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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +00002// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.combbf56f72010-04-20 18:52:13 +00007#include "compiler/OutputHLSL.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00008
alokp@chromium.org79fb1012012-04-26 21:07:39 +00009#include "common/angleutils.h"
alokp@chromium.org91b72322010-06-02 15:50:56 +000010#include "compiler/debug.h"
daniel@transgaming.com89431aa2012-05-31 01:20:29 +000011#include "compiler/DetectDiscontinuity.h"
shannon.woods@transgaming.comfff89b32013-02-28 23:20:15 +000012#include "compiler/InfoSink.h"
13#include "compiler/SearchSymbol.h"
14#include "compiler/UnfoldShortCircuit.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000015
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000016#include <algorithm>
shannon.woods@transgaming.comfff89b32013-02-28 23:20:15 +000017#include <cfloat>
18#include <stdio.h>
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000019
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000020namespace sh
21{
daniel@transgaming.com005c7392010-04-15 20:45:27 +000022// Integer to TString conversion
23TString str(int i)
24{
25 char buffer[20];
kbr@chromium.orgddb6e8e2012-04-25 00:48:13 +000026 snprintf(buffer, sizeof(buffer), "%d", i);
daniel@transgaming.com005c7392010-04-15 20:45:27 +000027 return buffer;
28}
29
shannon.woods%transgaming.com@gtempaccount.com18b4c4b2013-04-13 03:31:40 +000030OutputHLSL::OutputHLSL(TParseContext &context, const ShBuiltInResources& resources, ShShaderOutput outputType)
shannon.woods@transgaming.comb73964e2013-01-25 21:49:14 +000031 : TIntermTraverser(true, true, true), mContext(context), mOutputType(outputType)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000032{
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +000033 mUnfoldShortCircuit = new UnfoldShortCircuit(context, this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +000034 mInsideFunction = false;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000035
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000036 mUsesTexture2D = false;
37 mUsesTexture2D_bias = false;
38 mUsesTexture2DProj = false;
39 mUsesTexture2DProj_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000040 mUsesTexture2DProjLod = false;
41 mUsesTexture2DLod = false;
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000042 mUsesTextureCube = false;
43 mUsesTextureCube_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000044 mUsesTextureCubeLod = false;
daniel@transgaming.coma54f5182012-05-31 01:20:16 +000045 mUsesTexture2DLod0 = false;
46 mUsesTexture2DLod0_bias = false;
47 mUsesTexture2DProjLod0 = false;
48 mUsesTexture2DProjLod0_bias = false;
49 mUsesTextureCubeLod0 = false;
50 mUsesTextureCubeLod0_bias = false;
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +000051 mUsesFragColor = false;
52 mUsesFragData = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000053 mUsesDepthRange = false;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +000054 mUsesFragCoord = false;
55 mUsesPointCoord = false;
56 mUsesFrontFacing = false;
57 mUsesPointSize = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000058 mUsesXor = false;
59 mUsesMod1 = false;
daniel@transgaming.com4229f592011-11-24 22:34:04 +000060 mUsesMod2v = false;
61 mUsesMod2f = false;
62 mUsesMod3v = false;
63 mUsesMod3f = false;
64 mUsesMod4v = false;
65 mUsesMod4f = false;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +000066 mUsesFaceforward1 = false;
67 mUsesFaceforward2 = false;
68 mUsesFaceforward3 = false;
69 mUsesFaceforward4 = false;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000070 mUsesEqualMat2 = false;
71 mUsesEqualMat3 = false;
72 mUsesEqualMat4 = false;
73 mUsesEqualVec2 = false;
74 mUsesEqualVec3 = false;
75 mUsesEqualVec4 = false;
76 mUsesEqualIVec2 = false;
77 mUsesEqualIVec3 = false;
78 mUsesEqualIVec4 = false;
79 mUsesEqualBVec2 = false;
80 mUsesEqualBVec3 = false;
81 mUsesEqualBVec4 = false;
daniel@transgaming.com35342dc2012-02-28 02:01:22 +000082 mUsesAtan2_1 = false;
83 mUsesAtan2_2 = false;
84 mUsesAtan2_3 = false;
85 mUsesAtan2_4 = false;
daniel@transgaming.com005c7392010-04-15 20:45:27 +000086
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +000087 mNumRenderTargets = resources.EXT_draw_buffers ? resources.MaxDrawBuffers : 1;
88
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +000089 mScopeDepth = 0;
90
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +000091 mUniqueIndex = 0;
daniel@transgaming.com89431aa2012-05-31 01:20:29 +000092
93 mContainsLoopDiscontinuity = false;
94 mOutputLod0Function = false;
daniel@transgaming.come11100c2012-05-31 01:20:32 +000095 mInsideDiscontinuousLoop = false;
daniel@transgaming.come9b3f602012-07-11 20:37:31 +000096
97 mExcessiveLoopIndex = NULL;
daniel@transgaming.com652468c2012-12-20 21:11:57 +000098
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +000099 if (mOutputType == SH_HLSL9_OUTPUT)
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000100 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000101 if (mContext.shaderType == SH_FRAGMENT_SHADER)
102 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000103 mUniformRegister = 3; // Reserve registers for dx_DepthRange, dx_ViewCoords and dx_DepthFront
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000104 }
105 else
106 {
shannon.woods@transgaming.com42832a62013-02-28 23:18:38 +0000107 mUniformRegister = 2; // Reserve registers for dx_DepthRange and dx_ViewAdjust
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000108 }
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000109 }
110 else
111 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000112 mUniformRegister = 0;
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000113 }
114
daniel@transgaming.com652468c2012-12-20 21:11:57 +0000115 mSamplerRegister = 0;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000116}
117
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000118OutputHLSL::~OutputHLSL()
119{
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +0000120 delete mUnfoldShortCircuit;
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000121}
122
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000123void OutputHLSL::output()
124{
shannon.woods@transgaming.come91615c2013-01-25 21:56:03 +0000125 mContainsLoopDiscontinuity = mContext.shaderType == SH_FRAGMENT_SHADER && containsLoopDiscontinuity(mContext.treeRoot);
daniel@transgaming.com89431aa2012-05-31 01:20:29 +0000126
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000127 mContext.treeRoot->traverse(this); // Output the body first to determine what has to go in the header
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000128 header();
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000129
alokp@chromium.org646ea1e2012-06-15 17:36:31 +0000130 mContext.infoSink().obj << mHeader.c_str();
131 mContext.infoSink().obj << mBody.c_str();
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000132}
133
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000134TInfoSinkBase &OutputHLSL::getBodyStream()
135{
136 return mBody;
137}
138
daniel@transgaming.com043da132012-12-20 21:12:22 +0000139const ActiveUniforms &OutputHLSL::getUniforms()
140{
141 return mActiveUniforms;
142}
143
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +0000144int OutputHLSL::vectorSize(const TType &type) const
145{
146 int elementSize = type.isMatrix() ? type.getNominalSize() : 1;
147 int arraySize = type.isArray() ? type.getArraySize() : 1;
148
149 return elementSize * arraySize;
150}
151
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000152void OutputHLSL::header()
153{
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000154 ShShaderType shaderType = mContext.shaderType;
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000155 TInfoSinkBase &out = mHeader;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000156
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000157 for (StructDeclarations::iterator structDeclaration = mStructDeclarations.begin(); structDeclaration != mStructDeclarations.end(); structDeclaration++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000158 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000159 out << *structDeclaration;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000160 }
161
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000162 for (Constructors::iterator constructor = mConstructors.begin(); constructor != mConstructors.end(); constructor++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000163 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000164 out << *constructor;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000165 }
166
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000167 TString uniforms;
168 TString varyings;
169 TString attributes;
170
171 for (ReferencedSymbols::const_iterator uniform = mReferencedUniforms.begin(); uniform != mReferencedUniforms.end(); uniform++)
172 {
173 const TType &type = uniform->second->getType();
174 const TString &name = uniform->second->getSymbol();
175
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000176 if (mOutputType == SH_HLSL11_OUTPUT && IsSampler(type.getBasicType())) // Also declare the texture
177 {
178 int index = samplerRegister(mReferencedUniforms[name]);
179
180 uniforms += "uniform SamplerState sampler_" + decorateUniform(name, type) + arrayString(type) +
181 " : register(s" + str(index) + ");\n";
182
183 uniforms += "uniform " + textureString(type) + " texture_" + decorateUniform(name, type) + arrayString(type) +
184 " : register(t" + str(index) + ");\n";
185 }
186 else
187 {
188 uniforms += "uniform " + typeString(type) + " " + decorateUniform(name, type) + arrayString(type) +
189 " : register(" + registerString(mReferencedUniforms[name]) + ");\n";
190 }
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000191 }
192
193 for (ReferencedSymbols::const_iterator varying = mReferencedVaryings.begin(); varying != mReferencedVaryings.end(); varying++)
194 {
195 const TType &type = varying->second->getType();
196 const TString &name = varying->second->getSymbol();
197
198 // Program linking depends on this exact format
shannon.woods%transgaming.com@gtempaccount.com1886fd42013-04-13 03:41:45 +0000199 varyings += "static " + interpolationString(type.getQualifier()) + " " + typeString(type) + " " +
200 decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000201 }
202
203 for (ReferencedSymbols::const_iterator attribute = mReferencedAttributes.begin(); attribute != mReferencedAttributes.end(); attribute++)
204 {
205 const TType &type = attribute->second->getType();
206 const TString &name = attribute->second->getSymbol();
207
208 attributes += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
209 }
210
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000211 if (shaderType == SH_FRAGMENT_SHADER)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000212 {
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000213 TExtensionBehavior::const_iterator iter = mContext.extensionBehavior().find("GL_EXT_draw_buffers");
shannon.woods%transgaming.com@gtempaccount.com99ab6eb2013-04-13 03:42:00 +0000214 const bool usingMRTExtension = (iter != mContext.extensionBehavior().end() && (iter->second == EBhEnable || iter->second == EBhRequire));
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000215
shannon.woods%transgaming.com@gtempaccount.com99ab6eb2013-04-13 03:42:00 +0000216 const unsigned int numColorValues = usingMRTExtension ? mNumRenderTargets : 1;
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000217
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000218 out << "// Varyings\n";
219 out << varyings;
220 out << "\n"
shannon.woods%transgaming.com@gtempaccount.coma28864c2013-04-13 03:32:03 +0000221 "static float4 gl_Color[" << numColorValues << "] =\n"
222 "{\n";
223 for (unsigned int i = 0; i < numColorValues; i++)
224 {
225 out << " float4(0, 0, 0, 0)";
226 if (i + 1 != numColorValues)
227 {
228 out << ",";
229 }
230 out << "\n";
231 }
232 out << "};\n";
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000233
234 if (mUsesFragCoord)
235 {
236 out << "static float4 gl_FragCoord = float4(0, 0, 0, 0);\n";
237 }
238
239 if (mUsesPointCoord)
240 {
241 out << "static float2 gl_PointCoord = float2(0.5, 0.5);\n";
242 }
243
244 if (mUsesFrontFacing)
245 {
246 out << "static bool gl_FrontFacing = false;\n";
247 }
248
249 out << "\n";
250
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000251 if (mUsesDepthRange)
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000252 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000253 out << "struct gl_DepthRangeParameters\n"
254 "{\n"
255 " float near;\n"
256 " float far;\n"
257 " float diff;\n"
258 "};\n"
259 "\n";
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000260 }
261
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000262 if (mOutputType == SH_HLSL11_OUTPUT)
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000263 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000264 out << "cbuffer DriverConstants : register(b1)\n"
265 "{\n";
266
267 if (mUsesDepthRange)
268 {
269 out << " float3 dx_DepthRange : packoffset(c0);\n";
270 }
271
272 if (mUsesFragCoord)
273 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000274 out << " float4 dx_ViewCoords : packoffset(c1);\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000275 }
276
277 if (mUsesFragCoord || mUsesFrontFacing)
278 {
279 out << " float3 dx_DepthFront : packoffset(c2);\n";
280 }
281
282 out << "};\n";
283 }
284 else
285 {
286 if (mUsesDepthRange)
287 {
288 out << "uniform float3 dx_DepthRange : register(c0);";
289 }
290
291 if (mUsesFragCoord)
292 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000293 out << "uniform float4 dx_ViewCoords : register(c1);\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000294 }
295
296 if (mUsesFragCoord || mUsesFrontFacing)
297 {
298 out << "uniform float3 dx_DepthFront : register(c2);\n";
299 }
300 }
301
302 out << "\n";
303
304 if (mUsesDepthRange)
305 {
306 out << "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
307 "\n";
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000308 }
309
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000310 out << uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000311 out << "\n";
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000312
313 if (mUsesTexture2D)
314 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000315 if (mOutputType == SH_HLSL9_OUTPUT)
316 {
317 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
318 "{\n"
319 " return tex2D(s, t);\n"
320 "}\n"
321 "\n";
322 }
323 else if (mOutputType == SH_HLSL11_OUTPUT)
324 {
325 out << "float4 gl_texture2D(Texture2D t, SamplerState s, float2 uv)\n"
326 "{\n"
327 " return t.Sample(s, uv);\n"
328 "}\n"
329 "\n";
330 }
331 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000332 }
333
334 if (mUsesTexture2D_bias)
335 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000336 if (mOutputType == SH_HLSL9_OUTPUT)
337 {
338 out << "float4 gl_texture2D(sampler2D s, float2 t, float bias)\n"
339 "{\n"
340 " return tex2Dbias(s, float4(t.x, t.y, 0, bias));\n"
341 "}\n"
342 "\n";
343 }
344 else if (mOutputType == SH_HLSL11_OUTPUT)
345 {
346 out << "float4 gl_texture2D(Texture2D t, SamplerState s, float2 uv, float bias)\n"
347 "{\n"
348 " return t.SampleBias(s, uv, bias);\n"
349 "}\n"
350 "\n";
351 }
352 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000353 }
354
355 if (mUsesTexture2DProj)
356 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000357 if (mOutputType == SH_HLSL9_OUTPUT)
358 {
359 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
360 "{\n"
361 " return tex2Dproj(s, float4(t.x, t.y, 0, t.z));\n"
362 "}\n"
363 "\n"
364 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
365 "{\n"
366 " return tex2Dproj(s, t);\n"
367 "}\n"
368 "\n";
369 }
370 else if (mOutputType == SH_HLSL11_OUTPUT)
371 {
372 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw)\n"
373 "{\n"
374 " return t.Sample(s, float2(uvw.x / uvw.z, uvw.y / uvw.z));\n"
375 "}\n"
376 "\n"
377 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw)\n"
378 "{\n"
379 " return t.Sample(s, float2(uvw.x / uvw.w, uvw.y / uvw.w));\n"
380 "}\n"
381 "\n";
382 }
383 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000384 }
385
386 if (mUsesTexture2DProj_bias)
387 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000388 if (mOutputType == SH_HLSL9_OUTPUT)
389 {
390 out << "float4 gl_texture2DProj(sampler2D s, float3 t, float bias)\n"
391 "{\n"
392 " return tex2Dbias(s, float4(t.x / t.z, t.y / t.z, 0, bias));\n"
393 "}\n"
394 "\n"
395 "float4 gl_texture2DProj(sampler2D s, float4 t, float bias)\n"
396 "{\n"
397 " return tex2Dbias(s, float4(t.x / t.w, t.y / t.w, 0, bias));\n"
398 "}\n"
399 "\n";
400 }
401 else if (mOutputType == SH_HLSL11_OUTPUT)
402 {
403 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw, float bias)\n"
404 "{\n"
405 " return t.SampleBias(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), bias);\n"
406 "}\n"
407 "\n"
408 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw, float bias)\n"
409 "{\n"
410 " return t.SampleBias(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), bias);\n"
411 "}\n"
412 "\n";
413 }
414 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000415 }
416
417 if (mUsesTextureCube)
418 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000419 if (mOutputType == SH_HLSL9_OUTPUT)
420 {
421 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
422 "{\n"
423 " return texCUBE(s, t);\n"
424 "}\n"
425 "\n";
426 }
427 else if (mOutputType == SH_HLSL11_OUTPUT)
428 {
429 out << "float4 gl_textureCube(TextureCube t, SamplerState s, float3 uvw)\n"
430 "{\n"
431 " return t.Sample(s, uvw);\n"
432 "}\n"
433 "\n";
434 }
435 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000436 }
437
438 if (mUsesTextureCube_bias)
439 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000440 if (mOutputType == SH_HLSL9_OUTPUT)
441 {
442 out << "float4 gl_textureCube(samplerCUBE s, float3 t, float bias)\n"
443 "{\n"
444 " return texCUBEbias(s, float4(t.x, t.y, t.z, bias));\n"
445 "}\n"
446 "\n";
447 }
448 else if (mOutputType == SH_HLSL11_OUTPUT)
449 {
450 out << "float4 gl_textureCube(TextureCube t, SamplerState s, float3 uvw, float bias)\n"
451 "{\n"
452 " return t.SampleBias(s, uvw, bias);\n"
453 "}\n"
454 "\n";
455 }
456 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000457 }
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000458
459 // These *Lod0 intrinsics are not available in GL fragment shaders.
460 // They are used to sample using discontinuous texture coordinates.
461 if (mUsesTexture2DLod0)
462 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000463 if (mOutputType == SH_HLSL9_OUTPUT)
464 {
465 out << "float4 gl_texture2DLod0(sampler2D s, float2 t)\n"
466 "{\n"
467 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
468 "}\n"
469 "\n";
470 }
471 else if (mOutputType == SH_HLSL11_OUTPUT)
472 {
473 out << "float4 gl_texture2DLod0(Texture2D t, SamplerState s, float2 uv)\n"
474 "{\n"
475 " return t.SampleLevel(s, uv, 0);\n"
476 "}\n"
477 "\n";
478 }
479 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000480 }
481
482 if (mUsesTexture2DLod0_bias)
483 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000484 if (mOutputType == SH_HLSL9_OUTPUT)
485 {
486 out << "float4 gl_texture2DLod0(sampler2D s, float2 t, float bias)\n"
487 "{\n"
488 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
489 "}\n"
490 "\n";
491 }
492 else if (mOutputType == SH_HLSL11_OUTPUT)
493 {
494 out << "float4 gl_texture2DLod0(Texture2D t, SamplerState s, float2 uv, float bias)\n"
495 "{\n"
496 " return t.SampleLevel(s, uv, 0);\n"
497 "}\n"
498 "\n";
499 }
500 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000501 }
502
503 if (mUsesTexture2DProjLod0)
504 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000505 if (mOutputType == SH_HLSL9_OUTPUT)
506 {
507 out << "float4 gl_texture2DProjLod0(sampler2D s, float3 t)\n"
508 "{\n"
509 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
510 "}\n"
511 "\n"
512 "float4 gl_texture2DProjLod(sampler2D s, float4 t)\n"
513 "{\n"
514 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
515 "}\n"
516 "\n";
517 }
518 else if (mOutputType == SH_HLSL11_OUTPUT)
519 {
520 out << "float4 gl_texture2DProjLod0(Texture2D t, SamplerState s, float3 uvw)\n"
521 "{\n"
522 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
523 "}\n"
524 "\n"
525 "float4 gl_texture2DProjLod0(Texture2D t, SamplerState s, float4 uvw)\n"
526 "{\n"
527 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
528 "}\n"
529 "\n";
530 }
531 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000532 }
533
534 if (mUsesTexture2DProjLod0_bias)
535 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000536 if (mOutputType == SH_HLSL9_OUTPUT)
537 {
538 out << "float4 gl_texture2DProjLod0_bias(sampler2D s, float3 t, float bias)\n"
539 "{\n"
540 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
541 "}\n"
542 "\n"
543 "float4 gl_texture2DProjLod_bias(sampler2D s, float4 t, float bias)\n"
544 "{\n"
545 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
546 "}\n"
547 "\n";
548 }
549 else if (mOutputType == SH_HLSL11_OUTPUT)
550 {
551 out << "float4 gl_texture2DProjLod_bias(Texture2D t, SamplerState s, float3 uvw, float bias)\n"
552 "{\n"
553 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
554 "}\n"
555 "\n"
556 "float4 gl_texture2DProjLod_bias(Texture2D t, SamplerState s, float4 uvw, float bias)\n"
557 "{\n"
558 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
559 "}\n"
560 "\n";
561 }
562 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000563 }
564
565 if (mUsesTextureCubeLod0)
566 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000567 if (mOutputType == SH_HLSL9_OUTPUT)
568 {
569 out << "float4 gl_textureCubeLod0(samplerCUBE s, float3 t)\n"
570 "{\n"
571 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
572 "}\n"
573 "\n";
574 }
575 else if (mOutputType == SH_HLSL11_OUTPUT)
576 {
577 out << "float4 gl_textureCubeLod0(TextureCube t, SamplerState s, float3 uvw)\n"
578 "{\n"
579 " return t.SampleLevel(s, uvw, 0);\n"
580 "}\n"
581 "\n";
582 }
583 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000584 }
585
586 if (mUsesTextureCubeLod0_bias)
587 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000588 if (mOutputType == SH_HLSL9_OUTPUT)
589 {
590 out << "float4 gl_textureCubeLod0(samplerCUBE s, float3 t, float bias)\n"
591 "{\n"
592 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
593 "}\n"
594 "\n";
595 }
596 else if (mOutputType == SH_HLSL11_OUTPUT)
597 {
598 out << "float4 gl_textureCubeLod0(TextureCube t, SamplerState s, float3 uvw, float bias)\n"
599 "{\n"
600 " return t.SampleLevel(s, uvw, 0);\n"
601 "}\n"
602 "\n";
603 }
604 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000605 }
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000606
607 if (usingMRTExtension && mNumRenderTargets > 1)
608 {
609 out << "#define GL_USES_MRT\n";
610 }
611
612 if (mUsesFragColor)
613 {
614 out << "#define GL_USES_FRAG_COLOR\n";
615 }
616
617 if (mUsesFragData)
618 {
619 out << "#define GL_USES_FRAG_DATA\n";
620 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000621 }
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000622 else // Vertex shader
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000623 {
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000624 out << "// Attributes\n";
625 out << attributes;
626 out << "\n"
627 "static float4 gl_Position = float4(0, 0, 0, 0);\n";
628
629 if (mUsesPointSize)
630 {
631 out << "static float gl_PointSize = float(1);\n";
632 }
633
634 out << "\n"
635 "// Varyings\n";
636 out << varyings;
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000637 out << "\n";
638
639 if (mUsesDepthRange)
640 {
641 out << "struct gl_DepthRangeParameters\n"
642 "{\n"
643 " float near;\n"
644 " float far;\n"
645 " float diff;\n"
646 "};\n"
647 "\n";
648 }
649
650 if (mOutputType == SH_HLSL11_OUTPUT)
651 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000652 if (mUsesDepthRange)
653 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000654 out << "cbuffer DriverConstants : register(b1)\n"
655 "{\n"
656 " float3 dx_DepthRange : packoffset(c0);\n"
657 "};\n"
658 "\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000659 }
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000660 }
661 else
662 {
663 if (mUsesDepthRange)
664 {
665 out << "uniform float3 dx_DepthRange : register(c0);\n";
666 }
667
shannon.woods@transgaming.com42832a62013-02-28 23:18:38 +0000668 out << "uniform float4 dx_ViewAdjust : register(c1);\n"
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000669 "\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000670 }
671
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000672 if (mUsesDepthRange)
673 {
674 out << "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
675 "\n";
676 }
677
678 out << uniforms;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000679 out << "\n";
daniel@transgaming.com15795192011-05-11 15:36:20 +0000680
681 if (mUsesTexture2D)
682 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000683 if (mOutputType == SH_HLSL9_OUTPUT)
684 {
685 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
686 "{\n"
687 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
688 "}\n"
689 "\n";
690 }
691 else if (mOutputType == SH_HLSL11_OUTPUT)
692 {
693 out << "float4 gl_texture2D(Texture2D t, SamplerState s, float2 uv)\n"
694 "{\n"
695 " return t.SampleLevel(s, uv, 0);\n"
696 "}\n"
697 "\n";
698 }
699 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000700 }
701
702 if (mUsesTexture2DLod)
703 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000704 if (mOutputType == SH_HLSL9_OUTPUT)
705 {
706 out << "float4 gl_texture2DLod(sampler2D s, float2 t, float lod)\n"
707 "{\n"
708 " return tex2Dlod(s, float4(t.x, t.y, 0, lod));\n"
709 "}\n"
710 "\n";
711 }
712 else if (mOutputType == SH_HLSL11_OUTPUT)
713 {
714 out << "float4 gl_texture2DLod(Texture2D t, SamplerState s, float2 uv, float lod)\n"
715 "{\n"
716 " return t.SampleLevel(s, uv, lod);\n"
717 "}\n"
718 "\n";
719 }
720 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000721 }
722
723 if (mUsesTexture2DProj)
724 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000725 if (mOutputType == SH_HLSL9_OUTPUT)
726 {
727 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
728 "{\n"
729 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
730 "}\n"
731 "\n"
732 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
733 "{\n"
734 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
735 "}\n"
736 "\n";
737 }
738 else if (mOutputType == SH_HLSL11_OUTPUT)
739 {
740 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw)\n"
741 "{\n"
742 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
743 "}\n"
744 "\n"
745 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw)\n"
746 "{\n"
747 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
748 "}\n"
749 "\n";
750 }
751 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000752 }
753
754 if (mUsesTexture2DProjLod)
755 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000756 if (mOutputType == SH_HLSL9_OUTPUT)
757 {
758 out << "float4 gl_texture2DProjLod(sampler2D s, float3 t, float lod)\n"
759 "{\n"
760 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, lod));\n"
761 "}\n"
762 "\n"
763 "float4 gl_texture2DProjLod(sampler2D s, float4 t, float lod)\n"
764 "{\n"
765 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, lod));\n"
766 "}\n"
767 "\n";
768 }
769 else if (mOutputType == SH_HLSL11_OUTPUT)
770 {
771 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw, float lod)\n"
772 "{\n"
773 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), lod);\n"
774 "}\n"
775 "\n"
776 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw)\n"
777 "{\n"
778 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), lod);\n"
779 "}\n"
780 "\n";
781 }
782 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000783 }
784
785 if (mUsesTextureCube)
786 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000787 if (mOutputType == SH_HLSL9_OUTPUT)
788 {
789 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
790 "{\n"
791 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
792 "}\n"
793 "\n";
794 }
795 else if (mOutputType == SH_HLSL11_OUTPUT)
796 {
797 out << "float4 gl_textureCube(TextureCube t, SamplerState s, float3 uvw)\n"
798 "{\n"
799 " return t.SampleLevel(s, uvw, 0);\n"
800 "}\n"
801 "\n";
802 }
803 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000804 }
805
806 if (mUsesTextureCubeLod)
807 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000808 if (mOutputType == SH_HLSL9_OUTPUT)
809 {
810 out << "float4 gl_textureCubeLod(samplerCUBE s, float3 t, float lod)\n"
811 "{\n"
812 " return texCUBElod(s, float4(t.x, t.y, t.z, lod));\n"
813 "}\n"
814 "\n";
815 }
816 else if (mOutputType == SH_HLSL11_OUTPUT)
817 {
818 out << "float4 gl_textureCubeLod(TextureCube t, SamplerState s, float3 uvw, float lod)\n"
819 "{\n"
820 " return t.SampleLevel(s, uvw, lod);\n"
821 "}\n"
822 "\n";
823 }
824 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000825 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000826 }
827
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000828 if (mUsesFragCoord)
829 {
830 out << "#define GL_USES_FRAG_COORD\n";
831 }
832
833 if (mUsesPointCoord)
834 {
835 out << "#define GL_USES_POINT_COORD\n";
836 }
837
838 if (mUsesFrontFacing)
839 {
840 out << "#define GL_USES_FRONT_FACING\n";
841 }
842
843 if (mUsesPointSize)
844 {
845 out << "#define GL_USES_POINT_SIZE\n";
846 }
847
shannonwoods@chromium.org03299882013-05-30 00:05:26 +0000848 if (mUsesDepthRange)
849 {
850 out << "#define GL_USES_DEPTH_RANGE\n";
851 }
852
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000853 if (mUsesXor)
854 {
855 out << "bool xor(bool p, bool q)\n"
856 "{\n"
857 " return (p || q) && !(p && q);\n"
858 "}\n"
859 "\n";
860 }
861
862 if (mUsesMod1)
863 {
864 out << "float mod(float x, float y)\n"
865 "{\n"
866 " return x - y * floor(x / y);\n"
867 "}\n"
868 "\n";
869 }
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000870
871 if (mUsesMod2v)
872 {
873 out << "float2 mod(float2 x, float2 y)\n"
874 "{\n"
875 " return x - y * floor(x / y);\n"
876 "}\n"
877 "\n";
878 }
879
880 if (mUsesMod2f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000881 {
882 out << "float2 mod(float2 x, float y)\n"
883 "{\n"
884 " return x - y * floor(x / y);\n"
885 "}\n"
886 "\n";
887 }
888
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000889 if (mUsesMod3v)
890 {
891 out << "float3 mod(float3 x, float3 y)\n"
892 "{\n"
893 " return x - y * floor(x / y);\n"
894 "}\n"
895 "\n";
896 }
897
898 if (mUsesMod3f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000899 {
900 out << "float3 mod(float3 x, float y)\n"
901 "{\n"
902 " return x - y * floor(x / y);\n"
903 "}\n"
904 "\n";
905 }
906
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000907 if (mUsesMod4v)
908 {
909 out << "float4 mod(float4 x, float4 y)\n"
910 "{\n"
911 " return x - y * floor(x / y);\n"
912 "}\n"
913 "\n";
914 }
915
916 if (mUsesMod4f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000917 {
918 out << "float4 mod(float4 x, float y)\n"
919 "{\n"
920 " return x - y * floor(x / y);\n"
921 "}\n"
922 "\n";
923 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000924
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000925 if (mUsesFaceforward1)
926 {
927 out << "float faceforward(float N, float I, float Nref)\n"
928 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000929 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000930 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000931 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000932 " }\n"
933 " else\n"
934 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000935 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000936 " }\n"
937 "}\n"
938 "\n";
939 }
940
941 if (mUsesFaceforward2)
942 {
943 out << "float2 faceforward(float2 N, float2 I, float2 Nref)\n"
944 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000945 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000946 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000947 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000948 " }\n"
949 " else\n"
950 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000951 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000952 " }\n"
953 "}\n"
954 "\n";
955 }
956
957 if (mUsesFaceforward3)
958 {
959 out << "float3 faceforward(float3 N, float3 I, float3 Nref)\n"
960 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000961 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000962 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000963 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000964 " }\n"
965 " else\n"
966 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000967 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000968 " }\n"
969 "}\n"
970 "\n";
971 }
972
973 if (mUsesFaceforward4)
974 {
975 out << "float4 faceforward(float4 N, float4 I, float4 Nref)\n"
976 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000977 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000978 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000979 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000980 " }\n"
981 " else\n"
982 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000983 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000984 " }\n"
985 "}\n"
986 "\n";
987 }
988
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000989 if (mUsesEqualMat2)
990 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000991 out << "bool equal(float2x2 m, float2x2 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000992 "{\n"
993 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] &&\n"
994 " m[1][0] == n[1][0] && m[1][1] == n[1][1];\n"
995 "}\n";
996 }
997
998 if (mUsesEqualMat3)
999 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001000 out << "bool equal(float3x3 m, float3x3 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001001 "{\n"
1002 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] &&\n"
1003 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] &&\n"
1004 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2];\n"
1005 "}\n";
1006 }
1007
1008 if (mUsesEqualMat4)
1009 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001010 out << "bool equal(float4x4 m, float4x4 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001011 "{\n"
1012 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] && m[0][3] == n[0][3] &&\n"
1013 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] && m[1][3] == n[1][3] &&\n"
1014 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2] && m[2][3] == n[2][3] &&\n"
1015 " m[3][0] == n[3][0] && m[3][1] == n[3][1] && m[3][2] == n[3][2] && m[3][3] == n[3][3];\n"
1016 "}\n";
1017 }
1018
1019 if (mUsesEqualVec2)
1020 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001021 out << "bool equal(float2 v, float2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001022 "{\n"
1023 " return v.x == u.x && v.y == u.y;\n"
1024 "}\n";
1025 }
1026
1027 if (mUsesEqualVec3)
1028 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001029 out << "bool equal(float3 v, float3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001030 "{\n"
1031 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
1032 "}\n";
1033 }
1034
1035 if (mUsesEqualVec4)
1036 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001037 out << "bool equal(float4 v, float4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001038 "{\n"
1039 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
1040 "}\n";
1041 }
1042
1043 if (mUsesEqualIVec2)
1044 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001045 out << "bool equal(int2 v, int2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001046 "{\n"
1047 " return v.x == u.x && v.y == u.y;\n"
1048 "}\n";
1049 }
1050
1051 if (mUsesEqualIVec3)
1052 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001053 out << "bool equal(int3 v, int3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001054 "{\n"
1055 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
1056 "}\n";
1057 }
1058
1059 if (mUsesEqualIVec4)
1060 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001061 out << "bool equal(int4 v, int4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001062 "{\n"
1063 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
1064 "}\n";
1065 }
1066
1067 if (mUsesEqualBVec2)
1068 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001069 out << "bool equal(bool2 v, bool2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001070 "{\n"
1071 " return v.x == u.x && v.y == u.y;\n"
1072 "}\n";
1073 }
1074
1075 if (mUsesEqualBVec3)
1076 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001077 out << "bool equal(bool3 v, bool3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001078 "{\n"
1079 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
1080 "}\n";
1081 }
1082
1083 if (mUsesEqualBVec4)
1084 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001085 out << "bool equal(bool4 v, bool4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001086 "{\n"
1087 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
1088 "}\n";
1089 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001090
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00001091 if (mUsesAtan2_1)
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001092 {
1093 out << "float atanyx(float y, float x)\n"
1094 "{\n"
1095 " if(x == 0 && y == 0) x = 1;\n" // Avoid producing a NaN
1096 " return atan2(y, x);\n"
1097 "}\n";
1098 }
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00001099
1100 if (mUsesAtan2_2)
1101 {
1102 out << "float2 atanyx(float2 y, float2 x)\n"
1103 "{\n"
1104 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
1105 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
1106 " return float2(atan2(y[0], x[0]), atan2(y[1], x[1]));\n"
1107 "}\n";
1108 }
1109
1110 if (mUsesAtan2_3)
1111 {
1112 out << "float3 atanyx(float3 y, float3 x)\n"
1113 "{\n"
1114 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
1115 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
1116 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
1117 " return float3(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]));\n"
1118 "}\n";
1119 }
1120
1121 if (mUsesAtan2_4)
1122 {
1123 out << "float4 atanyx(float4 y, float4 x)\n"
1124 "{\n"
1125 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
1126 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
1127 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
1128 " if(x[3] == 0 && y[3] == 0) x[3] = 1;\n"
1129 " return float4(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]), atan2(y[3], x[3]));\n"
1130 "}\n";
1131 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001132}
1133
1134void OutputHLSL::visitSymbol(TIntermSymbol *node)
1135{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001136 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001137
1138 TString name = node->getSymbol();
1139
shannon.woods%transgaming.com@gtempaccount.come7d4a242013-04-13 03:38:33 +00001140 if (name == "gl_DepthRange")
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001141 {
1142 mUsesDepthRange = true;
1143 out << name;
1144 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001145 else
1146 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001147 TQualifier qualifier = node->getQualifier();
1148
1149 if (qualifier == EvqUniform)
1150 {
daniel@transgaming.com8803b852012-12-20 21:11:47 +00001151 mReferencedUniforms[name] = node;
apatrick@chromium.org65756022012-01-17 21:45:38 +00001152 out << decorateUniform(name, node->getType());
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001153 }
1154 else if (qualifier == EvqAttribute)
1155 {
daniel@transgaming.com8803b852012-12-20 21:11:47 +00001156 mReferencedAttributes[name] = node;
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00001157 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001158 }
shannon.woods%transgaming.com@gtempaccount.com6f273e32013-04-13 03:41:15 +00001159 else if (isVarying(qualifier))
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001160 {
daniel@transgaming.com8803b852012-12-20 21:11:47 +00001161 mReferencedVaryings[name] = node;
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00001162 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001163 }
shannon.woods%transgaming.com@gtempaccount.come7d4a242013-04-13 03:38:33 +00001164 else if (qualifier == EvqFragColor)
1165 {
1166 out << "gl_Color[0]";
1167 mUsesFragColor = true;
1168 }
1169 else if (qualifier == EvqFragData)
1170 {
1171 out << "gl_Color";
1172 mUsesFragData = true;
1173 }
1174 else if (qualifier == EvqFragCoord)
1175 {
1176 mUsesFragCoord = true;
1177 out << name;
1178 }
1179 else if (qualifier == EvqPointCoord)
1180 {
1181 mUsesPointCoord = true;
1182 out << name;
1183 }
1184 else if (qualifier == EvqFrontFacing)
1185 {
1186 mUsesFrontFacing = true;
1187 out << name;
1188 }
1189 else if (qualifier == EvqPointSize)
1190 {
1191 mUsesPointSize = true;
1192 out << name;
1193 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00001194 else
1195 {
1196 out << decorate(name);
1197 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001198 }
1199}
1200
1201bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node)
1202{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001203 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001204
1205 switch (node->getOp())
1206 {
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001207 case EOpAssign: outputTriplet(visit, "(", " = ", ")"); break;
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001208 case EOpInitialize:
1209 if (visit == PreVisit)
1210 {
1211 // GLSL allows to write things like "float x = x;" where a new variable x is defined
1212 // and the value of an existing variable x is assigned. HLSL uses C semantics (the
1213 // new variable is created before the assignment is evaluated), so we need to convert
1214 // this to "float t = x, x = t;".
1215
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +00001216 TIntermSymbol *symbolNode = node->getLeft()->getAsSymbolNode();
1217 TIntermTyped *expression = node->getRight();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001218
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +00001219 sh::SearchSymbol searchSymbol(symbolNode->getSymbol());
1220 expression->traverse(&searchSymbol);
1221 bool sameSymbol = searchSymbol.foundMatch();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001222
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +00001223 if (sameSymbol)
1224 {
1225 // Type already printed
1226 out << "t" + str(mUniqueIndex) + " = ";
1227 expression->traverse(this);
1228 out << ", ";
1229 symbolNode->traverse(this);
1230 out << " = t" + str(mUniqueIndex);
1231
1232 mUniqueIndex++;
1233 return false;
1234 }
1235 }
1236 else if (visit == InVisit)
1237 {
1238 out << " = ";
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001239 }
1240 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001241 case EOpAddAssign: outputTriplet(visit, "(", " += ", ")"); break;
1242 case EOpSubAssign: outputTriplet(visit, "(", " -= ", ")"); break;
1243 case EOpMulAssign: outputTriplet(visit, "(", " *= ", ")"); break;
1244 case EOpVectorTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
1245 case EOpMatrixTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
1246 case EOpVectorTimesMatrixAssign:
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001247 if (visit == PreVisit)
1248 {
1249 out << "(";
1250 }
1251 else if (visit == InVisit)
1252 {
1253 out << " = mul(";
1254 node->getLeft()->traverse(this);
1255 out << ", transpose(";
1256 }
1257 else
1258 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +00001259 out << ")))";
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001260 }
1261 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001262 case EOpMatrixTimesMatrixAssign:
1263 if (visit == PreVisit)
1264 {
1265 out << "(";
1266 }
1267 else if (visit == InVisit)
1268 {
1269 out << " = mul(";
1270 node->getLeft()->traverse(this);
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001271 out << ", ";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001272 }
1273 else
1274 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +00001275 out << "))";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001276 }
1277 break;
1278 case EOpDivAssign: outputTriplet(visit, "(", " /= ", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001279 case EOpIndexDirect: outputTriplet(visit, "", "[", "]"); break;
1280 case EOpIndexIndirect: outputTriplet(visit, "", "[", "]"); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001281 case EOpIndexDirectStruct:
1282 if (visit == InVisit)
1283 {
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00001284 out << "." + decorateField(node->getType().getFieldName(), node->getLeft()->getType());
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001285
1286 return false;
1287 }
1288 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001289 case EOpVectorSwizzle:
1290 if (visit == InVisit)
1291 {
1292 out << ".";
1293
1294 TIntermAggregate *swizzle = node->getRight()->getAsAggregate();
1295
1296 if (swizzle)
1297 {
1298 TIntermSequence &sequence = swizzle->getSequence();
1299
1300 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
1301 {
1302 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
1303
1304 if (element)
1305 {
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00001306 int i = element->getIConst(0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001307
1308 switch (i)
1309 {
1310 case 0: out << "x"; break;
1311 case 1: out << "y"; break;
1312 case 2: out << "z"; break;
1313 case 3: out << "w"; break;
1314 default: UNREACHABLE();
1315 }
1316 }
1317 else UNREACHABLE();
1318 }
1319 }
1320 else UNREACHABLE();
1321
1322 return false; // Fully processed
1323 }
1324 break;
1325 case EOpAdd: outputTriplet(visit, "(", " + ", ")"); break;
1326 case EOpSub: outputTriplet(visit, "(", " - ", ")"); break;
1327 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
1328 case EOpDiv: outputTriplet(visit, "(", " / ", ")"); break;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001329 case EOpEqual:
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001330 case EOpNotEqual:
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001331 if (node->getLeft()->isScalar())
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001332 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001333 if (node->getOp() == EOpEqual)
1334 {
1335 outputTriplet(visit, "(", " == ", ")");
1336 }
1337 else
1338 {
1339 outputTriplet(visit, "(", " != ", ")");
1340 }
1341 }
1342 else if (node->getLeft()->getBasicType() == EbtStruct)
1343 {
1344 if (node->getOp() == EOpEqual)
1345 {
1346 out << "(";
1347 }
1348 else
1349 {
1350 out << "!(";
1351 }
1352
1353 const TTypeList *fields = node->getLeft()->getType().getStruct();
1354
1355 for (size_t i = 0; i < fields->size(); i++)
1356 {
1357 const TType *fieldType = (*fields)[i].type;
1358
1359 node->getLeft()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00001360 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType()) + " == ";
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001361 node->getRight()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00001362 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType());
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001363
1364 if (i < fields->size() - 1)
1365 {
1366 out << " && ";
1367 }
1368 }
1369
1370 out << ")";
1371
1372 return false;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001373 }
1374 else
1375 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001376 if (node->getLeft()->isMatrix())
1377 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001378 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001379 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001380 case 2: mUsesEqualMat2 = true; break;
1381 case 3: mUsesEqualMat3 = true; break;
1382 case 4: mUsesEqualMat4 = true; break;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001383 default: UNREACHABLE();
1384 }
1385 }
1386 else if (node->getLeft()->isVector())
1387 {
1388 switch (node->getLeft()->getBasicType())
1389 {
1390 case EbtFloat:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001391 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001392 {
1393 case 2: mUsesEqualVec2 = true; break;
1394 case 3: mUsesEqualVec3 = true; break;
1395 case 4: mUsesEqualVec4 = true; break;
1396 default: UNREACHABLE();
1397 }
1398 break;
1399 case EbtInt:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001400 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001401 {
1402 case 2: mUsesEqualIVec2 = true; break;
1403 case 3: mUsesEqualIVec3 = true; break;
1404 case 4: mUsesEqualIVec4 = true; break;
1405 default: UNREACHABLE();
1406 }
1407 break;
1408 case EbtBool:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001409 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001410 {
1411 case 2: mUsesEqualBVec2 = true; break;
1412 case 3: mUsesEqualBVec3 = true; break;
1413 case 4: mUsesEqualBVec4 = true; break;
1414 default: UNREACHABLE();
1415 }
1416 break;
1417 default: UNREACHABLE();
1418 }
1419 }
1420 else UNREACHABLE();
1421
1422 if (node->getOp() == EOpEqual)
1423 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001424 outputTriplet(visit, "equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001425 }
1426 else
1427 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001428 outputTriplet(visit, "!equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001429 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001430 }
1431 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001432 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1433 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1434 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1435 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1436 case EOpVectorTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001437 case EOpMatrixTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001438 case EOpVectorTimesMatrix: outputTriplet(visit, "mul(", ", transpose(", "))"); break;
1439 case EOpMatrixTimesVector: outputTriplet(visit, "mul(transpose(", "), ", ")"); break;
daniel@transgaming.com69f084b2010-04-23 18:34:46 +00001440 case EOpMatrixTimesMatrix: outputTriplet(visit, "transpose(mul(transpose(", "), transpose(", ")))"); break;
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001441 case EOpLogicalOr:
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001442 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001443 return false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001444 case EOpLogicalXor:
1445 mUsesXor = true;
1446 outputTriplet(visit, "xor(", ", ", ")");
1447 break;
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001448 case EOpLogicalAnd:
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001449 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001450 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001451 default: UNREACHABLE();
1452 }
1453
1454 return true;
1455}
1456
1457bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node)
1458{
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001459 switch (node->getOp())
1460 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001461 case EOpNegative: outputTriplet(visit, "(-", "", ")"); break;
1462 case EOpVectorLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1463 case EOpLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1464 case EOpPostIncrement: outputTriplet(visit, "(", "", "++)"); break;
1465 case EOpPostDecrement: outputTriplet(visit, "(", "", "--)"); break;
1466 case EOpPreIncrement: outputTriplet(visit, "(++", "", ")"); break;
1467 case EOpPreDecrement: outputTriplet(visit, "(--", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001468 case EOpConvIntToBool:
1469 case EOpConvFloatToBool:
1470 switch (node->getOperand()->getType().getNominalSize())
1471 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001472 case 1: outputTriplet(visit, "bool(", "", ")"); break;
1473 case 2: outputTriplet(visit, "bool2(", "", ")"); break;
1474 case 3: outputTriplet(visit, "bool3(", "", ")"); break;
1475 case 4: outputTriplet(visit, "bool4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001476 default: UNREACHABLE();
1477 }
1478 break;
1479 case EOpConvBoolToFloat:
1480 case EOpConvIntToFloat:
1481 switch (node->getOperand()->getType().getNominalSize())
1482 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001483 case 1: outputTriplet(visit, "float(", "", ")"); break;
1484 case 2: outputTriplet(visit, "float2(", "", ")"); break;
1485 case 3: outputTriplet(visit, "float3(", "", ")"); break;
1486 case 4: outputTriplet(visit, "float4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001487 default: UNREACHABLE();
1488 }
1489 break;
1490 case EOpConvFloatToInt:
1491 case EOpConvBoolToInt:
1492 switch (node->getOperand()->getType().getNominalSize())
1493 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001494 case 1: outputTriplet(visit, "int(", "", ")"); break;
1495 case 2: outputTriplet(visit, "int2(", "", ")"); break;
1496 case 3: outputTriplet(visit, "int3(", "", ")"); break;
1497 case 4: outputTriplet(visit, "int4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001498 default: UNREACHABLE();
1499 }
1500 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001501 case EOpRadians: outputTriplet(visit, "radians(", "", ")"); break;
1502 case EOpDegrees: outputTriplet(visit, "degrees(", "", ")"); break;
1503 case EOpSin: outputTriplet(visit, "sin(", "", ")"); break;
1504 case EOpCos: outputTriplet(visit, "cos(", "", ")"); break;
1505 case EOpTan: outputTriplet(visit, "tan(", "", ")"); break;
1506 case EOpAsin: outputTriplet(visit, "asin(", "", ")"); break;
1507 case EOpAcos: outputTriplet(visit, "acos(", "", ")"); break;
1508 case EOpAtan: outputTriplet(visit, "atan(", "", ")"); break;
1509 case EOpExp: outputTriplet(visit, "exp(", "", ")"); break;
1510 case EOpLog: outputTriplet(visit, "log(", "", ")"); break;
1511 case EOpExp2: outputTriplet(visit, "exp2(", "", ")"); break;
1512 case EOpLog2: outputTriplet(visit, "log2(", "", ")"); break;
1513 case EOpSqrt: outputTriplet(visit, "sqrt(", "", ")"); break;
1514 case EOpInverseSqrt: outputTriplet(visit, "rsqrt(", "", ")"); break;
1515 case EOpAbs: outputTriplet(visit, "abs(", "", ")"); break;
1516 case EOpSign: outputTriplet(visit, "sign(", "", ")"); break;
1517 case EOpFloor: outputTriplet(visit, "floor(", "", ")"); break;
1518 case EOpCeil: outputTriplet(visit, "ceil(", "", ")"); break;
1519 case EOpFract: outputTriplet(visit, "frac(", "", ")"); break;
1520 case EOpLength: outputTriplet(visit, "length(", "", ")"); break;
1521 case EOpNormalize: outputTriplet(visit, "normalize(", "", ")"); break;
daniel@transgaming.comddbb45d2012-05-31 01:21:41 +00001522 case EOpDFdx:
1523 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1524 {
1525 outputTriplet(visit, "(", "", ", 0.0)");
1526 }
1527 else
1528 {
1529 outputTriplet(visit, "ddx(", "", ")");
1530 }
1531 break;
1532 case EOpDFdy:
1533 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1534 {
1535 outputTriplet(visit, "(", "", ", 0.0)");
1536 }
1537 else
1538 {
apatrick@chromium.org9616e582012-06-22 18:27:01 +00001539 outputTriplet(visit, "ddy(", "", ")");
daniel@transgaming.comddbb45d2012-05-31 01:21:41 +00001540 }
1541 break;
1542 case EOpFwidth:
1543 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1544 {
1545 outputTriplet(visit, "(", "", ", 0.0)");
1546 }
1547 else
1548 {
1549 outputTriplet(visit, "fwidth(", "", ")");
1550 }
1551 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001552 case EOpAny: outputTriplet(visit, "any(", "", ")"); break;
1553 case EOpAll: outputTriplet(visit, "all(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001554 default: UNREACHABLE();
1555 }
1556
1557 return true;
1558}
1559
1560bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
1561{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001562 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001563
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001564 switch (node->getOp())
1565 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001566 case EOpSequence:
1567 {
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001568 if (mInsideFunction)
1569 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001570 outputLineDirective(node->getLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001571 out << "{\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001572
1573 mScopeDepth++;
1574
1575 if (mScopeBracket.size() < mScopeDepth)
1576 {
1577 mScopeBracket.push_back(0); // New scope level
1578 }
1579 else
1580 {
1581 mScopeBracket[mScopeDepth - 1]++; // New scope at existing level
1582 }
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001583 }
1584
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001585 for (TIntermSequence::iterator sit = node->getSequence().begin(); sit != node->getSequence().end(); sit++)
1586 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001587 outputLineDirective((*sit)->getLine());
1588
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001589 traverseStatements(*sit);
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001590
1591 out << ";\n";
1592 }
1593
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001594 if (mInsideFunction)
1595 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001596 outputLineDirective(node->getEndLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001597 out << "}\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001598
1599 mScopeDepth--;
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001600 }
1601
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001602 return false;
1603 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001604 case EOpDeclaration:
1605 if (visit == PreVisit)
1606 {
1607 TIntermSequence &sequence = node->getSequence();
1608 TIntermTyped *variable = sequence[0]->getAsTyped();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001609
daniel@transgaming.comd25ab252010-03-30 03:36:26 +00001610 if (variable && (variable->getQualifier() == EvqTemporary || variable->getQualifier() == EvqGlobal))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001611 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001612 if (variable->getType().getStruct())
1613 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001614 addConstructor(variable->getType(), scopedStruct(variable->getType().getTypeName()), NULL);
daniel@transgaming.comead23042010-04-29 03:35:36 +00001615 }
1616
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001617 if (!variable->getAsSymbolNode() || variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001618 {
daniel@transgaming.comd2cf25d2010-04-22 16:27:35 +00001619 if (!mInsideFunction)
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001620 {
1621 out << "static ";
1622 }
1623
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001624 out << typeString(variable->getType()) + " ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001625
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001626 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001627 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001628 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001629
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001630 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001631 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001632 symbol->traverse(this);
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001633 out << arrayString(symbol->getType());
daniel@transgaming.com7127f202010-04-15 20:45:22 +00001634 out << " = " + initializer(variable->getType());
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001635 }
1636 else
1637 {
1638 (*sit)->traverse(this);
1639 }
1640
shannon.woods@transgaming.comcb332ab2013-02-28 23:12:18 +00001641 if (*sit != sequence.back())
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001642 {
shannon.woods@transgaming.comcb332ab2013-02-28 23:12:18 +00001643 out << ", ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001644 }
1645 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001646 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001647 else if (variable->getAsSymbolNode() && variable->getAsSymbolNode()->getSymbol() == "") // Type (struct) declaration
1648 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001649 // Already added to constructor map
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001650 }
1651 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001652 }
shannon.woods%transgaming.com@gtempaccount.com6f273e32013-04-13 03:41:15 +00001653 else if (variable && isVaryingOut(variable->getQualifier()))
shannon.woods@transgaming.comcb332ab2013-02-28 23:12:18 +00001654 {
1655 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
1656 {
1657 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
1658
1659 if (symbol)
1660 {
1661 // Vertex (output) varyings which are declared but not written to should still be declared to allow successful linking
1662 mReferencedVaryings[symbol->getSymbol()] = symbol;
1663 }
1664 else
1665 {
1666 (*sit)->traverse(this);
1667 }
1668 }
1669 }
1670
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001671 return false;
1672 }
1673 else if (visit == InVisit)
1674 {
1675 out << ", ";
1676 }
1677 break;
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001678 case EOpPrototype:
1679 if (visit == PreVisit)
1680 {
daniel@transgaming.com0e5bb402012-10-17 18:24:53 +00001681 out << typeString(node->getType()) << " " << decorate(node->getName()) << (mOutputLod0Function ? "Lod0(" : "(");
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001682
1683 TIntermSequence &arguments = node->getSequence();
1684
1685 for (unsigned int i = 0; i < arguments.size(); i++)
1686 {
1687 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1688
1689 if (symbol)
1690 {
1691 out << argumentString(symbol);
1692
1693 if (i < arguments.size() - 1)
1694 {
1695 out << ", ";
1696 }
1697 }
1698 else UNREACHABLE();
1699 }
1700
1701 out << ");\n";
1702
daniel@transgaming.com0e5bb402012-10-17 18:24:53 +00001703 // Also prototype the Lod0 variant if needed
1704 if (mContainsLoopDiscontinuity && !mOutputLod0Function)
1705 {
1706 mOutputLod0Function = true;
1707 node->traverse(this);
1708 mOutputLod0Function = false;
1709 }
1710
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001711 return false;
1712 }
1713 break;
daniel@transgaming.comed2180d2012-03-26 17:08:54 +00001714 case EOpComma: outputTriplet(visit, "(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001715 case EOpFunction:
1716 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001717 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001718
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001719 out << typeString(node->getType()) << " ";
1720
1721 if (name == "main")
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001722 {
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001723 out << "gl_main(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001724 }
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001725 else
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001726 {
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001727 out << decorate(name) << (mOutputLod0Function ? "Lod0(" : "(");
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001728 }
daniel@transgaming.com63691862010-04-29 03:32:42 +00001729
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001730 TIntermSequence &sequence = node->getSequence();
1731 TIntermSequence &arguments = sequence[0]->getAsAggregate()->getSequence();
1732
1733 for (unsigned int i = 0; i < arguments.size(); i++)
1734 {
1735 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1736
1737 if (symbol)
1738 {
1739 if (symbol->getType().getStruct())
1740 {
1741 addConstructor(symbol->getType(), scopedStruct(symbol->getType().getTypeName()), NULL);
1742 }
1743
1744 out << argumentString(symbol);
1745
1746 if (i < arguments.size() - 1)
1747 {
1748 out << ", ";
1749 }
1750 }
1751 else UNREACHABLE();
1752 }
1753
1754 out << ")\n"
1755 "{\n";
1756
1757 if (sequence.size() > 1)
1758 {
1759 mInsideFunction = true;
1760 sequence[1]->traverse(this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001761 mInsideFunction = false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001762 }
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001763
1764 out << "}\n";
1765
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001766 if (mContainsLoopDiscontinuity && !mOutputLod0Function)
1767 {
daniel@transgaming.comecdf44a2012-06-01 01:45:15 +00001768 if (name != "main")
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001769 {
1770 mOutputLod0Function = true;
1771 node->traverse(this);
1772 mOutputLod0Function = false;
1773 }
1774 }
1775
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001776 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001777 }
1778 break;
1779 case EOpFunctionCall:
1780 {
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001781 TString name = TFunction::unmangleName(node->getName());
1782 bool lod0 = mInsideDiscontinuousLoop || mOutputLod0Function;
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001783 TIntermSequence &arguments = node->getSequence();
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001784
1785 if (node->isUserDefined())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001786 {
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001787 out << decorate(name) << (lod0 ? "Lod0(" : "(");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001788 }
1789 else
1790 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001791 TBasicType samplerType = arguments[0]->getAsTyped()->getType().getBasicType();
1792
1793 if (name == "texture2D" || (name == "texture" && samplerType == EbtSampler2D))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001794 {
1795 if (!lod0)
1796 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001797 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001798 {
1799 mUsesTexture2D = true;
1800 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001801 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001802 {
1803 mUsesTexture2D_bias = true;
1804 }
1805 else UNREACHABLE();
1806
1807 out << "gl_texture2D(";
1808 }
1809 else
1810 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001811 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001812 {
1813 mUsesTexture2DLod0 = true;
1814 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001815 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001816 {
1817 mUsesTexture2DLod0_bias = true;
1818 }
1819 else UNREACHABLE();
1820
1821 out << "gl_texture2DLod0(";
1822 }
1823 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001824 else if (name == "texture2DProj" || (name == "textureProj" && samplerType == EbtSampler2D))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001825 {
1826 if (!lod0)
1827 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001828 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001829 {
1830 mUsesTexture2DProj = true;
1831 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001832 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001833 {
1834 mUsesTexture2DProj_bias = true;
1835 }
1836 else UNREACHABLE();
1837
1838 out << "gl_texture2DProj(";
1839 }
1840 else
1841 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001842 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001843 {
1844 mUsesTexture2DProjLod0 = true;
1845 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001846 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001847 {
1848 mUsesTexture2DProjLod0_bias = true;
1849 }
1850 else UNREACHABLE();
1851
1852 out << "gl_texture2DProjLod0(";
1853 }
1854 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001855 else if (name == "textureCube" || (name == "texture" && samplerType == EbtSamplerCube))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001856 {
1857 if (!lod0)
1858 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001859 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001860 {
1861 mUsesTextureCube = true;
1862 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001863 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001864 {
1865 mUsesTextureCube_bias = true;
1866 }
1867 else UNREACHABLE();
1868
1869 out << "gl_textureCube(";
1870 }
1871 else
1872 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001873 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001874 {
1875 mUsesTextureCubeLod0 = true;
1876 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001877 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001878 {
1879 mUsesTextureCubeLod0_bias = true;
1880 }
1881 else UNREACHABLE();
1882
1883 out << "gl_textureCubeLod0(";
1884 }
1885 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001886 else if (name == "texture2DLod" || (name == "textureLod" && samplerType == EbtSampler2D))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001887 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001888 if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001889 {
1890 mUsesTexture2DLod = true;
1891 }
1892 else UNREACHABLE();
1893
1894 out << "gl_texture2DLod(";
1895 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001896 else if (name == "texture2DProjLod" || (name == "textureProjLod" && samplerType == EbtSampler2D))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001897 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001898 if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001899 {
1900 mUsesTexture2DProjLod = true;
1901 }
1902 else UNREACHABLE();
1903
1904 out << "gl_texture2DProjLod(";
1905 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001906 else if (name == "textureCubeLod" || (name == "textureLod" && samplerType == EbtSamplerCube))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001907 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001908 if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001909 {
1910 mUsesTextureCubeLod = true;
1911 }
1912 else UNREACHABLE();
1913
1914 out << "gl_textureCubeLod(";
1915 }
1916 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001917 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001918
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001919 for (TIntermSequence::iterator arg = arguments.begin(); arg != arguments.end(); arg++)
1920 {
1921 if (mOutputType == SH_HLSL11_OUTPUT && IsSampler((*arg)->getAsTyped()->getBasicType()))
1922 {
1923 out << "texture_";
1924 (*arg)->traverse(this);
1925 out << ", sampler_";
1926 }
1927
1928 (*arg)->traverse(this);
1929
1930 if (arg < arguments.end() - 1)
1931 {
1932 out << ", ";
1933 }
1934 }
1935
1936 out << ")";
1937
1938 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001939 }
1940 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001941 case EOpParameters: outputTriplet(visit, "(", ", ", ")\n{\n"); break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001942 case EOpConstructFloat:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001943 addConstructor(node->getType(), "vec1", &node->getSequence());
1944 outputTriplet(visit, "vec1(", "", ")");
1945 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001946 case EOpConstructVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001947 addConstructor(node->getType(), "vec2", &node->getSequence());
1948 outputTriplet(visit, "vec2(", ", ", ")");
1949 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001950 case EOpConstructVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001951 addConstructor(node->getType(), "vec3", &node->getSequence());
1952 outputTriplet(visit, "vec3(", ", ", ")");
1953 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001954 case EOpConstructVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001955 addConstructor(node->getType(), "vec4", &node->getSequence());
1956 outputTriplet(visit, "vec4(", ", ", ")");
1957 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001958 case EOpConstructBool:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001959 addConstructor(node->getType(), "bvec1", &node->getSequence());
1960 outputTriplet(visit, "bvec1(", "", ")");
1961 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001962 case EOpConstructBVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001963 addConstructor(node->getType(), "bvec2", &node->getSequence());
1964 outputTriplet(visit, "bvec2(", ", ", ")");
1965 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001966 case EOpConstructBVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001967 addConstructor(node->getType(), "bvec3", &node->getSequence());
1968 outputTriplet(visit, "bvec3(", ", ", ")");
1969 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001970 case EOpConstructBVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001971 addConstructor(node->getType(), "bvec4", &node->getSequence());
1972 outputTriplet(visit, "bvec4(", ", ", ")");
1973 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001974 case EOpConstructInt:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001975 addConstructor(node->getType(), "ivec1", &node->getSequence());
1976 outputTriplet(visit, "ivec1(", "", ")");
1977 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001978 case EOpConstructIVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001979 addConstructor(node->getType(), "ivec2", &node->getSequence());
1980 outputTriplet(visit, "ivec2(", ", ", ")");
1981 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001982 case EOpConstructIVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001983 addConstructor(node->getType(), "ivec3", &node->getSequence());
1984 outputTriplet(visit, "ivec3(", ", ", ")");
1985 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001986 case EOpConstructIVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001987 addConstructor(node->getType(), "ivec4", &node->getSequence());
1988 outputTriplet(visit, "ivec4(", ", ", ")");
1989 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001990 case EOpConstructMat2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001991 addConstructor(node->getType(), "mat2", &node->getSequence());
1992 outputTriplet(visit, "mat2(", ", ", ")");
1993 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001994 case EOpConstructMat3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001995 addConstructor(node->getType(), "mat3", &node->getSequence());
1996 outputTriplet(visit, "mat3(", ", ", ")");
1997 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001998 case EOpConstructMat4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001999 addConstructor(node->getType(), "mat4", &node->getSequence());
2000 outputTriplet(visit, "mat4(", ", ", ")");
2001 break;
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002002 case EOpConstructStruct:
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002003 addConstructor(node->getType(), scopedStruct(node->getType().getTypeName()), &node->getSequence());
2004 outputTriplet(visit, structLookup(node->getType().getTypeName()) + "_ctor(", ", ", ")");
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002005 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002006 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
2007 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
2008 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
2009 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
2010 case EOpVectorEqual: outputTriplet(visit, "(", " == ", ")"); break;
2011 case EOpVectorNotEqual: outputTriplet(visit, "(", " != ", ")"); break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00002012 case EOpMod:
2013 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00002014 // We need to look at the number of components in both arguments
2015 switch (node->getSequence()[0]->getAsTyped()->getNominalSize() * 10
2016 + node->getSequence()[1]->getAsTyped()->getNominalSize())
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00002017 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00002018 case 11: mUsesMod1 = true; break;
2019 case 22: mUsesMod2v = true; break;
2020 case 21: mUsesMod2f = true; break;
2021 case 33: mUsesMod3v = true; break;
2022 case 31: mUsesMod3f = true; break;
2023 case 44: mUsesMod4v = true; break;
2024 case 41: mUsesMod4f = true; break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00002025 default: UNREACHABLE();
2026 }
2027
2028 outputTriplet(visit, "mod(", ", ", ")");
2029 }
2030 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002031 case EOpPow: outputTriplet(visit, "pow(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002032 case EOpAtan:
daniel@transgaming.com0f189612010-05-07 13:03:36 +00002033 ASSERT(node->getSequence().size() == 2); // atan(x) is a unary operator
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00002034 switch (node->getSequence()[0]->getAsTyped()->getNominalSize())
2035 {
2036 case 1: mUsesAtan2_1 = true; break;
2037 case 2: mUsesAtan2_2 = true; break;
2038 case 3: mUsesAtan2_3 = true; break;
2039 case 4: mUsesAtan2_4 = true; break;
2040 default: UNREACHABLE();
2041 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +00002042 outputTriplet(visit, "atanyx(", ", ", ")");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002043 break;
2044 case EOpMin: outputTriplet(visit, "min(", ", ", ")"); break;
2045 case EOpMax: outputTriplet(visit, "max(", ", ", ")"); break;
2046 case EOpClamp: outputTriplet(visit, "clamp(", ", ", ")"); break;
2047 case EOpMix: outputTriplet(visit, "lerp(", ", ", ")"); break;
2048 case EOpStep: outputTriplet(visit, "step(", ", ", ")"); break;
2049 case EOpSmoothStep: outputTriplet(visit, "smoothstep(", ", ", ")"); break;
2050 case EOpDistance: outputTriplet(visit, "distance(", ", ", ")"); break;
2051 case EOpDot: outputTriplet(visit, "dot(", ", ", ")"); break;
2052 case EOpCross: outputTriplet(visit, "cross(", ", ", ")"); break;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00002053 case EOpFaceForward:
2054 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002055 switch (node->getSequence()[0]->getAsTyped()->getNominalSize()) // Number of components in the first argument
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00002056 {
2057 case 1: mUsesFaceforward1 = true; break;
2058 case 2: mUsesFaceforward2 = true; break;
2059 case 3: mUsesFaceforward3 = true; break;
2060 case 4: mUsesFaceforward4 = true; break;
2061 default: UNREACHABLE();
2062 }
2063
2064 outputTriplet(visit, "faceforward(", ", ", ")");
2065 }
2066 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002067 case EOpReflect: outputTriplet(visit, "reflect(", ", ", ")"); break;
2068 case EOpRefract: outputTriplet(visit, "refract(", ", ", ")"); break;
2069 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002070 default: UNREACHABLE();
2071 }
2072
2073 return true;
2074}
2075
2076bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node)
2077{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002078 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002079
alokp@chromium.org60fe4072010-03-29 20:58:29 +00002080 if (node->usesTernaryOperator())
2081 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00002082 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
alokp@chromium.org60fe4072010-03-29 20:58:29 +00002083 }
2084 else // if/else statement
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002085 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00002086 mUnfoldShortCircuit->traverse(node->getCondition());
daniel@transgaming.comb5875982010-04-15 20:44:53 +00002087
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002088 out << "if(";
2089
2090 node->getCondition()->traverse(this);
2091
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002092 out << ")\n";
2093
2094 outputLineDirective(node->getLine());
2095 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002096
daniel@transgaming.combb885322010-04-15 20:45:24 +00002097 if (node->getTrueBlock())
2098 {
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002099 traverseStatements(node->getTrueBlock());
daniel@transgaming.combb885322010-04-15 20:45:24 +00002100 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002101
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002102 outputLineDirective(node->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002103 out << ";\n}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002104
2105 if (node->getFalseBlock())
2106 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002107 out << "else\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002108
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002109 outputLineDirective(node->getFalseBlock()->getLine());
2110 out << "{\n";
2111
2112 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002113 traverseStatements(node->getFalseBlock());
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002114
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002115 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002116 out << ";\n}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002117 }
2118 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002119
2120 return false;
2121}
2122
2123void OutputHLSL::visitConstantUnion(TIntermConstantUnion *node)
2124{
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002125 writeConstantUnion(node->getType(), node->getUnionArrayPointer());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002126}
2127
2128bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
2129{
daniel@transgaming.come11100c2012-05-31 01:20:32 +00002130 bool wasDiscontinuous = mInsideDiscontinuousLoop;
2131
shannon.woods@transgaming.come91615c2013-01-25 21:56:03 +00002132 if (mContainsLoopDiscontinuity && !mInsideDiscontinuousLoop)
daniel@transgaming.come11100c2012-05-31 01:20:32 +00002133 {
2134 mInsideDiscontinuousLoop = containsLoopDiscontinuity(node);
2135 }
2136
shannon.woods@transgaming.com9cbce922013-02-28 23:14:24 +00002137 if (mOutputType == SH_HLSL9_OUTPUT)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002138 {
shannon.woods@transgaming.com9cbce922013-02-28 23:14:24 +00002139 if (handleExcessiveLoop(node))
2140 {
2141 return false;
2142 }
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002143 }
2144
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002145 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002146
alokp@chromium.org52813552010-11-16 18:36:09 +00002147 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002148 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00002149 out << "{do\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002150
2151 outputLineDirective(node->getLine());
2152 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002153 }
2154 else
2155 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00002156 out << "{for(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002157
2158 if (node->getInit())
2159 {
2160 node->getInit()->traverse(this);
2161 }
2162
2163 out << "; ";
2164
alokp@chromium.org52813552010-11-16 18:36:09 +00002165 if (node->getCondition())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002166 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002167 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002168 }
2169
2170 out << "; ";
2171
alokp@chromium.org52813552010-11-16 18:36:09 +00002172 if (node->getExpression())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002173 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002174 node->getExpression()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002175 }
2176
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002177 out << ")\n";
2178
2179 outputLineDirective(node->getLine());
2180 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002181 }
2182
2183 if (node->getBody())
2184 {
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002185 traverseStatements(node->getBody());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002186 }
2187
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002188 outputLineDirective(node->getLine());
daniel@transgaming.com7fb81e82011-09-23 18:20:46 +00002189 out << ";}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002190
alokp@chromium.org52813552010-11-16 18:36:09 +00002191 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002192 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002193 outputLineDirective(node->getCondition()->getLine());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002194 out << "while(\n";
2195
alokp@chromium.org52813552010-11-16 18:36:09 +00002196 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002197
daniel@transgaming.com73536982012-03-21 20:45:49 +00002198 out << ");";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002199 }
2200
daniel@transgaming.com73536982012-03-21 20:45:49 +00002201 out << "}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002202
daniel@transgaming.come11100c2012-05-31 01:20:32 +00002203 mInsideDiscontinuousLoop = wasDiscontinuous;
2204
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002205 return false;
2206}
2207
2208bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node)
2209{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002210 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002211
2212 switch (node->getFlowOp())
2213 {
apatrick@chromium.org05a5d8e2011-02-16 19:07:20 +00002214 case EOpKill: outputTriplet(visit, "discard;\n", "", ""); break;
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00002215 case EOpBreak:
2216 if (visit == PreVisit)
2217 {
2218 if (mExcessiveLoopIndex)
2219 {
2220 out << "{Break";
2221 mExcessiveLoopIndex->traverse(this);
2222 out << " = true; break;}\n";
2223 }
2224 else
2225 {
2226 out << "break;\n";
2227 }
2228 }
2229 break;
apatrick@chromium.org05a5d8e2011-02-16 19:07:20 +00002230 case EOpContinue: outputTriplet(visit, "continue;\n", "", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002231 case EOpReturn:
2232 if (visit == PreVisit)
2233 {
2234 if (node->getExpression())
2235 {
2236 out << "return ";
2237 }
2238 else
2239 {
2240 out << "return;\n";
2241 }
2242 }
2243 else if (visit == PostVisit)
2244 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002245 if (node->getExpression())
2246 {
2247 out << ";\n";
2248 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002249 }
2250 break;
2251 default: UNREACHABLE();
2252 }
2253
2254 return true;
2255}
2256
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002257void OutputHLSL::traverseStatements(TIntermNode *node)
2258{
2259 if (isSingleStatement(node))
2260 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00002261 mUnfoldShortCircuit->traverse(node);
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002262 }
2263
2264 node->traverse(this);
2265}
2266
daniel@transgaming.comb5875982010-04-15 20:44:53 +00002267bool OutputHLSL::isSingleStatement(TIntermNode *node)
2268{
2269 TIntermAggregate *aggregate = node->getAsAggregate();
2270
2271 if (aggregate)
2272 {
2273 if (aggregate->getOp() == EOpSequence)
2274 {
2275 return false;
2276 }
2277 else
2278 {
2279 for (TIntermSequence::iterator sit = aggregate->getSequence().begin(); sit != aggregate->getSequence().end(); sit++)
2280 {
2281 if (!isSingleStatement(*sit))
2282 {
2283 return false;
2284 }
2285 }
2286
2287 return true;
2288 }
2289 }
2290
2291 return true;
2292}
2293
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002294// Handle loops with more than 254 iterations (unsupported by D3D9) by splitting them
2295// (The D3D documentation says 255 iterations, but the compiler complains at anything more than 254).
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002296bool OutputHLSL::handleExcessiveLoop(TIntermLoop *node)
2297{
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002298 const int MAX_LOOP_ITERATIONS = 254;
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002299 TInfoSinkBase &out = mBody;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002300
2301 // Parse loops of the form:
2302 // for(int index = initial; index [comparator] limit; index += increment)
2303 TIntermSymbol *index = NULL;
2304 TOperator comparator = EOpNull;
2305 int initial = 0;
2306 int limit = 0;
2307 int increment = 0;
2308
2309 // Parse index name and intial value
2310 if (node->getInit())
2311 {
2312 TIntermAggregate *init = node->getInit()->getAsAggregate();
2313
2314 if (init)
2315 {
2316 TIntermSequence &sequence = init->getSequence();
2317 TIntermTyped *variable = sequence[0]->getAsTyped();
2318
2319 if (variable && variable->getQualifier() == EvqTemporary)
2320 {
2321 TIntermBinary *assign = variable->getAsBinaryNode();
2322
2323 if (assign->getOp() == EOpInitialize)
2324 {
2325 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
2326 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
2327
2328 if (symbol && constant)
2329 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002330 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002331 {
2332 index = symbol;
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00002333 initial = constant->getIConst(0);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002334 }
2335 }
2336 }
2337 }
2338 }
2339 }
2340
2341 // Parse comparator and limit value
alokp@chromium.org52813552010-11-16 18:36:09 +00002342 if (index != NULL && node->getCondition())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002343 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002344 TIntermBinary *test = node->getCondition()->getAsBinaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002345
2346 if (test && test->getLeft()->getAsSymbolNode()->getId() == index->getId())
2347 {
2348 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
2349
2350 if (constant)
2351 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002352 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002353 {
2354 comparator = test->getOp();
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00002355 limit = constant->getIConst(0);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002356 }
2357 }
2358 }
2359 }
2360
2361 // Parse increment
alokp@chromium.org52813552010-11-16 18:36:09 +00002362 if (index != NULL && comparator != EOpNull && node->getExpression())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002363 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002364 TIntermBinary *binaryTerminal = node->getExpression()->getAsBinaryNode();
2365 TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002366
2367 if (binaryTerminal)
2368 {
2369 TOperator op = binaryTerminal->getOp();
2370 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
2371
2372 if (constant)
2373 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002374 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002375 {
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00002376 int value = constant->getIConst(0);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002377
2378 switch (op)
2379 {
2380 case EOpAddAssign: increment = value; break;
2381 case EOpSubAssign: increment = -value; break;
2382 default: UNIMPLEMENTED();
2383 }
2384 }
2385 }
2386 }
2387 else if (unaryTerminal)
2388 {
2389 TOperator op = unaryTerminal->getOp();
2390
2391 switch (op)
2392 {
2393 case EOpPostIncrement: increment = 1; break;
2394 case EOpPostDecrement: increment = -1; break;
2395 case EOpPreIncrement: increment = 1; break;
2396 case EOpPreDecrement: increment = -1; break;
2397 default: UNIMPLEMENTED();
2398 }
2399 }
2400 }
2401
2402 if (index != NULL && comparator != EOpNull && increment != 0)
2403 {
2404 if (comparator == EOpLessThanEqual)
2405 {
2406 comparator = EOpLessThan;
2407 limit += 1;
2408 }
2409
2410 if (comparator == EOpLessThan)
2411 {
daniel@transgaming.comf1f538e2011-02-09 16:30:01 +00002412 int iterations = (limit - initial) / increment;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002413
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002414 if (iterations <= MAX_LOOP_ITERATIONS)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002415 {
2416 return false; // Not an excessive loop
2417 }
2418
daniel@transgaming.come9b3f602012-07-11 20:37:31 +00002419 TIntermSymbol *restoreIndex = mExcessiveLoopIndex;
2420 mExcessiveLoopIndex = index;
2421
daniel@transgaming.com0933b0c2012-07-11 20:37:28 +00002422 out << "{int ";
2423 index->traverse(this);
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00002424 out << ";\n"
2425 "bool Break";
2426 index->traverse(this);
2427 out << " = false;\n";
daniel@transgaming.comc264de42012-07-11 20:37:25 +00002428
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00002429 bool firstLoopFragment = true;
2430
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002431 while (iterations > 0)
2432 {
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002433 int clampedLimit = initial + increment * std::min(MAX_LOOP_ITERATIONS, iterations);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002434
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00002435 if (!firstLoopFragment)
2436 {
2437 out << "if(!Break";
2438 index->traverse(this);
2439 out << ") {\n";
2440 }
daniel@transgaming.com2fe20a82012-07-11 20:37:41 +00002441
2442 if (iterations <= MAX_LOOP_ITERATIONS) // Last loop fragment
2443 {
2444 mExcessiveLoopIndex = NULL; // Stops setting the Break flag
2445 }
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00002446
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002447 // for(int index = initial; index < clampedLimit; index += increment)
2448
daniel@transgaming.com0933b0c2012-07-11 20:37:28 +00002449 out << "for(";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002450 index->traverse(this);
2451 out << " = ";
2452 out << initial;
2453
2454 out << "; ";
2455 index->traverse(this);
2456 out << " < ";
2457 out << clampedLimit;
2458
2459 out << "; ";
2460 index->traverse(this);
2461 out << " += ";
2462 out << increment;
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002463 out << ")\n";
2464
2465 outputLineDirective(node->getLine());
2466 out << "{\n";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002467
2468 if (node->getBody())
2469 {
2470 node->getBody()->traverse(this);
2471 }
2472
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002473 outputLineDirective(node->getLine());
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00002474 out << ";}\n";
2475
2476 if (!firstLoopFragment)
2477 {
2478 out << "}\n";
2479 }
2480
2481 firstLoopFragment = false;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002482
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002483 initial += MAX_LOOP_ITERATIONS * increment;
2484 iterations -= MAX_LOOP_ITERATIONS;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002485 }
daniel@transgaming.comc264de42012-07-11 20:37:25 +00002486
2487 out << "}";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002488
daniel@transgaming.come9b3f602012-07-11 20:37:31 +00002489 mExcessiveLoopIndex = restoreIndex;
2490
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002491 return true;
2492 }
2493 else UNIMPLEMENTED();
2494 }
2495
2496 return false; // Not handled as an excessive loop
2497}
2498
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002499void OutputHLSL::outputTriplet(Visit visit, const TString &preString, const TString &inString, const TString &postString)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002500{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002501 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002502
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002503 if (visit == PreVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002504 {
2505 out << preString;
2506 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002507 else if (visit == InVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002508 {
2509 out << inString;
2510 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002511 else if (visit == PostVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002512 {
2513 out << postString;
2514 }
2515}
2516
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002517void OutputHLSL::outputLineDirective(int line)
2518{
2519 if ((mContext.compileOptions & SH_LINE_DIRECTIVES) && (line > 0))
2520 {
baustin@google.com8ab69842011-06-02 21:53:45 +00002521 mBody << "\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002522 mBody << "#line " << line;
2523
2524 if (mContext.sourcePath)
2525 {
2526 mBody << " \"" << mContext.sourcePath << "\"";
2527 }
2528
2529 mBody << "\n";
2530 }
2531}
2532
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002533TString OutputHLSL::argumentString(const TIntermSymbol *symbol)
2534{
2535 TQualifier qualifier = symbol->getQualifier();
2536 const TType &type = symbol->getType();
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002537 TString name = symbol->getSymbol();
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002538
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002539 if (name.empty()) // HLSL demands named arguments, also for prototypes
2540 {
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00002541 name = "x" + str(mUniqueIndex++);
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002542 }
2543 else
2544 {
2545 name = decorate(name);
2546 }
2547
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002548 if (mOutputType == SH_HLSL11_OUTPUT && IsSampler(type.getBasicType()))
2549 {
2550 return qualifierString(qualifier) + " " + textureString(type) + " texture_" + name + arrayString(type) + ", " +
2551 qualifierString(qualifier) + " SamplerState sampler_" + name + arrayString(type);
2552 }
2553
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002554 return qualifierString(qualifier) + " " + typeString(type) + " " + name + arrayString(type);
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002555}
2556
shannon.woods%transgaming.com@gtempaccount.com1886fd42013-04-13 03:41:45 +00002557TString OutputHLSL::interpolationString(TQualifier qualifier)
2558{
2559 switch(qualifier)
2560 {
2561 case EvqVaryingIn: return "";
2562 case EvqInvariantVaryingIn: return "";
2563 case EvqSmoothIn: return "linear";
2564 case EvqFlatIn: return "nointerpolation";
2565 case EvqCentroidIn: return "centroid";
2566 case EvqVaryingOut: return "";
2567 case EvqInvariantVaryingOut: return "";
2568 case EvqSmoothOut: return "linear";
2569 case EvqFlatOut: return "nointerpolation";
2570 case EvqCentroidOut: return "centroid";
2571 default: UNREACHABLE();
2572 }
2573
2574 return "";
2575}
2576
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002577TString OutputHLSL::qualifierString(TQualifier qualifier)
2578{
2579 switch(qualifier)
2580 {
2581 case EvqIn: return "in";
2582 case EvqOut: return "out";
2583 case EvqInOut: return "inout";
2584 case EvqConstReadOnly: return "const";
2585 default: UNREACHABLE();
2586 }
2587
2588 return "";
2589}
2590
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002591TString OutputHLSL::typeString(const TType &type)
2592{
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002593 if (type.getBasicType() == EbtStruct)
2594 {
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002595 if (type.getTypeName() != "")
2596 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002597 return structLookup(type.getTypeName());
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002598 }
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002599 else // Nameless structure, define in place
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002600 {
2601 const TTypeList &fields = *type.getStruct();
2602
2603 TString string = "struct\n"
2604 "{\n";
2605
2606 for (unsigned int i = 0; i < fields.size(); i++)
2607 {
2608 const TType &field = *fields[i].type;
2609
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002610 string += " " + typeString(field) + " " + decorate(field.getFieldName()) + arrayString(field) + ";\n";
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002611 }
2612
2613 string += "} ";
2614
2615 return string;
2616 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002617 }
2618 else if (type.isMatrix())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002619 {
2620 switch (type.getNominalSize())
2621 {
2622 case 2: return "float2x2";
2623 case 3: return "float3x3";
2624 case 4: return "float4x4";
2625 }
2626 }
2627 else
2628 {
2629 switch (type.getBasicType())
2630 {
2631 case EbtFloat:
2632 switch (type.getNominalSize())
2633 {
2634 case 1: return "float";
2635 case 2: return "float2";
2636 case 3: return "float3";
2637 case 4: return "float4";
2638 }
2639 case EbtInt:
2640 switch (type.getNominalSize())
2641 {
2642 case 1: return "int";
2643 case 2: return "int2";
2644 case 3: return "int3";
2645 case 4: return "int4";
2646 }
2647 case EbtBool:
2648 switch (type.getNominalSize())
2649 {
2650 case 1: return "bool";
2651 case 2: return "bool2";
2652 case 3: return "bool3";
2653 case 4: return "bool4";
2654 }
2655 case EbtVoid:
2656 return "void";
2657 case EbtSampler2D:
2658 return "sampler2D";
2659 case EbtSamplerCube:
2660 return "samplerCUBE";
apatrick@chromium.org65756022012-01-17 21:45:38 +00002661 case EbtSamplerExternalOES:
2662 return "sampler2D";
maxvujovic@gmail.comc6b3b3c2012-06-27 22:49:39 +00002663 default:
2664 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002665 }
2666 }
2667
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00002668 UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002669 return "<unknown type>";
2670}
2671
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00002672TString OutputHLSL::textureString(const TType &type)
2673{
2674 switch (type.getBasicType())
2675 {
2676 case EbtSampler2D:
2677 return "Texture2D";
2678 case EbtSamplerCube:
2679 return "TextureCube";
2680 case EbtSamplerExternalOES:
2681 return "Texture2D";
2682 default:
2683 break;
2684 }
2685
2686 UNREACHABLE();
2687 return "<unknown texture type>";
2688}
2689
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002690TString OutputHLSL::arrayString(const TType &type)
2691{
2692 if (!type.isArray())
2693 {
2694 return "";
2695 }
2696
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002697 return "[" + str(type.getArraySize()) + "]";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002698}
2699
2700TString OutputHLSL::initializer(const TType &type)
2701{
2702 TString string;
2703
daniel@transgaming.comead23042010-04-29 03:35:36 +00002704 for (int component = 0; component < type.getObjectSize(); component++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002705 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00002706 string += "0";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002707
daniel@transgaming.comead23042010-04-29 03:35:36 +00002708 if (component < type.getObjectSize() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002709 {
2710 string += ", ";
2711 }
2712 }
2713
daniel@transgaming.comead23042010-04-29 03:35:36 +00002714 return "{" + string + "}";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002715}
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002716
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002717void OutputHLSL::addConstructor(const TType &type, const TString &name, const TIntermSequence *parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00002718{
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002719 if (name == "")
2720 {
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002721 return; // Nameless structures don't have constructors
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002722 }
2723
daniel@transgaming.com43eecdc2012-03-20 20:10:33 +00002724 if (type.getStruct() && mStructNames.find(decorate(name)) != mStructNames.end())
2725 {
2726 return; // Already added
2727 }
2728
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002729 TType ctorType = type;
2730 ctorType.clearArrayness();
alokp@chromium.org58e54292010-08-24 21:40:03 +00002731 ctorType.setPrecision(EbpHigh);
2732 ctorType.setQualifier(EvqTemporary);
daniel@transgaming.com63691862010-04-29 03:32:42 +00002733
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002734 TString ctorName = type.getStruct() ? decorate(name) : name;
2735
2736 typedef std::vector<TType> ParameterArray;
2737 ParameterArray ctorParameters;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002738
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00002739 if (type.getStruct())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002740 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002741 mStructNames.insert(decorate(name));
2742
2743 TString structure;
2744 structure += "struct " + decorate(name) + "\n"
2745 "{\n";
2746
2747 const TTypeList &fields = *type.getStruct();
2748
2749 for (unsigned int i = 0; i < fields.size(); i++)
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002750 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002751 const TType &field = *fields[i].type;
2752
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002753 structure += " " + typeString(field) + " " + decorateField(field.getFieldName(), type) + arrayString(field) + ";\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002754 }
2755
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002756 structure += "};\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002757
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002758 if (std::find(mStructDeclarations.begin(), mStructDeclarations.end(), structure) == mStructDeclarations.end())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002759 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002760 mStructDeclarations.push_back(structure);
2761 }
2762
2763 for (unsigned int i = 0; i < fields.size(); i++)
2764 {
2765 ctorParameters.push_back(*fields[i].type);
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002766 }
2767 }
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00002768 else if (parameters)
2769 {
2770 for (TIntermSequence::const_iterator parameter = parameters->begin(); parameter != parameters->end(); parameter++)
2771 {
2772 ctorParameters.push_back((*parameter)->getAsTyped()->getType());
2773 }
2774 }
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002775 else UNREACHABLE();
daniel@transgaming.com63691862010-04-29 03:32:42 +00002776
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002777 TString constructor;
2778
2779 if (ctorType.getStruct())
2780 {
2781 constructor += ctorName + " " + ctorName + "_ctor(";
2782 }
2783 else // Built-in type
2784 {
2785 constructor += typeString(ctorType) + " " + ctorName + "(";
2786 }
2787
2788 for (unsigned int parameter = 0; parameter < ctorParameters.size(); parameter++)
2789 {
2790 const TType &type = ctorParameters[parameter];
2791
2792 constructor += typeString(type) + " x" + str(parameter) + arrayString(type);
2793
2794 if (parameter < ctorParameters.size() - 1)
2795 {
2796 constructor += ", ";
2797 }
2798 }
2799
2800 constructor += ")\n"
2801 "{\n";
2802
2803 if (ctorType.getStruct())
2804 {
2805 constructor += " " + ctorName + " structure = {";
2806 }
2807 else
2808 {
2809 constructor += " return " + typeString(ctorType) + "(";
2810 }
2811
2812 if (ctorType.isMatrix() && ctorParameters.size() == 1)
2813 {
2814 int dim = ctorType.getNominalSize();
2815 const TType &parameter = ctorParameters[0];
2816
2817 if (parameter.isScalar())
2818 {
2819 for (int row = 0; row < dim; row++)
2820 {
2821 for (int col = 0; col < dim; col++)
2822 {
2823 constructor += TString((row == col) ? "x0" : "0.0");
2824
2825 if (row < dim - 1 || col < dim - 1)
2826 {
2827 constructor += ", ";
2828 }
2829 }
2830 }
2831 }
2832 else if (parameter.isMatrix())
2833 {
2834 for (int row = 0; row < dim; row++)
2835 {
2836 for (int col = 0; col < dim; col++)
2837 {
2838 if (row < parameter.getNominalSize() && col < parameter.getNominalSize())
2839 {
2840 constructor += TString("x0") + "[" + str(row) + "]" + "[" + str(col) + "]";
2841 }
2842 else
2843 {
2844 constructor += TString((row == col) ? "1.0" : "0.0");
2845 }
2846
2847 if (row < dim - 1 || col < dim - 1)
2848 {
2849 constructor += ", ";
2850 }
2851 }
2852 }
2853 }
2854 else UNREACHABLE();
2855 }
2856 else
2857 {
2858 int remainingComponents = ctorType.getObjectSize();
2859 int parameterIndex = 0;
2860
2861 while (remainingComponents > 0)
2862 {
2863 const TType &parameter = ctorParameters[parameterIndex];
2864 bool moreParameters = parameterIndex < (int)ctorParameters.size() - 1;
2865
2866 constructor += "x" + str(parameterIndex);
2867
2868 if (parameter.isScalar())
2869 {
2870 remainingComponents -= parameter.getObjectSize();
2871 }
2872 else if (parameter.isVector())
2873 {
2874 if (remainingComponents == parameter.getObjectSize() || moreParameters)
2875 {
2876 remainingComponents -= parameter.getObjectSize();
2877 }
2878 else if (remainingComponents < parameter.getNominalSize())
2879 {
2880 switch (remainingComponents)
2881 {
2882 case 1: constructor += ".x"; break;
2883 case 2: constructor += ".xy"; break;
2884 case 3: constructor += ".xyz"; break;
2885 case 4: constructor += ".xyzw"; break;
2886 default: UNREACHABLE();
2887 }
2888
2889 remainingComponents = 0;
2890 }
2891 else UNREACHABLE();
2892 }
2893 else if (parameter.isMatrix() || parameter.getStruct())
2894 {
2895 ASSERT(remainingComponents == parameter.getObjectSize() || moreParameters);
2896
2897 remainingComponents -= parameter.getObjectSize();
2898 }
2899 else UNREACHABLE();
2900
2901 if (moreParameters)
2902 {
2903 parameterIndex++;
2904 }
2905
2906 if (remainingComponents)
2907 {
2908 constructor += ", ";
2909 }
2910 }
2911 }
2912
2913 if (ctorType.getStruct())
2914 {
2915 constructor += "};\n"
2916 " return structure;\n"
2917 "}\n";
2918 }
2919 else
2920 {
2921 constructor += ");\n"
2922 "}\n";
2923 }
2924
daniel@transgaming.com63691862010-04-29 03:32:42 +00002925 mConstructors.insert(constructor);
2926}
2927
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002928const ConstantUnion *OutputHLSL::writeConstantUnion(const TType &type, const ConstantUnion *constUnion)
2929{
2930 TInfoSinkBase &out = mBody;
2931
2932 if (type.getBasicType() == EbtStruct)
2933 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002934 out << structLookup(type.getTypeName()) + "_ctor(";
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002935
2936 const TTypeList *structure = type.getStruct();
2937
2938 for (size_t i = 0; i < structure->size(); i++)
2939 {
2940 const TType *fieldType = (*structure)[i].type;
2941
2942 constUnion = writeConstantUnion(*fieldType, constUnion);
2943
2944 if (i != structure->size() - 1)
2945 {
2946 out << ", ";
2947 }
2948 }
2949
2950 out << ")";
2951 }
2952 else
2953 {
2954 int size = type.getObjectSize();
2955 bool writeType = size > 1;
2956
2957 if (writeType)
2958 {
2959 out << typeString(type) << "(";
2960 }
2961
2962 for (int i = 0; i < size; i++, constUnion++)
2963 {
2964 switch (constUnion->getType())
2965 {
daniel@transgaming.com6c1203f2013-01-11 04:12:43 +00002966 case EbtFloat: out << std::min(FLT_MAX, std::max(-FLT_MAX, constUnion->getFConst())); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002967 case EbtInt: out << constUnion->getIConst(); break;
alokp@chromium.org4e4facd2010-06-02 15:21:22 +00002968 case EbtBool: out << constUnion->getBConst(); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002969 default: UNREACHABLE();
2970 }
2971
2972 if (i != size - 1)
2973 {
2974 out << ", ";
2975 }
2976 }
2977
2978 if (writeType)
2979 {
2980 out << ")";
2981 }
2982 }
2983
2984 return constUnion;
2985}
2986
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002987TString OutputHLSL::scopeString(unsigned int depthLimit)
2988{
2989 TString string;
2990
2991 for (unsigned int i = 0; i < mScopeBracket.size() && i < depthLimit; i++)
2992 {
2993 string += "_" + str(i);
2994 }
2995
2996 return string;
2997}
2998
2999TString OutputHLSL::scopedStruct(const TString &typeName)
3000{
3001 if (typeName == "")
3002 {
3003 return typeName;
3004 }
3005
3006 return typeName + scopeString(mScopeDepth);
3007}
3008
3009TString OutputHLSL::structLookup(const TString &typeName)
3010{
3011 for (int depth = mScopeDepth; depth >= 0; depth--)
3012 {
3013 TString scopedName = decorate(typeName + scopeString(depth));
3014
3015 for (StructNames::iterator structName = mStructNames.begin(); structName != mStructNames.end(); structName++)
3016 {
3017 if (*structName == scopedName)
3018 {
3019 return scopedName;
3020 }
3021 }
3022 }
3023
3024 UNREACHABLE(); // Should have found a matching constructor
3025
3026 return typeName;
3027}
3028
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00003029TString OutputHLSL::decorate(const TString &string)
3030{
daniel@transgaming.com51db7fb2011-09-20 16:11:06 +00003031 if (string.compare(0, 3, "gl_") != 0 && string.compare(0, 3, "dx_") != 0)
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00003032 {
3033 return "_" + string;
3034 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00003035
3036 return string;
3037}
3038
apatrick@chromium.org65756022012-01-17 21:45:38 +00003039TString OutputHLSL::decorateUniform(const TString &string, const TType &type)
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00003040{
daniel@transgaming.comdb019952012-12-20 21:13:32 +00003041 if (type.getBasicType() == EbtSamplerExternalOES)
apatrick@chromium.org65756022012-01-17 21:45:38 +00003042 {
3043 return "ex_" + string;
3044 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00003045
3046 return decorate(string);
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00003047}
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00003048
3049TString OutputHLSL::decorateField(const TString &string, const TType &structure)
3050{
3051 if (structure.getTypeName().compare(0, 3, "gl_") != 0)
3052 {
3053 return decorate(string);
3054 }
3055
3056 return string;
3057}
daniel@transgaming.com652468c2012-12-20 21:11:57 +00003058
3059TString OutputHLSL::registerString(TIntermSymbol *operand)
3060{
3061 ASSERT(operand->getQualifier() == EvqUniform);
3062
3063 if (IsSampler(operand->getBasicType()))
3064 {
3065 return "s" + str(samplerRegister(operand));
3066 }
3067
3068 return "c" + str(uniformRegister(operand));
3069}
3070
3071int OutputHLSL::samplerRegister(TIntermSymbol *sampler)
3072{
3073 const TType &type = sampler->getType();
3074 ASSERT(IsSampler(type.getBasicType()));
3075
3076 int index = mSamplerRegister;
3077 mSamplerRegister += sampler->totalRegisterCount();
3078
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003079 declareUniform(type, sampler->getSymbol(), index);
3080
daniel@transgaming.com652468c2012-12-20 21:11:57 +00003081 return index;
3082}
3083
3084int OutputHLSL::uniformRegister(TIntermSymbol *uniform)
3085{
3086 const TType &type = uniform->getType();
3087 ASSERT(!IsSampler(type.getBasicType()));
3088
3089 int index = mUniformRegister;
3090 mUniformRegister += uniform->totalRegisterCount();
3091
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003092 declareUniform(type, uniform->getSymbol(), index);
3093
daniel@transgaming.com652468c2012-12-20 21:11:57 +00003094 return index;
3095}
3096
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003097void OutputHLSL::declareUniformToList(const TType &type, const TString &name, int index, ActiveUniforms& output)
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003098{
3099 const TTypeList *structure = type.getStruct();
3100
3101 if (!structure)
3102 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003103 output.push_back(Uniform(glVariableType(type), glVariablePrecision(type), name.c_str(), (unsigned int)type.getArraySize(), (unsigned int)index));
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003104 }
3105 else
3106 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003107 Uniform structUniform(GL_NONE, GL_NONE, name.c_str(), (unsigned int)type.getArraySize(), (unsigned int)index);
3108
3109 int fieldIndex = index;
3110
3111 for (size_t i = 0; i < structure->size(); i++)
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003112 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003113 const TType &fieldType = *(*structure)[i].type;
3114 const TString &fieldName = fieldType.getFieldName();
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003115
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003116 declareUniformToList(fieldType, fieldName, fieldIndex, structUniform.fields);
3117 fieldIndex += fieldType.totalRegisterCount();
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003118 }
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003119
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003120 output.push_back(structUniform);
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003121 }
3122}
3123
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003124void OutputHLSL::declareUniform(const TType &type, const TString &name, int index)
3125{
3126 declareUniformToList(type, name, index, mActiveUniforms);
3127}
3128
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003129GLenum OutputHLSL::glVariableType(const TType &type)
3130{
3131 if (type.getBasicType() == EbtFloat)
3132 {
3133 if (type.isScalar())
3134 {
3135 return GL_FLOAT;
3136 }
3137 else if (type.isVector())
3138 {
3139 switch(type.getNominalSize())
3140 {
3141 case 2: return GL_FLOAT_VEC2;
3142 case 3: return GL_FLOAT_VEC3;
3143 case 4: return GL_FLOAT_VEC4;
3144 default: UNREACHABLE();
3145 }
3146 }
3147 else if (type.isMatrix())
3148 {
3149 switch(type.getNominalSize())
3150 {
3151 case 2: return GL_FLOAT_MAT2;
3152 case 3: return GL_FLOAT_MAT3;
3153 case 4: return GL_FLOAT_MAT4;
3154 default: UNREACHABLE();
3155 }
3156 }
3157 else UNREACHABLE();
3158 }
3159 else if (type.getBasicType() == EbtInt)
3160 {
3161 if (type.isScalar())
3162 {
3163 return GL_INT;
3164 }
3165 else if (type.isVector())
3166 {
3167 switch(type.getNominalSize())
3168 {
3169 case 2: return GL_INT_VEC2;
3170 case 3: return GL_INT_VEC3;
3171 case 4: return GL_INT_VEC4;
3172 default: UNREACHABLE();
3173 }
3174 }
3175 else UNREACHABLE();
3176 }
3177 else if (type.getBasicType() == EbtBool)
3178 {
3179 if (type.isScalar())
3180 {
3181 return GL_BOOL;
3182 }
3183 else if (type.isVector())
3184 {
3185 switch(type.getNominalSize())
3186 {
3187 case 2: return GL_BOOL_VEC2;
3188 case 3: return GL_BOOL_VEC3;
3189 case 4: return GL_BOOL_VEC4;
3190 default: UNREACHABLE();
3191 }
3192 }
3193 else UNREACHABLE();
3194 }
3195 else if (type.getBasicType() == EbtSampler2D)
3196 {
3197 return GL_SAMPLER_2D;
3198 }
3199 else if (type.getBasicType() == EbtSamplerCube)
3200 {
3201 return GL_SAMPLER_CUBE;
3202 }
3203 else UNREACHABLE();
3204
3205 return GL_NONE;
3206}
3207
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00003208GLenum OutputHLSL::glVariablePrecision(const TType &type)
3209{
3210 if (type.getBasicType() == EbtFloat)
3211 {
3212 switch (type.getPrecision())
3213 {
3214 case EbpHigh: return GL_HIGH_FLOAT;
3215 case EbpMedium: return GL_MEDIUM_FLOAT;
3216 case EbpLow: return GL_LOW_FLOAT;
3217 case EbpUndefined:
3218 // Should be defined as the default precision by the parser
3219 default: UNREACHABLE();
3220 }
3221 }
3222 else if (type.getBasicType() == EbtInt)
3223 {
3224 switch (type.getPrecision())
3225 {
3226 case EbpHigh: return GL_HIGH_INT;
3227 case EbpMedium: return GL_MEDIUM_INT;
3228 case EbpLow: return GL_LOW_INT;
3229 case EbpUndefined:
3230 // Should be defined as the default precision by the parser
3231 default: UNREACHABLE();
3232 }
3233 }
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00003234
shannon.woods@transgaming.com10aadb22013-02-28 23:17:52 +00003235 // Other types (boolean, sampler) don't have a precision
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00003236 return GL_NONE;
3237}
3238
shannon.woods%transgaming.com@gtempaccount.com6f273e32013-04-13 03:41:15 +00003239bool OutputHLSL::isVaryingOut(TQualifier qualifier)
3240{
3241 switch(qualifier)
3242 {
3243 case EvqVaryingOut:
3244 case EvqInvariantVaryingOut:
3245 case EvqSmoothOut:
3246 case EvqFlatOut:
3247 case EvqCentroidOut:
3248 return true;
3249 }
3250
3251 return false;
3252}
3253
3254bool OutputHLSL::isVaryingIn(TQualifier qualifier)
3255{
3256 switch(qualifier)
3257 {
3258 case EvqVaryingIn:
3259 case EvqInvariantVaryingIn:
3260 case EvqSmoothIn:
3261 case EvqFlatIn:
3262 case EvqCentroidIn:
3263 return true;
3264 }
3265
3266 return false;
3267}
3268
3269bool OutputHLSL::isVarying(TQualifier qualifier)
3270{
3271 return isVaryingIn(qualifier) || isVaryingOut(qualifier);
3272}
3273
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003274}