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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002//
Geoff Langeeba6e12014-02-03 13:12:30 -05003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.org144f2802012-07-12 01:42:34 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// Context.cpp: Implements the gl::Context class, managing all GL state and performing
9// rendering operations. It is the GLES2 specific implementation of EGLContext.
10
11#include "libGLESv2/Context.h"
12
apatrick@chromium.org144f2802012-07-12 01:42:34 +000013#include "libGLESv2/main.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000014#include "common/utilities.h"
shannonwoods@chromium.orgf6fb9592013-05-30 00:09:40 +000015#include "libGLESv2/formatutils.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000016#include "libGLESv2/Buffer.h"
17#include "libGLESv2/Fence.h"
daniel@transgaming.com29ab9522012-08-27 16:25:37 +000018#include "libGLESv2/Framebuffer.h"
Jamie Madille261b442014-06-25 12:42:21 -040019#include "libGLESv2/FramebufferAttachment.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000020#include "libGLESv2/Renderbuffer.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000021#include "libGLESv2/Program.h"
22#include "libGLESv2/ProgramBinary.h"
23#include "libGLESv2/Query.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000024#include "libGLESv2/Texture.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000025#include "libGLESv2/ResourceManager.h"
Brandon Jonesc7a41042014-06-23 12:03:25 -070026#include "libGLESv2/renderer/d3d/IndexDataManager.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000027#include "libGLESv2/renderer/RenderTarget.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000028#include "libGLESv2/renderer/Renderer.h"
Jamie Madill57a89722013-07-02 11:57:03 -040029#include "libGLESv2/VertexArray.h"
Jamie Madilldc356042013-07-19 16:36:57 -040030#include "libGLESv2/Sampler.h"
Jamie Madill1fc7e2c2014-01-21 16:47:10 -050031#include "libGLESv2/validationES.h"
Geoff Langc8058452014-02-03 12:04:11 -050032#include "libGLESv2/TransformFeedback.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000033
34#include "libEGL/Surface.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000035
36#undef near
37#undef far
38
39namespace gl
40{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +000041
Shannon Woods53a94a82014-06-24 15:20:36 -040042Context::Context(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess)
43 : mRenderer(renderer)
apatrick@chromium.org144f2802012-07-12 01:42:34 +000044{
45 ASSERT(robustAccess == false); // Unimplemented
46
Geoff Langc0b9ef42014-07-02 10:02:37 -040047 mCaps = mRenderer->getRendererCaps();
48 mTextureCaps = mRenderer->getRendererTextureCaps();
49 mExtensions = mRenderer->getRendererExtensions();
50
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +000051 mClientVersion = clientVersion;
52
Shannon Woods53a94a82014-06-24 15:20:36 -040053 mFenceNVHandleAllocator.setBaseHandle(0);
Geoff Lang7dca1862013-07-30 16:30:46 -040054
apatrick@chromium.org144f2802012-07-12 01:42:34 +000055 if (shareContext != NULL)
56 {
57 mResourceManager = shareContext->mResourceManager;
58 mResourceManager->addRef();
59 }
60 else
61 {
daniel@transgaming.com370482e2012-11-28 19:32:13 +000062 mResourceManager = new ResourceManager(mRenderer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +000063 }
64
65 // [OpenGL ES 2.0.24] section 3.7 page 83:
66 // In the initial state, TEXTURE_2D and TEXTURE_CUBE_MAP have twodimensional
67 // and cube map texture state vectors respectively associated with them.
68 // In order that access to these initial textures not be lost, they are treated as texture
69 // objects all of whose names are 0.
70
Brandon Jonesf47bebc2014-07-09 14:28:42 -070071 mTexture2DZero.set(new Texture2D(mRenderer->createTexture2D(), 0));
Brandon Jones0511e802014-07-14 16:27:26 -070072 mTextureCubeMapZero.set(new TextureCubeMap(mRenderer->createTextureCube(), 0));
Brandon Jones78b1acd2014-07-15 15:33:07 -070073 mTexture3DZero.set(new Texture3D(mRenderer->createTexture3D(), 0));
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +000074 mTexture2DArrayZero.set(new Texture2DArray(mRenderer, 0));
apatrick@chromium.org144f2802012-07-12 01:42:34 +000075
Jamie Madill57a89722013-07-02 11:57:03 -040076 bindVertexArray(0);
apatrick@chromium.org144f2802012-07-12 01:42:34 +000077 bindArrayBuffer(0);
78 bindElementArrayBuffer(0);
79 bindTextureCubeMap(0);
80 bindTexture2D(0);
81 bindReadFramebuffer(0);
82 bindDrawFramebuffer(0);
83 bindRenderbuffer(0);
84
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +000085 bindGenericUniformBuffer(0);
86 for (int i = 0; i < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; i++)
87 {
88 bindIndexedUniformBuffer(0, i, 0, -1);
89 }
90
91 bindGenericTransformFeedbackBuffer(0);
92 for (int i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
93 {
94 bindIndexedTransformFeedbackBuffer(0, i, 0, -1);
95 }
96
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +000097 bindCopyReadBuffer(0);
98 bindCopyWriteBuffer(0);
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +000099 bindPixelPackBuffer(0);
100 bindPixelUnpackBuffer(0);
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000101
Geoff Langc8058452014-02-03 12:04:11 -0500102 // [OpenGL ES 3.0.2] section 2.14.1 pg 85:
103 // In the initial state, a default transform feedback object is bound and treated as
104 // a transform feedback object with a name of zero. That object is bound any time
105 // BindTransformFeedback is called with id of zero
106 mTransformFeedbackZero.set(new TransformFeedback(0));
107 bindTransformFeedback(0);
108
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000109 mInvalidEnum = false;
110 mInvalidValue = false;
111 mInvalidOperation = false;
112 mOutOfMemory = false;
113 mInvalidFramebufferOperation = false;
114
115 mHasBeenCurrent = false;
116 mContextLost = false;
117 mResetStatus = GL_NO_ERROR;
118 mResetStrategy = (notifyResets ? GL_LOSE_CONTEXT_ON_RESET_EXT : GL_NO_RESET_NOTIFICATION_EXT);
119 mRobustAccess = robustAccess;
120
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000121 mNumCompressedTextureFormats = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400122
123 mState.setContext(this);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000124}
125
126Context::~Context()
127{
Shannon Woods53a94a82014-06-24 15:20:36 -0400128 GLuint currentProgram = mState.getCurrentProgramId();
129 if (currentProgram != 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000130 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400131 Program *programObject = mResourceManager->getProgram(currentProgram);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000132 if (programObject)
133 {
134 programObject->release();
135 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400136 currentProgram = 0;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000137 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400138 mState.setCurrentProgram(0, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000139
140 while (!mFramebufferMap.empty())
141 {
142 deleteFramebuffer(mFramebufferMap.begin()->first);
143 }
144
Jamie Madill33dc8432013-07-26 11:55:05 -0400145 while (!mFenceNVMap.empty())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000146 {
Jamie Madill33dc8432013-07-26 11:55:05 -0400147 deleteFenceNV(mFenceNVMap.begin()->first);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000148 }
149
150 while (!mQueryMap.empty())
151 {
152 deleteQuery(mQueryMap.begin()->first);
153 }
154
Jamie Madill57a89722013-07-02 11:57:03 -0400155 while (!mVertexArrayMap.empty())
156 {
157 deleteVertexArray(mVertexArrayMap.begin()->first);
158 }
159
Geoff Langc8058452014-02-03 12:04:11 -0500160 mTransformFeedbackZero.set(NULL);
161 while (!mTransformFeedbackMap.empty())
162 {
163 deleteTransformFeedback(mTransformFeedbackMap.begin()->first);
164 }
165
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000166 for (int type = 0; type < TEXTURE_TYPE_COUNT; type++)
167 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000168 mIncompleteTextures[type].set(NULL);
169 }
170
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000171 mTexture2DZero.set(NULL);
172 mTextureCubeMapZero.set(NULL);
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000173 mTexture3DZero.set(NULL);
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000174 mTexture2DArrayZero.set(NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000175
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000176 mResourceManager->release();
177}
178
daniel@transgaming.comad629872012-11-28 19:32:06 +0000179void Context::makeCurrent(egl::Surface *surface)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000180{
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000181 if (!mHasBeenCurrent)
182 {
daniel@transgaming.com9549bea2012-11-28 20:57:23 +0000183 mMajorShaderModel = mRenderer->getMajorShaderModel();
daniel@transgaming.com621ce052012-10-31 17:52:29 +0000184 mSupportsVertexTexture = mRenderer->getVertexTextureSupport();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000185
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000186 mNumCompressedTextureFormats = 0;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400187 if (mExtensions.textureCompressionDXT1)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000188 {
189 mNumCompressedTextureFormats += 2;
190 }
Geoff Langc0b9ef42014-07-02 10:02:37 -0400191 if (mExtensions.textureCompressionDXT3)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000192 {
193 mNumCompressedTextureFormats += 1;
194 }
Geoff Langc0b9ef42014-07-02 10:02:37 -0400195 if (mExtensions.textureCompressionDXT5)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000196 {
197 mNumCompressedTextureFormats += 1;
198 }
199
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000200 initRendererString();
Geoff Langcec35902014-04-16 10:52:36 -0400201 initExtensionStrings();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000202
Shannon Woods53a94a82014-06-24 15:20:36 -0400203 mState.setViewportParams(0, 0, surface->getWidth(), surface->getHeight());
204 mState.setScissorParams(0, 0, surface->getWidth(), surface->getHeight());
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000205
206 mHasBeenCurrent = true;
207 }
208
daniel@transgaming.com024786d2012-10-31 18:42:55 +0000209 // Wrap the existing swapchain resources into GL objects and assign them to the '0' names
daniel@transgaming.com76d3e6e2012-10-31 19:55:33 +0000210 rx::SwapChain *swapchain = surface->getSwapChain();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000211
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000212 Colorbuffer *colorbufferZero = new Colorbuffer(mRenderer, swapchain);
213 DepthStencilbuffer *depthStencilbufferZero = new DepthStencilbuffer(mRenderer, swapchain);
daniel@transgaming.com16418b12012-11-28 19:32:22 +0000214 Framebuffer *framebufferZero = new DefaultFramebuffer(mRenderer, colorbufferZero, depthStencilbufferZero);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000215
216 setFramebufferZero(framebufferZero);
shannon.woods%transgaming.com@gtempaccount.com785f1962013-04-13 03:34:45 +0000217
218 // Store the current client version in the renderer
219 mRenderer->setCurrentClientVersion(mClientVersion);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000220}
221
daniel@transgaming.comf688c0d2012-10-31 17:52:57 +0000222// NOTE: this function should not assume that this context is current!
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000223void Context::markContextLost()
224{
225 if (mResetStrategy == GL_LOSE_CONTEXT_ON_RESET_EXT)
226 mResetStatus = GL_UNKNOWN_CONTEXT_RESET_EXT;
227 mContextLost = true;
228}
229
230bool Context::isContextLost()
231{
232 return mContextLost;
233}
234
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000235GLuint Context::createBuffer()
236{
237 return mResourceManager->createBuffer();
238}
239
240GLuint Context::createProgram()
241{
242 return mResourceManager->createProgram();
243}
244
245GLuint Context::createShader(GLenum type)
246{
247 return mResourceManager->createShader(type);
248}
249
250GLuint Context::createTexture()
251{
252 return mResourceManager->createTexture();
253}
254
255GLuint Context::createRenderbuffer()
256{
257 return mResourceManager->createRenderbuffer();
258}
259
Jamie Madillcd055f82013-07-26 11:55:15 -0400260GLsync Context::createFenceSync(GLenum condition)
261{
262 GLuint handle = mResourceManager->createFenceSync();
263
264 gl::FenceSync *fenceSync = mResourceManager->getFenceSync(handle);
265 ASSERT(fenceSync);
266
267 fenceSync->set(condition);
268
269 return reinterpret_cast<GLsync>(handle);
270}
271
Jamie Madill57a89722013-07-02 11:57:03 -0400272GLuint Context::createVertexArray()
273{
274 GLuint handle = mVertexArrayHandleAllocator.allocate();
275
Jamie Madilld1028542013-07-02 11:57:04 -0400276 // Although the spec states VAO state is not initialized until the object is bound,
277 // we create it immediately. The resulting behaviour is transparent to the application,
278 // since it's not currently possible to access the state until the object is bound.
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400279 VertexArray *vertexArray = new VertexArray(mRenderer->createVertexArray(), handle, MAX_VERTEX_ATTRIBS);
280 mVertexArrayMap[handle] = vertexArray;
Jamie Madill57a89722013-07-02 11:57:03 -0400281 return handle;
282}
283
Jamie Madilldc356042013-07-19 16:36:57 -0400284GLuint Context::createSampler()
285{
286 return mResourceManager->createSampler();
287}
288
Geoff Langc8058452014-02-03 12:04:11 -0500289GLuint Context::createTransformFeedback()
290{
291 GLuint handle = mTransformFeedbackAllocator.allocate();
292 TransformFeedback *transformFeedback = new TransformFeedback(handle);
293 transformFeedback->addRef();
294 mTransformFeedbackMap[handle] = transformFeedback;
295 return handle;
296}
297
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000298// Returns an unused framebuffer name
299GLuint Context::createFramebuffer()
300{
301 GLuint handle = mFramebufferHandleAllocator.allocate();
302
303 mFramebufferMap[handle] = NULL;
304
305 return handle;
306}
307
Jamie Madill33dc8432013-07-26 11:55:05 -0400308GLuint Context::createFenceNV()
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000309{
Jamie Madill33dc8432013-07-26 11:55:05 -0400310 GLuint handle = mFenceNVHandleAllocator.allocate();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000311
Jamie Madill33dc8432013-07-26 11:55:05 -0400312 mFenceNVMap[handle] = new FenceNV(mRenderer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000313
314 return handle;
315}
316
317// Returns an unused query name
318GLuint Context::createQuery()
319{
320 GLuint handle = mQueryHandleAllocator.allocate();
321
322 mQueryMap[handle] = NULL;
323
324 return handle;
325}
326
327void Context::deleteBuffer(GLuint buffer)
328{
329 if (mResourceManager->getBuffer(buffer))
330 {
331 detachBuffer(buffer);
332 }
Jamie Madill893ab082014-05-16 16:56:10 -0400333
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000334 mResourceManager->deleteBuffer(buffer);
335}
336
337void Context::deleteShader(GLuint shader)
338{
339 mResourceManager->deleteShader(shader);
340}
341
342void Context::deleteProgram(GLuint program)
343{
344 mResourceManager->deleteProgram(program);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000345}
346
347void Context::deleteTexture(GLuint texture)
348{
349 if (mResourceManager->getTexture(texture))
350 {
351 detachTexture(texture);
352 }
353
354 mResourceManager->deleteTexture(texture);
355}
356
357void Context::deleteRenderbuffer(GLuint renderbuffer)
358{
359 if (mResourceManager->getRenderbuffer(renderbuffer))
360 {
361 detachRenderbuffer(renderbuffer);
362 }
Jamie Madill893ab082014-05-16 16:56:10 -0400363
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000364 mResourceManager->deleteRenderbuffer(renderbuffer);
365}
366
Jamie Madillcd055f82013-07-26 11:55:15 -0400367void Context::deleteFenceSync(GLsync fenceSync)
368{
369 // The spec specifies the underlying Fence object is not deleted until all current
370 // wait commands finish. However, since the name becomes invalid, we cannot query the fence,
371 // and since our API is currently designed for being called from a single thread, we can delete
372 // the fence immediately.
373 mResourceManager->deleteFenceSync(reinterpret_cast<GLuint>(fenceSync));
374}
375
Jamie Madill57a89722013-07-02 11:57:03 -0400376void Context::deleteVertexArray(GLuint vertexArray)
377{
378 auto vertexArrayObject = mVertexArrayMap.find(vertexArray);
379
380 if (vertexArrayObject != mVertexArrayMap.end())
381 {
382 detachVertexArray(vertexArray);
383
384 mVertexArrayHandleAllocator.release(vertexArrayObject->first);
385 delete vertexArrayObject->second;
386 mVertexArrayMap.erase(vertexArrayObject);
387 }
388}
389
Jamie Madilldc356042013-07-19 16:36:57 -0400390void Context::deleteSampler(GLuint sampler)
391{
392 if (mResourceManager->getSampler(sampler))
393 {
394 detachSampler(sampler);
395 }
396
397 mResourceManager->deleteSampler(sampler);
398}
399
Geoff Langc8058452014-02-03 12:04:11 -0500400void Context::deleteTransformFeedback(GLuint transformFeedback)
401{
402 TransformFeedbackMap::const_iterator iter = mTransformFeedbackMap.find(transformFeedback);
403 if (iter != mTransformFeedbackMap.end())
404 {
405 detachTransformFeedback(transformFeedback);
406 mTransformFeedbackAllocator.release(transformFeedback);
407 iter->second->release();
408 mTransformFeedbackMap.erase(iter);
409 }
410}
411
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000412void Context::deleteFramebuffer(GLuint framebuffer)
413{
414 FramebufferMap::iterator framebufferObject = mFramebufferMap.find(framebuffer);
415
416 if (framebufferObject != mFramebufferMap.end())
417 {
418 detachFramebuffer(framebuffer);
419
420 mFramebufferHandleAllocator.release(framebufferObject->first);
421 delete framebufferObject->second;
422 mFramebufferMap.erase(framebufferObject);
423 }
424}
425
Jamie Madill33dc8432013-07-26 11:55:05 -0400426void Context::deleteFenceNV(GLuint fence)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000427{
Jamie Madill33dc8432013-07-26 11:55:05 -0400428 FenceNVMap::iterator fenceObject = mFenceNVMap.find(fence);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000429
Jamie Madill33dc8432013-07-26 11:55:05 -0400430 if (fenceObject != mFenceNVMap.end())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000431 {
Jamie Madill33dc8432013-07-26 11:55:05 -0400432 mFenceNVHandleAllocator.release(fenceObject->first);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000433 delete fenceObject->second;
Jamie Madill33dc8432013-07-26 11:55:05 -0400434 mFenceNVMap.erase(fenceObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000435 }
436}
437
438void Context::deleteQuery(GLuint query)
439{
440 QueryMap::iterator queryObject = mQueryMap.find(query);
441 if (queryObject != mQueryMap.end())
442 {
443 mQueryHandleAllocator.release(queryObject->first);
444 if (queryObject->second)
445 {
446 queryObject->second->release();
447 }
448 mQueryMap.erase(queryObject);
449 }
450}
451
452Buffer *Context::getBuffer(GLuint handle)
453{
454 return mResourceManager->getBuffer(handle);
455}
456
Geoff Lang48dcae72014-02-05 16:28:24 -0500457Shader *Context::getShader(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000458{
459 return mResourceManager->getShader(handle);
460}
461
Geoff Lang48dcae72014-02-05 16:28:24 -0500462Program *Context::getProgram(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000463{
464 return mResourceManager->getProgram(handle);
465}
466
Jamie Madill570f7c82014-07-03 10:38:54 -0400467Texture *Context::getTexture(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000468{
469 return mResourceManager->getTexture(handle);
470}
471
Jamie Madill6c7b4ad2014-06-16 10:33:59 -0400472Renderbuffer *Context::getRenderbuffer(GLuint handle)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000473{
474 return mResourceManager->getRenderbuffer(handle);
475}
476
Jamie Madillcd055f82013-07-26 11:55:15 -0400477FenceSync *Context::getFenceSync(GLsync handle) const
478{
479 return mResourceManager->getFenceSync(reinterpret_cast<GLuint>(handle));
480}
481
Jamie Madill57a89722013-07-02 11:57:03 -0400482VertexArray *Context::getVertexArray(GLuint handle) const
483{
484 auto vertexArray = mVertexArrayMap.find(handle);
485
486 if (vertexArray == mVertexArrayMap.end())
487 {
488 return NULL;
489 }
490 else
491 {
492 return vertexArray->second;
493 }
494}
495
Jamie Madilldc356042013-07-19 16:36:57 -0400496Sampler *Context::getSampler(GLuint handle) const
497{
498 return mResourceManager->getSampler(handle);
499}
500
Geoff Langc8058452014-02-03 12:04:11 -0500501TransformFeedback *Context::getTransformFeedback(GLuint handle) const
502{
503 if (handle == 0)
504 {
505 return mTransformFeedbackZero.get();
506 }
507 else
508 {
509 TransformFeedbackMap::const_iterator iter = mTransformFeedbackMap.find(handle);
510 return (iter != mTransformFeedbackMap.end()) ? iter->second : NULL;
511 }
512}
513
Jamie Madilldc356042013-07-19 16:36:57 -0400514bool Context::isSampler(GLuint samplerName) const
515{
516 return mResourceManager->isSampler(samplerName);
517}
518
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000519void Context::bindArrayBuffer(unsigned int buffer)
520{
521 mResourceManager->checkBufferAllocation(buffer);
522
Shannon Woods53a94a82014-06-24 15:20:36 -0400523 mState.setArrayBufferBinding(getBuffer(buffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000524}
525
526void Context::bindElementArrayBuffer(unsigned int buffer)
527{
528 mResourceManager->checkBufferAllocation(buffer);
529
Shannon Woods53a94a82014-06-24 15:20:36 -0400530 mState.getVertexArray()->setElementArrayBuffer(getBuffer(buffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000531}
532
533void Context::bindTexture2D(GLuint texture)
534{
535 mResourceManager->checkTextureAllocation(texture, TEXTURE_2D);
536
Shannon Woods53a94a82014-06-24 15:20:36 -0400537 mState.setSamplerTexture(TEXTURE_2D, getTexture(texture));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000538}
539
540void Context::bindTextureCubeMap(GLuint texture)
541{
542 mResourceManager->checkTextureAllocation(texture, TEXTURE_CUBE);
543
Shannon Woods53a94a82014-06-24 15:20:36 -0400544 mState.setSamplerTexture(TEXTURE_CUBE, getTexture(texture));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000545}
546
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000547void Context::bindTexture3D(GLuint texture)
548{
549 mResourceManager->checkTextureAllocation(texture, TEXTURE_3D);
550
Shannon Woods53a94a82014-06-24 15:20:36 -0400551 mState.setSamplerTexture(TEXTURE_3D, getTexture(texture));
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000552}
553
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000554void Context::bindTexture2DArray(GLuint texture)
555{
556 mResourceManager->checkTextureAllocation(texture, TEXTURE_2D_ARRAY);
557
Shannon Woods53a94a82014-06-24 15:20:36 -0400558 mState.setSamplerTexture(TEXTURE_2D_ARRAY, getTexture(texture));
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000559}
560
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000561void Context::bindReadFramebuffer(GLuint framebuffer)
562{
563 if (!getFramebuffer(framebuffer))
564 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400565 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000566 }
567
Shannon Woods53a94a82014-06-24 15:20:36 -0400568 mState.setReadFramebufferBinding(getFramebuffer(framebuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000569}
570
571void Context::bindDrawFramebuffer(GLuint framebuffer)
572{
573 if (!getFramebuffer(framebuffer))
574 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400575 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000576 }
577
Shannon Woods53a94a82014-06-24 15:20:36 -0400578 mState.setDrawFramebufferBinding(getFramebuffer(framebuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000579}
580
581void Context::bindRenderbuffer(GLuint renderbuffer)
582{
583 mResourceManager->checkRenderbufferAllocation(renderbuffer);
584
Shannon Woods53a94a82014-06-24 15:20:36 -0400585 mState.setRenderbufferBinding(getRenderbuffer(renderbuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000586}
587
Jamie Madill57a89722013-07-02 11:57:03 -0400588void Context::bindVertexArray(GLuint vertexArray)
589{
590 if (!getVertexArray(vertexArray))
591 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400592 VertexArray *vertexArrayObject = new VertexArray(mRenderer->createVertexArray(), vertexArray, MAX_VERTEX_ATTRIBS);
593 mVertexArrayMap[vertexArray] = vertexArrayObject;
Jamie Madill57a89722013-07-02 11:57:03 -0400594 }
595
Shannon Woods53a94a82014-06-24 15:20:36 -0400596 mState.setVertexArrayBinding(getVertexArray(vertexArray));
Jamie Madill57a89722013-07-02 11:57:03 -0400597}
598
Jamie Madilldc356042013-07-19 16:36:57 -0400599void Context::bindSampler(GLuint textureUnit, GLuint sampler)
600{
Shannon Woods53a94a82014-06-24 15:20:36 -0400601 ASSERT(textureUnit < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS); // TODO: Update for backend-determined array size
Jamie Madilldc356042013-07-19 16:36:57 -0400602 mResourceManager->checkSamplerAllocation(sampler);
603
Shannon Woods53a94a82014-06-24 15:20:36 -0400604 mState.setSamplerBinding(textureUnit, getSampler(sampler));
Jamie Madilldc356042013-07-19 16:36:57 -0400605}
606
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000607void Context::bindGenericUniformBuffer(GLuint buffer)
608{
609 mResourceManager->checkBufferAllocation(buffer);
610
Shannon Woods53a94a82014-06-24 15:20:36 -0400611 mState.setGenericUniformBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000612}
613
614void Context::bindIndexedUniformBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size)
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000615{
616 mResourceManager->checkBufferAllocation(buffer);
617
Shannon Woods53a94a82014-06-24 15:20:36 -0400618 mState.setIndexedUniformBufferBinding(index, getBuffer(buffer), offset, size);
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000619}
620
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000621void Context::bindGenericTransformFeedbackBuffer(GLuint buffer)
622{
623 mResourceManager->checkBufferAllocation(buffer);
624
Shannon Woods53a94a82014-06-24 15:20:36 -0400625 mState.setGenericTransformFeedbackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000626}
627
628void Context::bindIndexedTransformFeedbackBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size)
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000629{
630 mResourceManager->checkBufferAllocation(buffer);
631
Shannon Woods53a94a82014-06-24 15:20:36 -0400632 mState.setIndexedTransformFeedbackBufferBinding(index, getBuffer(buffer), offset, size);
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000633}
634
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000635void Context::bindCopyReadBuffer(GLuint buffer)
636{
637 mResourceManager->checkBufferAllocation(buffer);
638
Shannon Woods53a94a82014-06-24 15:20:36 -0400639 mState.setCopyReadBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000640}
641
642void Context::bindCopyWriteBuffer(GLuint buffer)
643{
644 mResourceManager->checkBufferAllocation(buffer);
645
Shannon Woods53a94a82014-06-24 15:20:36 -0400646 mState.setCopyWriteBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000647}
648
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000649void Context::bindPixelPackBuffer(GLuint buffer)
650{
651 mResourceManager->checkBufferAllocation(buffer);
652
Shannon Woods53a94a82014-06-24 15:20:36 -0400653 mState.setPixelPackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000654}
655
656void Context::bindPixelUnpackBuffer(GLuint buffer)
657{
658 mResourceManager->checkBufferAllocation(buffer);
659
Shannon Woods53a94a82014-06-24 15:20:36 -0400660 mState.setPixelUnpackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000661}
662
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000663void Context::useProgram(GLuint program)
664{
Shannon Woods53a94a82014-06-24 15:20:36 -0400665 GLuint priorProgramId = mState.getCurrentProgramId();
666 Program *priorProgram = mResourceManager->getProgram(priorProgramId);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000667
Shannon Woods53a94a82014-06-24 15:20:36 -0400668 if (priorProgramId != program)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000669 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400670 mState.setCurrentProgram(program, mResourceManager->getProgram(program));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000671
Shannon Woods53a94a82014-06-24 15:20:36 -0400672 if (priorProgram)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000673 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400674 priorProgram->release();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000675 }
676 }
677}
678
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000679void Context::linkProgram(GLuint program)
680{
681 Program *programObject = mResourceManager->getProgram(program);
682
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000683 bool linked = programObject->link();
684
685 // if the current program was relinked successfully we
686 // need to install the new executables
Shannon Woods53a94a82014-06-24 15:20:36 -0400687 if (linked && program == mState.getCurrentProgramId())
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000688 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400689 mState.setCurrentProgramBinary(programObject->getProgramBinary());
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000690 }
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000691}
692
693void Context::setProgramBinary(GLuint program, const void *binary, GLint length)
694{
695 Program *programObject = mResourceManager->getProgram(program);
696
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000697 bool loaded = programObject->setProgramBinary(binary, length);
698
699 // if the current program was reloaded successfully we
700 // need to install the new executables
Shannon Woods53a94a82014-06-24 15:20:36 -0400701 if (loaded && program == mState.getCurrentProgramId())
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000702 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400703 mState.setCurrentProgramBinary(programObject->getProgramBinary());
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000704 }
705
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000706}
707
Geoff Langc8058452014-02-03 12:04:11 -0500708void Context::bindTransformFeedback(GLuint transformFeedback)
709{
Shannon Woods53a94a82014-06-24 15:20:36 -0400710 mState.setTransformFeedbackBinding(getTransformFeedback(transformFeedback));
Geoff Langc8058452014-02-03 12:04:11 -0500711}
712
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000713void Context::beginQuery(GLenum target, GLuint query)
714{
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000715 Query *queryObject = getQuery(query, true, target);
Jamie Madilldb2f14c2014-05-13 13:56:30 -0400716 ASSERT(queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000717
718 // set query as active for specified target
Shannon Woods53a94a82014-06-24 15:20:36 -0400719 mState.setActiveQuery(target, queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000720
721 // begin query
722 queryObject->begin();
723}
724
725void Context::endQuery(GLenum target)
726{
Shannon Woods53a94a82014-06-24 15:20:36 -0400727 Query *queryObject = mState.getActiveQuery(target);
Jamie Madill45c785d2014-05-13 14:09:34 -0400728 ASSERT(queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000729
730 queryObject->end();
731
Shannon Woods53a94a82014-06-24 15:20:36 -0400732 mState.setActiveQuery(target, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000733}
734
735void Context::setFramebufferZero(Framebuffer *buffer)
736{
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400737 // First, check to see if the old default framebuffer
738 // was set for draw or read framebuffer, and change
739 // the bindings to point to the new one before deleting it.
Shannon Woods53a94a82014-06-24 15:20:36 -0400740 if (mState.getDrawFramebuffer()->id() == 0)
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400741 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400742 mState.setDrawFramebufferBinding(buffer);
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400743 }
744
Shannon Woods53a94a82014-06-24 15:20:36 -0400745 if (mState.getReadFramebuffer()->id() == 0)
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400746 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400747 mState.setReadFramebufferBinding(buffer);
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400748 }
749
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000750 delete mFramebufferMap[0];
751 mFramebufferMap[0] = buffer;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000752}
753
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000754void Context::setRenderbufferStorage(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000755{
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400756 ASSERT(getTextureCaps().get(internalformat).renderable);
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400757
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000758 RenderbufferStorage *renderbuffer = NULL;
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400759
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400760 if (GetDepthBits(internalformat) > 0 && GetStencilBits(internalformat) > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400761 {
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000762 renderbuffer = new gl::DepthStencilbuffer(mRenderer, width, height, samples);
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400763 }
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400764 else if (GetDepthBits(internalformat) > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400765 {
766 renderbuffer = new gl::Depthbuffer(mRenderer, width, height, samples);
767 }
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400768 else if (GetStencilBits(internalformat) > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400769 {
770 renderbuffer = new gl::Stencilbuffer(mRenderer, width, height, samples);
771 }
772 else
773 {
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400774 renderbuffer = new gl::Colorbuffer(mRenderer, width, height, internalformat, samples);
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000775 }
776
Shannon Woods53a94a82014-06-24 15:20:36 -0400777 mState.getCurrentRenderbuffer()->setStorage(renderbuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000778}
779
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500780Framebuffer *Context::getFramebuffer(unsigned int handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000781{
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500782 FramebufferMap::const_iterator framebuffer = mFramebufferMap.find(handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000783
784 if (framebuffer == mFramebufferMap.end())
785 {
786 return NULL;
787 }
788 else
789 {
790 return framebuffer->second;
791 }
792}
793
Jamie Madill33dc8432013-07-26 11:55:05 -0400794FenceNV *Context::getFenceNV(unsigned int handle)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000795{
Jamie Madill33dc8432013-07-26 11:55:05 -0400796 FenceNVMap::iterator fence = mFenceNVMap.find(handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000797
Jamie Madill33dc8432013-07-26 11:55:05 -0400798 if (fence == mFenceNVMap.end())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000799 {
800 return NULL;
801 }
802 else
803 {
804 return fence->second;
805 }
806}
807
808Query *Context::getQuery(unsigned int handle, bool create, GLenum type)
809{
810 QueryMap::iterator query = mQueryMap.find(handle);
811
812 if (query == mQueryMap.end())
813 {
814 return NULL;
815 }
816 else
817 {
818 if (!query->second && create)
819 {
shannon.woods@transgaming.comb32e1982013-02-28 23:02:59 +0000820 query->second = new Query(mRenderer, type, handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000821 query->second->addRef();
822 }
823 return query->second;
824 }
825}
826
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500827Texture *Context::getTargetTexture(GLenum target) const
828{
829 if (!ValidTextureTarget(this, target))
830 {
831 return NULL;
832 }
833
834 switch (target)
835 {
836 case GL_TEXTURE_2D: return getTexture2D();
837 case GL_TEXTURE_CUBE_MAP: return getTextureCubeMap();
838 case GL_TEXTURE_3D: return getTexture3D();
839 case GL_TEXTURE_2D_ARRAY: return getTexture2DArray();
840 default: return NULL;
841 }
842}
843
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500844Texture2D *Context::getTexture2D() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000845{
Shannon Woods53a94a82014-06-24 15:20:36 -0400846 return static_cast<Texture2D*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_2D));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000847}
848
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500849TextureCubeMap *Context::getTextureCubeMap() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000850{
Shannon Woods53a94a82014-06-24 15:20:36 -0400851 return static_cast<TextureCubeMap*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_CUBE));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000852}
853
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500854Texture3D *Context::getTexture3D() const
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000855{
Shannon Woods53a94a82014-06-24 15:20:36 -0400856 return static_cast<Texture3D*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_3D));
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000857}
858
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500859Texture2DArray *Context::getTexture2DArray() const
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000860{
Shannon Woods53a94a82014-06-24 15:20:36 -0400861 return static_cast<Texture2DArray*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_2D_ARRAY));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000862}
863
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500864Texture *Context::getSamplerTexture(unsigned int sampler, TextureType type) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000865{
Shannon Woods53a94a82014-06-24 15:20:36 -0400866 if (mState.getSamplerTextureId(sampler, type) == 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000867 {
868 switch (type)
869 {
870 default: UNREACHABLE();
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000871 case TEXTURE_2D: return mTexture2DZero.get();
872 case TEXTURE_CUBE: return mTextureCubeMapZero.get();
873 case TEXTURE_3D: return mTexture3DZero.get();
874 case TEXTURE_2D_ARRAY: return mTexture2DArrayZero.get();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000875 }
876 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400877 else
878 {
879 return mState.getSamplerTexture(sampler, type);
880 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000881}
882
Jamie Madill893ab082014-05-16 16:56:10 -0400883void Context::getBooleanv(GLenum pname, GLboolean *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000884{
885 switch (pname)
886 {
daniel@transgaming.comf39967e2012-11-28 19:35:56 +0000887 case GL_SHADER_COMPILER: *params = GL_TRUE; break;
daniel@transgaming.comf39967e2012-11-28 19:35:56 +0000888 case GL_CONTEXT_ROBUST_ACCESS_EXT: *params = mRobustAccess ? GL_TRUE : GL_FALSE; break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000889 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400890 mState.getBooleanv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400891 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000892 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000893}
894
Jamie Madill893ab082014-05-16 16:56:10 -0400895void Context::getFloatv(GLenum pname, GLfloat *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000896{
Shannon Woods53a94a82014-06-24 15:20:36 -0400897 // Queries about context capabilities and maximums are answered by Context.
898 // Queries about current GL state values are answered by State.
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000899 switch (pname)
900 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000901 case GL_ALIASED_LINE_WIDTH_RANGE:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400902 params[0] = mCaps.minAliasedLineWidth;
903 params[1] = mCaps.maxAliasedLineWidth;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000904 break;
905 case GL_ALIASED_POINT_SIZE_RANGE:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400906 params[0] = mCaps.minAliasedPointSize;
907 params[1] = mCaps.maxAliasedPointSize;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000908 break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +0000909 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400910 ASSERT(mExtensions.textureFilterAnisotropic);
911 *params = mExtensions.maxTextureAnisotropy;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +0000912 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000913 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400914 mState.getFloatv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400915 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000916 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000917}
918
Jamie Madill893ab082014-05-16 16:56:10 -0400919void Context::getIntegerv(GLenum pname, GLint *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000920{
Shannon Woods53a94a82014-06-24 15:20:36 -0400921 // Queries about context capabilities and maximums are answered by Context.
922 // Queries about current GL state values are answered by State.
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +0000923
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000924 switch (pname)
925 {
Jamie Madill1caff072013-07-19 16:36:56 -0400926 case GL_MAX_VERTEX_ATTRIBS: *params = gl::MAX_VERTEX_ATTRIBS; break;
927 case GL_MAX_VERTEX_UNIFORM_VECTORS: *params = mRenderer->getMaxVertexUniformVectors(); break;
928 case GL_MAX_VERTEX_UNIFORM_COMPONENTS: *params = mRenderer->getMaxVertexUniformVectors() * 4; break;
929 case GL_MAX_VARYING_VECTORS: *params = mRenderer->getMaxVaryingVectors(); break;
Geoff Langd3ff9002014-05-08 11:19:27 -0400930 case GL_MAX_VARYING_COMPONENTS: *params = mRenderer->getMaxVaryingVectors() * 4; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400931 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: *params = mRenderer->getMaxCombinedTextureImageUnits(); break;
932 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: *params = mRenderer->getMaxVertexTextureImageUnits(); break;
933 case GL_MAX_TEXTURE_IMAGE_UNITS: *params = gl::MAX_TEXTURE_IMAGE_UNITS; break;
934 case GL_MAX_FRAGMENT_UNIFORM_VECTORS: *params = mRenderer->getMaxFragmentUniformVectors(); break;
935 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: *params = mRenderer->getMaxFragmentUniformVectors() * 4; break;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400936 case GL_MAX_RENDERBUFFER_SIZE: *params = mCaps.maxRenderbufferSize; break;
937 case GL_MAX_COLOR_ATTACHMENTS_EXT: *params = mCaps.maxColorAttachments; break;
938 case GL_MAX_DRAW_BUFFERS_EXT: *params = mCaps.maxDrawBuffers; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400939 case GL_NUM_SHADER_BINARY_FORMATS: *params = 0; break;
940 case GL_SHADER_BINARY_FORMATS: /* no shader binary formats are supported */ break;
Jamie Madill1caff072013-07-19 16:36:56 -0400941 //case GL_FRAMEBUFFER_BINDING: // now equivalent to GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
Jamie Madill1caff072013-07-19 16:36:56 -0400942 case GL_SUBPIXEL_BITS: *params = 4; break;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400943 case GL_MAX_TEXTURE_SIZE: *params = mCaps.max2DTextureSize; break;
944 case GL_MAX_CUBE_MAP_TEXTURE_SIZE: *params = mCaps.maxCubeMapTextureSize; break;
945 case GL_MAX_3D_TEXTURE_SIZE: *params = mCaps.max3DTextureSize; break;
946 case GL_MAX_ARRAY_TEXTURE_LAYERS: *params = mCaps.maxArrayTextureLayers; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400947 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: *params = getUniformBufferOffsetAlignment(); break;
948 case GL_MAX_UNIFORM_BUFFER_BINDINGS: *params = getMaximumCombinedUniformBufferBindings(); break;
949 case GL_MAX_VERTEX_UNIFORM_BLOCKS: *params = mRenderer->getMaxVertexShaderUniformBuffers(); break;
950 case GL_MAX_FRAGMENT_UNIFORM_BLOCKS: *params = mRenderer->getMaxFragmentShaderUniformBuffers(); break;
951 case GL_MAX_COMBINED_UNIFORM_BLOCKS: *params = getMaximumCombinedUniformBufferBindings(); break;
Jamie Madillee7010d2013-10-17 10:45:47 -0400952 case GL_MAJOR_VERSION: *params = mClientVersion; break;
953 case GL_MINOR_VERSION: *params = 0; break;
Jamie Madill13a2f852013-12-11 16:35:08 -0500954 case GL_MAX_ELEMENTS_INDICES: *params = mRenderer->getMaxRecommendedElementsIndices(); break;
955 case GL_MAX_ELEMENTS_VERTICES: *params = mRenderer->getMaxRecommendedElementsVertices(); break;
Geoff Lang1b6edcb2014-02-03 14:27:56 -0500956 case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: *params = mRenderer->getMaxTransformFeedbackInterleavedComponents(); break;
957 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: *params = mRenderer->getMaxTransformFeedbackBuffers(); break;
958 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: *params = mRenderer->getMaxTransformFeedbackSeparateComponents(); break;
Jamie Madill893ab082014-05-16 16:56:10 -0400959 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000960 params[0] = mNumCompressedTextureFormats;
961 break;
962 case GL_MAX_SAMPLES_ANGLE:
Jamie Madill893ab082014-05-16 16:56:10 -0400963 *params = static_cast<GLint>(getMaxSupportedSamples());
964 break;
daniel@transgaming.com42944b02012-09-27 17:45:57 +0000965 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
966 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
967 {
Geoff Lang005df412013-10-16 14:12:50 -0400968 GLenum internalFormat, format, type;
Jamie Madill893ab082014-05-16 16:56:10 -0400969 getCurrentReadFormatType(&internalFormat, &format, &type);
970 if (pname == GL_IMPLEMENTATION_COLOR_READ_FORMAT)
971 *params = format;
972 else
973 *params = type;
daniel@transgaming.com42944b02012-09-27 17:45:57 +0000974 }
975 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000976 case GL_MAX_VIEWPORT_DIMS:
977 {
Geoff Langc0b9ef42014-07-02 10:02:37 -0400978 params[0] = mCaps.maxViewportWidth;
979 params[1] = mCaps.maxViewportHeight;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000980 }
981 break;
982 case GL_COMPRESSED_TEXTURE_FORMATS:
983 {
Geoff Langc0b9ef42014-07-02 10:02:37 -0400984 if (mExtensions.textureCompressionDXT1)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000985 {
986 *params++ = GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
987 *params++ = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
988 }
Geoff Langc0b9ef42014-07-02 10:02:37 -0400989 if (mExtensions.textureCompressionDXT3)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000990 {
991 *params++ = GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE;
992 }
Geoff Langc0b9ef42014-07-02 10:02:37 -0400993 if (mExtensions.textureCompressionDXT5)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000994 {
995 *params++ = GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE;
996 }
997 }
998 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000999 case GL_RESET_NOTIFICATION_STRATEGY_EXT:
1000 *params = mResetStrategy;
1001 break;
1002 case GL_NUM_PROGRAM_BINARY_FORMATS_OES:
1003 *params = 1;
1004 break;
1005 case GL_PROGRAM_BINARY_FORMATS_OES:
1006 *params = GL_PROGRAM_BINARY_ANGLE;
1007 break;
Geoff Lang23c81692013-08-12 10:46:58 -04001008 case GL_NUM_EXTENSIONS:
Geoff Langcec35902014-04-16 10:52:36 -04001009 *params = static_cast<GLint>(mExtensionStrings.size());
Geoff Lang23c81692013-08-12 10:46:58 -04001010 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001011 default:
Shannon Woods53a94a82014-06-24 15:20:36 -04001012 mState.getIntegerv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -04001013 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001014 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001015}
1016
Jamie Madill893ab082014-05-16 16:56:10 -04001017void Context::getInteger64v(GLenum pname, GLint64 *params)
Jamie Madill0fda9862013-07-19 16:36:55 -04001018{
Shannon Woods53a94a82014-06-24 15:20:36 -04001019 // Queries about context capabilities and maximums are answered by Context.
1020 // Queries about current GL state values are answered by State.
Jamie Madill0fda9862013-07-19 16:36:55 -04001021 switch (pname)
1022 {
1023 case GL_MAX_ELEMENT_INDEX:
Geoff Langc0b9ef42014-07-02 10:02:37 -04001024 *params = mCaps.maxElementIndex;
Jamie Madill0fda9862013-07-19 16:36:55 -04001025 break;
1026 case GL_MAX_UNIFORM_BLOCK_SIZE:
1027 *params = static_cast<GLint64>(mRenderer->getMaxUniformBufferSize());
1028 break;
1029 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:
1030 {
1031 GLint64 uniformBufferComponents = static_cast<GLint64>(mRenderer->getMaxVertexShaderUniformBuffers()) * static_cast<GLint64>(mRenderer->getMaxUniformBufferSize() / 4);
1032 GLint64 defaultBufferComponents = static_cast<GLint64>(mRenderer->getMaxVertexUniformVectors() * 4);
1033 *params = uniformBufferComponents + defaultBufferComponents;
1034 }
1035 break;
1036 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:
1037 {
1038 GLint64 uniformBufferComponents = static_cast<GLint64>(mRenderer->getMaxFragmentShaderUniformBuffers()) * static_cast<GLint64>(mRenderer->getMaxUniformBufferSize() / 4);
1039 GLint64 defaultBufferComponents = static_cast<GLint64>(mRenderer->getMaxVertexUniformVectors() * 4);
1040 *params = uniformBufferComponents + defaultBufferComponents;
1041 }
1042 break;
1043 case GL_MAX_SERVER_WAIT_TIMEOUT:
Jamie Madill5215e1a2013-07-26 11:55:19 -04001044 // We do not wait for server fence objects internally, so report a max timeout of zero.
1045 *params = 0;
Jamie Madill0fda9862013-07-19 16:36:55 -04001046 break;
1047 default:
Jamie Madill893ab082014-05-16 16:56:10 -04001048 UNREACHABLE();
1049 break;
Jamie Madill0fda9862013-07-19 16:36:55 -04001050 }
Jamie Madill0fda9862013-07-19 16:36:55 -04001051}
1052
Shannon Woods1b2fb852013-08-19 14:28:48 -04001053bool Context::getIndexedIntegerv(GLenum target, GLuint index, GLint *data)
1054{
Shannon Woods53a94a82014-06-24 15:20:36 -04001055 // Queries about context capabilities and maximums are answered by Context.
1056 // Queries about current GL state values are answered by State.
1057 // Indexed integer queries all refer to current state, so this function is a
1058 // mere passthrough.
1059 return mState.getIndexedIntegerv(target, index, data);
Shannon Woods1b2fb852013-08-19 14:28:48 -04001060}
1061
1062bool Context::getIndexedInteger64v(GLenum target, GLuint index, GLint64 *data)
1063{
Shannon Woods53a94a82014-06-24 15:20:36 -04001064 // Queries about context capabilities and maximums are answered by Context.
1065 // Queries about current GL state values are answered by State.
1066 // Indexed integer queries all refer to current state, so this function is a
1067 // mere passthrough.
1068 return mState.getIndexedInteger64v(target, index, data);
Shannon Woods1b2fb852013-08-19 14:28:48 -04001069}
1070
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001071bool Context::getQueryParameterInfo(GLenum pname, GLenum *type, unsigned int *numParams)
1072{
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +00001073 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1074 {
1075 *type = GL_INT;
1076 *numParams = 1;
1077 return true;
1078 }
1079
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001080 // Please note: the query type returned for DEPTH_CLEAR_VALUE in this implementation
1081 // is FLOAT rather than INT, as would be suggested by the GL ES 2.0 spec. This is due
1082 // to the fact that it is stored internally as a float, and so would require conversion
Jamie Madill893ab082014-05-16 16:56:10 -04001083 // if returned from Context::getIntegerv. Since this conversion is already implemented
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001084 // in the case that one calls glGetIntegerv to retrieve a float-typed state variable, we
1085 // place DEPTH_CLEAR_VALUE with the floats. This should make no difference to the calling
1086 // application.
1087 switch (pname)
1088 {
1089 case GL_COMPRESSED_TEXTURE_FORMATS:
1090 {
1091 *type = GL_INT;
1092 *numParams = mNumCompressedTextureFormats;
1093 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001094 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001095 case GL_SHADER_BINARY_FORMATS:
1096 {
1097 *type = GL_INT;
1098 *numParams = 0;
1099 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001100 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001101 case GL_MAX_VERTEX_ATTRIBS:
1102 case GL_MAX_VERTEX_UNIFORM_VECTORS:
1103 case GL_MAX_VARYING_VECTORS:
1104 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
1105 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
1106 case GL_MAX_TEXTURE_IMAGE_UNITS:
1107 case GL_MAX_FRAGMENT_UNIFORM_VECTORS:
1108 case GL_MAX_RENDERBUFFER_SIZE:
shannon.woods%transgaming.com@gtempaccount.com9790c472013-04-13 03:28:23 +00001109 case GL_MAX_COLOR_ATTACHMENTS_EXT:
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +00001110 case GL_MAX_DRAW_BUFFERS_EXT:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001111 case GL_NUM_SHADER_BINARY_FORMATS:
1112 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
1113 case GL_ARRAY_BUFFER_BINDING:
Vladimir Vukicevic1e514352014-05-13 15:53:06 -07001114 //case GL_FRAMEBUFFER_BINDING: // equivalent to DRAW_FRAMEBUFFER_BINDING_ANGLE
1115 case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE:
1116 case GL_READ_FRAMEBUFFER_BINDING_ANGLE:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001117 case GL_RENDERBUFFER_BINDING:
1118 case GL_CURRENT_PROGRAM:
1119 case GL_PACK_ALIGNMENT:
1120 case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
1121 case GL_UNPACK_ALIGNMENT:
1122 case GL_GENERATE_MIPMAP_HINT:
1123 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
1124 case GL_RED_BITS:
1125 case GL_GREEN_BITS:
1126 case GL_BLUE_BITS:
1127 case GL_ALPHA_BITS:
1128 case GL_DEPTH_BITS:
1129 case GL_STENCIL_BITS:
1130 case GL_ELEMENT_ARRAY_BUFFER_BINDING:
1131 case GL_CULL_FACE_MODE:
1132 case GL_FRONT_FACE:
1133 case GL_ACTIVE_TEXTURE:
1134 case GL_STENCIL_FUNC:
1135 case GL_STENCIL_VALUE_MASK:
1136 case GL_STENCIL_REF:
1137 case GL_STENCIL_FAIL:
1138 case GL_STENCIL_PASS_DEPTH_FAIL:
1139 case GL_STENCIL_PASS_DEPTH_PASS:
1140 case GL_STENCIL_BACK_FUNC:
1141 case GL_STENCIL_BACK_VALUE_MASK:
1142 case GL_STENCIL_BACK_REF:
1143 case GL_STENCIL_BACK_FAIL:
1144 case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
1145 case GL_STENCIL_BACK_PASS_DEPTH_PASS:
1146 case GL_DEPTH_FUNC:
1147 case GL_BLEND_SRC_RGB:
1148 case GL_BLEND_SRC_ALPHA:
1149 case GL_BLEND_DST_RGB:
1150 case GL_BLEND_DST_ALPHA:
1151 case GL_BLEND_EQUATION_RGB:
1152 case GL_BLEND_EQUATION_ALPHA:
1153 case GL_STENCIL_WRITEMASK:
1154 case GL_STENCIL_BACK_WRITEMASK:
1155 case GL_STENCIL_CLEAR_VALUE:
1156 case GL_SUBPIXEL_BITS:
1157 case GL_MAX_TEXTURE_SIZE:
1158 case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
1159 case GL_SAMPLE_BUFFERS:
1160 case GL_SAMPLES:
1161 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
1162 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
1163 case GL_TEXTURE_BINDING_2D:
1164 case GL_TEXTURE_BINDING_CUBE_MAP:
1165 case GL_RESET_NOTIFICATION_STRATEGY_EXT:
1166 case GL_NUM_PROGRAM_BINARY_FORMATS_OES:
1167 case GL_PROGRAM_BINARY_FORMATS_OES:
1168 {
1169 *type = GL_INT;
1170 *numParams = 1;
1171 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001172 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001173 case GL_MAX_SAMPLES_ANGLE:
1174 {
Geoff Langc0b9ef42014-07-02 10:02:37 -04001175 if (mExtensions.framebufferMultisample)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001176 {
1177 *type = GL_INT;
1178 *numParams = 1;
1179 }
1180 else
1181 {
1182 return false;
1183 }
1184 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001185 return true;
Shannon Woods158c4382014-05-06 13:00:07 -04001186 case GL_PIXEL_PACK_BUFFER_BINDING:
1187 case GL_PIXEL_UNPACK_BUFFER_BINDING:
1188 {
Geoff Langc0b9ef42014-07-02 10:02:37 -04001189 if (mExtensions.pixelBufferObject)
Shannon Woods158c4382014-05-06 13:00:07 -04001190 {
1191 *type = GL_INT;
1192 *numParams = 1;
1193 }
1194 else
1195 {
1196 return false;
1197 }
1198 }
1199 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001200 case GL_MAX_VIEWPORT_DIMS:
1201 {
1202 *type = GL_INT;
1203 *numParams = 2;
1204 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001205 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001206 case GL_VIEWPORT:
1207 case GL_SCISSOR_BOX:
1208 {
1209 *type = GL_INT;
1210 *numParams = 4;
1211 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001212 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001213 case GL_SHADER_COMPILER:
1214 case GL_SAMPLE_COVERAGE_INVERT:
1215 case GL_DEPTH_WRITEMASK:
1216 case GL_CULL_FACE: // CULL_FACE through DITHER are natural to IsEnabled,
1217 case GL_POLYGON_OFFSET_FILL: // but can be retrieved through the Get{Type}v queries.
1218 case GL_SAMPLE_ALPHA_TO_COVERAGE: // For this purpose, they are treated here as bool-natural
1219 case GL_SAMPLE_COVERAGE:
1220 case GL_SCISSOR_TEST:
1221 case GL_STENCIL_TEST:
1222 case GL_DEPTH_TEST:
1223 case GL_BLEND:
1224 case GL_DITHER:
1225 case GL_CONTEXT_ROBUST_ACCESS_EXT:
1226 {
1227 *type = GL_BOOL;
1228 *numParams = 1;
1229 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001230 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001231 case GL_COLOR_WRITEMASK:
1232 {
1233 *type = GL_BOOL;
1234 *numParams = 4;
1235 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001236 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001237 case GL_POLYGON_OFFSET_FACTOR:
1238 case GL_POLYGON_OFFSET_UNITS:
1239 case GL_SAMPLE_COVERAGE_VALUE:
1240 case GL_DEPTH_CLEAR_VALUE:
1241 case GL_LINE_WIDTH:
1242 {
1243 *type = GL_FLOAT;
1244 *numParams = 1;
1245 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001246 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001247 case GL_ALIASED_LINE_WIDTH_RANGE:
1248 case GL_ALIASED_POINT_SIZE_RANGE:
1249 case GL_DEPTH_RANGE:
1250 {
1251 *type = GL_FLOAT;
1252 *numParams = 2;
1253 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001254 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001255 case GL_COLOR_CLEAR_VALUE:
1256 case GL_BLEND_COLOR:
1257 {
1258 *type = GL_FLOAT;
1259 *numParams = 4;
1260 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001261 return true;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00001262 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
Geoff Langc0b9ef42014-07-02 10:02:37 -04001263 if (!mExtensions.maxTextureAnisotropy)
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00001264 {
1265 return false;
1266 }
1267 *type = GL_FLOAT;
1268 *numParams = 1;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001269 return true;
1270 }
1271
1272 if (mClientVersion < 3)
1273 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001274 return false;
1275 }
1276
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001277 // Check for ES3.0+ parameter names
1278 switch (pname)
1279 {
shannonwoods@chromium.org97c3d502013-05-30 00:04:34 +00001280 case GL_MAX_UNIFORM_BUFFER_BINDINGS:
1281 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT:
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001282 case GL_UNIFORM_BUFFER_BINDING:
1283 case GL_TRANSFORM_FEEDBACK_BINDING:
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +00001284 case GL_COPY_READ_BUFFER_BINDING:
1285 case GL_COPY_WRITE_BUFFER_BINDING:
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +00001286 case GL_TEXTURE_BINDING_3D:
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +00001287 case GL_TEXTURE_BINDING_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.comc1fdf6b2013-04-13 03:44:41 +00001288 case GL_MAX_3D_TEXTURE_SIZE:
shannon.woods%transgaming.com@gtempaccount.coma98a8112013-04-13 03:45:57 +00001289 case GL_MAX_ARRAY_TEXTURE_LAYERS:
shannonwoods@chromium.orgf2d76f82013-05-30 00:06:32 +00001290 case GL_MAX_VERTEX_UNIFORM_BLOCKS:
1291 case GL_MAX_FRAGMENT_UNIFORM_BLOCKS:
1292 case GL_MAX_COMBINED_UNIFORM_BLOCKS:
Geoff Langd3ff9002014-05-08 11:19:27 -04001293 case GL_MAX_VARYING_COMPONENTS:
Jamie Madillefb3bd12013-07-02 11:57:05 -04001294 case GL_VERTEX_ARRAY_BINDING:
Jamie Madill38850df2013-07-19 16:36:55 -04001295 case GL_MAX_VERTEX_UNIFORM_COMPONENTS:
1296 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:
Geoff Lang23c81692013-08-12 10:46:58 -04001297 case GL_NUM_EXTENSIONS:
Jamie Madillee7010d2013-10-17 10:45:47 -04001298 case GL_MAJOR_VERSION:
1299 case GL_MINOR_VERSION:
Jamie Madill13a2f852013-12-11 16:35:08 -05001300 case GL_MAX_ELEMENTS_INDICES:
1301 case GL_MAX_ELEMENTS_VERTICES:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001302 case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:
Jamie Madill2e503552013-12-19 13:48:34 -05001303 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001304 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001305 {
1306 *type = GL_INT;
1307 *numParams = 1;
1308 }
1309 return true;
Jamie Madill0fda9862013-07-19 16:36:55 -04001310
1311 case GL_MAX_ELEMENT_INDEX:
1312 case GL_MAX_UNIFORM_BLOCK_SIZE:
1313 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:
1314 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:
1315 case GL_MAX_SERVER_WAIT_TIMEOUT:
1316 {
1317 *type = GL_INT_64_ANGLEX;
1318 *numParams = 1;
1319 }
1320 return true;
Jamie Madill2e503552013-12-19 13:48:34 -05001321
1322 case GL_TRANSFORM_FEEDBACK_ACTIVE:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001323 case GL_TRANSFORM_FEEDBACK_PAUSED:
Jamie Madill2e503552013-12-19 13:48:34 -05001324 {
1325 *type = GL_BOOL;
1326 *numParams = 1;
1327 }
1328 return true;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001329 }
1330
1331 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001332}
1333
Shannon Woods1b2fb852013-08-19 14:28:48 -04001334bool Context::getIndexedQueryParameterInfo(GLenum target, GLenum *type, unsigned int *numParams)
1335{
1336 if (mClientVersion < 3)
1337 {
1338 return false;
1339 }
1340
1341 switch (target)
1342 {
1343 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
1344 case GL_UNIFORM_BUFFER_BINDING:
1345 {
1346 *type = GL_INT;
1347 *numParams = 1;
1348 }
1349 return true;
1350 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
1351 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
1352 case GL_UNIFORM_BUFFER_START:
1353 case GL_UNIFORM_BUFFER_SIZE:
1354 {
1355 *type = GL_INT_64_ANGLEX;
1356 *numParams = 1;
1357 }
1358 }
1359
1360 return false;
1361}
1362
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001363// Applies the render target surface, depth stencil surface, viewport rectangle and
daniel@transgaming.com12985182012-12-20 20:56:31 +00001364// scissor rectangle to the renderer
1365bool Context::applyRenderTarget(GLenum drawMode, bool ignoreViewport)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001366{
Shannon Woods53a94a82014-06-24 15:20:36 -04001367 Framebuffer *framebufferObject = mState.getDrawFramebuffer();
Jamie Madill13f7d7d2014-06-20 13:21:27 -04001368 ASSERT(framebufferObject && framebufferObject->completeness() == GL_FRAMEBUFFER_COMPLETE);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001369
daniel@transgaming.com8a8b24c2012-11-28 19:36:26 +00001370 mRenderer->applyRenderTarget(framebufferObject);
1371
Shannon Woods53a94a82014-06-24 15:20:36 -04001372 float nearZ, farZ;
1373 mState.getDepthRange(&nearZ, &farZ);
1374 if (!mRenderer->setViewport(mState.getViewport(), nearZ, farZ, drawMode, mState.getRasterizerState().frontFace,
shannon.woods@transgaming.com0b236e22013-01-25 21:57:07 +00001375 ignoreViewport))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001376 {
daniel@transgaming.com3ca082c2012-11-28 19:41:07 +00001377 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001378 }
1379
Shannon Woods53a94a82014-06-24 15:20:36 -04001380 mRenderer->setScissorRectangle(mState.getScissor(), mState.isScissorTestEnabled());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001381
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001382 return true;
1383}
1384
1385// Applies the fixed-function state (culling, depth test, alpha blending, stenciling, etc) to the Direct3D 9 device
1386void Context::applyState(GLenum drawMode)
1387{
Shannon Woods53a94a82014-06-24 15:20:36 -04001388 Framebuffer *framebufferObject = mState.getDrawFramebuffer();
Nicolas Capensfd396552013-06-18 21:41:30 -04001389 int samples = framebufferObject->getSamples();
1390
Shannon Woods53a94a82014-06-24 15:20:36 -04001391 RasterizerState rasterizer = mState.getRasterizerState();
1392 rasterizer.pointDrawMode = (drawMode == GL_POINTS);
1393 rasterizer.multiSample = (samples != 0);
1394
1395 mRenderer->setRasterizerState(rasterizer);
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001396
1397 unsigned int mask = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -04001398 if (mState.isSampleCoverageEnabled())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001399 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001400 GLclampf coverageValue;
1401 bool coverageInvert = false;
1402 mState.getSampleCoverageParams(&coverageValue, &coverageInvert);
1403 if (coverageValue != 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001404 {
Jamie Madill893ab082014-05-16 16:56:10 -04001405
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001406 float threshold = 0.5f;
1407
Nicolas Capensfd396552013-06-18 21:41:30 -04001408 for (int i = 0; i < samples; ++i)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001409 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001410 mask <<= 1;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001411
Shannon Woods53a94a82014-06-24 15:20:36 -04001412 if ((i + 1) * coverageValue >= threshold)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001413 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001414 threshold += 1.0f;
1415 mask |= 1;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001416 }
1417 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001418 }
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001419
Shannon Woods53a94a82014-06-24 15:20:36 -04001420 if (coverageInvert)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001421 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001422 mask = ~mask;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001423 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001424 }
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001425 else
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001426 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001427 mask = 0xFFFFFFFF;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001428 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001429 mRenderer->setBlendState(framebufferObject, mState.getBlendState(), mState.getBlendColor(), mask);
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001430
Shannon Woods53a94a82014-06-24 15:20:36 -04001431 mRenderer->setDepthStencilState(mState.getDepthStencilState(), mState.getStencilRef(), mState.getStencilBackRef(),
1432 rasterizer.frontFace == GL_CCW);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001433}
1434
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001435// Applies the shaders and shader constants to the Direct3D 9 device
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001436void Context::applyShaders(ProgramBinary *programBinary, bool transformFeedbackActive)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001437{
Shannon Woods53a94a82014-06-24 15:20:36 -04001438 const VertexAttribute *vertexAttributes = mState.getVertexArray()->getVertexAttributes();
Jamie Madillc5a83002014-02-14 16:41:25 -05001439
1440 VertexFormat inputLayout[gl::MAX_VERTEX_ATTRIBS];
Shannon Woods53a94a82014-06-24 15:20:36 -04001441 VertexFormat::GetInputLayout(inputLayout, programBinary, vertexAttributes, mState.getVertexAttribCurrentValues());
Jamie Madillc5a83002014-02-14 16:41:25 -05001442
Shannon Woods53a94a82014-06-24 15:20:36 -04001443 const Framebuffer *fbo = mState.getDrawFramebuffer();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001444
Shannon Woods53a94a82014-06-24 15:20:36 -04001445 mRenderer->applyShaders(programBinary, inputLayout, fbo, mState.getRasterizerState().rasterizerDiscard, transformFeedbackActive);
Geoff Lang0550d032014-01-30 11:29:07 -05001446
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001447 programBinary->applyUniforms();
1448}
1449
Geoff Lang43b00422014-05-12 16:28:07 -04001450size_t Context::getCurrentTexturesAndSamplerStates(ProgramBinary *programBinary, SamplerType type, Texture **outTextures,
1451 TextureType *outTextureTypes, SamplerState *outSamplers)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001452{
Geoff Lang43b00422014-05-12 16:28:07 -04001453 size_t samplerRange = programBinary->getUsedSamplerRange(type);
1454 for (size_t i = 0; i < samplerRange; i++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001455 {
Geoff Lang43b00422014-05-12 16:28:07 -04001456 outTextureTypes[i] = programBinary->getSamplerTextureType(type, i);
1457 GLint textureUnit = programBinary->getSamplerMapping(type, i); // OpenGL texture image unit index
1458 if (textureUnit != -1)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001459 {
Geoff Lang43b00422014-05-12 16:28:07 -04001460 outTextures[i] = getSamplerTexture(textureUnit, outTextureTypes[i]);
Brandon Jonesa328d562014-07-01 13:52:40 -07001461 outTextures[i]->getSamplerStateWithNativeOffset(&outSamplers[i]);
Shannon Woods53a94a82014-06-24 15:20:36 -04001462 Sampler *samplerObject = mState.getSampler(textureUnit);
1463 if (samplerObject)
Geoff Lang43b00422014-05-12 16:28:07 -04001464 {
Geoff Lang43b00422014-05-12 16:28:07 -04001465 samplerObject->getState(&outSamplers[i]);
1466 }
Geoff Lange2e0ce02013-09-17 17:05:08 -04001467 }
Geoff Lang43b00422014-05-12 16:28:07 -04001468 else
Geoff Lange2e0ce02013-09-17 17:05:08 -04001469 {
Geoff Lang43b00422014-05-12 16:28:07 -04001470 outTextures[i] = NULL;
Geoff Lange2e0ce02013-09-17 17:05:08 -04001471 }
1472 }
Geoff Lang43b00422014-05-12 16:28:07 -04001473
1474 return samplerRange;
Geoff Lange2e0ce02013-09-17 17:05:08 -04001475}
1476
Geoff Lang43b00422014-05-12 16:28:07 -04001477void Context::generateSwizzles(Texture *textures[], size_t count)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001478{
Geoff Lang43b00422014-05-12 16:28:07 -04001479 for (size_t i = 0; i < count; i++)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001480 {
Brandon Jonesa328d562014-07-01 13:52:40 -07001481 if (textures[i] && textures[i]->getSamplerState().swizzleRequired())
Geoff Lang43b00422014-05-12 16:28:07 -04001482 {
1483 mRenderer->generateSwizzle(textures[i]);
1484 }
Geoff Lange2e0ce02013-09-17 17:05:08 -04001485 }
1486}
1487
1488// For each Direct3D sampler of either the pixel or vertex stage,
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001489// looks up the corresponding OpenGL texture image unit and texture type,
1490// and sets the texture and its addressing/filtering state (or NULL when inactive).
Geoff Lang43b00422014-05-12 16:28:07 -04001491void Context::applyTextures(SamplerType shaderType, Texture *textures[], TextureType *textureTypes, SamplerState *samplers,
1492 size_t textureCount, const FramebufferTextureSerialArray& framebufferSerials,
1493 size_t framebufferSerialCount)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001494{
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001495 // Range of Direct3D samplers of given sampler type
Geoff Lang43b00422014-05-12 16:28:07 -04001496 size_t samplerCount = (shaderType == SAMPLER_PIXEL) ? MAX_TEXTURE_IMAGE_UNITS
1497 : mRenderer->getMaxVertexTextureImageUnits();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001498
Geoff Lang43b00422014-05-12 16:28:07 -04001499 for (size_t samplerIndex = 0; samplerIndex < textureCount; samplerIndex++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001500 {
Geoff Lang43b00422014-05-12 16:28:07 -04001501 Texture *texture = textures[samplerIndex];
1502 const SamplerState &sampler = samplers[samplerIndex];
1503 TextureType textureType = textureTypes[samplerIndex];
1504
1505 if (texture)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001506 {
Geoff Lang43b00422014-05-12 16:28:07 -04001507 // TODO: std::binary_search may become unavailable using older versions of GCC
1508 if (texture->isSamplerComplete(sampler) &&
1509 !std::binary_search(framebufferSerials.begin(), framebufferSerials.begin() + framebufferSerialCount, texture->getTextureSerial()))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001510 {
Geoff Lang43b00422014-05-12 16:28:07 -04001511 mRenderer->setSamplerState(shaderType, samplerIndex, sampler);
1512 mRenderer->setTexture(shaderType, samplerIndex, texture);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001513 texture->resetDirty();
1514 }
daniel@transgaming.come33c8bf2013-01-11 04:11:33 +00001515 else
1516 {
Geoff Lang43b00422014-05-12 16:28:07 -04001517 Texture *incompleteTexture = getIncompleteTexture(textureType);
1518 mRenderer->setTexture(shaderType, samplerIndex, incompleteTexture);
1519 incompleteTexture->resetDirty();
daniel@transgaming.come33c8bf2013-01-11 04:11:33 +00001520 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001521 }
1522 else
1523 {
Geoff Lang43b00422014-05-12 16:28:07 -04001524 mRenderer->setTexture(shaderType, samplerIndex, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001525 }
1526 }
1527
Geoff Lang43b00422014-05-12 16:28:07 -04001528 for (size_t samplerIndex = textureCount; samplerIndex < samplerCount; samplerIndex++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001529 {
Geoff Lang43b00422014-05-12 16:28:07 -04001530 mRenderer->setTexture(shaderType, samplerIndex, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001531 }
1532}
1533
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001534bool Context::applyUniformBuffers()
1535{
Shannon Woods53a94a82014-06-24 15:20:36 -04001536 Program *programObject = getProgram(mState.getCurrentProgramId());
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001537 ProgramBinary *programBinary = programObject->getProgramBinary();
1538
1539 std::vector<gl::Buffer*> boundBuffers;
1540
1541 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < programBinary->getActiveUniformBlockCount(); uniformBlockIndex++)
1542 {
1543 GLuint blockBinding = programObject->getUniformBlockBinding(uniformBlockIndex);
Shannon Woods53a94a82014-06-24 15:20:36 -04001544
1545 if (mState.getIndexedUniformBuffer(blockBinding)->id() == 0)
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001546 {
1547 // undefined behaviour
1548 return false;
1549 }
1550 else
1551 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001552 Buffer *uniformBuffer = mState.getIndexedUniformBuffer(blockBinding);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001553 ASSERT(uniformBuffer);
1554 boundBuffers.push_back(uniformBuffer);
1555 }
1556 }
1557
1558 return programBinary->applyUniformBuffers(boundBuffers);
1559}
1560
Geoff Langeeba6e12014-02-03 13:12:30 -05001561bool Context::applyTransformFeedbackBuffers()
1562{
Shannon Woods53a94a82014-06-24 15:20:36 -04001563 TransformFeedback *curTransformFeedback = mState.getCurrentTransformFeedback();
Geoff Langeeba6e12014-02-03 13:12:30 -05001564 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
1565 {
1566 Buffer *transformFeedbackBuffers[IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS];
1567 GLintptr transformFeedbackOffsets[IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS];
1568 for (size_t i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
1569 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001570 transformFeedbackBuffers[i] = mState.getIndexedTransformFeedbackBuffer(i);
1571 transformFeedbackOffsets[i] = mState.getIndexedTransformFeedbackBufferOffset(i);
Geoff Langeeba6e12014-02-03 13:12:30 -05001572 }
1573 mRenderer->applyTransformFeedbackBuffers(transformFeedbackBuffers, transformFeedbackOffsets);
1574 return true;
1575 }
1576 else
1577 {
1578 return false;
1579 }
1580}
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001581
Geoff Langeeba6e12014-02-03 13:12:30 -05001582void Context::markTransformFeedbackUsage()
1583{
1584 for (size_t i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
1585 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001586 Buffer *buffer = mState.getIndexedTransformFeedbackBuffer(i);
Geoff Langeeba6e12014-02-03 13:12:30 -05001587 if (buffer)
1588 {
1589 buffer->markTransformFeedbackUsage();
1590 }
1591 }
1592}
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001593
1594void Context::clear(GLbitfield mask)
1595{
Shannon Woods53a94a82014-06-24 15:20:36 -04001596 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001597 {
1598 return;
1599 }
1600
Shannon Woods53a94a82014-06-24 15:20:36 -04001601 ClearParameters clearParams = mState.getClearParameters(mask);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001602
daniel@transgaming.com12985182012-12-20 20:56:31 +00001603 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001604 {
1605 return;
1606 }
1607
Shannon Woods53a94a82014-06-24 15:20:36 -04001608 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001609}
1610
Geoff Lang42359ca2013-08-21 13:25:17 -04001611void Context::clearBufferfv(GLenum buffer, int drawbuffer, const float *values)
1612{
Shannon Woods53a94a82014-06-24 15:20:36 -04001613 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001614 {
1615 return;
1616 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001617
Geoff Lang0550d032014-01-30 11:29:07 -05001618 // glClearBufferfv can be called to clear the color buffer or depth buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001619 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001620
1621 if (buffer == GL_COLOR)
1622 {
1623 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1624 {
1625 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1626 }
1627 clearParams.colorFClearValue = ColorF(values[0], values[1], values[2], values[3]);
1628 clearParams.colorClearType = GL_FLOAT;
1629 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001630
1631 if (buffer == GL_DEPTH)
1632 {
1633 clearParams.clearDepth = true;
1634 clearParams.depthClearValue = values[0];
1635 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001636
1637 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1638 {
1639 return;
1640 }
1641
Shannon Woods53a94a82014-06-24 15:20:36 -04001642 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001643}
1644
1645void Context::clearBufferuiv(GLenum buffer, int drawbuffer, const unsigned int *values)
1646{
Shannon Woods53a94a82014-06-24 15:20:36 -04001647 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001648 {
1649 return;
1650 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001651
Geoff Lang0550d032014-01-30 11:29:07 -05001652 // glClearBufferuv can only be called to clear a color buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001653 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001654 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1655 {
1656 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1657 }
1658 clearParams.colorUIClearValue = ColorUI(values[0], values[1], values[2], values[3]);
1659 clearParams.colorClearType = GL_UNSIGNED_INT;
Geoff Lang42359ca2013-08-21 13:25:17 -04001660
1661 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1662 {
1663 return;
1664 }
1665
Shannon Woods53a94a82014-06-24 15:20:36 -04001666 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001667}
1668
1669void Context::clearBufferiv(GLenum buffer, int drawbuffer, const int *values)
1670{
Shannon Woods53a94a82014-06-24 15:20:36 -04001671 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001672 {
1673 return;
1674 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001675
Geoff Lang0550d032014-01-30 11:29:07 -05001676 // glClearBufferfv can be called to clear the color buffer or stencil buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001677 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001678
1679 if (buffer == GL_COLOR)
1680 {
1681 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1682 {
1683 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1684 }
1685 clearParams.colorIClearValue = ColorI(values[0], values[1], values[2], values[3]);
1686 clearParams.colorClearType = GL_INT;
1687 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001688
1689 if (buffer == GL_STENCIL)
1690 {
1691 clearParams.clearStencil = true;
1692 clearParams.stencilClearValue = values[1];
1693 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001694
1695 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1696 {
1697 return;
1698 }
1699
Shannon Woods53a94a82014-06-24 15:20:36 -04001700 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001701}
1702
1703void Context::clearBufferfi(GLenum buffer, int drawbuffer, float depth, int stencil)
1704{
Shannon Woods53a94a82014-06-24 15:20:36 -04001705 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001706 {
1707 return;
1708 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001709
Geoff Lang0550d032014-01-30 11:29:07 -05001710 // glClearBufferfi can only be called to clear a depth stencil buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001711 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001712 clearParams.clearDepth = true;
1713 clearParams.depthClearValue = depth;
1714 clearParams.clearStencil = true;
1715 clearParams.stencilClearValue = stencil;
Geoff Lang42359ca2013-08-21 13:25:17 -04001716
1717 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1718 {
1719 return;
1720 }
1721
Shannon Woods53a94a82014-06-24 15:20:36 -04001722 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001723}
1724
1725void Context::readPixels(GLint x, GLint y, GLsizei width, GLsizei height,
1726 GLenum format, GLenum type, GLsizei *bufSize, void* pixels)
1727{
Shannon Woods53a94a82014-06-24 15:20:36 -04001728 gl::Framebuffer *framebuffer = mState.getReadFramebuffer();
Geoff Lang42359ca2013-08-21 13:25:17 -04001729
Geoff Lange4a492b2014-06-19 14:14:41 -04001730 bool isSized = IsSizedInternalFormat(format);
1731 GLenum sizedInternalFormat = (isSized ? format : GetSizedInternalFormat(format, type));
Shannon Woods53a94a82014-06-24 15:20:36 -04001732 GLuint outputPitch = GetRowPitch(sizedInternalFormat, type, width, mState.getPackAlignment());
Geoff Lang42359ca2013-08-21 13:25:17 -04001733
Shannon Woods53a94a82014-06-24 15:20:36 -04001734 mRenderer->readPixels(framebuffer, x, y, width, height, format, type, outputPitch, mState.getPackState(), pixels);
Geoff Lang42359ca2013-08-21 13:25:17 -04001735}
1736
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001737void Context::drawArrays(GLenum mode, GLint first, GLsizei count, GLsizei instances)
1738{
Shannon Woods53a94a82014-06-24 15:20:36 -04001739 ASSERT(mState.getCurrentProgramId() != 0);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001740
Shannon Woods53a94a82014-06-24 15:20:36 -04001741 ProgramBinary *programBinary = mState.getCurrentProgramBinary();
Jamie Madilld4cfa572014-07-08 10:00:32 -04001742 programBinary->updateSamplerMapping();
Geoff Lange2e0ce02013-09-17 17:05:08 -04001743
Geoff Lang43b00422014-05-12 16:28:07 -04001744 Texture *vsTextures[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1745 TextureType vsTextureTypes[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1746 SamplerState vsSamplers[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1747 size_t vsTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers);
1748
1749 Texture *psTextures[MAX_TEXTURE_IMAGE_UNITS];
1750 TextureType psTextureTypes[MAX_TEXTURE_IMAGE_UNITS];
1751 SamplerState psSamplers[MAX_TEXTURE_IMAGE_UNITS];
1752 size_t psTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers);
1753
1754 generateSwizzles(vsTextures, vsTextureCount);
1755 generateSwizzles(psTextures, psTextureCount);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001756
daniel@transgaming.com91207b72012-11-28 20:56:43 +00001757 if (!mRenderer->applyPrimitiveType(mode, count))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001758 {
1759 return;
1760 }
1761
daniel@transgaming.com12985182012-12-20 20:56:31 +00001762 if (!applyRenderTarget(mode, false))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001763 {
1764 return;
1765 }
1766
1767 applyState(mode);
1768
Shannon Woods53a94a82014-06-24 15:20:36 -04001769 GLenum err = mRenderer->applyVertexBuffer(programBinary, mState.getVertexArray()->getVertexAttributes(), mState.getVertexAttribCurrentValues(), first, count, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001770 if (err != GL_NO_ERROR)
1771 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001772 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001773 }
1774
Geoff Langeeba6e12014-02-03 13:12:30 -05001775 bool transformFeedbackActive = applyTransformFeedbackBuffers();
1776
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001777 applyShaders(programBinary, transformFeedbackActive);
Geoff Lang43b00422014-05-12 16:28:07 -04001778
1779 FramebufferTextureSerialArray frameBufferSerials;
1780 size_t framebufferSerialCount = getBoundFramebufferTextureSerials(&frameBufferSerials);
1781
1782 applyTextures(SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers, vsTextureCount, frameBufferSerials, framebufferSerialCount);
1783 applyTextures(SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers, psTextureCount, frameBufferSerials, framebufferSerialCount);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001784
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001785 if (!applyUniformBuffers())
1786 {
1787 return;
1788 }
1789
daniel@transgaming.com087e5782012-09-17 21:28:47 +00001790 if (!skipDraw(mode))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001791 {
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001792 mRenderer->drawArrays(mode, count, instances, transformFeedbackActive);
Geoff Langeeba6e12014-02-03 13:12:30 -05001793
1794 if (transformFeedbackActive)
1795 {
1796 markTransformFeedbackUsage();
1797 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001798 }
1799}
1800
1801void Context::drawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instances)
1802{
Shannon Woods53a94a82014-06-24 15:20:36 -04001803 ASSERT(mState.getCurrentProgramId() != 0);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001804
Shannon Woods53a94a82014-06-24 15:20:36 -04001805 ProgramBinary *programBinary = mState.getCurrentProgramBinary();
Jamie Madilld4cfa572014-07-08 10:00:32 -04001806 programBinary->updateSamplerMapping();
Geoff Lange2e0ce02013-09-17 17:05:08 -04001807
Geoff Lang43b00422014-05-12 16:28:07 -04001808 Texture *vsTextures[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1809 TextureType vsTextureTypes[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1810 SamplerState vsSamplers[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1811 size_t vsTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers);
1812
1813 Texture *psTextures[MAX_TEXTURE_IMAGE_UNITS];
1814 TextureType psTextureTypes[MAX_TEXTURE_IMAGE_UNITS];
1815 SamplerState psSamplers[MAX_TEXTURE_IMAGE_UNITS];
1816 size_t psTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers);
1817
1818 generateSwizzles(vsTextures, vsTextureCount);
1819 generateSwizzles(psTextures, psTextureCount);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001820
daniel@transgaming.com91207b72012-11-28 20:56:43 +00001821 if (!mRenderer->applyPrimitiveType(mode, count))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001822 {
1823 return;
1824 }
1825
daniel@transgaming.com12985182012-12-20 20:56:31 +00001826 if (!applyRenderTarget(mode, false))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001827 {
1828 return;
1829 }
1830
1831 applyState(mode);
1832
Shannon Woods53a94a82014-06-24 15:20:36 -04001833 VertexArray *vao = mState.getVertexArray();
daniel@transgaming.com31240482012-11-28 21:06:41 +00001834 rx::TranslatedIndexData indexInfo;
Jamie Madill57a89722013-07-02 11:57:03 -04001835 GLenum err = mRenderer->applyIndexBuffer(indices, vao->getElementArrayBuffer(), count, mode, type, &indexInfo);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001836 if (err != GL_NO_ERROR)
1837 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001838 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001839 }
1840
1841 GLsizei vertexCount = indexInfo.maxIndex - indexInfo.minIndex + 1;
Shannon Woods53a94a82014-06-24 15:20:36 -04001842 err = mRenderer->applyVertexBuffer(programBinary, vao->getVertexAttributes(), mState.getVertexAttribCurrentValues(), indexInfo.minIndex, vertexCount, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001843 if (err != GL_NO_ERROR)
1844 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001845 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001846 }
1847
Geoff Langeeba6e12014-02-03 13:12:30 -05001848 bool transformFeedbackActive = applyTransformFeedbackBuffers();
1849 // Transform feedback is not allowed for DrawElements, this error should have been caught at the API validation
1850 // layer.
1851 ASSERT(!transformFeedbackActive);
1852
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001853 applyShaders(programBinary, transformFeedbackActive);
Geoff Lang43b00422014-05-12 16:28:07 -04001854
1855 FramebufferTextureSerialArray frameBufferSerials;
1856 size_t framebufferSerialCount = getBoundFramebufferTextureSerials(&frameBufferSerials);
1857
1858 applyTextures(SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers, vsTextureCount, frameBufferSerials, framebufferSerialCount);
1859 applyTextures(SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers, psTextureCount, frameBufferSerials, framebufferSerialCount);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001860
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001861 if (!applyUniformBuffers())
1862 {
1863 return;
1864 }
1865
daniel@transgaming.com087e5782012-09-17 21:28:47 +00001866 if (!skipDraw(mode))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001867 {
Jamie Madill57a89722013-07-02 11:57:03 -04001868 mRenderer->drawElements(mode, count, type, indices, vao->getElementArrayBuffer(), indexInfo, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001869 }
1870}
1871
1872// Implements glFlush when block is false, glFinish when block is true
1873void Context::sync(bool block)
1874{
daniel@transgaming.comef21ab22012-10-31 17:52:47 +00001875 mRenderer->sync(block);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001876}
1877
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001878void Context::recordInvalidEnum()
1879{
1880 mInvalidEnum = true;
1881}
1882
1883void Context::recordInvalidValue()
1884{
1885 mInvalidValue = true;
1886}
1887
1888void Context::recordInvalidOperation()
1889{
1890 mInvalidOperation = true;
1891}
1892
1893void Context::recordOutOfMemory()
1894{
1895 mOutOfMemory = true;
1896}
1897
1898void Context::recordInvalidFramebufferOperation()
1899{
1900 mInvalidFramebufferOperation = true;
1901}
1902
1903// Get one of the recorded errors and clear its flag, if any.
1904// [OpenGL ES 2.0.24] section 2.5 page 13.
1905GLenum Context::getError()
1906{
1907 if (mInvalidEnum)
1908 {
1909 mInvalidEnum = false;
1910
1911 return GL_INVALID_ENUM;
1912 }
1913
1914 if (mInvalidValue)
1915 {
1916 mInvalidValue = false;
1917
1918 return GL_INVALID_VALUE;
1919 }
1920
1921 if (mInvalidOperation)
1922 {
1923 mInvalidOperation = false;
1924
1925 return GL_INVALID_OPERATION;
1926 }
1927
1928 if (mOutOfMemory)
1929 {
1930 mOutOfMemory = false;
1931
1932 return GL_OUT_OF_MEMORY;
1933 }
1934
1935 if (mInvalidFramebufferOperation)
1936 {
1937 mInvalidFramebufferOperation = false;
1938
1939 return GL_INVALID_FRAMEBUFFER_OPERATION;
1940 }
1941
1942 return GL_NO_ERROR;
1943}
1944
1945GLenum Context::getResetStatus()
1946{
shannon.woods@transgaming.comddd6c802013-02-28 23:05:14 +00001947 if (mResetStatus == GL_NO_ERROR && !mContextLost)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001948 {
daniel@transgaming.comf688c0d2012-10-31 17:52:57 +00001949 // mResetStatus will be set by the markContextLost callback
1950 // in the case a notification is sent
1951 mRenderer->testDeviceLost(true);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001952 }
1953
1954 GLenum status = mResetStatus;
1955
1956 if (mResetStatus != GL_NO_ERROR)
1957 {
shannon.woods@transgaming.comddd6c802013-02-28 23:05:14 +00001958 ASSERT(mContextLost);
1959
daniel@transgaming.com621ce052012-10-31 17:52:29 +00001960 if (mRenderer->testDeviceResettable())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001961 {
1962 mResetStatus = GL_NO_ERROR;
1963 }
1964 }
Jamie Madill893ab082014-05-16 16:56:10 -04001965
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001966 return status;
1967}
1968
1969bool Context::isResetNotificationEnabled()
1970{
1971 return (mResetStrategy == GL_LOSE_CONTEXT_ON_RESET_EXT);
1972}
1973
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00001974int Context::getClientVersion() const
1975{
1976 return mClientVersion;
1977}
1978
Geoff Langcec35902014-04-16 10:52:36 -04001979const Caps &Context::getCaps() const
1980{
Geoff Langc0b9ef42014-07-02 10:02:37 -04001981 return mCaps;
1982}
1983
1984const TextureCapsMap &Context::getTextureCaps() const
1985{
1986 return mTextureCaps;
1987}
1988
1989const Extensions &Context::getExtensions() const
1990{
1991 return mExtensions;
Geoff Langcec35902014-04-16 10:52:36 -04001992}
1993
daniel@transgaming.com9549bea2012-11-28 20:57:23 +00001994int Context::getMajorShaderModel() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001995{
daniel@transgaming.com9549bea2012-11-28 20:57:23 +00001996 return mMajorShaderModel;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001997}
1998
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001999unsigned int Context::getMaximumCombinedTextureImageUnits() const
2000{
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +00002001 return mRenderer->getMaxCombinedTextureImageUnits();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002002}
2003
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +00002004unsigned int Context::getMaximumCombinedUniformBufferBindings() const
2005{
2006 return mRenderer->getMaxVertexShaderUniformBuffers() +
2007 mRenderer->getMaxFragmentShaderUniformBuffers();
2008}
2009
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002010int Context::getMaxSupportedSamples() const
2011{
daniel@transgaming.comb7833982012-10-31 18:31:46 +00002012 return mRenderer->getMaxSupportedSamples();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002013}
2014
Geoff Lang005df412013-10-16 14:12:50 -04002015GLsizei Context::getMaxSupportedFormatSamples(GLenum internalFormat) const
Geoff Lang0e120e32013-05-29 10:23:55 -04002016{
2017 return mRenderer->getMaxSupportedFormatSamples(internalFormat);
2018}
2019
Geoff Lang005df412013-10-16 14:12:50 -04002020GLsizei Context::getNumSampleCounts(GLenum internalFormat) const
Shannon Woods52f1e7e2013-07-08 10:32:17 -04002021{
2022 return mRenderer->getNumSampleCounts(internalFormat);
2023}
2024
Geoff Lang005df412013-10-16 14:12:50 -04002025void Context::getSampleCounts(GLenum internalFormat, GLsizei bufSize, GLint *params) const
Shannon Woods52f1e7e2013-07-08 10:32:17 -04002026{
2027 mRenderer->getSampleCounts(internalFormat, bufSize, params);
2028}
2029
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +00002030unsigned int Context::getMaxTransformFeedbackBufferBindings() const
2031{
2032 return mRenderer->getMaxTransformFeedbackBuffers();
2033}
2034
shannonwoods@chromium.org97c3d502013-05-30 00:04:34 +00002035GLintptr Context::getUniformBufferOffsetAlignment() const
2036{
2037 // setting a large alignment forces uniform buffers to bind with zero offset
2038 return static_cast<GLintptr>(std::numeric_limits<GLint>::max());
2039}
2040
Jamie Madill893ab082014-05-16 16:56:10 -04002041void Context::getCurrentReadFormatType(GLenum *internalFormat, GLenum *format, GLenum *type)
daniel@transgaming.com42944b02012-09-27 17:45:57 +00002042{
Shannon Woods53a94a82014-06-24 15:20:36 -04002043 Framebuffer *framebuffer = mState.getReadFramebuffer();
Jamie Madill893ab082014-05-16 16:56:10 -04002044 ASSERT(framebuffer && framebuffer->completeness() == GL_FRAMEBUFFER_COMPLETE);
daniel@transgaming.com42944b02012-09-27 17:45:57 +00002045
Jamie Madill3c7fa222014-06-05 13:08:51 -04002046 FramebufferAttachment *attachment = framebuffer->getReadColorbuffer();
2047 ASSERT(attachment);
daniel@transgaming.com42944b02012-09-27 17:45:57 +00002048
Jamie Madill3c7fa222014-06-05 13:08:51 -04002049 *internalFormat = attachment->getActualFormat();
Geoff Lange4a492b2014-06-19 14:14:41 -04002050 *format = gl::GetFormat(attachment->getActualFormat());
2051 *type = gl::GetType(attachment->getActualFormat());
daniel@transgaming.com42944b02012-09-27 17:45:57 +00002052}
2053
Shannon Woods53a94a82014-06-24 15:20:36 -04002054void Context::detachTexture(GLuint texture)
2055{
2056 // Simple pass-through to State's detachTexture method, as textures do not require
2057 // allocation map management either here or in the resource manager at detach time.
2058 // Zero textures are held by the Context, and we don't attempt to request them from
2059 // the State.
2060 mState.detachTexture(texture);
2061}
2062
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002063void Context::detachBuffer(GLuint buffer)
2064{
Shannon Woods53a94a82014-06-24 15:20:36 -04002065 // Buffer detachment is handled by Context, because the buffer must also be
2066 // attached from any VAOs in existence, and Context holds the VAO map.
2067
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002068 // [OpenGL ES 2.0.24] section 2.9 page 22:
2069 // If a buffer object is deleted while it is bound, all bindings to that object in the current context
2070 // (i.e. in the thread that called Delete-Buffers) are reset to zero.
2071
Shannon Woods53a94a82014-06-24 15:20:36 -04002072 mState.removeArrayBufferBinding(buffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002073
Jamie Madill57a89722013-07-02 11:57:03 -04002074 // mark as freed among the vertex array objects
2075 for (auto vaoIt = mVertexArrayMap.begin(); vaoIt != mVertexArrayMap.end(); vaoIt++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002076 {
Jamie Madill57a89722013-07-02 11:57:03 -04002077 vaoIt->second->detachBuffer(buffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002078 }
2079}
2080
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002081void Context::detachFramebuffer(GLuint framebuffer)
2082{
Shannon Woods53a94a82014-06-24 15:20:36 -04002083 // Framebuffer detachment is handled by Context, because 0 is a valid
2084 // Framebuffer object, and a pointer to it must be passed from Context
2085 // to State at binding time.
2086
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002087 // [OpenGL ES 2.0.24] section 4.4 page 107:
2088 // If a framebuffer that is currently bound to the target FRAMEBUFFER is deleted, it is as though
2089 // BindFramebuffer had been executed with the target of FRAMEBUFFER and framebuffer of zero.
2090
Shannon Woods53a94a82014-06-24 15:20:36 -04002091 if (mState.removeReadFramebufferBinding(framebuffer))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002092 {
2093 bindReadFramebuffer(0);
2094 }
2095
Shannon Woods53a94a82014-06-24 15:20:36 -04002096 if (mState.removeDrawFramebufferBinding(framebuffer))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002097 {
2098 bindDrawFramebuffer(0);
2099 }
2100}
2101
2102void Context::detachRenderbuffer(GLuint renderbuffer)
2103{
Shannon Woods53a94a82014-06-24 15:20:36 -04002104 mState.detachRenderbuffer(renderbuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002105}
2106
Jamie Madill57a89722013-07-02 11:57:03 -04002107void Context::detachVertexArray(GLuint vertexArray)
2108{
Shannon Woods53a94a82014-06-24 15:20:36 -04002109 // Vertex array detachment is handled by Context, because 0 is a valid
2110 // VAO, and a pointer to it must be passed from Context to State at
2111 // binding time.
2112
Jamie Madill57a89722013-07-02 11:57:03 -04002113 // [OpenGL ES 3.0.2] section 2.10 page 43:
2114 // If a vertex array object that is currently bound is deleted, the binding
2115 // for that object reverts to zero and the default vertex array becomes current.
Shannon Woods53a94a82014-06-24 15:20:36 -04002116 if (mState.removeVertexArrayBinding(vertexArray))
Jamie Madill57a89722013-07-02 11:57:03 -04002117 {
2118 bindVertexArray(0);
2119 }
2120}
2121
Geoff Langc8058452014-02-03 12:04:11 -05002122void Context::detachTransformFeedback(GLuint transformFeedback)
2123{
Shannon Woods53a94a82014-06-24 15:20:36 -04002124 mState.detachTransformFeedback(transformFeedback);
Geoff Langc8058452014-02-03 12:04:11 -05002125}
2126
Jamie Madilldc356042013-07-19 16:36:57 -04002127void Context::detachSampler(GLuint sampler)
2128{
Shannon Woods53a94a82014-06-24 15:20:36 -04002129 mState.detachSampler(sampler);
Jamie Madilldc356042013-07-19 16:36:57 -04002130}
2131
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002132Texture *Context::getIncompleteTexture(TextureType type)
2133{
2134 Texture *t = mIncompleteTextures[type].get();
2135
2136 if (t == NULL)
2137 {
Jamie Madill88f18f42013-09-18 14:36:19 -04002138 const GLubyte color[] = { 0, 0, 0, 255 };
2139 const PixelUnpackState incompleteUnpackState(1);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002140
2141 switch (type)
2142 {
2143 default:
2144 UNREACHABLE();
2145 // default falls through to TEXTURE_2D
2146
2147 case TEXTURE_2D:
2148 {
Brandon Jonesf47bebc2014-07-09 14:28:42 -07002149 Texture2D *incomplete2d = new Texture2D(mRenderer->createTexture2D(), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002150 incomplete2d->setImage(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002151 t = incomplete2d;
2152 }
2153 break;
2154
2155 case TEXTURE_CUBE:
2156 {
Brandon Jones0511e802014-07-14 16:27:26 -07002157 TextureCubeMap *incompleteCube = new TextureCubeMap(mRenderer->createTextureCube(), Texture::INCOMPLETE_TEXTURE_ID);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002158
Jamie Madill88f18f42013-09-18 14:36:19 -04002159 incompleteCube->setImagePosX(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2160 incompleteCube->setImageNegX(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2161 incompleteCube->setImagePosY(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2162 incompleteCube->setImageNegY(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2163 incompleteCube->setImagePosZ(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2164 incompleteCube->setImageNegZ(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002165
2166 t = incompleteCube;
2167 }
2168 break;
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002169
2170 case TEXTURE_3D:
2171 {
Brandon Jones78b1acd2014-07-15 15:33:07 -07002172 Texture3D *incomplete3d = new Texture3D(mRenderer->createTexture3D(), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002173 incomplete3d->setImage(0, 1, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002174
2175 t = incomplete3d;
2176 }
2177 break;
2178
2179 case TEXTURE_2D_ARRAY:
2180 {
2181 Texture2DArray *incomplete2darray = new Texture2DArray(mRenderer, Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002182 incomplete2darray->setImage(0, 1, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002183
2184 t = incomplete2darray;
2185 }
2186 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002187 }
2188
2189 mIncompleteTextures[type].set(t);
2190 }
2191
2192 return t;
2193}
2194
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002195bool Context::skipDraw(GLenum drawMode)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002196{
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002197 if (drawMode == GL_POINTS)
2198 {
2199 // ProgramBinary assumes non-point rendering if gl_PointSize isn't written,
2200 // which affects varying interpolation. Since the value of gl_PointSize is
2201 // undefined when not written, just skip drawing to avoid unexpected results.
Shannon Woods53a94a82014-06-24 15:20:36 -04002202 if (!mState.getCurrentProgramBinary()->usesPointSize())
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002203 {
Jamie Madill893ab082014-05-16 16:56:10 -04002204 // This is stictly speaking not an error, but developers should be
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002205 // notified of risking undefined behavior.
2206 ERR("Point rendering without writing to gl_PointSize.");
2207
2208 return true;
2209 }
2210 }
daniel@transgaming.com97c852b2012-12-20 20:56:23 +00002211 else if (IsTriangleMode(drawMode))
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002212 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002213 if (mState.getRasterizerState().cullFace && mState.getRasterizerState().cullMode == GL_FRONT_AND_BACK)
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002214 {
2215 return true;
2216 }
2217 }
2218
2219 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002220}
2221
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002222void Context::setVertexAttribDivisor(GLuint index, GLuint divisor)
2223{
Shannon Woods53a94a82014-06-24 15:20:36 -04002224 mState.getVertexArray()->setVertexAttribDivisor(index, divisor);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002225}
2226
Jamie Madille29d1672013-07-19 16:36:57 -04002227void Context::samplerParameteri(GLuint sampler, GLenum pname, GLint param)
2228{
2229 mResourceManager->checkSamplerAllocation(sampler);
2230
2231 Sampler *samplerObject = getSampler(sampler);
2232 ASSERT(samplerObject);
2233
2234 switch (pname)
2235 {
2236 case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(static_cast<GLenum>(param)); break;
2237 case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(static_cast<GLenum>(param)); break;
2238 case GL_TEXTURE_WRAP_S: samplerObject->setWrapS(static_cast<GLenum>(param)); break;
2239 case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(static_cast<GLenum>(param)); break;
2240 case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(static_cast<GLenum>(param)); break;
2241 case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(static_cast<GLfloat>(param)); break;
2242 case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(static_cast<GLfloat>(param)); break;
2243 case GL_TEXTURE_COMPARE_MODE: samplerObject->setComparisonMode(static_cast<GLenum>(param)); break;
2244 case GL_TEXTURE_COMPARE_FUNC: samplerObject->setComparisonFunc(static_cast<GLenum>(param)); break;
2245 default: UNREACHABLE(); break;
2246 }
2247}
2248
2249void Context::samplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
2250{
2251 mResourceManager->checkSamplerAllocation(sampler);
2252
2253 Sampler *samplerObject = getSampler(sampler);
2254 ASSERT(samplerObject);
2255
2256 switch (pname)
2257 {
Jamie Madill9675b802013-07-19 16:36:59 -04002258 case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(uiround<GLenum>(param)); break;
2259 case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(uiround<GLenum>(param)); break;
2260 case GL_TEXTURE_WRAP_S: samplerObject->setWrapS(uiround<GLenum>(param)); break;
2261 case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(uiround<GLenum>(param)); break;
2262 case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(uiround<GLenum>(param)); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002263 case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(param); break;
2264 case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(param); break;
Jamie Madill9675b802013-07-19 16:36:59 -04002265 case GL_TEXTURE_COMPARE_MODE: samplerObject->setComparisonMode(uiround<GLenum>(param)); break;
2266 case GL_TEXTURE_COMPARE_FUNC: samplerObject->setComparisonFunc(uiround<GLenum>(param)); break;
Jamie Madille29d1672013-07-19 16:36:57 -04002267 default: UNREACHABLE(); break;
2268 }
2269}
2270
Jamie Madill9675b802013-07-19 16:36:59 -04002271GLint Context::getSamplerParameteri(GLuint sampler, GLenum pname)
2272{
2273 mResourceManager->checkSamplerAllocation(sampler);
2274
2275 Sampler *samplerObject = getSampler(sampler);
2276 ASSERT(samplerObject);
2277
2278 switch (pname)
2279 {
2280 case GL_TEXTURE_MIN_FILTER: return static_cast<GLint>(samplerObject->getMinFilter());
2281 case GL_TEXTURE_MAG_FILTER: return static_cast<GLint>(samplerObject->getMagFilter());
2282 case GL_TEXTURE_WRAP_S: return static_cast<GLint>(samplerObject->getWrapS());
2283 case GL_TEXTURE_WRAP_T: return static_cast<GLint>(samplerObject->getWrapT());
2284 case GL_TEXTURE_WRAP_R: return static_cast<GLint>(samplerObject->getWrapR());
2285 case GL_TEXTURE_MIN_LOD: return uiround<GLint>(samplerObject->getMinLod());
2286 case GL_TEXTURE_MAX_LOD: return uiround<GLint>(samplerObject->getMaxLod());
2287 case GL_TEXTURE_COMPARE_MODE: return static_cast<GLint>(samplerObject->getComparisonMode());
2288 case GL_TEXTURE_COMPARE_FUNC: return static_cast<GLint>(samplerObject->getComparisonFunc());
2289 default: UNREACHABLE(); return 0;
2290 }
2291}
2292
2293GLfloat Context::getSamplerParameterf(GLuint sampler, GLenum pname)
2294{
2295 mResourceManager->checkSamplerAllocation(sampler);
2296
2297 Sampler *samplerObject = getSampler(sampler);
2298 ASSERT(samplerObject);
2299
2300 switch (pname)
2301 {
2302 case GL_TEXTURE_MIN_FILTER: return static_cast<GLfloat>(samplerObject->getMinFilter());
2303 case GL_TEXTURE_MAG_FILTER: return static_cast<GLfloat>(samplerObject->getMagFilter());
2304 case GL_TEXTURE_WRAP_S: return static_cast<GLfloat>(samplerObject->getWrapS());
2305 case GL_TEXTURE_WRAP_T: return static_cast<GLfloat>(samplerObject->getWrapT());
2306 case GL_TEXTURE_WRAP_R: return static_cast<GLfloat>(samplerObject->getWrapR());
2307 case GL_TEXTURE_MIN_LOD: return samplerObject->getMinLod();
2308 case GL_TEXTURE_MAX_LOD: return samplerObject->getMaxLod();
2309 case GL_TEXTURE_COMPARE_MODE: return static_cast<GLfloat>(samplerObject->getComparisonMode());
2310 case GL_TEXTURE_COMPARE_FUNC: return static_cast<GLfloat>(samplerObject->getComparisonFunc());
2311 default: UNREACHABLE(); return 0;
2312 }
2313}
2314
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002315void Context::initRendererString()
2316{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +00002317 std::ostringstream rendererString;
2318 rendererString << "ANGLE (";
2319 rendererString << mRenderer->getRendererDescription();
2320 rendererString << ")";
2321
Geoff Langcec35902014-04-16 10:52:36 -04002322 mRendererString = MakeStaticString(rendererString.str());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002323}
2324
Geoff Langc0b9ef42014-07-02 10:02:37 -04002325const std::string &Context::getRendererString() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002326{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +00002327 return mRendererString;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002328}
2329
Geoff Langcec35902014-04-16 10:52:36 -04002330void Context::initExtensionStrings()
2331{
Geoff Langc0b9ef42014-07-02 10:02:37 -04002332 mExtensionStrings = mExtensions.getStrings(mClientVersion);
Geoff Langcec35902014-04-16 10:52:36 -04002333
Geoff Langc0b9ef42014-07-02 10:02:37 -04002334 std::ostringstream combinedStringStream;
2335 std::copy(mExtensionStrings.begin(), mExtensionStrings.end(), std::ostream_iterator<std::string>(combinedStringStream, " "));
2336 mExtensionString = combinedStringStream.str();
Geoff Langcec35902014-04-16 10:52:36 -04002337}
2338
Geoff Langc0b9ef42014-07-02 10:02:37 -04002339const std::string &Context::getExtensionString() const
Geoff Langcec35902014-04-16 10:52:36 -04002340{
2341 return mExtensionString;
2342}
2343
Geoff Langc0b9ef42014-07-02 10:02:37 -04002344const std::string &Context::getExtensionString(size_t idx) const
Geoff Langcec35902014-04-16 10:52:36 -04002345{
2346 return mExtensionStrings[idx];
2347}
2348
2349size_t Context::getExtensionStringCount() const
2350{
2351 return mExtensionStrings.size();
2352}
2353
Geoff Lang43b00422014-05-12 16:28:07 -04002354size_t Context::getBoundFramebufferTextureSerials(FramebufferTextureSerialArray *outSerialArray)
Geoff Langcdf22f92013-10-31 10:38:23 -04002355{
Geoff Lang43b00422014-05-12 16:28:07 -04002356 size_t serialCount = 0;
Geoff Langcdf22f92013-10-31 10:38:23 -04002357
Shannon Woods53a94a82014-06-24 15:20:36 -04002358 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer();
Geoff Langcdf22f92013-10-31 10:38:23 -04002359 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_DRAW_BUFFERS; i++)
2360 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002361 FramebufferAttachment *attachment = drawFramebuffer->getColorbuffer(i);
2362 if (attachment && attachment->isTexture())
Geoff Langcdf22f92013-10-31 10:38:23 -04002363 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002364 (*outSerialArray)[serialCount++] = attachment->getTextureSerial();
Geoff Langcdf22f92013-10-31 10:38:23 -04002365 }
2366 }
2367
Jamie Madill3c7fa222014-06-05 13:08:51 -04002368 FramebufferAttachment *depthStencilAttachment = drawFramebuffer->getDepthOrStencilbuffer();
2369 if (depthStencilAttachment && depthStencilAttachment->isTexture())
Geoff Langcdf22f92013-10-31 10:38:23 -04002370 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002371 (*outSerialArray)[serialCount++] = depthStencilAttachment->getTextureSerial();
Geoff Langcdf22f92013-10-31 10:38:23 -04002372 }
2373
Geoff Lang43b00422014-05-12 16:28:07 -04002374 std::sort(outSerialArray->begin(), outSerialArray->begin() + serialCount);
2375
2376 return serialCount;
Geoff Langcdf22f92013-10-31 10:38:23 -04002377}
2378
Geoff Lang758d5b22013-06-11 11:42:50 -04002379void Context::blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
2380 GLbitfield mask, GLenum filter)
2381{
Shannon Woods53a94a82014-06-24 15:20:36 -04002382 Framebuffer *readFramebuffer = mState.getReadFramebuffer();
2383 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer();
Geoff Lang758d5b22013-06-11 11:42:50 -04002384
2385 bool blitRenderTarget = false;
Geoff Lang685806d2013-06-12 11:16:36 -04002386 bool blitDepth = false;
2387 bool blitStencil = false;
Geoff Lang758d5b22013-06-11 11:42:50 -04002388 if ((mask & GL_COLOR_BUFFER_BIT) && readFramebuffer->getReadColorbuffer() && drawFramebuffer->getFirstColorbuffer())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002389 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002390 blitRenderTarget = true;
Geoff Lang758d5b22013-06-11 11:42:50 -04002391 }
2392 if ((mask & GL_STENCIL_BUFFER_BIT) && readFramebuffer->getStencilbuffer() && drawFramebuffer->getStencilbuffer())
2393 {
Geoff Lang685806d2013-06-12 11:16:36 -04002394 blitStencil = true;
Geoff Lang758d5b22013-06-11 11:42:50 -04002395 }
2396 if ((mask & GL_DEPTH_BUFFER_BIT) && readFramebuffer->getDepthbuffer() && drawFramebuffer->getDepthbuffer())
2397 {
Geoff Lang685806d2013-06-12 11:16:36 -04002398 blitDepth = true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002399 }
2400
Geoff Lang125deab2013-08-09 13:34:16 -04002401 gl::Rectangle srcRect(srcX0, srcY0, srcX1 - srcX0, srcY1 - srcY0);
2402 gl::Rectangle dstRect(dstX0, dstY0, dstX1 - dstX0, dstY1 - dstY0);
Geoff Lang685806d2013-06-12 11:16:36 -04002403 if (blitRenderTarget || blitDepth || blitStencil)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002404 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002405 const gl::Rectangle *scissor = mState.isScissorTestEnabled() ? &mState.getScissor() : NULL;
Geoff Lang125deab2013-08-09 13:34:16 -04002406 mRenderer->blitRect(readFramebuffer, srcRect, drawFramebuffer, dstRect, scissor,
Geoff Lang685806d2013-06-12 11:16:36 -04002407 blitRenderTarget, blitDepth, blitStencil, filter);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002408 }
2409}
2410
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002411void Context::invalidateFrameBuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments,
2412 GLint x, GLint y, GLsizei width, GLsizei height)
2413{
2414 Framebuffer *frameBuffer = NULL;
2415 switch (target)
2416 {
2417 case GL_FRAMEBUFFER:
2418 case GL_DRAW_FRAMEBUFFER:
Shannon Woods53a94a82014-06-24 15:20:36 -04002419 frameBuffer = mState.getDrawFramebuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002420 break;
2421 case GL_READ_FRAMEBUFFER:
Shannon Woods53a94a82014-06-24 15:20:36 -04002422 frameBuffer = mState.getReadFramebuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002423 break;
2424 default:
2425 UNREACHABLE();
2426 }
2427
2428 if (frameBuffer && frameBuffer->completeness() == GL_FRAMEBUFFER_COMPLETE)
2429 {
2430 for (int i = 0; i < numAttachments; ++i)
2431 {
2432 rx::RenderTarget *renderTarget = NULL;
2433
2434 if (attachments[i] >= GL_COLOR_ATTACHMENT0 && attachments[i] <= GL_COLOR_ATTACHMENT15)
2435 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002436 gl::FramebufferAttachment *attachment = frameBuffer->getColorbuffer(attachments[i] - GL_COLOR_ATTACHMENT0);
2437 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002438 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002439 renderTarget = attachment->getRenderTarget();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002440 }
2441 }
2442 else if (attachments[i] == GL_COLOR)
2443 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002444 gl::FramebufferAttachment *attachment = frameBuffer->getColorbuffer(0);
2445 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002446 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002447 renderTarget = attachment->getRenderTarget();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002448 }
2449 }
2450 else
2451 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002452 gl::FramebufferAttachment *attachment = NULL;
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002453 switch (attachments[i])
2454 {
2455 case GL_DEPTH_ATTACHMENT:
2456 case GL_DEPTH:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002457 attachment = frameBuffer->getDepthbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002458 break;
2459 case GL_STENCIL_ATTACHMENT:
2460 case GL_STENCIL:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002461 attachment = frameBuffer->getStencilbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002462 break;
2463 case GL_DEPTH_STENCIL_ATTACHMENT:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002464 attachment = frameBuffer->getDepthOrStencilbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002465 break;
2466 default:
2467 UNREACHABLE();
2468 }
2469
Jamie Madill3c7fa222014-06-05 13:08:51 -04002470 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002471 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002472 renderTarget = attachment->getDepthStencil();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002473 }
2474 }
2475
2476 if (renderTarget)
2477 {
2478 renderTarget->invalidate(x, y, width, height);
2479 }
2480 }
2481 }
2482}
2483
Jamie Madill7a5f7382014-03-05 15:01:24 -05002484bool Context::hasMappedBuffer(GLenum target) const
2485{
2486 if (target == GL_ARRAY_BUFFER)
2487 {
2488 for (unsigned int attribIndex = 0; attribIndex < gl::MAX_VERTEX_ATTRIBS; attribIndex++)
2489 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002490 const gl::VertexAttribute &vertexAttrib = mState.getVertexAttribState(attribIndex);
Brandon Jones5bf98292014-06-06 17:19:38 -07002491 gl::Buffer *boundBuffer = vertexAttrib.buffer.get();
Brandon Jonesd38f9262014-06-18 16:26:45 -07002492 if (vertexAttrib.enabled && boundBuffer && boundBuffer->isMapped())
Jamie Madill7a5f7382014-03-05 15:01:24 -05002493 {
2494 return true;
2495 }
2496 }
2497 }
2498 else if (target == GL_ELEMENT_ARRAY_BUFFER)
2499 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002500 Buffer *elementBuffer = mState.getTargetBuffer(target);
Brandon Jonesd38f9262014-06-18 16:26:45 -07002501 return (elementBuffer && elementBuffer->isMapped());
Jamie Madill7a5f7382014-03-05 15:01:24 -05002502 }
2503 else if (target == GL_TRANSFORM_FEEDBACK_BUFFER)
2504 {
2505 UNIMPLEMENTED();
2506 }
2507 else UNREACHABLE();
2508 return false;
2509}
2510
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002511}
2512
2513extern "C"
2514{
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00002515gl::Context *glCreateContext(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002516{
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00002517 return new gl::Context(clientVersion, shareContext, renderer, notifyResets, robustAccess);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002518}
2519
2520void glDestroyContext(gl::Context *context)
2521{
2522 delete context;
2523
2524 if (context == gl::getContext())
2525 {
2526 gl::makeCurrent(NULL, NULL, NULL);
2527 }
2528}
2529
2530void glMakeCurrent(gl::Context *context, egl::Display *display, egl::Surface *surface)
2531{
2532 gl::makeCurrent(context, display, surface);
2533}
2534
2535gl::Context *glGetCurrentContext()
2536{
2537 return gl::getContext();
2538}
daniel@transgaming.com621ce052012-10-31 17:52:29 +00002539
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002540}