blob: d51791ff38036b28d85f3ef5dd8975b35ade5594 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill3ea463b2019-06-19 14:21:33 -040027#include "libANGLE/trace.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040028
29namespace rx
30{
31
Jamie Madill7b57b9d2017-01-13 09:33:38 -050032namespace
33{
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -040034// The value to assign an alpha channel that's emulated. The type is unsigned int, though it will
35// automatically convert to the actual data type.
36constexpr unsigned int kEmulatedAlphaValue = 1;
37
Luc Ferron534b00d2018-05-18 08:16:53 -040038constexpr size_t kMinReadPixelsBufferSize = 128000;
Mohan Maiya8a43b8c2019-08-02 08:47:13 -070039
40// Alignment value to accommodate the largest known, for now, uncompressed Vulkan format
41// VK_FORMAT_R64G64B64A64_SFLOAT
42constexpr size_t kReadPixelsBufferAlignment = 32;
43
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -040044// Clear values are only used when loadOp=Clear is set in clearWithRenderPassOp. When starting a
45// new render pass, the clear value is set to an unlikely value (bright pink) to stand out better
46// in case of a bug.
47constexpr VkClearValue kUninitializedClearValue = {{{0.95, 0.05, 0.95, 0.95}}};
Luc Ferron534b00d2018-05-18 08:16:53 -040048
Jamie Madill66546be2018-03-08 09:47:20 -050049const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
50 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050051{
Jamie Madillbc543422018-03-30 10:43:19 -040052 GLenum implFormat =
Jamie Madill0631e192019-04-18 16:09:12 -040053 renderTarget->getImageFormat().imageFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050054 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050055}
Luc Ferron26581112018-06-21 09:43:08 -040056
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -040057bool HasSrcBlitFeature(RendererVk *renderer, RenderTargetVk *srcRenderTarget)
Luc Ferron26581112018-06-21 09:43:08 -040058{
Jamie Madill0631e192019-04-18 16:09:12 -040059 const VkFormat srcFormat = srcRenderTarget->getImageFormat().vkImageFormat;
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -040060 return renderer->hasImageFormatFeatureBits(srcFormat, VK_FORMAT_FEATURE_BLIT_SRC_BIT);
61}
Luc Ferron26581112018-06-21 09:43:08 -040062
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -040063bool HasDstBlitFeature(RendererVk *renderer, RenderTargetVk *dstRenderTarget)
64{
65 const VkFormat dstFormat = dstRenderTarget->getImageFormat().vkImageFormat;
66 return renderer->hasImageFormatFeatureBits(dstFormat, VK_FORMAT_FEATURE_BLIT_DST_BIT);
67}
68
69// Returns false if destination has any channel the source doesn't. This means that channel was
70// emulated and using the Vulkan blit command would overwrite that emulated channel.
71bool areSrcAndDstColorChannelsBlitCompatible(RenderTargetVk *srcRenderTarget,
72 RenderTargetVk *dstRenderTarget)
73{
74 const angle::Format &srcFormat = srcRenderTarget->getImageFormat().angleFormat();
75 const angle::Format &dstFormat = dstRenderTarget->getImageFormat().angleFormat();
76
77 // Luminance/alpha formats are not renderable, so they can't have ended up in a framebuffer to
78 // participate in a blit.
79 ASSERT(!dstFormat.isLUMA() && !srcFormat.isLUMA());
80
81 // All color formats have the red channel.
82 ASSERT(dstFormat.redBits > 0 && srcFormat.redBits > 0);
83
84 return (dstFormat.greenBits > 0 || srcFormat.greenBits == 0) &&
85 (dstFormat.blueBits > 0 || srcFormat.blueBits == 0) &&
86 (dstFormat.alphaBits > 0 || srcFormat.alphaBits == 0);
87}
88
89bool areSrcAndDstDepthStencilChannelsBlitCompatible(RenderTargetVk *srcRenderTarget,
90 RenderTargetVk *dstRenderTarget)
91{
92 const angle::Format &srcFormat = srcRenderTarget->getImageFormat().angleFormat();
93 const angle::Format &dstFormat = dstRenderTarget->getImageFormat().angleFormat();
94
95 return (dstFormat.depthBits > 0 || srcFormat.depthBits == 0) &&
96 (dstFormat.stencilBits > 0 || srcFormat.stencilBits == 0);
Luc Ferron26581112018-06-21 09:43:08 -040097}
Jamie Madillb436aac2018-07-18 17:23:48 -040098
99// Special rules apply to VkBufferImageCopy with depth/stencil. The components are tightly packed
100// into a depth or stencil section of the destination buffer. See the spec:
101// https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/VkBufferImageCopy.html
102const angle::Format &GetDepthStencilImageToBufferFormat(const angle::Format &imageFormat,
103 VkImageAspectFlagBits copyAspect)
104{
105 if (copyAspect == VK_IMAGE_ASPECT_STENCIL_BIT)
106 {
107 ASSERT(imageFormat.id == angle::FormatID::D24_UNORM_S8_UINT ||
108 imageFormat.id == angle::FormatID::D32_FLOAT_S8X24_UINT ||
109 imageFormat.id == angle::FormatID::S8_UINT);
110 return angle::Format::Get(angle::FormatID::S8_UINT);
111 }
112
113 ASSERT(copyAspect == VK_IMAGE_ASPECT_DEPTH_BIT);
114
115 switch (imageFormat.id)
116 {
117 case angle::FormatID::D16_UNORM:
118 return imageFormat;
119 case angle::FormatID::D24_UNORM_X8_UINT:
120 return imageFormat;
121 case angle::FormatID::D24_UNORM_S8_UINT:
122 return angle::Format::Get(angle::FormatID::D24_UNORM_X8_UINT);
123 case angle::FormatID::D32_FLOAT:
124 return imageFormat;
125 case angle::FormatID::D32_FLOAT_S8X24_UINT:
126 return angle::Format::Get(angle::FormatID::D32_FLOAT);
127 default:
128 UNREACHABLE();
129 return imageFormat;
130 }
131}
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400132
133void SetEmulatedAlphaValue(const vk::Format &format, VkClearColorValue *value)
134{
135 if (format.vkFormatIsInt)
136 {
137 if (format.vkFormatIsUnsigned)
138 {
139 value->uint32[3] = kEmulatedAlphaValue;
140 }
141 else
142 {
143 value->int32[3] = kEmulatedAlphaValue;
144 }
145 }
146 else
147 {
148 value->float32[3] = kEmulatedAlphaValue;
149 }
150}
Jamie Madillbcf467f2018-05-23 09:46:00 -0400151} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500152
153// static
Jamie Madill639bc902018-07-18 17:08:27 -0400154FramebufferVk *FramebufferVk::CreateUserFBO(RendererVk *renderer, const gl::FramebufferState &state)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500155{
Jamie Madill639bc902018-07-18 17:08:27 -0400156 return new FramebufferVk(renderer, state, nullptr);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500157}
158
159// static
Jamie Madill639bc902018-07-18 17:08:27 -0400160FramebufferVk *FramebufferVk::CreateDefaultFBO(RendererVk *renderer,
161 const gl::FramebufferState &state,
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500162 WindowSurfaceVk *backbuffer)
163{
Jamie Madill639bc902018-07-18 17:08:27 -0400164 return new FramebufferVk(renderer, state, backbuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500165}
166
Jamie Madill639bc902018-07-18 17:08:27 -0400167FramebufferVk::FramebufferVk(RendererVk *renderer,
168 const gl::FramebufferState &state,
169 WindowSurfaceVk *backbuffer)
Jamie Madill7f2520f2019-06-26 11:18:33 -0400170 : FramebufferImpl(state), mBackbuffer(backbuffer), mActiveColorComponents(0)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500171{
Mohan Maiya8a43b8c2019-08-02 08:47:13 -0700172 mReadPixelBuffer.init(renderer, VK_BUFFER_USAGE_TRANSFER_DST_BIT, kReadPixelsBufferAlignment,
173 kMinReadPixelsBufferSize, true);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500174}
175
Jamie Madill58675012018-05-22 14:54:07 -0400176FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400177
Jamie Madillc564c072017-06-01 12:45:42 -0400178void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -0500179{
Luc Ferron534b00d2018-05-18 08:16:53 -0400180 ContextVk *contextVk = vk::GetImpl(context);
Geoff Langee244c72019-05-06 10:30:18 -0400181 mFramebuffer.release(contextVk);
Luc Ferron534b00d2018-05-18 08:16:53 -0400182
Geoff Langee244c72019-05-06 10:30:18 -0400183 mReadPixelBuffer.release(contextVk);
Jamie Madill5deea722017-02-16 10:44:46 -0500184}
185
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400186angle::Result FramebufferVk::discard(const gl::Context *context,
187 size_t count,
188 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400189{
Shahbaz Youssefi97123e32019-07-08 15:11:16 -0400190 return invalidate(context, count, attachments);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400191}
192
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400193angle::Result FramebufferVk::invalidate(const gl::Context *context,
194 size_t count,
195 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400196{
Shahbaz Youssefida904482019-07-02 10:49:14 -0400197 mFramebuffer.updateQueueSerial(vk::GetImpl(context)->getCurrentQueueSerial());
198
199 if (mFramebuffer.valid() && mFramebuffer.hasStartedRenderPass())
200 {
201 invalidateImpl(vk::GetImpl(context), count, attachments);
202 }
203
204 return angle::Result::Continue;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400205}
206
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400207angle::Result FramebufferVk::invalidateSub(const gl::Context *context,
208 size_t count,
209 const GLenum *attachments,
210 const gl::Rectangle &area)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400211{
Shahbaz Youssefida904482019-07-02 10:49:14 -0400212 mFramebuffer.updateQueueSerial(vk::GetImpl(context)->getCurrentQueueSerial());
213
214 // RenderPass' storeOp cannot be made conditional to a specific region, so we only apply this
215 // hint if the requested area encompasses the render area.
216 if (mFramebuffer.valid() && mFramebuffer.hasStartedRenderPass() &&
217 area.encloses(mFramebuffer.getRenderPassRenderArea()))
218 {
219 invalidateImpl(vk::GetImpl(context), count, attachments);
220 }
221
222 return angle::Result::Continue;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400223}
224
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400225angle::Result FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400226{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400227 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500228
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400229 bool clearColor = IsMaskFlagSet(mask, static_cast<GLbitfield>(GL_COLOR_BUFFER_BIT));
230 bool clearDepth = IsMaskFlagSet(mask, static_cast<GLbitfield>(GL_DEPTH_BUFFER_BIT));
231 bool clearStencil = IsMaskFlagSet(mask, static_cast<GLbitfield>(GL_STENCIL_BUFFER_BIT));
232 gl::DrawBufferMask clearColorBuffers;
233 if (clearColor)
234 {
235 clearColorBuffers = mState.getEnabledDrawBuffers();
236 }
237
238 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
239 const VkClearDepthStencilValue &clearDepthStencilValue =
240 contextVk->getClearDepthStencilValue().depthStencil;
241
242 return clearImpl(context, clearColorBuffers, clearDepth, clearStencil, clearColorValue,
243 clearDepthStencilValue);
244}
245
246angle::Result FramebufferVk::clearImpl(const gl::Context *context,
247 gl::DrawBufferMask clearColorBuffers,
248 bool clearDepth,
249 bool clearStencil,
250 const VkClearColorValue &clearColorValue,
251 const VkClearDepthStencilValue &clearDepthStencilValue)
252{
253 ContextVk *contextVk = vk::GetImpl(context);
254
Shahbaz Youssefi127990f2019-04-04 13:52:04 -0400255 const gl::Rectangle scissoredRenderArea = getScissoredRenderArea(contextVk);
256
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400257 // Discard clear altogether if scissor has 0 width or height.
Shahbaz Youssefi127990f2019-04-04 13:52:04 -0400258 if (scissoredRenderArea.width == 0 || scissoredRenderArea.height == 0)
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400259 {
260 return angle::Result::Continue;
261 }
262
Geoff Langee244c72019-05-06 10:30:18 -0400263 mFramebuffer.updateQueueSerial(contextVk->getCurrentQueueSerial());
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400264
265 // This function assumes that only enabled attachments are asked to be cleared.
266 ASSERT((clearColorBuffers & mState.getEnabledDrawBuffers()) == clearColorBuffers);
Shahbaz Youssefif6c937f2019-04-02 17:04:08 -0400267
Shahbaz Youssefiedef8952019-04-04 10:03:09 -0400268 // Adjust clear behavior based on whether the respective attachments are present; if asked to
269 // clear a non-existent attachment, don't attempt to clear it.
Shahbaz Youssefif6c937f2019-04-02 17:04:08 -0400270
271 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
272 bool clearColor = clearColorBuffers.any();
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400273
Jamie Madill0cec82a2018-03-14 09:21:07 -0400274 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400275 clearDepth = clearDepth && depthAttachment;
Jamie Madill0cec82a2018-03-14 09:21:07 -0400276 ASSERT(!clearDepth || depthAttachment->isAttached());
277
278 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400279 clearStencil = clearStencil && stencilAttachment;
Jamie Madill0cec82a2018-03-14 09:21:07 -0400280 ASSERT(!clearStencil || stencilAttachment->isAttached());
281
Shahbaz Youssefif6c937f2019-04-02 17:04:08 -0400282 uint8_t stencilMask =
283 static_cast<uint8_t>(contextVk->getState().getDepthStencilState().stencilWritemask);
284
285 // The front-end should ensure we don't attempt to clear color if all channels are masked.
286 ASSERT(!clearColor || colorMaskFlags != 0);
287 // The front-end should ensure we don't attempt to clear depth if depth write is disabled.
288 ASSERT(!clearDepth || contextVk->getState().getDepthStencilState().depthMask);
289 // The front-end should ensure we don't attempt to clear stencil if all bits are masked.
290 ASSERT(!clearStencil || stencilMask != 0);
291
292 // If there is nothing to clear, return right away (for example, if asked to clear depth, but
293 // there is no depth attachment).
Shahbaz Youssefi02a579e2019-03-27 14:21:20 -0400294 if (!clearColor && !clearDepth && !clearStencil)
295 {
296 return angle::Result::Continue;
297 }
298
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400299 VkClearDepthStencilValue modifiedDepthStencilValue = clearDepthStencilValue;
Shahbaz Youssefid856ca42018-10-31 16:55:12 -0400300
Shahbaz Youssefif6c937f2019-04-02 17:04:08 -0400301 // We can use render pass load ops if clearing depth, unmasked color or unmasked stencil. If
302 // there's a depth mask, depth clearing is already disabled.
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -0400303 bool maskedClearColor =
304 clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents;
Shahbaz Youssefif6c937f2019-04-02 17:04:08 -0400305 bool maskedClearStencil = stencilMask != 0xFF;
306
307 bool clearColorWithRenderPassLoadOp = clearColor && !maskedClearColor;
308 bool clearStencilWithRenderPassLoadOp = clearStencil && !maskedClearStencil;
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400309
310 // At least one of color, depth or stencil should be clearable with render pass loadOp for us
311 // to use this clear path.
Shahbaz Youssefif1153b02019-03-27 11:22:54 -0400312 bool clearAnyWithRenderPassLoadOp =
Shahbaz Youssefif6c937f2019-04-02 17:04:08 -0400313 clearColorWithRenderPassLoadOp || clearDepth || clearStencilWithRenderPassLoadOp;
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -0400314
Shahbaz Youssefi127990f2019-04-04 13:52:04 -0400315 if (clearAnyWithRenderPassLoadOp)
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -0400316 {
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400317 // Clearing color is indicated by the set bits in this mask. If not clearing colors with
318 // render pass loadOp, the default value of all-zeros means the clear is not done in
Shahbaz Youssefi127990f2019-04-04 13:52:04 -0400319 // clearWithRenderPassOp below. In that case, only clear depth/stencil with render pass
320 // loadOp.
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400321 gl::DrawBufferMask clearBuffersWithRenderPassLoadOp;
322 if (clearColorWithRenderPassLoadOp)
323 {
324 clearBuffersWithRenderPassLoadOp = clearColorBuffers;
325 }
Shahbaz Youssefi127990f2019-04-04 13:52:04 -0400326 ANGLE_TRY(clearWithRenderPassOp(
327 contextVk, scissoredRenderArea, clearBuffersWithRenderPassLoadOp, clearDepth,
328 clearStencilWithRenderPassLoadOp, clearColorValue, modifiedDepthStencilValue));
Shahbaz Youssefif1153b02019-03-27 11:22:54 -0400329
Shahbaz Youssefi27f115a2019-04-01 10:33:21 -0400330 // On some hardware, having inline commands at this point results in corrupted output. In
331 // that case, end the render pass immediately. http://anglebug.com/2361
Jonah Ryan-Davis776694c2019-05-08 10:28:55 -0400332 if (contextVk->getRenderer()->getFeatures().restartRenderPassAfterLoadOpClear.enabled)
Shahbaz Youssefi27f115a2019-04-01 10:33:21 -0400333 {
Geoff Langee244c72019-05-06 10:30:18 -0400334 mFramebuffer.finishCurrentCommands(contextVk);
Shahbaz Youssefi27f115a2019-04-01 10:33:21 -0400335 }
336
Shahbaz Youssefif1153b02019-03-27 11:22:54 -0400337 // Fallback to other methods for whatever isn't cleared here.
Shahbaz Youssefif6c937f2019-04-02 17:04:08 -0400338 clearDepth = false;
Shahbaz Youssefif1153b02019-03-27 11:22:54 -0400339 if (clearColorWithRenderPassLoadOp)
340 {
Shahbaz Youssefif6c937f2019-04-02 17:04:08 -0400341 clearColorBuffers.reset();
Shahbaz Youssefif1153b02019-03-27 11:22:54 -0400342 clearColor = false;
343 }
Shahbaz Youssefif6c937f2019-04-02 17:04:08 -0400344 if (clearStencilWithRenderPassLoadOp)
345 {
346 clearStencil = false;
347 }
Shahbaz Youssefif1153b02019-03-27 11:22:54 -0400348
Shahbaz Youssefif6c937f2019-04-02 17:04:08 -0400349 // If nothing left to clear, early out.
350 if (!clearColor && !clearStencil)
Shahbaz Youssefif1153b02019-03-27 11:22:54 -0400351 {
352 return angle::Result::Continue;
353 }
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -0400354 }
355
Shahbaz Youssefi2249d4a2019-04-05 16:48:55 -0400356 // Note: depth clear is always done through render pass loadOp.
Shahbaz Youssefi127990f2019-04-04 13:52:04 -0400357 ASSERT(clearDepth == false);
358
Shahbaz Youssefif6c937f2019-04-02 17:04:08 -0400359 // The most costly clear mode is when we need to mask out specific color channels or stencil
Shahbaz Youssefi2249d4a2019-04-05 16:48:55 -0400360 // bits. This can only be done with a draw call.
361 return clearWithDraw(contextVk, scissoredRenderArea, clearColorBuffers, clearStencil,
362 colorMaskFlags, stencilMask, clearColorValue,
363 static_cast<uint8_t>(modifiedDepthStencilValue.stencil));
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400364}
365
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400366angle::Result FramebufferVk::clearBufferfv(const gl::Context *context,
367 GLenum buffer,
368 GLint drawbuffer,
369 const GLfloat *values)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400370{
Shahbaz Youssefiedef8952019-04-04 10:03:09 -0400371 VkClearValue clearValue = {};
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400372
373 bool clearDepth = false;
374 gl::DrawBufferMask clearColorBuffers;
375
376 if (buffer == GL_DEPTH)
377 {
378 clearDepth = true;
379 clearValue.depthStencil.depth = values[0];
380 }
381 else
382 {
383 clearColorBuffers.set(drawbuffer);
384 clearValue.color.float32[0] = values[0];
385 clearValue.color.float32[1] = values[1];
386 clearValue.color.float32[2] = values[2];
387 clearValue.color.float32[3] = values[3];
388 }
389
390 return clearImpl(context, clearColorBuffers, clearDepth, false, clearValue.color,
391 clearValue.depthStencil);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400392}
393
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400394angle::Result FramebufferVk::clearBufferuiv(const gl::Context *context,
395 GLenum buffer,
396 GLint drawbuffer,
397 const GLuint *values)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400398{
Shahbaz Youssefiedef8952019-04-04 10:03:09 -0400399 VkClearValue clearValue = {};
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400400
401 gl::DrawBufferMask clearColorBuffers;
402 clearColorBuffers.set(drawbuffer);
403
404 clearValue.color.uint32[0] = values[0];
405 clearValue.color.uint32[1] = values[1];
406 clearValue.color.uint32[2] = values[2];
407 clearValue.color.uint32[3] = values[3];
408
409 return clearImpl(context, clearColorBuffers, false, false, clearValue.color,
410 clearValue.depthStencil);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400411}
412
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400413angle::Result FramebufferVk::clearBufferiv(const gl::Context *context,
414 GLenum buffer,
415 GLint drawbuffer,
416 const GLint *values)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400417{
Shahbaz Youssefiedef8952019-04-04 10:03:09 -0400418 VkClearValue clearValue = {};
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400419
420 bool clearStencil = false;
421 gl::DrawBufferMask clearColorBuffers;
422
423 if (buffer == GL_STENCIL)
424 {
425 clearStencil = true;
426 clearValue.depthStencil.stencil =
427 gl::clamp(values[0], 0, std::numeric_limits<uint8_t>::max());
428 }
429 else
430 {
431 clearColorBuffers.set(drawbuffer);
432 clearValue.color.int32[0] = values[0];
433 clearValue.color.int32[1] = values[1];
434 clearValue.color.int32[2] = values[2];
435 clearValue.color.int32[3] = values[3];
436 }
437
438 return clearImpl(context, clearColorBuffers, false, clearStencil, clearValue.color,
439 clearValue.depthStencil);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400440}
441
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400442angle::Result FramebufferVk::clearBufferfi(const gl::Context *context,
443 GLenum buffer,
444 GLint drawbuffer,
445 GLfloat depth,
446 GLint stencil)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400447{
Shahbaz Youssefiedef8952019-04-04 10:03:09 -0400448 VkClearValue clearValue = {};
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -0400449
450 clearValue.depthStencil.depth = depth;
451 clearValue.depthStencil.stencil = gl::clamp(stencil, 0, std::numeric_limits<uint8_t>::max());
452
453 return clearImpl(context, gl::DrawBufferMask(), true, true, clearValue.color,
454 clearValue.depthStencil);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400455}
456
Jamie Madill4928b7c2017-06-20 12:57:39 -0400457GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400458{
Jamie Madill66546be2018-03-08 09:47:20 -0500459 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400460}
461
Jamie Madill4928b7c2017-06-20 12:57:39 -0400462GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400463{
Jamie Madill66546be2018-03-08 09:47:20 -0500464 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400465}
466
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400467angle::Result FramebufferVk::readPixels(const gl::Context *context,
468 const gl::Rectangle &area,
469 GLenum format,
470 GLenum type,
471 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400472{
Luc Ferrona1c72422018-05-14 15:58:28 -0400473 // Clip read area to framebuffer.
474 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
475 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
Luc Ferronbf6dc372018-06-28 15:24:19 -0400476 ContextVk *contextVk = vk::GetImpl(context);
Luc Ferronbf6dc372018-06-28 15:24:19 -0400477
Luc Ferrona1c72422018-05-14 15:58:28 -0400478 gl::Rectangle clippedArea;
479 if (!ClipRectangle(area, fbRect, &clippedArea))
480 {
481 // nothing to read
Jamie Madill7c985f52018-11-29 18:16:17 -0500482 return angle::Result::Continue;
Luc Ferrona1c72422018-05-14 15:58:28 -0400483 }
Luc Ferronbf6dc372018-06-28 15:24:19 -0400484 gl::Rectangle flippedArea = clippedArea;
Geoff Lange076a232018-07-16 15:34:05 -0400485 if (contextVk->isViewportFlipEnabledForReadFBO())
Luc Ferronbf6dc372018-06-28 15:24:19 -0400486 {
487 flippedArea.y = fbRect.height - flippedArea.y - flippedArea.height;
488 }
Luc Ferrona1c72422018-05-14 15:58:28 -0400489
Jamie Madillc3dc5d42018-12-30 12:12:04 -0500490 const gl::State &glState = context->getState();
Frank Henigman1ffad842018-09-24 23:40:45 -0400491 const gl::PixelPackState &packState = glState.getPackState();
Luc Ferronbf6dc372018-06-28 15:24:19 -0400492
Luc Ferrona1c72422018-05-14 15:58:28 -0400493 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
494
495 GLuint outputPitch = 0;
Jamie Madillabfbc0f2018-10-09 12:48:52 -0400496 ANGLE_VK_CHECK_MATH(contextVk,
497 sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment,
498 packState.rowLength, &outputPitch));
Luc Ferrona1c72422018-05-14 15:58:28 -0400499 GLuint outputSkipBytes = 0;
Jamie Madillabfbc0f2018-10-09 12:48:52 -0400500 ANGLE_VK_CHECK_MATH(contextVk, sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState,
501 false, &outputSkipBytes));
Luc Ferrona1c72422018-05-14 15:58:28 -0400502
503 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
504 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400505
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400506 const angle::Format &angleFormat = GetFormatFromFormatType(format, type);
507
Frank Henigman1ffad842018-09-24 23:40:45 -0400508 PackPixelsParams params(flippedArea, angleFormat, outputPitch, packState.reverseRowOrder,
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400509 glState.getTargetBuffer(gl::BufferBinding::PixelPack), 0);
Frank Henigman1ffad842018-09-24 23:40:45 -0400510 if (contextVk->isViewportFlipEnabledForReadFBO())
511 {
512 params.reverseRowOrder = !params.reverseRowOrder;
513 }
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500514
Jamie Madill21061022018-07-12 23:56:30 -0400515 ANGLE_TRY(readPixelsImpl(contextVk, flippedArea, params, VK_IMAGE_ASPECT_COLOR_BIT,
Luc Ferron1617e692018-07-11 11:08:19 -0400516 getColorReadRenderTarget(),
Rafael Cintron05a449a2018-06-20 18:08:04 -0700517 static_cast<uint8_t *>(pixels) + outputSkipBytes));
Jamie Madillc773ab92019-06-25 17:11:58 -0400518 mReadPixelBuffer.releaseInFlightBuffers(contextVk);
Jamie Madill7c985f52018-11-29 18:16:17 -0500519 return angle::Result::Continue;
Luc Ferron018709f2018-05-10 13:53:11 -0400520}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500521
Luc Ferron26581112018-06-21 09:43:08 -0400522RenderTargetVk *FramebufferVk::getDepthStencilRenderTarget() const
523{
524 return mRenderTargetCache.getDepthStencil();
525}
526
Jamie Madill58675012018-05-22 14:54:07 -0400527RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400528{
529 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400530 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400531 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400532}
533
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400534angle::Result FramebufferVk::blitWithCommand(ContextVk *contextVk,
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400535 const gl::Rectangle &sourceArea,
536 const gl::Rectangle &destArea,
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400537 RenderTargetVk *readRenderTarget,
538 RenderTargetVk *drawRenderTarget,
539 GLenum filter,
540 bool colorBlit,
541 bool depthBlit,
542 bool stencilBlit,
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400543 bool flipX,
544 bool flipY)
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400545{
546 // Since blitRenderbufferRect is called for each render buffer that needs to be blitted,
547 // it should never be the case that both color and depth/stencil need to be blitted at
548 // at the same time.
549 ASSERT(colorBlit != (depthBlit || stencilBlit));
550
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400551 vk::ImageHelper *srcImage = &readRenderTarget->getImage();
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400552 vk::ImageHelper *dstImage = drawRenderTarget->getImageForWrite(&mFramebuffer);
553
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400554 VkImageAspectFlags imageAspectMask = srcImage->getAspectFlags();
555 VkImageAspectFlags blitAspectMask = imageAspectMask;
556
557 // Remove depth or stencil aspects if they are not requested to be blitted.
558 if (!depthBlit)
559 {
560 blitAspectMask &= ~VK_IMAGE_ASPECT_DEPTH_BIT;
561 }
562 if (!stencilBlit)
563 {
564 blitAspectMask &= ~VK_IMAGE_ASPECT_STENCIL_BIT;
565 }
566
567 if (srcImage->isLayoutChangeNecessary(vk::ImageLayout::TransferSrc))
568 {
569 vk::CommandBuffer *srcLayoutChange;
570 ANGLE_TRY(srcImage->recordCommands(contextVk, &srcLayoutChange));
571 srcImage->changeLayout(imageAspectMask, vk::ImageLayout::TransferSrc, srcLayoutChange);
572 }
573
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400574 vk::CommandBuffer *commandBuffer = nullptr;
575 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
576
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400577 srcImage->addReadDependency(&mFramebuffer);
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400578
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400579 VkImageBlit blit = {};
580 blit.srcSubresource.aspectMask = blitAspectMask;
581 blit.srcSubresource.mipLevel = readRenderTarget->getLevelIndex();
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400582 blit.srcSubresource.baseArrayLayer = readRenderTarget->getLayerIndex();
583 blit.srcSubresource.layerCount = 1;
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400584 blit.srcOffsets[0] = {sourceArea.x0(), sourceArea.y0(), 0};
585 blit.srcOffsets[1] = {sourceArea.x1(), sourceArea.y1(), 1};
586 blit.dstSubresource.aspectMask = blitAspectMask;
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400587 blit.dstSubresource.mipLevel = drawRenderTarget->getLevelIndex();
588 blit.dstSubresource.baseArrayLayer = drawRenderTarget->getLayerIndex();
589 blit.dstSubresource.layerCount = 1;
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400590 blit.dstOffsets[0] = {destArea.x0(), destArea.y0(), 0};
591 blit.dstOffsets[1] = {destArea.x1(), destArea.y1(), 1};
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400592
593 // Requirement of the copyImageToBuffer, the dst image must be in
594 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400595 dstImage->changeLayout(imageAspectMask, vk::ImageLayout::TransferDst, commandBuffer);
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400596
597 commandBuffer->blitImage(srcImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
598 dstImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit,
599 gl_vk::GetFilter(filter));
600
601 return angle::Result::Continue;
602}
603
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400604angle::Result FramebufferVk::blit(const gl::Context *context,
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400605 const gl::Rectangle &sourceAreaIn,
606 const gl::Rectangle &destAreaIn,
Jamie Madill64b7c4f2018-10-19 11:38:04 -0400607 GLbitfield mask,
608 GLenum filter)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400609{
Luc Ferron26581112018-06-21 09:43:08 -0400610 ContextVk *contextVk = vk::GetImpl(context);
611 RendererVk *renderer = contextVk->getRenderer();
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400612 UtilsVk &utilsVk = contextVk->getUtils();
Luc Ferron26581112018-06-21 09:43:08 -0400613
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400614 const gl::State &glState = contextVk->getState();
615 const gl::Framebuffer *srcFramebuffer = glState.getReadFramebuffer();
616
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400617 const bool blitColorBuffer = (mask & GL_COLOR_BUFFER_BIT) != 0;
618 const bool blitDepthBuffer = (mask & GL_DEPTH_BUFFER_BIT) != 0;
619 const bool blitStencilBuffer = (mask & GL_STENCIL_BUFFER_BIT) != 0;
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400620
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400621 const bool isResolve = srcFramebuffer->getCachedSamples(context) > 1;
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400622
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400623 FramebufferVk *srcFramebufferVk = vk::GetImpl(srcFramebuffer);
624 const bool srcFramebufferFlippedY = contextVk->isViewportFlipEnabledForReadFBO();
625 const bool destFramebufferFlippedY = contextVk->isViewportFlipEnabledForDrawFBO();
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400626
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400627 gl::Rectangle sourceArea = sourceAreaIn;
628 gl::Rectangle destArea = destAreaIn;
629
630 // Note: GLES (all 3.x versions) require source and dest area to be identical when
631 // resolving.
632 ASSERT(!isResolve ||
633 (sourceArea.x == destArea.x && sourceArea.y == destArea.y &&
634 sourceArea.width == destArea.width && sourceArea.height == destArea.height));
635
636 const gl::Rectangle srcFramebufferDimensions =
637 srcFramebufferVk->mState.getDimensions().toRect();
638
639 // If the destination is flipped in either direction, we will flip the source instead so that
640 // the destination area is always unflipped.
641 sourceArea = sourceArea.flip(destArea.isReversedX(), destArea.isReversedY());
642 destArea = destArea.removeReversal();
643
644 // Calculate the stretch factor prior to any clipping, as it needs to remain constant.
645 const float stretch[2] = {
646 std::abs(sourceArea.width / static_cast<float>(destArea.width)),
647 std::abs(sourceArea.height / static_cast<float>(destArea.height)),
648 };
649
650 // First, clip the source area to framebuffer. That requires transforming the dest area to
651 // match the clipped source.
652 gl::Rectangle absSourceArea = sourceArea.removeReversal();
653 gl::Rectangle clippedSourceArea;
654 if (!gl::ClipRectangle(srcFramebufferDimensions, absSourceArea, &clippedSourceArea))
655 {
656 return angle::Result::Continue;
657 }
658
659 // Resize the destination area based on the new size of source. Note again that stretch is
660 // calculated as SrcDimension/DestDimension.
661 gl::Rectangle srcClippedDestArea;
662 if (isResolve)
663 {
664 // Source and dest areas are identical in resolve.
665 srcClippedDestArea = clippedSourceArea;
666 }
667 else if (clippedSourceArea == absSourceArea)
668 {
669 // If there was no clipping, keep dest area as is.
670 srcClippedDestArea = destArea;
671 }
672 else
673 {
674 // Shift dest area's x0,y0,x1,y1 by as much as the source area's got shifted (taking
675 // stretching into account)
676 float x0Shift = std::round((clippedSourceArea.x - absSourceArea.x) / stretch[0]);
677 float y0Shift = std::round((clippedSourceArea.y - absSourceArea.y) / stretch[1]);
678 float x1Shift = std::round((absSourceArea.x1() - clippedSourceArea.x1()) / stretch[0]);
679 float y1Shift = std::round((absSourceArea.y1() - clippedSourceArea.y1()) / stretch[1]);
680
681 // If the source area was reversed in any direction, the shift should be applied in the
682 // opposite direction as well.
683 if (sourceArea.isReversedX())
684 {
685 std::swap(x0Shift, x1Shift);
686 }
687
688 if (sourceArea.isReversedY())
689 {
690 std::swap(y0Shift, y1Shift);
691 }
692
693 srcClippedDestArea.x = destArea.x0() + static_cast<int>(x0Shift);
694 srcClippedDestArea.y = destArea.y0() + static_cast<int>(y0Shift);
695 int x1 = destArea.x1() - static_cast<int>(x1Shift);
696 int y1 = destArea.y1() - static_cast<int>(y1Shift);
697
698 srcClippedDestArea.width = x1 - srcClippedDestArea.x;
699 srcClippedDestArea.height = y1 - srcClippedDestArea.y;
700 }
701
702 // If framebuffers are flipped in Y, flip the source and dest area (which define the
703 // transformation regardless of clipping), as well as the blit area (which is the clipped
704 // dest area).
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400705 if (srcFramebufferFlippedY)
706 {
707 sourceArea.y = srcFramebufferDimensions.height - sourceArea.y;
708 sourceArea.height = -sourceArea.height;
709 }
710 if (destFramebufferFlippedY)
711 {
712 destArea.y = mState.getDimensions().height - destArea.y;
713 destArea.height = -destArea.height;
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400714
715 srcClippedDestArea.y =
716 mState.getDimensions().height - srcClippedDestArea.y - srcClippedDestArea.height;
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400717 }
718
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400719 const bool flipX = sourceArea.isReversedX() != destArea.isReversedX();
720 const bool flipY = sourceArea.isReversedY() != destArea.isReversedY();
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400721
722 // GLES doesn't allow flipping the parameters of glBlitFramebuffer if performing a resolve.
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400723 ASSERT(!isResolve ||
724 (flipX == false && flipY == (srcFramebufferFlippedY != destFramebufferFlippedY)));
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400725
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400726 // Again, transfer the destination flip to source, so dest is unflipped. Note that destArea
727 // was not reversed until the final possible Y-flip.
728 ASSERT(!destArea.isReversedX());
729 sourceArea = sourceArea.flip(false, destArea.isReversedY());
730 destArea = destArea.removeReversal();
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400731
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400732 // Clip the destination area to the framebuffer size and scissor. Note that we don't care
733 // about the source area anymore. The offset translation is done based on the original source
734 // and destination rectangles. The stretch factor is already calculated as well.
735 gl::Rectangle blitArea;
736 if (!gl::ClipRectangle(getScissoredRenderArea(contextVk), srcClippedDestArea, &blitArea))
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400737 {
738 return angle::Result::Continue;
739 }
740
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400741 bool noClip = blitArea == destArea && stretch[0] == 1.0f && stretch[1] == 1.0f;
742 bool noFlip = !flipX && !flipY;
743 bool disableFlippingBlitWithCommand =
744 contextVk->getRenderer()->getFeatures().disableFlippingBlitWithCommand.enabled;
745
Shahbaz Youssefide70a712019-06-03 17:05:16 -0400746 UtilsVk::BlitResolveParameters params;
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400747 params.srcOffset[0] = sourceArea.x;
748 params.srcOffset[1] = sourceArea.y;
749 params.destOffset[0] = destArea.x;
750 params.destOffset[1] = destArea.y;
751 params.stretch[0] = stretch[0];
752 params.stretch[1] = stretch[1];
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400753 params.srcExtents[0] = srcFramebufferDimensions.width;
754 params.srcExtents[1] = srcFramebufferDimensions.height;
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400755 params.blitArea = blitArea;
756 params.linear = filter == GL_LINEAR;
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400757 params.flipX = flipX;
758 params.flipY = flipY;
759
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400760 if (blitColorBuffer)
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400761 {
762 RenderTargetVk *readRenderTarget = srcFramebufferVk->getColorReadRenderTarget();
763 params.srcLayer = readRenderTarget->getLayerIndex();
764
765 // Multisampled images are not allowed to have mips.
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400766 ASSERT(!isResolve || readRenderTarget->getLevelIndex() == 0);
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400767
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400768 // If there was no clipping and the format capabilities allow us, use Vulkan's builtin blit.
769 // The reason clipping is prohibited in this path is that due to rounding errors, it would
770 // be hard to guarantee the image stretching remains perfect. That also allows us not to
771 // have to transform back the dest clipping to source.
772 //
773 // For simplicity, we either blit all render targets with a Vulkan command, or none.
774 bool canBlitWithCommand = !isResolve && noClip &&
775 (noFlip || !disableFlippingBlitWithCommand) &&
776 HasSrcBlitFeature(renderer, readRenderTarget);
777 bool areChannelsBlitCompatible = true;
778 for (size_t colorIndexGL : mState.getEnabledDrawBuffers())
779 {
780 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorIndexGL];
781 canBlitWithCommand =
782 canBlitWithCommand && HasDstBlitFeature(renderer, drawRenderTarget);
783 areChannelsBlitCompatible =
784 areChannelsBlitCompatible &&
785 areSrcAndDstColorChannelsBlitCompatible(readRenderTarget, drawRenderTarget);
786 }
787
788 if (canBlitWithCommand && areChannelsBlitCompatible)
789 {
790 for (size_t colorIndexGL : mState.getEnabledDrawBuffers())
791 {
792 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorIndexGL];
793 ANGLE_TRY(blitWithCommand(contextVk, sourceArea, destArea, readRenderTarget,
794 drawRenderTarget, filter, true, false, false, flipX,
795 flipY));
796 }
797 }
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400798 // If we're not flipping, use Vulkan's builtin resolve.
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400799 else if (isResolve && !flipX && !flipY && areChannelsBlitCompatible)
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400800 {
801 ANGLE_TRY(resolveColorWithCommand(contextVk, params, &readRenderTarget->getImage()));
802 }
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400803 // Otherwise use a shader to do blit or resolve.
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400804 else
805 {
Shahbaz Youssefide70a712019-06-03 17:05:16 -0400806 ANGLE_TRY(utilsVk.colorBlitResolve(contextVk, this, &readRenderTarget->getImage(),
807 readRenderTarget->getFetchImageView(), params));
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400808 }
809 }
810
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400811 if (blitDepthBuffer || blitStencilBuffer)
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400812 {
813 RenderTargetVk *readRenderTarget = srcFramebufferVk->getDepthStencilRenderTarget();
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400814 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getDepthStencil();
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400815 params.srcLayer = readRenderTarget->getLayerIndex();
816
817 // Multisampled images are not allowed to have mips.
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400818 ASSERT(!isResolve || readRenderTarget->getLevelIndex() == 0);
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400819
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400820 // Similarly, only blit if there's been no clipping.
821 bool canBlitWithCommand = !isResolve && noClip &&
822 (noFlip || !disableFlippingBlitWithCommand) &&
823 HasSrcBlitFeature(renderer, readRenderTarget) &&
824 HasDstBlitFeature(renderer, drawRenderTarget);
825 bool areChannelsBlitCompatible =
826 areSrcAndDstDepthStencilChannelsBlitCompatible(readRenderTarget, drawRenderTarget);
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400827
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400828 if (canBlitWithCommand && areChannelsBlitCompatible)
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400829 {
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400830 ANGLE_TRY(blitWithCommand(contextVk, sourceArea, destArea, readRenderTarget,
831 drawRenderTarget, filter, false, blitDepthBuffer,
832 blitStencilBuffer, flipX, flipY));
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400833 }
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400834 else
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400835 {
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400836 // Create depth- and stencil-only views for reading.
837 vk::Scoped<vk::ImageView> depthView(contextVk->getDevice());
838 vk::Scoped<vk::ImageView> stencilView(contextVk->getDevice());
839
840 vk::ImageHelper *depthStencilImage = &readRenderTarget->getImage();
841 uint32_t levelIndex = readRenderTarget->getLevelIndex();
842 uint32_t layerIndex = readRenderTarget->getLayerIndex();
843 gl::TextureType textureType = vk::Get2DTextureType(depthStencilImage->getLayerCount(),
844 depthStencilImage->getSamples());
845
846 if (blitDepthBuffer)
847 {
848 ANGLE_TRY(depthStencilImage->initLayerImageView(
849 contextVk, textureType, VK_IMAGE_ASPECT_DEPTH_BIT, gl::SwizzleState(),
850 &depthView.get(), levelIndex, 1, layerIndex, 1));
851 }
852
853 if (blitStencilBuffer)
854 {
855 ANGLE_TRY(depthStencilImage->initLayerImageView(
856 contextVk, textureType, VK_IMAGE_ASPECT_STENCIL_BIT, gl::SwizzleState(),
857 &stencilView.get(), levelIndex, 1, layerIndex, 1));
858 }
859
860 // If shader stencil export is not possible, defer stencil blit/stencil to another pass.
861 bool hasShaderStencilExport =
862 contextVk->getRenderer()->getFeatures().supportsShaderStencilExport.enabled;
863
864 // Blit depth. If shader stencil export is present, blit stencil as well.
865 if (blitDepthBuffer || (blitStencilBuffer && hasShaderStencilExport))
866 {
867 vk::ImageView *depth = blitDepthBuffer ? &depthView.get() : nullptr;
868 vk::ImageView *stencil =
869 blitStencilBuffer && hasShaderStencilExport ? &stencilView.get() : nullptr;
870
871 ANGLE_TRY(utilsVk.depthStencilBlitResolve(contextVk, this, depthStencilImage, depth,
872 stencil, params));
873 }
874
875 // If shader stencil export is not present, blit stencil through a different path.
876 if (blitStencilBuffer && !hasShaderStencilExport)
877 {
878 ANGLE_TRY(utilsVk.stencilBlitResolveNoShaderExport(
879 contextVk, this, depthStencilImage, &stencilView.get(), params));
880 }
881
882 vk::ImageView depthViewObject = depthView.release();
883 vk::ImageView stencilViewObject = stencilView.release();
884
885 contextVk->releaseObject(contextVk->getCurrentQueueSerial(), &depthViewObject);
886 contextVk->releaseObject(contextVk->getCurrentQueueSerial(), &stencilViewObject);
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400887 }
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400888 }
889
890 return angle::Result::Continue;
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400891} // namespace rx
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400892
893angle::Result FramebufferVk::resolveColorWithCommand(ContextVk *contextVk,
Shahbaz Youssefide70a712019-06-03 17:05:16 -0400894 const UtilsVk::BlitResolveParameters &params,
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400895 vk::ImageHelper *srcImage)
896{
897 if (srcImage->isLayoutChangeNecessary(vk::ImageLayout::TransferSrc))
898 {
899 vk::CommandBuffer *srcLayoutChange;
900 ANGLE_TRY(srcImage->recordCommands(contextVk, &srcLayoutChange));
901 srcImage->changeLayout(VK_IMAGE_ASPECT_COLOR_BIT, vk::ImageLayout::TransferSrc,
902 srcLayoutChange);
903 }
Jamie Madill16c20142018-10-01 13:58:19 -0400904
Shahbaz Youssefi2660b502019-03-21 12:08:40 -0400905 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill16c20142018-10-01 13:58:19 -0400906 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
907
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400908 // Source's layout change should happen before rendering
909 srcImage->addReadDependency(&mFramebuffer);
Luc Ferron26581112018-06-21 09:43:08 -0400910
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400911 VkImageResolve resolveRegion = {};
912 resolveRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
913 resolveRegion.srcSubresource.mipLevel = 0;
914 resolveRegion.srcSubresource.baseArrayLayer = params.srcLayer;
915 resolveRegion.srcSubresource.layerCount = 1;
916 resolveRegion.srcOffset.x = params.srcOffset[0];
917 resolveRegion.srcOffset.y = params.srcOffset[1];
918 resolveRegion.srcOffset.z = 0;
919 resolveRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
920 resolveRegion.dstSubresource.layerCount = 1;
921 resolveRegion.dstOffset.x = params.destOffset[0];
922 resolveRegion.dstOffset.y = params.destOffset[1];
923 resolveRegion.dstOffset.z = 0;
924 resolveRegion.extent.width = params.srcExtents[0];
925 resolveRegion.extent.height = params.srcExtents[1];
926 resolveRegion.extent.depth = 1;
Jamie Madilld754eb52018-07-19 14:55:03 -0400927
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400928 for (size_t colorIndexGL : mState.getEnabledDrawBuffers())
Luc Ferron82eda932018-07-09 15:10:22 -0400929 {
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400930 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorIndexGL];
Shahbaz Youssefib407e1a2019-06-03 17:15:51 -0400931 vk::ImageHelper *drawImage = drawRenderTarget->getImageForWrite(&mFramebuffer);
932 drawImage->changeLayout(VK_IMAGE_ASPECT_COLOR_BIT, vk::ImageLayout::TransferDst,
933 commandBuffer);
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -0400934
935 resolveRegion.dstSubresource.mipLevel = drawRenderTarget->getLevelIndex();
936 resolveRegion.dstSubresource.baseArrayLayer = drawRenderTarget->getLayerIndex();
937
938 srcImage->resolve(&drawRenderTarget->getImage(), resolveRegion, commandBuffer);
Luc Ferron82eda932018-07-09 15:10:22 -0400939 }
940
Jamie Madill7c985f52018-11-29 18:16:17 -0500941 return angle::Result::Continue;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400942}
943
Kenneth Russellce8602a2017-10-03 18:23:08 -0700944bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400945{
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400946 // if we have both a depth and stencil buffer, they must refer to the same object
947 // since we only support packed_depth_stencil and not separate depth and stencil
948 if (mState.hasSeparateDepthAndStencilAttachments())
949 {
950 return false;
951 }
952
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400953 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400954}
955
Jamie Madill67220092019-05-20 11:12:53 -0400956angle::Result FramebufferVk::updateColorAttachment(const gl::Context *context, size_t colorIndexGL)
957{
958 ContextVk *contextVk = vk::GetImpl(context);
959
960 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndexGL));
961
962 // Update cached masks for masked clears.
963 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndexGL];
964 if (renderTarget)
965 {
966 const angle::Format &emulatedFormat = renderTarget->getImageFormat().imageFormat();
967 updateActiveColorMasks(colorIndexGL, emulatedFormat.redBits > 0,
968 emulatedFormat.greenBits > 0, emulatedFormat.blueBits > 0,
969 emulatedFormat.alphaBits > 0);
970
971 const angle::Format &sourceFormat = renderTarget->getImageFormat().angleFormat();
972 mEmulatedAlphaAttachmentMask.set(
973 colorIndexGL, sourceFormat.alphaBits == 0 && emulatedFormat.alphaBits > 0);
974
975 contextVk->updateColorMask(context->getState().getBlendState());
976 }
977 else
978 {
979 updateActiveColorMasks(colorIndexGL, false, false, false, false);
980 }
981
982 return angle::Result::Continue;
983}
984
Shahbaz Youssefida904482019-07-02 10:49:14 -0400985void FramebufferVk::invalidateImpl(ContextVk *contextVk, size_t count, const GLenum *attachments)
986{
987 ASSERT(mFramebuffer.hasStartedRenderPass());
988
989 gl::DrawBufferMask invalidateColorBuffers;
990 bool invalidateDepthBuffer = false;
991 bool invalidateStencilBuffer = false;
992
993 for (size_t i = 0; i < count; ++i)
994 {
995 const GLenum attachment = attachments[i];
996
997 switch (attachment)
998 {
999 case GL_DEPTH:
1000 case GL_DEPTH_ATTACHMENT:
1001 invalidateDepthBuffer = true;
1002 break;
1003 case GL_STENCIL:
1004 case GL_STENCIL_ATTACHMENT:
1005 invalidateStencilBuffer = true;
1006 break;
1007 case GL_DEPTH_STENCIL_ATTACHMENT:
1008 invalidateDepthBuffer = true;
1009 invalidateStencilBuffer = true;
1010 break;
1011 default:
1012 ASSERT(
1013 (attachment >= GL_COLOR_ATTACHMENT0 && attachment <= GL_COLOR_ATTACHMENT15) ||
1014 (attachment == GL_COLOR));
1015
1016 invalidateColorBuffers.set(
1017 attachment == GL_COLOR ? 0u : (attachment - GL_COLOR_ATTACHMENT0));
1018 }
1019 }
1020
1021 // Set the appropriate storeOp for attachments.
1022 size_t attachmentIndexVk = 0;
1023 for (size_t colorIndexGL : mState.getEnabledDrawBuffers())
1024 {
1025 if (invalidateColorBuffers.test(colorIndexGL))
1026 {
1027 mFramebuffer.invalidateRenderPassColorAttachment(attachmentIndexVk);
1028 }
1029 ++attachmentIndexVk;
1030 }
1031
1032 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
1033 if (depthStencilRenderTarget)
1034 {
1035 if (invalidateDepthBuffer)
1036 {
1037 mFramebuffer.invalidateRenderPassDepthAttachment(attachmentIndexVk);
1038 }
1039
1040 if (invalidateStencilBuffer)
1041 {
1042 mFramebuffer.invalidateRenderPassStencilAttachment(attachmentIndexVk);
1043 }
1044 }
1045
1046 // NOTE: Possible future optimization is to delay setting the storeOp and only do so if the
1047 // render pass is closed by itself before another draw call. Otherwise, in a situation like
1048 // this:
1049 //
1050 // draw()
1051 // invalidate()
1052 // draw()
1053 //
1054 // We would be discarding the attachments only to load them for the next draw (which is less
1055 // efficient than keeping the render pass open and not do the discard at all). While dEQP tests
1056 // this pattern, this optimization may not be necessary if no application does this. It is
1057 // expected that an application would invalidate() when it's done with the framebuffer, so the
1058 // render pass would have closed either way.
1059 mFramebuffer.finishCurrentCommands(contextVk);
1060}
1061
Jamie Madill6f755b22018-10-09 12:48:54 -04001062angle::Result FramebufferVk::syncState(const gl::Context *context,
1063 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001064{
Jamie Madille1f3ad42017-10-28 23:00:42 -04001065 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madilldd43e6c2017-03-24 14:18:49 -04001066
1067 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -04001068 for (size_t dirtyBit : dirtyBits)
1069 {
1070 switch (dirtyBit)
1071 {
1072 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
1073 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
1074 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
1075 break;
Jamie Madill67220092019-05-20 11:12:53 -04001076 case gl::Framebuffer::DIRTY_BIT_DEPTH_BUFFER_CONTENTS:
1077 case gl::Framebuffer::DIRTY_BIT_STENCIL_BUFFER_CONTENTS:
1078 ANGLE_TRY(mRenderTargetCache.getDepthStencil()->flushStagedUpdates(contextVk));
1079 break;
Jamie Madill57d9cbb2018-04-27 11:45:04 -04001080 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
1081 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
1082 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
1083 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
1084 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
1085 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
1086 break;
1087 default:
1088 {
Jamie Madill67220092019-05-20 11:12:53 -04001089 static_assert(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0, "FB dirty bits");
1090 if (dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX)
Jamie Madill9aef3672018-04-27 11:45:06 -04001091 {
Jamie Madill67220092019-05-20 11:12:53 -04001092 size_t colorIndexGL = static_cast<size_t>(
1093 dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
1094 ANGLE_TRY(updateColorAttachment(context, colorIndexGL));
Jamie Madill9aef3672018-04-27 11:45:06 -04001095 }
1096 else
1097 {
Jamie Madill67220092019-05-20 11:12:53 -04001098 ASSERT(dirtyBit >= gl::Framebuffer::DIRTY_BIT_COLOR_BUFFER_CONTENTS_0 &&
1099 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_BUFFER_CONTENTS_MAX);
1100 size_t colorIndexGL = static_cast<size_t>(
1101 dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_BUFFER_CONTENTS_0);
1102 ANGLE_TRY(mRenderTargetCache.getColors()[colorIndexGL]->flushStagedUpdates(
1103 contextVk));
Jamie Madill9aef3672018-04-27 11:45:06 -04001104 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -04001105 }
1106 }
1107 }
Jamie Madill66546be2018-03-08 09:47:20 -05001108
Tim Van Patten626a7282019-07-08 15:11:59 -06001109 // The FBOs new attachment may have changed the renderable area
1110 const gl::State &glState = context->getState();
1111 contextVk->updateScissor(glState);
1112
Jamie Madill9aef3672018-04-27 11:45:06 -04001113 mActiveColorComponents = gl_vk::GetColorComponentFlags(
Luc Ferron5fd36932018-06-19 14:55:50 -04001114 mActiveColorComponentMasksForClear[0].any(), mActiveColorComponentMasksForClear[1].any(),
1115 mActiveColorComponentMasksForClear[2].any(), mActiveColorComponentMasksForClear[3].any());
Jamie Madill9aef3672018-04-27 11:45:06 -04001116
Geoff Langee244c72019-05-06 10:30:18 -04001117 mFramebuffer.release(contextVk);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001118
Jamie Madill316c6062018-05-29 10:49:45 -04001119 // Will freeze the current set of dependencies on this FBO. The next time we render we will
Jamie Madilla5e06072018-05-18 14:36:05 -04001120 // create a new entry in the command graph.
Geoff Langee244c72019-05-06 10:30:18 -04001121 mFramebuffer.finishCurrentCommands(contextVk);
Jamie Madill72106562017-03-24 14:18:50 -04001122
Jamie Madilldbc605c2019-01-04 16:39:14 -05001123 // Notify the ContextVk to update the pipeline desc.
1124 updateRenderPassDesc();
Shahbaz Youssefida904482019-07-02 10:49:14 -04001125
1126 FramebufferVk *currentDrawFramebuffer = vk::GetImpl(context->getState().getDrawFramebuffer());
1127 if (currentDrawFramebuffer == this)
1128 {
1129 contextVk->onDrawFramebufferChange(this);
1130 }
Jamie Madill19fa1c62018-03-08 09:47:21 -05001131
Jamie Madill7c985f52018-11-29 18:16:17 -05001132 return angle::Result::Continue;
Jamie Madillab9f9c32017-01-17 17:47:34 -05001133}
1134
Jamie Madilldbc605c2019-01-04 16:39:14 -05001135void FramebufferVk::updateRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -05001136{
Jamie Madilldbc605c2019-01-04 16:39:14 -05001137 mRenderPassDesc = {};
1138 mRenderPassDesc.setSamples(getSamples());
Jamie Madillab9f9c32017-01-17 17:47:34 -05001139
Shahbaz Youssefi9fa248e2019-05-06 14:55:18 -04001140 const auto &colorRenderTargets = mRenderTargetCache.getColors();
1141 const gl::DrawBufferMask enabledDrawBuffers = mState.getEnabledDrawBuffers();
1142 for (size_t colorIndexGL = 0; colorIndexGL < enabledDrawBuffers.size(); ++colorIndexGL)
Jamie Madillab9f9c32017-01-17 17:47:34 -05001143 {
Shahbaz Youssefi9fa248e2019-05-06 14:55:18 -04001144 if (enabledDrawBuffers[colorIndexGL])
1145 {
1146 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndexGL];
1147 ASSERT(colorRenderTarget);
1148 mRenderPassDesc.packColorAttachment(
1149 colorIndexGL, colorRenderTarget->getImage().getFormat().angleFormatID);
1150 }
1151 else
1152 {
1153 mRenderPassDesc.packColorAttachmentGap(colorIndexGL);
1154 }
Jamie Madillab9f9c32017-01-17 17:47:34 -05001155 }
1156
Jamie Madill66546be2018-03-08 09:47:20 -05001157 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
1158 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -05001159 {
Shahbaz Youssefi9fa248e2019-05-06 14:55:18 -04001160 mRenderPassDesc.packDepthStencilAttachment(
1161 depthStencilRenderTarget->getImage().getFormat().angleFormatID);
Jamie Madillab9f9c32017-01-17 17:47:34 -05001162 }
Jamie Madillab9f9c32017-01-17 17:47:34 -05001163}
1164
Jamie Madill21061022018-07-12 23:56:30 -04001165angle::Result FramebufferVk::getFramebuffer(ContextVk *contextVk, vk::Framebuffer **framebufferOut)
Jamie Madillab9f9c32017-01-17 17:47:34 -05001166{
1167 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -04001168 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -05001169 {
Jamie Madille8dd0792018-09-27 15:04:27 -04001170 *framebufferOut = &mFramebuffer.getFramebuffer();
Jamie Madill7c985f52018-11-29 18:16:17 -05001171 return angle::Result::Continue;
Jamie Madillab9f9c32017-01-17 17:47:34 -05001172 }
1173
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -04001174 vk::RenderPass *compatibleRenderPass = nullptr;
Geoff Langee244c72019-05-06 10:30:18 -04001175 ANGLE_TRY(contextVk->getCompatibleRenderPass(mRenderPassDesc, &compatibleRenderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -05001176
1177 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
1178 if (mBackbuffer)
1179 {
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -04001180 return mBackbuffer->getCurrentFramebuffer(contextVk, *compatibleRenderPass, framebufferOut);
Jamie Madillab9f9c32017-01-17 17:47:34 -05001181 }
1182
1183 // Gather VkImageViews over all FBO attachments, also size of attached region.
1184 std::vector<VkImageView> attachments;
1185 gl::Extents attachmentsSize;
1186
Jamie Madill66546be2018-03-08 09:47:20 -05001187 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Shahbaz Youssefi9fa248e2019-05-06 14:55:18 -04001188 for (size_t colorIndexGL : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -05001189 {
Shahbaz Youssefi9fa248e2019-05-06 14:55:18 -04001190 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndexGL];
Jamie Madill66546be2018-03-08 09:47:20 -05001191 ASSERT(colorRenderTarget);
Shahbaz Youssefif83a28a2018-12-09 03:48:34 +01001192 attachments.push_back(colorRenderTarget->getDrawImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -05001193
Shahbaz Youssefi68549402019-03-25 23:30:49 -04001194 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getExtents());
1195 attachmentsSize = colorRenderTarget->getExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -05001196 }
1197
Jamie Madill66546be2018-03-08 09:47:20 -05001198 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
1199 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -05001200 {
Shahbaz Youssefif83a28a2018-12-09 03:48:34 +01001201 attachments.push_back(depthStencilRenderTarget->getDrawImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -05001202
Jamie Madillbc543422018-03-30 10:43:19 -04001203 ASSERT(attachmentsSize.empty() ||
Shahbaz Youssefi68549402019-03-25 23:30:49 -04001204 attachmentsSize == depthStencilRenderTarget->getExtents());
1205 attachmentsSize = depthStencilRenderTarget->getExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -05001206 }
1207
Tim Van Patten626a7282019-07-08 15:11:59 -06001208 if (attachmentsSize.empty())
1209 {
1210 // No attachments, so use the default values.
1211 attachmentsSize.height = mState.getDefaultHeight();
1212 attachmentsSize.width = mState.getDefaultWidth();
1213 attachmentsSize.depth = 0;
1214 }
1215
Shahbaz Youssefi06270c92018-10-03 17:00:25 -04001216 VkFramebufferCreateInfo framebufferInfo = {};
Jamie Madillab9f9c32017-01-17 17:47:34 -05001217
1218 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
Jamie Madillab9f9c32017-01-17 17:47:34 -05001219 framebufferInfo.flags = 0;
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -04001220 framebufferInfo.renderPass = compatibleRenderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -05001221 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
1222 framebufferInfo.pAttachments = attachments.data();
1223 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
1224 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
1225 framebufferInfo.layers = 1;
1226
Jamie Madill21061022018-07-12 23:56:30 -04001227 ANGLE_TRY(mFramebuffer.init(contextVk, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -05001228
Jamie Madille8dd0792018-09-27 15:04:27 -04001229 *framebufferOut = &mFramebuffer.getFramebuffer();
Jamie Madill7c985f52018-11-29 18:16:17 -05001230 return angle::Result::Continue;
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001231}
1232
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -04001233angle::Result FramebufferVk::clearWithRenderPassOp(
1234 ContextVk *contextVk,
Shahbaz Youssefi127990f2019-04-04 13:52:04 -04001235 const gl::Rectangle &clearArea,
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001236 gl::DrawBufferMask clearColorBuffers,
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -04001237 bool clearDepth,
1238 bool clearStencil,
1239 const VkClearColorValue &clearColorValue,
1240 const VkClearDepthStencilValue &clearDepthStencilValue)
1241{
Shahbaz Youssefi127990f2019-04-04 13:52:04 -04001242 // Start a new render pass if:
1243 //
1244 // - no render pass has started,
1245 // - there is a render pass started but it contains commands; we cannot modify its ops, so new
1246 // render pass is needed,
1247 // - the current render area doesn't match the clear area. We need the render area to be
1248 // exactly as specified by the scissor for the loadOp to clear only that area. See
1249 // onScissorChange for more information.
1250
1251 if (!mFramebuffer.valid() || !mFramebuffer.renderPassStartedButEmpty() ||
1252 mFramebuffer.getRenderPassRenderArea() != clearArea)
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001253 {
1254 vk::CommandBuffer *commandBuffer;
Shahbaz Youssefi127990f2019-04-04 13:52:04 -04001255 ANGLE_TRY(startNewRenderPass(contextVk, clearArea, &commandBuffer));
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001256 }
1257
Shahbaz Youssefi9fa248e2019-05-06 14:55:18 -04001258 size_t attachmentIndexVk = 0;
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001259
1260 // Go through clearColorBuffers and set the appropriate loadOp and clear values.
Shahbaz Youssefi9fa248e2019-05-06 14:55:18 -04001261 for (size_t colorIndexGL : mState.getEnabledDrawBuffers())
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001262 {
Shahbaz Youssefi9fa248e2019-05-06 14:55:18 -04001263 if (clearColorBuffers.test(colorIndexGL))
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001264 {
1265 RenderTargetVk *renderTarget = getColorReadRenderTarget();
1266
1267 // If the render target doesn't have alpha, but its emulated format has it, clear the
1268 // alpha to 1.
1269 VkClearColorValue value = clearColorValue;
Shahbaz Youssefi9fa248e2019-05-06 14:55:18 -04001270 if (mEmulatedAlphaAttachmentMask[colorIndexGL])
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001271 {
1272 SetEmulatedAlphaValue(renderTarget->getImageFormat(), &value);
1273 }
1274
Shahbaz Youssefi9fa248e2019-05-06 14:55:18 -04001275 mFramebuffer.clearRenderPassColorAttachment(attachmentIndexVk, value);
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001276 }
Shahbaz Youssefi9fa248e2019-05-06 14:55:18 -04001277 ++attachmentIndexVk;
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001278 }
1279
1280 // Set the appropriate loadOp and clear values for depth and stencil.
1281 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
1282 if (depthStencilRenderTarget)
1283 {
1284 if (clearDepth)
1285 {
Shahbaz Youssefi9fa248e2019-05-06 14:55:18 -04001286 mFramebuffer.clearRenderPassDepthAttachment(attachmentIndexVk,
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001287 clearDepthStencilValue.depth);
1288 }
1289
1290 if (clearStencil)
1291 {
Shahbaz Youssefi9fa248e2019-05-06 14:55:18 -04001292 mFramebuffer.clearRenderPassStencilAttachment(attachmentIndexVk,
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001293 clearDepthStencilValue.stencil);
1294 }
1295 }
1296
1297 return angle::Result::Continue;
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -04001298}
1299
Jamie Madill21061022018-07-12 23:56:30 -04001300angle::Result FramebufferVk::clearWithDraw(ContextVk *contextVk,
Shahbaz Youssefi127990f2019-04-04 13:52:04 -04001301 const gl::Rectangle &clearArea,
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001302 gl::DrawBufferMask clearColorBuffers,
Shahbaz Youssefif6c937f2019-04-02 17:04:08 -04001303 bool clearStencil,
1304 VkColorComponentFlags colorMaskFlags,
1305 uint8_t stencilMask,
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001306 const VkClearColorValue &clearColorValue,
Shahbaz Youssefi2249d4a2019-04-05 16:48:55 -04001307 uint8_t clearStencilValue)
Jamie Madill9aef3672018-04-27 11:45:06 -04001308{
Shahbaz Youssefif6c937f2019-04-02 17:04:08 -04001309 UtilsVk::ClearFramebufferParameters params = {};
Shahbaz Youssefi127990f2019-04-04 13:52:04 -04001310 params.clearArea = clearArea;
Shahbaz Youssefif6c937f2019-04-02 17:04:08 -04001311 params.colorClearValue = clearColorValue;
Shahbaz Youssefi2249d4a2019-04-05 16:48:55 -04001312 params.stencilClearValue = clearStencilValue;
Shahbaz Youssefif6c937f2019-04-02 17:04:08 -04001313 params.stencilMask = stencilMask;
1314
1315 params.clearColor = true;
Shahbaz Youssefif6c937f2019-04-02 17:04:08 -04001316 params.clearStencil = clearStencil;
Shahbaz Youssefie3219402018-12-08 16:54:14 +01001317
Shahbaz Youssefi43997012019-03-30 23:24:01 -04001318 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Shahbaz Youssefi9fa248e2019-05-06 14:55:18 -04001319 for (size_t colorIndexGL : clearColorBuffers)
Shahbaz Youssefi43997012019-03-30 23:24:01 -04001320 {
Shahbaz Youssefi9fa248e2019-05-06 14:55:18 -04001321 const RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndexGL];
Shahbaz Youssefi43997012019-03-30 23:24:01 -04001322 ASSERT(colorRenderTarget);
1323
Shahbaz Youssefi9fa248e2019-05-06 14:55:18 -04001324 params.colorFormat = &colorRenderTarget->getImage().getFormat().imageFormat();
James Darpinian7e48c9e2019-08-06 17:17:19 -07001325 params.colorAttachmentIndexGL = static_cast<uint32_t>(colorIndexGL);
Shahbaz Youssefi9fa248e2019-05-06 14:55:18 -04001326 params.colorMaskFlags = colorMaskFlags;
1327 if (mEmulatedAlphaAttachmentMask[colorIndexGL])
Shahbaz Youssefi43997012019-03-30 23:24:01 -04001328 {
1329 params.colorMaskFlags &= ~VK_COLOR_COMPONENT_A_BIT;
1330 }
1331
Geoff Langee244c72019-05-06 10:30:18 -04001332 ANGLE_TRY(contextVk->getUtils().clearFramebuffer(contextVk, this, params));
Shahbaz Youssefif6c937f2019-04-02 17:04:08 -04001333
Shahbaz Youssefi2249d4a2019-04-05 16:48:55 -04001334 // Clear stencil only once!
Shahbaz Youssefif6c937f2019-04-02 17:04:08 -04001335 params.clearStencil = false;
1336 }
1337
Shahbaz Youssefi2249d4a2019-04-05 16:48:55 -04001338 // If there was no color clear, clear stencil alone.
1339 if (params.clearStencil)
Shahbaz Youssefif6c937f2019-04-02 17:04:08 -04001340 {
1341 params.clearColor = false;
Geoff Langee244c72019-05-06 10:30:18 -04001342 ANGLE_TRY(contextVk->getUtils().clearFramebuffer(contextVk, this, params));
Shahbaz Youssefi43997012019-03-30 23:24:01 -04001343 }
1344
1345 return angle::Result::Continue;
Jamie Madill9aef3672018-04-27 11:45:06 -04001346}
1347
Jamie Madill64b7c4f2018-10-19 11:38:04 -04001348angle::Result FramebufferVk::getSamplePosition(const gl::Context *context,
1349 size_t index,
1350 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +08001351{
Jamie Madill64b7c4f2018-10-19 11:38:04 -04001352 ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
Jamie Madill7c985f52018-11-29 18:16:17 -05001353 return angle::Result::Stop;
JiangYizhoubddc46b2016-12-09 09:50:51 +08001354}
1355
Jamie Madilld1249de2018-08-28 16:58:53 -04001356angle::Result FramebufferVk::startNewRenderPass(ContextVk *contextVk,
Shahbaz Youssefi127990f2019-04-04 13:52:04 -04001357 const gl::Rectangle &renderArea,
Shahbaz Youssefi2660b502019-03-21 12:08:40 -04001358 vk::CommandBuffer **commandBufferOut)
Jamie Madilld1249de2018-08-28 16:58:53 -04001359{
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001360 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001361 ANGLE_TRY(getFramebuffer(contextVk, &framebuffer));
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001362
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -04001363 vk::AttachmentOpsArray renderPassAttachmentOps;
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001364 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001365
Shahbaz Youssefi2660b502019-03-21 12:08:40 -04001366 vk::CommandBuffer *writeCommands = nullptr;
Jamie Madille8dd0792018-09-27 15:04:27 -04001367 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -05001368
Jamie Madill49ac74b2017-12-21 14:42:33 -05001369 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -05001370 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Shahbaz Youssefi9fa248e2019-05-06 14:55:18 -04001371 for (size_t colorIndexGL : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -05001372 {
Shahbaz Youssefi9fa248e2019-05-06 14:55:18 -04001373 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndexGL];
Jamie Madill66546be2018-03-08 09:47:20 -05001374 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001375
Shahbaz Youssefi9fa248e2019-05-06 14:55:18 -04001376 ANGLE_TRY(colorRenderTarget->onColorDraw(contextVk, &mFramebuffer, writeCommands));
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -04001377
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001378 renderPassAttachmentOps.initWithLoadStore(attachmentClearValues.size(),
1379 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1380 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
1381 attachmentClearValues.emplace_back(kUninitializedClearValue);
Jamie Madill66546be2018-03-08 09:47:20 -05001382 }
1383
1384 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
1385 if (depthStencilRenderTarget)
1386 {
Shahbaz Youssefi9fa248e2019-05-06 14:55:18 -04001387 ANGLE_TRY(
1388 depthStencilRenderTarget->onDepthStencilDraw(contextVk, &mFramebuffer, writeCommands));
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -04001389
Shahbaz Youssefidb4ed312019-03-29 00:32:45 -04001390 renderPassAttachmentOps.initWithLoadStore(attachmentClearValues.size(),
1391 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1392 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
1393 attachmentClearValues.emplace_back(kUninitializedClearValue);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001394 }
1395
Jamie Madilldbc605c2019-01-04 16:39:14 -05001396 return mFramebuffer.beginRenderPass(contextVk, *framebuffer, renderArea, mRenderPassDesc,
Shahbaz Youssefi0c128e12019-03-25 23:50:14 -04001397 renderPassAttachmentOps, attachmentClearValues,
1398 commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001399}
1400
Shahbaz Youssefi9fa248e2019-05-06 14:55:18 -04001401void FramebufferVk::updateActiveColorMasks(size_t colorIndexGL, bool r, bool g, bool b, bool a)
Jamie Madill9aef3672018-04-27 11:45:06 -04001402{
Shahbaz Youssefi9fa248e2019-05-06 14:55:18 -04001403 mActiveColorComponentMasksForClear[0].set(colorIndexGL, r);
1404 mActiveColorComponentMasksForClear[1].set(colorIndexGL, g);
1405 mActiveColorComponentMasksForClear[2].set(colorIndexGL, b);
1406 mActiveColorComponentMasksForClear[3].set(colorIndexGL, a);
Luc Ferron5fd36932018-06-19 14:55:50 -04001407}
1408
Shahbaz Youssefie3219402018-12-08 16:54:14 +01001409const gl::DrawBufferMask &FramebufferVk::getEmulatedAlphaAttachmentMask() const
Luc Ferron5fd36932018-06-19 14:55:50 -04001410{
1411 return mEmulatedAlphaAttachmentMask;
Jamie Madill9aef3672018-04-27 11:45:06 -04001412}
Luc Ferron018709f2018-05-10 13:53:11 -04001413
Jamie Madill21061022018-07-12 23:56:30 -04001414angle::Result FramebufferVk::readPixelsImpl(ContextVk *contextVk,
1415 const gl::Rectangle &area,
1416 const PackPixelsParams &packPixelsParams,
Jamie Madillb436aac2018-07-18 17:23:48 -04001417 VkImageAspectFlagBits copyAspectFlags,
Jamie Madill21061022018-07-12 23:56:30 -04001418 RenderTargetVk *renderTarget,
1419 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -04001420{
Jamie Madill3ea463b2019-06-19 14:21:33 -04001421 ANGLE_TRACE_EVENT0("gpu.angle", "FramebufferVk::readPixelsImpl");
Jamie Madill58675012018-05-22 14:54:07 -04001422
Shahbaz Youssefib16d69c2019-05-13 16:28:27 -04001423 RendererVk *renderer = contextVk->getRenderer();
1424
Shahbaz Youssefi2660b502019-03-21 12:08:40 -04001425 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madille8dd0792018-09-27 15:04:27 -04001426 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Jamie Madill58675012018-05-22 14:54:07 -04001427
Jamie Madillbcf467f2018-05-23 09:46:00 -04001428 // Note that although we're reading from the image, we need to update the layout below.
Shahbaz Youssefi7dafe3e2019-01-28 11:39:15 -05001429 vk::ImageHelper *srcImage =
1430 renderTarget->getImageForRead(&mFramebuffer, vk::ImageLayout::TransferSrc, commandBuffer);
Jamie Madillbcf467f2018-05-23 09:46:00 -04001431
Jamie Madill0631e192019-04-18 16:09:12 -04001432 const angle::Format *readFormat = &srcImage->getFormat().imageFormat();
Luc Ferron1617e692018-07-11 11:08:19 -04001433
Jamie Madillb436aac2018-07-18 17:23:48 -04001434 if (copyAspectFlags != VK_IMAGE_ASPECT_COLOR_BIT)
Luc Ferron1617e692018-07-11 11:08:19 -04001435 {
Jamie Madillb436aac2018-07-18 17:23:48 -04001436 readFormat = &GetDepthStencilImageToBufferFormat(*readFormat, copyAspectFlags);
Luc Ferron1617e692018-07-11 11:08:19 -04001437 }
1438
James Darpinian7e48c9e2019-08-06 17:17:19 -07001439 uint32_t level = renderTarget->getLevelIndex();
1440 uint32_t layer = renderTarget->getLayerIndex();
Shahbaz Youssefib16d69c2019-05-13 16:28:27 -04001441 VkOffset3D srcOffset = {area.x, area.y, 0};
Cody Northropeb0479e2019-07-24 14:15:56 -06001442
1443 VkImageSubresourceLayers srcSubresource = {};
1444 srcSubresource.aspectMask = copyAspectFlags;
1445 srcSubresource.mipLevel = level;
1446 srcSubresource.baseArrayLayer = layer;
1447 srcSubresource.layerCount = 1;
1448
Shahbaz Youssefib16d69c2019-05-13 16:28:27 -04001449 VkExtent3D srcExtent = {static_cast<uint32_t>(area.width), static_cast<uint32_t>(area.height),
1450 1};
1451
Cody Northropeb0479e2019-07-24 14:15:56 -06001452 if (srcImage->getExtents().depth > 1)
1453 {
1454 // Depth > 1 means this is a 3D texture and we need special handling
1455 srcOffset.z = layer;
1456 srcSubresource.baseArrayLayer = 0;
1457 }
1458
Shahbaz Youssefib16d69c2019-05-13 16:28:27 -04001459 // If the source image is multisampled, we need to resolve it into a temporary image before
1460 // performing a readback.
1461 bool isMultisampled = srcImage->getSamples() > 1;
1462 vk::Scoped<vk::ImageHelper> resolvedImage(contextVk->getDevice());
1463 if (isMultisampled)
1464 {
1465 ANGLE_TRY(resolvedImage.get().init2DStaging(
1466 contextVk, renderer->getMemoryProperties(), gl::Extents(area.width, area.height, 1),
1467 srcImage->getFormat(),
1468 VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, 1));
Geoff Langee244c72019-05-06 10:30:18 -04001469 resolvedImage.get().updateQueueSerial(contextVk->getCurrentQueueSerial());
Shahbaz Youssefib16d69c2019-05-13 16:28:27 -04001470
Shahbaz Youssefif2a1c382019-05-21 16:32:49 -04001471 // Note: resolve only works on color images (not depth/stencil).
1472 //
1473 // TODO: Currently, depth/stencil blit can perform a depth/stencil readback, but that code
1474 // path will be optimized away. http://anglebug.com/3200
Shahbaz Youssefib16d69c2019-05-13 16:28:27 -04001475 ASSERT(copyAspectFlags == VK_IMAGE_ASPECT_COLOR_BIT);
1476
1477 VkImageResolve resolveRegion = {};
Cody Northropeb0479e2019-07-24 14:15:56 -06001478 resolveRegion.srcSubresource = srcSubresource;
Shahbaz Youssefib16d69c2019-05-13 16:28:27 -04001479 resolveRegion.srcOffset = srcOffset;
1480 resolveRegion.dstSubresource.aspectMask = copyAspectFlags;
1481 resolveRegion.dstSubresource.mipLevel = 0;
1482 resolveRegion.dstSubresource.baseArrayLayer = 0;
1483 resolveRegion.dstSubresource.layerCount = 1;
1484 resolveRegion.dstOffset = {};
1485 resolveRegion.extent = srcExtent;
1486
1487 srcImage->resolve(&resolvedImage.get(), resolveRegion, commandBuffer);
1488
1489 resolvedImage.get().changeLayout(copyAspectFlags, vk::ImageLayout::TransferSrc,
1490 commandBuffer);
1491
1492 // Make the resolved image the target of buffer copy.
1493 srcImage = &resolvedImage.get();
1494 level = 0;
1495 layer = 0;
1496 srcOffset = {0, 0, 0};
Cody Northropeb0479e2019-07-24 14:15:56 -06001497 srcSubresource.baseArrayLayer = 0;
1498 srcSubresource.layerCount = 1;
1499 srcSubresource.mipLevel = 0;
Shahbaz Youssefib16d69c2019-05-13 16:28:27 -04001500 }
1501
Jamie Madillb980c562018-11-27 11:34:27 -05001502 VkBuffer bufferHandle = VK_NULL_HANDLE;
1503 uint8_t *readPixelBuffer = nullptr;
Jamie Madill4c310832018-08-29 13:43:17 -04001504 VkDeviceSize stagingOffset = 0;
Jamie Madillb980c562018-11-27 11:34:27 -05001505 size_t allocationSize = readFormat->pixelBytes * area.width * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -04001506
Jamie Madilld754eb52018-07-19 14:55:03 -04001507 ANGLE_TRY(mReadPixelBuffer.allocate(contextVk, allocationSize, &readPixelBuffer, &bufferHandle,
Shahbaz Youssefi254b32c2018-11-26 11:58:03 -05001508 &stagingOffset, nullptr));
Luc Ferron018709f2018-05-10 13:53:11 -04001509
Cody Northropeb0479e2019-07-24 14:15:56 -06001510 VkBufferImageCopy region = {};
1511 region.bufferImageHeight = srcExtent.height;
1512 region.bufferOffset = stagingOffset;
1513 region.bufferRowLength = srcExtent.width;
1514 region.imageExtent = srcExtent;
1515 region.imageOffset = srcOffset;
1516 region.imageSubresource = srcSubresource;
Luc Ferron534b00d2018-05-18 08:16:53 -04001517
Jamie Madillbcf467f2018-05-23 09:46:00 -04001518 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
1519 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -04001520
1521 // Triggers a full finish.
1522 // TODO(jmadill): Don't block on asynchronous readback.
Geoff Lang892d1802019-03-27 14:21:34 -04001523 ANGLE_TRY(contextVk->finishImpl());
Luc Ferron018709f2018-05-10 13:53:11 -04001524
Luc Ferron534b00d2018-05-18 08:16:53 -04001525 // The buffer we copied to needs to be invalidated before we read from it because its not been
1526 // created with the host coherent bit.
Jamie Madilld754eb52018-07-19 14:55:03 -04001527 ANGLE_TRY(mReadPixelBuffer.invalidate(contextVk));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +00001528
Ian Elliottdc2c5c52019-08-02 09:32:18 -06001529 const gl::State &glState = contextVk->getState();
1530 gl::Buffer *packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
1531 if (packBuffer != nullptr)
1532 {
1533 // Must map the PBO in order to read its contents (and then unmap it later)
1534 BufferVk *packBufferVk = vk::GetImpl(packBuffer);
1535 void *mapPtr = nullptr;
1536 ANGLE_TRY(packBufferVk->mapImpl(contextVk, &mapPtr));
1537 uint8_t *dest = static_cast<uint8_t *>(mapPtr) + reinterpret_cast<ptrdiff_t>(pixels);
1538 PackPixels(packPixelsParams, *readFormat, area.width * readFormat->pixelBytes,
1539 readPixelBuffer, static_cast<uint8_t *>(dest));
1540 packBufferVk->unmapImpl(contextVk);
1541 }
1542 else
1543 {
1544 PackPixels(packPixelsParams, *readFormat, area.width * readFormat->pixelBytes,
1545 readPixelBuffer, static_cast<uint8_t *>(pixels));
1546 }
Luc Ferron018709f2018-05-10 13:53:11 -04001547
Jamie Madill7c985f52018-11-29 18:16:17 -05001548 return angle::Result::Continue;
Luc Ferron018709f2018-05-10 13:53:11 -04001549}
Jamie Madill58675012018-05-22 14:54:07 -04001550
Shahbaz Youssefi68549402019-03-25 23:30:49 -04001551gl::Extents FramebufferVk::getReadImageExtents() const
Jamie Madill58675012018-05-22 14:54:07 -04001552{
Shahbaz Youssefi127990f2019-04-04 13:52:04 -04001553 ASSERT(getColorReadRenderTarget()->getExtents().width == mState.getDimensions().width);
1554 ASSERT(getColorReadRenderTarget()->getExtents().height == mState.getDimensions().height);
1555
Shahbaz Youssefi68549402019-03-25 23:30:49 -04001556 return getColorReadRenderTarget()->getExtents();
Jamie Madill58675012018-05-22 14:54:07 -04001557}
Jamie Madill502d2e22018-11-01 11:06:23 -04001558
Shahbaz Youssefi127990f2019-04-04 13:52:04 -04001559gl::Rectangle FramebufferVk::getCompleteRenderArea() const
1560{
Tim Van Patten626a7282019-07-08 15:11:59 -06001561 const gl::Box &dimensions = mState.getDimensions();
1562 return gl::Rectangle(0, 0, dimensions.width, dimensions.height);
Shahbaz Youssefi127990f2019-04-04 13:52:04 -04001563}
1564
1565gl::Rectangle FramebufferVk::getScissoredRenderArea(ContextVk *contextVk) const
1566{
Tim Van Patten626a7282019-07-08 15:11:59 -06001567 const gl::Box &dimensions = mState.getDimensions();
1568 const gl::Rectangle renderArea(0, 0, dimensions.width, dimensions.height);
Shahbaz Youssefi127990f2019-04-04 13:52:04 -04001569 bool invertViewport = contextVk->isViewportFlipEnabledForDrawFBO();
1570
1571 return ClipRectToScissor(contextVk->getState(), renderArea, invertViewport);
1572}
1573
1574void FramebufferVk::onScissorChange(ContextVk *contextVk)
1575{
1576 gl::Rectangle scissoredRenderArea = getScissoredRenderArea(contextVk);
1577
1578 // If the scissor has grown beyond the previous scissoredRenderArea, make sure the render pass
1579 // is restarted. Otherwise, we can continue using the same renderpass area.
1580 //
1581 // Without a scissor, the render pass area covers the whole of the framebuffer. With a
1582 // scissored clear, the render pass area could be smaller than the framebuffer size. When the
1583 // scissor changes, if the scissor area is completely encompassed by the render pass area, it's
1584 // possible to continue using the same render pass. However, if the current render pass area
1585 // is too small, we need to start a new one. The latter can happen if a scissored clear starts
1586 // a render pass, the scissor is disabled and a draw call is issued to affect the whole
1587 // framebuffer.
Geoff Langee244c72019-05-06 10:30:18 -04001588 mFramebuffer.updateQueueSerial(contextVk->getCurrentQueueSerial());
Shahbaz Youssefi127990f2019-04-04 13:52:04 -04001589 if (mFramebuffer.hasStartedRenderPass() &&
1590 !mFramebuffer.getRenderPassRenderArea().encloses(scissoredRenderArea))
1591 {
Geoff Langee244c72019-05-06 10:30:18 -04001592 mFramebuffer.finishCurrentCommands(contextVk);
Shahbaz Youssefi127990f2019-04-04 13:52:04 -04001593 }
1594}
1595
Jamie Madill502d2e22018-11-01 11:06:23 -04001596RenderTargetVk *FramebufferVk::getFirstRenderTarget() const
1597{
1598 for (auto *renderTarget : mRenderTargetCache.getColors())
1599 {
1600 if (renderTarget)
1601 {
1602 return renderTarget;
1603 }
1604 }
1605
1606 return mRenderTargetCache.getDepthStencil();
1607}
1608
1609GLint FramebufferVk::getSamples() const
1610{
1611 RenderTargetVk *firstRT = getFirstRenderTarget();
1612 return firstRT ? firstRT->getImage().getSamples() : 0;
1613}
1614
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001615} // namespace rx