blob: 7893c6c20e005e9d8f89fcad675f0167060aeff4 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
Luc Ferron534b00d2018-05-18 08:16:53 -040033constexpr size_t kMinReadPixelsBufferSize = 128000;
34
Jamie Madill66546be2018-03-08 09:47:20 -050035const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
36 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050037{
Jamie Madillbc543422018-03-30 10:43:19 -040038 GLenum implFormat =
Jamie Madillbcf467f2018-05-23 09:46:00 -040039 renderTarget->getImageFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050040 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041}
Luc Ferron26581112018-06-21 09:43:08 -040042
Jamie Madilld754eb52018-07-19 14:55:03 -040043bool ClipToRenderTarget(const gl::Rectangle &area,
44 RenderTargetVk *renderTarget,
45 gl::Rectangle *rectOut)
46{
47 const gl::Extents &renderTargetExtents = renderTarget->getImageExtents();
48 gl::Rectangle renderTargetRect(0, 0, renderTargetExtents.width, renderTargetExtents.height);
49 return ClipRectangle(area, renderTargetRect, rectOut);
50}
51
Shahbaz Youssefi96bd8fd2018-11-30 14:30:18 -050052bool HasSrcAndDstBlitProperties(RendererVk *renderer,
Luc Ferron26581112018-06-21 09:43:08 -040053 RenderTargetVk *srcRenderTarget,
54 RenderTargetVk *dstRenderTarget)
55{
Shahbaz Youssefi96bd8fd2018-11-30 14:30:18 -050056 const VkFormat srcFormat = srcRenderTarget->getImageFormat().vkTextureFormat;
57 const VkFormat dstFormat = dstRenderTarget->getImageFormat().vkTextureFormat;
Luc Ferron26581112018-06-21 09:43:08 -040058
59 // Verifies if the draw and read images have the necessary prerequisites for blitting.
Shahbaz Youssefi96bd8fd2018-11-30 14:30:18 -050060 return renderer->hasTextureFormatFeatureBits(srcFormat, VK_FORMAT_FEATURE_BLIT_SRC_BIT) &&
61 renderer->hasTextureFormatFeatureBits(dstFormat, VK_FORMAT_FEATURE_BLIT_DST_BIT);
Luc Ferron26581112018-06-21 09:43:08 -040062}
Jamie Madillb436aac2018-07-18 17:23:48 -040063
64// Special rules apply to VkBufferImageCopy with depth/stencil. The components are tightly packed
65// into a depth or stencil section of the destination buffer. See the spec:
66// https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/VkBufferImageCopy.html
67const angle::Format &GetDepthStencilImageToBufferFormat(const angle::Format &imageFormat,
68 VkImageAspectFlagBits copyAspect)
69{
70 if (copyAspect == VK_IMAGE_ASPECT_STENCIL_BIT)
71 {
72 ASSERT(imageFormat.id == angle::FormatID::D24_UNORM_S8_UINT ||
73 imageFormat.id == angle::FormatID::D32_FLOAT_S8X24_UINT ||
74 imageFormat.id == angle::FormatID::S8_UINT);
75 return angle::Format::Get(angle::FormatID::S8_UINT);
76 }
77
78 ASSERT(copyAspect == VK_IMAGE_ASPECT_DEPTH_BIT);
79
80 switch (imageFormat.id)
81 {
82 case angle::FormatID::D16_UNORM:
83 return imageFormat;
84 case angle::FormatID::D24_UNORM_X8_UINT:
85 return imageFormat;
86 case angle::FormatID::D24_UNORM_S8_UINT:
87 return angle::Format::Get(angle::FormatID::D24_UNORM_X8_UINT);
88 case angle::FormatID::D32_FLOAT:
89 return imageFormat;
90 case angle::FormatID::D32_FLOAT_S8X24_UINT:
91 return angle::Format::Get(angle::FormatID::D32_FLOAT);
92 default:
93 UNREACHABLE();
94 return imageFormat;
95 }
96}
Jamie Madillbcf467f2018-05-23 09:46:00 -040097} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -050098
99// static
Jamie Madill639bc902018-07-18 17:08:27 -0400100FramebufferVk *FramebufferVk::CreateUserFBO(RendererVk *renderer, const gl::FramebufferState &state)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500101{
Jamie Madill639bc902018-07-18 17:08:27 -0400102 return new FramebufferVk(renderer, state, nullptr);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500103}
104
105// static
Jamie Madill639bc902018-07-18 17:08:27 -0400106FramebufferVk *FramebufferVk::CreateDefaultFBO(RendererVk *renderer,
107 const gl::FramebufferState &state,
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500108 WindowSurfaceVk *backbuffer)
109{
Jamie Madill639bc902018-07-18 17:08:27 -0400110 return new FramebufferVk(renderer, state, backbuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500111}
112
Jamie Madill639bc902018-07-18 17:08:27 -0400113FramebufferVk::FramebufferVk(RendererVk *renderer,
114 const gl::FramebufferState &state,
115 WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -0400116 : FramebufferImpl(state),
117 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -0400118 mActiveColorComponents(0),
Shahbaz Youssefi254b32c2018-11-26 11:58:03 -0500119 mReadPixelBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize, true),
120 mBlitPixelBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, kMinReadPixelsBufferSize, true)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500121{
Jamie Madill639bc902018-07-18 17:08:27 -0400122 mBlitPixelBuffer.init(1, renderer);
Frank Henigman49b0f6e2018-10-03 23:15:29 -0400123 mReadPixelBuffer.init(4, renderer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500124}
125
Jamie Madill58675012018-05-22 14:54:07 -0400126FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400127
Jamie Madillc564c072017-06-01 12:45:42 -0400128void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -0500129{
Luc Ferron534b00d2018-05-18 08:16:53 -0400130 ContextVk *contextVk = vk::GetImpl(context);
131 RendererVk *renderer = contextVk->getRenderer();
Jamie Madille8dd0792018-09-27 15:04:27 -0400132 mFramebuffer.release(renderer);
Luc Ferron534b00d2018-05-18 08:16:53 -0400133
Shahbaz Youssefifca8fd62018-11-13 13:55:48 -0500134 mReadPixelBuffer.release(renderer);
135 mBlitPixelBuffer.release(renderer);
Jamie Madill5deea722017-02-16 10:44:46 -0500136}
137
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400138angle::Result FramebufferVk::discard(const gl::Context *context,
139 size_t count,
140 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400141{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400142 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
Jamie Madill7c985f52018-11-29 18:16:17 -0500143 return angle::Result::Stop;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400144}
145
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400146angle::Result FramebufferVk::invalidate(const gl::Context *context,
147 size_t count,
148 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400149{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400150 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
Jamie Madill7c985f52018-11-29 18:16:17 -0500151 return angle::Result::Stop;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400152}
153
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400154angle::Result FramebufferVk::invalidateSub(const gl::Context *context,
155 size_t count,
156 const GLenum *attachments,
157 const gl::Rectangle &area)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400158{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400159 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
Jamie Madill7c985f52018-11-29 18:16:17 -0500160 return angle::Result::Stop;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400161}
162
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400163angle::Result FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400164{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400165 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500166
Jamie Madill0cec82a2018-03-14 09:21:07 -0400167 // This command buffer is only started once.
Jamie Madill50cf2be2018-06-15 09:46:57 -0400168 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500169
Jamie Madill0cec82a2018-03-14 09:21:07 -0400170 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
171 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
172 ASSERT(!clearDepth || depthAttachment->isAttached());
173
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -0400174 // If depth write is disabled, pretend that GL_DEPTH_BUFFER_BIT is not specified altogether.
Jamie Madillc3dc5d42018-12-30 12:12:04 -0500175 clearDepth = clearDepth && contextVk->getState().getDepthStencilState().depthMask;
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -0400176
Jamie Madill0cec82a2018-03-14 09:21:07 -0400177 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
178 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
179 ASSERT(!clearStencil || stencilAttachment->isAttached());
180
Luc Ferrona8af3a62018-03-29 14:44:24 -0400181 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
182
Jamie Madillc3dc5d42018-12-30 12:12:04 -0500183 const gl::State &glState = context->getState();
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400184
185 VkClearDepthStencilValue clearDepthStencilValue =
186 contextVk->getClearDepthStencilValue().depthStencil;
187
188 // Apply the stencil mask to the clear value.
Jamie Madillc3dc5d42018-12-30 12:12:04 -0500189 clearDepthStencilValue.stencil &= contextVk->getState().getDepthStencilState().stencilWritemask;
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400190
191 // If the depth or stencil is being cleared, and the image was originally requested to have a
192 // single aspect, but it's emulated with a depth/stencil format, clear both aspects, setting the
193 // other aspect to 0.
194 if (clearStencil || clearDepth)
195 {
196 RenderTargetVk *depthStencil = mRenderTargetCache.getDepthStencil();
197 const vk::Format &format = depthStencil->getImageFormat();
198
199 // GL_DEPTH_COMPONENT24 is always emulated with a format that has stencil.
200 if (format.angleFormat().stencilBits == 0)
201 {
202 clearStencil = true;
203 clearDepthStencilValue.stencil = 0;
204 }
205 // GL_STENCIL_INDEX8 may or may not be emulated.
206 else if (format.angleFormat().depthBits == 0 && format.vkTextureFormat != VK_FORMAT_S8_UINT)
207 {
208 clearDepth = true;
209 clearDepthStencilValue.depth = 0;
210 }
211 }
Luc Ferron8836f632018-04-05 07:26:53 -0400212
Jamie Madill9aef3672018-04-27 11:45:06 -0400213 // The most costly clear mode is when we need to mask out specific color channels. This can
214 // only be done with a draw call. The scissor region however can easily be integrated with
215 // this method. Similarly for depth/stencil clear.
216 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
217 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
218 {
Jamie Madill21061022018-07-12 23:56:30 -0400219 ANGLE_TRY(clearWithDraw(contextVk, colorMaskFlags));
Jamie Madill78cd9402018-05-10 16:49:58 -0400220
221 // Stencil clears must be handled separately. The only way to write out a stencil value from
222 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
223 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
224 // depth to keep the code simple, but depth clears could be combined with the masked color
225 // clears as an optimization.
226
227 if (clearDepth || clearStencil)
228 {
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400229 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil,
230 clearDepthStencilValue));
Jamie Madill78cd9402018-05-10 16:49:58 -0400231 }
Jamie Madill7c985f52018-11-29 18:16:17 -0500232 return angle::Result::Continue;
Jamie Madill9aef3672018-04-27 11:45:06 -0400233 }
234
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400235 if (glState.isScissorTestEnabled())
Luc Ferrona8af3a62018-03-29 14:44:24 -0400236 {
237 // With scissor test enabled, we clear very differently and we don't need to access
238 // the image inside each attachment we can just use clearCmdAttachments with our
239 // scissor region instead.
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400240 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil,
241 clearDepthStencilValue));
Jamie Madill7c985f52018-11-29 18:16:17 -0500242 return angle::Result::Continue;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400243 }
244
245 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400246 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500247 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400248 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400249
Luc Ferron26581112018-06-21 09:43:08 -0400250 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400251 const angle::Format &format = renderTarget->getImageFormat().textureFormat();
252 const VkImageAspectFlags aspectFlags = vk::GetDepthStencilAspectFlags(format);
253
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400254 VkImageAspectFlags clearAspects = aspectFlags;
255 if (!clearDepth)
256 {
257 clearAspects &= ~VK_IMAGE_ASPECT_DEPTH_BIT;
258 }
259 if (!clearStencil)
260 {
261 clearAspects &= ~VK_IMAGE_ASPECT_STENCIL_BIT;
262 }
263
Jamie Madille8dd0792018-09-27 15:04:27 -0400264 vk::ImageHelper *image = renderTarget->getImageForWrite(&mFramebuffer);
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400265 image->clearDepthStencil(aspectFlags, clearAspects, clearDepthStencilValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500266 }
267
Luc Ferrond3ab3072018-06-19 09:55:04 -0400268 if (!clearColor)
269 {
Jamie Madill7c985f52018-11-29 18:16:17 -0500270 return angle::Result::Continue;
Luc Ferrond3ab3072018-06-19 09:55:04 -0400271 }
272
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500273 const auto *attachment = mState.getFirstNonNullAttachment();
274 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500275
Jamie Madill0cec82a2018-03-14 09:21:07 -0400276 if (!commandBuffer)
277 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400278 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400279 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500280
Jamie Madill66546be2018-03-08 09:47:20 -0500281 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
Jamie Madill50cf2be2018-06-15 09:46:57 -0400282 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400283 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500284 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500285 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400286 VkClearColorValue modifiedClearColorValue = clearColorValue;
Luc Ferron26581112018-06-21 09:43:08 -0400287 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
Luc Ferron5fd36932018-06-19 14:55:50 -0400288
Shahbaz Youssefie3219402018-12-08 16:54:14 +0100289 // It's possible we're clearing a render target that has no alpha channel but we represent
290 // it with a texture that has one. We must not affect its alpha channel no matter what the
Luc Ferron5fd36932018-06-19 14:55:50 -0400291 // clear value is in that case.
292 if (mEmulatedAlphaAttachmentMask[colorIndex])
293 {
294 modifiedClearColorValue.float32[3] = 1.0;
295 }
296
Jamie Madill66546be2018-03-08 09:47:20 -0500297 ASSERT(colorRenderTarget);
Jamie Madille8dd0792018-09-27 15:04:27 -0400298 vk::ImageHelper *image = colorRenderTarget->getImageForWrite(&mFramebuffer);
Luc Ferronc20b9502018-05-24 09:30:17 -0400299 GLint mipLevelToClear = (attachment->type() == GL_TEXTURE) ? attachment->mipLevel() : 0;
Jamie Madill3f3b3582018-09-14 10:38:44 -0400300
301 // If we're clearing a cube map face ensure we only clear the selected layer.
302 image->clearColorLayer(modifiedClearColorValue, mipLevelToClear, 1,
303 colorRenderTarget->getLayerIndex(), 1, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500304 }
305
Jamie Madill7c985f52018-11-29 18:16:17 -0500306 return angle::Result::Continue;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400307}
308
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400309angle::Result FramebufferVk::clearBufferfv(const gl::Context *context,
310 GLenum buffer,
311 GLint drawbuffer,
312 const GLfloat *values)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400313{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400314 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
Jamie Madill7c985f52018-11-29 18:16:17 -0500315 return angle::Result::Stop;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400316}
317
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400318angle::Result FramebufferVk::clearBufferuiv(const gl::Context *context,
319 GLenum buffer,
320 GLint drawbuffer,
321 const GLuint *values)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400322{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400323 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
Jamie Madill7c985f52018-11-29 18:16:17 -0500324 return angle::Result::Stop;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400325}
326
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400327angle::Result FramebufferVk::clearBufferiv(const gl::Context *context,
328 GLenum buffer,
329 GLint drawbuffer,
330 const GLint *values)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400331{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400332 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
Jamie Madill7c985f52018-11-29 18:16:17 -0500333 return angle::Result::Stop;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400334}
335
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400336angle::Result FramebufferVk::clearBufferfi(const gl::Context *context,
337 GLenum buffer,
338 GLint drawbuffer,
339 GLfloat depth,
340 GLint stencil)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400341{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400342 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
Jamie Madill7c985f52018-11-29 18:16:17 -0500343 return angle::Result::Stop;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400344}
345
Jamie Madill4928b7c2017-06-20 12:57:39 -0400346GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400347{
Jamie Madill66546be2018-03-08 09:47:20 -0500348 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400349}
350
Jamie Madill4928b7c2017-06-20 12:57:39 -0400351GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400352{
Jamie Madill66546be2018-03-08 09:47:20 -0500353 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400354}
355
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400356angle::Result FramebufferVk::readPixels(const gl::Context *context,
357 const gl::Rectangle &area,
358 GLenum format,
359 GLenum type,
360 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400361{
Luc Ferrona1c72422018-05-14 15:58:28 -0400362 // Clip read area to framebuffer.
363 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
364 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
Luc Ferronbf6dc372018-06-28 15:24:19 -0400365 ContextVk *contextVk = vk::GetImpl(context);
366 RendererVk *renderer = contextVk->getRenderer();
367
Luc Ferrona1c72422018-05-14 15:58:28 -0400368 gl::Rectangle clippedArea;
369 if (!ClipRectangle(area, fbRect, &clippedArea))
370 {
371 // nothing to read
Jamie Madill7c985f52018-11-29 18:16:17 -0500372 return angle::Result::Continue;
Luc Ferrona1c72422018-05-14 15:58:28 -0400373 }
Luc Ferronbf6dc372018-06-28 15:24:19 -0400374 gl::Rectangle flippedArea = clippedArea;
Geoff Lange076a232018-07-16 15:34:05 -0400375 if (contextVk->isViewportFlipEnabledForReadFBO())
Luc Ferronbf6dc372018-06-28 15:24:19 -0400376 {
377 flippedArea.y = fbRect.height - flippedArea.y - flippedArea.height;
378 }
Luc Ferrona1c72422018-05-14 15:58:28 -0400379
Jamie Madillc3dc5d42018-12-30 12:12:04 -0500380 const gl::State &glState = context->getState();
Frank Henigman1ffad842018-09-24 23:40:45 -0400381 const gl::PixelPackState &packState = glState.getPackState();
Luc Ferronbf6dc372018-06-28 15:24:19 -0400382
Luc Ferrona1c72422018-05-14 15:58:28 -0400383 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
384
385 GLuint outputPitch = 0;
Jamie Madillabfbc0f2018-10-09 12:48:52 -0400386 ANGLE_VK_CHECK_MATH(contextVk,
387 sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment,
388 packState.rowLength, &outputPitch));
Luc Ferrona1c72422018-05-14 15:58:28 -0400389 GLuint outputSkipBytes = 0;
Jamie Madillabfbc0f2018-10-09 12:48:52 -0400390 ANGLE_VK_CHECK_MATH(contextVk, sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState,
391 false, &outputSkipBytes));
Luc Ferrona1c72422018-05-14 15:58:28 -0400392
393 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
394 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400395
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400396 const angle::Format &angleFormat = GetFormatFromFormatType(format, type);
397
Frank Henigman1ffad842018-09-24 23:40:45 -0400398 PackPixelsParams params(flippedArea, angleFormat, outputPitch, packState.reverseRowOrder,
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400399 glState.getTargetBuffer(gl::BufferBinding::PixelPack), 0);
Frank Henigman1ffad842018-09-24 23:40:45 -0400400 if (contextVk->isViewportFlipEnabledForReadFBO())
401 {
402 params.reverseRowOrder = !params.reverseRowOrder;
403 }
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500404
Jamie Madill21061022018-07-12 23:56:30 -0400405 ANGLE_TRY(readPixelsImpl(contextVk, flippedArea, params, VK_IMAGE_ASPECT_COLOR_BIT,
Luc Ferron1617e692018-07-11 11:08:19 -0400406 getColorReadRenderTarget(),
Rafael Cintron05a449a2018-06-20 18:08:04 -0700407 static_cast<uint8_t *>(pixels) + outputSkipBytes));
Jamie Madilld754eb52018-07-19 14:55:03 -0400408 mReadPixelBuffer.releaseRetainedBuffers(renderer);
Jamie Madill7c985f52018-11-29 18:16:17 -0500409 return angle::Result::Continue;
Luc Ferron018709f2018-05-10 13:53:11 -0400410}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500411
Luc Ferron26581112018-06-21 09:43:08 -0400412RenderTargetVk *FramebufferVk::getDepthStencilRenderTarget() const
413{
414 return mRenderTargetCache.getDepthStencil();
415}
416
Jamie Madill16c20142018-10-01 13:58:19 -0400417angle::Result FramebufferVk::blitWithCopy(ContextVk *contextVk,
418 const gl::Rectangle &copyArea,
419 RenderTargetVk *readRenderTarget,
420 RenderTargetVk *drawRenderTarget,
421 bool blitDepthBuffer,
422 bool blitStencilBuffer)
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400423{
Jamie Madill16c20142018-10-01 13:58:19 -0400424 vk::ImageHelper *writeImage = drawRenderTarget->getImageForWrite(&mFramebuffer);
425
426 vk::CommandBuffer *commandBuffer;
427 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
428
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400429 vk::ImageHelper *readImage = readRenderTarget->getImageForRead(
Jamie Madille8dd0792018-09-27 15:04:27 -0400430 &mFramebuffer, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400431
432 VkImageAspectFlags aspectMask =
433 vk::GetDepthStencilAspectFlagsForCopy(blitDepthBuffer, blitStencilBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400434 vk::ImageHelper::Copy(readImage, writeImage, gl::Offset(), gl::Offset(),
Jamie Madilld754eb52018-07-19 14:55:03 -0400435 gl::Extents(copyArea.width, copyArea.height, 1), aspectMask,
436 commandBuffer);
Jamie Madill7c985f52018-11-29 18:16:17 -0500437 return angle::Result::Continue;
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400438}
439
Jamie Madill58675012018-05-22 14:54:07 -0400440RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400441{
442 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400443 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400444 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400445}
446
Jamie Madill21061022018-07-12 23:56:30 -0400447angle::Result FramebufferVk::blitWithReadback(ContextVk *contextVk,
Jamie Madilld754eb52018-07-19 14:55:03 -0400448 const gl::Rectangle &copyArea,
Jamie Madillb436aac2018-07-18 17:23:48 -0400449 VkImageAspectFlagBits aspect,
Jamie Madill21061022018-07-12 23:56:30 -0400450 RenderTargetVk *readRenderTarget,
451 RenderTargetVk *drawRenderTarget)
Luc Ferron1617e692018-07-11 11:08:19 -0400452{
Jamie Madillb436aac2018-07-18 17:23:48 -0400453 RendererVk *renderer = contextVk->getRenderer();
454 const angle::Format &readFormat = readRenderTarget->getImageFormat().textureFormat();
Luc Ferron1617e692018-07-11 11:08:19 -0400455
Jamie Madillb436aac2018-07-18 17:23:48 -0400456 ASSERT(aspect == VK_IMAGE_ASPECT_DEPTH_BIT || aspect == VK_IMAGE_ASPECT_STENCIL_BIT);
Luc Ferron1617e692018-07-11 11:08:19 -0400457
Jamie Madillb436aac2018-07-18 17:23:48 -0400458 // This path is only currently used for y-flipping depth/stencil blits.
Luc Ferron1617e692018-07-11 11:08:19 -0400459 PackPixelsParams packPixelsParams;
Jamie Madillb980c562018-11-27 11:34:27 -0500460 packPixelsParams.reverseRowOrder = true;
461 packPixelsParams.area.width = copyArea.width;
462 packPixelsParams.area.height = copyArea.height;
463 packPixelsParams.area.x = copyArea.x;
464 packPixelsParams.area.y = copyArea.y;
Luc Ferron1617e692018-07-11 11:08:19 -0400465
Jamie Madillb436aac2018-07-18 17:23:48 -0400466 // Read back depth values into the destination buffer.
467 const angle::Format &copyFormat = GetDepthStencilImageToBufferFormat(readFormat, aspect);
468 packPixelsParams.destFormat = &copyFormat;
469 packPixelsParams.outputPitch = copyFormat.pixelBytes * copyArea.width;
Luc Ferron1617e692018-07-11 11:08:19 -0400470
Jamie Madillb436aac2018-07-18 17:23:48 -0400471 // Allocate a space in the destination buffer to write to.
472 size_t blitAllocationSize = copyFormat.pixelBytes * copyArea.width * copyArea.height;
473 uint8_t *destPtr = nullptr;
474 VkBuffer destBufferHandle = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -0400475 VkDeviceSize destOffset = 0;
Jamie Madillb436aac2018-07-18 17:23:48 -0400476 ANGLE_TRY(mBlitPixelBuffer.allocate(contextVk, blitAllocationSize, &destPtr, &destBufferHandle,
477 &destOffset, nullptr));
Luc Ferron1617e692018-07-11 11:08:19 -0400478
Jamie Madillb436aac2018-07-18 17:23:48 -0400479 ANGLE_TRY(
480 readPixelsImpl(contextVk, copyArea, packPixelsParams, aspect, readRenderTarget, destPtr));
Luc Ferron1617e692018-07-11 11:08:19 -0400481
Shahbaz Youssefi06270c92018-10-03 17:00:25 -0400482 VkBufferImageCopy copyRegion = {};
Jamie Madillb436aac2018-07-18 17:23:48 -0400483 copyRegion.bufferOffset = destOffset;
484 copyRegion.bufferImageHeight = copyArea.height;
485 copyRegion.bufferRowLength = copyArea.width;
486 copyRegion.imageExtent.width = copyArea.width;
487 copyRegion.imageExtent.height = copyArea.height;
488 copyRegion.imageExtent.depth = 1;
489 copyRegion.imageSubresource.mipLevel = 0;
490 copyRegion.imageSubresource.aspectMask = aspect;
491 copyRegion.imageSubresource.baseArrayLayer = 0;
492 copyRegion.imageSubresource.layerCount = 1;
493 copyRegion.imageOffset.x = copyArea.x;
494 copyRegion.imageOffset.y = copyArea.y;
495 copyRegion.imageOffset.z = 0;
496
Jamie Madill21061022018-07-12 23:56:30 -0400497 ANGLE_TRY(mBlitPixelBuffer.flush(contextVk));
Luc Ferron1617e692018-07-11 11:08:19 -0400498
499 // Reinitialize the commandBuffer after a read pixels because it calls
500 // renderer->finish which makes command buffers obsolete.
Jamie Madill16c20142018-10-01 13:58:19 -0400501 vk::CommandBuffer *commandBuffer;
Jamie Madille8dd0792018-09-27 15:04:27 -0400502 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Luc Ferron1617e692018-07-11 11:08:19 -0400503
504 // We read the bytes of the image in a buffer, now we have to copy them into the
505 // destination target.
Jamie Madille8dd0792018-09-27 15:04:27 -0400506 vk::ImageHelper *imageForWrite = drawRenderTarget->getImageForWrite(&mFramebuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400507
508 imageForWrite->changeLayoutWithStages(
509 imageForWrite->getAspectFlags(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
510 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
511
Jamie Madillb436aac2018-07-18 17:23:48 -0400512 commandBuffer->copyBufferToImage(destBufferHandle, imageForWrite->getImage(),
513 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copyRegion);
Luc Ferron1617e692018-07-11 11:08:19 -0400514
515 mBlitPixelBuffer.releaseRetainedBuffers(renderer);
Jamie Madillb436aac2018-07-18 17:23:48 -0400516
Jamie Madill7c985f52018-11-29 18:16:17 -0500517 return angle::Result::Continue;
Luc Ferron1617e692018-07-11 11:08:19 -0400518}
519
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400520angle::Result FramebufferVk::blit(const gl::Context *context,
521 const gl::Rectangle &sourceArea,
522 const gl::Rectangle &destArea,
523 GLbitfield mask,
524 GLenum filter)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400525{
Luc Ferron26581112018-06-21 09:43:08 -0400526 ContextVk *contextVk = vk::GetImpl(context);
527 RendererVk *renderer = contextVk->getRenderer();
528
Jamie Madillc3dc5d42018-12-30 12:12:04 -0500529 const gl::State &glState = context->getState();
Luc Ferron26581112018-06-21 09:43:08 -0400530 const gl::Framebuffer *sourceFramebuffer = glState.getReadFramebuffer();
Jamie Madillba365932018-07-18 17:23:46 -0400531 bool blitColorBuffer = (mask & GL_COLOR_BUFFER_BIT) != 0;
532 bool blitDepthBuffer = (mask & GL_DEPTH_BUFFER_BIT) != 0;
533 bool blitStencilBuffer = (mask & GL_STENCIL_BUFFER_BIT) != 0;
Luc Ferron26581112018-06-21 09:43:08 -0400534
Luc Ferron26581112018-06-21 09:43:08 -0400535 FramebufferVk *sourceFramebufferVk = vk::GetImpl(sourceFramebuffer);
Luc Ferron82eda932018-07-09 15:10:22 -0400536 bool flipSource = contextVk->isViewportFlipEnabledForReadFBO();
537 bool flipDest = contextVk->isViewportFlipEnabledForDrawFBO();
538
Jamie Madilld754eb52018-07-19 14:55:03 -0400539 gl::Rectangle readRect = sourceArea;
540 gl::Rectangle drawRect = destArea;
541
542 if (glState.isScissorTestEnabled())
543 {
544 const gl::Rectangle scissorRect = glState.getScissor();
545 if (!ClipRectangle(sourceArea, scissorRect, &readRect))
546 {
Jamie Madill7c985f52018-11-29 18:16:17 -0500547 return angle::Result::Continue;
Jamie Madilld754eb52018-07-19 14:55:03 -0400548 }
549
550 if (!ClipRectangle(destArea, scissorRect, &drawRect))
551 {
Jamie Madill7c985f52018-11-29 18:16:17 -0500552 return angle::Result::Continue;
Jamie Madilld754eb52018-07-19 14:55:03 -0400553 }
554 }
555
556 // After cropping for the scissor, we also want to crop for the size of the buffers.
557
Luc Ferron26581112018-06-21 09:43:08 -0400558 if (blitColorBuffer)
559 {
560 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getColorReadRenderTarget();
561
Jamie Madilld754eb52018-07-19 14:55:03 -0400562 gl::Rectangle readRenderTargetRect;
563 if (!ClipToRenderTarget(readRect, readRenderTarget, &readRenderTargetRect))
564 {
Jamie Madill7c985f52018-11-29 18:16:17 -0500565 return angle::Result::Continue;
Jamie Madilld754eb52018-07-19 14:55:03 -0400566 }
567
Luc Ferron26581112018-06-21 09:43:08 -0400568 for (size_t colorAttachment : mState.getEnabledDrawBuffers())
569 {
570 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorAttachment];
571 ASSERT(drawRenderTarget);
Shahbaz Youssefi96bd8fd2018-11-30 14:30:18 -0500572 ASSERT(HasSrcAndDstBlitProperties(renderer, readRenderTarget, drawRenderTarget));
Jamie Madilld754eb52018-07-19 14:55:03 -0400573
574 gl::Rectangle drawRenderTargetRect;
575 if (!ClipToRenderTarget(drawRect, drawRenderTarget, &drawRenderTargetRect))
576 {
Jamie Madill7c985f52018-11-29 18:16:17 -0500577 return angle::Result::Continue;
Jamie Madilld754eb52018-07-19 14:55:03 -0400578 }
579
Jamie Madill16c20142018-10-01 13:58:19 -0400580 ANGLE_TRY(blitWithCommand(contextVk, readRenderTargetRect, drawRenderTargetRect,
581 readRenderTarget, drawRenderTarget, filter, true, false,
582 false, flipSource, flipDest));
Luc Ferron26581112018-06-21 09:43:08 -0400583 }
584 }
585
586 if (blitDepthBuffer || blitStencilBuffer)
587 {
588 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getDepthStencilRenderTarget();
589 ASSERT(readRenderTarget);
590
Jamie Madilld754eb52018-07-19 14:55:03 -0400591 gl::Rectangle readRenderTargetRect;
592 if (!ClipToRenderTarget(readRect, readRenderTarget, &readRenderTargetRect))
593 {
Jamie Madill7c985f52018-11-29 18:16:17 -0500594 return angle::Result::Continue;
Jamie Madilld754eb52018-07-19 14:55:03 -0400595 }
596
Luc Ferron26581112018-06-21 09:43:08 -0400597 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getDepthStencil();
Jamie Madilld754eb52018-07-19 14:55:03 -0400598 ASSERT(drawRenderTarget);
599
600 gl::Rectangle drawRenderTargetRect;
601 if (!ClipToRenderTarget(drawRect, drawRenderTarget, &drawRenderTargetRect))
602 {
Jamie Madill7c985f52018-11-29 18:16:17 -0500603 return angle::Result::Continue;
Jamie Madilld754eb52018-07-19 14:55:03 -0400604 }
605
606 ASSERT(readRenderTargetRect == drawRenderTargetRect);
607 ASSERT(filter == GL_NEAREST);
Luc Ferron26581112018-06-21 09:43:08 -0400608
Shahbaz Youssefi96bd8fd2018-11-30 14:30:18 -0500609 if (HasSrcAndDstBlitProperties(renderer, readRenderTarget, drawRenderTarget))
Luc Ferron26581112018-06-21 09:43:08 -0400610 {
Jamie Madill16c20142018-10-01 13:58:19 -0400611 ANGLE_TRY(blitWithCommand(contextVk, readRenderTargetRect, drawRenderTargetRect,
612 readRenderTarget, drawRenderTarget, filter, false,
613 blitDepthBuffer, blitStencilBuffer, flipSource, flipDest));
Luc Ferron26581112018-06-21 09:43:08 -0400614 }
615 else
616 {
Luc Ferron1617e692018-07-11 11:08:19 -0400617 if (flipSource || flipDest)
618 {
Jamie Madillb436aac2018-07-18 17:23:48 -0400619 if (blitDepthBuffer)
620 {
621 ANGLE_TRY(blitWithReadback(contextVk, readRenderTargetRect,
Jamie Madill16c20142018-10-01 13:58:19 -0400622 VK_IMAGE_ASPECT_DEPTH_BIT, readRenderTarget,
623 drawRenderTarget));
Jamie Madillb436aac2018-07-18 17:23:48 -0400624 }
625 if (blitStencilBuffer)
626 {
627 ANGLE_TRY(blitWithReadback(contextVk, readRenderTargetRect,
Jamie Madill16c20142018-10-01 13:58:19 -0400628 VK_IMAGE_ASPECT_STENCIL_BIT, readRenderTarget,
629 drawRenderTarget));
Jamie Madillb436aac2018-07-18 17:23:48 -0400630 }
Luc Ferron1617e692018-07-11 11:08:19 -0400631 }
632 else
633 {
Jamie Madill16c20142018-10-01 13:58:19 -0400634 ANGLE_TRY(blitWithCopy(contextVk, readRenderTargetRect, readRenderTarget,
635 drawRenderTarget, blitDepthBuffer, blitStencilBuffer));
Luc Ferron1617e692018-07-11 11:08:19 -0400636 }
Luc Ferron26581112018-06-21 09:43:08 -0400637 }
638 }
639
Jamie Madill7c985f52018-11-29 18:16:17 -0500640 return angle::Result::Continue;
Luc Ferron26581112018-06-21 09:43:08 -0400641}
642
Jamie Madill16c20142018-10-01 13:58:19 -0400643angle::Result FramebufferVk::blitWithCommand(ContextVk *contextVk,
644 const gl::Rectangle &readRectIn,
645 const gl::Rectangle &drawRectIn,
646 RenderTargetVk *readRenderTarget,
647 RenderTargetVk *drawRenderTarget,
648 GLenum filter,
649 bool colorBlit,
650 bool depthBlit,
651 bool stencilBlit,
652 bool flipSource,
653 bool flipDest)
Luc Ferron26581112018-06-21 09:43:08 -0400654{
655 // Since blitRenderbufferRect is called for each render buffer that needs to be blitted,
656 // it should never be the case that both color and depth/stencil need to be blitted at
657 // at the same time.
658 ASSERT(colorBlit != (depthBlit || stencilBlit));
659
Jamie Madill16c20142018-10-01 13:58:19 -0400660 vk::ImageHelper *dstImage = drawRenderTarget->getImageForWrite(&mFramebuffer);
661
662 vk::CommandBuffer *commandBuffer;
663 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
664
Luc Ferron26581112018-06-21 09:43:08 -0400665 const vk::Format &readImageFormat = readRenderTarget->getImageFormat();
666 VkImageAspectFlags aspectMask =
667 colorBlit ? VK_IMAGE_ASPECT_COLOR_BIT
668 : vk::GetDepthStencilAspectFlags(readImageFormat.textureFormat());
669 vk::ImageHelper *srcImage = readRenderTarget->getImageForRead(
Jamie Madille8dd0792018-09-27 15:04:27 -0400670 &mFramebuffer, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Luc Ferron26581112018-06-21 09:43:08 -0400671
Jamie Madilld754eb52018-07-19 14:55:03 -0400672 const gl::Extents sourceFrameBufferExtents = readRenderTarget->getImageExtents();
673 gl::Rectangle readRect = readRectIn;
674
Luc Ferron82eda932018-07-09 15:10:22 -0400675 if (flipSource)
676 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400677 readRect.y = sourceFrameBufferExtents.height - readRect.y - readRect.height;
Luc Ferron82eda932018-07-09 15:10:22 -0400678 }
679
Jamie Madillba365932018-07-18 17:23:46 -0400680 VkImageBlit blit = {};
681 blit.srcOffsets[0] = {readRect.x0(), flipSource ? readRect.y1() : readRect.y0(), 0};
682 blit.srcOffsets[1] = {readRect.x1(), flipSource ? readRect.y0() : readRect.y1(), 1};
683 blit.srcSubresource.aspectMask = aspectMask;
684 blit.srcSubresource.mipLevel = 0;
Luc Ferron26581112018-06-21 09:43:08 -0400685 blit.srcSubresource.baseArrayLayer = 0;
686 blit.srcSubresource.layerCount = 1;
687 blit.dstSubresource.aspectMask = aspectMask;
688 blit.dstSubresource.mipLevel = 0;
689 blit.dstSubresource.baseArrayLayer = 0;
690 blit.dstSubresource.layerCount = 1;
691
692 const gl::Extents &drawFrameBufferExtents = drawRenderTarget->getImageExtents();
Jamie Madilld754eb52018-07-19 14:55:03 -0400693 gl::Rectangle drawRect = drawRectIn;
Luc Ferron26581112018-06-21 09:43:08 -0400694
Luc Ferron82eda932018-07-09 15:10:22 -0400695 if (flipDest)
696 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400697 drawRect.y = drawFrameBufferExtents.height - drawRect.y - drawRect.height;
Luc Ferron82eda932018-07-09 15:10:22 -0400698 }
699
Jamie Madilld754eb52018-07-19 14:55:03 -0400700 blit.dstOffsets[0] = {drawRect.x0(), flipDest ? drawRect.y1() : drawRect.y0(), 0};
701 blit.dstOffsets[1] = {drawRect.x1(), flipDest ? drawRect.y0() : drawRect.y1(), 1};
Luc Ferron26581112018-06-21 09:43:08 -0400702
Luc Ferron26581112018-06-21 09:43:08 -0400703 // Requirement of the copyImageToBuffer, the dst image must be in
704 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
705 dstImage->changeLayoutWithStages(aspectMask, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
706 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
707 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
708
709 commandBuffer->blitImage(srcImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
710 dstImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit,
711 gl_vk::GetFilter(filter));
Jamie Madill16c20142018-10-01 13:58:19 -0400712
Jamie Madill7c985f52018-11-29 18:16:17 -0500713 return angle::Result::Continue;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400714}
715
Kenneth Russellce8602a2017-10-03 18:23:08 -0700716bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400717{
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400718 // if we have both a depth and stencil buffer, they must refer to the same object
719 // since we only support packed_depth_stencil and not separate depth and stencil
720 if (mState.hasSeparateDepthAndStencilAttachments())
721 {
722 return false;
723 }
724
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400725 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400726}
727
Jamie Madill6f755b22018-10-09 12:48:54 -0400728angle::Result FramebufferVk::syncState(const gl::Context *context,
729 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400730{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400731 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400732 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400733
734 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400735 for (size_t dirtyBit : dirtyBits)
736 {
737 switch (dirtyBit)
738 {
739 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
740 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
741 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
742 break;
743 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
744 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
745 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
746 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
747 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
748 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
749 break;
750 default:
751 {
752 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
753 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
754 size_t colorIndex =
755 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
756 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400757
758 // Update cached masks for masked clears.
759 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
760 if (renderTarget)
761 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400762 const angle::Format &emulatedFormat =
763 renderTarget->getImageFormat().textureFormat();
764 updateActiveColorMasks(
765 colorIndex, emulatedFormat.redBits > 0, emulatedFormat.greenBits > 0,
766 emulatedFormat.blueBits > 0, emulatedFormat.alphaBits > 0);
767
Luc Ferron5fd36932018-06-19 14:55:50 -0400768 const angle::Format &sourceFormat =
769 renderTarget->getImageFormat().angleFormat();
770 mEmulatedAlphaAttachmentMask.set(
771 colorIndex, sourceFormat.alphaBits == 0 && emulatedFormat.alphaBits > 0);
Luc Ferron0bb940a2018-06-22 09:59:34 -0400772
Jamie Madillc3dc5d42018-12-30 12:12:04 -0500773 contextVk->updateColorMask(context->getState().getBlendState());
Jamie Madill9aef3672018-04-27 11:45:06 -0400774 }
775 else
776 {
Jamie Madill58675012018-05-22 14:54:07 -0400777 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400778 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400779 break;
780 }
781 }
782 }
Jamie Madill66546be2018-03-08 09:47:20 -0500783
Jamie Madill9aef3672018-04-27 11:45:06 -0400784 mActiveColorComponents = gl_vk::GetColorComponentFlags(
Luc Ferron5fd36932018-06-19 14:55:50 -0400785 mActiveColorComponentMasksForClear[0].any(), mActiveColorComponentMasksForClear[1].any(),
786 mActiveColorComponentMasksForClear[2].any(), mActiveColorComponentMasksForClear[3].any());
Jamie Madill9aef3672018-04-27 11:45:06 -0400787
Jamie Madille8dd0792018-09-27 15:04:27 -0400788 mFramebuffer.release(renderer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500789
Jamie Madill316c6062018-05-29 10:49:45 -0400790 // Will freeze the current set of dependencies on this FBO. The next time we render we will
Jamie Madilla5e06072018-05-18 14:36:05 -0400791 // create a new entry in the command graph.
Jamie Madille8dd0792018-09-27 15:04:27 -0400792 mFramebuffer.finishCurrentCommands(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400793
Jamie Madilldbc605c2019-01-04 16:39:14 -0500794 // Notify the ContextVk to update the pipeline desc.
795 updateRenderPassDesc();
796 contextVk->onFramebufferChange(mRenderPassDesc);
Jamie Madill19fa1c62018-03-08 09:47:21 -0500797
Jamie Madill7c985f52018-11-29 18:16:17 -0500798 return angle::Result::Continue;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500799}
800
Jamie Madilldbc605c2019-01-04 16:39:14 -0500801void FramebufferVk::updateRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500802{
Jamie Madilldbc605c2019-01-04 16:39:14 -0500803 mRenderPassDesc = {};
804 mRenderPassDesc.setSamples(getSamples());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500805
Jamie Madill66546be2018-03-08 09:47:20 -0500806 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
807 const auto &colorRenderTargets = mRenderTargetCache.getColors();
808 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500809 {
Jamie Madill66546be2018-03-08 09:47:20 -0500810 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
811 ASSERT(colorRenderTarget);
Jamie Madilldbc605c2019-01-04 16:39:14 -0500812 mRenderPassDesc.packAttachment(colorRenderTarget->getImage().getFormat());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500813 }
814
Jamie Madill66546be2018-03-08 09:47:20 -0500815 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
816 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500817 {
Jamie Madilldbc605c2019-01-04 16:39:14 -0500818 mRenderPassDesc.packAttachment(depthStencilRenderTarget->getImage().getFormat());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500819 }
Jamie Madillab9f9c32017-01-17 17:47:34 -0500820}
821
Jamie Madill21061022018-07-12 23:56:30 -0400822angle::Result FramebufferVk::getFramebuffer(ContextVk *contextVk, vk::Framebuffer **framebufferOut)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500823{
824 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400825 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500826 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400827 *framebufferOut = &mFramebuffer.getFramebuffer();
Jamie Madill7c985f52018-11-29 18:16:17 -0500828 return angle::Result::Continue;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500829 }
830
831 vk::RenderPass *renderPass = nullptr;
Jamie Madilldbc605c2019-01-04 16:39:14 -0500832 ANGLE_TRY(
833 contextVk->getRenderer()->getCompatibleRenderPass(contextVk, mRenderPassDesc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500834
835 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
836 if (mBackbuffer)
837 {
Jamie Madill21061022018-07-12 23:56:30 -0400838 return mBackbuffer->getCurrentFramebuffer(contextVk, *renderPass, framebufferOut);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500839 }
840
841 // Gather VkImageViews over all FBO attachments, also size of attached region.
842 std::vector<VkImageView> attachments;
843 gl::Extents attachmentsSize;
844
Jamie Madill66546be2018-03-08 09:47:20 -0500845 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
846 const auto &colorRenderTargets = mRenderTargetCache.getColors();
847 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500848 {
Jamie Madill66546be2018-03-08 09:47:20 -0500849 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
850 ASSERT(colorRenderTarget);
Shahbaz Youssefif83a28a2018-12-09 03:48:34 +0100851 attachments.push_back(colorRenderTarget->getDrawImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500852
Jamie Madillbcf467f2018-05-23 09:46:00 -0400853 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getImageExtents());
854 attachmentsSize = colorRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500855 }
856
Jamie Madill66546be2018-03-08 09:47:20 -0500857 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
858 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500859 {
Shahbaz Youssefif83a28a2018-12-09 03:48:34 +0100860 attachments.push_back(depthStencilRenderTarget->getDrawImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500861
Jamie Madillbc543422018-03-30 10:43:19 -0400862 ASSERT(attachmentsSize.empty() ||
Jamie Madillbcf467f2018-05-23 09:46:00 -0400863 attachmentsSize == depthStencilRenderTarget->getImageExtents());
864 attachmentsSize = depthStencilRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500865 }
866
867 ASSERT(!attachments.empty());
868
Shahbaz Youssefi06270c92018-10-03 17:00:25 -0400869 VkFramebufferCreateInfo framebufferInfo = {};
Jamie Madillab9f9c32017-01-17 17:47:34 -0500870
871 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500872 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500873 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500874 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
875 framebufferInfo.pAttachments = attachments.data();
876 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
877 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
878 framebufferInfo.layers = 1;
879
Jamie Madill21061022018-07-12 23:56:30 -0400880 ANGLE_TRY(mFramebuffer.init(contextVk, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500881
Jamie Madille8dd0792018-09-27 15:04:27 -0400882 *framebufferOut = &mFramebuffer.getFramebuffer();
Jamie Madill7c985f52018-11-29 18:16:17 -0500883 return angle::Result::Continue;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400884}
885
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400886angle::Result FramebufferVk::clearWithClearAttachments(
887 ContextVk *contextVk,
888 bool clearColor,
889 bool clearDepth,
890 bool clearStencil,
891 const VkClearDepthStencilValue &clearDepthStencilValue)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500892{
Jamie Madill316c6062018-05-29 10:49:45 -0400893 // Trigger a new command node to ensure overlapping writes happen sequentially.
Jamie Madille8dd0792018-09-27 15:04:27 -0400894 mFramebuffer.finishCurrentCommands(contextVk->getRenderer());
Jamie Madill9aef3672018-04-27 11:45:06 -0400895
Luc Ferron5242d5b2018-02-15 07:14:35 -0500896 // This command can only happen inside a render pass, so obtain one if its already happening
897 // or create a new one if not.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500898 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill316c6062018-05-29 10:49:45 -0400899 vk::RecordingMode mode = vk::RecordingMode::Start;
900 ANGLE_TRY(getCommandBufferForDraw(contextVk, &commandBuffer, &mode));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500901
Jamie Madill3f3b3582018-09-14 10:38:44 -0400902 // The array layer is offset by the ImageView. So we shouldn't need to set a base array layer.
Shahbaz Youssefi06270c92018-10-03 17:00:25 -0400903 VkClearRect clearRect = {};
Luc Ferrone4c38be2018-04-17 11:09:16 -0400904 clearRect.baseArrayLayer = 0;
905 clearRect.layerCount = 1;
906
907 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
908 // in Vulkan.
909 gl::Rectangle intersection;
Jamie Madillc3dc5d42018-12-30 12:12:04 -0500910 if (!gl::ClipRectangle(contextVk->getState().getScissor(),
Jamie Madille8dd0792018-09-27 15:04:27 -0400911 mFramebuffer.getRenderPassRenderArea(), &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400912 {
913 // There is nothing to clear since the scissor is outside of the render area.
Jamie Madill7c985f52018-11-29 18:16:17 -0500914 return angle::Result::Continue;
Luc Ferrone4c38be2018-04-17 11:09:16 -0400915 }
Luc Ferron1a135ad2018-07-04 10:35:31 -0400916
Luc Ferrone4c38be2018-04-17 11:09:16 -0400917 clearRect.rect = gl_vk::GetRect(intersection);
918
Luc Ferron82eda932018-07-09 15:10:22 -0400919 if (contextVk->isViewportFlipEnabledForDrawFBO())
Luc Ferron1a135ad2018-07-04 10:35:31 -0400920 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400921 clearRect.rect.offset.y = mFramebuffer.getRenderPassRenderArea().height -
922 clearRect.rect.offset.y - clearRect.rect.extent.height;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400923 }
924
Luc Ferron5242d5b2018-02-15 07:14:35 -0500925 gl::AttachmentArray<VkClearAttachment> clearAttachments;
926 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400927
928 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500929 {
Luc Ferronf6e160f2018-06-12 10:13:57 -0400930 RenderTargetVk *renderTarget = getColorReadRenderTarget();
931 const vk::Format &format = renderTarget->getImageFormat();
932 VkClearValue modifiedClear = contextVk->getClearColorValue();
933
934 // We need to make sure we are not clearing the alpha channel if we are using a buffer
935 // format that doesn't have an alpha channel.
936 if (format.angleFormat().alphaBits == 0)
937 {
938 modifiedClear.color.float32[3] = 1.0;
939 }
940
Luc Ferrona8af3a62018-03-29 14:44:24 -0400941 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
942 for (size_t colorIndex : mState.getEnabledDrawBuffers())
943 {
944 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
945 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
946 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400947 clearAttachment.clearValue = modifiedClear;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400948 ++clearAttachmentIndex;
949 }
950 }
951
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400952 VkClearValue depthStencilClearValue = {};
953 depthStencilClearValue.depthStencil = clearDepthStencilValue;
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -0400954
Luc Ferrona8af3a62018-03-29 14:44:24 -0400955 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
956 {
957 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
958 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500959 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400960 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
961 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
Jamie Madill7c985f52018-11-29 18:16:17 -0500962 clearAttachment.clearValue = depthStencilClearValue;
Luc Ferron5242d5b2018-02-15 07:14:35 -0500963 ++clearAttachmentIndex;
964 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400965 else
966 {
967 if (clearDepth)
968 {
969 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
970 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
971 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -0400972 clearAttachment.clearValue = depthStencilClearValue;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400973 ++clearAttachmentIndex;
974 }
975
976 if (clearStencil)
977 {
978 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
979 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
980 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -0400981 clearAttachment.clearValue = depthStencilClearValue;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400982 ++clearAttachmentIndex;
983 }
984 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500985
Luc Ferrona8af3a62018-03-29 14:44:24 -0400986 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500987 clearAttachments.data(), 1, &clearRect);
Jamie Madill7c985f52018-11-29 18:16:17 -0500988 return angle::Result::Continue;
Luc Ferron5242d5b2018-02-15 07:14:35 -0500989}
990
Jamie Madill21061022018-07-12 23:56:30 -0400991angle::Result FramebufferVk::clearWithDraw(ContextVk *contextVk,
992 VkColorComponentFlags colorMaskFlags)
Jamie Madill9aef3672018-04-27 11:45:06 -0400993{
Jamie Madilldc65c5b2018-11-21 11:07:26 -0500994 RendererVk *renderer = contextVk->getRenderer();
995
Shahbaz Youssefie3219402018-12-08 16:54:14 +0100996 // If the format of the framebuffer does not have an alpha channel, we need to make sure we do
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400997 // not affect the alpha channel of the type we're using to emulate the format.
998 // TODO(jmadill): Implement EXT_draw_buffers http://anglebug.com/2394
999 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[0];
1000 ASSERT(renderTarget);
1001
Shahbaz Youssefie3219402018-12-08 16:54:14 +01001002 UtilsVk::ClearImageParameters params = {};
1003 params.colorMaskFlags = colorMaskFlags;
1004 params.alphaMask = &getEmulatedAlphaAttachmentMask();
1005 params.renderPassDesc = &getRenderPassDesc();
1006
1007 const vk::Format &imageFormat = renderTarget->getImageFormat();
1008 params.clearValue = contextVk->getClearColorValue().color;
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001009 bool overrideAlphaWithOne =
1010 imageFormat.textureFormat().alphaBits > 0 && imageFormat.angleFormat().alphaBits == 0;
Shahbaz Youssefie3219402018-12-08 16:54:14 +01001011 params.clearValue.float32[3] = overrideAlphaWithOne ? 1.0f : params.clearValue.float32[3];
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001012
Shahbaz Youssefie3219402018-12-08 16:54:14 +01001013 params.renderAreaHeight = mState.getDimensions().height;
Jamie Madill9aef3672018-04-27 11:45:06 -04001014
Shahbaz Youssefie3219402018-12-08 16:54:14 +01001015 return renderer->getUtils().clearImage(contextVk, this, params);
Jamie Madill9aef3672018-04-27 11:45:06 -04001016}
1017
Jamie Madill64b7c4f2018-10-19 11:38:04 -04001018angle::Result FramebufferVk::getSamplePosition(const gl::Context *context,
1019 size_t index,
1020 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +08001021{
Jamie Madill64b7c4f2018-10-19 11:38:04 -04001022 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
Jamie Madill7c985f52018-11-29 18:16:17 -05001023 return angle::Result::Stop;
JiangYizhoubddc46b2016-12-09 09:50:51 +08001024}
1025
Jamie Madill21061022018-07-12 23:56:30 -04001026angle::Result FramebufferVk::getCommandBufferForDraw(ContextVk *contextVk,
1027 vk::CommandBuffer **commandBufferOut,
1028 vk::RecordingMode *modeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001029{
Jamie Madill49ac74b2017-12-21 14:42:33 -05001030 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillbef918c2017-12-13 13:11:30 -05001031
Jamie Madill316c6062018-05-29 10:49:45 -04001032 // This will clear the current write operation if it is complete.
Jamie Madill5dca6512018-05-30 10:53:51 -04001033 if (appendToStartedRenderPass(renderer, commandBufferOut))
Jamie Madill4c26fc22017-02-24 11:04:10 -05001034 {
Jamie Madill316c6062018-05-29 10:49:45 -04001035 *modeOut = vk::RecordingMode::Append;
Jamie Madill7c985f52018-11-29 18:16:17 -05001036 return angle::Result::Continue;
Jamie Madill9cceac42018-03-31 14:19:16 -04001037 }
Jamie Madill4c26fc22017-02-24 11:04:10 -05001038
Jamie Madilld1249de2018-08-28 16:58:53 -04001039 return startNewRenderPass(contextVk, commandBufferOut);
1040}
1041
1042angle::Result FramebufferVk::startNewRenderPass(ContextVk *contextVk,
1043 vk::CommandBuffer **commandBufferOut)
1044{
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001045 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001046 ANGLE_TRY(getFramebuffer(contextVk, &framebuffer));
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001047
Jamie Madill316c6062018-05-29 10:49:45 -04001048 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001049 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001050
Jamie Madill316c6062018-05-29 10:49:45 -04001051 vk::CommandBuffer *writeCommands = nullptr;
Jamie Madille8dd0792018-09-27 15:04:27 -04001052 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -05001053
Jamie Madillbcf467f2018-05-23 09:46:00 -04001054 vk::RenderPassDesc renderPassDesc;
1055
Jamie Madill49ac74b2017-12-21 14:42:33 -05001056 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -05001057 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
1058 const auto &colorRenderTargets = mRenderTargetCache.getColors();
1059 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -05001060 {
Jamie Madill66546be2018-03-08 09:47:20 -05001061 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
1062 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001063
Jamie Madille8dd0792018-09-27 15:04:27 -04001064 colorRenderTarget->onColorDraw(&mFramebuffer, writeCommands, &renderPassDesc);
Jamie Madill66546be2018-03-08 09:47:20 -05001065 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
1066 }
1067
1068 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
1069 if (depthStencilRenderTarget)
1070 {
Jamie Madille8dd0792018-09-27 15:04:27 -04001071 depthStencilRenderTarget->onDepthStencilDraw(&mFramebuffer, writeCommands, &renderPassDesc);
Jamie Madillf4d693c2018-02-14 16:38:16 -05001072 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -05001073 }
1074
Luc Ferrond17bdfe2018-04-05 13:50:10 -04001075 gl::Rectangle renderArea =
1076 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001077
Jamie Madilldbc605c2019-01-04 16:39:14 -05001078 return mFramebuffer.beginRenderPass(contextVk, *framebuffer, renderArea, mRenderPassDesc,
1079 attachmentClearValues, commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001080}
1081
Jamie Madill9aef3672018-04-27 11:45:06 -04001082void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
1083{
Luc Ferron5fd36932018-06-19 14:55:50 -04001084 mActiveColorComponentMasksForClear[0].set(colorIndex, r);
1085 mActiveColorComponentMasksForClear[1].set(colorIndex, g);
1086 mActiveColorComponentMasksForClear[2].set(colorIndex, b);
1087 mActiveColorComponentMasksForClear[3].set(colorIndex, a);
1088}
1089
Shahbaz Youssefie3219402018-12-08 16:54:14 +01001090const gl::DrawBufferMask &FramebufferVk::getEmulatedAlphaAttachmentMask() const
Luc Ferron5fd36932018-06-19 14:55:50 -04001091{
1092 return mEmulatedAlphaAttachmentMask;
Jamie Madill9aef3672018-04-27 11:45:06 -04001093}
Luc Ferron018709f2018-05-10 13:53:11 -04001094
Jamie Madill21061022018-07-12 23:56:30 -04001095angle::Result FramebufferVk::readPixelsImpl(ContextVk *contextVk,
1096 const gl::Rectangle &area,
1097 const PackPixelsParams &packPixelsParams,
Jamie Madillb436aac2018-07-18 17:23:48 -04001098 VkImageAspectFlagBits copyAspectFlags,
Jamie Madill21061022018-07-12 23:56:30 -04001099 RenderTargetVk *renderTarget,
1100 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -04001101{
Jamie Madill58675012018-05-22 14:54:07 -04001102 RendererVk *renderer = contextVk->getRenderer();
1103
Shahbaz Youssefi29b49412019-01-07 14:03:06 -05001104 ANGLE_TRY(renderTarget->ensureImageInitialized(contextVk));
1105
Jamie Madill58675012018-05-22 14:54:07 -04001106 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madille8dd0792018-09-27 15:04:27 -04001107 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Jamie Madill58675012018-05-22 14:54:07 -04001108
Jamie Madillbcf467f2018-05-23 09:46:00 -04001109 // Note that although we're reading from the image, we need to update the layout below.
Luc Ferron1617e692018-07-11 11:08:19 -04001110
Jamie Madille8dd0792018-09-27 15:04:27 -04001111 vk::ImageHelper *srcImage = renderTarget->getImageForRead(
1112 &mFramebuffer, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Jamie Madillbcf467f2018-05-23 09:46:00 -04001113
Jamie Madillb436aac2018-07-18 17:23:48 -04001114 const angle::Format *readFormat = &srcImage->getFormat().textureFormat();
Luc Ferron1617e692018-07-11 11:08:19 -04001115
Jamie Madillb436aac2018-07-18 17:23:48 -04001116 if (copyAspectFlags != VK_IMAGE_ASPECT_COLOR_BIT)
Luc Ferron1617e692018-07-11 11:08:19 -04001117 {
Jamie Madillb436aac2018-07-18 17:23:48 -04001118 readFormat = &GetDepthStencilImageToBufferFormat(*readFormat, copyAspectFlags);
Luc Ferron1617e692018-07-11 11:08:19 -04001119 }
1120
Jamie Madillb980c562018-11-27 11:34:27 -05001121 VkBuffer bufferHandle = VK_NULL_HANDLE;
1122 uint8_t *readPixelBuffer = nullptr;
Jamie Madill4c310832018-08-29 13:43:17 -04001123 VkDeviceSize stagingOffset = 0;
Jamie Madillb980c562018-11-27 11:34:27 -05001124 size_t allocationSize = readFormat->pixelBytes * area.width * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -04001125
Jamie Madilld754eb52018-07-19 14:55:03 -04001126 ANGLE_TRY(mReadPixelBuffer.allocate(contextVk, allocationSize, &readPixelBuffer, &bufferHandle,
Shahbaz Youssefi254b32c2018-11-26 11:58:03 -05001127 &stagingOffset, nullptr));
Luc Ferron018709f2018-05-10 13:53:11 -04001128
Shahbaz Youssefi06270c92018-10-03 17:00:25 -04001129 VkBufferImageCopy region = {};
Luc Ferron534b00d2018-05-18 08:16:53 -04001130 region.bufferImageHeight = area.height;
Jamie Madill4c310832018-08-29 13:43:17 -04001131 region.bufferOffset = stagingOffset;
Luc Ferron534b00d2018-05-18 08:16:53 -04001132 region.bufferRowLength = area.width;
1133 region.imageExtent.width = area.width;
1134 region.imageExtent.height = area.height;
1135 region.imageExtent.depth = 1;
1136 region.imageOffset.x = area.x;
1137 region.imageOffset.y = area.y;
1138 region.imageOffset.z = 0;
Luc Ferron1617e692018-07-11 11:08:19 -04001139 region.imageSubresource.aspectMask = copyAspectFlags;
Jamie Madill3f3b3582018-09-14 10:38:44 -04001140 region.imageSubresource.baseArrayLayer = renderTarget->getLayerIndex();
Luc Ferron534b00d2018-05-18 08:16:53 -04001141 region.imageSubresource.layerCount = 1;
1142 region.imageSubresource.mipLevel = 0;
1143
Jamie Madillbcf467f2018-05-23 09:46:00 -04001144 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
1145 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -04001146
1147 // Triggers a full finish.
1148 // TODO(jmadill): Don't block on asynchronous readback.
Jamie Madill21061022018-07-12 23:56:30 -04001149 ANGLE_TRY(renderer->finish(contextVk));
Luc Ferron018709f2018-05-10 13:53:11 -04001150
Luc Ferron534b00d2018-05-18 08:16:53 -04001151 // The buffer we copied to needs to be invalidated before we read from it because its not been
1152 // created with the host coherent bit.
Jamie Madilld754eb52018-07-19 14:55:03 -04001153 ANGLE_TRY(mReadPixelBuffer.invalidate(contextVk));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +00001154
Jamie Madillb436aac2018-07-18 17:23:48 -04001155 PackPixels(packPixelsParams, *readFormat, area.width * readFormat->pixelBytes, readPixelBuffer,
Rafael Cintron05a449a2018-06-20 18:08:04 -07001156 static_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -04001157
Jamie Madill7c985f52018-11-29 18:16:17 -05001158 return angle::Result::Continue;
Luc Ferron018709f2018-05-10 13:53:11 -04001159}
Jamie Madill58675012018-05-22 14:54:07 -04001160
1161const gl::Extents &FramebufferVk::getReadImageExtents() const
1162{
Jamie Madillbcf467f2018-05-23 09:46:00 -04001163 return getColorReadRenderTarget()->getImageExtents();
Jamie Madill58675012018-05-22 14:54:07 -04001164}
Jamie Madill502d2e22018-11-01 11:06:23 -04001165
1166RenderTargetVk *FramebufferVk::getFirstRenderTarget() const
1167{
1168 for (auto *renderTarget : mRenderTargetCache.getColors())
1169 {
1170 if (renderTarget)
1171 {
1172 return renderTarget;
1173 }
1174 }
1175
1176 return mRenderTargetCache.getDepthStencil();
1177}
1178
1179GLint FramebufferVk::getSamples() const
1180{
1181 RenderTargetVk *firstRT = getFirstRenderTarget();
1182 return firstRT ? firstRT->getImage().getSamples() : 0;
1183}
1184
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001185} // namespace rx