blob: 2c128228c6e3ff1c2660a0563b37ad47df916b7c [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
Luc Ferron534b00d2018-05-18 08:16:53 -040033constexpr size_t kMinReadPixelsBufferSize = 128000;
34
Jamie Madill66546be2018-03-08 09:47:20 -050035const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
36 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050037{
Jamie Madillbc543422018-03-30 10:43:19 -040038 GLenum implFormat =
Jamie Madillbcf467f2018-05-23 09:46:00 -040039 renderTarget->getImageFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050040 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041}
Luc Ferron26581112018-06-21 09:43:08 -040042
Jamie Madilld754eb52018-07-19 14:55:03 -040043bool ClipToRenderTarget(const gl::Rectangle &area,
44 RenderTargetVk *renderTarget,
45 gl::Rectangle *rectOut)
46{
47 const gl::Extents &renderTargetExtents = renderTarget->getImageExtents();
48 gl::Rectangle renderTargetRect(0, 0, renderTargetExtents.width, renderTargetExtents.height);
49 return ClipRectangle(area, renderTargetRect, rectOut);
50}
51
Luc Ferron26581112018-06-21 09:43:08 -040052bool HasSrcAndDstBlitProperties(const VkPhysicalDevice &physicalDevice,
53 RenderTargetVk *srcRenderTarget,
54 RenderTargetVk *dstRenderTarget)
55{
56 VkFormatProperties drawImageProperties;
57 vk::GetFormatProperties(physicalDevice, srcRenderTarget->getImageFormat().vkTextureFormat,
58 &drawImageProperties);
59
60 VkFormatProperties readImageProperties;
61 vk::GetFormatProperties(physicalDevice, dstRenderTarget->getImageFormat().vkTextureFormat,
62 &readImageProperties);
63
64 // Verifies if the draw and read images have the necessary prerequisites for blitting.
65 return (IsMaskFlagSet<VkFormatFeatureFlags>(drawImageProperties.optimalTilingFeatures,
66 VK_FORMAT_FEATURE_BLIT_DST_BIT) &&
67 IsMaskFlagSet<VkFormatFeatureFlags>(readImageProperties.optimalTilingFeatures,
68 VK_FORMAT_FEATURE_BLIT_SRC_BIT));
69}
Jamie Madillb436aac2018-07-18 17:23:48 -040070
71// Special rules apply to VkBufferImageCopy with depth/stencil. The components are tightly packed
72// into a depth or stencil section of the destination buffer. See the spec:
73// https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/VkBufferImageCopy.html
74const angle::Format &GetDepthStencilImageToBufferFormat(const angle::Format &imageFormat,
75 VkImageAspectFlagBits copyAspect)
76{
77 if (copyAspect == VK_IMAGE_ASPECT_STENCIL_BIT)
78 {
79 ASSERT(imageFormat.id == angle::FormatID::D24_UNORM_S8_UINT ||
80 imageFormat.id == angle::FormatID::D32_FLOAT_S8X24_UINT ||
81 imageFormat.id == angle::FormatID::S8_UINT);
82 return angle::Format::Get(angle::FormatID::S8_UINT);
83 }
84
85 ASSERT(copyAspect == VK_IMAGE_ASPECT_DEPTH_BIT);
86
87 switch (imageFormat.id)
88 {
89 case angle::FormatID::D16_UNORM:
90 return imageFormat;
91 case angle::FormatID::D24_UNORM_X8_UINT:
92 return imageFormat;
93 case angle::FormatID::D24_UNORM_S8_UINT:
94 return angle::Format::Get(angle::FormatID::D24_UNORM_X8_UINT);
95 case angle::FormatID::D32_FLOAT:
96 return imageFormat;
97 case angle::FormatID::D32_FLOAT_S8X24_UINT:
98 return angle::Format::Get(angle::FormatID::D32_FLOAT);
99 default:
100 UNREACHABLE();
101 return imageFormat;
102 }
103}
Jamie Madillbcf467f2018-05-23 09:46:00 -0400104} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500105
106// static
Jamie Madill639bc902018-07-18 17:08:27 -0400107FramebufferVk *FramebufferVk::CreateUserFBO(RendererVk *renderer, const gl::FramebufferState &state)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500108{
Jamie Madill639bc902018-07-18 17:08:27 -0400109 return new FramebufferVk(renderer, state, nullptr);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500110}
111
112// static
Jamie Madill639bc902018-07-18 17:08:27 -0400113FramebufferVk *FramebufferVk::CreateDefaultFBO(RendererVk *renderer,
114 const gl::FramebufferState &state,
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500115 WindowSurfaceVk *backbuffer)
116{
Jamie Madill639bc902018-07-18 17:08:27 -0400117 return new FramebufferVk(renderer, state, backbuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500118}
119
Jamie Madill639bc902018-07-18 17:08:27 -0400120FramebufferVk::FramebufferVk(RendererVk *renderer,
121 const gl::FramebufferState &state,
122 WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -0400123 : FramebufferImpl(state),
124 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -0400125 mActiveColorComponents(0),
Jamie Madilld754eb52018-07-19 14:55:03 -0400126 mReadPixelBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize),
Luc Ferron1617e692018-07-11 11:08:19 -0400127 mBlitPixelBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, kMinReadPixelsBufferSize)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500128{
Jamie Madill639bc902018-07-18 17:08:27 -0400129 mBlitPixelBuffer.init(1, renderer);
Frank Henigman49b0f6e2018-10-03 23:15:29 -0400130 mReadPixelBuffer.init(4, renderer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500131}
132
Jamie Madill58675012018-05-22 14:54:07 -0400133FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400134
Jamie Madillc564c072017-06-01 12:45:42 -0400135void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -0500136{
Luc Ferron534b00d2018-05-18 08:16:53 -0400137 ContextVk *contextVk = vk::GetImpl(context);
138 RendererVk *renderer = contextVk->getRenderer();
Jamie Madille8dd0792018-09-27 15:04:27 -0400139 mFramebuffer.release(renderer);
Luc Ferron534b00d2018-05-18 08:16:53 -0400140
Jamie Madilld754eb52018-07-19 14:55:03 -0400141 mReadPixelBuffer.destroy(contextVk->getDevice());
Luc Ferron1617e692018-07-11 11:08:19 -0400142 mBlitPixelBuffer.destroy(contextVk->getDevice());
Jamie Madill5deea722017-02-16 10:44:46 -0500143}
144
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400145angle::Result FramebufferVk::discard(const gl::Context *context,
146 size_t count,
147 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400148{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400149 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
150 return angle::Result::Stop();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400151}
152
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400153angle::Result FramebufferVk::invalidate(const gl::Context *context,
154 size_t count,
155 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400156{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400157 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
158 return angle::Result::Stop();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400159}
160
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400161angle::Result FramebufferVk::invalidateSub(const gl::Context *context,
162 size_t count,
163 const GLenum *attachments,
164 const gl::Rectangle &area)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400165{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400166 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
167 return angle::Result::Stop();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400168}
169
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400170angle::Result FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400171{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400172 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500173
Jamie Madill0cec82a2018-03-14 09:21:07 -0400174 // This command buffer is only started once.
Jamie Madill50cf2be2018-06-15 09:46:57 -0400175 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500176
Jamie Madill0cec82a2018-03-14 09:21:07 -0400177 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
178 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
179 ASSERT(!clearDepth || depthAttachment->isAttached());
180
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -0400181 // If depth write is disabled, pretend that GL_DEPTH_BUFFER_BIT is not specified altogether.
182 clearDepth = clearDepth && contextVk->getGLState().getDepthStencilState().depthMask;
183
Jamie Madill0cec82a2018-03-14 09:21:07 -0400184 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
185 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
186 ASSERT(!clearStencil || stencilAttachment->isAttached());
187
Luc Ferrona8af3a62018-03-29 14:44:24 -0400188 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
189
Luc Ferron8836f632018-04-05 07:26:53 -0400190 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madilld47044a2018-04-27 11:45:03 -0400191 const gl::State &glState = context->getGLState();
Luc Ferron8836f632018-04-05 07:26:53 -0400192
Jamie Madill9aef3672018-04-27 11:45:06 -0400193 // The most costly clear mode is when we need to mask out specific color channels. This can
194 // only be done with a draw call. The scissor region however can easily be integrated with
195 // this method. Similarly for depth/stencil clear.
196 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
197 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
198 {
Jamie Madill21061022018-07-12 23:56:30 -0400199 ANGLE_TRY(clearWithDraw(contextVk, colorMaskFlags));
Jamie Madill78cd9402018-05-10 16:49:58 -0400200
201 // Stencil clears must be handled separately. The only way to write out a stencil value from
202 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
203 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
204 // depth to keep the code simple, but depth clears could be combined with the masked color
205 // clears as an optimization.
206
207 if (clearDepth || clearStencil)
208 {
Jamie Madill78cd9402018-05-10 16:49:58 -0400209 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil));
210 }
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400211 return angle::Result::Continue();
Jamie Madill9aef3672018-04-27 11:45:06 -0400212 }
213
Luc Ferron8836f632018-04-05 07:26:53 -0400214 // If we clear the depth OR the stencil but not both, and we have a packed depth stencil
Jamie Madill3f3b3582018-09-14 10:38:44 -0400215 // attachment, we need to use clearAttachments instead of clearDepthStencil since Vulkan won't
Luc Ferron8836f632018-04-05 07:26:53 -0400216 // allow us to clear one or the other separately.
Jamie Madill3f3b3582018-09-14 10:38:44 -0400217 // Note: this might be bugged if we emulate single depth or stencil with a packed format.
218 // TODO(jmadill): Investigate emulated packed formats. http://anglebug.com/2815
Luc Ferron8836f632018-04-05 07:26:53 -0400219 bool isSingleClearOnPackedDepthStencilAttachment =
220 depthStencilAttachment && (clearDepth != clearStencil);
Jamie Madilld47044a2018-04-27 11:45:03 -0400221 if (glState.isScissorTestEnabled() || isSingleClearOnPackedDepthStencilAttachment)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400222 {
223 // With scissor test enabled, we clear very differently and we don't need to access
224 // the image inside each attachment we can just use clearCmdAttachments with our
225 // scissor region instead.
Jamie Madillb90779e2018-04-27 11:45:01 -0400226 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil));
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400227 return angle::Result::Continue();
Luc Ferrona8af3a62018-03-29 14:44:24 -0400228 }
229
230 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400231 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500232 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400233 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400234
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -0400235 VkClearDepthStencilValue clearDepthStencilValue =
Jamie Madill0cec82a2018-03-14 09:21:07 -0400236 contextVk->getClearDepthStencilValue().depthStencil;
237
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -0400238 // Apply the stencil mask to the clear value.
239 clearDepthStencilValue.stencil &=
240 contextVk->getGLState().getDepthStencilState().stencilWritemask;
241
Luc Ferron26581112018-06-21 09:43:08 -0400242 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400243 const angle::Format &format = renderTarget->getImageFormat().textureFormat();
244 const VkImageAspectFlags aspectFlags = vk::GetDepthStencilAspectFlags(format);
245
Jamie Madille8dd0792018-09-27 15:04:27 -0400246 vk::ImageHelper *image = renderTarget->getImageForWrite(&mFramebuffer);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400247 image->clearDepthStencil(aspectFlags, clearDepthStencilValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500248 }
249
Luc Ferrond3ab3072018-06-19 09:55:04 -0400250 if (!clearColor)
251 {
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400252 return angle::Result::Continue();
Luc Ferrond3ab3072018-06-19 09:55:04 -0400253 }
254
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500255 const auto *attachment = mState.getFirstNonNullAttachment();
256 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500257
Jamie Madill0cec82a2018-03-14 09:21:07 -0400258 if (!commandBuffer)
259 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400260 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400261 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500262
Jamie Madill66546be2018-03-08 09:47:20 -0500263 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
Jamie Madill50cf2be2018-06-15 09:46:57 -0400264 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400265 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500266 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500267 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400268 VkClearColorValue modifiedClearColorValue = clearColorValue;
Luc Ferron26581112018-06-21 09:43:08 -0400269 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
Luc Ferron5fd36932018-06-19 14:55:50 -0400270
271 // Its possible we're clearing a render target that has no alpha channel but we represent it
272 // with a texture that has one. We must not affect its alpha channel no matter what the
273 // clear value is in that case.
274 if (mEmulatedAlphaAttachmentMask[colorIndex])
275 {
276 modifiedClearColorValue.float32[3] = 1.0;
277 }
278
Jamie Madill66546be2018-03-08 09:47:20 -0500279 ASSERT(colorRenderTarget);
Jamie Madille8dd0792018-09-27 15:04:27 -0400280 vk::ImageHelper *image = colorRenderTarget->getImageForWrite(&mFramebuffer);
Luc Ferronc20b9502018-05-24 09:30:17 -0400281 GLint mipLevelToClear = (attachment->type() == GL_TEXTURE) ? attachment->mipLevel() : 0;
Jamie Madill3f3b3582018-09-14 10:38:44 -0400282
283 // If we're clearing a cube map face ensure we only clear the selected layer.
284 image->clearColorLayer(modifiedClearColorValue, mipLevelToClear, 1,
285 colorRenderTarget->getLayerIndex(), 1, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500286 }
287
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400288 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400289}
290
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400291angle::Result FramebufferVk::clearBufferfv(const gl::Context *context,
292 GLenum buffer,
293 GLint drawbuffer,
294 const GLfloat *values)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400295{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400296 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
297 return angle::Result::Stop();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400298}
299
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400300angle::Result FramebufferVk::clearBufferuiv(const gl::Context *context,
301 GLenum buffer,
302 GLint drawbuffer,
303 const GLuint *values)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400304{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400305 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
306 return angle::Result::Stop();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400307}
308
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400309angle::Result FramebufferVk::clearBufferiv(const gl::Context *context,
310 GLenum buffer,
311 GLint drawbuffer,
312 const GLint *values)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400313{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400314 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
315 return angle::Result::Stop();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400316}
317
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400318angle::Result FramebufferVk::clearBufferfi(const gl::Context *context,
319 GLenum buffer,
320 GLint drawbuffer,
321 GLfloat depth,
322 GLint stencil)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400323{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400324 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
325 return angle::Result::Stop();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400326}
327
Jamie Madill4928b7c2017-06-20 12:57:39 -0400328GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400329{
Jamie Madill66546be2018-03-08 09:47:20 -0500330 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400331}
332
Jamie Madill4928b7c2017-06-20 12:57:39 -0400333GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400334{
Jamie Madill66546be2018-03-08 09:47:20 -0500335 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400336}
337
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400338angle::Result FramebufferVk::readPixels(const gl::Context *context,
339 const gl::Rectangle &area,
340 GLenum format,
341 GLenum type,
342 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400343{
Luc Ferrona1c72422018-05-14 15:58:28 -0400344 // Clip read area to framebuffer.
345 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
346 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
Luc Ferronbf6dc372018-06-28 15:24:19 -0400347 ContextVk *contextVk = vk::GetImpl(context);
348 RendererVk *renderer = contextVk->getRenderer();
349
Luc Ferrona1c72422018-05-14 15:58:28 -0400350 gl::Rectangle clippedArea;
351 if (!ClipRectangle(area, fbRect, &clippedArea))
352 {
353 // nothing to read
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400354 return angle::Result::Continue();
Luc Ferrona1c72422018-05-14 15:58:28 -0400355 }
Luc Ferronbf6dc372018-06-28 15:24:19 -0400356 gl::Rectangle flippedArea = clippedArea;
Geoff Lange076a232018-07-16 15:34:05 -0400357 if (contextVk->isViewportFlipEnabledForReadFBO())
Luc Ferronbf6dc372018-06-28 15:24:19 -0400358 {
359 flippedArea.y = fbRect.height - flippedArea.y - flippedArea.height;
360 }
Luc Ferrona1c72422018-05-14 15:58:28 -0400361
Jamie Madill66546be2018-03-08 09:47:20 -0500362 const gl::State &glState = context->getGLState();
Frank Henigman1ffad842018-09-24 23:40:45 -0400363 const gl::PixelPackState &packState = glState.getPackState();
Luc Ferronbf6dc372018-06-28 15:24:19 -0400364
Luc Ferrona1c72422018-05-14 15:58:28 -0400365 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
366
367 GLuint outputPitch = 0;
Jamie Madillabfbc0f2018-10-09 12:48:52 -0400368 ANGLE_VK_CHECK_MATH(contextVk,
369 sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment,
370 packState.rowLength, &outputPitch));
Luc Ferrona1c72422018-05-14 15:58:28 -0400371 GLuint outputSkipBytes = 0;
Jamie Madillabfbc0f2018-10-09 12:48:52 -0400372 ANGLE_VK_CHECK_MATH(contextVk, sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState,
373 false, &outputSkipBytes));
Luc Ferrona1c72422018-05-14 15:58:28 -0400374
375 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
376 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400377
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400378 const angle::Format &angleFormat = GetFormatFromFormatType(format, type);
379
Frank Henigman1ffad842018-09-24 23:40:45 -0400380 PackPixelsParams params(flippedArea, angleFormat, outputPitch, packState.reverseRowOrder,
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400381 glState.getTargetBuffer(gl::BufferBinding::PixelPack), 0);
Frank Henigman1ffad842018-09-24 23:40:45 -0400382 if (contextVk->isViewportFlipEnabledForReadFBO())
383 {
384 params.reverseRowOrder = !params.reverseRowOrder;
385 }
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500386
Jamie Madill21061022018-07-12 23:56:30 -0400387 ANGLE_TRY(readPixelsImpl(contextVk, flippedArea, params, VK_IMAGE_ASPECT_COLOR_BIT,
Luc Ferron1617e692018-07-11 11:08:19 -0400388 getColorReadRenderTarget(),
Rafael Cintron05a449a2018-06-20 18:08:04 -0700389 static_cast<uint8_t *>(pixels) + outputSkipBytes));
Jamie Madilld754eb52018-07-19 14:55:03 -0400390 mReadPixelBuffer.releaseRetainedBuffers(renderer);
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400391 return angle::Result::Continue();
Luc Ferron018709f2018-05-10 13:53:11 -0400392}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500393
Luc Ferron26581112018-06-21 09:43:08 -0400394RenderTargetVk *FramebufferVk::getDepthStencilRenderTarget() const
395{
396 return mRenderTargetCache.getDepthStencil();
397}
398
Jamie Madill16c20142018-10-01 13:58:19 -0400399angle::Result FramebufferVk::blitWithCopy(ContextVk *contextVk,
400 const gl::Rectangle &copyArea,
401 RenderTargetVk *readRenderTarget,
402 RenderTargetVk *drawRenderTarget,
403 bool blitDepthBuffer,
404 bool blitStencilBuffer)
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400405{
Jamie Madill16c20142018-10-01 13:58:19 -0400406 vk::ImageHelper *writeImage = drawRenderTarget->getImageForWrite(&mFramebuffer);
407
408 vk::CommandBuffer *commandBuffer;
409 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
410
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400411 vk::ImageHelper *readImage = readRenderTarget->getImageForRead(
Jamie Madille8dd0792018-09-27 15:04:27 -0400412 &mFramebuffer, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400413
414 VkImageAspectFlags aspectMask =
415 vk::GetDepthStencilAspectFlagsForCopy(blitDepthBuffer, blitStencilBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400416 vk::ImageHelper::Copy(readImage, writeImage, gl::Offset(), gl::Offset(),
Jamie Madilld754eb52018-07-19 14:55:03 -0400417 gl::Extents(copyArea.width, copyArea.height, 1), aspectMask,
418 commandBuffer);
Jamie Madill16c20142018-10-01 13:58:19 -0400419 return angle::Result::Continue();
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400420}
421
Jamie Madill58675012018-05-22 14:54:07 -0400422RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400423{
424 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400425 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400426 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400427}
428
Jamie Madill21061022018-07-12 23:56:30 -0400429angle::Result FramebufferVk::blitWithReadback(ContextVk *contextVk,
Jamie Madilld754eb52018-07-19 14:55:03 -0400430 const gl::Rectangle &copyArea,
Jamie Madillb436aac2018-07-18 17:23:48 -0400431 VkImageAspectFlagBits aspect,
Jamie Madill21061022018-07-12 23:56:30 -0400432 RenderTargetVk *readRenderTarget,
433 RenderTargetVk *drawRenderTarget)
Luc Ferron1617e692018-07-11 11:08:19 -0400434{
Jamie Madillb436aac2018-07-18 17:23:48 -0400435 RendererVk *renderer = contextVk->getRenderer();
436 const angle::Format &readFormat = readRenderTarget->getImageFormat().textureFormat();
Luc Ferron1617e692018-07-11 11:08:19 -0400437
Jamie Madillb436aac2018-07-18 17:23:48 -0400438 ASSERT(aspect == VK_IMAGE_ASPECT_DEPTH_BIT || aspect == VK_IMAGE_ASPECT_STENCIL_BIT);
Luc Ferron1617e692018-07-11 11:08:19 -0400439
Jamie Madillb436aac2018-07-18 17:23:48 -0400440 // This path is only currently used for y-flipping depth/stencil blits.
Luc Ferron1617e692018-07-11 11:08:19 -0400441 PackPixelsParams packPixelsParams;
Frank Henigman1ffad842018-09-24 23:40:45 -0400442 packPixelsParams.reverseRowOrder = true;
Jamie Madilld754eb52018-07-19 14:55:03 -0400443 packPixelsParams.area.width = copyArea.width;
Jamie Madillb436aac2018-07-18 17:23:48 -0400444 packPixelsParams.area.height = copyArea.height;
Jamie Madilld754eb52018-07-19 14:55:03 -0400445 packPixelsParams.area.x = copyArea.x;
446 packPixelsParams.area.y = copyArea.y;
Luc Ferron1617e692018-07-11 11:08:19 -0400447
Jamie Madillb436aac2018-07-18 17:23:48 -0400448 // Read back depth values into the destination buffer.
449 const angle::Format &copyFormat = GetDepthStencilImageToBufferFormat(readFormat, aspect);
450 packPixelsParams.destFormat = &copyFormat;
451 packPixelsParams.outputPitch = copyFormat.pixelBytes * copyArea.width;
Luc Ferron1617e692018-07-11 11:08:19 -0400452
Jamie Madillb436aac2018-07-18 17:23:48 -0400453 // Allocate a space in the destination buffer to write to.
454 size_t blitAllocationSize = copyFormat.pixelBytes * copyArea.width * copyArea.height;
455 uint8_t *destPtr = nullptr;
456 VkBuffer destBufferHandle = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -0400457 VkDeviceSize destOffset = 0;
Jamie Madillb436aac2018-07-18 17:23:48 -0400458 ANGLE_TRY(mBlitPixelBuffer.allocate(contextVk, blitAllocationSize, &destPtr, &destBufferHandle,
459 &destOffset, nullptr));
Luc Ferron1617e692018-07-11 11:08:19 -0400460
Jamie Madillb436aac2018-07-18 17:23:48 -0400461 ANGLE_TRY(
462 readPixelsImpl(contextVk, copyArea, packPixelsParams, aspect, readRenderTarget, destPtr));
Luc Ferron1617e692018-07-11 11:08:19 -0400463
Shahbaz Youssefi06270c92018-10-03 17:00:25 -0400464 VkBufferImageCopy copyRegion = {};
Jamie Madillb436aac2018-07-18 17:23:48 -0400465 copyRegion.bufferOffset = destOffset;
466 copyRegion.bufferImageHeight = copyArea.height;
467 copyRegion.bufferRowLength = copyArea.width;
468 copyRegion.imageExtent.width = copyArea.width;
469 copyRegion.imageExtent.height = copyArea.height;
470 copyRegion.imageExtent.depth = 1;
471 copyRegion.imageSubresource.mipLevel = 0;
472 copyRegion.imageSubresource.aspectMask = aspect;
473 copyRegion.imageSubresource.baseArrayLayer = 0;
474 copyRegion.imageSubresource.layerCount = 1;
475 copyRegion.imageOffset.x = copyArea.x;
476 copyRegion.imageOffset.y = copyArea.y;
477 copyRegion.imageOffset.z = 0;
478
Jamie Madill21061022018-07-12 23:56:30 -0400479 ANGLE_TRY(mBlitPixelBuffer.flush(contextVk));
Luc Ferron1617e692018-07-11 11:08:19 -0400480
481 // Reinitialize the commandBuffer after a read pixels because it calls
482 // renderer->finish which makes command buffers obsolete.
Jamie Madill16c20142018-10-01 13:58:19 -0400483 vk::CommandBuffer *commandBuffer;
Jamie Madille8dd0792018-09-27 15:04:27 -0400484 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Luc Ferron1617e692018-07-11 11:08:19 -0400485
486 // We read the bytes of the image in a buffer, now we have to copy them into the
487 // destination target.
Jamie Madille8dd0792018-09-27 15:04:27 -0400488 vk::ImageHelper *imageForWrite = drawRenderTarget->getImageForWrite(&mFramebuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400489
490 imageForWrite->changeLayoutWithStages(
491 imageForWrite->getAspectFlags(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
492 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
493
Jamie Madillb436aac2018-07-18 17:23:48 -0400494 commandBuffer->copyBufferToImage(destBufferHandle, imageForWrite->getImage(),
495 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copyRegion);
Luc Ferron1617e692018-07-11 11:08:19 -0400496
497 mBlitPixelBuffer.releaseRetainedBuffers(renderer);
Jamie Madillb436aac2018-07-18 17:23:48 -0400498
Jamie Madill21061022018-07-12 23:56:30 -0400499 return angle::Result::Continue();
Luc Ferron1617e692018-07-11 11:08:19 -0400500}
501
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400502angle::Result FramebufferVk::blit(const gl::Context *context,
503 const gl::Rectangle &sourceArea,
504 const gl::Rectangle &destArea,
505 GLbitfield mask,
506 GLenum filter)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400507{
Luc Ferron26581112018-06-21 09:43:08 -0400508 ContextVk *contextVk = vk::GetImpl(context);
509 RendererVk *renderer = contextVk->getRenderer();
510
511 const gl::State &glState = context->getGLState();
512 const gl::Framebuffer *sourceFramebuffer = glState.getReadFramebuffer();
Jamie Madillba365932018-07-18 17:23:46 -0400513 bool blitColorBuffer = (mask & GL_COLOR_BUFFER_BIT) != 0;
514 bool blitDepthBuffer = (mask & GL_DEPTH_BUFFER_BIT) != 0;
515 bool blitStencilBuffer = (mask & GL_STENCIL_BUFFER_BIT) != 0;
Luc Ferron26581112018-06-21 09:43:08 -0400516
Luc Ferron26581112018-06-21 09:43:08 -0400517 FramebufferVk *sourceFramebufferVk = vk::GetImpl(sourceFramebuffer);
Luc Ferron82eda932018-07-09 15:10:22 -0400518 bool flipSource = contextVk->isViewportFlipEnabledForReadFBO();
519 bool flipDest = contextVk->isViewportFlipEnabledForDrawFBO();
520
Jamie Madilld754eb52018-07-19 14:55:03 -0400521 gl::Rectangle readRect = sourceArea;
522 gl::Rectangle drawRect = destArea;
523
524 if (glState.isScissorTestEnabled())
525 {
526 const gl::Rectangle scissorRect = glState.getScissor();
527 if (!ClipRectangle(sourceArea, scissorRect, &readRect))
528 {
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400529 return angle::Result::Continue();
Jamie Madilld754eb52018-07-19 14:55:03 -0400530 }
531
532 if (!ClipRectangle(destArea, scissorRect, &drawRect))
533 {
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400534 return angle::Result::Continue();
Jamie Madilld754eb52018-07-19 14:55:03 -0400535 }
536 }
537
538 // After cropping for the scissor, we also want to crop for the size of the buffers.
539
Luc Ferron26581112018-06-21 09:43:08 -0400540 if (blitColorBuffer)
541 {
542 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getColorReadRenderTarget();
543
Jamie Madilld754eb52018-07-19 14:55:03 -0400544 gl::Rectangle readRenderTargetRect;
545 if (!ClipToRenderTarget(readRect, readRenderTarget, &readRenderTargetRect))
546 {
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400547 return angle::Result::Continue();
Jamie Madilld754eb52018-07-19 14:55:03 -0400548 }
549
Luc Ferron26581112018-06-21 09:43:08 -0400550 for (size_t colorAttachment : mState.getEnabledDrawBuffers())
551 {
552 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorAttachment];
553 ASSERT(drawRenderTarget);
554 ASSERT(HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
555 drawRenderTarget));
Jamie Madilld754eb52018-07-19 14:55:03 -0400556
557 gl::Rectangle drawRenderTargetRect;
558 if (!ClipToRenderTarget(drawRect, drawRenderTarget, &drawRenderTargetRect))
559 {
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400560 return angle::Result::Continue();
Jamie Madilld754eb52018-07-19 14:55:03 -0400561 }
562
Jamie Madill16c20142018-10-01 13:58:19 -0400563 ANGLE_TRY(blitWithCommand(contextVk, readRenderTargetRect, drawRenderTargetRect,
564 readRenderTarget, drawRenderTarget, filter, true, false,
565 false, flipSource, flipDest));
Luc Ferron26581112018-06-21 09:43:08 -0400566 }
567 }
568
569 if (blitDepthBuffer || blitStencilBuffer)
570 {
571 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getDepthStencilRenderTarget();
572 ASSERT(readRenderTarget);
573
Jamie Madilld754eb52018-07-19 14:55:03 -0400574 gl::Rectangle readRenderTargetRect;
575 if (!ClipToRenderTarget(readRect, readRenderTarget, &readRenderTargetRect))
576 {
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400577 return angle::Result::Continue();
Jamie Madilld754eb52018-07-19 14:55:03 -0400578 }
579
Luc Ferron26581112018-06-21 09:43:08 -0400580 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getDepthStencil();
Jamie Madilld754eb52018-07-19 14:55:03 -0400581 ASSERT(drawRenderTarget);
582
583 gl::Rectangle drawRenderTargetRect;
584 if (!ClipToRenderTarget(drawRect, drawRenderTarget, &drawRenderTargetRect))
585 {
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400586 return angle::Result::Continue();
Jamie Madilld754eb52018-07-19 14:55:03 -0400587 }
588
589 ASSERT(readRenderTargetRect == drawRenderTargetRect);
590 ASSERT(filter == GL_NEAREST);
Luc Ferron26581112018-06-21 09:43:08 -0400591
592 if (HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
593 drawRenderTarget))
594 {
Jamie Madill16c20142018-10-01 13:58:19 -0400595 ANGLE_TRY(blitWithCommand(contextVk, readRenderTargetRect, drawRenderTargetRect,
596 readRenderTarget, drawRenderTarget, filter, false,
597 blitDepthBuffer, blitStencilBuffer, flipSource, flipDest));
Luc Ferron26581112018-06-21 09:43:08 -0400598 }
599 else
600 {
Luc Ferron1617e692018-07-11 11:08:19 -0400601 if (flipSource || flipDest)
602 {
Jamie Madillb436aac2018-07-18 17:23:48 -0400603 if (blitDepthBuffer)
604 {
605 ANGLE_TRY(blitWithReadback(contextVk, readRenderTargetRect,
Jamie Madill16c20142018-10-01 13:58:19 -0400606 VK_IMAGE_ASPECT_DEPTH_BIT, readRenderTarget,
607 drawRenderTarget));
Jamie Madillb436aac2018-07-18 17:23:48 -0400608 }
609 if (blitStencilBuffer)
610 {
611 ANGLE_TRY(blitWithReadback(contextVk, readRenderTargetRect,
Jamie Madill16c20142018-10-01 13:58:19 -0400612 VK_IMAGE_ASPECT_STENCIL_BIT, readRenderTarget,
613 drawRenderTarget));
Jamie Madillb436aac2018-07-18 17:23:48 -0400614 }
Luc Ferron1617e692018-07-11 11:08:19 -0400615 }
616 else
617 {
Jamie Madill16c20142018-10-01 13:58:19 -0400618 ANGLE_TRY(blitWithCopy(contextVk, readRenderTargetRect, readRenderTarget,
619 drawRenderTarget, blitDepthBuffer, blitStencilBuffer));
Luc Ferron1617e692018-07-11 11:08:19 -0400620 }
Luc Ferron26581112018-06-21 09:43:08 -0400621 }
622 }
623
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400624 return angle::Result::Continue();
Luc Ferron26581112018-06-21 09:43:08 -0400625}
626
Jamie Madill16c20142018-10-01 13:58:19 -0400627angle::Result FramebufferVk::blitWithCommand(ContextVk *contextVk,
628 const gl::Rectangle &readRectIn,
629 const gl::Rectangle &drawRectIn,
630 RenderTargetVk *readRenderTarget,
631 RenderTargetVk *drawRenderTarget,
632 GLenum filter,
633 bool colorBlit,
634 bool depthBlit,
635 bool stencilBlit,
636 bool flipSource,
637 bool flipDest)
Luc Ferron26581112018-06-21 09:43:08 -0400638{
639 // Since blitRenderbufferRect is called for each render buffer that needs to be blitted,
640 // it should never be the case that both color and depth/stencil need to be blitted at
641 // at the same time.
642 ASSERT(colorBlit != (depthBlit || stencilBlit));
643
Jamie Madill16c20142018-10-01 13:58:19 -0400644 vk::ImageHelper *dstImage = drawRenderTarget->getImageForWrite(&mFramebuffer);
645
646 vk::CommandBuffer *commandBuffer;
647 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
648
Luc Ferron26581112018-06-21 09:43:08 -0400649 const vk::Format &readImageFormat = readRenderTarget->getImageFormat();
650 VkImageAspectFlags aspectMask =
651 colorBlit ? VK_IMAGE_ASPECT_COLOR_BIT
652 : vk::GetDepthStencilAspectFlags(readImageFormat.textureFormat());
653 vk::ImageHelper *srcImage = readRenderTarget->getImageForRead(
Jamie Madille8dd0792018-09-27 15:04:27 -0400654 &mFramebuffer, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Luc Ferron26581112018-06-21 09:43:08 -0400655
Jamie Madilld754eb52018-07-19 14:55:03 -0400656 const gl::Extents sourceFrameBufferExtents = readRenderTarget->getImageExtents();
657 gl::Rectangle readRect = readRectIn;
658
Luc Ferron82eda932018-07-09 15:10:22 -0400659 if (flipSource)
660 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400661 readRect.y = sourceFrameBufferExtents.height - readRect.y - readRect.height;
Luc Ferron82eda932018-07-09 15:10:22 -0400662 }
663
Jamie Madillba365932018-07-18 17:23:46 -0400664 VkImageBlit blit = {};
665 blit.srcOffsets[0] = {readRect.x0(), flipSource ? readRect.y1() : readRect.y0(), 0};
666 blit.srcOffsets[1] = {readRect.x1(), flipSource ? readRect.y0() : readRect.y1(), 1};
667 blit.srcSubresource.aspectMask = aspectMask;
668 blit.srcSubresource.mipLevel = 0;
Luc Ferron26581112018-06-21 09:43:08 -0400669 blit.srcSubresource.baseArrayLayer = 0;
670 blit.srcSubresource.layerCount = 1;
671 blit.dstSubresource.aspectMask = aspectMask;
672 blit.dstSubresource.mipLevel = 0;
673 blit.dstSubresource.baseArrayLayer = 0;
674 blit.dstSubresource.layerCount = 1;
675
676 const gl::Extents &drawFrameBufferExtents = drawRenderTarget->getImageExtents();
Jamie Madilld754eb52018-07-19 14:55:03 -0400677 gl::Rectangle drawRect = drawRectIn;
Luc Ferron26581112018-06-21 09:43:08 -0400678
Luc Ferron82eda932018-07-09 15:10:22 -0400679 if (flipDest)
680 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400681 drawRect.y = drawFrameBufferExtents.height - drawRect.y - drawRect.height;
Luc Ferron82eda932018-07-09 15:10:22 -0400682 }
683
Jamie Madilld754eb52018-07-19 14:55:03 -0400684 blit.dstOffsets[0] = {drawRect.x0(), flipDest ? drawRect.y1() : drawRect.y0(), 0};
685 blit.dstOffsets[1] = {drawRect.x1(), flipDest ? drawRect.y0() : drawRect.y1(), 1};
Luc Ferron26581112018-06-21 09:43:08 -0400686
Luc Ferron26581112018-06-21 09:43:08 -0400687 // Requirement of the copyImageToBuffer, the dst image must be in
688 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
689 dstImage->changeLayoutWithStages(aspectMask, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
690 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
691 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
692
693 commandBuffer->blitImage(srcImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
694 dstImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit,
695 gl_vk::GetFilter(filter));
Jamie Madill16c20142018-10-01 13:58:19 -0400696
697 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400698}
699
Kenneth Russellce8602a2017-10-03 18:23:08 -0700700bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400701{
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400702 // if we have both a depth and stencil buffer, they must refer to the same object
703 // since we only support packed_depth_stencil and not separate depth and stencil
704 if (mState.hasSeparateDepthAndStencilAttachments())
705 {
706 return false;
707 }
708
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400709 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400710}
711
Jamie Madill6f755b22018-10-09 12:48:54 -0400712angle::Result FramebufferVk::syncState(const gl::Context *context,
713 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400714{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400715 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400716 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400717
718 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400719 for (size_t dirtyBit : dirtyBits)
720 {
721 switch (dirtyBit)
722 {
723 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
724 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
725 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
726 break;
727 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
728 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
729 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
730 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
731 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
732 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
733 break;
734 default:
735 {
736 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
737 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
738 size_t colorIndex =
739 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
740 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400741
742 // Update cached masks for masked clears.
743 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
744 if (renderTarget)
745 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400746 const angle::Format &emulatedFormat =
747 renderTarget->getImageFormat().textureFormat();
748 updateActiveColorMasks(
749 colorIndex, emulatedFormat.redBits > 0, emulatedFormat.greenBits > 0,
750 emulatedFormat.blueBits > 0, emulatedFormat.alphaBits > 0);
751
Luc Ferron5fd36932018-06-19 14:55:50 -0400752 const angle::Format &sourceFormat =
753 renderTarget->getImageFormat().angleFormat();
754 mEmulatedAlphaAttachmentMask.set(
755 colorIndex, sourceFormat.alphaBits == 0 && emulatedFormat.alphaBits > 0);
Luc Ferron0bb940a2018-06-22 09:59:34 -0400756
757 contextVk->updateColorMask(context->getGLState().getBlendState());
Jamie Madill9aef3672018-04-27 11:45:06 -0400758 }
759 else
760 {
Jamie Madill58675012018-05-22 14:54:07 -0400761 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400762 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400763 break;
764 }
765 }
766 }
Jamie Madill66546be2018-03-08 09:47:20 -0500767
Jamie Madill9aef3672018-04-27 11:45:06 -0400768 mActiveColorComponents = gl_vk::GetColorComponentFlags(
Luc Ferron5fd36932018-06-19 14:55:50 -0400769 mActiveColorComponentMasksForClear[0].any(), mActiveColorComponentMasksForClear[1].any(),
770 mActiveColorComponentMasksForClear[2].any(), mActiveColorComponentMasksForClear[3].any());
Jamie Madill9aef3672018-04-27 11:45:06 -0400771
Jamie Madill9f2a8612017-11-30 12:43:09 -0500772 mRenderPassDesc.reset();
Jamie Madille8dd0792018-09-27 15:04:27 -0400773 mFramebuffer.release(renderer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500774
Jamie Madill316c6062018-05-29 10:49:45 -0400775 // Will freeze the current set of dependencies on this FBO. The next time we render we will
Jamie Madilla5e06072018-05-18 14:36:05 -0400776 // create a new entry in the command graph.
Jamie Madille8dd0792018-09-27 15:04:27 -0400777 mFramebuffer.finishCurrentCommands(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400778
Jamie Madillbc5834c2018-11-06 11:13:50 -0500779 // No need to notify the ContextVk. A new command buffer will be started automatically.
Jamie Madill19fa1c62018-03-08 09:47:21 -0500780
Jamie Madill6f755b22018-10-09 12:48:54 -0400781 return angle::Result::Continue();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500782}
783
Jamie Madillb90779e2018-04-27 11:45:01 -0400784const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500785{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500786 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500787 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500788 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500789 }
790
Jamie Madill0b684ce2017-11-23 12:57:39 -0500791 vk::RenderPassDesc desc;
Jamie Madill502d2e22018-11-01 11:06:23 -0400792 desc.setSamples(getSamples());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500793
Jamie Madill66546be2018-03-08 09:47:20 -0500794 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
795 const auto &colorRenderTargets = mRenderTargetCache.getColors();
796 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500797 {
Jamie Madill66546be2018-03-08 09:47:20 -0500798 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
799 ASSERT(colorRenderTarget);
Jamie Madill502d2e22018-11-01 11:06:23 -0400800 desc.packAttachment(colorRenderTarget->getImage().getFormat());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500801 }
802
Jamie Madill66546be2018-03-08 09:47:20 -0500803 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
804 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500805 {
Jamie Madill502d2e22018-11-01 11:06:23 -0400806 desc.packAttachment(depthStencilRenderTarget->getImage().getFormat());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500807 }
808
Jamie Madill9f2a8612017-11-30 12:43:09 -0500809 mRenderPassDesc = desc;
810 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500811}
812
Jamie Madill21061022018-07-12 23:56:30 -0400813angle::Result FramebufferVk::getFramebuffer(ContextVk *contextVk, vk::Framebuffer **framebufferOut)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500814{
815 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400816 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500817 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400818 *framebufferOut = &mFramebuffer.getFramebuffer();
Jamie Madill21061022018-07-12 23:56:30 -0400819 return angle::Result::Continue();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500820 }
821
Jamie Madillb90779e2018-04-27 11:45:01 -0400822 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500823
Jamie Madillab9f9c32017-01-17 17:47:34 -0500824 vk::RenderPass *renderPass = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400825 ANGLE_TRY(contextVk->getRenderer()->getCompatibleRenderPass(contextVk, desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500826
827 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
828 if (mBackbuffer)
829 {
Jamie Madill21061022018-07-12 23:56:30 -0400830 return mBackbuffer->getCurrentFramebuffer(contextVk, *renderPass, framebufferOut);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500831 }
832
833 // Gather VkImageViews over all FBO attachments, also size of attached region.
834 std::vector<VkImageView> attachments;
835 gl::Extents attachmentsSize;
836
Jamie Madill66546be2018-03-08 09:47:20 -0500837 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
838 const auto &colorRenderTargets = mRenderTargetCache.getColors();
839 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500840 {
Jamie Madill66546be2018-03-08 09:47:20 -0500841 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
842 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400843 attachments.push_back(colorRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500844
Jamie Madillbcf467f2018-05-23 09:46:00 -0400845 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getImageExtents());
846 attachmentsSize = colorRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500847 }
848
Jamie Madill66546be2018-03-08 09:47:20 -0500849 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
850 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500851 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400852 attachments.push_back(depthStencilRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500853
Jamie Madillbc543422018-03-30 10:43:19 -0400854 ASSERT(attachmentsSize.empty() ||
Jamie Madillbcf467f2018-05-23 09:46:00 -0400855 attachmentsSize == depthStencilRenderTarget->getImageExtents());
856 attachmentsSize = depthStencilRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500857 }
858
859 ASSERT(!attachments.empty());
860
Shahbaz Youssefi06270c92018-10-03 17:00:25 -0400861 VkFramebufferCreateInfo framebufferInfo = {};
Jamie Madillab9f9c32017-01-17 17:47:34 -0500862
863 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500864 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500865 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500866 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
867 framebufferInfo.pAttachments = attachments.data();
868 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
869 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
870 framebufferInfo.layers = 1;
871
Jamie Madill21061022018-07-12 23:56:30 -0400872 ANGLE_TRY(mFramebuffer.init(contextVk, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500873
Jamie Madille8dd0792018-09-27 15:04:27 -0400874 *framebufferOut = &mFramebuffer.getFramebuffer();
Jamie Madill21061022018-07-12 23:56:30 -0400875 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400876}
877
Jamie Madill21061022018-07-12 23:56:30 -0400878angle::Result FramebufferVk::clearWithClearAttachments(ContextVk *contextVk,
879 bool clearColor,
880 bool clearDepth,
881 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500882{
Jamie Madill316c6062018-05-29 10:49:45 -0400883 // Trigger a new command node to ensure overlapping writes happen sequentially.
Jamie Madille8dd0792018-09-27 15:04:27 -0400884 mFramebuffer.finishCurrentCommands(contextVk->getRenderer());
Jamie Madill9aef3672018-04-27 11:45:06 -0400885
Luc Ferron5242d5b2018-02-15 07:14:35 -0500886 // This command can only happen inside a render pass, so obtain one if its already happening
887 // or create a new one if not.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500888 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill316c6062018-05-29 10:49:45 -0400889 vk::RecordingMode mode = vk::RecordingMode::Start;
890 ANGLE_TRY(getCommandBufferForDraw(contextVk, &commandBuffer, &mode));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500891
Jamie Madill3f3b3582018-09-14 10:38:44 -0400892 // The array layer is offset by the ImageView. So we shouldn't need to set a base array layer.
Shahbaz Youssefi06270c92018-10-03 17:00:25 -0400893 VkClearRect clearRect = {};
Luc Ferrone4c38be2018-04-17 11:09:16 -0400894 clearRect.baseArrayLayer = 0;
895 clearRect.layerCount = 1;
896
897 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
898 // in Vulkan.
899 gl::Rectangle intersection;
Jamie Madille8dd0792018-09-27 15:04:27 -0400900 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(),
901 mFramebuffer.getRenderPassRenderArea(), &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400902 {
903 // There is nothing to clear since the scissor is outside of the render area.
Jamie Madill21061022018-07-12 23:56:30 -0400904 return angle::Result::Continue();
Luc Ferrone4c38be2018-04-17 11:09:16 -0400905 }
Luc Ferron1a135ad2018-07-04 10:35:31 -0400906
Luc Ferrone4c38be2018-04-17 11:09:16 -0400907 clearRect.rect = gl_vk::GetRect(intersection);
908
Luc Ferron82eda932018-07-09 15:10:22 -0400909 if (contextVk->isViewportFlipEnabledForDrawFBO())
Luc Ferron1a135ad2018-07-04 10:35:31 -0400910 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400911 clearRect.rect.offset.y = mFramebuffer.getRenderPassRenderArea().height -
912 clearRect.rect.offset.y - clearRect.rect.extent.height;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400913 }
914
Luc Ferron5242d5b2018-02-15 07:14:35 -0500915 gl::AttachmentArray<VkClearAttachment> clearAttachments;
916 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400917
918 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500919 {
Luc Ferronf6e160f2018-06-12 10:13:57 -0400920 RenderTargetVk *renderTarget = getColorReadRenderTarget();
921 const vk::Format &format = renderTarget->getImageFormat();
922 VkClearValue modifiedClear = contextVk->getClearColorValue();
923
924 // We need to make sure we are not clearing the alpha channel if we are using a buffer
925 // format that doesn't have an alpha channel.
926 if (format.angleFormat().alphaBits == 0)
927 {
928 modifiedClear.color.float32[3] = 1.0;
929 }
930
Luc Ferrona8af3a62018-03-29 14:44:24 -0400931 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
932 for (size_t colorIndex : mState.getEnabledDrawBuffers())
933 {
934 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
935 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
936 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400937 clearAttachment.clearValue = modifiedClear;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400938 ++clearAttachmentIndex;
939 }
940 }
941
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -0400942 VkClearValue depthStencilClearValue = contextVk->getClearDepthStencilValue();
943
944 // Apply the stencil mask to the clear value. Stencil mask is generally respected through the
945 // respective pipeline state, but clear uses its own special function.
946 if (clearStencil)
947 {
948 depthStencilClearValue.depthStencil.stencil &=
949 contextVk->getGLState().getDepthStencilState().stencilWritemask;
950 }
951
Luc Ferrona8af3a62018-03-29 14:44:24 -0400952 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
953 {
954 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
955 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500956 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400957 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
958 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -0400959 clearAttachment.clearValue = depthStencilClearValue;
Luc Ferron5242d5b2018-02-15 07:14:35 -0500960 ++clearAttachmentIndex;
961 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400962 else
963 {
964 if (clearDepth)
965 {
966 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
967 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
968 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -0400969 clearAttachment.clearValue = depthStencilClearValue;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400970 ++clearAttachmentIndex;
971 }
972
973 if (clearStencil)
974 {
975 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
976 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
977 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -0400978 clearAttachment.clearValue = depthStencilClearValue;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400979 ++clearAttachmentIndex;
980 }
981 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500982
Luc Ferrona8af3a62018-03-29 14:44:24 -0400983 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500984 clearAttachments.data(), 1, &clearRect);
Jamie Madill21061022018-07-12 23:56:30 -0400985 return angle::Result::Continue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500986}
987
Jamie Madill21061022018-07-12 23:56:30 -0400988angle::Result FramebufferVk::clearWithDraw(ContextVk *contextVk,
989 VkColorComponentFlags colorMaskFlags)
Jamie Madill9aef3672018-04-27 11:45:06 -0400990{
991 RendererVk *renderer = contextVk->getRenderer();
992 vk::ShaderLibrary *shaderLibrary = renderer->getShaderLibrary();
993
Jamie Madill316c6062018-05-29 10:49:45 -0400994 // Trigger a new command node to ensure overlapping writes happen sequentially.
Jamie Madille8dd0792018-09-27 15:04:27 -0400995 mFramebuffer.finishCurrentCommands(renderer);
Jamie Madill316c6062018-05-29 10:49:45 -0400996
Jamie Madill9aef3672018-04-27 11:45:06 -0400997 const vk::ShaderAndSerial *fullScreenQuad = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400998 ANGLE_TRY(shaderLibrary->getShader(contextVk, vk::InternalShaderID::FullScreenQuad_vert,
Jamie Madill9aef3672018-04-27 11:45:06 -0400999 &fullScreenQuad));
1000
jchen10be7f44f2018-05-21 14:35:32 +08001001 const vk::ShaderAndSerial *pushConstantColor = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001002 ANGLE_TRY(shaderLibrary->getShader(contextVk, vk::InternalShaderID::PushConstantColor_frag,
jchen10be7f44f2018-05-21 14:35:32 +08001003 &pushConstantColor));
Jamie Madill9aef3672018-04-27 11:45:06 -04001004
Jamie Madilld668be92018-06-13 16:54:06 -04001005 // The shader uses a simple pipeline layout with a push constant range.
1006 vk::PipelineLayoutDesc pipelineLayoutDesc;
1007 pipelineLayoutDesc.updatePushConstantRange(gl::ShaderType::Fragment, 0,
1008 sizeof(VkClearColorValue));
1009
1010 // The shader does not use any descriptor sets.
1011 vk::DescriptorSetLayoutPointerArray descriptorSetLayouts;
1012
1013 vk::BindingPointer<vk::PipelineLayout> pipelineLayout;
Jamie Madill21061022018-07-12 23:56:30 -04001014 ANGLE_TRY(renderer->getPipelineLayout(contextVk, pipelineLayoutDesc, descriptorSetLayouts,
1015 &pipelineLayout));
Jamie Madill9aef3672018-04-27 11:45:06 -04001016
Jamie Madill316c6062018-05-29 10:49:45 -04001017 vk::RecordingMode recordingMode = vk::RecordingMode::Start;
1018 vk::CommandBuffer *drawCommands = nullptr;
1019 ANGLE_TRY(getCommandBufferForDraw(contextVk, &drawCommands, &recordingMode));
Jamie Madill9aef3672018-04-27 11:45:06 -04001020
Jamie Madille8dd0792018-09-27 15:04:27 -04001021 const gl::Rectangle &renderArea = mFramebuffer.getRenderPassRenderArea();
Luc Ferronb70ad522018-07-09 16:06:26 -04001022 bool invertViewport = contextVk->isViewportFlipEnabledForDrawFBO();
Jamie Madill9aef3672018-04-27 11:45:06 -04001023
1024 // This pipeline desc could be cached.
1025 vk::PipelineDesc pipelineDesc;
1026 pipelineDesc.initDefaults();
Luc Ferron5fd36932018-06-19 14:55:50 -04001027 pipelineDesc.updateColorWriteMask(colorMaskFlags, getEmulatedAlphaAttachmentMask());
Jamie Madill9aef3672018-04-27 11:45:06 -04001028 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
Jamie Madill06ca6342018-07-12 15:56:53 -04001029 pipelineDesc.updateShaders(fullScreenQuad->getSerial(), pushConstantColor->getSerial());
Jamie Madill9aef3672018-04-27 11:45:06 -04001030
1031 vk::PipelineAndSerial *pipeline = nullptr;
Jamie Madill06ca6342018-07-12 15:56:53 -04001032 ANGLE_TRY(renderer->getPipeline(contextVk, *fullScreenQuad, *pushConstantColor,
1033 pipelineLayout.get(), pipelineDesc, gl::AttributesMask(),
1034 &pipeline));
Jamie Madill9aef3672018-04-27 11:45:06 -04001035 pipeline->updateSerial(renderer->getCurrentQueueSerial());
1036
Jamie Madill316c6062018-05-29 10:49:45 -04001037 vk::CommandBuffer *writeCommands = nullptr;
Jamie Madille8dd0792018-09-27 15:04:27 -04001038 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &writeCommands));
Jamie Madill9aef3672018-04-27 11:45:06 -04001039
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001040 // If the format of the framebuffer does not have an alpha channel, we need to make sure we does
1041 // not affect the alpha channel of the type we're using to emulate the format.
1042 // TODO(jmadill): Implement EXT_draw_buffers http://anglebug.com/2394
1043 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[0];
1044 ASSERT(renderTarget);
1045
1046 const vk::Format &imageFormat = renderTarget->getImageFormat();
jchen10be7f44f2018-05-21 14:35:32 +08001047 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001048 bool overrideAlphaWithOne =
1049 imageFormat.textureFormat().alphaBits > 0 && imageFormat.angleFormat().alphaBits == 0;
1050 clearColorValue.float32[3] = overrideAlphaWithOne ? 1.0f : clearColorValue.float32[3];
1051
Jamie Madilld668be92018-06-13 16:54:06 -04001052 drawCommands->pushConstants(pipelineLayout.get(), VK_SHADER_STAGE_FRAGMENT_BIT, 0,
Jamie Madill316c6062018-05-29 10:49:45 -04001053 sizeof(VkClearColorValue), clearColorValue.float32);
Jamie Madill9aef3672018-04-27 11:45:06 -04001054
1055 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
1056 // Any active queries submitted by the user should also be paused here.
Jamie Madill316c6062018-05-29 10:49:45 -04001057 drawCommands->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
Jamie Madillbc5834c2018-11-06 11:13:50 -05001058
1059 GLint renderAreaHeight = mState.getDimensions().height;
1060
1061 VkViewport viewport;
1062 gl_vk::GetViewport(renderArea, 0.0f, 1.0f, invertViewport, renderAreaHeight, &viewport);
1063 drawCommands->setViewport(0, 1, &viewport);
1064
1065 VkRect2D scissor;
1066 const gl::State &glState = contextVk->getGLState();
1067 gl_vk::GetScissor(glState, invertViewport, renderArea, &scissor);
1068 drawCommands->setScissor(0, 1, &scissor);
1069
Jamie Madill316c6062018-05-29 10:49:45 -04001070 drawCommands->draw(6, 1, 0, 0);
Jamie Madill9aef3672018-04-27 11:45:06 -04001071
Jamie Madill21061022018-07-12 23:56:30 -04001072 return angle::Result::Continue();
Jamie Madill9aef3672018-04-27 11:45:06 -04001073}
1074
Jamie Madill64b7c4f2018-10-19 11:38:04 -04001075angle::Result FramebufferVk::getSamplePosition(const gl::Context *context,
1076 size_t index,
1077 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +08001078{
Jamie Madill64b7c4f2018-10-19 11:38:04 -04001079 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
1080 return angle::Result::Stop();
JiangYizhoubddc46b2016-12-09 09:50:51 +08001081}
1082
Jamie Madill21061022018-07-12 23:56:30 -04001083angle::Result FramebufferVk::getCommandBufferForDraw(ContextVk *contextVk,
1084 vk::CommandBuffer **commandBufferOut,
1085 vk::RecordingMode *modeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001086{
Jamie Madill49ac74b2017-12-21 14:42:33 -05001087 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillbef918c2017-12-13 13:11:30 -05001088
Jamie Madill316c6062018-05-29 10:49:45 -04001089 // This will clear the current write operation if it is complete.
Jamie Madill5dca6512018-05-30 10:53:51 -04001090 if (appendToStartedRenderPass(renderer, commandBufferOut))
Jamie Madill4c26fc22017-02-24 11:04:10 -05001091 {
Jamie Madill316c6062018-05-29 10:49:45 -04001092 *modeOut = vk::RecordingMode::Append;
Jamie Madill21061022018-07-12 23:56:30 -04001093 return angle::Result::Continue();
Jamie Madill9cceac42018-03-31 14:19:16 -04001094 }
Jamie Madill4c26fc22017-02-24 11:04:10 -05001095
Jamie Madilld1249de2018-08-28 16:58:53 -04001096 return startNewRenderPass(contextVk, commandBufferOut);
1097}
1098
1099angle::Result FramebufferVk::startNewRenderPass(ContextVk *contextVk,
1100 vk::CommandBuffer **commandBufferOut)
1101{
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001102 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001103 ANGLE_TRY(getFramebuffer(contextVk, &framebuffer));
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001104
Jamie Madill316c6062018-05-29 10:49:45 -04001105 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001106 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001107
Jamie Madill316c6062018-05-29 10:49:45 -04001108 vk::CommandBuffer *writeCommands = nullptr;
Jamie Madille8dd0792018-09-27 15:04:27 -04001109 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -05001110
Jamie Madillbcf467f2018-05-23 09:46:00 -04001111 vk::RenderPassDesc renderPassDesc;
1112
Jamie Madill49ac74b2017-12-21 14:42:33 -05001113 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -05001114 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
1115 const auto &colorRenderTargets = mRenderTargetCache.getColors();
1116 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -05001117 {
Jamie Madill66546be2018-03-08 09:47:20 -05001118 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
1119 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001120
Jamie Madille8dd0792018-09-27 15:04:27 -04001121 colorRenderTarget->onColorDraw(&mFramebuffer, writeCommands, &renderPassDesc);
Jamie Madill66546be2018-03-08 09:47:20 -05001122 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
1123 }
1124
1125 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
1126 if (depthStencilRenderTarget)
1127 {
Jamie Madille8dd0792018-09-27 15:04:27 -04001128 depthStencilRenderTarget->onDepthStencilDraw(&mFramebuffer, writeCommands, &renderPassDesc);
Jamie Madillf4d693c2018-02-14 16:38:16 -05001129 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -05001130 }
1131
Luc Ferrond17bdfe2018-04-05 13:50:10 -04001132 gl::Rectangle renderArea =
1133 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001134
Jamie Madille8dd0792018-09-27 15:04:27 -04001135 return mFramebuffer.beginRenderPass(contextVk, *framebuffer, renderArea,
1136 mRenderPassDesc.value(), attachmentClearValues,
1137 commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001138}
1139
Jamie Madill9aef3672018-04-27 11:45:06 -04001140void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
1141{
Luc Ferron5fd36932018-06-19 14:55:50 -04001142 mActiveColorComponentMasksForClear[0].set(colorIndex, r);
1143 mActiveColorComponentMasksForClear[1].set(colorIndex, g);
1144 mActiveColorComponentMasksForClear[2].set(colorIndex, b);
1145 mActiveColorComponentMasksForClear[3].set(colorIndex, a);
1146}
1147
1148gl::DrawBufferMask FramebufferVk::getEmulatedAlphaAttachmentMask()
1149{
1150 return mEmulatedAlphaAttachmentMask;
Jamie Madill9aef3672018-04-27 11:45:06 -04001151}
Luc Ferron018709f2018-05-10 13:53:11 -04001152
Jamie Madill21061022018-07-12 23:56:30 -04001153angle::Result FramebufferVk::readPixelsImpl(ContextVk *contextVk,
1154 const gl::Rectangle &area,
1155 const PackPixelsParams &packPixelsParams,
Jamie Madillb436aac2018-07-18 17:23:48 -04001156 VkImageAspectFlagBits copyAspectFlags,
Jamie Madill21061022018-07-12 23:56:30 -04001157 RenderTargetVk *renderTarget,
1158 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -04001159{
Jamie Madill58675012018-05-22 14:54:07 -04001160 RendererVk *renderer = contextVk->getRenderer();
1161
Jamie Madill58675012018-05-22 14:54:07 -04001162 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madille8dd0792018-09-27 15:04:27 -04001163 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Jamie Madill58675012018-05-22 14:54:07 -04001164
Jamie Madillbcf467f2018-05-23 09:46:00 -04001165 // Note that although we're reading from the image, we need to update the layout below.
Luc Ferron1617e692018-07-11 11:08:19 -04001166
Jamie Madille8dd0792018-09-27 15:04:27 -04001167 vk::ImageHelper *srcImage = renderTarget->getImageForRead(
1168 &mFramebuffer, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Jamie Madillbcf467f2018-05-23 09:46:00 -04001169
Jamie Madillb436aac2018-07-18 17:23:48 -04001170 const angle::Format *readFormat = &srcImage->getFormat().textureFormat();
Luc Ferron1617e692018-07-11 11:08:19 -04001171
Jamie Madillb436aac2018-07-18 17:23:48 -04001172 if (copyAspectFlags != VK_IMAGE_ASPECT_COLOR_BIT)
Luc Ferron1617e692018-07-11 11:08:19 -04001173 {
Jamie Madillb436aac2018-07-18 17:23:48 -04001174 readFormat = &GetDepthStencilImageToBufferFormat(*readFormat, copyAspectFlags);
Luc Ferron1617e692018-07-11 11:08:19 -04001175 }
1176
Jamie Madillba365932018-07-18 17:23:46 -04001177 VkBuffer bufferHandle = VK_NULL_HANDLE;
1178 uint8_t *readPixelBuffer = nullptr;
1179 bool newBufferAllocated = false;
Jamie Madill4c310832018-08-29 13:43:17 -04001180 VkDeviceSize stagingOffset = 0;
Jamie Madillb436aac2018-07-18 17:23:48 -04001181 size_t allocationSize = readFormat->pixelBytes * area.width * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -04001182
Jamie Madilld754eb52018-07-19 14:55:03 -04001183 ANGLE_TRY(mReadPixelBuffer.allocate(contextVk, allocationSize, &readPixelBuffer, &bufferHandle,
1184 &stagingOffset, &newBufferAllocated));
Luc Ferron018709f2018-05-10 13:53:11 -04001185
Shahbaz Youssefi06270c92018-10-03 17:00:25 -04001186 VkBufferImageCopy region = {};
Luc Ferron534b00d2018-05-18 08:16:53 -04001187 region.bufferImageHeight = area.height;
Jamie Madill4c310832018-08-29 13:43:17 -04001188 region.bufferOffset = stagingOffset;
Luc Ferron534b00d2018-05-18 08:16:53 -04001189 region.bufferRowLength = area.width;
1190 region.imageExtent.width = area.width;
1191 region.imageExtent.height = area.height;
1192 region.imageExtent.depth = 1;
1193 region.imageOffset.x = area.x;
1194 region.imageOffset.y = area.y;
1195 region.imageOffset.z = 0;
Luc Ferron1617e692018-07-11 11:08:19 -04001196 region.imageSubresource.aspectMask = copyAspectFlags;
Jamie Madill3f3b3582018-09-14 10:38:44 -04001197 region.imageSubresource.baseArrayLayer = renderTarget->getLayerIndex();
Luc Ferron534b00d2018-05-18 08:16:53 -04001198 region.imageSubresource.layerCount = 1;
1199 region.imageSubresource.mipLevel = 0;
1200
Jamie Madillbcf467f2018-05-23 09:46:00 -04001201 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
1202 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -04001203
1204 // Triggers a full finish.
1205 // TODO(jmadill): Don't block on asynchronous readback.
Jamie Madill21061022018-07-12 23:56:30 -04001206 ANGLE_TRY(renderer->finish(contextVk));
Luc Ferron018709f2018-05-10 13:53:11 -04001207
Luc Ferron534b00d2018-05-18 08:16:53 -04001208 // The buffer we copied to needs to be invalidated before we read from it because its not been
1209 // created with the host coherent bit.
Jamie Madilld754eb52018-07-19 14:55:03 -04001210 ANGLE_TRY(mReadPixelBuffer.invalidate(contextVk));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +00001211
Jamie Madillb436aac2018-07-18 17:23:48 -04001212 PackPixels(packPixelsParams, *readFormat, area.width * readFormat->pixelBytes, readPixelBuffer,
Rafael Cintron05a449a2018-06-20 18:08:04 -07001213 static_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -04001214
Jamie Madill21061022018-07-12 23:56:30 -04001215 return angle::Result::Continue();
Luc Ferron018709f2018-05-10 13:53:11 -04001216}
Jamie Madill58675012018-05-22 14:54:07 -04001217
1218const gl::Extents &FramebufferVk::getReadImageExtents() const
1219{
Jamie Madillbcf467f2018-05-23 09:46:00 -04001220 return getColorReadRenderTarget()->getImageExtents();
Jamie Madill58675012018-05-22 14:54:07 -04001221}
Jamie Madill502d2e22018-11-01 11:06:23 -04001222
1223RenderTargetVk *FramebufferVk::getFirstRenderTarget() const
1224{
1225 for (auto *renderTarget : mRenderTargetCache.getColors())
1226 {
1227 if (renderTarget)
1228 {
1229 return renderTarget;
1230 }
1231 }
1232
1233 return mRenderTargetCache.getDepthStencil();
1234}
1235
1236GLint FramebufferVk::getSamples() const
1237{
1238 RenderTargetVk *firstRT = getFirstRenderTarget();
1239 return firstRT ? firstRT->getImage().getSamples() : 0;
1240}
1241
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001242} // namespace rx