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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002//
Geoff Lang48dcae72014-02-05 16:28:24 -05003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// Program.cpp: Implements the gl::Program class. Implements GL program objects
9// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
10
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +000011#include "libGLESv2/BinaryStream.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000012#include "libGLESv2/ProgramBinary.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000013#include "libGLESv2/renderer/ShaderExecutable.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000014
15#include "common/debug.h"
apatrick@chromium.org90080e32012-07-09 22:15:33 +000016#include "common/version.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000017#include "common/utilities.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000018
19#include "libGLESv2/main.h"
20#include "libGLESv2/Shader.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000021#include "libGLESv2/Program.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000022#include "libGLESv2/renderer/Renderer.h"
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +000023#include "libGLESv2/renderer/VertexDataManager.h"
Nicolas Capense6050882013-07-08 10:43:10 -040024#include "libGLESv2/Context.h"
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +000025#include "libGLESv2/Buffer.h"
Jamie Madill5f562732014-02-14 16:41:24 -050026#include "libGLESv2/DynamicHLSL.h"
Jamie Madillc600c8c2014-05-16 11:22:21 -040027#include "common/blocklayout.h"
Jamie Madillc2141fb2013-08-30 13:21:08 -040028
daniel@transgaming.com88853c52012-12-20 20:56:40 +000029#undef near
30#undef far
31
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000032namespace gl
33{
shannonwoods@chromium.orgb4e07b82013-05-30 00:19:31 +000034
Jamie Madill1b2a8f92014-05-14 13:09:39 -040035namespace
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000036{
37
Jamie Madill8ff21ae2014-02-04 16:04:05 -050038unsigned int ParseAndStripArrayIndex(std::string* name)
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000039{
40 unsigned int subscript = GL_INVALID_INDEX;
41
42 // Strip any trailing array operator and retrieve the subscript
43 size_t open = name->find_last_of('[');
44 size_t close = name->find_last_of(']');
45 if (open != std::string::npos && close == name->length() - 1)
46 {
47 subscript = atoi(name->substr(open + 1).c_str());
48 name->erase(open);
49 }
50
51 return subscript;
52}
53
Jamie Madill834e8b72014-04-11 13:33:58 -040054void GetInputLayoutFromShader(const std::vector<gl::Attribute> &shaderAttributes, VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
Jamie Madillc5a83002014-02-14 16:41:25 -050055{
Jamie Madill3b7e2052014-03-17 09:47:43 -040056 size_t layoutIndex = 0;
Jamie Madillc5a83002014-02-14 16:41:25 -050057 for (size_t attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
58 {
Jamie Madill3b7e2052014-03-17 09:47:43 -040059 ASSERT(layoutIndex < MAX_VERTEX_ATTRIBS);
60
Jamie Madill834e8b72014-04-11 13:33:58 -040061 const gl::Attribute &shaderAttr = shaderAttributes[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -050062
63 if (shaderAttr.type != GL_NONE)
64 {
Jamie Madillac0a2672014-04-11 13:33:56 -040065 GLenum transposedType = TransposeMatrixType(shaderAttr.type);
66
67 for (size_t rowIndex = 0; static_cast<int>(rowIndex) < VariableRowCount(transposedType); rowIndex++, layoutIndex++)
Jamie Madill3b7e2052014-03-17 09:47:43 -040068 {
69 VertexFormat *defaultFormat = &inputLayout[layoutIndex];
70
Jamie Madillac0a2672014-04-11 13:33:56 -040071 defaultFormat->mType = UniformComponentType(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -040072 defaultFormat->mNormalized = false;
73 defaultFormat->mPureInteger = (defaultFormat->mType != GL_FLOAT); // note: inputs can not be bool
Jamie Madillac0a2672014-04-11 13:33:56 -040074 defaultFormat->mComponents = VariableColumnCount(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -040075 }
Jamie Madillc5a83002014-02-14 16:41:25 -050076 }
77 }
78}
79
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000080}
81
Jamie Madill1b2a8f92014-05-14 13:09:39 -040082VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
daniel@transgaming.comdb019952012-12-20 21:13:32 +000083 : name(name), element(element), index(index)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000084{
85}
86
Jamie Madillc5a83002014-02-14 16:41:25 -050087ProgramBinary::VertexExecutable::VertexExecutable(rx::Renderer *const renderer,
88 const VertexFormat inputLayout[],
Jamie Madill7a29e4a2014-05-02 10:41:48 -040089 const GLenum signature[],
Jamie Madillc5a83002014-02-14 16:41:25 -050090 rx::ShaderExecutable *shaderExecutable)
91 : mShaderExecutable(shaderExecutable)
92{
93 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
94 {
95 mInputs[attributeIndex] = inputLayout[attributeIndex];
Jamie Madill7a29e4a2014-05-02 10:41:48 -040096 mSignature[attributeIndex] = signature[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -050097 }
98}
99
Jamie Madill8b4f8f82014-03-26 14:01:58 -0400100ProgramBinary::VertexExecutable::~VertexExecutable()
101{
102 delete mShaderExecutable;
103}
104
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400105bool ProgramBinary::VertexExecutable::matchesSignature(const GLenum signature[]) const
Jamie Madillc5a83002014-02-14 16:41:25 -0500106{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400107 for (size_t attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -0500108 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400109 if (mSignature[attributeIndex] != signature[attributeIndex])
Jamie Madillc5a83002014-02-14 16:41:25 -0500110 {
111 return false;
112 }
113 }
114
115 return true;
116}
117
Geoff Lang48dcae72014-02-05 16:28:24 -0500118LinkedVarying::LinkedVarying()
119{
120}
121
122LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
123 unsigned int semanticIndex, unsigned int semanticIndexCount)
124 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
125{
126}
127
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000128unsigned int ProgramBinary::mCurrentSerial = 1;
129
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500130ProgramBinary::ProgramBinary(rx::Renderer *renderer)
131 : RefCountObject(0),
132 mRenderer(renderer),
Jamie Madill5f562732014-02-14 16:41:24 -0500133 mDynamicHLSL(NULL),
Jamie Madillc5a83002014-02-14 16:41:25 -0500134 mVertexWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500135 mPixelExecutable(NULL),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500136 mGeometryExecutable(NULL),
137 mUsedVertexSamplerRange(0),
138 mUsedPixelSamplerRange(0),
139 mUsesPointSize(false),
140 mShaderVersion(100),
141 mVertexUniformStorage(NULL),
142 mFragmentUniformStorage(NULL),
143 mValidated(false),
144 mSerial(issueSerial())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000145{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000146 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
147 {
148 mSemanticIndex[index] = -1;
149 }
150
151 for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++)
152 {
153 mSamplersPS[index].active = false;
154 }
155
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000156 for (int index = 0; index < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; index++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000157 {
158 mSamplersVS[index].active = false;
159 }
Jamie Madill5f562732014-02-14 16:41:24 -0500160
161 mDynamicHLSL = new DynamicHLSL(renderer);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000162}
163
164ProgramBinary::~ProgramBinary()
165{
Jamie Madillc5a83002014-02-14 16:41:25 -0500166 while (!mVertexExecutables.empty())
167 {
168 delete mVertexExecutables.back();
169 mVertexExecutables.pop_back();
170 }
171
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500172 SafeDelete(mGeometryExecutable);
Jamie Madillc5a83002014-02-14 16:41:25 -0500173 SafeDelete(mPixelExecutable);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000174
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000175 while (!mUniforms.empty())
176 {
177 delete mUniforms.back();
178 mUniforms.pop_back();
179 }
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +0000180
181 while (!mUniformBlocks.empty())
182 {
183 delete mUniformBlocks.back();
184 mUniformBlocks.pop_back();
185 }
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500186
187 SafeDelete(mVertexUniformStorage);
188 SafeDelete(mFragmentUniformStorage);
Jamie Madill5f562732014-02-14 16:41:24 -0500189 SafeDelete(mDynamicHLSL);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000190}
191
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000192unsigned int ProgramBinary::getSerial() const
193{
194 return mSerial;
195}
196
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +0000197int ProgramBinary::getShaderVersion() const
198{
199 return mShaderVersion;
200}
201
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000202unsigned int ProgramBinary::issueSerial()
203{
204 return mCurrentSerial++;
205}
206
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500207rx::ShaderExecutable *ProgramBinary::getPixelExecutable() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000208{
209 return mPixelExecutable;
210}
211
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400212rx::ShaderExecutable *ProgramBinary::getVertexExecutableForInputLayout(const VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000213{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400214 GLenum signature[MAX_VERTEX_ATTRIBS];
215 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
216
Jamie Madillc5a83002014-02-14 16:41:25 -0500217 for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++)
218 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400219 if (mVertexExecutables[executableIndex]->matchesSignature(signature))
Jamie Madillc5a83002014-02-14 16:41:25 -0500220 {
221 return mVertexExecutables[executableIndex]->shaderExecutable();
222 }
223 }
224
Jamie Madillc5ede1a2014-02-14 16:41:27 -0500225 // Generate new dynamic layout with attribute conversions
226 const std::string &layoutHLSL = mDynamicHLSL->generateInputLayoutHLSL(inputLayout, mShaderAttributes);
227
228 // Generate new shader source by replacing the attributes stub with the defined input layout
229 std::string vertexHLSL = mVertexHLSL;
230 size_t insertPos = vertexHLSL.find(DynamicHLSL::VERTEX_ATTRIBUTE_STUB_STRING);
231 vertexHLSL.replace(insertPos, DynamicHLSL::VERTEX_ATTRIBUTE_STUB_STRING.length(), layoutHLSL);
232
Jamie Madillc5a83002014-02-14 16:41:25 -0500233 // Generate new vertex executable
234 InfoLog tempInfoLog;
Geoff Lang48dcae72014-02-05 16:28:24 -0500235 rx::ShaderExecutable *vertexExecutable = mRenderer->compileToExecutable(tempInfoLog, vertexHLSL.c_str(),
236 rx::SHADER_VERTEX,
237 mTransformFeedbackLinkedVaryings,
238 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
239 mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -0500240
241 if (!vertexExecutable)
242 {
243 std::vector<char> tempCharBuffer(tempInfoLog.getLength()+3);
244 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
245 ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]);
246 }
247 else
248 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400249 mVertexExecutables.push_back(new VertexExecutable(mRenderer, inputLayout, signature, vertexExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -0500250 }
251
252 return vertexExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000253}
254
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500255rx::ShaderExecutable *ProgramBinary::getGeometryExecutable() const
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000256{
257 return mGeometryExecutable;
258}
259
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000260GLuint ProgramBinary::getAttributeLocation(const char *name)
261{
262 if (name)
263 {
264 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
265 {
266 if (mLinkedAttribute[index].name == std::string(name))
267 {
268 return index;
269 }
270 }
271 }
272
273 return -1;
274}
275
276int ProgramBinary::getSemanticIndex(int attributeIndex)
277{
278 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400279
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000280 return mSemanticIndex[attributeIndex];
281}
282
283// Returns one more than the highest sampler index used.
284GLint ProgramBinary::getUsedSamplerRange(SamplerType type)
285{
286 switch (type)
287 {
288 case SAMPLER_PIXEL:
289 return mUsedPixelSamplerRange;
290 case SAMPLER_VERTEX:
291 return mUsedVertexSamplerRange;
292 default:
293 UNREACHABLE();
294 return 0;
295 }
296}
297
daniel@transgaming.com087e5782012-09-17 21:28:47 +0000298bool ProgramBinary::usesPointSize() const
299{
300 return mUsesPointSize;
301}
302
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000303bool ProgramBinary::usesPointSpriteEmulation() const
304{
305 return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4;
306}
307
308bool ProgramBinary::usesGeometryShader() const
309{
310 return usesPointSpriteEmulation();
311}
312
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000313// Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler
314// index (0-15 for the pixel shader and 0-3 for the vertex shader).
315GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex)
316{
317 GLint logicalTextureUnit = -1;
318
319 switch (type)
320 {
321 case SAMPLER_PIXEL:
322 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
323
324 if (mSamplersPS[samplerIndex].active)
325 {
326 logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit;
327 }
328 break;
329 case SAMPLER_VERTEX:
330 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
331
332 if (mSamplersVS[samplerIndex].active)
333 {
334 logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit;
335 }
336 break;
337 default: UNREACHABLE();
338 }
339
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +0000340 if (logicalTextureUnit >= 0 && logicalTextureUnit < (GLint)mRenderer->getMaxCombinedTextureImageUnits())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000341 {
342 return logicalTextureUnit;
343 }
344
345 return -1;
346}
347
348// Returns the texture type for a given Direct3D 9 sampler type and
349// index (0-15 for the pixel shader and 0-3 for the vertex shader).
350TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
351{
352 switch (type)
353 {
354 case SAMPLER_PIXEL:
355 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
356 ASSERT(mSamplersPS[samplerIndex].active);
357 return mSamplersPS[samplerIndex].textureType;
358 case SAMPLER_VERTEX:
359 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
360 ASSERT(mSamplersVS[samplerIndex].active);
361 return mSamplersVS[samplerIndex].textureType;
362 default: UNREACHABLE();
363 }
364
365 return TEXTURE_2D;
366}
367
368GLint ProgramBinary::getUniformLocation(std::string name)
369{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500370 unsigned int subscript = ParseAndStripArrayIndex(&name);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000371
372 unsigned int numUniforms = mUniformIndex.size();
373 for (unsigned int location = 0; location < numUniforms; location++)
374 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000375 if (mUniformIndex[location].name == name)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000376 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000377 const int index = mUniformIndex[location].index;
378 const bool isArray = mUniforms[index]->isArray();
379
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400380 if ((isArray && mUniformIndex[location].element == subscript) ||
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000381 (subscript == GL_INVALID_INDEX))
382 {
383 return location;
384 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000385 }
386 }
387
388 return -1;
389}
390
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000391GLuint ProgramBinary::getUniformIndex(std::string name)
392{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500393 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000394
395 // The app is not allowed to specify array indices other than 0 for arrays of basic types
396 if (subscript != 0 && subscript != GL_INVALID_INDEX)
397 {
398 return GL_INVALID_INDEX;
399 }
400
401 unsigned int numUniforms = mUniforms.size();
402 for (unsigned int index = 0; index < numUniforms; index++)
403 {
404 if (mUniforms[index]->name == name)
405 {
406 if (mUniforms[index]->isArray() || subscript == GL_INVALID_INDEX)
407 {
408 return index;
409 }
410 }
411 }
412
413 return GL_INVALID_INDEX;
414}
415
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000416GLuint ProgramBinary::getUniformBlockIndex(std::string name)
417{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500418 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000419
420 unsigned int numUniformBlocks = mUniformBlocks.size();
421 for (unsigned int blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++)
422 {
423 const UniformBlock &uniformBlock = *mUniformBlocks[blockIndex];
424 if (uniformBlock.name == name)
425 {
426 const bool arrayElementZero = (subscript == GL_INVALID_INDEX && uniformBlock.elementIndex == 0);
427 if (subscript == uniformBlock.elementIndex || arrayElementZero)
428 {
429 return blockIndex;
430 }
431 }
432 }
433
434 return GL_INVALID_INDEX;
435}
436
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000437UniformBlock *ProgramBinary::getUniformBlockByIndex(GLuint blockIndex)
438{
439 ASSERT(blockIndex < mUniformBlocks.size());
440 return mUniformBlocks[blockIndex];
441}
442
Jamie Madilld1e78c92013-06-20 11:55:50 -0400443GLint ProgramBinary::getFragDataLocation(const char *name) const
444{
445 std::string baseName(name);
446 unsigned int arrayIndex;
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500447 arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madilld1e78c92013-06-20 11:55:50 -0400448
449 for (auto locationIt = mOutputVariables.begin(); locationIt != mOutputVariables.end(); locationIt++)
450 {
451 const VariableLocation &outputVariable = locationIt->second;
452
453 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
454 {
455 return static_cast<GLint>(locationIt->first);
456 }
457 }
458
459 return -1;
460}
461
Geoff Lang48dcae72014-02-05 16:28:24 -0500462size_t ProgramBinary::getTransformFeedbackVaryingCount() const
463{
464 return mTransformFeedbackLinkedVaryings.size();
465}
466
467const LinkedVarying &ProgramBinary::getTransformFeedbackVarying(size_t idx) const
468{
469 return mTransformFeedbackLinkedVaryings[idx];
470}
471
472GLenum ProgramBinary::getTransformFeedbackBufferMode() const
473{
474 return mTransformFeedbackBufferMode;
475}
476
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000477template <typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400478static inline void SetIfDirty(T *dest, const T& source, bool *dirtyFlag)
479{
480 ASSERT(dest != NULL);
481 ASSERT(dirtyFlag != NULL);
482
483 *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0);
484 *dest = source;
485}
486
487template <typename T>
Jamie Madill36398922014-05-20 14:51:53 -0400488void ProgramBinary::setUniform(GLint location, GLsizei count, const T* v, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000489{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000490 const int components = UniformComponentCount(targetUniformType);
491 const GLenum targetBoolType = UniformBoolVectorType(targetUniformType);
492
Jamie Madill36398922014-05-20 14:51:53 -0400493 LinkedUniform *targetUniform = getUniformByLocation(location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000494
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000495 int elementCount = targetUniform->elementCount();
496
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000497 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
498
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000499 if (targetUniform->type == targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000500 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000501 T *target = (T*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000502
503 for (int i = 0; i < count; i++)
504 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000505 for (int c = 0; c < components; c++)
506 {
Geoff Langae1990c2014-05-12 16:57:14 -0400507 SetIfDirty(target + c, v[c], &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000508 }
509 for (int c = components; c < 4; c++)
510 {
Geoff Langae1990c2014-05-12 16:57:14 -0400511 SetIfDirty(target + c, T(0), &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000512 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000513 target += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000514 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000515 }
516 }
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000517 else if (targetUniform->type == targetBoolType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000518 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000519 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000520
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000521 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000522 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000523 for (int c = 0; c < components; c++)
524 {
Geoff Langae1990c2014-05-12 16:57:14 -0400525 SetIfDirty(boolParams + c, (v[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000526 }
527 for (int c = components; c < 4; c++)
528 {
Geoff Langae1990c2014-05-12 16:57:14 -0400529 SetIfDirty(boolParams + c, GL_FALSE, &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000530 }
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000531 boolParams += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000532 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000533 }
534 }
Jamie Madill36398922014-05-20 14:51:53 -0400535 else UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000536}
537
Jamie Madill36398922014-05-20 14:51:53 -0400538void ProgramBinary::setUniform1fv(GLint location, GLsizei count, const GLfloat* v)
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000539{
Jamie Madill36398922014-05-20 14:51:53 -0400540 setUniform(location, count, v, GL_FLOAT);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000541}
542
Jamie Madill36398922014-05-20 14:51:53 -0400543void ProgramBinary::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000544{
Jamie Madill36398922014-05-20 14:51:53 -0400545 setUniform(location, count, v, GL_FLOAT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000546}
547
Jamie Madill36398922014-05-20 14:51:53 -0400548void ProgramBinary::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000549{
Jamie Madill36398922014-05-20 14:51:53 -0400550 setUniform(location, count, v, GL_FLOAT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000551}
552
Jamie Madill36398922014-05-20 14:51:53 -0400553void ProgramBinary::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000554{
Jamie Madill36398922014-05-20 14:51:53 -0400555 setUniform(location, count, v, GL_FLOAT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000556}
557
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000558template<typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400559bool transposeMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000560{
Geoff Langae1990c2014-05-12 16:57:14 -0400561 bool dirty = false;
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000562 int copyWidth = std::min(targetHeight, srcWidth);
563 int copyHeight = std::min(targetWidth, srcHeight);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000564
565 for (int x = 0; x < copyWidth; x++)
566 {
567 for (int y = 0; y < copyHeight; y++)
568 {
Geoff Langae1990c2014-05-12 16:57:14 -0400569 SetIfDirty(target + (x * targetWidth + y), static_cast<T>(value[y * srcWidth + x]), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000570 }
571 }
572 // clear unfilled right side
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000573 for (int y = 0; y < copyWidth; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000574 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000575 for (int x = copyHeight; x < targetWidth; x++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000576 {
Geoff Langae1990c2014-05-12 16:57:14 -0400577 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000578 }
579 }
580 // clear unfilled bottom.
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000581 for (int y = copyWidth; y < targetHeight; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000582 {
583 for (int x = 0; x < targetWidth; x++)
584 {
Geoff Langae1990c2014-05-12 16:57:14 -0400585 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000586 }
587 }
Geoff Langae1990c2014-05-12 16:57:14 -0400588
589 return dirty;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000590}
591
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000592template<typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400593bool expandMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000594{
Geoff Langae1990c2014-05-12 16:57:14 -0400595 bool dirty = false;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000596 int copyWidth = std::min(targetWidth, srcWidth);
597 int copyHeight = std::min(targetHeight, srcHeight);
598
599 for (int y = 0; y < copyHeight; y++)
600 {
601 for (int x = 0; x < copyWidth; x++)
602 {
Geoff Langae1990c2014-05-12 16:57:14 -0400603 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(value[y * srcWidth + x]), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000604 }
605 }
606 // clear unfilled right side
607 for (int y = 0; y < copyHeight; y++)
608 {
609 for (int x = copyWidth; x < targetWidth; x++)
610 {
Geoff Langae1990c2014-05-12 16:57:14 -0400611 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000612 }
613 }
614 // clear unfilled bottom.
615 for (int y = copyHeight; y < targetHeight; y++)
616 {
617 for (int x = 0; x < targetWidth; x++)
618 {
Geoff Langae1990c2014-05-12 16:57:14 -0400619 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000620 }
621 }
Geoff Langae1990c2014-05-12 16:57:14 -0400622
623 return dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000624}
625
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000626template <int cols, int rows>
Jamie Madill36398922014-05-20 14:51:53 -0400627void ProgramBinary::setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000628{
Jamie Madill36398922014-05-20 14:51:53 -0400629 LinkedUniform *targetUniform = getUniformByLocation(location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000630
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000631 int elementCount = targetUniform->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000632
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000633 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000634 const unsigned int targetMatrixStride = (4 * rows);
635 GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * targetMatrixStride);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000636
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000637 for (int i = 0; i < count; i++)
638 {
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000639 // Internally store matrices as transposed versions to accomodate HLSL matrix indexing
640 if (transpose == GL_FALSE)
641 {
Geoff Langae1990c2014-05-12 16:57:14 -0400642 targetUniform->dirty = transposeMatrix<GLfloat>(target, value, 4, rows, rows, cols) || targetUniform->dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000643 }
644 else
645 {
Geoff Langae1990c2014-05-12 16:57:14 -0400646 targetUniform->dirty = expandMatrix<GLfloat>(target, value, 4, rows, cols, rows) || targetUniform->dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000647 }
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000648 target += targetMatrixStride;
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000649 value += cols * rows;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000650 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000651}
652
Jamie Madill36398922014-05-20 14:51:53 -0400653void ProgramBinary::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000654{
Jamie Madill36398922014-05-20 14:51:53 -0400655 setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2);
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000656}
657
Jamie Madill36398922014-05-20 14:51:53 -0400658void ProgramBinary::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000659{
Jamie Madill36398922014-05-20 14:51:53 -0400660 setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000661}
662
Jamie Madill36398922014-05-20 14:51:53 -0400663void ProgramBinary::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000664{
Jamie Madill36398922014-05-20 14:51:53 -0400665 setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000666}
667
Jamie Madill36398922014-05-20 14:51:53 -0400668void ProgramBinary::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000669{
Jamie Madill36398922014-05-20 14:51:53 -0400670 setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000671}
672
Jamie Madill36398922014-05-20 14:51:53 -0400673void ProgramBinary::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000674{
Jamie Madill36398922014-05-20 14:51:53 -0400675 setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000676}
677
Jamie Madill36398922014-05-20 14:51:53 -0400678void ProgramBinary::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000679{
Jamie Madill36398922014-05-20 14:51:53 -0400680 setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000681}
682
Jamie Madill36398922014-05-20 14:51:53 -0400683void ProgramBinary::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000684{
Jamie Madill36398922014-05-20 14:51:53 -0400685 setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000686}
687
Jamie Madill36398922014-05-20 14:51:53 -0400688void ProgramBinary::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000689{
Jamie Madill36398922014-05-20 14:51:53 -0400690 setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000691}
692
Jamie Madill36398922014-05-20 14:51:53 -0400693void ProgramBinary::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000694{
Jamie Madill36398922014-05-20 14:51:53 -0400695 setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000696}
697
Jamie Madill36398922014-05-20 14:51:53 -0400698void ProgramBinary::setUniform1iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000699{
Jamie Madill834e8b72014-04-11 13:33:58 -0400700 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000701
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000702 int elementCount = targetUniform->elementCount();
703
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000704 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
705
Nicolas Capense6050882013-07-08 10:43:10 -0400706 if (targetUniform->type == GL_INT || IsSampler(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000707 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000708 GLint *target = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000709
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000710 for (int i = 0; i < count; i++)
711 {
Geoff Langae1990c2014-05-12 16:57:14 -0400712 SetIfDirty(target + 0, v[0], &targetUniform->dirty);
713 SetIfDirty(target + 1, 0, &targetUniform->dirty);
714 SetIfDirty(target + 2, 0, &targetUniform->dirty);
715 SetIfDirty(target + 3, 0, &targetUniform->dirty);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000716 target += 4;
717 v += 1;
718 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000719 }
720 else if (targetUniform->type == GL_BOOL)
721 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000722 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000723
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000724 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000725 {
Geoff Langae1990c2014-05-12 16:57:14 -0400726 SetIfDirty(boolParams + 0, (v[0] == 0) ? GL_FALSE : GL_TRUE, &targetUniform->dirty);
727 SetIfDirty(boolParams + 1, GL_FALSE, &targetUniform->dirty);
728 SetIfDirty(boolParams + 2, GL_FALSE, &targetUniform->dirty);
729 SetIfDirty(boolParams + 3, GL_FALSE, &targetUniform->dirty);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000730 boolParams += 4;
731 v += 1;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000732 }
733 }
Jamie Madill36398922014-05-20 14:51:53 -0400734 else UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000735}
736
Jamie Madill36398922014-05-20 14:51:53 -0400737void ProgramBinary::setUniform2iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000738{
Jamie Madill36398922014-05-20 14:51:53 -0400739 setUniform(location, count, v, GL_INT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000740}
741
Jamie Madill36398922014-05-20 14:51:53 -0400742void ProgramBinary::setUniform3iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000743{
Jamie Madill36398922014-05-20 14:51:53 -0400744 setUniform(location, count, v, GL_INT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000745}
746
Jamie Madill36398922014-05-20 14:51:53 -0400747void ProgramBinary::setUniform4iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000748{
Jamie Madill36398922014-05-20 14:51:53 -0400749 setUniform(location, count, v, GL_INT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000750}
751
Jamie Madill36398922014-05-20 14:51:53 -0400752void ProgramBinary::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000753{
Jamie Madill36398922014-05-20 14:51:53 -0400754 setUniform(location, count, v, GL_UNSIGNED_INT);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000755}
756
Jamie Madill36398922014-05-20 14:51:53 -0400757void ProgramBinary::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000758{
Jamie Madill36398922014-05-20 14:51:53 -0400759 setUniform(location, count, v, GL_UNSIGNED_INT_VEC2);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000760}
761
Jamie Madill36398922014-05-20 14:51:53 -0400762void ProgramBinary::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000763{
Jamie Madill36398922014-05-20 14:51:53 -0400764 setUniform(location, count, v, GL_UNSIGNED_INT_VEC3);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000765}
766
Jamie Madill36398922014-05-20 14:51:53 -0400767void ProgramBinary::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000768{
Jamie Madill36398922014-05-20 14:51:53 -0400769 setUniform(location, count, v, GL_UNSIGNED_INT_VEC4);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000770}
771
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000772template <typename T>
773bool ProgramBinary::getUniformv(GLint location, GLsizei *bufSize, T *params, GLenum uniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000774{
Jamie Madill834e8b72014-04-11 13:33:58 -0400775 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000776
777 // sized queries -- ensure the provided buffer is large enough
778 if (bufSize)
779 {
780 int requiredBytes = UniformExternalSize(targetUniform->type);
781 if (*bufSize < requiredBytes)
782 {
783 return false;
784 }
785 }
786
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000787 if (IsMatrixType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000788 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000789 const int rows = VariableRowCount(targetUniform->type);
790 const int cols = VariableColumnCount(targetUniform->type);
Jamie Madillf07558a2013-10-31 11:16:22 -0400791 transposeMatrix(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4 * rows, rows, cols, 4, rows);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000792 }
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000793 else if (uniformType == UniformComponentType(targetUniform->type))
794 {
795 unsigned int size = UniformComponentCount(targetUniform->type);
796 memcpy(params, targetUniform->data + mUniformIndex[location].element * 4 * sizeof(T),
797 size * sizeof(T));
798 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000799 else
800 {
801 unsigned int size = UniformComponentCount(targetUniform->type);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000802 switch (UniformComponentType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000803 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000804 case GL_BOOL:
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000805 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000806 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000807
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000808 for (unsigned int i = 0; i < size; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000809 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000810 params[i] = (boolParams[i] == GL_FALSE) ? static_cast<T>(0) : static_cast<T>(1);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000811 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000812 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000813 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000814
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000815 case GL_FLOAT:
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000816 {
817 GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4;
818
819 for (unsigned int i = 0; i < size; i++)
820 {
821 params[i] = static_cast<T>(floatParams[i]);
822 }
823 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000824 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000825
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000826 case GL_INT:
827 {
828 GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
829
830 for (unsigned int i = 0; i < size; i++)
831 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000832 params[i] = static_cast<T>(intParams[i]);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000833 }
834 }
835 break;
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400836
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000837 case GL_UNSIGNED_INT:
838 {
839 GLuint *uintParams = (GLuint*)targetUniform->data + mUniformIndex[location].element * 4;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000840
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000841 for (unsigned int i = 0; i < size; i++)
842 {
843 params[i] = static_cast<T>(uintParams[i]);
844 }
845 }
846 break;
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400847
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000848 default: UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000849 }
850 }
851
852 return true;
853}
854
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000855bool ProgramBinary::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params)
856{
857 return getUniformv(location, bufSize, params, GL_FLOAT);
858}
859
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000860bool ProgramBinary::getUniformiv(GLint location, GLsizei *bufSize, GLint *params)
861{
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000862 return getUniformv(location, bufSize, params, GL_INT);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000863}
864
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000865bool ProgramBinary::getUniformuiv(GLint location, GLsizei *bufSize, GLuint *params)
866{
867 return getUniformv(location, bufSize, params, GL_UNSIGNED_INT);
868}
869
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000870void ProgramBinary::dirtyAllUniforms()
871{
872 unsigned int numUniforms = mUniforms.size();
873 for (unsigned int index = 0; index < numUniforms; index++)
874 {
875 mUniforms[index]->dirty = true;
876 }
877}
878
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000879// Applies all the uniforms set for this program object to the renderer
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000880void ProgramBinary::applyUniforms()
881{
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000882 // Retrieve sampler uniform values
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500883 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000884 {
Jamie Madill834e8b72014-04-11 13:33:58 -0400885 LinkedUniform *targetUniform = mUniforms[uniformIndex];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000886
887 if (targetUniform->dirty)
888 {
Nicolas Capense6050882013-07-08 10:43:10 -0400889 if (IsSampler(targetUniform->type))
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000890 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000891 int count = targetUniform->elementCount();
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000892 GLint (*v)[4] = (GLint(*)[4])targetUniform->data;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000893
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000894 if (targetUniform->isReferencedByFragmentShader())
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000895 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000896 unsigned int firstIndex = targetUniform->psRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000897
898 for (int i = 0; i < count; i++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000899 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000900 unsigned int samplerIndex = firstIndex + i;
901
902 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000903 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000904 ASSERT(mSamplersPS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000905 mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000906 }
907 }
908 }
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000909
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000910 if (targetUniform->isReferencedByVertexShader())
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000911 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000912 unsigned int firstIndex = targetUniform->vsRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000913
914 for (int i = 0; i < count; i++)
915 {
916 unsigned int samplerIndex = firstIndex + i;
917
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000918 if (samplerIndex < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000919 {
920 ASSERT(mSamplersVS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000921 mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000922 }
923 }
924 }
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000925 }
926 }
927 }
928
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500929 mRenderer->applyUniforms(*this);
930
931 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
932 {
933 mUniforms[uniformIndex]->dirty = false;
934 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000935}
936
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000937bool ProgramBinary::applyUniformBuffers(const std::vector<gl::Buffer*> boundBuffers)
938{
939 const gl::Buffer *vertexUniformBuffers[gl::IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS] = {NULL};
940 const gl::Buffer *fragmentUniformBuffers[gl::IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS] = {NULL};
941
942 const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers();
943 const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers();
944
945 ASSERT(boundBuffers.size() == mUniformBlocks.size());
946
947 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); uniformBlockIndex++)
948 {
949 gl::UniformBlock *uniformBlock = getUniformBlockByIndex(uniformBlockIndex);
950 gl::Buffer *uniformBuffer = boundBuffers[uniformBlockIndex];
951
952 ASSERT(uniformBlock && uniformBuffer);
953
954 if (uniformBuffer->size() < uniformBlock->dataSize)
955 {
956 // undefined behaviour
957 return false;
958 }
959
960 ASSERT(uniformBlock->isReferencedByVertexShader() || uniformBlock->isReferencedByFragmentShader());
961
962 if (uniformBlock->isReferencedByVertexShader())
963 {
964 unsigned int registerIndex = uniformBlock->vsRegisterIndex - reservedBuffersInVS;
965 ASSERT(vertexUniformBuffers[registerIndex] == NULL);
966 ASSERT(registerIndex < mRenderer->getMaxVertexShaderUniformBuffers());
967 vertexUniformBuffers[registerIndex] = uniformBuffer;
968 }
969
970 if (uniformBlock->isReferencedByFragmentShader())
971 {
972 unsigned int registerIndex = uniformBlock->psRegisterIndex - reservedBuffersInFS;
973 ASSERT(fragmentUniformBuffers[registerIndex] == NULL);
974 ASSERT(registerIndex < mRenderer->getMaxFragmentShaderUniformBuffers());
975 fragmentUniformBuffers[registerIndex] = uniformBuffer;
976 }
977 }
978
979 return mRenderer->setUniformBuffers(vertexUniformBuffers, fragmentUniformBuffers);
980}
981
Jamie Madill5f562732014-02-14 16:41:24 -0500982bool ProgramBinary::linkVaryings(InfoLog &infoLog, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000983{
Jamie Madillff0d2ba2014-05-14 13:49:10 -0400984 std::vector<PackedVarying> &fragmentVaryings = fragmentShader->getVaryings();
985 std::vector<PackedVarying> &vertexVaryings = vertexShader->getVaryings();
Jamie Madill5f562732014-02-14 16:41:24 -0500986
987 for (size_t fragVaryingIndex = 0; fragVaryingIndex < fragmentVaryings.size(); fragVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000988 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -0400989 PackedVarying *input = &fragmentVaryings[fragVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000990 bool matched = false;
991
Jamie Madill5f562732014-02-14 16:41:24 -0500992 for (size_t vertVaryingIndex = 0; vertVaryingIndex < vertexVaryings.size(); vertVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000993 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -0400994 PackedVarying *output = &vertexVaryings[vertVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000995 if (output->name == input->name)
996 {
Jamie Madill28167c62013-08-30 13:21:10 -0400997 if (!linkValidateVariables(infoLog, output->name, *input, *output))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000998 {
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000999 return false;
1000 }
1001
Jamie Madill139b9092013-08-30 13:21:06 -04001002 output->registerIndex = input->registerIndex;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001003
1004 matched = true;
1005 break;
1006 }
1007 }
1008
1009 if (!matched)
1010 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001011 infoLog.append("Fragment varying %s does not match any vertex varying", input->name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001012 return false;
1013 }
1014 }
1015
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001016 return true;
1017}
1018
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001019bool ProgramBinary::load(InfoLog &infoLog, const void *binary, GLsizei length)
1020{
Jamie Madill9c4b24a2014-06-12 13:41:17 -04001021#ifdef ANGLE_DISABLE_PROGRAM_BINARY_LOAD
1022 return false;
1023#else
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001024 BinaryInputStream stream(binary, length);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001025
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001026 int format = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001027 if (format != GL_PROGRAM_BINARY_ANGLE)
1028 {
1029 infoLog.append("Invalid program binary format.");
1030 return false;
1031 }
1032
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001033 int majorVersion = stream.readInt<int>();
1034 int minorVersion = stream.readInt<int>();
Jamie Madill0aa84f62014-02-13 13:17:23 -05001035 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
Jamie Madill049108d2013-11-19 10:41:49 -05001036 {
1037 infoLog.append("Invalid program binary version.");
1038 return false;
1039 }
1040
Jamie Madill0aa84f62014-02-13 13:17:23 -05001041 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001042 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
Jamie Madill0aa84f62014-02-13 13:17:23 -05001043 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001044 {
1045 infoLog.append("Invalid program binary version.");
1046 return false;
1047 }
1048
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001049 int compileFlags = stream.readInt<int>();
shannonwoods@chromium.orgf97a0842013-05-30 00:10:33 +00001050 if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL)
1051 {
1052 infoLog.append("Mismatched compilation flags.");
1053 return false;
1054 }
1055
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001056 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1057 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001058 stream.readInt(&mLinkedAttribute[i].type);
1059 stream.readString(&mLinkedAttribute[i].name);
1060 stream.readInt(&mShaderAttributes[i].type);
1061 stream.readString(&mShaderAttributes[i].name);
1062 stream.readInt(&mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001063 }
1064
Al Patrick3f2daa82013-08-07 12:58:57 -07001065 initAttributesByLayout();
1066
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001067 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1068 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001069 stream.readBool(&mSamplersPS[i].active);
1070 stream.readInt(&mSamplersPS[i].logicalTextureUnit);
1071 stream.readInt(&mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001072 }
1073
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001074 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001075 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001076 stream.readBool(&mSamplersVS[i].active);
1077 stream.readInt(&mSamplersVS[i].logicalTextureUnit);
1078 stream.readInt(&mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001079 }
1080
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001081 stream.readInt(&mUsedVertexSamplerRange);
1082 stream.readInt(&mUsedPixelSamplerRange);
1083 stream.readBool(&mUsesPointSize);
1084 stream.readInt(&mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001085
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001086 const unsigned int uniformCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001087 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001088 {
1089 infoLog.append("Invalid program binary.");
1090 return false;
1091 }
1092
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001093 mUniforms.resize(uniformCount);
1094 for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001095 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001096 GLenum type = stream.readInt<GLenum>();
1097 GLenum precision = stream.readInt<GLenum>();
1098 std::string name = stream.readString();
1099 unsigned int arraySize = stream.readInt<unsigned int>();
1100 int blockIndex = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001101
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001102 int offset = stream.readInt<int>();
1103 int arrayStride = stream.readInt<int>();
1104 int matrixStride = stream.readInt<int>();
1105 bool isRowMajorMatrix = stream.readBool();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001106
Jamie Madill834e8b72014-04-11 13:33:58 -04001107 const gl::BlockMemberInfo blockInfo(offset, arrayStride, matrixStride, isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001108
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001109 LinkedUniform *uniform = new LinkedUniform(type, precision, name, arraySize, blockIndex, blockInfo);
1110
1111 stream.readInt(&uniform->psRegisterIndex);
1112 stream.readInt(&uniform->vsRegisterIndex);
1113 stream.readInt(&uniform->registerCount);
1114 stream.readInt(&uniform->registerElement);
1115
1116 mUniforms[uniformIndex] = uniform;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001117 }
1118
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001119 unsigned int uniformBlockCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001120 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001121 {
1122 infoLog.append("Invalid program binary.");
1123 return false;
1124 }
1125
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001126 mUniformBlocks.resize(uniformBlockCount);
1127 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlockCount; ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001128 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001129 std::string name = stream.readString();
1130 unsigned int elementIndex = stream.readInt<unsigned int>();
1131 unsigned int dataSize = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001132
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001133 UniformBlock *uniformBlock = new UniformBlock(name, elementIndex, dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001134
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001135 stream.readInt(&uniformBlock->psRegisterIndex);
1136 stream.readInt(&uniformBlock->vsRegisterIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001137
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001138 unsigned int numMembers = stream.readInt<unsigned int>();
1139 uniformBlock->memberUniformIndexes.resize(numMembers);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001140 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++)
1141 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001142 stream.readInt(&uniformBlock->memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001143 }
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001144
1145 mUniformBlocks[uniformBlockIndex] = uniformBlock;
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001146 }
1147
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001148 const unsigned int uniformIndexCount = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001149 if (stream.error())
1150 {
1151 infoLog.append("Invalid program binary.");
1152 return false;
1153 }
1154
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001155 mUniformIndex.resize(uniformIndexCount);
1156 for (unsigned int uniformIndexIndex = 0; uniformIndexIndex < uniformIndexCount; uniformIndexIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001157 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001158 stream.readString(&mUniformIndex[uniformIndexIndex].name);
1159 stream.readInt(&mUniformIndex[uniformIndexIndex].element);
1160 stream.readInt(&mUniformIndex[uniformIndexIndex].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001161 }
1162
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001163 stream.readInt(&mTransformFeedbackBufferMode);
1164 const unsigned int transformFeedbackVaryingCount = stream.readInt<unsigned int>();
1165 mTransformFeedbackLinkedVaryings.resize(transformFeedbackVaryingCount);
1166 for (unsigned int varyingIndex = 0; varyingIndex < transformFeedbackVaryingCount; varyingIndex++)
Geoff Lang48dcae72014-02-05 16:28:24 -05001167 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001168 LinkedVarying &varying = mTransformFeedbackLinkedVaryings[varyingIndex];
Geoff Lang48dcae72014-02-05 16:28:24 -05001169
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001170 stream.readString(&varying.name);
1171 stream.readInt(&varying.type);
1172 stream.readInt(&varying.size);
1173 stream.readString(&varying.semanticName);
1174 stream.readInt(&varying.semanticIndex);
1175 stream.readInt(&varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001176 }
1177
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001178 stream.readString(&mVertexHLSL);
Jamie Madillc5a83002014-02-14 16:41:25 -05001179
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001180 stream.readInt(&mVertexWorkarounds);
1181
1182 const unsigned int vertexShaderCount = stream.readInt<unsigned int>();
Jamie Madillc5a83002014-02-14 16:41:25 -05001183
1184 for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; vertexShaderIndex++)
1185 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001186 VertexFormat inputLayout[MAX_VERTEX_ATTRIBS];
Jamie Madillc5a83002014-02-14 16:41:25 -05001187
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001188 for (size_t inputIndex = 0; inputIndex < MAX_VERTEX_ATTRIBS; inputIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -05001189 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001190 VertexFormat *vertexInput = &inputLayout[inputIndex];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001191 stream.readInt(&vertexInput->mType);
1192 stream.readInt(&vertexInput->mNormalized);
1193 stream.readInt(&vertexInput->mComponents);
1194 stream.readBool(&vertexInput->mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001195 }
1196
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001197 unsigned int vertexShaderSize = stream.readInt<unsigned int>();
Jamie Madillc5a83002014-02-14 16:41:25 -05001198
1199 const char *vertexShaderFunction = (const char*) binary + stream.offset();
1200
1201 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(vertexShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001202 vertexShaderSize, rx::SHADER_VERTEX,
1203 mTransformFeedbackLinkedVaryings,
1204 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001205 if (!shaderExecutable)
1206 {
1207 infoLog.append("Could not create vertex shader.");
1208 return false;
1209 }
1210
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001211 // generated converted input layout
1212 GLenum signature[MAX_VERTEX_ATTRIBS];
1213 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
1214
1215 // add new binary
1216 mVertexExecutables.push_back(new VertexExecutable(mRenderer, inputLayout, signature, shaderExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -05001217
1218 stream.skip(vertexShaderSize);
1219 }
1220
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001221 unsigned int pixelShaderSize = stream.readInt<unsigned int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001222
Jamie Madillc5a83002014-02-14 16:41:25 -05001223 const char *pixelShaderFunction = (const char*) binary + stream.offset();
1224 mPixelExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(pixelShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001225 pixelShaderSize, rx::SHADER_PIXEL, mTransformFeedbackLinkedVaryings,
1226 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001227 if (!mPixelExecutable)
1228 {
1229 infoLog.append("Could not create pixel shader.");
1230 return false;
1231 }
1232 stream.skip(pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001233
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001234 unsigned int geometryShaderSize = stream.readInt<unsigned int>();
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001235
Jamie Madillc5a83002014-02-14 16:41:25 -05001236 if (geometryShaderSize > 0)
1237 {
1238 const char *geometryShaderFunction = (const char*) binary + stream.offset();
1239 mGeometryExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(geometryShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001240 geometryShaderSize, rx::SHADER_GEOMETRY, mTransformFeedbackLinkedVaryings,
1241 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001242 if (!mGeometryExecutable)
1243 {
1244 infoLog.append("Could not create geometry shader.");
1245 SafeDelete(mPixelExecutable);
1246 return false;
1247 }
1248 stream.skip(geometryShaderSize);
1249 }
1250
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001251 const char *ptr = (const char*) binary + stream.offset();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001252
daniel@transgaming.com36038542012-11-28 20:59:26 +00001253 const GUID *binaryIdentifier = (const GUID *) ptr;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001254 ptr += sizeof(GUID);
1255
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001256 GUID identifier = mRenderer->getAdapterIdentifier();
1257 if (memcmp(&identifier, binaryIdentifier, sizeof(GUID)) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001258 {
1259 infoLog.append("Invalid program binary.");
1260 return false;
1261 }
1262
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001263 initializeUniformStorage();
1264
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001265 return true;
Jamie Madill9c4b24a2014-06-12 13:41:17 -04001266#endif // #ifdef ANGLE_DISABLE_PROGRAM_BINARY_LOAD
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001267}
1268
1269bool ProgramBinary::save(void* binary, GLsizei bufSize, GLsizei *length)
1270{
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001271 BinaryOutputStream stream;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001272
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001273 stream.writeInt(GL_PROGRAM_BINARY_ANGLE);
1274 stream.writeInt(ANGLE_MAJOR_VERSION);
1275 stream.writeInt(ANGLE_MINOR_VERSION);
1276 stream.writeBytes(reinterpret_cast<unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
1277 stream.writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001278
1279 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1280 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001281 stream.writeInt(mLinkedAttribute[i].type);
1282 stream.writeString(mLinkedAttribute[i].name);
1283 stream.writeInt(mShaderAttributes[i].type);
1284 stream.writeString(mShaderAttributes[i].name);
1285 stream.writeInt(mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001286 }
1287
1288 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1289 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001290 stream.writeInt(mSamplersPS[i].active);
1291 stream.writeInt(mSamplersPS[i].logicalTextureUnit);
1292 stream.writeInt(mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001293 }
1294
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001295 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001296 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001297 stream.writeInt(mSamplersVS[i].active);
1298 stream.writeInt(mSamplersVS[i].logicalTextureUnit);
1299 stream.writeInt(mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001300 }
1301
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001302 stream.writeInt(mUsedVertexSamplerRange);
1303 stream.writeInt(mUsedPixelSamplerRange);
1304 stream.writeInt(mUsesPointSize);
1305 stream.writeInt(mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001306
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001307 stream.writeInt(mUniforms.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001308 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); ++uniformIndex)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001309 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001310 const LinkedUniform &uniform = *mUniforms[uniformIndex];
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001311
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001312 stream.writeInt(uniform.type);
1313 stream.writeInt(uniform.precision);
1314 stream.writeString(uniform.name);
1315 stream.writeInt(uniform.arraySize);
1316 stream.writeInt(uniform.blockIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001317
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001318 stream.writeInt(uniform.blockInfo.offset);
1319 stream.writeInt(uniform.blockInfo.arrayStride);
1320 stream.writeInt(uniform.blockInfo.matrixStride);
1321 stream.writeInt(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001322
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001323 stream.writeInt(uniform.psRegisterIndex);
1324 stream.writeInt(uniform.vsRegisterIndex);
1325 stream.writeInt(uniform.registerCount);
1326 stream.writeInt(uniform.registerElement);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001327 }
1328
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001329 stream.writeInt(mUniformBlocks.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001330 for (size_t uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001331 {
1332 const UniformBlock& uniformBlock = *mUniformBlocks[uniformBlockIndex];
1333
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001334 stream.writeString(uniformBlock.name);
1335 stream.writeInt(uniformBlock.elementIndex);
1336 stream.writeInt(uniformBlock.dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001337
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001338 stream.writeInt(uniformBlock.memberUniformIndexes.size());
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001339 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1340 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001341 stream.writeInt(uniformBlock.memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001342 }
1343
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001344 stream.writeInt(uniformBlock.psRegisterIndex);
1345 stream.writeInt(uniformBlock.vsRegisterIndex);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001346 }
1347
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001348 stream.writeInt(mUniformIndex.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001349 for (size_t i = 0; i < mUniformIndex.size(); ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001350 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001351 stream.writeString(mUniformIndex[i].name);
1352 stream.writeInt(mUniformIndex[i].element);
1353 stream.writeInt(mUniformIndex[i].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001354 }
1355
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001356 stream.writeInt(mTransformFeedbackBufferMode);
1357 stream.writeInt(mTransformFeedbackLinkedVaryings.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001358 for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++)
1359 {
1360 const LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i];
1361
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001362 stream.writeString(varying.name);
1363 stream.writeInt(varying.type);
1364 stream.writeInt(varying.size);
1365 stream.writeString(varying.semanticName);
1366 stream.writeInt(varying.semanticIndex);
1367 stream.writeInt(varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001368 }
1369
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001370 stream.writeString(mVertexHLSL);
1371 stream.writeInt(mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -05001372
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001373 stream.writeInt(mVertexExecutables.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001374 for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); vertexExecutableIndex++)
1375 {
1376 VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex];
1377
1378 for (size_t inputIndex = 0; inputIndex < gl::MAX_VERTEX_ATTRIBS; inputIndex++)
1379 {
1380 const VertexFormat &vertexInput = vertexExecutable->inputs()[inputIndex];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001381 stream.writeInt(vertexInput.mType);
1382 stream.writeInt(vertexInput.mNormalized);
1383 stream.writeInt(vertexInput.mComponents);
1384 stream.writeInt(vertexInput.mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001385 }
1386
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001387 size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength();
1388 stream.writeInt(vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001389
1390 unsigned char *vertexBlob = static_cast<unsigned char *>(vertexExecutable->shaderExecutable()->getFunction());
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001391 stream.writeBytes(vertexBlob, vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001392 }
1393
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001394 size_t pixelShaderSize = mPixelExecutable->getLength();
1395 stream.writeInt(pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001396
Jamie Madillc5a83002014-02-14 16:41:25 -05001397 unsigned char *pixelBlob = static_cast<unsigned char *>(mPixelExecutable->getFunction());
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001398 stream.writeBytes(pixelBlob, pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001399
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001400 size_t geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0;
1401 stream.writeInt(geometryShaderSize);
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001402
Jamie Madillc5a83002014-02-14 16:41:25 -05001403 if (mGeometryExecutable != NULL && geometryShaderSize > 0)
1404 {
1405 unsigned char *geometryBlob = static_cast<unsigned char *>(mGeometryExecutable->getFunction());
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001406 stream.writeBytes(geometryBlob, geometryShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001407 }
1408
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001409 GUID identifier = mRenderer->getAdapterIdentifier();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001410
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001411 GLsizei streamLength = stream.length();
1412 const void *streamData = stream.data();
1413
Jamie Madillc5a83002014-02-14 16:41:25 -05001414 GLsizei totalLength = streamLength + sizeof(GUID);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001415 if (totalLength > bufSize)
1416 {
1417 if (length)
1418 {
1419 *length = 0;
1420 }
1421
1422 return false;
1423 }
1424
1425 if (binary)
1426 {
1427 char *ptr = (char*) binary;
1428
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001429 memcpy(ptr, streamData, streamLength);
1430 ptr += streamLength;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001431
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001432 memcpy(ptr, &identifier, sizeof(GUID));
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001433 ptr += sizeof(GUID);
1434
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001435 ASSERT(ptr - totalLength == binary);
1436 }
1437
1438 if (length)
1439 {
1440 *length = totalLength;
1441 }
1442
1443 return true;
1444}
1445
1446GLint ProgramBinary::getLength()
1447{
1448 GLint length;
1449 if (save(NULL, INT_MAX, &length))
1450 {
1451 return length;
1452 }
1453 else
1454 {
1455 return 0;
1456 }
1457}
1458
Geoff Lang48dcae72014-02-05 16:28:24 -05001459bool ProgramBinary::link(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader,
1460 const std::vector<std::string>& transformFeedbackVaryings, GLenum transformFeedbackBufferMode)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001461{
1462 if (!fragmentShader || !fragmentShader->isCompiled())
1463 {
1464 return false;
1465 }
1466
1467 if (!vertexShader || !vertexShader->isCompiled())
1468 {
1469 return false;
1470 }
1471
Geoff Lang48dcae72014-02-05 16:28:24 -05001472 mTransformFeedbackLinkedVaryings.clear();
1473 mTransformFeedbackBufferMode = transformFeedbackBufferMode;
1474
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001475 mShaderVersion = vertexShader->getShaderVersion();
1476
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001477 std::string pixelHLSL = fragmentShader->getHLSL();
Jamie Madillc5a83002014-02-14 16:41:25 -05001478 mVertexHLSL = vertexShader->getHLSL();
1479 mVertexWorkarounds = vertexShader->getD3DWorkarounds();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001480
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001481 // Map the varyings to the register file
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001482 VaryingPacking packing = { NULL };
Geoff Lang48dcae72014-02-05 16:28:24 -05001483 int registers = mDynamicHLSL->packVaryings(infoLog, packing, fragmentShader, vertexShader, transformFeedbackVaryings);
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001484
1485 if (registers < 0)
1486 {
1487 return false;
1488 }
1489
Jamie Madill5f562732014-02-14 16:41:24 -05001490 if (!linkVaryings(infoLog, fragmentShader, vertexShader))
1491 {
1492 return false;
1493 }
1494
1495 mUsesPointSize = vertexShader->usesPointSize();
Geoff Lang48dcae72014-02-05 16:28:24 -05001496 std::vector<LinkedVarying> linkedVaryings;
Jamie Madillc5a83002014-02-14 16:41:25 -05001497 if (!mDynamicHLSL->generateShaderLinkHLSL(infoLog, registers, packing, pixelHLSL, mVertexHLSL,
Geoff Lang48dcae72014-02-05 16:28:24 -05001498 fragmentShader, vertexShader, transformFeedbackVaryings,
1499 &linkedVaryings, &mOutputVariables))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001500 {
1501 return false;
1502 }
1503
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001504 bool success = true;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001505
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001506 if (!linkAttributes(infoLog, attributeBindings, fragmentShader, vertexShader))
1507 {
1508 success = false;
1509 }
1510
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001511 if (!linkUniforms(infoLog, vertexShader->getUniforms(), fragmentShader->getUniforms()))
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001512 {
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001513 success = false;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001514 }
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001515
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001516 // special case for gl_DepthRange, the only built-in uniform (also a struct)
Jamie Madill5f562732014-02-14 16:41:24 -05001517 if (vertexShader->usesDepthRange() || fragmentShader->usesDepthRange())
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001518 {
Jamie Madill07d68852014-05-06 16:31:14 -04001519 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.near", 0, -1, BlockMemberInfo::getDefaultBlockInfo()));
1520 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.far", 0, -1, BlockMemberInfo::getDefaultBlockInfo()));
1521 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.diff", 0, -1, BlockMemberInfo::getDefaultBlockInfo()));
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001522 }
1523
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001524 if (!linkUniformBlocks(infoLog, vertexShader->getInterfaceBlocks(), fragmentShader->getInterfaceBlocks()))
1525 {
1526 success = false;
1527 }
1528
Geoff Lang48dcae72014-02-05 16:28:24 -05001529 if (!gatherTransformFeedbackLinkedVaryings(infoLog, linkedVaryings, transformFeedbackVaryings,
1530 transformFeedbackBufferMode, &mTransformFeedbackLinkedVaryings))
1531 {
1532 success = false;
1533 }
1534
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001535 if (success)
1536 {
Jamie Madillc5a83002014-02-14 16:41:25 -05001537 VertexFormat defaultInputLayout[MAX_VERTEX_ATTRIBS];
1538 GetInputLayoutFromShader(vertexShader->activeAttributes(), defaultInputLayout);
1539
1540 rx::ShaderExecutable *defaultVertexExecutable = getVertexExecutableForInputLayout(defaultInputLayout);
Geoff Lang48dcae72014-02-05 16:28:24 -05001541 mPixelExecutable = mRenderer->compileToExecutable(infoLog, pixelHLSL.c_str(), rx::SHADER_PIXEL,
1542 mTransformFeedbackLinkedVaryings,
1543 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
1544 fragmentShader->getD3DWorkarounds());
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001545
1546 if (usesGeometryShader())
1547 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001548 std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL(registers, fragmentShader, vertexShader);
Geoff Lang48dcae72014-02-05 16:28:24 -05001549 mGeometryExecutable = mRenderer->compileToExecutable(infoLog, geometryHLSL.c_str(), rx::SHADER_GEOMETRY,
1550 mTransformFeedbackLinkedVaryings,
1551 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
1552 rx::ANGLE_D3D_WORKAROUND_NONE);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001553 }
1554
Jamie Madillc5a83002014-02-14 16:41:25 -05001555 if (!defaultVertexExecutable || !mPixelExecutable || (usesGeometryShader() && !mGeometryExecutable))
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001556 {
1557 infoLog.append("Failed to create D3D shaders.");
1558 success = false;
1559
Jamie Madillc5a83002014-02-14 16:41:25 -05001560 while (!mVertexExecutables.empty())
1561 {
1562 delete mVertexExecutables.back();
1563 mVertexExecutables.pop_back();
1564 }
1565
1566 SafeDelete(mGeometryExecutable);
1567 SafeDelete(mPixelExecutable);
Geoff Lang48dcae72014-02-05 16:28:24 -05001568
1569 mTransformFeedbackLinkedVaryings.clear();
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001570 }
1571 }
1572
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001573 return success;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001574}
1575
1576// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001577bool ProgramBinary::linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001578{
1579 unsigned int usedLocations = 0;
Jamie Madill834e8b72014-04-11 13:33:58 -04001580 const std::vector<gl::Attribute> &activeAttributes = vertexShader->activeAttributes();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001581
1582 // Link attributes that have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001583 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001584 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001585 const gl::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001586 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001587
Jamie Madill2c7d84a2014-02-14 16:41:26 -05001588 mShaderAttributes[attributeIndex] = attribute;
1589
Jamie Madilleba4eff2013-06-20 11:55:51 -04001590 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001591 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001592 const int rows = AttributeRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001593
1594 if (rows + location > MAX_VERTEX_ATTRIBS)
1595 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001596 infoLog.append("Active attribute (%s) at location %d is too big to fit", attribute.name.c_str(), location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001597
1598 return false;
1599 }
1600
Jamie Madilleba4eff2013-06-20 11:55:51 -04001601 for (int row = 0; row < rows; row++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001602 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001603 const int rowLocation = location + row;
Jamie Madill834e8b72014-04-11 13:33:58 -04001604 gl::ShaderVariable &linkedAttribute = mLinkedAttribute[rowLocation];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001605
1606 // In GLSL 3.00, attribute aliasing produces a link error
1607 // In GLSL 1.00, attribute aliasing is allowed
1608 if (mShaderVersion >= 300)
1609 {
1610 if (!linkedAttribute.name.empty())
1611 {
1612 infoLog.append("Attribute '%s' aliases attribute '%s' at location %d", attribute.name.c_str(), linkedAttribute.name.c_str(), rowLocation);
1613 return false;
1614 }
1615 }
1616
1617 linkedAttribute = attribute;
1618 usedLocations |= 1 << rowLocation;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001619 }
1620 }
1621 }
1622
1623 // Link attributes that don't have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001624 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001625 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001626 const gl::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001627 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001628
Jamie Madilleba4eff2013-06-20 11:55:51 -04001629 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001630 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001631 int rows = AttributeRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001632 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS);
1633
1634 if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS)
1635 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001636 infoLog.append("Too many active attributes (%s)", attribute.name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001637
1638 return false; // Fail to link
1639 }
1640
Jamie Madilldefb6742013-06-20 11:55:51 -04001641 mLinkedAttribute[availableIndex] = attribute;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001642 }
1643 }
1644
1645 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; )
1646 {
1647 int index = vertexShader->getSemanticIndex(mLinkedAttribute[attributeIndex].name);
Jamie Madillbb22e502013-06-20 11:55:51 -04001648 int rows = AttributeRegisterCount(mLinkedAttribute[attributeIndex].type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001649
1650 for (int r = 0; r < rows; r++)
1651 {
1652 mSemanticIndex[attributeIndex++] = index++;
1653 }
1654 }
1655
Al Patrick3f2daa82013-08-07 12:58:57 -07001656 initAttributesByLayout();
1657
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001658 return true;
1659}
1660
Jamie Madill834e8b72014-04-11 13:33:58 -04001661bool ProgramBinary::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const gl::ShaderVariable &vertexVariable, const gl::ShaderVariable &fragmentVariable, bool validatePrecision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001662{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001663 if (vertexVariable.type != fragmentVariable.type)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001664 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001665 infoLog.append("Types for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001666 return false;
1667 }
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001668 if (vertexVariable.arraySize != fragmentVariable.arraySize)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001669 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001670 infoLog.append("Array sizes for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001671 return false;
1672 }
Jamie Madill28167c62013-08-30 13:21:10 -04001673 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001674 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001675 infoLog.append("Precisions for %s differ between vertex and fragment shaders", variableName.c_str());
Jamie Madill010fffa2013-06-20 11:55:53 -04001676 return false;
1677 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001678
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001679 return true;
1680}
1681
1682template <class ShaderVarType>
1683bool ProgramBinary::linkValidateFields(InfoLog &infoLog, const std::string &varName, const ShaderVarType &vertexVar, const ShaderVarType &fragmentVar)
1684{
1685 if (vertexVar.fields.size() != fragmentVar.fields.size())
1686 {
1687 infoLog.append("Structure lengths for %s differ between vertex and fragment shaders", varName.c_str());
1688 return false;
1689 }
1690 const unsigned int numMembers = vertexVar.fields.size();
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001691 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1692 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001693 const ShaderVarType &vertexMember = vertexVar.fields[memberIndex];
1694 const ShaderVarType &fragmentMember = fragmentVar.fields[memberIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001695
1696 if (vertexMember.name != fragmentMember.name)
1697 {
Jamie Madill28167c62013-08-30 13:21:10 -04001698 infoLog.append("Name mismatch for field '%d' of %s: (in vertex: '%s', in fragment: '%s')",
1699 memberIndex, varName.c_str(), vertexMember.name.c_str(), fragmentMember.name.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001700 return false;
1701 }
1702
Jamie Madill28167c62013-08-30 13:21:10 -04001703 const std::string memberName = varName.substr(0, varName.length()-1) + "." + vertexVar.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001704 if (!linkValidateVariables(infoLog, memberName, vertexMember, fragmentMember))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001705 {
1706 return false;
1707 }
1708 }
1709
1710 return true;
1711}
1712
Jamie Madill834e8b72014-04-11 13:33:58 -04001713bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const gl::Uniform &vertexUniform, const gl::Uniform &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001714{
Jamie Madill28167c62013-08-30 13:21:10 -04001715 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001716 {
1717 return false;
1718 }
1719
Jamie Madill834e8b72014-04-11 13:33:58 -04001720 if (!linkValidateFields<gl::Uniform>(infoLog, uniformName, vertexUniform, fragmentUniform))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001721 {
1722 return false;
1723 }
1724
1725 return true;
1726}
1727
Jamie Madill834e8b72014-04-11 13:33:58 -04001728bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &varyingName, const gl::Varying &vertexVarying, const gl::Varying &fragmentVarying)
Jamie Madill28167c62013-08-30 13:21:10 -04001729{
1730 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1731 {
1732 return false;
1733 }
1734
1735 if (vertexVarying.interpolation != fragmentVarying.interpolation)
1736 {
1737 infoLog.append("Interpolation types for %s differ between vertex and fragment shaders", varyingName.c_str());
1738 return false;
1739 }
1740
Jamie Madill834e8b72014-04-11 13:33:58 -04001741 if (!linkValidateFields<gl::Varying>(infoLog, varyingName, vertexVarying, fragmentVarying))
Jamie Madill28167c62013-08-30 13:21:10 -04001742 {
1743 return false;
1744 }
1745
1746 return true;
1747}
1748
Jamie Madill834e8b72014-04-11 13:33:58 -04001749bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const gl::InterfaceBlockField &vertexUniform, const gl::InterfaceBlockField &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001750{
Jamie Madill28167c62013-08-30 13:21:10 -04001751 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001752 {
1753 return false;
1754 }
1755
1756 if (vertexUniform.isRowMajorMatrix != fragmentUniform.isRowMajorMatrix)
1757 {
1758 infoLog.append("Matrix packings for %s differ between vertex and fragment shaders", uniformName.c_str());
1759 return false;
1760 }
1761
Jamie Madill834e8b72014-04-11 13:33:58 -04001762 if (!linkValidateFields<gl::InterfaceBlockField>(infoLog, uniformName, vertexUniform, fragmentUniform))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001763 {
1764 return false;
1765 }
1766
1767 return true;
1768}
1769
Jamie Madill834e8b72014-04-11 13:33:58 -04001770bool ProgramBinary::linkUniforms(InfoLog &infoLog, const std::vector<gl::Uniform> &vertexUniforms, const std::vector<gl::Uniform> &fragmentUniforms)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001771{
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001772 // Check that uniforms defined in the vertex and fragment shaders are identical
Jamie Madill834e8b72014-04-11 13:33:58 -04001773 typedef std::map<std::string, const gl::Uniform*> UniformMap;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001774 UniformMap linkedUniforms;
1775
1776 for (unsigned int vertexUniformIndex = 0; vertexUniformIndex < vertexUniforms.size(); vertexUniformIndex++)
1777 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001778 const gl::Uniform &vertexUniform = vertexUniforms[vertexUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001779 linkedUniforms[vertexUniform.name] = &vertexUniform;
1780 }
1781
1782 for (unsigned int fragmentUniformIndex = 0; fragmentUniformIndex < fragmentUniforms.size(); fragmentUniformIndex++)
1783 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001784 const gl::Uniform &fragmentUniform = fragmentUniforms[fragmentUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001785 UniformMap::const_iterator entry = linkedUniforms.find(fragmentUniform.name);
1786 if (entry != linkedUniforms.end())
1787 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001788 const gl::Uniform &vertexUniform = *entry->second;
Jamie Madill28167c62013-08-30 13:21:10 -04001789 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001790 if (!linkValidateVariables(infoLog, uniformName, vertexUniform, fragmentUniform))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001791 {
1792 return false;
1793 }
1794 }
1795 }
1796
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001797 for (unsigned int uniformIndex = 0; uniformIndex < vertexUniforms.size(); uniformIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001798 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001799 if (!defineUniform(GL_VERTEX_SHADER, vertexUniforms[uniformIndex], infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001800 {
1801 return false;
1802 }
1803 }
1804
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001805 for (unsigned int uniformIndex = 0; uniformIndex < fragmentUniforms.size(); uniformIndex++)
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001806 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001807 if (!defineUniform(GL_FRAGMENT_SHADER, fragmentUniforms[uniformIndex], infoLog))
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001808 {
1809 return false;
1810 }
1811 }
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001812
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001813 initializeUniformStorage();
1814
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001815 return true;
1816}
1817
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001818TextureType ProgramBinary::getTextureType(GLenum samplerType, InfoLog &infoLog)
1819{
1820 switch(samplerType)
1821 {
1822 case GL_SAMPLER_2D:
1823 case GL_INT_SAMPLER_2D:
1824 case GL_UNSIGNED_INT_SAMPLER_2D:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001825 case GL_SAMPLER_2D_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001826 return TEXTURE_2D;
1827 case GL_SAMPLER_3D:
1828 case GL_INT_SAMPLER_3D:
1829 case GL_UNSIGNED_INT_SAMPLER_3D:
1830 return TEXTURE_3D;
1831 case GL_SAMPLER_CUBE:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001832 case GL_SAMPLER_CUBE_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001833 return TEXTURE_CUBE;
1834 case GL_INT_SAMPLER_CUBE:
1835 case GL_UNSIGNED_INT_SAMPLER_CUBE:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001836 return TEXTURE_CUBE;
1837 case GL_SAMPLER_2D_ARRAY:
1838 case GL_INT_SAMPLER_2D_ARRAY:
1839 case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001840 case GL_SAMPLER_2D_ARRAY_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001841 return TEXTURE_2D_ARRAY;
1842 default: UNREACHABLE();
1843 }
1844
1845 return TEXTURE_2D;
1846}
1847
Jamie Madill834e8b72014-04-11 13:33:58 -04001848bool ProgramBinary::defineUniform(GLenum shader, const gl::Uniform &constant, InfoLog &infoLog)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001849{
Jamie Madillfcef3362013-11-13 19:37:19 -05001850 if (constant.isStruct())
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001851 {
1852 if (constant.arraySize > 0)
1853 {
Vladimir Vukicevic24d8d672014-05-27 12:07:51 -04001854 ShShaderOutput outputType = Shader::getCompilerOutputType(shader);
1855 const unsigned int elementRegisterCount = HLSLVariableRegisterCount(constant, outputType) / constant.arraySize;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001856
1857 for (unsigned int elementIndex = 0; elementIndex < constant.arraySize; elementIndex++)
1858 {
Jamie Madillc600c8c2014-05-16 11:22:21 -04001859 const unsigned int elementRegisterOffset = elementRegisterCount * elementIndex;
1860
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001861 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1862 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001863 const gl::Uniform &field = constant.fields[fieldIndex];
Jamie Madill5f562732014-02-14 16:41:24 -05001864 const std::string &uniformName = constant.name + ArrayString(elementIndex) + "." + field.name;
Jamie Madillc600c8c2014-05-16 11:22:21 -04001865 const unsigned int fieldRegisterIndex = field.registerIndex + elementRegisterOffset;
Jamie Madill834e8b72014-04-11 13:33:58 -04001866 gl::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
Jamie Madillc600c8c2014-05-16 11:22:21 -04001867 fieldRegisterIndex, field.elementIndex);
Jamie Madillfcef3362013-11-13 19:37:19 -05001868
1869 fieldUniform.fields = field.fields;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001870 if (!defineUniform(shader, fieldUniform, infoLog))
1871 {
1872 return false;
1873 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001874 }
1875 }
1876 }
1877 else
1878 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001879 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1880 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001881 const gl::Uniform &field = constant.fields[fieldIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001882 const std::string &uniformName = constant.name + "." + field.name;
1883
Jamie Madill834e8b72014-04-11 13:33:58 -04001884 gl::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
Jamie Madill56093782013-08-30 13:21:11 -04001885 field.registerIndex, field.elementIndex);
1886
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001887 fieldUniform.fields = field.fields;
1888
1889 if (!defineUniform(shader, fieldUniform, infoLog))
1890 {
1891 return false;
1892 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001893 }
1894 }
1895
1896 return true;
1897 }
1898
Nicolas Capense6050882013-07-08 10:43:10 -04001899 if (IsSampler(constant.type))
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001900 {
1901 unsigned int samplerIndex = constant.registerIndex;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001902
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001903 do
1904 {
1905 if (shader == GL_VERTEX_SHADER)
1906 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001907 if (samplerIndex < mRenderer->getMaxVertexTextureImageUnits())
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001908 {
1909 mSamplersVS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001910 mSamplersVS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001911 mSamplersVS[samplerIndex].logicalTextureUnit = 0;
1912 mUsedVertexSamplerRange = std::max(samplerIndex + 1, mUsedVertexSamplerRange);
1913 }
1914 else
1915 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001916 infoLog.append("Vertex shader sampler count exceeds the maximum vertex texture units (%d).", mRenderer->getMaxVertexTextureImageUnits());
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001917 return false;
1918 }
1919 }
1920 else if (shader == GL_FRAGMENT_SHADER)
1921 {
1922 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
1923 {
1924 mSamplersPS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001925 mSamplersPS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001926 mSamplersPS[samplerIndex].logicalTextureUnit = 0;
1927 mUsedPixelSamplerRange = std::max(samplerIndex + 1, mUsedPixelSamplerRange);
1928 }
1929 else
1930 {
1931 infoLog.append("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS);
1932 return false;
1933 }
1934 }
1935 else UNREACHABLE();
1936
1937 samplerIndex++;
1938 }
1939 while (samplerIndex < constant.registerIndex + constant.arraySize);
1940 }
1941
Jamie Madill834e8b72014-04-11 13:33:58 -04001942 LinkedUniform *uniform = NULL;
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001943 GLint location = getUniformLocation(constant.name);
1944
shannon.woods@transgaming.comd5a91b92013-02-28 23:17:30 +00001945 if (location >= 0) // Previously defined, type and precision must match
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001946 {
1947 uniform = mUniforms[mUniformIndex[location].index];
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001948 }
1949 else
1950 {
Jamie Madill07d68852014-05-06 16:31:14 -04001951 uniform = new LinkedUniform(constant.type, constant.precision, constant.name, constant.arraySize,
1952 -1, BlockMemberInfo::getDefaultBlockInfo());
Jamie Madill56093782013-08-30 13:21:11 -04001953 uniform->registerElement = constant.elementIndex;
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001954 }
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001955
1956 if (!uniform)
1957 {
1958 return false;
1959 }
1960
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001961 if (shader == GL_FRAGMENT_SHADER)
1962 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00001963 uniform->psRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001964 }
1965 else if (shader == GL_VERTEX_SHADER)
1966 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00001967 uniform->vsRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001968 }
1969 else UNREACHABLE();
1970
1971 if (location >= 0)
1972 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001973 return uniform->type == constant.type;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001974 }
1975
1976 mUniforms.push_back(uniform);
1977 unsigned int uniformIndex = mUniforms.size() - 1;
1978
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001979 for (unsigned int arrayElementIndex = 0; arrayElementIndex < uniform->elementCount(); arrayElementIndex++)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001980 {
Jamie Madill63491ea2013-06-06 11:56:45 -04001981 mUniformIndex.push_back(VariableLocation(uniform->name, arrayElementIndex, uniformIndex));
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001982 }
1983
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00001984 if (shader == GL_VERTEX_SHADER)
1985 {
1986 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedVertexUniformVectors() + mRenderer->getMaxVertexUniformVectors())
1987 {
1988 infoLog.append("Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS (%u)", mRenderer->getMaxVertexUniformVectors());
1989 return false;
1990 }
1991 }
1992 else if (shader == GL_FRAGMENT_SHADER)
1993 {
1994 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedFragmentUniformVectors() + mRenderer->getMaxFragmentUniformVectors())
1995 {
1996 infoLog.append("Fragment shader active uniforms exceed GL_MAX_FRAGMENT_UNIFORM_VECTORS (%u)", mRenderer->getMaxFragmentUniformVectors());
1997 return false;
1998 }
1999 }
2000 else UNREACHABLE();
2001
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002002 return true;
2003}
2004
Jamie Madill834e8b72014-04-11 13:33:58 -04002005bool ProgramBinary::areMatchingInterfaceBlocks(InfoLog &infoLog, const gl::InterfaceBlock &vertexInterfaceBlock, const gl::InterfaceBlock &fragmentInterfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002006{
2007 const char* blockName = vertexInterfaceBlock.name.c_str();
2008
2009 // validate blocks for the same member types
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002010 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002011 {
2012 infoLog.append("Types for interface block '%s' differ between vertex and fragment shaders", blockName);
2013 return false;
2014 }
2015
2016 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
2017 {
2018 infoLog.append("Array sizes differ for interface block '%s' between vertex and fragment shaders", blockName);
2019 return false;
2020 }
2021
Jamie Madill9060a4e2013-08-12 16:22:57 -07002022 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
2023 {
2024 infoLog.append("Layout qualifiers differ for interface block '%s' between vertex and fragment shaders", blockName);
2025 return false;
2026 }
2027
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002028 const unsigned int numBlockMembers = vertexInterfaceBlock.fields.size();
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002029 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
2030 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002031 const gl::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
2032 const gl::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002033
2034 if (vertexMember.name != fragmentMember.name)
2035 {
Jamie Madill28167c62013-08-30 13:21:10 -04002036 infoLog.append("Name mismatch for field %d of interface block '%s': (in vertex: '%s', in fragment: '%s')",
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002037 blockMemberIndex, blockName, vertexMember.name.c_str(), fragmentMember.name.c_str());
2038 return false;
2039 }
2040
Jamie Madill28167c62013-08-30 13:21:10 -04002041 std::string uniformName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002042 if (!linkValidateVariables(infoLog, uniformName, vertexMember, fragmentMember))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002043 {
2044 return false;
2045 }
2046 }
2047
2048 return true;
2049}
2050
Jamie Madill834e8b72014-04-11 13:33:58 -04002051bool ProgramBinary::linkUniformBlocks(InfoLog &infoLog, const std::vector<gl::InterfaceBlock> &vertexInterfaceBlocks,
2052 const std::vector<gl::InterfaceBlock> &fragmentInterfaceBlocks)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002053{
2054 // Check that interface blocks defined in the vertex and fragment shaders are identical
Jamie Madill834e8b72014-04-11 13:33:58 -04002055 typedef std::map<std::string, const gl::InterfaceBlock*> UniformBlockMap;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002056 UniformBlockMap linkedUniformBlocks;
2057
2058 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2059 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002060 const gl::InterfaceBlock &vertexInterfaceBlock = vertexInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002061 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
2062 }
2063
2064 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2065 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002066 const gl::InterfaceBlock &fragmentInterfaceBlock = fragmentInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002067 UniformBlockMap::const_iterator entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
2068 if (entry != linkedUniformBlocks.end())
2069 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002070 const gl::InterfaceBlock &vertexInterfaceBlock = *entry->second;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002071 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
2072 {
2073 return false;
2074 }
2075 }
2076 }
2077
2078 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2079 {
2080 if (!defineUniformBlock(infoLog, GL_VERTEX_SHADER, vertexInterfaceBlocks[blockIndex]))
2081 {
2082 return false;
2083 }
2084 }
2085
2086 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2087 {
2088 if (!defineUniformBlock(infoLog, GL_FRAGMENT_SHADER, fragmentInterfaceBlocks[blockIndex]))
2089 {
2090 return false;
2091 }
2092 }
2093
2094 return true;
2095}
2096
Geoff Lang48dcae72014-02-05 16:28:24 -05002097bool ProgramBinary::gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
2098 const std::vector<std::string> &transformFeedbackVaryingNames,
2099 GLenum transformFeedbackBufferMode,
2100 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings) const
2101{
2102 size_t totalComponents = 0;
2103 const size_t maxSeparateComponents = mRenderer->getMaxTransformFeedbackSeparateComponents();
2104 const size_t maxInterleavedComponents = mRenderer->getMaxTransformFeedbackInterleavedComponents();
2105
2106 // Gather the linked varyings that are used for transform feedback, they should all exist.
2107 outTransformFeedbackLinkedVaryings->clear();
2108 for (size_t i = 0; i < transformFeedbackVaryingNames.size(); i++)
2109 {
2110 bool found = false;
2111 for (size_t j = 0; j < linkedVaryings.size(); j++)
2112 {
2113 if (transformFeedbackVaryingNames[i] == linkedVaryings[j].name)
2114 {
2115 for (size_t k = 0; k < outTransformFeedbackLinkedVaryings->size(); k++)
2116 {
2117 if (outTransformFeedbackLinkedVaryings->at(k).name == linkedVaryings[j].name)
2118 {
2119 infoLog.append("Two transform feedback varyings specify the same output variable (%s).", linkedVaryings[j].name.c_str());
2120 return false;
2121 }
2122 }
2123
2124 size_t componentCount = linkedVaryings[j].semanticIndexCount * 4;
2125 if (transformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
2126 componentCount > maxSeparateComponents)
2127 {
2128 infoLog.append("Transform feedback varying's %s components (%u) exceed the maximum separate components (%u).",
2129 linkedVaryings[j].name.c_str(), componentCount, maxSeparateComponents);
2130 return false;
2131 }
2132
2133 totalComponents += componentCount;
2134
2135 outTransformFeedbackLinkedVaryings->push_back(linkedVaryings[j]);
2136 found = true;
2137 break;
2138 }
2139 }
2140
2141 // All transform feedback varyings are expected to exist since packVaryings checks for them.
2142 ASSERT(found);
2143 }
2144
2145 if (transformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS && totalComponents > maxInterleavedComponents)
2146 {
2147 infoLog.append("Transform feedback varying total components (%u) exceed the maximum interleaved components (%u).",
2148 totalComponents, maxInterleavedComponents);
2149 return false;
2150 }
2151
2152 return true;
2153}
2154
Jamie Madill834e8b72014-04-11 13:33:58 -04002155void ProgramBinary::defineUniformBlockMembers(const std::vector<gl::InterfaceBlockField> &fields, const std::string &prefix, int blockIndex, BlockInfoItr *blockInfoItr, std::vector<unsigned int> *blockUniformIndexes)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002156{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002157 for (unsigned int uniformIndex = 0; uniformIndex < fields.size(); uniformIndex++)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002158 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002159 const gl::InterfaceBlockField &field = fields[uniformIndex];
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002160 const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002161
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002162 if (!field.fields.empty())
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002163 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002164 if (field.arraySize > 0)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002165 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002166 for (unsigned int arrayElement = 0; arrayElement < field.arraySize; arrayElement++)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002167 {
Jamie Madill5f562732014-02-14 16:41:24 -05002168 const std::string uniformElementName = fieldName + ArrayString(arrayElement);
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002169 defineUniformBlockMembers(field.fields, uniformElementName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002170 }
2171 }
2172 else
2173 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002174 defineUniformBlockMembers(field.fields, fieldName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002175 }
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002176 }
2177 else
2178 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002179 LinkedUniform *newUniform = new LinkedUniform(field.type, field.precision, fieldName, field.arraySize,
2180 blockIndex, **blockInfoItr);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002181
2182 // add to uniform list, but not index, since uniform block uniforms have no location
2183 blockUniformIndexes->push_back(mUniforms.size());
2184 mUniforms.push_back(newUniform);
2185 (*blockInfoItr)++;
2186 }
2187 }
2188}
2189
Jamie Madill834e8b72014-04-11 13:33:58 -04002190bool ProgramBinary::defineUniformBlock(InfoLog &infoLog, GLenum shader, const gl::InterfaceBlock &interfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002191{
2192 // create uniform block entries if they do not exist
2193 if (getUniformBlockIndex(interfaceBlock.name) == GL_INVALID_INDEX)
2194 {
2195 std::vector<unsigned int> blockUniformIndexes;
2196 const unsigned int blockIndex = mUniformBlocks.size();
2197
2198 // define member uniforms
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002199 BlockInfoItr blockInfoItr = interfaceBlock.blockInfo.cbegin();
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002200 defineUniformBlockMembers(interfaceBlock.fields, "", blockIndex, &blockInfoItr, &blockUniformIndexes);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002201
2202 // create all the uniform blocks
2203 if (interfaceBlock.arraySize > 0)
2204 {
2205 for (unsigned int uniformBlockElement = 0; uniformBlockElement < interfaceBlock.arraySize; uniformBlockElement++)
2206 {
2207 gl::UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, uniformBlockElement, interfaceBlock.dataSize);
2208 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2209 mUniformBlocks.push_back(newUniformBlock);
2210 }
2211 }
2212 else
2213 {
2214 gl::UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, GL_INVALID_INDEX, interfaceBlock.dataSize);
2215 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2216 mUniformBlocks.push_back(newUniformBlock);
2217 }
2218 }
2219
2220 // Assign registers to the uniform blocks
2221 const GLuint blockIndex = getUniformBlockIndex(interfaceBlock.name);
2222 const unsigned int elementCount = std::max(1u, interfaceBlock.arraySize);
2223 ASSERT(blockIndex != GL_INVALID_INDEX);
2224 ASSERT(blockIndex + elementCount <= mUniformBlocks.size());
2225
2226 for (unsigned int uniformBlockElement = 0; uniformBlockElement < elementCount; uniformBlockElement++)
2227 {
2228 gl::UniformBlock *uniformBlock = mUniformBlocks[blockIndex + uniformBlockElement];
2229 ASSERT(uniformBlock->name == interfaceBlock.name);
2230
2231 if (!assignUniformBlockRegister(infoLog, uniformBlock, shader, interfaceBlock.registerIndex + uniformBlockElement))
2232 {
2233 return false;
2234 }
2235 }
2236
2237 return true;
2238}
2239
2240bool ProgramBinary::assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex)
2241{
2242 if (shader == GL_VERTEX_SHADER)
2243 {
2244 uniformBlock->vsRegisterIndex = registerIndex;
2245 unsigned int maximumBlocks = mRenderer->getMaxVertexShaderUniformBuffers();
2246
2247 if (registerIndex - mRenderer->getReservedVertexUniformBuffers() >= maximumBlocks)
2248 {
2249 infoLog.append("Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS (%u)", maximumBlocks);
2250 return false;
2251 }
2252 }
2253 else if (shader == GL_FRAGMENT_SHADER)
2254 {
2255 uniformBlock->psRegisterIndex = registerIndex;
2256 unsigned int maximumBlocks = mRenderer->getMaxFragmentShaderUniformBuffers();
2257
2258 if (registerIndex - mRenderer->getReservedFragmentUniformBuffers() >= maximumBlocks)
2259 {
Jamie Madill6fb09f62013-06-21 09:15:31 -04002260 infoLog.append("Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS (%u)", maximumBlocks);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002261 return false;
2262 }
2263 }
2264 else UNREACHABLE();
2265
2266 return true;
2267}
2268
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002269bool ProgramBinary::isValidated() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002270{
2271 return mValidated;
2272}
2273
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002274void ProgramBinary::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002275{
2276 // Skip over inactive attributes
2277 unsigned int activeAttribute = 0;
2278 unsigned int attribute;
2279 for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++)
2280 {
2281 if (mLinkedAttribute[attribute].name.empty())
2282 {
2283 continue;
2284 }
2285
2286 if (activeAttribute == index)
2287 {
2288 break;
2289 }
2290
2291 activeAttribute++;
2292 }
2293
2294 if (bufsize > 0)
2295 {
2296 const char *string = mLinkedAttribute[attribute].name.c_str();
2297
2298 strncpy(name, string, bufsize);
2299 name[bufsize - 1] = '\0';
2300
2301 if (length)
2302 {
2303 *length = strlen(name);
2304 }
2305 }
2306
2307 *size = 1; // Always a single 'type' instance
2308
2309 *type = mLinkedAttribute[attribute].type;
2310}
2311
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002312GLint ProgramBinary::getActiveAttributeCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002313{
2314 int count = 0;
2315
2316 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2317 {
2318 if (!mLinkedAttribute[attributeIndex].name.empty())
2319 {
2320 count++;
2321 }
2322 }
2323
2324 return count;
2325}
2326
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002327GLint ProgramBinary::getActiveAttributeMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002328{
2329 int maxLength = 0;
2330
2331 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2332 {
2333 if (!mLinkedAttribute[attributeIndex].name.empty())
2334 {
2335 maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength);
2336 }
2337 }
2338
2339 return maxLength;
2340}
2341
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002342void ProgramBinary::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002343{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002344 ASSERT(index < mUniforms.size()); // index must be smaller than getActiveUniformCount()
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002345
2346 if (bufsize > 0)
2347 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002348 std::string string = mUniforms[index]->name;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002349
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002350 if (mUniforms[index]->isArray())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002351 {
2352 string += "[0]";
2353 }
2354
2355 strncpy(name, string.c_str(), bufsize);
2356 name[bufsize - 1] = '\0';
2357
2358 if (length)
2359 {
2360 *length = strlen(name);
2361 }
2362 }
2363
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002364 *size = mUniforms[index]->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002365
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002366 *type = mUniforms[index]->type;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002367}
2368
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002369GLint ProgramBinary::getActiveUniformCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002370{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002371 return mUniforms.size();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002372}
2373
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002374GLint ProgramBinary::getActiveUniformMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002375{
2376 int maxLength = 0;
2377
2378 unsigned int numUniforms = mUniforms.size();
2379 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
2380 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002381 if (!mUniforms[uniformIndex]->name.empty())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002382 {
2383 int length = (int)(mUniforms[uniformIndex]->name.length() + 1);
2384 if (mUniforms[uniformIndex]->isArray())
2385 {
2386 length += 3; // Counting in "[0]".
2387 }
2388 maxLength = std::max(length, maxLength);
2389 }
2390 }
2391
2392 return maxLength;
2393}
2394
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002395GLint ProgramBinary::getActiveUniformi(GLuint index, GLenum pname) const
2396{
Jamie Madill834e8b72014-04-11 13:33:58 -04002397 const gl::LinkedUniform& uniform = *mUniforms[index];
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002398
2399 switch (pname)
2400 {
2401 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
2402 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
shannonwoods@chromium.orgb1dc1b62013-05-30 00:15:43 +00002403 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002404 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002405
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002406 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
2407 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
2408 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
2409 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002410
2411 default:
2412 UNREACHABLE();
2413 break;
2414 }
2415 return 0;
2416}
2417
Jamie Madill36398922014-05-20 14:51:53 -04002418bool ProgramBinary::isValidUniformLocation(GLint location) const
2419{
2420 ASSERT(rx::IsIntegerCastSafe<GLint>(mUniformIndex.size()));
2421 return (location >= 0 && location < static_cast<GLint>(mUniformIndex.size()));
2422}
2423
2424LinkedUniform *ProgramBinary::getUniformByLocation(GLint location) const
2425{
2426 ASSERT(location >= 0 && static_cast<size_t>(location) < mUniformIndex.size());
2427 return mUniforms[mUniformIndex[location].index];
2428}
2429
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002430void ProgramBinary::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
2431{
2432 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2433
2434 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2435
2436 if (bufSize > 0)
2437 {
2438 std::string string = uniformBlock.name;
2439
2440 if (uniformBlock.isArrayElement())
2441 {
Jamie Madill5f562732014-02-14 16:41:24 -05002442 string += ArrayString(uniformBlock.elementIndex);
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002443 }
2444
2445 strncpy(uniformBlockName, string.c_str(), bufSize);
2446 uniformBlockName[bufSize - 1] = '\0';
2447
2448 if (length)
2449 {
2450 *length = strlen(uniformBlockName);
2451 }
2452 }
2453}
2454
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002455void ProgramBinary::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
2456{
2457 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2458
2459 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2460
2461 switch (pname)
2462 {
2463 case GL_UNIFORM_BLOCK_DATA_SIZE:
2464 *params = static_cast<GLint>(uniformBlock.dataSize);
2465 break;
2466 case GL_UNIFORM_BLOCK_NAME_LENGTH:
shannonwoods@chromium.org932cc6b2013-05-30 00:15:37 +00002467 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002468 break;
2469 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
2470 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
2471 break;
2472 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
2473 {
2474 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
2475 {
2476 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
2477 }
2478 }
2479 break;
2480 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
2481 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
2482 break;
2483 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
2484 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
2485 break;
2486 default: UNREACHABLE();
2487 }
2488}
2489
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00002490GLuint ProgramBinary::getActiveUniformBlockCount() const
2491{
2492 return mUniformBlocks.size();
2493}
2494
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002495GLuint ProgramBinary::getActiveUniformBlockMaxLength() const
2496{
2497 unsigned int maxLength = 0;
2498
2499 unsigned int numUniformBlocks = mUniformBlocks.size();
2500 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
2501 {
2502 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2503 if (!uniformBlock.name.empty())
2504 {
2505 const unsigned int length = uniformBlock.name.length() + 1;
2506
2507 // Counting in "[0]".
2508 const unsigned int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
2509
2510 maxLength = std::max(length + arrayLength, maxLength);
2511 }
2512 }
2513
2514 return maxLength;
2515}
2516
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002517void ProgramBinary::validate(InfoLog &infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002518{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002519 applyUniforms();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002520 if (!validateSamplers(&infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002521 {
2522 mValidated = false;
2523 }
2524 else
2525 {
2526 mValidated = true;
2527 }
2528}
2529
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002530bool ProgramBinary::validateSamplers(InfoLog *infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002531{
2532 // if any two active samplers in a program are of different types, but refer to the same
2533 // texture image unit, and this is the current program, then ValidateProgram will fail, and
2534 // DrawArrays and DrawElements will issue the INVALID_OPERATION error.
2535
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +00002536 const unsigned int maxCombinedTextureImageUnits = mRenderer->getMaxCombinedTextureImageUnits();
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002537 TextureType textureUnitType[IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002538
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002539 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002540 {
2541 textureUnitType[i] = TEXTURE_UNKNOWN;
2542 }
2543
2544 for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i)
2545 {
2546 if (mSamplersPS[i].active)
2547 {
2548 unsigned int unit = mSamplersPS[i].logicalTextureUnit;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002549
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002550 if (unit >= maxCombinedTextureImageUnits)
2551 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002552 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002553 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002554 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002555 }
2556
2557 return false;
2558 }
2559
2560 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2561 {
2562 if (mSamplersPS[i].textureType != textureUnitType[unit])
2563 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002564 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002565 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002566 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002567 }
2568
2569 return false;
2570 }
2571 }
2572 else
2573 {
2574 textureUnitType[unit] = mSamplersPS[i].textureType;
2575 }
2576 }
2577 }
2578
2579 for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i)
2580 {
2581 if (mSamplersVS[i].active)
2582 {
2583 unsigned int unit = mSamplersVS[i].logicalTextureUnit;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002584
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002585 if (unit >= maxCombinedTextureImageUnits)
2586 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002587 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002588 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002589 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002590 }
2591
2592 return false;
2593 }
2594
2595 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2596 {
2597 if (mSamplersVS[i].textureType != textureUnitType[unit])
2598 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002599 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002600 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002601 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002602 }
2603
2604 return false;
2605 }
2606 }
2607 else
2608 {
2609 textureUnitType[unit] = mSamplersVS[i].textureType;
2610 }
2611 }
2612 }
2613
2614 return true;
2615}
2616
apatrick@chromium.org90080e32012-07-09 22:15:33 +00002617ProgramBinary::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(TEXTURE_2D)
2618{
2619}
2620
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002621struct AttributeSorter
2622{
2623 AttributeSorter(const int (&semanticIndices)[MAX_VERTEX_ATTRIBS])
2624 : originalIndices(semanticIndices)
2625 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002626 }
2627
2628 bool operator()(int a, int b)
2629 {
Jamie Madill03181ab2013-12-18 12:56:06 -05002630 if (originalIndices[a] == -1) return false;
2631 if (originalIndices[b] == -1) return true;
2632 return (originalIndices[a] < originalIndices[b]);
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002633 }
2634
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002635 const int (&originalIndices)[MAX_VERTEX_ATTRIBS];
2636};
2637
Al Patrick3f2daa82013-08-07 12:58:57 -07002638void ProgramBinary::initAttributesByLayout()
2639{
2640 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2641 {
2642 mAttributesByLayout[i] = i;
2643 }
2644
2645 std::sort(&mAttributesByLayout[0], &mAttributesByLayout[MAX_VERTEX_ATTRIBS], AttributeSorter(mSemanticIndex));
2646}
2647
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002648void ProgramBinary::sortAttributesByLayout(rx::TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS], int sortedSemanticIndices[MAX_VERTEX_ATTRIBS]) const
2649{
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002650 rx::TranslatedAttribute oldTranslatedAttributes[MAX_VERTEX_ATTRIBS];
2651
2652 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2653 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002654 oldTranslatedAttributes[i] = attributes[i];
2655 }
2656
2657 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2658 {
Al Patrick3f2daa82013-08-07 12:58:57 -07002659 int oldIndex = mAttributesByLayout[i];
2660 sortedSemanticIndices[i] = mSemanticIndex[oldIndex];
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002661 attributes[i] = oldTranslatedAttributes[oldIndex];
2662 }
2663}
2664
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002665void ProgramBinary::initializeUniformStorage()
2666{
2667 // Compute total default block size
2668 unsigned int vertexRegisters = 0;
2669 unsigned int fragmentRegisters = 0;
2670 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2671 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002672 const LinkedUniform &uniform = *mUniforms[uniformIndex];
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002673
2674 if (!IsSampler(uniform.type))
2675 {
2676 if (uniform.isReferencedByVertexShader())
2677 {
2678 vertexRegisters = std::max(vertexRegisters, uniform.vsRegisterIndex + uniform.registerCount);
2679 }
2680 if (uniform.isReferencedByFragmentShader())
2681 {
2682 fragmentRegisters = std::max(fragmentRegisters, uniform.psRegisterIndex + uniform.registerCount);
2683 }
2684 }
2685 }
2686
2687 mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u);
2688 mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u);
2689}
2690
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002691}