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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang48dcae72014-02-05 16:28:24 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.cpp: Implements the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang2b5420c2014-11-19 14:20:15 -050010#include "libANGLE/Program.h"
Jamie Madill437d2662014-12-05 14:23:35 -050011
Jamie Madill9e0478f2015-01-13 11:13:54 -050012#include <algorithm>
13
Jamie Madill20e005b2017-04-07 14:19:22 -040014#include "common/bitset_utils.h"
Jamie Madill9e0478f2015-01-13 11:13:54 -050015#include "common/debug.h"
16#include "common/platform.h"
17#include "common/utilities.h"
18#include "common/version.h"
19#include "compiler/translator/blocklayout.h"
Jamie Madilla2c74982016-12-12 11:20:42 -050020#include "libANGLE/Context.h"
Jamie Madill437d2662014-12-05 14:23:35 -050021#include "libANGLE/ResourceManager.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050022#include "libANGLE/features.h"
Jamie Madill53ea9cc2016-05-17 10:12:52 -040023#include "libANGLE/renderer/GLImplFactory.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050024#include "libANGLE/renderer/ProgramImpl.h"
Jamie Madill192745a2016-12-22 15:58:21 -050025#include "libANGLE/VaryingPacking.h"
Jamie Madill62d31cb2015-09-11 13:25:51 -040026#include "libANGLE/queryconversions.h"
Jamie Madill53ea9cc2016-05-17 10:12:52 -040027#include "libANGLE/Uniform.h"
Olli Etuahob78707c2017-03-09 15:03:11 +000028#include "libANGLE/UniformLinker.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050029
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000030namespace gl
31{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000032
Geoff Lang7dd2e102014-11-10 15:19:26 -050033namespace
34{
35
Jamie Madill62d31cb2015-09-11 13:25:51 -040036void WriteShaderVar(BinaryOutputStream *stream, const sh::ShaderVariable &var)
37{
38 stream->writeInt(var.type);
39 stream->writeInt(var.precision);
40 stream->writeString(var.name);
41 stream->writeString(var.mappedName);
42 stream->writeInt(var.arraySize);
43 stream->writeInt(var.staticUse);
44 stream->writeString(var.structName);
45 ASSERT(var.fields.empty());
Geoff Lang7dd2e102014-11-10 15:19:26 -050046}
47
Jamie Madill62d31cb2015-09-11 13:25:51 -040048void LoadShaderVar(BinaryInputStream *stream, sh::ShaderVariable *var)
49{
50 var->type = stream->readInt<GLenum>();
51 var->precision = stream->readInt<GLenum>();
52 var->name = stream->readString();
53 var->mappedName = stream->readString();
54 var->arraySize = stream->readInt<unsigned int>();
55 var->staticUse = stream->readBool();
56 var->structName = stream->readString();
57}
58
Jamie Madill62d31cb2015-09-11 13:25:51 -040059// This simplified cast function doesn't need to worry about advanced concepts like
60// depth range values, or casting to bool.
61template <typename DestT, typename SrcT>
62DestT UniformStateQueryCast(SrcT value);
63
64// From-Float-To-Integer Casts
65template <>
66GLint UniformStateQueryCast(GLfloat value)
67{
68 return clampCast<GLint>(roundf(value));
69}
70
71template <>
72GLuint UniformStateQueryCast(GLfloat value)
73{
74 return clampCast<GLuint>(roundf(value));
75}
76
77// From-Integer-to-Integer Casts
78template <>
79GLint UniformStateQueryCast(GLuint value)
80{
81 return clampCast<GLint>(value);
82}
83
84template <>
85GLuint UniformStateQueryCast(GLint value)
86{
87 return clampCast<GLuint>(value);
88}
89
90// From-Boolean-to-Anything Casts
91template <>
92GLfloat UniformStateQueryCast(GLboolean value)
93{
94 return (value == GL_TRUE ? 1.0f : 0.0f);
95}
96
97template <>
98GLint UniformStateQueryCast(GLboolean value)
99{
100 return (value == GL_TRUE ? 1 : 0);
101}
102
103template <>
104GLuint UniformStateQueryCast(GLboolean value)
105{
106 return (value == GL_TRUE ? 1u : 0u);
107}
108
109// Default to static_cast
110template <typename DestT, typename SrcT>
111DestT UniformStateQueryCast(SrcT value)
112{
113 return static_cast<DestT>(value);
114}
115
116template <typename SrcT, typename DestT>
117void UniformStateQueryCastLoop(DestT *dataOut, const uint8_t *srcPointer, int components)
118{
119 for (int comp = 0; comp < components; ++comp)
120 {
121 // We only work with strides of 4 bytes for uniform components. (GLfloat/GLint)
122 // Don't use SrcT stride directly since GLboolean has a stride of 1 byte.
123 size_t offset = comp * 4;
124 const SrcT *typedSrcPointer = reinterpret_cast<const SrcT *>(&srcPointer[offset]);
125 dataOut[comp] = UniformStateQueryCast<DestT>(*typedSrcPointer);
126 }
127}
128
Jamie Madill192745a2016-12-22 15:58:21 -0500129// true if varying x has a higher priority in packing than y
130bool ComparePackedVarying(const PackedVarying &x, const PackedVarying &y)
131{
jchen10a9042d32017-03-17 08:50:45 +0800132 // If the PackedVarying 'x' or 'y' to be compared is an array element, this clones an equivalent
133 // non-array shader variable 'vx' or 'vy' for actual comparison instead.
134 sh::ShaderVariable vx, vy;
135 const sh::ShaderVariable *px, *py;
136 if (x.isArrayElement())
137 {
138 vx = *x.varying;
139 vx.arraySize = 0;
140 px = &vx;
141 }
142 else
143 {
144 px = x.varying;
145 }
146
147 if (y.isArrayElement())
148 {
149 vy = *y.varying;
150 vy.arraySize = 0;
151 py = &vy;
152 }
153 else
154 {
155 py = y.varying;
156 }
157
158 return gl::CompareShaderVar(*px, *py);
Jamie Madill192745a2016-12-22 15:58:21 -0500159}
160
jchen1015015f72017-03-16 13:54:21 +0800161template <typename VarT>
162GLuint GetResourceIndexFromName(const std::vector<VarT> &list, const std::string &name)
163{
164 size_t subscript = GL_INVALID_INDEX;
165 std::string baseName = ParseResourceName(name, &subscript);
166
167 // The app is not allowed to specify array indices other than 0 for arrays of basic types
168 if (subscript != 0 && subscript != GL_INVALID_INDEX)
169 {
170 return GL_INVALID_INDEX;
171 }
172
173 for (size_t index = 0; index < list.size(); index++)
174 {
175 const VarT &resource = list[index];
176 if (resource.name == baseName)
177 {
178 if (resource.isArray() || subscript == GL_INVALID_INDEX)
179 {
180 return static_cast<GLuint>(index);
181 }
182 }
183 }
184
185 return GL_INVALID_INDEX;
186}
187
jchen10fd7c3b52017-03-21 15:36:03 +0800188void CopyStringToBuffer(GLchar *buffer, const std::string &string, GLsizei bufSize, GLsizei *length)
189{
190 ASSERT(bufSize > 0);
191 strncpy(buffer, string.c_str(), bufSize);
192 buffer[bufSize - 1] = '\0';
193
194 if (length)
195 {
196 *length = static_cast<GLsizei>(strlen(buffer));
197 }
198}
199
jchen10a9042d32017-03-17 08:50:45 +0800200bool IncludeSameArrayElement(const std::set<std::string> &nameSet, const std::string &name)
201{
202 size_t subscript = GL_INVALID_INDEX;
203 std::string baseName = ParseResourceName(name, &subscript);
204 for (auto it = nameSet.begin(); it != nameSet.end(); ++it)
205 {
206 size_t arrayIndex = GL_INVALID_INDEX;
207 std::string arrayName = ParseResourceName(*it, &arrayIndex);
208 if (baseName == arrayName && (subscript == GL_INVALID_INDEX ||
209 arrayIndex == GL_INVALID_INDEX || subscript == arrayIndex))
210 {
211 return true;
212 }
213 }
214 return false;
215}
216
Jamie Madill62d31cb2015-09-11 13:25:51 -0400217} // anonymous namespace
218
Jamie Madill4a3c2342015-10-08 12:58:45 -0400219const char *const g_fakepath = "C:\\fakepath";
220
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400221InfoLog::InfoLog()
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000222{
223}
224
225InfoLog::~InfoLog()
226{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000227}
228
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400229size_t InfoLog::getLength() const
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000230{
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400231 const std::string &logString = mStream.str();
232 return logString.empty() ? 0 : logString.length() + 1;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000233}
234
Geoff Lange1a27752015-10-05 13:16:04 -0400235void InfoLog::getLog(GLsizei bufSize, GLsizei *length, char *infoLog) const
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000236{
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400237 size_t index = 0;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000238
239 if (bufSize > 0)
240 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400241 const std::string str(mStream.str());
242
243 if (!str.empty())
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000244 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400245 index = std::min(static_cast<size_t>(bufSize) - 1, str.length());
246 memcpy(infoLog, str.c_str(), index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000247 }
248
249 infoLog[index] = '\0';
250 }
251
252 if (length)
253 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400254 *length = static_cast<GLsizei>(index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000255 }
256}
257
258// append a santized message to the program info log.
Sami Väisänen46eaa942016-06-29 10:26:37 +0300259// The D3D compiler includes a fake file path in some of the warning or error
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000260// messages, so lets remove all occurrences of this fake file path from the log.
261void InfoLog::appendSanitized(const char *message)
262{
263 std::string msg(message);
264
265 size_t found;
266 do
267 {
268 found = msg.find(g_fakepath);
269 if (found != std::string::npos)
270 {
271 msg.erase(found, strlen(g_fakepath));
272 }
273 }
274 while (found != std::string::npos);
275
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400276 mStream << message << std::endl;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000277}
278
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000279void InfoLog::reset()
280{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000281}
282
Geoff Langd8605522016-04-13 10:19:12 -0400283VariableLocation::VariableLocation() : name(), element(0), index(0), used(false), ignored(false)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000284{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500285}
286
Geoff Langd8605522016-04-13 10:19:12 -0400287VariableLocation::VariableLocation(const std::string &name,
288 unsigned int element,
289 unsigned int index)
290 : name(name), element(element), index(index), used(true), ignored(false)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500291{
292}
293
Geoff Langd8605522016-04-13 10:19:12 -0400294void Program::Bindings::bindLocation(GLuint index, const std::string &name)
295{
296 mBindings[name] = index;
297}
298
299int Program::Bindings::getBinding(const std::string &name) const
300{
301 auto iter = mBindings.find(name);
302 return (iter != mBindings.end()) ? iter->second : -1;
303}
304
305Program::Bindings::const_iterator Program::Bindings::begin() const
306{
307 return mBindings.begin();
308}
309
310Program::Bindings::const_iterator Program::Bindings::end() const
311{
312 return mBindings.end();
313}
314
Jamie Madill48ef11b2016-04-27 15:21:52 -0400315ProgramState::ProgramState()
Geoff Lang70d0f492015-12-10 17:45:46 -0500316 : mLabel(),
317 mAttachedFragmentShader(nullptr),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400318 mAttachedVertexShader(nullptr),
Martin Radev4c4c8e72016-08-04 12:25:34 +0300319 mAttachedComputeShader(nullptr),
Geoff Langc5629752015-12-07 16:29:04 -0500320 mTransformFeedbackBufferMode(GL_INTERLEAVED_ATTRIBS),
Jamie Madille7d84322017-01-10 18:21:59 -0500321 mSamplerUniformRange(0, 0),
Geoff Langc5629752015-12-07 16:29:04 -0500322 mBinaryRetrieveableHint(false)
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400323{
Martin Radev4c4c8e72016-08-04 12:25:34 +0300324 mComputeShaderLocalSize.fill(1);
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400325}
326
Jamie Madill48ef11b2016-04-27 15:21:52 -0400327ProgramState::~ProgramState()
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400328{
Jamie Madill6c1f6712017-02-14 19:08:04 -0500329 ASSERT(!mAttachedVertexShader && !mAttachedFragmentShader && !mAttachedComputeShader);
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400330}
331
Jamie Madill48ef11b2016-04-27 15:21:52 -0400332const std::string &ProgramState::getLabel()
Geoff Lang70d0f492015-12-10 17:45:46 -0500333{
334 return mLabel;
335}
336
Jamie Madill48ef11b2016-04-27 15:21:52 -0400337GLint ProgramState::getUniformLocation(const std::string &name) const
Jamie Madill62d31cb2015-09-11 13:25:51 -0400338{
339 size_t subscript = GL_INVALID_INDEX;
jchen1015015f72017-03-16 13:54:21 +0800340 std::string baseName = ParseResourceName(name, &subscript);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400341
342 for (size_t location = 0; location < mUniformLocations.size(); ++location)
343 {
344 const VariableLocation &uniformLocation = mUniformLocations[location];
Geoff Langd8605522016-04-13 10:19:12 -0400345 if (!uniformLocation.used)
346 {
347 continue;
348 }
349
350 const LinkedUniform &uniform = mUniforms[uniformLocation.index];
Jamie Madill62d31cb2015-09-11 13:25:51 -0400351
352 if (uniform.name == baseName)
353 {
Geoff Langd8605522016-04-13 10:19:12 -0400354 if (uniform.isArray())
Jamie Madill62d31cb2015-09-11 13:25:51 -0400355 {
Geoff Langd8605522016-04-13 10:19:12 -0400356 if (uniformLocation.element == subscript ||
357 (uniformLocation.element == 0 && subscript == GL_INVALID_INDEX))
358 {
359 return static_cast<GLint>(location);
360 }
361 }
362 else
363 {
364 if (subscript == GL_INVALID_INDEX)
365 {
366 return static_cast<GLint>(location);
367 }
Jamie Madill62d31cb2015-09-11 13:25:51 -0400368 }
369 }
370 }
371
372 return -1;
373}
374
Jamie Madille7d84322017-01-10 18:21:59 -0500375GLuint ProgramState::getUniformIndexFromName(const std::string &name) const
Jamie Madill62d31cb2015-09-11 13:25:51 -0400376{
jchen1015015f72017-03-16 13:54:21 +0800377 return GetResourceIndexFromName(mUniforms, name);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400378}
379
Jamie Madille7d84322017-01-10 18:21:59 -0500380GLuint ProgramState::getUniformIndexFromLocation(GLint location) const
381{
382 ASSERT(location >= 0 && static_cast<size_t>(location) < mUniformLocations.size());
383 return mUniformLocations[location].index;
384}
385
386Optional<GLuint> ProgramState::getSamplerIndex(GLint location) const
387{
388 GLuint index = getUniformIndexFromLocation(location);
389 if (!isSamplerUniformIndex(index))
390 {
391 return Optional<GLuint>::Invalid();
392 }
393
394 return getSamplerIndexFromUniformIndex(index);
395}
396
397bool ProgramState::isSamplerUniformIndex(GLuint index) const
398{
399 return index >= mSamplerUniformRange.start && index < mSamplerUniformRange.end;
400}
401
402GLuint ProgramState::getSamplerIndexFromUniformIndex(GLuint uniformIndex) const
403{
404 ASSERT(isSamplerUniformIndex(uniformIndex));
405 return uniformIndex - mSamplerUniformRange.start;
406}
407
Geoff Lang4ddf5af2016-12-01 14:30:44 -0500408Program::Program(rx::GLImplFactory *factory, ShaderProgramManager *manager, GLuint handle)
Jamie Madill48ef11b2016-04-27 15:21:52 -0400409 : mProgram(factory->createProgram(mState)),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400410 mValidated(false),
Geoff Lang7dd2e102014-11-10 15:19:26 -0500411 mLinked(false),
412 mDeleteStatus(false),
413 mRefCount(0),
414 mResourceManager(manager),
Jamie Madille7d84322017-01-10 18:21:59 -0500415 mHandle(handle)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500416{
417 ASSERT(mProgram);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000418
419 resetUniformBlockBindings();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500420 unlink();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000421}
422
423Program::~Program()
424{
Jamie Madill6c1f6712017-02-14 19:08:04 -0500425 ASSERT(!mState.mAttachedVertexShader && !mState.mAttachedFragmentShader &&
426 !mState.mAttachedComputeShader);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500427 SafeDelete(mProgram);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000428}
429
Jamie Madill6c1f6712017-02-14 19:08:04 -0500430void Program::destroy(const Context *context)
431{
432 if (mState.mAttachedVertexShader != nullptr)
433 {
434 mState.mAttachedVertexShader->release(context);
435 mState.mAttachedVertexShader = nullptr;
436 }
437
438 if (mState.mAttachedFragmentShader != nullptr)
439 {
440 mState.mAttachedFragmentShader->release(context);
441 mState.mAttachedFragmentShader = nullptr;
442 }
443
444 if (mState.mAttachedComputeShader != nullptr)
445 {
446 mState.mAttachedComputeShader->release(context);
447 mState.mAttachedComputeShader = nullptr;
448 }
449
Jamie Madillc564c072017-06-01 12:45:42 -0400450 mProgram->destroy(context);
Jamie Madill6c1f6712017-02-14 19:08:04 -0500451}
452
Geoff Lang70d0f492015-12-10 17:45:46 -0500453void Program::setLabel(const std::string &label)
454{
Jamie Madill48ef11b2016-04-27 15:21:52 -0400455 mState.mLabel = label;
Geoff Lang70d0f492015-12-10 17:45:46 -0500456}
457
458const std::string &Program::getLabel() const
459{
Jamie Madill48ef11b2016-04-27 15:21:52 -0400460 return mState.mLabel;
Geoff Lang70d0f492015-12-10 17:45:46 -0500461}
462
Jamie Madillef300b12016-10-07 15:12:09 -0400463void Program::attachShader(Shader *shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000464{
Martin Radev4c4c8e72016-08-04 12:25:34 +0300465 switch (shader->getType())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000466 {
Martin Radev4c4c8e72016-08-04 12:25:34 +0300467 case GL_VERTEX_SHADER:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000468 {
Jamie Madillef300b12016-10-07 15:12:09 -0400469 ASSERT(!mState.mAttachedVertexShader);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300470 mState.mAttachedVertexShader = shader;
471 mState.mAttachedVertexShader->addRef();
472 break;
473 }
474 case GL_FRAGMENT_SHADER:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000475 {
Jamie Madillef300b12016-10-07 15:12:09 -0400476 ASSERT(!mState.mAttachedFragmentShader);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300477 mState.mAttachedFragmentShader = shader;
478 mState.mAttachedFragmentShader->addRef();
479 break;
480 }
481 case GL_COMPUTE_SHADER:
482 {
Jamie Madillef300b12016-10-07 15:12:09 -0400483 ASSERT(!mState.mAttachedComputeShader);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300484 mState.mAttachedComputeShader = shader;
485 mState.mAttachedComputeShader->addRef();
486 break;
487 }
488 default:
489 UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000490 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000491}
492
Jamie Madillc1d770e2017-04-13 17:31:24 -0400493void Program::detachShader(const Context *context, Shader *shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000494{
Martin Radev4c4c8e72016-08-04 12:25:34 +0300495 switch (shader->getType())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000496 {
Martin Radev4c4c8e72016-08-04 12:25:34 +0300497 case GL_VERTEX_SHADER:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000498 {
Jamie Madillc1d770e2017-04-13 17:31:24 -0400499 ASSERT(mState.mAttachedVertexShader == shader);
Jamie Madill6c1f6712017-02-14 19:08:04 -0500500 shader->release(context);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300501 mState.mAttachedVertexShader = nullptr;
502 break;
503 }
504 case GL_FRAGMENT_SHADER:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000505 {
Jamie Madillc1d770e2017-04-13 17:31:24 -0400506 ASSERT(mState.mAttachedFragmentShader == shader);
Jamie Madill6c1f6712017-02-14 19:08:04 -0500507 shader->release(context);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300508 mState.mAttachedFragmentShader = nullptr;
509 break;
510 }
511 case GL_COMPUTE_SHADER:
512 {
Jamie Madillc1d770e2017-04-13 17:31:24 -0400513 ASSERT(mState.mAttachedComputeShader == shader);
Jamie Madill6c1f6712017-02-14 19:08:04 -0500514 shader->release(context);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300515 mState.mAttachedComputeShader = nullptr;
516 break;
517 }
518 default:
519 UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000520 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000521}
522
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000523int Program::getAttachedShadersCount() const
524{
Martin Radev4c4c8e72016-08-04 12:25:34 +0300525 return (mState.mAttachedVertexShader ? 1 : 0) + (mState.mAttachedFragmentShader ? 1 : 0) +
526 (mState.mAttachedComputeShader ? 1 : 0);
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000527}
528
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000529void Program::bindAttributeLocation(GLuint index, const char *name)
530{
Geoff Langd8605522016-04-13 10:19:12 -0400531 mAttributeBindings.bindLocation(index, name);
532}
533
534void Program::bindUniformLocation(GLuint index, const char *name)
535{
536 // Bind the base uniform name only since array indices other than 0 cannot be bound
jchen1015015f72017-03-16 13:54:21 +0800537 mUniformLocationBindings.bindLocation(index, ParseResourceName(name, nullptr));
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000538}
539
Sami Väisänen46eaa942016-06-29 10:26:37 +0300540void Program::bindFragmentInputLocation(GLint index, const char *name)
541{
542 mFragmentInputBindings.bindLocation(index, name);
543}
544
545BindingInfo Program::getFragmentInputBindingInfo(GLint index) const
546{
547 BindingInfo ret;
548 ret.type = GL_NONE;
549 ret.valid = false;
550
551 const Shader *fragmentShader = mState.getAttachedFragmentShader();
552 ASSERT(fragmentShader);
553
554 // Find the actual fragment shader varying we're interested in
555 const std::vector<sh::Varying> &inputs = fragmentShader->getVaryings();
556
557 for (const auto &binding : mFragmentInputBindings)
558 {
559 if (binding.second != static_cast<GLuint>(index))
560 continue;
561
562 ret.valid = true;
563
564 std::string originalName = binding.first;
Geoff Lang3f6a3982016-07-15 15:20:45 -0400565 unsigned int arrayIndex = ParseAndStripArrayIndex(&originalName);
Sami Väisänen46eaa942016-06-29 10:26:37 +0300566
567 for (const auto &in : inputs)
568 {
569 if (in.name == originalName)
570 {
571 if (in.isArray())
572 {
573 // The client wants to bind either "name" or "name[0]".
574 // GL ES 3.1 spec refers to active array names with language such as:
575 // "if the string identifies the base name of an active array, where the
576 // string would exactly match the name of the variable if the suffix "[0]"
577 // were appended to the string".
Geoff Lang3f6a3982016-07-15 15:20:45 -0400578 if (arrayIndex == GL_INVALID_INDEX)
579 arrayIndex = 0;
Sami Väisänen46eaa942016-06-29 10:26:37 +0300580
Corentin Wallez054f7ed2016-09-20 17:15:59 -0400581 ret.name = in.mappedName + "[" + ToString(arrayIndex) + "]";
Sami Väisänen46eaa942016-06-29 10:26:37 +0300582 }
583 else
584 {
585 ret.name = in.mappedName;
586 }
587 ret.type = in.type;
588 return ret;
589 }
590 }
591 }
592
593 return ret;
594}
595
596void Program::pathFragmentInputGen(GLint index,
597 GLenum genMode,
598 GLint components,
599 const GLfloat *coeffs)
600{
601 // If the location is -1 then the command is silently ignored
602 if (index == -1)
603 return;
604
605 const auto &binding = getFragmentInputBindingInfo(index);
606
607 // If the input doesn't exist then then the command is silently ignored
608 // This could happen through optimization for example, the shader translator
609 // decides that a variable is not actually being used and optimizes it away.
610 if (binding.name.empty())
611 return;
612
613 mProgram->setPathFragmentInputGen(binding.name, genMode, components, coeffs);
614}
615
Martin Radev4c4c8e72016-08-04 12:25:34 +0300616// The attached shaders are checked for linking errors by matching up their variables.
617// Uniform, input and output variables get collected.
618// The code gets compiled into binaries.
Jamie Madill8ecf7f92017-01-13 17:29:52 -0500619Error Program::link(const gl::Context *context)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000620{
Jamie Madill8ecf7f92017-01-13 17:29:52 -0500621 const auto &data = context->getContextState();
622
Jamie Madill6c1f6712017-02-14 19:08:04 -0500623 unlink();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000624
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000625 mInfoLog.reset();
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000626 resetUniformBlockBindings();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000627
Martin Radev4c4c8e72016-08-04 12:25:34 +0300628 const Caps &caps = data.getCaps();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500629
Jamie Madill192745a2016-12-22 15:58:21 -0500630 auto vertexShader = mState.mAttachedVertexShader;
631 auto fragmentShader = mState.mAttachedFragmentShader;
632 auto computeShader = mState.mAttachedComputeShader;
633
634 bool isComputeShaderAttached = (computeShader != nullptr);
635 bool nonComputeShadersAttached = (vertexShader != nullptr || fragmentShader != nullptr);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300636 // Check whether we both have a compute and non-compute shaders attached.
637 // If there are of both types attached, then linking should fail.
638 // OpenGL ES 3.10, 7.3 Program Objects, under LinkProgram
639 if (isComputeShaderAttached == true && nonComputeShadersAttached == true)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500640 {
Martin Radev4c4c8e72016-08-04 12:25:34 +0300641 mInfoLog << "Both a compute and non-compute shaders are attached to the same program.";
642 return NoError();
Yuly Novikovcfa48d32016-06-15 22:14:36 -0400643 }
644
Jamie Madill192745a2016-12-22 15:58:21 -0500645 if (computeShader)
Jamie Madill437d2662014-12-05 14:23:35 -0500646 {
Jamie Madill192745a2016-12-22 15:58:21 -0500647 if (!computeShader->isCompiled())
Martin Radev4c4c8e72016-08-04 12:25:34 +0300648 {
649 mInfoLog << "Attached compute shader is not compiled.";
650 return NoError();
651 }
Jamie Madill192745a2016-12-22 15:58:21 -0500652 ASSERT(computeShader->getType() == GL_COMPUTE_SHADER);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300653
Jamie Madill192745a2016-12-22 15:58:21 -0500654 mState.mComputeShaderLocalSize = computeShader->getWorkGroupSize();
Martin Radev4c4c8e72016-08-04 12:25:34 +0300655
656 // GLSL ES 3.10, 4.4.1.1 Compute Shader Inputs
657 // If the work group size is not specified, a link time error should occur.
658 if (!mState.mComputeShaderLocalSize.isDeclared())
659 {
660 mInfoLog << "Work group size is not specified.";
661 return NoError();
662 }
663
Olli Etuaho4a92ceb2017-02-19 17:51:24 +0000664 if (!linkUniforms(mInfoLog, caps, mUniformLocationBindings))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300665 {
666 return NoError();
667 }
668
669 if (!linkUniformBlocks(mInfoLog, caps))
670 {
671 return NoError();
672 }
673
Jamie Madill8ecf7f92017-01-13 17:29:52 -0500674 gl::VaryingPacking noPacking(0, PackMode::ANGLE_RELAXED);
Jamie Madillc564c072017-06-01 12:45:42 -0400675 ANGLE_TRY_RESULT(mProgram->link(context, noPacking, mInfoLog), mLinked);
Jamie Madillb0a838b2016-11-13 20:02:12 -0500676 if (!mLinked)
Martin Radev4c4c8e72016-08-04 12:25:34 +0300677 {
Jamie Madillb0a838b2016-11-13 20:02:12 -0500678 return NoError();
Martin Radev4c4c8e72016-08-04 12:25:34 +0300679 }
680 }
681 else
682 {
Jamie Madill192745a2016-12-22 15:58:21 -0500683 if (!fragmentShader || !fragmentShader->isCompiled())
Martin Radev4c4c8e72016-08-04 12:25:34 +0300684 {
685 return NoError();
686 }
Jamie Madill192745a2016-12-22 15:58:21 -0500687 ASSERT(fragmentShader->getType() == GL_FRAGMENT_SHADER);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300688
Jamie Madill192745a2016-12-22 15:58:21 -0500689 if (!vertexShader || !vertexShader->isCompiled())
Martin Radev4c4c8e72016-08-04 12:25:34 +0300690 {
691 return NoError();
692 }
Jamie Madill192745a2016-12-22 15:58:21 -0500693 ASSERT(vertexShader->getType() == GL_VERTEX_SHADER);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300694
Jamie Madill192745a2016-12-22 15:58:21 -0500695 if (fragmentShader->getShaderVersion() != vertexShader->getShaderVersion())
Martin Radev4c4c8e72016-08-04 12:25:34 +0300696 {
697 mInfoLog << "Fragment shader version does not match vertex shader version.";
698 return NoError();
699 }
700
Jamie Madilleb979bf2016-11-15 12:28:46 -0500701 if (!linkAttributes(data, mInfoLog))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300702 {
703 return NoError();
704 }
705
Jamie Madill192745a2016-12-22 15:58:21 -0500706 if (!linkVaryings(mInfoLog))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300707 {
708 return NoError();
709 }
710
Olli Etuaho4a92ceb2017-02-19 17:51:24 +0000711 if (!linkUniforms(mInfoLog, caps, mUniformLocationBindings))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300712 {
713 return NoError();
714 }
715
716 if (!linkUniformBlocks(mInfoLog, caps))
717 {
718 return NoError();
719 }
720
721 const auto &mergedVaryings = getMergedVaryings();
722
jchen10a9042d32017-03-17 08:50:45 +0800723 if (!linkValidateTransformFeedback(context, mInfoLog, mergedVaryings, caps))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300724 {
725 return NoError();
726 }
727
728 linkOutputVariables();
729
Jamie Madill192745a2016-12-22 15:58:21 -0500730 // Validate we can pack the varyings.
731 std::vector<PackedVarying> packedVaryings = getPackedVaryings(mergedVaryings);
732
733 // Map the varyings to the register file
734 // In WebGL, we use a slightly different handling for packing variables.
735 auto packMode = data.getExtensions().webglCompatibility ? PackMode::WEBGL_STRICT
736 : PackMode::ANGLE_RELAXED;
737 VaryingPacking varyingPacking(data.getCaps().maxVaryingVectors, packMode);
738 if (!varyingPacking.packUserVaryings(mInfoLog, packedVaryings,
739 mState.getTransformFeedbackVaryingNames()))
740 {
741 return NoError();
742 }
743
Jamie Madillc564c072017-06-01 12:45:42 -0400744 ANGLE_TRY_RESULT(mProgram->link(context, varyingPacking, mInfoLog), mLinked);
Jamie Madillb0a838b2016-11-13 20:02:12 -0500745 if (!mLinked)
Martin Radev4c4c8e72016-08-04 12:25:34 +0300746 {
Jamie Madillb0a838b2016-11-13 20:02:12 -0500747 return NoError();
Martin Radev4c4c8e72016-08-04 12:25:34 +0300748 }
749
750 gatherTransformFeedbackVaryings(mergedVaryings);
Jamie Madill437d2662014-12-05 14:23:35 -0500751 }
752
Olli Etuaho48fed632017-03-16 12:05:30 +0000753 setUniformValuesFromBindingQualifiers();
754
Jamie Madill4a3c2342015-10-08 12:58:45 -0400755 gatherInterfaceBlockInfo();
Jamie Madillccdf74b2015-08-18 10:46:12 -0400756
Martin Radev4c4c8e72016-08-04 12:25:34 +0300757 return NoError();
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000758}
759
daniel@transgaming.comaa5e59b2011-10-04 18:43:12 +0000760// Returns the program object to an unlinked state, before re-linking, or at destruction
Jamie Madill6c1f6712017-02-14 19:08:04 -0500761void Program::unlink()
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000762{
Jamie Madill48ef11b2016-04-27 15:21:52 -0400763 mState.mAttributes.clear();
764 mState.mActiveAttribLocationsMask.reset();
jchen10a9042d32017-03-17 08:50:45 +0800765 mState.mLinkedTransformFeedbackVaryings.clear();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400766 mState.mUniforms.clear();
767 mState.mUniformLocations.clear();
768 mState.mUniformBlocks.clear();
769 mState.mOutputVariables.clear();
jchen1015015f72017-03-16 13:54:21 +0800770 mState.mOutputLocations.clear();
Geoff Lange0cff192017-05-30 13:04:56 -0400771 mState.mOutputVariableTypes.clear();
Corentin Walleze7557742017-06-01 13:09:57 -0400772 mState.mActiveOutputVariables.reset();
Martin Radev4c4c8e72016-08-04 12:25:34 +0300773 mState.mComputeShaderLocalSize.fill(1);
Jamie Madille7d84322017-01-10 18:21:59 -0500774 mState.mSamplerBindings.clear();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500775
Geoff Lang7dd2e102014-11-10 15:19:26 -0500776 mValidated = false;
777
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000778 mLinked = false;
779}
780
Geoff Lange1a27752015-10-05 13:16:04 -0400781bool Program::isLinked() const
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000782{
783 return mLinked;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000784}
785
Jamie Madilla2c74982016-12-12 11:20:42 -0500786Error Program::loadBinary(const Context *context,
787 GLenum binaryFormat,
788 const void *binary,
789 GLsizei length)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000790{
Jamie Madill6c1f6712017-02-14 19:08:04 -0500791 unlink();
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000792
Geoff Lang7dd2e102014-11-10 15:19:26 -0500793#if ANGLE_PROGRAM_BINARY_LOAD != ANGLE_ENABLED
He Yunchaoacd18982017-01-04 10:46:42 +0800794 return NoError();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500795#else
Geoff Langc46cc2f2015-10-01 17:16:20 -0400796 ASSERT(binaryFormat == GL_PROGRAM_BINARY_ANGLE);
797 if (binaryFormat != GL_PROGRAM_BINARY_ANGLE)
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000798 {
Jamie Madillf6113162015-05-07 11:49:21 -0400799 mInfoLog << "Invalid program binary format.";
He Yunchaoacd18982017-01-04 10:46:42 +0800800 return NoError();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500801 }
802
Geoff Langc46cc2f2015-10-01 17:16:20 -0400803 BinaryInputStream stream(binary, length);
804
Jamie Madilla2c74982016-12-12 11:20:42 -0500805 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
806 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
807 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) !=
808 0)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500809 {
Jamie Madillf6113162015-05-07 11:49:21 -0400810 mInfoLog << "Invalid program binary version.";
He Yunchaoacd18982017-01-04 10:46:42 +0800811 return NoError();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500812 }
813
Jamie Madilla2c74982016-12-12 11:20:42 -0500814 int majorVersion = stream.readInt<int>();
815 int minorVersion = stream.readInt<int>();
816 if (majorVersion != context->getClientMajorVersion() ||
817 minorVersion != context->getClientMinorVersion())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500818 {
Jamie Madilla2c74982016-12-12 11:20:42 -0500819 mInfoLog << "Cannot load program binaries across different ES context versions.";
He Yunchaoacd18982017-01-04 10:46:42 +0800820 return NoError();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500821 }
822
Martin Radev4c4c8e72016-08-04 12:25:34 +0300823 mState.mComputeShaderLocalSize[0] = stream.readInt<int>();
824 mState.mComputeShaderLocalSize[1] = stream.readInt<int>();
825 mState.mComputeShaderLocalSize[2] = stream.readInt<int>();
826
Jamie Madill63805b42015-08-25 13:17:39 -0400827 static_assert(MAX_VERTEX_ATTRIBS <= sizeof(unsigned long) * 8,
828 "Too many vertex attribs for mask");
Jamie Madill48ef11b2016-04-27 15:21:52 -0400829 mState.mActiveAttribLocationsMask = stream.readInt<unsigned long>();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500830
Jamie Madill3da79b72015-04-27 11:09:17 -0400831 unsigned int attribCount = stream.readInt<unsigned int>();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400832 ASSERT(mState.mAttributes.empty());
Jamie Madill3da79b72015-04-27 11:09:17 -0400833 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex)
834 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400835 sh::Attribute attrib;
Jamie Madill62d31cb2015-09-11 13:25:51 -0400836 LoadShaderVar(&stream, &attrib);
837 attrib.location = stream.readInt<int>();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400838 mState.mAttributes.push_back(attrib);
Jamie Madill3da79b72015-04-27 11:09:17 -0400839 }
840
Jamie Madill62d31cb2015-09-11 13:25:51 -0400841 unsigned int uniformCount = stream.readInt<unsigned int>();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400842 ASSERT(mState.mUniforms.empty());
Jamie Madill62d31cb2015-09-11 13:25:51 -0400843 for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; ++uniformIndex)
844 {
845 LinkedUniform uniform;
846 LoadShaderVar(&stream, &uniform);
847
848 uniform.blockIndex = stream.readInt<int>();
849 uniform.blockInfo.offset = stream.readInt<int>();
850 uniform.blockInfo.arrayStride = stream.readInt<int>();
851 uniform.blockInfo.matrixStride = stream.readInt<int>();
852 uniform.blockInfo.isRowMajorMatrix = stream.readBool();
853
Jamie Madill48ef11b2016-04-27 15:21:52 -0400854 mState.mUniforms.push_back(uniform);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400855 }
856
857 const unsigned int uniformIndexCount = stream.readInt<unsigned int>();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400858 ASSERT(mState.mUniformLocations.empty());
Jamie Madill62d31cb2015-09-11 13:25:51 -0400859 for (unsigned int uniformIndexIndex = 0; uniformIndexIndex < uniformIndexCount;
860 uniformIndexIndex++)
861 {
862 VariableLocation variable;
863 stream.readString(&variable.name);
864 stream.readInt(&variable.element);
865 stream.readInt(&variable.index);
Geoff Langd8605522016-04-13 10:19:12 -0400866 stream.readBool(&variable.used);
867 stream.readBool(&variable.ignored);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400868
Jamie Madill48ef11b2016-04-27 15:21:52 -0400869 mState.mUniformLocations.push_back(variable);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400870 }
871
872 unsigned int uniformBlockCount = stream.readInt<unsigned int>();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400873 ASSERT(mState.mUniformBlocks.empty());
Jamie Madill62d31cb2015-09-11 13:25:51 -0400874 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlockCount;
875 ++uniformBlockIndex)
876 {
877 UniformBlock uniformBlock;
878 stream.readString(&uniformBlock.name);
879 stream.readBool(&uniformBlock.isArray);
880 stream.readInt(&uniformBlock.arrayElement);
jchen10af713a22017-04-19 09:10:56 +0800881 stream.readInt(&uniformBlock.binding);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400882 stream.readInt(&uniformBlock.dataSize);
883 stream.readBool(&uniformBlock.vertexStaticUse);
884 stream.readBool(&uniformBlock.fragmentStaticUse);
885
886 unsigned int numMembers = stream.readInt<unsigned int>();
887 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++)
888 {
889 uniformBlock.memberUniformIndexes.push_back(stream.readInt<unsigned int>());
890 }
891
Jamie Madill48ef11b2016-04-27 15:21:52 -0400892 mState.mUniformBlocks.push_back(uniformBlock);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400893 }
894
Jamie Madilla7d12dc2016-12-13 15:08:19 -0500895 for (GLuint bindingIndex = 0; bindingIndex < mState.mUniformBlockBindings.size();
896 ++bindingIndex)
897 {
898 stream.readInt(&mState.mUniformBlockBindings[bindingIndex]);
899 mState.mActiveUniformBlockBindings.set(bindingIndex,
900 mState.mUniformBlockBindings[bindingIndex] != 0);
901 }
902
Brandon Jones1048ea72015-10-06 15:34:52 -0700903 unsigned int transformFeedbackVaryingCount = stream.readInt<unsigned int>();
jchen10a9042d32017-03-17 08:50:45 +0800904 ASSERT(mState.mLinkedTransformFeedbackVaryings.empty());
Brandon Jones1048ea72015-10-06 15:34:52 -0700905 for (unsigned int transformFeedbackVaryingIndex = 0;
906 transformFeedbackVaryingIndex < transformFeedbackVaryingCount;
907 ++transformFeedbackVaryingIndex)
908 {
909 sh::Varying varying;
910 stream.readInt(&varying.arraySize);
911 stream.readInt(&varying.type);
912 stream.readString(&varying.name);
913
jchen10a9042d32017-03-17 08:50:45 +0800914 GLuint arrayIndex = stream.readInt<GLuint>();
915
916 mState.mLinkedTransformFeedbackVaryings.emplace_back(varying, arrayIndex);
Brandon Jones1048ea72015-10-06 15:34:52 -0700917 }
918
Jamie Madill48ef11b2016-04-27 15:21:52 -0400919 stream.readInt(&mState.mTransformFeedbackBufferMode);
Jamie Madillada9ecc2015-08-17 12:53:37 -0400920
jchen1015015f72017-03-16 13:54:21 +0800921 unsigned int outputCount = stream.readInt<unsigned int>();
922 ASSERT(mState.mOutputVariables.empty());
923 for (unsigned int outputIndex = 0; outputIndex < outputCount; ++outputIndex)
924 {
925 sh::OutputVariable output;
926 LoadShaderVar(&stream, &output);
927 output.location = stream.readInt<int>();
928 mState.mOutputVariables.push_back(output);
929 }
930
Jamie Madill80a6fc02015-08-21 16:53:16 -0400931 unsigned int outputVarCount = stream.readInt<unsigned int>();
932 for (unsigned int outputIndex = 0; outputIndex < outputVarCount; ++outputIndex)
933 {
934 int locationIndex = stream.readInt<int>();
935 VariableLocation locationData;
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400936 stream.readInt(&locationData.element);
937 stream.readInt(&locationData.index);
938 stream.readString(&locationData.name);
jchen1015015f72017-03-16 13:54:21 +0800939 mState.mOutputLocations[locationIndex] = locationData;
Jamie Madill80a6fc02015-08-21 16:53:16 -0400940 }
941
Geoff Lange0cff192017-05-30 13:04:56 -0400942 unsigned int outputTypeCount = stream.readInt<unsigned int>();
943 for (unsigned int outputIndex = 0; outputIndex < outputTypeCount; ++outputIndex)
944 {
945 mState.mOutputVariableTypes.push_back(stream.readInt<GLenum>());
946 }
Corentin Walleze7557742017-06-01 13:09:57 -0400947 static_assert(IMPLEMENTATION_MAX_DRAW_BUFFERS < 8 * sizeof(uint32_t),
948 "All bits of DrawBufferMask can be contained in an uint32_t");
949 mState.mActiveOutputVariables = stream.readInt<uint32_t>();
Geoff Lange0cff192017-05-30 13:04:56 -0400950
Jamie Madille7d84322017-01-10 18:21:59 -0500951 stream.readInt(&mState.mSamplerUniformRange.start);
952 stream.readInt(&mState.mSamplerUniformRange.end);
953
954 unsigned int samplerCount = stream.readInt<unsigned int>();
955 for (unsigned int samplerIndex = 0; samplerIndex < samplerCount; ++samplerIndex)
956 {
957 GLenum textureType = stream.readInt<GLenum>();
958 size_t bindingCount = stream.readInt<size_t>();
959 mState.mSamplerBindings.emplace_back(SamplerBinding(textureType, bindingCount));
960 }
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400961
Jamie Madillc564c072017-06-01 12:45:42 -0400962 ANGLE_TRY_RESULT(mProgram->load(context, mInfoLog, &stream), mLinked);
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000963
Jamie Madillb0a838b2016-11-13 20:02:12 -0500964 return NoError();
Jamie Madilla2c74982016-12-12 11:20:42 -0500965#endif // #if ANGLE_PROGRAM_BINARY_LOAD == ANGLE_ENABLED
Geoff Lang7dd2e102014-11-10 15:19:26 -0500966}
967
Jamie Madilla2c74982016-12-12 11:20:42 -0500968Error Program::saveBinary(const Context *context,
969 GLenum *binaryFormat,
970 void *binary,
971 GLsizei bufSize,
972 GLsizei *length) const
Geoff Lang7dd2e102014-11-10 15:19:26 -0500973{
974 if (binaryFormat)
975 {
Geoff Langc46cc2f2015-10-01 17:16:20 -0400976 *binaryFormat = GL_PROGRAM_BINARY_ANGLE;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500977 }
978
979 BinaryOutputStream stream;
980
Geoff Lang7dd2e102014-11-10 15:19:26 -0500981 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
982
Jamie Madilla2c74982016-12-12 11:20:42 -0500983 // nullptr context is supported when computing binary length.
984 if (context)
985 {
986 stream.writeInt(context->getClientVersion().major);
987 stream.writeInt(context->getClientVersion().minor);
988 }
989 else
990 {
991 stream.writeInt(2);
992 stream.writeInt(0);
993 }
994
Martin Radev4c4c8e72016-08-04 12:25:34 +0300995 stream.writeInt(mState.mComputeShaderLocalSize[0]);
996 stream.writeInt(mState.mComputeShaderLocalSize[1]);
997 stream.writeInt(mState.mComputeShaderLocalSize[2]);
998
Jamie Madill48ef11b2016-04-27 15:21:52 -0400999 stream.writeInt(mState.mActiveAttribLocationsMask.to_ulong());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001000
Jamie Madill48ef11b2016-04-27 15:21:52 -04001001 stream.writeInt(mState.mAttributes.size());
1002 for (const sh::Attribute &attrib : mState.mAttributes)
Jamie Madill3da79b72015-04-27 11:09:17 -04001003 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001004 WriteShaderVar(&stream, attrib);
Jamie Madill3da79b72015-04-27 11:09:17 -04001005 stream.writeInt(attrib.location);
Jamie Madill62d31cb2015-09-11 13:25:51 -04001006 }
1007
Jamie Madill48ef11b2016-04-27 15:21:52 -04001008 stream.writeInt(mState.mUniforms.size());
Jamie Madilla2c74982016-12-12 11:20:42 -05001009 for (const LinkedUniform &uniform : mState.mUniforms)
Jamie Madill62d31cb2015-09-11 13:25:51 -04001010 {
1011 WriteShaderVar(&stream, uniform);
1012
1013 // FIXME: referenced
1014
1015 stream.writeInt(uniform.blockIndex);
1016 stream.writeInt(uniform.blockInfo.offset);
1017 stream.writeInt(uniform.blockInfo.arrayStride);
1018 stream.writeInt(uniform.blockInfo.matrixStride);
1019 stream.writeInt(uniform.blockInfo.isRowMajorMatrix);
1020 }
1021
Jamie Madill48ef11b2016-04-27 15:21:52 -04001022 stream.writeInt(mState.mUniformLocations.size());
1023 for (const auto &variable : mState.mUniformLocations)
Jamie Madill62d31cb2015-09-11 13:25:51 -04001024 {
1025 stream.writeString(variable.name);
1026 stream.writeInt(variable.element);
1027 stream.writeInt(variable.index);
Geoff Langd8605522016-04-13 10:19:12 -04001028 stream.writeInt(variable.used);
1029 stream.writeInt(variable.ignored);
Jamie Madill62d31cb2015-09-11 13:25:51 -04001030 }
1031
Jamie Madill48ef11b2016-04-27 15:21:52 -04001032 stream.writeInt(mState.mUniformBlocks.size());
1033 for (const UniformBlock &uniformBlock : mState.mUniformBlocks)
Jamie Madill62d31cb2015-09-11 13:25:51 -04001034 {
1035 stream.writeString(uniformBlock.name);
1036 stream.writeInt(uniformBlock.isArray);
1037 stream.writeInt(uniformBlock.arrayElement);
jchen10af713a22017-04-19 09:10:56 +08001038 stream.writeInt(uniformBlock.binding);
Jamie Madill62d31cb2015-09-11 13:25:51 -04001039 stream.writeInt(uniformBlock.dataSize);
1040
1041 stream.writeInt(uniformBlock.vertexStaticUse);
1042 stream.writeInt(uniformBlock.fragmentStaticUse);
1043
1044 stream.writeInt(uniformBlock.memberUniformIndexes.size());
1045 for (unsigned int memberUniformIndex : uniformBlock.memberUniformIndexes)
1046 {
1047 stream.writeInt(memberUniformIndex);
1048 }
Jamie Madill3da79b72015-04-27 11:09:17 -04001049 }
1050
Jamie Madilla7d12dc2016-12-13 15:08:19 -05001051 for (GLuint binding : mState.mUniformBlockBindings)
1052 {
1053 stream.writeInt(binding);
1054 }
1055
jchen10a9042d32017-03-17 08:50:45 +08001056 stream.writeInt(mState.mLinkedTransformFeedbackVaryings.size());
1057 for (const auto &var : mState.mLinkedTransformFeedbackVaryings)
Brandon Jones1048ea72015-10-06 15:34:52 -07001058 {
jchen10a9042d32017-03-17 08:50:45 +08001059 stream.writeInt(var.arraySize);
1060 stream.writeInt(var.type);
1061 stream.writeString(var.name);
1062
1063 stream.writeIntOrNegOne(var.arrayIndex);
Brandon Jones1048ea72015-10-06 15:34:52 -07001064 }
1065
Jamie Madill48ef11b2016-04-27 15:21:52 -04001066 stream.writeInt(mState.mTransformFeedbackBufferMode);
Jamie Madillada9ecc2015-08-17 12:53:37 -04001067
Jamie Madill48ef11b2016-04-27 15:21:52 -04001068 stream.writeInt(mState.mOutputVariables.size());
jchen1015015f72017-03-16 13:54:21 +08001069 for (const sh::OutputVariable &output : mState.mOutputVariables)
1070 {
1071 WriteShaderVar(&stream, output);
1072 stream.writeInt(output.location);
1073 }
1074
1075 stream.writeInt(mState.mOutputLocations.size());
1076 for (const auto &outputPair : mState.mOutputLocations)
Jamie Madill80a6fc02015-08-21 16:53:16 -04001077 {
1078 stream.writeInt(outputPair.first);
Jamie Madille2e406c2016-06-02 13:04:10 -04001079 stream.writeIntOrNegOne(outputPair.second.element);
Jamie Madill80a6fc02015-08-21 16:53:16 -04001080 stream.writeInt(outputPair.second.index);
1081 stream.writeString(outputPair.second.name);
1082 }
1083
Geoff Lange0cff192017-05-30 13:04:56 -04001084 stream.writeInt(mState.mOutputVariableTypes.size());
1085 for (const auto &outputVariableType : mState.mOutputVariableTypes)
1086 {
1087 stream.writeInt(outputVariableType);
1088 }
Corentin Walleze7557742017-06-01 13:09:57 -04001089 static_assert(IMPLEMENTATION_MAX_DRAW_BUFFERS < 8 * sizeof(uint32_t),
1090 "All bits of DrawBufferMask can be contained in an uint32_t");
1091 stream.writeInt(static_cast<uint32_t>(mState.mActiveOutputVariables.to_ulong()));
Geoff Lange0cff192017-05-30 13:04:56 -04001092
Jamie Madille7d84322017-01-10 18:21:59 -05001093 stream.writeInt(mState.mSamplerUniformRange.start);
1094 stream.writeInt(mState.mSamplerUniformRange.end);
1095
1096 stream.writeInt(mState.mSamplerBindings.size());
1097 for (const auto &samplerBinding : mState.mSamplerBindings)
1098 {
1099 stream.writeInt(samplerBinding.textureType);
1100 stream.writeInt(samplerBinding.boundTextureUnits.size());
1101 }
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001102
Jamie Madilla2c74982016-12-12 11:20:42 -05001103 ANGLE_TRY(mProgram->save(&stream));
Geoff Lang7dd2e102014-11-10 15:19:26 -05001104
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001105 GLsizei streamLength = static_cast<GLsizei>(stream.length());
Jamie Madill48ef11b2016-04-27 15:21:52 -04001106 const void *streamState = stream.data();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001107
1108 if (streamLength > bufSize)
1109 {
1110 if (length)
1111 {
1112 *length = 0;
1113 }
1114
1115 // TODO: This should be moved to the validation layer but computing the size of the binary before saving
1116 // it causes the save to happen twice. It may be possible to write the binary to a separate buffer, validate
1117 // sizes and then copy it.
1118 return Error(GL_INVALID_OPERATION);
1119 }
1120
1121 if (binary)
1122 {
1123 char *ptr = reinterpret_cast<char*>(binary);
1124
Jamie Madill48ef11b2016-04-27 15:21:52 -04001125 memcpy(ptr, streamState, streamLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001126 ptr += streamLength;
1127
1128 ASSERT(ptr - streamLength == binary);
1129 }
1130
1131 if (length)
1132 {
1133 *length = streamLength;
1134 }
1135
He Yunchaoacd18982017-01-04 10:46:42 +08001136 return NoError();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001137}
1138
1139GLint Program::getBinaryLength() const
1140{
1141 GLint length;
Jamie Madilla2c74982016-12-12 11:20:42 -05001142 Error error = saveBinary(nullptr, nullptr, nullptr, std::numeric_limits<GLint>::max(), &length);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001143 if (error.isError())
1144 {
1145 return 0;
1146 }
1147
1148 return length;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00001149}
1150
Geoff Langc5629752015-12-07 16:29:04 -05001151void Program::setBinaryRetrievableHint(bool retrievable)
1152{
1153 // TODO(jmadill) : replace with dirty bits
1154 mProgram->setBinaryRetrievableHint(retrievable);
Jamie Madill48ef11b2016-04-27 15:21:52 -04001155 mState.mBinaryRetrieveableHint = retrievable;
Geoff Langc5629752015-12-07 16:29:04 -05001156}
1157
1158bool Program::getBinaryRetrievableHint() const
1159{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001160 return mState.mBinaryRetrieveableHint;
Geoff Langc5629752015-12-07 16:29:04 -05001161}
1162
Yunchao He61afff12017-03-14 15:34:03 +08001163void Program::setSeparable(bool separable)
1164{
1165 // TODO(yunchao) : replace with dirty bits
1166 if (mState.mSeparable != separable)
1167 {
1168 mProgram->setSeparable(separable);
1169 mState.mSeparable = separable;
1170 }
1171}
1172
1173bool Program::isSeparable() const
1174{
1175 return mState.mSeparable;
1176}
1177
Jamie Madill6c1f6712017-02-14 19:08:04 -05001178void Program::release(const Context *context)
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +00001179{
1180 mRefCount--;
1181
1182 if (mRefCount == 0 && mDeleteStatus)
1183 {
Jamie Madill6c1f6712017-02-14 19:08:04 -05001184 mResourceManager->deleteProgram(context, mHandle);
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +00001185 }
1186}
1187
1188void Program::addRef()
1189{
1190 mRefCount++;
1191}
1192
1193unsigned int Program::getRefCount() const
1194{
1195 return mRefCount;
1196}
1197
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001198int Program::getInfoLogLength() const
1199{
Jamie Madill71c3b2c2015-05-07 11:49:20 -04001200 return static_cast<int>(mInfoLog.getLength());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001201}
1202
Geoff Lange1a27752015-10-05 13:16:04 -04001203void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001204{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001205 return mInfoLog.getLog(bufSize, length, infoLog);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001206}
1207
Geoff Lange1a27752015-10-05 13:16:04 -04001208void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders) const
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001209{
1210 int total = 0;
1211
Martin Radev4c4c8e72016-08-04 12:25:34 +03001212 if (mState.mAttachedComputeShader)
1213 {
1214 if (total < maxCount)
1215 {
1216 shaders[total] = mState.mAttachedComputeShader->getHandle();
1217 total++;
1218 }
1219 }
1220
Jamie Madill48ef11b2016-04-27 15:21:52 -04001221 if (mState.mAttachedVertexShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001222 {
1223 if (total < maxCount)
1224 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001225 shaders[total] = mState.mAttachedVertexShader->getHandle();
Olli Etuaho586bc552016-03-04 11:46:03 +02001226 total++;
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001227 }
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001228 }
1229
Jamie Madill48ef11b2016-04-27 15:21:52 -04001230 if (mState.mAttachedFragmentShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001231 {
1232 if (total < maxCount)
1233 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001234 shaders[total] = mState.mAttachedFragmentShader->getHandle();
Olli Etuaho586bc552016-03-04 11:46:03 +02001235 total++;
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001236 }
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001237 }
1238
1239 if (count)
1240 {
1241 *count = total;
1242 }
1243}
1244
Geoff Lange1a27752015-10-05 13:16:04 -04001245GLuint Program::getAttributeLocation(const std::string &name) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001246{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001247 for (const sh::Attribute &attribute : mState.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001248 {
jchen1036e120e2017-03-14 14:53:58 +08001249 if (attribute.name == name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001250 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001251 return attribute.location;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001252 }
1253 }
1254
Austin Kinrossb8af7232015-03-16 22:33:25 -07001255 return static_cast<GLuint>(-1);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001256}
1257
Jamie Madill63805b42015-08-25 13:17:39 -04001258bool Program::isAttribLocationActive(size_t attribLocation) const
Jamie Madill56c6e3c2015-04-15 10:18:05 -04001259{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001260 ASSERT(attribLocation < mState.mActiveAttribLocationsMask.size());
1261 return mState.mActiveAttribLocationsMask[attribLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001262}
1263
jchen10fd7c3b52017-03-21 15:36:03 +08001264void Program::getActiveAttribute(GLuint index,
1265 GLsizei bufsize,
1266 GLsizei *length,
1267 GLint *size,
1268 GLenum *type,
1269 GLchar *name) const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001270{
Jamie Madillc349ec02015-08-21 16:53:12 -04001271 if (!mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001272 {
1273 if (bufsize > 0)
1274 {
1275 name[0] = '\0';
1276 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001277
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001278 if (length)
1279 {
1280 *length = 0;
1281 }
1282
1283 *type = GL_NONE;
1284 *size = 1;
Jamie Madillc349ec02015-08-21 16:53:12 -04001285 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001286 }
Jamie Madillc349ec02015-08-21 16:53:12 -04001287
jchen1036e120e2017-03-14 14:53:58 +08001288 ASSERT(index < mState.mAttributes.size());
1289 const sh::Attribute &attrib = mState.mAttributes[index];
Jamie Madillc349ec02015-08-21 16:53:12 -04001290
1291 if (bufsize > 0)
1292 {
jchen10fd7c3b52017-03-21 15:36:03 +08001293 CopyStringToBuffer(name, attrib.name, bufsize, length);
Jamie Madillc349ec02015-08-21 16:53:12 -04001294 }
1295
1296 // Always a single 'type' instance
1297 *size = 1;
1298 *type = attrib.type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001299}
1300
Geoff Lange1a27752015-10-05 13:16:04 -04001301GLint Program::getActiveAttributeCount() const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001302{
Jamie Madillc349ec02015-08-21 16:53:12 -04001303 if (!mLinked)
Jamie Madill2d773182015-08-18 10:27:28 -04001304 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001305 return 0;
1306 }
1307
jchen1036e120e2017-03-14 14:53:58 +08001308 return static_cast<GLint>(mState.mAttributes.size());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001309}
1310
Geoff Lange1a27752015-10-05 13:16:04 -04001311GLint Program::getActiveAttributeMaxLength() const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001312{
Jamie Madillc349ec02015-08-21 16:53:12 -04001313 if (!mLinked)
Jamie Madill2d773182015-08-18 10:27:28 -04001314 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001315 return 0;
1316 }
1317
1318 size_t maxLength = 0;
1319
Jamie Madill48ef11b2016-04-27 15:21:52 -04001320 for (const sh::Attribute &attrib : mState.mAttributes)
Jamie Madillc349ec02015-08-21 16:53:12 -04001321 {
jchen1036e120e2017-03-14 14:53:58 +08001322 maxLength = std::max(attrib.name.length() + 1, maxLength);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001323 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001324
Jamie Madillc349ec02015-08-21 16:53:12 -04001325 return static_cast<GLint>(maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001326}
1327
jchen1015015f72017-03-16 13:54:21 +08001328GLuint Program::getInputResourceIndex(const GLchar *name) const
1329{
1330 for (GLuint attributeIndex = 0; attributeIndex < mState.mAttributes.size(); ++attributeIndex)
1331 {
1332 const sh::Attribute &attribute = mState.mAttributes[attributeIndex];
1333 if (attribute.name == name)
1334 {
1335 return attributeIndex;
1336 }
1337 }
1338 return GL_INVALID_INDEX;
1339}
1340
1341GLuint Program::getOutputResourceIndex(const GLchar *name) const
1342{
1343 return GetResourceIndexFromName(mState.mOutputVariables, std::string(name));
1344}
1345
jchen10fd7c3b52017-03-21 15:36:03 +08001346size_t Program::getOutputResourceCount() const
1347{
1348 return (mLinked ? mState.mOutputVariables.size() : 0);
1349}
1350
1351void Program::getInputResourceName(GLuint index,
1352 GLsizei bufSize,
1353 GLsizei *length,
1354 GLchar *name) const
1355{
1356 GLint size;
1357 GLenum type;
1358 getActiveAttribute(index, bufSize, length, &size, &type, name);
1359}
1360
1361void Program::getOutputResourceName(GLuint index,
1362 GLsizei bufSize,
1363 GLsizei *length,
1364 GLchar *name) const
1365{
1366 if (length)
1367 {
1368 *length = 0;
1369 }
1370
1371 if (!mLinked)
1372 {
1373 if (bufSize > 0)
1374 {
1375 name[0] = '\0';
1376 }
1377 return;
1378 }
1379 ASSERT(index < mState.mOutputVariables.size());
1380 const auto &output = mState.mOutputVariables[index];
1381
1382 if (bufSize > 0)
1383 {
1384 std::string nameWithArray = (output.isArray() ? output.name + "[0]" : output.name);
1385
1386 CopyStringToBuffer(name, nameWithArray, bufSize, length);
1387 }
1388}
1389
Geoff Lang7dd2e102014-11-10 15:19:26 -05001390GLint Program::getFragDataLocation(const std::string &name) const
1391{
1392 std::string baseName(name);
1393 unsigned int arrayIndex = ParseAndStripArrayIndex(&baseName);
jchen1015015f72017-03-16 13:54:21 +08001394 for (auto outputPair : mState.mOutputLocations)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001395 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001396 const VariableLocation &outputVariable = outputPair.second;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001397 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
1398 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001399 return static_cast<GLint>(outputPair.first);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001400 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001401 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001402 return -1;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001403}
1404
Geoff Lange1a27752015-10-05 13:16:04 -04001405void Program::getActiveUniform(GLuint index,
1406 GLsizei bufsize,
1407 GLsizei *length,
1408 GLint *size,
1409 GLenum *type,
1410 GLchar *name) const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001411{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001412 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001413 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001414 // index must be smaller than getActiveUniformCount()
Jamie Madill48ef11b2016-04-27 15:21:52 -04001415 ASSERT(index < mState.mUniforms.size());
1416 const LinkedUniform &uniform = mState.mUniforms[index];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001417
1418 if (bufsize > 0)
1419 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001420 std::string string = uniform.name;
1421 if (uniform.isArray())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001422 {
1423 string += "[0]";
1424 }
jchen10fd7c3b52017-03-21 15:36:03 +08001425 CopyStringToBuffer(name, string, bufsize, length);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001426 }
1427
Jamie Madill62d31cb2015-09-11 13:25:51 -04001428 *size = uniform.elementCount();
1429 *type = uniform.type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001430 }
1431 else
1432 {
1433 if (bufsize > 0)
1434 {
1435 name[0] = '\0';
1436 }
1437
1438 if (length)
1439 {
1440 *length = 0;
1441 }
1442
1443 *size = 0;
1444 *type = GL_NONE;
1445 }
1446}
1447
Geoff Lange1a27752015-10-05 13:16:04 -04001448GLint Program::getActiveUniformCount() const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001449{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001450 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001451 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001452 return static_cast<GLint>(mState.mUniforms.size());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001453 }
1454 else
1455 {
1456 return 0;
1457 }
1458}
1459
Geoff Lange1a27752015-10-05 13:16:04 -04001460GLint Program::getActiveUniformMaxLength() const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001461{
Jamie Madill62d31cb2015-09-11 13:25:51 -04001462 size_t maxLength = 0;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001463
1464 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001465 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001466 for (const LinkedUniform &uniform : mState.mUniforms)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001467 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001468 if (!uniform.name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001469 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001470 size_t length = uniform.name.length() + 1u;
1471 if (uniform.isArray())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001472 {
1473 length += 3; // Counting in "[0]".
1474 }
1475 maxLength = std::max(length, maxLength);
1476 }
1477 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001478 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001479
Jamie Madill62d31cb2015-09-11 13:25:51 -04001480 return static_cast<GLint>(maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001481}
1482
1483GLint Program::getActiveUniformi(GLuint index, GLenum pname) const
1484{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001485 ASSERT(static_cast<size_t>(index) < mState.mUniforms.size());
Jamie Madilla2c74982016-12-12 11:20:42 -05001486 const LinkedUniform &uniform = mState.mUniforms[index];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001487 switch (pname)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001488 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001489 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
1490 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
1491 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
1492 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
1493 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
1494 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
1495 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
1496 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
1497 default:
1498 UNREACHABLE();
1499 break;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001500 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001501 return 0;
1502}
1503
1504bool Program::isValidUniformLocation(GLint location) const
1505{
Jamie Madille2e406c2016-06-02 13:04:10 -04001506 ASSERT(angle::IsValueInRangeForNumericType<GLint>(mState.mUniformLocations.size()));
Jamie Madill48ef11b2016-04-27 15:21:52 -04001507 return (location >= 0 && static_cast<size_t>(location) < mState.mUniformLocations.size() &&
1508 mState.mUniformLocations[static_cast<size_t>(location)].used);
Geoff Langd8605522016-04-13 10:19:12 -04001509}
1510
Jamie Madill62d31cb2015-09-11 13:25:51 -04001511const LinkedUniform &Program::getUniformByLocation(GLint location) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001512{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001513 ASSERT(location >= 0 && static_cast<size_t>(location) < mState.mUniformLocations.size());
Jamie Madille7d84322017-01-10 18:21:59 -05001514 return mState.mUniforms[mState.getUniformIndexFromLocation(location)];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001515}
1516
Jamie Madillac4e9c32017-01-13 14:07:12 -05001517const VariableLocation &Program::getUniformLocation(GLint location) const
1518{
1519 ASSERT(location >= 0 && static_cast<size_t>(location) < mState.mUniformLocations.size());
1520 return mState.mUniformLocations[location];
1521}
1522
1523const std::vector<VariableLocation> &Program::getUniformLocations() const
1524{
1525 return mState.mUniformLocations;
1526}
1527
1528const LinkedUniform &Program::getUniformByIndex(GLuint index) const
1529{
1530 ASSERT(index < static_cast<size_t>(mState.mUniforms.size()));
1531 return mState.mUniforms[index];
1532}
1533
Jamie Madill62d31cb2015-09-11 13:25:51 -04001534GLint Program::getUniformLocation(const std::string &name) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001535{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001536 return mState.getUniformLocation(name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001537}
1538
Jamie Madill62d31cb2015-09-11 13:25:51 -04001539GLuint Program::getUniformIndex(const std::string &name) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001540{
Jamie Madille7d84322017-01-10 18:21:59 -05001541 return mState.getUniformIndexFromName(name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001542}
1543
1544void Program::setUniform1fv(GLint location, GLsizei count, const GLfloat *v)
1545{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001546 GLsizei clampedCount = setUniformInternal(location, count, 1, v);
1547 mProgram->setUniform1fv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001548}
1549
1550void Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
1551{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001552 GLsizei clampedCount = setUniformInternal(location, count, 2, v);
1553 mProgram->setUniform2fv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001554}
1555
1556void Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
1557{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001558 GLsizei clampedCount = setUniformInternal(location, count, 3, v);
1559 mProgram->setUniform3fv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001560}
1561
1562void Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
1563{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001564 GLsizei clampedCount = setUniformInternal(location, count, 4, v);
1565 mProgram->setUniform4fv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001566}
1567
1568void Program::setUniform1iv(GLint location, GLsizei count, const GLint *v)
1569{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001570 GLsizei clampedCount = setUniformInternal(location, count, 1, v);
1571 mProgram->setUniform1iv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001572}
1573
1574void Program::setUniform2iv(GLint location, GLsizei count, const GLint *v)
1575{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001576 GLsizei clampedCount = setUniformInternal(location, count, 2, v);
1577 mProgram->setUniform2iv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001578}
1579
1580void Program::setUniform3iv(GLint location, GLsizei count, const GLint *v)
1581{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001582 GLsizei clampedCount = setUniformInternal(location, count, 3, v);
1583 mProgram->setUniform3iv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001584}
1585
1586void Program::setUniform4iv(GLint location, GLsizei count, const GLint *v)
1587{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001588 GLsizei clampedCount = setUniformInternal(location, count, 4, v);
1589 mProgram->setUniform4iv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001590}
1591
1592void Program::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
1593{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001594 GLsizei clampedCount = setUniformInternal(location, count, 1, v);
1595 mProgram->setUniform1uiv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001596}
1597
1598void Program::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
1599{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001600 GLsizei clampedCount = setUniformInternal(location, count, 2, v);
1601 mProgram->setUniform2uiv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001602}
1603
1604void Program::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
1605{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001606 GLsizei clampedCount = setUniformInternal(location, count, 3, v);
1607 mProgram->setUniform3uiv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001608}
1609
1610void Program::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
1611{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001612 GLsizei clampedCount = setUniformInternal(location, count, 4, v);
1613 mProgram->setUniform4uiv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001614}
1615
1616void Program::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1617{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001618 GLsizei clampedCount = setMatrixUniformInternal<2, 2>(location, count, transpose, v);
1619 mProgram->setUniformMatrix2fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001620}
1621
1622void Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1623{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001624 GLsizei clampedCount = setMatrixUniformInternal<3, 3>(location, count, transpose, v);
1625 mProgram->setUniformMatrix3fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001626}
1627
1628void Program::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1629{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001630 GLsizei clampedCount = setMatrixUniformInternal<4, 4>(location, count, transpose, v);
1631 mProgram->setUniformMatrix4fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001632}
1633
1634void Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1635{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001636 GLsizei clampedCount = setMatrixUniformInternal<2, 3>(location, count, transpose, v);
1637 mProgram->setUniformMatrix2x3fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001638}
1639
1640void Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1641{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001642 GLsizei clampedCount = setMatrixUniformInternal<2, 4>(location, count, transpose, v);
1643 mProgram->setUniformMatrix2x4fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001644}
1645
1646void Program::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1647{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001648 GLsizei clampedCount = setMatrixUniformInternal<3, 2>(location, count, transpose, v);
1649 mProgram->setUniformMatrix3x2fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001650}
1651
1652void Program::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1653{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001654 GLsizei clampedCount = setMatrixUniformInternal<3, 4>(location, count, transpose, v);
1655 mProgram->setUniformMatrix3x4fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001656}
1657
1658void Program::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1659{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001660 GLsizei clampedCount = setMatrixUniformInternal<4, 2>(location, count, transpose, v);
1661 mProgram->setUniformMatrix4x2fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001662}
1663
1664void Program::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1665{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001666 GLsizei clampedCount = setMatrixUniformInternal<4, 3>(location, count, transpose, v);
1667 mProgram->setUniformMatrix4x3fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001668}
1669
Geoff Lange1a27752015-10-05 13:16:04 -04001670void Program::getUniformfv(GLint location, GLfloat *v) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001671{
Jamie Madill62d31cb2015-09-11 13:25:51 -04001672 getUniformInternal(location, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001673}
1674
Geoff Lange1a27752015-10-05 13:16:04 -04001675void Program::getUniformiv(GLint location, GLint *v) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001676{
Jamie Madill62d31cb2015-09-11 13:25:51 -04001677 getUniformInternal(location, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001678}
1679
Geoff Lange1a27752015-10-05 13:16:04 -04001680void Program::getUniformuiv(GLint location, GLuint *v) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001681{
Jamie Madill62d31cb2015-09-11 13:25:51 -04001682 getUniformInternal(location, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001683}
1684
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001685void Program::flagForDeletion()
1686{
1687 mDeleteStatus = true;
1688}
1689
1690bool Program::isFlaggedForDeletion() const
1691{
1692 return mDeleteStatus;
1693}
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00001694
Brandon Jones43a53e22014-08-28 16:23:22 -07001695void Program::validate(const Caps &caps)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001696{
1697 mInfoLog.reset();
1698
Geoff Lang7dd2e102014-11-10 15:19:26 -05001699 if (mLinked)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001700 {
Jamie Madill36cfd6a2015-08-18 10:46:20 -04001701 mValidated = (mProgram->validate(caps, &mInfoLog) == GL_TRUE);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001702 }
1703 else
1704 {
Jamie Madillf6113162015-05-07 11:49:21 -04001705 mInfoLog << "Program has not been successfully linked.";
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001706 }
1707}
1708
Geoff Lang7dd2e102014-11-10 15:19:26 -05001709bool Program::validateSamplers(InfoLog *infoLog, const Caps &caps)
1710{
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001711 // Skip cache if we're using an infolog, so we get the full error.
1712 // Also skip the cache if the sample mapping has changed, or if we haven't ever validated.
1713 if (infoLog == nullptr && mCachedValidateSamplersResult.valid())
1714 {
1715 return mCachedValidateSamplersResult.value();
1716 }
1717
1718 if (mTextureUnitTypesCache.empty())
1719 {
1720 mTextureUnitTypesCache.resize(caps.maxCombinedTextureImageUnits, GL_NONE);
1721 }
1722 else
1723 {
1724 std::fill(mTextureUnitTypesCache.begin(), mTextureUnitTypesCache.end(), GL_NONE);
1725 }
1726
1727 // if any two active samplers in a program are of different types, but refer to the same
1728 // texture image unit, and this is the current program, then ValidateProgram will fail, and
1729 // DrawArrays and DrawElements will issue the INVALID_OPERATION error.
Jamie Madille7d84322017-01-10 18:21:59 -05001730 for (const auto &samplerBinding : mState.mSamplerBindings)
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001731 {
Jamie Madille7d84322017-01-10 18:21:59 -05001732 GLenum textureType = samplerBinding.textureType;
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001733
Jamie Madille7d84322017-01-10 18:21:59 -05001734 for (GLuint textureUnit : samplerBinding.boundTextureUnits)
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001735 {
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001736 if (textureUnit >= caps.maxCombinedTextureImageUnits)
1737 {
1738 if (infoLog)
1739 {
1740 (*infoLog) << "Sampler uniform (" << textureUnit
1741 << ") exceeds GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS ("
1742 << caps.maxCombinedTextureImageUnits << ")";
1743 }
1744
1745 mCachedValidateSamplersResult = false;
1746 return false;
1747 }
1748
1749 if (mTextureUnitTypesCache[textureUnit] != GL_NONE)
1750 {
1751 if (textureType != mTextureUnitTypesCache[textureUnit])
1752 {
1753 if (infoLog)
1754 {
1755 (*infoLog) << "Samplers of conflicting types refer to the same texture "
1756 "image unit ("
1757 << textureUnit << ").";
1758 }
1759
1760 mCachedValidateSamplersResult = false;
1761 return false;
1762 }
1763 }
1764 else
1765 {
1766 mTextureUnitTypesCache[textureUnit] = textureType;
1767 }
1768 }
1769 }
1770
1771 mCachedValidateSamplersResult = true;
1772 return true;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001773}
1774
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001775bool Program::isValidated() const
1776{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001777 return mValidated;
1778}
1779
Geoff Lange1a27752015-10-05 13:16:04 -04001780GLuint Program::getActiveUniformBlockCount() const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001781{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001782 return static_cast<GLuint>(mState.mUniformBlocks.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001783}
1784
1785void Program::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
1786{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001787 ASSERT(
1788 uniformBlockIndex <
1789 mState.mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
Geoff Lang7dd2e102014-11-10 15:19:26 -05001790
Jamie Madill48ef11b2016-04-27 15:21:52 -04001791 const UniformBlock &uniformBlock = mState.mUniformBlocks[uniformBlockIndex];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001792
1793 if (bufSize > 0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001794 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001795 std::string string = uniformBlock.name;
1796
Jamie Madill62d31cb2015-09-11 13:25:51 -04001797 if (uniformBlock.isArray)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001798 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001799 string += ArrayString(uniformBlock.arrayElement);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001800 }
jchen10fd7c3b52017-03-21 15:36:03 +08001801 CopyStringToBuffer(uniformBlockName, string, bufSize, length);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001802 }
1803}
1804
Geoff Lange1a27752015-10-05 13:16:04 -04001805GLint Program::getActiveUniformBlockMaxLength() const
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001806{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001807 int maxLength = 0;
1808
1809 if (mLinked)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001810 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001811 unsigned int numUniformBlocks = static_cast<unsigned int>(mState.mUniformBlocks.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001812 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
1813 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001814 const UniformBlock &uniformBlock = mState.mUniformBlocks[uniformBlockIndex];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001815 if (!uniformBlock.name.empty())
1816 {
jchen10af713a22017-04-19 09:10:56 +08001817 int length = static_cast<int>(uniformBlock.nameWithArrayIndex().length());
1818 maxLength = std::max(length + 1, maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001819 }
1820 }
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001821 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001822
1823 return maxLength;
1824}
1825
Geoff Lange1a27752015-10-05 13:16:04 -04001826GLuint Program::getUniformBlockIndex(const std::string &name) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001827{
Jamie Madill62d31cb2015-09-11 13:25:51 -04001828 size_t subscript = GL_INVALID_INDEX;
jchen1015015f72017-03-16 13:54:21 +08001829 std::string baseName = ParseResourceName(name, &subscript);
Jamie Madill62d31cb2015-09-11 13:25:51 -04001830
Jamie Madill48ef11b2016-04-27 15:21:52 -04001831 unsigned int numUniformBlocks = static_cast<unsigned int>(mState.mUniformBlocks.size());
Jamie Madill62d31cb2015-09-11 13:25:51 -04001832 for (unsigned int blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++)
1833 {
Jamie Madilla2c74982016-12-12 11:20:42 -05001834 const UniformBlock &uniformBlock = mState.mUniformBlocks[blockIndex];
Jamie Madill62d31cb2015-09-11 13:25:51 -04001835 if (uniformBlock.name == baseName)
1836 {
1837 const bool arrayElementZero =
1838 (subscript == GL_INVALID_INDEX &&
1839 (!uniformBlock.isArray || uniformBlock.arrayElement == 0));
1840 if (subscript == uniformBlock.arrayElement || arrayElementZero)
1841 {
1842 return blockIndex;
1843 }
1844 }
1845 }
1846
1847 return GL_INVALID_INDEX;
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001848}
1849
Jamie Madill62d31cb2015-09-11 13:25:51 -04001850const UniformBlock &Program::getUniformBlockByIndex(GLuint index) const
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001851{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001852 ASSERT(index < static_cast<GLuint>(mState.mUniformBlocks.size()));
1853 return mState.mUniformBlocks[index];
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001854}
1855
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001856void Program::bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding)
1857{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001858 mState.mUniformBlockBindings[uniformBlockIndex] = uniformBlockBinding;
Jamie Madilla7d12dc2016-12-13 15:08:19 -05001859 mState.mActiveUniformBlockBindings.set(uniformBlockIndex, uniformBlockBinding != 0);
Geoff Lang5d124a62015-09-15 13:03:27 -04001860 mProgram->setUniformBlockBinding(uniformBlockIndex, uniformBlockBinding);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001861}
1862
1863GLuint Program::getUniformBlockBinding(GLuint uniformBlockIndex) const
1864{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001865 return mState.getUniformBlockBinding(uniformBlockIndex);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001866}
1867
1868void Program::resetUniformBlockBindings()
1869{
1870 for (unsigned int blockId = 0; blockId < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; blockId++)
1871 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001872 mState.mUniformBlockBindings[blockId] = 0;
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001873 }
Jamie Madill48ef11b2016-04-27 15:21:52 -04001874 mState.mActiveUniformBlockBindings.reset();
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001875}
1876
Geoff Lang48dcae72014-02-05 16:28:24 -05001877void Program::setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
1878{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001879 mState.mTransformFeedbackVaryingNames.resize(count);
Geoff Lang48dcae72014-02-05 16:28:24 -05001880 for (GLsizei i = 0; i < count; i++)
1881 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001882 mState.mTransformFeedbackVaryingNames[i] = varyings[i];
Geoff Lang48dcae72014-02-05 16:28:24 -05001883 }
1884
Jamie Madill48ef11b2016-04-27 15:21:52 -04001885 mState.mTransformFeedbackBufferMode = bufferMode;
Geoff Lang48dcae72014-02-05 16:28:24 -05001886}
1887
1888void Program::getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const
1889{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001890 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001891 {
jchen10a9042d32017-03-17 08:50:45 +08001892 ASSERT(index < mState.mLinkedTransformFeedbackVaryings.size());
1893 const auto &var = mState.mLinkedTransformFeedbackVaryings[index];
1894 std::string varName = var.nameWithArrayIndex();
1895 GLsizei lastNameIdx = std::min(bufSize - 1, static_cast<GLsizei>(varName.length()));
Geoff Lang48dcae72014-02-05 16:28:24 -05001896 if (length)
1897 {
1898 *length = lastNameIdx;
1899 }
1900 if (size)
1901 {
jchen10a9042d32017-03-17 08:50:45 +08001902 *size = var.size();
Geoff Lang48dcae72014-02-05 16:28:24 -05001903 }
1904 if (type)
1905 {
jchen10a9042d32017-03-17 08:50:45 +08001906 *type = var.type;
Geoff Lang48dcae72014-02-05 16:28:24 -05001907 }
1908 if (name)
1909 {
jchen10a9042d32017-03-17 08:50:45 +08001910 memcpy(name, varName.c_str(), lastNameIdx);
Geoff Lang48dcae72014-02-05 16:28:24 -05001911 name[lastNameIdx] = '\0';
1912 }
1913 }
1914}
1915
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001916GLsizei Program::getTransformFeedbackVaryingCount() const
1917{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001918 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001919 {
jchen10a9042d32017-03-17 08:50:45 +08001920 return static_cast<GLsizei>(mState.mLinkedTransformFeedbackVaryings.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001921 }
1922 else
1923 {
1924 return 0;
1925 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001926}
1927
1928GLsizei Program::getTransformFeedbackVaryingMaxLength() const
1929{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001930 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001931 {
1932 GLsizei maxSize = 0;
jchen10a9042d32017-03-17 08:50:45 +08001933 for (const auto &var : mState.mLinkedTransformFeedbackVaryings)
Geoff Lang48dcae72014-02-05 16:28:24 -05001934 {
jchen10a9042d32017-03-17 08:50:45 +08001935 maxSize =
1936 std::max(maxSize, static_cast<GLsizei>(var.nameWithArrayIndex().length() + 1));
Geoff Lang48dcae72014-02-05 16:28:24 -05001937 }
1938
1939 return maxSize;
1940 }
1941 else
1942 {
1943 return 0;
1944 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001945}
1946
1947GLenum Program::getTransformFeedbackBufferMode() const
1948{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001949 return mState.mTransformFeedbackBufferMode;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001950}
1951
Jamie Madill192745a2016-12-22 15:58:21 -05001952bool Program::linkVaryings(InfoLog &infoLog) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001953{
Jamie Madill192745a2016-12-22 15:58:21 -05001954 const Shader *vertexShader = mState.mAttachedVertexShader;
1955 const Shader *fragmentShader = mState.mAttachedFragmentShader;
1956
Yuly Novikova1f6dc92016-06-15 23:27:04 -04001957 ASSERT(vertexShader->getShaderVersion() == fragmentShader->getShaderVersion());
1958
Jamie Madill4cff2472015-08-21 16:53:18 -04001959 const std::vector<sh::Varying> &vertexVaryings = vertexShader->getVaryings();
1960 const std::vector<sh::Varying> &fragmentVaryings = fragmentShader->getVaryings();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001961
Sami Väisänen46eaa942016-06-29 10:26:37 +03001962 std::map<GLuint, std::string> staticFragmentInputLocations;
1963
Jamie Madill4cff2472015-08-21 16:53:18 -04001964 for (const sh::Varying &output : fragmentVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001965 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001966 bool matched = false;
1967
1968 // Built-in varyings obey special rules
Jamie Madillada9ecc2015-08-17 12:53:37 -04001969 if (output.isBuiltIn())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001970 {
1971 continue;
1972 }
1973
Jamie Madill4cff2472015-08-21 16:53:18 -04001974 for (const sh::Varying &input : vertexVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001975 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001976 if (output.name == input.name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001977 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001978 ASSERT(!input.isBuiltIn());
Yuly Novikova1f6dc92016-06-15 23:27:04 -04001979 if (!linkValidateVaryings(infoLog, output.name, input, output,
1980 vertexShader->getShaderVersion()))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001981 {
1982 return false;
1983 }
1984
Geoff Lang7dd2e102014-11-10 15:19:26 -05001985 matched = true;
1986 break;
1987 }
1988 }
1989
1990 // We permit unmatched, unreferenced varyings
Jamie Madillada9ecc2015-08-17 12:53:37 -04001991 if (!matched && output.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001992 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001993 infoLog << "Fragment varying " << output.name << " does not match any vertex varying";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001994 return false;
1995 }
Sami Väisänen46eaa942016-06-29 10:26:37 +03001996
1997 // Check for aliased path rendering input bindings (if any).
1998 // If more than one binding refer statically to the same
1999 // location the link must fail.
2000
2001 if (!output.staticUse)
2002 continue;
2003
2004 const auto inputBinding = mFragmentInputBindings.getBinding(output.name);
2005 if (inputBinding == -1)
2006 continue;
2007
2008 const auto it = staticFragmentInputLocations.find(inputBinding);
2009 if (it == std::end(staticFragmentInputLocations))
2010 {
2011 staticFragmentInputLocations.insert(std::make_pair(inputBinding, output.name));
2012 }
2013 else
2014 {
2015 infoLog << "Binding for fragment input " << output.name << " conflicts with "
2016 << it->second;
2017 return false;
2018 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002019 }
2020
Yuly Novikov817232e2017-02-22 18:36:10 -05002021 if (!linkValidateBuiltInVaryings(infoLog))
2022 {
2023 return false;
2024 }
2025
Jamie Madillada9ecc2015-08-17 12:53:37 -04002026 // TODO(jmadill): verify no unmatched vertex varyings?
2027
Geoff Lang7dd2e102014-11-10 15:19:26 -05002028 return true;
2029}
2030
Olli Etuaho4a92ceb2017-02-19 17:51:24 +00002031bool Program::linkUniforms(InfoLog &infoLog,
2032 const Caps &caps,
2033 const Bindings &uniformLocationBindings)
Martin Radev4c4c8e72016-08-04 12:25:34 +03002034{
Olli Etuahob78707c2017-03-09 15:03:11 +00002035 UniformLinker linker(mState);
2036 if (!linker.link(infoLog, caps, uniformLocationBindings))
Jamie Madill62d31cb2015-09-11 13:25:51 -04002037 {
2038 return false;
2039 }
2040
Olli Etuahob78707c2017-03-09 15:03:11 +00002041 linker.getResults(&mState.mUniforms, &mState.mUniformLocations);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002042
Olli Etuaho48fed632017-03-16 12:05:30 +00002043 linkSamplerBindings();
Olli Etuaho6ca2b652017-02-19 18:05:10 +00002044
2045 return true;
2046}
2047
Olli Etuaho48fed632017-03-16 12:05:30 +00002048void Program::linkSamplerBindings()
Olli Etuaho6ca2b652017-02-19 18:05:10 +00002049{
2050 mState.mSamplerUniformRange.end = static_cast<unsigned int>(mState.mUniforms.size());
2051 mState.mSamplerUniformRange.start = mState.mSamplerUniformRange.end;
2052 auto samplerIter = mState.mUniforms.rbegin();
2053 while (samplerIter != mState.mUniforms.rend() && samplerIter->isSampler())
2054 {
2055 --mState.mSamplerUniformRange.start;
2056 ++samplerIter;
2057 }
2058 // If uniform is a sampler type, insert it into the mSamplerBindings array.
2059 for (unsigned int samplerIndex = mState.mSamplerUniformRange.start;
2060 samplerIndex < mState.mUniforms.size(); ++samplerIndex)
2061 {
2062 const auto &samplerUniform = mState.mUniforms[samplerIndex];
2063 GLenum textureType = SamplerTypeToTextureType(samplerUniform.type);
2064 mState.mSamplerBindings.emplace_back(
2065 SamplerBinding(textureType, samplerUniform.elementCount()));
2066 }
2067}
2068
Martin Radev4c4c8e72016-08-04 12:25:34 +03002069bool Program::linkValidateInterfaceBlockFields(InfoLog &infoLog,
2070 const std::string &uniformName,
2071 const sh::InterfaceBlockField &vertexUniform,
2072 const sh::InterfaceBlockField &fragmentUniform)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002073{
Jamie Madillc4c744222015-11-04 09:39:47 -05002074 // We don't validate precision on UBO fields. See resolution of Khronos bug 10287.
2075 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, false))
Geoff Lang7dd2e102014-11-10 15:19:26 -05002076 {
2077 return false;
2078 }
2079
2080 if (vertexUniform.isRowMajorLayout != fragmentUniform.isRowMajorLayout)
2081 {
Jamie Madillf6113162015-05-07 11:49:21 -04002082 infoLog << "Matrix packings for " << uniformName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002083 return false;
2084 }
2085
2086 return true;
2087}
2088
Jamie Madilleb979bf2016-11-15 12:28:46 -05002089// Assigns locations to all attributes from the bindings and program locations.
2090bool Program::linkAttributes(const ContextState &data, InfoLog &infoLog)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002091{
Jamie Madilleb979bf2016-11-15 12:28:46 -05002092 const auto *vertexShader = mState.getAttachedVertexShader();
2093
Geoff Lang7dd2e102014-11-10 15:19:26 -05002094 unsigned int usedLocations = 0;
Jamie Madill48ef11b2016-04-27 15:21:52 -04002095 mState.mAttributes = vertexShader->getActiveAttributes();
Jamie Madilldfde6ab2016-06-09 07:07:18 -07002096 GLuint maxAttribs = data.getCaps().maxVertexAttributes;
Jamie Madill3da79b72015-04-27 11:09:17 -04002097
2098 // TODO(jmadill): handle aliasing robustly
Jamie Madill48ef11b2016-04-27 15:21:52 -04002099 if (mState.mAttributes.size() > maxAttribs)
Jamie Madill3da79b72015-04-27 11:09:17 -04002100 {
Jamie Madillf6113162015-05-07 11:49:21 -04002101 infoLog << "Too many vertex attributes.";
Jamie Madill3da79b72015-04-27 11:09:17 -04002102 return false;
2103 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002104
Jamie Madilldfde6ab2016-06-09 07:07:18 -07002105 std::vector<sh::Attribute *> usedAttribMap(maxAttribs, nullptr);
Jamie Madill4e107222015-08-24 14:12:17 +00002106
Jamie Madillc349ec02015-08-21 16:53:12 -04002107 // Link attributes that have a binding location
Jamie Madill48ef11b2016-04-27 15:21:52 -04002108 for (sh::Attribute &attribute : mState.mAttributes)
Jamie Madillc349ec02015-08-21 16:53:12 -04002109 {
Jamie Madilleb979bf2016-11-15 12:28:46 -05002110 int bindingLocation = mAttributeBindings.getBinding(attribute.name);
Jamie Madillc349ec02015-08-21 16:53:12 -04002111 if (attribute.location == -1 && bindingLocation != -1)
Jamie Madill2d773182015-08-18 10:27:28 -04002112 {
Jamie Madillc349ec02015-08-21 16:53:12 -04002113 attribute.location = bindingLocation;
2114 }
2115
2116 if (attribute.location != -1)
2117 {
2118 // Location is set by glBindAttribLocation or by location layout qualifier
Jamie Madill63805b42015-08-25 13:17:39 -04002119 const int regs = VariableRegisterCount(attribute.type);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002120
Jamie Madill63805b42015-08-25 13:17:39 -04002121 if (static_cast<GLuint>(regs + attribute.location) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002122 {
Jamie Madillf6113162015-05-07 11:49:21 -04002123 infoLog << "Active attribute (" << attribute.name << ") at location "
Jamie Madillc349ec02015-08-21 16:53:12 -04002124 << attribute.location << " is too big to fit";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002125
2126 return false;
2127 }
2128
Jamie Madill63805b42015-08-25 13:17:39 -04002129 for (int reg = 0; reg < regs; reg++)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002130 {
Jamie Madill63805b42015-08-25 13:17:39 -04002131 const int regLocation = attribute.location + reg;
2132 sh::ShaderVariable *linkedAttribute = usedAttribMap[regLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -05002133
2134 // In GLSL 3.00, attribute aliasing produces a link error
Jamie Madill3da79b72015-04-27 11:09:17 -04002135 // In GLSL 1.00, attribute aliasing is allowed, but ANGLE currently has a bug
Jamie Madillc349ec02015-08-21 16:53:12 -04002136 if (linkedAttribute)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002137 {
Jamie Madillc349ec02015-08-21 16:53:12 -04002138 // TODO(jmadill): fix aliasing on ES2
2139 // if (mProgram->getShaderVersion() >= 300)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002140 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04002141 infoLog << "Attribute '" << attribute.name << "' aliases attribute '"
Jamie Madill63805b42015-08-25 13:17:39 -04002142 << linkedAttribute->name << "' at location " << regLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002143 return false;
2144 }
2145 }
Jamie Madillc349ec02015-08-21 16:53:12 -04002146 else
2147 {
Jamie Madill63805b42015-08-25 13:17:39 -04002148 usedAttribMap[regLocation] = &attribute;
Jamie Madillc349ec02015-08-21 16:53:12 -04002149 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002150
Jamie Madill63805b42015-08-25 13:17:39 -04002151 usedLocations |= 1 << regLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002152 }
2153 }
2154 }
2155
2156 // Link attributes that don't have a binding location
Jamie Madill48ef11b2016-04-27 15:21:52 -04002157 for (sh::Attribute &attribute : mState.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002158 {
Jamie Madillc349ec02015-08-21 16:53:12 -04002159 // Not set by glBindAttribLocation or by location layout qualifier
2160 if (attribute.location == -1)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002161 {
Jamie Madill63805b42015-08-25 13:17:39 -04002162 int regs = VariableRegisterCount(attribute.type);
2163 int availableIndex = AllocateFirstFreeBits(&usedLocations, regs, maxAttribs);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002164
Jamie Madill63805b42015-08-25 13:17:39 -04002165 if (availableIndex == -1 || static_cast<GLuint>(availableIndex + regs) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002166 {
Jamie Madillf6113162015-05-07 11:49:21 -04002167 infoLog << "Too many active attributes (" << attribute.name << ")";
Jamie Madillc349ec02015-08-21 16:53:12 -04002168 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002169 }
2170
Jamie Madillc349ec02015-08-21 16:53:12 -04002171 attribute.location = availableIndex;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002172 }
2173 }
2174
Jamie Madill48ef11b2016-04-27 15:21:52 -04002175 for (const sh::Attribute &attribute : mState.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002176 {
Jamie Madill63805b42015-08-25 13:17:39 -04002177 ASSERT(attribute.location != -1);
2178 int regs = VariableRegisterCount(attribute.type);
Jamie Madillc349ec02015-08-21 16:53:12 -04002179
Jamie Madill63805b42015-08-25 13:17:39 -04002180 for (int r = 0; r < regs; r++)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002181 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04002182 mState.mActiveAttribLocationsMask.set(attribute.location + r);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002183 }
2184 }
2185
Geoff Lang7dd2e102014-11-10 15:19:26 -05002186 return true;
2187}
2188
Martin Radev4c4c8e72016-08-04 12:25:34 +03002189bool Program::validateUniformBlocksCount(GLuint maxUniformBlocks,
2190 const std::vector<sh::InterfaceBlock> &intefaceBlocks,
2191 const std::string &errorMessage,
2192 InfoLog &infoLog) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05002193{
Martin Radev4c4c8e72016-08-04 12:25:34 +03002194 GLuint blockCount = 0;
2195 for (const sh::InterfaceBlock &block : intefaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002196 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002197 if (block.staticUse || block.layout != sh::BLOCKLAYOUT_PACKED)
Jamie Madille473dee2015-08-18 14:49:01 -04002198 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002199 if (++blockCount > maxUniformBlocks)
Jamie Madille473dee2015-08-18 14:49:01 -04002200 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002201 infoLog << errorMessage << maxUniformBlocks << ")";
Jamie Madille473dee2015-08-18 14:49:01 -04002202 return false;
2203 }
2204 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002205 }
Martin Radev4c4c8e72016-08-04 12:25:34 +03002206 return true;
2207}
Jamie Madille473dee2015-08-18 14:49:01 -04002208
Martin Radev4c4c8e72016-08-04 12:25:34 +03002209bool Program::validateVertexAndFragmentInterfaceBlocks(
2210 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks,
2211 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks,
2212 InfoLog &infoLog) const
2213{
2214 // Check that interface blocks defined in the vertex and fragment shaders are identical
2215 typedef std::map<std::string, const sh::InterfaceBlock *> UniformBlockMap;
2216 UniformBlockMap linkedUniformBlocks;
2217
2218 for (const sh::InterfaceBlock &vertexInterfaceBlock : vertexInterfaceBlocks)
2219 {
2220 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
2221 }
2222
Jamie Madille473dee2015-08-18 14:49:01 -04002223 for (const sh::InterfaceBlock &fragmentInterfaceBlock : fragmentInterfaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002224 {
Jamie Madille473dee2015-08-18 14:49:01 -04002225 auto entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002226 if (entry != linkedUniformBlocks.end())
2227 {
2228 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
2229 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
2230 {
2231 return false;
2232 }
2233 }
Martin Radev4c4c8e72016-08-04 12:25:34 +03002234 }
2235 return true;
2236}
Jamie Madille473dee2015-08-18 14:49:01 -04002237
Martin Radev4c4c8e72016-08-04 12:25:34 +03002238bool Program::linkUniformBlocks(InfoLog &infoLog, const Caps &caps)
2239{
2240 if (mState.mAttachedComputeShader)
2241 {
2242 const Shader &computeShader = *mState.mAttachedComputeShader;
2243 const auto &computeInterfaceBlocks = computeShader.getInterfaceBlocks();
2244
2245 if (!validateUniformBlocksCount(
2246 caps.maxComputeUniformBlocks, computeInterfaceBlocks,
2247 "Compute shader uniform block count exceeds GL_MAX_COMPUTE_UNIFORM_BLOCKS (",
2248 infoLog))
Geoff Lang7dd2e102014-11-10 15:19:26 -05002249 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002250 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002251 }
Martin Radev4c4c8e72016-08-04 12:25:34 +03002252 return true;
2253 }
2254
2255 const Shader &vertexShader = *mState.mAttachedVertexShader;
2256 const Shader &fragmentShader = *mState.mAttachedFragmentShader;
2257
2258 const auto &vertexInterfaceBlocks = vertexShader.getInterfaceBlocks();
2259 const auto &fragmentInterfaceBlocks = fragmentShader.getInterfaceBlocks();
2260
2261 if (!validateUniformBlocksCount(
2262 caps.maxVertexUniformBlocks, vertexInterfaceBlocks,
2263 "Vertex shader uniform block count exceeds GL_MAX_VERTEX_UNIFORM_BLOCKS (", infoLog))
2264 {
2265 return false;
2266 }
2267 if (!validateUniformBlocksCount(
2268 caps.maxFragmentUniformBlocks, fragmentInterfaceBlocks,
2269 "Fragment shader uniform block count exceeds GL_MAX_FRAGMENT_UNIFORM_BLOCKS (",
2270 infoLog))
2271 {
2272
2273 return false;
2274 }
2275 if (!validateVertexAndFragmentInterfaceBlocks(vertexInterfaceBlocks, fragmentInterfaceBlocks,
2276 infoLog))
2277 {
2278 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002279 }
Jamie Madille473dee2015-08-18 14:49:01 -04002280
Geoff Lang7dd2e102014-11-10 15:19:26 -05002281 return true;
2282}
2283
Jamie Madilla2c74982016-12-12 11:20:42 -05002284bool Program::areMatchingInterfaceBlocks(InfoLog &infoLog,
Martin Radev4c4c8e72016-08-04 12:25:34 +03002285 const sh::InterfaceBlock &vertexInterfaceBlock,
2286 const sh::InterfaceBlock &fragmentInterfaceBlock) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05002287{
2288 const char* blockName = vertexInterfaceBlock.name.c_str();
2289 // validate blocks for the same member types
2290 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
2291 {
Jamie Madillf6113162015-05-07 11:49:21 -04002292 infoLog << "Types for interface block '" << blockName
2293 << "' differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002294 return false;
2295 }
2296 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
2297 {
Jamie Madillf6113162015-05-07 11:49:21 -04002298 infoLog << "Array sizes differ for interface block '" << blockName
2299 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002300 return false;
2301 }
jchen10af713a22017-04-19 09:10:56 +08002302 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout ||
2303 vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout ||
2304 vertexInterfaceBlock.binding != fragmentInterfaceBlock.binding)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002305 {
Jamie Madillf6113162015-05-07 11:49:21 -04002306 infoLog << "Layout qualifiers differ for interface block '" << blockName
2307 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002308 return false;
2309 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07002310 const unsigned int numBlockMembers =
2311 static_cast<unsigned int>(vertexInterfaceBlock.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05002312 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
2313 {
2314 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
2315 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
2316 if (vertexMember.name != fragmentMember.name)
2317 {
Jamie Madillf6113162015-05-07 11:49:21 -04002318 infoLog << "Name mismatch for field " << blockMemberIndex
2319 << " of interface block '" << blockName
2320 << "': (in vertex: '" << vertexMember.name
2321 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002322 return false;
2323 }
2324 std::string memberName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
2325 if (!linkValidateInterfaceBlockFields(infoLog, memberName, vertexMember, fragmentMember))
2326 {
2327 return false;
2328 }
2329 }
2330 return true;
2331}
2332
2333bool Program::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
2334 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
2335{
2336 if (vertexVariable.type != fragmentVariable.type)
2337 {
Jamie Madillf6113162015-05-07 11:49:21 -04002338 infoLog << "Types for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002339 return false;
2340 }
2341 if (vertexVariable.arraySize != fragmentVariable.arraySize)
2342 {
Jamie Madillf6113162015-05-07 11:49:21 -04002343 infoLog << "Array sizes for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002344 return false;
2345 }
2346 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
2347 {
Jamie Madillf6113162015-05-07 11:49:21 -04002348 infoLog << "Precisions for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002349 return false;
2350 }
2351
2352 if (vertexVariable.fields.size() != fragmentVariable.fields.size())
2353 {
Jamie Madillf6113162015-05-07 11:49:21 -04002354 infoLog << "Structure lengths for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002355 return false;
2356 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07002357 const unsigned int numMembers = static_cast<unsigned int>(vertexVariable.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05002358 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
2359 {
2360 const sh::ShaderVariable &vertexMember = vertexVariable.fields[memberIndex];
2361 const sh::ShaderVariable &fragmentMember = fragmentVariable.fields[memberIndex];
2362
2363 if (vertexMember.name != fragmentMember.name)
2364 {
Jamie Madillf6113162015-05-07 11:49:21 -04002365 infoLog << "Name mismatch for field '" << memberIndex
2366 << "' of " << variableName
2367 << ": (in vertex: '" << vertexMember.name
2368 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002369 return false;
2370 }
2371
2372 const std::string memberName = variableName.substr(0, variableName.length() - 1) + "." +
2373 vertexMember.name + "'";
2374
2375 if (!linkValidateVariablesBase(infoLog, vertexMember.name, vertexMember, fragmentMember, validatePrecision))
2376 {
2377 return false;
2378 }
2379 }
2380
2381 return true;
2382}
2383
Yuly Novikova1f6dc92016-06-15 23:27:04 -04002384bool Program::linkValidateVaryings(InfoLog &infoLog,
2385 const std::string &varyingName,
2386 const sh::Varying &vertexVarying,
2387 const sh::Varying &fragmentVarying,
2388 int shaderVersion)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002389{
2390 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
2391 {
2392 return false;
2393 }
2394
Jamie Madille9cc4692015-02-19 16:00:13 -05002395 if (!sh::InterpolationTypesMatch(vertexVarying.interpolation, fragmentVarying.interpolation))
Geoff Lang7dd2e102014-11-10 15:19:26 -05002396 {
Yuly Novikova1f6dc92016-06-15 23:27:04 -04002397 infoLog << "Interpolation types for " << varyingName
2398 << " differ between vertex and fragment shaders.";
2399 return false;
2400 }
2401
2402 if (shaderVersion == 100 && vertexVarying.isInvariant != fragmentVarying.isInvariant)
2403 {
2404 infoLog << "Invariance for " << varyingName
2405 << " differs between vertex and fragment shaders.";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002406 return false;
2407 }
2408
2409 return true;
2410}
2411
Yuly Novikov817232e2017-02-22 18:36:10 -05002412bool Program::linkValidateBuiltInVaryings(InfoLog &infoLog) const
2413{
2414 const Shader *vertexShader = mState.mAttachedVertexShader;
2415 const Shader *fragmentShader = mState.mAttachedFragmentShader;
2416 const std::vector<sh::Varying> &vertexVaryings = vertexShader->getVaryings();
2417 const std::vector<sh::Varying> &fragmentVaryings = fragmentShader->getVaryings();
2418 int shaderVersion = vertexShader->getShaderVersion();
2419
2420 if (shaderVersion != 100)
2421 {
2422 // Only ESSL 1.0 has restrictions on matching input and output invariance
2423 return true;
2424 }
2425
2426 bool glPositionIsInvariant = false;
2427 bool glPointSizeIsInvariant = false;
2428 bool glFragCoordIsInvariant = false;
2429 bool glPointCoordIsInvariant = false;
2430
2431 for (const sh::Varying &varying : vertexVaryings)
2432 {
2433 if (!varying.isBuiltIn())
2434 {
2435 continue;
2436 }
2437 if (varying.name.compare("gl_Position") == 0)
2438 {
2439 glPositionIsInvariant = varying.isInvariant;
2440 }
2441 else if (varying.name.compare("gl_PointSize") == 0)
2442 {
2443 glPointSizeIsInvariant = varying.isInvariant;
2444 }
2445 }
2446
2447 for (const sh::Varying &varying : fragmentVaryings)
2448 {
2449 if (!varying.isBuiltIn())
2450 {
2451 continue;
2452 }
2453 if (varying.name.compare("gl_FragCoord") == 0)
2454 {
2455 glFragCoordIsInvariant = varying.isInvariant;
2456 }
2457 else if (varying.name.compare("gl_PointCoord") == 0)
2458 {
2459 glPointCoordIsInvariant = varying.isInvariant;
2460 }
2461 }
2462
2463 // There is some ambiguity in ESSL 1.00.17 paragraph 4.6.4 interpretation,
2464 // for example, https://cvs.khronos.org/bugzilla/show_bug.cgi?id=13842.
2465 // Not requiring invariance to match is supported by:
2466 // dEQP, WebGL CTS, Nexus 5X GLES
2467 if (glFragCoordIsInvariant && !glPositionIsInvariant)
2468 {
2469 infoLog << "gl_FragCoord can only be declared invariant if and only if gl_Position is "
2470 "declared invariant.";
2471 return false;
2472 }
2473 if (glPointCoordIsInvariant && !glPointSizeIsInvariant)
2474 {
2475 infoLog << "gl_PointCoord can only be declared invariant if and only if gl_PointSize is "
2476 "declared invariant.";
2477 return false;
2478 }
2479
2480 return true;
2481}
2482
jchen10a9042d32017-03-17 08:50:45 +08002483bool Program::linkValidateTransformFeedback(const gl::Context *context,
2484 InfoLog &infoLog,
Jamie Madill192745a2016-12-22 15:58:21 -05002485 const Program::MergedVaryings &varyings,
Jamie Madillccdf74b2015-08-18 10:46:12 -04002486 const Caps &caps) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05002487{
2488 size_t totalComponents = 0;
2489
Jamie Madillccdf74b2015-08-18 10:46:12 -04002490 std::set<std::string> uniqueNames;
2491
Jamie Madill48ef11b2016-04-27 15:21:52 -04002492 for (const std::string &tfVaryingName : mState.mTransformFeedbackVaryingNames)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002493 {
2494 bool found = false;
jchen10a9042d32017-03-17 08:50:45 +08002495 size_t subscript = GL_INVALID_INDEX;
2496 std::string baseName = ParseResourceName(tfVaryingName, &subscript);
2497
Jamie Madill192745a2016-12-22 15:58:21 -05002498 for (const auto &ref : varyings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002499 {
Jamie Madill192745a2016-12-22 15:58:21 -05002500 const sh::Varying *varying = ref.second.get();
2501
jchen10a9042d32017-03-17 08:50:45 +08002502 if (baseName == varying->name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002503 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04002504 if (uniqueNames.count(tfVaryingName) > 0)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002505 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04002506 infoLog << "Two transform feedback varyings specify the same output variable ("
2507 << tfVaryingName << ").";
2508 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002509 }
jchen10a9042d32017-03-17 08:50:45 +08002510 if (context->getClientVersion() >= Version(3, 1))
2511 {
2512 if (IncludeSameArrayElement(uniqueNames, tfVaryingName))
2513 {
2514 infoLog
2515 << "Two transform feedback varyings include the same array element ("
2516 << tfVaryingName << ").";
2517 return false;
2518 }
2519 }
2520 else if (varying->isArray())
Geoff Lang1a683462015-09-29 15:09:59 -04002521 {
2522 infoLog << "Capture of arrays is undefined and not supported.";
2523 return false;
2524 }
2525
jchen10a9042d32017-03-17 08:50:45 +08002526 uniqueNames.insert(tfVaryingName);
2527
Jamie Madillccdf74b2015-08-18 10:46:12 -04002528 // TODO(jmadill): Investigate implementation limits on D3D11
jchen10a9042d32017-03-17 08:50:45 +08002529 size_t elementCount =
2530 ((varying->isArray() && subscript == GL_INVALID_INDEX) ? varying->elementCount()
2531 : 1);
2532 size_t componentCount = VariableComponentCount(varying->type) * elementCount;
Jamie Madill48ef11b2016-04-27 15:21:52 -04002533 if (mState.mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
Geoff Lang7dd2e102014-11-10 15:19:26 -05002534 componentCount > caps.maxTransformFeedbackSeparateComponents)
2535 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04002536 infoLog << "Transform feedback varying's " << varying->name << " components ("
2537 << componentCount << ") exceed the maximum separate components ("
Jamie Madillf6113162015-05-07 11:49:21 -04002538 << caps.maxTransformFeedbackSeparateComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002539 return false;
2540 }
2541
2542 totalComponents += componentCount;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002543 found = true;
2544 break;
2545 }
2546 }
jchen10a9042d32017-03-17 08:50:45 +08002547 if (context->getClientVersion() < Version(3, 1) &&
2548 tfVaryingName.find('[') != std::string::npos)
Jamie Madill89bb70e2015-08-31 14:18:39 -04002549 {
Geoff Lang1a683462015-09-29 15:09:59 -04002550 infoLog << "Capture of array elements is undefined and not supported.";
Jamie Madill89bb70e2015-08-31 14:18:39 -04002551 return false;
2552 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002553 // All transform feedback varyings are expected to exist since packVaryings checks for them.
2554 ASSERT(found);
2555 }
2556
Jamie Madill48ef11b2016-04-27 15:21:52 -04002557 if (mState.mTransformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS &&
Jamie Madillf6113162015-05-07 11:49:21 -04002558 totalComponents > caps.maxTransformFeedbackInterleavedComponents)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002559 {
Jamie Madillf6113162015-05-07 11:49:21 -04002560 infoLog << "Transform feedback varying total components (" << totalComponents
2561 << ") exceed the maximum interleaved components ("
2562 << caps.maxTransformFeedbackInterleavedComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002563 return false;
2564 }
2565
2566 return true;
Geoff Lang1b6edcb2014-02-03 14:27:56 -05002567}
2568
Jamie Madill192745a2016-12-22 15:58:21 -05002569void Program::gatherTransformFeedbackVaryings(const Program::MergedVaryings &varyings)
Jamie Madillccdf74b2015-08-18 10:46:12 -04002570{
2571 // Gather the linked varyings that are used for transform feedback, they should all exist.
jchen10a9042d32017-03-17 08:50:45 +08002572 mState.mLinkedTransformFeedbackVaryings.clear();
Jamie Madill48ef11b2016-04-27 15:21:52 -04002573 for (const std::string &tfVaryingName : mState.mTransformFeedbackVaryingNames)
Jamie Madillccdf74b2015-08-18 10:46:12 -04002574 {
jchen10a9042d32017-03-17 08:50:45 +08002575 size_t subscript = GL_INVALID_INDEX;
2576 std::string baseName = ParseResourceName(tfVaryingName, &subscript);
Jamie Madill192745a2016-12-22 15:58:21 -05002577 for (const auto &ref : varyings)
Jamie Madillccdf74b2015-08-18 10:46:12 -04002578 {
Jamie Madill192745a2016-12-22 15:58:21 -05002579 const sh::Varying *varying = ref.second.get();
jchen10a9042d32017-03-17 08:50:45 +08002580 if (baseName == varying->name)
Jamie Madillccdf74b2015-08-18 10:46:12 -04002581 {
jchen10a9042d32017-03-17 08:50:45 +08002582 mState.mLinkedTransformFeedbackVaryings.emplace_back(
2583 *varying, static_cast<GLuint>(subscript));
Jamie Madillccdf74b2015-08-18 10:46:12 -04002584 break;
2585 }
2586 }
2587 }
2588}
2589
Jamie Madill192745a2016-12-22 15:58:21 -05002590Program::MergedVaryings Program::getMergedVaryings() const
Jamie Madillccdf74b2015-08-18 10:46:12 -04002591{
Jamie Madill192745a2016-12-22 15:58:21 -05002592 MergedVaryings merged;
Jamie Madillccdf74b2015-08-18 10:46:12 -04002593
Jamie Madill48ef11b2016-04-27 15:21:52 -04002594 for (const sh::Varying &varying : mState.mAttachedVertexShader->getVaryings())
Jamie Madillccdf74b2015-08-18 10:46:12 -04002595 {
Jamie Madill192745a2016-12-22 15:58:21 -05002596 merged[varying.name].vertex = &varying;
Jamie Madillccdf74b2015-08-18 10:46:12 -04002597 }
2598
Jamie Madill48ef11b2016-04-27 15:21:52 -04002599 for (const sh::Varying &varying : mState.mAttachedFragmentShader->getVaryings())
Jamie Madillccdf74b2015-08-18 10:46:12 -04002600 {
Jamie Madill192745a2016-12-22 15:58:21 -05002601 merged[varying.name].fragment = &varying;
2602 }
2603
2604 return merged;
2605}
2606
2607std::vector<PackedVarying> Program::getPackedVaryings(
2608 const Program::MergedVaryings &mergedVaryings) const
2609{
2610 const std::vector<std::string> &tfVaryings = mState.getTransformFeedbackVaryingNames();
2611 std::vector<PackedVarying> packedVaryings;
jchen10a9042d32017-03-17 08:50:45 +08002612 std::set<std::string> uniqueFullNames;
Jamie Madill192745a2016-12-22 15:58:21 -05002613
2614 for (const auto &ref : mergedVaryings)
2615 {
2616 const sh::Varying *input = ref.second.vertex;
2617 const sh::Varying *output = ref.second.fragment;
2618
2619 // Only pack varyings that have a matched input or output, plus special builtins.
2620 if ((input && output) || (output && output->isBuiltIn()))
Jamie Madillccdf74b2015-08-18 10:46:12 -04002621 {
Jamie Madill192745a2016-12-22 15:58:21 -05002622 // Will get the vertex shader interpolation by default.
2623 auto interpolation = ref.second.get()->interpolation;
2624
2625 // Interpolation qualifiers must match.
2626 if (output->isStruct())
2627 {
2628 ASSERT(!output->isArray());
2629 for (const auto &field : output->fields)
2630 {
2631 ASSERT(!field.isStruct() && !field.isArray());
2632 packedVaryings.push_back(PackedVarying(field, interpolation, output->name));
2633 }
2634 }
2635 else
2636 {
2637 packedVaryings.push_back(PackedVarying(*output, interpolation));
2638 }
2639 continue;
2640 }
2641
2642 // Keep Transform FB varyings in the merged list always.
2643 if (!input)
2644 {
2645 continue;
2646 }
2647
2648 for (const std::string &tfVarying : tfVaryings)
2649 {
jchen10a9042d32017-03-17 08:50:45 +08002650 size_t subscript = GL_INVALID_INDEX;
2651 std::string baseName = ParseResourceName(tfVarying, &subscript);
2652 if (uniqueFullNames.count(tfVarying) > 0)
2653 {
2654 continue;
2655 }
2656 if (baseName == input->name)
Jamie Madill192745a2016-12-22 15:58:21 -05002657 {
2658 // Transform feedback for varying structs is underspecified.
2659 // See Khronos bug 9856.
2660 // TODO(jmadill): Figure out how to be spec-compliant here.
2661 if (!input->isStruct())
2662 {
2663 packedVaryings.push_back(PackedVarying(*input, input->interpolation));
2664 packedVaryings.back().vertexOnly = true;
jchen10a9042d32017-03-17 08:50:45 +08002665 packedVaryings.back().arrayIndex = static_cast<GLuint>(subscript);
2666 uniqueFullNames.insert(tfVarying);
Jamie Madill192745a2016-12-22 15:58:21 -05002667 }
jchen10a9042d32017-03-17 08:50:45 +08002668 if (subscript == GL_INVALID_INDEX)
2669 {
2670 break;
2671 }
Jamie Madill192745a2016-12-22 15:58:21 -05002672 }
Jamie Madillccdf74b2015-08-18 10:46:12 -04002673 }
2674 }
2675
Jamie Madill192745a2016-12-22 15:58:21 -05002676 std::sort(packedVaryings.begin(), packedVaryings.end(), ComparePackedVarying);
2677
2678 return packedVaryings;
Jamie Madillccdf74b2015-08-18 10:46:12 -04002679}
Jamie Madill80a6fc02015-08-21 16:53:16 -04002680
2681void Program::linkOutputVariables()
2682{
Jamie Madill48ef11b2016-04-27 15:21:52 -04002683 const Shader *fragmentShader = mState.mAttachedFragmentShader;
Jamie Madill80a6fc02015-08-21 16:53:16 -04002684 ASSERT(fragmentShader != nullptr);
2685
Geoff Lange0cff192017-05-30 13:04:56 -04002686 ASSERT(mState.mOutputVariableTypes.empty());
Corentin Walleze7557742017-06-01 13:09:57 -04002687 ASSERT(mState.mActiveOutputVariables.none());
Geoff Lange0cff192017-05-30 13:04:56 -04002688
2689 // Gather output variable types
2690 for (const auto &outputVariable : fragmentShader->getActiveOutputVariables())
2691 {
2692 if (outputVariable.isBuiltIn() && outputVariable.name != "gl_FragColor" &&
2693 outputVariable.name != "gl_FragData")
2694 {
2695 continue;
2696 }
2697
2698 unsigned int baseLocation =
2699 (outputVariable.location == -1 ? 0u
2700 : static_cast<unsigned int>(outputVariable.location));
2701 for (unsigned int elementIndex = 0; elementIndex < outputVariable.elementCount();
2702 elementIndex++)
2703 {
2704 const unsigned int location = baseLocation + elementIndex;
2705 if (location >= mState.mOutputVariableTypes.size())
2706 {
2707 mState.mOutputVariableTypes.resize(location + 1, GL_NONE);
2708 }
Corentin Walleze7557742017-06-01 13:09:57 -04002709 ASSERT(location < mState.mActiveOutputVariables.size());
2710 mState.mActiveOutputVariables.set(location);
Geoff Lange0cff192017-05-30 13:04:56 -04002711 mState.mOutputVariableTypes[location] = VariableComponentType(outputVariable.type);
2712 }
2713 }
2714
Jamie Madill80a6fc02015-08-21 16:53:16 -04002715 // Skip this step for GLES2 shaders.
2716 if (fragmentShader->getShaderVersion() == 100)
2717 return;
2718
jchen1015015f72017-03-16 13:54:21 +08002719 mState.mOutputVariables = fragmentShader->getActiveOutputVariables();
Jamie Madill80a6fc02015-08-21 16:53:16 -04002720 // TODO(jmadill): any caps validation here?
2721
jchen1015015f72017-03-16 13:54:21 +08002722 for (unsigned int outputVariableIndex = 0; outputVariableIndex < mState.mOutputVariables.size();
Jamie Madill80a6fc02015-08-21 16:53:16 -04002723 outputVariableIndex++)
2724 {
jchen1015015f72017-03-16 13:54:21 +08002725 const sh::OutputVariable &outputVariable = mState.mOutputVariables[outputVariableIndex];
Jamie Madill80a6fc02015-08-21 16:53:16 -04002726
2727 // Don't store outputs for gl_FragDepth, gl_FragColor, etc.
2728 if (outputVariable.isBuiltIn())
2729 continue;
2730
2731 // Since multiple output locations must be specified, use 0 for non-specified locations.
2732 int baseLocation = (outputVariable.location == -1 ? 0 : outputVariable.location);
2733
Jamie Madill80a6fc02015-08-21 16:53:16 -04002734 for (unsigned int elementIndex = 0; elementIndex < outputVariable.elementCount();
2735 elementIndex++)
2736 {
2737 const int location = baseLocation + elementIndex;
jchen1015015f72017-03-16 13:54:21 +08002738 ASSERT(mState.mOutputLocations.count(location) == 0);
Jamie Madill80a6fc02015-08-21 16:53:16 -04002739 unsigned int element = outputVariable.isArray() ? elementIndex : GL_INVALID_INDEX;
jchen1015015f72017-03-16 13:54:21 +08002740 mState.mOutputLocations[location] =
Jamie Madill80a6fc02015-08-21 16:53:16 -04002741 VariableLocation(outputVariable.name, element, outputVariableIndex);
2742 }
2743 }
2744}
Jamie Madill62d31cb2015-09-11 13:25:51 -04002745
Olli Etuaho48fed632017-03-16 12:05:30 +00002746void Program::setUniformValuesFromBindingQualifiers()
2747{
2748 for (unsigned int samplerIndex = mState.mSamplerUniformRange.start;
2749 samplerIndex < mState.mSamplerUniformRange.end; ++samplerIndex)
2750 {
2751 const auto &samplerUniform = mState.mUniforms[samplerIndex];
2752 if (samplerUniform.binding != -1)
2753 {
2754 GLint location = mState.getUniformLocation(samplerUniform.name);
2755 ASSERT(location != -1);
2756 std::vector<GLint> boundTextureUnits;
2757 for (unsigned int elementIndex = 0; elementIndex < samplerUniform.elementCount();
2758 ++elementIndex)
2759 {
2760 boundTextureUnits.push_back(samplerUniform.binding + elementIndex);
2761 }
2762 setUniform1iv(location, static_cast<GLsizei>(boundTextureUnits.size()),
2763 boundTextureUnits.data());
2764 }
2765 }
2766}
2767
Jamie Madill62d31cb2015-09-11 13:25:51 -04002768void Program::gatherInterfaceBlockInfo()
2769{
Martin Radev4c4c8e72016-08-04 12:25:34 +03002770 ASSERT(mState.mUniformBlocks.empty());
2771
2772 if (mState.mAttachedComputeShader)
2773 {
Jamie Madilla2c74982016-12-12 11:20:42 -05002774 const Shader *computeShader = mState.getAttachedComputeShader();
Martin Radev4c4c8e72016-08-04 12:25:34 +03002775
2776 for (const sh::InterfaceBlock &computeBlock : computeShader->getInterfaceBlocks())
2777 {
2778
2779 // Only 'packed' blocks are allowed to be considered inactive.
2780 if (!computeBlock.staticUse && computeBlock.layout == sh::BLOCKLAYOUT_PACKED)
2781 continue;
2782
Jamie Madilla2c74982016-12-12 11:20:42 -05002783 for (UniformBlock &block : mState.mUniformBlocks)
Martin Radev4c4c8e72016-08-04 12:25:34 +03002784 {
2785 if (block.name == computeBlock.name)
2786 {
2787 block.computeStaticUse = computeBlock.staticUse;
2788 }
2789 }
2790
2791 defineUniformBlock(computeBlock, GL_COMPUTE_SHADER);
2792 }
2793 return;
2794 }
2795
Jamie Madill62d31cb2015-09-11 13:25:51 -04002796 std::set<std::string> visitedList;
2797
Jamie Madilla2c74982016-12-12 11:20:42 -05002798 const Shader *vertexShader = mState.getAttachedVertexShader();
Jamie Madill62d31cb2015-09-11 13:25:51 -04002799
Jamie Madill62d31cb2015-09-11 13:25:51 -04002800 for (const sh::InterfaceBlock &vertexBlock : vertexShader->getInterfaceBlocks())
2801 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002802 // Only 'packed' blocks are allowed to be considered inactive.
Jamie Madill62d31cb2015-09-11 13:25:51 -04002803 if (!vertexBlock.staticUse && vertexBlock.layout == sh::BLOCKLAYOUT_PACKED)
2804 continue;
2805
2806 if (visitedList.count(vertexBlock.name) > 0)
2807 continue;
2808
2809 defineUniformBlock(vertexBlock, GL_VERTEX_SHADER);
2810 visitedList.insert(vertexBlock.name);
2811 }
2812
Jamie Madilla2c74982016-12-12 11:20:42 -05002813 const Shader *fragmentShader = mState.getAttachedFragmentShader();
Jamie Madill62d31cb2015-09-11 13:25:51 -04002814
2815 for (const sh::InterfaceBlock &fragmentBlock : fragmentShader->getInterfaceBlocks())
2816 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002817 // Only 'packed' blocks are allowed to be considered inactive.
Jamie Madill62d31cb2015-09-11 13:25:51 -04002818 if (!fragmentBlock.staticUse && fragmentBlock.layout == sh::BLOCKLAYOUT_PACKED)
2819 continue;
2820
2821 if (visitedList.count(fragmentBlock.name) > 0)
2822 {
Jamie Madilla2c74982016-12-12 11:20:42 -05002823 for (UniformBlock &block : mState.mUniformBlocks)
Jamie Madill62d31cb2015-09-11 13:25:51 -04002824 {
2825 if (block.name == fragmentBlock.name)
2826 {
2827 block.fragmentStaticUse = fragmentBlock.staticUse;
2828 }
2829 }
2830
2831 continue;
2832 }
2833
2834 defineUniformBlock(fragmentBlock, GL_FRAGMENT_SHADER);
2835 visitedList.insert(fragmentBlock.name);
2836 }
jchen10af713a22017-04-19 09:10:56 +08002837 // Set initial bindings from shader.
2838 for (unsigned int blockIndex = 0; blockIndex < mState.mUniformBlocks.size(); blockIndex++)
2839 {
2840 UniformBlock &uniformBlock = mState.mUniformBlocks[blockIndex];
2841 bindUniformBlock(blockIndex, uniformBlock.binding);
2842 }
Jamie Madill62d31cb2015-09-11 13:25:51 -04002843}
2844
Jamie Madill4a3c2342015-10-08 12:58:45 -04002845template <typename VarT>
2846void Program::defineUniformBlockMembers(const std::vector<VarT> &fields,
2847 const std::string &prefix,
2848 int blockIndex)
2849{
2850 for (const VarT &field : fields)
2851 {
2852 const std::string &fullName = (prefix.empty() ? field.name : prefix + "." + field.name);
2853
2854 if (field.isStruct())
2855 {
2856 for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++)
2857 {
2858 const std::string uniformElementName =
2859 fullName + (field.isArray() ? ArrayString(arrayElement) : "");
2860 defineUniformBlockMembers(field.fields, uniformElementName, blockIndex);
2861 }
2862 }
2863 else
2864 {
2865 // If getBlockMemberInfo returns false, the uniform is optimized out.
2866 sh::BlockMemberInfo memberInfo;
2867 if (!mProgram->getUniformBlockMemberInfo(fullName, &memberInfo))
2868 {
2869 continue;
2870 }
2871
Olli Etuaho6ca2b652017-02-19 18:05:10 +00002872 LinkedUniform newUniform(field.type, field.precision, fullName, field.arraySize, -1, -1,
Jamie Madill4a3c2342015-10-08 12:58:45 -04002873 blockIndex, memberInfo);
2874
2875 // Since block uniforms have no location, we don't need to store them in the uniform
2876 // locations list.
Jamie Madill48ef11b2016-04-27 15:21:52 -04002877 mState.mUniforms.push_back(newUniform);
Jamie Madill4a3c2342015-10-08 12:58:45 -04002878 }
2879 }
2880}
2881
Jamie Madill62d31cb2015-09-11 13:25:51 -04002882void Program::defineUniformBlock(const sh::InterfaceBlock &interfaceBlock, GLenum shaderType)
2883{
Jamie Madill48ef11b2016-04-27 15:21:52 -04002884 int blockIndex = static_cast<int>(mState.mUniformBlocks.size());
Jamie Madill4a3c2342015-10-08 12:58:45 -04002885 size_t blockSize = 0;
2886
Jamie Madill4a3c2342015-10-08 12:58:45 -04002887 // Track the first and last uniform index to determine the range of active uniforms in the
2888 // block.
Jamie Madill48ef11b2016-04-27 15:21:52 -04002889 size_t firstBlockUniformIndex = mState.mUniforms.size();
Jamie Madill39046162016-02-08 15:05:17 -05002890 defineUniformBlockMembers(interfaceBlock.fields, interfaceBlock.fieldPrefix(), blockIndex);
Jamie Madill48ef11b2016-04-27 15:21:52 -04002891 size_t lastBlockUniformIndex = mState.mUniforms.size();
Jamie Madill62d31cb2015-09-11 13:25:51 -04002892
2893 std::vector<unsigned int> blockUniformIndexes;
2894 for (size_t blockUniformIndex = firstBlockUniformIndex;
2895 blockUniformIndex < lastBlockUniformIndex; ++blockUniformIndex)
2896 {
2897 blockUniformIndexes.push_back(static_cast<unsigned int>(blockUniformIndex));
2898 }
jchen10af713a22017-04-19 09:10:56 +08002899 // ESSL 3.10 section 4.4.4 page 58:
2900 // Any uniform or shader storage block declared without a binding qualifier is initially
2901 // assigned to block binding point zero.
2902 int blockBinding = (interfaceBlock.binding == -1 ? 0 : interfaceBlock.binding);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002903 if (interfaceBlock.arraySize > 0)
2904 {
2905 for (unsigned int arrayElement = 0; arrayElement < interfaceBlock.arraySize; ++arrayElement)
2906 {
jchen10af713a22017-04-19 09:10:56 +08002907 // Don't define this block at all if it's not active in the implementation.
2908 if (!mProgram->getUniformBlockSize(interfaceBlock.name + ArrayString(arrayElement),
2909 &blockSize))
2910 {
2911 continue;
2912 }
2913 UniformBlock block(interfaceBlock.name, true, arrayElement,
2914 blockBinding + arrayElement);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002915 block.memberUniformIndexes = blockUniformIndexes;
2916
Martin Radev4c4c8e72016-08-04 12:25:34 +03002917 switch (shaderType)
Jamie Madill62d31cb2015-09-11 13:25:51 -04002918 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002919 case GL_VERTEX_SHADER:
2920 {
2921 block.vertexStaticUse = interfaceBlock.staticUse;
2922 break;
2923 }
2924 case GL_FRAGMENT_SHADER:
2925 {
2926 block.fragmentStaticUse = interfaceBlock.staticUse;
2927 break;
2928 }
2929 case GL_COMPUTE_SHADER:
2930 {
2931 block.computeStaticUse = interfaceBlock.staticUse;
2932 break;
2933 }
2934 default:
2935 UNREACHABLE();
Jamie Madill62d31cb2015-09-11 13:25:51 -04002936 }
2937
Qin Jiajia0350a642016-11-01 17:01:51 +08002938 // Since all block elements in an array share the same active uniforms, they will all be
2939 // active once any uniform member is used. So, since interfaceBlock.name[0] was active,
2940 // here we will add every block element in the array.
2941 block.dataSize = static_cast<unsigned int>(blockSize);
Jamie Madill48ef11b2016-04-27 15:21:52 -04002942 mState.mUniformBlocks.push_back(block);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002943 }
2944 }
2945 else
2946 {
jchen10af713a22017-04-19 09:10:56 +08002947 if (!mProgram->getUniformBlockSize(interfaceBlock.name, &blockSize))
2948 {
2949 return;
2950 }
2951 UniformBlock block(interfaceBlock.name, false, 0, blockBinding);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002952 block.memberUniformIndexes = blockUniformIndexes;
2953
Martin Radev4c4c8e72016-08-04 12:25:34 +03002954 switch (shaderType)
Jamie Madill62d31cb2015-09-11 13:25:51 -04002955 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002956 case GL_VERTEX_SHADER:
2957 {
2958 block.vertexStaticUse = interfaceBlock.staticUse;
2959 break;
2960 }
2961 case GL_FRAGMENT_SHADER:
2962 {
2963 block.fragmentStaticUse = interfaceBlock.staticUse;
2964 break;
2965 }
2966 case GL_COMPUTE_SHADER:
2967 {
2968 block.computeStaticUse = interfaceBlock.staticUse;
2969 break;
2970 }
2971 default:
2972 UNREACHABLE();
Jamie Madill62d31cb2015-09-11 13:25:51 -04002973 }
2974
Jamie Madill4a3c2342015-10-08 12:58:45 -04002975 block.dataSize = static_cast<unsigned int>(blockSize);
Jamie Madill48ef11b2016-04-27 15:21:52 -04002976 mState.mUniformBlocks.push_back(block);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002977 }
2978}
2979
Jamie Madille7d84322017-01-10 18:21:59 -05002980template <>
2981void Program::updateSamplerUniform(const VariableLocation &locationInfo,
2982 const uint8_t *destPointer,
2983 GLsizei clampedCount,
2984 const GLint *v)
2985{
2986 // Invalidate the validation cache only if we modify the sampler data.
2987 if (mState.isSamplerUniformIndex(locationInfo.index) &&
2988 memcmp(destPointer, v, sizeof(GLint) * clampedCount) != 0)
2989 {
2990 GLuint samplerIndex = mState.getSamplerIndexFromUniformIndex(locationInfo.index);
2991 std::vector<GLuint> *boundTextureUnits =
2992 &mState.mSamplerBindings[samplerIndex].boundTextureUnits;
2993
2994 std::copy(v, v + clampedCount, boundTextureUnits->begin() + locationInfo.element);
2995 mCachedValidateSamplersResult.reset();
2996 }
2997}
2998
2999template <typename T>
3000void Program::updateSamplerUniform(const VariableLocation &locationInfo,
3001 const uint8_t *destPointer,
3002 GLsizei clampedCount,
3003 const T *v)
3004{
3005}
3006
Jamie Madill62d31cb2015-09-11 13:25:51 -04003007template <typename T>
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003008GLsizei Program::setUniformInternal(GLint location, GLsizei countIn, int vectorSize, const T *v)
Jamie Madill62d31cb2015-09-11 13:25:51 -04003009{
Jamie Madill48ef11b2016-04-27 15:21:52 -04003010 const VariableLocation &locationInfo = mState.mUniformLocations[location];
3011 LinkedUniform *linkedUniform = &mState.mUniforms[locationInfo.index];
Jamie Madill62d31cb2015-09-11 13:25:51 -04003012 uint8_t *destPointer = linkedUniform->getDataPtrToElement(locationInfo.element);
3013
Corentin Wallez15ac5342016-11-03 17:06:39 -04003014 // OpenGL ES 3.0.4 spec pg 67: "Values for any array element that exceeds the highest array
3015 // element index used, as reported by GetActiveUniform, will be ignored by the GL."
3016 unsigned int remainingElements = linkedUniform->elementCount() - locationInfo.element;
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003017 GLsizei maxElementCount =
3018 static_cast<GLsizei>(remainingElements * linkedUniform->getElementComponents());
3019
3020 GLsizei count = countIn;
3021 GLsizei clampedCount = count * vectorSize;
3022 if (clampedCount > maxElementCount)
3023 {
3024 clampedCount = maxElementCount;
3025 count = maxElementCount / vectorSize;
3026 }
Corentin Wallez15ac5342016-11-03 17:06:39 -04003027
Jamie Madill62d31cb2015-09-11 13:25:51 -04003028 if (VariableComponentType(linkedUniform->type) == GL_BOOL)
3029 {
3030 // Do a cast conversion for boolean types. From the spec:
3031 // "The uniform is set to FALSE if the input value is 0 or 0.0f, and set to TRUE otherwise."
3032 GLint *destAsInt = reinterpret_cast<GLint *>(destPointer);
Corentin Wallez15ac5342016-11-03 17:06:39 -04003033 for (GLsizei component = 0; component < clampedCount; ++component)
Jamie Madill62d31cb2015-09-11 13:25:51 -04003034 {
3035 destAsInt[component] = (v[component] != static_cast<T>(0) ? GL_TRUE : GL_FALSE);
3036 }
3037 }
3038 else
3039 {
Jamie Madille7d84322017-01-10 18:21:59 -05003040 updateSamplerUniform(locationInfo, destPointer, clampedCount, v);
Corentin Wallez15ac5342016-11-03 17:06:39 -04003041 memcpy(destPointer, v, sizeof(T) * clampedCount);
Jamie Madill62d31cb2015-09-11 13:25:51 -04003042 }
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003043
3044 return count;
Jamie Madill62d31cb2015-09-11 13:25:51 -04003045}
3046
3047template <size_t cols, size_t rows, typename T>
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003048GLsizei Program::setMatrixUniformInternal(GLint location,
3049 GLsizei count,
3050 GLboolean transpose,
3051 const T *v)
Jamie Madill62d31cb2015-09-11 13:25:51 -04003052{
3053 if (!transpose)
3054 {
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003055 return setUniformInternal(location, count, cols * rows, v);
Jamie Madill62d31cb2015-09-11 13:25:51 -04003056 }
3057
3058 // Perform a transposing copy.
Jamie Madill48ef11b2016-04-27 15:21:52 -04003059 const VariableLocation &locationInfo = mState.mUniformLocations[location];
3060 LinkedUniform *linkedUniform = &mState.mUniforms[locationInfo.index];
Jamie Madill62d31cb2015-09-11 13:25:51 -04003061 T *destPtr = reinterpret_cast<T *>(linkedUniform->getDataPtrToElement(locationInfo.element));
Corentin Wallez15ac5342016-11-03 17:06:39 -04003062
3063 // OpenGL ES 3.0.4 spec pg 67: "Values for any array element that exceeds the highest array
3064 // element index used, as reported by GetActiveUniform, will be ignored by the GL."
3065 unsigned int remainingElements = linkedUniform->elementCount() - locationInfo.element;
3066 GLsizei clampedCount = std::min(count, static_cast<GLsizei>(remainingElements));
3067
3068 for (GLsizei element = 0; element < clampedCount; ++element)
Jamie Madill62d31cb2015-09-11 13:25:51 -04003069 {
3070 size_t elementOffset = element * rows * cols;
3071
3072 for (size_t row = 0; row < rows; ++row)
3073 {
3074 for (size_t col = 0; col < cols; ++col)
3075 {
3076 destPtr[col * rows + row + elementOffset] = v[row * cols + col + elementOffset];
3077 }
3078 }
3079 }
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003080
3081 return clampedCount;
Jamie Madill62d31cb2015-09-11 13:25:51 -04003082}
3083
3084template <typename DestT>
3085void Program::getUniformInternal(GLint location, DestT *dataOut) const
3086{
Jamie Madill48ef11b2016-04-27 15:21:52 -04003087 const VariableLocation &locationInfo = mState.mUniformLocations[location];
3088 const LinkedUniform &uniform = mState.mUniforms[locationInfo.index];
Jamie Madill62d31cb2015-09-11 13:25:51 -04003089
3090 const uint8_t *srcPointer = uniform.getDataPtrToElement(locationInfo.element);
3091
3092 GLenum componentType = VariableComponentType(uniform.type);
3093 if (componentType == GLTypeToGLenum<DestT>::value)
3094 {
3095 memcpy(dataOut, srcPointer, uniform.getElementSize());
3096 return;
3097 }
3098
Corentin Wallez6596c462016-03-17 17:26:58 -04003099 int components = VariableComponentCount(uniform.type);
Jamie Madill62d31cb2015-09-11 13:25:51 -04003100
3101 switch (componentType)
3102 {
3103 case GL_INT:
3104 UniformStateQueryCastLoop<GLint>(dataOut, srcPointer, components);
3105 break;
3106 case GL_UNSIGNED_INT:
3107 UniformStateQueryCastLoop<GLuint>(dataOut, srcPointer, components);
3108 break;
3109 case GL_BOOL:
3110 UniformStateQueryCastLoop<GLboolean>(dataOut, srcPointer, components);
3111 break;
3112 case GL_FLOAT:
3113 UniformStateQueryCastLoop<GLfloat>(dataOut, srcPointer, components);
3114 break;
3115 default:
3116 UNREACHABLE();
3117 }
3118}
Jamie Madilla4595b82017-01-11 17:36:34 -05003119
3120bool Program::samplesFromTexture(const gl::State &state, GLuint textureID) const
3121{
3122 // Must be called after samplers are validated.
3123 ASSERT(mCachedValidateSamplersResult.valid() && mCachedValidateSamplersResult.value());
3124
3125 for (const auto &binding : mState.mSamplerBindings)
3126 {
3127 GLenum textureType = binding.textureType;
3128 for (const auto &unit : binding.boundTextureUnits)
3129 {
3130 GLenum programTextureID = state.getSamplerTextureId(unit, textureType);
3131 if (programTextureID == textureID)
3132 {
3133 // TODO(jmadill): Check for appropriate overlap.
3134 return true;
3135 }
3136 }
3137 }
3138
3139 return false;
3140}
3141
Jamie Madilla2c74982016-12-12 11:20:42 -05003142} // namespace gl