blob: 0e3dd65631f306730cd3d9c3b9192b5993f99683 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
Luc Ferron534b00d2018-05-18 08:16:53 -040033constexpr size_t kMinReadPixelsBufferSize = 128000;
34
Jamie Madill66546be2018-03-08 09:47:20 -050035const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
36 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050037{
Jamie Madillbc543422018-03-30 10:43:19 -040038 GLenum implFormat =
Jamie Madillbcf467f2018-05-23 09:46:00 -040039 renderTarget->getImageFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050040 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041}
Luc Ferron26581112018-06-21 09:43:08 -040042
Jamie Madilld754eb52018-07-19 14:55:03 -040043bool ClipToRenderTarget(const gl::Rectangle &area,
44 RenderTargetVk *renderTarget,
45 gl::Rectangle *rectOut)
46{
47 const gl::Extents &renderTargetExtents = renderTarget->getImageExtents();
48 gl::Rectangle renderTargetRect(0, 0, renderTargetExtents.width, renderTargetExtents.height);
49 return ClipRectangle(area, renderTargetRect, rectOut);
50}
51
Shahbaz Youssefi96bd8fd2018-11-30 14:30:18 -050052bool HasSrcAndDstBlitProperties(RendererVk *renderer,
Luc Ferron26581112018-06-21 09:43:08 -040053 RenderTargetVk *srcRenderTarget,
54 RenderTargetVk *dstRenderTarget)
55{
Shahbaz Youssefi96bd8fd2018-11-30 14:30:18 -050056 const VkFormat srcFormat = srcRenderTarget->getImageFormat().vkTextureFormat;
57 const VkFormat dstFormat = dstRenderTarget->getImageFormat().vkTextureFormat;
Luc Ferron26581112018-06-21 09:43:08 -040058
59 // Verifies if the draw and read images have the necessary prerequisites for blitting.
Shahbaz Youssefi96bd8fd2018-11-30 14:30:18 -050060 return renderer->hasTextureFormatFeatureBits(srcFormat, VK_FORMAT_FEATURE_BLIT_SRC_BIT) &&
61 renderer->hasTextureFormatFeatureBits(dstFormat, VK_FORMAT_FEATURE_BLIT_DST_BIT);
Luc Ferron26581112018-06-21 09:43:08 -040062}
Jamie Madillb436aac2018-07-18 17:23:48 -040063
64// Special rules apply to VkBufferImageCopy with depth/stencil. The components are tightly packed
65// into a depth or stencil section of the destination buffer. See the spec:
66// https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/VkBufferImageCopy.html
67const angle::Format &GetDepthStencilImageToBufferFormat(const angle::Format &imageFormat,
68 VkImageAspectFlagBits copyAspect)
69{
70 if (copyAspect == VK_IMAGE_ASPECT_STENCIL_BIT)
71 {
72 ASSERT(imageFormat.id == angle::FormatID::D24_UNORM_S8_UINT ||
73 imageFormat.id == angle::FormatID::D32_FLOAT_S8X24_UINT ||
74 imageFormat.id == angle::FormatID::S8_UINT);
75 return angle::Format::Get(angle::FormatID::S8_UINT);
76 }
77
78 ASSERT(copyAspect == VK_IMAGE_ASPECT_DEPTH_BIT);
79
80 switch (imageFormat.id)
81 {
82 case angle::FormatID::D16_UNORM:
83 return imageFormat;
84 case angle::FormatID::D24_UNORM_X8_UINT:
85 return imageFormat;
86 case angle::FormatID::D24_UNORM_S8_UINT:
87 return angle::Format::Get(angle::FormatID::D24_UNORM_X8_UINT);
88 case angle::FormatID::D32_FLOAT:
89 return imageFormat;
90 case angle::FormatID::D32_FLOAT_S8X24_UINT:
91 return angle::Format::Get(angle::FormatID::D32_FLOAT);
92 default:
93 UNREACHABLE();
94 return imageFormat;
95 }
96}
Jamie Madillbcf467f2018-05-23 09:46:00 -040097} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -050098
99// static
Jamie Madill639bc902018-07-18 17:08:27 -0400100FramebufferVk *FramebufferVk::CreateUserFBO(RendererVk *renderer, const gl::FramebufferState &state)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500101{
Jamie Madill639bc902018-07-18 17:08:27 -0400102 return new FramebufferVk(renderer, state, nullptr);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500103}
104
105// static
Jamie Madill639bc902018-07-18 17:08:27 -0400106FramebufferVk *FramebufferVk::CreateDefaultFBO(RendererVk *renderer,
107 const gl::FramebufferState &state,
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500108 WindowSurfaceVk *backbuffer)
109{
Jamie Madill639bc902018-07-18 17:08:27 -0400110 return new FramebufferVk(renderer, state, backbuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500111}
112
Jamie Madill639bc902018-07-18 17:08:27 -0400113FramebufferVk::FramebufferVk(RendererVk *renderer,
114 const gl::FramebufferState &state,
115 WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -0400116 : FramebufferImpl(state),
117 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -0400118 mActiveColorComponents(0),
Shahbaz Youssefi254b32c2018-11-26 11:58:03 -0500119 mReadPixelBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize, true),
120 mBlitPixelBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, kMinReadPixelsBufferSize, true)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500121{
Jamie Madill639bc902018-07-18 17:08:27 -0400122 mBlitPixelBuffer.init(1, renderer);
Frank Henigman49b0f6e2018-10-03 23:15:29 -0400123 mReadPixelBuffer.init(4, renderer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500124}
125
Jamie Madill58675012018-05-22 14:54:07 -0400126FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400127
Jamie Madillc564c072017-06-01 12:45:42 -0400128void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -0500129{
Luc Ferron534b00d2018-05-18 08:16:53 -0400130 ContextVk *contextVk = vk::GetImpl(context);
131 RendererVk *renderer = contextVk->getRenderer();
Jamie Madille8dd0792018-09-27 15:04:27 -0400132 mFramebuffer.release(renderer);
Luc Ferron534b00d2018-05-18 08:16:53 -0400133
Shahbaz Youssefifca8fd62018-11-13 13:55:48 -0500134 mReadPixelBuffer.release(renderer);
135 mBlitPixelBuffer.release(renderer);
Jamie Madill5deea722017-02-16 10:44:46 -0500136}
137
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400138angle::Result FramebufferVk::discard(const gl::Context *context,
139 size_t count,
140 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400141{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400142 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
Jamie Madill7c985f52018-11-29 18:16:17 -0500143 return angle::Result::Stop;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400144}
145
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400146angle::Result FramebufferVk::invalidate(const gl::Context *context,
147 size_t count,
148 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400149{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400150 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
Jamie Madill7c985f52018-11-29 18:16:17 -0500151 return angle::Result::Stop;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400152}
153
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400154angle::Result FramebufferVk::invalidateSub(const gl::Context *context,
155 size_t count,
156 const GLenum *attachments,
157 const gl::Rectangle &area)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400158{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400159 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
Jamie Madill7c985f52018-11-29 18:16:17 -0500160 return angle::Result::Stop;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400161}
162
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400163angle::Result FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400164{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400165 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500166
Jamie Madill0cec82a2018-03-14 09:21:07 -0400167 // This command buffer is only started once.
Jamie Madill50cf2be2018-06-15 09:46:57 -0400168 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500169
Jamie Madill0cec82a2018-03-14 09:21:07 -0400170 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
171 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
172 ASSERT(!clearDepth || depthAttachment->isAttached());
173
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -0400174 // If depth write is disabled, pretend that GL_DEPTH_BUFFER_BIT is not specified altogether.
175 clearDepth = clearDepth && contextVk->getGLState().getDepthStencilState().depthMask;
176
Jamie Madill0cec82a2018-03-14 09:21:07 -0400177 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
178 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
179 ASSERT(!clearStencil || stencilAttachment->isAttached());
180
Luc Ferrona8af3a62018-03-29 14:44:24 -0400181 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
182
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400183 const gl::State &glState = context->getGLState();
184
185 VkClearDepthStencilValue clearDepthStencilValue =
186 contextVk->getClearDepthStencilValue().depthStencil;
187
188 // Apply the stencil mask to the clear value.
189 clearDepthStencilValue.stencil &=
190 contextVk->getGLState().getDepthStencilState().stencilWritemask;
191
192 // If the depth or stencil is being cleared, and the image was originally requested to have a
193 // single aspect, but it's emulated with a depth/stencil format, clear both aspects, setting the
194 // other aspect to 0.
195 if (clearStencil || clearDepth)
196 {
197 RenderTargetVk *depthStencil = mRenderTargetCache.getDepthStencil();
198 const vk::Format &format = depthStencil->getImageFormat();
199
200 // GL_DEPTH_COMPONENT24 is always emulated with a format that has stencil.
201 if (format.angleFormat().stencilBits == 0)
202 {
203 clearStencil = true;
204 clearDepthStencilValue.stencil = 0;
205 }
206 // GL_STENCIL_INDEX8 may or may not be emulated.
207 else if (format.angleFormat().depthBits == 0 && format.vkTextureFormat != VK_FORMAT_S8_UINT)
208 {
209 clearDepth = true;
210 clearDepthStencilValue.depth = 0;
211 }
212 }
Luc Ferron8836f632018-04-05 07:26:53 -0400213
Jamie Madill9aef3672018-04-27 11:45:06 -0400214 // The most costly clear mode is when we need to mask out specific color channels. This can
215 // only be done with a draw call. The scissor region however can easily be integrated with
216 // this method. Similarly for depth/stencil clear.
217 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
218 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
219 {
Jamie Madill21061022018-07-12 23:56:30 -0400220 ANGLE_TRY(clearWithDraw(contextVk, colorMaskFlags));
Jamie Madill78cd9402018-05-10 16:49:58 -0400221
222 // Stencil clears must be handled separately. The only way to write out a stencil value from
223 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
224 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
225 // depth to keep the code simple, but depth clears could be combined with the masked color
226 // clears as an optimization.
227
228 if (clearDepth || clearStencil)
229 {
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400230 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil,
231 clearDepthStencilValue));
Jamie Madill78cd9402018-05-10 16:49:58 -0400232 }
Jamie Madill7c985f52018-11-29 18:16:17 -0500233 return angle::Result::Continue;
Jamie Madill9aef3672018-04-27 11:45:06 -0400234 }
235
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400236 if (glState.isScissorTestEnabled())
Luc Ferrona8af3a62018-03-29 14:44:24 -0400237 {
238 // With scissor test enabled, we clear very differently and we don't need to access
239 // the image inside each attachment we can just use clearCmdAttachments with our
240 // scissor region instead.
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400241 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil,
242 clearDepthStencilValue));
Jamie Madill7c985f52018-11-29 18:16:17 -0500243 return angle::Result::Continue;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400244 }
245
246 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400247 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500248 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400249 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400250
Luc Ferron26581112018-06-21 09:43:08 -0400251 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400252 const angle::Format &format = renderTarget->getImageFormat().textureFormat();
253 const VkImageAspectFlags aspectFlags = vk::GetDepthStencilAspectFlags(format);
254
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400255 VkImageAspectFlags clearAspects = aspectFlags;
256 if (!clearDepth)
257 {
258 clearAspects &= ~VK_IMAGE_ASPECT_DEPTH_BIT;
259 }
260 if (!clearStencil)
261 {
262 clearAspects &= ~VK_IMAGE_ASPECT_STENCIL_BIT;
263 }
264
Jamie Madille8dd0792018-09-27 15:04:27 -0400265 vk::ImageHelper *image = renderTarget->getImageForWrite(&mFramebuffer);
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400266 image->clearDepthStencil(aspectFlags, clearAspects, clearDepthStencilValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500267 }
268
Luc Ferrond3ab3072018-06-19 09:55:04 -0400269 if (!clearColor)
270 {
Jamie Madill7c985f52018-11-29 18:16:17 -0500271 return angle::Result::Continue;
Luc Ferrond3ab3072018-06-19 09:55:04 -0400272 }
273
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500274 const auto *attachment = mState.getFirstNonNullAttachment();
275 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500276
Jamie Madill0cec82a2018-03-14 09:21:07 -0400277 if (!commandBuffer)
278 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400279 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400280 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500281
Jamie Madill66546be2018-03-08 09:47:20 -0500282 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
Jamie Madill50cf2be2018-06-15 09:46:57 -0400283 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400284 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500285 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500286 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400287 VkClearColorValue modifiedClearColorValue = clearColorValue;
Luc Ferron26581112018-06-21 09:43:08 -0400288 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
Luc Ferron5fd36932018-06-19 14:55:50 -0400289
290 // Its possible we're clearing a render target that has no alpha channel but we represent it
291 // with a texture that has one. We must not affect its alpha channel no matter what the
292 // clear value is in that case.
293 if (mEmulatedAlphaAttachmentMask[colorIndex])
294 {
295 modifiedClearColorValue.float32[3] = 1.0;
296 }
297
Jamie Madill66546be2018-03-08 09:47:20 -0500298 ASSERT(colorRenderTarget);
Jamie Madille8dd0792018-09-27 15:04:27 -0400299 vk::ImageHelper *image = colorRenderTarget->getImageForWrite(&mFramebuffer);
Luc Ferronc20b9502018-05-24 09:30:17 -0400300 GLint mipLevelToClear = (attachment->type() == GL_TEXTURE) ? attachment->mipLevel() : 0;
Jamie Madill3f3b3582018-09-14 10:38:44 -0400301
302 // If we're clearing a cube map face ensure we only clear the selected layer.
303 image->clearColorLayer(modifiedClearColorValue, mipLevelToClear, 1,
304 colorRenderTarget->getLayerIndex(), 1, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500305 }
306
Jamie Madill7c985f52018-11-29 18:16:17 -0500307 return angle::Result::Continue;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400308}
309
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400310angle::Result FramebufferVk::clearBufferfv(const gl::Context *context,
311 GLenum buffer,
312 GLint drawbuffer,
313 const GLfloat *values)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400314{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400315 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
Jamie Madill7c985f52018-11-29 18:16:17 -0500316 return angle::Result::Stop;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400317}
318
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400319angle::Result FramebufferVk::clearBufferuiv(const gl::Context *context,
320 GLenum buffer,
321 GLint drawbuffer,
322 const GLuint *values)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400323{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400324 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
Jamie Madill7c985f52018-11-29 18:16:17 -0500325 return angle::Result::Stop;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400326}
327
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400328angle::Result FramebufferVk::clearBufferiv(const gl::Context *context,
329 GLenum buffer,
330 GLint drawbuffer,
331 const GLint *values)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400332{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400333 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
Jamie Madill7c985f52018-11-29 18:16:17 -0500334 return angle::Result::Stop;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400335}
336
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400337angle::Result FramebufferVk::clearBufferfi(const gl::Context *context,
338 GLenum buffer,
339 GLint drawbuffer,
340 GLfloat depth,
341 GLint stencil)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400342{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400343 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
Jamie Madill7c985f52018-11-29 18:16:17 -0500344 return angle::Result::Stop;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400345}
346
Jamie Madill4928b7c2017-06-20 12:57:39 -0400347GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400348{
Jamie Madill66546be2018-03-08 09:47:20 -0500349 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400350}
351
Jamie Madill4928b7c2017-06-20 12:57:39 -0400352GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400353{
Jamie Madill66546be2018-03-08 09:47:20 -0500354 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400355}
356
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400357angle::Result FramebufferVk::readPixels(const gl::Context *context,
358 const gl::Rectangle &area,
359 GLenum format,
360 GLenum type,
361 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400362{
Luc Ferrona1c72422018-05-14 15:58:28 -0400363 // Clip read area to framebuffer.
364 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
365 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
Luc Ferronbf6dc372018-06-28 15:24:19 -0400366 ContextVk *contextVk = vk::GetImpl(context);
367 RendererVk *renderer = contextVk->getRenderer();
368
Luc Ferrona1c72422018-05-14 15:58:28 -0400369 gl::Rectangle clippedArea;
370 if (!ClipRectangle(area, fbRect, &clippedArea))
371 {
372 // nothing to read
Jamie Madill7c985f52018-11-29 18:16:17 -0500373 return angle::Result::Continue;
Luc Ferrona1c72422018-05-14 15:58:28 -0400374 }
Luc Ferronbf6dc372018-06-28 15:24:19 -0400375 gl::Rectangle flippedArea = clippedArea;
Geoff Lange076a232018-07-16 15:34:05 -0400376 if (contextVk->isViewportFlipEnabledForReadFBO())
Luc Ferronbf6dc372018-06-28 15:24:19 -0400377 {
378 flippedArea.y = fbRect.height - flippedArea.y - flippedArea.height;
379 }
Luc Ferrona1c72422018-05-14 15:58:28 -0400380
Jamie Madillb980c562018-11-27 11:34:27 -0500381 const gl::State &glState = context->getGLState();
Frank Henigman1ffad842018-09-24 23:40:45 -0400382 const gl::PixelPackState &packState = glState.getPackState();
Luc Ferronbf6dc372018-06-28 15:24:19 -0400383
Luc Ferrona1c72422018-05-14 15:58:28 -0400384 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
385
386 GLuint outputPitch = 0;
Jamie Madillabfbc0f2018-10-09 12:48:52 -0400387 ANGLE_VK_CHECK_MATH(contextVk,
388 sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment,
389 packState.rowLength, &outputPitch));
Luc Ferrona1c72422018-05-14 15:58:28 -0400390 GLuint outputSkipBytes = 0;
Jamie Madillabfbc0f2018-10-09 12:48:52 -0400391 ANGLE_VK_CHECK_MATH(contextVk, sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState,
392 false, &outputSkipBytes));
Luc Ferrona1c72422018-05-14 15:58:28 -0400393
394 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
395 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400396
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400397 const angle::Format &angleFormat = GetFormatFromFormatType(format, type);
398
Frank Henigman1ffad842018-09-24 23:40:45 -0400399 PackPixelsParams params(flippedArea, angleFormat, outputPitch, packState.reverseRowOrder,
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400400 glState.getTargetBuffer(gl::BufferBinding::PixelPack), 0);
Frank Henigman1ffad842018-09-24 23:40:45 -0400401 if (contextVk->isViewportFlipEnabledForReadFBO())
402 {
403 params.reverseRowOrder = !params.reverseRowOrder;
404 }
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500405
Jamie Madill21061022018-07-12 23:56:30 -0400406 ANGLE_TRY(readPixelsImpl(contextVk, flippedArea, params, VK_IMAGE_ASPECT_COLOR_BIT,
Luc Ferron1617e692018-07-11 11:08:19 -0400407 getColorReadRenderTarget(),
Rafael Cintron05a449a2018-06-20 18:08:04 -0700408 static_cast<uint8_t *>(pixels) + outputSkipBytes));
Jamie Madilld754eb52018-07-19 14:55:03 -0400409 mReadPixelBuffer.releaseRetainedBuffers(renderer);
Jamie Madill7c985f52018-11-29 18:16:17 -0500410 return angle::Result::Continue;
Luc Ferron018709f2018-05-10 13:53:11 -0400411}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500412
Luc Ferron26581112018-06-21 09:43:08 -0400413RenderTargetVk *FramebufferVk::getDepthStencilRenderTarget() const
414{
415 return mRenderTargetCache.getDepthStencil();
416}
417
Jamie Madill16c20142018-10-01 13:58:19 -0400418angle::Result FramebufferVk::blitWithCopy(ContextVk *contextVk,
419 const gl::Rectangle &copyArea,
420 RenderTargetVk *readRenderTarget,
421 RenderTargetVk *drawRenderTarget,
422 bool blitDepthBuffer,
423 bool blitStencilBuffer)
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400424{
Jamie Madill16c20142018-10-01 13:58:19 -0400425 vk::ImageHelper *writeImage = drawRenderTarget->getImageForWrite(&mFramebuffer);
426
427 vk::CommandBuffer *commandBuffer;
428 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
429
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400430 vk::ImageHelper *readImage = readRenderTarget->getImageForRead(
Jamie Madille8dd0792018-09-27 15:04:27 -0400431 &mFramebuffer, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400432
433 VkImageAspectFlags aspectMask =
434 vk::GetDepthStencilAspectFlagsForCopy(blitDepthBuffer, blitStencilBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400435 vk::ImageHelper::Copy(readImage, writeImage, gl::Offset(), gl::Offset(),
Jamie Madilld754eb52018-07-19 14:55:03 -0400436 gl::Extents(copyArea.width, copyArea.height, 1), aspectMask,
437 commandBuffer);
Jamie Madill7c985f52018-11-29 18:16:17 -0500438 return angle::Result::Continue;
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400439}
440
Jamie Madill58675012018-05-22 14:54:07 -0400441RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400442{
443 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400444 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400445 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400446}
447
Jamie Madill21061022018-07-12 23:56:30 -0400448angle::Result FramebufferVk::blitWithReadback(ContextVk *contextVk,
Jamie Madilld754eb52018-07-19 14:55:03 -0400449 const gl::Rectangle &copyArea,
Jamie Madillb436aac2018-07-18 17:23:48 -0400450 VkImageAspectFlagBits aspect,
Jamie Madill21061022018-07-12 23:56:30 -0400451 RenderTargetVk *readRenderTarget,
452 RenderTargetVk *drawRenderTarget)
Luc Ferron1617e692018-07-11 11:08:19 -0400453{
Jamie Madillb436aac2018-07-18 17:23:48 -0400454 RendererVk *renderer = contextVk->getRenderer();
455 const angle::Format &readFormat = readRenderTarget->getImageFormat().textureFormat();
Luc Ferron1617e692018-07-11 11:08:19 -0400456
Jamie Madillb436aac2018-07-18 17:23:48 -0400457 ASSERT(aspect == VK_IMAGE_ASPECT_DEPTH_BIT || aspect == VK_IMAGE_ASPECT_STENCIL_BIT);
Luc Ferron1617e692018-07-11 11:08:19 -0400458
Jamie Madillb436aac2018-07-18 17:23:48 -0400459 // This path is only currently used for y-flipping depth/stencil blits.
Luc Ferron1617e692018-07-11 11:08:19 -0400460 PackPixelsParams packPixelsParams;
Jamie Madillb980c562018-11-27 11:34:27 -0500461 packPixelsParams.reverseRowOrder = true;
462 packPixelsParams.area.width = copyArea.width;
463 packPixelsParams.area.height = copyArea.height;
464 packPixelsParams.area.x = copyArea.x;
465 packPixelsParams.area.y = copyArea.y;
Luc Ferron1617e692018-07-11 11:08:19 -0400466
Jamie Madillb436aac2018-07-18 17:23:48 -0400467 // Read back depth values into the destination buffer.
468 const angle::Format &copyFormat = GetDepthStencilImageToBufferFormat(readFormat, aspect);
469 packPixelsParams.destFormat = &copyFormat;
470 packPixelsParams.outputPitch = copyFormat.pixelBytes * copyArea.width;
Luc Ferron1617e692018-07-11 11:08:19 -0400471
Jamie Madillb436aac2018-07-18 17:23:48 -0400472 // Allocate a space in the destination buffer to write to.
473 size_t blitAllocationSize = copyFormat.pixelBytes * copyArea.width * copyArea.height;
474 uint8_t *destPtr = nullptr;
475 VkBuffer destBufferHandle = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -0400476 VkDeviceSize destOffset = 0;
Jamie Madillb436aac2018-07-18 17:23:48 -0400477 ANGLE_TRY(mBlitPixelBuffer.allocate(contextVk, blitAllocationSize, &destPtr, &destBufferHandle,
478 &destOffset, nullptr));
Luc Ferron1617e692018-07-11 11:08:19 -0400479
Jamie Madillb436aac2018-07-18 17:23:48 -0400480 ANGLE_TRY(
481 readPixelsImpl(contextVk, copyArea, packPixelsParams, aspect, readRenderTarget, destPtr));
Luc Ferron1617e692018-07-11 11:08:19 -0400482
Shahbaz Youssefi06270c92018-10-03 17:00:25 -0400483 VkBufferImageCopy copyRegion = {};
Jamie Madillb436aac2018-07-18 17:23:48 -0400484 copyRegion.bufferOffset = destOffset;
485 copyRegion.bufferImageHeight = copyArea.height;
486 copyRegion.bufferRowLength = copyArea.width;
487 copyRegion.imageExtent.width = copyArea.width;
488 copyRegion.imageExtent.height = copyArea.height;
489 copyRegion.imageExtent.depth = 1;
490 copyRegion.imageSubresource.mipLevel = 0;
491 copyRegion.imageSubresource.aspectMask = aspect;
492 copyRegion.imageSubresource.baseArrayLayer = 0;
493 copyRegion.imageSubresource.layerCount = 1;
494 copyRegion.imageOffset.x = copyArea.x;
495 copyRegion.imageOffset.y = copyArea.y;
496 copyRegion.imageOffset.z = 0;
497
Jamie Madill21061022018-07-12 23:56:30 -0400498 ANGLE_TRY(mBlitPixelBuffer.flush(contextVk));
Luc Ferron1617e692018-07-11 11:08:19 -0400499
500 // Reinitialize the commandBuffer after a read pixels because it calls
501 // renderer->finish which makes command buffers obsolete.
Jamie Madill16c20142018-10-01 13:58:19 -0400502 vk::CommandBuffer *commandBuffer;
Jamie Madille8dd0792018-09-27 15:04:27 -0400503 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Luc Ferron1617e692018-07-11 11:08:19 -0400504
505 // We read the bytes of the image in a buffer, now we have to copy them into the
506 // destination target.
Jamie Madille8dd0792018-09-27 15:04:27 -0400507 vk::ImageHelper *imageForWrite = drawRenderTarget->getImageForWrite(&mFramebuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400508
509 imageForWrite->changeLayoutWithStages(
510 imageForWrite->getAspectFlags(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
511 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
512
Jamie Madillb436aac2018-07-18 17:23:48 -0400513 commandBuffer->copyBufferToImage(destBufferHandle, imageForWrite->getImage(),
514 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copyRegion);
Luc Ferron1617e692018-07-11 11:08:19 -0400515
516 mBlitPixelBuffer.releaseRetainedBuffers(renderer);
Jamie Madillb436aac2018-07-18 17:23:48 -0400517
Jamie Madill7c985f52018-11-29 18:16:17 -0500518 return angle::Result::Continue;
Luc Ferron1617e692018-07-11 11:08:19 -0400519}
520
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400521angle::Result FramebufferVk::blit(const gl::Context *context,
522 const gl::Rectangle &sourceArea,
523 const gl::Rectangle &destArea,
524 GLbitfield mask,
525 GLenum filter)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400526{
Luc Ferron26581112018-06-21 09:43:08 -0400527 ContextVk *contextVk = vk::GetImpl(context);
528 RendererVk *renderer = contextVk->getRenderer();
529
530 const gl::State &glState = context->getGLState();
531 const gl::Framebuffer *sourceFramebuffer = glState.getReadFramebuffer();
Jamie Madillba365932018-07-18 17:23:46 -0400532 bool blitColorBuffer = (mask & GL_COLOR_BUFFER_BIT) != 0;
533 bool blitDepthBuffer = (mask & GL_DEPTH_BUFFER_BIT) != 0;
534 bool blitStencilBuffer = (mask & GL_STENCIL_BUFFER_BIT) != 0;
Luc Ferron26581112018-06-21 09:43:08 -0400535
Luc Ferron26581112018-06-21 09:43:08 -0400536 FramebufferVk *sourceFramebufferVk = vk::GetImpl(sourceFramebuffer);
Luc Ferron82eda932018-07-09 15:10:22 -0400537 bool flipSource = contextVk->isViewportFlipEnabledForReadFBO();
538 bool flipDest = contextVk->isViewportFlipEnabledForDrawFBO();
539
Jamie Madilld754eb52018-07-19 14:55:03 -0400540 gl::Rectangle readRect = sourceArea;
541 gl::Rectangle drawRect = destArea;
542
543 if (glState.isScissorTestEnabled())
544 {
545 const gl::Rectangle scissorRect = glState.getScissor();
546 if (!ClipRectangle(sourceArea, scissorRect, &readRect))
547 {
Jamie Madill7c985f52018-11-29 18:16:17 -0500548 return angle::Result::Continue;
Jamie Madilld754eb52018-07-19 14:55:03 -0400549 }
550
551 if (!ClipRectangle(destArea, scissorRect, &drawRect))
552 {
Jamie Madill7c985f52018-11-29 18:16:17 -0500553 return angle::Result::Continue;
Jamie Madilld754eb52018-07-19 14:55:03 -0400554 }
555 }
556
557 // After cropping for the scissor, we also want to crop for the size of the buffers.
558
Luc Ferron26581112018-06-21 09:43:08 -0400559 if (blitColorBuffer)
560 {
561 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getColorReadRenderTarget();
562
Jamie Madilld754eb52018-07-19 14:55:03 -0400563 gl::Rectangle readRenderTargetRect;
564 if (!ClipToRenderTarget(readRect, readRenderTarget, &readRenderTargetRect))
565 {
Jamie Madill7c985f52018-11-29 18:16:17 -0500566 return angle::Result::Continue;
Jamie Madilld754eb52018-07-19 14:55:03 -0400567 }
568
Luc Ferron26581112018-06-21 09:43:08 -0400569 for (size_t colorAttachment : mState.getEnabledDrawBuffers())
570 {
571 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorAttachment];
572 ASSERT(drawRenderTarget);
Shahbaz Youssefi96bd8fd2018-11-30 14:30:18 -0500573 ASSERT(HasSrcAndDstBlitProperties(renderer, readRenderTarget, drawRenderTarget));
Jamie Madilld754eb52018-07-19 14:55:03 -0400574
575 gl::Rectangle drawRenderTargetRect;
576 if (!ClipToRenderTarget(drawRect, drawRenderTarget, &drawRenderTargetRect))
577 {
Jamie Madill7c985f52018-11-29 18:16:17 -0500578 return angle::Result::Continue;
Jamie Madilld754eb52018-07-19 14:55:03 -0400579 }
580
Jamie Madill16c20142018-10-01 13:58:19 -0400581 ANGLE_TRY(blitWithCommand(contextVk, readRenderTargetRect, drawRenderTargetRect,
582 readRenderTarget, drawRenderTarget, filter, true, false,
583 false, flipSource, flipDest));
Luc Ferron26581112018-06-21 09:43:08 -0400584 }
585 }
586
587 if (blitDepthBuffer || blitStencilBuffer)
588 {
589 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getDepthStencilRenderTarget();
590 ASSERT(readRenderTarget);
591
Jamie Madilld754eb52018-07-19 14:55:03 -0400592 gl::Rectangle readRenderTargetRect;
593 if (!ClipToRenderTarget(readRect, readRenderTarget, &readRenderTargetRect))
594 {
Jamie Madill7c985f52018-11-29 18:16:17 -0500595 return angle::Result::Continue;
Jamie Madilld754eb52018-07-19 14:55:03 -0400596 }
597
Luc Ferron26581112018-06-21 09:43:08 -0400598 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getDepthStencil();
Jamie Madilld754eb52018-07-19 14:55:03 -0400599 ASSERT(drawRenderTarget);
600
601 gl::Rectangle drawRenderTargetRect;
602 if (!ClipToRenderTarget(drawRect, drawRenderTarget, &drawRenderTargetRect))
603 {
Jamie Madill7c985f52018-11-29 18:16:17 -0500604 return angle::Result::Continue;
Jamie Madilld754eb52018-07-19 14:55:03 -0400605 }
606
607 ASSERT(readRenderTargetRect == drawRenderTargetRect);
608 ASSERT(filter == GL_NEAREST);
Luc Ferron26581112018-06-21 09:43:08 -0400609
Shahbaz Youssefi96bd8fd2018-11-30 14:30:18 -0500610 if (HasSrcAndDstBlitProperties(renderer, readRenderTarget, drawRenderTarget))
Luc Ferron26581112018-06-21 09:43:08 -0400611 {
Jamie Madill16c20142018-10-01 13:58:19 -0400612 ANGLE_TRY(blitWithCommand(contextVk, readRenderTargetRect, drawRenderTargetRect,
613 readRenderTarget, drawRenderTarget, filter, false,
614 blitDepthBuffer, blitStencilBuffer, flipSource, flipDest));
Luc Ferron26581112018-06-21 09:43:08 -0400615 }
616 else
617 {
Luc Ferron1617e692018-07-11 11:08:19 -0400618 if (flipSource || flipDest)
619 {
Jamie Madillb436aac2018-07-18 17:23:48 -0400620 if (blitDepthBuffer)
621 {
622 ANGLE_TRY(blitWithReadback(contextVk, readRenderTargetRect,
Jamie Madill16c20142018-10-01 13:58:19 -0400623 VK_IMAGE_ASPECT_DEPTH_BIT, readRenderTarget,
624 drawRenderTarget));
Jamie Madillb436aac2018-07-18 17:23:48 -0400625 }
626 if (blitStencilBuffer)
627 {
628 ANGLE_TRY(blitWithReadback(contextVk, readRenderTargetRect,
Jamie Madill16c20142018-10-01 13:58:19 -0400629 VK_IMAGE_ASPECT_STENCIL_BIT, readRenderTarget,
630 drawRenderTarget));
Jamie Madillb436aac2018-07-18 17:23:48 -0400631 }
Luc Ferron1617e692018-07-11 11:08:19 -0400632 }
633 else
634 {
Jamie Madill16c20142018-10-01 13:58:19 -0400635 ANGLE_TRY(blitWithCopy(contextVk, readRenderTargetRect, readRenderTarget,
636 drawRenderTarget, blitDepthBuffer, blitStencilBuffer));
Luc Ferron1617e692018-07-11 11:08:19 -0400637 }
Luc Ferron26581112018-06-21 09:43:08 -0400638 }
639 }
640
Jamie Madill7c985f52018-11-29 18:16:17 -0500641 return angle::Result::Continue;
Luc Ferron26581112018-06-21 09:43:08 -0400642}
643
Jamie Madill16c20142018-10-01 13:58:19 -0400644angle::Result FramebufferVk::blitWithCommand(ContextVk *contextVk,
645 const gl::Rectangle &readRectIn,
646 const gl::Rectangle &drawRectIn,
647 RenderTargetVk *readRenderTarget,
648 RenderTargetVk *drawRenderTarget,
649 GLenum filter,
650 bool colorBlit,
651 bool depthBlit,
652 bool stencilBlit,
653 bool flipSource,
654 bool flipDest)
Luc Ferron26581112018-06-21 09:43:08 -0400655{
656 // Since blitRenderbufferRect is called for each render buffer that needs to be blitted,
657 // it should never be the case that both color and depth/stencil need to be blitted at
658 // at the same time.
659 ASSERT(colorBlit != (depthBlit || stencilBlit));
660
Jamie Madill16c20142018-10-01 13:58:19 -0400661 vk::ImageHelper *dstImage = drawRenderTarget->getImageForWrite(&mFramebuffer);
662
663 vk::CommandBuffer *commandBuffer;
664 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
665
Luc Ferron26581112018-06-21 09:43:08 -0400666 const vk::Format &readImageFormat = readRenderTarget->getImageFormat();
667 VkImageAspectFlags aspectMask =
668 colorBlit ? VK_IMAGE_ASPECT_COLOR_BIT
669 : vk::GetDepthStencilAspectFlags(readImageFormat.textureFormat());
670 vk::ImageHelper *srcImage = readRenderTarget->getImageForRead(
Jamie Madille8dd0792018-09-27 15:04:27 -0400671 &mFramebuffer, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Luc Ferron26581112018-06-21 09:43:08 -0400672
Jamie Madilld754eb52018-07-19 14:55:03 -0400673 const gl::Extents sourceFrameBufferExtents = readRenderTarget->getImageExtents();
674 gl::Rectangle readRect = readRectIn;
675
Luc Ferron82eda932018-07-09 15:10:22 -0400676 if (flipSource)
677 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400678 readRect.y = sourceFrameBufferExtents.height - readRect.y - readRect.height;
Luc Ferron82eda932018-07-09 15:10:22 -0400679 }
680
Jamie Madillba365932018-07-18 17:23:46 -0400681 VkImageBlit blit = {};
682 blit.srcOffsets[0] = {readRect.x0(), flipSource ? readRect.y1() : readRect.y0(), 0};
683 blit.srcOffsets[1] = {readRect.x1(), flipSource ? readRect.y0() : readRect.y1(), 1};
684 blit.srcSubresource.aspectMask = aspectMask;
685 blit.srcSubresource.mipLevel = 0;
Luc Ferron26581112018-06-21 09:43:08 -0400686 blit.srcSubresource.baseArrayLayer = 0;
687 blit.srcSubresource.layerCount = 1;
688 blit.dstSubresource.aspectMask = aspectMask;
689 blit.dstSubresource.mipLevel = 0;
690 blit.dstSubresource.baseArrayLayer = 0;
691 blit.dstSubresource.layerCount = 1;
692
693 const gl::Extents &drawFrameBufferExtents = drawRenderTarget->getImageExtents();
Jamie Madilld754eb52018-07-19 14:55:03 -0400694 gl::Rectangle drawRect = drawRectIn;
Luc Ferron26581112018-06-21 09:43:08 -0400695
Luc Ferron82eda932018-07-09 15:10:22 -0400696 if (flipDest)
697 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400698 drawRect.y = drawFrameBufferExtents.height - drawRect.y - drawRect.height;
Luc Ferron82eda932018-07-09 15:10:22 -0400699 }
700
Jamie Madilld754eb52018-07-19 14:55:03 -0400701 blit.dstOffsets[0] = {drawRect.x0(), flipDest ? drawRect.y1() : drawRect.y0(), 0};
702 blit.dstOffsets[1] = {drawRect.x1(), flipDest ? drawRect.y0() : drawRect.y1(), 1};
Luc Ferron26581112018-06-21 09:43:08 -0400703
Luc Ferron26581112018-06-21 09:43:08 -0400704 // Requirement of the copyImageToBuffer, the dst image must be in
705 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
706 dstImage->changeLayoutWithStages(aspectMask, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
707 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
708 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
709
710 commandBuffer->blitImage(srcImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
711 dstImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit,
712 gl_vk::GetFilter(filter));
Jamie Madill16c20142018-10-01 13:58:19 -0400713
Jamie Madill7c985f52018-11-29 18:16:17 -0500714 return angle::Result::Continue;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400715}
716
Kenneth Russellce8602a2017-10-03 18:23:08 -0700717bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400718{
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400719 // if we have both a depth and stencil buffer, they must refer to the same object
720 // since we only support packed_depth_stencil and not separate depth and stencil
721 if (mState.hasSeparateDepthAndStencilAttachments())
722 {
723 return false;
724 }
725
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400726 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400727}
728
Jamie Madill6f755b22018-10-09 12:48:54 -0400729angle::Result FramebufferVk::syncState(const gl::Context *context,
730 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400731{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400732 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400733 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400734
735 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400736 for (size_t dirtyBit : dirtyBits)
737 {
738 switch (dirtyBit)
739 {
740 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
741 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
742 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
743 break;
744 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
745 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
746 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
747 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
748 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
749 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
750 break;
751 default:
752 {
753 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
754 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
755 size_t colorIndex =
756 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
757 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400758
759 // Update cached masks for masked clears.
760 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
761 if (renderTarget)
762 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400763 const angle::Format &emulatedFormat =
764 renderTarget->getImageFormat().textureFormat();
765 updateActiveColorMasks(
766 colorIndex, emulatedFormat.redBits > 0, emulatedFormat.greenBits > 0,
767 emulatedFormat.blueBits > 0, emulatedFormat.alphaBits > 0);
768
Luc Ferron5fd36932018-06-19 14:55:50 -0400769 const angle::Format &sourceFormat =
770 renderTarget->getImageFormat().angleFormat();
771 mEmulatedAlphaAttachmentMask.set(
772 colorIndex, sourceFormat.alphaBits == 0 && emulatedFormat.alphaBits > 0);
Luc Ferron0bb940a2018-06-22 09:59:34 -0400773
774 contextVk->updateColorMask(context->getGLState().getBlendState());
Jamie Madill9aef3672018-04-27 11:45:06 -0400775 }
776 else
777 {
Jamie Madill58675012018-05-22 14:54:07 -0400778 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400779 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400780 break;
781 }
782 }
783 }
Jamie Madill66546be2018-03-08 09:47:20 -0500784
Jamie Madill9aef3672018-04-27 11:45:06 -0400785 mActiveColorComponents = gl_vk::GetColorComponentFlags(
Luc Ferron5fd36932018-06-19 14:55:50 -0400786 mActiveColorComponentMasksForClear[0].any(), mActiveColorComponentMasksForClear[1].any(),
787 mActiveColorComponentMasksForClear[2].any(), mActiveColorComponentMasksForClear[3].any());
Jamie Madill9aef3672018-04-27 11:45:06 -0400788
Jamie Madill9f2a8612017-11-30 12:43:09 -0500789 mRenderPassDesc.reset();
Jamie Madille8dd0792018-09-27 15:04:27 -0400790 mFramebuffer.release(renderer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500791
Jamie Madill316c6062018-05-29 10:49:45 -0400792 // Will freeze the current set of dependencies on this FBO. The next time we render we will
Jamie Madilla5e06072018-05-18 14:36:05 -0400793 // create a new entry in the command graph.
Jamie Madille8dd0792018-09-27 15:04:27 -0400794 mFramebuffer.finishCurrentCommands(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400795
Jamie Madillbc5834c2018-11-06 11:13:50 -0500796 // No need to notify the ContextVk. A new command buffer will be started automatically.
Jamie Madill19fa1c62018-03-08 09:47:21 -0500797
Jamie Madill7c985f52018-11-29 18:16:17 -0500798 return angle::Result::Continue;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500799}
800
Jamie Madillb90779e2018-04-27 11:45:01 -0400801const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500802{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500803 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500804 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500805 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500806 }
807
Jamie Madill0b684ce2017-11-23 12:57:39 -0500808 vk::RenderPassDesc desc;
Jamie Madill502d2e22018-11-01 11:06:23 -0400809 desc.setSamples(getSamples());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500810
Jamie Madill66546be2018-03-08 09:47:20 -0500811 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
812 const auto &colorRenderTargets = mRenderTargetCache.getColors();
813 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500814 {
Jamie Madill66546be2018-03-08 09:47:20 -0500815 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
816 ASSERT(colorRenderTarget);
Jamie Madill502d2e22018-11-01 11:06:23 -0400817 desc.packAttachment(colorRenderTarget->getImage().getFormat());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500818 }
819
Jamie Madill66546be2018-03-08 09:47:20 -0500820 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
821 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500822 {
Jamie Madill502d2e22018-11-01 11:06:23 -0400823 desc.packAttachment(depthStencilRenderTarget->getImage().getFormat());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500824 }
825
Jamie Madill9f2a8612017-11-30 12:43:09 -0500826 mRenderPassDesc = desc;
827 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500828}
829
Jamie Madill21061022018-07-12 23:56:30 -0400830angle::Result FramebufferVk::getFramebuffer(ContextVk *contextVk, vk::Framebuffer **framebufferOut)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500831{
832 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400833 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500834 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400835 *framebufferOut = &mFramebuffer.getFramebuffer();
Jamie Madill7c985f52018-11-29 18:16:17 -0500836 return angle::Result::Continue;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500837 }
838
Jamie Madillb90779e2018-04-27 11:45:01 -0400839 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500840
Jamie Madillab9f9c32017-01-17 17:47:34 -0500841 vk::RenderPass *renderPass = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400842 ANGLE_TRY(contextVk->getRenderer()->getCompatibleRenderPass(contextVk, desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500843
844 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
845 if (mBackbuffer)
846 {
Jamie Madill21061022018-07-12 23:56:30 -0400847 return mBackbuffer->getCurrentFramebuffer(contextVk, *renderPass, framebufferOut);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500848 }
849
850 // Gather VkImageViews over all FBO attachments, also size of attached region.
851 std::vector<VkImageView> attachments;
852 gl::Extents attachmentsSize;
853
Jamie Madill66546be2018-03-08 09:47:20 -0500854 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
855 const auto &colorRenderTargets = mRenderTargetCache.getColors();
856 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500857 {
Jamie Madill66546be2018-03-08 09:47:20 -0500858 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
859 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400860 attachments.push_back(colorRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500861
Jamie Madillbcf467f2018-05-23 09:46:00 -0400862 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getImageExtents());
863 attachmentsSize = colorRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500864 }
865
Jamie Madill66546be2018-03-08 09:47:20 -0500866 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
867 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500868 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400869 attachments.push_back(depthStencilRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500870
Jamie Madillbc543422018-03-30 10:43:19 -0400871 ASSERT(attachmentsSize.empty() ||
Jamie Madillbcf467f2018-05-23 09:46:00 -0400872 attachmentsSize == depthStencilRenderTarget->getImageExtents());
873 attachmentsSize = depthStencilRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500874 }
875
876 ASSERT(!attachments.empty());
877
Shahbaz Youssefi06270c92018-10-03 17:00:25 -0400878 VkFramebufferCreateInfo framebufferInfo = {};
Jamie Madillab9f9c32017-01-17 17:47:34 -0500879
880 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500881 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500882 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500883 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
884 framebufferInfo.pAttachments = attachments.data();
885 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
886 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
887 framebufferInfo.layers = 1;
888
Jamie Madill21061022018-07-12 23:56:30 -0400889 ANGLE_TRY(mFramebuffer.init(contextVk, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500890
Jamie Madille8dd0792018-09-27 15:04:27 -0400891 *framebufferOut = &mFramebuffer.getFramebuffer();
Jamie Madill7c985f52018-11-29 18:16:17 -0500892 return angle::Result::Continue;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400893}
894
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400895angle::Result FramebufferVk::clearWithClearAttachments(
896 ContextVk *contextVk,
897 bool clearColor,
898 bool clearDepth,
899 bool clearStencil,
900 const VkClearDepthStencilValue &clearDepthStencilValue)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500901{
Jamie Madill316c6062018-05-29 10:49:45 -0400902 // Trigger a new command node to ensure overlapping writes happen sequentially.
Jamie Madille8dd0792018-09-27 15:04:27 -0400903 mFramebuffer.finishCurrentCommands(contextVk->getRenderer());
Jamie Madill9aef3672018-04-27 11:45:06 -0400904
Luc Ferron5242d5b2018-02-15 07:14:35 -0500905 // This command can only happen inside a render pass, so obtain one if its already happening
906 // or create a new one if not.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500907 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill316c6062018-05-29 10:49:45 -0400908 vk::RecordingMode mode = vk::RecordingMode::Start;
909 ANGLE_TRY(getCommandBufferForDraw(contextVk, &commandBuffer, &mode));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500910
Jamie Madill3f3b3582018-09-14 10:38:44 -0400911 // The array layer is offset by the ImageView. So we shouldn't need to set a base array layer.
Shahbaz Youssefi06270c92018-10-03 17:00:25 -0400912 VkClearRect clearRect = {};
Luc Ferrone4c38be2018-04-17 11:09:16 -0400913 clearRect.baseArrayLayer = 0;
914 clearRect.layerCount = 1;
915
916 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
917 // in Vulkan.
918 gl::Rectangle intersection;
Jamie Madille8dd0792018-09-27 15:04:27 -0400919 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(),
920 mFramebuffer.getRenderPassRenderArea(), &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400921 {
922 // There is nothing to clear since the scissor is outside of the render area.
Jamie Madill7c985f52018-11-29 18:16:17 -0500923 return angle::Result::Continue;
Luc Ferrone4c38be2018-04-17 11:09:16 -0400924 }
Luc Ferron1a135ad2018-07-04 10:35:31 -0400925
Luc Ferrone4c38be2018-04-17 11:09:16 -0400926 clearRect.rect = gl_vk::GetRect(intersection);
927
Luc Ferron82eda932018-07-09 15:10:22 -0400928 if (contextVk->isViewportFlipEnabledForDrawFBO())
Luc Ferron1a135ad2018-07-04 10:35:31 -0400929 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400930 clearRect.rect.offset.y = mFramebuffer.getRenderPassRenderArea().height -
931 clearRect.rect.offset.y - clearRect.rect.extent.height;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400932 }
933
Luc Ferron5242d5b2018-02-15 07:14:35 -0500934 gl::AttachmentArray<VkClearAttachment> clearAttachments;
935 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400936
937 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500938 {
Luc Ferronf6e160f2018-06-12 10:13:57 -0400939 RenderTargetVk *renderTarget = getColorReadRenderTarget();
940 const vk::Format &format = renderTarget->getImageFormat();
941 VkClearValue modifiedClear = contextVk->getClearColorValue();
942
943 // We need to make sure we are not clearing the alpha channel if we are using a buffer
944 // format that doesn't have an alpha channel.
945 if (format.angleFormat().alphaBits == 0)
946 {
947 modifiedClear.color.float32[3] = 1.0;
948 }
949
Luc Ferrona8af3a62018-03-29 14:44:24 -0400950 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
951 for (size_t colorIndex : mState.getEnabledDrawBuffers())
952 {
953 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
954 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
955 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400956 clearAttachment.clearValue = modifiedClear;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400957 ++clearAttachmentIndex;
958 }
959 }
960
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400961 VkClearValue depthStencilClearValue = {};
962 depthStencilClearValue.depthStencil = clearDepthStencilValue;
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -0400963
Luc Ferrona8af3a62018-03-29 14:44:24 -0400964 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
965 {
966 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
967 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500968 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400969 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
970 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
Jamie Madill7c985f52018-11-29 18:16:17 -0500971 clearAttachment.clearValue = depthStencilClearValue;
Luc Ferron5242d5b2018-02-15 07:14:35 -0500972 ++clearAttachmentIndex;
973 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400974 else
975 {
976 if (clearDepth)
977 {
978 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
979 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
980 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -0400981 clearAttachment.clearValue = depthStencilClearValue;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400982 ++clearAttachmentIndex;
983 }
984
985 if (clearStencil)
986 {
987 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
988 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
989 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -0400990 clearAttachment.clearValue = depthStencilClearValue;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400991 ++clearAttachmentIndex;
992 }
993 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500994
Luc Ferrona8af3a62018-03-29 14:44:24 -0400995 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500996 clearAttachments.data(), 1, &clearRect);
Jamie Madill7c985f52018-11-29 18:16:17 -0500997 return angle::Result::Continue;
Luc Ferron5242d5b2018-02-15 07:14:35 -0500998}
999
Jamie Madill21061022018-07-12 23:56:30 -04001000angle::Result FramebufferVk::clearWithDraw(ContextVk *contextVk,
1001 VkColorComponentFlags colorMaskFlags)
Jamie Madill9aef3672018-04-27 11:45:06 -04001002{
Jamie Madilldc65c5b2018-11-21 11:07:26 -05001003 RendererVk *renderer = contextVk->getRenderer();
1004
1005 vk::ShaderProgramHelper *fullScreenClear = nullptr;
1006 ANGLE_TRY(renderer->getFullScreenClearShaderProgram(contextVk, &fullScreenClear));
Jamie Madill9aef3672018-04-27 11:45:06 -04001007
Jamie Madill316c6062018-05-29 10:49:45 -04001008 // Trigger a new command node to ensure overlapping writes happen sequentially.
Jamie Madille8dd0792018-09-27 15:04:27 -04001009 mFramebuffer.finishCurrentCommands(renderer);
Jamie Madill316c6062018-05-29 10:49:45 -04001010
Jamie Madilld668be92018-06-13 16:54:06 -04001011 // The shader uses a simple pipeline layout with a push constant range.
1012 vk::PipelineLayoutDesc pipelineLayoutDesc;
1013 pipelineLayoutDesc.updatePushConstantRange(gl::ShaderType::Fragment, 0,
1014 sizeof(VkClearColorValue));
1015
1016 // The shader does not use any descriptor sets.
1017 vk::DescriptorSetLayoutPointerArray descriptorSetLayouts;
1018
1019 vk::BindingPointer<vk::PipelineLayout> pipelineLayout;
Jamie Madill21061022018-07-12 23:56:30 -04001020 ANGLE_TRY(renderer->getPipelineLayout(contextVk, pipelineLayoutDesc, descriptorSetLayouts,
1021 &pipelineLayout));
Jamie Madill9aef3672018-04-27 11:45:06 -04001022
Jamie Madill316c6062018-05-29 10:49:45 -04001023 vk::RecordingMode recordingMode = vk::RecordingMode::Start;
1024 vk::CommandBuffer *drawCommands = nullptr;
1025 ANGLE_TRY(getCommandBufferForDraw(contextVk, &drawCommands, &recordingMode));
Jamie Madill9aef3672018-04-27 11:45:06 -04001026
Jamie Madille8dd0792018-09-27 15:04:27 -04001027 const gl::Rectangle &renderArea = mFramebuffer.getRenderPassRenderArea();
Luc Ferronb70ad522018-07-09 16:06:26 -04001028 bool invertViewport = contextVk->isViewportFlipEnabledForDrawFBO();
Jamie Madill9aef3672018-04-27 11:45:06 -04001029
1030 // This pipeline desc could be cached.
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -05001031 vk::GraphicsPipelineDesc pipelineDesc;
Jamie Madill9aef3672018-04-27 11:45:06 -04001032 pipelineDesc.initDefaults();
Luc Ferron5fd36932018-06-19 14:55:50 -04001033 pipelineDesc.updateColorWriteMask(colorMaskFlags, getEmulatedAlphaAttachmentMask());
Jamie Madill9aef3672018-04-27 11:45:06 -04001034 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
Jamie Madill9aef3672018-04-27 11:45:06 -04001035
1036 vk::PipelineAndSerial *pipeline = nullptr;
Jamie Madilldc65c5b2018-11-21 11:07:26 -05001037 ANGLE_TRY(fullScreenClear->getGraphicsPipeline(contextVk, pipelineLayout.get(), pipelineDesc,
1038 gl::AttributesMask(), &pipeline));
Jamie Madill9aef3672018-04-27 11:45:06 -04001039 pipeline->updateSerial(renderer->getCurrentQueueSerial());
1040
Jamie Madill316c6062018-05-29 10:49:45 -04001041 vk::CommandBuffer *writeCommands = nullptr;
Jamie Madille8dd0792018-09-27 15:04:27 -04001042 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &writeCommands));
Jamie Madill9aef3672018-04-27 11:45:06 -04001043
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001044 // If the format of the framebuffer does not have an alpha channel, we need to make sure we does
1045 // not affect the alpha channel of the type we're using to emulate the format.
1046 // TODO(jmadill): Implement EXT_draw_buffers http://anglebug.com/2394
1047 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[0];
1048 ASSERT(renderTarget);
1049
1050 const vk::Format &imageFormat = renderTarget->getImageFormat();
jchen10be7f44f2018-05-21 14:35:32 +08001051 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001052 bool overrideAlphaWithOne =
1053 imageFormat.textureFormat().alphaBits > 0 && imageFormat.angleFormat().alphaBits == 0;
1054 clearColorValue.float32[3] = overrideAlphaWithOne ? 1.0f : clearColorValue.float32[3];
1055
Jamie Madilld668be92018-06-13 16:54:06 -04001056 drawCommands->pushConstants(pipelineLayout.get(), VK_SHADER_STAGE_FRAGMENT_BIT, 0,
Jamie Madill316c6062018-05-29 10:49:45 -04001057 sizeof(VkClearColorValue), clearColorValue.float32);
Jamie Madill9aef3672018-04-27 11:45:06 -04001058
1059 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
1060 // Any active queries submitted by the user should also be paused here.
Jamie Madill316c6062018-05-29 10:49:45 -04001061 drawCommands->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
Jamie Madillbc5834c2018-11-06 11:13:50 -05001062
1063 GLint renderAreaHeight = mState.getDimensions().height;
1064
1065 VkViewport viewport;
1066 gl_vk::GetViewport(renderArea, 0.0f, 1.0f, invertViewport, renderAreaHeight, &viewport);
1067 drawCommands->setViewport(0, 1, &viewport);
1068
1069 VkRect2D scissor;
1070 const gl::State &glState = contextVk->getGLState();
1071 gl_vk::GetScissor(glState, invertViewport, renderArea, &scissor);
1072 drawCommands->setScissor(0, 1, &scissor);
1073
Jamie Madill316c6062018-05-29 10:49:45 -04001074 drawCommands->draw(6, 1, 0, 0);
Jamie Madill9aef3672018-04-27 11:45:06 -04001075
Jamie Madill7c985f52018-11-29 18:16:17 -05001076 return angle::Result::Continue;
Jamie Madill9aef3672018-04-27 11:45:06 -04001077}
1078
Jamie Madill64b7c4f2018-10-19 11:38:04 -04001079angle::Result FramebufferVk::getSamplePosition(const gl::Context *context,
1080 size_t index,
1081 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +08001082{
Jamie Madill64b7c4f2018-10-19 11:38:04 -04001083 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
Jamie Madill7c985f52018-11-29 18:16:17 -05001084 return angle::Result::Stop;
JiangYizhoubddc46b2016-12-09 09:50:51 +08001085}
1086
Jamie Madill21061022018-07-12 23:56:30 -04001087angle::Result FramebufferVk::getCommandBufferForDraw(ContextVk *contextVk,
1088 vk::CommandBuffer **commandBufferOut,
1089 vk::RecordingMode *modeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001090{
Jamie Madill49ac74b2017-12-21 14:42:33 -05001091 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillbef918c2017-12-13 13:11:30 -05001092
Jamie Madill316c6062018-05-29 10:49:45 -04001093 // This will clear the current write operation if it is complete.
Jamie Madill5dca6512018-05-30 10:53:51 -04001094 if (appendToStartedRenderPass(renderer, commandBufferOut))
Jamie Madill4c26fc22017-02-24 11:04:10 -05001095 {
Jamie Madill316c6062018-05-29 10:49:45 -04001096 *modeOut = vk::RecordingMode::Append;
Jamie Madill7c985f52018-11-29 18:16:17 -05001097 return angle::Result::Continue;
Jamie Madill9cceac42018-03-31 14:19:16 -04001098 }
Jamie Madill4c26fc22017-02-24 11:04:10 -05001099
Jamie Madilld1249de2018-08-28 16:58:53 -04001100 return startNewRenderPass(contextVk, commandBufferOut);
1101}
1102
1103angle::Result FramebufferVk::startNewRenderPass(ContextVk *contextVk,
1104 vk::CommandBuffer **commandBufferOut)
1105{
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001106 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001107 ANGLE_TRY(getFramebuffer(contextVk, &framebuffer));
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001108
Jamie Madill316c6062018-05-29 10:49:45 -04001109 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001110 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001111
Jamie Madill316c6062018-05-29 10:49:45 -04001112 vk::CommandBuffer *writeCommands = nullptr;
Jamie Madille8dd0792018-09-27 15:04:27 -04001113 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -05001114
Jamie Madillbcf467f2018-05-23 09:46:00 -04001115 vk::RenderPassDesc renderPassDesc;
1116
Jamie Madill49ac74b2017-12-21 14:42:33 -05001117 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -05001118 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
1119 const auto &colorRenderTargets = mRenderTargetCache.getColors();
1120 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -05001121 {
Jamie Madill66546be2018-03-08 09:47:20 -05001122 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
1123 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001124
Jamie Madille8dd0792018-09-27 15:04:27 -04001125 colorRenderTarget->onColorDraw(&mFramebuffer, writeCommands, &renderPassDesc);
Jamie Madill66546be2018-03-08 09:47:20 -05001126 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
1127 }
1128
1129 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
1130 if (depthStencilRenderTarget)
1131 {
Jamie Madille8dd0792018-09-27 15:04:27 -04001132 depthStencilRenderTarget->onDepthStencilDraw(&mFramebuffer, writeCommands, &renderPassDesc);
Jamie Madillf4d693c2018-02-14 16:38:16 -05001133 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -05001134 }
1135
Luc Ferrond17bdfe2018-04-05 13:50:10 -04001136 gl::Rectangle renderArea =
1137 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001138
Jamie Madille8dd0792018-09-27 15:04:27 -04001139 return mFramebuffer.beginRenderPass(contextVk, *framebuffer, renderArea,
1140 mRenderPassDesc.value(), attachmentClearValues,
1141 commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001142}
1143
Jamie Madill9aef3672018-04-27 11:45:06 -04001144void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
1145{
Luc Ferron5fd36932018-06-19 14:55:50 -04001146 mActiveColorComponentMasksForClear[0].set(colorIndex, r);
1147 mActiveColorComponentMasksForClear[1].set(colorIndex, g);
1148 mActiveColorComponentMasksForClear[2].set(colorIndex, b);
1149 mActiveColorComponentMasksForClear[3].set(colorIndex, a);
1150}
1151
1152gl::DrawBufferMask FramebufferVk::getEmulatedAlphaAttachmentMask()
1153{
1154 return mEmulatedAlphaAttachmentMask;
Jamie Madill9aef3672018-04-27 11:45:06 -04001155}
Luc Ferron018709f2018-05-10 13:53:11 -04001156
Jamie Madill21061022018-07-12 23:56:30 -04001157angle::Result FramebufferVk::readPixelsImpl(ContextVk *contextVk,
1158 const gl::Rectangle &area,
1159 const PackPixelsParams &packPixelsParams,
Jamie Madillb436aac2018-07-18 17:23:48 -04001160 VkImageAspectFlagBits copyAspectFlags,
Jamie Madill21061022018-07-12 23:56:30 -04001161 RenderTargetVk *renderTarget,
1162 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -04001163{
Jamie Madill58675012018-05-22 14:54:07 -04001164 RendererVk *renderer = contextVk->getRenderer();
1165
Jamie Madill58675012018-05-22 14:54:07 -04001166 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madille8dd0792018-09-27 15:04:27 -04001167 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Jamie Madill58675012018-05-22 14:54:07 -04001168
Jamie Madillbcf467f2018-05-23 09:46:00 -04001169 // Note that although we're reading from the image, we need to update the layout below.
Luc Ferron1617e692018-07-11 11:08:19 -04001170
Jamie Madille8dd0792018-09-27 15:04:27 -04001171 vk::ImageHelper *srcImage = renderTarget->getImageForRead(
1172 &mFramebuffer, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Jamie Madillbcf467f2018-05-23 09:46:00 -04001173
Jamie Madillb436aac2018-07-18 17:23:48 -04001174 const angle::Format *readFormat = &srcImage->getFormat().textureFormat();
Luc Ferron1617e692018-07-11 11:08:19 -04001175
Jamie Madillb436aac2018-07-18 17:23:48 -04001176 if (copyAspectFlags != VK_IMAGE_ASPECT_COLOR_BIT)
Luc Ferron1617e692018-07-11 11:08:19 -04001177 {
Jamie Madillb436aac2018-07-18 17:23:48 -04001178 readFormat = &GetDepthStencilImageToBufferFormat(*readFormat, copyAspectFlags);
Luc Ferron1617e692018-07-11 11:08:19 -04001179 }
1180
Jamie Madillb980c562018-11-27 11:34:27 -05001181 VkBuffer bufferHandle = VK_NULL_HANDLE;
1182 uint8_t *readPixelBuffer = nullptr;
Jamie Madill4c310832018-08-29 13:43:17 -04001183 VkDeviceSize stagingOffset = 0;
Jamie Madillb980c562018-11-27 11:34:27 -05001184 size_t allocationSize = readFormat->pixelBytes * area.width * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -04001185
Jamie Madilld754eb52018-07-19 14:55:03 -04001186 ANGLE_TRY(mReadPixelBuffer.allocate(contextVk, allocationSize, &readPixelBuffer, &bufferHandle,
Shahbaz Youssefi254b32c2018-11-26 11:58:03 -05001187 &stagingOffset, nullptr));
Luc Ferron018709f2018-05-10 13:53:11 -04001188
Shahbaz Youssefi06270c92018-10-03 17:00:25 -04001189 VkBufferImageCopy region = {};
Luc Ferron534b00d2018-05-18 08:16:53 -04001190 region.bufferImageHeight = area.height;
Jamie Madill4c310832018-08-29 13:43:17 -04001191 region.bufferOffset = stagingOffset;
Luc Ferron534b00d2018-05-18 08:16:53 -04001192 region.bufferRowLength = area.width;
1193 region.imageExtent.width = area.width;
1194 region.imageExtent.height = area.height;
1195 region.imageExtent.depth = 1;
1196 region.imageOffset.x = area.x;
1197 region.imageOffset.y = area.y;
1198 region.imageOffset.z = 0;
Luc Ferron1617e692018-07-11 11:08:19 -04001199 region.imageSubresource.aspectMask = copyAspectFlags;
Jamie Madill3f3b3582018-09-14 10:38:44 -04001200 region.imageSubresource.baseArrayLayer = renderTarget->getLayerIndex();
Luc Ferron534b00d2018-05-18 08:16:53 -04001201 region.imageSubresource.layerCount = 1;
1202 region.imageSubresource.mipLevel = 0;
1203
Jamie Madillbcf467f2018-05-23 09:46:00 -04001204 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
1205 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -04001206
1207 // Triggers a full finish.
1208 // TODO(jmadill): Don't block on asynchronous readback.
Jamie Madill21061022018-07-12 23:56:30 -04001209 ANGLE_TRY(renderer->finish(contextVk));
Luc Ferron018709f2018-05-10 13:53:11 -04001210
Luc Ferron534b00d2018-05-18 08:16:53 -04001211 // The buffer we copied to needs to be invalidated before we read from it because its not been
1212 // created with the host coherent bit.
Jamie Madilld754eb52018-07-19 14:55:03 -04001213 ANGLE_TRY(mReadPixelBuffer.invalidate(contextVk));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +00001214
Jamie Madillb436aac2018-07-18 17:23:48 -04001215 PackPixels(packPixelsParams, *readFormat, area.width * readFormat->pixelBytes, readPixelBuffer,
Rafael Cintron05a449a2018-06-20 18:08:04 -07001216 static_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -04001217
Jamie Madill7c985f52018-11-29 18:16:17 -05001218 return angle::Result::Continue;
Luc Ferron018709f2018-05-10 13:53:11 -04001219}
Jamie Madill58675012018-05-22 14:54:07 -04001220
1221const gl::Extents &FramebufferVk::getReadImageExtents() const
1222{
Jamie Madillbcf467f2018-05-23 09:46:00 -04001223 return getColorReadRenderTarget()->getImageExtents();
Jamie Madill58675012018-05-22 14:54:07 -04001224}
Jamie Madill502d2e22018-11-01 11:06:23 -04001225
1226RenderTargetVk *FramebufferVk::getFirstRenderTarget() const
1227{
1228 for (auto *renderTarget : mRenderTargetCache.getColors())
1229 {
1230 if (renderTarget)
1231 {
1232 return renderTarget;
1233 }
1234 }
1235
1236 return mRenderTargetCache.getDepthStencil();
1237}
1238
1239GLint FramebufferVk::getSamples() const
1240{
1241 RenderTargetVk *firstRT = getFirstRenderTarget();
1242 return firstRT ? firstRT->getImage().getSamples() : 0;
1243}
1244
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001245} // namespace rx