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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +00002// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.combbf56f72010-04-20 18:52:13 +00007#include "compiler/OutputHLSL.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00008
alokp@chromium.org79fb1012012-04-26 21:07:39 +00009#include "common/angleutils.h"
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +000010#include "common/utilities.h"
alokp@chromium.org91b72322010-06-02 15:50:56 +000011#include "compiler/debug.h"
daniel@transgaming.com89431aa2012-05-31 01:20:29 +000012#include "compiler/DetectDiscontinuity.h"
shannon.woods@transgaming.comfff89b32013-02-28 23:20:15 +000013#include "compiler/InfoSink.h"
14#include "compiler/SearchSymbol.h"
15#include "compiler/UnfoldShortCircuit.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000016
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000017#include <algorithm>
shannon.woods@transgaming.comfff89b32013-02-28 23:20:15 +000018#include <cfloat>
19#include <stdio.h>
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000020
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000021namespace sh
22{
daniel@transgaming.com005c7392010-04-15 20:45:27 +000023// Integer to TString conversion
24TString str(int i)
25{
26 char buffer[20];
kbr@chromium.orgddb6e8e2012-04-25 00:48:13 +000027 snprintf(buffer, sizeof(buffer), "%d", i);
daniel@transgaming.com005c7392010-04-15 20:45:27 +000028 return buffer;
29}
30
shannon.woods%transgaming.com@gtempaccount.com18b4c4b2013-04-13 03:31:40 +000031OutputHLSL::OutputHLSL(TParseContext &context, const ShBuiltInResources& resources, ShShaderOutput outputType)
shannon.woods@transgaming.comb73964e2013-01-25 21:49:14 +000032 : TIntermTraverser(true, true, true), mContext(context), mOutputType(outputType)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000033{
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +000034 mUnfoldShortCircuit = new UnfoldShortCircuit(context, this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +000035 mInsideFunction = false;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000036
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000037 mUsesTexture2D = false;
38 mUsesTexture2D_bias = false;
39 mUsesTexture2DProj = false;
40 mUsesTexture2DProj_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000041 mUsesTexture2DProjLod = false;
42 mUsesTexture2DLod = false;
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000043 mUsesTextureCube = false;
44 mUsesTextureCube_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000045 mUsesTextureCubeLod = false;
daniel@transgaming.coma54f5182012-05-31 01:20:16 +000046 mUsesTexture2DLod0 = false;
47 mUsesTexture2DLod0_bias = false;
48 mUsesTexture2DProjLod0 = false;
49 mUsesTexture2DProjLod0_bias = false;
50 mUsesTextureCubeLod0 = false;
51 mUsesTextureCubeLod0_bias = false;
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +000052 mUsesFragColor = false;
53 mUsesFragData = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000054 mUsesDepthRange = false;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +000055 mUsesFragCoord = false;
56 mUsesPointCoord = false;
57 mUsesFrontFacing = false;
58 mUsesPointSize = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000059 mUsesXor = false;
60 mUsesMod1 = false;
daniel@transgaming.com4229f592011-11-24 22:34:04 +000061 mUsesMod2v = false;
62 mUsesMod2f = false;
63 mUsesMod3v = false;
64 mUsesMod3f = false;
65 mUsesMod4v = false;
66 mUsesMod4f = false;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +000067 mUsesFaceforward1 = false;
68 mUsesFaceforward2 = false;
69 mUsesFaceforward3 = false;
70 mUsesFaceforward4 = false;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000071 mUsesEqualMat2 = false;
72 mUsesEqualMat3 = false;
73 mUsesEqualMat4 = false;
74 mUsesEqualVec2 = false;
75 mUsesEqualVec3 = false;
76 mUsesEqualVec4 = false;
77 mUsesEqualIVec2 = false;
78 mUsesEqualIVec3 = false;
79 mUsesEqualIVec4 = false;
80 mUsesEqualBVec2 = false;
81 mUsesEqualBVec3 = false;
82 mUsesEqualBVec4 = false;
daniel@transgaming.com35342dc2012-02-28 02:01:22 +000083 mUsesAtan2_1 = false;
84 mUsesAtan2_2 = false;
85 mUsesAtan2_3 = false;
86 mUsesAtan2_4 = false;
daniel@transgaming.com005c7392010-04-15 20:45:27 +000087
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +000088 mNumRenderTargets = resources.EXT_draw_buffers ? resources.MaxDrawBuffers : 1;
89
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +000090 mScopeDepth = 0;
91
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +000092 mUniqueIndex = 0;
daniel@transgaming.com89431aa2012-05-31 01:20:29 +000093
94 mContainsLoopDiscontinuity = false;
95 mOutputLod0Function = false;
daniel@transgaming.come11100c2012-05-31 01:20:32 +000096 mInsideDiscontinuousLoop = false;
daniel@transgaming.come9b3f602012-07-11 20:37:31 +000097
98 mExcessiveLoopIndex = NULL;
daniel@transgaming.com652468c2012-12-20 21:11:57 +000099
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000100 if (mOutputType == SH_HLSL9_OUTPUT)
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000101 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000102 if (mContext.shaderType == SH_FRAGMENT_SHADER)
103 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000104 mUniformRegister = 3; // Reserve registers for dx_DepthRange, dx_ViewCoords and dx_DepthFront
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000105 }
106 else
107 {
shannon.woods@transgaming.com42832a62013-02-28 23:18:38 +0000108 mUniformRegister = 2; // Reserve registers for dx_DepthRange and dx_ViewAdjust
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000109 }
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000110 }
111 else
112 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000113 mUniformRegister = 0;
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000114 }
115
daniel@transgaming.com652468c2012-12-20 21:11:57 +0000116 mSamplerRegister = 0;
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000117 mInterfaceBlockRegister = 2; // Reserve registers for the default uniform block and driver constants
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000118}
119
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000120OutputHLSL::~OutputHLSL()
121{
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +0000122 delete mUnfoldShortCircuit;
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000123}
124
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000125void OutputHLSL::output()
126{
shannon.woods@transgaming.come91615c2013-01-25 21:56:03 +0000127 mContainsLoopDiscontinuity = mContext.shaderType == SH_FRAGMENT_SHADER && containsLoopDiscontinuity(mContext.treeRoot);
daniel@transgaming.com89431aa2012-05-31 01:20:29 +0000128
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000129 mContext.treeRoot->traverse(this); // Output the body first to determine what has to go in the header
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000130 header();
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000131
alokp@chromium.org646ea1e2012-06-15 17:36:31 +0000132 mContext.infoSink().obj << mHeader.c_str();
133 mContext.infoSink().obj << mBody.c_str();
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000134}
135
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000136TInfoSinkBase &OutputHLSL::getBodyStream()
137{
138 return mBody;
139}
140
daniel@transgaming.com043da132012-12-20 21:12:22 +0000141const ActiveUniforms &OutputHLSL::getUniforms()
142{
143 return mActiveUniforms;
144}
145
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000146const ActiveInterfaceBlocks &OutputHLSL::getInterfaceBlocks() const
147{
148 return mActiveInterfaceBlocks;
149}
150
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +0000151int OutputHLSL::vectorSize(const TType &type) const
152{
153 int elementSize = type.isMatrix() ? type.getNominalSize() : 1;
154 int arraySize = type.isArray() ? type.getArraySize() : 1;
155
156 return elementSize * arraySize;
157}
158
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000159void OutputHLSL::header()
160{
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000161 ShShaderType shaderType = mContext.shaderType;
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000162 TInfoSinkBase &out = mHeader;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000163
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000164 for (StructDeclarations::iterator structDeclaration = mStructDeclarations.begin(); structDeclaration != mStructDeclarations.end(); structDeclaration++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000165 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000166 out << *structDeclaration;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000167 }
168
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000169 for (Constructors::iterator constructor = mConstructors.begin(); constructor != mConstructors.end(); constructor++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000170 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000171 out << *constructor;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000172 }
173
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000174 TString uniforms;
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000175 TString interfaceBlocks;
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000176 TString varyings;
177 TString attributes;
178
179 for (ReferencedSymbols::const_iterator uniform = mReferencedUniforms.begin(); uniform != mReferencedUniforms.end(); uniform++)
180 {
181 const TType &type = uniform->second->getType();
182 const TString &name = uniform->second->getSymbol();
183
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000184 if (mOutputType == SH_HLSL11_OUTPUT && IsSampler(type.getBasicType())) // Also declare the texture
185 {
186 int index = samplerRegister(mReferencedUniforms[name]);
187
188 uniforms += "uniform SamplerState sampler_" + decorateUniform(name, type) + arrayString(type) +
189 " : register(s" + str(index) + ");\n";
190
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000191 uniforms += "uniform " + textureString(type) + " texture_" + decorateUniform(name, type) + arrayString(type) +
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000192 " : register(t" + str(index) + ");\n";
193 }
194 else
195 {
196 uniforms += "uniform " + typeString(type) + " " + decorateUniform(name, type) + arrayString(type) +
197 " : register(" + registerString(mReferencedUniforms[name]) + ");\n";
198 }
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000199 }
200
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000201 for (ReferencedSymbols::const_iterator interfaceBlockIt = mReferencedInterfaceBlocks.begin(); interfaceBlockIt != mReferencedInterfaceBlocks.end(); interfaceBlockIt++)
202 {
203 const TType &interfaceBlockType = *interfaceBlockIt->second->getType().getInterfaceBlockType();
204 const TString &blockName = interfaceBlockType.getTypeName();
205 const TTypeList &typeList = *interfaceBlockType.getStruct();
206
207 sh::InterfaceBlock interfaceBlock(blockName.c_str(), 0, mInterfaceBlockRegister++);
208 for (unsigned int typeIndex = 0; typeIndex < typeList.size(); typeIndex++)
209 {
210 const TType &memberType = *typeList[typeIndex].type;
211 declareUniformToList(memberType, memberType.getFieldName(), typeIndex, interfaceBlock.activeUniforms);
212 }
213
214 // TODO: handle other block layouts
215 interfaceBlock.setPackedBlockLayout();
216 mActiveInterfaceBlocks.push_back(interfaceBlock);
217
218 interfaceBlocks += "cbuffer " + blockName + " : register(b" + str(interfaceBlock.registerIndex) + ")\n"
219 "{\n";
220
221 for (unsigned int typeIndex = 0; typeIndex < typeList.size(); typeIndex++)
222 {
223 // TODO: padding for standard layout
224 const TType &memberType = *typeList[typeIndex].type;
225 interfaceBlocks += " " + typeString(memberType) + " " + decorate(memberType.getFieldName()) + arrayString(memberType) + ";\n";
226 }
227
228 interfaceBlocks += "};\n\n";
229 }
230
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000231 for (ReferencedSymbols::const_iterator varying = mReferencedVaryings.begin(); varying != mReferencedVaryings.end(); varying++)
232 {
233 const TType &type = varying->second->getType();
234 const TString &name = varying->second->getSymbol();
235
236 // Program linking depends on this exact format
shannon.woods%transgaming.com@gtempaccount.com1886fd42013-04-13 03:41:45 +0000237 varyings += "static " + interpolationString(type.getQualifier()) + " " + typeString(type) + " " +
238 decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000239 }
240
241 for (ReferencedSymbols::const_iterator attribute = mReferencedAttributes.begin(); attribute != mReferencedAttributes.end(); attribute++)
242 {
243 const TType &type = attribute->second->getType();
244 const TString &name = attribute->second->getSymbol();
245
246 attributes += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
247 }
248
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000249 if (shaderType == SH_FRAGMENT_SHADER)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000250 {
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000251 TExtensionBehavior::const_iterator iter = mContext.extensionBehavior().find("GL_EXT_draw_buffers");
shannon.woods%transgaming.com@gtempaccount.com99ab6eb2013-04-13 03:42:00 +0000252 const bool usingMRTExtension = (iter != mContext.extensionBehavior().end() && (iter->second == EBhEnable || iter->second == EBhRequire));
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000253
shannon.woods%transgaming.com@gtempaccount.com99ab6eb2013-04-13 03:42:00 +0000254 const unsigned int numColorValues = usingMRTExtension ? mNumRenderTargets : 1;
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000255
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000256 out << "// Varyings\n";
257 out << varyings;
258 out << "\n"
shannon.woods%transgaming.com@gtempaccount.coma28864c2013-04-13 03:32:03 +0000259 "static float4 gl_Color[" << numColorValues << "] =\n"
260 "{\n";
261 for (unsigned int i = 0; i < numColorValues; i++)
262 {
263 out << " float4(0, 0, 0, 0)";
264 if (i + 1 != numColorValues)
265 {
266 out << ",";
267 }
268 out << "\n";
269 }
270 out << "};\n";
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000271
272 if (mUsesFragCoord)
273 {
274 out << "static float4 gl_FragCoord = float4(0, 0, 0, 0);\n";
275 }
276
277 if (mUsesPointCoord)
278 {
279 out << "static float2 gl_PointCoord = float2(0.5, 0.5);\n";
280 }
281
282 if (mUsesFrontFacing)
283 {
284 out << "static bool gl_FrontFacing = false;\n";
285 }
286
287 out << "\n";
288
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000289 if (mUsesDepthRange)
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000290 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000291 out << "struct gl_DepthRangeParameters\n"
292 "{\n"
293 " float near;\n"
294 " float far;\n"
295 " float diff;\n"
296 "};\n"
297 "\n";
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000298 }
299
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000300 if (mOutputType == SH_HLSL11_OUTPUT)
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000301 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000302 out << "cbuffer DriverConstants : register(b1)\n"
303 "{\n";
304
305 if (mUsesDepthRange)
306 {
307 out << " float3 dx_DepthRange : packoffset(c0);\n";
308 }
309
310 if (mUsesFragCoord)
311 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000312 out << " float4 dx_ViewCoords : packoffset(c1);\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000313 }
314
315 if (mUsesFragCoord || mUsesFrontFacing)
316 {
317 out << " float3 dx_DepthFront : packoffset(c2);\n";
318 }
319
320 out << "};\n";
321 }
322 else
323 {
324 if (mUsesDepthRange)
325 {
326 out << "uniform float3 dx_DepthRange : register(c0);";
327 }
328
329 if (mUsesFragCoord)
330 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000331 out << "uniform float4 dx_ViewCoords : register(c1);\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000332 }
333
334 if (mUsesFragCoord || mUsesFrontFacing)
335 {
336 out << "uniform float3 dx_DepthFront : register(c2);\n";
337 }
338 }
339
340 out << "\n";
341
342 if (mUsesDepthRange)
343 {
344 out << "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
345 "\n";
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000346 }
347
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000348 out << uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000349 out << "\n";
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000350
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000351 if (!interfaceBlocks.empty())
352 {
353 out << interfaceBlocks;
354 out << "\n";
355 }
356
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000357 if (mUsesTexture2D)
358 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000359 if (mOutputType == SH_HLSL9_OUTPUT)
360 {
361 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
362 "{\n"
363 " return tex2D(s, t);\n"
364 "}\n"
365 "\n";
366 }
367 else if (mOutputType == SH_HLSL11_OUTPUT)
368 {
369 out << "float4 gl_texture2D(Texture2D t, SamplerState s, float2 uv)\n"
370 "{\n"
371 " return t.Sample(s, uv);\n"
372 "}\n"
373 "\n";
374 }
375 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000376 }
377
378 if (mUsesTexture2D_bias)
379 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000380 if (mOutputType == SH_HLSL9_OUTPUT)
381 {
382 out << "float4 gl_texture2D(sampler2D s, float2 t, float bias)\n"
383 "{\n"
384 " return tex2Dbias(s, float4(t.x, t.y, 0, bias));\n"
385 "}\n"
386 "\n";
387 }
388 else if (mOutputType == SH_HLSL11_OUTPUT)
389 {
390 out << "float4 gl_texture2D(Texture2D t, SamplerState s, float2 uv, float bias)\n"
391 "{\n"
392 " return t.SampleBias(s, uv, bias);\n"
393 "}\n"
394 "\n";
395 }
396 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000397 }
398
399 if (mUsesTexture2DProj)
400 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000401 if (mOutputType == SH_HLSL9_OUTPUT)
402 {
403 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
404 "{\n"
405 " return tex2Dproj(s, float4(t.x, t.y, 0, t.z));\n"
406 "}\n"
407 "\n"
408 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
409 "{\n"
410 " return tex2Dproj(s, t);\n"
411 "}\n"
412 "\n";
413 }
414 else if (mOutputType == SH_HLSL11_OUTPUT)
415 {
416 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw)\n"
417 "{\n"
418 " return t.Sample(s, float2(uvw.x / uvw.z, uvw.y / uvw.z));\n"
419 "}\n"
420 "\n"
421 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw)\n"
422 "{\n"
423 " return t.Sample(s, float2(uvw.x / uvw.w, uvw.y / uvw.w));\n"
424 "}\n"
425 "\n";
426 }
427 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000428 }
429
430 if (mUsesTexture2DProj_bias)
431 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000432 if (mOutputType == SH_HLSL9_OUTPUT)
433 {
434 out << "float4 gl_texture2DProj(sampler2D s, float3 t, float bias)\n"
435 "{\n"
436 " return tex2Dbias(s, float4(t.x / t.z, t.y / t.z, 0, bias));\n"
437 "}\n"
438 "\n"
439 "float4 gl_texture2DProj(sampler2D s, float4 t, float bias)\n"
440 "{\n"
441 " return tex2Dbias(s, float4(t.x / t.w, t.y / t.w, 0, bias));\n"
442 "}\n"
443 "\n";
444 }
445 else if (mOutputType == SH_HLSL11_OUTPUT)
446 {
447 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw, float bias)\n"
448 "{\n"
449 " return t.SampleBias(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), bias);\n"
450 "}\n"
451 "\n"
452 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw, float bias)\n"
453 "{\n"
454 " return t.SampleBias(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), bias);\n"
455 "}\n"
456 "\n";
457 }
458 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000459 }
460
461 if (mUsesTextureCube)
462 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000463 if (mOutputType == SH_HLSL9_OUTPUT)
464 {
465 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
466 "{\n"
467 " return texCUBE(s, t);\n"
468 "}\n"
469 "\n";
470 }
471 else if (mOutputType == SH_HLSL11_OUTPUT)
472 {
473 out << "float4 gl_textureCube(TextureCube t, SamplerState s, float3 uvw)\n"
474 "{\n"
475 " return t.Sample(s, uvw);\n"
476 "}\n"
477 "\n";
478 }
479 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000480 }
481
482 if (mUsesTextureCube_bias)
483 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000484 if (mOutputType == SH_HLSL9_OUTPUT)
485 {
486 out << "float4 gl_textureCube(samplerCUBE s, float3 t, float bias)\n"
487 "{\n"
488 " return texCUBEbias(s, float4(t.x, t.y, t.z, bias));\n"
489 "}\n"
490 "\n";
491 }
492 else if (mOutputType == SH_HLSL11_OUTPUT)
493 {
494 out << "float4 gl_textureCube(TextureCube t, SamplerState s, float3 uvw, float bias)\n"
495 "{\n"
496 " return t.SampleBias(s, uvw, bias);\n"
497 "}\n"
498 "\n";
499 }
500 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000501 }
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000502
503 // These *Lod0 intrinsics are not available in GL fragment shaders.
504 // They are used to sample using discontinuous texture coordinates.
505 if (mUsesTexture2DLod0)
506 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000507 if (mOutputType == SH_HLSL9_OUTPUT)
508 {
509 out << "float4 gl_texture2DLod0(sampler2D s, float2 t)\n"
510 "{\n"
511 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
512 "}\n"
513 "\n";
514 }
515 else if (mOutputType == SH_HLSL11_OUTPUT)
516 {
517 out << "float4 gl_texture2DLod0(Texture2D t, SamplerState s, float2 uv)\n"
518 "{\n"
519 " return t.SampleLevel(s, uv, 0);\n"
520 "}\n"
521 "\n";
522 }
523 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000524 }
525
526 if (mUsesTexture2DLod0_bias)
527 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000528 if (mOutputType == SH_HLSL9_OUTPUT)
529 {
530 out << "float4 gl_texture2DLod0(sampler2D s, float2 t, float bias)\n"
531 "{\n"
532 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
533 "}\n"
534 "\n";
535 }
536 else if (mOutputType == SH_HLSL11_OUTPUT)
537 {
538 out << "float4 gl_texture2DLod0(Texture2D t, SamplerState s, float2 uv, float bias)\n"
539 "{\n"
540 " return t.SampleLevel(s, uv, 0);\n"
541 "}\n"
542 "\n";
543 }
544 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000545 }
546
547 if (mUsesTexture2DProjLod0)
548 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000549 if (mOutputType == SH_HLSL9_OUTPUT)
550 {
551 out << "float4 gl_texture2DProjLod0(sampler2D s, float3 t)\n"
552 "{\n"
553 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
554 "}\n"
555 "\n"
556 "float4 gl_texture2DProjLod(sampler2D s, float4 t)\n"
557 "{\n"
558 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
559 "}\n"
560 "\n";
561 }
562 else if (mOutputType == SH_HLSL11_OUTPUT)
563 {
564 out << "float4 gl_texture2DProjLod0(Texture2D t, SamplerState s, float3 uvw)\n"
565 "{\n"
566 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
567 "}\n"
568 "\n"
569 "float4 gl_texture2DProjLod0(Texture2D t, SamplerState s, float4 uvw)\n"
570 "{\n"
571 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
572 "}\n"
573 "\n";
574 }
575 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000576 }
577
578 if (mUsesTexture2DProjLod0_bias)
579 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000580 if (mOutputType == SH_HLSL9_OUTPUT)
581 {
582 out << "float4 gl_texture2DProjLod0_bias(sampler2D s, float3 t, float bias)\n"
583 "{\n"
584 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
585 "}\n"
586 "\n"
587 "float4 gl_texture2DProjLod_bias(sampler2D s, float4 t, float bias)\n"
588 "{\n"
589 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
590 "}\n"
591 "\n";
592 }
593 else if (mOutputType == SH_HLSL11_OUTPUT)
594 {
595 out << "float4 gl_texture2DProjLod_bias(Texture2D t, SamplerState s, float3 uvw, float bias)\n"
596 "{\n"
597 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
598 "}\n"
599 "\n"
600 "float4 gl_texture2DProjLod_bias(Texture2D t, SamplerState s, float4 uvw, float bias)\n"
601 "{\n"
602 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
603 "}\n"
604 "\n";
605 }
606 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000607 }
608
609 if (mUsesTextureCubeLod0)
610 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000611 if (mOutputType == SH_HLSL9_OUTPUT)
612 {
613 out << "float4 gl_textureCubeLod0(samplerCUBE s, float3 t)\n"
614 "{\n"
615 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
616 "}\n"
617 "\n";
618 }
619 else if (mOutputType == SH_HLSL11_OUTPUT)
620 {
621 out << "float4 gl_textureCubeLod0(TextureCube t, SamplerState s, float3 uvw)\n"
622 "{\n"
623 " return t.SampleLevel(s, uvw, 0);\n"
624 "}\n"
625 "\n";
626 }
627 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000628 }
629
630 if (mUsesTextureCubeLod0_bias)
631 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000632 if (mOutputType == SH_HLSL9_OUTPUT)
633 {
634 out << "float4 gl_textureCubeLod0(samplerCUBE s, float3 t, float bias)\n"
635 "{\n"
636 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
637 "}\n"
638 "\n";
639 }
640 else if (mOutputType == SH_HLSL11_OUTPUT)
641 {
642 out << "float4 gl_textureCubeLod0(TextureCube t, SamplerState s, float3 uvw, float bias)\n"
643 "{\n"
644 " return t.SampleLevel(s, uvw, 0);\n"
645 "}\n"
646 "\n";
647 }
648 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000649 }
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000650
651 if (usingMRTExtension && mNumRenderTargets > 1)
652 {
653 out << "#define GL_USES_MRT\n";
654 }
655
656 if (mUsesFragColor)
657 {
658 out << "#define GL_USES_FRAG_COLOR\n";
659 }
660
661 if (mUsesFragData)
662 {
663 out << "#define GL_USES_FRAG_DATA\n";
664 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000665 }
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000666 else // Vertex shader
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000667 {
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000668 out << "// Attributes\n";
669 out << attributes;
670 out << "\n"
671 "static float4 gl_Position = float4(0, 0, 0, 0);\n";
672
673 if (mUsesPointSize)
674 {
675 out << "static float gl_PointSize = float(1);\n";
676 }
677
678 out << "\n"
679 "// Varyings\n";
680 out << varyings;
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000681 out << "\n";
682
683 if (mUsesDepthRange)
684 {
685 out << "struct gl_DepthRangeParameters\n"
686 "{\n"
687 " float near;\n"
688 " float far;\n"
689 " float diff;\n"
690 "};\n"
691 "\n";
692 }
693
694 if (mOutputType == SH_HLSL11_OUTPUT)
695 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000696 if (mUsesDepthRange)
697 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000698 out << "cbuffer DriverConstants : register(b1)\n"
699 "{\n"
700 " float3 dx_DepthRange : packoffset(c0);\n"
701 "};\n"
702 "\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000703 }
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000704 }
705 else
706 {
707 if (mUsesDepthRange)
708 {
709 out << "uniform float3 dx_DepthRange : register(c0);\n";
710 }
711
shannon.woods@transgaming.com42832a62013-02-28 23:18:38 +0000712 out << "uniform float4 dx_ViewAdjust : register(c1);\n"
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000713 "\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000714 }
715
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000716 if (mUsesDepthRange)
717 {
718 out << "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
719 "\n";
720 }
721
722 out << uniforms;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000723 out << "\n";
daniel@transgaming.com15795192011-05-11 15:36:20 +0000724
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000725 if (!interfaceBlocks.empty())
726 {
727 out << interfaceBlocks;
728 out << "\n";
729 }
730
daniel@transgaming.com15795192011-05-11 15:36:20 +0000731 if (mUsesTexture2D)
732 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000733 if (mOutputType == SH_HLSL9_OUTPUT)
734 {
735 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
736 "{\n"
737 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
738 "}\n"
739 "\n";
740 }
741 else if (mOutputType == SH_HLSL11_OUTPUT)
742 {
743 out << "float4 gl_texture2D(Texture2D t, SamplerState s, float2 uv)\n"
744 "{\n"
745 " return t.SampleLevel(s, uv, 0);\n"
746 "}\n"
747 "\n";
748 }
749 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000750 }
751
752 if (mUsesTexture2DLod)
753 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000754 if (mOutputType == SH_HLSL9_OUTPUT)
755 {
756 out << "float4 gl_texture2DLod(sampler2D s, float2 t, float lod)\n"
757 "{\n"
758 " return tex2Dlod(s, float4(t.x, t.y, 0, lod));\n"
759 "}\n"
760 "\n";
761 }
762 else if (mOutputType == SH_HLSL11_OUTPUT)
763 {
764 out << "float4 gl_texture2DLod(Texture2D t, SamplerState s, float2 uv, float lod)\n"
765 "{\n"
766 " return t.SampleLevel(s, uv, lod);\n"
767 "}\n"
768 "\n";
769 }
770 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000771 }
772
773 if (mUsesTexture2DProj)
774 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000775 if (mOutputType == SH_HLSL9_OUTPUT)
776 {
777 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
778 "{\n"
779 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
780 "}\n"
781 "\n"
782 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
783 "{\n"
784 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
785 "}\n"
786 "\n";
787 }
788 else if (mOutputType == SH_HLSL11_OUTPUT)
789 {
790 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw)\n"
791 "{\n"
792 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
793 "}\n"
794 "\n"
795 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw)\n"
796 "{\n"
797 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
798 "}\n"
799 "\n";
800 }
801 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000802 }
803
804 if (mUsesTexture2DProjLod)
805 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000806 if (mOutputType == SH_HLSL9_OUTPUT)
807 {
808 out << "float4 gl_texture2DProjLod(sampler2D s, float3 t, float lod)\n"
809 "{\n"
810 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, lod));\n"
811 "}\n"
812 "\n"
813 "float4 gl_texture2DProjLod(sampler2D s, float4 t, float lod)\n"
814 "{\n"
815 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, lod));\n"
816 "}\n"
817 "\n";
818 }
819 else if (mOutputType == SH_HLSL11_OUTPUT)
820 {
821 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw, float lod)\n"
822 "{\n"
823 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), lod);\n"
824 "}\n"
825 "\n"
826 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw)\n"
827 "{\n"
828 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), lod);\n"
829 "}\n"
830 "\n";
831 }
832 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000833 }
834
835 if (mUsesTextureCube)
836 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000837 if (mOutputType == SH_HLSL9_OUTPUT)
838 {
839 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
840 "{\n"
841 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
842 "}\n"
843 "\n";
844 }
845 else if (mOutputType == SH_HLSL11_OUTPUT)
846 {
847 out << "float4 gl_textureCube(TextureCube t, SamplerState s, float3 uvw)\n"
848 "{\n"
849 " return t.SampleLevel(s, uvw, 0);\n"
850 "}\n"
851 "\n";
852 }
853 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000854 }
855
856 if (mUsesTextureCubeLod)
857 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000858 if (mOutputType == SH_HLSL9_OUTPUT)
859 {
860 out << "float4 gl_textureCubeLod(samplerCUBE s, float3 t, float lod)\n"
861 "{\n"
862 " return texCUBElod(s, float4(t.x, t.y, t.z, lod));\n"
863 "}\n"
864 "\n";
865 }
866 else if (mOutputType == SH_HLSL11_OUTPUT)
867 {
868 out << "float4 gl_textureCubeLod(TextureCube t, SamplerState s, float3 uvw, float lod)\n"
869 "{\n"
870 " return t.SampleLevel(s, uvw, lod);\n"
871 "}\n"
872 "\n";
873 }
874 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000875 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000876 }
877
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000878 if (mUsesFragCoord)
879 {
880 out << "#define GL_USES_FRAG_COORD\n";
881 }
882
883 if (mUsesPointCoord)
884 {
885 out << "#define GL_USES_POINT_COORD\n";
886 }
887
888 if (mUsesFrontFacing)
889 {
890 out << "#define GL_USES_FRONT_FACING\n";
891 }
892
893 if (mUsesPointSize)
894 {
895 out << "#define GL_USES_POINT_SIZE\n";
896 }
897
shannonwoods@chromium.org03299882013-05-30 00:05:26 +0000898 if (mUsesDepthRange)
899 {
900 out << "#define GL_USES_DEPTH_RANGE\n";
901 }
902
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000903 if (mUsesXor)
904 {
905 out << "bool xor(bool p, bool q)\n"
906 "{\n"
907 " return (p || q) && !(p && q);\n"
908 "}\n"
909 "\n";
910 }
911
912 if (mUsesMod1)
913 {
914 out << "float mod(float x, float y)\n"
915 "{\n"
916 " return x - y * floor(x / y);\n"
917 "}\n"
918 "\n";
919 }
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000920
921 if (mUsesMod2v)
922 {
923 out << "float2 mod(float2 x, float2 y)\n"
924 "{\n"
925 " return x - y * floor(x / y);\n"
926 "}\n"
927 "\n";
928 }
929
930 if (mUsesMod2f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000931 {
932 out << "float2 mod(float2 x, float y)\n"
933 "{\n"
934 " return x - y * floor(x / y);\n"
935 "}\n"
936 "\n";
937 }
938
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000939 if (mUsesMod3v)
940 {
941 out << "float3 mod(float3 x, float3 y)\n"
942 "{\n"
943 " return x - y * floor(x / y);\n"
944 "}\n"
945 "\n";
946 }
947
948 if (mUsesMod3f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000949 {
950 out << "float3 mod(float3 x, float y)\n"
951 "{\n"
952 " return x - y * floor(x / y);\n"
953 "}\n"
954 "\n";
955 }
956
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000957 if (mUsesMod4v)
958 {
959 out << "float4 mod(float4 x, float4 y)\n"
960 "{\n"
961 " return x - y * floor(x / y);\n"
962 "}\n"
963 "\n";
964 }
965
966 if (mUsesMod4f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000967 {
968 out << "float4 mod(float4 x, float y)\n"
969 "{\n"
970 " return x - y * floor(x / y);\n"
971 "}\n"
972 "\n";
973 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000974
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000975 if (mUsesFaceforward1)
976 {
977 out << "float faceforward(float N, float I, float Nref)\n"
978 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000979 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000980 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000981 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000982 " }\n"
983 " else\n"
984 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000985 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000986 " }\n"
987 "}\n"
988 "\n";
989 }
990
991 if (mUsesFaceforward2)
992 {
993 out << "float2 faceforward(float2 N, float2 I, float2 Nref)\n"
994 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000995 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000996 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000997 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000998 " }\n"
999 " else\n"
1000 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001001 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001002 " }\n"
1003 "}\n"
1004 "\n";
1005 }
1006
1007 if (mUsesFaceforward3)
1008 {
1009 out << "float3 faceforward(float3 N, float3 I, float3 Nref)\n"
1010 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001011 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001012 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001013 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001014 " }\n"
1015 " else\n"
1016 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001017 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001018 " }\n"
1019 "}\n"
1020 "\n";
1021 }
1022
1023 if (mUsesFaceforward4)
1024 {
1025 out << "float4 faceforward(float4 N, float4 I, float4 Nref)\n"
1026 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001027 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001028 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001029 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001030 " }\n"
1031 " else\n"
1032 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001033 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001034 " }\n"
1035 "}\n"
1036 "\n";
1037 }
1038
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001039 if (mUsesEqualMat2)
1040 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001041 out << "bool equal(float2x2 m, float2x2 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001042 "{\n"
1043 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] &&\n"
1044 " m[1][0] == n[1][0] && m[1][1] == n[1][1];\n"
1045 "}\n";
1046 }
1047
1048 if (mUsesEqualMat3)
1049 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001050 out << "bool equal(float3x3 m, float3x3 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001051 "{\n"
1052 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] &&\n"
1053 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] &&\n"
1054 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2];\n"
1055 "}\n";
1056 }
1057
1058 if (mUsesEqualMat4)
1059 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001060 out << "bool equal(float4x4 m, float4x4 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001061 "{\n"
1062 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] && m[0][3] == n[0][3] &&\n"
1063 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] && m[1][3] == n[1][3] &&\n"
1064 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2] && m[2][3] == n[2][3] &&\n"
1065 " m[3][0] == n[3][0] && m[3][1] == n[3][1] && m[3][2] == n[3][2] && m[3][3] == n[3][3];\n"
1066 "}\n";
1067 }
1068
1069 if (mUsesEqualVec2)
1070 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001071 out << "bool equal(float2 v, float2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001072 "{\n"
1073 " return v.x == u.x && v.y == u.y;\n"
1074 "}\n";
1075 }
1076
1077 if (mUsesEqualVec3)
1078 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001079 out << "bool equal(float3 v, float3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001080 "{\n"
1081 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
1082 "}\n";
1083 }
1084
1085 if (mUsesEqualVec4)
1086 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001087 out << "bool equal(float4 v, float4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001088 "{\n"
1089 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
1090 "}\n";
1091 }
1092
1093 if (mUsesEqualIVec2)
1094 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001095 out << "bool equal(int2 v, int2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001096 "{\n"
1097 " return v.x == u.x && v.y == u.y;\n"
1098 "}\n";
1099 }
1100
1101 if (mUsesEqualIVec3)
1102 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001103 out << "bool equal(int3 v, int3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001104 "{\n"
1105 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
1106 "}\n";
1107 }
1108
1109 if (mUsesEqualIVec4)
1110 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001111 out << "bool equal(int4 v, int4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001112 "{\n"
1113 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
1114 "}\n";
1115 }
1116
1117 if (mUsesEqualBVec2)
1118 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001119 out << "bool equal(bool2 v, bool2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001120 "{\n"
1121 " return v.x == u.x && v.y == u.y;\n"
1122 "}\n";
1123 }
1124
1125 if (mUsesEqualBVec3)
1126 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001127 out << "bool equal(bool3 v, bool3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001128 "{\n"
1129 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
1130 "}\n";
1131 }
1132
1133 if (mUsesEqualBVec4)
1134 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001135 out << "bool equal(bool4 v, bool4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001136 "{\n"
1137 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
1138 "}\n";
1139 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001140
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00001141 if (mUsesAtan2_1)
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001142 {
1143 out << "float atanyx(float y, float x)\n"
1144 "{\n"
1145 " if(x == 0 && y == 0) x = 1;\n" // Avoid producing a NaN
1146 " return atan2(y, x);\n"
1147 "}\n";
1148 }
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00001149
1150 if (mUsesAtan2_2)
1151 {
1152 out << "float2 atanyx(float2 y, float2 x)\n"
1153 "{\n"
1154 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
1155 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
1156 " return float2(atan2(y[0], x[0]), atan2(y[1], x[1]));\n"
1157 "}\n";
1158 }
1159
1160 if (mUsesAtan2_3)
1161 {
1162 out << "float3 atanyx(float3 y, float3 x)\n"
1163 "{\n"
1164 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
1165 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
1166 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
1167 " return float3(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]));\n"
1168 "}\n";
1169 }
1170
1171 if (mUsesAtan2_4)
1172 {
1173 out << "float4 atanyx(float4 y, float4 x)\n"
1174 "{\n"
1175 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
1176 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
1177 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
1178 " if(x[3] == 0 && y[3] == 0) x[3] = 1;\n"
1179 " return float4(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]), atan2(y[3], x[3]));\n"
1180 "}\n";
1181 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001182}
1183
1184void OutputHLSL::visitSymbol(TIntermSymbol *node)
1185{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001186 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001187
1188 TString name = node->getSymbol();
1189
shannon.woods%transgaming.com@gtempaccount.come7d4a242013-04-13 03:38:33 +00001190 if (name == "gl_DepthRange")
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001191 {
1192 mUsesDepthRange = true;
1193 out << name;
1194 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001195 else
1196 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001197 TQualifier qualifier = node->getQualifier();
1198
1199 if (qualifier == EvqUniform)
1200 {
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +00001201 if (node->getType().isInterfaceBlockMember())
1202 {
1203 const TString& interfaceBlockTypeName = node->getType().getInterfaceBlockType()->getTypeName();
1204 mReferencedInterfaceBlocks[interfaceBlockTypeName] = node;
1205 out << decorateUniform(name, node->getType());
1206 }
1207 else
1208 {
1209 mReferencedUniforms[name] = node;
1210 out << decorateUniform(name, node->getType());
1211 }
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001212 }
1213 else if (qualifier == EvqAttribute)
1214 {
daniel@transgaming.com8803b852012-12-20 21:11:47 +00001215 mReferencedAttributes[name] = node;
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00001216 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001217 }
shannon.woods%transgaming.com@gtempaccount.com6f273e32013-04-13 03:41:15 +00001218 else if (isVarying(qualifier))
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001219 {
daniel@transgaming.com8803b852012-12-20 21:11:47 +00001220 mReferencedVaryings[name] = node;
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00001221 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001222 }
shannon.woods%transgaming.com@gtempaccount.come7d4a242013-04-13 03:38:33 +00001223 else if (qualifier == EvqFragColor)
1224 {
1225 out << "gl_Color[0]";
1226 mUsesFragColor = true;
1227 }
1228 else if (qualifier == EvqFragData)
1229 {
1230 out << "gl_Color";
1231 mUsesFragData = true;
1232 }
1233 else if (qualifier == EvqFragCoord)
1234 {
1235 mUsesFragCoord = true;
1236 out << name;
1237 }
1238 else if (qualifier == EvqPointCoord)
1239 {
1240 mUsesPointCoord = true;
1241 out << name;
1242 }
1243 else if (qualifier == EvqFrontFacing)
1244 {
1245 mUsesFrontFacing = true;
1246 out << name;
1247 }
1248 else if (qualifier == EvqPointSize)
1249 {
1250 mUsesPointSize = true;
1251 out << name;
1252 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00001253 else
1254 {
1255 out << decorate(name);
1256 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001257 }
1258}
1259
1260bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node)
1261{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001262 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001263
1264 switch (node->getOp())
1265 {
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001266 case EOpAssign: outputTriplet(visit, "(", " = ", ")"); break;
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001267 case EOpInitialize:
1268 if (visit == PreVisit)
1269 {
1270 // GLSL allows to write things like "float x = x;" where a new variable x is defined
1271 // and the value of an existing variable x is assigned. HLSL uses C semantics (the
1272 // new variable is created before the assignment is evaluated), so we need to convert
1273 // this to "float t = x, x = t;".
1274
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +00001275 TIntermSymbol *symbolNode = node->getLeft()->getAsSymbolNode();
1276 TIntermTyped *expression = node->getRight();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001277
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +00001278 sh::SearchSymbol searchSymbol(symbolNode->getSymbol());
1279 expression->traverse(&searchSymbol);
1280 bool sameSymbol = searchSymbol.foundMatch();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001281
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +00001282 if (sameSymbol)
1283 {
1284 // Type already printed
1285 out << "t" + str(mUniqueIndex) + " = ";
1286 expression->traverse(this);
1287 out << ", ";
1288 symbolNode->traverse(this);
1289 out << " = t" + str(mUniqueIndex);
1290
1291 mUniqueIndex++;
1292 return false;
1293 }
1294 }
1295 else if (visit == InVisit)
1296 {
1297 out << " = ";
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001298 }
1299 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001300 case EOpAddAssign: outputTriplet(visit, "(", " += ", ")"); break;
1301 case EOpSubAssign: outputTriplet(visit, "(", " -= ", ")"); break;
1302 case EOpMulAssign: outputTriplet(visit, "(", " *= ", ")"); break;
1303 case EOpVectorTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
1304 case EOpMatrixTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
1305 case EOpVectorTimesMatrixAssign:
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001306 if (visit == PreVisit)
1307 {
1308 out << "(";
1309 }
1310 else if (visit == InVisit)
1311 {
1312 out << " = mul(";
1313 node->getLeft()->traverse(this);
1314 out << ", transpose(";
1315 }
1316 else
1317 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +00001318 out << ")))";
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001319 }
1320 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001321 case EOpMatrixTimesMatrixAssign:
1322 if (visit == PreVisit)
1323 {
1324 out << "(";
1325 }
1326 else if (visit == InVisit)
1327 {
1328 out << " = mul(";
1329 node->getLeft()->traverse(this);
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001330 out << ", ";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001331 }
1332 else
1333 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +00001334 out << "))";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001335 }
1336 break;
1337 case EOpDivAssign: outputTriplet(visit, "(", " /= ", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001338 case EOpIndexDirect: outputTriplet(visit, "", "[", "]"); break;
1339 case EOpIndexIndirect: outputTriplet(visit, "", "[", "]"); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001340 case EOpIndexDirectStruct:
1341 if (visit == InVisit)
1342 {
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00001343 out << "." + decorateField(node->getType().getFieldName(), node->getLeft()->getType());
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001344
1345 return false;
1346 }
1347 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001348 case EOpVectorSwizzle:
1349 if (visit == InVisit)
1350 {
1351 out << ".";
1352
1353 TIntermAggregate *swizzle = node->getRight()->getAsAggregate();
1354
1355 if (swizzle)
1356 {
1357 TIntermSequence &sequence = swizzle->getSequence();
1358
1359 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
1360 {
1361 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
1362
1363 if (element)
1364 {
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00001365 int i = element->getIConst(0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001366
1367 switch (i)
1368 {
1369 case 0: out << "x"; break;
1370 case 1: out << "y"; break;
1371 case 2: out << "z"; break;
1372 case 3: out << "w"; break;
1373 default: UNREACHABLE();
1374 }
1375 }
1376 else UNREACHABLE();
1377 }
1378 }
1379 else UNREACHABLE();
1380
1381 return false; // Fully processed
1382 }
1383 break;
1384 case EOpAdd: outputTriplet(visit, "(", " + ", ")"); break;
1385 case EOpSub: outputTriplet(visit, "(", " - ", ")"); break;
1386 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
1387 case EOpDiv: outputTriplet(visit, "(", " / ", ")"); break;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001388 case EOpEqual:
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001389 case EOpNotEqual:
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001390 if (node->getLeft()->isScalar())
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001391 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001392 if (node->getOp() == EOpEqual)
1393 {
1394 outputTriplet(visit, "(", " == ", ")");
1395 }
1396 else
1397 {
1398 outputTriplet(visit, "(", " != ", ")");
1399 }
1400 }
1401 else if (node->getLeft()->getBasicType() == EbtStruct)
1402 {
1403 if (node->getOp() == EOpEqual)
1404 {
1405 out << "(";
1406 }
1407 else
1408 {
1409 out << "!(";
1410 }
1411
1412 const TTypeList *fields = node->getLeft()->getType().getStruct();
1413
1414 for (size_t i = 0; i < fields->size(); i++)
1415 {
1416 const TType *fieldType = (*fields)[i].type;
1417
1418 node->getLeft()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00001419 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType()) + " == ";
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001420 node->getRight()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00001421 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType());
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001422
1423 if (i < fields->size() - 1)
1424 {
1425 out << " && ";
1426 }
1427 }
1428
1429 out << ")";
1430
1431 return false;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001432 }
1433 else
1434 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001435 if (node->getLeft()->isMatrix())
1436 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001437 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001438 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001439 case 2: mUsesEqualMat2 = true; break;
1440 case 3: mUsesEqualMat3 = true; break;
1441 case 4: mUsesEqualMat4 = true; break;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001442 default: UNREACHABLE();
1443 }
1444 }
1445 else if (node->getLeft()->isVector())
1446 {
1447 switch (node->getLeft()->getBasicType())
1448 {
1449 case EbtFloat:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001450 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001451 {
1452 case 2: mUsesEqualVec2 = true; break;
1453 case 3: mUsesEqualVec3 = true; break;
1454 case 4: mUsesEqualVec4 = true; break;
1455 default: UNREACHABLE();
1456 }
1457 break;
1458 case EbtInt:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001459 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001460 {
1461 case 2: mUsesEqualIVec2 = true; break;
1462 case 3: mUsesEqualIVec3 = true; break;
1463 case 4: mUsesEqualIVec4 = true; break;
1464 default: UNREACHABLE();
1465 }
1466 break;
1467 case EbtBool:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001468 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001469 {
1470 case 2: mUsesEqualBVec2 = true; break;
1471 case 3: mUsesEqualBVec3 = true; break;
1472 case 4: mUsesEqualBVec4 = true; break;
1473 default: UNREACHABLE();
1474 }
1475 break;
1476 default: UNREACHABLE();
1477 }
1478 }
1479 else UNREACHABLE();
1480
1481 if (node->getOp() == EOpEqual)
1482 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001483 outputTriplet(visit, "equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001484 }
1485 else
1486 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001487 outputTriplet(visit, "!equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001488 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001489 }
1490 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001491 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1492 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1493 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1494 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1495 case EOpVectorTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001496 case EOpMatrixTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001497 case EOpVectorTimesMatrix: outputTriplet(visit, "mul(", ", transpose(", "))"); break;
1498 case EOpMatrixTimesVector: outputTriplet(visit, "mul(transpose(", "), ", ")"); break;
daniel@transgaming.com69f084b2010-04-23 18:34:46 +00001499 case EOpMatrixTimesMatrix: outputTriplet(visit, "transpose(mul(transpose(", "), transpose(", ")))"); break;
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001500 case EOpLogicalOr:
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001501 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001502 return false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001503 case EOpLogicalXor:
1504 mUsesXor = true;
1505 outputTriplet(visit, "xor(", ", ", ")");
1506 break;
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001507 case EOpLogicalAnd:
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001508 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001509 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001510 default: UNREACHABLE();
1511 }
1512
1513 return true;
1514}
1515
1516bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node)
1517{
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001518 switch (node->getOp())
1519 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001520 case EOpNegative: outputTriplet(visit, "(-", "", ")"); break;
1521 case EOpVectorLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1522 case EOpLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1523 case EOpPostIncrement: outputTriplet(visit, "(", "", "++)"); break;
1524 case EOpPostDecrement: outputTriplet(visit, "(", "", "--)"); break;
1525 case EOpPreIncrement: outputTriplet(visit, "(++", "", ")"); break;
1526 case EOpPreDecrement: outputTriplet(visit, "(--", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001527 case EOpConvIntToBool:
1528 case EOpConvFloatToBool:
1529 switch (node->getOperand()->getType().getNominalSize())
1530 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001531 case 1: outputTriplet(visit, "bool(", "", ")"); break;
1532 case 2: outputTriplet(visit, "bool2(", "", ")"); break;
1533 case 3: outputTriplet(visit, "bool3(", "", ")"); break;
1534 case 4: outputTriplet(visit, "bool4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001535 default: UNREACHABLE();
1536 }
1537 break;
1538 case EOpConvBoolToFloat:
1539 case EOpConvIntToFloat:
1540 switch (node->getOperand()->getType().getNominalSize())
1541 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001542 case 1: outputTriplet(visit, "float(", "", ")"); break;
1543 case 2: outputTriplet(visit, "float2(", "", ")"); break;
1544 case 3: outputTriplet(visit, "float3(", "", ")"); break;
1545 case 4: outputTriplet(visit, "float4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001546 default: UNREACHABLE();
1547 }
1548 break;
1549 case EOpConvFloatToInt:
1550 case EOpConvBoolToInt:
1551 switch (node->getOperand()->getType().getNominalSize())
1552 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001553 case 1: outputTriplet(visit, "int(", "", ")"); break;
1554 case 2: outputTriplet(visit, "int2(", "", ")"); break;
1555 case 3: outputTriplet(visit, "int3(", "", ")"); break;
1556 case 4: outputTriplet(visit, "int4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001557 default: UNREACHABLE();
1558 }
1559 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001560 case EOpRadians: outputTriplet(visit, "radians(", "", ")"); break;
1561 case EOpDegrees: outputTriplet(visit, "degrees(", "", ")"); break;
1562 case EOpSin: outputTriplet(visit, "sin(", "", ")"); break;
1563 case EOpCos: outputTriplet(visit, "cos(", "", ")"); break;
1564 case EOpTan: outputTriplet(visit, "tan(", "", ")"); break;
1565 case EOpAsin: outputTriplet(visit, "asin(", "", ")"); break;
1566 case EOpAcos: outputTriplet(visit, "acos(", "", ")"); break;
1567 case EOpAtan: outputTriplet(visit, "atan(", "", ")"); break;
1568 case EOpExp: outputTriplet(visit, "exp(", "", ")"); break;
1569 case EOpLog: outputTriplet(visit, "log(", "", ")"); break;
1570 case EOpExp2: outputTriplet(visit, "exp2(", "", ")"); break;
1571 case EOpLog2: outputTriplet(visit, "log2(", "", ")"); break;
1572 case EOpSqrt: outputTriplet(visit, "sqrt(", "", ")"); break;
1573 case EOpInverseSqrt: outputTriplet(visit, "rsqrt(", "", ")"); break;
1574 case EOpAbs: outputTriplet(visit, "abs(", "", ")"); break;
1575 case EOpSign: outputTriplet(visit, "sign(", "", ")"); break;
1576 case EOpFloor: outputTriplet(visit, "floor(", "", ")"); break;
1577 case EOpCeil: outputTriplet(visit, "ceil(", "", ")"); break;
1578 case EOpFract: outputTriplet(visit, "frac(", "", ")"); break;
1579 case EOpLength: outputTriplet(visit, "length(", "", ")"); break;
1580 case EOpNormalize: outputTriplet(visit, "normalize(", "", ")"); break;
daniel@transgaming.comddbb45d2012-05-31 01:21:41 +00001581 case EOpDFdx:
1582 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1583 {
1584 outputTriplet(visit, "(", "", ", 0.0)");
1585 }
1586 else
1587 {
1588 outputTriplet(visit, "ddx(", "", ")");
1589 }
1590 break;
1591 case EOpDFdy:
1592 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1593 {
1594 outputTriplet(visit, "(", "", ", 0.0)");
1595 }
1596 else
1597 {
apatrick@chromium.org9616e582012-06-22 18:27:01 +00001598 outputTriplet(visit, "ddy(", "", ")");
daniel@transgaming.comddbb45d2012-05-31 01:21:41 +00001599 }
1600 break;
1601 case EOpFwidth:
1602 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1603 {
1604 outputTriplet(visit, "(", "", ", 0.0)");
1605 }
1606 else
1607 {
1608 outputTriplet(visit, "fwidth(", "", ")");
1609 }
1610 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001611 case EOpAny: outputTriplet(visit, "any(", "", ")"); break;
1612 case EOpAll: outputTriplet(visit, "all(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001613 default: UNREACHABLE();
1614 }
1615
1616 return true;
1617}
1618
1619bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
1620{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001621 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001622
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001623 switch (node->getOp())
1624 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001625 case EOpSequence:
1626 {
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001627 if (mInsideFunction)
1628 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001629 outputLineDirective(node->getLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001630 out << "{\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001631
1632 mScopeDepth++;
1633
1634 if (mScopeBracket.size() < mScopeDepth)
1635 {
1636 mScopeBracket.push_back(0); // New scope level
1637 }
1638 else
1639 {
1640 mScopeBracket[mScopeDepth - 1]++; // New scope at existing level
1641 }
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001642 }
1643
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001644 for (TIntermSequence::iterator sit = node->getSequence().begin(); sit != node->getSequence().end(); sit++)
1645 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001646 outputLineDirective((*sit)->getLine());
1647
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001648 traverseStatements(*sit);
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001649
1650 out << ";\n";
1651 }
1652
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001653 if (mInsideFunction)
1654 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001655 outputLineDirective(node->getEndLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001656 out << "}\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001657
1658 mScopeDepth--;
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001659 }
1660
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001661 return false;
1662 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001663 case EOpDeclaration:
1664 if (visit == PreVisit)
1665 {
1666 TIntermSequence &sequence = node->getSequence();
1667 TIntermTyped *variable = sequence[0]->getAsTyped();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001668
daniel@transgaming.comd25ab252010-03-30 03:36:26 +00001669 if (variable && (variable->getQualifier() == EvqTemporary || variable->getQualifier() == EvqGlobal))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001670 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001671 if (variable->getType().getStruct())
1672 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001673 addConstructor(variable->getType(), scopedStruct(variable->getType().getTypeName()), NULL);
daniel@transgaming.comead23042010-04-29 03:35:36 +00001674 }
1675
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001676 if (!variable->getAsSymbolNode() || variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001677 {
daniel@transgaming.comd2cf25d2010-04-22 16:27:35 +00001678 if (!mInsideFunction)
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001679 {
1680 out << "static ";
1681 }
1682
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001683 out << typeString(variable->getType()) + " ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001684
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001685 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001686 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001687 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001688
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001689 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001690 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001691 symbol->traverse(this);
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001692 out << arrayString(symbol->getType());
daniel@transgaming.com7127f202010-04-15 20:45:22 +00001693 out << " = " + initializer(variable->getType());
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001694 }
1695 else
1696 {
1697 (*sit)->traverse(this);
1698 }
1699
shannon.woods@transgaming.comcb332ab2013-02-28 23:12:18 +00001700 if (*sit != sequence.back())
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001701 {
shannon.woods@transgaming.comcb332ab2013-02-28 23:12:18 +00001702 out << ", ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001703 }
1704 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001705 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001706 else if (variable->getAsSymbolNode() && variable->getAsSymbolNode()->getSymbol() == "") // Type (struct) declaration
1707 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001708 // Already added to constructor map
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001709 }
1710 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001711 }
shannon.woods%transgaming.com@gtempaccount.com6f273e32013-04-13 03:41:15 +00001712 else if (variable && isVaryingOut(variable->getQualifier()))
shannon.woods@transgaming.comcb332ab2013-02-28 23:12:18 +00001713 {
1714 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
1715 {
1716 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
1717
1718 if (symbol)
1719 {
1720 // Vertex (output) varyings which are declared but not written to should still be declared to allow successful linking
1721 mReferencedVaryings[symbol->getSymbol()] = symbol;
1722 }
1723 else
1724 {
1725 (*sit)->traverse(this);
1726 }
1727 }
1728 }
1729
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001730 return false;
1731 }
1732 else if (visit == InVisit)
1733 {
1734 out << ", ";
1735 }
1736 break;
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001737 case EOpPrototype:
1738 if (visit == PreVisit)
1739 {
daniel@transgaming.com0e5bb402012-10-17 18:24:53 +00001740 out << typeString(node->getType()) << " " << decorate(node->getName()) << (mOutputLod0Function ? "Lod0(" : "(");
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001741
1742 TIntermSequence &arguments = node->getSequence();
1743
1744 for (unsigned int i = 0; i < arguments.size(); i++)
1745 {
1746 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1747
1748 if (symbol)
1749 {
1750 out << argumentString(symbol);
1751
1752 if (i < arguments.size() - 1)
1753 {
1754 out << ", ";
1755 }
1756 }
1757 else UNREACHABLE();
1758 }
1759
1760 out << ");\n";
1761
daniel@transgaming.com0e5bb402012-10-17 18:24:53 +00001762 // Also prototype the Lod0 variant if needed
1763 if (mContainsLoopDiscontinuity && !mOutputLod0Function)
1764 {
1765 mOutputLod0Function = true;
1766 node->traverse(this);
1767 mOutputLod0Function = false;
1768 }
1769
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001770 return false;
1771 }
1772 break;
daniel@transgaming.comed2180d2012-03-26 17:08:54 +00001773 case EOpComma: outputTriplet(visit, "(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001774 case EOpFunction:
1775 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001776 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001777
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001778 out << typeString(node->getType()) << " ";
1779
1780 if (name == "main")
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001781 {
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001782 out << "gl_main(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001783 }
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001784 else
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001785 {
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001786 out << decorate(name) << (mOutputLod0Function ? "Lod0(" : "(");
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001787 }
daniel@transgaming.com63691862010-04-29 03:32:42 +00001788
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001789 TIntermSequence &sequence = node->getSequence();
1790 TIntermSequence &arguments = sequence[0]->getAsAggregate()->getSequence();
1791
1792 for (unsigned int i = 0; i < arguments.size(); i++)
1793 {
1794 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1795
1796 if (symbol)
1797 {
1798 if (symbol->getType().getStruct())
1799 {
1800 addConstructor(symbol->getType(), scopedStruct(symbol->getType().getTypeName()), NULL);
1801 }
1802
1803 out << argumentString(symbol);
1804
1805 if (i < arguments.size() - 1)
1806 {
1807 out << ", ";
1808 }
1809 }
1810 else UNREACHABLE();
1811 }
1812
1813 out << ")\n"
1814 "{\n";
1815
1816 if (sequence.size() > 1)
1817 {
1818 mInsideFunction = true;
1819 sequence[1]->traverse(this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001820 mInsideFunction = false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001821 }
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001822
1823 out << "}\n";
1824
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001825 if (mContainsLoopDiscontinuity && !mOutputLod0Function)
1826 {
daniel@transgaming.comecdf44a2012-06-01 01:45:15 +00001827 if (name != "main")
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001828 {
1829 mOutputLod0Function = true;
1830 node->traverse(this);
1831 mOutputLod0Function = false;
1832 }
1833 }
1834
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001835 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001836 }
1837 break;
1838 case EOpFunctionCall:
1839 {
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001840 TString name = TFunction::unmangleName(node->getName());
1841 bool lod0 = mInsideDiscontinuousLoop || mOutputLod0Function;
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001842 TIntermSequence &arguments = node->getSequence();
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001843
1844 if (node->isUserDefined())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001845 {
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001846 out << decorate(name) << (lod0 ? "Lod0(" : "(");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001847 }
1848 else
1849 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001850 TBasicType samplerType = arguments[0]->getAsTyped()->getType().getBasicType();
1851
1852 if (name == "texture2D" || (name == "texture" && samplerType == EbtSampler2D))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001853 {
1854 if (!lod0)
1855 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001856 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001857 {
1858 mUsesTexture2D = true;
1859 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001860 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001861 {
1862 mUsesTexture2D_bias = true;
1863 }
1864 else UNREACHABLE();
1865
1866 out << "gl_texture2D(";
1867 }
1868 else
1869 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001870 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001871 {
1872 mUsesTexture2DLod0 = true;
1873 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001874 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001875 {
1876 mUsesTexture2DLod0_bias = true;
1877 }
1878 else UNREACHABLE();
1879
1880 out << "gl_texture2DLod0(";
1881 }
1882 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001883 else if (name == "texture2DProj" || (name == "textureProj" && samplerType == EbtSampler2D))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001884 {
1885 if (!lod0)
1886 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001887 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001888 {
1889 mUsesTexture2DProj = true;
1890 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001891 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001892 {
1893 mUsesTexture2DProj_bias = true;
1894 }
1895 else UNREACHABLE();
1896
1897 out << "gl_texture2DProj(";
1898 }
1899 else
1900 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001901 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001902 {
1903 mUsesTexture2DProjLod0 = true;
1904 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001905 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001906 {
1907 mUsesTexture2DProjLod0_bias = true;
1908 }
1909 else UNREACHABLE();
1910
1911 out << "gl_texture2DProjLod0(";
1912 }
1913 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001914 else if (name == "textureCube" || (name == "texture" && samplerType == EbtSamplerCube))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001915 {
1916 if (!lod0)
1917 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001918 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001919 {
1920 mUsesTextureCube = true;
1921 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001922 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001923 {
1924 mUsesTextureCube_bias = true;
1925 }
1926 else UNREACHABLE();
1927
1928 out << "gl_textureCube(";
1929 }
1930 else
1931 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001932 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001933 {
1934 mUsesTextureCubeLod0 = true;
1935 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001936 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001937 {
1938 mUsesTextureCubeLod0_bias = true;
1939 }
1940 else UNREACHABLE();
1941
1942 out << "gl_textureCubeLod0(";
1943 }
1944 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001945 else if (name == "texture2DLod" || (name == "textureLod" && samplerType == EbtSampler2D))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001946 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001947 if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001948 {
1949 mUsesTexture2DLod = true;
1950 }
1951 else UNREACHABLE();
1952
1953 out << "gl_texture2DLod(";
1954 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001955 else if (name == "texture2DProjLod" || (name == "textureProjLod" && samplerType == EbtSampler2D))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001956 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001957 if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001958 {
1959 mUsesTexture2DProjLod = true;
1960 }
1961 else UNREACHABLE();
1962
1963 out << "gl_texture2DProjLod(";
1964 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001965 else if (name == "textureCubeLod" || (name == "textureLod" && samplerType == EbtSamplerCube))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001966 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001967 if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001968 {
1969 mUsesTextureCubeLod = true;
1970 }
1971 else UNREACHABLE();
1972
1973 out << "gl_textureCubeLod(";
1974 }
1975 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001976 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001977
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001978 for (TIntermSequence::iterator arg = arguments.begin(); arg != arguments.end(); arg++)
1979 {
1980 if (mOutputType == SH_HLSL11_OUTPUT && IsSampler((*arg)->getAsTyped()->getBasicType()))
1981 {
1982 out << "texture_";
1983 (*arg)->traverse(this);
1984 out << ", sampler_";
1985 }
1986
1987 (*arg)->traverse(this);
1988
1989 if (arg < arguments.end() - 1)
1990 {
1991 out << ", ";
1992 }
1993 }
1994
1995 out << ")";
1996
1997 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001998 }
1999 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002000 case EOpParameters: outputTriplet(visit, "(", ", ", ")\n{\n"); break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002001 case EOpConstructFloat:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002002 addConstructor(node->getType(), "vec1", &node->getSequence());
2003 outputTriplet(visit, "vec1(", "", ")");
2004 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002005 case EOpConstructVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002006 addConstructor(node->getType(), "vec2", &node->getSequence());
2007 outputTriplet(visit, "vec2(", ", ", ")");
2008 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002009 case EOpConstructVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002010 addConstructor(node->getType(), "vec3", &node->getSequence());
2011 outputTriplet(visit, "vec3(", ", ", ")");
2012 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002013 case EOpConstructVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002014 addConstructor(node->getType(), "vec4", &node->getSequence());
2015 outputTriplet(visit, "vec4(", ", ", ")");
2016 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002017 case EOpConstructBool:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002018 addConstructor(node->getType(), "bvec1", &node->getSequence());
2019 outputTriplet(visit, "bvec1(", "", ")");
2020 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002021 case EOpConstructBVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002022 addConstructor(node->getType(), "bvec2", &node->getSequence());
2023 outputTriplet(visit, "bvec2(", ", ", ")");
2024 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002025 case EOpConstructBVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002026 addConstructor(node->getType(), "bvec3", &node->getSequence());
2027 outputTriplet(visit, "bvec3(", ", ", ")");
2028 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002029 case EOpConstructBVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002030 addConstructor(node->getType(), "bvec4", &node->getSequence());
2031 outputTriplet(visit, "bvec4(", ", ", ")");
2032 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002033 case EOpConstructInt:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002034 addConstructor(node->getType(), "ivec1", &node->getSequence());
2035 outputTriplet(visit, "ivec1(", "", ")");
2036 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002037 case EOpConstructIVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002038 addConstructor(node->getType(), "ivec2", &node->getSequence());
2039 outputTriplet(visit, "ivec2(", ", ", ")");
2040 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002041 case EOpConstructIVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002042 addConstructor(node->getType(), "ivec3", &node->getSequence());
2043 outputTriplet(visit, "ivec3(", ", ", ")");
2044 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002045 case EOpConstructIVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002046 addConstructor(node->getType(), "ivec4", &node->getSequence());
2047 outputTriplet(visit, "ivec4(", ", ", ")");
2048 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002049 case EOpConstructMat2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002050 addConstructor(node->getType(), "mat2", &node->getSequence());
2051 outputTriplet(visit, "mat2(", ", ", ")");
2052 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002053 case EOpConstructMat3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002054 addConstructor(node->getType(), "mat3", &node->getSequence());
2055 outputTriplet(visit, "mat3(", ", ", ")");
2056 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002057 case EOpConstructMat4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002058 addConstructor(node->getType(), "mat4", &node->getSequence());
2059 outputTriplet(visit, "mat4(", ", ", ")");
2060 break;
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002061 case EOpConstructStruct:
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002062 addConstructor(node->getType(), scopedStruct(node->getType().getTypeName()), &node->getSequence());
2063 outputTriplet(visit, structLookup(node->getType().getTypeName()) + "_ctor(", ", ", ")");
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002064 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002065 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
2066 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
2067 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
2068 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
2069 case EOpVectorEqual: outputTriplet(visit, "(", " == ", ")"); break;
2070 case EOpVectorNotEqual: outputTriplet(visit, "(", " != ", ")"); break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00002071 case EOpMod:
2072 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00002073 // We need to look at the number of components in both arguments
2074 switch (node->getSequence()[0]->getAsTyped()->getNominalSize() * 10
2075 + node->getSequence()[1]->getAsTyped()->getNominalSize())
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00002076 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00002077 case 11: mUsesMod1 = true; break;
2078 case 22: mUsesMod2v = true; break;
2079 case 21: mUsesMod2f = true; break;
2080 case 33: mUsesMod3v = true; break;
2081 case 31: mUsesMod3f = true; break;
2082 case 44: mUsesMod4v = true; break;
2083 case 41: mUsesMod4f = true; break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00002084 default: UNREACHABLE();
2085 }
2086
2087 outputTriplet(visit, "mod(", ", ", ")");
2088 }
2089 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002090 case EOpPow: outputTriplet(visit, "pow(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002091 case EOpAtan:
daniel@transgaming.com0f189612010-05-07 13:03:36 +00002092 ASSERT(node->getSequence().size() == 2); // atan(x) is a unary operator
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00002093 switch (node->getSequence()[0]->getAsTyped()->getNominalSize())
2094 {
2095 case 1: mUsesAtan2_1 = true; break;
2096 case 2: mUsesAtan2_2 = true; break;
2097 case 3: mUsesAtan2_3 = true; break;
2098 case 4: mUsesAtan2_4 = true; break;
2099 default: UNREACHABLE();
2100 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +00002101 outputTriplet(visit, "atanyx(", ", ", ")");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002102 break;
2103 case EOpMin: outputTriplet(visit, "min(", ", ", ")"); break;
2104 case EOpMax: outputTriplet(visit, "max(", ", ", ")"); break;
2105 case EOpClamp: outputTriplet(visit, "clamp(", ", ", ")"); break;
2106 case EOpMix: outputTriplet(visit, "lerp(", ", ", ")"); break;
2107 case EOpStep: outputTriplet(visit, "step(", ", ", ")"); break;
2108 case EOpSmoothStep: outputTriplet(visit, "smoothstep(", ", ", ")"); break;
2109 case EOpDistance: outputTriplet(visit, "distance(", ", ", ")"); break;
2110 case EOpDot: outputTriplet(visit, "dot(", ", ", ")"); break;
2111 case EOpCross: outputTriplet(visit, "cross(", ", ", ")"); break;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00002112 case EOpFaceForward:
2113 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002114 switch (node->getSequence()[0]->getAsTyped()->getNominalSize()) // Number of components in the first argument
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00002115 {
2116 case 1: mUsesFaceforward1 = true; break;
2117 case 2: mUsesFaceforward2 = true; break;
2118 case 3: mUsesFaceforward3 = true; break;
2119 case 4: mUsesFaceforward4 = true; break;
2120 default: UNREACHABLE();
2121 }
2122
2123 outputTriplet(visit, "faceforward(", ", ", ")");
2124 }
2125 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002126 case EOpReflect: outputTriplet(visit, "reflect(", ", ", ")"); break;
2127 case EOpRefract: outputTriplet(visit, "refract(", ", ", ")"); break;
2128 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002129 default: UNREACHABLE();
2130 }
2131
2132 return true;
2133}
2134
2135bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node)
2136{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002137 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002138
alokp@chromium.org60fe4072010-03-29 20:58:29 +00002139 if (node->usesTernaryOperator())
2140 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00002141 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
alokp@chromium.org60fe4072010-03-29 20:58:29 +00002142 }
2143 else // if/else statement
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002144 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00002145 mUnfoldShortCircuit->traverse(node->getCondition());
daniel@transgaming.comb5875982010-04-15 20:44:53 +00002146
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002147 out << "if(";
2148
2149 node->getCondition()->traverse(this);
2150
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002151 out << ")\n";
2152
2153 outputLineDirective(node->getLine());
2154 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002155
daniel@transgaming.combb885322010-04-15 20:45:24 +00002156 if (node->getTrueBlock())
2157 {
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002158 traverseStatements(node->getTrueBlock());
daniel@transgaming.combb885322010-04-15 20:45:24 +00002159 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002160
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002161 outputLineDirective(node->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002162 out << ";\n}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002163
2164 if (node->getFalseBlock())
2165 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002166 out << "else\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002167
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002168 outputLineDirective(node->getFalseBlock()->getLine());
2169 out << "{\n";
2170
2171 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002172 traverseStatements(node->getFalseBlock());
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002173
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002174 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002175 out << ";\n}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002176 }
2177 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002178
2179 return false;
2180}
2181
2182void OutputHLSL::visitConstantUnion(TIntermConstantUnion *node)
2183{
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002184 writeConstantUnion(node->getType(), node->getUnionArrayPointer());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002185}
2186
2187bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
2188{
daniel@transgaming.come11100c2012-05-31 01:20:32 +00002189 bool wasDiscontinuous = mInsideDiscontinuousLoop;
2190
shannon.woods@transgaming.come91615c2013-01-25 21:56:03 +00002191 if (mContainsLoopDiscontinuity && !mInsideDiscontinuousLoop)
daniel@transgaming.come11100c2012-05-31 01:20:32 +00002192 {
2193 mInsideDiscontinuousLoop = containsLoopDiscontinuity(node);
2194 }
2195
shannon.woods@transgaming.com9cbce922013-02-28 23:14:24 +00002196 if (mOutputType == SH_HLSL9_OUTPUT)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002197 {
shannon.woods@transgaming.com9cbce922013-02-28 23:14:24 +00002198 if (handleExcessiveLoop(node))
2199 {
2200 return false;
2201 }
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002202 }
2203
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002204 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002205
alokp@chromium.org52813552010-11-16 18:36:09 +00002206 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002207 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00002208 out << "{do\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002209
2210 outputLineDirective(node->getLine());
2211 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002212 }
2213 else
2214 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00002215 out << "{for(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002216
2217 if (node->getInit())
2218 {
2219 node->getInit()->traverse(this);
2220 }
2221
2222 out << "; ";
2223
alokp@chromium.org52813552010-11-16 18:36:09 +00002224 if (node->getCondition())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002225 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002226 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002227 }
2228
2229 out << "; ";
2230
alokp@chromium.org52813552010-11-16 18:36:09 +00002231 if (node->getExpression())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002232 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002233 node->getExpression()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002234 }
2235
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002236 out << ")\n";
2237
2238 outputLineDirective(node->getLine());
2239 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002240 }
2241
2242 if (node->getBody())
2243 {
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002244 traverseStatements(node->getBody());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002245 }
2246
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002247 outputLineDirective(node->getLine());
daniel@transgaming.com7fb81e82011-09-23 18:20:46 +00002248 out << ";}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002249
alokp@chromium.org52813552010-11-16 18:36:09 +00002250 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002251 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002252 outputLineDirective(node->getCondition()->getLine());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002253 out << "while(\n";
2254
alokp@chromium.org52813552010-11-16 18:36:09 +00002255 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002256
daniel@transgaming.com73536982012-03-21 20:45:49 +00002257 out << ");";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002258 }
2259
daniel@transgaming.com73536982012-03-21 20:45:49 +00002260 out << "}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002261
daniel@transgaming.come11100c2012-05-31 01:20:32 +00002262 mInsideDiscontinuousLoop = wasDiscontinuous;
2263
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002264 return false;
2265}
2266
2267bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node)
2268{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002269 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002270
2271 switch (node->getFlowOp())
2272 {
apatrick@chromium.org05a5d8e2011-02-16 19:07:20 +00002273 case EOpKill: outputTriplet(visit, "discard;\n", "", ""); break;
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00002274 case EOpBreak:
2275 if (visit == PreVisit)
2276 {
2277 if (mExcessiveLoopIndex)
2278 {
2279 out << "{Break";
2280 mExcessiveLoopIndex->traverse(this);
2281 out << " = true; break;}\n";
2282 }
2283 else
2284 {
2285 out << "break;\n";
2286 }
2287 }
2288 break;
apatrick@chromium.org05a5d8e2011-02-16 19:07:20 +00002289 case EOpContinue: outputTriplet(visit, "continue;\n", "", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002290 case EOpReturn:
2291 if (visit == PreVisit)
2292 {
2293 if (node->getExpression())
2294 {
2295 out << "return ";
2296 }
2297 else
2298 {
2299 out << "return;\n";
2300 }
2301 }
2302 else if (visit == PostVisit)
2303 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002304 if (node->getExpression())
2305 {
2306 out << ";\n";
2307 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002308 }
2309 break;
2310 default: UNREACHABLE();
2311 }
2312
2313 return true;
2314}
2315
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002316void OutputHLSL::traverseStatements(TIntermNode *node)
2317{
2318 if (isSingleStatement(node))
2319 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00002320 mUnfoldShortCircuit->traverse(node);
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002321 }
2322
2323 node->traverse(this);
2324}
2325
daniel@transgaming.comb5875982010-04-15 20:44:53 +00002326bool OutputHLSL::isSingleStatement(TIntermNode *node)
2327{
2328 TIntermAggregate *aggregate = node->getAsAggregate();
2329
2330 if (aggregate)
2331 {
2332 if (aggregate->getOp() == EOpSequence)
2333 {
2334 return false;
2335 }
2336 else
2337 {
2338 for (TIntermSequence::iterator sit = aggregate->getSequence().begin(); sit != aggregate->getSequence().end(); sit++)
2339 {
2340 if (!isSingleStatement(*sit))
2341 {
2342 return false;
2343 }
2344 }
2345
2346 return true;
2347 }
2348 }
2349
2350 return true;
2351}
2352
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002353// Handle loops with more than 254 iterations (unsupported by D3D9) by splitting them
2354// (The D3D documentation says 255 iterations, but the compiler complains at anything more than 254).
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002355bool OutputHLSL::handleExcessiveLoop(TIntermLoop *node)
2356{
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002357 const int MAX_LOOP_ITERATIONS = 254;
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002358 TInfoSinkBase &out = mBody;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002359
2360 // Parse loops of the form:
2361 // for(int index = initial; index [comparator] limit; index += increment)
2362 TIntermSymbol *index = NULL;
2363 TOperator comparator = EOpNull;
2364 int initial = 0;
2365 int limit = 0;
2366 int increment = 0;
2367
2368 // Parse index name and intial value
2369 if (node->getInit())
2370 {
2371 TIntermAggregate *init = node->getInit()->getAsAggregate();
2372
2373 if (init)
2374 {
2375 TIntermSequence &sequence = init->getSequence();
2376 TIntermTyped *variable = sequence[0]->getAsTyped();
2377
2378 if (variable && variable->getQualifier() == EvqTemporary)
2379 {
2380 TIntermBinary *assign = variable->getAsBinaryNode();
2381
2382 if (assign->getOp() == EOpInitialize)
2383 {
2384 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
2385 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
2386
2387 if (symbol && constant)
2388 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002389 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002390 {
2391 index = symbol;
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00002392 initial = constant->getIConst(0);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002393 }
2394 }
2395 }
2396 }
2397 }
2398 }
2399
2400 // Parse comparator and limit value
alokp@chromium.org52813552010-11-16 18:36:09 +00002401 if (index != NULL && node->getCondition())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002402 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002403 TIntermBinary *test = node->getCondition()->getAsBinaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002404
2405 if (test && test->getLeft()->getAsSymbolNode()->getId() == index->getId())
2406 {
2407 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
2408
2409 if (constant)
2410 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002411 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002412 {
2413 comparator = test->getOp();
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00002414 limit = constant->getIConst(0);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002415 }
2416 }
2417 }
2418 }
2419
2420 // Parse increment
alokp@chromium.org52813552010-11-16 18:36:09 +00002421 if (index != NULL && comparator != EOpNull && node->getExpression())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002422 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002423 TIntermBinary *binaryTerminal = node->getExpression()->getAsBinaryNode();
2424 TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002425
2426 if (binaryTerminal)
2427 {
2428 TOperator op = binaryTerminal->getOp();
2429 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
2430
2431 if (constant)
2432 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002433 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002434 {
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00002435 int value = constant->getIConst(0);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002436
2437 switch (op)
2438 {
2439 case EOpAddAssign: increment = value; break;
2440 case EOpSubAssign: increment = -value; break;
2441 default: UNIMPLEMENTED();
2442 }
2443 }
2444 }
2445 }
2446 else if (unaryTerminal)
2447 {
2448 TOperator op = unaryTerminal->getOp();
2449
2450 switch (op)
2451 {
2452 case EOpPostIncrement: increment = 1; break;
2453 case EOpPostDecrement: increment = -1; break;
2454 case EOpPreIncrement: increment = 1; break;
2455 case EOpPreDecrement: increment = -1; break;
2456 default: UNIMPLEMENTED();
2457 }
2458 }
2459 }
2460
2461 if (index != NULL && comparator != EOpNull && increment != 0)
2462 {
2463 if (comparator == EOpLessThanEqual)
2464 {
2465 comparator = EOpLessThan;
2466 limit += 1;
2467 }
2468
2469 if (comparator == EOpLessThan)
2470 {
daniel@transgaming.comf1f538e2011-02-09 16:30:01 +00002471 int iterations = (limit - initial) / increment;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002472
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002473 if (iterations <= MAX_LOOP_ITERATIONS)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002474 {
2475 return false; // Not an excessive loop
2476 }
2477
daniel@transgaming.come9b3f602012-07-11 20:37:31 +00002478 TIntermSymbol *restoreIndex = mExcessiveLoopIndex;
2479 mExcessiveLoopIndex = index;
2480
daniel@transgaming.com0933b0c2012-07-11 20:37:28 +00002481 out << "{int ";
2482 index->traverse(this);
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00002483 out << ";\n"
2484 "bool Break";
2485 index->traverse(this);
2486 out << " = false;\n";
daniel@transgaming.comc264de42012-07-11 20:37:25 +00002487
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00002488 bool firstLoopFragment = true;
2489
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002490 while (iterations > 0)
2491 {
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002492 int clampedLimit = initial + increment * std::min(MAX_LOOP_ITERATIONS, iterations);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002493
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00002494 if (!firstLoopFragment)
2495 {
2496 out << "if(!Break";
2497 index->traverse(this);
2498 out << ") {\n";
2499 }
daniel@transgaming.com2fe20a82012-07-11 20:37:41 +00002500
2501 if (iterations <= MAX_LOOP_ITERATIONS) // Last loop fragment
2502 {
2503 mExcessiveLoopIndex = NULL; // Stops setting the Break flag
2504 }
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00002505
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002506 // for(int index = initial; index < clampedLimit; index += increment)
2507
daniel@transgaming.com0933b0c2012-07-11 20:37:28 +00002508 out << "for(";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002509 index->traverse(this);
2510 out << " = ";
2511 out << initial;
2512
2513 out << "; ";
2514 index->traverse(this);
2515 out << " < ";
2516 out << clampedLimit;
2517
2518 out << "; ";
2519 index->traverse(this);
2520 out << " += ";
2521 out << increment;
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002522 out << ")\n";
2523
2524 outputLineDirective(node->getLine());
2525 out << "{\n";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002526
2527 if (node->getBody())
2528 {
2529 node->getBody()->traverse(this);
2530 }
2531
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002532 outputLineDirective(node->getLine());
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00002533 out << ";}\n";
2534
2535 if (!firstLoopFragment)
2536 {
2537 out << "}\n";
2538 }
2539
2540 firstLoopFragment = false;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002541
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002542 initial += MAX_LOOP_ITERATIONS * increment;
2543 iterations -= MAX_LOOP_ITERATIONS;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002544 }
daniel@transgaming.comc264de42012-07-11 20:37:25 +00002545
2546 out << "}";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002547
daniel@transgaming.come9b3f602012-07-11 20:37:31 +00002548 mExcessiveLoopIndex = restoreIndex;
2549
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002550 return true;
2551 }
2552 else UNIMPLEMENTED();
2553 }
2554
2555 return false; // Not handled as an excessive loop
2556}
2557
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002558void OutputHLSL::outputTriplet(Visit visit, const TString &preString, const TString &inString, const TString &postString)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002559{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002560 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002561
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002562 if (visit == PreVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002563 {
2564 out << preString;
2565 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002566 else if (visit == InVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002567 {
2568 out << inString;
2569 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002570 else if (visit == PostVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002571 {
2572 out << postString;
2573 }
2574}
2575
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002576void OutputHLSL::outputLineDirective(int line)
2577{
2578 if ((mContext.compileOptions & SH_LINE_DIRECTIVES) && (line > 0))
2579 {
baustin@google.com8ab69842011-06-02 21:53:45 +00002580 mBody << "\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002581 mBody << "#line " << line;
2582
2583 if (mContext.sourcePath)
2584 {
2585 mBody << " \"" << mContext.sourcePath << "\"";
2586 }
2587
2588 mBody << "\n";
2589 }
2590}
2591
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002592TString OutputHLSL::argumentString(const TIntermSymbol *symbol)
2593{
2594 TQualifier qualifier = symbol->getQualifier();
2595 const TType &type = symbol->getType();
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002596 TString name = symbol->getSymbol();
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002597
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002598 if (name.empty()) // HLSL demands named arguments, also for prototypes
2599 {
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00002600 name = "x" + str(mUniqueIndex++);
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002601 }
2602 else
2603 {
2604 name = decorate(name);
2605 }
2606
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002607 if (mOutputType == SH_HLSL11_OUTPUT && IsSampler(type.getBasicType()))
2608 {
2609 return qualifierString(qualifier) + " " + textureString(type) + " texture_" + name + arrayString(type) + ", " +
2610 qualifierString(qualifier) + " SamplerState sampler_" + name + arrayString(type);
2611 }
2612
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002613 return qualifierString(qualifier) + " " + typeString(type) + " " + name + arrayString(type);
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002614}
2615
shannon.woods%transgaming.com@gtempaccount.com1886fd42013-04-13 03:41:45 +00002616TString OutputHLSL::interpolationString(TQualifier qualifier)
2617{
2618 switch(qualifier)
2619 {
2620 case EvqVaryingIn: return "";
2621 case EvqInvariantVaryingIn: return "";
2622 case EvqSmoothIn: return "linear";
2623 case EvqFlatIn: return "nointerpolation";
2624 case EvqCentroidIn: return "centroid";
2625 case EvqVaryingOut: return "";
2626 case EvqInvariantVaryingOut: return "";
2627 case EvqSmoothOut: return "linear";
2628 case EvqFlatOut: return "nointerpolation";
2629 case EvqCentroidOut: return "centroid";
2630 default: UNREACHABLE();
2631 }
2632
2633 return "";
2634}
2635
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002636TString OutputHLSL::qualifierString(TQualifier qualifier)
2637{
2638 switch(qualifier)
2639 {
2640 case EvqIn: return "in";
2641 case EvqOut: return "out";
2642 case EvqInOut: return "inout";
2643 case EvqConstReadOnly: return "const";
2644 default: UNREACHABLE();
2645 }
2646
2647 return "";
2648}
2649
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002650TString OutputHLSL::typeString(const TType &type)
2651{
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002652 if (type.getBasicType() == EbtStruct)
2653 {
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002654 if (type.getTypeName() != "")
2655 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002656 return structLookup(type.getTypeName());
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002657 }
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002658 else // Nameless structure, define in place
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002659 {
2660 const TTypeList &fields = *type.getStruct();
2661
2662 TString string = "struct\n"
2663 "{\n";
2664
2665 for (unsigned int i = 0; i < fields.size(); i++)
2666 {
2667 const TType &field = *fields[i].type;
2668
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002669 string += " " + typeString(field) + " " + decorate(field.getFieldName()) + arrayString(field) + ";\n";
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002670 }
2671
2672 string += "} ";
2673
2674 return string;
2675 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002676 }
2677 else if (type.isMatrix())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002678 {
2679 switch (type.getNominalSize())
2680 {
2681 case 2: return "float2x2";
2682 case 3: return "float3x3";
2683 case 4: return "float4x4";
2684 }
2685 }
2686 else
2687 {
2688 switch (type.getBasicType())
2689 {
2690 case EbtFloat:
2691 switch (type.getNominalSize())
2692 {
2693 case 1: return "float";
2694 case 2: return "float2";
2695 case 3: return "float3";
2696 case 4: return "float4";
2697 }
2698 case EbtInt:
2699 switch (type.getNominalSize())
2700 {
2701 case 1: return "int";
2702 case 2: return "int2";
2703 case 3: return "int3";
2704 case 4: return "int4";
2705 }
2706 case EbtBool:
2707 switch (type.getNominalSize())
2708 {
2709 case 1: return "bool";
2710 case 2: return "bool2";
2711 case 3: return "bool3";
2712 case 4: return "bool4";
2713 }
2714 case EbtVoid:
2715 return "void";
2716 case EbtSampler2D:
2717 return "sampler2D";
2718 case EbtSamplerCube:
2719 return "samplerCUBE";
apatrick@chromium.org65756022012-01-17 21:45:38 +00002720 case EbtSamplerExternalOES:
2721 return "sampler2D";
maxvujovic@gmail.comc6b3b3c2012-06-27 22:49:39 +00002722 default:
2723 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002724 }
2725 }
2726
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00002727 UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002728 return "<unknown type>";
2729}
2730
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00002731TString OutputHLSL::textureString(const TType &type)
2732{
2733 switch (type.getBasicType())
2734 {
2735 case EbtSampler2D:
2736 return "Texture2D";
2737 case EbtSamplerCube:
2738 return "TextureCube";
2739 case EbtSamplerExternalOES:
2740 return "Texture2D";
2741 default:
2742 break;
2743 }
2744
2745 UNREACHABLE();
2746 return "<unknown texture type>";
2747}
2748
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002749TString OutputHLSL::arrayString(const TType &type)
2750{
2751 if (!type.isArray())
2752 {
2753 return "";
2754 }
2755
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002756 return "[" + str(type.getArraySize()) + "]";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002757}
2758
2759TString OutputHLSL::initializer(const TType &type)
2760{
2761 TString string;
2762
daniel@transgaming.comead23042010-04-29 03:35:36 +00002763 for (int component = 0; component < type.getObjectSize(); component++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002764 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00002765 string += "0";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002766
daniel@transgaming.comead23042010-04-29 03:35:36 +00002767 if (component < type.getObjectSize() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002768 {
2769 string += ", ";
2770 }
2771 }
2772
daniel@transgaming.comead23042010-04-29 03:35:36 +00002773 return "{" + string + "}";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002774}
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002775
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002776void OutputHLSL::addConstructor(const TType &type, const TString &name, const TIntermSequence *parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00002777{
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002778 if (name == "")
2779 {
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002780 return; // Nameless structures don't have constructors
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002781 }
2782
daniel@transgaming.com43eecdc2012-03-20 20:10:33 +00002783 if (type.getStruct() && mStructNames.find(decorate(name)) != mStructNames.end())
2784 {
2785 return; // Already added
2786 }
2787
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002788 TType ctorType = type;
2789 ctorType.clearArrayness();
alokp@chromium.org58e54292010-08-24 21:40:03 +00002790 ctorType.setPrecision(EbpHigh);
2791 ctorType.setQualifier(EvqTemporary);
daniel@transgaming.com63691862010-04-29 03:32:42 +00002792
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002793 TString ctorName = type.getStruct() ? decorate(name) : name;
2794
2795 typedef std::vector<TType> ParameterArray;
2796 ParameterArray ctorParameters;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002797
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00002798 if (type.getStruct())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002799 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002800 mStructNames.insert(decorate(name));
2801
2802 TString structure;
2803 structure += "struct " + decorate(name) + "\n"
2804 "{\n";
2805
2806 const TTypeList &fields = *type.getStruct();
2807
2808 for (unsigned int i = 0; i < fields.size(); i++)
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002809 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002810 const TType &field = *fields[i].type;
2811
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002812 structure += " " + typeString(field) + " " + decorateField(field.getFieldName(), type) + arrayString(field) + ";\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002813 }
2814
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002815 structure += "};\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002816
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002817 if (std::find(mStructDeclarations.begin(), mStructDeclarations.end(), structure) == mStructDeclarations.end())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002818 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002819 mStructDeclarations.push_back(structure);
2820 }
2821
2822 for (unsigned int i = 0; i < fields.size(); i++)
2823 {
2824 ctorParameters.push_back(*fields[i].type);
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002825 }
2826 }
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00002827 else if (parameters)
2828 {
2829 for (TIntermSequence::const_iterator parameter = parameters->begin(); parameter != parameters->end(); parameter++)
2830 {
2831 ctorParameters.push_back((*parameter)->getAsTyped()->getType());
2832 }
2833 }
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002834 else UNREACHABLE();
daniel@transgaming.com63691862010-04-29 03:32:42 +00002835
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002836 TString constructor;
2837
2838 if (ctorType.getStruct())
2839 {
2840 constructor += ctorName + " " + ctorName + "_ctor(";
2841 }
2842 else // Built-in type
2843 {
2844 constructor += typeString(ctorType) + " " + ctorName + "(";
2845 }
2846
2847 for (unsigned int parameter = 0; parameter < ctorParameters.size(); parameter++)
2848 {
2849 const TType &type = ctorParameters[parameter];
2850
2851 constructor += typeString(type) + " x" + str(parameter) + arrayString(type);
2852
2853 if (parameter < ctorParameters.size() - 1)
2854 {
2855 constructor += ", ";
2856 }
2857 }
2858
2859 constructor += ")\n"
2860 "{\n";
2861
2862 if (ctorType.getStruct())
2863 {
2864 constructor += " " + ctorName + " structure = {";
2865 }
2866 else
2867 {
2868 constructor += " return " + typeString(ctorType) + "(";
2869 }
2870
2871 if (ctorType.isMatrix() && ctorParameters.size() == 1)
2872 {
2873 int dim = ctorType.getNominalSize();
2874 const TType &parameter = ctorParameters[0];
2875
2876 if (parameter.isScalar())
2877 {
2878 for (int row = 0; row < dim; row++)
2879 {
2880 for (int col = 0; col < dim; col++)
2881 {
2882 constructor += TString((row == col) ? "x0" : "0.0");
2883
2884 if (row < dim - 1 || col < dim - 1)
2885 {
2886 constructor += ", ";
2887 }
2888 }
2889 }
2890 }
2891 else if (parameter.isMatrix())
2892 {
2893 for (int row = 0; row < dim; row++)
2894 {
2895 for (int col = 0; col < dim; col++)
2896 {
2897 if (row < parameter.getNominalSize() && col < parameter.getNominalSize())
2898 {
2899 constructor += TString("x0") + "[" + str(row) + "]" + "[" + str(col) + "]";
2900 }
2901 else
2902 {
2903 constructor += TString((row == col) ? "1.0" : "0.0");
2904 }
2905
2906 if (row < dim - 1 || col < dim - 1)
2907 {
2908 constructor += ", ";
2909 }
2910 }
2911 }
2912 }
2913 else UNREACHABLE();
2914 }
2915 else
2916 {
2917 int remainingComponents = ctorType.getObjectSize();
2918 int parameterIndex = 0;
2919
2920 while (remainingComponents > 0)
2921 {
2922 const TType &parameter = ctorParameters[parameterIndex];
2923 bool moreParameters = parameterIndex < (int)ctorParameters.size() - 1;
2924
2925 constructor += "x" + str(parameterIndex);
2926
2927 if (parameter.isScalar())
2928 {
2929 remainingComponents -= parameter.getObjectSize();
2930 }
2931 else if (parameter.isVector())
2932 {
2933 if (remainingComponents == parameter.getObjectSize() || moreParameters)
2934 {
2935 remainingComponents -= parameter.getObjectSize();
2936 }
2937 else if (remainingComponents < parameter.getNominalSize())
2938 {
2939 switch (remainingComponents)
2940 {
2941 case 1: constructor += ".x"; break;
2942 case 2: constructor += ".xy"; break;
2943 case 3: constructor += ".xyz"; break;
2944 case 4: constructor += ".xyzw"; break;
2945 default: UNREACHABLE();
2946 }
2947
2948 remainingComponents = 0;
2949 }
2950 else UNREACHABLE();
2951 }
2952 else if (parameter.isMatrix() || parameter.getStruct())
2953 {
2954 ASSERT(remainingComponents == parameter.getObjectSize() || moreParameters);
2955
2956 remainingComponents -= parameter.getObjectSize();
2957 }
2958 else UNREACHABLE();
2959
2960 if (moreParameters)
2961 {
2962 parameterIndex++;
2963 }
2964
2965 if (remainingComponents)
2966 {
2967 constructor += ", ";
2968 }
2969 }
2970 }
2971
2972 if (ctorType.getStruct())
2973 {
2974 constructor += "};\n"
2975 " return structure;\n"
2976 "}\n";
2977 }
2978 else
2979 {
2980 constructor += ");\n"
2981 "}\n";
2982 }
2983
daniel@transgaming.com63691862010-04-29 03:32:42 +00002984 mConstructors.insert(constructor);
2985}
2986
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002987const ConstantUnion *OutputHLSL::writeConstantUnion(const TType &type, const ConstantUnion *constUnion)
2988{
2989 TInfoSinkBase &out = mBody;
2990
2991 if (type.getBasicType() == EbtStruct)
2992 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002993 out << structLookup(type.getTypeName()) + "_ctor(";
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002994
2995 const TTypeList *structure = type.getStruct();
2996
2997 for (size_t i = 0; i < structure->size(); i++)
2998 {
2999 const TType *fieldType = (*structure)[i].type;
3000
3001 constUnion = writeConstantUnion(*fieldType, constUnion);
3002
3003 if (i != structure->size() - 1)
3004 {
3005 out << ", ";
3006 }
3007 }
3008
3009 out << ")";
3010 }
3011 else
3012 {
3013 int size = type.getObjectSize();
3014 bool writeType = size > 1;
3015
3016 if (writeType)
3017 {
3018 out << typeString(type) << "(";
3019 }
3020
3021 for (int i = 0; i < size; i++, constUnion++)
3022 {
3023 switch (constUnion->getType())
3024 {
daniel@transgaming.com6c1203f2013-01-11 04:12:43 +00003025 case EbtFloat: out << std::min(FLT_MAX, std::max(-FLT_MAX, constUnion->getFConst())); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00003026 case EbtInt: out << constUnion->getIConst(); break;
alokp@chromium.org4e4facd2010-06-02 15:21:22 +00003027 case EbtBool: out << constUnion->getBConst(); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00003028 default: UNREACHABLE();
3029 }
3030
3031 if (i != size - 1)
3032 {
3033 out << ", ";
3034 }
3035 }
3036
3037 if (writeType)
3038 {
3039 out << ")";
3040 }
3041 }
3042
3043 return constUnion;
3044}
3045
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003046TString OutputHLSL::scopeString(unsigned int depthLimit)
3047{
3048 TString string;
3049
3050 for (unsigned int i = 0; i < mScopeBracket.size() && i < depthLimit; i++)
3051 {
3052 string += "_" + str(i);
3053 }
3054
3055 return string;
3056}
3057
3058TString OutputHLSL::scopedStruct(const TString &typeName)
3059{
3060 if (typeName == "")
3061 {
3062 return typeName;
3063 }
3064
3065 return typeName + scopeString(mScopeDepth);
3066}
3067
3068TString OutputHLSL::structLookup(const TString &typeName)
3069{
3070 for (int depth = mScopeDepth; depth >= 0; depth--)
3071 {
3072 TString scopedName = decorate(typeName + scopeString(depth));
3073
3074 for (StructNames::iterator structName = mStructNames.begin(); structName != mStructNames.end(); structName++)
3075 {
3076 if (*structName == scopedName)
3077 {
3078 return scopedName;
3079 }
3080 }
3081 }
3082
3083 UNREACHABLE(); // Should have found a matching constructor
3084
3085 return typeName;
3086}
3087
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00003088TString OutputHLSL::decorate(const TString &string)
3089{
daniel@transgaming.com51db7fb2011-09-20 16:11:06 +00003090 if (string.compare(0, 3, "gl_") != 0 && string.compare(0, 3, "dx_") != 0)
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00003091 {
3092 return "_" + string;
3093 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00003094
3095 return string;
3096}
3097
apatrick@chromium.org65756022012-01-17 21:45:38 +00003098TString OutputHLSL::decorateUniform(const TString &string, const TType &type)
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00003099{
daniel@transgaming.comdb019952012-12-20 21:13:32 +00003100 if (type.getBasicType() == EbtSamplerExternalOES)
apatrick@chromium.org65756022012-01-17 21:45:38 +00003101 {
3102 return "ex_" + string;
3103 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00003104
3105 return decorate(string);
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00003106}
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00003107
3108TString OutputHLSL::decorateField(const TString &string, const TType &structure)
3109{
3110 if (structure.getTypeName().compare(0, 3, "gl_") != 0)
3111 {
3112 return decorate(string);
3113 }
3114
3115 return string;
3116}
daniel@transgaming.com652468c2012-12-20 21:11:57 +00003117
3118TString OutputHLSL::registerString(TIntermSymbol *operand)
3119{
3120 ASSERT(operand->getQualifier() == EvqUniform);
3121
3122 if (IsSampler(operand->getBasicType()))
3123 {
3124 return "s" + str(samplerRegister(operand));
3125 }
3126
3127 return "c" + str(uniformRegister(operand));
3128}
3129
3130int OutputHLSL::samplerRegister(TIntermSymbol *sampler)
3131{
3132 const TType &type = sampler->getType();
3133 ASSERT(IsSampler(type.getBasicType()));
3134
3135 int index = mSamplerRegister;
3136 mSamplerRegister += sampler->totalRegisterCount();
3137
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003138 declareUniform(type, sampler->getSymbol(), index);
3139
daniel@transgaming.com652468c2012-12-20 21:11:57 +00003140 return index;
3141}
3142
3143int OutputHLSL::uniformRegister(TIntermSymbol *uniform)
3144{
3145 const TType &type = uniform->getType();
3146 ASSERT(!IsSampler(type.getBasicType()));
3147
3148 int index = mUniformRegister;
3149 mUniformRegister += uniform->totalRegisterCount();
3150
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003151 declareUniform(type, uniform->getSymbol(), index);
3152
daniel@transgaming.com652468c2012-12-20 21:11:57 +00003153 return index;
3154}
3155
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003156void OutputHLSL::declareUniformToList(const TType &type, const TString &name, int index, ActiveUniforms& output)
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003157{
3158 const TTypeList *structure = type.getStruct();
3159
3160 if (!structure)
3161 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003162 output.push_back(Uniform(glVariableType(type), glVariablePrecision(type), name.c_str(), (unsigned int)type.getArraySize(), (unsigned int)index));
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003163 }
3164 else
3165 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003166 Uniform structUniform(GL_NONE, GL_NONE, name.c_str(), (unsigned int)type.getArraySize(), (unsigned int)index);
3167
3168 int fieldIndex = index;
3169
3170 for (size_t i = 0; i < structure->size(); i++)
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003171 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003172 const TType &fieldType = *(*structure)[i].type;
3173 const TString &fieldName = fieldType.getFieldName();
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003174
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003175 declareUniformToList(fieldType, fieldName, fieldIndex, structUniform.fields);
3176 fieldIndex += fieldType.totalRegisterCount();
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003177 }
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003178
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003179 output.push_back(structUniform);
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003180 }
3181}
3182
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003183void OutputHLSL::declareUniform(const TType &type, const TString &name, int index)
3184{
3185 declareUniformToList(type, name, index, mActiveUniforms);
3186}
3187
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003188GLenum OutputHLSL::glVariableType(const TType &type)
3189{
3190 if (type.getBasicType() == EbtFloat)
3191 {
3192 if (type.isScalar())
3193 {
3194 return GL_FLOAT;
3195 }
3196 else if (type.isVector())
3197 {
3198 switch(type.getNominalSize())
3199 {
3200 case 2: return GL_FLOAT_VEC2;
3201 case 3: return GL_FLOAT_VEC3;
3202 case 4: return GL_FLOAT_VEC4;
3203 default: UNREACHABLE();
3204 }
3205 }
3206 else if (type.isMatrix())
3207 {
3208 switch(type.getNominalSize())
3209 {
3210 case 2: return GL_FLOAT_MAT2;
3211 case 3: return GL_FLOAT_MAT3;
3212 case 4: return GL_FLOAT_MAT4;
3213 default: UNREACHABLE();
3214 }
3215 }
3216 else UNREACHABLE();
3217 }
3218 else if (type.getBasicType() == EbtInt)
3219 {
3220 if (type.isScalar())
3221 {
3222 return GL_INT;
3223 }
3224 else if (type.isVector())
3225 {
3226 switch(type.getNominalSize())
3227 {
3228 case 2: return GL_INT_VEC2;
3229 case 3: return GL_INT_VEC3;
3230 case 4: return GL_INT_VEC4;
3231 default: UNREACHABLE();
3232 }
3233 }
3234 else UNREACHABLE();
3235 }
3236 else if (type.getBasicType() == EbtBool)
3237 {
3238 if (type.isScalar())
3239 {
3240 return GL_BOOL;
3241 }
3242 else if (type.isVector())
3243 {
3244 switch(type.getNominalSize())
3245 {
3246 case 2: return GL_BOOL_VEC2;
3247 case 3: return GL_BOOL_VEC3;
3248 case 4: return GL_BOOL_VEC4;
3249 default: UNREACHABLE();
3250 }
3251 }
3252 else UNREACHABLE();
3253 }
3254 else if (type.getBasicType() == EbtSampler2D)
3255 {
3256 return GL_SAMPLER_2D;
3257 }
3258 else if (type.getBasicType() == EbtSamplerCube)
3259 {
3260 return GL_SAMPLER_CUBE;
3261 }
3262 else UNREACHABLE();
3263
3264 return GL_NONE;
3265}
3266
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00003267GLenum OutputHLSL::glVariablePrecision(const TType &type)
3268{
3269 if (type.getBasicType() == EbtFloat)
3270 {
3271 switch (type.getPrecision())
3272 {
3273 case EbpHigh: return GL_HIGH_FLOAT;
3274 case EbpMedium: return GL_MEDIUM_FLOAT;
3275 case EbpLow: return GL_LOW_FLOAT;
3276 case EbpUndefined:
3277 // Should be defined as the default precision by the parser
3278 default: UNREACHABLE();
3279 }
3280 }
3281 else if (type.getBasicType() == EbtInt)
3282 {
3283 switch (type.getPrecision())
3284 {
3285 case EbpHigh: return GL_HIGH_INT;
3286 case EbpMedium: return GL_MEDIUM_INT;
3287 case EbpLow: return GL_LOW_INT;
3288 case EbpUndefined:
3289 // Should be defined as the default precision by the parser
3290 default: UNREACHABLE();
3291 }
3292 }
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00003293
shannon.woods@transgaming.com10aadb22013-02-28 23:17:52 +00003294 // Other types (boolean, sampler) don't have a precision
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00003295 return GL_NONE;
3296}
3297
shannon.woods%transgaming.com@gtempaccount.com6f273e32013-04-13 03:41:15 +00003298bool OutputHLSL::isVaryingOut(TQualifier qualifier)
3299{
3300 switch(qualifier)
3301 {
3302 case EvqVaryingOut:
3303 case EvqInvariantVaryingOut:
3304 case EvqSmoothOut:
3305 case EvqFlatOut:
3306 case EvqCentroidOut:
3307 return true;
3308 }
3309
3310 return false;
3311}
3312
3313bool OutputHLSL::isVaryingIn(TQualifier qualifier)
3314{
3315 switch(qualifier)
3316 {
3317 case EvqVaryingIn:
3318 case EvqInvariantVaryingIn:
3319 case EvqSmoothIn:
3320 case EvqFlatIn:
3321 case EvqCentroidIn:
3322 return true;
3323 }
3324
3325 return false;
3326}
3327
3328bool OutputHLSL::isVarying(TQualifier qualifier)
3329{
3330 return isVaryingIn(qualifier) || isVaryingOut(qualifier);
3331}
3332
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003333}