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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002//
Geoff Langeeba6e12014-02-03 13:12:30 -05003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.org144f2802012-07-12 01:42:34 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// Context.cpp: Implements the gl::Context class, managing all GL state and performing
9// rendering operations. It is the GLES2 specific implementation of EGLContext.
10
11#include "libGLESv2/Context.h"
12
apatrick@chromium.org144f2802012-07-12 01:42:34 +000013#include "libGLESv2/main.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000014#include "common/utilities.h"
shannonwoods@chromium.orgf6fb9592013-05-30 00:09:40 +000015#include "libGLESv2/formatutils.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000016#include "libGLESv2/Buffer.h"
17#include "libGLESv2/Fence.h"
daniel@transgaming.com29ab9522012-08-27 16:25:37 +000018#include "libGLESv2/Framebuffer.h"
Jamie Madille261b442014-06-25 12:42:21 -040019#include "libGLESv2/FramebufferAttachment.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000020#include "libGLESv2/Renderbuffer.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000021#include "libGLESv2/Program.h"
22#include "libGLESv2/ProgramBinary.h"
23#include "libGLESv2/Query.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000024#include "libGLESv2/Texture.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000025#include "libGLESv2/ResourceManager.h"
Brandon Jonesc7a41042014-06-23 12:03:25 -070026#include "libGLESv2/renderer/d3d/IndexDataManager.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000027#include "libGLESv2/renderer/RenderTarget.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000028#include "libGLESv2/renderer/Renderer.h"
Jamie Madill57a89722013-07-02 11:57:03 -040029#include "libGLESv2/VertexArray.h"
Jamie Madilldc356042013-07-19 16:36:57 -040030#include "libGLESv2/Sampler.h"
Jamie Madill1fc7e2c2014-01-21 16:47:10 -050031#include "libGLESv2/validationES.h"
Geoff Langc8058452014-02-03 12:04:11 -050032#include "libGLESv2/TransformFeedback.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000033
34#include "libEGL/Surface.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000035
36#undef near
37#undef far
38
39namespace gl
40{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +000041
Shannon Woods53a94a82014-06-24 15:20:36 -040042Context::Context(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess)
43 : mRenderer(renderer)
apatrick@chromium.org144f2802012-07-12 01:42:34 +000044{
45 ASSERT(robustAccess == false); // Unimplemented
46
Geoff Lang493daf52014-07-03 13:38:44 -040047 initCaps(clientVersion);
Geoff Langc0b9ef42014-07-02 10:02:37 -040048
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +000049 mClientVersion = clientVersion;
50
Shannon Woods53a94a82014-06-24 15:20:36 -040051 mFenceNVHandleAllocator.setBaseHandle(0);
Geoff Lang7dca1862013-07-30 16:30:46 -040052
apatrick@chromium.org144f2802012-07-12 01:42:34 +000053 if (shareContext != NULL)
54 {
55 mResourceManager = shareContext->mResourceManager;
56 mResourceManager->addRef();
57 }
58 else
59 {
daniel@transgaming.com370482e2012-11-28 19:32:13 +000060 mResourceManager = new ResourceManager(mRenderer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +000061 }
62
63 // [OpenGL ES 2.0.24] section 3.7 page 83:
64 // In the initial state, TEXTURE_2D and TEXTURE_CUBE_MAP have twodimensional
65 // and cube map texture state vectors respectively associated with them.
66 // In order that access to these initial textures not be lost, they are treated as texture
67 // objects all of whose names are 0.
68
Brandon Jonesf47bebc2014-07-09 14:28:42 -070069 mTexture2DZero.set(new Texture2D(mRenderer->createTexture2D(), 0));
Brandon Jones0511e802014-07-14 16:27:26 -070070 mTextureCubeMapZero.set(new TextureCubeMap(mRenderer->createTextureCube(), 0));
Brandon Jones78b1acd2014-07-15 15:33:07 -070071 mTexture3DZero.set(new Texture3D(mRenderer->createTexture3D(), 0));
Brandon Jones142ec422014-07-16 10:31:30 -070072 mTexture2DArrayZero.set(new Texture2DArray(mRenderer->createTexture2DArray(), 0));
apatrick@chromium.org144f2802012-07-12 01:42:34 +000073
Jamie Madill57a89722013-07-02 11:57:03 -040074 bindVertexArray(0);
apatrick@chromium.org144f2802012-07-12 01:42:34 +000075 bindArrayBuffer(0);
76 bindElementArrayBuffer(0);
77 bindTextureCubeMap(0);
78 bindTexture2D(0);
79 bindReadFramebuffer(0);
80 bindDrawFramebuffer(0);
81 bindRenderbuffer(0);
82
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +000083 bindGenericUniformBuffer(0);
84 for (int i = 0; i < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; i++)
85 {
86 bindIndexedUniformBuffer(0, i, 0, -1);
87 }
88
89 bindGenericTransformFeedbackBuffer(0);
90 for (int i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
91 {
92 bindIndexedTransformFeedbackBuffer(0, i, 0, -1);
93 }
94
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +000095 bindCopyReadBuffer(0);
96 bindCopyWriteBuffer(0);
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +000097 bindPixelPackBuffer(0);
98 bindPixelUnpackBuffer(0);
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +000099
Geoff Langc8058452014-02-03 12:04:11 -0500100 // [OpenGL ES 3.0.2] section 2.14.1 pg 85:
101 // In the initial state, a default transform feedback object is bound and treated as
102 // a transform feedback object with a name of zero. That object is bound any time
103 // BindTransformFeedback is called with id of zero
104 mTransformFeedbackZero.set(new TransformFeedback(0));
105 bindTransformFeedback(0);
106
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000107 mInvalidEnum = false;
108 mInvalidValue = false;
109 mInvalidOperation = false;
110 mOutOfMemory = false;
111 mInvalidFramebufferOperation = false;
112
113 mHasBeenCurrent = false;
114 mContextLost = false;
115 mResetStatus = GL_NO_ERROR;
116 mResetStrategy = (notifyResets ? GL_LOSE_CONTEXT_ON_RESET_EXT : GL_NO_RESET_NOTIFICATION_EXT);
117 mRobustAccess = robustAccess;
118
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000119 mNumCompressedTextureFormats = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400120
121 mState.setContext(this);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000122}
123
124Context::~Context()
125{
Shannon Woods53a94a82014-06-24 15:20:36 -0400126 GLuint currentProgram = mState.getCurrentProgramId();
127 if (currentProgram != 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000128 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400129 Program *programObject = mResourceManager->getProgram(currentProgram);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000130 if (programObject)
131 {
132 programObject->release();
133 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400134 currentProgram = 0;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000135 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400136 mState.setCurrentProgram(0, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000137
138 while (!mFramebufferMap.empty())
139 {
140 deleteFramebuffer(mFramebufferMap.begin()->first);
141 }
142
Jamie Madill33dc8432013-07-26 11:55:05 -0400143 while (!mFenceNVMap.empty())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000144 {
Jamie Madill33dc8432013-07-26 11:55:05 -0400145 deleteFenceNV(mFenceNVMap.begin()->first);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000146 }
147
148 while (!mQueryMap.empty())
149 {
150 deleteQuery(mQueryMap.begin()->first);
151 }
152
Jamie Madill57a89722013-07-02 11:57:03 -0400153 while (!mVertexArrayMap.empty())
154 {
155 deleteVertexArray(mVertexArrayMap.begin()->first);
156 }
157
Geoff Langc8058452014-02-03 12:04:11 -0500158 mTransformFeedbackZero.set(NULL);
159 while (!mTransformFeedbackMap.empty())
160 {
161 deleteTransformFeedback(mTransformFeedbackMap.begin()->first);
162 }
163
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000164 for (int type = 0; type < TEXTURE_TYPE_COUNT; type++)
165 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000166 mIncompleteTextures[type].set(NULL);
167 }
168
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000169 mTexture2DZero.set(NULL);
170 mTextureCubeMapZero.set(NULL);
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000171 mTexture3DZero.set(NULL);
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000172 mTexture2DArrayZero.set(NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000173
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000174 mResourceManager->release();
175}
176
daniel@transgaming.comad629872012-11-28 19:32:06 +0000177void Context::makeCurrent(egl::Surface *surface)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000178{
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000179 if (!mHasBeenCurrent)
180 {
daniel@transgaming.com621ce052012-10-31 17:52:29 +0000181 mSupportsVertexTexture = mRenderer->getVertexTextureSupport();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000182
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000183 mNumCompressedTextureFormats = 0;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400184 if (mExtensions.textureCompressionDXT1)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000185 {
186 mNumCompressedTextureFormats += 2;
187 }
Geoff Langc0b9ef42014-07-02 10:02:37 -0400188 if (mExtensions.textureCompressionDXT3)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000189 {
190 mNumCompressedTextureFormats += 1;
191 }
Geoff Langc0b9ef42014-07-02 10:02:37 -0400192 if (mExtensions.textureCompressionDXT5)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000193 {
194 mNumCompressedTextureFormats += 1;
195 }
196
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000197 initRendererString();
Geoff Langcec35902014-04-16 10:52:36 -0400198 initExtensionStrings();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000199
Shannon Woods53a94a82014-06-24 15:20:36 -0400200 mState.setViewportParams(0, 0, surface->getWidth(), surface->getHeight());
201 mState.setScissorParams(0, 0, surface->getWidth(), surface->getHeight());
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000202
203 mHasBeenCurrent = true;
204 }
205
daniel@transgaming.com024786d2012-10-31 18:42:55 +0000206 // Wrap the existing swapchain resources into GL objects and assign them to the '0' names
daniel@transgaming.com76d3e6e2012-10-31 19:55:33 +0000207 rx::SwapChain *swapchain = surface->getSwapChain();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000208
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000209 Colorbuffer *colorbufferZero = new Colorbuffer(mRenderer, swapchain);
210 DepthStencilbuffer *depthStencilbufferZero = new DepthStencilbuffer(mRenderer, swapchain);
daniel@transgaming.com16418b12012-11-28 19:32:22 +0000211 Framebuffer *framebufferZero = new DefaultFramebuffer(mRenderer, colorbufferZero, depthStencilbufferZero);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000212
213 setFramebufferZero(framebufferZero);
shannon.woods%transgaming.com@gtempaccount.com785f1962013-04-13 03:34:45 +0000214
215 // Store the current client version in the renderer
216 mRenderer->setCurrentClientVersion(mClientVersion);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000217}
218
daniel@transgaming.comf688c0d2012-10-31 17:52:57 +0000219// NOTE: this function should not assume that this context is current!
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000220void Context::markContextLost()
221{
222 if (mResetStrategy == GL_LOSE_CONTEXT_ON_RESET_EXT)
223 mResetStatus = GL_UNKNOWN_CONTEXT_RESET_EXT;
224 mContextLost = true;
225}
226
227bool Context::isContextLost()
228{
229 return mContextLost;
230}
231
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000232GLuint Context::createBuffer()
233{
234 return mResourceManager->createBuffer();
235}
236
237GLuint Context::createProgram()
238{
239 return mResourceManager->createProgram();
240}
241
242GLuint Context::createShader(GLenum type)
243{
244 return mResourceManager->createShader(type);
245}
246
247GLuint Context::createTexture()
248{
249 return mResourceManager->createTexture();
250}
251
252GLuint Context::createRenderbuffer()
253{
254 return mResourceManager->createRenderbuffer();
255}
256
Jamie Madillcd055f82013-07-26 11:55:15 -0400257GLsync Context::createFenceSync(GLenum condition)
258{
259 GLuint handle = mResourceManager->createFenceSync();
260
261 gl::FenceSync *fenceSync = mResourceManager->getFenceSync(handle);
262 ASSERT(fenceSync);
263
264 fenceSync->set(condition);
265
266 return reinterpret_cast<GLsync>(handle);
267}
268
Jamie Madill57a89722013-07-02 11:57:03 -0400269GLuint Context::createVertexArray()
270{
271 GLuint handle = mVertexArrayHandleAllocator.allocate();
272
Jamie Madilld1028542013-07-02 11:57:04 -0400273 // Although the spec states VAO state is not initialized until the object is bound,
274 // we create it immediately. The resulting behaviour is transparent to the application,
275 // since it's not currently possible to access the state until the object is bound.
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400276 VertexArray *vertexArray = new VertexArray(mRenderer->createVertexArray(), handle, MAX_VERTEX_ATTRIBS);
277 mVertexArrayMap[handle] = vertexArray;
Jamie Madill57a89722013-07-02 11:57:03 -0400278 return handle;
279}
280
Jamie Madilldc356042013-07-19 16:36:57 -0400281GLuint Context::createSampler()
282{
283 return mResourceManager->createSampler();
284}
285
Geoff Langc8058452014-02-03 12:04:11 -0500286GLuint Context::createTransformFeedback()
287{
288 GLuint handle = mTransformFeedbackAllocator.allocate();
289 TransformFeedback *transformFeedback = new TransformFeedback(handle);
290 transformFeedback->addRef();
291 mTransformFeedbackMap[handle] = transformFeedback;
292 return handle;
293}
294
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000295// Returns an unused framebuffer name
296GLuint Context::createFramebuffer()
297{
298 GLuint handle = mFramebufferHandleAllocator.allocate();
299
300 mFramebufferMap[handle] = NULL;
301
302 return handle;
303}
304
Jamie Madill33dc8432013-07-26 11:55:05 -0400305GLuint Context::createFenceNV()
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000306{
Jamie Madill33dc8432013-07-26 11:55:05 -0400307 GLuint handle = mFenceNVHandleAllocator.allocate();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000308
Jamie Madill33dc8432013-07-26 11:55:05 -0400309 mFenceNVMap[handle] = new FenceNV(mRenderer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000310
311 return handle;
312}
313
314// Returns an unused query name
315GLuint Context::createQuery()
316{
317 GLuint handle = mQueryHandleAllocator.allocate();
318
319 mQueryMap[handle] = NULL;
320
321 return handle;
322}
323
324void Context::deleteBuffer(GLuint buffer)
325{
326 if (mResourceManager->getBuffer(buffer))
327 {
328 detachBuffer(buffer);
329 }
Jamie Madill893ab082014-05-16 16:56:10 -0400330
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000331 mResourceManager->deleteBuffer(buffer);
332}
333
334void Context::deleteShader(GLuint shader)
335{
336 mResourceManager->deleteShader(shader);
337}
338
339void Context::deleteProgram(GLuint program)
340{
341 mResourceManager->deleteProgram(program);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000342}
343
344void Context::deleteTexture(GLuint texture)
345{
346 if (mResourceManager->getTexture(texture))
347 {
348 detachTexture(texture);
349 }
350
351 mResourceManager->deleteTexture(texture);
352}
353
354void Context::deleteRenderbuffer(GLuint renderbuffer)
355{
356 if (mResourceManager->getRenderbuffer(renderbuffer))
357 {
358 detachRenderbuffer(renderbuffer);
359 }
Jamie Madill893ab082014-05-16 16:56:10 -0400360
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000361 mResourceManager->deleteRenderbuffer(renderbuffer);
362}
363
Jamie Madillcd055f82013-07-26 11:55:15 -0400364void Context::deleteFenceSync(GLsync fenceSync)
365{
366 // The spec specifies the underlying Fence object is not deleted until all current
367 // wait commands finish. However, since the name becomes invalid, we cannot query the fence,
368 // and since our API is currently designed for being called from a single thread, we can delete
369 // the fence immediately.
370 mResourceManager->deleteFenceSync(reinterpret_cast<GLuint>(fenceSync));
371}
372
Jamie Madill57a89722013-07-02 11:57:03 -0400373void Context::deleteVertexArray(GLuint vertexArray)
374{
375 auto vertexArrayObject = mVertexArrayMap.find(vertexArray);
376
377 if (vertexArrayObject != mVertexArrayMap.end())
378 {
379 detachVertexArray(vertexArray);
380
381 mVertexArrayHandleAllocator.release(vertexArrayObject->first);
382 delete vertexArrayObject->second;
383 mVertexArrayMap.erase(vertexArrayObject);
384 }
385}
386
Jamie Madilldc356042013-07-19 16:36:57 -0400387void Context::deleteSampler(GLuint sampler)
388{
389 if (mResourceManager->getSampler(sampler))
390 {
391 detachSampler(sampler);
392 }
393
394 mResourceManager->deleteSampler(sampler);
395}
396
Geoff Langc8058452014-02-03 12:04:11 -0500397void Context::deleteTransformFeedback(GLuint transformFeedback)
398{
399 TransformFeedbackMap::const_iterator iter = mTransformFeedbackMap.find(transformFeedback);
400 if (iter != mTransformFeedbackMap.end())
401 {
402 detachTransformFeedback(transformFeedback);
403 mTransformFeedbackAllocator.release(transformFeedback);
404 iter->second->release();
405 mTransformFeedbackMap.erase(iter);
406 }
407}
408
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000409void Context::deleteFramebuffer(GLuint framebuffer)
410{
411 FramebufferMap::iterator framebufferObject = mFramebufferMap.find(framebuffer);
412
413 if (framebufferObject != mFramebufferMap.end())
414 {
415 detachFramebuffer(framebuffer);
416
417 mFramebufferHandleAllocator.release(framebufferObject->first);
418 delete framebufferObject->second;
419 mFramebufferMap.erase(framebufferObject);
420 }
421}
422
Jamie Madill33dc8432013-07-26 11:55:05 -0400423void Context::deleteFenceNV(GLuint fence)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000424{
Jamie Madill33dc8432013-07-26 11:55:05 -0400425 FenceNVMap::iterator fenceObject = mFenceNVMap.find(fence);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000426
Jamie Madill33dc8432013-07-26 11:55:05 -0400427 if (fenceObject != mFenceNVMap.end())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000428 {
Jamie Madill33dc8432013-07-26 11:55:05 -0400429 mFenceNVHandleAllocator.release(fenceObject->first);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000430 delete fenceObject->second;
Jamie Madill33dc8432013-07-26 11:55:05 -0400431 mFenceNVMap.erase(fenceObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000432 }
433}
434
435void Context::deleteQuery(GLuint query)
436{
437 QueryMap::iterator queryObject = mQueryMap.find(query);
438 if (queryObject != mQueryMap.end())
439 {
440 mQueryHandleAllocator.release(queryObject->first);
441 if (queryObject->second)
442 {
443 queryObject->second->release();
444 }
445 mQueryMap.erase(queryObject);
446 }
447}
448
449Buffer *Context::getBuffer(GLuint handle)
450{
451 return mResourceManager->getBuffer(handle);
452}
453
Geoff Lang48dcae72014-02-05 16:28:24 -0500454Shader *Context::getShader(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000455{
456 return mResourceManager->getShader(handle);
457}
458
Geoff Lang48dcae72014-02-05 16:28:24 -0500459Program *Context::getProgram(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000460{
461 return mResourceManager->getProgram(handle);
462}
463
Jamie Madill570f7c82014-07-03 10:38:54 -0400464Texture *Context::getTexture(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000465{
466 return mResourceManager->getTexture(handle);
467}
468
Jamie Madill6c7b4ad2014-06-16 10:33:59 -0400469Renderbuffer *Context::getRenderbuffer(GLuint handle)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000470{
471 return mResourceManager->getRenderbuffer(handle);
472}
473
Jamie Madillcd055f82013-07-26 11:55:15 -0400474FenceSync *Context::getFenceSync(GLsync handle) const
475{
476 return mResourceManager->getFenceSync(reinterpret_cast<GLuint>(handle));
477}
478
Jamie Madill57a89722013-07-02 11:57:03 -0400479VertexArray *Context::getVertexArray(GLuint handle) const
480{
481 auto vertexArray = mVertexArrayMap.find(handle);
482
483 if (vertexArray == mVertexArrayMap.end())
484 {
485 return NULL;
486 }
487 else
488 {
489 return vertexArray->second;
490 }
491}
492
Jamie Madilldc356042013-07-19 16:36:57 -0400493Sampler *Context::getSampler(GLuint handle) const
494{
495 return mResourceManager->getSampler(handle);
496}
497
Geoff Langc8058452014-02-03 12:04:11 -0500498TransformFeedback *Context::getTransformFeedback(GLuint handle) const
499{
500 if (handle == 0)
501 {
502 return mTransformFeedbackZero.get();
503 }
504 else
505 {
506 TransformFeedbackMap::const_iterator iter = mTransformFeedbackMap.find(handle);
507 return (iter != mTransformFeedbackMap.end()) ? iter->second : NULL;
508 }
509}
510
Jamie Madilldc356042013-07-19 16:36:57 -0400511bool Context::isSampler(GLuint samplerName) const
512{
513 return mResourceManager->isSampler(samplerName);
514}
515
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000516void Context::bindArrayBuffer(unsigned int buffer)
517{
518 mResourceManager->checkBufferAllocation(buffer);
519
Shannon Woods53a94a82014-06-24 15:20:36 -0400520 mState.setArrayBufferBinding(getBuffer(buffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000521}
522
523void Context::bindElementArrayBuffer(unsigned int buffer)
524{
525 mResourceManager->checkBufferAllocation(buffer);
526
Shannon Woods53a94a82014-06-24 15:20:36 -0400527 mState.getVertexArray()->setElementArrayBuffer(getBuffer(buffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000528}
529
530void Context::bindTexture2D(GLuint texture)
531{
532 mResourceManager->checkTextureAllocation(texture, TEXTURE_2D);
533
Shannon Woods53a94a82014-06-24 15:20:36 -0400534 mState.setSamplerTexture(TEXTURE_2D, getTexture(texture));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000535}
536
537void Context::bindTextureCubeMap(GLuint texture)
538{
539 mResourceManager->checkTextureAllocation(texture, TEXTURE_CUBE);
540
Shannon Woods53a94a82014-06-24 15:20:36 -0400541 mState.setSamplerTexture(TEXTURE_CUBE, getTexture(texture));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000542}
543
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000544void Context::bindTexture3D(GLuint texture)
545{
546 mResourceManager->checkTextureAllocation(texture, TEXTURE_3D);
547
Shannon Woods53a94a82014-06-24 15:20:36 -0400548 mState.setSamplerTexture(TEXTURE_3D, getTexture(texture));
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000549}
550
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000551void Context::bindTexture2DArray(GLuint texture)
552{
553 mResourceManager->checkTextureAllocation(texture, TEXTURE_2D_ARRAY);
554
Shannon Woods53a94a82014-06-24 15:20:36 -0400555 mState.setSamplerTexture(TEXTURE_2D_ARRAY, getTexture(texture));
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000556}
557
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000558void Context::bindReadFramebuffer(GLuint framebuffer)
559{
560 if (!getFramebuffer(framebuffer))
561 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400562 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000563 }
564
Shannon Woods53a94a82014-06-24 15:20:36 -0400565 mState.setReadFramebufferBinding(getFramebuffer(framebuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000566}
567
568void Context::bindDrawFramebuffer(GLuint framebuffer)
569{
570 if (!getFramebuffer(framebuffer))
571 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400572 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000573 }
574
Shannon Woods53a94a82014-06-24 15:20:36 -0400575 mState.setDrawFramebufferBinding(getFramebuffer(framebuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000576}
577
578void Context::bindRenderbuffer(GLuint renderbuffer)
579{
580 mResourceManager->checkRenderbufferAllocation(renderbuffer);
581
Shannon Woods53a94a82014-06-24 15:20:36 -0400582 mState.setRenderbufferBinding(getRenderbuffer(renderbuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000583}
584
Jamie Madill57a89722013-07-02 11:57:03 -0400585void Context::bindVertexArray(GLuint vertexArray)
586{
587 if (!getVertexArray(vertexArray))
588 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400589 VertexArray *vertexArrayObject = new VertexArray(mRenderer->createVertexArray(), vertexArray, MAX_VERTEX_ATTRIBS);
590 mVertexArrayMap[vertexArray] = vertexArrayObject;
Jamie Madill57a89722013-07-02 11:57:03 -0400591 }
592
Shannon Woods53a94a82014-06-24 15:20:36 -0400593 mState.setVertexArrayBinding(getVertexArray(vertexArray));
Jamie Madill57a89722013-07-02 11:57:03 -0400594}
595
Jamie Madilldc356042013-07-19 16:36:57 -0400596void Context::bindSampler(GLuint textureUnit, GLuint sampler)
597{
Shannon Woods53a94a82014-06-24 15:20:36 -0400598 ASSERT(textureUnit < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS); // TODO: Update for backend-determined array size
Jamie Madilldc356042013-07-19 16:36:57 -0400599 mResourceManager->checkSamplerAllocation(sampler);
600
Shannon Woods53a94a82014-06-24 15:20:36 -0400601 mState.setSamplerBinding(textureUnit, getSampler(sampler));
Jamie Madilldc356042013-07-19 16:36:57 -0400602}
603
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000604void Context::bindGenericUniformBuffer(GLuint buffer)
605{
606 mResourceManager->checkBufferAllocation(buffer);
607
Shannon Woods53a94a82014-06-24 15:20:36 -0400608 mState.setGenericUniformBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000609}
610
611void Context::bindIndexedUniformBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size)
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000612{
613 mResourceManager->checkBufferAllocation(buffer);
614
Shannon Woods53a94a82014-06-24 15:20:36 -0400615 mState.setIndexedUniformBufferBinding(index, getBuffer(buffer), offset, size);
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000616}
617
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000618void Context::bindGenericTransformFeedbackBuffer(GLuint buffer)
619{
620 mResourceManager->checkBufferAllocation(buffer);
621
Shannon Woods53a94a82014-06-24 15:20:36 -0400622 mState.setGenericTransformFeedbackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000623}
624
625void Context::bindIndexedTransformFeedbackBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size)
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000626{
627 mResourceManager->checkBufferAllocation(buffer);
628
Shannon Woods53a94a82014-06-24 15:20:36 -0400629 mState.setIndexedTransformFeedbackBufferBinding(index, getBuffer(buffer), offset, size);
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000630}
631
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000632void Context::bindCopyReadBuffer(GLuint buffer)
633{
634 mResourceManager->checkBufferAllocation(buffer);
635
Shannon Woods53a94a82014-06-24 15:20:36 -0400636 mState.setCopyReadBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000637}
638
639void Context::bindCopyWriteBuffer(GLuint buffer)
640{
641 mResourceManager->checkBufferAllocation(buffer);
642
Shannon Woods53a94a82014-06-24 15:20:36 -0400643 mState.setCopyWriteBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000644}
645
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000646void Context::bindPixelPackBuffer(GLuint buffer)
647{
648 mResourceManager->checkBufferAllocation(buffer);
649
Shannon Woods53a94a82014-06-24 15:20:36 -0400650 mState.setPixelPackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000651}
652
653void Context::bindPixelUnpackBuffer(GLuint buffer)
654{
655 mResourceManager->checkBufferAllocation(buffer);
656
Shannon Woods53a94a82014-06-24 15:20:36 -0400657 mState.setPixelUnpackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000658}
659
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000660void Context::useProgram(GLuint program)
661{
Shannon Woods53a94a82014-06-24 15:20:36 -0400662 GLuint priorProgramId = mState.getCurrentProgramId();
663 Program *priorProgram = mResourceManager->getProgram(priorProgramId);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000664
Shannon Woods53a94a82014-06-24 15:20:36 -0400665 if (priorProgramId != program)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000666 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400667 mState.setCurrentProgram(program, mResourceManager->getProgram(program));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000668
Shannon Woods53a94a82014-06-24 15:20:36 -0400669 if (priorProgram)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000670 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400671 priorProgram->release();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000672 }
673 }
674}
675
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000676void Context::linkProgram(GLuint program)
677{
678 Program *programObject = mResourceManager->getProgram(program);
679
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000680 bool linked = programObject->link();
681
682 // if the current program was relinked successfully we
683 // need to install the new executables
Shannon Woods53a94a82014-06-24 15:20:36 -0400684 if (linked && program == mState.getCurrentProgramId())
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000685 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400686 mState.setCurrentProgramBinary(programObject->getProgramBinary());
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000687 }
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000688}
689
690void Context::setProgramBinary(GLuint program, const void *binary, GLint length)
691{
692 Program *programObject = mResourceManager->getProgram(program);
693
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000694 bool loaded = programObject->setProgramBinary(binary, length);
695
696 // if the current program was reloaded successfully we
697 // need to install the new executables
Shannon Woods53a94a82014-06-24 15:20:36 -0400698 if (loaded && program == mState.getCurrentProgramId())
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000699 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400700 mState.setCurrentProgramBinary(programObject->getProgramBinary());
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000701 }
702
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000703}
704
Geoff Langc8058452014-02-03 12:04:11 -0500705void Context::bindTransformFeedback(GLuint transformFeedback)
706{
Shannon Woods53a94a82014-06-24 15:20:36 -0400707 mState.setTransformFeedbackBinding(getTransformFeedback(transformFeedback));
Geoff Langc8058452014-02-03 12:04:11 -0500708}
709
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000710void Context::beginQuery(GLenum target, GLuint query)
711{
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000712 Query *queryObject = getQuery(query, true, target);
Jamie Madilldb2f14c2014-05-13 13:56:30 -0400713 ASSERT(queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000714
715 // set query as active for specified target
Shannon Woods53a94a82014-06-24 15:20:36 -0400716 mState.setActiveQuery(target, queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000717
718 // begin query
719 queryObject->begin();
720}
721
722void Context::endQuery(GLenum target)
723{
Shannon Woods53a94a82014-06-24 15:20:36 -0400724 Query *queryObject = mState.getActiveQuery(target);
Jamie Madill45c785d2014-05-13 14:09:34 -0400725 ASSERT(queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000726
727 queryObject->end();
728
Shannon Woods53a94a82014-06-24 15:20:36 -0400729 mState.setActiveQuery(target, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000730}
731
732void Context::setFramebufferZero(Framebuffer *buffer)
733{
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400734 // First, check to see if the old default framebuffer
735 // was set for draw or read framebuffer, and change
736 // the bindings to point to the new one before deleting it.
Shannon Woods53a94a82014-06-24 15:20:36 -0400737 if (mState.getDrawFramebuffer()->id() == 0)
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400738 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400739 mState.setDrawFramebufferBinding(buffer);
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400740 }
741
Shannon Woods53a94a82014-06-24 15:20:36 -0400742 if (mState.getReadFramebuffer()->id() == 0)
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400743 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400744 mState.setReadFramebufferBinding(buffer);
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400745 }
746
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000747 delete mFramebufferMap[0];
748 mFramebufferMap[0] = buffer;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000749}
750
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000751void Context::setRenderbufferStorage(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000752{
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400753 ASSERT(getTextureCaps().get(internalformat).renderable);
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400754
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000755 RenderbufferStorage *renderbuffer = NULL;
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400756
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400757 if (GetDepthBits(internalformat) > 0 && GetStencilBits(internalformat) > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400758 {
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000759 renderbuffer = new gl::DepthStencilbuffer(mRenderer, width, height, samples);
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400760 }
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400761 else if (GetDepthBits(internalformat) > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400762 {
763 renderbuffer = new gl::Depthbuffer(mRenderer, width, height, samples);
764 }
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400765 else if (GetStencilBits(internalformat) > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400766 {
767 renderbuffer = new gl::Stencilbuffer(mRenderer, width, height, samples);
768 }
769 else
770 {
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400771 renderbuffer = new gl::Colorbuffer(mRenderer, width, height, internalformat, samples);
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000772 }
773
Shannon Woods53a94a82014-06-24 15:20:36 -0400774 mState.getCurrentRenderbuffer()->setStorage(renderbuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000775}
776
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500777Framebuffer *Context::getFramebuffer(unsigned int handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000778{
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500779 FramebufferMap::const_iterator framebuffer = mFramebufferMap.find(handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000780
781 if (framebuffer == mFramebufferMap.end())
782 {
783 return NULL;
784 }
785 else
786 {
787 return framebuffer->second;
788 }
789}
790
Jamie Madill33dc8432013-07-26 11:55:05 -0400791FenceNV *Context::getFenceNV(unsigned int handle)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000792{
Jamie Madill33dc8432013-07-26 11:55:05 -0400793 FenceNVMap::iterator fence = mFenceNVMap.find(handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000794
Jamie Madill33dc8432013-07-26 11:55:05 -0400795 if (fence == mFenceNVMap.end())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000796 {
797 return NULL;
798 }
799 else
800 {
801 return fence->second;
802 }
803}
804
805Query *Context::getQuery(unsigned int handle, bool create, GLenum type)
806{
807 QueryMap::iterator query = mQueryMap.find(handle);
808
809 if (query == mQueryMap.end())
810 {
811 return NULL;
812 }
813 else
814 {
815 if (!query->second && create)
816 {
shannon.woods@transgaming.comb32e1982013-02-28 23:02:59 +0000817 query->second = new Query(mRenderer, type, handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000818 query->second->addRef();
819 }
820 return query->second;
821 }
822}
823
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500824Texture *Context::getTargetTexture(GLenum target) const
825{
826 if (!ValidTextureTarget(this, target))
827 {
828 return NULL;
829 }
830
831 switch (target)
832 {
833 case GL_TEXTURE_2D: return getTexture2D();
834 case GL_TEXTURE_CUBE_MAP: return getTextureCubeMap();
835 case GL_TEXTURE_3D: return getTexture3D();
836 case GL_TEXTURE_2D_ARRAY: return getTexture2DArray();
837 default: return NULL;
838 }
839}
840
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500841Texture2D *Context::getTexture2D() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000842{
Shannon Woods53a94a82014-06-24 15:20:36 -0400843 return static_cast<Texture2D*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_2D));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000844}
845
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500846TextureCubeMap *Context::getTextureCubeMap() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000847{
Shannon Woods53a94a82014-06-24 15:20:36 -0400848 return static_cast<TextureCubeMap*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_CUBE));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000849}
850
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500851Texture3D *Context::getTexture3D() const
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000852{
Shannon Woods53a94a82014-06-24 15:20:36 -0400853 return static_cast<Texture3D*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_3D));
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000854}
855
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500856Texture2DArray *Context::getTexture2DArray() const
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000857{
Shannon Woods53a94a82014-06-24 15:20:36 -0400858 return static_cast<Texture2DArray*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_2D_ARRAY));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000859}
860
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500861Texture *Context::getSamplerTexture(unsigned int sampler, TextureType type) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000862{
Shannon Woods53a94a82014-06-24 15:20:36 -0400863 if (mState.getSamplerTextureId(sampler, type) == 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000864 {
865 switch (type)
866 {
867 default: UNREACHABLE();
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000868 case TEXTURE_2D: return mTexture2DZero.get();
869 case TEXTURE_CUBE: return mTextureCubeMapZero.get();
870 case TEXTURE_3D: return mTexture3DZero.get();
871 case TEXTURE_2D_ARRAY: return mTexture2DArrayZero.get();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000872 }
873 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400874 else
875 {
876 return mState.getSamplerTexture(sampler, type);
877 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000878}
879
Jamie Madill893ab082014-05-16 16:56:10 -0400880void Context::getBooleanv(GLenum pname, GLboolean *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000881{
882 switch (pname)
883 {
daniel@transgaming.comf39967e2012-11-28 19:35:56 +0000884 case GL_SHADER_COMPILER: *params = GL_TRUE; break;
daniel@transgaming.comf39967e2012-11-28 19:35:56 +0000885 case GL_CONTEXT_ROBUST_ACCESS_EXT: *params = mRobustAccess ? GL_TRUE : GL_FALSE; break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000886 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400887 mState.getBooleanv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400888 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000889 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000890}
891
Jamie Madill893ab082014-05-16 16:56:10 -0400892void Context::getFloatv(GLenum pname, GLfloat *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000893{
Shannon Woods53a94a82014-06-24 15:20:36 -0400894 // Queries about context capabilities and maximums are answered by Context.
895 // Queries about current GL state values are answered by State.
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000896 switch (pname)
897 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000898 case GL_ALIASED_LINE_WIDTH_RANGE:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400899 params[0] = mCaps.minAliasedLineWidth;
900 params[1] = mCaps.maxAliasedLineWidth;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000901 break;
902 case GL_ALIASED_POINT_SIZE_RANGE:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400903 params[0] = mCaps.minAliasedPointSize;
904 params[1] = mCaps.maxAliasedPointSize;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000905 break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +0000906 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400907 ASSERT(mExtensions.textureFilterAnisotropic);
908 *params = mExtensions.maxTextureAnisotropy;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +0000909 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000910 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400911 mState.getFloatv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400912 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000913 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000914}
915
Jamie Madill893ab082014-05-16 16:56:10 -0400916void Context::getIntegerv(GLenum pname, GLint *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000917{
Shannon Woods53a94a82014-06-24 15:20:36 -0400918 // Queries about context capabilities and maximums are answered by Context.
919 // Queries about current GL state values are answered by State.
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +0000920
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000921 switch (pname)
922 {
Jamie Madill1caff072013-07-19 16:36:56 -0400923 case GL_MAX_VERTEX_ATTRIBS: *params = gl::MAX_VERTEX_ATTRIBS; break;
924 case GL_MAX_VERTEX_UNIFORM_VECTORS: *params = mRenderer->getMaxVertexUniformVectors(); break;
925 case GL_MAX_VERTEX_UNIFORM_COMPONENTS: *params = mRenderer->getMaxVertexUniformVectors() * 4; break;
926 case GL_MAX_VARYING_VECTORS: *params = mRenderer->getMaxVaryingVectors(); break;
Geoff Langd3ff9002014-05-08 11:19:27 -0400927 case GL_MAX_VARYING_COMPONENTS: *params = mRenderer->getMaxVaryingVectors() * 4; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400928 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: *params = mRenderer->getMaxCombinedTextureImageUnits(); break;
929 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: *params = mRenderer->getMaxVertexTextureImageUnits(); break;
930 case GL_MAX_TEXTURE_IMAGE_UNITS: *params = gl::MAX_TEXTURE_IMAGE_UNITS; break;
931 case GL_MAX_FRAGMENT_UNIFORM_VECTORS: *params = mRenderer->getMaxFragmentUniformVectors(); break;
932 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: *params = mRenderer->getMaxFragmentUniformVectors() * 4; break;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400933 case GL_MAX_RENDERBUFFER_SIZE: *params = mCaps.maxRenderbufferSize; break;
934 case GL_MAX_COLOR_ATTACHMENTS_EXT: *params = mCaps.maxColorAttachments; break;
935 case GL_MAX_DRAW_BUFFERS_EXT: *params = mCaps.maxDrawBuffers; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400936 case GL_NUM_SHADER_BINARY_FORMATS: *params = 0; break;
937 case GL_SHADER_BINARY_FORMATS: /* no shader binary formats are supported */ break;
Jamie Madill1caff072013-07-19 16:36:56 -0400938 //case GL_FRAMEBUFFER_BINDING: // now equivalent to GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
Jamie Madill1caff072013-07-19 16:36:56 -0400939 case GL_SUBPIXEL_BITS: *params = 4; break;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400940 case GL_MAX_TEXTURE_SIZE: *params = mCaps.max2DTextureSize; break;
941 case GL_MAX_CUBE_MAP_TEXTURE_SIZE: *params = mCaps.maxCubeMapTextureSize; break;
942 case GL_MAX_3D_TEXTURE_SIZE: *params = mCaps.max3DTextureSize; break;
943 case GL_MAX_ARRAY_TEXTURE_LAYERS: *params = mCaps.maxArrayTextureLayers; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400944 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: *params = getUniformBufferOffsetAlignment(); break;
945 case GL_MAX_UNIFORM_BUFFER_BINDINGS: *params = getMaximumCombinedUniformBufferBindings(); break;
946 case GL_MAX_VERTEX_UNIFORM_BLOCKS: *params = mRenderer->getMaxVertexShaderUniformBuffers(); break;
947 case GL_MAX_FRAGMENT_UNIFORM_BLOCKS: *params = mRenderer->getMaxFragmentShaderUniformBuffers(); break;
948 case GL_MAX_COMBINED_UNIFORM_BLOCKS: *params = getMaximumCombinedUniformBufferBindings(); break;
Jamie Madillee7010d2013-10-17 10:45:47 -0400949 case GL_MAJOR_VERSION: *params = mClientVersion; break;
950 case GL_MINOR_VERSION: *params = 0; break;
Jamie Madill13a2f852013-12-11 16:35:08 -0500951 case GL_MAX_ELEMENTS_INDICES: *params = mRenderer->getMaxRecommendedElementsIndices(); break;
952 case GL_MAX_ELEMENTS_VERTICES: *params = mRenderer->getMaxRecommendedElementsVertices(); break;
Geoff Lang1b6edcb2014-02-03 14:27:56 -0500953 case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: *params = mRenderer->getMaxTransformFeedbackInterleavedComponents(); break;
954 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: *params = mRenderer->getMaxTransformFeedbackBuffers(); break;
955 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: *params = mRenderer->getMaxTransformFeedbackSeparateComponents(); break;
Jamie Madill893ab082014-05-16 16:56:10 -0400956 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000957 params[0] = mNumCompressedTextureFormats;
958 break;
Geoff Lang5f4c4632014-07-03 13:46:52 -0400959 case GL_MAX_SAMPLES_ANGLE: *params = mExtensions.maxSamples; break;
daniel@transgaming.com42944b02012-09-27 17:45:57 +0000960 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
961 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
962 {
Geoff Lang005df412013-10-16 14:12:50 -0400963 GLenum internalFormat, format, type;
Jamie Madill893ab082014-05-16 16:56:10 -0400964 getCurrentReadFormatType(&internalFormat, &format, &type);
965 if (pname == GL_IMPLEMENTATION_COLOR_READ_FORMAT)
966 *params = format;
967 else
968 *params = type;
daniel@transgaming.com42944b02012-09-27 17:45:57 +0000969 }
970 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000971 case GL_MAX_VIEWPORT_DIMS:
972 {
Geoff Langc0b9ef42014-07-02 10:02:37 -0400973 params[0] = mCaps.maxViewportWidth;
974 params[1] = mCaps.maxViewportHeight;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000975 }
976 break;
977 case GL_COMPRESSED_TEXTURE_FORMATS:
978 {
Geoff Langc0b9ef42014-07-02 10:02:37 -0400979 if (mExtensions.textureCompressionDXT1)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000980 {
981 *params++ = GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
982 *params++ = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
983 }
Geoff Langc0b9ef42014-07-02 10:02:37 -0400984 if (mExtensions.textureCompressionDXT3)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000985 {
986 *params++ = GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE;
987 }
Geoff Langc0b9ef42014-07-02 10:02:37 -0400988 if (mExtensions.textureCompressionDXT5)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000989 {
990 *params++ = GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE;
991 }
992 }
993 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000994 case GL_RESET_NOTIFICATION_STRATEGY_EXT:
995 *params = mResetStrategy;
996 break;
997 case GL_NUM_PROGRAM_BINARY_FORMATS_OES:
998 *params = 1;
999 break;
1000 case GL_PROGRAM_BINARY_FORMATS_OES:
1001 *params = GL_PROGRAM_BINARY_ANGLE;
1002 break;
Geoff Lang23c81692013-08-12 10:46:58 -04001003 case GL_NUM_EXTENSIONS:
Geoff Langcec35902014-04-16 10:52:36 -04001004 *params = static_cast<GLint>(mExtensionStrings.size());
Geoff Lang23c81692013-08-12 10:46:58 -04001005 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001006 default:
Shannon Woods53a94a82014-06-24 15:20:36 -04001007 mState.getIntegerv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -04001008 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001009 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001010}
1011
Jamie Madill893ab082014-05-16 16:56:10 -04001012void Context::getInteger64v(GLenum pname, GLint64 *params)
Jamie Madill0fda9862013-07-19 16:36:55 -04001013{
Shannon Woods53a94a82014-06-24 15:20:36 -04001014 // Queries about context capabilities and maximums are answered by Context.
1015 // Queries about current GL state values are answered by State.
Jamie Madill0fda9862013-07-19 16:36:55 -04001016 switch (pname)
1017 {
1018 case GL_MAX_ELEMENT_INDEX:
Geoff Langc0b9ef42014-07-02 10:02:37 -04001019 *params = mCaps.maxElementIndex;
Jamie Madill0fda9862013-07-19 16:36:55 -04001020 break;
1021 case GL_MAX_UNIFORM_BLOCK_SIZE:
1022 *params = static_cast<GLint64>(mRenderer->getMaxUniformBufferSize());
1023 break;
1024 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:
1025 {
1026 GLint64 uniformBufferComponents = static_cast<GLint64>(mRenderer->getMaxVertexShaderUniformBuffers()) * static_cast<GLint64>(mRenderer->getMaxUniformBufferSize() / 4);
1027 GLint64 defaultBufferComponents = static_cast<GLint64>(mRenderer->getMaxVertexUniformVectors() * 4);
1028 *params = uniformBufferComponents + defaultBufferComponents;
1029 }
1030 break;
1031 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:
1032 {
1033 GLint64 uniformBufferComponents = static_cast<GLint64>(mRenderer->getMaxFragmentShaderUniformBuffers()) * static_cast<GLint64>(mRenderer->getMaxUniformBufferSize() / 4);
1034 GLint64 defaultBufferComponents = static_cast<GLint64>(mRenderer->getMaxVertexUniformVectors() * 4);
1035 *params = uniformBufferComponents + defaultBufferComponents;
1036 }
1037 break;
1038 case GL_MAX_SERVER_WAIT_TIMEOUT:
Jamie Madill5215e1a2013-07-26 11:55:19 -04001039 // We do not wait for server fence objects internally, so report a max timeout of zero.
1040 *params = 0;
Jamie Madill0fda9862013-07-19 16:36:55 -04001041 break;
1042 default:
Jamie Madill893ab082014-05-16 16:56:10 -04001043 UNREACHABLE();
1044 break;
Jamie Madill0fda9862013-07-19 16:36:55 -04001045 }
Jamie Madill0fda9862013-07-19 16:36:55 -04001046}
1047
Shannon Woods1b2fb852013-08-19 14:28:48 -04001048bool Context::getIndexedIntegerv(GLenum target, GLuint index, GLint *data)
1049{
Shannon Woods53a94a82014-06-24 15:20:36 -04001050 // Queries about context capabilities and maximums are answered by Context.
1051 // Queries about current GL state values are answered by State.
1052 // Indexed integer queries all refer to current state, so this function is a
1053 // mere passthrough.
1054 return mState.getIndexedIntegerv(target, index, data);
Shannon Woods1b2fb852013-08-19 14:28:48 -04001055}
1056
1057bool Context::getIndexedInteger64v(GLenum target, GLuint index, GLint64 *data)
1058{
Shannon Woods53a94a82014-06-24 15:20:36 -04001059 // Queries about context capabilities and maximums are answered by Context.
1060 // Queries about current GL state values are answered by State.
1061 // Indexed integer queries all refer to current state, so this function is a
1062 // mere passthrough.
1063 return mState.getIndexedInteger64v(target, index, data);
Shannon Woods1b2fb852013-08-19 14:28:48 -04001064}
1065
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001066bool Context::getQueryParameterInfo(GLenum pname, GLenum *type, unsigned int *numParams)
1067{
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +00001068 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1069 {
1070 *type = GL_INT;
1071 *numParams = 1;
1072 return true;
1073 }
1074
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001075 // Please note: the query type returned for DEPTH_CLEAR_VALUE in this implementation
1076 // is FLOAT rather than INT, as would be suggested by the GL ES 2.0 spec. This is due
1077 // to the fact that it is stored internally as a float, and so would require conversion
Jamie Madill893ab082014-05-16 16:56:10 -04001078 // if returned from Context::getIntegerv. Since this conversion is already implemented
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001079 // in the case that one calls glGetIntegerv to retrieve a float-typed state variable, we
1080 // place DEPTH_CLEAR_VALUE with the floats. This should make no difference to the calling
1081 // application.
1082 switch (pname)
1083 {
1084 case GL_COMPRESSED_TEXTURE_FORMATS:
1085 {
1086 *type = GL_INT;
1087 *numParams = mNumCompressedTextureFormats;
1088 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001089 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001090 case GL_SHADER_BINARY_FORMATS:
1091 {
1092 *type = GL_INT;
1093 *numParams = 0;
1094 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001095 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001096 case GL_MAX_VERTEX_ATTRIBS:
1097 case GL_MAX_VERTEX_UNIFORM_VECTORS:
1098 case GL_MAX_VARYING_VECTORS:
1099 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
1100 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
1101 case GL_MAX_TEXTURE_IMAGE_UNITS:
1102 case GL_MAX_FRAGMENT_UNIFORM_VECTORS:
1103 case GL_MAX_RENDERBUFFER_SIZE:
shannon.woods%transgaming.com@gtempaccount.com9790c472013-04-13 03:28:23 +00001104 case GL_MAX_COLOR_ATTACHMENTS_EXT:
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +00001105 case GL_MAX_DRAW_BUFFERS_EXT:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001106 case GL_NUM_SHADER_BINARY_FORMATS:
1107 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
1108 case GL_ARRAY_BUFFER_BINDING:
Vladimir Vukicevic1e514352014-05-13 15:53:06 -07001109 //case GL_FRAMEBUFFER_BINDING: // equivalent to DRAW_FRAMEBUFFER_BINDING_ANGLE
1110 case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE:
1111 case GL_READ_FRAMEBUFFER_BINDING_ANGLE:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001112 case GL_RENDERBUFFER_BINDING:
1113 case GL_CURRENT_PROGRAM:
1114 case GL_PACK_ALIGNMENT:
1115 case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
1116 case GL_UNPACK_ALIGNMENT:
1117 case GL_GENERATE_MIPMAP_HINT:
1118 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
1119 case GL_RED_BITS:
1120 case GL_GREEN_BITS:
1121 case GL_BLUE_BITS:
1122 case GL_ALPHA_BITS:
1123 case GL_DEPTH_BITS:
1124 case GL_STENCIL_BITS:
1125 case GL_ELEMENT_ARRAY_BUFFER_BINDING:
1126 case GL_CULL_FACE_MODE:
1127 case GL_FRONT_FACE:
1128 case GL_ACTIVE_TEXTURE:
1129 case GL_STENCIL_FUNC:
1130 case GL_STENCIL_VALUE_MASK:
1131 case GL_STENCIL_REF:
1132 case GL_STENCIL_FAIL:
1133 case GL_STENCIL_PASS_DEPTH_FAIL:
1134 case GL_STENCIL_PASS_DEPTH_PASS:
1135 case GL_STENCIL_BACK_FUNC:
1136 case GL_STENCIL_BACK_VALUE_MASK:
1137 case GL_STENCIL_BACK_REF:
1138 case GL_STENCIL_BACK_FAIL:
1139 case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
1140 case GL_STENCIL_BACK_PASS_DEPTH_PASS:
1141 case GL_DEPTH_FUNC:
1142 case GL_BLEND_SRC_RGB:
1143 case GL_BLEND_SRC_ALPHA:
1144 case GL_BLEND_DST_RGB:
1145 case GL_BLEND_DST_ALPHA:
1146 case GL_BLEND_EQUATION_RGB:
1147 case GL_BLEND_EQUATION_ALPHA:
1148 case GL_STENCIL_WRITEMASK:
1149 case GL_STENCIL_BACK_WRITEMASK:
1150 case GL_STENCIL_CLEAR_VALUE:
1151 case GL_SUBPIXEL_BITS:
1152 case GL_MAX_TEXTURE_SIZE:
1153 case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
1154 case GL_SAMPLE_BUFFERS:
1155 case GL_SAMPLES:
1156 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
1157 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
1158 case GL_TEXTURE_BINDING_2D:
1159 case GL_TEXTURE_BINDING_CUBE_MAP:
1160 case GL_RESET_NOTIFICATION_STRATEGY_EXT:
1161 case GL_NUM_PROGRAM_BINARY_FORMATS_OES:
1162 case GL_PROGRAM_BINARY_FORMATS_OES:
1163 {
1164 *type = GL_INT;
1165 *numParams = 1;
1166 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001167 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001168 case GL_MAX_SAMPLES_ANGLE:
1169 {
Geoff Langc0b9ef42014-07-02 10:02:37 -04001170 if (mExtensions.framebufferMultisample)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001171 {
1172 *type = GL_INT;
1173 *numParams = 1;
1174 }
1175 else
1176 {
1177 return false;
1178 }
1179 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001180 return true;
Shannon Woods158c4382014-05-06 13:00:07 -04001181 case GL_PIXEL_PACK_BUFFER_BINDING:
1182 case GL_PIXEL_UNPACK_BUFFER_BINDING:
1183 {
Geoff Langc0b9ef42014-07-02 10:02:37 -04001184 if (mExtensions.pixelBufferObject)
Shannon Woods158c4382014-05-06 13:00:07 -04001185 {
1186 *type = GL_INT;
1187 *numParams = 1;
1188 }
1189 else
1190 {
1191 return false;
1192 }
1193 }
1194 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001195 case GL_MAX_VIEWPORT_DIMS:
1196 {
1197 *type = GL_INT;
1198 *numParams = 2;
1199 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001200 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001201 case GL_VIEWPORT:
1202 case GL_SCISSOR_BOX:
1203 {
1204 *type = GL_INT;
1205 *numParams = 4;
1206 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001207 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001208 case GL_SHADER_COMPILER:
1209 case GL_SAMPLE_COVERAGE_INVERT:
1210 case GL_DEPTH_WRITEMASK:
1211 case GL_CULL_FACE: // CULL_FACE through DITHER are natural to IsEnabled,
1212 case GL_POLYGON_OFFSET_FILL: // but can be retrieved through the Get{Type}v queries.
1213 case GL_SAMPLE_ALPHA_TO_COVERAGE: // For this purpose, they are treated here as bool-natural
1214 case GL_SAMPLE_COVERAGE:
1215 case GL_SCISSOR_TEST:
1216 case GL_STENCIL_TEST:
1217 case GL_DEPTH_TEST:
1218 case GL_BLEND:
1219 case GL_DITHER:
1220 case GL_CONTEXT_ROBUST_ACCESS_EXT:
1221 {
1222 *type = GL_BOOL;
1223 *numParams = 1;
1224 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001225 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001226 case GL_COLOR_WRITEMASK:
1227 {
1228 *type = GL_BOOL;
1229 *numParams = 4;
1230 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001231 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001232 case GL_POLYGON_OFFSET_FACTOR:
1233 case GL_POLYGON_OFFSET_UNITS:
1234 case GL_SAMPLE_COVERAGE_VALUE:
1235 case GL_DEPTH_CLEAR_VALUE:
1236 case GL_LINE_WIDTH:
1237 {
1238 *type = GL_FLOAT;
1239 *numParams = 1;
1240 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001241 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001242 case GL_ALIASED_LINE_WIDTH_RANGE:
1243 case GL_ALIASED_POINT_SIZE_RANGE:
1244 case GL_DEPTH_RANGE:
1245 {
1246 *type = GL_FLOAT;
1247 *numParams = 2;
1248 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001249 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001250 case GL_COLOR_CLEAR_VALUE:
1251 case GL_BLEND_COLOR:
1252 {
1253 *type = GL_FLOAT;
1254 *numParams = 4;
1255 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001256 return true;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00001257 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
Geoff Langc0b9ef42014-07-02 10:02:37 -04001258 if (!mExtensions.maxTextureAnisotropy)
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00001259 {
1260 return false;
1261 }
1262 *type = GL_FLOAT;
1263 *numParams = 1;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001264 return true;
1265 }
1266
1267 if (mClientVersion < 3)
1268 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001269 return false;
1270 }
1271
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001272 // Check for ES3.0+ parameter names
1273 switch (pname)
1274 {
shannonwoods@chromium.org97c3d502013-05-30 00:04:34 +00001275 case GL_MAX_UNIFORM_BUFFER_BINDINGS:
1276 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT:
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001277 case GL_UNIFORM_BUFFER_BINDING:
1278 case GL_TRANSFORM_FEEDBACK_BINDING:
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +00001279 case GL_COPY_READ_BUFFER_BINDING:
1280 case GL_COPY_WRITE_BUFFER_BINDING:
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +00001281 case GL_TEXTURE_BINDING_3D:
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +00001282 case GL_TEXTURE_BINDING_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.comc1fdf6b2013-04-13 03:44:41 +00001283 case GL_MAX_3D_TEXTURE_SIZE:
shannon.woods%transgaming.com@gtempaccount.coma98a8112013-04-13 03:45:57 +00001284 case GL_MAX_ARRAY_TEXTURE_LAYERS:
shannonwoods@chromium.orgf2d76f82013-05-30 00:06:32 +00001285 case GL_MAX_VERTEX_UNIFORM_BLOCKS:
1286 case GL_MAX_FRAGMENT_UNIFORM_BLOCKS:
1287 case GL_MAX_COMBINED_UNIFORM_BLOCKS:
Geoff Langd3ff9002014-05-08 11:19:27 -04001288 case GL_MAX_VARYING_COMPONENTS:
Jamie Madillefb3bd12013-07-02 11:57:05 -04001289 case GL_VERTEX_ARRAY_BINDING:
Jamie Madill38850df2013-07-19 16:36:55 -04001290 case GL_MAX_VERTEX_UNIFORM_COMPONENTS:
1291 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:
Geoff Lang23c81692013-08-12 10:46:58 -04001292 case GL_NUM_EXTENSIONS:
Jamie Madillee7010d2013-10-17 10:45:47 -04001293 case GL_MAJOR_VERSION:
1294 case GL_MINOR_VERSION:
Jamie Madill13a2f852013-12-11 16:35:08 -05001295 case GL_MAX_ELEMENTS_INDICES:
1296 case GL_MAX_ELEMENTS_VERTICES:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001297 case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:
Jamie Madill2e503552013-12-19 13:48:34 -05001298 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001299 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001300 {
1301 *type = GL_INT;
1302 *numParams = 1;
1303 }
1304 return true;
Jamie Madill0fda9862013-07-19 16:36:55 -04001305
1306 case GL_MAX_ELEMENT_INDEX:
1307 case GL_MAX_UNIFORM_BLOCK_SIZE:
1308 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:
1309 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:
1310 case GL_MAX_SERVER_WAIT_TIMEOUT:
1311 {
1312 *type = GL_INT_64_ANGLEX;
1313 *numParams = 1;
1314 }
1315 return true;
Jamie Madill2e503552013-12-19 13:48:34 -05001316
1317 case GL_TRANSFORM_FEEDBACK_ACTIVE:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001318 case GL_TRANSFORM_FEEDBACK_PAUSED:
Jamie Madill2e503552013-12-19 13:48:34 -05001319 {
1320 *type = GL_BOOL;
1321 *numParams = 1;
1322 }
1323 return true;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001324 }
1325
1326 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001327}
1328
Shannon Woods1b2fb852013-08-19 14:28:48 -04001329bool Context::getIndexedQueryParameterInfo(GLenum target, GLenum *type, unsigned int *numParams)
1330{
1331 if (mClientVersion < 3)
1332 {
1333 return false;
1334 }
1335
1336 switch (target)
1337 {
1338 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
1339 case GL_UNIFORM_BUFFER_BINDING:
1340 {
1341 *type = GL_INT;
1342 *numParams = 1;
1343 }
1344 return true;
1345 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
1346 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
1347 case GL_UNIFORM_BUFFER_START:
1348 case GL_UNIFORM_BUFFER_SIZE:
1349 {
1350 *type = GL_INT_64_ANGLEX;
1351 *numParams = 1;
1352 }
1353 }
1354
1355 return false;
1356}
1357
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001358// Applies the render target surface, depth stencil surface, viewport rectangle and
daniel@transgaming.com12985182012-12-20 20:56:31 +00001359// scissor rectangle to the renderer
1360bool Context::applyRenderTarget(GLenum drawMode, bool ignoreViewport)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001361{
Shannon Woods53a94a82014-06-24 15:20:36 -04001362 Framebuffer *framebufferObject = mState.getDrawFramebuffer();
Jamie Madill13f7d7d2014-06-20 13:21:27 -04001363 ASSERT(framebufferObject && framebufferObject->completeness() == GL_FRAMEBUFFER_COMPLETE);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001364
daniel@transgaming.com8a8b24c2012-11-28 19:36:26 +00001365 mRenderer->applyRenderTarget(framebufferObject);
1366
Shannon Woods53a94a82014-06-24 15:20:36 -04001367 float nearZ, farZ;
1368 mState.getDepthRange(&nearZ, &farZ);
1369 if (!mRenderer->setViewport(mState.getViewport(), nearZ, farZ, drawMode, mState.getRasterizerState().frontFace,
shannon.woods@transgaming.com0b236e22013-01-25 21:57:07 +00001370 ignoreViewport))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001371 {
daniel@transgaming.com3ca082c2012-11-28 19:41:07 +00001372 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001373 }
1374
Shannon Woods53a94a82014-06-24 15:20:36 -04001375 mRenderer->setScissorRectangle(mState.getScissor(), mState.isScissorTestEnabled());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001376
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001377 return true;
1378}
1379
1380// Applies the fixed-function state (culling, depth test, alpha blending, stenciling, etc) to the Direct3D 9 device
1381void Context::applyState(GLenum drawMode)
1382{
Shannon Woods53a94a82014-06-24 15:20:36 -04001383 Framebuffer *framebufferObject = mState.getDrawFramebuffer();
Nicolas Capensfd396552013-06-18 21:41:30 -04001384 int samples = framebufferObject->getSamples();
1385
Shannon Woods53a94a82014-06-24 15:20:36 -04001386 RasterizerState rasterizer = mState.getRasterizerState();
1387 rasterizer.pointDrawMode = (drawMode == GL_POINTS);
1388 rasterizer.multiSample = (samples != 0);
1389
1390 mRenderer->setRasterizerState(rasterizer);
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001391
1392 unsigned int mask = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -04001393 if (mState.isSampleCoverageEnabled())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001394 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001395 GLclampf coverageValue;
1396 bool coverageInvert = false;
1397 mState.getSampleCoverageParams(&coverageValue, &coverageInvert);
1398 if (coverageValue != 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001399 {
Jamie Madill893ab082014-05-16 16:56:10 -04001400
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001401 float threshold = 0.5f;
1402
Nicolas Capensfd396552013-06-18 21:41:30 -04001403 for (int i = 0; i < samples; ++i)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001404 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001405 mask <<= 1;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001406
Shannon Woods53a94a82014-06-24 15:20:36 -04001407 if ((i + 1) * coverageValue >= threshold)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001408 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001409 threshold += 1.0f;
1410 mask |= 1;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001411 }
1412 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001413 }
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001414
Shannon Woods53a94a82014-06-24 15:20:36 -04001415 if (coverageInvert)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001416 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001417 mask = ~mask;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001418 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001419 }
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001420 else
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001421 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001422 mask = 0xFFFFFFFF;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001423 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001424 mRenderer->setBlendState(framebufferObject, mState.getBlendState(), mState.getBlendColor(), mask);
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001425
Shannon Woods53a94a82014-06-24 15:20:36 -04001426 mRenderer->setDepthStencilState(mState.getDepthStencilState(), mState.getStencilRef(), mState.getStencilBackRef(),
1427 rasterizer.frontFace == GL_CCW);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001428}
1429
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001430// Applies the shaders and shader constants to the Direct3D 9 device
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001431void Context::applyShaders(ProgramBinary *programBinary, bool transformFeedbackActive)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001432{
Shannon Woods53a94a82014-06-24 15:20:36 -04001433 const VertexAttribute *vertexAttributes = mState.getVertexArray()->getVertexAttributes();
Jamie Madillc5a83002014-02-14 16:41:25 -05001434
1435 VertexFormat inputLayout[gl::MAX_VERTEX_ATTRIBS];
Shannon Woods53a94a82014-06-24 15:20:36 -04001436 VertexFormat::GetInputLayout(inputLayout, programBinary, vertexAttributes, mState.getVertexAttribCurrentValues());
Jamie Madillc5a83002014-02-14 16:41:25 -05001437
Shannon Woods53a94a82014-06-24 15:20:36 -04001438 const Framebuffer *fbo = mState.getDrawFramebuffer();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001439
Shannon Woods53a94a82014-06-24 15:20:36 -04001440 mRenderer->applyShaders(programBinary, inputLayout, fbo, mState.getRasterizerState().rasterizerDiscard, transformFeedbackActive);
Geoff Lang0550d032014-01-30 11:29:07 -05001441
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001442 programBinary->applyUniforms();
1443}
1444
Geoff Lang43b00422014-05-12 16:28:07 -04001445size_t Context::getCurrentTexturesAndSamplerStates(ProgramBinary *programBinary, SamplerType type, Texture **outTextures,
1446 TextureType *outTextureTypes, SamplerState *outSamplers)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001447{
Geoff Lang43b00422014-05-12 16:28:07 -04001448 size_t samplerRange = programBinary->getUsedSamplerRange(type);
1449 for (size_t i = 0; i < samplerRange; i++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001450 {
Geoff Lang43b00422014-05-12 16:28:07 -04001451 outTextureTypes[i] = programBinary->getSamplerTextureType(type, i);
1452 GLint textureUnit = programBinary->getSamplerMapping(type, i); // OpenGL texture image unit index
1453 if (textureUnit != -1)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001454 {
Geoff Lang43b00422014-05-12 16:28:07 -04001455 outTextures[i] = getSamplerTexture(textureUnit, outTextureTypes[i]);
Brandon Jonesa328d562014-07-01 13:52:40 -07001456 outTextures[i]->getSamplerStateWithNativeOffset(&outSamplers[i]);
Shannon Woods53a94a82014-06-24 15:20:36 -04001457 Sampler *samplerObject = mState.getSampler(textureUnit);
1458 if (samplerObject)
Geoff Lang43b00422014-05-12 16:28:07 -04001459 {
Geoff Lang43b00422014-05-12 16:28:07 -04001460 samplerObject->getState(&outSamplers[i]);
1461 }
Geoff Lange2e0ce02013-09-17 17:05:08 -04001462 }
Geoff Lang43b00422014-05-12 16:28:07 -04001463 else
Geoff Lange2e0ce02013-09-17 17:05:08 -04001464 {
Geoff Lang43b00422014-05-12 16:28:07 -04001465 outTextures[i] = NULL;
Geoff Lange2e0ce02013-09-17 17:05:08 -04001466 }
1467 }
Geoff Lang43b00422014-05-12 16:28:07 -04001468
1469 return samplerRange;
Geoff Lange2e0ce02013-09-17 17:05:08 -04001470}
1471
Geoff Lang43b00422014-05-12 16:28:07 -04001472void Context::generateSwizzles(Texture *textures[], size_t count)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001473{
Geoff Lang43b00422014-05-12 16:28:07 -04001474 for (size_t i = 0; i < count; i++)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001475 {
Brandon Jonesa328d562014-07-01 13:52:40 -07001476 if (textures[i] && textures[i]->getSamplerState().swizzleRequired())
Geoff Lang43b00422014-05-12 16:28:07 -04001477 {
1478 mRenderer->generateSwizzle(textures[i]);
1479 }
Geoff Lange2e0ce02013-09-17 17:05:08 -04001480 }
1481}
1482
1483// For each Direct3D sampler of either the pixel or vertex stage,
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001484// looks up the corresponding OpenGL texture image unit and texture type,
1485// and sets the texture and its addressing/filtering state (or NULL when inactive).
Geoff Lang43b00422014-05-12 16:28:07 -04001486void Context::applyTextures(SamplerType shaderType, Texture *textures[], TextureType *textureTypes, SamplerState *samplers,
1487 size_t textureCount, const FramebufferTextureSerialArray& framebufferSerials,
1488 size_t framebufferSerialCount)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001489{
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001490 // Range of Direct3D samplers of given sampler type
Geoff Lang43b00422014-05-12 16:28:07 -04001491 size_t samplerCount = (shaderType == SAMPLER_PIXEL) ? MAX_TEXTURE_IMAGE_UNITS
1492 : mRenderer->getMaxVertexTextureImageUnits();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001493
Geoff Lang43b00422014-05-12 16:28:07 -04001494 for (size_t samplerIndex = 0; samplerIndex < textureCount; samplerIndex++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001495 {
Geoff Lang43b00422014-05-12 16:28:07 -04001496 Texture *texture = textures[samplerIndex];
1497 const SamplerState &sampler = samplers[samplerIndex];
1498 TextureType textureType = textureTypes[samplerIndex];
1499
1500 if (texture)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001501 {
Geoff Lang43b00422014-05-12 16:28:07 -04001502 // TODO: std::binary_search may become unavailable using older versions of GCC
1503 if (texture->isSamplerComplete(sampler) &&
1504 !std::binary_search(framebufferSerials.begin(), framebufferSerials.begin() + framebufferSerialCount, texture->getTextureSerial()))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001505 {
Geoff Lang43b00422014-05-12 16:28:07 -04001506 mRenderer->setSamplerState(shaderType, samplerIndex, sampler);
1507 mRenderer->setTexture(shaderType, samplerIndex, texture);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001508 }
daniel@transgaming.come33c8bf2013-01-11 04:11:33 +00001509 else
1510 {
Geoff Lang43b00422014-05-12 16:28:07 -04001511 Texture *incompleteTexture = getIncompleteTexture(textureType);
1512 mRenderer->setTexture(shaderType, samplerIndex, incompleteTexture);
daniel@transgaming.come33c8bf2013-01-11 04:11:33 +00001513 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001514 }
1515 else
1516 {
Geoff Lang43b00422014-05-12 16:28:07 -04001517 mRenderer->setTexture(shaderType, samplerIndex, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001518 }
1519 }
1520
Geoff Lang43b00422014-05-12 16:28:07 -04001521 for (size_t samplerIndex = textureCount; samplerIndex < samplerCount; samplerIndex++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001522 {
Geoff Lang43b00422014-05-12 16:28:07 -04001523 mRenderer->setTexture(shaderType, samplerIndex, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001524 }
1525}
1526
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001527bool Context::applyUniformBuffers()
1528{
Shannon Woods53a94a82014-06-24 15:20:36 -04001529 Program *programObject = getProgram(mState.getCurrentProgramId());
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001530 ProgramBinary *programBinary = programObject->getProgramBinary();
1531
1532 std::vector<gl::Buffer*> boundBuffers;
1533
1534 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < programBinary->getActiveUniformBlockCount(); uniformBlockIndex++)
1535 {
1536 GLuint blockBinding = programObject->getUniformBlockBinding(uniformBlockIndex);
Shannon Woods53a94a82014-06-24 15:20:36 -04001537
1538 if (mState.getIndexedUniformBuffer(blockBinding)->id() == 0)
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001539 {
1540 // undefined behaviour
1541 return false;
1542 }
1543 else
1544 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001545 Buffer *uniformBuffer = mState.getIndexedUniformBuffer(blockBinding);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001546 ASSERT(uniformBuffer);
1547 boundBuffers.push_back(uniformBuffer);
1548 }
1549 }
1550
1551 return programBinary->applyUniformBuffers(boundBuffers);
1552}
1553
Geoff Langeeba6e12014-02-03 13:12:30 -05001554bool Context::applyTransformFeedbackBuffers()
1555{
Shannon Woods53a94a82014-06-24 15:20:36 -04001556 TransformFeedback *curTransformFeedback = mState.getCurrentTransformFeedback();
Geoff Langeeba6e12014-02-03 13:12:30 -05001557 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
1558 {
1559 Buffer *transformFeedbackBuffers[IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS];
1560 GLintptr transformFeedbackOffsets[IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS];
1561 for (size_t i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
1562 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001563 transformFeedbackBuffers[i] = mState.getIndexedTransformFeedbackBuffer(i);
1564 transformFeedbackOffsets[i] = mState.getIndexedTransformFeedbackBufferOffset(i);
Geoff Langeeba6e12014-02-03 13:12:30 -05001565 }
1566 mRenderer->applyTransformFeedbackBuffers(transformFeedbackBuffers, transformFeedbackOffsets);
1567 return true;
1568 }
1569 else
1570 {
1571 return false;
1572 }
1573}
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001574
Geoff Langeeba6e12014-02-03 13:12:30 -05001575void Context::markTransformFeedbackUsage()
1576{
1577 for (size_t i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
1578 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001579 Buffer *buffer = mState.getIndexedTransformFeedbackBuffer(i);
Geoff Langeeba6e12014-02-03 13:12:30 -05001580 if (buffer)
1581 {
1582 buffer->markTransformFeedbackUsage();
1583 }
1584 }
1585}
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001586
1587void Context::clear(GLbitfield mask)
1588{
Shannon Woods53a94a82014-06-24 15:20:36 -04001589 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001590 {
1591 return;
1592 }
1593
Shannon Woods53a94a82014-06-24 15:20:36 -04001594 ClearParameters clearParams = mState.getClearParameters(mask);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001595
daniel@transgaming.com12985182012-12-20 20:56:31 +00001596 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001597 {
1598 return;
1599 }
1600
Shannon Woods53a94a82014-06-24 15:20:36 -04001601 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001602}
1603
Geoff Lang42359ca2013-08-21 13:25:17 -04001604void Context::clearBufferfv(GLenum buffer, int drawbuffer, const float *values)
1605{
Shannon Woods53a94a82014-06-24 15:20:36 -04001606 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001607 {
1608 return;
1609 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001610
Geoff Lang0550d032014-01-30 11:29:07 -05001611 // glClearBufferfv can be called to clear the color buffer or depth buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001612 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001613
1614 if (buffer == GL_COLOR)
1615 {
1616 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1617 {
1618 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1619 }
1620 clearParams.colorFClearValue = ColorF(values[0], values[1], values[2], values[3]);
1621 clearParams.colorClearType = GL_FLOAT;
1622 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001623
1624 if (buffer == GL_DEPTH)
1625 {
1626 clearParams.clearDepth = true;
1627 clearParams.depthClearValue = values[0];
1628 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001629
1630 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1631 {
1632 return;
1633 }
1634
Shannon Woods53a94a82014-06-24 15:20:36 -04001635 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001636}
1637
1638void Context::clearBufferuiv(GLenum buffer, int drawbuffer, const unsigned int *values)
1639{
Shannon Woods53a94a82014-06-24 15:20:36 -04001640 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001641 {
1642 return;
1643 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001644
Geoff Lang0550d032014-01-30 11:29:07 -05001645 // glClearBufferuv can only be called to clear a color buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001646 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001647 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1648 {
1649 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1650 }
1651 clearParams.colorUIClearValue = ColorUI(values[0], values[1], values[2], values[3]);
1652 clearParams.colorClearType = GL_UNSIGNED_INT;
Geoff Lang42359ca2013-08-21 13:25:17 -04001653
1654 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1655 {
1656 return;
1657 }
1658
Shannon Woods53a94a82014-06-24 15:20:36 -04001659 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001660}
1661
1662void Context::clearBufferiv(GLenum buffer, int drawbuffer, const int *values)
1663{
Shannon Woods53a94a82014-06-24 15:20:36 -04001664 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001665 {
1666 return;
1667 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001668
Geoff Lang0550d032014-01-30 11:29:07 -05001669 // glClearBufferfv can be called to clear the color buffer or stencil buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001670 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001671
1672 if (buffer == GL_COLOR)
1673 {
1674 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1675 {
1676 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1677 }
1678 clearParams.colorIClearValue = ColorI(values[0], values[1], values[2], values[3]);
1679 clearParams.colorClearType = GL_INT;
1680 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001681
1682 if (buffer == GL_STENCIL)
1683 {
1684 clearParams.clearStencil = true;
1685 clearParams.stencilClearValue = values[1];
1686 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001687
1688 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1689 {
1690 return;
1691 }
1692
Shannon Woods53a94a82014-06-24 15:20:36 -04001693 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001694}
1695
1696void Context::clearBufferfi(GLenum buffer, int drawbuffer, float depth, int stencil)
1697{
Shannon Woods53a94a82014-06-24 15:20:36 -04001698 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001699 {
1700 return;
1701 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001702
Geoff Lang0550d032014-01-30 11:29:07 -05001703 // glClearBufferfi can only be called to clear a depth stencil buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001704 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001705 clearParams.clearDepth = true;
1706 clearParams.depthClearValue = depth;
1707 clearParams.clearStencil = true;
1708 clearParams.stencilClearValue = stencil;
Geoff Lang42359ca2013-08-21 13:25:17 -04001709
1710 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1711 {
1712 return;
1713 }
1714
Shannon Woods53a94a82014-06-24 15:20:36 -04001715 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001716}
1717
1718void Context::readPixels(GLint x, GLint y, GLsizei width, GLsizei height,
1719 GLenum format, GLenum type, GLsizei *bufSize, void* pixels)
1720{
Shannon Woods53a94a82014-06-24 15:20:36 -04001721 gl::Framebuffer *framebuffer = mState.getReadFramebuffer();
Geoff Lang42359ca2013-08-21 13:25:17 -04001722
Geoff Lange4a492b2014-06-19 14:14:41 -04001723 bool isSized = IsSizedInternalFormat(format);
1724 GLenum sizedInternalFormat = (isSized ? format : GetSizedInternalFormat(format, type));
Shannon Woods53a94a82014-06-24 15:20:36 -04001725 GLuint outputPitch = GetRowPitch(sizedInternalFormat, type, width, mState.getPackAlignment());
Geoff Lang42359ca2013-08-21 13:25:17 -04001726
Shannon Woods53a94a82014-06-24 15:20:36 -04001727 mRenderer->readPixels(framebuffer, x, y, width, height, format, type, outputPitch, mState.getPackState(), pixels);
Geoff Lang42359ca2013-08-21 13:25:17 -04001728}
1729
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001730void Context::drawArrays(GLenum mode, GLint first, GLsizei count, GLsizei instances)
1731{
Shannon Woods53a94a82014-06-24 15:20:36 -04001732 ASSERT(mState.getCurrentProgramId() != 0);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001733
Shannon Woods53a94a82014-06-24 15:20:36 -04001734 ProgramBinary *programBinary = mState.getCurrentProgramBinary();
Jamie Madilld4cfa572014-07-08 10:00:32 -04001735 programBinary->updateSamplerMapping();
Geoff Lange2e0ce02013-09-17 17:05:08 -04001736
Geoff Lang43b00422014-05-12 16:28:07 -04001737 Texture *vsTextures[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1738 TextureType vsTextureTypes[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1739 SamplerState vsSamplers[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1740 size_t vsTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers);
1741
1742 Texture *psTextures[MAX_TEXTURE_IMAGE_UNITS];
1743 TextureType psTextureTypes[MAX_TEXTURE_IMAGE_UNITS];
1744 SamplerState psSamplers[MAX_TEXTURE_IMAGE_UNITS];
1745 size_t psTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers);
1746
1747 generateSwizzles(vsTextures, vsTextureCount);
1748 generateSwizzles(psTextures, psTextureCount);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001749
daniel@transgaming.com91207b72012-11-28 20:56:43 +00001750 if (!mRenderer->applyPrimitiveType(mode, count))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001751 {
1752 return;
1753 }
1754
daniel@transgaming.com12985182012-12-20 20:56:31 +00001755 if (!applyRenderTarget(mode, false))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001756 {
1757 return;
1758 }
1759
1760 applyState(mode);
1761
Shannon Woods53a94a82014-06-24 15:20:36 -04001762 GLenum err = mRenderer->applyVertexBuffer(programBinary, mState.getVertexArray()->getVertexAttributes(), mState.getVertexAttribCurrentValues(), first, count, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001763 if (err != GL_NO_ERROR)
1764 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001765 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001766 }
1767
Geoff Langeeba6e12014-02-03 13:12:30 -05001768 bool transformFeedbackActive = applyTransformFeedbackBuffers();
1769
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001770 applyShaders(programBinary, transformFeedbackActive);
Geoff Lang43b00422014-05-12 16:28:07 -04001771
1772 FramebufferTextureSerialArray frameBufferSerials;
1773 size_t framebufferSerialCount = getBoundFramebufferTextureSerials(&frameBufferSerials);
1774
1775 applyTextures(SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers, vsTextureCount, frameBufferSerials, framebufferSerialCount);
1776 applyTextures(SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers, psTextureCount, frameBufferSerials, framebufferSerialCount);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001777
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001778 if (!applyUniformBuffers())
1779 {
1780 return;
1781 }
1782
daniel@transgaming.com087e5782012-09-17 21:28:47 +00001783 if (!skipDraw(mode))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001784 {
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001785 mRenderer->drawArrays(mode, count, instances, transformFeedbackActive);
Geoff Langeeba6e12014-02-03 13:12:30 -05001786
1787 if (transformFeedbackActive)
1788 {
1789 markTransformFeedbackUsage();
1790 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001791 }
1792}
1793
1794void Context::drawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instances)
1795{
Shannon Woods53a94a82014-06-24 15:20:36 -04001796 ASSERT(mState.getCurrentProgramId() != 0);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001797
Shannon Woods53a94a82014-06-24 15:20:36 -04001798 ProgramBinary *programBinary = mState.getCurrentProgramBinary();
Jamie Madilld4cfa572014-07-08 10:00:32 -04001799 programBinary->updateSamplerMapping();
Geoff Lange2e0ce02013-09-17 17:05:08 -04001800
Geoff Lang43b00422014-05-12 16:28:07 -04001801 Texture *vsTextures[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1802 TextureType vsTextureTypes[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1803 SamplerState vsSamplers[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1804 size_t vsTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers);
1805
1806 Texture *psTextures[MAX_TEXTURE_IMAGE_UNITS];
1807 TextureType psTextureTypes[MAX_TEXTURE_IMAGE_UNITS];
1808 SamplerState psSamplers[MAX_TEXTURE_IMAGE_UNITS];
1809 size_t psTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers);
1810
1811 generateSwizzles(vsTextures, vsTextureCount);
1812 generateSwizzles(psTextures, psTextureCount);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001813
daniel@transgaming.com91207b72012-11-28 20:56:43 +00001814 if (!mRenderer->applyPrimitiveType(mode, count))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001815 {
1816 return;
1817 }
1818
daniel@transgaming.com12985182012-12-20 20:56:31 +00001819 if (!applyRenderTarget(mode, false))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001820 {
1821 return;
1822 }
1823
1824 applyState(mode);
1825
Shannon Woods53a94a82014-06-24 15:20:36 -04001826 VertexArray *vao = mState.getVertexArray();
daniel@transgaming.com31240482012-11-28 21:06:41 +00001827 rx::TranslatedIndexData indexInfo;
Jamie Madill57a89722013-07-02 11:57:03 -04001828 GLenum err = mRenderer->applyIndexBuffer(indices, vao->getElementArrayBuffer(), count, mode, type, &indexInfo);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001829 if (err != GL_NO_ERROR)
1830 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001831 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001832 }
1833
1834 GLsizei vertexCount = indexInfo.maxIndex - indexInfo.minIndex + 1;
Shannon Woods53a94a82014-06-24 15:20:36 -04001835 err = mRenderer->applyVertexBuffer(programBinary, vao->getVertexAttributes(), mState.getVertexAttribCurrentValues(), indexInfo.minIndex, vertexCount, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001836 if (err != GL_NO_ERROR)
1837 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001838 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001839 }
1840
Geoff Langeeba6e12014-02-03 13:12:30 -05001841 bool transformFeedbackActive = applyTransformFeedbackBuffers();
1842 // Transform feedback is not allowed for DrawElements, this error should have been caught at the API validation
1843 // layer.
1844 ASSERT(!transformFeedbackActive);
1845
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001846 applyShaders(programBinary, transformFeedbackActive);
Geoff Lang43b00422014-05-12 16:28:07 -04001847
1848 FramebufferTextureSerialArray frameBufferSerials;
1849 size_t framebufferSerialCount = getBoundFramebufferTextureSerials(&frameBufferSerials);
1850
1851 applyTextures(SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers, vsTextureCount, frameBufferSerials, framebufferSerialCount);
1852 applyTextures(SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers, psTextureCount, frameBufferSerials, framebufferSerialCount);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001853
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001854 if (!applyUniformBuffers())
1855 {
1856 return;
1857 }
1858
daniel@transgaming.com087e5782012-09-17 21:28:47 +00001859 if (!skipDraw(mode))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001860 {
Jamie Madill57a89722013-07-02 11:57:03 -04001861 mRenderer->drawElements(mode, count, type, indices, vao->getElementArrayBuffer(), indexInfo, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001862 }
1863}
1864
1865// Implements glFlush when block is false, glFinish when block is true
1866void Context::sync(bool block)
1867{
daniel@transgaming.comef21ab22012-10-31 17:52:47 +00001868 mRenderer->sync(block);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001869}
1870
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001871void Context::recordInvalidEnum()
1872{
1873 mInvalidEnum = true;
1874}
1875
1876void Context::recordInvalidValue()
1877{
1878 mInvalidValue = true;
1879}
1880
1881void Context::recordInvalidOperation()
1882{
1883 mInvalidOperation = true;
1884}
1885
1886void Context::recordOutOfMemory()
1887{
1888 mOutOfMemory = true;
1889}
1890
1891void Context::recordInvalidFramebufferOperation()
1892{
1893 mInvalidFramebufferOperation = true;
1894}
1895
1896// Get one of the recorded errors and clear its flag, if any.
1897// [OpenGL ES 2.0.24] section 2.5 page 13.
1898GLenum Context::getError()
1899{
1900 if (mInvalidEnum)
1901 {
1902 mInvalidEnum = false;
1903
1904 return GL_INVALID_ENUM;
1905 }
1906
1907 if (mInvalidValue)
1908 {
1909 mInvalidValue = false;
1910
1911 return GL_INVALID_VALUE;
1912 }
1913
1914 if (mInvalidOperation)
1915 {
1916 mInvalidOperation = false;
1917
1918 return GL_INVALID_OPERATION;
1919 }
1920
1921 if (mOutOfMemory)
1922 {
1923 mOutOfMemory = false;
1924
1925 return GL_OUT_OF_MEMORY;
1926 }
1927
1928 if (mInvalidFramebufferOperation)
1929 {
1930 mInvalidFramebufferOperation = false;
1931
1932 return GL_INVALID_FRAMEBUFFER_OPERATION;
1933 }
1934
1935 return GL_NO_ERROR;
1936}
1937
1938GLenum Context::getResetStatus()
1939{
shannon.woods@transgaming.comddd6c802013-02-28 23:05:14 +00001940 if (mResetStatus == GL_NO_ERROR && !mContextLost)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001941 {
daniel@transgaming.comf688c0d2012-10-31 17:52:57 +00001942 // mResetStatus will be set by the markContextLost callback
1943 // in the case a notification is sent
1944 mRenderer->testDeviceLost(true);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001945 }
1946
1947 GLenum status = mResetStatus;
1948
1949 if (mResetStatus != GL_NO_ERROR)
1950 {
shannon.woods@transgaming.comddd6c802013-02-28 23:05:14 +00001951 ASSERT(mContextLost);
1952
daniel@transgaming.com621ce052012-10-31 17:52:29 +00001953 if (mRenderer->testDeviceResettable())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001954 {
1955 mResetStatus = GL_NO_ERROR;
1956 }
1957 }
Jamie Madill893ab082014-05-16 16:56:10 -04001958
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001959 return status;
1960}
1961
1962bool Context::isResetNotificationEnabled()
1963{
1964 return (mResetStrategy == GL_LOSE_CONTEXT_ON_RESET_EXT);
1965}
1966
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00001967int Context::getClientVersion() const
1968{
1969 return mClientVersion;
1970}
1971
Geoff Langcec35902014-04-16 10:52:36 -04001972const Caps &Context::getCaps() const
1973{
Geoff Langc0b9ef42014-07-02 10:02:37 -04001974 return mCaps;
1975}
1976
1977const TextureCapsMap &Context::getTextureCaps() const
1978{
1979 return mTextureCaps;
1980}
1981
1982const Extensions &Context::getExtensions() const
1983{
1984 return mExtensions;
Geoff Langcec35902014-04-16 10:52:36 -04001985}
1986
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001987unsigned int Context::getMaximumCombinedTextureImageUnits() const
1988{
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +00001989 return mRenderer->getMaxCombinedTextureImageUnits();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001990}
1991
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +00001992unsigned int Context::getMaximumCombinedUniformBufferBindings() const
1993{
1994 return mRenderer->getMaxVertexShaderUniformBuffers() +
1995 mRenderer->getMaxFragmentShaderUniformBuffers();
1996}
1997
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +00001998unsigned int Context::getMaxTransformFeedbackBufferBindings() const
1999{
2000 return mRenderer->getMaxTransformFeedbackBuffers();
2001}
2002
shannonwoods@chromium.org97c3d502013-05-30 00:04:34 +00002003GLintptr Context::getUniformBufferOffsetAlignment() const
2004{
2005 // setting a large alignment forces uniform buffers to bind with zero offset
2006 return static_cast<GLintptr>(std::numeric_limits<GLint>::max());
2007}
2008
Jamie Madill893ab082014-05-16 16:56:10 -04002009void Context::getCurrentReadFormatType(GLenum *internalFormat, GLenum *format, GLenum *type)
daniel@transgaming.com42944b02012-09-27 17:45:57 +00002010{
Shannon Woods53a94a82014-06-24 15:20:36 -04002011 Framebuffer *framebuffer = mState.getReadFramebuffer();
Jamie Madill893ab082014-05-16 16:56:10 -04002012 ASSERT(framebuffer && framebuffer->completeness() == GL_FRAMEBUFFER_COMPLETE);
daniel@transgaming.com42944b02012-09-27 17:45:57 +00002013
Jamie Madill3c7fa222014-06-05 13:08:51 -04002014 FramebufferAttachment *attachment = framebuffer->getReadColorbuffer();
2015 ASSERT(attachment);
daniel@transgaming.com42944b02012-09-27 17:45:57 +00002016
Jamie Madill3c7fa222014-06-05 13:08:51 -04002017 *internalFormat = attachment->getActualFormat();
Geoff Lange4a492b2014-06-19 14:14:41 -04002018 *format = gl::GetFormat(attachment->getActualFormat());
2019 *type = gl::GetType(attachment->getActualFormat());
daniel@transgaming.com42944b02012-09-27 17:45:57 +00002020}
2021
Shannon Woods53a94a82014-06-24 15:20:36 -04002022void Context::detachTexture(GLuint texture)
2023{
2024 // Simple pass-through to State's detachTexture method, as textures do not require
2025 // allocation map management either here or in the resource manager at detach time.
2026 // Zero textures are held by the Context, and we don't attempt to request them from
2027 // the State.
2028 mState.detachTexture(texture);
2029}
2030
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002031void Context::detachBuffer(GLuint buffer)
2032{
Shannon Woods53a94a82014-06-24 15:20:36 -04002033 // Buffer detachment is handled by Context, because the buffer must also be
2034 // attached from any VAOs in existence, and Context holds the VAO map.
2035
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002036 // [OpenGL ES 2.0.24] section 2.9 page 22:
2037 // If a buffer object is deleted while it is bound, all bindings to that object in the current context
2038 // (i.e. in the thread that called Delete-Buffers) are reset to zero.
2039
Shannon Woods53a94a82014-06-24 15:20:36 -04002040 mState.removeArrayBufferBinding(buffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002041
Jamie Madill57a89722013-07-02 11:57:03 -04002042 // mark as freed among the vertex array objects
2043 for (auto vaoIt = mVertexArrayMap.begin(); vaoIt != mVertexArrayMap.end(); vaoIt++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002044 {
Jamie Madill57a89722013-07-02 11:57:03 -04002045 vaoIt->second->detachBuffer(buffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002046 }
2047}
2048
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002049void Context::detachFramebuffer(GLuint framebuffer)
2050{
Shannon Woods53a94a82014-06-24 15:20:36 -04002051 // Framebuffer detachment is handled by Context, because 0 is a valid
2052 // Framebuffer object, and a pointer to it must be passed from Context
2053 // to State at binding time.
2054
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002055 // [OpenGL ES 2.0.24] section 4.4 page 107:
2056 // If a framebuffer that is currently bound to the target FRAMEBUFFER is deleted, it is as though
2057 // BindFramebuffer had been executed with the target of FRAMEBUFFER and framebuffer of zero.
2058
Shannon Woods53a94a82014-06-24 15:20:36 -04002059 if (mState.removeReadFramebufferBinding(framebuffer))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002060 {
2061 bindReadFramebuffer(0);
2062 }
2063
Shannon Woods53a94a82014-06-24 15:20:36 -04002064 if (mState.removeDrawFramebufferBinding(framebuffer))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002065 {
2066 bindDrawFramebuffer(0);
2067 }
2068}
2069
2070void Context::detachRenderbuffer(GLuint renderbuffer)
2071{
Shannon Woods53a94a82014-06-24 15:20:36 -04002072 mState.detachRenderbuffer(renderbuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002073}
2074
Jamie Madill57a89722013-07-02 11:57:03 -04002075void Context::detachVertexArray(GLuint vertexArray)
2076{
Shannon Woods53a94a82014-06-24 15:20:36 -04002077 // Vertex array detachment is handled by Context, because 0 is a valid
2078 // VAO, and a pointer to it must be passed from Context to State at
2079 // binding time.
2080
Jamie Madill57a89722013-07-02 11:57:03 -04002081 // [OpenGL ES 3.0.2] section 2.10 page 43:
2082 // If a vertex array object that is currently bound is deleted, the binding
2083 // for that object reverts to zero and the default vertex array becomes current.
Shannon Woods53a94a82014-06-24 15:20:36 -04002084 if (mState.removeVertexArrayBinding(vertexArray))
Jamie Madill57a89722013-07-02 11:57:03 -04002085 {
2086 bindVertexArray(0);
2087 }
2088}
2089
Geoff Langc8058452014-02-03 12:04:11 -05002090void Context::detachTransformFeedback(GLuint transformFeedback)
2091{
Shannon Woods53a94a82014-06-24 15:20:36 -04002092 mState.detachTransformFeedback(transformFeedback);
Geoff Langc8058452014-02-03 12:04:11 -05002093}
2094
Jamie Madilldc356042013-07-19 16:36:57 -04002095void Context::detachSampler(GLuint sampler)
2096{
Shannon Woods53a94a82014-06-24 15:20:36 -04002097 mState.detachSampler(sampler);
Jamie Madilldc356042013-07-19 16:36:57 -04002098}
2099
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002100Texture *Context::getIncompleteTexture(TextureType type)
2101{
2102 Texture *t = mIncompleteTextures[type].get();
2103
2104 if (t == NULL)
2105 {
Jamie Madill88f18f42013-09-18 14:36:19 -04002106 const GLubyte color[] = { 0, 0, 0, 255 };
2107 const PixelUnpackState incompleteUnpackState(1);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002108
2109 switch (type)
2110 {
2111 default:
2112 UNREACHABLE();
2113 // default falls through to TEXTURE_2D
2114
2115 case TEXTURE_2D:
2116 {
Brandon Jonesf47bebc2014-07-09 14:28:42 -07002117 Texture2D *incomplete2d = new Texture2D(mRenderer->createTexture2D(), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002118 incomplete2d->setImage(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002119 t = incomplete2d;
2120 }
2121 break;
2122
2123 case TEXTURE_CUBE:
2124 {
Brandon Jones0511e802014-07-14 16:27:26 -07002125 TextureCubeMap *incompleteCube = new TextureCubeMap(mRenderer->createTextureCube(), Texture::INCOMPLETE_TEXTURE_ID);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002126
Jamie Madill88f18f42013-09-18 14:36:19 -04002127 incompleteCube->setImagePosX(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2128 incompleteCube->setImageNegX(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2129 incompleteCube->setImagePosY(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2130 incompleteCube->setImageNegY(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2131 incompleteCube->setImagePosZ(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2132 incompleteCube->setImageNegZ(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002133
2134 t = incompleteCube;
2135 }
2136 break;
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002137
2138 case TEXTURE_3D:
2139 {
Brandon Jones78b1acd2014-07-15 15:33:07 -07002140 Texture3D *incomplete3d = new Texture3D(mRenderer->createTexture3D(), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002141 incomplete3d->setImage(0, 1, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002142
2143 t = incomplete3d;
2144 }
2145 break;
2146
2147 case TEXTURE_2D_ARRAY:
2148 {
Brandon Jones142ec422014-07-16 10:31:30 -07002149 Texture2DArray *incomplete2darray = new Texture2DArray(mRenderer->createTexture2DArray(), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002150 incomplete2darray->setImage(0, 1, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002151
2152 t = incomplete2darray;
2153 }
2154 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002155 }
2156
2157 mIncompleteTextures[type].set(t);
2158 }
2159
2160 return t;
2161}
2162
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002163bool Context::skipDraw(GLenum drawMode)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002164{
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002165 if (drawMode == GL_POINTS)
2166 {
2167 // ProgramBinary assumes non-point rendering if gl_PointSize isn't written,
2168 // which affects varying interpolation. Since the value of gl_PointSize is
2169 // undefined when not written, just skip drawing to avoid unexpected results.
Shannon Woods53a94a82014-06-24 15:20:36 -04002170 if (!mState.getCurrentProgramBinary()->usesPointSize())
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002171 {
Jamie Madill893ab082014-05-16 16:56:10 -04002172 // This is stictly speaking not an error, but developers should be
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002173 // notified of risking undefined behavior.
2174 ERR("Point rendering without writing to gl_PointSize.");
2175
2176 return true;
2177 }
2178 }
daniel@transgaming.com97c852b2012-12-20 20:56:23 +00002179 else if (IsTriangleMode(drawMode))
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002180 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002181 if (mState.getRasterizerState().cullFace && mState.getRasterizerState().cullMode == GL_FRONT_AND_BACK)
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002182 {
2183 return true;
2184 }
2185 }
2186
2187 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002188}
2189
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002190void Context::setVertexAttribDivisor(GLuint index, GLuint divisor)
2191{
Shannon Woods53a94a82014-06-24 15:20:36 -04002192 mState.getVertexArray()->setVertexAttribDivisor(index, divisor);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002193}
2194
Jamie Madille29d1672013-07-19 16:36:57 -04002195void Context::samplerParameteri(GLuint sampler, GLenum pname, GLint param)
2196{
2197 mResourceManager->checkSamplerAllocation(sampler);
2198
2199 Sampler *samplerObject = getSampler(sampler);
2200 ASSERT(samplerObject);
2201
2202 switch (pname)
2203 {
2204 case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(static_cast<GLenum>(param)); break;
2205 case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(static_cast<GLenum>(param)); break;
2206 case GL_TEXTURE_WRAP_S: samplerObject->setWrapS(static_cast<GLenum>(param)); break;
2207 case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(static_cast<GLenum>(param)); break;
2208 case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(static_cast<GLenum>(param)); break;
2209 case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(static_cast<GLfloat>(param)); break;
2210 case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(static_cast<GLfloat>(param)); break;
2211 case GL_TEXTURE_COMPARE_MODE: samplerObject->setComparisonMode(static_cast<GLenum>(param)); break;
2212 case GL_TEXTURE_COMPARE_FUNC: samplerObject->setComparisonFunc(static_cast<GLenum>(param)); break;
2213 default: UNREACHABLE(); break;
2214 }
2215}
2216
2217void Context::samplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
2218{
2219 mResourceManager->checkSamplerAllocation(sampler);
2220
2221 Sampler *samplerObject = getSampler(sampler);
2222 ASSERT(samplerObject);
2223
2224 switch (pname)
2225 {
Jamie Madill9675b802013-07-19 16:36:59 -04002226 case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(uiround<GLenum>(param)); break;
2227 case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(uiround<GLenum>(param)); break;
2228 case GL_TEXTURE_WRAP_S: samplerObject->setWrapS(uiround<GLenum>(param)); break;
2229 case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(uiround<GLenum>(param)); break;
2230 case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(uiround<GLenum>(param)); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002231 case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(param); break;
2232 case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(param); break;
Jamie Madill9675b802013-07-19 16:36:59 -04002233 case GL_TEXTURE_COMPARE_MODE: samplerObject->setComparisonMode(uiround<GLenum>(param)); break;
2234 case GL_TEXTURE_COMPARE_FUNC: samplerObject->setComparisonFunc(uiround<GLenum>(param)); break;
Jamie Madille29d1672013-07-19 16:36:57 -04002235 default: UNREACHABLE(); break;
2236 }
2237}
2238
Jamie Madill9675b802013-07-19 16:36:59 -04002239GLint Context::getSamplerParameteri(GLuint sampler, GLenum pname)
2240{
2241 mResourceManager->checkSamplerAllocation(sampler);
2242
2243 Sampler *samplerObject = getSampler(sampler);
2244 ASSERT(samplerObject);
2245
2246 switch (pname)
2247 {
2248 case GL_TEXTURE_MIN_FILTER: return static_cast<GLint>(samplerObject->getMinFilter());
2249 case GL_TEXTURE_MAG_FILTER: return static_cast<GLint>(samplerObject->getMagFilter());
2250 case GL_TEXTURE_WRAP_S: return static_cast<GLint>(samplerObject->getWrapS());
2251 case GL_TEXTURE_WRAP_T: return static_cast<GLint>(samplerObject->getWrapT());
2252 case GL_TEXTURE_WRAP_R: return static_cast<GLint>(samplerObject->getWrapR());
2253 case GL_TEXTURE_MIN_LOD: return uiround<GLint>(samplerObject->getMinLod());
2254 case GL_TEXTURE_MAX_LOD: return uiround<GLint>(samplerObject->getMaxLod());
2255 case GL_TEXTURE_COMPARE_MODE: return static_cast<GLint>(samplerObject->getComparisonMode());
2256 case GL_TEXTURE_COMPARE_FUNC: return static_cast<GLint>(samplerObject->getComparisonFunc());
2257 default: UNREACHABLE(); return 0;
2258 }
2259}
2260
2261GLfloat Context::getSamplerParameterf(GLuint sampler, GLenum pname)
2262{
2263 mResourceManager->checkSamplerAllocation(sampler);
2264
2265 Sampler *samplerObject = getSampler(sampler);
2266 ASSERT(samplerObject);
2267
2268 switch (pname)
2269 {
2270 case GL_TEXTURE_MIN_FILTER: return static_cast<GLfloat>(samplerObject->getMinFilter());
2271 case GL_TEXTURE_MAG_FILTER: return static_cast<GLfloat>(samplerObject->getMagFilter());
2272 case GL_TEXTURE_WRAP_S: return static_cast<GLfloat>(samplerObject->getWrapS());
2273 case GL_TEXTURE_WRAP_T: return static_cast<GLfloat>(samplerObject->getWrapT());
2274 case GL_TEXTURE_WRAP_R: return static_cast<GLfloat>(samplerObject->getWrapR());
2275 case GL_TEXTURE_MIN_LOD: return samplerObject->getMinLod();
2276 case GL_TEXTURE_MAX_LOD: return samplerObject->getMaxLod();
2277 case GL_TEXTURE_COMPARE_MODE: return static_cast<GLfloat>(samplerObject->getComparisonMode());
2278 case GL_TEXTURE_COMPARE_FUNC: return static_cast<GLfloat>(samplerObject->getComparisonFunc());
2279 default: UNREACHABLE(); return 0;
2280 }
2281}
2282
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002283void Context::initRendererString()
2284{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +00002285 std::ostringstream rendererString;
2286 rendererString << "ANGLE (";
2287 rendererString << mRenderer->getRendererDescription();
2288 rendererString << ")";
2289
Geoff Langcec35902014-04-16 10:52:36 -04002290 mRendererString = MakeStaticString(rendererString.str());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002291}
2292
Geoff Langc0b9ef42014-07-02 10:02:37 -04002293const std::string &Context::getRendererString() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002294{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +00002295 return mRendererString;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002296}
2297
Geoff Langcec35902014-04-16 10:52:36 -04002298void Context::initExtensionStrings()
2299{
Geoff Lang493daf52014-07-03 13:38:44 -04002300 mExtensionStrings = mExtensions.getStrings();
Geoff Langcec35902014-04-16 10:52:36 -04002301
Geoff Langc0b9ef42014-07-02 10:02:37 -04002302 std::ostringstream combinedStringStream;
2303 std::copy(mExtensionStrings.begin(), mExtensionStrings.end(), std::ostream_iterator<std::string>(combinedStringStream, " "));
2304 mExtensionString = combinedStringStream.str();
Geoff Langcec35902014-04-16 10:52:36 -04002305}
2306
Geoff Langc0b9ef42014-07-02 10:02:37 -04002307const std::string &Context::getExtensionString() const
Geoff Langcec35902014-04-16 10:52:36 -04002308{
2309 return mExtensionString;
2310}
2311
Geoff Langc0b9ef42014-07-02 10:02:37 -04002312const std::string &Context::getExtensionString(size_t idx) const
Geoff Langcec35902014-04-16 10:52:36 -04002313{
2314 return mExtensionStrings[idx];
2315}
2316
2317size_t Context::getExtensionStringCount() const
2318{
2319 return mExtensionStrings.size();
2320}
2321
Geoff Lang43b00422014-05-12 16:28:07 -04002322size_t Context::getBoundFramebufferTextureSerials(FramebufferTextureSerialArray *outSerialArray)
Geoff Langcdf22f92013-10-31 10:38:23 -04002323{
Geoff Lang43b00422014-05-12 16:28:07 -04002324 size_t serialCount = 0;
Geoff Langcdf22f92013-10-31 10:38:23 -04002325
Shannon Woods53a94a82014-06-24 15:20:36 -04002326 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer();
Geoff Langcdf22f92013-10-31 10:38:23 -04002327 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_DRAW_BUFFERS; i++)
2328 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002329 FramebufferAttachment *attachment = drawFramebuffer->getColorbuffer(i);
2330 if (attachment && attachment->isTexture())
Geoff Langcdf22f92013-10-31 10:38:23 -04002331 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002332 (*outSerialArray)[serialCount++] = attachment->getTextureSerial();
Geoff Langcdf22f92013-10-31 10:38:23 -04002333 }
2334 }
2335
Jamie Madill3c7fa222014-06-05 13:08:51 -04002336 FramebufferAttachment *depthStencilAttachment = drawFramebuffer->getDepthOrStencilbuffer();
2337 if (depthStencilAttachment && depthStencilAttachment->isTexture())
Geoff Langcdf22f92013-10-31 10:38:23 -04002338 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002339 (*outSerialArray)[serialCount++] = depthStencilAttachment->getTextureSerial();
Geoff Langcdf22f92013-10-31 10:38:23 -04002340 }
2341
Geoff Lang43b00422014-05-12 16:28:07 -04002342 std::sort(outSerialArray->begin(), outSerialArray->begin() + serialCount);
2343
2344 return serialCount;
Geoff Langcdf22f92013-10-31 10:38:23 -04002345}
2346
Geoff Lang758d5b22013-06-11 11:42:50 -04002347void Context::blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
2348 GLbitfield mask, GLenum filter)
2349{
Shannon Woods53a94a82014-06-24 15:20:36 -04002350 Framebuffer *readFramebuffer = mState.getReadFramebuffer();
2351 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer();
Geoff Lang758d5b22013-06-11 11:42:50 -04002352
2353 bool blitRenderTarget = false;
Geoff Lang685806d2013-06-12 11:16:36 -04002354 bool blitDepth = false;
2355 bool blitStencil = false;
Geoff Lang758d5b22013-06-11 11:42:50 -04002356 if ((mask & GL_COLOR_BUFFER_BIT) && readFramebuffer->getReadColorbuffer() && drawFramebuffer->getFirstColorbuffer())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002357 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002358 blitRenderTarget = true;
Geoff Lang758d5b22013-06-11 11:42:50 -04002359 }
2360 if ((mask & GL_STENCIL_BUFFER_BIT) && readFramebuffer->getStencilbuffer() && drawFramebuffer->getStencilbuffer())
2361 {
Geoff Lang685806d2013-06-12 11:16:36 -04002362 blitStencil = true;
Geoff Lang758d5b22013-06-11 11:42:50 -04002363 }
2364 if ((mask & GL_DEPTH_BUFFER_BIT) && readFramebuffer->getDepthbuffer() && drawFramebuffer->getDepthbuffer())
2365 {
Geoff Lang685806d2013-06-12 11:16:36 -04002366 blitDepth = true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002367 }
2368
Geoff Lang125deab2013-08-09 13:34:16 -04002369 gl::Rectangle srcRect(srcX0, srcY0, srcX1 - srcX0, srcY1 - srcY0);
2370 gl::Rectangle dstRect(dstX0, dstY0, dstX1 - dstX0, dstY1 - dstY0);
Geoff Lang685806d2013-06-12 11:16:36 -04002371 if (blitRenderTarget || blitDepth || blitStencil)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002372 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002373 const gl::Rectangle *scissor = mState.isScissorTestEnabled() ? &mState.getScissor() : NULL;
Geoff Lang125deab2013-08-09 13:34:16 -04002374 mRenderer->blitRect(readFramebuffer, srcRect, drawFramebuffer, dstRect, scissor,
Geoff Lang685806d2013-06-12 11:16:36 -04002375 blitRenderTarget, blitDepth, blitStencil, filter);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002376 }
2377}
2378
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002379void Context::invalidateFrameBuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments,
2380 GLint x, GLint y, GLsizei width, GLsizei height)
2381{
2382 Framebuffer *frameBuffer = NULL;
2383 switch (target)
2384 {
2385 case GL_FRAMEBUFFER:
2386 case GL_DRAW_FRAMEBUFFER:
Shannon Woods53a94a82014-06-24 15:20:36 -04002387 frameBuffer = mState.getDrawFramebuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002388 break;
2389 case GL_READ_FRAMEBUFFER:
Shannon Woods53a94a82014-06-24 15:20:36 -04002390 frameBuffer = mState.getReadFramebuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002391 break;
2392 default:
2393 UNREACHABLE();
2394 }
2395
2396 if (frameBuffer && frameBuffer->completeness() == GL_FRAMEBUFFER_COMPLETE)
2397 {
2398 for (int i = 0; i < numAttachments; ++i)
2399 {
2400 rx::RenderTarget *renderTarget = NULL;
2401
2402 if (attachments[i] >= GL_COLOR_ATTACHMENT0 && attachments[i] <= GL_COLOR_ATTACHMENT15)
2403 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002404 gl::FramebufferAttachment *attachment = frameBuffer->getColorbuffer(attachments[i] - GL_COLOR_ATTACHMENT0);
2405 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002406 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002407 renderTarget = attachment->getRenderTarget();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002408 }
2409 }
2410 else if (attachments[i] == GL_COLOR)
2411 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002412 gl::FramebufferAttachment *attachment = frameBuffer->getColorbuffer(0);
2413 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002414 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002415 renderTarget = attachment->getRenderTarget();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002416 }
2417 }
2418 else
2419 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002420 gl::FramebufferAttachment *attachment = NULL;
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002421 switch (attachments[i])
2422 {
2423 case GL_DEPTH_ATTACHMENT:
2424 case GL_DEPTH:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002425 attachment = frameBuffer->getDepthbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002426 break;
2427 case GL_STENCIL_ATTACHMENT:
2428 case GL_STENCIL:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002429 attachment = frameBuffer->getStencilbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002430 break;
2431 case GL_DEPTH_STENCIL_ATTACHMENT:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002432 attachment = frameBuffer->getDepthOrStencilbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002433 break;
2434 default:
2435 UNREACHABLE();
2436 }
2437
Jamie Madill3c7fa222014-06-05 13:08:51 -04002438 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002439 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002440 renderTarget = attachment->getDepthStencil();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002441 }
2442 }
2443
2444 if (renderTarget)
2445 {
2446 renderTarget->invalidate(x, y, width, height);
2447 }
2448 }
2449 }
2450}
2451
Jamie Madill7a5f7382014-03-05 15:01:24 -05002452bool Context::hasMappedBuffer(GLenum target) const
2453{
2454 if (target == GL_ARRAY_BUFFER)
2455 {
2456 for (unsigned int attribIndex = 0; attribIndex < gl::MAX_VERTEX_ATTRIBS; attribIndex++)
2457 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002458 const gl::VertexAttribute &vertexAttrib = mState.getVertexAttribState(attribIndex);
Brandon Jones5bf98292014-06-06 17:19:38 -07002459 gl::Buffer *boundBuffer = vertexAttrib.buffer.get();
Brandon Jonesd38f9262014-06-18 16:26:45 -07002460 if (vertexAttrib.enabled && boundBuffer && boundBuffer->isMapped())
Jamie Madill7a5f7382014-03-05 15:01:24 -05002461 {
2462 return true;
2463 }
2464 }
2465 }
2466 else if (target == GL_ELEMENT_ARRAY_BUFFER)
2467 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002468 Buffer *elementBuffer = mState.getTargetBuffer(target);
Brandon Jonesd38f9262014-06-18 16:26:45 -07002469 return (elementBuffer && elementBuffer->isMapped());
Jamie Madill7a5f7382014-03-05 15:01:24 -05002470 }
2471 else if (target == GL_TRANSFORM_FEEDBACK_BUFFER)
2472 {
2473 UNIMPLEMENTED();
2474 }
2475 else UNREACHABLE();
2476 return false;
2477}
2478
Geoff Lang493daf52014-07-03 13:38:44 -04002479void Context::initCaps(GLuint clientVersion)
2480{
2481 mCaps = mRenderer->getRendererCaps();
2482
2483 mExtensions = mRenderer->getRendererExtensions();
2484
2485 if (clientVersion < 3)
2486 {
2487 // Disable ES3+ extensions
2488 mExtensions.colorBufferFloat = false;
2489 }
2490
2491 if (clientVersion > 2)
2492 {
2493 // FIXME(geofflang): Don't support EXT_sRGB in non-ES2 contexts
2494 //mExtensions.sRGB = false;
2495 }
2496
Geoff Lang5f4c4632014-07-03 13:46:52 -04002497 GLuint maxSamples = 0;
Geoff Lang493daf52014-07-03 13:38:44 -04002498 const TextureCapsMap &rendererFormats = mRenderer->getRendererTextureCaps();
2499 for (TextureCapsMap::const_iterator i = rendererFormats.begin(); i != rendererFormats.end(); i++)
2500 {
2501 GLenum format = i->first;
2502 TextureCaps formatCaps = i->second;
2503
2504 if (formatCaps.texturable && IsValidInternalFormat(format, mExtensions, clientVersion))
2505 {
2506 // Update the format caps based on the client version and extensions
2507 formatCaps.renderable = IsRenderingSupported(format, mExtensions, clientVersion);
2508 formatCaps.filterable = IsFilteringSupported(format, mExtensions, clientVersion);
Geoff Lang5f4c4632014-07-03 13:46:52 -04002509
2510 // OpenGL ES does not support multisampling with integer formats
2511 GLenum componentType = GetComponentType(format);
2512 if (componentType == GL_INT || componentType == GL_UNSIGNED_INT)
2513 {
2514 formatCaps.sampleCounts.clear();
2515 }
2516 maxSamples = std::max(maxSamples, formatCaps.getMaxSamples());
2517
Geoff Lang493daf52014-07-03 13:38:44 -04002518 mTextureCaps.insert(format, formatCaps);
2519 }
2520 }
Geoff Lang5f4c4632014-07-03 13:46:52 -04002521
2522 mExtensions.maxSamples = maxSamples;
Geoff Lang493daf52014-07-03 13:38:44 -04002523}
2524
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002525}
2526
2527extern "C"
2528{
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00002529gl::Context *glCreateContext(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002530{
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00002531 return new gl::Context(clientVersion, shareContext, renderer, notifyResets, robustAccess);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002532}
2533
2534void glDestroyContext(gl::Context *context)
2535{
2536 delete context;
2537
2538 if (context == gl::getContext())
2539 {
2540 gl::makeCurrent(NULL, NULL, NULL);
2541 }
2542}
2543
2544void glMakeCurrent(gl::Context *context, egl::Display *display, egl::Surface *surface)
2545{
2546 gl::makeCurrent(context, display, surface);
2547}
2548
2549gl::Context *glGetCurrentContext()
2550{
2551 return gl::getContext();
2552}
daniel@transgaming.com621ce052012-10-31 17:52:29 +00002553
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002554}