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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +00002// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.combbf56f72010-04-20 18:52:13 +00007#include "compiler/OutputHLSL.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00008
alokp@chromium.org79fb1012012-04-26 21:07:39 +00009#include "common/angleutils.h"
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +000010#include "common/utilities.h"
alokp@chromium.org91b72322010-06-02 15:50:56 +000011#include "compiler/debug.h"
daniel@transgaming.com89431aa2012-05-31 01:20:29 +000012#include "compiler/DetectDiscontinuity.h"
shannon.woods@transgaming.comfff89b32013-02-28 23:20:15 +000013#include "compiler/InfoSink.h"
14#include "compiler/SearchSymbol.h"
15#include "compiler/UnfoldShortCircuit.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000016
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000017#include <algorithm>
shannon.woods@transgaming.comfff89b32013-02-28 23:20:15 +000018#include <cfloat>
19#include <stdio.h>
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000020
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000021namespace sh
22{
daniel@transgaming.com005c7392010-04-15 20:45:27 +000023// Integer to TString conversion
24TString str(int i)
25{
26 char buffer[20];
kbr@chromium.orgddb6e8e2012-04-25 00:48:13 +000027 snprintf(buffer, sizeof(buffer), "%d", i);
daniel@transgaming.com005c7392010-04-15 20:45:27 +000028 return buffer;
29}
30
shannon.woods%transgaming.com@gtempaccount.com18b4c4b2013-04-13 03:31:40 +000031OutputHLSL::OutputHLSL(TParseContext &context, const ShBuiltInResources& resources, ShShaderOutput outputType)
shannon.woods@transgaming.comb73964e2013-01-25 21:49:14 +000032 : TIntermTraverser(true, true, true), mContext(context), mOutputType(outputType)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000033{
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +000034 mUnfoldShortCircuit = new UnfoldShortCircuit(context, this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +000035 mInsideFunction = false;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000036
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000037 mUsesTexture2D = false;
38 mUsesTexture2D_bias = false;
39 mUsesTexture2DProj = false;
40 mUsesTexture2DProj_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000041 mUsesTexture2DProjLod = false;
42 mUsesTexture2DLod = false;
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000043 mUsesTextureCube = false;
44 mUsesTextureCube_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000045 mUsesTextureCubeLod = false;
daniel@transgaming.coma54f5182012-05-31 01:20:16 +000046 mUsesTexture2DLod0 = false;
47 mUsesTexture2DLod0_bias = false;
48 mUsesTexture2DProjLod0 = false;
49 mUsesTexture2DProjLod0_bias = false;
50 mUsesTextureCubeLod0 = false;
51 mUsesTextureCubeLod0_bias = false;
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +000052 mUsesFragColor = false;
53 mUsesFragData = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000054 mUsesDepthRange = false;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +000055 mUsesFragCoord = false;
56 mUsesPointCoord = false;
57 mUsesFrontFacing = false;
58 mUsesPointSize = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000059 mUsesXor = false;
60 mUsesMod1 = false;
daniel@transgaming.com4229f592011-11-24 22:34:04 +000061 mUsesMod2v = false;
62 mUsesMod2f = false;
63 mUsesMod3v = false;
64 mUsesMod3f = false;
65 mUsesMod4v = false;
66 mUsesMod4f = false;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +000067 mUsesFaceforward1 = false;
68 mUsesFaceforward2 = false;
69 mUsesFaceforward3 = false;
70 mUsesFaceforward4 = false;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000071 mUsesEqualMat2 = false;
72 mUsesEqualMat3 = false;
73 mUsesEqualMat4 = false;
74 mUsesEqualVec2 = false;
75 mUsesEqualVec3 = false;
76 mUsesEqualVec4 = false;
77 mUsesEqualIVec2 = false;
78 mUsesEqualIVec3 = false;
79 mUsesEqualIVec4 = false;
80 mUsesEqualBVec2 = false;
81 mUsesEqualBVec3 = false;
82 mUsesEqualBVec4 = false;
daniel@transgaming.com35342dc2012-02-28 02:01:22 +000083 mUsesAtan2_1 = false;
84 mUsesAtan2_2 = false;
85 mUsesAtan2_3 = false;
86 mUsesAtan2_4 = false;
daniel@transgaming.com005c7392010-04-15 20:45:27 +000087
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +000088 mNumRenderTargets = resources.EXT_draw_buffers ? resources.MaxDrawBuffers : 1;
89
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +000090 mScopeDepth = 0;
91
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +000092 mUniqueIndex = 0;
daniel@transgaming.com89431aa2012-05-31 01:20:29 +000093
94 mContainsLoopDiscontinuity = false;
95 mOutputLod0Function = false;
daniel@transgaming.come11100c2012-05-31 01:20:32 +000096 mInsideDiscontinuousLoop = false;
daniel@transgaming.come9b3f602012-07-11 20:37:31 +000097
98 mExcessiveLoopIndex = NULL;
daniel@transgaming.com652468c2012-12-20 21:11:57 +000099
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000100 if (mOutputType == SH_HLSL9_OUTPUT)
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000101 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000102 if (mContext.shaderType == SH_FRAGMENT_SHADER)
103 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000104 mUniformRegister = 3; // Reserve registers for dx_DepthRange, dx_ViewCoords and dx_DepthFront
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000105 }
106 else
107 {
shannon.woods@transgaming.com42832a62013-02-28 23:18:38 +0000108 mUniformRegister = 2; // Reserve registers for dx_DepthRange and dx_ViewAdjust
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000109 }
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000110 }
111 else
112 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000113 mUniformRegister = 0;
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000114 }
115
daniel@transgaming.com652468c2012-12-20 21:11:57 +0000116 mSamplerRegister = 0;
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000117 mInterfaceBlockRegister = 2; // Reserve registers for the default uniform block and driver constants
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000118}
119
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000120OutputHLSL::~OutputHLSL()
121{
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +0000122 delete mUnfoldShortCircuit;
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000123}
124
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000125void OutputHLSL::output()
126{
shannon.woods@transgaming.come91615c2013-01-25 21:56:03 +0000127 mContainsLoopDiscontinuity = mContext.shaderType == SH_FRAGMENT_SHADER && containsLoopDiscontinuity(mContext.treeRoot);
daniel@transgaming.com89431aa2012-05-31 01:20:29 +0000128
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000129 mContext.treeRoot->traverse(this); // Output the body first to determine what has to go in the header
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000130 header();
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000131
alokp@chromium.org646ea1e2012-06-15 17:36:31 +0000132 mContext.infoSink().obj << mHeader.c_str();
133 mContext.infoSink().obj << mBody.c_str();
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000134}
135
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000136TInfoSinkBase &OutputHLSL::getBodyStream()
137{
138 return mBody;
139}
140
daniel@transgaming.com043da132012-12-20 21:12:22 +0000141const ActiveUniforms &OutputHLSL::getUniforms()
142{
143 return mActiveUniforms;
144}
145
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000146const ActiveInterfaceBlocks &OutputHLSL::getInterfaceBlocks() const
147{
148 return mActiveInterfaceBlocks;
149}
150
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +0000151int OutputHLSL::vectorSize(const TType &type) const
152{
153 int elementSize = type.isMatrix() ? type.getNominalSize() : 1;
154 int arraySize = type.isArray() ? type.getArraySize() : 1;
155
156 return elementSize * arraySize;
157}
158
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000159TString OutputHLSL::interfaceBlockUniformName(const TType &interfaceBlockType, const TType &uniformType)
160{
161 if (interfaceBlockType.hasInstanceName())
162 {
163 return interfaceBlockType.getTypeName() + "." + uniformType.getFieldName();
164 }
165 else
166 {
167 return uniformType.getFieldName();
168 }
169}
170
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000171TString OutputHLSL::decoratePrivate(const TString &privateText)
172{
173 return "dx_" + privateText;
174}
175
176TString OutputHLSL::interfaceBlockStructName(const TType &interfaceBlockType)
177{
178 return decoratePrivate(interfaceBlockType.getTypeName()) + "_type";
179}
180
181TString OutputHLSL::interfaceBlockInstanceString(const TType& interfaceBlockType, unsigned int arrayIndex)
182{
183 if (!interfaceBlockType.hasInstanceName())
184 {
185 return "";
186 }
187 else if (interfaceBlockType.isArray())
188 {
189 return decoratePrivate(interfaceBlockType.getInstanceName()) + "_" + str(arrayIndex);
190 }
191 else
192 {
193 return decorate(interfaceBlockType.getInstanceName());
194 }
195}
196
197TString OutputHLSL::interfaceBlockMemberString(const TTypeList &typeList)
198{
199 TString hlsl;
200
201 // TODO: padding for standard layout
202
203 for (unsigned int typeIndex = 0; typeIndex < typeList.size(); typeIndex++)
204 {
205 const TType &memberType = *typeList[typeIndex].type;
206 hlsl += " " + typeString(memberType) + " " + decorate(memberType.getFieldName()) + arrayString(memberType) + ";\n";
207 }
208
209 return hlsl;
210}
211
212TString OutputHLSL::interfaceBlockStructString(const TType &interfaceBlockType)
213{
214 const TTypeList &typeList = *interfaceBlockType.getStruct();
215
216 return "struct " + interfaceBlockStructName(interfaceBlockType) + "\n"
217 "{\n" +
218 interfaceBlockMemberString(typeList) +
219 "};\n\n";
220}
221
222TString OutputHLSL::interfaceBlockString(const TType &interfaceBlockType, unsigned int registerIndex, unsigned int arrayIndex)
223{
224 const TString &arrayIndexString = (arrayIndex != GL_INVALID_INDEX ? decorate(str(arrayIndex)) : "");
225 const TString &blockName = interfaceBlockType.getTypeName() + arrayIndexString;
226 TString hlsl;
227
228 hlsl += "cbuffer " + blockName + " : register(b" + str(registerIndex) + ")\n"
229 "{\n";
230
231 if (interfaceBlockType.hasInstanceName())
232 {
233 hlsl += " " + interfaceBlockStructName(interfaceBlockType) + " " + interfaceBlockInstanceString(interfaceBlockType, arrayIndex) + ";\n";
234 }
235 else
236 {
237 const TTypeList &typeList = *interfaceBlockType.getStruct();
238 hlsl += interfaceBlockMemberString(typeList);
239 }
240
241 hlsl += "};\n\n";
242
243 return hlsl;
244}
245
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000246void OutputHLSL::header()
247{
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000248 ShShaderType shaderType = mContext.shaderType;
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000249 TInfoSinkBase &out = mHeader;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000250
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000251 for (StructDeclarations::iterator structDeclaration = mStructDeclarations.begin(); structDeclaration != mStructDeclarations.end(); structDeclaration++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000252 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000253 out << *structDeclaration;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000254 }
255
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000256 for (Constructors::iterator constructor = mConstructors.begin(); constructor != mConstructors.end(); constructor++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000257 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000258 out << *constructor;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000259 }
260
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000261 TString uniforms;
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000262 TString interfaceBlocks;
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000263 TString interfaceBlockInit;
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000264 TString varyings;
265 TString attributes;
266
267 for (ReferencedSymbols::const_iterator uniform = mReferencedUniforms.begin(); uniform != mReferencedUniforms.end(); uniform++)
268 {
269 const TType &type = uniform->second->getType();
270 const TString &name = uniform->second->getSymbol();
271
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000272 if (mOutputType == SH_HLSL11_OUTPUT && IsSampler(type.getBasicType())) // Also declare the texture
273 {
274 int index = samplerRegister(mReferencedUniforms[name]);
275
276 uniforms += "uniform SamplerState sampler_" + decorateUniform(name, type) + arrayString(type) +
277 " : register(s" + str(index) + ");\n";
278
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000279 uniforms += "uniform " + textureString(type) + " texture_" + decorateUniform(name, type) + arrayString(type) +
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000280 " : register(t" + str(index) + ");\n";
281 }
282 else
283 {
284 uniforms += "uniform " + typeString(type) + " " + decorateUniform(name, type) + arrayString(type) +
285 " : register(" + registerString(mReferencedUniforms[name]) + ");\n";
286 }
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000287 }
288
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000289 for (ReferencedSymbols::const_iterator interfaceBlockIt = mReferencedInterfaceBlocks.begin(); interfaceBlockIt != mReferencedInterfaceBlocks.end(); interfaceBlockIt++)
290 {
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000291 const TType &nodeType = interfaceBlockIt->second->getType();
292 const TType &interfaceBlockType = nodeType.isInterfaceBlockMember() ? *nodeType.getInterfaceBlockType() : nodeType;
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000293 const TString &blockName = interfaceBlockType.getTypeName();
294 const TTypeList &typeList = *interfaceBlockType.getStruct();
295
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000296 const unsigned int arraySize = interfaceBlockType.isArray() ? interfaceBlockType.getArraySize() : 0;
297 sh::InterfaceBlock interfaceBlock(blockName.c_str(), arraySize, mInterfaceBlockRegister);
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000298 for (unsigned int typeIndex = 0; typeIndex < typeList.size(); typeIndex++)
299 {
300 const TType &memberType = *typeList[typeIndex].type;
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000301 const TString &fullUniformName = interfaceBlockUniformName(interfaceBlockType, memberType);
302 declareUniformToList(memberType, fullUniformName, typeIndex, interfaceBlock.activeUniforms);
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000303 }
304
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000305 mInterfaceBlockRegister += std::max(1u, interfaceBlock.arraySize);
306
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000307 // TODO: handle other block layouts
308 interfaceBlock.setPackedBlockLayout();
309 mActiveInterfaceBlocks.push_back(interfaceBlock);
310
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000311 if (interfaceBlockType.hasInstanceName())
312 {
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000313 interfaceBlocks += interfaceBlockStructString(interfaceBlockType);
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000314 }
315
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000316 if (arraySize > 0)
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000317 {
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000318 interfaceBlocks += "static " + interfaceBlockStructName(interfaceBlockType) + " " + decorate(interfaceBlockType.getInstanceName()) +
319 arrayString(interfaceBlockType) + ";\n\n";
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000320
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000321 for (unsigned int arrayIndex = 0; arrayIndex < arraySize; arrayIndex++)
322 {
323 interfaceBlocks += interfaceBlockString(interfaceBlockType, interfaceBlock.registerIndex + arrayIndex, arrayIndex);
324
325 const TString &instanceName = interfaceBlockType.getInstanceName();
326 interfaceBlockInit += " " + decorate(instanceName) + "[" + str(arrayIndex) + "] = " +
327 interfaceBlockInstanceString(interfaceBlockType, arrayIndex) + ";\n";
328 }
329 }
330 else
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000331 {
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000332 interfaceBlocks += interfaceBlockString(interfaceBlockType, interfaceBlock.registerIndex, GL_INVALID_INDEX);
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000333 }
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000334 }
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000335
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000336 if (!interfaceBlockInit.empty())
337 {
338 interfaceBlocks += "void dx_initConstantBuffers()\n"
339 "{\n" +
340 interfaceBlockInit +
341 "}\n\n";
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000342 }
343
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000344 for (ReferencedSymbols::const_iterator varying = mReferencedVaryings.begin(); varying != mReferencedVaryings.end(); varying++)
345 {
346 const TType &type = varying->second->getType();
347 const TString &name = varying->second->getSymbol();
348
349 // Program linking depends on this exact format
shannon.woods%transgaming.com@gtempaccount.com1886fd42013-04-13 03:41:45 +0000350 varyings += "static " + interpolationString(type.getQualifier()) + " " + typeString(type) + " " +
351 decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000352 }
353
354 for (ReferencedSymbols::const_iterator attribute = mReferencedAttributes.begin(); attribute != mReferencedAttributes.end(); attribute++)
355 {
356 const TType &type = attribute->second->getType();
357 const TString &name = attribute->second->getSymbol();
358
359 attributes += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
360 }
361
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000362 if (shaderType == SH_FRAGMENT_SHADER)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000363 {
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000364 TExtensionBehavior::const_iterator iter = mContext.extensionBehavior().find("GL_EXT_draw_buffers");
shannon.woods%transgaming.com@gtempaccount.com99ab6eb2013-04-13 03:42:00 +0000365 const bool usingMRTExtension = (iter != mContext.extensionBehavior().end() && (iter->second == EBhEnable || iter->second == EBhRequire));
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000366
shannon.woods%transgaming.com@gtempaccount.com99ab6eb2013-04-13 03:42:00 +0000367 const unsigned int numColorValues = usingMRTExtension ? mNumRenderTargets : 1;
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000368
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000369 out << "// Varyings\n";
370 out << varyings;
371 out << "\n"
shannon.woods%transgaming.com@gtempaccount.coma28864c2013-04-13 03:32:03 +0000372 "static float4 gl_Color[" << numColorValues << "] =\n"
373 "{\n";
374 for (unsigned int i = 0; i < numColorValues; i++)
375 {
376 out << " float4(0, 0, 0, 0)";
377 if (i + 1 != numColorValues)
378 {
379 out << ",";
380 }
381 out << "\n";
382 }
383 out << "};\n";
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000384
385 if (mUsesFragCoord)
386 {
387 out << "static float4 gl_FragCoord = float4(0, 0, 0, 0);\n";
388 }
389
390 if (mUsesPointCoord)
391 {
392 out << "static float2 gl_PointCoord = float2(0.5, 0.5);\n";
393 }
394
395 if (mUsesFrontFacing)
396 {
397 out << "static bool gl_FrontFacing = false;\n";
398 }
399
400 out << "\n";
401
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000402 if (mUsesDepthRange)
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000403 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000404 out << "struct gl_DepthRangeParameters\n"
405 "{\n"
406 " float near;\n"
407 " float far;\n"
408 " float diff;\n"
409 "};\n"
410 "\n";
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000411 }
412
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000413 if (mOutputType == SH_HLSL11_OUTPUT)
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000414 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000415 out << "cbuffer DriverConstants : register(b1)\n"
416 "{\n";
417
418 if (mUsesDepthRange)
419 {
420 out << " float3 dx_DepthRange : packoffset(c0);\n";
421 }
422
423 if (mUsesFragCoord)
424 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000425 out << " float4 dx_ViewCoords : packoffset(c1);\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000426 }
427
428 if (mUsesFragCoord || mUsesFrontFacing)
429 {
430 out << " float3 dx_DepthFront : packoffset(c2);\n";
431 }
432
433 out << "};\n";
434 }
435 else
436 {
437 if (mUsesDepthRange)
438 {
439 out << "uniform float3 dx_DepthRange : register(c0);";
440 }
441
442 if (mUsesFragCoord)
443 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000444 out << "uniform float4 dx_ViewCoords : register(c1);\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000445 }
446
447 if (mUsesFragCoord || mUsesFrontFacing)
448 {
449 out << "uniform float3 dx_DepthFront : register(c2);\n";
450 }
451 }
452
453 out << "\n";
454
455 if (mUsesDepthRange)
456 {
457 out << "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
458 "\n";
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000459 }
460
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000461 out << uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000462 out << "\n";
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000463
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000464 if (!interfaceBlocks.empty())
465 {
466 out << interfaceBlocks;
467 out << "\n";
468 }
469
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000470 if (mUsesTexture2D)
471 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000472 if (mOutputType == SH_HLSL9_OUTPUT)
473 {
474 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
475 "{\n"
476 " return tex2D(s, t);\n"
477 "}\n"
478 "\n";
479 }
480 else if (mOutputType == SH_HLSL11_OUTPUT)
481 {
482 out << "float4 gl_texture2D(Texture2D t, SamplerState s, float2 uv)\n"
483 "{\n"
484 " return t.Sample(s, uv);\n"
485 "}\n"
486 "\n";
487 }
488 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000489 }
490
491 if (mUsesTexture2D_bias)
492 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000493 if (mOutputType == SH_HLSL9_OUTPUT)
494 {
495 out << "float4 gl_texture2D(sampler2D s, float2 t, float bias)\n"
496 "{\n"
497 " return tex2Dbias(s, float4(t.x, t.y, 0, bias));\n"
498 "}\n"
499 "\n";
500 }
501 else if (mOutputType == SH_HLSL11_OUTPUT)
502 {
503 out << "float4 gl_texture2D(Texture2D t, SamplerState s, float2 uv, float bias)\n"
504 "{\n"
505 " return t.SampleBias(s, uv, bias);\n"
506 "}\n"
507 "\n";
508 }
509 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000510 }
511
512 if (mUsesTexture2DProj)
513 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000514 if (mOutputType == SH_HLSL9_OUTPUT)
515 {
516 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
517 "{\n"
518 " return tex2Dproj(s, float4(t.x, t.y, 0, t.z));\n"
519 "}\n"
520 "\n"
521 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
522 "{\n"
523 " return tex2Dproj(s, t);\n"
524 "}\n"
525 "\n";
526 }
527 else if (mOutputType == SH_HLSL11_OUTPUT)
528 {
529 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw)\n"
530 "{\n"
531 " return t.Sample(s, float2(uvw.x / uvw.z, uvw.y / uvw.z));\n"
532 "}\n"
533 "\n"
534 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw)\n"
535 "{\n"
536 " return t.Sample(s, float2(uvw.x / uvw.w, uvw.y / uvw.w));\n"
537 "}\n"
538 "\n";
539 }
540 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000541 }
542
543 if (mUsesTexture2DProj_bias)
544 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000545 if (mOutputType == SH_HLSL9_OUTPUT)
546 {
547 out << "float4 gl_texture2DProj(sampler2D s, float3 t, float bias)\n"
548 "{\n"
549 " return tex2Dbias(s, float4(t.x / t.z, t.y / t.z, 0, bias));\n"
550 "}\n"
551 "\n"
552 "float4 gl_texture2DProj(sampler2D s, float4 t, float bias)\n"
553 "{\n"
554 " return tex2Dbias(s, float4(t.x / t.w, t.y / t.w, 0, bias));\n"
555 "}\n"
556 "\n";
557 }
558 else if (mOutputType == SH_HLSL11_OUTPUT)
559 {
560 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw, float bias)\n"
561 "{\n"
562 " return t.SampleBias(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), bias);\n"
563 "}\n"
564 "\n"
565 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw, float bias)\n"
566 "{\n"
567 " return t.SampleBias(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), bias);\n"
568 "}\n"
569 "\n";
570 }
571 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000572 }
573
574 if (mUsesTextureCube)
575 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000576 if (mOutputType == SH_HLSL9_OUTPUT)
577 {
578 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
579 "{\n"
580 " return texCUBE(s, t);\n"
581 "}\n"
582 "\n";
583 }
584 else if (mOutputType == SH_HLSL11_OUTPUT)
585 {
586 out << "float4 gl_textureCube(TextureCube t, SamplerState s, float3 uvw)\n"
587 "{\n"
588 " return t.Sample(s, uvw);\n"
589 "}\n"
590 "\n";
591 }
592 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000593 }
594
595 if (mUsesTextureCube_bias)
596 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000597 if (mOutputType == SH_HLSL9_OUTPUT)
598 {
599 out << "float4 gl_textureCube(samplerCUBE s, float3 t, float bias)\n"
600 "{\n"
601 " return texCUBEbias(s, float4(t.x, t.y, t.z, bias));\n"
602 "}\n"
603 "\n";
604 }
605 else if (mOutputType == SH_HLSL11_OUTPUT)
606 {
607 out << "float4 gl_textureCube(TextureCube t, SamplerState s, float3 uvw, float bias)\n"
608 "{\n"
609 " return t.SampleBias(s, uvw, bias);\n"
610 "}\n"
611 "\n";
612 }
613 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000614 }
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000615
616 // These *Lod0 intrinsics are not available in GL fragment shaders.
617 // They are used to sample using discontinuous texture coordinates.
618 if (mUsesTexture2DLod0)
619 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000620 if (mOutputType == SH_HLSL9_OUTPUT)
621 {
622 out << "float4 gl_texture2DLod0(sampler2D s, float2 t)\n"
623 "{\n"
624 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
625 "}\n"
626 "\n";
627 }
628 else if (mOutputType == SH_HLSL11_OUTPUT)
629 {
630 out << "float4 gl_texture2DLod0(Texture2D t, SamplerState s, float2 uv)\n"
631 "{\n"
632 " return t.SampleLevel(s, uv, 0);\n"
633 "}\n"
634 "\n";
635 }
636 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000637 }
638
639 if (mUsesTexture2DLod0_bias)
640 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000641 if (mOutputType == SH_HLSL9_OUTPUT)
642 {
643 out << "float4 gl_texture2DLod0(sampler2D s, float2 t, float bias)\n"
644 "{\n"
645 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
646 "}\n"
647 "\n";
648 }
649 else if (mOutputType == SH_HLSL11_OUTPUT)
650 {
651 out << "float4 gl_texture2DLod0(Texture2D t, SamplerState s, float2 uv, float bias)\n"
652 "{\n"
653 " return t.SampleLevel(s, uv, 0);\n"
654 "}\n"
655 "\n";
656 }
657 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000658 }
659
660 if (mUsesTexture2DProjLod0)
661 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000662 if (mOutputType == SH_HLSL9_OUTPUT)
663 {
664 out << "float4 gl_texture2DProjLod0(sampler2D s, float3 t)\n"
665 "{\n"
666 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
667 "}\n"
668 "\n"
669 "float4 gl_texture2DProjLod(sampler2D s, float4 t)\n"
670 "{\n"
671 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
672 "}\n"
673 "\n";
674 }
675 else if (mOutputType == SH_HLSL11_OUTPUT)
676 {
677 out << "float4 gl_texture2DProjLod0(Texture2D t, SamplerState s, float3 uvw)\n"
678 "{\n"
679 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
680 "}\n"
681 "\n"
682 "float4 gl_texture2DProjLod0(Texture2D t, SamplerState s, float4 uvw)\n"
683 "{\n"
684 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
685 "}\n"
686 "\n";
687 }
688 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000689 }
690
691 if (mUsesTexture2DProjLod0_bias)
692 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000693 if (mOutputType == SH_HLSL9_OUTPUT)
694 {
695 out << "float4 gl_texture2DProjLod0_bias(sampler2D s, float3 t, float bias)\n"
696 "{\n"
697 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
698 "}\n"
699 "\n"
700 "float4 gl_texture2DProjLod_bias(sampler2D s, float4 t, float bias)\n"
701 "{\n"
702 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
703 "}\n"
704 "\n";
705 }
706 else if (mOutputType == SH_HLSL11_OUTPUT)
707 {
708 out << "float4 gl_texture2DProjLod_bias(Texture2D t, SamplerState s, float3 uvw, float bias)\n"
709 "{\n"
710 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
711 "}\n"
712 "\n"
713 "float4 gl_texture2DProjLod_bias(Texture2D t, SamplerState s, float4 uvw, float bias)\n"
714 "{\n"
715 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
716 "}\n"
717 "\n";
718 }
719 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000720 }
721
722 if (mUsesTextureCubeLod0)
723 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000724 if (mOutputType == SH_HLSL9_OUTPUT)
725 {
726 out << "float4 gl_textureCubeLod0(samplerCUBE s, float3 t)\n"
727 "{\n"
728 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
729 "}\n"
730 "\n";
731 }
732 else if (mOutputType == SH_HLSL11_OUTPUT)
733 {
734 out << "float4 gl_textureCubeLod0(TextureCube t, SamplerState s, float3 uvw)\n"
735 "{\n"
736 " return t.SampleLevel(s, uvw, 0);\n"
737 "}\n"
738 "\n";
739 }
740 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000741 }
742
743 if (mUsesTextureCubeLod0_bias)
744 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000745 if (mOutputType == SH_HLSL9_OUTPUT)
746 {
747 out << "float4 gl_textureCubeLod0(samplerCUBE s, float3 t, float bias)\n"
748 "{\n"
749 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
750 "}\n"
751 "\n";
752 }
753 else if (mOutputType == SH_HLSL11_OUTPUT)
754 {
755 out << "float4 gl_textureCubeLod0(TextureCube t, SamplerState s, float3 uvw, float bias)\n"
756 "{\n"
757 " return t.SampleLevel(s, uvw, 0);\n"
758 "}\n"
759 "\n";
760 }
761 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000762 }
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000763
764 if (usingMRTExtension && mNumRenderTargets > 1)
765 {
766 out << "#define GL_USES_MRT\n";
767 }
768
769 if (mUsesFragColor)
770 {
771 out << "#define GL_USES_FRAG_COLOR\n";
772 }
773
774 if (mUsesFragData)
775 {
776 out << "#define GL_USES_FRAG_DATA\n";
777 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000778 }
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000779 else // Vertex shader
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000780 {
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000781 out << "// Attributes\n";
782 out << attributes;
783 out << "\n"
784 "static float4 gl_Position = float4(0, 0, 0, 0);\n";
785
786 if (mUsesPointSize)
787 {
788 out << "static float gl_PointSize = float(1);\n";
789 }
790
791 out << "\n"
792 "// Varyings\n";
793 out << varyings;
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000794 out << "\n";
795
796 if (mUsesDepthRange)
797 {
798 out << "struct gl_DepthRangeParameters\n"
799 "{\n"
800 " float near;\n"
801 " float far;\n"
802 " float diff;\n"
803 "};\n"
804 "\n";
805 }
806
807 if (mOutputType == SH_HLSL11_OUTPUT)
808 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000809 if (mUsesDepthRange)
810 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000811 out << "cbuffer DriverConstants : register(b1)\n"
812 "{\n"
813 " float3 dx_DepthRange : packoffset(c0);\n"
814 "};\n"
815 "\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000816 }
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000817 }
818 else
819 {
820 if (mUsesDepthRange)
821 {
822 out << "uniform float3 dx_DepthRange : register(c0);\n";
823 }
824
shannon.woods@transgaming.com42832a62013-02-28 23:18:38 +0000825 out << "uniform float4 dx_ViewAdjust : register(c1);\n"
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000826 "\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000827 }
828
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000829 if (mUsesDepthRange)
830 {
831 out << "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
832 "\n";
833 }
834
835 out << uniforms;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000836 out << "\n";
daniel@transgaming.com15795192011-05-11 15:36:20 +0000837
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000838 if (!interfaceBlocks.empty())
839 {
840 out << interfaceBlocks;
841 out << "\n";
842 }
843
daniel@transgaming.com15795192011-05-11 15:36:20 +0000844 if (mUsesTexture2D)
845 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000846 if (mOutputType == SH_HLSL9_OUTPUT)
847 {
848 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
849 "{\n"
850 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
851 "}\n"
852 "\n";
853 }
854 else if (mOutputType == SH_HLSL11_OUTPUT)
855 {
856 out << "float4 gl_texture2D(Texture2D t, SamplerState s, float2 uv)\n"
857 "{\n"
858 " return t.SampleLevel(s, uv, 0);\n"
859 "}\n"
860 "\n";
861 }
862 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000863 }
864
865 if (mUsesTexture2DLod)
866 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000867 if (mOutputType == SH_HLSL9_OUTPUT)
868 {
869 out << "float4 gl_texture2DLod(sampler2D s, float2 t, float lod)\n"
870 "{\n"
871 " return tex2Dlod(s, float4(t.x, t.y, 0, lod));\n"
872 "}\n"
873 "\n";
874 }
875 else if (mOutputType == SH_HLSL11_OUTPUT)
876 {
877 out << "float4 gl_texture2DLod(Texture2D t, SamplerState s, float2 uv, float lod)\n"
878 "{\n"
879 " return t.SampleLevel(s, uv, lod);\n"
880 "}\n"
881 "\n";
882 }
883 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000884 }
885
886 if (mUsesTexture2DProj)
887 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000888 if (mOutputType == SH_HLSL9_OUTPUT)
889 {
890 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
891 "{\n"
892 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
893 "}\n"
894 "\n"
895 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
896 "{\n"
897 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
898 "}\n"
899 "\n";
900 }
901 else if (mOutputType == SH_HLSL11_OUTPUT)
902 {
903 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw)\n"
904 "{\n"
905 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
906 "}\n"
907 "\n"
908 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw)\n"
909 "{\n"
910 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
911 "}\n"
912 "\n";
913 }
914 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000915 }
916
917 if (mUsesTexture2DProjLod)
918 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000919 if (mOutputType == SH_HLSL9_OUTPUT)
920 {
921 out << "float4 gl_texture2DProjLod(sampler2D s, float3 t, float lod)\n"
922 "{\n"
923 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, lod));\n"
924 "}\n"
925 "\n"
926 "float4 gl_texture2DProjLod(sampler2D s, float4 t, float lod)\n"
927 "{\n"
928 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, lod));\n"
929 "}\n"
930 "\n";
931 }
932 else if (mOutputType == SH_HLSL11_OUTPUT)
933 {
934 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw, float lod)\n"
935 "{\n"
936 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), lod);\n"
937 "}\n"
938 "\n"
939 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw)\n"
940 "{\n"
941 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), lod);\n"
942 "}\n"
943 "\n";
944 }
945 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000946 }
947
948 if (mUsesTextureCube)
949 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000950 if (mOutputType == SH_HLSL9_OUTPUT)
951 {
952 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
953 "{\n"
954 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
955 "}\n"
956 "\n";
957 }
958 else if (mOutputType == SH_HLSL11_OUTPUT)
959 {
960 out << "float4 gl_textureCube(TextureCube t, SamplerState s, float3 uvw)\n"
961 "{\n"
962 " return t.SampleLevel(s, uvw, 0);\n"
963 "}\n"
964 "\n";
965 }
966 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000967 }
968
969 if (mUsesTextureCubeLod)
970 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000971 if (mOutputType == SH_HLSL9_OUTPUT)
972 {
973 out << "float4 gl_textureCubeLod(samplerCUBE s, float3 t, float lod)\n"
974 "{\n"
975 " return texCUBElod(s, float4(t.x, t.y, t.z, lod));\n"
976 "}\n"
977 "\n";
978 }
979 else if (mOutputType == SH_HLSL11_OUTPUT)
980 {
981 out << "float4 gl_textureCubeLod(TextureCube t, SamplerState s, float3 uvw, float lod)\n"
982 "{\n"
983 " return t.SampleLevel(s, uvw, lod);\n"
984 "}\n"
985 "\n";
986 }
987 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000988 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000989 }
990
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000991 if (mUsesFragCoord)
992 {
993 out << "#define GL_USES_FRAG_COORD\n";
994 }
995
996 if (mUsesPointCoord)
997 {
998 out << "#define GL_USES_POINT_COORD\n";
999 }
1000
1001 if (mUsesFrontFacing)
1002 {
1003 out << "#define GL_USES_FRONT_FACING\n";
1004 }
1005
1006 if (mUsesPointSize)
1007 {
1008 out << "#define GL_USES_POINT_SIZE\n";
1009 }
1010
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001011 if (mUsesDepthRange)
1012 {
1013 out << "#define GL_USES_DEPTH_RANGE\n";
1014 }
1015
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001016 if (mUsesXor)
1017 {
1018 out << "bool xor(bool p, bool q)\n"
1019 "{\n"
1020 " return (p || q) && !(p && q);\n"
1021 "}\n"
1022 "\n";
1023 }
1024
1025 if (mUsesMod1)
1026 {
1027 out << "float mod(float x, float y)\n"
1028 "{\n"
1029 " return x - y * floor(x / y);\n"
1030 "}\n"
1031 "\n";
1032 }
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001033
1034 if (mUsesMod2v)
1035 {
1036 out << "float2 mod(float2 x, float2 y)\n"
1037 "{\n"
1038 " return x - y * floor(x / y);\n"
1039 "}\n"
1040 "\n";
1041 }
1042
1043 if (mUsesMod2f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001044 {
1045 out << "float2 mod(float2 x, float y)\n"
1046 "{\n"
1047 " return x - y * floor(x / y);\n"
1048 "}\n"
1049 "\n";
1050 }
1051
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001052 if (mUsesMod3v)
1053 {
1054 out << "float3 mod(float3 x, float3 y)\n"
1055 "{\n"
1056 " return x - y * floor(x / y);\n"
1057 "}\n"
1058 "\n";
1059 }
1060
1061 if (mUsesMod3f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001062 {
1063 out << "float3 mod(float3 x, float y)\n"
1064 "{\n"
1065 " return x - y * floor(x / y);\n"
1066 "}\n"
1067 "\n";
1068 }
1069
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001070 if (mUsesMod4v)
1071 {
1072 out << "float4 mod(float4 x, float4 y)\n"
1073 "{\n"
1074 " return x - y * floor(x / y);\n"
1075 "}\n"
1076 "\n";
1077 }
1078
1079 if (mUsesMod4f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001080 {
1081 out << "float4 mod(float4 x, float y)\n"
1082 "{\n"
1083 " return x - y * floor(x / y);\n"
1084 "}\n"
1085 "\n";
1086 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001087
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001088 if (mUsesFaceforward1)
1089 {
1090 out << "float faceforward(float N, float I, float Nref)\n"
1091 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001092 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001093 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001094 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001095 " }\n"
1096 " else\n"
1097 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001098 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001099 " }\n"
1100 "}\n"
1101 "\n";
1102 }
1103
1104 if (mUsesFaceforward2)
1105 {
1106 out << "float2 faceforward(float2 N, float2 I, float2 Nref)\n"
1107 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001108 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001109 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001110 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001111 " }\n"
1112 " else\n"
1113 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001114 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001115 " }\n"
1116 "}\n"
1117 "\n";
1118 }
1119
1120 if (mUsesFaceforward3)
1121 {
1122 out << "float3 faceforward(float3 N, float3 I, float3 Nref)\n"
1123 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001124 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001125 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001126 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001127 " }\n"
1128 " else\n"
1129 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001130 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001131 " }\n"
1132 "}\n"
1133 "\n";
1134 }
1135
1136 if (mUsesFaceforward4)
1137 {
1138 out << "float4 faceforward(float4 N, float4 I, float4 Nref)\n"
1139 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001140 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001141 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001142 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001143 " }\n"
1144 " else\n"
1145 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001146 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001147 " }\n"
1148 "}\n"
1149 "\n";
1150 }
1151
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001152 if (mUsesEqualMat2)
1153 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001154 out << "bool equal(float2x2 m, float2x2 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001155 "{\n"
1156 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] &&\n"
1157 " m[1][0] == n[1][0] && m[1][1] == n[1][1];\n"
1158 "}\n";
1159 }
1160
1161 if (mUsesEqualMat3)
1162 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001163 out << "bool equal(float3x3 m, float3x3 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001164 "{\n"
1165 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] &&\n"
1166 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] &&\n"
1167 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2];\n"
1168 "}\n";
1169 }
1170
1171 if (mUsesEqualMat4)
1172 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001173 out << "bool equal(float4x4 m, float4x4 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001174 "{\n"
1175 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] && m[0][3] == n[0][3] &&\n"
1176 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] && m[1][3] == n[1][3] &&\n"
1177 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2] && m[2][3] == n[2][3] &&\n"
1178 " m[3][0] == n[3][0] && m[3][1] == n[3][1] && m[3][2] == n[3][2] && m[3][3] == n[3][3];\n"
1179 "}\n";
1180 }
1181
1182 if (mUsesEqualVec2)
1183 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001184 out << "bool equal(float2 v, float2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001185 "{\n"
1186 " return v.x == u.x && v.y == u.y;\n"
1187 "}\n";
1188 }
1189
1190 if (mUsesEqualVec3)
1191 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001192 out << "bool equal(float3 v, float3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001193 "{\n"
1194 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
1195 "}\n";
1196 }
1197
1198 if (mUsesEqualVec4)
1199 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001200 out << "bool equal(float4 v, float4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001201 "{\n"
1202 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
1203 "}\n";
1204 }
1205
1206 if (mUsesEqualIVec2)
1207 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001208 out << "bool equal(int2 v, int2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001209 "{\n"
1210 " return v.x == u.x && v.y == u.y;\n"
1211 "}\n";
1212 }
1213
1214 if (mUsesEqualIVec3)
1215 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001216 out << "bool equal(int3 v, int3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001217 "{\n"
1218 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
1219 "}\n";
1220 }
1221
1222 if (mUsesEqualIVec4)
1223 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001224 out << "bool equal(int4 v, int4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001225 "{\n"
1226 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
1227 "}\n";
1228 }
1229
1230 if (mUsesEqualBVec2)
1231 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001232 out << "bool equal(bool2 v, bool2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001233 "{\n"
1234 " return v.x == u.x && v.y == u.y;\n"
1235 "}\n";
1236 }
1237
1238 if (mUsesEqualBVec3)
1239 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001240 out << "bool equal(bool3 v, bool3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001241 "{\n"
1242 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
1243 "}\n";
1244 }
1245
1246 if (mUsesEqualBVec4)
1247 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001248 out << "bool equal(bool4 v, bool4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001249 "{\n"
1250 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
1251 "}\n";
1252 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001253
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00001254 if (mUsesAtan2_1)
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001255 {
1256 out << "float atanyx(float y, float x)\n"
1257 "{\n"
1258 " if(x == 0 && y == 0) x = 1;\n" // Avoid producing a NaN
1259 " return atan2(y, x);\n"
1260 "}\n";
1261 }
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00001262
1263 if (mUsesAtan2_2)
1264 {
1265 out << "float2 atanyx(float2 y, float2 x)\n"
1266 "{\n"
1267 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
1268 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
1269 " return float2(atan2(y[0], x[0]), atan2(y[1], x[1]));\n"
1270 "}\n";
1271 }
1272
1273 if (mUsesAtan2_3)
1274 {
1275 out << "float3 atanyx(float3 y, float3 x)\n"
1276 "{\n"
1277 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
1278 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
1279 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
1280 " return float3(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]));\n"
1281 "}\n";
1282 }
1283
1284 if (mUsesAtan2_4)
1285 {
1286 out << "float4 atanyx(float4 y, float4 x)\n"
1287 "{\n"
1288 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
1289 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
1290 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
1291 " if(x[3] == 0 && y[3] == 0) x[3] = 1;\n"
1292 " return float4(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]), atan2(y[3], x[3]));\n"
1293 "}\n";
1294 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001295}
1296
1297void OutputHLSL::visitSymbol(TIntermSymbol *node)
1298{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001299 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001300
1301 TString name = node->getSymbol();
1302
shannon.woods%transgaming.com@gtempaccount.come7d4a242013-04-13 03:38:33 +00001303 if (name == "gl_DepthRange")
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001304 {
1305 mUsesDepthRange = true;
1306 out << name;
1307 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001308 else
1309 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001310 TQualifier qualifier = node->getQualifier();
1311
1312 if (qualifier == EvqUniform)
1313 {
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +00001314 if (node->getType().isInterfaceBlockMember())
1315 {
1316 const TString& interfaceBlockTypeName = node->getType().getInterfaceBlockType()->getTypeName();
1317 mReferencedInterfaceBlocks[interfaceBlockTypeName] = node;
1318 out << decorateUniform(name, node->getType());
1319 }
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +00001320 else if (node->getBasicType() == EbtInterfaceBlock)
1321 {
1322 const TString& interfaceBlockTypeName = node->getType().getTypeName();
1323 mReferencedInterfaceBlocks[interfaceBlockTypeName] = node;
1324 out << decorateUniform(name, node->getType());
1325 }
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +00001326 else
1327 {
1328 mReferencedUniforms[name] = node;
1329 out << decorateUniform(name, node->getType());
1330 }
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001331 }
1332 else if (qualifier == EvqAttribute)
1333 {
daniel@transgaming.com8803b852012-12-20 21:11:47 +00001334 mReferencedAttributes[name] = node;
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00001335 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001336 }
shannon.woods%transgaming.com@gtempaccount.com6f273e32013-04-13 03:41:15 +00001337 else if (isVarying(qualifier))
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001338 {
daniel@transgaming.com8803b852012-12-20 21:11:47 +00001339 mReferencedVaryings[name] = node;
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00001340 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001341 }
shannon.woods%transgaming.com@gtempaccount.come7d4a242013-04-13 03:38:33 +00001342 else if (qualifier == EvqFragColor)
1343 {
1344 out << "gl_Color[0]";
1345 mUsesFragColor = true;
1346 }
1347 else if (qualifier == EvqFragData)
1348 {
1349 out << "gl_Color";
1350 mUsesFragData = true;
1351 }
1352 else if (qualifier == EvqFragCoord)
1353 {
1354 mUsesFragCoord = true;
1355 out << name;
1356 }
1357 else if (qualifier == EvqPointCoord)
1358 {
1359 mUsesPointCoord = true;
1360 out << name;
1361 }
1362 else if (qualifier == EvqFrontFacing)
1363 {
1364 mUsesFrontFacing = true;
1365 out << name;
1366 }
1367 else if (qualifier == EvqPointSize)
1368 {
1369 mUsesPointSize = true;
1370 out << name;
1371 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00001372 else
1373 {
1374 out << decorate(name);
1375 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001376 }
1377}
1378
1379bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node)
1380{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001381 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001382
1383 switch (node->getOp())
1384 {
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001385 case EOpAssign: outputTriplet(visit, "(", " = ", ")"); break;
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001386 case EOpInitialize:
1387 if (visit == PreVisit)
1388 {
1389 // GLSL allows to write things like "float x = x;" where a new variable x is defined
1390 // and the value of an existing variable x is assigned. HLSL uses C semantics (the
1391 // new variable is created before the assignment is evaluated), so we need to convert
1392 // this to "float t = x, x = t;".
1393
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +00001394 TIntermSymbol *symbolNode = node->getLeft()->getAsSymbolNode();
1395 TIntermTyped *expression = node->getRight();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001396
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +00001397 sh::SearchSymbol searchSymbol(symbolNode->getSymbol());
1398 expression->traverse(&searchSymbol);
1399 bool sameSymbol = searchSymbol.foundMatch();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001400
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +00001401 if (sameSymbol)
1402 {
1403 // Type already printed
1404 out << "t" + str(mUniqueIndex) + " = ";
1405 expression->traverse(this);
1406 out << ", ";
1407 symbolNode->traverse(this);
1408 out << " = t" + str(mUniqueIndex);
1409
1410 mUniqueIndex++;
1411 return false;
1412 }
1413 }
1414 else if (visit == InVisit)
1415 {
1416 out << " = ";
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001417 }
1418 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001419 case EOpAddAssign: outputTriplet(visit, "(", " += ", ")"); break;
1420 case EOpSubAssign: outputTriplet(visit, "(", " -= ", ")"); break;
1421 case EOpMulAssign: outputTriplet(visit, "(", " *= ", ")"); break;
1422 case EOpVectorTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
1423 case EOpMatrixTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
1424 case EOpVectorTimesMatrixAssign:
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001425 if (visit == PreVisit)
1426 {
1427 out << "(";
1428 }
1429 else if (visit == InVisit)
1430 {
1431 out << " = mul(";
1432 node->getLeft()->traverse(this);
1433 out << ", transpose(";
1434 }
1435 else
1436 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +00001437 out << ")))";
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001438 }
1439 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001440 case EOpMatrixTimesMatrixAssign:
1441 if (visit == PreVisit)
1442 {
1443 out << "(";
1444 }
1445 else if (visit == InVisit)
1446 {
1447 out << " = mul(";
1448 node->getLeft()->traverse(this);
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001449 out << ", ";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001450 }
1451 else
1452 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +00001453 out << "))";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001454 }
1455 break;
1456 case EOpDivAssign: outputTriplet(visit, "(", " /= ", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001457 case EOpIndexDirect: outputTriplet(visit, "", "[", "]"); break;
1458 case EOpIndexIndirect: outputTriplet(visit, "", "[", "]"); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001459 case EOpIndexDirectStruct:
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +00001460 case EOpIndexDirectInterfaceBlock:
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001461 if (visit == InVisit)
1462 {
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00001463 out << "." + decorateField(node->getType().getFieldName(), node->getLeft()->getType());
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001464
1465 return false;
1466 }
1467 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001468 case EOpVectorSwizzle:
1469 if (visit == InVisit)
1470 {
1471 out << ".";
1472
1473 TIntermAggregate *swizzle = node->getRight()->getAsAggregate();
1474
1475 if (swizzle)
1476 {
1477 TIntermSequence &sequence = swizzle->getSequence();
1478
1479 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
1480 {
1481 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
1482
1483 if (element)
1484 {
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00001485 int i = element->getIConst(0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001486
1487 switch (i)
1488 {
1489 case 0: out << "x"; break;
1490 case 1: out << "y"; break;
1491 case 2: out << "z"; break;
1492 case 3: out << "w"; break;
1493 default: UNREACHABLE();
1494 }
1495 }
1496 else UNREACHABLE();
1497 }
1498 }
1499 else UNREACHABLE();
1500
1501 return false; // Fully processed
1502 }
1503 break;
1504 case EOpAdd: outputTriplet(visit, "(", " + ", ")"); break;
1505 case EOpSub: outputTriplet(visit, "(", " - ", ")"); break;
1506 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
1507 case EOpDiv: outputTriplet(visit, "(", " / ", ")"); break;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001508 case EOpEqual:
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001509 case EOpNotEqual:
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001510 if (node->getLeft()->isScalar())
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001511 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001512 if (node->getOp() == EOpEqual)
1513 {
1514 outputTriplet(visit, "(", " == ", ")");
1515 }
1516 else
1517 {
1518 outputTriplet(visit, "(", " != ", ")");
1519 }
1520 }
1521 else if (node->getLeft()->getBasicType() == EbtStruct)
1522 {
1523 if (node->getOp() == EOpEqual)
1524 {
1525 out << "(";
1526 }
1527 else
1528 {
1529 out << "!(";
1530 }
1531
1532 const TTypeList *fields = node->getLeft()->getType().getStruct();
1533
1534 for (size_t i = 0; i < fields->size(); i++)
1535 {
1536 const TType *fieldType = (*fields)[i].type;
1537
1538 node->getLeft()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00001539 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType()) + " == ";
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001540 node->getRight()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00001541 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType());
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001542
1543 if (i < fields->size() - 1)
1544 {
1545 out << " && ";
1546 }
1547 }
1548
1549 out << ")";
1550
1551 return false;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001552 }
1553 else
1554 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001555 if (node->getLeft()->isMatrix())
1556 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001557 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001558 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001559 case 2: mUsesEqualMat2 = true; break;
1560 case 3: mUsesEqualMat3 = true; break;
1561 case 4: mUsesEqualMat4 = true; break;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001562 default: UNREACHABLE();
1563 }
1564 }
1565 else if (node->getLeft()->isVector())
1566 {
1567 switch (node->getLeft()->getBasicType())
1568 {
1569 case EbtFloat:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001570 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001571 {
1572 case 2: mUsesEqualVec2 = true; break;
1573 case 3: mUsesEqualVec3 = true; break;
1574 case 4: mUsesEqualVec4 = true; break;
1575 default: UNREACHABLE();
1576 }
1577 break;
1578 case EbtInt:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001579 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001580 {
1581 case 2: mUsesEqualIVec2 = true; break;
1582 case 3: mUsesEqualIVec3 = true; break;
1583 case 4: mUsesEqualIVec4 = true; break;
1584 default: UNREACHABLE();
1585 }
1586 break;
1587 case EbtBool:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001588 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001589 {
1590 case 2: mUsesEqualBVec2 = true; break;
1591 case 3: mUsesEqualBVec3 = true; break;
1592 case 4: mUsesEqualBVec4 = true; break;
1593 default: UNREACHABLE();
1594 }
1595 break;
1596 default: UNREACHABLE();
1597 }
1598 }
1599 else UNREACHABLE();
1600
1601 if (node->getOp() == EOpEqual)
1602 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001603 outputTriplet(visit, "equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001604 }
1605 else
1606 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001607 outputTriplet(visit, "!equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001608 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001609 }
1610 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001611 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1612 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1613 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1614 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1615 case EOpVectorTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001616 case EOpMatrixTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001617 case EOpVectorTimesMatrix: outputTriplet(visit, "mul(", ", transpose(", "))"); break;
1618 case EOpMatrixTimesVector: outputTriplet(visit, "mul(transpose(", "), ", ")"); break;
daniel@transgaming.com69f084b2010-04-23 18:34:46 +00001619 case EOpMatrixTimesMatrix: outputTriplet(visit, "transpose(mul(transpose(", "), transpose(", ")))"); break;
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001620 case EOpLogicalOr:
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001621 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001622 return false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001623 case EOpLogicalXor:
1624 mUsesXor = true;
1625 outputTriplet(visit, "xor(", ", ", ")");
1626 break;
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001627 case EOpLogicalAnd:
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001628 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001629 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001630 default: UNREACHABLE();
1631 }
1632
1633 return true;
1634}
1635
1636bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node)
1637{
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001638 switch (node->getOp())
1639 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001640 case EOpNegative: outputTriplet(visit, "(-", "", ")"); break;
1641 case EOpVectorLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1642 case EOpLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1643 case EOpPostIncrement: outputTriplet(visit, "(", "", "++)"); break;
1644 case EOpPostDecrement: outputTriplet(visit, "(", "", "--)"); break;
1645 case EOpPreIncrement: outputTriplet(visit, "(++", "", ")"); break;
1646 case EOpPreDecrement: outputTriplet(visit, "(--", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001647 case EOpConvIntToBool:
1648 case EOpConvFloatToBool:
1649 switch (node->getOperand()->getType().getNominalSize())
1650 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001651 case 1: outputTriplet(visit, "bool(", "", ")"); break;
1652 case 2: outputTriplet(visit, "bool2(", "", ")"); break;
1653 case 3: outputTriplet(visit, "bool3(", "", ")"); break;
1654 case 4: outputTriplet(visit, "bool4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001655 default: UNREACHABLE();
1656 }
1657 break;
1658 case EOpConvBoolToFloat:
1659 case EOpConvIntToFloat:
1660 switch (node->getOperand()->getType().getNominalSize())
1661 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001662 case 1: outputTriplet(visit, "float(", "", ")"); break;
1663 case 2: outputTriplet(visit, "float2(", "", ")"); break;
1664 case 3: outputTriplet(visit, "float3(", "", ")"); break;
1665 case 4: outputTriplet(visit, "float4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001666 default: UNREACHABLE();
1667 }
1668 break;
1669 case EOpConvFloatToInt:
1670 case EOpConvBoolToInt:
1671 switch (node->getOperand()->getType().getNominalSize())
1672 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001673 case 1: outputTriplet(visit, "int(", "", ")"); break;
1674 case 2: outputTriplet(visit, "int2(", "", ")"); break;
1675 case 3: outputTriplet(visit, "int3(", "", ")"); break;
1676 case 4: outputTriplet(visit, "int4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001677 default: UNREACHABLE();
1678 }
1679 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001680 case EOpRadians: outputTriplet(visit, "radians(", "", ")"); break;
1681 case EOpDegrees: outputTriplet(visit, "degrees(", "", ")"); break;
1682 case EOpSin: outputTriplet(visit, "sin(", "", ")"); break;
1683 case EOpCos: outputTriplet(visit, "cos(", "", ")"); break;
1684 case EOpTan: outputTriplet(visit, "tan(", "", ")"); break;
1685 case EOpAsin: outputTriplet(visit, "asin(", "", ")"); break;
1686 case EOpAcos: outputTriplet(visit, "acos(", "", ")"); break;
1687 case EOpAtan: outputTriplet(visit, "atan(", "", ")"); break;
1688 case EOpExp: outputTriplet(visit, "exp(", "", ")"); break;
1689 case EOpLog: outputTriplet(visit, "log(", "", ")"); break;
1690 case EOpExp2: outputTriplet(visit, "exp2(", "", ")"); break;
1691 case EOpLog2: outputTriplet(visit, "log2(", "", ")"); break;
1692 case EOpSqrt: outputTriplet(visit, "sqrt(", "", ")"); break;
1693 case EOpInverseSqrt: outputTriplet(visit, "rsqrt(", "", ")"); break;
1694 case EOpAbs: outputTriplet(visit, "abs(", "", ")"); break;
1695 case EOpSign: outputTriplet(visit, "sign(", "", ")"); break;
1696 case EOpFloor: outputTriplet(visit, "floor(", "", ")"); break;
1697 case EOpCeil: outputTriplet(visit, "ceil(", "", ")"); break;
1698 case EOpFract: outputTriplet(visit, "frac(", "", ")"); break;
1699 case EOpLength: outputTriplet(visit, "length(", "", ")"); break;
1700 case EOpNormalize: outputTriplet(visit, "normalize(", "", ")"); break;
daniel@transgaming.comddbb45d2012-05-31 01:21:41 +00001701 case EOpDFdx:
1702 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1703 {
1704 outputTriplet(visit, "(", "", ", 0.0)");
1705 }
1706 else
1707 {
1708 outputTriplet(visit, "ddx(", "", ")");
1709 }
1710 break;
1711 case EOpDFdy:
1712 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1713 {
1714 outputTriplet(visit, "(", "", ", 0.0)");
1715 }
1716 else
1717 {
apatrick@chromium.org9616e582012-06-22 18:27:01 +00001718 outputTriplet(visit, "ddy(", "", ")");
daniel@transgaming.comddbb45d2012-05-31 01:21:41 +00001719 }
1720 break;
1721 case EOpFwidth:
1722 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1723 {
1724 outputTriplet(visit, "(", "", ", 0.0)");
1725 }
1726 else
1727 {
1728 outputTriplet(visit, "fwidth(", "", ")");
1729 }
1730 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001731 case EOpAny: outputTriplet(visit, "any(", "", ")"); break;
1732 case EOpAll: outputTriplet(visit, "all(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001733 default: UNREACHABLE();
1734 }
1735
1736 return true;
1737}
1738
1739bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
1740{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001741 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001742
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001743 switch (node->getOp())
1744 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001745 case EOpSequence:
1746 {
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001747 if (mInsideFunction)
1748 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001749 outputLineDirective(node->getLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001750 out << "{\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001751
1752 mScopeDepth++;
1753
1754 if (mScopeBracket.size() < mScopeDepth)
1755 {
1756 mScopeBracket.push_back(0); // New scope level
1757 }
1758 else
1759 {
1760 mScopeBracket[mScopeDepth - 1]++; // New scope at existing level
1761 }
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001762 }
1763
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001764 for (TIntermSequence::iterator sit = node->getSequence().begin(); sit != node->getSequence().end(); sit++)
1765 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001766 outputLineDirective((*sit)->getLine());
1767
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001768 traverseStatements(*sit);
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001769
1770 out << ";\n";
1771 }
1772
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001773 if (mInsideFunction)
1774 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001775 outputLineDirective(node->getEndLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001776 out << "}\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001777
1778 mScopeDepth--;
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001779 }
1780
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001781 return false;
1782 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001783 case EOpDeclaration:
1784 if (visit == PreVisit)
1785 {
1786 TIntermSequence &sequence = node->getSequence();
1787 TIntermTyped *variable = sequence[0]->getAsTyped();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001788
daniel@transgaming.comd25ab252010-03-30 03:36:26 +00001789 if (variable && (variable->getQualifier() == EvqTemporary || variable->getQualifier() == EvqGlobal))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001790 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001791 if (variable->getType().getStruct())
1792 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001793 addConstructor(variable->getType(), scopedStruct(variable->getType().getTypeName()), NULL);
daniel@transgaming.comead23042010-04-29 03:35:36 +00001794 }
1795
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001796 if (!variable->getAsSymbolNode() || variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001797 {
daniel@transgaming.comd2cf25d2010-04-22 16:27:35 +00001798 if (!mInsideFunction)
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001799 {
1800 out << "static ";
1801 }
1802
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001803 out << typeString(variable->getType()) + " ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001804
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001805 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001806 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001807 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001808
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001809 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001810 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001811 symbol->traverse(this);
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001812 out << arrayString(symbol->getType());
daniel@transgaming.com7127f202010-04-15 20:45:22 +00001813 out << " = " + initializer(variable->getType());
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001814 }
1815 else
1816 {
1817 (*sit)->traverse(this);
1818 }
1819
shannon.woods@transgaming.comcb332ab2013-02-28 23:12:18 +00001820 if (*sit != sequence.back())
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001821 {
shannon.woods@transgaming.comcb332ab2013-02-28 23:12:18 +00001822 out << ", ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001823 }
1824 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001825 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001826 else if (variable->getAsSymbolNode() && variable->getAsSymbolNode()->getSymbol() == "") // Type (struct) declaration
1827 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001828 // Already added to constructor map
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001829 }
1830 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001831 }
shannon.woods%transgaming.com@gtempaccount.com6f273e32013-04-13 03:41:15 +00001832 else if (variable && isVaryingOut(variable->getQualifier()))
shannon.woods@transgaming.comcb332ab2013-02-28 23:12:18 +00001833 {
1834 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
1835 {
1836 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
1837
1838 if (symbol)
1839 {
1840 // Vertex (output) varyings which are declared but not written to should still be declared to allow successful linking
1841 mReferencedVaryings[symbol->getSymbol()] = symbol;
1842 }
1843 else
1844 {
1845 (*sit)->traverse(this);
1846 }
1847 }
1848 }
1849
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001850 return false;
1851 }
1852 else if (visit == InVisit)
1853 {
1854 out << ", ";
1855 }
1856 break;
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001857 case EOpPrototype:
1858 if (visit == PreVisit)
1859 {
daniel@transgaming.com0e5bb402012-10-17 18:24:53 +00001860 out << typeString(node->getType()) << " " << decorate(node->getName()) << (mOutputLod0Function ? "Lod0(" : "(");
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001861
1862 TIntermSequence &arguments = node->getSequence();
1863
1864 for (unsigned int i = 0; i < arguments.size(); i++)
1865 {
1866 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1867
1868 if (symbol)
1869 {
1870 out << argumentString(symbol);
1871
1872 if (i < arguments.size() - 1)
1873 {
1874 out << ", ";
1875 }
1876 }
1877 else UNREACHABLE();
1878 }
1879
1880 out << ");\n";
1881
daniel@transgaming.com0e5bb402012-10-17 18:24:53 +00001882 // Also prototype the Lod0 variant if needed
1883 if (mContainsLoopDiscontinuity && !mOutputLod0Function)
1884 {
1885 mOutputLod0Function = true;
1886 node->traverse(this);
1887 mOutputLod0Function = false;
1888 }
1889
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001890 return false;
1891 }
1892 break;
daniel@transgaming.comed2180d2012-03-26 17:08:54 +00001893 case EOpComma: outputTriplet(visit, "(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001894 case EOpFunction:
1895 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001896 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001897
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001898 out << typeString(node->getType()) << " ";
1899
1900 if (name == "main")
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001901 {
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001902 out << "gl_main(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001903 }
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001904 else
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001905 {
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001906 out << decorate(name) << (mOutputLod0Function ? "Lod0(" : "(");
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001907 }
daniel@transgaming.com63691862010-04-29 03:32:42 +00001908
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001909 TIntermSequence &sequence = node->getSequence();
1910 TIntermSequence &arguments = sequence[0]->getAsAggregate()->getSequence();
1911
1912 for (unsigned int i = 0; i < arguments.size(); i++)
1913 {
1914 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1915
1916 if (symbol)
1917 {
1918 if (symbol->getType().getStruct())
1919 {
1920 addConstructor(symbol->getType(), scopedStruct(symbol->getType().getTypeName()), NULL);
1921 }
1922
1923 out << argumentString(symbol);
1924
1925 if (i < arguments.size() - 1)
1926 {
1927 out << ", ";
1928 }
1929 }
1930 else UNREACHABLE();
1931 }
1932
1933 out << ")\n"
1934 "{\n";
1935
1936 if (sequence.size() > 1)
1937 {
1938 mInsideFunction = true;
1939 sequence[1]->traverse(this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001940 mInsideFunction = false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001941 }
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001942
1943 out << "}\n";
1944
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001945 if (mContainsLoopDiscontinuity && !mOutputLod0Function)
1946 {
daniel@transgaming.comecdf44a2012-06-01 01:45:15 +00001947 if (name != "main")
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001948 {
1949 mOutputLod0Function = true;
1950 node->traverse(this);
1951 mOutputLod0Function = false;
1952 }
1953 }
1954
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001955 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001956 }
1957 break;
1958 case EOpFunctionCall:
1959 {
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001960 TString name = TFunction::unmangleName(node->getName());
1961 bool lod0 = mInsideDiscontinuousLoop || mOutputLod0Function;
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001962 TIntermSequence &arguments = node->getSequence();
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001963
1964 if (node->isUserDefined())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001965 {
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001966 out << decorate(name) << (lod0 ? "Lod0(" : "(");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001967 }
1968 else
1969 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001970 TBasicType samplerType = arguments[0]->getAsTyped()->getType().getBasicType();
1971
1972 if (name == "texture2D" || (name == "texture" && samplerType == EbtSampler2D))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001973 {
1974 if (!lod0)
1975 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001976 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001977 {
1978 mUsesTexture2D = true;
1979 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001980 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001981 {
1982 mUsesTexture2D_bias = true;
1983 }
1984 else UNREACHABLE();
1985
1986 out << "gl_texture2D(";
1987 }
1988 else
1989 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001990 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001991 {
1992 mUsesTexture2DLod0 = true;
1993 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001994 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001995 {
1996 mUsesTexture2DLod0_bias = true;
1997 }
1998 else UNREACHABLE();
1999
2000 out << "gl_texture2DLod0(";
2001 }
2002 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002003 else if (name == "texture2DProj" || (name == "textureProj" && samplerType == EbtSampler2D))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002004 {
2005 if (!lod0)
2006 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002007 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002008 {
2009 mUsesTexture2DProj = true;
2010 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002011 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002012 {
2013 mUsesTexture2DProj_bias = true;
2014 }
2015 else UNREACHABLE();
2016
2017 out << "gl_texture2DProj(";
2018 }
2019 else
2020 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002021 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002022 {
2023 mUsesTexture2DProjLod0 = true;
2024 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002025 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002026 {
2027 mUsesTexture2DProjLod0_bias = true;
2028 }
2029 else UNREACHABLE();
2030
2031 out << "gl_texture2DProjLod0(";
2032 }
2033 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002034 else if (name == "textureCube" || (name == "texture" && samplerType == EbtSamplerCube))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002035 {
2036 if (!lod0)
2037 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002038 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002039 {
2040 mUsesTextureCube = true;
2041 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002042 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002043 {
2044 mUsesTextureCube_bias = true;
2045 }
2046 else UNREACHABLE();
2047
2048 out << "gl_textureCube(";
2049 }
2050 else
2051 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002052 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002053 {
2054 mUsesTextureCubeLod0 = true;
2055 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002056 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002057 {
2058 mUsesTextureCubeLod0_bias = true;
2059 }
2060 else UNREACHABLE();
2061
2062 out << "gl_textureCubeLod0(";
2063 }
2064 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002065 else if (name == "texture2DLod" || (name == "textureLod" && samplerType == EbtSampler2D))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002066 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002067 if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002068 {
2069 mUsesTexture2DLod = true;
2070 }
2071 else UNREACHABLE();
2072
2073 out << "gl_texture2DLod(";
2074 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002075 else if (name == "texture2DProjLod" || (name == "textureProjLod" && samplerType == EbtSampler2D))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002076 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002077 if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002078 {
2079 mUsesTexture2DProjLod = true;
2080 }
2081 else UNREACHABLE();
2082
2083 out << "gl_texture2DProjLod(";
2084 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002085 else if (name == "textureCubeLod" || (name == "textureLod" && samplerType == EbtSamplerCube))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002086 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002087 if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002088 {
2089 mUsesTextureCubeLod = true;
2090 }
2091 else UNREACHABLE();
2092
2093 out << "gl_textureCubeLod(";
2094 }
2095 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002096 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002097
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002098 for (TIntermSequence::iterator arg = arguments.begin(); arg != arguments.end(); arg++)
2099 {
2100 if (mOutputType == SH_HLSL11_OUTPUT && IsSampler((*arg)->getAsTyped()->getBasicType()))
2101 {
2102 out << "texture_";
2103 (*arg)->traverse(this);
2104 out << ", sampler_";
2105 }
2106
2107 (*arg)->traverse(this);
2108
2109 if (arg < arguments.end() - 1)
2110 {
2111 out << ", ";
2112 }
2113 }
2114
2115 out << ")";
2116
2117 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002118 }
2119 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002120 case EOpParameters: outputTriplet(visit, "(", ", ", ")\n{\n"); break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002121 case EOpConstructFloat:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002122 addConstructor(node->getType(), "vec1", &node->getSequence());
2123 outputTriplet(visit, "vec1(", "", ")");
2124 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002125 case EOpConstructVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002126 addConstructor(node->getType(), "vec2", &node->getSequence());
2127 outputTriplet(visit, "vec2(", ", ", ")");
2128 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002129 case EOpConstructVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002130 addConstructor(node->getType(), "vec3", &node->getSequence());
2131 outputTriplet(visit, "vec3(", ", ", ")");
2132 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002133 case EOpConstructVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002134 addConstructor(node->getType(), "vec4", &node->getSequence());
2135 outputTriplet(visit, "vec4(", ", ", ")");
2136 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002137 case EOpConstructBool:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002138 addConstructor(node->getType(), "bvec1", &node->getSequence());
2139 outputTriplet(visit, "bvec1(", "", ")");
2140 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002141 case EOpConstructBVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002142 addConstructor(node->getType(), "bvec2", &node->getSequence());
2143 outputTriplet(visit, "bvec2(", ", ", ")");
2144 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002145 case EOpConstructBVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002146 addConstructor(node->getType(), "bvec3", &node->getSequence());
2147 outputTriplet(visit, "bvec3(", ", ", ")");
2148 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002149 case EOpConstructBVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002150 addConstructor(node->getType(), "bvec4", &node->getSequence());
2151 outputTriplet(visit, "bvec4(", ", ", ")");
2152 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002153 case EOpConstructInt:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002154 addConstructor(node->getType(), "ivec1", &node->getSequence());
2155 outputTriplet(visit, "ivec1(", "", ")");
2156 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002157 case EOpConstructIVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002158 addConstructor(node->getType(), "ivec2", &node->getSequence());
2159 outputTriplet(visit, "ivec2(", ", ", ")");
2160 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002161 case EOpConstructIVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002162 addConstructor(node->getType(), "ivec3", &node->getSequence());
2163 outputTriplet(visit, "ivec3(", ", ", ")");
2164 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002165 case EOpConstructIVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002166 addConstructor(node->getType(), "ivec4", &node->getSequence());
2167 outputTriplet(visit, "ivec4(", ", ", ")");
2168 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002169 case EOpConstructMat2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002170 addConstructor(node->getType(), "mat2", &node->getSequence());
2171 outputTriplet(visit, "mat2(", ", ", ")");
2172 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002173 case EOpConstructMat3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002174 addConstructor(node->getType(), "mat3", &node->getSequence());
2175 outputTriplet(visit, "mat3(", ", ", ")");
2176 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002177 case EOpConstructMat4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002178 addConstructor(node->getType(), "mat4", &node->getSequence());
2179 outputTriplet(visit, "mat4(", ", ", ")");
2180 break;
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002181 case EOpConstructStruct:
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002182 addConstructor(node->getType(), scopedStruct(node->getType().getTypeName()), &node->getSequence());
2183 outputTriplet(visit, structLookup(node->getType().getTypeName()) + "_ctor(", ", ", ")");
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002184 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002185 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
2186 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
2187 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
2188 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
2189 case EOpVectorEqual: outputTriplet(visit, "(", " == ", ")"); break;
2190 case EOpVectorNotEqual: outputTriplet(visit, "(", " != ", ")"); break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00002191 case EOpMod:
2192 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00002193 // We need to look at the number of components in both arguments
2194 switch (node->getSequence()[0]->getAsTyped()->getNominalSize() * 10
2195 + node->getSequence()[1]->getAsTyped()->getNominalSize())
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00002196 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00002197 case 11: mUsesMod1 = true; break;
2198 case 22: mUsesMod2v = true; break;
2199 case 21: mUsesMod2f = true; break;
2200 case 33: mUsesMod3v = true; break;
2201 case 31: mUsesMod3f = true; break;
2202 case 44: mUsesMod4v = true; break;
2203 case 41: mUsesMod4f = true; break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00002204 default: UNREACHABLE();
2205 }
2206
2207 outputTriplet(visit, "mod(", ", ", ")");
2208 }
2209 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002210 case EOpPow: outputTriplet(visit, "pow(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002211 case EOpAtan:
daniel@transgaming.com0f189612010-05-07 13:03:36 +00002212 ASSERT(node->getSequence().size() == 2); // atan(x) is a unary operator
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00002213 switch (node->getSequence()[0]->getAsTyped()->getNominalSize())
2214 {
2215 case 1: mUsesAtan2_1 = true; break;
2216 case 2: mUsesAtan2_2 = true; break;
2217 case 3: mUsesAtan2_3 = true; break;
2218 case 4: mUsesAtan2_4 = true; break;
2219 default: UNREACHABLE();
2220 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +00002221 outputTriplet(visit, "atanyx(", ", ", ")");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002222 break;
2223 case EOpMin: outputTriplet(visit, "min(", ", ", ")"); break;
2224 case EOpMax: outputTriplet(visit, "max(", ", ", ")"); break;
2225 case EOpClamp: outputTriplet(visit, "clamp(", ", ", ")"); break;
2226 case EOpMix: outputTriplet(visit, "lerp(", ", ", ")"); break;
2227 case EOpStep: outputTriplet(visit, "step(", ", ", ")"); break;
2228 case EOpSmoothStep: outputTriplet(visit, "smoothstep(", ", ", ")"); break;
2229 case EOpDistance: outputTriplet(visit, "distance(", ", ", ")"); break;
2230 case EOpDot: outputTriplet(visit, "dot(", ", ", ")"); break;
2231 case EOpCross: outputTriplet(visit, "cross(", ", ", ")"); break;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00002232 case EOpFaceForward:
2233 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002234 switch (node->getSequence()[0]->getAsTyped()->getNominalSize()) // Number of components in the first argument
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00002235 {
2236 case 1: mUsesFaceforward1 = true; break;
2237 case 2: mUsesFaceforward2 = true; break;
2238 case 3: mUsesFaceforward3 = true; break;
2239 case 4: mUsesFaceforward4 = true; break;
2240 default: UNREACHABLE();
2241 }
2242
2243 outputTriplet(visit, "faceforward(", ", ", ")");
2244 }
2245 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002246 case EOpReflect: outputTriplet(visit, "reflect(", ", ", ")"); break;
2247 case EOpRefract: outputTriplet(visit, "refract(", ", ", ")"); break;
2248 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002249 default: UNREACHABLE();
2250 }
2251
2252 return true;
2253}
2254
2255bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node)
2256{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002257 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002258
alokp@chromium.org60fe4072010-03-29 20:58:29 +00002259 if (node->usesTernaryOperator())
2260 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00002261 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
alokp@chromium.org60fe4072010-03-29 20:58:29 +00002262 }
2263 else // if/else statement
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002264 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00002265 mUnfoldShortCircuit->traverse(node->getCondition());
daniel@transgaming.comb5875982010-04-15 20:44:53 +00002266
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002267 out << "if(";
2268
2269 node->getCondition()->traverse(this);
2270
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002271 out << ")\n";
2272
2273 outputLineDirective(node->getLine());
2274 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002275
daniel@transgaming.combb885322010-04-15 20:45:24 +00002276 if (node->getTrueBlock())
2277 {
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002278 traverseStatements(node->getTrueBlock());
daniel@transgaming.combb885322010-04-15 20:45:24 +00002279 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002280
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002281 outputLineDirective(node->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002282 out << ";\n}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002283
2284 if (node->getFalseBlock())
2285 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002286 out << "else\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002287
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002288 outputLineDirective(node->getFalseBlock()->getLine());
2289 out << "{\n";
2290
2291 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002292 traverseStatements(node->getFalseBlock());
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002293
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002294 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002295 out << ";\n}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002296 }
2297 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002298
2299 return false;
2300}
2301
2302void OutputHLSL::visitConstantUnion(TIntermConstantUnion *node)
2303{
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002304 writeConstantUnion(node->getType(), node->getUnionArrayPointer());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002305}
2306
2307bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
2308{
daniel@transgaming.come11100c2012-05-31 01:20:32 +00002309 bool wasDiscontinuous = mInsideDiscontinuousLoop;
2310
shannon.woods@transgaming.come91615c2013-01-25 21:56:03 +00002311 if (mContainsLoopDiscontinuity && !mInsideDiscontinuousLoop)
daniel@transgaming.come11100c2012-05-31 01:20:32 +00002312 {
2313 mInsideDiscontinuousLoop = containsLoopDiscontinuity(node);
2314 }
2315
shannon.woods@transgaming.com9cbce922013-02-28 23:14:24 +00002316 if (mOutputType == SH_HLSL9_OUTPUT)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002317 {
shannon.woods@transgaming.com9cbce922013-02-28 23:14:24 +00002318 if (handleExcessiveLoop(node))
2319 {
2320 return false;
2321 }
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002322 }
2323
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002324 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002325
alokp@chromium.org52813552010-11-16 18:36:09 +00002326 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002327 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00002328 out << "{do\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002329
2330 outputLineDirective(node->getLine());
2331 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002332 }
2333 else
2334 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00002335 out << "{for(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002336
2337 if (node->getInit())
2338 {
2339 node->getInit()->traverse(this);
2340 }
2341
2342 out << "; ";
2343
alokp@chromium.org52813552010-11-16 18:36:09 +00002344 if (node->getCondition())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002345 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002346 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002347 }
2348
2349 out << "; ";
2350
alokp@chromium.org52813552010-11-16 18:36:09 +00002351 if (node->getExpression())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002352 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002353 node->getExpression()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002354 }
2355
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002356 out << ")\n";
2357
2358 outputLineDirective(node->getLine());
2359 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002360 }
2361
2362 if (node->getBody())
2363 {
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002364 traverseStatements(node->getBody());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002365 }
2366
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002367 outputLineDirective(node->getLine());
daniel@transgaming.com7fb81e82011-09-23 18:20:46 +00002368 out << ";}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002369
alokp@chromium.org52813552010-11-16 18:36:09 +00002370 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002371 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002372 outputLineDirective(node->getCondition()->getLine());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002373 out << "while(\n";
2374
alokp@chromium.org52813552010-11-16 18:36:09 +00002375 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002376
daniel@transgaming.com73536982012-03-21 20:45:49 +00002377 out << ");";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002378 }
2379
daniel@transgaming.com73536982012-03-21 20:45:49 +00002380 out << "}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002381
daniel@transgaming.come11100c2012-05-31 01:20:32 +00002382 mInsideDiscontinuousLoop = wasDiscontinuous;
2383
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002384 return false;
2385}
2386
2387bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node)
2388{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002389 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002390
2391 switch (node->getFlowOp())
2392 {
apatrick@chromium.org05a5d8e2011-02-16 19:07:20 +00002393 case EOpKill: outputTriplet(visit, "discard;\n", "", ""); break;
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00002394 case EOpBreak:
2395 if (visit == PreVisit)
2396 {
2397 if (mExcessiveLoopIndex)
2398 {
2399 out << "{Break";
2400 mExcessiveLoopIndex->traverse(this);
2401 out << " = true; break;}\n";
2402 }
2403 else
2404 {
2405 out << "break;\n";
2406 }
2407 }
2408 break;
apatrick@chromium.org05a5d8e2011-02-16 19:07:20 +00002409 case EOpContinue: outputTriplet(visit, "continue;\n", "", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002410 case EOpReturn:
2411 if (visit == PreVisit)
2412 {
2413 if (node->getExpression())
2414 {
2415 out << "return ";
2416 }
2417 else
2418 {
2419 out << "return;\n";
2420 }
2421 }
2422 else if (visit == PostVisit)
2423 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002424 if (node->getExpression())
2425 {
2426 out << ";\n";
2427 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002428 }
2429 break;
2430 default: UNREACHABLE();
2431 }
2432
2433 return true;
2434}
2435
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002436void OutputHLSL::traverseStatements(TIntermNode *node)
2437{
2438 if (isSingleStatement(node))
2439 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00002440 mUnfoldShortCircuit->traverse(node);
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002441 }
2442
2443 node->traverse(this);
2444}
2445
daniel@transgaming.comb5875982010-04-15 20:44:53 +00002446bool OutputHLSL::isSingleStatement(TIntermNode *node)
2447{
2448 TIntermAggregate *aggregate = node->getAsAggregate();
2449
2450 if (aggregate)
2451 {
2452 if (aggregate->getOp() == EOpSequence)
2453 {
2454 return false;
2455 }
2456 else
2457 {
2458 for (TIntermSequence::iterator sit = aggregate->getSequence().begin(); sit != aggregate->getSequence().end(); sit++)
2459 {
2460 if (!isSingleStatement(*sit))
2461 {
2462 return false;
2463 }
2464 }
2465
2466 return true;
2467 }
2468 }
2469
2470 return true;
2471}
2472
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002473// Handle loops with more than 254 iterations (unsupported by D3D9) by splitting them
2474// (The D3D documentation says 255 iterations, but the compiler complains at anything more than 254).
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002475bool OutputHLSL::handleExcessiveLoop(TIntermLoop *node)
2476{
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002477 const int MAX_LOOP_ITERATIONS = 254;
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002478 TInfoSinkBase &out = mBody;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002479
2480 // Parse loops of the form:
2481 // for(int index = initial; index [comparator] limit; index += increment)
2482 TIntermSymbol *index = NULL;
2483 TOperator comparator = EOpNull;
2484 int initial = 0;
2485 int limit = 0;
2486 int increment = 0;
2487
2488 // Parse index name and intial value
2489 if (node->getInit())
2490 {
2491 TIntermAggregate *init = node->getInit()->getAsAggregate();
2492
2493 if (init)
2494 {
2495 TIntermSequence &sequence = init->getSequence();
2496 TIntermTyped *variable = sequence[0]->getAsTyped();
2497
2498 if (variable && variable->getQualifier() == EvqTemporary)
2499 {
2500 TIntermBinary *assign = variable->getAsBinaryNode();
2501
2502 if (assign->getOp() == EOpInitialize)
2503 {
2504 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
2505 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
2506
2507 if (symbol && constant)
2508 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002509 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002510 {
2511 index = symbol;
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00002512 initial = constant->getIConst(0);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002513 }
2514 }
2515 }
2516 }
2517 }
2518 }
2519
2520 // Parse comparator and limit value
alokp@chromium.org52813552010-11-16 18:36:09 +00002521 if (index != NULL && node->getCondition())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002522 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002523 TIntermBinary *test = node->getCondition()->getAsBinaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002524
2525 if (test && test->getLeft()->getAsSymbolNode()->getId() == index->getId())
2526 {
2527 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
2528
2529 if (constant)
2530 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002531 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002532 {
2533 comparator = test->getOp();
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00002534 limit = constant->getIConst(0);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002535 }
2536 }
2537 }
2538 }
2539
2540 // Parse increment
alokp@chromium.org52813552010-11-16 18:36:09 +00002541 if (index != NULL && comparator != EOpNull && node->getExpression())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002542 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002543 TIntermBinary *binaryTerminal = node->getExpression()->getAsBinaryNode();
2544 TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002545
2546 if (binaryTerminal)
2547 {
2548 TOperator op = binaryTerminal->getOp();
2549 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
2550
2551 if (constant)
2552 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002553 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002554 {
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00002555 int value = constant->getIConst(0);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002556
2557 switch (op)
2558 {
2559 case EOpAddAssign: increment = value; break;
2560 case EOpSubAssign: increment = -value; break;
2561 default: UNIMPLEMENTED();
2562 }
2563 }
2564 }
2565 }
2566 else if (unaryTerminal)
2567 {
2568 TOperator op = unaryTerminal->getOp();
2569
2570 switch (op)
2571 {
2572 case EOpPostIncrement: increment = 1; break;
2573 case EOpPostDecrement: increment = -1; break;
2574 case EOpPreIncrement: increment = 1; break;
2575 case EOpPreDecrement: increment = -1; break;
2576 default: UNIMPLEMENTED();
2577 }
2578 }
2579 }
2580
2581 if (index != NULL && comparator != EOpNull && increment != 0)
2582 {
2583 if (comparator == EOpLessThanEqual)
2584 {
2585 comparator = EOpLessThan;
2586 limit += 1;
2587 }
2588
2589 if (comparator == EOpLessThan)
2590 {
daniel@transgaming.comf1f538e2011-02-09 16:30:01 +00002591 int iterations = (limit - initial) / increment;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002592
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002593 if (iterations <= MAX_LOOP_ITERATIONS)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002594 {
2595 return false; // Not an excessive loop
2596 }
2597
daniel@transgaming.come9b3f602012-07-11 20:37:31 +00002598 TIntermSymbol *restoreIndex = mExcessiveLoopIndex;
2599 mExcessiveLoopIndex = index;
2600
daniel@transgaming.com0933b0c2012-07-11 20:37:28 +00002601 out << "{int ";
2602 index->traverse(this);
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00002603 out << ";\n"
2604 "bool Break";
2605 index->traverse(this);
2606 out << " = false;\n";
daniel@transgaming.comc264de42012-07-11 20:37:25 +00002607
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00002608 bool firstLoopFragment = true;
2609
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002610 while (iterations > 0)
2611 {
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002612 int clampedLimit = initial + increment * std::min(MAX_LOOP_ITERATIONS, iterations);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002613
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00002614 if (!firstLoopFragment)
2615 {
2616 out << "if(!Break";
2617 index->traverse(this);
2618 out << ") {\n";
2619 }
daniel@transgaming.com2fe20a82012-07-11 20:37:41 +00002620
2621 if (iterations <= MAX_LOOP_ITERATIONS) // Last loop fragment
2622 {
2623 mExcessiveLoopIndex = NULL; // Stops setting the Break flag
2624 }
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00002625
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002626 // for(int index = initial; index < clampedLimit; index += increment)
2627
daniel@transgaming.com0933b0c2012-07-11 20:37:28 +00002628 out << "for(";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002629 index->traverse(this);
2630 out << " = ";
2631 out << initial;
2632
2633 out << "; ";
2634 index->traverse(this);
2635 out << " < ";
2636 out << clampedLimit;
2637
2638 out << "; ";
2639 index->traverse(this);
2640 out << " += ";
2641 out << increment;
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002642 out << ")\n";
2643
2644 outputLineDirective(node->getLine());
2645 out << "{\n";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002646
2647 if (node->getBody())
2648 {
2649 node->getBody()->traverse(this);
2650 }
2651
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002652 outputLineDirective(node->getLine());
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00002653 out << ";}\n";
2654
2655 if (!firstLoopFragment)
2656 {
2657 out << "}\n";
2658 }
2659
2660 firstLoopFragment = false;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002661
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002662 initial += MAX_LOOP_ITERATIONS * increment;
2663 iterations -= MAX_LOOP_ITERATIONS;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002664 }
daniel@transgaming.comc264de42012-07-11 20:37:25 +00002665
2666 out << "}";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002667
daniel@transgaming.come9b3f602012-07-11 20:37:31 +00002668 mExcessiveLoopIndex = restoreIndex;
2669
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002670 return true;
2671 }
2672 else UNIMPLEMENTED();
2673 }
2674
2675 return false; // Not handled as an excessive loop
2676}
2677
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002678void OutputHLSL::outputTriplet(Visit visit, const TString &preString, const TString &inString, const TString &postString)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002679{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002680 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002681
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002682 if (visit == PreVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002683 {
2684 out << preString;
2685 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002686 else if (visit == InVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002687 {
2688 out << inString;
2689 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002690 else if (visit == PostVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002691 {
2692 out << postString;
2693 }
2694}
2695
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002696void OutputHLSL::outputLineDirective(int line)
2697{
2698 if ((mContext.compileOptions & SH_LINE_DIRECTIVES) && (line > 0))
2699 {
baustin@google.com8ab69842011-06-02 21:53:45 +00002700 mBody << "\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002701 mBody << "#line " << line;
2702
2703 if (mContext.sourcePath)
2704 {
2705 mBody << " \"" << mContext.sourcePath << "\"";
2706 }
2707
2708 mBody << "\n";
2709 }
2710}
2711
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002712TString OutputHLSL::argumentString(const TIntermSymbol *symbol)
2713{
2714 TQualifier qualifier = symbol->getQualifier();
2715 const TType &type = symbol->getType();
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002716 TString name = symbol->getSymbol();
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002717
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002718 if (name.empty()) // HLSL demands named arguments, also for prototypes
2719 {
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00002720 name = "x" + str(mUniqueIndex++);
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002721 }
2722 else
2723 {
2724 name = decorate(name);
2725 }
2726
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002727 if (mOutputType == SH_HLSL11_OUTPUT && IsSampler(type.getBasicType()))
2728 {
2729 return qualifierString(qualifier) + " " + textureString(type) + " texture_" + name + arrayString(type) + ", " +
2730 qualifierString(qualifier) + " SamplerState sampler_" + name + arrayString(type);
2731 }
2732
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002733 return qualifierString(qualifier) + " " + typeString(type) + " " + name + arrayString(type);
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002734}
2735
shannon.woods%transgaming.com@gtempaccount.com1886fd42013-04-13 03:41:45 +00002736TString OutputHLSL::interpolationString(TQualifier qualifier)
2737{
2738 switch(qualifier)
2739 {
2740 case EvqVaryingIn: return "";
2741 case EvqInvariantVaryingIn: return "";
2742 case EvqSmoothIn: return "linear";
2743 case EvqFlatIn: return "nointerpolation";
2744 case EvqCentroidIn: return "centroid";
2745 case EvqVaryingOut: return "";
2746 case EvqInvariantVaryingOut: return "";
2747 case EvqSmoothOut: return "linear";
2748 case EvqFlatOut: return "nointerpolation";
2749 case EvqCentroidOut: return "centroid";
2750 default: UNREACHABLE();
2751 }
2752
2753 return "";
2754}
2755
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002756TString OutputHLSL::qualifierString(TQualifier qualifier)
2757{
2758 switch(qualifier)
2759 {
2760 case EvqIn: return "in";
2761 case EvqOut: return "out";
2762 case EvqInOut: return "inout";
2763 case EvqConstReadOnly: return "const";
2764 default: UNREACHABLE();
2765 }
2766
2767 return "";
2768}
2769
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002770TString OutputHLSL::typeString(const TType &type)
2771{
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002772 if (type.getBasicType() == EbtStruct)
2773 {
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002774 if (type.getTypeName() != "")
2775 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002776 return structLookup(type.getTypeName());
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002777 }
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002778 else // Nameless structure, define in place
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002779 {
2780 const TTypeList &fields = *type.getStruct();
2781
2782 TString string = "struct\n"
2783 "{\n";
2784
2785 for (unsigned int i = 0; i < fields.size(); i++)
2786 {
2787 const TType &field = *fields[i].type;
2788
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002789 string += " " + typeString(field) + " " + decorate(field.getFieldName()) + arrayString(field) + ";\n";
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002790 }
2791
2792 string += "} ";
2793
2794 return string;
2795 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002796 }
2797 else if (type.isMatrix())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002798 {
2799 switch (type.getNominalSize())
2800 {
2801 case 2: return "float2x2";
2802 case 3: return "float3x3";
2803 case 4: return "float4x4";
2804 }
2805 }
2806 else
2807 {
2808 switch (type.getBasicType())
2809 {
2810 case EbtFloat:
2811 switch (type.getNominalSize())
2812 {
2813 case 1: return "float";
2814 case 2: return "float2";
2815 case 3: return "float3";
2816 case 4: return "float4";
2817 }
2818 case EbtInt:
2819 switch (type.getNominalSize())
2820 {
2821 case 1: return "int";
2822 case 2: return "int2";
2823 case 3: return "int3";
2824 case 4: return "int4";
2825 }
2826 case EbtBool:
2827 switch (type.getNominalSize())
2828 {
2829 case 1: return "bool";
2830 case 2: return "bool2";
2831 case 3: return "bool3";
2832 case 4: return "bool4";
2833 }
2834 case EbtVoid:
2835 return "void";
2836 case EbtSampler2D:
2837 return "sampler2D";
2838 case EbtSamplerCube:
2839 return "samplerCUBE";
apatrick@chromium.org65756022012-01-17 21:45:38 +00002840 case EbtSamplerExternalOES:
2841 return "sampler2D";
maxvujovic@gmail.comc6b3b3c2012-06-27 22:49:39 +00002842 default:
2843 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002844 }
2845 }
2846
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00002847 UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002848 return "<unknown type>";
2849}
2850
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00002851TString OutputHLSL::textureString(const TType &type)
2852{
2853 switch (type.getBasicType())
2854 {
2855 case EbtSampler2D:
2856 return "Texture2D";
2857 case EbtSamplerCube:
2858 return "TextureCube";
2859 case EbtSamplerExternalOES:
2860 return "Texture2D";
2861 default:
2862 break;
2863 }
2864
2865 UNREACHABLE();
2866 return "<unknown texture type>";
2867}
2868
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002869TString OutputHLSL::arrayString(const TType &type)
2870{
2871 if (!type.isArray())
2872 {
2873 return "";
2874 }
2875
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002876 return "[" + str(type.getArraySize()) + "]";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002877}
2878
2879TString OutputHLSL::initializer(const TType &type)
2880{
2881 TString string;
2882
daniel@transgaming.comead23042010-04-29 03:35:36 +00002883 for (int component = 0; component < type.getObjectSize(); component++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002884 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00002885 string += "0";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002886
daniel@transgaming.comead23042010-04-29 03:35:36 +00002887 if (component < type.getObjectSize() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002888 {
2889 string += ", ";
2890 }
2891 }
2892
daniel@transgaming.comead23042010-04-29 03:35:36 +00002893 return "{" + string + "}";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002894}
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002895
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002896void OutputHLSL::addConstructor(const TType &type, const TString &name, const TIntermSequence *parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00002897{
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002898 if (name == "")
2899 {
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002900 return; // Nameless structures don't have constructors
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002901 }
2902
daniel@transgaming.com43eecdc2012-03-20 20:10:33 +00002903 if (type.getStruct() && mStructNames.find(decorate(name)) != mStructNames.end())
2904 {
2905 return; // Already added
2906 }
2907
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002908 TType ctorType = type;
2909 ctorType.clearArrayness();
alokp@chromium.org58e54292010-08-24 21:40:03 +00002910 ctorType.setPrecision(EbpHigh);
2911 ctorType.setQualifier(EvqTemporary);
daniel@transgaming.com63691862010-04-29 03:32:42 +00002912
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002913 TString ctorName = type.getStruct() ? decorate(name) : name;
2914
2915 typedef std::vector<TType> ParameterArray;
2916 ParameterArray ctorParameters;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002917
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00002918 if (type.getStruct())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002919 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002920 mStructNames.insert(decorate(name));
2921
2922 TString structure;
2923 structure += "struct " + decorate(name) + "\n"
2924 "{\n";
2925
2926 const TTypeList &fields = *type.getStruct();
2927
2928 for (unsigned int i = 0; i < fields.size(); i++)
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002929 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002930 const TType &field = *fields[i].type;
2931
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002932 structure += " " + typeString(field) + " " + decorateField(field.getFieldName(), type) + arrayString(field) + ";\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002933 }
2934
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002935 structure += "};\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002936
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002937 if (std::find(mStructDeclarations.begin(), mStructDeclarations.end(), structure) == mStructDeclarations.end())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002938 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002939 mStructDeclarations.push_back(structure);
2940 }
2941
2942 for (unsigned int i = 0; i < fields.size(); i++)
2943 {
2944 ctorParameters.push_back(*fields[i].type);
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002945 }
2946 }
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00002947 else if (parameters)
2948 {
2949 for (TIntermSequence::const_iterator parameter = parameters->begin(); parameter != parameters->end(); parameter++)
2950 {
2951 ctorParameters.push_back((*parameter)->getAsTyped()->getType());
2952 }
2953 }
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002954 else UNREACHABLE();
daniel@transgaming.com63691862010-04-29 03:32:42 +00002955
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002956 TString constructor;
2957
2958 if (ctorType.getStruct())
2959 {
2960 constructor += ctorName + " " + ctorName + "_ctor(";
2961 }
2962 else // Built-in type
2963 {
2964 constructor += typeString(ctorType) + " " + ctorName + "(";
2965 }
2966
2967 for (unsigned int parameter = 0; parameter < ctorParameters.size(); parameter++)
2968 {
2969 const TType &type = ctorParameters[parameter];
2970
2971 constructor += typeString(type) + " x" + str(parameter) + arrayString(type);
2972
2973 if (parameter < ctorParameters.size() - 1)
2974 {
2975 constructor += ", ";
2976 }
2977 }
2978
2979 constructor += ")\n"
2980 "{\n";
2981
2982 if (ctorType.getStruct())
2983 {
2984 constructor += " " + ctorName + " structure = {";
2985 }
2986 else
2987 {
2988 constructor += " return " + typeString(ctorType) + "(";
2989 }
2990
2991 if (ctorType.isMatrix() && ctorParameters.size() == 1)
2992 {
2993 int dim = ctorType.getNominalSize();
2994 const TType &parameter = ctorParameters[0];
2995
2996 if (parameter.isScalar())
2997 {
2998 for (int row = 0; row < dim; row++)
2999 {
3000 for (int col = 0; col < dim; col++)
3001 {
3002 constructor += TString((row == col) ? "x0" : "0.0");
3003
3004 if (row < dim - 1 || col < dim - 1)
3005 {
3006 constructor += ", ";
3007 }
3008 }
3009 }
3010 }
3011 else if (parameter.isMatrix())
3012 {
3013 for (int row = 0; row < dim; row++)
3014 {
3015 for (int col = 0; col < dim; col++)
3016 {
3017 if (row < parameter.getNominalSize() && col < parameter.getNominalSize())
3018 {
3019 constructor += TString("x0") + "[" + str(row) + "]" + "[" + str(col) + "]";
3020 }
3021 else
3022 {
3023 constructor += TString((row == col) ? "1.0" : "0.0");
3024 }
3025
3026 if (row < dim - 1 || col < dim - 1)
3027 {
3028 constructor += ", ";
3029 }
3030 }
3031 }
3032 }
3033 else UNREACHABLE();
3034 }
3035 else
3036 {
3037 int remainingComponents = ctorType.getObjectSize();
3038 int parameterIndex = 0;
3039
3040 while (remainingComponents > 0)
3041 {
3042 const TType &parameter = ctorParameters[parameterIndex];
3043 bool moreParameters = parameterIndex < (int)ctorParameters.size() - 1;
3044
3045 constructor += "x" + str(parameterIndex);
3046
3047 if (parameter.isScalar())
3048 {
3049 remainingComponents -= parameter.getObjectSize();
3050 }
3051 else if (parameter.isVector())
3052 {
3053 if (remainingComponents == parameter.getObjectSize() || moreParameters)
3054 {
3055 remainingComponents -= parameter.getObjectSize();
3056 }
3057 else if (remainingComponents < parameter.getNominalSize())
3058 {
3059 switch (remainingComponents)
3060 {
3061 case 1: constructor += ".x"; break;
3062 case 2: constructor += ".xy"; break;
3063 case 3: constructor += ".xyz"; break;
3064 case 4: constructor += ".xyzw"; break;
3065 default: UNREACHABLE();
3066 }
3067
3068 remainingComponents = 0;
3069 }
3070 else UNREACHABLE();
3071 }
3072 else if (parameter.isMatrix() || parameter.getStruct())
3073 {
3074 ASSERT(remainingComponents == parameter.getObjectSize() || moreParameters);
3075
3076 remainingComponents -= parameter.getObjectSize();
3077 }
3078 else UNREACHABLE();
3079
3080 if (moreParameters)
3081 {
3082 parameterIndex++;
3083 }
3084
3085 if (remainingComponents)
3086 {
3087 constructor += ", ";
3088 }
3089 }
3090 }
3091
3092 if (ctorType.getStruct())
3093 {
3094 constructor += "};\n"
3095 " return structure;\n"
3096 "}\n";
3097 }
3098 else
3099 {
3100 constructor += ");\n"
3101 "}\n";
3102 }
3103
daniel@transgaming.com63691862010-04-29 03:32:42 +00003104 mConstructors.insert(constructor);
3105}
3106
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00003107const ConstantUnion *OutputHLSL::writeConstantUnion(const TType &type, const ConstantUnion *constUnion)
3108{
3109 TInfoSinkBase &out = mBody;
3110
3111 if (type.getBasicType() == EbtStruct)
3112 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003113 out << structLookup(type.getTypeName()) + "_ctor(";
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00003114
3115 const TTypeList *structure = type.getStruct();
3116
3117 for (size_t i = 0; i < structure->size(); i++)
3118 {
3119 const TType *fieldType = (*structure)[i].type;
3120
3121 constUnion = writeConstantUnion(*fieldType, constUnion);
3122
3123 if (i != structure->size() - 1)
3124 {
3125 out << ", ";
3126 }
3127 }
3128
3129 out << ")";
3130 }
3131 else
3132 {
3133 int size = type.getObjectSize();
3134 bool writeType = size > 1;
3135
3136 if (writeType)
3137 {
3138 out << typeString(type) << "(";
3139 }
3140
3141 for (int i = 0; i < size; i++, constUnion++)
3142 {
3143 switch (constUnion->getType())
3144 {
daniel@transgaming.com6c1203f2013-01-11 04:12:43 +00003145 case EbtFloat: out << std::min(FLT_MAX, std::max(-FLT_MAX, constUnion->getFConst())); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00003146 case EbtInt: out << constUnion->getIConst(); break;
alokp@chromium.org4e4facd2010-06-02 15:21:22 +00003147 case EbtBool: out << constUnion->getBConst(); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00003148 default: UNREACHABLE();
3149 }
3150
3151 if (i != size - 1)
3152 {
3153 out << ", ";
3154 }
3155 }
3156
3157 if (writeType)
3158 {
3159 out << ")";
3160 }
3161 }
3162
3163 return constUnion;
3164}
3165
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003166TString OutputHLSL::scopeString(unsigned int depthLimit)
3167{
3168 TString string;
3169
3170 for (unsigned int i = 0; i < mScopeBracket.size() && i < depthLimit; i++)
3171 {
3172 string += "_" + str(i);
3173 }
3174
3175 return string;
3176}
3177
3178TString OutputHLSL::scopedStruct(const TString &typeName)
3179{
3180 if (typeName == "")
3181 {
3182 return typeName;
3183 }
3184
3185 return typeName + scopeString(mScopeDepth);
3186}
3187
3188TString OutputHLSL::structLookup(const TString &typeName)
3189{
3190 for (int depth = mScopeDepth; depth >= 0; depth--)
3191 {
3192 TString scopedName = decorate(typeName + scopeString(depth));
3193
3194 for (StructNames::iterator structName = mStructNames.begin(); structName != mStructNames.end(); structName++)
3195 {
3196 if (*structName == scopedName)
3197 {
3198 return scopedName;
3199 }
3200 }
3201 }
3202
3203 UNREACHABLE(); // Should have found a matching constructor
3204
3205 return typeName;
3206}
3207
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00003208TString OutputHLSL::decorate(const TString &string)
3209{
daniel@transgaming.com51db7fb2011-09-20 16:11:06 +00003210 if (string.compare(0, 3, "gl_") != 0 && string.compare(0, 3, "dx_") != 0)
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00003211 {
3212 return "_" + string;
3213 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00003214
3215 return string;
3216}
3217
apatrick@chromium.org65756022012-01-17 21:45:38 +00003218TString OutputHLSL::decorateUniform(const TString &string, const TType &type)
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00003219{
daniel@transgaming.comdb019952012-12-20 21:13:32 +00003220 if (type.getBasicType() == EbtSamplerExternalOES)
apatrick@chromium.org65756022012-01-17 21:45:38 +00003221 {
3222 return "ex_" + string;
3223 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00003224
3225 return decorate(string);
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00003226}
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00003227
3228TString OutputHLSL::decorateField(const TString &string, const TType &structure)
3229{
3230 if (structure.getTypeName().compare(0, 3, "gl_") != 0)
3231 {
3232 return decorate(string);
3233 }
3234
3235 return string;
3236}
daniel@transgaming.com652468c2012-12-20 21:11:57 +00003237
3238TString OutputHLSL::registerString(TIntermSymbol *operand)
3239{
3240 ASSERT(operand->getQualifier() == EvqUniform);
3241
3242 if (IsSampler(operand->getBasicType()))
3243 {
3244 return "s" + str(samplerRegister(operand));
3245 }
3246
3247 return "c" + str(uniformRegister(operand));
3248}
3249
3250int OutputHLSL::samplerRegister(TIntermSymbol *sampler)
3251{
3252 const TType &type = sampler->getType();
3253 ASSERT(IsSampler(type.getBasicType()));
3254
3255 int index = mSamplerRegister;
3256 mSamplerRegister += sampler->totalRegisterCount();
3257
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003258 declareUniform(type, sampler->getSymbol(), index);
3259
daniel@transgaming.com652468c2012-12-20 21:11:57 +00003260 return index;
3261}
3262
3263int OutputHLSL::uniformRegister(TIntermSymbol *uniform)
3264{
3265 const TType &type = uniform->getType();
3266 ASSERT(!IsSampler(type.getBasicType()));
3267
3268 int index = mUniformRegister;
3269 mUniformRegister += uniform->totalRegisterCount();
3270
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003271 declareUniform(type, uniform->getSymbol(), index);
3272
daniel@transgaming.com652468c2012-12-20 21:11:57 +00003273 return index;
3274}
3275
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003276void OutputHLSL::declareUniformToList(const TType &type, const TString &name, int index, ActiveUniforms& output)
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003277{
3278 const TTypeList *structure = type.getStruct();
3279
3280 if (!structure)
3281 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003282 output.push_back(Uniform(glVariableType(type), glVariablePrecision(type), name.c_str(), (unsigned int)type.getArraySize(), (unsigned int)index));
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003283 }
3284 else
3285 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003286 Uniform structUniform(GL_NONE, GL_NONE, name.c_str(), (unsigned int)type.getArraySize(), (unsigned int)index);
3287
3288 int fieldIndex = index;
3289
3290 for (size_t i = 0; i < structure->size(); i++)
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003291 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003292 const TType &fieldType = *(*structure)[i].type;
3293 const TString &fieldName = fieldType.getFieldName();
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003294
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003295 declareUniformToList(fieldType, fieldName, fieldIndex, structUniform.fields);
3296 fieldIndex += fieldType.totalRegisterCount();
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003297 }
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003298
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003299 output.push_back(structUniform);
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003300 }
3301}
3302
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003303void OutputHLSL::declareUniform(const TType &type, const TString &name, int index)
3304{
3305 declareUniformToList(type, name, index, mActiveUniforms);
3306}
3307
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003308GLenum OutputHLSL::glVariableType(const TType &type)
3309{
3310 if (type.getBasicType() == EbtFloat)
3311 {
3312 if (type.isScalar())
3313 {
3314 return GL_FLOAT;
3315 }
3316 else if (type.isVector())
3317 {
3318 switch(type.getNominalSize())
3319 {
3320 case 2: return GL_FLOAT_VEC2;
3321 case 3: return GL_FLOAT_VEC3;
3322 case 4: return GL_FLOAT_VEC4;
3323 default: UNREACHABLE();
3324 }
3325 }
3326 else if (type.isMatrix())
3327 {
3328 switch(type.getNominalSize())
3329 {
3330 case 2: return GL_FLOAT_MAT2;
3331 case 3: return GL_FLOAT_MAT3;
3332 case 4: return GL_FLOAT_MAT4;
3333 default: UNREACHABLE();
3334 }
3335 }
3336 else UNREACHABLE();
3337 }
3338 else if (type.getBasicType() == EbtInt)
3339 {
3340 if (type.isScalar())
3341 {
3342 return GL_INT;
3343 }
3344 else if (type.isVector())
3345 {
3346 switch(type.getNominalSize())
3347 {
3348 case 2: return GL_INT_VEC2;
3349 case 3: return GL_INT_VEC3;
3350 case 4: return GL_INT_VEC4;
3351 default: UNREACHABLE();
3352 }
3353 }
3354 else UNREACHABLE();
3355 }
3356 else if (type.getBasicType() == EbtBool)
3357 {
3358 if (type.isScalar())
3359 {
3360 return GL_BOOL;
3361 }
3362 else if (type.isVector())
3363 {
3364 switch(type.getNominalSize())
3365 {
3366 case 2: return GL_BOOL_VEC2;
3367 case 3: return GL_BOOL_VEC3;
3368 case 4: return GL_BOOL_VEC4;
3369 default: UNREACHABLE();
3370 }
3371 }
3372 else UNREACHABLE();
3373 }
3374 else if (type.getBasicType() == EbtSampler2D)
3375 {
3376 return GL_SAMPLER_2D;
3377 }
3378 else if (type.getBasicType() == EbtSamplerCube)
3379 {
3380 return GL_SAMPLER_CUBE;
3381 }
3382 else UNREACHABLE();
3383
3384 return GL_NONE;
3385}
3386
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00003387GLenum OutputHLSL::glVariablePrecision(const TType &type)
3388{
3389 if (type.getBasicType() == EbtFloat)
3390 {
3391 switch (type.getPrecision())
3392 {
3393 case EbpHigh: return GL_HIGH_FLOAT;
3394 case EbpMedium: return GL_MEDIUM_FLOAT;
3395 case EbpLow: return GL_LOW_FLOAT;
3396 case EbpUndefined:
3397 // Should be defined as the default precision by the parser
3398 default: UNREACHABLE();
3399 }
3400 }
3401 else if (type.getBasicType() == EbtInt)
3402 {
3403 switch (type.getPrecision())
3404 {
3405 case EbpHigh: return GL_HIGH_INT;
3406 case EbpMedium: return GL_MEDIUM_INT;
3407 case EbpLow: return GL_LOW_INT;
3408 case EbpUndefined:
3409 // Should be defined as the default precision by the parser
3410 default: UNREACHABLE();
3411 }
3412 }
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00003413
shannon.woods@transgaming.com10aadb22013-02-28 23:17:52 +00003414 // Other types (boolean, sampler) don't have a precision
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00003415 return GL_NONE;
3416}
3417
shannon.woods%transgaming.com@gtempaccount.com6f273e32013-04-13 03:41:15 +00003418bool OutputHLSL::isVaryingOut(TQualifier qualifier)
3419{
3420 switch(qualifier)
3421 {
3422 case EvqVaryingOut:
3423 case EvqInvariantVaryingOut:
3424 case EvqSmoothOut:
3425 case EvqFlatOut:
3426 case EvqCentroidOut:
3427 return true;
3428 }
3429
3430 return false;
3431}
3432
3433bool OutputHLSL::isVaryingIn(TQualifier qualifier)
3434{
3435 switch(qualifier)
3436 {
3437 case EvqVaryingIn:
3438 case EvqInvariantVaryingIn:
3439 case EvqSmoothIn:
3440 case EvqFlatIn:
3441 case EvqCentroidIn:
3442 return true;
3443 }
3444
3445 return false;
3446}
3447
3448bool OutputHLSL::isVarying(TQualifier qualifier)
3449{
3450 return isVaryingIn(qualifier) || isVaryingOut(qualifier);
3451}
3452
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003453}