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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang48dcae72014-02-05 16:28:24 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.cpp: Implements the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang2b5420c2014-11-19 14:20:15 -050010#include "libANGLE/Program.h"
Jamie Madill437d2662014-12-05 14:23:35 -050011
Jamie Madill9e0478f2015-01-13 11:13:54 -050012#include <algorithm>
13
Jamie Madill20e005b2017-04-07 14:19:22 -040014#include "common/bitset_utils.h"
Jamie Madill9e0478f2015-01-13 11:13:54 -050015#include "common/debug.h"
16#include "common/platform.h"
17#include "common/utilities.h"
18#include "common/version.h"
19#include "compiler/translator/blocklayout.h"
Jamie Madilla2c74982016-12-12 11:20:42 -050020#include "libANGLE/Context.h"
Jamie Madill437d2662014-12-05 14:23:35 -050021#include "libANGLE/ResourceManager.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050022#include "libANGLE/features.h"
Jamie Madill53ea9cc2016-05-17 10:12:52 -040023#include "libANGLE/renderer/GLImplFactory.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050024#include "libANGLE/renderer/ProgramImpl.h"
Jamie Madill192745a2016-12-22 15:58:21 -050025#include "libANGLE/VaryingPacking.h"
Jamie Madill62d31cb2015-09-11 13:25:51 -040026#include "libANGLE/queryconversions.h"
Jamie Madill53ea9cc2016-05-17 10:12:52 -040027#include "libANGLE/Uniform.h"
Olli Etuahob78707c2017-03-09 15:03:11 +000028#include "libANGLE/UniformLinker.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050029
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000030namespace gl
31{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000032
Geoff Lang7dd2e102014-11-10 15:19:26 -050033namespace
34{
35
Jamie Madill62d31cb2015-09-11 13:25:51 -040036void WriteShaderVar(BinaryOutputStream *stream, const sh::ShaderVariable &var)
37{
38 stream->writeInt(var.type);
39 stream->writeInt(var.precision);
40 stream->writeString(var.name);
41 stream->writeString(var.mappedName);
42 stream->writeInt(var.arraySize);
43 stream->writeInt(var.staticUse);
44 stream->writeString(var.structName);
45 ASSERT(var.fields.empty());
Geoff Lang7dd2e102014-11-10 15:19:26 -050046}
47
Jamie Madill62d31cb2015-09-11 13:25:51 -040048void LoadShaderVar(BinaryInputStream *stream, sh::ShaderVariable *var)
49{
50 var->type = stream->readInt<GLenum>();
51 var->precision = stream->readInt<GLenum>();
52 var->name = stream->readString();
53 var->mappedName = stream->readString();
54 var->arraySize = stream->readInt<unsigned int>();
55 var->staticUse = stream->readBool();
56 var->structName = stream->readString();
57}
58
Jamie Madill62d31cb2015-09-11 13:25:51 -040059// This simplified cast function doesn't need to worry about advanced concepts like
60// depth range values, or casting to bool.
61template <typename DestT, typename SrcT>
62DestT UniformStateQueryCast(SrcT value);
63
64// From-Float-To-Integer Casts
65template <>
66GLint UniformStateQueryCast(GLfloat value)
67{
68 return clampCast<GLint>(roundf(value));
69}
70
71template <>
72GLuint UniformStateQueryCast(GLfloat value)
73{
74 return clampCast<GLuint>(roundf(value));
75}
76
77// From-Integer-to-Integer Casts
78template <>
79GLint UniformStateQueryCast(GLuint value)
80{
81 return clampCast<GLint>(value);
82}
83
84template <>
85GLuint UniformStateQueryCast(GLint value)
86{
87 return clampCast<GLuint>(value);
88}
89
90// From-Boolean-to-Anything Casts
91template <>
92GLfloat UniformStateQueryCast(GLboolean value)
93{
94 return (value == GL_TRUE ? 1.0f : 0.0f);
95}
96
97template <>
98GLint UniformStateQueryCast(GLboolean value)
99{
100 return (value == GL_TRUE ? 1 : 0);
101}
102
103template <>
104GLuint UniformStateQueryCast(GLboolean value)
105{
106 return (value == GL_TRUE ? 1u : 0u);
107}
108
109// Default to static_cast
110template <typename DestT, typename SrcT>
111DestT UniformStateQueryCast(SrcT value)
112{
113 return static_cast<DestT>(value);
114}
115
116template <typename SrcT, typename DestT>
117void UniformStateQueryCastLoop(DestT *dataOut, const uint8_t *srcPointer, int components)
118{
119 for (int comp = 0; comp < components; ++comp)
120 {
121 // We only work with strides of 4 bytes for uniform components. (GLfloat/GLint)
122 // Don't use SrcT stride directly since GLboolean has a stride of 1 byte.
123 size_t offset = comp * 4;
124 const SrcT *typedSrcPointer = reinterpret_cast<const SrcT *>(&srcPointer[offset]);
125 dataOut[comp] = UniformStateQueryCast<DestT>(*typedSrcPointer);
126 }
127}
128
Jamie Madill192745a2016-12-22 15:58:21 -0500129// true if varying x has a higher priority in packing than y
130bool ComparePackedVarying(const PackedVarying &x, const PackedVarying &y)
131{
jchen10a9042d32017-03-17 08:50:45 +0800132 // If the PackedVarying 'x' or 'y' to be compared is an array element, this clones an equivalent
133 // non-array shader variable 'vx' or 'vy' for actual comparison instead.
134 sh::ShaderVariable vx, vy;
135 const sh::ShaderVariable *px, *py;
136 if (x.isArrayElement())
137 {
138 vx = *x.varying;
139 vx.arraySize = 0;
140 px = &vx;
141 }
142 else
143 {
144 px = x.varying;
145 }
146
147 if (y.isArrayElement())
148 {
149 vy = *y.varying;
150 vy.arraySize = 0;
151 py = &vy;
152 }
153 else
154 {
155 py = y.varying;
156 }
157
158 return gl::CompareShaderVar(*px, *py);
Jamie Madill192745a2016-12-22 15:58:21 -0500159}
160
jchen1015015f72017-03-16 13:54:21 +0800161template <typename VarT>
162GLuint GetResourceIndexFromName(const std::vector<VarT> &list, const std::string &name)
163{
164 size_t subscript = GL_INVALID_INDEX;
165 std::string baseName = ParseResourceName(name, &subscript);
166
167 // The app is not allowed to specify array indices other than 0 for arrays of basic types
168 if (subscript != 0 && subscript != GL_INVALID_INDEX)
169 {
170 return GL_INVALID_INDEX;
171 }
172
173 for (size_t index = 0; index < list.size(); index++)
174 {
175 const VarT &resource = list[index];
176 if (resource.name == baseName)
177 {
178 if (resource.isArray() || subscript == GL_INVALID_INDEX)
179 {
180 return static_cast<GLuint>(index);
181 }
182 }
183 }
184
185 return GL_INVALID_INDEX;
186}
187
jchen10fd7c3b52017-03-21 15:36:03 +0800188void CopyStringToBuffer(GLchar *buffer, const std::string &string, GLsizei bufSize, GLsizei *length)
189{
190 ASSERT(bufSize > 0);
191 strncpy(buffer, string.c_str(), bufSize);
192 buffer[bufSize - 1] = '\0';
193
194 if (length)
195 {
196 *length = static_cast<GLsizei>(strlen(buffer));
197 }
198}
199
jchen10a9042d32017-03-17 08:50:45 +0800200bool IncludeSameArrayElement(const std::set<std::string> &nameSet, const std::string &name)
201{
202 size_t subscript = GL_INVALID_INDEX;
203 std::string baseName = ParseResourceName(name, &subscript);
204 for (auto it = nameSet.begin(); it != nameSet.end(); ++it)
205 {
206 size_t arrayIndex = GL_INVALID_INDEX;
207 std::string arrayName = ParseResourceName(*it, &arrayIndex);
208 if (baseName == arrayName && (subscript == GL_INVALID_INDEX ||
209 arrayIndex == GL_INVALID_INDEX || subscript == arrayIndex))
210 {
211 return true;
212 }
213 }
214 return false;
215}
216
Jamie Madill62d31cb2015-09-11 13:25:51 -0400217} // anonymous namespace
218
Jamie Madill4a3c2342015-10-08 12:58:45 -0400219const char *const g_fakepath = "C:\\fakepath";
220
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400221InfoLog::InfoLog()
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000222{
223}
224
225InfoLog::~InfoLog()
226{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000227}
228
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400229size_t InfoLog::getLength() const
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000230{
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400231 const std::string &logString = mStream.str();
232 return logString.empty() ? 0 : logString.length() + 1;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000233}
234
Geoff Lange1a27752015-10-05 13:16:04 -0400235void InfoLog::getLog(GLsizei bufSize, GLsizei *length, char *infoLog) const
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000236{
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400237 size_t index = 0;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000238
239 if (bufSize > 0)
240 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400241 const std::string str(mStream.str());
242
243 if (!str.empty())
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000244 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400245 index = std::min(static_cast<size_t>(bufSize) - 1, str.length());
246 memcpy(infoLog, str.c_str(), index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000247 }
248
249 infoLog[index] = '\0';
250 }
251
252 if (length)
253 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400254 *length = static_cast<GLsizei>(index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000255 }
256}
257
258// append a santized message to the program info log.
Sami Väisänen46eaa942016-06-29 10:26:37 +0300259// The D3D compiler includes a fake file path in some of the warning or error
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000260// messages, so lets remove all occurrences of this fake file path from the log.
261void InfoLog::appendSanitized(const char *message)
262{
263 std::string msg(message);
264
265 size_t found;
266 do
267 {
268 found = msg.find(g_fakepath);
269 if (found != std::string::npos)
270 {
271 msg.erase(found, strlen(g_fakepath));
272 }
273 }
274 while (found != std::string::npos);
275
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400276 mStream << message << std::endl;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000277}
278
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000279void InfoLog::reset()
280{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000281}
282
Geoff Langd8605522016-04-13 10:19:12 -0400283VariableLocation::VariableLocation() : name(), element(0), index(0), used(false), ignored(false)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000284{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500285}
286
Geoff Langd8605522016-04-13 10:19:12 -0400287VariableLocation::VariableLocation(const std::string &name,
288 unsigned int element,
289 unsigned int index)
290 : name(name), element(element), index(index), used(true), ignored(false)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500291{
292}
293
Geoff Langd8605522016-04-13 10:19:12 -0400294void Program::Bindings::bindLocation(GLuint index, const std::string &name)
295{
296 mBindings[name] = index;
297}
298
299int Program::Bindings::getBinding(const std::string &name) const
300{
301 auto iter = mBindings.find(name);
302 return (iter != mBindings.end()) ? iter->second : -1;
303}
304
305Program::Bindings::const_iterator Program::Bindings::begin() const
306{
307 return mBindings.begin();
308}
309
310Program::Bindings::const_iterator Program::Bindings::end() const
311{
312 return mBindings.end();
313}
314
Jamie Madill48ef11b2016-04-27 15:21:52 -0400315ProgramState::ProgramState()
Geoff Lang70d0f492015-12-10 17:45:46 -0500316 : mLabel(),
317 mAttachedFragmentShader(nullptr),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400318 mAttachedVertexShader(nullptr),
Martin Radev4c4c8e72016-08-04 12:25:34 +0300319 mAttachedComputeShader(nullptr),
Geoff Langc5629752015-12-07 16:29:04 -0500320 mTransformFeedbackBufferMode(GL_INTERLEAVED_ATTRIBS),
Jamie Madille7d84322017-01-10 18:21:59 -0500321 mSamplerUniformRange(0, 0),
Geoff Langc5629752015-12-07 16:29:04 -0500322 mBinaryRetrieveableHint(false)
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400323{
Martin Radev4c4c8e72016-08-04 12:25:34 +0300324 mComputeShaderLocalSize.fill(1);
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400325}
326
Jamie Madill48ef11b2016-04-27 15:21:52 -0400327ProgramState::~ProgramState()
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400328{
Jamie Madill6c1f6712017-02-14 19:08:04 -0500329 ASSERT(!mAttachedVertexShader && !mAttachedFragmentShader && !mAttachedComputeShader);
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400330}
331
Jamie Madill48ef11b2016-04-27 15:21:52 -0400332const std::string &ProgramState::getLabel()
Geoff Lang70d0f492015-12-10 17:45:46 -0500333{
334 return mLabel;
335}
336
Jamie Madill48ef11b2016-04-27 15:21:52 -0400337GLint ProgramState::getUniformLocation(const std::string &name) const
Jamie Madill62d31cb2015-09-11 13:25:51 -0400338{
339 size_t subscript = GL_INVALID_INDEX;
jchen1015015f72017-03-16 13:54:21 +0800340 std::string baseName = ParseResourceName(name, &subscript);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400341
342 for (size_t location = 0; location < mUniformLocations.size(); ++location)
343 {
344 const VariableLocation &uniformLocation = mUniformLocations[location];
Geoff Langd8605522016-04-13 10:19:12 -0400345 if (!uniformLocation.used)
346 {
347 continue;
348 }
349
350 const LinkedUniform &uniform = mUniforms[uniformLocation.index];
Jamie Madill62d31cb2015-09-11 13:25:51 -0400351
352 if (uniform.name == baseName)
353 {
Geoff Langd8605522016-04-13 10:19:12 -0400354 if (uniform.isArray())
Jamie Madill62d31cb2015-09-11 13:25:51 -0400355 {
Geoff Langd8605522016-04-13 10:19:12 -0400356 if (uniformLocation.element == subscript ||
357 (uniformLocation.element == 0 && subscript == GL_INVALID_INDEX))
358 {
359 return static_cast<GLint>(location);
360 }
361 }
362 else
363 {
364 if (subscript == GL_INVALID_INDEX)
365 {
366 return static_cast<GLint>(location);
367 }
Jamie Madill62d31cb2015-09-11 13:25:51 -0400368 }
369 }
370 }
371
372 return -1;
373}
374
Jamie Madille7d84322017-01-10 18:21:59 -0500375GLuint ProgramState::getUniformIndexFromName(const std::string &name) const
Jamie Madill62d31cb2015-09-11 13:25:51 -0400376{
jchen1015015f72017-03-16 13:54:21 +0800377 return GetResourceIndexFromName(mUniforms, name);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400378}
379
Jamie Madille7d84322017-01-10 18:21:59 -0500380GLuint ProgramState::getUniformIndexFromLocation(GLint location) const
381{
382 ASSERT(location >= 0 && static_cast<size_t>(location) < mUniformLocations.size());
383 return mUniformLocations[location].index;
384}
385
386Optional<GLuint> ProgramState::getSamplerIndex(GLint location) const
387{
388 GLuint index = getUniformIndexFromLocation(location);
389 if (!isSamplerUniformIndex(index))
390 {
391 return Optional<GLuint>::Invalid();
392 }
393
394 return getSamplerIndexFromUniformIndex(index);
395}
396
397bool ProgramState::isSamplerUniformIndex(GLuint index) const
398{
399 return index >= mSamplerUniformRange.start && index < mSamplerUniformRange.end;
400}
401
402GLuint ProgramState::getSamplerIndexFromUniformIndex(GLuint uniformIndex) const
403{
404 ASSERT(isSamplerUniformIndex(uniformIndex));
405 return uniformIndex - mSamplerUniformRange.start;
406}
407
Geoff Lang4ddf5af2016-12-01 14:30:44 -0500408Program::Program(rx::GLImplFactory *factory, ShaderProgramManager *manager, GLuint handle)
Jamie Madill48ef11b2016-04-27 15:21:52 -0400409 : mProgram(factory->createProgram(mState)),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400410 mValidated(false),
Geoff Lang7dd2e102014-11-10 15:19:26 -0500411 mLinked(false),
412 mDeleteStatus(false),
413 mRefCount(0),
414 mResourceManager(manager),
Jamie Madille7d84322017-01-10 18:21:59 -0500415 mHandle(handle)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500416{
417 ASSERT(mProgram);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000418
419 resetUniformBlockBindings();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500420 unlink();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000421}
422
423Program::~Program()
424{
Jamie Madill6c1f6712017-02-14 19:08:04 -0500425 ASSERT(!mState.mAttachedVertexShader && !mState.mAttachedFragmentShader &&
426 !mState.mAttachedComputeShader);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500427 SafeDelete(mProgram);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000428}
429
Jamie Madill6c1f6712017-02-14 19:08:04 -0500430void Program::destroy(const Context *context)
431{
432 if (mState.mAttachedVertexShader != nullptr)
433 {
434 mState.mAttachedVertexShader->release(context);
435 mState.mAttachedVertexShader = nullptr;
436 }
437
438 if (mState.mAttachedFragmentShader != nullptr)
439 {
440 mState.mAttachedFragmentShader->release(context);
441 mState.mAttachedFragmentShader = nullptr;
442 }
443
444 if (mState.mAttachedComputeShader != nullptr)
445 {
446 mState.mAttachedComputeShader->release(context);
447 mState.mAttachedComputeShader = nullptr;
448 }
449
Jamie Madillc564c072017-06-01 12:45:42 -0400450 mProgram->destroy(context);
Jamie Madill6c1f6712017-02-14 19:08:04 -0500451}
452
Geoff Lang70d0f492015-12-10 17:45:46 -0500453void Program::setLabel(const std::string &label)
454{
Jamie Madill48ef11b2016-04-27 15:21:52 -0400455 mState.mLabel = label;
Geoff Lang70d0f492015-12-10 17:45:46 -0500456}
457
458const std::string &Program::getLabel() const
459{
Jamie Madill48ef11b2016-04-27 15:21:52 -0400460 return mState.mLabel;
Geoff Lang70d0f492015-12-10 17:45:46 -0500461}
462
Jamie Madillef300b12016-10-07 15:12:09 -0400463void Program::attachShader(Shader *shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000464{
Martin Radev4c4c8e72016-08-04 12:25:34 +0300465 switch (shader->getType())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000466 {
Martin Radev4c4c8e72016-08-04 12:25:34 +0300467 case GL_VERTEX_SHADER:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000468 {
Jamie Madillef300b12016-10-07 15:12:09 -0400469 ASSERT(!mState.mAttachedVertexShader);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300470 mState.mAttachedVertexShader = shader;
471 mState.mAttachedVertexShader->addRef();
472 break;
473 }
474 case GL_FRAGMENT_SHADER:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000475 {
Jamie Madillef300b12016-10-07 15:12:09 -0400476 ASSERT(!mState.mAttachedFragmentShader);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300477 mState.mAttachedFragmentShader = shader;
478 mState.mAttachedFragmentShader->addRef();
479 break;
480 }
481 case GL_COMPUTE_SHADER:
482 {
Jamie Madillef300b12016-10-07 15:12:09 -0400483 ASSERT(!mState.mAttachedComputeShader);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300484 mState.mAttachedComputeShader = shader;
485 mState.mAttachedComputeShader->addRef();
486 break;
487 }
488 default:
489 UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000490 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000491}
492
Jamie Madillc1d770e2017-04-13 17:31:24 -0400493void Program::detachShader(const Context *context, Shader *shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000494{
Martin Radev4c4c8e72016-08-04 12:25:34 +0300495 switch (shader->getType())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000496 {
Martin Radev4c4c8e72016-08-04 12:25:34 +0300497 case GL_VERTEX_SHADER:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000498 {
Jamie Madillc1d770e2017-04-13 17:31:24 -0400499 ASSERT(mState.mAttachedVertexShader == shader);
Jamie Madill6c1f6712017-02-14 19:08:04 -0500500 shader->release(context);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300501 mState.mAttachedVertexShader = nullptr;
502 break;
503 }
504 case GL_FRAGMENT_SHADER:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000505 {
Jamie Madillc1d770e2017-04-13 17:31:24 -0400506 ASSERT(mState.mAttachedFragmentShader == shader);
Jamie Madill6c1f6712017-02-14 19:08:04 -0500507 shader->release(context);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300508 mState.mAttachedFragmentShader = nullptr;
509 break;
510 }
511 case GL_COMPUTE_SHADER:
512 {
Jamie Madillc1d770e2017-04-13 17:31:24 -0400513 ASSERT(mState.mAttachedComputeShader == shader);
Jamie Madill6c1f6712017-02-14 19:08:04 -0500514 shader->release(context);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300515 mState.mAttachedComputeShader = nullptr;
516 break;
517 }
518 default:
519 UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000520 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000521}
522
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000523int Program::getAttachedShadersCount() const
524{
Martin Radev4c4c8e72016-08-04 12:25:34 +0300525 return (mState.mAttachedVertexShader ? 1 : 0) + (mState.mAttachedFragmentShader ? 1 : 0) +
526 (mState.mAttachedComputeShader ? 1 : 0);
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000527}
528
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000529void Program::bindAttributeLocation(GLuint index, const char *name)
530{
Geoff Langd8605522016-04-13 10:19:12 -0400531 mAttributeBindings.bindLocation(index, name);
532}
533
534void Program::bindUniformLocation(GLuint index, const char *name)
535{
536 // Bind the base uniform name only since array indices other than 0 cannot be bound
jchen1015015f72017-03-16 13:54:21 +0800537 mUniformLocationBindings.bindLocation(index, ParseResourceName(name, nullptr));
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000538}
539
Sami Väisänen46eaa942016-06-29 10:26:37 +0300540void Program::bindFragmentInputLocation(GLint index, const char *name)
541{
542 mFragmentInputBindings.bindLocation(index, name);
543}
544
Jamie Madillbd044ed2017-06-05 12:59:21 -0400545BindingInfo Program::getFragmentInputBindingInfo(const Context *context, GLint index) const
Sami Väisänen46eaa942016-06-29 10:26:37 +0300546{
547 BindingInfo ret;
548 ret.type = GL_NONE;
549 ret.valid = false;
550
Jamie Madillbd044ed2017-06-05 12:59:21 -0400551 Shader *fragmentShader = mState.getAttachedFragmentShader();
Sami Väisänen46eaa942016-06-29 10:26:37 +0300552 ASSERT(fragmentShader);
553
554 // Find the actual fragment shader varying we're interested in
Jamie Madillbd044ed2017-06-05 12:59:21 -0400555 const std::vector<sh::Varying> &inputs = fragmentShader->getVaryings(context);
Sami Väisänen46eaa942016-06-29 10:26:37 +0300556
557 for (const auto &binding : mFragmentInputBindings)
558 {
559 if (binding.second != static_cast<GLuint>(index))
560 continue;
561
562 ret.valid = true;
563
564 std::string originalName = binding.first;
Geoff Lang3f6a3982016-07-15 15:20:45 -0400565 unsigned int arrayIndex = ParseAndStripArrayIndex(&originalName);
Sami Väisänen46eaa942016-06-29 10:26:37 +0300566
567 for (const auto &in : inputs)
568 {
569 if (in.name == originalName)
570 {
571 if (in.isArray())
572 {
573 // The client wants to bind either "name" or "name[0]".
574 // GL ES 3.1 spec refers to active array names with language such as:
575 // "if the string identifies the base name of an active array, where the
576 // string would exactly match the name of the variable if the suffix "[0]"
577 // were appended to the string".
Geoff Lang3f6a3982016-07-15 15:20:45 -0400578 if (arrayIndex == GL_INVALID_INDEX)
579 arrayIndex = 0;
Sami Väisänen46eaa942016-06-29 10:26:37 +0300580
Corentin Wallez054f7ed2016-09-20 17:15:59 -0400581 ret.name = in.mappedName + "[" + ToString(arrayIndex) + "]";
Sami Väisänen46eaa942016-06-29 10:26:37 +0300582 }
583 else
584 {
585 ret.name = in.mappedName;
586 }
587 ret.type = in.type;
588 return ret;
589 }
590 }
591 }
592
593 return ret;
594}
595
Jamie Madillbd044ed2017-06-05 12:59:21 -0400596void Program::pathFragmentInputGen(const Context *context,
597 GLint index,
Sami Väisänen46eaa942016-06-29 10:26:37 +0300598 GLenum genMode,
599 GLint components,
600 const GLfloat *coeffs)
601{
602 // If the location is -1 then the command is silently ignored
603 if (index == -1)
604 return;
605
Jamie Madillbd044ed2017-06-05 12:59:21 -0400606 const auto &binding = getFragmentInputBindingInfo(context, index);
Sami Väisänen46eaa942016-06-29 10:26:37 +0300607
608 // If the input doesn't exist then then the command is silently ignored
609 // This could happen through optimization for example, the shader translator
610 // decides that a variable is not actually being used and optimizes it away.
611 if (binding.name.empty())
612 return;
613
614 mProgram->setPathFragmentInputGen(binding.name, genMode, components, coeffs);
615}
616
Martin Radev4c4c8e72016-08-04 12:25:34 +0300617// The attached shaders are checked for linking errors by matching up their variables.
618// Uniform, input and output variables get collected.
619// The code gets compiled into binaries.
Jamie Madill8ecf7f92017-01-13 17:29:52 -0500620Error Program::link(const gl::Context *context)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000621{
Jamie Madill8ecf7f92017-01-13 17:29:52 -0500622 const auto &data = context->getContextState();
623
Jamie Madill6c1f6712017-02-14 19:08:04 -0500624 unlink();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000625
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000626 mInfoLog.reset();
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000627 resetUniformBlockBindings();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000628
Martin Radev4c4c8e72016-08-04 12:25:34 +0300629 const Caps &caps = data.getCaps();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500630
Jamie Madill192745a2016-12-22 15:58:21 -0500631 auto vertexShader = mState.mAttachedVertexShader;
632 auto fragmentShader = mState.mAttachedFragmentShader;
633 auto computeShader = mState.mAttachedComputeShader;
634
635 bool isComputeShaderAttached = (computeShader != nullptr);
636 bool nonComputeShadersAttached = (vertexShader != nullptr || fragmentShader != nullptr);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300637 // Check whether we both have a compute and non-compute shaders attached.
638 // If there are of both types attached, then linking should fail.
639 // OpenGL ES 3.10, 7.3 Program Objects, under LinkProgram
640 if (isComputeShaderAttached == true && nonComputeShadersAttached == true)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500641 {
Martin Radev4c4c8e72016-08-04 12:25:34 +0300642 mInfoLog << "Both a compute and non-compute shaders are attached to the same program.";
643 return NoError();
Yuly Novikovcfa48d32016-06-15 22:14:36 -0400644 }
645
Jamie Madill192745a2016-12-22 15:58:21 -0500646 if (computeShader)
Jamie Madill437d2662014-12-05 14:23:35 -0500647 {
Jamie Madillbd044ed2017-06-05 12:59:21 -0400648 if (!computeShader->isCompiled(context))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300649 {
650 mInfoLog << "Attached compute shader is not compiled.";
651 return NoError();
652 }
Jamie Madill192745a2016-12-22 15:58:21 -0500653 ASSERT(computeShader->getType() == GL_COMPUTE_SHADER);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300654
Jamie Madillbd044ed2017-06-05 12:59:21 -0400655 mState.mComputeShaderLocalSize = computeShader->getWorkGroupSize(context);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300656
657 // GLSL ES 3.10, 4.4.1.1 Compute Shader Inputs
658 // If the work group size is not specified, a link time error should occur.
659 if (!mState.mComputeShaderLocalSize.isDeclared())
660 {
661 mInfoLog << "Work group size is not specified.";
662 return NoError();
663 }
664
Jamie Madillbd044ed2017-06-05 12:59:21 -0400665 if (!linkUniforms(context, mInfoLog, mUniformLocationBindings))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300666 {
667 return NoError();
668 }
669
Jamie Madillbd044ed2017-06-05 12:59:21 -0400670 if (!linkUniformBlocks(context, mInfoLog))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300671 {
672 return NoError();
673 }
674
Jamie Madill8ecf7f92017-01-13 17:29:52 -0500675 gl::VaryingPacking noPacking(0, PackMode::ANGLE_RELAXED);
Jamie Madillc564c072017-06-01 12:45:42 -0400676 ANGLE_TRY_RESULT(mProgram->link(context, noPacking, mInfoLog), mLinked);
Jamie Madillb0a838b2016-11-13 20:02:12 -0500677 if (!mLinked)
Martin Radev4c4c8e72016-08-04 12:25:34 +0300678 {
Jamie Madillb0a838b2016-11-13 20:02:12 -0500679 return NoError();
Martin Radev4c4c8e72016-08-04 12:25:34 +0300680 }
681 }
682 else
683 {
Jamie Madillbd044ed2017-06-05 12:59:21 -0400684 if (!fragmentShader || !fragmentShader->isCompiled(context))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300685 {
686 return NoError();
687 }
Jamie Madill192745a2016-12-22 15:58:21 -0500688 ASSERT(fragmentShader->getType() == GL_FRAGMENT_SHADER);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300689
Jamie Madillbd044ed2017-06-05 12:59:21 -0400690 if (!vertexShader || !vertexShader->isCompiled(context))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300691 {
692 return NoError();
693 }
Jamie Madill192745a2016-12-22 15:58:21 -0500694 ASSERT(vertexShader->getType() == GL_VERTEX_SHADER);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300695
Jamie Madillbd044ed2017-06-05 12:59:21 -0400696 if (fragmentShader->getShaderVersion(context) != vertexShader->getShaderVersion(context))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300697 {
698 mInfoLog << "Fragment shader version does not match vertex shader version.";
699 return NoError();
700 }
701
Jamie Madillbd044ed2017-06-05 12:59:21 -0400702 if (!linkAttributes(context, mInfoLog))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300703 {
704 return NoError();
705 }
706
Jamie Madillbd044ed2017-06-05 12:59:21 -0400707 if (!linkVaryings(context, mInfoLog))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300708 {
709 return NoError();
710 }
711
Jamie Madillbd044ed2017-06-05 12:59:21 -0400712 if (!linkUniforms(context, mInfoLog, mUniformLocationBindings))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300713 {
714 return NoError();
715 }
716
Jamie Madillbd044ed2017-06-05 12:59:21 -0400717 if (!linkUniformBlocks(context, mInfoLog))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300718 {
719 return NoError();
720 }
721
Jamie Madillbd044ed2017-06-05 12:59:21 -0400722 const auto &mergedVaryings = getMergedVaryings(context);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300723
jchen10a9042d32017-03-17 08:50:45 +0800724 if (!linkValidateTransformFeedback(context, mInfoLog, mergedVaryings, caps))
Martin Radev4c4c8e72016-08-04 12:25:34 +0300725 {
726 return NoError();
727 }
728
Jamie Madillbd044ed2017-06-05 12:59:21 -0400729 linkOutputVariables(context);
Martin Radev4c4c8e72016-08-04 12:25:34 +0300730
Jamie Madill192745a2016-12-22 15:58:21 -0500731 // Validate we can pack the varyings.
732 std::vector<PackedVarying> packedVaryings = getPackedVaryings(mergedVaryings);
733
734 // Map the varyings to the register file
735 // In WebGL, we use a slightly different handling for packing variables.
736 auto packMode = data.getExtensions().webglCompatibility ? PackMode::WEBGL_STRICT
737 : PackMode::ANGLE_RELAXED;
738 VaryingPacking varyingPacking(data.getCaps().maxVaryingVectors, packMode);
739 if (!varyingPacking.packUserVaryings(mInfoLog, packedVaryings,
740 mState.getTransformFeedbackVaryingNames()))
741 {
742 return NoError();
743 }
744
Jamie Madillc564c072017-06-01 12:45:42 -0400745 ANGLE_TRY_RESULT(mProgram->link(context, varyingPacking, mInfoLog), mLinked);
Jamie Madillb0a838b2016-11-13 20:02:12 -0500746 if (!mLinked)
Martin Radev4c4c8e72016-08-04 12:25:34 +0300747 {
Jamie Madillb0a838b2016-11-13 20:02:12 -0500748 return NoError();
Martin Radev4c4c8e72016-08-04 12:25:34 +0300749 }
750
751 gatherTransformFeedbackVaryings(mergedVaryings);
Jamie Madill437d2662014-12-05 14:23:35 -0500752 }
753
Olli Etuaho48fed632017-03-16 12:05:30 +0000754 setUniformValuesFromBindingQualifiers();
755
Jamie Madillbd044ed2017-06-05 12:59:21 -0400756 gatherInterfaceBlockInfo(context);
Jamie Madillccdf74b2015-08-18 10:46:12 -0400757
Martin Radev4c4c8e72016-08-04 12:25:34 +0300758 return NoError();
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000759}
760
daniel@transgaming.comaa5e59b2011-10-04 18:43:12 +0000761// Returns the program object to an unlinked state, before re-linking, or at destruction
Jamie Madill6c1f6712017-02-14 19:08:04 -0500762void Program::unlink()
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000763{
Jamie Madill48ef11b2016-04-27 15:21:52 -0400764 mState.mAttributes.clear();
765 mState.mActiveAttribLocationsMask.reset();
jchen10a9042d32017-03-17 08:50:45 +0800766 mState.mLinkedTransformFeedbackVaryings.clear();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400767 mState.mUniforms.clear();
768 mState.mUniformLocations.clear();
769 mState.mUniformBlocks.clear();
770 mState.mOutputVariables.clear();
jchen1015015f72017-03-16 13:54:21 +0800771 mState.mOutputLocations.clear();
Geoff Lange0cff192017-05-30 13:04:56 -0400772 mState.mOutputVariableTypes.clear();
Corentin Walleze7557742017-06-01 13:09:57 -0400773 mState.mActiveOutputVariables.reset();
Martin Radev4c4c8e72016-08-04 12:25:34 +0300774 mState.mComputeShaderLocalSize.fill(1);
Jamie Madille7d84322017-01-10 18:21:59 -0500775 mState.mSamplerBindings.clear();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500776
Geoff Lang7dd2e102014-11-10 15:19:26 -0500777 mValidated = false;
778
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000779 mLinked = false;
780}
781
Geoff Lange1a27752015-10-05 13:16:04 -0400782bool Program::isLinked() const
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000783{
784 return mLinked;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000785}
786
Jamie Madilla2c74982016-12-12 11:20:42 -0500787Error Program::loadBinary(const Context *context,
788 GLenum binaryFormat,
789 const void *binary,
790 GLsizei length)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000791{
Jamie Madill6c1f6712017-02-14 19:08:04 -0500792 unlink();
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000793
Geoff Lang7dd2e102014-11-10 15:19:26 -0500794#if ANGLE_PROGRAM_BINARY_LOAD != ANGLE_ENABLED
He Yunchaoacd18982017-01-04 10:46:42 +0800795 return NoError();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500796#else
Geoff Langc46cc2f2015-10-01 17:16:20 -0400797 ASSERT(binaryFormat == GL_PROGRAM_BINARY_ANGLE);
798 if (binaryFormat != GL_PROGRAM_BINARY_ANGLE)
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000799 {
Jamie Madillf6113162015-05-07 11:49:21 -0400800 mInfoLog << "Invalid program binary format.";
He Yunchaoacd18982017-01-04 10:46:42 +0800801 return NoError();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500802 }
803
Geoff Langc46cc2f2015-10-01 17:16:20 -0400804 BinaryInputStream stream(binary, length);
805
Jamie Madilla2c74982016-12-12 11:20:42 -0500806 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
807 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
808 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) !=
809 0)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500810 {
Jamie Madillf6113162015-05-07 11:49:21 -0400811 mInfoLog << "Invalid program binary version.";
He Yunchaoacd18982017-01-04 10:46:42 +0800812 return NoError();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500813 }
814
Jamie Madilla2c74982016-12-12 11:20:42 -0500815 int majorVersion = stream.readInt<int>();
816 int minorVersion = stream.readInt<int>();
817 if (majorVersion != context->getClientMajorVersion() ||
818 minorVersion != context->getClientMinorVersion())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500819 {
Jamie Madilla2c74982016-12-12 11:20:42 -0500820 mInfoLog << "Cannot load program binaries across different ES context versions.";
He Yunchaoacd18982017-01-04 10:46:42 +0800821 return NoError();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500822 }
823
Martin Radev4c4c8e72016-08-04 12:25:34 +0300824 mState.mComputeShaderLocalSize[0] = stream.readInt<int>();
825 mState.mComputeShaderLocalSize[1] = stream.readInt<int>();
826 mState.mComputeShaderLocalSize[2] = stream.readInt<int>();
827
Jamie Madill63805b42015-08-25 13:17:39 -0400828 static_assert(MAX_VERTEX_ATTRIBS <= sizeof(unsigned long) * 8,
829 "Too many vertex attribs for mask");
Jamie Madill48ef11b2016-04-27 15:21:52 -0400830 mState.mActiveAttribLocationsMask = stream.readInt<unsigned long>();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500831
Jamie Madill3da79b72015-04-27 11:09:17 -0400832 unsigned int attribCount = stream.readInt<unsigned int>();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400833 ASSERT(mState.mAttributes.empty());
Jamie Madill3da79b72015-04-27 11:09:17 -0400834 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex)
835 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400836 sh::Attribute attrib;
Jamie Madill62d31cb2015-09-11 13:25:51 -0400837 LoadShaderVar(&stream, &attrib);
838 attrib.location = stream.readInt<int>();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400839 mState.mAttributes.push_back(attrib);
Jamie Madill3da79b72015-04-27 11:09:17 -0400840 }
841
Jamie Madill62d31cb2015-09-11 13:25:51 -0400842 unsigned int uniformCount = stream.readInt<unsigned int>();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400843 ASSERT(mState.mUniforms.empty());
Jamie Madill62d31cb2015-09-11 13:25:51 -0400844 for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; ++uniformIndex)
845 {
846 LinkedUniform uniform;
847 LoadShaderVar(&stream, &uniform);
848
849 uniform.blockIndex = stream.readInt<int>();
850 uniform.blockInfo.offset = stream.readInt<int>();
851 uniform.blockInfo.arrayStride = stream.readInt<int>();
852 uniform.blockInfo.matrixStride = stream.readInt<int>();
853 uniform.blockInfo.isRowMajorMatrix = stream.readBool();
854
Jamie Madill48ef11b2016-04-27 15:21:52 -0400855 mState.mUniforms.push_back(uniform);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400856 }
857
858 const unsigned int uniformIndexCount = stream.readInt<unsigned int>();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400859 ASSERT(mState.mUniformLocations.empty());
Jamie Madill62d31cb2015-09-11 13:25:51 -0400860 for (unsigned int uniformIndexIndex = 0; uniformIndexIndex < uniformIndexCount;
861 uniformIndexIndex++)
862 {
863 VariableLocation variable;
864 stream.readString(&variable.name);
865 stream.readInt(&variable.element);
866 stream.readInt(&variable.index);
Geoff Langd8605522016-04-13 10:19:12 -0400867 stream.readBool(&variable.used);
868 stream.readBool(&variable.ignored);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400869
Jamie Madill48ef11b2016-04-27 15:21:52 -0400870 mState.mUniformLocations.push_back(variable);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400871 }
872
873 unsigned int uniformBlockCount = stream.readInt<unsigned int>();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400874 ASSERT(mState.mUniformBlocks.empty());
Jamie Madill62d31cb2015-09-11 13:25:51 -0400875 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlockCount;
876 ++uniformBlockIndex)
877 {
878 UniformBlock uniformBlock;
879 stream.readString(&uniformBlock.name);
880 stream.readBool(&uniformBlock.isArray);
881 stream.readInt(&uniformBlock.arrayElement);
jchen10af713a22017-04-19 09:10:56 +0800882 stream.readInt(&uniformBlock.binding);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400883 stream.readInt(&uniformBlock.dataSize);
884 stream.readBool(&uniformBlock.vertexStaticUse);
885 stream.readBool(&uniformBlock.fragmentStaticUse);
886
887 unsigned int numMembers = stream.readInt<unsigned int>();
888 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++)
889 {
890 uniformBlock.memberUniformIndexes.push_back(stream.readInt<unsigned int>());
891 }
892
Jamie Madill48ef11b2016-04-27 15:21:52 -0400893 mState.mUniformBlocks.push_back(uniformBlock);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400894 }
895
Jamie Madilla7d12dc2016-12-13 15:08:19 -0500896 for (GLuint bindingIndex = 0; bindingIndex < mState.mUniformBlockBindings.size();
897 ++bindingIndex)
898 {
899 stream.readInt(&mState.mUniformBlockBindings[bindingIndex]);
900 mState.mActiveUniformBlockBindings.set(bindingIndex,
901 mState.mUniformBlockBindings[bindingIndex] != 0);
902 }
903
Brandon Jones1048ea72015-10-06 15:34:52 -0700904 unsigned int transformFeedbackVaryingCount = stream.readInt<unsigned int>();
jchen10a9042d32017-03-17 08:50:45 +0800905 ASSERT(mState.mLinkedTransformFeedbackVaryings.empty());
Brandon Jones1048ea72015-10-06 15:34:52 -0700906 for (unsigned int transformFeedbackVaryingIndex = 0;
907 transformFeedbackVaryingIndex < transformFeedbackVaryingCount;
908 ++transformFeedbackVaryingIndex)
909 {
910 sh::Varying varying;
911 stream.readInt(&varying.arraySize);
912 stream.readInt(&varying.type);
913 stream.readString(&varying.name);
914
jchen10a9042d32017-03-17 08:50:45 +0800915 GLuint arrayIndex = stream.readInt<GLuint>();
916
917 mState.mLinkedTransformFeedbackVaryings.emplace_back(varying, arrayIndex);
Brandon Jones1048ea72015-10-06 15:34:52 -0700918 }
919
Jamie Madill48ef11b2016-04-27 15:21:52 -0400920 stream.readInt(&mState.mTransformFeedbackBufferMode);
Jamie Madillada9ecc2015-08-17 12:53:37 -0400921
jchen1015015f72017-03-16 13:54:21 +0800922 unsigned int outputCount = stream.readInt<unsigned int>();
923 ASSERT(mState.mOutputVariables.empty());
924 for (unsigned int outputIndex = 0; outputIndex < outputCount; ++outputIndex)
925 {
926 sh::OutputVariable output;
927 LoadShaderVar(&stream, &output);
928 output.location = stream.readInt<int>();
929 mState.mOutputVariables.push_back(output);
930 }
931
Jamie Madill80a6fc02015-08-21 16:53:16 -0400932 unsigned int outputVarCount = stream.readInt<unsigned int>();
933 for (unsigned int outputIndex = 0; outputIndex < outputVarCount; ++outputIndex)
934 {
935 int locationIndex = stream.readInt<int>();
936 VariableLocation locationData;
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400937 stream.readInt(&locationData.element);
938 stream.readInt(&locationData.index);
939 stream.readString(&locationData.name);
jchen1015015f72017-03-16 13:54:21 +0800940 mState.mOutputLocations[locationIndex] = locationData;
Jamie Madill80a6fc02015-08-21 16:53:16 -0400941 }
942
Geoff Lange0cff192017-05-30 13:04:56 -0400943 unsigned int outputTypeCount = stream.readInt<unsigned int>();
944 for (unsigned int outputIndex = 0; outputIndex < outputTypeCount; ++outputIndex)
945 {
946 mState.mOutputVariableTypes.push_back(stream.readInt<GLenum>());
947 }
Corentin Walleze7557742017-06-01 13:09:57 -0400948 static_assert(IMPLEMENTATION_MAX_DRAW_BUFFERS < 8 * sizeof(uint32_t),
949 "All bits of DrawBufferMask can be contained in an uint32_t");
950 mState.mActiveOutputVariables = stream.readInt<uint32_t>();
Geoff Lange0cff192017-05-30 13:04:56 -0400951
Jamie Madille7d84322017-01-10 18:21:59 -0500952 stream.readInt(&mState.mSamplerUniformRange.start);
953 stream.readInt(&mState.mSamplerUniformRange.end);
954
955 unsigned int samplerCount = stream.readInt<unsigned int>();
956 for (unsigned int samplerIndex = 0; samplerIndex < samplerCount; ++samplerIndex)
957 {
958 GLenum textureType = stream.readInt<GLenum>();
959 size_t bindingCount = stream.readInt<size_t>();
960 mState.mSamplerBindings.emplace_back(SamplerBinding(textureType, bindingCount));
961 }
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400962
Jamie Madillc564c072017-06-01 12:45:42 -0400963 ANGLE_TRY_RESULT(mProgram->load(context, mInfoLog, &stream), mLinked);
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000964
Jamie Madillb0a838b2016-11-13 20:02:12 -0500965 return NoError();
Jamie Madilla2c74982016-12-12 11:20:42 -0500966#endif // #if ANGLE_PROGRAM_BINARY_LOAD == ANGLE_ENABLED
Geoff Lang7dd2e102014-11-10 15:19:26 -0500967}
968
Jamie Madilla2c74982016-12-12 11:20:42 -0500969Error Program::saveBinary(const Context *context,
970 GLenum *binaryFormat,
971 void *binary,
972 GLsizei bufSize,
973 GLsizei *length) const
Geoff Lang7dd2e102014-11-10 15:19:26 -0500974{
975 if (binaryFormat)
976 {
Geoff Langc46cc2f2015-10-01 17:16:20 -0400977 *binaryFormat = GL_PROGRAM_BINARY_ANGLE;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500978 }
979
980 BinaryOutputStream stream;
981
Geoff Lang7dd2e102014-11-10 15:19:26 -0500982 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
983
Jamie Madilla2c74982016-12-12 11:20:42 -0500984 // nullptr context is supported when computing binary length.
985 if (context)
986 {
987 stream.writeInt(context->getClientVersion().major);
988 stream.writeInt(context->getClientVersion().minor);
989 }
990 else
991 {
992 stream.writeInt(2);
993 stream.writeInt(0);
994 }
995
Martin Radev4c4c8e72016-08-04 12:25:34 +0300996 stream.writeInt(mState.mComputeShaderLocalSize[0]);
997 stream.writeInt(mState.mComputeShaderLocalSize[1]);
998 stream.writeInt(mState.mComputeShaderLocalSize[2]);
999
Jamie Madill48ef11b2016-04-27 15:21:52 -04001000 stream.writeInt(mState.mActiveAttribLocationsMask.to_ulong());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001001
Jamie Madill48ef11b2016-04-27 15:21:52 -04001002 stream.writeInt(mState.mAttributes.size());
1003 for (const sh::Attribute &attrib : mState.mAttributes)
Jamie Madill3da79b72015-04-27 11:09:17 -04001004 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001005 WriteShaderVar(&stream, attrib);
Jamie Madill3da79b72015-04-27 11:09:17 -04001006 stream.writeInt(attrib.location);
Jamie Madill62d31cb2015-09-11 13:25:51 -04001007 }
1008
Jamie Madill48ef11b2016-04-27 15:21:52 -04001009 stream.writeInt(mState.mUniforms.size());
Jamie Madilla2c74982016-12-12 11:20:42 -05001010 for (const LinkedUniform &uniform : mState.mUniforms)
Jamie Madill62d31cb2015-09-11 13:25:51 -04001011 {
1012 WriteShaderVar(&stream, uniform);
1013
1014 // FIXME: referenced
1015
1016 stream.writeInt(uniform.blockIndex);
1017 stream.writeInt(uniform.blockInfo.offset);
1018 stream.writeInt(uniform.blockInfo.arrayStride);
1019 stream.writeInt(uniform.blockInfo.matrixStride);
1020 stream.writeInt(uniform.blockInfo.isRowMajorMatrix);
1021 }
1022
Jamie Madill48ef11b2016-04-27 15:21:52 -04001023 stream.writeInt(mState.mUniformLocations.size());
1024 for (const auto &variable : mState.mUniformLocations)
Jamie Madill62d31cb2015-09-11 13:25:51 -04001025 {
1026 stream.writeString(variable.name);
1027 stream.writeInt(variable.element);
1028 stream.writeInt(variable.index);
Geoff Langd8605522016-04-13 10:19:12 -04001029 stream.writeInt(variable.used);
1030 stream.writeInt(variable.ignored);
Jamie Madill62d31cb2015-09-11 13:25:51 -04001031 }
1032
Jamie Madill48ef11b2016-04-27 15:21:52 -04001033 stream.writeInt(mState.mUniformBlocks.size());
1034 for (const UniformBlock &uniformBlock : mState.mUniformBlocks)
Jamie Madill62d31cb2015-09-11 13:25:51 -04001035 {
1036 stream.writeString(uniformBlock.name);
1037 stream.writeInt(uniformBlock.isArray);
1038 stream.writeInt(uniformBlock.arrayElement);
jchen10af713a22017-04-19 09:10:56 +08001039 stream.writeInt(uniformBlock.binding);
Jamie Madill62d31cb2015-09-11 13:25:51 -04001040 stream.writeInt(uniformBlock.dataSize);
1041
1042 stream.writeInt(uniformBlock.vertexStaticUse);
1043 stream.writeInt(uniformBlock.fragmentStaticUse);
1044
1045 stream.writeInt(uniformBlock.memberUniformIndexes.size());
1046 for (unsigned int memberUniformIndex : uniformBlock.memberUniformIndexes)
1047 {
1048 stream.writeInt(memberUniformIndex);
1049 }
Jamie Madill3da79b72015-04-27 11:09:17 -04001050 }
1051
Jamie Madilla7d12dc2016-12-13 15:08:19 -05001052 for (GLuint binding : mState.mUniformBlockBindings)
1053 {
1054 stream.writeInt(binding);
1055 }
1056
jchen10a9042d32017-03-17 08:50:45 +08001057 stream.writeInt(mState.mLinkedTransformFeedbackVaryings.size());
1058 for (const auto &var : mState.mLinkedTransformFeedbackVaryings)
Brandon Jones1048ea72015-10-06 15:34:52 -07001059 {
jchen10a9042d32017-03-17 08:50:45 +08001060 stream.writeInt(var.arraySize);
1061 stream.writeInt(var.type);
1062 stream.writeString(var.name);
1063
1064 stream.writeIntOrNegOne(var.arrayIndex);
Brandon Jones1048ea72015-10-06 15:34:52 -07001065 }
1066
Jamie Madill48ef11b2016-04-27 15:21:52 -04001067 stream.writeInt(mState.mTransformFeedbackBufferMode);
Jamie Madillada9ecc2015-08-17 12:53:37 -04001068
Jamie Madill48ef11b2016-04-27 15:21:52 -04001069 stream.writeInt(mState.mOutputVariables.size());
jchen1015015f72017-03-16 13:54:21 +08001070 for (const sh::OutputVariable &output : mState.mOutputVariables)
1071 {
1072 WriteShaderVar(&stream, output);
1073 stream.writeInt(output.location);
1074 }
1075
1076 stream.writeInt(mState.mOutputLocations.size());
1077 for (const auto &outputPair : mState.mOutputLocations)
Jamie Madill80a6fc02015-08-21 16:53:16 -04001078 {
1079 stream.writeInt(outputPair.first);
Jamie Madille2e406c2016-06-02 13:04:10 -04001080 stream.writeIntOrNegOne(outputPair.second.element);
Jamie Madill80a6fc02015-08-21 16:53:16 -04001081 stream.writeInt(outputPair.second.index);
1082 stream.writeString(outputPair.second.name);
1083 }
1084
Geoff Lange0cff192017-05-30 13:04:56 -04001085 stream.writeInt(mState.mOutputVariableTypes.size());
1086 for (const auto &outputVariableType : mState.mOutputVariableTypes)
1087 {
1088 stream.writeInt(outputVariableType);
1089 }
Corentin Walleze7557742017-06-01 13:09:57 -04001090 static_assert(IMPLEMENTATION_MAX_DRAW_BUFFERS < 8 * sizeof(uint32_t),
1091 "All bits of DrawBufferMask can be contained in an uint32_t");
1092 stream.writeInt(static_cast<uint32_t>(mState.mActiveOutputVariables.to_ulong()));
Geoff Lange0cff192017-05-30 13:04:56 -04001093
Jamie Madille7d84322017-01-10 18:21:59 -05001094 stream.writeInt(mState.mSamplerUniformRange.start);
1095 stream.writeInt(mState.mSamplerUniformRange.end);
1096
1097 stream.writeInt(mState.mSamplerBindings.size());
1098 for (const auto &samplerBinding : mState.mSamplerBindings)
1099 {
1100 stream.writeInt(samplerBinding.textureType);
1101 stream.writeInt(samplerBinding.boundTextureUnits.size());
1102 }
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001103
Jamie Madilla2c74982016-12-12 11:20:42 -05001104 ANGLE_TRY(mProgram->save(&stream));
Geoff Lang7dd2e102014-11-10 15:19:26 -05001105
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001106 GLsizei streamLength = static_cast<GLsizei>(stream.length());
Jamie Madill48ef11b2016-04-27 15:21:52 -04001107 const void *streamState = stream.data();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001108
1109 if (streamLength > bufSize)
1110 {
1111 if (length)
1112 {
1113 *length = 0;
1114 }
1115
1116 // TODO: This should be moved to the validation layer but computing the size of the binary before saving
1117 // it causes the save to happen twice. It may be possible to write the binary to a separate buffer, validate
1118 // sizes and then copy it.
1119 return Error(GL_INVALID_OPERATION);
1120 }
1121
1122 if (binary)
1123 {
1124 char *ptr = reinterpret_cast<char*>(binary);
1125
Jamie Madill48ef11b2016-04-27 15:21:52 -04001126 memcpy(ptr, streamState, streamLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001127 ptr += streamLength;
1128
1129 ASSERT(ptr - streamLength == binary);
1130 }
1131
1132 if (length)
1133 {
1134 *length = streamLength;
1135 }
1136
He Yunchaoacd18982017-01-04 10:46:42 +08001137 return NoError();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001138}
1139
1140GLint Program::getBinaryLength() const
1141{
1142 GLint length;
Jamie Madilla2c74982016-12-12 11:20:42 -05001143 Error error = saveBinary(nullptr, nullptr, nullptr, std::numeric_limits<GLint>::max(), &length);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001144 if (error.isError())
1145 {
1146 return 0;
1147 }
1148
1149 return length;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00001150}
1151
Geoff Langc5629752015-12-07 16:29:04 -05001152void Program::setBinaryRetrievableHint(bool retrievable)
1153{
1154 // TODO(jmadill) : replace with dirty bits
1155 mProgram->setBinaryRetrievableHint(retrievable);
Jamie Madill48ef11b2016-04-27 15:21:52 -04001156 mState.mBinaryRetrieveableHint = retrievable;
Geoff Langc5629752015-12-07 16:29:04 -05001157}
1158
1159bool Program::getBinaryRetrievableHint() const
1160{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001161 return mState.mBinaryRetrieveableHint;
Geoff Langc5629752015-12-07 16:29:04 -05001162}
1163
Yunchao He61afff12017-03-14 15:34:03 +08001164void Program::setSeparable(bool separable)
1165{
1166 // TODO(yunchao) : replace with dirty bits
1167 if (mState.mSeparable != separable)
1168 {
1169 mProgram->setSeparable(separable);
1170 mState.mSeparable = separable;
1171 }
1172}
1173
1174bool Program::isSeparable() const
1175{
1176 return mState.mSeparable;
1177}
1178
Jamie Madill6c1f6712017-02-14 19:08:04 -05001179void Program::release(const Context *context)
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +00001180{
1181 mRefCount--;
1182
1183 if (mRefCount == 0 && mDeleteStatus)
1184 {
Jamie Madill6c1f6712017-02-14 19:08:04 -05001185 mResourceManager->deleteProgram(context, mHandle);
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +00001186 }
1187}
1188
1189void Program::addRef()
1190{
1191 mRefCount++;
1192}
1193
1194unsigned int Program::getRefCount() const
1195{
1196 return mRefCount;
1197}
1198
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001199int Program::getInfoLogLength() const
1200{
Jamie Madill71c3b2c2015-05-07 11:49:20 -04001201 return static_cast<int>(mInfoLog.getLength());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001202}
1203
Geoff Lange1a27752015-10-05 13:16:04 -04001204void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001205{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001206 return mInfoLog.getLog(bufSize, length, infoLog);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001207}
1208
Geoff Lange1a27752015-10-05 13:16:04 -04001209void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders) const
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001210{
1211 int total = 0;
1212
Martin Radev4c4c8e72016-08-04 12:25:34 +03001213 if (mState.mAttachedComputeShader)
1214 {
1215 if (total < maxCount)
1216 {
1217 shaders[total] = mState.mAttachedComputeShader->getHandle();
1218 total++;
1219 }
1220 }
1221
Jamie Madill48ef11b2016-04-27 15:21:52 -04001222 if (mState.mAttachedVertexShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001223 {
1224 if (total < maxCount)
1225 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001226 shaders[total] = mState.mAttachedVertexShader->getHandle();
Olli Etuaho586bc552016-03-04 11:46:03 +02001227 total++;
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001228 }
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001229 }
1230
Jamie Madill48ef11b2016-04-27 15:21:52 -04001231 if (mState.mAttachedFragmentShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001232 {
1233 if (total < maxCount)
1234 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001235 shaders[total] = mState.mAttachedFragmentShader->getHandle();
Olli Etuaho586bc552016-03-04 11:46:03 +02001236 total++;
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001237 }
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001238 }
1239
1240 if (count)
1241 {
1242 *count = total;
1243 }
1244}
1245
Geoff Lange1a27752015-10-05 13:16:04 -04001246GLuint Program::getAttributeLocation(const std::string &name) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001247{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001248 for (const sh::Attribute &attribute : mState.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001249 {
jchen1036e120e2017-03-14 14:53:58 +08001250 if (attribute.name == name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001251 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001252 return attribute.location;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001253 }
1254 }
1255
Austin Kinrossb8af7232015-03-16 22:33:25 -07001256 return static_cast<GLuint>(-1);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001257}
1258
Jamie Madill63805b42015-08-25 13:17:39 -04001259bool Program::isAttribLocationActive(size_t attribLocation) const
Jamie Madill56c6e3c2015-04-15 10:18:05 -04001260{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001261 ASSERT(attribLocation < mState.mActiveAttribLocationsMask.size());
1262 return mState.mActiveAttribLocationsMask[attribLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001263}
1264
jchen10fd7c3b52017-03-21 15:36:03 +08001265void Program::getActiveAttribute(GLuint index,
1266 GLsizei bufsize,
1267 GLsizei *length,
1268 GLint *size,
1269 GLenum *type,
1270 GLchar *name) const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001271{
Jamie Madillc349ec02015-08-21 16:53:12 -04001272 if (!mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001273 {
1274 if (bufsize > 0)
1275 {
1276 name[0] = '\0';
1277 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001278
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001279 if (length)
1280 {
1281 *length = 0;
1282 }
1283
1284 *type = GL_NONE;
1285 *size = 1;
Jamie Madillc349ec02015-08-21 16:53:12 -04001286 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001287 }
Jamie Madillc349ec02015-08-21 16:53:12 -04001288
jchen1036e120e2017-03-14 14:53:58 +08001289 ASSERT(index < mState.mAttributes.size());
1290 const sh::Attribute &attrib = mState.mAttributes[index];
Jamie Madillc349ec02015-08-21 16:53:12 -04001291
1292 if (bufsize > 0)
1293 {
jchen10fd7c3b52017-03-21 15:36:03 +08001294 CopyStringToBuffer(name, attrib.name, bufsize, length);
Jamie Madillc349ec02015-08-21 16:53:12 -04001295 }
1296
1297 // Always a single 'type' instance
1298 *size = 1;
1299 *type = attrib.type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001300}
1301
Geoff Lange1a27752015-10-05 13:16:04 -04001302GLint Program::getActiveAttributeCount() const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001303{
Jamie Madillc349ec02015-08-21 16:53:12 -04001304 if (!mLinked)
Jamie Madill2d773182015-08-18 10:27:28 -04001305 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001306 return 0;
1307 }
1308
jchen1036e120e2017-03-14 14:53:58 +08001309 return static_cast<GLint>(mState.mAttributes.size());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001310}
1311
Geoff Lange1a27752015-10-05 13:16:04 -04001312GLint Program::getActiveAttributeMaxLength() const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001313{
Jamie Madillc349ec02015-08-21 16:53:12 -04001314 if (!mLinked)
Jamie Madill2d773182015-08-18 10:27:28 -04001315 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001316 return 0;
1317 }
1318
1319 size_t maxLength = 0;
1320
Jamie Madill48ef11b2016-04-27 15:21:52 -04001321 for (const sh::Attribute &attrib : mState.mAttributes)
Jamie Madillc349ec02015-08-21 16:53:12 -04001322 {
jchen1036e120e2017-03-14 14:53:58 +08001323 maxLength = std::max(attrib.name.length() + 1, maxLength);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001324 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001325
Jamie Madillc349ec02015-08-21 16:53:12 -04001326 return static_cast<GLint>(maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001327}
1328
jchen1015015f72017-03-16 13:54:21 +08001329GLuint Program::getInputResourceIndex(const GLchar *name) const
1330{
1331 for (GLuint attributeIndex = 0; attributeIndex < mState.mAttributes.size(); ++attributeIndex)
1332 {
1333 const sh::Attribute &attribute = mState.mAttributes[attributeIndex];
1334 if (attribute.name == name)
1335 {
1336 return attributeIndex;
1337 }
1338 }
1339 return GL_INVALID_INDEX;
1340}
1341
1342GLuint Program::getOutputResourceIndex(const GLchar *name) const
1343{
1344 return GetResourceIndexFromName(mState.mOutputVariables, std::string(name));
1345}
1346
jchen10fd7c3b52017-03-21 15:36:03 +08001347size_t Program::getOutputResourceCount() const
1348{
1349 return (mLinked ? mState.mOutputVariables.size() : 0);
1350}
1351
1352void Program::getInputResourceName(GLuint index,
1353 GLsizei bufSize,
1354 GLsizei *length,
1355 GLchar *name) const
1356{
1357 GLint size;
1358 GLenum type;
1359 getActiveAttribute(index, bufSize, length, &size, &type, name);
1360}
1361
1362void Program::getOutputResourceName(GLuint index,
1363 GLsizei bufSize,
1364 GLsizei *length,
1365 GLchar *name) const
1366{
1367 if (length)
1368 {
1369 *length = 0;
1370 }
1371
1372 if (!mLinked)
1373 {
1374 if (bufSize > 0)
1375 {
1376 name[0] = '\0';
1377 }
1378 return;
1379 }
1380 ASSERT(index < mState.mOutputVariables.size());
1381 const auto &output = mState.mOutputVariables[index];
1382
1383 if (bufSize > 0)
1384 {
1385 std::string nameWithArray = (output.isArray() ? output.name + "[0]" : output.name);
1386
1387 CopyStringToBuffer(name, nameWithArray, bufSize, length);
1388 }
1389}
1390
Geoff Lang7dd2e102014-11-10 15:19:26 -05001391GLint Program::getFragDataLocation(const std::string &name) const
1392{
1393 std::string baseName(name);
1394 unsigned int arrayIndex = ParseAndStripArrayIndex(&baseName);
jchen1015015f72017-03-16 13:54:21 +08001395 for (auto outputPair : mState.mOutputLocations)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001396 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001397 const VariableLocation &outputVariable = outputPair.second;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001398 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
1399 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001400 return static_cast<GLint>(outputPair.first);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001401 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001402 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001403 return -1;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001404}
1405
Geoff Lange1a27752015-10-05 13:16:04 -04001406void Program::getActiveUniform(GLuint index,
1407 GLsizei bufsize,
1408 GLsizei *length,
1409 GLint *size,
1410 GLenum *type,
1411 GLchar *name) const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001412{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001413 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001414 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001415 // index must be smaller than getActiveUniformCount()
Jamie Madill48ef11b2016-04-27 15:21:52 -04001416 ASSERT(index < mState.mUniforms.size());
1417 const LinkedUniform &uniform = mState.mUniforms[index];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001418
1419 if (bufsize > 0)
1420 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001421 std::string string = uniform.name;
1422 if (uniform.isArray())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001423 {
1424 string += "[0]";
1425 }
jchen10fd7c3b52017-03-21 15:36:03 +08001426 CopyStringToBuffer(name, string, bufsize, length);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001427 }
1428
Jamie Madill62d31cb2015-09-11 13:25:51 -04001429 *size = uniform.elementCount();
1430 *type = uniform.type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001431 }
1432 else
1433 {
1434 if (bufsize > 0)
1435 {
1436 name[0] = '\0';
1437 }
1438
1439 if (length)
1440 {
1441 *length = 0;
1442 }
1443
1444 *size = 0;
1445 *type = GL_NONE;
1446 }
1447}
1448
Geoff Lange1a27752015-10-05 13:16:04 -04001449GLint Program::getActiveUniformCount() const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001450{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001451 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001452 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001453 return static_cast<GLint>(mState.mUniforms.size());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001454 }
1455 else
1456 {
1457 return 0;
1458 }
1459}
1460
Geoff Lange1a27752015-10-05 13:16:04 -04001461GLint Program::getActiveUniformMaxLength() const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001462{
Jamie Madill62d31cb2015-09-11 13:25:51 -04001463 size_t maxLength = 0;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001464
1465 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001466 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001467 for (const LinkedUniform &uniform : mState.mUniforms)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001468 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001469 if (!uniform.name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001470 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001471 size_t length = uniform.name.length() + 1u;
1472 if (uniform.isArray())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001473 {
1474 length += 3; // Counting in "[0]".
1475 }
1476 maxLength = std::max(length, maxLength);
1477 }
1478 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001479 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001480
Jamie Madill62d31cb2015-09-11 13:25:51 -04001481 return static_cast<GLint>(maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001482}
1483
1484GLint Program::getActiveUniformi(GLuint index, GLenum pname) const
1485{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001486 ASSERT(static_cast<size_t>(index) < mState.mUniforms.size());
Jamie Madilla2c74982016-12-12 11:20:42 -05001487 const LinkedUniform &uniform = mState.mUniforms[index];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001488 switch (pname)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001489 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001490 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
1491 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
1492 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
1493 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
1494 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
1495 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
1496 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
1497 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
1498 default:
1499 UNREACHABLE();
1500 break;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001501 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001502 return 0;
1503}
1504
1505bool Program::isValidUniformLocation(GLint location) const
1506{
Jamie Madille2e406c2016-06-02 13:04:10 -04001507 ASSERT(angle::IsValueInRangeForNumericType<GLint>(mState.mUniformLocations.size()));
Jamie Madill48ef11b2016-04-27 15:21:52 -04001508 return (location >= 0 && static_cast<size_t>(location) < mState.mUniformLocations.size() &&
1509 mState.mUniformLocations[static_cast<size_t>(location)].used);
Geoff Langd8605522016-04-13 10:19:12 -04001510}
1511
Jamie Madill62d31cb2015-09-11 13:25:51 -04001512const LinkedUniform &Program::getUniformByLocation(GLint location) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001513{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001514 ASSERT(location >= 0 && static_cast<size_t>(location) < mState.mUniformLocations.size());
Jamie Madille7d84322017-01-10 18:21:59 -05001515 return mState.mUniforms[mState.getUniformIndexFromLocation(location)];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001516}
1517
Jamie Madillac4e9c32017-01-13 14:07:12 -05001518const VariableLocation &Program::getUniformLocation(GLint location) const
1519{
1520 ASSERT(location >= 0 && static_cast<size_t>(location) < mState.mUniformLocations.size());
1521 return mState.mUniformLocations[location];
1522}
1523
1524const std::vector<VariableLocation> &Program::getUniformLocations() const
1525{
1526 return mState.mUniformLocations;
1527}
1528
1529const LinkedUniform &Program::getUniformByIndex(GLuint index) const
1530{
1531 ASSERT(index < static_cast<size_t>(mState.mUniforms.size()));
1532 return mState.mUniforms[index];
1533}
1534
Jamie Madill62d31cb2015-09-11 13:25:51 -04001535GLint Program::getUniformLocation(const std::string &name) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001536{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001537 return mState.getUniformLocation(name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001538}
1539
Jamie Madill62d31cb2015-09-11 13:25:51 -04001540GLuint Program::getUniformIndex(const std::string &name) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001541{
Jamie Madille7d84322017-01-10 18:21:59 -05001542 return mState.getUniformIndexFromName(name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001543}
1544
1545void Program::setUniform1fv(GLint location, GLsizei count, const GLfloat *v)
1546{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001547 GLsizei clampedCount = setUniformInternal(location, count, 1, v);
1548 mProgram->setUniform1fv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001549}
1550
1551void Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
1552{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001553 GLsizei clampedCount = setUniformInternal(location, count, 2, v);
1554 mProgram->setUniform2fv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001555}
1556
1557void Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
1558{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001559 GLsizei clampedCount = setUniformInternal(location, count, 3, v);
1560 mProgram->setUniform3fv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001561}
1562
1563void Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
1564{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001565 GLsizei clampedCount = setUniformInternal(location, count, 4, v);
1566 mProgram->setUniform4fv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001567}
1568
1569void Program::setUniform1iv(GLint location, GLsizei count, const GLint *v)
1570{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001571 GLsizei clampedCount = setUniformInternal(location, count, 1, v);
1572 mProgram->setUniform1iv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001573}
1574
1575void Program::setUniform2iv(GLint location, GLsizei count, const GLint *v)
1576{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001577 GLsizei clampedCount = setUniformInternal(location, count, 2, v);
1578 mProgram->setUniform2iv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001579}
1580
1581void Program::setUniform3iv(GLint location, GLsizei count, const GLint *v)
1582{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001583 GLsizei clampedCount = setUniformInternal(location, count, 3, v);
1584 mProgram->setUniform3iv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001585}
1586
1587void Program::setUniform4iv(GLint location, GLsizei count, const GLint *v)
1588{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001589 GLsizei clampedCount = setUniformInternal(location, count, 4, v);
1590 mProgram->setUniform4iv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001591}
1592
1593void Program::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
1594{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001595 GLsizei clampedCount = setUniformInternal(location, count, 1, v);
1596 mProgram->setUniform1uiv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001597}
1598
1599void Program::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
1600{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001601 GLsizei clampedCount = setUniformInternal(location, count, 2, v);
1602 mProgram->setUniform2uiv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001603}
1604
1605void Program::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
1606{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001607 GLsizei clampedCount = setUniformInternal(location, count, 3, v);
1608 mProgram->setUniform3uiv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001609}
1610
1611void Program::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
1612{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001613 GLsizei clampedCount = setUniformInternal(location, count, 4, v);
1614 mProgram->setUniform4uiv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001615}
1616
1617void Program::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1618{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001619 GLsizei clampedCount = setMatrixUniformInternal<2, 2>(location, count, transpose, v);
1620 mProgram->setUniformMatrix2fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001621}
1622
1623void Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1624{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001625 GLsizei clampedCount = setMatrixUniformInternal<3, 3>(location, count, transpose, v);
1626 mProgram->setUniformMatrix3fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001627}
1628
1629void Program::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1630{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001631 GLsizei clampedCount = setMatrixUniformInternal<4, 4>(location, count, transpose, v);
1632 mProgram->setUniformMatrix4fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001633}
1634
1635void Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1636{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001637 GLsizei clampedCount = setMatrixUniformInternal<2, 3>(location, count, transpose, v);
1638 mProgram->setUniformMatrix2x3fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001639}
1640
1641void Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1642{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001643 GLsizei clampedCount = setMatrixUniformInternal<2, 4>(location, count, transpose, v);
1644 mProgram->setUniformMatrix2x4fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001645}
1646
1647void Program::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1648{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001649 GLsizei clampedCount = setMatrixUniformInternal<3, 2>(location, count, transpose, v);
1650 mProgram->setUniformMatrix3x2fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001651}
1652
1653void Program::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1654{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001655 GLsizei clampedCount = setMatrixUniformInternal<3, 4>(location, count, transpose, v);
1656 mProgram->setUniformMatrix3x4fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001657}
1658
1659void Program::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1660{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001661 GLsizei clampedCount = setMatrixUniformInternal<4, 2>(location, count, transpose, v);
1662 mProgram->setUniformMatrix4x2fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001663}
1664
1665void Program::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
1666{
Corentin Wallez8b7d8142016-11-15 13:40:37 -05001667 GLsizei clampedCount = setMatrixUniformInternal<4, 3>(location, count, transpose, v);
1668 mProgram->setUniformMatrix4x3fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001669}
1670
Geoff Lange1a27752015-10-05 13:16:04 -04001671void Program::getUniformfv(GLint location, GLfloat *v) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001672{
Jamie Madill62d31cb2015-09-11 13:25:51 -04001673 getUniformInternal(location, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001674}
1675
Geoff Lange1a27752015-10-05 13:16:04 -04001676void Program::getUniformiv(GLint location, GLint *v) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001677{
Jamie Madill62d31cb2015-09-11 13:25:51 -04001678 getUniformInternal(location, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001679}
1680
Geoff Lange1a27752015-10-05 13:16:04 -04001681void Program::getUniformuiv(GLint location, GLuint *v) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001682{
Jamie Madill62d31cb2015-09-11 13:25:51 -04001683 getUniformInternal(location, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001684}
1685
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001686void Program::flagForDeletion()
1687{
1688 mDeleteStatus = true;
1689}
1690
1691bool Program::isFlaggedForDeletion() const
1692{
1693 return mDeleteStatus;
1694}
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00001695
Brandon Jones43a53e22014-08-28 16:23:22 -07001696void Program::validate(const Caps &caps)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001697{
1698 mInfoLog.reset();
1699
Geoff Lang7dd2e102014-11-10 15:19:26 -05001700 if (mLinked)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001701 {
Jamie Madill36cfd6a2015-08-18 10:46:20 -04001702 mValidated = (mProgram->validate(caps, &mInfoLog) == GL_TRUE);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001703 }
1704 else
1705 {
Jamie Madillf6113162015-05-07 11:49:21 -04001706 mInfoLog << "Program has not been successfully linked.";
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001707 }
1708}
1709
Geoff Lang7dd2e102014-11-10 15:19:26 -05001710bool Program::validateSamplers(InfoLog *infoLog, const Caps &caps)
1711{
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001712 // Skip cache if we're using an infolog, so we get the full error.
1713 // Also skip the cache if the sample mapping has changed, or if we haven't ever validated.
1714 if (infoLog == nullptr && mCachedValidateSamplersResult.valid())
1715 {
1716 return mCachedValidateSamplersResult.value();
1717 }
1718
1719 if (mTextureUnitTypesCache.empty())
1720 {
1721 mTextureUnitTypesCache.resize(caps.maxCombinedTextureImageUnits, GL_NONE);
1722 }
1723 else
1724 {
1725 std::fill(mTextureUnitTypesCache.begin(), mTextureUnitTypesCache.end(), GL_NONE);
1726 }
1727
1728 // if any two active samplers in a program are of different types, but refer to the same
1729 // texture image unit, and this is the current program, then ValidateProgram will fail, and
1730 // DrawArrays and DrawElements will issue the INVALID_OPERATION error.
Jamie Madille7d84322017-01-10 18:21:59 -05001731 for (const auto &samplerBinding : mState.mSamplerBindings)
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001732 {
Jamie Madille7d84322017-01-10 18:21:59 -05001733 GLenum textureType = samplerBinding.textureType;
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001734
Jamie Madille7d84322017-01-10 18:21:59 -05001735 for (GLuint textureUnit : samplerBinding.boundTextureUnits)
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001736 {
Jamie Madill3d3d2f22015-09-23 16:47:51 -04001737 if (textureUnit >= caps.maxCombinedTextureImageUnits)
1738 {
1739 if (infoLog)
1740 {
1741 (*infoLog) << "Sampler uniform (" << textureUnit
1742 << ") exceeds GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS ("
1743 << caps.maxCombinedTextureImageUnits << ")";
1744 }
1745
1746 mCachedValidateSamplersResult = false;
1747 return false;
1748 }
1749
1750 if (mTextureUnitTypesCache[textureUnit] != GL_NONE)
1751 {
1752 if (textureType != mTextureUnitTypesCache[textureUnit])
1753 {
1754 if (infoLog)
1755 {
1756 (*infoLog) << "Samplers of conflicting types refer to the same texture "
1757 "image unit ("
1758 << textureUnit << ").";
1759 }
1760
1761 mCachedValidateSamplersResult = false;
1762 return false;
1763 }
1764 }
1765 else
1766 {
1767 mTextureUnitTypesCache[textureUnit] = textureType;
1768 }
1769 }
1770 }
1771
1772 mCachedValidateSamplersResult = true;
1773 return true;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001774}
1775
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001776bool Program::isValidated() const
1777{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001778 return mValidated;
1779}
1780
Geoff Lange1a27752015-10-05 13:16:04 -04001781GLuint Program::getActiveUniformBlockCount() const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001782{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001783 return static_cast<GLuint>(mState.mUniformBlocks.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001784}
1785
1786void Program::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
1787{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001788 ASSERT(
1789 uniformBlockIndex <
1790 mState.mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
Geoff Lang7dd2e102014-11-10 15:19:26 -05001791
Jamie Madill48ef11b2016-04-27 15:21:52 -04001792 const UniformBlock &uniformBlock = mState.mUniformBlocks[uniformBlockIndex];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001793
1794 if (bufSize > 0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001795 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001796 std::string string = uniformBlock.name;
1797
Jamie Madill62d31cb2015-09-11 13:25:51 -04001798 if (uniformBlock.isArray)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001799 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001800 string += ArrayString(uniformBlock.arrayElement);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001801 }
jchen10fd7c3b52017-03-21 15:36:03 +08001802 CopyStringToBuffer(uniformBlockName, string, bufSize, length);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001803 }
1804}
1805
Geoff Lange1a27752015-10-05 13:16:04 -04001806GLint Program::getActiveUniformBlockMaxLength() const
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001807{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001808 int maxLength = 0;
1809
1810 if (mLinked)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001811 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001812 unsigned int numUniformBlocks = static_cast<unsigned int>(mState.mUniformBlocks.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001813 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
1814 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001815 const UniformBlock &uniformBlock = mState.mUniformBlocks[uniformBlockIndex];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001816 if (!uniformBlock.name.empty())
1817 {
jchen10af713a22017-04-19 09:10:56 +08001818 int length = static_cast<int>(uniformBlock.nameWithArrayIndex().length());
1819 maxLength = std::max(length + 1, maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001820 }
1821 }
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001822 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001823
1824 return maxLength;
1825}
1826
Geoff Lange1a27752015-10-05 13:16:04 -04001827GLuint Program::getUniformBlockIndex(const std::string &name) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001828{
Jamie Madill62d31cb2015-09-11 13:25:51 -04001829 size_t subscript = GL_INVALID_INDEX;
jchen1015015f72017-03-16 13:54:21 +08001830 std::string baseName = ParseResourceName(name, &subscript);
Jamie Madill62d31cb2015-09-11 13:25:51 -04001831
Jamie Madill48ef11b2016-04-27 15:21:52 -04001832 unsigned int numUniformBlocks = static_cast<unsigned int>(mState.mUniformBlocks.size());
Jamie Madill62d31cb2015-09-11 13:25:51 -04001833 for (unsigned int blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++)
1834 {
Jamie Madilla2c74982016-12-12 11:20:42 -05001835 const UniformBlock &uniformBlock = mState.mUniformBlocks[blockIndex];
Jamie Madill62d31cb2015-09-11 13:25:51 -04001836 if (uniformBlock.name == baseName)
1837 {
1838 const bool arrayElementZero =
1839 (subscript == GL_INVALID_INDEX &&
1840 (!uniformBlock.isArray || uniformBlock.arrayElement == 0));
1841 if (subscript == uniformBlock.arrayElement || arrayElementZero)
1842 {
1843 return blockIndex;
1844 }
1845 }
1846 }
1847
1848 return GL_INVALID_INDEX;
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001849}
1850
Jamie Madill62d31cb2015-09-11 13:25:51 -04001851const UniformBlock &Program::getUniformBlockByIndex(GLuint index) const
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001852{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001853 ASSERT(index < static_cast<GLuint>(mState.mUniformBlocks.size()));
1854 return mState.mUniformBlocks[index];
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001855}
1856
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001857void Program::bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding)
1858{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001859 mState.mUniformBlockBindings[uniformBlockIndex] = uniformBlockBinding;
Jamie Madilla7d12dc2016-12-13 15:08:19 -05001860 mState.mActiveUniformBlockBindings.set(uniformBlockIndex, uniformBlockBinding != 0);
Geoff Lang5d124a62015-09-15 13:03:27 -04001861 mProgram->setUniformBlockBinding(uniformBlockIndex, uniformBlockBinding);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001862}
1863
1864GLuint Program::getUniformBlockBinding(GLuint uniformBlockIndex) const
1865{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001866 return mState.getUniformBlockBinding(uniformBlockIndex);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001867}
1868
1869void Program::resetUniformBlockBindings()
1870{
1871 for (unsigned int blockId = 0; blockId < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; blockId++)
1872 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001873 mState.mUniformBlockBindings[blockId] = 0;
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001874 }
Jamie Madill48ef11b2016-04-27 15:21:52 -04001875 mState.mActiveUniformBlockBindings.reset();
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001876}
1877
Geoff Lang48dcae72014-02-05 16:28:24 -05001878void Program::setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
1879{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001880 mState.mTransformFeedbackVaryingNames.resize(count);
Geoff Lang48dcae72014-02-05 16:28:24 -05001881 for (GLsizei i = 0; i < count; i++)
1882 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001883 mState.mTransformFeedbackVaryingNames[i] = varyings[i];
Geoff Lang48dcae72014-02-05 16:28:24 -05001884 }
1885
Jamie Madill48ef11b2016-04-27 15:21:52 -04001886 mState.mTransformFeedbackBufferMode = bufferMode;
Geoff Lang48dcae72014-02-05 16:28:24 -05001887}
1888
1889void Program::getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const
1890{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001891 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001892 {
jchen10a9042d32017-03-17 08:50:45 +08001893 ASSERT(index < mState.mLinkedTransformFeedbackVaryings.size());
1894 const auto &var = mState.mLinkedTransformFeedbackVaryings[index];
1895 std::string varName = var.nameWithArrayIndex();
1896 GLsizei lastNameIdx = std::min(bufSize - 1, static_cast<GLsizei>(varName.length()));
Geoff Lang48dcae72014-02-05 16:28:24 -05001897 if (length)
1898 {
1899 *length = lastNameIdx;
1900 }
1901 if (size)
1902 {
jchen10a9042d32017-03-17 08:50:45 +08001903 *size = var.size();
Geoff Lang48dcae72014-02-05 16:28:24 -05001904 }
1905 if (type)
1906 {
jchen10a9042d32017-03-17 08:50:45 +08001907 *type = var.type;
Geoff Lang48dcae72014-02-05 16:28:24 -05001908 }
1909 if (name)
1910 {
jchen10a9042d32017-03-17 08:50:45 +08001911 memcpy(name, varName.c_str(), lastNameIdx);
Geoff Lang48dcae72014-02-05 16:28:24 -05001912 name[lastNameIdx] = '\0';
1913 }
1914 }
1915}
1916
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001917GLsizei Program::getTransformFeedbackVaryingCount() const
1918{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001919 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001920 {
jchen10a9042d32017-03-17 08:50:45 +08001921 return static_cast<GLsizei>(mState.mLinkedTransformFeedbackVaryings.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001922 }
1923 else
1924 {
1925 return 0;
1926 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001927}
1928
1929GLsizei Program::getTransformFeedbackVaryingMaxLength() const
1930{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001931 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001932 {
1933 GLsizei maxSize = 0;
jchen10a9042d32017-03-17 08:50:45 +08001934 for (const auto &var : mState.mLinkedTransformFeedbackVaryings)
Geoff Lang48dcae72014-02-05 16:28:24 -05001935 {
jchen10a9042d32017-03-17 08:50:45 +08001936 maxSize =
1937 std::max(maxSize, static_cast<GLsizei>(var.nameWithArrayIndex().length() + 1));
Geoff Lang48dcae72014-02-05 16:28:24 -05001938 }
1939
1940 return maxSize;
1941 }
1942 else
1943 {
1944 return 0;
1945 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001946}
1947
1948GLenum Program::getTransformFeedbackBufferMode() const
1949{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001950 return mState.mTransformFeedbackBufferMode;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001951}
1952
Jamie Madillbd044ed2017-06-05 12:59:21 -04001953bool Program::linkVaryings(const Context *context, InfoLog &infoLog) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001954{
Jamie Madillbd044ed2017-06-05 12:59:21 -04001955 Shader *vertexShader = mState.mAttachedVertexShader;
1956 Shader *fragmentShader = mState.mAttachedFragmentShader;
Jamie Madill192745a2016-12-22 15:58:21 -05001957
Jamie Madillbd044ed2017-06-05 12:59:21 -04001958 ASSERT(vertexShader->getShaderVersion(context) == fragmentShader->getShaderVersion(context));
Yuly Novikova1f6dc92016-06-15 23:27:04 -04001959
Jamie Madillbd044ed2017-06-05 12:59:21 -04001960 const std::vector<sh::Varying> &vertexVaryings = vertexShader->getVaryings(context);
1961 const std::vector<sh::Varying> &fragmentVaryings = fragmentShader->getVaryings(context);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001962
Sami Väisänen46eaa942016-06-29 10:26:37 +03001963 std::map<GLuint, std::string> staticFragmentInputLocations;
1964
Jamie Madill4cff2472015-08-21 16:53:18 -04001965 for (const sh::Varying &output : fragmentVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001966 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001967 bool matched = false;
1968
1969 // Built-in varyings obey special rules
Jamie Madillada9ecc2015-08-17 12:53:37 -04001970 if (output.isBuiltIn())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001971 {
1972 continue;
1973 }
1974
Jamie Madill4cff2472015-08-21 16:53:18 -04001975 for (const sh::Varying &input : vertexVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001976 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001977 if (output.name == input.name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001978 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001979 ASSERT(!input.isBuiltIn());
Yuly Novikova1f6dc92016-06-15 23:27:04 -04001980 if (!linkValidateVaryings(infoLog, output.name, input, output,
Jamie Madillbd044ed2017-06-05 12:59:21 -04001981 vertexShader->getShaderVersion(context)))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001982 {
1983 return false;
1984 }
1985
Geoff Lang7dd2e102014-11-10 15:19:26 -05001986 matched = true;
1987 break;
1988 }
1989 }
1990
1991 // We permit unmatched, unreferenced varyings
Jamie Madillada9ecc2015-08-17 12:53:37 -04001992 if (!matched && output.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001993 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001994 infoLog << "Fragment varying " << output.name << " does not match any vertex varying";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001995 return false;
1996 }
Sami Väisänen46eaa942016-06-29 10:26:37 +03001997
1998 // Check for aliased path rendering input bindings (if any).
1999 // If more than one binding refer statically to the same
2000 // location the link must fail.
2001
2002 if (!output.staticUse)
2003 continue;
2004
2005 const auto inputBinding = mFragmentInputBindings.getBinding(output.name);
2006 if (inputBinding == -1)
2007 continue;
2008
2009 const auto it = staticFragmentInputLocations.find(inputBinding);
2010 if (it == std::end(staticFragmentInputLocations))
2011 {
2012 staticFragmentInputLocations.insert(std::make_pair(inputBinding, output.name));
2013 }
2014 else
2015 {
2016 infoLog << "Binding for fragment input " << output.name << " conflicts with "
2017 << it->second;
2018 return false;
2019 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002020 }
2021
Jamie Madillbd044ed2017-06-05 12:59:21 -04002022 if (!linkValidateBuiltInVaryings(context, infoLog))
Yuly Novikov817232e2017-02-22 18:36:10 -05002023 {
2024 return false;
2025 }
2026
Jamie Madillada9ecc2015-08-17 12:53:37 -04002027 // TODO(jmadill): verify no unmatched vertex varyings?
2028
Geoff Lang7dd2e102014-11-10 15:19:26 -05002029 return true;
2030}
2031
Jamie Madillbd044ed2017-06-05 12:59:21 -04002032bool Program::linkUniforms(const Context *context,
2033 InfoLog &infoLog,
Olli Etuaho4a92ceb2017-02-19 17:51:24 +00002034 const Bindings &uniformLocationBindings)
Martin Radev4c4c8e72016-08-04 12:25:34 +03002035{
Olli Etuahob78707c2017-03-09 15:03:11 +00002036 UniformLinker linker(mState);
Jamie Madillbd044ed2017-06-05 12:59:21 -04002037 if (!linker.link(context, infoLog, uniformLocationBindings))
Jamie Madill62d31cb2015-09-11 13:25:51 -04002038 {
2039 return false;
2040 }
2041
Olli Etuahob78707c2017-03-09 15:03:11 +00002042 linker.getResults(&mState.mUniforms, &mState.mUniformLocations);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002043
Olli Etuaho48fed632017-03-16 12:05:30 +00002044 linkSamplerBindings();
Olli Etuaho6ca2b652017-02-19 18:05:10 +00002045
2046 return true;
2047}
2048
Olli Etuaho48fed632017-03-16 12:05:30 +00002049void Program::linkSamplerBindings()
Olli Etuaho6ca2b652017-02-19 18:05:10 +00002050{
2051 mState.mSamplerUniformRange.end = static_cast<unsigned int>(mState.mUniforms.size());
2052 mState.mSamplerUniformRange.start = mState.mSamplerUniformRange.end;
2053 auto samplerIter = mState.mUniforms.rbegin();
2054 while (samplerIter != mState.mUniforms.rend() && samplerIter->isSampler())
2055 {
2056 --mState.mSamplerUniformRange.start;
2057 ++samplerIter;
2058 }
2059 // If uniform is a sampler type, insert it into the mSamplerBindings array.
2060 for (unsigned int samplerIndex = mState.mSamplerUniformRange.start;
2061 samplerIndex < mState.mUniforms.size(); ++samplerIndex)
2062 {
2063 const auto &samplerUniform = mState.mUniforms[samplerIndex];
2064 GLenum textureType = SamplerTypeToTextureType(samplerUniform.type);
2065 mState.mSamplerBindings.emplace_back(
2066 SamplerBinding(textureType, samplerUniform.elementCount()));
2067 }
2068}
2069
Martin Radev4c4c8e72016-08-04 12:25:34 +03002070bool Program::linkValidateInterfaceBlockFields(InfoLog &infoLog,
2071 const std::string &uniformName,
2072 const sh::InterfaceBlockField &vertexUniform,
Frank Henigmanfccbac22017-05-28 17:29:26 -04002073 const sh::InterfaceBlockField &fragmentUniform,
2074 bool webglCompatibility)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002075{
Frank Henigmanfccbac22017-05-28 17:29:26 -04002076 // If webgl, validate precision of UBO fields, otherwise don't. See Khronos bug 10287.
2077 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform,
2078 webglCompatibility))
Geoff Lang7dd2e102014-11-10 15:19:26 -05002079 {
2080 return false;
2081 }
2082
2083 if (vertexUniform.isRowMajorLayout != fragmentUniform.isRowMajorLayout)
2084 {
Jamie Madillf6113162015-05-07 11:49:21 -04002085 infoLog << "Matrix packings for " << uniformName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002086 return false;
2087 }
2088
2089 return true;
2090}
2091
Jamie Madilleb979bf2016-11-15 12:28:46 -05002092// Assigns locations to all attributes from the bindings and program locations.
Jamie Madillbd044ed2017-06-05 12:59:21 -04002093bool Program::linkAttributes(const Context *context, InfoLog &infoLog)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002094{
Jamie Madillbd044ed2017-06-05 12:59:21 -04002095 const ContextState &data = context->getContextState();
2096 auto *vertexShader = mState.getAttachedVertexShader();
Jamie Madilleb979bf2016-11-15 12:28:46 -05002097
Geoff Lang7dd2e102014-11-10 15:19:26 -05002098 unsigned int usedLocations = 0;
Jamie Madillbd044ed2017-06-05 12:59:21 -04002099 mState.mAttributes = vertexShader->getActiveAttributes(context);
Jamie Madilldfde6ab2016-06-09 07:07:18 -07002100 GLuint maxAttribs = data.getCaps().maxVertexAttributes;
Jamie Madill3da79b72015-04-27 11:09:17 -04002101
2102 // TODO(jmadill): handle aliasing robustly
Jamie Madill48ef11b2016-04-27 15:21:52 -04002103 if (mState.mAttributes.size() > maxAttribs)
Jamie Madill3da79b72015-04-27 11:09:17 -04002104 {
Jamie Madillf6113162015-05-07 11:49:21 -04002105 infoLog << "Too many vertex attributes.";
Jamie Madill3da79b72015-04-27 11:09:17 -04002106 return false;
2107 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002108
Jamie Madilldfde6ab2016-06-09 07:07:18 -07002109 std::vector<sh::Attribute *> usedAttribMap(maxAttribs, nullptr);
Jamie Madill4e107222015-08-24 14:12:17 +00002110
Jamie Madillc349ec02015-08-21 16:53:12 -04002111 // Link attributes that have a binding location
Jamie Madill48ef11b2016-04-27 15:21:52 -04002112 for (sh::Attribute &attribute : mState.mAttributes)
Jamie Madillc349ec02015-08-21 16:53:12 -04002113 {
Jamie Madilleb979bf2016-11-15 12:28:46 -05002114 int bindingLocation = mAttributeBindings.getBinding(attribute.name);
Jamie Madillc349ec02015-08-21 16:53:12 -04002115 if (attribute.location == -1 && bindingLocation != -1)
Jamie Madill2d773182015-08-18 10:27:28 -04002116 {
Jamie Madillc349ec02015-08-21 16:53:12 -04002117 attribute.location = bindingLocation;
2118 }
2119
2120 if (attribute.location != -1)
2121 {
2122 // Location is set by glBindAttribLocation or by location layout qualifier
Jamie Madill63805b42015-08-25 13:17:39 -04002123 const int regs = VariableRegisterCount(attribute.type);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002124
Jamie Madill63805b42015-08-25 13:17:39 -04002125 if (static_cast<GLuint>(regs + attribute.location) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002126 {
Jamie Madillf6113162015-05-07 11:49:21 -04002127 infoLog << "Active attribute (" << attribute.name << ") at location "
Jamie Madillc349ec02015-08-21 16:53:12 -04002128 << attribute.location << " is too big to fit";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002129
2130 return false;
2131 }
2132
Jamie Madill63805b42015-08-25 13:17:39 -04002133 for (int reg = 0; reg < regs; reg++)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002134 {
Jamie Madill63805b42015-08-25 13:17:39 -04002135 const int regLocation = attribute.location + reg;
2136 sh::ShaderVariable *linkedAttribute = usedAttribMap[regLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -05002137
2138 // In GLSL 3.00, attribute aliasing produces a link error
Jamie Madill3da79b72015-04-27 11:09:17 -04002139 // In GLSL 1.00, attribute aliasing is allowed, but ANGLE currently has a bug
Jamie Madillc349ec02015-08-21 16:53:12 -04002140 if (linkedAttribute)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002141 {
Jamie Madillc349ec02015-08-21 16:53:12 -04002142 // TODO(jmadill): fix aliasing on ES2
2143 // if (mProgram->getShaderVersion() >= 300)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002144 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04002145 infoLog << "Attribute '" << attribute.name << "' aliases attribute '"
Jamie Madill63805b42015-08-25 13:17:39 -04002146 << linkedAttribute->name << "' at location " << regLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002147 return false;
2148 }
2149 }
Jamie Madillc349ec02015-08-21 16:53:12 -04002150 else
2151 {
Jamie Madill63805b42015-08-25 13:17:39 -04002152 usedAttribMap[regLocation] = &attribute;
Jamie Madillc349ec02015-08-21 16:53:12 -04002153 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002154
Jamie Madill63805b42015-08-25 13:17:39 -04002155 usedLocations |= 1 << regLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002156 }
2157 }
2158 }
2159
2160 // Link attributes that don't have a binding location
Jamie Madill48ef11b2016-04-27 15:21:52 -04002161 for (sh::Attribute &attribute : mState.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002162 {
Jamie Madillc349ec02015-08-21 16:53:12 -04002163 // Not set by glBindAttribLocation or by location layout qualifier
2164 if (attribute.location == -1)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002165 {
Jamie Madill63805b42015-08-25 13:17:39 -04002166 int regs = VariableRegisterCount(attribute.type);
2167 int availableIndex = AllocateFirstFreeBits(&usedLocations, regs, maxAttribs);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002168
Jamie Madill63805b42015-08-25 13:17:39 -04002169 if (availableIndex == -1 || static_cast<GLuint>(availableIndex + regs) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002170 {
Jamie Madillf6113162015-05-07 11:49:21 -04002171 infoLog << "Too many active attributes (" << attribute.name << ")";
Jamie Madillc349ec02015-08-21 16:53:12 -04002172 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002173 }
2174
Jamie Madillc349ec02015-08-21 16:53:12 -04002175 attribute.location = availableIndex;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002176 }
2177 }
2178
Jamie Madill48ef11b2016-04-27 15:21:52 -04002179 for (const sh::Attribute &attribute : mState.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002180 {
Jamie Madill63805b42015-08-25 13:17:39 -04002181 ASSERT(attribute.location != -1);
2182 int regs = VariableRegisterCount(attribute.type);
Jamie Madillc349ec02015-08-21 16:53:12 -04002183
Jamie Madill63805b42015-08-25 13:17:39 -04002184 for (int r = 0; r < regs; r++)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002185 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04002186 mState.mActiveAttribLocationsMask.set(attribute.location + r);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002187 }
2188 }
2189
Geoff Lang7dd2e102014-11-10 15:19:26 -05002190 return true;
2191}
2192
Martin Radev4c4c8e72016-08-04 12:25:34 +03002193bool Program::validateUniformBlocksCount(GLuint maxUniformBlocks,
2194 const std::vector<sh::InterfaceBlock> &intefaceBlocks,
2195 const std::string &errorMessage,
2196 InfoLog &infoLog) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05002197{
Martin Radev4c4c8e72016-08-04 12:25:34 +03002198 GLuint blockCount = 0;
2199 for (const sh::InterfaceBlock &block : intefaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002200 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002201 if (block.staticUse || block.layout != sh::BLOCKLAYOUT_PACKED)
Jamie Madille473dee2015-08-18 14:49:01 -04002202 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002203 if (++blockCount > maxUniformBlocks)
Jamie Madille473dee2015-08-18 14:49:01 -04002204 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002205 infoLog << errorMessage << maxUniformBlocks << ")";
Jamie Madille473dee2015-08-18 14:49:01 -04002206 return false;
2207 }
2208 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002209 }
Martin Radev4c4c8e72016-08-04 12:25:34 +03002210 return true;
2211}
Jamie Madille473dee2015-08-18 14:49:01 -04002212
Martin Radev4c4c8e72016-08-04 12:25:34 +03002213bool Program::validateVertexAndFragmentInterfaceBlocks(
2214 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks,
2215 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks,
Frank Henigmanfccbac22017-05-28 17:29:26 -04002216 InfoLog &infoLog,
2217 bool webglCompatibility) const
Martin Radev4c4c8e72016-08-04 12:25:34 +03002218{
2219 // Check that interface blocks defined in the vertex and fragment shaders are identical
2220 typedef std::map<std::string, const sh::InterfaceBlock *> UniformBlockMap;
2221 UniformBlockMap linkedUniformBlocks;
2222
2223 for (const sh::InterfaceBlock &vertexInterfaceBlock : vertexInterfaceBlocks)
2224 {
2225 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
2226 }
2227
Jamie Madille473dee2015-08-18 14:49:01 -04002228 for (const sh::InterfaceBlock &fragmentInterfaceBlock : fragmentInterfaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002229 {
Jamie Madille473dee2015-08-18 14:49:01 -04002230 auto entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002231 if (entry != linkedUniformBlocks.end())
2232 {
2233 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
Frank Henigmanfccbac22017-05-28 17:29:26 -04002234 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock,
2235 webglCompatibility))
Geoff Lang7dd2e102014-11-10 15:19:26 -05002236 {
2237 return false;
2238 }
2239 }
Martin Radev4c4c8e72016-08-04 12:25:34 +03002240 }
2241 return true;
2242}
Jamie Madille473dee2015-08-18 14:49:01 -04002243
Jamie Madillbd044ed2017-06-05 12:59:21 -04002244bool Program::linkUniformBlocks(const Context *context, InfoLog &infoLog)
Martin Radev4c4c8e72016-08-04 12:25:34 +03002245{
Jamie Madillbd044ed2017-06-05 12:59:21 -04002246 const auto &caps = context->getCaps();
2247
Martin Radev4c4c8e72016-08-04 12:25:34 +03002248 if (mState.mAttachedComputeShader)
2249 {
Jamie Madillbd044ed2017-06-05 12:59:21 -04002250 Shader &computeShader = *mState.mAttachedComputeShader;
2251 const auto &computeInterfaceBlocks = computeShader.getInterfaceBlocks(context);
Martin Radev4c4c8e72016-08-04 12:25:34 +03002252
2253 if (!validateUniformBlocksCount(
2254 caps.maxComputeUniformBlocks, computeInterfaceBlocks,
2255 "Compute shader uniform block count exceeds GL_MAX_COMPUTE_UNIFORM_BLOCKS (",
2256 infoLog))
Geoff Lang7dd2e102014-11-10 15:19:26 -05002257 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002258 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002259 }
Martin Radev4c4c8e72016-08-04 12:25:34 +03002260 return true;
2261 }
2262
Jamie Madillbd044ed2017-06-05 12:59:21 -04002263 Shader &vertexShader = *mState.mAttachedVertexShader;
2264 Shader &fragmentShader = *mState.mAttachedFragmentShader;
Martin Radev4c4c8e72016-08-04 12:25:34 +03002265
Jamie Madillbd044ed2017-06-05 12:59:21 -04002266 const auto &vertexInterfaceBlocks = vertexShader.getInterfaceBlocks(context);
2267 const auto &fragmentInterfaceBlocks = fragmentShader.getInterfaceBlocks(context);
Martin Radev4c4c8e72016-08-04 12:25:34 +03002268
2269 if (!validateUniformBlocksCount(
2270 caps.maxVertexUniformBlocks, vertexInterfaceBlocks,
2271 "Vertex shader uniform block count exceeds GL_MAX_VERTEX_UNIFORM_BLOCKS (", infoLog))
2272 {
2273 return false;
2274 }
2275 if (!validateUniformBlocksCount(
2276 caps.maxFragmentUniformBlocks, fragmentInterfaceBlocks,
2277 "Fragment shader uniform block count exceeds GL_MAX_FRAGMENT_UNIFORM_BLOCKS (",
2278 infoLog))
2279 {
2280
2281 return false;
2282 }
Jamie Madillbd044ed2017-06-05 12:59:21 -04002283
2284 bool webglCompatibility = context->getExtensions().webglCompatibility;
Martin Radev4c4c8e72016-08-04 12:25:34 +03002285 if (!validateVertexAndFragmentInterfaceBlocks(vertexInterfaceBlocks, fragmentInterfaceBlocks,
Frank Henigmanfccbac22017-05-28 17:29:26 -04002286 infoLog, webglCompatibility))
Martin Radev4c4c8e72016-08-04 12:25:34 +03002287 {
2288 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002289 }
Jamie Madille473dee2015-08-18 14:49:01 -04002290
Geoff Lang7dd2e102014-11-10 15:19:26 -05002291 return true;
2292}
2293
Jamie Madilla2c74982016-12-12 11:20:42 -05002294bool Program::areMatchingInterfaceBlocks(InfoLog &infoLog,
Martin Radev4c4c8e72016-08-04 12:25:34 +03002295 const sh::InterfaceBlock &vertexInterfaceBlock,
Frank Henigmanfccbac22017-05-28 17:29:26 -04002296 const sh::InterfaceBlock &fragmentInterfaceBlock,
2297 bool webglCompatibility) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05002298{
2299 const char* blockName = vertexInterfaceBlock.name.c_str();
2300 // validate blocks for the same member types
2301 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
2302 {
Jamie Madillf6113162015-05-07 11:49:21 -04002303 infoLog << "Types for interface block '" << blockName
2304 << "' differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002305 return false;
2306 }
2307 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
2308 {
Jamie Madillf6113162015-05-07 11:49:21 -04002309 infoLog << "Array sizes differ for interface block '" << blockName
2310 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002311 return false;
2312 }
jchen10af713a22017-04-19 09:10:56 +08002313 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout ||
2314 vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout ||
2315 vertexInterfaceBlock.binding != fragmentInterfaceBlock.binding)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002316 {
Jamie Madillf6113162015-05-07 11:49:21 -04002317 infoLog << "Layout qualifiers differ for interface block '" << blockName
2318 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002319 return false;
2320 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07002321 const unsigned int numBlockMembers =
2322 static_cast<unsigned int>(vertexInterfaceBlock.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05002323 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
2324 {
2325 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
2326 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
2327 if (vertexMember.name != fragmentMember.name)
2328 {
Jamie Madillf6113162015-05-07 11:49:21 -04002329 infoLog << "Name mismatch for field " << blockMemberIndex
2330 << " of interface block '" << blockName
2331 << "': (in vertex: '" << vertexMember.name
2332 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002333 return false;
2334 }
2335 std::string memberName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
Frank Henigmanfccbac22017-05-28 17:29:26 -04002336 if (!linkValidateInterfaceBlockFields(infoLog, memberName, vertexMember, fragmentMember,
2337 webglCompatibility))
Geoff Lang7dd2e102014-11-10 15:19:26 -05002338 {
2339 return false;
2340 }
2341 }
2342 return true;
2343}
2344
2345bool Program::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
2346 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
2347{
2348 if (vertexVariable.type != fragmentVariable.type)
2349 {
Jamie Madillf6113162015-05-07 11:49:21 -04002350 infoLog << "Types for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002351 return false;
2352 }
2353 if (vertexVariable.arraySize != fragmentVariable.arraySize)
2354 {
Jamie Madillf6113162015-05-07 11:49:21 -04002355 infoLog << "Array sizes for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002356 return false;
2357 }
2358 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
2359 {
Jamie Madillf6113162015-05-07 11:49:21 -04002360 infoLog << "Precisions for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002361 return false;
2362 }
2363
2364 if (vertexVariable.fields.size() != fragmentVariable.fields.size())
2365 {
Jamie Madillf6113162015-05-07 11:49:21 -04002366 infoLog << "Structure lengths for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002367 return false;
2368 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07002369 const unsigned int numMembers = static_cast<unsigned int>(vertexVariable.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05002370 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
2371 {
2372 const sh::ShaderVariable &vertexMember = vertexVariable.fields[memberIndex];
2373 const sh::ShaderVariable &fragmentMember = fragmentVariable.fields[memberIndex];
2374
2375 if (vertexMember.name != fragmentMember.name)
2376 {
Jamie Madillf6113162015-05-07 11:49:21 -04002377 infoLog << "Name mismatch for field '" << memberIndex
2378 << "' of " << variableName
2379 << ": (in vertex: '" << vertexMember.name
2380 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002381 return false;
2382 }
2383
2384 const std::string memberName = variableName.substr(0, variableName.length() - 1) + "." +
2385 vertexMember.name + "'";
2386
2387 if (!linkValidateVariablesBase(infoLog, vertexMember.name, vertexMember, fragmentMember, validatePrecision))
2388 {
2389 return false;
2390 }
2391 }
2392
2393 return true;
2394}
2395
Yuly Novikova1f6dc92016-06-15 23:27:04 -04002396bool Program::linkValidateVaryings(InfoLog &infoLog,
2397 const std::string &varyingName,
2398 const sh::Varying &vertexVarying,
2399 const sh::Varying &fragmentVarying,
2400 int shaderVersion)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002401{
2402 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
2403 {
2404 return false;
2405 }
2406
Jamie Madille9cc4692015-02-19 16:00:13 -05002407 if (!sh::InterpolationTypesMatch(vertexVarying.interpolation, fragmentVarying.interpolation))
Geoff Lang7dd2e102014-11-10 15:19:26 -05002408 {
Yuly Novikova1f6dc92016-06-15 23:27:04 -04002409 infoLog << "Interpolation types for " << varyingName
2410 << " differ between vertex and fragment shaders.";
2411 return false;
2412 }
2413
2414 if (shaderVersion == 100 && vertexVarying.isInvariant != fragmentVarying.isInvariant)
2415 {
2416 infoLog << "Invariance for " << varyingName
2417 << " differs between vertex and fragment shaders.";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002418 return false;
2419 }
2420
2421 return true;
2422}
2423
Jamie Madillbd044ed2017-06-05 12:59:21 -04002424bool Program::linkValidateBuiltInVaryings(const Context *context, InfoLog &infoLog) const
Yuly Novikov817232e2017-02-22 18:36:10 -05002425{
Jamie Madillbd044ed2017-06-05 12:59:21 -04002426 Shader *vertexShader = mState.mAttachedVertexShader;
2427 Shader *fragmentShader = mState.mAttachedFragmentShader;
2428 const auto &vertexVaryings = vertexShader->getVaryings(context);
2429 const auto &fragmentVaryings = fragmentShader->getVaryings(context);
2430 int shaderVersion = vertexShader->getShaderVersion(context);
Yuly Novikov817232e2017-02-22 18:36:10 -05002431
2432 if (shaderVersion != 100)
2433 {
2434 // Only ESSL 1.0 has restrictions on matching input and output invariance
2435 return true;
2436 }
2437
2438 bool glPositionIsInvariant = false;
2439 bool glPointSizeIsInvariant = false;
2440 bool glFragCoordIsInvariant = false;
2441 bool glPointCoordIsInvariant = false;
2442
2443 for (const sh::Varying &varying : vertexVaryings)
2444 {
2445 if (!varying.isBuiltIn())
2446 {
2447 continue;
2448 }
2449 if (varying.name.compare("gl_Position") == 0)
2450 {
2451 glPositionIsInvariant = varying.isInvariant;
2452 }
2453 else if (varying.name.compare("gl_PointSize") == 0)
2454 {
2455 glPointSizeIsInvariant = varying.isInvariant;
2456 }
2457 }
2458
2459 for (const sh::Varying &varying : fragmentVaryings)
2460 {
2461 if (!varying.isBuiltIn())
2462 {
2463 continue;
2464 }
2465 if (varying.name.compare("gl_FragCoord") == 0)
2466 {
2467 glFragCoordIsInvariant = varying.isInvariant;
2468 }
2469 else if (varying.name.compare("gl_PointCoord") == 0)
2470 {
2471 glPointCoordIsInvariant = varying.isInvariant;
2472 }
2473 }
2474
2475 // There is some ambiguity in ESSL 1.00.17 paragraph 4.6.4 interpretation,
2476 // for example, https://cvs.khronos.org/bugzilla/show_bug.cgi?id=13842.
2477 // Not requiring invariance to match is supported by:
2478 // dEQP, WebGL CTS, Nexus 5X GLES
2479 if (glFragCoordIsInvariant && !glPositionIsInvariant)
2480 {
2481 infoLog << "gl_FragCoord can only be declared invariant if and only if gl_Position is "
2482 "declared invariant.";
2483 return false;
2484 }
2485 if (glPointCoordIsInvariant && !glPointSizeIsInvariant)
2486 {
2487 infoLog << "gl_PointCoord can only be declared invariant if and only if gl_PointSize is "
2488 "declared invariant.";
2489 return false;
2490 }
2491
2492 return true;
2493}
2494
jchen10a9042d32017-03-17 08:50:45 +08002495bool Program::linkValidateTransformFeedback(const gl::Context *context,
2496 InfoLog &infoLog,
Jamie Madill192745a2016-12-22 15:58:21 -05002497 const Program::MergedVaryings &varyings,
Jamie Madillccdf74b2015-08-18 10:46:12 -04002498 const Caps &caps) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05002499{
2500 size_t totalComponents = 0;
2501
Jamie Madillccdf74b2015-08-18 10:46:12 -04002502 std::set<std::string> uniqueNames;
2503
Jamie Madill48ef11b2016-04-27 15:21:52 -04002504 for (const std::string &tfVaryingName : mState.mTransformFeedbackVaryingNames)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002505 {
2506 bool found = false;
jchen10a9042d32017-03-17 08:50:45 +08002507 size_t subscript = GL_INVALID_INDEX;
2508 std::string baseName = ParseResourceName(tfVaryingName, &subscript);
2509
Jamie Madill192745a2016-12-22 15:58:21 -05002510 for (const auto &ref : varyings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002511 {
Jamie Madill192745a2016-12-22 15:58:21 -05002512 const sh::Varying *varying = ref.second.get();
2513
jchen10a9042d32017-03-17 08:50:45 +08002514 if (baseName == varying->name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002515 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04002516 if (uniqueNames.count(tfVaryingName) > 0)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002517 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04002518 infoLog << "Two transform feedback varyings specify the same output variable ("
2519 << tfVaryingName << ").";
2520 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002521 }
jchen10a9042d32017-03-17 08:50:45 +08002522 if (context->getClientVersion() >= Version(3, 1))
2523 {
2524 if (IncludeSameArrayElement(uniqueNames, tfVaryingName))
2525 {
2526 infoLog
2527 << "Two transform feedback varyings include the same array element ("
2528 << tfVaryingName << ").";
2529 return false;
2530 }
2531 }
2532 else if (varying->isArray())
Geoff Lang1a683462015-09-29 15:09:59 -04002533 {
2534 infoLog << "Capture of arrays is undefined and not supported.";
2535 return false;
2536 }
2537
jchen10a9042d32017-03-17 08:50:45 +08002538 uniqueNames.insert(tfVaryingName);
2539
Jamie Madillccdf74b2015-08-18 10:46:12 -04002540 // TODO(jmadill): Investigate implementation limits on D3D11
jchen10a9042d32017-03-17 08:50:45 +08002541 size_t elementCount =
2542 ((varying->isArray() && subscript == GL_INVALID_INDEX) ? varying->elementCount()
2543 : 1);
2544 size_t componentCount = VariableComponentCount(varying->type) * elementCount;
Jamie Madill48ef11b2016-04-27 15:21:52 -04002545 if (mState.mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
Geoff Lang7dd2e102014-11-10 15:19:26 -05002546 componentCount > caps.maxTransformFeedbackSeparateComponents)
2547 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04002548 infoLog << "Transform feedback varying's " << varying->name << " components ("
2549 << componentCount << ") exceed the maximum separate components ("
Jamie Madillf6113162015-05-07 11:49:21 -04002550 << caps.maxTransformFeedbackSeparateComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002551 return false;
2552 }
2553
2554 totalComponents += componentCount;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002555 found = true;
2556 break;
2557 }
2558 }
jchen10a9042d32017-03-17 08:50:45 +08002559 if (context->getClientVersion() < Version(3, 1) &&
2560 tfVaryingName.find('[') != std::string::npos)
Jamie Madill89bb70e2015-08-31 14:18:39 -04002561 {
Geoff Lang1a683462015-09-29 15:09:59 -04002562 infoLog << "Capture of array elements is undefined and not supported.";
Jamie Madill89bb70e2015-08-31 14:18:39 -04002563 return false;
2564 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002565 // All transform feedback varyings are expected to exist since packVaryings checks for them.
2566 ASSERT(found);
2567 }
2568
Jamie Madill48ef11b2016-04-27 15:21:52 -04002569 if (mState.mTransformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS &&
Jamie Madillf6113162015-05-07 11:49:21 -04002570 totalComponents > caps.maxTransformFeedbackInterleavedComponents)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002571 {
Jamie Madillf6113162015-05-07 11:49:21 -04002572 infoLog << "Transform feedback varying total components (" << totalComponents
2573 << ") exceed the maximum interleaved components ("
2574 << caps.maxTransformFeedbackInterleavedComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002575 return false;
2576 }
2577
2578 return true;
Geoff Lang1b6edcb2014-02-03 14:27:56 -05002579}
2580
Jamie Madill192745a2016-12-22 15:58:21 -05002581void Program::gatherTransformFeedbackVaryings(const Program::MergedVaryings &varyings)
Jamie Madillccdf74b2015-08-18 10:46:12 -04002582{
2583 // Gather the linked varyings that are used for transform feedback, they should all exist.
jchen10a9042d32017-03-17 08:50:45 +08002584 mState.mLinkedTransformFeedbackVaryings.clear();
Jamie Madill48ef11b2016-04-27 15:21:52 -04002585 for (const std::string &tfVaryingName : mState.mTransformFeedbackVaryingNames)
Jamie Madillccdf74b2015-08-18 10:46:12 -04002586 {
jchen10a9042d32017-03-17 08:50:45 +08002587 size_t subscript = GL_INVALID_INDEX;
2588 std::string baseName = ParseResourceName(tfVaryingName, &subscript);
Jamie Madill192745a2016-12-22 15:58:21 -05002589 for (const auto &ref : varyings)
Jamie Madillccdf74b2015-08-18 10:46:12 -04002590 {
Jamie Madill192745a2016-12-22 15:58:21 -05002591 const sh::Varying *varying = ref.second.get();
jchen10a9042d32017-03-17 08:50:45 +08002592 if (baseName == varying->name)
Jamie Madillccdf74b2015-08-18 10:46:12 -04002593 {
jchen10a9042d32017-03-17 08:50:45 +08002594 mState.mLinkedTransformFeedbackVaryings.emplace_back(
2595 *varying, static_cast<GLuint>(subscript));
Jamie Madillccdf74b2015-08-18 10:46:12 -04002596 break;
2597 }
2598 }
2599 }
2600}
2601
Jamie Madillbd044ed2017-06-05 12:59:21 -04002602Program::MergedVaryings Program::getMergedVaryings(const Context *context) const
Jamie Madillccdf74b2015-08-18 10:46:12 -04002603{
Jamie Madill192745a2016-12-22 15:58:21 -05002604 MergedVaryings merged;
Jamie Madillccdf74b2015-08-18 10:46:12 -04002605
Jamie Madillbd044ed2017-06-05 12:59:21 -04002606 for (const sh::Varying &varying : mState.mAttachedVertexShader->getVaryings(context))
Jamie Madillccdf74b2015-08-18 10:46:12 -04002607 {
Jamie Madill192745a2016-12-22 15:58:21 -05002608 merged[varying.name].vertex = &varying;
Jamie Madillccdf74b2015-08-18 10:46:12 -04002609 }
2610
Jamie Madillbd044ed2017-06-05 12:59:21 -04002611 for (const sh::Varying &varying : mState.mAttachedFragmentShader->getVaryings(context))
Jamie Madillccdf74b2015-08-18 10:46:12 -04002612 {
Jamie Madill192745a2016-12-22 15:58:21 -05002613 merged[varying.name].fragment = &varying;
2614 }
2615
2616 return merged;
2617}
2618
2619std::vector<PackedVarying> Program::getPackedVaryings(
2620 const Program::MergedVaryings &mergedVaryings) const
2621{
2622 const std::vector<std::string> &tfVaryings = mState.getTransformFeedbackVaryingNames();
2623 std::vector<PackedVarying> packedVaryings;
jchen10a9042d32017-03-17 08:50:45 +08002624 std::set<std::string> uniqueFullNames;
Jamie Madill192745a2016-12-22 15:58:21 -05002625
2626 for (const auto &ref : mergedVaryings)
2627 {
2628 const sh::Varying *input = ref.second.vertex;
2629 const sh::Varying *output = ref.second.fragment;
2630
2631 // Only pack varyings that have a matched input or output, plus special builtins.
2632 if ((input && output) || (output && output->isBuiltIn()))
Jamie Madillccdf74b2015-08-18 10:46:12 -04002633 {
Jamie Madill192745a2016-12-22 15:58:21 -05002634 // Will get the vertex shader interpolation by default.
2635 auto interpolation = ref.second.get()->interpolation;
2636
2637 // Interpolation qualifiers must match.
2638 if (output->isStruct())
2639 {
2640 ASSERT(!output->isArray());
2641 for (const auto &field : output->fields)
2642 {
2643 ASSERT(!field.isStruct() && !field.isArray());
2644 packedVaryings.push_back(PackedVarying(field, interpolation, output->name));
2645 }
2646 }
2647 else
2648 {
2649 packedVaryings.push_back(PackedVarying(*output, interpolation));
2650 }
2651 continue;
2652 }
2653
2654 // Keep Transform FB varyings in the merged list always.
2655 if (!input)
2656 {
2657 continue;
2658 }
2659
2660 for (const std::string &tfVarying : tfVaryings)
2661 {
jchen10a9042d32017-03-17 08:50:45 +08002662 size_t subscript = GL_INVALID_INDEX;
2663 std::string baseName = ParseResourceName(tfVarying, &subscript);
2664 if (uniqueFullNames.count(tfVarying) > 0)
2665 {
2666 continue;
2667 }
2668 if (baseName == input->name)
Jamie Madill192745a2016-12-22 15:58:21 -05002669 {
2670 // Transform feedback for varying structs is underspecified.
2671 // See Khronos bug 9856.
2672 // TODO(jmadill): Figure out how to be spec-compliant here.
2673 if (!input->isStruct())
2674 {
2675 packedVaryings.push_back(PackedVarying(*input, input->interpolation));
2676 packedVaryings.back().vertexOnly = true;
jchen10a9042d32017-03-17 08:50:45 +08002677 packedVaryings.back().arrayIndex = static_cast<GLuint>(subscript);
2678 uniqueFullNames.insert(tfVarying);
Jamie Madill192745a2016-12-22 15:58:21 -05002679 }
jchen10a9042d32017-03-17 08:50:45 +08002680 if (subscript == GL_INVALID_INDEX)
2681 {
2682 break;
2683 }
Jamie Madill192745a2016-12-22 15:58:21 -05002684 }
Jamie Madillccdf74b2015-08-18 10:46:12 -04002685 }
2686 }
2687
Jamie Madill192745a2016-12-22 15:58:21 -05002688 std::sort(packedVaryings.begin(), packedVaryings.end(), ComparePackedVarying);
2689
2690 return packedVaryings;
Jamie Madillccdf74b2015-08-18 10:46:12 -04002691}
Jamie Madill80a6fc02015-08-21 16:53:16 -04002692
Jamie Madillbd044ed2017-06-05 12:59:21 -04002693void Program::linkOutputVariables(const Context *context)
Jamie Madill80a6fc02015-08-21 16:53:16 -04002694{
Jamie Madillbd044ed2017-06-05 12:59:21 -04002695 Shader *fragmentShader = mState.mAttachedFragmentShader;
Jamie Madill80a6fc02015-08-21 16:53:16 -04002696 ASSERT(fragmentShader != nullptr);
2697
Geoff Lange0cff192017-05-30 13:04:56 -04002698 ASSERT(mState.mOutputVariableTypes.empty());
Corentin Walleze7557742017-06-01 13:09:57 -04002699 ASSERT(mState.mActiveOutputVariables.none());
Geoff Lange0cff192017-05-30 13:04:56 -04002700
2701 // Gather output variable types
Jamie Madillbd044ed2017-06-05 12:59:21 -04002702 for (const auto &outputVariable : fragmentShader->getActiveOutputVariables(context))
Geoff Lange0cff192017-05-30 13:04:56 -04002703 {
2704 if (outputVariable.isBuiltIn() && outputVariable.name != "gl_FragColor" &&
2705 outputVariable.name != "gl_FragData")
2706 {
2707 continue;
2708 }
2709
2710 unsigned int baseLocation =
2711 (outputVariable.location == -1 ? 0u
2712 : static_cast<unsigned int>(outputVariable.location));
2713 for (unsigned int elementIndex = 0; elementIndex < outputVariable.elementCount();
2714 elementIndex++)
2715 {
2716 const unsigned int location = baseLocation + elementIndex;
2717 if (location >= mState.mOutputVariableTypes.size())
2718 {
2719 mState.mOutputVariableTypes.resize(location + 1, GL_NONE);
2720 }
Corentin Walleze7557742017-06-01 13:09:57 -04002721 ASSERT(location < mState.mActiveOutputVariables.size());
2722 mState.mActiveOutputVariables.set(location);
Geoff Lange0cff192017-05-30 13:04:56 -04002723 mState.mOutputVariableTypes[location] = VariableComponentType(outputVariable.type);
2724 }
2725 }
2726
Jamie Madill80a6fc02015-08-21 16:53:16 -04002727 // Skip this step for GLES2 shaders.
Jamie Madillbd044ed2017-06-05 12:59:21 -04002728 if (fragmentShader->getShaderVersion(context) == 100)
Jamie Madill80a6fc02015-08-21 16:53:16 -04002729 return;
2730
Jamie Madillbd044ed2017-06-05 12:59:21 -04002731 mState.mOutputVariables = fragmentShader->getActiveOutputVariables(context);
Jamie Madill80a6fc02015-08-21 16:53:16 -04002732 // TODO(jmadill): any caps validation here?
2733
jchen1015015f72017-03-16 13:54:21 +08002734 for (unsigned int outputVariableIndex = 0; outputVariableIndex < mState.mOutputVariables.size();
Jamie Madill80a6fc02015-08-21 16:53:16 -04002735 outputVariableIndex++)
2736 {
jchen1015015f72017-03-16 13:54:21 +08002737 const sh::OutputVariable &outputVariable = mState.mOutputVariables[outputVariableIndex];
Jamie Madill80a6fc02015-08-21 16:53:16 -04002738
2739 // Don't store outputs for gl_FragDepth, gl_FragColor, etc.
2740 if (outputVariable.isBuiltIn())
2741 continue;
2742
2743 // Since multiple output locations must be specified, use 0 for non-specified locations.
2744 int baseLocation = (outputVariable.location == -1 ? 0 : outputVariable.location);
2745
Jamie Madill80a6fc02015-08-21 16:53:16 -04002746 for (unsigned int elementIndex = 0; elementIndex < outputVariable.elementCount();
2747 elementIndex++)
2748 {
2749 const int location = baseLocation + elementIndex;
jchen1015015f72017-03-16 13:54:21 +08002750 ASSERT(mState.mOutputLocations.count(location) == 0);
Jamie Madill80a6fc02015-08-21 16:53:16 -04002751 unsigned int element = outputVariable.isArray() ? elementIndex : GL_INVALID_INDEX;
jchen1015015f72017-03-16 13:54:21 +08002752 mState.mOutputLocations[location] =
Jamie Madill80a6fc02015-08-21 16:53:16 -04002753 VariableLocation(outputVariable.name, element, outputVariableIndex);
2754 }
2755 }
2756}
Jamie Madill62d31cb2015-09-11 13:25:51 -04002757
Olli Etuaho48fed632017-03-16 12:05:30 +00002758void Program::setUniformValuesFromBindingQualifiers()
2759{
2760 for (unsigned int samplerIndex = mState.mSamplerUniformRange.start;
2761 samplerIndex < mState.mSamplerUniformRange.end; ++samplerIndex)
2762 {
2763 const auto &samplerUniform = mState.mUniforms[samplerIndex];
2764 if (samplerUniform.binding != -1)
2765 {
2766 GLint location = mState.getUniformLocation(samplerUniform.name);
2767 ASSERT(location != -1);
2768 std::vector<GLint> boundTextureUnits;
2769 for (unsigned int elementIndex = 0; elementIndex < samplerUniform.elementCount();
2770 ++elementIndex)
2771 {
2772 boundTextureUnits.push_back(samplerUniform.binding + elementIndex);
2773 }
2774 setUniform1iv(location, static_cast<GLsizei>(boundTextureUnits.size()),
2775 boundTextureUnits.data());
2776 }
2777 }
2778}
2779
Jamie Madillbd044ed2017-06-05 12:59:21 -04002780void Program::gatherInterfaceBlockInfo(const Context *context)
Jamie Madill62d31cb2015-09-11 13:25:51 -04002781{
Martin Radev4c4c8e72016-08-04 12:25:34 +03002782 ASSERT(mState.mUniformBlocks.empty());
2783
2784 if (mState.mAttachedComputeShader)
2785 {
Jamie Madillbd044ed2017-06-05 12:59:21 -04002786 Shader *computeShader = mState.getAttachedComputeShader();
Martin Radev4c4c8e72016-08-04 12:25:34 +03002787
Jamie Madillbd044ed2017-06-05 12:59:21 -04002788 for (const sh::InterfaceBlock &computeBlock : computeShader->getInterfaceBlocks(context))
Martin Radev4c4c8e72016-08-04 12:25:34 +03002789 {
2790
2791 // Only 'packed' blocks are allowed to be considered inactive.
2792 if (!computeBlock.staticUse && computeBlock.layout == sh::BLOCKLAYOUT_PACKED)
2793 continue;
2794
Jamie Madilla2c74982016-12-12 11:20:42 -05002795 for (UniformBlock &block : mState.mUniformBlocks)
Martin Radev4c4c8e72016-08-04 12:25:34 +03002796 {
2797 if (block.name == computeBlock.name)
2798 {
2799 block.computeStaticUse = computeBlock.staticUse;
2800 }
2801 }
2802
2803 defineUniformBlock(computeBlock, GL_COMPUTE_SHADER);
2804 }
2805 return;
2806 }
2807
Jamie Madill62d31cb2015-09-11 13:25:51 -04002808 std::set<std::string> visitedList;
2809
Jamie Madillbd044ed2017-06-05 12:59:21 -04002810 Shader *vertexShader = mState.getAttachedVertexShader();
Jamie Madill62d31cb2015-09-11 13:25:51 -04002811
Jamie Madillbd044ed2017-06-05 12:59:21 -04002812 for (const sh::InterfaceBlock &vertexBlock : vertexShader->getInterfaceBlocks(context))
Jamie Madill62d31cb2015-09-11 13:25:51 -04002813 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002814 // Only 'packed' blocks are allowed to be considered inactive.
Jamie Madill62d31cb2015-09-11 13:25:51 -04002815 if (!vertexBlock.staticUse && vertexBlock.layout == sh::BLOCKLAYOUT_PACKED)
2816 continue;
2817
2818 if (visitedList.count(vertexBlock.name) > 0)
2819 continue;
2820
2821 defineUniformBlock(vertexBlock, GL_VERTEX_SHADER);
2822 visitedList.insert(vertexBlock.name);
2823 }
2824
Jamie Madillbd044ed2017-06-05 12:59:21 -04002825 Shader *fragmentShader = mState.getAttachedFragmentShader();
Jamie Madill62d31cb2015-09-11 13:25:51 -04002826
Jamie Madillbd044ed2017-06-05 12:59:21 -04002827 for (const sh::InterfaceBlock &fragmentBlock : fragmentShader->getInterfaceBlocks(context))
Jamie Madill62d31cb2015-09-11 13:25:51 -04002828 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002829 // Only 'packed' blocks are allowed to be considered inactive.
Jamie Madill62d31cb2015-09-11 13:25:51 -04002830 if (!fragmentBlock.staticUse && fragmentBlock.layout == sh::BLOCKLAYOUT_PACKED)
2831 continue;
2832
2833 if (visitedList.count(fragmentBlock.name) > 0)
2834 {
Jamie Madilla2c74982016-12-12 11:20:42 -05002835 for (UniformBlock &block : mState.mUniformBlocks)
Jamie Madill62d31cb2015-09-11 13:25:51 -04002836 {
2837 if (block.name == fragmentBlock.name)
2838 {
2839 block.fragmentStaticUse = fragmentBlock.staticUse;
2840 }
2841 }
2842
2843 continue;
2844 }
2845
2846 defineUniformBlock(fragmentBlock, GL_FRAGMENT_SHADER);
2847 visitedList.insert(fragmentBlock.name);
2848 }
jchen10af713a22017-04-19 09:10:56 +08002849 // Set initial bindings from shader.
2850 for (unsigned int blockIndex = 0; blockIndex < mState.mUniformBlocks.size(); blockIndex++)
2851 {
2852 UniformBlock &uniformBlock = mState.mUniformBlocks[blockIndex];
2853 bindUniformBlock(blockIndex, uniformBlock.binding);
2854 }
Jamie Madill62d31cb2015-09-11 13:25:51 -04002855}
2856
Jamie Madill4a3c2342015-10-08 12:58:45 -04002857template <typename VarT>
2858void Program::defineUniformBlockMembers(const std::vector<VarT> &fields,
2859 const std::string &prefix,
2860 int blockIndex)
2861{
2862 for (const VarT &field : fields)
2863 {
2864 const std::string &fullName = (prefix.empty() ? field.name : prefix + "." + field.name);
2865
2866 if (field.isStruct())
2867 {
2868 for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++)
2869 {
2870 const std::string uniformElementName =
2871 fullName + (field.isArray() ? ArrayString(arrayElement) : "");
2872 defineUniformBlockMembers(field.fields, uniformElementName, blockIndex);
2873 }
2874 }
2875 else
2876 {
2877 // If getBlockMemberInfo returns false, the uniform is optimized out.
2878 sh::BlockMemberInfo memberInfo;
2879 if (!mProgram->getUniformBlockMemberInfo(fullName, &memberInfo))
2880 {
2881 continue;
2882 }
2883
Olli Etuaho6ca2b652017-02-19 18:05:10 +00002884 LinkedUniform newUniform(field.type, field.precision, fullName, field.arraySize, -1, -1,
Jamie Madill4a3c2342015-10-08 12:58:45 -04002885 blockIndex, memberInfo);
2886
2887 // Since block uniforms have no location, we don't need to store them in the uniform
2888 // locations list.
Jamie Madill48ef11b2016-04-27 15:21:52 -04002889 mState.mUniforms.push_back(newUniform);
Jamie Madill4a3c2342015-10-08 12:58:45 -04002890 }
2891 }
2892}
2893
Jamie Madill62d31cb2015-09-11 13:25:51 -04002894void Program::defineUniformBlock(const sh::InterfaceBlock &interfaceBlock, GLenum shaderType)
2895{
Jamie Madill48ef11b2016-04-27 15:21:52 -04002896 int blockIndex = static_cast<int>(mState.mUniformBlocks.size());
Jamie Madill4a3c2342015-10-08 12:58:45 -04002897 size_t blockSize = 0;
2898
Jamie Madill4a3c2342015-10-08 12:58:45 -04002899 // Track the first and last uniform index to determine the range of active uniforms in the
2900 // block.
Jamie Madill48ef11b2016-04-27 15:21:52 -04002901 size_t firstBlockUniformIndex = mState.mUniforms.size();
Jamie Madill39046162016-02-08 15:05:17 -05002902 defineUniformBlockMembers(interfaceBlock.fields, interfaceBlock.fieldPrefix(), blockIndex);
Jamie Madill48ef11b2016-04-27 15:21:52 -04002903 size_t lastBlockUniformIndex = mState.mUniforms.size();
Jamie Madill62d31cb2015-09-11 13:25:51 -04002904
2905 std::vector<unsigned int> blockUniformIndexes;
2906 for (size_t blockUniformIndex = firstBlockUniformIndex;
2907 blockUniformIndex < lastBlockUniformIndex; ++blockUniformIndex)
2908 {
2909 blockUniformIndexes.push_back(static_cast<unsigned int>(blockUniformIndex));
2910 }
jchen10af713a22017-04-19 09:10:56 +08002911 // ESSL 3.10 section 4.4.4 page 58:
2912 // Any uniform or shader storage block declared without a binding qualifier is initially
2913 // assigned to block binding point zero.
2914 int blockBinding = (interfaceBlock.binding == -1 ? 0 : interfaceBlock.binding);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002915 if (interfaceBlock.arraySize > 0)
2916 {
2917 for (unsigned int arrayElement = 0; arrayElement < interfaceBlock.arraySize; ++arrayElement)
2918 {
jchen10af713a22017-04-19 09:10:56 +08002919 // Don't define this block at all if it's not active in the implementation.
2920 if (!mProgram->getUniformBlockSize(interfaceBlock.name + ArrayString(arrayElement),
2921 &blockSize))
2922 {
2923 continue;
2924 }
2925 UniformBlock block(interfaceBlock.name, true, arrayElement,
2926 blockBinding + arrayElement);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002927 block.memberUniformIndexes = blockUniformIndexes;
2928
Martin Radev4c4c8e72016-08-04 12:25:34 +03002929 switch (shaderType)
Jamie Madill62d31cb2015-09-11 13:25:51 -04002930 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002931 case GL_VERTEX_SHADER:
2932 {
2933 block.vertexStaticUse = interfaceBlock.staticUse;
2934 break;
2935 }
2936 case GL_FRAGMENT_SHADER:
2937 {
2938 block.fragmentStaticUse = interfaceBlock.staticUse;
2939 break;
2940 }
2941 case GL_COMPUTE_SHADER:
2942 {
2943 block.computeStaticUse = interfaceBlock.staticUse;
2944 break;
2945 }
2946 default:
2947 UNREACHABLE();
Jamie Madill62d31cb2015-09-11 13:25:51 -04002948 }
2949
Qin Jiajia0350a642016-11-01 17:01:51 +08002950 // Since all block elements in an array share the same active uniforms, they will all be
2951 // active once any uniform member is used. So, since interfaceBlock.name[0] was active,
2952 // here we will add every block element in the array.
2953 block.dataSize = static_cast<unsigned int>(blockSize);
Jamie Madill48ef11b2016-04-27 15:21:52 -04002954 mState.mUniformBlocks.push_back(block);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002955 }
2956 }
2957 else
2958 {
jchen10af713a22017-04-19 09:10:56 +08002959 if (!mProgram->getUniformBlockSize(interfaceBlock.name, &blockSize))
2960 {
2961 return;
2962 }
2963 UniformBlock block(interfaceBlock.name, false, 0, blockBinding);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002964 block.memberUniformIndexes = blockUniformIndexes;
2965
Martin Radev4c4c8e72016-08-04 12:25:34 +03002966 switch (shaderType)
Jamie Madill62d31cb2015-09-11 13:25:51 -04002967 {
Martin Radev4c4c8e72016-08-04 12:25:34 +03002968 case GL_VERTEX_SHADER:
2969 {
2970 block.vertexStaticUse = interfaceBlock.staticUse;
2971 break;
2972 }
2973 case GL_FRAGMENT_SHADER:
2974 {
2975 block.fragmentStaticUse = interfaceBlock.staticUse;
2976 break;
2977 }
2978 case GL_COMPUTE_SHADER:
2979 {
2980 block.computeStaticUse = interfaceBlock.staticUse;
2981 break;
2982 }
2983 default:
2984 UNREACHABLE();
Jamie Madill62d31cb2015-09-11 13:25:51 -04002985 }
2986
Jamie Madill4a3c2342015-10-08 12:58:45 -04002987 block.dataSize = static_cast<unsigned int>(blockSize);
Jamie Madill48ef11b2016-04-27 15:21:52 -04002988 mState.mUniformBlocks.push_back(block);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002989 }
2990}
2991
Jamie Madille7d84322017-01-10 18:21:59 -05002992template <>
2993void Program::updateSamplerUniform(const VariableLocation &locationInfo,
2994 const uint8_t *destPointer,
2995 GLsizei clampedCount,
2996 const GLint *v)
2997{
2998 // Invalidate the validation cache only if we modify the sampler data.
2999 if (mState.isSamplerUniformIndex(locationInfo.index) &&
3000 memcmp(destPointer, v, sizeof(GLint) * clampedCount) != 0)
3001 {
3002 GLuint samplerIndex = mState.getSamplerIndexFromUniformIndex(locationInfo.index);
3003 std::vector<GLuint> *boundTextureUnits =
3004 &mState.mSamplerBindings[samplerIndex].boundTextureUnits;
3005
3006 std::copy(v, v + clampedCount, boundTextureUnits->begin() + locationInfo.element);
3007 mCachedValidateSamplersResult.reset();
3008 }
3009}
3010
3011template <typename T>
3012void Program::updateSamplerUniform(const VariableLocation &locationInfo,
3013 const uint8_t *destPointer,
3014 GLsizei clampedCount,
3015 const T *v)
3016{
3017}
3018
Jamie Madill62d31cb2015-09-11 13:25:51 -04003019template <typename T>
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003020GLsizei Program::setUniformInternal(GLint location, GLsizei countIn, int vectorSize, const T *v)
Jamie Madill62d31cb2015-09-11 13:25:51 -04003021{
Jamie Madill48ef11b2016-04-27 15:21:52 -04003022 const VariableLocation &locationInfo = mState.mUniformLocations[location];
3023 LinkedUniform *linkedUniform = &mState.mUniforms[locationInfo.index];
Jamie Madill62d31cb2015-09-11 13:25:51 -04003024 uint8_t *destPointer = linkedUniform->getDataPtrToElement(locationInfo.element);
3025
Corentin Wallez15ac5342016-11-03 17:06:39 -04003026 // OpenGL ES 3.0.4 spec pg 67: "Values for any array element that exceeds the highest array
3027 // element index used, as reported by GetActiveUniform, will be ignored by the GL."
3028 unsigned int remainingElements = linkedUniform->elementCount() - locationInfo.element;
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003029 GLsizei maxElementCount =
3030 static_cast<GLsizei>(remainingElements * linkedUniform->getElementComponents());
3031
3032 GLsizei count = countIn;
3033 GLsizei clampedCount = count * vectorSize;
3034 if (clampedCount > maxElementCount)
3035 {
3036 clampedCount = maxElementCount;
3037 count = maxElementCount / vectorSize;
3038 }
Corentin Wallez15ac5342016-11-03 17:06:39 -04003039
Jamie Madill62d31cb2015-09-11 13:25:51 -04003040 if (VariableComponentType(linkedUniform->type) == GL_BOOL)
3041 {
3042 // Do a cast conversion for boolean types. From the spec:
3043 // "The uniform is set to FALSE if the input value is 0 or 0.0f, and set to TRUE otherwise."
3044 GLint *destAsInt = reinterpret_cast<GLint *>(destPointer);
Corentin Wallez15ac5342016-11-03 17:06:39 -04003045 for (GLsizei component = 0; component < clampedCount; ++component)
Jamie Madill62d31cb2015-09-11 13:25:51 -04003046 {
3047 destAsInt[component] = (v[component] != static_cast<T>(0) ? GL_TRUE : GL_FALSE);
3048 }
3049 }
3050 else
3051 {
Jamie Madille7d84322017-01-10 18:21:59 -05003052 updateSamplerUniform(locationInfo, destPointer, clampedCount, v);
Corentin Wallez15ac5342016-11-03 17:06:39 -04003053 memcpy(destPointer, v, sizeof(T) * clampedCount);
Jamie Madill62d31cb2015-09-11 13:25:51 -04003054 }
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003055
3056 return count;
Jamie Madill62d31cb2015-09-11 13:25:51 -04003057}
3058
3059template <size_t cols, size_t rows, typename T>
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003060GLsizei Program::setMatrixUniformInternal(GLint location,
3061 GLsizei count,
3062 GLboolean transpose,
3063 const T *v)
Jamie Madill62d31cb2015-09-11 13:25:51 -04003064{
3065 if (!transpose)
3066 {
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003067 return setUniformInternal(location, count, cols * rows, v);
Jamie Madill62d31cb2015-09-11 13:25:51 -04003068 }
3069
3070 // Perform a transposing copy.
Jamie Madill48ef11b2016-04-27 15:21:52 -04003071 const VariableLocation &locationInfo = mState.mUniformLocations[location];
3072 LinkedUniform *linkedUniform = &mState.mUniforms[locationInfo.index];
Jamie Madill62d31cb2015-09-11 13:25:51 -04003073 T *destPtr = reinterpret_cast<T *>(linkedUniform->getDataPtrToElement(locationInfo.element));
Corentin Wallez15ac5342016-11-03 17:06:39 -04003074
3075 // OpenGL ES 3.0.4 spec pg 67: "Values for any array element that exceeds the highest array
3076 // element index used, as reported by GetActiveUniform, will be ignored by the GL."
3077 unsigned int remainingElements = linkedUniform->elementCount() - locationInfo.element;
3078 GLsizei clampedCount = std::min(count, static_cast<GLsizei>(remainingElements));
3079
3080 for (GLsizei element = 0; element < clampedCount; ++element)
Jamie Madill62d31cb2015-09-11 13:25:51 -04003081 {
3082 size_t elementOffset = element * rows * cols;
3083
3084 for (size_t row = 0; row < rows; ++row)
3085 {
3086 for (size_t col = 0; col < cols; ++col)
3087 {
3088 destPtr[col * rows + row + elementOffset] = v[row * cols + col + elementOffset];
3089 }
3090 }
3091 }
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003092
3093 return clampedCount;
Jamie Madill62d31cb2015-09-11 13:25:51 -04003094}
3095
3096template <typename DestT>
3097void Program::getUniformInternal(GLint location, DestT *dataOut) const
3098{
Jamie Madill48ef11b2016-04-27 15:21:52 -04003099 const VariableLocation &locationInfo = mState.mUniformLocations[location];
3100 const LinkedUniform &uniform = mState.mUniforms[locationInfo.index];
Jamie Madill62d31cb2015-09-11 13:25:51 -04003101
3102 const uint8_t *srcPointer = uniform.getDataPtrToElement(locationInfo.element);
3103
3104 GLenum componentType = VariableComponentType(uniform.type);
3105 if (componentType == GLTypeToGLenum<DestT>::value)
3106 {
3107 memcpy(dataOut, srcPointer, uniform.getElementSize());
3108 return;
3109 }
3110
Corentin Wallez6596c462016-03-17 17:26:58 -04003111 int components = VariableComponentCount(uniform.type);
Jamie Madill62d31cb2015-09-11 13:25:51 -04003112
3113 switch (componentType)
3114 {
3115 case GL_INT:
3116 UniformStateQueryCastLoop<GLint>(dataOut, srcPointer, components);
3117 break;
3118 case GL_UNSIGNED_INT:
3119 UniformStateQueryCastLoop<GLuint>(dataOut, srcPointer, components);
3120 break;
3121 case GL_BOOL:
3122 UniformStateQueryCastLoop<GLboolean>(dataOut, srcPointer, components);
3123 break;
3124 case GL_FLOAT:
3125 UniformStateQueryCastLoop<GLfloat>(dataOut, srcPointer, components);
3126 break;
3127 default:
3128 UNREACHABLE();
3129 }
3130}
Jamie Madilla4595b82017-01-11 17:36:34 -05003131
3132bool Program::samplesFromTexture(const gl::State &state, GLuint textureID) const
3133{
3134 // Must be called after samplers are validated.
3135 ASSERT(mCachedValidateSamplersResult.valid() && mCachedValidateSamplersResult.value());
3136
3137 for (const auto &binding : mState.mSamplerBindings)
3138 {
3139 GLenum textureType = binding.textureType;
3140 for (const auto &unit : binding.boundTextureUnits)
3141 {
3142 GLenum programTextureID = state.getSamplerTextureId(unit, textureType);
3143 if (programTextureID == textureID)
3144 {
3145 // TODO(jmadill): Check for appropriate overlap.
3146 return true;
3147 }
3148 }
3149 }
3150
3151 return false;
3152}
3153
Jamie Madilla2c74982016-12-12 11:20:42 -05003154} // namespace gl