blob: 49a60c9ac30720563587056bb354aba8d7619a58 [file] [log] [blame]
shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002//
Geoff Lang48dcae72014-02-05 16:28:24 -05003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// libGLESv2.cpp: Implements the exported OpenGL ES 2.0 functions.
9
daniel@transgaming.coma0ce7e62011-01-25 14:47:16 +000010#include "common/version.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000011
12#include "libGLESv2/main.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000013#include "common/utilities.h"
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +000014#include "libGLESv2/formatutils.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000015#include "libGLESv2/Buffer.h"
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +000016#include "libGLESv2/Fence.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000017#include "libGLESv2/Framebuffer.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000018#include "libGLESv2/Renderbuffer.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000019#include "libGLESv2/Program.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000020#include "libGLESv2/ProgramBinary.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000021#include "libGLESv2/Texture.h"
daniel@transgaming.com86bdb822012-01-20 18:24:39 +000022#include "libGLESv2/Query.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000023#include "libGLESv2/Context.h"
Jamie Madill57a89722013-07-02 11:57:03 -040024#include "libGLESv2/VertexArray.h"
Geoff Langc8058452014-02-03 12:04:11 -050025#include "libGLESv2/TransformFeedback.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000026
Geoff Lange8ebe7f2013-08-05 15:03:13 -040027#include "libGLESv2/validationES.h"
28#include "libGLESv2/validationES2.h"
29#include "libGLESv2/validationES3.h"
Jamie Madill55856b12014-01-02 13:59:50 -050030#include "libGLESv2/queryconversions.h"
Jamie Madill478fdb22013-07-19 16:36:59 -040031
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000032extern "C"
33{
34
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +000035// OpenGL ES 2.0 functions
36
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000037void __stdcall glActiveTexture(GLenum texture)
38{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +000039 EVENT("(GLenum texture = 0x%X)", texture);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000040
41 try
42 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +000043 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000044
45 if (context)
46 {
daniel@transgaming.com3f74c7a2011-05-11 15:36:51 +000047 if (texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + context->getMaximumCombinedTextureImageUnits() - 1)
48 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000049 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com3f74c7a2011-05-11 15:36:51 +000050 }
51
daniel@transgaming.com428d1582010-05-04 03:35:25 +000052 context->setActiveSampler(texture - GL_TEXTURE0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000053 }
54 }
Jamie Madillde0ec752014-05-05 15:10:38 -040055 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000056 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000057 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000058 }
59}
60
61void __stdcall glAttachShader(GLuint program, GLuint shader)
62{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +000063 EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000064
65 try
66 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +000067 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000068
69 if (context)
70 {
71 gl::Program *programObject = context->getProgram(program);
72 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +000073
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000074 if (!programObject)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000075 {
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000076 if (context->getShader(program))
77 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000078 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000079 }
80 else
81 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000082 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000083 }
84 }
85
86 if (!shaderObject)
87 {
88 if (context->getProgram(shader))
89 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000090 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000091 }
92 else
93 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000094 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000095 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000096 }
97
98 if (!programObject->attachShader(shaderObject))
99 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000100 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000101 }
102 }
103 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400104 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000105 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000106 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000107 }
108}
109
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000110void __stdcall glBeginQueryEXT(GLenum target, GLuint id)
111{
112 EVENT("(GLenum target = 0x%X, GLuint %d)", target, id);
113
114 try
115 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000116 gl::Context *context = gl::getNonLostContext();
117
118 if (context)
119 {
Jamie Madilldb2f14c2014-05-13 13:56:30 -0400120 if (!ValidateBeginQuery(context, target, id))
Geoff Lang37dde692014-01-31 16:34:54 -0500121 {
Jamie Madilldb2f14c2014-05-13 13:56:30 -0400122 return;
Geoff Lang37dde692014-01-31 16:34:54 -0500123 }
124
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000125 context->beginQuery(target, id);
126 }
127 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400128 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000129 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000130 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000131 }
132}
133
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000134void __stdcall glBindAttribLocation(GLuint program, GLuint index, const GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000135{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000136 EVENT("(GLuint program = %d, GLuint index = %d, const GLchar* name = 0x%0.8p)", program, index, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000137
138 try
139 {
140 if (index >= gl::MAX_VERTEX_ATTRIBS)
141 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000142 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000143 }
144
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000145 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000146
147 if (context)
148 {
149 gl::Program *programObject = context->getProgram(program);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +0000150
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000151 if (!programObject)
152 {
daniel@transgaming.com98079832010-04-13 03:26:29 +0000153 if (context->getShader(program))
154 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000155 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com98079832010-04-13 03:26:29 +0000156 }
157 else
158 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000159 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com98079832010-04-13 03:26:29 +0000160 }
161 }
162
163 if (strncmp(name, "gl_", 3) == 0)
164 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000165 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000166 }
167
168 programObject->bindAttributeLocation(index, name);
169 }
170 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400171 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000172 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000173 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000174 }
175}
176
177void __stdcall glBindBuffer(GLenum target, GLuint buffer)
178{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000179 EVENT("(GLenum target = 0x%X, GLuint buffer = %d)", target, buffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000180
181 try
182 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000183 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000184
185 if (context)
186 {
Jamie Madill8c96d582014-03-05 15:01:23 -0500187 if (!gl::ValidBufferTarget(context, target))
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000188 {
Jamie Madill8c96d582014-03-05 15:01:23 -0500189 return gl::error(GL_INVALID_ENUM);
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000190 }
191
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000192 switch (target)
193 {
194 case GL_ARRAY_BUFFER:
195 context->bindArrayBuffer(buffer);
196 return;
197 case GL_ELEMENT_ARRAY_BUFFER:
198 context->bindElementArrayBuffer(buffer);
199 return;
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000200 case GL_COPY_READ_BUFFER:
201 context->bindCopyReadBuffer(buffer);
202 return;
203 case GL_COPY_WRITE_BUFFER:
204 context->bindCopyWriteBuffer(buffer);
205 return;
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000206 case GL_PIXEL_PACK_BUFFER:
207 context->bindPixelPackBuffer(buffer);
208 return;
209 case GL_PIXEL_UNPACK_BUFFER:
210 context->bindPixelUnpackBuffer(buffer);
211 return;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000212 case GL_UNIFORM_BUFFER:
213 context->bindGenericUniformBuffer(buffer);
214 return;
215 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.org7a1ebad2013-05-30 00:05:20 +0000216 context->bindGenericTransformFeedbackBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000217 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000218 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000219 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000220 }
221 }
222 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400223 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000224 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000225 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000226 }
227}
228
229void __stdcall glBindFramebuffer(GLenum target, GLuint framebuffer)
230{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000231 EVENT("(GLenum target = 0x%X, GLuint framebuffer = %d)", target, framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000232
233 try
234 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500235 if (!gl::ValidFramebufferTarget(target))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000236 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000237 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000238 }
239
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000240 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000241
242 if (context)
243 {
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +0000244 if (target == GL_READ_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER)
245 {
246 context->bindReadFramebuffer(framebuffer);
247 }
248
249 if (target == GL_DRAW_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER)
250 {
251 context->bindDrawFramebuffer(framebuffer);
252 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000253 }
254 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400255 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000256 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000257 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000258 }
259}
260
261void __stdcall glBindRenderbuffer(GLenum target, GLuint renderbuffer)
262{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000263 EVENT("(GLenum target = 0x%X, GLuint renderbuffer = %d)", target, renderbuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000264
265 try
266 {
267 if (target != GL_RENDERBUFFER)
268 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000269 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000270 }
271
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000272 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000273
274 if (context)
275 {
276 context->bindRenderbuffer(renderbuffer);
277 }
278 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400279 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000280 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000281 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000282 }
283}
284
285void __stdcall glBindTexture(GLenum target, GLuint texture)
286{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000287 EVENT("(GLenum target = 0x%X, GLuint texture = %d)", target, texture);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000288
289 try
290 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000291 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000292
293 if (context)
294 {
295 gl::Texture *textureObject = context->getTexture(texture);
296
297 if (textureObject && textureObject->getTarget() != target && texture != 0)
298 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000299 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000300 }
301
302 switch (target)
303 {
304 case GL_TEXTURE_2D:
305 context->bindTexture2D(texture);
306 return;
307 case GL_TEXTURE_CUBE_MAP:
308 context->bindTextureCubeMap(texture);
309 return;
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000310 case GL_TEXTURE_3D:
311 if (context->getClientVersion() < 3)
312 {
313 return gl::error(GL_INVALID_ENUM);
314 }
315 context->bindTexture3D(texture);
316 return;
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000317 case GL_TEXTURE_2D_ARRAY:
318 if (context->getClientVersion() < 3)
319 {
320 return gl::error(GL_INVALID_ENUM);
321 }
322 context->bindTexture2DArray(texture);
323 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000324 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000325 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000326 }
327 }
328 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400329 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000330 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000331 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000332 }
333}
334
335void __stdcall glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
336{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000337 EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000338 red, green, blue, alpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000339
340 try
341 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000342 gl::Context* context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000343
344 if (context)
345 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +0000346 context->setBlendColor(gl::clamp01(red), gl::clamp01(green), gl::clamp01(blue), gl::clamp01(alpha));
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000347 }
348 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400349 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000350 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000351 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000352 }
353}
354
355void __stdcall glBlendEquation(GLenum mode)
356{
357 glBlendEquationSeparate(mode, mode);
358}
359
360void __stdcall glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha)
361{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000362 EVENT("(GLenum modeRGB = 0x%X, GLenum modeAlpha = 0x%X)", modeRGB, modeAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000363
364 try
365 {
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000366 gl::Context *context = gl::getNonLostContext();
367
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000368 switch (modeRGB)
369 {
370 case GL_FUNC_ADD:
371 case GL_FUNC_SUBTRACT:
372 case GL_FUNC_REVERSE_SUBTRACT:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000373 case GL_MIN:
374 case GL_MAX:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000375 break;
376
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000377 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000378 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000379 }
380
381 switch (modeAlpha)
382 {
383 case GL_FUNC_ADD:
384 case GL_FUNC_SUBTRACT:
385 case GL_FUNC_REVERSE_SUBTRACT:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000386 case GL_MIN:
387 case GL_MAX:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000388 break;
389
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000390 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000391 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000392 }
393
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000394 if (context)
395 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +0000396 context->setBlendEquation(modeRGB, modeAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000397 }
398 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400399 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000400 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000401 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000402 }
403}
404
405void __stdcall glBlendFunc(GLenum sfactor, GLenum dfactor)
406{
407 glBlendFuncSeparate(sfactor, dfactor, sfactor, dfactor);
408}
409
410void __stdcall glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
411{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000412 EVENT("(GLenum srcRGB = 0x%X, GLenum dstRGB = 0x%X, GLenum srcAlpha = 0x%X, GLenum dstAlpha = 0x%X)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000413 srcRGB, dstRGB, srcAlpha, dstAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000414
415 try
416 {
shannonwoods@chromium.org48ae0252013-05-30 00:13:22 +0000417 gl::Context *context = gl::getNonLostContext();
418
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000419 switch (srcRGB)
420 {
421 case GL_ZERO:
422 case GL_ONE:
423 case GL_SRC_COLOR:
424 case GL_ONE_MINUS_SRC_COLOR:
425 case GL_DST_COLOR:
426 case GL_ONE_MINUS_DST_COLOR:
427 case GL_SRC_ALPHA:
428 case GL_ONE_MINUS_SRC_ALPHA:
429 case GL_DST_ALPHA:
430 case GL_ONE_MINUS_DST_ALPHA:
431 case GL_CONSTANT_COLOR:
432 case GL_ONE_MINUS_CONSTANT_COLOR:
433 case GL_CONSTANT_ALPHA:
434 case GL_ONE_MINUS_CONSTANT_ALPHA:
435 case GL_SRC_ALPHA_SATURATE:
436 break;
437 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000438 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000439 }
440
441 switch (dstRGB)
442 {
443 case GL_ZERO:
444 case GL_ONE:
445 case GL_SRC_COLOR:
446 case GL_ONE_MINUS_SRC_COLOR:
447 case GL_DST_COLOR:
448 case GL_ONE_MINUS_DST_COLOR:
449 case GL_SRC_ALPHA:
450 case GL_ONE_MINUS_SRC_ALPHA:
451 case GL_DST_ALPHA:
452 case GL_ONE_MINUS_DST_ALPHA:
453 case GL_CONSTANT_COLOR:
454 case GL_ONE_MINUS_CONSTANT_COLOR:
455 case GL_CONSTANT_ALPHA:
456 case GL_ONE_MINUS_CONSTANT_ALPHA:
457 break;
shannonwoods@chromium.org48ae0252013-05-30 00:13:22 +0000458
459 case GL_SRC_ALPHA_SATURATE:
460 if (!context || context->getClientVersion() < 3)
461 {
462 return gl::error(GL_INVALID_ENUM);
463 }
464 break;
465
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000466 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000467 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000468 }
469
470 switch (srcAlpha)
471 {
472 case GL_ZERO:
473 case GL_ONE:
474 case GL_SRC_COLOR:
475 case GL_ONE_MINUS_SRC_COLOR:
476 case GL_DST_COLOR:
477 case GL_ONE_MINUS_DST_COLOR:
478 case GL_SRC_ALPHA:
479 case GL_ONE_MINUS_SRC_ALPHA:
480 case GL_DST_ALPHA:
481 case GL_ONE_MINUS_DST_ALPHA:
482 case GL_CONSTANT_COLOR:
483 case GL_ONE_MINUS_CONSTANT_COLOR:
484 case GL_CONSTANT_ALPHA:
485 case GL_ONE_MINUS_CONSTANT_ALPHA:
486 case GL_SRC_ALPHA_SATURATE:
487 break;
488 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000489 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000490 }
491
492 switch (dstAlpha)
493 {
494 case GL_ZERO:
495 case GL_ONE:
496 case GL_SRC_COLOR:
497 case GL_ONE_MINUS_SRC_COLOR:
498 case GL_DST_COLOR:
499 case GL_ONE_MINUS_DST_COLOR:
500 case GL_SRC_ALPHA:
501 case GL_ONE_MINUS_SRC_ALPHA:
502 case GL_DST_ALPHA:
503 case GL_ONE_MINUS_DST_ALPHA:
504 case GL_CONSTANT_COLOR:
505 case GL_ONE_MINUS_CONSTANT_COLOR:
506 case GL_CONSTANT_ALPHA:
507 case GL_ONE_MINUS_CONSTANT_ALPHA:
508 break;
shannonwoods@chromium.org48ae0252013-05-30 00:13:22 +0000509
510 case GL_SRC_ALPHA_SATURATE:
511 if (!context || context->getClientVersion() < 3)
512 {
513 return gl::error(GL_INVALID_ENUM);
514 }
515 break;
516
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000517 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000518 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000519 }
520
daniel@transgaming.comfe453652010-03-16 06:23:28 +0000521 bool constantColorUsed = (srcRGB == GL_CONSTANT_COLOR || srcRGB == GL_ONE_MINUS_CONSTANT_COLOR ||
522 dstRGB == GL_CONSTANT_COLOR || dstRGB == GL_ONE_MINUS_CONSTANT_COLOR);
523
524 bool constantAlphaUsed = (srcRGB == GL_CONSTANT_ALPHA || srcRGB == GL_ONE_MINUS_CONSTANT_ALPHA ||
525 dstRGB == GL_CONSTANT_ALPHA || dstRGB == GL_ONE_MINUS_CONSTANT_ALPHA);
526
527 if (constantColorUsed && constantAlphaUsed)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000528 {
daniel@transgaming.comfe453652010-03-16 06:23:28 +0000529 ERR("Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR invalid under WebGL");
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000530 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000531 }
532
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000533 if (context)
534 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +0000535 context->setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000536 }
537 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400538 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000539 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000540 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000541 }
542}
543
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000544void __stdcall glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000545{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000546 EVENT("(GLenum target = 0x%X, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p, GLenum usage = %d)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000547 target, size, data, usage);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000548
549 try
550 {
551 if (size < 0)
552 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000553 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000554 }
555
shannon.woods%transgaming.com@gtempaccount.comf2db40b2013-04-13 03:37:09 +0000556 gl::Context *context = gl::getNonLostContext();
557
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000558 switch (usage)
559 {
560 case GL_STREAM_DRAW:
561 case GL_STATIC_DRAW:
562 case GL_DYNAMIC_DRAW:
563 break;
shannon.woods%transgaming.com@gtempaccount.comf2db40b2013-04-13 03:37:09 +0000564
565 case GL_STREAM_READ:
566 case GL_STREAM_COPY:
567 case GL_STATIC_READ:
568 case GL_STATIC_COPY:
569 case GL_DYNAMIC_READ:
570 case GL_DYNAMIC_COPY:
571 if (context && context->getClientVersion() < 3)
572 {
573 return gl::error(GL_INVALID_ENUM);
574 }
575 break;
576
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000577 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000578 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000579 }
580
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000581 if (context)
582 {
Jamie Madill8c96d582014-03-05 15:01:23 -0500583 if (!gl::ValidBufferTarget(context, target))
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000584 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000585 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000586 }
587
Jamie Madill8c96d582014-03-05 15:01:23 -0500588 gl::Buffer *buffer = context->getTargetBuffer(target);
589
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000590 if (!buffer)
591 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000592 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000593 }
594
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000595 buffer->bufferData(data, size, usage);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000596 }
597 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400598 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000599 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000600 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000601 }
602}
603
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000604void __stdcall glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000605{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000606 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000607 target, offset, size, data);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000608
609 try
610 {
daniel@transgaming.comdefa1c32010-05-18 18:51:45 +0000611 if (size < 0 || offset < 0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000612 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000613 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000614 }
615
daniel@transgaming.comd4620a32010-03-21 04:31:28 +0000616 if (data == NULL)
617 {
618 return;
619 }
620
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000621 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000622
623 if (context)
624 {
Jamie Madill8c96d582014-03-05 15:01:23 -0500625 if (!gl::ValidBufferTarget(context, target))
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000626 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000627 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000628 }
629
Jamie Madill8c96d582014-03-05 15:01:23 -0500630 gl::Buffer *buffer = context->getTargetBuffer(target);
631
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000632 if (!buffer)
633 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000634 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000635 }
636
Jamie Madill7a5f7382014-03-05 15:01:24 -0500637 if (buffer->mapped())
638 {
639 return gl::error(GL_INVALID_OPERATION);
640 }
641
Geoff Lang876dc722014-05-01 17:10:24 -0400642 // Check for possible overflow of size + offset
643 if (!rx::IsUnsignedAdditionSafe<size_t>(size, offset))
644 {
645 return gl::error(GL_OUT_OF_MEMORY);
646 }
647
648 if (size + offset > buffer->size())
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000649 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000650 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000651 }
daniel@transgaming.comdefa1c32010-05-18 18:51:45 +0000652
653 buffer->bufferSubData(data, size, offset);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000654 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000655 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400656 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000657 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000658 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000659 }
660}
661
662GLenum __stdcall glCheckFramebufferStatus(GLenum target)
663{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000664 EVENT("(GLenum target = 0x%X)", target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000665
666 try
667 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500668 if (!gl::ValidFramebufferTarget(target))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000669 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000670 return gl::error(GL_INVALID_ENUM, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000671 }
672
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000673 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000674
675 if (context)
676 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500677 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
678 ASSERT(framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000679 return framebuffer->completeness();
680 }
681 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400682 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000683 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000684 return gl::error(GL_OUT_OF_MEMORY, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000685 }
686
687 return 0;
688}
689
690void __stdcall glClear(GLbitfield mask)
691{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +0000692 EVENT("(GLbitfield mask = 0x%X)", mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000693
694 try
695 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000696 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000697
698 if (context)
699 {
Geoff Lang0b833232013-08-21 10:13:29 -0400700 gl::Framebuffer *framebufferObject = context->getDrawFramebuffer();
701
702 if (!framebufferObject || framebufferObject->completeness() != GL_FRAMEBUFFER_COMPLETE)
703 {
704 return gl::error(GL_INVALID_FRAMEBUFFER_OPERATION);
705 }
706
707 if ((mask & ~(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT)) != 0)
708 {
709 return gl::error(GL_INVALID_VALUE);
710 }
711
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000712 context->clear(mask);
713 }
714 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400715 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000716 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000717 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000718 }
719}
720
721void __stdcall glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
722{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000723 EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000724 red, green, blue, alpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000725
726 try
727 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000728 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000729
730 if (context)
731 {
732 context->setClearColor(red, green, blue, alpha);
733 }
734 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400735 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000736 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000737 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000738 }
739}
740
741void __stdcall glClearDepthf(GLclampf depth)
742{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000743 EVENT("(GLclampf depth = %f)", depth);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000744
745 try
746 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000747 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000748
749 if (context)
750 {
751 context->setClearDepth(depth);
752 }
753 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400754 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000755 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000756 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000757 }
758}
759
760void __stdcall glClearStencil(GLint s)
761{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000762 EVENT("(GLint s = %d)", s);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000763
764 try
765 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000766 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000767
768 if (context)
769 {
770 context->setClearStencil(s);
771 }
772 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400773 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000774 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000775 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000776 }
777}
778
779void __stdcall glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
780{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +0000781 EVENT("(GLboolean red = %d, GLboolean green = %u, GLboolean blue = %u, GLboolean alpha = %u)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000782 red, green, blue, alpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000783
784 try
785 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000786 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000787
788 if (context)
789 {
daniel@transgaming.coma36f98e2010-05-18 18:51:09 +0000790 context->setColorMask(red == GL_TRUE, green == GL_TRUE, blue == GL_TRUE, alpha == GL_TRUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000791 }
792 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400793 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000794 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000795 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000796 }
797}
798
799void __stdcall glCompileShader(GLuint shader)
800{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000801 EVENT("(GLuint shader = %d)", shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000802
803 try
804 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000805 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000806
807 if (context)
808 {
809 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +0000810
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000811 if (!shaderObject)
812 {
daniel@transgaming.com0cefaf42010-04-13 03:26:36 +0000813 if (context->getProgram(shader))
814 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000815 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com0cefaf42010-04-13 03:26:36 +0000816 }
817 else
818 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000819 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com0cefaf42010-04-13 03:26:36 +0000820 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000821 }
822
823 shaderObject->compile();
824 }
825 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400826 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000827 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000828 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000829 }
830}
831
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000832void __stdcall glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height,
833 GLint border, GLsizei imageSize, const GLvoid* data)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000834{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000835 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000836 "GLsizei height = %d, GLint border = %d, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000837 target, level, internalformat, width, height, border, imageSize, data);
838
839 try
840 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000841 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com01868132010-08-24 19:21:17 +0000842
843 if (context)
844 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000845 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400846 !ValidateES2TexImageParameters(context, target, level, internalformat, true, false,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000847 0, 0, width, height, 0, GL_NONE, GL_NONE, data))
848 {
849 return;
850 }
851
852 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400853 !ValidateES3TexImageParameters(context, target, level, internalformat, true, false,
Jamie Madillefb2a6f2013-09-24 10:22:42 -0400854 0, 0, 0, width, height, 1, 0, GL_NONE, GL_NONE, data))
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000855 {
856 return;
857 }
858
859 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(internalformat, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000860 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000861 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000862 }
863
864 switch (target)
865 {
866 case GL_TEXTURE_2D:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000867 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000868 gl::Texture2D *texture = context->getTexture2D();
869 texture->setCompressedImage(level, internalformat, width, height, imageSize, data);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000870 }
871 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000872
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000873 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
874 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
875 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
876 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
877 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
878 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000879 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000880 gl::TextureCubeMap *texture = context->getTextureCubeMap();
881 texture->setCompressedImage(target, level, internalformat, width, height, imageSize, data);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000882 }
883 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000884
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000885 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000886 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000887 }
daniel@transgaming.com01868132010-08-24 19:21:17 +0000888 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000889 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400890 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000891 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000892 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000893 }
894}
895
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000896void __stdcall glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
897 GLenum format, GLsizei imageSize, const GLvoid* data)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000898{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000899 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000900 "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000901 "GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000902 target, level, xoffset, yoffset, width, height, format, imageSize, data);
903
904 try
905 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000906 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com01868132010-08-24 19:21:17 +0000907
908 if (context)
909 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000910 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400911 !ValidateES2TexImageParameters(context, target, level, GL_NONE, true, true,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000912 xoffset, yoffset, width, height, 0, GL_NONE, GL_NONE, data))
913 {
914 return;
915 }
916
917 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400918 !ValidateES3TexImageParameters(context, target, level, GL_NONE, true, true,
Jamie Madillefb2a6f2013-09-24 10:22:42 -0400919 xoffset, yoffset, 0, width, height, 1, 0, GL_NONE, GL_NONE, data))
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000920 {
921 return;
922 }
923
924 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(format, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000925 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000926 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000927 }
928
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000929 switch (target)
daniel@transgaming.com01868132010-08-24 19:21:17 +0000930 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000931 case GL_TEXTURE_2D:
daniel@transgaming.com01868132010-08-24 19:21:17 +0000932 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000933 gl::Texture2D *texture = context->getTexture2D();
daniel@transgaming.com343373a2011-11-29 19:42:32 +0000934 texture->subImageCompressed(level, xoffset, yoffset, width, height, format, imageSize, data);
daniel@transgaming.com01868132010-08-24 19:21:17 +0000935 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000936 break;
937
938 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
939 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
940 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
941 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
942 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
943 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com01868132010-08-24 19:21:17 +0000944 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000945 gl::TextureCubeMap *texture = context->getTextureCubeMap();
daniel@transgaming.com343373a2011-11-29 19:42:32 +0000946 texture->subImageCompressed(target, level, xoffset, yoffset, width, height, format, imageSize, data);
daniel@transgaming.com01868132010-08-24 19:21:17 +0000947 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000948 break;
949
950 default:
951 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com01868132010-08-24 19:21:17 +0000952 }
953 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000954 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400955 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000956 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000957 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000958 }
959}
960
961void __stdcall glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
962{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000963 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000964 "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, GLint border = %d)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000965 target, level, internalformat, x, y, width, height, border);
966
967 try
968 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000969 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +0000970
971 if (context)
972 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000973 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400974 !ValidateES2CopyTexImageParameters(context, target, level, internalformat, false,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000975 0, 0, x, y, width, height, border))
daniel@transgaming.com32b11442011-11-19 02:42:48 +0000976 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000977 return;
daniel@transgaming.com32b11442011-11-19 02:42:48 +0000978 }
979
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000980 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400981 !ValidateES3CopyTexImageParameters(context, target, level, internalformat, false,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000982 0, 0, 0, x, y, width, height, border))
983 {
984 return;
985 }
986
987 gl::Framebuffer *framebuffer = context->getReadFramebuffer();
988
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000989 switch (target)
990 {
991 case GL_TEXTURE_2D:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000992 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000993 gl::Texture2D *texture = context->getTexture2D();
994 texture->copyImage(level, internalformat, x, y, width, height, framebuffer);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000995 }
996 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000997
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000998 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
999 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
1000 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
1001 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
1002 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
1003 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001004 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001005 gl::TextureCubeMap *texture = context->getTextureCubeMap();
1006 texture->copyImage(target, level, internalformat, x, y, width, height, framebuffer);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001007 }
1008 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001009
1010 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001011 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001012 }
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001013 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001014 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001015 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001016 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001017 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001018 }
1019}
1020
1021void __stdcall glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
1022{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001023 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001024 "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001025 target, level, xoffset, yoffset, x, y, width, height);
1026
1027 try
1028 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001029 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001030
1031 if (context)
1032 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001033 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001034 !ValidateES2CopyTexImageParameters(context, target, level, GL_NONE, true,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001035 xoffset, yoffset, x, y, width, height, 0))
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001036 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001037 return;
1038 }
1039
1040 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001041 !ValidateES3CopyTexImageParameters(context, target, level, GL_NONE, true,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001042 xoffset, yoffset, 0, x, y, width, height, 0))
1043 {
1044 return;
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001045 }
1046
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00001047 gl::Framebuffer *framebuffer = context->getReadFramebuffer();
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001048
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001049 switch (target)
daniel@transgaming.combbc57792010-07-28 19:21:05 +00001050 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001051 case GL_TEXTURE_2D:
daniel@transgaming.com2ccbbef2012-05-09 15:49:00 +00001052 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001053 gl::Texture2D *texture = context->getTexture2D();
1054 texture->copySubImage(target, level, xoffset, yoffset, 0, x, y, width, height, framebuffer);
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001055 }
1056 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001057
1058 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
1059 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
1060 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
1061 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
1062 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
1063 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com6452adf2012-10-17 18:22:35 +00001064 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001065 gl::TextureCubeMap *texture = context->getTextureCubeMap();
1066 texture->copySubImage(target, level, xoffset, yoffset, 0, x, y, width, height, framebuffer);
daniel@transgaming.com6452adf2012-10-17 18:22:35 +00001067 }
1068 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001069
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001070 default:
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001071 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001072 }
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001073 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001074 }
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001075
Jamie Madillde0ec752014-05-05 15:10:38 -04001076 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001077 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001078 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001079 }
1080}
1081
1082GLuint __stdcall glCreateProgram(void)
1083{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001084 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001085
1086 try
1087 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001088 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001089
1090 if (context)
1091 {
1092 return context->createProgram();
1093 }
1094 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001095 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001096 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001097 return gl::error(GL_OUT_OF_MEMORY, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001098 }
1099
1100 return 0;
1101}
1102
1103GLuint __stdcall glCreateShader(GLenum type)
1104{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001105 EVENT("(GLenum type = 0x%X)", type);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001106
1107 try
1108 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001109 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001110
1111 if (context)
1112 {
1113 switch (type)
1114 {
1115 case GL_FRAGMENT_SHADER:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00001116 case GL_VERTEX_SHADER:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001117 return context->createShader(type);
1118 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001119 return gl::error(GL_INVALID_ENUM, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001120 }
1121 }
1122 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001123 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001124 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001125 return gl::error(GL_OUT_OF_MEMORY, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001126 }
1127
1128 return 0;
1129}
1130
1131void __stdcall glCullFace(GLenum mode)
1132{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001133 EVENT("(GLenum mode = 0x%X)", mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001134
1135 try
1136 {
1137 switch (mode)
1138 {
1139 case GL_FRONT:
1140 case GL_BACK:
1141 case GL_FRONT_AND_BACK:
1142 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001143 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001144
1145 if (context)
1146 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001147 context->setCullMode(mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001148 }
1149 }
1150 break;
1151 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001152 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001153 }
1154 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001155 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001156 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001157 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001158 }
1159}
1160
1161void __stdcall glDeleteBuffers(GLsizei n, const GLuint* buffers)
1162{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001163 EVENT("(GLsizei n = %d, const GLuint* buffers = 0x%0.8p)", n, buffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001164
1165 try
1166 {
1167 if (n < 0)
1168 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001169 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001170 }
1171
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001172 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001173
1174 if (context)
1175 {
1176 for (int i = 0; i < n; i++)
1177 {
1178 context->deleteBuffer(buffers[i]);
1179 }
1180 }
1181 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001182 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001183 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001184 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001185 }
1186}
1187
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001188void __stdcall glDeleteFencesNV(GLsizei n, const GLuint* fences)
1189{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001190 EVENT("(GLsizei n = %d, const GLuint* fences = 0x%0.8p)", n, fences);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001191
1192 try
1193 {
1194 if (n < 0)
1195 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001196 return gl::error(GL_INVALID_VALUE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001197 }
1198
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001199 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001200
1201 if (context)
1202 {
1203 for (int i = 0; i < n; i++)
1204 {
Jamie Madill33dc8432013-07-26 11:55:05 -04001205 context->deleteFenceNV(fences[i]);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001206 }
1207 }
1208 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001209 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001210 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001211 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001212 }
1213}
1214
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001215void __stdcall glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers)
1216{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001217 EVENT("(GLsizei n = %d, const GLuint* framebuffers = 0x%0.8p)", n, framebuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001218
1219 try
1220 {
1221 if (n < 0)
1222 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001223 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001224 }
1225
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001226 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001227
1228 if (context)
1229 {
1230 for (int i = 0; i < n; i++)
1231 {
1232 if (framebuffers[i] != 0)
1233 {
1234 context->deleteFramebuffer(framebuffers[i]);
1235 }
1236 }
1237 }
1238 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001239 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001240 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001241 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001242 }
1243}
1244
1245void __stdcall glDeleteProgram(GLuint program)
1246{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001247 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001248
1249 try
1250 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001251 if (program == 0)
1252 {
1253 return;
1254 }
1255
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001256 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001257
1258 if (context)
1259 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001260 if (!context->getProgram(program))
1261 {
1262 if(context->getShader(program))
1263 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001264 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001265 }
1266 else
1267 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001268 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001269 }
1270 }
1271
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001272 context->deleteProgram(program);
1273 }
1274 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001275 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001276 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001277 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001278 }
1279}
1280
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001281void __stdcall glDeleteQueriesEXT(GLsizei n, const GLuint *ids)
1282{
1283 EVENT("(GLsizei n = %d, const GLuint *ids = 0x%0.8p)", n, ids);
1284
1285 try
1286 {
1287 if (n < 0)
1288 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001289 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001290 }
1291
1292 gl::Context *context = gl::getNonLostContext();
1293
1294 if (context)
1295 {
1296 for (int i = 0; i < n; i++)
1297 {
1298 context->deleteQuery(ids[i]);
1299 }
1300 }
1301 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001302 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001303 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001304 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001305 }
1306}
1307
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001308void __stdcall glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers)
1309{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001310 EVENT("(GLsizei n = %d, const GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001311
1312 try
1313 {
1314 if (n < 0)
1315 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001316 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001317 }
1318
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001319 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001320
1321 if (context)
1322 {
daniel@transgaming.come2b22122010-03-11 19:22:14 +00001323 for (int i = 0; i < n; i++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001324 {
1325 context->deleteRenderbuffer(renderbuffers[i]);
1326 }
1327 }
1328 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001329 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001330 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001331 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001332 }
1333}
1334
1335void __stdcall glDeleteShader(GLuint shader)
1336{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001337 EVENT("(GLuint shader = %d)", shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001338
1339 try
1340 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001341 if (shader == 0)
1342 {
1343 return;
1344 }
1345
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001346 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001347
1348 if (context)
1349 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001350 if (!context->getShader(shader))
1351 {
1352 if(context->getProgram(shader))
1353 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001354 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001355 }
1356 else
1357 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001358 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001359 }
1360 }
1361
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001362 context->deleteShader(shader);
1363 }
1364 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001365 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001366 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001367 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001368 }
1369}
1370
1371void __stdcall glDeleteTextures(GLsizei n, const GLuint* textures)
1372{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001373 EVENT("(GLsizei n = %d, const GLuint* textures = 0x%0.8p)", n, textures);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001374
1375 try
1376 {
1377 if (n < 0)
1378 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001379 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001380 }
1381
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001382 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001383
1384 if (context)
1385 {
1386 for (int i = 0; i < n; i++)
1387 {
1388 if (textures[i] != 0)
1389 {
1390 context->deleteTexture(textures[i]);
1391 }
1392 }
1393 }
1394 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001395 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001396 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001397 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001398 }
1399}
1400
1401void __stdcall glDepthFunc(GLenum func)
1402{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001403 EVENT("(GLenum func = 0x%X)", func);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001404
1405 try
1406 {
1407 switch (func)
1408 {
1409 case GL_NEVER:
1410 case GL_ALWAYS:
1411 case GL_LESS:
1412 case GL_LEQUAL:
1413 case GL_EQUAL:
1414 case GL_GREATER:
1415 case GL_GEQUAL:
1416 case GL_NOTEQUAL:
1417 break;
1418 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001419 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001420 }
1421
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001422 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001423
1424 if (context)
1425 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001426 context->setDepthFunc(func);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001427 }
1428 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001429 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001430 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001431 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001432 }
1433}
1434
1435void __stdcall glDepthMask(GLboolean flag)
1436{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00001437 EVENT("(GLboolean flag = %u)", flag);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001438
1439 try
1440 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001441 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001442
1443 if (context)
1444 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001445 context->setDepthMask(flag != GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001446 }
1447 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001448 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001449 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001450 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001451 }
1452}
1453
1454void __stdcall glDepthRangef(GLclampf zNear, GLclampf zFar)
1455{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001456 EVENT("(GLclampf zNear = %f, GLclampf zFar = %f)", zNear, zFar);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001457
1458 try
1459 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001460 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001461
1462 if (context)
1463 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001464 context->setDepthRange(zNear, zFar);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001465 }
1466 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001467 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001468 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001469 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001470 }
1471}
1472
1473void __stdcall glDetachShader(GLuint program, GLuint shader)
1474{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001475 EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001476
1477 try
1478 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001479 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001480
1481 if (context)
1482 {
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001483
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001484 gl::Program *programObject = context->getProgram(program);
1485 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001486
1487 if (!programObject)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001488 {
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001489 gl::Shader *shaderByProgramHandle;
1490 shaderByProgramHandle = context->getShader(program);
1491 if (!shaderByProgramHandle)
1492 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001493 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001494 }
1495 else
1496 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001497 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001498 }
1499 }
1500
1501 if (!shaderObject)
1502 {
1503 gl::Program *programByShaderHandle = context->getProgram(shader);
1504 if (!programByShaderHandle)
1505 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001506 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001507 }
1508 else
1509 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001510 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001511 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001512 }
1513
1514 if (!programObject->detachShader(shaderObject))
1515 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001516 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001517 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001518 }
1519 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001520 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001521 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001522 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001523 }
1524}
1525
1526void __stdcall glDisable(GLenum cap)
1527{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001528 EVENT("(GLenum cap = 0x%X)", cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001529
1530 try
1531 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001532 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001533
1534 if (context)
1535 {
Geoff Lang0550d032014-01-30 11:29:07 -05001536 if (!ValidCap(context, cap))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001537 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001538 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001539 }
Geoff Lang0550d032014-01-30 11:29:07 -05001540
1541 context->setCap(cap, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001542 }
1543 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001544 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001545 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001546 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001547 }
1548}
1549
1550void __stdcall glDisableVertexAttribArray(GLuint index)
1551{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001552 EVENT("(GLuint index = %d)", index);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001553
1554 try
1555 {
1556 if (index >= gl::MAX_VERTEX_ATTRIBS)
1557 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001558 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001559 }
1560
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001561 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001562
1563 if (context)
1564 {
daniel@transgaming.com83921382011-01-08 05:46:00 +00001565 context->setEnableVertexAttribArray(index, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001566 }
1567 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001568 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001569 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001570 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001571 }
1572}
1573
1574void __stdcall glDrawArrays(GLenum mode, GLint first, GLsizei count)
1575{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001576 EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d)", mode, first, count);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001577
1578 try
1579 {
1580 if (count < 0 || first < 0)
1581 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001582 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001583 }
1584
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001585 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001586
Jamie Madill7a5f7382014-03-05 15:01:24 -05001587 // Check for mapped buffers
1588 if (context->hasMappedBuffer(GL_ARRAY_BUFFER))
1589 {
1590 return gl::error(GL_INVALID_OPERATION);
1591 }
1592
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001593 if (context)
1594 {
Geoff Langeeba6e12014-02-03 13:12:30 -05001595 gl::TransformFeedback *curTransformFeedback = context->getCurrentTransformFeedback();
1596 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused() &&
1597 curTransformFeedback->getDrawMode() != mode)
1598 {
1599 // It is an invalid operation to call DrawArrays or DrawArraysInstanced with a draw mode
1600 // that does not match the current transform feedback object's draw mode (if transform feedback
1601 // is active), (3.0.2, section 2.14, pg 86)
1602 return gl::error(GL_INVALID_OPERATION);
1603 }
1604
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001605 context->drawArrays(mode, first, count, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001606 }
1607 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001608 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001609 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001610 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001611 }
1612}
1613
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001614void __stdcall glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
1615{
1616 EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei primcount = %d)", mode, first, count, primcount);
1617
1618 try
1619 {
1620 if (count < 0 || first < 0 || primcount < 0)
1621 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001622 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001623 }
1624
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001625 if (primcount > 0)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001626 {
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001627 gl::Context *context = gl::getNonLostContext();
1628
Jamie Madill7a5f7382014-03-05 15:01:24 -05001629 // Check for mapped buffers
1630 if (context->hasMappedBuffer(GL_ARRAY_BUFFER))
1631 {
1632 return gl::error(GL_INVALID_OPERATION);
1633 }
1634
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001635 if (context)
1636 {
Geoff Langeeba6e12014-02-03 13:12:30 -05001637 gl::TransformFeedback *curTransformFeedback = context->getCurrentTransformFeedback();
1638 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused() &&
1639 curTransformFeedback->getDrawMode() != mode)
1640 {
1641 // It is an invalid operation to call DrawArrays or DrawArraysInstanced with a draw mode
1642 // that does not match the current transform feedback object's draw mode (if transform feedback
1643 // is active), (3.0.2, section 2.14, pg 86)
1644 return gl::error(GL_INVALID_OPERATION);
1645 }
1646
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001647 context->drawArrays(mode, first, count, primcount);
1648 }
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001649 }
1650 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001651 catch (...)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001652 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001653 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001654 }
1655}
1656
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00001657void __stdcall glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001658{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001659 EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001660 mode, count, type, indices);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001661
1662 try
1663 {
1664 if (count < 0)
1665 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001666 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001667 }
1668
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001669 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001670
1671 if (context)
1672 {
daniel@transgaming.com83921382011-01-08 05:46:00 +00001673 switch (type)
1674 {
1675 case GL_UNSIGNED_BYTE:
1676 case GL_UNSIGNED_SHORT:
1677 break;
1678 case GL_UNSIGNED_INT:
1679 if (!context->supports32bitIndices())
1680 {
Geoff Langeeba6e12014-02-03 13:12:30 -05001681 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com83921382011-01-08 05:46:00 +00001682 }
1683 break;
1684 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001685 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com83921382011-01-08 05:46:00 +00001686 }
Geoff Langeeba6e12014-02-03 13:12:30 -05001687
1688 gl::TransformFeedback *curTransformFeedback = context->getCurrentTransformFeedback();
1689 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
1690 {
1691 // It is an invalid operation to call DrawElements, DrawRangeElements or DrawElementsInstanced
1692 // while transform feedback is active, (3.0.2, section 2.14, pg 86)
1693 return gl::error(GL_INVALID_OPERATION);
1694 }
1695
Jamie Madill7a5f7382014-03-05 15:01:24 -05001696 // Check for mapped buffers
1697 if (context->hasMappedBuffer(GL_ARRAY_BUFFER) || context->hasMappedBuffer(GL_ELEMENT_ARRAY_BUFFER))
1698 {
1699 return gl::error(GL_INVALID_OPERATION);
1700 }
1701
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001702 context->drawElements(mode, count, type, indices, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001703 }
1704 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001705 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001706 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001707 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001708 }
1709}
1710
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001711void __stdcall glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
1712{
1713 EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei primcount = %d)",
1714 mode, count, type, indices, primcount);
1715
1716 try
1717 {
1718 if (count < 0 || primcount < 0)
1719 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001720 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001721 }
1722
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001723 if (primcount > 0)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001724 {
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001725 gl::Context *context = gl::getNonLostContext();
1726
1727 if (context)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001728 {
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001729 switch (type)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001730 {
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001731 case GL_UNSIGNED_BYTE:
1732 case GL_UNSIGNED_SHORT:
1733 break;
1734 case GL_UNSIGNED_INT:
1735 if (!context->supports32bitIndices())
1736 {
Geoff Langeeba6e12014-02-03 13:12:30 -05001737 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001738 }
1739 break;
1740 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001741 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001742 }
Geoff Langeeba6e12014-02-03 13:12:30 -05001743
1744 gl::TransformFeedback *curTransformFeedback = context->getCurrentTransformFeedback();
1745 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
1746 {
1747 // It is an invalid operation to call DrawElements, DrawRangeElements or DrawElementsInstanced
1748 // while transform feedback is active, (3.0.2, section 2.14, pg 86)
1749 return gl::error(GL_INVALID_OPERATION);
1750 }
1751
Jamie Madill7a5f7382014-03-05 15:01:24 -05001752 // Check for mapped buffers
1753 if (context->hasMappedBuffer(GL_ARRAY_BUFFER) || context->hasMappedBuffer(GL_ELEMENT_ARRAY_BUFFER))
1754 {
1755 return gl::error(GL_INVALID_OPERATION);
1756 }
1757
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001758 context->drawElements(mode, count, type, indices, primcount);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001759 }
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001760 }
1761 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001762 catch (...)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001763 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001764 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001765 }
1766}
1767
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001768void __stdcall glEnable(GLenum cap)
1769{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001770 EVENT("(GLenum cap = 0x%X)", cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001771
1772 try
1773 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001774 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001775
1776 if (context)
1777 {
Geoff Lang0550d032014-01-30 11:29:07 -05001778 if (!ValidCap(context, cap))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001779 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001780 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001781 }
Geoff Lang0550d032014-01-30 11:29:07 -05001782
1783 context->setCap(cap, true);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001784 }
1785 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001786 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001787 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001788 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001789 }
1790}
1791
1792void __stdcall glEnableVertexAttribArray(GLuint index)
1793{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001794 EVENT("(GLuint index = %d)", index);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001795
1796 try
1797 {
1798 if (index >= gl::MAX_VERTEX_ATTRIBS)
1799 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001800 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001801 }
1802
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001803 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001804
1805 if (context)
1806 {
daniel@transgaming.com83921382011-01-08 05:46:00 +00001807 context->setEnableVertexAttribArray(index, true);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001808 }
1809 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001810 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001811 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001812 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001813 }
1814}
1815
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001816void __stdcall glEndQueryEXT(GLenum target)
1817{
1818 EVENT("GLenum target = 0x%X)", target);
1819
1820 try
1821 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001822 gl::Context *context = gl::getNonLostContext();
1823
1824 if (context)
1825 {
Jamie Madill45c785d2014-05-13 14:09:34 -04001826 if (!ValidateEndQuery(context, target))
Geoff Lang37dde692014-01-31 16:34:54 -05001827 {
Jamie Madill45c785d2014-05-13 14:09:34 -04001828 return;
Geoff Lang37dde692014-01-31 16:34:54 -05001829 }
1830
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001831 context->endQuery(target);
1832 }
1833 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001834 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001835 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001836 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001837 }
1838}
1839
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001840void __stdcall glFinishFenceNV(GLuint fence)
1841{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001842 EVENT("(GLuint fence = %d)", fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001843
1844 try
1845 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001846 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001847
1848 if (context)
1849 {
Jamie Madill33dc8432013-07-26 11:55:05 -04001850 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001851
1852 if (fenceObject == NULL)
1853 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001854 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001855 }
1856
Jamie Madillfb9a7402013-07-26 11:55:01 -04001857 if (fenceObject->isFence() != GL_TRUE)
1858 {
1859 return gl::error(GL_INVALID_OPERATION);
1860 }
1861
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001862 fenceObject->finishFence();
1863 }
1864 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001865 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001866 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001867 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001868 }
1869}
1870
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001871void __stdcall glFinish(void)
1872{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001873 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001874
1875 try
1876 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001877 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001878
1879 if (context)
1880 {
daniel@transgaming.com0d86aa72011-10-26 02:35:10 +00001881 context->sync(true);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001882 }
1883 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001884 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001885 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001886 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001887 }
1888}
1889
1890void __stdcall glFlush(void)
1891{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001892 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001893
1894 try
1895 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001896 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001897
1898 if (context)
1899 {
daniel@transgaming.com0d86aa72011-10-26 02:35:10 +00001900 context->sync(false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001901 }
1902 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001903 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001904 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001905 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001906 }
1907}
1908
1909void __stdcall glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
1910{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001911 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum renderbuffertarget = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001912 "GLuint renderbuffer = %d)", target, attachment, renderbuffertarget, renderbuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001913
1914 try
1915 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001916 if (!gl::ValidFramebufferTarget(target) || (renderbuffertarget != GL_RENDERBUFFER && renderbuffer != 0))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001917 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001918 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001919 }
1920
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001921 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001922
1923 if (context)
1924 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001925 if (!gl::ValidateFramebufferRenderbufferParameters(context, target, attachment, renderbuffertarget, renderbuffer))
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00001926 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001927 return;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00001928 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001929
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001930 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
1931 ASSERT(framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001932
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001933 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001934 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001935 unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
Geoff Lang309c92a2013-07-25 16:23:19 -04001936 framebuffer->setColorbuffer(colorAttachment, GL_RENDERBUFFER, renderbuffer, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001937 }
1938 else
1939 {
1940 switch (attachment)
1941 {
1942 case GL_DEPTH_ATTACHMENT:
Geoff Lang309c92a2013-07-25 16:23:19 -04001943 framebuffer->setDepthbuffer(GL_RENDERBUFFER, renderbuffer, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001944 break;
1945 case GL_STENCIL_ATTACHMENT:
Geoff Lang309c92a2013-07-25 16:23:19 -04001946 framebuffer->setStencilbuffer(GL_RENDERBUFFER, renderbuffer, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001947 break;
Geoff Lang7e9ee232013-08-05 10:18:42 -04001948 case GL_DEPTH_STENCIL_ATTACHMENT:
Geoff Lang7e9ee232013-08-05 10:18:42 -04001949 framebuffer->setDepthStencilBuffer(GL_RENDERBUFFER, renderbuffer, 0, 0);
1950 break;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001951 default:
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001952 UNREACHABLE();
1953 break;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001954 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001955 }
1956 }
1957 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001958 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001959 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001960 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001961 }
1962}
1963
1964void __stdcall glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
1965{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001966 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum textarget = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001967 "GLuint texture = %d, GLint level = %d)", target, attachment, textarget, texture, level);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001968
1969 try
1970 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001971 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001972 if (context)
1973 {
Geoff Lang3ed0c482013-07-25 17:03:18 -04001974 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001975 !ValidateES2FramebufferTextureParameters(context, target, attachment, textarget, texture, level))
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001976 {
Geoff Lang3ed0c482013-07-25 17:03:18 -04001977 return;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001978 }
Geoff Lang3ed0c482013-07-25 17:03:18 -04001979
1980 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001981 !ValidateES3FramebufferTextureParameters(context, target, attachment, textarget, texture, level, 0, false))
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001982 {
Geoff Lang3ed0c482013-07-25 17:03:18 -04001983 return;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001984 }
1985
daniel@transgaming.com93a81472010-04-20 18:52:58 +00001986 if (texture == 0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001987 {
daniel@transgaming.com93a81472010-04-20 18:52:58 +00001988 textarget = GL_NONE;
1989 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001990
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001991 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001992
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001993 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
daniel@transgaming.comfbc09532010-04-26 15:33:41 +00001994 {
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001995 const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
Geoff Lang309c92a2013-07-25 16:23:19 -04001996 framebuffer->setColorbuffer(colorAttachment, textarget, texture, level, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001997 }
1998 else
1999 {
2000 switch (attachment)
2001 {
Geoff Lang309c92a2013-07-25 16:23:19 -04002002 case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture, level, 0); break;
2003 case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture, level, 0); break;
2004 case GL_DEPTH_STENCIL_ATTACHMENT: framebuffer->setDepthStencilBuffer(textarget, texture, level, 0); break;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002005 }
daniel@transgaming.comfbc09532010-04-26 15:33:41 +00002006 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002007 }
2008 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002009 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002010 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002011 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002012 }
2013}
2014
2015void __stdcall glFrontFace(GLenum mode)
2016{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002017 EVENT("(GLenum mode = 0x%X)", mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002018
2019 try
2020 {
2021 switch (mode)
2022 {
2023 case GL_CW:
2024 case GL_CCW:
2025 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002026 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002027
2028 if (context)
2029 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00002030 context->setFrontFace(mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002031 }
2032 }
2033 break;
2034 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002035 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002036 }
2037 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002038 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002039 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002040 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002041 }
2042}
2043
2044void __stdcall glGenBuffers(GLsizei n, GLuint* buffers)
2045{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002046 EVENT("(GLsizei n = %d, GLuint* buffers = 0x%0.8p)", n, buffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002047
2048 try
2049 {
2050 if (n < 0)
2051 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002052 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002053 }
2054
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002055 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002056
2057 if (context)
2058 {
2059 for (int i = 0; i < n; i++)
2060 {
2061 buffers[i] = context->createBuffer();
2062 }
2063 }
2064 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002065 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002066 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002067 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002068 }
2069}
2070
2071void __stdcall glGenerateMipmap(GLenum target)
2072{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002073 EVENT("(GLenum target = 0x%X)", target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002074
2075 try
2076 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002077 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00002078
2079 if (context)
2080 {
Jamie Madill35d15012013-10-07 10:46:37 -04002081 if (!ValidTextureTarget(context, target))
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00002082 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002083 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00002084 }
Geoff Langae4852a2013-06-05 15:00:34 -04002085
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002086 gl::Texture *texture = context->getTargetTexture(target);
Jamie Madill35d15012013-10-07 10:46:37 -04002087
2088 if (texture == NULL)
Geoff Langae4852a2013-06-05 15:00:34 -04002089 {
2090 return gl::error(GL_INVALID_OPERATION);
2091 }
2092
Geoff Lang005df412013-10-16 14:12:50 -04002093 GLenum internalFormat = texture->getBaseLevelInternalFormat();
Jamie Madill35d15012013-10-07 10:46:37 -04002094
Geoff Langae4852a2013-06-05 15:00:34 -04002095 // Internally, all texture formats are sized so checking if the format
2096 // is color renderable and filterable will not fail.
Jamie Madill61b54432014-02-18 15:27:19 -05002097
2098 bool validRenderable = (gl::IsColorRenderingSupported(internalFormat, context) ||
2099 gl::IsSizedInternalFormat(internalFormat, context->getClientVersion()));
2100
Jamie Madill33f9c2e2013-10-07 10:46:36 -04002101 if (gl::IsDepthRenderingSupported(internalFormat, context) ||
2102 gl::IsFormatCompressed(internalFormat, context->getClientVersion()) ||
Jamie Madill61b54432014-02-18 15:27:19 -05002103 !gl::IsTextureFilteringSupported(internalFormat, context) ||
2104 !validRenderable)
Geoff Langae4852a2013-06-05 15:00:34 -04002105 {
2106 return gl::error(GL_INVALID_OPERATION);
2107 }
2108
Jamie Madillc1f8b162013-10-07 10:46:38 -04002109 // Non-power of 2 ES2 check
2110 if (!context->supportsNonPower2Texture() && (!gl::isPow2(texture->getBaseLevelWidth()) || !gl::isPow2(texture->getBaseLevelHeight())))
2111 {
2112 ASSERT(context->getClientVersion() <= 2 && (target == GL_TEXTURE_2D || target == GL_TEXTURE_CUBE_MAP));
2113 return gl::error(GL_INVALID_OPERATION);
2114 }
2115
2116 // Cube completeness check
2117 if (target == GL_TEXTURE_CUBE_MAP)
2118 {
2119 gl::TextureCubeMap *textureCube = static_cast<gl::TextureCubeMap *>(texture);
2120 if (!textureCube->isCubeComplete())
2121 {
2122 return gl::error(GL_INVALID_OPERATION);
2123 }
2124 }
2125
Geoff Langae4852a2013-06-05 15:00:34 -04002126 texture->generateMipmaps();
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00002127 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002128 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002129 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002130 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002131 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002132 }
2133}
2134
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002135void __stdcall glGenFencesNV(GLsizei n, GLuint* fences)
2136{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002137 EVENT("(GLsizei n = %d, GLuint* fences = 0x%0.8p)", n, fences);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002138
2139 try
2140 {
2141 if (n < 0)
2142 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002143 return gl::error(GL_INVALID_VALUE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002144 }
2145
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002146 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002147
2148 if (context)
2149 {
2150 for (int i = 0; i < n; i++)
2151 {
Jamie Madill33dc8432013-07-26 11:55:05 -04002152 fences[i] = context->createFenceNV();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002153 }
2154 }
2155 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002156 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002157 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002158 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002159 }
2160}
2161
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002162void __stdcall glGenFramebuffers(GLsizei n, GLuint* framebuffers)
2163{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002164 EVENT("(GLsizei n = %d, GLuint* framebuffers = 0x%0.8p)", n, framebuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002165
2166 try
2167 {
2168 if (n < 0)
2169 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002170 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002171 }
2172
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002173 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002174
2175 if (context)
2176 {
2177 for (int i = 0; i < n; i++)
2178 {
2179 framebuffers[i] = context->createFramebuffer();
2180 }
2181 }
2182 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002183 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002184 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002185 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002186 }
2187}
2188
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002189void __stdcall glGenQueriesEXT(GLsizei n, GLuint* ids)
2190{
2191 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
2192
2193 try
2194 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002195 gl::Context *context = gl::getNonLostContext();
2196
2197 if (context)
2198 {
Geoff Lang37dde692014-01-31 16:34:54 -05002199 if (n < 0)
2200 {
2201 return gl::error(GL_INVALID_VALUE);
2202 }
2203
2204 for (GLsizei i = 0; i < n; i++)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002205 {
2206 ids[i] = context->createQuery();
2207 }
2208 }
2209 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002210 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002211 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002212 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002213 }
2214}
2215
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002216void __stdcall glGenRenderbuffers(GLsizei n, GLuint* renderbuffers)
2217{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002218 EVENT("(GLsizei n = %d, GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002219
2220 try
2221 {
2222 if (n < 0)
2223 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002224 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002225 }
2226
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002227 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002228
2229 if (context)
2230 {
2231 for (int i = 0; i < n; i++)
2232 {
2233 renderbuffers[i] = context->createRenderbuffer();
2234 }
2235 }
2236 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002237 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002238 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002239 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002240 }
2241}
2242
2243void __stdcall glGenTextures(GLsizei n, GLuint* textures)
2244{
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002245 EVENT("(GLsizei n = %d, GLuint* textures = 0x%0.8p)", n, textures);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002246
2247 try
2248 {
2249 if (n < 0)
2250 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002251 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002252 }
2253
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002254 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002255
2256 if (context)
2257 {
2258 for (int i = 0; i < n; i++)
2259 {
2260 textures[i] = context->createTexture();
2261 }
2262 }
2263 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002264 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002265 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002266 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002267 }
2268}
2269
daniel@transgaming.com85423182010-04-22 13:35:27 +00002270void __stdcall glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002271{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002272 EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, GLsizei *length = 0x%0.8p, "
daniel@transgaming.com85423182010-04-22 13:35:27 +00002273 "GLint *size = 0x%0.8p, GLenum *type = %0.8p, GLchar *name = %0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002274 program, index, bufsize, length, size, type, name);
2275
2276 try
2277 {
2278 if (bufsize < 0)
2279 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002280 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002281 }
2282
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002283 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com85423182010-04-22 13:35:27 +00002284
2285 if (context)
2286 {
2287 gl::Program *programObject = context->getProgram(program);
2288
2289 if (!programObject)
2290 {
2291 if (context->getShader(program))
2292 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002293 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com85423182010-04-22 13:35:27 +00002294 }
2295 else
2296 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002297 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com85423182010-04-22 13:35:27 +00002298 }
2299 }
2300
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002301 if (index >= (GLuint)programObject->getActiveAttributeCount())
daniel@transgaming.com85423182010-04-22 13:35:27 +00002302 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002303 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com85423182010-04-22 13:35:27 +00002304 }
2305
2306 programObject->getActiveAttribute(index, bufsize, length, size, type, name);
2307 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002308 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002309 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002310 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002311 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002312 }
2313}
2314
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00002315void __stdcall glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002316{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002317 EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00002318 "GLsizei* length = 0x%0.8p, GLint* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002319 program, index, bufsize, length, size, type, name);
2320
2321 try
2322 {
2323 if (bufsize < 0)
2324 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002325 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002326 }
2327
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002328 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002329
2330 if (context)
2331 {
2332 gl::Program *programObject = context->getProgram(program);
2333
2334 if (!programObject)
2335 {
2336 if (context->getShader(program))
2337 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002338 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002339 }
2340 else
2341 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002342 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002343 }
2344 }
2345
2346 if (index >= (GLuint)programObject->getActiveUniformCount())
2347 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002348 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002349 }
2350
2351 programObject->getActiveUniform(index, bufsize, length, size, type, name);
2352 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002353 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002354 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002355 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002356 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002357 }
2358}
2359
2360void __stdcall glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
2361{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002362 EVENT("(GLuint program = %d, GLsizei maxcount = %d, GLsizei* count = 0x%0.8p, GLuint* shaders = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00002363 program, maxcount, count, shaders);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002364
2365 try
2366 {
2367 if (maxcount < 0)
2368 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002369 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002370 }
2371
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002372 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com6c785212010-03-30 03:36:17 +00002373
2374 if (context)
2375 {
2376 gl::Program *programObject = context->getProgram(program);
2377
2378 if (!programObject)
2379 {
daniel@transgaming.com23953e32010-04-13 19:53:31 +00002380 if (context->getShader(program))
2381 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002382 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com23953e32010-04-13 19:53:31 +00002383 }
2384 else
2385 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002386 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com23953e32010-04-13 19:53:31 +00002387 }
daniel@transgaming.com6c785212010-03-30 03:36:17 +00002388 }
2389
2390 return programObject->getAttachedShaders(maxcount, count, shaders);
2391 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002392 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002393 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002394 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002395 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002396 }
2397}
2398
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00002399int __stdcall glGetAttribLocation(GLuint program, const GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002400{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002401 EVENT("(GLuint program = %d, const GLchar* name = %s)", program, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002402
2403 try
2404 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002405 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002406
2407 if (context)
2408 {
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002409
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002410 gl::Program *programObject = context->getProgram(program);
2411
2412 if (!programObject)
2413 {
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002414 if (context->getShader(program))
2415 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002416 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002417 }
2418 else
2419 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002420 return gl::error(GL_INVALID_VALUE, -1);
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002421 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002422 }
2423
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00002424 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
daniel@transgaming.com716056c2012-07-24 18:38:59 +00002425 if (!programObject->isLinked() || !programBinary)
daniel@transgaming.comcf4aa872010-04-13 03:26:27 +00002426 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002427 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.comcf4aa872010-04-13 03:26:27 +00002428 }
2429
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00002430 return programBinary->getAttributeLocation(name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002431 }
2432 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002433 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002434 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002435 return gl::error(GL_OUT_OF_MEMORY, -1);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002436 }
2437
2438 return -1;
2439}
2440
2441void __stdcall glGetBooleanv(GLenum pname, GLboolean* params)
2442{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002443 EVENT("(GLenum pname = 0x%X, GLboolean* params = 0x%0.8p)", pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002444
2445 try
2446 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002447 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com777f2672010-04-07 03:25:16 +00002448
2449 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002450 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002451 GLenum nativeType;
2452 unsigned int numParams = 0;
2453 if (!context->getQueryParameterInfo(pname, &nativeType, &numParams))
2454 return gl::error(GL_INVALID_ENUM);
2455
2456 // pname is valid, but there are no parameters to return
2457 if (numParams == 0)
2458 return;
2459
2460 if (nativeType == GL_BOOL)
daniel@transgaming.com777f2672010-04-07 03:25:16 +00002461 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002462 context->getBooleanv(pname, params);
2463 }
Jamie Madill55856b12014-01-02 13:59:50 -05002464 else
Jamie Madill79f2f452013-12-19 11:13:02 -05002465 {
Jamie Madill55856b12014-01-02 13:59:50 -05002466 CastStateValues(context, nativeType, pname, numParams, params);
daniel@transgaming.com777f2672010-04-07 03:25:16 +00002467 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002468 }
2469 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002470 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002471 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002472 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002473 }
2474}
2475
2476void __stdcall glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params)
2477{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002478 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002479
2480 try
2481 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002482 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002483
2484 if (context)
2485 {
Jamie Madill8c96d582014-03-05 15:01:23 -05002486 if (!gl::ValidBufferTarget(context, target))
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002487 {
Jamie Madill8c96d582014-03-05 15:01:23 -05002488 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002489 }
2490
Jamie Madill70656a62014-03-05 15:01:26 -05002491 if (!gl::ValidBufferParameter(context, pname))
2492 {
2493 return gl::error(GL_INVALID_ENUM);
2494 }
2495
Jamie Madill8c96d582014-03-05 15:01:23 -05002496 gl::Buffer *buffer = context->getTargetBuffer(target);
2497
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002498 if (!buffer)
2499 {
2500 // A null buffer means that "0" is bound to the requested buffer target
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002501 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002502 }
2503
2504 switch (pname)
2505 {
2506 case GL_BUFFER_USAGE:
Jamie Madill70656a62014-03-05 15:01:26 -05002507 *params = static_cast<GLint>(buffer->usage());
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002508 break;
2509 case GL_BUFFER_SIZE:
Jamie Madill70656a62014-03-05 15:01:26 -05002510 *params = gl::clampCast<GLint>(buffer->size());
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002511 break;
Jamie Madill70656a62014-03-05 15:01:26 -05002512 case GL_BUFFER_ACCESS_FLAGS:
2513 *params = buffer->accessFlags();
2514 break;
2515 case GL_BUFFER_MAPPED:
2516 *params = static_cast<GLint>(buffer->mapped());
2517 break;
2518 case GL_BUFFER_MAP_OFFSET:
2519 *params = gl::clampCast<GLint>(buffer->mapOffset());
2520 break;
2521 case GL_BUFFER_MAP_LENGTH:
2522 *params = gl::clampCast<GLint>(buffer->mapLength());
2523 break;
2524 default: UNREACHABLE(); break;
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002525 }
2526 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002527 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002528 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002529 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002530 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002531 }
2532}
2533
2534GLenum __stdcall glGetError(void)
2535{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002536 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002537
2538 gl::Context *context = gl::getContext();
2539
2540 if (context)
2541 {
daniel@transgaming.com82b28912011-12-12 21:01:35 +00002542 return context->getError();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002543 }
2544
2545 return GL_NO_ERROR;
2546}
2547
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002548void __stdcall glGetFenceivNV(GLuint fence, GLenum pname, GLint *params)
2549{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002550 EVENT("(GLuint fence = %d, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", fence, pname, params);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002551
2552 try
2553 {
2554
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002555 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002556
2557 if (context)
2558 {
Jamie Madill33dc8432013-07-26 11:55:05 -04002559 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002560
2561 if (fenceObject == NULL)
2562 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002563 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002564 }
2565
Jamie Madillfb9a7402013-07-26 11:55:01 -04002566 if (fenceObject->isFence() != GL_TRUE)
2567 {
2568 return gl::error(GL_INVALID_OPERATION);
2569 }
2570
2571 switch (pname)
2572 {
2573 case GL_FENCE_STATUS_NV:
2574 case GL_FENCE_CONDITION_NV:
2575 break;
2576
2577 default: return gl::error(GL_INVALID_ENUM);
2578 }
2579
2580 params[0] = fenceObject->getFencei(pname);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002581 }
2582 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002583 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002584 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002585 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002586 }
2587}
2588
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002589void __stdcall glGetFloatv(GLenum pname, GLfloat* params)
2590{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002591 EVENT("(GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002592
2593 try
2594 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002595 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00002596
2597 if (context)
2598 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002599 GLenum nativeType;
2600 unsigned int numParams = 0;
2601 if (!context->getQueryParameterInfo(pname, &nativeType, &numParams))
2602 return gl::error(GL_INVALID_ENUM);
2603
2604 // pname is valid, but that there are no parameters to return.
2605 if (numParams == 0)
2606 return;
2607
2608 if (nativeType == GL_FLOAT)
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00002609 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002610 context->getFloatv(pname, params);
2611 }
Jamie Madill55856b12014-01-02 13:59:50 -05002612 else
Jamie Madill79f2f452013-12-19 11:13:02 -05002613 {
Jamie Madill55856b12014-01-02 13:59:50 -05002614 CastStateValues(context, nativeType, pname, numParams, params);
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00002615 }
2616 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002617 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002618 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002619 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002620 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002621 }
2622}
2623
2624void __stdcall glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params)
2625{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002626 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00002627 target, attachment, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002628
2629 try
2630 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002631 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002632
2633 if (context)
2634 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002635 if (!gl::ValidFramebufferTarget(target))
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002636 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002637 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002638 }
2639
Geoff Lang646559f2013-08-15 11:08:15 -04002640 switch (pname)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002641 {
Geoff Lang646559f2013-08-15 11:08:15 -04002642 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
2643 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
2644 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
2645 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
2646 break;
2647 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
2648 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
2649 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
2650 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
2651 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
2652 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
2653 case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
2654 case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:
2655 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER:
2656 if (context->getClientVersion() >= 3)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002657 {
Geoff Lang646559f2013-08-15 11:08:15 -04002658 break;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002659 }
Geoff Lang646559f2013-08-15 11:08:15 -04002660 default:
2661 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002662 }
Geoff Lang646559f2013-08-15 11:08:15 -04002663
2664 // Determine if the attachment is a valid enum
2665 switch (attachment)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002666 {
Geoff Lang646559f2013-08-15 11:08:15 -04002667 case GL_BACK:
2668 case GL_FRONT:
Jamie Madill3810bee2014-01-21 16:47:12 -05002669 case GL_DEPTH:
Geoff Lang646559f2013-08-15 11:08:15 -04002670 case GL_STENCIL:
2671 case GL_DEPTH_STENCIL_ATTACHMENT:
2672 if (context->getClientVersion() < 3)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002673 {
Geoff Lang646559f2013-08-15 11:08:15 -04002674 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002675 }
Geoff Lang646559f2013-08-15 11:08:15 -04002676 break;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002677
Geoff Lang646559f2013-08-15 11:08:15 -04002678 case GL_DEPTH_ATTACHMENT:
2679 case GL_STENCIL_ATTACHMENT:
2680 break;
2681
2682 default:
2683 if (attachment < GL_COLOR_ATTACHMENT0_EXT ||
2684 (attachment - GL_COLOR_ATTACHMENT0_EXT) >= context->getMaximumRenderTargets())
2685 {
2686 return gl::error(GL_INVALID_ENUM);
2687 }
2688 break;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002689 }
2690
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002691 GLuint framebufferHandle = context->getTargetFramebufferHandle(target);
2692 ASSERT(framebufferHandle != GL_INVALID_INDEX);
Geoff Lang646559f2013-08-15 11:08:15 -04002693 gl::Framebuffer *framebuffer = context->getFramebuffer(framebufferHandle);
2694
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002695 GLenum attachmentType;
2696 GLuint attachmentHandle;
Geoff Lang309c92a2013-07-25 16:23:19 -04002697 GLuint attachmentLevel;
2698 GLuint attachmentLayer;
Geoff Lang646559f2013-08-15 11:08:15 -04002699 gl::Renderbuffer *renderbuffer;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002700
Geoff Lang646559f2013-08-15 11:08:15 -04002701 if(framebufferHandle == 0)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002702 {
Geoff Lang646559f2013-08-15 11:08:15 -04002703 if(context->getClientVersion() < 3)
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002704 {
Geoff Lang646559f2013-08-15 11:08:15 -04002705 return gl::error(GL_INVALID_OPERATION);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002706 }
2707
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002708 switch (attachment)
2709 {
Geoff Lang646559f2013-08-15 11:08:15 -04002710 case GL_BACK:
2711 attachmentType = framebuffer->getColorbufferType(0);
2712 attachmentHandle = framebuffer->getColorbufferHandle(0);
2713 attachmentLevel = framebuffer->getColorbufferMipLevel(0);
2714 attachmentLayer = framebuffer->getColorbufferLayer(0);
2715 renderbuffer = framebuffer->getColorbuffer(0);
2716 break;
2717 case GL_DEPTH:
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002718 attachmentType = framebuffer->getDepthbufferType();
2719 attachmentHandle = framebuffer->getDepthbufferHandle();
Geoff Lang309c92a2013-07-25 16:23:19 -04002720 attachmentLevel = framebuffer->getDepthbufferMipLevel();
2721 attachmentLayer = framebuffer->getDepthbufferLayer();
Geoff Lang646559f2013-08-15 11:08:15 -04002722 renderbuffer = framebuffer->getDepthbuffer();
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002723 break;
Geoff Lang646559f2013-08-15 11:08:15 -04002724 case GL_STENCIL:
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002725 attachmentType = framebuffer->getStencilbufferType();
2726 attachmentHandle = framebuffer->getStencilbufferHandle();
Geoff Lang309c92a2013-07-25 16:23:19 -04002727 attachmentLevel = framebuffer->getStencilbufferMipLevel();
2728 attachmentLayer = framebuffer->getStencilbufferLayer();
Geoff Lang646559f2013-08-15 11:08:15 -04002729 renderbuffer = framebuffer->getStencilbuffer();
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002730 break;
Geoff Lang646559f2013-08-15 11:08:15 -04002731 default:
2732 return gl::error(GL_INVALID_OPERATION);
2733 }
2734 }
2735 else
2736 {
2737 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
2738 {
2739 const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
2740 attachmentType = framebuffer->getColorbufferType(colorAttachment);
2741 attachmentHandle = framebuffer->getColorbufferHandle(colorAttachment);
2742 attachmentLevel = framebuffer->getColorbufferMipLevel(colorAttachment);
2743 attachmentLayer = framebuffer->getColorbufferLayer(colorAttachment);
2744 renderbuffer = framebuffer->getColorbuffer(colorAttachment);
2745 }
2746 else
2747 {
2748 switch (attachment)
Geoff Lang55ba29c2013-07-11 16:57:53 -04002749 {
Geoff Lang646559f2013-08-15 11:08:15 -04002750 case GL_DEPTH_ATTACHMENT:
2751 attachmentType = framebuffer->getDepthbufferType();
2752 attachmentHandle = framebuffer->getDepthbufferHandle();
2753 attachmentLevel = framebuffer->getDepthbufferMipLevel();
2754 attachmentLayer = framebuffer->getDepthbufferLayer();
2755 renderbuffer = framebuffer->getDepthbuffer();
2756 break;
2757 case GL_STENCIL_ATTACHMENT:
2758 attachmentType = framebuffer->getStencilbufferType();
2759 attachmentHandle = framebuffer->getStencilbufferHandle();
2760 attachmentLevel = framebuffer->getStencilbufferMipLevel();
2761 attachmentLayer = framebuffer->getStencilbufferLayer();
2762 renderbuffer = framebuffer->getStencilbuffer();
2763 break;
2764 case GL_DEPTH_STENCIL_ATTACHMENT:
2765 if (framebuffer->getDepthbufferHandle() != framebuffer->getStencilbufferHandle())
2766 {
2767 return gl::error(GL_INVALID_OPERATION);
2768 }
2769 attachmentType = framebuffer->getDepthStencilbufferType();
2770 attachmentHandle = framebuffer->getDepthStencilbufferHandle();
2771 attachmentLevel = framebuffer->getDepthStencilbufferMipLevel();
2772 attachmentLayer = framebuffer->getDepthStencilbufferLayer();
2773 renderbuffer = framebuffer->getDepthStencilBuffer();
2774 break;
2775 default:
Geoff Lang55ba29c2013-07-11 16:57:53 -04002776 return gl::error(GL_INVALID_OPERATION);
2777 }
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002778 }
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002779 }
2780
2781 GLenum attachmentObjectType; // Type category
Geoff Lang646559f2013-08-15 11:08:15 -04002782 if (framebufferHandle == 0)
2783 {
2784 attachmentObjectType = GL_FRAMEBUFFER_DEFAULT;
2785 }
2786 else if (attachmentType == GL_NONE || attachmentType == GL_RENDERBUFFER)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002787 {
2788 attachmentObjectType = attachmentType;
2789 }
Geoff Lang0fe19492013-07-25 17:04:31 -04002790 else if (gl::IsInternalTextureTarget(attachmentType, context->getClientVersion()))
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002791 {
2792 attachmentObjectType = GL_TEXTURE;
2793 }
apatrick@chromium.orga1d80592012-01-25 21:52:10 +00002794 else
2795 {
2796 UNREACHABLE();
2797 return;
2798 }
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002799
Geoff Lang646559f2013-08-15 11:08:15 -04002800 if (attachmentObjectType == GL_NONE)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002801 {
Geoff Lang646559f2013-08-15 11:08:15 -04002802 // ES 2.0.25 spec pg 127 states that if the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
2803 // is NONE, then querying any other pname will generate INVALID_ENUM.
2804
2805 // ES 3.0.2 spec pg 235 states that if the attachment type is none,
2806 // GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME will return zero and be an
2807 // INVALID_OPERATION for all other pnames
2808
2809 switch (pname)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002810 {
Geoff Lang646559f2013-08-15 11:08:15 -04002811 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
2812 *params = attachmentObjectType;
2813 break;
2814
2815 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
2816 if (context->getClientVersion() < 3)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002817 {
Geoff Lang646559f2013-08-15 11:08:15 -04002818 return gl::error(GL_INVALID_ENUM);
2819 }
2820 *params = 0;
2821 break;
2822
2823 default:
2824 if (context->getClientVersion() < 3)
2825 {
2826 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002827 }
2828 else
2829 {
Geoff Lang646559f2013-08-15 11:08:15 -04002830 gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002831 }
2832 }
Geoff Lang646559f2013-08-15 11:08:15 -04002833 }
2834 else
2835 {
2836 ASSERT(attachmentObjectType == GL_RENDERBUFFER || attachmentObjectType == GL_TEXTURE ||
2837 attachmentObjectType == GL_FRAMEBUFFER_DEFAULT);
2838 ASSERT(renderbuffer != NULL);
2839
2840 switch (pname)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002841 {
Geoff Lang646559f2013-08-15 11:08:15 -04002842 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
2843 *params = attachmentObjectType;
2844 break;
2845
2846 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
2847 if (attachmentObjectType != GL_RENDERBUFFER && attachmentObjectType != GL_TEXTURE)
2848 {
2849 return gl::error(GL_INVALID_ENUM);
2850 }
2851 *params = attachmentHandle;
2852 break;
2853
2854 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
2855 if (attachmentObjectType != GL_TEXTURE)
2856 {
2857 return gl::error(GL_INVALID_ENUM);
2858 }
2859 *params = attachmentLevel;
2860 break;
2861
2862 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
2863 if (attachmentObjectType != GL_TEXTURE)
2864 {
2865 return gl::error(GL_INVALID_ENUM);
2866 }
2867 *params = gl::IsCubemapTextureTarget(attachmentType) ? attachmentType : 0;
2868 break;
2869
2870 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
2871 *params = renderbuffer->getRedSize();
2872 break;
2873
2874 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
2875 *params = renderbuffer->getGreenSize();
2876 break;
2877
2878 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
2879 *params = renderbuffer->getBlueSize();
2880 break;
2881
2882 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
2883 *params = renderbuffer->getAlphaSize();
2884 break;
2885
2886 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
2887 *params = renderbuffer->getDepthSize();
2888 break;
2889
2890 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
2891 *params = renderbuffer->getStencilSize();
2892 break;
2893
2894 case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
2895 if (attachment == GL_DEPTH_STENCIL)
2896 {
2897 gl::error(GL_INVALID_OPERATION);
2898 }
2899 *params = renderbuffer->getComponentType();
2900 break;
2901
2902 case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:
2903 *params = renderbuffer->getColorEncoding();
2904 break;
2905
2906 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER:
2907 if (attachmentObjectType != GL_TEXTURE)
2908 {
2909 return gl::error(GL_INVALID_ENUM);
2910 }
2911 *params = attachmentLayer;
2912 break;
2913
2914 default:
2915 UNREACHABLE();
2916 break;
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002917 }
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002918 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002919 }
2920 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002921 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002922 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002923 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002924 }
2925}
2926
daniel@transgaming.com17f548c2011-11-09 17:47:02 +00002927GLenum __stdcall glGetGraphicsResetStatusEXT(void)
2928{
2929 EVENT("()");
2930
2931 try
2932 {
2933 gl::Context *context = gl::getContext();
2934
2935 if (context)
2936 {
2937 return context->getResetStatus();
2938 }
2939
2940 return GL_NO_ERROR;
2941 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002942 catch (...)
daniel@transgaming.com17f548c2011-11-09 17:47:02 +00002943 {
2944 return GL_OUT_OF_MEMORY;
2945 }
2946}
2947
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002948void __stdcall glGetIntegerv(GLenum pname, GLint* params)
2949{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002950 EVENT("(GLenum pname = 0x%X, GLint* params = 0x%0.8p)", pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002951
2952 try
2953 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002954 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002955
2956 if (context)
2957 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002958 GLenum nativeType;
2959 unsigned int numParams = 0;
2960 if (!context->getQueryParameterInfo(pname, &nativeType, &numParams))
2961 return gl::error(GL_INVALID_ENUM);
2962
2963 // pname is valid, but there are no parameters to return
2964 if (numParams == 0)
2965 return;
2966
2967 if (nativeType == GL_INT)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002968 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002969 context->getIntegerv(pname, params);
2970 }
Jamie Madill55856b12014-01-02 13:59:50 -05002971 else
Jamie Madill79f2f452013-12-19 11:13:02 -05002972 {
Jamie Madill55856b12014-01-02 13:59:50 -05002973 CastStateValues(context, nativeType, pname, numParams, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002974 }
2975 }
2976 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002977 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002978 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002979 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002980 }
2981}
2982
2983void __stdcall glGetProgramiv(GLuint program, GLenum pname, GLint* params)
2984{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002985 EVENT("(GLuint program = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", program, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002986
2987 try
2988 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002989 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002990
2991 if (context)
2992 {
2993 gl::Program *programObject = context->getProgram(program);
2994
2995 if (!programObject)
2996 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002997 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002998 }
2999
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00003000 if (context->getClientVersion() < 3)
3001 {
3002 switch (pname)
3003 {
3004 case GL_ACTIVE_UNIFORM_BLOCKS:
3005 case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05003006 case GL_TRANSFORM_FEEDBACK_BUFFER_MODE:
3007 case GL_TRANSFORM_FEEDBACK_VARYINGS:
3008 case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH:
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00003009 return gl::error(GL_INVALID_ENUM);
3010 }
3011 }
3012
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003013 switch (pname)
3014 {
3015 case GL_DELETE_STATUS:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003016 *params = programObject->isFlaggedForDeletion();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003017 return;
3018 case GL_LINK_STATUS:
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003019 *params = programObject->isLinked();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003020 return;
3021 case GL_VALIDATE_STATUS:
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00003022 *params = programObject->isValidated();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003023 return;
3024 case GL_INFO_LOG_LENGTH:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003025 *params = programObject->getInfoLogLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003026 return;
3027 case GL_ATTACHED_SHADERS:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003028 *params = programObject->getAttachedShadersCount();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003029 return;
3030 case GL_ACTIVE_ATTRIBUTES:
daniel@transgaming.com85423182010-04-22 13:35:27 +00003031 *params = programObject->getActiveAttributeCount();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003032 return;
3033 case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH:
daniel@transgaming.com85423182010-04-22 13:35:27 +00003034 *params = programObject->getActiveAttributeMaxLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003035 return;
3036 case GL_ACTIVE_UNIFORMS:
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00003037 *params = programObject->getActiveUniformCount();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003038 return;
3039 case GL_ACTIVE_UNIFORM_MAX_LENGTH:
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00003040 *params = programObject->getActiveUniformMaxLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003041 return;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00003042 case GL_PROGRAM_BINARY_LENGTH_OES:
apatrick@chromium.org90080e32012-07-09 22:15:33 +00003043 *params = programObject->getProgramBinaryLength();
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00003044 return;
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00003045 case GL_ACTIVE_UNIFORM_BLOCKS:
3046 *params = programObject->getActiveUniformBlockCount();
3047 return;
3048 case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH:
3049 *params = programObject->getActiveUniformBlockMaxLength();
3050 break;
Geoff Lang1b6edcb2014-02-03 14:27:56 -05003051 case GL_TRANSFORM_FEEDBACK_BUFFER_MODE:
3052 *params = programObject->getTransformFeedbackBufferMode();
3053 break;
3054 case GL_TRANSFORM_FEEDBACK_VARYINGS:
3055 *params = programObject->getTransformFeedbackVaryingCount();
3056 break;
3057 case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH:
3058 *params = programObject->getTransformFeedbackVaryingMaxLength();
3059 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003060 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003061 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003062 }
3063 }
3064 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003065 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003066 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003067 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003068 }
3069}
3070
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003071void __stdcall glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003072{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003073 EVENT("(GLuint program = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00003074 program, bufsize, length, infolog);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003075
3076 try
3077 {
3078 if (bufsize < 0)
3079 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003080 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003081 }
3082
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003083 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003084
3085 if (context)
3086 {
3087 gl::Program *programObject = context->getProgram(program);
3088
3089 if (!programObject)
3090 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003091 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003092 }
3093
3094 programObject->getInfoLog(bufsize, length, infolog);
3095 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003096 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003097 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003098 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003099 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003100 }
3101}
3102
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003103void __stdcall glGetQueryivEXT(GLenum target, GLenum pname, GLint *params)
3104{
3105 EVENT("GLenum target = 0x%X, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", target, pname, params);
3106
3107 try
3108 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003109 gl::Context *context = gl::getNonLostContext();
3110
3111 if (context)
3112 {
Geoff Lang37dde692014-01-31 16:34:54 -05003113 if (!ValidQueryType(context, target))
3114 {
3115 return gl::error(GL_INVALID_ENUM);
3116 }
3117
3118 switch (pname)
3119 {
3120 case GL_CURRENT_QUERY_EXT:
Jamie Madill45c785d2014-05-13 14:09:34 -04003121 params[0] = context->getActiveQueryId(target);
Geoff Lang37dde692014-01-31 16:34:54 -05003122 break;
3123
3124 default:
3125 return gl::error(GL_INVALID_ENUM);
3126 }
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003127 }
3128 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003129 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003130 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003131 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003132 }
3133}
3134
3135void __stdcall glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint *params)
3136{
3137 EVENT("(GLuint id = %d, GLenum pname = 0x%X, GLuint *params = 0x%0.8p)", id, pname, params);
3138
3139 try
3140 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003141 gl::Context *context = gl::getNonLostContext();
3142
3143 if (context)
3144 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003145 gl::Query *queryObject = context->getQuery(id, false, GL_NONE);
3146
3147 if (!queryObject)
3148 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003149 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003150 }
3151
Jamie Madill45c785d2014-05-13 14:09:34 -04003152 if (context->getActiveQueryId(queryObject->getType()) == id)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003153 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003154 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003155 }
3156
3157 switch(pname)
3158 {
3159 case GL_QUERY_RESULT_EXT:
3160 params[0] = queryObject->getResult();
3161 break;
3162 case GL_QUERY_RESULT_AVAILABLE_EXT:
3163 params[0] = queryObject->isResultAvailable();
3164 break;
3165 default:
Geoff Lang37dde692014-01-31 16:34:54 -05003166 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003167 }
3168 }
3169 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003170 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003171 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003172 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003173 }
3174}
3175
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003176void __stdcall glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params)
3177{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003178 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003179
3180 try
3181 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003182 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003183
3184 if (context)
3185 {
3186 if (target != GL_RENDERBUFFER)
3187 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003188 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003189 }
3190
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003191 if (context->getRenderbufferHandle() == 0)
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003192 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003193 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003194 }
3195
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003196 gl::Renderbuffer *renderbuffer = context->getRenderbuffer(context->getRenderbufferHandle());
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003197
3198 switch (pname)
3199 {
daniel@transgaming.comd2fd4f22011-02-01 18:49:11 +00003200 case GL_RENDERBUFFER_WIDTH: *params = renderbuffer->getWidth(); break;
3201 case GL_RENDERBUFFER_HEIGHT: *params = renderbuffer->getHeight(); break;
3202 case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getInternalFormat(); break;
3203 case GL_RENDERBUFFER_RED_SIZE: *params = renderbuffer->getRedSize(); break;
3204 case GL_RENDERBUFFER_GREEN_SIZE: *params = renderbuffer->getGreenSize(); break;
3205 case GL_RENDERBUFFER_BLUE_SIZE: *params = renderbuffer->getBlueSize(); break;
3206 case GL_RENDERBUFFER_ALPHA_SIZE: *params = renderbuffer->getAlphaSize(); break;
3207 case GL_RENDERBUFFER_DEPTH_SIZE: *params = renderbuffer->getDepthSize(); break;
3208 case GL_RENDERBUFFER_STENCIL_SIZE: *params = renderbuffer->getStencilSize(); break;
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00003209 case GL_RENDERBUFFER_SAMPLES_ANGLE:
daniel@transgaming.comd2fd4f22011-02-01 18:49:11 +00003210 if (context->getMaxSupportedSamples() != 0)
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00003211 {
daniel@transgaming.comd2fd4f22011-02-01 18:49:11 +00003212 *params = renderbuffer->getSamples();
3213 }
3214 else
3215 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003216 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00003217 }
3218 break;
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003219 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003220 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003221 }
3222 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003223 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003224 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003225 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003226 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003227 }
3228}
3229
3230void __stdcall glGetShaderiv(GLuint shader, GLenum pname, GLint* params)
3231{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003232 EVENT("(GLuint shader = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", shader, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003233
3234 try
3235 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003236 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003237
3238 if (context)
3239 {
3240 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00003241
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003242 if (!shaderObject)
3243 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003244 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003245 }
3246
3247 switch (pname)
3248 {
3249 case GL_SHADER_TYPE:
3250 *params = shaderObject->getType();
3251 return;
3252 case GL_DELETE_STATUS:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003253 *params = shaderObject->isFlaggedForDeletion();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003254 return;
3255 case GL_COMPILE_STATUS:
3256 *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE;
3257 return;
3258 case GL_INFO_LOG_LENGTH:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003259 *params = shaderObject->getInfoLogLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003260 return;
3261 case GL_SHADER_SOURCE_LENGTH:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003262 *params = shaderObject->getSourceLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003263 return;
zmo@google.coma574f782011-10-03 21:45:23 +00003264 case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE:
3265 *params = shaderObject->getTranslatedSourceLength();
3266 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003267 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003268 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003269 }
3270 }
3271 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003272 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003273 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003274 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003275 }
3276}
3277
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003278void __stdcall glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003279{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003280 EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00003281 shader, bufsize, length, infolog);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003282
3283 try
3284 {
3285 if (bufsize < 0)
3286 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003287 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003288 }
3289
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003290 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003291
3292 if (context)
3293 {
3294 gl::Shader *shaderObject = context->getShader(shader);
3295
3296 if (!shaderObject)
3297 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003298 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003299 }
3300
3301 shaderObject->getInfoLog(bufsize, length, infolog);
3302 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003303 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003304 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003305 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003306 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003307 }
3308}
3309
3310void __stdcall glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)
3311{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003312 EVENT("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = 0x%0.8p, GLint* precision = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00003313 shadertype, precisiontype, range, precision);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003314
3315 try
3316 {
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003317 switch (shadertype)
3318 {
3319 case GL_VERTEX_SHADER:
3320 case GL_FRAGMENT_SHADER:
3321 break;
3322 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003323 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003324 }
3325
3326 switch (precisiontype)
3327 {
3328 case GL_LOW_FLOAT:
3329 case GL_MEDIUM_FLOAT:
3330 case GL_HIGH_FLOAT:
3331 // Assume IEEE 754 precision
3332 range[0] = 127;
3333 range[1] = 127;
daniel@transgaming.comc5c15382010-04-23 18:34:49 +00003334 *precision = 23;
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003335 break;
3336 case GL_LOW_INT:
3337 case GL_MEDIUM_INT:
3338 case GL_HIGH_INT:
3339 // Some (most) hardware only supports single-precision floating-point numbers,
3340 // which can accurately represent integers up to +/-16777216
3341 range[0] = 24;
3342 range[1] = 24;
daniel@transgaming.comc5c15382010-04-23 18:34:49 +00003343 *precision = 0;
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003344 break;
3345 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003346 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003347 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003348 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003349 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003350 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003351 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003352 }
3353}
3354
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003355void __stdcall glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003356{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003357 EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00003358 shader, bufsize, length, source);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003359
3360 try
3361 {
3362 if (bufsize < 0)
3363 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003364 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003365 }
3366
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003367 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003368
3369 if (context)
3370 {
3371 gl::Shader *shaderObject = context->getShader(shader);
3372
3373 if (!shaderObject)
3374 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003375 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003376 }
3377
3378 shaderObject->getSource(bufsize, length, source);
3379 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003380 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003381 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003382 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003383 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003384 }
3385}
3386
zmo@google.coma574f782011-10-03 21:45:23 +00003387void __stdcall glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source)
3388{
3389 EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)",
3390 shader, bufsize, length, source);
3391
3392 try
3393 {
3394 if (bufsize < 0)
3395 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003396 return gl::error(GL_INVALID_VALUE);
zmo@google.coma574f782011-10-03 21:45:23 +00003397 }
3398
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003399 gl::Context *context = gl::getNonLostContext();
zmo@google.coma574f782011-10-03 21:45:23 +00003400
3401 if (context)
3402 {
3403 gl::Shader *shaderObject = context->getShader(shader);
3404
3405 if (!shaderObject)
3406 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003407 return gl::error(GL_INVALID_OPERATION);
zmo@google.coma574f782011-10-03 21:45:23 +00003408 }
3409
3410 shaderObject->getTranslatedSource(bufsize, length, source);
3411 }
3412 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003413 catch (...)
zmo@google.coma574f782011-10-03 21:45:23 +00003414 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003415 return gl::error(GL_OUT_OF_MEMORY);
zmo@google.coma574f782011-10-03 21:45:23 +00003416 }
3417}
3418
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003419const GLubyte* __stdcall glGetString(GLenum name)
3420{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003421 EVENT("(GLenum name = 0x%X)", name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003422
3423 try
3424 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003425 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com3e4c6002010-05-05 18:50:13 +00003426
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003427 switch (name)
3428 {
3429 case GL_VENDOR:
daniel@transgaming.coma0ce7e62011-01-25 14:47:16 +00003430 return (GLubyte*)"Google Inc.";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003431 case GL_RENDERER:
daniel@transgaming.comc23ff642011-08-16 20:28:45 +00003432 return (GLubyte*)((context != NULL) ? context->getRendererString() : "ANGLE");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003433 case GL_VERSION:
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003434 if (context->getClientVersion() == 2)
3435 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003436 return (GLubyte*)"OpenGL ES 2.0 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003437 }
3438 else
3439 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003440 return (GLubyte*)"OpenGL ES 3.0 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003441 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003442 case GL_SHADING_LANGUAGE_VERSION:
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003443 if (context->getClientVersion() == 2)
3444 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003445 return (GLubyte*)"OpenGL ES GLSL ES 1.00 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003446 }
3447 else
3448 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003449 return (GLubyte*)"OpenGL ES GLSL ES 3.00 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003450 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003451 case GL_EXTENSIONS:
shannonwoods@chromium.org302df742013-05-30 00:05:54 +00003452 return (GLubyte*)((context != NULL) ? context->getCombinedExtensionsString() : "");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003453 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003454 return gl::error(GL_INVALID_ENUM, (GLubyte*)NULL);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003455 }
3456 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003457 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003458 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003459 return gl::error(GL_OUT_OF_MEMORY, (GLubyte*)NULL);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003460 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003461}
3462
3463void __stdcall glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params)
3464{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003465 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003466
3467 try
3468 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003469 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003470
3471 if (context)
3472 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05003473 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003474
Jamie Madillfb8a8302013-07-03 14:24:12 -04003475 if (!texture)
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003476 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003477 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003478 }
3479
3480 switch (pname)
3481 {
3482 case GL_TEXTURE_MAG_FILTER:
3483 *params = (GLfloat)texture->getMagFilter();
3484 break;
3485 case GL_TEXTURE_MIN_FILTER:
3486 *params = (GLfloat)texture->getMinFilter();
3487 break;
3488 case GL_TEXTURE_WRAP_S:
3489 *params = (GLfloat)texture->getWrapS();
3490 break;
3491 case GL_TEXTURE_WRAP_T:
3492 *params = (GLfloat)texture->getWrapT();
3493 break;
shannon.woods%transgaming.com@gtempaccount.com0b3a8df2013-04-13 03:44:51 +00003494 case GL_TEXTURE_WRAP_R:
3495 if (context->getClientVersion() < 3)
3496 {
3497 return gl::error(GL_INVALID_ENUM);
3498 }
3499 *params = (GLfloat)texture->getWrapR();
3500 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003501 case GL_TEXTURE_IMMUTABLE_FORMAT:
3502 // Exposed to ES2.0 through EXT_texture_storage, no client version validation.
daniel@transgaming.comd30bd0a2011-11-11 04:10:34 +00003503 *params = (GLfloat)(texture->isImmutable() ? GL_TRUE : GL_FALSE);
3504 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003505 case GL_TEXTURE_IMMUTABLE_LEVELS:
3506 if (context->getClientVersion() < 3)
3507 {
3508 return gl::error(GL_INVALID_ENUM);
3509 }
Jamie Madill51a94372013-10-24 17:49:43 -04003510 *params = (GLfloat)texture->immutableLevelCount();
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003511 break;
daniel@transgaming.com7d18c172011-11-11 04:18:21 +00003512 case GL_TEXTURE_USAGE_ANGLE:
3513 *params = (GLfloat)texture->getUsage();
3514 break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003515 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
3516 if (!context->supportsTextureFilterAnisotropy())
3517 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003518 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003519 }
3520 *params = (GLfloat)texture->getMaxAnisotropy();
3521 break;
Geoff Langbc90a482013-09-17 16:51:27 -04003522 case GL_TEXTURE_SWIZZLE_R:
3523 if (context->getClientVersion() < 3)
3524 {
3525 return gl::error(GL_INVALID_ENUM);
3526 }
3527 *params = (GLfloat)texture->getSwizzleRed();
3528 break;
3529 case GL_TEXTURE_SWIZZLE_G:
3530 if (context->getClientVersion() < 3)
3531 {
3532 return gl::error(GL_INVALID_ENUM);
3533 }
3534 *params = (GLfloat)texture->getSwizzleGreen();
3535 break;
3536 case GL_TEXTURE_SWIZZLE_B:
3537 if (context->getClientVersion() < 3)
3538 {
3539 return gl::error(GL_INVALID_ENUM);
3540 }
3541 *params = (GLfloat)texture->getSwizzleBlue();
3542 break;
3543 case GL_TEXTURE_SWIZZLE_A:
3544 if (context->getClientVersion() < 3)
3545 {
3546 return gl::error(GL_INVALID_ENUM);
3547 }
3548 *params = (GLfloat)texture->getSwizzleAlpha();
3549 break;
Nicolas Capens8de68282014-04-04 11:10:27 -04003550 case GL_TEXTURE_BASE_LEVEL:
3551 if (context->getClientVersion() < 3)
3552 {
3553 return gl::error(GL_INVALID_ENUM);
3554 }
3555 *params = (GLfloat)texture->getBaseLevel();
3556 break;
3557 case GL_TEXTURE_MAX_LEVEL:
3558 if (context->getClientVersion() < 3)
3559 {
3560 return gl::error(GL_INVALID_ENUM);
3561 }
3562 *params = (GLfloat)texture->getMaxLevel();
3563 break;
3564 case GL_TEXTURE_MIN_LOD:
3565 if (context->getClientVersion() < 3)
3566 {
3567 return gl::error(GL_INVALID_ENUM);
3568 }
3569 *params = texture->getMinLod();
3570 break;
3571 case GL_TEXTURE_MAX_LOD:
3572 if (context->getClientVersion() < 3)
3573 {
3574 return gl::error(GL_INVALID_ENUM);
3575 }
3576 *params = texture->getMaxLod();
3577 break;
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003578 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003579 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003580 }
3581 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003582 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003583 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003584 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003585 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003586 }
3587}
3588
3589void __stdcall glGetTexParameteriv(GLenum target, GLenum pname, GLint* params)
3590{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003591 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003592
3593 try
3594 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003595 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003596
3597 if (context)
3598 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05003599 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003600
Jamie Madillfb8a8302013-07-03 14:24:12 -04003601 if (!texture)
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003602 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003603 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003604 }
3605
3606 switch (pname)
3607 {
3608 case GL_TEXTURE_MAG_FILTER:
3609 *params = texture->getMagFilter();
3610 break;
3611 case GL_TEXTURE_MIN_FILTER:
3612 *params = texture->getMinFilter();
3613 break;
3614 case GL_TEXTURE_WRAP_S:
3615 *params = texture->getWrapS();
3616 break;
3617 case GL_TEXTURE_WRAP_T:
3618 *params = texture->getWrapT();
3619 break;
shannon.woods%transgaming.com@gtempaccount.com0b3a8df2013-04-13 03:44:51 +00003620 case GL_TEXTURE_WRAP_R:
3621 if (context->getClientVersion() < 3)
3622 {
3623 return gl::error(GL_INVALID_ENUM);
3624 }
3625 *params = texture->getWrapR();
3626 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003627 case GL_TEXTURE_IMMUTABLE_FORMAT:
3628 // Exposed to ES2.0 through EXT_texture_storage, no client version validation.
daniel@transgaming.comd30bd0a2011-11-11 04:10:34 +00003629 *params = texture->isImmutable() ? GL_TRUE : GL_FALSE;
3630 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003631 case GL_TEXTURE_IMMUTABLE_LEVELS:
3632 if (context->getClientVersion() < 3)
3633 {
3634 return gl::error(GL_INVALID_ENUM);
3635 }
Jamie Madill51a94372013-10-24 17:49:43 -04003636 *params = texture->immutableLevelCount();
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003637 break;
daniel@transgaming.com7d18c172011-11-11 04:18:21 +00003638 case GL_TEXTURE_USAGE_ANGLE:
3639 *params = texture->getUsage();
3640 break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003641 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
3642 if (!context->supportsTextureFilterAnisotropy())
3643 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003644 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003645 }
3646 *params = (GLint)texture->getMaxAnisotropy();
3647 break;
Geoff Langbc90a482013-09-17 16:51:27 -04003648 case GL_TEXTURE_SWIZZLE_R:
3649 if (context->getClientVersion() < 3)
3650 {
3651 return gl::error(GL_INVALID_ENUM);
3652 }
3653 *params = texture->getSwizzleRed();
3654 break;
3655 case GL_TEXTURE_SWIZZLE_G:
3656 if (context->getClientVersion() < 3)
3657 {
3658 return gl::error(GL_INVALID_ENUM);
3659 }
3660 *params = texture->getSwizzleGreen();
3661 break;
3662 case GL_TEXTURE_SWIZZLE_B:
3663 if (context->getClientVersion() < 3)
3664 {
3665 return gl::error(GL_INVALID_ENUM);
3666 }
3667 *params = texture->getSwizzleBlue();
3668 break;
3669 case GL_TEXTURE_SWIZZLE_A:
3670 if (context->getClientVersion() < 3)
3671 {
3672 return gl::error(GL_INVALID_ENUM);
3673 }
3674 *params = texture->getSwizzleAlpha();
3675 break;
Nicolas Capens8de68282014-04-04 11:10:27 -04003676 case GL_TEXTURE_BASE_LEVEL:
3677 if (context->getClientVersion() < 3)
3678 {
3679 return gl::error(GL_INVALID_ENUM);
3680 }
3681 *params = texture->getBaseLevel();
3682 break;
3683 case GL_TEXTURE_MAX_LEVEL:
3684 if (context->getClientVersion() < 3)
3685 {
3686 return gl::error(GL_INVALID_ENUM);
3687 }
3688 *params = texture->getMaxLevel();
3689 break;
3690 case GL_TEXTURE_MIN_LOD:
3691 if (context->getClientVersion() < 3)
3692 {
3693 return gl::error(GL_INVALID_ENUM);
3694 }
3695 *params = (GLint)texture->getMinLod();
3696 break;
3697 case GL_TEXTURE_MAX_LOD:
3698 if (context->getClientVersion() < 3)
3699 {
3700 return gl::error(GL_INVALID_ENUM);
3701 }
3702 *params = (GLint)texture->getMaxLod();
3703 break;
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003704 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003705 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003706 }
3707 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003708 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003709 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003710 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003711 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003712 }
3713}
3714
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003715void __stdcall glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat* params)
3716{
3717 EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLfloat* params = 0x%0.8p)",
3718 program, location, bufSize, params);
3719
3720 try
3721 {
3722 if (bufSize < 0)
3723 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003724 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003725 }
3726
3727 gl::Context *context = gl::getNonLostContext();
3728
3729 if (context)
3730 {
3731 if (program == 0)
3732 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003733 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003734 }
3735
3736 gl::Program *programObject = context->getProgram(program);
3737
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003738 if (!programObject || !programObject->isLinked())
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003739 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003740 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003741 }
3742
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003743 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3744 if (!programBinary)
3745 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003746 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003747 }
3748
3749 if (!programBinary->getUniformfv(location, &bufSize, params))
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003750 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003751 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003752 }
3753 }
3754 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003755 catch (...)
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003756 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003757 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003758 }
3759}
3760
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003761void __stdcall glGetUniformfv(GLuint program, GLint location, GLfloat* params)
3762{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003763 EVENT("(GLuint program = %d, GLint location = %d, GLfloat* params = 0x%0.8p)", program, location, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003764
3765 try
3766 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003767 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003768
3769 if (context)
3770 {
3771 if (program == 0)
3772 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003773 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003774 }
3775
3776 gl::Program *programObject = context->getProgram(program);
3777
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003778 if (!programObject || !programObject->isLinked())
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003779 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003780 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003781 }
3782
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003783 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3784 if (!programBinary)
3785 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003786 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003787 }
3788
3789 if (!programBinary->getUniformfv(location, NULL, params))
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003790 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003791 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003792 }
3793 }
3794 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003795 catch (...)
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003796 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003797 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003798 }
3799}
3800
3801void __stdcall glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint* params)
3802{
3803 EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLint* params = 0x%0.8p)",
3804 program, location, bufSize, params);
3805
3806 try
3807 {
3808 if (bufSize < 0)
3809 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003810 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003811 }
3812
3813 gl::Context *context = gl::getNonLostContext();
3814
3815 if (context)
3816 {
3817 if (program == 0)
3818 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003819 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003820 }
3821
3822 gl::Program *programObject = context->getProgram(program);
3823
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003824 if (!programObject || !programObject->isLinked())
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003825 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003826 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003827 }
3828
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003829 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3830 if (!programBinary)
3831 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003832 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003833 }
3834
3835 if (!programBinary->getUniformiv(location, &bufSize, params))
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003836 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003837 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003838 }
3839 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003840 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003841 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003842 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003843 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003844 }
3845}
3846
3847void __stdcall glGetUniformiv(GLuint program, GLint location, GLint* params)
3848{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003849 EVENT("(GLuint program = %d, GLint location = %d, GLint* params = 0x%0.8p)", program, location, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003850
3851 try
3852 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003853 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003854
3855 if (context)
3856 {
3857 if (program == 0)
3858 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003859 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003860 }
3861
3862 gl::Program *programObject = context->getProgram(program);
3863
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003864 if (!programObject || !programObject->isLinked())
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003865 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003866 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003867 }
3868
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003869 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3870 if (!programBinary)
3871 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003872 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003873 }
3874
3875 if (!programBinary->getUniformiv(location, NULL, params))
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003876 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003877 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003878 }
3879 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003880 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003881 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003882 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003883 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003884 }
3885}
3886
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003887int __stdcall glGetUniformLocation(GLuint program, const GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003888{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003889 EVENT("(GLuint program = %d, const GLchar* name = 0x%0.8p)", program, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003890
3891 try
3892 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003893 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003894
3895 if (strstr(name, "gl_") == name)
3896 {
3897 return -1;
3898 }
3899
3900 if (context)
3901 {
3902 gl::Program *programObject = context->getProgram(program);
3903
3904 if (!programObject)
3905 {
daniel@transgaming.comd1abe5b2010-04-13 19:53:33 +00003906 if (context->getShader(program))
3907 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003908 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.comd1abe5b2010-04-13 19:53:33 +00003909 }
3910 else
3911 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003912 return gl::error(GL_INVALID_VALUE, -1);
daniel@transgaming.comd1abe5b2010-04-13 19:53:33 +00003913 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003914 }
3915
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003916 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003917 if (!programObject->isLinked() || !programBinary)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003918 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003919 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003920 }
3921
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003922 return programBinary->getUniformLocation(name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003923 }
3924 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003925 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003926 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003927 return gl::error(GL_OUT_OF_MEMORY, -1);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003928 }
3929
3930 return -1;
3931}
3932
3933void __stdcall glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params)
3934{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003935 EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", index, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003936
3937 try
3938 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003939 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003940
daniel@transgaming.come0078962010-04-15 20:45:08 +00003941 if (context)
3942 {
3943 if (index >= gl::MAX_VERTEX_ATTRIBS)
3944 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003945 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003946 }
3947
daniel@transgaming.com83921382011-01-08 05:46:00 +00003948 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003949
Geoff Lang34dbb6f2013-08-05 15:05:47 -04003950 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
daniel@transgaming.come0078962010-04-15 20:45:08 +00003951 {
Jamie Madillaff71502013-07-02 11:57:05 -04003952 return;
3953 }
3954
3955 if (pname == GL_CURRENT_VERTEX_ATTRIB)
3956 {
3957 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
3958 for (int i = 0; i < 4; ++i)
daniel@transgaming.come0078962010-04-15 20:45:08 +00003959 {
Jamie Madillaff71502013-07-02 11:57:05 -04003960 params[i] = currentValueData.FloatValues[i];
daniel@transgaming.come0078962010-04-15 20:45:08 +00003961 }
Jamie Madillaff71502013-07-02 11:57:05 -04003962 }
3963 else
3964 {
3965 *params = attribState.querySingleParameter<GLfloat>(pname);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003966 }
3967 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003968 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003969 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003970 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003971 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003972 }
3973}
3974
3975void __stdcall glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params)
3976{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003977 EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", index, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003978
3979 try
3980 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003981 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003982
daniel@transgaming.come0078962010-04-15 20:45:08 +00003983 if (context)
3984 {
3985 if (index >= gl::MAX_VERTEX_ATTRIBS)
3986 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003987 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003988 }
3989
daniel@transgaming.com83921382011-01-08 05:46:00 +00003990 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003991
Geoff Lang34dbb6f2013-08-05 15:05:47 -04003992 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
daniel@transgaming.come0078962010-04-15 20:45:08 +00003993 {
Jamie Madillaff71502013-07-02 11:57:05 -04003994 return;
3995 }
3996
3997 if (pname == GL_CURRENT_VERTEX_ATTRIB)
3998 {
3999 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
4000 for (int i = 0; i < 4; ++i)
daniel@transgaming.come0078962010-04-15 20:45:08 +00004001 {
Jamie Madillaff71502013-07-02 11:57:05 -04004002 float currentValue = currentValueData.FloatValues[i];
Jamie Madillaf496912013-07-19 16:36:54 -04004003 params[i] = gl::iround<GLint>(currentValue);
daniel@transgaming.come0078962010-04-15 20:45:08 +00004004 }
Jamie Madillaff71502013-07-02 11:57:05 -04004005 }
4006 else
4007 {
4008 *params = attribState.querySingleParameter<GLint>(pname);
daniel@transgaming.come0078962010-04-15 20:45:08 +00004009 }
4010 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004011 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004012 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004013 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004014 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004015 }
4016}
4017
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004018void __stdcall glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004019{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004020 EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLvoid** pointer = 0x%0.8p)", index, pname, pointer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004021
4022 try
4023 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004024 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004025
daniel@transgaming.come0078962010-04-15 20:45:08 +00004026 if (context)
4027 {
4028 if (index >= gl::MAX_VERTEX_ATTRIBS)
4029 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004030 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come0078962010-04-15 20:45:08 +00004031 }
4032
4033 if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER)
4034 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004035 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.come0078962010-04-15 20:45:08 +00004036 }
4037
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004038 *pointer = const_cast<GLvoid*>(context->getVertexAttribPointer(index));
daniel@transgaming.come0078962010-04-15 20:45:08 +00004039 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004040 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004041 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004042 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004043 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004044 }
4045}
4046
4047void __stdcall glHint(GLenum target, GLenum mode)
4048{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004049 EVENT("(GLenum target = 0x%X, GLenum mode = 0x%X)", target, mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004050
4051 try
4052 {
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00004053 switch (mode)
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004054 {
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00004055 case GL_FASTEST:
4056 case GL_NICEST:
4057 case GL_DONT_CARE:
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004058 break;
4059 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004060 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004061 }
4062
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004063 gl::Context *context = gl::getNonLostContext();
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00004064 switch (target)
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004065 {
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00004066 case GL_GENERATE_MIPMAP_HINT:
4067 if (context) context->setGenerateMipmapHint(mode);
4068 break;
4069 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
4070 if (context) context->setFragmentShaderDerivativeHint(mode);
4071 break;
4072 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004073 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004074 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004075 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004076 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004077 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004078 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004079 }
4080}
4081
4082GLboolean __stdcall glIsBuffer(GLuint buffer)
4083{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004084 EVENT("(GLuint buffer = %d)", buffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004085
4086 try
4087 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004088 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004089
4090 if (context && buffer)
4091 {
4092 gl::Buffer *bufferObject = context->getBuffer(buffer);
4093
4094 if (bufferObject)
4095 {
4096 return GL_TRUE;
4097 }
4098 }
4099 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004100 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004101 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004102 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004103 }
4104
4105 return GL_FALSE;
4106}
4107
4108GLboolean __stdcall glIsEnabled(GLenum cap)
4109{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004110 EVENT("(GLenum cap = 0x%X)", cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004111
4112 try
4113 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004114 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004115
4116 if (context)
4117 {
Geoff Lang0550d032014-01-30 11:29:07 -05004118 if (!ValidCap(context, cap))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004119 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004120 return gl::error(GL_INVALID_ENUM, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004121 }
Geoff Lang0550d032014-01-30 11:29:07 -05004122
4123 return context->getCap(cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004124 }
4125 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004126 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004127 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004128 return gl::error(GL_OUT_OF_MEMORY, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004129 }
4130
4131 return false;
4132}
4133
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004134GLboolean __stdcall glIsFenceNV(GLuint fence)
4135{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004136 EVENT("(GLuint fence = %d)", fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004137
4138 try
4139 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004140 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004141
4142 if (context)
4143 {
Jamie Madill33dc8432013-07-26 11:55:05 -04004144 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004145
4146 if (fenceObject == NULL)
4147 {
4148 return GL_FALSE;
4149 }
4150
4151 return fenceObject->isFence();
4152 }
4153 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004154 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004155 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004156 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004157 }
4158
4159 return GL_FALSE;
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004160}
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004161
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004162GLboolean __stdcall glIsFramebuffer(GLuint framebuffer)
4163{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004164 EVENT("(GLuint framebuffer = %d)", framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004165
4166 try
4167 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004168 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004169
4170 if (context && framebuffer)
4171 {
4172 gl::Framebuffer *framebufferObject = context->getFramebuffer(framebuffer);
4173
4174 if (framebufferObject)
4175 {
4176 return GL_TRUE;
4177 }
4178 }
4179 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004180 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004181 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004182 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004183 }
4184
4185 return GL_FALSE;
4186}
4187
4188GLboolean __stdcall glIsProgram(GLuint program)
4189{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004190 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004191
4192 try
4193 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004194 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004195
4196 if (context && program)
4197 {
4198 gl::Program *programObject = context->getProgram(program);
4199
4200 if (programObject)
4201 {
4202 return GL_TRUE;
4203 }
4204 }
4205 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004206 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004207 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004208 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004209 }
4210
4211 return GL_FALSE;
4212}
4213
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004214GLboolean __stdcall glIsQueryEXT(GLuint id)
4215{
4216 EVENT("(GLuint id = %d)", id);
4217
4218 try
4219 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004220 gl::Context *context = gl::getNonLostContext();
4221
4222 if (context)
4223 {
Geoff Lang37dde692014-01-31 16:34:54 -05004224 return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE;
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004225 }
4226 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004227 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004228 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004229 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004230 }
4231
4232 return GL_FALSE;
4233}
4234
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004235GLboolean __stdcall glIsRenderbuffer(GLuint renderbuffer)
4236{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004237 EVENT("(GLuint renderbuffer = %d)", renderbuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004238
4239 try
4240 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004241 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004242
4243 if (context && renderbuffer)
4244 {
4245 gl::Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer);
4246
4247 if (renderbufferObject)
4248 {
4249 return GL_TRUE;
4250 }
4251 }
4252 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004253 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004254 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004255 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004256 }
4257
4258 return GL_FALSE;
4259}
4260
4261GLboolean __stdcall glIsShader(GLuint shader)
4262{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004263 EVENT("(GLuint shader = %d)", shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004264
4265 try
4266 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004267 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004268
4269 if (context && shader)
4270 {
4271 gl::Shader *shaderObject = context->getShader(shader);
4272
4273 if (shaderObject)
4274 {
4275 return GL_TRUE;
4276 }
4277 }
4278 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004279 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004280 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004281 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004282 }
4283
4284 return GL_FALSE;
4285}
4286
4287GLboolean __stdcall glIsTexture(GLuint texture)
4288{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004289 EVENT("(GLuint texture = %d)", texture);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004290
4291 try
4292 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004293 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004294
4295 if (context && texture)
4296 {
4297 gl::Texture *textureObject = context->getTexture(texture);
4298
4299 if (textureObject)
4300 {
4301 return GL_TRUE;
4302 }
4303 }
4304 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004305 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004306 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004307 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004308 }
4309
4310 return GL_FALSE;
4311}
4312
4313void __stdcall glLineWidth(GLfloat width)
4314{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004315 EVENT("(GLfloat width = %f)", width);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004316
4317 try
4318 {
4319 if (width <= 0.0f)
4320 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004321 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004322 }
4323
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004324 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00004325
4326 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004327 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004328 context->setLineWidth(width);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004329 }
4330 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004331 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004332 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004333 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004334 }
4335}
4336
4337void __stdcall glLinkProgram(GLuint program)
4338{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004339 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004340
4341 try
4342 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004343 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004344
4345 if (context)
4346 {
4347 gl::Program *programObject = context->getProgram(program);
4348
4349 if (!programObject)
4350 {
daniel@transgaming.com277b7142010-04-13 03:26:44 +00004351 if (context->getShader(program))
4352 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004353 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com277b7142010-04-13 03:26:44 +00004354 }
4355 else
4356 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004357 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com277b7142010-04-13 03:26:44 +00004358 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004359 }
4360
daniel@transgaming.com95d29422012-07-24 18:36:10 +00004361 context->linkProgram(program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004362 }
4363 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004364 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004365 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004366 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004367 }
4368}
4369
4370void __stdcall glPixelStorei(GLenum pname, GLint param)
4371{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004372 EVENT("(GLenum pname = 0x%X, GLint param = %d)", pname, param);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004373
4374 try
4375 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004376 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004377
4378 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004379 {
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004380 switch (pname)
4381 {
4382 case GL_UNPACK_ALIGNMENT:
4383 if (param != 1 && param != 2 && param != 4 && param != 8)
4384 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004385 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004386 }
4387
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004388 context->setUnpackAlignment(param);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004389 break;
4390
4391 case GL_PACK_ALIGNMENT:
4392 if (param != 1 && param != 2 && param != 4 && param != 8)
4393 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004394 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004395 }
4396
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004397 context->setPackAlignment(param);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004398 break;
4399
bsalomon@google.com56d46ab2011-11-23 14:53:10 +00004400 case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
4401 context->setPackReverseRowOrder(param != 0);
4402 break;
4403
shannonwoods@chromium.orgabf14cc2013-05-30 00:20:58 +00004404 case GL_UNPACK_IMAGE_HEIGHT:
4405 case GL_UNPACK_SKIP_IMAGES:
4406 case GL_UNPACK_ROW_LENGTH:
4407 case GL_UNPACK_SKIP_ROWS:
4408 case GL_UNPACK_SKIP_PIXELS:
4409 case GL_PACK_ROW_LENGTH:
4410 case GL_PACK_SKIP_ROWS:
4411 case GL_PACK_SKIP_PIXELS:
4412 if (context->getClientVersion() < 3)
4413 {
4414 return gl::error(GL_INVALID_ENUM);
4415 }
4416 UNIMPLEMENTED();
4417 break;
4418
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004419 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004420 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004421 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004422 }
4423 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004424 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004425 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004426 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004427 }
4428}
4429
4430void __stdcall glPolygonOffset(GLfloat factor, GLfloat units)
4431{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004432 EVENT("(GLfloat factor = %f, GLfloat units = %f)", factor, units);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004433
4434 try
4435 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004436 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comaede6302010-04-29 03:35:48 +00004437
4438 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004439 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004440 context->setPolygonOffsetParams(factor, units);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004441 }
4442 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004443 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004444 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004445 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004446 }
4447}
4448
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004449void __stdcall glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height,
4450 GLenum format, GLenum type, GLsizei bufSize,
4451 GLvoid *data)
4452{
4453 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, "
4454 "GLenum format = 0x%X, GLenum type = 0x%X, GLsizei bufSize = 0x%d, GLvoid *data = 0x%0.8p)",
4455 x, y, width, height, format, type, bufSize, data);
4456
4457 try
4458 {
4459 if (width < 0 || height < 0 || bufSize < 0)
4460 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004461 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004462 }
4463
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004464 gl::Context *context = gl::getNonLostContext();
4465
4466 if (context)
4467 {
Jamie Madill26e91952014-03-05 15:01:27 -05004468 if (!gl::ValidateReadPixelsParameters(context, x, y, width, height,
4469 format, type, &bufSize, data))
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004470 {
Jamie Madill26e91952014-03-05 15:01:27 -05004471 return;
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004472 }
4473
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004474 context->readPixels(x, y, width, height, format, type, &bufSize, data);
4475 }
4476 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004477 catch (...)
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004478 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004479 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004480 }
4481}
4482
4483void __stdcall glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
4484 GLenum format, GLenum type, GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004485{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004486 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004487 "GLenum format = 0x%X, GLenum type = 0x%X, GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004488 x, y, width, height, format, type, pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004489
4490 try
4491 {
4492 if (width < 0 || height < 0)
4493 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004494 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004495 }
4496
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004497 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004498
4499 if (context)
4500 {
Jamie Madill26e91952014-03-05 15:01:27 -05004501 if (!gl::ValidateReadPixelsParameters(context, x, y, width, height,
4502 format, type, NULL, pixels))
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004503 {
Jamie Madill26e91952014-03-05 15:01:27 -05004504 return;
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004505 }
4506
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004507 context->readPixels(x, y, width, height, format, type, NULL, pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004508 }
4509 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004510 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004511 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004512 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004513 }
4514}
4515
4516void __stdcall glReleaseShaderCompiler(void)
4517{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004518 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004519
4520 try
4521 {
4522 gl::Shader::releaseCompiler();
4523 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004524 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004525 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004526 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004527 }
4528}
4529
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00004530void __stdcall glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004531{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004532 EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00004533 target, samples, internalformat, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004534
4535 try
4536 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004537 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004538
4539 if (context)
4540 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004541 if (!ValidateRenderbufferStorageParameters(context, target, samples, internalformat,
Geoff Lang2e1dcd52013-05-29 10:34:08 -04004542 width, height, true))
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00004543 {
Geoff Lang2e1dcd52013-05-29 10:34:08 -04004544 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004545 }
shannon.woods%transgaming.com@gtempaccount.com8dce6512013-04-13 03:42:19 +00004546
4547 context->setRenderbufferStorage(width, height, internalformat, samples);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004548 }
4549 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004550 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004551 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004552 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004553 }
4554}
4555
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00004556void __stdcall glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
4557{
4558 glRenderbufferStorageMultisampleANGLE(target, 0, internalformat, width, height);
4559}
4560
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004561void __stdcall glSampleCoverage(GLclampf value, GLboolean invert)
4562{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00004563 EVENT("(GLclampf value = %f, GLboolean invert = %u)", value, invert);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004564
4565 try
4566 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004567 gl::Context* context = gl::getNonLostContext();
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004568
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004569 if (context)
4570 {
daniel@transgaming.coma36f98e2010-05-18 18:51:09 +00004571 context->setSampleCoverageParams(gl::clamp01(value), invert == GL_TRUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004572 }
4573 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004574 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004575 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004576 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004577 }
4578}
4579
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004580void __stdcall glSetFenceNV(GLuint fence, GLenum condition)
4581{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004582 EVENT("(GLuint fence = %d, GLenum condition = 0x%X)", fence, condition);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004583
4584 try
4585 {
4586 if (condition != GL_ALL_COMPLETED_NV)
4587 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004588 return gl::error(GL_INVALID_ENUM);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004589 }
4590
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004591 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004592
4593 if (context)
4594 {
Jamie Madill33dc8432013-07-26 11:55:05 -04004595 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004596
4597 if (fenceObject == NULL)
4598 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004599 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004600 }
4601
4602 fenceObject->setFence(condition);
4603 }
4604 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004605 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004606 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004607 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004608 }
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004609}
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004610
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004611void __stdcall glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
4612{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004613 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004614
4615 try
4616 {
4617 if (width < 0 || height < 0)
4618 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004619 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004620 }
4621
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004622 gl::Context* context = gl::getNonLostContext();
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004623
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004624 if (context)
4625 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004626 context->setScissorParams(x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004627 }
4628 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004629 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004630 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004631 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004632 }
4633}
4634
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004635void __stdcall glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004636{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004637 EVENT("(GLsizei n = %d, const GLuint* shaders = 0x%0.8p, GLenum binaryformat = 0x%X, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004638 "const GLvoid* binary = 0x%0.8p, GLsizei length = %d)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004639 n, shaders, binaryformat, binary, length);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004640
4641 try
4642 {
daniel@transgaming.comd1f667f2010-04-29 03:38:52 +00004643 // No binary shader formats are supported.
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004644 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004645 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004646 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004647 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004648 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004649 }
4650}
4651
shannon.woods%transgaming.com@gtempaccount.com5f339332013-04-13 03:29:02 +00004652void __stdcall glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004653{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004654 EVENT("(GLuint shader = %d, GLsizei count = %d, const GLchar** string = 0x%0.8p, const GLint* length = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004655 shader, count, string, length);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004656
4657 try
4658 {
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004659 if (count < 0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004660 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004661 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004662 }
4663
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004664 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004665
4666 if (context)
4667 {
4668 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004669
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004670 if (!shaderObject)
4671 {
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004672 if (context->getProgram(shader))
4673 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004674 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004675 }
4676 else
4677 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004678 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004679 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004680 }
4681
4682 shaderObject->setSource(count, string, length);
4683 }
4684 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004685 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004686 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004687 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004688 }
4689}
4690
4691void __stdcall glStencilFunc(GLenum func, GLint ref, GLuint mask)
4692{
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004693 glStencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004694}
4695
4696void __stdcall glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
4697{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004698 EVENT("(GLenum face = 0x%X, GLenum func = 0x%X, GLint ref = %d, GLuint mask = %d)", face, func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004699
4700 try
4701 {
4702 switch (face)
4703 {
4704 case GL_FRONT:
4705 case GL_BACK:
4706 case GL_FRONT_AND_BACK:
4707 break;
4708 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004709 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004710 }
4711
4712 switch (func)
4713 {
4714 case GL_NEVER:
4715 case GL_ALWAYS:
4716 case GL_LESS:
4717 case GL_LEQUAL:
4718 case GL_EQUAL:
4719 case GL_GEQUAL:
4720 case GL_GREATER:
4721 case GL_NOTEQUAL:
4722 break;
4723 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004724 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004725 }
4726
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004727 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004728
4729 if (context)
4730 {
4731 if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
4732 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004733 context->setStencilParams(func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004734 }
4735
4736 if (face == GL_BACK || face == GL_FRONT_AND_BACK)
4737 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004738 context->setStencilBackParams(func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004739 }
4740 }
4741 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004742 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004743 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004744 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004745 }
4746}
4747
4748void __stdcall glStencilMask(GLuint mask)
4749{
4750 glStencilMaskSeparate(GL_FRONT_AND_BACK, mask);
4751}
4752
4753void __stdcall glStencilMaskSeparate(GLenum face, GLuint mask)
4754{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004755 EVENT("(GLenum face = 0x%X, GLuint mask = %d)", face, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004756
4757 try
4758 {
4759 switch (face)
4760 {
4761 case GL_FRONT:
4762 case GL_BACK:
4763 case GL_FRONT_AND_BACK:
4764 break;
4765 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004766 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004767 }
4768
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004769 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004770
4771 if (context)
4772 {
4773 if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
4774 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004775 context->setStencilWritemask(mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004776 }
4777
4778 if (face == GL_BACK || face == GL_FRONT_AND_BACK)
4779 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004780 context->setStencilBackWritemask(mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004781 }
4782 }
4783 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004784 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004785 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004786 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004787 }
4788}
4789
4790void __stdcall glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
4791{
4792 glStencilOpSeparate(GL_FRONT_AND_BACK, fail, zfail, zpass);
4793}
4794
4795void __stdcall glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
4796{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004797 EVENT("(GLenum face = 0x%X, GLenum fail = 0x%X, GLenum zfail = 0x%X, GLenum zpas = 0x%Xs)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004798 face, fail, zfail, zpass);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004799
4800 try
4801 {
4802 switch (face)
4803 {
4804 case GL_FRONT:
4805 case GL_BACK:
4806 case GL_FRONT_AND_BACK:
4807 break;
4808 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004809 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004810 }
4811
4812 switch (fail)
4813 {
4814 case GL_ZERO:
4815 case GL_KEEP:
4816 case GL_REPLACE:
4817 case GL_INCR:
4818 case GL_DECR:
4819 case GL_INVERT:
4820 case GL_INCR_WRAP:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004821 case GL_DECR_WRAP:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004822 break;
4823 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004824 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004825 }
4826
4827 switch (zfail)
4828 {
4829 case GL_ZERO:
4830 case GL_KEEP:
4831 case GL_REPLACE:
4832 case GL_INCR:
4833 case GL_DECR:
4834 case GL_INVERT:
4835 case GL_INCR_WRAP:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004836 case GL_DECR_WRAP:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004837 break;
4838 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004839 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004840 }
4841
4842 switch (zpass)
4843 {
4844 case GL_ZERO:
4845 case GL_KEEP:
4846 case GL_REPLACE:
4847 case GL_INCR:
4848 case GL_DECR:
4849 case GL_INVERT:
4850 case GL_INCR_WRAP:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004851 case GL_DECR_WRAP:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004852 break;
4853 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004854 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004855 }
4856
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004857 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004858
4859 if (context)
4860 {
4861 if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
4862 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004863 context->setStencilOperations(fail, zfail, zpass);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004864 }
4865
4866 if (face == GL_BACK || face == GL_FRONT_AND_BACK)
4867 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004868 context->setStencilBackOperations(fail, zfail, zpass);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004869 }
4870 }
4871 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004872 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004873 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004874 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004875 }
4876}
4877
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004878GLboolean __stdcall glTestFenceNV(GLuint fence)
4879{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004880 EVENT("(GLuint fence = %d)", fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004881
4882 try
4883 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004884 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004885
4886 if (context)
4887 {
Jamie Madill33dc8432013-07-26 11:55:05 -04004888 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004889
4890 if (fenceObject == NULL)
4891 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004892 return gl::error(GL_INVALID_OPERATION, GL_TRUE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004893 }
4894
Jamie Madillfb9a7402013-07-26 11:55:01 -04004895 if (fenceObject->isFence() != GL_TRUE)
4896 {
4897 return gl::error(GL_INVALID_OPERATION, GL_TRUE);
4898 }
4899
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004900 return fenceObject->testFence();
4901 }
4902 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004903 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004904 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004905 gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004906 }
4907
4908 return GL_TRUE;
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004909}
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004910
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004911void __stdcall glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height,
4912 GLint border, GLenum format, GLenum type, const GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004913{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004914 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, GLsizei height = %d, "
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05004915 "GLint border = %d, GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004916 target, level, internalformat, width, height, border, format, type, pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004917
4918 try
4919 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004920 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004921
4922 if (context)
4923 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004924 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004925 !ValidateES2TexImageParameters(context, target, level, internalformat, false, false,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004926 0, 0, width, height, border, format, type, pixels))
daniel@transgaming.com32b11442011-11-19 02:42:48 +00004927 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004928 return;
4929 }
4930
4931 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004932 !ValidateES3TexImageParameters(context, target, level, internalformat, false, false,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04004933 0, 0, 0, width, height, 1, border, format, type, pixels))
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004934 {
4935 return;
daniel@transgaming.com32b11442011-11-19 02:42:48 +00004936 }
4937
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004938 switch (target)
4939 {
4940 case GL_TEXTURE_2D:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004941 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004942 gl::Texture2D *texture = context->getTexture2D();
Jamie Madill88f18f42013-09-18 14:36:19 -04004943 texture->setImage(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004944 }
4945 break;
4946 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004947 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004948 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004949 texture->setImagePosX(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004950 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004951 break;
4952 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
4953 {
4954 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004955 texture->setImageNegX(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004956 }
4957 break;
4958 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
4959 {
4960 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004961 texture->setImagePosY(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004962 }
4963 break;
4964 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
4965 {
4966 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004967 texture->setImageNegY(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004968 }
4969 break;
4970 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
4971 {
4972 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004973 texture->setImagePosZ(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004974 }
4975 break;
4976 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
4977 {
4978 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004979 texture->setImageNegZ(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004980 }
4981 break;
4982 default: UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004983 }
4984 }
4985 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004986 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004987 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004988 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004989 }
4990}
4991
4992void __stdcall glTexParameterf(GLenum target, GLenum pname, GLfloat param)
4993{
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00004994 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %f)", target, pname, param);
4995
4996 try
4997 {
4998 gl::Context *context = gl::getNonLostContext();
4999
5000 if (context)
5001 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005002 if (!ValidateTexParamParameters(context, pname, static_cast<GLint>(param)))
Jamie Madill478fdb22013-07-19 16:36:59 -04005003 {
5004 return;
5005 }
5006
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05005007 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005008
Jamie Madillfb8a8302013-07-03 14:24:12 -04005009 if (!texture)
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005010 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005011 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005012 }
5013
5014 switch (pname)
5015 {
Jamie Madill478fdb22013-07-19 16:36:59 -04005016 case GL_TEXTURE_WRAP_S: texture->setWrapS(gl::uiround<GLenum>(param)); break;
5017 case GL_TEXTURE_WRAP_T: texture->setWrapT(gl::uiround<GLenum>(param)); break;
5018 case GL_TEXTURE_WRAP_R: texture->setWrapR(gl::uiround<GLenum>(param)); break;
5019 case GL_TEXTURE_MIN_FILTER: texture->setMinFilter(gl::uiround<GLenum>(param)); break;
5020 case GL_TEXTURE_MAG_FILTER: texture->setMagFilter(gl::uiround<GLenum>(param)); break;
5021 case GL_TEXTURE_USAGE_ANGLE: texture->setUsage(gl::uiround<GLenum>(param)); break;
Nicolas Capens8de68282014-04-04 11:10:27 -04005022 case GL_TEXTURE_MAX_ANISOTROPY_EXT: texture->setMaxAnisotropy(param, context->getTextureMaxAnisotropy()); break;
Jamie Madill478fdb22013-07-19 16:36:59 -04005023 case GL_TEXTURE_COMPARE_MODE: texture->setCompareMode(gl::uiround<GLenum>(param)); break;
5024 case GL_TEXTURE_COMPARE_FUNC: texture->setCompareFunc(gl::uiround<GLenum>(param)); break;
Geoff Langbc90a482013-09-17 16:51:27 -04005025 case GL_TEXTURE_SWIZZLE_R: texture->setSwizzleRed(gl::uiround<GLenum>(param)); break;
5026 case GL_TEXTURE_SWIZZLE_G: texture->setSwizzleGreen(gl::uiround<GLenum>(param)); break;
5027 case GL_TEXTURE_SWIZZLE_B: texture->setSwizzleBlue(gl::uiround<GLenum>(param)); break;
5028 case GL_TEXTURE_SWIZZLE_A: texture->setSwizzleAlpha(gl::uiround<GLenum>(param)); break;
Nicolas Capens8de68282014-04-04 11:10:27 -04005029 case GL_TEXTURE_BASE_LEVEL: texture->setBaseLevel(gl::iround<GLint>(param)); break;
5030 case GL_TEXTURE_MAX_LEVEL: texture->setMaxLevel(gl::iround<GLint>(param)); break;
5031 case GL_TEXTURE_MIN_LOD: texture->setMinLod(param); break;
5032 case GL_TEXTURE_MAX_LOD: texture->setMaxLod(param); break;
Jamie Madill478fdb22013-07-19 16:36:59 -04005033 default: UNREACHABLE(); break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005034 }
5035 }
5036 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005037 catch (...)
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005038 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005039 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005040 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005041}
5042
5043void __stdcall glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params)
5044{
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005045 glTexParameterf(target, pname, (GLfloat)*params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005046}
5047
5048void __stdcall glTexParameteri(GLenum target, GLenum pname, GLint param)
5049{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005050 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %d)", target, pname, param);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005051
5052 try
5053 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005054 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005055
5056 if (context)
5057 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005058 if (!ValidateTexParamParameters(context, pname, param))
Jamie Madill478fdb22013-07-19 16:36:59 -04005059 {
5060 return;
5061 }
5062
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05005063 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005064
Jamie Madillfb8a8302013-07-03 14:24:12 -04005065 if (!texture)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005066 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005067 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005068 }
5069
5070 switch (pname)
5071 {
Jamie Madill478fdb22013-07-19 16:36:59 -04005072 case GL_TEXTURE_WRAP_S: texture->setWrapS((GLenum)param); break;
5073 case GL_TEXTURE_WRAP_T: texture->setWrapT((GLenum)param); break;
5074 case GL_TEXTURE_WRAP_R: texture->setWrapR((GLenum)param); break;
5075 case GL_TEXTURE_MIN_FILTER: texture->setMinFilter((GLenum)param); break;
5076 case GL_TEXTURE_MAG_FILTER: texture->setMagFilter((GLenum)param); break;
5077 case GL_TEXTURE_USAGE_ANGLE: texture->setUsage((GLenum)param); break;
5078 case GL_TEXTURE_MAX_ANISOTROPY_EXT: texture->setMaxAnisotropy((float)param, context->getTextureMaxAnisotropy()); break;
5079 case GL_TEXTURE_COMPARE_MODE: texture->setCompareMode((GLenum)param); break;
5080 case GL_TEXTURE_COMPARE_FUNC: texture->setCompareFunc((GLenum)param); break;
Geoff Langbc90a482013-09-17 16:51:27 -04005081 case GL_TEXTURE_SWIZZLE_R: texture->setSwizzleRed((GLenum)param); break;
5082 case GL_TEXTURE_SWIZZLE_G: texture->setSwizzleGreen((GLenum)param); break;
5083 case GL_TEXTURE_SWIZZLE_B: texture->setSwizzleBlue((GLenum)param); break;
5084 case GL_TEXTURE_SWIZZLE_A: texture->setSwizzleAlpha((GLenum)param); break;
Nicolas Capens8de68282014-04-04 11:10:27 -04005085 case GL_TEXTURE_BASE_LEVEL: texture->setBaseLevel(param); break;
5086 case GL_TEXTURE_MAX_LEVEL: texture->setMaxLevel(param); break;
5087 case GL_TEXTURE_MIN_LOD: texture->setMinLod((GLfloat)param); break;
5088 case GL_TEXTURE_MAX_LOD: texture->setMaxLod((GLfloat)param); break;
Jamie Madill478fdb22013-07-19 16:36:59 -04005089 default: UNREACHABLE(); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005090 }
5091 }
5092 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005093 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005094 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005095 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005096 }
5097}
5098
5099void __stdcall glTexParameteriv(GLenum target, GLenum pname, const GLint* params)
5100{
5101 glTexParameteri(target, pname, *params);
5102}
5103
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005104void __stdcall glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
5105{
5106 EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
5107 target, levels, internalformat, width, height);
5108
5109 try
5110 {
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005111 gl::Context *context = gl::getNonLostContext();
5112
5113 if (context)
5114 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005115 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005116 !ValidateES2TexStorageParameters(context, target, levels, internalformat, width, height))
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005117 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005118 return;
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005119 }
5120
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005121 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005122 !ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, 1))
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005123 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005124 return;
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005125 }
5126
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005127 switch (target)
5128 {
5129 case GL_TEXTURE_2D:
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005130 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005131 gl::Texture2D *texture2d = context->getTexture2D();
5132 texture2d->storage(levels, internalformat, width, height);
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005133 }
5134 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005135
Geoff Lang01c21d22013-09-24 11:52:16 -04005136 case GL_TEXTURE_CUBE_MAP:
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005137 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005138 gl::TextureCubeMap *textureCube = context->getTextureCubeMap();
5139 textureCube->storage(levels, internalformat, width);
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005140 }
5141 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005142
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005143 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005144 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005145 }
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005146 }
5147 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005148 catch (...)
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005149 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005150 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005151 }
5152}
5153
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00005154void __stdcall glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
5155 GLenum format, GLenum type, const GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005156{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005157 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005158 "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, GLenum type = 0x%X, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00005159 "const GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005160 target, level, xoffset, yoffset, width, height, format, type, pixels);
5161
5162 try
5163 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005164 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005165
5166 if (context)
5167 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005168 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005169 !ValidateES2TexImageParameters(context, target, level, GL_NONE, false, true,
Jamie Madillf67115c2014-04-22 13:14:05 -04005170 xoffset, yoffset, width, height, 0, format, type, pixels))
daniel@transgaming.com1d2d3c42012-05-31 01:14:15 +00005171 {
5172 return;
5173 }
5174
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005175 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005176 !ValidateES3TexImageParameters(context, target, level, GL_NONE, false, true,
Jamie Madillf67115c2014-04-22 13:14:05 -04005177 xoffset, yoffset, 0, width, height, 1, 0, format, type, pixels))
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005178 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005179 return;
5180 }
5181
Geoff Langc41e42d2014-04-28 10:58:16 -04005182 // Zero sized uploads are valid but no-ops
5183 if (width == 0 || height == 0)
5184 {
5185 return;
5186 }
5187
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005188 switch (target)
5189 {
5190 case GL_TEXTURE_2D:
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005191 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005192 gl::Texture2D *texture = context->getTexture2D();
Jamie Madill88f18f42013-09-18 14:36:19 -04005193 texture->subImage(level, xoffset, yoffset, width, height, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005194 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005195 break;
5196
5197 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
5198 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
5199 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
5200 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
5201 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
5202 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005203 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005204 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04005205 texture->subImage(target, level, xoffset, yoffset, width, height, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005206 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005207 break;
5208
5209 default:
Geoff Lang01c21d22013-09-24 11:52:16 -04005210 UNREACHABLE();
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005211 }
5212 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005213 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005214 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005215 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005216 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005217 }
5218}
5219
5220void __stdcall glUniform1f(GLint location, GLfloat x)
5221{
5222 glUniform1fv(location, 1, &x);
5223}
5224
5225void __stdcall glUniform1fv(GLint location, GLsizei count, const GLfloat* v)
5226{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005227 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005228
5229 try
5230 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005231 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005232
5233 if (context)
5234 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005235 if (!ValidateUniform(context, GL_FLOAT, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005236 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005237 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005238 }
5239
Jamie Madillaa981bd2014-05-20 10:55:55 -04005240 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005241 programBinary->setUniform1fv(location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005242 }
5243 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005244 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005245 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005246 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005247 }
5248}
5249
5250void __stdcall glUniform1i(GLint location, GLint x)
5251{
5252 glUniform1iv(location, 1, &x);
5253}
5254
5255void __stdcall glUniform1iv(GLint location, GLsizei count, const GLint* v)
5256{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005257 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005258
5259 try
5260 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005261 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005262
5263 if (context)
5264 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005265 if (!ValidateUniform(context, GL_INT, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005266 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005267 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005268 }
5269
Jamie Madillaa981bd2014-05-20 10:55:55 -04005270 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005271 programBinary->setUniform1iv(location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005272 }
5273 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005274 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005275 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005276 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005277 }
5278}
5279
5280void __stdcall glUniform2f(GLint location, GLfloat x, GLfloat y)
5281{
5282 GLfloat xy[2] = {x, y};
5283
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005284 glUniform2fv(location, 1, xy);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005285}
5286
5287void __stdcall glUniform2fv(GLint location, GLsizei count, const GLfloat* v)
5288{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005289 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005290
5291 try
5292 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005293 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005294
5295 if (context)
5296 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005297 if (!ValidateUniform(context, GL_FLOAT_VEC2, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005298 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005299 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005300 }
5301
Jamie Madillaa981bd2014-05-20 10:55:55 -04005302 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005303 programBinary->setUniform2fv(location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005304 }
5305 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005306 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005307 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005308 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005309 }
5310}
5311
5312void __stdcall glUniform2i(GLint location, GLint x, GLint y)
5313{
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005314 GLint xy[2] = {x, y};
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005315
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005316 glUniform2iv(location, 1, xy);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005317}
5318
5319void __stdcall glUniform2iv(GLint location, GLsizei count, const GLint* v)
5320{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005321 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005322
5323 try
5324 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005325 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005326
5327 if (context)
5328 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005329 if (!ValidateUniform(context, GL_INT_VEC2, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005330 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005331 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005332 }
5333
Jamie Madillaa981bd2014-05-20 10:55:55 -04005334 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005335 programBinary->setUniform2iv(location, count, v);
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005336 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005337 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005338 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005339 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005340 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005341 }
5342}
5343
5344void __stdcall glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z)
5345{
5346 GLfloat xyz[3] = {x, y, z};
5347
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005348 glUniform3fv(location, 1, xyz);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005349}
5350
5351void __stdcall glUniform3fv(GLint location, GLsizei count, const GLfloat* v)
5352{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005353 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005354
5355 try
5356 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005357 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005358
5359 if (context)
5360 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005361 if (!ValidateUniform(context, GL_FLOAT_VEC3, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005362 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005363 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005364 }
5365
Jamie Madillaa981bd2014-05-20 10:55:55 -04005366 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005367 programBinary->setUniform3fv(location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005368 }
5369 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005370 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005371 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005372 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005373 }
5374}
5375
5376void __stdcall glUniform3i(GLint location, GLint x, GLint y, GLint z)
5377{
5378 GLint xyz[3] = {x, y, z};
5379
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005380 glUniform3iv(location, 1, xyz);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005381}
5382
5383void __stdcall glUniform3iv(GLint location, GLsizei count, const GLint* v)
5384{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005385 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005386
5387 try
5388 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005389 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005390
5391 if (context)
5392 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005393 if (!ValidateUniform(context, GL_INT_VEC3, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005394 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005395 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005396 }
5397
Jamie Madillaa981bd2014-05-20 10:55:55 -04005398 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005399 programBinary->setUniform3iv(location, count, v);
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005400 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005401 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005402 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005403 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005404 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005405 }
5406}
5407
5408void __stdcall glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5409{
5410 GLfloat xyzw[4] = {x, y, z, w};
5411
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005412 glUniform4fv(location, 1, xyzw);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005413}
5414
5415void __stdcall glUniform4fv(GLint location, GLsizei count, const GLfloat* v)
5416{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005417 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005418
5419 try
5420 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005421 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005422
5423 if (context)
5424 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005425 if (!ValidateUniform(context, GL_FLOAT_VEC4, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005426 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005427 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005428 }
5429
Jamie Madillaa981bd2014-05-20 10:55:55 -04005430 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005431 programBinary->setUniform4fv(location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005432 }
5433 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005434 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005435 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005436 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005437 }
5438}
5439
5440void __stdcall glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w)
5441{
5442 GLint xyzw[4] = {x, y, z, w};
5443
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005444 glUniform4iv(location, 1, xyzw);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005445}
5446
5447void __stdcall glUniform4iv(GLint location, GLsizei count, const GLint* v)
5448{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005449 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005450
5451 try
5452 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005453 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005454
5455 if (context)
5456 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005457 if (!ValidateUniform(context, GL_INT_VEC4, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005458 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005459 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005460 }
5461
Jamie Madillaa981bd2014-05-20 10:55:55 -04005462 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005463 programBinary->setUniform4iv(location, count, v);
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005464 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005465 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005466 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005467 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005468 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005469 }
5470}
5471
5472void __stdcall glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
5473{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005474 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005475 location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005476
5477 try
5478 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005479 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005480
5481 if (context)
5482 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005483 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005484 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005485 return;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005486 }
5487
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005488 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005489 programBinary->setUniformMatrix2fv(location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005490 }
5491 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005492 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005493 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005494 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005495 }
5496}
5497
5498void __stdcall glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
5499{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005500 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005501 location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005502
5503 try
5504 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005505 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005506
5507 if (context)
5508 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005509 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005510 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005511 return;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005512 }
5513
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005514 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005515 programBinary->setUniformMatrix3fv(location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005516 }
5517 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005518 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005519 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005520 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005521 }
5522}
5523
5524void __stdcall glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
5525{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005526 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005527 location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005528
5529 try
5530 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005531 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005532
5533 if (context)
5534 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005535 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005536 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005537 return;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005538 }
5539
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005540 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005541 programBinary->setUniformMatrix4fv(location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005542 }
5543 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005544 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005545 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005546 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005547 }
5548}
5549
5550void __stdcall glUseProgram(GLuint program)
5551{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005552 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005553
5554 try
5555 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005556 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005557
5558 if (context)
5559 {
5560 gl::Program *programObject = context->getProgram(program);
5561
daniel@transgaming.comc8478202010-04-13 19:53:35 +00005562 if (!programObject && program != 0)
5563 {
5564 if (context->getShader(program))
5565 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005566 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comc8478202010-04-13 19:53:35 +00005567 }
5568 else
5569 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005570 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comc8478202010-04-13 19:53:35 +00005571 }
5572 }
5573
daniel@transgaming.com716056c2012-07-24 18:38:59 +00005574 if (program != 0 && !programObject->isLinked())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005575 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005576 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005577 }
5578
5579 context->useProgram(program);
5580 }
5581 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005582 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005583 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005584 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005585 }
5586}
5587
5588void __stdcall glValidateProgram(GLuint program)
5589{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005590 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005591
5592 try
5593 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005594 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005595
5596 if (context)
5597 {
5598 gl::Program *programObject = context->getProgram(program);
5599
5600 if (!programObject)
5601 {
5602 if (context->getShader(program))
5603 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005604 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005605 }
5606 else
5607 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005608 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005609 }
5610 }
5611
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00005612 programObject->validate();
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005613 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005614 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005615 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005616 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005617 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005618 }
5619}
5620
5621void __stdcall glVertexAttrib1f(GLuint index, GLfloat x)
5622{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005623 EVENT("(GLuint index = %d, GLfloat x = %f)", index, x);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005624
5625 try
5626 {
5627 if (index >= gl::MAX_VERTEX_ATTRIBS)
5628 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005629 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005630 }
5631
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005632 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005633
5634 if (context)
5635 {
5636 GLfloat vals[4] = { x, 0, 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005637 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005638 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005639 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005640 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005641 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005642 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005643 }
5644}
5645
5646void __stdcall glVertexAttrib1fv(GLuint index, const GLfloat* values)
5647{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005648 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005649
5650 try
5651 {
5652 if (index >= gl::MAX_VERTEX_ATTRIBS)
5653 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005654 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005655 }
5656
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005657 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005658
5659 if (context)
5660 {
5661 GLfloat vals[4] = { values[0], 0, 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005662 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005663 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005664 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005665 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005666 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005667 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005668 }
5669}
5670
5671void __stdcall glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y)
5672{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005673 EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f)", index, x, y);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005674
5675 try
5676 {
5677 if (index >= gl::MAX_VERTEX_ATTRIBS)
5678 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005679 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005680 }
5681
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005682 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005683
5684 if (context)
5685 {
5686 GLfloat vals[4] = { x, y, 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005687 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005688 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005689 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005690 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005691 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005692 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005693 }
5694}
5695
5696void __stdcall glVertexAttrib2fv(GLuint index, const GLfloat* values)
5697{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005698 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005699
5700 try
5701 {
5702 if (index >= gl::MAX_VERTEX_ATTRIBS)
5703 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005704 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005705 }
5706
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005707 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005708
5709 if (context)
5710 {
5711 GLfloat vals[4] = { values[0], values[1], 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005712 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005713 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005714 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005715 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005716 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005717 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005718 }
5719}
5720
5721void __stdcall glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z)
5722{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005723 EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f)", index, x, y, z);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005724
5725 try
5726 {
5727 if (index >= gl::MAX_VERTEX_ATTRIBS)
5728 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005729 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005730 }
5731
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005732 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005733
5734 if (context)
5735 {
5736 GLfloat vals[4] = { x, y, z, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005737 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005738 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005739 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005740 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005741 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005742 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005743 }
5744}
5745
5746void __stdcall glVertexAttrib3fv(GLuint index, const GLfloat* values)
5747{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005748 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005749
5750 try
5751 {
5752 if (index >= gl::MAX_VERTEX_ATTRIBS)
5753 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005754 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005755 }
5756
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005757 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005758
5759 if (context)
5760 {
5761 GLfloat vals[4] = { values[0], values[1], values[2], 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005762 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005763 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005764 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005765 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005766 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005767 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005768 }
5769}
5770
5771void __stdcall glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5772{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005773 EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f, GLfloat w = %f)", index, x, y, z, w);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005774
5775 try
5776 {
5777 if (index >= gl::MAX_VERTEX_ATTRIBS)
5778 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005779 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005780 }
5781
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005782 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005783
5784 if (context)
5785 {
5786 GLfloat vals[4] = { x, y, z, w };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005787 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005788 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005789 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005790 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005791 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005792 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005793 }
5794}
5795
5796void __stdcall glVertexAttrib4fv(GLuint index, const GLfloat* values)
5797{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005798 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005799
5800 try
5801 {
5802 if (index >= gl::MAX_VERTEX_ATTRIBS)
5803 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005804 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005805 }
5806
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005807 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005808
5809 if (context)
5810 {
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005811 context->setVertexAttribf(index, values);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005812 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005813 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005814 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005815 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005816 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005817 }
5818}
5819
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00005820void __stdcall glVertexAttribDivisorANGLE(GLuint index, GLuint divisor)
5821{
5822 EVENT("(GLuint index = %d, GLuint divisor = %d)", index, divisor);
5823
5824 try
5825 {
5826 if (index >= gl::MAX_VERTEX_ATTRIBS)
5827 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005828 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00005829 }
5830
5831 gl::Context *context = gl::getNonLostContext();
5832
5833 if (context)
5834 {
5835 context->setVertexAttribDivisor(index, divisor);
5836 }
5837 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005838 catch (...)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00005839 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005840 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00005841 }
5842}
5843
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00005844void __stdcall glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005845{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005846 EVENT("(GLuint index = %d, GLint size = %d, GLenum type = 0x%X, "
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005847 "GLboolean normalized = %u, GLsizei stride = %d, const GLvoid* ptr = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005848 index, size, type, normalized, stride, ptr);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005849
5850 try
5851 {
5852 if (index >= gl::MAX_VERTEX_ATTRIBS)
5853 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005854 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005855 }
5856
5857 if (size < 1 || size > 4)
5858 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005859 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005860 }
5861
shannon.woods%transgaming.com@gtempaccount.com1a4e09a2013-04-13 03:33:30 +00005862 gl::Context *context = gl::getNonLostContext();
5863
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005864 switch (type)
5865 {
5866 case GL_BYTE:
5867 case GL_UNSIGNED_BYTE:
5868 case GL_SHORT:
5869 case GL_UNSIGNED_SHORT:
5870 case GL_FIXED:
5871 case GL_FLOAT:
5872 break;
shannon.woods%transgaming.com@gtempaccount.com1a4e09a2013-04-13 03:33:30 +00005873 case GL_HALF_FLOAT:
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005874 case GL_INT:
5875 case GL_UNSIGNED_INT:
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00005876 case GL_INT_2_10_10_10_REV:
5877 case GL_UNSIGNED_INT_2_10_10_10_REV:
shannon.woods%transgaming.com@gtempaccount.com1a4e09a2013-04-13 03:33:30 +00005878 if (context && context->getClientVersion() < 3)
5879 {
5880 return gl::error(GL_INVALID_ENUM);
5881 }
5882 else
5883 {
5884 break;
5885 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005886 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005887 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005888 }
5889
5890 if (stride < 0)
5891 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005892 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005893 }
5894
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00005895 if ((type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) && size != 4)
5896 {
5897 return gl::error(GL_INVALID_OPERATION);
5898 }
5899
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005900 if (context)
5901 {
Jamie Madilld8db8662013-07-02 11:57:04 -04005902 // [OpenGL ES 3.0.2] Section 2.8 page 24:
5903 // An INVALID_OPERATION error is generated when a non-zero vertex array object
5904 // is bound, zero is bound to the ARRAY_BUFFER buffer object binding point,
5905 // and the pointer argument is not NULL.
5906 if (context->getVertexArrayHandle() != 0 && context->getArrayBufferHandle() == 0 && ptr != NULL)
5907 {
5908 return gl::error(GL_INVALID_OPERATION);
5909 }
5910
shannon.woods%transgaming.com@gtempaccount.com8de4e6a2013-04-13 03:37:44 +00005911 context->setVertexAttribState(index, context->getArrayBuffer(), size, type,
5912 normalized == GL_TRUE, false, stride, ptr);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005913 }
5914 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005915 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005916 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005917 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005918 }
5919}
5920
5921void __stdcall glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
5922{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005923 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005924
5925 try
5926 {
5927 if (width < 0 || height < 0)
5928 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005929 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005930 }
5931
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005932 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005933
5934 if (context)
5935 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00005936 context->setViewportParams(x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005937 }
5938 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005939 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005940 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005941 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005942 }
5943}
5944
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005945// OpenGL ES 3.0 functions
5946
5947void __stdcall glReadBuffer(GLenum mode)
5948{
5949 EVENT("(GLenum mode = 0x%X)", mode);
5950
5951 try
5952 {
5953 gl::Context *context = gl::getNonLostContext();
5954
5955 if (context)
5956 {
5957 if (context->getClientVersion() < 3)
5958 {
5959 return gl::error(GL_INVALID_OPERATION);
5960 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005961
Jamie Madill54133512013-06-21 09:33:07 -04005962 // glReadBuffer
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00005963 UNIMPLEMENTED();
5964 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005965 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005966 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005967 {
5968 return gl::error(GL_OUT_OF_MEMORY);
5969 }
5970}
5971
5972void __stdcall glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices)
5973{
5974 EVENT("(GLenum mode = 0x%X, GLuint start = %u, GLuint end = %u, GLsizei count = %d, GLenum type = 0x%X, "
5975 "const GLvoid* indices = 0x%0.8p)", mode, start, end, count, type, indices);
5976
5977 try
5978 {
5979 gl::Context *context = gl::getNonLostContext();
5980
5981 if (context)
5982 {
5983 if (context->getClientVersion() < 3)
5984 {
5985 return gl::error(GL_INVALID_OPERATION);
5986 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005987
Jamie Madill54133512013-06-21 09:33:07 -04005988 // glDrawRangeElements
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00005989 UNIMPLEMENTED();
5990 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005991 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005992 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005993 {
5994 return gl::error(GL_OUT_OF_MEMORY);
5995 }
5996}
5997
5998void __stdcall glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
5999{
6000 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, "
6001 "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLenum format = 0x%X, "
6002 "GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
6003 target, level, internalformat, width, height, depth, border, format, type, pixels);
6004
6005 try
6006 {
6007 gl::Context *context = gl::getNonLostContext();
6008
6009 if (context)
6010 {
6011 if (context->getClientVersion() < 3)
6012 {
6013 return gl::error(GL_INVALID_OPERATION);
6014 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006015
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006016 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006017 if (!ValidateES3TexImageParameters(context, target, level, internalformat, false, false,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04006018 0, 0, 0, width, height, depth, border, format, type, pixels))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006019 {
6020 return;
6021 }
6022
6023 switch(target)
6024 {
6025 case GL_TEXTURE_3D:
6026 {
6027 gl::Texture3D *texture = context->getTexture3D();
Jamie Madill88f18f42013-09-18 14:36:19 -04006028 texture->setImage(level, width, height, depth, internalformat, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006029 }
6030 break;
6031
6032 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006033 {
6034 gl::Texture2DArray *texture = context->getTexture2DArray();
Jamie Madill88f18f42013-09-18 14:36:19 -04006035 texture->setImage(level, width, height, depth, internalformat, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006036 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006037 break;
6038
6039 default:
6040 return gl::error(GL_INVALID_ENUM);
6041 }
6042 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006043 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006044 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006045 {
6046 return gl::error(GL_OUT_OF_MEMORY);
6047 }
6048}
6049
6050void __stdcall glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels)
6051{
6052 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
6053 "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
6054 "GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
6055 target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
6056
6057 try
6058 {
6059 gl::Context *context = gl::getNonLostContext();
6060
6061 if (context)
6062 {
6063 if (context->getClientVersion() < 3)
6064 {
6065 return gl::error(GL_INVALID_OPERATION);
6066 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006067
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006068 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006069 if (!ValidateES3TexImageParameters(context, target, level, GL_NONE, false, true,
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006070 xoffset, yoffset, zoffset, width, height, depth, 0,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04006071 format, type, pixels))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006072 {
6073 return;
6074 }
6075
Geoff Langc41e42d2014-04-28 10:58:16 -04006076 // Zero sized uploads are valid but no-ops
6077 if (width == 0 || height == 0 || depth == 0)
6078 {
6079 return;
6080 }
6081
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006082 switch(target)
6083 {
6084 case GL_TEXTURE_3D:
6085 {
6086 gl::Texture3D *texture = context->getTexture3D();
Jamie Madill88f18f42013-09-18 14:36:19 -04006087 texture->subImage(level, xoffset, yoffset, zoffset, width, height, depth, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006088 }
6089 break;
6090
6091 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006092 {
6093 gl::Texture2DArray *texture = context->getTexture2DArray();
Jamie Madill88f18f42013-09-18 14:36:19 -04006094 texture->subImage(level, xoffset, yoffset, zoffset, width, height, depth, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006095 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006096 break;
6097
6098 default:
6099 return gl::error(GL_INVALID_ENUM);
6100 }
6101 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006102 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006103 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006104 {
6105 return gl::error(GL_OUT_OF_MEMORY);
6106 }
6107}
6108
6109void __stdcall glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
6110{
6111 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
6112 "GLint zoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
6113 target, level, xoffset, yoffset, zoffset, x, y, width, height);
6114
6115 try
6116 {
6117 gl::Context *context = gl::getNonLostContext();
6118
6119 if (context)
6120 {
6121 if (context->getClientVersion() < 3)
6122 {
6123 return gl::error(GL_INVALID_OPERATION);
6124 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006125
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006126 if (!ValidateES3CopyTexImageParameters(context, target, level, GL_NONE, false, xoffset, yoffset, zoffset,
shannonwoods@chromium.org6cf2b0e2013-05-30 00:13:36 +00006127 x, y, width, height, 0))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006128 {
6129 return;
6130 }
6131
Geoff Langc41e42d2014-04-28 10:58:16 -04006132 // Zero sized copies are valid but no-ops
6133 if (width == 0 || height == 0)
6134 {
6135 return;
6136 }
6137
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006138 gl::Framebuffer *framebuffer = context->getReadFramebuffer();
6139 gl::Texture *texture = NULL;
6140 switch (target)
6141 {
6142 case GL_TEXTURE_3D:
6143 texture = context->getTexture3D();
6144 break;
6145
6146 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006147 texture = context->getTexture2DArray();
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006148 break;
6149
6150 default:
6151 return gl::error(GL_INVALID_ENUM);
6152 }
6153
6154 texture->copySubImage(target, level, xoffset, yoffset, zoffset, x, y, width, height, framebuffer);
6155 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006156 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006157 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006158 {
6159 return gl::error(GL_OUT_OF_MEMORY);
6160 }
6161}
6162
6163void __stdcall glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data)
6164{
Geoff Langeef52cc2013-10-16 15:07:39 -04006165 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006166 "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLsizei imageSize = %d, "
6167 "const GLvoid* data = 0x%0.8p)",
6168 target, level, internalformat, width, height, depth, border, imageSize, data);
6169
6170 try
6171 {
6172 gl::Context *context = gl::getNonLostContext();
6173
6174 if (context)
6175 {
6176 if (context->getClientVersion() < 3)
6177 {
6178 return gl::error(GL_INVALID_OPERATION);
6179 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006180
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00006181 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(internalformat, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006182 {
6183 return gl::error(GL_INVALID_VALUE);
6184 }
6185
6186 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006187 if (!ValidateES3TexImageParameters(context, target, level, internalformat, true, false,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04006188 0, 0, 0, width, height, depth, border, GL_NONE, GL_NONE, data))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006189 {
6190 return;
6191 }
6192
6193 switch(target)
6194 {
6195 case GL_TEXTURE_3D:
6196 {
6197 gl::Texture3D *texture = context->getTexture3D();
6198 texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, data);
6199 }
6200 break;
6201
6202 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006203 {
6204 gl::Texture2DArray *texture = context->getTexture2DArray();
6205 texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, data);
6206 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006207 break;
6208
6209 default:
6210 return gl::error(GL_INVALID_ENUM);
6211 }
6212 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006213 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006214 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006215 {
6216 return gl::error(GL_OUT_OF_MEMORY);
6217 }
6218}
6219
6220void __stdcall glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data)
6221{
6222 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
6223 "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
6224 "GLenum format = 0x%X, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
6225 target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
6226
6227 try
6228 {
6229 gl::Context *context = gl::getNonLostContext();
6230
6231 if (context)
6232 {
6233 if (context->getClientVersion() < 3)
6234 {
6235 return gl::error(GL_INVALID_OPERATION);
6236 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006237
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00006238 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(format, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006239 {
6240 return gl::error(GL_INVALID_VALUE);
6241 }
6242
6243 if (!data)
6244 {
6245 return gl::error(GL_INVALID_VALUE);
6246 }
6247
6248 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006249 if (!ValidateES3TexImageParameters(context, target, level, GL_NONE, true, true,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04006250 0, 0, 0, width, height, depth, 0, GL_NONE, GL_NONE, data))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006251 {
6252 return;
6253 }
6254
Geoff Langc41e42d2014-04-28 10:58:16 -04006255 // Zero sized uploads are valid but no-ops
6256 if (width == 0 || height == 0)
6257 {
6258 return;
6259 }
6260
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006261 switch(target)
6262 {
6263 case GL_TEXTURE_3D:
6264 {
6265 gl::Texture3D *texture = context->getTexture3D();
6266 texture->subImageCompressed(level, xoffset, yoffset, zoffset, width, height, depth,
6267 format, imageSize, data);
6268 }
6269 break;
6270
6271 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006272 {
6273 gl::Texture2DArray *texture = context->getTexture2DArray();
6274 texture->subImageCompressed(level, xoffset, yoffset, zoffset, width, height, depth,
6275 format, imageSize, data);
6276 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006277 break;
6278
6279 default:
6280 return gl::error(GL_INVALID_ENUM);
6281 }
6282 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006283 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006284 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006285 {
6286 return gl::error(GL_OUT_OF_MEMORY);
6287 }
6288}
6289
6290void __stdcall glGenQueries(GLsizei n, GLuint* ids)
6291{
6292 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
6293
6294 try
6295 {
6296 gl::Context *context = gl::getNonLostContext();
6297
6298 if (context)
6299 {
6300 if (context->getClientVersion() < 3)
6301 {
6302 return gl::error(GL_INVALID_OPERATION);
6303 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006304
Geoff Lang37dde692014-01-31 16:34:54 -05006305 if (n < 0)
6306 {
6307 return gl::error(GL_INVALID_VALUE);
6308 }
6309
6310 for (GLsizei i = 0; i < n; i++)
6311 {
6312 ids[i] = context->createQuery();
6313 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006314 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006315 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006316 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006317 {
6318 return gl::error(GL_OUT_OF_MEMORY);
6319 }
6320}
6321
6322void __stdcall glDeleteQueries(GLsizei n, const GLuint* ids)
6323{
6324 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
6325
6326 try
6327 {
6328 gl::Context *context = gl::getNonLostContext();
6329
6330 if (context)
6331 {
6332 if (context->getClientVersion() < 3)
6333 {
6334 return gl::error(GL_INVALID_OPERATION);
6335 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006336
Geoff Lang37dde692014-01-31 16:34:54 -05006337 if (n < 0)
6338 {
6339 return gl::error(GL_INVALID_VALUE);
6340 }
6341
6342 for (GLsizei i = 0; i < n; i++)
6343 {
6344 context->deleteQuery(ids[i]);
6345 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006346 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006347 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006348 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006349 {
6350 return gl::error(GL_OUT_OF_MEMORY);
6351 }
6352}
6353
6354GLboolean __stdcall glIsQuery(GLuint id)
6355{
6356 EVENT("(GLuint id = %u)", id);
6357
6358 try
6359 {
6360 gl::Context *context = gl::getNonLostContext();
6361
6362 if (context)
6363 {
6364 if (context->getClientVersion() < 3)
6365 {
6366 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
6367 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006368
Geoff Lang37dde692014-01-31 16:34:54 -05006369 return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE;
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006370 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006371 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006372 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006373 {
6374 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
6375 }
6376
6377 return GL_FALSE;
6378}
6379
6380void __stdcall glBeginQuery(GLenum target, GLuint id)
6381{
6382 EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id);
6383
6384 try
6385 {
6386 gl::Context *context = gl::getNonLostContext();
6387
6388 if (context)
6389 {
6390 if (context->getClientVersion() < 3)
6391 {
6392 return gl::error(GL_INVALID_OPERATION);
6393 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006394
Jamie Madilldb2f14c2014-05-13 13:56:30 -04006395 if (!ValidateBeginQuery(context, target, id))
Jamie Madill3641b4b2013-07-26 12:54:59 -04006396 {
Jamie Madilldb2f14c2014-05-13 13:56:30 -04006397 return;
Jamie Madill3641b4b2013-07-26 12:54:59 -04006398 }
Geoff Lang37dde692014-01-31 16:34:54 -05006399 context->beginQuery(target, id);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006400 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006401 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006402 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006403 {
6404 return gl::error(GL_OUT_OF_MEMORY);
6405 }
6406}
6407
6408void __stdcall glEndQuery(GLenum target)
6409{
6410 EVENT("(GLenum target = 0x%X)", target);
6411
6412 try
6413 {
6414 gl::Context *context = gl::getNonLostContext();
6415
6416 if (context)
6417 {
6418 if (context->getClientVersion() < 3)
6419 {
6420 return gl::error(GL_INVALID_OPERATION);
6421 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006422
Jamie Madill45c785d2014-05-13 14:09:34 -04006423 if (!ValidateEndQuery(context, target))
Jamie Madill3641b4b2013-07-26 12:54:59 -04006424 {
Jamie Madill45c785d2014-05-13 14:09:34 -04006425 return;
Jamie Madill3641b4b2013-07-26 12:54:59 -04006426 }
Geoff Lang37dde692014-01-31 16:34:54 -05006427
6428 context->endQuery(target);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006429 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006430 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006431 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006432 {
6433 return gl::error(GL_OUT_OF_MEMORY);
6434 }
6435}
6436
6437void __stdcall glGetQueryiv(GLenum target, GLenum pname, GLint* params)
6438{
6439 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
6440
6441 try
6442 {
6443 gl::Context *context = gl::getNonLostContext();
6444
6445 if (context)
6446 {
6447 if (context->getClientVersion() < 3)
6448 {
6449 return gl::error(GL_INVALID_OPERATION);
6450 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006451
Geoff Lang37dde692014-01-31 16:34:54 -05006452 if (!ValidQueryType(context, target))
Jamie Madill3641b4b2013-07-26 12:54:59 -04006453 {
Geoff Lang37dde692014-01-31 16:34:54 -05006454 return gl::error(GL_INVALID_ENUM);
Jamie Madill3641b4b2013-07-26 12:54:59 -04006455 }
Geoff Lang37dde692014-01-31 16:34:54 -05006456
6457 switch (pname)
Jamie Madill3641b4b2013-07-26 12:54:59 -04006458 {
Geoff Lang37dde692014-01-31 16:34:54 -05006459 case GL_CURRENT_QUERY:
Jamie Madill45c785d2014-05-13 14:09:34 -04006460 params[0] = static_cast<GLint>(context->getActiveQueryId(target));
Geoff Lang37dde692014-01-31 16:34:54 -05006461 break;
6462
6463 default:
6464 return gl::error(GL_INVALID_ENUM);
Jamie Madill3641b4b2013-07-26 12:54:59 -04006465 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006466 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006467 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006468 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006469 {
6470 return gl::error(GL_OUT_OF_MEMORY);
6471 }
6472}
6473
6474void __stdcall glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint* params)
6475{
6476 EVENT("(GLuint id = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", id, pname, params);
6477
6478 try
6479 {
6480 gl::Context *context = gl::getNonLostContext();
6481
6482 if (context)
6483 {
6484 if (context->getClientVersion() < 3)
6485 {
6486 return gl::error(GL_INVALID_OPERATION);
6487 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006488
Geoff Lang37dde692014-01-31 16:34:54 -05006489 gl::Query *queryObject = context->getQuery(id, false, GL_NONE);
6490
6491 if (!queryObject)
6492 {
6493 return gl::error(GL_INVALID_OPERATION);
6494 }
6495
Jamie Madill45c785d2014-05-13 14:09:34 -04006496 if (context->getActiveQueryId(queryObject->getType()) == id)
Geoff Lang37dde692014-01-31 16:34:54 -05006497 {
6498 return gl::error(GL_INVALID_OPERATION);
6499 }
6500
6501 switch(pname)
6502 {
6503 case GL_QUERY_RESULT:
6504 params[0] = queryObject->getResult();
6505 break;
6506 case GL_QUERY_RESULT_AVAILABLE:
6507 params[0] = queryObject->isResultAvailable();
6508 break;
6509 default:
6510 return gl::error(GL_INVALID_ENUM);
6511 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006512 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006513 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006514 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006515 {
6516 return gl::error(GL_OUT_OF_MEMORY);
6517 }
6518}
6519
6520GLboolean __stdcall glUnmapBuffer(GLenum target)
6521{
6522 EVENT("(GLenum target = 0x%X)", target);
6523
6524 try
6525 {
6526 gl::Context *context = gl::getNonLostContext();
6527
6528 if (context)
6529 {
6530 if (context->getClientVersion() < 3)
6531 {
6532 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
6533 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006534
Shannon Woodsb3801742014-03-27 14:59:19 -04006535 return glUnmapBufferOES(target);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006536 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006537 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006538 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006539 {
6540 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
6541 }
6542
6543 return GL_FALSE;
6544}
6545
6546void __stdcall glGetBufferPointerv(GLenum target, GLenum pname, GLvoid** params)
6547{
6548 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLvoid** params = 0x%0.8p)", target, pname, params);
6549
6550 try
6551 {
6552 gl::Context *context = gl::getNonLostContext();
6553
6554 if (context)
6555 {
6556 if (context->getClientVersion() < 3)
6557 {
6558 return gl::error(GL_INVALID_OPERATION);
6559 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006560
Shannon Woodsb3801742014-03-27 14:59:19 -04006561 glGetBufferPointervOES(target, pname, params);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006562 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006563 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006564 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006565 {
6566 return gl::error(GL_OUT_OF_MEMORY);
6567 }
6568}
6569
6570void __stdcall glDrawBuffers(GLsizei n, const GLenum* bufs)
6571{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006572 try
6573 {
6574 gl::Context *context = gl::getNonLostContext();
6575
6576 if (context)
6577 {
6578 if (context->getClientVersion() < 3)
6579 {
6580 return gl::error(GL_INVALID_OPERATION);
6581 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006582
shannon.woods%transgaming.com@gtempaccount.com7948c5f2013-04-13 03:38:58 +00006583 glDrawBuffersEXT(n, bufs);
6584 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006585 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006586 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006587 {
6588 return gl::error(GL_OUT_OF_MEMORY);
6589 }
6590}
6591
6592void __stdcall glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6593{
6594 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6595 location, count, transpose, value);
6596
6597 try
6598 {
6599 gl::Context *context = gl::getNonLostContext();
6600
6601 if (context)
6602 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006603 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x3, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006604 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006605 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006606 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006607
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006608 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04006609 programBinary->setUniformMatrix2x3fv(location, count, transpose, value);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006610 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006611 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006612 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006613 {
6614 return gl::error(GL_OUT_OF_MEMORY);
6615 }
6616}
6617
6618void __stdcall glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6619{
6620 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6621 location, count, transpose, value);
6622
6623 try
6624 {
6625 gl::Context *context = gl::getNonLostContext();
6626
6627 if (context)
6628 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006629 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x2, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006630 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006631 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006632 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006633
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006634 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04006635 programBinary->setUniformMatrix3x2fv(location, count, transpose, value);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006636 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006637 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006638 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006639 {
6640 return gl::error(GL_OUT_OF_MEMORY);
6641 }
6642}
6643
6644void __stdcall glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6645{
6646 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6647 location, count, transpose, value);
6648
6649 try
6650 {
6651 gl::Context *context = gl::getNonLostContext();
6652
6653 if (context)
6654 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006655 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x4, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006656 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006657 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006658 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006659
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006660 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04006661 programBinary->setUniformMatrix2x4fv(location, count, transpose, value);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006662 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006663 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006664 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006665 {
6666 return gl::error(GL_OUT_OF_MEMORY);
6667 }
6668}
6669
6670void __stdcall glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6671{
6672 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6673 location, count, transpose, value);
6674
6675 try
6676 {
6677 gl::Context *context = gl::getNonLostContext();
6678
6679 if (context)
6680 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006681 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x2, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006682 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006683 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006684 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006685
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006686 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04006687 programBinary->setUniformMatrix4x2fv(location, count, transpose, value);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006688 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006689 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006690 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006691 {
6692 return gl::error(GL_OUT_OF_MEMORY);
6693 }
6694}
6695
6696void __stdcall glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6697{
6698 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6699 location, count, transpose, value);
6700
6701 try
6702 {
6703 gl::Context *context = gl::getNonLostContext();
6704
6705 if (context)
6706 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006707 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x4, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006708 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006709 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006710 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006711
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006712 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04006713 programBinary->setUniformMatrix3x4fv(location, count, transpose, value);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006714 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006715 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006716 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006717 {
6718 return gl::error(GL_OUT_OF_MEMORY);
6719 }
6720}
6721
6722void __stdcall glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6723{
6724 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6725 location, count, transpose, value);
6726
6727 try
6728 {
6729 gl::Context *context = gl::getNonLostContext();
6730
6731 if (context)
6732 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006733 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x3, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006734 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006735 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006736 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006737
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006738 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04006739 programBinary->setUniformMatrix4x3fv(location, count, transpose, value);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006740 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006741 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006742 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006743 {
6744 return gl::error(GL_OUT_OF_MEMORY);
6745 }
6746}
6747
6748void __stdcall glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
6749{
6750 EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, GLint dstX0 = %d, "
6751 "GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, GLbitfield mask = 0x%X, GLenum filter = 0x%X)",
6752 srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
6753
6754 try
6755 {
6756 gl::Context *context = gl::getNonLostContext();
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006757 if (context)
6758 {
6759 if (context->getClientVersion() < 3)
6760 {
6761 return gl::error(GL_INVALID_OPERATION);
6762 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006763
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006764 if (!ValidateBlitFramebufferParameters(context, srcX0, srcY0, srcX1, srcY1,
Geoff Lang758d5b22013-06-11 11:42:50 -04006765 dstX0, dstY0, dstX1, dstY1, mask, filter,
6766 false))
6767 {
6768 return;
6769 }
6770
6771 context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1,
6772 mask, filter);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006773 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006774 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006775 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006776 {
6777 return gl::error(GL_OUT_OF_MEMORY);
6778 }
6779}
6780
6781void __stdcall glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
6782{
6783 EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
6784 target, samples, internalformat, width, height);
6785
6786 try
6787 {
6788 gl::Context *context = gl::getNonLostContext();
6789
6790 if (context)
6791 {
6792 if (context->getClientVersion() < 3)
6793 {
6794 return gl::error(GL_INVALID_OPERATION);
6795 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006796
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006797 if (!ValidateRenderbufferStorageParameters(context, target, samples, internalformat,
Geoff Lang2e1dcd52013-05-29 10:34:08 -04006798 width, height, false))
6799 {
6800 return;
6801 }
6802
6803 context->setRenderbufferStorage(width, height, internalformat, samples);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006804 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006805 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006806 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006807 {
6808 return gl::error(GL_OUT_OF_MEMORY);
6809 }
6810}
6811
6812void __stdcall glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
6813{
6814 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d, GLint layer = %d)",
6815 target, attachment, texture, level, layer);
6816
6817 try
6818 {
6819 gl::Context *context = gl::getNonLostContext();
6820
6821 if (context)
6822 {
6823 if (context->getClientVersion() < 3)
6824 {
6825 return gl::error(GL_INVALID_OPERATION);
6826 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006827
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006828 if (!ValidateES3FramebufferTextureParameters(context, target, attachment, GL_NONE, texture, level, layer, true))
Geoff Lang3ed0c482013-07-25 17:03:18 -04006829 {
6830 return;
6831 }
6832
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05006833 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
6834 ASSERT(framebuffer);
Geoff Lang3ed0c482013-07-25 17:03:18 -04006835
6836 gl::Texture *textureObject = context->getTexture(texture);
6837 GLenum textarget = textureObject ? textureObject->getTarget() : GL_NONE;
6838
6839 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
6840 {
6841 const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
6842 framebuffer->setColorbuffer(colorAttachment, textarget, texture, level, layer);
6843 }
6844 else
6845 {
6846 switch (attachment)
6847 {
6848 case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture, level, layer); break;
6849 case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture, level, layer); break;
6850 case GL_DEPTH_STENCIL_ATTACHMENT: framebuffer->setDepthStencilBuffer(textarget, texture, level, layer); break;
6851 }
6852 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006853 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006854 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006855 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006856 {
6857 return gl::error(GL_OUT_OF_MEMORY);
6858 }
6859}
6860
6861GLvoid* __stdcall glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
6862{
6863 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = 0x%X)",
6864 target, offset, length, access);
6865
6866 try
6867 {
6868 gl::Context *context = gl::getNonLostContext();
6869
6870 if (context)
6871 {
6872 if (context->getClientVersion() < 3)
6873 {
6874 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
6875 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006876
Shannon Woods916e7692014-03-27 16:58:22 -04006877 return glMapBufferRangeEXT(target, offset, length, access);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006878 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006879 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006880 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006881 {
6882 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLvoid*>(NULL));
6883 }
6884
6885 return NULL;
6886}
6887
6888void __stdcall glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
6889{
6890 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length);
6891
6892 try
6893 {
6894 gl::Context *context = gl::getNonLostContext();
6895
6896 if (context)
6897 {
6898 if (context->getClientVersion() < 3)
6899 {
6900 return gl::error(GL_INVALID_OPERATION);
6901 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006902
Shannon Woods916e7692014-03-27 16:58:22 -04006903 glFlushMappedBufferRangeEXT(target, offset, length);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006904 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006905 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006906 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006907 {
6908 return gl::error(GL_OUT_OF_MEMORY);
6909 }
6910}
6911
6912void __stdcall glBindVertexArray(GLuint array)
6913{
6914 EVENT("(GLuint array = %u)", array);
6915
6916 try
6917 {
6918 gl::Context *context = gl::getNonLostContext();
6919
6920 if (context)
6921 {
6922 if (context->getClientVersion() < 3)
6923 {
6924 return gl::error(GL_INVALID_OPERATION);
6925 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006926
Jamie Madilld1028542013-07-02 11:57:04 -04006927 gl::VertexArray *vao = context->getVertexArray(array);
6928
6929 if (!vao)
6930 {
6931 // The default VAO should always exist
6932 ASSERT(array != 0);
6933 return gl::error(GL_INVALID_OPERATION);
6934 }
6935
6936 context->bindVertexArray(array);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006937 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006938 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006939 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006940 {
6941 return gl::error(GL_OUT_OF_MEMORY);
6942 }
6943}
6944
6945void __stdcall glDeleteVertexArrays(GLsizei n, const GLuint* arrays)
6946{
6947 EVENT("(GLsizei n = %d, const GLuint* arrays = 0x%0.8p)", n, arrays);
6948
6949 try
6950 {
6951 gl::Context *context = gl::getNonLostContext();
6952
6953 if (context)
6954 {
6955 if (context->getClientVersion() < 3)
6956 {
6957 return gl::error(GL_INVALID_OPERATION);
6958 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006959
Jamie Madilld1028542013-07-02 11:57:04 -04006960 if (n < 0)
6961 {
6962 return gl::error(GL_INVALID_VALUE);
6963 }
6964
6965 for (int arrayIndex = 0; arrayIndex < n; arrayIndex++)
6966 {
6967 if (arrays[arrayIndex] != 0)
6968 {
6969 context->deleteVertexArray(arrays[arrayIndex]);
6970 }
6971 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006972 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006973 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006974 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006975 {
6976 return gl::error(GL_OUT_OF_MEMORY);
6977 }
6978}
6979
6980void __stdcall glGenVertexArrays(GLsizei n, GLuint* arrays)
6981{
6982 EVENT("(GLsizei n = %d, GLuint* arrays = 0x%0.8p)", n, arrays);
6983
6984 try
6985 {
6986 gl::Context *context = gl::getNonLostContext();
6987
6988 if (context)
6989 {
6990 if (context->getClientVersion() < 3)
6991 {
6992 return gl::error(GL_INVALID_OPERATION);
6993 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006994
Jamie Madilld1028542013-07-02 11:57:04 -04006995 if (n < 0)
6996 {
6997 return gl::error(GL_INVALID_VALUE);
6998 }
6999
7000 for (int arrayIndex = 0; arrayIndex < n; arrayIndex++)
7001 {
7002 arrays[arrayIndex] = context->createVertexArray();
7003 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007004 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007005 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007006 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007007 {
7008 return gl::error(GL_OUT_OF_MEMORY);
7009 }
7010}
7011
7012GLboolean __stdcall glIsVertexArray(GLuint array)
7013{
7014 EVENT("(GLuint array = %u)", array);
7015
7016 try
7017 {
7018 gl::Context *context = gl::getNonLostContext();
7019
7020 if (context)
7021 {
7022 if (context->getClientVersion() < 3)
7023 {
7024 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
7025 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007026
Jamie Madilld1028542013-07-02 11:57:04 -04007027 if (array == 0)
7028 {
7029 return GL_FALSE;
7030 }
7031
7032 gl::VertexArray *vao = context->getVertexArray(array);
7033
7034 return (vao != NULL ? GL_TRUE : GL_FALSE);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007035 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007036 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007037 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007038 {
7039 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
7040 }
7041
7042 return GL_FALSE;
7043}
7044
7045void __stdcall glGetIntegeri_v(GLenum target, GLuint index, GLint* data)
7046{
7047 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint* data = 0x%0.8p)",
7048 target, index, data);
7049
7050 try
7051 {
7052 gl::Context *context = gl::getNonLostContext();
7053
7054 if (context)
7055 {
7056 if (context->getClientVersion() < 3)
7057 {
7058 return gl::error(GL_INVALID_OPERATION);
7059 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007060
Shannon Woods15934d52013-08-19 14:28:49 -04007061 switch (target)
7062 {
7063 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
7064 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
7065 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
7066 if (index >= context->getMaxTransformFeedbackBufferBindings())
7067 return gl::error(GL_INVALID_VALUE);
7068 break;
7069 case GL_UNIFORM_BUFFER_START:
7070 case GL_UNIFORM_BUFFER_SIZE:
7071 case GL_UNIFORM_BUFFER_BINDING:
7072 if (index >= context->getMaximumCombinedUniformBufferBindings())
7073 return gl::error(GL_INVALID_VALUE);
7074 break;
7075 default:
7076 return gl::error(GL_INVALID_ENUM);
7077 }
7078
7079 if (!(context->getIndexedIntegerv(target, index, data)))
7080 {
7081 GLenum nativeType;
7082 unsigned int numParams = 0;
7083 if (!context->getIndexedQueryParameterInfo(target, &nativeType, &numParams))
7084 return gl::error(GL_INVALID_ENUM);
7085
7086 if (numParams == 0)
7087 return; // it is known that pname is valid, but there are no parameters to return
7088
7089 if (nativeType == GL_INT_64_ANGLEX)
7090 {
7091 GLint64 minIntValue = static_cast<GLint64>(std::numeric_limits<int>::min());
7092 GLint64 maxIntValue = static_cast<GLint64>(std::numeric_limits<int>::max());
7093 GLint64 *int64Params = new GLint64[numParams];
7094
7095 context->getIndexedInteger64v(target, index, int64Params);
7096
7097 for (unsigned int i = 0; i < numParams; ++i)
7098 {
7099 GLint64 clampedValue = std::max(std::min(int64Params[i], maxIntValue), minIntValue);
7100 data[i] = static_cast<GLint>(clampedValue);
7101 }
7102
7103 delete [] int64Params;
7104 }
7105 else
7106 {
7107 UNREACHABLE();
7108 }
7109 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007110 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007111 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007112 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007113 {
7114 return gl::error(GL_OUT_OF_MEMORY);
7115 }
7116}
7117
7118void __stdcall glBeginTransformFeedback(GLenum primitiveMode)
7119{
7120 EVENT("(GLenum primitiveMode = 0x%X)", primitiveMode);
7121
7122 try
7123 {
7124 gl::Context *context = gl::getNonLostContext();
7125
7126 if (context)
7127 {
7128 if (context->getClientVersion() < 3)
7129 {
7130 return gl::error(GL_INVALID_OPERATION);
7131 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007132
Geoff Langc8058452014-02-03 12:04:11 -05007133 switch (primitiveMode)
7134 {
7135 case GL_TRIANGLES:
7136 case GL_LINES:
7137 case GL_POINTS:
7138 break;
7139 default:
7140 return gl::error(GL_INVALID_ENUM);
7141 }
7142
7143 gl::TransformFeedback *transformFeedback = context->getCurrentTransformFeedback();
7144 ASSERT(transformFeedback != NULL);
7145
7146 if (transformFeedback->isStarted())
7147 {
7148 return gl::error(GL_INVALID_OPERATION);
7149 }
7150
7151 if (transformFeedback->isPaused())
7152 {
7153 transformFeedback->resume();
7154 }
7155 else
7156 {
7157 transformFeedback->start(primitiveMode);
7158 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007159 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007160 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007161 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007162 {
7163 return gl::error(GL_OUT_OF_MEMORY);
7164 }
7165}
7166
7167void __stdcall glEndTransformFeedback(void)
7168{
7169 EVENT("(void)");
7170
7171 try
7172 {
7173 gl::Context *context = gl::getNonLostContext();
7174
7175 if (context)
7176 {
7177 if (context->getClientVersion() < 3)
7178 {
7179 return gl::error(GL_INVALID_OPERATION);
7180 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007181
Geoff Langc8058452014-02-03 12:04:11 -05007182 gl::TransformFeedback *transformFeedback = context->getCurrentTransformFeedback();
7183 ASSERT(transformFeedback != NULL);
7184
7185 if (!transformFeedback->isStarted())
7186 {
7187 return gl::error(GL_INVALID_OPERATION);
7188 }
7189
7190 transformFeedback->stop();
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007191 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007192 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007193 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007194 {
7195 return gl::error(GL_OUT_OF_MEMORY);
7196 }
7197}
7198
7199void __stdcall glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
7200{
7201 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u, GLintptr offset = %d, GLsizeiptr size = %d)",
7202 target, index, buffer, offset, size);
7203
7204 try
7205 {
7206 gl::Context *context = gl::getNonLostContext();
7207
7208 if (context)
7209 {
7210 if (context->getClientVersion() < 3)
7211 {
7212 return gl::error(GL_INVALID_OPERATION);
7213 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007214
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007215 switch (target)
7216 {
7217 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.orgd11158f2013-05-30 00:06:19 +00007218 if (index >= context->getMaxTransformFeedbackBufferBindings())
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007219 {
7220 return gl::error(GL_INVALID_VALUE);
7221 }
7222 break;
7223
7224 case GL_UNIFORM_BUFFER:
7225 if (index >= context->getMaximumCombinedUniformBufferBindings())
7226 {
7227 return gl::error(GL_INVALID_VALUE);
7228 }
7229 break;
7230
7231 default:
7232 return gl::error(GL_INVALID_ENUM);
7233 }
7234
shannonwoods@chromium.orge6e00792013-05-30 00:06:07 +00007235 if (buffer != 0 && size <= 0)
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007236 {
7237 return gl::error(GL_INVALID_VALUE);
7238 }
7239
7240 switch (target)
7241 {
7242 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.orga26aeaf2013-05-30 00:06:13 +00007243
7244 // size and offset must be a multiple of 4
7245 if (buffer != 0 && ((offset % 4) != 0 || (size % 4) != 0))
7246 {
7247 return gl::error(GL_INVALID_VALUE);
7248 }
7249
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007250 context->bindIndexedTransformFeedbackBuffer(buffer, index, offset, size);
7251 context->bindGenericTransformFeedbackBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007252 break;
7253
7254 case GL_UNIFORM_BUFFER:
shannonwoods@chromium.org97c3d502013-05-30 00:04:34 +00007255
7256 // it is an error to bind an offset not a multiple of the alignment
7257 if (buffer != 0 && (offset % context->getUniformBufferOffsetAlignment()) != 0)
7258 {
7259 return gl::error(GL_INVALID_VALUE);
7260 }
7261
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007262 context->bindIndexedUniformBuffer(buffer, index, offset, size);
7263 context->bindGenericUniformBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007264 break;
7265
7266 default:
7267 UNREACHABLE();
7268 }
7269 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007270 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007271 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007272 {
7273 return gl::error(GL_OUT_OF_MEMORY);
7274 }
7275}
7276
7277void __stdcall glBindBufferBase(GLenum target, GLuint index, GLuint buffer)
7278{
7279 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u)",
7280 target, index, buffer);
7281
7282 try
7283 {
7284 gl::Context *context = gl::getNonLostContext();
7285
7286 if (context)
7287 {
7288 if (context->getClientVersion() < 3)
7289 {
7290 return gl::error(GL_INVALID_OPERATION);
7291 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007292
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007293 switch (target)
7294 {
7295 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.orgd11158f2013-05-30 00:06:19 +00007296 if (index >= context->getMaxTransformFeedbackBufferBindings())
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007297 {
7298 return gl::error(GL_INVALID_VALUE);
7299 }
7300 break;
7301
7302 case GL_UNIFORM_BUFFER:
shannonwoods@chromium.orgd11158f2013-05-30 00:06:19 +00007303 if (index >= context->getMaximumCombinedUniformBufferBindings())
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007304 {
7305 return gl::error(GL_INVALID_VALUE);
7306 }
7307 break;
7308
7309 default:
7310 return gl::error(GL_INVALID_ENUM);
7311 }
7312
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007313 switch (target)
7314 {
7315 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.org3eeca1e2013-05-30 00:04:28 +00007316 context->bindIndexedTransformFeedbackBuffer(buffer, index, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007317 context->bindGenericTransformFeedbackBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007318 break;
7319
7320 case GL_UNIFORM_BUFFER:
shannonwoods@chromium.org3eeca1e2013-05-30 00:04:28 +00007321 context->bindIndexedUniformBuffer(buffer, index, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007322 context->bindGenericUniformBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007323 break;
7324
7325 default:
7326 UNREACHABLE();
7327 }
7328 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007329 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007330 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007331 {
7332 return gl::error(GL_OUT_OF_MEMORY);
7333 }
7334}
7335
7336void __stdcall glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode)
7337{
7338 EVENT("(GLuint program = %u, GLsizei count = %d, const GLchar* const* varyings = 0x%0.8p, GLenum bufferMode = 0x%X)",
7339 program, count, varyings, bufferMode);
7340
7341 try
7342 {
7343 gl::Context *context = gl::getNonLostContext();
7344
7345 if (context)
7346 {
7347 if (context->getClientVersion() < 3)
7348 {
7349 return gl::error(GL_INVALID_OPERATION);
7350 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007351
Geoff Lang48dcae72014-02-05 16:28:24 -05007352 if (count < 0)
7353 {
7354 return gl::error(GL_INVALID_VALUE);
7355 }
7356
7357 switch (bufferMode)
7358 {
7359 case GL_INTERLEAVED_ATTRIBS:
7360 break;
7361 case GL_SEPARATE_ATTRIBS:
7362 if (static_cast<GLuint>(count) > context->getMaxTransformFeedbackBufferBindings())
7363 {
7364 return gl::error(GL_INVALID_VALUE);
7365 }
7366 break;
7367 default:
7368 return gl::error(GL_INVALID_ENUM);
7369 }
7370
7371 if (!gl::ValidProgram(context, program))
7372 {
7373 return;
7374 }
7375
7376 gl::Program *programObject = context->getProgram(program);
7377 ASSERT(programObject);
7378
7379 programObject->setTransformFeedbackVaryings(count, varyings, bufferMode);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007380 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007381 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007382 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007383 {
7384 return gl::error(GL_OUT_OF_MEMORY);
7385 }
7386}
7387
7388void __stdcall glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name)
7389{
7390 EVENT("(GLuint program = %u, GLuint index = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, "
7391 "GLsizei* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)",
7392 program, index, bufSize, length, size, type, name);
7393
7394 try
7395 {
7396 gl::Context *context = gl::getNonLostContext();
7397
7398 if (context)
7399 {
7400 if (context->getClientVersion() < 3)
7401 {
7402 return gl::error(GL_INVALID_OPERATION);
7403 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007404
Geoff Lang48dcae72014-02-05 16:28:24 -05007405 if (bufSize < 0)
7406 {
7407 return gl::error(GL_INVALID_VALUE);
7408 }
7409
7410 if (!gl::ValidProgram(context, program))
7411 {
7412 return;
7413 }
7414
7415 gl::Program *programObject = context->getProgram(program);
7416 ASSERT(programObject);
7417
7418 if (index >= static_cast<GLuint>(programObject->getTransformFeedbackVaryingCount()))
7419 {
7420 return gl::error(GL_INVALID_VALUE);
7421 }
7422
7423 programObject->getTransformFeedbackVarying(index, bufSize, length, size, type, name);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007424 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007425 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007426 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007427 {
7428 return gl::error(GL_OUT_OF_MEMORY);
7429 }
7430}
7431
7432void __stdcall glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer)
7433{
7434 EVENT("(GLuint index = %u, GLint size = %d, GLenum type = 0x%X, GLsizei stride = %d, const GLvoid* pointer = 0x%0.8p)",
7435 index, size, type, stride, pointer);
7436
7437 try
7438 {
7439 gl::Context *context = gl::getNonLostContext();
7440
7441 if (context)
7442 {
7443 if (context->getClientVersion() < 3)
7444 {
7445 return gl::error(GL_INVALID_OPERATION);
7446 }
7447 }
7448
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007449 if (index >= gl::MAX_VERTEX_ATTRIBS)
7450 {
7451 return gl::error(GL_INVALID_VALUE);
7452 }
7453
7454 if (size < 1 || size > 4)
7455 {
7456 return gl::error(GL_INVALID_VALUE);
7457 }
7458
7459 switch (type)
7460 {
7461 case GL_BYTE:
7462 case GL_UNSIGNED_BYTE:
7463 case GL_SHORT:
7464 case GL_UNSIGNED_SHORT:
7465 case GL_INT:
7466 case GL_UNSIGNED_INT:
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00007467 case GL_INT_2_10_10_10_REV:
7468 case GL_UNSIGNED_INT_2_10_10_10_REV:
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007469 break;
7470 default:
7471 return gl::error(GL_INVALID_ENUM);
7472 }
7473
7474 if (stride < 0)
7475 {
7476 return gl::error(GL_INVALID_VALUE);
7477 }
7478
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00007479 if ((type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) && size != 4)
7480 {
7481 return gl::error(GL_INVALID_OPERATION);
7482 }
7483
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007484 if (context)
7485 {
Jamie Madilld8db8662013-07-02 11:57:04 -04007486 // [OpenGL ES 3.0.2] Section 2.8 page 24:
7487 // An INVALID_OPERATION error is generated when a non-zero vertex array object
7488 // is bound, zero is bound to the ARRAY_BUFFER buffer object binding point,
7489 // and the pointer argument is not NULL.
7490 if (context->getVertexArrayHandle() != 0 && context->getArrayBufferHandle() == 0 && pointer != NULL)
7491 {
7492 return gl::error(GL_INVALID_OPERATION);
7493 }
7494
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007495 context->setVertexAttribState(index, context->getArrayBuffer(), size, type, false, true,
7496 stride, pointer);
7497 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007498 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007499 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007500 {
7501 return gl::error(GL_OUT_OF_MEMORY);
7502 }
7503}
7504
7505void __stdcall glGetVertexAttribIiv(GLuint index, GLenum pname, GLint* params)
7506{
7507 EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
7508 index, pname, params);
7509
7510 try
7511 {
7512 gl::Context *context = gl::getNonLostContext();
7513
7514 if (context)
7515 {
7516 if (context->getClientVersion() < 3)
7517 {
7518 return gl::error(GL_INVALID_OPERATION);
7519 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007520
Jamie Madilla7d05862013-07-02 11:57:06 -04007521 if (index >= gl::MAX_VERTEX_ATTRIBS)
7522 {
7523 return gl::error(GL_INVALID_VALUE);
7524 }
7525
7526 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
7527
Geoff Lang34dbb6f2013-08-05 15:05:47 -04007528 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
Jamie Madilla7d05862013-07-02 11:57:06 -04007529 {
7530 return;
7531 }
7532
7533 if (pname == GL_CURRENT_VERTEX_ATTRIB)
7534 {
7535 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
7536 for (int i = 0; i < 4; ++i)
7537 {
7538 params[i] = currentValueData.IntValues[i];
7539 }
7540 }
7541 else
7542 {
7543 *params = attribState.querySingleParameter<GLint>(pname);
7544 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007545 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007546 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007547 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007548 {
7549 return gl::error(GL_OUT_OF_MEMORY);
7550 }
7551}
7552
7553void __stdcall glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params)
7554{
7555 EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLuint* params = 0x%0.8p)",
7556 index, pname, params);
7557
7558 try
7559 {
7560 gl::Context *context = gl::getNonLostContext();
7561
7562 if (context)
7563 {
7564 if (context->getClientVersion() < 3)
7565 {
7566 return gl::error(GL_INVALID_OPERATION);
7567 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007568
Jamie Madilla7d05862013-07-02 11:57:06 -04007569 if (index >= gl::MAX_VERTEX_ATTRIBS)
7570 {
7571 return gl::error(GL_INVALID_VALUE);
7572 }
7573
7574 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
7575
Geoff Lang34dbb6f2013-08-05 15:05:47 -04007576 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
Jamie Madilla7d05862013-07-02 11:57:06 -04007577 {
7578 return;
7579 }
7580
7581 if (pname == GL_CURRENT_VERTEX_ATTRIB)
7582 {
7583 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
7584 for (int i = 0; i < 4; ++i)
7585 {
7586 params[i] = currentValueData.UnsignedIntValues[i];
7587 }
7588 }
7589 else
7590 {
7591 *params = attribState.querySingleParameter<GLuint>(pname);
7592 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007593 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007594 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007595 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007596 {
7597 return gl::error(GL_OUT_OF_MEMORY);
7598 }
7599}
7600
7601void __stdcall glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)
7602{
7603 EVENT("(GLuint index = %u, GLint x = %d, GLint y = %d, GLint z = %d, GLint w = %d)",
7604 index, x, y, z, w);
7605
7606 try
7607 {
7608 gl::Context *context = gl::getNonLostContext();
7609
7610 if (context)
7611 {
7612 if (context->getClientVersion() < 3)
7613 {
7614 return gl::error(GL_INVALID_OPERATION);
7615 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007616
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007617 if (index >= gl::MAX_VERTEX_ATTRIBS)
7618 {
7619 return gl::error(GL_INVALID_VALUE);
7620 }
7621
7622 GLint vals[4] = { x, y, z, w };
7623 context->setVertexAttribi(index, vals);
7624 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007625 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007626 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007627 {
7628 return gl::error(GL_OUT_OF_MEMORY);
7629 }
7630}
7631
7632void __stdcall glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
7633{
7634 EVENT("(GLuint index = %u, GLuint x = %u, GLuint y = %u, GLuint z = %u, GLuint w = %u)",
7635 index, x, y, z, w);
7636
7637 try
7638 {
7639 gl::Context *context = gl::getNonLostContext();
7640
7641 if (context)
7642 {
7643 if (context->getClientVersion() < 3)
7644 {
7645 return gl::error(GL_INVALID_OPERATION);
7646 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007647
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007648 if (index >= gl::MAX_VERTEX_ATTRIBS)
7649 {
7650 return gl::error(GL_INVALID_VALUE);
7651 }
7652
7653 GLuint vals[4] = { x, y, z, w };
7654 context->setVertexAttribu(index, vals);
7655 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007656 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007657 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007658 {
7659 return gl::error(GL_OUT_OF_MEMORY);
7660 }
7661}
7662
7663void __stdcall glVertexAttribI4iv(GLuint index, const GLint* v)
7664{
7665 EVENT("(GLuint index = %u, const GLint* v = 0x%0.8p)", index, v);
7666
7667 try
7668 {
7669 gl::Context *context = gl::getNonLostContext();
7670
7671 if (context)
7672 {
7673 if (context->getClientVersion() < 3)
7674 {
7675 return gl::error(GL_INVALID_OPERATION);
7676 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007677
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007678 if (index >= gl::MAX_VERTEX_ATTRIBS)
7679 {
7680 return gl::error(GL_INVALID_VALUE);
7681 }
7682
7683 context->setVertexAttribi(index, v);
7684 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007685 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007686 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007687 {
7688 return gl::error(GL_OUT_OF_MEMORY);
7689 }
7690}
7691
7692void __stdcall glVertexAttribI4uiv(GLuint index, const GLuint* v)
7693{
7694 EVENT("(GLuint index = %u, const GLuint* v = 0x%0.8p)", index, v);
7695
7696 try
7697 {
7698 gl::Context *context = gl::getNonLostContext();
7699
7700 if (context)
7701 {
7702 if (context->getClientVersion() < 3)
7703 {
7704 return gl::error(GL_INVALID_OPERATION);
7705 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007706
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007707 if (index >= gl::MAX_VERTEX_ATTRIBS)
7708 {
7709 return gl::error(GL_INVALID_VALUE);
7710 }
7711
7712 context->setVertexAttribu(index, v);
7713 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007714 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007715 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007716 {
7717 return gl::error(GL_OUT_OF_MEMORY);
7718 }
7719}
7720
7721void __stdcall glGetUniformuiv(GLuint program, GLint location, GLuint* params)
7722{
7723 EVENT("(GLuint program = %u, GLint location = %d, GLuint* params = 0x%0.8p)",
7724 program, location, params);
7725
7726 try
7727 {
7728 gl::Context *context = gl::getNonLostContext();
7729
7730 if (context)
7731 {
7732 if (context->getClientVersion() < 3)
7733 {
7734 return gl::error(GL_INVALID_OPERATION);
7735 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007736
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +00007737 if (program == 0)
7738 {
7739 return gl::error(GL_INVALID_VALUE);
7740 }
7741
7742 gl::Program *programObject = context->getProgram(program);
7743
7744 if (!programObject || !programObject->isLinked())
7745 {
7746 return gl::error(GL_INVALID_OPERATION);
7747 }
7748
7749 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
7750 if (!programBinary)
7751 {
7752 return gl::error(GL_INVALID_OPERATION);
7753 }
7754
7755 if (!programBinary->getUniformuiv(location, NULL, params))
7756 {
7757 return gl::error(GL_INVALID_OPERATION);
7758 }
7759 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007760 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007761 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007762 {
7763 return gl::error(GL_OUT_OF_MEMORY);
7764 }
7765}
7766
7767GLint __stdcall glGetFragDataLocation(GLuint program, const GLchar *name)
7768{
7769 EVENT("(GLuint program = %u, const GLchar *name = 0x%0.8p)",
7770 program, name);
7771
7772 try
7773 {
7774 gl::Context *context = gl::getNonLostContext();
7775
7776 if (context)
7777 {
7778 if (context->getClientVersion() < 3)
7779 {
Jamie Madilld1e78c92013-06-20 11:55:50 -04007780 return gl::error(GL_INVALID_OPERATION, -1);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007781 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007782
Jamie Madilld1e78c92013-06-20 11:55:50 -04007783 if (program == 0)
7784 {
7785 return gl::error(GL_INVALID_VALUE, -1);
7786 }
7787
7788 gl::Program *programObject = context->getProgram(program);
7789
7790 if (!programObject || !programObject->isLinked())
7791 {
7792 return gl::error(GL_INVALID_OPERATION, -1);
7793 }
7794
7795 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
7796 if (!programBinary)
7797 {
7798 return gl::error(GL_INVALID_OPERATION, -1);
7799 }
7800
7801 return programBinary->getFragDataLocation(name);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007802 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007803 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007804 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007805 {
7806 return gl::error(GL_OUT_OF_MEMORY, 0);
7807 }
7808
7809 return 0;
7810}
7811
7812void __stdcall glUniform1ui(GLint location, GLuint v0)
7813{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007814 glUniform1uiv(location, 1, &v0);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007815}
7816
7817void __stdcall glUniform2ui(GLint location, GLuint v0, GLuint v1)
7818{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007819 const GLuint xy[] = { v0, v1 };
7820 glUniform2uiv(location, 1, xy);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007821}
7822
7823void __stdcall glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2)
7824{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007825 const GLuint xyz[] = { v0, v1, v2 };
7826 glUniform3uiv(location, 1, xyz);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007827}
7828
7829void __stdcall glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
7830{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007831 const GLuint xyzw[] = { v0, v1, v2, v3 };
7832 glUniform4uiv(location, 1, xyzw);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007833}
7834
7835void __stdcall glUniform1uiv(GLint location, GLsizei count, const GLuint* value)
7836{
7837 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
7838 location, count, value);
7839
7840 try
7841 {
7842 gl::Context *context = gl::getNonLostContext();
7843
7844 if (context)
7845 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007846 if (!ValidateUniform(context, GL_UNSIGNED_INT, location, count))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007847 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007848 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007849 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007850
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007851 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04007852 programBinary->setUniform1uiv(location, count, value);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007853 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007854 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007855 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007856 {
7857 return gl::error(GL_OUT_OF_MEMORY);
7858 }
7859}
7860
7861void __stdcall glUniform2uiv(GLint location, GLsizei count, const GLuint* value)
7862{
7863 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
7864 location, count, value);
7865
7866 try
7867 {
7868 gl::Context *context = gl::getNonLostContext();
7869
7870 if (context)
7871 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007872 if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC2, location, count))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007873 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007874 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007875 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007876
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007877 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04007878 programBinary->setUniform2uiv(location, count, value);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007879 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007880 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007881 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007882 {
7883 return gl::error(GL_OUT_OF_MEMORY);
7884 }
7885}
7886
7887void __stdcall glUniform3uiv(GLint location, GLsizei count, const GLuint* value)
7888{
7889 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value)",
7890 location, count, value);
7891
7892 try
7893 {
7894 gl::Context *context = gl::getNonLostContext();
7895
7896 if (context)
7897 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007898 if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC3, location, count))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007899 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007900 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007901 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007902
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007903 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04007904 programBinary->setUniform3uiv(location, count, value);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007905 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007906 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007907 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007908 {
7909 return gl::error(GL_OUT_OF_MEMORY);
7910 }
7911}
7912
7913void __stdcall glUniform4uiv(GLint location, GLsizei count, const GLuint* value)
7914{
7915 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
7916 location, count, value);
7917
7918 try
7919 {
7920 gl::Context *context = gl::getNonLostContext();
7921
7922 if (context)
7923 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007924 if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC4, location, count))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007925 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007926 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007927 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007928
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007929 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04007930 programBinary->setUniform4uiv(location, count, value);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007931 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007932 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007933 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007934 {
7935 return gl::error(GL_OUT_OF_MEMORY);
7936 }
7937}
7938
7939void __stdcall glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint* value)
7940{
7941 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLint* value = 0x%0.8p)",
7942 buffer, drawbuffer, value);
7943
7944 try
7945 {
7946 gl::Context *context = gl::getNonLostContext();
7947
7948 if (context)
7949 {
7950 if (context->getClientVersion() < 3)
7951 {
7952 return gl::error(GL_INVALID_OPERATION);
7953 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007954
Geoff Lang42359ca2013-08-21 13:25:17 -04007955 switch (buffer)
7956 {
7957 case GL_COLOR:
7958 if (drawbuffer < 0 || drawbuffer >= static_cast<GLint>(context->getMaximumRenderTargets()))
7959 {
7960 return gl::error(GL_INVALID_VALUE);
7961 }
7962 break;
7963 case GL_STENCIL:
7964 if (drawbuffer != 0)
7965 {
7966 return gl::error(GL_INVALID_VALUE);
7967 }
Geoff Lang8d6a0022014-01-31 16:38:31 -05007968 break;
Geoff Lang42359ca2013-08-21 13:25:17 -04007969 default:
7970 return gl::error(GL_INVALID_ENUM);
7971 }
7972
7973 context->clearBufferiv(buffer, drawbuffer, value);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007974 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007975 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007976 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007977 {
7978 return gl::error(GL_OUT_OF_MEMORY);
7979 }
7980}
7981
7982void __stdcall glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint* value)
7983{
7984 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLuint* value = 0x%0.8p)",
7985 buffer, drawbuffer, value);
7986
7987 try
7988 {
7989 gl::Context *context = gl::getNonLostContext();
7990
7991 if (context)
7992 {
7993 if (context->getClientVersion() < 3)
7994 {
7995 return gl::error(GL_INVALID_OPERATION);
7996 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007997
Geoff Lang42359ca2013-08-21 13:25:17 -04007998 switch (buffer)
7999 {
8000 case GL_COLOR:
8001 if (drawbuffer < 0 || drawbuffer >= static_cast<GLint>(context->getMaximumRenderTargets()))
8002 {
8003 return gl::error(GL_INVALID_VALUE);
8004 }
8005 break;
8006 default:
8007 return gl::error(GL_INVALID_ENUM);
8008 }
8009
8010 context->clearBufferuiv(buffer, drawbuffer, value);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008011 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008012 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008013 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008014 {
8015 return gl::error(GL_OUT_OF_MEMORY);
8016 }
8017}
8018
8019void __stdcall glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat* value)
8020{
8021 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLfloat* value = 0x%0.8p)",
8022 buffer, drawbuffer, value);
8023
8024 try
8025 {
8026 gl::Context *context = gl::getNonLostContext();
8027
8028 if (context)
8029 {
8030 if (context->getClientVersion() < 3)
8031 {
8032 return gl::error(GL_INVALID_OPERATION);
8033 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008034
Geoff Lang42359ca2013-08-21 13:25:17 -04008035 switch (buffer)
8036 {
8037 case GL_COLOR:
8038 if (drawbuffer < 0 || drawbuffer >= static_cast<GLint>(context->getMaximumRenderTargets()))
8039 {
8040 return gl::error(GL_INVALID_VALUE);
8041 }
8042 break;
8043 case GL_DEPTH:
8044 if (drawbuffer != 0)
8045 {
8046 return gl::error(GL_INVALID_VALUE);
8047 }
8048 break;
8049 default:
8050 return gl::error(GL_INVALID_ENUM);
8051 }
8052
8053 context->clearBufferfv(buffer, drawbuffer, value);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008054 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008055 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008056 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008057 {
8058 return gl::error(GL_OUT_OF_MEMORY);
8059 }
8060}
8061
8062void __stdcall glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
8063{
8064 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, GLfloat depth, GLint stencil = %d)",
8065 buffer, drawbuffer, depth, stencil);
8066
8067 try
8068 {
8069 gl::Context *context = gl::getNonLostContext();
8070
8071 if (context)
8072 {
8073 if (context->getClientVersion() < 3)
8074 {
8075 return gl::error(GL_INVALID_OPERATION);
8076 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008077
Geoff Lang42359ca2013-08-21 13:25:17 -04008078 switch (buffer)
8079 {
8080 case GL_DEPTH_STENCIL:
8081 if (drawbuffer != 0)
8082 {
8083 return gl::error(GL_INVALID_VALUE);
8084 }
8085 break;
8086 default:
8087 return gl::error(GL_INVALID_ENUM);
8088 }
8089
8090 context->clearBufferfi(buffer, drawbuffer, depth, stencil);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008091 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008092 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008093 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008094 {
8095 return gl::error(GL_OUT_OF_MEMORY);
8096 }
8097}
8098
8099const GLubyte* __stdcall glGetStringi(GLenum name, GLuint index)
8100{
8101 EVENT("(GLenum name = 0x%X, GLuint index = %u)", name, index);
8102
8103 try
8104 {
8105 gl::Context *context = gl::getNonLostContext();
8106
8107 if (context)
8108 {
8109 if (context->getClientVersion() < 3)
8110 {
8111 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLubyte*>(NULL));
8112 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008113
shannonwoods@chromium.org302df742013-05-30 00:05:54 +00008114 if (name != GL_EXTENSIONS)
8115 {
8116 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLubyte*>(NULL));
8117 }
8118
8119 if (index >= context->getNumExtensions())
8120 {
8121 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLubyte*>(NULL));
8122 }
8123
8124 return reinterpret_cast<const GLubyte*>(context->getExtensionString(index));
8125 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008126 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008127 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008128 {
8129 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLubyte*>(NULL));
8130 }
8131
8132 return NULL;
8133}
8134
8135void __stdcall glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
8136{
8137 EVENT("(GLenum readTarget = 0x%X, GLenum writeTarget = 0x%X, GLintptr readOffset = %d, GLintptr writeOffset = %d, GLsizeiptr size = %d)",
8138 readTarget, writeTarget, readOffset, writeOffset, size);
8139
8140 try
8141 {
8142 gl::Context *context = gl::getNonLostContext();
8143
8144 if (context)
8145 {
8146 if (context->getClientVersion() < 3)
8147 {
8148 return gl::error(GL_INVALID_OPERATION);
8149 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008150
Jamie Madill8c96d582014-03-05 15:01:23 -05008151 if (!gl::ValidBufferTarget(context, readTarget) || !gl::ValidBufferTarget(context, readTarget))
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008152 {
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008153 return gl::error(GL_INVALID_ENUM);
8154 }
8155
Jamie Madill8c96d582014-03-05 15:01:23 -05008156 gl::Buffer *readBuffer = context->getTargetBuffer(readTarget);
8157 gl::Buffer *writeBuffer = context->getTargetBuffer(writeTarget);
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008158
8159 if (!readBuffer || !writeBuffer)
8160 {
8161 return gl::error(GL_INVALID_OPERATION);
8162 }
8163
Jamie Madill7a5f7382014-03-05 15:01:24 -05008164 if (readBuffer->mapped() || writeBuffer->mapped())
8165 {
8166 return gl::error(GL_INVALID_OPERATION);
8167 }
8168
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008169 if (readOffset < 0 || writeOffset < 0 || size < 0 ||
8170 static_cast<unsigned int>(readOffset + size) > readBuffer->size() ||
8171 static_cast<unsigned int>(writeOffset + size) > writeBuffer->size())
8172 {
8173 return gl::error(GL_INVALID_VALUE);
8174 }
8175
8176 if (readBuffer == writeBuffer && abs(readOffset - writeOffset) < size)
8177 {
8178 return gl::error(GL_INVALID_VALUE);
8179 }
8180
8181 // TODO: Verify that readBuffer and writeBuffer are not currently mapped (GL_INVALID_OPERATION)
8182
shannon.woods%transgaming.com@gtempaccount.comc53376a2013-04-13 03:41:23 +00008183 // if size is zero, the copy is a successful no-op
8184 if (size > 0)
8185 {
8186 writeBuffer->copyBufferSubData(readBuffer, readOffset, writeOffset, size);
8187 }
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008188 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008189 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008190 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008191 {
8192 return gl::error(GL_OUT_OF_MEMORY);
8193 }
8194}
8195
8196void __stdcall glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices)
8197{
8198 EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLchar* const* uniformNames = 0x%0.8p, GLuint* uniformIndices = 0x%0.8p)",
8199 program, uniformCount, uniformNames, uniformIndices);
8200
8201 try
8202 {
8203 gl::Context *context = gl::getNonLostContext();
8204
8205 if (context)
8206 {
8207 if (context->getClientVersion() < 3)
8208 {
8209 return gl::error(GL_INVALID_OPERATION);
8210 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008211
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +00008212 if (uniformCount < 0)
8213 {
8214 return gl::error(GL_INVALID_VALUE);
8215 }
8216
8217 gl::Program *programObject = context->getProgram(program);
8218
8219 if (!programObject)
8220 {
8221 if (context->getShader(program))
8222 {
8223 return gl::error(GL_INVALID_OPERATION);
8224 }
8225 else
8226 {
8227 return gl::error(GL_INVALID_VALUE);
8228 }
8229 }
8230
8231 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8232 if (!programObject->isLinked() || !programBinary)
8233 {
8234 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8235 {
8236 uniformIndices[uniformId] = GL_INVALID_INDEX;
8237 }
8238 }
8239 else
8240 {
8241 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8242 {
8243 uniformIndices[uniformId] = programBinary->getUniformIndex(uniformNames[uniformId]);
8244 }
8245 }
8246 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008247 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008248 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008249 {
8250 return gl::error(GL_OUT_OF_MEMORY);
8251 }
8252}
8253
8254void __stdcall glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params)
8255{
8256 EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLuint* uniformIndices = 0x%0.8p, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
8257 program, uniformCount, uniformIndices, pname, params);
8258
8259 try
8260 {
8261 gl::Context *context = gl::getNonLostContext();
8262
8263 if (context)
8264 {
8265 if (context->getClientVersion() < 3)
8266 {
8267 return gl::error(GL_INVALID_OPERATION);
8268 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008269
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00008270 if (uniformCount < 0)
8271 {
8272 return gl::error(GL_INVALID_VALUE);
8273 }
8274
8275 gl::Program *programObject = context->getProgram(program);
8276
8277 if (!programObject)
8278 {
8279 if (context->getShader(program))
8280 {
8281 return gl::error(GL_INVALID_OPERATION);
8282 }
8283 else
8284 {
8285 return gl::error(GL_INVALID_VALUE);
8286 }
8287 }
8288
8289 switch (pname)
8290 {
8291 case GL_UNIFORM_TYPE:
8292 case GL_UNIFORM_SIZE:
8293 case GL_UNIFORM_NAME_LENGTH:
8294 case GL_UNIFORM_BLOCK_INDEX:
8295 case GL_UNIFORM_OFFSET:
8296 case GL_UNIFORM_ARRAY_STRIDE:
8297 case GL_UNIFORM_MATRIX_STRIDE:
8298 case GL_UNIFORM_IS_ROW_MAJOR:
8299 break;
8300 default:
8301 return gl::error(GL_INVALID_ENUM);
8302 }
8303
8304 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8305
8306 if (!programBinary && uniformCount > 0)
8307 {
8308 return gl::error(GL_INVALID_VALUE);
8309 }
8310
8311 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8312 {
8313 const GLuint index = uniformIndices[uniformId];
8314
8315 if (index >= (GLuint)programBinary->getActiveUniformCount())
8316 {
8317 return gl::error(GL_INVALID_VALUE);
8318 }
8319 }
8320
8321 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8322 {
8323 const GLuint index = uniformIndices[uniformId];
8324 params[uniformId] = programBinary->getActiveUniformi(index, pname);
8325 }
8326 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008327 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008328 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008329 {
8330 return gl::error(GL_OUT_OF_MEMORY);
8331 }
8332}
8333
8334GLuint __stdcall glGetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName)
8335{
8336 EVENT("(GLuint program = %u, const GLchar* uniformBlockName = 0x%0.8p)", program, uniformBlockName);
8337
8338 try
8339 {
8340 gl::Context *context = gl::getNonLostContext();
8341
8342 if (context)
8343 {
8344 if (context->getClientVersion() < 3)
8345 {
shannonwoods@chromium.org42766252013-05-30 00:07:12 +00008346 return gl::error(GL_INVALID_OPERATION, GL_INVALID_INDEX);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008347 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008348
shannonwoods@chromium.org42766252013-05-30 00:07:12 +00008349 gl::Program *programObject = context->getProgram(program);
8350
8351 if (!programObject)
8352 {
8353 if (context->getShader(program))
8354 {
8355 return gl::error(GL_INVALID_OPERATION, GL_INVALID_INDEX);
8356 }
8357 else
8358 {
8359 return gl::error(GL_INVALID_VALUE, GL_INVALID_INDEX);
8360 }
8361 }
8362
8363 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8364 if (!programBinary)
8365 {
8366 return GL_INVALID_INDEX;
8367 }
8368
8369 return programBinary->getUniformBlockIndex(uniformBlockName);
8370 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008371 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008372 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008373 {
8374 return gl::error(GL_OUT_OF_MEMORY, 0);
8375 }
8376
8377 return 0;
8378}
8379
8380void __stdcall glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params)
8381{
8382 EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
8383 program, uniformBlockIndex, pname, params);
8384
8385 try
8386 {
8387 gl::Context *context = gl::getNonLostContext();
8388
8389 if (context)
8390 {
8391 if (context->getClientVersion() < 3)
8392 {
8393 return gl::error(GL_INVALID_OPERATION);
8394 }
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00008395 gl::Program *programObject = context->getProgram(program);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008396
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00008397 if (!programObject)
8398 {
8399 if (context->getShader(program))
8400 {
8401 return gl::error(GL_INVALID_OPERATION);
8402 }
8403 else
8404 {
8405 return gl::error(GL_INVALID_VALUE);
8406 }
8407 }
8408
8409 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8410
8411 if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount())
8412 {
8413 return gl::error(GL_INVALID_VALUE);
8414 }
8415
8416 switch (pname)
8417 {
8418 case GL_UNIFORM_BLOCK_BINDING:
8419 *params = static_cast<GLint>(programObject->getUniformBlockBinding(uniformBlockIndex));
8420 break;
8421
8422 case GL_UNIFORM_BLOCK_DATA_SIZE:
8423 case GL_UNIFORM_BLOCK_NAME_LENGTH:
8424 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
8425 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
8426 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
8427 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
8428 programBinary->getActiveUniformBlockiv(uniformBlockIndex, pname, params);
8429 break;
8430
8431 default:
8432 return gl::error(GL_INVALID_ENUM);
8433 }
8434 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008435 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008436 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008437 {
8438 return gl::error(GL_OUT_OF_MEMORY);
8439 }
8440}
8441
8442void __stdcall glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName)
8443{
8444 EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLchar* uniformBlockName = 0x%0.8p)",
8445 program, uniformBlockIndex, bufSize, length, uniformBlockName);
8446
8447 try
8448 {
8449 gl::Context *context = gl::getNonLostContext();
8450
8451 if (context)
8452 {
8453 if (context->getClientVersion() < 3)
8454 {
8455 return gl::error(GL_INVALID_OPERATION);
8456 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008457
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00008458 gl::Program *programObject = context->getProgram(program);
8459
8460 if (!programObject)
8461 {
8462 if (context->getShader(program))
8463 {
8464 return gl::error(GL_INVALID_OPERATION);
8465 }
8466 else
8467 {
8468 return gl::error(GL_INVALID_VALUE);
8469 }
8470 }
8471
8472 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8473
8474 if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount())
8475 {
8476 return gl::error(GL_INVALID_VALUE);
8477 }
8478
8479 programBinary->getActiveUniformBlockName(uniformBlockIndex, bufSize, length, uniformBlockName);
8480 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008481 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008482 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008483 {
8484 return gl::error(GL_OUT_OF_MEMORY);
8485 }
8486}
8487
8488void __stdcall glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
8489{
8490 EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLuint uniformBlockBinding = %u)",
8491 program, uniformBlockIndex, uniformBlockBinding);
8492
8493 try
8494 {
8495 gl::Context *context = gl::getNonLostContext();
8496
8497 if (context)
8498 {
8499 if (context->getClientVersion() < 3)
8500 {
8501 return gl::error(GL_INVALID_OPERATION);
8502 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008503
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00008504 if (uniformBlockBinding >= context->getMaximumCombinedUniformBufferBindings())
8505 {
8506 return gl::error(GL_INVALID_VALUE);
8507 }
8508
8509 gl::Program *programObject = context->getProgram(program);
8510
8511 if (!programObject)
8512 {
8513 if (context->getShader(program))
8514 {
8515 return gl::error(GL_INVALID_OPERATION);
8516 }
8517 else
8518 {
8519 return gl::error(GL_INVALID_VALUE);
8520 }
8521 }
8522
8523 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8524
8525 // if never linked, there won't be any uniform blocks
8526 if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount())
8527 {
8528 return gl::error(GL_INVALID_VALUE);
8529 }
8530
8531 programObject->bindUniformBlock(uniformBlockIndex, uniformBlockBinding);
8532 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008533 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008534 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008535 {
8536 return gl::error(GL_OUT_OF_MEMORY);
8537 }
8538}
8539
8540void __stdcall glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount)
8541{
8542 EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei instanceCount = %d)",
8543 mode, first, count, instanceCount);
8544
8545 try
8546 {
8547 gl::Context *context = gl::getNonLostContext();
8548
8549 if (context)
8550 {
8551 if (context->getClientVersion() < 3)
8552 {
8553 return gl::error(GL_INVALID_OPERATION);
8554 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008555
Jamie Madill54133512013-06-21 09:33:07 -04008556 // glDrawArraysInstanced
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008557 UNIMPLEMENTED();
8558 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008559 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008560 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008561 {
8562 return gl::error(GL_OUT_OF_MEMORY);
8563 }
8564}
8565
8566void __stdcall glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount)
8567{
8568 EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei instanceCount = %d)",
8569 mode, count, type, indices, instanceCount);
8570
8571 try
8572 {
8573 gl::Context *context = gl::getNonLostContext();
8574
8575 if (context)
8576 {
8577 if (context->getClientVersion() < 3)
8578 {
8579 return gl::error(GL_INVALID_OPERATION);
8580 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008581
Jamie Madill54133512013-06-21 09:33:07 -04008582 // glDrawElementsInstanced
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008583 UNIMPLEMENTED();
8584 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008585 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008586 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008587 {
8588 return gl::error(GL_OUT_OF_MEMORY);
8589 }
8590}
8591
8592GLsync __stdcall glFenceSync(GLenum condition, GLbitfield flags)
8593{
8594 EVENT("(GLenum condition = 0x%X, GLbitfield flags = 0x%X)", condition, flags);
8595
8596 try
8597 {
8598 gl::Context *context = gl::getNonLostContext();
8599
8600 if (context)
8601 {
8602 if (context->getClientVersion() < 3)
8603 {
Jamie Madill5215e1a2013-07-26 11:55:19 -04008604 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLsync>(0));
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008605 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008606
Jamie Madill5215e1a2013-07-26 11:55:19 -04008607 if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE)
8608 {
8609 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLsync>(0));
8610 }
8611
8612 if (flags != 0)
8613 {
8614 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLsync>(0));
8615 }
8616
8617 return context->createFenceSync(condition);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008618 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008619 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008620 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008621 {
8622 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLsync>(NULL));
8623 }
8624
8625 return NULL;
8626}
8627
8628GLboolean __stdcall glIsSync(GLsync sync)
8629{
8630 EVENT("(GLsync sync = 0x%0.8p)", sync);
8631
8632 try
8633 {
8634 gl::Context *context = gl::getNonLostContext();
8635
8636 if (context)
8637 {
8638 if (context->getClientVersion() < 3)
8639 {
8640 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
8641 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008642
Jamie Madill5215e1a2013-07-26 11:55:19 -04008643 return (context->getFenceSync(sync) != NULL);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008644 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008645 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008646 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008647 {
8648 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
8649 }
8650
8651 return GL_FALSE;
8652}
8653
8654void __stdcall glDeleteSync(GLsync sync)
8655{
8656 EVENT("(GLsync sync = 0x%0.8p)", sync);
8657
8658 try
8659 {
8660 gl::Context *context = gl::getNonLostContext();
8661
8662 if (context)
8663 {
8664 if (context->getClientVersion() < 3)
8665 {
8666 return gl::error(GL_INVALID_OPERATION);
8667 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008668
Jamie Madill5215e1a2013-07-26 11:55:19 -04008669 if (sync != static_cast<GLsync>(0) && !context->getFenceSync(sync))
8670 {
8671 return gl::error(GL_INVALID_VALUE);
8672 }
8673
8674 context->deleteFenceSync(sync);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008675 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008676 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008677 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008678 {
8679 return gl::error(GL_OUT_OF_MEMORY);
8680 }
8681}
8682
8683GLenum __stdcall glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
8684{
8685 EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
8686 sync, flags, timeout);
8687
8688 try
8689 {
8690 gl::Context *context = gl::getNonLostContext();
8691
8692 if (context)
8693 {
8694 if (context->getClientVersion() < 3)
8695 {
Jamie Madill5215e1a2013-07-26 11:55:19 -04008696 return gl::error(GL_INVALID_OPERATION, GL_WAIT_FAILED);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008697 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008698
Jamie Madill5215e1a2013-07-26 11:55:19 -04008699 if ((flags & ~(GL_SYNC_FLUSH_COMMANDS_BIT)) != 0)
8700 {
8701 return gl::error(GL_INVALID_VALUE, GL_WAIT_FAILED);
8702 }
8703
8704 gl::FenceSync *fenceSync = context->getFenceSync(sync);
8705
8706 if (!fenceSync)
8707 {
8708 return gl::error(GL_INVALID_VALUE, GL_WAIT_FAILED);
8709 }
8710
8711 return fenceSync->clientWait(flags, timeout);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008712 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008713 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008714 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008715 {
8716 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
8717 }
8718
8719 return GL_FALSE;
8720}
8721
8722void __stdcall glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
8723{
8724 EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
8725 sync, flags, timeout);
8726
8727 try
8728 {
8729 gl::Context *context = gl::getNonLostContext();
8730
8731 if (context)
8732 {
8733 if (context->getClientVersion() < 3)
8734 {
8735 return gl::error(GL_INVALID_OPERATION);
8736 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008737
Jamie Madill5215e1a2013-07-26 11:55:19 -04008738 if (flags != 0)
8739 {
8740 return gl::error(GL_INVALID_VALUE);
8741 }
8742
8743 if (timeout != GL_TIMEOUT_IGNORED)
8744 {
8745 return gl::error(GL_INVALID_VALUE);
8746 }
8747
8748 gl::FenceSync *fenceSync = context->getFenceSync(sync);
8749
8750 if (!fenceSync)
8751 {
8752 return gl::error(GL_INVALID_VALUE);
8753 }
8754
8755 fenceSync->serverWait();
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008756 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008757 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008758 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008759 {
8760 return gl::error(GL_OUT_OF_MEMORY);
8761 }
8762}
8763
8764void __stdcall glGetInteger64v(GLenum pname, GLint64* params)
8765{
8766 EVENT("(GLenum pname = 0x%X, GLint64* params = 0x%0.8p)",
8767 pname, params);
8768
8769 try
8770 {
8771 gl::Context *context = gl::getNonLostContext();
8772
8773 if (context)
8774 {
8775 if (context->getClientVersion() < 3)
8776 {
8777 return gl::error(GL_INVALID_OPERATION);
8778 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008779
Jamie Madill79f2f452013-12-19 11:13:02 -05008780 GLenum nativeType;
8781 unsigned int numParams = 0;
8782 if (!context->getQueryParameterInfo(pname, &nativeType, &numParams))
8783 return gl::error(GL_INVALID_ENUM);
8784
8785 // pname is valid, but that there are no parameters to return.
8786 if (numParams == 0)
8787 return;
8788
8789 if (nativeType == GL_INT_64_ANGLEX)
Jamie Madill71fbd602013-07-19 16:36:55 -04008790 {
Jamie Madill79f2f452013-12-19 11:13:02 -05008791 context->getInteger64v(pname, params);
8792 }
Jamie Madill55856b12014-01-02 13:59:50 -05008793 else
Jamie Madill79f2f452013-12-19 11:13:02 -05008794 {
Jamie Madill55856b12014-01-02 13:59:50 -05008795 CastStateValues(context, nativeType, pname, numParams, params);
Jamie Madill71fbd602013-07-19 16:36:55 -04008796 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008797 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008798 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008799 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008800 {
8801 return gl::error(GL_OUT_OF_MEMORY);
8802 }
8803}
8804
8805void __stdcall glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values)
8806{
8807 EVENT("(GLsync sync = 0x%0.8p, GLenum pname = 0x%X, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLint* values = 0x%0.8p)",
8808 sync, pname, bufSize, length, values);
8809
8810 try
8811 {
8812 gl::Context *context = gl::getNonLostContext();
8813
8814 if (context)
8815 {
8816 if (context->getClientVersion() < 3)
8817 {
8818 return gl::error(GL_INVALID_OPERATION);
8819 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008820
Jamie Madill5215e1a2013-07-26 11:55:19 -04008821 if (bufSize < 0)
8822 {
8823 return gl::error(GL_INVALID_VALUE);
8824 }
8825
8826 gl::FenceSync *fenceSync = context->getFenceSync(sync);
8827
8828 if (!fenceSync)
8829 {
8830 return gl::error(GL_INVALID_VALUE);
8831 }
8832
8833 switch (pname)
8834 {
8835 case GL_OBJECT_TYPE: values[0] = static_cast<GLint>(GL_SYNC_FENCE); break;
8836 case GL_SYNC_STATUS: values[0] = static_cast<GLint>(fenceSync->getStatus()); break;
8837 case GL_SYNC_CONDITION: values[0] = static_cast<GLint>(fenceSync->getCondition()); break;
8838 case GL_SYNC_FLAGS: values[0] = 0; break;
8839
8840 default:
8841 return gl::error(GL_INVALID_ENUM);
8842 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008843 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008844 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008845 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008846 {
8847 return gl::error(GL_OUT_OF_MEMORY);
8848 }
8849}
8850
8851void __stdcall glGetInteger64i_v(GLenum target, GLuint index, GLint64* data)
8852{
8853 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint64* data = 0x%0.8p)",
8854 target, index, data);
8855
8856 try
8857 {
8858 gl::Context *context = gl::getNonLostContext();
8859
8860 if (context)
8861 {
8862 if (context->getClientVersion() < 3)
8863 {
8864 return gl::error(GL_INVALID_OPERATION);
8865 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008866
Shannon Woods15934d52013-08-19 14:28:49 -04008867 switch (target)
8868 {
8869 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
8870 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
8871 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
8872 if (index >= context->getMaxTransformFeedbackBufferBindings())
8873 return gl::error(GL_INVALID_VALUE);
8874 break;
8875 case GL_UNIFORM_BUFFER_START:
8876 case GL_UNIFORM_BUFFER_SIZE:
8877 case GL_UNIFORM_BUFFER_BINDING:
8878 if (index >= context->getMaximumCombinedUniformBufferBindings())
8879 return gl::error(GL_INVALID_VALUE);
8880 break;
8881 default:
8882 return gl::error(GL_INVALID_ENUM);
8883 }
8884
8885 if (!(context->getIndexedInteger64v(target, index, data)))
8886 {
8887 GLenum nativeType;
8888 unsigned int numParams = 0;
8889 if (!context->getIndexedQueryParameterInfo(target, &nativeType, &numParams))
8890 return gl::error(GL_INVALID_ENUM);
8891
8892 if (numParams == 0)
8893 return; // it is known that pname is valid, but there are no parameters to return
8894
8895 if (nativeType == GL_INT)
8896 {
8897 GLint *intParams = new GLint[numParams];
8898
8899 context->getIndexedIntegerv(target, index, intParams);
8900
8901 for (unsigned int i = 0; i < numParams; ++i)
8902 {
8903 data[i] = static_cast<GLint64>(intParams[i]);
8904 }
8905
8906 delete [] intParams;
8907 }
8908 else
8909 {
8910 UNREACHABLE();
8911 }
8912 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008913 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008914 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008915 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008916 {
8917 return gl::error(GL_OUT_OF_MEMORY);
8918 }
8919}
8920
8921void __stdcall glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64* params)
8922{
8923 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint64* params = 0x%0.8p)",
8924 target, pname, params);
8925
8926 try
8927 {
8928 gl::Context *context = gl::getNonLostContext();
8929
8930 if (context)
8931 {
8932 if (context->getClientVersion() < 3)
8933 {
8934 return gl::error(GL_INVALID_OPERATION);
8935 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008936
Jamie Madill70656a62014-03-05 15:01:26 -05008937 if (!gl::ValidBufferTarget(context, target))
8938 {
8939 return gl::error(GL_INVALID_ENUM);
8940 }
8941
8942 if (!gl::ValidBufferParameter(context, pname))
8943 {
8944 return gl::error(GL_INVALID_ENUM);
8945 }
8946
8947 gl::Buffer *buffer = context->getTargetBuffer(target);
8948
8949 if (!buffer)
8950 {
8951 // A null buffer means that "0" is bound to the requested buffer target
8952 return gl::error(GL_INVALID_OPERATION);
8953 }
8954
8955 switch (pname)
8956 {
8957 case GL_BUFFER_USAGE:
8958 *params = static_cast<GLint64>(buffer->usage());
8959 break;
8960 case GL_BUFFER_SIZE:
8961 *params = buffer->size();
8962 break;
8963 case GL_BUFFER_ACCESS_FLAGS:
8964 *params = static_cast<GLint64>(buffer->accessFlags());
8965 break;
8966 case GL_BUFFER_MAPPED:
8967 *params = static_cast<GLint64>(buffer->mapped());
8968 break;
8969 case GL_BUFFER_MAP_OFFSET:
8970 *params = buffer->mapOffset();
8971 break;
8972 case GL_BUFFER_MAP_LENGTH:
8973 *params = buffer->mapLength();
8974 break;
8975 default: UNREACHABLE(); break;
8976 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008977 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008978 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008979 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008980 {
8981 return gl::error(GL_OUT_OF_MEMORY);
8982 }
8983}
8984
8985void __stdcall glGenSamplers(GLsizei count, GLuint* samplers)
8986{
8987 EVENT("(GLsizei count = %d, GLuint* samplers = 0x%0.8p)", count, samplers);
8988
8989 try
8990 {
8991 gl::Context *context = gl::getNonLostContext();
8992
8993 if (context)
8994 {
8995 if (context->getClientVersion() < 3)
8996 {
8997 return gl::error(GL_INVALID_OPERATION);
8998 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008999
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009000 if (count < 0)
9001 {
9002 return gl::error(GL_INVALID_VALUE);
9003 }
9004
9005 for (int i = 0; i < count; i++)
9006 {
9007 samplers[i] = context->createSampler();
9008 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009009 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009010 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009011 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009012 {
9013 return gl::error(GL_OUT_OF_MEMORY);
9014 }
9015}
9016
9017void __stdcall glDeleteSamplers(GLsizei count, const GLuint* samplers)
9018{
9019 EVENT("(GLsizei count = %d, const GLuint* samplers = 0x%0.8p)", count, samplers);
9020
9021 try
9022 {
9023 gl::Context *context = gl::getNonLostContext();
9024
9025 if (context)
9026 {
9027 if (context->getClientVersion() < 3)
9028 {
9029 return gl::error(GL_INVALID_OPERATION);
9030 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009031
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009032 if (count < 0)
9033 {
9034 return gl::error(GL_INVALID_VALUE);
9035 }
9036
9037 for (int i = 0; i < count; i++)
9038 {
9039 context->deleteSampler(samplers[i]);
9040 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009041 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009042 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009043 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009044 {
9045 return gl::error(GL_OUT_OF_MEMORY);
9046 }
9047}
9048
9049GLboolean __stdcall glIsSampler(GLuint sampler)
9050{
9051 EVENT("(GLuint sampler = %u)", sampler);
9052
9053 try
9054 {
9055 gl::Context *context = gl::getNonLostContext();
9056
9057 if (context)
9058 {
9059 if (context->getClientVersion() < 3)
9060 {
9061 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
9062 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009063
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009064 return context->isSampler(sampler);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009065 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009066 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009067 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009068 {
9069 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
9070 }
9071
9072 return GL_FALSE;
9073}
9074
9075void __stdcall glBindSampler(GLuint unit, GLuint sampler)
9076{
9077 EVENT("(GLuint unit = %u, GLuint sampler = %u)", unit, sampler);
9078
9079 try
9080 {
9081 gl::Context *context = gl::getNonLostContext();
9082
9083 if (context)
9084 {
9085 if (context->getClientVersion() < 3)
9086 {
9087 return gl::error(GL_INVALID_OPERATION);
9088 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009089
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009090 if (sampler != 0 && !context->isSampler(sampler))
9091 {
9092 return gl::error(GL_INVALID_OPERATION);
9093 }
9094
9095 if (unit >= context->getMaximumCombinedTextureImageUnits())
9096 {
9097 return gl::error(GL_INVALID_VALUE);
9098 }
9099
9100 context->bindSampler(unit, sampler);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009101 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009102 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009103 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009104 {
9105 return gl::error(GL_OUT_OF_MEMORY);
9106 }
9107}
9108
9109void __stdcall glSamplerParameteri(GLuint sampler, GLenum pname, GLint param)
9110{
9111 EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint param = %d)", sampler, pname, param);
9112
9113 try
9114 {
9115 gl::Context *context = gl::getNonLostContext();
9116
9117 if (context)
9118 {
9119 if (context->getClientVersion() < 3)
9120 {
9121 return gl::error(GL_INVALID_OPERATION);
9122 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009123
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009124 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009125 {
9126 return;
9127 }
9128
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009129 if (!gl::ValidateTexParamParameters(context, pname, param))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009130 {
9131 return;
9132 }
9133
9134 if (!context->isSampler(sampler))
9135 {
9136 return gl::error(GL_INVALID_OPERATION);
9137 }
9138
9139 context->samplerParameteri(sampler, pname, param);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009140 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009141 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009142 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009143 {
9144 return gl::error(GL_OUT_OF_MEMORY);
9145 }
9146}
9147
9148void __stdcall glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint* param)
9149{
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009150 glSamplerParameteri(sampler, pname, *param);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009151}
9152
9153void __stdcall glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
9154{
9155 EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLfloat param = %g)", sampler, pname, param);
9156
9157 try
9158 {
9159 gl::Context *context = gl::getNonLostContext();
9160
9161 if (context)
9162 {
9163 if (context->getClientVersion() < 3)
9164 {
9165 return gl::error(GL_INVALID_OPERATION);
9166 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009167
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009168 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009169 {
9170 return;
9171 }
9172
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009173 if (!gl::ValidateTexParamParameters(context, pname, static_cast<GLint>(param)))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009174 {
9175 return;
9176 }
9177
9178 if (!context->isSampler(sampler))
9179 {
9180 return gl::error(GL_INVALID_OPERATION);
9181 }
9182
9183 context->samplerParameterf(sampler, pname, param);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009184 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009185 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009186 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009187 {
9188 return gl::error(GL_OUT_OF_MEMORY);
9189 }
9190}
9191
9192void __stdcall glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat* param)
9193{
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009194 glSamplerParameterf(sampler, pname, *param);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009195}
9196
9197void __stdcall glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint* params)
9198{
9199 EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", sampler, pname, params);
9200
9201 try
9202 {
9203 gl::Context *context = gl::getNonLostContext();
9204
9205 if (context)
9206 {
9207 if (context->getClientVersion() < 3)
9208 {
9209 return gl::error(GL_INVALID_OPERATION);
9210 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009211
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009212 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009213 {
9214 return;
9215 }
9216
9217 if (!context->isSampler(sampler))
9218 {
9219 return gl::error(GL_INVALID_OPERATION);
9220 }
9221
9222 *params = context->getSamplerParameteri(sampler, pname);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009223 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009224 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009225 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009226 {
9227 return gl::error(GL_OUT_OF_MEMORY);
9228 }
9229}
9230
9231void __stdcall glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params)
9232{
9233 EVENT("(GLuint sample = %ur, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", sampler, pname, params);
9234
9235 try
9236 {
9237 gl::Context *context = gl::getNonLostContext();
9238
9239 if (context)
9240 {
9241 if (context->getClientVersion() < 3)
9242 {
9243 return gl::error(GL_INVALID_OPERATION);
9244 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009245
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009246 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009247 {
9248 return;
9249 }
9250
9251 if (!context->isSampler(sampler))
9252 {
9253 return gl::error(GL_INVALID_OPERATION);
9254 }
9255
9256 *params = context->getSamplerParameterf(sampler, pname);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009257 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009258 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009259 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009260 {
9261 return gl::error(GL_OUT_OF_MEMORY);
9262 }
9263}
9264
9265void __stdcall glVertexAttribDivisor(GLuint index, GLuint divisor)
9266{
9267 EVENT("(GLuint index = %u, GLuint divisor = %u)", index, divisor);
9268
9269 try
9270 {
shannon.woods%transgaming.com@gtempaccount.com8736bd62013-04-13 03:35:41 +00009271 if (index >= gl::MAX_VERTEX_ATTRIBS)
9272 {
9273 return gl::error(GL_INVALID_VALUE);
9274 }
9275
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009276 gl::Context *context = gl::getNonLostContext();
9277
9278 if (context)
9279 {
9280 if (context->getClientVersion() < 3)
9281 {
9282 return gl::error(GL_INVALID_OPERATION);
9283 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009284
shannon.woods%transgaming.com@gtempaccount.com8736bd62013-04-13 03:35:41 +00009285 context->setVertexAttribDivisor(index, divisor);
9286 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009287 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009288 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009289 {
9290 return gl::error(GL_OUT_OF_MEMORY);
9291 }
9292}
9293
9294void __stdcall glBindTransformFeedback(GLenum target, GLuint id)
9295{
9296 EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id);
9297
9298 try
9299 {
9300 gl::Context *context = gl::getNonLostContext();
9301
9302 if (context)
9303 {
9304 if (context->getClientVersion() < 3)
9305 {
9306 return gl::error(GL_INVALID_OPERATION);
9307 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009308
Geoff Langc8058452014-02-03 12:04:11 -05009309 switch (target)
9310 {
9311 case GL_TRANSFORM_FEEDBACK:
9312 {
9313 // Cannot bind a transform feedback object if the current one is started and not paused (3.0.2 pg 85 section 2.14.1)
9314 gl::TransformFeedback *curTransformFeedback = context->getCurrentTransformFeedback();
9315 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
9316 {
9317 return gl::error(GL_INVALID_OPERATION);
9318 }
9319
9320 // Cannot bind a transform feedback object that does not exist (3.0.2 pg 85 section 2.14.1)
9321 if (context->getTransformFeedback(id) == NULL)
9322 {
9323 return gl::error(GL_INVALID_OPERATION);
9324 }
9325
9326 context->bindTransformFeedback(id);
9327 }
9328 break;
9329
9330 default:
9331 return gl::error(GL_INVALID_ENUM);
9332 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009333 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009334 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009335 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009336 {
9337 return gl::error(GL_OUT_OF_MEMORY);
9338 }
9339}
9340
9341void __stdcall glDeleteTransformFeedbacks(GLsizei n, const GLuint* ids)
9342{
9343 EVENT("(GLsizei n = %d, const GLuint* ids = 0x%0.8p)", n, ids);
9344
9345 try
9346 {
9347 gl::Context *context = gl::getNonLostContext();
9348
9349 if (context)
9350 {
9351 if (context->getClientVersion() < 3)
9352 {
9353 return gl::error(GL_INVALID_OPERATION);
9354 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009355
Geoff Langc8058452014-02-03 12:04:11 -05009356 for (int i = 0; i < n; i++)
9357 {
9358 context->deleteTransformFeedback(ids[i]);
9359 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009360 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009361 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009362 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009363 {
9364 return gl::error(GL_OUT_OF_MEMORY);
9365 }
9366}
9367
9368void __stdcall glGenTransformFeedbacks(GLsizei n, GLuint* ids)
9369{
9370 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
9371
9372 try
9373 {
9374 gl::Context *context = gl::getNonLostContext();
9375
9376 if (context)
9377 {
9378 if (context->getClientVersion() < 3)
9379 {
9380 return gl::error(GL_INVALID_OPERATION);
9381 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009382
Geoff Langc8058452014-02-03 12:04:11 -05009383 for (int i = 0; i < n; i++)
9384 {
9385 ids[i] = context->createTransformFeedback();
9386 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009387 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009388 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009389 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009390 {
9391 return gl::error(GL_OUT_OF_MEMORY);
9392 }
9393}
9394
9395GLboolean __stdcall glIsTransformFeedback(GLuint id)
9396{
9397 EVENT("(GLuint id = %u)", id);
9398
9399 try
9400 {
9401 gl::Context *context = gl::getNonLostContext();
9402
9403 if (context)
9404 {
9405 if (context->getClientVersion() < 3)
9406 {
9407 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
9408 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009409
Geoff Langc8058452014-02-03 12:04:11 -05009410 return ((context->getTransformFeedback(id) != NULL) ? GL_TRUE : GL_FALSE);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009411 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009412 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009413 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009414 {
9415 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
9416 }
9417
9418 return GL_FALSE;
9419}
9420
9421void __stdcall glPauseTransformFeedback(void)
9422{
9423 EVENT("(void)");
9424
9425 try
9426 {
9427 gl::Context *context = gl::getNonLostContext();
9428
9429 if (context)
9430 {
9431 if (context->getClientVersion() < 3)
9432 {
9433 return gl::error(GL_INVALID_OPERATION);
9434 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009435
Geoff Langc8058452014-02-03 12:04:11 -05009436 gl::TransformFeedback *transformFeedback = context->getCurrentTransformFeedback();
9437 ASSERT(transformFeedback != NULL);
9438
9439 // Current transform feedback must be started and not paused in order to pause (3.0.2 pg 86)
9440 if (!transformFeedback->isStarted() || transformFeedback->isPaused())
9441 {
9442 return gl::error(GL_INVALID_OPERATION);
9443 }
9444
9445 transformFeedback->pause();
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009446 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009447 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009448 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009449 {
9450 return gl::error(GL_OUT_OF_MEMORY);
9451 }
9452}
9453
9454void __stdcall glResumeTransformFeedback(void)
9455{
9456 EVENT("(void)");
9457
9458 try
9459 {
9460 gl::Context *context = gl::getNonLostContext();
9461
9462 if (context)
9463 {
9464 if (context->getClientVersion() < 3)
9465 {
9466 return gl::error(GL_INVALID_OPERATION);
9467 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009468
Geoff Langc8058452014-02-03 12:04:11 -05009469 gl::TransformFeedback *transformFeedback = context->getCurrentTransformFeedback();
9470 ASSERT(transformFeedback != NULL);
9471
9472 // Current transform feedback must be started and paused in order to resume (3.0.2 pg 86)
9473 if (!transformFeedback->isStarted() || !transformFeedback->isPaused())
9474 {
9475 return gl::error(GL_INVALID_OPERATION);
9476 }
9477
9478 transformFeedback->resume();
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009479 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009480 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009481 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009482 {
9483 return gl::error(GL_OUT_OF_MEMORY);
9484 }
9485}
9486
9487void __stdcall glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary)
9488{
9489 EVENT("(GLuint program = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLenum* binaryFormat = 0x%0.8p, GLvoid* binary = 0x%0.8p)",
9490 program, bufSize, length, binaryFormat, binary);
9491
9492 try
9493 {
9494 gl::Context *context = gl::getNonLostContext();
9495
9496 if (context)
9497 {
9498 if (context->getClientVersion() < 3)
9499 {
9500 return gl::error(GL_INVALID_OPERATION);
9501 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009502
Jamie Madill54133512013-06-21 09:33:07 -04009503 // glGetProgramBinary
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009504 UNIMPLEMENTED();
9505 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009506 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009507 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009508 {
9509 return gl::error(GL_OUT_OF_MEMORY);
9510 }
9511}
9512
9513void __stdcall glProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length)
9514{
9515 EVENT("(GLuint program = %u, GLenum binaryFormat = 0x%X, const GLvoid* binary = 0x%0.8p, GLsizei length = %d)",
9516 program, binaryFormat, binary, length);
9517
9518 try
9519 {
9520 gl::Context *context = gl::getNonLostContext();
9521
9522 if (context)
9523 {
9524 if (context->getClientVersion() < 3)
9525 {
9526 return gl::error(GL_INVALID_OPERATION);
9527 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009528
Jamie Madill54133512013-06-21 09:33:07 -04009529 // glProgramBinary
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009530 UNIMPLEMENTED();
9531 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009532 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009533 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009534 {
9535 return gl::error(GL_OUT_OF_MEMORY);
9536 }
9537}
9538
9539void __stdcall glProgramParameteri(GLuint program, GLenum pname, GLint value)
9540{
9541 EVENT("(GLuint program = %u, GLenum pname = 0x%X, GLint value = %d)",
9542 program, pname, value);
9543
9544 try
9545 {
9546 gl::Context *context = gl::getNonLostContext();
9547
9548 if (context)
9549 {
9550 if (context->getClientVersion() < 3)
9551 {
9552 return gl::error(GL_INVALID_OPERATION);
9553 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009554
Jamie Madill54133512013-06-21 09:33:07 -04009555 // glProgramParameteri
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009556 UNIMPLEMENTED();
9557 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009558 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009559 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009560 {
9561 return gl::error(GL_OUT_OF_MEMORY);
9562 }
9563}
9564
9565void __stdcall glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments)
9566{
9567 EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p)",
9568 target, numAttachments, attachments);
9569
9570 try
9571 {
9572 gl::Context *context = gl::getNonLostContext();
9573
9574 if (context)
9575 {
9576 if (context->getClientVersion() < 3)
9577 {
9578 return gl::error(GL_INVALID_OPERATION);
9579 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009580
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009581 if (!ValidateInvalidateFramebufferParameters(context, target, numAttachments, attachments))
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00009582 {
9583 return;
9584 }
9585
9586 int maxDimension = context->getMaximumRenderbufferDimension();
9587 context->invalidateFrameBuffer(target, numAttachments, attachments, 0, 0, maxDimension, maxDimension);
9588 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009589 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009590 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009591 {
9592 return gl::error(GL_OUT_OF_MEMORY);
9593 }
9594}
9595
9596void __stdcall glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height)
9597{
9598 EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p, GLint x = %d, "
9599 "GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
9600 target, numAttachments, attachments, x, y, width, height);
9601
9602 try
9603 {
9604 gl::Context *context = gl::getNonLostContext();
9605
9606 if (context)
9607 {
9608 if (context->getClientVersion() < 3)
9609 {
9610 return gl::error(GL_INVALID_OPERATION);
9611 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009612
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009613 if (!ValidateInvalidateFramebufferParameters(context, target, numAttachments, attachments))
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00009614 {
9615 return;
9616 }
9617
9618 context->invalidateFrameBuffer(target, numAttachments, attachments, x, y, width, height);
9619 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009620 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009621 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009622 {
9623 return gl::error(GL_OUT_OF_MEMORY);
9624 }
9625}
9626
9627void __stdcall glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
9628{
9629 EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
9630 target, levels, internalformat, width, height);
9631
9632 try
9633 {
9634 gl::Context *context = gl::getNonLostContext();
9635
9636 if (context)
9637 {
9638 if (context->getClientVersion() < 3)
9639 {
9640 return gl::error(GL_INVALID_OPERATION);
9641 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009642
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009643 if (!ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, 1))
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009644 {
9645 return;
9646 }
9647
9648 switch (target)
9649 {
9650 case GL_TEXTURE_2D:
9651 {
9652 gl::Texture2D *texture2d = context->getTexture2D();
9653 texture2d->storage(levels, internalformat, width, height);
9654 }
9655 break;
9656
Geoff Lang01c21d22013-09-24 11:52:16 -04009657 case GL_TEXTURE_CUBE_MAP:
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009658 {
9659 gl::TextureCubeMap *textureCube = context->getTextureCubeMap();
9660 textureCube->storage(levels, internalformat, width);
9661 }
9662 break;
9663
9664 default:
9665 return gl::error(GL_INVALID_ENUM);
9666 }
9667 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009668 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009669 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009670 {
9671 return gl::error(GL_OUT_OF_MEMORY);
9672 }
9673}
9674
9675void __stdcall glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
9676{
9677 EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
9678 "GLsizei height = %d, GLsizei depth = %d)",
9679 target, levels, internalformat, width, height, depth);
9680
9681 try
9682 {
9683 gl::Context *context = gl::getNonLostContext();
9684
9685 if (context)
9686 {
9687 if (context->getClientVersion() < 3)
9688 {
9689 return gl::error(GL_INVALID_OPERATION);
9690 }
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009691
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009692 if (!ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, depth))
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009693 {
9694 return;
9695 }
9696
9697 switch (target)
9698 {
9699 case GL_TEXTURE_3D:
9700 {
9701 gl::Texture3D *texture3d = context->getTexture3D();
9702 texture3d->storage(levels, internalformat, width, height, depth);
9703 }
9704 break;
9705
9706 case GL_TEXTURE_2D_ARRAY:
9707 {
9708 gl::Texture2DArray *texture2darray = context->getTexture2DArray();
9709 texture2darray->storage(levels, internalformat, width, height, depth);
9710 }
9711 break;
9712
9713 default:
Geoff Lang01c21d22013-09-24 11:52:16 -04009714 UNREACHABLE();
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009715 }
shannon.woods%transgaming.com@gtempaccount.com14eb55e2013-04-13 03:35:06 +00009716 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009717 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009718 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009719 {
9720 return gl::error(GL_OUT_OF_MEMORY);
9721 }
9722}
9723
9724void __stdcall glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params)
9725{
9726 EVENT("(GLenum target = 0x%X, GLenum internalformat = 0x%X, GLenum pname = 0x%X, GLsizei bufSize = %d, "
9727 "GLint* params = 0x%0.8p)",
9728 target, internalformat, pname, bufSize, params);
9729
9730 try
9731 {
9732 gl::Context *context = gl::getNonLostContext();
9733
9734 if (context)
9735 {
9736 if (context->getClientVersion() < 3)
9737 {
9738 return gl::error(GL_INVALID_OPERATION);
9739 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009740
Shannon Woods809d2502013-07-08 10:32:18 -04009741 if (!gl::IsColorRenderingSupported(internalformat, context) &&
9742 !gl::IsDepthRenderingSupported(internalformat, context) &&
9743 !gl::IsStencilRenderingSupported(internalformat, context))
9744 {
9745 return gl::error(GL_INVALID_ENUM);
9746 }
9747
9748 if (target != GL_RENDERBUFFER)
9749 {
9750 return gl::error(GL_INVALID_ENUM);
9751 }
9752
9753 if (bufSize < 0)
9754 {
9755 return gl::error(GL_INVALID_VALUE);
9756 }
9757
9758 switch (pname)
9759 {
9760 case GL_NUM_SAMPLE_COUNTS:
9761 if (bufSize != 0)
9762 *params = context->getNumSampleCounts(internalformat);
9763 break;
9764 case GL_SAMPLES:
9765 context->getSampleCounts(internalformat, bufSize, params);
9766 break;
9767 default:
9768 return gl::error(GL_INVALID_ENUM);
9769 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009770 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009771 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009772 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009773 {
9774 return gl::error(GL_OUT_OF_MEMORY);
9775 }
9776}
9777
9778// Extension functions
9779
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009780void __stdcall glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
9781 GLbitfield mask, GLenum filter)
9782{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00009783 EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, "
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009784 "GLint dstX0 = %d, GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, "
9785 "GLbitfield mask = 0x%X, GLenum filter = 0x%X)",
9786 srcX0, srcY0, srcX1, srcX1, dstX0, dstY0, dstX1, dstY1, mask, filter);
9787
9788 try
9789 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00009790 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009791
9792 if (context)
9793 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009794 if (!ValidateBlitFramebufferParameters(context, srcX0, srcY0, srcX1, srcY1,
Geoff Lang758d5b22013-06-11 11:42:50 -04009795 dstX0, dstY0, dstX1, dstY1, mask, filter,
9796 true))
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009797 {
Geoff Lang758d5b22013-06-11 11:42:50 -04009798 return;
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009799 }
9800
Geoff Lang758d5b22013-06-11 11:42:50 -04009801 context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1,
9802 mask, filter);
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009803 }
9804 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009805 catch (...)
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009806 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009807 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009808 }
9809}
9810
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00009811void __stdcall glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth,
9812 GLint border, GLenum format, GLenum type, const GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009813{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00009814 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00009815 "GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLint border = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00009816 "GLenum format = 0x%X, GLenum type = 0x%x, const GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009817 target, level, internalformat, width, height, depth, border, format, type, pixels);
9818
9819 try
9820 {
9821 UNIMPLEMENTED(); // FIXME
9822 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009823 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009824 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009825 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009826 }
9827}
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +00009828
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009829void __stdcall glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length,
9830 GLenum *binaryFormat, void *binary)
9831{
apatrick@chromium.org90080e32012-07-09 22:15:33 +00009832 EVENT("(GLenum program = 0x%X, bufSize = %d, length = 0x%0.8p, binaryFormat = 0x%0.8p, binary = 0x%0.8p)",
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009833 program, bufSize, length, binaryFormat, binary);
9834
9835 try
9836 {
9837 gl::Context *context = gl::getNonLostContext();
9838
9839 if (context)
9840 {
9841 gl::Program *programObject = context->getProgram(program);
9842
daniel@transgaming.com716056c2012-07-24 18:38:59 +00009843 if (!programObject || !programObject->isLinked())
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009844 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009845 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009846 }
9847
9848 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
9849
9850 if (!programBinary)
9851 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009852 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009853 }
9854
apatrick@chromium.org90080e32012-07-09 22:15:33 +00009855 if (!programBinary->save(binary, bufSize, length))
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009856 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009857 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009858 }
apatrick@chromium.org90080e32012-07-09 22:15:33 +00009859
9860 *binaryFormat = GL_PROGRAM_BINARY_ANGLE;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009861 }
9862 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009863 catch (...)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009864 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009865 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009866 }
9867}
9868
9869void __stdcall glProgramBinaryOES(GLuint program, GLenum binaryFormat,
9870 const void *binary, GLint length)
9871{
9872 EVENT("(GLenum program = 0x%X, binaryFormat = 0x%x, binary = 0x%0.8p, length = %d)",
9873 program, binaryFormat, binary, length);
9874
9875 try
9876 {
9877 gl::Context *context = gl::getNonLostContext();
9878
9879 if (context)
9880 {
9881 if (binaryFormat != GL_PROGRAM_BINARY_ANGLE)
9882 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009883 return gl::error(GL_INVALID_ENUM);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009884 }
9885
9886 gl::Program *programObject = context->getProgram(program);
9887
9888 if (!programObject)
9889 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009890 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009891 }
9892
daniel@transgaming.com95d29422012-07-24 18:36:10 +00009893 context->setProgramBinary(program, binary, length);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009894 }
9895 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009896 catch (...)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009897 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009898 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009899 }
9900}
9901
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +00009902void __stdcall glDrawBuffersEXT(GLsizei n, const GLenum *bufs)
9903{
9904 EVENT("(GLenum n = %d, bufs = 0x%0.8p)", n, bufs);
9905
9906 try
9907 {
9908 gl::Context *context = gl::getNonLostContext();
9909
9910 if (context)
9911 {
9912 if (n < 0 || (unsigned int)n > context->getMaximumRenderTargets())
9913 {
9914 return gl::error(GL_INVALID_VALUE);
9915 }
9916
9917 if (context->getDrawFramebufferHandle() == 0)
9918 {
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +00009919 if (n != 1)
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +00009920 {
9921 return gl::error(GL_INVALID_OPERATION);
9922 }
9923
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +00009924 if (bufs[0] != GL_NONE && bufs[0] != GL_BACK)
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +00009925 {
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +00009926 return gl::error(GL_INVALID_OPERATION);
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +00009927 }
9928 }
9929 else
9930 {
9931 for (int colorAttachment = 0; colorAttachment < n; colorAttachment++)
9932 {
9933 const GLenum attachment = GL_COLOR_ATTACHMENT0_EXT + colorAttachment;
9934 if (bufs[colorAttachment] != GL_NONE && bufs[colorAttachment] != attachment)
9935 {
9936 return gl::error(GL_INVALID_OPERATION);
9937 }
9938 }
9939 }
9940
9941 gl::Framebuffer *framebuffer = context->getDrawFramebuffer();
9942
9943 for (int colorAttachment = 0; colorAttachment < n; colorAttachment++)
9944 {
9945 framebuffer->setDrawBufferState(colorAttachment, bufs[colorAttachment]);
9946 }
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +00009947
9948 for (int colorAttachment = n; colorAttachment < (int)context->getMaximumRenderTargets(); colorAttachment++)
9949 {
9950 framebuffer->setDrawBufferState(colorAttachment, GL_NONE);
9951 }
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +00009952 }
9953 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009954 catch (...)
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +00009955 {
9956 return gl::error(GL_OUT_OF_MEMORY);
9957 }
9958}
9959
Shannon Woodsb3801742014-03-27 14:59:19 -04009960void __stdcall glGetBufferPointervOES(GLenum target, GLenum pname, void** params)
9961{
9962 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLvoid** params = 0x%0.8p)", target, pname, params);
9963
9964 try
9965 {
9966 gl::Context *context = gl::getNonLostContext();
9967
9968 if (context)
9969 {
9970 if (!context->supportsPBOs())
9971 {
9972 return gl::error(GL_INVALID_OPERATION);
9973 }
9974
9975 if (!gl::ValidBufferTarget(context, target))
9976 {
9977 return gl::error(GL_INVALID_ENUM);
9978 }
9979
9980 if (pname != GL_BUFFER_MAP_POINTER)
9981 {
9982 return gl::error(GL_INVALID_ENUM);
9983 }
9984
9985 gl::Buffer *buffer = context->getTargetBuffer(target);
9986
9987 if (!buffer || !buffer->mapped())
9988 {
9989 *params = NULL;
9990 }
9991
9992 *params = buffer->mapPointer();
9993 }
9994 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009995 catch (...)
Shannon Woodsb3801742014-03-27 14:59:19 -04009996 {
9997 return gl::error(GL_OUT_OF_MEMORY);
9998 }
9999}
10000
10001void * __stdcall glMapBufferOES(GLenum target, GLenum access)
10002{
10003 EVENT("(GLenum target = 0x%X, GLbitfield access = 0x%X)", target, access);
10004
10005 try
10006 {
10007 gl::Context *context = gl::getNonLostContext();
10008
10009 if (context)
10010 {
10011 if (!gl::ValidBufferTarget(context, target))
10012 {
10013 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLvoid*>(NULL));
10014 }
10015
10016 gl::Buffer *buffer = context->getTargetBuffer(target);
10017
10018 if (buffer == NULL)
10019 {
10020 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10021 }
10022
10023 if (access != GL_WRITE_ONLY_OES)
10024 {
10025 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLvoid*>(NULL));
10026 }
10027
10028 if (buffer->mapped())
10029 {
10030 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10031 }
10032
10033 return buffer->mapRange(0, buffer->size(), GL_MAP_WRITE_BIT);
10034 }
10035 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010036 catch (...)
Shannon Woodsb3801742014-03-27 14:59:19 -040010037 {
10038 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLvoid*>(NULL));
10039 }
10040
10041 return NULL;
10042}
10043
10044GLboolean __stdcall glUnmapBufferOES(GLenum target)
10045{
10046 EVENT("(GLenum target = 0x%X)", target);
10047
10048 try
10049 {
10050 gl::Context *context = gl::getNonLostContext();
10051
10052 if (context)
10053 {
10054 if (!gl::ValidBufferTarget(context, target))
10055 {
10056 return gl::error(GL_INVALID_ENUM, GL_FALSE);
10057 }
10058
10059 gl::Buffer *buffer = context->getTargetBuffer(target);
10060
10061 if (buffer == NULL || !buffer->mapped())
10062 {
10063 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
10064 }
10065
10066 // TODO: detect if we had corruption. if so, throw an error and return false.
10067
10068 buffer->unmap();
10069
10070 return GL_TRUE;
10071 }
10072 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010073 catch (...)
Shannon Woodsb3801742014-03-27 14:59:19 -040010074 {
10075 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
10076 }
10077
10078 return GL_FALSE;
10079}
10080
Shannon Woods916e7692014-03-27 16:58:22 -040010081void* __stdcall glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
10082{
10083 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = 0x%X)",
10084 target, offset, length, access);
10085
10086 try
10087 {
10088 gl::Context *context = gl::getNonLostContext();
10089
10090 if (context)
10091 {
10092 if (!gl::ValidBufferTarget(context, target))
10093 {
10094 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLvoid*>(NULL));
10095 }
10096
10097 if (offset < 0 || length < 0)
10098 {
10099 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLvoid*>(NULL));
10100 }
10101
10102 gl::Buffer *buffer = context->getTargetBuffer(target);
10103
10104 if (buffer == NULL)
10105 {
10106 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10107 }
10108
10109 // Check for buffer overflow
10110 size_t offsetSize = static_cast<size_t>(offset);
10111 size_t lengthSize = static_cast<size_t>(length);
10112
10113 if (!rx::IsUnsignedAdditionSafe(offsetSize, lengthSize) ||
10114 offsetSize + lengthSize > static_cast<size_t>(buffer->size()))
10115 {
10116 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLvoid*>(NULL));
10117 }
10118
10119 // Check for invalid bits in the mask
10120 GLbitfield allAccessBits = GL_MAP_READ_BIT |
10121 GL_MAP_WRITE_BIT |
10122 GL_MAP_INVALIDATE_RANGE_BIT |
10123 GL_MAP_INVALIDATE_BUFFER_BIT |
10124 GL_MAP_FLUSH_EXPLICIT_BIT |
10125 GL_MAP_UNSYNCHRONIZED_BIT;
10126
10127 if (access & ~(allAccessBits))
10128 {
10129 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLvoid*>(NULL));
10130 }
10131
10132 if (length == 0 || buffer->mapped())
10133 {
10134 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10135 }
10136
10137 // Check for invalid bit combinations
10138 if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0)
10139 {
10140 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10141 }
10142
10143 GLbitfield writeOnlyBits = GL_MAP_INVALIDATE_RANGE_BIT |
10144 GL_MAP_INVALIDATE_BUFFER_BIT |
10145 GL_MAP_UNSYNCHRONIZED_BIT;
10146
10147 if ((access & GL_MAP_READ_BIT) != 0 && (access & writeOnlyBits) != 0)
10148 {
10149 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10150 }
10151
10152 if ((access & GL_MAP_WRITE_BIT) == 0 && (access & GL_MAP_FLUSH_EXPLICIT_BIT) != 0)
10153 {
10154 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10155 }
10156
10157 return buffer->mapRange(offset, length, access);
10158 }
10159 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010160 catch (...)
Shannon Woods916e7692014-03-27 16:58:22 -040010161 {
10162 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLvoid*>(NULL));
10163 }
10164
10165 return NULL;
10166}
10167
10168void __stdcall glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length)
10169{
10170 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length);
10171
10172 try
10173 {
10174 gl::Context *context = gl::getNonLostContext();
10175
10176 if (context)
10177 {
10178 if (offset < 0 || length < 0)
10179 {
10180 return gl::error(GL_INVALID_VALUE);
10181 }
10182
10183 if (!gl::ValidBufferTarget(context, target))
10184 {
10185 return gl::error(GL_INVALID_ENUM);
10186 }
10187
10188 gl::Buffer *buffer = context->getTargetBuffer(target);
10189
10190 if (buffer == NULL)
10191 {
10192 return gl::error(GL_INVALID_OPERATION);
10193 }
10194
10195 if (!buffer->mapped() || (buffer->accessFlags() & GL_MAP_FLUSH_EXPLICIT_BIT) == 0)
10196 {
10197 return gl::error(GL_INVALID_OPERATION);
10198 }
10199
10200 // Check for buffer overflow
10201 size_t offsetSize = static_cast<size_t>(offset);
10202 size_t lengthSize = static_cast<size_t>(length);
10203
10204 if (!rx::IsUnsignedAdditionSafe(offsetSize, lengthSize) ||
10205 offsetSize + lengthSize > static_cast<size_t>(buffer->mapLength()))
10206 {
10207 return gl::error(GL_INVALID_VALUE);
10208 }
10209
10210 // We do not currently support a non-trivial implementation of FlushMappedBufferRange
10211 }
10212 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010213 catch (...)
Shannon Woods916e7692014-03-27 16:58:22 -040010214 {
10215 return gl::error(GL_OUT_OF_MEMORY);
10216 }
10217}
10218
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +000010219__eglMustCastToProperFunctionPointerType __stdcall glGetProcAddress(const char *procname)
10220{
10221 struct Extension
10222 {
10223 const char *name;
10224 __eglMustCastToProperFunctionPointerType address;
10225 };
10226
10227 static const Extension glExtensions[] =
10228 {
10229 {"glTexImage3DOES", (__eglMustCastToProperFunctionPointerType)glTexImage3DOES},
daniel@transgaming.com01868132010-08-24 19:21:17 +000010230 {"glBlitFramebufferANGLE", (__eglMustCastToProperFunctionPointerType)glBlitFramebufferANGLE},
daniel@transgaming.com1fe96c92011-01-14 15:08:44 +000010231 {"glRenderbufferStorageMultisampleANGLE", (__eglMustCastToProperFunctionPointerType)glRenderbufferStorageMultisampleANGLE},
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +000010232 {"glDeleteFencesNV", (__eglMustCastToProperFunctionPointerType)glDeleteFencesNV},
10233 {"glGenFencesNV", (__eglMustCastToProperFunctionPointerType)glGenFencesNV},
10234 {"glIsFenceNV", (__eglMustCastToProperFunctionPointerType)glIsFenceNV},
10235 {"glTestFenceNV", (__eglMustCastToProperFunctionPointerType)glTestFenceNV},
10236 {"glGetFenceivNV", (__eglMustCastToProperFunctionPointerType)glGetFenceivNV},
10237 {"glFinishFenceNV", (__eglMustCastToProperFunctionPointerType)glFinishFenceNV},
10238 {"glSetFenceNV", (__eglMustCastToProperFunctionPointerType)glSetFenceNV},
zmo@google.coma574f782011-10-03 21:45:23 +000010239 {"glGetTranslatedShaderSourceANGLE", (__eglMustCastToProperFunctionPointerType)glGetTranslatedShaderSourceANGLE},
daniel@transgaming.com0bd1f2f2011-11-11 04:19:03 +000010240 {"glTexStorage2DEXT", (__eglMustCastToProperFunctionPointerType)glTexStorage2DEXT},
daniel@transgaming.com709ed112011-11-12 03:18:10 +000010241 {"glGetGraphicsResetStatusEXT", (__eglMustCastToProperFunctionPointerType)glGetGraphicsResetStatusEXT},
10242 {"glReadnPixelsEXT", (__eglMustCastToProperFunctionPointerType)glReadnPixelsEXT},
10243 {"glGetnUniformfvEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformfvEXT},
10244 {"glGetnUniformivEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformivEXT},
daniel@transgaming.com86bdb822012-01-20 18:24:39 +000010245 {"glGenQueriesEXT", (__eglMustCastToProperFunctionPointerType)glGenQueriesEXT},
10246 {"glDeleteQueriesEXT", (__eglMustCastToProperFunctionPointerType)glDeleteQueriesEXT},
10247 {"glIsQueryEXT", (__eglMustCastToProperFunctionPointerType)glIsQueryEXT},
10248 {"glBeginQueryEXT", (__eglMustCastToProperFunctionPointerType)glBeginQueryEXT},
10249 {"glEndQueryEXT", (__eglMustCastToProperFunctionPointerType)glEndQueryEXT},
10250 {"glGetQueryivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryivEXT},
10251 {"glGetQueryObjectuivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryObjectuivEXT},
shannon.woods%transgaming.com@gtempaccount.com77d94722013-04-13 03:34:22 +000010252 {"glDrawBuffersEXT", (__eglMustCastToProperFunctionPointerType)glDrawBuffersEXT},
daniel@transgaming.comdce02fd2012-01-27 15:39:51 +000010253 {"glVertexAttribDivisorANGLE", (__eglMustCastToProperFunctionPointerType)glVertexAttribDivisorANGLE},
10254 {"glDrawArraysInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawArraysInstancedANGLE},
10255 {"glDrawElementsInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawElementsInstancedANGLE},
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010256 {"glGetProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glGetProgramBinaryOES},
Shannon Woodsb3801742014-03-27 14:59:19 -040010257 {"glProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glProgramBinaryOES},
10258 {"glGetBufferPointervOES", (__eglMustCastToProperFunctionPointerType)glGetBufferPointervOES},
10259 {"glMapBufferOES", (__eglMustCastToProperFunctionPointerType)glMapBufferOES},
Shannon Woods916e7692014-03-27 16:58:22 -040010260 {"glUnmapBufferOES", (__eglMustCastToProperFunctionPointerType)glUnmapBufferOES},
10261 {"glMapBufferRangeEXT", (__eglMustCastToProperFunctionPointerType)glMapBufferRangeEXT},
10262 {"glFlushMappedBufferRangeEXT", (__eglMustCastToProperFunctionPointerType)glFlushMappedBufferRangeEXT}, };
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +000010263
shannon.woods@transgaming.comd438fd42013-02-28 23:17:45 +000010264 for (unsigned int ext = 0; ext < ArraySize(glExtensions); ext++)
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +000010265 {
10266 if (strcmp(procname, glExtensions[ext].name) == 0)
10267 {
10268 return (__eglMustCastToProperFunctionPointerType)glExtensions[ext].address;
10269 }
10270 }
10271
10272 return NULL;
10273}
10274
daniel@transgaming.com17f548c2011-11-09 17:47:02 +000010275// Non-public functions used by EGL
10276
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +000010277bool __stdcall glBindTexImage(egl::Surface *surface)
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010278{
10279 EVENT("(egl::Surface* surface = 0x%0.8p)",
10280 surface);
10281
10282 try
10283 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +000010284 gl::Context *context = gl::getNonLostContext();
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010285
10286 if (context)
10287 {
10288 gl::Texture2D *textureObject = context->getTexture2D();
Geoff Lang32d508e2014-02-11 09:39:48 -050010289 ASSERT(textureObject != NULL);
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010290
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +000010291 if (textureObject->isImmutable())
10292 {
10293 return false;
10294 }
10295
Geoff Lang32d508e2014-02-11 09:39:48 -050010296 textureObject->bindTexImage(surface);
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010297 }
10298 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010299 catch (...)
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010300 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000010301 return gl::error(GL_OUT_OF_MEMORY, false);
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010302 }
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +000010303
10304 return true;
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010305}
10306
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000010307}