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Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Tobin Ehlis4a419142019-02-05 08:50:30 -070027#include "third_party/trace_event/trace_event.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040028
29namespace rx
30{
31
Jamie Madill7b57b9d2017-01-13 09:33:38 -050032namespace
33{
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -040034// The value to assign an alpha channel that's emulated. The type is unsigned int, though it will
35// automatically convert to the actual data type.
36constexpr unsigned int kEmulatedAlphaValue = 1;
37
Luc Ferron534b00d2018-05-18 08:16:53 -040038constexpr size_t kMinReadPixelsBufferSize = 128000;
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -040039// Clear values are only used when loadOp=Clear is set in clearWithRenderPassOp. When starting a
40// new render pass, the clear value is set to an unlikely value (bright pink) to stand out better
41// in case of a bug.
42constexpr VkClearValue kUninitializedClearValue = {{{0.95, 0.05, 0.95, 0.95}}};
Luc Ferron534b00d2018-05-18 08:16:53 -040043
Jamie Madill66546be2018-03-08 09:47:20 -050044const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
45 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050046{
Jamie Madillbc543422018-03-30 10:43:19 -040047 GLenum implFormat =
Jamie Madillbcf467f2018-05-23 09:46:00 -040048 renderTarget->getImageFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050049 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050050}
Luc Ferron26581112018-06-21 09:43:08 -040051
Jamie Madilld754eb52018-07-19 14:55:03 -040052bool ClipToRenderTarget(const gl::Rectangle &area,
53 RenderTargetVk *renderTarget,
54 gl::Rectangle *rectOut)
55{
Shahbaz Youssefi68549402019-03-25 23:30:49 -040056 const gl::Extents renderTargetExtents = renderTarget->getExtents();
Jamie Madilld754eb52018-07-19 14:55:03 -040057 gl::Rectangle renderTargetRect(0, 0, renderTargetExtents.width, renderTargetExtents.height);
58 return ClipRectangle(area, renderTargetRect, rectOut);
59}
60
Shahbaz Youssefi96bd8fd2018-11-30 14:30:18 -050061bool HasSrcAndDstBlitProperties(RendererVk *renderer,
Luc Ferron26581112018-06-21 09:43:08 -040062 RenderTargetVk *srcRenderTarget,
63 RenderTargetVk *dstRenderTarget)
64{
Shahbaz Youssefi96bd8fd2018-11-30 14:30:18 -050065 const VkFormat srcFormat = srcRenderTarget->getImageFormat().vkTextureFormat;
66 const VkFormat dstFormat = dstRenderTarget->getImageFormat().vkTextureFormat;
Luc Ferron26581112018-06-21 09:43:08 -040067
68 // Verifies if the draw and read images have the necessary prerequisites for blitting.
Shahbaz Youssefi96bd8fd2018-11-30 14:30:18 -050069 return renderer->hasTextureFormatFeatureBits(srcFormat, VK_FORMAT_FEATURE_BLIT_SRC_BIT) &&
70 renderer->hasTextureFormatFeatureBits(dstFormat, VK_FORMAT_FEATURE_BLIT_DST_BIT);
Luc Ferron26581112018-06-21 09:43:08 -040071}
Jamie Madillb436aac2018-07-18 17:23:48 -040072
73// Special rules apply to VkBufferImageCopy with depth/stencil. The components are tightly packed
74// into a depth or stencil section of the destination buffer. See the spec:
75// https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/VkBufferImageCopy.html
76const angle::Format &GetDepthStencilImageToBufferFormat(const angle::Format &imageFormat,
77 VkImageAspectFlagBits copyAspect)
78{
79 if (copyAspect == VK_IMAGE_ASPECT_STENCIL_BIT)
80 {
81 ASSERT(imageFormat.id == angle::FormatID::D24_UNORM_S8_UINT ||
82 imageFormat.id == angle::FormatID::D32_FLOAT_S8X24_UINT ||
83 imageFormat.id == angle::FormatID::S8_UINT);
84 return angle::Format::Get(angle::FormatID::S8_UINT);
85 }
86
87 ASSERT(copyAspect == VK_IMAGE_ASPECT_DEPTH_BIT);
88
89 switch (imageFormat.id)
90 {
91 case angle::FormatID::D16_UNORM:
92 return imageFormat;
93 case angle::FormatID::D24_UNORM_X8_UINT:
94 return imageFormat;
95 case angle::FormatID::D24_UNORM_S8_UINT:
96 return angle::Format::Get(angle::FormatID::D24_UNORM_X8_UINT);
97 case angle::FormatID::D32_FLOAT:
98 return imageFormat;
99 case angle::FormatID::D32_FLOAT_S8X24_UINT:
100 return angle::Format::Get(angle::FormatID::D32_FLOAT);
101 default:
102 UNREACHABLE();
103 return imageFormat;
104 }
105}
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400106
107void SetEmulatedAlphaValue(const vk::Format &format, VkClearColorValue *value)
108{
109 if (format.vkFormatIsInt)
110 {
111 if (format.vkFormatIsUnsigned)
112 {
113 value->uint32[3] = kEmulatedAlphaValue;
114 }
115 else
116 {
117 value->int32[3] = kEmulatedAlphaValue;
118 }
119 }
120 else
121 {
122 value->float32[3] = kEmulatedAlphaValue;
123 }
124}
Jamie Madillbcf467f2018-05-23 09:46:00 -0400125} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500126
127// static
Jamie Madill639bc902018-07-18 17:08:27 -0400128FramebufferVk *FramebufferVk::CreateUserFBO(RendererVk *renderer, const gl::FramebufferState &state)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500129{
Jamie Madill639bc902018-07-18 17:08:27 -0400130 return new FramebufferVk(renderer, state, nullptr);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500131}
132
133// static
Jamie Madill639bc902018-07-18 17:08:27 -0400134FramebufferVk *FramebufferVk::CreateDefaultFBO(RendererVk *renderer,
135 const gl::FramebufferState &state,
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500136 WindowSurfaceVk *backbuffer)
137{
Jamie Madill639bc902018-07-18 17:08:27 -0400138 return new FramebufferVk(renderer, state, backbuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500139}
140
Jamie Madill639bc902018-07-18 17:08:27 -0400141FramebufferVk::FramebufferVk(RendererVk *renderer,
142 const gl::FramebufferState &state,
143 WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -0400144 : FramebufferImpl(state),
145 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -0400146 mActiveColorComponents(0),
Shahbaz Youssefi254b32c2018-11-26 11:58:03 -0500147 mReadPixelBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize, true),
148 mBlitPixelBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, kMinReadPixelsBufferSize, true)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500149{
Jamie Madill639bc902018-07-18 17:08:27 -0400150 mBlitPixelBuffer.init(1, renderer);
Frank Henigman49b0f6e2018-10-03 23:15:29 -0400151 mReadPixelBuffer.init(4, renderer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500152}
153
Jamie Madill58675012018-05-22 14:54:07 -0400154FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400155
Jamie Madillc564c072017-06-01 12:45:42 -0400156void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -0500157{
Luc Ferron534b00d2018-05-18 08:16:53 -0400158 ContextVk *contextVk = vk::GetImpl(context);
159 RendererVk *renderer = contextVk->getRenderer();
Jamie Madille8dd0792018-09-27 15:04:27 -0400160 mFramebuffer.release(renderer);
Luc Ferron534b00d2018-05-18 08:16:53 -0400161
Shahbaz Youssefifca8fd62018-11-13 13:55:48 -0500162 mReadPixelBuffer.release(renderer);
163 mBlitPixelBuffer.release(renderer);
Jamie Madill5deea722017-02-16 10:44:46 -0500164}
165
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400166angle::Result FramebufferVk::discard(const gl::Context *context,
167 size_t count,
168 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400169{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400170 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
Jamie Madill7c985f52018-11-29 18:16:17 -0500171 return angle::Result::Stop;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400172}
173
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400174angle::Result FramebufferVk::invalidate(const gl::Context *context,
175 size_t count,
176 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400177{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400178 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
Jamie Madill7c985f52018-11-29 18:16:17 -0500179 return angle::Result::Stop;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400180}
181
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400182angle::Result FramebufferVk::invalidateSub(const gl::Context *context,
183 size_t count,
184 const GLenum *attachments,
185 const gl::Rectangle &area)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400186{
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400187 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
Jamie Madill7c985f52018-11-29 18:16:17 -0500188 return angle::Result::Stop;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400189}
190
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400191angle::Result FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400192{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400193 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500194
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400195 bool clearColor = IsMaskFlagSet(mask, static_cast<GLbitfield>(GL_COLOR_BUFFER_BIT));
196 bool clearDepth = IsMaskFlagSet(mask, static_cast<GLbitfield>(GL_DEPTH_BUFFER_BIT));
197 bool clearStencil = IsMaskFlagSet(mask, static_cast<GLbitfield>(GL_STENCIL_BUFFER_BIT));
198 gl::DrawBufferMask clearColorBuffers;
199 if (clearColor)
200 {
201 clearColorBuffers = mState.getEnabledDrawBuffers();
202 }
203
204 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
205 const VkClearDepthStencilValue &clearDepthStencilValue =
206 contextVk->getClearDepthStencilValue().depthStencil;
207
208 return clearImpl(context, clearColorBuffers, clearDepth, clearStencil, clearColorValue,
209 clearDepthStencilValue);
210}
211
212angle::Result FramebufferVk::clearImpl(const gl::Context *context,
213 gl::DrawBufferMask clearColorBuffers,
214 bool clearDepth,
215 bool clearStencil,
216 const VkClearColorValue &clearColorValue,
217 const VkClearDepthStencilValue &clearDepthStencilValue)
218{
219 ContextVk *contextVk = vk::GetImpl(context);
220
221 const gl::State &glState = context->getState();
222 const gl::Rectangle &scissor = glState.getScissor();
223 const gl::Rectangle renderArea(0, 0, mState.getDimensions().width,
224 mState.getDimensions().height);
225 gl::Rectangle scissorRenderAreaIntersection;
226 // Discard clear altogether if scissor has 0 width or height.
227 if (glState.isScissorTestEnabled() &&
228 !gl::ClipRectangle(scissor, renderArea, &scissorRenderAreaIntersection))
229 {
230 return angle::Result::Continue;
231 }
232
233 mFramebuffer.updateQueueSerial(contextVk->getRenderer()->getCurrentQueueSerial());
234
235 // This function assumes that only enabled attachments are asked to be cleared.
236 ASSERT((clearColorBuffers & mState.getEnabledDrawBuffers()) == clearColorBuffers);
237 bool clearColor = clearColorBuffers.any();
238
Jamie Madill0cec82a2018-03-14 09:21:07 -0400239 // This command buffer is only started once.
Shahbaz Youssefi2660b502019-03-21 12:08:40 -0400240 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500241
Jamie Madill0cec82a2018-03-14 09:21:07 -0400242 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400243 clearDepth = clearDepth && depthAttachment;
Jamie Madill0cec82a2018-03-14 09:21:07 -0400244 ASSERT(!clearDepth || depthAttachment->isAttached());
245
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400246 // If depth write is disabled, pretend that depth clear is not requested altogether.
Jamie Madillc3dc5d42018-12-30 12:12:04 -0500247 clearDepth = clearDepth && contextVk->getState().getDepthStencilState().depthMask;
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -0400248
Jamie Madill0cec82a2018-03-14 09:21:07 -0400249 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400250 clearStencil = clearStencil && stencilAttachment;
Jamie Madill0cec82a2018-03-14 09:21:07 -0400251 ASSERT(!clearStencil || stencilAttachment->isAttached());
252
Shahbaz Youssefi02a579e2019-03-27 14:21:20 -0400253 // If the only thing to be cleared was depth and it's masked, there's nothing to do.
254 if (!clearColor && !clearDepth && !clearStencil)
255 {
256 return angle::Result::Continue;
257 }
258
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400259 VkClearDepthStencilValue modifiedDepthStencilValue = clearDepthStencilValue;
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400260
261 // Apply the stencil mask to the clear value.
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400262 // TODO(syoussefi): this logic is flawed. See http://anglebug.com/3241#c9.
263 modifiedDepthStencilValue.stencil &=
264 contextVk->getState().getDepthStencilState().stencilWritemask;
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400265
266 // If the depth or stencil is being cleared, and the image was originally requested to have a
267 // single aspect, but it's emulated with a depth/stencil format, clear both aspects, setting the
268 // other aspect to 0.
269 if (clearStencil || clearDepth)
270 {
271 RenderTargetVk *depthStencil = mRenderTargetCache.getDepthStencil();
272 const vk::Format &format = depthStencil->getImageFormat();
273
274 // GL_DEPTH_COMPONENT24 is always emulated with a format that has stencil.
275 if (format.angleFormat().stencilBits == 0)
276 {
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400277 clearStencil = true;
278 modifiedDepthStencilValue.stencil = 0;
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400279 }
280 // GL_STENCIL_INDEX8 may or may not be emulated.
281 else if (format.angleFormat().depthBits == 0 && format.vkTextureFormat != VK_FORMAT_S8_UINT)
282 {
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400283 clearDepth = true;
284 modifiedDepthStencilValue.depth = 0;
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400285 }
286 }
Luc Ferron8836f632018-04-05 07:26:53 -0400287
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -0400288 // If scissor is enabled, but covers the whole of framebuffer, it can be considered disabled for
289 // the sake of clear.
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -0400290 bool isScissorTestEffectivelyEnabled =
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400291 glState.isScissorTestEnabled() && scissorRenderAreaIntersection != renderArea;
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -0400292
293 // We can use render pass load ops if clearing depth/stencil or unmasked color. If there's a
294 // depth mask, depth clearing is disabled. If there's a stencil mask, the clear value is
295 // already masked. There is no depth/stencil condition prohibiting the use of render pass
296 // loadOp.
297 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
298 bool maskedClearColor =
299 clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents;
Shahbaz Youssefif1153b02019-03-27 11:22:54 -0400300 bool clearColorWithRenderPassLoadOp = clearColor && !maskedClearColor;
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400301
302 // At least one of color, depth or stencil should be clearable with render pass loadOp for us
303 // to use this clear path.
Shahbaz Youssefif1153b02019-03-27 11:22:54 -0400304 bool clearAnyWithRenderPassLoadOp =
305 clearColorWithRenderPassLoadOp || clearDepth || clearStencil;
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -0400306
Shahbaz Youssefif1153b02019-03-27 11:22:54 -0400307 if (clearAnyWithRenderPassLoadOp && !isScissorTestEffectivelyEnabled &&
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -0400308 !contextVk->getRenderer()->getFeatures().disableClearWithRenderPassLoadOp)
309 {
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400310 // Clearing color is indicated by the set bits in this mask. If not clearing colors with
311 // render pass loadOp, the default value of all-zeros means the clear is not done in
312 // clearWithRenderPassOp below.
313 gl::DrawBufferMask clearBuffersWithRenderPassLoadOp;
314 if (clearColorWithRenderPassLoadOp)
315 {
316 clearBuffersWithRenderPassLoadOp = clearColorBuffers;
317 }
Shahbaz Youssefif1153b02019-03-27 11:22:54 -0400318 // If there's a color mask, only clear depth/stencil with render pass loadOp.
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400319 ANGLE_TRY(clearWithRenderPassOp(contextVk, clearBuffersWithRenderPassLoadOp, clearDepth,
320 clearStencil, clearColorValue, modifiedDepthStencilValue));
Shahbaz Youssefif1153b02019-03-27 11:22:54 -0400321
322 // Fallback to other methods for whatever isn't cleared here.
323 clearDepth = false;
324 clearStencil = false;
325 if (clearColorWithRenderPassLoadOp)
326 {
327 clearColor = false;
328 }
329
330 if (!clearColor)
331 {
332 return angle::Result::Continue;
333 }
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -0400334 }
335
Jamie Madill9aef3672018-04-27 11:45:06 -0400336 // The most costly clear mode is when we need to mask out specific color channels. This can
337 // only be done with a draw call. The scissor region however can easily be integrated with
338 // this method. Similarly for depth/stencil clear.
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -0400339 if (maskedClearColor)
Jamie Madill9aef3672018-04-27 11:45:06 -0400340 {
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400341 ANGLE_TRY(clearWithDraw(contextVk, clearColorBuffers, clearColorValue, colorMaskFlags));
Jamie Madill78cd9402018-05-10 16:49:58 -0400342
343 // Stencil clears must be handled separately. The only way to write out a stencil value from
344 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
345 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
346 // depth to keep the code simple, but depth clears could be combined with the masked color
347 // clears as an optimization.
348
349 if (clearDepth || clearStencil)
350 {
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400351 ANGLE_TRY(clearWithClearAttachments(contextVk, gl::DrawBufferMask(), clearDepth,
352 clearStencil, clearColorValue,
353 modifiedDepthStencilValue));
Jamie Madill78cd9402018-05-10 16:49:58 -0400354 }
Jamie Madill7c985f52018-11-29 18:16:17 -0500355 return angle::Result::Continue;
Jamie Madill9aef3672018-04-27 11:45:06 -0400356 }
357
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -0400358 if (isScissorTestEffectivelyEnabled)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400359 {
360 // With scissor test enabled, we clear very differently and we don't need to access
361 // the image inside each attachment we can just use clearCmdAttachments with our
362 // scissor region instead.
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400363 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColorBuffers, clearDepth, clearStencil,
364 clearColorValue, modifiedDepthStencilValue));
Jamie Madill7c985f52018-11-29 18:16:17 -0500365 return angle::Result::Continue;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400366 }
367
Shahbaz Youssefif1153b02019-03-27 11:22:54 -0400368 // Unless working around driver bugs, every clear should have been covered at this point.
369 ASSERT(contextVk->getRenderer()->getFeatures().disableClearWithRenderPassLoadOp);
370
Luc Ferrona8af3a62018-03-29 14:44:24 -0400371 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400372 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500373 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400374 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400375
Luc Ferron26581112018-06-21 09:43:08 -0400376 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400377 const angle::Format &format = renderTarget->getImageFormat().textureFormat();
378 const VkImageAspectFlags aspectFlags = vk::GetDepthStencilAspectFlags(format);
379
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400380 VkImageAspectFlags clearAspects = aspectFlags;
381 if (!clearDepth)
382 {
383 clearAspects &= ~VK_IMAGE_ASPECT_DEPTH_BIT;
384 }
385 if (!clearStencil)
386 {
387 clearAspects &= ~VK_IMAGE_ASPECT_STENCIL_BIT;
388 }
389
Jamie Madille8dd0792018-09-27 15:04:27 -0400390 vk::ImageHelper *image = renderTarget->getImageForWrite(&mFramebuffer);
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400391 image->clearDepthStencil(aspectFlags, clearAspects, modifiedDepthStencilValue,
392 commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500393 }
394
Luc Ferrond3ab3072018-06-19 09:55:04 -0400395 if (!clearColor)
396 {
Jamie Madill7c985f52018-11-29 18:16:17 -0500397 return angle::Result::Continue;
Luc Ferrond3ab3072018-06-19 09:55:04 -0400398 }
399
Jamie Madill0cec82a2018-03-14 09:21:07 -0400400 if (!commandBuffer)
401 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400402 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400403 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500404
Jamie Madill66546be2018-03-08 09:47:20 -0500405 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400406 const auto &colorRenderTargets = mRenderTargetCache.getColors();
407 for (size_t colorIndex : clearColorBuffers)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500408 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400409 VkClearColorValue modifiedClearColorValue = clearColorValue;
Luc Ferron26581112018-06-21 09:43:08 -0400410 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
Luc Ferron5fd36932018-06-19 14:55:50 -0400411
Shahbaz Youssefie3219402018-12-08 16:54:14 +0100412 // It's possible we're clearing a render target that has no alpha channel but we represent
413 // it with a texture that has one. We must not affect its alpha channel no matter what the
Luc Ferron5fd36932018-06-19 14:55:50 -0400414 // clear value is in that case.
415 if (mEmulatedAlphaAttachmentMask[colorIndex])
416 {
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400417 SetEmulatedAlphaValue(colorRenderTarget->getImageFormat(), &modifiedClearColorValue);
Luc Ferron5fd36932018-06-19 14:55:50 -0400418 }
419
Jamie Madill66546be2018-03-08 09:47:20 -0500420 ASSERT(colorRenderTarget);
Jamie Madille8dd0792018-09-27 15:04:27 -0400421 vk::ImageHelper *image = colorRenderTarget->getImageForWrite(&mFramebuffer);
Jamie Madill3f3b3582018-09-14 10:38:44 -0400422
423 // If we're clearing a cube map face ensure we only clear the selected layer.
Geoff Lang4a298702019-01-18 10:49:36 -0500424 image->clearColorLayer(modifiedClearColorValue, colorRenderTarget->getLevelIndex(), 1,
Jamie Madill3f3b3582018-09-14 10:38:44 -0400425 colorRenderTarget->getLayerIndex(), 1, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500426 }
427
Jamie Madill7c985f52018-11-29 18:16:17 -0500428 return angle::Result::Continue;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400429}
430
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400431angle::Result FramebufferVk::clearBufferfv(const gl::Context *context,
432 GLenum buffer,
433 GLint drawbuffer,
434 const GLfloat *values)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400435{
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400436 VkClearValue clearValue;
437
438 bool clearDepth = false;
439 gl::DrawBufferMask clearColorBuffers;
440
441 if (buffer == GL_DEPTH)
442 {
443 clearDepth = true;
444 clearValue.depthStencil.depth = values[0];
445 }
446 else
447 {
448 clearColorBuffers.set(drawbuffer);
449 clearValue.color.float32[0] = values[0];
450 clearValue.color.float32[1] = values[1];
451 clearValue.color.float32[2] = values[2];
452 clearValue.color.float32[3] = values[3];
453 }
454
455 return clearImpl(context, clearColorBuffers, clearDepth, false, clearValue.color,
456 clearValue.depthStencil);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400457}
458
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400459angle::Result FramebufferVk::clearBufferuiv(const gl::Context *context,
460 GLenum buffer,
461 GLint drawbuffer,
462 const GLuint *values)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400463{
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400464 VkClearValue clearValue;
465
466 gl::DrawBufferMask clearColorBuffers;
467 clearColorBuffers.set(drawbuffer);
468
469 clearValue.color.uint32[0] = values[0];
470 clearValue.color.uint32[1] = values[1];
471 clearValue.color.uint32[2] = values[2];
472 clearValue.color.uint32[3] = values[3];
473
474 return clearImpl(context, clearColorBuffers, false, false, clearValue.color,
475 clearValue.depthStencil);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400476}
477
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400478angle::Result FramebufferVk::clearBufferiv(const gl::Context *context,
479 GLenum buffer,
480 GLint drawbuffer,
481 const GLint *values)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400482{
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400483 VkClearValue clearValue;
484
485 bool clearStencil = false;
486 gl::DrawBufferMask clearColorBuffers;
487
488 if (buffer == GL_STENCIL)
489 {
490 clearStencil = true;
491 clearValue.depthStencil.stencil =
492 gl::clamp(values[0], 0, std::numeric_limits<uint8_t>::max());
493 }
494 else
495 {
496 clearColorBuffers.set(drawbuffer);
497 clearValue.color.int32[0] = values[0];
498 clearValue.color.int32[1] = values[1];
499 clearValue.color.int32[2] = values[2];
500 clearValue.color.int32[3] = values[3];
501 }
502
503 return clearImpl(context, clearColorBuffers, false, clearStencil, clearValue.color,
504 clearValue.depthStencil);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400505}
506
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400507angle::Result FramebufferVk::clearBufferfi(const gl::Context *context,
508 GLenum buffer,
509 GLint drawbuffer,
510 GLfloat depth,
511 GLint stencil)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400512{
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400513 VkClearValue clearValue;
514
515 clearValue.depthStencil.depth = depth;
516 clearValue.depthStencil.stencil = gl::clamp(stencil, 0, std::numeric_limits<uint8_t>::max());
517
518 return clearImpl(context, gl::DrawBufferMask(), true, true, clearValue.color,
519 clearValue.depthStencil);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400520}
521
Jamie Madill4928b7c2017-06-20 12:57:39 -0400522GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400523{
Jamie Madill66546be2018-03-08 09:47:20 -0500524 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400525}
526
Jamie Madill4928b7c2017-06-20 12:57:39 -0400527GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400528{
Jamie Madill66546be2018-03-08 09:47:20 -0500529 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400530}
531
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400532angle::Result FramebufferVk::readPixels(const gl::Context *context,
533 const gl::Rectangle &area,
534 GLenum format,
535 GLenum type,
536 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400537{
Luc Ferrona1c72422018-05-14 15:58:28 -0400538 // Clip read area to framebuffer.
539 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
540 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
Luc Ferronbf6dc372018-06-28 15:24:19 -0400541 ContextVk *contextVk = vk::GetImpl(context);
542 RendererVk *renderer = contextVk->getRenderer();
543
Luc Ferrona1c72422018-05-14 15:58:28 -0400544 gl::Rectangle clippedArea;
545 if (!ClipRectangle(area, fbRect, &clippedArea))
546 {
547 // nothing to read
Jamie Madill7c985f52018-11-29 18:16:17 -0500548 return angle::Result::Continue;
Luc Ferrona1c72422018-05-14 15:58:28 -0400549 }
Luc Ferronbf6dc372018-06-28 15:24:19 -0400550 gl::Rectangle flippedArea = clippedArea;
Geoff Lange076a232018-07-16 15:34:05 -0400551 if (contextVk->isViewportFlipEnabledForReadFBO())
Luc Ferronbf6dc372018-06-28 15:24:19 -0400552 {
553 flippedArea.y = fbRect.height - flippedArea.y - flippedArea.height;
554 }
Luc Ferrona1c72422018-05-14 15:58:28 -0400555
Jamie Madillc3dc5d42018-12-30 12:12:04 -0500556 const gl::State &glState = context->getState();
Frank Henigman1ffad842018-09-24 23:40:45 -0400557 const gl::PixelPackState &packState = glState.getPackState();
Luc Ferronbf6dc372018-06-28 15:24:19 -0400558
Luc Ferrona1c72422018-05-14 15:58:28 -0400559 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
560
561 GLuint outputPitch = 0;
Jamie Madillabfbc0f2018-10-09 12:48:52 -0400562 ANGLE_VK_CHECK_MATH(contextVk,
563 sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment,
564 packState.rowLength, &outputPitch));
Luc Ferrona1c72422018-05-14 15:58:28 -0400565 GLuint outputSkipBytes = 0;
Jamie Madillabfbc0f2018-10-09 12:48:52 -0400566 ANGLE_VK_CHECK_MATH(contextVk, sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState,
567 false, &outputSkipBytes));
Luc Ferrona1c72422018-05-14 15:58:28 -0400568
569 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
570 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400571
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400572 const angle::Format &angleFormat = GetFormatFromFormatType(format, type);
573
Frank Henigman1ffad842018-09-24 23:40:45 -0400574 PackPixelsParams params(flippedArea, angleFormat, outputPitch, packState.reverseRowOrder,
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400575 glState.getTargetBuffer(gl::BufferBinding::PixelPack), 0);
Frank Henigman1ffad842018-09-24 23:40:45 -0400576 if (contextVk->isViewportFlipEnabledForReadFBO())
577 {
578 params.reverseRowOrder = !params.reverseRowOrder;
579 }
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500580
Jamie Madill21061022018-07-12 23:56:30 -0400581 ANGLE_TRY(readPixelsImpl(contextVk, flippedArea, params, VK_IMAGE_ASPECT_COLOR_BIT,
Luc Ferron1617e692018-07-11 11:08:19 -0400582 getColorReadRenderTarget(),
Rafael Cintron05a449a2018-06-20 18:08:04 -0700583 static_cast<uint8_t *>(pixels) + outputSkipBytes));
Jamie Madilld754eb52018-07-19 14:55:03 -0400584 mReadPixelBuffer.releaseRetainedBuffers(renderer);
Jamie Madill7c985f52018-11-29 18:16:17 -0500585 return angle::Result::Continue;
Luc Ferron018709f2018-05-10 13:53:11 -0400586}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500587
Luc Ferron26581112018-06-21 09:43:08 -0400588RenderTargetVk *FramebufferVk::getDepthStencilRenderTarget() const
589{
590 return mRenderTargetCache.getDepthStencil();
591}
592
Jamie Madill16c20142018-10-01 13:58:19 -0400593angle::Result FramebufferVk::blitWithCopy(ContextVk *contextVk,
594 const gl::Rectangle &copyArea,
595 RenderTargetVk *readRenderTarget,
596 RenderTargetVk *drawRenderTarget,
597 bool blitDepthBuffer,
598 bool blitStencilBuffer)
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400599{
Shahbaz Youssefi028df5f2019-02-13 12:57:10 -0500600 VkImageAspectFlags aspectMask =
601 vk::GetDepthStencilAspectFlagsForCopy(blitDepthBuffer, blitStencilBuffer);
Jamie Madill16c20142018-10-01 13:58:19 -0400602
Shahbaz Youssefi2660b502019-03-21 12:08:40 -0400603 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill16c20142018-10-01 13:58:19 -0400604 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
605
Shahbaz Youssefi028df5f2019-02-13 12:57:10 -0500606 vk::ImageHelper *writeImage = drawRenderTarget->getImageForWrite(&mFramebuffer);
607 writeImage->changeLayout(writeImage->getAspectFlags(), vk::ImageLayout::TransferDst,
608 commandBuffer);
609
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400610 vk::ImageHelper *readImage = readRenderTarget->getImageForRead(
Shahbaz Youssefi7dafe3e2019-01-28 11:39:15 -0500611 &mFramebuffer, vk::ImageLayout::TransferSrc, commandBuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400612
Shahbaz Youssefi028df5f2019-02-13 12:57:10 -0500613 VkImageSubresourceLayers readSubresource = {};
614 readSubresource.aspectMask = aspectMask;
615 readSubresource.mipLevel = 0;
616 readSubresource.baseArrayLayer = 0;
617 readSubresource.layerCount = 1;
618
619 VkImageSubresourceLayers writeSubresource = readSubresource;
620
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400621 vk::ImageHelper::Copy(readImage, writeImage, gl::Offset(), gl::Offset(),
Shahbaz Youssefi028df5f2019-02-13 12:57:10 -0500622 gl::Extents(copyArea.width, copyArea.height, 1), readSubresource,
623 writeSubresource, commandBuffer);
Jamie Madill7c985f52018-11-29 18:16:17 -0500624 return angle::Result::Continue;
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400625}
626
Jamie Madill58675012018-05-22 14:54:07 -0400627RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400628{
629 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400630 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400631 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400632}
633
Jamie Madill21061022018-07-12 23:56:30 -0400634angle::Result FramebufferVk::blitWithReadback(ContextVk *contextVk,
Jamie Madilld754eb52018-07-19 14:55:03 -0400635 const gl::Rectangle &copyArea,
Jamie Madillb436aac2018-07-18 17:23:48 -0400636 VkImageAspectFlagBits aspect,
Jamie Madill21061022018-07-12 23:56:30 -0400637 RenderTargetVk *readRenderTarget,
638 RenderTargetVk *drawRenderTarget)
Luc Ferron1617e692018-07-11 11:08:19 -0400639{
Jamie Madillb436aac2018-07-18 17:23:48 -0400640 RendererVk *renderer = contextVk->getRenderer();
641 const angle::Format &readFormat = readRenderTarget->getImageFormat().textureFormat();
Luc Ferron1617e692018-07-11 11:08:19 -0400642
Jamie Madillb436aac2018-07-18 17:23:48 -0400643 ASSERT(aspect == VK_IMAGE_ASPECT_DEPTH_BIT || aspect == VK_IMAGE_ASPECT_STENCIL_BIT);
Luc Ferron1617e692018-07-11 11:08:19 -0400644
Jamie Madillb436aac2018-07-18 17:23:48 -0400645 // This path is only currently used for y-flipping depth/stencil blits.
Luc Ferron1617e692018-07-11 11:08:19 -0400646 PackPixelsParams packPixelsParams;
Jamie Madillb980c562018-11-27 11:34:27 -0500647 packPixelsParams.reverseRowOrder = true;
648 packPixelsParams.area.width = copyArea.width;
649 packPixelsParams.area.height = copyArea.height;
650 packPixelsParams.area.x = copyArea.x;
651 packPixelsParams.area.y = copyArea.y;
Luc Ferron1617e692018-07-11 11:08:19 -0400652
Jamie Madillb436aac2018-07-18 17:23:48 -0400653 // Read back depth values into the destination buffer.
654 const angle::Format &copyFormat = GetDepthStencilImageToBufferFormat(readFormat, aspect);
655 packPixelsParams.destFormat = &copyFormat;
656 packPixelsParams.outputPitch = copyFormat.pixelBytes * copyArea.width;
Luc Ferron1617e692018-07-11 11:08:19 -0400657
Jamie Madillb436aac2018-07-18 17:23:48 -0400658 // Allocate a space in the destination buffer to write to.
659 size_t blitAllocationSize = copyFormat.pixelBytes * copyArea.width * copyArea.height;
660 uint8_t *destPtr = nullptr;
661 VkBuffer destBufferHandle = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -0400662 VkDeviceSize destOffset = 0;
Jamie Madillb436aac2018-07-18 17:23:48 -0400663 ANGLE_TRY(mBlitPixelBuffer.allocate(contextVk, blitAllocationSize, &destPtr, &destBufferHandle,
664 &destOffset, nullptr));
Luc Ferron1617e692018-07-11 11:08:19 -0400665
Jamie Madillb436aac2018-07-18 17:23:48 -0400666 ANGLE_TRY(
667 readPixelsImpl(contextVk, copyArea, packPixelsParams, aspect, readRenderTarget, destPtr));
Luc Ferron1617e692018-07-11 11:08:19 -0400668
Shahbaz Youssefi06270c92018-10-03 17:00:25 -0400669 VkBufferImageCopy copyRegion = {};
Jamie Madillb436aac2018-07-18 17:23:48 -0400670 copyRegion.bufferOffset = destOffset;
671 copyRegion.bufferImageHeight = copyArea.height;
672 copyRegion.bufferRowLength = copyArea.width;
673 copyRegion.imageExtent.width = copyArea.width;
674 copyRegion.imageExtent.height = copyArea.height;
675 copyRegion.imageExtent.depth = 1;
676 copyRegion.imageSubresource.mipLevel = 0;
677 copyRegion.imageSubresource.aspectMask = aspect;
678 copyRegion.imageSubresource.baseArrayLayer = 0;
679 copyRegion.imageSubresource.layerCount = 1;
680 copyRegion.imageOffset.x = copyArea.x;
681 copyRegion.imageOffset.y = copyArea.y;
682 copyRegion.imageOffset.z = 0;
683
Jamie Madill21061022018-07-12 23:56:30 -0400684 ANGLE_TRY(mBlitPixelBuffer.flush(contextVk));
Luc Ferron1617e692018-07-11 11:08:19 -0400685
686 // Reinitialize the commandBuffer after a read pixels because it calls
687 // renderer->finish which makes command buffers obsolete.
Shahbaz Youssefi2660b502019-03-21 12:08:40 -0400688 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madille8dd0792018-09-27 15:04:27 -0400689 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Luc Ferron1617e692018-07-11 11:08:19 -0400690
691 // We read the bytes of the image in a buffer, now we have to copy them into the
692 // destination target.
Jamie Madille8dd0792018-09-27 15:04:27 -0400693 vk::ImageHelper *imageForWrite = drawRenderTarget->getImageForWrite(&mFramebuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400694
Shahbaz Youssefi7dafe3e2019-01-28 11:39:15 -0500695 imageForWrite->changeLayout(imageForWrite->getAspectFlags(), vk::ImageLayout::TransferDst,
696 commandBuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400697
Jamie Madillb436aac2018-07-18 17:23:48 -0400698 commandBuffer->copyBufferToImage(destBufferHandle, imageForWrite->getImage(),
699 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copyRegion);
Luc Ferron1617e692018-07-11 11:08:19 -0400700
701 mBlitPixelBuffer.releaseRetainedBuffers(renderer);
Jamie Madillb436aac2018-07-18 17:23:48 -0400702
Jamie Madill7c985f52018-11-29 18:16:17 -0500703 return angle::Result::Continue;
Luc Ferron1617e692018-07-11 11:08:19 -0400704}
705
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400706angle::Result FramebufferVk::blit(const gl::Context *context,
707 const gl::Rectangle &sourceArea,
708 const gl::Rectangle &destArea,
709 GLbitfield mask,
710 GLenum filter)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400711{
Luc Ferron26581112018-06-21 09:43:08 -0400712 ContextVk *contextVk = vk::GetImpl(context);
713 RendererVk *renderer = contextVk->getRenderer();
714
Jamie Madillc3dc5d42018-12-30 12:12:04 -0500715 const gl::State &glState = context->getState();
Luc Ferron26581112018-06-21 09:43:08 -0400716 const gl::Framebuffer *sourceFramebuffer = glState.getReadFramebuffer();
Jamie Madillba365932018-07-18 17:23:46 -0400717 bool blitColorBuffer = (mask & GL_COLOR_BUFFER_BIT) != 0;
718 bool blitDepthBuffer = (mask & GL_DEPTH_BUFFER_BIT) != 0;
719 bool blitStencilBuffer = (mask & GL_STENCIL_BUFFER_BIT) != 0;
Luc Ferron26581112018-06-21 09:43:08 -0400720
Luc Ferron26581112018-06-21 09:43:08 -0400721 FramebufferVk *sourceFramebufferVk = vk::GetImpl(sourceFramebuffer);
Luc Ferron82eda932018-07-09 15:10:22 -0400722 bool flipSource = contextVk->isViewportFlipEnabledForReadFBO();
723 bool flipDest = contextVk->isViewportFlipEnabledForDrawFBO();
724
Jamie Madilld754eb52018-07-19 14:55:03 -0400725 gl::Rectangle readRect = sourceArea;
726 gl::Rectangle drawRect = destArea;
727
728 if (glState.isScissorTestEnabled())
729 {
730 const gl::Rectangle scissorRect = glState.getScissor();
731 if (!ClipRectangle(sourceArea, scissorRect, &readRect))
732 {
Jamie Madill7c985f52018-11-29 18:16:17 -0500733 return angle::Result::Continue;
Jamie Madilld754eb52018-07-19 14:55:03 -0400734 }
735
736 if (!ClipRectangle(destArea, scissorRect, &drawRect))
737 {
Jamie Madill7c985f52018-11-29 18:16:17 -0500738 return angle::Result::Continue;
Jamie Madilld754eb52018-07-19 14:55:03 -0400739 }
740 }
741
742 // After cropping for the scissor, we also want to crop for the size of the buffers.
743
Luc Ferron26581112018-06-21 09:43:08 -0400744 if (blitColorBuffer)
745 {
746 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getColorReadRenderTarget();
747
Jamie Madilld754eb52018-07-19 14:55:03 -0400748 gl::Rectangle readRenderTargetRect;
749 if (!ClipToRenderTarget(readRect, readRenderTarget, &readRenderTargetRect))
750 {
Jamie Madill7c985f52018-11-29 18:16:17 -0500751 return angle::Result::Continue;
Jamie Madilld754eb52018-07-19 14:55:03 -0400752 }
753
Luc Ferron26581112018-06-21 09:43:08 -0400754 for (size_t colorAttachment : mState.getEnabledDrawBuffers())
755 {
756 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorAttachment];
757 ASSERT(drawRenderTarget);
Shahbaz Youssefi96bd8fd2018-11-30 14:30:18 -0500758 ASSERT(HasSrcAndDstBlitProperties(renderer, readRenderTarget, drawRenderTarget));
Jamie Madilld754eb52018-07-19 14:55:03 -0400759
760 gl::Rectangle drawRenderTargetRect;
761 if (!ClipToRenderTarget(drawRect, drawRenderTarget, &drawRenderTargetRect))
762 {
Jamie Madill7c985f52018-11-29 18:16:17 -0500763 return angle::Result::Continue;
Jamie Madilld754eb52018-07-19 14:55:03 -0400764 }
765
Jamie Madill16c20142018-10-01 13:58:19 -0400766 ANGLE_TRY(blitWithCommand(contextVk, readRenderTargetRect, drawRenderTargetRect,
767 readRenderTarget, drawRenderTarget, filter, true, false,
768 false, flipSource, flipDest));
Luc Ferron26581112018-06-21 09:43:08 -0400769 }
770 }
771
772 if (blitDepthBuffer || blitStencilBuffer)
773 {
774 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getDepthStencilRenderTarget();
775 ASSERT(readRenderTarget);
776
Jamie Madilld754eb52018-07-19 14:55:03 -0400777 gl::Rectangle readRenderTargetRect;
778 if (!ClipToRenderTarget(readRect, readRenderTarget, &readRenderTargetRect))
779 {
Jamie Madill7c985f52018-11-29 18:16:17 -0500780 return angle::Result::Continue;
Jamie Madilld754eb52018-07-19 14:55:03 -0400781 }
782
Luc Ferron26581112018-06-21 09:43:08 -0400783 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getDepthStencil();
Jamie Madilld754eb52018-07-19 14:55:03 -0400784 ASSERT(drawRenderTarget);
785
786 gl::Rectangle drawRenderTargetRect;
787 if (!ClipToRenderTarget(drawRect, drawRenderTarget, &drawRenderTargetRect))
788 {
Jamie Madill7c985f52018-11-29 18:16:17 -0500789 return angle::Result::Continue;
Jamie Madilld754eb52018-07-19 14:55:03 -0400790 }
791
792 ASSERT(readRenderTargetRect == drawRenderTargetRect);
793 ASSERT(filter == GL_NEAREST);
Luc Ferron26581112018-06-21 09:43:08 -0400794
Shahbaz Youssefi96bd8fd2018-11-30 14:30:18 -0500795 if (HasSrcAndDstBlitProperties(renderer, readRenderTarget, drawRenderTarget))
Luc Ferron26581112018-06-21 09:43:08 -0400796 {
Jamie Madill16c20142018-10-01 13:58:19 -0400797 ANGLE_TRY(blitWithCommand(contextVk, readRenderTargetRect, drawRenderTargetRect,
798 readRenderTarget, drawRenderTarget, filter, false,
799 blitDepthBuffer, blitStencilBuffer, flipSource, flipDest));
Luc Ferron26581112018-06-21 09:43:08 -0400800 }
801 else
802 {
Luc Ferron1617e692018-07-11 11:08:19 -0400803 if (flipSource || flipDest)
804 {
Jamie Madillb436aac2018-07-18 17:23:48 -0400805 if (blitDepthBuffer)
806 {
807 ANGLE_TRY(blitWithReadback(contextVk, readRenderTargetRect,
Jamie Madill16c20142018-10-01 13:58:19 -0400808 VK_IMAGE_ASPECT_DEPTH_BIT, readRenderTarget,
809 drawRenderTarget));
Jamie Madillb436aac2018-07-18 17:23:48 -0400810 }
811 if (blitStencilBuffer)
812 {
813 ANGLE_TRY(blitWithReadback(contextVk, readRenderTargetRect,
Jamie Madill16c20142018-10-01 13:58:19 -0400814 VK_IMAGE_ASPECT_STENCIL_BIT, readRenderTarget,
815 drawRenderTarget));
Jamie Madillb436aac2018-07-18 17:23:48 -0400816 }
Luc Ferron1617e692018-07-11 11:08:19 -0400817 }
818 else
819 {
Jamie Madill16c20142018-10-01 13:58:19 -0400820 ANGLE_TRY(blitWithCopy(contextVk, readRenderTargetRect, readRenderTarget,
821 drawRenderTarget, blitDepthBuffer, blitStencilBuffer));
Luc Ferron1617e692018-07-11 11:08:19 -0400822 }
Luc Ferron26581112018-06-21 09:43:08 -0400823 }
824 }
825
Jamie Madill7c985f52018-11-29 18:16:17 -0500826 return angle::Result::Continue;
Luc Ferron26581112018-06-21 09:43:08 -0400827}
828
Jamie Madill16c20142018-10-01 13:58:19 -0400829angle::Result FramebufferVk::blitWithCommand(ContextVk *contextVk,
830 const gl::Rectangle &readRectIn,
831 const gl::Rectangle &drawRectIn,
832 RenderTargetVk *readRenderTarget,
833 RenderTargetVk *drawRenderTarget,
834 GLenum filter,
835 bool colorBlit,
836 bool depthBlit,
837 bool stencilBlit,
838 bool flipSource,
839 bool flipDest)
Luc Ferron26581112018-06-21 09:43:08 -0400840{
841 // Since blitRenderbufferRect is called for each render buffer that needs to be blitted,
842 // it should never be the case that both color and depth/stencil need to be blitted at
843 // at the same time.
844 ASSERT(colorBlit != (depthBlit || stencilBlit));
845
Jamie Madill16c20142018-10-01 13:58:19 -0400846 vk::ImageHelper *dstImage = drawRenderTarget->getImageForWrite(&mFramebuffer);
847
Shahbaz Youssefi2660b502019-03-21 12:08:40 -0400848 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill16c20142018-10-01 13:58:19 -0400849 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
850
Luc Ferron26581112018-06-21 09:43:08 -0400851 const vk::Format &readImageFormat = readRenderTarget->getImageFormat();
852 VkImageAspectFlags aspectMask =
853 colorBlit ? VK_IMAGE_ASPECT_COLOR_BIT
854 : vk::GetDepthStencilAspectFlags(readImageFormat.textureFormat());
855 vk::ImageHelper *srcImage = readRenderTarget->getImageForRead(
Shahbaz Youssefi7dafe3e2019-01-28 11:39:15 -0500856 &mFramebuffer, vk::ImageLayout::TransferSrc, commandBuffer);
Luc Ferron26581112018-06-21 09:43:08 -0400857
Shahbaz Youssefi68549402019-03-25 23:30:49 -0400858 const gl::Extents sourceFrameBufferExtents = readRenderTarget->getExtents();
Jamie Madilld754eb52018-07-19 14:55:03 -0400859 gl::Rectangle readRect = readRectIn;
860
Luc Ferron82eda932018-07-09 15:10:22 -0400861 if (flipSource)
862 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400863 readRect.y = sourceFrameBufferExtents.height - readRect.y - readRect.height;
Luc Ferron82eda932018-07-09 15:10:22 -0400864 }
865
Jamie Madillba365932018-07-18 17:23:46 -0400866 VkImageBlit blit = {};
867 blit.srcOffsets[0] = {readRect.x0(), flipSource ? readRect.y1() : readRect.y0(), 0};
868 blit.srcOffsets[1] = {readRect.x1(), flipSource ? readRect.y0() : readRect.y1(), 1};
869 blit.srcSubresource.aspectMask = aspectMask;
870 blit.srcSubresource.mipLevel = 0;
Luc Ferron26581112018-06-21 09:43:08 -0400871 blit.srcSubresource.baseArrayLayer = 0;
872 blit.srcSubresource.layerCount = 1;
873 blit.dstSubresource.aspectMask = aspectMask;
874 blit.dstSubresource.mipLevel = 0;
875 blit.dstSubresource.baseArrayLayer = 0;
876 blit.dstSubresource.layerCount = 1;
877
Shahbaz Youssefi68549402019-03-25 23:30:49 -0400878 const gl::Extents drawFrameBufferExtents = drawRenderTarget->getExtents();
879 gl::Rectangle drawRect = drawRectIn;
Luc Ferron26581112018-06-21 09:43:08 -0400880
Luc Ferron82eda932018-07-09 15:10:22 -0400881 if (flipDest)
882 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400883 drawRect.y = drawFrameBufferExtents.height - drawRect.y - drawRect.height;
Luc Ferron82eda932018-07-09 15:10:22 -0400884 }
885
Jamie Madilld754eb52018-07-19 14:55:03 -0400886 blit.dstOffsets[0] = {drawRect.x0(), flipDest ? drawRect.y1() : drawRect.y0(), 0};
887 blit.dstOffsets[1] = {drawRect.x1(), flipDest ? drawRect.y0() : drawRect.y1(), 1};
Luc Ferron26581112018-06-21 09:43:08 -0400888
Luc Ferron26581112018-06-21 09:43:08 -0400889 // Requirement of the copyImageToBuffer, the dst image must be in
890 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
Shahbaz Youssefi7dafe3e2019-01-28 11:39:15 -0500891 dstImage->changeLayout(aspectMask, vk::ImageLayout::TransferDst, commandBuffer);
Luc Ferron26581112018-06-21 09:43:08 -0400892
893 commandBuffer->blitImage(srcImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
894 dstImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit,
895 gl_vk::GetFilter(filter));
Jamie Madill16c20142018-10-01 13:58:19 -0400896
Jamie Madill7c985f52018-11-29 18:16:17 -0500897 return angle::Result::Continue;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400898}
899
Kenneth Russellce8602a2017-10-03 18:23:08 -0700900bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400901{
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400902 // if we have both a depth and stencil buffer, they must refer to the same object
903 // since we only support packed_depth_stencil and not separate depth and stencil
904 if (mState.hasSeparateDepthAndStencilAttachments())
905 {
906 return false;
907 }
908
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400909 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400910}
911
Jamie Madill6f755b22018-10-09 12:48:54 -0400912angle::Result FramebufferVk::syncState(const gl::Context *context,
913 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400914{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400915 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400916 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400917
918 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400919 for (size_t dirtyBit : dirtyBits)
920 {
921 switch (dirtyBit)
922 {
923 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
924 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
925 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
926 break;
927 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
928 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
929 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
930 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
931 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
932 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
933 break;
934 default:
935 {
936 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
937 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
938 size_t colorIndex =
939 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
940 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400941
942 // Update cached masks for masked clears.
943 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
944 if (renderTarget)
945 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400946 const angle::Format &emulatedFormat =
947 renderTarget->getImageFormat().textureFormat();
948 updateActiveColorMasks(
949 colorIndex, emulatedFormat.redBits > 0, emulatedFormat.greenBits > 0,
950 emulatedFormat.blueBits > 0, emulatedFormat.alphaBits > 0);
951
Luc Ferron5fd36932018-06-19 14:55:50 -0400952 const angle::Format &sourceFormat =
953 renderTarget->getImageFormat().angleFormat();
954 mEmulatedAlphaAttachmentMask.set(
955 colorIndex, sourceFormat.alphaBits == 0 && emulatedFormat.alphaBits > 0);
Luc Ferron0bb940a2018-06-22 09:59:34 -0400956
Jamie Madillc3dc5d42018-12-30 12:12:04 -0500957 contextVk->updateColorMask(context->getState().getBlendState());
Jamie Madill9aef3672018-04-27 11:45:06 -0400958 }
959 else
960 {
Jamie Madill58675012018-05-22 14:54:07 -0400961 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400962 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400963 break;
964 }
965 }
966 }
Jamie Madill66546be2018-03-08 09:47:20 -0500967
Jamie Madill9aef3672018-04-27 11:45:06 -0400968 mActiveColorComponents = gl_vk::GetColorComponentFlags(
Luc Ferron5fd36932018-06-19 14:55:50 -0400969 mActiveColorComponentMasksForClear[0].any(), mActiveColorComponentMasksForClear[1].any(),
970 mActiveColorComponentMasksForClear[2].any(), mActiveColorComponentMasksForClear[3].any());
Jamie Madill9aef3672018-04-27 11:45:06 -0400971
Jamie Madille8dd0792018-09-27 15:04:27 -0400972 mFramebuffer.release(renderer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500973
Jamie Madill316c6062018-05-29 10:49:45 -0400974 // Will freeze the current set of dependencies on this FBO. The next time we render we will
Jamie Madilla5e06072018-05-18 14:36:05 -0400975 // create a new entry in the command graph.
Jamie Madille8dd0792018-09-27 15:04:27 -0400976 mFramebuffer.finishCurrentCommands(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400977
Jamie Madilldbc605c2019-01-04 16:39:14 -0500978 // Notify the ContextVk to update the pipeline desc.
979 updateRenderPassDesc();
980 contextVk->onFramebufferChange(mRenderPassDesc);
Jamie Madill19fa1c62018-03-08 09:47:21 -0500981
Jamie Madill7c985f52018-11-29 18:16:17 -0500982 return angle::Result::Continue;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500983}
984
Jamie Madilldbc605c2019-01-04 16:39:14 -0500985void FramebufferVk::updateRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500986{
Jamie Madilldbc605c2019-01-04 16:39:14 -0500987 mRenderPassDesc = {};
988 mRenderPassDesc.setSamples(getSamples());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500989
Jamie Madill66546be2018-03-08 09:47:20 -0500990 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
991 const auto &colorRenderTargets = mRenderTargetCache.getColors();
992 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500993 {
Jamie Madill66546be2018-03-08 09:47:20 -0500994 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
995 ASSERT(colorRenderTarget);
Jamie Madilldbc605c2019-01-04 16:39:14 -0500996 mRenderPassDesc.packAttachment(colorRenderTarget->getImage().getFormat());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500997 }
998
Jamie Madill66546be2018-03-08 09:47:20 -0500999 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
1000 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -05001001 {
Jamie Madilldbc605c2019-01-04 16:39:14 -05001002 mRenderPassDesc.packAttachment(depthStencilRenderTarget->getImage().getFormat());
Jamie Madillab9f9c32017-01-17 17:47:34 -05001003 }
Jamie Madillab9f9c32017-01-17 17:47:34 -05001004}
1005
Jamie Madill21061022018-07-12 23:56:30 -04001006angle::Result FramebufferVk::getFramebuffer(ContextVk *contextVk, vk::Framebuffer **framebufferOut)
Jamie Madillab9f9c32017-01-17 17:47:34 -05001007{
1008 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -04001009 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -05001010 {
Jamie Madille8dd0792018-09-27 15:04:27 -04001011 *framebufferOut = &mFramebuffer.getFramebuffer();
Jamie Madill7c985f52018-11-29 18:16:17 -05001012 return angle::Result::Continue;
Jamie Madillab9f9c32017-01-17 17:47:34 -05001013 }
1014
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -04001015 vk::RenderPass *compatibleRenderPass = nullptr;
1016 ANGLE_TRY(contextVk->getRenderer()->getCompatibleRenderPass(contextVk, mRenderPassDesc,
1017 &compatibleRenderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -05001018
1019 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
1020 if (mBackbuffer)
1021 {
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -04001022 return mBackbuffer->getCurrentFramebuffer(contextVk, *compatibleRenderPass, framebufferOut);
Jamie Madillab9f9c32017-01-17 17:47:34 -05001023 }
1024
1025 // Gather VkImageViews over all FBO attachments, also size of attached region.
1026 std::vector<VkImageView> attachments;
1027 gl::Extents attachmentsSize;
1028
Jamie Madill66546be2018-03-08 09:47:20 -05001029 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
1030 const auto &colorRenderTargets = mRenderTargetCache.getColors();
1031 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -05001032 {
Jamie Madill66546be2018-03-08 09:47:20 -05001033 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
1034 ASSERT(colorRenderTarget);
Shahbaz Youssefif83a28a2018-12-09 03:48:34 +01001035 attachments.push_back(colorRenderTarget->getDrawImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -05001036
Shahbaz Youssefi68549402019-03-25 23:30:49 -04001037 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getExtents());
1038 attachmentsSize = colorRenderTarget->getExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -05001039 }
1040
Jamie Madill66546be2018-03-08 09:47:20 -05001041 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
1042 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -05001043 {
Shahbaz Youssefif83a28a2018-12-09 03:48:34 +01001044 attachments.push_back(depthStencilRenderTarget->getDrawImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -05001045
Jamie Madillbc543422018-03-30 10:43:19 -04001046 ASSERT(attachmentsSize.empty() ||
Shahbaz Youssefi68549402019-03-25 23:30:49 -04001047 attachmentsSize == depthStencilRenderTarget->getExtents());
1048 attachmentsSize = depthStencilRenderTarget->getExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -05001049 }
1050
1051 ASSERT(!attachments.empty());
1052
Shahbaz Youssefi06270c92018-10-03 17:00:25 -04001053 VkFramebufferCreateInfo framebufferInfo = {};
Jamie Madillab9f9c32017-01-17 17:47:34 -05001054
1055 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
Jamie Madillab9f9c32017-01-17 17:47:34 -05001056 framebufferInfo.flags = 0;
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -04001057 framebufferInfo.renderPass = compatibleRenderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -05001058 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
1059 framebufferInfo.pAttachments = attachments.data();
1060 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
1061 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
1062 framebufferInfo.layers = 1;
1063
Jamie Madill21061022018-07-12 23:56:30 -04001064 ANGLE_TRY(mFramebuffer.init(contextVk, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -05001065
Jamie Madille8dd0792018-09-27 15:04:27 -04001066 *framebufferOut = &mFramebuffer.getFramebuffer();
Jamie Madill7c985f52018-11-29 18:16:17 -05001067 return angle::Result::Continue;
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001068}
1069
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -04001070angle::Result FramebufferVk::clearWithRenderPassOp(
1071 ContextVk *contextVk,
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001072 gl::DrawBufferMask clearColorBuffers,
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -04001073 bool clearDepth,
1074 bool clearStencil,
1075 const VkClearColorValue &clearColorValue,
1076 const VkClearDepthStencilValue &clearDepthStencilValue)
1077{
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001078 // If render pass hasn't started, start it. If it's started and contains commands, we cannot
1079 // modify its ops, so start a new render pass.
1080 if (!mFramebuffer.valid() || !mFramebuffer.renderPassStartedButEmpty())
1081 {
1082 vk::CommandBuffer *commandBuffer;
1083 ANGLE_TRY(startNewRenderPass(contextVk, &commandBuffer));
1084 }
1085
1086 size_t attachmentIndex = 0;
1087
1088 // Go through clearColorBuffers and set the appropriate loadOp and clear values.
1089 // TODO: Support gaps in RenderTargets. http://anglebug.com/2394
1090 for (size_t colorIndex : mState.getEnabledDrawBuffers())
1091 {
1092 if (clearColorBuffers.test(colorIndex))
1093 {
1094 RenderTargetVk *renderTarget = getColorReadRenderTarget();
1095
1096 // If the render target doesn't have alpha, but its emulated format has it, clear the
1097 // alpha to 1.
1098 VkClearColorValue value = clearColorValue;
1099 if (mEmulatedAlphaAttachmentMask[colorIndex])
1100 {
1101 SetEmulatedAlphaValue(renderTarget->getImageFormat(), &value);
1102 }
1103
1104 mFramebuffer.clearRenderPassColorAttachment(attachmentIndex, value);
1105 }
1106 ++attachmentIndex;
1107 }
1108
1109 // Set the appropriate loadOp and clear values for depth and stencil.
1110 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
1111 if (depthStencilRenderTarget)
1112 {
1113 if (clearDepth)
1114 {
1115 mFramebuffer.clearRenderPassDepthAttachment(attachmentIndex,
1116 clearDepthStencilValue.depth);
1117 }
1118
1119 if (clearStencil)
1120 {
1121 mFramebuffer.clearRenderPassStencilAttachment(attachmentIndex,
1122 clearDepthStencilValue.stencil);
1123 }
1124 }
1125
1126 return angle::Result::Continue;
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -04001127}
1128
Shahbaz Youssefid856ca42018-10-31 16:55:12 -04001129angle::Result FramebufferVk::clearWithClearAttachments(
1130 ContextVk *contextVk,
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001131 gl::DrawBufferMask clearColorBuffers,
Shahbaz Youssefid856ca42018-10-31 16:55:12 -04001132 bool clearDepth,
1133 bool clearStencil,
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001134 const VkClearColorValue &clearColorValue,
Shahbaz Youssefid856ca42018-10-31 16:55:12 -04001135 const VkClearDepthStencilValue &clearDepthStencilValue)
Luc Ferron5242d5b2018-02-15 07:14:35 -05001136{
Jamie Madill316c6062018-05-29 10:49:45 -04001137 // Trigger a new command node to ensure overlapping writes happen sequentially.
Jamie Madille8dd0792018-09-27 15:04:27 -04001138 mFramebuffer.finishCurrentCommands(contextVk->getRenderer());
Jamie Madill9aef3672018-04-27 11:45:06 -04001139
Luc Ferron5242d5b2018-02-15 07:14:35 -05001140 // This command can only happen inside a render pass, so obtain one if its already happening
1141 // or create a new one if not.
Shahbaz Youssefi2660b502019-03-21 12:08:40 -04001142 vk::CommandBuffer *commandBuffer = nullptr;
1143 vk::RecordingMode mode = vk::RecordingMode::Start;
Jamie Madill316c6062018-05-29 10:49:45 -04001144 ANGLE_TRY(getCommandBufferForDraw(contextVk, &commandBuffer, &mode));
Luc Ferron5242d5b2018-02-15 07:14:35 -05001145
Jamie Madill3f3b3582018-09-14 10:38:44 -04001146 // The array layer is offset by the ImageView. So we shouldn't need to set a base array layer.
Shahbaz Youssefi06270c92018-10-03 17:00:25 -04001147 VkClearRect clearRect = {};
Luc Ferrone4c38be2018-04-17 11:09:16 -04001148 clearRect.baseArrayLayer = 0;
1149 clearRect.layerCount = 1;
1150
1151 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
1152 // in Vulkan.
1153 gl::Rectangle intersection;
Jamie Madillc3dc5d42018-12-30 12:12:04 -05001154 if (!gl::ClipRectangle(contextVk->getState().getScissor(),
Jamie Madille8dd0792018-09-27 15:04:27 -04001155 mFramebuffer.getRenderPassRenderArea(), &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -04001156 {
1157 // There is nothing to clear since the scissor is outside of the render area.
Jamie Madill7c985f52018-11-29 18:16:17 -05001158 return angle::Result::Continue;
Luc Ferrone4c38be2018-04-17 11:09:16 -04001159 }
Luc Ferron1a135ad2018-07-04 10:35:31 -04001160
Luc Ferrone4c38be2018-04-17 11:09:16 -04001161 clearRect.rect = gl_vk::GetRect(intersection);
1162
Luc Ferron82eda932018-07-09 15:10:22 -04001163 if (contextVk->isViewportFlipEnabledForDrawFBO())
Luc Ferron1a135ad2018-07-04 10:35:31 -04001164 {
Jamie Madille8dd0792018-09-27 15:04:27 -04001165 clearRect.rect.offset.y = mFramebuffer.getRenderPassRenderArea().height -
1166 clearRect.rect.offset.y - clearRect.rect.extent.height;
Luc Ferron1a135ad2018-07-04 10:35:31 -04001167 }
1168
Luc Ferron5242d5b2018-02-15 07:14:35 -05001169 gl::AttachmentArray<VkClearAttachment> clearAttachments;
1170 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -04001171
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001172 if (clearColorBuffers.any())
Luc Ferron5242d5b2018-02-15 07:14:35 -05001173 {
Luc Ferronf6e160f2018-06-12 10:13:57 -04001174 RenderTargetVk *renderTarget = getColorReadRenderTarget();
1175 const vk::Format &format = renderTarget->getImageFormat();
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001176 VkClearValue modifiedClear = {clearColorValue};
Luc Ferronf6e160f2018-06-12 10:13:57 -04001177
1178 // We need to make sure we are not clearing the alpha channel if we are using a buffer
1179 // format that doesn't have an alpha channel.
1180 if (format.angleFormat().alphaBits == 0)
1181 {
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001182 SetEmulatedAlphaValue(format, &modifiedClear.color);
Luc Ferronf6e160f2018-06-12 10:13:57 -04001183 }
1184
Luc Ferrona8af3a62018-03-29 14:44:24 -04001185 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001186 for (size_t colorIndex : clearColorBuffers)
Luc Ferrona8af3a62018-03-29 14:44:24 -04001187 {
1188 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
1189 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1190 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
Luc Ferronf6e160f2018-06-12 10:13:57 -04001191 clearAttachment.clearValue = modifiedClear;
Luc Ferrona8af3a62018-03-29 14:44:24 -04001192 ++clearAttachmentIndex;
1193 }
1194 }
1195
Shahbaz Youssefid856ca42018-10-31 16:55:12 -04001196 VkClearValue depthStencilClearValue = {};
1197 depthStencilClearValue.depthStencil = clearDepthStencilValue;
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -04001198
Luc Ferrona8af3a62018-03-29 14:44:24 -04001199 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
1200 {
1201 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
1202 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -05001203 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -04001204 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
1205 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
Jamie Madill7c985f52018-11-29 18:16:17 -05001206 clearAttachment.clearValue = depthStencilClearValue;
Luc Ferron5242d5b2018-02-15 07:14:35 -05001207 ++clearAttachmentIndex;
1208 }
Luc Ferrona8af3a62018-03-29 14:44:24 -04001209 else
1210 {
1211 if (clearDepth)
1212 {
1213 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
1214 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
1215 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -04001216 clearAttachment.clearValue = depthStencilClearValue;
Luc Ferrona8af3a62018-03-29 14:44:24 -04001217 ++clearAttachmentIndex;
1218 }
1219
1220 if (clearStencil)
1221 {
1222 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
1223 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1224 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
Shahbaz Youssefi2197dc52018-10-30 11:29:58 -04001225 clearAttachment.clearValue = depthStencilClearValue;
Luc Ferrona8af3a62018-03-29 14:44:24 -04001226 ++clearAttachmentIndex;
1227 }
1228 }
Luc Ferron5242d5b2018-02-15 07:14:35 -05001229
Luc Ferrona8af3a62018-03-29 14:44:24 -04001230 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -05001231 clearAttachments.data(), 1, &clearRect);
Jamie Madill7c985f52018-11-29 18:16:17 -05001232 return angle::Result::Continue;
Luc Ferron5242d5b2018-02-15 07:14:35 -05001233}
1234
Jamie Madill21061022018-07-12 23:56:30 -04001235angle::Result FramebufferVk::clearWithDraw(ContextVk *contextVk,
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001236 gl::DrawBufferMask clearColorBuffers,
1237 const VkClearColorValue &clearColorValue,
Jamie Madill21061022018-07-12 23:56:30 -04001238 VkColorComponentFlags colorMaskFlags)
Jamie Madill9aef3672018-04-27 11:45:06 -04001239{
Jamie Madilldc65c5b2018-11-21 11:07:26 -05001240 RendererVk *renderer = contextVk->getRenderer();
1241
Shahbaz Youssefie3219402018-12-08 16:54:14 +01001242 UtilsVk::ClearImageParameters params = {};
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001243 params.renderAreaHeight = mState.getDimensions().height;
1244 params.clearValue = clearColorValue;
Shahbaz Youssefie3219402018-12-08 16:54:14 +01001245 params.renderPassDesc = &getRenderPassDesc();
1246
Shahbaz Youssefi43997012019-03-30 23:24:01 -04001247 const auto &colorRenderTargets = mRenderTargetCache.getColors();
1248 for (size_t colorIndex : clearColorBuffers)
1249 {
1250 const RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
1251 ASSERT(colorRenderTarget);
1252
1253 params.format = &colorRenderTarget->getImage().getFormat().textureFormat();
1254 params.attachmentIndex = colorIndex;
1255 params.colorMaskFlags = colorMaskFlags;
1256 if (mEmulatedAlphaAttachmentMask[colorIndex])
1257 {
1258 params.colorMaskFlags &= ~VK_COLOR_COMPONENT_A_BIT;
1259 }
1260
1261 ANGLE_TRY(renderer->getUtils().clearImage(contextVk, this, params));
1262 }
1263
1264 return angle::Result::Continue;
Jamie Madill9aef3672018-04-27 11:45:06 -04001265}
1266
Jamie Madill64b7c4f2018-10-19 11:38:04 -04001267angle::Result FramebufferVk::getSamplePosition(const gl::Context *context,
1268 size_t index,
1269 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +08001270{
Jamie Madill64b7c4f2018-10-19 11:38:04 -04001271 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
Jamie Madill7c985f52018-11-29 18:16:17 -05001272 return angle::Result::Stop;
JiangYizhoubddc46b2016-12-09 09:50:51 +08001273}
1274
Jamie Madill21061022018-07-12 23:56:30 -04001275angle::Result FramebufferVk::getCommandBufferForDraw(ContextVk *contextVk,
Shahbaz Youssefi2660b502019-03-21 12:08:40 -04001276 vk::CommandBuffer **commandBufferOut,
Jamie Madill21061022018-07-12 23:56:30 -04001277 vk::RecordingMode *modeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001278{
Jamie Madill49ac74b2017-12-21 14:42:33 -05001279 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillbef918c2017-12-13 13:11:30 -05001280
Jamie Madill316c6062018-05-29 10:49:45 -04001281 // This will clear the current write operation if it is complete.
Jamie Madillc759b8b2019-01-03 15:16:50 -05001282 if (appendToStartedRenderPass(renderer->getCurrentQueueSerial(), commandBufferOut))
Jamie Madill4c26fc22017-02-24 11:04:10 -05001283 {
Jamie Madill316c6062018-05-29 10:49:45 -04001284 *modeOut = vk::RecordingMode::Append;
Jamie Madill7c985f52018-11-29 18:16:17 -05001285 return angle::Result::Continue;
Jamie Madill9cceac42018-03-31 14:19:16 -04001286 }
Jamie Madill4c26fc22017-02-24 11:04:10 -05001287
Jamie Madilld1249de2018-08-28 16:58:53 -04001288 return startNewRenderPass(contextVk, commandBufferOut);
1289}
1290
1291angle::Result FramebufferVk::startNewRenderPass(ContextVk *contextVk,
Shahbaz Youssefi2660b502019-03-21 12:08:40 -04001292 vk::CommandBuffer **commandBufferOut)
Jamie Madilld1249de2018-08-28 16:58:53 -04001293{
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001294 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001295 ANGLE_TRY(getFramebuffer(contextVk, &framebuffer));
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001296
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -04001297 vk::AttachmentOpsArray renderPassAttachmentOps;
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001298 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001299
Shahbaz Youssefi2660b502019-03-21 12:08:40 -04001300 vk::CommandBuffer *writeCommands = nullptr;
Jamie Madille8dd0792018-09-27 15:04:27 -04001301 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -05001302
Jamie Madillbcf467f2018-05-23 09:46:00 -04001303 vk::RenderPassDesc renderPassDesc;
1304
Jamie Madill49ac74b2017-12-21 14:42:33 -05001305 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -05001306 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
1307 const auto &colorRenderTargets = mRenderTargetCache.getColors();
1308 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -05001309 {
Jamie Madill66546be2018-03-08 09:47:20 -05001310 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
1311 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001312
Courtney Goeltzenleuchter5a604a52019-03-27 14:22:50 -06001313 ANGLE_TRY(colorRenderTarget->onColorDraw(contextVk, &mFramebuffer, writeCommands,
1314 &renderPassDesc));
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -04001315
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001316 renderPassAttachmentOps.initWithLoadStore(attachmentClearValues.size(),
1317 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1318 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
1319 attachmentClearValues.emplace_back(kUninitializedClearValue);
Jamie Madill66546be2018-03-08 09:47:20 -05001320 }
1321
1322 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
1323 if (depthStencilRenderTarget)
1324 {
Courtney Goeltzenleuchter5a604a52019-03-27 14:22:50 -06001325 ANGLE_TRY(depthStencilRenderTarget->onDepthStencilDraw(contextVk, &mFramebuffer,
1326 writeCommands, &renderPassDesc));
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -04001327
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001328 renderPassAttachmentOps.initWithLoadStore(attachmentClearValues.size(),
1329 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1330 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
1331 attachmentClearValues.emplace_back(kUninitializedClearValue);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001332 }
1333
Luc Ferrond17bdfe2018-04-05 13:50:10 -04001334 gl::Rectangle renderArea =
1335 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001336
Jamie Madilldbc605c2019-01-04 16:39:14 -05001337 return mFramebuffer.beginRenderPass(contextVk, *framebuffer, renderArea, mRenderPassDesc,
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -04001338 renderPassAttachmentOps, attachmentClearValues,
1339 commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001340}
1341
Jamie Madill9aef3672018-04-27 11:45:06 -04001342void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
1343{
Luc Ferron5fd36932018-06-19 14:55:50 -04001344 mActiveColorComponentMasksForClear[0].set(colorIndex, r);
1345 mActiveColorComponentMasksForClear[1].set(colorIndex, g);
1346 mActiveColorComponentMasksForClear[2].set(colorIndex, b);
1347 mActiveColorComponentMasksForClear[3].set(colorIndex, a);
1348}
1349
Shahbaz Youssefie3219402018-12-08 16:54:14 +01001350const gl::DrawBufferMask &FramebufferVk::getEmulatedAlphaAttachmentMask() const
Luc Ferron5fd36932018-06-19 14:55:50 -04001351{
1352 return mEmulatedAlphaAttachmentMask;
Jamie Madill9aef3672018-04-27 11:45:06 -04001353}
Luc Ferron018709f2018-05-10 13:53:11 -04001354
Jamie Madill21061022018-07-12 23:56:30 -04001355angle::Result FramebufferVk::readPixelsImpl(ContextVk *contextVk,
1356 const gl::Rectangle &area,
1357 const PackPixelsParams &packPixelsParams,
Jamie Madillb436aac2018-07-18 17:23:48 -04001358 VkImageAspectFlagBits copyAspectFlags,
Jamie Madill21061022018-07-12 23:56:30 -04001359 RenderTargetVk *renderTarget,
1360 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -04001361{
Tobin Ehlis4a419142019-02-05 08:50:30 -07001362 TRACE_EVENT0("gpu.angle", "FramebufferVk::readPixelsImpl");
Jamie Madill58675012018-05-22 14:54:07 -04001363
Shahbaz Youssefi29b49412019-01-07 14:03:06 -05001364 ANGLE_TRY(renderTarget->ensureImageInitialized(contextVk));
1365
Shahbaz Youssefi2660b502019-03-21 12:08:40 -04001366 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madille8dd0792018-09-27 15:04:27 -04001367 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Jamie Madill58675012018-05-22 14:54:07 -04001368
Jamie Madillbcf467f2018-05-23 09:46:00 -04001369 // Note that although we're reading from the image, we need to update the layout below.
Luc Ferron1617e692018-07-11 11:08:19 -04001370
Shahbaz Youssefi7dafe3e2019-01-28 11:39:15 -05001371 vk::ImageHelper *srcImage =
1372 renderTarget->getImageForRead(&mFramebuffer, vk::ImageLayout::TransferSrc, commandBuffer);
Jamie Madillbcf467f2018-05-23 09:46:00 -04001373
Jamie Madillb436aac2018-07-18 17:23:48 -04001374 const angle::Format *readFormat = &srcImage->getFormat().textureFormat();
Luc Ferron1617e692018-07-11 11:08:19 -04001375
Jamie Madillb436aac2018-07-18 17:23:48 -04001376 if (copyAspectFlags != VK_IMAGE_ASPECT_COLOR_BIT)
Luc Ferron1617e692018-07-11 11:08:19 -04001377 {
Jamie Madillb436aac2018-07-18 17:23:48 -04001378 readFormat = &GetDepthStencilImageToBufferFormat(*readFormat, copyAspectFlags);
Luc Ferron1617e692018-07-11 11:08:19 -04001379 }
1380
Jamie Madillb980c562018-11-27 11:34:27 -05001381 VkBuffer bufferHandle = VK_NULL_HANDLE;
1382 uint8_t *readPixelBuffer = nullptr;
Jamie Madill4c310832018-08-29 13:43:17 -04001383 VkDeviceSize stagingOffset = 0;
Jamie Madillb980c562018-11-27 11:34:27 -05001384 size_t allocationSize = readFormat->pixelBytes * area.width * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -04001385
Jamie Madilld754eb52018-07-19 14:55:03 -04001386 ANGLE_TRY(mReadPixelBuffer.allocate(contextVk, allocationSize, &readPixelBuffer, &bufferHandle,
Shahbaz Youssefi254b32c2018-11-26 11:58:03 -05001387 &stagingOffset, nullptr));
Luc Ferron018709f2018-05-10 13:53:11 -04001388
Shahbaz Youssefi06270c92018-10-03 17:00:25 -04001389 VkBufferImageCopy region = {};
Luc Ferron534b00d2018-05-18 08:16:53 -04001390 region.bufferImageHeight = area.height;
Jamie Madill4c310832018-08-29 13:43:17 -04001391 region.bufferOffset = stagingOffset;
Luc Ferron534b00d2018-05-18 08:16:53 -04001392 region.bufferRowLength = area.width;
1393 region.imageExtent.width = area.width;
1394 region.imageExtent.height = area.height;
1395 region.imageExtent.depth = 1;
1396 region.imageOffset.x = area.x;
1397 region.imageOffset.y = area.y;
1398 region.imageOffset.z = 0;
Luc Ferron1617e692018-07-11 11:08:19 -04001399 region.imageSubresource.aspectMask = copyAspectFlags;
Jamie Madill3f3b3582018-09-14 10:38:44 -04001400 region.imageSubresource.baseArrayLayer = renderTarget->getLayerIndex();
Luc Ferron534b00d2018-05-18 08:16:53 -04001401 region.imageSubresource.layerCount = 1;
Geoff Lang4a298702019-01-18 10:49:36 -05001402 region.imageSubresource.mipLevel = renderTarget->getLevelIndex();
Luc Ferron534b00d2018-05-18 08:16:53 -04001403
Jamie Madillbcf467f2018-05-23 09:46:00 -04001404 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
1405 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -04001406
1407 // Triggers a full finish.
1408 // TODO(jmadill): Don't block on asynchronous readback.
Geoff Lang892d1802019-03-27 14:21:34 -04001409 ANGLE_TRY(contextVk->finishImpl());
Luc Ferron018709f2018-05-10 13:53:11 -04001410
Luc Ferron534b00d2018-05-18 08:16:53 -04001411 // The buffer we copied to needs to be invalidated before we read from it because its not been
1412 // created with the host coherent bit.
Jamie Madilld754eb52018-07-19 14:55:03 -04001413 ANGLE_TRY(mReadPixelBuffer.invalidate(contextVk));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +00001414
Jamie Madillb436aac2018-07-18 17:23:48 -04001415 PackPixels(packPixelsParams, *readFormat, area.width * readFormat->pixelBytes, readPixelBuffer,
Rafael Cintron05a449a2018-06-20 18:08:04 -07001416 static_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -04001417
Jamie Madill7c985f52018-11-29 18:16:17 -05001418 return angle::Result::Continue;
Luc Ferron018709f2018-05-10 13:53:11 -04001419}
Jamie Madill58675012018-05-22 14:54:07 -04001420
Shahbaz Youssefi68549402019-03-25 23:30:49 -04001421gl::Extents FramebufferVk::getReadImageExtents() const
Jamie Madill58675012018-05-22 14:54:07 -04001422{
Shahbaz Youssefi68549402019-03-25 23:30:49 -04001423 return getColorReadRenderTarget()->getExtents();
Jamie Madill58675012018-05-22 14:54:07 -04001424}
Jamie Madill502d2e22018-11-01 11:06:23 -04001425
1426RenderTargetVk *FramebufferVk::getFirstRenderTarget() const
1427{
1428 for (auto *renderTarget : mRenderTargetCache.getColors())
1429 {
1430 if (renderTarget)
1431 {
1432 return renderTarget;
1433 }
1434 }
1435
1436 return mRenderTargetCache.getDepthStencil();
1437}
1438
1439GLint FramebufferVk::getSamples() const
1440{
1441 RenderTargetVk *firstRT = getFirstRenderTarget();
1442 return firstRT ? firstRT->getImage().getSamples() : 0;
1443}
1444
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001445} // namespace rx