blob: 0101bc78c4e1b8b696dcfc1456a648dec6d3321f [file] [log] [blame]
shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002//
shannon.woods%transgaming.com@gtempaccount.com8dce6512013-04-13 03:42:19 +00003// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// libGLESv2.cpp: Implements the exported OpenGL ES 2.0 functions.
9
daniel@transgaming.coma0ce7e62011-01-25 14:47:16 +000010#include "common/version.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000011
12#include "libGLESv2/main.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000013#include "common/utilities.h"
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +000014#include "libGLESv2/formatutils.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000015#include "libGLESv2/Buffer.h"
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +000016#include "libGLESv2/Fence.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000017#include "libGLESv2/Framebuffer.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000018#include "libGLESv2/Renderbuffer.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000019#include "libGLESv2/Program.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000020#include "libGLESv2/ProgramBinary.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000021#include "libGLESv2/Texture.h"
daniel@transgaming.com86bdb822012-01-20 18:24:39 +000022#include "libGLESv2/Query.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000023#include "libGLESv2/Context.h"
Jamie Madill57a89722013-07-02 11:57:03 -040024#include "libGLESv2/VertexArray.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000025
Geoff Lange8ebe7f2013-08-05 15:03:13 -040026#include "libGLESv2/validationES.h"
27#include "libGLESv2/validationES2.h"
28#include "libGLESv2/validationES3.h"
Jamie Madill55856b12014-01-02 13:59:50 -050029#include "libGLESv2/queryconversions.h"
Jamie Madill478fdb22013-07-19 16:36:59 -040030
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000031extern "C"
32{
33
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +000034// OpenGL ES 2.0 functions
35
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000036void __stdcall glActiveTexture(GLenum texture)
37{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +000038 EVENT("(GLenum texture = 0x%X)", texture);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000039
40 try
41 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +000042 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000043
44 if (context)
45 {
daniel@transgaming.com3f74c7a2011-05-11 15:36:51 +000046 if (texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + context->getMaximumCombinedTextureImageUnits() - 1)
47 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000048 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com3f74c7a2011-05-11 15:36:51 +000049 }
50
daniel@transgaming.com428d1582010-05-04 03:35:25 +000051 context->setActiveSampler(texture - GL_TEXTURE0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000052 }
53 }
54 catch(std::bad_alloc&)
55 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000056 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000057 }
58}
59
60void __stdcall glAttachShader(GLuint program, GLuint shader)
61{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +000062 EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000063
64 try
65 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +000066 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000067
68 if (context)
69 {
70 gl::Program *programObject = context->getProgram(program);
71 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +000072
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000073 if (!programObject)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000074 {
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000075 if (context->getShader(program))
76 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000077 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000078 }
79 else
80 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000081 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000082 }
83 }
84
85 if (!shaderObject)
86 {
87 if (context->getProgram(shader))
88 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000089 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000090 }
91 else
92 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000093 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000094 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000095 }
96
97 if (!programObject->attachShader(shaderObject))
98 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000099 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000100 }
101 }
102 }
103 catch(std::bad_alloc&)
104 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000105 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000106 }
107}
108
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000109void __stdcall glBeginQueryEXT(GLenum target, GLuint id)
110{
111 EVENT("(GLenum target = 0x%X, GLuint %d)", target, id);
112
113 try
114 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000115 gl::Context *context = gl::getNonLostContext();
116
117 if (context)
118 {
Geoff Lang37dde692014-01-31 16:34:54 -0500119 if (!ValidQueryType(context, target))
120 {
121 return gl::error(GL_INVALID_ENUM);
122 }
123
124 if (id == 0)
125 {
126 return gl::error(GL_INVALID_OPERATION);
127 }
128
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000129 context->beginQuery(target, id);
130 }
131 }
132 catch(std::bad_alloc&)
133 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000134 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000135 }
136}
137
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000138void __stdcall glBindAttribLocation(GLuint program, GLuint index, const GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000139{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000140 EVENT("(GLuint program = %d, GLuint index = %d, const GLchar* name = 0x%0.8p)", program, index, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000141
142 try
143 {
144 if (index >= gl::MAX_VERTEX_ATTRIBS)
145 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000146 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000147 }
148
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000149 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000150
151 if (context)
152 {
153 gl::Program *programObject = context->getProgram(program);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +0000154
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000155 if (!programObject)
156 {
daniel@transgaming.com98079832010-04-13 03:26:29 +0000157 if (context->getShader(program))
158 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000159 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com98079832010-04-13 03:26:29 +0000160 }
161 else
162 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000163 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com98079832010-04-13 03:26:29 +0000164 }
165 }
166
167 if (strncmp(name, "gl_", 3) == 0)
168 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000169 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000170 }
171
172 programObject->bindAttributeLocation(index, name);
173 }
174 }
175 catch(std::bad_alloc&)
176 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000177 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000178 }
179}
180
181void __stdcall glBindBuffer(GLenum target, GLuint buffer)
182{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000183 EVENT("(GLenum target = 0x%X, GLuint buffer = %d)", target, buffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000184
185 try
186 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000187 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000188
189 if (context)
190 {
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000191 // Check ES3 specific targets
192 switch (target)
193 {
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000194 case GL_COPY_READ_BUFFER:
195 case GL_COPY_WRITE_BUFFER:
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000196 case GL_PIXEL_PACK_BUFFER:
197 case GL_PIXEL_UNPACK_BUFFER:
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000198 case GL_UNIFORM_BUFFER:
199 case GL_TRANSFORM_FEEDBACK_BUFFER:
200 if (context->getClientVersion() < 3)
201 {
202 return gl::error(GL_INVALID_ENUM);
203 }
204 }
205
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000206 switch (target)
207 {
208 case GL_ARRAY_BUFFER:
209 context->bindArrayBuffer(buffer);
210 return;
211 case GL_ELEMENT_ARRAY_BUFFER:
212 context->bindElementArrayBuffer(buffer);
213 return;
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000214 case GL_COPY_READ_BUFFER:
215 context->bindCopyReadBuffer(buffer);
216 return;
217 case GL_COPY_WRITE_BUFFER:
218 context->bindCopyWriteBuffer(buffer);
219 return;
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000220 case GL_PIXEL_PACK_BUFFER:
221 context->bindPixelPackBuffer(buffer);
222 return;
223 case GL_PIXEL_UNPACK_BUFFER:
224 context->bindPixelUnpackBuffer(buffer);
225 return;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000226 case GL_UNIFORM_BUFFER:
227 context->bindGenericUniformBuffer(buffer);
228 return;
229 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.org7a1ebad2013-05-30 00:05:20 +0000230 context->bindGenericTransformFeedbackBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000231 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000232 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000233 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000234 }
235 }
236 }
237 catch(std::bad_alloc&)
238 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000239 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000240 }
241}
242
243void __stdcall glBindFramebuffer(GLenum target, GLuint framebuffer)
244{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000245 EVENT("(GLenum target = 0x%X, GLuint framebuffer = %d)", target, framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000246
247 try
248 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500249 if (!gl::ValidFramebufferTarget(target))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000250 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000251 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000252 }
253
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000254 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000255
256 if (context)
257 {
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +0000258 if (target == GL_READ_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER)
259 {
260 context->bindReadFramebuffer(framebuffer);
261 }
262
263 if (target == GL_DRAW_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER)
264 {
265 context->bindDrawFramebuffer(framebuffer);
266 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000267 }
268 }
269 catch(std::bad_alloc&)
270 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000271 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000272 }
273}
274
275void __stdcall glBindRenderbuffer(GLenum target, GLuint renderbuffer)
276{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000277 EVENT("(GLenum target = 0x%X, GLuint renderbuffer = %d)", target, renderbuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000278
279 try
280 {
281 if (target != GL_RENDERBUFFER)
282 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000283 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000284 }
285
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000286 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000287
288 if (context)
289 {
290 context->bindRenderbuffer(renderbuffer);
291 }
292 }
293 catch(std::bad_alloc&)
294 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000295 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000296 }
297}
298
299void __stdcall glBindTexture(GLenum target, GLuint texture)
300{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000301 EVENT("(GLenum target = 0x%X, GLuint texture = %d)", target, texture);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000302
303 try
304 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000305 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000306
307 if (context)
308 {
309 gl::Texture *textureObject = context->getTexture(texture);
310
311 if (textureObject && textureObject->getTarget() != target && texture != 0)
312 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000313 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000314 }
315
316 switch (target)
317 {
318 case GL_TEXTURE_2D:
319 context->bindTexture2D(texture);
320 return;
321 case GL_TEXTURE_CUBE_MAP:
322 context->bindTextureCubeMap(texture);
323 return;
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000324 case GL_TEXTURE_3D:
325 if (context->getClientVersion() < 3)
326 {
327 return gl::error(GL_INVALID_ENUM);
328 }
329 context->bindTexture3D(texture);
330 return;
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000331 case GL_TEXTURE_2D_ARRAY:
332 if (context->getClientVersion() < 3)
333 {
334 return gl::error(GL_INVALID_ENUM);
335 }
336 context->bindTexture2DArray(texture);
337 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000338 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000339 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000340 }
341 }
342 }
343 catch(std::bad_alloc&)
344 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000345 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000346 }
347}
348
349void __stdcall glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
350{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000351 EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000352 red, green, blue, alpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000353
354 try
355 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000356 gl::Context* context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000357
358 if (context)
359 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +0000360 context->setBlendColor(gl::clamp01(red), gl::clamp01(green), gl::clamp01(blue), gl::clamp01(alpha));
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000361 }
362 }
363 catch(std::bad_alloc&)
364 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000365 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000366 }
367}
368
369void __stdcall glBlendEquation(GLenum mode)
370{
371 glBlendEquationSeparate(mode, mode);
372}
373
374void __stdcall glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha)
375{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000376 EVENT("(GLenum modeRGB = 0x%X, GLenum modeAlpha = 0x%X)", modeRGB, modeAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000377
378 try
379 {
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000380 gl::Context *context = gl::getNonLostContext();
381
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000382 switch (modeRGB)
383 {
384 case GL_FUNC_ADD:
385 case GL_FUNC_SUBTRACT:
386 case GL_FUNC_REVERSE_SUBTRACT:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000387 case GL_MIN:
388 case GL_MAX:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000389 break;
390
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000391 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000392 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000393 }
394
395 switch (modeAlpha)
396 {
397 case GL_FUNC_ADD:
398 case GL_FUNC_SUBTRACT:
399 case GL_FUNC_REVERSE_SUBTRACT:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000400 case GL_MIN:
401 case GL_MAX:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000402 break;
403
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000404 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000405 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000406 }
407
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000408 if (context)
409 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +0000410 context->setBlendEquation(modeRGB, modeAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000411 }
412 }
413 catch(std::bad_alloc&)
414 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000415 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000416 }
417}
418
419void __stdcall glBlendFunc(GLenum sfactor, GLenum dfactor)
420{
421 glBlendFuncSeparate(sfactor, dfactor, sfactor, dfactor);
422}
423
424void __stdcall glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
425{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000426 EVENT("(GLenum srcRGB = 0x%X, GLenum dstRGB = 0x%X, GLenum srcAlpha = 0x%X, GLenum dstAlpha = 0x%X)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000427 srcRGB, dstRGB, srcAlpha, dstAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000428
429 try
430 {
shannonwoods@chromium.org48ae0252013-05-30 00:13:22 +0000431 gl::Context *context = gl::getNonLostContext();
432
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000433 switch (srcRGB)
434 {
435 case GL_ZERO:
436 case GL_ONE:
437 case GL_SRC_COLOR:
438 case GL_ONE_MINUS_SRC_COLOR:
439 case GL_DST_COLOR:
440 case GL_ONE_MINUS_DST_COLOR:
441 case GL_SRC_ALPHA:
442 case GL_ONE_MINUS_SRC_ALPHA:
443 case GL_DST_ALPHA:
444 case GL_ONE_MINUS_DST_ALPHA:
445 case GL_CONSTANT_COLOR:
446 case GL_ONE_MINUS_CONSTANT_COLOR:
447 case GL_CONSTANT_ALPHA:
448 case GL_ONE_MINUS_CONSTANT_ALPHA:
449 case GL_SRC_ALPHA_SATURATE:
450 break;
451 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000452 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000453 }
454
455 switch (dstRGB)
456 {
457 case GL_ZERO:
458 case GL_ONE:
459 case GL_SRC_COLOR:
460 case GL_ONE_MINUS_SRC_COLOR:
461 case GL_DST_COLOR:
462 case GL_ONE_MINUS_DST_COLOR:
463 case GL_SRC_ALPHA:
464 case GL_ONE_MINUS_SRC_ALPHA:
465 case GL_DST_ALPHA:
466 case GL_ONE_MINUS_DST_ALPHA:
467 case GL_CONSTANT_COLOR:
468 case GL_ONE_MINUS_CONSTANT_COLOR:
469 case GL_CONSTANT_ALPHA:
470 case GL_ONE_MINUS_CONSTANT_ALPHA:
471 break;
shannonwoods@chromium.org48ae0252013-05-30 00:13:22 +0000472
473 case GL_SRC_ALPHA_SATURATE:
474 if (!context || context->getClientVersion() < 3)
475 {
476 return gl::error(GL_INVALID_ENUM);
477 }
478 break;
479
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000480 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000481 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000482 }
483
484 switch (srcAlpha)
485 {
486 case GL_ZERO:
487 case GL_ONE:
488 case GL_SRC_COLOR:
489 case GL_ONE_MINUS_SRC_COLOR:
490 case GL_DST_COLOR:
491 case GL_ONE_MINUS_DST_COLOR:
492 case GL_SRC_ALPHA:
493 case GL_ONE_MINUS_SRC_ALPHA:
494 case GL_DST_ALPHA:
495 case GL_ONE_MINUS_DST_ALPHA:
496 case GL_CONSTANT_COLOR:
497 case GL_ONE_MINUS_CONSTANT_COLOR:
498 case GL_CONSTANT_ALPHA:
499 case GL_ONE_MINUS_CONSTANT_ALPHA:
500 case GL_SRC_ALPHA_SATURATE:
501 break;
502 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000503 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000504 }
505
506 switch (dstAlpha)
507 {
508 case GL_ZERO:
509 case GL_ONE:
510 case GL_SRC_COLOR:
511 case GL_ONE_MINUS_SRC_COLOR:
512 case GL_DST_COLOR:
513 case GL_ONE_MINUS_DST_COLOR:
514 case GL_SRC_ALPHA:
515 case GL_ONE_MINUS_SRC_ALPHA:
516 case GL_DST_ALPHA:
517 case GL_ONE_MINUS_DST_ALPHA:
518 case GL_CONSTANT_COLOR:
519 case GL_ONE_MINUS_CONSTANT_COLOR:
520 case GL_CONSTANT_ALPHA:
521 case GL_ONE_MINUS_CONSTANT_ALPHA:
522 break;
shannonwoods@chromium.org48ae0252013-05-30 00:13:22 +0000523
524 case GL_SRC_ALPHA_SATURATE:
525 if (!context || context->getClientVersion() < 3)
526 {
527 return gl::error(GL_INVALID_ENUM);
528 }
529 break;
530
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000531 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000532 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000533 }
534
daniel@transgaming.comfe453652010-03-16 06:23:28 +0000535 bool constantColorUsed = (srcRGB == GL_CONSTANT_COLOR || srcRGB == GL_ONE_MINUS_CONSTANT_COLOR ||
536 dstRGB == GL_CONSTANT_COLOR || dstRGB == GL_ONE_MINUS_CONSTANT_COLOR);
537
538 bool constantAlphaUsed = (srcRGB == GL_CONSTANT_ALPHA || srcRGB == GL_ONE_MINUS_CONSTANT_ALPHA ||
539 dstRGB == GL_CONSTANT_ALPHA || dstRGB == GL_ONE_MINUS_CONSTANT_ALPHA);
540
541 if (constantColorUsed && constantAlphaUsed)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000542 {
daniel@transgaming.comfe453652010-03-16 06:23:28 +0000543 ERR("Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR invalid under WebGL");
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000544 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000545 }
546
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000547 if (context)
548 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +0000549 context->setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000550 }
551 }
552 catch(std::bad_alloc&)
553 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000554 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000555 }
556}
557
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000558void __stdcall glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000559{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000560 EVENT("(GLenum target = 0x%X, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p, GLenum usage = %d)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000561 target, size, data, usage);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000562
563 try
564 {
565 if (size < 0)
566 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000567 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000568 }
569
shannon.woods%transgaming.com@gtempaccount.comf2db40b2013-04-13 03:37:09 +0000570 gl::Context *context = gl::getNonLostContext();
571
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000572 switch (usage)
573 {
574 case GL_STREAM_DRAW:
575 case GL_STATIC_DRAW:
576 case GL_DYNAMIC_DRAW:
577 break;
shannon.woods%transgaming.com@gtempaccount.comf2db40b2013-04-13 03:37:09 +0000578
579 case GL_STREAM_READ:
580 case GL_STREAM_COPY:
581 case GL_STATIC_READ:
582 case GL_STATIC_COPY:
583 case GL_DYNAMIC_READ:
584 case GL_DYNAMIC_COPY:
585 if (context && context->getClientVersion() < 3)
586 {
587 return gl::error(GL_INVALID_ENUM);
588 }
589 break;
590
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000591 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000592 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000593 }
594
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000595 if (context)
596 {
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000597 // Check ES3 specific targets
598 switch (target)
599 {
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000600 case GL_COPY_READ_BUFFER:
601 case GL_COPY_WRITE_BUFFER:
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000602 case GL_PIXEL_PACK_BUFFER:
603 case GL_PIXEL_UNPACK_BUFFER:
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000604 case GL_UNIFORM_BUFFER:
605 case GL_TRANSFORM_FEEDBACK_BUFFER:
606 if (context->getClientVersion() < 3)
607 {
608 return gl::error(GL_INVALID_ENUM);
609 }
610 }
611
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000612 gl::Buffer *buffer;
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +0000613
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000614 switch (target)
615 {
616 case GL_ARRAY_BUFFER:
617 buffer = context->getArrayBuffer();
618 break;
619 case GL_ELEMENT_ARRAY_BUFFER:
620 buffer = context->getElementArrayBuffer();
621 break;
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000622 case GL_COPY_READ_BUFFER:
623 buffer = context->getCopyReadBuffer();
624 break;
625 case GL_COPY_WRITE_BUFFER:
626 buffer = context->getCopyWriteBuffer();
627 break;
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000628 case GL_PIXEL_PACK_BUFFER:
629 buffer = context->getPixelPackBuffer();
630 break;
631 case GL_PIXEL_UNPACK_BUFFER:
632 buffer = context->getPixelUnpackBuffer();
633 break;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000634 case GL_TRANSFORM_FEEDBACK_BUFFER:
635 buffer = context->getGenericTransformFeedbackBuffer();
636 break;
637 case GL_UNIFORM_BUFFER:
638 buffer = context->getGenericUniformBuffer();
639 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000640 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000641 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000642 }
643
644 if (!buffer)
645 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000646 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000647 }
648
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000649 buffer->bufferData(data, size, usage);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000650 }
651 }
652 catch(std::bad_alloc&)
653 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000654 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000655 }
656}
657
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000658void __stdcall glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000659{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000660 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000661 target, offset, size, data);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000662
663 try
664 {
daniel@transgaming.comdefa1c32010-05-18 18:51:45 +0000665 if (size < 0 || offset < 0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000666 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000667 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000668 }
669
daniel@transgaming.comd4620a32010-03-21 04:31:28 +0000670 if (data == NULL)
671 {
672 return;
673 }
674
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000675 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000676
677 if (context)
678 {
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000679 // Check ES3 specific targets
680 switch (target)
681 {
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000682 case GL_COPY_READ_BUFFER:
683 case GL_COPY_WRITE_BUFFER:
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000684 case GL_PIXEL_PACK_BUFFER:
685 case GL_PIXEL_UNPACK_BUFFER:
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000686 case GL_UNIFORM_BUFFER:
687 case GL_TRANSFORM_FEEDBACK_BUFFER:
688 if (context->getClientVersion() < 3)
689 {
690 return gl::error(GL_INVALID_ENUM);
691 }
692 }
693
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000694 gl::Buffer *buffer;
695
696 switch (target)
697 {
698 case GL_ARRAY_BUFFER:
699 buffer = context->getArrayBuffer();
700 break;
701 case GL_ELEMENT_ARRAY_BUFFER:
702 buffer = context->getElementArrayBuffer();
703 break;
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000704 case GL_COPY_READ_BUFFER:
705 buffer = context->getCopyReadBuffer();
706 break;
707 case GL_COPY_WRITE_BUFFER:
708 buffer = context->getCopyWriteBuffer();
709 break;
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000710 case GL_PIXEL_PACK_BUFFER:
711 buffer = context->getPixelPackBuffer();
712 break;
713 case GL_PIXEL_UNPACK_BUFFER:
714 buffer = context->getPixelUnpackBuffer();
715 break;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000716 case GL_TRANSFORM_FEEDBACK_BUFFER:
717 buffer = context->getGenericTransformFeedbackBuffer();
718 break;
719 case GL_UNIFORM_BUFFER:
720 buffer = context->getGenericUniformBuffer();
721 break;
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000722 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000723 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000724 }
725
726 if (!buffer)
727 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000728 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000729 }
730
daniel@transgaming.comdefa1c32010-05-18 18:51:45 +0000731 if ((size_t)size + offset > buffer->size())
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000732 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000733 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000734 }
daniel@transgaming.comdefa1c32010-05-18 18:51:45 +0000735
736 buffer->bufferSubData(data, size, offset);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000737 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000738 }
739 catch(std::bad_alloc&)
740 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000741 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000742 }
743}
744
745GLenum __stdcall glCheckFramebufferStatus(GLenum target)
746{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000747 EVENT("(GLenum target = 0x%X)", target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000748
749 try
750 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500751 if (!gl::ValidFramebufferTarget(target))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000752 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000753 return gl::error(GL_INVALID_ENUM, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000754 }
755
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000756 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000757
758 if (context)
759 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500760 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
761 ASSERT(framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000762 return framebuffer->completeness();
763 }
764 }
765 catch(std::bad_alloc&)
766 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000767 return gl::error(GL_OUT_OF_MEMORY, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000768 }
769
770 return 0;
771}
772
773void __stdcall glClear(GLbitfield mask)
774{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +0000775 EVENT("(GLbitfield mask = 0x%X)", mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000776
777 try
778 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000779 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000780
781 if (context)
782 {
Geoff Lang0b833232013-08-21 10:13:29 -0400783 gl::Framebuffer *framebufferObject = context->getDrawFramebuffer();
784
785 if (!framebufferObject || framebufferObject->completeness() != GL_FRAMEBUFFER_COMPLETE)
786 {
787 return gl::error(GL_INVALID_FRAMEBUFFER_OPERATION);
788 }
789
790 if ((mask & ~(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT)) != 0)
791 {
792 return gl::error(GL_INVALID_VALUE);
793 }
794
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000795 context->clear(mask);
796 }
797 }
798 catch(std::bad_alloc&)
799 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000800 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000801 }
802}
803
804void __stdcall glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
805{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000806 EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000807 red, green, blue, alpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000808
809 try
810 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000811 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000812
813 if (context)
814 {
815 context->setClearColor(red, green, blue, alpha);
816 }
817 }
818 catch(std::bad_alloc&)
819 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000820 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000821 }
822}
823
824void __stdcall glClearDepthf(GLclampf depth)
825{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000826 EVENT("(GLclampf depth = %f)", depth);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000827
828 try
829 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000830 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000831
832 if (context)
833 {
834 context->setClearDepth(depth);
835 }
836 }
837 catch(std::bad_alloc&)
838 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000839 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000840 }
841}
842
843void __stdcall glClearStencil(GLint s)
844{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000845 EVENT("(GLint s = %d)", s);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000846
847 try
848 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000849 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000850
851 if (context)
852 {
853 context->setClearStencil(s);
854 }
855 }
856 catch(std::bad_alloc&)
857 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000858 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000859 }
860}
861
862void __stdcall glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
863{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +0000864 EVENT("(GLboolean red = %d, GLboolean green = %u, GLboolean blue = %u, GLboolean alpha = %u)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000865 red, green, blue, alpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000866
867 try
868 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000869 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000870
871 if (context)
872 {
daniel@transgaming.coma36f98e2010-05-18 18:51:09 +0000873 context->setColorMask(red == GL_TRUE, green == GL_TRUE, blue == GL_TRUE, alpha == GL_TRUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000874 }
875 }
876 catch(std::bad_alloc&)
877 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000878 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000879 }
880}
881
882void __stdcall glCompileShader(GLuint shader)
883{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000884 EVENT("(GLuint shader = %d)", shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000885
886 try
887 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000888 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000889
890 if (context)
891 {
892 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +0000893
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000894 if (!shaderObject)
895 {
daniel@transgaming.com0cefaf42010-04-13 03:26:36 +0000896 if (context->getProgram(shader))
897 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000898 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com0cefaf42010-04-13 03:26:36 +0000899 }
900 else
901 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000902 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com0cefaf42010-04-13 03:26:36 +0000903 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000904 }
905
906 shaderObject->compile();
907 }
908 }
909 catch(std::bad_alloc&)
910 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000911 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000912 }
913}
914
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000915void __stdcall glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height,
916 GLint border, GLsizei imageSize, const GLvoid* data)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000917{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000918 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000919 "GLsizei height = %d, GLint border = %d, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000920 target, level, internalformat, width, height, border, imageSize, data);
921
922 try
923 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000924 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com01868132010-08-24 19:21:17 +0000925
926 if (context)
927 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000928 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400929 !ValidateES2TexImageParameters(context, target, level, internalformat, true, false,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000930 0, 0, width, height, 0, GL_NONE, GL_NONE, data))
931 {
932 return;
933 }
934
935 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400936 !ValidateES3TexImageParameters(context, target, level, internalformat, true, false,
Jamie Madillefb2a6f2013-09-24 10:22:42 -0400937 0, 0, 0, width, height, 1, 0, GL_NONE, GL_NONE, data))
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000938 {
939 return;
940 }
941
942 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(internalformat, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000943 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000944 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000945 }
946
947 switch (target)
948 {
949 case GL_TEXTURE_2D:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000950 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000951 gl::Texture2D *texture = context->getTexture2D();
952 texture->setCompressedImage(level, internalformat, width, height, imageSize, data);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000953 }
954 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000955
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000956 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
957 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
958 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
959 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
960 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
961 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000962 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000963 gl::TextureCubeMap *texture = context->getTextureCubeMap();
964 texture->setCompressedImage(target, level, internalformat, width, height, imageSize, data);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000965 }
966 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000967
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000968 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000969 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000970 }
daniel@transgaming.com01868132010-08-24 19:21:17 +0000971 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000972 }
973 catch(std::bad_alloc&)
974 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000975 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000976 }
977}
978
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000979void __stdcall glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
980 GLenum format, GLsizei imageSize, const GLvoid* data)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000981{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000982 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000983 "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000984 "GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000985 target, level, xoffset, yoffset, width, height, format, imageSize, data);
986
987 try
988 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000989 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com01868132010-08-24 19:21:17 +0000990
991 if (context)
992 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000993 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400994 !ValidateES2TexImageParameters(context, target, level, GL_NONE, true, true,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000995 xoffset, yoffset, width, height, 0, GL_NONE, GL_NONE, data))
996 {
997 return;
998 }
999
1000 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001001 !ValidateES3TexImageParameters(context, target, level, GL_NONE, true, true,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04001002 xoffset, yoffset, 0, width, height, 1, 0, GL_NONE, GL_NONE, data))
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001003 {
1004 return;
1005 }
1006
1007 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(format, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001008 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001009 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001010 }
1011
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001012 switch (target)
daniel@transgaming.com01868132010-08-24 19:21:17 +00001013 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001014 case GL_TEXTURE_2D:
daniel@transgaming.com01868132010-08-24 19:21:17 +00001015 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001016 gl::Texture2D *texture = context->getTexture2D();
daniel@transgaming.com343373a2011-11-29 19:42:32 +00001017 texture->subImageCompressed(level, xoffset, yoffset, width, height, format, imageSize, data);
daniel@transgaming.com01868132010-08-24 19:21:17 +00001018 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001019 break;
1020
1021 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
1022 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
1023 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
1024 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
1025 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
1026 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com01868132010-08-24 19:21:17 +00001027 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001028 gl::TextureCubeMap *texture = context->getTextureCubeMap();
daniel@transgaming.com343373a2011-11-29 19:42:32 +00001029 texture->subImageCompressed(target, level, xoffset, yoffset, width, height, format, imageSize, data);
daniel@transgaming.com01868132010-08-24 19:21:17 +00001030 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001031 break;
1032
1033 default:
1034 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com01868132010-08-24 19:21:17 +00001035 }
1036 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001037 }
1038 catch(std::bad_alloc&)
1039 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001040 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001041 }
1042}
1043
1044void __stdcall glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
1045{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001046 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001047 "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, GLint border = %d)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001048 target, level, internalformat, x, y, width, height, border);
1049
1050 try
1051 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001052 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001053
1054 if (context)
1055 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001056 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001057 !ValidateES2CopyTexImageParameters(context, target, level, internalformat, false,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001058 0, 0, x, y, width, height, border))
daniel@transgaming.com32b11442011-11-19 02:42:48 +00001059 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001060 return;
daniel@transgaming.com32b11442011-11-19 02:42:48 +00001061 }
1062
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001063 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001064 !ValidateES3CopyTexImageParameters(context, target, level, internalformat, false,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001065 0, 0, 0, x, y, width, height, border))
1066 {
1067 return;
1068 }
1069
1070 gl::Framebuffer *framebuffer = context->getReadFramebuffer();
1071
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001072 switch (target)
1073 {
1074 case GL_TEXTURE_2D:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001075 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001076 gl::Texture2D *texture = context->getTexture2D();
1077 texture->copyImage(level, internalformat, x, y, width, height, framebuffer);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001078 }
1079 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001080
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001081 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
1082 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
1083 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
1084 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
1085 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
1086 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001087 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001088 gl::TextureCubeMap *texture = context->getTextureCubeMap();
1089 texture->copyImage(target, level, internalformat, x, y, width, height, framebuffer);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001090 }
1091 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001092
1093 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001094 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001095 }
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001096 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001097 }
1098 catch(std::bad_alloc&)
1099 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001100 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001101 }
1102}
1103
1104void __stdcall glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
1105{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001106 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001107 "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001108 target, level, xoffset, yoffset, x, y, width, height);
1109
1110 try
1111 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001112 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001113
1114 if (context)
1115 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001116 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001117 !ValidateES2CopyTexImageParameters(context, target, level, GL_NONE, true,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001118 xoffset, yoffset, x, y, width, height, 0))
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001119 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001120 return;
1121 }
1122
1123 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001124 !ValidateES3CopyTexImageParameters(context, target, level, GL_NONE, true,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001125 xoffset, yoffset, 0, x, y, width, height, 0))
1126 {
1127 return;
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001128 }
1129
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00001130 gl::Framebuffer *framebuffer = context->getReadFramebuffer();
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001131
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001132 switch (target)
daniel@transgaming.combbc57792010-07-28 19:21:05 +00001133 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001134 case GL_TEXTURE_2D:
daniel@transgaming.com2ccbbef2012-05-09 15:49:00 +00001135 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001136 gl::Texture2D *texture = context->getTexture2D();
1137 texture->copySubImage(target, level, xoffset, yoffset, 0, x, y, width, height, framebuffer);
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001138 }
1139 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001140
1141 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
1142 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
1143 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
1144 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
1145 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
1146 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com6452adf2012-10-17 18:22:35 +00001147 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001148 gl::TextureCubeMap *texture = context->getTextureCubeMap();
1149 texture->copySubImage(target, level, xoffset, yoffset, 0, x, y, width, height, framebuffer);
daniel@transgaming.com6452adf2012-10-17 18:22:35 +00001150 }
1151 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001152
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001153 default:
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001154 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001155 }
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001156 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001157 }
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001158
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001159 catch(std::bad_alloc&)
1160 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001161 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001162 }
1163}
1164
1165GLuint __stdcall glCreateProgram(void)
1166{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001167 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001168
1169 try
1170 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001171 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001172
1173 if (context)
1174 {
1175 return context->createProgram();
1176 }
1177 }
1178 catch(std::bad_alloc&)
1179 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001180 return gl::error(GL_OUT_OF_MEMORY, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001181 }
1182
1183 return 0;
1184}
1185
1186GLuint __stdcall glCreateShader(GLenum type)
1187{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001188 EVENT("(GLenum type = 0x%X)", type);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001189
1190 try
1191 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001192 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001193
1194 if (context)
1195 {
1196 switch (type)
1197 {
1198 case GL_FRAGMENT_SHADER:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00001199 case GL_VERTEX_SHADER:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001200 return context->createShader(type);
1201 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001202 return gl::error(GL_INVALID_ENUM, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001203 }
1204 }
1205 }
1206 catch(std::bad_alloc&)
1207 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001208 return gl::error(GL_OUT_OF_MEMORY, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001209 }
1210
1211 return 0;
1212}
1213
1214void __stdcall glCullFace(GLenum mode)
1215{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001216 EVENT("(GLenum mode = 0x%X)", mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001217
1218 try
1219 {
1220 switch (mode)
1221 {
1222 case GL_FRONT:
1223 case GL_BACK:
1224 case GL_FRONT_AND_BACK:
1225 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001226 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001227
1228 if (context)
1229 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001230 context->setCullMode(mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001231 }
1232 }
1233 break;
1234 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001235 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001236 }
1237 }
1238 catch(std::bad_alloc&)
1239 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001240 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001241 }
1242}
1243
1244void __stdcall glDeleteBuffers(GLsizei n, const GLuint* buffers)
1245{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001246 EVENT("(GLsizei n = %d, const GLuint* buffers = 0x%0.8p)", n, buffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001247
1248 try
1249 {
1250 if (n < 0)
1251 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001252 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001253 }
1254
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001255 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001256
1257 if (context)
1258 {
1259 for (int i = 0; i < n; i++)
1260 {
1261 context->deleteBuffer(buffers[i]);
1262 }
1263 }
1264 }
1265 catch(std::bad_alloc&)
1266 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001267 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001268 }
1269}
1270
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001271void __stdcall glDeleteFencesNV(GLsizei n, const GLuint* fences)
1272{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001273 EVENT("(GLsizei n = %d, const GLuint* fences = 0x%0.8p)", n, fences);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001274
1275 try
1276 {
1277 if (n < 0)
1278 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001279 return gl::error(GL_INVALID_VALUE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001280 }
1281
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001282 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001283
1284 if (context)
1285 {
1286 for (int i = 0; i < n; i++)
1287 {
Jamie Madill33dc8432013-07-26 11:55:05 -04001288 context->deleteFenceNV(fences[i]);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001289 }
1290 }
1291 }
1292 catch(std::bad_alloc&)
1293 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001294 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001295 }
1296}
1297
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001298void __stdcall glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers)
1299{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001300 EVENT("(GLsizei n = %d, const GLuint* framebuffers = 0x%0.8p)", n, framebuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001301
1302 try
1303 {
1304 if (n < 0)
1305 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001306 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001307 }
1308
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001309 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001310
1311 if (context)
1312 {
1313 for (int i = 0; i < n; i++)
1314 {
1315 if (framebuffers[i] != 0)
1316 {
1317 context->deleteFramebuffer(framebuffers[i]);
1318 }
1319 }
1320 }
1321 }
1322 catch(std::bad_alloc&)
1323 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001324 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001325 }
1326}
1327
1328void __stdcall glDeleteProgram(GLuint program)
1329{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001330 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001331
1332 try
1333 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001334 if (program == 0)
1335 {
1336 return;
1337 }
1338
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001339 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001340
1341 if (context)
1342 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001343 if (!context->getProgram(program))
1344 {
1345 if(context->getShader(program))
1346 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001347 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001348 }
1349 else
1350 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001351 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001352 }
1353 }
1354
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001355 context->deleteProgram(program);
1356 }
1357 }
1358 catch(std::bad_alloc&)
1359 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001360 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001361 }
1362}
1363
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001364void __stdcall glDeleteQueriesEXT(GLsizei n, const GLuint *ids)
1365{
1366 EVENT("(GLsizei n = %d, const GLuint *ids = 0x%0.8p)", n, ids);
1367
1368 try
1369 {
1370 if (n < 0)
1371 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001372 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001373 }
1374
1375 gl::Context *context = gl::getNonLostContext();
1376
1377 if (context)
1378 {
1379 for (int i = 0; i < n; i++)
1380 {
1381 context->deleteQuery(ids[i]);
1382 }
1383 }
1384 }
1385 catch(std::bad_alloc&)
1386 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001387 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001388 }
1389}
1390
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001391void __stdcall glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers)
1392{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001393 EVENT("(GLsizei n = %d, const GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001394
1395 try
1396 {
1397 if (n < 0)
1398 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001399 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001400 }
1401
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001402 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001403
1404 if (context)
1405 {
daniel@transgaming.come2b22122010-03-11 19:22:14 +00001406 for (int i = 0; i < n; i++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001407 {
1408 context->deleteRenderbuffer(renderbuffers[i]);
1409 }
1410 }
1411 }
1412 catch(std::bad_alloc&)
1413 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001414 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001415 }
1416}
1417
1418void __stdcall glDeleteShader(GLuint shader)
1419{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001420 EVENT("(GLuint shader = %d)", shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001421
1422 try
1423 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001424 if (shader == 0)
1425 {
1426 return;
1427 }
1428
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001429 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001430
1431 if (context)
1432 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001433 if (!context->getShader(shader))
1434 {
1435 if(context->getProgram(shader))
1436 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001437 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001438 }
1439 else
1440 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001441 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001442 }
1443 }
1444
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001445 context->deleteShader(shader);
1446 }
1447 }
1448 catch(std::bad_alloc&)
1449 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001450 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001451 }
1452}
1453
1454void __stdcall glDeleteTextures(GLsizei n, const GLuint* textures)
1455{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001456 EVENT("(GLsizei n = %d, const GLuint* textures = 0x%0.8p)", n, textures);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001457
1458 try
1459 {
1460 if (n < 0)
1461 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001462 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001463 }
1464
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001465 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001466
1467 if (context)
1468 {
1469 for (int i = 0; i < n; i++)
1470 {
1471 if (textures[i] != 0)
1472 {
1473 context->deleteTexture(textures[i]);
1474 }
1475 }
1476 }
1477 }
1478 catch(std::bad_alloc&)
1479 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001480 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001481 }
1482}
1483
1484void __stdcall glDepthFunc(GLenum func)
1485{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001486 EVENT("(GLenum func = 0x%X)", func);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001487
1488 try
1489 {
1490 switch (func)
1491 {
1492 case GL_NEVER:
1493 case GL_ALWAYS:
1494 case GL_LESS:
1495 case GL_LEQUAL:
1496 case GL_EQUAL:
1497 case GL_GREATER:
1498 case GL_GEQUAL:
1499 case GL_NOTEQUAL:
1500 break;
1501 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001502 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001503 }
1504
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001505 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001506
1507 if (context)
1508 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001509 context->setDepthFunc(func);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001510 }
1511 }
1512 catch(std::bad_alloc&)
1513 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001514 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001515 }
1516}
1517
1518void __stdcall glDepthMask(GLboolean flag)
1519{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00001520 EVENT("(GLboolean flag = %u)", flag);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001521
1522 try
1523 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001524 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001525
1526 if (context)
1527 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001528 context->setDepthMask(flag != GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001529 }
1530 }
1531 catch(std::bad_alloc&)
1532 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001533 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001534 }
1535}
1536
1537void __stdcall glDepthRangef(GLclampf zNear, GLclampf zFar)
1538{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001539 EVENT("(GLclampf zNear = %f, GLclampf zFar = %f)", zNear, zFar);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001540
1541 try
1542 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001543 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001544
1545 if (context)
1546 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001547 context->setDepthRange(zNear, zFar);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001548 }
1549 }
1550 catch(std::bad_alloc&)
1551 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001552 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001553 }
1554}
1555
1556void __stdcall glDetachShader(GLuint program, GLuint shader)
1557{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001558 EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001559
1560 try
1561 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001562 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001563
1564 if (context)
1565 {
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001566
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001567 gl::Program *programObject = context->getProgram(program);
1568 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001569
1570 if (!programObject)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001571 {
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001572 gl::Shader *shaderByProgramHandle;
1573 shaderByProgramHandle = context->getShader(program);
1574 if (!shaderByProgramHandle)
1575 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001576 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001577 }
1578 else
1579 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001580 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001581 }
1582 }
1583
1584 if (!shaderObject)
1585 {
1586 gl::Program *programByShaderHandle = context->getProgram(shader);
1587 if (!programByShaderHandle)
1588 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001589 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001590 }
1591 else
1592 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001593 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001594 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001595 }
1596
1597 if (!programObject->detachShader(shaderObject))
1598 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001599 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001600 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001601 }
1602 }
1603 catch(std::bad_alloc&)
1604 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001605 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001606 }
1607}
1608
1609void __stdcall glDisable(GLenum cap)
1610{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001611 EVENT("(GLenum cap = 0x%X)", cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001612
1613 try
1614 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001615 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001616
1617 if (context)
1618 {
Geoff Lang0550d032014-01-30 11:29:07 -05001619 if (!ValidCap(context, cap))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001620 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001621 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001622 }
Geoff Lang0550d032014-01-30 11:29:07 -05001623
1624 context->setCap(cap, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001625 }
1626 }
1627 catch(std::bad_alloc&)
1628 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001629 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001630 }
1631}
1632
1633void __stdcall glDisableVertexAttribArray(GLuint index)
1634{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001635 EVENT("(GLuint index = %d)", index);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001636
1637 try
1638 {
1639 if (index >= gl::MAX_VERTEX_ATTRIBS)
1640 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001641 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001642 }
1643
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001644 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001645
1646 if (context)
1647 {
daniel@transgaming.com83921382011-01-08 05:46:00 +00001648 context->setEnableVertexAttribArray(index, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001649 }
1650 }
1651 catch(std::bad_alloc&)
1652 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001653 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001654 }
1655}
1656
1657void __stdcall glDrawArrays(GLenum mode, GLint first, GLsizei count)
1658{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001659 EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d)", mode, first, count);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001660
1661 try
1662 {
1663 if (count < 0 || first < 0)
1664 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001665 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001666 }
1667
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001668 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001669
1670 if (context)
1671 {
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001672 context->drawArrays(mode, first, count, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001673 }
1674 }
1675 catch(std::bad_alloc&)
1676 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001677 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001678 }
1679}
1680
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001681void __stdcall glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
1682{
1683 EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei primcount = %d)", mode, first, count, primcount);
1684
1685 try
1686 {
1687 if (count < 0 || first < 0 || primcount < 0)
1688 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001689 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001690 }
1691
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001692 if (primcount > 0)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001693 {
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001694 gl::Context *context = gl::getNonLostContext();
1695
1696 if (context)
1697 {
1698 context->drawArrays(mode, first, count, primcount);
1699 }
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001700 }
1701 }
1702 catch(std::bad_alloc&)
1703 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001704 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001705 }
1706}
1707
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00001708void __stdcall glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001709{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001710 EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001711 mode, count, type, indices);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001712
1713 try
1714 {
1715 if (count < 0)
1716 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001717 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001718 }
1719
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001720 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001721
1722 if (context)
1723 {
daniel@transgaming.com83921382011-01-08 05:46:00 +00001724 switch (type)
1725 {
1726 case GL_UNSIGNED_BYTE:
1727 case GL_UNSIGNED_SHORT:
1728 break;
1729 case GL_UNSIGNED_INT:
1730 if (!context->supports32bitIndices())
1731 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001732 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com83921382011-01-08 05:46:00 +00001733 }
1734 break;
1735 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001736 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com83921382011-01-08 05:46:00 +00001737 }
1738
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001739 context->drawElements(mode, count, type, indices, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001740 }
1741 }
1742 catch(std::bad_alloc&)
1743 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001744 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001745 }
1746}
1747
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001748void __stdcall glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
1749{
1750 EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei primcount = %d)",
1751 mode, count, type, indices, primcount);
1752
1753 try
1754 {
1755 if (count < 0 || primcount < 0)
1756 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001757 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001758 }
1759
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001760 if (primcount > 0)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001761 {
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001762 gl::Context *context = gl::getNonLostContext();
1763
1764 if (context)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001765 {
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001766 switch (type)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001767 {
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001768 case GL_UNSIGNED_BYTE:
1769 case GL_UNSIGNED_SHORT:
1770 break;
1771 case GL_UNSIGNED_INT:
1772 if (!context->supports32bitIndices())
1773 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001774 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001775 }
1776 break;
1777 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001778 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001779 }
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001780
1781 context->drawElements(mode, count, type, indices, primcount);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001782 }
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001783 }
1784 }
1785 catch(std::bad_alloc&)
1786 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001787 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001788 }
1789}
1790
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001791void __stdcall glEnable(GLenum cap)
1792{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001793 EVENT("(GLenum cap = 0x%X)", cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001794
1795 try
1796 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001797 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001798
1799 if (context)
1800 {
Geoff Lang0550d032014-01-30 11:29:07 -05001801 if (!ValidCap(context, cap))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001802 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001803 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001804 }
Geoff Lang0550d032014-01-30 11:29:07 -05001805
1806 context->setCap(cap, true);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001807 }
1808 }
1809 catch(std::bad_alloc&)
1810 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001811 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001812 }
1813}
1814
1815void __stdcall glEnableVertexAttribArray(GLuint index)
1816{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001817 EVENT("(GLuint index = %d)", index);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001818
1819 try
1820 {
1821 if (index >= gl::MAX_VERTEX_ATTRIBS)
1822 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001823 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001824 }
1825
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001826 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001827
1828 if (context)
1829 {
daniel@transgaming.com83921382011-01-08 05:46:00 +00001830 context->setEnableVertexAttribArray(index, true);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001831 }
1832 }
1833 catch(std::bad_alloc&)
1834 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001835 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001836 }
1837}
1838
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001839void __stdcall glEndQueryEXT(GLenum target)
1840{
1841 EVENT("GLenum target = 0x%X)", target);
1842
1843 try
1844 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001845 gl::Context *context = gl::getNonLostContext();
1846
1847 if (context)
1848 {
Geoff Lang37dde692014-01-31 16:34:54 -05001849 if (!ValidQueryType(context, target))
1850 {
1851 return gl::error(GL_INVALID_ENUM);
1852 }
1853
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001854 context->endQuery(target);
1855 }
1856 }
1857 catch(std::bad_alloc&)
1858 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001859 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001860 }
1861}
1862
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001863void __stdcall glFinishFenceNV(GLuint fence)
1864{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001865 EVENT("(GLuint fence = %d)", fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001866
1867 try
1868 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001869 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001870
1871 if (context)
1872 {
Jamie Madill33dc8432013-07-26 11:55:05 -04001873 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001874
1875 if (fenceObject == NULL)
1876 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001877 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001878 }
1879
Jamie Madillfb9a7402013-07-26 11:55:01 -04001880 if (fenceObject->isFence() != GL_TRUE)
1881 {
1882 return gl::error(GL_INVALID_OPERATION);
1883 }
1884
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001885 fenceObject->finishFence();
1886 }
1887 }
1888 catch(std::bad_alloc&)
1889 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001890 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001891 }
1892}
1893
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001894void __stdcall glFinish(void)
1895{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001896 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001897
1898 try
1899 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001900 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001901
1902 if (context)
1903 {
daniel@transgaming.com0d86aa72011-10-26 02:35:10 +00001904 context->sync(true);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001905 }
1906 }
1907 catch(std::bad_alloc&)
1908 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001909 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001910 }
1911}
1912
1913void __stdcall glFlush(void)
1914{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001915 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001916
1917 try
1918 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001919 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001920
1921 if (context)
1922 {
daniel@transgaming.com0d86aa72011-10-26 02:35:10 +00001923 context->sync(false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001924 }
1925 }
1926 catch(std::bad_alloc&)
1927 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001928 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001929 }
1930}
1931
1932void __stdcall glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
1933{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001934 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum renderbuffertarget = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001935 "GLuint renderbuffer = %d)", target, attachment, renderbuffertarget, renderbuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001936
1937 try
1938 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001939 if (!gl::ValidFramebufferTarget(target) || (renderbuffertarget != GL_RENDERBUFFER && renderbuffer != 0))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001940 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001941 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001942 }
1943
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001944 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001945
1946 if (context)
1947 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001948 if (!gl::ValidateFramebufferRenderbufferParameters(context, target, attachment, renderbuffertarget, renderbuffer))
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00001949 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001950 return;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00001951 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001952
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001953 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
1954 ASSERT(framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001955
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001956 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001957 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001958 unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
Geoff Lang309c92a2013-07-25 16:23:19 -04001959 framebuffer->setColorbuffer(colorAttachment, GL_RENDERBUFFER, renderbuffer, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001960 }
1961 else
1962 {
1963 switch (attachment)
1964 {
1965 case GL_DEPTH_ATTACHMENT:
Geoff Lang309c92a2013-07-25 16:23:19 -04001966 framebuffer->setDepthbuffer(GL_RENDERBUFFER, renderbuffer, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001967 break;
1968 case GL_STENCIL_ATTACHMENT:
Geoff Lang309c92a2013-07-25 16:23:19 -04001969 framebuffer->setStencilbuffer(GL_RENDERBUFFER, renderbuffer, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001970 break;
Geoff Lang7e9ee232013-08-05 10:18:42 -04001971 case GL_DEPTH_STENCIL_ATTACHMENT:
Geoff Lang7e9ee232013-08-05 10:18:42 -04001972 framebuffer->setDepthStencilBuffer(GL_RENDERBUFFER, renderbuffer, 0, 0);
1973 break;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001974 default:
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001975 UNREACHABLE();
1976 break;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001977 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001978 }
1979 }
1980 }
1981 catch(std::bad_alloc&)
1982 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001983 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001984 }
1985}
1986
1987void __stdcall glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
1988{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001989 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum textarget = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001990 "GLuint texture = %d, GLint level = %d)", target, attachment, textarget, texture, level);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001991
1992 try
1993 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001994 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001995 if (context)
1996 {
Geoff Lang3ed0c482013-07-25 17:03:18 -04001997 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001998 !ValidateES2FramebufferTextureParameters(context, target, attachment, textarget, texture, level))
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001999 {
Geoff Lang3ed0c482013-07-25 17:03:18 -04002000 return;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002001 }
Geoff Lang3ed0c482013-07-25 17:03:18 -04002002
2003 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04002004 !ValidateES3FramebufferTextureParameters(context, target, attachment, textarget, texture, level, 0, false))
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002005 {
Geoff Lang3ed0c482013-07-25 17:03:18 -04002006 return;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002007 }
2008
daniel@transgaming.com93a81472010-04-20 18:52:58 +00002009 if (texture == 0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002010 {
daniel@transgaming.com93a81472010-04-20 18:52:58 +00002011 textarget = GL_NONE;
2012 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002013
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002014 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002015
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002016 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
daniel@transgaming.comfbc09532010-04-26 15:33:41 +00002017 {
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002018 const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
Geoff Lang309c92a2013-07-25 16:23:19 -04002019 framebuffer->setColorbuffer(colorAttachment, textarget, texture, level, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002020 }
2021 else
2022 {
2023 switch (attachment)
2024 {
Geoff Lang309c92a2013-07-25 16:23:19 -04002025 case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture, level, 0); break;
2026 case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture, level, 0); break;
2027 case GL_DEPTH_STENCIL_ATTACHMENT: framebuffer->setDepthStencilBuffer(textarget, texture, level, 0); break;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002028 }
daniel@transgaming.comfbc09532010-04-26 15:33:41 +00002029 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002030 }
2031 }
2032 catch(std::bad_alloc&)
2033 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002034 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002035 }
2036}
2037
2038void __stdcall glFrontFace(GLenum mode)
2039{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002040 EVENT("(GLenum mode = 0x%X)", mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002041
2042 try
2043 {
2044 switch (mode)
2045 {
2046 case GL_CW:
2047 case GL_CCW:
2048 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002049 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002050
2051 if (context)
2052 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00002053 context->setFrontFace(mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002054 }
2055 }
2056 break;
2057 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002058 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002059 }
2060 }
2061 catch(std::bad_alloc&)
2062 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002063 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002064 }
2065}
2066
2067void __stdcall glGenBuffers(GLsizei n, GLuint* buffers)
2068{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002069 EVENT("(GLsizei n = %d, GLuint* buffers = 0x%0.8p)", n, buffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002070
2071 try
2072 {
2073 if (n < 0)
2074 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002075 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002076 }
2077
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002078 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002079
2080 if (context)
2081 {
2082 for (int i = 0; i < n; i++)
2083 {
2084 buffers[i] = context->createBuffer();
2085 }
2086 }
2087 }
2088 catch(std::bad_alloc&)
2089 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002090 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002091 }
2092}
2093
2094void __stdcall glGenerateMipmap(GLenum target)
2095{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002096 EVENT("(GLenum target = 0x%X)", target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002097
2098 try
2099 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002100 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00002101
2102 if (context)
2103 {
Jamie Madill35d15012013-10-07 10:46:37 -04002104 if (!ValidTextureTarget(context, target))
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00002105 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002106 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00002107 }
Geoff Langae4852a2013-06-05 15:00:34 -04002108
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002109 gl::Texture *texture = context->getTargetTexture(target);
Jamie Madill35d15012013-10-07 10:46:37 -04002110
2111 if (texture == NULL)
Geoff Langae4852a2013-06-05 15:00:34 -04002112 {
2113 return gl::error(GL_INVALID_OPERATION);
2114 }
2115
Geoff Lang005df412013-10-16 14:12:50 -04002116 GLenum internalFormat = texture->getBaseLevelInternalFormat();
Jamie Madill35d15012013-10-07 10:46:37 -04002117
Geoff Langae4852a2013-06-05 15:00:34 -04002118 // Internally, all texture formats are sized so checking if the format
2119 // is color renderable and filterable will not fail.
Jamie Madill61b54432014-02-18 15:27:19 -05002120
2121 bool validRenderable = (gl::IsColorRenderingSupported(internalFormat, context) ||
2122 gl::IsSizedInternalFormat(internalFormat, context->getClientVersion()));
2123
Jamie Madill33f9c2e2013-10-07 10:46:36 -04002124 if (gl::IsDepthRenderingSupported(internalFormat, context) ||
2125 gl::IsFormatCompressed(internalFormat, context->getClientVersion()) ||
Jamie Madill61b54432014-02-18 15:27:19 -05002126 !gl::IsTextureFilteringSupported(internalFormat, context) ||
2127 !validRenderable)
Geoff Langae4852a2013-06-05 15:00:34 -04002128 {
2129 return gl::error(GL_INVALID_OPERATION);
2130 }
2131
Jamie Madillc1f8b162013-10-07 10:46:38 -04002132 // Non-power of 2 ES2 check
2133 if (!context->supportsNonPower2Texture() && (!gl::isPow2(texture->getBaseLevelWidth()) || !gl::isPow2(texture->getBaseLevelHeight())))
2134 {
2135 ASSERT(context->getClientVersion() <= 2 && (target == GL_TEXTURE_2D || target == GL_TEXTURE_CUBE_MAP));
2136 return gl::error(GL_INVALID_OPERATION);
2137 }
2138
2139 // Cube completeness check
2140 if (target == GL_TEXTURE_CUBE_MAP)
2141 {
2142 gl::TextureCubeMap *textureCube = static_cast<gl::TextureCubeMap *>(texture);
2143 if (!textureCube->isCubeComplete())
2144 {
2145 return gl::error(GL_INVALID_OPERATION);
2146 }
2147 }
2148
Geoff Langae4852a2013-06-05 15:00:34 -04002149 texture->generateMipmaps();
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00002150 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002151 }
2152 catch(std::bad_alloc&)
2153 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002154 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002155 }
2156}
2157
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002158void __stdcall glGenFencesNV(GLsizei n, GLuint* fences)
2159{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002160 EVENT("(GLsizei n = %d, GLuint* fences = 0x%0.8p)", n, fences);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002161
2162 try
2163 {
2164 if (n < 0)
2165 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002166 return gl::error(GL_INVALID_VALUE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002167 }
2168
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002169 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002170
2171 if (context)
2172 {
2173 for (int i = 0; i < n; i++)
2174 {
Jamie Madill33dc8432013-07-26 11:55:05 -04002175 fences[i] = context->createFenceNV();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002176 }
2177 }
2178 }
2179 catch(std::bad_alloc&)
2180 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002181 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002182 }
2183}
2184
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002185void __stdcall glGenFramebuffers(GLsizei n, GLuint* framebuffers)
2186{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002187 EVENT("(GLsizei n = %d, GLuint* framebuffers = 0x%0.8p)", n, framebuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002188
2189 try
2190 {
2191 if (n < 0)
2192 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002193 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002194 }
2195
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002196 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002197
2198 if (context)
2199 {
2200 for (int i = 0; i < n; i++)
2201 {
2202 framebuffers[i] = context->createFramebuffer();
2203 }
2204 }
2205 }
2206 catch(std::bad_alloc&)
2207 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002208 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002209 }
2210}
2211
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002212void __stdcall glGenQueriesEXT(GLsizei n, GLuint* ids)
2213{
2214 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
2215
2216 try
2217 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002218 gl::Context *context = gl::getNonLostContext();
2219
2220 if (context)
2221 {
Geoff Lang37dde692014-01-31 16:34:54 -05002222 if (n < 0)
2223 {
2224 return gl::error(GL_INVALID_VALUE);
2225 }
2226
2227 for (GLsizei i = 0; i < n; i++)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002228 {
2229 ids[i] = context->createQuery();
2230 }
2231 }
2232 }
2233 catch(std::bad_alloc&)
2234 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002235 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002236 }
2237}
2238
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002239void __stdcall glGenRenderbuffers(GLsizei n, GLuint* renderbuffers)
2240{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002241 EVENT("(GLsizei n = %d, GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002242
2243 try
2244 {
2245 if (n < 0)
2246 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002247 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002248 }
2249
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002250 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002251
2252 if (context)
2253 {
2254 for (int i = 0; i < n; i++)
2255 {
2256 renderbuffers[i] = context->createRenderbuffer();
2257 }
2258 }
2259 }
2260 catch(std::bad_alloc&)
2261 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002262 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002263 }
2264}
2265
2266void __stdcall glGenTextures(GLsizei n, GLuint* textures)
2267{
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002268 EVENT("(GLsizei n = %d, GLuint* textures = 0x%0.8p)", n, textures);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002269
2270 try
2271 {
2272 if (n < 0)
2273 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002274 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002275 }
2276
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002277 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002278
2279 if (context)
2280 {
2281 for (int i = 0; i < n; i++)
2282 {
2283 textures[i] = context->createTexture();
2284 }
2285 }
2286 }
2287 catch(std::bad_alloc&)
2288 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002289 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002290 }
2291}
2292
daniel@transgaming.com85423182010-04-22 13:35:27 +00002293void __stdcall glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002294{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002295 EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, GLsizei *length = 0x%0.8p, "
daniel@transgaming.com85423182010-04-22 13:35:27 +00002296 "GLint *size = 0x%0.8p, GLenum *type = %0.8p, GLchar *name = %0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002297 program, index, bufsize, length, size, type, name);
2298
2299 try
2300 {
2301 if (bufsize < 0)
2302 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002303 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002304 }
2305
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002306 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com85423182010-04-22 13:35:27 +00002307
2308 if (context)
2309 {
2310 gl::Program *programObject = context->getProgram(program);
2311
2312 if (!programObject)
2313 {
2314 if (context->getShader(program))
2315 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002316 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com85423182010-04-22 13:35:27 +00002317 }
2318 else
2319 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002320 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com85423182010-04-22 13:35:27 +00002321 }
2322 }
2323
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002324 if (index >= (GLuint)programObject->getActiveAttributeCount())
daniel@transgaming.com85423182010-04-22 13:35:27 +00002325 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002326 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com85423182010-04-22 13:35:27 +00002327 }
2328
2329 programObject->getActiveAttribute(index, bufsize, length, size, type, name);
2330 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002331 }
2332 catch(std::bad_alloc&)
2333 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002334 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002335 }
2336}
2337
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00002338void __stdcall glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002339{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002340 EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00002341 "GLsizei* length = 0x%0.8p, GLint* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002342 program, index, bufsize, length, size, type, name);
2343
2344 try
2345 {
2346 if (bufsize < 0)
2347 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002348 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002349 }
2350
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002351 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002352
2353 if (context)
2354 {
2355 gl::Program *programObject = context->getProgram(program);
2356
2357 if (!programObject)
2358 {
2359 if (context->getShader(program))
2360 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002361 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002362 }
2363 else
2364 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002365 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002366 }
2367 }
2368
2369 if (index >= (GLuint)programObject->getActiveUniformCount())
2370 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002371 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002372 }
2373
2374 programObject->getActiveUniform(index, bufsize, length, size, type, name);
2375 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002376 }
2377 catch(std::bad_alloc&)
2378 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002379 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002380 }
2381}
2382
2383void __stdcall glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
2384{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002385 EVENT("(GLuint program = %d, GLsizei maxcount = %d, GLsizei* count = 0x%0.8p, GLuint* shaders = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00002386 program, maxcount, count, shaders);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002387
2388 try
2389 {
2390 if (maxcount < 0)
2391 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002392 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002393 }
2394
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002395 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com6c785212010-03-30 03:36:17 +00002396
2397 if (context)
2398 {
2399 gl::Program *programObject = context->getProgram(program);
2400
2401 if (!programObject)
2402 {
daniel@transgaming.com23953e32010-04-13 19:53:31 +00002403 if (context->getShader(program))
2404 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002405 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com23953e32010-04-13 19:53:31 +00002406 }
2407 else
2408 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002409 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com23953e32010-04-13 19:53:31 +00002410 }
daniel@transgaming.com6c785212010-03-30 03:36:17 +00002411 }
2412
2413 return programObject->getAttachedShaders(maxcount, count, shaders);
2414 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002415 }
2416 catch(std::bad_alloc&)
2417 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002418 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002419 }
2420}
2421
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00002422int __stdcall glGetAttribLocation(GLuint program, const GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002423{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002424 EVENT("(GLuint program = %d, const GLchar* name = %s)", program, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002425
2426 try
2427 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002428 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002429
2430 if (context)
2431 {
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002432
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002433 gl::Program *programObject = context->getProgram(program);
2434
2435 if (!programObject)
2436 {
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002437 if (context->getShader(program))
2438 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002439 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002440 }
2441 else
2442 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002443 return gl::error(GL_INVALID_VALUE, -1);
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002444 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002445 }
2446
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00002447 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
daniel@transgaming.com716056c2012-07-24 18:38:59 +00002448 if (!programObject->isLinked() || !programBinary)
daniel@transgaming.comcf4aa872010-04-13 03:26:27 +00002449 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002450 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.comcf4aa872010-04-13 03:26:27 +00002451 }
2452
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00002453 return programBinary->getAttributeLocation(name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002454 }
2455 }
2456 catch(std::bad_alloc&)
2457 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002458 return gl::error(GL_OUT_OF_MEMORY, -1);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002459 }
2460
2461 return -1;
2462}
2463
2464void __stdcall glGetBooleanv(GLenum pname, GLboolean* params)
2465{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002466 EVENT("(GLenum pname = 0x%X, GLboolean* params = 0x%0.8p)", pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002467
2468 try
2469 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002470 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com777f2672010-04-07 03:25:16 +00002471
2472 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002473 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002474 GLenum nativeType;
2475 unsigned int numParams = 0;
2476 if (!context->getQueryParameterInfo(pname, &nativeType, &numParams))
2477 return gl::error(GL_INVALID_ENUM);
2478
2479 // pname is valid, but there are no parameters to return
2480 if (numParams == 0)
2481 return;
2482
2483 if (nativeType == GL_BOOL)
daniel@transgaming.com777f2672010-04-07 03:25:16 +00002484 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002485 context->getBooleanv(pname, params);
2486 }
Jamie Madill55856b12014-01-02 13:59:50 -05002487 else
Jamie Madill79f2f452013-12-19 11:13:02 -05002488 {
Jamie Madill55856b12014-01-02 13:59:50 -05002489 CastStateValues(context, nativeType, pname, numParams, params);
daniel@transgaming.com777f2672010-04-07 03:25:16 +00002490 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002491 }
2492 }
2493 catch(std::bad_alloc&)
2494 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002495 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002496 }
2497}
2498
2499void __stdcall glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params)
2500{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002501 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002502
2503 try
2504 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002505 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002506
2507 if (context)
2508 {
2509 gl::Buffer *buffer;
2510
2511 switch (target)
2512 {
2513 case GL_ARRAY_BUFFER:
2514 buffer = context->getArrayBuffer();
2515 break;
2516 case GL_ELEMENT_ARRAY_BUFFER:
2517 buffer = context->getElementArrayBuffer();
2518 break;
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002519 default: return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002520 }
2521
2522 if (!buffer)
2523 {
2524 // A null buffer means that "0" is bound to the requested buffer target
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002525 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002526 }
2527
2528 switch (pname)
2529 {
2530 case GL_BUFFER_USAGE:
2531 *params = buffer->usage();
2532 break;
2533 case GL_BUFFER_SIZE:
2534 *params = buffer->size();
2535 break;
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002536 default: return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002537 }
2538 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002539 }
2540 catch(std::bad_alloc&)
2541 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002542 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002543 }
2544}
2545
2546GLenum __stdcall glGetError(void)
2547{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002548 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002549
2550 gl::Context *context = gl::getContext();
2551
2552 if (context)
2553 {
daniel@transgaming.com82b28912011-12-12 21:01:35 +00002554 return context->getError();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002555 }
2556
2557 return GL_NO_ERROR;
2558}
2559
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002560void __stdcall glGetFenceivNV(GLuint fence, GLenum pname, GLint *params)
2561{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002562 EVENT("(GLuint fence = %d, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", fence, pname, params);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002563
2564 try
2565 {
2566
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002567 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002568
2569 if (context)
2570 {
Jamie Madill33dc8432013-07-26 11:55:05 -04002571 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002572
2573 if (fenceObject == NULL)
2574 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002575 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002576 }
2577
Jamie Madillfb9a7402013-07-26 11:55:01 -04002578 if (fenceObject->isFence() != GL_TRUE)
2579 {
2580 return gl::error(GL_INVALID_OPERATION);
2581 }
2582
2583 switch (pname)
2584 {
2585 case GL_FENCE_STATUS_NV:
2586 case GL_FENCE_CONDITION_NV:
2587 break;
2588
2589 default: return gl::error(GL_INVALID_ENUM);
2590 }
2591
2592 params[0] = fenceObject->getFencei(pname);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002593 }
2594 }
2595 catch(std::bad_alloc&)
2596 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002597 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002598 }
2599}
2600
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002601void __stdcall glGetFloatv(GLenum pname, GLfloat* params)
2602{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002603 EVENT("(GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002604
2605 try
2606 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002607 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00002608
2609 if (context)
2610 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002611 GLenum nativeType;
2612 unsigned int numParams = 0;
2613 if (!context->getQueryParameterInfo(pname, &nativeType, &numParams))
2614 return gl::error(GL_INVALID_ENUM);
2615
2616 // pname is valid, but that there are no parameters to return.
2617 if (numParams == 0)
2618 return;
2619
2620 if (nativeType == GL_FLOAT)
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00002621 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002622 context->getFloatv(pname, params);
2623 }
Jamie Madill55856b12014-01-02 13:59:50 -05002624 else
Jamie Madill79f2f452013-12-19 11:13:02 -05002625 {
Jamie Madill55856b12014-01-02 13:59:50 -05002626 CastStateValues(context, nativeType, pname, numParams, params);
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00002627 }
2628 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002629 }
2630 catch(std::bad_alloc&)
2631 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002632 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002633 }
2634}
2635
2636void __stdcall glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params)
2637{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002638 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00002639 target, attachment, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002640
2641 try
2642 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002643 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002644
2645 if (context)
2646 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002647 if (!gl::ValidFramebufferTarget(target))
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002648 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002649 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002650 }
2651
Geoff Lang646559f2013-08-15 11:08:15 -04002652 switch (pname)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002653 {
Geoff Lang646559f2013-08-15 11:08:15 -04002654 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
2655 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
2656 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
2657 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
2658 break;
2659 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
2660 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
2661 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
2662 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
2663 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
2664 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
2665 case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
2666 case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:
2667 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER:
2668 if (context->getClientVersion() >= 3)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002669 {
Geoff Lang646559f2013-08-15 11:08:15 -04002670 break;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002671 }
Geoff Lang646559f2013-08-15 11:08:15 -04002672 default:
2673 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002674 }
Geoff Lang646559f2013-08-15 11:08:15 -04002675
2676 // Determine if the attachment is a valid enum
2677 switch (attachment)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002678 {
Geoff Lang646559f2013-08-15 11:08:15 -04002679 case GL_BACK:
2680 case GL_FRONT:
Jamie Madill3810bee2014-01-21 16:47:12 -05002681 case GL_DEPTH:
Geoff Lang646559f2013-08-15 11:08:15 -04002682 case GL_STENCIL:
2683 case GL_DEPTH_STENCIL_ATTACHMENT:
2684 if (context->getClientVersion() < 3)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002685 {
Geoff Lang646559f2013-08-15 11:08:15 -04002686 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002687 }
Geoff Lang646559f2013-08-15 11:08:15 -04002688 break;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002689
Geoff Lang646559f2013-08-15 11:08:15 -04002690 case GL_DEPTH_ATTACHMENT:
2691 case GL_STENCIL_ATTACHMENT:
2692 break;
2693
2694 default:
2695 if (attachment < GL_COLOR_ATTACHMENT0_EXT ||
2696 (attachment - GL_COLOR_ATTACHMENT0_EXT) >= context->getMaximumRenderTargets())
2697 {
2698 return gl::error(GL_INVALID_ENUM);
2699 }
2700 break;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002701 }
2702
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002703 GLuint framebufferHandle = context->getTargetFramebufferHandle(target);
2704 ASSERT(framebufferHandle != GL_INVALID_INDEX);
Geoff Lang646559f2013-08-15 11:08:15 -04002705 gl::Framebuffer *framebuffer = context->getFramebuffer(framebufferHandle);
2706
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002707 GLenum attachmentType;
2708 GLuint attachmentHandle;
Geoff Lang309c92a2013-07-25 16:23:19 -04002709 GLuint attachmentLevel;
2710 GLuint attachmentLayer;
Geoff Lang646559f2013-08-15 11:08:15 -04002711 gl::Renderbuffer *renderbuffer;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002712
Geoff Lang646559f2013-08-15 11:08:15 -04002713 if(framebufferHandle == 0)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002714 {
Geoff Lang646559f2013-08-15 11:08:15 -04002715 if(context->getClientVersion() < 3)
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002716 {
Geoff Lang646559f2013-08-15 11:08:15 -04002717 return gl::error(GL_INVALID_OPERATION);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002718 }
2719
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002720 switch (attachment)
2721 {
Geoff Lang646559f2013-08-15 11:08:15 -04002722 case GL_BACK:
2723 attachmentType = framebuffer->getColorbufferType(0);
2724 attachmentHandle = framebuffer->getColorbufferHandle(0);
2725 attachmentLevel = framebuffer->getColorbufferMipLevel(0);
2726 attachmentLayer = framebuffer->getColorbufferLayer(0);
2727 renderbuffer = framebuffer->getColorbuffer(0);
2728 break;
2729 case GL_DEPTH:
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002730 attachmentType = framebuffer->getDepthbufferType();
2731 attachmentHandle = framebuffer->getDepthbufferHandle();
Geoff Lang309c92a2013-07-25 16:23:19 -04002732 attachmentLevel = framebuffer->getDepthbufferMipLevel();
2733 attachmentLayer = framebuffer->getDepthbufferLayer();
Geoff Lang646559f2013-08-15 11:08:15 -04002734 renderbuffer = framebuffer->getDepthbuffer();
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002735 break;
Geoff Lang646559f2013-08-15 11:08:15 -04002736 case GL_STENCIL:
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002737 attachmentType = framebuffer->getStencilbufferType();
2738 attachmentHandle = framebuffer->getStencilbufferHandle();
Geoff Lang309c92a2013-07-25 16:23:19 -04002739 attachmentLevel = framebuffer->getStencilbufferMipLevel();
2740 attachmentLayer = framebuffer->getStencilbufferLayer();
Geoff Lang646559f2013-08-15 11:08:15 -04002741 renderbuffer = framebuffer->getStencilbuffer();
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002742 break;
Geoff Lang646559f2013-08-15 11:08:15 -04002743 default:
2744 return gl::error(GL_INVALID_OPERATION);
2745 }
2746 }
2747 else
2748 {
2749 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
2750 {
2751 const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
2752 attachmentType = framebuffer->getColorbufferType(colorAttachment);
2753 attachmentHandle = framebuffer->getColorbufferHandle(colorAttachment);
2754 attachmentLevel = framebuffer->getColorbufferMipLevel(colorAttachment);
2755 attachmentLayer = framebuffer->getColorbufferLayer(colorAttachment);
2756 renderbuffer = framebuffer->getColorbuffer(colorAttachment);
2757 }
2758 else
2759 {
2760 switch (attachment)
Geoff Lang55ba29c2013-07-11 16:57:53 -04002761 {
Geoff Lang646559f2013-08-15 11:08:15 -04002762 case GL_DEPTH_ATTACHMENT:
2763 attachmentType = framebuffer->getDepthbufferType();
2764 attachmentHandle = framebuffer->getDepthbufferHandle();
2765 attachmentLevel = framebuffer->getDepthbufferMipLevel();
2766 attachmentLayer = framebuffer->getDepthbufferLayer();
2767 renderbuffer = framebuffer->getDepthbuffer();
2768 break;
2769 case GL_STENCIL_ATTACHMENT:
2770 attachmentType = framebuffer->getStencilbufferType();
2771 attachmentHandle = framebuffer->getStencilbufferHandle();
2772 attachmentLevel = framebuffer->getStencilbufferMipLevel();
2773 attachmentLayer = framebuffer->getStencilbufferLayer();
2774 renderbuffer = framebuffer->getStencilbuffer();
2775 break;
2776 case GL_DEPTH_STENCIL_ATTACHMENT:
2777 if (framebuffer->getDepthbufferHandle() != framebuffer->getStencilbufferHandle())
2778 {
2779 return gl::error(GL_INVALID_OPERATION);
2780 }
2781 attachmentType = framebuffer->getDepthStencilbufferType();
2782 attachmentHandle = framebuffer->getDepthStencilbufferHandle();
2783 attachmentLevel = framebuffer->getDepthStencilbufferMipLevel();
2784 attachmentLayer = framebuffer->getDepthStencilbufferLayer();
2785 renderbuffer = framebuffer->getDepthStencilBuffer();
2786 break;
2787 default:
Geoff Lang55ba29c2013-07-11 16:57:53 -04002788 return gl::error(GL_INVALID_OPERATION);
2789 }
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002790 }
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002791 }
2792
2793 GLenum attachmentObjectType; // Type category
Geoff Lang646559f2013-08-15 11:08:15 -04002794 if (framebufferHandle == 0)
2795 {
2796 attachmentObjectType = GL_FRAMEBUFFER_DEFAULT;
2797 }
2798 else if (attachmentType == GL_NONE || attachmentType == GL_RENDERBUFFER)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002799 {
2800 attachmentObjectType = attachmentType;
2801 }
Geoff Lang0fe19492013-07-25 17:04:31 -04002802 else if (gl::IsInternalTextureTarget(attachmentType, context->getClientVersion()))
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002803 {
2804 attachmentObjectType = GL_TEXTURE;
2805 }
apatrick@chromium.orga1d80592012-01-25 21:52:10 +00002806 else
2807 {
2808 UNREACHABLE();
2809 return;
2810 }
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002811
Geoff Lang646559f2013-08-15 11:08:15 -04002812 if (attachmentObjectType == GL_NONE)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002813 {
Geoff Lang646559f2013-08-15 11:08:15 -04002814 // ES 2.0.25 spec pg 127 states that if the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
2815 // is NONE, then querying any other pname will generate INVALID_ENUM.
2816
2817 // ES 3.0.2 spec pg 235 states that if the attachment type is none,
2818 // GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME will return zero and be an
2819 // INVALID_OPERATION for all other pnames
2820
2821 switch (pname)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002822 {
Geoff Lang646559f2013-08-15 11:08:15 -04002823 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
2824 *params = attachmentObjectType;
2825 break;
2826
2827 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
2828 if (context->getClientVersion() < 3)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002829 {
Geoff Lang646559f2013-08-15 11:08:15 -04002830 return gl::error(GL_INVALID_ENUM);
2831 }
2832 *params = 0;
2833 break;
2834
2835 default:
2836 if (context->getClientVersion() < 3)
2837 {
2838 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002839 }
2840 else
2841 {
Geoff Lang646559f2013-08-15 11:08:15 -04002842 gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002843 }
2844 }
Geoff Lang646559f2013-08-15 11:08:15 -04002845 }
2846 else
2847 {
2848 ASSERT(attachmentObjectType == GL_RENDERBUFFER || attachmentObjectType == GL_TEXTURE ||
2849 attachmentObjectType == GL_FRAMEBUFFER_DEFAULT);
2850 ASSERT(renderbuffer != NULL);
2851
2852 switch (pname)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002853 {
Geoff Lang646559f2013-08-15 11:08:15 -04002854 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
2855 *params = attachmentObjectType;
2856 break;
2857
2858 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
2859 if (attachmentObjectType != GL_RENDERBUFFER && attachmentObjectType != GL_TEXTURE)
2860 {
2861 return gl::error(GL_INVALID_ENUM);
2862 }
2863 *params = attachmentHandle;
2864 break;
2865
2866 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
2867 if (attachmentObjectType != GL_TEXTURE)
2868 {
2869 return gl::error(GL_INVALID_ENUM);
2870 }
2871 *params = attachmentLevel;
2872 break;
2873
2874 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
2875 if (attachmentObjectType != GL_TEXTURE)
2876 {
2877 return gl::error(GL_INVALID_ENUM);
2878 }
2879 *params = gl::IsCubemapTextureTarget(attachmentType) ? attachmentType : 0;
2880 break;
2881
2882 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
2883 *params = renderbuffer->getRedSize();
2884 break;
2885
2886 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
2887 *params = renderbuffer->getGreenSize();
2888 break;
2889
2890 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
2891 *params = renderbuffer->getBlueSize();
2892 break;
2893
2894 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
2895 *params = renderbuffer->getAlphaSize();
2896 break;
2897
2898 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
2899 *params = renderbuffer->getDepthSize();
2900 break;
2901
2902 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
2903 *params = renderbuffer->getStencilSize();
2904 break;
2905
2906 case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
2907 if (attachment == GL_DEPTH_STENCIL)
2908 {
2909 gl::error(GL_INVALID_OPERATION);
2910 }
2911 *params = renderbuffer->getComponentType();
2912 break;
2913
2914 case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:
2915 *params = renderbuffer->getColorEncoding();
2916 break;
2917
2918 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER:
2919 if (attachmentObjectType != GL_TEXTURE)
2920 {
2921 return gl::error(GL_INVALID_ENUM);
2922 }
2923 *params = attachmentLayer;
2924 break;
2925
2926 default:
2927 UNREACHABLE();
2928 break;
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002929 }
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002930 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002931 }
2932 }
2933 catch(std::bad_alloc&)
2934 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002935 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002936 }
2937}
2938
daniel@transgaming.com17f548c2011-11-09 17:47:02 +00002939GLenum __stdcall glGetGraphicsResetStatusEXT(void)
2940{
2941 EVENT("()");
2942
2943 try
2944 {
2945 gl::Context *context = gl::getContext();
2946
2947 if (context)
2948 {
2949 return context->getResetStatus();
2950 }
2951
2952 return GL_NO_ERROR;
2953 }
2954 catch(std::bad_alloc&)
2955 {
2956 return GL_OUT_OF_MEMORY;
2957 }
2958}
2959
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002960void __stdcall glGetIntegerv(GLenum pname, GLint* params)
2961{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002962 EVENT("(GLenum pname = 0x%X, GLint* params = 0x%0.8p)", pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002963
2964 try
2965 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002966 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002967
2968 if (context)
2969 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002970 GLenum nativeType;
2971 unsigned int numParams = 0;
2972 if (!context->getQueryParameterInfo(pname, &nativeType, &numParams))
2973 return gl::error(GL_INVALID_ENUM);
2974
2975 // pname is valid, but there are no parameters to return
2976 if (numParams == 0)
2977 return;
2978
2979 if (nativeType == GL_INT)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002980 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002981 context->getIntegerv(pname, params);
2982 }
Jamie Madill55856b12014-01-02 13:59:50 -05002983 else
Jamie Madill79f2f452013-12-19 11:13:02 -05002984 {
Jamie Madill55856b12014-01-02 13:59:50 -05002985 CastStateValues(context, nativeType, pname, numParams, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002986 }
2987 }
2988 }
2989 catch(std::bad_alloc&)
2990 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002991 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002992 }
2993}
2994
2995void __stdcall glGetProgramiv(GLuint program, GLenum pname, GLint* params)
2996{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002997 EVENT("(GLuint program = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", program, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002998
2999 try
3000 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003001 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003002
3003 if (context)
3004 {
3005 gl::Program *programObject = context->getProgram(program);
3006
3007 if (!programObject)
3008 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003009 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003010 }
3011
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00003012 if (context->getClientVersion() < 3)
3013 {
3014 switch (pname)
3015 {
3016 case GL_ACTIVE_UNIFORM_BLOCKS:
3017 case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH:
3018 return gl::error(GL_INVALID_ENUM);
3019 }
3020 }
3021
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003022 switch (pname)
3023 {
3024 case GL_DELETE_STATUS:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003025 *params = programObject->isFlaggedForDeletion();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003026 return;
3027 case GL_LINK_STATUS:
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003028 *params = programObject->isLinked();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003029 return;
3030 case GL_VALIDATE_STATUS:
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00003031 *params = programObject->isValidated();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003032 return;
3033 case GL_INFO_LOG_LENGTH:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003034 *params = programObject->getInfoLogLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003035 return;
3036 case GL_ATTACHED_SHADERS:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003037 *params = programObject->getAttachedShadersCount();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003038 return;
3039 case GL_ACTIVE_ATTRIBUTES:
daniel@transgaming.com85423182010-04-22 13:35:27 +00003040 *params = programObject->getActiveAttributeCount();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003041 return;
3042 case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH:
daniel@transgaming.com85423182010-04-22 13:35:27 +00003043 *params = programObject->getActiveAttributeMaxLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003044 return;
3045 case GL_ACTIVE_UNIFORMS:
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00003046 *params = programObject->getActiveUniformCount();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003047 return;
3048 case GL_ACTIVE_UNIFORM_MAX_LENGTH:
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00003049 *params = programObject->getActiveUniformMaxLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003050 return;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00003051 case GL_PROGRAM_BINARY_LENGTH_OES:
apatrick@chromium.org90080e32012-07-09 22:15:33 +00003052 *params = programObject->getProgramBinaryLength();
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00003053 return;
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00003054 case GL_ACTIVE_UNIFORM_BLOCKS:
3055 *params = programObject->getActiveUniformBlockCount();
3056 return;
3057 case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH:
3058 *params = programObject->getActiveUniformBlockMaxLength();
3059 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003060 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003061 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003062 }
3063 }
3064 }
3065 catch(std::bad_alloc&)
3066 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003067 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003068 }
3069}
3070
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003071void __stdcall glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003072{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003073 EVENT("(GLuint program = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00003074 program, bufsize, length, infolog);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003075
3076 try
3077 {
3078 if (bufsize < 0)
3079 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003080 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003081 }
3082
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003083 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003084
3085 if (context)
3086 {
3087 gl::Program *programObject = context->getProgram(program);
3088
3089 if (!programObject)
3090 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003091 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003092 }
3093
3094 programObject->getInfoLog(bufsize, length, infolog);
3095 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003096 }
3097 catch(std::bad_alloc&)
3098 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003099 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003100 }
3101}
3102
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003103void __stdcall glGetQueryivEXT(GLenum target, GLenum pname, GLint *params)
3104{
3105 EVENT("GLenum target = 0x%X, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", target, pname, params);
3106
3107 try
3108 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003109 gl::Context *context = gl::getNonLostContext();
3110
3111 if (context)
3112 {
Geoff Lang37dde692014-01-31 16:34:54 -05003113 if (!ValidQueryType(context, target))
3114 {
3115 return gl::error(GL_INVALID_ENUM);
3116 }
3117
3118 switch (pname)
3119 {
3120 case GL_CURRENT_QUERY_EXT:
3121 params[0] = context->getActiveQuery(target);
3122 break;
3123
3124 default:
3125 return gl::error(GL_INVALID_ENUM);
3126 }
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003127 }
3128 }
3129 catch(std::bad_alloc&)
3130 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003131 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003132 }
3133}
3134
3135void __stdcall glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint *params)
3136{
3137 EVENT("(GLuint id = %d, GLenum pname = 0x%X, GLuint *params = 0x%0.8p)", id, pname, params);
3138
3139 try
3140 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003141 gl::Context *context = gl::getNonLostContext();
3142
3143 if (context)
3144 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003145 gl::Query *queryObject = context->getQuery(id, false, GL_NONE);
3146
3147 if (!queryObject)
3148 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003149 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003150 }
3151
3152 if (context->getActiveQuery(queryObject->getType()) == id)
3153 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003154 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003155 }
3156
3157 switch(pname)
3158 {
3159 case GL_QUERY_RESULT_EXT:
3160 params[0] = queryObject->getResult();
3161 break;
3162 case GL_QUERY_RESULT_AVAILABLE_EXT:
3163 params[0] = queryObject->isResultAvailable();
3164 break;
3165 default:
Geoff Lang37dde692014-01-31 16:34:54 -05003166 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003167 }
3168 }
3169 }
3170 catch(std::bad_alloc&)
3171 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003172 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003173 }
3174}
3175
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003176void __stdcall glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params)
3177{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003178 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003179
3180 try
3181 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003182 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003183
3184 if (context)
3185 {
3186 if (target != GL_RENDERBUFFER)
3187 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003188 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003189 }
3190
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003191 if (context->getRenderbufferHandle() == 0)
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003192 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003193 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003194 }
3195
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003196 gl::Renderbuffer *renderbuffer = context->getRenderbuffer(context->getRenderbufferHandle());
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003197
3198 switch (pname)
3199 {
daniel@transgaming.comd2fd4f22011-02-01 18:49:11 +00003200 case GL_RENDERBUFFER_WIDTH: *params = renderbuffer->getWidth(); break;
3201 case GL_RENDERBUFFER_HEIGHT: *params = renderbuffer->getHeight(); break;
3202 case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getInternalFormat(); break;
3203 case GL_RENDERBUFFER_RED_SIZE: *params = renderbuffer->getRedSize(); break;
3204 case GL_RENDERBUFFER_GREEN_SIZE: *params = renderbuffer->getGreenSize(); break;
3205 case GL_RENDERBUFFER_BLUE_SIZE: *params = renderbuffer->getBlueSize(); break;
3206 case GL_RENDERBUFFER_ALPHA_SIZE: *params = renderbuffer->getAlphaSize(); break;
3207 case GL_RENDERBUFFER_DEPTH_SIZE: *params = renderbuffer->getDepthSize(); break;
3208 case GL_RENDERBUFFER_STENCIL_SIZE: *params = renderbuffer->getStencilSize(); break;
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00003209 case GL_RENDERBUFFER_SAMPLES_ANGLE:
daniel@transgaming.comd2fd4f22011-02-01 18:49:11 +00003210 if (context->getMaxSupportedSamples() != 0)
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00003211 {
daniel@transgaming.comd2fd4f22011-02-01 18:49:11 +00003212 *params = renderbuffer->getSamples();
3213 }
3214 else
3215 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003216 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00003217 }
3218 break;
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003219 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003220 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003221 }
3222 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003223 }
3224 catch(std::bad_alloc&)
3225 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003226 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003227 }
3228}
3229
3230void __stdcall glGetShaderiv(GLuint shader, GLenum pname, GLint* params)
3231{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003232 EVENT("(GLuint shader = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", shader, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003233
3234 try
3235 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003236 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003237
3238 if (context)
3239 {
3240 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00003241
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003242 if (!shaderObject)
3243 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003244 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003245 }
3246
3247 switch (pname)
3248 {
3249 case GL_SHADER_TYPE:
3250 *params = shaderObject->getType();
3251 return;
3252 case GL_DELETE_STATUS:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003253 *params = shaderObject->isFlaggedForDeletion();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003254 return;
3255 case GL_COMPILE_STATUS:
3256 *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE;
3257 return;
3258 case GL_INFO_LOG_LENGTH:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003259 *params = shaderObject->getInfoLogLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003260 return;
3261 case GL_SHADER_SOURCE_LENGTH:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003262 *params = shaderObject->getSourceLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003263 return;
zmo@google.coma574f782011-10-03 21:45:23 +00003264 case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE:
3265 *params = shaderObject->getTranslatedSourceLength();
3266 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003267 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003268 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003269 }
3270 }
3271 }
3272 catch(std::bad_alloc&)
3273 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003274 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003275 }
3276}
3277
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003278void __stdcall glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003279{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003280 EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00003281 shader, bufsize, length, infolog);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003282
3283 try
3284 {
3285 if (bufsize < 0)
3286 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003287 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003288 }
3289
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003290 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003291
3292 if (context)
3293 {
3294 gl::Shader *shaderObject = context->getShader(shader);
3295
3296 if (!shaderObject)
3297 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003298 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003299 }
3300
3301 shaderObject->getInfoLog(bufsize, length, infolog);
3302 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003303 }
3304 catch(std::bad_alloc&)
3305 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003306 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003307 }
3308}
3309
3310void __stdcall glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)
3311{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003312 EVENT("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = 0x%0.8p, GLint* precision = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00003313 shadertype, precisiontype, range, precision);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003314
3315 try
3316 {
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003317 switch (shadertype)
3318 {
3319 case GL_VERTEX_SHADER:
3320 case GL_FRAGMENT_SHADER:
3321 break;
3322 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003323 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003324 }
3325
3326 switch (precisiontype)
3327 {
3328 case GL_LOW_FLOAT:
3329 case GL_MEDIUM_FLOAT:
3330 case GL_HIGH_FLOAT:
3331 // Assume IEEE 754 precision
3332 range[0] = 127;
3333 range[1] = 127;
daniel@transgaming.comc5c15382010-04-23 18:34:49 +00003334 *precision = 23;
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003335 break;
3336 case GL_LOW_INT:
3337 case GL_MEDIUM_INT:
3338 case GL_HIGH_INT:
3339 // Some (most) hardware only supports single-precision floating-point numbers,
3340 // which can accurately represent integers up to +/-16777216
3341 range[0] = 24;
3342 range[1] = 24;
daniel@transgaming.comc5c15382010-04-23 18:34:49 +00003343 *precision = 0;
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003344 break;
3345 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003346 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003347 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003348 }
3349 catch(std::bad_alloc&)
3350 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003351 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003352 }
3353}
3354
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003355void __stdcall glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003356{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003357 EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00003358 shader, bufsize, length, source);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003359
3360 try
3361 {
3362 if (bufsize < 0)
3363 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003364 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003365 }
3366
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003367 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003368
3369 if (context)
3370 {
3371 gl::Shader *shaderObject = context->getShader(shader);
3372
3373 if (!shaderObject)
3374 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003375 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003376 }
3377
3378 shaderObject->getSource(bufsize, length, source);
3379 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003380 }
3381 catch(std::bad_alloc&)
3382 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003383 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003384 }
3385}
3386
zmo@google.coma574f782011-10-03 21:45:23 +00003387void __stdcall glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source)
3388{
3389 EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)",
3390 shader, bufsize, length, source);
3391
3392 try
3393 {
3394 if (bufsize < 0)
3395 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003396 return gl::error(GL_INVALID_VALUE);
zmo@google.coma574f782011-10-03 21:45:23 +00003397 }
3398
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003399 gl::Context *context = gl::getNonLostContext();
zmo@google.coma574f782011-10-03 21:45:23 +00003400
3401 if (context)
3402 {
3403 gl::Shader *shaderObject = context->getShader(shader);
3404
3405 if (!shaderObject)
3406 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003407 return gl::error(GL_INVALID_OPERATION);
zmo@google.coma574f782011-10-03 21:45:23 +00003408 }
3409
3410 shaderObject->getTranslatedSource(bufsize, length, source);
3411 }
3412 }
3413 catch(std::bad_alloc&)
3414 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003415 return gl::error(GL_OUT_OF_MEMORY);
zmo@google.coma574f782011-10-03 21:45:23 +00003416 }
3417}
3418
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003419const GLubyte* __stdcall glGetString(GLenum name)
3420{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003421 EVENT("(GLenum name = 0x%X)", name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003422
3423 try
3424 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003425 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com3e4c6002010-05-05 18:50:13 +00003426
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003427 switch (name)
3428 {
3429 case GL_VENDOR:
daniel@transgaming.coma0ce7e62011-01-25 14:47:16 +00003430 return (GLubyte*)"Google Inc.";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003431 case GL_RENDERER:
daniel@transgaming.comc23ff642011-08-16 20:28:45 +00003432 return (GLubyte*)((context != NULL) ? context->getRendererString() : "ANGLE");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003433 case GL_VERSION:
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003434 if (context->getClientVersion() == 2)
3435 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003436 return (GLubyte*)"OpenGL ES 2.0 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003437 }
3438 else
3439 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003440 return (GLubyte*)"OpenGL ES 3.0 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003441 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003442 case GL_SHADING_LANGUAGE_VERSION:
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003443 if (context->getClientVersion() == 2)
3444 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003445 return (GLubyte*)"OpenGL ES GLSL ES 1.00 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003446 }
3447 else
3448 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003449 return (GLubyte*)"OpenGL ES GLSL ES 3.00 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003450 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003451 case GL_EXTENSIONS:
shannonwoods@chromium.org302df742013-05-30 00:05:54 +00003452 return (GLubyte*)((context != NULL) ? context->getCombinedExtensionsString() : "");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003453 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003454 return gl::error(GL_INVALID_ENUM, (GLubyte*)NULL);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003455 }
3456 }
3457 catch(std::bad_alloc&)
3458 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003459 return gl::error(GL_OUT_OF_MEMORY, (GLubyte*)NULL);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003460 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003461}
3462
3463void __stdcall glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params)
3464{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003465 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003466
3467 try
3468 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003469 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003470
3471 if (context)
3472 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05003473 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003474
Jamie Madillfb8a8302013-07-03 14:24:12 -04003475 if (!texture)
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003476 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003477 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003478 }
3479
3480 switch (pname)
3481 {
3482 case GL_TEXTURE_MAG_FILTER:
3483 *params = (GLfloat)texture->getMagFilter();
3484 break;
3485 case GL_TEXTURE_MIN_FILTER:
3486 *params = (GLfloat)texture->getMinFilter();
3487 break;
3488 case GL_TEXTURE_WRAP_S:
3489 *params = (GLfloat)texture->getWrapS();
3490 break;
3491 case GL_TEXTURE_WRAP_T:
3492 *params = (GLfloat)texture->getWrapT();
3493 break;
shannon.woods%transgaming.com@gtempaccount.com0b3a8df2013-04-13 03:44:51 +00003494 case GL_TEXTURE_WRAP_R:
3495 if (context->getClientVersion() < 3)
3496 {
3497 return gl::error(GL_INVALID_ENUM);
3498 }
3499 *params = (GLfloat)texture->getWrapR();
3500 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003501 case GL_TEXTURE_IMMUTABLE_FORMAT:
3502 // Exposed to ES2.0 through EXT_texture_storage, no client version validation.
daniel@transgaming.comd30bd0a2011-11-11 04:10:34 +00003503 *params = (GLfloat)(texture->isImmutable() ? GL_TRUE : GL_FALSE);
3504 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003505 case GL_TEXTURE_IMMUTABLE_LEVELS:
3506 if (context->getClientVersion() < 3)
3507 {
3508 return gl::error(GL_INVALID_ENUM);
3509 }
Jamie Madill51a94372013-10-24 17:49:43 -04003510 *params = (GLfloat)texture->immutableLevelCount();
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003511 break;
daniel@transgaming.com7d18c172011-11-11 04:18:21 +00003512 case GL_TEXTURE_USAGE_ANGLE:
3513 *params = (GLfloat)texture->getUsage();
3514 break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003515 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
3516 if (!context->supportsTextureFilterAnisotropy())
3517 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003518 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003519 }
3520 *params = (GLfloat)texture->getMaxAnisotropy();
3521 break;
Geoff Langbc90a482013-09-17 16:51:27 -04003522 case GL_TEXTURE_SWIZZLE_R:
3523 if (context->getClientVersion() < 3)
3524 {
3525 return gl::error(GL_INVALID_ENUM);
3526 }
3527 *params = (GLfloat)texture->getSwizzleRed();
3528 break;
3529 case GL_TEXTURE_SWIZZLE_G:
3530 if (context->getClientVersion() < 3)
3531 {
3532 return gl::error(GL_INVALID_ENUM);
3533 }
3534 *params = (GLfloat)texture->getSwizzleGreen();
3535 break;
3536 case GL_TEXTURE_SWIZZLE_B:
3537 if (context->getClientVersion() < 3)
3538 {
3539 return gl::error(GL_INVALID_ENUM);
3540 }
3541 *params = (GLfloat)texture->getSwizzleBlue();
3542 break;
3543 case GL_TEXTURE_SWIZZLE_A:
3544 if (context->getClientVersion() < 3)
3545 {
3546 return gl::error(GL_INVALID_ENUM);
3547 }
3548 *params = (GLfloat)texture->getSwizzleAlpha();
3549 break;
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003550 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003551 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003552 }
3553 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003554 }
3555 catch(std::bad_alloc&)
3556 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003557 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003558 }
3559}
3560
3561void __stdcall glGetTexParameteriv(GLenum target, GLenum pname, GLint* params)
3562{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003563 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003564
3565 try
3566 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003567 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003568
3569 if (context)
3570 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05003571 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003572
Jamie Madillfb8a8302013-07-03 14:24:12 -04003573 if (!texture)
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003574 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003575 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003576 }
3577
3578 switch (pname)
3579 {
3580 case GL_TEXTURE_MAG_FILTER:
3581 *params = texture->getMagFilter();
3582 break;
3583 case GL_TEXTURE_MIN_FILTER:
3584 *params = texture->getMinFilter();
3585 break;
3586 case GL_TEXTURE_WRAP_S:
3587 *params = texture->getWrapS();
3588 break;
3589 case GL_TEXTURE_WRAP_T:
3590 *params = texture->getWrapT();
3591 break;
shannon.woods%transgaming.com@gtempaccount.com0b3a8df2013-04-13 03:44:51 +00003592 case GL_TEXTURE_WRAP_R:
3593 if (context->getClientVersion() < 3)
3594 {
3595 return gl::error(GL_INVALID_ENUM);
3596 }
3597 *params = texture->getWrapR();
3598 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003599 case GL_TEXTURE_IMMUTABLE_FORMAT:
3600 // Exposed to ES2.0 through EXT_texture_storage, no client version validation.
daniel@transgaming.comd30bd0a2011-11-11 04:10:34 +00003601 *params = texture->isImmutable() ? GL_TRUE : GL_FALSE;
3602 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003603 case GL_TEXTURE_IMMUTABLE_LEVELS:
3604 if (context->getClientVersion() < 3)
3605 {
3606 return gl::error(GL_INVALID_ENUM);
3607 }
Jamie Madill51a94372013-10-24 17:49:43 -04003608 *params = texture->immutableLevelCount();
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003609 break;
daniel@transgaming.com7d18c172011-11-11 04:18:21 +00003610 case GL_TEXTURE_USAGE_ANGLE:
3611 *params = texture->getUsage();
3612 break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003613 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
3614 if (!context->supportsTextureFilterAnisotropy())
3615 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003616 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003617 }
3618 *params = (GLint)texture->getMaxAnisotropy();
3619 break;
Geoff Langbc90a482013-09-17 16:51:27 -04003620 case GL_TEXTURE_SWIZZLE_R:
3621 if (context->getClientVersion() < 3)
3622 {
3623 return gl::error(GL_INVALID_ENUM);
3624 }
3625 *params = texture->getSwizzleRed();
3626 break;
3627 case GL_TEXTURE_SWIZZLE_G:
3628 if (context->getClientVersion() < 3)
3629 {
3630 return gl::error(GL_INVALID_ENUM);
3631 }
3632 *params = texture->getSwizzleGreen();
3633 break;
3634 case GL_TEXTURE_SWIZZLE_B:
3635 if (context->getClientVersion() < 3)
3636 {
3637 return gl::error(GL_INVALID_ENUM);
3638 }
3639 *params = texture->getSwizzleBlue();
3640 break;
3641 case GL_TEXTURE_SWIZZLE_A:
3642 if (context->getClientVersion() < 3)
3643 {
3644 return gl::error(GL_INVALID_ENUM);
3645 }
3646 *params = texture->getSwizzleAlpha();
3647 break;
shannonwoods@chromium.orgabf14cc2013-05-30 00:20:58 +00003648
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003649 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003650 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003651 }
3652 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003653 }
3654 catch(std::bad_alloc&)
3655 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003656 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003657 }
3658}
3659
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003660void __stdcall glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat* params)
3661{
3662 EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLfloat* params = 0x%0.8p)",
3663 program, location, bufSize, params);
3664
3665 try
3666 {
3667 if (bufSize < 0)
3668 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003669 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003670 }
3671
3672 gl::Context *context = gl::getNonLostContext();
3673
3674 if (context)
3675 {
3676 if (program == 0)
3677 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003678 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003679 }
3680
3681 gl::Program *programObject = context->getProgram(program);
3682
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003683 if (!programObject || !programObject->isLinked())
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003684 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003685 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003686 }
3687
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003688 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3689 if (!programBinary)
3690 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003691 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003692 }
3693
3694 if (!programBinary->getUniformfv(location, &bufSize, params))
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003695 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003696 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003697 }
3698 }
3699 }
3700 catch(std::bad_alloc&)
3701 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003702 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003703 }
3704}
3705
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003706void __stdcall glGetUniformfv(GLuint program, GLint location, GLfloat* params)
3707{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003708 EVENT("(GLuint program = %d, GLint location = %d, GLfloat* params = 0x%0.8p)", program, location, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003709
3710 try
3711 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003712 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003713
3714 if (context)
3715 {
3716 if (program == 0)
3717 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003718 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003719 }
3720
3721 gl::Program *programObject = context->getProgram(program);
3722
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003723 if (!programObject || !programObject->isLinked())
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003724 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003725 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003726 }
3727
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003728 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3729 if (!programBinary)
3730 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003731 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003732 }
3733
3734 if (!programBinary->getUniformfv(location, NULL, params))
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003735 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003736 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003737 }
3738 }
3739 }
3740 catch(std::bad_alloc&)
3741 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003742 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003743 }
3744}
3745
3746void __stdcall glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint* params)
3747{
3748 EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLint* params = 0x%0.8p)",
3749 program, location, bufSize, params);
3750
3751 try
3752 {
3753 if (bufSize < 0)
3754 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003755 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003756 }
3757
3758 gl::Context *context = gl::getNonLostContext();
3759
3760 if (context)
3761 {
3762 if (program == 0)
3763 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003764 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003765 }
3766
3767 gl::Program *programObject = context->getProgram(program);
3768
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003769 if (!programObject || !programObject->isLinked())
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003770 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003771 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003772 }
3773
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003774 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3775 if (!programBinary)
3776 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003777 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003778 }
3779
3780 if (!programBinary->getUniformiv(location, &bufSize, params))
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003781 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003782 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003783 }
3784 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003785 }
3786 catch(std::bad_alloc&)
3787 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003788 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003789 }
3790}
3791
3792void __stdcall glGetUniformiv(GLuint program, GLint location, GLint* params)
3793{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003794 EVENT("(GLuint program = %d, GLint location = %d, GLint* params = 0x%0.8p)", program, location, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003795
3796 try
3797 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003798 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003799
3800 if (context)
3801 {
3802 if (program == 0)
3803 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003804 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003805 }
3806
3807 gl::Program *programObject = context->getProgram(program);
3808
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003809 if (!programObject || !programObject->isLinked())
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003810 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003811 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003812 }
3813
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003814 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3815 if (!programBinary)
3816 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003817 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003818 }
3819
3820 if (!programBinary->getUniformiv(location, NULL, params))
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003821 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003822 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003823 }
3824 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003825 }
3826 catch(std::bad_alloc&)
3827 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003828 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003829 }
3830}
3831
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003832int __stdcall glGetUniformLocation(GLuint program, const GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003833{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003834 EVENT("(GLuint program = %d, const GLchar* name = 0x%0.8p)", program, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003835
3836 try
3837 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003838 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003839
3840 if (strstr(name, "gl_") == name)
3841 {
3842 return -1;
3843 }
3844
3845 if (context)
3846 {
3847 gl::Program *programObject = context->getProgram(program);
3848
3849 if (!programObject)
3850 {
daniel@transgaming.comd1abe5b2010-04-13 19:53:33 +00003851 if (context->getShader(program))
3852 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003853 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.comd1abe5b2010-04-13 19:53:33 +00003854 }
3855 else
3856 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003857 return gl::error(GL_INVALID_VALUE, -1);
daniel@transgaming.comd1abe5b2010-04-13 19:53:33 +00003858 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003859 }
3860
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003861 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003862 if (!programObject->isLinked() || !programBinary)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003863 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003864 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003865 }
3866
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003867 return programBinary->getUniformLocation(name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003868 }
3869 }
3870 catch(std::bad_alloc&)
3871 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003872 return gl::error(GL_OUT_OF_MEMORY, -1);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003873 }
3874
3875 return -1;
3876}
3877
3878void __stdcall glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params)
3879{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003880 EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", index, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003881
3882 try
3883 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003884 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003885
daniel@transgaming.come0078962010-04-15 20:45:08 +00003886 if (context)
3887 {
3888 if (index >= gl::MAX_VERTEX_ATTRIBS)
3889 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003890 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003891 }
3892
daniel@transgaming.com83921382011-01-08 05:46:00 +00003893 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003894
Geoff Lang34dbb6f2013-08-05 15:05:47 -04003895 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
daniel@transgaming.come0078962010-04-15 20:45:08 +00003896 {
Jamie Madillaff71502013-07-02 11:57:05 -04003897 return;
3898 }
3899
3900 if (pname == GL_CURRENT_VERTEX_ATTRIB)
3901 {
3902 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
3903 for (int i = 0; i < 4; ++i)
daniel@transgaming.come0078962010-04-15 20:45:08 +00003904 {
Jamie Madillaff71502013-07-02 11:57:05 -04003905 params[i] = currentValueData.FloatValues[i];
daniel@transgaming.come0078962010-04-15 20:45:08 +00003906 }
Jamie Madillaff71502013-07-02 11:57:05 -04003907 }
3908 else
3909 {
3910 *params = attribState.querySingleParameter<GLfloat>(pname);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003911 }
3912 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003913 }
3914 catch(std::bad_alloc&)
3915 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003916 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003917 }
3918}
3919
3920void __stdcall glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params)
3921{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003922 EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", index, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003923
3924 try
3925 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003926 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003927
daniel@transgaming.come0078962010-04-15 20:45:08 +00003928 if (context)
3929 {
3930 if (index >= gl::MAX_VERTEX_ATTRIBS)
3931 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003932 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003933 }
3934
daniel@transgaming.com83921382011-01-08 05:46:00 +00003935 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003936
Geoff Lang34dbb6f2013-08-05 15:05:47 -04003937 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
daniel@transgaming.come0078962010-04-15 20:45:08 +00003938 {
Jamie Madillaff71502013-07-02 11:57:05 -04003939 return;
3940 }
3941
3942 if (pname == GL_CURRENT_VERTEX_ATTRIB)
3943 {
3944 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
3945 for (int i = 0; i < 4; ++i)
daniel@transgaming.come0078962010-04-15 20:45:08 +00003946 {
Jamie Madillaff71502013-07-02 11:57:05 -04003947 float currentValue = currentValueData.FloatValues[i];
Jamie Madillaf496912013-07-19 16:36:54 -04003948 params[i] = gl::iround<GLint>(currentValue);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003949 }
Jamie Madillaff71502013-07-02 11:57:05 -04003950 }
3951 else
3952 {
3953 *params = attribState.querySingleParameter<GLint>(pname);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003954 }
3955 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003956 }
3957 catch(std::bad_alloc&)
3958 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003959 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003960 }
3961}
3962
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003963void __stdcall glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003964{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003965 EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLvoid** pointer = 0x%0.8p)", index, pname, pointer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003966
3967 try
3968 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003969 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003970
daniel@transgaming.come0078962010-04-15 20:45:08 +00003971 if (context)
3972 {
3973 if (index >= gl::MAX_VERTEX_ATTRIBS)
3974 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003975 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003976 }
3977
3978 if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER)
3979 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003980 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003981 }
3982
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003983 *pointer = const_cast<GLvoid*>(context->getVertexAttribPointer(index));
daniel@transgaming.come0078962010-04-15 20:45:08 +00003984 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003985 }
3986 catch(std::bad_alloc&)
3987 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003988 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003989 }
3990}
3991
3992void __stdcall glHint(GLenum target, GLenum mode)
3993{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003994 EVENT("(GLenum target = 0x%X, GLenum mode = 0x%X)", target, mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003995
3996 try
3997 {
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00003998 switch (mode)
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00003999 {
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00004000 case GL_FASTEST:
4001 case GL_NICEST:
4002 case GL_DONT_CARE:
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004003 break;
4004 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004005 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004006 }
4007
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004008 gl::Context *context = gl::getNonLostContext();
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00004009 switch (target)
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004010 {
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00004011 case GL_GENERATE_MIPMAP_HINT:
4012 if (context) context->setGenerateMipmapHint(mode);
4013 break;
4014 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
4015 if (context) context->setFragmentShaderDerivativeHint(mode);
4016 break;
4017 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004018 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004019 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004020 }
4021 catch(std::bad_alloc&)
4022 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004023 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004024 }
4025}
4026
4027GLboolean __stdcall glIsBuffer(GLuint buffer)
4028{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004029 EVENT("(GLuint buffer = %d)", buffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004030
4031 try
4032 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004033 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004034
4035 if (context && buffer)
4036 {
4037 gl::Buffer *bufferObject = context->getBuffer(buffer);
4038
4039 if (bufferObject)
4040 {
4041 return GL_TRUE;
4042 }
4043 }
4044 }
4045 catch(std::bad_alloc&)
4046 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004047 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004048 }
4049
4050 return GL_FALSE;
4051}
4052
4053GLboolean __stdcall glIsEnabled(GLenum cap)
4054{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004055 EVENT("(GLenum cap = 0x%X)", cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004056
4057 try
4058 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004059 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004060
4061 if (context)
4062 {
Geoff Lang0550d032014-01-30 11:29:07 -05004063 if (!ValidCap(context, cap))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004064 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004065 return gl::error(GL_INVALID_ENUM, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004066 }
Geoff Lang0550d032014-01-30 11:29:07 -05004067
4068 return context->getCap(cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004069 }
4070 }
4071 catch(std::bad_alloc&)
4072 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004073 return gl::error(GL_OUT_OF_MEMORY, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004074 }
4075
4076 return false;
4077}
4078
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004079GLboolean __stdcall glIsFenceNV(GLuint fence)
4080{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004081 EVENT("(GLuint fence = %d)", fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004082
4083 try
4084 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004085 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004086
4087 if (context)
4088 {
Jamie Madill33dc8432013-07-26 11:55:05 -04004089 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004090
4091 if (fenceObject == NULL)
4092 {
4093 return GL_FALSE;
4094 }
4095
4096 return fenceObject->isFence();
4097 }
4098 }
4099 catch(std::bad_alloc&)
4100 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004101 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004102 }
4103
4104 return GL_FALSE;
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004105}
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004106
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004107GLboolean __stdcall glIsFramebuffer(GLuint framebuffer)
4108{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004109 EVENT("(GLuint framebuffer = %d)", framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004110
4111 try
4112 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004113 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004114
4115 if (context && framebuffer)
4116 {
4117 gl::Framebuffer *framebufferObject = context->getFramebuffer(framebuffer);
4118
4119 if (framebufferObject)
4120 {
4121 return GL_TRUE;
4122 }
4123 }
4124 }
4125 catch(std::bad_alloc&)
4126 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004127 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004128 }
4129
4130 return GL_FALSE;
4131}
4132
4133GLboolean __stdcall glIsProgram(GLuint program)
4134{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004135 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004136
4137 try
4138 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004139 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004140
4141 if (context && program)
4142 {
4143 gl::Program *programObject = context->getProgram(program);
4144
4145 if (programObject)
4146 {
4147 return GL_TRUE;
4148 }
4149 }
4150 }
4151 catch(std::bad_alloc&)
4152 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004153 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004154 }
4155
4156 return GL_FALSE;
4157}
4158
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004159GLboolean __stdcall glIsQueryEXT(GLuint id)
4160{
4161 EVENT("(GLuint id = %d)", id);
4162
4163 try
4164 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004165 gl::Context *context = gl::getNonLostContext();
4166
4167 if (context)
4168 {
Geoff Lang37dde692014-01-31 16:34:54 -05004169 return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE;
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004170 }
4171 }
4172 catch(std::bad_alloc&)
4173 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004174 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004175 }
4176
4177 return GL_FALSE;
4178}
4179
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004180GLboolean __stdcall glIsRenderbuffer(GLuint renderbuffer)
4181{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004182 EVENT("(GLuint renderbuffer = %d)", renderbuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004183
4184 try
4185 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004186 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004187
4188 if (context && renderbuffer)
4189 {
4190 gl::Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer);
4191
4192 if (renderbufferObject)
4193 {
4194 return GL_TRUE;
4195 }
4196 }
4197 }
4198 catch(std::bad_alloc&)
4199 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004200 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004201 }
4202
4203 return GL_FALSE;
4204}
4205
4206GLboolean __stdcall glIsShader(GLuint shader)
4207{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004208 EVENT("(GLuint shader = %d)", shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004209
4210 try
4211 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004212 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004213
4214 if (context && shader)
4215 {
4216 gl::Shader *shaderObject = context->getShader(shader);
4217
4218 if (shaderObject)
4219 {
4220 return GL_TRUE;
4221 }
4222 }
4223 }
4224 catch(std::bad_alloc&)
4225 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004226 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004227 }
4228
4229 return GL_FALSE;
4230}
4231
4232GLboolean __stdcall glIsTexture(GLuint texture)
4233{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004234 EVENT("(GLuint texture = %d)", texture);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004235
4236 try
4237 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004238 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004239
4240 if (context && texture)
4241 {
4242 gl::Texture *textureObject = context->getTexture(texture);
4243
4244 if (textureObject)
4245 {
4246 return GL_TRUE;
4247 }
4248 }
4249 }
4250 catch(std::bad_alloc&)
4251 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004252 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004253 }
4254
4255 return GL_FALSE;
4256}
4257
4258void __stdcall glLineWidth(GLfloat width)
4259{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004260 EVENT("(GLfloat width = %f)", width);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004261
4262 try
4263 {
4264 if (width <= 0.0f)
4265 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004266 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004267 }
4268
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004269 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00004270
4271 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004272 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004273 context->setLineWidth(width);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004274 }
4275 }
4276 catch(std::bad_alloc&)
4277 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004278 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004279 }
4280}
4281
4282void __stdcall glLinkProgram(GLuint program)
4283{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004284 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004285
4286 try
4287 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004288 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004289
4290 if (context)
4291 {
4292 gl::Program *programObject = context->getProgram(program);
4293
4294 if (!programObject)
4295 {
daniel@transgaming.com277b7142010-04-13 03:26:44 +00004296 if (context->getShader(program))
4297 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004298 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com277b7142010-04-13 03:26:44 +00004299 }
4300 else
4301 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004302 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com277b7142010-04-13 03:26:44 +00004303 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004304 }
4305
daniel@transgaming.com95d29422012-07-24 18:36:10 +00004306 context->linkProgram(program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004307 }
4308 }
4309 catch(std::bad_alloc&)
4310 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004311 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004312 }
4313}
4314
4315void __stdcall glPixelStorei(GLenum pname, GLint param)
4316{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004317 EVENT("(GLenum pname = 0x%X, GLint param = %d)", pname, param);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004318
4319 try
4320 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004321 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004322
4323 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004324 {
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004325 switch (pname)
4326 {
4327 case GL_UNPACK_ALIGNMENT:
4328 if (param != 1 && param != 2 && param != 4 && param != 8)
4329 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004330 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004331 }
4332
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004333 context->setUnpackAlignment(param);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004334 break;
4335
4336 case GL_PACK_ALIGNMENT:
4337 if (param != 1 && param != 2 && param != 4 && param != 8)
4338 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004339 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004340 }
4341
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004342 context->setPackAlignment(param);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004343 break;
4344
bsalomon@google.com56d46ab2011-11-23 14:53:10 +00004345 case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
4346 context->setPackReverseRowOrder(param != 0);
4347 break;
4348
shannonwoods@chromium.orgabf14cc2013-05-30 00:20:58 +00004349 case GL_UNPACK_IMAGE_HEIGHT:
4350 case GL_UNPACK_SKIP_IMAGES:
4351 case GL_UNPACK_ROW_LENGTH:
4352 case GL_UNPACK_SKIP_ROWS:
4353 case GL_UNPACK_SKIP_PIXELS:
4354 case GL_PACK_ROW_LENGTH:
4355 case GL_PACK_SKIP_ROWS:
4356 case GL_PACK_SKIP_PIXELS:
4357 if (context->getClientVersion() < 3)
4358 {
4359 return gl::error(GL_INVALID_ENUM);
4360 }
4361 UNIMPLEMENTED();
4362 break;
4363
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004364 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004365 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004366 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004367 }
4368 }
4369 catch(std::bad_alloc&)
4370 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004371 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004372 }
4373}
4374
4375void __stdcall glPolygonOffset(GLfloat factor, GLfloat units)
4376{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004377 EVENT("(GLfloat factor = %f, GLfloat units = %f)", factor, units);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004378
4379 try
4380 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004381 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comaede6302010-04-29 03:35:48 +00004382
4383 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004384 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004385 context->setPolygonOffsetParams(factor, units);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004386 }
4387 }
4388 catch(std::bad_alloc&)
4389 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004390 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004391 }
4392}
4393
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004394void __stdcall glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height,
4395 GLenum format, GLenum type, GLsizei bufSize,
4396 GLvoid *data)
4397{
4398 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, "
4399 "GLenum format = 0x%X, GLenum type = 0x%X, GLsizei bufSize = 0x%d, GLvoid *data = 0x%0.8p)",
4400 x, y, width, height, format, type, bufSize, data);
4401
4402 try
4403 {
4404 if (width < 0 || height < 0 || bufSize < 0)
4405 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004406 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004407 }
4408
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004409 gl::Context *context = gl::getNonLostContext();
4410
4411 if (context)
4412 {
Geoff Lang005df412013-10-16 14:12:50 -04004413 GLenum currentInternalFormat, currentFormat, currentType;
shannonwoods@chromium.org44a4f982013-05-30 00:13:49 +00004414
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004415 // Failure in getCurrentReadFormatType indicates that no color attachment is currently bound,
4416 // and attempting to read back if that's the case is an error. The error will be registered
4417 // by getCurrentReadFormat.
shannonwoods@chromium.org44a4f982013-05-30 00:13:49 +00004418 if (!context->getCurrentReadFormatType(&currentInternalFormat, &currentFormat, &currentType))
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004419 return;
4420
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004421 bool validReadFormat = (context->getClientVersion() < 3) ? gl::ValidES2ReadFormatType(format, type) :
4422 gl::ValidES3ReadFormatType(currentInternalFormat, format, type);
shannonwoods@chromium.org44a4f982013-05-30 00:13:49 +00004423
4424 if (!(currentFormat == format && currentType == type) && !validReadFormat)
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004425 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004426 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004427 }
4428
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004429 context->readPixels(x, y, width, height, format, type, &bufSize, data);
4430 }
4431 }
4432 catch(std::bad_alloc&)
4433 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004434 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004435 }
4436}
4437
4438void __stdcall glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
4439 GLenum format, GLenum type, GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004440{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004441 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004442 "GLenum format = 0x%X, GLenum type = 0x%X, GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004443 x, y, width, height, format, type, pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004444
4445 try
4446 {
4447 if (width < 0 || height < 0)
4448 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004449 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004450 }
4451
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004452 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004453
4454 if (context)
4455 {
Geoff Lang005df412013-10-16 14:12:50 -04004456 GLenum currentInternalFormat, currentFormat, currentType;
shannonwoods@chromium.org44a4f982013-05-30 00:13:49 +00004457
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004458 // Failure in getCurrentReadFormatType indicates that no color attachment is currently bound,
4459 // and attempting to read back if that's the case is an error. The error will be registered
4460 // by getCurrentReadFormat.
shannonwoods@chromium.org44a4f982013-05-30 00:13:49 +00004461 if (!context->getCurrentReadFormatType(&currentInternalFormat, &currentFormat, &currentType))
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004462 return;
4463
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004464 bool validReadFormat = (context->getClientVersion() < 3) ? gl::ValidES2ReadFormatType(format, type) :
4465 gl::ValidES3ReadFormatType(currentInternalFormat, format, type);
shannonwoods@chromium.org44a4f982013-05-30 00:13:49 +00004466
4467 if (!(currentFormat == format && currentType == type) && !validReadFormat)
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004468 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004469 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004470 }
4471
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004472 context->readPixels(x, y, width, height, format, type, NULL, pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004473 }
4474 }
4475 catch(std::bad_alloc&)
4476 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004477 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004478 }
4479}
4480
4481void __stdcall glReleaseShaderCompiler(void)
4482{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004483 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004484
4485 try
4486 {
4487 gl::Shader::releaseCompiler();
4488 }
4489 catch(std::bad_alloc&)
4490 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004491 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004492 }
4493}
4494
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00004495void __stdcall glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004496{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004497 EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00004498 target, samples, internalformat, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004499
4500 try
4501 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004502 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004503
4504 if (context)
4505 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004506 if (!ValidateRenderbufferStorageParameters(context, target, samples, internalformat,
Geoff Lang2e1dcd52013-05-29 10:34:08 -04004507 width, height, true))
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00004508 {
Geoff Lang2e1dcd52013-05-29 10:34:08 -04004509 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004510 }
shannon.woods%transgaming.com@gtempaccount.com8dce6512013-04-13 03:42:19 +00004511
4512 context->setRenderbufferStorage(width, height, internalformat, samples);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004513 }
4514 }
4515 catch(std::bad_alloc&)
4516 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004517 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004518 }
4519}
4520
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00004521void __stdcall glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
4522{
4523 glRenderbufferStorageMultisampleANGLE(target, 0, internalformat, width, height);
4524}
4525
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004526void __stdcall glSampleCoverage(GLclampf value, GLboolean invert)
4527{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00004528 EVENT("(GLclampf value = %f, GLboolean invert = %u)", value, invert);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004529
4530 try
4531 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004532 gl::Context* context = gl::getNonLostContext();
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004533
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004534 if (context)
4535 {
daniel@transgaming.coma36f98e2010-05-18 18:51:09 +00004536 context->setSampleCoverageParams(gl::clamp01(value), invert == GL_TRUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004537 }
4538 }
4539 catch(std::bad_alloc&)
4540 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004541 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004542 }
4543}
4544
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004545void __stdcall glSetFenceNV(GLuint fence, GLenum condition)
4546{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004547 EVENT("(GLuint fence = %d, GLenum condition = 0x%X)", fence, condition);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004548
4549 try
4550 {
4551 if (condition != GL_ALL_COMPLETED_NV)
4552 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004553 return gl::error(GL_INVALID_ENUM);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004554 }
4555
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004556 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004557
4558 if (context)
4559 {
Jamie Madill33dc8432013-07-26 11:55:05 -04004560 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004561
4562 if (fenceObject == NULL)
4563 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004564 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004565 }
4566
4567 fenceObject->setFence(condition);
4568 }
4569 }
4570 catch(std::bad_alloc&)
4571 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004572 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004573 }
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004574}
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004575
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004576void __stdcall glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
4577{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004578 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004579
4580 try
4581 {
4582 if (width < 0 || height < 0)
4583 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004584 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004585 }
4586
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004587 gl::Context* context = gl::getNonLostContext();
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004588
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004589 if (context)
4590 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004591 context->setScissorParams(x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004592 }
4593 }
4594 catch(std::bad_alloc&)
4595 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004596 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004597 }
4598}
4599
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004600void __stdcall glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004601{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004602 EVENT("(GLsizei n = %d, const GLuint* shaders = 0x%0.8p, GLenum binaryformat = 0x%X, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004603 "const GLvoid* binary = 0x%0.8p, GLsizei length = %d)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004604 n, shaders, binaryformat, binary, length);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004605
4606 try
4607 {
daniel@transgaming.comd1f667f2010-04-29 03:38:52 +00004608 // No binary shader formats are supported.
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004609 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004610 }
4611 catch(std::bad_alloc&)
4612 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004613 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004614 }
4615}
4616
shannon.woods%transgaming.com@gtempaccount.com5f339332013-04-13 03:29:02 +00004617void __stdcall glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004618{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004619 EVENT("(GLuint shader = %d, GLsizei count = %d, const GLchar** string = 0x%0.8p, const GLint* length = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004620 shader, count, string, length);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004621
4622 try
4623 {
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004624 if (count < 0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004625 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004626 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004627 }
4628
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004629 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004630
4631 if (context)
4632 {
4633 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004634
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004635 if (!shaderObject)
4636 {
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004637 if (context->getProgram(shader))
4638 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004639 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004640 }
4641 else
4642 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004643 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004644 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004645 }
4646
4647 shaderObject->setSource(count, string, length);
4648 }
4649 }
4650 catch(std::bad_alloc&)
4651 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004652 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004653 }
4654}
4655
4656void __stdcall glStencilFunc(GLenum func, GLint ref, GLuint mask)
4657{
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004658 glStencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004659}
4660
4661void __stdcall glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
4662{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004663 EVENT("(GLenum face = 0x%X, GLenum func = 0x%X, GLint ref = %d, GLuint mask = %d)", face, func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004664
4665 try
4666 {
4667 switch (face)
4668 {
4669 case GL_FRONT:
4670 case GL_BACK:
4671 case GL_FRONT_AND_BACK:
4672 break;
4673 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004674 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004675 }
4676
4677 switch (func)
4678 {
4679 case GL_NEVER:
4680 case GL_ALWAYS:
4681 case GL_LESS:
4682 case GL_LEQUAL:
4683 case GL_EQUAL:
4684 case GL_GEQUAL:
4685 case GL_GREATER:
4686 case GL_NOTEQUAL:
4687 break;
4688 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004689 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004690 }
4691
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004692 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004693
4694 if (context)
4695 {
4696 if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
4697 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004698 context->setStencilParams(func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004699 }
4700
4701 if (face == GL_BACK || face == GL_FRONT_AND_BACK)
4702 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004703 context->setStencilBackParams(func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004704 }
4705 }
4706 }
4707 catch(std::bad_alloc&)
4708 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004709 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004710 }
4711}
4712
4713void __stdcall glStencilMask(GLuint mask)
4714{
4715 glStencilMaskSeparate(GL_FRONT_AND_BACK, mask);
4716}
4717
4718void __stdcall glStencilMaskSeparate(GLenum face, GLuint mask)
4719{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004720 EVENT("(GLenum face = 0x%X, GLuint mask = %d)", face, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004721
4722 try
4723 {
4724 switch (face)
4725 {
4726 case GL_FRONT:
4727 case GL_BACK:
4728 case GL_FRONT_AND_BACK:
4729 break;
4730 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004731 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004732 }
4733
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004734 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004735
4736 if (context)
4737 {
4738 if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
4739 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004740 context->setStencilWritemask(mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004741 }
4742
4743 if (face == GL_BACK || face == GL_FRONT_AND_BACK)
4744 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004745 context->setStencilBackWritemask(mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004746 }
4747 }
4748 }
4749 catch(std::bad_alloc&)
4750 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004751 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004752 }
4753}
4754
4755void __stdcall glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
4756{
4757 glStencilOpSeparate(GL_FRONT_AND_BACK, fail, zfail, zpass);
4758}
4759
4760void __stdcall glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
4761{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004762 EVENT("(GLenum face = 0x%X, GLenum fail = 0x%X, GLenum zfail = 0x%X, GLenum zpas = 0x%Xs)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004763 face, fail, zfail, zpass);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004764
4765 try
4766 {
4767 switch (face)
4768 {
4769 case GL_FRONT:
4770 case GL_BACK:
4771 case GL_FRONT_AND_BACK:
4772 break;
4773 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004774 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004775 }
4776
4777 switch (fail)
4778 {
4779 case GL_ZERO:
4780 case GL_KEEP:
4781 case GL_REPLACE:
4782 case GL_INCR:
4783 case GL_DECR:
4784 case GL_INVERT:
4785 case GL_INCR_WRAP:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004786 case GL_DECR_WRAP:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004787 break;
4788 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004789 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004790 }
4791
4792 switch (zfail)
4793 {
4794 case GL_ZERO:
4795 case GL_KEEP:
4796 case GL_REPLACE:
4797 case GL_INCR:
4798 case GL_DECR:
4799 case GL_INVERT:
4800 case GL_INCR_WRAP:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004801 case GL_DECR_WRAP:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004802 break;
4803 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004804 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004805 }
4806
4807 switch (zpass)
4808 {
4809 case GL_ZERO:
4810 case GL_KEEP:
4811 case GL_REPLACE:
4812 case GL_INCR:
4813 case GL_DECR:
4814 case GL_INVERT:
4815 case GL_INCR_WRAP:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004816 case GL_DECR_WRAP:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004817 break;
4818 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004819 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004820 }
4821
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004822 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004823
4824 if (context)
4825 {
4826 if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
4827 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004828 context->setStencilOperations(fail, zfail, zpass);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004829 }
4830
4831 if (face == GL_BACK || face == GL_FRONT_AND_BACK)
4832 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004833 context->setStencilBackOperations(fail, zfail, zpass);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004834 }
4835 }
4836 }
4837 catch(std::bad_alloc&)
4838 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004839 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004840 }
4841}
4842
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004843GLboolean __stdcall glTestFenceNV(GLuint fence)
4844{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004845 EVENT("(GLuint fence = %d)", fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004846
4847 try
4848 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004849 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004850
4851 if (context)
4852 {
Jamie Madill33dc8432013-07-26 11:55:05 -04004853 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004854
4855 if (fenceObject == NULL)
4856 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004857 return gl::error(GL_INVALID_OPERATION, GL_TRUE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004858 }
4859
Jamie Madillfb9a7402013-07-26 11:55:01 -04004860 if (fenceObject->isFence() != GL_TRUE)
4861 {
4862 return gl::error(GL_INVALID_OPERATION, GL_TRUE);
4863 }
4864
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004865 return fenceObject->testFence();
4866 }
4867 }
4868 catch(std::bad_alloc&)
4869 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004870 gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004871 }
4872
4873 return GL_TRUE;
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004874}
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004875
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004876void __stdcall glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height,
4877 GLint border, GLenum format, GLenum type, const GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004878{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004879 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, GLsizei height = %d, "
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05004880 "GLint border = %d, GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004881 target, level, internalformat, width, height, border, format, type, pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004882
4883 try
4884 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004885 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004886
4887 if (context)
4888 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004889 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004890 !ValidateES2TexImageParameters(context, target, level, internalformat, false, false,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004891 0, 0, width, height, border, format, type, pixels))
daniel@transgaming.com32b11442011-11-19 02:42:48 +00004892 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004893 return;
4894 }
4895
4896 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004897 !ValidateES3TexImageParameters(context, target, level, internalformat, false, false,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04004898 0, 0, 0, width, height, 1, border, format, type, pixels))
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004899 {
4900 return;
daniel@transgaming.com32b11442011-11-19 02:42:48 +00004901 }
4902
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004903 switch (target)
4904 {
4905 case GL_TEXTURE_2D:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004906 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004907 gl::Texture2D *texture = context->getTexture2D();
Jamie Madill88f18f42013-09-18 14:36:19 -04004908 texture->setImage(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004909 }
4910 break;
4911 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004912 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004913 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004914 texture->setImagePosX(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004915 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004916 break;
4917 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
4918 {
4919 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004920 texture->setImageNegX(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004921 }
4922 break;
4923 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
4924 {
4925 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004926 texture->setImagePosY(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004927 }
4928 break;
4929 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
4930 {
4931 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004932 texture->setImageNegY(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004933 }
4934 break;
4935 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
4936 {
4937 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004938 texture->setImagePosZ(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004939 }
4940 break;
4941 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
4942 {
4943 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004944 texture->setImageNegZ(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004945 }
4946 break;
4947 default: UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004948 }
4949 }
4950 }
4951 catch(std::bad_alloc&)
4952 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004953 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004954 }
4955}
4956
4957void __stdcall glTexParameterf(GLenum target, GLenum pname, GLfloat param)
4958{
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00004959 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %f)", target, pname, param);
4960
4961 try
4962 {
4963 gl::Context *context = gl::getNonLostContext();
4964
4965 if (context)
4966 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004967 if (!ValidateTexParamParameters(context, pname, static_cast<GLint>(param)))
Jamie Madill478fdb22013-07-19 16:36:59 -04004968 {
4969 return;
4970 }
4971
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05004972 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00004973
Jamie Madillfb8a8302013-07-03 14:24:12 -04004974 if (!texture)
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00004975 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004976 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00004977 }
4978
4979 switch (pname)
4980 {
Jamie Madill478fdb22013-07-19 16:36:59 -04004981 case GL_TEXTURE_WRAP_S: texture->setWrapS(gl::uiround<GLenum>(param)); break;
4982 case GL_TEXTURE_WRAP_T: texture->setWrapT(gl::uiround<GLenum>(param)); break;
4983 case GL_TEXTURE_WRAP_R: texture->setWrapR(gl::uiround<GLenum>(param)); break;
4984 case GL_TEXTURE_MIN_FILTER: texture->setMinFilter(gl::uiround<GLenum>(param)); break;
4985 case GL_TEXTURE_MAG_FILTER: texture->setMagFilter(gl::uiround<GLenum>(param)); break;
4986 case GL_TEXTURE_USAGE_ANGLE: texture->setUsage(gl::uiround<GLenum>(param)); break;
4987 case GL_TEXTURE_MAX_ANISOTROPY_EXT: texture->setMaxAnisotropy(static_cast<GLfloat>(param), context->getTextureMaxAnisotropy()); break;
4988 case GL_TEXTURE_COMPARE_MODE: texture->setCompareMode(gl::uiround<GLenum>(param)); break;
4989 case GL_TEXTURE_COMPARE_FUNC: texture->setCompareFunc(gl::uiround<GLenum>(param)); break;
Geoff Langbc90a482013-09-17 16:51:27 -04004990 case GL_TEXTURE_SWIZZLE_R: texture->setSwizzleRed(gl::uiround<GLenum>(param)); break;
4991 case GL_TEXTURE_SWIZZLE_G: texture->setSwizzleGreen(gl::uiround<GLenum>(param)); break;
4992 case GL_TEXTURE_SWIZZLE_B: texture->setSwizzleBlue(gl::uiround<GLenum>(param)); break;
4993 case GL_TEXTURE_SWIZZLE_A: texture->setSwizzleAlpha(gl::uiround<GLenum>(param)); break;
shannonwoods@chromium.orgabf14cc2013-05-30 00:20:58 +00004994
Jamie Madill478fdb22013-07-19 16:36:59 -04004995 case GL_TEXTURE_BASE_LEVEL:
4996 case GL_TEXTURE_MAX_LEVEL:
shannonwoods@chromium.orgabf14cc2013-05-30 00:20:58 +00004997 case GL_TEXTURE_MIN_LOD:
4998 case GL_TEXTURE_MAX_LOD:
shannonwoods@chromium.orgabf14cc2013-05-30 00:20:58 +00004999 UNIMPLEMENTED();
5000 break;
5001
Jamie Madill478fdb22013-07-19 16:36:59 -04005002 default: UNREACHABLE(); break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005003 }
5004 }
5005 }
5006 catch(std::bad_alloc&)
5007 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005008 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005009 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005010}
5011
5012void __stdcall glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params)
5013{
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005014 glTexParameterf(target, pname, (GLfloat)*params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005015}
5016
5017void __stdcall glTexParameteri(GLenum target, GLenum pname, GLint param)
5018{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005019 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %d)", target, pname, param);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005020
5021 try
5022 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005023 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005024
5025 if (context)
5026 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005027 if (!ValidateTexParamParameters(context, pname, param))
Jamie Madill478fdb22013-07-19 16:36:59 -04005028 {
5029 return;
5030 }
5031
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05005032 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005033
Jamie Madillfb8a8302013-07-03 14:24:12 -04005034 if (!texture)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005035 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005036 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005037 }
5038
5039 switch (pname)
5040 {
Jamie Madill478fdb22013-07-19 16:36:59 -04005041 case GL_TEXTURE_WRAP_S: texture->setWrapS((GLenum)param); break;
5042 case GL_TEXTURE_WRAP_T: texture->setWrapT((GLenum)param); break;
5043 case GL_TEXTURE_WRAP_R: texture->setWrapR((GLenum)param); break;
5044 case GL_TEXTURE_MIN_FILTER: texture->setMinFilter((GLenum)param); break;
5045 case GL_TEXTURE_MAG_FILTER: texture->setMagFilter((GLenum)param); break;
5046 case GL_TEXTURE_USAGE_ANGLE: texture->setUsage((GLenum)param); break;
5047 case GL_TEXTURE_MAX_ANISOTROPY_EXT: texture->setMaxAnisotropy((float)param, context->getTextureMaxAnisotropy()); break;
5048 case GL_TEXTURE_COMPARE_MODE: texture->setCompareMode((GLenum)param); break;
5049 case GL_TEXTURE_COMPARE_FUNC: texture->setCompareFunc((GLenum)param); break;
Geoff Langbc90a482013-09-17 16:51:27 -04005050 case GL_TEXTURE_SWIZZLE_R: texture->setSwizzleRed((GLenum)param); break;
5051 case GL_TEXTURE_SWIZZLE_G: texture->setSwizzleGreen((GLenum)param); break;
5052 case GL_TEXTURE_SWIZZLE_B: texture->setSwizzleBlue((GLenum)param); break;
5053 case GL_TEXTURE_SWIZZLE_A: texture->setSwizzleAlpha((GLenum)param); break;
shannonwoods@chromium.orgabf14cc2013-05-30 00:20:58 +00005054
shannonwoods@chromium.orgabf14cc2013-05-30 00:20:58 +00005055 case GL_TEXTURE_BASE_LEVEL:
5056 case GL_TEXTURE_MAX_LEVEL:
Jamie Madill478fdb22013-07-19 16:36:59 -04005057 case GL_TEXTURE_MIN_LOD:
5058 case GL_TEXTURE_MAX_LOD:
shannonwoods@chromium.orgabf14cc2013-05-30 00:20:58 +00005059 UNIMPLEMENTED();
5060 break;
5061
Jamie Madill478fdb22013-07-19 16:36:59 -04005062 default: UNREACHABLE(); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005063 }
5064 }
5065 }
5066 catch(std::bad_alloc&)
5067 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005068 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005069 }
5070}
5071
5072void __stdcall glTexParameteriv(GLenum target, GLenum pname, const GLint* params)
5073{
5074 glTexParameteri(target, pname, *params);
5075}
5076
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005077void __stdcall glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
5078{
5079 EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
5080 target, levels, internalformat, width, height);
5081
5082 try
5083 {
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005084 gl::Context *context = gl::getNonLostContext();
5085
5086 if (context)
5087 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005088 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005089 !ValidateES2TexStorageParameters(context, target, levels, internalformat, width, height))
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005090 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005091 return;
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005092 }
5093
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005094 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005095 !ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, 1))
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005096 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005097 return;
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005098 }
5099
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005100 switch (target)
5101 {
5102 case GL_TEXTURE_2D:
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005103 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005104 gl::Texture2D *texture2d = context->getTexture2D();
5105 texture2d->storage(levels, internalformat, width, height);
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005106 }
5107 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005108
Geoff Lang01c21d22013-09-24 11:52:16 -04005109 case GL_TEXTURE_CUBE_MAP:
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005110 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005111 gl::TextureCubeMap *textureCube = context->getTextureCubeMap();
5112 textureCube->storage(levels, internalformat, width);
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005113 }
5114 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005115
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005116 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005117 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005118 }
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005119 }
5120 }
5121 catch(std::bad_alloc&)
5122 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005123 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005124 }
5125}
5126
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00005127void __stdcall glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
5128 GLenum format, GLenum type, const GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005129{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005130 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005131 "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, GLenum type = 0x%X, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00005132 "const GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005133 target, level, xoffset, yoffset, width, height, format, type, pixels);
5134
5135 try
5136 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005137 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005138
5139 if (context)
5140 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005141 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005142 !ValidateES2TexImageParameters(context, target, level, GL_NONE, false, true,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005143 0, 0, width, height, 0, format, type, pixels))
daniel@transgaming.com1d2d3c42012-05-31 01:14:15 +00005144 {
5145 return;
5146 }
5147
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005148 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005149 !ValidateES3TexImageParameters(context, target, level, GL_NONE, false, true,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04005150 0, 0, 0, width, height, 1, 0, format, type, pixels))
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005151 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005152 return;
5153 }
5154
5155 switch (target)
5156 {
5157 case GL_TEXTURE_2D:
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005158 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005159 gl::Texture2D *texture = context->getTexture2D();
Jamie Madill88f18f42013-09-18 14:36:19 -04005160 texture->subImage(level, xoffset, yoffset, width, height, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005161 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005162 break;
5163
5164 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
5165 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
5166 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
5167 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
5168 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
5169 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005170 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005171 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04005172 texture->subImage(target, level, xoffset, yoffset, width, height, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005173 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005174 break;
5175
5176 default:
Geoff Lang01c21d22013-09-24 11:52:16 -04005177 UNREACHABLE();
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005178 }
5179 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005180 }
5181 catch(std::bad_alloc&)
5182 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005183 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005184 }
5185}
5186
5187void __stdcall glUniform1f(GLint location, GLfloat x)
5188{
5189 glUniform1fv(location, 1, &x);
5190}
5191
5192void __stdcall glUniform1fv(GLint location, GLsizei count, const GLfloat* v)
5193{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005194 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005195
5196 try
5197 {
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005198 if (count < 0)
5199 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005200 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005201 }
5202
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005203 if (location == -1)
5204 {
5205 return;
5206 }
5207
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005208 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005209
5210 if (context)
5211 {
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005212 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005213 if (!programBinary)
5214 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005215 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005216 }
5217
5218 if (!programBinary->setUniform1fv(location, count, v))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005219 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005220 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005221 }
5222 }
5223 }
5224 catch(std::bad_alloc&)
5225 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005226 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005227 }
5228}
5229
5230void __stdcall glUniform1i(GLint location, GLint x)
5231{
5232 glUniform1iv(location, 1, &x);
5233}
5234
5235void __stdcall glUniform1iv(GLint location, GLsizei count, const GLint* v)
5236{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005237 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005238
5239 try
5240 {
5241 if (count < 0)
5242 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005243 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005244 }
5245
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005246 if (location == -1)
5247 {
5248 return;
5249 }
5250
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005251 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005252
5253 if (context)
5254 {
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005255 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005256 if (!programBinary)
5257 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005258 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005259 }
5260
5261 if (!programBinary->setUniform1iv(location, count, v))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005262 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005263 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005264 }
5265 }
5266 }
5267 catch(std::bad_alloc&)
5268 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005269 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005270 }
5271}
5272
5273void __stdcall glUniform2f(GLint location, GLfloat x, GLfloat y)
5274{
5275 GLfloat xy[2] = {x, y};
5276
5277 glUniform2fv(location, 1, (GLfloat*)&xy);
5278}
5279
5280void __stdcall glUniform2fv(GLint location, GLsizei count, const GLfloat* v)
5281{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005282 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005283
5284 try
5285 {
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005286 if (count < 0)
5287 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005288 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005289 }
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005290
5291 if (location == -1)
5292 {
5293 return;
5294 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005295
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005296 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005297
5298 if (context)
5299 {
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005300 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005301 if (!programBinary)
5302 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005303 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005304 }
5305
5306 if (!programBinary->setUniform2fv(location, count, v))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005307 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005308 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005309 }
5310 }
5311 }
5312 catch(std::bad_alloc&)
5313 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005314 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005315 }
5316}
5317
5318void __stdcall glUniform2i(GLint location, GLint x, GLint y)
5319{
5320 GLint xy[4] = {x, y};
5321
5322 glUniform2iv(location, 1, (GLint*)&xy);
5323}
5324
5325void __stdcall glUniform2iv(GLint location, GLsizei count, const GLint* v)
5326{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005327 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005328
5329 try
5330 {
5331 if (count < 0)
5332 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005333 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005334 }
5335
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005336 if (location == -1)
5337 {
5338 return;
5339 }
5340
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005341 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005342
5343 if (context)
5344 {
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005345 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005346 if (!programBinary)
5347 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005348 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005349 }
5350
5351 if (!programBinary->setUniform2iv(location, count, v))
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005352 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005353 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005354 }
5355 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005356 }
5357 catch(std::bad_alloc&)
5358 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005359 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005360 }
5361}
5362
5363void __stdcall glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z)
5364{
5365 GLfloat xyz[3] = {x, y, z};
5366
5367 glUniform3fv(location, 1, (GLfloat*)&xyz);
5368}
5369
5370void __stdcall glUniform3fv(GLint location, GLsizei count, const GLfloat* v)
5371{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005372 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005373
5374 try
5375 {
5376 if (count < 0)
5377 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005378 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005379 }
5380
5381 if (location == -1)
5382 {
5383 return;
5384 }
5385
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005386 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005387
5388 if (context)
5389 {
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005390 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005391 if (!programBinary)
5392 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005393 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005394 }
5395
5396 if (!programBinary->setUniform3fv(location, count, v))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005397 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005398 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005399 }
5400 }
5401 }
5402 catch(std::bad_alloc&)
5403 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005404 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005405 }
5406}
5407
5408void __stdcall glUniform3i(GLint location, GLint x, GLint y, GLint z)
5409{
5410 GLint xyz[3] = {x, y, z};
5411
5412 glUniform3iv(location, 1, (GLint*)&xyz);
5413}
5414
5415void __stdcall glUniform3iv(GLint location, GLsizei count, const GLint* v)
5416{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005417 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005418
5419 try
5420 {
5421 if (count < 0)
5422 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005423 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005424 }
5425
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005426 if (location == -1)
5427 {
5428 return;
5429 }
5430
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005431 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005432
5433 if (context)
5434 {
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005435 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005436 if (!programBinary)
5437 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005438 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005439 }
5440
5441 if (!programBinary->setUniform3iv(location, count, v))
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005442 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005443 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005444 }
5445 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005446 }
5447 catch(std::bad_alloc&)
5448 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005449 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005450 }
5451}
5452
5453void __stdcall glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5454{
5455 GLfloat xyzw[4] = {x, y, z, w};
5456
5457 glUniform4fv(location, 1, (GLfloat*)&xyzw);
5458}
5459
5460void __stdcall glUniform4fv(GLint location, GLsizei count, const GLfloat* v)
5461{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005462 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005463
5464 try
5465 {
5466 if (count < 0)
5467 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005468 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005469 }
5470
5471 if (location == -1)
5472 {
5473 return;
5474 }
5475
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005476 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005477
5478 if (context)
5479 {
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005480 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005481 if (!programBinary)
5482 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005483 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005484 }
5485
5486 if (!programBinary->setUniform4fv(location, count, v))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005487 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005488 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005489 }
5490 }
5491 }
5492 catch(std::bad_alloc&)
5493 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005494 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005495 }
5496}
5497
5498void __stdcall glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w)
5499{
5500 GLint xyzw[4] = {x, y, z, w};
5501
5502 glUniform4iv(location, 1, (GLint*)&xyzw);
5503}
5504
5505void __stdcall glUniform4iv(GLint location, GLsizei count, const GLint* v)
5506{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005507 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005508
5509 try
5510 {
5511 if (count < 0)
5512 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005513 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005514 }
5515
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005516 if (location == -1)
5517 {
5518 return;
5519 }
5520
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005521 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005522
5523 if (context)
5524 {
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005525 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005526 if (!programBinary)
5527 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005528 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005529 }
5530
5531 if (!programBinary->setUniform4iv(location, count, v))
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005532 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005533 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005534 }
5535 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005536 }
5537 catch(std::bad_alloc&)
5538 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005539 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005540 }
5541}
5542
5543void __stdcall glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
5544{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005545 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005546 location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005547
5548 try
5549 {
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005550 if (count < 0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005551 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005552 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005553 }
5554
5555 if (location == -1)
5556 {
5557 return;
5558 }
5559
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005560 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005561
5562 if (context)
5563 {
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005564 if (transpose != GL_FALSE && context->getClientVersion() < 3)
5565 {
5566 return gl::error(GL_INVALID_VALUE);
5567 }
5568
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005569 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005570 if (!programBinary)
5571 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005572 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005573 }
5574
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005575 if (!programBinary->setUniformMatrix2fv(location, count, transpose, value))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005576 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005577 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005578 }
5579 }
5580 }
5581 catch(std::bad_alloc&)
5582 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005583 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005584 }
5585}
5586
5587void __stdcall glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
5588{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005589 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005590 location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005591
5592 try
5593 {
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005594 if (count < 0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005595 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005596 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005597 }
5598
5599 if (location == -1)
5600 {
5601 return;
5602 }
5603
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005604 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005605
5606 if (context)
5607 {
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005608 if (transpose != GL_FALSE && context->getClientVersion() < 3)
5609 {
5610 return gl::error(GL_INVALID_VALUE);
5611 }
5612
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005613 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005614 if (!programBinary)
5615 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005616 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005617 }
5618
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005619 if (!programBinary->setUniformMatrix3fv(location, count, transpose, value))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005620 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005621 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005622 }
5623 }
5624 }
5625 catch(std::bad_alloc&)
5626 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005627 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005628 }
5629}
5630
5631void __stdcall glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
5632{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005633 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005634 location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005635
5636 try
5637 {
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005638 if (count < 0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005639 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005640 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005641 }
5642
5643 if (location == -1)
5644 {
5645 return;
5646 }
5647
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005648 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005649
5650 if (context)
5651 {
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005652 if (transpose != GL_FALSE && context->getClientVersion() < 3)
5653 {
5654 return gl::error(GL_INVALID_VALUE);
5655 }
5656
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005657 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005658 if (!programBinary)
5659 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005660 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005661 }
5662
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005663 if (!programBinary->setUniformMatrix4fv(location, count, transpose, value))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005664 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005665 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005666 }
5667 }
5668 }
5669 catch(std::bad_alloc&)
5670 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005671 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005672 }
5673}
5674
5675void __stdcall glUseProgram(GLuint program)
5676{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005677 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005678
5679 try
5680 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005681 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005682
5683 if (context)
5684 {
5685 gl::Program *programObject = context->getProgram(program);
5686
daniel@transgaming.comc8478202010-04-13 19:53:35 +00005687 if (!programObject && program != 0)
5688 {
5689 if (context->getShader(program))
5690 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005691 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comc8478202010-04-13 19:53:35 +00005692 }
5693 else
5694 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005695 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comc8478202010-04-13 19:53:35 +00005696 }
5697 }
5698
daniel@transgaming.com716056c2012-07-24 18:38:59 +00005699 if (program != 0 && !programObject->isLinked())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005700 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005701 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005702 }
5703
5704 context->useProgram(program);
5705 }
5706 }
5707 catch(std::bad_alloc&)
5708 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005709 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005710 }
5711}
5712
5713void __stdcall glValidateProgram(GLuint program)
5714{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005715 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005716
5717 try
5718 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005719 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005720
5721 if (context)
5722 {
5723 gl::Program *programObject = context->getProgram(program);
5724
5725 if (!programObject)
5726 {
5727 if (context->getShader(program))
5728 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005729 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005730 }
5731 else
5732 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005733 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005734 }
5735 }
5736
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00005737 programObject->validate();
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005738 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005739 }
5740 catch(std::bad_alloc&)
5741 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005742 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005743 }
5744}
5745
5746void __stdcall glVertexAttrib1f(GLuint index, GLfloat x)
5747{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005748 EVENT("(GLuint index = %d, GLfloat x = %f)", index, x);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005749
5750 try
5751 {
5752 if (index >= gl::MAX_VERTEX_ATTRIBS)
5753 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005754 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005755 }
5756
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005757 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005758
5759 if (context)
5760 {
5761 GLfloat vals[4] = { x, 0, 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005762 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005763 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005764 }
5765 catch(std::bad_alloc&)
5766 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005767 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005768 }
5769}
5770
5771void __stdcall glVertexAttrib1fv(GLuint index, const GLfloat* values)
5772{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005773 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005774
5775 try
5776 {
5777 if (index >= gl::MAX_VERTEX_ATTRIBS)
5778 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005779 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005780 }
5781
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005782 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005783
5784 if (context)
5785 {
5786 GLfloat vals[4] = { values[0], 0, 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005787 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005788 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005789 }
5790 catch(std::bad_alloc&)
5791 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005792 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005793 }
5794}
5795
5796void __stdcall glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y)
5797{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005798 EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f)", index, x, y);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005799
5800 try
5801 {
5802 if (index >= gl::MAX_VERTEX_ATTRIBS)
5803 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005804 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005805 }
5806
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005807 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005808
5809 if (context)
5810 {
5811 GLfloat vals[4] = { x, y, 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005812 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005813 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005814 }
5815 catch(std::bad_alloc&)
5816 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005817 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005818 }
5819}
5820
5821void __stdcall glVertexAttrib2fv(GLuint index, const GLfloat* values)
5822{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005823 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005824
5825 try
5826 {
5827 if (index >= gl::MAX_VERTEX_ATTRIBS)
5828 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005829 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005830 }
5831
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005832 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005833
5834 if (context)
5835 {
5836 GLfloat vals[4] = { values[0], values[1], 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005837 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005838 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005839 }
5840 catch(std::bad_alloc&)
5841 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005842 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005843 }
5844}
5845
5846void __stdcall glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z)
5847{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005848 EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f)", index, x, y, z);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005849
5850 try
5851 {
5852 if (index >= gl::MAX_VERTEX_ATTRIBS)
5853 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005854 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005855 }
5856
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005857 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005858
5859 if (context)
5860 {
5861 GLfloat vals[4] = { x, y, z, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005862 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005863 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005864 }
5865 catch(std::bad_alloc&)
5866 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005867 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005868 }
5869}
5870
5871void __stdcall glVertexAttrib3fv(GLuint index, const GLfloat* values)
5872{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005873 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005874
5875 try
5876 {
5877 if (index >= gl::MAX_VERTEX_ATTRIBS)
5878 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005879 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005880 }
5881
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005882 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005883
5884 if (context)
5885 {
5886 GLfloat vals[4] = { values[0], values[1], values[2], 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005887 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005888 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005889 }
5890 catch(std::bad_alloc&)
5891 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005892 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005893 }
5894}
5895
5896void __stdcall glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5897{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005898 EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f, GLfloat w = %f)", index, x, y, z, w);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005899
5900 try
5901 {
5902 if (index >= gl::MAX_VERTEX_ATTRIBS)
5903 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005904 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005905 }
5906
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005907 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005908
5909 if (context)
5910 {
5911 GLfloat vals[4] = { x, y, z, w };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005912 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005913 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005914 }
5915 catch(std::bad_alloc&)
5916 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005917 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005918 }
5919}
5920
5921void __stdcall glVertexAttrib4fv(GLuint index, const GLfloat* values)
5922{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005923 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005924
5925 try
5926 {
5927 if (index >= gl::MAX_VERTEX_ATTRIBS)
5928 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005929 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005930 }
5931
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005932 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005933
5934 if (context)
5935 {
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005936 context->setVertexAttribf(index, values);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005937 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005938 }
5939 catch(std::bad_alloc&)
5940 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005941 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005942 }
5943}
5944
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00005945void __stdcall glVertexAttribDivisorANGLE(GLuint index, GLuint divisor)
5946{
5947 EVENT("(GLuint index = %d, GLuint divisor = %d)", index, divisor);
5948
5949 try
5950 {
5951 if (index >= gl::MAX_VERTEX_ATTRIBS)
5952 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005953 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00005954 }
5955
5956 gl::Context *context = gl::getNonLostContext();
5957
5958 if (context)
5959 {
5960 context->setVertexAttribDivisor(index, divisor);
5961 }
5962 }
5963 catch(std::bad_alloc&)
5964 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005965 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00005966 }
5967}
5968
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00005969void __stdcall glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005970{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005971 EVENT("(GLuint index = %d, GLint size = %d, GLenum type = 0x%X, "
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005972 "GLboolean normalized = %u, GLsizei stride = %d, const GLvoid* ptr = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005973 index, size, type, normalized, stride, ptr);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005974
5975 try
5976 {
5977 if (index >= gl::MAX_VERTEX_ATTRIBS)
5978 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005979 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005980 }
5981
5982 if (size < 1 || size > 4)
5983 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005984 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005985 }
5986
shannon.woods%transgaming.com@gtempaccount.com1a4e09a2013-04-13 03:33:30 +00005987 gl::Context *context = gl::getNonLostContext();
5988
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005989 switch (type)
5990 {
5991 case GL_BYTE:
5992 case GL_UNSIGNED_BYTE:
5993 case GL_SHORT:
5994 case GL_UNSIGNED_SHORT:
5995 case GL_FIXED:
5996 case GL_FLOAT:
5997 break;
shannon.woods%transgaming.com@gtempaccount.com1a4e09a2013-04-13 03:33:30 +00005998 case GL_HALF_FLOAT:
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005999 case GL_INT:
6000 case GL_UNSIGNED_INT:
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00006001 case GL_INT_2_10_10_10_REV:
6002 case GL_UNSIGNED_INT_2_10_10_10_REV:
shannon.woods%transgaming.com@gtempaccount.com1a4e09a2013-04-13 03:33:30 +00006003 if (context && context->getClientVersion() < 3)
6004 {
6005 return gl::error(GL_INVALID_ENUM);
6006 }
6007 else
6008 {
6009 break;
6010 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00006011 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00006012 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00006013 }
6014
6015 if (stride < 0)
6016 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00006017 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00006018 }
6019
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00006020 if ((type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) && size != 4)
6021 {
6022 return gl::error(GL_INVALID_OPERATION);
6023 }
6024
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00006025 if (context)
6026 {
Jamie Madilld8db8662013-07-02 11:57:04 -04006027 // [OpenGL ES 3.0.2] Section 2.8 page 24:
6028 // An INVALID_OPERATION error is generated when a non-zero vertex array object
6029 // is bound, zero is bound to the ARRAY_BUFFER buffer object binding point,
6030 // and the pointer argument is not NULL.
6031 if (context->getVertexArrayHandle() != 0 && context->getArrayBufferHandle() == 0 && ptr != NULL)
6032 {
6033 return gl::error(GL_INVALID_OPERATION);
6034 }
6035
shannon.woods%transgaming.com@gtempaccount.com8de4e6a2013-04-13 03:37:44 +00006036 context->setVertexAttribState(index, context->getArrayBuffer(), size, type,
6037 normalized == GL_TRUE, false, stride, ptr);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00006038 }
6039 }
6040 catch(std::bad_alloc&)
6041 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00006042 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00006043 }
6044}
6045
6046void __stdcall glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
6047{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00006048 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00006049
6050 try
6051 {
6052 if (width < 0 || height < 0)
6053 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00006054 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00006055 }
6056
daniel@transgaming.com9d788502011-11-09 17:46:55 +00006057 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00006058
6059 if (context)
6060 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00006061 context->setViewportParams(x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00006062 }
6063 }
6064 catch(std::bad_alloc&)
6065 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00006066 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00006067 }
6068}
6069
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006070// OpenGL ES 3.0 functions
6071
6072void __stdcall glReadBuffer(GLenum mode)
6073{
6074 EVENT("(GLenum mode = 0x%X)", mode);
6075
6076 try
6077 {
6078 gl::Context *context = gl::getNonLostContext();
6079
6080 if (context)
6081 {
6082 if (context->getClientVersion() < 3)
6083 {
6084 return gl::error(GL_INVALID_OPERATION);
6085 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006086
Jamie Madill54133512013-06-21 09:33:07 -04006087 // glReadBuffer
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006088 UNIMPLEMENTED();
6089 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006090 }
6091 catch(std::bad_alloc&)
6092 {
6093 return gl::error(GL_OUT_OF_MEMORY);
6094 }
6095}
6096
6097void __stdcall glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices)
6098{
6099 EVENT("(GLenum mode = 0x%X, GLuint start = %u, GLuint end = %u, GLsizei count = %d, GLenum type = 0x%X, "
6100 "const GLvoid* indices = 0x%0.8p)", mode, start, end, count, type, indices);
6101
6102 try
6103 {
6104 gl::Context *context = gl::getNonLostContext();
6105
6106 if (context)
6107 {
6108 if (context->getClientVersion() < 3)
6109 {
6110 return gl::error(GL_INVALID_OPERATION);
6111 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006112
Jamie Madill54133512013-06-21 09:33:07 -04006113 // glDrawRangeElements
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006114 UNIMPLEMENTED();
6115 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006116 }
6117 catch(std::bad_alloc&)
6118 {
6119 return gl::error(GL_OUT_OF_MEMORY);
6120 }
6121}
6122
6123void __stdcall glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
6124{
6125 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, "
6126 "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLenum format = 0x%X, "
6127 "GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
6128 target, level, internalformat, width, height, depth, border, format, type, pixels);
6129
6130 try
6131 {
6132 gl::Context *context = gl::getNonLostContext();
6133
6134 if (context)
6135 {
6136 if (context->getClientVersion() < 3)
6137 {
6138 return gl::error(GL_INVALID_OPERATION);
6139 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006140
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006141 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006142 if (!ValidateES3TexImageParameters(context, target, level, internalformat, false, false,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04006143 0, 0, 0, width, height, depth, border, format, type, pixels))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006144 {
6145 return;
6146 }
6147
6148 switch(target)
6149 {
6150 case GL_TEXTURE_3D:
6151 {
6152 gl::Texture3D *texture = context->getTexture3D();
Jamie Madill88f18f42013-09-18 14:36:19 -04006153 texture->setImage(level, width, height, depth, internalformat, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006154 }
6155 break;
6156
6157 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006158 {
6159 gl::Texture2DArray *texture = context->getTexture2DArray();
Jamie Madill88f18f42013-09-18 14:36:19 -04006160 texture->setImage(level, width, height, depth, internalformat, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006161 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006162 break;
6163
6164 default:
6165 return gl::error(GL_INVALID_ENUM);
6166 }
6167 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006168 }
6169 catch(std::bad_alloc&)
6170 {
6171 return gl::error(GL_OUT_OF_MEMORY);
6172 }
6173}
6174
6175void __stdcall glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels)
6176{
6177 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
6178 "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
6179 "GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
6180 target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
6181
6182 try
6183 {
6184 gl::Context *context = gl::getNonLostContext();
6185
6186 if (context)
6187 {
6188 if (context->getClientVersion() < 3)
6189 {
6190 return gl::error(GL_INVALID_OPERATION);
6191 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006192
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006193 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006194 if (!ValidateES3TexImageParameters(context, target, level, GL_NONE, false, true,
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006195 xoffset, yoffset, zoffset, width, height, depth, 0,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04006196 format, type, pixels))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006197 {
6198 return;
6199 }
6200
6201 switch(target)
6202 {
6203 case GL_TEXTURE_3D:
6204 {
6205 gl::Texture3D *texture = context->getTexture3D();
Jamie Madill88f18f42013-09-18 14:36:19 -04006206 texture->subImage(level, xoffset, yoffset, zoffset, width, height, depth, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006207 }
6208 break;
6209
6210 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006211 {
6212 gl::Texture2DArray *texture = context->getTexture2DArray();
Jamie Madill88f18f42013-09-18 14:36:19 -04006213 texture->subImage(level, xoffset, yoffset, zoffset, width, height, depth, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006214 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006215 break;
6216
6217 default:
6218 return gl::error(GL_INVALID_ENUM);
6219 }
6220 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006221 }
6222 catch(std::bad_alloc&)
6223 {
6224 return gl::error(GL_OUT_OF_MEMORY);
6225 }
6226}
6227
6228void __stdcall glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
6229{
6230 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
6231 "GLint zoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
6232 target, level, xoffset, yoffset, zoffset, x, y, width, height);
6233
6234 try
6235 {
6236 gl::Context *context = gl::getNonLostContext();
6237
6238 if (context)
6239 {
6240 if (context->getClientVersion() < 3)
6241 {
6242 return gl::error(GL_INVALID_OPERATION);
6243 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006244
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006245 if (!ValidateES3CopyTexImageParameters(context, target, level, GL_NONE, false, xoffset, yoffset, zoffset,
shannonwoods@chromium.org6cf2b0e2013-05-30 00:13:36 +00006246 x, y, width, height, 0))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006247 {
6248 return;
6249 }
6250
6251 gl::Framebuffer *framebuffer = context->getReadFramebuffer();
6252 gl::Texture *texture = NULL;
6253 switch (target)
6254 {
6255 case GL_TEXTURE_3D:
6256 texture = context->getTexture3D();
6257 break;
6258
6259 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006260 texture = context->getTexture2DArray();
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006261 break;
6262
6263 default:
6264 return gl::error(GL_INVALID_ENUM);
6265 }
6266
6267 texture->copySubImage(target, level, xoffset, yoffset, zoffset, x, y, width, height, framebuffer);
6268 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006269 }
6270 catch(std::bad_alloc&)
6271 {
6272 return gl::error(GL_OUT_OF_MEMORY);
6273 }
6274}
6275
6276void __stdcall glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data)
6277{
Geoff Langeef52cc2013-10-16 15:07:39 -04006278 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006279 "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLsizei imageSize = %d, "
6280 "const GLvoid* data = 0x%0.8p)",
6281 target, level, internalformat, width, height, depth, border, imageSize, data);
6282
6283 try
6284 {
6285 gl::Context *context = gl::getNonLostContext();
6286
6287 if (context)
6288 {
6289 if (context->getClientVersion() < 3)
6290 {
6291 return gl::error(GL_INVALID_OPERATION);
6292 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006293
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00006294 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(internalformat, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006295 {
6296 return gl::error(GL_INVALID_VALUE);
6297 }
6298
6299 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006300 if (!ValidateES3TexImageParameters(context, target, level, internalformat, true, false,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04006301 0, 0, 0, width, height, depth, border, GL_NONE, GL_NONE, data))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006302 {
6303 return;
6304 }
6305
6306 switch(target)
6307 {
6308 case GL_TEXTURE_3D:
6309 {
6310 gl::Texture3D *texture = context->getTexture3D();
6311 texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, data);
6312 }
6313 break;
6314
6315 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006316 {
6317 gl::Texture2DArray *texture = context->getTexture2DArray();
6318 texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, data);
6319 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006320 break;
6321
6322 default:
6323 return gl::error(GL_INVALID_ENUM);
6324 }
6325 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006326 }
6327 catch(std::bad_alloc&)
6328 {
6329 return gl::error(GL_OUT_OF_MEMORY);
6330 }
6331}
6332
6333void __stdcall glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data)
6334{
6335 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
6336 "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
6337 "GLenum format = 0x%X, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
6338 target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
6339
6340 try
6341 {
6342 gl::Context *context = gl::getNonLostContext();
6343
6344 if (context)
6345 {
6346 if (context->getClientVersion() < 3)
6347 {
6348 return gl::error(GL_INVALID_OPERATION);
6349 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006350
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00006351 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(format, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006352 {
6353 return gl::error(GL_INVALID_VALUE);
6354 }
6355
6356 if (!data)
6357 {
6358 return gl::error(GL_INVALID_VALUE);
6359 }
6360
6361 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006362 if (!ValidateES3TexImageParameters(context, target, level, GL_NONE, true, true,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04006363 0, 0, 0, width, height, depth, 0, GL_NONE, GL_NONE, data))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006364 {
6365 return;
6366 }
6367
6368 switch(target)
6369 {
6370 case GL_TEXTURE_3D:
6371 {
6372 gl::Texture3D *texture = context->getTexture3D();
6373 texture->subImageCompressed(level, xoffset, yoffset, zoffset, width, height, depth,
6374 format, imageSize, data);
6375 }
6376 break;
6377
6378 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006379 {
6380 gl::Texture2DArray *texture = context->getTexture2DArray();
6381 texture->subImageCompressed(level, xoffset, yoffset, zoffset, width, height, depth,
6382 format, imageSize, data);
6383 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006384 break;
6385
6386 default:
6387 return gl::error(GL_INVALID_ENUM);
6388 }
6389 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006390 }
6391 catch(std::bad_alloc&)
6392 {
6393 return gl::error(GL_OUT_OF_MEMORY);
6394 }
6395}
6396
6397void __stdcall glGenQueries(GLsizei n, GLuint* ids)
6398{
6399 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
6400
6401 try
6402 {
6403 gl::Context *context = gl::getNonLostContext();
6404
6405 if (context)
6406 {
6407 if (context->getClientVersion() < 3)
6408 {
6409 return gl::error(GL_INVALID_OPERATION);
6410 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006411
Geoff Lang37dde692014-01-31 16:34:54 -05006412 if (n < 0)
6413 {
6414 return gl::error(GL_INVALID_VALUE);
6415 }
6416
6417 for (GLsizei i = 0; i < n; i++)
6418 {
6419 ids[i] = context->createQuery();
6420 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006421 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006422 }
6423 catch(std::bad_alloc&)
6424 {
6425 return gl::error(GL_OUT_OF_MEMORY);
6426 }
6427}
6428
6429void __stdcall glDeleteQueries(GLsizei n, const GLuint* ids)
6430{
6431 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
6432
6433 try
6434 {
6435 gl::Context *context = gl::getNonLostContext();
6436
6437 if (context)
6438 {
6439 if (context->getClientVersion() < 3)
6440 {
6441 return gl::error(GL_INVALID_OPERATION);
6442 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006443
Geoff Lang37dde692014-01-31 16:34:54 -05006444 if (n < 0)
6445 {
6446 return gl::error(GL_INVALID_VALUE);
6447 }
6448
6449 for (GLsizei i = 0; i < n; i++)
6450 {
6451 context->deleteQuery(ids[i]);
6452 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006453 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006454 }
6455 catch(std::bad_alloc&)
6456 {
6457 return gl::error(GL_OUT_OF_MEMORY);
6458 }
6459}
6460
6461GLboolean __stdcall glIsQuery(GLuint id)
6462{
6463 EVENT("(GLuint id = %u)", id);
6464
6465 try
6466 {
6467 gl::Context *context = gl::getNonLostContext();
6468
6469 if (context)
6470 {
6471 if (context->getClientVersion() < 3)
6472 {
6473 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
6474 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006475
Geoff Lang37dde692014-01-31 16:34:54 -05006476 return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE;
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006477 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006478 }
6479 catch(std::bad_alloc&)
6480 {
6481 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
6482 }
6483
6484 return GL_FALSE;
6485}
6486
6487void __stdcall glBeginQuery(GLenum target, GLuint id)
6488{
6489 EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id);
6490
6491 try
6492 {
6493 gl::Context *context = gl::getNonLostContext();
6494
6495 if (context)
6496 {
6497 if (context->getClientVersion() < 3)
6498 {
6499 return gl::error(GL_INVALID_OPERATION);
6500 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006501
Geoff Lang37dde692014-01-31 16:34:54 -05006502 if (!ValidQueryType(context, target))
Jamie Madill3641b4b2013-07-26 12:54:59 -04006503 {
Geoff Lang37dde692014-01-31 16:34:54 -05006504 return gl::error(GL_INVALID_ENUM);
Jamie Madill3641b4b2013-07-26 12:54:59 -04006505 }
6506
6507 if (id == 0)
6508 {
6509 return gl::error(GL_INVALID_OPERATION);
6510 }
6511
Geoff Lang37dde692014-01-31 16:34:54 -05006512 context->beginQuery(target, id);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006513 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006514 }
6515 catch(std::bad_alloc&)
6516 {
6517 return gl::error(GL_OUT_OF_MEMORY);
6518 }
6519}
6520
6521void __stdcall glEndQuery(GLenum target)
6522{
6523 EVENT("(GLenum target = 0x%X)", target);
6524
6525 try
6526 {
6527 gl::Context *context = gl::getNonLostContext();
6528
6529 if (context)
6530 {
6531 if (context->getClientVersion() < 3)
6532 {
6533 return gl::error(GL_INVALID_OPERATION);
6534 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006535
Geoff Lang37dde692014-01-31 16:34:54 -05006536 if (!ValidQueryType(context, target))
Jamie Madill3641b4b2013-07-26 12:54:59 -04006537 {
Geoff Lang37dde692014-01-31 16:34:54 -05006538 return gl::error(GL_INVALID_ENUM);
Jamie Madill3641b4b2013-07-26 12:54:59 -04006539 }
Geoff Lang37dde692014-01-31 16:34:54 -05006540
6541 context->endQuery(target);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006542 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006543 }
6544 catch(std::bad_alloc&)
6545 {
6546 return gl::error(GL_OUT_OF_MEMORY);
6547 }
6548}
6549
6550void __stdcall glGetQueryiv(GLenum target, GLenum pname, GLint* params)
6551{
6552 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
6553
6554 try
6555 {
6556 gl::Context *context = gl::getNonLostContext();
6557
6558 if (context)
6559 {
6560 if (context->getClientVersion() < 3)
6561 {
6562 return gl::error(GL_INVALID_OPERATION);
6563 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006564
Geoff Lang37dde692014-01-31 16:34:54 -05006565 if (!ValidQueryType(context, target))
Jamie Madill3641b4b2013-07-26 12:54:59 -04006566 {
Geoff Lang37dde692014-01-31 16:34:54 -05006567 return gl::error(GL_INVALID_ENUM);
Jamie Madill3641b4b2013-07-26 12:54:59 -04006568 }
Geoff Lang37dde692014-01-31 16:34:54 -05006569
6570 switch (pname)
Jamie Madill3641b4b2013-07-26 12:54:59 -04006571 {
Geoff Lang37dde692014-01-31 16:34:54 -05006572 case GL_CURRENT_QUERY:
6573 params[0] = context->getActiveQuery(target);
6574 break;
6575
6576 default:
6577 return gl::error(GL_INVALID_ENUM);
Jamie Madill3641b4b2013-07-26 12:54:59 -04006578 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006579 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006580 }
6581 catch(std::bad_alloc&)
6582 {
6583 return gl::error(GL_OUT_OF_MEMORY);
6584 }
6585}
6586
6587void __stdcall glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint* params)
6588{
6589 EVENT("(GLuint id = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", id, pname, params);
6590
6591 try
6592 {
6593 gl::Context *context = gl::getNonLostContext();
6594
6595 if (context)
6596 {
6597 if (context->getClientVersion() < 3)
6598 {
6599 return gl::error(GL_INVALID_OPERATION);
6600 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006601
Geoff Lang37dde692014-01-31 16:34:54 -05006602 gl::Query *queryObject = context->getQuery(id, false, GL_NONE);
6603
6604 if (!queryObject)
6605 {
6606 return gl::error(GL_INVALID_OPERATION);
6607 }
6608
6609 if (context->getActiveQuery(queryObject->getType()) == id)
6610 {
6611 return gl::error(GL_INVALID_OPERATION);
6612 }
6613
6614 switch(pname)
6615 {
6616 case GL_QUERY_RESULT:
6617 params[0] = queryObject->getResult();
6618 break;
6619 case GL_QUERY_RESULT_AVAILABLE:
6620 params[0] = queryObject->isResultAvailable();
6621 break;
6622 default:
6623 return gl::error(GL_INVALID_ENUM);
6624 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006625 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006626 }
6627 catch(std::bad_alloc&)
6628 {
6629 return gl::error(GL_OUT_OF_MEMORY);
6630 }
6631}
6632
6633GLboolean __stdcall glUnmapBuffer(GLenum target)
6634{
6635 EVENT("(GLenum target = 0x%X)", target);
6636
6637 try
6638 {
6639 gl::Context *context = gl::getNonLostContext();
6640
6641 if (context)
6642 {
6643 if (context->getClientVersion() < 3)
6644 {
6645 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
6646 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006647
Jamie Madill54133512013-06-21 09:33:07 -04006648 // glUnmapBuffer
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006649 UNIMPLEMENTED();
6650 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006651 }
6652 catch(std::bad_alloc&)
6653 {
6654 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
6655 }
6656
6657 return GL_FALSE;
6658}
6659
6660void __stdcall glGetBufferPointerv(GLenum target, GLenum pname, GLvoid** params)
6661{
6662 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLvoid** params = 0x%0.8p)", target, pname, params);
6663
6664 try
6665 {
6666 gl::Context *context = gl::getNonLostContext();
6667
6668 if (context)
6669 {
6670 if (context->getClientVersion() < 3)
6671 {
6672 return gl::error(GL_INVALID_OPERATION);
6673 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006674
Jamie Madill54133512013-06-21 09:33:07 -04006675 // glGetBufferPointerv
shannonwoods@chromium.org2d2190a2013-05-30 00:17:35 +00006676 UNIMPLEMENTED();
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006677 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006678 }
6679 catch(std::bad_alloc&)
6680 {
6681 return gl::error(GL_OUT_OF_MEMORY);
6682 }
6683}
6684
6685void __stdcall glDrawBuffers(GLsizei n, const GLenum* bufs)
6686{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006687 try
6688 {
6689 gl::Context *context = gl::getNonLostContext();
6690
6691 if (context)
6692 {
6693 if (context->getClientVersion() < 3)
6694 {
6695 return gl::error(GL_INVALID_OPERATION);
6696 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006697
shannon.woods%transgaming.com@gtempaccount.com7948c5f2013-04-13 03:38:58 +00006698 glDrawBuffersEXT(n, bufs);
6699 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006700 }
6701 catch(std::bad_alloc&)
6702 {
6703 return gl::error(GL_OUT_OF_MEMORY);
6704 }
6705}
6706
6707void __stdcall glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6708{
6709 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6710 location, count, transpose, value);
6711
6712 try
6713 {
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006714 if (count < 0)
6715 {
6716 return gl::error(GL_INVALID_VALUE);
6717 }
6718
6719 if (location == -1)
6720 {
6721 return;
6722 }
6723
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006724 gl::Context *context = gl::getNonLostContext();
6725
6726 if (context)
6727 {
6728 if (context->getClientVersion() < 3)
6729 {
6730 return gl::error(GL_INVALID_OPERATION);
6731 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006732
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006733 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
6734 if (!programBinary)
6735 {
6736 return gl::error(GL_INVALID_OPERATION);
6737 }
6738
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00006739 if (!programBinary->setUniformMatrix2x3fv(location, count, transpose, value))
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006740 {
6741 return gl::error(GL_INVALID_OPERATION);
6742 }
6743 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006744 }
6745 catch(std::bad_alloc&)
6746 {
6747 return gl::error(GL_OUT_OF_MEMORY);
6748 }
6749}
6750
6751void __stdcall glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6752{
6753 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6754 location, count, transpose, value);
6755
6756 try
6757 {
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006758 if (count < 0)
6759 {
6760 return gl::error(GL_INVALID_VALUE);
6761 }
6762
6763 if (location == -1)
6764 {
6765 return;
6766 }
6767
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006768 gl::Context *context = gl::getNonLostContext();
6769
6770 if (context)
6771 {
6772 if (context->getClientVersion() < 3)
6773 {
6774 return gl::error(GL_INVALID_OPERATION);
6775 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006776
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006777 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
6778 if (!programBinary)
6779 {
6780 return gl::error(GL_INVALID_OPERATION);
6781 }
6782
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00006783 if (!programBinary->setUniformMatrix3x2fv(location, count, transpose, value))
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006784 {
6785 return gl::error(GL_INVALID_OPERATION);
6786 }
6787 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006788 }
6789 catch(std::bad_alloc&)
6790 {
6791 return gl::error(GL_OUT_OF_MEMORY);
6792 }
6793}
6794
6795void __stdcall glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6796{
6797 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6798 location, count, transpose, value);
6799
6800 try
6801 {
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006802 if (count < 0)
6803 {
6804 return gl::error(GL_INVALID_VALUE);
6805 }
6806
6807 if (location == -1)
6808 {
6809 return;
6810 }
6811
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006812 gl::Context *context = gl::getNonLostContext();
6813
6814 if (context)
6815 {
6816 if (context->getClientVersion() < 3)
6817 {
6818 return gl::error(GL_INVALID_OPERATION);
6819 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006820
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006821 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
6822 if (!programBinary)
6823 {
6824 return gl::error(GL_INVALID_OPERATION);
6825 }
6826
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00006827 if (!programBinary->setUniformMatrix2x4fv(location, count, transpose, value))
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006828 {
6829 return gl::error(GL_INVALID_OPERATION);
6830 }
6831 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006832 }
6833 catch(std::bad_alloc&)
6834 {
6835 return gl::error(GL_OUT_OF_MEMORY);
6836 }
6837}
6838
6839void __stdcall glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6840{
6841 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6842 location, count, transpose, value);
6843
6844 try
6845 {
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006846 if (count < 0)
6847 {
6848 return gl::error(GL_INVALID_VALUE);
6849 }
6850
6851 if (location == -1)
6852 {
6853 return;
6854 }
6855
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006856 gl::Context *context = gl::getNonLostContext();
6857
6858 if (context)
6859 {
6860 if (context->getClientVersion() < 3)
6861 {
6862 return gl::error(GL_INVALID_OPERATION);
6863 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006864
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006865 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
6866 if (!programBinary)
6867 {
6868 return gl::error(GL_INVALID_OPERATION);
6869 }
6870
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00006871 if (!programBinary->setUniformMatrix4x2fv(location, count, transpose, value))
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006872 {
6873 return gl::error(GL_INVALID_OPERATION);
6874 }
6875 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006876 }
6877 catch(std::bad_alloc&)
6878 {
6879 return gl::error(GL_OUT_OF_MEMORY);
6880 }
6881}
6882
6883void __stdcall glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6884{
6885 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6886 location, count, transpose, value);
6887
6888 try
6889 {
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006890 if (count < 0)
6891 {
6892 return gl::error(GL_INVALID_VALUE);
6893 }
6894
6895 if (location == -1)
6896 {
6897 return;
6898 }
6899
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006900 gl::Context *context = gl::getNonLostContext();
6901
6902 if (context)
6903 {
6904 if (context->getClientVersion() < 3)
6905 {
6906 return gl::error(GL_INVALID_OPERATION);
6907 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006908
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006909 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
6910 if (!programBinary)
6911 {
6912 return gl::error(GL_INVALID_OPERATION);
6913 }
6914
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00006915 if (!programBinary->setUniformMatrix3x4fv(location, count, transpose, value))
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006916 {
6917 return gl::error(GL_INVALID_OPERATION);
6918 }
6919 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006920 }
6921 catch(std::bad_alloc&)
6922 {
6923 return gl::error(GL_OUT_OF_MEMORY);
6924 }
6925}
6926
6927void __stdcall glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6928{
6929 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6930 location, count, transpose, value);
6931
6932 try
6933 {
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006934 if (count < 0)
6935 {
6936 return gl::error(GL_INVALID_VALUE);
6937 }
6938
6939 if (location == -1)
6940 {
6941 return;
6942 }
6943
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006944 gl::Context *context = gl::getNonLostContext();
6945
6946 if (context)
6947 {
6948 if (context->getClientVersion() < 3)
6949 {
6950 return gl::error(GL_INVALID_OPERATION);
6951 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006952
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006953 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
6954 if (!programBinary)
6955 {
6956 return gl::error(GL_INVALID_OPERATION);
6957 }
6958
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00006959 if (!programBinary->setUniformMatrix4x3fv(location, count, transpose, value))
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006960 {
6961 return gl::error(GL_INVALID_OPERATION);
6962 }
6963 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006964 }
6965 catch(std::bad_alloc&)
6966 {
6967 return gl::error(GL_OUT_OF_MEMORY);
6968 }
6969}
6970
6971void __stdcall glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
6972{
6973 EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, GLint dstX0 = %d, "
6974 "GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, GLbitfield mask = 0x%X, GLenum filter = 0x%X)",
6975 srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
6976
6977 try
6978 {
6979 gl::Context *context = gl::getNonLostContext();
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006980 if (context)
6981 {
6982 if (context->getClientVersion() < 3)
6983 {
6984 return gl::error(GL_INVALID_OPERATION);
6985 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006986
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006987 if (!ValidateBlitFramebufferParameters(context, srcX0, srcY0, srcX1, srcY1,
Geoff Lang758d5b22013-06-11 11:42:50 -04006988 dstX0, dstY0, dstX1, dstY1, mask, filter,
6989 false))
6990 {
6991 return;
6992 }
6993
6994 context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1,
6995 mask, filter);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006996 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006997 }
6998 catch(std::bad_alloc&)
6999 {
7000 return gl::error(GL_OUT_OF_MEMORY);
7001 }
7002}
7003
7004void __stdcall glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
7005{
7006 EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
7007 target, samples, internalformat, width, height);
7008
7009 try
7010 {
7011 gl::Context *context = gl::getNonLostContext();
7012
7013 if (context)
7014 {
7015 if (context->getClientVersion() < 3)
7016 {
7017 return gl::error(GL_INVALID_OPERATION);
7018 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007019
Geoff Lang34dbb6f2013-08-05 15:05:47 -04007020 if (!ValidateRenderbufferStorageParameters(context, target, samples, internalformat,
Geoff Lang2e1dcd52013-05-29 10:34:08 -04007021 width, height, false))
7022 {
7023 return;
7024 }
7025
7026 context->setRenderbufferStorage(width, height, internalformat, samples);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007027 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007028 }
7029 catch(std::bad_alloc&)
7030 {
7031 return gl::error(GL_OUT_OF_MEMORY);
7032 }
7033}
7034
7035void __stdcall glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
7036{
7037 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d, GLint layer = %d)",
7038 target, attachment, texture, level, layer);
7039
7040 try
7041 {
7042 gl::Context *context = gl::getNonLostContext();
7043
7044 if (context)
7045 {
7046 if (context->getClientVersion() < 3)
7047 {
7048 return gl::error(GL_INVALID_OPERATION);
7049 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007050
Geoff Lang34dbb6f2013-08-05 15:05:47 -04007051 if (!ValidateES3FramebufferTextureParameters(context, target, attachment, GL_NONE, texture, level, layer, true))
Geoff Lang3ed0c482013-07-25 17:03:18 -04007052 {
7053 return;
7054 }
7055
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05007056 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
7057 ASSERT(framebuffer);
Geoff Lang3ed0c482013-07-25 17:03:18 -04007058
7059 gl::Texture *textureObject = context->getTexture(texture);
7060 GLenum textarget = textureObject ? textureObject->getTarget() : GL_NONE;
7061
7062 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
7063 {
7064 const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
7065 framebuffer->setColorbuffer(colorAttachment, textarget, texture, level, layer);
7066 }
7067 else
7068 {
7069 switch (attachment)
7070 {
7071 case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture, level, layer); break;
7072 case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture, level, layer); break;
7073 case GL_DEPTH_STENCIL_ATTACHMENT: framebuffer->setDepthStencilBuffer(textarget, texture, level, layer); break;
7074 }
7075 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007076 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007077 }
7078 catch(std::bad_alloc&)
7079 {
7080 return gl::error(GL_OUT_OF_MEMORY);
7081 }
7082}
7083
7084GLvoid* __stdcall glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
7085{
7086 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = 0x%X)",
7087 target, offset, length, access);
7088
7089 try
7090 {
7091 gl::Context *context = gl::getNonLostContext();
7092
7093 if (context)
7094 {
7095 if (context->getClientVersion() < 3)
7096 {
7097 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
7098 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007099
Jamie Madill54133512013-06-21 09:33:07 -04007100 // glMapBufferRange
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007101 UNIMPLEMENTED();
7102 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007103 }
7104 catch(std::bad_alloc&)
7105 {
7106 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLvoid*>(NULL));
7107 }
7108
7109 return NULL;
7110}
7111
7112void __stdcall glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
7113{
7114 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length);
7115
7116 try
7117 {
7118 gl::Context *context = gl::getNonLostContext();
7119
7120 if (context)
7121 {
7122 if (context->getClientVersion() < 3)
7123 {
7124 return gl::error(GL_INVALID_OPERATION);
7125 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007126
Jamie Madill54133512013-06-21 09:33:07 -04007127 // glFlushMappedBufferRange
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007128 UNIMPLEMENTED();
7129 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007130 }
7131 catch(std::bad_alloc&)
7132 {
7133 return gl::error(GL_OUT_OF_MEMORY);
7134 }
7135}
7136
7137void __stdcall glBindVertexArray(GLuint array)
7138{
7139 EVENT("(GLuint array = %u)", array);
7140
7141 try
7142 {
7143 gl::Context *context = gl::getNonLostContext();
7144
7145 if (context)
7146 {
7147 if (context->getClientVersion() < 3)
7148 {
7149 return gl::error(GL_INVALID_OPERATION);
7150 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007151
Jamie Madilld1028542013-07-02 11:57:04 -04007152 gl::VertexArray *vao = context->getVertexArray(array);
7153
7154 if (!vao)
7155 {
7156 // The default VAO should always exist
7157 ASSERT(array != 0);
7158 return gl::error(GL_INVALID_OPERATION);
7159 }
7160
7161 context->bindVertexArray(array);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007162 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007163 }
7164 catch(std::bad_alloc&)
7165 {
7166 return gl::error(GL_OUT_OF_MEMORY);
7167 }
7168}
7169
7170void __stdcall glDeleteVertexArrays(GLsizei n, const GLuint* arrays)
7171{
7172 EVENT("(GLsizei n = %d, const GLuint* arrays = 0x%0.8p)", n, arrays);
7173
7174 try
7175 {
7176 gl::Context *context = gl::getNonLostContext();
7177
7178 if (context)
7179 {
7180 if (context->getClientVersion() < 3)
7181 {
7182 return gl::error(GL_INVALID_OPERATION);
7183 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007184
Jamie Madilld1028542013-07-02 11:57:04 -04007185 if (n < 0)
7186 {
7187 return gl::error(GL_INVALID_VALUE);
7188 }
7189
7190 for (int arrayIndex = 0; arrayIndex < n; arrayIndex++)
7191 {
7192 if (arrays[arrayIndex] != 0)
7193 {
7194 context->deleteVertexArray(arrays[arrayIndex]);
7195 }
7196 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007197 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007198 }
7199 catch(std::bad_alloc&)
7200 {
7201 return gl::error(GL_OUT_OF_MEMORY);
7202 }
7203}
7204
7205void __stdcall glGenVertexArrays(GLsizei n, GLuint* arrays)
7206{
7207 EVENT("(GLsizei n = %d, GLuint* arrays = 0x%0.8p)", n, arrays);
7208
7209 try
7210 {
7211 gl::Context *context = gl::getNonLostContext();
7212
7213 if (context)
7214 {
7215 if (context->getClientVersion() < 3)
7216 {
7217 return gl::error(GL_INVALID_OPERATION);
7218 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007219
Jamie Madilld1028542013-07-02 11:57:04 -04007220 if (n < 0)
7221 {
7222 return gl::error(GL_INVALID_VALUE);
7223 }
7224
7225 for (int arrayIndex = 0; arrayIndex < n; arrayIndex++)
7226 {
7227 arrays[arrayIndex] = context->createVertexArray();
7228 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007229 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007230 }
7231 catch(std::bad_alloc&)
7232 {
7233 return gl::error(GL_OUT_OF_MEMORY);
7234 }
7235}
7236
7237GLboolean __stdcall glIsVertexArray(GLuint array)
7238{
7239 EVENT("(GLuint array = %u)", array);
7240
7241 try
7242 {
7243 gl::Context *context = gl::getNonLostContext();
7244
7245 if (context)
7246 {
7247 if (context->getClientVersion() < 3)
7248 {
7249 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
7250 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007251
Jamie Madilld1028542013-07-02 11:57:04 -04007252 if (array == 0)
7253 {
7254 return GL_FALSE;
7255 }
7256
7257 gl::VertexArray *vao = context->getVertexArray(array);
7258
7259 return (vao != NULL ? GL_TRUE : GL_FALSE);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007260 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007261 }
7262 catch(std::bad_alloc&)
7263 {
7264 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
7265 }
7266
7267 return GL_FALSE;
7268}
7269
7270void __stdcall glGetIntegeri_v(GLenum target, GLuint index, GLint* data)
7271{
7272 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint* data = 0x%0.8p)",
7273 target, index, data);
7274
7275 try
7276 {
7277 gl::Context *context = gl::getNonLostContext();
7278
7279 if (context)
7280 {
7281 if (context->getClientVersion() < 3)
7282 {
7283 return gl::error(GL_INVALID_OPERATION);
7284 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007285
Shannon Woods15934d52013-08-19 14:28:49 -04007286 switch (target)
7287 {
7288 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
7289 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
7290 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
7291 if (index >= context->getMaxTransformFeedbackBufferBindings())
7292 return gl::error(GL_INVALID_VALUE);
7293 break;
7294 case GL_UNIFORM_BUFFER_START:
7295 case GL_UNIFORM_BUFFER_SIZE:
7296 case GL_UNIFORM_BUFFER_BINDING:
7297 if (index >= context->getMaximumCombinedUniformBufferBindings())
7298 return gl::error(GL_INVALID_VALUE);
7299 break;
7300 default:
7301 return gl::error(GL_INVALID_ENUM);
7302 }
7303
7304 if (!(context->getIndexedIntegerv(target, index, data)))
7305 {
7306 GLenum nativeType;
7307 unsigned int numParams = 0;
7308 if (!context->getIndexedQueryParameterInfo(target, &nativeType, &numParams))
7309 return gl::error(GL_INVALID_ENUM);
7310
7311 if (numParams == 0)
7312 return; // it is known that pname is valid, but there are no parameters to return
7313
7314 if (nativeType == GL_INT_64_ANGLEX)
7315 {
7316 GLint64 minIntValue = static_cast<GLint64>(std::numeric_limits<int>::min());
7317 GLint64 maxIntValue = static_cast<GLint64>(std::numeric_limits<int>::max());
7318 GLint64 *int64Params = new GLint64[numParams];
7319
7320 context->getIndexedInteger64v(target, index, int64Params);
7321
7322 for (unsigned int i = 0; i < numParams; ++i)
7323 {
7324 GLint64 clampedValue = std::max(std::min(int64Params[i], maxIntValue), minIntValue);
7325 data[i] = static_cast<GLint>(clampedValue);
7326 }
7327
7328 delete [] int64Params;
7329 }
7330 else
7331 {
7332 UNREACHABLE();
7333 }
7334 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007335 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007336 }
7337 catch(std::bad_alloc&)
7338 {
7339 return gl::error(GL_OUT_OF_MEMORY);
7340 }
7341}
7342
7343void __stdcall glBeginTransformFeedback(GLenum primitiveMode)
7344{
7345 EVENT("(GLenum primitiveMode = 0x%X)", primitiveMode);
7346
7347 try
7348 {
7349 gl::Context *context = gl::getNonLostContext();
7350
7351 if (context)
7352 {
7353 if (context->getClientVersion() < 3)
7354 {
7355 return gl::error(GL_INVALID_OPERATION);
7356 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007357
Jamie Madill54133512013-06-21 09:33:07 -04007358 // glBeginTransformFeedback
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007359 UNIMPLEMENTED();
7360 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007361 }
7362 catch(std::bad_alloc&)
7363 {
7364 return gl::error(GL_OUT_OF_MEMORY);
7365 }
7366}
7367
7368void __stdcall glEndTransformFeedback(void)
7369{
7370 EVENT("(void)");
7371
7372 try
7373 {
7374 gl::Context *context = gl::getNonLostContext();
7375
7376 if (context)
7377 {
7378 if (context->getClientVersion() < 3)
7379 {
7380 return gl::error(GL_INVALID_OPERATION);
7381 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007382
Jamie Madill54133512013-06-21 09:33:07 -04007383 // glEndTransformFeedback
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007384 UNIMPLEMENTED();
7385 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007386 }
7387 catch(std::bad_alloc&)
7388 {
7389 return gl::error(GL_OUT_OF_MEMORY);
7390 }
7391}
7392
7393void __stdcall glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
7394{
7395 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u, GLintptr offset = %d, GLsizeiptr size = %d)",
7396 target, index, buffer, offset, size);
7397
7398 try
7399 {
7400 gl::Context *context = gl::getNonLostContext();
7401
7402 if (context)
7403 {
7404 if (context->getClientVersion() < 3)
7405 {
7406 return gl::error(GL_INVALID_OPERATION);
7407 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007408
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007409 switch (target)
7410 {
7411 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.orgd11158f2013-05-30 00:06:19 +00007412 if (index >= context->getMaxTransformFeedbackBufferBindings())
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007413 {
7414 return gl::error(GL_INVALID_VALUE);
7415 }
7416 break;
7417
7418 case GL_UNIFORM_BUFFER:
7419 if (index >= context->getMaximumCombinedUniformBufferBindings())
7420 {
7421 return gl::error(GL_INVALID_VALUE);
7422 }
7423 break;
7424
7425 default:
7426 return gl::error(GL_INVALID_ENUM);
7427 }
7428
shannonwoods@chromium.orge6e00792013-05-30 00:06:07 +00007429 if (buffer != 0 && size <= 0)
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007430 {
7431 return gl::error(GL_INVALID_VALUE);
7432 }
7433
7434 switch (target)
7435 {
7436 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.orga26aeaf2013-05-30 00:06:13 +00007437
7438 // size and offset must be a multiple of 4
7439 if (buffer != 0 && ((offset % 4) != 0 || (size % 4) != 0))
7440 {
7441 return gl::error(GL_INVALID_VALUE);
7442 }
7443
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007444 context->bindIndexedTransformFeedbackBuffer(buffer, index, offset, size);
7445 context->bindGenericTransformFeedbackBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007446 break;
7447
7448 case GL_UNIFORM_BUFFER:
shannonwoods@chromium.org97c3d502013-05-30 00:04:34 +00007449
7450 // it is an error to bind an offset not a multiple of the alignment
7451 if (buffer != 0 && (offset % context->getUniformBufferOffsetAlignment()) != 0)
7452 {
7453 return gl::error(GL_INVALID_VALUE);
7454 }
7455
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007456 context->bindIndexedUniformBuffer(buffer, index, offset, size);
7457 context->bindGenericUniformBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007458 break;
7459
7460 default:
7461 UNREACHABLE();
7462 }
7463 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007464 }
7465 catch(std::bad_alloc&)
7466 {
7467 return gl::error(GL_OUT_OF_MEMORY);
7468 }
7469}
7470
7471void __stdcall glBindBufferBase(GLenum target, GLuint index, GLuint buffer)
7472{
7473 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u)",
7474 target, index, buffer);
7475
7476 try
7477 {
7478 gl::Context *context = gl::getNonLostContext();
7479
7480 if (context)
7481 {
7482 if (context->getClientVersion() < 3)
7483 {
7484 return gl::error(GL_INVALID_OPERATION);
7485 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007486
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007487 switch (target)
7488 {
7489 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.orgd11158f2013-05-30 00:06:19 +00007490 if (index >= context->getMaxTransformFeedbackBufferBindings())
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007491 {
7492 return gl::error(GL_INVALID_VALUE);
7493 }
7494 break;
7495
7496 case GL_UNIFORM_BUFFER:
shannonwoods@chromium.orgd11158f2013-05-30 00:06:19 +00007497 if (index >= context->getMaximumCombinedUniformBufferBindings())
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007498 {
7499 return gl::error(GL_INVALID_VALUE);
7500 }
7501 break;
7502
7503 default:
7504 return gl::error(GL_INVALID_ENUM);
7505 }
7506
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007507 switch (target)
7508 {
7509 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.org3eeca1e2013-05-30 00:04:28 +00007510 context->bindIndexedTransformFeedbackBuffer(buffer, index, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007511 context->bindGenericTransformFeedbackBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007512 break;
7513
7514 case GL_UNIFORM_BUFFER:
shannonwoods@chromium.org3eeca1e2013-05-30 00:04:28 +00007515 context->bindIndexedUniformBuffer(buffer, index, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007516 context->bindGenericUniformBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007517 break;
7518
7519 default:
7520 UNREACHABLE();
7521 }
7522 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007523 }
7524 catch(std::bad_alloc&)
7525 {
7526 return gl::error(GL_OUT_OF_MEMORY);
7527 }
7528}
7529
7530void __stdcall glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode)
7531{
7532 EVENT("(GLuint program = %u, GLsizei count = %d, const GLchar* const* varyings = 0x%0.8p, GLenum bufferMode = 0x%X)",
7533 program, count, varyings, bufferMode);
7534
7535 try
7536 {
7537 gl::Context *context = gl::getNonLostContext();
7538
7539 if (context)
7540 {
7541 if (context->getClientVersion() < 3)
7542 {
7543 return gl::error(GL_INVALID_OPERATION);
7544 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007545
Jamie Madill54133512013-06-21 09:33:07 -04007546 // glTransformFeedbackVaryings
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007547 UNIMPLEMENTED();
7548 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007549 }
7550 catch(std::bad_alloc&)
7551 {
7552 return gl::error(GL_OUT_OF_MEMORY);
7553 }
7554}
7555
7556void __stdcall glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name)
7557{
7558 EVENT("(GLuint program = %u, GLuint index = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, "
7559 "GLsizei* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)",
7560 program, index, bufSize, length, size, type, name);
7561
7562 try
7563 {
7564 gl::Context *context = gl::getNonLostContext();
7565
7566 if (context)
7567 {
7568 if (context->getClientVersion() < 3)
7569 {
7570 return gl::error(GL_INVALID_OPERATION);
7571 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007572
Jamie Madill54133512013-06-21 09:33:07 -04007573 // glGetTransformFeedbackVarying
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007574 UNIMPLEMENTED();
7575 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007576 }
7577 catch(std::bad_alloc&)
7578 {
7579 return gl::error(GL_OUT_OF_MEMORY);
7580 }
7581}
7582
7583void __stdcall glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer)
7584{
7585 EVENT("(GLuint index = %u, GLint size = %d, GLenum type = 0x%X, GLsizei stride = %d, const GLvoid* pointer = 0x%0.8p)",
7586 index, size, type, stride, pointer);
7587
7588 try
7589 {
7590 gl::Context *context = gl::getNonLostContext();
7591
7592 if (context)
7593 {
7594 if (context->getClientVersion() < 3)
7595 {
7596 return gl::error(GL_INVALID_OPERATION);
7597 }
7598 }
7599
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007600 if (index >= gl::MAX_VERTEX_ATTRIBS)
7601 {
7602 return gl::error(GL_INVALID_VALUE);
7603 }
7604
7605 if (size < 1 || size > 4)
7606 {
7607 return gl::error(GL_INVALID_VALUE);
7608 }
7609
7610 switch (type)
7611 {
7612 case GL_BYTE:
7613 case GL_UNSIGNED_BYTE:
7614 case GL_SHORT:
7615 case GL_UNSIGNED_SHORT:
7616 case GL_INT:
7617 case GL_UNSIGNED_INT:
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00007618 case GL_INT_2_10_10_10_REV:
7619 case GL_UNSIGNED_INT_2_10_10_10_REV:
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007620 break;
7621 default:
7622 return gl::error(GL_INVALID_ENUM);
7623 }
7624
7625 if (stride < 0)
7626 {
7627 return gl::error(GL_INVALID_VALUE);
7628 }
7629
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00007630 if ((type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) && size != 4)
7631 {
7632 return gl::error(GL_INVALID_OPERATION);
7633 }
7634
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007635 if (context)
7636 {
Jamie Madilld8db8662013-07-02 11:57:04 -04007637 // [OpenGL ES 3.0.2] Section 2.8 page 24:
7638 // An INVALID_OPERATION error is generated when a non-zero vertex array object
7639 // is bound, zero is bound to the ARRAY_BUFFER buffer object binding point,
7640 // and the pointer argument is not NULL.
7641 if (context->getVertexArrayHandle() != 0 && context->getArrayBufferHandle() == 0 && pointer != NULL)
7642 {
7643 return gl::error(GL_INVALID_OPERATION);
7644 }
7645
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007646 context->setVertexAttribState(index, context->getArrayBuffer(), size, type, false, true,
7647 stride, pointer);
7648 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007649 }
7650 catch(std::bad_alloc&)
7651 {
7652 return gl::error(GL_OUT_OF_MEMORY);
7653 }
7654}
7655
7656void __stdcall glGetVertexAttribIiv(GLuint index, GLenum pname, GLint* params)
7657{
7658 EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
7659 index, pname, params);
7660
7661 try
7662 {
7663 gl::Context *context = gl::getNonLostContext();
7664
7665 if (context)
7666 {
7667 if (context->getClientVersion() < 3)
7668 {
7669 return gl::error(GL_INVALID_OPERATION);
7670 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007671
Jamie Madilla7d05862013-07-02 11:57:06 -04007672 if (index >= gl::MAX_VERTEX_ATTRIBS)
7673 {
7674 return gl::error(GL_INVALID_VALUE);
7675 }
7676
7677 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
7678
Geoff Lang34dbb6f2013-08-05 15:05:47 -04007679 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
Jamie Madilla7d05862013-07-02 11:57:06 -04007680 {
7681 return;
7682 }
7683
7684 if (pname == GL_CURRENT_VERTEX_ATTRIB)
7685 {
7686 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
7687 for (int i = 0; i < 4; ++i)
7688 {
7689 params[i] = currentValueData.IntValues[i];
7690 }
7691 }
7692 else
7693 {
7694 *params = attribState.querySingleParameter<GLint>(pname);
7695 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007696 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007697 }
7698 catch(std::bad_alloc&)
7699 {
7700 return gl::error(GL_OUT_OF_MEMORY);
7701 }
7702}
7703
7704void __stdcall glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params)
7705{
7706 EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLuint* params = 0x%0.8p)",
7707 index, pname, params);
7708
7709 try
7710 {
7711 gl::Context *context = gl::getNonLostContext();
7712
7713 if (context)
7714 {
7715 if (context->getClientVersion() < 3)
7716 {
7717 return gl::error(GL_INVALID_OPERATION);
7718 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007719
Jamie Madilla7d05862013-07-02 11:57:06 -04007720 if (index >= gl::MAX_VERTEX_ATTRIBS)
7721 {
7722 return gl::error(GL_INVALID_VALUE);
7723 }
7724
7725 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
7726
Geoff Lang34dbb6f2013-08-05 15:05:47 -04007727 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
Jamie Madilla7d05862013-07-02 11:57:06 -04007728 {
7729 return;
7730 }
7731
7732 if (pname == GL_CURRENT_VERTEX_ATTRIB)
7733 {
7734 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
7735 for (int i = 0; i < 4; ++i)
7736 {
7737 params[i] = currentValueData.UnsignedIntValues[i];
7738 }
7739 }
7740 else
7741 {
7742 *params = attribState.querySingleParameter<GLuint>(pname);
7743 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007744 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007745 }
7746 catch(std::bad_alloc&)
7747 {
7748 return gl::error(GL_OUT_OF_MEMORY);
7749 }
7750}
7751
7752void __stdcall glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)
7753{
7754 EVENT("(GLuint index = %u, GLint x = %d, GLint y = %d, GLint z = %d, GLint w = %d)",
7755 index, x, y, z, w);
7756
7757 try
7758 {
7759 gl::Context *context = gl::getNonLostContext();
7760
7761 if (context)
7762 {
7763 if (context->getClientVersion() < 3)
7764 {
7765 return gl::error(GL_INVALID_OPERATION);
7766 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007767
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007768 if (index >= gl::MAX_VERTEX_ATTRIBS)
7769 {
7770 return gl::error(GL_INVALID_VALUE);
7771 }
7772
7773 GLint vals[4] = { x, y, z, w };
7774 context->setVertexAttribi(index, vals);
7775 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007776 }
7777 catch(std::bad_alloc&)
7778 {
7779 return gl::error(GL_OUT_OF_MEMORY);
7780 }
7781}
7782
7783void __stdcall glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
7784{
7785 EVENT("(GLuint index = %u, GLuint x = %u, GLuint y = %u, GLuint z = %u, GLuint w = %u)",
7786 index, x, y, z, w);
7787
7788 try
7789 {
7790 gl::Context *context = gl::getNonLostContext();
7791
7792 if (context)
7793 {
7794 if (context->getClientVersion() < 3)
7795 {
7796 return gl::error(GL_INVALID_OPERATION);
7797 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007798
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007799 if (index >= gl::MAX_VERTEX_ATTRIBS)
7800 {
7801 return gl::error(GL_INVALID_VALUE);
7802 }
7803
7804 GLuint vals[4] = { x, y, z, w };
7805 context->setVertexAttribu(index, vals);
7806 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007807 }
7808 catch(std::bad_alloc&)
7809 {
7810 return gl::error(GL_OUT_OF_MEMORY);
7811 }
7812}
7813
7814void __stdcall glVertexAttribI4iv(GLuint index, const GLint* v)
7815{
7816 EVENT("(GLuint index = %u, const GLint* v = 0x%0.8p)", index, v);
7817
7818 try
7819 {
7820 gl::Context *context = gl::getNonLostContext();
7821
7822 if (context)
7823 {
7824 if (context->getClientVersion() < 3)
7825 {
7826 return gl::error(GL_INVALID_OPERATION);
7827 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007828
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007829 if (index >= gl::MAX_VERTEX_ATTRIBS)
7830 {
7831 return gl::error(GL_INVALID_VALUE);
7832 }
7833
7834 context->setVertexAttribi(index, v);
7835 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007836 }
7837 catch(std::bad_alloc&)
7838 {
7839 return gl::error(GL_OUT_OF_MEMORY);
7840 }
7841}
7842
7843void __stdcall glVertexAttribI4uiv(GLuint index, const GLuint* v)
7844{
7845 EVENT("(GLuint index = %u, const GLuint* v = 0x%0.8p)", index, v);
7846
7847 try
7848 {
7849 gl::Context *context = gl::getNonLostContext();
7850
7851 if (context)
7852 {
7853 if (context->getClientVersion() < 3)
7854 {
7855 return gl::error(GL_INVALID_OPERATION);
7856 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007857
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007858 if (index >= gl::MAX_VERTEX_ATTRIBS)
7859 {
7860 return gl::error(GL_INVALID_VALUE);
7861 }
7862
7863 context->setVertexAttribu(index, v);
7864 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007865 }
7866 catch(std::bad_alloc&)
7867 {
7868 return gl::error(GL_OUT_OF_MEMORY);
7869 }
7870}
7871
7872void __stdcall glGetUniformuiv(GLuint program, GLint location, GLuint* params)
7873{
7874 EVENT("(GLuint program = %u, GLint location = %d, GLuint* params = 0x%0.8p)",
7875 program, location, params);
7876
7877 try
7878 {
7879 gl::Context *context = gl::getNonLostContext();
7880
7881 if (context)
7882 {
7883 if (context->getClientVersion() < 3)
7884 {
7885 return gl::error(GL_INVALID_OPERATION);
7886 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007887
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +00007888 if (program == 0)
7889 {
7890 return gl::error(GL_INVALID_VALUE);
7891 }
7892
7893 gl::Program *programObject = context->getProgram(program);
7894
7895 if (!programObject || !programObject->isLinked())
7896 {
7897 return gl::error(GL_INVALID_OPERATION);
7898 }
7899
7900 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
7901 if (!programBinary)
7902 {
7903 return gl::error(GL_INVALID_OPERATION);
7904 }
7905
7906 if (!programBinary->getUniformuiv(location, NULL, params))
7907 {
7908 return gl::error(GL_INVALID_OPERATION);
7909 }
7910 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007911 }
7912 catch(std::bad_alloc&)
7913 {
7914 return gl::error(GL_OUT_OF_MEMORY);
7915 }
7916}
7917
7918GLint __stdcall glGetFragDataLocation(GLuint program, const GLchar *name)
7919{
7920 EVENT("(GLuint program = %u, const GLchar *name = 0x%0.8p)",
7921 program, name);
7922
7923 try
7924 {
7925 gl::Context *context = gl::getNonLostContext();
7926
7927 if (context)
7928 {
7929 if (context->getClientVersion() < 3)
7930 {
Jamie Madilld1e78c92013-06-20 11:55:50 -04007931 return gl::error(GL_INVALID_OPERATION, -1);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007932 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007933
Jamie Madilld1e78c92013-06-20 11:55:50 -04007934 if (program == 0)
7935 {
7936 return gl::error(GL_INVALID_VALUE, -1);
7937 }
7938
7939 gl::Program *programObject = context->getProgram(program);
7940
7941 if (!programObject || !programObject->isLinked())
7942 {
7943 return gl::error(GL_INVALID_OPERATION, -1);
7944 }
7945
7946 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
7947 if (!programBinary)
7948 {
7949 return gl::error(GL_INVALID_OPERATION, -1);
7950 }
7951
7952 return programBinary->getFragDataLocation(name);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007953 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007954 }
7955 catch(std::bad_alloc&)
7956 {
7957 return gl::error(GL_OUT_OF_MEMORY, 0);
7958 }
7959
7960 return 0;
7961}
7962
7963void __stdcall glUniform1ui(GLint location, GLuint v0)
7964{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007965 glUniform1uiv(location, 1, &v0);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007966}
7967
7968void __stdcall glUniform2ui(GLint location, GLuint v0, GLuint v1)
7969{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007970 const GLuint xy[] = { v0, v1 };
7971 glUniform2uiv(location, 1, xy);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007972}
7973
7974void __stdcall glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2)
7975{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007976 const GLuint xyz[] = { v0, v1, v2 };
7977 glUniform3uiv(location, 1, xyz);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007978}
7979
7980void __stdcall glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
7981{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007982 const GLuint xyzw[] = { v0, v1, v2, v3 };
7983 glUniform4uiv(location, 1, xyzw);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007984}
7985
7986void __stdcall glUniform1uiv(GLint location, GLsizei count, const GLuint* value)
7987{
7988 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
7989 location, count, value);
7990
7991 try
7992 {
7993 gl::Context *context = gl::getNonLostContext();
7994
7995 if (context)
7996 {
7997 if (context->getClientVersion() < 3)
7998 {
7999 return gl::error(GL_INVALID_OPERATION);
8000 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008001
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00008002 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
8003 if (!programBinary)
8004 {
8005 return gl::error(GL_INVALID_OPERATION);
8006 }
8007
8008 if (!programBinary->setUniform1uiv(location, count, value))
8009 {
8010 return gl::error(GL_INVALID_OPERATION);
8011 }
8012 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008013 }
8014 catch(std::bad_alloc&)
8015 {
8016 return gl::error(GL_OUT_OF_MEMORY);
8017 }
8018}
8019
8020void __stdcall glUniform2uiv(GLint location, GLsizei count, const GLuint* value)
8021{
8022 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
8023 location, count, value);
8024
8025 try
8026 {
8027 gl::Context *context = gl::getNonLostContext();
8028
8029 if (context)
8030 {
8031 if (context->getClientVersion() < 3)
8032 {
8033 return gl::error(GL_INVALID_OPERATION);
8034 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008035
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00008036 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
8037 if (!programBinary)
8038 {
8039 return gl::error(GL_INVALID_OPERATION);
8040 }
8041
8042 if (!programBinary->setUniform2uiv(location, count, value))
8043 {
8044 return gl::error(GL_INVALID_OPERATION);
8045 }
8046 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008047 }
8048 catch(std::bad_alloc&)
8049 {
8050 return gl::error(GL_OUT_OF_MEMORY);
8051 }
8052}
8053
8054void __stdcall glUniform3uiv(GLint location, GLsizei count, const GLuint* value)
8055{
8056 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value)",
8057 location, count, value);
8058
8059 try
8060 {
8061 gl::Context *context = gl::getNonLostContext();
8062
8063 if (context)
8064 {
8065 if (context->getClientVersion() < 3)
8066 {
8067 return gl::error(GL_INVALID_OPERATION);
8068 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008069
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00008070 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
8071 if (!programBinary)
8072 {
8073 return gl::error(GL_INVALID_OPERATION);
8074 }
8075
8076 if (!programBinary->setUniform3uiv(location, count, value))
8077 {
8078 return gl::error(GL_INVALID_OPERATION);
8079 }
8080 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008081 }
8082 catch(std::bad_alloc&)
8083 {
8084 return gl::error(GL_OUT_OF_MEMORY);
8085 }
8086}
8087
8088void __stdcall glUniform4uiv(GLint location, GLsizei count, const GLuint* value)
8089{
8090 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
8091 location, count, value);
8092
8093 try
8094 {
8095 gl::Context *context = gl::getNonLostContext();
8096
8097 if (context)
8098 {
8099 if (context->getClientVersion() < 3)
8100 {
8101 return gl::error(GL_INVALID_OPERATION);
8102 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008103
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00008104 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
8105 if (!programBinary)
8106 {
8107 return gl::error(GL_INVALID_OPERATION);
8108 }
8109
8110 if (!programBinary->setUniform4uiv(location, count, value))
8111 {
8112 return gl::error(GL_INVALID_OPERATION);
8113 }
8114 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008115 }
8116 catch(std::bad_alloc&)
8117 {
8118 return gl::error(GL_OUT_OF_MEMORY);
8119 }
8120}
8121
8122void __stdcall glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint* value)
8123{
8124 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLint* value = 0x%0.8p)",
8125 buffer, drawbuffer, value);
8126
8127 try
8128 {
8129 gl::Context *context = gl::getNonLostContext();
8130
8131 if (context)
8132 {
8133 if (context->getClientVersion() < 3)
8134 {
8135 return gl::error(GL_INVALID_OPERATION);
8136 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008137
Geoff Lang42359ca2013-08-21 13:25:17 -04008138 switch (buffer)
8139 {
8140 case GL_COLOR:
8141 if (drawbuffer < 0 || drawbuffer >= static_cast<GLint>(context->getMaximumRenderTargets()))
8142 {
8143 return gl::error(GL_INVALID_VALUE);
8144 }
8145 break;
8146 case GL_STENCIL:
8147 if (drawbuffer != 0)
8148 {
8149 return gl::error(GL_INVALID_VALUE);
8150 }
Geoff Lang8d6a0022014-01-31 16:38:31 -05008151 break;
Geoff Lang42359ca2013-08-21 13:25:17 -04008152 default:
8153 return gl::error(GL_INVALID_ENUM);
8154 }
8155
8156 context->clearBufferiv(buffer, drawbuffer, value);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008157 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008158 }
8159 catch(std::bad_alloc&)
8160 {
8161 return gl::error(GL_OUT_OF_MEMORY);
8162 }
8163}
8164
8165void __stdcall glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint* value)
8166{
8167 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLuint* value = 0x%0.8p)",
8168 buffer, drawbuffer, value);
8169
8170 try
8171 {
8172 gl::Context *context = gl::getNonLostContext();
8173
8174 if (context)
8175 {
8176 if (context->getClientVersion() < 3)
8177 {
8178 return gl::error(GL_INVALID_OPERATION);
8179 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008180
Geoff Lang42359ca2013-08-21 13:25:17 -04008181 switch (buffer)
8182 {
8183 case GL_COLOR:
8184 if (drawbuffer < 0 || drawbuffer >= static_cast<GLint>(context->getMaximumRenderTargets()))
8185 {
8186 return gl::error(GL_INVALID_VALUE);
8187 }
8188 break;
8189 default:
8190 return gl::error(GL_INVALID_ENUM);
8191 }
8192
8193 context->clearBufferuiv(buffer, drawbuffer, value);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008194 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008195 }
8196 catch(std::bad_alloc&)
8197 {
8198 return gl::error(GL_OUT_OF_MEMORY);
8199 }
8200}
8201
8202void __stdcall glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat* value)
8203{
8204 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLfloat* value = 0x%0.8p)",
8205 buffer, drawbuffer, value);
8206
8207 try
8208 {
8209 gl::Context *context = gl::getNonLostContext();
8210
8211 if (context)
8212 {
8213 if (context->getClientVersion() < 3)
8214 {
8215 return gl::error(GL_INVALID_OPERATION);
8216 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008217
Geoff Lang42359ca2013-08-21 13:25:17 -04008218 switch (buffer)
8219 {
8220 case GL_COLOR:
8221 if (drawbuffer < 0 || drawbuffer >= static_cast<GLint>(context->getMaximumRenderTargets()))
8222 {
8223 return gl::error(GL_INVALID_VALUE);
8224 }
8225 break;
8226 case GL_DEPTH:
8227 if (drawbuffer != 0)
8228 {
8229 return gl::error(GL_INVALID_VALUE);
8230 }
8231 break;
8232 default:
8233 return gl::error(GL_INVALID_ENUM);
8234 }
8235
8236 context->clearBufferfv(buffer, drawbuffer, value);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008237 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008238 }
8239 catch(std::bad_alloc&)
8240 {
8241 return gl::error(GL_OUT_OF_MEMORY);
8242 }
8243}
8244
8245void __stdcall glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
8246{
8247 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, GLfloat depth, GLint stencil = %d)",
8248 buffer, drawbuffer, depth, stencil);
8249
8250 try
8251 {
8252 gl::Context *context = gl::getNonLostContext();
8253
8254 if (context)
8255 {
8256 if (context->getClientVersion() < 3)
8257 {
8258 return gl::error(GL_INVALID_OPERATION);
8259 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008260
Geoff Lang42359ca2013-08-21 13:25:17 -04008261 switch (buffer)
8262 {
8263 case GL_DEPTH_STENCIL:
8264 if (drawbuffer != 0)
8265 {
8266 return gl::error(GL_INVALID_VALUE);
8267 }
8268 break;
8269 default:
8270 return gl::error(GL_INVALID_ENUM);
8271 }
8272
8273 context->clearBufferfi(buffer, drawbuffer, depth, stencil);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008274 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008275 }
8276 catch(std::bad_alloc&)
8277 {
8278 return gl::error(GL_OUT_OF_MEMORY);
8279 }
8280}
8281
8282const GLubyte* __stdcall glGetStringi(GLenum name, GLuint index)
8283{
8284 EVENT("(GLenum name = 0x%X, GLuint index = %u)", name, index);
8285
8286 try
8287 {
8288 gl::Context *context = gl::getNonLostContext();
8289
8290 if (context)
8291 {
8292 if (context->getClientVersion() < 3)
8293 {
8294 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLubyte*>(NULL));
8295 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008296
shannonwoods@chromium.org302df742013-05-30 00:05:54 +00008297 if (name != GL_EXTENSIONS)
8298 {
8299 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLubyte*>(NULL));
8300 }
8301
8302 if (index >= context->getNumExtensions())
8303 {
8304 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLubyte*>(NULL));
8305 }
8306
8307 return reinterpret_cast<const GLubyte*>(context->getExtensionString(index));
8308 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008309 }
8310 catch(std::bad_alloc&)
8311 {
8312 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLubyte*>(NULL));
8313 }
8314
8315 return NULL;
8316}
8317
8318void __stdcall glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
8319{
8320 EVENT("(GLenum readTarget = 0x%X, GLenum writeTarget = 0x%X, GLintptr readOffset = %d, GLintptr writeOffset = %d, GLsizeiptr size = %d)",
8321 readTarget, writeTarget, readOffset, writeOffset, size);
8322
8323 try
8324 {
8325 gl::Context *context = gl::getNonLostContext();
8326
8327 if (context)
8328 {
8329 if (context->getClientVersion() < 3)
8330 {
8331 return gl::error(GL_INVALID_OPERATION);
8332 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008333
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008334 gl::Buffer *readBuffer = NULL;
8335 switch (readTarget)
8336 {
8337 case GL_ARRAY_BUFFER:
8338 readBuffer = context->getArrayBuffer();
8339 break;
8340 case GL_COPY_READ_BUFFER:
8341 readBuffer = context->getCopyReadBuffer();
8342 break;
8343 case GL_COPY_WRITE_BUFFER:
8344 readBuffer = context->getCopyWriteBuffer();
8345 break;
8346 case GL_ELEMENT_ARRAY_BUFFER:
8347 readBuffer = context->getElementArrayBuffer();
8348 break;
8349 case GL_PIXEL_PACK_BUFFER:
8350 readBuffer = context->getPixelPackBuffer();
8351 break;
8352 case GL_PIXEL_UNPACK_BUFFER:
8353 readBuffer = context->getPixelUnpackBuffer();
8354 break;
8355 case GL_TRANSFORM_FEEDBACK_BUFFER:
8356 readBuffer = context->getGenericTransformFeedbackBuffer();
8357 break;
8358 case GL_UNIFORM_BUFFER:
8359 readBuffer = context->getGenericUniformBuffer();
8360 break;
8361 default:
8362 return gl::error(GL_INVALID_ENUM);
8363 }
8364
8365 gl::Buffer *writeBuffer = NULL;
8366 switch (writeTarget)
8367 {
8368 case GL_ARRAY_BUFFER:
8369 writeBuffer = context->getArrayBuffer();
8370 break;
8371 case GL_COPY_READ_BUFFER:
8372 writeBuffer = context->getCopyReadBuffer();
8373 break;
8374 case GL_COPY_WRITE_BUFFER:
8375 writeBuffer = context->getCopyWriteBuffer();
8376 break;
8377 case GL_ELEMENT_ARRAY_BUFFER:
8378 writeBuffer = context->getElementArrayBuffer();
8379 break;
8380 case GL_PIXEL_PACK_BUFFER:
8381 writeBuffer = context->getPixelPackBuffer();
8382 break;
8383 case GL_PIXEL_UNPACK_BUFFER:
8384 writeBuffer = context->getPixelUnpackBuffer();
8385 break;
8386 case GL_TRANSFORM_FEEDBACK_BUFFER:
8387 writeBuffer = context->getGenericTransformFeedbackBuffer();
8388 break;
8389 case GL_UNIFORM_BUFFER:
8390 writeBuffer = context->getGenericUniformBuffer();
8391 break;
8392 default:
8393 return gl::error(GL_INVALID_ENUM);
8394 }
8395
8396 if (!readBuffer || !writeBuffer)
8397 {
8398 return gl::error(GL_INVALID_OPERATION);
8399 }
8400
8401 if (readOffset < 0 || writeOffset < 0 || size < 0 ||
8402 static_cast<unsigned int>(readOffset + size) > readBuffer->size() ||
8403 static_cast<unsigned int>(writeOffset + size) > writeBuffer->size())
8404 {
8405 return gl::error(GL_INVALID_VALUE);
8406 }
8407
8408 if (readBuffer == writeBuffer && abs(readOffset - writeOffset) < size)
8409 {
8410 return gl::error(GL_INVALID_VALUE);
8411 }
8412
8413 // TODO: Verify that readBuffer and writeBuffer are not currently mapped (GL_INVALID_OPERATION)
8414
shannon.woods%transgaming.com@gtempaccount.comc53376a2013-04-13 03:41:23 +00008415 // if size is zero, the copy is a successful no-op
8416 if (size > 0)
8417 {
8418 writeBuffer->copyBufferSubData(readBuffer, readOffset, writeOffset, size);
8419 }
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008420 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008421 }
8422 catch(std::bad_alloc&)
8423 {
8424 return gl::error(GL_OUT_OF_MEMORY);
8425 }
8426}
8427
8428void __stdcall glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices)
8429{
8430 EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLchar* const* uniformNames = 0x%0.8p, GLuint* uniformIndices = 0x%0.8p)",
8431 program, uniformCount, uniformNames, uniformIndices);
8432
8433 try
8434 {
8435 gl::Context *context = gl::getNonLostContext();
8436
8437 if (context)
8438 {
8439 if (context->getClientVersion() < 3)
8440 {
8441 return gl::error(GL_INVALID_OPERATION);
8442 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008443
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +00008444 if (uniformCount < 0)
8445 {
8446 return gl::error(GL_INVALID_VALUE);
8447 }
8448
8449 gl::Program *programObject = context->getProgram(program);
8450
8451 if (!programObject)
8452 {
8453 if (context->getShader(program))
8454 {
8455 return gl::error(GL_INVALID_OPERATION);
8456 }
8457 else
8458 {
8459 return gl::error(GL_INVALID_VALUE);
8460 }
8461 }
8462
8463 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8464 if (!programObject->isLinked() || !programBinary)
8465 {
8466 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8467 {
8468 uniformIndices[uniformId] = GL_INVALID_INDEX;
8469 }
8470 }
8471 else
8472 {
8473 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8474 {
8475 uniformIndices[uniformId] = programBinary->getUniformIndex(uniformNames[uniformId]);
8476 }
8477 }
8478 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008479 }
8480 catch(std::bad_alloc&)
8481 {
8482 return gl::error(GL_OUT_OF_MEMORY);
8483 }
8484}
8485
8486void __stdcall glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params)
8487{
8488 EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLuint* uniformIndices = 0x%0.8p, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
8489 program, uniformCount, uniformIndices, pname, params);
8490
8491 try
8492 {
8493 gl::Context *context = gl::getNonLostContext();
8494
8495 if (context)
8496 {
8497 if (context->getClientVersion() < 3)
8498 {
8499 return gl::error(GL_INVALID_OPERATION);
8500 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008501
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00008502 if (uniformCount < 0)
8503 {
8504 return gl::error(GL_INVALID_VALUE);
8505 }
8506
8507 gl::Program *programObject = context->getProgram(program);
8508
8509 if (!programObject)
8510 {
8511 if (context->getShader(program))
8512 {
8513 return gl::error(GL_INVALID_OPERATION);
8514 }
8515 else
8516 {
8517 return gl::error(GL_INVALID_VALUE);
8518 }
8519 }
8520
8521 switch (pname)
8522 {
8523 case GL_UNIFORM_TYPE:
8524 case GL_UNIFORM_SIZE:
8525 case GL_UNIFORM_NAME_LENGTH:
8526 case GL_UNIFORM_BLOCK_INDEX:
8527 case GL_UNIFORM_OFFSET:
8528 case GL_UNIFORM_ARRAY_STRIDE:
8529 case GL_UNIFORM_MATRIX_STRIDE:
8530 case GL_UNIFORM_IS_ROW_MAJOR:
8531 break;
8532 default:
8533 return gl::error(GL_INVALID_ENUM);
8534 }
8535
8536 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8537
8538 if (!programBinary && uniformCount > 0)
8539 {
8540 return gl::error(GL_INVALID_VALUE);
8541 }
8542
8543 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8544 {
8545 const GLuint index = uniformIndices[uniformId];
8546
8547 if (index >= (GLuint)programBinary->getActiveUniformCount())
8548 {
8549 return gl::error(GL_INVALID_VALUE);
8550 }
8551 }
8552
8553 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8554 {
8555 const GLuint index = uniformIndices[uniformId];
8556 params[uniformId] = programBinary->getActiveUniformi(index, pname);
8557 }
8558 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008559 }
8560 catch(std::bad_alloc&)
8561 {
8562 return gl::error(GL_OUT_OF_MEMORY);
8563 }
8564}
8565
8566GLuint __stdcall glGetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName)
8567{
8568 EVENT("(GLuint program = %u, const GLchar* uniformBlockName = 0x%0.8p)", program, uniformBlockName);
8569
8570 try
8571 {
8572 gl::Context *context = gl::getNonLostContext();
8573
8574 if (context)
8575 {
8576 if (context->getClientVersion() < 3)
8577 {
shannonwoods@chromium.org42766252013-05-30 00:07:12 +00008578 return gl::error(GL_INVALID_OPERATION, GL_INVALID_INDEX);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008579 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008580
shannonwoods@chromium.org42766252013-05-30 00:07:12 +00008581 gl::Program *programObject = context->getProgram(program);
8582
8583 if (!programObject)
8584 {
8585 if (context->getShader(program))
8586 {
8587 return gl::error(GL_INVALID_OPERATION, GL_INVALID_INDEX);
8588 }
8589 else
8590 {
8591 return gl::error(GL_INVALID_VALUE, GL_INVALID_INDEX);
8592 }
8593 }
8594
8595 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8596 if (!programBinary)
8597 {
8598 return GL_INVALID_INDEX;
8599 }
8600
8601 return programBinary->getUniformBlockIndex(uniformBlockName);
8602 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008603 }
8604 catch(std::bad_alloc&)
8605 {
8606 return gl::error(GL_OUT_OF_MEMORY, 0);
8607 }
8608
8609 return 0;
8610}
8611
8612void __stdcall glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params)
8613{
8614 EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
8615 program, uniformBlockIndex, pname, params);
8616
8617 try
8618 {
8619 gl::Context *context = gl::getNonLostContext();
8620
8621 if (context)
8622 {
8623 if (context->getClientVersion() < 3)
8624 {
8625 return gl::error(GL_INVALID_OPERATION);
8626 }
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00008627 gl::Program *programObject = context->getProgram(program);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008628
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00008629 if (!programObject)
8630 {
8631 if (context->getShader(program))
8632 {
8633 return gl::error(GL_INVALID_OPERATION);
8634 }
8635 else
8636 {
8637 return gl::error(GL_INVALID_VALUE);
8638 }
8639 }
8640
8641 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8642
8643 if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount())
8644 {
8645 return gl::error(GL_INVALID_VALUE);
8646 }
8647
8648 switch (pname)
8649 {
8650 case GL_UNIFORM_BLOCK_BINDING:
8651 *params = static_cast<GLint>(programObject->getUniformBlockBinding(uniformBlockIndex));
8652 break;
8653
8654 case GL_UNIFORM_BLOCK_DATA_SIZE:
8655 case GL_UNIFORM_BLOCK_NAME_LENGTH:
8656 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
8657 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
8658 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
8659 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
8660 programBinary->getActiveUniformBlockiv(uniformBlockIndex, pname, params);
8661 break;
8662
8663 default:
8664 return gl::error(GL_INVALID_ENUM);
8665 }
8666 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008667 }
8668 catch(std::bad_alloc&)
8669 {
8670 return gl::error(GL_OUT_OF_MEMORY);
8671 }
8672}
8673
8674void __stdcall glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName)
8675{
8676 EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLchar* uniformBlockName = 0x%0.8p)",
8677 program, uniformBlockIndex, bufSize, length, uniformBlockName);
8678
8679 try
8680 {
8681 gl::Context *context = gl::getNonLostContext();
8682
8683 if (context)
8684 {
8685 if (context->getClientVersion() < 3)
8686 {
8687 return gl::error(GL_INVALID_OPERATION);
8688 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008689
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00008690 gl::Program *programObject = context->getProgram(program);
8691
8692 if (!programObject)
8693 {
8694 if (context->getShader(program))
8695 {
8696 return gl::error(GL_INVALID_OPERATION);
8697 }
8698 else
8699 {
8700 return gl::error(GL_INVALID_VALUE);
8701 }
8702 }
8703
8704 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8705
8706 if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount())
8707 {
8708 return gl::error(GL_INVALID_VALUE);
8709 }
8710
8711 programBinary->getActiveUniformBlockName(uniformBlockIndex, bufSize, length, uniformBlockName);
8712 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008713 }
8714 catch(std::bad_alloc&)
8715 {
8716 return gl::error(GL_OUT_OF_MEMORY);
8717 }
8718}
8719
8720void __stdcall glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
8721{
8722 EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLuint uniformBlockBinding = %u)",
8723 program, uniformBlockIndex, uniformBlockBinding);
8724
8725 try
8726 {
8727 gl::Context *context = gl::getNonLostContext();
8728
8729 if (context)
8730 {
8731 if (context->getClientVersion() < 3)
8732 {
8733 return gl::error(GL_INVALID_OPERATION);
8734 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008735
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00008736 if (uniformBlockBinding >= context->getMaximumCombinedUniformBufferBindings())
8737 {
8738 return gl::error(GL_INVALID_VALUE);
8739 }
8740
8741 gl::Program *programObject = context->getProgram(program);
8742
8743 if (!programObject)
8744 {
8745 if (context->getShader(program))
8746 {
8747 return gl::error(GL_INVALID_OPERATION);
8748 }
8749 else
8750 {
8751 return gl::error(GL_INVALID_VALUE);
8752 }
8753 }
8754
8755 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8756
8757 // if never linked, there won't be any uniform blocks
8758 if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount())
8759 {
8760 return gl::error(GL_INVALID_VALUE);
8761 }
8762
8763 programObject->bindUniformBlock(uniformBlockIndex, uniformBlockBinding);
8764 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008765 }
8766 catch(std::bad_alloc&)
8767 {
8768 return gl::error(GL_OUT_OF_MEMORY);
8769 }
8770}
8771
8772void __stdcall glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount)
8773{
8774 EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei instanceCount = %d)",
8775 mode, first, count, instanceCount);
8776
8777 try
8778 {
8779 gl::Context *context = gl::getNonLostContext();
8780
8781 if (context)
8782 {
8783 if (context->getClientVersion() < 3)
8784 {
8785 return gl::error(GL_INVALID_OPERATION);
8786 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008787
Jamie Madill54133512013-06-21 09:33:07 -04008788 // glDrawArraysInstanced
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008789 UNIMPLEMENTED();
8790 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008791 }
8792 catch(std::bad_alloc&)
8793 {
8794 return gl::error(GL_OUT_OF_MEMORY);
8795 }
8796}
8797
8798void __stdcall glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount)
8799{
8800 EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei instanceCount = %d)",
8801 mode, count, type, indices, instanceCount);
8802
8803 try
8804 {
8805 gl::Context *context = gl::getNonLostContext();
8806
8807 if (context)
8808 {
8809 if (context->getClientVersion() < 3)
8810 {
8811 return gl::error(GL_INVALID_OPERATION);
8812 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008813
Jamie Madill54133512013-06-21 09:33:07 -04008814 // glDrawElementsInstanced
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008815 UNIMPLEMENTED();
8816 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008817 }
8818 catch(std::bad_alloc&)
8819 {
8820 return gl::error(GL_OUT_OF_MEMORY);
8821 }
8822}
8823
8824GLsync __stdcall glFenceSync(GLenum condition, GLbitfield flags)
8825{
8826 EVENT("(GLenum condition = 0x%X, GLbitfield flags = 0x%X)", condition, flags);
8827
8828 try
8829 {
8830 gl::Context *context = gl::getNonLostContext();
8831
8832 if (context)
8833 {
8834 if (context->getClientVersion() < 3)
8835 {
Jamie Madill5215e1a2013-07-26 11:55:19 -04008836 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLsync>(0));
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008837 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008838
Jamie Madill5215e1a2013-07-26 11:55:19 -04008839 if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE)
8840 {
8841 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLsync>(0));
8842 }
8843
8844 if (flags != 0)
8845 {
8846 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLsync>(0));
8847 }
8848
8849 return context->createFenceSync(condition);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008850 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008851 }
8852 catch(std::bad_alloc&)
8853 {
8854 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLsync>(NULL));
8855 }
8856
8857 return NULL;
8858}
8859
8860GLboolean __stdcall glIsSync(GLsync sync)
8861{
8862 EVENT("(GLsync sync = 0x%0.8p)", sync);
8863
8864 try
8865 {
8866 gl::Context *context = gl::getNonLostContext();
8867
8868 if (context)
8869 {
8870 if (context->getClientVersion() < 3)
8871 {
8872 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
8873 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008874
Jamie Madill5215e1a2013-07-26 11:55:19 -04008875 return (context->getFenceSync(sync) != NULL);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008876 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008877 }
8878 catch(std::bad_alloc&)
8879 {
8880 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
8881 }
8882
8883 return GL_FALSE;
8884}
8885
8886void __stdcall glDeleteSync(GLsync sync)
8887{
8888 EVENT("(GLsync sync = 0x%0.8p)", sync);
8889
8890 try
8891 {
8892 gl::Context *context = gl::getNonLostContext();
8893
8894 if (context)
8895 {
8896 if (context->getClientVersion() < 3)
8897 {
8898 return gl::error(GL_INVALID_OPERATION);
8899 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008900
Jamie Madill5215e1a2013-07-26 11:55:19 -04008901 if (sync != static_cast<GLsync>(0) && !context->getFenceSync(sync))
8902 {
8903 return gl::error(GL_INVALID_VALUE);
8904 }
8905
8906 context->deleteFenceSync(sync);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008907 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008908 }
8909 catch(std::bad_alloc&)
8910 {
8911 return gl::error(GL_OUT_OF_MEMORY);
8912 }
8913}
8914
8915GLenum __stdcall glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
8916{
8917 EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
8918 sync, flags, timeout);
8919
8920 try
8921 {
8922 gl::Context *context = gl::getNonLostContext();
8923
8924 if (context)
8925 {
8926 if (context->getClientVersion() < 3)
8927 {
Jamie Madill5215e1a2013-07-26 11:55:19 -04008928 return gl::error(GL_INVALID_OPERATION, GL_WAIT_FAILED);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008929 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008930
Jamie Madill5215e1a2013-07-26 11:55:19 -04008931 if ((flags & ~(GL_SYNC_FLUSH_COMMANDS_BIT)) != 0)
8932 {
8933 return gl::error(GL_INVALID_VALUE, GL_WAIT_FAILED);
8934 }
8935
8936 gl::FenceSync *fenceSync = context->getFenceSync(sync);
8937
8938 if (!fenceSync)
8939 {
8940 return gl::error(GL_INVALID_VALUE, GL_WAIT_FAILED);
8941 }
8942
8943 return fenceSync->clientWait(flags, timeout);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008944 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008945 }
8946 catch(std::bad_alloc&)
8947 {
8948 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
8949 }
8950
8951 return GL_FALSE;
8952}
8953
8954void __stdcall glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
8955{
8956 EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
8957 sync, flags, timeout);
8958
8959 try
8960 {
8961 gl::Context *context = gl::getNonLostContext();
8962
8963 if (context)
8964 {
8965 if (context->getClientVersion() < 3)
8966 {
8967 return gl::error(GL_INVALID_OPERATION);
8968 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008969
Jamie Madill5215e1a2013-07-26 11:55:19 -04008970 if (flags != 0)
8971 {
8972 return gl::error(GL_INVALID_VALUE);
8973 }
8974
8975 if (timeout != GL_TIMEOUT_IGNORED)
8976 {
8977 return gl::error(GL_INVALID_VALUE);
8978 }
8979
8980 gl::FenceSync *fenceSync = context->getFenceSync(sync);
8981
8982 if (!fenceSync)
8983 {
8984 return gl::error(GL_INVALID_VALUE);
8985 }
8986
8987 fenceSync->serverWait();
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008988 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008989 }
8990 catch(std::bad_alloc&)
8991 {
8992 return gl::error(GL_OUT_OF_MEMORY);
8993 }
8994}
8995
8996void __stdcall glGetInteger64v(GLenum pname, GLint64* params)
8997{
8998 EVENT("(GLenum pname = 0x%X, GLint64* params = 0x%0.8p)",
8999 pname, params);
9000
9001 try
9002 {
9003 gl::Context *context = gl::getNonLostContext();
9004
9005 if (context)
9006 {
9007 if (context->getClientVersion() < 3)
9008 {
9009 return gl::error(GL_INVALID_OPERATION);
9010 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009011
Jamie Madill79f2f452013-12-19 11:13:02 -05009012 GLenum nativeType;
9013 unsigned int numParams = 0;
9014 if (!context->getQueryParameterInfo(pname, &nativeType, &numParams))
9015 return gl::error(GL_INVALID_ENUM);
9016
9017 // pname is valid, but that there are no parameters to return.
9018 if (numParams == 0)
9019 return;
9020
9021 if (nativeType == GL_INT_64_ANGLEX)
Jamie Madill71fbd602013-07-19 16:36:55 -04009022 {
Jamie Madill79f2f452013-12-19 11:13:02 -05009023 context->getInteger64v(pname, params);
9024 }
Jamie Madill55856b12014-01-02 13:59:50 -05009025 else
Jamie Madill79f2f452013-12-19 11:13:02 -05009026 {
Jamie Madill55856b12014-01-02 13:59:50 -05009027 CastStateValues(context, nativeType, pname, numParams, params);
Jamie Madill71fbd602013-07-19 16:36:55 -04009028 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009029 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009030 }
9031 catch(std::bad_alloc&)
9032 {
9033 return gl::error(GL_OUT_OF_MEMORY);
9034 }
9035}
9036
9037void __stdcall glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values)
9038{
9039 EVENT("(GLsync sync = 0x%0.8p, GLenum pname = 0x%X, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLint* values = 0x%0.8p)",
9040 sync, pname, bufSize, length, values);
9041
9042 try
9043 {
9044 gl::Context *context = gl::getNonLostContext();
9045
9046 if (context)
9047 {
9048 if (context->getClientVersion() < 3)
9049 {
9050 return gl::error(GL_INVALID_OPERATION);
9051 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009052
Jamie Madill5215e1a2013-07-26 11:55:19 -04009053 if (bufSize < 0)
9054 {
9055 return gl::error(GL_INVALID_VALUE);
9056 }
9057
9058 gl::FenceSync *fenceSync = context->getFenceSync(sync);
9059
9060 if (!fenceSync)
9061 {
9062 return gl::error(GL_INVALID_VALUE);
9063 }
9064
9065 switch (pname)
9066 {
9067 case GL_OBJECT_TYPE: values[0] = static_cast<GLint>(GL_SYNC_FENCE); break;
9068 case GL_SYNC_STATUS: values[0] = static_cast<GLint>(fenceSync->getStatus()); break;
9069 case GL_SYNC_CONDITION: values[0] = static_cast<GLint>(fenceSync->getCondition()); break;
9070 case GL_SYNC_FLAGS: values[0] = 0; break;
9071
9072 default:
9073 return gl::error(GL_INVALID_ENUM);
9074 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009075 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009076 }
9077 catch(std::bad_alloc&)
9078 {
9079 return gl::error(GL_OUT_OF_MEMORY);
9080 }
9081}
9082
9083void __stdcall glGetInteger64i_v(GLenum target, GLuint index, GLint64* data)
9084{
9085 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint64* data = 0x%0.8p)",
9086 target, index, data);
9087
9088 try
9089 {
9090 gl::Context *context = gl::getNonLostContext();
9091
9092 if (context)
9093 {
9094 if (context->getClientVersion() < 3)
9095 {
9096 return gl::error(GL_INVALID_OPERATION);
9097 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009098
Shannon Woods15934d52013-08-19 14:28:49 -04009099 switch (target)
9100 {
9101 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
9102 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
9103 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
9104 if (index >= context->getMaxTransformFeedbackBufferBindings())
9105 return gl::error(GL_INVALID_VALUE);
9106 break;
9107 case GL_UNIFORM_BUFFER_START:
9108 case GL_UNIFORM_BUFFER_SIZE:
9109 case GL_UNIFORM_BUFFER_BINDING:
9110 if (index >= context->getMaximumCombinedUniformBufferBindings())
9111 return gl::error(GL_INVALID_VALUE);
9112 break;
9113 default:
9114 return gl::error(GL_INVALID_ENUM);
9115 }
9116
9117 if (!(context->getIndexedInteger64v(target, index, data)))
9118 {
9119 GLenum nativeType;
9120 unsigned int numParams = 0;
9121 if (!context->getIndexedQueryParameterInfo(target, &nativeType, &numParams))
9122 return gl::error(GL_INVALID_ENUM);
9123
9124 if (numParams == 0)
9125 return; // it is known that pname is valid, but there are no parameters to return
9126
9127 if (nativeType == GL_INT)
9128 {
9129 GLint *intParams = new GLint[numParams];
9130
9131 context->getIndexedIntegerv(target, index, intParams);
9132
9133 for (unsigned int i = 0; i < numParams; ++i)
9134 {
9135 data[i] = static_cast<GLint64>(intParams[i]);
9136 }
9137
9138 delete [] intParams;
9139 }
9140 else
9141 {
9142 UNREACHABLE();
9143 }
9144 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009145 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009146 }
9147 catch(std::bad_alloc&)
9148 {
9149 return gl::error(GL_OUT_OF_MEMORY);
9150 }
9151}
9152
9153void __stdcall glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64* params)
9154{
9155 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint64* params = 0x%0.8p)",
9156 target, pname, params);
9157
9158 try
9159 {
9160 gl::Context *context = gl::getNonLostContext();
9161
9162 if (context)
9163 {
9164 if (context->getClientVersion() < 3)
9165 {
9166 return gl::error(GL_INVALID_OPERATION);
9167 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009168
Jamie Madill54133512013-06-21 09:33:07 -04009169 // glGetBufferParameteri64v
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009170 UNIMPLEMENTED();
9171 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009172 }
9173 catch(std::bad_alloc&)
9174 {
9175 return gl::error(GL_OUT_OF_MEMORY);
9176 }
9177}
9178
9179void __stdcall glGenSamplers(GLsizei count, GLuint* samplers)
9180{
9181 EVENT("(GLsizei count = %d, GLuint* samplers = 0x%0.8p)", count, samplers);
9182
9183 try
9184 {
9185 gl::Context *context = gl::getNonLostContext();
9186
9187 if (context)
9188 {
9189 if (context->getClientVersion() < 3)
9190 {
9191 return gl::error(GL_INVALID_OPERATION);
9192 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009193
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009194 if (count < 0)
9195 {
9196 return gl::error(GL_INVALID_VALUE);
9197 }
9198
9199 for (int i = 0; i < count; i++)
9200 {
9201 samplers[i] = context->createSampler();
9202 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009203 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009204 }
9205 catch(std::bad_alloc&)
9206 {
9207 return gl::error(GL_OUT_OF_MEMORY);
9208 }
9209}
9210
9211void __stdcall glDeleteSamplers(GLsizei count, const GLuint* samplers)
9212{
9213 EVENT("(GLsizei count = %d, const GLuint* samplers = 0x%0.8p)", count, samplers);
9214
9215 try
9216 {
9217 gl::Context *context = gl::getNonLostContext();
9218
9219 if (context)
9220 {
9221 if (context->getClientVersion() < 3)
9222 {
9223 return gl::error(GL_INVALID_OPERATION);
9224 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009225
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009226 if (count < 0)
9227 {
9228 return gl::error(GL_INVALID_VALUE);
9229 }
9230
9231 for (int i = 0; i < count; i++)
9232 {
9233 context->deleteSampler(samplers[i]);
9234 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009235 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009236 }
9237 catch(std::bad_alloc&)
9238 {
9239 return gl::error(GL_OUT_OF_MEMORY);
9240 }
9241}
9242
9243GLboolean __stdcall glIsSampler(GLuint sampler)
9244{
9245 EVENT("(GLuint sampler = %u)", sampler);
9246
9247 try
9248 {
9249 gl::Context *context = gl::getNonLostContext();
9250
9251 if (context)
9252 {
9253 if (context->getClientVersion() < 3)
9254 {
9255 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
9256 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009257
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009258 return context->isSampler(sampler);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009259 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009260 }
9261 catch(std::bad_alloc&)
9262 {
9263 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
9264 }
9265
9266 return GL_FALSE;
9267}
9268
9269void __stdcall glBindSampler(GLuint unit, GLuint sampler)
9270{
9271 EVENT("(GLuint unit = %u, GLuint sampler = %u)", unit, sampler);
9272
9273 try
9274 {
9275 gl::Context *context = gl::getNonLostContext();
9276
9277 if (context)
9278 {
9279 if (context->getClientVersion() < 3)
9280 {
9281 return gl::error(GL_INVALID_OPERATION);
9282 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009283
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009284 if (sampler != 0 && !context->isSampler(sampler))
9285 {
9286 return gl::error(GL_INVALID_OPERATION);
9287 }
9288
9289 if (unit >= context->getMaximumCombinedTextureImageUnits())
9290 {
9291 return gl::error(GL_INVALID_VALUE);
9292 }
9293
9294 context->bindSampler(unit, sampler);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009295 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009296 }
9297 catch(std::bad_alloc&)
9298 {
9299 return gl::error(GL_OUT_OF_MEMORY);
9300 }
9301}
9302
9303void __stdcall glSamplerParameteri(GLuint sampler, GLenum pname, GLint param)
9304{
9305 EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint param = %d)", sampler, pname, param);
9306
9307 try
9308 {
9309 gl::Context *context = gl::getNonLostContext();
9310
9311 if (context)
9312 {
9313 if (context->getClientVersion() < 3)
9314 {
9315 return gl::error(GL_INVALID_OPERATION);
9316 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009317
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009318 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009319 {
9320 return;
9321 }
9322
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009323 if (!gl::ValidateTexParamParameters(context, pname, param))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009324 {
9325 return;
9326 }
9327
9328 if (!context->isSampler(sampler))
9329 {
9330 return gl::error(GL_INVALID_OPERATION);
9331 }
9332
9333 context->samplerParameteri(sampler, pname, param);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009334 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009335 }
9336 catch(std::bad_alloc&)
9337 {
9338 return gl::error(GL_OUT_OF_MEMORY);
9339 }
9340}
9341
9342void __stdcall glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint* param)
9343{
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009344 glSamplerParameteri(sampler, pname, *param);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009345}
9346
9347void __stdcall glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
9348{
9349 EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLfloat param = %g)", sampler, pname, param);
9350
9351 try
9352 {
9353 gl::Context *context = gl::getNonLostContext();
9354
9355 if (context)
9356 {
9357 if (context->getClientVersion() < 3)
9358 {
9359 return gl::error(GL_INVALID_OPERATION);
9360 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009361
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009362 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009363 {
9364 return;
9365 }
9366
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009367 if (!gl::ValidateTexParamParameters(context, pname, static_cast<GLint>(param)))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009368 {
9369 return;
9370 }
9371
9372 if (!context->isSampler(sampler))
9373 {
9374 return gl::error(GL_INVALID_OPERATION);
9375 }
9376
9377 context->samplerParameterf(sampler, pname, param);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009378 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009379 }
9380 catch(std::bad_alloc&)
9381 {
9382 return gl::error(GL_OUT_OF_MEMORY);
9383 }
9384}
9385
9386void __stdcall glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat* param)
9387{
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009388 glSamplerParameterf(sampler, pname, *param);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009389}
9390
9391void __stdcall glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint* params)
9392{
9393 EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", sampler, pname, params);
9394
9395 try
9396 {
9397 gl::Context *context = gl::getNonLostContext();
9398
9399 if (context)
9400 {
9401 if (context->getClientVersion() < 3)
9402 {
9403 return gl::error(GL_INVALID_OPERATION);
9404 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009405
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009406 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009407 {
9408 return;
9409 }
9410
9411 if (!context->isSampler(sampler))
9412 {
9413 return gl::error(GL_INVALID_OPERATION);
9414 }
9415
9416 *params = context->getSamplerParameteri(sampler, pname);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009417 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009418 }
9419 catch(std::bad_alloc&)
9420 {
9421 return gl::error(GL_OUT_OF_MEMORY);
9422 }
9423}
9424
9425void __stdcall glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params)
9426{
9427 EVENT("(GLuint sample = %ur, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", sampler, pname, params);
9428
9429 try
9430 {
9431 gl::Context *context = gl::getNonLostContext();
9432
9433 if (context)
9434 {
9435 if (context->getClientVersion() < 3)
9436 {
9437 return gl::error(GL_INVALID_OPERATION);
9438 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009439
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009440 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009441 {
9442 return;
9443 }
9444
9445 if (!context->isSampler(sampler))
9446 {
9447 return gl::error(GL_INVALID_OPERATION);
9448 }
9449
9450 *params = context->getSamplerParameterf(sampler, pname);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009451 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009452 }
9453 catch(std::bad_alloc&)
9454 {
9455 return gl::error(GL_OUT_OF_MEMORY);
9456 }
9457}
9458
9459void __stdcall glVertexAttribDivisor(GLuint index, GLuint divisor)
9460{
9461 EVENT("(GLuint index = %u, GLuint divisor = %u)", index, divisor);
9462
9463 try
9464 {
shannon.woods%transgaming.com@gtempaccount.com8736bd62013-04-13 03:35:41 +00009465 if (index >= gl::MAX_VERTEX_ATTRIBS)
9466 {
9467 return gl::error(GL_INVALID_VALUE);
9468 }
9469
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009470 gl::Context *context = gl::getNonLostContext();
9471
9472 if (context)
9473 {
9474 if (context->getClientVersion() < 3)
9475 {
9476 return gl::error(GL_INVALID_OPERATION);
9477 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009478
shannon.woods%transgaming.com@gtempaccount.com8736bd62013-04-13 03:35:41 +00009479 context->setVertexAttribDivisor(index, divisor);
9480 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009481 }
9482 catch(std::bad_alloc&)
9483 {
9484 return gl::error(GL_OUT_OF_MEMORY);
9485 }
9486}
9487
9488void __stdcall glBindTransformFeedback(GLenum target, GLuint id)
9489{
9490 EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id);
9491
9492 try
9493 {
9494 gl::Context *context = gl::getNonLostContext();
9495
9496 if (context)
9497 {
9498 if (context->getClientVersion() < 3)
9499 {
9500 return gl::error(GL_INVALID_OPERATION);
9501 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009502
Jamie Madill54133512013-06-21 09:33:07 -04009503 // glBindTransformFeedback
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009504 UNIMPLEMENTED();
9505 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009506 }
9507 catch(std::bad_alloc&)
9508 {
9509 return gl::error(GL_OUT_OF_MEMORY);
9510 }
9511}
9512
9513void __stdcall glDeleteTransformFeedbacks(GLsizei n, const GLuint* ids)
9514{
9515 EVENT("(GLsizei n = %d, const GLuint* ids = 0x%0.8p)", n, ids);
9516
9517 try
9518 {
9519 gl::Context *context = gl::getNonLostContext();
9520
9521 if (context)
9522 {
9523 if (context->getClientVersion() < 3)
9524 {
9525 return gl::error(GL_INVALID_OPERATION);
9526 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009527
Jamie Madill54133512013-06-21 09:33:07 -04009528 // glDeleteTransformFeedbacks
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009529 UNIMPLEMENTED();
9530 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009531 }
9532 catch(std::bad_alloc&)
9533 {
9534 return gl::error(GL_OUT_OF_MEMORY);
9535 }
9536}
9537
9538void __stdcall glGenTransformFeedbacks(GLsizei n, GLuint* ids)
9539{
9540 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
9541
9542 try
9543 {
9544 gl::Context *context = gl::getNonLostContext();
9545
9546 if (context)
9547 {
9548 if (context->getClientVersion() < 3)
9549 {
9550 return gl::error(GL_INVALID_OPERATION);
9551 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009552
Jamie Madill54133512013-06-21 09:33:07 -04009553 // glGenTransformFeedbacks
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009554 UNIMPLEMENTED();
9555 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009556 }
9557 catch(std::bad_alloc&)
9558 {
9559 return gl::error(GL_OUT_OF_MEMORY);
9560 }
9561}
9562
9563GLboolean __stdcall glIsTransformFeedback(GLuint id)
9564{
9565 EVENT("(GLuint id = %u)", id);
9566
9567 try
9568 {
9569 gl::Context *context = gl::getNonLostContext();
9570
9571 if (context)
9572 {
9573 if (context->getClientVersion() < 3)
9574 {
9575 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
9576 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009577
Jamie Madill54133512013-06-21 09:33:07 -04009578 // glIsTransformFeedback
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009579 UNIMPLEMENTED();
9580 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009581 }
9582 catch(std::bad_alloc&)
9583 {
9584 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
9585 }
9586
9587 return GL_FALSE;
9588}
9589
9590void __stdcall glPauseTransformFeedback(void)
9591{
9592 EVENT("(void)");
9593
9594 try
9595 {
9596 gl::Context *context = gl::getNonLostContext();
9597
9598 if (context)
9599 {
9600 if (context->getClientVersion() < 3)
9601 {
9602 return gl::error(GL_INVALID_OPERATION);
9603 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009604
Jamie Madill54133512013-06-21 09:33:07 -04009605 // glPauseTransformFeedback
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009606 UNIMPLEMENTED();
9607 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009608 }
9609 catch(std::bad_alloc&)
9610 {
9611 return gl::error(GL_OUT_OF_MEMORY);
9612 }
9613}
9614
9615void __stdcall glResumeTransformFeedback(void)
9616{
9617 EVENT("(void)");
9618
9619 try
9620 {
9621 gl::Context *context = gl::getNonLostContext();
9622
9623 if (context)
9624 {
9625 if (context->getClientVersion() < 3)
9626 {
9627 return gl::error(GL_INVALID_OPERATION);
9628 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009629
Jamie Madill54133512013-06-21 09:33:07 -04009630 // glResumeTransformFeedback
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009631 UNIMPLEMENTED();
9632 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009633 }
9634 catch(std::bad_alloc&)
9635 {
9636 return gl::error(GL_OUT_OF_MEMORY);
9637 }
9638}
9639
9640void __stdcall glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary)
9641{
9642 EVENT("(GLuint program = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLenum* binaryFormat = 0x%0.8p, GLvoid* binary = 0x%0.8p)",
9643 program, bufSize, length, binaryFormat, binary);
9644
9645 try
9646 {
9647 gl::Context *context = gl::getNonLostContext();
9648
9649 if (context)
9650 {
9651 if (context->getClientVersion() < 3)
9652 {
9653 return gl::error(GL_INVALID_OPERATION);
9654 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009655
Jamie Madill54133512013-06-21 09:33:07 -04009656 // glGetProgramBinary
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009657 UNIMPLEMENTED();
9658 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009659 }
9660 catch(std::bad_alloc&)
9661 {
9662 return gl::error(GL_OUT_OF_MEMORY);
9663 }
9664}
9665
9666void __stdcall glProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length)
9667{
9668 EVENT("(GLuint program = %u, GLenum binaryFormat = 0x%X, const GLvoid* binary = 0x%0.8p, GLsizei length = %d)",
9669 program, binaryFormat, binary, length);
9670
9671 try
9672 {
9673 gl::Context *context = gl::getNonLostContext();
9674
9675 if (context)
9676 {
9677 if (context->getClientVersion() < 3)
9678 {
9679 return gl::error(GL_INVALID_OPERATION);
9680 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009681
Jamie Madill54133512013-06-21 09:33:07 -04009682 // glProgramBinary
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009683 UNIMPLEMENTED();
9684 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009685 }
9686 catch(std::bad_alloc&)
9687 {
9688 return gl::error(GL_OUT_OF_MEMORY);
9689 }
9690}
9691
9692void __stdcall glProgramParameteri(GLuint program, GLenum pname, GLint value)
9693{
9694 EVENT("(GLuint program = %u, GLenum pname = 0x%X, GLint value = %d)",
9695 program, pname, value);
9696
9697 try
9698 {
9699 gl::Context *context = gl::getNonLostContext();
9700
9701 if (context)
9702 {
9703 if (context->getClientVersion() < 3)
9704 {
9705 return gl::error(GL_INVALID_OPERATION);
9706 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009707
Jamie Madill54133512013-06-21 09:33:07 -04009708 // glProgramParameteri
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009709 UNIMPLEMENTED();
9710 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009711 }
9712 catch(std::bad_alloc&)
9713 {
9714 return gl::error(GL_OUT_OF_MEMORY);
9715 }
9716}
9717
9718void __stdcall glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments)
9719{
9720 EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p)",
9721 target, numAttachments, attachments);
9722
9723 try
9724 {
9725 gl::Context *context = gl::getNonLostContext();
9726
9727 if (context)
9728 {
9729 if (context->getClientVersion() < 3)
9730 {
9731 return gl::error(GL_INVALID_OPERATION);
9732 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009733
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009734 if (!ValidateInvalidateFramebufferParameters(context, target, numAttachments, attachments))
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00009735 {
9736 return;
9737 }
9738
9739 int maxDimension = context->getMaximumRenderbufferDimension();
9740 context->invalidateFrameBuffer(target, numAttachments, attachments, 0, 0, maxDimension, maxDimension);
9741 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009742 }
9743 catch(std::bad_alloc&)
9744 {
9745 return gl::error(GL_OUT_OF_MEMORY);
9746 }
9747}
9748
9749void __stdcall glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height)
9750{
9751 EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p, GLint x = %d, "
9752 "GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
9753 target, numAttachments, attachments, x, y, width, height);
9754
9755 try
9756 {
9757 gl::Context *context = gl::getNonLostContext();
9758
9759 if (context)
9760 {
9761 if (context->getClientVersion() < 3)
9762 {
9763 return gl::error(GL_INVALID_OPERATION);
9764 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009765
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009766 if (!ValidateInvalidateFramebufferParameters(context, target, numAttachments, attachments))
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00009767 {
9768 return;
9769 }
9770
9771 context->invalidateFrameBuffer(target, numAttachments, attachments, x, y, width, height);
9772 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009773 }
9774 catch(std::bad_alloc&)
9775 {
9776 return gl::error(GL_OUT_OF_MEMORY);
9777 }
9778}
9779
9780void __stdcall glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
9781{
9782 EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
9783 target, levels, internalformat, width, height);
9784
9785 try
9786 {
9787 gl::Context *context = gl::getNonLostContext();
9788
9789 if (context)
9790 {
9791 if (context->getClientVersion() < 3)
9792 {
9793 return gl::error(GL_INVALID_OPERATION);
9794 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009795
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009796 if (!ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, 1))
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009797 {
9798 return;
9799 }
9800
9801 switch (target)
9802 {
9803 case GL_TEXTURE_2D:
9804 {
9805 gl::Texture2D *texture2d = context->getTexture2D();
9806 texture2d->storage(levels, internalformat, width, height);
9807 }
9808 break;
9809
Geoff Lang01c21d22013-09-24 11:52:16 -04009810 case GL_TEXTURE_CUBE_MAP:
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009811 {
9812 gl::TextureCubeMap *textureCube = context->getTextureCubeMap();
9813 textureCube->storage(levels, internalformat, width);
9814 }
9815 break;
9816
9817 default:
9818 return gl::error(GL_INVALID_ENUM);
9819 }
9820 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009821 }
9822 catch(std::bad_alloc&)
9823 {
9824 return gl::error(GL_OUT_OF_MEMORY);
9825 }
9826}
9827
9828void __stdcall glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
9829{
9830 EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
9831 "GLsizei height = %d, GLsizei depth = %d)",
9832 target, levels, internalformat, width, height, depth);
9833
9834 try
9835 {
9836 gl::Context *context = gl::getNonLostContext();
9837
9838 if (context)
9839 {
9840 if (context->getClientVersion() < 3)
9841 {
9842 return gl::error(GL_INVALID_OPERATION);
9843 }
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009844
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009845 if (!ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, depth))
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009846 {
9847 return;
9848 }
9849
9850 switch (target)
9851 {
9852 case GL_TEXTURE_3D:
9853 {
9854 gl::Texture3D *texture3d = context->getTexture3D();
9855 texture3d->storage(levels, internalformat, width, height, depth);
9856 }
9857 break;
9858
9859 case GL_TEXTURE_2D_ARRAY:
9860 {
9861 gl::Texture2DArray *texture2darray = context->getTexture2DArray();
9862 texture2darray->storage(levels, internalformat, width, height, depth);
9863 }
9864 break;
9865
9866 default:
Geoff Lang01c21d22013-09-24 11:52:16 -04009867 UNREACHABLE();
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009868 }
shannon.woods%transgaming.com@gtempaccount.com14eb55e2013-04-13 03:35:06 +00009869 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009870 }
9871 catch(std::bad_alloc&)
9872 {
9873 return gl::error(GL_OUT_OF_MEMORY);
9874 }
9875}
9876
9877void __stdcall glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params)
9878{
9879 EVENT("(GLenum target = 0x%X, GLenum internalformat = 0x%X, GLenum pname = 0x%X, GLsizei bufSize = %d, "
9880 "GLint* params = 0x%0.8p)",
9881 target, internalformat, pname, bufSize, params);
9882
9883 try
9884 {
9885 gl::Context *context = gl::getNonLostContext();
9886
9887 if (context)
9888 {
9889 if (context->getClientVersion() < 3)
9890 {
9891 return gl::error(GL_INVALID_OPERATION);
9892 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009893
Shannon Woods809d2502013-07-08 10:32:18 -04009894 if (!gl::IsColorRenderingSupported(internalformat, context) &&
9895 !gl::IsDepthRenderingSupported(internalformat, context) &&
9896 !gl::IsStencilRenderingSupported(internalformat, context))
9897 {
9898 return gl::error(GL_INVALID_ENUM);
9899 }
9900
9901 if (target != GL_RENDERBUFFER)
9902 {
9903 return gl::error(GL_INVALID_ENUM);
9904 }
9905
9906 if (bufSize < 0)
9907 {
9908 return gl::error(GL_INVALID_VALUE);
9909 }
9910
9911 switch (pname)
9912 {
9913 case GL_NUM_SAMPLE_COUNTS:
9914 if (bufSize != 0)
9915 *params = context->getNumSampleCounts(internalformat);
9916 break;
9917 case GL_SAMPLES:
9918 context->getSampleCounts(internalformat, bufSize, params);
9919 break;
9920 default:
9921 return gl::error(GL_INVALID_ENUM);
9922 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009923 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009924 }
9925 catch(std::bad_alloc&)
9926 {
9927 return gl::error(GL_OUT_OF_MEMORY);
9928 }
9929}
9930
9931// Extension functions
9932
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009933void __stdcall glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
9934 GLbitfield mask, GLenum filter)
9935{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00009936 EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, "
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009937 "GLint dstX0 = %d, GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, "
9938 "GLbitfield mask = 0x%X, GLenum filter = 0x%X)",
9939 srcX0, srcY0, srcX1, srcX1, dstX0, dstY0, dstX1, dstY1, mask, filter);
9940
9941 try
9942 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00009943 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009944
9945 if (context)
9946 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009947 if (!ValidateBlitFramebufferParameters(context, srcX0, srcY0, srcX1, srcY1,
Geoff Lang758d5b22013-06-11 11:42:50 -04009948 dstX0, dstY0, dstX1, dstY1, mask, filter,
9949 true))
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009950 {
Geoff Lang758d5b22013-06-11 11:42:50 -04009951 return;
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009952 }
9953
Geoff Lang758d5b22013-06-11 11:42:50 -04009954 context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1,
9955 mask, filter);
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009956 }
9957 }
9958 catch(std::bad_alloc&)
9959 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009960 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009961 }
9962}
9963
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00009964void __stdcall glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth,
9965 GLint border, GLenum format, GLenum type, const GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009966{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00009967 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00009968 "GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLint border = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00009969 "GLenum format = 0x%X, GLenum type = 0x%x, const GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009970 target, level, internalformat, width, height, depth, border, format, type, pixels);
9971
9972 try
9973 {
9974 UNIMPLEMENTED(); // FIXME
9975 }
9976 catch(std::bad_alloc&)
9977 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009978 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009979 }
9980}
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +00009981
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009982void __stdcall glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length,
9983 GLenum *binaryFormat, void *binary)
9984{
apatrick@chromium.org90080e32012-07-09 22:15:33 +00009985 EVENT("(GLenum program = 0x%X, bufSize = %d, length = 0x%0.8p, binaryFormat = 0x%0.8p, binary = 0x%0.8p)",
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009986 program, bufSize, length, binaryFormat, binary);
9987
9988 try
9989 {
9990 gl::Context *context = gl::getNonLostContext();
9991
9992 if (context)
9993 {
9994 gl::Program *programObject = context->getProgram(program);
9995
daniel@transgaming.com716056c2012-07-24 18:38:59 +00009996 if (!programObject || !programObject->isLinked())
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009997 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009998 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009999 }
10000
10001 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
10002
10003 if (!programBinary)
10004 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000010005 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010006 }
10007
apatrick@chromium.org90080e32012-07-09 22:15:33 +000010008 if (!programBinary->save(binary, bufSize, length))
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010009 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000010010 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010011 }
apatrick@chromium.org90080e32012-07-09 22:15:33 +000010012
10013 *binaryFormat = GL_PROGRAM_BINARY_ANGLE;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010014 }
10015 }
10016 catch(std::bad_alloc&)
10017 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000010018 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010019 }
10020}
10021
10022void __stdcall glProgramBinaryOES(GLuint program, GLenum binaryFormat,
10023 const void *binary, GLint length)
10024{
10025 EVENT("(GLenum program = 0x%X, binaryFormat = 0x%x, binary = 0x%0.8p, length = %d)",
10026 program, binaryFormat, binary, length);
10027
10028 try
10029 {
10030 gl::Context *context = gl::getNonLostContext();
10031
10032 if (context)
10033 {
10034 if (binaryFormat != GL_PROGRAM_BINARY_ANGLE)
10035 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000010036 return gl::error(GL_INVALID_ENUM);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010037 }
10038
10039 gl::Program *programObject = context->getProgram(program);
10040
10041 if (!programObject)
10042 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000010043 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010044 }
10045
daniel@transgaming.com95d29422012-07-24 18:36:10 +000010046 context->setProgramBinary(program, binary, length);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010047 }
10048 }
10049 catch(std::bad_alloc&)
10050 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000010051 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010052 }
10053}
10054
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +000010055void __stdcall glDrawBuffersEXT(GLsizei n, const GLenum *bufs)
10056{
10057 EVENT("(GLenum n = %d, bufs = 0x%0.8p)", n, bufs);
10058
10059 try
10060 {
10061 gl::Context *context = gl::getNonLostContext();
10062
10063 if (context)
10064 {
10065 if (n < 0 || (unsigned int)n > context->getMaximumRenderTargets())
10066 {
10067 return gl::error(GL_INVALID_VALUE);
10068 }
10069
10070 if (context->getDrawFramebufferHandle() == 0)
10071 {
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +000010072 if (n != 1)
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +000010073 {
10074 return gl::error(GL_INVALID_OPERATION);
10075 }
10076
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +000010077 if (bufs[0] != GL_NONE && bufs[0] != GL_BACK)
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +000010078 {
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +000010079 return gl::error(GL_INVALID_OPERATION);
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +000010080 }
10081 }
10082 else
10083 {
10084 for (int colorAttachment = 0; colorAttachment < n; colorAttachment++)
10085 {
10086 const GLenum attachment = GL_COLOR_ATTACHMENT0_EXT + colorAttachment;
10087 if (bufs[colorAttachment] != GL_NONE && bufs[colorAttachment] != attachment)
10088 {
10089 return gl::error(GL_INVALID_OPERATION);
10090 }
10091 }
10092 }
10093
10094 gl::Framebuffer *framebuffer = context->getDrawFramebuffer();
10095
10096 for (int colorAttachment = 0; colorAttachment < n; colorAttachment++)
10097 {
10098 framebuffer->setDrawBufferState(colorAttachment, bufs[colorAttachment]);
10099 }
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +000010100
10101 for (int colorAttachment = n; colorAttachment < (int)context->getMaximumRenderTargets(); colorAttachment++)
10102 {
10103 framebuffer->setDrawBufferState(colorAttachment, GL_NONE);
10104 }
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +000010105 }
10106 }
10107 catch (std::bad_alloc&)
10108 {
10109 return gl::error(GL_OUT_OF_MEMORY);
10110 }
10111}
10112
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +000010113__eglMustCastToProperFunctionPointerType __stdcall glGetProcAddress(const char *procname)
10114{
10115 struct Extension
10116 {
10117 const char *name;
10118 __eglMustCastToProperFunctionPointerType address;
10119 };
10120
10121 static const Extension glExtensions[] =
10122 {
10123 {"glTexImage3DOES", (__eglMustCastToProperFunctionPointerType)glTexImage3DOES},
daniel@transgaming.com01868132010-08-24 19:21:17 +000010124 {"glBlitFramebufferANGLE", (__eglMustCastToProperFunctionPointerType)glBlitFramebufferANGLE},
daniel@transgaming.com1fe96c92011-01-14 15:08:44 +000010125 {"glRenderbufferStorageMultisampleANGLE", (__eglMustCastToProperFunctionPointerType)glRenderbufferStorageMultisampleANGLE},
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +000010126 {"glDeleteFencesNV", (__eglMustCastToProperFunctionPointerType)glDeleteFencesNV},
10127 {"glGenFencesNV", (__eglMustCastToProperFunctionPointerType)glGenFencesNV},
10128 {"glIsFenceNV", (__eglMustCastToProperFunctionPointerType)glIsFenceNV},
10129 {"glTestFenceNV", (__eglMustCastToProperFunctionPointerType)glTestFenceNV},
10130 {"glGetFenceivNV", (__eglMustCastToProperFunctionPointerType)glGetFenceivNV},
10131 {"glFinishFenceNV", (__eglMustCastToProperFunctionPointerType)glFinishFenceNV},
10132 {"glSetFenceNV", (__eglMustCastToProperFunctionPointerType)glSetFenceNV},
zmo@google.coma574f782011-10-03 21:45:23 +000010133 {"glGetTranslatedShaderSourceANGLE", (__eglMustCastToProperFunctionPointerType)glGetTranslatedShaderSourceANGLE},
daniel@transgaming.com0bd1f2f2011-11-11 04:19:03 +000010134 {"glTexStorage2DEXT", (__eglMustCastToProperFunctionPointerType)glTexStorage2DEXT},
daniel@transgaming.com709ed112011-11-12 03:18:10 +000010135 {"glGetGraphicsResetStatusEXT", (__eglMustCastToProperFunctionPointerType)glGetGraphicsResetStatusEXT},
10136 {"glReadnPixelsEXT", (__eglMustCastToProperFunctionPointerType)glReadnPixelsEXT},
10137 {"glGetnUniformfvEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformfvEXT},
10138 {"glGetnUniformivEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformivEXT},
daniel@transgaming.com86bdb822012-01-20 18:24:39 +000010139 {"glGenQueriesEXT", (__eglMustCastToProperFunctionPointerType)glGenQueriesEXT},
10140 {"glDeleteQueriesEXT", (__eglMustCastToProperFunctionPointerType)glDeleteQueriesEXT},
10141 {"glIsQueryEXT", (__eglMustCastToProperFunctionPointerType)glIsQueryEXT},
10142 {"glBeginQueryEXT", (__eglMustCastToProperFunctionPointerType)glBeginQueryEXT},
10143 {"glEndQueryEXT", (__eglMustCastToProperFunctionPointerType)glEndQueryEXT},
10144 {"glGetQueryivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryivEXT},
10145 {"glGetQueryObjectuivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryObjectuivEXT},
shannon.woods%transgaming.com@gtempaccount.com77d94722013-04-13 03:34:22 +000010146 {"glDrawBuffersEXT", (__eglMustCastToProperFunctionPointerType)glDrawBuffersEXT},
daniel@transgaming.comdce02fd2012-01-27 15:39:51 +000010147 {"glVertexAttribDivisorANGLE", (__eglMustCastToProperFunctionPointerType)glVertexAttribDivisorANGLE},
10148 {"glDrawArraysInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawArraysInstancedANGLE},
10149 {"glDrawElementsInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawElementsInstancedANGLE},
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010150 {"glGetProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glGetProgramBinaryOES},
10151 {"glProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glProgramBinaryOES}, };
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +000010152
shannon.woods@transgaming.comd438fd42013-02-28 23:17:45 +000010153 for (unsigned int ext = 0; ext < ArraySize(glExtensions); ext++)
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +000010154 {
10155 if (strcmp(procname, glExtensions[ext].name) == 0)
10156 {
10157 return (__eglMustCastToProperFunctionPointerType)glExtensions[ext].address;
10158 }
10159 }
10160
10161 return NULL;
10162}
10163
daniel@transgaming.com17f548c2011-11-09 17:47:02 +000010164// Non-public functions used by EGL
10165
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +000010166bool __stdcall glBindTexImage(egl::Surface *surface)
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010167{
10168 EVENT("(egl::Surface* surface = 0x%0.8p)",
10169 surface);
10170
10171 try
10172 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +000010173 gl::Context *context = gl::getNonLostContext();
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010174
10175 if (context)
10176 {
10177 gl::Texture2D *textureObject = context->getTexture2D();
Geoff Lang32d508e2014-02-11 09:39:48 -050010178 ASSERT(textureObject != NULL);
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010179
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +000010180 if (textureObject->isImmutable())
10181 {
10182 return false;
10183 }
10184
Geoff Lang32d508e2014-02-11 09:39:48 -050010185 textureObject->bindTexImage(surface);
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010186 }
10187 }
10188 catch(std::bad_alloc&)
10189 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000010190 return gl::error(GL_OUT_OF_MEMORY, false);
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010191 }
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +000010192
10193 return true;
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010194}
10195
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000010196}