0400547 gl::Rectangle readRect = sourceArea;
548 gl::Rectangle drawRect = destArea;
549
550 if (glState.isScissorTestEnabled())
551 {
552 const gl::Rectangle scissorRect = glState.getScissor();
553 if (!ClipRectangle(sourceArea, scissorRect, &readRect))
554 {
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400555 return angle::Result::Continue();
Jamie Madilld754eb52018-07-19 14:55:03 -0400556 }
557
558 if (!ClipRectangle(destArea, scissorRect, &drawRect))
559 {
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400560 return angle::Result::Continue();
Jamie Madilld754eb52018-07-19 14:55:03 -0400561 }
562 }
563
564 // After cropping for the scissor, we also want to crop for the size of the buffers.
565
Luc Ferron26581112018-06-21 09:43:08 -0400566 if (blitColorBuffer)
567 {
568 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getColorReadRenderTarget();
569
Jamie Madilld754eb52018-07-19 14:55:03 -0400570 gl::Rectangle readRenderTargetRect;
571 if (!ClipToRenderTarget(readRect, readRenderTarget, &readRenderTargetRect))
572 {
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400573 return angle::Result::Continue();
Jamie Madilld754eb52018-07-19 14:55:03 -0400574 }
575
Luc Ferron26581112018-06-21 09:43:08 -0400576 for (size_t colorAttachment : mState.getEnabledDrawBuffers())
577 {
578 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorAttachment];
579 ASSERT(drawRenderTarget);
580 ASSERT(HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
581 drawRenderTarget));
Jamie Madilld754eb52018-07-19 14:55:03 -0400582
583 gl::Rectangle drawRenderTargetRect;
584 if (!ClipToRenderTarget(drawRect, drawRenderTarget, &drawRenderTargetRect))
585 {
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400586 return angle::Result::Continue();
Jamie Madilld754eb52018-07-19 14:55:03 -0400587 }
588
Jamie Madill16c20142018-10-01 13:58:19 -0400589 ANGLE_TRY(blitWithCommand(contextVk, readRenderTargetRect, drawRenderTargetRect,
590 readRenderTarget, drawRenderTarget, filter, true, false,
591 false, flipSource, flipDest));
Luc Ferron26581112018-06-21 09:43:08 -0400592 }
593 }
594
595 if (blitDepthBuffer || blitStencilBuffer)
596 {
597 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getDepthStencilRenderTarget();
598 ASSERT(readRenderTarget);
599
Jamie Madilld754eb52018-07-19 14:55:03 -0400600 gl::Rectangle readRenderTargetRect;
601 if (!ClipToRenderTarget(readRect, readRenderTarget, &readRenderTargetRect))
602 {
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400603 return angle::Result::Continue();
Jamie Madilld754eb52018-07-19 14:55:03 -0400604 }
605
Luc Ferron26581112018-06-21 09:43:08 -0400606 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getDepthStencil();
Jamie Madilld754eb52018-07-19 14:55:03 -0400607 ASSERT(drawRenderTarget);
608
609 gl::Rectangle drawRenderTargetRect;
610 if (!ClipToRenderTarget(drawRect, drawRenderTarget, &drawRenderTargetRect))
611 {
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400612 return angle::Result::Continue();
Jamie Madilld754eb52018-07-19 14:55:03 -0400613 }
614
615 ASSERT(readRenderTargetRect == drawRenderTargetRect);
616 ASSERT(filter == GL_NEAREST);
Luc Ferron26581112018-06-21 09:43:08 -0400617
618 if (HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
619 drawRenderTarget))
620 {
Jamie Madill16c20142018-10-01 13:58:19 -0400621 ANGLE_TRY(blitWithCommand(contextVk, readRenderTargetRect, drawRenderTargetRect,
622 readRenderTarget, drawRenderTarget, filter, false,
623 blitDepthBuffer, blitStencilBuffer, flipSource, flipDest));
Luc Ferron26581112018-06-21 09:43:08 -0400624 }
625 else
626 {
Luc Ferron1617e692018-07-11 11:08:19 -0400627 if (flipSource || flipDest)
628 {
Jamie Madillb436aac2018-07-18 17:23:48 -0400629 if (blitDepthBuffer)
630 {
631 ANGLE_TRY(blitWithReadback(contextVk, readRenderTargetRect,
Jamie Madill16c20142018-10-01 13:58:19 -0400632 VK_IMAGE_ASPECT_DEPTH_BIT, readRenderTarget,
633 drawRenderTarget));
Jamie Madillb436aac2018-07-18 17:23:48 -0400634 }
635 if (blitStencilBuffer)
636 {
637 ANGLE_TRY(blitWithReadback(contextVk, readRenderTargetRect,
Jamie Madill16c20142018-10-01 13:58:19 -0400638 VK_IMAGE_ASPECT_STENCIL_BIT, readRenderTarget,
639 drawRenderTarget));
Jamie Madillb436aac2018-07-18 17:23:48 -0400640 }
Luc Ferron1617e692018-07-11 11:08:19 -0400641 }
642 else
643 {
Jamie Madill16c20142018-10-01 13:58:19 -0400644 ANGLE_TRY(blitWithCopy(contextVk, readRenderTargetRect, readRenderTarget,
645 drawRenderTarget, blitDepthBuffer, blitStencilBuffer));
Luc Ferron1617e692018-07-11 11:08:19 -0400646 }
Luc Ferron26581112018-06-21 09:43:08 -0400647 }
648 }
649
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400650 return angle::Result::Continue();
Luc Ferron26581112018-06-21 09:43:08 -0400651}
652
Jamie Madill16c20142018-10-01 13:58:19 -0400653angle::Result FramebufferVk::blitWithCommand(ContextVk *contextVk,
654 const gl::Rectangle &readRectIn,
655 const gl::Rectangle &drawRectIn,
656 RenderTargetVk *readRenderTarget,
657 RenderTargetVk *drawRenderTarget,
658 GLenum filter,
659 bool colorBlit,
660 bool depthBlit,
661 bool stencilBlit,
662 bool flipSource,
663 bool flipDest)
Luc Ferron26581112018-06-21 09:43:08 -0400664{
665 // Since blitRenderbufferRect is called for each render buffer that needs to be blitted,
666 // it should never be the case that both color and depth/stencil need to be blitted at
667 // at the same time.
668 ASSERT(colorBlit != (depthBlit || stencilBlit));
669
Jamie Madill16c20142018-10-01 13:58:19 -0400670 vk::ImageHelper *dstImage = drawRenderTarget->getImageForWrite(&mFramebuffer);
671
672 vk::CommandBuffer *commandBuffer;
673 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
674
Luc Ferron26581112018-06-21 09:43:08 -0400675 const vk::Format &readImageFormat = readRenderTarget->getImageFormat();
676 VkImageAspectFlags aspectMask =
677 colorBlit ? VK_IMAGE_ASPECT_COLOR_BIT
678 : vk::GetDepthStencilAspectFlags(readImageFormat.textureFormat());
679 vk::ImageHelper *srcImage = readRenderTarget->getImageForRead(
Jamie Madille8dd0792018-09-27 15:04:27 -0400680 &mFramebuffer, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Luc Ferron26581112018-06-21 09:43:08 -0400681
Jamie Madilld754eb52018-07-19 14:55:03 -0400682 const gl::Extents sourceFrameBufferExtents = readRenderTarget->getImageExtents();
683 gl::Rectangle readRect = readRectIn;
684
Luc Ferron82eda932018-07-09 15:10:22 -0400685 if (flipSource)
686 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400687 readRect.y = sourceFrameBufferExtents.height - readRect.y - readRect.height;
Luc Ferron82eda932018-07-09 15:10:22 -0400688 }
689
Jamie Madillba365932018-07-18 17:23:46 -0400690 VkImageBlit blit = {};
691 blit.srcOffsets[0] = {readRect.x0(), flipSource ? readRect.y1() : readRect.y0(), 0};
692 blit.srcOffsets[1] = {readRect.x1(), flipSource ? readRect.y0() : readRect.y1(), 1};
693 blit.srcSubresource.aspectMask = aspectMask;
694 blit.srcSubresource.mipLevel = 0;
Luc Ferron26581112018-06-21 09:43:08 -0400695 blit.srcSubresource.baseArrayLayer = 0;
696 blit.srcSubresource.layerCount = 1;
697 blit.dstSubresource.aspectMask = aspectMask;
698 blit.dstSubresource.mipLevel = 0;
699 blit.dstSubresource.baseArrayLayer = 0;
700 blit.dstSubresource.layerCount = 1;
701
702 const gl::Extents &drawFrameBufferExtents = drawRenderTarget->getImageExtents();
Jamie Madilld754eb52018-07-19 14:55:03 -0400703 gl::Rectangle drawRect = drawRectIn;
Luc Ferron26581112018-06-21 09:43:08 -0400704
Luc Ferron82eda932018-07-09 15:10:22 -0400705 if (flipDest)
706 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400707 drawRect.y = drawFrameBufferExtents.height - drawRect.y - drawRect.height;
Luc Ferron82eda932018-07-09 15:10:22 -0400708 }
709
Jamie Madilld754eb52018-07-19 14:55:03 -0400710 blit.dstOffsets[0] = {drawRect.x0(), flipDest ? drawRect.y1() : drawRect.y0(), 0};
711 blit.dstOffsets[1] = {drawRect.x1(), flipDest ? drawRect.y0() : drawRect.y1(), 1};
Luc Ferron26581112018-06-21 09:43:08 -0400712
Luc Ferron26581112018-06-21 09:43:08 -0400713 // Requirement of the copyImageToBuffer, the dst image must be in
714 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
715 dstImage->changeLayoutWithStages(aspectMask, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
716 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
717 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
718
719 commandBuffer->blitImage(srcImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
720 dstImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit,
721 gl_vk::GetFilter(filter));
Jamie Madill16c20142018-10-01 13:58:19 -0400722
723 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400724}
725
Kenneth Russellce8602a2017-10-03 18:23:08 -0700726bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400727{
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400728 // if we have both a depth and stencil buffer, they must refer to the same object
729 // since we only support packed_depth_stencil and not separate depth and stencil
730 if (mState.hasSeparateDepthAndStencilAttachments())
731 {
732 return false;
733 }
734
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400735 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400736}
737
Jamie Madill6f755b22018-10-09 12:48:54 -0400738angle::Result FramebufferVk::syncState(const gl::Context *context,
739 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400740{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400741 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400742 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400743
744 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400745 for (size_t dirtyBit : dirtyBits)
746 {
747 switch (dirtyBit)
748 {
749 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
750 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
751 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
752 break;
753 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
754 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
755 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
756 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
757 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
758 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
759 break;
760 default:
761 {
762 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
763 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
764 size_t colorIndex =
765 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
766 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400767
768 // Update cached masks for masked clears.
769 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
770 if (renderTarget)
771 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400772 const angle::Format &emulatedFormat =
773 renderTarget->getImageFormat().textureFormat();
774 updateActiveColorMasks(
775 colorIndex, emulatedFormat.redBits > 0, emulatedFormat.greenBits > 0,
776 emulatedFormat.blueBits > 0, emulatedFormat.alphaBits > 0);
777
Luc Ferron5fd36932018-06-19 14:55:50 -0400778 const angle::Format &sourceFormat =
779 renderTarget->getImageFormat().angleFormat();
780 mEmulatedAlphaAttachmentMask.set(
781 colorIndex, sourceFormat.alphaBits == 0 && emulatedFormat.alphaBits > 0);
Luc Ferron0bb940a2018-06-22 09:59:34 -0400782
783 contextVk->updateColorMask(context->getGLState().getBlendState());
Jamie Madill9aef3672018-04-27 11:45:06 -0400784 }
785 else
786 {
Jamie Madill58675012018-05-22 14:54:07 -0400787 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400788 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400789 break;
790 }
791 }
792 }
Jamie Madill66546be2018-03-08 09:47:20 -0500793
Jamie Madill9aef3672018-04-27 11:45:06 -0400794 mActiveColorComponents = gl_vk::GetColorComponentFlags(
Luc Ferron5fd36932018-06-19 14:55:50 -0400795 mActiveColorComponentMasksForClear[0].any(), mActiveColorComponentMasksForClear[1].any(),
796 mActiveColorComponentMasksForClear[2].any(), mActiveColorComponentMasksForClear[3].any());
Jamie Madill9aef3672018-04-27 11:45:06 -0400797
Jamie Madill9f2a8612017-11-30 12:43:09 -0500798 mRenderPassDesc.reset();
Jamie Madille8dd0792018-09-27 15:04:27 -0400799 mFramebuffer.release(renderer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500800
Jamie Madill316c6062018-05-29 10:49:45 -0400801 // Will freeze the current set of dependencies on this FBO. The next time we render we will
Jamie Madilla5e06072018-05-18 14:36:05 -0400802 // create a new entry in the command graph.
Jamie Madille8dd0792018-09-27 15:04:27 -0400803 mFramebuffer.finishCurrentCommands(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400804
Jamie Madillbc5834c2018-11-06 11:13:50 -0500805 // No need to notify the ContextVk. A new command buffer will be started automatically.
Jamie Madill19fa1c62018-03-08 09:47:21 -0500806
Jamie Madill6f755b22018-10-09 12:48:54 -0400807 return angle::Result::Continue();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500808}
809
Jamie Madillb90779e2018-04-27 11:45:01 -0400810const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500811{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500812 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500813 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500814 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500815 }
816
Jamie Madill0b684ce2017-11-23 12:57:39 -0500817 vk::RenderPassDesc desc;
Jamie Madill502d2e22018-11-01 11:06:23 -0400818 desc.setSamples(getSamples());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500819
Jamie Madill66546be2018-03-08 09:47:20 -0500820 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
821 const auto &colorRenderTargets = mRenderTargetCache.getColors();
822 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500823 {
Jamie Madill66546be2018-03-08 09:47:20 -0500824 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
825 ASSERT(colorRenderTarget);
Jamie Madill502d2e22018-11-01 11:06:23 -0400826 desc.packAttachment(colorRenderTarget->getImage().getFormat());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500827 }
828
Jamie Madill66546be2018-03-08 09:47:20 -0500829 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
830 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500831 {
Jamie Madill502d2e22018-11-01 11:06:23 -0400832 desc.packAttachment(depthStencilRenderTarget->getImage().getFormat());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500833 }
834
Jamie Madill9f2a8612017-11-30 12:43:09 -0500835 mRenderPassDesc = desc;
836 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500837}
838
Jamie Madill21061022018-07-12 23:56:30 -0400839angle::Result FramebufferVk::getFramebuffer(ContextVk *contextVk, vk::Framebuffer **framebufferOut)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500840{
841 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400842 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500843 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400844 *framebufferOut = &mFramebuffer.getFramebuffer();
Jamie Madill21061022018-07-12 23:56:30 -0400845 return angle::Result::Continue();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500846 }
847
Jamie Madillb90779e2018-04-27 11:45:01 -0400848 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500849
Jamie Madillab9f9c32017-01-17 17:47:34 -0500850 vk::RenderPass *renderPass = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400851 ANGLE_TRY(contextVk->getRenderer()->getCompatibleRenderPass(contextVk, desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500852
853 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
854 if (mBackbuffer)
855 {
Jamie Madill21061022018-07-12 23:56:30 -0400856 return mBackbuffer->getCurrentFramebuffer(contextVk, *renderPass, framebufferOut);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500857 }
858
859 // Gather VkImageViews over all FBO attachments, also size of attached region.
860 std::vector<VkImageView> attachments;
861 gl::Extents attachmentsSize;
862
Jamie Madill66546be2018-03-08 09:47:20 -0500863 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
864 const auto &colorRenderTargets = mRenderTargetCache.getColors();
865 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500866 {
Jamie Madill66546be2018-03-08 09:47:20 -0500867 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
868 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400869 attachments.push_back(colorRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500870
Jamie Madillbcf467f2018-05-23 09:46:00 -0400871 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getImageExtents());
872 attachmentsSize = colorRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500873 }
874
Jamie Madill66546be2018-03-08 09:47:20 -0500875 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
876 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500877 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400878 attachments.push_back(depthStencilRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500879
Jamie Madillbc543422018-03-30 10:43:19 -0400880 ASSERT(attachmentsSize.empty() ||
Jamie Madillbcf467f2018-05-23 09:46:00 -0400881 attachmentsSize == depthStencilRenderTarget->getImageExtents());
882 attachmentsSize = depthStencilRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500883 }
884
885 ASSERT(!attachments.empty());
886
Shahbaz Youssefi06270c92018-10-03 17:00:25 -0400887 VkFramebufferCreateInfo framebufferInfo = {};
Jamie Madillab9f9c32017-01-17 17:47:34 -0500888
889 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500890 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500891 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500892 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
893 framebufferInfo.pAttachments = attachments.data();
894 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
895 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
896 framebufferInfo.layers = 1;
897
Jamie Madill21061022018-07-12 23:56:30 -0400898 ANGLE_TRY(mFramebuffer.init(contextVk, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500899
Jamie Madille8dd0792018-09-27 15:04:27 -0400900 *framebufferOut = &mFramebuffer.getFramebuffer();
Jamie Madill21061022018-07-12 23:56:30 -0400901 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400902}
903
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400904angle::Result FramebufferVk::clearWithClearAttachments(
905 ContextVk *contextVk,
906 bool clearColor,
907 bool clearDepth,
908 bool clearStencil,
909 const VkClearDepthStencilValue &clearDepthStencilValue)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500910{
Jamie Madill316c6062018-05-29 10:49:45 -0400911 // Trigger a new command node to ensure overlapping writes happen sequentially.
Jamie Madille8dd0792018-09-27 15:04:27 -0400912 mFramebuffer.finishCurrentCommands(contextVk->getRenderer());
Jamie Madill9aef3672018-04-27 11:45:06 -0400913
Luc Ferron5242d5b2018-02-15 07:14:35 -0500914 // This command can only happen inside a render pass, so obtain one if its already happening
915 // or create a new one if not.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500916 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill316c6062018-05-29 10:49:45 -0400917 vk::RecordingMode mode = vk::RecordingMode::Start;
918 ANGLE_TRY(getCommandBufferForDraw(contextVk, &commandBuffer, &mode));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500919
Jamie Madill3f3b3582018-09-14 10:38:44 -0400920 // The array layer is offset by the ImageView. So we shouldn't need to set a base array layer.
Shahbaz Youssefi06270c92018-10-03 17:00:25 -0400921 VkClearRect clearRect = {};
Luc Ferrone4c38be2018-04-17 11:09:16 -0400922 clearRect.baseArrayLayer = 0;
923 clearRect.layerCount = 1;
924
925 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
926 // in Vulkan.
927 gl::Rectangle intersection;
Jamie Madille8dd0792018-09-27 15:04:27 -0400928 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(),
929 mFramebuffer.getRenderPassRenderArea(), &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400930 {
931 // There is nothing to clear since the scissor is outside of the render area.
Jamie Madill21061022018-07-12 23:56:30 -0400932 return angle::Result::Continue();
Luc Ferrone4c38be2018-04-17 11:09:16 -0400933 }
Luc Ferron1a135ad2018-07-04 10:35:31 -0400934
Luc Ferrone4c38be2018-04-17 11:09:16 -0400935 clearRect.rect = gl_vk::GetRect(intersection);
936
Luc Ferron82eda932018-07-09 15:10:22 -0400937 if (contextVk->isViewportFlipEnabledForDrawFBO())
Luc Ferron1a135ad2018-07-04 10:35:31 -0400938 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400939 clearRect.rect.offset.y = mFramebuffer.getRenderPassRenderArea().height -
940 clearRect.rect.offset.y - clearRect.rect.extent.height;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400941 }
942
Luc Ferron5242d5b2018-02-15 07:14:35 -0500943 gl::AttachmentArray<VkClearAttachment> clearAttachments;
944 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400945
946 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500947 {
Luc Ferronf6e160f2018-06-12 10:13:57 -0400948 RenderTargetVk *renderTarget = getColorReadRenderTarget();
949 const vk::Format &format = renderTarget->getImageFormat();
950 VkClearValue modifiedClear = contextVk->getClearColorValue();
951
952 // We need to make sure we are not clearing the alpha channel if we are using a buffer
953 // format that doesn't have an alpha channel.
954 if (format.angleFormat().alphaBits == 0)
955 {
956 modifiedClear.color.float32[3] = 1.0;
957 }
958
Luc Ferrona8af3a62018-03-29 14:44:24 -0400959 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
960 for (size_t colorIndex : mState.getEnabledDrawBuffers())
961 {
962 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
963 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
964 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400965 clearAttachment.clearValue = modifiedClear;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400966 ++clearAttachmentIndex;
967 }
968 }
969
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400970 VkClearValue depthStencilClearValue = {};
971 depthStencilClearValue.depthStencil = clearDepthStencilValue;
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -0400972
Luc Ferrona8af3a62018-03-29 14:44:24 -0400973 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
974 {
975 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
976 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500977 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400978 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
979 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -0400980 clearAttachment.clearValue = depthStencilClearValue;
Luc Ferron5242d5b2018-02-15 07:14:35 -0500981 ++clearAttachmentIndex;
982 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400983 else
984 {
985 if (clearDepth)
986 {
987 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
988 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
989 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -0400990 clearAttachment.clearValue = depthStencilClearValue;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400991 ++clearAttachmentIndex;
992 }
993
994 if (clearStencil)
995 {
996 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
997 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
998 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -0400999 clearAttachment.clearValue = depthStencilClearValue;
Luc Ferrona8af3a62018-03-29 14:44:24 -04001000 ++clearAttachmentIndex;
1001 }
1002 }
Luc Ferron5242d5b2018-02-15 07:14:35 -05001003
Luc Ferrona8af3a62018-03-29 14:44:24 -04001004 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -05001005 clearAttachments.data(), 1, &clearRect);
Jamie Madill21061022018-07-12 23:56:30 -04001006 return angle::Result::Continue();
Luc Ferron5242d5b2018-02-15 07:14:35 -05001007}
1008
Jamie Madill21061022018-07-12 23:56:30 -04001009angle::Result FramebufferVk::clearWithDraw(ContextVk *contextVk,
1010 VkColorComponentFlags colorMaskFlags)
Jamie Madill9aef3672018-04-27 11:45:06 -04001011{
1012 RendererVk *renderer = contextVk->getRenderer();
1013 vk::ShaderLibrary *shaderLibrary = renderer->getShaderLibrary();
1014
Jamie Madill316c6062018-05-29 10:49:45 -04001015 // Trigger a new command node to ensure overlapping writes happen sequentially.
Jamie Madille8dd0792018-09-27 15:04:27 -04001016 mFramebuffer.finishCurrentCommands(renderer);
Jamie Madill316c6062018-05-29 10:49:45 -04001017
Jamie Madill9aef3672018-04-27 11:45:06 -04001018 const vk::ShaderAndSerial *fullScreenQuad = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001019 ANGLE_TRY(shaderLibrary->getShader(contextVk, vk::InternalShaderID::FullScreenQuad_vert,
Jamie Madill9aef3672018-04-27 11:45:06 -04001020 &fullScreenQuad));
1021
jchen10be7f44f2018-05-21 14:35:32 +08001022 const vk::ShaderAndSerial *pushConstantColor = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001023 ANGLE_TRY(shaderLibrary->getShader(contextVk, vk::InternalShaderID::PushConstantColor_frag,
jchen10be7f44f2018-05-21 14:35:32 +08001024 &pushConstantColor));
Jamie Madill9aef3672018-04-27 11:45:06 -04001025
Jamie Madilld668be92018-06-13 16:54:06 -04001026 // The shader uses a simple pipeline layout with a push constant range.
1027 vk::PipelineLayoutDesc pipelineLayoutDesc;
1028 pipelineLayoutDesc.updatePushConstantRange(gl::ShaderType::Fragment, 0,
1029 sizeof(VkClearColorValue));
1030
1031 // The shader does not use any descriptor sets.
1032 vk::DescriptorSetLayoutPointerArray descriptorSetLayouts;
1033
1034 vk::BindingPointer<vk::PipelineLayout> pipelineLayout;
Jamie Madill21061022018-07-12 23:56:30 -04001035 ANGLE_TRY(renderer->getPipelineLayout(contextVk, pipelineLayoutDesc, descriptorSetLayouts,
1036 &pipelineLayout));
Jamie Madill9aef3672018-04-27 11:45:06 -04001037
Jamie Madill316c6062018-05-29 10:49:45 -04001038 vk::RecordingMode recordingMode = vk::RecordingMode::Start;
1039 vk::CommandBuffer *drawCommands = nullptr;
1040 ANGLE_TRY(getCommandBufferForDraw(contextVk, &drawCommands, &recordingMode));
Jamie Madill9aef3672018-04-27 11:45:06 -04001041
Jamie Madille8dd0792018-09-27 15:04:27 -04001042 const gl::Rectangle &renderArea = mFramebuffer.getRenderPassRenderArea();
Luc Ferronb70ad522018-07-09 16:06:26 -04001043 bool invertViewport = contextVk->isViewportFlipEnabledForDrawFBO();
Jamie Madill9aef3672018-04-27 11:45:06 -04001044
1045 // This pipeline desc could be cached.
1046 vk::PipelineDesc pipelineDesc;
1047 pipelineDesc.initDefaults();
Luc Ferron5fd36932018-06-19 14:55:50 -04001048 pipelineDesc.updateColorWriteMask(colorMaskFlags, getEmulatedAlphaAttachmentMask());
Jamie Madill9aef3672018-04-27 11:45:06 -04001049 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
Jamie Madill06ca6342018-07-12 15:56:53 -04001050 pipelineDesc.updateShaders(fullScreenQuad->getSerial(), pushConstantColor->getSerial());
Jamie Madill9aef3672018-04-27 11:45:06 -04001051
1052 vk::PipelineAndSerial *pipeline = nullptr;
Jamie Madill06ca6342018-07-12 15:56:53 -04001053 ANGLE_TRY(renderer->getPipeline(contextVk, *fullScreenQuad, *pushConstantColor,
1054 pipelineLayout.get(), pipelineDesc, gl::AttributesMask(),
1055 &pipeline));
Jamie Madill9aef3672018-04-27 11:45:06 -04001056 pipeline->updateSerial(renderer->getCurrentQueueSerial());
1057
Jamie Madill316c6062018-05-29 10:49:45 -04001058 vk::CommandBuffer *writeCommands = nullptr;
Jamie Madille8dd0792018-09-27 15:04:27 -04001059 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &writeCommands));
Jamie Madill9aef3672018-04-27 11:45:06 -04001060
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001061 // If the format of the framebuffer does not have an alpha channel, we need to make sure we does
1062 // not affect the alpha channel of the type we're using to emulate the format.
1063 // TODO(jmadill): Implement EXT_draw_buffers http://anglebug.com/2394
1064 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[0];
1065 ASSERT(renderTarget);
1066
1067 const vk::Format &imageFormat = renderTarget->getImageFormat();
jchen10be7f44f2018-05-21 14:35:32 +08001068 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001069 bool overrideAlphaWithOne =
1070 imageFormat.textureFormat().alphaBits > 0 && imageFormat.angleFormat().alphaBits == 0;
1071 clearColorValue.float32[3] = overrideAlphaWithOne ? 1.0f : clearColorValue.float32[3];
1072
Jamie Madilld668be92018-06-13 16:54:06 -04001073 drawCommands->pushConstants(pipelineLayout.get(), VK_SHADER_STAGE_FRAGMENT_BIT, 0,
Jamie Madill316c6062018-05-29 10:49:45 -04001074 sizeof(VkClearColorValue), clearColorValue.float32);
Jamie Madill9aef3672018-04-27 11:45:06 -04001075
1076 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
1077 // Any active queries submitted by the user should also be paused here.
Jamie Madill316c6062018-05-29 10:49:45 -04001078 drawCommands->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
Jamie Madillbc5834c2018-11-06 11:13:50 -05001079
1080 GLint renderAreaHeight = mState.getDimensions().height;
1081
1082 VkViewport viewport;
1083 gl_vk::GetViewport(renderArea, 0.0f, 1.0f, invertViewport, renderAreaHeight, &viewport);
1084 drawCommands->setViewport(0, 1, &viewport);
1085
1086 VkRect2D scissor;
1087 const gl::State &glState = contextVk->getGLState();
1088 gl_vk::GetScissor(glState, invertViewport, renderArea, &scissor);
1089 drawCommands->setScissor(0, 1, &scissor);
1090
Jamie Madill316c6062018-05-29 10:49:45 -04001091 drawCommands->draw(6, 1, 0, 0);
Jamie Madill9aef3672018-04-27 11:45:06 -04001092
Jamie Madill21061022018-07-12 23:56:30 -04001093 return angle::Result::Continue();
Jamie Madill9aef3672018-04-27 11:45:06 -04001094}
1095
Jamie Madill64b7c4f2018-10-19 11:38:04 -04001096angle::Result FramebufferVk::getSamplePosition(const gl::Context *context,
1097 size_t index,
1098 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +08001099{
Jamie Madill64b7c4f2018-10-19 11:38:04 -04001100 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
1101 return angle::Result::Stop();
JiangYizhoubddc46b2016-12-09 09:50:51 +08001102}
1103
Jamie Madill21061022018-07-12 23:56:30 -04001104angle::Result FramebufferVk::getCommandBufferForDraw(ContextVk *contextVk,
1105 vk::CommandBuffer **commandBufferOut,
1106 vk::RecordingMode *modeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001107{
Jamie Madill49ac74b2017-12-21 14:42:33 -05001108 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillbef918c2017-12-13 13:11:30 -05001109
Jamie Madill316c6062018-05-29 10:49:45 -04001110 // This will clear the current write operation if it is complete.
Jamie Madill5dca6512018-05-30 10:53:51 -04001111 if (appendToStartedRenderPass(renderer, commandBufferOut))
Jamie Madill4c26fc22017-02-24 11:04:10 -05001112 {
Jamie Madill316c6062018-05-29 10:49:45 -04001113 *modeOut = vk::RecordingMode::Append;
Jamie Madill21061022018-07-12 23:56:30 -04001114 return angle::Result::Continue();
Jamie Madill9cceac42018-03-31 14:19:16 -04001115 }
Jamie Madill4c26fc22017-02-24 11:04:10 -05001116
Jamie Madilld1249de2018-08-28 16:58:53 -04001117 return startNewRenderPass(contextVk, commandBufferOut);
1118}
1119
1120angle::Result FramebufferVk::startNewRenderPass(ContextVk *contextVk,
1121 vk::CommandBuffer **commandBufferOut)
1122{
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001123 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001124 ANGLE_TRY(getFramebuffer(contextVk, &framebuffer));
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001125
Jamie Madill316c6062018-05-29 10:49:45 -04001126 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001127 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001128
Jamie Madill316c6062018-05-29 10:49:45 -04001129 vk::CommandBuffer *writeCommands = nullptr;
Jamie Madille8dd0792018-09-27 15:04:27 -04001130 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -05001131
Jamie Madillbcf467f2018-05-23 09:46:00 -04001132 vk::RenderPassDesc renderPassDesc;
1133
Jamie Madill49ac74b2017-12-21 14:42:33 -05001134 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -05001135 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
1136 const auto &colorRenderTargets = mRenderTargetCache.getColors();
1137 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -05001138 {
Jamie Madill66546be2018-03-08 09:47:20 -05001139 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
1140 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001141
Jamie Madille8dd0792018-09-27 15:04:27 -04001142 colorRenderTarget->onColorDraw(&mFramebuffer, writeCommands, &renderPassDesc);
Jamie Madill66546be2018-03-08 09:47:20 -05001143 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
1144 }
1145
1146 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
1147 if (depthStencilRenderTarget)
1148 {
Jamie Madille8dd0792018-09-27 15:04:27 -04001149 depthStencilRenderTarget->onDepthStencilDraw(&mFramebuffer, writeCommands, &renderPassDesc);
Jamie Madillf4d693c2018-02-14 16:38:16 -05001150 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -05001151 }
1152
Luc Ferrond17bdfe2018-04-05 13:50:10 -04001153 gl::Rectangle renderArea =
1154 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001155
Jamie Madille8dd0792018-09-27 15:04:27 -04001156 return mFramebuffer.beginRenderPass(contextVk, *framebuffer, renderArea,
1157 mRenderPassDesc.value(), attachmentClearValues,
1158 commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001159}
1160
Jamie Madill9aef3672018-04-27 11:45:06 -04001161void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
1162{
Luc Ferron5fd36932018-06-19 14:55:50 -04001163 mActiveColorComponentMasksForClear[0].set(colorIndex, r);
1164 mActiveColorComponentMasksForClear[1].set(colorIndex, g);
1165 mActiveColorComponentMasksForClear[2].set(colorIndex, b);
1166 mActiveColorComponentMasksForClear[3].set(colorIndex, a);
1167}
1168
1169gl::DrawBufferMask FramebufferVk::getEmulatedAlphaAttachmentMask()
1170{
1171 return mEmulatedAlphaAttachmentMask;
Jamie Madill9aef3672018-04-27 11:45:06 -04001172}
Luc Ferron018709f2018-05-10 13:53:11 -04001173
Jamie Madill21061022018-07-12 23:56:30 -04001174angle::Result FramebufferVk::readPixelsImpl(ContextVk *contextVk,
1175 const gl::Rectangle &area,
1176 const PackPixelsParams &packPixelsParams,
Jamie Madillb436aac2018-07-18 17:23:48 -04001177 VkImageAspectFlagBits copyAspectFlags,
Jamie Madill21061022018-07-12 23:56:30 -04001178 RenderTargetVk *renderTarget,
1179 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -04001180{
Jamie Madill58675012018-05-22 14:54:07 -04001181 RendererVk *renderer = contextVk->getRenderer();
1182
Jamie Madill58675012018-05-22 14:54:07 -04001183 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madille8dd0792018-09-27 15:04:27 -04001184 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Jamie Madill58675012018-05-22 14:54:07 -04001185
Jamie Madillbcf467f2018-05-23 09:46:00 -04001186 // Note that although we're reading from the image, we need to update the layout below.
Luc Ferron1617e692018-07-11 11:08:19 -04001187
Jamie Madille8dd0792018-09-27 15:04:27 -04001188 vk::ImageHelper *srcImage = renderTarget->getImageForRead(
1189 &mFramebuffer, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Jamie Madillbcf467f2018-05-23 09:46:00 -04001190
Jamie Madillb436aac2018-07-18 17:23:48 -04001191 const angle::Format *readFormat = &srcImage->getFormat().textureFormat();
Luc Ferron1617e692018-07-11 11:08:19 -04001192
Jamie Madillb436aac2018-07-18 17:23:48 -04001193 if (copyAspectFlags != VK_IMAGE_ASPECT_COLOR_BIT)
Luc Ferron1617e692018-07-11 11:08:19 -04001194 {
Jamie Madillb436aac2018-07-18 17:23:48 -04001195 readFormat = &GetDepthStencilImageToBufferFormat(*readFormat, copyAspectFlags);
Luc Ferron1617e692018-07-11 11:08:19 -04001196 }
1197
Jamie Madillba365932018-07-18 17:23:46 -04001198 VkBuffer bufferHandle = VK_NULL_HANDLE;
1199 uint8_t *readPixelBuffer = nullptr;
1200 bool newBufferAllocated = false;
Jamie Madill4c310832018-08-29 13:43:17 -04001201 VkDeviceSize stagingOffset = 0;
Jamie Madillb436aac2018-07-18 17:23:48 -04001202 size_t allocationSize = readFormat->pixelBytes * area.width * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -04001203
Jamie Madilld754eb52018-07-19 14:55:03 -04001204 ANGLE_TRY(mReadPixelBuffer.allocate(contextVk, allocationSize, &readPixelBuffer, &bufferHandle,
1205 &stagingOffset, &newBufferAllocated));
Luc Ferron018709f2018-05-10 13:53:11 -04001206
Shahbaz Youssefi06270c92018-10-03 17:00:25 -04001207 VkBufferImageCopy region = {};
Luc Ferron534b00d2018-05-18 08:16:53 -04001208 region.bufferImageHeight = area.height;
Jamie Madill4c310832018-08-29 13:43:17 -04001209 region.bufferOffset = stagingOffset;
Luc Ferron534b00d2018-05-18 08:16:53 -04001210 region.bufferRowLength = area.width;
1211 region.imageExtent.width = area.width;
1212 region.imageExtent.height = area.height;
1213 region.imageExtent.depth = 1;
1214 region.imageOffset.x = area.x;
1215 region.imageOffset.y = area.y;
1216 region.imageOffset.z = 0;
Luc Ferron1617e692018-07-11 11:08:19 -04001217 region.imageSubresource.aspectMask = copyAspectFlags;
Jamie Madill3f3b3582018-09-14 10:38:44 -04001218 region.imageSubresource.baseArrayLayer = renderTarget->getLayerIndex();
Luc Ferron534b00d2018-05-18 08:16:53 -04001219 region.imageSubresource.layerCount = 1;
1220 region.imageSubresource.mipLevel = 0;
1221
Jamie Madillbcf467f2018-05-23 09:46:00 -04001222 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
1223 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -04001224
1225 // Triggers a full finish.
1226 // TODO(jmadill): Don't block on asynchronous readback.
Jamie Madill21061022018-07-12 23:56:30 -04001227 ANGLE_TRY(renderer->finish(contextVk));
Luc Ferron018709f2018-05-10 13:53:11 -04001228
Luc Ferron534b00d2018-05-18 08:16:53 -04001229 // The buffer we copied to needs to be invalidated before we read from it because its not been
1230 // created with the host coherent bit.
Jamie Madilld754eb52018-07-19 14:55:03 -04001231 ANGLE_TRY(mReadPixelBuffer.invalidate(contextVk));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +00001232
Jamie Madillb436aac2018-07-18 17:23:48 -04001233 PackPixels(packPixelsParams, *readFormat, area.width * readFormat->pixelBytes, readPixelBuffer,
Rafael Cintron05a449a2018-06-20 18:08:04 -07001234 static_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -04001235
Jamie Madill21061022018-07-12 23:56:30 -04001236 return angle::Result::Continue();
Luc Ferron018709f2018-05-10 13:53:11 -04001237}
Jamie Madill58675012018-05-22 14:54:07 -04001238
1239const gl::Extents &FramebufferVk::getReadImageExtents() const
1240{
Jamie Madillbcf467f2018-05-23 09:46:00 -04001241 return getColorReadRenderTarget()->getImageExtents();
Jamie Madill58675012018-05-22 14:54:07 -04001242}
Jamie Madill502d2e22018-11-01 11:06:23 -04001243
1244RenderTargetVk *FramebufferVk::getFirstRenderTarget() const
1245{
1246 for (auto *renderTarget : mRenderTargetCache.getColors())
1247 {
1248 if (renderTarget)
1249 {
1250 return renderTarget;
1251 }
1252 }
1253
1254 return mRenderTargetCache.getDepthStencil();
1255}
1256
1257GLint FramebufferVk::getSamples() const
1258{
1259 RenderTargetVk *firstRT = getFirstRenderTarget();
1260 return firstRT ? firstRT->getImage().getSamples() : 0;
1261}
1262
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001263} // namespace rx