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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +00002// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.combbf56f72010-04-20 18:52:13 +00007#include "compiler/OutputHLSL.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00008
alokp@chromium.org79fb1012012-04-26 21:07:39 +00009#include "common/angleutils.h"
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +000010#include "common/utilities.h"
alokp@chromium.org91b72322010-06-02 15:50:56 +000011#include "compiler/debug.h"
daniel@transgaming.com89431aa2012-05-31 01:20:29 +000012#include "compiler/DetectDiscontinuity.h"
shannon.woods@transgaming.comfff89b32013-02-28 23:20:15 +000013#include "compiler/InfoSink.h"
14#include "compiler/SearchSymbol.h"
15#include "compiler/UnfoldShortCircuit.h"
Jamie Madill440dc742013-06-20 11:55:55 -040016#include "compiler/HLSLLayoutEncoder.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000017
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000018#include <algorithm>
shannon.woods@transgaming.comfff89b32013-02-28 23:20:15 +000019#include <cfloat>
20#include <stdio.h>
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000021
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000022namespace sh
23{
daniel@transgaming.com005c7392010-04-15 20:45:27 +000024// Integer to TString conversion
25TString str(int i)
26{
27 char buffer[20];
kbr@chromium.orgddb6e8e2012-04-25 00:48:13 +000028 snprintf(buffer, sizeof(buffer), "%d", i);
daniel@transgaming.com005c7392010-04-15 20:45:27 +000029 return buffer;
30}
31
shannon.woods%transgaming.com@gtempaccount.com18b4c4b2013-04-13 03:31:40 +000032OutputHLSL::OutputHLSL(TParseContext &context, const ShBuiltInResources& resources, ShShaderOutput outputType)
shannon.woods@transgaming.comb73964e2013-01-25 21:49:14 +000033 : TIntermTraverser(true, true, true), mContext(context), mOutputType(outputType)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000034{
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +000035 mUnfoldShortCircuit = new UnfoldShortCircuit(context, this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +000036 mInsideFunction = false;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000037
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000038 mUsesTexture2D = false;
39 mUsesTexture2D_bias = false;
40 mUsesTexture2DProj = false;
41 mUsesTexture2DProj_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000042 mUsesTexture2DProjLod = false;
43 mUsesTexture2DLod = false;
Nicolas Capens9fe6f982013-06-24 16:05:25 -040044 mUsesTexture3D = false;
45 mUsesTexture3D_bias = false;
46 mUsesTexture3DProj = false;
47 mUsesTexture3DProj_bias = false;
48 mUsesTexture3DProjLod = false;
49 mUsesTexture3DLod = false;
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000050 mUsesTextureCube = false;
51 mUsesTextureCube_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000052 mUsesTextureCubeLod = false;
daniel@transgaming.coma54f5182012-05-31 01:20:16 +000053 mUsesTexture2DLod0 = false;
54 mUsesTexture2DLod0_bias = false;
55 mUsesTexture2DProjLod0 = false;
56 mUsesTexture2DProjLod0_bias = false;
Nicolas Capens9fe6f982013-06-24 16:05:25 -040057 mUsesTexture3DLod0 = false;
58 mUsesTexture3DLod0_bias = false;
59 mUsesTexture3DProjLod0 = false;
60 mUsesTexture3DProjLod0_bias = false;
daniel@transgaming.coma54f5182012-05-31 01:20:16 +000061 mUsesTextureCubeLod0 = false;
62 mUsesTextureCubeLod0_bias = false;
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +000063 mUsesFragColor = false;
64 mUsesFragData = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000065 mUsesDepthRange = false;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +000066 mUsesFragCoord = false;
67 mUsesPointCoord = false;
68 mUsesFrontFacing = false;
69 mUsesPointSize = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000070 mUsesXor = false;
71 mUsesMod1 = false;
daniel@transgaming.com4229f592011-11-24 22:34:04 +000072 mUsesMod2v = false;
73 mUsesMod2f = false;
74 mUsesMod3v = false;
75 mUsesMod3f = false;
76 mUsesMod4v = false;
77 mUsesMod4f = false;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +000078 mUsesFaceforward1 = false;
79 mUsesFaceforward2 = false;
80 mUsesFaceforward3 = false;
81 mUsesFaceforward4 = false;
shannonwoods@chromium.org9bd22fa2013-05-30 00:18:47 +000082
83 for (unsigned int col = 0; col <= 4; col++)
84 {
85 for (unsigned int row = 0; row <= 4; row++)
86 {
87 mUsesEqualMat[col][row] = false;
88 }
89 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000090 mUsesEqualVec2 = false;
91 mUsesEqualVec3 = false;
92 mUsesEqualVec4 = false;
93 mUsesEqualIVec2 = false;
94 mUsesEqualIVec3 = false;
95 mUsesEqualIVec4 = false;
shannonwoods@chromium.org8c788e82013-05-30 00:20:21 +000096 mUsesEqualUVec2 = false;
97 mUsesEqualUVec3 = false;
98 mUsesEqualUVec4 = false;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000099 mUsesEqualBVec2 = false;
100 mUsesEqualBVec3 = false;
101 mUsesEqualBVec4 = false;
daniel@transgaming.com35342dc2012-02-28 02:01:22 +0000102 mUsesAtan2_1 = false;
103 mUsesAtan2_2 = false;
104 mUsesAtan2_3 = false;
105 mUsesAtan2_4 = false;
daniel@transgaming.com005c7392010-04-15 20:45:27 +0000106
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000107 mNumRenderTargets = resources.EXT_draw_buffers ? resources.MaxDrawBuffers : 1;
108
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000109 mScopeDepth = 0;
110
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000111 mUniqueIndex = 0;
daniel@transgaming.com89431aa2012-05-31 01:20:29 +0000112
113 mContainsLoopDiscontinuity = false;
114 mOutputLod0Function = false;
daniel@transgaming.come11100c2012-05-31 01:20:32 +0000115 mInsideDiscontinuousLoop = false;
daniel@transgaming.come9b3f602012-07-11 20:37:31 +0000116
117 mExcessiveLoopIndex = NULL;
daniel@transgaming.com652468c2012-12-20 21:11:57 +0000118
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000119 if (mOutputType == SH_HLSL9_OUTPUT)
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000120 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000121 if (mContext.shaderType == SH_FRAGMENT_SHADER)
122 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000123 mUniformRegister = 3; // Reserve registers for dx_DepthRange, dx_ViewCoords and dx_DepthFront
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000124 }
125 else
126 {
shannon.woods@transgaming.com42832a62013-02-28 23:18:38 +0000127 mUniformRegister = 2; // Reserve registers for dx_DepthRange and dx_ViewAdjust
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000128 }
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000129 }
130 else
131 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000132 mUniformRegister = 0;
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000133 }
134
daniel@transgaming.com652468c2012-12-20 21:11:57 +0000135 mSamplerRegister = 0;
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000136 mInterfaceBlockRegister = 2; // Reserve registers for the default uniform block and driver constants
Jamie Madill574d9dd2013-06-20 11:55:56 -0400137 mPaddingCounter = 0;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000138}
139
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000140OutputHLSL::~OutputHLSL()
141{
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +0000142 delete mUnfoldShortCircuit;
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000143}
144
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000145void OutputHLSL::output()
146{
shannon.woods@transgaming.come91615c2013-01-25 21:56:03 +0000147 mContainsLoopDiscontinuity = mContext.shaderType == SH_FRAGMENT_SHADER && containsLoopDiscontinuity(mContext.treeRoot);
daniel@transgaming.com89431aa2012-05-31 01:20:29 +0000148
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000149 mContext.treeRoot->traverse(this); // Output the body first to determine what has to go in the header
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000150 header();
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000151
alokp@chromium.org646ea1e2012-06-15 17:36:31 +0000152 mContext.infoSink().obj << mHeader.c_str();
153 mContext.infoSink().obj << mBody.c_str();
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000154}
155
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000156TInfoSinkBase &OutputHLSL::getBodyStream()
157{
158 return mBody;
159}
160
daniel@transgaming.com043da132012-12-20 21:12:22 +0000161const ActiveUniforms &OutputHLSL::getUniforms()
162{
163 return mActiveUniforms;
164}
165
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000166const ActiveInterfaceBlocks &OutputHLSL::getInterfaceBlocks() const
167{
168 return mActiveInterfaceBlocks;
169}
170
Jamie Madill46131a32013-06-20 11:55:50 -0400171const ActiveShaderVariables &OutputHLSL::getOutputVariables() const
172{
173 return mActiveOutputVariables;
174}
175
Jamie Madilldefb6742013-06-20 11:55:51 -0400176const ActiveShaderVariables &OutputHLSL::getAttributes() const
177{
178 return mActiveAttributes;
179}
180
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +0000181int OutputHLSL::vectorSize(const TType &type) const
182{
shannonwoods@chromium.org9bd22fa2013-05-30 00:18:47 +0000183 int elementSize = type.isMatrix() ? type.getCols() : 1;
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +0000184 int arraySize = type.isArray() ? type.getArraySize() : 1;
185
186 return elementSize * arraySize;
187}
188
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000189TString OutputHLSL::interfaceBlockUniformName(const TType &interfaceBlockType, const TType &uniformType)
190{
191 if (interfaceBlockType.hasInstanceName())
192 {
193 return interfaceBlockType.getTypeName() + "." + uniformType.getFieldName();
194 }
195 else
196 {
197 return uniformType.getFieldName();
198 }
199}
200
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000201TString OutputHLSL::decoratePrivate(const TString &privateText)
202{
203 return "dx_" + privateText;
204}
205
206TString OutputHLSL::interfaceBlockStructName(const TType &interfaceBlockType)
207{
208 return decoratePrivate(interfaceBlockType.getTypeName()) + "_type";
209}
210
211TString OutputHLSL::interfaceBlockInstanceString(const TType& interfaceBlockType, unsigned int arrayIndex)
212{
213 if (!interfaceBlockType.hasInstanceName())
214 {
215 return "";
216 }
217 else if (interfaceBlockType.isArray())
218 {
219 return decoratePrivate(interfaceBlockType.getInstanceName()) + "_" + str(arrayIndex);
220 }
221 else
222 {
223 return decorate(interfaceBlockType.getInstanceName());
224 }
225}
226
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +0000227TString OutputHLSL::interfaceBlockMemberTypeString(const TType &memberType)
228{
Jamie Madill529077d2013-06-20 11:55:54 -0400229 const TLayoutMatrixPacking matrixPacking = memberType.getLayoutQualifier().matrixPacking;
230 ASSERT(matrixPacking != EmpUnspecified);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +0000231
232 if (memberType.isMatrix())
233 {
Jamie Madill9cf6c072013-06-20 11:55:53 -0400234 // Use HLSL row-major packing for GLSL column-major matrices
Jamie Madill529077d2013-06-20 11:55:54 -0400235 const TString &matrixPackString = (matrixPacking == EmpRowMajor ? "column_major" : "row_major");
236 return matrixPackString + " " + typeString(memberType);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +0000237 }
238 else if (memberType.getBasicType() == EbtStruct)
239 {
Jamie Madill9cf6c072013-06-20 11:55:53 -0400240 // Use HLSL row-major packing for GLSL column-major matrices
Jamie Madill529077d2013-06-20 11:55:54 -0400241 return structureTypeName(memberType, matrixPacking == EmpColumnMajor);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +0000242 }
243 else
244 {
245 return typeString(memberType);
246 }
247}
248
Jamie Madill574d9dd2013-06-20 11:55:56 -0400249TString OutputHLSL::std140PrePaddingString(const TType &type, int *elementIndex)
250{
251 if (type.getBasicType() == EbtStruct || type.isMatrix() || type.isArray())
252 {
253 // no padding needed, HLSL will align the field to a new register
254 *elementIndex = 0;
255 return "";
256 }
257
258 const GLenum glType = glVariableType(type);
259 const int numComponents = gl::UniformComponentCount(glType);
260
261 if (numComponents >= 4)
262 {
263 // no padding needed, HLSL will align the field to a new register
264 *elementIndex = 0;
265 return "";
266 }
267
268 if (*elementIndex + numComponents > 4)
269 {
270 // no padding needed, HLSL will align the field to a new register
271 *elementIndex = numComponents;
272 return "";
273 }
274
275 TString padding;
276
277 const int alignment = numComponents == 3 ? 4 : numComponents;
278 const int paddingOffset = (*elementIndex % alignment);
279
280 if (paddingOffset != 0)
281 {
282 // padding is neccessary
283 for (int paddingIndex = paddingOffset; paddingIndex < alignment; paddingIndex++)
284 {
285 padding += " float pad_" + str(mPaddingCounter++) + ";\n";
286 }
287
288 *elementIndex += (alignment - paddingOffset);
289 }
290
291 *elementIndex += numComponents;
292 *elementIndex %= 4;
293
294 return padding;
295}
296
297TString OutputHLSL::std140PostPaddingString(const TType &type)
298{
299 if (!type.isMatrix() && !type.isArray())
300 {
301 return "";
302 }
303
304 const GLenum glType = glVariableType(type);
305 int numComponents = 0;
306
307 if (type.isMatrix())
308 {
309 const bool isRowMajorMatrix = (type.getLayoutQualifier().matrixPacking == EmpRowMajor);
310 numComponents = gl::MatrixComponentCount(glType, isRowMajorMatrix);
311 }
312 else
313 {
314 numComponents = gl::UniformComponentCount(glType);
315 }
316
317 TString padding;
318 for (int paddingOffset = numComponents; paddingOffset < 4; paddingOffset++)
319 {
320 padding += " float pad_" + str(mPaddingCounter++) + ";\n";
321 }
322 return padding;
323}
324
325TString OutputHLSL::interfaceBlockMemberString(const TTypeList &typeList, TLayoutBlockStorage blockStorage)
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000326{
327 TString hlsl;
328
Jamie Madill574d9dd2013-06-20 11:55:56 -0400329 int elementIndex = 0;
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000330
331 for (unsigned int typeIndex = 0; typeIndex < typeList.size(); typeIndex++)
332 {
333 const TType &memberType = *typeList[typeIndex].type;
Jamie Madill574d9dd2013-06-20 11:55:56 -0400334
335 if (blockStorage == EbsStd140)
336 {
337 if (memberType.getBasicType() == EbtStruct)
338 {
339 UNIMPLEMENTED();
340 }
341 else
342 {
343 // 2 and 3 component vector types in some cases need pre-padding
344 hlsl += std140PrePaddingString(memberType, &elementIndex);
345 }
346 }
347
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +0000348 hlsl += " " + interfaceBlockMemberTypeString(memberType) +
349 " " + decorate(memberType.getFieldName()) + arrayString(memberType) + ";\n";
Jamie Madill574d9dd2013-06-20 11:55:56 -0400350
351 // must pad out after matrices and arrays, where HLSL usually allows itself room to pack stuff
352 if (blockStorage == EbsStd140)
353 {
354 hlsl += std140PostPaddingString(memberType);
355 }
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000356 }
357
358 return hlsl;
359}
360
361TString OutputHLSL::interfaceBlockStructString(const TType &interfaceBlockType)
362{
363 const TTypeList &typeList = *interfaceBlockType.getStruct();
Jamie Madill574d9dd2013-06-20 11:55:56 -0400364 const TLayoutBlockStorage blockStorage = interfaceBlockType.getLayoutQualifier().blockStorage;
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000365
366 return "struct " + interfaceBlockStructName(interfaceBlockType) + "\n"
367 "{\n" +
Jamie Madill574d9dd2013-06-20 11:55:56 -0400368 interfaceBlockMemberString(typeList, blockStorage) +
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000369 "};\n\n";
370}
371
372TString OutputHLSL::interfaceBlockString(const TType &interfaceBlockType, unsigned int registerIndex, unsigned int arrayIndex)
373{
374 const TString &arrayIndexString = (arrayIndex != GL_INVALID_INDEX ? decorate(str(arrayIndex)) : "");
375 const TString &blockName = interfaceBlockType.getTypeName() + arrayIndexString;
376 TString hlsl;
377
378 hlsl += "cbuffer " + blockName + " : register(b" + str(registerIndex) + ")\n"
379 "{\n";
380
381 if (interfaceBlockType.hasInstanceName())
382 {
383 hlsl += " " + interfaceBlockStructName(interfaceBlockType) + " " + interfaceBlockInstanceString(interfaceBlockType, arrayIndex) + ";\n";
384 }
385 else
386 {
387 const TTypeList &typeList = *interfaceBlockType.getStruct();
Jamie Madill574d9dd2013-06-20 11:55:56 -0400388 const TLayoutBlockStorage blockStorage = interfaceBlockType.getLayoutQualifier().blockStorage;
389 hlsl += interfaceBlockMemberString(typeList, blockStorage);
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000390 }
391
392 hlsl += "};\n\n";
393
394 return hlsl;
395}
396
Jamie Madill440dc742013-06-20 11:55:55 -0400397// Use the same layout for packed and shared
398void setBlockLayout(InterfaceBlock *interfaceBlock, BlockLayoutType newLayout)
399{
400 interfaceBlock->layout = newLayout;
401 interfaceBlock->blockInfo.clear();
402
403 switch (newLayout)
404 {
405 case BLOCKLAYOUT_SHARED:
406 case BLOCKLAYOUT_PACKED:
407 {
408 HLSLBlockEncoder hlslEncoder(&interfaceBlock->blockInfo);
409 hlslEncoder.encodeFields(interfaceBlock->activeUniforms);
410 interfaceBlock->dataSize = hlslEncoder.getBlockSize();
411 }
412 break;
413
414 case BLOCKLAYOUT_STANDARD:
415 {
416 Std140BlockEncoder stdEncoder(&interfaceBlock->blockInfo);
417 stdEncoder.encodeFields(interfaceBlock->activeUniforms);
418 interfaceBlock->dataSize = stdEncoder.getBlockSize();
419 }
420 break;
421
422 default:
423 UNREACHABLE();
424 break;
425 }
426}
427
Jamie Madill574d9dd2013-06-20 11:55:56 -0400428BlockLayoutType convertBlockLayoutType(TLayoutBlockStorage blockStorage)
429{
430 switch (blockStorage)
431 {
432 case EbsPacked: return BLOCKLAYOUT_PACKED;
433 case EbsShared: return BLOCKLAYOUT_SHARED;
434 case EbsStd140: return BLOCKLAYOUT_STANDARD;
435 default: UNREACHABLE(); return BLOCKLAYOUT_SHARED;
436 }
437}
438
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000439void OutputHLSL::header()
440{
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000441 ShShaderType shaderType = mContext.shaderType;
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000442 TInfoSinkBase &out = mHeader;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000443
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000444 TString uniforms;
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000445 TString interfaceBlocks;
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000446 TString varyings;
447 TString attributes;
448
449 for (ReferencedSymbols::const_iterator uniform = mReferencedUniforms.begin(); uniform != mReferencedUniforms.end(); uniform++)
450 {
451 const TType &type = uniform->second->getType();
452 const TString &name = uniform->second->getSymbol();
453
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000454 if (mOutputType == SH_HLSL11_OUTPUT && IsSampler(type.getBasicType())) // Also declare the texture
455 {
456 int index = samplerRegister(mReferencedUniforms[name]);
457
458 uniforms += "uniform SamplerState sampler_" + decorateUniform(name, type) + arrayString(type) +
459 " : register(s" + str(index) + ");\n";
460
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000461 uniforms += "uniform " + textureString(type) + " texture_" + decorateUniform(name, type) + arrayString(type) +
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000462 " : register(t" + str(index) + ");\n";
463 }
464 else
465 {
466 uniforms += "uniform " + typeString(type) + " " + decorateUniform(name, type) + arrayString(type) +
467 " : register(" + registerString(mReferencedUniforms[name]) + ");\n";
468 }
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000469 }
470
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000471 for (ReferencedSymbols::const_iterator interfaceBlockIt = mReferencedInterfaceBlocks.begin(); interfaceBlockIt != mReferencedInterfaceBlocks.end(); interfaceBlockIt++)
472 {
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000473 const TType &nodeType = interfaceBlockIt->second->getType();
474 const TType &interfaceBlockType = nodeType.isInterfaceBlockMember() ? *nodeType.getInterfaceBlockType() : nodeType;
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000475 const TString &blockName = interfaceBlockType.getTypeName();
476 const TTypeList &typeList = *interfaceBlockType.getStruct();
477
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000478 const unsigned int arraySize = interfaceBlockType.isArray() ? interfaceBlockType.getArraySize() : 0;
479 sh::InterfaceBlock interfaceBlock(blockName.c_str(), arraySize, mInterfaceBlockRegister);
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000480 for (unsigned int typeIndex = 0; typeIndex < typeList.size(); typeIndex++)
481 {
482 const TType &memberType = *typeList[typeIndex].type;
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000483 const TString &fullUniformName = interfaceBlockUniformName(interfaceBlockType, memberType);
484 declareUniformToList(memberType, fullUniformName, typeIndex, interfaceBlock.activeUniforms);
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000485 }
486
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000487 mInterfaceBlockRegister += std::max(1u, interfaceBlock.arraySize);
488
Jamie Madill574d9dd2013-06-20 11:55:56 -0400489 BlockLayoutType blockLayoutType = convertBlockLayoutType(interfaceBlockType.getLayoutQualifier().blockStorage);
490 setBlockLayout(&interfaceBlock, blockLayoutType);
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000491 mActiveInterfaceBlocks.push_back(interfaceBlock);
492
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000493 if (interfaceBlockType.hasInstanceName())
494 {
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000495 interfaceBlocks += interfaceBlockStructString(interfaceBlockType);
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000496 }
497
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000498 if (arraySize > 0)
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000499 {
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000500 for (unsigned int arrayIndex = 0; arrayIndex < arraySize; arrayIndex++)
501 {
502 interfaceBlocks += interfaceBlockString(interfaceBlockType, interfaceBlock.registerIndex + arrayIndex, arrayIndex);
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000503 }
504 }
505 else
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000506 {
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000507 interfaceBlocks += interfaceBlockString(interfaceBlockType, interfaceBlock.registerIndex, GL_INVALID_INDEX);
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000508 }
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000509 }
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000510
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000511 for (ReferencedSymbols::const_iterator varying = mReferencedVaryings.begin(); varying != mReferencedVaryings.end(); varying++)
512 {
513 const TType &type = varying->second->getType();
514 const TString &name = varying->second->getSymbol();
515
516 // Program linking depends on this exact format
shannon.woods%transgaming.com@gtempaccount.com1886fd42013-04-13 03:41:45 +0000517 varyings += "static " + interpolationString(type.getQualifier()) + " " + typeString(type) + " " +
518 decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000519 }
520
521 for (ReferencedSymbols::const_iterator attribute = mReferencedAttributes.begin(); attribute != mReferencedAttributes.end(); attribute++)
522 {
523 const TType &type = attribute->second->getType();
524 const TString &name = attribute->second->getSymbol();
525
526 attributes += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
Jamie Madilldefb6742013-06-20 11:55:51 -0400527
528 ShaderVariable shaderVar(glVariableType(type), glVariablePrecision(type), name.c_str(),
529 (unsigned int)type.getArraySize(), type.getLayoutQualifier().location);
530 mActiveAttributes.push_back(shaderVar);
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000531 }
532
Jamie Madill529077d2013-06-20 11:55:54 -0400533 for (StructDeclarations::iterator structDeclaration = mStructDeclarations.begin(); structDeclaration != mStructDeclarations.end(); structDeclaration++)
534 {
535 out << *structDeclaration;
536 }
537
538 for (Constructors::iterator constructor = mConstructors.begin(); constructor != mConstructors.end(); constructor++)
539 {
540 out << *constructor;
541 }
542
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000543 if (shaderType == SH_FRAGMENT_SHADER)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000544 {
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000545 TExtensionBehavior::const_iterator iter = mContext.extensionBehavior().find("GL_EXT_draw_buffers");
shannon.woods%transgaming.com@gtempaccount.com99ab6eb2013-04-13 03:42:00 +0000546 const bool usingMRTExtension = (iter != mContext.extensionBehavior().end() && (iter->second == EBhEnable || iter->second == EBhRequire));
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000547
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000548 out << "// Varyings\n";
549 out << varyings;
Jamie Madill46131a32013-06-20 11:55:50 -0400550 out << "\n";
551
552 if (mContext.getShaderVersion() >= 300)
shannon.woods%transgaming.com@gtempaccount.coma28864c2013-04-13 03:32:03 +0000553 {
Jamie Madill46131a32013-06-20 11:55:50 -0400554 for (auto outputVariableIt = mReferencedOutputVariables.begin(); outputVariableIt != mReferencedOutputVariables.end(); outputVariableIt++)
shannon.woods%transgaming.com@gtempaccount.coma28864c2013-04-13 03:32:03 +0000555 {
Jamie Madill46131a32013-06-20 11:55:50 -0400556 const TString &variableName = outputVariableIt->first;
557 const TType &variableType = outputVariableIt->second->getType();
558 const TLayoutQualifier &layoutQualifier = variableType.getLayoutQualifier();
559
560 out << "static " + typeString(variableType) + " out_" + variableName + arrayString(variableType) +
561 " = " + initializer(variableType) + ";\n";
562
563 ShaderVariable outputVar(glVariableType(variableType), glVariablePrecision(variableType), variableName.c_str(),
564 (unsigned int)variableType.getArraySize(), layoutQualifier.location);
565 mActiveOutputVariables.push_back(outputVar);
shannon.woods%transgaming.com@gtempaccount.coma28864c2013-04-13 03:32:03 +0000566 }
shannon.woods%transgaming.com@gtempaccount.coma28864c2013-04-13 03:32:03 +0000567 }
Jamie Madill46131a32013-06-20 11:55:50 -0400568 else
569 {
570 const unsigned int numColorValues = usingMRTExtension ? mNumRenderTargets : 1;
571
572 out << "static float4 gl_Color[" << numColorValues << "] =\n"
573 "{\n";
574 for (unsigned int i = 0; i < numColorValues; i++)
575 {
576 out << " float4(0, 0, 0, 0)";
577 if (i + 1 != numColorValues)
578 {
579 out << ",";
580 }
581 out << "\n";
582 }
583
584 out << "};\n";
585 }
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000586
587 if (mUsesFragCoord)
588 {
589 out << "static float4 gl_FragCoord = float4(0, 0, 0, 0);\n";
590 }
591
592 if (mUsesPointCoord)
593 {
594 out << "static float2 gl_PointCoord = float2(0.5, 0.5);\n";
595 }
596
597 if (mUsesFrontFacing)
598 {
599 out << "static bool gl_FrontFacing = false;\n";
600 }
601
602 out << "\n";
603
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000604 if (mUsesDepthRange)
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000605 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000606 out << "struct gl_DepthRangeParameters\n"
607 "{\n"
608 " float near;\n"
609 " float far;\n"
610 " float diff;\n"
611 "};\n"
612 "\n";
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000613 }
614
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000615 if (mOutputType == SH_HLSL11_OUTPUT)
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000616 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000617 out << "cbuffer DriverConstants : register(b1)\n"
618 "{\n";
619
620 if (mUsesDepthRange)
621 {
622 out << " float3 dx_DepthRange : packoffset(c0);\n";
623 }
624
625 if (mUsesFragCoord)
626 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000627 out << " float4 dx_ViewCoords : packoffset(c1);\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000628 }
629
630 if (mUsesFragCoord || mUsesFrontFacing)
631 {
632 out << " float3 dx_DepthFront : packoffset(c2);\n";
633 }
634
635 out << "};\n";
636 }
637 else
638 {
639 if (mUsesDepthRange)
640 {
641 out << "uniform float3 dx_DepthRange : register(c0);";
642 }
643
644 if (mUsesFragCoord)
645 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000646 out << "uniform float4 dx_ViewCoords : register(c1);\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000647 }
648
649 if (mUsesFragCoord || mUsesFrontFacing)
650 {
651 out << "uniform float3 dx_DepthFront : register(c2);\n";
652 }
653 }
654
655 out << "\n";
656
657 if (mUsesDepthRange)
658 {
659 out << "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
660 "\n";
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000661 }
662
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000663 out << uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000664 out << "\n";
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000665
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000666 if (!interfaceBlocks.empty())
667 {
668 out << interfaceBlocks;
669 out << "\n";
670 }
671
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000672 if (mUsesTexture2D)
673 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000674 if (mOutputType == SH_HLSL9_OUTPUT)
675 {
676 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
677 "{\n"
678 " return tex2D(s, t);\n"
679 "}\n"
680 "\n";
681 }
682 else if (mOutputType == SH_HLSL11_OUTPUT)
683 {
684 out << "float4 gl_texture2D(Texture2D t, SamplerState s, float2 uv)\n"
685 "{\n"
686 " return t.Sample(s, uv);\n"
687 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -0400688 "\n"
689 "int4 gl_texture2D(Texture2D<int4> t, SamplerState s, float2 uv)\n"
690 "{\n"
691 " return t.Sample(s, uv);\n"
692 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -0400693 "\n"
694 "uint4 gl_texture2D(Texture2D<uint4> t, SamplerState s, float2 uv)\n"
695 "{\n"
696 " return t.Sample(s, uv);\n"
697 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000698 "\n";
699 }
700 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000701 }
702
703 if (mUsesTexture2D_bias)
704 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000705 if (mOutputType == SH_HLSL9_OUTPUT)
706 {
707 out << "float4 gl_texture2D(sampler2D s, float2 t, float bias)\n"
708 "{\n"
709 " return tex2Dbias(s, float4(t.x, t.y, 0, bias));\n"
710 "}\n"
711 "\n";
712 }
713 else if (mOutputType == SH_HLSL11_OUTPUT)
714 {
715 out << "float4 gl_texture2D(Texture2D t, SamplerState s, float2 uv, float bias)\n"
716 "{\n"
717 " return t.SampleBias(s, uv, bias);\n"
718 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -0400719 "\n"
720 "int4 gl_texture2D(Texture2D<int4> t, SamplerState s, float2 uv, float bias)\n"
721 "{\n"
722 " return t.SampleBias(s, uv, bias);\n"
723 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -0400724 "\n"
725 "uint4 gl_texture2D(Texture2D<uint4> t, SamplerState s, float2 uv, float bias)\n"
726 "{\n"
727 " return t.SampleBias(s, uv, bias);\n"
728 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000729 "\n";
730 }
731 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000732 }
733
734 if (mUsesTexture2DProj)
735 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000736 if (mOutputType == SH_HLSL9_OUTPUT)
737 {
738 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
739 "{\n"
740 " return tex2Dproj(s, float4(t.x, t.y, 0, t.z));\n"
741 "}\n"
742 "\n"
743 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
744 "{\n"
745 " return tex2Dproj(s, t);\n"
746 "}\n"
747 "\n";
748 }
749 else if (mOutputType == SH_HLSL11_OUTPUT)
750 {
751 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw)\n"
752 "{\n"
753 " return t.Sample(s, float2(uvw.x / uvw.z, uvw.y / uvw.z));\n"
754 "}\n"
755 "\n"
756 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw)\n"
757 "{\n"
758 " return t.Sample(s, float2(uvw.x / uvw.w, uvw.y / uvw.w));\n"
759 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -0400760 "\n"
761 "int4 gl_texture2DProj(Texture2D<int4> t, SamplerState s, float3 uvw)\n"
762 "{\n"
763 " return t.Sample(s, float2(uvw.x / uvw.z, uvw.y / uvw.z));\n"
764 "}\n"
765 "\n"
766 "int4 gl_texture2DProj(Texture2D<int4> t, SamplerState s, float4 uvw)\n"
767 "{\n"
768 " return t.Sample(s, float2(uvw.x / uvw.w, uvw.y / uvw.w));\n"
769 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -0400770 "\n"
771 "uint4 gl_texture2DProj(Texture2D<uint4> t, SamplerState s, float3 uvw)\n"
772 "{\n"
773 " return t.Sample(s, float2(uvw.x / uvw.z, uvw.y / uvw.z));\n"
774 "}\n"
775 "\n"
776 "uint4 gl_texture2DProj(Texture2D<uint4> t, SamplerState s, float4 uvw)\n"
777 "{\n"
778 " return t.Sample(s, float2(uvw.x / uvw.w, uvw.y / uvw.w));\n"
779 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000780 "\n";
781 }
782 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000783 }
784
785 if (mUsesTexture2DProj_bias)
786 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000787 if (mOutputType == SH_HLSL9_OUTPUT)
788 {
789 out << "float4 gl_texture2DProj(sampler2D s, float3 t, float bias)\n"
790 "{\n"
791 " return tex2Dbias(s, float4(t.x / t.z, t.y / t.z, 0, bias));\n"
792 "}\n"
793 "\n"
794 "float4 gl_texture2DProj(sampler2D s, float4 t, float bias)\n"
795 "{\n"
796 " return tex2Dbias(s, float4(t.x / t.w, t.y / t.w, 0, bias));\n"
797 "}\n"
798 "\n";
799 }
800 else if (mOutputType == SH_HLSL11_OUTPUT)
801 {
802 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw, float bias)\n"
803 "{\n"
804 " return t.SampleBias(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), bias);\n"
805 "}\n"
806 "\n"
807 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw, float bias)\n"
808 "{\n"
809 " return t.SampleBias(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), bias);\n"
810 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -0400811 "\n"
812 "int4 gl_texture2DProj(Texture2D<int4> t, SamplerState s, float3 uvw, float bias)\n"
813 "{\n"
814 " return t.SampleBias(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), bias);\n"
815 "}\n"
816 "\n"
817 "int4 gl_texture2DProj(Texture2D<int4> t, SamplerState s, float4 uvw, float bias)\n"
818 "{\n"
819 " return t.SampleBias(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), bias);\n"
820 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -0400821 "\n"
822 "uint4 gl_texture2DProj(Texture2D<uint4> t, SamplerState s, float3 uvw, float bias)\n"
823 "{\n"
824 " return t.SampleBias(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), bias);\n"
825 "}\n"
826 "\n"
827 "uint4 gl_texture2DProj(Texture2D<uint4> t, SamplerState s, float4 uvw, float bias)\n"
828 "{\n"
829 " return t.SampleBias(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), bias);\n"
830 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000831 "\n";
832 }
833 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000834 }
835
Nicolas Capens9fe6f982013-06-24 16:05:25 -0400836 if (mUsesTexture3D)
837 {
838 if (mOutputType == SH_HLSL11_OUTPUT)
839 {
840 out << "float4 gl_texture3D(Texture3D t, SamplerState s, float3 uvw)\n"
841 "{\n"
842 " return t.Sample(s, uvw);\n"
843 "}\n"
844 "\n"
845 "int4 gl_texture3D(Texture3D<int4> t, SamplerState s, float3 uvw)\n"
846 "{\n"
847 " return t.Sample(s, uvw);\n"
848 "}\n"
849 "\n"
850 "uint4 gl_texture3D(Texture3D<uint4> t, SamplerState s, float3 uvw)\n"
851 "{\n"
852 " return t.Sample(s, uvw);\n"
853 "}\n"
854 "\n";
855 }
856 else UNREACHABLE();
857 }
858
859 if (mUsesTexture3D_bias)
860 {
861 if (mOutputType == SH_HLSL11_OUTPUT)
862 {
863 out << "float4 gl_texture3D(Texture3D t, SamplerState s, float3 uvw, float bias)\n"
864 "{\n"
865 " return t.SampleBias(s, uvw, bias);\n"
866 "}\n"
867 "\n"
868 "int4 gl_texture3D(Texture3D<int4> t, SamplerState s, float3 uvw, float bias)\n"
869 "{\n"
870 " return t.SampleBias(s, uvw, bias);\n"
871 "}\n"
872 "\n"
873 "uint4 gl_texture3D(Texture3D<uint4> t, SamplerState s, float3 uvw, float bias)\n"
874 "{\n"
875 " return t.SampleBias(s, uvw, bias);\n"
876 "}\n"
877 "\n";
878 }
879 else UNREACHABLE();
880 }
881
882 if (mUsesTexture3DProj)
883 {
884 if (mOutputType == SH_HLSL11_OUTPUT)
885 {
886 out << "float4 gl_texture3DProj(Texture3D t, SamplerState s, float4 uvw)\n"
887 "{\n"
888 " return t.Sample(s, float3(uvw.x / uvw.w, uvw.y / uvw.w, uvw.z / uvw.w));\n"
889 "}\n"
890 "\n"
891 "int4 gl_texture3DProj(Texture3D<int4> t, SamplerState s, float4 uvw)\n"
892 "{\n"
893 " return t.Sample(s, float3(uvw.x / uvw.w, uvw.y / uvw.w, uvw.z / uvw.w));\n"
894 "}\n"
895 "\n"
896 "uint4 gl_texture3DProj(Texture3D<uint4> t, SamplerState s, float4 uvw)\n"
897 "{\n"
898 " return t.Sample(s, float3(uvw.x / uvw.w, uvw.y / uvw.w, uvw.z / uvw.w));\n"
899 "}\n"
900 "\n";
901 }
902 else UNREACHABLE();
903 }
904
905 if (mUsesTexture3DProj_bias)
906 {
907 if (mOutputType == SH_HLSL11_OUTPUT)
908 {
909 out << "float4 gl_texture3DProj(Texture3D t, SamplerState s, float4 uvw, float bias)\n"
910 "{\n"
911 " return t.SampleBias(s, float3(uvw.x / uvw.w, uvw.y / uvw.w, uvw.z / uvw.w), bias);\n"
912 "}\n"
913 "\n"
914 "int4 gl_texture3DProj(Texture3D<int4> t, SamplerState s, float4 uvw, float bias)\n"
915 "{\n"
916 " return t.SampleBias(s, float3(uvw.x / uvw.w, uvw.y / uvw.w, uvw.z / uvw.w), bias);\n"
917 "}\n"
918 "\n"
919 "uint4 gl_texture3DProj(Texture3D<uint4> t, SamplerState s, float4 uvw, float bias)\n"
920 "{\n"
921 " return t.SampleBias(s, float3(uvw.x / uvw.w, uvw.y / uvw.w, uvw.z / uvw.w), bias);\n"
922 "}\n"
923 "\n";
924 }
925 else UNREACHABLE();
926 }
927
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000928 if (mUsesTextureCube)
929 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000930 if (mOutputType == SH_HLSL9_OUTPUT)
931 {
932 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
933 "{\n"
934 " return texCUBE(s, t);\n"
935 "}\n"
936 "\n";
937 }
938 else if (mOutputType == SH_HLSL11_OUTPUT)
939 {
940 out << "float4 gl_textureCube(TextureCube t, SamplerState s, float3 uvw)\n"
941 "{\n"
942 " return t.Sample(s, uvw);\n"
943 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -0400944 "\n"
945 "int4 gl_textureCube(TextureCube<int4> t, SamplerState s, float3 uvw)\n"
946 "{\n"
947 " return t.Sample(s, uvw);\n"
948 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -0400949 "\n"
950 "uint4 gl_textureCube(TextureCube<uint4> t, SamplerState s, float3 uvw)\n"
951 "{\n"
952 " return t.Sample(s, uvw);\n"
953 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000954 "\n";
955 }
956 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000957 }
958
959 if (mUsesTextureCube_bias)
960 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000961 if (mOutputType == SH_HLSL9_OUTPUT)
962 {
963 out << "float4 gl_textureCube(samplerCUBE s, float3 t, float bias)\n"
964 "{\n"
965 " return texCUBEbias(s, float4(t.x, t.y, t.z, bias));\n"
966 "}\n"
967 "\n";
968 }
969 else if (mOutputType == SH_HLSL11_OUTPUT)
970 {
971 out << "float4 gl_textureCube(TextureCube t, SamplerState s, float3 uvw, float bias)\n"
972 "{\n"
973 " return t.SampleBias(s, uvw, bias);\n"
974 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -0400975 "\n"
976 "int4 gl_textureCube(TextureCube<int4> t, SamplerState s, float3 uvw, float bias)\n"
977 "{\n"
978 " return t.SampleBias(s, uvw, bias);\n"
979 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -0400980 "\n"
981 "uint4 gl_textureCube(TextureCube<uint4> t, SamplerState s, float3 uvw, float bias)\n"
982 "{\n"
983 " return t.SampleBias(s, uvw, bias);\n"
984 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000985 "\n";
986 }
987 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000988 }
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000989
990 // These *Lod0 intrinsics are not available in GL fragment shaders.
991 // They are used to sample using discontinuous texture coordinates.
992 if (mUsesTexture2DLod0)
993 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000994 if (mOutputType == SH_HLSL9_OUTPUT)
995 {
996 out << "float4 gl_texture2DLod0(sampler2D s, float2 t)\n"
997 "{\n"
998 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
999 "}\n"
1000 "\n";
1001 }
1002 else if (mOutputType == SH_HLSL11_OUTPUT)
1003 {
1004 out << "float4 gl_texture2DLod0(Texture2D t, SamplerState s, float2 uv)\n"
1005 "{\n"
1006 " return t.SampleLevel(s, uv, 0);\n"
1007 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -04001008 "\n"
1009 "int4 gl_texture2DLod0(Texture2D<int4> t, SamplerState s, float2 uv)\n"
1010 "{\n"
1011 " return t.SampleLevel(s, uv, 0);\n"
1012 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -04001013 "\n"
1014 "uint4 gl_texture2DLod0(Texture2D<uint4> t, SamplerState s, float2 uv)\n"
1015 "{\n"
1016 " return t.SampleLevel(s, uv, 0);\n"
1017 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001018 "\n";
1019 }
1020 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +00001021 }
1022
1023 if (mUsesTexture2DLod0_bias)
1024 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001025 if (mOutputType == SH_HLSL9_OUTPUT)
1026 {
1027 out << "float4 gl_texture2DLod0(sampler2D s, float2 t, float bias)\n"
1028 "{\n"
1029 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
1030 "}\n"
1031 "\n";
1032 }
1033 else if (mOutputType == SH_HLSL11_OUTPUT)
1034 {
1035 out << "float4 gl_texture2DLod0(Texture2D t, SamplerState s, float2 uv, float bias)\n"
1036 "{\n"
1037 " return t.SampleLevel(s, uv, 0);\n"
1038 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -04001039 "\n"
1040 "int4 gl_texture2DLod0(Texture2D<int4> t, SamplerState s, float2 uv, float bias)\n"
1041 "{\n"
1042 " return t.SampleLevel(s, uv, 0);\n"
1043 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -04001044 "\n"
1045 "uint4 gl_texture2DLod0(Texture2D<uint4> t, SamplerState s, float2 uv, float bias)\n"
1046 "{\n"
1047 " return t.SampleLevel(s, uv, 0);\n"
1048 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001049 "\n";
1050 }
1051 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +00001052 }
1053
1054 if (mUsesTexture2DProjLod0)
1055 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001056 if (mOutputType == SH_HLSL9_OUTPUT)
1057 {
1058 out << "float4 gl_texture2DProjLod0(sampler2D s, float3 t)\n"
1059 "{\n"
1060 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
1061 "}\n"
1062 "\n"
1063 "float4 gl_texture2DProjLod(sampler2D s, float4 t)\n"
1064 "{\n"
1065 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
1066 "}\n"
1067 "\n";
1068 }
1069 else if (mOutputType == SH_HLSL11_OUTPUT)
1070 {
1071 out << "float4 gl_texture2DProjLod0(Texture2D t, SamplerState s, float3 uvw)\n"
1072 "{\n"
1073 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
1074 "}\n"
1075 "\n"
1076 "float4 gl_texture2DProjLod0(Texture2D t, SamplerState s, float4 uvw)\n"
1077 "{\n"
1078 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
1079 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -04001080 "\n"
1081 "int4 gl_texture2DProjLod0(Texture2D<int4> t, SamplerState s, float3 uvw)\n"
1082 "{\n"
1083 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
1084 "}\n"
1085 "\n"
1086 "int4 gl_texture2DProjLod0(Texture2D<int4> t, SamplerState s, float4 uvw)\n"
1087 "{\n"
1088 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
1089 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -04001090 "\n"
1091 "uint4 gl_texture2DProjLod0(Texture2D<uint4> t, SamplerState s, float3 uvw)\n"
1092 "{\n"
1093 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
1094 "}\n"
1095 "\n"
1096 "uint4 gl_texture2DProjLod0(Texture2D<uint4> t, SamplerState s, float4 uvw)\n"
1097 "{\n"
1098 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
1099 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001100 "\n";
1101 }
1102 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +00001103 }
1104
1105 if (mUsesTexture2DProjLod0_bias)
1106 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001107 if (mOutputType == SH_HLSL9_OUTPUT)
1108 {
1109 out << "float4 gl_texture2DProjLod0_bias(sampler2D s, float3 t, float bias)\n"
1110 "{\n"
1111 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
1112 "}\n"
1113 "\n"
1114 "float4 gl_texture2DProjLod_bias(sampler2D s, float4 t, float bias)\n"
1115 "{\n"
1116 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
1117 "}\n"
1118 "\n";
1119 }
1120 else if (mOutputType == SH_HLSL11_OUTPUT)
1121 {
1122 out << "float4 gl_texture2DProjLod_bias(Texture2D t, SamplerState s, float3 uvw, float bias)\n"
1123 "{\n"
1124 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
1125 "}\n"
1126 "\n"
1127 "float4 gl_texture2DProjLod_bias(Texture2D t, SamplerState s, float4 uvw, float bias)\n"
1128 "{\n"
1129 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
1130 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -04001131 "\n"
1132 "int4 gl_texture2DProjLod_bias(Texture2D<int4> t, SamplerState s, float3 uvw, float bias)\n"
1133 "{\n"
1134 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
1135 "}\n"
1136 "\n"
1137 "int4 gl_texture2DProjLod_bias(Texture2D<int4> t, SamplerState s, float4 uvw, float bias)\n"
1138 "{\n"
1139 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
1140 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -04001141 "\n"
1142 "uint4 gl_texture2DProjLod_bias(Texture2D<uint4> t, SamplerState s, float3 uvw, float bias)\n"
1143 "{\n"
1144 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
1145 "}\n"
1146 "\n"
1147 "uint4 gl_texture2DProjLod_bias(Texture2D<uint4> t, SamplerState s, float4 uvw, float bias)\n"
1148 "{\n"
1149 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
1150 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001151 "\n";
1152 }
1153 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +00001154 }
1155
Nicolas Capens9fe6f982013-06-24 16:05:25 -04001156 if (mUsesTexture3DLod0)
1157 {
1158 if (mOutputType == SH_HLSL11_OUTPUT)
1159 {
1160 out << "float4 gl_texture3DLod0(Texture3D t, SamplerState s, float3 uvw)\n"
1161 "{\n"
1162 " return t.SampleLevel(s, uvw, 0);\n"
1163 "}\n"
1164 "\n"
1165 "int4 gl_texture3DLod0(Texture3D<int4> t, SamplerState s, float3 uvw)\n"
1166 "{\n"
1167 " return t.SampleLevel(s, uvw, 0);\n"
1168 "}\n"
1169 "\n"
1170 "uint4 gl_texture3DLod0(Texture3D<uint4> t, SamplerState s, float3 uvw)\n"
1171 "{\n"
1172 " return t.SampleLevel(s, uvw, 0);\n"
1173 "}\n"
1174 "\n";
1175 }
1176 else UNREACHABLE();
1177 }
1178
1179 if (mUsesTexture3DLod0_bias)
1180 {
1181 if (mOutputType == SH_HLSL11_OUTPUT)
1182 {
1183 out << "float4 gl_texture3DLod0(Texture3D t, SamplerState s, float3 uvw, float bias)\n"
1184 "{\n"
1185 " return t.SampleLevel(s, uvw, 0);\n"
1186 "}\n"
1187 "\n"
1188 "int4 gl_texture3DLod0(Texture3D<int4> t, SamplerState s, float3 uvw, float bias)\n"
1189 "{\n"
1190 " return t.SampleLevel(s, uvw, 0);\n"
1191 "}\n"
1192 "\n"
1193 "uint4 gl_texture3DLod0(Texture3D<uint4> t, SamplerState s, float3 uvw, float bias)\n"
1194 "{\n"
1195 " return t.SampleLevel(s, uvw, 0);\n"
1196 "}\n"
1197 "\n";
1198 }
1199 else UNREACHABLE();
1200 }
1201
1202 if (mUsesTexture3DProjLod0)
1203 {
1204 if (mOutputType == SH_HLSL11_OUTPUT)
1205 {
1206 out << "float4 gl_texture3DProjLod0(Texture3D t, SamplerState s, float4 uvw)\n"
1207 "{\n"
1208 " return t.SampleLevel(s, float3(uvw.x / uvw.w, uvw.y / uvw.w, uvw.z / uvw.w), 0);\n"
1209 "}\n"
1210 "\n"
1211 "int4 gl_texture3DProjLod0(Texture3D<int4> t, SamplerState s, float4 uvw)\n"
1212 "{\n"
1213 " return t.SampleLevel(s, float3(uvw.x / uvw.w, uvw.y / uvw.w, uvw.z / uvw.w), 0);\n"
1214 "}\n"
1215 "\n"
1216 "uint4 gl_texture3DProjLod0(Texture3D<uint4> t, SamplerState s, float4 uvw)\n"
1217 "{\n"
1218 " return t.SampleLevel(s, float3(uvw.x / uvw.w, uvw.y / uvw.w, uvw.z / uvw.w), 0);\n"
1219 "}\n"
1220 "\n";
1221 }
1222 else UNREACHABLE();
1223 }
1224
1225 if (mUsesTexture3DProjLod0_bias)
1226 {
1227 if (mOutputType == SH_HLSL11_OUTPUT)
1228 {
1229 out << "float4 gl_texture3DProjLod_bias(Texture3D t, SamplerState s, float4 uvw, float bias)\n"
1230 "{\n"
1231 " return t.SampleLevel(s, float3(uvw.x / uvw.w, uvw.y / uvw.w, uvw.z / uvw.w), 0);\n"
1232 "}\n"
1233 "\n"
1234 "int4 gl_texture3DProjLod_bias(Texture3D<int4> t, SamplerState s, float4 uvw, float bias)\n"
1235 "{\n"
1236 " return t.SampleLevel(s, float3(uvw.x / uvw.w, uvw.y / uvw.w, uvw.z / uvw.w), 0);\n"
1237 "}\n"
1238 "\n"
1239 "\n"
1240 "uint4 gl_texture3DProjLod_bias(Texture3D<uint4> t, SamplerState s, float4 uvw, float bias)\n"
1241 "{\n"
1242 " return t.SampleLevel(s, float3(uvw.x / uvw.w, uvw.y / uvw.w, uvw.z / uvw.w), 0);\n"
1243 "}\n"
1244 "\n";
1245 }
1246 else UNREACHABLE();
1247 }
1248
daniel@transgaming.coma54f5182012-05-31 01:20:16 +00001249 if (mUsesTextureCubeLod0)
1250 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001251 if (mOutputType == SH_HLSL9_OUTPUT)
1252 {
1253 out << "float4 gl_textureCubeLod0(samplerCUBE s, float3 t)\n"
1254 "{\n"
1255 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
1256 "}\n"
1257 "\n";
1258 }
1259 else if (mOutputType == SH_HLSL11_OUTPUT)
1260 {
1261 out << "float4 gl_textureCubeLod0(TextureCube t, SamplerState s, float3 uvw)\n"
1262 "{\n"
1263 " return t.SampleLevel(s, uvw, 0);\n"
1264 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -04001265 "\n"
1266 "int4 gl_textureCubeLod0(TextureCube<int4> t, SamplerState s, float3 uvw)\n"
1267 "{\n"
1268 " return t.SampleLevel(s, uvw, 0);\n"
1269 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -04001270 "\n"
1271 "uint4 gl_textureCubeLod0(TextureCube<uint4> t, SamplerState s, float3 uvw)\n"
1272 "{\n"
1273 " return t.SampleLevel(s, uvw, 0);\n"
1274 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001275 "\n";
1276 }
1277 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +00001278 }
1279
1280 if (mUsesTextureCubeLod0_bias)
1281 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001282 if (mOutputType == SH_HLSL9_OUTPUT)
1283 {
1284 out << "float4 gl_textureCubeLod0(samplerCUBE s, float3 t, float bias)\n"
1285 "{\n"
1286 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
1287 "}\n"
1288 "\n";
1289 }
1290 else if (mOutputType == SH_HLSL11_OUTPUT)
1291 {
1292 out << "float4 gl_textureCubeLod0(TextureCube t, SamplerState s, float3 uvw, float bias)\n"
1293 "{\n"
1294 " return t.SampleLevel(s, uvw, 0);\n"
1295 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -04001296 "\n"
1297 "int4 gl_textureCubeLod0(TextureCube<int4> t, SamplerState s, float3 uvw, float bias)\n"
1298 "{\n"
1299 " return t.SampleLevel(s, uvw, 0);\n"
1300 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -04001301 "\n"
1302 "uint4 gl_textureCubeLod0(TextureCube<uint4> t, SamplerState s, float3 uvw, float bias)\n"
1303 "{\n"
1304 " return t.SampleLevel(s, uvw, 0);\n"
1305 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001306 "\n";
1307 }
1308 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +00001309 }
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +00001310
1311 if (usingMRTExtension && mNumRenderTargets > 1)
1312 {
1313 out << "#define GL_USES_MRT\n";
1314 }
1315
1316 if (mUsesFragColor)
1317 {
1318 out << "#define GL_USES_FRAG_COLOR\n";
1319 }
1320
1321 if (mUsesFragData)
1322 {
1323 out << "#define GL_USES_FRAG_DATA\n";
1324 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001325 }
daniel@transgaming.comd25ab252010-03-30 03:36:26 +00001326 else // Vertex shader
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001327 {
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +00001328 out << "// Attributes\n";
1329 out << attributes;
1330 out << "\n"
1331 "static float4 gl_Position = float4(0, 0, 0, 0);\n";
1332
1333 if (mUsesPointSize)
1334 {
1335 out << "static float gl_PointSize = float(1);\n";
1336 }
1337
1338 out << "\n"
1339 "// Varyings\n";
1340 out << varyings;
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +00001341 out << "\n";
1342
1343 if (mUsesDepthRange)
1344 {
1345 out << "struct gl_DepthRangeParameters\n"
1346 "{\n"
1347 " float near;\n"
1348 " float far;\n"
1349 " float diff;\n"
1350 "};\n"
1351 "\n";
1352 }
1353
1354 if (mOutputType == SH_HLSL11_OUTPUT)
1355 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +00001356 if (mUsesDepthRange)
1357 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +00001358 out << "cbuffer DriverConstants : register(b1)\n"
1359 "{\n"
1360 " float3 dx_DepthRange : packoffset(c0);\n"
1361 "};\n"
1362 "\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +00001363 }
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +00001364 }
1365 else
1366 {
1367 if (mUsesDepthRange)
1368 {
1369 out << "uniform float3 dx_DepthRange : register(c0);\n";
1370 }
1371
shannon.woods@transgaming.com42832a62013-02-28 23:18:38 +00001372 out << "uniform float4 dx_ViewAdjust : register(c1);\n"
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +00001373 "\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +00001374 }
1375
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +00001376 if (mUsesDepthRange)
1377 {
1378 out << "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
1379 "\n";
1380 }
1381
1382 out << uniforms;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001383 out << "\n";
daniel@transgaming.com15795192011-05-11 15:36:20 +00001384
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +00001385 if (!interfaceBlocks.empty())
1386 {
1387 out << interfaceBlocks;
1388 out << "\n";
1389 }
1390
daniel@transgaming.com15795192011-05-11 15:36:20 +00001391 if (mUsesTexture2D)
1392 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001393 if (mOutputType == SH_HLSL9_OUTPUT)
1394 {
1395 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
1396 "{\n"
1397 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
1398 "}\n"
1399 "\n";
1400 }
1401 else if (mOutputType == SH_HLSL11_OUTPUT)
1402 {
1403 out << "float4 gl_texture2D(Texture2D t, SamplerState s, float2 uv)\n"
1404 "{\n"
1405 " return t.SampleLevel(s, uv, 0);\n"
1406 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -04001407 "\n"
1408 "int4 gl_texture2D(Texture2D<int> t, SamplerState s, float2 uv)\n"
1409 "{\n"
1410 " return t.SampleLevel(s, uv, 0);\n"
1411 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -04001412 "\n"
1413 "uint4 gl_texture2D(Texture2D<uint> t, SamplerState s, float2 uv)\n"
1414 "{\n"
1415 " return t.SampleLevel(s, uv, 0);\n"
1416 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001417 "\n";
1418 }
1419 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +00001420 }
1421
1422 if (mUsesTexture2DLod)
1423 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001424 if (mOutputType == SH_HLSL9_OUTPUT)
1425 {
1426 out << "float4 gl_texture2DLod(sampler2D s, float2 t, float lod)\n"
1427 "{\n"
1428 " return tex2Dlod(s, float4(t.x, t.y, 0, lod));\n"
1429 "}\n"
1430 "\n";
1431 }
1432 else if (mOutputType == SH_HLSL11_OUTPUT)
1433 {
1434 out << "float4 gl_texture2DLod(Texture2D t, SamplerState s, float2 uv, float lod)\n"
1435 "{\n"
1436 " return t.SampleLevel(s, uv, lod);\n"
1437 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -04001438 "\n"
1439 "int4 gl_texture2DLod(Texture2D<int> t, SamplerState s, float2 uv, float lod)\n"
1440 "{\n"
1441 " return t.SampleLevel(s, uv, lod);\n"
1442 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -04001443 "\n"
1444 "uint4 gl_texture2DLod(Texture2D<uint> t, SamplerState s, float2 uv, float lod)\n"
1445 "{\n"
1446 " return t.SampleLevel(s, uv, lod);\n"
1447 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001448 "\n";
1449 }
1450 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +00001451 }
1452
1453 if (mUsesTexture2DProj)
1454 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001455 if (mOutputType == SH_HLSL9_OUTPUT)
1456 {
1457 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
1458 "{\n"
1459 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
1460 "}\n"
1461 "\n"
1462 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
1463 "{\n"
1464 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
1465 "}\n"
1466 "\n";
1467 }
1468 else if (mOutputType == SH_HLSL11_OUTPUT)
1469 {
1470 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw)\n"
1471 "{\n"
1472 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
1473 "}\n"
1474 "\n"
1475 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw)\n"
1476 "{\n"
1477 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
1478 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -04001479 "\n"
1480 "int4 gl_texture2DProj(Texture2D<int4> t, SamplerState s, float3 uvw)\n"
1481 "{\n"
1482 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
1483 "}\n"
1484 "\n"
1485 "int4 gl_texture2DProj(Texture2D<int4> t, SamplerState s, float4 uvw)\n"
1486 "{\n"
1487 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
1488 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -04001489 "\n"
1490 "uint4 gl_texture2DProj(Texture2D<uint4> t, SamplerState s, float3 uvw)\n"
1491 "{\n"
1492 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
1493 "}\n"
1494 "\n"
1495 "uint4 gl_texture2DProj(Texture2D<uint4> t, SamplerState s, float4 uvw)\n"
1496 "{\n"
1497 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
1498 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001499 "\n";
1500 }
1501 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +00001502 }
1503
1504 if (mUsesTexture2DProjLod)
1505 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001506 if (mOutputType == SH_HLSL9_OUTPUT)
1507 {
1508 out << "float4 gl_texture2DProjLod(sampler2D s, float3 t, float lod)\n"
1509 "{\n"
1510 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, lod));\n"
1511 "}\n"
1512 "\n"
1513 "float4 gl_texture2DProjLod(sampler2D s, float4 t, float lod)\n"
1514 "{\n"
1515 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, lod));\n"
1516 "}\n"
1517 "\n";
1518 }
1519 else if (mOutputType == SH_HLSL11_OUTPUT)
1520 {
1521 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw, float lod)\n"
1522 "{\n"
1523 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), lod);\n"
1524 "}\n"
1525 "\n"
Nicolas Capense27c1c32013-06-17 16:47:25 -04001526 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw, float lod)\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001527 "{\n"
1528 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), lod);\n"
1529 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -04001530 "\n"
1531 "int4 gl_texture2DProj(Texture2D<int4> t, SamplerState s, float3 uvw, float lod)\n"
1532 "{\n"
1533 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), lod);\n"
1534 "}\n"
1535 "\n"
Nicolas Capense27c1c32013-06-17 16:47:25 -04001536 "int4 gl_texture2DProj(Texture2D<int4> t, SamplerState s, float4 uvw, float lod)\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -04001537 "{\n"
1538 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), lod);\n"
1539 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -04001540 "\n"
1541 "uint4 gl_texture2DProj(Texture2D<uint4> t, SamplerState s, float3 uvw, float lod)\n"
1542 "{\n"
1543 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), lod);\n"
1544 "}\n"
1545 "\n"
Nicolas Capense27c1c32013-06-17 16:47:25 -04001546 "uint4 gl_texture2DProj(Texture2D<uint4> t, SamplerState s, float4 uvw, float lod)\n"
Nicolas Capens075368e2013-06-24 15:58:30 -04001547 "{\n"
1548 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), lod);\n"
1549 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001550 "\n";
1551 }
1552 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +00001553 }
1554
Nicolas Capens9fe6f982013-06-24 16:05:25 -04001555 if (mUsesTexture3D)
1556 {
1557 if (mOutputType == SH_HLSL11_OUTPUT)
1558 {
1559 out << "float4 gl_texture3D(Texture3D t, SamplerState s, float3 uvw)\n"
1560 "{\n"
1561 " return t.SampleLevel(s, uvw, 0);\n"
1562 "}\n"
1563 "\n"
1564 "int4 gl_texture3D(Texture3D<int> t, SamplerState s, float3 uvw)\n"
1565 "{\n"
1566 " return t.SampleLevel(s, uvw, 0);\n"
1567 "}\n"
1568 "\n";
1569 }
1570 else UNREACHABLE();
1571 }
1572
1573 if (mUsesTexture3DLod)
1574 {
1575 if (mOutputType == SH_HLSL11_OUTPUT)
1576 {
1577 out << "float4 gl_texture3DLod(Texture3D t, SamplerState s, float3 uvw, float lod)\n"
1578 "{\n"
1579 " return t.SampleLevel(s, uvw, lod);\n"
1580 "}\n"
1581 "\n"
1582 "int4 gl_texture3DLod(Texture3D<int> t, SamplerState s, float3 uvw, float lod)\n"
1583 "{\n"
1584 " return t.SampleLevel(s, uvw, lod);\n"
1585 "}\n"
1586 "\n";
1587 }
1588 else UNREACHABLE();
1589 }
1590
1591 if (mUsesTexture3DProj)
1592 {
1593 if (mOutputType == SH_HLSL11_OUTPUT)
1594 {
1595 out << "float4 gl_texture3DProj(Texture3D t, SamplerState s, float4 uvw)\n"
1596 "{\n"
1597 " return t.SampleLevel(s, float3(uvw.x / uvw.w, uvw.y / uvw.w, uvw.z / uvw.w), 0);\n"
1598 "}\n"
1599 "\n"
1600 "int4 gl_texture3DProj(Texture3D<int4> t, SamplerState s, float4 uvw)\n"
1601 "{\n"
1602 " return t.SampleLevel(s, float3(uvw.x / uvw.w, uvw.y / uvw.w, uvw.z / uvw.w), 0);\n"
1603 "}\n"
1604 "\n"
1605 "uint4 gl_texture3DProj(Texture3D<uint4> t, SamplerState s, float4 uvw)\n"
1606 "{\n"
1607 " return t.SampleLevel(s, float3(uvw.x / uvw.w, uvw.y / uvw.w, uvw.z / uvw.w), 0);\n"
1608 "}\n"
1609 "\n";
1610 }
1611 else UNREACHABLE();
1612 }
1613
1614 if (mUsesTexture3DProjLod)
1615 {
1616 if (mOutputType == SH_HLSL11_OUTPUT)
1617 {
1618 out << "float4 gl_texture3DProj(Texture3D t, SamplerState s, float4 uvw, float lod)\n"
1619 "{\n"
1620 " return t.SampleLevel(s, float3(uvw.x / uvw.w, uvw.y / uvw.w, uvw.z / uvw.w), lod);\n"
1621 "}\n"
1622 "\n"
1623 "int4 gl_texture3DProj(Texture3D<int4> t, SamplerState s, float4 uvw, float lod)\n"
1624 "{\n"
1625 " return t.SampleLevel(s, float3(uvw.x / uvw.w, uvw.y / uvw.w, uvw.z / uvw.w), lod);\n"
1626 "}\n"
1627 "\n"
1628 "uint4 gl_texture3DProj(Texture3D<uint4> t, SamplerState s, float4 uvw, float lod)\n"
1629 "{\n"
1630 " return t.SampleLevel(s, float3(uvw.x / uvw.w, uvw.y / uvw.w, uvw.z / uvw.w), lod);\n"
1631 "}\n"
1632 "\n";
1633 }
1634 else UNREACHABLE();
1635 }
1636
daniel@transgaming.com15795192011-05-11 15:36:20 +00001637 if (mUsesTextureCube)
1638 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001639 if (mOutputType == SH_HLSL9_OUTPUT)
1640 {
1641 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
1642 "{\n"
1643 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
1644 "}\n"
1645 "\n";
1646 }
1647 else if (mOutputType == SH_HLSL11_OUTPUT)
1648 {
1649 out << "float4 gl_textureCube(TextureCube t, SamplerState s, float3 uvw)\n"
1650 "{\n"
1651 " return t.SampleLevel(s, uvw, 0);\n"
1652 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -04001653 "\n"
1654 "int4 gl_textureCube(TextureCube<int4> t, SamplerState s, float3 uvw)\n"
1655 "{\n"
1656 " return t.SampleLevel(s, uvw, 0);\n"
1657 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -04001658 "\n"
1659 "uint4 gl_textureCube(TextureCube<uint4> t, SamplerState s, float3 uvw)\n"
1660 "{\n"
1661 " return t.SampleLevel(s, uvw, 0);\n"
1662 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001663 "\n";
1664 }
1665 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +00001666 }
1667
1668 if (mUsesTextureCubeLod)
1669 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001670 if (mOutputType == SH_HLSL9_OUTPUT)
1671 {
1672 out << "float4 gl_textureCubeLod(samplerCUBE s, float3 t, float lod)\n"
1673 "{\n"
1674 " return texCUBElod(s, float4(t.x, t.y, t.z, lod));\n"
1675 "}\n"
1676 "\n";
1677 }
1678 else if (mOutputType == SH_HLSL11_OUTPUT)
1679 {
1680 out << "float4 gl_textureCubeLod(TextureCube t, SamplerState s, float3 uvw, float lod)\n"
1681 "{\n"
1682 " return t.SampleLevel(s, uvw, lod);\n"
1683 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -04001684 "\n"
1685 "int4 gl_textureCubeLod(TextureCube<int4> t, SamplerState s, float3 uvw, float lod)\n"
1686 "{\n"
1687 " return t.SampleLevel(s, uvw, lod);\n"
1688 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -04001689 "\n"
1690 "uint4 gl_textureCubeLod(TextureCube<uint4> t, SamplerState s, float3 uvw, float lod)\n"
1691 "{\n"
1692 " return t.SampleLevel(s, uvw, lod);\n"
1693 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001694 "\n";
1695 }
1696 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +00001697 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001698 }
1699
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +00001700 if (mUsesFragCoord)
1701 {
1702 out << "#define GL_USES_FRAG_COORD\n";
1703 }
1704
1705 if (mUsesPointCoord)
1706 {
1707 out << "#define GL_USES_POINT_COORD\n";
1708 }
1709
1710 if (mUsesFrontFacing)
1711 {
1712 out << "#define GL_USES_FRONT_FACING\n";
1713 }
1714
1715 if (mUsesPointSize)
1716 {
1717 out << "#define GL_USES_POINT_SIZE\n";
1718 }
1719
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001720 if (mUsesDepthRange)
1721 {
1722 out << "#define GL_USES_DEPTH_RANGE\n";
1723 }
1724
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001725 if (mUsesXor)
1726 {
1727 out << "bool xor(bool p, bool q)\n"
1728 "{\n"
1729 " return (p || q) && !(p && q);\n"
1730 "}\n"
1731 "\n";
1732 }
1733
1734 if (mUsesMod1)
1735 {
1736 out << "float mod(float x, float y)\n"
1737 "{\n"
1738 " return x - y * floor(x / y);\n"
1739 "}\n"
1740 "\n";
1741 }
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001742
1743 if (mUsesMod2v)
1744 {
1745 out << "float2 mod(float2 x, float2 y)\n"
1746 "{\n"
1747 " return x - y * floor(x / y);\n"
1748 "}\n"
1749 "\n";
1750 }
1751
1752 if (mUsesMod2f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001753 {
1754 out << "float2 mod(float2 x, float y)\n"
1755 "{\n"
1756 " return x - y * floor(x / y);\n"
1757 "}\n"
1758 "\n";
1759 }
1760
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001761 if (mUsesMod3v)
1762 {
1763 out << "float3 mod(float3 x, float3 y)\n"
1764 "{\n"
1765 " return x - y * floor(x / y);\n"
1766 "}\n"
1767 "\n";
1768 }
1769
1770 if (mUsesMod3f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001771 {
1772 out << "float3 mod(float3 x, float y)\n"
1773 "{\n"
1774 " return x - y * floor(x / y);\n"
1775 "}\n"
1776 "\n";
1777 }
1778
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001779 if (mUsesMod4v)
1780 {
1781 out << "float4 mod(float4 x, float4 y)\n"
1782 "{\n"
1783 " return x - y * floor(x / y);\n"
1784 "}\n"
1785 "\n";
1786 }
1787
1788 if (mUsesMod4f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001789 {
1790 out << "float4 mod(float4 x, float y)\n"
1791 "{\n"
1792 " return x - y * floor(x / y);\n"
1793 "}\n"
1794 "\n";
1795 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001796
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001797 if (mUsesFaceforward1)
1798 {
1799 out << "float faceforward(float N, float I, float Nref)\n"
1800 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001801 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001802 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001803 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001804 " }\n"
1805 " else\n"
1806 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001807 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001808 " }\n"
1809 "}\n"
1810 "\n";
1811 }
1812
1813 if (mUsesFaceforward2)
1814 {
1815 out << "float2 faceforward(float2 N, float2 I, float2 Nref)\n"
1816 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001817 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001818 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001819 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001820 " }\n"
1821 " else\n"
1822 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001823 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001824 " }\n"
1825 "}\n"
1826 "\n";
1827 }
1828
1829 if (mUsesFaceforward3)
1830 {
1831 out << "float3 faceforward(float3 N, float3 I, float3 Nref)\n"
1832 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001833 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001834 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001835 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001836 " }\n"
1837 " else\n"
1838 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001839 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001840 " }\n"
1841 "}\n"
1842 "\n";
1843 }
1844
1845 if (mUsesFaceforward4)
1846 {
1847 out << "float4 faceforward(float4 N, float4 I, float4 Nref)\n"
1848 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001849 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001850 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001851 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001852 " }\n"
1853 " else\n"
1854 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001855 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001856 " }\n"
1857 "}\n"
1858 "\n";
1859 }
1860
shannonwoods@chromium.org9bd22fa2013-05-30 00:18:47 +00001861 for (unsigned int cols = 2; cols <= 4; cols++)
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001862 {
shannonwoods@chromium.org9bd22fa2013-05-30 00:18:47 +00001863 for (unsigned int rows = 2; rows <= 4; rows++)
1864 {
1865 if (mUsesEqualMat[cols][rows])
1866 {
1867 TString matrixType = "float" + str(cols) + "x" + str(rows);
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001868
shannonwoods@chromium.org9bd22fa2013-05-30 00:18:47 +00001869 out << "bool equal(" + matrixType + " m, " + matrixType + " n)\n"
1870 "{\n";
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001871
shannonwoods@chromium.org9bd22fa2013-05-30 00:18:47 +00001872 for (unsigned int row = 0; row < rows; row++)
1873 {
1874 if (row == 0)
1875 {
1876 out << " return ";
1877 }
1878 else
1879 {
1880 out << " ";
1881 }
1882
1883 for (unsigned int col = 0; col < cols; col++)
1884 {
1885 TString index = "[" + str(col) + "][" + str(row) + "]";
1886 out << "m" + index + " == n" + index;
1887
1888 if (col == cols-1 && row == rows-1)
1889 {
1890 out << ";\n";
1891 }
1892 else if (col == cols-1)
1893 {
1894 out << " &&\n";
1895 }
1896 else
1897 {
1898 out << " && ";
1899 }
1900 }
1901 }
1902
1903 out << "}\n";
1904 }
1905 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001906 }
1907
1908 if (mUsesEqualVec2)
1909 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001910 out << "bool equal(float2 v, float2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001911 "{\n"
1912 " return v.x == u.x && v.y == u.y;\n"
1913 "}\n";
1914 }
1915
1916 if (mUsesEqualVec3)
1917 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001918 out << "bool equal(float3 v, float3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001919 "{\n"
1920 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
1921 "}\n";
1922 }
1923
1924 if (mUsesEqualVec4)
1925 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001926 out << "bool equal(float4 v, float4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001927 "{\n"
1928 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
1929 "}\n";
1930 }
1931
1932 if (mUsesEqualIVec2)
1933 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001934 out << "bool equal(int2 v, int2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001935 "{\n"
1936 " return v.x == u.x && v.y == u.y;\n"
1937 "}\n";
1938 }
1939
1940 if (mUsesEqualIVec3)
1941 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001942 out << "bool equal(int3 v, int3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001943 "{\n"
1944 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
1945 "}\n";
1946 }
1947
1948 if (mUsesEqualIVec4)
1949 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001950 out << "bool equal(int4 v, int4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001951 "{\n"
1952 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
1953 "}\n";
1954 }
1955
shannonwoods@chromium.org8c788e82013-05-30 00:20:21 +00001956 if (mUsesEqualUVec2)
1957 {
1958 out << "bool equal(uint2 v, uint2 u)\n"
1959 "{\n"
1960 " return v.x == u.x && v.y == u.y;\n"
1961 "}\n";
1962 }
1963
1964 if (mUsesEqualUVec3)
1965 {
1966 out << "bool equal(uint3 v, uint3 u)\n"
1967 "{\n"
1968 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
1969 "}\n";
1970 }
1971
1972 if (mUsesEqualUVec4)
1973 {
1974 out << "bool equal(uint4 v, uint4 u)\n"
1975 "{\n"
1976 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
1977 "}\n";
1978 }
1979
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001980 if (mUsesEqualBVec2)
1981 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001982 out << "bool equal(bool2 v, bool2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001983 "{\n"
1984 " return v.x == u.x && v.y == u.y;\n"
1985 "}\n";
1986 }
1987
1988 if (mUsesEqualBVec3)
1989 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001990 out << "bool equal(bool3 v, bool3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001991 "{\n"
1992 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
1993 "}\n";
1994 }
1995
1996 if (mUsesEqualBVec4)
1997 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001998 out << "bool equal(bool4 v, bool4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001999 "{\n"
2000 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
2001 "}\n";
2002 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +00002003
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00002004 if (mUsesAtan2_1)
daniel@transgaming.com0f189612010-05-07 13:03:36 +00002005 {
2006 out << "float atanyx(float y, float x)\n"
2007 "{\n"
2008 " if(x == 0 && y == 0) x = 1;\n" // Avoid producing a NaN
2009 " return atan2(y, x);\n"
2010 "}\n";
2011 }
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00002012
2013 if (mUsesAtan2_2)
2014 {
2015 out << "float2 atanyx(float2 y, float2 x)\n"
2016 "{\n"
2017 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
2018 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
2019 " return float2(atan2(y[0], x[0]), atan2(y[1], x[1]));\n"
2020 "}\n";
2021 }
2022
2023 if (mUsesAtan2_3)
2024 {
2025 out << "float3 atanyx(float3 y, float3 x)\n"
2026 "{\n"
2027 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
2028 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
2029 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
2030 " return float3(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]));\n"
2031 "}\n";
2032 }
2033
2034 if (mUsesAtan2_4)
2035 {
2036 out << "float4 atanyx(float4 y, float4 x)\n"
2037 "{\n"
2038 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
2039 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
2040 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
2041 " if(x[3] == 0 && y[3] == 0) x[3] = 1;\n"
2042 " return float4(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]), atan2(y[3], x[3]));\n"
2043 "}\n";
2044 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002045}
2046
2047void OutputHLSL::visitSymbol(TIntermSymbol *node)
2048{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002049 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002050
2051 TString name = node->getSymbol();
2052
shannon.woods%transgaming.com@gtempaccount.come7d4a242013-04-13 03:38:33 +00002053 if (name == "gl_DepthRange")
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00002054 {
2055 mUsesDepthRange = true;
2056 out << name;
2057 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002058 else
2059 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00002060 TQualifier qualifier = node->getQualifier();
2061
2062 if (qualifier == EvqUniform)
2063 {
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +00002064 if (node->getType().isInterfaceBlockMember())
2065 {
2066 const TString& interfaceBlockTypeName = node->getType().getInterfaceBlockType()->getTypeName();
2067 mReferencedInterfaceBlocks[interfaceBlockTypeName] = node;
2068 out << decorateUniform(name, node->getType());
2069 }
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +00002070 else if (node->getBasicType() == EbtInterfaceBlock)
2071 {
2072 const TString& interfaceBlockTypeName = node->getType().getTypeName();
2073 mReferencedInterfaceBlocks[interfaceBlockTypeName] = node;
2074 out << decorateUniform(name, node->getType());
2075 }
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +00002076 else
2077 {
2078 mReferencedUniforms[name] = node;
2079 out << decorateUniform(name, node->getType());
2080 }
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00002081 }
Jamie Madillb120eac2013-06-12 14:08:13 -04002082 else if (qualifier == EvqAttribute || qualifier == EvqVertexInput)
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00002083 {
daniel@transgaming.com8803b852012-12-20 21:11:47 +00002084 mReferencedAttributes[name] = node;
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002085 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00002086 }
shannon.woods%transgaming.com@gtempaccount.com6f273e32013-04-13 03:41:15 +00002087 else if (isVarying(qualifier))
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00002088 {
daniel@transgaming.com8803b852012-12-20 21:11:47 +00002089 mReferencedVaryings[name] = node;
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002090 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00002091 }
Jamie Madill46131a32013-06-20 11:55:50 -04002092 else if (qualifier == EvqFragmentOutput)
2093 {
2094 mReferencedOutputVariables[name] = node;
2095 out << "out_" << name;
2096 }
2097 else if (qualifier == EvqFragColor)
shannon.woods%transgaming.com@gtempaccount.come7d4a242013-04-13 03:38:33 +00002098 {
2099 out << "gl_Color[0]";
2100 mUsesFragColor = true;
2101 }
2102 else if (qualifier == EvqFragData)
2103 {
2104 out << "gl_Color";
2105 mUsesFragData = true;
2106 }
2107 else if (qualifier == EvqFragCoord)
2108 {
2109 mUsesFragCoord = true;
2110 out << name;
2111 }
2112 else if (qualifier == EvqPointCoord)
2113 {
2114 mUsesPointCoord = true;
2115 out << name;
2116 }
2117 else if (qualifier == EvqFrontFacing)
2118 {
2119 mUsesFrontFacing = true;
2120 out << name;
2121 }
2122 else if (qualifier == EvqPointSize)
2123 {
2124 mUsesPointSize = true;
2125 out << name;
2126 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002127 else
2128 {
2129 out << decorate(name);
2130 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002131 }
2132}
2133
2134bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node)
2135{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002136 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002137
2138 switch (node->getOp())
2139 {
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00002140 case EOpAssign: outputTriplet(visit, "(", " = ", ")"); break;
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00002141 case EOpInitialize:
2142 if (visit == PreVisit)
2143 {
2144 // GLSL allows to write things like "float x = x;" where a new variable x is defined
2145 // and the value of an existing variable x is assigned. HLSL uses C semantics (the
2146 // new variable is created before the assignment is evaluated), so we need to convert
2147 // this to "float t = x, x = t;".
2148
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +00002149 TIntermSymbol *symbolNode = node->getLeft()->getAsSymbolNode();
2150 TIntermTyped *expression = node->getRight();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00002151
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +00002152 sh::SearchSymbol searchSymbol(symbolNode->getSymbol());
2153 expression->traverse(&searchSymbol);
2154 bool sameSymbol = searchSymbol.foundMatch();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00002155
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +00002156 if (sameSymbol)
2157 {
2158 // Type already printed
2159 out << "t" + str(mUniqueIndex) + " = ";
2160 expression->traverse(this);
2161 out << ", ";
2162 symbolNode->traverse(this);
2163 out << " = t" + str(mUniqueIndex);
2164
2165 mUniqueIndex++;
2166 return false;
2167 }
2168 }
2169 else if (visit == InVisit)
2170 {
2171 out << " = ";
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00002172 }
2173 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00002174 case EOpAddAssign: outputTriplet(visit, "(", " += ", ")"); break;
2175 case EOpSubAssign: outputTriplet(visit, "(", " -= ", ")"); break;
2176 case EOpMulAssign: outputTriplet(visit, "(", " *= ", ")"); break;
2177 case EOpVectorTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
2178 case EOpMatrixTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
2179 case EOpVectorTimesMatrixAssign:
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00002180 if (visit == PreVisit)
2181 {
2182 out << "(";
2183 }
2184 else if (visit == InVisit)
2185 {
2186 out << " = mul(";
2187 node->getLeft()->traverse(this);
2188 out << ", transpose(";
2189 }
2190 else
2191 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +00002192 out << ")))";
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00002193 }
2194 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00002195 case EOpMatrixTimesMatrixAssign:
2196 if (visit == PreVisit)
2197 {
2198 out << "(";
2199 }
2200 else if (visit == InVisit)
2201 {
2202 out << " = mul(";
2203 node->getLeft()->traverse(this);
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00002204 out << ", ";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00002205 }
2206 else
2207 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +00002208 out << "))";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00002209 }
2210 break;
2211 case EOpDivAssign: outputTriplet(visit, "(", " /= ", ")"); break;
Jamie Madillb4e664b2013-06-20 11:55:54 -04002212 case EOpIndexDirect:
2213 if (node->getLeft()->getBasicType() == EbtInterfaceBlock)
2214 {
2215 if (visit == PreVisit)
2216 {
2217 const TType &interfaceBlockType = node->getLeft()->getType();
2218 mReferencedInterfaceBlocks[interfaceBlockType.getInstanceName()] = node->getLeft()->getAsSymbolNode();
2219 out << interfaceBlockInstanceString(interfaceBlockType, node->getRight()->getAsConstantUnion()->getIConst(0));
2220 return false;
2221 }
2222 }
2223 else
2224 {
2225 outputTriplet(visit, "", "[", "]");
2226 }
2227 break;
2228 case EOpIndexIndirect:
2229 // We do not currently support indirect references to interface blocks
2230 ASSERT(node->getLeft()->getBasicType() != EbtInterfaceBlock);
2231 outputTriplet(visit, "", "[", "]");
2232 break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002233 case EOpIndexDirectStruct:
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +00002234 case EOpIndexDirectInterfaceBlock:
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002235 if (visit == InVisit)
2236 {
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002237 out << "." + decorateField(node->getType().getFieldName(), node->getLeft()->getType());
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002238
2239 return false;
2240 }
2241 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002242 case EOpVectorSwizzle:
2243 if (visit == InVisit)
2244 {
2245 out << ".";
2246
2247 TIntermAggregate *swizzle = node->getRight()->getAsAggregate();
2248
2249 if (swizzle)
2250 {
2251 TIntermSequence &sequence = swizzle->getSequence();
2252
2253 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
2254 {
2255 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
2256
2257 if (element)
2258 {
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00002259 int i = element->getIConst(0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002260
2261 switch (i)
2262 {
2263 case 0: out << "x"; break;
2264 case 1: out << "y"; break;
2265 case 2: out << "z"; break;
2266 case 3: out << "w"; break;
2267 default: UNREACHABLE();
2268 }
2269 }
2270 else UNREACHABLE();
2271 }
2272 }
2273 else UNREACHABLE();
2274
2275 return false; // Fully processed
2276 }
2277 break;
2278 case EOpAdd: outputTriplet(visit, "(", " + ", ")"); break;
2279 case EOpSub: outputTriplet(visit, "(", " - ", ")"); break;
2280 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
2281 case EOpDiv: outputTriplet(visit, "(", " / ", ")"); break;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00002282 case EOpEqual:
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00002283 case EOpNotEqual:
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002284 if (node->getLeft()->isScalar())
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00002285 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002286 if (node->getOp() == EOpEqual)
2287 {
2288 outputTriplet(visit, "(", " == ", ")");
2289 }
2290 else
2291 {
2292 outputTriplet(visit, "(", " != ", ")");
2293 }
2294 }
2295 else if (node->getLeft()->getBasicType() == EbtStruct)
2296 {
2297 if (node->getOp() == EOpEqual)
2298 {
2299 out << "(";
2300 }
2301 else
2302 {
2303 out << "!(";
2304 }
2305
2306 const TTypeList *fields = node->getLeft()->getType().getStruct();
2307
2308 for (size_t i = 0; i < fields->size(); i++)
2309 {
2310 const TType *fieldType = (*fields)[i].type;
2311
2312 node->getLeft()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002313 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType()) + " == ";
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002314 node->getRight()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002315 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType());
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002316
2317 if (i < fields->size() - 1)
2318 {
2319 out << " && ";
2320 }
2321 }
2322
2323 out << ")";
2324
2325 return false;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00002326 }
2327 else
2328 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002329 if (node->getLeft()->isMatrix())
2330 {
shannonwoods@chromium.org9bd22fa2013-05-30 00:18:47 +00002331 mUsesEqualMat[node->getLeft()->getCols()][node->getLeft()->getRows()] = true;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002332 }
2333 else if (node->getLeft()->isVector())
2334 {
2335 switch (node->getLeft()->getBasicType())
2336 {
2337 case EbtFloat:
alokp@chromium.org58e54292010-08-24 21:40:03 +00002338 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002339 {
2340 case 2: mUsesEqualVec2 = true; break;
2341 case 3: mUsesEqualVec3 = true; break;
2342 case 4: mUsesEqualVec4 = true; break;
2343 default: UNREACHABLE();
2344 }
2345 break;
2346 case EbtInt:
alokp@chromium.org58e54292010-08-24 21:40:03 +00002347 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002348 {
2349 case 2: mUsesEqualIVec2 = true; break;
2350 case 3: mUsesEqualIVec3 = true; break;
2351 case 4: mUsesEqualIVec4 = true; break;
2352 default: UNREACHABLE();
2353 }
2354 break;
shannonwoods@chromium.org6b709912013-05-30 00:20:04 +00002355 case EbtUInt:
shannonwoods@chromium.org8c788e82013-05-30 00:20:21 +00002356 switch (node->getLeft()->getNominalSize())
2357 {
2358 case 2: mUsesEqualUVec2 = true; break;
2359 case 3: mUsesEqualUVec3 = true; break;
2360 case 4: mUsesEqualUVec4 = true; break;
2361 default: UNREACHABLE();
2362 }
shannonwoods@chromium.org6b709912013-05-30 00:20:04 +00002363 break;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002364 case EbtBool:
alokp@chromium.org58e54292010-08-24 21:40:03 +00002365 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002366 {
2367 case 2: mUsesEqualBVec2 = true; break;
2368 case 3: mUsesEqualBVec3 = true; break;
2369 case 4: mUsesEqualBVec4 = true; break;
2370 default: UNREACHABLE();
2371 }
2372 break;
2373 default: UNREACHABLE();
2374 }
2375 }
2376 else UNREACHABLE();
2377
2378 if (node->getOp() == EOpEqual)
2379 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002380 outputTriplet(visit, "equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002381 }
2382 else
2383 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002384 outputTriplet(visit, "!equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002385 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00002386 }
2387 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002388 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
2389 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
2390 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
2391 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
2392 case EOpVectorTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00002393 case EOpMatrixTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00002394 case EOpVectorTimesMatrix: outputTriplet(visit, "mul(", ", transpose(", "))"); break;
2395 case EOpMatrixTimesVector: outputTriplet(visit, "mul(transpose(", "), ", ")"); break;
daniel@transgaming.com69f084b2010-04-23 18:34:46 +00002396 case EOpMatrixTimesMatrix: outputTriplet(visit, "transpose(mul(transpose(", "), transpose(", ")))"); break;
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00002397 case EOpLogicalOr:
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00002398 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00002399 return false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00002400 case EOpLogicalXor:
2401 mUsesXor = true;
2402 outputTriplet(visit, "xor(", ", ", ")");
2403 break;
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00002404 case EOpLogicalAnd:
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00002405 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00002406 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002407 default: UNREACHABLE();
2408 }
2409
2410 return true;
2411}
2412
2413bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node)
2414{
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002415 switch (node->getOp())
2416 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002417 case EOpNegative: outputTriplet(visit, "(-", "", ")"); break;
2418 case EOpVectorLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
2419 case EOpLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
2420 case EOpPostIncrement: outputTriplet(visit, "(", "", "++)"); break;
2421 case EOpPostDecrement: outputTriplet(visit, "(", "", "--)"); break;
2422 case EOpPreIncrement: outputTriplet(visit, "(++", "", ")"); break;
2423 case EOpPreDecrement: outputTriplet(visit, "(--", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002424 case EOpConvIntToBool:
Nicolas Capensab60b932013-06-05 10:31:21 -04002425 case EOpConvUIntToBool:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002426 case EOpConvFloatToBool:
2427 switch (node->getOperand()->getType().getNominalSize())
2428 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002429 case 1: outputTriplet(visit, "bool(", "", ")"); break;
2430 case 2: outputTriplet(visit, "bool2(", "", ")"); break;
2431 case 3: outputTriplet(visit, "bool3(", "", ")"); break;
2432 case 4: outputTriplet(visit, "bool4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002433 default: UNREACHABLE();
2434 }
2435 break;
2436 case EOpConvBoolToFloat:
2437 case EOpConvIntToFloat:
Nicolas Capensab60b932013-06-05 10:31:21 -04002438 case EOpConvUIntToFloat:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002439 switch (node->getOperand()->getType().getNominalSize())
2440 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002441 case 1: outputTriplet(visit, "float(", "", ")"); break;
2442 case 2: outputTriplet(visit, "float2(", "", ")"); break;
2443 case 3: outputTriplet(visit, "float3(", "", ")"); break;
2444 case 4: outputTriplet(visit, "float4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002445 default: UNREACHABLE();
2446 }
2447 break;
2448 case EOpConvFloatToInt:
2449 case EOpConvBoolToInt:
Nicolas Capensab60b932013-06-05 10:31:21 -04002450 case EOpConvUIntToInt:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002451 switch (node->getOperand()->getType().getNominalSize())
2452 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002453 case 1: outputTriplet(visit, "int(", "", ")"); break;
2454 case 2: outputTriplet(visit, "int2(", "", ")"); break;
2455 case 3: outputTriplet(visit, "int3(", "", ")"); break;
2456 case 4: outputTriplet(visit, "int4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002457 default: UNREACHABLE();
2458 }
2459 break;
Nicolas Capensab60b932013-06-05 10:31:21 -04002460 case EOpConvFloatToUInt:
2461 case EOpConvBoolToUInt:
2462 case EOpConvIntToUInt:
shannonwoods@chromium.org6b709912013-05-30 00:20:04 +00002463 switch (node->getOperand()->getType().getCols())
2464 {
2465 case 1: outputTriplet(visit, "uint(", "", ")"); break;
shannonwoods@chromium.org8c788e82013-05-30 00:20:21 +00002466 case 2: outputTriplet(visit, "uint2(", "", ")"); break;
2467 case 3: outputTriplet(visit, "uint3(", "", ")"); break;
2468 case 4: outputTriplet(visit, "uint4(", "", ")"); break;
shannonwoods@chromium.org6b709912013-05-30 00:20:04 +00002469 default: UNREACHABLE();
2470 }
2471 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002472 case EOpRadians: outputTriplet(visit, "radians(", "", ")"); break;
2473 case EOpDegrees: outputTriplet(visit, "degrees(", "", ")"); break;
2474 case EOpSin: outputTriplet(visit, "sin(", "", ")"); break;
2475 case EOpCos: outputTriplet(visit, "cos(", "", ")"); break;
2476 case EOpTan: outputTriplet(visit, "tan(", "", ")"); break;
2477 case EOpAsin: outputTriplet(visit, "asin(", "", ")"); break;
2478 case EOpAcos: outputTriplet(visit, "acos(", "", ")"); break;
2479 case EOpAtan: outputTriplet(visit, "atan(", "", ")"); break;
2480 case EOpExp: outputTriplet(visit, "exp(", "", ")"); break;
2481 case EOpLog: outputTriplet(visit, "log(", "", ")"); break;
2482 case EOpExp2: outputTriplet(visit, "exp2(", "", ")"); break;
2483 case EOpLog2: outputTriplet(visit, "log2(", "", ")"); break;
2484 case EOpSqrt: outputTriplet(visit, "sqrt(", "", ")"); break;
2485 case EOpInverseSqrt: outputTriplet(visit, "rsqrt(", "", ")"); break;
2486 case EOpAbs: outputTriplet(visit, "abs(", "", ")"); break;
2487 case EOpSign: outputTriplet(visit, "sign(", "", ")"); break;
2488 case EOpFloor: outputTriplet(visit, "floor(", "", ")"); break;
2489 case EOpCeil: outputTriplet(visit, "ceil(", "", ")"); break;
2490 case EOpFract: outputTriplet(visit, "frac(", "", ")"); break;
2491 case EOpLength: outputTriplet(visit, "length(", "", ")"); break;
2492 case EOpNormalize: outputTriplet(visit, "normalize(", "", ")"); break;
daniel@transgaming.comddbb45d2012-05-31 01:21:41 +00002493 case EOpDFdx:
2494 if(mInsideDiscontinuousLoop || mOutputLod0Function)
2495 {
2496 outputTriplet(visit, "(", "", ", 0.0)");
2497 }
2498 else
2499 {
2500 outputTriplet(visit, "ddx(", "", ")");
2501 }
2502 break;
2503 case EOpDFdy:
2504 if(mInsideDiscontinuousLoop || mOutputLod0Function)
2505 {
2506 outputTriplet(visit, "(", "", ", 0.0)");
2507 }
2508 else
2509 {
apatrick@chromium.org9616e582012-06-22 18:27:01 +00002510 outputTriplet(visit, "ddy(", "", ")");
daniel@transgaming.comddbb45d2012-05-31 01:21:41 +00002511 }
2512 break;
2513 case EOpFwidth:
2514 if(mInsideDiscontinuousLoop || mOutputLod0Function)
2515 {
2516 outputTriplet(visit, "(", "", ", 0.0)");
2517 }
2518 else
2519 {
2520 outputTriplet(visit, "fwidth(", "", ")");
2521 }
2522 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002523 case EOpAny: outputTriplet(visit, "any(", "", ")"); break;
2524 case EOpAll: outputTriplet(visit, "all(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002525 default: UNREACHABLE();
2526 }
2527
2528 return true;
2529}
2530
2531bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
2532{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002533 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002534
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002535 switch (node->getOp())
2536 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00002537 case EOpSequence:
2538 {
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00002539 if (mInsideFunction)
2540 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002541 outputLineDirective(node->getLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00002542 out << "{\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002543
2544 mScopeDepth++;
2545
2546 if (mScopeBracket.size() < mScopeDepth)
2547 {
2548 mScopeBracket.push_back(0); // New scope level
2549 }
2550 else
2551 {
2552 mScopeBracket[mScopeDepth - 1]++; // New scope at existing level
2553 }
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00002554 }
2555
daniel@transgaming.comb5875982010-04-15 20:44:53 +00002556 for (TIntermSequence::iterator sit = node->getSequence().begin(); sit != node->getSequence().end(); sit++)
2557 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002558 outputLineDirective((*sit)->getLine());
2559
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002560 traverseStatements(*sit);
daniel@transgaming.comb5875982010-04-15 20:44:53 +00002561
2562 out << ";\n";
2563 }
2564
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00002565 if (mInsideFunction)
2566 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002567 outputLineDirective(node->getEndLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00002568 out << "}\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002569
2570 mScopeDepth--;
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00002571 }
2572
daniel@transgaming.comb5875982010-04-15 20:44:53 +00002573 return false;
2574 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002575 case EOpDeclaration:
2576 if (visit == PreVisit)
2577 {
2578 TIntermSequence &sequence = node->getSequence();
2579 TIntermTyped *variable = sequence[0]->getAsTyped();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002580
daniel@transgaming.comd25ab252010-03-30 03:36:26 +00002581 if (variable && (variable->getQualifier() == EvqTemporary || variable->getQualifier() == EvqGlobal))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002582 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00002583 if (variable->getType().getStruct())
2584 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002585 addConstructor(variable->getType(), scopedStruct(variable->getType().getTypeName()), NULL);
daniel@transgaming.comead23042010-04-29 03:35:36 +00002586 }
2587
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002588 if (!variable->getAsSymbolNode() || variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002589 {
daniel@transgaming.comd2cf25d2010-04-22 16:27:35 +00002590 if (!mInsideFunction)
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002591 {
2592 out << "static ";
2593 }
2594
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002595 out << typeString(variable->getType()) + " ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002596
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002597 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002598 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002599 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002600
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002601 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002602 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002603 symbol->traverse(this);
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002604 out << arrayString(symbol->getType());
daniel@transgaming.com7127f202010-04-15 20:45:22 +00002605 out << " = " + initializer(variable->getType());
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002606 }
2607 else
2608 {
2609 (*sit)->traverse(this);
2610 }
2611
shannon.woods@transgaming.comcb332ab2013-02-28 23:12:18 +00002612 if (*sit != sequence.back())
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002613 {
shannon.woods@transgaming.comcb332ab2013-02-28 23:12:18 +00002614 out << ", ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002615 }
2616 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002617 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002618 else if (variable->getAsSymbolNode() && variable->getAsSymbolNode()->getSymbol() == "") // Type (struct) declaration
2619 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00002620 // Already added to constructor map
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002621 }
2622 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002623 }
shannon.woods%transgaming.com@gtempaccount.com6f273e32013-04-13 03:41:15 +00002624 else if (variable && isVaryingOut(variable->getQualifier()))
shannon.woods@transgaming.comcb332ab2013-02-28 23:12:18 +00002625 {
2626 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
2627 {
2628 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
2629
2630 if (symbol)
2631 {
2632 // Vertex (output) varyings which are declared but not written to should still be declared to allow successful linking
2633 mReferencedVaryings[symbol->getSymbol()] = symbol;
2634 }
2635 else
2636 {
2637 (*sit)->traverse(this);
2638 }
2639 }
2640 }
2641
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002642 return false;
2643 }
2644 else if (visit == InVisit)
2645 {
2646 out << ", ";
2647 }
2648 break;
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002649 case EOpPrototype:
2650 if (visit == PreVisit)
2651 {
daniel@transgaming.com0e5bb402012-10-17 18:24:53 +00002652 out << typeString(node->getType()) << " " << decorate(node->getName()) << (mOutputLod0Function ? "Lod0(" : "(");
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002653
2654 TIntermSequence &arguments = node->getSequence();
2655
2656 for (unsigned int i = 0; i < arguments.size(); i++)
2657 {
2658 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
2659
2660 if (symbol)
2661 {
2662 out << argumentString(symbol);
2663
2664 if (i < arguments.size() - 1)
2665 {
2666 out << ", ";
2667 }
2668 }
2669 else UNREACHABLE();
2670 }
2671
2672 out << ");\n";
2673
daniel@transgaming.com0e5bb402012-10-17 18:24:53 +00002674 // Also prototype the Lod0 variant if needed
2675 if (mContainsLoopDiscontinuity && !mOutputLod0Function)
2676 {
2677 mOutputLod0Function = true;
2678 node->traverse(this);
2679 mOutputLod0Function = false;
2680 }
2681
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002682 return false;
2683 }
2684 break;
daniel@transgaming.comed2180d2012-03-26 17:08:54 +00002685 case EOpComma: outputTriplet(visit, "(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002686 case EOpFunction:
2687 {
alokp@chromium.org43884872010-03-30 00:08:52 +00002688 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002689
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00002690 out << typeString(node->getType()) << " ";
2691
2692 if (name == "main")
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002693 {
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00002694 out << "gl_main(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002695 }
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00002696 else
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002697 {
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00002698 out << decorate(name) << (mOutputLod0Function ? "Lod0(" : "(");
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00002699 }
daniel@transgaming.com63691862010-04-29 03:32:42 +00002700
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00002701 TIntermSequence &sequence = node->getSequence();
2702 TIntermSequence &arguments = sequence[0]->getAsAggregate()->getSequence();
2703
2704 for (unsigned int i = 0; i < arguments.size(); i++)
2705 {
2706 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
2707
2708 if (symbol)
2709 {
2710 if (symbol->getType().getStruct())
2711 {
2712 addConstructor(symbol->getType(), scopedStruct(symbol->getType().getTypeName()), NULL);
2713 }
2714
2715 out << argumentString(symbol);
2716
2717 if (i < arguments.size() - 1)
2718 {
2719 out << ", ";
2720 }
2721 }
2722 else UNREACHABLE();
2723 }
2724
2725 out << ")\n"
2726 "{\n";
2727
2728 if (sequence.size() > 1)
2729 {
2730 mInsideFunction = true;
2731 sequence[1]->traverse(this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00002732 mInsideFunction = false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002733 }
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00002734
2735 out << "}\n";
2736
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00002737 if (mContainsLoopDiscontinuity && !mOutputLod0Function)
2738 {
daniel@transgaming.comecdf44a2012-06-01 01:45:15 +00002739 if (name != "main")
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00002740 {
2741 mOutputLod0Function = true;
2742 node->traverse(this);
2743 mOutputLod0Function = false;
2744 }
2745 }
2746
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00002747 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002748 }
2749 break;
2750 case EOpFunctionCall:
2751 {
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002752 TString name = TFunction::unmangleName(node->getName());
2753 bool lod0 = mInsideDiscontinuousLoop || mOutputLod0Function;
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002754 TIntermSequence &arguments = node->getSequence();
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002755
2756 if (node->isUserDefined())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002757 {
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002758 out << decorate(name) << (lod0 ? "Lod0(" : "(");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002759 }
2760 else
2761 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002762 TBasicType samplerType = arguments[0]->getAsTyped()->getType().getBasicType();
2763
Nicolas Capens1f1a8332013-06-24 15:42:27 -04002764 if (name == "texture2D" ||
Nicolas Capens075368e2013-06-24 15:58:30 -04002765 (name == "texture" && (samplerType == EbtSampler2D || samplerType == EbtISampler2D || samplerType == EbtUSampler2D)))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002766 {
2767 if (!lod0)
2768 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002769 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002770 {
2771 mUsesTexture2D = true;
2772 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002773 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002774 {
2775 mUsesTexture2D_bias = true;
2776 }
2777 else UNREACHABLE();
2778
2779 out << "gl_texture2D(";
2780 }
2781 else
2782 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002783 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002784 {
2785 mUsesTexture2DLod0 = true;
2786 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002787 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002788 {
2789 mUsesTexture2DLod0_bias = true;
2790 }
2791 else UNREACHABLE();
2792
2793 out << "gl_texture2DLod0(";
2794 }
2795 }
Nicolas Capens1f1a8332013-06-24 15:42:27 -04002796 else if (name == "texture2DProj" ||
Nicolas Capens075368e2013-06-24 15:58:30 -04002797 (name == "textureProj" && (samplerType == EbtSampler2D || samplerType == EbtISampler2D || samplerType == EbtUSampler2D)))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002798 {
2799 if (!lod0)
2800 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002801 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002802 {
2803 mUsesTexture2DProj = true;
2804 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002805 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002806 {
2807 mUsesTexture2DProj_bias = true;
2808 }
2809 else UNREACHABLE();
2810
2811 out << "gl_texture2DProj(";
2812 }
2813 else
2814 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002815 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002816 {
2817 mUsesTexture2DProjLod0 = true;
2818 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002819 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002820 {
2821 mUsesTexture2DProjLod0_bias = true;
2822 }
2823 else UNREACHABLE();
2824
2825 out << "gl_texture2DProjLod0(";
2826 }
2827 }
Nicolas Capens9fe6f982013-06-24 16:05:25 -04002828 else if (name == "texture" && (samplerType == EbtSampler3D || samplerType == EbtISampler3D || samplerType == EbtUSampler3D))
2829 {
2830 if (!lod0)
2831 {
2832 if (arguments.size() == 2)
2833 {
2834 mUsesTexture3D = true;
2835 }
2836 else if (arguments.size() == 3)
2837 {
2838 mUsesTexture3D_bias = true;
2839 }
2840 else UNREACHABLE();
2841
2842 out << "gl_texture3D(";
2843 }
2844 else
2845 {
2846 if (arguments.size() == 2)
2847 {
2848 mUsesTexture3DLod0 = true;
2849 }
2850 else if (arguments.size() == 3)
2851 {
2852 mUsesTexture3DLod0_bias = true;
2853 }
2854 else UNREACHABLE();
2855
2856 out << "gl_texture3DLod0(";
2857 }
2858 }
2859 else if (name == "textureProj" && (samplerType == EbtSampler3D || samplerType == EbtISampler3D || samplerType == EbtUSampler3D))
2860 {
2861 if (!lod0)
2862 {
2863 if (arguments.size() == 2)
2864 {
2865 mUsesTexture3DProj = true;
2866 }
2867 else if (arguments.size() == 3)
2868 {
2869 mUsesTexture3DProj_bias = true;
2870 }
2871 else UNREACHABLE();
2872
2873 out << "gl_texture3DProj(";
2874 }
2875 else
2876 {
2877 if (arguments.size() == 2)
2878 {
2879 mUsesTexture3DProjLod0 = true;
2880 }
2881 else if (arguments.size() == 3)
2882 {
2883 mUsesTexture3DProjLod0_bias = true;
2884 }
2885 else UNREACHABLE();
2886
2887 out << "gl_texture3DProjLod0(";
2888 }
2889 }
Nicolas Capens1f1a8332013-06-24 15:42:27 -04002890 else if (name == "textureCube" ||
Nicolas Capens075368e2013-06-24 15:58:30 -04002891 (name == "texture" && (samplerType == EbtSamplerCube || samplerType == EbtISamplerCube || samplerType == EbtUSamplerCube)))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002892 {
2893 if (!lod0)
2894 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002895 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002896 {
2897 mUsesTextureCube = true;
2898 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002899 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002900 {
2901 mUsesTextureCube_bias = true;
2902 }
2903 else UNREACHABLE();
2904
2905 out << "gl_textureCube(";
2906 }
2907 else
2908 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002909 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002910 {
2911 mUsesTextureCubeLod0 = true;
2912 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002913 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002914 {
2915 mUsesTextureCubeLod0_bias = true;
2916 }
2917 else UNREACHABLE();
2918
2919 out << "gl_textureCubeLod0(";
2920 }
2921 }
Nicolas Capens1f1a8332013-06-24 15:42:27 -04002922 else if (name == "texture2DLod" ||
Nicolas Capens075368e2013-06-24 15:58:30 -04002923 (name == "textureLod" && (samplerType == EbtSampler2D || samplerType == EbtISampler2D || samplerType == EbtUSampler2D)))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002924 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002925 if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002926 {
2927 mUsesTexture2DLod = true;
2928 }
2929 else UNREACHABLE();
2930
2931 out << "gl_texture2DLod(";
2932 }
Nicolas Capens1f1a8332013-06-24 15:42:27 -04002933 else if (name == "texture2DProjLod" ||
Nicolas Capens075368e2013-06-24 15:58:30 -04002934 (name == "textureProjLod" && (samplerType == EbtSampler2D || samplerType == EbtISampler2D || samplerType == EbtUSampler2D)))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002935 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002936 if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002937 {
2938 mUsesTexture2DProjLod = true;
2939 }
2940 else UNREACHABLE();
2941
2942 out << "gl_texture2DProjLod(";
2943 }
Nicolas Capens9fe6f982013-06-24 16:05:25 -04002944 else if (name == "textureLod" && (samplerType == EbtSampler3D || samplerType == EbtISampler3D || samplerType == EbtUSampler3D))
2945 {
2946 if (arguments.size() == 3)
2947 {
2948 mUsesTexture3DLod = true;
2949 }
2950 else UNREACHABLE();
2951
2952 out << "gl_texture3DLod(";
2953 }
2954 else if (name == "textureProjLod" && (samplerType == EbtSampler3D || samplerType == EbtISampler3D || samplerType == EbtUSampler3D))
2955 {
2956 if (arguments.size() == 3)
2957 {
2958 mUsesTexture3DProjLod = true;
2959 }
2960 else UNREACHABLE();
2961
2962 out << "gl_texture3DProjLod(";
2963 }
Nicolas Capens1f1a8332013-06-24 15:42:27 -04002964 else if (name == "textureCubeLod" ||
Nicolas Capens075368e2013-06-24 15:58:30 -04002965 (name == "textureLod" && (samplerType == EbtSamplerCube || samplerType == EbtISamplerCube || samplerType == EbtUSamplerCube)))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002966 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002967 if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002968 {
2969 mUsesTextureCubeLod = true;
2970 }
2971 else UNREACHABLE();
2972
2973 out << "gl_textureCubeLod(";
2974 }
2975 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002976 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002977
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002978 for (TIntermSequence::iterator arg = arguments.begin(); arg != arguments.end(); arg++)
2979 {
2980 if (mOutputType == SH_HLSL11_OUTPUT && IsSampler((*arg)->getAsTyped()->getBasicType()))
2981 {
2982 out << "texture_";
2983 (*arg)->traverse(this);
2984 out << ", sampler_";
2985 }
2986
2987 (*arg)->traverse(this);
2988
2989 if (arg < arguments.end() - 1)
2990 {
2991 out << ", ";
2992 }
2993 }
2994
2995 out << ")";
2996
2997 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002998 }
2999 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00003000 case EOpParameters: outputTriplet(visit, "(", ", ", ")\n{\n"); break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00003001 case EOpConstructFloat:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003002 addConstructor(node->getType(), "vec1", &node->getSequence());
3003 outputTriplet(visit, "vec1(", "", ")");
3004 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00003005 case EOpConstructVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003006 addConstructor(node->getType(), "vec2", &node->getSequence());
3007 outputTriplet(visit, "vec2(", ", ", ")");
3008 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00003009 case EOpConstructVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003010 addConstructor(node->getType(), "vec3", &node->getSequence());
3011 outputTriplet(visit, "vec3(", ", ", ")");
3012 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00003013 case EOpConstructVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003014 addConstructor(node->getType(), "vec4", &node->getSequence());
3015 outputTriplet(visit, "vec4(", ", ", ")");
3016 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00003017 case EOpConstructBool:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003018 addConstructor(node->getType(), "bvec1", &node->getSequence());
3019 outputTriplet(visit, "bvec1(", "", ")");
3020 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00003021 case EOpConstructBVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003022 addConstructor(node->getType(), "bvec2", &node->getSequence());
3023 outputTriplet(visit, "bvec2(", ", ", ")");
3024 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00003025 case EOpConstructBVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003026 addConstructor(node->getType(), "bvec3", &node->getSequence());
3027 outputTriplet(visit, "bvec3(", ", ", ")");
3028 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00003029 case EOpConstructBVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003030 addConstructor(node->getType(), "bvec4", &node->getSequence());
3031 outputTriplet(visit, "bvec4(", ", ", ")");
3032 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00003033 case EOpConstructInt:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003034 addConstructor(node->getType(), "ivec1", &node->getSequence());
3035 outputTriplet(visit, "ivec1(", "", ")");
3036 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00003037 case EOpConstructIVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003038 addConstructor(node->getType(), "ivec2", &node->getSequence());
3039 outputTriplet(visit, "ivec2(", ", ", ")");
3040 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00003041 case EOpConstructIVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003042 addConstructor(node->getType(), "ivec3", &node->getSequence());
3043 outputTriplet(visit, "ivec3(", ", ", ")");
3044 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00003045 case EOpConstructIVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003046 addConstructor(node->getType(), "ivec4", &node->getSequence());
3047 outputTriplet(visit, "ivec4(", ", ", ")");
3048 break;
Nicolas Capensab60b932013-06-05 10:31:21 -04003049 case EOpConstructUInt:
shannonwoods@chromium.org6b709912013-05-30 00:20:04 +00003050 addConstructor(node->getType(), "uvec1", &node->getSequence());
3051 outputTriplet(visit, "uvec1(", "", ")");
3052 break;
shannonwoods@chromium.org8c788e82013-05-30 00:20:21 +00003053 case EOpConstructUVec2:
3054 addConstructor(node->getType(), "uvec2", &node->getSequence());
3055 outputTriplet(visit, "uvec2(", ", ", ")");
3056 break;
3057 case EOpConstructUVec3:
3058 addConstructor(node->getType(), "uvec3", &node->getSequence());
3059 outputTriplet(visit, "uvec3(", ", ", ")");
3060 break;
3061 case EOpConstructUVec4:
3062 addConstructor(node->getType(), "uvec4", &node->getSequence());
3063 outputTriplet(visit, "uvec4(", ", ", ")");
3064 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00003065 case EOpConstructMat2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003066 addConstructor(node->getType(), "mat2", &node->getSequence());
3067 outputTriplet(visit, "mat2(", ", ", ")");
3068 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00003069 case EOpConstructMat3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003070 addConstructor(node->getType(), "mat3", &node->getSequence());
3071 outputTriplet(visit, "mat3(", ", ", ")");
3072 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00003073 case EOpConstructMat4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003074 addConstructor(node->getType(), "mat4", &node->getSequence());
3075 outputTriplet(visit, "mat4(", ", ", ")");
3076 break;
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00003077 case EOpConstructStruct:
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003078 addConstructor(node->getType(), scopedStruct(node->getType().getTypeName()), &node->getSequence());
3079 outputTriplet(visit, structLookup(node->getType().getTypeName()) + "_ctor(", ", ", ")");
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00003080 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00003081 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
3082 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
3083 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
3084 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
3085 case EOpVectorEqual: outputTriplet(visit, "(", " == ", ")"); break;
3086 case EOpVectorNotEqual: outputTriplet(visit, "(", " != ", ")"); break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00003087 case EOpMod:
3088 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00003089 // We need to look at the number of components in both arguments
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00003090 const int modValue = node->getSequence()[0]->getAsTyped()->getNominalSize() * 10
3091 + node->getSequence()[1]->getAsTyped()->getNominalSize();
3092 switch (modValue)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00003093 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00003094 case 11: mUsesMod1 = true; break;
3095 case 22: mUsesMod2v = true; break;
3096 case 21: mUsesMod2f = true; break;
3097 case 33: mUsesMod3v = true; break;
3098 case 31: mUsesMod3f = true; break;
3099 case 44: mUsesMod4v = true; break;
3100 case 41: mUsesMod4f = true; break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00003101 default: UNREACHABLE();
3102 }
3103
3104 outputTriplet(visit, "mod(", ", ", ")");
3105 }
3106 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00003107 case EOpPow: outputTriplet(visit, "pow(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003108 case EOpAtan:
daniel@transgaming.com0f189612010-05-07 13:03:36 +00003109 ASSERT(node->getSequence().size() == 2); // atan(x) is a unary operator
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00003110 switch (node->getSequence()[0]->getAsTyped()->getNominalSize())
3111 {
3112 case 1: mUsesAtan2_1 = true; break;
3113 case 2: mUsesAtan2_2 = true; break;
3114 case 3: mUsesAtan2_3 = true; break;
3115 case 4: mUsesAtan2_4 = true; break;
3116 default: UNREACHABLE();
3117 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +00003118 outputTriplet(visit, "atanyx(", ", ", ")");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003119 break;
3120 case EOpMin: outputTriplet(visit, "min(", ", ", ")"); break;
3121 case EOpMax: outputTriplet(visit, "max(", ", ", ")"); break;
3122 case EOpClamp: outputTriplet(visit, "clamp(", ", ", ")"); break;
3123 case EOpMix: outputTriplet(visit, "lerp(", ", ", ")"); break;
3124 case EOpStep: outputTriplet(visit, "step(", ", ", ")"); break;
3125 case EOpSmoothStep: outputTriplet(visit, "smoothstep(", ", ", ")"); break;
3126 case EOpDistance: outputTriplet(visit, "distance(", ", ", ")"); break;
3127 case EOpDot: outputTriplet(visit, "dot(", ", ", ")"); break;
3128 case EOpCross: outputTriplet(visit, "cross(", ", ", ")"); break;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00003129 case EOpFaceForward:
3130 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00003131 switch (node->getSequence()[0]->getAsTyped()->getNominalSize()) // Number of components in the first argument
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00003132 {
3133 case 1: mUsesFaceforward1 = true; break;
3134 case 2: mUsesFaceforward2 = true; break;
3135 case 3: mUsesFaceforward3 = true; break;
3136 case 4: mUsesFaceforward4 = true; break;
3137 default: UNREACHABLE();
3138 }
3139
3140 outputTriplet(visit, "faceforward(", ", ", ")");
3141 }
3142 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003143 case EOpReflect: outputTriplet(visit, "reflect(", ", ", ")"); break;
3144 case EOpRefract: outputTriplet(visit, "refract(", ", ", ")"); break;
3145 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003146 default: UNREACHABLE();
3147 }
3148
3149 return true;
3150}
3151
3152bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node)
3153{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00003154 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003155
alokp@chromium.org60fe4072010-03-29 20:58:29 +00003156 if (node->usesTernaryOperator())
3157 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00003158 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
alokp@chromium.org60fe4072010-03-29 20:58:29 +00003159 }
3160 else // if/else statement
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003161 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00003162 mUnfoldShortCircuit->traverse(node->getCondition());
daniel@transgaming.comb5875982010-04-15 20:44:53 +00003163
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00003164 out << "if(";
3165
3166 node->getCondition()->traverse(this);
3167
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003168 out << ")\n";
3169
3170 outputLineDirective(node->getLine());
3171 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003172
daniel@transgaming.combb885322010-04-15 20:45:24 +00003173 if (node->getTrueBlock())
3174 {
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00003175 traverseStatements(node->getTrueBlock());
daniel@transgaming.combb885322010-04-15 20:45:24 +00003176 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003177
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003178 outputLineDirective(node->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00003179 out << ";\n}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00003180
3181 if (node->getFalseBlock())
3182 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003183 out << "else\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00003184
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003185 outputLineDirective(node->getFalseBlock()->getLine());
3186 out << "{\n";
3187
3188 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00003189 traverseStatements(node->getFalseBlock());
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00003190
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003191 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00003192 out << ";\n}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00003193 }
3194 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003195
3196 return false;
3197}
3198
3199void OutputHLSL::visitConstantUnion(TIntermConstantUnion *node)
3200{
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00003201 writeConstantUnion(node->getType(), node->getUnionArrayPointer());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003202}
3203
3204bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
3205{
daniel@transgaming.come11100c2012-05-31 01:20:32 +00003206 bool wasDiscontinuous = mInsideDiscontinuousLoop;
3207
shannon.woods@transgaming.come91615c2013-01-25 21:56:03 +00003208 if (mContainsLoopDiscontinuity && !mInsideDiscontinuousLoop)
daniel@transgaming.come11100c2012-05-31 01:20:32 +00003209 {
3210 mInsideDiscontinuousLoop = containsLoopDiscontinuity(node);
3211 }
3212
shannon.woods@transgaming.com9cbce922013-02-28 23:14:24 +00003213 if (mOutputType == SH_HLSL9_OUTPUT)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003214 {
shannon.woods@transgaming.com9cbce922013-02-28 23:14:24 +00003215 if (handleExcessiveLoop(node))
3216 {
3217 return false;
3218 }
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003219 }
3220
daniel@transgaming.com950f9932010-04-13 03:26:14 +00003221 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003222
alokp@chromium.org52813552010-11-16 18:36:09 +00003223 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003224 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00003225 out << "{do\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003226
3227 outputLineDirective(node->getLine());
3228 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003229 }
3230 else
3231 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00003232 out << "{for(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003233
3234 if (node->getInit())
3235 {
3236 node->getInit()->traverse(this);
3237 }
3238
3239 out << "; ";
3240
alokp@chromium.org52813552010-11-16 18:36:09 +00003241 if (node->getCondition())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003242 {
alokp@chromium.org52813552010-11-16 18:36:09 +00003243 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003244 }
3245
3246 out << "; ";
3247
alokp@chromium.org52813552010-11-16 18:36:09 +00003248 if (node->getExpression())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003249 {
alokp@chromium.org52813552010-11-16 18:36:09 +00003250 node->getExpression()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003251 }
3252
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003253 out << ")\n";
3254
3255 outputLineDirective(node->getLine());
3256 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003257 }
3258
3259 if (node->getBody())
3260 {
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00003261 traverseStatements(node->getBody());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003262 }
3263
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003264 outputLineDirective(node->getLine());
daniel@transgaming.com7fb81e82011-09-23 18:20:46 +00003265 out << ";}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003266
alokp@chromium.org52813552010-11-16 18:36:09 +00003267 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003268 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003269 outputLineDirective(node->getCondition()->getLine());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003270 out << "while(\n";
3271
alokp@chromium.org52813552010-11-16 18:36:09 +00003272 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003273
daniel@transgaming.com73536982012-03-21 20:45:49 +00003274 out << ");";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003275 }
3276
daniel@transgaming.com73536982012-03-21 20:45:49 +00003277 out << "}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003278
daniel@transgaming.come11100c2012-05-31 01:20:32 +00003279 mInsideDiscontinuousLoop = wasDiscontinuous;
3280
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003281 return false;
3282}
3283
3284bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node)
3285{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00003286 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003287
3288 switch (node->getFlowOp())
3289 {
apatrick@chromium.org05a5d8e2011-02-16 19:07:20 +00003290 case EOpKill: outputTriplet(visit, "discard;\n", "", ""); break;
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00003291 case EOpBreak:
3292 if (visit == PreVisit)
3293 {
3294 if (mExcessiveLoopIndex)
3295 {
3296 out << "{Break";
3297 mExcessiveLoopIndex->traverse(this);
3298 out << " = true; break;}\n";
3299 }
3300 else
3301 {
3302 out << "break;\n";
3303 }
3304 }
3305 break;
apatrick@chromium.org05a5d8e2011-02-16 19:07:20 +00003306 case EOpContinue: outputTriplet(visit, "continue;\n", "", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003307 case EOpReturn:
3308 if (visit == PreVisit)
3309 {
3310 if (node->getExpression())
3311 {
3312 out << "return ";
3313 }
3314 else
3315 {
3316 out << "return;\n";
3317 }
3318 }
3319 else if (visit == PostVisit)
3320 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003321 if (node->getExpression())
3322 {
3323 out << ";\n";
3324 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003325 }
3326 break;
3327 default: UNREACHABLE();
3328 }
3329
3330 return true;
3331}
3332
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00003333void OutputHLSL::traverseStatements(TIntermNode *node)
3334{
3335 if (isSingleStatement(node))
3336 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00003337 mUnfoldShortCircuit->traverse(node);
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00003338 }
3339
3340 node->traverse(this);
3341}
3342
daniel@transgaming.comb5875982010-04-15 20:44:53 +00003343bool OutputHLSL::isSingleStatement(TIntermNode *node)
3344{
3345 TIntermAggregate *aggregate = node->getAsAggregate();
3346
3347 if (aggregate)
3348 {
3349 if (aggregate->getOp() == EOpSequence)
3350 {
3351 return false;
3352 }
3353 else
3354 {
3355 for (TIntermSequence::iterator sit = aggregate->getSequence().begin(); sit != aggregate->getSequence().end(); sit++)
3356 {
3357 if (!isSingleStatement(*sit))
3358 {
3359 return false;
3360 }
3361 }
3362
3363 return true;
3364 }
3365 }
3366
3367 return true;
3368}
3369
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00003370// Handle loops with more than 254 iterations (unsupported by D3D9) by splitting them
3371// (The D3D documentation says 255 iterations, but the compiler complains at anything more than 254).
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003372bool OutputHLSL::handleExcessiveLoop(TIntermLoop *node)
3373{
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00003374 const int MAX_LOOP_ITERATIONS = 254;
daniel@transgaming.com950f9932010-04-13 03:26:14 +00003375 TInfoSinkBase &out = mBody;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003376
3377 // Parse loops of the form:
3378 // for(int index = initial; index [comparator] limit; index += increment)
3379 TIntermSymbol *index = NULL;
3380 TOperator comparator = EOpNull;
3381 int initial = 0;
3382 int limit = 0;
3383 int increment = 0;
3384
3385 // Parse index name and intial value
3386 if (node->getInit())
3387 {
3388 TIntermAggregate *init = node->getInit()->getAsAggregate();
3389
3390 if (init)
3391 {
3392 TIntermSequence &sequence = init->getSequence();
3393 TIntermTyped *variable = sequence[0]->getAsTyped();
3394
3395 if (variable && variable->getQualifier() == EvqTemporary)
3396 {
3397 TIntermBinary *assign = variable->getAsBinaryNode();
3398
3399 if (assign->getOp() == EOpInitialize)
3400 {
3401 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
3402 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
3403
3404 if (symbol && constant)
3405 {
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00003406 if (constant->getBasicType() == EbtInt && constant->isScalar())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003407 {
3408 index = symbol;
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00003409 initial = constant->getIConst(0);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003410 }
3411 }
3412 }
3413 }
3414 }
3415 }
3416
3417 // Parse comparator and limit value
alokp@chromium.org52813552010-11-16 18:36:09 +00003418 if (index != NULL && node->getCondition())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003419 {
alokp@chromium.org52813552010-11-16 18:36:09 +00003420 TIntermBinary *test = node->getCondition()->getAsBinaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003421
3422 if (test && test->getLeft()->getAsSymbolNode()->getId() == index->getId())
3423 {
3424 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
3425
3426 if (constant)
3427 {
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00003428 if (constant->getBasicType() == EbtInt && constant->isScalar())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003429 {
3430 comparator = test->getOp();
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00003431 limit = constant->getIConst(0);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003432 }
3433 }
3434 }
3435 }
3436
3437 // Parse increment
alokp@chromium.org52813552010-11-16 18:36:09 +00003438 if (index != NULL && comparator != EOpNull && node->getExpression())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003439 {
alokp@chromium.org52813552010-11-16 18:36:09 +00003440 TIntermBinary *binaryTerminal = node->getExpression()->getAsBinaryNode();
3441 TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003442
3443 if (binaryTerminal)
3444 {
3445 TOperator op = binaryTerminal->getOp();
3446 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
3447
3448 if (constant)
3449 {
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00003450 if (constant->getBasicType() == EbtInt && constant->isScalar())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003451 {
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00003452 int value = constant->getIConst(0);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003453
3454 switch (op)
3455 {
3456 case EOpAddAssign: increment = value; break;
3457 case EOpSubAssign: increment = -value; break;
3458 default: UNIMPLEMENTED();
3459 }
3460 }
3461 }
3462 }
3463 else if (unaryTerminal)
3464 {
3465 TOperator op = unaryTerminal->getOp();
3466
3467 switch (op)
3468 {
3469 case EOpPostIncrement: increment = 1; break;
3470 case EOpPostDecrement: increment = -1; break;
3471 case EOpPreIncrement: increment = 1; break;
3472 case EOpPreDecrement: increment = -1; break;
3473 default: UNIMPLEMENTED();
3474 }
3475 }
3476 }
3477
3478 if (index != NULL && comparator != EOpNull && increment != 0)
3479 {
3480 if (comparator == EOpLessThanEqual)
3481 {
3482 comparator = EOpLessThan;
3483 limit += 1;
3484 }
3485
3486 if (comparator == EOpLessThan)
3487 {
daniel@transgaming.comf1f538e2011-02-09 16:30:01 +00003488 int iterations = (limit - initial) / increment;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003489
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00003490 if (iterations <= MAX_LOOP_ITERATIONS)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003491 {
3492 return false; // Not an excessive loop
3493 }
3494
daniel@transgaming.come9b3f602012-07-11 20:37:31 +00003495 TIntermSymbol *restoreIndex = mExcessiveLoopIndex;
3496 mExcessiveLoopIndex = index;
3497
daniel@transgaming.com0933b0c2012-07-11 20:37:28 +00003498 out << "{int ";
3499 index->traverse(this);
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00003500 out << ";\n"
3501 "bool Break";
3502 index->traverse(this);
3503 out << " = false;\n";
daniel@transgaming.comc264de42012-07-11 20:37:25 +00003504
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00003505 bool firstLoopFragment = true;
3506
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003507 while (iterations > 0)
3508 {
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00003509 int clampedLimit = initial + increment * std::min(MAX_LOOP_ITERATIONS, iterations);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003510
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00003511 if (!firstLoopFragment)
3512 {
3513 out << "if(!Break";
3514 index->traverse(this);
3515 out << ") {\n";
3516 }
daniel@transgaming.com2fe20a82012-07-11 20:37:41 +00003517
3518 if (iterations <= MAX_LOOP_ITERATIONS) // Last loop fragment
3519 {
3520 mExcessiveLoopIndex = NULL; // Stops setting the Break flag
3521 }
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00003522
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003523 // for(int index = initial; index < clampedLimit; index += increment)
3524
daniel@transgaming.com0933b0c2012-07-11 20:37:28 +00003525 out << "for(";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003526 index->traverse(this);
3527 out << " = ";
3528 out << initial;
3529
3530 out << "; ";
3531 index->traverse(this);
3532 out << " < ";
3533 out << clampedLimit;
3534
3535 out << "; ";
3536 index->traverse(this);
3537 out << " += ";
3538 out << increment;
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003539 out << ")\n";
3540
3541 outputLineDirective(node->getLine());
3542 out << "{\n";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003543
3544 if (node->getBody())
3545 {
3546 node->getBody()->traverse(this);
3547 }
3548
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003549 outputLineDirective(node->getLine());
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00003550 out << ";}\n";
3551
3552 if (!firstLoopFragment)
3553 {
3554 out << "}\n";
3555 }
3556
3557 firstLoopFragment = false;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003558
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00003559 initial += MAX_LOOP_ITERATIONS * increment;
3560 iterations -= MAX_LOOP_ITERATIONS;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003561 }
daniel@transgaming.comc264de42012-07-11 20:37:25 +00003562
3563 out << "}";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003564
daniel@transgaming.come9b3f602012-07-11 20:37:31 +00003565 mExcessiveLoopIndex = restoreIndex;
3566
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003567 return true;
3568 }
3569 else UNIMPLEMENTED();
3570 }
3571
3572 return false; // Not handled as an excessive loop
3573}
3574
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003575void OutputHLSL::outputTriplet(Visit visit, const TString &preString, const TString &inString, const TString &postString)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003576{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00003577 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003578
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003579 if (visit == PreVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003580 {
3581 out << preString;
3582 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003583 else if (visit == InVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003584 {
3585 out << inString;
3586 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003587 else if (visit == PostVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003588 {
3589 out << postString;
3590 }
3591}
3592
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003593void OutputHLSL::outputLineDirective(int line)
3594{
3595 if ((mContext.compileOptions & SH_LINE_DIRECTIVES) && (line > 0))
3596 {
baustin@google.com8ab69842011-06-02 21:53:45 +00003597 mBody << "\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003598 mBody << "#line " << line;
3599
3600 if (mContext.sourcePath)
3601 {
3602 mBody << " \"" << mContext.sourcePath << "\"";
3603 }
3604
3605 mBody << "\n";
3606 }
3607}
3608
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00003609TString OutputHLSL::argumentString(const TIntermSymbol *symbol)
3610{
3611 TQualifier qualifier = symbol->getQualifier();
3612 const TType &type = symbol->getType();
daniel@transgaming.com005c7392010-04-15 20:45:27 +00003613 TString name = symbol->getSymbol();
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00003614
daniel@transgaming.com005c7392010-04-15 20:45:27 +00003615 if (name.empty()) // HLSL demands named arguments, also for prototypes
3616 {
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00003617 name = "x" + str(mUniqueIndex++);
daniel@transgaming.com005c7392010-04-15 20:45:27 +00003618 }
3619 else
3620 {
3621 name = decorate(name);
3622 }
3623
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00003624 if (mOutputType == SH_HLSL11_OUTPUT && IsSampler(type.getBasicType()))
3625 {
3626 return qualifierString(qualifier) + " " + textureString(type) + " texture_" + name + arrayString(type) + ", " +
3627 qualifierString(qualifier) + " SamplerState sampler_" + name + arrayString(type);
3628 }
3629
daniel@transgaming.com005c7392010-04-15 20:45:27 +00003630 return qualifierString(qualifier) + " " + typeString(type) + " " + name + arrayString(type);
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00003631}
3632
shannon.woods%transgaming.com@gtempaccount.com1886fd42013-04-13 03:41:45 +00003633TString OutputHLSL::interpolationString(TQualifier qualifier)
3634{
3635 switch(qualifier)
3636 {
3637 case EvqVaryingIn: return "";
3638 case EvqInvariantVaryingIn: return "";
3639 case EvqSmoothIn: return "linear";
3640 case EvqFlatIn: return "nointerpolation";
3641 case EvqCentroidIn: return "centroid";
3642 case EvqVaryingOut: return "";
3643 case EvqInvariantVaryingOut: return "";
3644 case EvqSmoothOut: return "linear";
3645 case EvqFlatOut: return "nointerpolation";
3646 case EvqCentroidOut: return "centroid";
3647 default: UNREACHABLE();
3648 }
3649
3650 return "";
3651}
3652
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00003653TString OutputHLSL::qualifierString(TQualifier qualifier)
3654{
3655 switch(qualifier)
3656 {
3657 case EvqIn: return "in";
3658 case EvqOut: return "out";
3659 case EvqInOut: return "inout";
3660 case EvqConstReadOnly: return "const";
3661 default: UNREACHABLE();
3662 }
3663
3664 return "";
3665}
3666
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003667TString OutputHLSL::typeString(const TType &type)
3668{
daniel@transgaming.comfe565152010-04-10 05:29:07 +00003669 if (type.getBasicType() == EbtStruct)
3670 {
daniel@transgaming.coma637e552010-04-29 03:39:08 +00003671 if (type.getTypeName() != "")
3672 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003673 return structLookup(type.getTypeName());
daniel@transgaming.coma637e552010-04-29 03:39:08 +00003674 }
daniel@transgaming.com6b998402010-05-04 03:35:07 +00003675 else // Nameless structure, define in place
daniel@transgaming.coma637e552010-04-29 03:39:08 +00003676 {
Jamie Madill9cf6c072013-06-20 11:55:53 -04003677 return structureString(type, false);
daniel@transgaming.coma637e552010-04-29 03:39:08 +00003678 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00003679 }
3680 else if (type.isMatrix())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003681 {
shannonwoods@chromium.org9bd22fa2013-05-30 00:18:47 +00003682 int cols = type.getCols();
3683 int rows = type.getRows();
3684 return "float" + str(cols) + "x" + str(rows);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003685 }
3686 else
3687 {
3688 switch (type.getBasicType())
3689 {
3690 case EbtFloat:
3691 switch (type.getNominalSize())
3692 {
3693 case 1: return "float";
3694 case 2: return "float2";
3695 case 3: return "float3";
3696 case 4: return "float4";
3697 }
3698 case EbtInt:
3699 switch (type.getNominalSize())
3700 {
3701 case 1: return "int";
3702 case 2: return "int2";
3703 case 3: return "int3";
3704 case 4: return "int4";
3705 }
shannonwoods@chromium.org6b709912013-05-30 00:20:04 +00003706 case EbtUInt:
Jamie Madill22d63da2013-06-07 12:45:12 -04003707 switch (type.getNominalSize())
shannonwoods@chromium.org6b709912013-05-30 00:20:04 +00003708 {
3709 case 1: return "uint";
shannonwoods@chromium.org8c788e82013-05-30 00:20:21 +00003710 case 2: return "uint2";
3711 case 3: return "uint3";
3712 case 4: return "uint4";
shannonwoods@chromium.org6b709912013-05-30 00:20:04 +00003713 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003714 case EbtBool:
3715 switch (type.getNominalSize())
3716 {
3717 case 1: return "bool";
3718 case 2: return "bool2";
3719 case 3: return "bool3";
3720 case 4: return "bool4";
3721 }
3722 case EbtVoid:
3723 return "void";
3724 case EbtSampler2D:
Nicolas Capens1f1a8332013-06-24 15:42:27 -04003725 case EbtISampler2D:
Nicolas Capens075368e2013-06-24 15:58:30 -04003726 case EbtUSampler2D:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003727 return "sampler2D";
3728 case EbtSamplerCube:
Nicolas Capens1f1a8332013-06-24 15:42:27 -04003729 case EbtISamplerCube:
Nicolas Capens075368e2013-06-24 15:58:30 -04003730 case EbtUSamplerCube:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003731 return "samplerCUBE";
apatrick@chromium.org65756022012-01-17 21:45:38 +00003732 case EbtSamplerExternalOES:
3733 return "sampler2D";
maxvujovic@gmail.comc6b3b3c2012-06-27 22:49:39 +00003734 default:
3735 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003736 }
3737 }
3738
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00003739 UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003740 return "<unknown type>";
3741}
3742
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00003743TString OutputHLSL::textureString(const TType &type)
3744{
3745 switch (type.getBasicType())
3746 {
3747 case EbtSampler2D:
3748 return "Texture2D";
3749 case EbtSamplerCube:
3750 return "TextureCube";
3751 case EbtSamplerExternalOES:
3752 return "Texture2D";
Nicolas Capens1f1a8332013-06-24 15:42:27 -04003753 case EbtISampler2D:
3754 return "Texture2D<int4>";
3755 case EbtISamplerCube:
3756 return "TextureCube<int4>";
Nicolas Capens075368e2013-06-24 15:58:30 -04003757 case EbtUSampler2D:
3758 return "Texture2D<uint4>";
3759 case EbtUSamplerCube:
3760 return "TextureCube<uint4>";
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00003761 default:
3762 break;
3763 }
3764
3765 UNREACHABLE();
3766 return "<unknown texture type>";
3767}
3768
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003769TString OutputHLSL::arrayString(const TType &type)
3770{
3771 if (!type.isArray())
3772 {
3773 return "";
3774 }
3775
daniel@transgaming.com005c7392010-04-15 20:45:27 +00003776 return "[" + str(type.getArraySize()) + "]";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003777}
3778
3779TString OutputHLSL::initializer(const TType &type)
3780{
3781 TString string;
3782
daniel@transgaming.comead23042010-04-29 03:35:36 +00003783 for (int component = 0; component < type.getObjectSize(); component++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003784 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00003785 string += "0";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003786
daniel@transgaming.comead23042010-04-29 03:35:36 +00003787 if (component < type.getObjectSize() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003788 {
3789 string += ", ";
3790 }
3791 }
3792
daniel@transgaming.comead23042010-04-29 03:35:36 +00003793 return "{" + string + "}";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003794}
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00003795
Jamie Madill9cf6c072013-06-20 11:55:53 -04003796TString OutputHLSL::structureString(const TType &structType, bool useHLSLRowMajorPacking)
3797{
3798 ASSERT(structType.getStruct());
3799
3800 const TTypeList &fields = *structType.getStruct();
3801 const bool isNameless = (structType.getTypeName() == "");
3802 const TString &structName = structureTypeName(structType, useHLSLRowMajorPacking);
3803
3804 const TString declareString = (isNameless ? "struct" : "struct " + structName);
3805
3806 TString structure;
3807 structure += declareString + "\n"
3808 "{\n";
3809
3810 for (unsigned int i = 0; i < fields.size(); i++)
3811 {
3812 const TType &field = *fields[i].type;
3813
3814 structure += " " + structureTypeName(field, useHLSLRowMajorPacking) + " " +
3815 decorateField(field.getFieldName(), structType) + arrayString(field) + ";\n";
3816 }
3817
3818 // Nameless structs do not finish with a semicolon and newline, to leave room for an instance variable
3819 structure += (isNameless ? "} " : "};\n");
3820
3821 return structure;
3822}
3823
3824TString OutputHLSL::structureTypeName(const TType &structType, bool useHLSLRowMajorPacking)
3825{
3826 if (structType.getBasicType() != EbtStruct)
3827 {
3828 return typeString(structType);
3829 }
3830
3831 if (structType.getTypeName() == "")
3832 {
3833 return "";
3834 }
3835
3836 TString prefix = "";
3837
3838 // Structs packed with row-major matrices in HLSL are prefixed with "rm"
3839 // GLSL column-major maps to HLSL row-major, and the converse is true
3840 if (useHLSLRowMajorPacking)
3841 {
3842 prefix += "rm";
3843 }
3844
3845 return prefix + typeString(structType);
3846}
3847
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003848void OutputHLSL::addConstructor(const TType &type, const TString &name, const TIntermSequence *parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00003849{
daniel@transgaming.coma637e552010-04-29 03:39:08 +00003850 if (name == "")
3851 {
daniel@transgaming.com6b998402010-05-04 03:35:07 +00003852 return; // Nameless structures don't have constructors
daniel@transgaming.coma637e552010-04-29 03:39:08 +00003853 }
3854
daniel@transgaming.com43eecdc2012-03-20 20:10:33 +00003855 if (type.getStruct() && mStructNames.find(decorate(name)) != mStructNames.end())
3856 {
3857 return; // Already added
3858 }
3859
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003860 TType ctorType = type;
3861 ctorType.clearArrayness();
alokp@chromium.org58e54292010-08-24 21:40:03 +00003862 ctorType.setPrecision(EbpHigh);
3863 ctorType.setQualifier(EvqTemporary);
daniel@transgaming.com63691862010-04-29 03:32:42 +00003864
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003865 TString ctorName = type.getStruct() ? decorate(name) : name;
3866
3867 typedef std::vector<TType> ParameterArray;
3868 ParameterArray ctorParameters;
daniel@transgaming.com63691862010-04-29 03:32:42 +00003869
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00003870 if (type.getStruct())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00003871 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003872 mStructNames.insert(decorate(name));
3873
Jamie Madill9cf6c072013-06-20 11:55:53 -04003874 const TString &structure = structureString(type, false);
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00003875
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003876 if (std::find(mStructDeclarations.begin(), mStructDeclarations.end(), structure) == mStructDeclarations.end())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00003877 {
Jamie Madill9cf6c072013-06-20 11:55:53 -04003878 // Add row-major packed struct for interface blocks
3879 TString rowMajorString = "#pragma pack_matrix(row_major)\n" +
3880 structureString(type, true) +
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00003881 "#pragma pack_matrix(column_major)\n";
3882
Jamie Madill9cf6c072013-06-20 11:55:53 -04003883 mStructDeclarations.push_back(structure);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00003884 mStructDeclarations.push_back(rowMajorString);
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003885 }
3886
Jamie Madill9cf6c072013-06-20 11:55:53 -04003887 const TTypeList &fields = *type.getStruct();
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003888 for (unsigned int i = 0; i < fields.size(); i++)
3889 {
3890 ctorParameters.push_back(*fields[i].type);
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00003891 }
3892 }
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00003893 else if (parameters)
3894 {
3895 for (TIntermSequence::const_iterator parameter = parameters->begin(); parameter != parameters->end(); parameter++)
3896 {
3897 ctorParameters.push_back((*parameter)->getAsTyped()->getType());
3898 }
3899 }
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00003900 else UNREACHABLE();
daniel@transgaming.com63691862010-04-29 03:32:42 +00003901
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003902 TString constructor;
3903
3904 if (ctorType.getStruct())
3905 {
3906 constructor += ctorName + " " + ctorName + "_ctor(";
3907 }
3908 else // Built-in type
3909 {
3910 constructor += typeString(ctorType) + " " + ctorName + "(";
3911 }
3912
3913 for (unsigned int parameter = 0; parameter < ctorParameters.size(); parameter++)
3914 {
3915 const TType &type = ctorParameters[parameter];
3916
3917 constructor += typeString(type) + " x" + str(parameter) + arrayString(type);
3918
3919 if (parameter < ctorParameters.size() - 1)
3920 {
3921 constructor += ", ";
3922 }
3923 }
3924
3925 constructor += ")\n"
3926 "{\n";
3927
3928 if (ctorType.getStruct())
3929 {
3930 constructor += " " + ctorName + " structure = {";
3931 }
3932 else
3933 {
3934 constructor += " return " + typeString(ctorType) + "(";
3935 }
3936
3937 if (ctorType.isMatrix() && ctorParameters.size() == 1)
3938 {
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00003939 int rows = ctorType.getRows();
3940 int cols = ctorType.getCols();
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003941 const TType &parameter = ctorParameters[0];
3942
3943 if (parameter.isScalar())
3944 {
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00003945 for (int row = 0; row < rows; row++)
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003946 {
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00003947 for (int col = 0; col < cols; col++)
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003948 {
3949 constructor += TString((row == col) ? "x0" : "0.0");
3950
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00003951 if (row < rows - 1 || col < cols - 1)
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003952 {
3953 constructor += ", ";
3954 }
3955 }
3956 }
3957 }
3958 else if (parameter.isMatrix())
3959 {
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00003960 for (int row = 0; row < rows; row++)
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003961 {
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00003962 for (int col = 0; col < cols; col++)
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003963 {
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00003964 if (row < parameter.getRows() && col < parameter.getCols())
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003965 {
3966 constructor += TString("x0") + "[" + str(row) + "]" + "[" + str(col) + "]";
3967 }
3968 else
3969 {
3970 constructor += TString((row == col) ? "1.0" : "0.0");
3971 }
3972
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00003973 if (row < rows - 1 || col < cols - 1)
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003974 {
3975 constructor += ", ";
3976 }
3977 }
3978 }
3979 }
3980 else UNREACHABLE();
3981 }
3982 else
3983 {
3984 int remainingComponents = ctorType.getObjectSize();
3985 int parameterIndex = 0;
3986
3987 while (remainingComponents > 0)
3988 {
3989 const TType &parameter = ctorParameters[parameterIndex];
3990 bool moreParameters = parameterIndex < (int)ctorParameters.size() - 1;
3991
3992 constructor += "x" + str(parameterIndex);
3993
3994 if (parameter.isScalar())
3995 {
3996 remainingComponents -= parameter.getObjectSize();
3997 }
3998 else if (parameter.isVector())
3999 {
4000 if (remainingComponents == parameter.getObjectSize() || moreParameters)
4001 {
4002 remainingComponents -= parameter.getObjectSize();
4003 }
Jamie Madilla9f52472013-06-06 11:56:43 -04004004 else if (remainingComponents < parameter.getNominalSize())
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00004005 {
4006 switch (remainingComponents)
4007 {
4008 case 1: constructor += ".x"; break;
4009 case 2: constructor += ".xy"; break;
4010 case 3: constructor += ".xyz"; break;
4011 case 4: constructor += ".xyzw"; break;
4012 default: UNREACHABLE();
4013 }
4014
4015 remainingComponents = 0;
4016 }
4017 else UNREACHABLE();
4018 }
4019 else if (parameter.isMatrix() || parameter.getStruct())
4020 {
4021 ASSERT(remainingComponents == parameter.getObjectSize() || moreParameters);
4022
4023 remainingComponents -= parameter.getObjectSize();
4024 }
4025 else UNREACHABLE();
4026
4027 if (moreParameters)
4028 {
4029 parameterIndex++;
4030 }
4031
4032 if (remainingComponents)
4033 {
4034 constructor += ", ";
4035 }
4036 }
4037 }
4038
4039 if (ctorType.getStruct())
4040 {
4041 constructor += "};\n"
4042 " return structure;\n"
4043 "}\n";
4044 }
4045 else
4046 {
4047 constructor += ");\n"
4048 "}\n";
4049 }
4050
daniel@transgaming.com63691862010-04-29 03:32:42 +00004051 mConstructors.insert(constructor);
4052}
4053
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00004054const ConstantUnion *OutputHLSL::writeConstantUnion(const TType &type, const ConstantUnion *constUnion)
4055{
4056 TInfoSinkBase &out = mBody;
4057
4058 if (type.getBasicType() == EbtStruct)
4059 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00004060 out << structLookup(type.getTypeName()) + "_ctor(";
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00004061
4062 const TTypeList *structure = type.getStruct();
4063
4064 for (size_t i = 0; i < structure->size(); i++)
4065 {
4066 const TType *fieldType = (*structure)[i].type;
4067
4068 constUnion = writeConstantUnion(*fieldType, constUnion);
4069
4070 if (i != structure->size() - 1)
4071 {
4072 out << ", ";
4073 }
4074 }
4075
4076 out << ")";
4077 }
4078 else
4079 {
4080 int size = type.getObjectSize();
4081 bool writeType = size > 1;
4082
4083 if (writeType)
4084 {
4085 out << typeString(type) << "(";
4086 }
4087
4088 for (int i = 0; i < size; i++, constUnion++)
4089 {
4090 switch (constUnion->getType())
4091 {
daniel@transgaming.com6c1203f2013-01-11 04:12:43 +00004092 case EbtFloat: out << std::min(FLT_MAX, std::max(-FLT_MAX, constUnion->getFConst())); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00004093 case EbtInt: out << constUnion->getIConst(); break;
Nicolas Capensc0f7c612013-06-05 11:46:09 -04004094 case EbtUInt: out << constUnion->getUConst(); break;
alokp@chromium.org4e4facd2010-06-02 15:21:22 +00004095 case EbtBool: out << constUnion->getBConst(); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00004096 default: UNREACHABLE();
4097 }
4098
4099 if (i != size - 1)
4100 {
4101 out << ", ";
4102 }
4103 }
4104
4105 if (writeType)
4106 {
4107 out << ")";
4108 }
4109 }
4110
4111 return constUnion;
4112}
4113
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00004114TString OutputHLSL::scopeString(unsigned int depthLimit)
4115{
4116 TString string;
4117
4118 for (unsigned int i = 0; i < mScopeBracket.size() && i < depthLimit; i++)
4119 {
4120 string += "_" + str(i);
4121 }
4122
4123 return string;
4124}
4125
4126TString OutputHLSL::scopedStruct(const TString &typeName)
4127{
4128 if (typeName == "")
4129 {
4130 return typeName;
4131 }
4132
4133 return typeName + scopeString(mScopeDepth);
4134}
4135
4136TString OutputHLSL::structLookup(const TString &typeName)
4137{
4138 for (int depth = mScopeDepth; depth >= 0; depth--)
4139 {
4140 TString scopedName = decorate(typeName + scopeString(depth));
4141
4142 for (StructNames::iterator structName = mStructNames.begin(); structName != mStructNames.end(); structName++)
4143 {
4144 if (*structName == scopedName)
4145 {
4146 return scopedName;
4147 }
4148 }
4149 }
4150
4151 UNREACHABLE(); // Should have found a matching constructor
4152
4153 return typeName;
4154}
4155
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00004156TString OutputHLSL::decorate(const TString &string)
4157{
daniel@transgaming.com51db7fb2011-09-20 16:11:06 +00004158 if (string.compare(0, 3, "gl_") != 0 && string.compare(0, 3, "dx_") != 0)
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00004159 {
4160 return "_" + string;
4161 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00004162
4163 return string;
4164}
4165
apatrick@chromium.org65756022012-01-17 21:45:38 +00004166TString OutputHLSL::decorateUniform(const TString &string, const TType &type)
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00004167{
daniel@transgaming.comdb019952012-12-20 21:13:32 +00004168 if (type.getBasicType() == EbtSamplerExternalOES)
apatrick@chromium.org65756022012-01-17 21:45:38 +00004169 {
4170 return "ex_" + string;
4171 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00004172
4173 return decorate(string);
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00004174}
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00004175
4176TString OutputHLSL::decorateField(const TString &string, const TType &structure)
4177{
4178 if (structure.getTypeName().compare(0, 3, "gl_") != 0)
4179 {
4180 return decorate(string);
4181 }
4182
4183 return string;
4184}
daniel@transgaming.com652468c2012-12-20 21:11:57 +00004185
4186TString OutputHLSL::registerString(TIntermSymbol *operand)
4187{
4188 ASSERT(operand->getQualifier() == EvqUniform);
4189
4190 if (IsSampler(operand->getBasicType()))
4191 {
4192 return "s" + str(samplerRegister(operand));
4193 }
4194
4195 return "c" + str(uniformRegister(operand));
4196}
4197
4198int OutputHLSL::samplerRegister(TIntermSymbol *sampler)
4199{
4200 const TType &type = sampler->getType();
4201 ASSERT(IsSampler(type.getBasicType()));
4202
4203 int index = mSamplerRegister;
4204 mSamplerRegister += sampler->totalRegisterCount();
4205
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00004206 declareUniform(type, sampler->getSymbol(), index);
4207
daniel@transgaming.com652468c2012-12-20 21:11:57 +00004208 return index;
4209}
4210
4211int OutputHLSL::uniformRegister(TIntermSymbol *uniform)
4212{
4213 const TType &type = uniform->getType();
4214 ASSERT(!IsSampler(type.getBasicType()));
4215
4216 int index = mUniformRegister;
4217 mUniformRegister += uniform->totalRegisterCount();
4218
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00004219 declareUniform(type, uniform->getSymbol(), index);
4220
daniel@transgaming.com652468c2012-12-20 21:11:57 +00004221 return index;
4222}
4223
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00004224void OutputHLSL::declareUniformToList(const TType &type, const TString &name, int index, ActiveUniforms& output)
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00004225{
4226 const TTypeList *structure = type.getStruct();
4227
4228 if (!structure)
4229 {
Jamie Madill010fffa2013-06-20 11:55:53 -04004230 const bool isRowMajorMatrix = (type.isMatrix() && type.getLayoutQualifier().matrixPacking == EmpRowMajor);
4231 output.push_back(Uniform(glVariableType(type), glVariablePrecision(type), name.c_str(), (unsigned int)type.getArraySize(), (unsigned int)index, isRowMajorMatrix));
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00004232 }
4233 else
4234 {
Jamie Madill010fffa2013-06-20 11:55:53 -04004235 Uniform structUniform(GL_NONE, GL_NONE, name.c_str(), (unsigned int)type.getArraySize(), (unsigned int)index, false);
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00004236
4237 int fieldIndex = index;
4238
4239 for (size_t i = 0; i < structure->size(); i++)
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00004240 {
Jamie Madill010fffa2013-06-20 11:55:53 -04004241 TType fieldType = *(*structure)[i].type;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00004242 const TString &fieldName = fieldType.getFieldName();
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00004243
Jamie Madill010fffa2013-06-20 11:55:53 -04004244 // make sure to copy matrix packing information
4245 fieldType.setLayoutQualifier(type.getLayoutQualifier());
4246
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00004247 declareUniformToList(fieldType, fieldName, fieldIndex, structUniform.fields);
4248 fieldIndex += fieldType.totalRegisterCount();
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00004249 }
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00004250
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00004251 output.push_back(structUniform);
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00004252 }
4253}
4254
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00004255void OutputHLSL::declareUniform(const TType &type, const TString &name, int index)
4256{
4257 declareUniformToList(type, name, index, mActiveUniforms);
4258}
4259
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00004260GLenum OutputHLSL::glVariableType(const TType &type)
4261{
4262 if (type.getBasicType() == EbtFloat)
4263 {
4264 if (type.isScalar())
4265 {
4266 return GL_FLOAT;
4267 }
4268 else if (type.isVector())
4269 {
4270 switch(type.getNominalSize())
4271 {
4272 case 2: return GL_FLOAT_VEC2;
4273 case 3: return GL_FLOAT_VEC3;
4274 case 4: return GL_FLOAT_VEC4;
4275 default: UNREACHABLE();
4276 }
4277 }
4278 else if (type.isMatrix())
4279 {
shannonwoods@chromium.org9bd22fa2013-05-30 00:18:47 +00004280 switch (type.getCols())
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00004281 {
shannonwoods@chromium.org9bd22fa2013-05-30 00:18:47 +00004282 case 2:
4283 switch(type.getRows())
4284 {
4285 case 2: return GL_FLOAT_MAT2;
4286 case 3: return GL_FLOAT_MAT2x3;
4287 case 4: return GL_FLOAT_MAT2x4;
4288 default: UNREACHABLE();
4289 }
4290
4291 case 3:
4292 switch(type.getRows())
4293 {
4294 case 2: return GL_FLOAT_MAT3x2;
4295 case 3: return GL_FLOAT_MAT3;
4296 case 4: return GL_FLOAT_MAT3x4;
4297 default: UNREACHABLE();
4298 }
4299
4300 case 4:
4301 switch(type.getRows())
4302 {
4303 case 2: return GL_FLOAT_MAT4x2;
4304 case 3: return GL_FLOAT_MAT4x3;
4305 case 4: return GL_FLOAT_MAT4;
4306 default: UNREACHABLE();
4307 }
4308
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00004309 default: UNREACHABLE();
4310 }
4311 }
4312 else UNREACHABLE();
4313 }
4314 else if (type.getBasicType() == EbtInt)
4315 {
4316 if (type.isScalar())
4317 {
4318 return GL_INT;
4319 }
4320 else if (type.isVector())
4321 {
4322 switch(type.getNominalSize())
4323 {
4324 case 2: return GL_INT_VEC2;
4325 case 3: return GL_INT_VEC3;
4326 case 4: return GL_INT_VEC4;
4327 default: UNREACHABLE();
4328 }
4329 }
4330 else UNREACHABLE();
4331 }
shannonwoods@chromium.org6b709912013-05-30 00:20:04 +00004332 else if (type.getBasicType() == EbtUInt)
4333 {
4334 if (type.isScalar())
4335 {
4336 return GL_UNSIGNED_INT;
4337 }
4338 else if (type.isVector())
4339 {
Jamie Madill22d63da2013-06-07 12:45:12 -04004340 switch(type.getNominalSize())
shannonwoods@chromium.org8c788e82013-05-30 00:20:21 +00004341 {
4342 case 2: return GL_UNSIGNED_INT_VEC2;
4343 case 3: return GL_UNSIGNED_INT_VEC3;
4344 case 4: return GL_UNSIGNED_INT_VEC4;
4345 default: UNREACHABLE();
4346 }
shannonwoods@chromium.org6b709912013-05-30 00:20:04 +00004347 }
4348 else UNREACHABLE();
4349 }
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00004350 else if (type.getBasicType() == EbtBool)
4351 {
4352 if (type.isScalar())
4353 {
4354 return GL_BOOL;
4355 }
4356 else if (type.isVector())
4357 {
4358 switch(type.getNominalSize())
4359 {
4360 case 2: return GL_BOOL_VEC2;
4361 case 3: return GL_BOOL_VEC3;
4362 case 4: return GL_BOOL_VEC4;
4363 default: UNREACHABLE();
4364 }
4365 }
4366 else UNREACHABLE();
4367 }
4368 else if (type.getBasicType() == EbtSampler2D)
4369 {
4370 return GL_SAMPLER_2D;
4371 }
Nicolas Capens9fe6f982013-06-24 16:05:25 -04004372 else if (type.getBasicType() == EbtSampler3D)
4373 {
4374 return GL_SAMPLER_3D;
4375 }
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00004376 else if (type.getBasicType() == EbtSamplerCube)
4377 {
4378 return GL_SAMPLER_CUBE;
4379 }
Nicolas Capens1f1a8332013-06-24 15:42:27 -04004380 else if (type.getBasicType() == EbtISampler2D)
4381 {
4382 return GL_INT_SAMPLER_2D;
4383 }
Nicolas Capens9fe6f982013-06-24 16:05:25 -04004384 else if (type.getBasicType() == EbtISampler3D)
4385 {
4386 return GL_INT_SAMPLER_3D;
4387 }
Nicolas Capens1f1a8332013-06-24 15:42:27 -04004388 else if (type.getBasicType() == EbtISamplerCube)
4389 {
4390 return GL_INT_SAMPLER_CUBE;
4391 }
Nicolas Capens075368e2013-06-24 15:58:30 -04004392 else if (type.getBasicType() == EbtUSampler2D)
4393 {
4394 return GL_UNSIGNED_INT_SAMPLER_2D;
4395 }
Nicolas Capens9fe6f982013-06-24 16:05:25 -04004396 else if (type.getBasicType() == EbtUSampler3D)
4397 {
4398 return GL_UNSIGNED_INT_SAMPLER_3D;
4399 }
Nicolas Capens075368e2013-06-24 15:58:30 -04004400 else if (type.getBasicType() == EbtUSamplerCube)
4401 {
4402 return GL_UNSIGNED_INT_SAMPLER_CUBE;
4403 }
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00004404 else UNREACHABLE();
4405
4406 return GL_NONE;
4407}
4408
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00004409GLenum OutputHLSL::glVariablePrecision(const TType &type)
4410{
4411 if (type.getBasicType() == EbtFloat)
4412 {
4413 switch (type.getPrecision())
4414 {
4415 case EbpHigh: return GL_HIGH_FLOAT;
4416 case EbpMedium: return GL_MEDIUM_FLOAT;
4417 case EbpLow: return GL_LOW_FLOAT;
4418 case EbpUndefined:
4419 // Should be defined as the default precision by the parser
4420 default: UNREACHABLE();
4421 }
4422 }
shannonwoods@chromium.org6b709912013-05-30 00:20:04 +00004423 else if (type.getBasicType() == EbtInt || type.getBasicType() == EbtUInt)
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00004424 {
4425 switch (type.getPrecision())
4426 {
4427 case EbpHigh: return GL_HIGH_INT;
4428 case EbpMedium: return GL_MEDIUM_INT;
4429 case EbpLow: return GL_LOW_INT;
4430 case EbpUndefined:
4431 // Should be defined as the default precision by the parser
4432 default: UNREACHABLE();
4433 }
4434 }
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00004435
shannon.woods@transgaming.com10aadb22013-02-28 23:17:52 +00004436 // Other types (boolean, sampler) don't have a precision
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00004437 return GL_NONE;
4438}
4439
shannon.woods%transgaming.com@gtempaccount.com6f273e32013-04-13 03:41:15 +00004440bool OutputHLSL::isVaryingOut(TQualifier qualifier)
4441{
4442 switch(qualifier)
4443 {
4444 case EvqVaryingOut:
4445 case EvqInvariantVaryingOut:
4446 case EvqSmoothOut:
4447 case EvqFlatOut:
4448 case EvqCentroidOut:
4449 return true;
4450 }
4451
4452 return false;
4453}
4454
4455bool OutputHLSL::isVaryingIn(TQualifier qualifier)
4456{
4457 switch(qualifier)
4458 {
4459 case EvqVaryingIn:
4460 case EvqInvariantVaryingIn:
4461 case EvqSmoothIn:
4462 case EvqFlatIn:
4463 case EvqCentroidIn:
4464 return true;
4465 }
4466
4467 return false;
4468}
4469
4470bool OutputHLSL::isVarying(TQualifier qualifier)
4471{
4472 return isVaryingIn(qualifier) || isVaryingOut(qualifier);
4473}
4474
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004475}