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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +00002// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.combbf56f72010-04-20 18:52:13 +00007#include "compiler/OutputHLSL.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00008
alokp@chromium.org79fb1012012-04-26 21:07:39 +00009#include "common/angleutils.h"
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +000010#include "common/utilities.h"
alokp@chromium.org91b72322010-06-02 15:50:56 +000011#include "compiler/debug.h"
daniel@transgaming.com89431aa2012-05-31 01:20:29 +000012#include "compiler/DetectDiscontinuity.h"
shannon.woods@transgaming.comfff89b32013-02-28 23:20:15 +000013#include "compiler/InfoSink.h"
14#include "compiler/SearchSymbol.h"
15#include "compiler/UnfoldShortCircuit.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000016
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000017#include <algorithm>
shannon.woods@transgaming.comfff89b32013-02-28 23:20:15 +000018#include <cfloat>
19#include <stdio.h>
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000020
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000021namespace sh
22{
daniel@transgaming.com005c7392010-04-15 20:45:27 +000023// Integer to TString conversion
24TString str(int i)
25{
26 char buffer[20];
kbr@chromium.orgddb6e8e2012-04-25 00:48:13 +000027 snprintf(buffer, sizeof(buffer), "%d", i);
daniel@transgaming.com005c7392010-04-15 20:45:27 +000028 return buffer;
29}
30
shannon.woods%transgaming.com@gtempaccount.com18b4c4b2013-04-13 03:31:40 +000031OutputHLSL::OutputHLSL(TParseContext &context, const ShBuiltInResources& resources, ShShaderOutput outputType)
shannon.woods@transgaming.comb73964e2013-01-25 21:49:14 +000032 : TIntermTraverser(true, true, true), mContext(context), mOutputType(outputType)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000033{
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +000034 mUnfoldShortCircuit = new UnfoldShortCircuit(context, this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +000035 mInsideFunction = false;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000036
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000037 mUsesTexture2D = false;
38 mUsesTexture2D_bias = false;
39 mUsesTexture2DProj = false;
40 mUsesTexture2DProj_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000041 mUsesTexture2DProjLod = false;
42 mUsesTexture2DLod = false;
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000043 mUsesTextureCube = false;
44 mUsesTextureCube_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000045 mUsesTextureCubeLod = false;
daniel@transgaming.coma54f5182012-05-31 01:20:16 +000046 mUsesTexture2DLod0 = false;
47 mUsesTexture2DLod0_bias = false;
48 mUsesTexture2DProjLod0 = false;
49 mUsesTexture2DProjLod0_bias = false;
50 mUsesTextureCubeLod0 = false;
51 mUsesTextureCubeLod0_bias = false;
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +000052 mUsesFragColor = false;
53 mUsesFragData = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000054 mUsesDepthRange = false;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +000055 mUsesFragCoord = false;
56 mUsesPointCoord = false;
57 mUsesFrontFacing = false;
58 mUsesPointSize = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000059 mUsesXor = false;
60 mUsesMod1 = false;
daniel@transgaming.com4229f592011-11-24 22:34:04 +000061 mUsesMod2v = false;
62 mUsesMod2f = false;
63 mUsesMod3v = false;
64 mUsesMod3f = false;
65 mUsesMod4v = false;
66 mUsesMod4f = false;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +000067 mUsesFaceforward1 = false;
68 mUsesFaceforward2 = false;
69 mUsesFaceforward3 = false;
70 mUsesFaceforward4 = false;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000071 mUsesEqualMat2 = false;
72 mUsesEqualMat3 = false;
73 mUsesEqualMat4 = false;
74 mUsesEqualVec2 = false;
75 mUsesEqualVec3 = false;
76 mUsesEqualVec4 = false;
77 mUsesEqualIVec2 = false;
78 mUsesEqualIVec3 = false;
79 mUsesEqualIVec4 = false;
80 mUsesEqualBVec2 = false;
81 mUsesEqualBVec3 = false;
82 mUsesEqualBVec4 = false;
daniel@transgaming.com35342dc2012-02-28 02:01:22 +000083 mUsesAtan2_1 = false;
84 mUsesAtan2_2 = false;
85 mUsesAtan2_3 = false;
86 mUsesAtan2_4 = false;
daniel@transgaming.com005c7392010-04-15 20:45:27 +000087
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +000088 mNumRenderTargets = resources.EXT_draw_buffers ? resources.MaxDrawBuffers : 1;
89
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +000090 mScopeDepth = 0;
91
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +000092 mUniqueIndex = 0;
daniel@transgaming.com89431aa2012-05-31 01:20:29 +000093
94 mContainsLoopDiscontinuity = false;
95 mOutputLod0Function = false;
daniel@transgaming.come11100c2012-05-31 01:20:32 +000096 mInsideDiscontinuousLoop = false;
daniel@transgaming.come9b3f602012-07-11 20:37:31 +000097
98 mExcessiveLoopIndex = NULL;
daniel@transgaming.com652468c2012-12-20 21:11:57 +000099
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000100 if (mOutputType == SH_HLSL9_OUTPUT)
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000101 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000102 if (mContext.shaderType == SH_FRAGMENT_SHADER)
103 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000104 mUniformRegister = 3; // Reserve registers for dx_DepthRange, dx_ViewCoords and dx_DepthFront
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000105 }
106 else
107 {
shannon.woods@transgaming.com42832a62013-02-28 23:18:38 +0000108 mUniformRegister = 2; // Reserve registers for dx_DepthRange and dx_ViewAdjust
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000109 }
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000110 }
111 else
112 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000113 mUniformRegister = 0;
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000114 }
115
daniel@transgaming.com652468c2012-12-20 21:11:57 +0000116 mSamplerRegister = 0;
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000117 mInterfaceBlockRegister = 2; // Reserve registers for the default uniform block and driver constants
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000118}
119
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000120OutputHLSL::~OutputHLSL()
121{
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +0000122 delete mUnfoldShortCircuit;
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000123}
124
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000125void OutputHLSL::output()
126{
shannon.woods@transgaming.come91615c2013-01-25 21:56:03 +0000127 mContainsLoopDiscontinuity = mContext.shaderType == SH_FRAGMENT_SHADER && containsLoopDiscontinuity(mContext.treeRoot);
daniel@transgaming.com89431aa2012-05-31 01:20:29 +0000128
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000129 mContext.treeRoot->traverse(this); // Output the body first to determine what has to go in the header
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000130 header();
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000131
alokp@chromium.org646ea1e2012-06-15 17:36:31 +0000132 mContext.infoSink().obj << mHeader.c_str();
133 mContext.infoSink().obj << mBody.c_str();
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000134}
135
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000136TInfoSinkBase &OutputHLSL::getBodyStream()
137{
138 return mBody;
139}
140
daniel@transgaming.com043da132012-12-20 21:12:22 +0000141const ActiveUniforms &OutputHLSL::getUniforms()
142{
143 return mActiveUniforms;
144}
145
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000146const ActiveInterfaceBlocks &OutputHLSL::getInterfaceBlocks() const
147{
148 return mActiveInterfaceBlocks;
149}
150
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +0000151int OutputHLSL::vectorSize(const TType &type) const
152{
153 int elementSize = type.isMatrix() ? type.getNominalSize() : 1;
154 int arraySize = type.isArray() ? type.getArraySize() : 1;
155
156 return elementSize * arraySize;
157}
158
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000159TString OutputHLSL::interfaceBlockUniformName(const TType &interfaceBlockType, const TType &uniformType)
160{
161 if (interfaceBlockType.hasInstanceName())
162 {
163 return interfaceBlockType.getTypeName() + "." + uniformType.getFieldName();
164 }
165 else
166 {
167 return uniformType.getFieldName();
168 }
169}
170
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000171TString OutputHLSL::decoratePrivate(const TString &privateText)
172{
173 return "dx_" + privateText;
174}
175
176TString OutputHLSL::interfaceBlockStructName(const TType &interfaceBlockType)
177{
178 return decoratePrivate(interfaceBlockType.getTypeName()) + "_type";
179}
180
181TString OutputHLSL::interfaceBlockInstanceString(const TType& interfaceBlockType, unsigned int arrayIndex)
182{
183 if (!interfaceBlockType.hasInstanceName())
184 {
185 return "";
186 }
187 else if (interfaceBlockType.isArray())
188 {
189 return decoratePrivate(interfaceBlockType.getInstanceName()) + "_" + str(arrayIndex);
190 }
191 else
192 {
193 return decorate(interfaceBlockType.getInstanceName());
194 }
195}
196
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +0000197TString OutputHLSL::interfaceBlockMemberTypeString(const TType &memberType)
198{
199 // TODO: layout support
200
201 if (memberType.isMatrix())
202 {
203 return " row_major " + typeString(memberType);
204 }
205 else if (memberType.getBasicType() == EbtStruct)
206 {
207 return "rm" + typeString(memberType);
208 }
209 else
210 {
211 return typeString(memberType);
212 }
213}
214
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000215TString OutputHLSL::interfaceBlockMemberString(const TTypeList &typeList)
216{
217 TString hlsl;
218
219 // TODO: padding for standard layout
220
221 for (unsigned int typeIndex = 0; typeIndex < typeList.size(); typeIndex++)
222 {
223 const TType &memberType = *typeList[typeIndex].type;
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +0000224 hlsl += " " + interfaceBlockMemberTypeString(memberType) +
225 " " + decorate(memberType.getFieldName()) + arrayString(memberType) + ";\n";
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000226 }
227
228 return hlsl;
229}
230
231TString OutputHLSL::interfaceBlockStructString(const TType &interfaceBlockType)
232{
233 const TTypeList &typeList = *interfaceBlockType.getStruct();
234
235 return "struct " + interfaceBlockStructName(interfaceBlockType) + "\n"
236 "{\n" +
237 interfaceBlockMemberString(typeList) +
238 "};\n\n";
239}
240
241TString OutputHLSL::interfaceBlockString(const TType &interfaceBlockType, unsigned int registerIndex, unsigned int arrayIndex)
242{
243 const TString &arrayIndexString = (arrayIndex != GL_INVALID_INDEX ? decorate(str(arrayIndex)) : "");
244 const TString &blockName = interfaceBlockType.getTypeName() + arrayIndexString;
245 TString hlsl;
246
247 hlsl += "cbuffer " + blockName + " : register(b" + str(registerIndex) + ")\n"
248 "{\n";
249
250 if (interfaceBlockType.hasInstanceName())
251 {
252 hlsl += " " + interfaceBlockStructName(interfaceBlockType) + " " + interfaceBlockInstanceString(interfaceBlockType, arrayIndex) + ";\n";
253 }
254 else
255 {
256 const TTypeList &typeList = *interfaceBlockType.getStruct();
257 hlsl += interfaceBlockMemberString(typeList);
258 }
259
260 hlsl += "};\n\n";
261
262 return hlsl;
263}
264
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000265void OutputHLSL::header()
266{
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000267 ShShaderType shaderType = mContext.shaderType;
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000268 TInfoSinkBase &out = mHeader;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000269
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000270 for (StructDeclarations::iterator structDeclaration = mStructDeclarations.begin(); structDeclaration != mStructDeclarations.end(); structDeclaration++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000271 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000272 out << *structDeclaration;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000273 }
274
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000275 for (Constructors::iterator constructor = mConstructors.begin(); constructor != mConstructors.end(); constructor++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000276 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000277 out << *constructor;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000278 }
279
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000280 TString uniforms;
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000281 TString interfaceBlocks;
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000282 TString interfaceBlockInit;
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000283 TString varyings;
284 TString attributes;
285
286 for (ReferencedSymbols::const_iterator uniform = mReferencedUniforms.begin(); uniform != mReferencedUniforms.end(); uniform++)
287 {
288 const TType &type = uniform->second->getType();
289 const TString &name = uniform->second->getSymbol();
290
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000291 if (mOutputType == SH_HLSL11_OUTPUT && IsSampler(type.getBasicType())) // Also declare the texture
292 {
293 int index = samplerRegister(mReferencedUniforms[name]);
294
295 uniforms += "uniform SamplerState sampler_" + decorateUniform(name, type) + arrayString(type) +
296 " : register(s" + str(index) + ");\n";
297
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000298 uniforms += "uniform " + textureString(type) + " texture_" + decorateUniform(name, type) + arrayString(type) +
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000299 " : register(t" + str(index) + ");\n";
300 }
301 else
302 {
303 uniforms += "uniform " + typeString(type) + " " + decorateUniform(name, type) + arrayString(type) +
304 " : register(" + registerString(mReferencedUniforms[name]) + ");\n";
305 }
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000306 }
307
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000308 for (ReferencedSymbols::const_iterator interfaceBlockIt = mReferencedInterfaceBlocks.begin(); interfaceBlockIt != mReferencedInterfaceBlocks.end(); interfaceBlockIt++)
309 {
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000310 const TType &nodeType = interfaceBlockIt->second->getType();
311 const TType &interfaceBlockType = nodeType.isInterfaceBlockMember() ? *nodeType.getInterfaceBlockType() : nodeType;
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000312 const TString &blockName = interfaceBlockType.getTypeName();
313 const TTypeList &typeList = *interfaceBlockType.getStruct();
314
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000315 const unsigned int arraySize = interfaceBlockType.isArray() ? interfaceBlockType.getArraySize() : 0;
316 sh::InterfaceBlock interfaceBlock(blockName.c_str(), arraySize, mInterfaceBlockRegister);
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000317 for (unsigned int typeIndex = 0; typeIndex < typeList.size(); typeIndex++)
318 {
319 const TType &memberType = *typeList[typeIndex].type;
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000320 const TString &fullUniformName = interfaceBlockUniformName(interfaceBlockType, memberType);
321 declareUniformToList(memberType, fullUniformName, typeIndex, interfaceBlock.activeUniforms);
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000322 }
323
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000324 mInterfaceBlockRegister += std::max(1u, interfaceBlock.arraySize);
325
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000326 // TODO: handle other block layouts
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +0000327 interfaceBlock.setBlockLayout(BLOCKLAYOUT_SHARED);
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000328 mActiveInterfaceBlocks.push_back(interfaceBlock);
329
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000330 if (interfaceBlockType.hasInstanceName())
331 {
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000332 interfaceBlocks += interfaceBlockStructString(interfaceBlockType);
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000333 }
334
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000335 if (arraySize > 0)
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000336 {
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000337 interfaceBlocks += "static " + interfaceBlockStructName(interfaceBlockType) + " " + decorate(interfaceBlockType.getInstanceName()) +
338 arrayString(interfaceBlockType) + ";\n\n";
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000339
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000340 for (unsigned int arrayIndex = 0; arrayIndex < arraySize; arrayIndex++)
341 {
342 interfaceBlocks += interfaceBlockString(interfaceBlockType, interfaceBlock.registerIndex + arrayIndex, arrayIndex);
343
344 const TString &instanceName = interfaceBlockType.getInstanceName();
345 interfaceBlockInit += " " + decorate(instanceName) + "[" + str(arrayIndex) + "] = " +
346 interfaceBlockInstanceString(interfaceBlockType, arrayIndex) + ";\n";
347 }
348 }
349 else
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000350 {
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000351 interfaceBlocks += interfaceBlockString(interfaceBlockType, interfaceBlock.registerIndex, GL_INVALID_INDEX);
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000352 }
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000353 }
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000354
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000355 if (!interfaceBlockInit.empty())
356 {
357 interfaceBlocks += "void dx_initConstantBuffers()\n"
358 "{\n" +
359 interfaceBlockInit +
360 "}\n\n";
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000361 }
362
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000363 for (ReferencedSymbols::const_iterator varying = mReferencedVaryings.begin(); varying != mReferencedVaryings.end(); varying++)
364 {
365 const TType &type = varying->second->getType();
366 const TString &name = varying->second->getSymbol();
367
368 // Program linking depends on this exact format
shannon.woods%transgaming.com@gtempaccount.com1886fd42013-04-13 03:41:45 +0000369 varyings += "static " + interpolationString(type.getQualifier()) + " " + typeString(type) + " " +
370 decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000371 }
372
373 for (ReferencedSymbols::const_iterator attribute = mReferencedAttributes.begin(); attribute != mReferencedAttributes.end(); attribute++)
374 {
375 const TType &type = attribute->second->getType();
376 const TString &name = attribute->second->getSymbol();
377
378 attributes += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
379 }
380
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000381 if (shaderType == SH_FRAGMENT_SHADER)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000382 {
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000383 TExtensionBehavior::const_iterator iter = mContext.extensionBehavior().find("GL_EXT_draw_buffers");
shannon.woods%transgaming.com@gtempaccount.com99ab6eb2013-04-13 03:42:00 +0000384 const bool usingMRTExtension = (iter != mContext.extensionBehavior().end() && (iter->second == EBhEnable || iter->second == EBhRequire));
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000385
shannon.woods%transgaming.com@gtempaccount.com99ab6eb2013-04-13 03:42:00 +0000386 const unsigned int numColorValues = usingMRTExtension ? mNumRenderTargets : 1;
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000387
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000388 out << "// Varyings\n";
389 out << varyings;
390 out << "\n"
shannon.woods%transgaming.com@gtempaccount.coma28864c2013-04-13 03:32:03 +0000391 "static float4 gl_Color[" << numColorValues << "] =\n"
392 "{\n";
393 for (unsigned int i = 0; i < numColorValues; i++)
394 {
395 out << " float4(0, 0, 0, 0)";
396 if (i + 1 != numColorValues)
397 {
398 out << ",";
399 }
400 out << "\n";
401 }
402 out << "};\n";
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000403
404 if (mUsesFragCoord)
405 {
406 out << "static float4 gl_FragCoord = float4(0, 0, 0, 0);\n";
407 }
408
409 if (mUsesPointCoord)
410 {
411 out << "static float2 gl_PointCoord = float2(0.5, 0.5);\n";
412 }
413
414 if (mUsesFrontFacing)
415 {
416 out << "static bool gl_FrontFacing = false;\n";
417 }
418
419 out << "\n";
420
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000421 if (mUsesDepthRange)
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000422 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000423 out << "struct gl_DepthRangeParameters\n"
424 "{\n"
425 " float near;\n"
426 " float far;\n"
427 " float diff;\n"
428 "};\n"
429 "\n";
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000430 }
431
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000432 if (mOutputType == SH_HLSL11_OUTPUT)
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000433 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000434 out << "cbuffer DriverConstants : register(b1)\n"
435 "{\n";
436
437 if (mUsesDepthRange)
438 {
439 out << " float3 dx_DepthRange : packoffset(c0);\n";
440 }
441
442 if (mUsesFragCoord)
443 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000444 out << " float4 dx_ViewCoords : packoffset(c1);\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000445 }
446
447 if (mUsesFragCoord || mUsesFrontFacing)
448 {
449 out << " float3 dx_DepthFront : packoffset(c2);\n";
450 }
451
452 out << "};\n";
453 }
454 else
455 {
456 if (mUsesDepthRange)
457 {
458 out << "uniform float3 dx_DepthRange : register(c0);";
459 }
460
461 if (mUsesFragCoord)
462 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000463 out << "uniform float4 dx_ViewCoords : register(c1);\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000464 }
465
466 if (mUsesFragCoord || mUsesFrontFacing)
467 {
468 out << "uniform float3 dx_DepthFront : register(c2);\n";
469 }
470 }
471
472 out << "\n";
473
474 if (mUsesDepthRange)
475 {
476 out << "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
477 "\n";
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000478 }
479
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000480 out << uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000481 out << "\n";
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000482
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000483 if (!interfaceBlocks.empty())
484 {
485 out << interfaceBlocks;
486 out << "\n";
487 }
488
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000489 if (mUsesTexture2D)
490 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000491 if (mOutputType == SH_HLSL9_OUTPUT)
492 {
493 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
494 "{\n"
495 " return tex2D(s, t);\n"
496 "}\n"
497 "\n";
498 }
499 else if (mOutputType == SH_HLSL11_OUTPUT)
500 {
501 out << "float4 gl_texture2D(Texture2D t, SamplerState s, float2 uv)\n"
502 "{\n"
503 " return t.Sample(s, uv);\n"
504 "}\n"
505 "\n";
506 }
507 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000508 }
509
510 if (mUsesTexture2D_bias)
511 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000512 if (mOutputType == SH_HLSL9_OUTPUT)
513 {
514 out << "float4 gl_texture2D(sampler2D s, float2 t, float bias)\n"
515 "{\n"
516 " return tex2Dbias(s, float4(t.x, t.y, 0, bias));\n"
517 "}\n"
518 "\n";
519 }
520 else if (mOutputType == SH_HLSL11_OUTPUT)
521 {
522 out << "float4 gl_texture2D(Texture2D t, SamplerState s, float2 uv, float bias)\n"
523 "{\n"
524 " return t.SampleBias(s, uv, bias);\n"
525 "}\n"
526 "\n";
527 }
528 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000529 }
530
531 if (mUsesTexture2DProj)
532 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000533 if (mOutputType == SH_HLSL9_OUTPUT)
534 {
535 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
536 "{\n"
537 " return tex2Dproj(s, float4(t.x, t.y, 0, t.z));\n"
538 "}\n"
539 "\n"
540 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
541 "{\n"
542 " return tex2Dproj(s, t);\n"
543 "}\n"
544 "\n";
545 }
546 else if (mOutputType == SH_HLSL11_OUTPUT)
547 {
548 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw)\n"
549 "{\n"
550 " return t.Sample(s, float2(uvw.x / uvw.z, uvw.y / uvw.z));\n"
551 "}\n"
552 "\n"
553 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw)\n"
554 "{\n"
555 " return t.Sample(s, float2(uvw.x / uvw.w, uvw.y / uvw.w));\n"
556 "}\n"
557 "\n";
558 }
559 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000560 }
561
562 if (mUsesTexture2DProj_bias)
563 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000564 if (mOutputType == SH_HLSL9_OUTPUT)
565 {
566 out << "float4 gl_texture2DProj(sampler2D s, float3 t, float bias)\n"
567 "{\n"
568 " return tex2Dbias(s, float4(t.x / t.z, t.y / t.z, 0, bias));\n"
569 "}\n"
570 "\n"
571 "float4 gl_texture2DProj(sampler2D s, float4 t, float bias)\n"
572 "{\n"
573 " return tex2Dbias(s, float4(t.x / t.w, t.y / t.w, 0, bias));\n"
574 "}\n"
575 "\n";
576 }
577 else if (mOutputType == SH_HLSL11_OUTPUT)
578 {
579 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw, float bias)\n"
580 "{\n"
581 " return t.SampleBias(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), bias);\n"
582 "}\n"
583 "\n"
584 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw, float bias)\n"
585 "{\n"
586 " return t.SampleBias(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), bias);\n"
587 "}\n"
588 "\n";
589 }
590 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000591 }
592
593 if (mUsesTextureCube)
594 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000595 if (mOutputType == SH_HLSL9_OUTPUT)
596 {
597 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
598 "{\n"
599 " return texCUBE(s, t);\n"
600 "}\n"
601 "\n";
602 }
603 else if (mOutputType == SH_HLSL11_OUTPUT)
604 {
605 out << "float4 gl_textureCube(TextureCube t, SamplerState s, float3 uvw)\n"
606 "{\n"
607 " return t.Sample(s, uvw);\n"
608 "}\n"
609 "\n";
610 }
611 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000612 }
613
614 if (mUsesTextureCube_bias)
615 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000616 if (mOutputType == SH_HLSL9_OUTPUT)
617 {
618 out << "float4 gl_textureCube(samplerCUBE s, float3 t, float bias)\n"
619 "{\n"
620 " return texCUBEbias(s, float4(t.x, t.y, t.z, bias));\n"
621 "}\n"
622 "\n";
623 }
624 else if (mOutputType == SH_HLSL11_OUTPUT)
625 {
626 out << "float4 gl_textureCube(TextureCube t, SamplerState s, float3 uvw, float bias)\n"
627 "{\n"
628 " return t.SampleBias(s, uvw, bias);\n"
629 "}\n"
630 "\n";
631 }
632 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000633 }
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000634
635 // These *Lod0 intrinsics are not available in GL fragment shaders.
636 // They are used to sample using discontinuous texture coordinates.
637 if (mUsesTexture2DLod0)
638 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000639 if (mOutputType == SH_HLSL9_OUTPUT)
640 {
641 out << "float4 gl_texture2DLod0(sampler2D s, float2 t)\n"
642 "{\n"
643 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
644 "}\n"
645 "\n";
646 }
647 else if (mOutputType == SH_HLSL11_OUTPUT)
648 {
649 out << "float4 gl_texture2DLod0(Texture2D t, SamplerState s, float2 uv)\n"
650 "{\n"
651 " return t.SampleLevel(s, uv, 0);\n"
652 "}\n"
653 "\n";
654 }
655 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000656 }
657
658 if (mUsesTexture2DLod0_bias)
659 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000660 if (mOutputType == SH_HLSL9_OUTPUT)
661 {
662 out << "float4 gl_texture2DLod0(sampler2D s, float2 t, float bias)\n"
663 "{\n"
664 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
665 "}\n"
666 "\n";
667 }
668 else if (mOutputType == SH_HLSL11_OUTPUT)
669 {
670 out << "float4 gl_texture2DLod0(Texture2D t, SamplerState s, float2 uv, float bias)\n"
671 "{\n"
672 " return t.SampleLevel(s, uv, 0);\n"
673 "}\n"
674 "\n";
675 }
676 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000677 }
678
679 if (mUsesTexture2DProjLod0)
680 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000681 if (mOutputType == SH_HLSL9_OUTPUT)
682 {
683 out << "float4 gl_texture2DProjLod0(sampler2D s, float3 t)\n"
684 "{\n"
685 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
686 "}\n"
687 "\n"
688 "float4 gl_texture2DProjLod(sampler2D s, float4 t)\n"
689 "{\n"
690 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
691 "}\n"
692 "\n";
693 }
694 else if (mOutputType == SH_HLSL11_OUTPUT)
695 {
696 out << "float4 gl_texture2DProjLod0(Texture2D t, SamplerState s, float3 uvw)\n"
697 "{\n"
698 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
699 "}\n"
700 "\n"
701 "float4 gl_texture2DProjLod0(Texture2D t, SamplerState s, float4 uvw)\n"
702 "{\n"
703 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
704 "}\n"
705 "\n";
706 }
707 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000708 }
709
710 if (mUsesTexture2DProjLod0_bias)
711 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000712 if (mOutputType == SH_HLSL9_OUTPUT)
713 {
714 out << "float4 gl_texture2DProjLod0_bias(sampler2D s, float3 t, float bias)\n"
715 "{\n"
716 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
717 "}\n"
718 "\n"
719 "float4 gl_texture2DProjLod_bias(sampler2D s, float4 t, float bias)\n"
720 "{\n"
721 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
722 "}\n"
723 "\n";
724 }
725 else if (mOutputType == SH_HLSL11_OUTPUT)
726 {
727 out << "float4 gl_texture2DProjLod_bias(Texture2D t, SamplerState s, float3 uvw, float bias)\n"
728 "{\n"
729 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
730 "}\n"
731 "\n"
732 "float4 gl_texture2DProjLod_bias(Texture2D t, SamplerState s, float4 uvw, float bias)\n"
733 "{\n"
734 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
735 "}\n"
736 "\n";
737 }
738 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000739 }
740
741 if (mUsesTextureCubeLod0)
742 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000743 if (mOutputType == SH_HLSL9_OUTPUT)
744 {
745 out << "float4 gl_textureCubeLod0(samplerCUBE s, float3 t)\n"
746 "{\n"
747 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
748 "}\n"
749 "\n";
750 }
751 else if (mOutputType == SH_HLSL11_OUTPUT)
752 {
753 out << "float4 gl_textureCubeLod0(TextureCube t, SamplerState s, float3 uvw)\n"
754 "{\n"
755 " return t.SampleLevel(s, uvw, 0);\n"
756 "}\n"
757 "\n";
758 }
759 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000760 }
761
762 if (mUsesTextureCubeLod0_bias)
763 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000764 if (mOutputType == SH_HLSL9_OUTPUT)
765 {
766 out << "float4 gl_textureCubeLod0(samplerCUBE s, float3 t, float bias)\n"
767 "{\n"
768 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
769 "}\n"
770 "\n";
771 }
772 else if (mOutputType == SH_HLSL11_OUTPUT)
773 {
774 out << "float4 gl_textureCubeLod0(TextureCube t, SamplerState s, float3 uvw, float bias)\n"
775 "{\n"
776 " return t.SampleLevel(s, uvw, 0);\n"
777 "}\n"
778 "\n";
779 }
780 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000781 }
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000782
783 if (usingMRTExtension && mNumRenderTargets > 1)
784 {
785 out << "#define GL_USES_MRT\n";
786 }
787
788 if (mUsesFragColor)
789 {
790 out << "#define GL_USES_FRAG_COLOR\n";
791 }
792
793 if (mUsesFragData)
794 {
795 out << "#define GL_USES_FRAG_DATA\n";
796 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000797 }
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000798 else // Vertex shader
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000799 {
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000800 out << "// Attributes\n";
801 out << attributes;
802 out << "\n"
803 "static float4 gl_Position = float4(0, 0, 0, 0);\n";
804
805 if (mUsesPointSize)
806 {
807 out << "static float gl_PointSize = float(1);\n";
808 }
809
810 out << "\n"
811 "// Varyings\n";
812 out << varyings;
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000813 out << "\n";
814
815 if (mUsesDepthRange)
816 {
817 out << "struct gl_DepthRangeParameters\n"
818 "{\n"
819 " float near;\n"
820 " float far;\n"
821 " float diff;\n"
822 "};\n"
823 "\n";
824 }
825
826 if (mOutputType == SH_HLSL11_OUTPUT)
827 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000828 if (mUsesDepthRange)
829 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000830 out << "cbuffer DriverConstants : register(b1)\n"
831 "{\n"
832 " float3 dx_DepthRange : packoffset(c0);\n"
833 "};\n"
834 "\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000835 }
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000836 }
837 else
838 {
839 if (mUsesDepthRange)
840 {
841 out << "uniform float3 dx_DepthRange : register(c0);\n";
842 }
843
shannon.woods@transgaming.com42832a62013-02-28 23:18:38 +0000844 out << "uniform float4 dx_ViewAdjust : register(c1);\n"
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000845 "\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000846 }
847
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000848 if (mUsesDepthRange)
849 {
850 out << "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
851 "\n";
852 }
853
854 out << uniforms;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000855 out << "\n";
daniel@transgaming.com15795192011-05-11 15:36:20 +0000856
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000857 if (!interfaceBlocks.empty())
858 {
859 out << interfaceBlocks;
860 out << "\n";
861 }
862
daniel@transgaming.com15795192011-05-11 15:36:20 +0000863 if (mUsesTexture2D)
864 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000865 if (mOutputType == SH_HLSL9_OUTPUT)
866 {
867 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
868 "{\n"
869 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
870 "}\n"
871 "\n";
872 }
873 else if (mOutputType == SH_HLSL11_OUTPUT)
874 {
875 out << "float4 gl_texture2D(Texture2D t, SamplerState s, float2 uv)\n"
876 "{\n"
877 " return t.SampleLevel(s, uv, 0);\n"
878 "}\n"
879 "\n";
880 }
881 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000882 }
883
884 if (mUsesTexture2DLod)
885 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000886 if (mOutputType == SH_HLSL9_OUTPUT)
887 {
888 out << "float4 gl_texture2DLod(sampler2D s, float2 t, float lod)\n"
889 "{\n"
890 " return tex2Dlod(s, float4(t.x, t.y, 0, lod));\n"
891 "}\n"
892 "\n";
893 }
894 else if (mOutputType == SH_HLSL11_OUTPUT)
895 {
896 out << "float4 gl_texture2DLod(Texture2D t, SamplerState s, float2 uv, float lod)\n"
897 "{\n"
898 " return t.SampleLevel(s, uv, lod);\n"
899 "}\n"
900 "\n";
901 }
902 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000903 }
904
905 if (mUsesTexture2DProj)
906 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000907 if (mOutputType == SH_HLSL9_OUTPUT)
908 {
909 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
910 "{\n"
911 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
912 "}\n"
913 "\n"
914 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
915 "{\n"
916 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
917 "}\n"
918 "\n";
919 }
920 else if (mOutputType == SH_HLSL11_OUTPUT)
921 {
922 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw)\n"
923 "{\n"
924 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
925 "}\n"
926 "\n"
927 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw)\n"
928 "{\n"
929 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
930 "}\n"
931 "\n";
932 }
933 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000934 }
935
936 if (mUsesTexture2DProjLod)
937 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000938 if (mOutputType == SH_HLSL9_OUTPUT)
939 {
940 out << "float4 gl_texture2DProjLod(sampler2D s, float3 t, float lod)\n"
941 "{\n"
942 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, lod));\n"
943 "}\n"
944 "\n"
945 "float4 gl_texture2DProjLod(sampler2D s, float4 t, float lod)\n"
946 "{\n"
947 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, lod));\n"
948 "}\n"
949 "\n";
950 }
951 else if (mOutputType == SH_HLSL11_OUTPUT)
952 {
953 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw, float lod)\n"
954 "{\n"
955 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), lod);\n"
956 "}\n"
957 "\n"
958 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw)\n"
959 "{\n"
960 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), lod);\n"
961 "}\n"
962 "\n";
963 }
964 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000965 }
966
967 if (mUsesTextureCube)
968 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000969 if (mOutputType == SH_HLSL9_OUTPUT)
970 {
971 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
972 "{\n"
973 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
974 "}\n"
975 "\n";
976 }
977 else if (mOutputType == SH_HLSL11_OUTPUT)
978 {
979 out << "float4 gl_textureCube(TextureCube t, SamplerState s, float3 uvw)\n"
980 "{\n"
981 " return t.SampleLevel(s, uvw, 0);\n"
982 "}\n"
983 "\n";
984 }
985 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +0000986 }
987
988 if (mUsesTextureCubeLod)
989 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000990 if (mOutputType == SH_HLSL9_OUTPUT)
991 {
992 out << "float4 gl_textureCubeLod(samplerCUBE s, float3 t, float lod)\n"
993 "{\n"
994 " return texCUBElod(s, float4(t.x, t.y, t.z, lod));\n"
995 "}\n"
996 "\n";
997 }
998 else if (mOutputType == SH_HLSL11_OUTPUT)
999 {
1000 out << "float4 gl_textureCubeLod(TextureCube t, SamplerState s, float3 uvw, float lod)\n"
1001 "{\n"
1002 " return t.SampleLevel(s, uvw, lod);\n"
1003 "}\n"
1004 "\n";
1005 }
1006 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +00001007 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001008 }
1009
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +00001010 if (mUsesFragCoord)
1011 {
1012 out << "#define GL_USES_FRAG_COORD\n";
1013 }
1014
1015 if (mUsesPointCoord)
1016 {
1017 out << "#define GL_USES_POINT_COORD\n";
1018 }
1019
1020 if (mUsesFrontFacing)
1021 {
1022 out << "#define GL_USES_FRONT_FACING\n";
1023 }
1024
1025 if (mUsesPointSize)
1026 {
1027 out << "#define GL_USES_POINT_SIZE\n";
1028 }
1029
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001030 if (mUsesDepthRange)
1031 {
1032 out << "#define GL_USES_DEPTH_RANGE\n";
1033 }
1034
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001035 if (mUsesXor)
1036 {
1037 out << "bool xor(bool p, bool q)\n"
1038 "{\n"
1039 " return (p || q) && !(p && q);\n"
1040 "}\n"
1041 "\n";
1042 }
1043
1044 if (mUsesMod1)
1045 {
1046 out << "float mod(float x, float y)\n"
1047 "{\n"
1048 " return x - y * floor(x / y);\n"
1049 "}\n"
1050 "\n";
1051 }
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001052
1053 if (mUsesMod2v)
1054 {
1055 out << "float2 mod(float2 x, float2 y)\n"
1056 "{\n"
1057 " return x - y * floor(x / y);\n"
1058 "}\n"
1059 "\n";
1060 }
1061
1062 if (mUsesMod2f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001063 {
1064 out << "float2 mod(float2 x, float y)\n"
1065 "{\n"
1066 " return x - y * floor(x / y);\n"
1067 "}\n"
1068 "\n";
1069 }
1070
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001071 if (mUsesMod3v)
1072 {
1073 out << "float3 mod(float3 x, float3 y)\n"
1074 "{\n"
1075 " return x - y * floor(x / y);\n"
1076 "}\n"
1077 "\n";
1078 }
1079
1080 if (mUsesMod3f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001081 {
1082 out << "float3 mod(float3 x, float y)\n"
1083 "{\n"
1084 " return x - y * floor(x / y);\n"
1085 "}\n"
1086 "\n";
1087 }
1088
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001089 if (mUsesMod4v)
1090 {
1091 out << "float4 mod(float4 x, float4 y)\n"
1092 "{\n"
1093 " return x - y * floor(x / y);\n"
1094 "}\n"
1095 "\n";
1096 }
1097
1098 if (mUsesMod4f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001099 {
1100 out << "float4 mod(float4 x, float y)\n"
1101 "{\n"
1102 " return x - y * floor(x / y);\n"
1103 "}\n"
1104 "\n";
1105 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001106
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001107 if (mUsesFaceforward1)
1108 {
1109 out << "float faceforward(float N, float I, float Nref)\n"
1110 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001111 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001112 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001113 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001114 " }\n"
1115 " else\n"
1116 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001117 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001118 " }\n"
1119 "}\n"
1120 "\n";
1121 }
1122
1123 if (mUsesFaceforward2)
1124 {
1125 out << "float2 faceforward(float2 N, float2 I, float2 Nref)\n"
1126 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001127 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001128 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001129 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001130 " }\n"
1131 " else\n"
1132 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001133 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001134 " }\n"
1135 "}\n"
1136 "\n";
1137 }
1138
1139 if (mUsesFaceforward3)
1140 {
1141 out << "float3 faceforward(float3 N, float3 I, float3 Nref)\n"
1142 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001143 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001144 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001145 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001146 " }\n"
1147 " else\n"
1148 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001149 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001150 " }\n"
1151 "}\n"
1152 "\n";
1153 }
1154
1155 if (mUsesFaceforward4)
1156 {
1157 out << "float4 faceforward(float4 N, float4 I, float4 Nref)\n"
1158 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001159 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001160 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001161 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001162 " }\n"
1163 " else\n"
1164 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001165 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001166 " }\n"
1167 "}\n"
1168 "\n";
1169 }
1170
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001171 if (mUsesEqualMat2)
1172 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001173 out << "bool equal(float2x2 m, float2x2 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001174 "{\n"
1175 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] &&\n"
1176 " m[1][0] == n[1][0] && m[1][1] == n[1][1];\n"
1177 "}\n";
1178 }
1179
1180 if (mUsesEqualMat3)
1181 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001182 out << "bool equal(float3x3 m, float3x3 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001183 "{\n"
1184 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] &&\n"
1185 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] &&\n"
1186 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2];\n"
1187 "}\n";
1188 }
1189
1190 if (mUsesEqualMat4)
1191 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001192 out << "bool equal(float4x4 m, float4x4 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001193 "{\n"
1194 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] && m[0][3] == n[0][3] &&\n"
1195 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] && m[1][3] == n[1][3] &&\n"
1196 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2] && m[2][3] == n[2][3] &&\n"
1197 " m[3][0] == n[3][0] && m[3][1] == n[3][1] && m[3][2] == n[3][2] && m[3][3] == n[3][3];\n"
1198 "}\n";
1199 }
1200
1201 if (mUsesEqualVec2)
1202 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001203 out << "bool equal(float2 v, float2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001204 "{\n"
1205 " return v.x == u.x && v.y == u.y;\n"
1206 "}\n";
1207 }
1208
1209 if (mUsesEqualVec3)
1210 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001211 out << "bool equal(float3 v, float3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001212 "{\n"
1213 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
1214 "}\n";
1215 }
1216
1217 if (mUsesEqualVec4)
1218 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001219 out << "bool equal(float4 v, float4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001220 "{\n"
1221 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
1222 "}\n";
1223 }
1224
1225 if (mUsesEqualIVec2)
1226 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001227 out << "bool equal(int2 v, int2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001228 "{\n"
1229 " return v.x == u.x && v.y == u.y;\n"
1230 "}\n";
1231 }
1232
1233 if (mUsesEqualIVec3)
1234 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001235 out << "bool equal(int3 v, int3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001236 "{\n"
1237 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
1238 "}\n";
1239 }
1240
1241 if (mUsesEqualIVec4)
1242 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001243 out << "bool equal(int4 v, int4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001244 "{\n"
1245 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
1246 "}\n";
1247 }
1248
1249 if (mUsesEqualBVec2)
1250 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001251 out << "bool equal(bool2 v, bool2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001252 "{\n"
1253 " return v.x == u.x && v.y == u.y;\n"
1254 "}\n";
1255 }
1256
1257 if (mUsesEqualBVec3)
1258 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001259 out << "bool equal(bool3 v, bool3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001260 "{\n"
1261 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
1262 "}\n";
1263 }
1264
1265 if (mUsesEqualBVec4)
1266 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001267 out << "bool equal(bool4 v, bool4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001268 "{\n"
1269 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
1270 "}\n";
1271 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001272
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00001273 if (mUsesAtan2_1)
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001274 {
1275 out << "float atanyx(float y, float x)\n"
1276 "{\n"
1277 " if(x == 0 && y == 0) x = 1;\n" // Avoid producing a NaN
1278 " return atan2(y, x);\n"
1279 "}\n";
1280 }
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00001281
1282 if (mUsesAtan2_2)
1283 {
1284 out << "float2 atanyx(float2 y, float2 x)\n"
1285 "{\n"
1286 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
1287 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
1288 " return float2(atan2(y[0], x[0]), atan2(y[1], x[1]));\n"
1289 "}\n";
1290 }
1291
1292 if (mUsesAtan2_3)
1293 {
1294 out << "float3 atanyx(float3 y, float3 x)\n"
1295 "{\n"
1296 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
1297 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
1298 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
1299 " return float3(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]));\n"
1300 "}\n";
1301 }
1302
1303 if (mUsesAtan2_4)
1304 {
1305 out << "float4 atanyx(float4 y, float4 x)\n"
1306 "{\n"
1307 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
1308 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
1309 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
1310 " if(x[3] == 0 && y[3] == 0) x[3] = 1;\n"
1311 " return float4(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]), atan2(y[3], x[3]));\n"
1312 "}\n";
1313 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001314}
1315
1316void OutputHLSL::visitSymbol(TIntermSymbol *node)
1317{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001318 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001319
1320 TString name = node->getSymbol();
1321
shannon.woods%transgaming.com@gtempaccount.come7d4a242013-04-13 03:38:33 +00001322 if (name == "gl_DepthRange")
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001323 {
1324 mUsesDepthRange = true;
1325 out << name;
1326 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001327 else
1328 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001329 TQualifier qualifier = node->getQualifier();
1330
1331 if (qualifier == EvqUniform)
1332 {
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +00001333 if (node->getType().isInterfaceBlockMember())
1334 {
1335 const TString& interfaceBlockTypeName = node->getType().getInterfaceBlockType()->getTypeName();
1336 mReferencedInterfaceBlocks[interfaceBlockTypeName] = node;
1337 out << decorateUniform(name, node->getType());
1338 }
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +00001339 else if (node->getBasicType() == EbtInterfaceBlock)
1340 {
1341 const TString& interfaceBlockTypeName = node->getType().getTypeName();
1342 mReferencedInterfaceBlocks[interfaceBlockTypeName] = node;
1343 out << decorateUniform(name, node->getType());
1344 }
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +00001345 else
1346 {
1347 mReferencedUniforms[name] = node;
1348 out << decorateUniform(name, node->getType());
1349 }
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001350 }
1351 else if (qualifier == EvqAttribute)
1352 {
daniel@transgaming.com8803b852012-12-20 21:11:47 +00001353 mReferencedAttributes[name] = node;
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00001354 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001355 }
shannon.woods%transgaming.com@gtempaccount.com6f273e32013-04-13 03:41:15 +00001356 else if (isVarying(qualifier))
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001357 {
daniel@transgaming.com8803b852012-12-20 21:11:47 +00001358 mReferencedVaryings[name] = node;
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00001359 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001360 }
shannon.woods%transgaming.com@gtempaccount.come7d4a242013-04-13 03:38:33 +00001361 else if (qualifier == EvqFragColor)
1362 {
1363 out << "gl_Color[0]";
1364 mUsesFragColor = true;
1365 }
1366 else if (qualifier == EvqFragData)
1367 {
1368 out << "gl_Color";
1369 mUsesFragData = true;
1370 }
1371 else if (qualifier == EvqFragCoord)
1372 {
1373 mUsesFragCoord = true;
1374 out << name;
1375 }
1376 else if (qualifier == EvqPointCoord)
1377 {
1378 mUsesPointCoord = true;
1379 out << name;
1380 }
1381 else if (qualifier == EvqFrontFacing)
1382 {
1383 mUsesFrontFacing = true;
1384 out << name;
1385 }
1386 else if (qualifier == EvqPointSize)
1387 {
1388 mUsesPointSize = true;
1389 out << name;
1390 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00001391 else
1392 {
1393 out << decorate(name);
1394 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001395 }
1396}
1397
1398bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node)
1399{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001400 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001401
1402 switch (node->getOp())
1403 {
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001404 case EOpAssign: outputTriplet(visit, "(", " = ", ")"); break;
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001405 case EOpInitialize:
1406 if (visit == PreVisit)
1407 {
1408 // GLSL allows to write things like "float x = x;" where a new variable x is defined
1409 // and the value of an existing variable x is assigned. HLSL uses C semantics (the
1410 // new variable is created before the assignment is evaluated), so we need to convert
1411 // this to "float t = x, x = t;".
1412
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +00001413 TIntermSymbol *symbolNode = node->getLeft()->getAsSymbolNode();
1414 TIntermTyped *expression = node->getRight();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001415
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +00001416 sh::SearchSymbol searchSymbol(symbolNode->getSymbol());
1417 expression->traverse(&searchSymbol);
1418 bool sameSymbol = searchSymbol.foundMatch();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001419
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +00001420 if (sameSymbol)
1421 {
1422 // Type already printed
1423 out << "t" + str(mUniqueIndex) + " = ";
1424 expression->traverse(this);
1425 out << ", ";
1426 symbolNode->traverse(this);
1427 out << " = t" + str(mUniqueIndex);
1428
1429 mUniqueIndex++;
1430 return false;
1431 }
1432 }
1433 else if (visit == InVisit)
1434 {
1435 out << " = ";
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001436 }
1437 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001438 case EOpAddAssign: outputTriplet(visit, "(", " += ", ")"); break;
1439 case EOpSubAssign: outputTriplet(visit, "(", " -= ", ")"); break;
1440 case EOpMulAssign: outputTriplet(visit, "(", " *= ", ")"); break;
1441 case EOpVectorTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
1442 case EOpMatrixTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
1443 case EOpVectorTimesMatrixAssign:
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001444 if (visit == PreVisit)
1445 {
1446 out << "(";
1447 }
1448 else if (visit == InVisit)
1449 {
1450 out << " = mul(";
1451 node->getLeft()->traverse(this);
1452 out << ", transpose(";
1453 }
1454 else
1455 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +00001456 out << ")))";
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001457 }
1458 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001459 case EOpMatrixTimesMatrixAssign:
1460 if (visit == PreVisit)
1461 {
1462 out << "(";
1463 }
1464 else if (visit == InVisit)
1465 {
1466 out << " = mul(";
1467 node->getLeft()->traverse(this);
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001468 out << ", ";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001469 }
1470 else
1471 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +00001472 out << "))";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001473 }
1474 break;
1475 case EOpDivAssign: outputTriplet(visit, "(", " /= ", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001476 case EOpIndexDirect: outputTriplet(visit, "", "[", "]"); break;
1477 case EOpIndexIndirect: outputTriplet(visit, "", "[", "]"); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001478 case EOpIndexDirectStruct:
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +00001479 case EOpIndexDirectInterfaceBlock:
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001480 if (visit == InVisit)
1481 {
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00001482 out << "." + decorateField(node->getType().getFieldName(), node->getLeft()->getType());
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001483
1484 return false;
1485 }
1486 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001487 case EOpVectorSwizzle:
1488 if (visit == InVisit)
1489 {
1490 out << ".";
1491
1492 TIntermAggregate *swizzle = node->getRight()->getAsAggregate();
1493
1494 if (swizzle)
1495 {
1496 TIntermSequence &sequence = swizzle->getSequence();
1497
1498 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
1499 {
1500 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
1501
1502 if (element)
1503 {
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00001504 int i = element->getIConst(0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001505
1506 switch (i)
1507 {
1508 case 0: out << "x"; break;
1509 case 1: out << "y"; break;
1510 case 2: out << "z"; break;
1511 case 3: out << "w"; break;
1512 default: UNREACHABLE();
1513 }
1514 }
1515 else UNREACHABLE();
1516 }
1517 }
1518 else UNREACHABLE();
1519
1520 return false; // Fully processed
1521 }
1522 break;
1523 case EOpAdd: outputTriplet(visit, "(", " + ", ")"); break;
1524 case EOpSub: outputTriplet(visit, "(", " - ", ")"); break;
1525 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
1526 case EOpDiv: outputTriplet(visit, "(", " / ", ")"); break;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001527 case EOpEqual:
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001528 case EOpNotEqual:
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001529 if (node->getLeft()->isScalar())
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001530 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001531 if (node->getOp() == EOpEqual)
1532 {
1533 outputTriplet(visit, "(", " == ", ")");
1534 }
1535 else
1536 {
1537 outputTriplet(visit, "(", " != ", ")");
1538 }
1539 }
1540 else if (node->getLeft()->getBasicType() == EbtStruct)
1541 {
1542 if (node->getOp() == EOpEqual)
1543 {
1544 out << "(";
1545 }
1546 else
1547 {
1548 out << "!(";
1549 }
1550
1551 const TTypeList *fields = node->getLeft()->getType().getStruct();
1552
1553 for (size_t i = 0; i < fields->size(); i++)
1554 {
1555 const TType *fieldType = (*fields)[i].type;
1556
1557 node->getLeft()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00001558 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType()) + " == ";
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001559 node->getRight()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00001560 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType());
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001561
1562 if (i < fields->size() - 1)
1563 {
1564 out << " && ";
1565 }
1566 }
1567
1568 out << ")";
1569
1570 return false;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001571 }
1572 else
1573 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001574 if (node->getLeft()->isMatrix())
1575 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001576 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001577 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001578 case 2: mUsesEqualMat2 = true; break;
1579 case 3: mUsesEqualMat3 = true; break;
1580 case 4: mUsesEqualMat4 = true; break;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001581 default: UNREACHABLE();
1582 }
1583 }
1584 else if (node->getLeft()->isVector())
1585 {
1586 switch (node->getLeft()->getBasicType())
1587 {
1588 case EbtFloat:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001589 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001590 {
1591 case 2: mUsesEqualVec2 = true; break;
1592 case 3: mUsesEqualVec3 = true; break;
1593 case 4: mUsesEqualVec4 = true; break;
1594 default: UNREACHABLE();
1595 }
1596 break;
1597 case EbtInt:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001598 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001599 {
1600 case 2: mUsesEqualIVec2 = true; break;
1601 case 3: mUsesEqualIVec3 = true; break;
1602 case 4: mUsesEqualIVec4 = true; break;
1603 default: UNREACHABLE();
1604 }
1605 break;
1606 case EbtBool:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001607 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001608 {
1609 case 2: mUsesEqualBVec2 = true; break;
1610 case 3: mUsesEqualBVec3 = true; break;
1611 case 4: mUsesEqualBVec4 = true; break;
1612 default: UNREACHABLE();
1613 }
1614 break;
1615 default: UNREACHABLE();
1616 }
1617 }
1618 else UNREACHABLE();
1619
1620 if (node->getOp() == EOpEqual)
1621 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001622 outputTriplet(visit, "equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001623 }
1624 else
1625 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001626 outputTriplet(visit, "!equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001627 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001628 }
1629 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001630 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1631 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1632 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1633 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1634 case EOpVectorTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001635 case EOpMatrixTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001636 case EOpVectorTimesMatrix: outputTriplet(visit, "mul(", ", transpose(", "))"); break;
1637 case EOpMatrixTimesVector: outputTriplet(visit, "mul(transpose(", "), ", ")"); break;
daniel@transgaming.com69f084b2010-04-23 18:34:46 +00001638 case EOpMatrixTimesMatrix: outputTriplet(visit, "transpose(mul(transpose(", "), transpose(", ")))"); break;
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001639 case EOpLogicalOr:
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001640 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001641 return false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001642 case EOpLogicalXor:
1643 mUsesXor = true;
1644 outputTriplet(visit, "xor(", ", ", ")");
1645 break;
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001646 case EOpLogicalAnd:
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001647 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001648 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001649 default: UNREACHABLE();
1650 }
1651
1652 return true;
1653}
1654
1655bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node)
1656{
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001657 switch (node->getOp())
1658 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001659 case EOpNegative: outputTriplet(visit, "(-", "", ")"); break;
1660 case EOpVectorLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1661 case EOpLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1662 case EOpPostIncrement: outputTriplet(visit, "(", "", "++)"); break;
1663 case EOpPostDecrement: outputTriplet(visit, "(", "", "--)"); break;
1664 case EOpPreIncrement: outputTriplet(visit, "(++", "", ")"); break;
1665 case EOpPreDecrement: outputTriplet(visit, "(--", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001666 case EOpConvIntToBool:
1667 case EOpConvFloatToBool:
1668 switch (node->getOperand()->getType().getNominalSize())
1669 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001670 case 1: outputTriplet(visit, "bool(", "", ")"); break;
1671 case 2: outputTriplet(visit, "bool2(", "", ")"); break;
1672 case 3: outputTriplet(visit, "bool3(", "", ")"); break;
1673 case 4: outputTriplet(visit, "bool4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001674 default: UNREACHABLE();
1675 }
1676 break;
1677 case EOpConvBoolToFloat:
1678 case EOpConvIntToFloat:
1679 switch (node->getOperand()->getType().getNominalSize())
1680 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001681 case 1: outputTriplet(visit, "float(", "", ")"); break;
1682 case 2: outputTriplet(visit, "float2(", "", ")"); break;
1683 case 3: outputTriplet(visit, "float3(", "", ")"); break;
1684 case 4: outputTriplet(visit, "float4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001685 default: UNREACHABLE();
1686 }
1687 break;
1688 case EOpConvFloatToInt:
1689 case EOpConvBoolToInt:
1690 switch (node->getOperand()->getType().getNominalSize())
1691 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001692 case 1: outputTriplet(visit, "int(", "", ")"); break;
1693 case 2: outputTriplet(visit, "int2(", "", ")"); break;
1694 case 3: outputTriplet(visit, "int3(", "", ")"); break;
1695 case 4: outputTriplet(visit, "int4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001696 default: UNREACHABLE();
1697 }
1698 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001699 case EOpRadians: outputTriplet(visit, "radians(", "", ")"); break;
1700 case EOpDegrees: outputTriplet(visit, "degrees(", "", ")"); break;
1701 case EOpSin: outputTriplet(visit, "sin(", "", ")"); break;
1702 case EOpCos: outputTriplet(visit, "cos(", "", ")"); break;
1703 case EOpTan: outputTriplet(visit, "tan(", "", ")"); break;
1704 case EOpAsin: outputTriplet(visit, "asin(", "", ")"); break;
1705 case EOpAcos: outputTriplet(visit, "acos(", "", ")"); break;
1706 case EOpAtan: outputTriplet(visit, "atan(", "", ")"); break;
1707 case EOpExp: outputTriplet(visit, "exp(", "", ")"); break;
1708 case EOpLog: outputTriplet(visit, "log(", "", ")"); break;
1709 case EOpExp2: outputTriplet(visit, "exp2(", "", ")"); break;
1710 case EOpLog2: outputTriplet(visit, "log2(", "", ")"); break;
1711 case EOpSqrt: outputTriplet(visit, "sqrt(", "", ")"); break;
1712 case EOpInverseSqrt: outputTriplet(visit, "rsqrt(", "", ")"); break;
1713 case EOpAbs: outputTriplet(visit, "abs(", "", ")"); break;
1714 case EOpSign: outputTriplet(visit, "sign(", "", ")"); break;
1715 case EOpFloor: outputTriplet(visit, "floor(", "", ")"); break;
1716 case EOpCeil: outputTriplet(visit, "ceil(", "", ")"); break;
1717 case EOpFract: outputTriplet(visit, "frac(", "", ")"); break;
1718 case EOpLength: outputTriplet(visit, "length(", "", ")"); break;
1719 case EOpNormalize: outputTriplet(visit, "normalize(", "", ")"); break;
daniel@transgaming.comddbb45d2012-05-31 01:21:41 +00001720 case EOpDFdx:
1721 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1722 {
1723 outputTriplet(visit, "(", "", ", 0.0)");
1724 }
1725 else
1726 {
1727 outputTriplet(visit, "ddx(", "", ")");
1728 }
1729 break;
1730 case EOpDFdy:
1731 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1732 {
1733 outputTriplet(visit, "(", "", ", 0.0)");
1734 }
1735 else
1736 {
apatrick@chromium.org9616e582012-06-22 18:27:01 +00001737 outputTriplet(visit, "ddy(", "", ")");
daniel@transgaming.comddbb45d2012-05-31 01:21:41 +00001738 }
1739 break;
1740 case EOpFwidth:
1741 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1742 {
1743 outputTriplet(visit, "(", "", ", 0.0)");
1744 }
1745 else
1746 {
1747 outputTriplet(visit, "fwidth(", "", ")");
1748 }
1749 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001750 case EOpAny: outputTriplet(visit, "any(", "", ")"); break;
1751 case EOpAll: outputTriplet(visit, "all(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001752 default: UNREACHABLE();
1753 }
1754
1755 return true;
1756}
1757
1758bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
1759{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001760 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001761
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001762 switch (node->getOp())
1763 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001764 case EOpSequence:
1765 {
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001766 if (mInsideFunction)
1767 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001768 outputLineDirective(node->getLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001769 out << "{\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001770
1771 mScopeDepth++;
1772
1773 if (mScopeBracket.size() < mScopeDepth)
1774 {
1775 mScopeBracket.push_back(0); // New scope level
1776 }
1777 else
1778 {
1779 mScopeBracket[mScopeDepth - 1]++; // New scope at existing level
1780 }
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001781 }
1782
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001783 for (TIntermSequence::iterator sit = node->getSequence().begin(); sit != node->getSequence().end(); sit++)
1784 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001785 outputLineDirective((*sit)->getLine());
1786
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001787 traverseStatements(*sit);
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001788
1789 out << ";\n";
1790 }
1791
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001792 if (mInsideFunction)
1793 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001794 outputLineDirective(node->getEndLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001795 out << "}\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001796
1797 mScopeDepth--;
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001798 }
1799
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001800 return false;
1801 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001802 case EOpDeclaration:
1803 if (visit == PreVisit)
1804 {
1805 TIntermSequence &sequence = node->getSequence();
1806 TIntermTyped *variable = sequence[0]->getAsTyped();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001807
daniel@transgaming.comd25ab252010-03-30 03:36:26 +00001808 if (variable && (variable->getQualifier() == EvqTemporary || variable->getQualifier() == EvqGlobal))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001809 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001810 if (variable->getType().getStruct())
1811 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001812 addConstructor(variable->getType(), scopedStruct(variable->getType().getTypeName()), NULL);
daniel@transgaming.comead23042010-04-29 03:35:36 +00001813 }
1814
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001815 if (!variable->getAsSymbolNode() || variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001816 {
daniel@transgaming.comd2cf25d2010-04-22 16:27:35 +00001817 if (!mInsideFunction)
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001818 {
1819 out << "static ";
1820 }
1821
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001822 out << typeString(variable->getType()) + " ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001823
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001824 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001825 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001826 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001827
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001828 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001829 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001830 symbol->traverse(this);
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001831 out << arrayString(symbol->getType());
daniel@transgaming.com7127f202010-04-15 20:45:22 +00001832 out << " = " + initializer(variable->getType());
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001833 }
1834 else
1835 {
1836 (*sit)->traverse(this);
1837 }
1838
shannon.woods@transgaming.comcb332ab2013-02-28 23:12:18 +00001839 if (*sit != sequence.back())
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001840 {
shannon.woods@transgaming.comcb332ab2013-02-28 23:12:18 +00001841 out << ", ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001842 }
1843 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001844 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001845 else if (variable->getAsSymbolNode() && variable->getAsSymbolNode()->getSymbol() == "") // Type (struct) declaration
1846 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001847 // Already added to constructor map
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001848 }
1849 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001850 }
shannon.woods%transgaming.com@gtempaccount.com6f273e32013-04-13 03:41:15 +00001851 else if (variable && isVaryingOut(variable->getQualifier()))
shannon.woods@transgaming.comcb332ab2013-02-28 23:12:18 +00001852 {
1853 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
1854 {
1855 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
1856
1857 if (symbol)
1858 {
1859 // Vertex (output) varyings which are declared but not written to should still be declared to allow successful linking
1860 mReferencedVaryings[symbol->getSymbol()] = symbol;
1861 }
1862 else
1863 {
1864 (*sit)->traverse(this);
1865 }
1866 }
1867 }
1868
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001869 return false;
1870 }
1871 else if (visit == InVisit)
1872 {
1873 out << ", ";
1874 }
1875 break;
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001876 case EOpPrototype:
1877 if (visit == PreVisit)
1878 {
daniel@transgaming.com0e5bb402012-10-17 18:24:53 +00001879 out << typeString(node->getType()) << " " << decorate(node->getName()) << (mOutputLod0Function ? "Lod0(" : "(");
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001880
1881 TIntermSequence &arguments = node->getSequence();
1882
1883 for (unsigned int i = 0; i < arguments.size(); i++)
1884 {
1885 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1886
1887 if (symbol)
1888 {
1889 out << argumentString(symbol);
1890
1891 if (i < arguments.size() - 1)
1892 {
1893 out << ", ";
1894 }
1895 }
1896 else UNREACHABLE();
1897 }
1898
1899 out << ");\n";
1900
daniel@transgaming.com0e5bb402012-10-17 18:24:53 +00001901 // Also prototype the Lod0 variant if needed
1902 if (mContainsLoopDiscontinuity && !mOutputLod0Function)
1903 {
1904 mOutputLod0Function = true;
1905 node->traverse(this);
1906 mOutputLod0Function = false;
1907 }
1908
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001909 return false;
1910 }
1911 break;
daniel@transgaming.comed2180d2012-03-26 17:08:54 +00001912 case EOpComma: outputTriplet(visit, "(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001913 case EOpFunction:
1914 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001915 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001916
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001917 out << typeString(node->getType()) << " ";
1918
1919 if (name == "main")
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001920 {
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001921 out << "gl_main(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001922 }
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001923 else
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001924 {
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001925 out << decorate(name) << (mOutputLod0Function ? "Lod0(" : "(");
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001926 }
daniel@transgaming.com63691862010-04-29 03:32:42 +00001927
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001928 TIntermSequence &sequence = node->getSequence();
1929 TIntermSequence &arguments = sequence[0]->getAsAggregate()->getSequence();
1930
1931 for (unsigned int i = 0; i < arguments.size(); i++)
1932 {
1933 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1934
1935 if (symbol)
1936 {
1937 if (symbol->getType().getStruct())
1938 {
1939 addConstructor(symbol->getType(), scopedStruct(symbol->getType().getTypeName()), NULL);
1940 }
1941
1942 out << argumentString(symbol);
1943
1944 if (i < arguments.size() - 1)
1945 {
1946 out << ", ";
1947 }
1948 }
1949 else UNREACHABLE();
1950 }
1951
1952 out << ")\n"
1953 "{\n";
1954
1955 if (sequence.size() > 1)
1956 {
1957 mInsideFunction = true;
1958 sequence[1]->traverse(this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001959 mInsideFunction = false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001960 }
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001961
1962 out << "}\n";
1963
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001964 if (mContainsLoopDiscontinuity && !mOutputLod0Function)
1965 {
daniel@transgaming.comecdf44a2012-06-01 01:45:15 +00001966 if (name != "main")
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001967 {
1968 mOutputLod0Function = true;
1969 node->traverse(this);
1970 mOutputLod0Function = false;
1971 }
1972 }
1973
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001974 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001975 }
1976 break;
1977 case EOpFunctionCall:
1978 {
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001979 TString name = TFunction::unmangleName(node->getName());
1980 bool lod0 = mInsideDiscontinuousLoop || mOutputLod0Function;
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001981 TIntermSequence &arguments = node->getSequence();
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001982
1983 if (node->isUserDefined())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001984 {
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001985 out << decorate(name) << (lod0 ? "Lod0(" : "(");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001986 }
1987 else
1988 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001989 TBasicType samplerType = arguments[0]->getAsTyped()->getType().getBasicType();
1990
1991 if (name == "texture2D" || (name == "texture" && samplerType == EbtSampler2D))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001992 {
1993 if (!lod0)
1994 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001995 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00001996 {
1997 mUsesTexture2D = true;
1998 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00001999 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002000 {
2001 mUsesTexture2D_bias = true;
2002 }
2003 else UNREACHABLE();
2004
2005 out << "gl_texture2D(";
2006 }
2007 else
2008 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002009 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002010 {
2011 mUsesTexture2DLod0 = true;
2012 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002013 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002014 {
2015 mUsesTexture2DLod0_bias = true;
2016 }
2017 else UNREACHABLE();
2018
2019 out << "gl_texture2DLod0(";
2020 }
2021 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002022 else if (name == "texture2DProj" || (name == "textureProj" && samplerType == EbtSampler2D))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002023 {
2024 if (!lod0)
2025 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002026 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002027 {
2028 mUsesTexture2DProj = true;
2029 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002030 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002031 {
2032 mUsesTexture2DProj_bias = true;
2033 }
2034 else UNREACHABLE();
2035
2036 out << "gl_texture2DProj(";
2037 }
2038 else
2039 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002040 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002041 {
2042 mUsesTexture2DProjLod0 = true;
2043 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002044 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002045 {
2046 mUsesTexture2DProjLod0_bias = true;
2047 }
2048 else UNREACHABLE();
2049
2050 out << "gl_texture2DProjLod0(";
2051 }
2052 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002053 else if (name == "textureCube" || (name == "texture" && samplerType == EbtSamplerCube))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002054 {
2055 if (!lod0)
2056 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002057 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002058 {
2059 mUsesTextureCube = true;
2060 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002061 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002062 {
2063 mUsesTextureCube_bias = true;
2064 }
2065 else UNREACHABLE();
2066
2067 out << "gl_textureCube(";
2068 }
2069 else
2070 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002071 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002072 {
2073 mUsesTextureCubeLod0 = true;
2074 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002075 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002076 {
2077 mUsesTextureCubeLod0_bias = true;
2078 }
2079 else UNREACHABLE();
2080
2081 out << "gl_textureCubeLod0(";
2082 }
2083 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002084 else if (name == "texture2DLod" || (name == "textureLod" && samplerType == EbtSampler2D))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002085 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002086 if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002087 {
2088 mUsesTexture2DLod = true;
2089 }
2090 else UNREACHABLE();
2091
2092 out << "gl_texture2DLod(";
2093 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002094 else if (name == "texture2DProjLod" || (name == "textureProjLod" && samplerType == EbtSampler2D))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002095 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002096 if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002097 {
2098 mUsesTexture2DProjLod = true;
2099 }
2100 else UNREACHABLE();
2101
2102 out << "gl_texture2DProjLod(";
2103 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002104 else if (name == "textureCubeLod" || (name == "textureLod" && samplerType == EbtSamplerCube))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002105 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002106 if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002107 {
2108 mUsesTextureCubeLod = true;
2109 }
2110 else UNREACHABLE();
2111
2112 out << "gl_textureCubeLod(";
2113 }
2114 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002115 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002116
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002117 for (TIntermSequence::iterator arg = arguments.begin(); arg != arguments.end(); arg++)
2118 {
2119 if (mOutputType == SH_HLSL11_OUTPUT && IsSampler((*arg)->getAsTyped()->getBasicType()))
2120 {
2121 out << "texture_";
2122 (*arg)->traverse(this);
2123 out << ", sampler_";
2124 }
2125
2126 (*arg)->traverse(this);
2127
2128 if (arg < arguments.end() - 1)
2129 {
2130 out << ", ";
2131 }
2132 }
2133
2134 out << ")";
2135
2136 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002137 }
2138 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002139 case EOpParameters: outputTriplet(visit, "(", ", ", ")\n{\n"); break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002140 case EOpConstructFloat:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002141 addConstructor(node->getType(), "vec1", &node->getSequence());
2142 outputTriplet(visit, "vec1(", "", ")");
2143 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002144 case EOpConstructVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002145 addConstructor(node->getType(), "vec2", &node->getSequence());
2146 outputTriplet(visit, "vec2(", ", ", ")");
2147 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002148 case EOpConstructVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002149 addConstructor(node->getType(), "vec3", &node->getSequence());
2150 outputTriplet(visit, "vec3(", ", ", ")");
2151 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002152 case EOpConstructVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002153 addConstructor(node->getType(), "vec4", &node->getSequence());
2154 outputTriplet(visit, "vec4(", ", ", ")");
2155 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002156 case EOpConstructBool:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002157 addConstructor(node->getType(), "bvec1", &node->getSequence());
2158 outputTriplet(visit, "bvec1(", "", ")");
2159 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002160 case EOpConstructBVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002161 addConstructor(node->getType(), "bvec2", &node->getSequence());
2162 outputTriplet(visit, "bvec2(", ", ", ")");
2163 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002164 case EOpConstructBVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002165 addConstructor(node->getType(), "bvec3", &node->getSequence());
2166 outputTriplet(visit, "bvec3(", ", ", ")");
2167 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002168 case EOpConstructBVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002169 addConstructor(node->getType(), "bvec4", &node->getSequence());
2170 outputTriplet(visit, "bvec4(", ", ", ")");
2171 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002172 case EOpConstructInt:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002173 addConstructor(node->getType(), "ivec1", &node->getSequence());
2174 outputTriplet(visit, "ivec1(", "", ")");
2175 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002176 case EOpConstructIVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002177 addConstructor(node->getType(), "ivec2", &node->getSequence());
2178 outputTriplet(visit, "ivec2(", ", ", ")");
2179 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002180 case EOpConstructIVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002181 addConstructor(node->getType(), "ivec3", &node->getSequence());
2182 outputTriplet(visit, "ivec3(", ", ", ")");
2183 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002184 case EOpConstructIVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002185 addConstructor(node->getType(), "ivec4", &node->getSequence());
2186 outputTriplet(visit, "ivec4(", ", ", ")");
2187 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002188 case EOpConstructMat2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002189 addConstructor(node->getType(), "mat2", &node->getSequence());
2190 outputTriplet(visit, "mat2(", ", ", ")");
2191 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002192 case EOpConstructMat3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002193 addConstructor(node->getType(), "mat3", &node->getSequence());
2194 outputTriplet(visit, "mat3(", ", ", ")");
2195 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002196 case EOpConstructMat4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002197 addConstructor(node->getType(), "mat4", &node->getSequence());
2198 outputTriplet(visit, "mat4(", ", ", ")");
2199 break;
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002200 case EOpConstructStruct:
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002201 addConstructor(node->getType(), scopedStruct(node->getType().getTypeName()), &node->getSequence());
2202 outputTriplet(visit, structLookup(node->getType().getTypeName()) + "_ctor(", ", ", ")");
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002203 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002204 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
2205 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
2206 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
2207 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
2208 case EOpVectorEqual: outputTriplet(visit, "(", " == ", ")"); break;
2209 case EOpVectorNotEqual: outputTriplet(visit, "(", " != ", ")"); break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00002210 case EOpMod:
2211 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00002212 // We need to look at the number of components in both arguments
2213 switch (node->getSequence()[0]->getAsTyped()->getNominalSize() * 10
2214 + node->getSequence()[1]->getAsTyped()->getNominalSize())
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00002215 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00002216 case 11: mUsesMod1 = true; break;
2217 case 22: mUsesMod2v = true; break;
2218 case 21: mUsesMod2f = true; break;
2219 case 33: mUsesMod3v = true; break;
2220 case 31: mUsesMod3f = true; break;
2221 case 44: mUsesMod4v = true; break;
2222 case 41: mUsesMod4f = true; break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00002223 default: UNREACHABLE();
2224 }
2225
2226 outputTriplet(visit, "mod(", ", ", ")");
2227 }
2228 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002229 case EOpPow: outputTriplet(visit, "pow(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002230 case EOpAtan:
daniel@transgaming.com0f189612010-05-07 13:03:36 +00002231 ASSERT(node->getSequence().size() == 2); // atan(x) is a unary operator
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00002232 switch (node->getSequence()[0]->getAsTyped()->getNominalSize())
2233 {
2234 case 1: mUsesAtan2_1 = true; break;
2235 case 2: mUsesAtan2_2 = true; break;
2236 case 3: mUsesAtan2_3 = true; break;
2237 case 4: mUsesAtan2_4 = true; break;
2238 default: UNREACHABLE();
2239 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +00002240 outputTriplet(visit, "atanyx(", ", ", ")");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002241 break;
2242 case EOpMin: outputTriplet(visit, "min(", ", ", ")"); break;
2243 case EOpMax: outputTriplet(visit, "max(", ", ", ")"); break;
2244 case EOpClamp: outputTriplet(visit, "clamp(", ", ", ")"); break;
2245 case EOpMix: outputTriplet(visit, "lerp(", ", ", ")"); break;
2246 case EOpStep: outputTriplet(visit, "step(", ", ", ")"); break;
2247 case EOpSmoothStep: outputTriplet(visit, "smoothstep(", ", ", ")"); break;
2248 case EOpDistance: outputTriplet(visit, "distance(", ", ", ")"); break;
2249 case EOpDot: outputTriplet(visit, "dot(", ", ", ")"); break;
2250 case EOpCross: outputTriplet(visit, "cross(", ", ", ")"); break;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00002251 case EOpFaceForward:
2252 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002253 switch (node->getSequence()[0]->getAsTyped()->getNominalSize()) // Number of components in the first argument
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00002254 {
2255 case 1: mUsesFaceforward1 = true; break;
2256 case 2: mUsesFaceforward2 = true; break;
2257 case 3: mUsesFaceforward3 = true; break;
2258 case 4: mUsesFaceforward4 = true; break;
2259 default: UNREACHABLE();
2260 }
2261
2262 outputTriplet(visit, "faceforward(", ", ", ")");
2263 }
2264 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002265 case EOpReflect: outputTriplet(visit, "reflect(", ", ", ")"); break;
2266 case EOpRefract: outputTriplet(visit, "refract(", ", ", ")"); break;
2267 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002268 default: UNREACHABLE();
2269 }
2270
2271 return true;
2272}
2273
2274bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node)
2275{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002276 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002277
alokp@chromium.org60fe4072010-03-29 20:58:29 +00002278 if (node->usesTernaryOperator())
2279 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00002280 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
alokp@chromium.org60fe4072010-03-29 20:58:29 +00002281 }
2282 else // if/else statement
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002283 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00002284 mUnfoldShortCircuit->traverse(node->getCondition());
daniel@transgaming.comb5875982010-04-15 20:44:53 +00002285
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002286 out << "if(";
2287
2288 node->getCondition()->traverse(this);
2289
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002290 out << ")\n";
2291
2292 outputLineDirective(node->getLine());
2293 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002294
daniel@transgaming.combb885322010-04-15 20:45:24 +00002295 if (node->getTrueBlock())
2296 {
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002297 traverseStatements(node->getTrueBlock());
daniel@transgaming.combb885322010-04-15 20:45:24 +00002298 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002299
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002300 outputLineDirective(node->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002301 out << ";\n}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002302
2303 if (node->getFalseBlock())
2304 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002305 out << "else\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002306
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002307 outputLineDirective(node->getFalseBlock()->getLine());
2308 out << "{\n";
2309
2310 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002311 traverseStatements(node->getFalseBlock());
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002312
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002313 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002314 out << ";\n}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002315 }
2316 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002317
2318 return false;
2319}
2320
2321void OutputHLSL::visitConstantUnion(TIntermConstantUnion *node)
2322{
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002323 writeConstantUnion(node->getType(), node->getUnionArrayPointer());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002324}
2325
2326bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
2327{
daniel@transgaming.come11100c2012-05-31 01:20:32 +00002328 bool wasDiscontinuous = mInsideDiscontinuousLoop;
2329
shannon.woods@transgaming.come91615c2013-01-25 21:56:03 +00002330 if (mContainsLoopDiscontinuity && !mInsideDiscontinuousLoop)
daniel@transgaming.come11100c2012-05-31 01:20:32 +00002331 {
2332 mInsideDiscontinuousLoop = containsLoopDiscontinuity(node);
2333 }
2334
shannon.woods@transgaming.com9cbce922013-02-28 23:14:24 +00002335 if (mOutputType == SH_HLSL9_OUTPUT)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002336 {
shannon.woods@transgaming.com9cbce922013-02-28 23:14:24 +00002337 if (handleExcessiveLoop(node))
2338 {
2339 return false;
2340 }
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002341 }
2342
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002343 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002344
alokp@chromium.org52813552010-11-16 18:36:09 +00002345 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002346 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00002347 out << "{do\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002348
2349 outputLineDirective(node->getLine());
2350 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002351 }
2352 else
2353 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00002354 out << "{for(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002355
2356 if (node->getInit())
2357 {
2358 node->getInit()->traverse(this);
2359 }
2360
2361 out << "; ";
2362
alokp@chromium.org52813552010-11-16 18:36:09 +00002363 if (node->getCondition())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002364 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002365 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002366 }
2367
2368 out << "; ";
2369
alokp@chromium.org52813552010-11-16 18:36:09 +00002370 if (node->getExpression())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002371 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002372 node->getExpression()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002373 }
2374
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002375 out << ")\n";
2376
2377 outputLineDirective(node->getLine());
2378 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002379 }
2380
2381 if (node->getBody())
2382 {
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002383 traverseStatements(node->getBody());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002384 }
2385
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002386 outputLineDirective(node->getLine());
daniel@transgaming.com7fb81e82011-09-23 18:20:46 +00002387 out << ";}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002388
alokp@chromium.org52813552010-11-16 18:36:09 +00002389 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002390 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002391 outputLineDirective(node->getCondition()->getLine());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002392 out << "while(\n";
2393
alokp@chromium.org52813552010-11-16 18:36:09 +00002394 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002395
daniel@transgaming.com73536982012-03-21 20:45:49 +00002396 out << ");";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002397 }
2398
daniel@transgaming.com73536982012-03-21 20:45:49 +00002399 out << "}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002400
daniel@transgaming.come11100c2012-05-31 01:20:32 +00002401 mInsideDiscontinuousLoop = wasDiscontinuous;
2402
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002403 return false;
2404}
2405
2406bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node)
2407{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002408 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002409
2410 switch (node->getFlowOp())
2411 {
apatrick@chromium.org05a5d8e2011-02-16 19:07:20 +00002412 case EOpKill: outputTriplet(visit, "discard;\n", "", ""); break;
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00002413 case EOpBreak:
2414 if (visit == PreVisit)
2415 {
2416 if (mExcessiveLoopIndex)
2417 {
2418 out << "{Break";
2419 mExcessiveLoopIndex->traverse(this);
2420 out << " = true; break;}\n";
2421 }
2422 else
2423 {
2424 out << "break;\n";
2425 }
2426 }
2427 break;
apatrick@chromium.org05a5d8e2011-02-16 19:07:20 +00002428 case EOpContinue: outputTriplet(visit, "continue;\n", "", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002429 case EOpReturn:
2430 if (visit == PreVisit)
2431 {
2432 if (node->getExpression())
2433 {
2434 out << "return ";
2435 }
2436 else
2437 {
2438 out << "return;\n";
2439 }
2440 }
2441 else if (visit == PostVisit)
2442 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002443 if (node->getExpression())
2444 {
2445 out << ";\n";
2446 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002447 }
2448 break;
2449 default: UNREACHABLE();
2450 }
2451
2452 return true;
2453}
2454
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002455void OutputHLSL::traverseStatements(TIntermNode *node)
2456{
2457 if (isSingleStatement(node))
2458 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00002459 mUnfoldShortCircuit->traverse(node);
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002460 }
2461
2462 node->traverse(this);
2463}
2464
daniel@transgaming.comb5875982010-04-15 20:44:53 +00002465bool OutputHLSL::isSingleStatement(TIntermNode *node)
2466{
2467 TIntermAggregate *aggregate = node->getAsAggregate();
2468
2469 if (aggregate)
2470 {
2471 if (aggregate->getOp() == EOpSequence)
2472 {
2473 return false;
2474 }
2475 else
2476 {
2477 for (TIntermSequence::iterator sit = aggregate->getSequence().begin(); sit != aggregate->getSequence().end(); sit++)
2478 {
2479 if (!isSingleStatement(*sit))
2480 {
2481 return false;
2482 }
2483 }
2484
2485 return true;
2486 }
2487 }
2488
2489 return true;
2490}
2491
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002492// Handle loops with more than 254 iterations (unsupported by D3D9) by splitting them
2493// (The D3D documentation says 255 iterations, but the compiler complains at anything more than 254).
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002494bool OutputHLSL::handleExcessiveLoop(TIntermLoop *node)
2495{
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002496 const int MAX_LOOP_ITERATIONS = 254;
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002497 TInfoSinkBase &out = mBody;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002498
2499 // Parse loops of the form:
2500 // for(int index = initial; index [comparator] limit; index += increment)
2501 TIntermSymbol *index = NULL;
2502 TOperator comparator = EOpNull;
2503 int initial = 0;
2504 int limit = 0;
2505 int increment = 0;
2506
2507 // Parse index name and intial value
2508 if (node->getInit())
2509 {
2510 TIntermAggregate *init = node->getInit()->getAsAggregate();
2511
2512 if (init)
2513 {
2514 TIntermSequence &sequence = init->getSequence();
2515 TIntermTyped *variable = sequence[0]->getAsTyped();
2516
2517 if (variable && variable->getQualifier() == EvqTemporary)
2518 {
2519 TIntermBinary *assign = variable->getAsBinaryNode();
2520
2521 if (assign->getOp() == EOpInitialize)
2522 {
2523 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
2524 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
2525
2526 if (symbol && constant)
2527 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002528 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002529 {
2530 index = symbol;
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00002531 initial = constant->getIConst(0);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002532 }
2533 }
2534 }
2535 }
2536 }
2537 }
2538
2539 // Parse comparator and limit value
alokp@chromium.org52813552010-11-16 18:36:09 +00002540 if (index != NULL && node->getCondition())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002541 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002542 TIntermBinary *test = node->getCondition()->getAsBinaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002543
2544 if (test && test->getLeft()->getAsSymbolNode()->getId() == index->getId())
2545 {
2546 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
2547
2548 if (constant)
2549 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002550 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002551 {
2552 comparator = test->getOp();
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00002553 limit = constant->getIConst(0);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002554 }
2555 }
2556 }
2557 }
2558
2559 // Parse increment
alokp@chromium.org52813552010-11-16 18:36:09 +00002560 if (index != NULL && comparator != EOpNull && node->getExpression())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002561 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002562 TIntermBinary *binaryTerminal = node->getExpression()->getAsBinaryNode();
2563 TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002564
2565 if (binaryTerminal)
2566 {
2567 TOperator op = binaryTerminal->getOp();
2568 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
2569
2570 if (constant)
2571 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002572 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002573 {
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00002574 int value = constant->getIConst(0);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002575
2576 switch (op)
2577 {
2578 case EOpAddAssign: increment = value; break;
2579 case EOpSubAssign: increment = -value; break;
2580 default: UNIMPLEMENTED();
2581 }
2582 }
2583 }
2584 }
2585 else if (unaryTerminal)
2586 {
2587 TOperator op = unaryTerminal->getOp();
2588
2589 switch (op)
2590 {
2591 case EOpPostIncrement: increment = 1; break;
2592 case EOpPostDecrement: increment = -1; break;
2593 case EOpPreIncrement: increment = 1; break;
2594 case EOpPreDecrement: increment = -1; break;
2595 default: UNIMPLEMENTED();
2596 }
2597 }
2598 }
2599
2600 if (index != NULL && comparator != EOpNull && increment != 0)
2601 {
2602 if (comparator == EOpLessThanEqual)
2603 {
2604 comparator = EOpLessThan;
2605 limit += 1;
2606 }
2607
2608 if (comparator == EOpLessThan)
2609 {
daniel@transgaming.comf1f538e2011-02-09 16:30:01 +00002610 int iterations = (limit - initial) / increment;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002611
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002612 if (iterations <= MAX_LOOP_ITERATIONS)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002613 {
2614 return false; // Not an excessive loop
2615 }
2616
daniel@transgaming.come9b3f602012-07-11 20:37:31 +00002617 TIntermSymbol *restoreIndex = mExcessiveLoopIndex;
2618 mExcessiveLoopIndex = index;
2619
daniel@transgaming.com0933b0c2012-07-11 20:37:28 +00002620 out << "{int ";
2621 index->traverse(this);
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00002622 out << ";\n"
2623 "bool Break";
2624 index->traverse(this);
2625 out << " = false;\n";
daniel@transgaming.comc264de42012-07-11 20:37:25 +00002626
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00002627 bool firstLoopFragment = true;
2628
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002629 while (iterations > 0)
2630 {
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002631 int clampedLimit = initial + increment * std::min(MAX_LOOP_ITERATIONS, iterations);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002632
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00002633 if (!firstLoopFragment)
2634 {
2635 out << "if(!Break";
2636 index->traverse(this);
2637 out << ") {\n";
2638 }
daniel@transgaming.com2fe20a82012-07-11 20:37:41 +00002639
2640 if (iterations <= MAX_LOOP_ITERATIONS) // Last loop fragment
2641 {
2642 mExcessiveLoopIndex = NULL; // Stops setting the Break flag
2643 }
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00002644
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002645 // for(int index = initial; index < clampedLimit; index += increment)
2646
daniel@transgaming.com0933b0c2012-07-11 20:37:28 +00002647 out << "for(";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002648 index->traverse(this);
2649 out << " = ";
2650 out << initial;
2651
2652 out << "; ";
2653 index->traverse(this);
2654 out << " < ";
2655 out << clampedLimit;
2656
2657 out << "; ";
2658 index->traverse(this);
2659 out << " += ";
2660 out << increment;
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002661 out << ")\n";
2662
2663 outputLineDirective(node->getLine());
2664 out << "{\n";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002665
2666 if (node->getBody())
2667 {
2668 node->getBody()->traverse(this);
2669 }
2670
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002671 outputLineDirective(node->getLine());
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00002672 out << ";}\n";
2673
2674 if (!firstLoopFragment)
2675 {
2676 out << "}\n";
2677 }
2678
2679 firstLoopFragment = false;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002680
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002681 initial += MAX_LOOP_ITERATIONS * increment;
2682 iterations -= MAX_LOOP_ITERATIONS;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002683 }
daniel@transgaming.comc264de42012-07-11 20:37:25 +00002684
2685 out << "}";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002686
daniel@transgaming.come9b3f602012-07-11 20:37:31 +00002687 mExcessiveLoopIndex = restoreIndex;
2688
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002689 return true;
2690 }
2691 else UNIMPLEMENTED();
2692 }
2693
2694 return false; // Not handled as an excessive loop
2695}
2696
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002697void OutputHLSL::outputTriplet(Visit visit, const TString &preString, const TString &inString, const TString &postString)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002698{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002699 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002700
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002701 if (visit == PreVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002702 {
2703 out << preString;
2704 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002705 else if (visit == InVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002706 {
2707 out << inString;
2708 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002709 else if (visit == PostVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002710 {
2711 out << postString;
2712 }
2713}
2714
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002715void OutputHLSL::outputLineDirective(int line)
2716{
2717 if ((mContext.compileOptions & SH_LINE_DIRECTIVES) && (line > 0))
2718 {
baustin@google.com8ab69842011-06-02 21:53:45 +00002719 mBody << "\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002720 mBody << "#line " << line;
2721
2722 if (mContext.sourcePath)
2723 {
2724 mBody << " \"" << mContext.sourcePath << "\"";
2725 }
2726
2727 mBody << "\n";
2728 }
2729}
2730
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002731TString OutputHLSL::argumentString(const TIntermSymbol *symbol)
2732{
2733 TQualifier qualifier = symbol->getQualifier();
2734 const TType &type = symbol->getType();
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002735 TString name = symbol->getSymbol();
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002736
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002737 if (name.empty()) // HLSL demands named arguments, also for prototypes
2738 {
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00002739 name = "x" + str(mUniqueIndex++);
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002740 }
2741 else
2742 {
2743 name = decorate(name);
2744 }
2745
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002746 if (mOutputType == SH_HLSL11_OUTPUT && IsSampler(type.getBasicType()))
2747 {
2748 return qualifierString(qualifier) + " " + textureString(type) + " texture_" + name + arrayString(type) + ", " +
2749 qualifierString(qualifier) + " SamplerState sampler_" + name + arrayString(type);
2750 }
2751
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002752 return qualifierString(qualifier) + " " + typeString(type) + " " + name + arrayString(type);
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002753}
2754
shannon.woods%transgaming.com@gtempaccount.com1886fd42013-04-13 03:41:45 +00002755TString OutputHLSL::interpolationString(TQualifier qualifier)
2756{
2757 switch(qualifier)
2758 {
2759 case EvqVaryingIn: return "";
2760 case EvqInvariantVaryingIn: return "";
2761 case EvqSmoothIn: return "linear";
2762 case EvqFlatIn: return "nointerpolation";
2763 case EvqCentroidIn: return "centroid";
2764 case EvqVaryingOut: return "";
2765 case EvqInvariantVaryingOut: return "";
2766 case EvqSmoothOut: return "linear";
2767 case EvqFlatOut: return "nointerpolation";
2768 case EvqCentroidOut: return "centroid";
2769 default: UNREACHABLE();
2770 }
2771
2772 return "";
2773}
2774
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002775TString OutputHLSL::qualifierString(TQualifier qualifier)
2776{
2777 switch(qualifier)
2778 {
2779 case EvqIn: return "in";
2780 case EvqOut: return "out";
2781 case EvqInOut: return "inout";
2782 case EvqConstReadOnly: return "const";
2783 default: UNREACHABLE();
2784 }
2785
2786 return "";
2787}
2788
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002789TString OutputHLSL::typeString(const TType &type)
2790{
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002791 if (type.getBasicType() == EbtStruct)
2792 {
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002793 if (type.getTypeName() != "")
2794 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002795 return structLookup(type.getTypeName());
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002796 }
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002797 else // Nameless structure, define in place
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002798 {
2799 const TTypeList &fields = *type.getStruct();
2800
2801 TString string = "struct\n"
2802 "{\n";
2803
2804 for (unsigned int i = 0; i < fields.size(); i++)
2805 {
2806 const TType &field = *fields[i].type;
2807
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002808 string += " " + typeString(field) + " " + decorate(field.getFieldName()) + arrayString(field) + ";\n";
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002809 }
2810
2811 string += "} ";
2812
2813 return string;
2814 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002815 }
2816 else if (type.isMatrix())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002817 {
2818 switch (type.getNominalSize())
2819 {
2820 case 2: return "float2x2";
2821 case 3: return "float3x3";
2822 case 4: return "float4x4";
2823 }
2824 }
2825 else
2826 {
2827 switch (type.getBasicType())
2828 {
2829 case EbtFloat:
2830 switch (type.getNominalSize())
2831 {
2832 case 1: return "float";
2833 case 2: return "float2";
2834 case 3: return "float3";
2835 case 4: return "float4";
2836 }
2837 case EbtInt:
2838 switch (type.getNominalSize())
2839 {
2840 case 1: return "int";
2841 case 2: return "int2";
2842 case 3: return "int3";
2843 case 4: return "int4";
2844 }
2845 case EbtBool:
2846 switch (type.getNominalSize())
2847 {
2848 case 1: return "bool";
2849 case 2: return "bool2";
2850 case 3: return "bool3";
2851 case 4: return "bool4";
2852 }
2853 case EbtVoid:
2854 return "void";
2855 case EbtSampler2D:
2856 return "sampler2D";
2857 case EbtSamplerCube:
2858 return "samplerCUBE";
apatrick@chromium.org65756022012-01-17 21:45:38 +00002859 case EbtSamplerExternalOES:
2860 return "sampler2D";
maxvujovic@gmail.comc6b3b3c2012-06-27 22:49:39 +00002861 default:
2862 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002863 }
2864 }
2865
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00002866 UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002867 return "<unknown type>";
2868}
2869
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00002870TString OutputHLSL::textureString(const TType &type)
2871{
2872 switch (type.getBasicType())
2873 {
2874 case EbtSampler2D:
2875 return "Texture2D";
2876 case EbtSamplerCube:
2877 return "TextureCube";
2878 case EbtSamplerExternalOES:
2879 return "Texture2D";
2880 default:
2881 break;
2882 }
2883
2884 UNREACHABLE();
2885 return "<unknown texture type>";
2886}
2887
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002888TString OutputHLSL::arrayString(const TType &type)
2889{
2890 if (!type.isArray())
2891 {
2892 return "";
2893 }
2894
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002895 return "[" + str(type.getArraySize()) + "]";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002896}
2897
2898TString OutputHLSL::initializer(const TType &type)
2899{
2900 TString string;
2901
daniel@transgaming.comead23042010-04-29 03:35:36 +00002902 for (int component = 0; component < type.getObjectSize(); component++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002903 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00002904 string += "0";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002905
daniel@transgaming.comead23042010-04-29 03:35:36 +00002906 if (component < type.getObjectSize() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002907 {
2908 string += ", ";
2909 }
2910 }
2911
daniel@transgaming.comead23042010-04-29 03:35:36 +00002912 return "{" + string + "}";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002913}
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002914
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002915void OutputHLSL::addConstructor(const TType &type, const TString &name, const TIntermSequence *parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00002916{
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002917 if (name == "")
2918 {
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002919 return; // Nameless structures don't have constructors
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002920 }
2921
daniel@transgaming.com43eecdc2012-03-20 20:10:33 +00002922 if (type.getStruct() && mStructNames.find(decorate(name)) != mStructNames.end())
2923 {
2924 return; // Already added
2925 }
2926
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002927 TType ctorType = type;
2928 ctorType.clearArrayness();
alokp@chromium.org58e54292010-08-24 21:40:03 +00002929 ctorType.setPrecision(EbpHigh);
2930 ctorType.setQualifier(EvqTemporary);
daniel@transgaming.com63691862010-04-29 03:32:42 +00002931
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002932 TString ctorName = type.getStruct() ? decorate(name) : name;
2933
2934 typedef std::vector<TType> ParameterArray;
2935 ParameterArray ctorParameters;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002936
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00002937 if (type.getStruct())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002938 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002939 mStructNames.insert(decorate(name));
2940
2941 TString structure;
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002942 structure += "{\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002943
2944 const TTypeList &fields = *type.getStruct();
2945
2946 for (unsigned int i = 0; i < fields.size(); i++)
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002947 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002948 const TType &field = *fields[i].type;
2949
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002950 structure += " " + typeString(field) + " " + decorateField(field.getFieldName(), type) + arrayString(field) + ";\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002951 }
2952
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002953 structure += "};\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002954
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002955 if (std::find(mStructDeclarations.begin(), mStructDeclarations.end(), structure) == mStructDeclarations.end())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002956 {
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002957 TString columnMajorString = "struct " + decorate(name) + "\n" + structure;
2958 TString rowMajorString = "#pragma pack_matrix(row_major)\n"
2959 "struct rm" + decorate(name) + "\n" +
2960 structure +
2961 "#pragma pack_matrix(column_major)\n";
2962
2963 mStructDeclarations.push_back(columnMajorString);
2964 mStructDeclarations.push_back(rowMajorString);
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002965 }
2966
2967 for (unsigned int i = 0; i < fields.size(); i++)
2968 {
2969 ctorParameters.push_back(*fields[i].type);
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002970 }
2971 }
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00002972 else if (parameters)
2973 {
2974 for (TIntermSequence::const_iterator parameter = parameters->begin(); parameter != parameters->end(); parameter++)
2975 {
2976 ctorParameters.push_back((*parameter)->getAsTyped()->getType());
2977 }
2978 }
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002979 else UNREACHABLE();
daniel@transgaming.com63691862010-04-29 03:32:42 +00002980
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002981 TString constructor;
2982
2983 if (ctorType.getStruct())
2984 {
2985 constructor += ctorName + " " + ctorName + "_ctor(";
2986 }
2987 else // Built-in type
2988 {
2989 constructor += typeString(ctorType) + " " + ctorName + "(";
2990 }
2991
2992 for (unsigned int parameter = 0; parameter < ctorParameters.size(); parameter++)
2993 {
2994 const TType &type = ctorParameters[parameter];
2995
2996 constructor += typeString(type) + " x" + str(parameter) + arrayString(type);
2997
2998 if (parameter < ctorParameters.size() - 1)
2999 {
3000 constructor += ", ";
3001 }
3002 }
3003
3004 constructor += ")\n"
3005 "{\n";
3006
3007 if (ctorType.getStruct())
3008 {
3009 constructor += " " + ctorName + " structure = {";
3010 }
3011 else
3012 {
3013 constructor += " return " + typeString(ctorType) + "(";
3014 }
3015
3016 if (ctorType.isMatrix() && ctorParameters.size() == 1)
3017 {
3018 int dim = ctorType.getNominalSize();
3019 const TType &parameter = ctorParameters[0];
3020
3021 if (parameter.isScalar())
3022 {
3023 for (int row = 0; row < dim; row++)
3024 {
3025 for (int col = 0; col < dim; col++)
3026 {
3027 constructor += TString((row == col) ? "x0" : "0.0");
3028
3029 if (row < dim - 1 || col < dim - 1)
3030 {
3031 constructor += ", ";
3032 }
3033 }
3034 }
3035 }
3036 else if (parameter.isMatrix())
3037 {
3038 for (int row = 0; row < dim; row++)
3039 {
3040 for (int col = 0; col < dim; col++)
3041 {
3042 if (row < parameter.getNominalSize() && col < parameter.getNominalSize())
3043 {
3044 constructor += TString("x0") + "[" + str(row) + "]" + "[" + str(col) + "]";
3045 }
3046 else
3047 {
3048 constructor += TString((row == col) ? "1.0" : "0.0");
3049 }
3050
3051 if (row < dim - 1 || col < dim - 1)
3052 {
3053 constructor += ", ";
3054 }
3055 }
3056 }
3057 }
3058 else UNREACHABLE();
3059 }
3060 else
3061 {
3062 int remainingComponents = ctorType.getObjectSize();
3063 int parameterIndex = 0;
3064
3065 while (remainingComponents > 0)
3066 {
3067 const TType &parameter = ctorParameters[parameterIndex];
3068 bool moreParameters = parameterIndex < (int)ctorParameters.size() - 1;
3069
3070 constructor += "x" + str(parameterIndex);
3071
3072 if (parameter.isScalar())
3073 {
3074 remainingComponents -= parameter.getObjectSize();
3075 }
3076 else if (parameter.isVector())
3077 {
3078 if (remainingComponents == parameter.getObjectSize() || moreParameters)
3079 {
3080 remainingComponents -= parameter.getObjectSize();
3081 }
3082 else if (remainingComponents < parameter.getNominalSize())
3083 {
3084 switch (remainingComponents)
3085 {
3086 case 1: constructor += ".x"; break;
3087 case 2: constructor += ".xy"; break;
3088 case 3: constructor += ".xyz"; break;
3089 case 4: constructor += ".xyzw"; break;
3090 default: UNREACHABLE();
3091 }
3092
3093 remainingComponents = 0;
3094 }
3095 else UNREACHABLE();
3096 }
3097 else if (parameter.isMatrix() || parameter.getStruct())
3098 {
3099 ASSERT(remainingComponents == parameter.getObjectSize() || moreParameters);
3100
3101 remainingComponents -= parameter.getObjectSize();
3102 }
3103 else UNREACHABLE();
3104
3105 if (moreParameters)
3106 {
3107 parameterIndex++;
3108 }
3109
3110 if (remainingComponents)
3111 {
3112 constructor += ", ";
3113 }
3114 }
3115 }
3116
3117 if (ctorType.getStruct())
3118 {
3119 constructor += "};\n"
3120 " return structure;\n"
3121 "}\n";
3122 }
3123 else
3124 {
3125 constructor += ");\n"
3126 "}\n";
3127 }
3128
daniel@transgaming.com63691862010-04-29 03:32:42 +00003129 mConstructors.insert(constructor);
3130}
3131
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00003132const ConstantUnion *OutputHLSL::writeConstantUnion(const TType &type, const ConstantUnion *constUnion)
3133{
3134 TInfoSinkBase &out = mBody;
3135
3136 if (type.getBasicType() == EbtStruct)
3137 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003138 out << structLookup(type.getTypeName()) + "_ctor(";
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00003139
3140 const TTypeList *structure = type.getStruct();
3141
3142 for (size_t i = 0; i < structure->size(); i++)
3143 {
3144 const TType *fieldType = (*structure)[i].type;
3145
3146 constUnion = writeConstantUnion(*fieldType, constUnion);
3147
3148 if (i != structure->size() - 1)
3149 {
3150 out << ", ";
3151 }
3152 }
3153
3154 out << ")";
3155 }
3156 else
3157 {
3158 int size = type.getObjectSize();
3159 bool writeType = size > 1;
3160
3161 if (writeType)
3162 {
3163 out << typeString(type) << "(";
3164 }
3165
3166 for (int i = 0; i < size; i++, constUnion++)
3167 {
3168 switch (constUnion->getType())
3169 {
daniel@transgaming.com6c1203f2013-01-11 04:12:43 +00003170 case EbtFloat: out << std::min(FLT_MAX, std::max(-FLT_MAX, constUnion->getFConst())); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00003171 case EbtInt: out << constUnion->getIConst(); break;
alokp@chromium.org4e4facd2010-06-02 15:21:22 +00003172 case EbtBool: out << constUnion->getBConst(); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00003173 default: UNREACHABLE();
3174 }
3175
3176 if (i != size - 1)
3177 {
3178 out << ", ";
3179 }
3180 }
3181
3182 if (writeType)
3183 {
3184 out << ")";
3185 }
3186 }
3187
3188 return constUnion;
3189}
3190
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003191TString OutputHLSL::scopeString(unsigned int depthLimit)
3192{
3193 TString string;
3194
3195 for (unsigned int i = 0; i < mScopeBracket.size() && i < depthLimit; i++)
3196 {
3197 string += "_" + str(i);
3198 }
3199
3200 return string;
3201}
3202
3203TString OutputHLSL::scopedStruct(const TString &typeName)
3204{
3205 if (typeName == "")
3206 {
3207 return typeName;
3208 }
3209
3210 return typeName + scopeString(mScopeDepth);
3211}
3212
3213TString OutputHLSL::structLookup(const TString &typeName)
3214{
3215 for (int depth = mScopeDepth; depth >= 0; depth--)
3216 {
3217 TString scopedName = decorate(typeName + scopeString(depth));
3218
3219 for (StructNames::iterator structName = mStructNames.begin(); structName != mStructNames.end(); structName++)
3220 {
3221 if (*structName == scopedName)
3222 {
3223 return scopedName;
3224 }
3225 }
3226 }
3227
3228 UNREACHABLE(); // Should have found a matching constructor
3229
3230 return typeName;
3231}
3232
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00003233TString OutputHLSL::decorate(const TString &string)
3234{
daniel@transgaming.com51db7fb2011-09-20 16:11:06 +00003235 if (string.compare(0, 3, "gl_") != 0 && string.compare(0, 3, "dx_") != 0)
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00003236 {
3237 return "_" + string;
3238 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00003239
3240 return string;
3241}
3242
apatrick@chromium.org65756022012-01-17 21:45:38 +00003243TString OutputHLSL::decorateUniform(const TString &string, const TType &type)
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00003244{
daniel@transgaming.comdb019952012-12-20 21:13:32 +00003245 if (type.getBasicType() == EbtSamplerExternalOES)
apatrick@chromium.org65756022012-01-17 21:45:38 +00003246 {
3247 return "ex_" + string;
3248 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00003249
3250 return decorate(string);
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00003251}
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00003252
3253TString OutputHLSL::decorateField(const TString &string, const TType &structure)
3254{
3255 if (structure.getTypeName().compare(0, 3, "gl_") != 0)
3256 {
3257 return decorate(string);
3258 }
3259
3260 return string;
3261}
daniel@transgaming.com652468c2012-12-20 21:11:57 +00003262
3263TString OutputHLSL::registerString(TIntermSymbol *operand)
3264{
3265 ASSERT(operand->getQualifier() == EvqUniform);
3266
3267 if (IsSampler(operand->getBasicType()))
3268 {
3269 return "s" + str(samplerRegister(operand));
3270 }
3271
3272 return "c" + str(uniformRegister(operand));
3273}
3274
3275int OutputHLSL::samplerRegister(TIntermSymbol *sampler)
3276{
3277 const TType &type = sampler->getType();
3278 ASSERT(IsSampler(type.getBasicType()));
3279
3280 int index = mSamplerRegister;
3281 mSamplerRegister += sampler->totalRegisterCount();
3282
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003283 declareUniform(type, sampler->getSymbol(), index);
3284
daniel@transgaming.com652468c2012-12-20 21:11:57 +00003285 return index;
3286}
3287
3288int OutputHLSL::uniformRegister(TIntermSymbol *uniform)
3289{
3290 const TType &type = uniform->getType();
3291 ASSERT(!IsSampler(type.getBasicType()));
3292
3293 int index = mUniformRegister;
3294 mUniformRegister += uniform->totalRegisterCount();
3295
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003296 declareUniform(type, uniform->getSymbol(), index);
3297
daniel@transgaming.com652468c2012-12-20 21:11:57 +00003298 return index;
3299}
3300
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003301void OutputHLSL::declareUniformToList(const TType &type, const TString &name, int index, ActiveUniforms& output)
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003302{
3303 const TTypeList *structure = type.getStruct();
3304
3305 if (!structure)
3306 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003307 output.push_back(Uniform(glVariableType(type), glVariablePrecision(type), name.c_str(), (unsigned int)type.getArraySize(), (unsigned int)index));
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003308 }
3309 else
3310 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003311 Uniform structUniform(GL_NONE, GL_NONE, name.c_str(), (unsigned int)type.getArraySize(), (unsigned int)index);
3312
3313 int fieldIndex = index;
3314
3315 for (size_t i = 0; i < structure->size(); i++)
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003316 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003317 const TType &fieldType = *(*structure)[i].type;
3318 const TString &fieldName = fieldType.getFieldName();
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003319
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003320 declareUniformToList(fieldType, fieldName, fieldIndex, structUniform.fields);
3321 fieldIndex += fieldType.totalRegisterCount();
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003322 }
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003323
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003324 output.push_back(structUniform);
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003325 }
3326}
3327
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003328void OutputHLSL::declareUniform(const TType &type, const TString &name, int index)
3329{
3330 declareUniformToList(type, name, index, mActiveUniforms);
3331}
3332
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003333GLenum OutputHLSL::glVariableType(const TType &type)
3334{
3335 if (type.getBasicType() == EbtFloat)
3336 {
3337 if (type.isScalar())
3338 {
3339 return GL_FLOAT;
3340 }
3341 else if (type.isVector())
3342 {
3343 switch(type.getNominalSize())
3344 {
3345 case 2: return GL_FLOAT_VEC2;
3346 case 3: return GL_FLOAT_VEC3;
3347 case 4: return GL_FLOAT_VEC4;
3348 default: UNREACHABLE();
3349 }
3350 }
3351 else if (type.isMatrix())
3352 {
3353 switch(type.getNominalSize())
3354 {
3355 case 2: return GL_FLOAT_MAT2;
3356 case 3: return GL_FLOAT_MAT3;
3357 case 4: return GL_FLOAT_MAT4;
3358 default: UNREACHABLE();
3359 }
3360 }
3361 else UNREACHABLE();
3362 }
3363 else if (type.getBasicType() == EbtInt)
3364 {
3365 if (type.isScalar())
3366 {
3367 return GL_INT;
3368 }
3369 else if (type.isVector())
3370 {
3371 switch(type.getNominalSize())
3372 {
3373 case 2: return GL_INT_VEC2;
3374 case 3: return GL_INT_VEC3;
3375 case 4: return GL_INT_VEC4;
3376 default: UNREACHABLE();
3377 }
3378 }
3379 else UNREACHABLE();
3380 }
3381 else if (type.getBasicType() == EbtBool)
3382 {
3383 if (type.isScalar())
3384 {
3385 return GL_BOOL;
3386 }
3387 else if (type.isVector())
3388 {
3389 switch(type.getNominalSize())
3390 {
3391 case 2: return GL_BOOL_VEC2;
3392 case 3: return GL_BOOL_VEC3;
3393 case 4: return GL_BOOL_VEC4;
3394 default: UNREACHABLE();
3395 }
3396 }
3397 else UNREACHABLE();
3398 }
3399 else if (type.getBasicType() == EbtSampler2D)
3400 {
3401 return GL_SAMPLER_2D;
3402 }
3403 else if (type.getBasicType() == EbtSamplerCube)
3404 {
3405 return GL_SAMPLER_CUBE;
3406 }
3407 else UNREACHABLE();
3408
3409 return GL_NONE;
3410}
3411
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00003412GLenum OutputHLSL::glVariablePrecision(const TType &type)
3413{
3414 if (type.getBasicType() == EbtFloat)
3415 {
3416 switch (type.getPrecision())
3417 {
3418 case EbpHigh: return GL_HIGH_FLOAT;
3419 case EbpMedium: return GL_MEDIUM_FLOAT;
3420 case EbpLow: return GL_LOW_FLOAT;
3421 case EbpUndefined:
3422 // Should be defined as the default precision by the parser
3423 default: UNREACHABLE();
3424 }
3425 }
3426 else if (type.getBasicType() == EbtInt)
3427 {
3428 switch (type.getPrecision())
3429 {
3430 case EbpHigh: return GL_HIGH_INT;
3431 case EbpMedium: return GL_MEDIUM_INT;
3432 case EbpLow: return GL_LOW_INT;
3433 case EbpUndefined:
3434 // Should be defined as the default precision by the parser
3435 default: UNREACHABLE();
3436 }
3437 }
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00003438
shannon.woods@transgaming.com10aadb22013-02-28 23:17:52 +00003439 // Other types (boolean, sampler) don't have a precision
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00003440 return GL_NONE;
3441}
3442
shannon.woods%transgaming.com@gtempaccount.com6f273e32013-04-13 03:41:15 +00003443bool OutputHLSL::isVaryingOut(TQualifier qualifier)
3444{
3445 switch(qualifier)
3446 {
3447 case EvqVaryingOut:
3448 case EvqInvariantVaryingOut:
3449 case EvqSmoothOut:
3450 case EvqFlatOut:
3451 case EvqCentroidOut:
3452 return true;
3453 }
3454
3455 return false;
3456}
3457
3458bool OutputHLSL::isVaryingIn(TQualifier qualifier)
3459{
3460 switch(qualifier)
3461 {
3462 case EvqVaryingIn:
3463 case EvqInvariantVaryingIn:
3464 case EvqSmoothIn:
3465 case EvqFlatIn:
3466 case EvqCentroidIn:
3467 return true;
3468 }
3469
3470 return false;
3471}
3472
3473bool OutputHLSL::isVarying(TQualifier qualifier)
3474{
3475 return isVaryingIn(qualifier) || isVaryingOut(qualifier);
3476}
3477
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003478}