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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002//
Geoff Langeeba6e12014-02-03 13:12:30 -05003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.org144f2802012-07-12 01:42:34 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// Context.cpp: Implements the gl::Context class, managing all GL state and performing
9// rendering operations. It is the GLES2 specific implementation of EGLContext.
10
11#include "libGLESv2/Context.h"
12
apatrick@chromium.org144f2802012-07-12 01:42:34 +000013#include "libGLESv2/main.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000014#include "common/utilities.h"
shannonwoods@chromium.orgf6fb9592013-05-30 00:09:40 +000015#include "libGLESv2/formatutils.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000016#include "libGLESv2/Buffer.h"
17#include "libGLESv2/Fence.h"
daniel@transgaming.com29ab9522012-08-27 16:25:37 +000018#include "libGLESv2/Framebuffer.h"
Jamie Madille261b442014-06-25 12:42:21 -040019#include "libGLESv2/FramebufferAttachment.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000020#include "libGLESv2/Renderbuffer.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000021#include "libGLESv2/Program.h"
22#include "libGLESv2/ProgramBinary.h"
23#include "libGLESv2/Query.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000024#include "libGLESv2/Texture.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000025#include "libGLESv2/ResourceManager.h"
Brandon Jonesc7a41042014-06-23 12:03:25 -070026#include "libGLESv2/renderer/d3d/IndexDataManager.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000027#include "libGLESv2/renderer/RenderTarget.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000028#include "libGLESv2/renderer/Renderer.h"
Jamie Madill57a89722013-07-02 11:57:03 -040029#include "libGLESv2/VertexArray.h"
Jamie Madilldc356042013-07-19 16:36:57 -040030#include "libGLESv2/Sampler.h"
Jamie Madill1fc7e2c2014-01-21 16:47:10 -050031#include "libGLESv2/validationES.h"
Geoff Langc8058452014-02-03 12:04:11 -050032#include "libGLESv2/TransformFeedback.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000033
34#include "libEGL/Surface.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000035
36#undef near
37#undef far
38
39namespace gl
40{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +000041
Shannon Woods53a94a82014-06-24 15:20:36 -040042Context::Context(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess)
43 : mRenderer(renderer)
apatrick@chromium.org144f2802012-07-12 01:42:34 +000044{
45 ASSERT(robustAccess == false); // Unimplemented
46
Geoff Lang493daf52014-07-03 13:38:44 -040047 initCaps(clientVersion);
Geoff Langc0b9ef42014-07-02 10:02:37 -040048
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +000049 mClientVersion = clientVersion;
50
Shannon Woods53a94a82014-06-24 15:20:36 -040051 mFenceNVHandleAllocator.setBaseHandle(0);
Geoff Lang7dca1862013-07-30 16:30:46 -040052
apatrick@chromium.org144f2802012-07-12 01:42:34 +000053 if (shareContext != NULL)
54 {
55 mResourceManager = shareContext->mResourceManager;
56 mResourceManager->addRef();
57 }
58 else
59 {
daniel@transgaming.com370482e2012-11-28 19:32:13 +000060 mResourceManager = new ResourceManager(mRenderer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +000061 }
62
63 // [OpenGL ES 2.0.24] section 3.7 page 83:
64 // In the initial state, TEXTURE_2D and TEXTURE_CUBE_MAP have twodimensional
65 // and cube map texture state vectors respectively associated with them.
66 // In order that access to these initial textures not be lost, they are treated as texture
67 // objects all of whose names are 0.
68
Brandon Jonesf47bebc2014-07-09 14:28:42 -070069 mTexture2DZero.set(new Texture2D(mRenderer->createTexture2D(), 0));
Brandon Jones0511e802014-07-14 16:27:26 -070070 mTextureCubeMapZero.set(new TextureCubeMap(mRenderer->createTextureCube(), 0));
Brandon Jones78b1acd2014-07-15 15:33:07 -070071 mTexture3DZero.set(new Texture3D(mRenderer->createTexture3D(), 0));
Brandon Jones142ec422014-07-16 10:31:30 -070072 mTexture2DArrayZero.set(new Texture2DArray(mRenderer->createTexture2DArray(), 0));
apatrick@chromium.org144f2802012-07-12 01:42:34 +000073
Jamie Madill57a89722013-07-02 11:57:03 -040074 bindVertexArray(0);
apatrick@chromium.org144f2802012-07-12 01:42:34 +000075 bindArrayBuffer(0);
76 bindElementArrayBuffer(0);
77 bindTextureCubeMap(0);
78 bindTexture2D(0);
79 bindReadFramebuffer(0);
80 bindDrawFramebuffer(0);
81 bindRenderbuffer(0);
82
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +000083 bindGenericUniformBuffer(0);
84 for (int i = 0; i < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; i++)
85 {
86 bindIndexedUniformBuffer(0, i, 0, -1);
87 }
88
89 bindGenericTransformFeedbackBuffer(0);
90 for (int i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
91 {
92 bindIndexedTransformFeedbackBuffer(0, i, 0, -1);
93 }
94
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +000095 bindCopyReadBuffer(0);
96 bindCopyWriteBuffer(0);
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +000097 bindPixelPackBuffer(0);
98 bindPixelUnpackBuffer(0);
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +000099
Geoff Langc8058452014-02-03 12:04:11 -0500100 // [OpenGL ES 3.0.2] section 2.14.1 pg 85:
101 // In the initial state, a default transform feedback object is bound and treated as
102 // a transform feedback object with a name of zero. That object is bound any time
103 // BindTransformFeedback is called with id of zero
104 mTransformFeedbackZero.set(new TransformFeedback(0));
105 bindTransformFeedback(0);
106
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000107 mInvalidEnum = false;
108 mInvalidValue = false;
109 mInvalidOperation = false;
110 mOutOfMemory = false;
111 mInvalidFramebufferOperation = false;
112
113 mHasBeenCurrent = false;
114 mContextLost = false;
115 mResetStatus = GL_NO_ERROR;
116 mResetStrategy = (notifyResets ? GL_LOSE_CONTEXT_ON_RESET_EXT : GL_NO_RESET_NOTIFICATION_EXT);
117 mRobustAccess = robustAccess;
118
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000119 mNumCompressedTextureFormats = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400120
121 mState.setContext(this);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000122}
123
124Context::~Context()
125{
Shannon Woods53a94a82014-06-24 15:20:36 -0400126 GLuint currentProgram = mState.getCurrentProgramId();
127 if (currentProgram != 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000128 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400129 Program *programObject = mResourceManager->getProgram(currentProgram);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000130 if (programObject)
131 {
132 programObject->release();
133 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400134 currentProgram = 0;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000135 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400136 mState.setCurrentProgram(0, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000137
138 while (!mFramebufferMap.empty())
139 {
140 deleteFramebuffer(mFramebufferMap.begin()->first);
141 }
142
Jamie Madill33dc8432013-07-26 11:55:05 -0400143 while (!mFenceNVMap.empty())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000144 {
Jamie Madill33dc8432013-07-26 11:55:05 -0400145 deleteFenceNV(mFenceNVMap.begin()->first);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000146 }
147
148 while (!mQueryMap.empty())
149 {
150 deleteQuery(mQueryMap.begin()->first);
151 }
152
Jamie Madill57a89722013-07-02 11:57:03 -0400153 while (!mVertexArrayMap.empty())
154 {
155 deleteVertexArray(mVertexArrayMap.begin()->first);
156 }
157
Geoff Langc8058452014-02-03 12:04:11 -0500158 mTransformFeedbackZero.set(NULL);
159 while (!mTransformFeedbackMap.empty())
160 {
161 deleteTransformFeedback(mTransformFeedbackMap.begin()->first);
162 }
163
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000164 for (int type = 0; type < TEXTURE_TYPE_COUNT; type++)
165 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000166 mIncompleteTextures[type].set(NULL);
167 }
168
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000169 mTexture2DZero.set(NULL);
170 mTextureCubeMapZero.set(NULL);
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000171 mTexture3DZero.set(NULL);
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000172 mTexture2DArrayZero.set(NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000173
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000174 mResourceManager->release();
175}
176
daniel@transgaming.comad629872012-11-28 19:32:06 +0000177void Context::makeCurrent(egl::Surface *surface)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000178{
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000179 if (!mHasBeenCurrent)
180 {
daniel@transgaming.com621ce052012-10-31 17:52:29 +0000181 mSupportsVertexTexture = mRenderer->getVertexTextureSupport();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000182
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000183 mNumCompressedTextureFormats = 0;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400184 if (mExtensions.textureCompressionDXT1)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000185 {
186 mNumCompressedTextureFormats += 2;
187 }
Geoff Langc0b9ef42014-07-02 10:02:37 -0400188 if (mExtensions.textureCompressionDXT3)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000189 {
190 mNumCompressedTextureFormats += 1;
191 }
Geoff Langc0b9ef42014-07-02 10:02:37 -0400192 if (mExtensions.textureCompressionDXT5)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000193 {
194 mNumCompressedTextureFormats += 1;
195 }
196
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000197 initRendererString();
Geoff Langcec35902014-04-16 10:52:36 -0400198 initExtensionStrings();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000199
Shannon Woods53a94a82014-06-24 15:20:36 -0400200 mState.setViewportParams(0, 0, surface->getWidth(), surface->getHeight());
201 mState.setScissorParams(0, 0, surface->getWidth(), surface->getHeight());
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000202
203 mHasBeenCurrent = true;
204 }
205
daniel@transgaming.com024786d2012-10-31 18:42:55 +0000206 // Wrap the existing swapchain resources into GL objects and assign them to the '0' names
daniel@transgaming.com76d3e6e2012-10-31 19:55:33 +0000207 rx::SwapChain *swapchain = surface->getSwapChain();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000208
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000209 Colorbuffer *colorbufferZero = new Colorbuffer(mRenderer, swapchain);
210 DepthStencilbuffer *depthStencilbufferZero = new DepthStencilbuffer(mRenderer, swapchain);
daniel@transgaming.com16418b12012-11-28 19:32:22 +0000211 Framebuffer *framebufferZero = new DefaultFramebuffer(mRenderer, colorbufferZero, depthStencilbufferZero);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000212
213 setFramebufferZero(framebufferZero);
shannon.woods%transgaming.com@gtempaccount.com785f1962013-04-13 03:34:45 +0000214
215 // Store the current client version in the renderer
216 mRenderer->setCurrentClientVersion(mClientVersion);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000217}
218
daniel@transgaming.comf688c0d2012-10-31 17:52:57 +0000219// NOTE: this function should not assume that this context is current!
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000220void Context::markContextLost()
221{
222 if (mResetStrategy == GL_LOSE_CONTEXT_ON_RESET_EXT)
223 mResetStatus = GL_UNKNOWN_CONTEXT_RESET_EXT;
224 mContextLost = true;
225}
226
227bool Context::isContextLost()
228{
229 return mContextLost;
230}
231
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000232GLuint Context::createBuffer()
233{
234 return mResourceManager->createBuffer();
235}
236
237GLuint Context::createProgram()
238{
239 return mResourceManager->createProgram();
240}
241
242GLuint Context::createShader(GLenum type)
243{
244 return mResourceManager->createShader(type);
245}
246
247GLuint Context::createTexture()
248{
249 return mResourceManager->createTexture();
250}
251
252GLuint Context::createRenderbuffer()
253{
254 return mResourceManager->createRenderbuffer();
255}
256
Jamie Madillcd055f82013-07-26 11:55:15 -0400257GLsync Context::createFenceSync(GLenum condition)
258{
259 GLuint handle = mResourceManager->createFenceSync();
260
261 gl::FenceSync *fenceSync = mResourceManager->getFenceSync(handle);
262 ASSERT(fenceSync);
263
264 fenceSync->set(condition);
265
266 return reinterpret_cast<GLsync>(handle);
267}
268
Jamie Madill57a89722013-07-02 11:57:03 -0400269GLuint Context::createVertexArray()
270{
271 GLuint handle = mVertexArrayHandleAllocator.allocate();
272
Jamie Madilld1028542013-07-02 11:57:04 -0400273 // Although the spec states VAO state is not initialized until the object is bound,
274 // we create it immediately. The resulting behaviour is transparent to the application,
275 // since it's not currently possible to access the state until the object is bound.
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400276 VertexArray *vertexArray = new VertexArray(mRenderer->createVertexArray(), handle, MAX_VERTEX_ATTRIBS);
277 mVertexArrayMap[handle] = vertexArray;
Jamie Madill57a89722013-07-02 11:57:03 -0400278 return handle;
279}
280
Jamie Madilldc356042013-07-19 16:36:57 -0400281GLuint Context::createSampler()
282{
283 return mResourceManager->createSampler();
284}
285
Geoff Langc8058452014-02-03 12:04:11 -0500286GLuint Context::createTransformFeedback()
287{
288 GLuint handle = mTransformFeedbackAllocator.allocate();
289 TransformFeedback *transformFeedback = new TransformFeedback(handle);
290 transformFeedback->addRef();
291 mTransformFeedbackMap[handle] = transformFeedback;
292 return handle;
293}
294
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000295// Returns an unused framebuffer name
296GLuint Context::createFramebuffer()
297{
298 GLuint handle = mFramebufferHandleAllocator.allocate();
299
300 mFramebufferMap[handle] = NULL;
301
302 return handle;
303}
304
Jamie Madill33dc8432013-07-26 11:55:05 -0400305GLuint Context::createFenceNV()
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000306{
Jamie Madill33dc8432013-07-26 11:55:05 -0400307 GLuint handle = mFenceNVHandleAllocator.allocate();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000308
Jamie Madill33dc8432013-07-26 11:55:05 -0400309 mFenceNVMap[handle] = new FenceNV(mRenderer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000310
311 return handle;
312}
313
314// Returns an unused query name
315GLuint Context::createQuery()
316{
317 GLuint handle = mQueryHandleAllocator.allocate();
318
319 mQueryMap[handle] = NULL;
320
321 return handle;
322}
323
324void Context::deleteBuffer(GLuint buffer)
325{
326 if (mResourceManager->getBuffer(buffer))
327 {
328 detachBuffer(buffer);
329 }
Jamie Madill893ab082014-05-16 16:56:10 -0400330
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000331 mResourceManager->deleteBuffer(buffer);
332}
333
334void Context::deleteShader(GLuint shader)
335{
336 mResourceManager->deleteShader(shader);
337}
338
339void Context::deleteProgram(GLuint program)
340{
341 mResourceManager->deleteProgram(program);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000342}
343
344void Context::deleteTexture(GLuint texture)
345{
346 if (mResourceManager->getTexture(texture))
347 {
348 detachTexture(texture);
349 }
350
351 mResourceManager->deleteTexture(texture);
352}
353
354void Context::deleteRenderbuffer(GLuint renderbuffer)
355{
356 if (mResourceManager->getRenderbuffer(renderbuffer))
357 {
358 detachRenderbuffer(renderbuffer);
359 }
Jamie Madill893ab082014-05-16 16:56:10 -0400360
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000361 mResourceManager->deleteRenderbuffer(renderbuffer);
362}
363
Jamie Madillcd055f82013-07-26 11:55:15 -0400364void Context::deleteFenceSync(GLsync fenceSync)
365{
366 // The spec specifies the underlying Fence object is not deleted until all current
367 // wait commands finish. However, since the name becomes invalid, we cannot query the fence,
368 // and since our API is currently designed for being called from a single thread, we can delete
369 // the fence immediately.
370 mResourceManager->deleteFenceSync(reinterpret_cast<GLuint>(fenceSync));
371}
372
Jamie Madill57a89722013-07-02 11:57:03 -0400373void Context::deleteVertexArray(GLuint vertexArray)
374{
375 auto vertexArrayObject = mVertexArrayMap.find(vertexArray);
376
377 if (vertexArrayObject != mVertexArrayMap.end())
378 {
379 detachVertexArray(vertexArray);
380
381 mVertexArrayHandleAllocator.release(vertexArrayObject->first);
382 delete vertexArrayObject->second;
383 mVertexArrayMap.erase(vertexArrayObject);
384 }
385}
386
Jamie Madilldc356042013-07-19 16:36:57 -0400387void Context::deleteSampler(GLuint sampler)
388{
389 if (mResourceManager->getSampler(sampler))
390 {
391 detachSampler(sampler);
392 }
393
394 mResourceManager->deleteSampler(sampler);
395}
396
Geoff Langc8058452014-02-03 12:04:11 -0500397void Context::deleteTransformFeedback(GLuint transformFeedback)
398{
399 TransformFeedbackMap::const_iterator iter = mTransformFeedbackMap.find(transformFeedback);
400 if (iter != mTransformFeedbackMap.end())
401 {
402 detachTransformFeedback(transformFeedback);
403 mTransformFeedbackAllocator.release(transformFeedback);
404 iter->second->release();
405 mTransformFeedbackMap.erase(iter);
406 }
407}
408
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000409void Context::deleteFramebuffer(GLuint framebuffer)
410{
411 FramebufferMap::iterator framebufferObject = mFramebufferMap.find(framebuffer);
412
413 if (framebufferObject != mFramebufferMap.end())
414 {
415 detachFramebuffer(framebuffer);
416
417 mFramebufferHandleAllocator.release(framebufferObject->first);
418 delete framebufferObject->second;
419 mFramebufferMap.erase(framebufferObject);
420 }
421}
422
Jamie Madill33dc8432013-07-26 11:55:05 -0400423void Context::deleteFenceNV(GLuint fence)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000424{
Jamie Madill33dc8432013-07-26 11:55:05 -0400425 FenceNVMap::iterator fenceObject = mFenceNVMap.find(fence);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000426
Jamie Madill33dc8432013-07-26 11:55:05 -0400427 if (fenceObject != mFenceNVMap.end())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000428 {
Jamie Madill33dc8432013-07-26 11:55:05 -0400429 mFenceNVHandleAllocator.release(fenceObject->first);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000430 delete fenceObject->second;
Jamie Madill33dc8432013-07-26 11:55:05 -0400431 mFenceNVMap.erase(fenceObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000432 }
433}
434
435void Context::deleteQuery(GLuint query)
436{
437 QueryMap::iterator queryObject = mQueryMap.find(query);
438 if (queryObject != mQueryMap.end())
439 {
440 mQueryHandleAllocator.release(queryObject->first);
441 if (queryObject->second)
442 {
443 queryObject->second->release();
444 }
445 mQueryMap.erase(queryObject);
446 }
447}
448
449Buffer *Context::getBuffer(GLuint handle)
450{
451 return mResourceManager->getBuffer(handle);
452}
453
Geoff Lang48dcae72014-02-05 16:28:24 -0500454Shader *Context::getShader(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000455{
456 return mResourceManager->getShader(handle);
457}
458
Geoff Lang48dcae72014-02-05 16:28:24 -0500459Program *Context::getProgram(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000460{
461 return mResourceManager->getProgram(handle);
462}
463
Jamie Madill570f7c82014-07-03 10:38:54 -0400464Texture *Context::getTexture(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000465{
466 return mResourceManager->getTexture(handle);
467}
468
Jamie Madill6c7b4ad2014-06-16 10:33:59 -0400469Renderbuffer *Context::getRenderbuffer(GLuint handle)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000470{
471 return mResourceManager->getRenderbuffer(handle);
472}
473
Jamie Madillcd055f82013-07-26 11:55:15 -0400474FenceSync *Context::getFenceSync(GLsync handle) const
475{
476 return mResourceManager->getFenceSync(reinterpret_cast<GLuint>(handle));
477}
478
Jamie Madill57a89722013-07-02 11:57:03 -0400479VertexArray *Context::getVertexArray(GLuint handle) const
480{
481 auto vertexArray = mVertexArrayMap.find(handle);
482
483 if (vertexArray == mVertexArrayMap.end())
484 {
485 return NULL;
486 }
487 else
488 {
489 return vertexArray->second;
490 }
491}
492
Jamie Madilldc356042013-07-19 16:36:57 -0400493Sampler *Context::getSampler(GLuint handle) const
494{
495 return mResourceManager->getSampler(handle);
496}
497
Geoff Langc8058452014-02-03 12:04:11 -0500498TransformFeedback *Context::getTransformFeedback(GLuint handle) const
499{
500 if (handle == 0)
501 {
502 return mTransformFeedbackZero.get();
503 }
504 else
505 {
506 TransformFeedbackMap::const_iterator iter = mTransformFeedbackMap.find(handle);
507 return (iter != mTransformFeedbackMap.end()) ? iter->second : NULL;
508 }
509}
510
Jamie Madilldc356042013-07-19 16:36:57 -0400511bool Context::isSampler(GLuint samplerName) const
512{
513 return mResourceManager->isSampler(samplerName);
514}
515
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000516void Context::bindArrayBuffer(unsigned int buffer)
517{
518 mResourceManager->checkBufferAllocation(buffer);
519
Shannon Woods53a94a82014-06-24 15:20:36 -0400520 mState.setArrayBufferBinding(getBuffer(buffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000521}
522
523void Context::bindElementArrayBuffer(unsigned int buffer)
524{
525 mResourceManager->checkBufferAllocation(buffer);
526
Shannon Woods53a94a82014-06-24 15:20:36 -0400527 mState.getVertexArray()->setElementArrayBuffer(getBuffer(buffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000528}
529
530void Context::bindTexture2D(GLuint texture)
531{
532 mResourceManager->checkTextureAllocation(texture, TEXTURE_2D);
533
Shannon Woods53a94a82014-06-24 15:20:36 -0400534 mState.setSamplerTexture(TEXTURE_2D, getTexture(texture));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000535}
536
537void Context::bindTextureCubeMap(GLuint texture)
538{
539 mResourceManager->checkTextureAllocation(texture, TEXTURE_CUBE);
540
Shannon Woods53a94a82014-06-24 15:20:36 -0400541 mState.setSamplerTexture(TEXTURE_CUBE, getTexture(texture));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000542}
543
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000544void Context::bindTexture3D(GLuint texture)
545{
546 mResourceManager->checkTextureAllocation(texture, TEXTURE_3D);
547
Shannon Woods53a94a82014-06-24 15:20:36 -0400548 mState.setSamplerTexture(TEXTURE_3D, getTexture(texture));
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000549}
550
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000551void Context::bindTexture2DArray(GLuint texture)
552{
553 mResourceManager->checkTextureAllocation(texture, TEXTURE_2D_ARRAY);
554
Shannon Woods53a94a82014-06-24 15:20:36 -0400555 mState.setSamplerTexture(TEXTURE_2D_ARRAY, getTexture(texture));
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000556}
557
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000558void Context::bindReadFramebuffer(GLuint framebuffer)
559{
560 if (!getFramebuffer(framebuffer))
561 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400562 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000563 }
564
Shannon Woods53a94a82014-06-24 15:20:36 -0400565 mState.setReadFramebufferBinding(getFramebuffer(framebuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000566}
567
568void Context::bindDrawFramebuffer(GLuint framebuffer)
569{
570 if (!getFramebuffer(framebuffer))
571 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400572 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000573 }
574
Shannon Woods53a94a82014-06-24 15:20:36 -0400575 mState.setDrawFramebufferBinding(getFramebuffer(framebuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000576}
577
578void Context::bindRenderbuffer(GLuint renderbuffer)
579{
580 mResourceManager->checkRenderbufferAllocation(renderbuffer);
581
Shannon Woods53a94a82014-06-24 15:20:36 -0400582 mState.setRenderbufferBinding(getRenderbuffer(renderbuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000583}
584
Jamie Madill57a89722013-07-02 11:57:03 -0400585void Context::bindVertexArray(GLuint vertexArray)
586{
587 if (!getVertexArray(vertexArray))
588 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400589 VertexArray *vertexArrayObject = new VertexArray(mRenderer->createVertexArray(), vertexArray, MAX_VERTEX_ATTRIBS);
590 mVertexArrayMap[vertexArray] = vertexArrayObject;
Jamie Madill57a89722013-07-02 11:57:03 -0400591 }
592
Shannon Woods53a94a82014-06-24 15:20:36 -0400593 mState.setVertexArrayBinding(getVertexArray(vertexArray));
Jamie Madill57a89722013-07-02 11:57:03 -0400594}
595
Jamie Madilldc356042013-07-19 16:36:57 -0400596void Context::bindSampler(GLuint textureUnit, GLuint sampler)
597{
Shannon Woods53a94a82014-06-24 15:20:36 -0400598 ASSERT(textureUnit < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS); // TODO: Update for backend-determined array size
Jamie Madilldc356042013-07-19 16:36:57 -0400599 mResourceManager->checkSamplerAllocation(sampler);
600
Shannon Woods53a94a82014-06-24 15:20:36 -0400601 mState.setSamplerBinding(textureUnit, getSampler(sampler));
Jamie Madilldc356042013-07-19 16:36:57 -0400602}
603
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000604void Context::bindGenericUniformBuffer(GLuint buffer)
605{
606 mResourceManager->checkBufferAllocation(buffer);
607
Shannon Woods53a94a82014-06-24 15:20:36 -0400608 mState.setGenericUniformBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000609}
610
611void Context::bindIndexedUniformBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size)
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000612{
613 mResourceManager->checkBufferAllocation(buffer);
614
Shannon Woods53a94a82014-06-24 15:20:36 -0400615 mState.setIndexedUniformBufferBinding(index, getBuffer(buffer), offset, size);
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000616}
617
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000618void Context::bindGenericTransformFeedbackBuffer(GLuint buffer)
619{
620 mResourceManager->checkBufferAllocation(buffer);
621
Shannon Woods53a94a82014-06-24 15:20:36 -0400622 mState.setGenericTransformFeedbackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000623}
624
625void Context::bindIndexedTransformFeedbackBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size)
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000626{
627 mResourceManager->checkBufferAllocation(buffer);
628
Shannon Woods53a94a82014-06-24 15:20:36 -0400629 mState.setIndexedTransformFeedbackBufferBinding(index, getBuffer(buffer), offset, size);
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000630}
631
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000632void Context::bindCopyReadBuffer(GLuint buffer)
633{
634 mResourceManager->checkBufferAllocation(buffer);
635
Shannon Woods53a94a82014-06-24 15:20:36 -0400636 mState.setCopyReadBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000637}
638
639void Context::bindCopyWriteBuffer(GLuint buffer)
640{
641 mResourceManager->checkBufferAllocation(buffer);
642
Shannon Woods53a94a82014-06-24 15:20:36 -0400643 mState.setCopyWriteBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000644}
645
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000646void Context::bindPixelPackBuffer(GLuint buffer)
647{
648 mResourceManager->checkBufferAllocation(buffer);
649
Shannon Woods53a94a82014-06-24 15:20:36 -0400650 mState.setPixelPackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000651}
652
653void Context::bindPixelUnpackBuffer(GLuint buffer)
654{
655 mResourceManager->checkBufferAllocation(buffer);
656
Shannon Woods53a94a82014-06-24 15:20:36 -0400657 mState.setPixelUnpackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000658}
659
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000660void Context::useProgram(GLuint program)
661{
Shannon Woods53a94a82014-06-24 15:20:36 -0400662 GLuint priorProgramId = mState.getCurrentProgramId();
663 Program *priorProgram = mResourceManager->getProgram(priorProgramId);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000664
Shannon Woods53a94a82014-06-24 15:20:36 -0400665 if (priorProgramId != program)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000666 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400667 mState.setCurrentProgram(program, mResourceManager->getProgram(program));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000668
Shannon Woods53a94a82014-06-24 15:20:36 -0400669 if (priorProgram)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000670 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400671 priorProgram->release();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000672 }
673 }
674}
675
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000676void Context::linkProgram(GLuint program)
677{
678 Program *programObject = mResourceManager->getProgram(program);
679
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000680 bool linked = programObject->link();
681
682 // if the current program was relinked successfully we
683 // need to install the new executables
Shannon Woods53a94a82014-06-24 15:20:36 -0400684 if (linked && program == mState.getCurrentProgramId())
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000685 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400686 mState.setCurrentProgramBinary(programObject->getProgramBinary());
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000687 }
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000688}
689
690void Context::setProgramBinary(GLuint program, const void *binary, GLint length)
691{
692 Program *programObject = mResourceManager->getProgram(program);
693
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000694 bool loaded = programObject->setProgramBinary(binary, length);
695
696 // if the current program was reloaded successfully we
697 // need to install the new executables
Shannon Woods53a94a82014-06-24 15:20:36 -0400698 if (loaded && program == mState.getCurrentProgramId())
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000699 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400700 mState.setCurrentProgramBinary(programObject->getProgramBinary());
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000701 }
702
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000703}
704
Geoff Langc8058452014-02-03 12:04:11 -0500705void Context::bindTransformFeedback(GLuint transformFeedback)
706{
Shannon Woods53a94a82014-06-24 15:20:36 -0400707 mState.setTransformFeedbackBinding(getTransformFeedback(transformFeedback));
Geoff Langc8058452014-02-03 12:04:11 -0500708}
709
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000710void Context::beginQuery(GLenum target, GLuint query)
711{
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000712 Query *queryObject = getQuery(query, true, target);
Jamie Madilldb2f14c2014-05-13 13:56:30 -0400713 ASSERT(queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000714
715 // set query as active for specified target
Shannon Woods53a94a82014-06-24 15:20:36 -0400716 mState.setActiveQuery(target, queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000717
718 // begin query
719 queryObject->begin();
720}
721
722void Context::endQuery(GLenum target)
723{
Shannon Woods53a94a82014-06-24 15:20:36 -0400724 Query *queryObject = mState.getActiveQuery(target);
Jamie Madill45c785d2014-05-13 14:09:34 -0400725 ASSERT(queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000726
727 queryObject->end();
728
Shannon Woods53a94a82014-06-24 15:20:36 -0400729 mState.setActiveQuery(target, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000730}
731
732void Context::setFramebufferZero(Framebuffer *buffer)
733{
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400734 // First, check to see if the old default framebuffer
735 // was set for draw or read framebuffer, and change
736 // the bindings to point to the new one before deleting it.
Shannon Woods53a94a82014-06-24 15:20:36 -0400737 if (mState.getDrawFramebuffer()->id() == 0)
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400738 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400739 mState.setDrawFramebufferBinding(buffer);
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400740 }
741
Shannon Woods53a94a82014-06-24 15:20:36 -0400742 if (mState.getReadFramebuffer()->id() == 0)
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400743 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400744 mState.setReadFramebufferBinding(buffer);
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400745 }
746
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000747 delete mFramebufferMap[0];
748 mFramebufferMap[0] = buffer;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000749}
750
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000751void Context::setRenderbufferStorage(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000752{
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400753 ASSERT(getTextureCaps().get(internalformat).renderable);
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400754
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000755 RenderbufferStorage *renderbuffer = NULL;
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400756
Geoff Lang5d601382014-07-22 15:14:06 -0400757 const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat);
758 if (formatInfo.depthBits > 0 && formatInfo.stencilBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400759 {
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000760 renderbuffer = new gl::DepthStencilbuffer(mRenderer, width, height, samples);
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400761 }
Geoff Lang5d601382014-07-22 15:14:06 -0400762 else if (formatInfo.depthBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400763 {
764 renderbuffer = new gl::Depthbuffer(mRenderer, width, height, samples);
765 }
Geoff Lang5d601382014-07-22 15:14:06 -0400766 else if (formatInfo.stencilBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400767 {
768 renderbuffer = new gl::Stencilbuffer(mRenderer, width, height, samples);
769 }
770 else
771 {
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400772 renderbuffer = new gl::Colorbuffer(mRenderer, width, height, internalformat, samples);
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000773 }
774
Shannon Woods53a94a82014-06-24 15:20:36 -0400775 mState.getCurrentRenderbuffer()->setStorage(renderbuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000776}
777
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500778Framebuffer *Context::getFramebuffer(unsigned int handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000779{
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500780 FramebufferMap::const_iterator framebuffer = mFramebufferMap.find(handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000781
782 if (framebuffer == mFramebufferMap.end())
783 {
784 return NULL;
785 }
786 else
787 {
788 return framebuffer->second;
789 }
790}
791
Jamie Madill33dc8432013-07-26 11:55:05 -0400792FenceNV *Context::getFenceNV(unsigned int handle)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000793{
Jamie Madill33dc8432013-07-26 11:55:05 -0400794 FenceNVMap::iterator fence = mFenceNVMap.find(handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000795
Jamie Madill33dc8432013-07-26 11:55:05 -0400796 if (fence == mFenceNVMap.end())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000797 {
798 return NULL;
799 }
800 else
801 {
802 return fence->second;
803 }
804}
805
806Query *Context::getQuery(unsigned int handle, bool create, GLenum type)
807{
808 QueryMap::iterator query = mQueryMap.find(handle);
809
810 if (query == mQueryMap.end())
811 {
812 return NULL;
813 }
814 else
815 {
816 if (!query->second && create)
817 {
shannon.woods@transgaming.comb32e1982013-02-28 23:02:59 +0000818 query->second = new Query(mRenderer, type, handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000819 query->second->addRef();
820 }
821 return query->second;
822 }
823}
824
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500825Texture *Context::getTargetTexture(GLenum target) const
826{
827 if (!ValidTextureTarget(this, target))
828 {
829 return NULL;
830 }
831
832 switch (target)
833 {
834 case GL_TEXTURE_2D: return getTexture2D();
835 case GL_TEXTURE_CUBE_MAP: return getTextureCubeMap();
836 case GL_TEXTURE_3D: return getTexture3D();
837 case GL_TEXTURE_2D_ARRAY: return getTexture2DArray();
838 default: return NULL;
839 }
840}
841
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500842Texture2D *Context::getTexture2D() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000843{
Shannon Woods53a94a82014-06-24 15:20:36 -0400844 return static_cast<Texture2D*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_2D));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000845}
846
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500847TextureCubeMap *Context::getTextureCubeMap() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000848{
Shannon Woods53a94a82014-06-24 15:20:36 -0400849 return static_cast<TextureCubeMap*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_CUBE));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000850}
851
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500852Texture3D *Context::getTexture3D() const
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000853{
Shannon Woods53a94a82014-06-24 15:20:36 -0400854 return static_cast<Texture3D*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_3D));
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000855}
856
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500857Texture2DArray *Context::getTexture2DArray() const
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000858{
Shannon Woods53a94a82014-06-24 15:20:36 -0400859 return static_cast<Texture2DArray*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_2D_ARRAY));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000860}
861
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500862Texture *Context::getSamplerTexture(unsigned int sampler, TextureType type) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000863{
Shannon Woods53a94a82014-06-24 15:20:36 -0400864 if (mState.getSamplerTextureId(sampler, type) == 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000865 {
866 switch (type)
867 {
868 default: UNREACHABLE();
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000869 case TEXTURE_2D: return mTexture2DZero.get();
870 case TEXTURE_CUBE: return mTextureCubeMapZero.get();
871 case TEXTURE_3D: return mTexture3DZero.get();
872 case TEXTURE_2D_ARRAY: return mTexture2DArrayZero.get();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000873 }
874 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400875 else
876 {
877 return mState.getSamplerTexture(sampler, type);
878 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000879}
880
Jamie Madill893ab082014-05-16 16:56:10 -0400881void Context::getBooleanv(GLenum pname, GLboolean *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000882{
883 switch (pname)
884 {
daniel@transgaming.comf39967e2012-11-28 19:35:56 +0000885 case GL_SHADER_COMPILER: *params = GL_TRUE; break;
daniel@transgaming.comf39967e2012-11-28 19:35:56 +0000886 case GL_CONTEXT_ROBUST_ACCESS_EXT: *params = mRobustAccess ? GL_TRUE : GL_FALSE; break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000887 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400888 mState.getBooleanv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400889 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000890 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000891}
892
Jamie Madill893ab082014-05-16 16:56:10 -0400893void Context::getFloatv(GLenum pname, GLfloat *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000894{
Shannon Woods53a94a82014-06-24 15:20:36 -0400895 // Queries about context capabilities and maximums are answered by Context.
896 // Queries about current GL state values are answered by State.
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000897 switch (pname)
898 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000899 case GL_ALIASED_LINE_WIDTH_RANGE:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400900 params[0] = mCaps.minAliasedLineWidth;
901 params[1] = mCaps.maxAliasedLineWidth;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000902 break;
903 case GL_ALIASED_POINT_SIZE_RANGE:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400904 params[0] = mCaps.minAliasedPointSize;
905 params[1] = mCaps.maxAliasedPointSize;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000906 break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +0000907 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400908 ASSERT(mExtensions.textureFilterAnisotropic);
909 *params = mExtensions.maxTextureAnisotropy;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +0000910 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000911 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400912 mState.getFloatv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400913 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000914 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000915}
916
Jamie Madill893ab082014-05-16 16:56:10 -0400917void Context::getIntegerv(GLenum pname, GLint *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000918{
Shannon Woods53a94a82014-06-24 15:20:36 -0400919 // Queries about context capabilities and maximums are answered by Context.
920 // Queries about current GL state values are answered by State.
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +0000921
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000922 switch (pname)
923 {
Jamie Madill1caff072013-07-19 16:36:56 -0400924 case GL_MAX_VERTEX_ATTRIBS: *params = gl::MAX_VERTEX_ATTRIBS; break;
925 case GL_MAX_VERTEX_UNIFORM_VECTORS: *params = mRenderer->getMaxVertexUniformVectors(); break;
926 case GL_MAX_VERTEX_UNIFORM_COMPONENTS: *params = mRenderer->getMaxVertexUniformVectors() * 4; break;
927 case GL_MAX_VARYING_VECTORS: *params = mRenderer->getMaxVaryingVectors(); break;
Geoff Langd3ff9002014-05-08 11:19:27 -0400928 case GL_MAX_VARYING_COMPONENTS: *params = mRenderer->getMaxVaryingVectors() * 4; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400929 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: *params = mRenderer->getMaxCombinedTextureImageUnits(); break;
930 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: *params = mRenderer->getMaxVertexTextureImageUnits(); break;
931 case GL_MAX_TEXTURE_IMAGE_UNITS: *params = gl::MAX_TEXTURE_IMAGE_UNITS; break;
932 case GL_MAX_FRAGMENT_UNIFORM_VECTORS: *params = mRenderer->getMaxFragmentUniformVectors(); break;
933 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: *params = mRenderer->getMaxFragmentUniformVectors() * 4; break;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400934 case GL_MAX_RENDERBUFFER_SIZE: *params = mCaps.maxRenderbufferSize; break;
935 case GL_MAX_COLOR_ATTACHMENTS_EXT: *params = mCaps.maxColorAttachments; break;
936 case GL_MAX_DRAW_BUFFERS_EXT: *params = mCaps.maxDrawBuffers; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400937 case GL_NUM_SHADER_BINARY_FORMATS: *params = 0; break;
938 case GL_SHADER_BINARY_FORMATS: /* no shader binary formats are supported */ break;
Jamie Madill1caff072013-07-19 16:36:56 -0400939 //case GL_FRAMEBUFFER_BINDING: // now equivalent to GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
Jamie Madill1caff072013-07-19 16:36:56 -0400940 case GL_SUBPIXEL_BITS: *params = 4; break;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400941 case GL_MAX_TEXTURE_SIZE: *params = mCaps.max2DTextureSize; break;
942 case GL_MAX_CUBE_MAP_TEXTURE_SIZE: *params = mCaps.maxCubeMapTextureSize; break;
943 case GL_MAX_3D_TEXTURE_SIZE: *params = mCaps.max3DTextureSize; break;
944 case GL_MAX_ARRAY_TEXTURE_LAYERS: *params = mCaps.maxArrayTextureLayers; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400945 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: *params = getUniformBufferOffsetAlignment(); break;
946 case GL_MAX_UNIFORM_BUFFER_BINDINGS: *params = getMaximumCombinedUniformBufferBindings(); break;
947 case GL_MAX_VERTEX_UNIFORM_BLOCKS: *params = mRenderer->getMaxVertexShaderUniformBuffers(); break;
948 case GL_MAX_FRAGMENT_UNIFORM_BLOCKS: *params = mRenderer->getMaxFragmentShaderUniformBuffers(); break;
949 case GL_MAX_COMBINED_UNIFORM_BLOCKS: *params = getMaximumCombinedUniformBufferBindings(); break;
Jamie Madillee7010d2013-10-17 10:45:47 -0400950 case GL_MAJOR_VERSION: *params = mClientVersion; break;
951 case GL_MINOR_VERSION: *params = 0; break;
Jamie Madill13a2f852013-12-11 16:35:08 -0500952 case GL_MAX_ELEMENTS_INDICES: *params = mRenderer->getMaxRecommendedElementsIndices(); break;
953 case GL_MAX_ELEMENTS_VERTICES: *params = mRenderer->getMaxRecommendedElementsVertices(); break;
Geoff Lang1b6edcb2014-02-03 14:27:56 -0500954 case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: *params = mRenderer->getMaxTransformFeedbackInterleavedComponents(); break;
955 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: *params = mRenderer->getMaxTransformFeedbackBuffers(); break;
956 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: *params = mRenderer->getMaxTransformFeedbackSeparateComponents(); break;
Jamie Madill893ab082014-05-16 16:56:10 -0400957 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000958 params[0] = mNumCompressedTextureFormats;
959 break;
Geoff Lang5f4c4632014-07-03 13:46:52 -0400960 case GL_MAX_SAMPLES_ANGLE: *params = mExtensions.maxSamples; break;
daniel@transgaming.com42944b02012-09-27 17:45:57 +0000961 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
962 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
963 {
Geoff Lang005df412013-10-16 14:12:50 -0400964 GLenum internalFormat, format, type;
Jamie Madill893ab082014-05-16 16:56:10 -0400965 getCurrentReadFormatType(&internalFormat, &format, &type);
966 if (pname == GL_IMPLEMENTATION_COLOR_READ_FORMAT)
967 *params = format;
968 else
969 *params = type;
daniel@transgaming.com42944b02012-09-27 17:45:57 +0000970 }
971 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000972 case GL_MAX_VIEWPORT_DIMS:
973 {
Geoff Langc0b9ef42014-07-02 10:02:37 -0400974 params[0] = mCaps.maxViewportWidth;
975 params[1] = mCaps.maxViewportHeight;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000976 }
977 break;
978 case GL_COMPRESSED_TEXTURE_FORMATS:
979 {
Geoff Langc0b9ef42014-07-02 10:02:37 -0400980 if (mExtensions.textureCompressionDXT1)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000981 {
982 *params++ = GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
983 *params++ = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
984 }
Geoff Langc0b9ef42014-07-02 10:02:37 -0400985 if (mExtensions.textureCompressionDXT3)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000986 {
987 *params++ = GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE;
988 }
Geoff Langc0b9ef42014-07-02 10:02:37 -0400989 if (mExtensions.textureCompressionDXT5)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000990 {
991 *params++ = GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE;
992 }
993 }
994 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000995 case GL_RESET_NOTIFICATION_STRATEGY_EXT:
996 *params = mResetStrategy;
997 break;
998 case GL_NUM_PROGRAM_BINARY_FORMATS_OES:
999 *params = 1;
1000 break;
1001 case GL_PROGRAM_BINARY_FORMATS_OES:
1002 *params = GL_PROGRAM_BINARY_ANGLE;
1003 break;
Geoff Lang23c81692013-08-12 10:46:58 -04001004 case GL_NUM_EXTENSIONS:
Geoff Langcec35902014-04-16 10:52:36 -04001005 *params = static_cast<GLint>(mExtensionStrings.size());
Geoff Lang23c81692013-08-12 10:46:58 -04001006 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001007 default:
Shannon Woods53a94a82014-06-24 15:20:36 -04001008 mState.getIntegerv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -04001009 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001010 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001011}
1012
Jamie Madill893ab082014-05-16 16:56:10 -04001013void Context::getInteger64v(GLenum pname, GLint64 *params)
Jamie Madill0fda9862013-07-19 16:36:55 -04001014{
Shannon Woods53a94a82014-06-24 15:20:36 -04001015 // Queries about context capabilities and maximums are answered by Context.
1016 // Queries about current GL state values are answered by State.
Jamie Madill0fda9862013-07-19 16:36:55 -04001017 switch (pname)
1018 {
1019 case GL_MAX_ELEMENT_INDEX:
Geoff Langc0b9ef42014-07-02 10:02:37 -04001020 *params = mCaps.maxElementIndex;
Jamie Madill0fda9862013-07-19 16:36:55 -04001021 break;
1022 case GL_MAX_UNIFORM_BLOCK_SIZE:
1023 *params = static_cast<GLint64>(mRenderer->getMaxUniformBufferSize());
1024 break;
1025 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:
1026 {
1027 GLint64 uniformBufferComponents = static_cast<GLint64>(mRenderer->getMaxVertexShaderUniformBuffers()) * static_cast<GLint64>(mRenderer->getMaxUniformBufferSize() / 4);
1028 GLint64 defaultBufferComponents = static_cast<GLint64>(mRenderer->getMaxVertexUniformVectors() * 4);
1029 *params = uniformBufferComponents + defaultBufferComponents;
1030 }
1031 break;
1032 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:
1033 {
1034 GLint64 uniformBufferComponents = static_cast<GLint64>(mRenderer->getMaxFragmentShaderUniformBuffers()) * static_cast<GLint64>(mRenderer->getMaxUniformBufferSize() / 4);
1035 GLint64 defaultBufferComponents = static_cast<GLint64>(mRenderer->getMaxVertexUniformVectors() * 4);
1036 *params = uniformBufferComponents + defaultBufferComponents;
1037 }
1038 break;
1039 case GL_MAX_SERVER_WAIT_TIMEOUT:
Jamie Madill5215e1a2013-07-26 11:55:19 -04001040 // We do not wait for server fence objects internally, so report a max timeout of zero.
1041 *params = 0;
Jamie Madill0fda9862013-07-19 16:36:55 -04001042 break;
1043 default:
Jamie Madill893ab082014-05-16 16:56:10 -04001044 UNREACHABLE();
1045 break;
Jamie Madill0fda9862013-07-19 16:36:55 -04001046 }
Jamie Madill0fda9862013-07-19 16:36:55 -04001047}
1048
Shannon Woods1b2fb852013-08-19 14:28:48 -04001049bool Context::getIndexedIntegerv(GLenum target, GLuint index, GLint *data)
1050{
Shannon Woods53a94a82014-06-24 15:20:36 -04001051 // Queries about context capabilities and maximums are answered by Context.
1052 // Queries about current GL state values are answered by State.
1053 // Indexed integer queries all refer to current state, so this function is a
1054 // mere passthrough.
1055 return mState.getIndexedIntegerv(target, index, data);
Shannon Woods1b2fb852013-08-19 14:28:48 -04001056}
1057
1058bool Context::getIndexedInteger64v(GLenum target, GLuint index, GLint64 *data)
1059{
Shannon Woods53a94a82014-06-24 15:20:36 -04001060 // Queries about context capabilities and maximums are answered by Context.
1061 // Queries about current GL state values are answered by State.
1062 // Indexed integer queries all refer to current state, so this function is a
1063 // mere passthrough.
1064 return mState.getIndexedInteger64v(target, index, data);
Shannon Woods1b2fb852013-08-19 14:28:48 -04001065}
1066
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001067bool Context::getQueryParameterInfo(GLenum pname, GLenum *type, unsigned int *numParams)
1068{
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +00001069 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1070 {
1071 *type = GL_INT;
1072 *numParams = 1;
1073 return true;
1074 }
1075
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001076 // Please note: the query type returned for DEPTH_CLEAR_VALUE in this implementation
1077 // is FLOAT rather than INT, as would be suggested by the GL ES 2.0 spec. This is due
1078 // to the fact that it is stored internally as a float, and so would require conversion
Jamie Madill893ab082014-05-16 16:56:10 -04001079 // if returned from Context::getIntegerv. Since this conversion is already implemented
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001080 // in the case that one calls glGetIntegerv to retrieve a float-typed state variable, we
1081 // place DEPTH_CLEAR_VALUE with the floats. This should make no difference to the calling
1082 // application.
1083 switch (pname)
1084 {
1085 case GL_COMPRESSED_TEXTURE_FORMATS:
1086 {
1087 *type = GL_INT;
1088 *numParams = mNumCompressedTextureFormats;
1089 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001090 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001091 case GL_SHADER_BINARY_FORMATS:
1092 {
1093 *type = GL_INT;
1094 *numParams = 0;
1095 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001096 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001097 case GL_MAX_VERTEX_ATTRIBS:
1098 case GL_MAX_VERTEX_UNIFORM_VECTORS:
1099 case GL_MAX_VARYING_VECTORS:
1100 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
1101 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
1102 case GL_MAX_TEXTURE_IMAGE_UNITS:
1103 case GL_MAX_FRAGMENT_UNIFORM_VECTORS:
1104 case GL_MAX_RENDERBUFFER_SIZE:
shannon.woods%transgaming.com@gtempaccount.com9790c472013-04-13 03:28:23 +00001105 case GL_MAX_COLOR_ATTACHMENTS_EXT:
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +00001106 case GL_MAX_DRAW_BUFFERS_EXT:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001107 case GL_NUM_SHADER_BINARY_FORMATS:
1108 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
1109 case GL_ARRAY_BUFFER_BINDING:
Vladimir Vukicevic1e514352014-05-13 15:53:06 -07001110 //case GL_FRAMEBUFFER_BINDING: // equivalent to DRAW_FRAMEBUFFER_BINDING_ANGLE
1111 case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE:
1112 case GL_READ_FRAMEBUFFER_BINDING_ANGLE:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001113 case GL_RENDERBUFFER_BINDING:
1114 case GL_CURRENT_PROGRAM:
1115 case GL_PACK_ALIGNMENT:
1116 case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
1117 case GL_UNPACK_ALIGNMENT:
1118 case GL_GENERATE_MIPMAP_HINT:
1119 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
1120 case GL_RED_BITS:
1121 case GL_GREEN_BITS:
1122 case GL_BLUE_BITS:
1123 case GL_ALPHA_BITS:
1124 case GL_DEPTH_BITS:
1125 case GL_STENCIL_BITS:
1126 case GL_ELEMENT_ARRAY_BUFFER_BINDING:
1127 case GL_CULL_FACE_MODE:
1128 case GL_FRONT_FACE:
1129 case GL_ACTIVE_TEXTURE:
1130 case GL_STENCIL_FUNC:
1131 case GL_STENCIL_VALUE_MASK:
1132 case GL_STENCIL_REF:
1133 case GL_STENCIL_FAIL:
1134 case GL_STENCIL_PASS_DEPTH_FAIL:
1135 case GL_STENCIL_PASS_DEPTH_PASS:
1136 case GL_STENCIL_BACK_FUNC:
1137 case GL_STENCIL_BACK_VALUE_MASK:
1138 case GL_STENCIL_BACK_REF:
1139 case GL_STENCIL_BACK_FAIL:
1140 case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
1141 case GL_STENCIL_BACK_PASS_DEPTH_PASS:
1142 case GL_DEPTH_FUNC:
1143 case GL_BLEND_SRC_RGB:
1144 case GL_BLEND_SRC_ALPHA:
1145 case GL_BLEND_DST_RGB:
1146 case GL_BLEND_DST_ALPHA:
1147 case GL_BLEND_EQUATION_RGB:
1148 case GL_BLEND_EQUATION_ALPHA:
1149 case GL_STENCIL_WRITEMASK:
1150 case GL_STENCIL_BACK_WRITEMASK:
1151 case GL_STENCIL_CLEAR_VALUE:
1152 case GL_SUBPIXEL_BITS:
1153 case GL_MAX_TEXTURE_SIZE:
1154 case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
1155 case GL_SAMPLE_BUFFERS:
1156 case GL_SAMPLES:
1157 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
1158 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
1159 case GL_TEXTURE_BINDING_2D:
1160 case GL_TEXTURE_BINDING_CUBE_MAP:
1161 case GL_RESET_NOTIFICATION_STRATEGY_EXT:
1162 case GL_NUM_PROGRAM_BINARY_FORMATS_OES:
1163 case GL_PROGRAM_BINARY_FORMATS_OES:
1164 {
1165 *type = GL_INT;
1166 *numParams = 1;
1167 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001168 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001169 case GL_MAX_SAMPLES_ANGLE:
1170 {
Geoff Langc0b9ef42014-07-02 10:02:37 -04001171 if (mExtensions.framebufferMultisample)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001172 {
1173 *type = GL_INT;
1174 *numParams = 1;
1175 }
1176 else
1177 {
1178 return false;
1179 }
1180 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001181 return true;
Shannon Woods158c4382014-05-06 13:00:07 -04001182 case GL_PIXEL_PACK_BUFFER_BINDING:
1183 case GL_PIXEL_UNPACK_BUFFER_BINDING:
1184 {
Geoff Langc0b9ef42014-07-02 10:02:37 -04001185 if (mExtensions.pixelBufferObject)
Shannon Woods158c4382014-05-06 13:00:07 -04001186 {
1187 *type = GL_INT;
1188 *numParams = 1;
1189 }
1190 else
1191 {
1192 return false;
1193 }
1194 }
1195 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001196 case GL_MAX_VIEWPORT_DIMS:
1197 {
1198 *type = GL_INT;
1199 *numParams = 2;
1200 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001201 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001202 case GL_VIEWPORT:
1203 case GL_SCISSOR_BOX:
1204 {
1205 *type = GL_INT;
1206 *numParams = 4;
1207 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001208 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001209 case GL_SHADER_COMPILER:
1210 case GL_SAMPLE_COVERAGE_INVERT:
1211 case GL_DEPTH_WRITEMASK:
1212 case GL_CULL_FACE: // CULL_FACE through DITHER are natural to IsEnabled,
1213 case GL_POLYGON_OFFSET_FILL: // but can be retrieved through the Get{Type}v queries.
1214 case GL_SAMPLE_ALPHA_TO_COVERAGE: // For this purpose, they are treated here as bool-natural
1215 case GL_SAMPLE_COVERAGE:
1216 case GL_SCISSOR_TEST:
1217 case GL_STENCIL_TEST:
1218 case GL_DEPTH_TEST:
1219 case GL_BLEND:
1220 case GL_DITHER:
1221 case GL_CONTEXT_ROBUST_ACCESS_EXT:
1222 {
1223 *type = GL_BOOL;
1224 *numParams = 1;
1225 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001226 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001227 case GL_COLOR_WRITEMASK:
1228 {
1229 *type = GL_BOOL;
1230 *numParams = 4;
1231 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001232 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001233 case GL_POLYGON_OFFSET_FACTOR:
1234 case GL_POLYGON_OFFSET_UNITS:
1235 case GL_SAMPLE_COVERAGE_VALUE:
1236 case GL_DEPTH_CLEAR_VALUE:
1237 case GL_LINE_WIDTH:
1238 {
1239 *type = GL_FLOAT;
1240 *numParams = 1;
1241 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001242 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001243 case GL_ALIASED_LINE_WIDTH_RANGE:
1244 case GL_ALIASED_POINT_SIZE_RANGE:
1245 case GL_DEPTH_RANGE:
1246 {
1247 *type = GL_FLOAT;
1248 *numParams = 2;
1249 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001250 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001251 case GL_COLOR_CLEAR_VALUE:
1252 case GL_BLEND_COLOR:
1253 {
1254 *type = GL_FLOAT;
1255 *numParams = 4;
1256 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001257 return true;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00001258 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
Geoff Langc0b9ef42014-07-02 10:02:37 -04001259 if (!mExtensions.maxTextureAnisotropy)
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00001260 {
1261 return false;
1262 }
1263 *type = GL_FLOAT;
1264 *numParams = 1;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001265 return true;
1266 }
1267
1268 if (mClientVersion < 3)
1269 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001270 return false;
1271 }
1272
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001273 // Check for ES3.0+ parameter names
1274 switch (pname)
1275 {
shannonwoods@chromium.org97c3d502013-05-30 00:04:34 +00001276 case GL_MAX_UNIFORM_BUFFER_BINDINGS:
1277 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT:
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001278 case GL_UNIFORM_BUFFER_BINDING:
1279 case GL_TRANSFORM_FEEDBACK_BINDING:
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +00001280 case GL_COPY_READ_BUFFER_BINDING:
1281 case GL_COPY_WRITE_BUFFER_BINDING:
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +00001282 case GL_TEXTURE_BINDING_3D:
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +00001283 case GL_TEXTURE_BINDING_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.comc1fdf6b2013-04-13 03:44:41 +00001284 case GL_MAX_3D_TEXTURE_SIZE:
shannon.woods%transgaming.com@gtempaccount.coma98a8112013-04-13 03:45:57 +00001285 case GL_MAX_ARRAY_TEXTURE_LAYERS:
shannonwoods@chromium.orgf2d76f82013-05-30 00:06:32 +00001286 case GL_MAX_VERTEX_UNIFORM_BLOCKS:
1287 case GL_MAX_FRAGMENT_UNIFORM_BLOCKS:
1288 case GL_MAX_COMBINED_UNIFORM_BLOCKS:
Geoff Langd3ff9002014-05-08 11:19:27 -04001289 case GL_MAX_VARYING_COMPONENTS:
Jamie Madillefb3bd12013-07-02 11:57:05 -04001290 case GL_VERTEX_ARRAY_BINDING:
Jamie Madill38850df2013-07-19 16:36:55 -04001291 case GL_MAX_VERTEX_UNIFORM_COMPONENTS:
1292 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:
Geoff Lang23c81692013-08-12 10:46:58 -04001293 case GL_NUM_EXTENSIONS:
Jamie Madillee7010d2013-10-17 10:45:47 -04001294 case GL_MAJOR_VERSION:
1295 case GL_MINOR_VERSION:
Jamie Madill13a2f852013-12-11 16:35:08 -05001296 case GL_MAX_ELEMENTS_INDICES:
1297 case GL_MAX_ELEMENTS_VERTICES:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001298 case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:
Jamie Madill2e503552013-12-19 13:48:34 -05001299 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001300 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001301 {
1302 *type = GL_INT;
1303 *numParams = 1;
1304 }
1305 return true;
Jamie Madill0fda9862013-07-19 16:36:55 -04001306
1307 case GL_MAX_ELEMENT_INDEX:
1308 case GL_MAX_UNIFORM_BLOCK_SIZE:
1309 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:
1310 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:
1311 case GL_MAX_SERVER_WAIT_TIMEOUT:
1312 {
1313 *type = GL_INT_64_ANGLEX;
1314 *numParams = 1;
1315 }
1316 return true;
Jamie Madill2e503552013-12-19 13:48:34 -05001317
1318 case GL_TRANSFORM_FEEDBACK_ACTIVE:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001319 case GL_TRANSFORM_FEEDBACK_PAUSED:
Jamie Madill2e503552013-12-19 13:48:34 -05001320 {
1321 *type = GL_BOOL;
1322 *numParams = 1;
1323 }
1324 return true;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001325 }
1326
1327 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001328}
1329
Shannon Woods1b2fb852013-08-19 14:28:48 -04001330bool Context::getIndexedQueryParameterInfo(GLenum target, GLenum *type, unsigned int *numParams)
1331{
1332 if (mClientVersion < 3)
1333 {
1334 return false;
1335 }
1336
1337 switch (target)
1338 {
1339 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
1340 case GL_UNIFORM_BUFFER_BINDING:
1341 {
1342 *type = GL_INT;
1343 *numParams = 1;
1344 }
1345 return true;
1346 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
1347 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
1348 case GL_UNIFORM_BUFFER_START:
1349 case GL_UNIFORM_BUFFER_SIZE:
1350 {
1351 *type = GL_INT_64_ANGLEX;
1352 *numParams = 1;
1353 }
1354 }
1355
1356 return false;
1357}
1358
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001359// Applies the render target surface, depth stencil surface, viewport rectangle and
daniel@transgaming.com12985182012-12-20 20:56:31 +00001360// scissor rectangle to the renderer
1361bool Context::applyRenderTarget(GLenum drawMode, bool ignoreViewport)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001362{
Shannon Woods53a94a82014-06-24 15:20:36 -04001363 Framebuffer *framebufferObject = mState.getDrawFramebuffer();
Jamie Madill13f7d7d2014-06-20 13:21:27 -04001364 ASSERT(framebufferObject && framebufferObject->completeness() == GL_FRAMEBUFFER_COMPLETE);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001365
daniel@transgaming.com8a8b24c2012-11-28 19:36:26 +00001366 mRenderer->applyRenderTarget(framebufferObject);
1367
Shannon Woods53a94a82014-06-24 15:20:36 -04001368 float nearZ, farZ;
1369 mState.getDepthRange(&nearZ, &farZ);
1370 if (!mRenderer->setViewport(mState.getViewport(), nearZ, farZ, drawMode, mState.getRasterizerState().frontFace,
shannon.woods@transgaming.com0b236e22013-01-25 21:57:07 +00001371 ignoreViewport))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001372 {
daniel@transgaming.com3ca082c2012-11-28 19:41:07 +00001373 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001374 }
1375
Shannon Woods53a94a82014-06-24 15:20:36 -04001376 mRenderer->setScissorRectangle(mState.getScissor(), mState.isScissorTestEnabled());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001377
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001378 return true;
1379}
1380
1381// Applies the fixed-function state (culling, depth test, alpha blending, stenciling, etc) to the Direct3D 9 device
1382void Context::applyState(GLenum drawMode)
1383{
Shannon Woods53a94a82014-06-24 15:20:36 -04001384 Framebuffer *framebufferObject = mState.getDrawFramebuffer();
Nicolas Capensfd396552013-06-18 21:41:30 -04001385 int samples = framebufferObject->getSamples();
1386
Shannon Woods53a94a82014-06-24 15:20:36 -04001387 RasterizerState rasterizer = mState.getRasterizerState();
1388 rasterizer.pointDrawMode = (drawMode == GL_POINTS);
1389 rasterizer.multiSample = (samples != 0);
1390
1391 mRenderer->setRasterizerState(rasterizer);
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001392
1393 unsigned int mask = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -04001394 if (mState.isSampleCoverageEnabled())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001395 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001396 GLclampf coverageValue;
1397 bool coverageInvert = false;
1398 mState.getSampleCoverageParams(&coverageValue, &coverageInvert);
1399 if (coverageValue != 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001400 {
Jamie Madill893ab082014-05-16 16:56:10 -04001401
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001402 float threshold = 0.5f;
1403
Nicolas Capensfd396552013-06-18 21:41:30 -04001404 for (int i = 0; i < samples; ++i)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001405 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001406 mask <<= 1;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001407
Shannon Woods53a94a82014-06-24 15:20:36 -04001408 if ((i + 1) * coverageValue >= threshold)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001409 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001410 threshold += 1.0f;
1411 mask |= 1;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001412 }
1413 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001414 }
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001415
Shannon Woods53a94a82014-06-24 15:20:36 -04001416 if (coverageInvert)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001417 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001418 mask = ~mask;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001419 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001420 }
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001421 else
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001422 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001423 mask = 0xFFFFFFFF;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001424 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001425 mRenderer->setBlendState(framebufferObject, mState.getBlendState(), mState.getBlendColor(), mask);
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001426
Shannon Woods53a94a82014-06-24 15:20:36 -04001427 mRenderer->setDepthStencilState(mState.getDepthStencilState(), mState.getStencilRef(), mState.getStencilBackRef(),
1428 rasterizer.frontFace == GL_CCW);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001429}
1430
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001431// Applies the shaders and shader constants to the Direct3D 9 device
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001432void Context::applyShaders(ProgramBinary *programBinary, bool transformFeedbackActive)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001433{
Shannon Woods53a94a82014-06-24 15:20:36 -04001434 const VertexAttribute *vertexAttributes = mState.getVertexArray()->getVertexAttributes();
Jamie Madillc5a83002014-02-14 16:41:25 -05001435
1436 VertexFormat inputLayout[gl::MAX_VERTEX_ATTRIBS];
Shannon Woods53a94a82014-06-24 15:20:36 -04001437 VertexFormat::GetInputLayout(inputLayout, programBinary, vertexAttributes, mState.getVertexAttribCurrentValues());
Jamie Madillc5a83002014-02-14 16:41:25 -05001438
Shannon Woods53a94a82014-06-24 15:20:36 -04001439 const Framebuffer *fbo = mState.getDrawFramebuffer();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001440
Shannon Woods53a94a82014-06-24 15:20:36 -04001441 mRenderer->applyShaders(programBinary, inputLayout, fbo, mState.getRasterizerState().rasterizerDiscard, transformFeedbackActive);
Geoff Lang0550d032014-01-30 11:29:07 -05001442
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001443 programBinary->applyUniforms();
1444}
1445
Geoff Lang43b00422014-05-12 16:28:07 -04001446size_t Context::getCurrentTexturesAndSamplerStates(ProgramBinary *programBinary, SamplerType type, Texture **outTextures,
1447 TextureType *outTextureTypes, SamplerState *outSamplers)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001448{
Geoff Lang43b00422014-05-12 16:28:07 -04001449 size_t samplerRange = programBinary->getUsedSamplerRange(type);
1450 for (size_t i = 0; i < samplerRange; i++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001451 {
Geoff Lang43b00422014-05-12 16:28:07 -04001452 outTextureTypes[i] = programBinary->getSamplerTextureType(type, i);
1453 GLint textureUnit = programBinary->getSamplerMapping(type, i); // OpenGL texture image unit index
1454 if (textureUnit != -1)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001455 {
Geoff Lang43b00422014-05-12 16:28:07 -04001456 outTextures[i] = getSamplerTexture(textureUnit, outTextureTypes[i]);
Brandon Jonesa328d562014-07-01 13:52:40 -07001457 outTextures[i]->getSamplerStateWithNativeOffset(&outSamplers[i]);
Shannon Woods53a94a82014-06-24 15:20:36 -04001458 Sampler *samplerObject = mState.getSampler(textureUnit);
1459 if (samplerObject)
Geoff Lang43b00422014-05-12 16:28:07 -04001460 {
Geoff Lang43b00422014-05-12 16:28:07 -04001461 samplerObject->getState(&outSamplers[i]);
1462 }
Geoff Lange2e0ce02013-09-17 17:05:08 -04001463 }
Geoff Lang43b00422014-05-12 16:28:07 -04001464 else
Geoff Lange2e0ce02013-09-17 17:05:08 -04001465 {
Geoff Lang43b00422014-05-12 16:28:07 -04001466 outTextures[i] = NULL;
Geoff Lange2e0ce02013-09-17 17:05:08 -04001467 }
1468 }
Geoff Lang43b00422014-05-12 16:28:07 -04001469
1470 return samplerRange;
Geoff Lange2e0ce02013-09-17 17:05:08 -04001471}
1472
Geoff Lang43b00422014-05-12 16:28:07 -04001473void Context::generateSwizzles(Texture *textures[], size_t count)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001474{
Geoff Lang43b00422014-05-12 16:28:07 -04001475 for (size_t i = 0; i < count; i++)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001476 {
Brandon Jonesa328d562014-07-01 13:52:40 -07001477 if (textures[i] && textures[i]->getSamplerState().swizzleRequired())
Geoff Lang43b00422014-05-12 16:28:07 -04001478 {
1479 mRenderer->generateSwizzle(textures[i]);
1480 }
Geoff Lange2e0ce02013-09-17 17:05:08 -04001481 }
1482}
1483
1484// For each Direct3D sampler of either the pixel or vertex stage,
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001485// looks up the corresponding OpenGL texture image unit and texture type,
1486// and sets the texture and its addressing/filtering state (or NULL when inactive).
Geoff Lang43b00422014-05-12 16:28:07 -04001487void Context::applyTextures(SamplerType shaderType, Texture *textures[], TextureType *textureTypes, SamplerState *samplers,
1488 size_t textureCount, const FramebufferTextureSerialArray& framebufferSerials,
1489 size_t framebufferSerialCount)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001490{
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001491 // Range of Direct3D samplers of given sampler type
Geoff Lang43b00422014-05-12 16:28:07 -04001492 size_t samplerCount = (shaderType == SAMPLER_PIXEL) ? MAX_TEXTURE_IMAGE_UNITS
1493 : mRenderer->getMaxVertexTextureImageUnits();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001494
Geoff Lang43b00422014-05-12 16:28:07 -04001495 for (size_t samplerIndex = 0; samplerIndex < textureCount; samplerIndex++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001496 {
Geoff Lang43b00422014-05-12 16:28:07 -04001497 Texture *texture = textures[samplerIndex];
1498 const SamplerState &sampler = samplers[samplerIndex];
1499 TextureType textureType = textureTypes[samplerIndex];
1500
1501 if (texture)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001502 {
Geoff Lang43b00422014-05-12 16:28:07 -04001503 // TODO: std::binary_search may become unavailable using older versions of GCC
1504 if (texture->isSamplerComplete(sampler) &&
1505 !std::binary_search(framebufferSerials.begin(), framebufferSerials.begin() + framebufferSerialCount, texture->getTextureSerial()))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001506 {
Geoff Lang43b00422014-05-12 16:28:07 -04001507 mRenderer->setSamplerState(shaderType, samplerIndex, sampler);
1508 mRenderer->setTexture(shaderType, samplerIndex, texture);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001509 }
daniel@transgaming.come33c8bf2013-01-11 04:11:33 +00001510 else
1511 {
Geoff Lang43b00422014-05-12 16:28:07 -04001512 Texture *incompleteTexture = getIncompleteTexture(textureType);
1513 mRenderer->setTexture(shaderType, samplerIndex, incompleteTexture);
daniel@transgaming.come33c8bf2013-01-11 04:11:33 +00001514 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001515 }
1516 else
1517 {
Geoff Lang43b00422014-05-12 16:28:07 -04001518 mRenderer->setTexture(shaderType, samplerIndex, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001519 }
1520 }
1521
Geoff Lang43b00422014-05-12 16:28:07 -04001522 for (size_t samplerIndex = textureCount; samplerIndex < samplerCount; samplerIndex++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001523 {
Geoff Lang43b00422014-05-12 16:28:07 -04001524 mRenderer->setTexture(shaderType, samplerIndex, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001525 }
1526}
1527
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001528bool Context::applyUniformBuffers()
1529{
Shannon Woods53a94a82014-06-24 15:20:36 -04001530 Program *programObject = getProgram(mState.getCurrentProgramId());
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001531 ProgramBinary *programBinary = programObject->getProgramBinary();
1532
1533 std::vector<gl::Buffer*> boundBuffers;
1534
1535 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < programBinary->getActiveUniformBlockCount(); uniformBlockIndex++)
1536 {
1537 GLuint blockBinding = programObject->getUniformBlockBinding(uniformBlockIndex);
Shannon Woods53a94a82014-06-24 15:20:36 -04001538
1539 if (mState.getIndexedUniformBuffer(blockBinding)->id() == 0)
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001540 {
1541 // undefined behaviour
1542 return false;
1543 }
1544 else
1545 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001546 Buffer *uniformBuffer = mState.getIndexedUniformBuffer(blockBinding);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001547 ASSERT(uniformBuffer);
1548 boundBuffers.push_back(uniformBuffer);
1549 }
1550 }
1551
1552 return programBinary->applyUniformBuffers(boundBuffers);
1553}
1554
Geoff Langeeba6e12014-02-03 13:12:30 -05001555bool Context::applyTransformFeedbackBuffers()
1556{
Shannon Woods53a94a82014-06-24 15:20:36 -04001557 TransformFeedback *curTransformFeedback = mState.getCurrentTransformFeedback();
Geoff Langeeba6e12014-02-03 13:12:30 -05001558 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
1559 {
1560 Buffer *transformFeedbackBuffers[IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS];
1561 GLintptr transformFeedbackOffsets[IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS];
1562 for (size_t i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
1563 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001564 transformFeedbackBuffers[i] = mState.getIndexedTransformFeedbackBuffer(i);
1565 transformFeedbackOffsets[i] = mState.getIndexedTransformFeedbackBufferOffset(i);
Geoff Langeeba6e12014-02-03 13:12:30 -05001566 }
1567 mRenderer->applyTransformFeedbackBuffers(transformFeedbackBuffers, transformFeedbackOffsets);
1568 return true;
1569 }
1570 else
1571 {
1572 return false;
1573 }
1574}
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001575
Geoff Langeeba6e12014-02-03 13:12:30 -05001576void Context::markTransformFeedbackUsage()
1577{
1578 for (size_t i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
1579 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001580 Buffer *buffer = mState.getIndexedTransformFeedbackBuffer(i);
Geoff Langeeba6e12014-02-03 13:12:30 -05001581 if (buffer)
1582 {
1583 buffer->markTransformFeedbackUsage();
1584 }
1585 }
1586}
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001587
1588void Context::clear(GLbitfield mask)
1589{
Shannon Woods53a94a82014-06-24 15:20:36 -04001590 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001591 {
1592 return;
1593 }
1594
Shannon Woods53a94a82014-06-24 15:20:36 -04001595 ClearParameters clearParams = mState.getClearParameters(mask);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001596
daniel@transgaming.com12985182012-12-20 20:56:31 +00001597 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001598 {
1599 return;
1600 }
1601
Shannon Woods53a94a82014-06-24 15:20:36 -04001602 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001603}
1604
Geoff Lang42359ca2013-08-21 13:25:17 -04001605void Context::clearBufferfv(GLenum buffer, int drawbuffer, const float *values)
1606{
Shannon Woods53a94a82014-06-24 15:20:36 -04001607 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001608 {
1609 return;
1610 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001611
Geoff Lang0550d032014-01-30 11:29:07 -05001612 // glClearBufferfv can be called to clear the color buffer or depth buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001613 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001614
1615 if (buffer == GL_COLOR)
1616 {
1617 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1618 {
1619 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1620 }
1621 clearParams.colorFClearValue = ColorF(values[0], values[1], values[2], values[3]);
1622 clearParams.colorClearType = GL_FLOAT;
1623 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001624
1625 if (buffer == GL_DEPTH)
1626 {
1627 clearParams.clearDepth = true;
1628 clearParams.depthClearValue = values[0];
1629 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001630
1631 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1632 {
1633 return;
1634 }
1635
Shannon Woods53a94a82014-06-24 15:20:36 -04001636 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001637}
1638
1639void Context::clearBufferuiv(GLenum buffer, int drawbuffer, const unsigned int *values)
1640{
Shannon Woods53a94a82014-06-24 15:20:36 -04001641 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001642 {
1643 return;
1644 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001645
Geoff Lang0550d032014-01-30 11:29:07 -05001646 // glClearBufferuv can only be called to clear a color buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001647 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001648 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1649 {
1650 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1651 }
1652 clearParams.colorUIClearValue = ColorUI(values[0], values[1], values[2], values[3]);
1653 clearParams.colorClearType = GL_UNSIGNED_INT;
Geoff Lang42359ca2013-08-21 13:25:17 -04001654
1655 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1656 {
1657 return;
1658 }
1659
Shannon Woods53a94a82014-06-24 15:20:36 -04001660 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001661}
1662
1663void Context::clearBufferiv(GLenum buffer, int drawbuffer, const int *values)
1664{
Shannon Woods53a94a82014-06-24 15:20:36 -04001665 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001666 {
1667 return;
1668 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001669
Geoff Lang0550d032014-01-30 11:29:07 -05001670 // glClearBufferfv can be called to clear the color buffer or stencil buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001671 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001672
1673 if (buffer == GL_COLOR)
1674 {
1675 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1676 {
1677 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1678 }
1679 clearParams.colorIClearValue = ColorI(values[0], values[1], values[2], values[3]);
1680 clearParams.colorClearType = GL_INT;
1681 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001682
1683 if (buffer == GL_STENCIL)
1684 {
1685 clearParams.clearStencil = true;
1686 clearParams.stencilClearValue = values[1];
1687 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001688
1689 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1690 {
1691 return;
1692 }
1693
Shannon Woods53a94a82014-06-24 15:20:36 -04001694 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001695}
1696
1697void Context::clearBufferfi(GLenum buffer, int drawbuffer, float depth, int stencil)
1698{
Shannon Woods53a94a82014-06-24 15:20:36 -04001699 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001700 {
1701 return;
1702 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001703
Geoff Lang0550d032014-01-30 11:29:07 -05001704 // glClearBufferfi can only be called to clear a depth stencil buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001705 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001706 clearParams.clearDepth = true;
1707 clearParams.depthClearValue = depth;
1708 clearParams.clearStencil = true;
1709 clearParams.stencilClearValue = stencil;
Geoff Lang42359ca2013-08-21 13:25:17 -04001710
1711 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1712 {
1713 return;
1714 }
1715
Shannon Woods53a94a82014-06-24 15:20:36 -04001716 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001717}
1718
1719void Context::readPixels(GLint x, GLint y, GLsizei width, GLsizei height,
1720 GLenum format, GLenum type, GLsizei *bufSize, void* pixels)
1721{
Shannon Woods53a94a82014-06-24 15:20:36 -04001722 gl::Framebuffer *framebuffer = mState.getReadFramebuffer();
Geoff Lang42359ca2013-08-21 13:25:17 -04001723
Geoff Lang5d601382014-07-22 15:14:06 -04001724 GLenum sizedInternalFormat = GetSizedInternalFormat(format, type);
1725 const InternalFormat &sizedFormatInfo = GetInternalFormatInfo(sizedInternalFormat);
1726 GLuint outputPitch = sizedFormatInfo.computeRowPitch(type, width, mState.getPackAlignment());
Geoff Lang42359ca2013-08-21 13:25:17 -04001727
Shannon Woods53a94a82014-06-24 15:20:36 -04001728 mRenderer->readPixels(framebuffer, x, y, width, height, format, type, outputPitch, mState.getPackState(), pixels);
Geoff Lang42359ca2013-08-21 13:25:17 -04001729}
1730
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001731void Context::drawArrays(GLenum mode, GLint first, GLsizei count, GLsizei instances)
1732{
Shannon Woods53a94a82014-06-24 15:20:36 -04001733 ASSERT(mState.getCurrentProgramId() != 0);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001734
Shannon Woods53a94a82014-06-24 15:20:36 -04001735 ProgramBinary *programBinary = mState.getCurrentProgramBinary();
Jamie Madilld4cfa572014-07-08 10:00:32 -04001736 programBinary->updateSamplerMapping();
Geoff Lange2e0ce02013-09-17 17:05:08 -04001737
Geoff Lang43b00422014-05-12 16:28:07 -04001738 Texture *vsTextures[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1739 TextureType vsTextureTypes[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1740 SamplerState vsSamplers[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1741 size_t vsTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers);
1742
1743 Texture *psTextures[MAX_TEXTURE_IMAGE_UNITS];
1744 TextureType psTextureTypes[MAX_TEXTURE_IMAGE_UNITS];
1745 SamplerState psSamplers[MAX_TEXTURE_IMAGE_UNITS];
1746 size_t psTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers);
1747
1748 generateSwizzles(vsTextures, vsTextureCount);
1749 generateSwizzles(psTextures, psTextureCount);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001750
daniel@transgaming.com91207b72012-11-28 20:56:43 +00001751 if (!mRenderer->applyPrimitiveType(mode, count))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001752 {
1753 return;
1754 }
1755
daniel@transgaming.com12985182012-12-20 20:56:31 +00001756 if (!applyRenderTarget(mode, false))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001757 {
1758 return;
1759 }
1760
1761 applyState(mode);
1762
Shannon Woods53a94a82014-06-24 15:20:36 -04001763 GLenum err = mRenderer->applyVertexBuffer(programBinary, mState.getVertexArray()->getVertexAttributes(), mState.getVertexAttribCurrentValues(), first, count, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001764 if (err != GL_NO_ERROR)
1765 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001766 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001767 }
1768
Geoff Langeeba6e12014-02-03 13:12:30 -05001769 bool transformFeedbackActive = applyTransformFeedbackBuffers();
1770
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001771 applyShaders(programBinary, transformFeedbackActive);
Geoff Lang43b00422014-05-12 16:28:07 -04001772
1773 FramebufferTextureSerialArray frameBufferSerials;
1774 size_t framebufferSerialCount = getBoundFramebufferTextureSerials(&frameBufferSerials);
1775
1776 applyTextures(SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers, vsTextureCount, frameBufferSerials, framebufferSerialCount);
1777 applyTextures(SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers, psTextureCount, frameBufferSerials, framebufferSerialCount);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001778
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001779 if (!applyUniformBuffers())
1780 {
1781 return;
1782 }
1783
daniel@transgaming.com087e5782012-09-17 21:28:47 +00001784 if (!skipDraw(mode))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001785 {
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001786 mRenderer->drawArrays(mode, count, instances, transformFeedbackActive);
Geoff Langeeba6e12014-02-03 13:12:30 -05001787
1788 if (transformFeedbackActive)
1789 {
1790 markTransformFeedbackUsage();
1791 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001792 }
1793}
1794
1795void Context::drawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instances)
1796{
Shannon Woods53a94a82014-06-24 15:20:36 -04001797 ASSERT(mState.getCurrentProgramId() != 0);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001798
Shannon Woods53a94a82014-06-24 15:20:36 -04001799 ProgramBinary *programBinary = mState.getCurrentProgramBinary();
Jamie Madilld4cfa572014-07-08 10:00:32 -04001800 programBinary->updateSamplerMapping();
Geoff Lange2e0ce02013-09-17 17:05:08 -04001801
Geoff Lang43b00422014-05-12 16:28:07 -04001802 Texture *vsTextures[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1803 TextureType vsTextureTypes[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1804 SamplerState vsSamplers[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1805 size_t vsTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers);
1806
1807 Texture *psTextures[MAX_TEXTURE_IMAGE_UNITS];
1808 TextureType psTextureTypes[MAX_TEXTURE_IMAGE_UNITS];
1809 SamplerState psSamplers[MAX_TEXTURE_IMAGE_UNITS];
1810 size_t psTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers);
1811
1812 generateSwizzles(vsTextures, vsTextureCount);
1813 generateSwizzles(psTextures, psTextureCount);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001814
daniel@transgaming.com91207b72012-11-28 20:56:43 +00001815 if (!mRenderer->applyPrimitiveType(mode, count))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001816 {
1817 return;
1818 }
1819
daniel@transgaming.com12985182012-12-20 20:56:31 +00001820 if (!applyRenderTarget(mode, false))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001821 {
1822 return;
1823 }
1824
1825 applyState(mode);
1826
Shannon Woods53a94a82014-06-24 15:20:36 -04001827 VertexArray *vao = mState.getVertexArray();
daniel@transgaming.com31240482012-11-28 21:06:41 +00001828 rx::TranslatedIndexData indexInfo;
Jamie Madill57a89722013-07-02 11:57:03 -04001829 GLenum err = mRenderer->applyIndexBuffer(indices, vao->getElementArrayBuffer(), count, mode, type, &indexInfo);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001830 if (err != GL_NO_ERROR)
1831 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001832 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001833 }
1834
1835 GLsizei vertexCount = indexInfo.maxIndex - indexInfo.minIndex + 1;
Shannon Woods53a94a82014-06-24 15:20:36 -04001836 err = mRenderer->applyVertexBuffer(programBinary, vao->getVertexAttributes(), mState.getVertexAttribCurrentValues(), indexInfo.minIndex, vertexCount, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001837 if (err != GL_NO_ERROR)
1838 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001839 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001840 }
1841
Geoff Langeeba6e12014-02-03 13:12:30 -05001842 bool transformFeedbackActive = applyTransformFeedbackBuffers();
1843 // Transform feedback is not allowed for DrawElements, this error should have been caught at the API validation
1844 // layer.
1845 ASSERT(!transformFeedbackActive);
1846
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001847 applyShaders(programBinary, transformFeedbackActive);
Geoff Lang43b00422014-05-12 16:28:07 -04001848
1849 FramebufferTextureSerialArray frameBufferSerials;
1850 size_t framebufferSerialCount = getBoundFramebufferTextureSerials(&frameBufferSerials);
1851
1852 applyTextures(SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers, vsTextureCount, frameBufferSerials, framebufferSerialCount);
1853 applyTextures(SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers, psTextureCount, frameBufferSerials, framebufferSerialCount);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001854
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001855 if (!applyUniformBuffers())
1856 {
1857 return;
1858 }
1859
daniel@transgaming.com087e5782012-09-17 21:28:47 +00001860 if (!skipDraw(mode))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001861 {
Jamie Madill57a89722013-07-02 11:57:03 -04001862 mRenderer->drawElements(mode, count, type, indices, vao->getElementArrayBuffer(), indexInfo, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001863 }
1864}
1865
1866// Implements glFlush when block is false, glFinish when block is true
1867void Context::sync(bool block)
1868{
daniel@transgaming.comef21ab22012-10-31 17:52:47 +00001869 mRenderer->sync(block);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001870}
1871
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001872void Context::recordInvalidEnum()
1873{
1874 mInvalidEnum = true;
1875}
1876
1877void Context::recordInvalidValue()
1878{
1879 mInvalidValue = true;
1880}
1881
1882void Context::recordInvalidOperation()
1883{
1884 mInvalidOperation = true;
1885}
1886
1887void Context::recordOutOfMemory()
1888{
1889 mOutOfMemory = true;
1890}
1891
1892void Context::recordInvalidFramebufferOperation()
1893{
1894 mInvalidFramebufferOperation = true;
1895}
1896
1897// Get one of the recorded errors and clear its flag, if any.
1898// [OpenGL ES 2.0.24] section 2.5 page 13.
1899GLenum Context::getError()
1900{
1901 if (mInvalidEnum)
1902 {
1903 mInvalidEnum = false;
1904
1905 return GL_INVALID_ENUM;
1906 }
1907
1908 if (mInvalidValue)
1909 {
1910 mInvalidValue = false;
1911
1912 return GL_INVALID_VALUE;
1913 }
1914
1915 if (mInvalidOperation)
1916 {
1917 mInvalidOperation = false;
1918
1919 return GL_INVALID_OPERATION;
1920 }
1921
1922 if (mOutOfMemory)
1923 {
1924 mOutOfMemory = false;
1925
1926 return GL_OUT_OF_MEMORY;
1927 }
1928
1929 if (mInvalidFramebufferOperation)
1930 {
1931 mInvalidFramebufferOperation = false;
1932
1933 return GL_INVALID_FRAMEBUFFER_OPERATION;
1934 }
1935
1936 return GL_NO_ERROR;
1937}
1938
1939GLenum Context::getResetStatus()
1940{
shannon.woods@transgaming.comddd6c802013-02-28 23:05:14 +00001941 if (mResetStatus == GL_NO_ERROR && !mContextLost)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001942 {
daniel@transgaming.comf688c0d2012-10-31 17:52:57 +00001943 // mResetStatus will be set by the markContextLost callback
1944 // in the case a notification is sent
1945 mRenderer->testDeviceLost(true);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001946 }
1947
1948 GLenum status = mResetStatus;
1949
1950 if (mResetStatus != GL_NO_ERROR)
1951 {
shannon.woods@transgaming.comddd6c802013-02-28 23:05:14 +00001952 ASSERT(mContextLost);
1953
daniel@transgaming.com621ce052012-10-31 17:52:29 +00001954 if (mRenderer->testDeviceResettable())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001955 {
1956 mResetStatus = GL_NO_ERROR;
1957 }
1958 }
Jamie Madill893ab082014-05-16 16:56:10 -04001959
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001960 return status;
1961}
1962
1963bool Context::isResetNotificationEnabled()
1964{
1965 return (mResetStrategy == GL_LOSE_CONTEXT_ON_RESET_EXT);
1966}
1967
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00001968int Context::getClientVersion() const
1969{
1970 return mClientVersion;
1971}
1972
Geoff Langcec35902014-04-16 10:52:36 -04001973const Caps &Context::getCaps() const
1974{
Geoff Langc0b9ef42014-07-02 10:02:37 -04001975 return mCaps;
1976}
1977
1978const TextureCapsMap &Context::getTextureCaps() const
1979{
1980 return mTextureCaps;
1981}
1982
1983const Extensions &Context::getExtensions() const
1984{
1985 return mExtensions;
Geoff Langcec35902014-04-16 10:52:36 -04001986}
1987
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001988unsigned int Context::getMaximumCombinedTextureImageUnits() const
1989{
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +00001990 return mRenderer->getMaxCombinedTextureImageUnits();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001991}
1992
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +00001993unsigned int Context::getMaximumCombinedUniformBufferBindings() const
1994{
1995 return mRenderer->getMaxVertexShaderUniformBuffers() +
1996 mRenderer->getMaxFragmentShaderUniformBuffers();
1997}
1998
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +00001999unsigned int Context::getMaxTransformFeedbackBufferBindings() const
2000{
2001 return mRenderer->getMaxTransformFeedbackBuffers();
2002}
2003
shannonwoods@chromium.org97c3d502013-05-30 00:04:34 +00002004GLintptr Context::getUniformBufferOffsetAlignment() const
2005{
2006 // setting a large alignment forces uniform buffers to bind with zero offset
2007 return static_cast<GLintptr>(std::numeric_limits<GLint>::max());
2008}
2009
Jamie Madill893ab082014-05-16 16:56:10 -04002010void Context::getCurrentReadFormatType(GLenum *internalFormat, GLenum *format, GLenum *type)
daniel@transgaming.com42944b02012-09-27 17:45:57 +00002011{
Shannon Woods53a94a82014-06-24 15:20:36 -04002012 Framebuffer *framebuffer = mState.getReadFramebuffer();
Jamie Madill893ab082014-05-16 16:56:10 -04002013 ASSERT(framebuffer && framebuffer->completeness() == GL_FRAMEBUFFER_COMPLETE);
daniel@transgaming.com42944b02012-09-27 17:45:57 +00002014
Jamie Madill3c7fa222014-06-05 13:08:51 -04002015 FramebufferAttachment *attachment = framebuffer->getReadColorbuffer();
2016 ASSERT(attachment);
daniel@transgaming.com42944b02012-09-27 17:45:57 +00002017
Geoff Lang5d601382014-07-22 15:14:06 -04002018 GLenum actualFormat = attachment->getActualFormat();
2019 const InternalFormat &actualFormatInfo = GetInternalFormatInfo(actualFormat);
2020
2021 *internalFormat = actualFormat;
2022 *format = actualFormatInfo.format;
2023 *type = actualFormatInfo.type;
daniel@transgaming.com42944b02012-09-27 17:45:57 +00002024}
2025
Shannon Woods53a94a82014-06-24 15:20:36 -04002026void Context::detachTexture(GLuint texture)
2027{
2028 // Simple pass-through to State's detachTexture method, as textures do not require
2029 // allocation map management either here or in the resource manager at detach time.
2030 // Zero textures are held by the Context, and we don't attempt to request them from
2031 // the State.
2032 mState.detachTexture(texture);
2033}
2034
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002035void Context::detachBuffer(GLuint buffer)
2036{
Shannon Woods53a94a82014-06-24 15:20:36 -04002037 // Buffer detachment is handled by Context, because the buffer must also be
2038 // attached from any VAOs in existence, and Context holds the VAO map.
2039
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002040 // [OpenGL ES 2.0.24] section 2.9 page 22:
2041 // If a buffer object is deleted while it is bound, all bindings to that object in the current context
2042 // (i.e. in the thread that called Delete-Buffers) are reset to zero.
2043
Shannon Woods53a94a82014-06-24 15:20:36 -04002044 mState.removeArrayBufferBinding(buffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002045
Jamie Madill57a89722013-07-02 11:57:03 -04002046 // mark as freed among the vertex array objects
2047 for (auto vaoIt = mVertexArrayMap.begin(); vaoIt != mVertexArrayMap.end(); vaoIt++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002048 {
Jamie Madill57a89722013-07-02 11:57:03 -04002049 vaoIt->second->detachBuffer(buffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002050 }
2051}
2052
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002053void Context::detachFramebuffer(GLuint framebuffer)
2054{
Shannon Woods53a94a82014-06-24 15:20:36 -04002055 // Framebuffer detachment is handled by Context, because 0 is a valid
2056 // Framebuffer object, and a pointer to it must be passed from Context
2057 // to State at binding time.
2058
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002059 // [OpenGL ES 2.0.24] section 4.4 page 107:
2060 // If a framebuffer that is currently bound to the target FRAMEBUFFER is deleted, it is as though
2061 // BindFramebuffer had been executed with the target of FRAMEBUFFER and framebuffer of zero.
2062
Shannon Woods53a94a82014-06-24 15:20:36 -04002063 if (mState.removeReadFramebufferBinding(framebuffer))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002064 {
2065 bindReadFramebuffer(0);
2066 }
2067
Shannon Woods53a94a82014-06-24 15:20:36 -04002068 if (mState.removeDrawFramebufferBinding(framebuffer))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002069 {
2070 bindDrawFramebuffer(0);
2071 }
2072}
2073
2074void Context::detachRenderbuffer(GLuint renderbuffer)
2075{
Shannon Woods53a94a82014-06-24 15:20:36 -04002076 mState.detachRenderbuffer(renderbuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002077}
2078
Jamie Madill57a89722013-07-02 11:57:03 -04002079void Context::detachVertexArray(GLuint vertexArray)
2080{
Shannon Woods53a94a82014-06-24 15:20:36 -04002081 // Vertex array detachment is handled by Context, because 0 is a valid
2082 // VAO, and a pointer to it must be passed from Context to State at
2083 // binding time.
2084
Jamie Madill57a89722013-07-02 11:57:03 -04002085 // [OpenGL ES 3.0.2] section 2.10 page 43:
2086 // If a vertex array object that is currently bound is deleted, the binding
2087 // for that object reverts to zero and the default vertex array becomes current.
Shannon Woods53a94a82014-06-24 15:20:36 -04002088 if (mState.removeVertexArrayBinding(vertexArray))
Jamie Madill57a89722013-07-02 11:57:03 -04002089 {
2090 bindVertexArray(0);
2091 }
2092}
2093
Geoff Langc8058452014-02-03 12:04:11 -05002094void Context::detachTransformFeedback(GLuint transformFeedback)
2095{
Shannon Woods53a94a82014-06-24 15:20:36 -04002096 mState.detachTransformFeedback(transformFeedback);
Geoff Langc8058452014-02-03 12:04:11 -05002097}
2098
Jamie Madilldc356042013-07-19 16:36:57 -04002099void Context::detachSampler(GLuint sampler)
2100{
Shannon Woods53a94a82014-06-24 15:20:36 -04002101 mState.detachSampler(sampler);
Jamie Madilldc356042013-07-19 16:36:57 -04002102}
2103
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002104Texture *Context::getIncompleteTexture(TextureType type)
2105{
2106 Texture *t = mIncompleteTextures[type].get();
2107
2108 if (t == NULL)
2109 {
Jamie Madill88f18f42013-09-18 14:36:19 -04002110 const GLubyte color[] = { 0, 0, 0, 255 };
2111 const PixelUnpackState incompleteUnpackState(1);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002112
2113 switch (type)
2114 {
2115 default:
2116 UNREACHABLE();
2117 // default falls through to TEXTURE_2D
2118
2119 case TEXTURE_2D:
2120 {
Brandon Jonesf47bebc2014-07-09 14:28:42 -07002121 Texture2D *incomplete2d = new Texture2D(mRenderer->createTexture2D(), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002122 incomplete2d->setImage(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002123 t = incomplete2d;
2124 }
2125 break;
2126
2127 case TEXTURE_CUBE:
2128 {
Brandon Jones0511e802014-07-14 16:27:26 -07002129 TextureCubeMap *incompleteCube = new TextureCubeMap(mRenderer->createTextureCube(), Texture::INCOMPLETE_TEXTURE_ID);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002130
Jamie Madill88f18f42013-09-18 14:36:19 -04002131 incompleteCube->setImagePosX(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2132 incompleteCube->setImageNegX(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2133 incompleteCube->setImagePosY(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2134 incompleteCube->setImageNegY(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2135 incompleteCube->setImagePosZ(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2136 incompleteCube->setImageNegZ(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002137
2138 t = incompleteCube;
2139 }
2140 break;
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002141
2142 case TEXTURE_3D:
2143 {
Brandon Jones78b1acd2014-07-15 15:33:07 -07002144 Texture3D *incomplete3d = new Texture3D(mRenderer->createTexture3D(), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002145 incomplete3d->setImage(0, 1, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002146
2147 t = incomplete3d;
2148 }
2149 break;
2150
2151 case TEXTURE_2D_ARRAY:
2152 {
Brandon Jones142ec422014-07-16 10:31:30 -07002153 Texture2DArray *incomplete2darray = new Texture2DArray(mRenderer->createTexture2DArray(), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002154 incomplete2darray->setImage(0, 1, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002155
2156 t = incomplete2darray;
2157 }
2158 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002159 }
2160
2161 mIncompleteTextures[type].set(t);
2162 }
2163
2164 return t;
2165}
2166
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002167bool Context::skipDraw(GLenum drawMode)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002168{
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002169 if (drawMode == GL_POINTS)
2170 {
2171 // ProgramBinary assumes non-point rendering if gl_PointSize isn't written,
2172 // which affects varying interpolation. Since the value of gl_PointSize is
2173 // undefined when not written, just skip drawing to avoid unexpected results.
Shannon Woods53a94a82014-06-24 15:20:36 -04002174 if (!mState.getCurrentProgramBinary()->usesPointSize())
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002175 {
Jamie Madill893ab082014-05-16 16:56:10 -04002176 // This is stictly speaking not an error, but developers should be
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002177 // notified of risking undefined behavior.
2178 ERR("Point rendering without writing to gl_PointSize.");
2179
2180 return true;
2181 }
2182 }
daniel@transgaming.com97c852b2012-12-20 20:56:23 +00002183 else if (IsTriangleMode(drawMode))
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002184 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002185 if (mState.getRasterizerState().cullFace && mState.getRasterizerState().cullMode == GL_FRONT_AND_BACK)
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002186 {
2187 return true;
2188 }
2189 }
2190
2191 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002192}
2193
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002194void Context::setVertexAttribDivisor(GLuint index, GLuint divisor)
2195{
Shannon Woods53a94a82014-06-24 15:20:36 -04002196 mState.getVertexArray()->setVertexAttribDivisor(index, divisor);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002197}
2198
Jamie Madille29d1672013-07-19 16:36:57 -04002199void Context::samplerParameteri(GLuint sampler, GLenum pname, GLint param)
2200{
2201 mResourceManager->checkSamplerAllocation(sampler);
2202
2203 Sampler *samplerObject = getSampler(sampler);
2204 ASSERT(samplerObject);
2205
2206 switch (pname)
2207 {
2208 case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(static_cast<GLenum>(param)); break;
2209 case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(static_cast<GLenum>(param)); break;
2210 case GL_TEXTURE_WRAP_S: samplerObject->setWrapS(static_cast<GLenum>(param)); break;
2211 case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(static_cast<GLenum>(param)); break;
2212 case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(static_cast<GLenum>(param)); break;
2213 case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(static_cast<GLfloat>(param)); break;
2214 case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(static_cast<GLfloat>(param)); break;
2215 case GL_TEXTURE_COMPARE_MODE: samplerObject->setComparisonMode(static_cast<GLenum>(param)); break;
2216 case GL_TEXTURE_COMPARE_FUNC: samplerObject->setComparisonFunc(static_cast<GLenum>(param)); break;
2217 default: UNREACHABLE(); break;
2218 }
2219}
2220
2221void Context::samplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
2222{
2223 mResourceManager->checkSamplerAllocation(sampler);
2224
2225 Sampler *samplerObject = getSampler(sampler);
2226 ASSERT(samplerObject);
2227
2228 switch (pname)
2229 {
Jamie Madill9675b802013-07-19 16:36:59 -04002230 case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(uiround<GLenum>(param)); break;
2231 case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(uiround<GLenum>(param)); break;
2232 case GL_TEXTURE_WRAP_S: samplerObject->setWrapS(uiround<GLenum>(param)); break;
2233 case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(uiround<GLenum>(param)); break;
2234 case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(uiround<GLenum>(param)); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002235 case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(param); break;
2236 case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(param); break;
Jamie Madill9675b802013-07-19 16:36:59 -04002237 case GL_TEXTURE_COMPARE_MODE: samplerObject->setComparisonMode(uiround<GLenum>(param)); break;
2238 case GL_TEXTURE_COMPARE_FUNC: samplerObject->setComparisonFunc(uiround<GLenum>(param)); break;
Jamie Madille29d1672013-07-19 16:36:57 -04002239 default: UNREACHABLE(); break;
2240 }
2241}
2242
Jamie Madill9675b802013-07-19 16:36:59 -04002243GLint Context::getSamplerParameteri(GLuint sampler, GLenum pname)
2244{
2245 mResourceManager->checkSamplerAllocation(sampler);
2246
2247 Sampler *samplerObject = getSampler(sampler);
2248 ASSERT(samplerObject);
2249
2250 switch (pname)
2251 {
2252 case GL_TEXTURE_MIN_FILTER: return static_cast<GLint>(samplerObject->getMinFilter());
2253 case GL_TEXTURE_MAG_FILTER: return static_cast<GLint>(samplerObject->getMagFilter());
2254 case GL_TEXTURE_WRAP_S: return static_cast<GLint>(samplerObject->getWrapS());
2255 case GL_TEXTURE_WRAP_T: return static_cast<GLint>(samplerObject->getWrapT());
2256 case GL_TEXTURE_WRAP_R: return static_cast<GLint>(samplerObject->getWrapR());
2257 case GL_TEXTURE_MIN_LOD: return uiround<GLint>(samplerObject->getMinLod());
2258 case GL_TEXTURE_MAX_LOD: return uiround<GLint>(samplerObject->getMaxLod());
2259 case GL_TEXTURE_COMPARE_MODE: return static_cast<GLint>(samplerObject->getComparisonMode());
2260 case GL_TEXTURE_COMPARE_FUNC: return static_cast<GLint>(samplerObject->getComparisonFunc());
2261 default: UNREACHABLE(); return 0;
2262 }
2263}
2264
2265GLfloat Context::getSamplerParameterf(GLuint sampler, GLenum pname)
2266{
2267 mResourceManager->checkSamplerAllocation(sampler);
2268
2269 Sampler *samplerObject = getSampler(sampler);
2270 ASSERT(samplerObject);
2271
2272 switch (pname)
2273 {
2274 case GL_TEXTURE_MIN_FILTER: return static_cast<GLfloat>(samplerObject->getMinFilter());
2275 case GL_TEXTURE_MAG_FILTER: return static_cast<GLfloat>(samplerObject->getMagFilter());
2276 case GL_TEXTURE_WRAP_S: return static_cast<GLfloat>(samplerObject->getWrapS());
2277 case GL_TEXTURE_WRAP_T: return static_cast<GLfloat>(samplerObject->getWrapT());
2278 case GL_TEXTURE_WRAP_R: return static_cast<GLfloat>(samplerObject->getWrapR());
2279 case GL_TEXTURE_MIN_LOD: return samplerObject->getMinLod();
2280 case GL_TEXTURE_MAX_LOD: return samplerObject->getMaxLod();
2281 case GL_TEXTURE_COMPARE_MODE: return static_cast<GLfloat>(samplerObject->getComparisonMode());
2282 case GL_TEXTURE_COMPARE_FUNC: return static_cast<GLfloat>(samplerObject->getComparisonFunc());
2283 default: UNREACHABLE(); return 0;
2284 }
2285}
2286
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002287void Context::initRendererString()
2288{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +00002289 std::ostringstream rendererString;
2290 rendererString << "ANGLE (";
2291 rendererString << mRenderer->getRendererDescription();
2292 rendererString << ")";
2293
Geoff Langcec35902014-04-16 10:52:36 -04002294 mRendererString = MakeStaticString(rendererString.str());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002295}
2296
Geoff Langc0b9ef42014-07-02 10:02:37 -04002297const std::string &Context::getRendererString() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002298{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +00002299 return mRendererString;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002300}
2301
Geoff Langcec35902014-04-16 10:52:36 -04002302void Context::initExtensionStrings()
2303{
Geoff Lang493daf52014-07-03 13:38:44 -04002304 mExtensionStrings = mExtensions.getStrings();
Geoff Langcec35902014-04-16 10:52:36 -04002305
Geoff Langc0b9ef42014-07-02 10:02:37 -04002306 std::ostringstream combinedStringStream;
2307 std::copy(mExtensionStrings.begin(), mExtensionStrings.end(), std::ostream_iterator<std::string>(combinedStringStream, " "));
2308 mExtensionString = combinedStringStream.str();
Geoff Langcec35902014-04-16 10:52:36 -04002309}
2310
Geoff Langc0b9ef42014-07-02 10:02:37 -04002311const std::string &Context::getExtensionString() const
Geoff Langcec35902014-04-16 10:52:36 -04002312{
2313 return mExtensionString;
2314}
2315
Geoff Langc0b9ef42014-07-02 10:02:37 -04002316const std::string &Context::getExtensionString(size_t idx) const
Geoff Langcec35902014-04-16 10:52:36 -04002317{
2318 return mExtensionStrings[idx];
2319}
2320
2321size_t Context::getExtensionStringCount() const
2322{
2323 return mExtensionStrings.size();
2324}
2325
Geoff Lang43b00422014-05-12 16:28:07 -04002326size_t Context::getBoundFramebufferTextureSerials(FramebufferTextureSerialArray *outSerialArray)
Geoff Langcdf22f92013-10-31 10:38:23 -04002327{
Geoff Lang43b00422014-05-12 16:28:07 -04002328 size_t serialCount = 0;
Geoff Langcdf22f92013-10-31 10:38:23 -04002329
Shannon Woods53a94a82014-06-24 15:20:36 -04002330 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer();
Geoff Langcdf22f92013-10-31 10:38:23 -04002331 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_DRAW_BUFFERS; i++)
2332 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002333 FramebufferAttachment *attachment = drawFramebuffer->getColorbuffer(i);
2334 if (attachment && attachment->isTexture())
Geoff Langcdf22f92013-10-31 10:38:23 -04002335 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002336 (*outSerialArray)[serialCount++] = attachment->getTextureSerial();
Geoff Langcdf22f92013-10-31 10:38:23 -04002337 }
2338 }
2339
Jamie Madill3c7fa222014-06-05 13:08:51 -04002340 FramebufferAttachment *depthStencilAttachment = drawFramebuffer->getDepthOrStencilbuffer();
2341 if (depthStencilAttachment && depthStencilAttachment->isTexture())
Geoff Langcdf22f92013-10-31 10:38:23 -04002342 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002343 (*outSerialArray)[serialCount++] = depthStencilAttachment->getTextureSerial();
Geoff Langcdf22f92013-10-31 10:38:23 -04002344 }
2345
Geoff Lang43b00422014-05-12 16:28:07 -04002346 std::sort(outSerialArray->begin(), outSerialArray->begin() + serialCount);
2347
2348 return serialCount;
Geoff Langcdf22f92013-10-31 10:38:23 -04002349}
2350
Geoff Lang758d5b22013-06-11 11:42:50 -04002351void Context::blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
2352 GLbitfield mask, GLenum filter)
2353{
Shannon Woods53a94a82014-06-24 15:20:36 -04002354 Framebuffer *readFramebuffer = mState.getReadFramebuffer();
2355 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer();
Geoff Lang758d5b22013-06-11 11:42:50 -04002356
2357 bool blitRenderTarget = false;
Geoff Lang685806d2013-06-12 11:16:36 -04002358 bool blitDepth = false;
2359 bool blitStencil = false;
Geoff Lang758d5b22013-06-11 11:42:50 -04002360 if ((mask & GL_COLOR_BUFFER_BIT) && readFramebuffer->getReadColorbuffer() && drawFramebuffer->getFirstColorbuffer())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002361 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002362 blitRenderTarget = true;
Geoff Lang758d5b22013-06-11 11:42:50 -04002363 }
2364 if ((mask & GL_STENCIL_BUFFER_BIT) && readFramebuffer->getStencilbuffer() && drawFramebuffer->getStencilbuffer())
2365 {
Geoff Lang685806d2013-06-12 11:16:36 -04002366 blitStencil = true;
Geoff Lang758d5b22013-06-11 11:42:50 -04002367 }
2368 if ((mask & GL_DEPTH_BUFFER_BIT) && readFramebuffer->getDepthbuffer() && drawFramebuffer->getDepthbuffer())
2369 {
Geoff Lang685806d2013-06-12 11:16:36 -04002370 blitDepth = true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002371 }
2372
Geoff Lang125deab2013-08-09 13:34:16 -04002373 gl::Rectangle srcRect(srcX0, srcY0, srcX1 - srcX0, srcY1 - srcY0);
2374 gl::Rectangle dstRect(dstX0, dstY0, dstX1 - dstX0, dstY1 - dstY0);
Geoff Lang685806d2013-06-12 11:16:36 -04002375 if (blitRenderTarget || blitDepth || blitStencil)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002376 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002377 const gl::Rectangle *scissor = mState.isScissorTestEnabled() ? &mState.getScissor() : NULL;
Geoff Lang125deab2013-08-09 13:34:16 -04002378 mRenderer->blitRect(readFramebuffer, srcRect, drawFramebuffer, dstRect, scissor,
Geoff Lang685806d2013-06-12 11:16:36 -04002379 blitRenderTarget, blitDepth, blitStencil, filter);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002380 }
2381}
2382
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002383void Context::invalidateFrameBuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments,
2384 GLint x, GLint y, GLsizei width, GLsizei height)
2385{
2386 Framebuffer *frameBuffer = NULL;
2387 switch (target)
2388 {
2389 case GL_FRAMEBUFFER:
2390 case GL_DRAW_FRAMEBUFFER:
Shannon Woods53a94a82014-06-24 15:20:36 -04002391 frameBuffer = mState.getDrawFramebuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002392 break;
2393 case GL_READ_FRAMEBUFFER:
Shannon Woods53a94a82014-06-24 15:20:36 -04002394 frameBuffer = mState.getReadFramebuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002395 break;
2396 default:
2397 UNREACHABLE();
2398 }
2399
2400 if (frameBuffer && frameBuffer->completeness() == GL_FRAMEBUFFER_COMPLETE)
2401 {
2402 for (int i = 0; i < numAttachments; ++i)
2403 {
2404 rx::RenderTarget *renderTarget = NULL;
2405
2406 if (attachments[i] >= GL_COLOR_ATTACHMENT0 && attachments[i] <= GL_COLOR_ATTACHMENT15)
2407 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002408 gl::FramebufferAttachment *attachment = frameBuffer->getColorbuffer(attachments[i] - GL_COLOR_ATTACHMENT0);
2409 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002410 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002411 renderTarget = attachment->getRenderTarget();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002412 }
2413 }
2414 else if (attachments[i] == GL_COLOR)
2415 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002416 gl::FramebufferAttachment *attachment = frameBuffer->getColorbuffer(0);
2417 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002418 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002419 renderTarget = attachment->getRenderTarget();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002420 }
2421 }
2422 else
2423 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002424 gl::FramebufferAttachment *attachment = NULL;
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002425 switch (attachments[i])
2426 {
2427 case GL_DEPTH_ATTACHMENT:
2428 case GL_DEPTH:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002429 attachment = frameBuffer->getDepthbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002430 break;
2431 case GL_STENCIL_ATTACHMENT:
2432 case GL_STENCIL:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002433 attachment = frameBuffer->getStencilbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002434 break;
2435 case GL_DEPTH_STENCIL_ATTACHMENT:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002436 attachment = frameBuffer->getDepthOrStencilbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002437 break;
2438 default:
2439 UNREACHABLE();
2440 }
2441
Jamie Madill3c7fa222014-06-05 13:08:51 -04002442 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002443 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002444 renderTarget = attachment->getDepthStencil();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002445 }
2446 }
2447
2448 if (renderTarget)
2449 {
2450 renderTarget->invalidate(x, y, width, height);
2451 }
2452 }
2453 }
2454}
2455
Jamie Madill7a5f7382014-03-05 15:01:24 -05002456bool Context::hasMappedBuffer(GLenum target) const
2457{
2458 if (target == GL_ARRAY_BUFFER)
2459 {
2460 for (unsigned int attribIndex = 0; attribIndex < gl::MAX_VERTEX_ATTRIBS; attribIndex++)
2461 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002462 const gl::VertexAttribute &vertexAttrib = mState.getVertexAttribState(attribIndex);
Brandon Jones5bf98292014-06-06 17:19:38 -07002463 gl::Buffer *boundBuffer = vertexAttrib.buffer.get();
Brandon Jonesd38f9262014-06-18 16:26:45 -07002464 if (vertexAttrib.enabled && boundBuffer && boundBuffer->isMapped())
Jamie Madill7a5f7382014-03-05 15:01:24 -05002465 {
2466 return true;
2467 }
2468 }
2469 }
2470 else if (target == GL_ELEMENT_ARRAY_BUFFER)
2471 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002472 Buffer *elementBuffer = mState.getTargetBuffer(target);
Brandon Jonesd38f9262014-06-18 16:26:45 -07002473 return (elementBuffer && elementBuffer->isMapped());
Jamie Madill7a5f7382014-03-05 15:01:24 -05002474 }
2475 else if (target == GL_TRANSFORM_FEEDBACK_BUFFER)
2476 {
2477 UNIMPLEMENTED();
2478 }
2479 else UNREACHABLE();
2480 return false;
2481}
2482
Geoff Lang493daf52014-07-03 13:38:44 -04002483void Context::initCaps(GLuint clientVersion)
2484{
2485 mCaps = mRenderer->getRendererCaps();
2486
2487 mExtensions = mRenderer->getRendererExtensions();
2488
2489 if (clientVersion < 3)
2490 {
2491 // Disable ES3+ extensions
2492 mExtensions.colorBufferFloat = false;
2493 }
2494
2495 if (clientVersion > 2)
2496 {
2497 // FIXME(geofflang): Don't support EXT_sRGB in non-ES2 contexts
2498 //mExtensions.sRGB = false;
2499 }
2500
Geoff Lang5f4c4632014-07-03 13:46:52 -04002501 GLuint maxSamples = 0;
Geoff Lang493daf52014-07-03 13:38:44 -04002502 const TextureCapsMap &rendererFormats = mRenderer->getRendererTextureCaps();
2503 for (TextureCapsMap::const_iterator i = rendererFormats.begin(); i != rendererFormats.end(); i++)
2504 {
2505 GLenum format = i->first;
2506 TextureCaps formatCaps = i->second;
2507
Geoff Lang5d601382014-07-22 15:14:06 -04002508 const InternalFormat &formatInfo = GetInternalFormatInfo(format);
2509 if (formatCaps.texturable && formatInfo.textureSupport(clientVersion, mExtensions))
Geoff Lang493daf52014-07-03 13:38:44 -04002510 {
2511 // Update the format caps based on the client version and extensions
Geoff Lang5d601382014-07-22 15:14:06 -04002512 formatCaps.renderable = formatInfo.renderSupport(clientVersion, mExtensions);
2513 formatCaps.filterable = formatInfo.filterSupport(clientVersion, mExtensions);
Geoff Lang5f4c4632014-07-03 13:46:52 -04002514
2515 // OpenGL ES does not support multisampling with integer formats
Geoff Lang5d601382014-07-22 15:14:06 -04002516 if (formatInfo.componentType == GL_INT || formatInfo.componentType == GL_UNSIGNED_INT)
Geoff Lang5f4c4632014-07-03 13:46:52 -04002517 {
2518 formatCaps.sampleCounts.clear();
2519 }
2520 maxSamples = std::max(maxSamples, formatCaps.getMaxSamples());
2521
Geoff Lang493daf52014-07-03 13:38:44 -04002522 mTextureCaps.insert(format, formatCaps);
2523 }
2524 }
Geoff Lang5f4c4632014-07-03 13:46:52 -04002525
2526 mExtensions.maxSamples = maxSamples;
Geoff Lang493daf52014-07-03 13:38:44 -04002527}
2528
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002529}
2530
2531extern "C"
2532{
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00002533gl::Context *glCreateContext(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002534{
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00002535 return new gl::Context(clientVersion, shareContext, renderer, notifyResets, robustAccess);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002536}
2537
2538void glDestroyContext(gl::Context *context)
2539{
2540 delete context;
2541
2542 if (context == gl::getContext())
2543 {
2544 gl::makeCurrent(NULL, NULL, NULL);
2545 }
2546}
2547
2548void glMakeCurrent(gl::Context *context, egl::Display *display, egl::Surface *surface)
2549{
2550 gl::makeCurrent(context, display, surface);
2551}
2552
2553gl::Context *glGetCurrentContext()
2554{
2555 return gl::getContext();
2556}
daniel@transgaming.com621ce052012-10-31 17:52:29 +00002557
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002558}