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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +00002// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.combbf56f72010-04-20 18:52:13 +00007#include "compiler/OutputHLSL.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00008
alokp@chromium.org79fb1012012-04-26 21:07:39 +00009#include "common/angleutils.h"
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +000010#include "common/utilities.h"
alokp@chromium.org91b72322010-06-02 15:50:56 +000011#include "compiler/debug.h"
daniel@transgaming.com89431aa2012-05-31 01:20:29 +000012#include "compiler/DetectDiscontinuity.h"
shannon.woods@transgaming.comfff89b32013-02-28 23:20:15 +000013#include "compiler/InfoSink.h"
14#include "compiler/SearchSymbol.h"
15#include "compiler/UnfoldShortCircuit.h"
Jamie Madill440dc742013-06-20 11:55:55 -040016#include "compiler/HLSLLayoutEncoder.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000017
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000018#include <algorithm>
shannon.woods@transgaming.comfff89b32013-02-28 23:20:15 +000019#include <cfloat>
20#include <stdio.h>
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000021
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000022namespace sh
23{
daniel@transgaming.com005c7392010-04-15 20:45:27 +000024// Integer to TString conversion
25TString str(int i)
26{
27 char buffer[20];
kbr@chromium.orgddb6e8e2012-04-25 00:48:13 +000028 snprintf(buffer, sizeof(buffer), "%d", i);
daniel@transgaming.com005c7392010-04-15 20:45:27 +000029 return buffer;
30}
31
shannon.woods%transgaming.com@gtempaccount.com18b4c4b2013-04-13 03:31:40 +000032OutputHLSL::OutputHLSL(TParseContext &context, const ShBuiltInResources& resources, ShShaderOutput outputType)
shannon.woods@transgaming.comb73964e2013-01-25 21:49:14 +000033 : TIntermTraverser(true, true, true), mContext(context), mOutputType(outputType)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000034{
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +000035 mUnfoldShortCircuit = new UnfoldShortCircuit(context, this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +000036 mInsideFunction = false;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000037
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000038 mUsesTexture2D = false;
39 mUsesTexture2D_bias = false;
40 mUsesTexture2DProj = false;
41 mUsesTexture2DProj_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000042 mUsesTexture2DProjLod = false;
43 mUsesTexture2DLod = false;
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000044 mUsesTextureCube = false;
45 mUsesTextureCube_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000046 mUsesTextureCubeLod = false;
daniel@transgaming.coma54f5182012-05-31 01:20:16 +000047 mUsesTexture2DLod0 = false;
48 mUsesTexture2DLod0_bias = false;
49 mUsesTexture2DProjLod0 = false;
50 mUsesTexture2DProjLod0_bias = false;
51 mUsesTextureCubeLod0 = false;
52 mUsesTextureCubeLod0_bias = false;
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +000053 mUsesFragColor = false;
54 mUsesFragData = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000055 mUsesDepthRange = false;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +000056 mUsesFragCoord = false;
57 mUsesPointCoord = false;
58 mUsesFrontFacing = false;
59 mUsesPointSize = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000060 mUsesXor = false;
61 mUsesMod1 = false;
daniel@transgaming.com4229f592011-11-24 22:34:04 +000062 mUsesMod2v = false;
63 mUsesMod2f = false;
64 mUsesMod3v = false;
65 mUsesMod3f = false;
66 mUsesMod4v = false;
67 mUsesMod4f = false;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +000068 mUsesFaceforward1 = false;
69 mUsesFaceforward2 = false;
70 mUsesFaceforward3 = false;
71 mUsesFaceforward4 = false;
shannonwoods@chromium.org9bd22fa2013-05-30 00:18:47 +000072
73 for (unsigned int col = 0; col <= 4; col++)
74 {
75 for (unsigned int row = 0; row <= 4; row++)
76 {
77 mUsesEqualMat[col][row] = false;
78 }
79 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000080 mUsesEqualVec2 = false;
81 mUsesEqualVec3 = false;
82 mUsesEqualVec4 = false;
83 mUsesEqualIVec2 = false;
84 mUsesEqualIVec3 = false;
85 mUsesEqualIVec4 = false;
shannonwoods@chromium.org8c788e82013-05-30 00:20:21 +000086 mUsesEqualUVec2 = false;
87 mUsesEqualUVec3 = false;
88 mUsesEqualUVec4 = false;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000089 mUsesEqualBVec2 = false;
90 mUsesEqualBVec3 = false;
91 mUsesEqualBVec4 = false;
daniel@transgaming.com35342dc2012-02-28 02:01:22 +000092 mUsesAtan2_1 = false;
93 mUsesAtan2_2 = false;
94 mUsesAtan2_3 = false;
95 mUsesAtan2_4 = false;
daniel@transgaming.com005c7392010-04-15 20:45:27 +000096
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +000097 mNumRenderTargets = resources.EXT_draw_buffers ? resources.MaxDrawBuffers : 1;
98
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +000099 mScopeDepth = 0;
100
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000101 mUniqueIndex = 0;
daniel@transgaming.com89431aa2012-05-31 01:20:29 +0000102
103 mContainsLoopDiscontinuity = false;
104 mOutputLod0Function = false;
daniel@transgaming.come11100c2012-05-31 01:20:32 +0000105 mInsideDiscontinuousLoop = false;
daniel@transgaming.come9b3f602012-07-11 20:37:31 +0000106
107 mExcessiveLoopIndex = NULL;
daniel@transgaming.com652468c2012-12-20 21:11:57 +0000108
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000109 if (mOutputType == SH_HLSL9_OUTPUT)
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000110 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000111 if (mContext.shaderType == SH_FRAGMENT_SHADER)
112 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000113 mUniformRegister = 3; // Reserve registers for dx_DepthRange, dx_ViewCoords and dx_DepthFront
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000114 }
115 else
116 {
shannon.woods@transgaming.com42832a62013-02-28 23:18:38 +0000117 mUniformRegister = 2; // Reserve registers for dx_DepthRange and dx_ViewAdjust
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000118 }
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000119 }
120 else
121 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000122 mUniformRegister = 0;
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000123 }
124
daniel@transgaming.com652468c2012-12-20 21:11:57 +0000125 mSamplerRegister = 0;
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000126 mInterfaceBlockRegister = 2; // Reserve registers for the default uniform block and driver constants
Jamie Madill574d9dd2013-06-20 11:55:56 -0400127 mPaddingCounter = 0;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000128}
129
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000130OutputHLSL::~OutputHLSL()
131{
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +0000132 delete mUnfoldShortCircuit;
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000133}
134
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000135void OutputHLSL::output()
136{
shannon.woods@transgaming.come91615c2013-01-25 21:56:03 +0000137 mContainsLoopDiscontinuity = mContext.shaderType == SH_FRAGMENT_SHADER && containsLoopDiscontinuity(mContext.treeRoot);
daniel@transgaming.com89431aa2012-05-31 01:20:29 +0000138
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000139 mContext.treeRoot->traverse(this); // Output the body first to determine what has to go in the header
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000140 header();
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000141
alokp@chromium.org646ea1e2012-06-15 17:36:31 +0000142 mContext.infoSink().obj << mHeader.c_str();
143 mContext.infoSink().obj << mBody.c_str();
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000144}
145
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000146TInfoSinkBase &OutputHLSL::getBodyStream()
147{
148 return mBody;
149}
150
daniel@transgaming.com043da132012-12-20 21:12:22 +0000151const ActiveUniforms &OutputHLSL::getUniforms()
152{
153 return mActiveUniforms;
154}
155
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000156const ActiveInterfaceBlocks &OutputHLSL::getInterfaceBlocks() const
157{
158 return mActiveInterfaceBlocks;
159}
160
Jamie Madill46131a32013-06-20 11:55:50 -0400161const ActiveShaderVariables &OutputHLSL::getOutputVariables() const
162{
163 return mActiveOutputVariables;
164}
165
Jamie Madilldefb6742013-06-20 11:55:51 -0400166const ActiveShaderVariables &OutputHLSL::getAttributes() const
167{
168 return mActiveAttributes;
169}
170
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +0000171int OutputHLSL::vectorSize(const TType &type) const
172{
shannonwoods@chromium.org9bd22fa2013-05-30 00:18:47 +0000173 int elementSize = type.isMatrix() ? type.getCols() : 1;
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +0000174 int arraySize = type.isArray() ? type.getArraySize() : 1;
175
176 return elementSize * arraySize;
177}
178
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000179TString OutputHLSL::interfaceBlockUniformName(const TType &interfaceBlockType, const TType &uniformType)
180{
181 if (interfaceBlockType.hasInstanceName())
182 {
183 return interfaceBlockType.getTypeName() + "." + uniformType.getFieldName();
184 }
185 else
186 {
187 return uniformType.getFieldName();
188 }
189}
190
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000191TString OutputHLSL::decoratePrivate(const TString &privateText)
192{
193 return "dx_" + privateText;
194}
195
196TString OutputHLSL::interfaceBlockStructName(const TType &interfaceBlockType)
197{
198 return decoratePrivate(interfaceBlockType.getTypeName()) + "_type";
199}
200
201TString OutputHLSL::interfaceBlockInstanceString(const TType& interfaceBlockType, unsigned int arrayIndex)
202{
203 if (!interfaceBlockType.hasInstanceName())
204 {
205 return "";
206 }
207 else if (interfaceBlockType.isArray())
208 {
209 return decoratePrivate(interfaceBlockType.getInstanceName()) + "_" + str(arrayIndex);
210 }
211 else
212 {
213 return decorate(interfaceBlockType.getInstanceName());
214 }
215}
216
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +0000217TString OutputHLSL::interfaceBlockMemberTypeString(const TType &memberType)
218{
Jamie Madill529077d2013-06-20 11:55:54 -0400219 const TLayoutMatrixPacking matrixPacking = memberType.getLayoutQualifier().matrixPacking;
220 ASSERT(matrixPacking != EmpUnspecified);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +0000221
222 if (memberType.isMatrix())
223 {
Jamie Madill9cf6c072013-06-20 11:55:53 -0400224 // Use HLSL row-major packing for GLSL column-major matrices
Jamie Madill529077d2013-06-20 11:55:54 -0400225 const TString &matrixPackString = (matrixPacking == EmpRowMajor ? "column_major" : "row_major");
226 return matrixPackString + " " + typeString(memberType);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +0000227 }
228 else if (memberType.getBasicType() == EbtStruct)
229 {
Jamie Madill9cf6c072013-06-20 11:55:53 -0400230 // Use HLSL row-major packing for GLSL column-major matrices
Jamie Madill529077d2013-06-20 11:55:54 -0400231 return structureTypeName(memberType, matrixPacking == EmpColumnMajor);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +0000232 }
233 else
234 {
235 return typeString(memberType);
236 }
237}
238
Jamie Madill574d9dd2013-06-20 11:55:56 -0400239TString OutputHLSL::std140PrePaddingString(const TType &type, int *elementIndex)
240{
241 if (type.getBasicType() == EbtStruct || type.isMatrix() || type.isArray())
242 {
243 // no padding needed, HLSL will align the field to a new register
244 *elementIndex = 0;
245 return "";
246 }
247
248 const GLenum glType = glVariableType(type);
249 const int numComponents = gl::UniformComponentCount(glType);
250
251 if (numComponents >= 4)
252 {
253 // no padding needed, HLSL will align the field to a new register
254 *elementIndex = 0;
255 return "";
256 }
257
258 if (*elementIndex + numComponents > 4)
259 {
260 // no padding needed, HLSL will align the field to a new register
261 *elementIndex = numComponents;
262 return "";
263 }
264
265 TString padding;
266
267 const int alignment = numComponents == 3 ? 4 : numComponents;
268 const int paddingOffset = (*elementIndex % alignment);
269
270 if (paddingOffset != 0)
271 {
272 // padding is neccessary
273 for (int paddingIndex = paddingOffset; paddingIndex < alignment; paddingIndex++)
274 {
275 padding += " float pad_" + str(mPaddingCounter++) + ";\n";
276 }
277
278 *elementIndex += (alignment - paddingOffset);
279 }
280
281 *elementIndex += numComponents;
282 *elementIndex %= 4;
283
284 return padding;
285}
286
287TString OutputHLSL::std140PostPaddingString(const TType &type)
288{
289 if (!type.isMatrix() && !type.isArray())
290 {
291 return "";
292 }
293
294 const GLenum glType = glVariableType(type);
295 int numComponents = 0;
296
297 if (type.isMatrix())
298 {
299 const bool isRowMajorMatrix = (type.getLayoutQualifier().matrixPacking == EmpRowMajor);
300 numComponents = gl::MatrixComponentCount(glType, isRowMajorMatrix);
301 }
302 else
303 {
304 numComponents = gl::UniformComponentCount(glType);
305 }
306
307 TString padding;
308 for (int paddingOffset = numComponents; paddingOffset < 4; paddingOffset++)
309 {
310 padding += " float pad_" + str(mPaddingCounter++) + ";\n";
311 }
312 return padding;
313}
314
315TString OutputHLSL::interfaceBlockMemberString(const TTypeList &typeList, TLayoutBlockStorage blockStorage)
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000316{
317 TString hlsl;
318
Jamie Madill574d9dd2013-06-20 11:55:56 -0400319 int elementIndex = 0;
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000320
321 for (unsigned int typeIndex = 0; typeIndex < typeList.size(); typeIndex++)
322 {
323 const TType &memberType = *typeList[typeIndex].type;
Jamie Madill574d9dd2013-06-20 11:55:56 -0400324
325 if (blockStorage == EbsStd140)
326 {
327 if (memberType.getBasicType() == EbtStruct)
328 {
329 UNIMPLEMENTED();
330 }
331 else
332 {
333 // 2 and 3 component vector types in some cases need pre-padding
334 hlsl += std140PrePaddingString(memberType, &elementIndex);
335 }
336 }
337
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +0000338 hlsl += " " + interfaceBlockMemberTypeString(memberType) +
339 " " + decorate(memberType.getFieldName()) + arrayString(memberType) + ";\n";
Jamie Madill574d9dd2013-06-20 11:55:56 -0400340
341 // must pad out after matrices and arrays, where HLSL usually allows itself room to pack stuff
342 if (blockStorage == EbsStd140)
343 {
344 hlsl += std140PostPaddingString(memberType);
345 }
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000346 }
347
348 return hlsl;
349}
350
351TString OutputHLSL::interfaceBlockStructString(const TType &interfaceBlockType)
352{
353 const TTypeList &typeList = *interfaceBlockType.getStruct();
Jamie Madill574d9dd2013-06-20 11:55:56 -0400354 const TLayoutBlockStorage blockStorage = interfaceBlockType.getLayoutQualifier().blockStorage;
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000355
356 return "struct " + interfaceBlockStructName(interfaceBlockType) + "\n"
357 "{\n" +
Jamie Madill574d9dd2013-06-20 11:55:56 -0400358 interfaceBlockMemberString(typeList, blockStorage) +
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000359 "};\n\n";
360}
361
362TString OutputHLSL::interfaceBlockString(const TType &interfaceBlockType, unsigned int registerIndex, unsigned int arrayIndex)
363{
364 const TString &arrayIndexString = (arrayIndex != GL_INVALID_INDEX ? decorate(str(arrayIndex)) : "");
365 const TString &blockName = interfaceBlockType.getTypeName() + arrayIndexString;
366 TString hlsl;
367
368 hlsl += "cbuffer " + blockName + " : register(b" + str(registerIndex) + ")\n"
369 "{\n";
370
371 if (interfaceBlockType.hasInstanceName())
372 {
373 hlsl += " " + interfaceBlockStructName(interfaceBlockType) + " " + interfaceBlockInstanceString(interfaceBlockType, arrayIndex) + ";\n";
374 }
375 else
376 {
377 const TTypeList &typeList = *interfaceBlockType.getStruct();
Jamie Madill574d9dd2013-06-20 11:55:56 -0400378 const TLayoutBlockStorage blockStorage = interfaceBlockType.getLayoutQualifier().blockStorage;
379 hlsl += interfaceBlockMemberString(typeList, blockStorage);
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000380 }
381
382 hlsl += "};\n\n";
383
384 return hlsl;
385}
386
Jamie Madill440dc742013-06-20 11:55:55 -0400387// Use the same layout for packed and shared
388void setBlockLayout(InterfaceBlock *interfaceBlock, BlockLayoutType newLayout)
389{
390 interfaceBlock->layout = newLayout;
391 interfaceBlock->blockInfo.clear();
392
393 switch (newLayout)
394 {
395 case BLOCKLAYOUT_SHARED:
396 case BLOCKLAYOUT_PACKED:
397 {
398 HLSLBlockEncoder hlslEncoder(&interfaceBlock->blockInfo);
399 hlslEncoder.encodeFields(interfaceBlock->activeUniforms);
400 interfaceBlock->dataSize = hlslEncoder.getBlockSize();
401 }
402 break;
403
404 case BLOCKLAYOUT_STANDARD:
405 {
406 Std140BlockEncoder stdEncoder(&interfaceBlock->blockInfo);
407 stdEncoder.encodeFields(interfaceBlock->activeUniforms);
408 interfaceBlock->dataSize = stdEncoder.getBlockSize();
409 }
410 break;
411
412 default:
413 UNREACHABLE();
414 break;
415 }
416}
417
Jamie Madill574d9dd2013-06-20 11:55:56 -0400418BlockLayoutType convertBlockLayoutType(TLayoutBlockStorage blockStorage)
419{
420 switch (blockStorage)
421 {
422 case EbsPacked: return BLOCKLAYOUT_PACKED;
423 case EbsShared: return BLOCKLAYOUT_SHARED;
424 case EbsStd140: return BLOCKLAYOUT_STANDARD;
425 default: UNREACHABLE(); return BLOCKLAYOUT_SHARED;
426 }
427}
428
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000429void OutputHLSL::header()
430{
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000431 ShShaderType shaderType = mContext.shaderType;
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000432 TInfoSinkBase &out = mHeader;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000433
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000434 TString uniforms;
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000435 TString interfaceBlocks;
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000436 TString varyings;
437 TString attributes;
438
439 for (ReferencedSymbols::const_iterator uniform = mReferencedUniforms.begin(); uniform != mReferencedUniforms.end(); uniform++)
440 {
441 const TType &type = uniform->second->getType();
442 const TString &name = uniform->second->getSymbol();
443
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000444 if (mOutputType == SH_HLSL11_OUTPUT && IsSampler(type.getBasicType())) // Also declare the texture
445 {
446 int index = samplerRegister(mReferencedUniforms[name]);
447
448 uniforms += "uniform SamplerState sampler_" + decorateUniform(name, type) + arrayString(type) +
449 " : register(s" + str(index) + ");\n";
450
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000451 uniforms += "uniform " + textureString(type) + " texture_" + decorateUniform(name, type) + arrayString(type) +
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000452 " : register(t" + str(index) + ");\n";
453 }
454 else
455 {
456 uniforms += "uniform " + typeString(type) + " " + decorateUniform(name, type) + arrayString(type) +
457 " : register(" + registerString(mReferencedUniforms[name]) + ");\n";
458 }
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000459 }
460
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000461 for (ReferencedSymbols::const_iterator interfaceBlockIt = mReferencedInterfaceBlocks.begin(); interfaceBlockIt != mReferencedInterfaceBlocks.end(); interfaceBlockIt++)
462 {
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000463 const TType &nodeType = interfaceBlockIt->second->getType();
464 const TType &interfaceBlockType = nodeType.isInterfaceBlockMember() ? *nodeType.getInterfaceBlockType() : nodeType;
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000465 const TString &blockName = interfaceBlockType.getTypeName();
466 const TTypeList &typeList = *interfaceBlockType.getStruct();
467
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000468 const unsigned int arraySize = interfaceBlockType.isArray() ? interfaceBlockType.getArraySize() : 0;
469 sh::InterfaceBlock interfaceBlock(blockName.c_str(), arraySize, mInterfaceBlockRegister);
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000470 for (unsigned int typeIndex = 0; typeIndex < typeList.size(); typeIndex++)
471 {
472 const TType &memberType = *typeList[typeIndex].type;
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000473 const TString &fullUniformName = interfaceBlockUniformName(interfaceBlockType, memberType);
474 declareUniformToList(memberType, fullUniformName, typeIndex, interfaceBlock.activeUniforms);
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000475 }
476
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000477 mInterfaceBlockRegister += std::max(1u, interfaceBlock.arraySize);
478
Jamie Madill574d9dd2013-06-20 11:55:56 -0400479 BlockLayoutType blockLayoutType = convertBlockLayoutType(interfaceBlockType.getLayoutQualifier().blockStorage);
480 setBlockLayout(&interfaceBlock, blockLayoutType);
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000481 mActiveInterfaceBlocks.push_back(interfaceBlock);
482
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000483 if (interfaceBlockType.hasInstanceName())
484 {
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000485 interfaceBlocks += interfaceBlockStructString(interfaceBlockType);
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000486 }
487
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000488 if (arraySize > 0)
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000489 {
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000490 for (unsigned int arrayIndex = 0; arrayIndex < arraySize; arrayIndex++)
491 {
492 interfaceBlocks += interfaceBlockString(interfaceBlockType, interfaceBlock.registerIndex + arrayIndex, arrayIndex);
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000493 }
494 }
495 else
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000496 {
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000497 interfaceBlocks += interfaceBlockString(interfaceBlockType, interfaceBlock.registerIndex, GL_INVALID_INDEX);
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000498 }
shannonwoods@chromium.orge429ab72013-05-30 00:12:52 +0000499 }
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000500
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000501 for (ReferencedSymbols::const_iterator varying = mReferencedVaryings.begin(); varying != mReferencedVaryings.end(); varying++)
502 {
503 const TType &type = varying->second->getType();
504 const TString &name = varying->second->getSymbol();
505
506 // Program linking depends on this exact format
shannon.woods%transgaming.com@gtempaccount.com1886fd42013-04-13 03:41:45 +0000507 varyings += "static " + interpolationString(type.getQualifier()) + " " + typeString(type) + " " +
508 decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000509 }
510
511 for (ReferencedSymbols::const_iterator attribute = mReferencedAttributes.begin(); attribute != mReferencedAttributes.end(); attribute++)
512 {
513 const TType &type = attribute->second->getType();
514 const TString &name = attribute->second->getSymbol();
515
516 attributes += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
Jamie Madilldefb6742013-06-20 11:55:51 -0400517
518 ShaderVariable shaderVar(glVariableType(type), glVariablePrecision(type), name.c_str(),
519 (unsigned int)type.getArraySize(), type.getLayoutQualifier().location);
520 mActiveAttributes.push_back(shaderVar);
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000521 }
522
Jamie Madill529077d2013-06-20 11:55:54 -0400523 for (StructDeclarations::iterator structDeclaration = mStructDeclarations.begin(); structDeclaration != mStructDeclarations.end(); structDeclaration++)
524 {
525 out << *structDeclaration;
526 }
527
528 for (Constructors::iterator constructor = mConstructors.begin(); constructor != mConstructors.end(); constructor++)
529 {
530 out << *constructor;
531 }
532
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000533 if (shaderType == SH_FRAGMENT_SHADER)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000534 {
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000535 TExtensionBehavior::const_iterator iter = mContext.extensionBehavior().find("GL_EXT_draw_buffers");
shannon.woods%transgaming.com@gtempaccount.com99ab6eb2013-04-13 03:42:00 +0000536 const bool usingMRTExtension = (iter != mContext.extensionBehavior().end() && (iter->second == EBhEnable || iter->second == EBhRequire));
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000537
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000538 out << "// Varyings\n";
539 out << varyings;
Jamie Madill46131a32013-06-20 11:55:50 -0400540 out << "\n";
541
542 if (mContext.getShaderVersion() >= 300)
shannon.woods%transgaming.com@gtempaccount.coma28864c2013-04-13 03:32:03 +0000543 {
Jamie Madill46131a32013-06-20 11:55:50 -0400544 for (auto outputVariableIt = mReferencedOutputVariables.begin(); outputVariableIt != mReferencedOutputVariables.end(); outputVariableIt++)
shannon.woods%transgaming.com@gtempaccount.coma28864c2013-04-13 03:32:03 +0000545 {
Jamie Madill46131a32013-06-20 11:55:50 -0400546 const TString &variableName = outputVariableIt->first;
547 const TType &variableType = outputVariableIt->second->getType();
548 const TLayoutQualifier &layoutQualifier = variableType.getLayoutQualifier();
549
550 out << "static " + typeString(variableType) + " out_" + variableName + arrayString(variableType) +
551 " = " + initializer(variableType) + ";\n";
552
553 ShaderVariable outputVar(glVariableType(variableType), glVariablePrecision(variableType), variableName.c_str(),
554 (unsigned int)variableType.getArraySize(), layoutQualifier.location);
555 mActiveOutputVariables.push_back(outputVar);
shannon.woods%transgaming.com@gtempaccount.coma28864c2013-04-13 03:32:03 +0000556 }
shannon.woods%transgaming.com@gtempaccount.coma28864c2013-04-13 03:32:03 +0000557 }
Jamie Madill46131a32013-06-20 11:55:50 -0400558 else
559 {
560 const unsigned int numColorValues = usingMRTExtension ? mNumRenderTargets : 1;
561
562 out << "static float4 gl_Color[" << numColorValues << "] =\n"
563 "{\n";
564 for (unsigned int i = 0; i < numColorValues; i++)
565 {
566 out << " float4(0, 0, 0, 0)";
567 if (i + 1 != numColorValues)
568 {
569 out << ",";
570 }
571 out << "\n";
572 }
573
574 out << "};\n";
575 }
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000576
577 if (mUsesFragCoord)
578 {
579 out << "static float4 gl_FragCoord = float4(0, 0, 0, 0);\n";
580 }
581
582 if (mUsesPointCoord)
583 {
584 out << "static float2 gl_PointCoord = float2(0.5, 0.5);\n";
585 }
586
587 if (mUsesFrontFacing)
588 {
589 out << "static bool gl_FrontFacing = false;\n";
590 }
591
592 out << "\n";
593
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000594 if (mUsesDepthRange)
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000595 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000596 out << "struct gl_DepthRangeParameters\n"
597 "{\n"
598 " float near;\n"
599 " float far;\n"
600 " float diff;\n"
601 "};\n"
602 "\n";
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000603 }
604
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000605 if (mOutputType == SH_HLSL11_OUTPUT)
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000606 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000607 out << "cbuffer DriverConstants : register(b1)\n"
608 "{\n";
609
610 if (mUsesDepthRange)
611 {
612 out << " float3 dx_DepthRange : packoffset(c0);\n";
613 }
614
615 if (mUsesFragCoord)
616 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000617 out << " float4 dx_ViewCoords : packoffset(c1);\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000618 }
619
620 if (mUsesFragCoord || mUsesFrontFacing)
621 {
622 out << " float3 dx_DepthFront : packoffset(c2);\n";
623 }
624
625 out << "};\n";
626 }
627 else
628 {
629 if (mUsesDepthRange)
630 {
631 out << "uniform float3 dx_DepthRange : register(c0);";
632 }
633
634 if (mUsesFragCoord)
635 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +0000636 out << "uniform float4 dx_ViewCoords : register(c1);\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +0000637 }
638
639 if (mUsesFragCoord || mUsesFrontFacing)
640 {
641 out << "uniform float3 dx_DepthFront : register(c2);\n";
642 }
643 }
644
645 out << "\n";
646
647 if (mUsesDepthRange)
648 {
649 out << "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
650 "\n";
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000651 }
652
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000653 out << uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000654 out << "\n";
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000655
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000656 if (!interfaceBlocks.empty())
657 {
658 out << interfaceBlocks;
659 out << "\n";
660 }
661
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000662 if (mUsesTexture2D)
663 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000664 if (mOutputType == SH_HLSL9_OUTPUT)
665 {
666 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
667 "{\n"
668 " return tex2D(s, t);\n"
669 "}\n"
670 "\n";
671 }
672 else if (mOutputType == SH_HLSL11_OUTPUT)
673 {
674 out << "float4 gl_texture2D(Texture2D t, SamplerState s, float2 uv)\n"
675 "{\n"
676 " return t.Sample(s, uv);\n"
677 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -0400678 "\n"
679 "int4 gl_texture2D(Texture2D<int4> t, SamplerState s, float2 uv)\n"
680 "{\n"
681 " return t.Sample(s, uv);\n"
682 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -0400683 "\n"
684 "uint4 gl_texture2D(Texture2D<uint4> t, SamplerState s, float2 uv)\n"
685 "{\n"
686 " return t.Sample(s, uv);\n"
687 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000688 "\n";
689 }
690 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000691 }
692
693 if (mUsesTexture2D_bias)
694 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000695 if (mOutputType == SH_HLSL9_OUTPUT)
696 {
697 out << "float4 gl_texture2D(sampler2D s, float2 t, float bias)\n"
698 "{\n"
699 " return tex2Dbias(s, float4(t.x, t.y, 0, bias));\n"
700 "}\n"
701 "\n";
702 }
703 else if (mOutputType == SH_HLSL11_OUTPUT)
704 {
705 out << "float4 gl_texture2D(Texture2D t, SamplerState s, float2 uv, float bias)\n"
706 "{\n"
707 " return t.SampleBias(s, uv, bias);\n"
708 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -0400709 "\n"
710 "int4 gl_texture2D(Texture2D<int4> t, SamplerState s, float2 uv, float bias)\n"
711 "{\n"
712 " return t.SampleBias(s, uv, bias);\n"
713 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -0400714 "\n"
715 "uint4 gl_texture2D(Texture2D<uint4> t, SamplerState s, float2 uv, float bias)\n"
716 "{\n"
717 " return t.SampleBias(s, uv, bias);\n"
718 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000719 "\n";
720 }
721 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000722 }
723
724 if (mUsesTexture2DProj)
725 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000726 if (mOutputType == SH_HLSL9_OUTPUT)
727 {
728 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
729 "{\n"
730 " return tex2Dproj(s, float4(t.x, t.y, 0, t.z));\n"
731 "}\n"
732 "\n"
733 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
734 "{\n"
735 " return tex2Dproj(s, t);\n"
736 "}\n"
737 "\n";
738 }
739 else if (mOutputType == SH_HLSL11_OUTPUT)
740 {
741 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw)\n"
742 "{\n"
743 " return t.Sample(s, float2(uvw.x / uvw.z, uvw.y / uvw.z));\n"
744 "}\n"
745 "\n"
746 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw)\n"
747 "{\n"
748 " return t.Sample(s, float2(uvw.x / uvw.w, uvw.y / uvw.w));\n"
749 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -0400750 "\n"
751 "int4 gl_texture2DProj(Texture2D<int4> t, SamplerState s, float3 uvw)\n"
752 "{\n"
753 " return t.Sample(s, float2(uvw.x / uvw.z, uvw.y / uvw.z));\n"
754 "}\n"
755 "\n"
756 "int4 gl_texture2DProj(Texture2D<int4> t, SamplerState s, float4 uvw)\n"
757 "{\n"
758 " return t.Sample(s, float2(uvw.x / uvw.w, uvw.y / uvw.w));\n"
759 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -0400760 "\n"
761 "uint4 gl_texture2DProj(Texture2D<uint4> t, SamplerState s, float3 uvw)\n"
762 "{\n"
763 " return t.Sample(s, float2(uvw.x / uvw.z, uvw.y / uvw.z));\n"
764 "}\n"
765 "\n"
766 "uint4 gl_texture2DProj(Texture2D<uint4> t, SamplerState s, float4 uvw)\n"
767 "{\n"
768 " return t.Sample(s, float2(uvw.x / uvw.w, uvw.y / uvw.w));\n"
769 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000770 "\n";
771 }
772 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000773 }
774
775 if (mUsesTexture2DProj_bias)
776 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000777 if (mOutputType == SH_HLSL9_OUTPUT)
778 {
779 out << "float4 gl_texture2DProj(sampler2D s, float3 t, float bias)\n"
780 "{\n"
781 " return tex2Dbias(s, float4(t.x / t.z, t.y / t.z, 0, bias));\n"
782 "}\n"
783 "\n"
784 "float4 gl_texture2DProj(sampler2D s, float4 t, float bias)\n"
785 "{\n"
786 " return tex2Dbias(s, float4(t.x / t.w, t.y / t.w, 0, bias));\n"
787 "}\n"
788 "\n";
789 }
790 else if (mOutputType == SH_HLSL11_OUTPUT)
791 {
792 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw, float bias)\n"
793 "{\n"
794 " return t.SampleBias(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), bias);\n"
795 "}\n"
796 "\n"
797 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw, float bias)\n"
798 "{\n"
799 " return t.SampleBias(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), bias);\n"
800 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -0400801 "\n"
802 "int4 gl_texture2DProj(Texture2D<int4> t, SamplerState s, float3 uvw, float bias)\n"
803 "{\n"
804 " return t.SampleBias(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), bias);\n"
805 "}\n"
806 "\n"
807 "int4 gl_texture2DProj(Texture2D<int4> t, SamplerState s, float4 uvw, float bias)\n"
808 "{\n"
809 " return t.SampleBias(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), bias);\n"
810 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -0400811 "\n"
812 "uint4 gl_texture2DProj(Texture2D<uint4> t, SamplerState s, float3 uvw, float bias)\n"
813 "{\n"
814 " return t.SampleBias(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), bias);\n"
815 "}\n"
816 "\n"
817 "uint4 gl_texture2DProj(Texture2D<uint4> t, SamplerState s, float4 uvw, float bias)\n"
818 "{\n"
819 " return t.SampleBias(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), bias);\n"
820 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000821 "\n";
822 }
823 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000824 }
825
826 if (mUsesTextureCube)
827 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000828 if (mOutputType == SH_HLSL9_OUTPUT)
829 {
830 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
831 "{\n"
832 " return texCUBE(s, t);\n"
833 "}\n"
834 "\n";
835 }
836 else if (mOutputType == SH_HLSL11_OUTPUT)
837 {
838 out << "float4 gl_textureCube(TextureCube t, SamplerState s, float3 uvw)\n"
839 "{\n"
840 " return t.Sample(s, uvw);\n"
841 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -0400842 "\n"
843 "int4 gl_textureCube(TextureCube<int4> t, SamplerState s, float3 uvw)\n"
844 "{\n"
845 " return t.Sample(s, uvw);\n"
846 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -0400847 "\n"
848 "uint4 gl_textureCube(TextureCube<uint4> t, SamplerState s, float3 uvw)\n"
849 "{\n"
850 " return t.Sample(s, uvw);\n"
851 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000852 "\n";
853 }
854 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000855 }
856
857 if (mUsesTextureCube_bias)
858 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000859 if (mOutputType == SH_HLSL9_OUTPUT)
860 {
861 out << "float4 gl_textureCube(samplerCUBE s, float3 t, float bias)\n"
862 "{\n"
863 " return texCUBEbias(s, float4(t.x, t.y, t.z, bias));\n"
864 "}\n"
865 "\n";
866 }
867 else if (mOutputType == SH_HLSL11_OUTPUT)
868 {
869 out << "float4 gl_textureCube(TextureCube t, SamplerState s, float3 uvw, float bias)\n"
870 "{\n"
871 " return t.SampleBias(s, uvw, bias);\n"
872 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -0400873 "\n"
874 "int4 gl_textureCube(TextureCube<int4> t, SamplerState s, float3 uvw, float bias)\n"
875 "{\n"
876 " return t.SampleBias(s, uvw, bias);\n"
877 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -0400878 "\n"
879 "uint4 gl_textureCube(TextureCube<uint4> t, SamplerState s, float3 uvw, float bias)\n"
880 "{\n"
881 " return t.SampleBias(s, uvw, bias);\n"
882 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000883 "\n";
884 }
885 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000886 }
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000887
888 // These *Lod0 intrinsics are not available in GL fragment shaders.
889 // They are used to sample using discontinuous texture coordinates.
890 if (mUsesTexture2DLod0)
891 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000892 if (mOutputType == SH_HLSL9_OUTPUT)
893 {
894 out << "float4 gl_texture2DLod0(sampler2D s, float2 t)\n"
895 "{\n"
896 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
897 "}\n"
898 "\n";
899 }
900 else if (mOutputType == SH_HLSL11_OUTPUT)
901 {
902 out << "float4 gl_texture2DLod0(Texture2D t, SamplerState s, float2 uv)\n"
903 "{\n"
904 " return t.SampleLevel(s, uv, 0);\n"
905 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -0400906 "\n"
907 "int4 gl_texture2DLod0(Texture2D<int4> t, SamplerState s, float2 uv)\n"
908 "{\n"
909 " return t.SampleLevel(s, uv, 0);\n"
910 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -0400911 "\n"
912 "uint4 gl_texture2DLod0(Texture2D<uint4> t, SamplerState s, float2 uv)\n"
913 "{\n"
914 " return t.SampleLevel(s, uv, 0);\n"
915 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000916 "\n";
917 }
918 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000919 }
920
921 if (mUsesTexture2DLod0_bias)
922 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000923 if (mOutputType == SH_HLSL9_OUTPUT)
924 {
925 out << "float4 gl_texture2DLod0(sampler2D s, float2 t, float bias)\n"
926 "{\n"
927 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
928 "}\n"
929 "\n";
930 }
931 else if (mOutputType == SH_HLSL11_OUTPUT)
932 {
933 out << "float4 gl_texture2DLod0(Texture2D t, SamplerState s, float2 uv, float bias)\n"
934 "{\n"
935 " return t.SampleLevel(s, uv, 0);\n"
936 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -0400937 "\n"
938 "int4 gl_texture2DLod0(Texture2D<int4> t, SamplerState s, float2 uv, float bias)\n"
939 "{\n"
940 " return t.SampleLevel(s, uv, 0);\n"
941 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -0400942 "\n"
943 "uint4 gl_texture2DLod0(Texture2D<uint4> t, SamplerState s, float2 uv, float bias)\n"
944 "{\n"
945 " return t.SampleLevel(s, uv, 0);\n"
946 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000947 "\n";
948 }
949 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000950 }
951
952 if (mUsesTexture2DProjLod0)
953 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000954 if (mOutputType == SH_HLSL9_OUTPUT)
955 {
956 out << "float4 gl_texture2DProjLod0(sampler2D s, float3 t)\n"
957 "{\n"
958 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
959 "}\n"
960 "\n"
961 "float4 gl_texture2DProjLod(sampler2D s, float4 t)\n"
962 "{\n"
963 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
964 "}\n"
965 "\n";
966 }
967 else if (mOutputType == SH_HLSL11_OUTPUT)
968 {
969 out << "float4 gl_texture2DProjLod0(Texture2D t, SamplerState s, float3 uvw)\n"
970 "{\n"
971 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
972 "}\n"
973 "\n"
974 "float4 gl_texture2DProjLod0(Texture2D t, SamplerState s, float4 uvw)\n"
975 "{\n"
976 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
977 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -0400978 "\n"
979 "int4 gl_texture2DProjLod0(Texture2D<int4> t, SamplerState s, float3 uvw)\n"
980 "{\n"
981 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
982 "}\n"
983 "\n"
984 "int4 gl_texture2DProjLod0(Texture2D<int4> t, SamplerState s, float4 uvw)\n"
985 "{\n"
986 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
987 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -0400988 "\n"
989 "uint4 gl_texture2DProjLod0(Texture2D<uint4> t, SamplerState s, float3 uvw)\n"
990 "{\n"
991 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
992 "}\n"
993 "\n"
994 "uint4 gl_texture2DProjLod0(Texture2D<uint4> t, SamplerState s, float4 uvw)\n"
995 "{\n"
996 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
997 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +0000998 "\n";
999 }
1000 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +00001001 }
1002
1003 if (mUsesTexture2DProjLod0_bias)
1004 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001005 if (mOutputType == SH_HLSL9_OUTPUT)
1006 {
1007 out << "float4 gl_texture2DProjLod0_bias(sampler2D s, float3 t, float bias)\n"
1008 "{\n"
1009 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
1010 "}\n"
1011 "\n"
1012 "float4 gl_texture2DProjLod_bias(sampler2D s, float4 t, float bias)\n"
1013 "{\n"
1014 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
1015 "}\n"
1016 "\n";
1017 }
1018 else if (mOutputType == SH_HLSL11_OUTPUT)
1019 {
1020 out << "float4 gl_texture2DProjLod_bias(Texture2D t, SamplerState s, float3 uvw, float bias)\n"
1021 "{\n"
1022 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
1023 "}\n"
1024 "\n"
1025 "float4 gl_texture2DProjLod_bias(Texture2D t, SamplerState s, float4 uvw, float bias)\n"
1026 "{\n"
1027 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
1028 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -04001029 "\n"
1030 "int4 gl_texture2DProjLod_bias(Texture2D<int4> t, SamplerState s, float3 uvw, float bias)\n"
1031 "{\n"
1032 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
1033 "}\n"
1034 "\n"
1035 "int4 gl_texture2DProjLod_bias(Texture2D<int4> t, SamplerState s, float4 uvw, float bias)\n"
1036 "{\n"
1037 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
1038 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -04001039 "\n"
1040 "uint4 gl_texture2DProjLod_bias(Texture2D<uint4> t, SamplerState s, float3 uvw, float bias)\n"
1041 "{\n"
1042 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
1043 "}\n"
1044 "\n"
1045 "uint4 gl_texture2DProjLod_bias(Texture2D<uint4> t, SamplerState s, float4 uvw, float bias)\n"
1046 "{\n"
1047 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
1048 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001049 "\n";
1050 }
1051 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +00001052 }
1053
1054 if (mUsesTextureCubeLod0)
1055 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001056 if (mOutputType == SH_HLSL9_OUTPUT)
1057 {
1058 out << "float4 gl_textureCubeLod0(samplerCUBE s, float3 t)\n"
1059 "{\n"
1060 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
1061 "}\n"
1062 "\n";
1063 }
1064 else if (mOutputType == SH_HLSL11_OUTPUT)
1065 {
1066 out << "float4 gl_textureCubeLod0(TextureCube t, SamplerState s, float3 uvw)\n"
1067 "{\n"
1068 " return t.SampleLevel(s, uvw, 0);\n"
1069 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -04001070 "\n"
1071 "int4 gl_textureCubeLod0(TextureCube<int4> t, SamplerState s, float3 uvw)\n"
1072 "{\n"
1073 " return t.SampleLevel(s, uvw, 0);\n"
1074 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -04001075 "\n"
1076 "uint4 gl_textureCubeLod0(TextureCube<uint4> t, SamplerState s, float3 uvw)\n"
1077 "{\n"
1078 " return t.SampleLevel(s, uvw, 0);\n"
1079 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001080 "\n";
1081 }
1082 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +00001083 }
1084
1085 if (mUsesTextureCubeLod0_bias)
1086 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001087 if (mOutputType == SH_HLSL9_OUTPUT)
1088 {
1089 out << "float4 gl_textureCubeLod0(samplerCUBE s, float3 t, float bias)\n"
1090 "{\n"
1091 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
1092 "}\n"
1093 "\n";
1094 }
1095 else if (mOutputType == SH_HLSL11_OUTPUT)
1096 {
1097 out << "float4 gl_textureCubeLod0(TextureCube t, SamplerState s, float3 uvw, float bias)\n"
1098 "{\n"
1099 " return t.SampleLevel(s, uvw, 0);\n"
1100 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -04001101 "\n"
1102 "int4 gl_textureCubeLod0(TextureCube<int4> t, SamplerState s, float3 uvw, float bias)\n"
1103 "{\n"
1104 " return t.SampleLevel(s, uvw, 0);\n"
1105 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -04001106 "\n"
1107 "uint4 gl_textureCubeLod0(TextureCube<uint4> t, SamplerState s, float3 uvw, float bias)\n"
1108 "{\n"
1109 " return t.SampleLevel(s, uvw, 0);\n"
1110 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001111 "\n";
1112 }
1113 else UNREACHABLE();
daniel@transgaming.coma54f5182012-05-31 01:20:16 +00001114 }
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +00001115
1116 if (usingMRTExtension && mNumRenderTargets > 1)
1117 {
1118 out << "#define GL_USES_MRT\n";
1119 }
1120
1121 if (mUsesFragColor)
1122 {
1123 out << "#define GL_USES_FRAG_COLOR\n";
1124 }
1125
1126 if (mUsesFragData)
1127 {
1128 out << "#define GL_USES_FRAG_DATA\n";
1129 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001130 }
daniel@transgaming.comd25ab252010-03-30 03:36:26 +00001131 else // Vertex shader
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001132 {
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +00001133 out << "// Attributes\n";
1134 out << attributes;
1135 out << "\n"
1136 "static float4 gl_Position = float4(0, 0, 0, 0);\n";
1137
1138 if (mUsesPointSize)
1139 {
1140 out << "static float gl_PointSize = float(1);\n";
1141 }
1142
1143 out << "\n"
1144 "// Varyings\n";
1145 out << varyings;
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +00001146 out << "\n";
1147
1148 if (mUsesDepthRange)
1149 {
1150 out << "struct gl_DepthRangeParameters\n"
1151 "{\n"
1152 " float near;\n"
1153 " float far;\n"
1154 " float diff;\n"
1155 "};\n"
1156 "\n";
1157 }
1158
1159 if (mOutputType == SH_HLSL11_OUTPUT)
1160 {
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +00001161 if (mUsesDepthRange)
1162 {
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +00001163 out << "cbuffer DriverConstants : register(b1)\n"
1164 "{\n"
1165 " float3 dx_DepthRange : packoffset(c0);\n"
1166 "};\n"
1167 "\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +00001168 }
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +00001169 }
1170 else
1171 {
1172 if (mUsesDepthRange)
1173 {
1174 out << "uniform float3 dx_DepthRange : register(c0);\n";
1175 }
1176
shannon.woods@transgaming.com42832a62013-02-28 23:18:38 +00001177 out << "uniform float4 dx_ViewAdjust : register(c1);\n"
shannon.woods@transgaming.coma14ecf32013-02-28 23:09:42 +00001178 "\n";
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +00001179 }
1180
shannon.woods@transgaming.com46a5b872013-01-25 21:52:57 +00001181 if (mUsesDepthRange)
1182 {
1183 out << "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
1184 "\n";
1185 }
1186
1187 out << uniforms;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001188 out << "\n";
daniel@transgaming.com15795192011-05-11 15:36:20 +00001189
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +00001190 if (!interfaceBlocks.empty())
1191 {
1192 out << interfaceBlocks;
1193 out << "\n";
1194 }
1195
daniel@transgaming.com15795192011-05-11 15:36:20 +00001196 if (mUsesTexture2D)
1197 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001198 if (mOutputType == SH_HLSL9_OUTPUT)
1199 {
1200 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
1201 "{\n"
1202 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
1203 "}\n"
1204 "\n";
1205 }
1206 else if (mOutputType == SH_HLSL11_OUTPUT)
1207 {
1208 out << "float4 gl_texture2D(Texture2D t, SamplerState s, float2 uv)\n"
1209 "{\n"
1210 " return t.SampleLevel(s, uv, 0);\n"
1211 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -04001212 "\n"
1213 "int4 gl_texture2D(Texture2D<int> t, SamplerState s, float2 uv)\n"
1214 "{\n"
1215 " return t.SampleLevel(s, uv, 0);\n"
1216 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -04001217 "\n"
1218 "uint4 gl_texture2D(Texture2D<uint> t, SamplerState s, float2 uv)\n"
1219 "{\n"
1220 " return t.SampleLevel(s, uv, 0);\n"
1221 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001222 "\n";
1223 }
1224 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +00001225 }
1226
1227 if (mUsesTexture2DLod)
1228 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001229 if (mOutputType == SH_HLSL9_OUTPUT)
1230 {
1231 out << "float4 gl_texture2DLod(sampler2D s, float2 t, float lod)\n"
1232 "{\n"
1233 " return tex2Dlod(s, float4(t.x, t.y, 0, lod));\n"
1234 "}\n"
1235 "\n";
1236 }
1237 else if (mOutputType == SH_HLSL11_OUTPUT)
1238 {
1239 out << "float4 gl_texture2DLod(Texture2D t, SamplerState s, float2 uv, float lod)\n"
1240 "{\n"
1241 " return t.SampleLevel(s, uv, lod);\n"
1242 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -04001243 "\n"
1244 "int4 gl_texture2DLod(Texture2D<int> t, SamplerState s, float2 uv, float lod)\n"
1245 "{\n"
1246 " return t.SampleLevel(s, uv, lod);\n"
1247 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -04001248 "\n"
1249 "uint4 gl_texture2DLod(Texture2D<uint> t, SamplerState s, float2 uv, float lod)\n"
1250 "{\n"
1251 " return t.SampleLevel(s, uv, lod);\n"
1252 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001253 "\n";
1254 }
1255 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +00001256 }
1257
1258 if (mUsesTexture2DProj)
1259 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001260 if (mOutputType == SH_HLSL9_OUTPUT)
1261 {
1262 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
1263 "{\n"
1264 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
1265 "}\n"
1266 "\n"
1267 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
1268 "{\n"
1269 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
1270 "}\n"
1271 "\n";
1272 }
1273 else if (mOutputType == SH_HLSL11_OUTPUT)
1274 {
1275 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw)\n"
1276 "{\n"
1277 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
1278 "}\n"
1279 "\n"
1280 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw)\n"
1281 "{\n"
1282 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
1283 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -04001284 "\n"
1285 "int4 gl_texture2DProj(Texture2D<int4> t, SamplerState s, float3 uvw)\n"
1286 "{\n"
1287 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
1288 "}\n"
1289 "\n"
1290 "int4 gl_texture2DProj(Texture2D<int4> t, SamplerState s, float4 uvw)\n"
1291 "{\n"
1292 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
1293 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -04001294 "\n"
1295 "uint4 gl_texture2DProj(Texture2D<uint4> t, SamplerState s, float3 uvw)\n"
1296 "{\n"
1297 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), 0);\n"
1298 "}\n"
1299 "\n"
1300 "uint4 gl_texture2DProj(Texture2D<uint4> t, SamplerState s, float4 uvw)\n"
1301 "{\n"
1302 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), 0);\n"
1303 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001304 "\n";
1305 }
1306 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +00001307 }
1308
1309 if (mUsesTexture2DProjLod)
1310 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001311 if (mOutputType == SH_HLSL9_OUTPUT)
1312 {
1313 out << "float4 gl_texture2DProjLod(sampler2D s, float3 t, float lod)\n"
1314 "{\n"
1315 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, lod));\n"
1316 "}\n"
1317 "\n"
1318 "float4 gl_texture2DProjLod(sampler2D s, float4 t, float lod)\n"
1319 "{\n"
1320 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, lod));\n"
1321 "}\n"
1322 "\n";
1323 }
1324 else if (mOutputType == SH_HLSL11_OUTPUT)
1325 {
1326 out << "float4 gl_texture2DProj(Texture2D t, SamplerState s, float3 uvw, float lod)\n"
1327 "{\n"
1328 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), lod);\n"
1329 "}\n"
1330 "\n"
Nicolas Capense27c1c32013-06-17 16:47:25 -04001331 "float4 gl_texture2DProj(Texture2D t, SamplerState s, float4 uvw, float lod)\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001332 "{\n"
1333 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), lod);\n"
1334 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -04001335 "\n"
1336 "int4 gl_texture2DProj(Texture2D<int4> t, SamplerState s, float3 uvw, float lod)\n"
1337 "{\n"
1338 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), lod);\n"
1339 "}\n"
1340 "\n"
Nicolas Capense27c1c32013-06-17 16:47:25 -04001341 "int4 gl_texture2DProj(Texture2D<int4> t, SamplerState s, float4 uvw, float lod)\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -04001342 "{\n"
1343 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), lod);\n"
1344 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -04001345 "\n"
1346 "uint4 gl_texture2DProj(Texture2D<uint4> t, SamplerState s, float3 uvw, float lod)\n"
1347 "{\n"
1348 " return t.SampleLevel(s, float2(uvw.x / uvw.z, uvw.y / uvw.z), lod);\n"
1349 "}\n"
1350 "\n"
Nicolas Capense27c1c32013-06-17 16:47:25 -04001351 "uint4 gl_texture2DProj(Texture2D<uint4> t, SamplerState s, float4 uvw, float lod)\n"
Nicolas Capens075368e2013-06-24 15:58:30 -04001352 "{\n"
1353 " return t.SampleLevel(s, float2(uvw.x / uvw.w, uvw.y / uvw.w), lod);\n"
1354 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001355 "\n";
1356 }
1357 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +00001358 }
1359
1360 if (mUsesTextureCube)
1361 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001362 if (mOutputType == SH_HLSL9_OUTPUT)
1363 {
1364 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
1365 "{\n"
1366 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
1367 "}\n"
1368 "\n";
1369 }
1370 else if (mOutputType == SH_HLSL11_OUTPUT)
1371 {
1372 out << "float4 gl_textureCube(TextureCube t, SamplerState s, float3 uvw)\n"
1373 "{\n"
1374 " return t.SampleLevel(s, uvw, 0);\n"
1375 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -04001376 "\n"
1377 "int4 gl_textureCube(TextureCube<int4> t, SamplerState s, float3 uvw)\n"
1378 "{\n"
1379 " return t.SampleLevel(s, uvw, 0);\n"
1380 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -04001381 "\n"
1382 "uint4 gl_textureCube(TextureCube<uint4> t, SamplerState s, float3 uvw)\n"
1383 "{\n"
1384 " return t.SampleLevel(s, uvw, 0);\n"
1385 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001386 "\n";
1387 }
1388 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +00001389 }
1390
1391 if (mUsesTextureCubeLod)
1392 {
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001393 if (mOutputType == SH_HLSL9_OUTPUT)
1394 {
1395 out << "float4 gl_textureCubeLod(samplerCUBE s, float3 t, float lod)\n"
1396 "{\n"
1397 " return texCUBElod(s, float4(t.x, t.y, t.z, lod));\n"
1398 "}\n"
1399 "\n";
1400 }
1401 else if (mOutputType == SH_HLSL11_OUTPUT)
1402 {
1403 out << "float4 gl_textureCubeLod(TextureCube t, SamplerState s, float3 uvw, float lod)\n"
1404 "{\n"
1405 " return t.SampleLevel(s, uvw, lod);\n"
1406 "}\n"
Nicolas Capens1f1a8332013-06-24 15:42:27 -04001407 "\n"
1408 "int4 gl_textureCubeLod(TextureCube<int4> t, SamplerState s, float3 uvw, float lod)\n"
1409 "{\n"
1410 " return t.SampleLevel(s, uvw, lod);\n"
1411 "}\n"
Nicolas Capens075368e2013-06-24 15:58:30 -04001412 "\n"
1413 "uint4 gl_textureCubeLod(TextureCube<uint4> t, SamplerState s, float3 uvw, float lod)\n"
1414 "{\n"
1415 " return t.SampleLevel(s, uvw, lod);\n"
1416 "}\n"
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00001417 "\n";
1418 }
1419 else UNREACHABLE();
daniel@transgaming.com15795192011-05-11 15:36:20 +00001420 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001421 }
1422
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +00001423 if (mUsesFragCoord)
1424 {
1425 out << "#define GL_USES_FRAG_COORD\n";
1426 }
1427
1428 if (mUsesPointCoord)
1429 {
1430 out << "#define GL_USES_POINT_COORD\n";
1431 }
1432
1433 if (mUsesFrontFacing)
1434 {
1435 out << "#define GL_USES_FRONT_FACING\n";
1436 }
1437
1438 if (mUsesPointSize)
1439 {
1440 out << "#define GL_USES_POINT_SIZE\n";
1441 }
1442
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001443 if (mUsesDepthRange)
1444 {
1445 out << "#define GL_USES_DEPTH_RANGE\n";
1446 }
1447
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001448 if (mUsesXor)
1449 {
1450 out << "bool xor(bool p, bool q)\n"
1451 "{\n"
1452 " return (p || q) && !(p && q);\n"
1453 "}\n"
1454 "\n";
1455 }
1456
1457 if (mUsesMod1)
1458 {
1459 out << "float mod(float x, float y)\n"
1460 "{\n"
1461 " return x - y * floor(x / y);\n"
1462 "}\n"
1463 "\n";
1464 }
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001465
1466 if (mUsesMod2v)
1467 {
1468 out << "float2 mod(float2 x, float2 y)\n"
1469 "{\n"
1470 " return x - y * floor(x / y);\n"
1471 "}\n"
1472 "\n";
1473 }
1474
1475 if (mUsesMod2f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001476 {
1477 out << "float2 mod(float2 x, float y)\n"
1478 "{\n"
1479 " return x - y * floor(x / y);\n"
1480 "}\n"
1481 "\n";
1482 }
1483
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001484 if (mUsesMod3v)
1485 {
1486 out << "float3 mod(float3 x, float3 y)\n"
1487 "{\n"
1488 " return x - y * floor(x / y);\n"
1489 "}\n"
1490 "\n";
1491 }
1492
1493 if (mUsesMod3f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001494 {
1495 out << "float3 mod(float3 x, float y)\n"
1496 "{\n"
1497 " return x - y * floor(x / y);\n"
1498 "}\n"
1499 "\n";
1500 }
1501
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001502 if (mUsesMod4v)
1503 {
1504 out << "float4 mod(float4 x, float4 y)\n"
1505 "{\n"
1506 " return x - y * floor(x / y);\n"
1507 "}\n"
1508 "\n";
1509 }
1510
1511 if (mUsesMod4f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001512 {
1513 out << "float4 mod(float4 x, float y)\n"
1514 "{\n"
1515 " return x - y * floor(x / y);\n"
1516 "}\n"
1517 "\n";
1518 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001519
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001520 if (mUsesFaceforward1)
1521 {
1522 out << "float faceforward(float N, float I, float Nref)\n"
1523 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001524 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001525 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001526 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001527 " }\n"
1528 " else\n"
1529 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001530 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001531 " }\n"
1532 "}\n"
1533 "\n";
1534 }
1535
1536 if (mUsesFaceforward2)
1537 {
1538 out << "float2 faceforward(float2 N, float2 I, float2 Nref)\n"
1539 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001540 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001541 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001542 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001543 " }\n"
1544 " else\n"
1545 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001546 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001547 " }\n"
1548 "}\n"
1549 "\n";
1550 }
1551
1552 if (mUsesFaceforward3)
1553 {
1554 out << "float3 faceforward(float3 N, float3 I, float3 Nref)\n"
1555 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001556 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001557 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001558 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001559 " }\n"
1560 " else\n"
1561 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001562 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001563 " }\n"
1564 "}\n"
1565 "\n";
1566 }
1567
1568 if (mUsesFaceforward4)
1569 {
1570 out << "float4 faceforward(float4 N, float4 I, float4 Nref)\n"
1571 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001572 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001573 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001574 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001575 " }\n"
1576 " else\n"
1577 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +00001578 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001579 " }\n"
1580 "}\n"
1581 "\n";
1582 }
1583
shannonwoods@chromium.org9bd22fa2013-05-30 00:18:47 +00001584 for (unsigned int cols = 2; cols <= 4; cols++)
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001585 {
shannonwoods@chromium.org9bd22fa2013-05-30 00:18:47 +00001586 for (unsigned int rows = 2; rows <= 4; rows++)
1587 {
1588 if (mUsesEqualMat[cols][rows])
1589 {
1590 TString matrixType = "float" + str(cols) + "x" + str(rows);
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001591
shannonwoods@chromium.org9bd22fa2013-05-30 00:18:47 +00001592 out << "bool equal(" + matrixType + " m, " + matrixType + " n)\n"
1593 "{\n";
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001594
shannonwoods@chromium.org9bd22fa2013-05-30 00:18:47 +00001595 for (unsigned int row = 0; row < rows; row++)
1596 {
1597 if (row == 0)
1598 {
1599 out << " return ";
1600 }
1601 else
1602 {
1603 out << " ";
1604 }
1605
1606 for (unsigned int col = 0; col < cols; col++)
1607 {
1608 TString index = "[" + str(col) + "][" + str(row) + "]";
1609 out << "m" + index + " == n" + index;
1610
1611 if (col == cols-1 && row == rows-1)
1612 {
1613 out << ";\n";
1614 }
1615 else if (col == cols-1)
1616 {
1617 out << " &&\n";
1618 }
1619 else
1620 {
1621 out << " && ";
1622 }
1623 }
1624 }
1625
1626 out << "}\n";
1627 }
1628 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001629 }
1630
1631 if (mUsesEqualVec2)
1632 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001633 out << "bool equal(float2 v, float2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001634 "{\n"
1635 " return v.x == u.x && v.y == u.y;\n"
1636 "}\n";
1637 }
1638
1639 if (mUsesEqualVec3)
1640 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001641 out << "bool equal(float3 v, float3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001642 "{\n"
1643 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
1644 "}\n";
1645 }
1646
1647 if (mUsesEqualVec4)
1648 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001649 out << "bool equal(float4 v, float4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001650 "{\n"
1651 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
1652 "}\n";
1653 }
1654
1655 if (mUsesEqualIVec2)
1656 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001657 out << "bool equal(int2 v, int2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001658 "{\n"
1659 " return v.x == u.x && v.y == u.y;\n"
1660 "}\n";
1661 }
1662
1663 if (mUsesEqualIVec3)
1664 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001665 out << "bool equal(int3 v, int3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001666 "{\n"
1667 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
1668 "}\n";
1669 }
1670
1671 if (mUsesEqualIVec4)
1672 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001673 out << "bool equal(int4 v, int4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001674 "{\n"
1675 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
1676 "}\n";
1677 }
1678
shannonwoods@chromium.org8c788e82013-05-30 00:20:21 +00001679 if (mUsesEqualUVec2)
1680 {
1681 out << "bool equal(uint2 v, uint2 u)\n"
1682 "{\n"
1683 " return v.x == u.x && v.y == u.y;\n"
1684 "}\n";
1685 }
1686
1687 if (mUsesEqualUVec3)
1688 {
1689 out << "bool equal(uint3 v, uint3 u)\n"
1690 "{\n"
1691 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
1692 "}\n";
1693 }
1694
1695 if (mUsesEqualUVec4)
1696 {
1697 out << "bool equal(uint4 v, uint4 u)\n"
1698 "{\n"
1699 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
1700 "}\n";
1701 }
1702
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001703 if (mUsesEqualBVec2)
1704 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001705 out << "bool equal(bool2 v, bool2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001706 "{\n"
1707 " return v.x == u.x && v.y == u.y;\n"
1708 "}\n";
1709 }
1710
1711 if (mUsesEqualBVec3)
1712 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001713 out << "bool equal(bool3 v, bool3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001714 "{\n"
1715 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
1716 "}\n";
1717 }
1718
1719 if (mUsesEqualBVec4)
1720 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001721 out << "bool equal(bool4 v, bool4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001722 "{\n"
1723 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
1724 "}\n";
1725 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001726
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00001727 if (mUsesAtan2_1)
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001728 {
1729 out << "float atanyx(float y, float x)\n"
1730 "{\n"
1731 " if(x == 0 && y == 0) x = 1;\n" // Avoid producing a NaN
1732 " return atan2(y, x);\n"
1733 "}\n";
1734 }
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00001735
1736 if (mUsesAtan2_2)
1737 {
1738 out << "float2 atanyx(float2 y, float2 x)\n"
1739 "{\n"
1740 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
1741 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
1742 " return float2(atan2(y[0], x[0]), atan2(y[1], x[1]));\n"
1743 "}\n";
1744 }
1745
1746 if (mUsesAtan2_3)
1747 {
1748 out << "float3 atanyx(float3 y, float3 x)\n"
1749 "{\n"
1750 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
1751 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
1752 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
1753 " return float3(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]));\n"
1754 "}\n";
1755 }
1756
1757 if (mUsesAtan2_4)
1758 {
1759 out << "float4 atanyx(float4 y, float4 x)\n"
1760 "{\n"
1761 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
1762 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
1763 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
1764 " if(x[3] == 0 && y[3] == 0) x[3] = 1;\n"
1765 " return float4(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]), atan2(y[3], x[3]));\n"
1766 "}\n";
1767 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001768}
1769
1770void OutputHLSL::visitSymbol(TIntermSymbol *node)
1771{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001772 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001773
1774 TString name = node->getSymbol();
1775
shannon.woods%transgaming.com@gtempaccount.come7d4a242013-04-13 03:38:33 +00001776 if (name == "gl_DepthRange")
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001777 {
1778 mUsesDepthRange = true;
1779 out << name;
1780 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001781 else
1782 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001783 TQualifier qualifier = node->getQualifier();
1784
1785 if (qualifier == EvqUniform)
1786 {
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +00001787 if (node->getType().isInterfaceBlockMember())
1788 {
1789 const TString& interfaceBlockTypeName = node->getType().getInterfaceBlockType()->getTypeName();
1790 mReferencedInterfaceBlocks[interfaceBlockTypeName] = node;
1791 out << decorateUniform(name, node->getType());
1792 }
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +00001793 else if (node->getBasicType() == EbtInterfaceBlock)
1794 {
1795 const TString& interfaceBlockTypeName = node->getType().getTypeName();
1796 mReferencedInterfaceBlocks[interfaceBlockTypeName] = node;
1797 out << decorateUniform(name, node->getType());
1798 }
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +00001799 else
1800 {
1801 mReferencedUniforms[name] = node;
1802 out << decorateUniform(name, node->getType());
1803 }
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001804 }
Jamie Madillb120eac2013-06-12 14:08:13 -04001805 else if (qualifier == EvqAttribute || qualifier == EvqVertexInput)
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001806 {
daniel@transgaming.com8803b852012-12-20 21:11:47 +00001807 mReferencedAttributes[name] = node;
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00001808 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001809 }
shannon.woods%transgaming.com@gtempaccount.com6f273e32013-04-13 03:41:15 +00001810 else if (isVarying(qualifier))
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001811 {
daniel@transgaming.com8803b852012-12-20 21:11:47 +00001812 mReferencedVaryings[name] = node;
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00001813 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +00001814 }
Jamie Madill46131a32013-06-20 11:55:50 -04001815 else if (qualifier == EvqFragmentOutput)
1816 {
1817 mReferencedOutputVariables[name] = node;
1818 out << "out_" << name;
1819 }
1820 else if (qualifier == EvqFragColor)
shannon.woods%transgaming.com@gtempaccount.come7d4a242013-04-13 03:38:33 +00001821 {
1822 out << "gl_Color[0]";
1823 mUsesFragColor = true;
1824 }
1825 else if (qualifier == EvqFragData)
1826 {
1827 out << "gl_Color";
1828 mUsesFragData = true;
1829 }
1830 else if (qualifier == EvqFragCoord)
1831 {
1832 mUsesFragCoord = true;
1833 out << name;
1834 }
1835 else if (qualifier == EvqPointCoord)
1836 {
1837 mUsesPointCoord = true;
1838 out << name;
1839 }
1840 else if (qualifier == EvqFrontFacing)
1841 {
1842 mUsesFrontFacing = true;
1843 out << name;
1844 }
1845 else if (qualifier == EvqPointSize)
1846 {
1847 mUsesPointSize = true;
1848 out << name;
1849 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00001850 else
1851 {
1852 out << decorate(name);
1853 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001854 }
1855}
1856
1857bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node)
1858{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001859 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001860
1861 switch (node->getOp())
1862 {
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001863 case EOpAssign: outputTriplet(visit, "(", " = ", ")"); break;
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001864 case EOpInitialize:
1865 if (visit == PreVisit)
1866 {
1867 // GLSL allows to write things like "float x = x;" where a new variable x is defined
1868 // and the value of an existing variable x is assigned. HLSL uses C semantics (the
1869 // new variable is created before the assignment is evaluated), so we need to convert
1870 // this to "float t = x, x = t;".
1871
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +00001872 TIntermSymbol *symbolNode = node->getLeft()->getAsSymbolNode();
1873 TIntermTyped *expression = node->getRight();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001874
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +00001875 sh::SearchSymbol searchSymbol(symbolNode->getSymbol());
1876 expression->traverse(&searchSymbol);
1877 bool sameSymbol = searchSymbol.foundMatch();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001878
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +00001879 if (sameSymbol)
1880 {
1881 // Type already printed
1882 out << "t" + str(mUniqueIndex) + " = ";
1883 expression->traverse(this);
1884 out << ", ";
1885 symbolNode->traverse(this);
1886 out << " = t" + str(mUniqueIndex);
1887
1888 mUniqueIndex++;
1889 return false;
1890 }
1891 }
1892 else if (visit == InVisit)
1893 {
1894 out << " = ";
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001895 }
1896 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001897 case EOpAddAssign: outputTriplet(visit, "(", " += ", ")"); break;
1898 case EOpSubAssign: outputTriplet(visit, "(", " -= ", ")"); break;
1899 case EOpMulAssign: outputTriplet(visit, "(", " *= ", ")"); break;
1900 case EOpVectorTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
1901 case EOpMatrixTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
1902 case EOpVectorTimesMatrixAssign:
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001903 if (visit == PreVisit)
1904 {
1905 out << "(";
1906 }
1907 else if (visit == InVisit)
1908 {
1909 out << " = mul(";
1910 node->getLeft()->traverse(this);
1911 out << ", transpose(";
1912 }
1913 else
1914 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +00001915 out << ")))";
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001916 }
1917 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001918 case EOpMatrixTimesMatrixAssign:
1919 if (visit == PreVisit)
1920 {
1921 out << "(";
1922 }
1923 else if (visit == InVisit)
1924 {
1925 out << " = mul(";
1926 node->getLeft()->traverse(this);
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001927 out << ", ";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001928 }
1929 else
1930 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +00001931 out << "))";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001932 }
1933 break;
1934 case EOpDivAssign: outputTriplet(visit, "(", " /= ", ")"); break;
Jamie Madillb4e664b2013-06-20 11:55:54 -04001935 case EOpIndexDirect:
1936 if (node->getLeft()->getBasicType() == EbtInterfaceBlock)
1937 {
1938 if (visit == PreVisit)
1939 {
1940 const TType &interfaceBlockType = node->getLeft()->getType();
1941 mReferencedInterfaceBlocks[interfaceBlockType.getInstanceName()] = node->getLeft()->getAsSymbolNode();
1942 out << interfaceBlockInstanceString(interfaceBlockType, node->getRight()->getAsConstantUnion()->getIConst(0));
1943 return false;
1944 }
1945 }
1946 else
1947 {
1948 outputTriplet(visit, "", "[", "]");
1949 }
1950 break;
1951 case EOpIndexIndirect:
1952 // We do not currently support indirect references to interface blocks
1953 ASSERT(node->getLeft()->getBasicType() != EbtInterfaceBlock);
1954 outputTriplet(visit, "", "[", "]");
1955 break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001956 case EOpIndexDirectStruct:
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +00001957 case EOpIndexDirectInterfaceBlock:
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001958 if (visit == InVisit)
1959 {
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00001960 out << "." + decorateField(node->getType().getFieldName(), node->getLeft()->getType());
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001961
1962 return false;
1963 }
1964 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001965 case EOpVectorSwizzle:
1966 if (visit == InVisit)
1967 {
1968 out << ".";
1969
1970 TIntermAggregate *swizzle = node->getRight()->getAsAggregate();
1971
1972 if (swizzle)
1973 {
1974 TIntermSequence &sequence = swizzle->getSequence();
1975
1976 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
1977 {
1978 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
1979
1980 if (element)
1981 {
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00001982 int i = element->getIConst(0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001983
1984 switch (i)
1985 {
1986 case 0: out << "x"; break;
1987 case 1: out << "y"; break;
1988 case 2: out << "z"; break;
1989 case 3: out << "w"; break;
1990 default: UNREACHABLE();
1991 }
1992 }
1993 else UNREACHABLE();
1994 }
1995 }
1996 else UNREACHABLE();
1997
1998 return false; // Fully processed
1999 }
2000 break;
2001 case EOpAdd: outputTriplet(visit, "(", " + ", ")"); break;
2002 case EOpSub: outputTriplet(visit, "(", " - ", ")"); break;
2003 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
2004 case EOpDiv: outputTriplet(visit, "(", " / ", ")"); break;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00002005 case EOpEqual:
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00002006 case EOpNotEqual:
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002007 if (node->getLeft()->isScalar())
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00002008 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002009 if (node->getOp() == EOpEqual)
2010 {
2011 outputTriplet(visit, "(", " == ", ")");
2012 }
2013 else
2014 {
2015 outputTriplet(visit, "(", " != ", ")");
2016 }
2017 }
2018 else if (node->getLeft()->getBasicType() == EbtStruct)
2019 {
2020 if (node->getOp() == EOpEqual)
2021 {
2022 out << "(";
2023 }
2024 else
2025 {
2026 out << "!(";
2027 }
2028
2029 const TTypeList *fields = node->getLeft()->getType().getStruct();
2030
2031 for (size_t i = 0; i < fields->size(); i++)
2032 {
2033 const TType *fieldType = (*fields)[i].type;
2034
2035 node->getLeft()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002036 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType()) + " == ";
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002037 node->getRight()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002038 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType());
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002039
2040 if (i < fields->size() - 1)
2041 {
2042 out << " && ";
2043 }
2044 }
2045
2046 out << ")";
2047
2048 return false;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00002049 }
2050 else
2051 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002052 if (node->getLeft()->isMatrix())
2053 {
shannonwoods@chromium.org9bd22fa2013-05-30 00:18:47 +00002054 mUsesEqualMat[node->getLeft()->getCols()][node->getLeft()->getRows()] = true;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002055 }
2056 else if (node->getLeft()->isVector())
2057 {
2058 switch (node->getLeft()->getBasicType())
2059 {
2060 case EbtFloat:
alokp@chromium.org58e54292010-08-24 21:40:03 +00002061 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002062 {
2063 case 2: mUsesEqualVec2 = true; break;
2064 case 3: mUsesEqualVec3 = true; break;
2065 case 4: mUsesEqualVec4 = true; break;
2066 default: UNREACHABLE();
2067 }
2068 break;
2069 case EbtInt:
alokp@chromium.org58e54292010-08-24 21:40:03 +00002070 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002071 {
2072 case 2: mUsesEqualIVec2 = true; break;
2073 case 3: mUsesEqualIVec3 = true; break;
2074 case 4: mUsesEqualIVec4 = true; break;
2075 default: UNREACHABLE();
2076 }
2077 break;
shannonwoods@chromium.org6b709912013-05-30 00:20:04 +00002078 case EbtUInt:
shannonwoods@chromium.org8c788e82013-05-30 00:20:21 +00002079 switch (node->getLeft()->getNominalSize())
2080 {
2081 case 2: mUsesEqualUVec2 = true; break;
2082 case 3: mUsesEqualUVec3 = true; break;
2083 case 4: mUsesEqualUVec4 = true; break;
2084 default: UNREACHABLE();
2085 }
shannonwoods@chromium.org6b709912013-05-30 00:20:04 +00002086 break;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002087 case EbtBool:
alokp@chromium.org58e54292010-08-24 21:40:03 +00002088 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002089 {
2090 case 2: mUsesEqualBVec2 = true; break;
2091 case 3: mUsesEqualBVec3 = true; break;
2092 case 4: mUsesEqualBVec4 = true; break;
2093 default: UNREACHABLE();
2094 }
2095 break;
2096 default: UNREACHABLE();
2097 }
2098 }
2099 else UNREACHABLE();
2100
2101 if (node->getOp() == EOpEqual)
2102 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002103 outputTriplet(visit, "equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002104 }
2105 else
2106 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002107 outputTriplet(visit, "!equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002108 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00002109 }
2110 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002111 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
2112 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
2113 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
2114 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
2115 case EOpVectorTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00002116 case EOpMatrixTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00002117 case EOpVectorTimesMatrix: outputTriplet(visit, "mul(", ", transpose(", "))"); break;
2118 case EOpMatrixTimesVector: outputTriplet(visit, "mul(transpose(", "), ", ")"); break;
daniel@transgaming.com69f084b2010-04-23 18:34:46 +00002119 case EOpMatrixTimesMatrix: outputTriplet(visit, "transpose(mul(transpose(", "), transpose(", ")))"); break;
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00002120 case EOpLogicalOr:
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00002121 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00002122 return false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00002123 case EOpLogicalXor:
2124 mUsesXor = true;
2125 outputTriplet(visit, "xor(", ", ", ")");
2126 break;
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00002127 case EOpLogicalAnd:
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00002128 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00002129 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002130 default: UNREACHABLE();
2131 }
2132
2133 return true;
2134}
2135
2136bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node)
2137{
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002138 switch (node->getOp())
2139 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002140 case EOpNegative: outputTriplet(visit, "(-", "", ")"); break;
2141 case EOpVectorLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
2142 case EOpLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
2143 case EOpPostIncrement: outputTriplet(visit, "(", "", "++)"); break;
2144 case EOpPostDecrement: outputTriplet(visit, "(", "", "--)"); break;
2145 case EOpPreIncrement: outputTriplet(visit, "(++", "", ")"); break;
2146 case EOpPreDecrement: outputTriplet(visit, "(--", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002147 case EOpConvIntToBool:
Nicolas Capensab60b932013-06-05 10:31:21 -04002148 case EOpConvUIntToBool:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002149 case EOpConvFloatToBool:
2150 switch (node->getOperand()->getType().getNominalSize())
2151 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002152 case 1: outputTriplet(visit, "bool(", "", ")"); break;
2153 case 2: outputTriplet(visit, "bool2(", "", ")"); break;
2154 case 3: outputTriplet(visit, "bool3(", "", ")"); break;
2155 case 4: outputTriplet(visit, "bool4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002156 default: UNREACHABLE();
2157 }
2158 break;
2159 case EOpConvBoolToFloat:
2160 case EOpConvIntToFloat:
Nicolas Capensab60b932013-06-05 10:31:21 -04002161 case EOpConvUIntToFloat:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002162 switch (node->getOperand()->getType().getNominalSize())
2163 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002164 case 1: outputTriplet(visit, "float(", "", ")"); break;
2165 case 2: outputTriplet(visit, "float2(", "", ")"); break;
2166 case 3: outputTriplet(visit, "float3(", "", ")"); break;
2167 case 4: outputTriplet(visit, "float4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002168 default: UNREACHABLE();
2169 }
2170 break;
2171 case EOpConvFloatToInt:
2172 case EOpConvBoolToInt:
Nicolas Capensab60b932013-06-05 10:31:21 -04002173 case EOpConvUIntToInt:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002174 switch (node->getOperand()->getType().getNominalSize())
2175 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002176 case 1: outputTriplet(visit, "int(", "", ")"); break;
2177 case 2: outputTriplet(visit, "int2(", "", ")"); break;
2178 case 3: outputTriplet(visit, "int3(", "", ")"); break;
2179 case 4: outputTriplet(visit, "int4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002180 default: UNREACHABLE();
2181 }
2182 break;
Nicolas Capensab60b932013-06-05 10:31:21 -04002183 case EOpConvFloatToUInt:
2184 case EOpConvBoolToUInt:
2185 case EOpConvIntToUInt:
shannonwoods@chromium.org6b709912013-05-30 00:20:04 +00002186 switch (node->getOperand()->getType().getCols())
2187 {
2188 case 1: outputTriplet(visit, "uint(", "", ")"); break;
shannonwoods@chromium.org8c788e82013-05-30 00:20:21 +00002189 case 2: outputTriplet(visit, "uint2(", "", ")"); break;
2190 case 3: outputTriplet(visit, "uint3(", "", ")"); break;
2191 case 4: outputTriplet(visit, "uint4(", "", ")"); break;
shannonwoods@chromium.org6b709912013-05-30 00:20:04 +00002192 default: UNREACHABLE();
2193 }
2194 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002195 case EOpRadians: outputTriplet(visit, "radians(", "", ")"); break;
2196 case EOpDegrees: outputTriplet(visit, "degrees(", "", ")"); break;
2197 case EOpSin: outputTriplet(visit, "sin(", "", ")"); break;
2198 case EOpCos: outputTriplet(visit, "cos(", "", ")"); break;
2199 case EOpTan: outputTriplet(visit, "tan(", "", ")"); break;
2200 case EOpAsin: outputTriplet(visit, "asin(", "", ")"); break;
2201 case EOpAcos: outputTriplet(visit, "acos(", "", ")"); break;
2202 case EOpAtan: outputTriplet(visit, "atan(", "", ")"); break;
2203 case EOpExp: outputTriplet(visit, "exp(", "", ")"); break;
2204 case EOpLog: outputTriplet(visit, "log(", "", ")"); break;
2205 case EOpExp2: outputTriplet(visit, "exp2(", "", ")"); break;
2206 case EOpLog2: outputTriplet(visit, "log2(", "", ")"); break;
2207 case EOpSqrt: outputTriplet(visit, "sqrt(", "", ")"); break;
2208 case EOpInverseSqrt: outputTriplet(visit, "rsqrt(", "", ")"); break;
2209 case EOpAbs: outputTriplet(visit, "abs(", "", ")"); break;
2210 case EOpSign: outputTriplet(visit, "sign(", "", ")"); break;
2211 case EOpFloor: outputTriplet(visit, "floor(", "", ")"); break;
2212 case EOpCeil: outputTriplet(visit, "ceil(", "", ")"); break;
2213 case EOpFract: outputTriplet(visit, "frac(", "", ")"); break;
2214 case EOpLength: outputTriplet(visit, "length(", "", ")"); break;
2215 case EOpNormalize: outputTriplet(visit, "normalize(", "", ")"); break;
daniel@transgaming.comddbb45d2012-05-31 01:21:41 +00002216 case EOpDFdx:
2217 if(mInsideDiscontinuousLoop || mOutputLod0Function)
2218 {
2219 outputTriplet(visit, "(", "", ", 0.0)");
2220 }
2221 else
2222 {
2223 outputTriplet(visit, "ddx(", "", ")");
2224 }
2225 break;
2226 case EOpDFdy:
2227 if(mInsideDiscontinuousLoop || mOutputLod0Function)
2228 {
2229 outputTriplet(visit, "(", "", ", 0.0)");
2230 }
2231 else
2232 {
apatrick@chromium.org9616e582012-06-22 18:27:01 +00002233 outputTriplet(visit, "ddy(", "", ")");
daniel@transgaming.comddbb45d2012-05-31 01:21:41 +00002234 }
2235 break;
2236 case EOpFwidth:
2237 if(mInsideDiscontinuousLoop || mOutputLod0Function)
2238 {
2239 outputTriplet(visit, "(", "", ", 0.0)");
2240 }
2241 else
2242 {
2243 outputTriplet(visit, "fwidth(", "", ")");
2244 }
2245 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002246 case EOpAny: outputTriplet(visit, "any(", "", ")"); break;
2247 case EOpAll: outputTriplet(visit, "all(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002248 default: UNREACHABLE();
2249 }
2250
2251 return true;
2252}
2253
2254bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
2255{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002256 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002257
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002258 switch (node->getOp())
2259 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00002260 case EOpSequence:
2261 {
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00002262 if (mInsideFunction)
2263 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002264 outputLineDirective(node->getLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00002265 out << "{\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002266
2267 mScopeDepth++;
2268
2269 if (mScopeBracket.size() < mScopeDepth)
2270 {
2271 mScopeBracket.push_back(0); // New scope level
2272 }
2273 else
2274 {
2275 mScopeBracket[mScopeDepth - 1]++; // New scope at existing level
2276 }
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00002277 }
2278
daniel@transgaming.comb5875982010-04-15 20:44:53 +00002279 for (TIntermSequence::iterator sit = node->getSequence().begin(); sit != node->getSequence().end(); sit++)
2280 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002281 outputLineDirective((*sit)->getLine());
2282
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002283 traverseStatements(*sit);
daniel@transgaming.comb5875982010-04-15 20:44:53 +00002284
2285 out << ";\n";
2286 }
2287
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00002288 if (mInsideFunction)
2289 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002290 outputLineDirective(node->getEndLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00002291 out << "}\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002292
2293 mScopeDepth--;
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00002294 }
2295
daniel@transgaming.comb5875982010-04-15 20:44:53 +00002296 return false;
2297 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002298 case EOpDeclaration:
2299 if (visit == PreVisit)
2300 {
2301 TIntermSequence &sequence = node->getSequence();
2302 TIntermTyped *variable = sequence[0]->getAsTyped();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002303
daniel@transgaming.comd25ab252010-03-30 03:36:26 +00002304 if (variable && (variable->getQualifier() == EvqTemporary || variable->getQualifier() == EvqGlobal))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002305 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00002306 if (variable->getType().getStruct())
2307 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002308 addConstructor(variable->getType(), scopedStruct(variable->getType().getTypeName()), NULL);
daniel@transgaming.comead23042010-04-29 03:35:36 +00002309 }
2310
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002311 if (!variable->getAsSymbolNode() || variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002312 {
daniel@transgaming.comd2cf25d2010-04-22 16:27:35 +00002313 if (!mInsideFunction)
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00002314 {
2315 out << "static ";
2316 }
2317
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002318 out << typeString(variable->getType()) + " ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002319
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002320 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002321 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002322 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002323
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002324 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002325 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002326 symbol->traverse(this);
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002327 out << arrayString(symbol->getType());
daniel@transgaming.com7127f202010-04-15 20:45:22 +00002328 out << " = " + initializer(variable->getType());
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002329 }
2330 else
2331 {
2332 (*sit)->traverse(this);
2333 }
2334
shannon.woods@transgaming.comcb332ab2013-02-28 23:12:18 +00002335 if (*sit != sequence.back())
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002336 {
shannon.woods@transgaming.comcb332ab2013-02-28 23:12:18 +00002337 out << ", ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002338 }
2339 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002340 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002341 else if (variable->getAsSymbolNode() && variable->getAsSymbolNode()->getSymbol() == "") // Type (struct) declaration
2342 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00002343 // Already added to constructor map
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002344 }
2345 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002346 }
shannon.woods%transgaming.com@gtempaccount.com6f273e32013-04-13 03:41:15 +00002347 else if (variable && isVaryingOut(variable->getQualifier()))
shannon.woods@transgaming.comcb332ab2013-02-28 23:12:18 +00002348 {
2349 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
2350 {
2351 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
2352
2353 if (symbol)
2354 {
2355 // Vertex (output) varyings which are declared but not written to should still be declared to allow successful linking
2356 mReferencedVaryings[symbol->getSymbol()] = symbol;
2357 }
2358 else
2359 {
2360 (*sit)->traverse(this);
2361 }
2362 }
2363 }
2364
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002365 return false;
2366 }
2367 else if (visit == InVisit)
2368 {
2369 out << ", ";
2370 }
2371 break;
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002372 case EOpPrototype:
2373 if (visit == PreVisit)
2374 {
daniel@transgaming.com0e5bb402012-10-17 18:24:53 +00002375 out << typeString(node->getType()) << " " << decorate(node->getName()) << (mOutputLod0Function ? "Lod0(" : "(");
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002376
2377 TIntermSequence &arguments = node->getSequence();
2378
2379 for (unsigned int i = 0; i < arguments.size(); i++)
2380 {
2381 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
2382
2383 if (symbol)
2384 {
2385 out << argumentString(symbol);
2386
2387 if (i < arguments.size() - 1)
2388 {
2389 out << ", ";
2390 }
2391 }
2392 else UNREACHABLE();
2393 }
2394
2395 out << ");\n";
2396
daniel@transgaming.com0e5bb402012-10-17 18:24:53 +00002397 // Also prototype the Lod0 variant if needed
2398 if (mContainsLoopDiscontinuity && !mOutputLod0Function)
2399 {
2400 mOutputLod0Function = true;
2401 node->traverse(this);
2402 mOutputLod0Function = false;
2403 }
2404
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002405 return false;
2406 }
2407 break;
daniel@transgaming.comed2180d2012-03-26 17:08:54 +00002408 case EOpComma: outputTriplet(visit, "(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002409 case EOpFunction:
2410 {
alokp@chromium.org43884872010-03-30 00:08:52 +00002411 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002412
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00002413 out << typeString(node->getType()) << " ";
2414
2415 if (name == "main")
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002416 {
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00002417 out << "gl_main(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002418 }
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00002419 else
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002420 {
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00002421 out << decorate(name) << (mOutputLod0Function ? "Lod0(" : "(");
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00002422 }
daniel@transgaming.com63691862010-04-29 03:32:42 +00002423
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00002424 TIntermSequence &sequence = node->getSequence();
2425 TIntermSequence &arguments = sequence[0]->getAsAggregate()->getSequence();
2426
2427 for (unsigned int i = 0; i < arguments.size(); i++)
2428 {
2429 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
2430
2431 if (symbol)
2432 {
2433 if (symbol->getType().getStruct())
2434 {
2435 addConstructor(symbol->getType(), scopedStruct(symbol->getType().getTypeName()), NULL);
2436 }
2437
2438 out << argumentString(symbol);
2439
2440 if (i < arguments.size() - 1)
2441 {
2442 out << ", ";
2443 }
2444 }
2445 else UNREACHABLE();
2446 }
2447
2448 out << ")\n"
2449 "{\n";
2450
2451 if (sequence.size() > 1)
2452 {
2453 mInsideFunction = true;
2454 sequence[1]->traverse(this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00002455 mInsideFunction = false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002456 }
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00002457
2458 out << "}\n";
2459
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00002460 if (mContainsLoopDiscontinuity && !mOutputLod0Function)
2461 {
daniel@transgaming.comecdf44a2012-06-01 01:45:15 +00002462 if (name != "main")
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00002463 {
2464 mOutputLod0Function = true;
2465 node->traverse(this);
2466 mOutputLod0Function = false;
2467 }
2468 }
2469
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00002470 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002471 }
2472 break;
2473 case EOpFunctionCall:
2474 {
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002475 TString name = TFunction::unmangleName(node->getName());
2476 bool lod0 = mInsideDiscontinuousLoop || mOutputLod0Function;
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002477 TIntermSequence &arguments = node->getSequence();
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002478
2479 if (node->isUserDefined())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002480 {
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002481 out << decorate(name) << (lod0 ? "Lod0(" : "(");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002482 }
2483 else
2484 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002485 TBasicType samplerType = arguments[0]->getAsTyped()->getType().getBasicType();
2486
Nicolas Capens1f1a8332013-06-24 15:42:27 -04002487 if (name == "texture2D" ||
Nicolas Capens075368e2013-06-24 15:58:30 -04002488 (name == "texture" && (samplerType == EbtSampler2D || samplerType == EbtISampler2D || samplerType == EbtUSampler2D)))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002489 {
2490 if (!lod0)
2491 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002492 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002493 {
2494 mUsesTexture2D = true;
2495 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002496 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002497 {
2498 mUsesTexture2D_bias = true;
2499 }
2500 else UNREACHABLE();
2501
2502 out << "gl_texture2D(";
2503 }
2504 else
2505 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002506 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002507 {
2508 mUsesTexture2DLod0 = true;
2509 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002510 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002511 {
2512 mUsesTexture2DLod0_bias = true;
2513 }
2514 else UNREACHABLE();
2515
2516 out << "gl_texture2DLod0(";
2517 }
2518 }
Nicolas Capens1f1a8332013-06-24 15:42:27 -04002519 else if (name == "texture2DProj" ||
Nicolas Capens075368e2013-06-24 15:58:30 -04002520 (name == "textureProj" && (samplerType == EbtSampler2D || samplerType == EbtISampler2D || samplerType == EbtUSampler2D)))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002521 {
2522 if (!lod0)
2523 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002524 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002525 {
2526 mUsesTexture2DProj = true;
2527 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002528 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002529 {
2530 mUsesTexture2DProj_bias = true;
2531 }
2532 else UNREACHABLE();
2533
2534 out << "gl_texture2DProj(";
2535 }
2536 else
2537 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002538 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002539 {
2540 mUsesTexture2DProjLod0 = true;
2541 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002542 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002543 {
2544 mUsesTexture2DProjLod0_bias = true;
2545 }
2546 else UNREACHABLE();
2547
2548 out << "gl_texture2DProjLod0(";
2549 }
2550 }
Nicolas Capens1f1a8332013-06-24 15:42:27 -04002551 else if (name == "textureCube" ||
Nicolas Capens075368e2013-06-24 15:58:30 -04002552 (name == "texture" && (samplerType == EbtSamplerCube || samplerType == EbtISamplerCube || samplerType == EbtUSamplerCube)))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002553 {
2554 if (!lod0)
2555 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002556 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002557 {
2558 mUsesTextureCube = true;
2559 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002560 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002561 {
2562 mUsesTextureCube_bias = true;
2563 }
2564 else UNREACHABLE();
2565
2566 out << "gl_textureCube(";
2567 }
2568 else
2569 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002570 if (arguments.size() == 2)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002571 {
2572 mUsesTextureCubeLod0 = true;
2573 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002574 else if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002575 {
2576 mUsesTextureCubeLod0_bias = true;
2577 }
2578 else UNREACHABLE();
2579
2580 out << "gl_textureCubeLod0(";
2581 }
2582 }
Nicolas Capens1f1a8332013-06-24 15:42:27 -04002583 else if (name == "texture2DLod" ||
Nicolas Capens075368e2013-06-24 15:58:30 -04002584 (name == "textureLod" && (samplerType == EbtSampler2D || samplerType == EbtISampler2D || samplerType == EbtUSampler2D)))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002585 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002586 if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002587 {
2588 mUsesTexture2DLod = true;
2589 }
2590 else UNREACHABLE();
2591
2592 out << "gl_texture2DLod(";
2593 }
Nicolas Capens1f1a8332013-06-24 15:42:27 -04002594 else if (name == "texture2DProjLod" ||
Nicolas Capens075368e2013-06-24 15:58:30 -04002595 (name == "textureProjLod" && (samplerType == EbtSampler2D || samplerType == EbtISampler2D || samplerType == EbtUSampler2D)))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002596 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002597 if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002598 {
2599 mUsesTexture2DProjLod = true;
2600 }
2601 else UNREACHABLE();
2602
2603 out << "gl_texture2DProjLod(";
2604 }
Nicolas Capens1f1a8332013-06-24 15:42:27 -04002605 else if (name == "textureCubeLod" ||
Nicolas Capens075368e2013-06-24 15:58:30 -04002606 (name == "textureLod" && (samplerType == EbtSamplerCube || samplerType == EbtISamplerCube || samplerType == EbtUSamplerCube)))
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002607 {
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002608 if (arguments.size() == 3)
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002609 {
2610 mUsesTextureCubeLod = true;
2611 }
2612 else UNREACHABLE();
2613
2614 out << "gl_textureCubeLod(";
2615 }
2616 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002617 }
shannonwoods@chromium.orgc6ac65f2013-05-30 00:02:50 +00002618
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00002619 for (TIntermSequence::iterator arg = arguments.begin(); arg != arguments.end(); arg++)
2620 {
2621 if (mOutputType == SH_HLSL11_OUTPUT && IsSampler((*arg)->getAsTyped()->getBasicType()))
2622 {
2623 out << "texture_";
2624 (*arg)->traverse(this);
2625 out << ", sampler_";
2626 }
2627
2628 (*arg)->traverse(this);
2629
2630 if (arg < arguments.end() - 1)
2631 {
2632 out << ", ";
2633 }
2634 }
2635
2636 out << ")";
2637
2638 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002639 }
2640 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002641 case EOpParameters: outputTriplet(visit, "(", ", ", ")\n{\n"); break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002642 case EOpConstructFloat:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002643 addConstructor(node->getType(), "vec1", &node->getSequence());
2644 outputTriplet(visit, "vec1(", "", ")");
2645 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002646 case EOpConstructVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002647 addConstructor(node->getType(), "vec2", &node->getSequence());
2648 outputTriplet(visit, "vec2(", ", ", ")");
2649 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002650 case EOpConstructVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002651 addConstructor(node->getType(), "vec3", &node->getSequence());
2652 outputTriplet(visit, "vec3(", ", ", ")");
2653 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002654 case EOpConstructVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002655 addConstructor(node->getType(), "vec4", &node->getSequence());
2656 outputTriplet(visit, "vec4(", ", ", ")");
2657 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002658 case EOpConstructBool:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002659 addConstructor(node->getType(), "bvec1", &node->getSequence());
2660 outputTriplet(visit, "bvec1(", "", ")");
2661 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002662 case EOpConstructBVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002663 addConstructor(node->getType(), "bvec2", &node->getSequence());
2664 outputTriplet(visit, "bvec2(", ", ", ")");
2665 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002666 case EOpConstructBVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002667 addConstructor(node->getType(), "bvec3", &node->getSequence());
2668 outputTriplet(visit, "bvec3(", ", ", ")");
2669 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002670 case EOpConstructBVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002671 addConstructor(node->getType(), "bvec4", &node->getSequence());
2672 outputTriplet(visit, "bvec4(", ", ", ")");
2673 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002674 case EOpConstructInt:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002675 addConstructor(node->getType(), "ivec1", &node->getSequence());
2676 outputTriplet(visit, "ivec1(", "", ")");
2677 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002678 case EOpConstructIVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002679 addConstructor(node->getType(), "ivec2", &node->getSequence());
2680 outputTriplet(visit, "ivec2(", ", ", ")");
2681 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002682 case EOpConstructIVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002683 addConstructor(node->getType(), "ivec3", &node->getSequence());
2684 outputTriplet(visit, "ivec3(", ", ", ")");
2685 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002686 case EOpConstructIVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002687 addConstructor(node->getType(), "ivec4", &node->getSequence());
2688 outputTriplet(visit, "ivec4(", ", ", ")");
2689 break;
Nicolas Capensab60b932013-06-05 10:31:21 -04002690 case EOpConstructUInt:
shannonwoods@chromium.org6b709912013-05-30 00:20:04 +00002691 addConstructor(node->getType(), "uvec1", &node->getSequence());
2692 outputTriplet(visit, "uvec1(", "", ")");
2693 break;
shannonwoods@chromium.org8c788e82013-05-30 00:20:21 +00002694 case EOpConstructUVec2:
2695 addConstructor(node->getType(), "uvec2", &node->getSequence());
2696 outputTriplet(visit, "uvec2(", ", ", ")");
2697 break;
2698 case EOpConstructUVec3:
2699 addConstructor(node->getType(), "uvec3", &node->getSequence());
2700 outputTriplet(visit, "uvec3(", ", ", ")");
2701 break;
2702 case EOpConstructUVec4:
2703 addConstructor(node->getType(), "uvec4", &node->getSequence());
2704 outputTriplet(visit, "uvec4(", ", ", ")");
2705 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002706 case EOpConstructMat2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002707 addConstructor(node->getType(), "mat2", &node->getSequence());
2708 outputTriplet(visit, "mat2(", ", ", ")");
2709 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002710 case EOpConstructMat3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002711 addConstructor(node->getType(), "mat3", &node->getSequence());
2712 outputTriplet(visit, "mat3(", ", ", ")");
2713 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002714 case EOpConstructMat4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002715 addConstructor(node->getType(), "mat4", &node->getSequence());
2716 outputTriplet(visit, "mat4(", ", ", ")");
2717 break;
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002718 case EOpConstructStruct:
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002719 addConstructor(node->getType(), scopedStruct(node->getType().getTypeName()), &node->getSequence());
2720 outputTriplet(visit, structLookup(node->getType().getTypeName()) + "_ctor(", ", ", ")");
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002721 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002722 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
2723 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
2724 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
2725 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
2726 case EOpVectorEqual: outputTriplet(visit, "(", " == ", ")"); break;
2727 case EOpVectorNotEqual: outputTriplet(visit, "(", " != ", ")"); break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00002728 case EOpMod:
2729 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00002730 // We need to look at the number of components in both arguments
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00002731 const int modValue = node->getSequence()[0]->getAsTyped()->getNominalSize() * 10
2732 + node->getSequence()[1]->getAsTyped()->getNominalSize();
2733 switch (modValue)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00002734 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00002735 case 11: mUsesMod1 = true; break;
2736 case 22: mUsesMod2v = true; break;
2737 case 21: mUsesMod2f = true; break;
2738 case 33: mUsesMod3v = true; break;
2739 case 31: mUsesMod3f = true; break;
2740 case 44: mUsesMod4v = true; break;
2741 case 41: mUsesMod4f = true; break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00002742 default: UNREACHABLE();
2743 }
2744
2745 outputTriplet(visit, "mod(", ", ", ")");
2746 }
2747 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002748 case EOpPow: outputTriplet(visit, "pow(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002749 case EOpAtan:
daniel@transgaming.com0f189612010-05-07 13:03:36 +00002750 ASSERT(node->getSequence().size() == 2); // atan(x) is a unary operator
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00002751 switch (node->getSequence()[0]->getAsTyped()->getNominalSize())
2752 {
2753 case 1: mUsesAtan2_1 = true; break;
2754 case 2: mUsesAtan2_2 = true; break;
2755 case 3: mUsesAtan2_3 = true; break;
2756 case 4: mUsesAtan2_4 = true; break;
2757 default: UNREACHABLE();
2758 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +00002759 outputTriplet(visit, "atanyx(", ", ", ")");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002760 break;
2761 case EOpMin: outputTriplet(visit, "min(", ", ", ")"); break;
2762 case EOpMax: outputTriplet(visit, "max(", ", ", ")"); break;
2763 case EOpClamp: outputTriplet(visit, "clamp(", ", ", ")"); break;
2764 case EOpMix: outputTriplet(visit, "lerp(", ", ", ")"); break;
2765 case EOpStep: outputTriplet(visit, "step(", ", ", ")"); break;
2766 case EOpSmoothStep: outputTriplet(visit, "smoothstep(", ", ", ")"); break;
2767 case EOpDistance: outputTriplet(visit, "distance(", ", ", ")"); break;
2768 case EOpDot: outputTriplet(visit, "dot(", ", ", ")"); break;
2769 case EOpCross: outputTriplet(visit, "cross(", ", ", ")"); break;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00002770 case EOpFaceForward:
2771 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002772 switch (node->getSequence()[0]->getAsTyped()->getNominalSize()) // Number of components in the first argument
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00002773 {
2774 case 1: mUsesFaceforward1 = true; break;
2775 case 2: mUsesFaceforward2 = true; break;
2776 case 3: mUsesFaceforward3 = true; break;
2777 case 4: mUsesFaceforward4 = true; break;
2778 default: UNREACHABLE();
2779 }
2780
2781 outputTriplet(visit, "faceforward(", ", ", ")");
2782 }
2783 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002784 case EOpReflect: outputTriplet(visit, "reflect(", ", ", ")"); break;
2785 case EOpRefract: outputTriplet(visit, "refract(", ", ", ")"); break;
2786 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002787 default: UNREACHABLE();
2788 }
2789
2790 return true;
2791}
2792
2793bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node)
2794{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002795 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002796
alokp@chromium.org60fe4072010-03-29 20:58:29 +00002797 if (node->usesTernaryOperator())
2798 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00002799 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
alokp@chromium.org60fe4072010-03-29 20:58:29 +00002800 }
2801 else // if/else statement
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002802 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00002803 mUnfoldShortCircuit->traverse(node->getCondition());
daniel@transgaming.comb5875982010-04-15 20:44:53 +00002804
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002805 out << "if(";
2806
2807 node->getCondition()->traverse(this);
2808
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002809 out << ")\n";
2810
2811 outputLineDirective(node->getLine());
2812 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002813
daniel@transgaming.combb885322010-04-15 20:45:24 +00002814 if (node->getTrueBlock())
2815 {
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002816 traverseStatements(node->getTrueBlock());
daniel@transgaming.combb885322010-04-15 20:45:24 +00002817 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002818
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002819 outputLineDirective(node->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002820 out << ";\n}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002821
2822 if (node->getFalseBlock())
2823 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002824 out << "else\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002825
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002826 outputLineDirective(node->getFalseBlock()->getLine());
2827 out << "{\n";
2828
2829 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002830 traverseStatements(node->getFalseBlock());
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002831
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002832 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002833 out << ";\n}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00002834 }
2835 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002836
2837 return false;
2838}
2839
2840void OutputHLSL::visitConstantUnion(TIntermConstantUnion *node)
2841{
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002842 writeConstantUnion(node->getType(), node->getUnionArrayPointer());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002843}
2844
2845bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
2846{
daniel@transgaming.come11100c2012-05-31 01:20:32 +00002847 bool wasDiscontinuous = mInsideDiscontinuousLoop;
2848
shannon.woods@transgaming.come91615c2013-01-25 21:56:03 +00002849 if (mContainsLoopDiscontinuity && !mInsideDiscontinuousLoop)
daniel@transgaming.come11100c2012-05-31 01:20:32 +00002850 {
2851 mInsideDiscontinuousLoop = containsLoopDiscontinuity(node);
2852 }
2853
shannon.woods@transgaming.com9cbce922013-02-28 23:14:24 +00002854 if (mOutputType == SH_HLSL9_OUTPUT)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002855 {
shannon.woods@transgaming.com9cbce922013-02-28 23:14:24 +00002856 if (handleExcessiveLoop(node))
2857 {
2858 return false;
2859 }
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002860 }
2861
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002862 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002863
alokp@chromium.org52813552010-11-16 18:36:09 +00002864 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002865 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00002866 out << "{do\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002867
2868 outputLineDirective(node->getLine());
2869 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002870 }
2871 else
2872 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00002873 out << "{for(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002874
2875 if (node->getInit())
2876 {
2877 node->getInit()->traverse(this);
2878 }
2879
2880 out << "; ";
2881
alokp@chromium.org52813552010-11-16 18:36:09 +00002882 if (node->getCondition())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002883 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002884 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002885 }
2886
2887 out << "; ";
2888
alokp@chromium.org52813552010-11-16 18:36:09 +00002889 if (node->getExpression())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002890 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002891 node->getExpression()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002892 }
2893
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002894 out << ")\n";
2895
2896 outputLineDirective(node->getLine());
2897 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002898 }
2899
2900 if (node->getBody())
2901 {
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002902 traverseStatements(node->getBody());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002903 }
2904
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002905 outputLineDirective(node->getLine());
daniel@transgaming.com7fb81e82011-09-23 18:20:46 +00002906 out << ";}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002907
alokp@chromium.org52813552010-11-16 18:36:09 +00002908 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002909 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002910 outputLineDirective(node->getCondition()->getLine());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002911 out << "while(\n";
2912
alokp@chromium.org52813552010-11-16 18:36:09 +00002913 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002914
daniel@transgaming.com73536982012-03-21 20:45:49 +00002915 out << ");";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002916 }
2917
daniel@transgaming.com73536982012-03-21 20:45:49 +00002918 out << "}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002919
daniel@transgaming.come11100c2012-05-31 01:20:32 +00002920 mInsideDiscontinuousLoop = wasDiscontinuous;
2921
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002922 return false;
2923}
2924
2925bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node)
2926{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002927 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002928
2929 switch (node->getFlowOp())
2930 {
apatrick@chromium.org05a5d8e2011-02-16 19:07:20 +00002931 case EOpKill: outputTriplet(visit, "discard;\n", "", ""); break;
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00002932 case EOpBreak:
2933 if (visit == PreVisit)
2934 {
2935 if (mExcessiveLoopIndex)
2936 {
2937 out << "{Break";
2938 mExcessiveLoopIndex->traverse(this);
2939 out << " = true; break;}\n";
2940 }
2941 else
2942 {
2943 out << "break;\n";
2944 }
2945 }
2946 break;
apatrick@chromium.org05a5d8e2011-02-16 19:07:20 +00002947 case EOpContinue: outputTriplet(visit, "continue;\n", "", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002948 case EOpReturn:
2949 if (visit == PreVisit)
2950 {
2951 if (node->getExpression())
2952 {
2953 out << "return ";
2954 }
2955 else
2956 {
2957 out << "return;\n";
2958 }
2959 }
2960 else if (visit == PostVisit)
2961 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002962 if (node->getExpression())
2963 {
2964 out << ";\n";
2965 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002966 }
2967 break;
2968 default: UNREACHABLE();
2969 }
2970
2971 return true;
2972}
2973
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002974void OutputHLSL::traverseStatements(TIntermNode *node)
2975{
2976 if (isSingleStatement(node))
2977 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00002978 mUnfoldShortCircuit->traverse(node);
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00002979 }
2980
2981 node->traverse(this);
2982}
2983
daniel@transgaming.comb5875982010-04-15 20:44:53 +00002984bool OutputHLSL::isSingleStatement(TIntermNode *node)
2985{
2986 TIntermAggregate *aggregate = node->getAsAggregate();
2987
2988 if (aggregate)
2989 {
2990 if (aggregate->getOp() == EOpSequence)
2991 {
2992 return false;
2993 }
2994 else
2995 {
2996 for (TIntermSequence::iterator sit = aggregate->getSequence().begin(); sit != aggregate->getSequence().end(); sit++)
2997 {
2998 if (!isSingleStatement(*sit))
2999 {
3000 return false;
3001 }
3002 }
3003
3004 return true;
3005 }
3006 }
3007
3008 return true;
3009}
3010
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00003011// Handle loops with more than 254 iterations (unsupported by D3D9) by splitting them
3012// (The D3D documentation says 255 iterations, but the compiler complains at anything more than 254).
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003013bool OutputHLSL::handleExcessiveLoop(TIntermLoop *node)
3014{
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00003015 const int MAX_LOOP_ITERATIONS = 254;
daniel@transgaming.com950f9932010-04-13 03:26:14 +00003016 TInfoSinkBase &out = mBody;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003017
3018 // Parse loops of the form:
3019 // for(int index = initial; index [comparator] limit; index += increment)
3020 TIntermSymbol *index = NULL;
3021 TOperator comparator = EOpNull;
3022 int initial = 0;
3023 int limit = 0;
3024 int increment = 0;
3025
3026 // Parse index name and intial value
3027 if (node->getInit())
3028 {
3029 TIntermAggregate *init = node->getInit()->getAsAggregate();
3030
3031 if (init)
3032 {
3033 TIntermSequence &sequence = init->getSequence();
3034 TIntermTyped *variable = sequence[0]->getAsTyped();
3035
3036 if (variable && variable->getQualifier() == EvqTemporary)
3037 {
3038 TIntermBinary *assign = variable->getAsBinaryNode();
3039
3040 if (assign->getOp() == EOpInitialize)
3041 {
3042 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
3043 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
3044
3045 if (symbol && constant)
3046 {
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00003047 if (constant->getBasicType() == EbtInt && constant->isScalar())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003048 {
3049 index = symbol;
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00003050 initial = constant->getIConst(0);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003051 }
3052 }
3053 }
3054 }
3055 }
3056 }
3057
3058 // Parse comparator and limit value
alokp@chromium.org52813552010-11-16 18:36:09 +00003059 if (index != NULL && node->getCondition())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003060 {
alokp@chromium.org52813552010-11-16 18:36:09 +00003061 TIntermBinary *test = node->getCondition()->getAsBinaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003062
3063 if (test && test->getLeft()->getAsSymbolNode()->getId() == index->getId())
3064 {
3065 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
3066
3067 if (constant)
3068 {
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00003069 if (constant->getBasicType() == EbtInt && constant->isScalar())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003070 {
3071 comparator = test->getOp();
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00003072 limit = constant->getIConst(0);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003073 }
3074 }
3075 }
3076 }
3077
3078 // Parse increment
alokp@chromium.org52813552010-11-16 18:36:09 +00003079 if (index != NULL && comparator != EOpNull && node->getExpression())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003080 {
alokp@chromium.org52813552010-11-16 18:36:09 +00003081 TIntermBinary *binaryTerminal = node->getExpression()->getAsBinaryNode();
3082 TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003083
3084 if (binaryTerminal)
3085 {
3086 TOperator op = binaryTerminal->getOp();
3087 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
3088
3089 if (constant)
3090 {
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00003091 if (constant->getBasicType() == EbtInt && constant->isScalar())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003092 {
shannon.woods%transgaming.com@gtempaccount.comc0d0c222013-04-13 03:29:36 +00003093 int value = constant->getIConst(0);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003094
3095 switch (op)
3096 {
3097 case EOpAddAssign: increment = value; break;
3098 case EOpSubAssign: increment = -value; break;
3099 default: UNIMPLEMENTED();
3100 }
3101 }
3102 }
3103 }
3104 else if (unaryTerminal)
3105 {
3106 TOperator op = unaryTerminal->getOp();
3107
3108 switch (op)
3109 {
3110 case EOpPostIncrement: increment = 1; break;
3111 case EOpPostDecrement: increment = -1; break;
3112 case EOpPreIncrement: increment = 1; break;
3113 case EOpPreDecrement: increment = -1; break;
3114 default: UNIMPLEMENTED();
3115 }
3116 }
3117 }
3118
3119 if (index != NULL && comparator != EOpNull && increment != 0)
3120 {
3121 if (comparator == EOpLessThanEqual)
3122 {
3123 comparator = EOpLessThan;
3124 limit += 1;
3125 }
3126
3127 if (comparator == EOpLessThan)
3128 {
daniel@transgaming.comf1f538e2011-02-09 16:30:01 +00003129 int iterations = (limit - initial) / increment;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003130
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00003131 if (iterations <= MAX_LOOP_ITERATIONS)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003132 {
3133 return false; // Not an excessive loop
3134 }
3135
daniel@transgaming.come9b3f602012-07-11 20:37:31 +00003136 TIntermSymbol *restoreIndex = mExcessiveLoopIndex;
3137 mExcessiveLoopIndex = index;
3138
daniel@transgaming.com0933b0c2012-07-11 20:37:28 +00003139 out << "{int ";
3140 index->traverse(this);
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00003141 out << ";\n"
3142 "bool Break";
3143 index->traverse(this);
3144 out << " = false;\n";
daniel@transgaming.comc264de42012-07-11 20:37:25 +00003145
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00003146 bool firstLoopFragment = true;
3147
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003148 while (iterations > 0)
3149 {
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00003150 int clampedLimit = initial + increment * std::min(MAX_LOOP_ITERATIONS, iterations);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003151
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00003152 if (!firstLoopFragment)
3153 {
3154 out << "if(!Break";
3155 index->traverse(this);
3156 out << ") {\n";
3157 }
daniel@transgaming.com2fe20a82012-07-11 20:37:41 +00003158
3159 if (iterations <= MAX_LOOP_ITERATIONS) // Last loop fragment
3160 {
3161 mExcessiveLoopIndex = NULL; // Stops setting the Break flag
3162 }
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00003163
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003164 // for(int index = initial; index < clampedLimit; index += increment)
3165
daniel@transgaming.com0933b0c2012-07-11 20:37:28 +00003166 out << "for(";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003167 index->traverse(this);
3168 out << " = ";
3169 out << initial;
3170
3171 out << "; ";
3172 index->traverse(this);
3173 out << " < ";
3174 out << clampedLimit;
3175
3176 out << "; ";
3177 index->traverse(this);
3178 out << " += ";
3179 out << increment;
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003180 out << ")\n";
3181
3182 outputLineDirective(node->getLine());
3183 out << "{\n";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003184
3185 if (node->getBody())
3186 {
3187 node->getBody()->traverse(this);
3188 }
3189
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003190 outputLineDirective(node->getLine());
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00003191 out << ";}\n";
3192
3193 if (!firstLoopFragment)
3194 {
3195 out << "}\n";
3196 }
3197
3198 firstLoopFragment = false;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003199
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00003200 initial += MAX_LOOP_ITERATIONS * increment;
3201 iterations -= MAX_LOOP_ITERATIONS;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003202 }
daniel@transgaming.comc264de42012-07-11 20:37:25 +00003203
3204 out << "}";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003205
daniel@transgaming.come9b3f602012-07-11 20:37:31 +00003206 mExcessiveLoopIndex = restoreIndex;
3207
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00003208 return true;
3209 }
3210 else UNIMPLEMENTED();
3211 }
3212
3213 return false; // Not handled as an excessive loop
3214}
3215
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003216void OutputHLSL::outputTriplet(Visit visit, const TString &preString, const TString &inString, const TString &postString)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003217{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00003218 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003219
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003220 if (visit == PreVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003221 {
3222 out << preString;
3223 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003224 else if (visit == InVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003225 {
3226 out << inString;
3227 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003228 else if (visit == PostVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003229 {
3230 out << postString;
3231 }
3232}
3233
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003234void OutputHLSL::outputLineDirective(int line)
3235{
3236 if ((mContext.compileOptions & SH_LINE_DIRECTIVES) && (line > 0))
3237 {
baustin@google.com8ab69842011-06-02 21:53:45 +00003238 mBody << "\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003239 mBody << "#line " << line;
3240
3241 if (mContext.sourcePath)
3242 {
3243 mBody << " \"" << mContext.sourcePath << "\"";
3244 }
3245
3246 mBody << "\n";
3247 }
3248}
3249
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00003250TString OutputHLSL::argumentString(const TIntermSymbol *symbol)
3251{
3252 TQualifier qualifier = symbol->getQualifier();
3253 const TType &type = symbol->getType();
daniel@transgaming.com005c7392010-04-15 20:45:27 +00003254 TString name = symbol->getSymbol();
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00003255
daniel@transgaming.com005c7392010-04-15 20:45:27 +00003256 if (name.empty()) // HLSL demands named arguments, also for prototypes
3257 {
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00003258 name = "x" + str(mUniqueIndex++);
daniel@transgaming.com005c7392010-04-15 20:45:27 +00003259 }
3260 else
3261 {
3262 name = decorate(name);
3263 }
3264
shannon.woods@transgaming.com01a5cf92013-02-28 23:13:51 +00003265 if (mOutputType == SH_HLSL11_OUTPUT && IsSampler(type.getBasicType()))
3266 {
3267 return qualifierString(qualifier) + " " + textureString(type) + " texture_" + name + arrayString(type) + ", " +
3268 qualifierString(qualifier) + " SamplerState sampler_" + name + arrayString(type);
3269 }
3270
daniel@transgaming.com005c7392010-04-15 20:45:27 +00003271 return qualifierString(qualifier) + " " + typeString(type) + " " + name + arrayString(type);
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00003272}
3273
shannon.woods%transgaming.com@gtempaccount.com1886fd42013-04-13 03:41:45 +00003274TString OutputHLSL::interpolationString(TQualifier qualifier)
3275{
3276 switch(qualifier)
3277 {
3278 case EvqVaryingIn: return "";
3279 case EvqInvariantVaryingIn: return "";
3280 case EvqSmoothIn: return "linear";
3281 case EvqFlatIn: return "nointerpolation";
3282 case EvqCentroidIn: return "centroid";
3283 case EvqVaryingOut: return "";
3284 case EvqInvariantVaryingOut: return "";
3285 case EvqSmoothOut: return "linear";
3286 case EvqFlatOut: return "nointerpolation";
3287 case EvqCentroidOut: return "centroid";
3288 default: UNREACHABLE();
3289 }
3290
3291 return "";
3292}
3293
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00003294TString OutputHLSL::qualifierString(TQualifier qualifier)
3295{
3296 switch(qualifier)
3297 {
3298 case EvqIn: return "in";
3299 case EvqOut: return "out";
3300 case EvqInOut: return "inout";
3301 case EvqConstReadOnly: return "const";
3302 default: UNREACHABLE();
3303 }
3304
3305 return "";
3306}
3307
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003308TString OutputHLSL::typeString(const TType &type)
3309{
daniel@transgaming.comfe565152010-04-10 05:29:07 +00003310 if (type.getBasicType() == EbtStruct)
3311 {
daniel@transgaming.coma637e552010-04-29 03:39:08 +00003312 if (type.getTypeName() != "")
3313 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003314 return structLookup(type.getTypeName());
daniel@transgaming.coma637e552010-04-29 03:39:08 +00003315 }
daniel@transgaming.com6b998402010-05-04 03:35:07 +00003316 else // Nameless structure, define in place
daniel@transgaming.coma637e552010-04-29 03:39:08 +00003317 {
Jamie Madill9cf6c072013-06-20 11:55:53 -04003318 return structureString(type, false);
daniel@transgaming.coma637e552010-04-29 03:39:08 +00003319 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00003320 }
3321 else if (type.isMatrix())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003322 {
shannonwoods@chromium.org9bd22fa2013-05-30 00:18:47 +00003323 int cols = type.getCols();
3324 int rows = type.getRows();
3325 return "float" + str(cols) + "x" + str(rows);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003326 }
3327 else
3328 {
3329 switch (type.getBasicType())
3330 {
3331 case EbtFloat:
3332 switch (type.getNominalSize())
3333 {
3334 case 1: return "float";
3335 case 2: return "float2";
3336 case 3: return "float3";
3337 case 4: return "float4";
3338 }
3339 case EbtInt:
3340 switch (type.getNominalSize())
3341 {
3342 case 1: return "int";
3343 case 2: return "int2";
3344 case 3: return "int3";
3345 case 4: return "int4";
3346 }
shannonwoods@chromium.org6b709912013-05-30 00:20:04 +00003347 case EbtUInt:
Jamie Madill22d63da2013-06-07 12:45:12 -04003348 switch (type.getNominalSize())
shannonwoods@chromium.org6b709912013-05-30 00:20:04 +00003349 {
3350 case 1: return "uint";
shannonwoods@chromium.org8c788e82013-05-30 00:20:21 +00003351 case 2: return "uint2";
3352 case 3: return "uint3";
3353 case 4: return "uint4";
shannonwoods@chromium.org6b709912013-05-30 00:20:04 +00003354 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003355 case EbtBool:
3356 switch (type.getNominalSize())
3357 {
3358 case 1: return "bool";
3359 case 2: return "bool2";
3360 case 3: return "bool3";
3361 case 4: return "bool4";
3362 }
3363 case EbtVoid:
3364 return "void";
3365 case EbtSampler2D:
Nicolas Capens1f1a8332013-06-24 15:42:27 -04003366 case EbtISampler2D:
Nicolas Capens075368e2013-06-24 15:58:30 -04003367 case EbtUSampler2D:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003368 return "sampler2D";
3369 case EbtSamplerCube:
Nicolas Capens1f1a8332013-06-24 15:42:27 -04003370 case EbtISamplerCube:
Nicolas Capens075368e2013-06-24 15:58:30 -04003371 case EbtUSamplerCube:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003372 return "samplerCUBE";
apatrick@chromium.org65756022012-01-17 21:45:38 +00003373 case EbtSamplerExternalOES:
3374 return "sampler2D";
maxvujovic@gmail.comc6b3b3c2012-06-27 22:49:39 +00003375 default:
3376 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003377 }
3378 }
3379
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00003380 UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003381 return "<unknown type>";
3382}
3383
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00003384TString OutputHLSL::textureString(const TType &type)
3385{
3386 switch (type.getBasicType())
3387 {
3388 case EbtSampler2D:
3389 return "Texture2D";
3390 case EbtSamplerCube:
3391 return "TextureCube";
3392 case EbtSamplerExternalOES:
3393 return "Texture2D";
Nicolas Capens1f1a8332013-06-24 15:42:27 -04003394 case EbtISampler2D:
3395 return "Texture2D<int4>";
3396 case EbtISamplerCube:
3397 return "TextureCube<int4>";
Nicolas Capens075368e2013-06-24 15:58:30 -04003398 case EbtUSampler2D:
3399 return "Texture2D<uint4>";
3400 case EbtUSamplerCube:
3401 return "TextureCube<uint4>";
shannon.woods@transgaming.comfb256be2013-01-25 21:49:25 +00003402 default:
3403 break;
3404 }
3405
3406 UNREACHABLE();
3407 return "<unknown texture type>";
3408}
3409
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003410TString OutputHLSL::arrayString(const TType &type)
3411{
3412 if (!type.isArray())
3413 {
3414 return "";
3415 }
3416
daniel@transgaming.com005c7392010-04-15 20:45:27 +00003417 return "[" + str(type.getArraySize()) + "]";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003418}
3419
3420TString OutputHLSL::initializer(const TType &type)
3421{
3422 TString string;
3423
daniel@transgaming.comead23042010-04-29 03:35:36 +00003424 for (int component = 0; component < type.getObjectSize(); component++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003425 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00003426 string += "0";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003427
daniel@transgaming.comead23042010-04-29 03:35:36 +00003428 if (component < type.getObjectSize() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003429 {
3430 string += ", ";
3431 }
3432 }
3433
daniel@transgaming.comead23042010-04-29 03:35:36 +00003434 return "{" + string + "}";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003435}
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00003436
Jamie Madill9cf6c072013-06-20 11:55:53 -04003437TString OutputHLSL::structureString(const TType &structType, bool useHLSLRowMajorPacking)
3438{
3439 ASSERT(structType.getStruct());
3440
3441 const TTypeList &fields = *structType.getStruct();
3442 const bool isNameless = (structType.getTypeName() == "");
3443 const TString &structName = structureTypeName(structType, useHLSLRowMajorPacking);
3444
3445 const TString declareString = (isNameless ? "struct" : "struct " + structName);
3446
3447 TString structure;
3448 structure += declareString + "\n"
3449 "{\n";
3450
3451 for (unsigned int i = 0; i < fields.size(); i++)
3452 {
3453 const TType &field = *fields[i].type;
3454
3455 structure += " " + structureTypeName(field, useHLSLRowMajorPacking) + " " +
3456 decorateField(field.getFieldName(), structType) + arrayString(field) + ";\n";
3457 }
3458
3459 // Nameless structs do not finish with a semicolon and newline, to leave room for an instance variable
3460 structure += (isNameless ? "} " : "};\n");
3461
3462 return structure;
3463}
3464
3465TString OutputHLSL::structureTypeName(const TType &structType, bool useHLSLRowMajorPacking)
3466{
3467 if (structType.getBasicType() != EbtStruct)
3468 {
3469 return typeString(structType);
3470 }
3471
3472 if (structType.getTypeName() == "")
3473 {
3474 return "";
3475 }
3476
3477 TString prefix = "";
3478
3479 // Structs packed with row-major matrices in HLSL are prefixed with "rm"
3480 // GLSL column-major maps to HLSL row-major, and the converse is true
3481 if (useHLSLRowMajorPacking)
3482 {
3483 prefix += "rm";
3484 }
3485
3486 return prefix + typeString(structType);
3487}
3488
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00003489void OutputHLSL::addConstructor(const TType &type, const TString &name, const TIntermSequence *parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00003490{
daniel@transgaming.coma637e552010-04-29 03:39:08 +00003491 if (name == "")
3492 {
daniel@transgaming.com6b998402010-05-04 03:35:07 +00003493 return; // Nameless structures don't have constructors
daniel@transgaming.coma637e552010-04-29 03:39:08 +00003494 }
3495
daniel@transgaming.com43eecdc2012-03-20 20:10:33 +00003496 if (type.getStruct() && mStructNames.find(decorate(name)) != mStructNames.end())
3497 {
3498 return; // Already added
3499 }
3500
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003501 TType ctorType = type;
3502 ctorType.clearArrayness();
alokp@chromium.org58e54292010-08-24 21:40:03 +00003503 ctorType.setPrecision(EbpHigh);
3504 ctorType.setQualifier(EvqTemporary);
daniel@transgaming.com63691862010-04-29 03:32:42 +00003505
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003506 TString ctorName = type.getStruct() ? decorate(name) : name;
3507
3508 typedef std::vector<TType> ParameterArray;
3509 ParameterArray ctorParameters;
daniel@transgaming.com63691862010-04-29 03:32:42 +00003510
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00003511 if (type.getStruct())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00003512 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003513 mStructNames.insert(decorate(name));
3514
Jamie Madill9cf6c072013-06-20 11:55:53 -04003515 const TString &structure = structureString(type, false);
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00003516
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003517 if (std::find(mStructDeclarations.begin(), mStructDeclarations.end(), structure) == mStructDeclarations.end())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00003518 {
Jamie Madill9cf6c072013-06-20 11:55:53 -04003519 // Add row-major packed struct for interface blocks
3520 TString rowMajorString = "#pragma pack_matrix(row_major)\n" +
3521 structureString(type, true) +
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00003522 "#pragma pack_matrix(column_major)\n";
3523
Jamie Madill9cf6c072013-06-20 11:55:53 -04003524 mStructDeclarations.push_back(structure);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00003525 mStructDeclarations.push_back(rowMajorString);
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003526 }
3527
Jamie Madill9cf6c072013-06-20 11:55:53 -04003528 const TTypeList &fields = *type.getStruct();
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003529 for (unsigned int i = 0; i < fields.size(); i++)
3530 {
3531 ctorParameters.push_back(*fields[i].type);
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00003532 }
3533 }
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00003534 else if (parameters)
3535 {
3536 for (TIntermSequence::const_iterator parameter = parameters->begin(); parameter != parameters->end(); parameter++)
3537 {
3538 ctorParameters.push_back((*parameter)->getAsTyped()->getType());
3539 }
3540 }
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00003541 else UNREACHABLE();
daniel@transgaming.com63691862010-04-29 03:32:42 +00003542
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003543 TString constructor;
3544
3545 if (ctorType.getStruct())
3546 {
3547 constructor += ctorName + " " + ctorName + "_ctor(";
3548 }
3549 else // Built-in type
3550 {
3551 constructor += typeString(ctorType) + " " + ctorName + "(";
3552 }
3553
3554 for (unsigned int parameter = 0; parameter < ctorParameters.size(); parameter++)
3555 {
3556 const TType &type = ctorParameters[parameter];
3557
3558 constructor += typeString(type) + " x" + str(parameter) + arrayString(type);
3559
3560 if (parameter < ctorParameters.size() - 1)
3561 {
3562 constructor += ", ";
3563 }
3564 }
3565
3566 constructor += ")\n"
3567 "{\n";
3568
3569 if (ctorType.getStruct())
3570 {
3571 constructor += " " + ctorName + " structure = {";
3572 }
3573 else
3574 {
3575 constructor += " return " + typeString(ctorType) + "(";
3576 }
3577
3578 if (ctorType.isMatrix() && ctorParameters.size() == 1)
3579 {
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00003580 int rows = ctorType.getRows();
3581 int cols = ctorType.getCols();
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003582 const TType &parameter = ctorParameters[0];
3583
3584 if (parameter.isScalar())
3585 {
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00003586 for (int row = 0; row < rows; row++)
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003587 {
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00003588 for (int col = 0; col < cols; col++)
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003589 {
3590 constructor += TString((row == col) ? "x0" : "0.0");
3591
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00003592 if (row < rows - 1 || col < cols - 1)
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003593 {
3594 constructor += ", ";
3595 }
3596 }
3597 }
3598 }
3599 else if (parameter.isMatrix())
3600 {
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00003601 for (int row = 0; row < rows; row++)
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003602 {
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00003603 for (int col = 0; col < cols; col++)
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003604 {
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00003605 if (row < parameter.getRows() && col < parameter.getCols())
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003606 {
3607 constructor += TString("x0") + "[" + str(row) + "]" + "[" + str(col) + "]";
3608 }
3609 else
3610 {
3611 constructor += TString((row == col) ? "1.0" : "0.0");
3612 }
3613
shannonwoods@chromium.org09e09882013-05-30 00:18:25 +00003614 if (row < rows - 1 || col < cols - 1)
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003615 {
3616 constructor += ", ";
3617 }
3618 }
3619 }
3620 }
3621 else UNREACHABLE();
3622 }
3623 else
3624 {
3625 int remainingComponents = ctorType.getObjectSize();
3626 int parameterIndex = 0;
3627
3628 while (remainingComponents > 0)
3629 {
3630 const TType &parameter = ctorParameters[parameterIndex];
3631 bool moreParameters = parameterIndex < (int)ctorParameters.size() - 1;
3632
3633 constructor += "x" + str(parameterIndex);
3634
3635 if (parameter.isScalar())
3636 {
3637 remainingComponents -= parameter.getObjectSize();
3638 }
3639 else if (parameter.isVector())
3640 {
3641 if (remainingComponents == parameter.getObjectSize() || moreParameters)
3642 {
3643 remainingComponents -= parameter.getObjectSize();
3644 }
Jamie Madilla9f52472013-06-06 11:56:43 -04003645 else if (remainingComponents < parameter.getNominalSize())
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003646 {
3647 switch (remainingComponents)
3648 {
3649 case 1: constructor += ".x"; break;
3650 case 2: constructor += ".xy"; break;
3651 case 3: constructor += ".xyz"; break;
3652 case 4: constructor += ".xyzw"; break;
3653 default: UNREACHABLE();
3654 }
3655
3656 remainingComponents = 0;
3657 }
3658 else UNREACHABLE();
3659 }
3660 else if (parameter.isMatrix() || parameter.getStruct())
3661 {
3662 ASSERT(remainingComponents == parameter.getObjectSize() || moreParameters);
3663
3664 remainingComponents -= parameter.getObjectSize();
3665 }
3666 else UNREACHABLE();
3667
3668 if (moreParameters)
3669 {
3670 parameterIndex++;
3671 }
3672
3673 if (remainingComponents)
3674 {
3675 constructor += ", ";
3676 }
3677 }
3678 }
3679
3680 if (ctorType.getStruct())
3681 {
3682 constructor += "};\n"
3683 " return structure;\n"
3684 "}\n";
3685 }
3686 else
3687 {
3688 constructor += ");\n"
3689 "}\n";
3690 }
3691
daniel@transgaming.com63691862010-04-29 03:32:42 +00003692 mConstructors.insert(constructor);
3693}
3694
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00003695const ConstantUnion *OutputHLSL::writeConstantUnion(const TType &type, const ConstantUnion *constUnion)
3696{
3697 TInfoSinkBase &out = mBody;
3698
3699 if (type.getBasicType() == EbtStruct)
3700 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003701 out << structLookup(type.getTypeName()) + "_ctor(";
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00003702
3703 const TTypeList *structure = type.getStruct();
3704
3705 for (size_t i = 0; i < structure->size(); i++)
3706 {
3707 const TType *fieldType = (*structure)[i].type;
3708
3709 constUnion = writeConstantUnion(*fieldType, constUnion);
3710
3711 if (i != structure->size() - 1)
3712 {
3713 out << ", ";
3714 }
3715 }
3716
3717 out << ")";
3718 }
3719 else
3720 {
3721 int size = type.getObjectSize();
3722 bool writeType = size > 1;
3723
3724 if (writeType)
3725 {
3726 out << typeString(type) << "(";
3727 }
3728
3729 for (int i = 0; i < size; i++, constUnion++)
3730 {
3731 switch (constUnion->getType())
3732 {
daniel@transgaming.com6c1203f2013-01-11 04:12:43 +00003733 case EbtFloat: out << std::min(FLT_MAX, std::max(-FLT_MAX, constUnion->getFConst())); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00003734 case EbtInt: out << constUnion->getIConst(); break;
Nicolas Capensc0f7c612013-06-05 11:46:09 -04003735 case EbtUInt: out << constUnion->getUConst(); break;
alokp@chromium.org4e4facd2010-06-02 15:21:22 +00003736 case EbtBool: out << constUnion->getBConst(); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00003737 default: UNREACHABLE();
3738 }
3739
3740 if (i != size - 1)
3741 {
3742 out << ", ";
3743 }
3744 }
3745
3746 if (writeType)
3747 {
3748 out << ")";
3749 }
3750 }
3751
3752 return constUnion;
3753}
3754
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00003755TString OutputHLSL::scopeString(unsigned int depthLimit)
3756{
3757 TString string;
3758
3759 for (unsigned int i = 0; i < mScopeBracket.size() && i < depthLimit; i++)
3760 {
3761 string += "_" + str(i);
3762 }
3763
3764 return string;
3765}
3766
3767TString OutputHLSL::scopedStruct(const TString &typeName)
3768{
3769 if (typeName == "")
3770 {
3771 return typeName;
3772 }
3773
3774 return typeName + scopeString(mScopeDepth);
3775}
3776
3777TString OutputHLSL::structLookup(const TString &typeName)
3778{
3779 for (int depth = mScopeDepth; depth >= 0; depth--)
3780 {
3781 TString scopedName = decorate(typeName + scopeString(depth));
3782
3783 for (StructNames::iterator structName = mStructNames.begin(); structName != mStructNames.end(); structName++)
3784 {
3785 if (*structName == scopedName)
3786 {
3787 return scopedName;
3788 }
3789 }
3790 }
3791
3792 UNREACHABLE(); // Should have found a matching constructor
3793
3794 return typeName;
3795}
3796
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00003797TString OutputHLSL::decorate(const TString &string)
3798{
daniel@transgaming.com51db7fb2011-09-20 16:11:06 +00003799 if (string.compare(0, 3, "gl_") != 0 && string.compare(0, 3, "dx_") != 0)
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00003800 {
3801 return "_" + string;
3802 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00003803
3804 return string;
3805}
3806
apatrick@chromium.org65756022012-01-17 21:45:38 +00003807TString OutputHLSL::decorateUniform(const TString &string, const TType &type)
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00003808{
daniel@transgaming.comdb019952012-12-20 21:13:32 +00003809 if (type.getBasicType() == EbtSamplerExternalOES)
apatrick@chromium.org65756022012-01-17 21:45:38 +00003810 {
3811 return "ex_" + string;
3812 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00003813
3814 return decorate(string);
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00003815}
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00003816
3817TString OutputHLSL::decorateField(const TString &string, const TType &structure)
3818{
3819 if (structure.getTypeName().compare(0, 3, "gl_") != 0)
3820 {
3821 return decorate(string);
3822 }
3823
3824 return string;
3825}
daniel@transgaming.com652468c2012-12-20 21:11:57 +00003826
3827TString OutputHLSL::registerString(TIntermSymbol *operand)
3828{
3829 ASSERT(operand->getQualifier() == EvqUniform);
3830
3831 if (IsSampler(operand->getBasicType()))
3832 {
3833 return "s" + str(samplerRegister(operand));
3834 }
3835
3836 return "c" + str(uniformRegister(operand));
3837}
3838
3839int OutputHLSL::samplerRegister(TIntermSymbol *sampler)
3840{
3841 const TType &type = sampler->getType();
3842 ASSERT(IsSampler(type.getBasicType()));
3843
3844 int index = mSamplerRegister;
3845 mSamplerRegister += sampler->totalRegisterCount();
3846
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003847 declareUniform(type, sampler->getSymbol(), index);
3848
daniel@transgaming.com652468c2012-12-20 21:11:57 +00003849 return index;
3850}
3851
3852int OutputHLSL::uniformRegister(TIntermSymbol *uniform)
3853{
3854 const TType &type = uniform->getType();
3855 ASSERT(!IsSampler(type.getBasicType()));
3856
3857 int index = mUniformRegister;
3858 mUniformRegister += uniform->totalRegisterCount();
3859
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003860 declareUniform(type, uniform->getSymbol(), index);
3861
daniel@transgaming.com652468c2012-12-20 21:11:57 +00003862 return index;
3863}
3864
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003865void OutputHLSL::declareUniformToList(const TType &type, const TString &name, int index, ActiveUniforms& output)
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003866{
3867 const TTypeList *structure = type.getStruct();
3868
3869 if (!structure)
3870 {
Jamie Madill010fffa2013-06-20 11:55:53 -04003871 const bool isRowMajorMatrix = (type.isMatrix() && type.getLayoutQualifier().matrixPacking == EmpRowMajor);
3872 output.push_back(Uniform(glVariableType(type), glVariablePrecision(type), name.c_str(), (unsigned int)type.getArraySize(), (unsigned int)index, isRowMajorMatrix));
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003873 }
3874 else
3875 {
Jamie Madill010fffa2013-06-20 11:55:53 -04003876 Uniform structUniform(GL_NONE, GL_NONE, name.c_str(), (unsigned int)type.getArraySize(), (unsigned int)index, false);
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003877
3878 int fieldIndex = index;
3879
3880 for (size_t i = 0; i < structure->size(); i++)
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003881 {
Jamie Madill010fffa2013-06-20 11:55:53 -04003882 TType fieldType = *(*structure)[i].type;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003883 const TString &fieldName = fieldType.getFieldName();
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003884
Jamie Madill010fffa2013-06-20 11:55:53 -04003885 // make sure to copy matrix packing information
3886 fieldType.setLayoutQualifier(type.getLayoutQualifier());
3887
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003888 declareUniformToList(fieldType, fieldName, fieldIndex, structUniform.fields);
3889 fieldIndex += fieldType.totalRegisterCount();
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003890 }
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003891
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003892 output.push_back(structUniform);
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003893 }
3894}
3895
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00003896void OutputHLSL::declareUniform(const TType &type, const TString &name, int index)
3897{
3898 declareUniformToList(type, name, index, mActiveUniforms);
3899}
3900
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003901GLenum OutputHLSL::glVariableType(const TType &type)
3902{
3903 if (type.getBasicType() == EbtFloat)
3904 {
3905 if (type.isScalar())
3906 {
3907 return GL_FLOAT;
3908 }
3909 else if (type.isVector())
3910 {
3911 switch(type.getNominalSize())
3912 {
3913 case 2: return GL_FLOAT_VEC2;
3914 case 3: return GL_FLOAT_VEC3;
3915 case 4: return GL_FLOAT_VEC4;
3916 default: UNREACHABLE();
3917 }
3918 }
3919 else if (type.isMatrix())
3920 {
shannonwoods@chromium.org9bd22fa2013-05-30 00:18:47 +00003921 switch (type.getCols())
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003922 {
shannonwoods@chromium.org9bd22fa2013-05-30 00:18:47 +00003923 case 2:
3924 switch(type.getRows())
3925 {
3926 case 2: return GL_FLOAT_MAT2;
3927 case 3: return GL_FLOAT_MAT2x3;
3928 case 4: return GL_FLOAT_MAT2x4;
3929 default: UNREACHABLE();
3930 }
3931
3932 case 3:
3933 switch(type.getRows())
3934 {
3935 case 2: return GL_FLOAT_MAT3x2;
3936 case 3: return GL_FLOAT_MAT3;
3937 case 4: return GL_FLOAT_MAT3x4;
3938 default: UNREACHABLE();
3939 }
3940
3941 case 4:
3942 switch(type.getRows())
3943 {
3944 case 2: return GL_FLOAT_MAT4x2;
3945 case 3: return GL_FLOAT_MAT4x3;
3946 case 4: return GL_FLOAT_MAT4;
3947 default: UNREACHABLE();
3948 }
3949
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003950 default: UNREACHABLE();
3951 }
3952 }
3953 else UNREACHABLE();
3954 }
3955 else if (type.getBasicType() == EbtInt)
3956 {
3957 if (type.isScalar())
3958 {
3959 return GL_INT;
3960 }
3961 else if (type.isVector())
3962 {
3963 switch(type.getNominalSize())
3964 {
3965 case 2: return GL_INT_VEC2;
3966 case 3: return GL_INT_VEC3;
3967 case 4: return GL_INT_VEC4;
3968 default: UNREACHABLE();
3969 }
3970 }
3971 else UNREACHABLE();
3972 }
shannonwoods@chromium.org6b709912013-05-30 00:20:04 +00003973 else if (type.getBasicType() == EbtUInt)
3974 {
3975 if (type.isScalar())
3976 {
3977 return GL_UNSIGNED_INT;
3978 }
3979 else if (type.isVector())
3980 {
Jamie Madill22d63da2013-06-07 12:45:12 -04003981 switch(type.getNominalSize())
shannonwoods@chromium.org8c788e82013-05-30 00:20:21 +00003982 {
3983 case 2: return GL_UNSIGNED_INT_VEC2;
3984 case 3: return GL_UNSIGNED_INT_VEC3;
3985 case 4: return GL_UNSIGNED_INT_VEC4;
3986 default: UNREACHABLE();
3987 }
shannonwoods@chromium.org6b709912013-05-30 00:20:04 +00003988 }
3989 else UNREACHABLE();
3990 }
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00003991 else if (type.getBasicType() == EbtBool)
3992 {
3993 if (type.isScalar())
3994 {
3995 return GL_BOOL;
3996 }
3997 else if (type.isVector())
3998 {
3999 switch(type.getNominalSize())
4000 {
4001 case 2: return GL_BOOL_VEC2;
4002 case 3: return GL_BOOL_VEC3;
4003 case 4: return GL_BOOL_VEC4;
4004 default: UNREACHABLE();
4005 }
4006 }
4007 else UNREACHABLE();
4008 }
4009 else if (type.getBasicType() == EbtSampler2D)
4010 {
4011 return GL_SAMPLER_2D;
4012 }
4013 else if (type.getBasicType() == EbtSamplerCube)
4014 {
4015 return GL_SAMPLER_CUBE;
4016 }
Nicolas Capens1f1a8332013-06-24 15:42:27 -04004017 else if (type.getBasicType() == EbtISampler2D)
4018 {
4019 return GL_INT_SAMPLER_2D;
4020 }
4021 else if (type.getBasicType() == EbtISamplerCube)
4022 {
4023 return GL_INT_SAMPLER_CUBE;
4024 }
Nicolas Capens075368e2013-06-24 15:58:30 -04004025 else if (type.getBasicType() == EbtUSampler2D)
4026 {
4027 return GL_UNSIGNED_INT_SAMPLER_2D;
4028 }
4029 else if (type.getBasicType() == EbtUSamplerCube)
4030 {
4031 return GL_UNSIGNED_INT_SAMPLER_CUBE;
4032 }
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00004033 else UNREACHABLE();
4034
4035 return GL_NONE;
4036}
4037
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00004038GLenum OutputHLSL::glVariablePrecision(const TType &type)
4039{
4040 if (type.getBasicType() == EbtFloat)
4041 {
4042 switch (type.getPrecision())
4043 {
4044 case EbpHigh: return GL_HIGH_FLOAT;
4045 case EbpMedium: return GL_MEDIUM_FLOAT;
4046 case EbpLow: return GL_LOW_FLOAT;
4047 case EbpUndefined:
4048 // Should be defined as the default precision by the parser
4049 default: UNREACHABLE();
4050 }
4051 }
shannonwoods@chromium.org6b709912013-05-30 00:20:04 +00004052 else if (type.getBasicType() == EbtInt || type.getBasicType() == EbtUInt)
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00004053 {
4054 switch (type.getPrecision())
4055 {
4056 case EbpHigh: return GL_HIGH_INT;
4057 case EbpMedium: return GL_MEDIUM_INT;
4058 case EbpLow: return GL_LOW_INT;
4059 case EbpUndefined:
4060 // Should be defined as the default precision by the parser
4061 default: UNREACHABLE();
4062 }
4063 }
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00004064
shannon.woods@transgaming.com10aadb22013-02-28 23:17:52 +00004065 // Other types (boolean, sampler) don't have a precision
shannon.woods@transgaming.comfe3c0ef2013-02-28 23:17:22 +00004066 return GL_NONE;
4067}
4068
shannon.woods%transgaming.com@gtempaccount.com6f273e32013-04-13 03:41:15 +00004069bool OutputHLSL::isVaryingOut(TQualifier qualifier)
4070{
4071 switch(qualifier)
4072 {
4073 case EvqVaryingOut:
4074 case EvqInvariantVaryingOut:
4075 case EvqSmoothOut:
4076 case EvqFlatOut:
4077 case EvqCentroidOut:
4078 return true;
4079 }
4080
4081 return false;
4082}
4083
4084bool OutputHLSL::isVaryingIn(TQualifier qualifier)
4085{
4086 switch(qualifier)
4087 {
4088 case EvqVaryingIn:
4089 case EvqInvariantVaryingIn:
4090 case EvqSmoothIn:
4091 case EvqFlatIn:
4092 case EvqCentroidIn:
4093 return true;
4094 }
4095
4096 return false;
4097}
4098
4099bool OutputHLSL::isVarying(TQualifier qualifier)
4100{
4101 return isVaryingIn(qualifier) || isVaryingOut(qualifier);
4102}
4103
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004104}