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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002//
Geoff Lang48dcae72014-02-05 16:28:24 -05003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// libGLESv2.cpp: Implements the exported OpenGL ES 2.0 functions.
9
daniel@transgaming.coma0ce7e62011-01-25 14:47:16 +000010#include "common/version.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000011
12#include "libGLESv2/main.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000013#include "common/utilities.h"
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +000014#include "libGLESv2/formatutils.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000015#include "libGLESv2/Buffer.h"
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +000016#include "libGLESv2/Fence.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000017#include "libGLESv2/Framebuffer.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000018#include "libGLESv2/Renderbuffer.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000019#include "libGLESv2/Program.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000020#include "libGLESv2/ProgramBinary.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000021#include "libGLESv2/Texture.h"
daniel@transgaming.com86bdb822012-01-20 18:24:39 +000022#include "libGLESv2/Query.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000023#include "libGLESv2/Context.h"
Jamie Madill57a89722013-07-02 11:57:03 -040024#include "libGLESv2/VertexArray.h"
Geoff Langc8058452014-02-03 12:04:11 -050025#include "libGLESv2/TransformFeedback.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000026
Geoff Lange8ebe7f2013-08-05 15:03:13 -040027#include "libGLESv2/validationES.h"
28#include "libGLESv2/validationES2.h"
29#include "libGLESv2/validationES3.h"
Jamie Madill55856b12014-01-02 13:59:50 -050030#include "libGLESv2/queryconversions.h"
Jamie Madill478fdb22013-07-19 16:36:59 -040031
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000032extern "C"
33{
34
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +000035// OpenGL ES 2.0 functions
36
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000037void __stdcall glActiveTexture(GLenum texture)
38{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +000039 EVENT("(GLenum texture = 0x%X)", texture);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000040
41 try
42 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +000043 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000044
45 if (context)
46 {
daniel@transgaming.com3f74c7a2011-05-11 15:36:51 +000047 if (texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + context->getMaximumCombinedTextureImageUnits() - 1)
48 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000049 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com3f74c7a2011-05-11 15:36:51 +000050 }
51
daniel@transgaming.com428d1582010-05-04 03:35:25 +000052 context->setActiveSampler(texture - GL_TEXTURE0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000053 }
54 }
Jamie Madillde0ec752014-05-05 15:10:38 -040055 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000056 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000057 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000058 }
59}
60
61void __stdcall glAttachShader(GLuint program, GLuint shader)
62{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +000063 EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000064
65 try
66 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +000067 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000068
69 if (context)
70 {
71 gl::Program *programObject = context->getProgram(program);
72 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +000073
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000074 if (!programObject)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000075 {
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000076 if (context->getShader(program))
77 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000078 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000079 }
80 else
81 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000082 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000083 }
84 }
85
86 if (!shaderObject)
87 {
88 if (context->getProgram(shader))
89 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000090 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000091 }
92 else
93 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000094 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000095 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000096 }
97
98 if (!programObject->attachShader(shaderObject))
99 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000100 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000101 }
102 }
103 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400104 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000105 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000106 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000107 }
108}
109
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000110void __stdcall glBeginQueryEXT(GLenum target, GLuint id)
111{
112 EVENT("(GLenum target = 0x%X, GLuint %d)", target, id);
113
114 try
115 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000116 gl::Context *context = gl::getNonLostContext();
117
118 if (context)
119 {
Jamie Madilldb2f14c2014-05-13 13:56:30 -0400120 if (!ValidateBeginQuery(context, target, id))
Geoff Lang37dde692014-01-31 16:34:54 -0500121 {
Jamie Madilldb2f14c2014-05-13 13:56:30 -0400122 return;
Geoff Lang37dde692014-01-31 16:34:54 -0500123 }
124
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000125 context->beginQuery(target, id);
126 }
127 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400128 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000129 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000130 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000131 }
132}
133
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000134void __stdcall glBindAttribLocation(GLuint program, GLuint index, const GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000135{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000136 EVENT("(GLuint program = %d, GLuint index = %d, const GLchar* name = 0x%0.8p)", program, index, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000137
138 try
139 {
140 if (index >= gl::MAX_VERTEX_ATTRIBS)
141 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000142 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000143 }
144
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000145 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000146
147 if (context)
148 {
149 gl::Program *programObject = context->getProgram(program);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +0000150
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000151 if (!programObject)
152 {
daniel@transgaming.com98079832010-04-13 03:26:29 +0000153 if (context->getShader(program))
154 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000155 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com98079832010-04-13 03:26:29 +0000156 }
157 else
158 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000159 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com98079832010-04-13 03:26:29 +0000160 }
161 }
162
163 if (strncmp(name, "gl_", 3) == 0)
164 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000165 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000166 }
167
168 programObject->bindAttributeLocation(index, name);
169 }
170 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400171 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000172 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000173 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000174 }
175}
176
177void __stdcall glBindBuffer(GLenum target, GLuint buffer)
178{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000179 EVENT("(GLenum target = 0x%X, GLuint buffer = %d)", target, buffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000180
181 try
182 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000183 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000184
185 if (context)
186 {
Jamie Madill8c96d582014-03-05 15:01:23 -0500187 if (!gl::ValidBufferTarget(context, target))
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000188 {
Jamie Madill8c96d582014-03-05 15:01:23 -0500189 return gl::error(GL_INVALID_ENUM);
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000190 }
191
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000192 switch (target)
193 {
194 case GL_ARRAY_BUFFER:
195 context->bindArrayBuffer(buffer);
196 return;
197 case GL_ELEMENT_ARRAY_BUFFER:
198 context->bindElementArrayBuffer(buffer);
199 return;
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000200 case GL_COPY_READ_BUFFER:
201 context->bindCopyReadBuffer(buffer);
202 return;
203 case GL_COPY_WRITE_BUFFER:
204 context->bindCopyWriteBuffer(buffer);
205 return;
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000206 case GL_PIXEL_PACK_BUFFER:
207 context->bindPixelPackBuffer(buffer);
208 return;
209 case GL_PIXEL_UNPACK_BUFFER:
210 context->bindPixelUnpackBuffer(buffer);
211 return;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000212 case GL_UNIFORM_BUFFER:
213 context->bindGenericUniformBuffer(buffer);
214 return;
215 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.org7a1ebad2013-05-30 00:05:20 +0000216 context->bindGenericTransformFeedbackBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000217 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000218 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000219 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000220 }
221 }
222 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400223 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000224 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000225 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000226 }
227}
228
229void __stdcall glBindFramebuffer(GLenum target, GLuint framebuffer)
230{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000231 EVENT("(GLenum target = 0x%X, GLuint framebuffer = %d)", target, framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000232
233 try
234 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500235 if (!gl::ValidFramebufferTarget(target))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000236 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000237 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000238 }
239
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000240 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000241
242 if (context)
243 {
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +0000244 if (target == GL_READ_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER)
245 {
246 context->bindReadFramebuffer(framebuffer);
247 }
248
249 if (target == GL_DRAW_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER)
250 {
251 context->bindDrawFramebuffer(framebuffer);
252 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000253 }
254 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400255 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000256 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000257 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000258 }
259}
260
261void __stdcall glBindRenderbuffer(GLenum target, GLuint renderbuffer)
262{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000263 EVENT("(GLenum target = 0x%X, GLuint renderbuffer = %d)", target, renderbuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000264
265 try
266 {
267 if (target != GL_RENDERBUFFER)
268 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000269 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000270 }
271
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000272 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000273
274 if (context)
275 {
276 context->bindRenderbuffer(renderbuffer);
277 }
278 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400279 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000280 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000281 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000282 }
283}
284
285void __stdcall glBindTexture(GLenum target, GLuint texture)
286{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000287 EVENT("(GLenum target = 0x%X, GLuint texture = %d)", target, texture);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000288
289 try
290 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000291 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000292
293 if (context)
294 {
295 gl::Texture *textureObject = context->getTexture(texture);
296
297 if (textureObject && textureObject->getTarget() != target && texture != 0)
298 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000299 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000300 }
301
302 switch (target)
303 {
304 case GL_TEXTURE_2D:
305 context->bindTexture2D(texture);
306 return;
307 case GL_TEXTURE_CUBE_MAP:
308 context->bindTextureCubeMap(texture);
309 return;
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000310 case GL_TEXTURE_3D:
311 if (context->getClientVersion() < 3)
312 {
313 return gl::error(GL_INVALID_ENUM);
314 }
315 context->bindTexture3D(texture);
316 return;
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000317 case GL_TEXTURE_2D_ARRAY:
318 if (context->getClientVersion() < 3)
319 {
320 return gl::error(GL_INVALID_ENUM);
321 }
322 context->bindTexture2DArray(texture);
323 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000324 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000325 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000326 }
327 }
328 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400329 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000330 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000331 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000332 }
333}
334
335void __stdcall glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
336{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000337 EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000338 red, green, blue, alpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000339
340 try
341 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000342 gl::Context* context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000343
344 if (context)
345 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +0000346 context->setBlendColor(gl::clamp01(red), gl::clamp01(green), gl::clamp01(blue), gl::clamp01(alpha));
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000347 }
348 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400349 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000350 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000351 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000352 }
353}
354
355void __stdcall glBlendEquation(GLenum mode)
356{
357 glBlendEquationSeparate(mode, mode);
358}
359
360void __stdcall glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha)
361{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000362 EVENT("(GLenum modeRGB = 0x%X, GLenum modeAlpha = 0x%X)", modeRGB, modeAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000363
364 try
365 {
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000366 gl::Context *context = gl::getNonLostContext();
367
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000368 switch (modeRGB)
369 {
370 case GL_FUNC_ADD:
371 case GL_FUNC_SUBTRACT:
372 case GL_FUNC_REVERSE_SUBTRACT:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000373 case GL_MIN:
374 case GL_MAX:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000375 break;
376
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000377 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000378 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000379 }
380
381 switch (modeAlpha)
382 {
383 case GL_FUNC_ADD:
384 case GL_FUNC_SUBTRACT:
385 case GL_FUNC_REVERSE_SUBTRACT:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000386 case GL_MIN:
387 case GL_MAX:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000388 break;
389
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000390 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000391 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000392 }
393
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000394 if (context)
395 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +0000396 context->setBlendEquation(modeRGB, modeAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000397 }
398 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400399 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000400 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000401 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000402 }
403}
404
405void __stdcall glBlendFunc(GLenum sfactor, GLenum dfactor)
406{
407 glBlendFuncSeparate(sfactor, dfactor, sfactor, dfactor);
408}
409
410void __stdcall glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
411{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000412 EVENT("(GLenum srcRGB = 0x%X, GLenum dstRGB = 0x%X, GLenum srcAlpha = 0x%X, GLenum dstAlpha = 0x%X)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000413 srcRGB, dstRGB, srcAlpha, dstAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000414
415 try
416 {
shannonwoods@chromium.org48ae0252013-05-30 00:13:22 +0000417 gl::Context *context = gl::getNonLostContext();
418
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000419 switch (srcRGB)
420 {
421 case GL_ZERO:
422 case GL_ONE:
423 case GL_SRC_COLOR:
424 case GL_ONE_MINUS_SRC_COLOR:
425 case GL_DST_COLOR:
426 case GL_ONE_MINUS_DST_COLOR:
427 case GL_SRC_ALPHA:
428 case GL_ONE_MINUS_SRC_ALPHA:
429 case GL_DST_ALPHA:
430 case GL_ONE_MINUS_DST_ALPHA:
431 case GL_CONSTANT_COLOR:
432 case GL_ONE_MINUS_CONSTANT_COLOR:
433 case GL_CONSTANT_ALPHA:
434 case GL_ONE_MINUS_CONSTANT_ALPHA:
435 case GL_SRC_ALPHA_SATURATE:
436 break;
437 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000438 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000439 }
440
441 switch (dstRGB)
442 {
443 case GL_ZERO:
444 case GL_ONE:
445 case GL_SRC_COLOR:
446 case GL_ONE_MINUS_SRC_COLOR:
447 case GL_DST_COLOR:
448 case GL_ONE_MINUS_DST_COLOR:
449 case GL_SRC_ALPHA:
450 case GL_ONE_MINUS_SRC_ALPHA:
451 case GL_DST_ALPHA:
452 case GL_ONE_MINUS_DST_ALPHA:
453 case GL_CONSTANT_COLOR:
454 case GL_ONE_MINUS_CONSTANT_COLOR:
455 case GL_CONSTANT_ALPHA:
456 case GL_ONE_MINUS_CONSTANT_ALPHA:
457 break;
shannonwoods@chromium.org48ae0252013-05-30 00:13:22 +0000458
459 case GL_SRC_ALPHA_SATURATE:
460 if (!context || context->getClientVersion() < 3)
461 {
462 return gl::error(GL_INVALID_ENUM);
463 }
464 break;
465
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000466 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000467 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000468 }
469
470 switch (srcAlpha)
471 {
472 case GL_ZERO:
473 case GL_ONE:
474 case GL_SRC_COLOR:
475 case GL_ONE_MINUS_SRC_COLOR:
476 case GL_DST_COLOR:
477 case GL_ONE_MINUS_DST_COLOR:
478 case GL_SRC_ALPHA:
479 case GL_ONE_MINUS_SRC_ALPHA:
480 case GL_DST_ALPHA:
481 case GL_ONE_MINUS_DST_ALPHA:
482 case GL_CONSTANT_COLOR:
483 case GL_ONE_MINUS_CONSTANT_COLOR:
484 case GL_CONSTANT_ALPHA:
485 case GL_ONE_MINUS_CONSTANT_ALPHA:
486 case GL_SRC_ALPHA_SATURATE:
487 break;
488 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000489 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000490 }
491
492 switch (dstAlpha)
493 {
494 case GL_ZERO:
495 case GL_ONE:
496 case GL_SRC_COLOR:
497 case GL_ONE_MINUS_SRC_COLOR:
498 case GL_DST_COLOR:
499 case GL_ONE_MINUS_DST_COLOR:
500 case GL_SRC_ALPHA:
501 case GL_ONE_MINUS_SRC_ALPHA:
502 case GL_DST_ALPHA:
503 case GL_ONE_MINUS_DST_ALPHA:
504 case GL_CONSTANT_COLOR:
505 case GL_ONE_MINUS_CONSTANT_COLOR:
506 case GL_CONSTANT_ALPHA:
507 case GL_ONE_MINUS_CONSTANT_ALPHA:
508 break;
shannonwoods@chromium.org48ae0252013-05-30 00:13:22 +0000509
510 case GL_SRC_ALPHA_SATURATE:
511 if (!context || context->getClientVersion() < 3)
512 {
513 return gl::error(GL_INVALID_ENUM);
514 }
515 break;
516
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000517 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000518 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000519 }
520
daniel@transgaming.comfe453652010-03-16 06:23:28 +0000521 bool constantColorUsed = (srcRGB == GL_CONSTANT_COLOR || srcRGB == GL_ONE_MINUS_CONSTANT_COLOR ||
522 dstRGB == GL_CONSTANT_COLOR || dstRGB == GL_ONE_MINUS_CONSTANT_COLOR);
523
524 bool constantAlphaUsed = (srcRGB == GL_CONSTANT_ALPHA || srcRGB == GL_ONE_MINUS_CONSTANT_ALPHA ||
525 dstRGB == GL_CONSTANT_ALPHA || dstRGB == GL_ONE_MINUS_CONSTANT_ALPHA);
526
527 if (constantColorUsed && constantAlphaUsed)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000528 {
daniel@transgaming.comfe453652010-03-16 06:23:28 +0000529 ERR("Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR invalid under WebGL");
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000530 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000531 }
532
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000533 if (context)
534 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +0000535 context->setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000536 }
537 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400538 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000539 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000540 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000541 }
542}
543
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000544void __stdcall glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000545{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000546 EVENT("(GLenum target = 0x%X, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p, GLenum usage = %d)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000547 target, size, data, usage);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000548
549 try
550 {
551 if (size < 0)
552 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000553 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000554 }
555
shannon.woods%transgaming.com@gtempaccount.comf2db40b2013-04-13 03:37:09 +0000556 gl::Context *context = gl::getNonLostContext();
557
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000558 switch (usage)
559 {
560 case GL_STREAM_DRAW:
561 case GL_STATIC_DRAW:
562 case GL_DYNAMIC_DRAW:
563 break;
shannon.woods%transgaming.com@gtempaccount.comf2db40b2013-04-13 03:37:09 +0000564
565 case GL_STREAM_READ:
566 case GL_STREAM_COPY:
567 case GL_STATIC_READ:
568 case GL_STATIC_COPY:
569 case GL_DYNAMIC_READ:
570 case GL_DYNAMIC_COPY:
571 if (context && context->getClientVersion() < 3)
572 {
573 return gl::error(GL_INVALID_ENUM);
574 }
575 break;
576
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000577 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000578 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000579 }
580
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000581 if (context)
582 {
Jamie Madill8c96d582014-03-05 15:01:23 -0500583 if (!gl::ValidBufferTarget(context, target))
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000584 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000585 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000586 }
587
Jamie Madill8c96d582014-03-05 15:01:23 -0500588 gl::Buffer *buffer = context->getTargetBuffer(target);
589
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000590 if (!buffer)
591 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000592 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000593 }
594
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000595 buffer->bufferData(data, size, usage);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000596 }
597 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400598 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000599 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000600 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000601 }
602}
603
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000604void __stdcall glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000605{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000606 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000607 target, offset, size, data);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000608
609 try
610 {
daniel@transgaming.comdefa1c32010-05-18 18:51:45 +0000611 if (size < 0 || offset < 0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000612 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000613 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000614 }
615
daniel@transgaming.comd4620a32010-03-21 04:31:28 +0000616 if (data == NULL)
617 {
618 return;
619 }
620
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000621 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000622
623 if (context)
624 {
Jamie Madill8c96d582014-03-05 15:01:23 -0500625 if (!gl::ValidBufferTarget(context, target))
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000626 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000627 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000628 }
629
Jamie Madill8c96d582014-03-05 15:01:23 -0500630 gl::Buffer *buffer = context->getTargetBuffer(target);
631
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000632 if (!buffer)
633 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000634 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000635 }
636
Jamie Madill7a5f7382014-03-05 15:01:24 -0500637 if (buffer->mapped())
638 {
639 return gl::error(GL_INVALID_OPERATION);
640 }
641
Geoff Lang876dc722014-05-01 17:10:24 -0400642 // Check for possible overflow of size + offset
643 if (!rx::IsUnsignedAdditionSafe<size_t>(size, offset))
644 {
645 return gl::error(GL_OUT_OF_MEMORY);
646 }
647
648 if (size + offset > buffer->size())
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000649 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000650 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000651 }
daniel@transgaming.comdefa1c32010-05-18 18:51:45 +0000652
653 buffer->bufferSubData(data, size, offset);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000654 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000655 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400656 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000657 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000658 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000659 }
660}
661
662GLenum __stdcall glCheckFramebufferStatus(GLenum target)
663{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000664 EVENT("(GLenum target = 0x%X)", target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000665
666 try
667 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500668 if (!gl::ValidFramebufferTarget(target))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000669 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000670 return gl::error(GL_INVALID_ENUM, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000671 }
672
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000673 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000674
675 if (context)
676 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500677 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
678 ASSERT(framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000679 return framebuffer->completeness();
680 }
681 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400682 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000683 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000684 return gl::error(GL_OUT_OF_MEMORY, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000685 }
686
687 return 0;
688}
689
690void __stdcall glClear(GLbitfield mask)
691{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +0000692 EVENT("(GLbitfield mask = 0x%X)", mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000693
694 try
695 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000696 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000697
698 if (context)
699 {
Geoff Lang0b833232013-08-21 10:13:29 -0400700 gl::Framebuffer *framebufferObject = context->getDrawFramebuffer();
701
702 if (!framebufferObject || framebufferObject->completeness() != GL_FRAMEBUFFER_COMPLETE)
703 {
704 return gl::error(GL_INVALID_FRAMEBUFFER_OPERATION);
705 }
706
707 if ((mask & ~(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT)) != 0)
708 {
709 return gl::error(GL_INVALID_VALUE);
710 }
711
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000712 context->clear(mask);
713 }
714 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400715 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000716 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000717 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000718 }
719}
720
721void __stdcall glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
722{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000723 EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000724 red, green, blue, alpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000725
726 try
727 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000728 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000729
730 if (context)
731 {
732 context->setClearColor(red, green, blue, alpha);
733 }
734 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400735 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000736 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000737 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000738 }
739}
740
741void __stdcall glClearDepthf(GLclampf depth)
742{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000743 EVENT("(GLclampf depth = %f)", depth);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000744
745 try
746 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000747 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000748
749 if (context)
750 {
751 context->setClearDepth(depth);
752 }
753 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400754 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000755 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000756 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000757 }
758}
759
760void __stdcall glClearStencil(GLint s)
761{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000762 EVENT("(GLint s = %d)", s);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000763
764 try
765 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000766 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000767
768 if (context)
769 {
770 context->setClearStencil(s);
771 }
772 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400773 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000774 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000775 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000776 }
777}
778
779void __stdcall glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
780{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +0000781 EVENT("(GLboolean red = %d, GLboolean green = %u, GLboolean blue = %u, GLboolean alpha = %u)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000782 red, green, blue, alpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000783
784 try
785 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000786 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000787
788 if (context)
789 {
daniel@transgaming.coma36f98e2010-05-18 18:51:09 +0000790 context->setColorMask(red == GL_TRUE, green == GL_TRUE, blue == GL_TRUE, alpha == GL_TRUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000791 }
792 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400793 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000794 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000795 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000796 }
797}
798
799void __stdcall glCompileShader(GLuint shader)
800{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000801 EVENT("(GLuint shader = %d)", shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000802
803 try
804 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000805 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000806
807 if (context)
808 {
809 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +0000810
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000811 if (!shaderObject)
812 {
daniel@transgaming.com0cefaf42010-04-13 03:26:36 +0000813 if (context->getProgram(shader))
814 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000815 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com0cefaf42010-04-13 03:26:36 +0000816 }
817 else
818 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000819 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com0cefaf42010-04-13 03:26:36 +0000820 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000821 }
822
823 shaderObject->compile();
824 }
825 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400826 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000827 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000828 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000829 }
830}
831
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000832void __stdcall glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height,
833 GLint border, GLsizei imageSize, const GLvoid* data)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000834{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000835 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000836 "GLsizei height = %d, GLint border = %d, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000837 target, level, internalformat, width, height, border, imageSize, data);
838
839 try
840 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000841 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com01868132010-08-24 19:21:17 +0000842
843 if (context)
844 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000845 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400846 !ValidateES2TexImageParameters(context, target, level, internalformat, true, false,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000847 0, 0, width, height, 0, GL_NONE, GL_NONE, data))
848 {
849 return;
850 }
851
852 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400853 !ValidateES3TexImageParameters(context, target, level, internalformat, true, false,
Jamie Madillefb2a6f2013-09-24 10:22:42 -0400854 0, 0, 0, width, height, 1, 0, GL_NONE, GL_NONE, data))
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000855 {
856 return;
857 }
858
859 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(internalformat, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000860 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000861 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000862 }
863
864 switch (target)
865 {
866 case GL_TEXTURE_2D:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000867 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000868 gl::Texture2D *texture = context->getTexture2D();
869 texture->setCompressedImage(level, internalformat, width, height, imageSize, data);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000870 }
871 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000872
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000873 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
874 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
875 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
876 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
877 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
878 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000879 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000880 gl::TextureCubeMap *texture = context->getTextureCubeMap();
881 texture->setCompressedImage(target, level, internalformat, width, height, imageSize, data);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000882 }
883 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000884
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000885 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000886 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000887 }
daniel@transgaming.com01868132010-08-24 19:21:17 +0000888 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000889 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400890 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000891 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000892 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000893 }
894}
895
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000896void __stdcall glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
897 GLenum format, GLsizei imageSize, const GLvoid* data)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000898{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000899 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000900 "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000901 "GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000902 target, level, xoffset, yoffset, width, height, format, imageSize, data);
903
904 try
905 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000906 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com01868132010-08-24 19:21:17 +0000907
908 if (context)
909 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000910 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400911 !ValidateES2TexImageParameters(context, target, level, GL_NONE, true, true,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000912 xoffset, yoffset, width, height, 0, GL_NONE, GL_NONE, data))
913 {
914 return;
915 }
916
917 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400918 !ValidateES3TexImageParameters(context, target, level, GL_NONE, true, true,
Jamie Madillefb2a6f2013-09-24 10:22:42 -0400919 xoffset, yoffset, 0, width, height, 1, 0, GL_NONE, GL_NONE, data))
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000920 {
921 return;
922 }
923
924 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(format, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000925 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000926 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000927 }
928
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000929 switch (target)
daniel@transgaming.com01868132010-08-24 19:21:17 +0000930 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000931 case GL_TEXTURE_2D:
daniel@transgaming.com01868132010-08-24 19:21:17 +0000932 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000933 gl::Texture2D *texture = context->getTexture2D();
daniel@transgaming.com343373a2011-11-29 19:42:32 +0000934 texture->subImageCompressed(level, xoffset, yoffset, width, height, format, imageSize, data);
daniel@transgaming.com01868132010-08-24 19:21:17 +0000935 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000936 break;
937
938 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
939 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
940 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
941 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
942 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
943 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com01868132010-08-24 19:21:17 +0000944 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000945 gl::TextureCubeMap *texture = context->getTextureCubeMap();
daniel@transgaming.com343373a2011-11-29 19:42:32 +0000946 texture->subImageCompressed(target, level, xoffset, yoffset, width, height, format, imageSize, data);
daniel@transgaming.com01868132010-08-24 19:21:17 +0000947 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000948 break;
949
950 default:
951 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com01868132010-08-24 19:21:17 +0000952 }
953 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000954 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400955 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000956 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000957 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000958 }
959}
960
961void __stdcall glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
962{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000963 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000964 "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, GLint border = %d)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000965 target, level, internalformat, x, y, width, height, border);
966
967 try
968 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000969 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +0000970
971 if (context)
972 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000973 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400974 !ValidateES2CopyTexImageParameters(context, target, level, internalformat, false,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000975 0, 0, x, y, width, height, border))
daniel@transgaming.com32b11442011-11-19 02:42:48 +0000976 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000977 return;
daniel@transgaming.com32b11442011-11-19 02:42:48 +0000978 }
979
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000980 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400981 !ValidateES3CopyTexImageParameters(context, target, level, internalformat, false,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000982 0, 0, 0, x, y, width, height, border))
983 {
984 return;
985 }
986
987 gl::Framebuffer *framebuffer = context->getReadFramebuffer();
988
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000989 switch (target)
990 {
991 case GL_TEXTURE_2D:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000992 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000993 gl::Texture2D *texture = context->getTexture2D();
994 texture->copyImage(level, internalformat, x, y, width, height, framebuffer);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000995 }
996 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000997
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000998 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
999 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
1000 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
1001 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
1002 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
1003 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001004 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001005 gl::TextureCubeMap *texture = context->getTextureCubeMap();
1006 texture->copyImage(target, level, internalformat, x, y, width, height, framebuffer);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001007 }
1008 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001009
1010 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001011 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001012 }
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001013 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001014 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001015 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001016 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001017 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001018 }
1019}
1020
1021void __stdcall glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
1022{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001023 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001024 "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001025 target, level, xoffset, yoffset, x, y, width, height);
1026
1027 try
1028 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001029 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001030
1031 if (context)
1032 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001033 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001034 !ValidateES2CopyTexImageParameters(context, target, level, GL_NONE, true,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001035 xoffset, yoffset, x, y, width, height, 0))
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001036 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001037 return;
1038 }
1039
1040 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001041 !ValidateES3CopyTexImageParameters(context, target, level, GL_NONE, true,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001042 xoffset, yoffset, 0, x, y, width, height, 0))
1043 {
1044 return;
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001045 }
1046
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00001047 gl::Framebuffer *framebuffer = context->getReadFramebuffer();
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001048
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001049 switch (target)
daniel@transgaming.combbc57792010-07-28 19:21:05 +00001050 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001051 case GL_TEXTURE_2D:
daniel@transgaming.com2ccbbef2012-05-09 15:49:00 +00001052 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001053 gl::Texture2D *texture = context->getTexture2D();
1054 texture->copySubImage(target, level, xoffset, yoffset, 0, x, y, width, height, framebuffer);
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001055 }
1056 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001057
1058 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
1059 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
1060 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
1061 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
1062 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
1063 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com6452adf2012-10-17 18:22:35 +00001064 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001065 gl::TextureCubeMap *texture = context->getTextureCubeMap();
1066 texture->copySubImage(target, level, xoffset, yoffset, 0, x, y, width, height, framebuffer);
daniel@transgaming.com6452adf2012-10-17 18:22:35 +00001067 }
1068 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001069
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001070 default:
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001071 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001072 }
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001073 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001074 }
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001075
Jamie Madillde0ec752014-05-05 15:10:38 -04001076 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001077 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001078 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001079 }
1080}
1081
1082GLuint __stdcall glCreateProgram(void)
1083{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001084 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001085
1086 try
1087 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001088 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001089
1090 if (context)
1091 {
1092 return context->createProgram();
1093 }
1094 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001095 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001096 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001097 return gl::error(GL_OUT_OF_MEMORY, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001098 }
1099
1100 return 0;
1101}
1102
1103GLuint __stdcall glCreateShader(GLenum type)
1104{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001105 EVENT("(GLenum type = 0x%X)", type);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001106
1107 try
1108 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001109 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001110
1111 if (context)
1112 {
1113 switch (type)
1114 {
1115 case GL_FRAGMENT_SHADER:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00001116 case GL_VERTEX_SHADER:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001117 return context->createShader(type);
1118 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001119 return gl::error(GL_INVALID_ENUM, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001120 }
1121 }
1122 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001123 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001124 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001125 return gl::error(GL_OUT_OF_MEMORY, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001126 }
1127
1128 return 0;
1129}
1130
1131void __stdcall glCullFace(GLenum mode)
1132{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001133 EVENT("(GLenum mode = 0x%X)", mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001134
1135 try
1136 {
1137 switch (mode)
1138 {
1139 case GL_FRONT:
1140 case GL_BACK:
1141 case GL_FRONT_AND_BACK:
1142 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001143 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001144
1145 if (context)
1146 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001147 context->setCullMode(mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001148 }
1149 }
1150 break;
1151 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001152 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001153 }
1154 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001155 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001156 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001157 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001158 }
1159}
1160
1161void __stdcall glDeleteBuffers(GLsizei n, const GLuint* buffers)
1162{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001163 EVENT("(GLsizei n = %d, const GLuint* buffers = 0x%0.8p)", n, buffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001164
1165 try
1166 {
1167 if (n < 0)
1168 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001169 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001170 }
1171
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001172 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001173
1174 if (context)
1175 {
1176 for (int i = 0; i < n; i++)
1177 {
1178 context->deleteBuffer(buffers[i]);
1179 }
1180 }
1181 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001182 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001183 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001184 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001185 }
1186}
1187
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001188void __stdcall glDeleteFencesNV(GLsizei n, const GLuint* fences)
1189{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001190 EVENT("(GLsizei n = %d, const GLuint* fences = 0x%0.8p)", n, fences);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001191
1192 try
1193 {
1194 if (n < 0)
1195 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001196 return gl::error(GL_INVALID_VALUE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001197 }
1198
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001199 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001200
1201 if (context)
1202 {
1203 for (int i = 0; i < n; i++)
1204 {
Jamie Madill33dc8432013-07-26 11:55:05 -04001205 context->deleteFenceNV(fences[i]);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001206 }
1207 }
1208 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001209 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001210 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001211 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001212 }
1213}
1214
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001215void __stdcall glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers)
1216{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001217 EVENT("(GLsizei n = %d, const GLuint* framebuffers = 0x%0.8p)", n, framebuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001218
1219 try
1220 {
1221 if (n < 0)
1222 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001223 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001224 }
1225
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001226 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001227
1228 if (context)
1229 {
1230 for (int i = 0; i < n; i++)
1231 {
1232 if (framebuffers[i] != 0)
1233 {
1234 context->deleteFramebuffer(framebuffers[i]);
1235 }
1236 }
1237 }
1238 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001239 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001240 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001241 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001242 }
1243}
1244
1245void __stdcall glDeleteProgram(GLuint program)
1246{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001247 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001248
1249 try
1250 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001251 if (program == 0)
1252 {
1253 return;
1254 }
1255
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001256 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001257
1258 if (context)
1259 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001260 if (!context->getProgram(program))
1261 {
1262 if(context->getShader(program))
1263 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001264 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001265 }
1266 else
1267 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001268 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001269 }
1270 }
1271
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001272 context->deleteProgram(program);
1273 }
1274 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001275 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001276 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001277 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001278 }
1279}
1280
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001281void __stdcall glDeleteQueriesEXT(GLsizei n, const GLuint *ids)
1282{
1283 EVENT("(GLsizei n = %d, const GLuint *ids = 0x%0.8p)", n, ids);
1284
1285 try
1286 {
1287 if (n < 0)
1288 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001289 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001290 }
1291
1292 gl::Context *context = gl::getNonLostContext();
1293
1294 if (context)
1295 {
1296 for (int i = 0; i < n; i++)
1297 {
1298 context->deleteQuery(ids[i]);
1299 }
1300 }
1301 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001302 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001303 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001304 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001305 }
1306}
1307
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001308void __stdcall glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers)
1309{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001310 EVENT("(GLsizei n = %d, const GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001311
1312 try
1313 {
1314 if (n < 0)
1315 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001316 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001317 }
1318
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001319 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001320
1321 if (context)
1322 {
daniel@transgaming.come2b22122010-03-11 19:22:14 +00001323 for (int i = 0; i < n; i++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001324 {
1325 context->deleteRenderbuffer(renderbuffers[i]);
1326 }
1327 }
1328 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001329 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001330 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001331 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001332 }
1333}
1334
1335void __stdcall glDeleteShader(GLuint shader)
1336{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001337 EVENT("(GLuint shader = %d)", shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001338
1339 try
1340 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001341 if (shader == 0)
1342 {
1343 return;
1344 }
1345
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001346 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001347
1348 if (context)
1349 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001350 if (!context->getShader(shader))
1351 {
1352 if(context->getProgram(shader))
1353 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001354 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001355 }
1356 else
1357 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001358 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001359 }
1360 }
1361
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001362 context->deleteShader(shader);
1363 }
1364 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001365 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001366 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001367 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001368 }
1369}
1370
1371void __stdcall glDeleteTextures(GLsizei n, const GLuint* textures)
1372{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001373 EVENT("(GLsizei n = %d, const GLuint* textures = 0x%0.8p)", n, textures);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001374
1375 try
1376 {
1377 if (n < 0)
1378 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001379 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001380 }
1381
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001382 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001383
1384 if (context)
1385 {
1386 for (int i = 0; i < n; i++)
1387 {
1388 if (textures[i] != 0)
1389 {
1390 context->deleteTexture(textures[i]);
1391 }
1392 }
1393 }
1394 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001395 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001396 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001397 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001398 }
1399}
1400
1401void __stdcall glDepthFunc(GLenum func)
1402{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001403 EVENT("(GLenum func = 0x%X)", func);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001404
1405 try
1406 {
1407 switch (func)
1408 {
1409 case GL_NEVER:
1410 case GL_ALWAYS:
1411 case GL_LESS:
1412 case GL_LEQUAL:
1413 case GL_EQUAL:
1414 case GL_GREATER:
1415 case GL_GEQUAL:
1416 case GL_NOTEQUAL:
1417 break;
1418 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001419 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001420 }
1421
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001422 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001423
1424 if (context)
1425 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001426 context->setDepthFunc(func);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001427 }
1428 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001429 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001430 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001431 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001432 }
1433}
1434
1435void __stdcall glDepthMask(GLboolean flag)
1436{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00001437 EVENT("(GLboolean flag = %u)", flag);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001438
1439 try
1440 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001441 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001442
1443 if (context)
1444 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001445 context->setDepthMask(flag != GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001446 }
1447 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001448 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001449 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001450 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001451 }
1452}
1453
1454void __stdcall glDepthRangef(GLclampf zNear, GLclampf zFar)
1455{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001456 EVENT("(GLclampf zNear = %f, GLclampf zFar = %f)", zNear, zFar);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001457
1458 try
1459 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001460 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001461
1462 if (context)
1463 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001464 context->setDepthRange(zNear, zFar);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001465 }
1466 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001467 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001468 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001469 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001470 }
1471}
1472
1473void __stdcall glDetachShader(GLuint program, GLuint shader)
1474{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001475 EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001476
1477 try
1478 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001479 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001480
1481 if (context)
1482 {
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001483
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001484 gl::Program *programObject = context->getProgram(program);
1485 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001486
1487 if (!programObject)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001488 {
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001489 gl::Shader *shaderByProgramHandle;
1490 shaderByProgramHandle = context->getShader(program);
1491 if (!shaderByProgramHandle)
1492 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001493 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001494 }
1495 else
1496 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001497 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001498 }
1499 }
1500
1501 if (!shaderObject)
1502 {
1503 gl::Program *programByShaderHandle = context->getProgram(shader);
1504 if (!programByShaderHandle)
1505 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001506 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001507 }
1508 else
1509 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001510 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001511 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001512 }
1513
1514 if (!programObject->detachShader(shaderObject))
1515 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001516 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001517 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001518 }
1519 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001520 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001521 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001522 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001523 }
1524}
1525
1526void __stdcall glDisable(GLenum cap)
1527{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001528 EVENT("(GLenum cap = 0x%X)", cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001529
1530 try
1531 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001532 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001533
1534 if (context)
1535 {
Geoff Lang0550d032014-01-30 11:29:07 -05001536 if (!ValidCap(context, cap))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001537 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001538 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001539 }
Geoff Lang0550d032014-01-30 11:29:07 -05001540
1541 context->setCap(cap, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001542 }
1543 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001544 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001545 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001546 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001547 }
1548}
1549
1550void __stdcall glDisableVertexAttribArray(GLuint index)
1551{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001552 EVENT("(GLuint index = %d)", index);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001553
1554 try
1555 {
1556 if (index >= gl::MAX_VERTEX_ATTRIBS)
1557 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001558 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001559 }
1560
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001561 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001562
1563 if (context)
1564 {
daniel@transgaming.com83921382011-01-08 05:46:00 +00001565 context->setEnableVertexAttribArray(index, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001566 }
1567 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001568 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001569 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001570 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001571 }
1572}
1573
1574void __stdcall glDrawArrays(GLenum mode, GLint first, GLsizei count)
1575{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001576 EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d)", mode, first, count);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001577
1578 try
1579 {
1580 if (count < 0 || first < 0)
1581 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001582 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001583 }
1584
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001585 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001586
Jamie Madill7a5f7382014-03-05 15:01:24 -05001587 // Check for mapped buffers
1588 if (context->hasMappedBuffer(GL_ARRAY_BUFFER))
1589 {
1590 return gl::error(GL_INVALID_OPERATION);
1591 }
1592
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001593 if (context)
1594 {
Geoff Langeeba6e12014-02-03 13:12:30 -05001595 gl::TransformFeedback *curTransformFeedback = context->getCurrentTransformFeedback();
1596 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused() &&
1597 curTransformFeedback->getDrawMode() != mode)
1598 {
1599 // It is an invalid operation to call DrawArrays or DrawArraysInstanced with a draw mode
1600 // that does not match the current transform feedback object's draw mode (if transform feedback
1601 // is active), (3.0.2, section 2.14, pg 86)
1602 return gl::error(GL_INVALID_OPERATION);
1603 }
1604
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001605 context->drawArrays(mode, first, count, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001606 }
1607 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001608 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001609 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001610 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001611 }
1612}
1613
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001614void __stdcall glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
1615{
1616 EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei primcount = %d)", mode, first, count, primcount);
1617
1618 try
1619 {
1620 if (count < 0 || first < 0 || primcount < 0)
1621 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001622 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001623 }
1624
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001625 if (primcount > 0)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001626 {
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001627 gl::Context *context = gl::getNonLostContext();
1628
Jamie Madill7a5f7382014-03-05 15:01:24 -05001629 // Check for mapped buffers
1630 if (context->hasMappedBuffer(GL_ARRAY_BUFFER))
1631 {
1632 return gl::error(GL_INVALID_OPERATION);
1633 }
1634
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001635 if (context)
1636 {
Geoff Langeeba6e12014-02-03 13:12:30 -05001637 gl::TransformFeedback *curTransformFeedback = context->getCurrentTransformFeedback();
1638 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused() &&
1639 curTransformFeedback->getDrawMode() != mode)
1640 {
1641 // It is an invalid operation to call DrawArrays or DrawArraysInstanced with a draw mode
1642 // that does not match the current transform feedback object's draw mode (if transform feedback
1643 // is active), (3.0.2, section 2.14, pg 86)
1644 return gl::error(GL_INVALID_OPERATION);
1645 }
1646
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001647 context->drawArrays(mode, first, count, primcount);
1648 }
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001649 }
1650 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001651 catch (...)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001652 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001653 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001654 }
1655}
1656
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00001657void __stdcall glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001658{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001659 EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001660 mode, count, type, indices);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001661
1662 try
1663 {
1664 if (count < 0)
1665 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001666 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001667 }
1668
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001669 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001670
1671 if (context)
1672 {
daniel@transgaming.com83921382011-01-08 05:46:00 +00001673 switch (type)
1674 {
1675 case GL_UNSIGNED_BYTE:
1676 case GL_UNSIGNED_SHORT:
1677 break;
1678 case GL_UNSIGNED_INT:
1679 if (!context->supports32bitIndices())
1680 {
Geoff Langeeba6e12014-02-03 13:12:30 -05001681 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com83921382011-01-08 05:46:00 +00001682 }
1683 break;
1684 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001685 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com83921382011-01-08 05:46:00 +00001686 }
Geoff Langeeba6e12014-02-03 13:12:30 -05001687
1688 gl::TransformFeedback *curTransformFeedback = context->getCurrentTransformFeedback();
1689 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
1690 {
1691 // It is an invalid operation to call DrawElements, DrawRangeElements or DrawElementsInstanced
1692 // while transform feedback is active, (3.0.2, section 2.14, pg 86)
1693 return gl::error(GL_INVALID_OPERATION);
1694 }
1695
Jamie Madill7a5f7382014-03-05 15:01:24 -05001696 // Check for mapped buffers
1697 if (context->hasMappedBuffer(GL_ARRAY_BUFFER) || context->hasMappedBuffer(GL_ELEMENT_ARRAY_BUFFER))
1698 {
1699 return gl::error(GL_INVALID_OPERATION);
1700 }
1701
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001702 context->drawElements(mode, count, type, indices, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001703 }
1704 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001705 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001706 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001707 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001708 }
1709}
1710
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001711void __stdcall glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
1712{
1713 EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei primcount = %d)",
1714 mode, count, type, indices, primcount);
1715
1716 try
1717 {
1718 if (count < 0 || primcount < 0)
1719 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001720 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001721 }
1722
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001723 if (primcount > 0)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001724 {
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001725 gl::Context *context = gl::getNonLostContext();
1726
1727 if (context)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001728 {
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001729 switch (type)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001730 {
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001731 case GL_UNSIGNED_BYTE:
1732 case GL_UNSIGNED_SHORT:
1733 break;
1734 case GL_UNSIGNED_INT:
1735 if (!context->supports32bitIndices())
1736 {
Geoff Langeeba6e12014-02-03 13:12:30 -05001737 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001738 }
1739 break;
1740 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001741 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001742 }
Geoff Langeeba6e12014-02-03 13:12:30 -05001743
1744 gl::TransformFeedback *curTransformFeedback = context->getCurrentTransformFeedback();
1745 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
1746 {
1747 // It is an invalid operation to call DrawElements, DrawRangeElements or DrawElementsInstanced
1748 // while transform feedback is active, (3.0.2, section 2.14, pg 86)
1749 return gl::error(GL_INVALID_OPERATION);
1750 }
1751
Jamie Madill7a5f7382014-03-05 15:01:24 -05001752 // Check for mapped buffers
1753 if (context->hasMappedBuffer(GL_ARRAY_BUFFER) || context->hasMappedBuffer(GL_ELEMENT_ARRAY_BUFFER))
1754 {
1755 return gl::error(GL_INVALID_OPERATION);
1756 }
1757
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001758 context->drawElements(mode, count, type, indices, primcount);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001759 }
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001760 }
1761 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001762 catch (...)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001763 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001764 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001765 }
1766}
1767
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001768void __stdcall glEnable(GLenum cap)
1769{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001770 EVENT("(GLenum cap = 0x%X)", cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001771
1772 try
1773 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001774 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001775
1776 if (context)
1777 {
Geoff Lang0550d032014-01-30 11:29:07 -05001778 if (!ValidCap(context, cap))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001779 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001780 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001781 }
Geoff Lang0550d032014-01-30 11:29:07 -05001782
1783 context->setCap(cap, true);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001784 }
1785 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001786 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001787 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001788 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001789 }
1790}
1791
1792void __stdcall glEnableVertexAttribArray(GLuint index)
1793{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001794 EVENT("(GLuint index = %d)", index);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001795
1796 try
1797 {
1798 if (index >= gl::MAX_VERTEX_ATTRIBS)
1799 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001800 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001801 }
1802
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001803 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001804
1805 if (context)
1806 {
daniel@transgaming.com83921382011-01-08 05:46:00 +00001807 context->setEnableVertexAttribArray(index, true);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001808 }
1809 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001810 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001811 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001812 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001813 }
1814}
1815
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001816void __stdcall glEndQueryEXT(GLenum target)
1817{
1818 EVENT("GLenum target = 0x%X)", target);
1819
1820 try
1821 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001822 gl::Context *context = gl::getNonLostContext();
1823
1824 if (context)
1825 {
Jamie Madill45c785d2014-05-13 14:09:34 -04001826 if (!ValidateEndQuery(context, target))
Geoff Lang37dde692014-01-31 16:34:54 -05001827 {
Jamie Madill45c785d2014-05-13 14:09:34 -04001828 return;
Geoff Lang37dde692014-01-31 16:34:54 -05001829 }
1830
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001831 context->endQuery(target);
1832 }
1833 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001834 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001835 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001836 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001837 }
1838}
1839
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001840void __stdcall glFinishFenceNV(GLuint fence)
1841{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001842 EVENT("(GLuint fence = %d)", fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001843
1844 try
1845 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001846 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001847
1848 if (context)
1849 {
Jamie Madill33dc8432013-07-26 11:55:05 -04001850 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001851
1852 if (fenceObject == NULL)
1853 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001854 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001855 }
1856
Jamie Madillfb9a7402013-07-26 11:55:01 -04001857 if (fenceObject->isFence() != GL_TRUE)
1858 {
1859 return gl::error(GL_INVALID_OPERATION);
1860 }
1861
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001862 fenceObject->finishFence();
1863 }
1864 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001865 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001866 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001867 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001868 }
1869}
1870
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001871void __stdcall glFinish(void)
1872{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001873 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001874
1875 try
1876 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001877 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001878
1879 if (context)
1880 {
daniel@transgaming.com0d86aa72011-10-26 02:35:10 +00001881 context->sync(true);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001882 }
1883 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001884 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001885 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001886 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001887 }
1888}
1889
1890void __stdcall glFlush(void)
1891{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001892 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001893
1894 try
1895 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001896 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001897
1898 if (context)
1899 {
daniel@transgaming.com0d86aa72011-10-26 02:35:10 +00001900 context->sync(false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001901 }
1902 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001903 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001904 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001905 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001906 }
1907}
1908
1909void __stdcall glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
1910{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001911 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum renderbuffertarget = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001912 "GLuint renderbuffer = %d)", target, attachment, renderbuffertarget, renderbuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001913
1914 try
1915 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001916 if (!gl::ValidFramebufferTarget(target) || (renderbuffertarget != GL_RENDERBUFFER && renderbuffer != 0))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001917 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001918 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001919 }
1920
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001921 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001922
1923 if (context)
1924 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001925 if (!gl::ValidateFramebufferRenderbufferParameters(context, target, attachment, renderbuffertarget, renderbuffer))
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00001926 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001927 return;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00001928 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001929
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001930 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
1931 ASSERT(framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001932
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001933 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001934 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001935 unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
Geoff Lang309c92a2013-07-25 16:23:19 -04001936 framebuffer->setColorbuffer(colorAttachment, GL_RENDERBUFFER, renderbuffer, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001937 }
1938 else
1939 {
1940 switch (attachment)
1941 {
1942 case GL_DEPTH_ATTACHMENT:
Geoff Lang309c92a2013-07-25 16:23:19 -04001943 framebuffer->setDepthbuffer(GL_RENDERBUFFER, renderbuffer, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001944 break;
1945 case GL_STENCIL_ATTACHMENT:
Geoff Lang309c92a2013-07-25 16:23:19 -04001946 framebuffer->setStencilbuffer(GL_RENDERBUFFER, renderbuffer, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001947 break;
Geoff Lang7e9ee232013-08-05 10:18:42 -04001948 case GL_DEPTH_STENCIL_ATTACHMENT:
Geoff Lang7e9ee232013-08-05 10:18:42 -04001949 framebuffer->setDepthStencilBuffer(GL_RENDERBUFFER, renderbuffer, 0, 0);
1950 break;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001951 default:
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001952 UNREACHABLE();
1953 break;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001954 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001955 }
1956 }
1957 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001958 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001959 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001960 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001961 }
1962}
1963
1964void __stdcall glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
1965{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001966 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum textarget = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001967 "GLuint texture = %d, GLint level = %d)", target, attachment, textarget, texture, level);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001968
1969 try
1970 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001971 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001972 if (context)
1973 {
Geoff Lang3ed0c482013-07-25 17:03:18 -04001974 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001975 !ValidateES2FramebufferTextureParameters(context, target, attachment, textarget, texture, level))
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001976 {
Geoff Lang3ed0c482013-07-25 17:03:18 -04001977 return;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001978 }
Geoff Lang3ed0c482013-07-25 17:03:18 -04001979
1980 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001981 !ValidateES3FramebufferTextureParameters(context, target, attachment, textarget, texture, level, 0, false))
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001982 {
Geoff Lang3ed0c482013-07-25 17:03:18 -04001983 return;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001984 }
1985
daniel@transgaming.com93a81472010-04-20 18:52:58 +00001986 if (texture == 0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001987 {
daniel@transgaming.com93a81472010-04-20 18:52:58 +00001988 textarget = GL_NONE;
1989 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001990
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001991 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001992
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001993 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
daniel@transgaming.comfbc09532010-04-26 15:33:41 +00001994 {
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001995 const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
Geoff Lang309c92a2013-07-25 16:23:19 -04001996 framebuffer->setColorbuffer(colorAttachment, textarget, texture, level, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001997 }
1998 else
1999 {
2000 switch (attachment)
2001 {
Geoff Lang309c92a2013-07-25 16:23:19 -04002002 case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture, level, 0); break;
2003 case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture, level, 0); break;
2004 case GL_DEPTH_STENCIL_ATTACHMENT: framebuffer->setDepthStencilBuffer(textarget, texture, level, 0); break;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002005 }
daniel@transgaming.comfbc09532010-04-26 15:33:41 +00002006 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002007 }
2008 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002009 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002010 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002011 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002012 }
2013}
2014
2015void __stdcall glFrontFace(GLenum mode)
2016{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002017 EVENT("(GLenum mode = 0x%X)", mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002018
2019 try
2020 {
2021 switch (mode)
2022 {
2023 case GL_CW:
2024 case GL_CCW:
2025 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002026 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002027
2028 if (context)
2029 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00002030 context->setFrontFace(mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002031 }
2032 }
2033 break;
2034 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002035 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002036 }
2037 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002038 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002039 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002040 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002041 }
2042}
2043
2044void __stdcall glGenBuffers(GLsizei n, GLuint* buffers)
2045{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002046 EVENT("(GLsizei n = %d, GLuint* buffers = 0x%0.8p)", n, buffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002047
2048 try
2049 {
2050 if (n < 0)
2051 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002052 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002053 }
2054
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002055 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002056
2057 if (context)
2058 {
2059 for (int i = 0; i < n; i++)
2060 {
2061 buffers[i] = context->createBuffer();
2062 }
2063 }
2064 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002065 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002066 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002067 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002068 }
2069}
2070
2071void __stdcall glGenerateMipmap(GLenum target)
2072{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002073 EVENT("(GLenum target = 0x%X)", target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002074
2075 try
2076 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002077 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00002078
2079 if (context)
2080 {
Jamie Madill35d15012013-10-07 10:46:37 -04002081 if (!ValidTextureTarget(context, target))
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00002082 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002083 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00002084 }
Geoff Langae4852a2013-06-05 15:00:34 -04002085
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002086 gl::Texture *texture = context->getTargetTexture(target);
Jamie Madill35d15012013-10-07 10:46:37 -04002087
2088 if (texture == NULL)
Geoff Langae4852a2013-06-05 15:00:34 -04002089 {
2090 return gl::error(GL_INVALID_OPERATION);
2091 }
2092
Geoff Lang005df412013-10-16 14:12:50 -04002093 GLenum internalFormat = texture->getBaseLevelInternalFormat();
Jamie Madill35d15012013-10-07 10:46:37 -04002094
Geoff Langae4852a2013-06-05 15:00:34 -04002095 // Internally, all texture formats are sized so checking if the format
2096 // is color renderable and filterable will not fail.
Jamie Madill61b54432014-02-18 15:27:19 -05002097
2098 bool validRenderable = (gl::IsColorRenderingSupported(internalFormat, context) ||
2099 gl::IsSizedInternalFormat(internalFormat, context->getClientVersion()));
2100
Jamie Madill33f9c2e2013-10-07 10:46:36 -04002101 if (gl::IsDepthRenderingSupported(internalFormat, context) ||
2102 gl::IsFormatCompressed(internalFormat, context->getClientVersion()) ||
Jamie Madill61b54432014-02-18 15:27:19 -05002103 !gl::IsTextureFilteringSupported(internalFormat, context) ||
2104 !validRenderable)
Geoff Langae4852a2013-06-05 15:00:34 -04002105 {
2106 return gl::error(GL_INVALID_OPERATION);
2107 }
2108
Jamie Madillc1f8b162013-10-07 10:46:38 -04002109 // Non-power of 2 ES2 check
2110 if (!context->supportsNonPower2Texture() && (!gl::isPow2(texture->getBaseLevelWidth()) || !gl::isPow2(texture->getBaseLevelHeight())))
2111 {
2112 ASSERT(context->getClientVersion() <= 2 && (target == GL_TEXTURE_2D || target == GL_TEXTURE_CUBE_MAP));
2113 return gl::error(GL_INVALID_OPERATION);
2114 }
2115
2116 // Cube completeness check
2117 if (target == GL_TEXTURE_CUBE_MAP)
2118 {
2119 gl::TextureCubeMap *textureCube = static_cast<gl::TextureCubeMap *>(texture);
2120 if (!textureCube->isCubeComplete())
2121 {
2122 return gl::error(GL_INVALID_OPERATION);
2123 }
2124 }
2125
Geoff Langae4852a2013-06-05 15:00:34 -04002126 texture->generateMipmaps();
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00002127 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002128 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002129 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002130 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002131 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002132 }
2133}
2134
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002135void __stdcall glGenFencesNV(GLsizei n, GLuint* fences)
2136{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002137 EVENT("(GLsizei n = %d, GLuint* fences = 0x%0.8p)", n, fences);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002138
2139 try
2140 {
2141 if (n < 0)
2142 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002143 return gl::error(GL_INVALID_VALUE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002144 }
2145
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002146 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002147
2148 if (context)
2149 {
2150 for (int i = 0; i < n; i++)
2151 {
Jamie Madill33dc8432013-07-26 11:55:05 -04002152 fences[i] = context->createFenceNV();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002153 }
2154 }
2155 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002156 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002157 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002158 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002159 }
2160}
2161
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002162void __stdcall glGenFramebuffers(GLsizei n, GLuint* framebuffers)
2163{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002164 EVENT("(GLsizei n = %d, GLuint* framebuffers = 0x%0.8p)", n, framebuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002165
2166 try
2167 {
2168 if (n < 0)
2169 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002170 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002171 }
2172
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002173 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002174
2175 if (context)
2176 {
2177 for (int i = 0; i < n; i++)
2178 {
2179 framebuffers[i] = context->createFramebuffer();
2180 }
2181 }
2182 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002183 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002184 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002185 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002186 }
2187}
2188
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002189void __stdcall glGenQueriesEXT(GLsizei n, GLuint* ids)
2190{
2191 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
2192
2193 try
2194 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002195 gl::Context *context = gl::getNonLostContext();
2196
2197 if (context)
2198 {
Geoff Lang37dde692014-01-31 16:34:54 -05002199 if (n < 0)
2200 {
2201 return gl::error(GL_INVALID_VALUE);
2202 }
2203
2204 for (GLsizei i = 0; i < n; i++)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002205 {
2206 ids[i] = context->createQuery();
2207 }
2208 }
2209 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002210 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002211 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002212 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002213 }
2214}
2215
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002216void __stdcall glGenRenderbuffers(GLsizei n, GLuint* renderbuffers)
2217{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002218 EVENT("(GLsizei n = %d, GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002219
2220 try
2221 {
2222 if (n < 0)
2223 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002224 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002225 }
2226
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002227 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002228
2229 if (context)
2230 {
2231 for (int i = 0; i < n; i++)
2232 {
2233 renderbuffers[i] = context->createRenderbuffer();
2234 }
2235 }
2236 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002237 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002238 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002239 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002240 }
2241}
2242
2243void __stdcall glGenTextures(GLsizei n, GLuint* textures)
2244{
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002245 EVENT("(GLsizei n = %d, GLuint* textures = 0x%0.8p)", n, textures);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002246
2247 try
2248 {
2249 if (n < 0)
2250 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002251 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002252 }
2253
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002254 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002255
2256 if (context)
2257 {
2258 for (int i = 0; i < n; i++)
2259 {
2260 textures[i] = context->createTexture();
2261 }
2262 }
2263 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002264 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002265 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002266 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002267 }
2268}
2269
daniel@transgaming.com85423182010-04-22 13:35:27 +00002270void __stdcall glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002271{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002272 EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, GLsizei *length = 0x%0.8p, "
daniel@transgaming.com85423182010-04-22 13:35:27 +00002273 "GLint *size = 0x%0.8p, GLenum *type = %0.8p, GLchar *name = %0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002274 program, index, bufsize, length, size, type, name);
2275
2276 try
2277 {
2278 if (bufsize < 0)
2279 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002280 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002281 }
2282
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002283 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com85423182010-04-22 13:35:27 +00002284
2285 if (context)
2286 {
2287 gl::Program *programObject = context->getProgram(program);
2288
2289 if (!programObject)
2290 {
2291 if (context->getShader(program))
2292 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002293 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com85423182010-04-22 13:35:27 +00002294 }
2295 else
2296 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002297 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com85423182010-04-22 13:35:27 +00002298 }
2299 }
2300
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002301 if (index >= (GLuint)programObject->getActiveAttributeCount())
daniel@transgaming.com85423182010-04-22 13:35:27 +00002302 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002303 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com85423182010-04-22 13:35:27 +00002304 }
2305
2306 programObject->getActiveAttribute(index, bufsize, length, size, type, name);
2307 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002308 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002309 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002310 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002311 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002312 }
2313}
2314
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00002315void __stdcall glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002316{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002317 EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00002318 "GLsizei* length = 0x%0.8p, GLint* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002319 program, index, bufsize, length, size, type, name);
2320
2321 try
2322 {
2323 if (bufsize < 0)
2324 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002325 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002326 }
2327
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002328 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002329
2330 if (context)
2331 {
2332 gl::Program *programObject = context->getProgram(program);
2333
2334 if (!programObject)
2335 {
2336 if (context->getShader(program))
2337 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002338 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002339 }
2340 else
2341 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002342 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002343 }
2344 }
2345
2346 if (index >= (GLuint)programObject->getActiveUniformCount())
2347 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002348 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002349 }
2350
2351 programObject->getActiveUniform(index, bufsize, length, size, type, name);
2352 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002353 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002354 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002355 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002356 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002357 }
2358}
2359
2360void __stdcall glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
2361{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002362 EVENT("(GLuint program = %d, GLsizei maxcount = %d, GLsizei* count = 0x%0.8p, GLuint* shaders = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00002363 program, maxcount, count, shaders);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002364
2365 try
2366 {
2367 if (maxcount < 0)
2368 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002369 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002370 }
2371
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002372 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com6c785212010-03-30 03:36:17 +00002373
2374 if (context)
2375 {
2376 gl::Program *programObject = context->getProgram(program);
2377
2378 if (!programObject)
2379 {
daniel@transgaming.com23953e32010-04-13 19:53:31 +00002380 if (context->getShader(program))
2381 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002382 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com23953e32010-04-13 19:53:31 +00002383 }
2384 else
2385 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002386 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com23953e32010-04-13 19:53:31 +00002387 }
daniel@transgaming.com6c785212010-03-30 03:36:17 +00002388 }
2389
2390 return programObject->getAttachedShaders(maxcount, count, shaders);
2391 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002392 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002393 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002394 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002395 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002396 }
2397}
2398
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00002399int __stdcall glGetAttribLocation(GLuint program, const GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002400{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002401 EVENT("(GLuint program = %d, const GLchar* name = %s)", program, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002402
2403 try
2404 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002405 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002406
2407 if (context)
2408 {
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002409
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002410 gl::Program *programObject = context->getProgram(program);
2411
2412 if (!programObject)
2413 {
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002414 if (context->getShader(program))
2415 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002416 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002417 }
2418 else
2419 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002420 return gl::error(GL_INVALID_VALUE, -1);
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002421 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002422 }
2423
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00002424 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
daniel@transgaming.com716056c2012-07-24 18:38:59 +00002425 if (!programObject->isLinked() || !programBinary)
daniel@transgaming.comcf4aa872010-04-13 03:26:27 +00002426 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002427 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.comcf4aa872010-04-13 03:26:27 +00002428 }
2429
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00002430 return programBinary->getAttributeLocation(name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002431 }
2432 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002433 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002434 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002435 return gl::error(GL_OUT_OF_MEMORY, -1);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002436 }
2437
2438 return -1;
2439}
2440
2441void __stdcall glGetBooleanv(GLenum pname, GLboolean* params)
2442{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002443 EVENT("(GLenum pname = 0x%X, GLboolean* params = 0x%0.8p)", pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002444
2445 try
2446 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002447 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com777f2672010-04-07 03:25:16 +00002448
2449 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002450 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002451 GLenum nativeType;
2452 unsigned int numParams = 0;
2453 if (!context->getQueryParameterInfo(pname, &nativeType, &numParams))
2454 return gl::error(GL_INVALID_ENUM);
2455
2456 // pname is valid, but there are no parameters to return
2457 if (numParams == 0)
2458 return;
2459
2460 if (nativeType == GL_BOOL)
daniel@transgaming.com777f2672010-04-07 03:25:16 +00002461 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002462 context->getBooleanv(pname, params);
2463 }
Jamie Madill55856b12014-01-02 13:59:50 -05002464 else
Jamie Madill79f2f452013-12-19 11:13:02 -05002465 {
Jamie Madill55856b12014-01-02 13:59:50 -05002466 CastStateValues(context, nativeType, pname, numParams, params);
daniel@transgaming.com777f2672010-04-07 03:25:16 +00002467 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002468 }
2469 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002470 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002471 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002472 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002473 }
2474}
2475
2476void __stdcall glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params)
2477{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002478 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002479
2480 try
2481 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002482 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002483
2484 if (context)
2485 {
Jamie Madill8c96d582014-03-05 15:01:23 -05002486 if (!gl::ValidBufferTarget(context, target))
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002487 {
Jamie Madill8c96d582014-03-05 15:01:23 -05002488 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002489 }
2490
Jamie Madill70656a62014-03-05 15:01:26 -05002491 if (!gl::ValidBufferParameter(context, pname))
2492 {
2493 return gl::error(GL_INVALID_ENUM);
2494 }
2495
Jamie Madill8c96d582014-03-05 15:01:23 -05002496 gl::Buffer *buffer = context->getTargetBuffer(target);
2497
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002498 if (!buffer)
2499 {
2500 // A null buffer means that "0" is bound to the requested buffer target
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002501 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002502 }
2503
2504 switch (pname)
2505 {
2506 case GL_BUFFER_USAGE:
Jamie Madill70656a62014-03-05 15:01:26 -05002507 *params = static_cast<GLint>(buffer->usage());
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002508 break;
2509 case GL_BUFFER_SIZE:
Jamie Madill70656a62014-03-05 15:01:26 -05002510 *params = gl::clampCast<GLint>(buffer->size());
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002511 break;
Jamie Madill70656a62014-03-05 15:01:26 -05002512 case GL_BUFFER_ACCESS_FLAGS:
2513 *params = buffer->accessFlags();
2514 break;
2515 case GL_BUFFER_MAPPED:
2516 *params = static_cast<GLint>(buffer->mapped());
2517 break;
2518 case GL_BUFFER_MAP_OFFSET:
2519 *params = gl::clampCast<GLint>(buffer->mapOffset());
2520 break;
2521 case GL_BUFFER_MAP_LENGTH:
2522 *params = gl::clampCast<GLint>(buffer->mapLength());
2523 break;
2524 default: UNREACHABLE(); break;
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002525 }
2526 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002527 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002528 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002529 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002530 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002531 }
2532}
2533
2534GLenum __stdcall glGetError(void)
2535{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002536 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002537
2538 gl::Context *context = gl::getContext();
2539
2540 if (context)
2541 {
daniel@transgaming.com82b28912011-12-12 21:01:35 +00002542 return context->getError();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002543 }
2544
2545 return GL_NO_ERROR;
2546}
2547
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002548void __stdcall glGetFenceivNV(GLuint fence, GLenum pname, GLint *params)
2549{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002550 EVENT("(GLuint fence = %d, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", fence, pname, params);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002551
2552 try
2553 {
2554
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002555 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002556
2557 if (context)
2558 {
Jamie Madill33dc8432013-07-26 11:55:05 -04002559 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002560
2561 if (fenceObject == NULL)
2562 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002563 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002564 }
2565
Jamie Madillfb9a7402013-07-26 11:55:01 -04002566 if (fenceObject->isFence() != GL_TRUE)
2567 {
2568 return gl::error(GL_INVALID_OPERATION);
2569 }
2570
2571 switch (pname)
2572 {
2573 case GL_FENCE_STATUS_NV:
2574 case GL_FENCE_CONDITION_NV:
2575 break;
2576
2577 default: return gl::error(GL_INVALID_ENUM);
2578 }
2579
2580 params[0] = fenceObject->getFencei(pname);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002581 }
2582 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002583 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002584 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002585 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002586 }
2587}
2588
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002589void __stdcall glGetFloatv(GLenum pname, GLfloat* params)
2590{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002591 EVENT("(GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002592
2593 try
2594 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002595 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00002596
2597 if (context)
2598 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002599 GLenum nativeType;
2600 unsigned int numParams = 0;
2601 if (!context->getQueryParameterInfo(pname, &nativeType, &numParams))
2602 return gl::error(GL_INVALID_ENUM);
2603
2604 // pname is valid, but that there are no parameters to return.
2605 if (numParams == 0)
2606 return;
2607
2608 if (nativeType == GL_FLOAT)
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00002609 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002610 context->getFloatv(pname, params);
2611 }
Jamie Madill55856b12014-01-02 13:59:50 -05002612 else
Jamie Madill79f2f452013-12-19 11:13:02 -05002613 {
Jamie Madill55856b12014-01-02 13:59:50 -05002614 CastStateValues(context, nativeType, pname, numParams, params);
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00002615 }
2616 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002617 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002618 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002619 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002620 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002621 }
2622}
2623
2624void __stdcall glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params)
2625{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002626 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00002627 target, attachment, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002628
2629 try
2630 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002631 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002632
2633 if (context)
2634 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002635 if (!gl::ValidFramebufferTarget(target))
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002636 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002637 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002638 }
2639
Geoff Lang646559f2013-08-15 11:08:15 -04002640 switch (pname)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002641 {
Geoff Lang646559f2013-08-15 11:08:15 -04002642 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
2643 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
2644 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
2645 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
2646 break;
2647 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
2648 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
2649 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
2650 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
2651 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
2652 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
2653 case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
2654 case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:
2655 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER:
2656 if (context->getClientVersion() >= 3)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002657 {
Geoff Lang646559f2013-08-15 11:08:15 -04002658 break;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002659 }
Geoff Lang646559f2013-08-15 11:08:15 -04002660 default:
2661 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002662 }
Geoff Lang646559f2013-08-15 11:08:15 -04002663
2664 // Determine if the attachment is a valid enum
2665 switch (attachment)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002666 {
Geoff Lang646559f2013-08-15 11:08:15 -04002667 case GL_BACK:
2668 case GL_FRONT:
Jamie Madill3810bee2014-01-21 16:47:12 -05002669 case GL_DEPTH:
Geoff Lang646559f2013-08-15 11:08:15 -04002670 case GL_STENCIL:
2671 case GL_DEPTH_STENCIL_ATTACHMENT:
2672 if (context->getClientVersion() < 3)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002673 {
Geoff Lang646559f2013-08-15 11:08:15 -04002674 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002675 }
Geoff Lang646559f2013-08-15 11:08:15 -04002676 break;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002677
Geoff Lang646559f2013-08-15 11:08:15 -04002678 case GL_DEPTH_ATTACHMENT:
2679 case GL_STENCIL_ATTACHMENT:
2680 break;
2681
2682 default:
2683 if (attachment < GL_COLOR_ATTACHMENT0_EXT ||
2684 (attachment - GL_COLOR_ATTACHMENT0_EXT) >= context->getMaximumRenderTargets())
2685 {
2686 return gl::error(GL_INVALID_ENUM);
2687 }
2688 break;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002689 }
2690
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002691 GLuint framebufferHandle = context->getTargetFramebufferHandle(target);
2692 ASSERT(framebufferHandle != GL_INVALID_INDEX);
Geoff Lang646559f2013-08-15 11:08:15 -04002693 gl::Framebuffer *framebuffer = context->getFramebuffer(framebufferHandle);
2694
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002695 GLenum attachmentType;
2696 GLuint attachmentHandle;
Geoff Lang309c92a2013-07-25 16:23:19 -04002697 GLuint attachmentLevel;
2698 GLuint attachmentLayer;
Geoff Lang646559f2013-08-15 11:08:15 -04002699 gl::Renderbuffer *renderbuffer;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002700
Geoff Lang646559f2013-08-15 11:08:15 -04002701 if(framebufferHandle == 0)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002702 {
Geoff Lang646559f2013-08-15 11:08:15 -04002703 if(context->getClientVersion() < 3)
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002704 {
Geoff Lang646559f2013-08-15 11:08:15 -04002705 return gl::error(GL_INVALID_OPERATION);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002706 }
2707
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002708 switch (attachment)
2709 {
Geoff Lang646559f2013-08-15 11:08:15 -04002710 case GL_BACK:
2711 attachmentType = framebuffer->getColorbufferType(0);
2712 attachmentHandle = framebuffer->getColorbufferHandle(0);
2713 attachmentLevel = framebuffer->getColorbufferMipLevel(0);
2714 attachmentLayer = framebuffer->getColorbufferLayer(0);
2715 renderbuffer = framebuffer->getColorbuffer(0);
2716 break;
2717 case GL_DEPTH:
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002718 attachmentType = framebuffer->getDepthbufferType();
2719 attachmentHandle = framebuffer->getDepthbufferHandle();
Geoff Lang309c92a2013-07-25 16:23:19 -04002720 attachmentLevel = framebuffer->getDepthbufferMipLevel();
2721 attachmentLayer = framebuffer->getDepthbufferLayer();
Geoff Lang646559f2013-08-15 11:08:15 -04002722 renderbuffer = framebuffer->getDepthbuffer();
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002723 break;
Geoff Lang646559f2013-08-15 11:08:15 -04002724 case GL_STENCIL:
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002725 attachmentType = framebuffer->getStencilbufferType();
2726 attachmentHandle = framebuffer->getStencilbufferHandle();
Geoff Lang309c92a2013-07-25 16:23:19 -04002727 attachmentLevel = framebuffer->getStencilbufferMipLevel();
2728 attachmentLayer = framebuffer->getStencilbufferLayer();
Geoff Lang646559f2013-08-15 11:08:15 -04002729 renderbuffer = framebuffer->getStencilbuffer();
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002730 break;
Geoff Lang646559f2013-08-15 11:08:15 -04002731 default:
2732 return gl::error(GL_INVALID_OPERATION);
2733 }
2734 }
2735 else
2736 {
2737 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
2738 {
2739 const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
2740 attachmentType = framebuffer->getColorbufferType(colorAttachment);
2741 attachmentHandle = framebuffer->getColorbufferHandle(colorAttachment);
2742 attachmentLevel = framebuffer->getColorbufferMipLevel(colorAttachment);
2743 attachmentLayer = framebuffer->getColorbufferLayer(colorAttachment);
2744 renderbuffer = framebuffer->getColorbuffer(colorAttachment);
2745 }
2746 else
2747 {
2748 switch (attachment)
Geoff Lang55ba29c2013-07-11 16:57:53 -04002749 {
Geoff Lang646559f2013-08-15 11:08:15 -04002750 case GL_DEPTH_ATTACHMENT:
2751 attachmentType = framebuffer->getDepthbufferType();
2752 attachmentHandle = framebuffer->getDepthbufferHandle();
2753 attachmentLevel = framebuffer->getDepthbufferMipLevel();
2754 attachmentLayer = framebuffer->getDepthbufferLayer();
2755 renderbuffer = framebuffer->getDepthbuffer();
2756 break;
2757 case GL_STENCIL_ATTACHMENT:
2758 attachmentType = framebuffer->getStencilbufferType();
2759 attachmentHandle = framebuffer->getStencilbufferHandle();
2760 attachmentLevel = framebuffer->getStencilbufferMipLevel();
2761 attachmentLayer = framebuffer->getStencilbufferLayer();
2762 renderbuffer = framebuffer->getStencilbuffer();
2763 break;
2764 case GL_DEPTH_STENCIL_ATTACHMENT:
2765 if (framebuffer->getDepthbufferHandle() != framebuffer->getStencilbufferHandle())
2766 {
2767 return gl::error(GL_INVALID_OPERATION);
2768 }
2769 attachmentType = framebuffer->getDepthStencilbufferType();
2770 attachmentHandle = framebuffer->getDepthStencilbufferHandle();
2771 attachmentLevel = framebuffer->getDepthStencilbufferMipLevel();
2772 attachmentLayer = framebuffer->getDepthStencilbufferLayer();
2773 renderbuffer = framebuffer->getDepthStencilBuffer();
2774 break;
2775 default:
Geoff Lang55ba29c2013-07-11 16:57:53 -04002776 return gl::error(GL_INVALID_OPERATION);
2777 }
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002778 }
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002779 }
2780
2781 GLenum attachmentObjectType; // Type category
Geoff Lang646559f2013-08-15 11:08:15 -04002782 if (framebufferHandle == 0)
2783 {
2784 attachmentObjectType = GL_FRAMEBUFFER_DEFAULT;
2785 }
2786 else if (attachmentType == GL_NONE || attachmentType == GL_RENDERBUFFER)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002787 {
2788 attachmentObjectType = attachmentType;
2789 }
Geoff Lang0fe19492013-07-25 17:04:31 -04002790 else if (gl::IsInternalTextureTarget(attachmentType, context->getClientVersion()))
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002791 {
2792 attachmentObjectType = GL_TEXTURE;
2793 }
apatrick@chromium.orga1d80592012-01-25 21:52:10 +00002794 else
2795 {
2796 UNREACHABLE();
2797 return;
2798 }
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002799
Geoff Lang646559f2013-08-15 11:08:15 -04002800 if (attachmentObjectType == GL_NONE)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002801 {
Geoff Lang646559f2013-08-15 11:08:15 -04002802 // ES 2.0.25 spec pg 127 states that if the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
2803 // is NONE, then querying any other pname will generate INVALID_ENUM.
2804
2805 // ES 3.0.2 spec pg 235 states that if the attachment type is none,
2806 // GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME will return zero and be an
2807 // INVALID_OPERATION for all other pnames
2808
2809 switch (pname)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002810 {
Geoff Lang646559f2013-08-15 11:08:15 -04002811 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
2812 *params = attachmentObjectType;
2813 break;
2814
2815 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
2816 if (context->getClientVersion() < 3)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002817 {
Geoff Lang646559f2013-08-15 11:08:15 -04002818 return gl::error(GL_INVALID_ENUM);
2819 }
2820 *params = 0;
2821 break;
2822
2823 default:
2824 if (context->getClientVersion() < 3)
2825 {
2826 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002827 }
2828 else
2829 {
Geoff Lang646559f2013-08-15 11:08:15 -04002830 gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002831 }
2832 }
Geoff Lang646559f2013-08-15 11:08:15 -04002833 }
2834 else
2835 {
2836 ASSERT(attachmentObjectType == GL_RENDERBUFFER || attachmentObjectType == GL_TEXTURE ||
2837 attachmentObjectType == GL_FRAMEBUFFER_DEFAULT);
2838 ASSERT(renderbuffer != NULL);
2839
2840 switch (pname)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002841 {
Geoff Lang646559f2013-08-15 11:08:15 -04002842 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
2843 *params = attachmentObjectType;
2844 break;
2845
2846 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
2847 if (attachmentObjectType != GL_RENDERBUFFER && attachmentObjectType != GL_TEXTURE)
2848 {
2849 return gl::error(GL_INVALID_ENUM);
2850 }
2851 *params = attachmentHandle;
2852 break;
2853
2854 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
2855 if (attachmentObjectType != GL_TEXTURE)
2856 {
2857 return gl::error(GL_INVALID_ENUM);
2858 }
2859 *params = attachmentLevel;
2860 break;
2861
2862 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
2863 if (attachmentObjectType != GL_TEXTURE)
2864 {
2865 return gl::error(GL_INVALID_ENUM);
2866 }
2867 *params = gl::IsCubemapTextureTarget(attachmentType) ? attachmentType : 0;
2868 break;
2869
2870 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
2871 *params = renderbuffer->getRedSize();
2872 break;
2873
2874 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
2875 *params = renderbuffer->getGreenSize();
2876 break;
2877
2878 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
2879 *params = renderbuffer->getBlueSize();
2880 break;
2881
2882 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
2883 *params = renderbuffer->getAlphaSize();
2884 break;
2885
2886 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
2887 *params = renderbuffer->getDepthSize();
2888 break;
2889
2890 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
2891 *params = renderbuffer->getStencilSize();
2892 break;
2893
2894 case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
2895 if (attachment == GL_DEPTH_STENCIL)
2896 {
2897 gl::error(GL_INVALID_OPERATION);
2898 }
2899 *params = renderbuffer->getComponentType();
2900 break;
2901
2902 case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:
2903 *params = renderbuffer->getColorEncoding();
2904 break;
2905
2906 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER:
2907 if (attachmentObjectType != GL_TEXTURE)
2908 {
2909 return gl::error(GL_INVALID_ENUM);
2910 }
2911 *params = attachmentLayer;
2912 break;
2913
2914 default:
2915 UNREACHABLE();
2916 break;
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002917 }
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002918 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002919 }
2920 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002921 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002922 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002923 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002924 }
2925}
2926
daniel@transgaming.com17f548c2011-11-09 17:47:02 +00002927GLenum __stdcall glGetGraphicsResetStatusEXT(void)
2928{
2929 EVENT("()");
2930
2931 try
2932 {
2933 gl::Context *context = gl::getContext();
2934
2935 if (context)
2936 {
2937 return context->getResetStatus();
2938 }
2939
2940 return GL_NO_ERROR;
2941 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002942 catch (...)
daniel@transgaming.com17f548c2011-11-09 17:47:02 +00002943 {
2944 return GL_OUT_OF_MEMORY;
2945 }
2946}
2947
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002948void __stdcall glGetIntegerv(GLenum pname, GLint* params)
2949{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002950 EVENT("(GLenum pname = 0x%X, GLint* params = 0x%0.8p)", pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002951
2952 try
2953 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002954 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002955
2956 if (context)
2957 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002958 GLenum nativeType;
2959 unsigned int numParams = 0;
2960 if (!context->getQueryParameterInfo(pname, &nativeType, &numParams))
2961 return gl::error(GL_INVALID_ENUM);
2962
2963 // pname is valid, but there are no parameters to return
2964 if (numParams == 0)
2965 return;
2966
2967 if (nativeType == GL_INT)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002968 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002969 context->getIntegerv(pname, params);
2970 }
Jamie Madill55856b12014-01-02 13:59:50 -05002971 else
Jamie Madill79f2f452013-12-19 11:13:02 -05002972 {
Jamie Madill55856b12014-01-02 13:59:50 -05002973 CastStateValues(context, nativeType, pname, numParams, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002974 }
2975 }
2976 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002977 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002978 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002979 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002980 }
2981}
2982
2983void __stdcall glGetProgramiv(GLuint program, GLenum pname, GLint* params)
2984{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002985 EVENT("(GLuint program = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", program, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002986
2987 try
2988 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002989 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002990
2991 if (context)
2992 {
2993 gl::Program *programObject = context->getProgram(program);
2994
2995 if (!programObject)
2996 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002997 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002998 }
2999
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00003000 if (context->getClientVersion() < 3)
3001 {
3002 switch (pname)
3003 {
3004 case GL_ACTIVE_UNIFORM_BLOCKS:
3005 case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05003006 case GL_TRANSFORM_FEEDBACK_BUFFER_MODE:
3007 case GL_TRANSFORM_FEEDBACK_VARYINGS:
3008 case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH:
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00003009 return gl::error(GL_INVALID_ENUM);
3010 }
3011 }
3012
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003013 switch (pname)
3014 {
3015 case GL_DELETE_STATUS:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003016 *params = programObject->isFlaggedForDeletion();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003017 return;
3018 case GL_LINK_STATUS:
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003019 *params = programObject->isLinked();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003020 return;
3021 case GL_VALIDATE_STATUS:
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00003022 *params = programObject->isValidated();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003023 return;
3024 case GL_INFO_LOG_LENGTH:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003025 *params = programObject->getInfoLogLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003026 return;
3027 case GL_ATTACHED_SHADERS:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003028 *params = programObject->getAttachedShadersCount();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003029 return;
3030 case GL_ACTIVE_ATTRIBUTES:
daniel@transgaming.com85423182010-04-22 13:35:27 +00003031 *params = programObject->getActiveAttributeCount();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003032 return;
3033 case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH:
daniel@transgaming.com85423182010-04-22 13:35:27 +00003034 *params = programObject->getActiveAttributeMaxLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003035 return;
3036 case GL_ACTIVE_UNIFORMS:
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00003037 *params = programObject->getActiveUniformCount();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003038 return;
3039 case GL_ACTIVE_UNIFORM_MAX_LENGTH:
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00003040 *params = programObject->getActiveUniformMaxLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003041 return;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00003042 case GL_PROGRAM_BINARY_LENGTH_OES:
apatrick@chromium.org90080e32012-07-09 22:15:33 +00003043 *params = programObject->getProgramBinaryLength();
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00003044 return;
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00003045 case GL_ACTIVE_UNIFORM_BLOCKS:
3046 *params = programObject->getActiveUniformBlockCount();
3047 return;
3048 case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH:
3049 *params = programObject->getActiveUniformBlockMaxLength();
3050 break;
Geoff Lang1b6edcb2014-02-03 14:27:56 -05003051 case GL_TRANSFORM_FEEDBACK_BUFFER_MODE:
3052 *params = programObject->getTransformFeedbackBufferMode();
3053 break;
3054 case GL_TRANSFORM_FEEDBACK_VARYINGS:
3055 *params = programObject->getTransformFeedbackVaryingCount();
3056 break;
3057 case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH:
3058 *params = programObject->getTransformFeedbackVaryingMaxLength();
3059 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003060 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003061 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003062 }
3063 }
3064 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003065 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003066 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003067 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003068 }
3069}
3070
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003071void __stdcall glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003072{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003073 EVENT("(GLuint program = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00003074 program, bufsize, length, infolog);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003075
3076 try
3077 {
3078 if (bufsize < 0)
3079 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003080 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003081 }
3082
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003083 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003084
3085 if (context)
3086 {
3087 gl::Program *programObject = context->getProgram(program);
3088
3089 if (!programObject)
3090 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003091 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003092 }
3093
3094 programObject->getInfoLog(bufsize, length, infolog);
3095 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003096 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003097 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003098 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003099 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003100 }
3101}
3102
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003103void __stdcall glGetQueryivEXT(GLenum target, GLenum pname, GLint *params)
3104{
3105 EVENT("GLenum target = 0x%X, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", target, pname, params);
3106
3107 try
3108 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003109 gl::Context *context = gl::getNonLostContext();
3110
3111 if (context)
3112 {
Geoff Lang37dde692014-01-31 16:34:54 -05003113 if (!ValidQueryType(context, target))
3114 {
3115 return gl::error(GL_INVALID_ENUM);
3116 }
3117
3118 switch (pname)
3119 {
3120 case GL_CURRENT_QUERY_EXT:
Jamie Madill45c785d2014-05-13 14:09:34 -04003121 params[0] = context->getActiveQueryId(target);
Geoff Lang37dde692014-01-31 16:34:54 -05003122 break;
3123
3124 default:
3125 return gl::error(GL_INVALID_ENUM);
3126 }
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003127 }
3128 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003129 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003130 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003131 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003132 }
3133}
3134
3135void __stdcall glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint *params)
3136{
3137 EVENT("(GLuint id = %d, GLenum pname = 0x%X, GLuint *params = 0x%0.8p)", id, pname, params);
3138
3139 try
3140 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003141 gl::Context *context = gl::getNonLostContext();
3142
3143 if (context)
3144 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003145 gl::Query *queryObject = context->getQuery(id, false, GL_NONE);
3146
3147 if (!queryObject)
3148 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003149 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003150 }
3151
Jamie Madill45c785d2014-05-13 14:09:34 -04003152 if (context->getActiveQueryId(queryObject->getType()) == id)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003153 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003154 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003155 }
3156
3157 switch(pname)
3158 {
3159 case GL_QUERY_RESULT_EXT:
3160 params[0] = queryObject->getResult();
3161 break;
3162 case GL_QUERY_RESULT_AVAILABLE_EXT:
3163 params[0] = queryObject->isResultAvailable();
3164 break;
3165 default:
Geoff Lang37dde692014-01-31 16:34:54 -05003166 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003167 }
3168 }
3169 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003170 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003171 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003172 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003173 }
3174}
3175
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003176void __stdcall glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params)
3177{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003178 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003179
3180 try
3181 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003182 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003183
3184 if (context)
3185 {
3186 if (target != GL_RENDERBUFFER)
3187 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003188 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003189 }
3190
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003191 if (context->getRenderbufferHandle() == 0)
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003192 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003193 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003194 }
3195
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003196 gl::Renderbuffer *renderbuffer = context->getRenderbuffer(context->getRenderbufferHandle());
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003197
3198 switch (pname)
3199 {
daniel@transgaming.comd2fd4f22011-02-01 18:49:11 +00003200 case GL_RENDERBUFFER_WIDTH: *params = renderbuffer->getWidth(); break;
3201 case GL_RENDERBUFFER_HEIGHT: *params = renderbuffer->getHeight(); break;
3202 case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getInternalFormat(); break;
3203 case GL_RENDERBUFFER_RED_SIZE: *params = renderbuffer->getRedSize(); break;
3204 case GL_RENDERBUFFER_GREEN_SIZE: *params = renderbuffer->getGreenSize(); break;
3205 case GL_RENDERBUFFER_BLUE_SIZE: *params = renderbuffer->getBlueSize(); break;
3206 case GL_RENDERBUFFER_ALPHA_SIZE: *params = renderbuffer->getAlphaSize(); break;
3207 case GL_RENDERBUFFER_DEPTH_SIZE: *params = renderbuffer->getDepthSize(); break;
3208 case GL_RENDERBUFFER_STENCIL_SIZE: *params = renderbuffer->getStencilSize(); break;
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00003209 case GL_RENDERBUFFER_SAMPLES_ANGLE:
daniel@transgaming.comd2fd4f22011-02-01 18:49:11 +00003210 if (context->getMaxSupportedSamples() != 0)
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00003211 {
daniel@transgaming.comd2fd4f22011-02-01 18:49:11 +00003212 *params = renderbuffer->getSamples();
3213 }
3214 else
3215 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003216 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00003217 }
3218 break;
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003219 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003220 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003221 }
3222 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003223 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003224 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003225 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003226 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003227 }
3228}
3229
3230void __stdcall glGetShaderiv(GLuint shader, GLenum pname, GLint* params)
3231{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003232 EVENT("(GLuint shader = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", shader, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003233
3234 try
3235 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003236 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003237
3238 if (context)
3239 {
3240 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00003241
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003242 if (!shaderObject)
3243 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003244 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003245 }
3246
3247 switch (pname)
3248 {
3249 case GL_SHADER_TYPE:
3250 *params = shaderObject->getType();
3251 return;
3252 case GL_DELETE_STATUS:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003253 *params = shaderObject->isFlaggedForDeletion();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003254 return;
3255 case GL_COMPILE_STATUS:
3256 *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE;
3257 return;
3258 case GL_INFO_LOG_LENGTH:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003259 *params = shaderObject->getInfoLogLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003260 return;
3261 case GL_SHADER_SOURCE_LENGTH:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003262 *params = shaderObject->getSourceLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003263 return;
zmo@google.coma574f782011-10-03 21:45:23 +00003264 case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE:
3265 *params = shaderObject->getTranslatedSourceLength();
3266 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003267 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003268 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003269 }
3270 }
3271 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003272 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003273 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003274 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003275 }
3276}
3277
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003278void __stdcall glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003279{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003280 EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00003281 shader, bufsize, length, infolog);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003282
3283 try
3284 {
3285 if (bufsize < 0)
3286 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003287 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003288 }
3289
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003290 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003291
3292 if (context)
3293 {
3294 gl::Shader *shaderObject = context->getShader(shader);
3295
3296 if (!shaderObject)
3297 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003298 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003299 }
3300
3301 shaderObject->getInfoLog(bufsize, length, infolog);
3302 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003303 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003304 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003305 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003306 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003307 }
3308}
3309
3310void __stdcall glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)
3311{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003312 EVENT("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = 0x%0.8p, GLint* precision = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00003313 shadertype, precisiontype, range, precision);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003314
3315 try
3316 {
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003317 switch (shadertype)
3318 {
3319 case GL_VERTEX_SHADER:
3320 case GL_FRAGMENT_SHADER:
3321 break;
3322 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003323 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003324 }
3325
3326 switch (precisiontype)
3327 {
3328 case GL_LOW_FLOAT:
3329 case GL_MEDIUM_FLOAT:
3330 case GL_HIGH_FLOAT:
3331 // Assume IEEE 754 precision
3332 range[0] = 127;
3333 range[1] = 127;
daniel@transgaming.comc5c15382010-04-23 18:34:49 +00003334 *precision = 23;
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003335 break;
3336 case GL_LOW_INT:
3337 case GL_MEDIUM_INT:
3338 case GL_HIGH_INT:
3339 // Some (most) hardware only supports single-precision floating-point numbers,
3340 // which can accurately represent integers up to +/-16777216
3341 range[0] = 24;
3342 range[1] = 24;
daniel@transgaming.comc5c15382010-04-23 18:34:49 +00003343 *precision = 0;
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003344 break;
3345 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003346 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003347 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003348 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003349 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003350 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003351 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003352 }
3353}
3354
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003355void __stdcall glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003356{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003357 EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00003358 shader, bufsize, length, source);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003359
3360 try
3361 {
3362 if (bufsize < 0)
3363 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003364 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003365 }
3366
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003367 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003368
3369 if (context)
3370 {
3371 gl::Shader *shaderObject = context->getShader(shader);
3372
3373 if (!shaderObject)
3374 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003375 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003376 }
3377
3378 shaderObject->getSource(bufsize, length, source);
3379 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003380 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003381 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003382 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003383 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003384 }
3385}
3386
zmo@google.coma574f782011-10-03 21:45:23 +00003387void __stdcall glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source)
3388{
3389 EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)",
3390 shader, bufsize, length, source);
3391
3392 try
3393 {
3394 if (bufsize < 0)
3395 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003396 return gl::error(GL_INVALID_VALUE);
zmo@google.coma574f782011-10-03 21:45:23 +00003397 }
3398
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003399 gl::Context *context = gl::getNonLostContext();
zmo@google.coma574f782011-10-03 21:45:23 +00003400
3401 if (context)
3402 {
3403 gl::Shader *shaderObject = context->getShader(shader);
3404
3405 if (!shaderObject)
3406 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003407 return gl::error(GL_INVALID_OPERATION);
zmo@google.coma574f782011-10-03 21:45:23 +00003408 }
3409
3410 shaderObject->getTranslatedSource(bufsize, length, source);
3411 }
3412 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003413 catch (...)
zmo@google.coma574f782011-10-03 21:45:23 +00003414 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003415 return gl::error(GL_OUT_OF_MEMORY);
zmo@google.coma574f782011-10-03 21:45:23 +00003416 }
3417}
3418
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003419const GLubyte* __stdcall glGetString(GLenum name)
3420{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003421 EVENT("(GLenum name = 0x%X)", name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003422
3423 try
3424 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003425 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com3e4c6002010-05-05 18:50:13 +00003426
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003427 switch (name)
3428 {
3429 case GL_VENDOR:
daniel@transgaming.coma0ce7e62011-01-25 14:47:16 +00003430 return (GLubyte*)"Google Inc.";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003431 case GL_RENDERER:
daniel@transgaming.comc23ff642011-08-16 20:28:45 +00003432 return (GLubyte*)((context != NULL) ? context->getRendererString() : "ANGLE");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003433 case GL_VERSION:
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003434 if (context->getClientVersion() == 2)
3435 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003436 return (GLubyte*)"OpenGL ES 2.0 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003437 }
3438 else
3439 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003440 return (GLubyte*)"OpenGL ES 3.0 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003441 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003442 case GL_SHADING_LANGUAGE_VERSION:
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003443 if (context->getClientVersion() == 2)
3444 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003445 return (GLubyte*)"OpenGL ES GLSL ES 1.00 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003446 }
3447 else
3448 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003449 return (GLubyte*)"OpenGL ES GLSL ES 3.00 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003450 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003451 case GL_EXTENSIONS:
shannonwoods@chromium.org302df742013-05-30 00:05:54 +00003452 return (GLubyte*)((context != NULL) ? context->getCombinedExtensionsString() : "");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003453 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003454 return gl::error(GL_INVALID_ENUM, (GLubyte*)NULL);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003455 }
3456 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003457 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003458 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003459 return gl::error(GL_OUT_OF_MEMORY, (GLubyte*)NULL);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003460 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003461}
3462
3463void __stdcall glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params)
3464{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003465 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003466
3467 try
3468 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003469 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003470
3471 if (context)
3472 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05003473 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003474
Jamie Madillfb8a8302013-07-03 14:24:12 -04003475 if (!texture)
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003476 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003477 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003478 }
3479
3480 switch (pname)
3481 {
3482 case GL_TEXTURE_MAG_FILTER:
3483 *params = (GLfloat)texture->getMagFilter();
3484 break;
3485 case GL_TEXTURE_MIN_FILTER:
3486 *params = (GLfloat)texture->getMinFilter();
3487 break;
3488 case GL_TEXTURE_WRAP_S:
3489 *params = (GLfloat)texture->getWrapS();
3490 break;
3491 case GL_TEXTURE_WRAP_T:
3492 *params = (GLfloat)texture->getWrapT();
3493 break;
shannon.woods%transgaming.com@gtempaccount.com0b3a8df2013-04-13 03:44:51 +00003494 case GL_TEXTURE_WRAP_R:
3495 if (context->getClientVersion() < 3)
3496 {
3497 return gl::error(GL_INVALID_ENUM);
3498 }
3499 *params = (GLfloat)texture->getWrapR();
3500 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003501 case GL_TEXTURE_IMMUTABLE_FORMAT:
3502 // Exposed to ES2.0 through EXT_texture_storage, no client version validation.
daniel@transgaming.comd30bd0a2011-11-11 04:10:34 +00003503 *params = (GLfloat)(texture->isImmutable() ? GL_TRUE : GL_FALSE);
3504 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003505 case GL_TEXTURE_IMMUTABLE_LEVELS:
3506 if (context->getClientVersion() < 3)
3507 {
3508 return gl::error(GL_INVALID_ENUM);
3509 }
Jamie Madill51a94372013-10-24 17:49:43 -04003510 *params = (GLfloat)texture->immutableLevelCount();
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003511 break;
daniel@transgaming.com7d18c172011-11-11 04:18:21 +00003512 case GL_TEXTURE_USAGE_ANGLE:
3513 *params = (GLfloat)texture->getUsage();
3514 break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003515 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
3516 if (!context->supportsTextureFilterAnisotropy())
3517 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003518 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003519 }
3520 *params = (GLfloat)texture->getMaxAnisotropy();
3521 break;
Geoff Langbc90a482013-09-17 16:51:27 -04003522 case GL_TEXTURE_SWIZZLE_R:
3523 if (context->getClientVersion() < 3)
3524 {
3525 return gl::error(GL_INVALID_ENUM);
3526 }
3527 *params = (GLfloat)texture->getSwizzleRed();
3528 break;
3529 case GL_TEXTURE_SWIZZLE_G:
3530 if (context->getClientVersion() < 3)
3531 {
3532 return gl::error(GL_INVALID_ENUM);
3533 }
3534 *params = (GLfloat)texture->getSwizzleGreen();
3535 break;
3536 case GL_TEXTURE_SWIZZLE_B:
3537 if (context->getClientVersion() < 3)
3538 {
3539 return gl::error(GL_INVALID_ENUM);
3540 }
3541 *params = (GLfloat)texture->getSwizzleBlue();
3542 break;
3543 case GL_TEXTURE_SWIZZLE_A:
3544 if (context->getClientVersion() < 3)
3545 {
3546 return gl::error(GL_INVALID_ENUM);
3547 }
3548 *params = (GLfloat)texture->getSwizzleAlpha();
3549 break;
Nicolas Capens8de68282014-04-04 11:10:27 -04003550 case GL_TEXTURE_BASE_LEVEL:
3551 if (context->getClientVersion() < 3)
3552 {
3553 return gl::error(GL_INVALID_ENUM);
3554 }
3555 *params = (GLfloat)texture->getBaseLevel();
3556 break;
3557 case GL_TEXTURE_MAX_LEVEL:
3558 if (context->getClientVersion() < 3)
3559 {
3560 return gl::error(GL_INVALID_ENUM);
3561 }
3562 *params = (GLfloat)texture->getMaxLevel();
3563 break;
3564 case GL_TEXTURE_MIN_LOD:
3565 if (context->getClientVersion() < 3)
3566 {
3567 return gl::error(GL_INVALID_ENUM);
3568 }
3569 *params = texture->getMinLod();
3570 break;
3571 case GL_TEXTURE_MAX_LOD:
3572 if (context->getClientVersion() < 3)
3573 {
3574 return gl::error(GL_INVALID_ENUM);
3575 }
3576 *params = texture->getMaxLod();
3577 break;
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003578 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003579 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003580 }
3581 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003582 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003583 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003584 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003585 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003586 }
3587}
3588
3589void __stdcall glGetTexParameteriv(GLenum target, GLenum pname, GLint* params)
3590{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003591 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003592
3593 try
3594 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003595 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003596
3597 if (context)
3598 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05003599 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003600
Jamie Madillfb8a8302013-07-03 14:24:12 -04003601 if (!texture)
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003602 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003603 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003604 }
3605
3606 switch (pname)
3607 {
3608 case GL_TEXTURE_MAG_FILTER:
3609 *params = texture->getMagFilter();
3610 break;
3611 case GL_TEXTURE_MIN_FILTER:
3612 *params = texture->getMinFilter();
3613 break;
3614 case GL_TEXTURE_WRAP_S:
3615 *params = texture->getWrapS();
3616 break;
3617 case GL_TEXTURE_WRAP_T:
3618 *params = texture->getWrapT();
3619 break;
shannon.woods%transgaming.com@gtempaccount.com0b3a8df2013-04-13 03:44:51 +00003620 case GL_TEXTURE_WRAP_R:
3621 if (context->getClientVersion() < 3)
3622 {
3623 return gl::error(GL_INVALID_ENUM);
3624 }
3625 *params = texture->getWrapR();
3626 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003627 case GL_TEXTURE_IMMUTABLE_FORMAT:
3628 // Exposed to ES2.0 through EXT_texture_storage, no client version validation.
daniel@transgaming.comd30bd0a2011-11-11 04:10:34 +00003629 *params = texture->isImmutable() ? GL_TRUE : GL_FALSE;
3630 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003631 case GL_TEXTURE_IMMUTABLE_LEVELS:
3632 if (context->getClientVersion() < 3)
3633 {
3634 return gl::error(GL_INVALID_ENUM);
3635 }
Jamie Madill51a94372013-10-24 17:49:43 -04003636 *params = texture->immutableLevelCount();
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003637 break;
daniel@transgaming.com7d18c172011-11-11 04:18:21 +00003638 case GL_TEXTURE_USAGE_ANGLE:
3639 *params = texture->getUsage();
3640 break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003641 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
3642 if (!context->supportsTextureFilterAnisotropy())
3643 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003644 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003645 }
3646 *params = (GLint)texture->getMaxAnisotropy();
3647 break;
Geoff Langbc90a482013-09-17 16:51:27 -04003648 case GL_TEXTURE_SWIZZLE_R:
3649 if (context->getClientVersion() < 3)
3650 {
3651 return gl::error(GL_INVALID_ENUM);
3652 }
3653 *params = texture->getSwizzleRed();
3654 break;
3655 case GL_TEXTURE_SWIZZLE_G:
3656 if (context->getClientVersion() < 3)
3657 {
3658 return gl::error(GL_INVALID_ENUM);
3659 }
3660 *params = texture->getSwizzleGreen();
3661 break;
3662 case GL_TEXTURE_SWIZZLE_B:
3663 if (context->getClientVersion() < 3)
3664 {
3665 return gl::error(GL_INVALID_ENUM);
3666 }
3667 *params = texture->getSwizzleBlue();
3668 break;
3669 case GL_TEXTURE_SWIZZLE_A:
3670 if (context->getClientVersion() < 3)
3671 {
3672 return gl::error(GL_INVALID_ENUM);
3673 }
3674 *params = texture->getSwizzleAlpha();
3675 break;
Nicolas Capens8de68282014-04-04 11:10:27 -04003676 case GL_TEXTURE_BASE_LEVEL:
3677 if (context->getClientVersion() < 3)
3678 {
3679 return gl::error(GL_INVALID_ENUM);
3680 }
3681 *params = texture->getBaseLevel();
3682 break;
3683 case GL_TEXTURE_MAX_LEVEL:
3684 if (context->getClientVersion() < 3)
3685 {
3686 return gl::error(GL_INVALID_ENUM);
3687 }
3688 *params = texture->getMaxLevel();
3689 break;
3690 case GL_TEXTURE_MIN_LOD:
3691 if (context->getClientVersion() < 3)
3692 {
3693 return gl::error(GL_INVALID_ENUM);
3694 }
3695 *params = (GLint)texture->getMinLod();
3696 break;
3697 case GL_TEXTURE_MAX_LOD:
3698 if (context->getClientVersion() < 3)
3699 {
3700 return gl::error(GL_INVALID_ENUM);
3701 }
3702 *params = (GLint)texture->getMaxLod();
3703 break;
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003704 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003705 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003706 }
3707 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003708 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003709 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003710 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003711 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003712 }
3713}
3714
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003715void __stdcall glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat* params)
3716{
3717 EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLfloat* params = 0x%0.8p)",
3718 program, location, bufSize, params);
3719
3720 try
3721 {
3722 if (bufSize < 0)
3723 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003724 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003725 }
3726
3727 gl::Context *context = gl::getNonLostContext();
3728
3729 if (context)
3730 {
3731 if (program == 0)
3732 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003733 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003734 }
3735
3736 gl::Program *programObject = context->getProgram(program);
3737
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003738 if (!programObject || !programObject->isLinked())
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003739 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003740 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003741 }
3742
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003743 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3744 if (!programBinary)
3745 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003746 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003747 }
3748
3749 if (!programBinary->getUniformfv(location, &bufSize, params))
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003750 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003751 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003752 }
3753 }
3754 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003755 catch (...)
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003756 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003757 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003758 }
3759}
3760
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003761void __stdcall glGetUniformfv(GLuint program, GLint location, GLfloat* params)
3762{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003763 EVENT("(GLuint program = %d, GLint location = %d, GLfloat* params = 0x%0.8p)", program, location, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003764
3765 try
3766 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003767 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003768
3769 if (context)
3770 {
3771 if (program == 0)
3772 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003773 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003774 }
3775
3776 gl::Program *programObject = context->getProgram(program);
3777
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003778 if (!programObject || !programObject->isLinked())
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003779 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003780 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003781 }
3782
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003783 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3784 if (!programBinary)
3785 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003786 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003787 }
3788
3789 if (!programBinary->getUniformfv(location, NULL, params))
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003790 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003791 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003792 }
3793 }
3794 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003795 catch (...)
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003796 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003797 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003798 }
3799}
3800
3801void __stdcall glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint* params)
3802{
3803 EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLint* params = 0x%0.8p)",
3804 program, location, bufSize, params);
3805
3806 try
3807 {
3808 if (bufSize < 0)
3809 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003810 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003811 }
3812
3813 gl::Context *context = gl::getNonLostContext();
3814
3815 if (context)
3816 {
3817 if (program == 0)
3818 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003819 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003820 }
3821
3822 gl::Program *programObject = context->getProgram(program);
3823
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003824 if (!programObject || !programObject->isLinked())
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003825 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003826 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003827 }
3828
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003829 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3830 if (!programBinary)
3831 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003832 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003833 }
3834
3835 if (!programBinary->getUniformiv(location, &bufSize, params))
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003836 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003837 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003838 }
3839 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003840 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003841 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003842 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003843 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003844 }
3845}
3846
3847void __stdcall glGetUniformiv(GLuint program, GLint location, GLint* params)
3848{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003849 EVENT("(GLuint program = %d, GLint location = %d, GLint* params = 0x%0.8p)", program, location, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003850
3851 try
3852 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003853 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003854
3855 if (context)
3856 {
3857 if (program == 0)
3858 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003859 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003860 }
3861
3862 gl::Program *programObject = context->getProgram(program);
3863
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003864 if (!programObject || !programObject->isLinked())
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003865 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003866 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003867 }
3868
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003869 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3870 if (!programBinary)
3871 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003872 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003873 }
3874
3875 if (!programBinary->getUniformiv(location, NULL, params))
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003876 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003877 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003878 }
3879 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003880 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003881 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003882 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003883 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003884 }
3885}
3886
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003887int __stdcall glGetUniformLocation(GLuint program, const GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003888{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003889 EVENT("(GLuint program = %d, const GLchar* name = 0x%0.8p)", program, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003890
3891 try
3892 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003893 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003894
3895 if (strstr(name, "gl_") == name)
3896 {
3897 return -1;
3898 }
3899
3900 if (context)
3901 {
3902 gl::Program *programObject = context->getProgram(program);
3903
3904 if (!programObject)
3905 {
daniel@transgaming.comd1abe5b2010-04-13 19:53:33 +00003906 if (context->getShader(program))
3907 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003908 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.comd1abe5b2010-04-13 19:53:33 +00003909 }
3910 else
3911 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003912 return gl::error(GL_INVALID_VALUE, -1);
daniel@transgaming.comd1abe5b2010-04-13 19:53:33 +00003913 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003914 }
3915
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003916 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003917 if (!programObject->isLinked() || !programBinary)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003918 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003919 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003920 }
3921
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003922 return programBinary->getUniformLocation(name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003923 }
3924 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003925 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003926 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003927 return gl::error(GL_OUT_OF_MEMORY, -1);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003928 }
3929
3930 return -1;
3931}
3932
3933void __stdcall glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params)
3934{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003935 EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", index, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003936
3937 try
3938 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003939 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003940
daniel@transgaming.come0078962010-04-15 20:45:08 +00003941 if (context)
3942 {
3943 if (index >= gl::MAX_VERTEX_ATTRIBS)
3944 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003945 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003946 }
3947
daniel@transgaming.com83921382011-01-08 05:46:00 +00003948 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003949
Geoff Lang34dbb6f2013-08-05 15:05:47 -04003950 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
daniel@transgaming.come0078962010-04-15 20:45:08 +00003951 {
Jamie Madillaff71502013-07-02 11:57:05 -04003952 return;
3953 }
3954
3955 if (pname == GL_CURRENT_VERTEX_ATTRIB)
3956 {
3957 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
3958 for (int i = 0; i < 4; ++i)
daniel@transgaming.come0078962010-04-15 20:45:08 +00003959 {
Jamie Madillaff71502013-07-02 11:57:05 -04003960 params[i] = currentValueData.FloatValues[i];
daniel@transgaming.come0078962010-04-15 20:45:08 +00003961 }
Jamie Madillaff71502013-07-02 11:57:05 -04003962 }
3963 else
3964 {
3965 *params = attribState.querySingleParameter<GLfloat>(pname);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003966 }
3967 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003968 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003969 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003970 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003971 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003972 }
3973}
3974
3975void __stdcall glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params)
3976{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003977 EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", index, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003978
3979 try
3980 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003981 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003982
daniel@transgaming.come0078962010-04-15 20:45:08 +00003983 if (context)
3984 {
3985 if (index >= gl::MAX_VERTEX_ATTRIBS)
3986 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003987 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003988 }
3989
daniel@transgaming.com83921382011-01-08 05:46:00 +00003990 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003991
Geoff Lang34dbb6f2013-08-05 15:05:47 -04003992 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
daniel@transgaming.come0078962010-04-15 20:45:08 +00003993 {
Jamie Madillaff71502013-07-02 11:57:05 -04003994 return;
3995 }
3996
3997 if (pname == GL_CURRENT_VERTEX_ATTRIB)
3998 {
3999 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
4000 for (int i = 0; i < 4; ++i)
daniel@transgaming.come0078962010-04-15 20:45:08 +00004001 {
Jamie Madillaff71502013-07-02 11:57:05 -04004002 float currentValue = currentValueData.FloatValues[i];
Jamie Madillaf496912013-07-19 16:36:54 -04004003 params[i] = gl::iround<GLint>(currentValue);
daniel@transgaming.come0078962010-04-15 20:45:08 +00004004 }
Jamie Madillaff71502013-07-02 11:57:05 -04004005 }
4006 else
4007 {
4008 *params = attribState.querySingleParameter<GLint>(pname);
daniel@transgaming.come0078962010-04-15 20:45:08 +00004009 }
4010 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004011 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004012 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004013 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004014 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004015 }
4016}
4017
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004018void __stdcall glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004019{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004020 EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLvoid** pointer = 0x%0.8p)", index, pname, pointer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004021
4022 try
4023 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004024 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004025
daniel@transgaming.come0078962010-04-15 20:45:08 +00004026 if (context)
4027 {
4028 if (index >= gl::MAX_VERTEX_ATTRIBS)
4029 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004030 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come0078962010-04-15 20:45:08 +00004031 }
4032
4033 if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER)
4034 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004035 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.come0078962010-04-15 20:45:08 +00004036 }
4037
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004038 *pointer = const_cast<GLvoid*>(context->getVertexAttribPointer(index));
daniel@transgaming.come0078962010-04-15 20:45:08 +00004039 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004040 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004041 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004042 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004043 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004044 }
4045}
4046
4047void __stdcall glHint(GLenum target, GLenum mode)
4048{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004049 EVENT("(GLenum target = 0x%X, GLenum mode = 0x%X)", target, mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004050
4051 try
4052 {
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00004053 switch (mode)
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004054 {
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00004055 case GL_FASTEST:
4056 case GL_NICEST:
4057 case GL_DONT_CARE:
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004058 break;
4059 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004060 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004061 }
4062
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004063 gl::Context *context = gl::getNonLostContext();
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00004064 switch (target)
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004065 {
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00004066 case GL_GENERATE_MIPMAP_HINT:
4067 if (context) context->setGenerateMipmapHint(mode);
4068 break;
4069 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
4070 if (context) context->setFragmentShaderDerivativeHint(mode);
4071 break;
4072 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004073 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004074 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004075 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004076 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004077 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004078 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004079 }
4080}
4081
4082GLboolean __stdcall glIsBuffer(GLuint buffer)
4083{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004084 EVENT("(GLuint buffer = %d)", buffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004085
4086 try
4087 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004088 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004089
4090 if (context && buffer)
4091 {
4092 gl::Buffer *bufferObject = context->getBuffer(buffer);
4093
4094 if (bufferObject)
4095 {
4096 return GL_TRUE;
4097 }
4098 }
4099 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004100 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004101 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004102 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004103 }
4104
4105 return GL_FALSE;
4106}
4107
4108GLboolean __stdcall glIsEnabled(GLenum cap)
4109{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004110 EVENT("(GLenum cap = 0x%X)", cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004111
4112 try
4113 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004114 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004115
4116 if (context)
4117 {
Geoff Lang0550d032014-01-30 11:29:07 -05004118 if (!ValidCap(context, cap))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004119 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004120 return gl::error(GL_INVALID_ENUM, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004121 }
Geoff Lang0550d032014-01-30 11:29:07 -05004122
4123 return context->getCap(cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004124 }
4125 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004126 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004127 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004128 return gl::error(GL_OUT_OF_MEMORY, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004129 }
4130
4131 return false;
4132}
4133
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004134GLboolean __stdcall glIsFenceNV(GLuint fence)
4135{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004136 EVENT("(GLuint fence = %d)", fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004137
4138 try
4139 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004140 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004141
4142 if (context)
4143 {
Jamie Madill33dc8432013-07-26 11:55:05 -04004144 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004145
4146 if (fenceObject == NULL)
4147 {
4148 return GL_FALSE;
4149 }
4150
4151 return fenceObject->isFence();
4152 }
4153 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004154 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004155 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004156 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004157 }
4158
4159 return GL_FALSE;
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004160}
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004161
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004162GLboolean __stdcall glIsFramebuffer(GLuint framebuffer)
4163{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004164 EVENT("(GLuint framebuffer = %d)", framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004165
4166 try
4167 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004168 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004169
4170 if (context && framebuffer)
4171 {
4172 gl::Framebuffer *framebufferObject = context->getFramebuffer(framebuffer);
4173
4174 if (framebufferObject)
4175 {
4176 return GL_TRUE;
4177 }
4178 }
4179 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004180 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004181 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004182 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004183 }
4184
4185 return GL_FALSE;
4186}
4187
4188GLboolean __stdcall glIsProgram(GLuint program)
4189{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004190 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004191
4192 try
4193 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004194 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004195
4196 if (context && program)
4197 {
4198 gl::Program *programObject = context->getProgram(program);
4199
4200 if (programObject)
4201 {
4202 return GL_TRUE;
4203 }
4204 }
4205 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004206 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004207 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004208 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004209 }
4210
4211 return GL_FALSE;
4212}
4213
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004214GLboolean __stdcall glIsQueryEXT(GLuint id)
4215{
4216 EVENT("(GLuint id = %d)", id);
4217
4218 try
4219 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004220 gl::Context *context = gl::getNonLostContext();
4221
4222 if (context)
4223 {
Geoff Lang37dde692014-01-31 16:34:54 -05004224 return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE;
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004225 }
4226 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004227 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004228 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004229 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004230 }
4231
4232 return GL_FALSE;
4233}
4234
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004235GLboolean __stdcall glIsRenderbuffer(GLuint renderbuffer)
4236{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004237 EVENT("(GLuint renderbuffer = %d)", renderbuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004238
4239 try
4240 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004241 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004242
4243 if (context && renderbuffer)
4244 {
4245 gl::Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer);
4246
4247 if (renderbufferObject)
4248 {
4249 return GL_TRUE;
4250 }
4251 }
4252 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004253 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004254 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004255 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004256 }
4257
4258 return GL_FALSE;
4259}
4260
4261GLboolean __stdcall glIsShader(GLuint shader)
4262{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004263 EVENT("(GLuint shader = %d)", shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004264
4265 try
4266 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004267 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004268
4269 if (context && shader)
4270 {
4271 gl::Shader *shaderObject = context->getShader(shader);
4272
4273 if (shaderObject)
4274 {
4275 return GL_TRUE;
4276 }
4277 }
4278 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004279 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004280 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004281 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004282 }
4283
4284 return GL_FALSE;
4285}
4286
4287GLboolean __stdcall glIsTexture(GLuint texture)
4288{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004289 EVENT("(GLuint texture = %d)", texture);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004290
4291 try
4292 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004293 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004294
4295 if (context && texture)
4296 {
4297 gl::Texture *textureObject = context->getTexture(texture);
4298
4299 if (textureObject)
4300 {
4301 return GL_TRUE;
4302 }
4303 }
4304 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004305 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004306 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004307 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004308 }
4309
4310 return GL_FALSE;
4311}
4312
4313void __stdcall glLineWidth(GLfloat width)
4314{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004315 EVENT("(GLfloat width = %f)", width);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004316
4317 try
4318 {
4319 if (width <= 0.0f)
4320 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004321 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004322 }
4323
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004324 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00004325
4326 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004327 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004328 context->setLineWidth(width);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004329 }
4330 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004331 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004332 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004333 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004334 }
4335}
4336
4337void __stdcall glLinkProgram(GLuint program)
4338{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004339 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004340
4341 try
4342 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004343 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004344
4345 if (context)
4346 {
4347 gl::Program *programObject = context->getProgram(program);
4348
4349 if (!programObject)
4350 {
daniel@transgaming.com277b7142010-04-13 03:26:44 +00004351 if (context->getShader(program))
4352 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004353 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com277b7142010-04-13 03:26:44 +00004354 }
4355 else
4356 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004357 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com277b7142010-04-13 03:26:44 +00004358 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004359 }
4360
daniel@transgaming.com95d29422012-07-24 18:36:10 +00004361 context->linkProgram(program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004362 }
4363 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004364 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004365 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004366 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004367 }
4368}
4369
4370void __stdcall glPixelStorei(GLenum pname, GLint param)
4371{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004372 EVENT("(GLenum pname = 0x%X, GLint param = %d)", pname, param);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004373
4374 try
4375 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004376 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004377
4378 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004379 {
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004380 switch (pname)
4381 {
4382 case GL_UNPACK_ALIGNMENT:
4383 if (param != 1 && param != 2 && param != 4 && param != 8)
4384 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004385 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004386 }
4387
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004388 context->setUnpackAlignment(param);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004389 break;
4390
4391 case GL_PACK_ALIGNMENT:
4392 if (param != 1 && param != 2 && param != 4 && param != 8)
4393 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004394 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004395 }
4396
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004397 context->setPackAlignment(param);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004398 break;
4399
bsalomon@google.com56d46ab2011-11-23 14:53:10 +00004400 case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
4401 context->setPackReverseRowOrder(param != 0);
4402 break;
4403
shannonwoods@chromium.orgabf14cc2013-05-30 00:20:58 +00004404 case GL_UNPACK_IMAGE_HEIGHT:
4405 case GL_UNPACK_SKIP_IMAGES:
4406 case GL_UNPACK_ROW_LENGTH:
4407 case GL_UNPACK_SKIP_ROWS:
4408 case GL_UNPACK_SKIP_PIXELS:
4409 case GL_PACK_ROW_LENGTH:
4410 case GL_PACK_SKIP_ROWS:
4411 case GL_PACK_SKIP_PIXELS:
4412 if (context->getClientVersion() < 3)
4413 {
4414 return gl::error(GL_INVALID_ENUM);
4415 }
4416 UNIMPLEMENTED();
4417 break;
4418
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004419 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004420 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004421 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004422 }
4423 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004424 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004425 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004426 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004427 }
4428}
4429
4430void __stdcall glPolygonOffset(GLfloat factor, GLfloat units)
4431{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004432 EVENT("(GLfloat factor = %f, GLfloat units = %f)", factor, units);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004433
4434 try
4435 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004436 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comaede6302010-04-29 03:35:48 +00004437
4438 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004439 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004440 context->setPolygonOffsetParams(factor, units);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004441 }
4442 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004443 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004444 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004445 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004446 }
4447}
4448
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004449void __stdcall glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height,
4450 GLenum format, GLenum type, GLsizei bufSize,
4451 GLvoid *data)
4452{
4453 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, "
4454 "GLenum format = 0x%X, GLenum type = 0x%X, GLsizei bufSize = 0x%d, GLvoid *data = 0x%0.8p)",
4455 x, y, width, height, format, type, bufSize, data);
4456
4457 try
4458 {
4459 if (width < 0 || height < 0 || bufSize < 0)
4460 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004461 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004462 }
4463
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004464 gl::Context *context = gl::getNonLostContext();
4465
4466 if (context)
4467 {
Jamie Madill26e91952014-03-05 15:01:27 -05004468 if (!gl::ValidateReadPixelsParameters(context, x, y, width, height,
4469 format, type, &bufSize, data))
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004470 {
Jamie Madill26e91952014-03-05 15:01:27 -05004471 return;
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004472 }
4473
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004474 context->readPixels(x, y, width, height, format, type, &bufSize, data);
4475 }
4476 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004477 catch (...)
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004478 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004479 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004480 }
4481}
4482
4483void __stdcall glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
4484 GLenum format, GLenum type, GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004485{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004486 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004487 "GLenum format = 0x%X, GLenum type = 0x%X, GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004488 x, y, width, height, format, type, pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004489
4490 try
4491 {
4492 if (width < 0 || height < 0)
4493 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004494 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004495 }
4496
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004497 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004498
4499 if (context)
4500 {
Jamie Madill26e91952014-03-05 15:01:27 -05004501 if (!gl::ValidateReadPixelsParameters(context, x, y, width, height,
4502 format, type, NULL, pixels))
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004503 {
Jamie Madill26e91952014-03-05 15:01:27 -05004504 return;
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004505 }
4506
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004507 context->readPixels(x, y, width, height, format, type, NULL, pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004508 }
4509 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004510 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004511 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004512 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004513 }
4514}
4515
4516void __stdcall glReleaseShaderCompiler(void)
4517{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004518 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004519
4520 try
4521 {
4522 gl::Shader::releaseCompiler();
4523 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004524 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004525 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004526 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004527 }
4528}
4529
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00004530void __stdcall glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004531{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004532 EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00004533 target, samples, internalformat, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004534
4535 try
4536 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004537 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004538
4539 if (context)
4540 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004541 if (!ValidateRenderbufferStorageParameters(context, target, samples, internalformat,
Geoff Lang2e1dcd52013-05-29 10:34:08 -04004542 width, height, true))
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00004543 {
Geoff Lang2e1dcd52013-05-29 10:34:08 -04004544 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004545 }
shannon.woods%transgaming.com@gtempaccount.com8dce6512013-04-13 03:42:19 +00004546
4547 context->setRenderbufferStorage(width, height, internalformat, samples);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004548 }
4549 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004550 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004551 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004552 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004553 }
4554}
4555
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00004556void __stdcall glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
4557{
4558 glRenderbufferStorageMultisampleANGLE(target, 0, internalformat, width, height);
4559}
4560
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004561void __stdcall glSampleCoverage(GLclampf value, GLboolean invert)
4562{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00004563 EVENT("(GLclampf value = %f, GLboolean invert = %u)", value, invert);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004564
4565 try
4566 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004567 gl::Context* context = gl::getNonLostContext();
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004568
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004569 if (context)
4570 {
daniel@transgaming.coma36f98e2010-05-18 18:51:09 +00004571 context->setSampleCoverageParams(gl::clamp01(value), invert == GL_TRUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004572 }
4573 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004574 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004575 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004576 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004577 }
4578}
4579
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004580void __stdcall glSetFenceNV(GLuint fence, GLenum condition)
4581{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004582 EVENT("(GLuint fence = %d, GLenum condition = 0x%X)", fence, condition);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004583
4584 try
4585 {
4586 if (condition != GL_ALL_COMPLETED_NV)
4587 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004588 return gl::error(GL_INVALID_ENUM);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004589 }
4590
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004591 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004592
4593 if (context)
4594 {
Jamie Madill33dc8432013-07-26 11:55:05 -04004595 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004596
4597 if (fenceObject == NULL)
4598 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004599 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004600 }
4601
4602 fenceObject->setFence(condition);
4603 }
4604 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004605 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004606 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004607 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004608 }
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004609}
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004610
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004611void __stdcall glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
4612{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004613 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004614
4615 try
4616 {
4617 if (width < 0 || height < 0)
4618 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004619 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004620 }
4621
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004622 gl::Context* context = gl::getNonLostContext();
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004623
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004624 if (context)
4625 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004626 context->setScissorParams(x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004627 }
4628 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004629 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004630 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004631 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004632 }
4633}
4634
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004635void __stdcall glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004636{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004637 EVENT("(GLsizei n = %d, const GLuint* shaders = 0x%0.8p, GLenum binaryformat = 0x%X, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004638 "const GLvoid* binary = 0x%0.8p, GLsizei length = %d)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004639 n, shaders, binaryformat, binary, length);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004640
4641 try
4642 {
daniel@transgaming.comd1f667f2010-04-29 03:38:52 +00004643 // No binary shader formats are supported.
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004644 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004645 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004646 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004647 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004648 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004649 }
4650}
4651
shannon.woods%transgaming.com@gtempaccount.com5f339332013-04-13 03:29:02 +00004652void __stdcall glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004653{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004654 EVENT("(GLuint shader = %d, GLsizei count = %d, const GLchar** string = 0x%0.8p, const GLint* length = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004655 shader, count, string, length);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004656
4657 try
4658 {
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004659 if (count < 0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004660 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004661 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004662 }
4663
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004664 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004665
4666 if (context)
4667 {
4668 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004669
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004670 if (!shaderObject)
4671 {
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004672 if (context->getProgram(shader))
4673 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004674 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004675 }
4676 else
4677 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004678 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004679 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004680 }
4681
4682 shaderObject->setSource(count, string, length);
4683 }
4684 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004685 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004686 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004687 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004688 }
4689}
4690
4691void __stdcall glStencilFunc(GLenum func, GLint ref, GLuint mask)
4692{
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004693 glStencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004694}
4695
4696void __stdcall glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
4697{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004698 EVENT("(GLenum face = 0x%X, GLenum func = 0x%X, GLint ref = %d, GLuint mask = %d)", face, func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004699
4700 try
4701 {
4702 switch (face)
4703 {
4704 case GL_FRONT:
4705 case GL_BACK:
4706 case GL_FRONT_AND_BACK:
4707 break;
4708 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004709 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004710 }
4711
4712 switch (func)
4713 {
4714 case GL_NEVER:
4715 case GL_ALWAYS:
4716 case GL_LESS:
4717 case GL_LEQUAL:
4718 case GL_EQUAL:
4719 case GL_GEQUAL:
4720 case GL_GREATER:
4721 case GL_NOTEQUAL:
4722 break;
4723 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004724 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004725 }
4726
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004727 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004728
4729 if (context)
4730 {
4731 if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
4732 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004733 context->setStencilParams(func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004734 }
4735
4736 if (face == GL_BACK || face == GL_FRONT_AND_BACK)
4737 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004738 context->setStencilBackParams(func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004739 }
4740 }
4741 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004742 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004743 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004744 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004745 }
4746}
4747
4748void __stdcall glStencilMask(GLuint mask)
4749{
4750 glStencilMaskSeparate(GL_FRONT_AND_BACK, mask);
4751}
4752
4753void __stdcall glStencilMaskSeparate(GLenum face, GLuint mask)
4754{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004755 EVENT("(GLenum face = 0x%X, GLuint mask = %d)", face, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004756
4757 try
4758 {
4759 switch (face)
4760 {
4761 case GL_FRONT:
4762 case GL_BACK:
4763 case GL_FRONT_AND_BACK:
4764 break;
4765 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004766 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004767 }
4768
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004769 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004770
4771 if (context)
4772 {
4773 if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
4774 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004775 context->setStencilWritemask(mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004776 }
4777
4778 if (face == GL_BACK || face == GL_FRONT_AND_BACK)
4779 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004780 context->setStencilBackWritemask(mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004781 }
4782 }
4783 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004784 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004785 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004786 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004787 }
4788}
4789
4790void __stdcall glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
4791{
4792 glStencilOpSeparate(GL_FRONT_AND_BACK, fail, zfail, zpass);
4793}
4794
4795void __stdcall glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
4796{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004797 EVENT("(GLenum face = 0x%X, GLenum fail = 0x%X, GLenum zfail = 0x%X, GLenum zpas = 0x%Xs)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004798 face, fail, zfail, zpass);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004799
4800 try
4801 {
4802 switch (face)
4803 {
4804 case GL_FRONT:
4805 case GL_BACK:
4806 case GL_FRONT_AND_BACK:
4807 break;
4808 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004809 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004810 }
4811
4812 switch (fail)
4813 {
4814 case GL_ZERO:
4815 case GL_KEEP:
4816 case GL_REPLACE:
4817 case GL_INCR:
4818 case GL_DECR:
4819 case GL_INVERT:
4820 case GL_INCR_WRAP:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004821 case GL_DECR_WRAP:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004822 break;
4823 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004824 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004825 }
4826
4827 switch (zfail)
4828 {
4829 case GL_ZERO:
4830 case GL_KEEP:
4831 case GL_REPLACE:
4832 case GL_INCR:
4833 case GL_DECR:
4834 case GL_INVERT:
4835 case GL_INCR_WRAP:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004836 case GL_DECR_WRAP:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004837 break;
4838 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004839 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004840 }
4841
4842 switch (zpass)
4843 {
4844 case GL_ZERO:
4845 case GL_KEEP:
4846 case GL_REPLACE:
4847 case GL_INCR:
4848 case GL_DECR:
4849 case GL_INVERT:
4850 case GL_INCR_WRAP:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004851 case GL_DECR_WRAP:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004852 break;
4853 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004854 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004855 }
4856
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004857 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004858
4859 if (context)
4860 {
4861 if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
4862 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004863 context->setStencilOperations(fail, zfail, zpass);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004864 }
4865
4866 if (face == GL_BACK || face == GL_FRONT_AND_BACK)
4867 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004868 context->setStencilBackOperations(fail, zfail, zpass);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004869 }
4870 }
4871 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004872 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004873 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004874 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004875 }
4876}
4877
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004878GLboolean __stdcall glTestFenceNV(GLuint fence)
4879{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004880 EVENT("(GLuint fence = %d)", fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004881
4882 try
4883 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004884 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004885
4886 if (context)
4887 {
Jamie Madill33dc8432013-07-26 11:55:05 -04004888 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004889
4890 if (fenceObject == NULL)
4891 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004892 return gl::error(GL_INVALID_OPERATION, GL_TRUE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004893 }
4894
Jamie Madillfb9a7402013-07-26 11:55:01 -04004895 if (fenceObject->isFence() != GL_TRUE)
4896 {
4897 return gl::error(GL_INVALID_OPERATION, GL_TRUE);
4898 }
4899
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004900 return fenceObject->testFence();
4901 }
4902 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004903 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004904 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004905 gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004906 }
4907
4908 return GL_TRUE;
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004909}
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004910
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004911void __stdcall glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height,
4912 GLint border, GLenum format, GLenum type, const GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004913{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004914 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, GLsizei height = %d, "
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05004915 "GLint border = %d, GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004916 target, level, internalformat, width, height, border, format, type, pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004917
4918 try
4919 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004920 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004921
4922 if (context)
4923 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004924 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004925 !ValidateES2TexImageParameters(context, target, level, internalformat, false, false,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004926 0, 0, width, height, border, format, type, pixels))
daniel@transgaming.com32b11442011-11-19 02:42:48 +00004927 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004928 return;
4929 }
4930
4931 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004932 !ValidateES3TexImageParameters(context, target, level, internalformat, false, false,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04004933 0, 0, 0, width, height, 1, border, format, type, pixels))
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004934 {
4935 return;
daniel@transgaming.com32b11442011-11-19 02:42:48 +00004936 }
4937
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004938 switch (target)
4939 {
4940 case GL_TEXTURE_2D:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004941 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004942 gl::Texture2D *texture = context->getTexture2D();
Jamie Madill88f18f42013-09-18 14:36:19 -04004943 texture->setImage(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004944 }
4945 break;
4946 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004947 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004948 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004949 texture->setImagePosX(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004950 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004951 break;
4952 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
4953 {
4954 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004955 texture->setImageNegX(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004956 }
4957 break;
4958 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
4959 {
4960 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004961 texture->setImagePosY(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004962 }
4963 break;
4964 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
4965 {
4966 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004967 texture->setImageNegY(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004968 }
4969 break;
4970 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
4971 {
4972 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004973 texture->setImagePosZ(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004974 }
4975 break;
4976 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
4977 {
4978 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004979 texture->setImageNegZ(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004980 }
4981 break;
4982 default: UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004983 }
4984 }
4985 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004986 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004987 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004988 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004989 }
4990}
4991
4992void __stdcall glTexParameterf(GLenum target, GLenum pname, GLfloat param)
4993{
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00004994 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %f)", target, pname, param);
4995
4996 try
4997 {
4998 gl::Context *context = gl::getNonLostContext();
4999
5000 if (context)
5001 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005002 if (!ValidateTexParamParameters(context, pname, static_cast<GLint>(param)))
Jamie Madill478fdb22013-07-19 16:36:59 -04005003 {
5004 return;
5005 }
5006
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05005007 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005008
Jamie Madillfb8a8302013-07-03 14:24:12 -04005009 if (!texture)
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005010 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005011 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005012 }
5013
5014 switch (pname)
5015 {
Jamie Madill478fdb22013-07-19 16:36:59 -04005016 case GL_TEXTURE_WRAP_S: texture->setWrapS(gl::uiround<GLenum>(param)); break;
5017 case GL_TEXTURE_WRAP_T: texture->setWrapT(gl::uiround<GLenum>(param)); break;
5018 case GL_TEXTURE_WRAP_R: texture->setWrapR(gl::uiround<GLenum>(param)); break;
5019 case GL_TEXTURE_MIN_FILTER: texture->setMinFilter(gl::uiround<GLenum>(param)); break;
5020 case GL_TEXTURE_MAG_FILTER: texture->setMagFilter(gl::uiround<GLenum>(param)); break;
5021 case GL_TEXTURE_USAGE_ANGLE: texture->setUsage(gl::uiround<GLenum>(param)); break;
Nicolas Capens8de68282014-04-04 11:10:27 -04005022 case GL_TEXTURE_MAX_ANISOTROPY_EXT: texture->setMaxAnisotropy(param, context->getTextureMaxAnisotropy()); break;
Jamie Madill478fdb22013-07-19 16:36:59 -04005023 case GL_TEXTURE_COMPARE_MODE: texture->setCompareMode(gl::uiround<GLenum>(param)); break;
5024 case GL_TEXTURE_COMPARE_FUNC: texture->setCompareFunc(gl::uiround<GLenum>(param)); break;
Geoff Langbc90a482013-09-17 16:51:27 -04005025 case GL_TEXTURE_SWIZZLE_R: texture->setSwizzleRed(gl::uiround<GLenum>(param)); break;
5026 case GL_TEXTURE_SWIZZLE_G: texture->setSwizzleGreen(gl::uiround<GLenum>(param)); break;
5027 case GL_TEXTURE_SWIZZLE_B: texture->setSwizzleBlue(gl::uiround<GLenum>(param)); break;
5028 case GL_TEXTURE_SWIZZLE_A: texture->setSwizzleAlpha(gl::uiround<GLenum>(param)); break;
Nicolas Capens8de68282014-04-04 11:10:27 -04005029 case GL_TEXTURE_BASE_LEVEL: texture->setBaseLevel(gl::iround<GLint>(param)); break;
5030 case GL_TEXTURE_MAX_LEVEL: texture->setMaxLevel(gl::iround<GLint>(param)); break;
5031 case GL_TEXTURE_MIN_LOD: texture->setMinLod(param); break;
5032 case GL_TEXTURE_MAX_LOD: texture->setMaxLod(param); break;
Jamie Madill478fdb22013-07-19 16:36:59 -04005033 default: UNREACHABLE(); break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005034 }
5035 }
5036 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005037 catch (...)
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005038 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005039 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005040 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005041}
5042
5043void __stdcall glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params)
5044{
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005045 glTexParameterf(target, pname, (GLfloat)*params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005046}
5047
5048void __stdcall glTexParameteri(GLenum target, GLenum pname, GLint param)
5049{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005050 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %d)", target, pname, param);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005051
5052 try
5053 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005054 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005055
5056 if (context)
5057 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005058 if (!ValidateTexParamParameters(context, pname, param))
Jamie Madill478fdb22013-07-19 16:36:59 -04005059 {
5060 return;
5061 }
5062
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05005063 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005064
Jamie Madillfb8a8302013-07-03 14:24:12 -04005065 if (!texture)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005066 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005067 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005068 }
5069
5070 switch (pname)
5071 {
Jamie Madill478fdb22013-07-19 16:36:59 -04005072 case GL_TEXTURE_WRAP_S: texture->setWrapS((GLenum)param); break;
5073 case GL_TEXTURE_WRAP_T: texture->setWrapT((GLenum)param); break;
5074 case GL_TEXTURE_WRAP_R: texture->setWrapR((GLenum)param); break;
5075 case GL_TEXTURE_MIN_FILTER: texture->setMinFilter((GLenum)param); break;
5076 case GL_TEXTURE_MAG_FILTER: texture->setMagFilter((GLenum)param); break;
5077 case GL_TEXTURE_USAGE_ANGLE: texture->setUsage((GLenum)param); break;
5078 case GL_TEXTURE_MAX_ANISOTROPY_EXT: texture->setMaxAnisotropy((float)param, context->getTextureMaxAnisotropy()); break;
5079 case GL_TEXTURE_COMPARE_MODE: texture->setCompareMode((GLenum)param); break;
5080 case GL_TEXTURE_COMPARE_FUNC: texture->setCompareFunc((GLenum)param); break;
Geoff Langbc90a482013-09-17 16:51:27 -04005081 case GL_TEXTURE_SWIZZLE_R: texture->setSwizzleRed((GLenum)param); break;
5082 case GL_TEXTURE_SWIZZLE_G: texture->setSwizzleGreen((GLenum)param); break;
5083 case GL_TEXTURE_SWIZZLE_B: texture->setSwizzleBlue((GLenum)param); break;
5084 case GL_TEXTURE_SWIZZLE_A: texture->setSwizzleAlpha((GLenum)param); break;
Nicolas Capens8de68282014-04-04 11:10:27 -04005085 case GL_TEXTURE_BASE_LEVEL: texture->setBaseLevel(param); break;
5086 case GL_TEXTURE_MAX_LEVEL: texture->setMaxLevel(param); break;
5087 case GL_TEXTURE_MIN_LOD: texture->setMinLod((GLfloat)param); break;
5088 case GL_TEXTURE_MAX_LOD: texture->setMaxLod((GLfloat)param); break;
Jamie Madill478fdb22013-07-19 16:36:59 -04005089 default: UNREACHABLE(); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005090 }
5091 }
5092 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005093 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005094 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005095 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005096 }
5097}
5098
5099void __stdcall glTexParameteriv(GLenum target, GLenum pname, const GLint* params)
5100{
5101 glTexParameteri(target, pname, *params);
5102}
5103
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005104void __stdcall glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
5105{
5106 EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
5107 target, levels, internalformat, width, height);
5108
5109 try
5110 {
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005111 gl::Context *context = gl::getNonLostContext();
5112
5113 if (context)
5114 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005115 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005116 !ValidateES2TexStorageParameters(context, target, levels, internalformat, width, height))
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005117 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005118 return;
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005119 }
5120
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005121 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005122 !ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, 1))
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005123 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005124 return;
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005125 }
5126
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005127 switch (target)
5128 {
5129 case GL_TEXTURE_2D:
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005130 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005131 gl::Texture2D *texture2d = context->getTexture2D();
5132 texture2d->storage(levels, internalformat, width, height);
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005133 }
5134 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005135
Geoff Lang01c21d22013-09-24 11:52:16 -04005136 case GL_TEXTURE_CUBE_MAP:
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005137 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005138 gl::TextureCubeMap *textureCube = context->getTextureCubeMap();
5139 textureCube->storage(levels, internalformat, width);
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005140 }
5141 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005142
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005143 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005144 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005145 }
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005146 }
5147 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005148 catch (...)
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005149 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005150 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005151 }
5152}
5153
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00005154void __stdcall glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
5155 GLenum format, GLenum type, const GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005156{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005157 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005158 "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, GLenum type = 0x%X, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00005159 "const GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005160 target, level, xoffset, yoffset, width, height, format, type, pixels);
5161
5162 try
5163 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005164 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005165
5166 if (context)
5167 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005168 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005169 !ValidateES2TexImageParameters(context, target, level, GL_NONE, false, true,
Jamie Madillf67115c2014-04-22 13:14:05 -04005170 xoffset, yoffset, width, height, 0, format, type, pixels))
daniel@transgaming.com1d2d3c42012-05-31 01:14:15 +00005171 {
5172 return;
5173 }
5174
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005175 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005176 !ValidateES3TexImageParameters(context, target, level, GL_NONE, false, true,
Jamie Madillf67115c2014-04-22 13:14:05 -04005177 xoffset, yoffset, 0, width, height, 1, 0, format, type, pixels))
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005178 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005179 return;
5180 }
5181
Geoff Langc41e42d2014-04-28 10:58:16 -04005182 // Zero sized uploads are valid but no-ops
5183 if (width == 0 || height == 0)
5184 {
5185 return;
5186 }
5187
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005188 switch (target)
5189 {
5190 case GL_TEXTURE_2D:
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005191 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005192 gl::Texture2D *texture = context->getTexture2D();
Jamie Madill88f18f42013-09-18 14:36:19 -04005193 texture->subImage(level, xoffset, yoffset, width, height, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005194 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005195 break;
5196
5197 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
5198 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
5199 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
5200 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
5201 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
5202 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005203 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005204 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04005205 texture->subImage(target, level, xoffset, yoffset, width, height, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005206 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005207 break;
5208
5209 default:
Geoff Lang01c21d22013-09-24 11:52:16 -04005210 UNREACHABLE();
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005211 }
5212 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005213 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005214 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005215 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005216 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005217 }
5218}
5219
5220void __stdcall glUniform1f(GLint location, GLfloat x)
5221{
5222 glUniform1fv(location, 1, &x);
5223}
5224
5225void __stdcall glUniform1fv(GLint location, GLsizei count, const GLfloat* v)
5226{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005227 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005228
5229 try
5230 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005231 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005232
5233 if (context)
5234 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005235 if (!ValidateUniform(context, GL_FLOAT, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005236 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005237 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005238 }
5239
Jamie Madillaa981bd2014-05-20 10:55:55 -04005240 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005241 if (!programBinary->setUniform1fv(location, count, v))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005242 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005243 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005244 }
5245 }
5246 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005247 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005248 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005249 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005250 }
5251}
5252
5253void __stdcall glUniform1i(GLint location, GLint x)
5254{
5255 glUniform1iv(location, 1, &x);
5256}
5257
5258void __stdcall glUniform1iv(GLint location, GLsizei count, const GLint* v)
5259{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005260 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005261
5262 try
5263 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005264 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005265
5266 if (context)
5267 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005268 if (!ValidateUniform(context, GL_INT, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005269 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005270 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005271 }
5272
Jamie Madillaa981bd2014-05-20 10:55:55 -04005273 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005274 if (!programBinary->setUniform1iv(location, count, v))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005275 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005276 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005277 }
5278 }
5279 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005280 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005281 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005282 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005283 }
5284}
5285
5286void __stdcall glUniform2f(GLint location, GLfloat x, GLfloat y)
5287{
5288 GLfloat xy[2] = {x, y};
5289
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005290 glUniform2fv(location, 1, xy);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005291}
5292
5293void __stdcall glUniform2fv(GLint location, GLsizei count, const GLfloat* v)
5294{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005295 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005296
5297 try
5298 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005299 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005300
5301 if (context)
5302 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005303 if (!ValidateUniform(context, GL_FLOAT_VEC2, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005304 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005305 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005306 }
5307
Jamie Madillaa981bd2014-05-20 10:55:55 -04005308 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005309 if (!programBinary->setUniform2fv(location, count, v))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005310 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005311 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005312 }
5313 }
5314 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005315 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005316 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005317 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005318 }
5319}
5320
5321void __stdcall glUniform2i(GLint location, GLint x, GLint y)
5322{
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005323 GLint xy[2] = {x, y};
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005324
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005325 glUniform2iv(location, 1, xy);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005326}
5327
5328void __stdcall glUniform2iv(GLint location, GLsizei count, const GLint* v)
5329{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005330 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005331
5332 try
5333 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005334 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005335
5336 if (context)
5337 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005338 if (!ValidateUniform(context, GL_INT_VEC2, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005339 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005340 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005341 }
5342
Jamie Madillaa981bd2014-05-20 10:55:55 -04005343 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005344 if (!programBinary->setUniform2iv(location, count, v))
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005345 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005346 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005347 }
5348 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005349 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005350 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005351 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005352 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005353 }
5354}
5355
5356void __stdcall glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z)
5357{
5358 GLfloat xyz[3] = {x, y, z};
5359
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005360 glUniform3fv(location, 1, xyz);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005361}
5362
5363void __stdcall glUniform3fv(GLint location, GLsizei count, const GLfloat* v)
5364{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005365 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005366
5367 try
5368 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005369 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005370
5371 if (context)
5372 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005373 if (!ValidateUniform(context, GL_FLOAT_VEC3, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005374 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005375 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005376 }
5377
Jamie Madillaa981bd2014-05-20 10:55:55 -04005378 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005379 if (!programBinary->setUniform3fv(location, count, v))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005380 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005381 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005382 }
5383 }
5384 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005385 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005386 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005387 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005388 }
5389}
5390
5391void __stdcall glUniform3i(GLint location, GLint x, GLint y, GLint z)
5392{
5393 GLint xyz[3] = {x, y, z};
5394
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005395 glUniform3iv(location, 1, xyz);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005396}
5397
5398void __stdcall glUniform3iv(GLint location, GLsizei count, const GLint* v)
5399{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005400 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005401
5402 try
5403 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005404 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005405
5406 if (context)
5407 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005408 if (!ValidateUniform(context, GL_INT_VEC3, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005409 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005410 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005411 }
5412
Jamie Madillaa981bd2014-05-20 10:55:55 -04005413 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005414 if (!programBinary->setUniform3iv(location, count, v))
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005415 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005416 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005417 }
5418 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005419 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005420 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005421 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005422 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005423 }
5424}
5425
5426void __stdcall glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5427{
5428 GLfloat xyzw[4] = {x, y, z, w};
5429
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005430 glUniform4fv(location, 1, xyzw);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005431}
5432
5433void __stdcall glUniform4fv(GLint location, GLsizei count, const GLfloat* v)
5434{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005435 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005436
5437 try
5438 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005439 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005440
5441 if (context)
5442 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005443 if (!ValidateUniform(context, GL_FLOAT_VEC4, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005444 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005445 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005446 }
5447
Jamie Madillaa981bd2014-05-20 10:55:55 -04005448 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005449 if (!programBinary->setUniform4fv(location, count, v))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005450 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005451 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005452 }
5453 }
5454 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005455 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005456 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005457 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005458 }
5459}
5460
5461void __stdcall glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w)
5462{
5463 GLint xyzw[4] = {x, y, z, w};
5464
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005465 glUniform4iv(location, 1, xyzw);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005466}
5467
5468void __stdcall glUniform4iv(GLint location, GLsizei count, const GLint* v)
5469{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005470 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005471
5472 try
5473 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005474 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005475
5476 if (context)
5477 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005478 if (!ValidateUniform(context, GL_INT_VEC4, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005479 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005480 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005481 }
5482
Jamie Madillaa981bd2014-05-20 10:55:55 -04005483 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005484 if (!programBinary->setUniform4iv(location, count, v))
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005485 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005486 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005487 }
5488 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005489 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005490 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005491 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005492 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005493 }
5494}
5495
5496void __stdcall glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
5497{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005498 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005499 location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005500
5501 try
5502 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005503 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005504
5505 if (context)
5506 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005507 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005508 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005509 return;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005510 }
5511
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005512 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005513 if (!programBinary->setUniformMatrix2fv(location, count, transpose, value))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005514 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005515 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005516 }
5517 }
5518 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005519 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005520 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005521 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005522 }
5523}
5524
5525void __stdcall glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
5526{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005527 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005528 location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005529
5530 try
5531 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005532 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005533
5534 if (context)
5535 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005536 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005537 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005538 return;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005539 }
5540
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005541 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005542 if (!programBinary->setUniformMatrix3fv(location, count, transpose, value))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005543 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005544 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005545 }
5546 }
5547 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005548 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005549 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005550 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005551 }
5552}
5553
5554void __stdcall glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
5555{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005556 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005557 location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005558
5559 try
5560 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005561 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005562
5563 if (context)
5564 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005565 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005566 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005567 return;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005568 }
5569
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005570 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005571 if (!programBinary->setUniformMatrix4fv(location, count, transpose, value))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005572 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005573 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005574 }
5575 }
5576 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005577 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005578 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005579 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005580 }
5581}
5582
5583void __stdcall glUseProgram(GLuint program)
5584{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005585 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005586
5587 try
5588 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005589 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005590
5591 if (context)
5592 {
5593 gl::Program *programObject = context->getProgram(program);
5594
daniel@transgaming.comc8478202010-04-13 19:53:35 +00005595 if (!programObject && program != 0)
5596 {
5597 if (context->getShader(program))
5598 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005599 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comc8478202010-04-13 19:53:35 +00005600 }
5601 else
5602 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005603 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comc8478202010-04-13 19:53:35 +00005604 }
5605 }
5606
daniel@transgaming.com716056c2012-07-24 18:38:59 +00005607 if (program != 0 && !programObject->isLinked())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005608 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005609 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005610 }
5611
5612 context->useProgram(program);
5613 }
5614 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005615 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005616 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005617 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005618 }
5619}
5620
5621void __stdcall glValidateProgram(GLuint program)
5622{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005623 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005624
5625 try
5626 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005627 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005628
5629 if (context)
5630 {
5631 gl::Program *programObject = context->getProgram(program);
5632
5633 if (!programObject)
5634 {
5635 if (context->getShader(program))
5636 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005637 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005638 }
5639 else
5640 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005641 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005642 }
5643 }
5644
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00005645 programObject->validate();
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005646 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005647 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005648 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005649 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005650 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005651 }
5652}
5653
5654void __stdcall glVertexAttrib1f(GLuint index, GLfloat x)
5655{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005656 EVENT("(GLuint index = %d, GLfloat x = %f)", index, x);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005657
5658 try
5659 {
5660 if (index >= gl::MAX_VERTEX_ATTRIBS)
5661 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005662 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005663 }
5664
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005665 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005666
5667 if (context)
5668 {
5669 GLfloat vals[4] = { x, 0, 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005670 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005671 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005672 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005673 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005674 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005675 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005676 }
5677}
5678
5679void __stdcall glVertexAttrib1fv(GLuint index, const GLfloat* values)
5680{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005681 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005682
5683 try
5684 {
5685 if (index >= gl::MAX_VERTEX_ATTRIBS)
5686 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005687 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005688 }
5689
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005690 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005691
5692 if (context)
5693 {
5694 GLfloat vals[4] = { values[0], 0, 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005695 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005696 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005697 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005698 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005699 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005700 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005701 }
5702}
5703
5704void __stdcall glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y)
5705{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005706 EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f)", index, x, y);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005707
5708 try
5709 {
5710 if (index >= gl::MAX_VERTEX_ATTRIBS)
5711 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005712 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005713 }
5714
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005715 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005716
5717 if (context)
5718 {
5719 GLfloat vals[4] = { x, y, 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005720 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005721 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005722 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005723 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005724 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005725 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005726 }
5727}
5728
5729void __stdcall glVertexAttrib2fv(GLuint index, const GLfloat* values)
5730{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005731 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005732
5733 try
5734 {
5735 if (index >= gl::MAX_VERTEX_ATTRIBS)
5736 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005737 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005738 }
5739
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005740 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005741
5742 if (context)
5743 {
5744 GLfloat vals[4] = { values[0], values[1], 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005745 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005746 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005747 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005748 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005749 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005750 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005751 }
5752}
5753
5754void __stdcall glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z)
5755{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005756 EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f)", index, x, y, z);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005757
5758 try
5759 {
5760 if (index >= gl::MAX_VERTEX_ATTRIBS)
5761 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005762 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005763 }
5764
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005765 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005766
5767 if (context)
5768 {
5769 GLfloat vals[4] = { x, y, z, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005770 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005771 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005772 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005773 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005774 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005775 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005776 }
5777}
5778
5779void __stdcall glVertexAttrib3fv(GLuint index, const GLfloat* values)
5780{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005781 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005782
5783 try
5784 {
5785 if (index >= gl::MAX_VERTEX_ATTRIBS)
5786 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005787 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005788 }
5789
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005790 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005791
5792 if (context)
5793 {
5794 GLfloat vals[4] = { values[0], values[1], values[2], 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005795 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005796 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005797 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005798 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005799 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005800 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005801 }
5802}
5803
5804void __stdcall glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5805{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005806 EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f, GLfloat w = %f)", index, x, y, z, w);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005807
5808 try
5809 {
5810 if (index >= gl::MAX_VERTEX_ATTRIBS)
5811 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005812 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005813 }
5814
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005815 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005816
5817 if (context)
5818 {
5819 GLfloat vals[4] = { x, y, z, w };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005820 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005821 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005822 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005823 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005824 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005825 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005826 }
5827}
5828
5829void __stdcall glVertexAttrib4fv(GLuint index, const GLfloat* values)
5830{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005831 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005832
5833 try
5834 {
5835 if (index >= gl::MAX_VERTEX_ATTRIBS)
5836 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005837 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005838 }
5839
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005840 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005841
5842 if (context)
5843 {
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005844 context->setVertexAttribf(index, values);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005845 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005846 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005847 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005848 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005849 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005850 }
5851}
5852
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00005853void __stdcall glVertexAttribDivisorANGLE(GLuint index, GLuint divisor)
5854{
5855 EVENT("(GLuint index = %d, GLuint divisor = %d)", index, divisor);
5856
5857 try
5858 {
5859 if (index >= gl::MAX_VERTEX_ATTRIBS)
5860 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005861 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00005862 }
5863
5864 gl::Context *context = gl::getNonLostContext();
5865
5866 if (context)
5867 {
5868 context->setVertexAttribDivisor(index, divisor);
5869 }
5870 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005871 catch (...)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00005872 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005873 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00005874 }
5875}
5876
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00005877void __stdcall glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005878{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005879 EVENT("(GLuint index = %d, GLint size = %d, GLenum type = 0x%X, "
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005880 "GLboolean normalized = %u, GLsizei stride = %d, const GLvoid* ptr = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005881 index, size, type, normalized, stride, ptr);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005882
5883 try
5884 {
5885 if (index >= gl::MAX_VERTEX_ATTRIBS)
5886 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005887 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005888 }
5889
5890 if (size < 1 || size > 4)
5891 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005892 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005893 }
5894
shannon.woods%transgaming.com@gtempaccount.com1a4e09a2013-04-13 03:33:30 +00005895 gl::Context *context = gl::getNonLostContext();
5896
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005897 switch (type)
5898 {
5899 case GL_BYTE:
5900 case GL_UNSIGNED_BYTE:
5901 case GL_SHORT:
5902 case GL_UNSIGNED_SHORT:
5903 case GL_FIXED:
5904 case GL_FLOAT:
5905 break;
shannon.woods%transgaming.com@gtempaccount.com1a4e09a2013-04-13 03:33:30 +00005906 case GL_HALF_FLOAT:
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005907 case GL_INT:
5908 case GL_UNSIGNED_INT:
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00005909 case GL_INT_2_10_10_10_REV:
5910 case GL_UNSIGNED_INT_2_10_10_10_REV:
shannon.woods%transgaming.com@gtempaccount.com1a4e09a2013-04-13 03:33:30 +00005911 if (context && context->getClientVersion() < 3)
5912 {
5913 return gl::error(GL_INVALID_ENUM);
5914 }
5915 else
5916 {
5917 break;
5918 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005919 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005920 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005921 }
5922
5923 if (stride < 0)
5924 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005925 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005926 }
5927
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00005928 if ((type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) && size != 4)
5929 {
5930 return gl::error(GL_INVALID_OPERATION);
5931 }
5932
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005933 if (context)
5934 {
Jamie Madilld8db8662013-07-02 11:57:04 -04005935 // [OpenGL ES 3.0.2] Section 2.8 page 24:
5936 // An INVALID_OPERATION error is generated when a non-zero vertex array object
5937 // is bound, zero is bound to the ARRAY_BUFFER buffer object binding point,
5938 // and the pointer argument is not NULL.
5939 if (context->getVertexArrayHandle() != 0 && context->getArrayBufferHandle() == 0 && ptr != NULL)
5940 {
5941 return gl::error(GL_INVALID_OPERATION);
5942 }
5943
shannon.woods%transgaming.com@gtempaccount.com8de4e6a2013-04-13 03:37:44 +00005944 context->setVertexAttribState(index, context->getArrayBuffer(), size, type,
5945 normalized == GL_TRUE, false, stride, ptr);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005946 }
5947 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005948 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005949 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005950 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005951 }
5952}
5953
5954void __stdcall glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
5955{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005956 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005957
5958 try
5959 {
5960 if (width < 0 || height < 0)
5961 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005962 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005963 }
5964
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005965 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005966
5967 if (context)
5968 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00005969 context->setViewportParams(x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005970 }
5971 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005972 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005973 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005974 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005975 }
5976}
5977
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005978// OpenGL ES 3.0 functions
5979
5980void __stdcall glReadBuffer(GLenum mode)
5981{
5982 EVENT("(GLenum mode = 0x%X)", mode);
5983
5984 try
5985 {
5986 gl::Context *context = gl::getNonLostContext();
5987
5988 if (context)
5989 {
5990 if (context->getClientVersion() < 3)
5991 {
5992 return gl::error(GL_INVALID_OPERATION);
5993 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005994
Jamie Madill54133512013-06-21 09:33:07 -04005995 // glReadBuffer
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00005996 UNIMPLEMENTED();
5997 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005998 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005999 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006000 {
6001 return gl::error(GL_OUT_OF_MEMORY);
6002 }
6003}
6004
6005void __stdcall glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices)
6006{
6007 EVENT("(GLenum mode = 0x%X, GLuint start = %u, GLuint end = %u, GLsizei count = %d, GLenum type = 0x%X, "
6008 "const GLvoid* indices = 0x%0.8p)", mode, start, end, count, type, indices);
6009
6010 try
6011 {
6012 gl::Context *context = gl::getNonLostContext();
6013
6014 if (context)
6015 {
6016 if (context->getClientVersion() < 3)
6017 {
6018 return gl::error(GL_INVALID_OPERATION);
6019 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006020
Jamie Madill54133512013-06-21 09:33:07 -04006021 // glDrawRangeElements
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006022 UNIMPLEMENTED();
6023 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006024 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006025 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006026 {
6027 return gl::error(GL_OUT_OF_MEMORY);
6028 }
6029}
6030
6031void __stdcall glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
6032{
6033 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, "
6034 "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLenum format = 0x%X, "
6035 "GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
6036 target, level, internalformat, width, height, depth, border, format, type, pixels);
6037
6038 try
6039 {
6040 gl::Context *context = gl::getNonLostContext();
6041
6042 if (context)
6043 {
6044 if (context->getClientVersion() < 3)
6045 {
6046 return gl::error(GL_INVALID_OPERATION);
6047 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006048
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006049 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006050 if (!ValidateES3TexImageParameters(context, target, level, internalformat, false, false,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04006051 0, 0, 0, width, height, depth, border, format, type, pixels))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006052 {
6053 return;
6054 }
6055
6056 switch(target)
6057 {
6058 case GL_TEXTURE_3D:
6059 {
6060 gl::Texture3D *texture = context->getTexture3D();
Jamie Madill88f18f42013-09-18 14:36:19 -04006061 texture->setImage(level, width, height, depth, internalformat, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006062 }
6063 break;
6064
6065 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006066 {
6067 gl::Texture2DArray *texture = context->getTexture2DArray();
Jamie Madill88f18f42013-09-18 14:36:19 -04006068 texture->setImage(level, width, height, depth, internalformat, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006069 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006070 break;
6071
6072 default:
6073 return gl::error(GL_INVALID_ENUM);
6074 }
6075 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006076 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006077 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006078 {
6079 return gl::error(GL_OUT_OF_MEMORY);
6080 }
6081}
6082
6083void __stdcall glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels)
6084{
6085 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
6086 "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
6087 "GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
6088 target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
6089
6090 try
6091 {
6092 gl::Context *context = gl::getNonLostContext();
6093
6094 if (context)
6095 {
6096 if (context->getClientVersion() < 3)
6097 {
6098 return gl::error(GL_INVALID_OPERATION);
6099 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006100
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006101 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006102 if (!ValidateES3TexImageParameters(context, target, level, GL_NONE, false, true,
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006103 xoffset, yoffset, zoffset, width, height, depth, 0,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04006104 format, type, pixels))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006105 {
6106 return;
6107 }
6108
Geoff Langc41e42d2014-04-28 10:58:16 -04006109 // Zero sized uploads are valid but no-ops
6110 if (width == 0 || height == 0 || depth == 0)
6111 {
6112 return;
6113 }
6114
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006115 switch(target)
6116 {
6117 case GL_TEXTURE_3D:
6118 {
6119 gl::Texture3D *texture = context->getTexture3D();
Jamie Madill88f18f42013-09-18 14:36:19 -04006120 texture->subImage(level, xoffset, yoffset, zoffset, width, height, depth, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006121 }
6122 break;
6123
6124 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006125 {
6126 gl::Texture2DArray *texture = context->getTexture2DArray();
Jamie Madill88f18f42013-09-18 14:36:19 -04006127 texture->subImage(level, xoffset, yoffset, zoffset, width, height, depth, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006128 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006129 break;
6130
6131 default:
6132 return gl::error(GL_INVALID_ENUM);
6133 }
6134 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006135 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006136 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006137 {
6138 return gl::error(GL_OUT_OF_MEMORY);
6139 }
6140}
6141
6142void __stdcall glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
6143{
6144 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
6145 "GLint zoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
6146 target, level, xoffset, yoffset, zoffset, x, y, width, height);
6147
6148 try
6149 {
6150 gl::Context *context = gl::getNonLostContext();
6151
6152 if (context)
6153 {
6154 if (context->getClientVersion() < 3)
6155 {
6156 return gl::error(GL_INVALID_OPERATION);
6157 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006158
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006159 if (!ValidateES3CopyTexImageParameters(context, target, level, GL_NONE, false, xoffset, yoffset, zoffset,
shannonwoods@chromium.org6cf2b0e2013-05-30 00:13:36 +00006160 x, y, width, height, 0))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006161 {
6162 return;
6163 }
6164
Geoff Langc41e42d2014-04-28 10:58:16 -04006165 // Zero sized copies are valid but no-ops
6166 if (width == 0 || height == 0)
6167 {
6168 return;
6169 }
6170
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006171 gl::Framebuffer *framebuffer = context->getReadFramebuffer();
6172 gl::Texture *texture = NULL;
6173 switch (target)
6174 {
6175 case GL_TEXTURE_3D:
6176 texture = context->getTexture3D();
6177 break;
6178
6179 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006180 texture = context->getTexture2DArray();
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006181 break;
6182
6183 default:
6184 return gl::error(GL_INVALID_ENUM);
6185 }
6186
6187 texture->copySubImage(target, level, xoffset, yoffset, zoffset, x, y, width, height, framebuffer);
6188 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006189 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006190 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006191 {
6192 return gl::error(GL_OUT_OF_MEMORY);
6193 }
6194}
6195
6196void __stdcall glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data)
6197{
Geoff Langeef52cc2013-10-16 15:07:39 -04006198 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006199 "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLsizei imageSize = %d, "
6200 "const GLvoid* data = 0x%0.8p)",
6201 target, level, internalformat, width, height, depth, border, imageSize, data);
6202
6203 try
6204 {
6205 gl::Context *context = gl::getNonLostContext();
6206
6207 if (context)
6208 {
6209 if (context->getClientVersion() < 3)
6210 {
6211 return gl::error(GL_INVALID_OPERATION);
6212 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006213
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00006214 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(internalformat, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006215 {
6216 return gl::error(GL_INVALID_VALUE);
6217 }
6218
6219 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006220 if (!ValidateES3TexImageParameters(context, target, level, internalformat, true, false,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04006221 0, 0, 0, width, height, depth, border, GL_NONE, GL_NONE, data))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006222 {
6223 return;
6224 }
6225
6226 switch(target)
6227 {
6228 case GL_TEXTURE_3D:
6229 {
6230 gl::Texture3D *texture = context->getTexture3D();
6231 texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, data);
6232 }
6233 break;
6234
6235 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006236 {
6237 gl::Texture2DArray *texture = context->getTexture2DArray();
6238 texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, data);
6239 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006240 break;
6241
6242 default:
6243 return gl::error(GL_INVALID_ENUM);
6244 }
6245 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006246 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006247 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006248 {
6249 return gl::error(GL_OUT_OF_MEMORY);
6250 }
6251}
6252
6253void __stdcall glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data)
6254{
6255 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
6256 "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
6257 "GLenum format = 0x%X, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
6258 target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
6259
6260 try
6261 {
6262 gl::Context *context = gl::getNonLostContext();
6263
6264 if (context)
6265 {
6266 if (context->getClientVersion() < 3)
6267 {
6268 return gl::error(GL_INVALID_OPERATION);
6269 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006270
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00006271 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(format, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006272 {
6273 return gl::error(GL_INVALID_VALUE);
6274 }
6275
6276 if (!data)
6277 {
6278 return gl::error(GL_INVALID_VALUE);
6279 }
6280
6281 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006282 if (!ValidateES3TexImageParameters(context, target, level, GL_NONE, true, true,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04006283 0, 0, 0, width, height, depth, 0, GL_NONE, GL_NONE, data))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006284 {
6285 return;
6286 }
6287
Geoff Langc41e42d2014-04-28 10:58:16 -04006288 // Zero sized uploads are valid but no-ops
6289 if (width == 0 || height == 0)
6290 {
6291 return;
6292 }
6293
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006294 switch(target)
6295 {
6296 case GL_TEXTURE_3D:
6297 {
6298 gl::Texture3D *texture = context->getTexture3D();
6299 texture->subImageCompressed(level, xoffset, yoffset, zoffset, width, height, depth,
6300 format, imageSize, data);
6301 }
6302 break;
6303
6304 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006305 {
6306 gl::Texture2DArray *texture = context->getTexture2DArray();
6307 texture->subImageCompressed(level, xoffset, yoffset, zoffset, width, height, depth,
6308 format, imageSize, data);
6309 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006310 break;
6311
6312 default:
6313 return gl::error(GL_INVALID_ENUM);
6314 }
6315 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006316 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006317 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006318 {
6319 return gl::error(GL_OUT_OF_MEMORY);
6320 }
6321}
6322
6323void __stdcall glGenQueries(GLsizei n, GLuint* ids)
6324{
6325 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
6326
6327 try
6328 {
6329 gl::Context *context = gl::getNonLostContext();
6330
6331 if (context)
6332 {
6333 if (context->getClientVersion() < 3)
6334 {
6335 return gl::error(GL_INVALID_OPERATION);
6336 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006337
Geoff Lang37dde692014-01-31 16:34:54 -05006338 if (n < 0)
6339 {
6340 return gl::error(GL_INVALID_VALUE);
6341 }
6342
6343 for (GLsizei i = 0; i < n; i++)
6344 {
6345 ids[i] = context->createQuery();
6346 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006347 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006348 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006349 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006350 {
6351 return gl::error(GL_OUT_OF_MEMORY);
6352 }
6353}
6354
6355void __stdcall glDeleteQueries(GLsizei n, const GLuint* ids)
6356{
6357 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
6358
6359 try
6360 {
6361 gl::Context *context = gl::getNonLostContext();
6362
6363 if (context)
6364 {
6365 if (context->getClientVersion() < 3)
6366 {
6367 return gl::error(GL_INVALID_OPERATION);
6368 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006369
Geoff Lang37dde692014-01-31 16:34:54 -05006370 if (n < 0)
6371 {
6372 return gl::error(GL_INVALID_VALUE);
6373 }
6374
6375 for (GLsizei i = 0; i < n; i++)
6376 {
6377 context->deleteQuery(ids[i]);
6378 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006379 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006380 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006381 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006382 {
6383 return gl::error(GL_OUT_OF_MEMORY);
6384 }
6385}
6386
6387GLboolean __stdcall glIsQuery(GLuint id)
6388{
6389 EVENT("(GLuint id = %u)", id);
6390
6391 try
6392 {
6393 gl::Context *context = gl::getNonLostContext();
6394
6395 if (context)
6396 {
6397 if (context->getClientVersion() < 3)
6398 {
6399 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
6400 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006401
Geoff Lang37dde692014-01-31 16:34:54 -05006402 return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE;
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006403 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006404 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006405 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006406 {
6407 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
6408 }
6409
6410 return GL_FALSE;
6411}
6412
6413void __stdcall glBeginQuery(GLenum target, GLuint id)
6414{
6415 EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id);
6416
6417 try
6418 {
6419 gl::Context *context = gl::getNonLostContext();
6420
6421 if (context)
6422 {
6423 if (context->getClientVersion() < 3)
6424 {
6425 return gl::error(GL_INVALID_OPERATION);
6426 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006427
Jamie Madilldb2f14c2014-05-13 13:56:30 -04006428 if (!ValidateBeginQuery(context, target, id))
Jamie Madill3641b4b2013-07-26 12:54:59 -04006429 {
Jamie Madilldb2f14c2014-05-13 13:56:30 -04006430 return;
Jamie Madill3641b4b2013-07-26 12:54:59 -04006431 }
Geoff Lang37dde692014-01-31 16:34:54 -05006432 context->beginQuery(target, id);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006433 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006434 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006435 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006436 {
6437 return gl::error(GL_OUT_OF_MEMORY);
6438 }
6439}
6440
6441void __stdcall glEndQuery(GLenum target)
6442{
6443 EVENT("(GLenum target = 0x%X)", target);
6444
6445 try
6446 {
6447 gl::Context *context = gl::getNonLostContext();
6448
6449 if (context)
6450 {
6451 if (context->getClientVersion() < 3)
6452 {
6453 return gl::error(GL_INVALID_OPERATION);
6454 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006455
Jamie Madill45c785d2014-05-13 14:09:34 -04006456 if (!ValidateEndQuery(context, target))
Jamie Madill3641b4b2013-07-26 12:54:59 -04006457 {
Jamie Madill45c785d2014-05-13 14:09:34 -04006458 return;
Jamie Madill3641b4b2013-07-26 12:54:59 -04006459 }
Geoff Lang37dde692014-01-31 16:34:54 -05006460
6461 context->endQuery(target);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006462 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006463 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006464 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006465 {
6466 return gl::error(GL_OUT_OF_MEMORY);
6467 }
6468}
6469
6470void __stdcall glGetQueryiv(GLenum target, GLenum pname, GLint* params)
6471{
6472 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
6473
6474 try
6475 {
6476 gl::Context *context = gl::getNonLostContext();
6477
6478 if (context)
6479 {
6480 if (context->getClientVersion() < 3)
6481 {
6482 return gl::error(GL_INVALID_OPERATION);
6483 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006484
Geoff Lang37dde692014-01-31 16:34:54 -05006485 if (!ValidQueryType(context, target))
Jamie Madill3641b4b2013-07-26 12:54:59 -04006486 {
Geoff Lang37dde692014-01-31 16:34:54 -05006487 return gl::error(GL_INVALID_ENUM);
Jamie Madill3641b4b2013-07-26 12:54:59 -04006488 }
Geoff Lang37dde692014-01-31 16:34:54 -05006489
6490 switch (pname)
Jamie Madill3641b4b2013-07-26 12:54:59 -04006491 {
Geoff Lang37dde692014-01-31 16:34:54 -05006492 case GL_CURRENT_QUERY:
Jamie Madill45c785d2014-05-13 14:09:34 -04006493 params[0] = static_cast<GLint>(context->getActiveQueryId(target));
Geoff Lang37dde692014-01-31 16:34:54 -05006494 break;
6495
6496 default:
6497 return gl::error(GL_INVALID_ENUM);
Jamie Madill3641b4b2013-07-26 12:54:59 -04006498 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006499 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006500 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006501 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006502 {
6503 return gl::error(GL_OUT_OF_MEMORY);
6504 }
6505}
6506
6507void __stdcall glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint* params)
6508{
6509 EVENT("(GLuint id = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", id, pname, params);
6510
6511 try
6512 {
6513 gl::Context *context = gl::getNonLostContext();
6514
6515 if (context)
6516 {
6517 if (context->getClientVersion() < 3)
6518 {
6519 return gl::error(GL_INVALID_OPERATION);
6520 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006521
Geoff Lang37dde692014-01-31 16:34:54 -05006522 gl::Query *queryObject = context->getQuery(id, false, GL_NONE);
6523
6524 if (!queryObject)
6525 {
6526 return gl::error(GL_INVALID_OPERATION);
6527 }
6528
Jamie Madill45c785d2014-05-13 14:09:34 -04006529 if (context->getActiveQueryId(queryObject->getType()) == id)
Geoff Lang37dde692014-01-31 16:34:54 -05006530 {
6531 return gl::error(GL_INVALID_OPERATION);
6532 }
6533
6534 switch(pname)
6535 {
6536 case GL_QUERY_RESULT:
6537 params[0] = queryObject->getResult();
6538 break;
6539 case GL_QUERY_RESULT_AVAILABLE:
6540 params[0] = queryObject->isResultAvailable();
6541 break;
6542 default:
6543 return gl::error(GL_INVALID_ENUM);
6544 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006545 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006546 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006547 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006548 {
6549 return gl::error(GL_OUT_OF_MEMORY);
6550 }
6551}
6552
6553GLboolean __stdcall glUnmapBuffer(GLenum target)
6554{
6555 EVENT("(GLenum target = 0x%X)", target);
6556
6557 try
6558 {
6559 gl::Context *context = gl::getNonLostContext();
6560
6561 if (context)
6562 {
6563 if (context->getClientVersion() < 3)
6564 {
6565 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
6566 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006567
Shannon Woodsb3801742014-03-27 14:59:19 -04006568 return glUnmapBufferOES(target);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006569 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006570 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006571 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006572 {
6573 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
6574 }
6575
6576 return GL_FALSE;
6577}
6578
6579void __stdcall glGetBufferPointerv(GLenum target, GLenum pname, GLvoid** params)
6580{
6581 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLvoid** params = 0x%0.8p)", target, pname, params);
6582
6583 try
6584 {
6585 gl::Context *context = gl::getNonLostContext();
6586
6587 if (context)
6588 {
6589 if (context->getClientVersion() < 3)
6590 {
6591 return gl::error(GL_INVALID_OPERATION);
6592 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006593
Shannon Woodsb3801742014-03-27 14:59:19 -04006594 glGetBufferPointervOES(target, pname, params);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006595 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006596 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006597 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006598 {
6599 return gl::error(GL_OUT_OF_MEMORY);
6600 }
6601}
6602
6603void __stdcall glDrawBuffers(GLsizei n, const GLenum* bufs)
6604{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006605 try
6606 {
6607 gl::Context *context = gl::getNonLostContext();
6608
6609 if (context)
6610 {
6611 if (context->getClientVersion() < 3)
6612 {
6613 return gl::error(GL_INVALID_OPERATION);
6614 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006615
shannon.woods%transgaming.com@gtempaccount.com7948c5f2013-04-13 03:38:58 +00006616 glDrawBuffersEXT(n, bufs);
6617 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006618 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006619 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006620 {
6621 return gl::error(GL_OUT_OF_MEMORY);
6622 }
6623}
6624
6625void __stdcall glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6626{
6627 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6628 location, count, transpose, value);
6629
6630 try
6631 {
6632 gl::Context *context = gl::getNonLostContext();
6633
6634 if (context)
6635 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006636 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x3, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006637 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006638 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006639 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006640
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006641 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00006642 if (!programBinary->setUniformMatrix2x3fv(location, count, transpose, value))
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006643 {
6644 return gl::error(GL_INVALID_OPERATION);
6645 }
6646 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006647 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006648 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006649 {
6650 return gl::error(GL_OUT_OF_MEMORY);
6651 }
6652}
6653
6654void __stdcall glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6655{
6656 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6657 location, count, transpose, value);
6658
6659 try
6660 {
6661 gl::Context *context = gl::getNonLostContext();
6662
6663 if (context)
6664 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006665 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x2, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006666 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006667 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006668 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006669
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006670 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00006671 if (!programBinary->setUniformMatrix3x2fv(location, count, transpose, value))
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006672 {
6673 return gl::error(GL_INVALID_OPERATION);
6674 }
6675 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006676 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006677 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006678 {
6679 return gl::error(GL_OUT_OF_MEMORY);
6680 }
6681}
6682
6683void __stdcall glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6684{
6685 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6686 location, count, transpose, value);
6687
6688 try
6689 {
6690 gl::Context *context = gl::getNonLostContext();
6691
6692 if (context)
6693 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006694 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x4, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006695 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006696 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006697 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006698
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006699 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00006700 if (!programBinary->setUniformMatrix2x4fv(location, count, transpose, value))
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006701 {
6702 return gl::error(GL_INVALID_OPERATION);
6703 }
6704 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006705 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006706 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006707 {
6708 return gl::error(GL_OUT_OF_MEMORY);
6709 }
6710}
6711
6712void __stdcall glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6713{
6714 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6715 location, count, transpose, value);
6716
6717 try
6718 {
6719 gl::Context *context = gl::getNonLostContext();
6720
6721 if (context)
6722 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006723 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x2, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006724 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006725 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006726 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006727
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006728 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00006729 if (!programBinary->setUniformMatrix4x2fv(location, count, transpose, value))
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006730 {
6731 return gl::error(GL_INVALID_OPERATION);
6732 }
6733 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006734 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006735 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006736 {
6737 return gl::error(GL_OUT_OF_MEMORY);
6738 }
6739}
6740
6741void __stdcall glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6742{
6743 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6744 location, count, transpose, value);
6745
6746 try
6747 {
6748 gl::Context *context = gl::getNonLostContext();
6749
6750 if (context)
6751 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006752 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x4, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006753 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006754 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006755 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006756
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006757 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00006758 if (!programBinary->setUniformMatrix3x4fv(location, count, transpose, value))
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006759 {
6760 return gl::error(GL_INVALID_OPERATION);
6761 }
6762 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006763 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006764 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006765 {
6766 return gl::error(GL_OUT_OF_MEMORY);
6767 }
6768}
6769
6770void __stdcall glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6771{
6772 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6773 location, count, transpose, value);
6774
6775 try
6776 {
6777 gl::Context *context = gl::getNonLostContext();
6778
6779 if (context)
6780 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006781 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x3, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006782 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006783 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006784 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006785
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006786 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00006787 if (!programBinary->setUniformMatrix4x3fv(location, count, transpose, value))
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006788 {
6789 return gl::error(GL_INVALID_OPERATION);
6790 }
6791 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006792 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006793 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006794 {
6795 return gl::error(GL_OUT_OF_MEMORY);
6796 }
6797}
6798
6799void __stdcall glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
6800{
6801 EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, GLint dstX0 = %d, "
6802 "GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, GLbitfield mask = 0x%X, GLenum filter = 0x%X)",
6803 srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
6804
6805 try
6806 {
6807 gl::Context *context = gl::getNonLostContext();
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006808 if (context)
6809 {
6810 if (context->getClientVersion() < 3)
6811 {
6812 return gl::error(GL_INVALID_OPERATION);
6813 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006814
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006815 if (!ValidateBlitFramebufferParameters(context, srcX0, srcY0, srcX1, srcY1,
Geoff Lang758d5b22013-06-11 11:42:50 -04006816 dstX0, dstY0, dstX1, dstY1, mask, filter,
6817 false))
6818 {
6819 return;
6820 }
6821
6822 context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1,
6823 mask, filter);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006824 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006825 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006826 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006827 {
6828 return gl::error(GL_OUT_OF_MEMORY);
6829 }
6830}
6831
6832void __stdcall glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
6833{
6834 EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
6835 target, samples, internalformat, width, height);
6836
6837 try
6838 {
6839 gl::Context *context = gl::getNonLostContext();
6840
6841 if (context)
6842 {
6843 if (context->getClientVersion() < 3)
6844 {
6845 return gl::error(GL_INVALID_OPERATION);
6846 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006847
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006848 if (!ValidateRenderbufferStorageParameters(context, target, samples, internalformat,
Geoff Lang2e1dcd52013-05-29 10:34:08 -04006849 width, height, false))
6850 {
6851 return;
6852 }
6853
6854 context->setRenderbufferStorage(width, height, internalformat, samples);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006855 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006856 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006857 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006858 {
6859 return gl::error(GL_OUT_OF_MEMORY);
6860 }
6861}
6862
6863void __stdcall glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
6864{
6865 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d, GLint layer = %d)",
6866 target, attachment, texture, level, layer);
6867
6868 try
6869 {
6870 gl::Context *context = gl::getNonLostContext();
6871
6872 if (context)
6873 {
6874 if (context->getClientVersion() < 3)
6875 {
6876 return gl::error(GL_INVALID_OPERATION);
6877 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006878
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006879 if (!ValidateES3FramebufferTextureParameters(context, target, attachment, GL_NONE, texture, level, layer, true))
Geoff Lang3ed0c482013-07-25 17:03:18 -04006880 {
6881 return;
6882 }
6883
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05006884 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
6885 ASSERT(framebuffer);
Geoff Lang3ed0c482013-07-25 17:03:18 -04006886
6887 gl::Texture *textureObject = context->getTexture(texture);
6888 GLenum textarget = textureObject ? textureObject->getTarget() : GL_NONE;
6889
6890 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
6891 {
6892 const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
6893 framebuffer->setColorbuffer(colorAttachment, textarget, texture, level, layer);
6894 }
6895 else
6896 {
6897 switch (attachment)
6898 {
6899 case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture, level, layer); break;
6900 case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture, level, layer); break;
6901 case GL_DEPTH_STENCIL_ATTACHMENT: framebuffer->setDepthStencilBuffer(textarget, texture, level, layer); break;
6902 }
6903 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006904 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006905 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006906 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006907 {
6908 return gl::error(GL_OUT_OF_MEMORY);
6909 }
6910}
6911
6912GLvoid* __stdcall glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
6913{
6914 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = 0x%X)",
6915 target, offset, length, access);
6916
6917 try
6918 {
6919 gl::Context *context = gl::getNonLostContext();
6920
6921 if (context)
6922 {
6923 if (context->getClientVersion() < 3)
6924 {
6925 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
6926 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006927
Shannon Woods916e7692014-03-27 16:58:22 -04006928 return glMapBufferRangeEXT(target, offset, length, access);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006929 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006930 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006931 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006932 {
6933 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLvoid*>(NULL));
6934 }
6935
6936 return NULL;
6937}
6938
6939void __stdcall glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
6940{
6941 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length);
6942
6943 try
6944 {
6945 gl::Context *context = gl::getNonLostContext();
6946
6947 if (context)
6948 {
6949 if (context->getClientVersion() < 3)
6950 {
6951 return gl::error(GL_INVALID_OPERATION);
6952 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006953
Shannon Woods916e7692014-03-27 16:58:22 -04006954 glFlushMappedBufferRangeEXT(target, offset, length);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006955 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006956 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006957 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006958 {
6959 return gl::error(GL_OUT_OF_MEMORY);
6960 }
6961}
6962
6963void __stdcall glBindVertexArray(GLuint array)
6964{
6965 EVENT("(GLuint array = %u)", array);
6966
6967 try
6968 {
6969 gl::Context *context = gl::getNonLostContext();
6970
6971 if (context)
6972 {
6973 if (context->getClientVersion() < 3)
6974 {
6975 return gl::error(GL_INVALID_OPERATION);
6976 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006977
Jamie Madilld1028542013-07-02 11:57:04 -04006978 gl::VertexArray *vao = context->getVertexArray(array);
6979
6980 if (!vao)
6981 {
6982 // The default VAO should always exist
6983 ASSERT(array != 0);
6984 return gl::error(GL_INVALID_OPERATION);
6985 }
6986
6987 context->bindVertexArray(array);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006988 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006989 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006990 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006991 {
6992 return gl::error(GL_OUT_OF_MEMORY);
6993 }
6994}
6995
6996void __stdcall glDeleteVertexArrays(GLsizei n, const GLuint* arrays)
6997{
6998 EVENT("(GLsizei n = %d, const GLuint* arrays = 0x%0.8p)", n, arrays);
6999
7000 try
7001 {
7002 gl::Context *context = gl::getNonLostContext();
7003
7004 if (context)
7005 {
7006 if (context->getClientVersion() < 3)
7007 {
7008 return gl::error(GL_INVALID_OPERATION);
7009 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007010
Jamie Madilld1028542013-07-02 11:57:04 -04007011 if (n < 0)
7012 {
7013 return gl::error(GL_INVALID_VALUE);
7014 }
7015
7016 for (int arrayIndex = 0; arrayIndex < n; arrayIndex++)
7017 {
7018 if (arrays[arrayIndex] != 0)
7019 {
7020 context->deleteVertexArray(arrays[arrayIndex]);
7021 }
7022 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007023 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007024 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007025 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007026 {
7027 return gl::error(GL_OUT_OF_MEMORY);
7028 }
7029}
7030
7031void __stdcall glGenVertexArrays(GLsizei n, GLuint* arrays)
7032{
7033 EVENT("(GLsizei n = %d, GLuint* arrays = 0x%0.8p)", n, arrays);
7034
7035 try
7036 {
7037 gl::Context *context = gl::getNonLostContext();
7038
7039 if (context)
7040 {
7041 if (context->getClientVersion() < 3)
7042 {
7043 return gl::error(GL_INVALID_OPERATION);
7044 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007045
Jamie Madilld1028542013-07-02 11:57:04 -04007046 if (n < 0)
7047 {
7048 return gl::error(GL_INVALID_VALUE);
7049 }
7050
7051 for (int arrayIndex = 0; arrayIndex < n; arrayIndex++)
7052 {
7053 arrays[arrayIndex] = context->createVertexArray();
7054 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007055 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007056 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007057 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007058 {
7059 return gl::error(GL_OUT_OF_MEMORY);
7060 }
7061}
7062
7063GLboolean __stdcall glIsVertexArray(GLuint array)
7064{
7065 EVENT("(GLuint array = %u)", array);
7066
7067 try
7068 {
7069 gl::Context *context = gl::getNonLostContext();
7070
7071 if (context)
7072 {
7073 if (context->getClientVersion() < 3)
7074 {
7075 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
7076 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007077
Jamie Madilld1028542013-07-02 11:57:04 -04007078 if (array == 0)
7079 {
7080 return GL_FALSE;
7081 }
7082
7083 gl::VertexArray *vao = context->getVertexArray(array);
7084
7085 return (vao != NULL ? GL_TRUE : GL_FALSE);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007086 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007087 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007088 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007089 {
7090 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
7091 }
7092
7093 return GL_FALSE;
7094}
7095
7096void __stdcall glGetIntegeri_v(GLenum target, GLuint index, GLint* data)
7097{
7098 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint* data = 0x%0.8p)",
7099 target, index, data);
7100
7101 try
7102 {
7103 gl::Context *context = gl::getNonLostContext();
7104
7105 if (context)
7106 {
7107 if (context->getClientVersion() < 3)
7108 {
7109 return gl::error(GL_INVALID_OPERATION);
7110 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007111
Shannon Woods15934d52013-08-19 14:28:49 -04007112 switch (target)
7113 {
7114 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
7115 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
7116 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
7117 if (index >= context->getMaxTransformFeedbackBufferBindings())
7118 return gl::error(GL_INVALID_VALUE);
7119 break;
7120 case GL_UNIFORM_BUFFER_START:
7121 case GL_UNIFORM_BUFFER_SIZE:
7122 case GL_UNIFORM_BUFFER_BINDING:
7123 if (index >= context->getMaximumCombinedUniformBufferBindings())
7124 return gl::error(GL_INVALID_VALUE);
7125 break;
7126 default:
7127 return gl::error(GL_INVALID_ENUM);
7128 }
7129
7130 if (!(context->getIndexedIntegerv(target, index, data)))
7131 {
7132 GLenum nativeType;
7133 unsigned int numParams = 0;
7134 if (!context->getIndexedQueryParameterInfo(target, &nativeType, &numParams))
7135 return gl::error(GL_INVALID_ENUM);
7136
7137 if (numParams == 0)
7138 return; // it is known that pname is valid, but there are no parameters to return
7139
7140 if (nativeType == GL_INT_64_ANGLEX)
7141 {
7142 GLint64 minIntValue = static_cast<GLint64>(std::numeric_limits<int>::min());
7143 GLint64 maxIntValue = static_cast<GLint64>(std::numeric_limits<int>::max());
7144 GLint64 *int64Params = new GLint64[numParams];
7145
7146 context->getIndexedInteger64v(target, index, int64Params);
7147
7148 for (unsigned int i = 0; i < numParams; ++i)
7149 {
7150 GLint64 clampedValue = std::max(std::min(int64Params[i], maxIntValue), minIntValue);
7151 data[i] = static_cast<GLint>(clampedValue);
7152 }
7153
7154 delete [] int64Params;
7155 }
7156 else
7157 {
7158 UNREACHABLE();
7159 }
7160 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007161 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007162 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007163 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007164 {
7165 return gl::error(GL_OUT_OF_MEMORY);
7166 }
7167}
7168
7169void __stdcall glBeginTransformFeedback(GLenum primitiveMode)
7170{
7171 EVENT("(GLenum primitiveMode = 0x%X)", primitiveMode);
7172
7173 try
7174 {
7175 gl::Context *context = gl::getNonLostContext();
7176
7177 if (context)
7178 {
7179 if (context->getClientVersion() < 3)
7180 {
7181 return gl::error(GL_INVALID_OPERATION);
7182 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007183
Geoff Langc8058452014-02-03 12:04:11 -05007184 switch (primitiveMode)
7185 {
7186 case GL_TRIANGLES:
7187 case GL_LINES:
7188 case GL_POINTS:
7189 break;
7190 default:
7191 return gl::error(GL_INVALID_ENUM);
7192 }
7193
7194 gl::TransformFeedback *transformFeedback = context->getCurrentTransformFeedback();
7195 ASSERT(transformFeedback != NULL);
7196
7197 if (transformFeedback->isStarted())
7198 {
7199 return gl::error(GL_INVALID_OPERATION);
7200 }
7201
7202 if (transformFeedback->isPaused())
7203 {
7204 transformFeedback->resume();
7205 }
7206 else
7207 {
7208 transformFeedback->start(primitiveMode);
7209 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007210 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007211 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007212 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007213 {
7214 return gl::error(GL_OUT_OF_MEMORY);
7215 }
7216}
7217
7218void __stdcall glEndTransformFeedback(void)
7219{
7220 EVENT("(void)");
7221
7222 try
7223 {
7224 gl::Context *context = gl::getNonLostContext();
7225
7226 if (context)
7227 {
7228 if (context->getClientVersion() < 3)
7229 {
7230 return gl::error(GL_INVALID_OPERATION);
7231 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007232
Geoff Langc8058452014-02-03 12:04:11 -05007233 gl::TransformFeedback *transformFeedback = context->getCurrentTransformFeedback();
7234 ASSERT(transformFeedback != NULL);
7235
7236 if (!transformFeedback->isStarted())
7237 {
7238 return gl::error(GL_INVALID_OPERATION);
7239 }
7240
7241 transformFeedback->stop();
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007242 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007243 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007244 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007245 {
7246 return gl::error(GL_OUT_OF_MEMORY);
7247 }
7248}
7249
7250void __stdcall glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
7251{
7252 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u, GLintptr offset = %d, GLsizeiptr size = %d)",
7253 target, index, buffer, offset, size);
7254
7255 try
7256 {
7257 gl::Context *context = gl::getNonLostContext();
7258
7259 if (context)
7260 {
7261 if (context->getClientVersion() < 3)
7262 {
7263 return gl::error(GL_INVALID_OPERATION);
7264 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007265
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007266 switch (target)
7267 {
7268 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.orgd11158f2013-05-30 00:06:19 +00007269 if (index >= context->getMaxTransformFeedbackBufferBindings())
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007270 {
7271 return gl::error(GL_INVALID_VALUE);
7272 }
7273 break;
7274
7275 case GL_UNIFORM_BUFFER:
7276 if (index >= context->getMaximumCombinedUniformBufferBindings())
7277 {
7278 return gl::error(GL_INVALID_VALUE);
7279 }
7280 break;
7281
7282 default:
7283 return gl::error(GL_INVALID_ENUM);
7284 }
7285
shannonwoods@chromium.orge6e00792013-05-30 00:06:07 +00007286 if (buffer != 0 && size <= 0)
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007287 {
7288 return gl::error(GL_INVALID_VALUE);
7289 }
7290
7291 switch (target)
7292 {
7293 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.orga26aeaf2013-05-30 00:06:13 +00007294
7295 // size and offset must be a multiple of 4
7296 if (buffer != 0 && ((offset % 4) != 0 || (size % 4) != 0))
7297 {
7298 return gl::error(GL_INVALID_VALUE);
7299 }
7300
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007301 context->bindIndexedTransformFeedbackBuffer(buffer, index, offset, size);
7302 context->bindGenericTransformFeedbackBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007303 break;
7304
7305 case GL_UNIFORM_BUFFER:
shannonwoods@chromium.org97c3d502013-05-30 00:04:34 +00007306
7307 // it is an error to bind an offset not a multiple of the alignment
7308 if (buffer != 0 && (offset % context->getUniformBufferOffsetAlignment()) != 0)
7309 {
7310 return gl::error(GL_INVALID_VALUE);
7311 }
7312
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007313 context->bindIndexedUniformBuffer(buffer, index, offset, size);
7314 context->bindGenericUniformBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007315 break;
7316
7317 default:
7318 UNREACHABLE();
7319 }
7320 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007321 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007322 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007323 {
7324 return gl::error(GL_OUT_OF_MEMORY);
7325 }
7326}
7327
7328void __stdcall glBindBufferBase(GLenum target, GLuint index, GLuint buffer)
7329{
7330 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u)",
7331 target, index, buffer);
7332
7333 try
7334 {
7335 gl::Context *context = gl::getNonLostContext();
7336
7337 if (context)
7338 {
7339 if (context->getClientVersion() < 3)
7340 {
7341 return gl::error(GL_INVALID_OPERATION);
7342 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007343
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007344 switch (target)
7345 {
7346 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.orgd11158f2013-05-30 00:06:19 +00007347 if (index >= context->getMaxTransformFeedbackBufferBindings())
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007348 {
7349 return gl::error(GL_INVALID_VALUE);
7350 }
7351 break;
7352
7353 case GL_UNIFORM_BUFFER:
shannonwoods@chromium.orgd11158f2013-05-30 00:06:19 +00007354 if (index >= context->getMaximumCombinedUniformBufferBindings())
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007355 {
7356 return gl::error(GL_INVALID_VALUE);
7357 }
7358 break;
7359
7360 default:
7361 return gl::error(GL_INVALID_ENUM);
7362 }
7363
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007364 switch (target)
7365 {
7366 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.org3eeca1e2013-05-30 00:04:28 +00007367 context->bindIndexedTransformFeedbackBuffer(buffer, index, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007368 context->bindGenericTransformFeedbackBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007369 break;
7370
7371 case GL_UNIFORM_BUFFER:
shannonwoods@chromium.org3eeca1e2013-05-30 00:04:28 +00007372 context->bindIndexedUniformBuffer(buffer, index, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007373 context->bindGenericUniformBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007374 break;
7375
7376 default:
7377 UNREACHABLE();
7378 }
7379 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007380 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007381 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007382 {
7383 return gl::error(GL_OUT_OF_MEMORY);
7384 }
7385}
7386
7387void __stdcall glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode)
7388{
7389 EVENT("(GLuint program = %u, GLsizei count = %d, const GLchar* const* varyings = 0x%0.8p, GLenum bufferMode = 0x%X)",
7390 program, count, varyings, bufferMode);
7391
7392 try
7393 {
7394 gl::Context *context = gl::getNonLostContext();
7395
7396 if (context)
7397 {
7398 if (context->getClientVersion() < 3)
7399 {
7400 return gl::error(GL_INVALID_OPERATION);
7401 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007402
Geoff Lang48dcae72014-02-05 16:28:24 -05007403 if (count < 0)
7404 {
7405 return gl::error(GL_INVALID_VALUE);
7406 }
7407
7408 switch (bufferMode)
7409 {
7410 case GL_INTERLEAVED_ATTRIBS:
7411 break;
7412 case GL_SEPARATE_ATTRIBS:
7413 if (static_cast<GLuint>(count) > context->getMaxTransformFeedbackBufferBindings())
7414 {
7415 return gl::error(GL_INVALID_VALUE);
7416 }
7417 break;
7418 default:
7419 return gl::error(GL_INVALID_ENUM);
7420 }
7421
7422 if (!gl::ValidProgram(context, program))
7423 {
7424 return;
7425 }
7426
7427 gl::Program *programObject = context->getProgram(program);
7428 ASSERT(programObject);
7429
7430 programObject->setTransformFeedbackVaryings(count, varyings, bufferMode);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007431 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007432 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007433 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007434 {
7435 return gl::error(GL_OUT_OF_MEMORY);
7436 }
7437}
7438
7439void __stdcall glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name)
7440{
7441 EVENT("(GLuint program = %u, GLuint index = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, "
7442 "GLsizei* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)",
7443 program, index, bufSize, length, size, type, name);
7444
7445 try
7446 {
7447 gl::Context *context = gl::getNonLostContext();
7448
7449 if (context)
7450 {
7451 if (context->getClientVersion() < 3)
7452 {
7453 return gl::error(GL_INVALID_OPERATION);
7454 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007455
Geoff Lang48dcae72014-02-05 16:28:24 -05007456 if (bufSize < 0)
7457 {
7458 return gl::error(GL_INVALID_VALUE);
7459 }
7460
7461 if (!gl::ValidProgram(context, program))
7462 {
7463 return;
7464 }
7465
7466 gl::Program *programObject = context->getProgram(program);
7467 ASSERT(programObject);
7468
7469 if (index >= static_cast<GLuint>(programObject->getTransformFeedbackVaryingCount()))
7470 {
7471 return gl::error(GL_INVALID_VALUE);
7472 }
7473
7474 programObject->getTransformFeedbackVarying(index, bufSize, length, size, type, name);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007475 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007476 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007477 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007478 {
7479 return gl::error(GL_OUT_OF_MEMORY);
7480 }
7481}
7482
7483void __stdcall glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer)
7484{
7485 EVENT("(GLuint index = %u, GLint size = %d, GLenum type = 0x%X, GLsizei stride = %d, const GLvoid* pointer = 0x%0.8p)",
7486 index, size, type, stride, pointer);
7487
7488 try
7489 {
7490 gl::Context *context = gl::getNonLostContext();
7491
7492 if (context)
7493 {
7494 if (context->getClientVersion() < 3)
7495 {
7496 return gl::error(GL_INVALID_OPERATION);
7497 }
7498 }
7499
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007500 if (index >= gl::MAX_VERTEX_ATTRIBS)
7501 {
7502 return gl::error(GL_INVALID_VALUE);
7503 }
7504
7505 if (size < 1 || size > 4)
7506 {
7507 return gl::error(GL_INVALID_VALUE);
7508 }
7509
7510 switch (type)
7511 {
7512 case GL_BYTE:
7513 case GL_UNSIGNED_BYTE:
7514 case GL_SHORT:
7515 case GL_UNSIGNED_SHORT:
7516 case GL_INT:
7517 case GL_UNSIGNED_INT:
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00007518 case GL_INT_2_10_10_10_REV:
7519 case GL_UNSIGNED_INT_2_10_10_10_REV:
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007520 break;
7521 default:
7522 return gl::error(GL_INVALID_ENUM);
7523 }
7524
7525 if (stride < 0)
7526 {
7527 return gl::error(GL_INVALID_VALUE);
7528 }
7529
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00007530 if ((type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) && size != 4)
7531 {
7532 return gl::error(GL_INVALID_OPERATION);
7533 }
7534
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007535 if (context)
7536 {
Jamie Madilld8db8662013-07-02 11:57:04 -04007537 // [OpenGL ES 3.0.2] Section 2.8 page 24:
7538 // An INVALID_OPERATION error is generated when a non-zero vertex array object
7539 // is bound, zero is bound to the ARRAY_BUFFER buffer object binding point,
7540 // and the pointer argument is not NULL.
7541 if (context->getVertexArrayHandle() != 0 && context->getArrayBufferHandle() == 0 && pointer != NULL)
7542 {
7543 return gl::error(GL_INVALID_OPERATION);
7544 }
7545
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007546 context->setVertexAttribState(index, context->getArrayBuffer(), size, type, false, true,
7547 stride, pointer);
7548 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007549 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007550 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007551 {
7552 return gl::error(GL_OUT_OF_MEMORY);
7553 }
7554}
7555
7556void __stdcall glGetVertexAttribIiv(GLuint index, GLenum pname, GLint* params)
7557{
7558 EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
7559 index, pname, params);
7560
7561 try
7562 {
7563 gl::Context *context = gl::getNonLostContext();
7564
7565 if (context)
7566 {
7567 if (context->getClientVersion() < 3)
7568 {
7569 return gl::error(GL_INVALID_OPERATION);
7570 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007571
Jamie Madilla7d05862013-07-02 11:57:06 -04007572 if (index >= gl::MAX_VERTEX_ATTRIBS)
7573 {
7574 return gl::error(GL_INVALID_VALUE);
7575 }
7576
7577 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
7578
Geoff Lang34dbb6f2013-08-05 15:05:47 -04007579 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
Jamie Madilla7d05862013-07-02 11:57:06 -04007580 {
7581 return;
7582 }
7583
7584 if (pname == GL_CURRENT_VERTEX_ATTRIB)
7585 {
7586 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
7587 for (int i = 0; i < 4; ++i)
7588 {
7589 params[i] = currentValueData.IntValues[i];
7590 }
7591 }
7592 else
7593 {
7594 *params = attribState.querySingleParameter<GLint>(pname);
7595 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007596 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007597 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007598 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007599 {
7600 return gl::error(GL_OUT_OF_MEMORY);
7601 }
7602}
7603
7604void __stdcall glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params)
7605{
7606 EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLuint* params = 0x%0.8p)",
7607 index, pname, params);
7608
7609 try
7610 {
7611 gl::Context *context = gl::getNonLostContext();
7612
7613 if (context)
7614 {
7615 if (context->getClientVersion() < 3)
7616 {
7617 return gl::error(GL_INVALID_OPERATION);
7618 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007619
Jamie Madilla7d05862013-07-02 11:57:06 -04007620 if (index >= gl::MAX_VERTEX_ATTRIBS)
7621 {
7622 return gl::error(GL_INVALID_VALUE);
7623 }
7624
7625 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
7626
Geoff Lang34dbb6f2013-08-05 15:05:47 -04007627 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
Jamie Madilla7d05862013-07-02 11:57:06 -04007628 {
7629 return;
7630 }
7631
7632 if (pname == GL_CURRENT_VERTEX_ATTRIB)
7633 {
7634 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
7635 for (int i = 0; i < 4; ++i)
7636 {
7637 params[i] = currentValueData.UnsignedIntValues[i];
7638 }
7639 }
7640 else
7641 {
7642 *params = attribState.querySingleParameter<GLuint>(pname);
7643 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007644 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007645 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007646 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007647 {
7648 return gl::error(GL_OUT_OF_MEMORY);
7649 }
7650}
7651
7652void __stdcall glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)
7653{
7654 EVENT("(GLuint index = %u, GLint x = %d, GLint y = %d, GLint z = %d, GLint w = %d)",
7655 index, x, y, z, w);
7656
7657 try
7658 {
7659 gl::Context *context = gl::getNonLostContext();
7660
7661 if (context)
7662 {
7663 if (context->getClientVersion() < 3)
7664 {
7665 return gl::error(GL_INVALID_OPERATION);
7666 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007667
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007668 if (index >= gl::MAX_VERTEX_ATTRIBS)
7669 {
7670 return gl::error(GL_INVALID_VALUE);
7671 }
7672
7673 GLint vals[4] = { x, y, z, w };
7674 context->setVertexAttribi(index, vals);
7675 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007676 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007677 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007678 {
7679 return gl::error(GL_OUT_OF_MEMORY);
7680 }
7681}
7682
7683void __stdcall glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
7684{
7685 EVENT("(GLuint index = %u, GLuint x = %u, GLuint y = %u, GLuint z = %u, GLuint w = %u)",
7686 index, x, y, z, w);
7687
7688 try
7689 {
7690 gl::Context *context = gl::getNonLostContext();
7691
7692 if (context)
7693 {
7694 if (context->getClientVersion() < 3)
7695 {
7696 return gl::error(GL_INVALID_OPERATION);
7697 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007698
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007699 if (index >= gl::MAX_VERTEX_ATTRIBS)
7700 {
7701 return gl::error(GL_INVALID_VALUE);
7702 }
7703
7704 GLuint vals[4] = { x, y, z, w };
7705 context->setVertexAttribu(index, vals);
7706 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007707 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007708 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007709 {
7710 return gl::error(GL_OUT_OF_MEMORY);
7711 }
7712}
7713
7714void __stdcall glVertexAttribI4iv(GLuint index, const GLint* v)
7715{
7716 EVENT("(GLuint index = %u, const GLint* v = 0x%0.8p)", index, v);
7717
7718 try
7719 {
7720 gl::Context *context = gl::getNonLostContext();
7721
7722 if (context)
7723 {
7724 if (context->getClientVersion() < 3)
7725 {
7726 return gl::error(GL_INVALID_OPERATION);
7727 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007728
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007729 if (index >= gl::MAX_VERTEX_ATTRIBS)
7730 {
7731 return gl::error(GL_INVALID_VALUE);
7732 }
7733
7734 context->setVertexAttribi(index, v);
7735 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007736 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007737 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007738 {
7739 return gl::error(GL_OUT_OF_MEMORY);
7740 }
7741}
7742
7743void __stdcall glVertexAttribI4uiv(GLuint index, const GLuint* v)
7744{
7745 EVENT("(GLuint index = %u, const GLuint* v = 0x%0.8p)", index, v);
7746
7747 try
7748 {
7749 gl::Context *context = gl::getNonLostContext();
7750
7751 if (context)
7752 {
7753 if (context->getClientVersion() < 3)
7754 {
7755 return gl::error(GL_INVALID_OPERATION);
7756 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007757
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007758 if (index >= gl::MAX_VERTEX_ATTRIBS)
7759 {
7760 return gl::error(GL_INVALID_VALUE);
7761 }
7762
7763 context->setVertexAttribu(index, v);
7764 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007765 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007766 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007767 {
7768 return gl::error(GL_OUT_OF_MEMORY);
7769 }
7770}
7771
7772void __stdcall glGetUniformuiv(GLuint program, GLint location, GLuint* params)
7773{
7774 EVENT("(GLuint program = %u, GLint location = %d, GLuint* params = 0x%0.8p)",
7775 program, location, params);
7776
7777 try
7778 {
7779 gl::Context *context = gl::getNonLostContext();
7780
7781 if (context)
7782 {
7783 if (context->getClientVersion() < 3)
7784 {
7785 return gl::error(GL_INVALID_OPERATION);
7786 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007787
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +00007788 if (program == 0)
7789 {
7790 return gl::error(GL_INVALID_VALUE);
7791 }
7792
7793 gl::Program *programObject = context->getProgram(program);
7794
7795 if (!programObject || !programObject->isLinked())
7796 {
7797 return gl::error(GL_INVALID_OPERATION);
7798 }
7799
7800 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
7801 if (!programBinary)
7802 {
7803 return gl::error(GL_INVALID_OPERATION);
7804 }
7805
7806 if (!programBinary->getUniformuiv(location, NULL, params))
7807 {
7808 return gl::error(GL_INVALID_OPERATION);
7809 }
7810 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007811 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007812 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007813 {
7814 return gl::error(GL_OUT_OF_MEMORY);
7815 }
7816}
7817
7818GLint __stdcall glGetFragDataLocation(GLuint program, const GLchar *name)
7819{
7820 EVENT("(GLuint program = %u, const GLchar *name = 0x%0.8p)",
7821 program, name);
7822
7823 try
7824 {
7825 gl::Context *context = gl::getNonLostContext();
7826
7827 if (context)
7828 {
7829 if (context->getClientVersion() < 3)
7830 {
Jamie Madilld1e78c92013-06-20 11:55:50 -04007831 return gl::error(GL_INVALID_OPERATION, -1);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007832 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007833
Jamie Madilld1e78c92013-06-20 11:55:50 -04007834 if (program == 0)
7835 {
7836 return gl::error(GL_INVALID_VALUE, -1);
7837 }
7838
7839 gl::Program *programObject = context->getProgram(program);
7840
7841 if (!programObject || !programObject->isLinked())
7842 {
7843 return gl::error(GL_INVALID_OPERATION, -1);
7844 }
7845
7846 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
7847 if (!programBinary)
7848 {
7849 return gl::error(GL_INVALID_OPERATION, -1);
7850 }
7851
7852 return programBinary->getFragDataLocation(name);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007853 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007854 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007855 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007856 {
7857 return gl::error(GL_OUT_OF_MEMORY, 0);
7858 }
7859
7860 return 0;
7861}
7862
7863void __stdcall glUniform1ui(GLint location, GLuint v0)
7864{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007865 glUniform1uiv(location, 1, &v0);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007866}
7867
7868void __stdcall glUniform2ui(GLint location, GLuint v0, GLuint v1)
7869{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007870 const GLuint xy[] = { v0, v1 };
7871 glUniform2uiv(location, 1, xy);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007872}
7873
7874void __stdcall glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2)
7875{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007876 const GLuint xyz[] = { v0, v1, v2 };
7877 glUniform3uiv(location, 1, xyz);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007878}
7879
7880void __stdcall glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
7881{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007882 const GLuint xyzw[] = { v0, v1, v2, v3 };
7883 glUniform4uiv(location, 1, xyzw);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007884}
7885
7886void __stdcall glUniform1uiv(GLint location, GLsizei count, const GLuint* value)
7887{
7888 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
7889 location, count, value);
7890
7891 try
7892 {
7893 gl::Context *context = gl::getNonLostContext();
7894
7895 if (context)
7896 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007897 if (!ValidateUniform(context, GL_UNSIGNED_INT, location, count))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007898 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007899 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007900 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007901
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007902 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007903 if (!programBinary->setUniform1uiv(location, count, value))
7904 {
7905 return gl::error(GL_INVALID_OPERATION);
7906 }
7907 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007908 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007909 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007910 {
7911 return gl::error(GL_OUT_OF_MEMORY);
7912 }
7913}
7914
7915void __stdcall glUniform2uiv(GLint location, GLsizei count, const GLuint* value)
7916{
7917 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
7918 location, count, value);
7919
7920 try
7921 {
7922 gl::Context *context = gl::getNonLostContext();
7923
7924 if (context)
7925 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007926 if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC2, location, count))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007927 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007928 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007929 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007930
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007931 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007932 if (!programBinary->setUniform2uiv(location, count, value))
7933 {
7934 return gl::error(GL_INVALID_OPERATION);
7935 }
7936 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007937 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007938 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007939 {
7940 return gl::error(GL_OUT_OF_MEMORY);
7941 }
7942}
7943
7944void __stdcall glUniform3uiv(GLint location, GLsizei count, const GLuint* value)
7945{
7946 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value)",
7947 location, count, value);
7948
7949 try
7950 {
7951 gl::Context *context = gl::getNonLostContext();
7952
7953 if (context)
7954 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007955 if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC3, location, count))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007956 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007957 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007958 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007959
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007960 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007961 if (!programBinary->setUniform3uiv(location, count, value))
7962 {
7963 return gl::error(GL_INVALID_OPERATION);
7964 }
7965 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007966 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007967 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007968 {
7969 return gl::error(GL_OUT_OF_MEMORY);
7970 }
7971}
7972
7973void __stdcall glUniform4uiv(GLint location, GLsizei count, const GLuint* value)
7974{
7975 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
7976 location, count, value);
7977
7978 try
7979 {
7980 gl::Context *context = gl::getNonLostContext();
7981
7982 if (context)
7983 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007984 if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC4, location, count))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007985 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007986 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007987 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007988
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007989 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007990 if (!programBinary->setUniform4uiv(location, count, value))
7991 {
7992 return gl::error(GL_INVALID_OPERATION);
7993 }
7994 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007995 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007996 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007997 {
7998 return gl::error(GL_OUT_OF_MEMORY);
7999 }
8000}
8001
8002void __stdcall glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint* value)
8003{
8004 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLint* value = 0x%0.8p)",
8005 buffer, drawbuffer, value);
8006
8007 try
8008 {
8009 gl::Context *context = gl::getNonLostContext();
8010
8011 if (context)
8012 {
8013 if (context->getClientVersion() < 3)
8014 {
8015 return gl::error(GL_INVALID_OPERATION);
8016 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008017
Geoff Lang42359ca2013-08-21 13:25:17 -04008018 switch (buffer)
8019 {
8020 case GL_COLOR:
8021 if (drawbuffer < 0 || drawbuffer >= static_cast<GLint>(context->getMaximumRenderTargets()))
8022 {
8023 return gl::error(GL_INVALID_VALUE);
8024 }
8025 break;
8026 case GL_STENCIL:
8027 if (drawbuffer != 0)
8028 {
8029 return gl::error(GL_INVALID_VALUE);
8030 }
Geoff Lang8d6a0022014-01-31 16:38:31 -05008031 break;
Geoff Lang42359ca2013-08-21 13:25:17 -04008032 default:
8033 return gl::error(GL_INVALID_ENUM);
8034 }
8035
8036 context->clearBufferiv(buffer, drawbuffer, value);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008037 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008038 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008039 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008040 {
8041 return gl::error(GL_OUT_OF_MEMORY);
8042 }
8043}
8044
8045void __stdcall glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint* value)
8046{
8047 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLuint* value = 0x%0.8p)",
8048 buffer, drawbuffer, value);
8049
8050 try
8051 {
8052 gl::Context *context = gl::getNonLostContext();
8053
8054 if (context)
8055 {
8056 if (context->getClientVersion() < 3)
8057 {
8058 return gl::error(GL_INVALID_OPERATION);
8059 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008060
Geoff Lang42359ca2013-08-21 13:25:17 -04008061 switch (buffer)
8062 {
8063 case GL_COLOR:
8064 if (drawbuffer < 0 || drawbuffer >= static_cast<GLint>(context->getMaximumRenderTargets()))
8065 {
8066 return gl::error(GL_INVALID_VALUE);
8067 }
8068 break;
8069 default:
8070 return gl::error(GL_INVALID_ENUM);
8071 }
8072
8073 context->clearBufferuiv(buffer, drawbuffer, value);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008074 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008075 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008076 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008077 {
8078 return gl::error(GL_OUT_OF_MEMORY);
8079 }
8080}
8081
8082void __stdcall glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat* value)
8083{
8084 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLfloat* value = 0x%0.8p)",
8085 buffer, drawbuffer, value);
8086
8087 try
8088 {
8089 gl::Context *context = gl::getNonLostContext();
8090
8091 if (context)
8092 {
8093 if (context->getClientVersion() < 3)
8094 {
8095 return gl::error(GL_INVALID_OPERATION);
8096 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008097
Geoff Lang42359ca2013-08-21 13:25:17 -04008098 switch (buffer)
8099 {
8100 case GL_COLOR:
8101 if (drawbuffer < 0 || drawbuffer >= static_cast<GLint>(context->getMaximumRenderTargets()))
8102 {
8103 return gl::error(GL_INVALID_VALUE);
8104 }
8105 break;
8106 case GL_DEPTH:
8107 if (drawbuffer != 0)
8108 {
8109 return gl::error(GL_INVALID_VALUE);
8110 }
8111 break;
8112 default:
8113 return gl::error(GL_INVALID_ENUM);
8114 }
8115
8116 context->clearBufferfv(buffer, drawbuffer, value);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008117 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008118 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008119 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008120 {
8121 return gl::error(GL_OUT_OF_MEMORY);
8122 }
8123}
8124
8125void __stdcall glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
8126{
8127 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, GLfloat depth, GLint stencil = %d)",
8128 buffer, drawbuffer, depth, stencil);
8129
8130 try
8131 {
8132 gl::Context *context = gl::getNonLostContext();
8133
8134 if (context)
8135 {
8136 if (context->getClientVersion() < 3)
8137 {
8138 return gl::error(GL_INVALID_OPERATION);
8139 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008140
Geoff Lang42359ca2013-08-21 13:25:17 -04008141 switch (buffer)
8142 {
8143 case GL_DEPTH_STENCIL:
8144 if (drawbuffer != 0)
8145 {
8146 return gl::error(GL_INVALID_VALUE);
8147 }
8148 break;
8149 default:
8150 return gl::error(GL_INVALID_ENUM);
8151 }
8152
8153 context->clearBufferfi(buffer, drawbuffer, depth, stencil);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008154 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008155 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008156 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008157 {
8158 return gl::error(GL_OUT_OF_MEMORY);
8159 }
8160}
8161
8162const GLubyte* __stdcall glGetStringi(GLenum name, GLuint index)
8163{
8164 EVENT("(GLenum name = 0x%X, GLuint index = %u)", name, index);
8165
8166 try
8167 {
8168 gl::Context *context = gl::getNonLostContext();
8169
8170 if (context)
8171 {
8172 if (context->getClientVersion() < 3)
8173 {
8174 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLubyte*>(NULL));
8175 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008176
shannonwoods@chromium.org302df742013-05-30 00:05:54 +00008177 if (name != GL_EXTENSIONS)
8178 {
8179 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLubyte*>(NULL));
8180 }
8181
8182 if (index >= context->getNumExtensions())
8183 {
8184 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLubyte*>(NULL));
8185 }
8186
8187 return reinterpret_cast<const GLubyte*>(context->getExtensionString(index));
8188 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008189 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008190 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008191 {
8192 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLubyte*>(NULL));
8193 }
8194
8195 return NULL;
8196}
8197
8198void __stdcall glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
8199{
8200 EVENT("(GLenum readTarget = 0x%X, GLenum writeTarget = 0x%X, GLintptr readOffset = %d, GLintptr writeOffset = %d, GLsizeiptr size = %d)",
8201 readTarget, writeTarget, readOffset, writeOffset, size);
8202
8203 try
8204 {
8205 gl::Context *context = gl::getNonLostContext();
8206
8207 if (context)
8208 {
8209 if (context->getClientVersion() < 3)
8210 {
8211 return gl::error(GL_INVALID_OPERATION);
8212 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008213
Jamie Madill8c96d582014-03-05 15:01:23 -05008214 if (!gl::ValidBufferTarget(context, readTarget) || !gl::ValidBufferTarget(context, readTarget))
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008215 {
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008216 return gl::error(GL_INVALID_ENUM);
8217 }
8218
Jamie Madill8c96d582014-03-05 15:01:23 -05008219 gl::Buffer *readBuffer = context->getTargetBuffer(readTarget);
8220 gl::Buffer *writeBuffer = context->getTargetBuffer(writeTarget);
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008221
8222 if (!readBuffer || !writeBuffer)
8223 {
8224 return gl::error(GL_INVALID_OPERATION);
8225 }
8226
Jamie Madill7a5f7382014-03-05 15:01:24 -05008227 if (readBuffer->mapped() || writeBuffer->mapped())
8228 {
8229 return gl::error(GL_INVALID_OPERATION);
8230 }
8231
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008232 if (readOffset < 0 || writeOffset < 0 || size < 0 ||
8233 static_cast<unsigned int>(readOffset + size) > readBuffer->size() ||
8234 static_cast<unsigned int>(writeOffset + size) > writeBuffer->size())
8235 {
8236 return gl::error(GL_INVALID_VALUE);
8237 }
8238
8239 if (readBuffer == writeBuffer && abs(readOffset - writeOffset) < size)
8240 {
8241 return gl::error(GL_INVALID_VALUE);
8242 }
8243
8244 // TODO: Verify that readBuffer and writeBuffer are not currently mapped (GL_INVALID_OPERATION)
8245
shannon.woods%transgaming.com@gtempaccount.comc53376a2013-04-13 03:41:23 +00008246 // if size is zero, the copy is a successful no-op
8247 if (size > 0)
8248 {
8249 writeBuffer->copyBufferSubData(readBuffer, readOffset, writeOffset, size);
8250 }
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008251 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008252 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008253 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008254 {
8255 return gl::error(GL_OUT_OF_MEMORY);
8256 }
8257}
8258
8259void __stdcall glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices)
8260{
8261 EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLchar* const* uniformNames = 0x%0.8p, GLuint* uniformIndices = 0x%0.8p)",
8262 program, uniformCount, uniformNames, uniformIndices);
8263
8264 try
8265 {
8266 gl::Context *context = gl::getNonLostContext();
8267
8268 if (context)
8269 {
8270 if (context->getClientVersion() < 3)
8271 {
8272 return gl::error(GL_INVALID_OPERATION);
8273 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008274
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +00008275 if (uniformCount < 0)
8276 {
8277 return gl::error(GL_INVALID_VALUE);
8278 }
8279
8280 gl::Program *programObject = context->getProgram(program);
8281
8282 if (!programObject)
8283 {
8284 if (context->getShader(program))
8285 {
8286 return gl::error(GL_INVALID_OPERATION);
8287 }
8288 else
8289 {
8290 return gl::error(GL_INVALID_VALUE);
8291 }
8292 }
8293
8294 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8295 if (!programObject->isLinked() || !programBinary)
8296 {
8297 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8298 {
8299 uniformIndices[uniformId] = GL_INVALID_INDEX;
8300 }
8301 }
8302 else
8303 {
8304 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8305 {
8306 uniformIndices[uniformId] = programBinary->getUniformIndex(uniformNames[uniformId]);
8307 }
8308 }
8309 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008310 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008311 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008312 {
8313 return gl::error(GL_OUT_OF_MEMORY);
8314 }
8315}
8316
8317void __stdcall glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params)
8318{
8319 EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLuint* uniformIndices = 0x%0.8p, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
8320 program, uniformCount, uniformIndices, pname, params);
8321
8322 try
8323 {
8324 gl::Context *context = gl::getNonLostContext();
8325
8326 if (context)
8327 {
8328 if (context->getClientVersion() < 3)
8329 {
8330 return gl::error(GL_INVALID_OPERATION);
8331 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008332
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00008333 if (uniformCount < 0)
8334 {
8335 return gl::error(GL_INVALID_VALUE);
8336 }
8337
8338 gl::Program *programObject = context->getProgram(program);
8339
8340 if (!programObject)
8341 {
8342 if (context->getShader(program))
8343 {
8344 return gl::error(GL_INVALID_OPERATION);
8345 }
8346 else
8347 {
8348 return gl::error(GL_INVALID_VALUE);
8349 }
8350 }
8351
8352 switch (pname)
8353 {
8354 case GL_UNIFORM_TYPE:
8355 case GL_UNIFORM_SIZE:
8356 case GL_UNIFORM_NAME_LENGTH:
8357 case GL_UNIFORM_BLOCK_INDEX:
8358 case GL_UNIFORM_OFFSET:
8359 case GL_UNIFORM_ARRAY_STRIDE:
8360 case GL_UNIFORM_MATRIX_STRIDE:
8361 case GL_UNIFORM_IS_ROW_MAJOR:
8362 break;
8363 default:
8364 return gl::error(GL_INVALID_ENUM);
8365 }
8366
8367 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8368
8369 if (!programBinary && uniformCount > 0)
8370 {
8371 return gl::error(GL_INVALID_VALUE);
8372 }
8373
8374 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8375 {
8376 const GLuint index = uniformIndices[uniformId];
8377
8378 if (index >= (GLuint)programBinary->getActiveUniformCount())
8379 {
8380 return gl::error(GL_INVALID_VALUE);
8381 }
8382 }
8383
8384 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8385 {
8386 const GLuint index = uniformIndices[uniformId];
8387 params[uniformId] = programBinary->getActiveUniformi(index, pname);
8388 }
8389 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008390 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008391 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008392 {
8393 return gl::error(GL_OUT_OF_MEMORY);
8394 }
8395}
8396
8397GLuint __stdcall glGetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName)
8398{
8399 EVENT("(GLuint program = %u, const GLchar* uniformBlockName = 0x%0.8p)", program, uniformBlockName);
8400
8401 try
8402 {
8403 gl::Context *context = gl::getNonLostContext();
8404
8405 if (context)
8406 {
8407 if (context->getClientVersion() < 3)
8408 {
shannonwoods@chromium.org42766252013-05-30 00:07:12 +00008409 return gl::error(GL_INVALID_OPERATION, GL_INVALID_INDEX);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008410 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008411
shannonwoods@chromium.org42766252013-05-30 00:07:12 +00008412 gl::Program *programObject = context->getProgram(program);
8413
8414 if (!programObject)
8415 {
8416 if (context->getShader(program))
8417 {
8418 return gl::error(GL_INVALID_OPERATION, GL_INVALID_INDEX);
8419 }
8420 else
8421 {
8422 return gl::error(GL_INVALID_VALUE, GL_INVALID_INDEX);
8423 }
8424 }
8425
8426 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8427 if (!programBinary)
8428 {
8429 return GL_INVALID_INDEX;
8430 }
8431
8432 return programBinary->getUniformBlockIndex(uniformBlockName);
8433 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008434 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008435 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008436 {
8437 return gl::error(GL_OUT_OF_MEMORY, 0);
8438 }
8439
8440 return 0;
8441}
8442
8443void __stdcall glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params)
8444{
8445 EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
8446 program, uniformBlockIndex, pname, params);
8447
8448 try
8449 {
8450 gl::Context *context = gl::getNonLostContext();
8451
8452 if (context)
8453 {
8454 if (context->getClientVersion() < 3)
8455 {
8456 return gl::error(GL_INVALID_OPERATION);
8457 }
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00008458 gl::Program *programObject = context->getProgram(program);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008459
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00008460 if (!programObject)
8461 {
8462 if (context->getShader(program))
8463 {
8464 return gl::error(GL_INVALID_OPERATION);
8465 }
8466 else
8467 {
8468 return gl::error(GL_INVALID_VALUE);
8469 }
8470 }
8471
8472 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8473
8474 if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount())
8475 {
8476 return gl::error(GL_INVALID_VALUE);
8477 }
8478
8479 switch (pname)
8480 {
8481 case GL_UNIFORM_BLOCK_BINDING:
8482 *params = static_cast<GLint>(programObject->getUniformBlockBinding(uniformBlockIndex));
8483 break;
8484
8485 case GL_UNIFORM_BLOCK_DATA_SIZE:
8486 case GL_UNIFORM_BLOCK_NAME_LENGTH:
8487 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
8488 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
8489 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
8490 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
8491 programBinary->getActiveUniformBlockiv(uniformBlockIndex, pname, params);
8492 break;
8493
8494 default:
8495 return gl::error(GL_INVALID_ENUM);
8496 }
8497 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008498 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008499 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008500 {
8501 return gl::error(GL_OUT_OF_MEMORY);
8502 }
8503}
8504
8505void __stdcall glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName)
8506{
8507 EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLchar* uniformBlockName = 0x%0.8p)",
8508 program, uniformBlockIndex, bufSize, length, uniformBlockName);
8509
8510 try
8511 {
8512 gl::Context *context = gl::getNonLostContext();
8513
8514 if (context)
8515 {
8516 if (context->getClientVersion() < 3)
8517 {
8518 return gl::error(GL_INVALID_OPERATION);
8519 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008520
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00008521 gl::Program *programObject = context->getProgram(program);
8522
8523 if (!programObject)
8524 {
8525 if (context->getShader(program))
8526 {
8527 return gl::error(GL_INVALID_OPERATION);
8528 }
8529 else
8530 {
8531 return gl::error(GL_INVALID_VALUE);
8532 }
8533 }
8534
8535 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8536
8537 if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount())
8538 {
8539 return gl::error(GL_INVALID_VALUE);
8540 }
8541
8542 programBinary->getActiveUniformBlockName(uniformBlockIndex, bufSize, length, uniformBlockName);
8543 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008544 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008545 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008546 {
8547 return gl::error(GL_OUT_OF_MEMORY);
8548 }
8549}
8550
8551void __stdcall glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
8552{
8553 EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLuint uniformBlockBinding = %u)",
8554 program, uniformBlockIndex, uniformBlockBinding);
8555
8556 try
8557 {
8558 gl::Context *context = gl::getNonLostContext();
8559
8560 if (context)
8561 {
8562 if (context->getClientVersion() < 3)
8563 {
8564 return gl::error(GL_INVALID_OPERATION);
8565 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008566
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00008567 if (uniformBlockBinding >= context->getMaximumCombinedUniformBufferBindings())
8568 {
8569 return gl::error(GL_INVALID_VALUE);
8570 }
8571
8572 gl::Program *programObject = context->getProgram(program);
8573
8574 if (!programObject)
8575 {
8576 if (context->getShader(program))
8577 {
8578 return gl::error(GL_INVALID_OPERATION);
8579 }
8580 else
8581 {
8582 return gl::error(GL_INVALID_VALUE);
8583 }
8584 }
8585
8586 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8587
8588 // if never linked, there won't be any uniform blocks
8589 if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount())
8590 {
8591 return gl::error(GL_INVALID_VALUE);
8592 }
8593
8594 programObject->bindUniformBlock(uniformBlockIndex, uniformBlockBinding);
8595 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008596 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008597 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008598 {
8599 return gl::error(GL_OUT_OF_MEMORY);
8600 }
8601}
8602
8603void __stdcall glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount)
8604{
8605 EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei instanceCount = %d)",
8606 mode, first, count, instanceCount);
8607
8608 try
8609 {
8610 gl::Context *context = gl::getNonLostContext();
8611
8612 if (context)
8613 {
8614 if (context->getClientVersion() < 3)
8615 {
8616 return gl::error(GL_INVALID_OPERATION);
8617 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008618
Jamie Madill54133512013-06-21 09:33:07 -04008619 // glDrawArraysInstanced
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008620 UNIMPLEMENTED();
8621 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008622 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008623 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008624 {
8625 return gl::error(GL_OUT_OF_MEMORY);
8626 }
8627}
8628
8629void __stdcall glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount)
8630{
8631 EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei instanceCount = %d)",
8632 mode, count, type, indices, instanceCount);
8633
8634 try
8635 {
8636 gl::Context *context = gl::getNonLostContext();
8637
8638 if (context)
8639 {
8640 if (context->getClientVersion() < 3)
8641 {
8642 return gl::error(GL_INVALID_OPERATION);
8643 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008644
Jamie Madill54133512013-06-21 09:33:07 -04008645 // glDrawElementsInstanced
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008646 UNIMPLEMENTED();
8647 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008648 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008649 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008650 {
8651 return gl::error(GL_OUT_OF_MEMORY);
8652 }
8653}
8654
8655GLsync __stdcall glFenceSync(GLenum condition, GLbitfield flags)
8656{
8657 EVENT("(GLenum condition = 0x%X, GLbitfield flags = 0x%X)", condition, flags);
8658
8659 try
8660 {
8661 gl::Context *context = gl::getNonLostContext();
8662
8663 if (context)
8664 {
8665 if (context->getClientVersion() < 3)
8666 {
Jamie Madill5215e1a2013-07-26 11:55:19 -04008667 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLsync>(0));
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008668 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008669
Jamie Madill5215e1a2013-07-26 11:55:19 -04008670 if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE)
8671 {
8672 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLsync>(0));
8673 }
8674
8675 if (flags != 0)
8676 {
8677 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLsync>(0));
8678 }
8679
8680 return context->createFenceSync(condition);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008681 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008682 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008683 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008684 {
8685 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLsync>(NULL));
8686 }
8687
8688 return NULL;
8689}
8690
8691GLboolean __stdcall glIsSync(GLsync sync)
8692{
8693 EVENT("(GLsync sync = 0x%0.8p)", sync);
8694
8695 try
8696 {
8697 gl::Context *context = gl::getNonLostContext();
8698
8699 if (context)
8700 {
8701 if (context->getClientVersion() < 3)
8702 {
8703 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
8704 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008705
Jamie Madill5215e1a2013-07-26 11:55:19 -04008706 return (context->getFenceSync(sync) != NULL);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008707 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008708 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008709 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008710 {
8711 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
8712 }
8713
8714 return GL_FALSE;
8715}
8716
8717void __stdcall glDeleteSync(GLsync sync)
8718{
8719 EVENT("(GLsync sync = 0x%0.8p)", sync);
8720
8721 try
8722 {
8723 gl::Context *context = gl::getNonLostContext();
8724
8725 if (context)
8726 {
8727 if (context->getClientVersion() < 3)
8728 {
8729 return gl::error(GL_INVALID_OPERATION);
8730 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008731
Jamie Madill5215e1a2013-07-26 11:55:19 -04008732 if (sync != static_cast<GLsync>(0) && !context->getFenceSync(sync))
8733 {
8734 return gl::error(GL_INVALID_VALUE);
8735 }
8736
8737 context->deleteFenceSync(sync);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008738 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008739 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008740 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008741 {
8742 return gl::error(GL_OUT_OF_MEMORY);
8743 }
8744}
8745
8746GLenum __stdcall glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
8747{
8748 EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
8749 sync, flags, timeout);
8750
8751 try
8752 {
8753 gl::Context *context = gl::getNonLostContext();
8754
8755 if (context)
8756 {
8757 if (context->getClientVersion() < 3)
8758 {
Jamie Madill5215e1a2013-07-26 11:55:19 -04008759 return gl::error(GL_INVALID_OPERATION, GL_WAIT_FAILED);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008760 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008761
Jamie Madill5215e1a2013-07-26 11:55:19 -04008762 if ((flags & ~(GL_SYNC_FLUSH_COMMANDS_BIT)) != 0)
8763 {
8764 return gl::error(GL_INVALID_VALUE, GL_WAIT_FAILED);
8765 }
8766
8767 gl::FenceSync *fenceSync = context->getFenceSync(sync);
8768
8769 if (!fenceSync)
8770 {
8771 return gl::error(GL_INVALID_VALUE, GL_WAIT_FAILED);
8772 }
8773
8774 return fenceSync->clientWait(flags, timeout);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008775 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008776 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008777 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008778 {
8779 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
8780 }
8781
8782 return GL_FALSE;
8783}
8784
8785void __stdcall glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
8786{
8787 EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
8788 sync, flags, timeout);
8789
8790 try
8791 {
8792 gl::Context *context = gl::getNonLostContext();
8793
8794 if (context)
8795 {
8796 if (context->getClientVersion() < 3)
8797 {
8798 return gl::error(GL_INVALID_OPERATION);
8799 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008800
Jamie Madill5215e1a2013-07-26 11:55:19 -04008801 if (flags != 0)
8802 {
8803 return gl::error(GL_INVALID_VALUE);
8804 }
8805
8806 if (timeout != GL_TIMEOUT_IGNORED)
8807 {
8808 return gl::error(GL_INVALID_VALUE);
8809 }
8810
8811 gl::FenceSync *fenceSync = context->getFenceSync(sync);
8812
8813 if (!fenceSync)
8814 {
8815 return gl::error(GL_INVALID_VALUE);
8816 }
8817
8818 fenceSync->serverWait();
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008819 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008820 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008821 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008822 {
8823 return gl::error(GL_OUT_OF_MEMORY);
8824 }
8825}
8826
8827void __stdcall glGetInteger64v(GLenum pname, GLint64* params)
8828{
8829 EVENT("(GLenum pname = 0x%X, GLint64* params = 0x%0.8p)",
8830 pname, params);
8831
8832 try
8833 {
8834 gl::Context *context = gl::getNonLostContext();
8835
8836 if (context)
8837 {
8838 if (context->getClientVersion() < 3)
8839 {
8840 return gl::error(GL_INVALID_OPERATION);
8841 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008842
Jamie Madill79f2f452013-12-19 11:13:02 -05008843 GLenum nativeType;
8844 unsigned int numParams = 0;
8845 if (!context->getQueryParameterInfo(pname, &nativeType, &numParams))
8846 return gl::error(GL_INVALID_ENUM);
8847
8848 // pname is valid, but that there are no parameters to return.
8849 if (numParams == 0)
8850 return;
8851
8852 if (nativeType == GL_INT_64_ANGLEX)
Jamie Madill71fbd602013-07-19 16:36:55 -04008853 {
Jamie Madill79f2f452013-12-19 11:13:02 -05008854 context->getInteger64v(pname, params);
8855 }
Jamie Madill55856b12014-01-02 13:59:50 -05008856 else
Jamie Madill79f2f452013-12-19 11:13:02 -05008857 {
Jamie Madill55856b12014-01-02 13:59:50 -05008858 CastStateValues(context, nativeType, pname, numParams, params);
Jamie Madill71fbd602013-07-19 16:36:55 -04008859 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008860 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008861 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008862 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008863 {
8864 return gl::error(GL_OUT_OF_MEMORY);
8865 }
8866}
8867
8868void __stdcall glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values)
8869{
8870 EVENT("(GLsync sync = 0x%0.8p, GLenum pname = 0x%X, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLint* values = 0x%0.8p)",
8871 sync, pname, bufSize, length, values);
8872
8873 try
8874 {
8875 gl::Context *context = gl::getNonLostContext();
8876
8877 if (context)
8878 {
8879 if (context->getClientVersion() < 3)
8880 {
8881 return gl::error(GL_INVALID_OPERATION);
8882 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008883
Jamie Madill5215e1a2013-07-26 11:55:19 -04008884 if (bufSize < 0)
8885 {
8886 return gl::error(GL_INVALID_VALUE);
8887 }
8888
8889 gl::FenceSync *fenceSync = context->getFenceSync(sync);
8890
8891 if (!fenceSync)
8892 {
8893 return gl::error(GL_INVALID_VALUE);
8894 }
8895
8896 switch (pname)
8897 {
8898 case GL_OBJECT_TYPE: values[0] = static_cast<GLint>(GL_SYNC_FENCE); break;
8899 case GL_SYNC_STATUS: values[0] = static_cast<GLint>(fenceSync->getStatus()); break;
8900 case GL_SYNC_CONDITION: values[0] = static_cast<GLint>(fenceSync->getCondition()); break;
8901 case GL_SYNC_FLAGS: values[0] = 0; break;
8902
8903 default:
8904 return gl::error(GL_INVALID_ENUM);
8905 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008906 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008907 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008908 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008909 {
8910 return gl::error(GL_OUT_OF_MEMORY);
8911 }
8912}
8913
8914void __stdcall glGetInteger64i_v(GLenum target, GLuint index, GLint64* data)
8915{
8916 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint64* data = 0x%0.8p)",
8917 target, index, data);
8918
8919 try
8920 {
8921 gl::Context *context = gl::getNonLostContext();
8922
8923 if (context)
8924 {
8925 if (context->getClientVersion() < 3)
8926 {
8927 return gl::error(GL_INVALID_OPERATION);
8928 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008929
Shannon Woods15934d52013-08-19 14:28:49 -04008930 switch (target)
8931 {
8932 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
8933 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
8934 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
8935 if (index >= context->getMaxTransformFeedbackBufferBindings())
8936 return gl::error(GL_INVALID_VALUE);
8937 break;
8938 case GL_UNIFORM_BUFFER_START:
8939 case GL_UNIFORM_BUFFER_SIZE:
8940 case GL_UNIFORM_BUFFER_BINDING:
8941 if (index >= context->getMaximumCombinedUniformBufferBindings())
8942 return gl::error(GL_INVALID_VALUE);
8943 break;
8944 default:
8945 return gl::error(GL_INVALID_ENUM);
8946 }
8947
8948 if (!(context->getIndexedInteger64v(target, index, data)))
8949 {
8950 GLenum nativeType;
8951 unsigned int numParams = 0;
8952 if (!context->getIndexedQueryParameterInfo(target, &nativeType, &numParams))
8953 return gl::error(GL_INVALID_ENUM);
8954
8955 if (numParams == 0)
8956 return; // it is known that pname is valid, but there are no parameters to return
8957
8958 if (nativeType == GL_INT)
8959 {
8960 GLint *intParams = new GLint[numParams];
8961
8962 context->getIndexedIntegerv(target, index, intParams);
8963
8964 for (unsigned int i = 0; i < numParams; ++i)
8965 {
8966 data[i] = static_cast<GLint64>(intParams[i]);
8967 }
8968
8969 delete [] intParams;
8970 }
8971 else
8972 {
8973 UNREACHABLE();
8974 }
8975 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008976 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008977 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008978 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008979 {
8980 return gl::error(GL_OUT_OF_MEMORY);
8981 }
8982}
8983
8984void __stdcall glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64* params)
8985{
8986 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint64* params = 0x%0.8p)",
8987 target, pname, params);
8988
8989 try
8990 {
8991 gl::Context *context = gl::getNonLostContext();
8992
8993 if (context)
8994 {
8995 if (context->getClientVersion() < 3)
8996 {
8997 return gl::error(GL_INVALID_OPERATION);
8998 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008999
Jamie Madill70656a62014-03-05 15:01:26 -05009000 if (!gl::ValidBufferTarget(context, target))
9001 {
9002 return gl::error(GL_INVALID_ENUM);
9003 }
9004
9005 if (!gl::ValidBufferParameter(context, pname))
9006 {
9007 return gl::error(GL_INVALID_ENUM);
9008 }
9009
9010 gl::Buffer *buffer = context->getTargetBuffer(target);
9011
9012 if (!buffer)
9013 {
9014 // A null buffer means that "0" is bound to the requested buffer target
9015 return gl::error(GL_INVALID_OPERATION);
9016 }
9017
9018 switch (pname)
9019 {
9020 case GL_BUFFER_USAGE:
9021 *params = static_cast<GLint64>(buffer->usage());
9022 break;
9023 case GL_BUFFER_SIZE:
9024 *params = buffer->size();
9025 break;
9026 case GL_BUFFER_ACCESS_FLAGS:
9027 *params = static_cast<GLint64>(buffer->accessFlags());
9028 break;
9029 case GL_BUFFER_MAPPED:
9030 *params = static_cast<GLint64>(buffer->mapped());
9031 break;
9032 case GL_BUFFER_MAP_OFFSET:
9033 *params = buffer->mapOffset();
9034 break;
9035 case GL_BUFFER_MAP_LENGTH:
9036 *params = buffer->mapLength();
9037 break;
9038 default: UNREACHABLE(); break;
9039 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009040 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009041 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009042 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009043 {
9044 return gl::error(GL_OUT_OF_MEMORY);
9045 }
9046}
9047
9048void __stdcall glGenSamplers(GLsizei count, GLuint* samplers)
9049{
9050 EVENT("(GLsizei count = %d, GLuint* samplers = 0x%0.8p)", count, samplers);
9051
9052 try
9053 {
9054 gl::Context *context = gl::getNonLostContext();
9055
9056 if (context)
9057 {
9058 if (context->getClientVersion() < 3)
9059 {
9060 return gl::error(GL_INVALID_OPERATION);
9061 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009062
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009063 if (count < 0)
9064 {
9065 return gl::error(GL_INVALID_VALUE);
9066 }
9067
9068 for (int i = 0; i < count; i++)
9069 {
9070 samplers[i] = context->createSampler();
9071 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009072 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009073 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009074 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009075 {
9076 return gl::error(GL_OUT_OF_MEMORY);
9077 }
9078}
9079
9080void __stdcall glDeleteSamplers(GLsizei count, const GLuint* samplers)
9081{
9082 EVENT("(GLsizei count = %d, const GLuint* samplers = 0x%0.8p)", count, samplers);
9083
9084 try
9085 {
9086 gl::Context *context = gl::getNonLostContext();
9087
9088 if (context)
9089 {
9090 if (context->getClientVersion() < 3)
9091 {
9092 return gl::error(GL_INVALID_OPERATION);
9093 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009094
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009095 if (count < 0)
9096 {
9097 return gl::error(GL_INVALID_VALUE);
9098 }
9099
9100 for (int i = 0; i < count; i++)
9101 {
9102 context->deleteSampler(samplers[i]);
9103 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009104 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009105 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009106 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009107 {
9108 return gl::error(GL_OUT_OF_MEMORY);
9109 }
9110}
9111
9112GLboolean __stdcall glIsSampler(GLuint sampler)
9113{
9114 EVENT("(GLuint sampler = %u)", sampler);
9115
9116 try
9117 {
9118 gl::Context *context = gl::getNonLostContext();
9119
9120 if (context)
9121 {
9122 if (context->getClientVersion() < 3)
9123 {
9124 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
9125 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009126
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009127 return context->isSampler(sampler);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009128 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009129 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009130 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009131 {
9132 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
9133 }
9134
9135 return GL_FALSE;
9136}
9137
9138void __stdcall glBindSampler(GLuint unit, GLuint sampler)
9139{
9140 EVENT("(GLuint unit = %u, GLuint sampler = %u)", unit, sampler);
9141
9142 try
9143 {
9144 gl::Context *context = gl::getNonLostContext();
9145
9146 if (context)
9147 {
9148 if (context->getClientVersion() < 3)
9149 {
9150 return gl::error(GL_INVALID_OPERATION);
9151 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009152
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009153 if (sampler != 0 && !context->isSampler(sampler))
9154 {
9155 return gl::error(GL_INVALID_OPERATION);
9156 }
9157
9158 if (unit >= context->getMaximumCombinedTextureImageUnits())
9159 {
9160 return gl::error(GL_INVALID_VALUE);
9161 }
9162
9163 context->bindSampler(unit, sampler);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009164 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009165 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009166 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009167 {
9168 return gl::error(GL_OUT_OF_MEMORY);
9169 }
9170}
9171
9172void __stdcall glSamplerParameteri(GLuint sampler, GLenum pname, GLint param)
9173{
9174 EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint param = %d)", sampler, pname, param);
9175
9176 try
9177 {
9178 gl::Context *context = gl::getNonLostContext();
9179
9180 if (context)
9181 {
9182 if (context->getClientVersion() < 3)
9183 {
9184 return gl::error(GL_INVALID_OPERATION);
9185 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009186
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009187 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009188 {
9189 return;
9190 }
9191
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009192 if (!gl::ValidateTexParamParameters(context, pname, param))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009193 {
9194 return;
9195 }
9196
9197 if (!context->isSampler(sampler))
9198 {
9199 return gl::error(GL_INVALID_OPERATION);
9200 }
9201
9202 context->samplerParameteri(sampler, pname, param);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009203 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009204 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009205 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009206 {
9207 return gl::error(GL_OUT_OF_MEMORY);
9208 }
9209}
9210
9211void __stdcall glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint* param)
9212{
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009213 glSamplerParameteri(sampler, pname, *param);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009214}
9215
9216void __stdcall glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
9217{
9218 EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLfloat param = %g)", sampler, pname, param);
9219
9220 try
9221 {
9222 gl::Context *context = gl::getNonLostContext();
9223
9224 if (context)
9225 {
9226 if (context->getClientVersion() < 3)
9227 {
9228 return gl::error(GL_INVALID_OPERATION);
9229 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009230
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009231 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009232 {
9233 return;
9234 }
9235
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009236 if (!gl::ValidateTexParamParameters(context, pname, static_cast<GLint>(param)))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009237 {
9238 return;
9239 }
9240
9241 if (!context->isSampler(sampler))
9242 {
9243 return gl::error(GL_INVALID_OPERATION);
9244 }
9245
9246 context->samplerParameterf(sampler, pname, param);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009247 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009248 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009249 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009250 {
9251 return gl::error(GL_OUT_OF_MEMORY);
9252 }
9253}
9254
9255void __stdcall glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat* param)
9256{
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009257 glSamplerParameterf(sampler, pname, *param);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009258}
9259
9260void __stdcall glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint* params)
9261{
9262 EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", sampler, pname, params);
9263
9264 try
9265 {
9266 gl::Context *context = gl::getNonLostContext();
9267
9268 if (context)
9269 {
9270 if (context->getClientVersion() < 3)
9271 {
9272 return gl::error(GL_INVALID_OPERATION);
9273 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009274
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009275 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009276 {
9277 return;
9278 }
9279
9280 if (!context->isSampler(sampler))
9281 {
9282 return gl::error(GL_INVALID_OPERATION);
9283 }
9284
9285 *params = context->getSamplerParameteri(sampler, pname);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009286 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009287 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009288 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009289 {
9290 return gl::error(GL_OUT_OF_MEMORY);
9291 }
9292}
9293
9294void __stdcall glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params)
9295{
9296 EVENT("(GLuint sample = %ur, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", sampler, pname, params);
9297
9298 try
9299 {
9300 gl::Context *context = gl::getNonLostContext();
9301
9302 if (context)
9303 {
9304 if (context->getClientVersion() < 3)
9305 {
9306 return gl::error(GL_INVALID_OPERATION);
9307 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009308
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009309 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009310 {
9311 return;
9312 }
9313
9314 if (!context->isSampler(sampler))
9315 {
9316 return gl::error(GL_INVALID_OPERATION);
9317 }
9318
9319 *params = context->getSamplerParameterf(sampler, pname);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009320 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009321 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009322 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009323 {
9324 return gl::error(GL_OUT_OF_MEMORY);
9325 }
9326}
9327
9328void __stdcall glVertexAttribDivisor(GLuint index, GLuint divisor)
9329{
9330 EVENT("(GLuint index = %u, GLuint divisor = %u)", index, divisor);
9331
9332 try
9333 {
shannon.woods%transgaming.com@gtempaccount.com8736bd62013-04-13 03:35:41 +00009334 if (index >= gl::MAX_VERTEX_ATTRIBS)
9335 {
9336 return gl::error(GL_INVALID_VALUE);
9337 }
9338
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009339 gl::Context *context = gl::getNonLostContext();
9340
9341 if (context)
9342 {
9343 if (context->getClientVersion() < 3)
9344 {
9345 return gl::error(GL_INVALID_OPERATION);
9346 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009347
shannon.woods%transgaming.com@gtempaccount.com8736bd62013-04-13 03:35:41 +00009348 context->setVertexAttribDivisor(index, divisor);
9349 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009350 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009351 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009352 {
9353 return gl::error(GL_OUT_OF_MEMORY);
9354 }
9355}
9356
9357void __stdcall glBindTransformFeedback(GLenum target, GLuint id)
9358{
9359 EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id);
9360
9361 try
9362 {
9363 gl::Context *context = gl::getNonLostContext();
9364
9365 if (context)
9366 {
9367 if (context->getClientVersion() < 3)
9368 {
9369 return gl::error(GL_INVALID_OPERATION);
9370 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009371
Geoff Langc8058452014-02-03 12:04:11 -05009372 switch (target)
9373 {
9374 case GL_TRANSFORM_FEEDBACK:
9375 {
9376 // Cannot bind a transform feedback object if the current one is started and not paused (3.0.2 pg 85 section 2.14.1)
9377 gl::TransformFeedback *curTransformFeedback = context->getCurrentTransformFeedback();
9378 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
9379 {
9380 return gl::error(GL_INVALID_OPERATION);
9381 }
9382
9383 // Cannot bind a transform feedback object that does not exist (3.0.2 pg 85 section 2.14.1)
9384 if (context->getTransformFeedback(id) == NULL)
9385 {
9386 return gl::error(GL_INVALID_OPERATION);
9387 }
9388
9389 context->bindTransformFeedback(id);
9390 }
9391 break;
9392
9393 default:
9394 return gl::error(GL_INVALID_ENUM);
9395 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009396 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009397 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009398 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009399 {
9400 return gl::error(GL_OUT_OF_MEMORY);
9401 }
9402}
9403
9404void __stdcall glDeleteTransformFeedbacks(GLsizei n, const GLuint* ids)
9405{
9406 EVENT("(GLsizei n = %d, const GLuint* ids = 0x%0.8p)", n, ids);
9407
9408 try
9409 {
9410 gl::Context *context = gl::getNonLostContext();
9411
9412 if (context)
9413 {
9414 if (context->getClientVersion() < 3)
9415 {
9416 return gl::error(GL_INVALID_OPERATION);
9417 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009418
Geoff Langc8058452014-02-03 12:04:11 -05009419 for (int i = 0; i < n; i++)
9420 {
9421 context->deleteTransformFeedback(ids[i]);
9422 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009423 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009424 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009425 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009426 {
9427 return gl::error(GL_OUT_OF_MEMORY);
9428 }
9429}
9430
9431void __stdcall glGenTransformFeedbacks(GLsizei n, GLuint* ids)
9432{
9433 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
9434
9435 try
9436 {
9437 gl::Context *context = gl::getNonLostContext();
9438
9439 if (context)
9440 {
9441 if (context->getClientVersion() < 3)
9442 {
9443 return gl::error(GL_INVALID_OPERATION);
9444 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009445
Geoff Langc8058452014-02-03 12:04:11 -05009446 for (int i = 0; i < n; i++)
9447 {
9448 ids[i] = context->createTransformFeedback();
9449 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009450 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009451 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009452 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009453 {
9454 return gl::error(GL_OUT_OF_MEMORY);
9455 }
9456}
9457
9458GLboolean __stdcall glIsTransformFeedback(GLuint id)
9459{
9460 EVENT("(GLuint id = %u)", id);
9461
9462 try
9463 {
9464 gl::Context *context = gl::getNonLostContext();
9465
9466 if (context)
9467 {
9468 if (context->getClientVersion() < 3)
9469 {
9470 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
9471 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009472
Geoff Langc8058452014-02-03 12:04:11 -05009473 return ((context->getTransformFeedback(id) != NULL) ? GL_TRUE : GL_FALSE);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009474 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009475 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009476 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009477 {
9478 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
9479 }
9480
9481 return GL_FALSE;
9482}
9483
9484void __stdcall glPauseTransformFeedback(void)
9485{
9486 EVENT("(void)");
9487
9488 try
9489 {
9490 gl::Context *context = gl::getNonLostContext();
9491
9492 if (context)
9493 {
9494 if (context->getClientVersion() < 3)
9495 {
9496 return gl::error(GL_INVALID_OPERATION);
9497 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009498
Geoff Langc8058452014-02-03 12:04:11 -05009499 gl::TransformFeedback *transformFeedback = context->getCurrentTransformFeedback();
9500 ASSERT(transformFeedback != NULL);
9501
9502 // Current transform feedback must be started and not paused in order to pause (3.0.2 pg 86)
9503 if (!transformFeedback->isStarted() || transformFeedback->isPaused())
9504 {
9505 return gl::error(GL_INVALID_OPERATION);
9506 }
9507
9508 transformFeedback->pause();
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009509 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009510 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009511 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009512 {
9513 return gl::error(GL_OUT_OF_MEMORY);
9514 }
9515}
9516
9517void __stdcall glResumeTransformFeedback(void)
9518{
9519 EVENT("(void)");
9520
9521 try
9522 {
9523 gl::Context *context = gl::getNonLostContext();
9524
9525 if (context)
9526 {
9527 if (context->getClientVersion() < 3)
9528 {
9529 return gl::error(GL_INVALID_OPERATION);
9530 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009531
Geoff Langc8058452014-02-03 12:04:11 -05009532 gl::TransformFeedback *transformFeedback = context->getCurrentTransformFeedback();
9533 ASSERT(transformFeedback != NULL);
9534
9535 // Current transform feedback must be started and paused in order to resume (3.0.2 pg 86)
9536 if (!transformFeedback->isStarted() || !transformFeedback->isPaused())
9537 {
9538 return gl::error(GL_INVALID_OPERATION);
9539 }
9540
9541 transformFeedback->resume();
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009542 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009543 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009544 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009545 {
9546 return gl::error(GL_OUT_OF_MEMORY);
9547 }
9548}
9549
9550void __stdcall glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary)
9551{
9552 EVENT("(GLuint program = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLenum* binaryFormat = 0x%0.8p, GLvoid* binary = 0x%0.8p)",
9553 program, bufSize, length, binaryFormat, binary);
9554
9555 try
9556 {
9557 gl::Context *context = gl::getNonLostContext();
9558
9559 if (context)
9560 {
9561 if (context->getClientVersion() < 3)
9562 {
9563 return gl::error(GL_INVALID_OPERATION);
9564 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009565
Jamie Madill54133512013-06-21 09:33:07 -04009566 // glGetProgramBinary
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009567 UNIMPLEMENTED();
9568 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009569 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009570 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009571 {
9572 return gl::error(GL_OUT_OF_MEMORY);
9573 }
9574}
9575
9576void __stdcall glProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length)
9577{
9578 EVENT("(GLuint program = %u, GLenum binaryFormat = 0x%X, const GLvoid* binary = 0x%0.8p, GLsizei length = %d)",
9579 program, binaryFormat, binary, length);
9580
9581 try
9582 {
9583 gl::Context *context = gl::getNonLostContext();
9584
9585 if (context)
9586 {
9587 if (context->getClientVersion() < 3)
9588 {
9589 return gl::error(GL_INVALID_OPERATION);
9590 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009591
Jamie Madill54133512013-06-21 09:33:07 -04009592 // glProgramBinary
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009593 UNIMPLEMENTED();
9594 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009595 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009596 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009597 {
9598 return gl::error(GL_OUT_OF_MEMORY);
9599 }
9600}
9601
9602void __stdcall glProgramParameteri(GLuint program, GLenum pname, GLint value)
9603{
9604 EVENT("(GLuint program = %u, GLenum pname = 0x%X, GLint value = %d)",
9605 program, pname, value);
9606
9607 try
9608 {
9609 gl::Context *context = gl::getNonLostContext();
9610
9611 if (context)
9612 {
9613 if (context->getClientVersion() < 3)
9614 {
9615 return gl::error(GL_INVALID_OPERATION);
9616 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009617
Jamie Madill54133512013-06-21 09:33:07 -04009618 // glProgramParameteri
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009619 UNIMPLEMENTED();
9620 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009621 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009622 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009623 {
9624 return gl::error(GL_OUT_OF_MEMORY);
9625 }
9626}
9627
9628void __stdcall glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments)
9629{
9630 EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p)",
9631 target, numAttachments, attachments);
9632
9633 try
9634 {
9635 gl::Context *context = gl::getNonLostContext();
9636
9637 if (context)
9638 {
9639 if (context->getClientVersion() < 3)
9640 {
9641 return gl::error(GL_INVALID_OPERATION);
9642 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009643
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009644 if (!ValidateInvalidateFramebufferParameters(context, target, numAttachments, attachments))
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00009645 {
9646 return;
9647 }
9648
9649 int maxDimension = context->getMaximumRenderbufferDimension();
9650 context->invalidateFrameBuffer(target, numAttachments, attachments, 0, 0, maxDimension, maxDimension);
9651 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009652 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009653 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009654 {
9655 return gl::error(GL_OUT_OF_MEMORY);
9656 }
9657}
9658
9659void __stdcall glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height)
9660{
9661 EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p, GLint x = %d, "
9662 "GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
9663 target, numAttachments, attachments, x, y, width, height);
9664
9665 try
9666 {
9667 gl::Context *context = gl::getNonLostContext();
9668
9669 if (context)
9670 {
9671 if (context->getClientVersion() < 3)
9672 {
9673 return gl::error(GL_INVALID_OPERATION);
9674 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009675
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009676 if (!ValidateInvalidateFramebufferParameters(context, target, numAttachments, attachments))
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00009677 {
9678 return;
9679 }
9680
9681 context->invalidateFrameBuffer(target, numAttachments, attachments, x, y, width, height);
9682 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009683 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009684 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009685 {
9686 return gl::error(GL_OUT_OF_MEMORY);
9687 }
9688}
9689
9690void __stdcall glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
9691{
9692 EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
9693 target, levels, internalformat, width, height);
9694
9695 try
9696 {
9697 gl::Context *context = gl::getNonLostContext();
9698
9699 if (context)
9700 {
9701 if (context->getClientVersion() < 3)
9702 {
9703 return gl::error(GL_INVALID_OPERATION);
9704 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009705
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009706 if (!ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, 1))
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009707 {
9708 return;
9709 }
9710
9711 switch (target)
9712 {
9713 case GL_TEXTURE_2D:
9714 {
9715 gl::Texture2D *texture2d = context->getTexture2D();
9716 texture2d->storage(levels, internalformat, width, height);
9717 }
9718 break;
9719
Geoff Lang01c21d22013-09-24 11:52:16 -04009720 case GL_TEXTURE_CUBE_MAP:
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009721 {
9722 gl::TextureCubeMap *textureCube = context->getTextureCubeMap();
9723 textureCube->storage(levels, internalformat, width);
9724 }
9725 break;
9726
9727 default:
9728 return gl::error(GL_INVALID_ENUM);
9729 }
9730 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009731 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009732 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009733 {
9734 return gl::error(GL_OUT_OF_MEMORY);
9735 }
9736}
9737
9738void __stdcall glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
9739{
9740 EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
9741 "GLsizei height = %d, GLsizei depth = %d)",
9742 target, levels, internalformat, width, height, depth);
9743
9744 try
9745 {
9746 gl::Context *context = gl::getNonLostContext();
9747
9748 if (context)
9749 {
9750 if (context->getClientVersion() < 3)
9751 {
9752 return gl::error(GL_INVALID_OPERATION);
9753 }
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009754
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009755 if (!ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, depth))
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009756 {
9757 return;
9758 }
9759
9760 switch (target)
9761 {
9762 case GL_TEXTURE_3D:
9763 {
9764 gl::Texture3D *texture3d = context->getTexture3D();
9765 texture3d->storage(levels, internalformat, width, height, depth);
9766 }
9767 break;
9768
9769 case GL_TEXTURE_2D_ARRAY:
9770 {
9771 gl::Texture2DArray *texture2darray = context->getTexture2DArray();
9772 texture2darray->storage(levels, internalformat, width, height, depth);
9773 }
9774 break;
9775
9776 default:
Geoff Lang01c21d22013-09-24 11:52:16 -04009777 UNREACHABLE();
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009778 }
shannon.woods%transgaming.com@gtempaccount.com14eb55e2013-04-13 03:35:06 +00009779 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009780 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009781 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009782 {
9783 return gl::error(GL_OUT_OF_MEMORY);
9784 }
9785}
9786
9787void __stdcall glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params)
9788{
9789 EVENT("(GLenum target = 0x%X, GLenum internalformat = 0x%X, GLenum pname = 0x%X, GLsizei bufSize = %d, "
9790 "GLint* params = 0x%0.8p)",
9791 target, internalformat, pname, bufSize, params);
9792
9793 try
9794 {
9795 gl::Context *context = gl::getNonLostContext();
9796
9797 if (context)
9798 {
9799 if (context->getClientVersion() < 3)
9800 {
9801 return gl::error(GL_INVALID_OPERATION);
9802 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009803
Shannon Woods809d2502013-07-08 10:32:18 -04009804 if (!gl::IsColorRenderingSupported(internalformat, context) &&
9805 !gl::IsDepthRenderingSupported(internalformat, context) &&
9806 !gl::IsStencilRenderingSupported(internalformat, context))
9807 {
9808 return gl::error(GL_INVALID_ENUM);
9809 }
9810
9811 if (target != GL_RENDERBUFFER)
9812 {
9813 return gl::error(GL_INVALID_ENUM);
9814 }
9815
9816 if (bufSize < 0)
9817 {
9818 return gl::error(GL_INVALID_VALUE);
9819 }
9820
9821 switch (pname)
9822 {
9823 case GL_NUM_SAMPLE_COUNTS:
9824 if (bufSize != 0)
9825 *params = context->getNumSampleCounts(internalformat);
9826 break;
9827 case GL_SAMPLES:
9828 context->getSampleCounts(internalformat, bufSize, params);
9829 break;
9830 default:
9831 return gl::error(GL_INVALID_ENUM);
9832 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009833 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009834 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009835 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009836 {
9837 return gl::error(GL_OUT_OF_MEMORY);
9838 }
9839}
9840
9841// Extension functions
9842
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009843void __stdcall glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
9844 GLbitfield mask, GLenum filter)
9845{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00009846 EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, "
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009847 "GLint dstX0 = %d, GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, "
9848 "GLbitfield mask = 0x%X, GLenum filter = 0x%X)",
9849 srcX0, srcY0, srcX1, srcX1, dstX0, dstY0, dstX1, dstY1, mask, filter);
9850
9851 try
9852 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00009853 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009854
9855 if (context)
9856 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009857 if (!ValidateBlitFramebufferParameters(context, srcX0, srcY0, srcX1, srcY1,
Geoff Lang758d5b22013-06-11 11:42:50 -04009858 dstX0, dstY0, dstX1, dstY1, mask, filter,
9859 true))
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009860 {
Geoff Lang758d5b22013-06-11 11:42:50 -04009861 return;
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009862 }
9863
Geoff Lang758d5b22013-06-11 11:42:50 -04009864 context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1,
9865 mask, filter);
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009866 }
9867 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009868 catch (...)
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009869 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009870 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009871 }
9872}
9873
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00009874void __stdcall glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth,
9875 GLint border, GLenum format, GLenum type, const GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009876{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00009877 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00009878 "GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLint border = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00009879 "GLenum format = 0x%X, GLenum type = 0x%x, const GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009880 target, level, internalformat, width, height, depth, border, format, type, pixels);
9881
9882 try
9883 {
9884 UNIMPLEMENTED(); // FIXME
9885 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009886 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009887 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009888 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009889 }
9890}
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +00009891
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009892void __stdcall glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length,
9893 GLenum *binaryFormat, void *binary)
9894{
apatrick@chromium.org90080e32012-07-09 22:15:33 +00009895 EVENT("(GLenum program = 0x%X, bufSize = %d, length = 0x%0.8p, binaryFormat = 0x%0.8p, binary = 0x%0.8p)",
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009896 program, bufSize, length, binaryFormat, binary);
9897
9898 try
9899 {
9900 gl::Context *context = gl::getNonLostContext();
9901
9902 if (context)
9903 {
9904 gl::Program *programObject = context->getProgram(program);
9905
daniel@transgaming.com716056c2012-07-24 18:38:59 +00009906 if (!programObject || !programObject->isLinked())
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009907 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009908 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009909 }
9910
9911 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
9912
9913 if (!programBinary)
9914 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009915 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009916 }
9917
apatrick@chromium.org90080e32012-07-09 22:15:33 +00009918 if (!programBinary->save(binary, bufSize, length))
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009919 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009920 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009921 }
apatrick@chromium.org90080e32012-07-09 22:15:33 +00009922
9923 *binaryFormat = GL_PROGRAM_BINARY_ANGLE;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009924 }
9925 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009926 catch (...)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009927 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009928 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009929 }
9930}
9931
9932void __stdcall glProgramBinaryOES(GLuint program, GLenum binaryFormat,
9933 const void *binary, GLint length)
9934{
9935 EVENT("(GLenum program = 0x%X, binaryFormat = 0x%x, binary = 0x%0.8p, length = %d)",
9936 program, binaryFormat, binary, length);
9937
9938 try
9939 {
9940 gl::Context *context = gl::getNonLostContext();
9941
9942 if (context)
9943 {
9944 if (binaryFormat != GL_PROGRAM_BINARY_ANGLE)
9945 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009946 return gl::error(GL_INVALID_ENUM);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009947 }
9948
9949 gl::Program *programObject = context->getProgram(program);
9950
9951 if (!programObject)
9952 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009953 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009954 }
9955
daniel@transgaming.com95d29422012-07-24 18:36:10 +00009956 context->setProgramBinary(program, binary, length);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009957 }
9958 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009959 catch (...)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009960 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009961 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009962 }
9963}
9964
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +00009965void __stdcall glDrawBuffersEXT(GLsizei n, const GLenum *bufs)
9966{
9967 EVENT("(GLenum n = %d, bufs = 0x%0.8p)", n, bufs);
9968
9969 try
9970 {
9971 gl::Context *context = gl::getNonLostContext();
9972
9973 if (context)
9974 {
9975 if (n < 0 || (unsigned int)n > context->getMaximumRenderTargets())
9976 {
9977 return gl::error(GL_INVALID_VALUE);
9978 }
9979
9980 if (context->getDrawFramebufferHandle() == 0)
9981 {
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +00009982 if (n != 1)
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +00009983 {
9984 return gl::error(GL_INVALID_OPERATION);
9985 }
9986
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +00009987 if (bufs[0] != GL_NONE && bufs[0] != GL_BACK)
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +00009988 {
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +00009989 return gl::error(GL_INVALID_OPERATION);
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +00009990 }
9991 }
9992 else
9993 {
9994 for (int colorAttachment = 0; colorAttachment < n; colorAttachment++)
9995 {
9996 const GLenum attachment = GL_COLOR_ATTACHMENT0_EXT + colorAttachment;
9997 if (bufs[colorAttachment] != GL_NONE && bufs[colorAttachment] != attachment)
9998 {
9999 return gl::error(GL_INVALID_OPERATION);
10000 }
10001 }
10002 }
10003
10004 gl::Framebuffer *framebuffer = context->getDrawFramebuffer();
10005
10006 for (int colorAttachment = 0; colorAttachment < n; colorAttachment++)
10007 {
10008 framebuffer->setDrawBufferState(colorAttachment, bufs[colorAttachment]);
10009 }
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +000010010
10011 for (int colorAttachment = n; colorAttachment < (int)context->getMaximumRenderTargets(); colorAttachment++)
10012 {
10013 framebuffer->setDrawBufferState(colorAttachment, GL_NONE);
10014 }
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +000010015 }
10016 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010017 catch (...)
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +000010018 {
10019 return gl::error(GL_OUT_OF_MEMORY);
10020 }
10021}
10022
Shannon Woodsb3801742014-03-27 14:59:19 -040010023void __stdcall glGetBufferPointervOES(GLenum target, GLenum pname, void** params)
10024{
10025 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLvoid** params = 0x%0.8p)", target, pname, params);
10026
10027 try
10028 {
10029 gl::Context *context = gl::getNonLostContext();
10030
10031 if (context)
10032 {
10033 if (!context->supportsPBOs())
10034 {
10035 return gl::error(GL_INVALID_OPERATION);
10036 }
10037
10038 if (!gl::ValidBufferTarget(context, target))
10039 {
10040 return gl::error(GL_INVALID_ENUM);
10041 }
10042
10043 if (pname != GL_BUFFER_MAP_POINTER)
10044 {
10045 return gl::error(GL_INVALID_ENUM);
10046 }
10047
10048 gl::Buffer *buffer = context->getTargetBuffer(target);
10049
10050 if (!buffer || !buffer->mapped())
10051 {
10052 *params = NULL;
10053 }
10054
10055 *params = buffer->mapPointer();
10056 }
10057 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010058 catch (...)
Shannon Woodsb3801742014-03-27 14:59:19 -040010059 {
10060 return gl::error(GL_OUT_OF_MEMORY);
10061 }
10062}
10063
10064void * __stdcall glMapBufferOES(GLenum target, GLenum access)
10065{
10066 EVENT("(GLenum target = 0x%X, GLbitfield access = 0x%X)", target, access);
10067
10068 try
10069 {
10070 gl::Context *context = gl::getNonLostContext();
10071
10072 if (context)
10073 {
10074 if (!gl::ValidBufferTarget(context, target))
10075 {
10076 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLvoid*>(NULL));
10077 }
10078
10079 gl::Buffer *buffer = context->getTargetBuffer(target);
10080
10081 if (buffer == NULL)
10082 {
10083 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10084 }
10085
10086 if (access != GL_WRITE_ONLY_OES)
10087 {
10088 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLvoid*>(NULL));
10089 }
10090
10091 if (buffer->mapped())
10092 {
10093 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10094 }
10095
10096 return buffer->mapRange(0, buffer->size(), GL_MAP_WRITE_BIT);
10097 }
10098 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010099 catch (...)
Shannon Woodsb3801742014-03-27 14:59:19 -040010100 {
10101 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLvoid*>(NULL));
10102 }
10103
10104 return NULL;
10105}
10106
10107GLboolean __stdcall glUnmapBufferOES(GLenum target)
10108{
10109 EVENT("(GLenum target = 0x%X)", target);
10110
10111 try
10112 {
10113 gl::Context *context = gl::getNonLostContext();
10114
10115 if (context)
10116 {
10117 if (!gl::ValidBufferTarget(context, target))
10118 {
10119 return gl::error(GL_INVALID_ENUM, GL_FALSE);
10120 }
10121
10122 gl::Buffer *buffer = context->getTargetBuffer(target);
10123
10124 if (buffer == NULL || !buffer->mapped())
10125 {
10126 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
10127 }
10128
10129 // TODO: detect if we had corruption. if so, throw an error and return false.
10130
10131 buffer->unmap();
10132
10133 return GL_TRUE;
10134 }
10135 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010136 catch (...)
Shannon Woodsb3801742014-03-27 14:59:19 -040010137 {
10138 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
10139 }
10140
10141 return GL_FALSE;
10142}
10143
Shannon Woods916e7692014-03-27 16:58:22 -040010144void* __stdcall glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
10145{
10146 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = 0x%X)",
10147 target, offset, length, access);
10148
10149 try
10150 {
10151 gl::Context *context = gl::getNonLostContext();
10152
10153 if (context)
10154 {
10155 if (!gl::ValidBufferTarget(context, target))
10156 {
10157 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLvoid*>(NULL));
10158 }
10159
10160 if (offset < 0 || length < 0)
10161 {
10162 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLvoid*>(NULL));
10163 }
10164
10165 gl::Buffer *buffer = context->getTargetBuffer(target);
10166
10167 if (buffer == NULL)
10168 {
10169 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10170 }
10171
10172 // Check for buffer overflow
10173 size_t offsetSize = static_cast<size_t>(offset);
10174 size_t lengthSize = static_cast<size_t>(length);
10175
10176 if (!rx::IsUnsignedAdditionSafe(offsetSize, lengthSize) ||
10177 offsetSize + lengthSize > static_cast<size_t>(buffer->size()))
10178 {
10179 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLvoid*>(NULL));
10180 }
10181
10182 // Check for invalid bits in the mask
10183 GLbitfield allAccessBits = GL_MAP_READ_BIT |
10184 GL_MAP_WRITE_BIT |
10185 GL_MAP_INVALIDATE_RANGE_BIT |
10186 GL_MAP_INVALIDATE_BUFFER_BIT |
10187 GL_MAP_FLUSH_EXPLICIT_BIT |
10188 GL_MAP_UNSYNCHRONIZED_BIT;
10189
10190 if (access & ~(allAccessBits))
10191 {
10192 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLvoid*>(NULL));
10193 }
10194
10195 if (length == 0 || buffer->mapped())
10196 {
10197 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10198 }
10199
10200 // Check for invalid bit combinations
10201 if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0)
10202 {
10203 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10204 }
10205
10206 GLbitfield writeOnlyBits = GL_MAP_INVALIDATE_RANGE_BIT |
10207 GL_MAP_INVALIDATE_BUFFER_BIT |
10208 GL_MAP_UNSYNCHRONIZED_BIT;
10209
10210 if ((access & GL_MAP_READ_BIT) != 0 && (access & writeOnlyBits) != 0)
10211 {
10212 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10213 }
10214
10215 if ((access & GL_MAP_WRITE_BIT) == 0 && (access & GL_MAP_FLUSH_EXPLICIT_BIT) != 0)
10216 {
10217 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10218 }
10219
10220 return buffer->mapRange(offset, length, access);
10221 }
10222 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010223 catch (...)
Shannon Woods916e7692014-03-27 16:58:22 -040010224 {
10225 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLvoid*>(NULL));
10226 }
10227
10228 return NULL;
10229}
10230
10231void __stdcall glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length)
10232{
10233 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length);
10234
10235 try
10236 {
10237 gl::Context *context = gl::getNonLostContext();
10238
10239 if (context)
10240 {
10241 if (offset < 0 || length < 0)
10242 {
10243 return gl::error(GL_INVALID_VALUE);
10244 }
10245
10246 if (!gl::ValidBufferTarget(context, target))
10247 {
10248 return gl::error(GL_INVALID_ENUM);
10249 }
10250
10251 gl::Buffer *buffer = context->getTargetBuffer(target);
10252
10253 if (buffer == NULL)
10254 {
10255 return gl::error(GL_INVALID_OPERATION);
10256 }
10257
10258 if (!buffer->mapped() || (buffer->accessFlags() & GL_MAP_FLUSH_EXPLICIT_BIT) == 0)
10259 {
10260 return gl::error(GL_INVALID_OPERATION);
10261 }
10262
10263 // Check for buffer overflow
10264 size_t offsetSize = static_cast<size_t>(offset);
10265 size_t lengthSize = static_cast<size_t>(length);
10266
10267 if (!rx::IsUnsignedAdditionSafe(offsetSize, lengthSize) ||
10268 offsetSize + lengthSize > static_cast<size_t>(buffer->mapLength()))
10269 {
10270 return gl::error(GL_INVALID_VALUE);
10271 }
10272
10273 // We do not currently support a non-trivial implementation of FlushMappedBufferRange
10274 }
10275 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010276 catch (...)
Shannon Woods916e7692014-03-27 16:58:22 -040010277 {
10278 return gl::error(GL_OUT_OF_MEMORY);
10279 }
10280}
10281
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +000010282__eglMustCastToProperFunctionPointerType __stdcall glGetProcAddress(const char *procname)
10283{
10284 struct Extension
10285 {
10286 const char *name;
10287 __eglMustCastToProperFunctionPointerType address;
10288 };
10289
10290 static const Extension glExtensions[] =
10291 {
10292 {"glTexImage3DOES", (__eglMustCastToProperFunctionPointerType)glTexImage3DOES},
daniel@transgaming.com01868132010-08-24 19:21:17 +000010293 {"glBlitFramebufferANGLE", (__eglMustCastToProperFunctionPointerType)glBlitFramebufferANGLE},
daniel@transgaming.com1fe96c92011-01-14 15:08:44 +000010294 {"glRenderbufferStorageMultisampleANGLE", (__eglMustCastToProperFunctionPointerType)glRenderbufferStorageMultisampleANGLE},
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +000010295 {"glDeleteFencesNV", (__eglMustCastToProperFunctionPointerType)glDeleteFencesNV},
10296 {"glGenFencesNV", (__eglMustCastToProperFunctionPointerType)glGenFencesNV},
10297 {"glIsFenceNV", (__eglMustCastToProperFunctionPointerType)glIsFenceNV},
10298 {"glTestFenceNV", (__eglMustCastToProperFunctionPointerType)glTestFenceNV},
10299 {"glGetFenceivNV", (__eglMustCastToProperFunctionPointerType)glGetFenceivNV},
10300 {"glFinishFenceNV", (__eglMustCastToProperFunctionPointerType)glFinishFenceNV},
10301 {"glSetFenceNV", (__eglMustCastToProperFunctionPointerType)glSetFenceNV},
zmo@google.coma574f782011-10-03 21:45:23 +000010302 {"glGetTranslatedShaderSourceANGLE", (__eglMustCastToProperFunctionPointerType)glGetTranslatedShaderSourceANGLE},
daniel@transgaming.com0bd1f2f2011-11-11 04:19:03 +000010303 {"glTexStorage2DEXT", (__eglMustCastToProperFunctionPointerType)glTexStorage2DEXT},
daniel@transgaming.com709ed112011-11-12 03:18:10 +000010304 {"glGetGraphicsResetStatusEXT", (__eglMustCastToProperFunctionPointerType)glGetGraphicsResetStatusEXT},
10305 {"glReadnPixelsEXT", (__eglMustCastToProperFunctionPointerType)glReadnPixelsEXT},
10306 {"glGetnUniformfvEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformfvEXT},
10307 {"glGetnUniformivEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformivEXT},
daniel@transgaming.com86bdb822012-01-20 18:24:39 +000010308 {"glGenQueriesEXT", (__eglMustCastToProperFunctionPointerType)glGenQueriesEXT},
10309 {"glDeleteQueriesEXT", (__eglMustCastToProperFunctionPointerType)glDeleteQueriesEXT},
10310 {"glIsQueryEXT", (__eglMustCastToProperFunctionPointerType)glIsQueryEXT},
10311 {"glBeginQueryEXT", (__eglMustCastToProperFunctionPointerType)glBeginQueryEXT},
10312 {"glEndQueryEXT", (__eglMustCastToProperFunctionPointerType)glEndQueryEXT},
10313 {"glGetQueryivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryivEXT},
10314 {"glGetQueryObjectuivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryObjectuivEXT},
shannon.woods%transgaming.com@gtempaccount.com77d94722013-04-13 03:34:22 +000010315 {"glDrawBuffersEXT", (__eglMustCastToProperFunctionPointerType)glDrawBuffersEXT},
daniel@transgaming.comdce02fd2012-01-27 15:39:51 +000010316 {"glVertexAttribDivisorANGLE", (__eglMustCastToProperFunctionPointerType)glVertexAttribDivisorANGLE},
10317 {"glDrawArraysInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawArraysInstancedANGLE},
10318 {"glDrawElementsInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawElementsInstancedANGLE},
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010319 {"glGetProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glGetProgramBinaryOES},
Shannon Woodsb3801742014-03-27 14:59:19 -040010320 {"glProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glProgramBinaryOES},
10321 {"glGetBufferPointervOES", (__eglMustCastToProperFunctionPointerType)glGetBufferPointervOES},
10322 {"glMapBufferOES", (__eglMustCastToProperFunctionPointerType)glMapBufferOES},
Shannon Woods916e7692014-03-27 16:58:22 -040010323 {"glUnmapBufferOES", (__eglMustCastToProperFunctionPointerType)glUnmapBufferOES},
10324 {"glMapBufferRangeEXT", (__eglMustCastToProperFunctionPointerType)glMapBufferRangeEXT},
10325 {"glFlushMappedBufferRangeEXT", (__eglMustCastToProperFunctionPointerType)glFlushMappedBufferRangeEXT}, };
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +000010326
shannon.woods@transgaming.comd438fd42013-02-28 23:17:45 +000010327 for (unsigned int ext = 0; ext < ArraySize(glExtensions); ext++)
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +000010328 {
10329 if (strcmp(procname, glExtensions[ext].name) == 0)
10330 {
10331 return (__eglMustCastToProperFunctionPointerType)glExtensions[ext].address;
10332 }
10333 }
10334
10335 return NULL;
10336}
10337
daniel@transgaming.com17f548c2011-11-09 17:47:02 +000010338// Non-public functions used by EGL
10339
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +000010340bool __stdcall glBindTexImage(egl::Surface *surface)
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010341{
10342 EVENT("(egl::Surface* surface = 0x%0.8p)",
10343 surface);
10344
10345 try
10346 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +000010347 gl::Context *context = gl::getNonLostContext();
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010348
10349 if (context)
10350 {
10351 gl::Texture2D *textureObject = context->getTexture2D();
Geoff Lang32d508e2014-02-11 09:39:48 -050010352 ASSERT(textureObject != NULL);
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010353
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +000010354 if (textureObject->isImmutable())
10355 {
10356 return false;
10357 }
10358
Geoff Lang32d508e2014-02-11 09:39:48 -050010359 textureObject->bindTexImage(surface);
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010360 }
10361 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010362 catch (...)
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010363 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000010364 return gl::error(GL_OUT_OF_MEMORY, false);
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010365 }
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +000010366
10367 return true;
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010368}
10369
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000010370}