blob: 064525068d0bfb54e07fc75994a0e8f796fda028 [file] [log] [blame]
shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002//
Geoff Lang48dcae72014-02-05 16:28:24 -05003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// libGLESv2.cpp: Implements the exported OpenGL ES 2.0 functions.
9
daniel@transgaming.coma0ce7e62011-01-25 14:47:16 +000010#include "common/version.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000011
12#include "libGLESv2/main.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000013#include "common/utilities.h"
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +000014#include "libGLESv2/formatutils.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000015#include "libGLESv2/Buffer.h"
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +000016#include "libGLESv2/Fence.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000017#include "libGLESv2/Framebuffer.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000018#include "libGLESv2/Renderbuffer.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000019#include "libGLESv2/Program.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000020#include "libGLESv2/ProgramBinary.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000021#include "libGLESv2/Texture.h"
daniel@transgaming.com86bdb822012-01-20 18:24:39 +000022#include "libGLESv2/Query.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000023#include "libGLESv2/Context.h"
Jamie Madill57a89722013-07-02 11:57:03 -040024#include "libGLESv2/VertexArray.h"
Geoff Langc8058452014-02-03 12:04:11 -050025#include "libGLESv2/TransformFeedback.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000026
Geoff Lange8ebe7f2013-08-05 15:03:13 -040027#include "libGLESv2/validationES.h"
28#include "libGLESv2/validationES2.h"
29#include "libGLESv2/validationES3.h"
Jamie Madill55856b12014-01-02 13:59:50 -050030#include "libGLESv2/queryconversions.h"
Jamie Madill478fdb22013-07-19 16:36:59 -040031
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000032extern "C"
33{
34
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +000035// OpenGL ES 2.0 functions
36
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000037void __stdcall glActiveTexture(GLenum texture)
38{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +000039 EVENT("(GLenum texture = 0x%X)", texture);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000040
41 try
42 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +000043 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000044
45 if (context)
46 {
daniel@transgaming.com3f74c7a2011-05-11 15:36:51 +000047 if (texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + context->getMaximumCombinedTextureImageUnits() - 1)
48 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000049 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com3f74c7a2011-05-11 15:36:51 +000050 }
51
daniel@transgaming.com428d1582010-05-04 03:35:25 +000052 context->setActiveSampler(texture - GL_TEXTURE0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000053 }
54 }
Jamie Madillde0ec752014-05-05 15:10:38 -040055 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000056 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000057 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000058 }
59}
60
61void __stdcall glAttachShader(GLuint program, GLuint shader)
62{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +000063 EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000064
65 try
66 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +000067 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000068
69 if (context)
70 {
71 gl::Program *programObject = context->getProgram(program);
72 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +000073
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000074 if (!programObject)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000075 {
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000076 if (context->getShader(program))
77 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000078 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000079 }
80 else
81 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000082 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000083 }
84 }
85
86 if (!shaderObject)
87 {
88 if (context->getProgram(shader))
89 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000090 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000091 }
92 else
93 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000094 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000095 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000096 }
97
98 if (!programObject->attachShader(shaderObject))
99 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000100 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000101 }
102 }
103 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400104 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000105 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000106 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000107 }
108}
109
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000110void __stdcall glBeginQueryEXT(GLenum target, GLuint id)
111{
112 EVENT("(GLenum target = 0x%X, GLuint %d)", target, id);
113
114 try
115 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000116 gl::Context *context = gl::getNonLostContext();
117
118 if (context)
119 {
Jamie Madilldb2f14c2014-05-13 13:56:30 -0400120 if (!ValidateBeginQuery(context, target, id))
Geoff Lang37dde692014-01-31 16:34:54 -0500121 {
Jamie Madilldb2f14c2014-05-13 13:56:30 -0400122 return;
Geoff Lang37dde692014-01-31 16:34:54 -0500123 }
124
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000125 context->beginQuery(target, id);
126 }
127 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400128 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000129 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000130 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000131 }
132}
133
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000134void __stdcall glBindAttribLocation(GLuint program, GLuint index, const GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000135{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000136 EVENT("(GLuint program = %d, GLuint index = %d, const GLchar* name = 0x%0.8p)", program, index, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000137
138 try
139 {
140 if (index >= gl::MAX_VERTEX_ATTRIBS)
141 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000142 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000143 }
144
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000145 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000146
147 if (context)
148 {
149 gl::Program *programObject = context->getProgram(program);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +0000150
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000151 if (!programObject)
152 {
daniel@transgaming.com98079832010-04-13 03:26:29 +0000153 if (context->getShader(program))
154 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000155 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com98079832010-04-13 03:26:29 +0000156 }
157 else
158 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000159 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com98079832010-04-13 03:26:29 +0000160 }
161 }
162
163 if (strncmp(name, "gl_", 3) == 0)
164 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000165 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000166 }
167
168 programObject->bindAttributeLocation(index, name);
169 }
170 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400171 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000172 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000173 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000174 }
175}
176
177void __stdcall glBindBuffer(GLenum target, GLuint buffer)
178{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000179 EVENT("(GLenum target = 0x%X, GLuint buffer = %d)", target, buffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000180
181 try
182 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000183 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000184
185 if (context)
186 {
Jamie Madill8c96d582014-03-05 15:01:23 -0500187 if (!gl::ValidBufferTarget(context, target))
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000188 {
Jamie Madill8c96d582014-03-05 15:01:23 -0500189 return gl::error(GL_INVALID_ENUM);
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000190 }
191
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000192 switch (target)
193 {
194 case GL_ARRAY_BUFFER:
195 context->bindArrayBuffer(buffer);
196 return;
197 case GL_ELEMENT_ARRAY_BUFFER:
198 context->bindElementArrayBuffer(buffer);
199 return;
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000200 case GL_COPY_READ_BUFFER:
201 context->bindCopyReadBuffer(buffer);
202 return;
203 case GL_COPY_WRITE_BUFFER:
204 context->bindCopyWriteBuffer(buffer);
205 return;
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000206 case GL_PIXEL_PACK_BUFFER:
207 context->bindPixelPackBuffer(buffer);
208 return;
209 case GL_PIXEL_UNPACK_BUFFER:
210 context->bindPixelUnpackBuffer(buffer);
211 return;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000212 case GL_UNIFORM_BUFFER:
213 context->bindGenericUniformBuffer(buffer);
214 return;
215 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.org7a1ebad2013-05-30 00:05:20 +0000216 context->bindGenericTransformFeedbackBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000217 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000218 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000219 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000220 }
221 }
222 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400223 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000224 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000225 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000226 }
227}
228
229void __stdcall glBindFramebuffer(GLenum target, GLuint framebuffer)
230{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000231 EVENT("(GLenum target = 0x%X, GLuint framebuffer = %d)", target, framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000232
233 try
234 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500235 if (!gl::ValidFramebufferTarget(target))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000236 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000237 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000238 }
239
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000240 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000241
242 if (context)
243 {
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +0000244 if (target == GL_READ_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER)
245 {
246 context->bindReadFramebuffer(framebuffer);
247 }
248
249 if (target == GL_DRAW_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER)
250 {
251 context->bindDrawFramebuffer(framebuffer);
252 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000253 }
254 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400255 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000256 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000257 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000258 }
259}
260
261void __stdcall glBindRenderbuffer(GLenum target, GLuint renderbuffer)
262{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000263 EVENT("(GLenum target = 0x%X, GLuint renderbuffer = %d)", target, renderbuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000264
265 try
266 {
267 if (target != GL_RENDERBUFFER)
268 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000269 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000270 }
271
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000272 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000273
274 if (context)
275 {
276 context->bindRenderbuffer(renderbuffer);
277 }
278 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400279 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000280 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000281 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000282 }
283}
284
285void __stdcall glBindTexture(GLenum target, GLuint texture)
286{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000287 EVENT("(GLenum target = 0x%X, GLuint texture = %d)", target, texture);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000288
289 try
290 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000291 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000292
293 if (context)
294 {
295 gl::Texture *textureObject = context->getTexture(texture);
296
297 if (textureObject && textureObject->getTarget() != target && texture != 0)
298 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000299 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000300 }
301
302 switch (target)
303 {
304 case GL_TEXTURE_2D:
305 context->bindTexture2D(texture);
306 return;
307 case GL_TEXTURE_CUBE_MAP:
308 context->bindTextureCubeMap(texture);
309 return;
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000310 case GL_TEXTURE_3D:
311 if (context->getClientVersion() < 3)
312 {
313 return gl::error(GL_INVALID_ENUM);
314 }
315 context->bindTexture3D(texture);
316 return;
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000317 case GL_TEXTURE_2D_ARRAY:
318 if (context->getClientVersion() < 3)
319 {
320 return gl::error(GL_INVALID_ENUM);
321 }
322 context->bindTexture2DArray(texture);
323 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000324 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000325 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000326 }
327 }
328 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400329 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000330 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000331 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000332 }
333}
334
335void __stdcall glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
336{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000337 EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000338 red, green, blue, alpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000339
340 try
341 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000342 gl::Context* context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000343
344 if (context)
345 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +0000346 context->setBlendColor(gl::clamp01(red), gl::clamp01(green), gl::clamp01(blue), gl::clamp01(alpha));
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000347 }
348 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400349 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000350 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000351 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000352 }
353}
354
355void __stdcall glBlendEquation(GLenum mode)
356{
357 glBlendEquationSeparate(mode, mode);
358}
359
360void __stdcall glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha)
361{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000362 EVENT("(GLenum modeRGB = 0x%X, GLenum modeAlpha = 0x%X)", modeRGB, modeAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000363
364 try
365 {
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000366 gl::Context *context = gl::getNonLostContext();
367
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000368 switch (modeRGB)
369 {
370 case GL_FUNC_ADD:
371 case GL_FUNC_SUBTRACT:
372 case GL_FUNC_REVERSE_SUBTRACT:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000373 case GL_MIN:
374 case GL_MAX:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000375 break;
376
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000377 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000378 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000379 }
380
381 switch (modeAlpha)
382 {
383 case GL_FUNC_ADD:
384 case GL_FUNC_SUBTRACT:
385 case GL_FUNC_REVERSE_SUBTRACT:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000386 case GL_MIN:
387 case GL_MAX:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000388 break;
389
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000390 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000391 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000392 }
393
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000394 if (context)
395 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +0000396 context->setBlendEquation(modeRGB, modeAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000397 }
398 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400399 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000400 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000401 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000402 }
403}
404
405void __stdcall glBlendFunc(GLenum sfactor, GLenum dfactor)
406{
407 glBlendFuncSeparate(sfactor, dfactor, sfactor, dfactor);
408}
409
410void __stdcall glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
411{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000412 EVENT("(GLenum srcRGB = 0x%X, GLenum dstRGB = 0x%X, GLenum srcAlpha = 0x%X, GLenum dstAlpha = 0x%X)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000413 srcRGB, dstRGB, srcAlpha, dstAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000414
415 try
416 {
shannonwoods@chromium.org48ae0252013-05-30 00:13:22 +0000417 gl::Context *context = gl::getNonLostContext();
418
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000419 switch (srcRGB)
420 {
421 case GL_ZERO:
422 case GL_ONE:
423 case GL_SRC_COLOR:
424 case GL_ONE_MINUS_SRC_COLOR:
425 case GL_DST_COLOR:
426 case GL_ONE_MINUS_DST_COLOR:
427 case GL_SRC_ALPHA:
428 case GL_ONE_MINUS_SRC_ALPHA:
429 case GL_DST_ALPHA:
430 case GL_ONE_MINUS_DST_ALPHA:
431 case GL_CONSTANT_COLOR:
432 case GL_ONE_MINUS_CONSTANT_COLOR:
433 case GL_CONSTANT_ALPHA:
434 case GL_ONE_MINUS_CONSTANT_ALPHA:
435 case GL_SRC_ALPHA_SATURATE:
436 break;
437 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000438 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000439 }
440
441 switch (dstRGB)
442 {
443 case GL_ZERO:
444 case GL_ONE:
445 case GL_SRC_COLOR:
446 case GL_ONE_MINUS_SRC_COLOR:
447 case GL_DST_COLOR:
448 case GL_ONE_MINUS_DST_COLOR:
449 case GL_SRC_ALPHA:
450 case GL_ONE_MINUS_SRC_ALPHA:
451 case GL_DST_ALPHA:
452 case GL_ONE_MINUS_DST_ALPHA:
453 case GL_CONSTANT_COLOR:
454 case GL_ONE_MINUS_CONSTANT_COLOR:
455 case GL_CONSTANT_ALPHA:
456 case GL_ONE_MINUS_CONSTANT_ALPHA:
457 break;
shannonwoods@chromium.org48ae0252013-05-30 00:13:22 +0000458
459 case GL_SRC_ALPHA_SATURATE:
460 if (!context || context->getClientVersion() < 3)
461 {
462 return gl::error(GL_INVALID_ENUM);
463 }
464 break;
465
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000466 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000467 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000468 }
469
470 switch (srcAlpha)
471 {
472 case GL_ZERO:
473 case GL_ONE:
474 case GL_SRC_COLOR:
475 case GL_ONE_MINUS_SRC_COLOR:
476 case GL_DST_COLOR:
477 case GL_ONE_MINUS_DST_COLOR:
478 case GL_SRC_ALPHA:
479 case GL_ONE_MINUS_SRC_ALPHA:
480 case GL_DST_ALPHA:
481 case GL_ONE_MINUS_DST_ALPHA:
482 case GL_CONSTANT_COLOR:
483 case GL_ONE_MINUS_CONSTANT_COLOR:
484 case GL_CONSTANT_ALPHA:
485 case GL_ONE_MINUS_CONSTANT_ALPHA:
486 case GL_SRC_ALPHA_SATURATE:
487 break;
488 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000489 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000490 }
491
492 switch (dstAlpha)
493 {
494 case GL_ZERO:
495 case GL_ONE:
496 case GL_SRC_COLOR:
497 case GL_ONE_MINUS_SRC_COLOR:
498 case GL_DST_COLOR:
499 case GL_ONE_MINUS_DST_COLOR:
500 case GL_SRC_ALPHA:
501 case GL_ONE_MINUS_SRC_ALPHA:
502 case GL_DST_ALPHA:
503 case GL_ONE_MINUS_DST_ALPHA:
504 case GL_CONSTANT_COLOR:
505 case GL_ONE_MINUS_CONSTANT_COLOR:
506 case GL_CONSTANT_ALPHA:
507 case GL_ONE_MINUS_CONSTANT_ALPHA:
508 break;
shannonwoods@chromium.org48ae0252013-05-30 00:13:22 +0000509
510 case GL_SRC_ALPHA_SATURATE:
511 if (!context || context->getClientVersion() < 3)
512 {
513 return gl::error(GL_INVALID_ENUM);
514 }
515 break;
516
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000517 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000518 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000519 }
520
daniel@transgaming.comfe453652010-03-16 06:23:28 +0000521 bool constantColorUsed = (srcRGB == GL_CONSTANT_COLOR || srcRGB == GL_ONE_MINUS_CONSTANT_COLOR ||
522 dstRGB == GL_CONSTANT_COLOR || dstRGB == GL_ONE_MINUS_CONSTANT_COLOR);
523
524 bool constantAlphaUsed = (srcRGB == GL_CONSTANT_ALPHA || srcRGB == GL_ONE_MINUS_CONSTANT_ALPHA ||
525 dstRGB == GL_CONSTANT_ALPHA || dstRGB == GL_ONE_MINUS_CONSTANT_ALPHA);
526
527 if (constantColorUsed && constantAlphaUsed)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000528 {
daniel@transgaming.comfe453652010-03-16 06:23:28 +0000529 ERR("Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR invalid under WebGL");
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000530 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000531 }
532
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000533 if (context)
534 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +0000535 context->setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000536 }
537 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400538 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000539 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000540 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000541 }
542}
543
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000544void __stdcall glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000545{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000546 EVENT("(GLenum target = 0x%X, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p, GLenum usage = %d)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000547 target, size, data, usage);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000548
549 try
550 {
551 if (size < 0)
552 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000553 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000554 }
555
shannon.woods%transgaming.com@gtempaccount.comf2db40b2013-04-13 03:37:09 +0000556 gl::Context *context = gl::getNonLostContext();
557
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000558 switch (usage)
559 {
560 case GL_STREAM_DRAW:
561 case GL_STATIC_DRAW:
562 case GL_DYNAMIC_DRAW:
563 break;
shannon.woods%transgaming.com@gtempaccount.comf2db40b2013-04-13 03:37:09 +0000564
565 case GL_STREAM_READ:
566 case GL_STREAM_COPY:
567 case GL_STATIC_READ:
568 case GL_STATIC_COPY:
569 case GL_DYNAMIC_READ:
570 case GL_DYNAMIC_COPY:
571 if (context && context->getClientVersion() < 3)
572 {
573 return gl::error(GL_INVALID_ENUM);
574 }
575 break;
576
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000577 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000578 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000579 }
580
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000581 if (context)
582 {
Jamie Madill8c96d582014-03-05 15:01:23 -0500583 if (!gl::ValidBufferTarget(context, target))
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000584 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000585 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000586 }
587
Jamie Madill8c96d582014-03-05 15:01:23 -0500588 gl::Buffer *buffer = context->getTargetBuffer(target);
589
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000590 if (!buffer)
591 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000592 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000593 }
594
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000595 buffer->bufferData(data, size, usage);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000596 }
597 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400598 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000599 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000600 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000601 }
602}
603
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000604void __stdcall glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000605{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000606 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000607 target, offset, size, data);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000608
609 try
610 {
daniel@transgaming.comdefa1c32010-05-18 18:51:45 +0000611 if (size < 0 || offset < 0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000612 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000613 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000614 }
615
daniel@transgaming.comd4620a32010-03-21 04:31:28 +0000616 if (data == NULL)
617 {
618 return;
619 }
620
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000621 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000622
623 if (context)
624 {
Jamie Madill8c96d582014-03-05 15:01:23 -0500625 if (!gl::ValidBufferTarget(context, target))
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000626 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000627 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000628 }
629
Jamie Madill8c96d582014-03-05 15:01:23 -0500630 gl::Buffer *buffer = context->getTargetBuffer(target);
631
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000632 if (!buffer)
633 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000634 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000635 }
636
Jamie Madill7a5f7382014-03-05 15:01:24 -0500637 if (buffer->mapped())
638 {
639 return gl::error(GL_INVALID_OPERATION);
640 }
641
Geoff Lang876dc722014-05-01 17:10:24 -0400642 // Check for possible overflow of size + offset
643 if (!rx::IsUnsignedAdditionSafe<size_t>(size, offset))
644 {
645 return gl::error(GL_OUT_OF_MEMORY);
646 }
647
648 if (size + offset > buffer->size())
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000649 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000650 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000651 }
daniel@transgaming.comdefa1c32010-05-18 18:51:45 +0000652
653 buffer->bufferSubData(data, size, offset);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000654 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000655 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400656 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000657 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000658 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000659 }
660}
661
662GLenum __stdcall glCheckFramebufferStatus(GLenum target)
663{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000664 EVENT("(GLenum target = 0x%X)", target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000665
666 try
667 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500668 if (!gl::ValidFramebufferTarget(target))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000669 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000670 return gl::error(GL_INVALID_ENUM, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000671 }
672
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000673 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000674
675 if (context)
676 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500677 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
678 ASSERT(framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000679 return framebuffer->completeness();
680 }
681 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400682 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000683 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000684 return gl::error(GL_OUT_OF_MEMORY, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000685 }
686
687 return 0;
688}
689
690void __stdcall glClear(GLbitfield mask)
691{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +0000692 EVENT("(GLbitfield mask = 0x%X)", mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000693
694 try
695 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000696 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000697
698 if (context)
699 {
Geoff Lang0b833232013-08-21 10:13:29 -0400700 gl::Framebuffer *framebufferObject = context->getDrawFramebuffer();
701
702 if (!framebufferObject || framebufferObject->completeness() != GL_FRAMEBUFFER_COMPLETE)
703 {
704 return gl::error(GL_INVALID_FRAMEBUFFER_OPERATION);
705 }
706
707 if ((mask & ~(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT)) != 0)
708 {
709 return gl::error(GL_INVALID_VALUE);
710 }
711
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000712 context->clear(mask);
713 }
714 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400715 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000716 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000717 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000718 }
719}
720
721void __stdcall glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
722{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000723 EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000724 red, green, blue, alpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000725
726 try
727 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000728 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000729
730 if (context)
731 {
732 context->setClearColor(red, green, blue, alpha);
733 }
734 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400735 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000736 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000737 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000738 }
739}
740
741void __stdcall glClearDepthf(GLclampf depth)
742{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000743 EVENT("(GLclampf depth = %f)", depth);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000744
745 try
746 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000747 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000748
749 if (context)
750 {
751 context->setClearDepth(depth);
752 }
753 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400754 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000755 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000756 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000757 }
758}
759
760void __stdcall glClearStencil(GLint s)
761{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000762 EVENT("(GLint s = %d)", s);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000763
764 try
765 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000766 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000767
768 if (context)
769 {
770 context->setClearStencil(s);
771 }
772 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400773 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000774 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000775 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000776 }
777}
778
779void __stdcall glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
780{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +0000781 EVENT("(GLboolean red = %d, GLboolean green = %u, GLboolean blue = %u, GLboolean alpha = %u)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000782 red, green, blue, alpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000783
784 try
785 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000786 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000787
788 if (context)
789 {
daniel@transgaming.coma36f98e2010-05-18 18:51:09 +0000790 context->setColorMask(red == GL_TRUE, green == GL_TRUE, blue == GL_TRUE, alpha == GL_TRUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000791 }
792 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400793 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000794 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000795 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000796 }
797}
798
799void __stdcall glCompileShader(GLuint shader)
800{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000801 EVENT("(GLuint shader = %d)", shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000802
803 try
804 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000805 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000806
807 if (context)
808 {
809 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +0000810
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000811 if (!shaderObject)
812 {
daniel@transgaming.com0cefaf42010-04-13 03:26:36 +0000813 if (context->getProgram(shader))
814 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000815 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com0cefaf42010-04-13 03:26:36 +0000816 }
817 else
818 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000819 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com0cefaf42010-04-13 03:26:36 +0000820 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000821 }
822
823 shaderObject->compile();
824 }
825 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400826 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000827 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000828 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000829 }
830}
831
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000832void __stdcall glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height,
833 GLint border, GLsizei imageSize, const GLvoid* data)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000834{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000835 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000836 "GLsizei height = %d, GLint border = %d, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000837 target, level, internalformat, width, height, border, imageSize, data);
838
839 try
840 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000841 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com01868132010-08-24 19:21:17 +0000842
843 if (context)
844 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000845 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400846 !ValidateES2TexImageParameters(context, target, level, internalformat, true, false,
Jamie Madill6f38f822014-06-06 17:12:20 -0400847 0, 0, width, height, border, GL_NONE, GL_NONE, data))
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000848 {
849 return;
850 }
851
852 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400853 !ValidateES3TexImageParameters(context, target, level, internalformat, true, false,
Jamie Madill6f38f822014-06-06 17:12:20 -0400854 0, 0, 0, width, height, 1, border, GL_NONE, GL_NONE, data))
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000855 {
856 return;
857 }
858
859 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(internalformat, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000860 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000861 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000862 }
863
864 switch (target)
865 {
866 case GL_TEXTURE_2D:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000867 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000868 gl::Texture2D *texture = context->getTexture2D();
869 texture->setCompressedImage(level, internalformat, width, height, imageSize, data);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000870 }
871 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000872
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000873 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
874 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
875 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
876 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
877 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
878 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000879 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000880 gl::TextureCubeMap *texture = context->getTextureCubeMap();
881 texture->setCompressedImage(target, level, internalformat, width, height, imageSize, data);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000882 }
883 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000884
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000885 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000886 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000887 }
daniel@transgaming.com01868132010-08-24 19:21:17 +0000888 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000889 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400890 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000891 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000892 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000893 }
894}
895
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000896void __stdcall glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
897 GLenum format, GLsizei imageSize, const GLvoid* data)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000898{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000899 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000900 "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000901 "GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000902 target, level, xoffset, yoffset, width, height, format, imageSize, data);
903
904 try
905 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000906 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com01868132010-08-24 19:21:17 +0000907
908 if (context)
909 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000910 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400911 !ValidateES2TexImageParameters(context, target, level, GL_NONE, true, true,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000912 xoffset, yoffset, width, height, 0, GL_NONE, GL_NONE, data))
913 {
914 return;
915 }
916
917 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400918 !ValidateES3TexImageParameters(context, target, level, GL_NONE, true, true,
Jamie Madillefb2a6f2013-09-24 10:22:42 -0400919 xoffset, yoffset, 0, width, height, 1, 0, GL_NONE, GL_NONE, data))
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000920 {
921 return;
922 }
923
924 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(format, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000925 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000926 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000927 }
928
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000929 switch (target)
daniel@transgaming.com01868132010-08-24 19:21:17 +0000930 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000931 case GL_TEXTURE_2D:
daniel@transgaming.com01868132010-08-24 19:21:17 +0000932 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000933 gl::Texture2D *texture = context->getTexture2D();
daniel@transgaming.com343373a2011-11-29 19:42:32 +0000934 texture->subImageCompressed(level, xoffset, yoffset, width, height, format, imageSize, data);
daniel@transgaming.com01868132010-08-24 19:21:17 +0000935 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000936 break;
937
938 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
939 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
940 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
941 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
942 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
943 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com01868132010-08-24 19:21:17 +0000944 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000945 gl::TextureCubeMap *texture = context->getTextureCubeMap();
daniel@transgaming.com343373a2011-11-29 19:42:32 +0000946 texture->subImageCompressed(target, level, xoffset, yoffset, width, height, format, imageSize, data);
daniel@transgaming.com01868132010-08-24 19:21:17 +0000947 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000948 break;
949
950 default:
951 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com01868132010-08-24 19:21:17 +0000952 }
953 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000954 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400955 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000956 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000957 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000958 }
959}
960
961void __stdcall glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
962{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000963 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000964 "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, GLint border = %d)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000965 target, level, internalformat, x, y, width, height, border);
966
967 try
968 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000969 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +0000970
971 if (context)
972 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000973 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400974 !ValidateES2CopyTexImageParameters(context, target, level, internalformat, false,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000975 0, 0, x, y, width, height, border))
daniel@transgaming.com32b11442011-11-19 02:42:48 +0000976 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000977 return;
daniel@transgaming.com32b11442011-11-19 02:42:48 +0000978 }
979
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000980 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400981 !ValidateES3CopyTexImageParameters(context, target, level, internalformat, false,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000982 0, 0, 0, x, y, width, height, border))
983 {
984 return;
985 }
986
987 gl::Framebuffer *framebuffer = context->getReadFramebuffer();
988
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000989 switch (target)
990 {
991 case GL_TEXTURE_2D:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000992 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000993 gl::Texture2D *texture = context->getTexture2D();
994 texture->copyImage(level, internalformat, x, y, width, height, framebuffer);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000995 }
996 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000997
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000998 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
999 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
1000 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
1001 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
1002 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
1003 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001004 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001005 gl::TextureCubeMap *texture = context->getTextureCubeMap();
1006 texture->copyImage(target, level, internalformat, x, y, width, height, framebuffer);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001007 }
1008 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001009
1010 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001011 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001012 }
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001013 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001014 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001015 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001016 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001017 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001018 }
1019}
1020
1021void __stdcall glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
1022{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001023 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001024 "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001025 target, level, xoffset, yoffset, x, y, width, height);
1026
1027 try
1028 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001029 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001030
1031 if (context)
1032 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001033 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001034 !ValidateES2CopyTexImageParameters(context, target, level, GL_NONE, true,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001035 xoffset, yoffset, x, y, width, height, 0))
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001036 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001037 return;
1038 }
1039
1040 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001041 !ValidateES3CopyTexImageParameters(context, target, level, GL_NONE, true,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001042 xoffset, yoffset, 0, x, y, width, height, 0))
1043 {
1044 return;
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001045 }
1046
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00001047 gl::Framebuffer *framebuffer = context->getReadFramebuffer();
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001048
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001049 switch (target)
daniel@transgaming.combbc57792010-07-28 19:21:05 +00001050 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001051 case GL_TEXTURE_2D:
daniel@transgaming.com2ccbbef2012-05-09 15:49:00 +00001052 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001053 gl::Texture2D *texture = context->getTexture2D();
1054 texture->copySubImage(target, level, xoffset, yoffset, 0, x, y, width, height, framebuffer);
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001055 }
1056 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001057
1058 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
1059 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
1060 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
1061 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
1062 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
1063 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com6452adf2012-10-17 18:22:35 +00001064 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001065 gl::TextureCubeMap *texture = context->getTextureCubeMap();
1066 texture->copySubImage(target, level, xoffset, yoffset, 0, x, y, width, height, framebuffer);
daniel@transgaming.com6452adf2012-10-17 18:22:35 +00001067 }
1068 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001069
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001070 default:
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001071 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001072 }
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001073 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001074 }
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001075
Jamie Madillde0ec752014-05-05 15:10:38 -04001076 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001077 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001078 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001079 }
1080}
1081
1082GLuint __stdcall glCreateProgram(void)
1083{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001084 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001085
1086 try
1087 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001088 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001089
1090 if (context)
1091 {
1092 return context->createProgram();
1093 }
1094 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001095 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001096 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001097 return gl::error(GL_OUT_OF_MEMORY, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001098 }
1099
1100 return 0;
1101}
1102
1103GLuint __stdcall glCreateShader(GLenum type)
1104{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001105 EVENT("(GLenum type = 0x%X)", type);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001106
1107 try
1108 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001109 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001110
1111 if (context)
1112 {
1113 switch (type)
1114 {
1115 case GL_FRAGMENT_SHADER:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00001116 case GL_VERTEX_SHADER:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001117 return context->createShader(type);
1118 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001119 return gl::error(GL_INVALID_ENUM, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001120 }
1121 }
1122 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001123 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001124 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001125 return gl::error(GL_OUT_OF_MEMORY, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001126 }
1127
1128 return 0;
1129}
1130
1131void __stdcall glCullFace(GLenum mode)
1132{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001133 EVENT("(GLenum mode = 0x%X)", mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001134
1135 try
1136 {
1137 switch (mode)
1138 {
1139 case GL_FRONT:
1140 case GL_BACK:
1141 case GL_FRONT_AND_BACK:
1142 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001143 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001144
1145 if (context)
1146 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001147 context->setCullMode(mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001148 }
1149 }
1150 break;
1151 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001152 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001153 }
1154 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001155 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001156 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001157 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001158 }
1159}
1160
1161void __stdcall glDeleteBuffers(GLsizei n, const GLuint* buffers)
1162{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001163 EVENT("(GLsizei n = %d, const GLuint* buffers = 0x%0.8p)", n, buffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001164
1165 try
1166 {
1167 if (n < 0)
1168 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001169 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001170 }
1171
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001172 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001173
1174 if (context)
1175 {
1176 for (int i = 0; i < n; i++)
1177 {
1178 context->deleteBuffer(buffers[i]);
1179 }
1180 }
1181 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001182 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001183 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001184 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001185 }
1186}
1187
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001188void __stdcall glDeleteFencesNV(GLsizei n, const GLuint* fences)
1189{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001190 EVENT("(GLsizei n = %d, const GLuint* fences = 0x%0.8p)", n, fences);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001191
1192 try
1193 {
1194 if (n < 0)
1195 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001196 return gl::error(GL_INVALID_VALUE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001197 }
1198
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001199 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001200
1201 if (context)
1202 {
1203 for (int i = 0; i < n; i++)
1204 {
Jamie Madill33dc8432013-07-26 11:55:05 -04001205 context->deleteFenceNV(fences[i]);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001206 }
1207 }
1208 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001209 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001210 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001211 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001212 }
1213}
1214
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001215void __stdcall glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers)
1216{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001217 EVENT("(GLsizei n = %d, const GLuint* framebuffers = 0x%0.8p)", n, framebuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001218
1219 try
1220 {
1221 if (n < 0)
1222 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001223 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001224 }
1225
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001226 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001227
1228 if (context)
1229 {
1230 for (int i = 0; i < n; i++)
1231 {
1232 if (framebuffers[i] != 0)
1233 {
1234 context->deleteFramebuffer(framebuffers[i]);
1235 }
1236 }
1237 }
1238 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001239 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001240 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001241 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001242 }
1243}
1244
1245void __stdcall glDeleteProgram(GLuint program)
1246{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001247 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001248
1249 try
1250 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001251 if (program == 0)
1252 {
1253 return;
1254 }
1255
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001256 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001257
1258 if (context)
1259 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001260 if (!context->getProgram(program))
1261 {
1262 if(context->getShader(program))
1263 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001264 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001265 }
1266 else
1267 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001268 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001269 }
1270 }
1271
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001272 context->deleteProgram(program);
1273 }
1274 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001275 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001276 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001277 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001278 }
1279}
1280
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001281void __stdcall glDeleteQueriesEXT(GLsizei n, const GLuint *ids)
1282{
1283 EVENT("(GLsizei n = %d, const GLuint *ids = 0x%0.8p)", n, ids);
1284
1285 try
1286 {
1287 if (n < 0)
1288 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001289 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001290 }
1291
1292 gl::Context *context = gl::getNonLostContext();
1293
1294 if (context)
1295 {
1296 for (int i = 0; i < n; i++)
1297 {
1298 context->deleteQuery(ids[i]);
1299 }
1300 }
1301 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001302 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001303 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001304 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001305 }
1306}
1307
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001308void __stdcall glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers)
1309{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001310 EVENT("(GLsizei n = %d, const GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001311
1312 try
1313 {
1314 if (n < 0)
1315 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001316 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001317 }
1318
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001319 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001320
1321 if (context)
1322 {
daniel@transgaming.come2b22122010-03-11 19:22:14 +00001323 for (int i = 0; i < n; i++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001324 {
1325 context->deleteRenderbuffer(renderbuffers[i]);
1326 }
1327 }
1328 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001329 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001330 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001331 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001332 }
1333}
1334
1335void __stdcall glDeleteShader(GLuint shader)
1336{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001337 EVENT("(GLuint shader = %d)", shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001338
1339 try
1340 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001341 if (shader == 0)
1342 {
1343 return;
1344 }
1345
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001346 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001347
1348 if (context)
1349 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001350 if (!context->getShader(shader))
1351 {
1352 if(context->getProgram(shader))
1353 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001354 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001355 }
1356 else
1357 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001358 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001359 }
1360 }
1361
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001362 context->deleteShader(shader);
1363 }
1364 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001365 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001366 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001367 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001368 }
1369}
1370
1371void __stdcall glDeleteTextures(GLsizei n, const GLuint* textures)
1372{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001373 EVENT("(GLsizei n = %d, const GLuint* textures = 0x%0.8p)", n, textures);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001374
1375 try
1376 {
1377 if (n < 0)
1378 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001379 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001380 }
1381
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001382 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001383
1384 if (context)
1385 {
1386 for (int i = 0; i < n; i++)
1387 {
1388 if (textures[i] != 0)
1389 {
1390 context->deleteTexture(textures[i]);
1391 }
1392 }
1393 }
1394 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001395 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001396 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001397 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001398 }
1399}
1400
1401void __stdcall glDepthFunc(GLenum func)
1402{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001403 EVENT("(GLenum func = 0x%X)", func);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001404
1405 try
1406 {
1407 switch (func)
1408 {
1409 case GL_NEVER:
1410 case GL_ALWAYS:
1411 case GL_LESS:
1412 case GL_LEQUAL:
1413 case GL_EQUAL:
1414 case GL_GREATER:
1415 case GL_GEQUAL:
1416 case GL_NOTEQUAL:
1417 break;
1418 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001419 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001420 }
1421
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001422 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001423
1424 if (context)
1425 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001426 context->setDepthFunc(func);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001427 }
1428 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001429 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001430 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001431 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001432 }
1433}
1434
1435void __stdcall glDepthMask(GLboolean flag)
1436{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00001437 EVENT("(GLboolean flag = %u)", flag);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001438
1439 try
1440 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001441 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001442
1443 if (context)
1444 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001445 context->setDepthMask(flag != GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001446 }
1447 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001448 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001449 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001450 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001451 }
1452}
1453
1454void __stdcall glDepthRangef(GLclampf zNear, GLclampf zFar)
1455{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001456 EVENT("(GLclampf zNear = %f, GLclampf zFar = %f)", zNear, zFar);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001457
1458 try
1459 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001460 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001461
1462 if (context)
1463 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001464 context->setDepthRange(zNear, zFar);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001465 }
1466 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001467 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001468 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001469 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001470 }
1471}
1472
1473void __stdcall glDetachShader(GLuint program, GLuint shader)
1474{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001475 EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001476
1477 try
1478 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001479 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001480
1481 if (context)
1482 {
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001483
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001484 gl::Program *programObject = context->getProgram(program);
1485 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001486
1487 if (!programObject)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001488 {
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001489 gl::Shader *shaderByProgramHandle;
1490 shaderByProgramHandle = context->getShader(program);
1491 if (!shaderByProgramHandle)
1492 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001493 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001494 }
1495 else
1496 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001497 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001498 }
1499 }
1500
1501 if (!shaderObject)
1502 {
1503 gl::Program *programByShaderHandle = context->getProgram(shader);
1504 if (!programByShaderHandle)
1505 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001506 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001507 }
1508 else
1509 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001510 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001511 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001512 }
1513
1514 if (!programObject->detachShader(shaderObject))
1515 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001516 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001517 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001518 }
1519 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001520 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001521 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001522 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001523 }
1524}
1525
1526void __stdcall glDisable(GLenum cap)
1527{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001528 EVENT("(GLenum cap = 0x%X)", cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001529
1530 try
1531 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001532 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001533
1534 if (context)
1535 {
Geoff Lang0550d032014-01-30 11:29:07 -05001536 if (!ValidCap(context, cap))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001537 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001538 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001539 }
Geoff Lang0550d032014-01-30 11:29:07 -05001540
1541 context->setCap(cap, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001542 }
1543 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001544 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001545 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001546 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001547 }
1548}
1549
1550void __stdcall glDisableVertexAttribArray(GLuint index)
1551{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001552 EVENT("(GLuint index = %d)", index);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001553
1554 try
1555 {
1556 if (index >= gl::MAX_VERTEX_ATTRIBS)
1557 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001558 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001559 }
1560
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001561 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001562
1563 if (context)
1564 {
daniel@transgaming.com83921382011-01-08 05:46:00 +00001565 context->setEnableVertexAttribArray(index, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001566 }
1567 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001568 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001569 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001570 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001571 }
1572}
1573
1574void __stdcall glDrawArrays(GLenum mode, GLint first, GLsizei count)
1575{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001576 EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d)", mode, first, count);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001577
1578 try
1579 {
1580 if (count < 0 || first < 0)
1581 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001582 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001583 }
1584
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001585 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001586
Jamie Madill7a5f7382014-03-05 15:01:24 -05001587 // Check for mapped buffers
1588 if (context->hasMappedBuffer(GL_ARRAY_BUFFER))
1589 {
1590 return gl::error(GL_INVALID_OPERATION);
1591 }
1592
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001593 if (context)
1594 {
Geoff Langeeba6e12014-02-03 13:12:30 -05001595 gl::TransformFeedback *curTransformFeedback = context->getCurrentTransformFeedback();
1596 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused() &&
1597 curTransformFeedback->getDrawMode() != mode)
1598 {
1599 // It is an invalid operation to call DrawArrays or DrawArraysInstanced with a draw mode
1600 // that does not match the current transform feedback object's draw mode (if transform feedback
1601 // is active), (3.0.2, section 2.14, pg 86)
1602 return gl::error(GL_INVALID_OPERATION);
1603 }
1604
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001605 context->drawArrays(mode, first, count, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001606 }
1607 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001608 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001609 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001610 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001611 }
1612}
1613
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001614void __stdcall glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
1615{
1616 EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei primcount = %d)", mode, first, count, primcount);
1617
1618 try
1619 {
1620 if (count < 0 || first < 0 || primcount < 0)
1621 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001622 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001623 }
1624
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001625 if (primcount > 0)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001626 {
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001627 gl::Context *context = gl::getNonLostContext();
1628
Jamie Madill7a5f7382014-03-05 15:01:24 -05001629 // Check for mapped buffers
1630 if (context->hasMappedBuffer(GL_ARRAY_BUFFER))
1631 {
1632 return gl::error(GL_INVALID_OPERATION);
1633 }
1634
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001635 if (context)
1636 {
Geoff Langeeba6e12014-02-03 13:12:30 -05001637 gl::TransformFeedback *curTransformFeedback = context->getCurrentTransformFeedback();
1638 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused() &&
1639 curTransformFeedback->getDrawMode() != mode)
1640 {
1641 // It is an invalid operation to call DrawArrays or DrawArraysInstanced with a draw mode
1642 // that does not match the current transform feedback object's draw mode (if transform feedback
1643 // is active), (3.0.2, section 2.14, pg 86)
1644 return gl::error(GL_INVALID_OPERATION);
1645 }
1646
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001647 context->drawArrays(mode, first, count, primcount);
1648 }
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001649 }
1650 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001651 catch (...)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001652 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001653 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001654 }
1655}
1656
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00001657void __stdcall glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001658{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001659 EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001660 mode, count, type, indices);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001661
1662 try
1663 {
1664 if (count < 0)
1665 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001666 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001667 }
1668
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001669 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001670
1671 if (context)
1672 {
daniel@transgaming.com83921382011-01-08 05:46:00 +00001673 switch (type)
1674 {
1675 case GL_UNSIGNED_BYTE:
1676 case GL_UNSIGNED_SHORT:
1677 break;
1678 case GL_UNSIGNED_INT:
1679 if (!context->supports32bitIndices())
1680 {
Geoff Langeeba6e12014-02-03 13:12:30 -05001681 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com83921382011-01-08 05:46:00 +00001682 }
1683 break;
1684 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001685 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com83921382011-01-08 05:46:00 +00001686 }
Geoff Langeeba6e12014-02-03 13:12:30 -05001687
1688 gl::TransformFeedback *curTransformFeedback = context->getCurrentTransformFeedback();
1689 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
1690 {
1691 // It is an invalid operation to call DrawElements, DrawRangeElements or DrawElementsInstanced
1692 // while transform feedback is active, (3.0.2, section 2.14, pg 86)
1693 return gl::error(GL_INVALID_OPERATION);
1694 }
1695
Jamie Madill7a5f7382014-03-05 15:01:24 -05001696 // Check for mapped buffers
1697 if (context->hasMappedBuffer(GL_ARRAY_BUFFER) || context->hasMappedBuffer(GL_ELEMENT_ARRAY_BUFFER))
1698 {
1699 return gl::error(GL_INVALID_OPERATION);
1700 }
1701
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001702 context->drawElements(mode, count, type, indices, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001703 }
1704 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001705 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001706 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001707 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001708 }
1709}
1710
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001711void __stdcall glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
1712{
1713 EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei primcount = %d)",
1714 mode, count, type, indices, primcount);
1715
1716 try
1717 {
1718 if (count < 0 || primcount < 0)
1719 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001720 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001721 }
1722
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001723 if (primcount > 0)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001724 {
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001725 gl::Context *context = gl::getNonLostContext();
1726
1727 if (context)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001728 {
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001729 switch (type)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001730 {
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001731 case GL_UNSIGNED_BYTE:
1732 case GL_UNSIGNED_SHORT:
1733 break;
1734 case GL_UNSIGNED_INT:
1735 if (!context->supports32bitIndices())
1736 {
Geoff Langeeba6e12014-02-03 13:12:30 -05001737 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001738 }
1739 break;
1740 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001741 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001742 }
Geoff Langeeba6e12014-02-03 13:12:30 -05001743
1744 gl::TransformFeedback *curTransformFeedback = context->getCurrentTransformFeedback();
1745 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
1746 {
1747 // It is an invalid operation to call DrawElements, DrawRangeElements or DrawElementsInstanced
1748 // while transform feedback is active, (3.0.2, section 2.14, pg 86)
1749 return gl::error(GL_INVALID_OPERATION);
1750 }
1751
Jamie Madill7a5f7382014-03-05 15:01:24 -05001752 // Check for mapped buffers
1753 if (context->hasMappedBuffer(GL_ARRAY_BUFFER) || context->hasMappedBuffer(GL_ELEMENT_ARRAY_BUFFER))
1754 {
1755 return gl::error(GL_INVALID_OPERATION);
1756 }
1757
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001758 context->drawElements(mode, count, type, indices, primcount);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001759 }
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001760 }
1761 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001762 catch (...)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001763 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001764 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001765 }
1766}
1767
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001768void __stdcall glEnable(GLenum cap)
1769{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001770 EVENT("(GLenum cap = 0x%X)", cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001771
1772 try
1773 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001774 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001775
1776 if (context)
1777 {
Geoff Lang0550d032014-01-30 11:29:07 -05001778 if (!ValidCap(context, cap))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001779 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001780 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001781 }
Geoff Lang0550d032014-01-30 11:29:07 -05001782
1783 context->setCap(cap, true);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001784 }
1785 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001786 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001787 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001788 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001789 }
1790}
1791
1792void __stdcall glEnableVertexAttribArray(GLuint index)
1793{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001794 EVENT("(GLuint index = %d)", index);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001795
1796 try
1797 {
1798 if (index >= gl::MAX_VERTEX_ATTRIBS)
1799 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001800 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001801 }
1802
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001803 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001804
1805 if (context)
1806 {
daniel@transgaming.com83921382011-01-08 05:46:00 +00001807 context->setEnableVertexAttribArray(index, true);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001808 }
1809 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001810 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001811 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001812 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001813 }
1814}
1815
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001816void __stdcall glEndQueryEXT(GLenum target)
1817{
1818 EVENT("GLenum target = 0x%X)", target);
1819
1820 try
1821 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001822 gl::Context *context = gl::getNonLostContext();
1823
1824 if (context)
1825 {
Jamie Madill45c785d2014-05-13 14:09:34 -04001826 if (!ValidateEndQuery(context, target))
Geoff Lang37dde692014-01-31 16:34:54 -05001827 {
Jamie Madill45c785d2014-05-13 14:09:34 -04001828 return;
Geoff Lang37dde692014-01-31 16:34:54 -05001829 }
1830
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001831 context->endQuery(target);
1832 }
1833 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001834 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001835 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001836 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001837 }
1838}
1839
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001840void __stdcall glFinishFenceNV(GLuint fence)
1841{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001842 EVENT("(GLuint fence = %d)", fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001843
1844 try
1845 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001846 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001847
1848 if (context)
1849 {
Jamie Madill33dc8432013-07-26 11:55:05 -04001850 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001851
1852 if (fenceObject == NULL)
1853 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001854 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001855 }
1856
Jamie Madillfb9a7402013-07-26 11:55:01 -04001857 if (fenceObject->isFence() != GL_TRUE)
1858 {
1859 return gl::error(GL_INVALID_OPERATION);
1860 }
1861
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001862 fenceObject->finishFence();
1863 }
1864 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001865 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001866 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001867 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001868 }
1869}
1870
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001871void __stdcall glFinish(void)
1872{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001873 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001874
1875 try
1876 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001877 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001878
1879 if (context)
1880 {
daniel@transgaming.com0d86aa72011-10-26 02:35:10 +00001881 context->sync(true);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001882 }
1883 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001884 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001885 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001886 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001887 }
1888}
1889
1890void __stdcall glFlush(void)
1891{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001892 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001893
1894 try
1895 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001896 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001897
1898 if (context)
1899 {
daniel@transgaming.com0d86aa72011-10-26 02:35:10 +00001900 context->sync(false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001901 }
1902 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001903 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001904 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001905 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001906 }
1907}
1908
1909void __stdcall glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
1910{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001911 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum renderbuffertarget = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001912 "GLuint renderbuffer = %d)", target, attachment, renderbuffertarget, renderbuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001913
1914 try
1915 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001916 if (!gl::ValidFramebufferTarget(target) || (renderbuffertarget != GL_RENDERBUFFER && renderbuffer != 0))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001917 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001918 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001919 }
1920
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001921 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001922
1923 if (context)
1924 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001925 if (!gl::ValidateFramebufferRenderbufferParameters(context, target, attachment, renderbuffertarget, renderbuffer))
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00001926 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001927 return;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00001928 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001929
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001930 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
1931 ASSERT(framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001932
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001933 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001934 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001935 unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
Geoff Lang309c92a2013-07-25 16:23:19 -04001936 framebuffer->setColorbuffer(colorAttachment, GL_RENDERBUFFER, renderbuffer, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001937 }
1938 else
1939 {
1940 switch (attachment)
1941 {
1942 case GL_DEPTH_ATTACHMENT:
Geoff Lang309c92a2013-07-25 16:23:19 -04001943 framebuffer->setDepthbuffer(GL_RENDERBUFFER, renderbuffer, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001944 break;
1945 case GL_STENCIL_ATTACHMENT:
Geoff Lang309c92a2013-07-25 16:23:19 -04001946 framebuffer->setStencilbuffer(GL_RENDERBUFFER, renderbuffer, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001947 break;
Geoff Lang7e9ee232013-08-05 10:18:42 -04001948 case GL_DEPTH_STENCIL_ATTACHMENT:
Geoff Lang7e9ee232013-08-05 10:18:42 -04001949 framebuffer->setDepthStencilBuffer(GL_RENDERBUFFER, renderbuffer, 0, 0);
1950 break;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001951 default:
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001952 UNREACHABLE();
1953 break;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001954 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001955 }
1956 }
1957 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001958 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001959 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001960 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001961 }
1962}
1963
1964void __stdcall glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
1965{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001966 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum textarget = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001967 "GLuint texture = %d, GLint level = %d)", target, attachment, textarget, texture, level);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001968
1969 try
1970 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001971 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001972 if (context)
1973 {
Geoff Lang3ed0c482013-07-25 17:03:18 -04001974 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001975 !ValidateES2FramebufferTextureParameters(context, target, attachment, textarget, texture, level))
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001976 {
Geoff Lang3ed0c482013-07-25 17:03:18 -04001977 return;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001978 }
Geoff Lang3ed0c482013-07-25 17:03:18 -04001979
1980 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001981 !ValidateES3FramebufferTextureParameters(context, target, attachment, textarget, texture, level, 0, false))
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001982 {
Geoff Lang3ed0c482013-07-25 17:03:18 -04001983 return;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001984 }
1985
daniel@transgaming.com93a81472010-04-20 18:52:58 +00001986 if (texture == 0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001987 {
daniel@transgaming.com93a81472010-04-20 18:52:58 +00001988 textarget = GL_NONE;
1989 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001990
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001991 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001992
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001993 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
daniel@transgaming.comfbc09532010-04-26 15:33:41 +00001994 {
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001995 const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
Geoff Lang309c92a2013-07-25 16:23:19 -04001996 framebuffer->setColorbuffer(colorAttachment, textarget, texture, level, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001997 }
1998 else
1999 {
2000 switch (attachment)
2001 {
Geoff Lang309c92a2013-07-25 16:23:19 -04002002 case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture, level, 0); break;
2003 case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture, level, 0); break;
2004 case GL_DEPTH_STENCIL_ATTACHMENT: framebuffer->setDepthStencilBuffer(textarget, texture, level, 0); break;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002005 }
daniel@transgaming.comfbc09532010-04-26 15:33:41 +00002006 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002007 }
2008 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002009 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002010 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002011 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002012 }
2013}
2014
2015void __stdcall glFrontFace(GLenum mode)
2016{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002017 EVENT("(GLenum mode = 0x%X)", mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002018
2019 try
2020 {
2021 switch (mode)
2022 {
2023 case GL_CW:
2024 case GL_CCW:
2025 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002026 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002027
2028 if (context)
2029 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00002030 context->setFrontFace(mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002031 }
2032 }
2033 break;
2034 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002035 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002036 }
2037 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002038 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002039 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002040 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002041 }
2042}
2043
2044void __stdcall glGenBuffers(GLsizei n, GLuint* buffers)
2045{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002046 EVENT("(GLsizei n = %d, GLuint* buffers = 0x%0.8p)", n, buffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002047
2048 try
2049 {
2050 if (n < 0)
2051 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002052 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002053 }
2054
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002055 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002056
2057 if (context)
2058 {
2059 for (int i = 0; i < n; i++)
2060 {
2061 buffers[i] = context->createBuffer();
2062 }
2063 }
2064 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002065 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002066 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002067 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002068 }
2069}
2070
2071void __stdcall glGenerateMipmap(GLenum target)
2072{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002073 EVENT("(GLenum target = 0x%X)", target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002074
2075 try
2076 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002077 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00002078
2079 if (context)
2080 {
Jamie Madill35d15012013-10-07 10:46:37 -04002081 if (!ValidTextureTarget(context, target))
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00002082 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002083 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00002084 }
Geoff Langae4852a2013-06-05 15:00:34 -04002085
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002086 gl::Texture *texture = context->getTargetTexture(target);
Jamie Madill35d15012013-10-07 10:46:37 -04002087
2088 if (texture == NULL)
Geoff Langae4852a2013-06-05 15:00:34 -04002089 {
2090 return gl::error(GL_INVALID_OPERATION);
2091 }
2092
Geoff Lang005df412013-10-16 14:12:50 -04002093 GLenum internalFormat = texture->getBaseLevelInternalFormat();
Jamie Madill35d15012013-10-07 10:46:37 -04002094
Geoff Langae4852a2013-06-05 15:00:34 -04002095 // Internally, all texture formats are sized so checking if the format
2096 // is color renderable and filterable will not fail.
Jamie Madill61b54432014-02-18 15:27:19 -05002097
2098 bool validRenderable = (gl::IsColorRenderingSupported(internalFormat, context) ||
2099 gl::IsSizedInternalFormat(internalFormat, context->getClientVersion()));
2100
Jamie Madill33f9c2e2013-10-07 10:46:36 -04002101 if (gl::IsDepthRenderingSupported(internalFormat, context) ||
2102 gl::IsFormatCompressed(internalFormat, context->getClientVersion()) ||
Jamie Madill61b54432014-02-18 15:27:19 -05002103 !gl::IsTextureFilteringSupported(internalFormat, context) ||
2104 !validRenderable)
Geoff Langae4852a2013-06-05 15:00:34 -04002105 {
2106 return gl::error(GL_INVALID_OPERATION);
2107 }
2108
Jamie Madillc1f8b162013-10-07 10:46:38 -04002109 // Non-power of 2 ES2 check
2110 if (!context->supportsNonPower2Texture() && (!gl::isPow2(texture->getBaseLevelWidth()) || !gl::isPow2(texture->getBaseLevelHeight())))
2111 {
2112 ASSERT(context->getClientVersion() <= 2 && (target == GL_TEXTURE_2D || target == GL_TEXTURE_CUBE_MAP));
2113 return gl::error(GL_INVALID_OPERATION);
2114 }
2115
2116 // Cube completeness check
2117 if (target == GL_TEXTURE_CUBE_MAP)
2118 {
2119 gl::TextureCubeMap *textureCube = static_cast<gl::TextureCubeMap *>(texture);
2120 if (!textureCube->isCubeComplete())
2121 {
2122 return gl::error(GL_INVALID_OPERATION);
2123 }
2124 }
2125
Geoff Langae4852a2013-06-05 15:00:34 -04002126 texture->generateMipmaps();
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00002127 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002128 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002129 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002130 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002131 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002132 }
2133}
2134
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002135void __stdcall glGenFencesNV(GLsizei n, GLuint* fences)
2136{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002137 EVENT("(GLsizei n = %d, GLuint* fences = 0x%0.8p)", n, fences);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002138
2139 try
2140 {
2141 if (n < 0)
2142 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002143 return gl::error(GL_INVALID_VALUE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002144 }
2145
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002146 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002147
2148 if (context)
2149 {
2150 for (int i = 0; i < n; i++)
2151 {
Jamie Madill33dc8432013-07-26 11:55:05 -04002152 fences[i] = context->createFenceNV();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002153 }
2154 }
2155 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002156 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002157 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002158 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002159 }
2160}
2161
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002162void __stdcall glGenFramebuffers(GLsizei n, GLuint* framebuffers)
2163{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002164 EVENT("(GLsizei n = %d, GLuint* framebuffers = 0x%0.8p)", n, framebuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002165
2166 try
2167 {
2168 if (n < 0)
2169 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002170 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002171 }
2172
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002173 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002174
2175 if (context)
2176 {
2177 for (int i = 0; i < n; i++)
2178 {
2179 framebuffers[i] = context->createFramebuffer();
2180 }
2181 }
2182 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002183 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002184 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002185 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002186 }
2187}
2188
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002189void __stdcall glGenQueriesEXT(GLsizei n, GLuint* ids)
2190{
2191 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
2192
2193 try
2194 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002195 gl::Context *context = gl::getNonLostContext();
2196
2197 if (context)
2198 {
Geoff Lang37dde692014-01-31 16:34:54 -05002199 if (n < 0)
2200 {
2201 return gl::error(GL_INVALID_VALUE);
2202 }
2203
2204 for (GLsizei i = 0; i < n; i++)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002205 {
2206 ids[i] = context->createQuery();
2207 }
2208 }
2209 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002210 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002211 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002212 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002213 }
2214}
2215
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002216void __stdcall glGenRenderbuffers(GLsizei n, GLuint* renderbuffers)
2217{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002218 EVENT("(GLsizei n = %d, GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002219
2220 try
2221 {
2222 if (n < 0)
2223 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002224 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002225 }
2226
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002227 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002228
2229 if (context)
2230 {
2231 for (int i = 0; i < n; i++)
2232 {
2233 renderbuffers[i] = context->createRenderbuffer();
2234 }
2235 }
2236 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002237 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002238 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002239 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002240 }
2241}
2242
2243void __stdcall glGenTextures(GLsizei n, GLuint* textures)
2244{
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002245 EVENT("(GLsizei n = %d, GLuint* textures = 0x%0.8p)", n, textures);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002246
2247 try
2248 {
2249 if (n < 0)
2250 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002251 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002252 }
2253
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002254 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002255
2256 if (context)
2257 {
2258 for (int i = 0; i < n; i++)
2259 {
2260 textures[i] = context->createTexture();
2261 }
2262 }
2263 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002264 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002265 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002266 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002267 }
2268}
2269
daniel@transgaming.com85423182010-04-22 13:35:27 +00002270void __stdcall glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002271{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002272 EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, GLsizei *length = 0x%0.8p, "
daniel@transgaming.com85423182010-04-22 13:35:27 +00002273 "GLint *size = 0x%0.8p, GLenum *type = %0.8p, GLchar *name = %0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002274 program, index, bufsize, length, size, type, name);
2275
2276 try
2277 {
2278 if (bufsize < 0)
2279 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002280 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002281 }
2282
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002283 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com85423182010-04-22 13:35:27 +00002284
2285 if (context)
2286 {
2287 gl::Program *programObject = context->getProgram(program);
2288
2289 if (!programObject)
2290 {
2291 if (context->getShader(program))
2292 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002293 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com85423182010-04-22 13:35:27 +00002294 }
2295 else
2296 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002297 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com85423182010-04-22 13:35:27 +00002298 }
2299 }
2300
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002301 if (index >= (GLuint)programObject->getActiveAttributeCount())
daniel@transgaming.com85423182010-04-22 13:35:27 +00002302 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002303 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com85423182010-04-22 13:35:27 +00002304 }
2305
2306 programObject->getActiveAttribute(index, bufsize, length, size, type, name);
2307 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002308 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002309 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002310 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002311 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002312 }
2313}
2314
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00002315void __stdcall glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002316{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002317 EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00002318 "GLsizei* length = 0x%0.8p, GLint* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002319 program, index, bufsize, length, size, type, name);
2320
2321 try
2322 {
2323 if (bufsize < 0)
2324 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002325 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002326 }
2327
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002328 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002329
2330 if (context)
2331 {
2332 gl::Program *programObject = context->getProgram(program);
2333
2334 if (!programObject)
2335 {
2336 if (context->getShader(program))
2337 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002338 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002339 }
2340 else
2341 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002342 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002343 }
2344 }
2345
2346 if (index >= (GLuint)programObject->getActiveUniformCount())
2347 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002348 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002349 }
2350
2351 programObject->getActiveUniform(index, bufsize, length, size, type, name);
2352 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002353 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002354 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002355 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002356 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002357 }
2358}
2359
2360void __stdcall glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
2361{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002362 EVENT("(GLuint program = %d, GLsizei maxcount = %d, GLsizei* count = 0x%0.8p, GLuint* shaders = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00002363 program, maxcount, count, shaders);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002364
2365 try
2366 {
2367 if (maxcount < 0)
2368 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002369 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002370 }
2371
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002372 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com6c785212010-03-30 03:36:17 +00002373
2374 if (context)
2375 {
2376 gl::Program *programObject = context->getProgram(program);
2377
2378 if (!programObject)
2379 {
daniel@transgaming.com23953e32010-04-13 19:53:31 +00002380 if (context->getShader(program))
2381 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002382 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com23953e32010-04-13 19:53:31 +00002383 }
2384 else
2385 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002386 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com23953e32010-04-13 19:53:31 +00002387 }
daniel@transgaming.com6c785212010-03-30 03:36:17 +00002388 }
2389
2390 return programObject->getAttachedShaders(maxcount, count, shaders);
2391 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002392 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002393 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002394 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002395 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002396 }
2397}
2398
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00002399int __stdcall glGetAttribLocation(GLuint program, const GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002400{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002401 EVENT("(GLuint program = %d, const GLchar* name = %s)", program, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002402
2403 try
2404 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002405 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002406
2407 if (context)
2408 {
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002409
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002410 gl::Program *programObject = context->getProgram(program);
2411
2412 if (!programObject)
2413 {
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002414 if (context->getShader(program))
2415 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002416 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002417 }
2418 else
2419 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002420 return gl::error(GL_INVALID_VALUE, -1);
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002421 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002422 }
2423
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00002424 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
daniel@transgaming.com716056c2012-07-24 18:38:59 +00002425 if (!programObject->isLinked() || !programBinary)
daniel@transgaming.comcf4aa872010-04-13 03:26:27 +00002426 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002427 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.comcf4aa872010-04-13 03:26:27 +00002428 }
2429
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00002430 return programBinary->getAttributeLocation(name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002431 }
2432 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002433 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002434 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002435 return gl::error(GL_OUT_OF_MEMORY, -1);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002436 }
2437
2438 return -1;
2439}
2440
2441void __stdcall glGetBooleanv(GLenum pname, GLboolean* params)
2442{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002443 EVENT("(GLenum pname = 0x%X, GLboolean* params = 0x%0.8p)", pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002444
2445 try
2446 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002447 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com777f2672010-04-07 03:25:16 +00002448
2449 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002450 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002451 GLenum nativeType;
2452 unsigned int numParams = 0;
Jamie Madill893ab082014-05-16 16:56:10 -04002453 if (!ValidateStateQuery(context, pname, &nativeType, &numParams))
2454 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002455 return;
Jamie Madill893ab082014-05-16 16:56:10 -04002456 }
Jamie Madill79f2f452013-12-19 11:13:02 -05002457
2458 if (nativeType == GL_BOOL)
daniel@transgaming.com777f2672010-04-07 03:25:16 +00002459 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002460 context->getBooleanv(pname, params);
2461 }
Jamie Madill55856b12014-01-02 13:59:50 -05002462 else
Jamie Madill79f2f452013-12-19 11:13:02 -05002463 {
Jamie Madill55856b12014-01-02 13:59:50 -05002464 CastStateValues(context, nativeType, pname, numParams, params);
daniel@transgaming.com777f2672010-04-07 03:25:16 +00002465 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002466 }
2467 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002468 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002469 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002470 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002471 }
2472}
2473
2474void __stdcall glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params)
2475{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002476 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002477
2478 try
2479 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002480 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002481
2482 if (context)
2483 {
Jamie Madill8c96d582014-03-05 15:01:23 -05002484 if (!gl::ValidBufferTarget(context, target))
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002485 {
Jamie Madill8c96d582014-03-05 15:01:23 -05002486 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002487 }
2488
Jamie Madill70656a62014-03-05 15:01:26 -05002489 if (!gl::ValidBufferParameter(context, pname))
2490 {
2491 return gl::error(GL_INVALID_ENUM);
2492 }
2493
Jamie Madill8c96d582014-03-05 15:01:23 -05002494 gl::Buffer *buffer = context->getTargetBuffer(target);
2495
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002496 if (!buffer)
2497 {
2498 // A null buffer means that "0" is bound to the requested buffer target
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002499 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002500 }
2501
2502 switch (pname)
2503 {
2504 case GL_BUFFER_USAGE:
Jamie Madill70656a62014-03-05 15:01:26 -05002505 *params = static_cast<GLint>(buffer->usage());
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002506 break;
2507 case GL_BUFFER_SIZE:
Jamie Madill70656a62014-03-05 15:01:26 -05002508 *params = gl::clampCast<GLint>(buffer->size());
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002509 break;
Jamie Madill70656a62014-03-05 15:01:26 -05002510 case GL_BUFFER_ACCESS_FLAGS:
2511 *params = buffer->accessFlags();
2512 break;
2513 case GL_BUFFER_MAPPED:
2514 *params = static_cast<GLint>(buffer->mapped());
2515 break;
2516 case GL_BUFFER_MAP_OFFSET:
2517 *params = gl::clampCast<GLint>(buffer->mapOffset());
2518 break;
2519 case GL_BUFFER_MAP_LENGTH:
2520 *params = gl::clampCast<GLint>(buffer->mapLength());
2521 break;
2522 default: UNREACHABLE(); break;
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002523 }
2524 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002525 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002526 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002527 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002528 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002529 }
2530}
2531
2532GLenum __stdcall glGetError(void)
2533{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002534 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002535
2536 gl::Context *context = gl::getContext();
2537
2538 if (context)
2539 {
daniel@transgaming.com82b28912011-12-12 21:01:35 +00002540 return context->getError();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002541 }
2542
2543 return GL_NO_ERROR;
2544}
2545
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002546void __stdcall glGetFenceivNV(GLuint fence, GLenum pname, GLint *params)
2547{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002548 EVENT("(GLuint fence = %d, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", fence, pname, params);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002549
2550 try
2551 {
2552
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002553 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002554
2555 if (context)
2556 {
Jamie Madill33dc8432013-07-26 11:55:05 -04002557 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002558
2559 if (fenceObject == NULL)
2560 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002561 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002562 }
2563
Jamie Madillfb9a7402013-07-26 11:55:01 -04002564 if (fenceObject->isFence() != GL_TRUE)
2565 {
2566 return gl::error(GL_INVALID_OPERATION);
2567 }
2568
2569 switch (pname)
2570 {
2571 case GL_FENCE_STATUS_NV:
2572 case GL_FENCE_CONDITION_NV:
2573 break;
2574
2575 default: return gl::error(GL_INVALID_ENUM);
2576 }
2577
2578 params[0] = fenceObject->getFencei(pname);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002579 }
2580 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002581 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002582 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002583 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002584 }
2585}
2586
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002587void __stdcall glGetFloatv(GLenum pname, GLfloat* params)
2588{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002589 EVENT("(GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002590
2591 try
2592 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002593 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00002594
2595 if (context)
2596 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002597 GLenum nativeType;
2598 unsigned int numParams = 0;
Jamie Madill893ab082014-05-16 16:56:10 -04002599 if (!ValidateStateQuery(context, pname, &nativeType, &numParams))
2600 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002601 return;
Jamie Madill893ab082014-05-16 16:56:10 -04002602 }
Jamie Madill79f2f452013-12-19 11:13:02 -05002603
2604 if (nativeType == GL_FLOAT)
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00002605 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002606 context->getFloatv(pname, params);
2607 }
Jamie Madill55856b12014-01-02 13:59:50 -05002608 else
Jamie Madill79f2f452013-12-19 11:13:02 -05002609 {
Jamie Madill55856b12014-01-02 13:59:50 -05002610 CastStateValues(context, nativeType, pname, numParams, params);
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00002611 }
2612 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002613 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002614 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002615 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002616 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002617 }
2618}
2619
2620void __stdcall glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params)
2621{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002622 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00002623 target, attachment, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002624
2625 try
2626 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002627 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002628
2629 if (context)
2630 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002631 if (!gl::ValidFramebufferTarget(target))
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002632 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002633 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002634 }
2635
Geoff Lang646559f2013-08-15 11:08:15 -04002636 switch (pname)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002637 {
Geoff Lang646559f2013-08-15 11:08:15 -04002638 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
2639 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
2640 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
2641 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
2642 break;
2643 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
2644 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
2645 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
2646 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
2647 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
2648 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
2649 case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
2650 case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:
2651 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER:
2652 if (context->getClientVersion() >= 3)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002653 {
Geoff Lang646559f2013-08-15 11:08:15 -04002654 break;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002655 }
Geoff Lang646559f2013-08-15 11:08:15 -04002656 default:
2657 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002658 }
Geoff Lang646559f2013-08-15 11:08:15 -04002659
2660 // Determine if the attachment is a valid enum
2661 switch (attachment)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002662 {
Geoff Lang646559f2013-08-15 11:08:15 -04002663 case GL_BACK:
2664 case GL_FRONT:
Jamie Madill3810bee2014-01-21 16:47:12 -05002665 case GL_DEPTH:
Geoff Lang646559f2013-08-15 11:08:15 -04002666 case GL_STENCIL:
2667 case GL_DEPTH_STENCIL_ATTACHMENT:
2668 if (context->getClientVersion() < 3)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002669 {
Geoff Lang646559f2013-08-15 11:08:15 -04002670 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002671 }
Geoff Lang646559f2013-08-15 11:08:15 -04002672 break;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002673
Geoff Lang646559f2013-08-15 11:08:15 -04002674 case GL_DEPTH_ATTACHMENT:
2675 case GL_STENCIL_ATTACHMENT:
2676 break;
2677
2678 default:
2679 if (attachment < GL_COLOR_ATTACHMENT0_EXT ||
2680 (attachment - GL_COLOR_ATTACHMENT0_EXT) >= context->getMaximumRenderTargets())
2681 {
2682 return gl::error(GL_INVALID_ENUM);
2683 }
2684 break;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002685 }
2686
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002687 GLuint framebufferHandle = context->getTargetFramebufferHandle(target);
2688 ASSERT(framebufferHandle != GL_INVALID_INDEX);
Geoff Lang646559f2013-08-15 11:08:15 -04002689 gl::Framebuffer *framebuffer = context->getFramebuffer(framebufferHandle);
2690
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002691 GLenum attachmentType;
2692 GLuint attachmentHandle;
Geoff Lang309c92a2013-07-25 16:23:19 -04002693 GLuint attachmentLevel;
2694 GLuint attachmentLayer;
Geoff Lang646559f2013-08-15 11:08:15 -04002695 gl::Renderbuffer *renderbuffer;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002696
Geoff Lang646559f2013-08-15 11:08:15 -04002697 if(framebufferHandle == 0)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002698 {
Geoff Lang646559f2013-08-15 11:08:15 -04002699 if(context->getClientVersion() < 3)
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002700 {
Geoff Lang646559f2013-08-15 11:08:15 -04002701 return gl::error(GL_INVALID_OPERATION);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002702 }
2703
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002704 switch (attachment)
2705 {
Geoff Lang646559f2013-08-15 11:08:15 -04002706 case GL_BACK:
2707 attachmentType = framebuffer->getColorbufferType(0);
2708 attachmentHandle = framebuffer->getColorbufferHandle(0);
2709 attachmentLevel = framebuffer->getColorbufferMipLevel(0);
2710 attachmentLayer = framebuffer->getColorbufferLayer(0);
2711 renderbuffer = framebuffer->getColorbuffer(0);
2712 break;
2713 case GL_DEPTH:
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002714 attachmentType = framebuffer->getDepthbufferType();
2715 attachmentHandle = framebuffer->getDepthbufferHandle();
Geoff Lang309c92a2013-07-25 16:23:19 -04002716 attachmentLevel = framebuffer->getDepthbufferMipLevel();
2717 attachmentLayer = framebuffer->getDepthbufferLayer();
Geoff Lang646559f2013-08-15 11:08:15 -04002718 renderbuffer = framebuffer->getDepthbuffer();
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002719 break;
Geoff Lang646559f2013-08-15 11:08:15 -04002720 case GL_STENCIL:
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002721 attachmentType = framebuffer->getStencilbufferType();
2722 attachmentHandle = framebuffer->getStencilbufferHandle();
Geoff Lang309c92a2013-07-25 16:23:19 -04002723 attachmentLevel = framebuffer->getStencilbufferMipLevel();
2724 attachmentLayer = framebuffer->getStencilbufferLayer();
Geoff Lang646559f2013-08-15 11:08:15 -04002725 renderbuffer = framebuffer->getStencilbuffer();
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002726 break;
Geoff Lang646559f2013-08-15 11:08:15 -04002727 default:
2728 return gl::error(GL_INVALID_OPERATION);
2729 }
2730 }
2731 else
2732 {
2733 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
2734 {
2735 const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
2736 attachmentType = framebuffer->getColorbufferType(colorAttachment);
2737 attachmentHandle = framebuffer->getColorbufferHandle(colorAttachment);
2738 attachmentLevel = framebuffer->getColorbufferMipLevel(colorAttachment);
2739 attachmentLayer = framebuffer->getColorbufferLayer(colorAttachment);
2740 renderbuffer = framebuffer->getColorbuffer(colorAttachment);
2741 }
2742 else
2743 {
2744 switch (attachment)
Geoff Lang55ba29c2013-07-11 16:57:53 -04002745 {
Geoff Lang646559f2013-08-15 11:08:15 -04002746 case GL_DEPTH_ATTACHMENT:
2747 attachmentType = framebuffer->getDepthbufferType();
2748 attachmentHandle = framebuffer->getDepthbufferHandle();
2749 attachmentLevel = framebuffer->getDepthbufferMipLevel();
2750 attachmentLayer = framebuffer->getDepthbufferLayer();
2751 renderbuffer = framebuffer->getDepthbuffer();
2752 break;
2753 case GL_STENCIL_ATTACHMENT:
2754 attachmentType = framebuffer->getStencilbufferType();
2755 attachmentHandle = framebuffer->getStencilbufferHandle();
2756 attachmentLevel = framebuffer->getStencilbufferMipLevel();
2757 attachmentLayer = framebuffer->getStencilbufferLayer();
2758 renderbuffer = framebuffer->getStencilbuffer();
2759 break;
2760 case GL_DEPTH_STENCIL_ATTACHMENT:
2761 if (framebuffer->getDepthbufferHandle() != framebuffer->getStencilbufferHandle())
2762 {
2763 return gl::error(GL_INVALID_OPERATION);
2764 }
2765 attachmentType = framebuffer->getDepthStencilbufferType();
2766 attachmentHandle = framebuffer->getDepthStencilbufferHandle();
2767 attachmentLevel = framebuffer->getDepthStencilbufferMipLevel();
2768 attachmentLayer = framebuffer->getDepthStencilbufferLayer();
2769 renderbuffer = framebuffer->getDepthStencilBuffer();
2770 break;
2771 default:
Geoff Lang55ba29c2013-07-11 16:57:53 -04002772 return gl::error(GL_INVALID_OPERATION);
2773 }
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002774 }
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002775 }
2776
2777 GLenum attachmentObjectType; // Type category
Geoff Lang646559f2013-08-15 11:08:15 -04002778 if (framebufferHandle == 0)
2779 {
2780 attachmentObjectType = GL_FRAMEBUFFER_DEFAULT;
2781 }
2782 else if (attachmentType == GL_NONE || attachmentType == GL_RENDERBUFFER)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002783 {
2784 attachmentObjectType = attachmentType;
2785 }
Geoff Lang0fe19492013-07-25 17:04:31 -04002786 else if (gl::IsInternalTextureTarget(attachmentType, context->getClientVersion()))
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002787 {
2788 attachmentObjectType = GL_TEXTURE;
2789 }
apatrick@chromium.orga1d80592012-01-25 21:52:10 +00002790 else
2791 {
2792 UNREACHABLE();
2793 return;
2794 }
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002795
Geoff Lang646559f2013-08-15 11:08:15 -04002796 if (attachmentObjectType == GL_NONE)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002797 {
Geoff Lang646559f2013-08-15 11:08:15 -04002798 // ES 2.0.25 spec pg 127 states that if the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
2799 // is NONE, then querying any other pname will generate INVALID_ENUM.
2800
2801 // ES 3.0.2 spec pg 235 states that if the attachment type is none,
2802 // GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME will return zero and be an
2803 // INVALID_OPERATION for all other pnames
2804
2805 switch (pname)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002806 {
Geoff Lang646559f2013-08-15 11:08:15 -04002807 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
2808 *params = attachmentObjectType;
2809 break;
2810
2811 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
2812 if (context->getClientVersion() < 3)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002813 {
Geoff Lang646559f2013-08-15 11:08:15 -04002814 return gl::error(GL_INVALID_ENUM);
2815 }
2816 *params = 0;
2817 break;
2818
2819 default:
2820 if (context->getClientVersion() < 3)
2821 {
2822 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002823 }
2824 else
2825 {
Geoff Lang646559f2013-08-15 11:08:15 -04002826 gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002827 }
2828 }
Geoff Lang646559f2013-08-15 11:08:15 -04002829 }
2830 else
2831 {
2832 ASSERT(attachmentObjectType == GL_RENDERBUFFER || attachmentObjectType == GL_TEXTURE ||
2833 attachmentObjectType == GL_FRAMEBUFFER_DEFAULT);
2834 ASSERT(renderbuffer != NULL);
2835
2836 switch (pname)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002837 {
Geoff Lang646559f2013-08-15 11:08:15 -04002838 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
2839 *params = attachmentObjectType;
2840 break;
2841
2842 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
2843 if (attachmentObjectType != GL_RENDERBUFFER && attachmentObjectType != GL_TEXTURE)
2844 {
2845 return gl::error(GL_INVALID_ENUM);
2846 }
2847 *params = attachmentHandle;
2848 break;
2849
2850 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
2851 if (attachmentObjectType != GL_TEXTURE)
2852 {
2853 return gl::error(GL_INVALID_ENUM);
2854 }
2855 *params = attachmentLevel;
2856 break;
2857
2858 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
2859 if (attachmentObjectType != GL_TEXTURE)
2860 {
2861 return gl::error(GL_INVALID_ENUM);
2862 }
2863 *params = gl::IsCubemapTextureTarget(attachmentType) ? attachmentType : 0;
2864 break;
2865
2866 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
2867 *params = renderbuffer->getRedSize();
2868 break;
2869
2870 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
2871 *params = renderbuffer->getGreenSize();
2872 break;
2873
2874 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
2875 *params = renderbuffer->getBlueSize();
2876 break;
2877
2878 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
2879 *params = renderbuffer->getAlphaSize();
2880 break;
2881
2882 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
2883 *params = renderbuffer->getDepthSize();
2884 break;
2885
2886 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
2887 *params = renderbuffer->getStencilSize();
2888 break;
2889
2890 case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
2891 if (attachment == GL_DEPTH_STENCIL)
2892 {
2893 gl::error(GL_INVALID_OPERATION);
2894 }
2895 *params = renderbuffer->getComponentType();
2896 break;
2897
2898 case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:
2899 *params = renderbuffer->getColorEncoding();
2900 break;
2901
2902 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER:
2903 if (attachmentObjectType != GL_TEXTURE)
2904 {
2905 return gl::error(GL_INVALID_ENUM);
2906 }
2907 *params = attachmentLayer;
2908 break;
2909
2910 default:
2911 UNREACHABLE();
2912 break;
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002913 }
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002914 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002915 }
2916 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002917 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002918 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002919 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002920 }
2921}
2922
daniel@transgaming.com17f548c2011-11-09 17:47:02 +00002923GLenum __stdcall glGetGraphicsResetStatusEXT(void)
2924{
2925 EVENT("()");
2926
2927 try
2928 {
2929 gl::Context *context = gl::getContext();
2930
2931 if (context)
2932 {
2933 return context->getResetStatus();
2934 }
2935
2936 return GL_NO_ERROR;
2937 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002938 catch (...)
daniel@transgaming.com17f548c2011-11-09 17:47:02 +00002939 {
2940 return GL_OUT_OF_MEMORY;
2941 }
2942}
2943
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002944void __stdcall glGetIntegerv(GLenum pname, GLint* params)
2945{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002946 EVENT("(GLenum pname = 0x%X, GLint* params = 0x%0.8p)", pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002947
2948 try
2949 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002950 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002951
2952 if (context)
2953 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002954 GLenum nativeType;
2955 unsigned int numParams = 0;
Jamie Madill79f2f452013-12-19 11:13:02 -05002956
Jamie Madill893ab082014-05-16 16:56:10 -04002957 if (!ValidateStateQuery(context, pname, &nativeType, &numParams))
2958 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002959 return;
Jamie Madill893ab082014-05-16 16:56:10 -04002960 }
Jamie Madill79f2f452013-12-19 11:13:02 -05002961
2962 if (nativeType == GL_INT)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002963 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002964 context->getIntegerv(pname, params);
2965 }
Jamie Madill55856b12014-01-02 13:59:50 -05002966 else
Jamie Madill79f2f452013-12-19 11:13:02 -05002967 {
Jamie Madill55856b12014-01-02 13:59:50 -05002968 CastStateValues(context, nativeType, pname, numParams, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002969 }
2970 }
2971 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002972 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002973 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002974 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002975 }
2976}
2977
2978void __stdcall glGetProgramiv(GLuint program, GLenum pname, GLint* params)
2979{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002980 EVENT("(GLuint program = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", program, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002981
2982 try
2983 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002984 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002985
2986 if (context)
2987 {
2988 gl::Program *programObject = context->getProgram(program);
2989
2990 if (!programObject)
2991 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002992 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002993 }
2994
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002995 if (context->getClientVersion() < 3)
2996 {
2997 switch (pname)
2998 {
2999 case GL_ACTIVE_UNIFORM_BLOCKS:
3000 case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05003001 case GL_TRANSFORM_FEEDBACK_BUFFER_MODE:
3002 case GL_TRANSFORM_FEEDBACK_VARYINGS:
3003 case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH:
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00003004 return gl::error(GL_INVALID_ENUM);
3005 }
3006 }
3007
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003008 switch (pname)
3009 {
3010 case GL_DELETE_STATUS:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003011 *params = programObject->isFlaggedForDeletion();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003012 return;
3013 case GL_LINK_STATUS:
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003014 *params = programObject->isLinked();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003015 return;
3016 case GL_VALIDATE_STATUS:
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00003017 *params = programObject->isValidated();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003018 return;
3019 case GL_INFO_LOG_LENGTH:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003020 *params = programObject->getInfoLogLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003021 return;
3022 case GL_ATTACHED_SHADERS:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003023 *params = programObject->getAttachedShadersCount();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003024 return;
3025 case GL_ACTIVE_ATTRIBUTES:
daniel@transgaming.com85423182010-04-22 13:35:27 +00003026 *params = programObject->getActiveAttributeCount();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003027 return;
3028 case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH:
daniel@transgaming.com85423182010-04-22 13:35:27 +00003029 *params = programObject->getActiveAttributeMaxLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003030 return;
3031 case GL_ACTIVE_UNIFORMS:
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00003032 *params = programObject->getActiveUniformCount();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003033 return;
3034 case GL_ACTIVE_UNIFORM_MAX_LENGTH:
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00003035 *params = programObject->getActiveUniformMaxLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003036 return;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00003037 case GL_PROGRAM_BINARY_LENGTH_OES:
apatrick@chromium.org90080e32012-07-09 22:15:33 +00003038 *params = programObject->getProgramBinaryLength();
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00003039 return;
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00003040 case GL_ACTIVE_UNIFORM_BLOCKS:
3041 *params = programObject->getActiveUniformBlockCount();
3042 return;
3043 case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH:
3044 *params = programObject->getActiveUniformBlockMaxLength();
3045 break;
Geoff Lang1b6edcb2014-02-03 14:27:56 -05003046 case GL_TRANSFORM_FEEDBACK_BUFFER_MODE:
3047 *params = programObject->getTransformFeedbackBufferMode();
3048 break;
3049 case GL_TRANSFORM_FEEDBACK_VARYINGS:
3050 *params = programObject->getTransformFeedbackVaryingCount();
3051 break;
3052 case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH:
3053 *params = programObject->getTransformFeedbackVaryingMaxLength();
3054 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003055 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003056 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003057 }
3058 }
3059 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003060 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003061 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003062 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003063 }
3064}
3065
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003066void __stdcall glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003067{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003068 EVENT("(GLuint program = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00003069 program, bufsize, length, infolog);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003070
3071 try
3072 {
3073 if (bufsize < 0)
3074 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003075 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003076 }
3077
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003078 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003079
3080 if (context)
3081 {
3082 gl::Program *programObject = context->getProgram(program);
3083
3084 if (!programObject)
3085 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003086 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003087 }
3088
3089 programObject->getInfoLog(bufsize, length, infolog);
3090 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003091 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003092 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003093 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003094 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003095 }
3096}
3097
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003098void __stdcall glGetQueryivEXT(GLenum target, GLenum pname, GLint *params)
3099{
3100 EVENT("GLenum target = 0x%X, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", target, pname, params);
3101
3102 try
3103 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003104 gl::Context *context = gl::getNonLostContext();
3105
3106 if (context)
3107 {
Geoff Lang37dde692014-01-31 16:34:54 -05003108 if (!ValidQueryType(context, target))
3109 {
3110 return gl::error(GL_INVALID_ENUM);
3111 }
3112
3113 switch (pname)
3114 {
3115 case GL_CURRENT_QUERY_EXT:
Jamie Madill45c785d2014-05-13 14:09:34 -04003116 params[0] = context->getActiveQueryId(target);
Geoff Lang37dde692014-01-31 16:34:54 -05003117 break;
3118
3119 default:
3120 return gl::error(GL_INVALID_ENUM);
3121 }
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003122 }
3123 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003124 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003125 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003126 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003127 }
3128}
3129
3130void __stdcall glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint *params)
3131{
3132 EVENT("(GLuint id = %d, GLenum pname = 0x%X, GLuint *params = 0x%0.8p)", id, pname, params);
3133
3134 try
3135 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003136 gl::Context *context = gl::getNonLostContext();
3137
3138 if (context)
3139 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003140 gl::Query *queryObject = context->getQuery(id, false, GL_NONE);
3141
3142 if (!queryObject)
3143 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003144 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003145 }
3146
Jamie Madill45c785d2014-05-13 14:09:34 -04003147 if (context->getActiveQueryId(queryObject->getType()) == id)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003148 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003149 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003150 }
3151
3152 switch(pname)
3153 {
3154 case GL_QUERY_RESULT_EXT:
3155 params[0] = queryObject->getResult();
3156 break;
3157 case GL_QUERY_RESULT_AVAILABLE_EXT:
3158 params[0] = queryObject->isResultAvailable();
3159 break;
3160 default:
Geoff Lang37dde692014-01-31 16:34:54 -05003161 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003162 }
3163 }
3164 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003165 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003166 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003167 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003168 }
3169}
3170
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003171void __stdcall glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params)
3172{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003173 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003174
3175 try
3176 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003177 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003178
3179 if (context)
3180 {
3181 if (target != GL_RENDERBUFFER)
3182 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003183 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003184 }
3185
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003186 if (context->getRenderbufferHandle() == 0)
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003187 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003188 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003189 }
3190
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003191 gl::Renderbuffer *renderbuffer = context->getRenderbuffer(context->getRenderbufferHandle());
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003192
3193 switch (pname)
3194 {
daniel@transgaming.comd2fd4f22011-02-01 18:49:11 +00003195 case GL_RENDERBUFFER_WIDTH: *params = renderbuffer->getWidth(); break;
3196 case GL_RENDERBUFFER_HEIGHT: *params = renderbuffer->getHeight(); break;
3197 case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getInternalFormat(); break;
3198 case GL_RENDERBUFFER_RED_SIZE: *params = renderbuffer->getRedSize(); break;
3199 case GL_RENDERBUFFER_GREEN_SIZE: *params = renderbuffer->getGreenSize(); break;
3200 case GL_RENDERBUFFER_BLUE_SIZE: *params = renderbuffer->getBlueSize(); break;
3201 case GL_RENDERBUFFER_ALPHA_SIZE: *params = renderbuffer->getAlphaSize(); break;
3202 case GL_RENDERBUFFER_DEPTH_SIZE: *params = renderbuffer->getDepthSize(); break;
3203 case GL_RENDERBUFFER_STENCIL_SIZE: *params = renderbuffer->getStencilSize(); break;
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00003204 case GL_RENDERBUFFER_SAMPLES_ANGLE:
daniel@transgaming.comd2fd4f22011-02-01 18:49:11 +00003205 if (context->getMaxSupportedSamples() != 0)
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00003206 {
daniel@transgaming.comd2fd4f22011-02-01 18:49:11 +00003207 *params = renderbuffer->getSamples();
3208 }
3209 else
3210 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003211 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00003212 }
3213 break;
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003214 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003215 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003216 }
3217 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003218 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003219 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003220 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003221 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003222 }
3223}
3224
3225void __stdcall glGetShaderiv(GLuint shader, GLenum pname, GLint* params)
3226{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003227 EVENT("(GLuint shader = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", shader, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003228
3229 try
3230 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003231 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003232
3233 if (context)
3234 {
3235 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00003236
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003237 if (!shaderObject)
3238 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003239 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003240 }
3241
3242 switch (pname)
3243 {
3244 case GL_SHADER_TYPE:
3245 *params = shaderObject->getType();
3246 return;
3247 case GL_DELETE_STATUS:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003248 *params = shaderObject->isFlaggedForDeletion();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003249 return;
3250 case GL_COMPILE_STATUS:
3251 *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE;
3252 return;
3253 case GL_INFO_LOG_LENGTH:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003254 *params = shaderObject->getInfoLogLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003255 return;
3256 case GL_SHADER_SOURCE_LENGTH:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003257 *params = shaderObject->getSourceLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003258 return;
zmo@google.coma574f782011-10-03 21:45:23 +00003259 case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE:
3260 *params = shaderObject->getTranslatedSourceLength();
3261 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003262 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003263 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003264 }
3265 }
3266 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003267 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003268 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003269 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003270 }
3271}
3272
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003273void __stdcall glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003274{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003275 EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00003276 shader, bufsize, length, infolog);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003277
3278 try
3279 {
3280 if (bufsize < 0)
3281 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003282 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003283 }
3284
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003285 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003286
3287 if (context)
3288 {
3289 gl::Shader *shaderObject = context->getShader(shader);
3290
3291 if (!shaderObject)
3292 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003293 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003294 }
3295
3296 shaderObject->getInfoLog(bufsize, length, infolog);
3297 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003298 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003299 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003300 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003301 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003302 }
3303}
3304
3305void __stdcall glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)
3306{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003307 EVENT("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = 0x%0.8p, GLint* precision = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00003308 shadertype, precisiontype, range, precision);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003309
3310 try
3311 {
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003312 switch (shadertype)
3313 {
3314 case GL_VERTEX_SHADER:
3315 case GL_FRAGMENT_SHADER:
3316 break;
3317 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003318 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003319 }
3320
3321 switch (precisiontype)
3322 {
3323 case GL_LOW_FLOAT:
3324 case GL_MEDIUM_FLOAT:
3325 case GL_HIGH_FLOAT:
3326 // Assume IEEE 754 precision
3327 range[0] = 127;
3328 range[1] = 127;
daniel@transgaming.comc5c15382010-04-23 18:34:49 +00003329 *precision = 23;
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003330 break;
3331 case GL_LOW_INT:
3332 case GL_MEDIUM_INT:
3333 case GL_HIGH_INT:
3334 // Some (most) hardware only supports single-precision floating-point numbers,
3335 // which can accurately represent integers up to +/-16777216
3336 range[0] = 24;
3337 range[1] = 24;
daniel@transgaming.comc5c15382010-04-23 18:34:49 +00003338 *precision = 0;
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003339 break;
3340 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003341 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003342 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003343 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003344 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003345 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003346 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003347 }
3348}
3349
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003350void __stdcall glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003351{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003352 EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00003353 shader, bufsize, length, source);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003354
3355 try
3356 {
3357 if (bufsize < 0)
3358 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003359 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003360 }
3361
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003362 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003363
3364 if (context)
3365 {
3366 gl::Shader *shaderObject = context->getShader(shader);
3367
3368 if (!shaderObject)
3369 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003370 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003371 }
3372
3373 shaderObject->getSource(bufsize, length, source);
3374 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003375 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003376 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003377 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003378 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003379 }
3380}
3381
zmo@google.coma574f782011-10-03 21:45:23 +00003382void __stdcall glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source)
3383{
3384 EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)",
3385 shader, bufsize, length, source);
3386
3387 try
3388 {
3389 if (bufsize < 0)
3390 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003391 return gl::error(GL_INVALID_VALUE);
zmo@google.coma574f782011-10-03 21:45:23 +00003392 }
3393
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003394 gl::Context *context = gl::getNonLostContext();
zmo@google.coma574f782011-10-03 21:45:23 +00003395
3396 if (context)
3397 {
3398 gl::Shader *shaderObject = context->getShader(shader);
3399
3400 if (!shaderObject)
3401 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003402 return gl::error(GL_INVALID_OPERATION);
zmo@google.coma574f782011-10-03 21:45:23 +00003403 }
3404
3405 shaderObject->getTranslatedSource(bufsize, length, source);
3406 }
3407 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003408 catch (...)
zmo@google.coma574f782011-10-03 21:45:23 +00003409 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003410 return gl::error(GL_OUT_OF_MEMORY);
zmo@google.coma574f782011-10-03 21:45:23 +00003411 }
3412}
3413
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003414const GLubyte* __stdcall glGetString(GLenum name)
3415{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003416 EVENT("(GLenum name = 0x%X)", name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003417
3418 try
3419 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003420 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com3e4c6002010-05-05 18:50:13 +00003421
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003422 switch (name)
3423 {
3424 case GL_VENDOR:
daniel@transgaming.coma0ce7e62011-01-25 14:47:16 +00003425 return (GLubyte*)"Google Inc.";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003426 case GL_RENDERER:
daniel@transgaming.comc23ff642011-08-16 20:28:45 +00003427 return (GLubyte*)((context != NULL) ? context->getRendererString() : "ANGLE");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003428 case GL_VERSION:
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003429 if (context->getClientVersion() == 2)
3430 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003431 return (GLubyte*)"OpenGL ES 2.0 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003432 }
3433 else
3434 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003435 return (GLubyte*)"OpenGL ES 3.0 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003436 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003437 case GL_SHADING_LANGUAGE_VERSION:
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003438 if (context->getClientVersion() == 2)
3439 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003440 return (GLubyte*)"OpenGL ES GLSL ES 1.00 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003441 }
3442 else
3443 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003444 return (GLubyte*)"OpenGL ES GLSL ES 3.00 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003445 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003446 case GL_EXTENSIONS:
shannonwoods@chromium.org302df742013-05-30 00:05:54 +00003447 return (GLubyte*)((context != NULL) ? context->getCombinedExtensionsString() : "");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003448 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003449 return gl::error(GL_INVALID_ENUM, (GLubyte*)NULL);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003450 }
3451 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003452 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003453 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003454 return gl::error(GL_OUT_OF_MEMORY, (GLubyte*)NULL);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003455 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003456}
3457
3458void __stdcall glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params)
3459{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003460 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003461
3462 try
3463 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003464 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003465
3466 if (context)
3467 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05003468 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003469
Jamie Madillfb8a8302013-07-03 14:24:12 -04003470 if (!texture)
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003471 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003472 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003473 }
3474
3475 switch (pname)
3476 {
3477 case GL_TEXTURE_MAG_FILTER:
3478 *params = (GLfloat)texture->getMagFilter();
3479 break;
3480 case GL_TEXTURE_MIN_FILTER:
3481 *params = (GLfloat)texture->getMinFilter();
3482 break;
3483 case GL_TEXTURE_WRAP_S:
3484 *params = (GLfloat)texture->getWrapS();
3485 break;
3486 case GL_TEXTURE_WRAP_T:
3487 *params = (GLfloat)texture->getWrapT();
3488 break;
shannon.woods%transgaming.com@gtempaccount.com0b3a8df2013-04-13 03:44:51 +00003489 case GL_TEXTURE_WRAP_R:
3490 if (context->getClientVersion() < 3)
3491 {
3492 return gl::error(GL_INVALID_ENUM);
3493 }
3494 *params = (GLfloat)texture->getWrapR();
3495 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003496 case GL_TEXTURE_IMMUTABLE_FORMAT:
3497 // Exposed to ES2.0 through EXT_texture_storage, no client version validation.
daniel@transgaming.comd30bd0a2011-11-11 04:10:34 +00003498 *params = (GLfloat)(texture->isImmutable() ? GL_TRUE : GL_FALSE);
3499 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003500 case GL_TEXTURE_IMMUTABLE_LEVELS:
3501 if (context->getClientVersion() < 3)
3502 {
3503 return gl::error(GL_INVALID_ENUM);
3504 }
Jamie Madill51a94372013-10-24 17:49:43 -04003505 *params = (GLfloat)texture->immutableLevelCount();
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003506 break;
daniel@transgaming.com7d18c172011-11-11 04:18:21 +00003507 case GL_TEXTURE_USAGE_ANGLE:
3508 *params = (GLfloat)texture->getUsage();
3509 break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003510 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
3511 if (!context->supportsTextureFilterAnisotropy())
3512 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003513 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003514 }
3515 *params = (GLfloat)texture->getMaxAnisotropy();
3516 break;
Geoff Langbc90a482013-09-17 16:51:27 -04003517 case GL_TEXTURE_SWIZZLE_R:
3518 if (context->getClientVersion() < 3)
3519 {
3520 return gl::error(GL_INVALID_ENUM);
3521 }
3522 *params = (GLfloat)texture->getSwizzleRed();
3523 break;
3524 case GL_TEXTURE_SWIZZLE_G:
3525 if (context->getClientVersion() < 3)
3526 {
3527 return gl::error(GL_INVALID_ENUM);
3528 }
3529 *params = (GLfloat)texture->getSwizzleGreen();
3530 break;
3531 case GL_TEXTURE_SWIZZLE_B:
3532 if (context->getClientVersion() < 3)
3533 {
3534 return gl::error(GL_INVALID_ENUM);
3535 }
3536 *params = (GLfloat)texture->getSwizzleBlue();
3537 break;
3538 case GL_TEXTURE_SWIZZLE_A:
3539 if (context->getClientVersion() < 3)
3540 {
3541 return gl::error(GL_INVALID_ENUM);
3542 }
3543 *params = (GLfloat)texture->getSwizzleAlpha();
3544 break;
Nicolas Capens8de68282014-04-04 11:10:27 -04003545 case GL_TEXTURE_BASE_LEVEL:
3546 if (context->getClientVersion() < 3)
3547 {
3548 return gl::error(GL_INVALID_ENUM);
3549 }
3550 *params = (GLfloat)texture->getBaseLevel();
3551 break;
3552 case GL_TEXTURE_MAX_LEVEL:
3553 if (context->getClientVersion() < 3)
3554 {
3555 return gl::error(GL_INVALID_ENUM);
3556 }
3557 *params = (GLfloat)texture->getMaxLevel();
3558 break;
3559 case GL_TEXTURE_MIN_LOD:
3560 if (context->getClientVersion() < 3)
3561 {
3562 return gl::error(GL_INVALID_ENUM);
3563 }
3564 *params = texture->getMinLod();
3565 break;
3566 case GL_TEXTURE_MAX_LOD:
3567 if (context->getClientVersion() < 3)
3568 {
3569 return gl::error(GL_INVALID_ENUM);
3570 }
3571 *params = texture->getMaxLod();
3572 break;
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003573 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003574 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003575 }
3576 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003577 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003578 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003579 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003580 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003581 }
3582}
3583
3584void __stdcall glGetTexParameteriv(GLenum target, GLenum pname, GLint* params)
3585{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003586 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003587
3588 try
3589 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003590 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003591
3592 if (context)
3593 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05003594 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003595
Jamie Madillfb8a8302013-07-03 14:24:12 -04003596 if (!texture)
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003597 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003598 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003599 }
3600
3601 switch (pname)
3602 {
3603 case GL_TEXTURE_MAG_FILTER:
3604 *params = texture->getMagFilter();
3605 break;
3606 case GL_TEXTURE_MIN_FILTER:
3607 *params = texture->getMinFilter();
3608 break;
3609 case GL_TEXTURE_WRAP_S:
3610 *params = texture->getWrapS();
3611 break;
3612 case GL_TEXTURE_WRAP_T:
3613 *params = texture->getWrapT();
3614 break;
shannon.woods%transgaming.com@gtempaccount.com0b3a8df2013-04-13 03:44:51 +00003615 case GL_TEXTURE_WRAP_R:
3616 if (context->getClientVersion() < 3)
3617 {
3618 return gl::error(GL_INVALID_ENUM);
3619 }
3620 *params = texture->getWrapR();
3621 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003622 case GL_TEXTURE_IMMUTABLE_FORMAT:
3623 // Exposed to ES2.0 through EXT_texture_storage, no client version validation.
daniel@transgaming.comd30bd0a2011-11-11 04:10:34 +00003624 *params = texture->isImmutable() ? GL_TRUE : GL_FALSE;
3625 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003626 case GL_TEXTURE_IMMUTABLE_LEVELS:
3627 if (context->getClientVersion() < 3)
3628 {
3629 return gl::error(GL_INVALID_ENUM);
3630 }
Jamie Madill51a94372013-10-24 17:49:43 -04003631 *params = texture->immutableLevelCount();
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003632 break;
daniel@transgaming.com7d18c172011-11-11 04:18:21 +00003633 case GL_TEXTURE_USAGE_ANGLE:
3634 *params = texture->getUsage();
3635 break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003636 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
3637 if (!context->supportsTextureFilterAnisotropy())
3638 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003639 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003640 }
3641 *params = (GLint)texture->getMaxAnisotropy();
3642 break;
Geoff Langbc90a482013-09-17 16:51:27 -04003643 case GL_TEXTURE_SWIZZLE_R:
3644 if (context->getClientVersion() < 3)
3645 {
3646 return gl::error(GL_INVALID_ENUM);
3647 }
3648 *params = texture->getSwizzleRed();
3649 break;
3650 case GL_TEXTURE_SWIZZLE_G:
3651 if (context->getClientVersion() < 3)
3652 {
3653 return gl::error(GL_INVALID_ENUM);
3654 }
3655 *params = texture->getSwizzleGreen();
3656 break;
3657 case GL_TEXTURE_SWIZZLE_B:
3658 if (context->getClientVersion() < 3)
3659 {
3660 return gl::error(GL_INVALID_ENUM);
3661 }
3662 *params = texture->getSwizzleBlue();
3663 break;
3664 case GL_TEXTURE_SWIZZLE_A:
3665 if (context->getClientVersion() < 3)
3666 {
3667 return gl::error(GL_INVALID_ENUM);
3668 }
3669 *params = texture->getSwizzleAlpha();
3670 break;
Nicolas Capens8de68282014-04-04 11:10:27 -04003671 case GL_TEXTURE_BASE_LEVEL:
3672 if (context->getClientVersion() < 3)
3673 {
3674 return gl::error(GL_INVALID_ENUM);
3675 }
3676 *params = texture->getBaseLevel();
3677 break;
3678 case GL_TEXTURE_MAX_LEVEL:
3679 if (context->getClientVersion() < 3)
3680 {
3681 return gl::error(GL_INVALID_ENUM);
3682 }
3683 *params = texture->getMaxLevel();
3684 break;
3685 case GL_TEXTURE_MIN_LOD:
3686 if (context->getClientVersion() < 3)
3687 {
3688 return gl::error(GL_INVALID_ENUM);
3689 }
3690 *params = (GLint)texture->getMinLod();
3691 break;
3692 case GL_TEXTURE_MAX_LOD:
3693 if (context->getClientVersion() < 3)
3694 {
3695 return gl::error(GL_INVALID_ENUM);
3696 }
3697 *params = (GLint)texture->getMaxLod();
3698 break;
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003699 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003700 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003701 }
3702 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003703 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003704 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003705 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003706 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003707 }
3708}
3709
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003710void __stdcall glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat* params)
3711{
3712 EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLfloat* params = 0x%0.8p)",
3713 program, location, bufSize, params);
3714
3715 try
3716 {
3717 if (bufSize < 0)
3718 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003719 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003720 }
3721
3722 gl::Context *context = gl::getNonLostContext();
3723
3724 if (context)
3725 {
3726 if (program == 0)
3727 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003728 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003729 }
3730
3731 gl::Program *programObject = context->getProgram(program);
3732
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003733 if (!programObject || !programObject->isLinked())
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003734 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003735 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003736 }
3737
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003738 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3739 if (!programBinary)
3740 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003741 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003742 }
3743
3744 if (!programBinary->getUniformfv(location, &bufSize, params))
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003745 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003746 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003747 }
3748 }
3749 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003750 catch (...)
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003751 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003752 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003753 }
3754}
3755
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003756void __stdcall glGetUniformfv(GLuint program, GLint location, GLfloat* params)
3757{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003758 EVENT("(GLuint program = %d, GLint location = %d, GLfloat* params = 0x%0.8p)", program, location, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003759
3760 try
3761 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003762 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003763
3764 if (context)
3765 {
3766 if (program == 0)
3767 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003768 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003769 }
3770
3771 gl::Program *programObject = context->getProgram(program);
3772
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003773 if (!programObject || !programObject->isLinked())
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003774 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003775 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003776 }
3777
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003778 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3779 if (!programBinary)
3780 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003781 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003782 }
3783
3784 if (!programBinary->getUniformfv(location, NULL, params))
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003785 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003786 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003787 }
3788 }
3789 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003790 catch (...)
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003791 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003792 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003793 }
3794}
3795
3796void __stdcall glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint* params)
3797{
3798 EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLint* params = 0x%0.8p)",
3799 program, location, bufSize, params);
3800
3801 try
3802 {
3803 if (bufSize < 0)
3804 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003805 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003806 }
3807
3808 gl::Context *context = gl::getNonLostContext();
3809
3810 if (context)
3811 {
3812 if (program == 0)
3813 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003814 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003815 }
3816
3817 gl::Program *programObject = context->getProgram(program);
3818
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003819 if (!programObject || !programObject->isLinked())
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003820 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003821 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003822 }
3823
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003824 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3825 if (!programBinary)
3826 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003827 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003828 }
3829
3830 if (!programBinary->getUniformiv(location, &bufSize, params))
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003831 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003832 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003833 }
3834 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003835 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003836 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003837 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003838 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003839 }
3840}
3841
3842void __stdcall glGetUniformiv(GLuint program, GLint location, GLint* params)
3843{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003844 EVENT("(GLuint program = %d, GLint location = %d, GLint* params = 0x%0.8p)", program, location, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003845
3846 try
3847 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003848 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003849
3850 if (context)
3851 {
3852 if (program == 0)
3853 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003854 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003855 }
3856
3857 gl::Program *programObject = context->getProgram(program);
3858
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003859 if (!programObject || !programObject->isLinked())
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003860 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003861 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003862 }
3863
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003864 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3865 if (!programBinary)
3866 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003867 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003868 }
3869
3870 if (!programBinary->getUniformiv(location, NULL, params))
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003871 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003872 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003873 }
3874 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003875 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003876 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003877 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003878 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003879 }
3880}
3881
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003882int __stdcall glGetUniformLocation(GLuint program, const GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003883{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003884 EVENT("(GLuint program = %d, const GLchar* name = 0x%0.8p)", program, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003885
3886 try
3887 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003888 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003889
3890 if (strstr(name, "gl_") == name)
3891 {
3892 return -1;
3893 }
3894
3895 if (context)
3896 {
3897 gl::Program *programObject = context->getProgram(program);
3898
3899 if (!programObject)
3900 {
daniel@transgaming.comd1abe5b2010-04-13 19:53:33 +00003901 if (context->getShader(program))
3902 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003903 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.comd1abe5b2010-04-13 19:53:33 +00003904 }
3905 else
3906 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003907 return gl::error(GL_INVALID_VALUE, -1);
daniel@transgaming.comd1abe5b2010-04-13 19:53:33 +00003908 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003909 }
3910
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003911 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003912 if (!programObject->isLinked() || !programBinary)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003913 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003914 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003915 }
3916
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003917 return programBinary->getUniformLocation(name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003918 }
3919 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003920 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003921 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003922 return gl::error(GL_OUT_OF_MEMORY, -1);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003923 }
3924
3925 return -1;
3926}
3927
3928void __stdcall glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params)
3929{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003930 EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", index, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003931
3932 try
3933 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003934 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003935
daniel@transgaming.come0078962010-04-15 20:45:08 +00003936 if (context)
3937 {
3938 if (index >= gl::MAX_VERTEX_ATTRIBS)
3939 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003940 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003941 }
3942
daniel@transgaming.com83921382011-01-08 05:46:00 +00003943 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003944
Geoff Lang34dbb6f2013-08-05 15:05:47 -04003945 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
daniel@transgaming.come0078962010-04-15 20:45:08 +00003946 {
Jamie Madillaff71502013-07-02 11:57:05 -04003947 return;
3948 }
3949
3950 if (pname == GL_CURRENT_VERTEX_ATTRIB)
3951 {
3952 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
3953 for (int i = 0; i < 4; ++i)
daniel@transgaming.come0078962010-04-15 20:45:08 +00003954 {
Jamie Madillaff71502013-07-02 11:57:05 -04003955 params[i] = currentValueData.FloatValues[i];
daniel@transgaming.come0078962010-04-15 20:45:08 +00003956 }
Jamie Madillaff71502013-07-02 11:57:05 -04003957 }
3958 else
3959 {
3960 *params = attribState.querySingleParameter<GLfloat>(pname);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003961 }
3962 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003963 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003964 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003965 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003966 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003967 }
3968}
3969
3970void __stdcall glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params)
3971{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003972 EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", index, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003973
3974 try
3975 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003976 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003977
daniel@transgaming.come0078962010-04-15 20:45:08 +00003978 if (context)
3979 {
3980 if (index >= gl::MAX_VERTEX_ATTRIBS)
3981 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003982 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003983 }
3984
daniel@transgaming.com83921382011-01-08 05:46:00 +00003985 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003986
Geoff Lang34dbb6f2013-08-05 15:05:47 -04003987 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
daniel@transgaming.come0078962010-04-15 20:45:08 +00003988 {
Jamie Madillaff71502013-07-02 11:57:05 -04003989 return;
3990 }
3991
3992 if (pname == GL_CURRENT_VERTEX_ATTRIB)
3993 {
3994 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
3995 for (int i = 0; i < 4; ++i)
daniel@transgaming.come0078962010-04-15 20:45:08 +00003996 {
Jamie Madillaff71502013-07-02 11:57:05 -04003997 float currentValue = currentValueData.FloatValues[i];
Jamie Madillaf496912013-07-19 16:36:54 -04003998 params[i] = gl::iround<GLint>(currentValue);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003999 }
Jamie Madillaff71502013-07-02 11:57:05 -04004000 }
4001 else
4002 {
4003 *params = attribState.querySingleParameter<GLint>(pname);
daniel@transgaming.come0078962010-04-15 20:45:08 +00004004 }
4005 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004006 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004007 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004008 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004009 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004010 }
4011}
4012
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004013void __stdcall glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004014{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004015 EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLvoid** pointer = 0x%0.8p)", index, pname, pointer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004016
4017 try
4018 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004019 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004020
daniel@transgaming.come0078962010-04-15 20:45:08 +00004021 if (context)
4022 {
4023 if (index >= gl::MAX_VERTEX_ATTRIBS)
4024 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004025 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come0078962010-04-15 20:45:08 +00004026 }
4027
4028 if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER)
4029 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004030 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.come0078962010-04-15 20:45:08 +00004031 }
4032
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004033 *pointer = const_cast<GLvoid*>(context->getVertexAttribPointer(index));
daniel@transgaming.come0078962010-04-15 20:45:08 +00004034 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004035 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004036 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004037 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004038 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004039 }
4040}
4041
4042void __stdcall glHint(GLenum target, GLenum mode)
4043{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004044 EVENT("(GLenum target = 0x%X, GLenum mode = 0x%X)", target, mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004045
4046 try
4047 {
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00004048 switch (mode)
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004049 {
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00004050 case GL_FASTEST:
4051 case GL_NICEST:
4052 case GL_DONT_CARE:
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004053 break;
4054 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004055 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004056 }
4057
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004058 gl::Context *context = gl::getNonLostContext();
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00004059 switch (target)
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004060 {
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00004061 case GL_GENERATE_MIPMAP_HINT:
4062 if (context) context->setGenerateMipmapHint(mode);
4063 break;
4064 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
4065 if (context) context->setFragmentShaderDerivativeHint(mode);
4066 break;
4067 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004068 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004069 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004070 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004071 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004072 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004073 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004074 }
4075}
4076
4077GLboolean __stdcall glIsBuffer(GLuint buffer)
4078{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004079 EVENT("(GLuint buffer = %d)", buffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004080
4081 try
4082 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004083 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004084
4085 if (context && buffer)
4086 {
4087 gl::Buffer *bufferObject = context->getBuffer(buffer);
4088
4089 if (bufferObject)
4090 {
4091 return GL_TRUE;
4092 }
4093 }
4094 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004095 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004096 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004097 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004098 }
4099
4100 return GL_FALSE;
4101}
4102
4103GLboolean __stdcall glIsEnabled(GLenum cap)
4104{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004105 EVENT("(GLenum cap = 0x%X)", cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004106
4107 try
4108 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004109 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004110
4111 if (context)
4112 {
Geoff Lang0550d032014-01-30 11:29:07 -05004113 if (!ValidCap(context, cap))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004114 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004115 return gl::error(GL_INVALID_ENUM, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004116 }
Geoff Lang0550d032014-01-30 11:29:07 -05004117
4118 return context->getCap(cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004119 }
4120 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004121 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004122 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004123 return gl::error(GL_OUT_OF_MEMORY, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004124 }
4125
4126 return false;
4127}
4128
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004129GLboolean __stdcall glIsFenceNV(GLuint fence)
4130{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004131 EVENT("(GLuint fence = %d)", fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004132
4133 try
4134 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004135 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004136
4137 if (context)
4138 {
Jamie Madill33dc8432013-07-26 11:55:05 -04004139 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004140
4141 if (fenceObject == NULL)
4142 {
4143 return GL_FALSE;
4144 }
4145
4146 return fenceObject->isFence();
4147 }
4148 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004149 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004150 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004151 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004152 }
4153
4154 return GL_FALSE;
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004155}
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004156
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004157GLboolean __stdcall glIsFramebuffer(GLuint framebuffer)
4158{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004159 EVENT("(GLuint framebuffer = %d)", framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004160
4161 try
4162 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004163 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004164
4165 if (context && framebuffer)
4166 {
4167 gl::Framebuffer *framebufferObject = context->getFramebuffer(framebuffer);
4168
4169 if (framebufferObject)
4170 {
4171 return GL_TRUE;
4172 }
4173 }
4174 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004175 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004176 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004177 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004178 }
4179
4180 return GL_FALSE;
4181}
4182
4183GLboolean __stdcall glIsProgram(GLuint program)
4184{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004185 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004186
4187 try
4188 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004189 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004190
4191 if (context && program)
4192 {
4193 gl::Program *programObject = context->getProgram(program);
4194
4195 if (programObject)
4196 {
4197 return GL_TRUE;
4198 }
4199 }
4200 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004201 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004202 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004203 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004204 }
4205
4206 return GL_FALSE;
4207}
4208
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004209GLboolean __stdcall glIsQueryEXT(GLuint id)
4210{
4211 EVENT("(GLuint id = %d)", id);
4212
4213 try
4214 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004215 gl::Context *context = gl::getNonLostContext();
4216
4217 if (context)
4218 {
Geoff Lang37dde692014-01-31 16:34:54 -05004219 return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE;
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004220 }
4221 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004222 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004223 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004224 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004225 }
4226
4227 return GL_FALSE;
4228}
4229
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004230GLboolean __stdcall glIsRenderbuffer(GLuint renderbuffer)
4231{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004232 EVENT("(GLuint renderbuffer = %d)", renderbuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004233
4234 try
4235 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004236 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004237
4238 if (context && renderbuffer)
4239 {
4240 gl::Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer);
4241
4242 if (renderbufferObject)
4243 {
4244 return GL_TRUE;
4245 }
4246 }
4247 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004248 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004249 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004250 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004251 }
4252
4253 return GL_FALSE;
4254}
4255
4256GLboolean __stdcall glIsShader(GLuint shader)
4257{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004258 EVENT("(GLuint shader = %d)", shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004259
4260 try
4261 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004262 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004263
4264 if (context && shader)
4265 {
4266 gl::Shader *shaderObject = context->getShader(shader);
4267
4268 if (shaderObject)
4269 {
4270 return GL_TRUE;
4271 }
4272 }
4273 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004274 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004275 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004276 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004277 }
4278
4279 return GL_FALSE;
4280}
4281
4282GLboolean __stdcall glIsTexture(GLuint texture)
4283{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004284 EVENT("(GLuint texture = %d)", texture);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004285
4286 try
4287 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004288 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004289
4290 if (context && texture)
4291 {
4292 gl::Texture *textureObject = context->getTexture(texture);
4293
4294 if (textureObject)
4295 {
4296 return GL_TRUE;
4297 }
4298 }
4299 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004300 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004301 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004302 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004303 }
4304
4305 return GL_FALSE;
4306}
4307
4308void __stdcall glLineWidth(GLfloat width)
4309{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004310 EVENT("(GLfloat width = %f)", width);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004311
4312 try
4313 {
4314 if (width <= 0.0f)
4315 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004316 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004317 }
4318
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004319 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00004320
4321 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004322 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004323 context->setLineWidth(width);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004324 }
4325 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004326 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004327 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004328 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004329 }
4330}
4331
4332void __stdcall glLinkProgram(GLuint program)
4333{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004334 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004335
4336 try
4337 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004338 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004339
4340 if (context)
4341 {
4342 gl::Program *programObject = context->getProgram(program);
4343
4344 if (!programObject)
4345 {
daniel@transgaming.com277b7142010-04-13 03:26:44 +00004346 if (context->getShader(program))
4347 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004348 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com277b7142010-04-13 03:26:44 +00004349 }
4350 else
4351 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004352 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com277b7142010-04-13 03:26:44 +00004353 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004354 }
4355
daniel@transgaming.com95d29422012-07-24 18:36:10 +00004356 context->linkProgram(program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004357 }
4358 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004359 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004360 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004361 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004362 }
4363}
4364
4365void __stdcall glPixelStorei(GLenum pname, GLint param)
4366{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004367 EVENT("(GLenum pname = 0x%X, GLint param = %d)", pname, param);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004368
4369 try
4370 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004371 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004372
4373 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004374 {
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004375 switch (pname)
4376 {
4377 case GL_UNPACK_ALIGNMENT:
4378 if (param != 1 && param != 2 && param != 4 && param != 8)
4379 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004380 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004381 }
4382
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004383 context->setUnpackAlignment(param);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004384 break;
4385
4386 case GL_PACK_ALIGNMENT:
4387 if (param != 1 && param != 2 && param != 4 && param != 8)
4388 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004389 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004390 }
4391
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004392 context->setPackAlignment(param);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004393 break;
4394
bsalomon@google.com56d46ab2011-11-23 14:53:10 +00004395 case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
4396 context->setPackReverseRowOrder(param != 0);
4397 break;
4398
shannonwoods@chromium.orgabf14cc2013-05-30 00:20:58 +00004399 case GL_UNPACK_IMAGE_HEIGHT:
4400 case GL_UNPACK_SKIP_IMAGES:
4401 case GL_UNPACK_ROW_LENGTH:
4402 case GL_UNPACK_SKIP_ROWS:
4403 case GL_UNPACK_SKIP_PIXELS:
4404 case GL_PACK_ROW_LENGTH:
4405 case GL_PACK_SKIP_ROWS:
4406 case GL_PACK_SKIP_PIXELS:
4407 if (context->getClientVersion() < 3)
4408 {
4409 return gl::error(GL_INVALID_ENUM);
4410 }
4411 UNIMPLEMENTED();
4412 break;
4413
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004414 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004415 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004416 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004417 }
4418 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004419 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004420 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004421 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004422 }
4423}
4424
4425void __stdcall glPolygonOffset(GLfloat factor, GLfloat units)
4426{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004427 EVENT("(GLfloat factor = %f, GLfloat units = %f)", factor, units);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004428
4429 try
4430 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004431 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comaede6302010-04-29 03:35:48 +00004432
4433 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004434 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004435 context->setPolygonOffsetParams(factor, units);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004436 }
4437 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004438 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004439 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004440 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004441 }
4442}
4443
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004444void __stdcall glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height,
4445 GLenum format, GLenum type, GLsizei bufSize,
4446 GLvoid *data)
4447{
4448 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, "
4449 "GLenum format = 0x%X, GLenum type = 0x%X, GLsizei bufSize = 0x%d, GLvoid *data = 0x%0.8p)",
4450 x, y, width, height, format, type, bufSize, data);
4451
4452 try
4453 {
4454 if (width < 0 || height < 0 || bufSize < 0)
4455 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004456 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004457 }
4458
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004459 gl::Context *context = gl::getNonLostContext();
4460
4461 if (context)
4462 {
Jamie Madill26e91952014-03-05 15:01:27 -05004463 if (!gl::ValidateReadPixelsParameters(context, x, y, width, height,
4464 format, type, &bufSize, data))
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004465 {
Jamie Madill26e91952014-03-05 15:01:27 -05004466 return;
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004467 }
4468
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004469 context->readPixels(x, y, width, height, format, type, &bufSize, data);
4470 }
4471 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004472 catch (...)
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004473 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004474 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004475 }
4476}
4477
4478void __stdcall glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
4479 GLenum format, GLenum type, GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004480{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004481 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004482 "GLenum format = 0x%X, GLenum type = 0x%X, GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004483 x, y, width, height, format, type, pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004484
4485 try
4486 {
4487 if (width < 0 || height < 0)
4488 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004489 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004490 }
4491
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004492 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004493
4494 if (context)
4495 {
Jamie Madill26e91952014-03-05 15:01:27 -05004496 if (!gl::ValidateReadPixelsParameters(context, x, y, width, height,
4497 format, type, NULL, pixels))
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004498 {
Jamie Madill26e91952014-03-05 15:01:27 -05004499 return;
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004500 }
4501
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004502 context->readPixels(x, y, width, height, format, type, NULL, pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004503 }
4504 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004505 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004506 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004507 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004508 }
4509}
4510
4511void __stdcall glReleaseShaderCompiler(void)
4512{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004513 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004514
4515 try
4516 {
4517 gl::Shader::releaseCompiler();
4518 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004519 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004520 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004521 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004522 }
4523}
4524
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00004525void __stdcall glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004526{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004527 EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00004528 target, samples, internalformat, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004529
4530 try
4531 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004532 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004533
4534 if (context)
4535 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004536 if (!ValidateRenderbufferStorageParameters(context, target, samples, internalformat,
Geoff Lang2e1dcd52013-05-29 10:34:08 -04004537 width, height, true))
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00004538 {
Geoff Lang2e1dcd52013-05-29 10:34:08 -04004539 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004540 }
shannon.woods%transgaming.com@gtempaccount.com8dce6512013-04-13 03:42:19 +00004541
4542 context->setRenderbufferStorage(width, height, internalformat, samples);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004543 }
4544 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004545 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004546 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004547 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004548 }
4549}
4550
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00004551void __stdcall glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
4552{
4553 glRenderbufferStorageMultisampleANGLE(target, 0, internalformat, width, height);
4554}
4555
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004556void __stdcall glSampleCoverage(GLclampf value, GLboolean invert)
4557{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00004558 EVENT("(GLclampf value = %f, GLboolean invert = %u)", value, invert);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004559
4560 try
4561 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004562 gl::Context* context = gl::getNonLostContext();
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004563
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004564 if (context)
4565 {
daniel@transgaming.coma36f98e2010-05-18 18:51:09 +00004566 context->setSampleCoverageParams(gl::clamp01(value), invert == GL_TRUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004567 }
4568 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004569 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004570 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004571 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004572 }
4573}
4574
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004575void __stdcall glSetFenceNV(GLuint fence, GLenum condition)
4576{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004577 EVENT("(GLuint fence = %d, GLenum condition = 0x%X)", fence, condition);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004578
4579 try
4580 {
4581 if (condition != GL_ALL_COMPLETED_NV)
4582 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004583 return gl::error(GL_INVALID_ENUM);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004584 }
4585
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004586 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004587
4588 if (context)
4589 {
Jamie Madill33dc8432013-07-26 11:55:05 -04004590 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004591
4592 if (fenceObject == NULL)
4593 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004594 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004595 }
4596
4597 fenceObject->setFence(condition);
4598 }
4599 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004600 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004601 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004602 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004603 }
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004604}
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004605
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004606void __stdcall glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
4607{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004608 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004609
4610 try
4611 {
4612 if (width < 0 || height < 0)
4613 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004614 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004615 }
4616
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004617 gl::Context* context = gl::getNonLostContext();
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004618
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004619 if (context)
4620 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004621 context->setScissorParams(x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004622 }
4623 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004624 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004625 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004626 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004627 }
4628}
4629
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004630void __stdcall glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004631{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004632 EVENT("(GLsizei n = %d, const GLuint* shaders = 0x%0.8p, GLenum binaryformat = 0x%X, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004633 "const GLvoid* binary = 0x%0.8p, GLsizei length = %d)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004634 n, shaders, binaryformat, binary, length);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004635
4636 try
4637 {
daniel@transgaming.comd1f667f2010-04-29 03:38:52 +00004638 // No binary shader formats are supported.
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004639 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004640 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004641 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004642 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004643 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004644 }
4645}
4646
shannon.woods%transgaming.com@gtempaccount.com5f339332013-04-13 03:29:02 +00004647void __stdcall glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004648{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004649 EVENT("(GLuint shader = %d, GLsizei count = %d, const GLchar** string = 0x%0.8p, const GLint* length = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004650 shader, count, string, length);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004651
4652 try
4653 {
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004654 if (count < 0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004655 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004656 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004657 }
4658
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004659 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004660
4661 if (context)
4662 {
4663 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004664
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004665 if (!shaderObject)
4666 {
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004667 if (context->getProgram(shader))
4668 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004669 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004670 }
4671 else
4672 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004673 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004674 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004675 }
4676
4677 shaderObject->setSource(count, string, length);
4678 }
4679 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004680 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004681 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004682 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004683 }
4684}
4685
4686void __stdcall glStencilFunc(GLenum func, GLint ref, GLuint mask)
4687{
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004688 glStencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004689}
4690
4691void __stdcall glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
4692{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004693 EVENT("(GLenum face = 0x%X, GLenum func = 0x%X, GLint ref = %d, GLuint mask = %d)", face, func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004694
4695 try
4696 {
4697 switch (face)
4698 {
4699 case GL_FRONT:
4700 case GL_BACK:
4701 case GL_FRONT_AND_BACK:
4702 break;
4703 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004704 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004705 }
4706
4707 switch (func)
4708 {
4709 case GL_NEVER:
4710 case GL_ALWAYS:
4711 case GL_LESS:
4712 case GL_LEQUAL:
4713 case GL_EQUAL:
4714 case GL_GEQUAL:
4715 case GL_GREATER:
4716 case GL_NOTEQUAL:
4717 break;
4718 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004719 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004720 }
4721
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004722 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004723
4724 if (context)
4725 {
4726 if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
4727 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004728 context->setStencilParams(func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004729 }
4730
4731 if (face == GL_BACK || face == GL_FRONT_AND_BACK)
4732 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004733 context->setStencilBackParams(func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004734 }
4735 }
4736 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004737 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004738 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004739 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004740 }
4741}
4742
4743void __stdcall glStencilMask(GLuint mask)
4744{
4745 glStencilMaskSeparate(GL_FRONT_AND_BACK, mask);
4746}
4747
4748void __stdcall glStencilMaskSeparate(GLenum face, GLuint mask)
4749{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004750 EVENT("(GLenum face = 0x%X, GLuint mask = %d)", face, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004751
4752 try
4753 {
4754 switch (face)
4755 {
4756 case GL_FRONT:
4757 case GL_BACK:
4758 case GL_FRONT_AND_BACK:
4759 break;
4760 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004761 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004762 }
4763
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004764 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004765
4766 if (context)
4767 {
4768 if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
4769 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004770 context->setStencilWritemask(mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004771 }
4772
4773 if (face == GL_BACK || face == GL_FRONT_AND_BACK)
4774 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004775 context->setStencilBackWritemask(mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004776 }
4777 }
4778 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004779 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004780 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004781 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004782 }
4783}
4784
4785void __stdcall glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
4786{
4787 glStencilOpSeparate(GL_FRONT_AND_BACK, fail, zfail, zpass);
4788}
4789
4790void __stdcall glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
4791{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004792 EVENT("(GLenum face = 0x%X, GLenum fail = 0x%X, GLenum zfail = 0x%X, GLenum zpas = 0x%Xs)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004793 face, fail, zfail, zpass);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004794
4795 try
4796 {
4797 switch (face)
4798 {
4799 case GL_FRONT:
4800 case GL_BACK:
4801 case GL_FRONT_AND_BACK:
4802 break;
4803 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004804 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004805 }
4806
4807 switch (fail)
4808 {
4809 case GL_ZERO:
4810 case GL_KEEP:
4811 case GL_REPLACE:
4812 case GL_INCR:
4813 case GL_DECR:
4814 case GL_INVERT:
4815 case GL_INCR_WRAP:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004816 case GL_DECR_WRAP:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004817 break;
4818 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004819 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004820 }
4821
4822 switch (zfail)
4823 {
4824 case GL_ZERO:
4825 case GL_KEEP:
4826 case GL_REPLACE:
4827 case GL_INCR:
4828 case GL_DECR:
4829 case GL_INVERT:
4830 case GL_INCR_WRAP:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004831 case GL_DECR_WRAP:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004832 break;
4833 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004834 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004835 }
4836
4837 switch (zpass)
4838 {
4839 case GL_ZERO:
4840 case GL_KEEP:
4841 case GL_REPLACE:
4842 case GL_INCR:
4843 case GL_DECR:
4844 case GL_INVERT:
4845 case GL_INCR_WRAP:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004846 case GL_DECR_WRAP:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004847 break;
4848 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004849 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004850 }
4851
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004852 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004853
4854 if (context)
4855 {
4856 if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
4857 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004858 context->setStencilOperations(fail, zfail, zpass);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004859 }
4860
4861 if (face == GL_BACK || face == GL_FRONT_AND_BACK)
4862 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004863 context->setStencilBackOperations(fail, zfail, zpass);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004864 }
4865 }
4866 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004867 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004868 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004869 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004870 }
4871}
4872
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004873GLboolean __stdcall glTestFenceNV(GLuint fence)
4874{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004875 EVENT("(GLuint fence = %d)", fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004876
4877 try
4878 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004879 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004880
4881 if (context)
4882 {
Jamie Madill33dc8432013-07-26 11:55:05 -04004883 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004884
4885 if (fenceObject == NULL)
4886 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004887 return gl::error(GL_INVALID_OPERATION, GL_TRUE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004888 }
4889
Jamie Madillfb9a7402013-07-26 11:55:01 -04004890 if (fenceObject->isFence() != GL_TRUE)
4891 {
4892 return gl::error(GL_INVALID_OPERATION, GL_TRUE);
4893 }
4894
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004895 return fenceObject->testFence();
4896 }
4897 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004898 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004899 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004900 gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004901 }
4902
4903 return GL_TRUE;
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004904}
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004905
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004906void __stdcall glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height,
4907 GLint border, GLenum format, GLenum type, const GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004908{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004909 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, GLsizei height = %d, "
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05004910 "GLint border = %d, GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004911 target, level, internalformat, width, height, border, format, type, pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004912
4913 try
4914 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004915 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004916
4917 if (context)
4918 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004919 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004920 !ValidateES2TexImageParameters(context, target, level, internalformat, false, false,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004921 0, 0, width, height, border, format, type, pixels))
daniel@transgaming.com32b11442011-11-19 02:42:48 +00004922 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004923 return;
4924 }
4925
4926 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004927 !ValidateES3TexImageParameters(context, target, level, internalformat, false, false,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04004928 0, 0, 0, width, height, 1, border, format, type, pixels))
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004929 {
4930 return;
daniel@transgaming.com32b11442011-11-19 02:42:48 +00004931 }
4932
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004933 switch (target)
4934 {
4935 case GL_TEXTURE_2D:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004936 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004937 gl::Texture2D *texture = context->getTexture2D();
Jamie Madill88f18f42013-09-18 14:36:19 -04004938 texture->setImage(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004939 }
4940 break;
4941 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004942 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004943 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004944 texture->setImagePosX(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004945 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004946 break;
4947 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
4948 {
4949 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004950 texture->setImageNegX(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004951 }
4952 break;
4953 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
4954 {
4955 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004956 texture->setImagePosY(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004957 }
4958 break;
4959 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
4960 {
4961 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004962 texture->setImageNegY(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004963 }
4964 break;
4965 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
4966 {
4967 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004968 texture->setImagePosZ(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004969 }
4970 break;
4971 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
4972 {
4973 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004974 texture->setImageNegZ(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004975 }
4976 break;
4977 default: UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004978 }
4979 }
4980 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004981 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004982 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004983 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004984 }
4985}
4986
4987void __stdcall glTexParameterf(GLenum target, GLenum pname, GLfloat param)
4988{
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00004989 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %f)", target, pname, param);
4990
4991 try
4992 {
4993 gl::Context *context = gl::getNonLostContext();
4994
4995 if (context)
4996 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004997 if (!ValidateTexParamParameters(context, pname, static_cast<GLint>(param)))
Jamie Madill478fdb22013-07-19 16:36:59 -04004998 {
4999 return;
5000 }
5001
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05005002 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005003
Jamie Madillfb8a8302013-07-03 14:24:12 -04005004 if (!texture)
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005005 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005006 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005007 }
5008
5009 switch (pname)
5010 {
Jamie Madill478fdb22013-07-19 16:36:59 -04005011 case GL_TEXTURE_WRAP_S: texture->setWrapS(gl::uiround<GLenum>(param)); break;
5012 case GL_TEXTURE_WRAP_T: texture->setWrapT(gl::uiround<GLenum>(param)); break;
5013 case GL_TEXTURE_WRAP_R: texture->setWrapR(gl::uiround<GLenum>(param)); break;
5014 case GL_TEXTURE_MIN_FILTER: texture->setMinFilter(gl::uiround<GLenum>(param)); break;
5015 case GL_TEXTURE_MAG_FILTER: texture->setMagFilter(gl::uiround<GLenum>(param)); break;
5016 case GL_TEXTURE_USAGE_ANGLE: texture->setUsage(gl::uiround<GLenum>(param)); break;
Nicolas Capens8de68282014-04-04 11:10:27 -04005017 case GL_TEXTURE_MAX_ANISOTROPY_EXT: texture->setMaxAnisotropy(param, context->getTextureMaxAnisotropy()); break;
Jamie Madill478fdb22013-07-19 16:36:59 -04005018 case GL_TEXTURE_COMPARE_MODE: texture->setCompareMode(gl::uiround<GLenum>(param)); break;
5019 case GL_TEXTURE_COMPARE_FUNC: texture->setCompareFunc(gl::uiround<GLenum>(param)); break;
Geoff Langbc90a482013-09-17 16:51:27 -04005020 case GL_TEXTURE_SWIZZLE_R: texture->setSwizzleRed(gl::uiround<GLenum>(param)); break;
5021 case GL_TEXTURE_SWIZZLE_G: texture->setSwizzleGreen(gl::uiround<GLenum>(param)); break;
5022 case GL_TEXTURE_SWIZZLE_B: texture->setSwizzleBlue(gl::uiround<GLenum>(param)); break;
5023 case GL_TEXTURE_SWIZZLE_A: texture->setSwizzleAlpha(gl::uiround<GLenum>(param)); break;
Nicolas Capens8de68282014-04-04 11:10:27 -04005024 case GL_TEXTURE_BASE_LEVEL: texture->setBaseLevel(gl::iround<GLint>(param)); break;
5025 case GL_TEXTURE_MAX_LEVEL: texture->setMaxLevel(gl::iround<GLint>(param)); break;
5026 case GL_TEXTURE_MIN_LOD: texture->setMinLod(param); break;
5027 case GL_TEXTURE_MAX_LOD: texture->setMaxLod(param); break;
Jamie Madill478fdb22013-07-19 16:36:59 -04005028 default: UNREACHABLE(); break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005029 }
5030 }
5031 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005032 catch (...)
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005033 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005034 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005035 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005036}
5037
5038void __stdcall glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params)
5039{
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005040 glTexParameterf(target, pname, (GLfloat)*params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005041}
5042
5043void __stdcall glTexParameteri(GLenum target, GLenum pname, GLint param)
5044{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005045 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %d)", target, pname, param);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005046
5047 try
5048 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005049 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005050
5051 if (context)
5052 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005053 if (!ValidateTexParamParameters(context, pname, param))
Jamie Madill478fdb22013-07-19 16:36:59 -04005054 {
5055 return;
5056 }
5057
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05005058 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005059
Jamie Madillfb8a8302013-07-03 14:24:12 -04005060 if (!texture)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005061 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005062 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005063 }
5064
5065 switch (pname)
5066 {
Jamie Madill478fdb22013-07-19 16:36:59 -04005067 case GL_TEXTURE_WRAP_S: texture->setWrapS((GLenum)param); break;
5068 case GL_TEXTURE_WRAP_T: texture->setWrapT((GLenum)param); break;
5069 case GL_TEXTURE_WRAP_R: texture->setWrapR((GLenum)param); break;
5070 case GL_TEXTURE_MIN_FILTER: texture->setMinFilter((GLenum)param); break;
5071 case GL_TEXTURE_MAG_FILTER: texture->setMagFilter((GLenum)param); break;
5072 case GL_TEXTURE_USAGE_ANGLE: texture->setUsage((GLenum)param); break;
5073 case GL_TEXTURE_MAX_ANISOTROPY_EXT: texture->setMaxAnisotropy((float)param, context->getTextureMaxAnisotropy()); break;
5074 case GL_TEXTURE_COMPARE_MODE: texture->setCompareMode((GLenum)param); break;
5075 case GL_TEXTURE_COMPARE_FUNC: texture->setCompareFunc((GLenum)param); break;
Geoff Langbc90a482013-09-17 16:51:27 -04005076 case GL_TEXTURE_SWIZZLE_R: texture->setSwizzleRed((GLenum)param); break;
5077 case GL_TEXTURE_SWIZZLE_G: texture->setSwizzleGreen((GLenum)param); break;
5078 case GL_TEXTURE_SWIZZLE_B: texture->setSwizzleBlue((GLenum)param); break;
5079 case GL_TEXTURE_SWIZZLE_A: texture->setSwizzleAlpha((GLenum)param); break;
Nicolas Capens8de68282014-04-04 11:10:27 -04005080 case GL_TEXTURE_BASE_LEVEL: texture->setBaseLevel(param); break;
5081 case GL_TEXTURE_MAX_LEVEL: texture->setMaxLevel(param); break;
5082 case GL_TEXTURE_MIN_LOD: texture->setMinLod((GLfloat)param); break;
5083 case GL_TEXTURE_MAX_LOD: texture->setMaxLod((GLfloat)param); break;
Jamie Madill478fdb22013-07-19 16:36:59 -04005084 default: UNREACHABLE(); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005085 }
5086 }
5087 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005088 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005089 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005090 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005091 }
5092}
5093
5094void __stdcall glTexParameteriv(GLenum target, GLenum pname, const GLint* params)
5095{
5096 glTexParameteri(target, pname, *params);
5097}
5098
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005099void __stdcall glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
5100{
5101 EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
5102 target, levels, internalformat, width, height);
5103
5104 try
5105 {
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005106 gl::Context *context = gl::getNonLostContext();
5107
5108 if (context)
5109 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005110 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005111 !ValidateES2TexStorageParameters(context, target, levels, internalformat, width, height))
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005112 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005113 return;
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005114 }
5115
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005116 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005117 !ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, 1))
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005118 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005119 return;
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005120 }
5121
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005122 switch (target)
5123 {
5124 case GL_TEXTURE_2D:
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005125 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005126 gl::Texture2D *texture2d = context->getTexture2D();
5127 texture2d->storage(levels, internalformat, width, height);
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005128 }
5129 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005130
Geoff Lang01c21d22013-09-24 11:52:16 -04005131 case GL_TEXTURE_CUBE_MAP:
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005132 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005133 gl::TextureCubeMap *textureCube = context->getTextureCubeMap();
5134 textureCube->storage(levels, internalformat, width);
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005135 }
5136 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005137
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005138 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005139 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005140 }
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005141 }
5142 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005143 catch (...)
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005144 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005145 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005146 }
5147}
5148
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00005149void __stdcall glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
5150 GLenum format, GLenum type, const GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005151{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005152 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005153 "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, GLenum type = 0x%X, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00005154 "const GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005155 target, level, xoffset, yoffset, width, height, format, type, pixels);
5156
5157 try
5158 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005159 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005160
5161 if (context)
5162 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005163 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005164 !ValidateES2TexImageParameters(context, target, level, GL_NONE, false, true,
Jamie Madillf67115c2014-04-22 13:14:05 -04005165 xoffset, yoffset, width, height, 0, format, type, pixels))
daniel@transgaming.com1d2d3c42012-05-31 01:14:15 +00005166 {
5167 return;
5168 }
5169
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005170 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005171 !ValidateES3TexImageParameters(context, target, level, GL_NONE, false, true,
Jamie Madillf67115c2014-04-22 13:14:05 -04005172 xoffset, yoffset, 0, width, height, 1, 0, format, type, pixels))
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005173 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005174 return;
5175 }
5176
Geoff Langc41e42d2014-04-28 10:58:16 -04005177 // Zero sized uploads are valid but no-ops
5178 if (width == 0 || height == 0)
5179 {
5180 return;
5181 }
5182
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005183 switch (target)
5184 {
5185 case GL_TEXTURE_2D:
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005186 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005187 gl::Texture2D *texture = context->getTexture2D();
Jamie Madill88f18f42013-09-18 14:36:19 -04005188 texture->subImage(level, xoffset, yoffset, width, height, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005189 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005190 break;
5191
5192 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
5193 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
5194 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
5195 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
5196 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
5197 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005198 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005199 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04005200 texture->subImage(target, level, xoffset, yoffset, width, height, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005201 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005202 break;
5203
5204 default:
Geoff Lang01c21d22013-09-24 11:52:16 -04005205 UNREACHABLE();
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005206 }
5207 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005208 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005209 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005210 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005211 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005212 }
5213}
5214
5215void __stdcall glUniform1f(GLint location, GLfloat x)
5216{
5217 glUniform1fv(location, 1, &x);
5218}
5219
5220void __stdcall glUniform1fv(GLint location, GLsizei count, const GLfloat* v)
5221{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005222 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005223
5224 try
5225 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005226 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005227
5228 if (context)
5229 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005230 if (!ValidateUniform(context, GL_FLOAT, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005231 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005232 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005233 }
5234
Jamie Madillaa981bd2014-05-20 10:55:55 -04005235 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005236 programBinary->setUniform1fv(location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005237 }
5238 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005239 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005240 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005241 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005242 }
5243}
5244
5245void __stdcall glUniform1i(GLint location, GLint x)
5246{
5247 glUniform1iv(location, 1, &x);
5248}
5249
5250void __stdcall glUniform1iv(GLint location, GLsizei count, const GLint* v)
5251{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005252 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005253
5254 try
5255 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005256 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005257
5258 if (context)
5259 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005260 if (!ValidateUniform(context, GL_INT, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005261 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005262 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005263 }
5264
Jamie Madillaa981bd2014-05-20 10:55:55 -04005265 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005266 programBinary->setUniform1iv(location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005267 }
5268 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005269 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005270 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005271 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005272 }
5273}
5274
5275void __stdcall glUniform2f(GLint location, GLfloat x, GLfloat y)
5276{
5277 GLfloat xy[2] = {x, y};
5278
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005279 glUniform2fv(location, 1, xy);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005280}
5281
5282void __stdcall glUniform2fv(GLint location, GLsizei count, const GLfloat* v)
5283{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005284 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005285
5286 try
5287 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005288 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005289
5290 if (context)
5291 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005292 if (!ValidateUniform(context, GL_FLOAT_VEC2, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005293 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005294 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005295 }
5296
Jamie Madillaa981bd2014-05-20 10:55:55 -04005297 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005298 programBinary->setUniform2fv(location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005299 }
5300 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005301 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005302 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005303 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005304 }
5305}
5306
5307void __stdcall glUniform2i(GLint location, GLint x, GLint y)
5308{
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005309 GLint xy[2] = {x, y};
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005310
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005311 glUniform2iv(location, 1, xy);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005312}
5313
5314void __stdcall glUniform2iv(GLint location, GLsizei count, const GLint* v)
5315{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005316 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005317
5318 try
5319 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005320 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005321
5322 if (context)
5323 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005324 if (!ValidateUniform(context, GL_INT_VEC2, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005325 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005326 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005327 }
5328
Jamie Madillaa981bd2014-05-20 10:55:55 -04005329 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005330 programBinary->setUniform2iv(location, count, v);
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005331 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005332 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005333 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005334 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005335 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005336 }
5337}
5338
5339void __stdcall glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z)
5340{
5341 GLfloat xyz[3] = {x, y, z};
5342
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005343 glUniform3fv(location, 1, xyz);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005344}
5345
5346void __stdcall glUniform3fv(GLint location, GLsizei count, const GLfloat* v)
5347{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005348 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005349
5350 try
5351 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005352 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005353
5354 if (context)
5355 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005356 if (!ValidateUniform(context, GL_FLOAT_VEC3, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005357 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005358 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005359 }
5360
Jamie Madillaa981bd2014-05-20 10:55:55 -04005361 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005362 programBinary->setUniform3fv(location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005363 }
5364 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005365 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005366 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005367 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005368 }
5369}
5370
5371void __stdcall glUniform3i(GLint location, GLint x, GLint y, GLint z)
5372{
5373 GLint xyz[3] = {x, y, z};
5374
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005375 glUniform3iv(location, 1, xyz);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005376}
5377
5378void __stdcall glUniform3iv(GLint location, GLsizei count, const GLint* v)
5379{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005380 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005381
5382 try
5383 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005384 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005385
5386 if (context)
5387 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005388 if (!ValidateUniform(context, GL_INT_VEC3, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005389 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005390 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005391 }
5392
Jamie Madillaa981bd2014-05-20 10:55:55 -04005393 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005394 programBinary->setUniform3iv(location, count, v);
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005395 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005396 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005397 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005398 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005399 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005400 }
5401}
5402
5403void __stdcall glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5404{
5405 GLfloat xyzw[4] = {x, y, z, w};
5406
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005407 glUniform4fv(location, 1, xyzw);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005408}
5409
5410void __stdcall glUniform4fv(GLint location, GLsizei count, const GLfloat* v)
5411{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005412 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005413
5414 try
5415 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005416 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005417
5418 if (context)
5419 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005420 if (!ValidateUniform(context, GL_FLOAT_VEC4, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005421 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005422 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005423 }
5424
Jamie Madillaa981bd2014-05-20 10:55:55 -04005425 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005426 programBinary->setUniform4fv(location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005427 }
5428 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005429 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005430 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005431 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005432 }
5433}
5434
5435void __stdcall glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w)
5436{
5437 GLint xyzw[4] = {x, y, z, w};
5438
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005439 glUniform4iv(location, 1, xyzw);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005440}
5441
5442void __stdcall glUniform4iv(GLint location, GLsizei count, const GLint* v)
5443{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005444 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005445
5446 try
5447 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005448 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005449
5450 if (context)
5451 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005452 if (!ValidateUniform(context, GL_INT_VEC4, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005453 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005454 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005455 }
5456
Jamie Madillaa981bd2014-05-20 10:55:55 -04005457 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005458 programBinary->setUniform4iv(location, count, v);
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005459 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005460 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005461 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005462 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005463 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005464 }
5465}
5466
5467void __stdcall glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
5468{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005469 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005470 location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005471
5472 try
5473 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005474 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005475
5476 if (context)
5477 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005478 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005479 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005480 return;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005481 }
5482
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005483 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005484 programBinary->setUniformMatrix2fv(location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005485 }
5486 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005487 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005488 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005489 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005490 }
5491}
5492
5493void __stdcall glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
5494{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005495 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005496 location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005497
5498 try
5499 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005500 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005501
5502 if (context)
5503 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005504 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005505 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005506 return;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005507 }
5508
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005509 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005510 programBinary->setUniformMatrix3fv(location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005511 }
5512 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005513 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005514 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005515 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005516 }
5517}
5518
5519void __stdcall glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
5520{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005521 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005522 location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005523
5524 try
5525 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005526 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005527
5528 if (context)
5529 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005530 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005531 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005532 return;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005533 }
5534
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005535 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005536 programBinary->setUniformMatrix4fv(location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005537 }
5538 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005539 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005540 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005541 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005542 }
5543}
5544
5545void __stdcall glUseProgram(GLuint program)
5546{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005547 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005548
5549 try
5550 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005551 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005552
5553 if (context)
5554 {
5555 gl::Program *programObject = context->getProgram(program);
5556
daniel@transgaming.comc8478202010-04-13 19:53:35 +00005557 if (!programObject && program != 0)
5558 {
5559 if (context->getShader(program))
5560 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005561 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comc8478202010-04-13 19:53:35 +00005562 }
5563 else
5564 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005565 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comc8478202010-04-13 19:53:35 +00005566 }
5567 }
5568
daniel@transgaming.com716056c2012-07-24 18:38:59 +00005569 if (program != 0 && !programObject->isLinked())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005570 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005571 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005572 }
5573
5574 context->useProgram(program);
5575 }
5576 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005577 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005578 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005579 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005580 }
5581}
5582
5583void __stdcall glValidateProgram(GLuint program)
5584{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005585 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005586
5587 try
5588 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005589 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005590
5591 if (context)
5592 {
5593 gl::Program *programObject = context->getProgram(program);
5594
5595 if (!programObject)
5596 {
5597 if (context->getShader(program))
5598 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005599 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005600 }
5601 else
5602 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005603 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005604 }
5605 }
5606
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00005607 programObject->validate();
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005608 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005609 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005610 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005611 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005612 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005613 }
5614}
5615
5616void __stdcall glVertexAttrib1f(GLuint index, GLfloat x)
5617{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005618 EVENT("(GLuint index = %d, GLfloat x = %f)", index, x);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005619
5620 try
5621 {
5622 if (index >= gl::MAX_VERTEX_ATTRIBS)
5623 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005624 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005625 }
5626
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005627 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005628
5629 if (context)
5630 {
5631 GLfloat vals[4] = { x, 0, 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005632 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005633 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005634 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005635 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005636 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005637 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005638 }
5639}
5640
5641void __stdcall glVertexAttrib1fv(GLuint index, const GLfloat* values)
5642{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005643 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005644
5645 try
5646 {
5647 if (index >= gl::MAX_VERTEX_ATTRIBS)
5648 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005649 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005650 }
5651
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005652 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005653
5654 if (context)
5655 {
5656 GLfloat vals[4] = { values[0], 0, 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005657 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005658 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005659 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005660 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005661 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005662 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005663 }
5664}
5665
5666void __stdcall glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y)
5667{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005668 EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f)", index, x, y);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005669
5670 try
5671 {
5672 if (index >= gl::MAX_VERTEX_ATTRIBS)
5673 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005674 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005675 }
5676
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005677 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005678
5679 if (context)
5680 {
5681 GLfloat vals[4] = { x, y, 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005682 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005683 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005684 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005685 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005686 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005687 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005688 }
5689}
5690
5691void __stdcall glVertexAttrib2fv(GLuint index, const GLfloat* values)
5692{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005693 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005694
5695 try
5696 {
5697 if (index >= gl::MAX_VERTEX_ATTRIBS)
5698 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005699 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005700 }
5701
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005702 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005703
5704 if (context)
5705 {
5706 GLfloat vals[4] = { values[0], values[1], 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005707 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005708 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005709 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005710 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005711 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005712 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005713 }
5714}
5715
5716void __stdcall glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z)
5717{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005718 EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f)", index, x, y, z);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005719
5720 try
5721 {
5722 if (index >= gl::MAX_VERTEX_ATTRIBS)
5723 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005724 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005725 }
5726
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005727 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005728
5729 if (context)
5730 {
5731 GLfloat vals[4] = { x, y, z, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005732 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005733 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005734 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005735 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005736 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005737 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005738 }
5739}
5740
5741void __stdcall glVertexAttrib3fv(GLuint index, const GLfloat* values)
5742{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005743 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005744
5745 try
5746 {
5747 if (index >= gl::MAX_VERTEX_ATTRIBS)
5748 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005749 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005750 }
5751
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005752 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005753
5754 if (context)
5755 {
5756 GLfloat vals[4] = { values[0], values[1], values[2], 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005757 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005758 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005759 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005760 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005761 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005762 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005763 }
5764}
5765
5766void __stdcall glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5767{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005768 EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f, GLfloat w = %f)", index, x, y, z, w);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005769
5770 try
5771 {
5772 if (index >= gl::MAX_VERTEX_ATTRIBS)
5773 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005774 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005775 }
5776
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005777 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005778
5779 if (context)
5780 {
5781 GLfloat vals[4] = { x, y, z, w };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005782 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005783 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005784 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005785 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005786 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005787 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005788 }
5789}
5790
5791void __stdcall glVertexAttrib4fv(GLuint index, const GLfloat* values)
5792{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005793 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005794
5795 try
5796 {
5797 if (index >= gl::MAX_VERTEX_ATTRIBS)
5798 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005799 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005800 }
5801
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005802 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005803
5804 if (context)
5805 {
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005806 context->setVertexAttribf(index, values);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005807 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005808 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005809 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005810 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005811 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005812 }
5813}
5814
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00005815void __stdcall glVertexAttribDivisorANGLE(GLuint index, GLuint divisor)
5816{
5817 EVENT("(GLuint index = %d, GLuint divisor = %d)", index, divisor);
5818
5819 try
5820 {
5821 if (index >= gl::MAX_VERTEX_ATTRIBS)
5822 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005823 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00005824 }
5825
5826 gl::Context *context = gl::getNonLostContext();
5827
5828 if (context)
5829 {
5830 context->setVertexAttribDivisor(index, divisor);
5831 }
5832 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005833 catch (...)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00005834 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005835 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00005836 }
5837}
5838
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00005839void __stdcall glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005840{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005841 EVENT("(GLuint index = %d, GLint size = %d, GLenum type = 0x%X, "
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005842 "GLboolean normalized = %u, GLsizei stride = %d, const GLvoid* ptr = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005843 index, size, type, normalized, stride, ptr);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005844
5845 try
5846 {
5847 if (index >= gl::MAX_VERTEX_ATTRIBS)
5848 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005849 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005850 }
5851
5852 if (size < 1 || size > 4)
5853 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005854 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005855 }
5856
shannon.woods%transgaming.com@gtempaccount.com1a4e09a2013-04-13 03:33:30 +00005857 gl::Context *context = gl::getNonLostContext();
5858
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005859 switch (type)
5860 {
5861 case GL_BYTE:
5862 case GL_UNSIGNED_BYTE:
5863 case GL_SHORT:
5864 case GL_UNSIGNED_SHORT:
5865 case GL_FIXED:
5866 case GL_FLOAT:
5867 break;
shannon.woods%transgaming.com@gtempaccount.com1a4e09a2013-04-13 03:33:30 +00005868 case GL_HALF_FLOAT:
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005869 case GL_INT:
5870 case GL_UNSIGNED_INT:
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00005871 case GL_INT_2_10_10_10_REV:
5872 case GL_UNSIGNED_INT_2_10_10_10_REV:
shannon.woods%transgaming.com@gtempaccount.com1a4e09a2013-04-13 03:33:30 +00005873 if (context && context->getClientVersion() < 3)
5874 {
5875 return gl::error(GL_INVALID_ENUM);
5876 }
5877 else
5878 {
5879 break;
5880 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005881 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005882 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005883 }
5884
5885 if (stride < 0)
5886 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005887 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005888 }
5889
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00005890 if ((type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) && size != 4)
5891 {
5892 return gl::error(GL_INVALID_OPERATION);
5893 }
5894
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005895 if (context)
5896 {
Jamie Madilld8db8662013-07-02 11:57:04 -04005897 // [OpenGL ES 3.0.2] Section 2.8 page 24:
5898 // An INVALID_OPERATION error is generated when a non-zero vertex array object
5899 // is bound, zero is bound to the ARRAY_BUFFER buffer object binding point,
5900 // and the pointer argument is not NULL.
5901 if (context->getVertexArrayHandle() != 0 && context->getArrayBufferHandle() == 0 && ptr != NULL)
5902 {
5903 return gl::error(GL_INVALID_OPERATION);
5904 }
5905
shannon.woods%transgaming.com@gtempaccount.com8de4e6a2013-04-13 03:37:44 +00005906 context->setVertexAttribState(index, context->getArrayBuffer(), size, type,
5907 normalized == GL_TRUE, false, stride, ptr);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005908 }
5909 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005910 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005911 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005912 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005913 }
5914}
5915
5916void __stdcall glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
5917{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005918 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005919
5920 try
5921 {
5922 if (width < 0 || height < 0)
5923 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005924 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005925 }
5926
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005927 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005928
5929 if (context)
5930 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00005931 context->setViewportParams(x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005932 }
5933 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005934 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005935 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005936 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005937 }
5938}
5939
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005940// OpenGL ES 3.0 functions
5941
5942void __stdcall glReadBuffer(GLenum mode)
5943{
5944 EVENT("(GLenum mode = 0x%X)", mode);
5945
5946 try
5947 {
5948 gl::Context *context = gl::getNonLostContext();
5949
5950 if (context)
5951 {
5952 if (context->getClientVersion() < 3)
5953 {
5954 return gl::error(GL_INVALID_OPERATION);
5955 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005956
Jamie Madill54133512013-06-21 09:33:07 -04005957 // glReadBuffer
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00005958 UNIMPLEMENTED();
5959 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005960 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005961 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005962 {
5963 return gl::error(GL_OUT_OF_MEMORY);
5964 }
5965}
5966
5967void __stdcall glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices)
5968{
5969 EVENT("(GLenum mode = 0x%X, GLuint start = %u, GLuint end = %u, GLsizei count = %d, GLenum type = 0x%X, "
5970 "const GLvoid* indices = 0x%0.8p)", mode, start, end, count, type, indices);
5971
5972 try
5973 {
5974 gl::Context *context = gl::getNonLostContext();
5975
5976 if (context)
5977 {
5978 if (context->getClientVersion() < 3)
5979 {
5980 return gl::error(GL_INVALID_OPERATION);
5981 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005982
Jamie Madill54133512013-06-21 09:33:07 -04005983 // glDrawRangeElements
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00005984 UNIMPLEMENTED();
5985 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005986 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005987 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005988 {
5989 return gl::error(GL_OUT_OF_MEMORY);
5990 }
5991}
5992
5993void __stdcall glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
5994{
5995 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, "
5996 "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLenum format = 0x%X, "
5997 "GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
5998 target, level, internalformat, width, height, depth, border, format, type, pixels);
5999
6000 try
6001 {
6002 gl::Context *context = gl::getNonLostContext();
6003
6004 if (context)
6005 {
6006 if (context->getClientVersion() < 3)
6007 {
6008 return gl::error(GL_INVALID_OPERATION);
6009 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006010
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006011 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006012 if (!ValidateES3TexImageParameters(context, target, level, internalformat, false, false,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04006013 0, 0, 0, width, height, depth, border, format, type, pixels))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006014 {
6015 return;
6016 }
6017
6018 switch(target)
6019 {
6020 case GL_TEXTURE_3D:
6021 {
6022 gl::Texture3D *texture = context->getTexture3D();
Jamie Madill88f18f42013-09-18 14:36:19 -04006023 texture->setImage(level, width, height, depth, internalformat, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006024 }
6025 break;
6026
6027 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006028 {
6029 gl::Texture2DArray *texture = context->getTexture2DArray();
Jamie Madill88f18f42013-09-18 14:36:19 -04006030 texture->setImage(level, width, height, depth, internalformat, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006031 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006032 break;
6033
6034 default:
6035 return gl::error(GL_INVALID_ENUM);
6036 }
6037 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006038 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006039 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006040 {
6041 return gl::error(GL_OUT_OF_MEMORY);
6042 }
6043}
6044
6045void __stdcall glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels)
6046{
6047 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
6048 "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
6049 "GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
6050 target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
6051
6052 try
6053 {
6054 gl::Context *context = gl::getNonLostContext();
6055
6056 if (context)
6057 {
6058 if (context->getClientVersion() < 3)
6059 {
6060 return gl::error(GL_INVALID_OPERATION);
6061 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006062
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006063 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006064 if (!ValidateES3TexImageParameters(context, target, level, GL_NONE, false, true,
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006065 xoffset, yoffset, zoffset, width, height, depth, 0,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04006066 format, type, pixels))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006067 {
6068 return;
6069 }
6070
Geoff Langc41e42d2014-04-28 10:58:16 -04006071 // Zero sized uploads are valid but no-ops
6072 if (width == 0 || height == 0 || depth == 0)
6073 {
6074 return;
6075 }
6076
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006077 switch(target)
6078 {
6079 case GL_TEXTURE_3D:
6080 {
6081 gl::Texture3D *texture = context->getTexture3D();
Jamie Madill88f18f42013-09-18 14:36:19 -04006082 texture->subImage(level, xoffset, yoffset, zoffset, width, height, depth, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006083 }
6084 break;
6085
6086 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006087 {
6088 gl::Texture2DArray *texture = context->getTexture2DArray();
Jamie Madill88f18f42013-09-18 14:36:19 -04006089 texture->subImage(level, xoffset, yoffset, zoffset, width, height, depth, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006090 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006091 break;
6092
6093 default:
6094 return gl::error(GL_INVALID_ENUM);
6095 }
6096 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006097 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006098 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006099 {
6100 return gl::error(GL_OUT_OF_MEMORY);
6101 }
6102}
6103
6104void __stdcall glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
6105{
6106 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
6107 "GLint zoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
6108 target, level, xoffset, yoffset, zoffset, x, y, width, height);
6109
6110 try
6111 {
6112 gl::Context *context = gl::getNonLostContext();
6113
6114 if (context)
6115 {
6116 if (context->getClientVersion() < 3)
6117 {
6118 return gl::error(GL_INVALID_OPERATION);
6119 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006120
Jamie Madill6f38f822014-06-06 17:12:20 -04006121 if (!ValidateES3CopyTexImageParameters(context, target, level, GL_NONE, true, xoffset, yoffset, zoffset,
shannonwoods@chromium.org6cf2b0e2013-05-30 00:13:36 +00006122 x, y, width, height, 0))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006123 {
6124 return;
6125 }
6126
6127 gl::Framebuffer *framebuffer = context->getReadFramebuffer();
6128 gl::Texture *texture = NULL;
6129 switch (target)
6130 {
6131 case GL_TEXTURE_3D:
6132 texture = context->getTexture3D();
6133 break;
6134
6135 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006136 texture = context->getTexture2DArray();
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006137 break;
6138
6139 default:
6140 return gl::error(GL_INVALID_ENUM);
6141 }
6142
6143 texture->copySubImage(target, level, xoffset, yoffset, zoffset, x, y, width, height, framebuffer);
6144 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006145 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006146 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006147 {
6148 return gl::error(GL_OUT_OF_MEMORY);
6149 }
6150}
6151
6152void __stdcall glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data)
6153{
Geoff Langeef52cc2013-10-16 15:07:39 -04006154 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006155 "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLsizei imageSize = %d, "
6156 "const GLvoid* data = 0x%0.8p)",
6157 target, level, internalformat, width, height, depth, border, imageSize, data);
6158
6159 try
6160 {
6161 gl::Context *context = gl::getNonLostContext();
6162
6163 if (context)
6164 {
6165 if (context->getClientVersion() < 3)
6166 {
6167 return gl::error(GL_INVALID_OPERATION);
6168 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006169
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00006170 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(internalformat, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006171 {
6172 return gl::error(GL_INVALID_VALUE);
6173 }
6174
6175 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006176 if (!ValidateES3TexImageParameters(context, target, level, internalformat, true, false,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04006177 0, 0, 0, width, height, depth, border, GL_NONE, GL_NONE, data))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006178 {
6179 return;
6180 }
6181
6182 switch(target)
6183 {
6184 case GL_TEXTURE_3D:
6185 {
6186 gl::Texture3D *texture = context->getTexture3D();
6187 texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, data);
6188 }
6189 break;
6190
6191 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006192 {
6193 gl::Texture2DArray *texture = context->getTexture2DArray();
6194 texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, data);
6195 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006196 break;
6197
6198 default:
6199 return gl::error(GL_INVALID_ENUM);
6200 }
6201 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006202 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006203 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006204 {
6205 return gl::error(GL_OUT_OF_MEMORY);
6206 }
6207}
6208
6209void __stdcall glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data)
6210{
6211 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
6212 "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
6213 "GLenum format = 0x%X, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
6214 target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
6215
6216 try
6217 {
6218 gl::Context *context = gl::getNonLostContext();
6219
6220 if (context)
6221 {
6222 if (context->getClientVersion() < 3)
6223 {
6224 return gl::error(GL_INVALID_OPERATION);
6225 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006226
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00006227 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(format, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006228 {
6229 return gl::error(GL_INVALID_VALUE);
6230 }
6231
6232 if (!data)
6233 {
6234 return gl::error(GL_INVALID_VALUE);
6235 }
6236
6237 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006238 if (!ValidateES3TexImageParameters(context, target, level, GL_NONE, true, true,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04006239 0, 0, 0, width, height, depth, 0, GL_NONE, GL_NONE, data))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006240 {
6241 return;
6242 }
6243
Geoff Langc41e42d2014-04-28 10:58:16 -04006244 // Zero sized uploads are valid but no-ops
6245 if (width == 0 || height == 0)
6246 {
6247 return;
6248 }
6249
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006250 switch(target)
6251 {
6252 case GL_TEXTURE_3D:
6253 {
6254 gl::Texture3D *texture = context->getTexture3D();
6255 texture->subImageCompressed(level, xoffset, yoffset, zoffset, width, height, depth,
6256 format, imageSize, data);
6257 }
6258 break;
6259
6260 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006261 {
6262 gl::Texture2DArray *texture = context->getTexture2DArray();
6263 texture->subImageCompressed(level, xoffset, yoffset, zoffset, width, height, depth,
6264 format, imageSize, data);
6265 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006266 break;
6267
6268 default:
6269 return gl::error(GL_INVALID_ENUM);
6270 }
6271 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006272 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006273 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006274 {
6275 return gl::error(GL_OUT_OF_MEMORY);
6276 }
6277}
6278
6279void __stdcall glGenQueries(GLsizei n, GLuint* ids)
6280{
6281 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
6282
6283 try
6284 {
6285 gl::Context *context = gl::getNonLostContext();
6286
6287 if (context)
6288 {
6289 if (context->getClientVersion() < 3)
6290 {
6291 return gl::error(GL_INVALID_OPERATION);
6292 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006293
Geoff Lang37dde692014-01-31 16:34:54 -05006294 if (n < 0)
6295 {
6296 return gl::error(GL_INVALID_VALUE);
6297 }
6298
6299 for (GLsizei i = 0; i < n; i++)
6300 {
6301 ids[i] = context->createQuery();
6302 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006303 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006304 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006305 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006306 {
6307 return gl::error(GL_OUT_OF_MEMORY);
6308 }
6309}
6310
6311void __stdcall glDeleteQueries(GLsizei n, const GLuint* ids)
6312{
6313 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
6314
6315 try
6316 {
6317 gl::Context *context = gl::getNonLostContext();
6318
6319 if (context)
6320 {
6321 if (context->getClientVersion() < 3)
6322 {
6323 return gl::error(GL_INVALID_OPERATION);
6324 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006325
Geoff Lang37dde692014-01-31 16:34:54 -05006326 if (n < 0)
6327 {
6328 return gl::error(GL_INVALID_VALUE);
6329 }
6330
6331 for (GLsizei i = 0; i < n; i++)
6332 {
6333 context->deleteQuery(ids[i]);
6334 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006335 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006336 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006337 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006338 {
6339 return gl::error(GL_OUT_OF_MEMORY);
6340 }
6341}
6342
6343GLboolean __stdcall glIsQuery(GLuint id)
6344{
6345 EVENT("(GLuint id = %u)", id);
6346
6347 try
6348 {
6349 gl::Context *context = gl::getNonLostContext();
6350
6351 if (context)
6352 {
6353 if (context->getClientVersion() < 3)
6354 {
6355 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
6356 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006357
Geoff Lang37dde692014-01-31 16:34:54 -05006358 return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE;
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006359 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006360 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006361 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006362 {
6363 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
6364 }
6365
6366 return GL_FALSE;
6367}
6368
6369void __stdcall glBeginQuery(GLenum target, GLuint id)
6370{
6371 EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id);
6372
6373 try
6374 {
6375 gl::Context *context = gl::getNonLostContext();
6376
6377 if (context)
6378 {
6379 if (context->getClientVersion() < 3)
6380 {
6381 return gl::error(GL_INVALID_OPERATION);
6382 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006383
Jamie Madilldb2f14c2014-05-13 13:56:30 -04006384 if (!ValidateBeginQuery(context, target, id))
Jamie Madill3641b4b2013-07-26 12:54:59 -04006385 {
Jamie Madilldb2f14c2014-05-13 13:56:30 -04006386 return;
Jamie Madill3641b4b2013-07-26 12:54:59 -04006387 }
Geoff Lang37dde692014-01-31 16:34:54 -05006388 context->beginQuery(target, id);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006389 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006390 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006391 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006392 {
6393 return gl::error(GL_OUT_OF_MEMORY);
6394 }
6395}
6396
6397void __stdcall glEndQuery(GLenum target)
6398{
6399 EVENT("(GLenum target = 0x%X)", target);
6400
6401 try
6402 {
6403 gl::Context *context = gl::getNonLostContext();
6404
6405 if (context)
6406 {
6407 if (context->getClientVersion() < 3)
6408 {
6409 return gl::error(GL_INVALID_OPERATION);
6410 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006411
Jamie Madill45c785d2014-05-13 14:09:34 -04006412 if (!ValidateEndQuery(context, target))
Jamie Madill3641b4b2013-07-26 12:54:59 -04006413 {
Jamie Madill45c785d2014-05-13 14:09:34 -04006414 return;
Jamie Madill3641b4b2013-07-26 12:54:59 -04006415 }
Geoff Lang37dde692014-01-31 16:34:54 -05006416
6417 context->endQuery(target);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006418 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006419 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006420 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006421 {
6422 return gl::error(GL_OUT_OF_MEMORY);
6423 }
6424}
6425
6426void __stdcall glGetQueryiv(GLenum target, GLenum pname, GLint* params)
6427{
6428 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
6429
6430 try
6431 {
6432 gl::Context *context = gl::getNonLostContext();
6433
6434 if (context)
6435 {
6436 if (context->getClientVersion() < 3)
6437 {
6438 return gl::error(GL_INVALID_OPERATION);
6439 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006440
Geoff Lang37dde692014-01-31 16:34:54 -05006441 if (!ValidQueryType(context, target))
Jamie Madill3641b4b2013-07-26 12:54:59 -04006442 {
Geoff Lang37dde692014-01-31 16:34:54 -05006443 return gl::error(GL_INVALID_ENUM);
Jamie Madill3641b4b2013-07-26 12:54:59 -04006444 }
Geoff Lang37dde692014-01-31 16:34:54 -05006445
6446 switch (pname)
Jamie Madill3641b4b2013-07-26 12:54:59 -04006447 {
Geoff Lang37dde692014-01-31 16:34:54 -05006448 case GL_CURRENT_QUERY:
Jamie Madill45c785d2014-05-13 14:09:34 -04006449 params[0] = static_cast<GLint>(context->getActiveQueryId(target));
Geoff Lang37dde692014-01-31 16:34:54 -05006450 break;
6451
6452 default:
6453 return gl::error(GL_INVALID_ENUM);
Jamie Madill3641b4b2013-07-26 12:54:59 -04006454 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006455 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006456 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006457 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006458 {
6459 return gl::error(GL_OUT_OF_MEMORY);
6460 }
6461}
6462
6463void __stdcall glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint* params)
6464{
6465 EVENT("(GLuint id = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", id, pname, params);
6466
6467 try
6468 {
6469 gl::Context *context = gl::getNonLostContext();
6470
6471 if (context)
6472 {
6473 if (context->getClientVersion() < 3)
6474 {
6475 return gl::error(GL_INVALID_OPERATION);
6476 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006477
Geoff Lang37dde692014-01-31 16:34:54 -05006478 gl::Query *queryObject = context->getQuery(id, false, GL_NONE);
6479
6480 if (!queryObject)
6481 {
6482 return gl::error(GL_INVALID_OPERATION);
6483 }
6484
Jamie Madill45c785d2014-05-13 14:09:34 -04006485 if (context->getActiveQueryId(queryObject->getType()) == id)
Geoff Lang37dde692014-01-31 16:34:54 -05006486 {
6487 return gl::error(GL_INVALID_OPERATION);
6488 }
6489
6490 switch(pname)
6491 {
6492 case GL_QUERY_RESULT:
6493 params[0] = queryObject->getResult();
6494 break;
6495 case GL_QUERY_RESULT_AVAILABLE:
6496 params[0] = queryObject->isResultAvailable();
6497 break;
6498 default:
6499 return gl::error(GL_INVALID_ENUM);
6500 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006501 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006502 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006503 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006504 {
6505 return gl::error(GL_OUT_OF_MEMORY);
6506 }
6507}
6508
6509GLboolean __stdcall glUnmapBuffer(GLenum target)
6510{
6511 EVENT("(GLenum target = 0x%X)", target);
6512
6513 try
6514 {
6515 gl::Context *context = gl::getNonLostContext();
6516
6517 if (context)
6518 {
6519 if (context->getClientVersion() < 3)
6520 {
6521 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
6522 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006523
Shannon Woodsb3801742014-03-27 14:59:19 -04006524 return glUnmapBufferOES(target);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006525 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006526 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006527 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006528 {
6529 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
6530 }
6531
6532 return GL_FALSE;
6533}
6534
6535void __stdcall glGetBufferPointerv(GLenum target, GLenum pname, GLvoid** params)
6536{
6537 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLvoid** params = 0x%0.8p)", target, pname, params);
6538
6539 try
6540 {
6541 gl::Context *context = gl::getNonLostContext();
6542
6543 if (context)
6544 {
6545 if (context->getClientVersion() < 3)
6546 {
6547 return gl::error(GL_INVALID_OPERATION);
6548 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006549
Shannon Woodsb3801742014-03-27 14:59:19 -04006550 glGetBufferPointervOES(target, pname, params);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006551 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006552 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006553 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006554 {
6555 return gl::error(GL_OUT_OF_MEMORY);
6556 }
6557}
6558
6559void __stdcall glDrawBuffers(GLsizei n, const GLenum* bufs)
6560{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006561 try
6562 {
6563 gl::Context *context = gl::getNonLostContext();
6564
6565 if (context)
6566 {
6567 if (context->getClientVersion() < 3)
6568 {
6569 return gl::error(GL_INVALID_OPERATION);
6570 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006571
shannon.woods%transgaming.com@gtempaccount.com7948c5f2013-04-13 03:38:58 +00006572 glDrawBuffersEXT(n, bufs);
6573 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006574 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006575 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006576 {
6577 return gl::error(GL_OUT_OF_MEMORY);
6578 }
6579}
6580
6581void __stdcall glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6582{
6583 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6584 location, count, transpose, value);
6585
6586 try
6587 {
6588 gl::Context *context = gl::getNonLostContext();
6589
6590 if (context)
6591 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006592 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x3, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006593 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006594 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006595 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006596
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006597 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04006598 programBinary->setUniformMatrix2x3fv(location, count, transpose, value);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006599 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006600 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006601 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006602 {
6603 return gl::error(GL_OUT_OF_MEMORY);
6604 }
6605}
6606
6607void __stdcall glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6608{
6609 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6610 location, count, transpose, value);
6611
6612 try
6613 {
6614 gl::Context *context = gl::getNonLostContext();
6615
6616 if (context)
6617 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006618 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x2, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006619 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006620 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006621 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006622
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006623 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04006624 programBinary->setUniformMatrix3x2fv(location, count, transpose, value);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006625 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006626 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006627 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006628 {
6629 return gl::error(GL_OUT_OF_MEMORY);
6630 }
6631}
6632
6633void __stdcall glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6634{
6635 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6636 location, count, transpose, value);
6637
6638 try
6639 {
6640 gl::Context *context = gl::getNonLostContext();
6641
6642 if (context)
6643 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006644 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x4, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006645 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006646 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006647 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006648
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006649 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04006650 programBinary->setUniformMatrix2x4fv(location, count, transpose, value);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006651 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006652 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006653 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006654 {
6655 return gl::error(GL_OUT_OF_MEMORY);
6656 }
6657}
6658
6659void __stdcall glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6660{
6661 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6662 location, count, transpose, value);
6663
6664 try
6665 {
6666 gl::Context *context = gl::getNonLostContext();
6667
6668 if (context)
6669 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006670 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x2, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006671 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006672 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006673 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006674
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006675 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04006676 programBinary->setUniformMatrix4x2fv(location, count, transpose, value);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006677 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006678 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006679 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006680 {
6681 return gl::error(GL_OUT_OF_MEMORY);
6682 }
6683}
6684
6685void __stdcall glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6686{
6687 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6688 location, count, transpose, value);
6689
6690 try
6691 {
6692 gl::Context *context = gl::getNonLostContext();
6693
6694 if (context)
6695 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006696 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x4, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006697 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006698 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006699 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006700
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006701 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04006702 programBinary->setUniformMatrix3x4fv(location, count, transpose, value);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006703 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006704 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006705 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006706 {
6707 return gl::error(GL_OUT_OF_MEMORY);
6708 }
6709}
6710
6711void __stdcall glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6712{
6713 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6714 location, count, transpose, value);
6715
6716 try
6717 {
6718 gl::Context *context = gl::getNonLostContext();
6719
6720 if (context)
6721 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006722 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x3, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006723 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006724 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006725 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006726
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006727 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04006728 programBinary->setUniformMatrix4x3fv(location, count, transpose, value);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006729 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006730 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006731 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006732 {
6733 return gl::error(GL_OUT_OF_MEMORY);
6734 }
6735}
6736
6737void __stdcall glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
6738{
6739 EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, GLint dstX0 = %d, "
6740 "GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, GLbitfield mask = 0x%X, GLenum filter = 0x%X)",
6741 srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
6742
6743 try
6744 {
6745 gl::Context *context = gl::getNonLostContext();
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006746 if (context)
6747 {
6748 if (context->getClientVersion() < 3)
6749 {
6750 return gl::error(GL_INVALID_OPERATION);
6751 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006752
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006753 if (!ValidateBlitFramebufferParameters(context, srcX0, srcY0, srcX1, srcY1,
Geoff Lang758d5b22013-06-11 11:42:50 -04006754 dstX0, dstY0, dstX1, dstY1, mask, filter,
6755 false))
6756 {
6757 return;
6758 }
6759
6760 context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1,
6761 mask, filter);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006762 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006763 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006764 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006765 {
6766 return gl::error(GL_OUT_OF_MEMORY);
6767 }
6768}
6769
6770void __stdcall glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
6771{
6772 EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
6773 target, samples, internalformat, width, height);
6774
6775 try
6776 {
6777 gl::Context *context = gl::getNonLostContext();
6778
6779 if (context)
6780 {
6781 if (context->getClientVersion() < 3)
6782 {
6783 return gl::error(GL_INVALID_OPERATION);
6784 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006785
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006786 if (!ValidateRenderbufferStorageParameters(context, target, samples, internalformat,
Geoff Lang2e1dcd52013-05-29 10:34:08 -04006787 width, height, false))
6788 {
6789 return;
6790 }
6791
6792 context->setRenderbufferStorage(width, height, internalformat, samples);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006793 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006794 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006795 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006796 {
6797 return gl::error(GL_OUT_OF_MEMORY);
6798 }
6799}
6800
6801void __stdcall glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
6802{
6803 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d, GLint layer = %d)",
6804 target, attachment, texture, level, layer);
6805
6806 try
6807 {
6808 gl::Context *context = gl::getNonLostContext();
6809
6810 if (context)
6811 {
6812 if (context->getClientVersion() < 3)
6813 {
6814 return gl::error(GL_INVALID_OPERATION);
6815 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006816
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006817 if (!ValidateES3FramebufferTextureParameters(context, target, attachment, GL_NONE, texture, level, layer, true))
Geoff Lang3ed0c482013-07-25 17:03:18 -04006818 {
6819 return;
6820 }
6821
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05006822 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
6823 ASSERT(framebuffer);
Geoff Lang3ed0c482013-07-25 17:03:18 -04006824
6825 gl::Texture *textureObject = context->getTexture(texture);
6826 GLenum textarget = textureObject ? textureObject->getTarget() : GL_NONE;
6827
6828 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
6829 {
6830 const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
6831 framebuffer->setColorbuffer(colorAttachment, textarget, texture, level, layer);
6832 }
6833 else
6834 {
6835 switch (attachment)
6836 {
6837 case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture, level, layer); break;
6838 case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture, level, layer); break;
6839 case GL_DEPTH_STENCIL_ATTACHMENT: framebuffer->setDepthStencilBuffer(textarget, texture, level, layer); break;
6840 }
6841 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006842 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006843 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006844 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006845 {
6846 return gl::error(GL_OUT_OF_MEMORY);
6847 }
6848}
6849
6850GLvoid* __stdcall glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
6851{
6852 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = 0x%X)",
6853 target, offset, length, access);
6854
6855 try
6856 {
6857 gl::Context *context = gl::getNonLostContext();
6858
6859 if (context)
6860 {
6861 if (context->getClientVersion() < 3)
6862 {
6863 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
6864 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006865
Shannon Woods916e7692014-03-27 16:58:22 -04006866 return glMapBufferRangeEXT(target, offset, length, access);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006867 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006868 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006869 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006870 {
6871 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLvoid*>(NULL));
6872 }
6873
6874 return NULL;
6875}
6876
6877void __stdcall glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
6878{
6879 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length);
6880
6881 try
6882 {
6883 gl::Context *context = gl::getNonLostContext();
6884
6885 if (context)
6886 {
6887 if (context->getClientVersion() < 3)
6888 {
6889 return gl::error(GL_INVALID_OPERATION);
6890 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006891
Shannon Woods916e7692014-03-27 16:58:22 -04006892 glFlushMappedBufferRangeEXT(target, offset, length);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006893 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006894 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006895 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006896 {
6897 return gl::error(GL_OUT_OF_MEMORY);
6898 }
6899}
6900
6901void __stdcall glBindVertexArray(GLuint array)
6902{
6903 EVENT("(GLuint array = %u)", array);
6904
6905 try
6906 {
6907 gl::Context *context = gl::getNonLostContext();
6908
6909 if (context)
6910 {
6911 if (context->getClientVersion() < 3)
6912 {
6913 return gl::error(GL_INVALID_OPERATION);
6914 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006915
Jamie Madilld1028542013-07-02 11:57:04 -04006916 gl::VertexArray *vao = context->getVertexArray(array);
6917
6918 if (!vao)
6919 {
6920 // The default VAO should always exist
6921 ASSERT(array != 0);
6922 return gl::error(GL_INVALID_OPERATION);
6923 }
6924
6925 context->bindVertexArray(array);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006926 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006927 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006928 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006929 {
6930 return gl::error(GL_OUT_OF_MEMORY);
6931 }
6932}
6933
6934void __stdcall glDeleteVertexArrays(GLsizei n, const GLuint* arrays)
6935{
6936 EVENT("(GLsizei n = %d, const GLuint* arrays = 0x%0.8p)", n, arrays);
6937
6938 try
6939 {
6940 gl::Context *context = gl::getNonLostContext();
6941
6942 if (context)
6943 {
6944 if (context->getClientVersion() < 3)
6945 {
6946 return gl::error(GL_INVALID_OPERATION);
6947 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006948
Jamie Madilld1028542013-07-02 11:57:04 -04006949 if (n < 0)
6950 {
6951 return gl::error(GL_INVALID_VALUE);
6952 }
6953
6954 for (int arrayIndex = 0; arrayIndex < n; arrayIndex++)
6955 {
6956 if (arrays[arrayIndex] != 0)
6957 {
6958 context->deleteVertexArray(arrays[arrayIndex]);
6959 }
6960 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006961 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006962 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006963 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006964 {
6965 return gl::error(GL_OUT_OF_MEMORY);
6966 }
6967}
6968
6969void __stdcall glGenVertexArrays(GLsizei n, GLuint* arrays)
6970{
6971 EVENT("(GLsizei n = %d, GLuint* arrays = 0x%0.8p)", n, arrays);
6972
6973 try
6974 {
6975 gl::Context *context = gl::getNonLostContext();
6976
6977 if (context)
6978 {
6979 if (context->getClientVersion() < 3)
6980 {
6981 return gl::error(GL_INVALID_OPERATION);
6982 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006983
Jamie Madilld1028542013-07-02 11:57:04 -04006984 if (n < 0)
6985 {
6986 return gl::error(GL_INVALID_VALUE);
6987 }
6988
6989 for (int arrayIndex = 0; arrayIndex < n; arrayIndex++)
6990 {
6991 arrays[arrayIndex] = context->createVertexArray();
6992 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006993 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006994 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006995 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006996 {
6997 return gl::error(GL_OUT_OF_MEMORY);
6998 }
6999}
7000
7001GLboolean __stdcall glIsVertexArray(GLuint array)
7002{
7003 EVENT("(GLuint array = %u)", array);
7004
7005 try
7006 {
7007 gl::Context *context = gl::getNonLostContext();
7008
7009 if (context)
7010 {
7011 if (context->getClientVersion() < 3)
7012 {
7013 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
7014 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007015
Jamie Madilld1028542013-07-02 11:57:04 -04007016 if (array == 0)
7017 {
7018 return GL_FALSE;
7019 }
7020
7021 gl::VertexArray *vao = context->getVertexArray(array);
7022
7023 return (vao != NULL ? GL_TRUE : GL_FALSE);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007024 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007025 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007026 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007027 {
7028 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
7029 }
7030
7031 return GL_FALSE;
7032}
7033
7034void __stdcall glGetIntegeri_v(GLenum target, GLuint index, GLint* data)
7035{
7036 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint* data = 0x%0.8p)",
7037 target, index, data);
7038
7039 try
7040 {
7041 gl::Context *context = gl::getNonLostContext();
7042
7043 if (context)
7044 {
7045 if (context->getClientVersion() < 3)
7046 {
7047 return gl::error(GL_INVALID_OPERATION);
7048 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007049
Shannon Woods15934d52013-08-19 14:28:49 -04007050 switch (target)
7051 {
7052 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
7053 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
7054 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
7055 if (index >= context->getMaxTransformFeedbackBufferBindings())
7056 return gl::error(GL_INVALID_VALUE);
7057 break;
7058 case GL_UNIFORM_BUFFER_START:
7059 case GL_UNIFORM_BUFFER_SIZE:
7060 case GL_UNIFORM_BUFFER_BINDING:
7061 if (index >= context->getMaximumCombinedUniformBufferBindings())
7062 return gl::error(GL_INVALID_VALUE);
7063 break;
7064 default:
7065 return gl::error(GL_INVALID_ENUM);
7066 }
7067
7068 if (!(context->getIndexedIntegerv(target, index, data)))
7069 {
7070 GLenum nativeType;
7071 unsigned int numParams = 0;
7072 if (!context->getIndexedQueryParameterInfo(target, &nativeType, &numParams))
7073 return gl::error(GL_INVALID_ENUM);
7074
7075 if (numParams == 0)
7076 return; // it is known that pname is valid, but there are no parameters to return
7077
7078 if (nativeType == GL_INT_64_ANGLEX)
7079 {
7080 GLint64 minIntValue = static_cast<GLint64>(std::numeric_limits<int>::min());
7081 GLint64 maxIntValue = static_cast<GLint64>(std::numeric_limits<int>::max());
7082 GLint64 *int64Params = new GLint64[numParams];
7083
7084 context->getIndexedInteger64v(target, index, int64Params);
7085
7086 for (unsigned int i = 0; i < numParams; ++i)
7087 {
7088 GLint64 clampedValue = std::max(std::min(int64Params[i], maxIntValue), minIntValue);
7089 data[i] = static_cast<GLint>(clampedValue);
7090 }
7091
7092 delete [] int64Params;
7093 }
7094 else
7095 {
7096 UNREACHABLE();
7097 }
7098 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007099 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007100 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007101 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007102 {
7103 return gl::error(GL_OUT_OF_MEMORY);
7104 }
7105}
7106
7107void __stdcall glBeginTransformFeedback(GLenum primitiveMode)
7108{
7109 EVENT("(GLenum primitiveMode = 0x%X)", primitiveMode);
7110
7111 try
7112 {
7113 gl::Context *context = gl::getNonLostContext();
7114
7115 if (context)
7116 {
7117 if (context->getClientVersion() < 3)
7118 {
7119 return gl::error(GL_INVALID_OPERATION);
7120 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007121
Geoff Langc8058452014-02-03 12:04:11 -05007122 switch (primitiveMode)
7123 {
7124 case GL_TRIANGLES:
7125 case GL_LINES:
7126 case GL_POINTS:
7127 break;
7128 default:
7129 return gl::error(GL_INVALID_ENUM);
7130 }
7131
7132 gl::TransformFeedback *transformFeedback = context->getCurrentTransformFeedback();
7133 ASSERT(transformFeedback != NULL);
7134
7135 if (transformFeedback->isStarted())
7136 {
7137 return gl::error(GL_INVALID_OPERATION);
7138 }
7139
7140 if (transformFeedback->isPaused())
7141 {
7142 transformFeedback->resume();
7143 }
7144 else
7145 {
7146 transformFeedback->start(primitiveMode);
7147 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007148 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007149 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007150 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007151 {
7152 return gl::error(GL_OUT_OF_MEMORY);
7153 }
7154}
7155
7156void __stdcall glEndTransformFeedback(void)
7157{
7158 EVENT("(void)");
7159
7160 try
7161 {
7162 gl::Context *context = gl::getNonLostContext();
7163
7164 if (context)
7165 {
7166 if (context->getClientVersion() < 3)
7167 {
7168 return gl::error(GL_INVALID_OPERATION);
7169 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007170
Geoff Langc8058452014-02-03 12:04:11 -05007171 gl::TransformFeedback *transformFeedback = context->getCurrentTransformFeedback();
7172 ASSERT(transformFeedback != NULL);
7173
7174 if (!transformFeedback->isStarted())
7175 {
7176 return gl::error(GL_INVALID_OPERATION);
7177 }
7178
7179 transformFeedback->stop();
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007180 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007181 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007182 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007183 {
7184 return gl::error(GL_OUT_OF_MEMORY);
7185 }
7186}
7187
7188void __stdcall glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
7189{
7190 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u, GLintptr offset = %d, GLsizeiptr size = %d)",
7191 target, index, buffer, offset, size);
7192
7193 try
7194 {
7195 gl::Context *context = gl::getNonLostContext();
7196
7197 if (context)
7198 {
7199 if (context->getClientVersion() < 3)
7200 {
7201 return gl::error(GL_INVALID_OPERATION);
7202 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007203
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007204 switch (target)
7205 {
7206 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.orgd11158f2013-05-30 00:06:19 +00007207 if (index >= context->getMaxTransformFeedbackBufferBindings())
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007208 {
7209 return gl::error(GL_INVALID_VALUE);
7210 }
7211 break;
7212
7213 case GL_UNIFORM_BUFFER:
7214 if (index >= context->getMaximumCombinedUniformBufferBindings())
7215 {
7216 return gl::error(GL_INVALID_VALUE);
7217 }
7218 break;
7219
7220 default:
7221 return gl::error(GL_INVALID_ENUM);
7222 }
7223
shannonwoods@chromium.orge6e00792013-05-30 00:06:07 +00007224 if (buffer != 0 && size <= 0)
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007225 {
7226 return gl::error(GL_INVALID_VALUE);
7227 }
7228
7229 switch (target)
7230 {
7231 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.orga26aeaf2013-05-30 00:06:13 +00007232
7233 // size and offset must be a multiple of 4
7234 if (buffer != 0 && ((offset % 4) != 0 || (size % 4) != 0))
7235 {
7236 return gl::error(GL_INVALID_VALUE);
7237 }
7238
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007239 context->bindIndexedTransformFeedbackBuffer(buffer, index, offset, size);
7240 context->bindGenericTransformFeedbackBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007241 break;
7242
7243 case GL_UNIFORM_BUFFER:
shannonwoods@chromium.org97c3d502013-05-30 00:04:34 +00007244
7245 // it is an error to bind an offset not a multiple of the alignment
7246 if (buffer != 0 && (offset % context->getUniformBufferOffsetAlignment()) != 0)
7247 {
7248 return gl::error(GL_INVALID_VALUE);
7249 }
7250
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007251 context->bindIndexedUniformBuffer(buffer, index, offset, size);
7252 context->bindGenericUniformBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007253 break;
7254
7255 default:
7256 UNREACHABLE();
7257 }
7258 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007259 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007260 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007261 {
7262 return gl::error(GL_OUT_OF_MEMORY);
7263 }
7264}
7265
7266void __stdcall glBindBufferBase(GLenum target, GLuint index, GLuint buffer)
7267{
7268 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u)",
7269 target, index, buffer);
7270
7271 try
7272 {
7273 gl::Context *context = gl::getNonLostContext();
7274
7275 if (context)
7276 {
7277 if (context->getClientVersion() < 3)
7278 {
7279 return gl::error(GL_INVALID_OPERATION);
7280 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007281
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007282 switch (target)
7283 {
7284 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.orgd11158f2013-05-30 00:06:19 +00007285 if (index >= context->getMaxTransformFeedbackBufferBindings())
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007286 {
7287 return gl::error(GL_INVALID_VALUE);
7288 }
7289 break;
7290
7291 case GL_UNIFORM_BUFFER:
shannonwoods@chromium.orgd11158f2013-05-30 00:06:19 +00007292 if (index >= context->getMaximumCombinedUniformBufferBindings())
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007293 {
7294 return gl::error(GL_INVALID_VALUE);
7295 }
7296 break;
7297
7298 default:
7299 return gl::error(GL_INVALID_ENUM);
7300 }
7301
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007302 switch (target)
7303 {
7304 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.org3eeca1e2013-05-30 00:04:28 +00007305 context->bindIndexedTransformFeedbackBuffer(buffer, index, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007306 context->bindGenericTransformFeedbackBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007307 break;
7308
7309 case GL_UNIFORM_BUFFER:
shannonwoods@chromium.org3eeca1e2013-05-30 00:04:28 +00007310 context->bindIndexedUniformBuffer(buffer, index, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007311 context->bindGenericUniformBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007312 break;
7313
7314 default:
7315 UNREACHABLE();
7316 }
7317 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007318 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007319 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007320 {
7321 return gl::error(GL_OUT_OF_MEMORY);
7322 }
7323}
7324
7325void __stdcall glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode)
7326{
7327 EVENT("(GLuint program = %u, GLsizei count = %d, const GLchar* const* varyings = 0x%0.8p, GLenum bufferMode = 0x%X)",
7328 program, count, varyings, bufferMode);
7329
7330 try
7331 {
7332 gl::Context *context = gl::getNonLostContext();
7333
7334 if (context)
7335 {
7336 if (context->getClientVersion() < 3)
7337 {
7338 return gl::error(GL_INVALID_OPERATION);
7339 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007340
Geoff Lang48dcae72014-02-05 16:28:24 -05007341 if (count < 0)
7342 {
7343 return gl::error(GL_INVALID_VALUE);
7344 }
7345
7346 switch (bufferMode)
7347 {
7348 case GL_INTERLEAVED_ATTRIBS:
7349 break;
7350 case GL_SEPARATE_ATTRIBS:
7351 if (static_cast<GLuint>(count) > context->getMaxTransformFeedbackBufferBindings())
7352 {
7353 return gl::error(GL_INVALID_VALUE);
7354 }
7355 break;
7356 default:
7357 return gl::error(GL_INVALID_ENUM);
7358 }
7359
7360 if (!gl::ValidProgram(context, program))
7361 {
7362 return;
7363 }
7364
7365 gl::Program *programObject = context->getProgram(program);
7366 ASSERT(programObject);
7367
7368 programObject->setTransformFeedbackVaryings(count, varyings, bufferMode);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007369 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007370 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007371 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007372 {
7373 return gl::error(GL_OUT_OF_MEMORY);
7374 }
7375}
7376
7377void __stdcall glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name)
7378{
7379 EVENT("(GLuint program = %u, GLuint index = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, "
7380 "GLsizei* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)",
7381 program, index, bufSize, length, size, type, name);
7382
7383 try
7384 {
7385 gl::Context *context = gl::getNonLostContext();
7386
7387 if (context)
7388 {
7389 if (context->getClientVersion() < 3)
7390 {
7391 return gl::error(GL_INVALID_OPERATION);
7392 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007393
Geoff Lang48dcae72014-02-05 16:28:24 -05007394 if (bufSize < 0)
7395 {
7396 return gl::error(GL_INVALID_VALUE);
7397 }
7398
7399 if (!gl::ValidProgram(context, program))
7400 {
7401 return;
7402 }
7403
7404 gl::Program *programObject = context->getProgram(program);
7405 ASSERT(programObject);
7406
7407 if (index >= static_cast<GLuint>(programObject->getTransformFeedbackVaryingCount()))
7408 {
7409 return gl::error(GL_INVALID_VALUE);
7410 }
7411
7412 programObject->getTransformFeedbackVarying(index, bufSize, length, size, type, name);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007413 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007414 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007415 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007416 {
7417 return gl::error(GL_OUT_OF_MEMORY);
7418 }
7419}
7420
7421void __stdcall glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer)
7422{
7423 EVENT("(GLuint index = %u, GLint size = %d, GLenum type = 0x%X, GLsizei stride = %d, const GLvoid* pointer = 0x%0.8p)",
7424 index, size, type, stride, pointer);
7425
7426 try
7427 {
7428 gl::Context *context = gl::getNonLostContext();
7429
7430 if (context)
7431 {
7432 if (context->getClientVersion() < 3)
7433 {
7434 return gl::error(GL_INVALID_OPERATION);
7435 }
7436 }
7437
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007438 if (index >= gl::MAX_VERTEX_ATTRIBS)
7439 {
7440 return gl::error(GL_INVALID_VALUE);
7441 }
7442
7443 if (size < 1 || size > 4)
7444 {
7445 return gl::error(GL_INVALID_VALUE);
7446 }
7447
7448 switch (type)
7449 {
7450 case GL_BYTE:
7451 case GL_UNSIGNED_BYTE:
7452 case GL_SHORT:
7453 case GL_UNSIGNED_SHORT:
7454 case GL_INT:
7455 case GL_UNSIGNED_INT:
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00007456 case GL_INT_2_10_10_10_REV:
7457 case GL_UNSIGNED_INT_2_10_10_10_REV:
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007458 break;
7459 default:
7460 return gl::error(GL_INVALID_ENUM);
7461 }
7462
7463 if (stride < 0)
7464 {
7465 return gl::error(GL_INVALID_VALUE);
7466 }
7467
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00007468 if ((type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) && size != 4)
7469 {
7470 return gl::error(GL_INVALID_OPERATION);
7471 }
7472
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007473 if (context)
7474 {
Jamie Madilld8db8662013-07-02 11:57:04 -04007475 // [OpenGL ES 3.0.2] Section 2.8 page 24:
7476 // An INVALID_OPERATION error is generated when a non-zero vertex array object
7477 // is bound, zero is bound to the ARRAY_BUFFER buffer object binding point,
7478 // and the pointer argument is not NULL.
7479 if (context->getVertexArrayHandle() != 0 && context->getArrayBufferHandle() == 0 && pointer != NULL)
7480 {
7481 return gl::error(GL_INVALID_OPERATION);
7482 }
7483
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007484 context->setVertexAttribState(index, context->getArrayBuffer(), size, type, false, true,
7485 stride, pointer);
7486 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007487 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007488 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007489 {
7490 return gl::error(GL_OUT_OF_MEMORY);
7491 }
7492}
7493
7494void __stdcall glGetVertexAttribIiv(GLuint index, GLenum pname, GLint* params)
7495{
7496 EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
7497 index, pname, params);
7498
7499 try
7500 {
7501 gl::Context *context = gl::getNonLostContext();
7502
7503 if (context)
7504 {
7505 if (context->getClientVersion() < 3)
7506 {
7507 return gl::error(GL_INVALID_OPERATION);
7508 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007509
Jamie Madilla7d05862013-07-02 11:57:06 -04007510 if (index >= gl::MAX_VERTEX_ATTRIBS)
7511 {
7512 return gl::error(GL_INVALID_VALUE);
7513 }
7514
7515 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
7516
Geoff Lang34dbb6f2013-08-05 15:05:47 -04007517 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
Jamie Madilla7d05862013-07-02 11:57:06 -04007518 {
7519 return;
7520 }
7521
7522 if (pname == GL_CURRENT_VERTEX_ATTRIB)
7523 {
7524 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
7525 for (int i = 0; i < 4; ++i)
7526 {
7527 params[i] = currentValueData.IntValues[i];
7528 }
7529 }
7530 else
7531 {
7532 *params = attribState.querySingleParameter<GLint>(pname);
7533 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007534 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007535 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007536 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007537 {
7538 return gl::error(GL_OUT_OF_MEMORY);
7539 }
7540}
7541
7542void __stdcall glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params)
7543{
7544 EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLuint* params = 0x%0.8p)",
7545 index, pname, params);
7546
7547 try
7548 {
7549 gl::Context *context = gl::getNonLostContext();
7550
7551 if (context)
7552 {
7553 if (context->getClientVersion() < 3)
7554 {
7555 return gl::error(GL_INVALID_OPERATION);
7556 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007557
Jamie Madilla7d05862013-07-02 11:57:06 -04007558 if (index >= gl::MAX_VERTEX_ATTRIBS)
7559 {
7560 return gl::error(GL_INVALID_VALUE);
7561 }
7562
7563 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
7564
Geoff Lang34dbb6f2013-08-05 15:05:47 -04007565 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
Jamie Madilla7d05862013-07-02 11:57:06 -04007566 {
7567 return;
7568 }
7569
7570 if (pname == GL_CURRENT_VERTEX_ATTRIB)
7571 {
7572 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
7573 for (int i = 0; i < 4; ++i)
7574 {
7575 params[i] = currentValueData.UnsignedIntValues[i];
7576 }
7577 }
7578 else
7579 {
7580 *params = attribState.querySingleParameter<GLuint>(pname);
7581 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007582 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007583 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007584 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007585 {
7586 return gl::error(GL_OUT_OF_MEMORY);
7587 }
7588}
7589
7590void __stdcall glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)
7591{
7592 EVENT("(GLuint index = %u, GLint x = %d, GLint y = %d, GLint z = %d, GLint w = %d)",
7593 index, x, y, z, w);
7594
7595 try
7596 {
7597 gl::Context *context = gl::getNonLostContext();
7598
7599 if (context)
7600 {
7601 if (context->getClientVersion() < 3)
7602 {
7603 return gl::error(GL_INVALID_OPERATION);
7604 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007605
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007606 if (index >= gl::MAX_VERTEX_ATTRIBS)
7607 {
7608 return gl::error(GL_INVALID_VALUE);
7609 }
7610
7611 GLint vals[4] = { x, y, z, w };
7612 context->setVertexAttribi(index, vals);
7613 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007614 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007615 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007616 {
7617 return gl::error(GL_OUT_OF_MEMORY);
7618 }
7619}
7620
7621void __stdcall glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
7622{
7623 EVENT("(GLuint index = %u, GLuint x = %u, GLuint y = %u, GLuint z = %u, GLuint w = %u)",
7624 index, x, y, z, w);
7625
7626 try
7627 {
7628 gl::Context *context = gl::getNonLostContext();
7629
7630 if (context)
7631 {
7632 if (context->getClientVersion() < 3)
7633 {
7634 return gl::error(GL_INVALID_OPERATION);
7635 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007636
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007637 if (index >= gl::MAX_VERTEX_ATTRIBS)
7638 {
7639 return gl::error(GL_INVALID_VALUE);
7640 }
7641
7642 GLuint vals[4] = { x, y, z, w };
7643 context->setVertexAttribu(index, vals);
7644 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007645 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007646 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007647 {
7648 return gl::error(GL_OUT_OF_MEMORY);
7649 }
7650}
7651
7652void __stdcall glVertexAttribI4iv(GLuint index, const GLint* v)
7653{
7654 EVENT("(GLuint index = %u, const GLint* v = 0x%0.8p)", index, v);
7655
7656 try
7657 {
7658 gl::Context *context = gl::getNonLostContext();
7659
7660 if (context)
7661 {
7662 if (context->getClientVersion() < 3)
7663 {
7664 return gl::error(GL_INVALID_OPERATION);
7665 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007666
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007667 if (index >= gl::MAX_VERTEX_ATTRIBS)
7668 {
7669 return gl::error(GL_INVALID_VALUE);
7670 }
7671
7672 context->setVertexAttribi(index, v);
7673 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007674 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007675 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007676 {
7677 return gl::error(GL_OUT_OF_MEMORY);
7678 }
7679}
7680
7681void __stdcall glVertexAttribI4uiv(GLuint index, const GLuint* v)
7682{
7683 EVENT("(GLuint index = %u, const GLuint* v = 0x%0.8p)", index, v);
7684
7685 try
7686 {
7687 gl::Context *context = gl::getNonLostContext();
7688
7689 if (context)
7690 {
7691 if (context->getClientVersion() < 3)
7692 {
7693 return gl::error(GL_INVALID_OPERATION);
7694 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007695
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007696 if (index >= gl::MAX_VERTEX_ATTRIBS)
7697 {
7698 return gl::error(GL_INVALID_VALUE);
7699 }
7700
7701 context->setVertexAttribu(index, v);
7702 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007703 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007704 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007705 {
7706 return gl::error(GL_OUT_OF_MEMORY);
7707 }
7708}
7709
7710void __stdcall glGetUniformuiv(GLuint program, GLint location, GLuint* params)
7711{
7712 EVENT("(GLuint program = %u, GLint location = %d, GLuint* params = 0x%0.8p)",
7713 program, location, params);
7714
7715 try
7716 {
7717 gl::Context *context = gl::getNonLostContext();
7718
7719 if (context)
7720 {
7721 if (context->getClientVersion() < 3)
7722 {
7723 return gl::error(GL_INVALID_OPERATION);
7724 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007725
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +00007726 if (program == 0)
7727 {
7728 return gl::error(GL_INVALID_VALUE);
7729 }
7730
7731 gl::Program *programObject = context->getProgram(program);
7732
7733 if (!programObject || !programObject->isLinked())
7734 {
7735 return gl::error(GL_INVALID_OPERATION);
7736 }
7737
7738 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
7739 if (!programBinary)
7740 {
7741 return gl::error(GL_INVALID_OPERATION);
7742 }
7743
7744 if (!programBinary->getUniformuiv(location, NULL, params))
7745 {
7746 return gl::error(GL_INVALID_OPERATION);
7747 }
7748 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007749 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007750 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007751 {
7752 return gl::error(GL_OUT_OF_MEMORY);
7753 }
7754}
7755
7756GLint __stdcall glGetFragDataLocation(GLuint program, const GLchar *name)
7757{
7758 EVENT("(GLuint program = %u, const GLchar *name = 0x%0.8p)",
7759 program, name);
7760
7761 try
7762 {
7763 gl::Context *context = gl::getNonLostContext();
7764
7765 if (context)
7766 {
7767 if (context->getClientVersion() < 3)
7768 {
Jamie Madilld1e78c92013-06-20 11:55:50 -04007769 return gl::error(GL_INVALID_OPERATION, -1);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007770 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007771
Jamie Madilld1e78c92013-06-20 11:55:50 -04007772 if (program == 0)
7773 {
7774 return gl::error(GL_INVALID_VALUE, -1);
7775 }
7776
7777 gl::Program *programObject = context->getProgram(program);
7778
7779 if (!programObject || !programObject->isLinked())
7780 {
7781 return gl::error(GL_INVALID_OPERATION, -1);
7782 }
7783
7784 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
7785 if (!programBinary)
7786 {
7787 return gl::error(GL_INVALID_OPERATION, -1);
7788 }
7789
7790 return programBinary->getFragDataLocation(name);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007791 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007792 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007793 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007794 {
7795 return gl::error(GL_OUT_OF_MEMORY, 0);
7796 }
7797
7798 return 0;
7799}
7800
7801void __stdcall glUniform1ui(GLint location, GLuint v0)
7802{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007803 glUniform1uiv(location, 1, &v0);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007804}
7805
7806void __stdcall glUniform2ui(GLint location, GLuint v0, GLuint v1)
7807{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007808 const GLuint xy[] = { v0, v1 };
7809 glUniform2uiv(location, 1, xy);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007810}
7811
7812void __stdcall glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2)
7813{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007814 const GLuint xyz[] = { v0, v1, v2 };
7815 glUniform3uiv(location, 1, xyz);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007816}
7817
7818void __stdcall glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
7819{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007820 const GLuint xyzw[] = { v0, v1, v2, v3 };
7821 glUniform4uiv(location, 1, xyzw);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007822}
7823
7824void __stdcall glUniform1uiv(GLint location, GLsizei count, const GLuint* value)
7825{
7826 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
7827 location, count, value);
7828
7829 try
7830 {
7831 gl::Context *context = gl::getNonLostContext();
7832
7833 if (context)
7834 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007835 if (!ValidateUniform(context, GL_UNSIGNED_INT, location, count))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007836 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007837 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007838 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007839
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007840 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04007841 programBinary->setUniform1uiv(location, count, value);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007842 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007843 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007844 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007845 {
7846 return gl::error(GL_OUT_OF_MEMORY);
7847 }
7848}
7849
7850void __stdcall glUniform2uiv(GLint location, GLsizei count, const GLuint* value)
7851{
7852 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
7853 location, count, value);
7854
7855 try
7856 {
7857 gl::Context *context = gl::getNonLostContext();
7858
7859 if (context)
7860 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007861 if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC2, location, count))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007862 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007863 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007864 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007865
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007866 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04007867 programBinary->setUniform2uiv(location, count, value);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007868 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007869 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007870 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007871 {
7872 return gl::error(GL_OUT_OF_MEMORY);
7873 }
7874}
7875
7876void __stdcall glUniform3uiv(GLint location, GLsizei count, const GLuint* value)
7877{
7878 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value)",
7879 location, count, value);
7880
7881 try
7882 {
7883 gl::Context *context = gl::getNonLostContext();
7884
7885 if (context)
7886 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007887 if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC3, location, count))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007888 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007889 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007890 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007891
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007892 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04007893 programBinary->setUniform3uiv(location, count, value);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007894 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007895 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007896 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007897 {
7898 return gl::error(GL_OUT_OF_MEMORY);
7899 }
7900}
7901
7902void __stdcall glUniform4uiv(GLint location, GLsizei count, const GLuint* value)
7903{
7904 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
7905 location, count, value);
7906
7907 try
7908 {
7909 gl::Context *context = gl::getNonLostContext();
7910
7911 if (context)
7912 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007913 if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC4, location, count))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007914 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007915 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007916 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007917
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007918 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04007919 programBinary->setUniform4uiv(location, count, value);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007920 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007921 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007922 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007923 {
7924 return gl::error(GL_OUT_OF_MEMORY);
7925 }
7926}
7927
7928void __stdcall glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint* value)
7929{
7930 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLint* value = 0x%0.8p)",
7931 buffer, drawbuffer, value);
7932
7933 try
7934 {
7935 gl::Context *context = gl::getNonLostContext();
7936
7937 if (context)
7938 {
7939 if (context->getClientVersion() < 3)
7940 {
7941 return gl::error(GL_INVALID_OPERATION);
7942 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007943
Geoff Lang42359ca2013-08-21 13:25:17 -04007944 switch (buffer)
7945 {
7946 case GL_COLOR:
7947 if (drawbuffer < 0 || drawbuffer >= static_cast<GLint>(context->getMaximumRenderTargets()))
7948 {
7949 return gl::error(GL_INVALID_VALUE);
7950 }
7951 break;
7952 case GL_STENCIL:
7953 if (drawbuffer != 0)
7954 {
7955 return gl::error(GL_INVALID_VALUE);
7956 }
Geoff Lang8d6a0022014-01-31 16:38:31 -05007957 break;
Geoff Lang42359ca2013-08-21 13:25:17 -04007958 default:
7959 return gl::error(GL_INVALID_ENUM);
7960 }
7961
7962 context->clearBufferiv(buffer, drawbuffer, value);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007963 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007964 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007965 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007966 {
7967 return gl::error(GL_OUT_OF_MEMORY);
7968 }
7969}
7970
7971void __stdcall glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint* value)
7972{
7973 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLuint* value = 0x%0.8p)",
7974 buffer, drawbuffer, value);
7975
7976 try
7977 {
7978 gl::Context *context = gl::getNonLostContext();
7979
7980 if (context)
7981 {
7982 if (context->getClientVersion() < 3)
7983 {
7984 return gl::error(GL_INVALID_OPERATION);
7985 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007986
Geoff Lang42359ca2013-08-21 13:25:17 -04007987 switch (buffer)
7988 {
7989 case GL_COLOR:
7990 if (drawbuffer < 0 || drawbuffer >= static_cast<GLint>(context->getMaximumRenderTargets()))
7991 {
7992 return gl::error(GL_INVALID_VALUE);
7993 }
7994 break;
7995 default:
7996 return gl::error(GL_INVALID_ENUM);
7997 }
7998
7999 context->clearBufferuiv(buffer, drawbuffer, value);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008000 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008001 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008002 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008003 {
8004 return gl::error(GL_OUT_OF_MEMORY);
8005 }
8006}
8007
8008void __stdcall glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat* value)
8009{
8010 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLfloat* value = 0x%0.8p)",
8011 buffer, drawbuffer, value);
8012
8013 try
8014 {
8015 gl::Context *context = gl::getNonLostContext();
8016
8017 if (context)
8018 {
8019 if (context->getClientVersion() < 3)
8020 {
8021 return gl::error(GL_INVALID_OPERATION);
8022 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008023
Geoff Lang42359ca2013-08-21 13:25:17 -04008024 switch (buffer)
8025 {
8026 case GL_COLOR:
8027 if (drawbuffer < 0 || drawbuffer >= static_cast<GLint>(context->getMaximumRenderTargets()))
8028 {
8029 return gl::error(GL_INVALID_VALUE);
8030 }
8031 break;
8032 case GL_DEPTH:
8033 if (drawbuffer != 0)
8034 {
8035 return gl::error(GL_INVALID_VALUE);
8036 }
8037 break;
8038 default:
8039 return gl::error(GL_INVALID_ENUM);
8040 }
8041
8042 context->clearBufferfv(buffer, drawbuffer, value);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008043 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008044 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008045 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008046 {
8047 return gl::error(GL_OUT_OF_MEMORY);
8048 }
8049}
8050
8051void __stdcall glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
8052{
8053 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, GLfloat depth, GLint stencil = %d)",
8054 buffer, drawbuffer, depth, stencil);
8055
8056 try
8057 {
8058 gl::Context *context = gl::getNonLostContext();
8059
8060 if (context)
8061 {
8062 if (context->getClientVersion() < 3)
8063 {
8064 return gl::error(GL_INVALID_OPERATION);
8065 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008066
Geoff Lang42359ca2013-08-21 13:25:17 -04008067 switch (buffer)
8068 {
8069 case GL_DEPTH_STENCIL:
8070 if (drawbuffer != 0)
8071 {
8072 return gl::error(GL_INVALID_VALUE);
8073 }
8074 break;
8075 default:
8076 return gl::error(GL_INVALID_ENUM);
8077 }
8078
8079 context->clearBufferfi(buffer, drawbuffer, depth, stencil);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008080 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008081 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008082 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008083 {
8084 return gl::error(GL_OUT_OF_MEMORY);
8085 }
8086}
8087
8088const GLubyte* __stdcall glGetStringi(GLenum name, GLuint index)
8089{
8090 EVENT("(GLenum name = 0x%X, GLuint index = %u)", name, index);
8091
8092 try
8093 {
8094 gl::Context *context = gl::getNonLostContext();
8095
8096 if (context)
8097 {
8098 if (context->getClientVersion() < 3)
8099 {
8100 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLubyte*>(NULL));
8101 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008102
shannonwoods@chromium.org302df742013-05-30 00:05:54 +00008103 if (name != GL_EXTENSIONS)
8104 {
8105 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLubyte*>(NULL));
8106 }
8107
8108 if (index >= context->getNumExtensions())
8109 {
8110 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLubyte*>(NULL));
8111 }
8112
8113 return reinterpret_cast<const GLubyte*>(context->getExtensionString(index));
8114 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008115 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008116 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008117 {
8118 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLubyte*>(NULL));
8119 }
8120
8121 return NULL;
8122}
8123
8124void __stdcall glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
8125{
8126 EVENT("(GLenum readTarget = 0x%X, GLenum writeTarget = 0x%X, GLintptr readOffset = %d, GLintptr writeOffset = %d, GLsizeiptr size = %d)",
8127 readTarget, writeTarget, readOffset, writeOffset, size);
8128
8129 try
8130 {
8131 gl::Context *context = gl::getNonLostContext();
8132
8133 if (context)
8134 {
8135 if (context->getClientVersion() < 3)
8136 {
8137 return gl::error(GL_INVALID_OPERATION);
8138 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008139
Jamie Madill8c96d582014-03-05 15:01:23 -05008140 if (!gl::ValidBufferTarget(context, readTarget) || !gl::ValidBufferTarget(context, readTarget))
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008141 {
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008142 return gl::error(GL_INVALID_ENUM);
8143 }
8144
Jamie Madill8c96d582014-03-05 15:01:23 -05008145 gl::Buffer *readBuffer = context->getTargetBuffer(readTarget);
8146 gl::Buffer *writeBuffer = context->getTargetBuffer(writeTarget);
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008147
8148 if (!readBuffer || !writeBuffer)
8149 {
8150 return gl::error(GL_INVALID_OPERATION);
8151 }
8152
Jamie Madill7a5f7382014-03-05 15:01:24 -05008153 if (readBuffer->mapped() || writeBuffer->mapped())
8154 {
8155 return gl::error(GL_INVALID_OPERATION);
8156 }
8157
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008158 if (readOffset < 0 || writeOffset < 0 || size < 0 ||
8159 static_cast<unsigned int>(readOffset + size) > readBuffer->size() ||
8160 static_cast<unsigned int>(writeOffset + size) > writeBuffer->size())
8161 {
8162 return gl::error(GL_INVALID_VALUE);
8163 }
8164
8165 if (readBuffer == writeBuffer && abs(readOffset - writeOffset) < size)
8166 {
8167 return gl::error(GL_INVALID_VALUE);
8168 }
8169
8170 // TODO: Verify that readBuffer and writeBuffer are not currently mapped (GL_INVALID_OPERATION)
8171
shannon.woods%transgaming.com@gtempaccount.comc53376a2013-04-13 03:41:23 +00008172 // if size is zero, the copy is a successful no-op
8173 if (size > 0)
8174 {
8175 writeBuffer->copyBufferSubData(readBuffer, readOffset, writeOffset, size);
8176 }
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008177 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008178 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008179 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008180 {
8181 return gl::error(GL_OUT_OF_MEMORY);
8182 }
8183}
8184
8185void __stdcall glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices)
8186{
8187 EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLchar* const* uniformNames = 0x%0.8p, GLuint* uniformIndices = 0x%0.8p)",
8188 program, uniformCount, uniformNames, uniformIndices);
8189
8190 try
8191 {
8192 gl::Context *context = gl::getNonLostContext();
8193
8194 if (context)
8195 {
8196 if (context->getClientVersion() < 3)
8197 {
8198 return gl::error(GL_INVALID_OPERATION);
8199 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008200
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +00008201 if (uniformCount < 0)
8202 {
8203 return gl::error(GL_INVALID_VALUE);
8204 }
8205
8206 gl::Program *programObject = context->getProgram(program);
8207
8208 if (!programObject)
8209 {
8210 if (context->getShader(program))
8211 {
8212 return gl::error(GL_INVALID_OPERATION);
8213 }
8214 else
8215 {
8216 return gl::error(GL_INVALID_VALUE);
8217 }
8218 }
8219
8220 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8221 if (!programObject->isLinked() || !programBinary)
8222 {
8223 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8224 {
8225 uniformIndices[uniformId] = GL_INVALID_INDEX;
8226 }
8227 }
8228 else
8229 {
8230 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8231 {
8232 uniformIndices[uniformId] = programBinary->getUniformIndex(uniformNames[uniformId]);
8233 }
8234 }
8235 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008236 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008237 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008238 {
8239 return gl::error(GL_OUT_OF_MEMORY);
8240 }
8241}
8242
8243void __stdcall glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params)
8244{
8245 EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLuint* uniformIndices = 0x%0.8p, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
8246 program, uniformCount, uniformIndices, pname, params);
8247
8248 try
8249 {
8250 gl::Context *context = gl::getNonLostContext();
8251
8252 if (context)
8253 {
8254 if (context->getClientVersion() < 3)
8255 {
8256 return gl::error(GL_INVALID_OPERATION);
8257 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008258
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00008259 if (uniformCount < 0)
8260 {
8261 return gl::error(GL_INVALID_VALUE);
8262 }
8263
8264 gl::Program *programObject = context->getProgram(program);
8265
8266 if (!programObject)
8267 {
8268 if (context->getShader(program))
8269 {
8270 return gl::error(GL_INVALID_OPERATION);
8271 }
8272 else
8273 {
8274 return gl::error(GL_INVALID_VALUE);
8275 }
8276 }
8277
8278 switch (pname)
8279 {
8280 case GL_UNIFORM_TYPE:
8281 case GL_UNIFORM_SIZE:
8282 case GL_UNIFORM_NAME_LENGTH:
8283 case GL_UNIFORM_BLOCK_INDEX:
8284 case GL_UNIFORM_OFFSET:
8285 case GL_UNIFORM_ARRAY_STRIDE:
8286 case GL_UNIFORM_MATRIX_STRIDE:
8287 case GL_UNIFORM_IS_ROW_MAJOR:
8288 break;
8289 default:
8290 return gl::error(GL_INVALID_ENUM);
8291 }
8292
8293 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8294
8295 if (!programBinary && uniformCount > 0)
8296 {
8297 return gl::error(GL_INVALID_VALUE);
8298 }
8299
8300 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8301 {
8302 const GLuint index = uniformIndices[uniformId];
8303
8304 if (index >= (GLuint)programBinary->getActiveUniformCount())
8305 {
8306 return gl::error(GL_INVALID_VALUE);
8307 }
8308 }
8309
8310 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8311 {
8312 const GLuint index = uniformIndices[uniformId];
8313 params[uniformId] = programBinary->getActiveUniformi(index, pname);
8314 }
8315 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008316 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008317 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008318 {
8319 return gl::error(GL_OUT_OF_MEMORY);
8320 }
8321}
8322
8323GLuint __stdcall glGetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName)
8324{
8325 EVENT("(GLuint program = %u, const GLchar* uniformBlockName = 0x%0.8p)", program, uniformBlockName);
8326
8327 try
8328 {
8329 gl::Context *context = gl::getNonLostContext();
8330
8331 if (context)
8332 {
8333 if (context->getClientVersion() < 3)
8334 {
shannonwoods@chromium.org42766252013-05-30 00:07:12 +00008335 return gl::error(GL_INVALID_OPERATION, GL_INVALID_INDEX);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008336 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008337
shannonwoods@chromium.org42766252013-05-30 00:07:12 +00008338 gl::Program *programObject = context->getProgram(program);
8339
8340 if (!programObject)
8341 {
8342 if (context->getShader(program))
8343 {
8344 return gl::error(GL_INVALID_OPERATION, GL_INVALID_INDEX);
8345 }
8346 else
8347 {
8348 return gl::error(GL_INVALID_VALUE, GL_INVALID_INDEX);
8349 }
8350 }
8351
8352 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8353 if (!programBinary)
8354 {
8355 return GL_INVALID_INDEX;
8356 }
8357
8358 return programBinary->getUniformBlockIndex(uniformBlockName);
8359 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008360 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008361 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008362 {
8363 return gl::error(GL_OUT_OF_MEMORY, 0);
8364 }
8365
8366 return 0;
8367}
8368
8369void __stdcall glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params)
8370{
8371 EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
8372 program, uniformBlockIndex, pname, params);
8373
8374 try
8375 {
8376 gl::Context *context = gl::getNonLostContext();
8377
8378 if (context)
8379 {
8380 if (context->getClientVersion() < 3)
8381 {
8382 return gl::error(GL_INVALID_OPERATION);
8383 }
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00008384 gl::Program *programObject = context->getProgram(program);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008385
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00008386 if (!programObject)
8387 {
8388 if (context->getShader(program))
8389 {
8390 return gl::error(GL_INVALID_OPERATION);
8391 }
8392 else
8393 {
8394 return gl::error(GL_INVALID_VALUE);
8395 }
8396 }
8397
8398 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8399
8400 if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount())
8401 {
8402 return gl::error(GL_INVALID_VALUE);
8403 }
8404
8405 switch (pname)
8406 {
8407 case GL_UNIFORM_BLOCK_BINDING:
8408 *params = static_cast<GLint>(programObject->getUniformBlockBinding(uniformBlockIndex));
8409 break;
8410
8411 case GL_UNIFORM_BLOCK_DATA_SIZE:
8412 case GL_UNIFORM_BLOCK_NAME_LENGTH:
8413 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
8414 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
8415 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
8416 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
8417 programBinary->getActiveUniformBlockiv(uniformBlockIndex, pname, params);
8418 break;
8419
8420 default:
8421 return gl::error(GL_INVALID_ENUM);
8422 }
8423 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008424 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008425 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008426 {
8427 return gl::error(GL_OUT_OF_MEMORY);
8428 }
8429}
8430
8431void __stdcall glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName)
8432{
8433 EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLchar* uniformBlockName = 0x%0.8p)",
8434 program, uniformBlockIndex, bufSize, length, uniformBlockName);
8435
8436 try
8437 {
8438 gl::Context *context = gl::getNonLostContext();
8439
8440 if (context)
8441 {
8442 if (context->getClientVersion() < 3)
8443 {
8444 return gl::error(GL_INVALID_OPERATION);
8445 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008446
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00008447 gl::Program *programObject = context->getProgram(program);
8448
8449 if (!programObject)
8450 {
8451 if (context->getShader(program))
8452 {
8453 return gl::error(GL_INVALID_OPERATION);
8454 }
8455 else
8456 {
8457 return gl::error(GL_INVALID_VALUE);
8458 }
8459 }
8460
8461 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8462
8463 if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount())
8464 {
8465 return gl::error(GL_INVALID_VALUE);
8466 }
8467
8468 programBinary->getActiveUniformBlockName(uniformBlockIndex, bufSize, length, uniformBlockName);
8469 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008470 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008471 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008472 {
8473 return gl::error(GL_OUT_OF_MEMORY);
8474 }
8475}
8476
8477void __stdcall glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
8478{
8479 EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLuint uniformBlockBinding = %u)",
8480 program, uniformBlockIndex, uniformBlockBinding);
8481
8482 try
8483 {
8484 gl::Context *context = gl::getNonLostContext();
8485
8486 if (context)
8487 {
8488 if (context->getClientVersion() < 3)
8489 {
8490 return gl::error(GL_INVALID_OPERATION);
8491 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008492
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00008493 if (uniformBlockBinding >= context->getMaximumCombinedUniformBufferBindings())
8494 {
8495 return gl::error(GL_INVALID_VALUE);
8496 }
8497
8498 gl::Program *programObject = context->getProgram(program);
8499
8500 if (!programObject)
8501 {
8502 if (context->getShader(program))
8503 {
8504 return gl::error(GL_INVALID_OPERATION);
8505 }
8506 else
8507 {
8508 return gl::error(GL_INVALID_VALUE);
8509 }
8510 }
8511
8512 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8513
8514 // if never linked, there won't be any uniform blocks
8515 if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount())
8516 {
8517 return gl::error(GL_INVALID_VALUE);
8518 }
8519
8520 programObject->bindUniformBlock(uniformBlockIndex, uniformBlockBinding);
8521 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008522 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008523 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008524 {
8525 return gl::error(GL_OUT_OF_MEMORY);
8526 }
8527}
8528
8529void __stdcall glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount)
8530{
8531 EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei instanceCount = %d)",
8532 mode, first, count, instanceCount);
8533
8534 try
8535 {
8536 gl::Context *context = gl::getNonLostContext();
8537
8538 if (context)
8539 {
8540 if (context->getClientVersion() < 3)
8541 {
8542 return gl::error(GL_INVALID_OPERATION);
8543 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008544
Jamie Madill54133512013-06-21 09:33:07 -04008545 // glDrawArraysInstanced
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008546 UNIMPLEMENTED();
8547 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008548 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008549 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008550 {
8551 return gl::error(GL_OUT_OF_MEMORY);
8552 }
8553}
8554
8555void __stdcall glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount)
8556{
8557 EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei instanceCount = %d)",
8558 mode, count, type, indices, instanceCount);
8559
8560 try
8561 {
8562 gl::Context *context = gl::getNonLostContext();
8563
8564 if (context)
8565 {
8566 if (context->getClientVersion() < 3)
8567 {
8568 return gl::error(GL_INVALID_OPERATION);
8569 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008570
Jamie Madill54133512013-06-21 09:33:07 -04008571 // glDrawElementsInstanced
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008572 UNIMPLEMENTED();
8573 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008574 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008575 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008576 {
8577 return gl::error(GL_OUT_OF_MEMORY);
8578 }
8579}
8580
8581GLsync __stdcall glFenceSync(GLenum condition, GLbitfield flags)
8582{
8583 EVENT("(GLenum condition = 0x%X, GLbitfield flags = 0x%X)", condition, flags);
8584
8585 try
8586 {
8587 gl::Context *context = gl::getNonLostContext();
8588
8589 if (context)
8590 {
8591 if (context->getClientVersion() < 3)
8592 {
Jamie Madill5215e1a2013-07-26 11:55:19 -04008593 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLsync>(0));
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008594 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008595
Jamie Madill5215e1a2013-07-26 11:55:19 -04008596 if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE)
8597 {
8598 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLsync>(0));
8599 }
8600
8601 if (flags != 0)
8602 {
8603 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLsync>(0));
8604 }
8605
8606 return context->createFenceSync(condition);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008607 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008608 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008609 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008610 {
8611 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLsync>(NULL));
8612 }
8613
8614 return NULL;
8615}
8616
8617GLboolean __stdcall glIsSync(GLsync sync)
8618{
8619 EVENT("(GLsync sync = 0x%0.8p)", sync);
8620
8621 try
8622 {
8623 gl::Context *context = gl::getNonLostContext();
8624
8625 if (context)
8626 {
8627 if (context->getClientVersion() < 3)
8628 {
8629 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
8630 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008631
Jamie Madill5215e1a2013-07-26 11:55:19 -04008632 return (context->getFenceSync(sync) != NULL);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008633 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008634 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008635 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008636 {
8637 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
8638 }
8639
8640 return GL_FALSE;
8641}
8642
8643void __stdcall glDeleteSync(GLsync sync)
8644{
8645 EVENT("(GLsync sync = 0x%0.8p)", sync);
8646
8647 try
8648 {
8649 gl::Context *context = gl::getNonLostContext();
8650
8651 if (context)
8652 {
8653 if (context->getClientVersion() < 3)
8654 {
8655 return gl::error(GL_INVALID_OPERATION);
8656 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008657
Jamie Madill5215e1a2013-07-26 11:55:19 -04008658 if (sync != static_cast<GLsync>(0) && !context->getFenceSync(sync))
8659 {
8660 return gl::error(GL_INVALID_VALUE);
8661 }
8662
8663 context->deleteFenceSync(sync);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008664 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008665 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008666 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008667 {
8668 return gl::error(GL_OUT_OF_MEMORY);
8669 }
8670}
8671
8672GLenum __stdcall glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
8673{
8674 EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
8675 sync, flags, timeout);
8676
8677 try
8678 {
8679 gl::Context *context = gl::getNonLostContext();
8680
8681 if (context)
8682 {
8683 if (context->getClientVersion() < 3)
8684 {
Jamie Madill5215e1a2013-07-26 11:55:19 -04008685 return gl::error(GL_INVALID_OPERATION, GL_WAIT_FAILED);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008686 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008687
Jamie Madill5215e1a2013-07-26 11:55:19 -04008688 if ((flags & ~(GL_SYNC_FLUSH_COMMANDS_BIT)) != 0)
8689 {
8690 return gl::error(GL_INVALID_VALUE, GL_WAIT_FAILED);
8691 }
8692
8693 gl::FenceSync *fenceSync = context->getFenceSync(sync);
8694
8695 if (!fenceSync)
8696 {
8697 return gl::error(GL_INVALID_VALUE, GL_WAIT_FAILED);
8698 }
8699
8700 return fenceSync->clientWait(flags, timeout);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008701 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008702 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008703 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008704 {
8705 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
8706 }
8707
8708 return GL_FALSE;
8709}
8710
8711void __stdcall glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
8712{
8713 EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
8714 sync, flags, timeout);
8715
8716 try
8717 {
8718 gl::Context *context = gl::getNonLostContext();
8719
8720 if (context)
8721 {
8722 if (context->getClientVersion() < 3)
8723 {
8724 return gl::error(GL_INVALID_OPERATION);
8725 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008726
Jamie Madill5215e1a2013-07-26 11:55:19 -04008727 if (flags != 0)
8728 {
8729 return gl::error(GL_INVALID_VALUE);
8730 }
8731
8732 if (timeout != GL_TIMEOUT_IGNORED)
8733 {
8734 return gl::error(GL_INVALID_VALUE);
8735 }
8736
8737 gl::FenceSync *fenceSync = context->getFenceSync(sync);
8738
8739 if (!fenceSync)
8740 {
8741 return gl::error(GL_INVALID_VALUE);
8742 }
8743
8744 fenceSync->serverWait();
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008745 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008746 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008747 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008748 {
8749 return gl::error(GL_OUT_OF_MEMORY);
8750 }
8751}
8752
8753void __stdcall glGetInteger64v(GLenum pname, GLint64* params)
8754{
8755 EVENT("(GLenum pname = 0x%X, GLint64* params = 0x%0.8p)",
8756 pname, params);
8757
8758 try
8759 {
8760 gl::Context *context = gl::getNonLostContext();
8761
8762 if (context)
8763 {
8764 if (context->getClientVersion() < 3)
8765 {
8766 return gl::error(GL_INVALID_OPERATION);
8767 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008768
Jamie Madill79f2f452013-12-19 11:13:02 -05008769 GLenum nativeType;
8770 unsigned int numParams = 0;
Jamie Madill893ab082014-05-16 16:56:10 -04008771 if (!ValidateStateQuery(context, pname, &nativeType, &numParams))
8772 {
Jamie Madill79f2f452013-12-19 11:13:02 -05008773 return;
Jamie Madill893ab082014-05-16 16:56:10 -04008774 }
Jamie Madill79f2f452013-12-19 11:13:02 -05008775
8776 if (nativeType == GL_INT_64_ANGLEX)
Jamie Madill71fbd602013-07-19 16:36:55 -04008777 {
Jamie Madill79f2f452013-12-19 11:13:02 -05008778 context->getInteger64v(pname, params);
8779 }
Jamie Madill55856b12014-01-02 13:59:50 -05008780 else
Jamie Madill79f2f452013-12-19 11:13:02 -05008781 {
Jamie Madill55856b12014-01-02 13:59:50 -05008782 CastStateValues(context, nativeType, pname, numParams, params);
Jamie Madill71fbd602013-07-19 16:36:55 -04008783 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008784 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008785 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008786 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008787 {
8788 return gl::error(GL_OUT_OF_MEMORY);
8789 }
8790}
8791
8792void __stdcall glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values)
8793{
8794 EVENT("(GLsync sync = 0x%0.8p, GLenum pname = 0x%X, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLint* values = 0x%0.8p)",
8795 sync, pname, bufSize, length, values);
8796
8797 try
8798 {
8799 gl::Context *context = gl::getNonLostContext();
8800
8801 if (context)
8802 {
8803 if (context->getClientVersion() < 3)
8804 {
8805 return gl::error(GL_INVALID_OPERATION);
8806 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008807
Jamie Madill5215e1a2013-07-26 11:55:19 -04008808 if (bufSize < 0)
8809 {
8810 return gl::error(GL_INVALID_VALUE);
8811 }
8812
8813 gl::FenceSync *fenceSync = context->getFenceSync(sync);
8814
8815 if (!fenceSync)
8816 {
8817 return gl::error(GL_INVALID_VALUE);
8818 }
8819
8820 switch (pname)
8821 {
8822 case GL_OBJECT_TYPE: values[0] = static_cast<GLint>(GL_SYNC_FENCE); break;
8823 case GL_SYNC_STATUS: values[0] = static_cast<GLint>(fenceSync->getStatus()); break;
8824 case GL_SYNC_CONDITION: values[0] = static_cast<GLint>(fenceSync->getCondition()); break;
8825 case GL_SYNC_FLAGS: values[0] = 0; break;
8826
8827 default:
8828 return gl::error(GL_INVALID_ENUM);
8829 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008830 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008831 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008832 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008833 {
8834 return gl::error(GL_OUT_OF_MEMORY);
8835 }
8836}
8837
8838void __stdcall glGetInteger64i_v(GLenum target, GLuint index, GLint64* data)
8839{
8840 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint64* data = 0x%0.8p)",
8841 target, index, data);
8842
8843 try
8844 {
8845 gl::Context *context = gl::getNonLostContext();
8846
8847 if (context)
8848 {
8849 if (context->getClientVersion() < 3)
8850 {
8851 return gl::error(GL_INVALID_OPERATION);
8852 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008853
Shannon Woods15934d52013-08-19 14:28:49 -04008854 switch (target)
8855 {
8856 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
8857 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
8858 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
8859 if (index >= context->getMaxTransformFeedbackBufferBindings())
8860 return gl::error(GL_INVALID_VALUE);
8861 break;
8862 case GL_UNIFORM_BUFFER_START:
8863 case GL_UNIFORM_BUFFER_SIZE:
8864 case GL_UNIFORM_BUFFER_BINDING:
8865 if (index >= context->getMaximumCombinedUniformBufferBindings())
8866 return gl::error(GL_INVALID_VALUE);
8867 break;
8868 default:
8869 return gl::error(GL_INVALID_ENUM);
8870 }
8871
8872 if (!(context->getIndexedInteger64v(target, index, data)))
8873 {
8874 GLenum nativeType;
8875 unsigned int numParams = 0;
8876 if (!context->getIndexedQueryParameterInfo(target, &nativeType, &numParams))
8877 return gl::error(GL_INVALID_ENUM);
8878
8879 if (numParams == 0)
8880 return; // it is known that pname is valid, but there are no parameters to return
8881
8882 if (nativeType == GL_INT)
8883 {
8884 GLint *intParams = new GLint[numParams];
8885
8886 context->getIndexedIntegerv(target, index, intParams);
8887
8888 for (unsigned int i = 0; i < numParams; ++i)
8889 {
8890 data[i] = static_cast<GLint64>(intParams[i]);
8891 }
8892
8893 delete [] intParams;
8894 }
8895 else
8896 {
8897 UNREACHABLE();
8898 }
8899 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008900 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008901 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008902 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008903 {
8904 return gl::error(GL_OUT_OF_MEMORY);
8905 }
8906}
8907
8908void __stdcall glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64* params)
8909{
8910 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint64* params = 0x%0.8p)",
8911 target, pname, params);
8912
8913 try
8914 {
8915 gl::Context *context = gl::getNonLostContext();
8916
8917 if (context)
8918 {
8919 if (context->getClientVersion() < 3)
8920 {
8921 return gl::error(GL_INVALID_OPERATION);
8922 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008923
Jamie Madill70656a62014-03-05 15:01:26 -05008924 if (!gl::ValidBufferTarget(context, target))
8925 {
8926 return gl::error(GL_INVALID_ENUM);
8927 }
8928
8929 if (!gl::ValidBufferParameter(context, pname))
8930 {
8931 return gl::error(GL_INVALID_ENUM);
8932 }
8933
8934 gl::Buffer *buffer = context->getTargetBuffer(target);
8935
8936 if (!buffer)
8937 {
8938 // A null buffer means that "0" is bound to the requested buffer target
8939 return gl::error(GL_INVALID_OPERATION);
8940 }
8941
8942 switch (pname)
8943 {
8944 case GL_BUFFER_USAGE:
8945 *params = static_cast<GLint64>(buffer->usage());
8946 break;
8947 case GL_BUFFER_SIZE:
8948 *params = buffer->size();
8949 break;
8950 case GL_BUFFER_ACCESS_FLAGS:
8951 *params = static_cast<GLint64>(buffer->accessFlags());
8952 break;
8953 case GL_BUFFER_MAPPED:
8954 *params = static_cast<GLint64>(buffer->mapped());
8955 break;
8956 case GL_BUFFER_MAP_OFFSET:
8957 *params = buffer->mapOffset();
8958 break;
8959 case GL_BUFFER_MAP_LENGTH:
8960 *params = buffer->mapLength();
8961 break;
8962 default: UNREACHABLE(); break;
8963 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008964 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008965 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008966 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008967 {
8968 return gl::error(GL_OUT_OF_MEMORY);
8969 }
8970}
8971
8972void __stdcall glGenSamplers(GLsizei count, GLuint* samplers)
8973{
8974 EVENT("(GLsizei count = %d, GLuint* samplers = 0x%0.8p)", count, samplers);
8975
8976 try
8977 {
8978 gl::Context *context = gl::getNonLostContext();
8979
8980 if (context)
8981 {
8982 if (context->getClientVersion() < 3)
8983 {
8984 return gl::error(GL_INVALID_OPERATION);
8985 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008986
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04008987 if (count < 0)
8988 {
8989 return gl::error(GL_INVALID_VALUE);
8990 }
8991
8992 for (int i = 0; i < count; i++)
8993 {
8994 samplers[i] = context->createSampler();
8995 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008996 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008997 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008998 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008999 {
9000 return gl::error(GL_OUT_OF_MEMORY);
9001 }
9002}
9003
9004void __stdcall glDeleteSamplers(GLsizei count, const GLuint* samplers)
9005{
9006 EVENT("(GLsizei count = %d, const GLuint* samplers = 0x%0.8p)", count, samplers);
9007
9008 try
9009 {
9010 gl::Context *context = gl::getNonLostContext();
9011
9012 if (context)
9013 {
9014 if (context->getClientVersion() < 3)
9015 {
9016 return gl::error(GL_INVALID_OPERATION);
9017 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009018
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009019 if (count < 0)
9020 {
9021 return gl::error(GL_INVALID_VALUE);
9022 }
9023
9024 for (int i = 0; i < count; i++)
9025 {
9026 context->deleteSampler(samplers[i]);
9027 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009028 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009029 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009030 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009031 {
9032 return gl::error(GL_OUT_OF_MEMORY);
9033 }
9034}
9035
9036GLboolean __stdcall glIsSampler(GLuint sampler)
9037{
9038 EVENT("(GLuint sampler = %u)", sampler);
9039
9040 try
9041 {
9042 gl::Context *context = gl::getNonLostContext();
9043
9044 if (context)
9045 {
9046 if (context->getClientVersion() < 3)
9047 {
9048 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
9049 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009050
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009051 return context->isSampler(sampler);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009052 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009053 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009054 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009055 {
9056 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
9057 }
9058
9059 return GL_FALSE;
9060}
9061
9062void __stdcall glBindSampler(GLuint unit, GLuint sampler)
9063{
9064 EVENT("(GLuint unit = %u, GLuint sampler = %u)", unit, sampler);
9065
9066 try
9067 {
9068 gl::Context *context = gl::getNonLostContext();
9069
9070 if (context)
9071 {
9072 if (context->getClientVersion() < 3)
9073 {
9074 return gl::error(GL_INVALID_OPERATION);
9075 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009076
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009077 if (sampler != 0 && !context->isSampler(sampler))
9078 {
9079 return gl::error(GL_INVALID_OPERATION);
9080 }
9081
9082 if (unit >= context->getMaximumCombinedTextureImageUnits())
9083 {
9084 return gl::error(GL_INVALID_VALUE);
9085 }
9086
9087 context->bindSampler(unit, sampler);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009088 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009089 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009090 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009091 {
9092 return gl::error(GL_OUT_OF_MEMORY);
9093 }
9094}
9095
9096void __stdcall glSamplerParameteri(GLuint sampler, GLenum pname, GLint param)
9097{
9098 EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint param = %d)", sampler, pname, param);
9099
9100 try
9101 {
9102 gl::Context *context = gl::getNonLostContext();
9103
9104 if (context)
9105 {
9106 if (context->getClientVersion() < 3)
9107 {
9108 return gl::error(GL_INVALID_OPERATION);
9109 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009110
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009111 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009112 {
9113 return;
9114 }
9115
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009116 if (!gl::ValidateTexParamParameters(context, pname, param))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009117 {
9118 return;
9119 }
9120
9121 if (!context->isSampler(sampler))
9122 {
9123 return gl::error(GL_INVALID_OPERATION);
9124 }
9125
9126 context->samplerParameteri(sampler, pname, param);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009127 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009128 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009129 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009130 {
9131 return gl::error(GL_OUT_OF_MEMORY);
9132 }
9133}
9134
9135void __stdcall glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint* param)
9136{
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009137 glSamplerParameteri(sampler, pname, *param);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009138}
9139
9140void __stdcall glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
9141{
9142 EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLfloat param = %g)", sampler, pname, param);
9143
9144 try
9145 {
9146 gl::Context *context = gl::getNonLostContext();
9147
9148 if (context)
9149 {
9150 if (context->getClientVersion() < 3)
9151 {
9152 return gl::error(GL_INVALID_OPERATION);
9153 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009154
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009155 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009156 {
9157 return;
9158 }
9159
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009160 if (!gl::ValidateTexParamParameters(context, pname, static_cast<GLint>(param)))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009161 {
9162 return;
9163 }
9164
9165 if (!context->isSampler(sampler))
9166 {
9167 return gl::error(GL_INVALID_OPERATION);
9168 }
9169
9170 context->samplerParameterf(sampler, pname, param);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009171 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009172 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009173 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009174 {
9175 return gl::error(GL_OUT_OF_MEMORY);
9176 }
9177}
9178
9179void __stdcall glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat* param)
9180{
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009181 glSamplerParameterf(sampler, pname, *param);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009182}
9183
9184void __stdcall glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint* params)
9185{
9186 EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", sampler, pname, params);
9187
9188 try
9189 {
9190 gl::Context *context = gl::getNonLostContext();
9191
9192 if (context)
9193 {
9194 if (context->getClientVersion() < 3)
9195 {
9196 return gl::error(GL_INVALID_OPERATION);
9197 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009198
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009199 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009200 {
9201 return;
9202 }
9203
9204 if (!context->isSampler(sampler))
9205 {
9206 return gl::error(GL_INVALID_OPERATION);
9207 }
9208
9209 *params = context->getSamplerParameteri(sampler, pname);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009210 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009211 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009212 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009213 {
9214 return gl::error(GL_OUT_OF_MEMORY);
9215 }
9216}
9217
9218void __stdcall glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params)
9219{
9220 EVENT("(GLuint sample = %ur, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", sampler, pname, params);
9221
9222 try
9223 {
9224 gl::Context *context = gl::getNonLostContext();
9225
9226 if (context)
9227 {
9228 if (context->getClientVersion() < 3)
9229 {
9230 return gl::error(GL_INVALID_OPERATION);
9231 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009232
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009233 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009234 {
9235 return;
9236 }
9237
9238 if (!context->isSampler(sampler))
9239 {
9240 return gl::error(GL_INVALID_OPERATION);
9241 }
9242
9243 *params = context->getSamplerParameterf(sampler, pname);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009244 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009245 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009246 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009247 {
9248 return gl::error(GL_OUT_OF_MEMORY);
9249 }
9250}
9251
9252void __stdcall glVertexAttribDivisor(GLuint index, GLuint divisor)
9253{
9254 EVENT("(GLuint index = %u, GLuint divisor = %u)", index, divisor);
9255
9256 try
9257 {
shannon.woods%transgaming.com@gtempaccount.com8736bd62013-04-13 03:35:41 +00009258 if (index >= gl::MAX_VERTEX_ATTRIBS)
9259 {
9260 return gl::error(GL_INVALID_VALUE);
9261 }
9262
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009263 gl::Context *context = gl::getNonLostContext();
9264
9265 if (context)
9266 {
9267 if (context->getClientVersion() < 3)
9268 {
9269 return gl::error(GL_INVALID_OPERATION);
9270 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009271
shannon.woods%transgaming.com@gtempaccount.com8736bd62013-04-13 03:35:41 +00009272 context->setVertexAttribDivisor(index, divisor);
9273 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009274 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009275 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009276 {
9277 return gl::error(GL_OUT_OF_MEMORY);
9278 }
9279}
9280
9281void __stdcall glBindTransformFeedback(GLenum target, GLuint id)
9282{
9283 EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id);
9284
9285 try
9286 {
9287 gl::Context *context = gl::getNonLostContext();
9288
9289 if (context)
9290 {
9291 if (context->getClientVersion() < 3)
9292 {
9293 return gl::error(GL_INVALID_OPERATION);
9294 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009295
Geoff Langc8058452014-02-03 12:04:11 -05009296 switch (target)
9297 {
9298 case GL_TRANSFORM_FEEDBACK:
9299 {
9300 // Cannot bind a transform feedback object if the current one is started and not paused (3.0.2 pg 85 section 2.14.1)
9301 gl::TransformFeedback *curTransformFeedback = context->getCurrentTransformFeedback();
9302 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
9303 {
9304 return gl::error(GL_INVALID_OPERATION);
9305 }
9306
9307 // Cannot bind a transform feedback object that does not exist (3.0.2 pg 85 section 2.14.1)
9308 if (context->getTransformFeedback(id) == NULL)
9309 {
9310 return gl::error(GL_INVALID_OPERATION);
9311 }
9312
9313 context->bindTransformFeedback(id);
9314 }
9315 break;
9316
9317 default:
9318 return gl::error(GL_INVALID_ENUM);
9319 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009320 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009321 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009322 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009323 {
9324 return gl::error(GL_OUT_OF_MEMORY);
9325 }
9326}
9327
9328void __stdcall glDeleteTransformFeedbacks(GLsizei n, const GLuint* ids)
9329{
9330 EVENT("(GLsizei n = %d, const GLuint* ids = 0x%0.8p)", n, ids);
9331
9332 try
9333 {
9334 gl::Context *context = gl::getNonLostContext();
9335
9336 if (context)
9337 {
9338 if (context->getClientVersion() < 3)
9339 {
9340 return gl::error(GL_INVALID_OPERATION);
9341 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009342
Geoff Langc8058452014-02-03 12:04:11 -05009343 for (int i = 0; i < n; i++)
9344 {
9345 context->deleteTransformFeedback(ids[i]);
9346 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009347 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009348 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009349 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009350 {
9351 return gl::error(GL_OUT_OF_MEMORY);
9352 }
9353}
9354
9355void __stdcall glGenTransformFeedbacks(GLsizei n, GLuint* ids)
9356{
9357 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
9358
9359 try
9360 {
9361 gl::Context *context = gl::getNonLostContext();
9362
9363 if (context)
9364 {
9365 if (context->getClientVersion() < 3)
9366 {
9367 return gl::error(GL_INVALID_OPERATION);
9368 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009369
Geoff Langc8058452014-02-03 12:04:11 -05009370 for (int i = 0; i < n; i++)
9371 {
9372 ids[i] = context->createTransformFeedback();
9373 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009374 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009375 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009376 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009377 {
9378 return gl::error(GL_OUT_OF_MEMORY);
9379 }
9380}
9381
9382GLboolean __stdcall glIsTransformFeedback(GLuint id)
9383{
9384 EVENT("(GLuint id = %u)", id);
9385
9386 try
9387 {
9388 gl::Context *context = gl::getNonLostContext();
9389
9390 if (context)
9391 {
9392 if (context->getClientVersion() < 3)
9393 {
9394 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
9395 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009396
Geoff Langc8058452014-02-03 12:04:11 -05009397 return ((context->getTransformFeedback(id) != NULL) ? GL_TRUE : GL_FALSE);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009398 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009399 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009400 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009401 {
9402 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
9403 }
9404
9405 return GL_FALSE;
9406}
9407
9408void __stdcall glPauseTransformFeedback(void)
9409{
9410 EVENT("(void)");
9411
9412 try
9413 {
9414 gl::Context *context = gl::getNonLostContext();
9415
9416 if (context)
9417 {
9418 if (context->getClientVersion() < 3)
9419 {
9420 return gl::error(GL_INVALID_OPERATION);
9421 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009422
Geoff Langc8058452014-02-03 12:04:11 -05009423 gl::TransformFeedback *transformFeedback = context->getCurrentTransformFeedback();
9424 ASSERT(transformFeedback != NULL);
9425
9426 // Current transform feedback must be started and not paused in order to pause (3.0.2 pg 86)
9427 if (!transformFeedback->isStarted() || transformFeedback->isPaused())
9428 {
9429 return gl::error(GL_INVALID_OPERATION);
9430 }
9431
9432 transformFeedback->pause();
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009433 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009434 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009435 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009436 {
9437 return gl::error(GL_OUT_OF_MEMORY);
9438 }
9439}
9440
9441void __stdcall glResumeTransformFeedback(void)
9442{
9443 EVENT("(void)");
9444
9445 try
9446 {
9447 gl::Context *context = gl::getNonLostContext();
9448
9449 if (context)
9450 {
9451 if (context->getClientVersion() < 3)
9452 {
9453 return gl::error(GL_INVALID_OPERATION);
9454 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009455
Geoff Langc8058452014-02-03 12:04:11 -05009456 gl::TransformFeedback *transformFeedback = context->getCurrentTransformFeedback();
9457 ASSERT(transformFeedback != NULL);
9458
9459 // Current transform feedback must be started and paused in order to resume (3.0.2 pg 86)
9460 if (!transformFeedback->isStarted() || !transformFeedback->isPaused())
9461 {
9462 return gl::error(GL_INVALID_OPERATION);
9463 }
9464
9465 transformFeedback->resume();
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009466 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009467 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009468 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009469 {
9470 return gl::error(GL_OUT_OF_MEMORY);
9471 }
9472}
9473
9474void __stdcall glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary)
9475{
9476 EVENT("(GLuint program = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLenum* binaryFormat = 0x%0.8p, GLvoid* binary = 0x%0.8p)",
9477 program, bufSize, length, binaryFormat, binary);
9478
9479 try
9480 {
9481 gl::Context *context = gl::getNonLostContext();
9482
9483 if (context)
9484 {
9485 if (context->getClientVersion() < 3)
9486 {
9487 return gl::error(GL_INVALID_OPERATION);
9488 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009489
Jamie Madill54133512013-06-21 09:33:07 -04009490 // glGetProgramBinary
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009491 UNIMPLEMENTED();
9492 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009493 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009494 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009495 {
9496 return gl::error(GL_OUT_OF_MEMORY);
9497 }
9498}
9499
9500void __stdcall glProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length)
9501{
9502 EVENT("(GLuint program = %u, GLenum binaryFormat = 0x%X, const GLvoid* binary = 0x%0.8p, GLsizei length = %d)",
9503 program, binaryFormat, binary, length);
9504
9505 try
9506 {
9507 gl::Context *context = gl::getNonLostContext();
9508
9509 if (context)
9510 {
9511 if (context->getClientVersion() < 3)
9512 {
9513 return gl::error(GL_INVALID_OPERATION);
9514 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009515
Jamie Madill54133512013-06-21 09:33:07 -04009516 // glProgramBinary
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009517 UNIMPLEMENTED();
9518 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009519 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009520 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009521 {
9522 return gl::error(GL_OUT_OF_MEMORY);
9523 }
9524}
9525
9526void __stdcall glProgramParameteri(GLuint program, GLenum pname, GLint value)
9527{
9528 EVENT("(GLuint program = %u, GLenum pname = 0x%X, GLint value = %d)",
9529 program, pname, value);
9530
9531 try
9532 {
9533 gl::Context *context = gl::getNonLostContext();
9534
9535 if (context)
9536 {
9537 if (context->getClientVersion() < 3)
9538 {
9539 return gl::error(GL_INVALID_OPERATION);
9540 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009541
Jamie Madill54133512013-06-21 09:33:07 -04009542 // glProgramParameteri
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009543 UNIMPLEMENTED();
9544 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009545 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009546 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009547 {
9548 return gl::error(GL_OUT_OF_MEMORY);
9549 }
9550}
9551
9552void __stdcall glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments)
9553{
9554 EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p)",
9555 target, numAttachments, attachments);
9556
9557 try
9558 {
9559 gl::Context *context = gl::getNonLostContext();
9560
9561 if (context)
9562 {
9563 if (context->getClientVersion() < 3)
9564 {
9565 return gl::error(GL_INVALID_OPERATION);
9566 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009567
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009568 if (!ValidateInvalidateFramebufferParameters(context, target, numAttachments, attachments))
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00009569 {
9570 return;
9571 }
9572
9573 int maxDimension = context->getMaximumRenderbufferDimension();
9574 context->invalidateFrameBuffer(target, numAttachments, attachments, 0, 0, maxDimension, maxDimension);
9575 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009576 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009577 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009578 {
9579 return gl::error(GL_OUT_OF_MEMORY);
9580 }
9581}
9582
9583void __stdcall glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height)
9584{
9585 EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p, GLint x = %d, "
9586 "GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
9587 target, numAttachments, attachments, x, y, width, height);
9588
9589 try
9590 {
9591 gl::Context *context = gl::getNonLostContext();
9592
9593 if (context)
9594 {
9595 if (context->getClientVersion() < 3)
9596 {
9597 return gl::error(GL_INVALID_OPERATION);
9598 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009599
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009600 if (!ValidateInvalidateFramebufferParameters(context, target, numAttachments, attachments))
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00009601 {
9602 return;
9603 }
9604
9605 context->invalidateFrameBuffer(target, numAttachments, attachments, x, y, width, height);
9606 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009607 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009608 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009609 {
9610 return gl::error(GL_OUT_OF_MEMORY);
9611 }
9612}
9613
9614void __stdcall glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
9615{
9616 EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
9617 target, levels, internalformat, width, height);
9618
9619 try
9620 {
9621 gl::Context *context = gl::getNonLostContext();
9622
9623 if (context)
9624 {
9625 if (context->getClientVersion() < 3)
9626 {
9627 return gl::error(GL_INVALID_OPERATION);
9628 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009629
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009630 if (!ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, 1))
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009631 {
9632 return;
9633 }
9634
9635 switch (target)
9636 {
9637 case GL_TEXTURE_2D:
9638 {
9639 gl::Texture2D *texture2d = context->getTexture2D();
9640 texture2d->storage(levels, internalformat, width, height);
9641 }
9642 break;
9643
Geoff Lang01c21d22013-09-24 11:52:16 -04009644 case GL_TEXTURE_CUBE_MAP:
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009645 {
9646 gl::TextureCubeMap *textureCube = context->getTextureCubeMap();
9647 textureCube->storage(levels, internalformat, width);
9648 }
9649 break;
9650
9651 default:
9652 return gl::error(GL_INVALID_ENUM);
9653 }
9654 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009655 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009656 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009657 {
9658 return gl::error(GL_OUT_OF_MEMORY);
9659 }
9660}
9661
9662void __stdcall glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
9663{
9664 EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
9665 "GLsizei height = %d, GLsizei depth = %d)",
9666 target, levels, internalformat, width, height, depth);
9667
9668 try
9669 {
9670 gl::Context *context = gl::getNonLostContext();
9671
9672 if (context)
9673 {
9674 if (context->getClientVersion() < 3)
9675 {
9676 return gl::error(GL_INVALID_OPERATION);
9677 }
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009678
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009679 if (!ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, depth))
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009680 {
9681 return;
9682 }
9683
9684 switch (target)
9685 {
9686 case GL_TEXTURE_3D:
9687 {
9688 gl::Texture3D *texture3d = context->getTexture3D();
9689 texture3d->storage(levels, internalformat, width, height, depth);
9690 }
9691 break;
9692
9693 case GL_TEXTURE_2D_ARRAY:
9694 {
9695 gl::Texture2DArray *texture2darray = context->getTexture2DArray();
9696 texture2darray->storage(levels, internalformat, width, height, depth);
9697 }
9698 break;
9699
9700 default:
Geoff Lang01c21d22013-09-24 11:52:16 -04009701 UNREACHABLE();
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009702 }
shannon.woods%transgaming.com@gtempaccount.com14eb55e2013-04-13 03:35:06 +00009703 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009704 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009705 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009706 {
9707 return gl::error(GL_OUT_OF_MEMORY);
9708 }
9709}
9710
9711void __stdcall glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params)
9712{
9713 EVENT("(GLenum target = 0x%X, GLenum internalformat = 0x%X, GLenum pname = 0x%X, GLsizei bufSize = %d, "
9714 "GLint* params = 0x%0.8p)",
9715 target, internalformat, pname, bufSize, params);
9716
9717 try
9718 {
9719 gl::Context *context = gl::getNonLostContext();
9720
9721 if (context)
9722 {
9723 if (context->getClientVersion() < 3)
9724 {
9725 return gl::error(GL_INVALID_OPERATION);
9726 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009727
Shannon Woods809d2502013-07-08 10:32:18 -04009728 if (!gl::IsColorRenderingSupported(internalformat, context) &&
9729 !gl::IsDepthRenderingSupported(internalformat, context) &&
9730 !gl::IsStencilRenderingSupported(internalformat, context))
9731 {
9732 return gl::error(GL_INVALID_ENUM);
9733 }
9734
9735 if (target != GL_RENDERBUFFER)
9736 {
9737 return gl::error(GL_INVALID_ENUM);
9738 }
9739
9740 if (bufSize < 0)
9741 {
9742 return gl::error(GL_INVALID_VALUE);
9743 }
9744
9745 switch (pname)
9746 {
9747 case GL_NUM_SAMPLE_COUNTS:
9748 if (bufSize != 0)
9749 *params = context->getNumSampleCounts(internalformat);
9750 break;
9751 case GL_SAMPLES:
9752 context->getSampleCounts(internalformat, bufSize, params);
9753 break;
9754 default:
9755 return gl::error(GL_INVALID_ENUM);
9756 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009757 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009758 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009759 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009760 {
9761 return gl::error(GL_OUT_OF_MEMORY);
9762 }
9763}
9764
9765// Extension functions
9766
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009767void __stdcall glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
9768 GLbitfield mask, GLenum filter)
9769{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00009770 EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, "
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009771 "GLint dstX0 = %d, GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, "
9772 "GLbitfield mask = 0x%X, GLenum filter = 0x%X)",
9773 srcX0, srcY0, srcX1, srcX1, dstX0, dstY0, dstX1, dstY1, mask, filter);
9774
9775 try
9776 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00009777 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009778
9779 if (context)
9780 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009781 if (!ValidateBlitFramebufferParameters(context, srcX0, srcY0, srcX1, srcY1,
Geoff Lang758d5b22013-06-11 11:42:50 -04009782 dstX0, dstY0, dstX1, dstY1, mask, filter,
9783 true))
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009784 {
Geoff Lang758d5b22013-06-11 11:42:50 -04009785 return;
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009786 }
9787
Geoff Lang758d5b22013-06-11 11:42:50 -04009788 context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1,
9789 mask, filter);
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009790 }
9791 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009792 catch (...)
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009793 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009794 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009795 }
9796}
9797
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00009798void __stdcall glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth,
9799 GLint border, GLenum format, GLenum type, const GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009800{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00009801 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00009802 "GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLint border = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00009803 "GLenum format = 0x%X, GLenum type = 0x%x, const GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009804 target, level, internalformat, width, height, depth, border, format, type, pixels);
9805
9806 try
9807 {
9808 UNIMPLEMENTED(); // FIXME
9809 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009810 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009811 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009812 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009813 }
9814}
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +00009815
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009816void __stdcall glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length,
9817 GLenum *binaryFormat, void *binary)
9818{
apatrick@chromium.org90080e32012-07-09 22:15:33 +00009819 EVENT("(GLenum program = 0x%X, bufSize = %d, length = 0x%0.8p, binaryFormat = 0x%0.8p, binary = 0x%0.8p)",
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009820 program, bufSize, length, binaryFormat, binary);
9821
9822 try
9823 {
9824 gl::Context *context = gl::getNonLostContext();
9825
9826 if (context)
9827 {
9828 gl::Program *programObject = context->getProgram(program);
9829
daniel@transgaming.com716056c2012-07-24 18:38:59 +00009830 if (!programObject || !programObject->isLinked())
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009831 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009832 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009833 }
9834
9835 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
9836
9837 if (!programBinary)
9838 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009839 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009840 }
9841
apatrick@chromium.org90080e32012-07-09 22:15:33 +00009842 if (!programBinary->save(binary, bufSize, length))
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009843 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009844 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009845 }
apatrick@chromium.org90080e32012-07-09 22:15:33 +00009846
9847 *binaryFormat = GL_PROGRAM_BINARY_ANGLE;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009848 }
9849 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009850 catch (...)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009851 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009852 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009853 }
9854}
9855
9856void __stdcall glProgramBinaryOES(GLuint program, GLenum binaryFormat,
9857 const void *binary, GLint length)
9858{
9859 EVENT("(GLenum program = 0x%X, binaryFormat = 0x%x, binary = 0x%0.8p, length = %d)",
9860 program, binaryFormat, binary, length);
9861
9862 try
9863 {
9864 gl::Context *context = gl::getNonLostContext();
9865
9866 if (context)
9867 {
9868 if (binaryFormat != GL_PROGRAM_BINARY_ANGLE)
9869 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009870 return gl::error(GL_INVALID_ENUM);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009871 }
9872
9873 gl::Program *programObject = context->getProgram(program);
9874
9875 if (!programObject)
9876 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009877 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009878 }
9879
daniel@transgaming.com95d29422012-07-24 18:36:10 +00009880 context->setProgramBinary(program, binary, length);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009881 }
9882 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009883 catch (...)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009884 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009885 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009886 }
9887}
9888
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +00009889void __stdcall glDrawBuffersEXT(GLsizei n, const GLenum *bufs)
9890{
9891 EVENT("(GLenum n = %d, bufs = 0x%0.8p)", n, bufs);
9892
9893 try
9894 {
9895 gl::Context *context = gl::getNonLostContext();
9896
9897 if (context)
9898 {
9899 if (n < 0 || (unsigned int)n > context->getMaximumRenderTargets())
9900 {
9901 return gl::error(GL_INVALID_VALUE);
9902 }
9903
9904 if (context->getDrawFramebufferHandle() == 0)
9905 {
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +00009906 if (n != 1)
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +00009907 {
9908 return gl::error(GL_INVALID_OPERATION);
9909 }
9910
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +00009911 if (bufs[0] != GL_NONE && bufs[0] != GL_BACK)
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +00009912 {
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +00009913 return gl::error(GL_INVALID_OPERATION);
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +00009914 }
9915 }
9916 else
9917 {
9918 for (int colorAttachment = 0; colorAttachment < n; colorAttachment++)
9919 {
9920 const GLenum attachment = GL_COLOR_ATTACHMENT0_EXT + colorAttachment;
9921 if (bufs[colorAttachment] != GL_NONE && bufs[colorAttachment] != attachment)
9922 {
9923 return gl::error(GL_INVALID_OPERATION);
9924 }
9925 }
9926 }
9927
9928 gl::Framebuffer *framebuffer = context->getDrawFramebuffer();
9929
9930 for (int colorAttachment = 0; colorAttachment < n; colorAttachment++)
9931 {
9932 framebuffer->setDrawBufferState(colorAttachment, bufs[colorAttachment]);
9933 }
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +00009934
9935 for (int colorAttachment = n; colorAttachment < (int)context->getMaximumRenderTargets(); colorAttachment++)
9936 {
9937 framebuffer->setDrawBufferState(colorAttachment, GL_NONE);
9938 }
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +00009939 }
9940 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009941 catch (...)
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +00009942 {
9943 return gl::error(GL_OUT_OF_MEMORY);
9944 }
9945}
9946
Shannon Woodsb3801742014-03-27 14:59:19 -04009947void __stdcall glGetBufferPointervOES(GLenum target, GLenum pname, void** params)
9948{
9949 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLvoid** params = 0x%0.8p)", target, pname, params);
9950
9951 try
9952 {
9953 gl::Context *context = gl::getNonLostContext();
9954
9955 if (context)
9956 {
9957 if (!context->supportsPBOs())
9958 {
9959 return gl::error(GL_INVALID_OPERATION);
9960 }
9961
9962 if (!gl::ValidBufferTarget(context, target))
9963 {
9964 return gl::error(GL_INVALID_ENUM);
9965 }
9966
9967 if (pname != GL_BUFFER_MAP_POINTER)
9968 {
9969 return gl::error(GL_INVALID_ENUM);
9970 }
9971
9972 gl::Buffer *buffer = context->getTargetBuffer(target);
9973
9974 if (!buffer || !buffer->mapped())
9975 {
9976 *params = NULL;
9977 }
9978
9979 *params = buffer->mapPointer();
9980 }
9981 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009982 catch (...)
Shannon Woodsb3801742014-03-27 14:59:19 -04009983 {
9984 return gl::error(GL_OUT_OF_MEMORY);
9985 }
9986}
9987
9988void * __stdcall glMapBufferOES(GLenum target, GLenum access)
9989{
9990 EVENT("(GLenum target = 0x%X, GLbitfield access = 0x%X)", target, access);
9991
9992 try
9993 {
9994 gl::Context *context = gl::getNonLostContext();
9995
9996 if (context)
9997 {
9998 if (!gl::ValidBufferTarget(context, target))
9999 {
10000 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLvoid*>(NULL));
10001 }
10002
10003 gl::Buffer *buffer = context->getTargetBuffer(target);
10004
10005 if (buffer == NULL)
10006 {
10007 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10008 }
10009
10010 if (access != GL_WRITE_ONLY_OES)
10011 {
10012 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLvoid*>(NULL));
10013 }
10014
10015 if (buffer->mapped())
10016 {
10017 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10018 }
10019
10020 return buffer->mapRange(0, buffer->size(), GL_MAP_WRITE_BIT);
10021 }
10022 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010023 catch (...)
Shannon Woodsb3801742014-03-27 14:59:19 -040010024 {
10025 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLvoid*>(NULL));
10026 }
10027
10028 return NULL;
10029}
10030
10031GLboolean __stdcall glUnmapBufferOES(GLenum target)
10032{
10033 EVENT("(GLenum target = 0x%X)", target);
10034
10035 try
10036 {
10037 gl::Context *context = gl::getNonLostContext();
10038
10039 if (context)
10040 {
10041 if (!gl::ValidBufferTarget(context, target))
10042 {
10043 return gl::error(GL_INVALID_ENUM, GL_FALSE);
10044 }
10045
10046 gl::Buffer *buffer = context->getTargetBuffer(target);
10047
10048 if (buffer == NULL || !buffer->mapped())
10049 {
10050 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
10051 }
10052
10053 // TODO: detect if we had corruption. if so, throw an error and return false.
10054
10055 buffer->unmap();
10056
10057 return GL_TRUE;
10058 }
10059 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010060 catch (...)
Shannon Woodsb3801742014-03-27 14:59:19 -040010061 {
10062 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
10063 }
10064
10065 return GL_FALSE;
10066}
10067
Shannon Woods916e7692014-03-27 16:58:22 -040010068void* __stdcall glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
10069{
10070 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = 0x%X)",
10071 target, offset, length, access);
10072
10073 try
10074 {
10075 gl::Context *context = gl::getNonLostContext();
10076
10077 if (context)
10078 {
10079 if (!gl::ValidBufferTarget(context, target))
10080 {
10081 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLvoid*>(NULL));
10082 }
10083
10084 if (offset < 0 || length < 0)
10085 {
10086 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLvoid*>(NULL));
10087 }
10088
10089 gl::Buffer *buffer = context->getTargetBuffer(target);
10090
10091 if (buffer == NULL)
10092 {
10093 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10094 }
10095
10096 // Check for buffer overflow
10097 size_t offsetSize = static_cast<size_t>(offset);
10098 size_t lengthSize = static_cast<size_t>(length);
10099
10100 if (!rx::IsUnsignedAdditionSafe(offsetSize, lengthSize) ||
10101 offsetSize + lengthSize > static_cast<size_t>(buffer->size()))
10102 {
10103 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLvoid*>(NULL));
10104 }
10105
10106 // Check for invalid bits in the mask
10107 GLbitfield allAccessBits = GL_MAP_READ_BIT |
10108 GL_MAP_WRITE_BIT |
10109 GL_MAP_INVALIDATE_RANGE_BIT |
10110 GL_MAP_INVALIDATE_BUFFER_BIT |
10111 GL_MAP_FLUSH_EXPLICIT_BIT |
10112 GL_MAP_UNSYNCHRONIZED_BIT;
10113
10114 if (access & ~(allAccessBits))
10115 {
10116 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLvoid*>(NULL));
10117 }
10118
10119 if (length == 0 || buffer->mapped())
10120 {
10121 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10122 }
10123
10124 // Check for invalid bit combinations
10125 if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0)
10126 {
10127 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10128 }
10129
10130 GLbitfield writeOnlyBits = GL_MAP_INVALIDATE_RANGE_BIT |
10131 GL_MAP_INVALIDATE_BUFFER_BIT |
10132 GL_MAP_UNSYNCHRONIZED_BIT;
10133
10134 if ((access & GL_MAP_READ_BIT) != 0 && (access & writeOnlyBits) != 0)
10135 {
10136 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10137 }
10138
10139 if ((access & GL_MAP_WRITE_BIT) == 0 && (access & GL_MAP_FLUSH_EXPLICIT_BIT) != 0)
10140 {
10141 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10142 }
10143
10144 return buffer->mapRange(offset, length, access);
10145 }
10146 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010147 catch (...)
Shannon Woods916e7692014-03-27 16:58:22 -040010148 {
10149 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLvoid*>(NULL));
10150 }
10151
10152 return NULL;
10153}
10154
10155void __stdcall glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length)
10156{
10157 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length);
10158
10159 try
10160 {
10161 gl::Context *context = gl::getNonLostContext();
10162
10163 if (context)
10164 {
10165 if (offset < 0 || length < 0)
10166 {
10167 return gl::error(GL_INVALID_VALUE);
10168 }
10169
10170 if (!gl::ValidBufferTarget(context, target))
10171 {
10172 return gl::error(GL_INVALID_ENUM);
10173 }
10174
10175 gl::Buffer *buffer = context->getTargetBuffer(target);
10176
10177 if (buffer == NULL)
10178 {
10179 return gl::error(GL_INVALID_OPERATION);
10180 }
10181
10182 if (!buffer->mapped() || (buffer->accessFlags() & GL_MAP_FLUSH_EXPLICIT_BIT) == 0)
10183 {
10184 return gl::error(GL_INVALID_OPERATION);
10185 }
10186
10187 // Check for buffer overflow
10188 size_t offsetSize = static_cast<size_t>(offset);
10189 size_t lengthSize = static_cast<size_t>(length);
10190
10191 if (!rx::IsUnsignedAdditionSafe(offsetSize, lengthSize) ||
10192 offsetSize + lengthSize > static_cast<size_t>(buffer->mapLength()))
10193 {
10194 return gl::error(GL_INVALID_VALUE);
10195 }
10196
10197 // We do not currently support a non-trivial implementation of FlushMappedBufferRange
10198 }
10199 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010200 catch (...)
Shannon Woods916e7692014-03-27 16:58:22 -040010201 {
10202 return gl::error(GL_OUT_OF_MEMORY);
10203 }
10204}
10205
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +000010206__eglMustCastToProperFunctionPointerType __stdcall glGetProcAddress(const char *procname)
10207{
10208 struct Extension
10209 {
10210 const char *name;
10211 __eglMustCastToProperFunctionPointerType address;
10212 };
10213
10214 static const Extension glExtensions[] =
10215 {
10216 {"glTexImage3DOES", (__eglMustCastToProperFunctionPointerType)glTexImage3DOES},
daniel@transgaming.com01868132010-08-24 19:21:17 +000010217 {"glBlitFramebufferANGLE", (__eglMustCastToProperFunctionPointerType)glBlitFramebufferANGLE},
daniel@transgaming.com1fe96c92011-01-14 15:08:44 +000010218 {"glRenderbufferStorageMultisampleANGLE", (__eglMustCastToProperFunctionPointerType)glRenderbufferStorageMultisampleANGLE},
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +000010219 {"glDeleteFencesNV", (__eglMustCastToProperFunctionPointerType)glDeleteFencesNV},
10220 {"glGenFencesNV", (__eglMustCastToProperFunctionPointerType)glGenFencesNV},
10221 {"glIsFenceNV", (__eglMustCastToProperFunctionPointerType)glIsFenceNV},
10222 {"glTestFenceNV", (__eglMustCastToProperFunctionPointerType)glTestFenceNV},
10223 {"glGetFenceivNV", (__eglMustCastToProperFunctionPointerType)glGetFenceivNV},
10224 {"glFinishFenceNV", (__eglMustCastToProperFunctionPointerType)glFinishFenceNV},
10225 {"glSetFenceNV", (__eglMustCastToProperFunctionPointerType)glSetFenceNV},
zmo@google.coma574f782011-10-03 21:45:23 +000010226 {"glGetTranslatedShaderSourceANGLE", (__eglMustCastToProperFunctionPointerType)glGetTranslatedShaderSourceANGLE},
daniel@transgaming.com0bd1f2f2011-11-11 04:19:03 +000010227 {"glTexStorage2DEXT", (__eglMustCastToProperFunctionPointerType)glTexStorage2DEXT},
daniel@transgaming.com709ed112011-11-12 03:18:10 +000010228 {"glGetGraphicsResetStatusEXT", (__eglMustCastToProperFunctionPointerType)glGetGraphicsResetStatusEXT},
10229 {"glReadnPixelsEXT", (__eglMustCastToProperFunctionPointerType)glReadnPixelsEXT},
10230 {"glGetnUniformfvEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformfvEXT},
10231 {"glGetnUniformivEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformivEXT},
daniel@transgaming.com86bdb822012-01-20 18:24:39 +000010232 {"glGenQueriesEXT", (__eglMustCastToProperFunctionPointerType)glGenQueriesEXT},
10233 {"glDeleteQueriesEXT", (__eglMustCastToProperFunctionPointerType)glDeleteQueriesEXT},
10234 {"glIsQueryEXT", (__eglMustCastToProperFunctionPointerType)glIsQueryEXT},
10235 {"glBeginQueryEXT", (__eglMustCastToProperFunctionPointerType)glBeginQueryEXT},
10236 {"glEndQueryEXT", (__eglMustCastToProperFunctionPointerType)glEndQueryEXT},
10237 {"glGetQueryivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryivEXT},
10238 {"glGetQueryObjectuivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryObjectuivEXT},
shannon.woods%transgaming.com@gtempaccount.com77d94722013-04-13 03:34:22 +000010239 {"glDrawBuffersEXT", (__eglMustCastToProperFunctionPointerType)glDrawBuffersEXT},
daniel@transgaming.comdce02fd2012-01-27 15:39:51 +000010240 {"glVertexAttribDivisorANGLE", (__eglMustCastToProperFunctionPointerType)glVertexAttribDivisorANGLE},
10241 {"glDrawArraysInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawArraysInstancedANGLE},
10242 {"glDrawElementsInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawElementsInstancedANGLE},
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010243 {"glGetProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glGetProgramBinaryOES},
Shannon Woodsb3801742014-03-27 14:59:19 -040010244 {"glProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glProgramBinaryOES},
10245 {"glGetBufferPointervOES", (__eglMustCastToProperFunctionPointerType)glGetBufferPointervOES},
10246 {"glMapBufferOES", (__eglMustCastToProperFunctionPointerType)glMapBufferOES},
Shannon Woods916e7692014-03-27 16:58:22 -040010247 {"glUnmapBufferOES", (__eglMustCastToProperFunctionPointerType)glUnmapBufferOES},
10248 {"glMapBufferRangeEXT", (__eglMustCastToProperFunctionPointerType)glMapBufferRangeEXT},
10249 {"glFlushMappedBufferRangeEXT", (__eglMustCastToProperFunctionPointerType)glFlushMappedBufferRangeEXT}, };
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +000010250
shannon.woods@transgaming.comd438fd42013-02-28 23:17:45 +000010251 for (unsigned int ext = 0; ext < ArraySize(glExtensions); ext++)
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +000010252 {
10253 if (strcmp(procname, glExtensions[ext].name) == 0)
10254 {
10255 return (__eglMustCastToProperFunctionPointerType)glExtensions[ext].address;
10256 }
10257 }
10258
10259 return NULL;
10260}
10261
daniel@transgaming.com17f548c2011-11-09 17:47:02 +000010262// Non-public functions used by EGL
10263
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +000010264bool __stdcall glBindTexImage(egl::Surface *surface)
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010265{
10266 EVENT("(egl::Surface* surface = 0x%0.8p)",
10267 surface);
10268
10269 try
10270 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +000010271 gl::Context *context = gl::getNonLostContext();
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010272
10273 if (context)
10274 {
10275 gl::Texture2D *textureObject = context->getTexture2D();
Geoff Lang32d508e2014-02-11 09:39:48 -050010276 ASSERT(textureObject != NULL);
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010277
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +000010278 if (textureObject->isImmutable())
10279 {
10280 return false;
10281 }
10282
Geoff Lang32d508e2014-02-11 09:39:48 -050010283 textureObject->bindTexImage(surface);
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010284 }
10285 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010286 catch (...)
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010287 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000010288 return gl::error(GL_OUT_OF_MEMORY, false);
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010289 }
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +000010290
10291 return true;
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010292}
10293
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000010294}