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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002//
Geoff Lang48dcae72014-02-05 16:28:24 -05003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// Program.cpp: Implements the gl::Program class. Implements GL program objects
9// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
10
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +000011#include "libGLESv2/BinaryStream.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000012#include "libGLESv2/ProgramBinary.h"
Geoff Lang04fb89a2014-06-09 15:05:36 -040013#include "libGLESv2/Framebuffer.h"
14#include "libGLESv2/Renderbuffer.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000015#include "libGLESv2/renderer/ShaderExecutable.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000016
17#include "common/debug.h"
apatrick@chromium.org90080e32012-07-09 22:15:33 +000018#include "common/version.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000019#include "common/utilities.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000020
21#include "libGLESv2/main.h"
22#include "libGLESv2/Shader.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000023#include "libGLESv2/Program.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000024#include "libGLESv2/renderer/Renderer.h"
Brandon Jonesc7a41042014-06-23 12:03:25 -070025#include "libGLESv2/renderer/d3d/VertexDataManager.h"
Nicolas Capense6050882013-07-08 10:43:10 -040026#include "libGLESv2/Context.h"
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +000027#include "libGLESv2/Buffer.h"
Jamie Madill5f562732014-02-14 16:41:24 -050028#include "libGLESv2/DynamicHLSL.h"
Jamie Madillc600c8c2014-05-16 11:22:21 -040029#include "common/blocklayout.h"
Jamie Madillc2141fb2013-08-30 13:21:08 -040030
daniel@transgaming.com88853c52012-12-20 20:56:40 +000031#undef near
32#undef far
33
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000034namespace gl
35{
shannonwoods@chromium.orgb4e07b82013-05-30 00:19:31 +000036
Jamie Madill1b2a8f92014-05-14 13:09:39 -040037namespace
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000038{
39
Jamie Madill8ff21ae2014-02-04 16:04:05 -050040unsigned int ParseAndStripArrayIndex(std::string* name)
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000041{
42 unsigned int subscript = GL_INVALID_INDEX;
43
44 // Strip any trailing array operator and retrieve the subscript
45 size_t open = name->find_last_of('[');
46 size_t close = name->find_last_of(']');
47 if (open != std::string::npos && close == name->length() - 1)
48 {
49 subscript = atoi(name->substr(open + 1).c_str());
50 name->erase(open);
51 }
52
53 return subscript;
54}
55
Jamie Madillf2575982014-06-25 16:04:54 -040056void GetInputLayoutFromShader(const std::vector<sh::Attribute> &shaderAttributes, VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
Jamie Madillc5a83002014-02-14 16:41:25 -050057{
Jamie Madill3b7e2052014-03-17 09:47:43 -040058 size_t layoutIndex = 0;
Jamie Madillc5a83002014-02-14 16:41:25 -050059 for (size_t attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
60 {
Jamie Madill3b7e2052014-03-17 09:47:43 -040061 ASSERT(layoutIndex < MAX_VERTEX_ATTRIBS);
62
Jamie Madillf2575982014-06-25 16:04:54 -040063 const sh::Attribute &shaderAttr = shaderAttributes[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -050064
65 if (shaderAttr.type != GL_NONE)
66 {
Jamie Madillac0a2672014-04-11 13:33:56 -040067 GLenum transposedType = TransposeMatrixType(shaderAttr.type);
68
69 for (size_t rowIndex = 0; static_cast<int>(rowIndex) < VariableRowCount(transposedType); rowIndex++, layoutIndex++)
Jamie Madill3b7e2052014-03-17 09:47:43 -040070 {
71 VertexFormat *defaultFormat = &inputLayout[layoutIndex];
72
Jamie Madillf2575982014-06-25 16:04:54 -040073 defaultFormat->mType = VariableComponentType(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -040074 defaultFormat->mNormalized = false;
75 defaultFormat->mPureInteger = (defaultFormat->mType != GL_FLOAT); // note: inputs can not be bool
Jamie Madillac0a2672014-04-11 13:33:56 -040076 defaultFormat->mComponents = VariableColumnCount(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -040077 }
Jamie Madillc5a83002014-02-14 16:41:25 -050078 }
79 }
80}
81
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000082}
83
Jamie Madill1b2a8f92014-05-14 13:09:39 -040084VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
daniel@transgaming.comdb019952012-12-20 21:13:32 +000085 : name(name), element(element), index(index)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000086{
87}
88
Geoff Lang04fb89a2014-06-09 15:05:36 -040089ProgramBinary::VertexExecutable::VertexExecutable(const VertexFormat inputLayout[],
Jamie Madill7a29e4a2014-05-02 10:41:48 -040090 const GLenum signature[],
Jamie Madillc5a83002014-02-14 16:41:25 -050091 rx::ShaderExecutable *shaderExecutable)
92 : mShaderExecutable(shaderExecutable)
93{
94 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
95 {
96 mInputs[attributeIndex] = inputLayout[attributeIndex];
Jamie Madill7a29e4a2014-05-02 10:41:48 -040097 mSignature[attributeIndex] = signature[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -050098 }
99}
100
Jamie Madill8b4f8f82014-03-26 14:01:58 -0400101ProgramBinary::VertexExecutable::~VertexExecutable()
102{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400103 SafeDelete(mShaderExecutable);
Jamie Madill8b4f8f82014-03-26 14:01:58 -0400104}
105
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400106bool ProgramBinary::VertexExecutable::matchesSignature(const GLenum signature[]) const
Jamie Madillc5a83002014-02-14 16:41:25 -0500107{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400108 for (size_t attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -0500109 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400110 if (mSignature[attributeIndex] != signature[attributeIndex])
Jamie Madillc5a83002014-02-14 16:41:25 -0500111 {
112 return false;
113 }
114 }
115
116 return true;
117}
118
Geoff Lang04fb89a2014-06-09 15:05:36 -0400119ProgramBinary::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, rx::ShaderExecutable *shaderExecutable)
120 : mOutputSignature(outputSignature),
121 mShaderExecutable(shaderExecutable)
122{
123}
124
125ProgramBinary::PixelExecutable::~PixelExecutable()
126{
127 SafeDelete(mShaderExecutable);
128}
129
Geoff Lang48dcae72014-02-05 16:28:24 -0500130LinkedVarying::LinkedVarying()
131{
132}
133
134LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
135 unsigned int semanticIndex, unsigned int semanticIndexCount)
136 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
137{
138}
139
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000140unsigned int ProgramBinary::mCurrentSerial = 1;
141
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500142ProgramBinary::ProgramBinary(rx::Renderer *renderer)
143 : RefCountObject(0),
144 mRenderer(renderer),
Jamie Madill5f562732014-02-14 16:41:24 -0500145 mDynamicHLSL(NULL),
Jamie Madillc5a83002014-02-14 16:41:25 -0500146 mVertexWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Geoff Lang04fb89a2014-06-09 15:05:36 -0400147 mPixelWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500148 mGeometryExecutable(NULL),
149 mUsedVertexSamplerRange(0),
150 mUsedPixelSamplerRange(0),
151 mUsesPointSize(false),
152 mShaderVersion(100),
153 mVertexUniformStorage(NULL),
154 mFragmentUniformStorage(NULL),
155 mValidated(false),
156 mSerial(issueSerial())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000157{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000158 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
159 {
160 mSemanticIndex[index] = -1;
161 }
162
163 for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++)
164 {
165 mSamplersPS[index].active = false;
166 }
167
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000168 for (int index = 0; index < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; index++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000169 {
170 mSamplersVS[index].active = false;
171 }
Jamie Madill5f562732014-02-14 16:41:24 -0500172
173 mDynamicHLSL = new DynamicHLSL(renderer);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000174}
175
176ProgramBinary::~ProgramBinary()
177{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400178 reset();
Jamie Madill5f562732014-02-14 16:41:24 -0500179 SafeDelete(mDynamicHLSL);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000180}
181
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000182unsigned int ProgramBinary::getSerial() const
183{
184 return mSerial;
185}
186
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +0000187int ProgramBinary::getShaderVersion() const
188{
189 return mShaderVersion;
190}
191
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000192unsigned int ProgramBinary::issueSerial()
193{
194 return mCurrentSerial++;
195}
196
Geoff Lang04fb89a2014-06-09 15:05:36 -0400197rx::ShaderExecutable *ProgramBinary::getPixelExecutableForFramebuffer(const Framebuffer *fbo)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000198{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400199 std::vector<GLenum> outputs(IMPLEMENTATION_MAX_DRAW_BUFFERS);
Jamie Madille261b442014-06-25 12:42:21 -0400200 for (size_t outputIndex = 0; outputIndex < IMPLEMENTATION_MAX_DRAW_BUFFERS; outputIndex++)
Geoff Lang04fb89a2014-06-09 15:05:36 -0400201 {
Jamie Madille261b442014-06-25 12:42:21 -0400202 if (fbo->getColorbufferType(outputIndex) != GL_NONE)
Geoff Lang04fb89a2014-06-09 15:05:36 -0400203 {
204 // Always output floats for now
Jamie Madille261b442014-06-25 12:42:21 -0400205 outputs[outputIndex] = GL_FLOAT;
Geoff Lang04fb89a2014-06-09 15:05:36 -0400206 }
207 else
208 {
Jamie Madille261b442014-06-25 12:42:21 -0400209 outputs[outputIndex] = GL_NONE;
Geoff Lang04fb89a2014-06-09 15:05:36 -0400210 }
211 }
212
213 return getPixelExecutableForOutputLayout(outputs);
214}
215
216rx::ShaderExecutable *ProgramBinary::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature)
217{
218 for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++)
219 {
220 if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature))
221 {
222 return mPixelExecutables[executableIndex]->shaderExecutable();
223 }
224 }
225
226 std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature(mPixelHLSL, mPixelShaderKey, mUsesFragDepth,
227 outputSignature);
228
229 // Generate new pixel executable
230 InfoLog tempInfoLog;
231 rx::ShaderExecutable *pixelExecutable = mRenderer->compileToExecutable(tempInfoLog, finalPixelHLSL.c_str(), rx::SHADER_PIXEL,
232 mTransformFeedbackLinkedVaryings,
233 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
234 mPixelWorkarounds);
235
236 if (!pixelExecutable)
237 {
238 std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3);
239 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
240 ERR("Error compiling dynamic pixel executable:\n%s\n", &tempCharBuffer[0]);
241 }
242 else
243 {
244 mPixelExecutables.push_back(new PixelExecutable(outputSignature, pixelExecutable));
245 }
246
247 return pixelExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000248}
249
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400250rx::ShaderExecutable *ProgramBinary::getVertexExecutableForInputLayout(const VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000251{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400252 GLenum signature[MAX_VERTEX_ATTRIBS];
253 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
254
Jamie Madillc5a83002014-02-14 16:41:25 -0500255 for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++)
256 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400257 if (mVertexExecutables[executableIndex]->matchesSignature(signature))
Jamie Madillc5a83002014-02-14 16:41:25 -0500258 {
259 return mVertexExecutables[executableIndex]->shaderExecutable();
260 }
261 }
262
Jamie Madillc5ede1a2014-02-14 16:41:27 -0500263 // Generate new dynamic layout with attribute conversions
Geoff Lang04fb89a2014-06-09 15:05:36 -0400264 std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout(mVertexHLSL, inputLayout, mShaderAttributes);
Jamie Madillc5ede1a2014-02-14 16:41:27 -0500265
Jamie Madillc5a83002014-02-14 16:41:25 -0500266 // Generate new vertex executable
267 InfoLog tempInfoLog;
Geoff Lang04fb89a2014-06-09 15:05:36 -0400268 rx::ShaderExecutable *vertexExecutable = mRenderer->compileToExecutable(tempInfoLog, finalVertexHLSL.c_str(),
Geoff Lang48dcae72014-02-05 16:28:24 -0500269 rx::SHADER_VERTEX,
270 mTransformFeedbackLinkedVaryings,
271 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
272 mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -0500273
274 if (!vertexExecutable)
275 {
276 std::vector<char> tempCharBuffer(tempInfoLog.getLength()+3);
277 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
278 ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]);
279 }
280 else
281 {
Geoff Lang04fb89a2014-06-09 15:05:36 -0400282 mVertexExecutables.push_back(new VertexExecutable(inputLayout, signature, vertexExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -0500283 }
284
285 return vertexExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000286}
287
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500288rx::ShaderExecutable *ProgramBinary::getGeometryExecutable() const
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000289{
290 return mGeometryExecutable;
291}
292
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000293GLuint ProgramBinary::getAttributeLocation(const char *name)
294{
295 if (name)
296 {
297 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
298 {
299 if (mLinkedAttribute[index].name == std::string(name))
300 {
301 return index;
302 }
303 }
304 }
305
306 return -1;
307}
308
309int ProgramBinary::getSemanticIndex(int attributeIndex)
310{
311 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400312
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000313 return mSemanticIndex[attributeIndex];
314}
315
316// Returns one more than the highest sampler index used.
317GLint ProgramBinary::getUsedSamplerRange(SamplerType type)
318{
319 switch (type)
320 {
321 case SAMPLER_PIXEL:
322 return mUsedPixelSamplerRange;
323 case SAMPLER_VERTEX:
324 return mUsedVertexSamplerRange;
325 default:
326 UNREACHABLE();
327 return 0;
328 }
329}
330
daniel@transgaming.com087e5782012-09-17 21:28:47 +0000331bool ProgramBinary::usesPointSize() const
332{
333 return mUsesPointSize;
334}
335
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000336bool ProgramBinary::usesPointSpriteEmulation() const
337{
338 return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4;
339}
340
341bool ProgramBinary::usesGeometryShader() const
342{
343 return usesPointSpriteEmulation();
344}
345
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000346// Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler
347// index (0-15 for the pixel shader and 0-3 for the vertex shader).
348GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex)
349{
350 GLint logicalTextureUnit = -1;
351
352 switch (type)
353 {
354 case SAMPLER_PIXEL:
355 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
356
357 if (mSamplersPS[samplerIndex].active)
358 {
359 logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit;
360 }
361 break;
362 case SAMPLER_VERTEX:
363 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
364
365 if (mSamplersVS[samplerIndex].active)
366 {
367 logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit;
368 }
369 break;
370 default: UNREACHABLE();
371 }
372
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +0000373 if (logicalTextureUnit >= 0 && logicalTextureUnit < (GLint)mRenderer->getMaxCombinedTextureImageUnits())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000374 {
375 return logicalTextureUnit;
376 }
377
378 return -1;
379}
380
381// Returns the texture type for a given Direct3D 9 sampler type and
382// index (0-15 for the pixel shader and 0-3 for the vertex shader).
383TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
384{
385 switch (type)
386 {
387 case SAMPLER_PIXEL:
388 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
389 ASSERT(mSamplersPS[samplerIndex].active);
390 return mSamplersPS[samplerIndex].textureType;
391 case SAMPLER_VERTEX:
392 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
393 ASSERT(mSamplersVS[samplerIndex].active);
394 return mSamplersVS[samplerIndex].textureType;
395 default: UNREACHABLE();
396 }
397
398 return TEXTURE_2D;
399}
400
401GLint ProgramBinary::getUniformLocation(std::string name)
402{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500403 unsigned int subscript = ParseAndStripArrayIndex(&name);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000404
405 unsigned int numUniforms = mUniformIndex.size();
406 for (unsigned int location = 0; location < numUniforms; location++)
407 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000408 if (mUniformIndex[location].name == name)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000409 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000410 const int index = mUniformIndex[location].index;
411 const bool isArray = mUniforms[index]->isArray();
412
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400413 if ((isArray && mUniformIndex[location].element == subscript) ||
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000414 (subscript == GL_INVALID_INDEX))
415 {
416 return location;
417 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000418 }
419 }
420
421 return -1;
422}
423
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000424GLuint ProgramBinary::getUniformIndex(std::string name)
425{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500426 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000427
428 // The app is not allowed to specify array indices other than 0 for arrays of basic types
429 if (subscript != 0 && subscript != GL_INVALID_INDEX)
430 {
431 return GL_INVALID_INDEX;
432 }
433
434 unsigned int numUniforms = mUniforms.size();
435 for (unsigned int index = 0; index < numUniforms; index++)
436 {
437 if (mUniforms[index]->name == name)
438 {
439 if (mUniforms[index]->isArray() || subscript == GL_INVALID_INDEX)
440 {
441 return index;
442 }
443 }
444 }
445
446 return GL_INVALID_INDEX;
447}
448
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000449GLuint ProgramBinary::getUniformBlockIndex(std::string name)
450{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500451 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000452
453 unsigned int numUniformBlocks = mUniformBlocks.size();
454 for (unsigned int blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++)
455 {
456 const UniformBlock &uniformBlock = *mUniformBlocks[blockIndex];
457 if (uniformBlock.name == name)
458 {
459 const bool arrayElementZero = (subscript == GL_INVALID_INDEX && uniformBlock.elementIndex == 0);
460 if (subscript == uniformBlock.elementIndex || arrayElementZero)
461 {
462 return blockIndex;
463 }
464 }
465 }
466
467 return GL_INVALID_INDEX;
468}
469
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000470UniformBlock *ProgramBinary::getUniformBlockByIndex(GLuint blockIndex)
471{
472 ASSERT(blockIndex < mUniformBlocks.size());
473 return mUniformBlocks[blockIndex];
474}
475
Jamie Madilld1e78c92013-06-20 11:55:50 -0400476GLint ProgramBinary::getFragDataLocation(const char *name) const
477{
478 std::string baseName(name);
479 unsigned int arrayIndex;
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500480 arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madilld1e78c92013-06-20 11:55:50 -0400481
482 for (auto locationIt = mOutputVariables.begin(); locationIt != mOutputVariables.end(); locationIt++)
483 {
484 const VariableLocation &outputVariable = locationIt->second;
485
486 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
487 {
488 return static_cast<GLint>(locationIt->first);
489 }
490 }
491
492 return -1;
493}
494
Geoff Lang48dcae72014-02-05 16:28:24 -0500495size_t ProgramBinary::getTransformFeedbackVaryingCount() const
496{
497 return mTransformFeedbackLinkedVaryings.size();
498}
499
500const LinkedVarying &ProgramBinary::getTransformFeedbackVarying(size_t idx) const
501{
502 return mTransformFeedbackLinkedVaryings[idx];
503}
504
505GLenum ProgramBinary::getTransformFeedbackBufferMode() const
506{
507 return mTransformFeedbackBufferMode;
508}
509
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000510template <typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400511static inline void SetIfDirty(T *dest, const T& source, bool *dirtyFlag)
512{
513 ASSERT(dest != NULL);
514 ASSERT(dirtyFlag != NULL);
515
516 *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0);
517 *dest = source;
518}
519
520template <typename T>
Jamie Madill36398922014-05-20 14:51:53 -0400521void ProgramBinary::setUniform(GLint location, GLsizei count, const T* v, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000522{
Jamie Madillf2575982014-06-25 16:04:54 -0400523 const int components = VariableComponentCount(targetUniformType);
524 const GLenum targetBoolType = VariableBoolVectorType(targetUniformType);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000525
Jamie Madill36398922014-05-20 14:51:53 -0400526 LinkedUniform *targetUniform = getUniformByLocation(location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000527
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000528 int elementCount = targetUniform->elementCount();
529
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000530 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
531
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000532 if (targetUniform->type == targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000533 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000534 T *target = (T*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000535
536 for (int i = 0; i < count; i++)
537 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000538 for (int c = 0; c < components; c++)
539 {
Geoff Langae1990c2014-05-12 16:57:14 -0400540 SetIfDirty(target + c, v[c], &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000541 }
542 for (int c = components; c < 4; c++)
543 {
Geoff Langae1990c2014-05-12 16:57:14 -0400544 SetIfDirty(target + c, T(0), &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000545 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000546 target += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000547 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000548 }
549 }
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000550 else if (targetUniform->type == targetBoolType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000551 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000552 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000553
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000554 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000555 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000556 for (int c = 0; c < components; c++)
557 {
Geoff Langae1990c2014-05-12 16:57:14 -0400558 SetIfDirty(boolParams + c, (v[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000559 }
560 for (int c = components; c < 4; c++)
561 {
Geoff Langae1990c2014-05-12 16:57:14 -0400562 SetIfDirty(boolParams + c, GL_FALSE, &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000563 }
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000564 boolParams += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000565 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000566 }
567 }
Jamie Madill36398922014-05-20 14:51:53 -0400568 else UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000569}
570
Jamie Madill36398922014-05-20 14:51:53 -0400571void ProgramBinary::setUniform1fv(GLint location, GLsizei count, const GLfloat* v)
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000572{
Jamie Madill36398922014-05-20 14:51:53 -0400573 setUniform(location, count, v, GL_FLOAT);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000574}
575
Jamie Madill36398922014-05-20 14:51:53 -0400576void ProgramBinary::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000577{
Jamie Madill36398922014-05-20 14:51:53 -0400578 setUniform(location, count, v, GL_FLOAT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000579}
580
Jamie Madill36398922014-05-20 14:51:53 -0400581void ProgramBinary::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000582{
Jamie Madill36398922014-05-20 14:51:53 -0400583 setUniform(location, count, v, GL_FLOAT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000584}
585
Jamie Madill36398922014-05-20 14:51:53 -0400586void ProgramBinary::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000587{
Jamie Madill36398922014-05-20 14:51:53 -0400588 setUniform(location, count, v, GL_FLOAT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000589}
590
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000591template<typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400592bool transposeMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000593{
Geoff Langae1990c2014-05-12 16:57:14 -0400594 bool dirty = false;
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000595 int copyWidth = std::min(targetHeight, srcWidth);
596 int copyHeight = std::min(targetWidth, srcHeight);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000597
598 for (int x = 0; x < copyWidth; x++)
599 {
600 for (int y = 0; y < copyHeight; y++)
601 {
Geoff Langae1990c2014-05-12 16:57:14 -0400602 SetIfDirty(target + (x * targetWidth + y), static_cast<T>(value[y * srcWidth + x]), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000603 }
604 }
605 // clear unfilled right side
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000606 for (int y = 0; y < copyWidth; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000607 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000608 for (int x = copyHeight; x < targetWidth; x++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000609 {
Geoff Langae1990c2014-05-12 16:57:14 -0400610 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000611 }
612 }
613 // clear unfilled bottom.
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000614 for (int y = copyWidth; y < targetHeight; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000615 {
616 for (int x = 0; x < targetWidth; x++)
617 {
Geoff Langae1990c2014-05-12 16:57:14 -0400618 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000619 }
620 }
Geoff Langae1990c2014-05-12 16:57:14 -0400621
622 return dirty;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000623}
624
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000625template<typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400626bool expandMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000627{
Geoff Langae1990c2014-05-12 16:57:14 -0400628 bool dirty = false;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000629 int copyWidth = std::min(targetWidth, srcWidth);
630 int copyHeight = std::min(targetHeight, srcHeight);
631
632 for (int y = 0; y < copyHeight; y++)
633 {
634 for (int x = 0; x < copyWidth; x++)
635 {
Geoff Langae1990c2014-05-12 16:57:14 -0400636 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(value[y * srcWidth + x]), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000637 }
638 }
639 // clear unfilled right side
640 for (int y = 0; y < copyHeight; y++)
641 {
642 for (int x = copyWidth; x < targetWidth; x++)
643 {
Geoff Langae1990c2014-05-12 16:57:14 -0400644 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000645 }
646 }
647 // clear unfilled bottom.
648 for (int y = copyHeight; y < targetHeight; y++)
649 {
650 for (int x = 0; x < targetWidth; x++)
651 {
Geoff Langae1990c2014-05-12 16:57:14 -0400652 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000653 }
654 }
Geoff Langae1990c2014-05-12 16:57:14 -0400655
656 return dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000657}
658
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000659template <int cols, int rows>
Jamie Madill36398922014-05-20 14:51:53 -0400660void ProgramBinary::setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000661{
Jamie Madill36398922014-05-20 14:51:53 -0400662 LinkedUniform *targetUniform = getUniformByLocation(location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000663
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000664 int elementCount = targetUniform->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000665
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000666 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000667 const unsigned int targetMatrixStride = (4 * rows);
668 GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * targetMatrixStride);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000669
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000670 for (int i = 0; i < count; i++)
671 {
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000672 // Internally store matrices as transposed versions to accomodate HLSL matrix indexing
673 if (transpose == GL_FALSE)
674 {
Geoff Langae1990c2014-05-12 16:57:14 -0400675 targetUniform->dirty = transposeMatrix<GLfloat>(target, value, 4, rows, rows, cols) || targetUniform->dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000676 }
677 else
678 {
Geoff Langae1990c2014-05-12 16:57:14 -0400679 targetUniform->dirty = expandMatrix<GLfloat>(target, value, 4, rows, cols, rows) || targetUniform->dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000680 }
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000681 target += targetMatrixStride;
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000682 value += cols * rows;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000683 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000684}
685
Jamie Madill36398922014-05-20 14:51:53 -0400686void ProgramBinary::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000687{
Jamie Madill36398922014-05-20 14:51:53 -0400688 setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2);
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000689}
690
Jamie Madill36398922014-05-20 14:51:53 -0400691void ProgramBinary::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000692{
Jamie Madill36398922014-05-20 14:51:53 -0400693 setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000694}
695
Jamie Madill36398922014-05-20 14:51:53 -0400696void ProgramBinary::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000697{
Jamie Madill36398922014-05-20 14:51:53 -0400698 setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000699}
700
Jamie Madill36398922014-05-20 14:51:53 -0400701void ProgramBinary::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000702{
Jamie Madill36398922014-05-20 14:51:53 -0400703 setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000704}
705
Jamie Madill36398922014-05-20 14:51:53 -0400706void ProgramBinary::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000707{
Jamie Madill36398922014-05-20 14:51:53 -0400708 setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000709}
710
Jamie Madill36398922014-05-20 14:51:53 -0400711void ProgramBinary::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000712{
Jamie Madill36398922014-05-20 14:51:53 -0400713 setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000714}
715
Jamie Madill36398922014-05-20 14:51:53 -0400716void ProgramBinary::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000717{
Jamie Madill36398922014-05-20 14:51:53 -0400718 setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000719}
720
Jamie Madill36398922014-05-20 14:51:53 -0400721void ProgramBinary::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000722{
Jamie Madill36398922014-05-20 14:51:53 -0400723 setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000724}
725
Jamie Madill36398922014-05-20 14:51:53 -0400726void ProgramBinary::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000727{
Jamie Madill36398922014-05-20 14:51:53 -0400728 setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000729}
730
Jamie Madill36398922014-05-20 14:51:53 -0400731void ProgramBinary::setUniform1iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000732{
Jamie Madill834e8b72014-04-11 13:33:58 -0400733 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000734
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000735 int elementCount = targetUniform->elementCount();
736
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000737 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
738
Nicolas Capense6050882013-07-08 10:43:10 -0400739 if (targetUniform->type == GL_INT || IsSampler(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000740 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000741 GLint *target = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000742
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000743 for (int i = 0; i < count; i++)
744 {
Geoff Langae1990c2014-05-12 16:57:14 -0400745 SetIfDirty(target + 0, v[0], &targetUniform->dirty);
746 SetIfDirty(target + 1, 0, &targetUniform->dirty);
747 SetIfDirty(target + 2, 0, &targetUniform->dirty);
748 SetIfDirty(target + 3, 0, &targetUniform->dirty);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000749 target += 4;
750 v += 1;
751 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000752 }
753 else if (targetUniform->type == GL_BOOL)
754 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000755 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000756
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000757 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000758 {
Geoff Langae1990c2014-05-12 16:57:14 -0400759 SetIfDirty(boolParams + 0, (v[0] == 0) ? GL_FALSE : GL_TRUE, &targetUniform->dirty);
760 SetIfDirty(boolParams + 1, GL_FALSE, &targetUniform->dirty);
761 SetIfDirty(boolParams + 2, GL_FALSE, &targetUniform->dirty);
762 SetIfDirty(boolParams + 3, GL_FALSE, &targetUniform->dirty);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000763 boolParams += 4;
764 v += 1;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000765 }
766 }
Jamie Madill36398922014-05-20 14:51:53 -0400767 else UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000768}
769
Jamie Madill36398922014-05-20 14:51:53 -0400770void ProgramBinary::setUniform2iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000771{
Jamie Madill36398922014-05-20 14:51:53 -0400772 setUniform(location, count, v, GL_INT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000773}
774
Jamie Madill36398922014-05-20 14:51:53 -0400775void ProgramBinary::setUniform3iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000776{
Jamie Madill36398922014-05-20 14:51:53 -0400777 setUniform(location, count, v, GL_INT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000778}
779
Jamie Madill36398922014-05-20 14:51:53 -0400780void ProgramBinary::setUniform4iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000781{
Jamie Madill36398922014-05-20 14:51:53 -0400782 setUniform(location, count, v, GL_INT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000783}
784
Jamie Madill36398922014-05-20 14:51:53 -0400785void ProgramBinary::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000786{
Jamie Madill36398922014-05-20 14:51:53 -0400787 setUniform(location, count, v, GL_UNSIGNED_INT);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000788}
789
Jamie Madill36398922014-05-20 14:51:53 -0400790void ProgramBinary::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000791{
Jamie Madill36398922014-05-20 14:51:53 -0400792 setUniform(location, count, v, GL_UNSIGNED_INT_VEC2);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000793}
794
Jamie Madill36398922014-05-20 14:51:53 -0400795void ProgramBinary::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000796{
Jamie Madill36398922014-05-20 14:51:53 -0400797 setUniform(location, count, v, GL_UNSIGNED_INT_VEC3);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000798}
799
Jamie Madill36398922014-05-20 14:51:53 -0400800void ProgramBinary::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000801{
Jamie Madill36398922014-05-20 14:51:53 -0400802 setUniform(location, count, v, GL_UNSIGNED_INT_VEC4);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000803}
804
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000805template <typename T>
806bool ProgramBinary::getUniformv(GLint location, GLsizei *bufSize, T *params, GLenum uniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000807{
Jamie Madill834e8b72014-04-11 13:33:58 -0400808 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000809
810 // sized queries -- ensure the provided buffer is large enough
811 if (bufSize)
812 {
Jamie Madillf2575982014-06-25 16:04:54 -0400813 int requiredBytes = VariableExternalSize(targetUniform->type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000814 if (*bufSize < requiredBytes)
815 {
816 return false;
817 }
818 }
819
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000820 if (IsMatrixType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000821 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000822 const int rows = VariableRowCount(targetUniform->type);
823 const int cols = VariableColumnCount(targetUniform->type);
Jamie Madillf07558a2013-10-31 11:16:22 -0400824 transposeMatrix(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4 * rows, rows, cols, 4, rows);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000825 }
Jamie Madillf2575982014-06-25 16:04:54 -0400826 else if (uniformType == VariableComponentType(targetUniform->type))
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000827 {
Jamie Madillf2575982014-06-25 16:04:54 -0400828 unsigned int size = VariableComponentCount(targetUniform->type);
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000829 memcpy(params, targetUniform->data + mUniformIndex[location].element * 4 * sizeof(T),
830 size * sizeof(T));
831 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000832 else
833 {
Jamie Madillf2575982014-06-25 16:04:54 -0400834 unsigned int size = VariableComponentCount(targetUniform->type);
835 switch (VariableComponentType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000836 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000837 case GL_BOOL:
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000838 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000839 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000840
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000841 for (unsigned int i = 0; i < size; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000842 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000843 params[i] = (boolParams[i] == GL_FALSE) ? static_cast<T>(0) : static_cast<T>(1);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000844 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000845 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000846 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000847
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000848 case GL_FLOAT:
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000849 {
850 GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4;
851
852 for (unsigned int i = 0; i < size; i++)
853 {
854 params[i] = static_cast<T>(floatParams[i]);
855 }
856 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000857 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000858
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000859 case GL_INT:
860 {
861 GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
862
863 for (unsigned int i = 0; i < size; i++)
864 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000865 params[i] = static_cast<T>(intParams[i]);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000866 }
867 }
868 break;
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400869
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000870 case GL_UNSIGNED_INT:
871 {
872 GLuint *uintParams = (GLuint*)targetUniform->data + mUniformIndex[location].element * 4;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000873
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000874 for (unsigned int i = 0; i < size; i++)
875 {
876 params[i] = static_cast<T>(uintParams[i]);
877 }
878 }
879 break;
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400880
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000881 default: UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000882 }
883 }
884
885 return true;
886}
887
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000888bool ProgramBinary::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params)
889{
890 return getUniformv(location, bufSize, params, GL_FLOAT);
891}
892
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000893bool ProgramBinary::getUniformiv(GLint location, GLsizei *bufSize, GLint *params)
894{
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000895 return getUniformv(location, bufSize, params, GL_INT);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000896}
897
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000898bool ProgramBinary::getUniformuiv(GLint location, GLsizei *bufSize, GLuint *params)
899{
900 return getUniformv(location, bufSize, params, GL_UNSIGNED_INT);
901}
902
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000903void ProgramBinary::dirtyAllUniforms()
904{
905 unsigned int numUniforms = mUniforms.size();
906 for (unsigned int index = 0; index < numUniforms; index++)
907 {
908 mUniforms[index]->dirty = true;
909 }
910}
911
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000912// Applies all the uniforms set for this program object to the renderer
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000913void ProgramBinary::applyUniforms()
914{
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000915 // Retrieve sampler uniform values
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500916 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000917 {
Jamie Madill834e8b72014-04-11 13:33:58 -0400918 LinkedUniform *targetUniform = mUniforms[uniformIndex];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000919
920 if (targetUniform->dirty)
921 {
Nicolas Capense6050882013-07-08 10:43:10 -0400922 if (IsSampler(targetUniform->type))
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000923 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000924 int count = targetUniform->elementCount();
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000925 GLint (*v)[4] = (GLint(*)[4])targetUniform->data;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000926
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000927 if (targetUniform->isReferencedByFragmentShader())
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000928 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000929 unsigned int firstIndex = targetUniform->psRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000930
931 for (int i = 0; i < count; i++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000932 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000933 unsigned int samplerIndex = firstIndex + i;
934
935 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000936 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000937 ASSERT(mSamplersPS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000938 mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000939 }
940 }
941 }
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000942
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000943 if (targetUniform->isReferencedByVertexShader())
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000944 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000945 unsigned int firstIndex = targetUniform->vsRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000946
947 for (int i = 0; i < count; i++)
948 {
949 unsigned int samplerIndex = firstIndex + i;
950
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000951 if (samplerIndex < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000952 {
953 ASSERT(mSamplersVS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000954 mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000955 }
956 }
957 }
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000958 }
959 }
960 }
961
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500962 mRenderer->applyUniforms(*this);
963
964 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
965 {
966 mUniforms[uniformIndex]->dirty = false;
967 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000968}
969
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000970bool ProgramBinary::applyUniformBuffers(const std::vector<gl::Buffer*> boundBuffers)
971{
972 const gl::Buffer *vertexUniformBuffers[gl::IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS] = {NULL};
973 const gl::Buffer *fragmentUniformBuffers[gl::IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS] = {NULL};
974
975 const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers();
976 const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers();
977
978 ASSERT(boundBuffers.size() == mUniformBlocks.size());
979
980 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); uniformBlockIndex++)
981 {
Jamie Madillf2575982014-06-25 16:04:54 -0400982 UniformBlock *uniformBlock = getUniformBlockByIndex(uniformBlockIndex);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000983 gl::Buffer *uniformBuffer = boundBuffers[uniformBlockIndex];
984
985 ASSERT(uniformBlock && uniformBuffer);
986
Brandon Jonesd38f9262014-06-18 16:26:45 -0700987 if (uniformBuffer->getSize() < uniformBlock->dataSize)
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000988 {
989 // undefined behaviour
990 return false;
991 }
992
993 ASSERT(uniformBlock->isReferencedByVertexShader() || uniformBlock->isReferencedByFragmentShader());
994
995 if (uniformBlock->isReferencedByVertexShader())
996 {
997 unsigned int registerIndex = uniformBlock->vsRegisterIndex - reservedBuffersInVS;
998 ASSERT(vertexUniformBuffers[registerIndex] == NULL);
999 ASSERT(registerIndex < mRenderer->getMaxVertexShaderUniformBuffers());
1000 vertexUniformBuffers[registerIndex] = uniformBuffer;
1001 }
1002
1003 if (uniformBlock->isReferencedByFragmentShader())
1004 {
1005 unsigned int registerIndex = uniformBlock->psRegisterIndex - reservedBuffersInFS;
1006 ASSERT(fragmentUniformBuffers[registerIndex] == NULL);
1007 ASSERT(registerIndex < mRenderer->getMaxFragmentShaderUniformBuffers());
1008 fragmentUniformBuffers[registerIndex] = uniformBuffer;
1009 }
1010 }
1011
1012 return mRenderer->setUniformBuffers(vertexUniformBuffers, fragmentUniformBuffers);
1013}
1014
Jamie Madill5f562732014-02-14 16:41:24 -05001015bool ProgramBinary::linkVaryings(InfoLog &infoLog, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001016{
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001017 std::vector<PackedVarying> &fragmentVaryings = fragmentShader->getVaryings();
1018 std::vector<PackedVarying> &vertexVaryings = vertexShader->getVaryings();
Jamie Madill5f562732014-02-14 16:41:24 -05001019
1020 for (size_t fragVaryingIndex = 0; fragVaryingIndex < fragmentVaryings.size(); fragVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001021 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001022 PackedVarying *input = &fragmentVaryings[fragVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001023 bool matched = false;
1024
Jamie Madill5f562732014-02-14 16:41:24 -05001025 for (size_t vertVaryingIndex = 0; vertVaryingIndex < vertexVaryings.size(); vertVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001026 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001027 PackedVarying *output = &vertexVaryings[vertVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001028 if (output->name == input->name)
1029 {
Jamie Madill28167c62013-08-30 13:21:10 -04001030 if (!linkValidateVariables(infoLog, output->name, *input, *output))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001031 {
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001032 return false;
1033 }
1034
Jamie Madill139b9092013-08-30 13:21:06 -04001035 output->registerIndex = input->registerIndex;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001036
1037 matched = true;
1038 break;
1039 }
1040 }
1041
1042 if (!matched)
1043 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001044 infoLog.append("Fragment varying %s does not match any vertex varying", input->name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001045 return false;
1046 }
1047 }
1048
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001049 return true;
1050}
1051
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001052bool ProgramBinary::load(InfoLog &infoLog, const void *binary, GLsizei length)
1053{
Jamie Madill9c4b24a2014-06-12 13:41:17 -04001054#ifdef ANGLE_DISABLE_PROGRAM_BINARY_LOAD
1055 return false;
1056#else
Geoff Lang04fb89a2014-06-09 15:05:36 -04001057 reset();
1058
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001059 BinaryInputStream stream(binary, length);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001060
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001061 int format = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001062 if (format != GL_PROGRAM_BINARY_ANGLE)
1063 {
1064 infoLog.append("Invalid program binary format.");
1065 return false;
1066 }
1067
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001068 int majorVersion = stream.readInt<int>();
1069 int minorVersion = stream.readInt<int>();
Jamie Madill0aa84f62014-02-13 13:17:23 -05001070 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
Jamie Madill049108d2013-11-19 10:41:49 -05001071 {
1072 infoLog.append("Invalid program binary version.");
1073 return false;
1074 }
1075
Jamie Madill0aa84f62014-02-13 13:17:23 -05001076 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001077 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
Jamie Madill0aa84f62014-02-13 13:17:23 -05001078 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001079 {
1080 infoLog.append("Invalid program binary version.");
1081 return false;
1082 }
1083
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001084 int compileFlags = stream.readInt<int>();
shannonwoods@chromium.orgf97a0842013-05-30 00:10:33 +00001085 if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL)
1086 {
1087 infoLog.append("Mismatched compilation flags.");
1088 return false;
1089 }
1090
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001091 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1092 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001093 stream.readInt(&mLinkedAttribute[i].type);
1094 stream.readString(&mLinkedAttribute[i].name);
1095 stream.readInt(&mShaderAttributes[i].type);
1096 stream.readString(&mShaderAttributes[i].name);
1097 stream.readInt(&mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001098 }
1099
Al Patrick3f2daa82013-08-07 12:58:57 -07001100 initAttributesByLayout();
1101
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001102 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1103 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001104 stream.readBool(&mSamplersPS[i].active);
1105 stream.readInt(&mSamplersPS[i].logicalTextureUnit);
1106 stream.readInt(&mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001107 }
1108
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001109 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001110 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001111 stream.readBool(&mSamplersVS[i].active);
1112 stream.readInt(&mSamplersVS[i].logicalTextureUnit);
1113 stream.readInt(&mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001114 }
1115
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001116 stream.readInt(&mUsedVertexSamplerRange);
1117 stream.readInt(&mUsedPixelSamplerRange);
1118 stream.readBool(&mUsesPointSize);
1119 stream.readInt(&mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001120
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001121 const unsigned int uniformCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001122 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001123 {
1124 infoLog.append("Invalid program binary.");
1125 return false;
1126 }
1127
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001128 mUniforms.resize(uniformCount);
1129 for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001130 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001131 GLenum type = stream.readInt<GLenum>();
1132 GLenum precision = stream.readInt<GLenum>();
1133 std::string name = stream.readString();
1134 unsigned int arraySize = stream.readInt<unsigned int>();
1135 int blockIndex = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001136
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001137 int offset = stream.readInt<int>();
1138 int arrayStride = stream.readInt<int>();
1139 int matrixStride = stream.readInt<int>();
1140 bool isRowMajorMatrix = stream.readBool();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001141
Jamie Madillf2575982014-06-25 16:04:54 -04001142 const sh::BlockMemberInfo blockInfo(offset, arrayStride, matrixStride, isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001143
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001144 LinkedUniform *uniform = new LinkedUniform(type, precision, name, arraySize, blockIndex, blockInfo);
1145
1146 stream.readInt(&uniform->psRegisterIndex);
1147 stream.readInt(&uniform->vsRegisterIndex);
1148 stream.readInt(&uniform->registerCount);
1149 stream.readInt(&uniform->registerElement);
1150
1151 mUniforms[uniformIndex] = uniform;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001152 }
1153
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001154 unsigned int uniformBlockCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001155 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001156 {
1157 infoLog.append("Invalid program binary.");
1158 return false;
1159 }
1160
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001161 mUniformBlocks.resize(uniformBlockCount);
1162 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlockCount; ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001163 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001164 std::string name = stream.readString();
1165 unsigned int elementIndex = stream.readInt<unsigned int>();
1166 unsigned int dataSize = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001167
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001168 UniformBlock *uniformBlock = new UniformBlock(name, elementIndex, dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001169
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001170 stream.readInt(&uniformBlock->psRegisterIndex);
1171 stream.readInt(&uniformBlock->vsRegisterIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001172
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001173 unsigned int numMembers = stream.readInt<unsigned int>();
1174 uniformBlock->memberUniformIndexes.resize(numMembers);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001175 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++)
1176 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001177 stream.readInt(&uniformBlock->memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001178 }
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001179
1180 mUniformBlocks[uniformBlockIndex] = uniformBlock;
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001181 }
1182
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001183 const unsigned int uniformIndexCount = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001184 if (stream.error())
1185 {
1186 infoLog.append("Invalid program binary.");
1187 return false;
1188 }
1189
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001190 mUniformIndex.resize(uniformIndexCount);
1191 for (unsigned int uniformIndexIndex = 0; uniformIndexIndex < uniformIndexCount; uniformIndexIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001192 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001193 stream.readString(&mUniformIndex[uniformIndexIndex].name);
1194 stream.readInt(&mUniformIndex[uniformIndexIndex].element);
1195 stream.readInt(&mUniformIndex[uniformIndexIndex].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001196 }
1197
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001198 stream.readInt(&mTransformFeedbackBufferMode);
1199 const unsigned int transformFeedbackVaryingCount = stream.readInt<unsigned int>();
1200 mTransformFeedbackLinkedVaryings.resize(transformFeedbackVaryingCount);
1201 for (unsigned int varyingIndex = 0; varyingIndex < transformFeedbackVaryingCount; varyingIndex++)
Geoff Lang48dcae72014-02-05 16:28:24 -05001202 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001203 LinkedVarying &varying = mTransformFeedbackLinkedVaryings[varyingIndex];
Geoff Lang48dcae72014-02-05 16:28:24 -05001204
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001205 stream.readString(&varying.name);
1206 stream.readInt(&varying.type);
1207 stream.readInt(&varying.size);
1208 stream.readString(&varying.semanticName);
1209 stream.readInt(&varying.semanticIndex);
1210 stream.readInt(&varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001211 }
1212
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001213 stream.readString(&mVertexHLSL);
Jamie Madillc5a83002014-02-14 16:41:25 -05001214
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001215 stream.readInt(&mVertexWorkarounds);
1216
1217 const unsigned int vertexShaderCount = stream.readInt<unsigned int>();
Jamie Madillc5a83002014-02-14 16:41:25 -05001218 for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; vertexShaderIndex++)
1219 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001220 VertexFormat inputLayout[MAX_VERTEX_ATTRIBS];
Jamie Madillc5a83002014-02-14 16:41:25 -05001221
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001222 for (size_t inputIndex = 0; inputIndex < MAX_VERTEX_ATTRIBS; inputIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -05001223 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001224 VertexFormat *vertexInput = &inputLayout[inputIndex];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001225 stream.readInt(&vertexInput->mType);
1226 stream.readInt(&vertexInput->mNormalized);
1227 stream.readInt(&vertexInput->mComponents);
1228 stream.readBool(&vertexInput->mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001229 }
1230
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001231 unsigned int vertexShaderSize = stream.readInt<unsigned int>();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001232 const unsigned char *vertexShaderFunction = reinterpret_cast<const unsigned char*>(binary) + stream.offset();
Jamie Madillc5a83002014-02-14 16:41:25 -05001233 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(vertexShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001234 vertexShaderSize, rx::SHADER_VERTEX,
1235 mTransformFeedbackLinkedVaryings,
1236 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001237 if (!shaderExecutable)
1238 {
1239 infoLog.append("Could not create vertex shader.");
1240 return false;
1241 }
1242
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001243 // generated converted input layout
1244 GLenum signature[MAX_VERTEX_ATTRIBS];
1245 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
1246
1247 // add new binary
Geoff Lang04fb89a2014-06-09 15:05:36 -04001248 mVertexExecutables.push_back(new VertexExecutable(inputLayout, signature, shaderExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -05001249
1250 stream.skip(vertexShaderSize);
1251 }
1252
Geoff Lang04fb89a2014-06-09 15:05:36 -04001253 stream.readString(&mPixelHLSL);
1254 stream.readInt(&mPixelWorkarounds);
1255 stream.readBool(&mUsesFragDepth);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001256
Geoff Lang04fb89a2014-06-09 15:05:36 -04001257 const size_t pixelShaderKeySize = stream.readInt<unsigned int>();
1258 mPixelShaderKey.resize(pixelShaderKeySize);
1259 for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; pixelShaderKeyIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -05001260 {
Geoff Lang04fb89a2014-06-09 15:05:36 -04001261 stream.readInt(&mPixelShaderKey[pixelShaderKeyIndex].type);
1262 stream.readString(&mPixelShaderKey[pixelShaderKeyIndex].name);
1263 stream.readString(&mPixelShaderKey[pixelShaderKeyIndex].source);
1264 stream.readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex);
Jamie Madillc5a83002014-02-14 16:41:25 -05001265 }
Geoff Lang04fb89a2014-06-09 15:05:36 -04001266
1267 const size_t pixelShaderCount = stream.readInt<unsigned int>();
1268 for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++)
1269 {
1270 const size_t outputCount = stream.readInt<unsigned int>();
1271 std::vector<GLenum> outputs(outputCount);
1272 for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++)
1273 {
1274 stream.readInt(&outputs[outputIndex]);
1275 }
1276
1277 const size_t pixelShaderSize = stream.readInt<unsigned int>();
1278 const unsigned char *pixelShaderFunction = reinterpret_cast<const unsigned char*>(binary) + stream.offset();
1279 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(pixelShaderFunction, pixelShaderSize,
1280 rx::SHADER_PIXEL,
1281 mTransformFeedbackLinkedVaryings,
1282 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
1283 if (!shaderExecutable)
1284 {
1285 infoLog.append("Could not create pixel shader.");
1286 return false;
1287 }
1288
1289 // add new binary
1290 mPixelExecutables.push_back(new PixelExecutable(outputs, shaderExecutable));
1291
1292 stream.skip(pixelShaderSize);
1293 }
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001294
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001295 unsigned int geometryShaderSize = stream.readInt<unsigned int>();
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001296
Jamie Madillc5a83002014-02-14 16:41:25 -05001297 if (geometryShaderSize > 0)
1298 {
1299 const char *geometryShaderFunction = (const char*) binary + stream.offset();
1300 mGeometryExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(geometryShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001301 geometryShaderSize, rx::SHADER_GEOMETRY, mTransformFeedbackLinkedVaryings,
1302 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001303 if (!mGeometryExecutable)
1304 {
1305 infoLog.append("Could not create geometry shader.");
Jamie Madillc5a83002014-02-14 16:41:25 -05001306 return false;
1307 }
1308 stream.skip(geometryShaderSize);
1309 }
1310
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001311 const char *ptr = (const char*) binary + stream.offset();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001312
daniel@transgaming.com36038542012-11-28 20:59:26 +00001313 const GUID *binaryIdentifier = (const GUID *) ptr;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001314 ptr += sizeof(GUID);
1315
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001316 GUID identifier = mRenderer->getAdapterIdentifier();
1317 if (memcmp(&identifier, binaryIdentifier, sizeof(GUID)) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001318 {
1319 infoLog.append("Invalid program binary.");
1320 return false;
1321 }
1322
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001323 initializeUniformStorage();
1324
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001325 return true;
Jamie Madill9c4b24a2014-06-12 13:41:17 -04001326#endif // #ifdef ANGLE_DISABLE_PROGRAM_BINARY_LOAD
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001327}
1328
1329bool ProgramBinary::save(void* binary, GLsizei bufSize, GLsizei *length)
1330{
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001331 BinaryOutputStream stream;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001332
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001333 stream.writeInt(GL_PROGRAM_BINARY_ANGLE);
1334 stream.writeInt(ANGLE_MAJOR_VERSION);
1335 stream.writeInt(ANGLE_MINOR_VERSION);
Ehsan Akhgariaa7e1662014-07-05 21:13:11 -04001336 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001337 stream.writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001338
1339 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1340 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001341 stream.writeInt(mLinkedAttribute[i].type);
1342 stream.writeString(mLinkedAttribute[i].name);
1343 stream.writeInt(mShaderAttributes[i].type);
1344 stream.writeString(mShaderAttributes[i].name);
1345 stream.writeInt(mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001346 }
1347
1348 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1349 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001350 stream.writeInt(mSamplersPS[i].active);
1351 stream.writeInt(mSamplersPS[i].logicalTextureUnit);
1352 stream.writeInt(mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001353 }
1354
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001355 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001356 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001357 stream.writeInt(mSamplersVS[i].active);
1358 stream.writeInt(mSamplersVS[i].logicalTextureUnit);
1359 stream.writeInt(mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001360 }
1361
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001362 stream.writeInt(mUsedVertexSamplerRange);
1363 stream.writeInt(mUsedPixelSamplerRange);
1364 stream.writeInt(mUsesPointSize);
1365 stream.writeInt(mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001366
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001367 stream.writeInt(mUniforms.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001368 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); ++uniformIndex)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001369 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001370 const LinkedUniform &uniform = *mUniforms[uniformIndex];
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001371
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001372 stream.writeInt(uniform.type);
1373 stream.writeInt(uniform.precision);
1374 stream.writeString(uniform.name);
1375 stream.writeInt(uniform.arraySize);
1376 stream.writeInt(uniform.blockIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001377
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001378 stream.writeInt(uniform.blockInfo.offset);
1379 stream.writeInt(uniform.blockInfo.arrayStride);
1380 stream.writeInt(uniform.blockInfo.matrixStride);
1381 stream.writeInt(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001382
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001383 stream.writeInt(uniform.psRegisterIndex);
1384 stream.writeInt(uniform.vsRegisterIndex);
1385 stream.writeInt(uniform.registerCount);
1386 stream.writeInt(uniform.registerElement);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001387 }
1388
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001389 stream.writeInt(mUniformBlocks.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001390 for (size_t uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001391 {
1392 const UniformBlock& uniformBlock = *mUniformBlocks[uniformBlockIndex];
1393
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001394 stream.writeString(uniformBlock.name);
1395 stream.writeInt(uniformBlock.elementIndex);
1396 stream.writeInt(uniformBlock.dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001397
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001398 stream.writeInt(uniformBlock.memberUniformIndexes.size());
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001399 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1400 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001401 stream.writeInt(uniformBlock.memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001402 }
1403
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001404 stream.writeInt(uniformBlock.psRegisterIndex);
1405 stream.writeInt(uniformBlock.vsRegisterIndex);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001406 }
1407
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001408 stream.writeInt(mUniformIndex.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001409 for (size_t i = 0; i < mUniformIndex.size(); ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001410 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001411 stream.writeString(mUniformIndex[i].name);
1412 stream.writeInt(mUniformIndex[i].element);
1413 stream.writeInt(mUniformIndex[i].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001414 }
1415
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001416 stream.writeInt(mTransformFeedbackBufferMode);
1417 stream.writeInt(mTransformFeedbackLinkedVaryings.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001418 for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++)
1419 {
1420 const LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i];
1421
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001422 stream.writeString(varying.name);
1423 stream.writeInt(varying.type);
1424 stream.writeInt(varying.size);
1425 stream.writeString(varying.semanticName);
1426 stream.writeInt(varying.semanticIndex);
1427 stream.writeInt(varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001428 }
1429
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001430 stream.writeString(mVertexHLSL);
1431 stream.writeInt(mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -05001432
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001433 stream.writeInt(mVertexExecutables.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001434 for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); vertexExecutableIndex++)
1435 {
1436 VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex];
1437
1438 for (size_t inputIndex = 0; inputIndex < gl::MAX_VERTEX_ATTRIBS; inputIndex++)
1439 {
1440 const VertexFormat &vertexInput = vertexExecutable->inputs()[inputIndex];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001441 stream.writeInt(vertexInput.mType);
1442 stream.writeInt(vertexInput.mNormalized);
1443 stream.writeInt(vertexInput.mComponents);
1444 stream.writeInt(vertexInput.mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001445 }
1446
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001447 size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength();
1448 stream.writeInt(vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001449
1450 unsigned char *vertexBlob = static_cast<unsigned char *>(vertexExecutable->shaderExecutable()->getFunction());
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001451 stream.writeBytes(vertexBlob, vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001452 }
1453
Geoff Lang04fb89a2014-06-09 15:05:36 -04001454 stream.writeString(mPixelHLSL);
1455 stream.writeInt(mPixelWorkarounds);
1456 stream.writeInt(mUsesFragDepth);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001457
Geoff Lang04fb89a2014-06-09 15:05:36 -04001458 stream.writeInt(mPixelShaderKey.size());
1459 for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < mPixelShaderKey.size(); pixelShaderKeyIndex++)
1460 {
1461 const PixelShaderOuputVariable &variable = mPixelShaderKey[pixelShaderKeyIndex];
1462 stream.writeInt(variable.type);
1463 stream.writeString(variable.name);
1464 stream.writeString(variable.source);
1465 stream.writeInt(variable.outputIndex);
1466 }
1467
1468 stream.writeInt(mPixelExecutables.size());
1469 for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); pixelExecutableIndex++)
1470 {
1471 PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex];
1472
1473 const std::vector<GLenum> outputs = pixelExecutable->outputSignature();
1474 stream.writeInt(outputs.size());
1475 for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++)
1476 {
1477 stream.writeInt(outputs[outputIndex]);
1478 }
1479
1480 size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength();
1481 stream.writeInt(pixelShaderSize);
1482
1483 unsigned char *pixelBlob = static_cast<unsigned char *>(pixelExecutable->shaderExecutable()->getFunction());
1484 stream.writeBytes(pixelBlob, pixelShaderSize);
1485 }
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001486
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001487 size_t geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0;
1488 stream.writeInt(geometryShaderSize);
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001489
Jamie Madillc5a83002014-02-14 16:41:25 -05001490 if (mGeometryExecutable != NULL && geometryShaderSize > 0)
1491 {
1492 unsigned char *geometryBlob = static_cast<unsigned char *>(mGeometryExecutable->getFunction());
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001493 stream.writeBytes(geometryBlob, geometryShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001494 }
1495
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001496 GUID identifier = mRenderer->getAdapterIdentifier();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001497
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001498 GLsizei streamLength = stream.length();
1499 const void *streamData = stream.data();
1500
Jamie Madillc5a83002014-02-14 16:41:25 -05001501 GLsizei totalLength = streamLength + sizeof(GUID);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001502 if (totalLength > bufSize)
1503 {
1504 if (length)
1505 {
1506 *length = 0;
1507 }
1508
1509 return false;
1510 }
1511
1512 if (binary)
1513 {
1514 char *ptr = (char*) binary;
1515
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001516 memcpy(ptr, streamData, streamLength);
1517 ptr += streamLength;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001518
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001519 memcpy(ptr, &identifier, sizeof(GUID));
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001520 ptr += sizeof(GUID);
1521
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001522 ASSERT(ptr - totalLength == binary);
1523 }
1524
1525 if (length)
1526 {
1527 *length = totalLength;
1528 }
1529
1530 return true;
1531}
1532
1533GLint ProgramBinary::getLength()
1534{
1535 GLint length;
1536 if (save(NULL, INT_MAX, &length))
1537 {
1538 return length;
1539 }
1540 else
1541 {
1542 return 0;
1543 }
1544}
1545
Geoff Lang48dcae72014-02-05 16:28:24 -05001546bool ProgramBinary::link(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader,
1547 const std::vector<std::string>& transformFeedbackVaryings, GLenum transformFeedbackBufferMode)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001548{
1549 if (!fragmentShader || !fragmentShader->isCompiled())
1550 {
1551 return false;
1552 }
1553
1554 if (!vertexShader || !vertexShader->isCompiled())
1555 {
1556 return false;
1557 }
1558
Geoff Lang04fb89a2014-06-09 15:05:36 -04001559 reset();
1560
Geoff Lang48dcae72014-02-05 16:28:24 -05001561 mTransformFeedbackBufferMode = transformFeedbackBufferMode;
1562
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001563 mShaderVersion = vertexShader->getShaderVersion();
1564
Geoff Lang04fb89a2014-06-09 15:05:36 -04001565 mPixelHLSL = fragmentShader->getHLSL();
1566 mPixelWorkarounds = fragmentShader->getD3DWorkarounds();
1567
Jamie Madillc5a83002014-02-14 16:41:25 -05001568 mVertexHLSL = vertexShader->getHLSL();
1569 mVertexWorkarounds = vertexShader->getD3DWorkarounds();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001570
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001571 // Map the varyings to the register file
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001572 VaryingPacking packing = { NULL };
Geoff Lang48dcae72014-02-05 16:28:24 -05001573 int registers = mDynamicHLSL->packVaryings(infoLog, packing, fragmentShader, vertexShader, transformFeedbackVaryings);
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001574
1575 if (registers < 0)
1576 {
1577 return false;
1578 }
1579
Jamie Madill5f562732014-02-14 16:41:24 -05001580 if (!linkVaryings(infoLog, fragmentShader, vertexShader))
1581 {
1582 return false;
1583 }
1584
1585 mUsesPointSize = vertexShader->usesPointSize();
Geoff Lang48dcae72014-02-05 16:28:24 -05001586 std::vector<LinkedVarying> linkedVaryings;
Geoff Lang04fb89a2014-06-09 15:05:36 -04001587 if (!mDynamicHLSL->generateShaderLinkHLSL(infoLog, registers, packing, mPixelHLSL, mVertexHLSL,
Geoff Lang48dcae72014-02-05 16:28:24 -05001588 fragmentShader, vertexShader, transformFeedbackVaryings,
Geoff Lang04fb89a2014-06-09 15:05:36 -04001589 &linkedVaryings, &mOutputVariables, &mPixelShaderKey, &mUsesFragDepth))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001590 {
1591 return false;
1592 }
1593
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001594 bool success = true;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001595
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001596 if (!linkAttributes(infoLog, attributeBindings, fragmentShader, vertexShader))
1597 {
1598 success = false;
1599 }
1600
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001601 if (!linkUniforms(infoLog, vertexShader->getUniforms(), fragmentShader->getUniforms()))
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001602 {
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001603 success = false;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001604 }
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001605
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001606 // special case for gl_DepthRange, the only built-in uniform (also a struct)
Jamie Madill5f562732014-02-14 16:41:24 -05001607 if (vertexShader->usesDepthRange() || fragmentShader->usesDepthRange())
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001608 {
Jamie Madillf2575982014-06-25 16:04:54 -04001609 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.near", 0, -1, sh::BlockMemberInfo::getDefaultBlockInfo()));
1610 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.far", 0, -1, sh::BlockMemberInfo::getDefaultBlockInfo()));
1611 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.diff", 0, -1, sh::BlockMemberInfo::getDefaultBlockInfo()));
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001612 }
1613
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001614 if (!linkUniformBlocks(infoLog, vertexShader->getInterfaceBlocks(), fragmentShader->getInterfaceBlocks()))
1615 {
1616 success = false;
1617 }
1618
Geoff Lang48dcae72014-02-05 16:28:24 -05001619 if (!gatherTransformFeedbackLinkedVaryings(infoLog, linkedVaryings, transformFeedbackVaryings,
1620 transformFeedbackBufferMode, &mTransformFeedbackLinkedVaryings))
1621 {
1622 success = false;
1623 }
1624
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001625 if (success)
1626 {
Jamie Madillc5a83002014-02-14 16:41:25 -05001627 VertexFormat defaultInputLayout[MAX_VERTEX_ATTRIBS];
1628 GetInputLayoutFromShader(vertexShader->activeAttributes(), defaultInputLayout);
Jamie Madillc5a83002014-02-14 16:41:25 -05001629 rx::ShaderExecutable *defaultVertexExecutable = getVertexExecutableForInputLayout(defaultInputLayout);
Geoff Lang04fb89a2014-06-09 15:05:36 -04001630
1631 std::vector<GLenum> defaultPixelOutput(IMPLEMENTATION_MAX_DRAW_BUFFERS);
1632 for (size_t i = 0; i < defaultPixelOutput.size(); i++)
1633 {
1634 defaultPixelOutput[i] = (i == 0) ? GL_FLOAT : GL_NONE;
1635 }
1636 rx::ShaderExecutable *defaultPixelExecutable = getPixelExecutableForOutputLayout(defaultPixelOutput);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001637
1638 if (usesGeometryShader())
1639 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001640 std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL(registers, fragmentShader, vertexShader);
Geoff Lang48dcae72014-02-05 16:28:24 -05001641 mGeometryExecutable = mRenderer->compileToExecutable(infoLog, geometryHLSL.c_str(), rx::SHADER_GEOMETRY,
1642 mTransformFeedbackLinkedVaryings,
1643 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
1644 rx::ANGLE_D3D_WORKAROUND_NONE);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001645 }
1646
Geoff Lang04fb89a2014-06-09 15:05:36 -04001647 if (!defaultVertexExecutable || !defaultPixelExecutable || (usesGeometryShader() && !mGeometryExecutable))
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001648 {
1649 infoLog.append("Failed to create D3D shaders.");
1650 success = false;
Geoff Lang04fb89a2014-06-09 15:05:36 -04001651 reset();
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001652 }
1653 }
1654
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001655 return success;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001656}
1657
1658// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001659bool ProgramBinary::linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001660{
1661 unsigned int usedLocations = 0;
Jamie Madillf2575982014-06-25 16:04:54 -04001662 const std::vector<sh::Attribute> &activeAttributes = vertexShader->activeAttributes();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001663
1664 // Link attributes that have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001665 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001666 {
Jamie Madillf2575982014-06-25 16:04:54 -04001667 const sh::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001668 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001669
Jamie Madill2c7d84a2014-02-14 16:41:26 -05001670 mShaderAttributes[attributeIndex] = attribute;
1671
Jamie Madilleba4eff2013-06-20 11:55:51 -04001672 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001673 {
Jamie Madillf2575982014-06-25 16:04:54 -04001674 const int rows = VariableRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001675
1676 if (rows + location > MAX_VERTEX_ATTRIBS)
1677 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001678 infoLog.append("Active attribute (%s) at location %d is too big to fit", attribute.name.c_str(), location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001679
1680 return false;
1681 }
1682
Jamie Madilleba4eff2013-06-20 11:55:51 -04001683 for (int row = 0; row < rows; row++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001684 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001685 const int rowLocation = location + row;
Jamie Madillf2575982014-06-25 16:04:54 -04001686 sh::ShaderVariable &linkedAttribute = mLinkedAttribute[rowLocation];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001687
1688 // In GLSL 3.00, attribute aliasing produces a link error
1689 // In GLSL 1.00, attribute aliasing is allowed
1690 if (mShaderVersion >= 300)
1691 {
1692 if (!linkedAttribute.name.empty())
1693 {
1694 infoLog.append("Attribute '%s' aliases attribute '%s' at location %d", attribute.name.c_str(), linkedAttribute.name.c_str(), rowLocation);
1695 return false;
1696 }
1697 }
1698
1699 linkedAttribute = attribute;
1700 usedLocations |= 1 << rowLocation;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001701 }
1702 }
1703 }
1704
1705 // Link attributes that don't have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001706 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001707 {
Jamie Madillf2575982014-06-25 16:04:54 -04001708 const sh::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001709 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001710
Jamie Madilleba4eff2013-06-20 11:55:51 -04001711 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001712 {
Jamie Madillf2575982014-06-25 16:04:54 -04001713 int rows = VariableRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001714 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS);
1715
1716 if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS)
1717 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001718 infoLog.append("Too many active attributes (%s)", attribute.name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001719
1720 return false; // Fail to link
1721 }
1722
Jamie Madilldefb6742013-06-20 11:55:51 -04001723 mLinkedAttribute[availableIndex] = attribute;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001724 }
1725 }
1726
1727 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; )
1728 {
1729 int index = vertexShader->getSemanticIndex(mLinkedAttribute[attributeIndex].name);
Jamie Madillf2575982014-06-25 16:04:54 -04001730 int rows = VariableRegisterCount(mLinkedAttribute[attributeIndex].type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001731
1732 for (int r = 0; r < rows; r++)
1733 {
1734 mSemanticIndex[attributeIndex++] = index++;
1735 }
1736 }
1737
Al Patrick3f2daa82013-08-07 12:58:57 -07001738 initAttributesByLayout();
1739
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001740 return true;
1741}
1742
Jamie Madillf2575982014-06-25 16:04:54 -04001743bool ProgramBinary::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
1744 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001745{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001746 if (vertexVariable.type != fragmentVariable.type)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001747 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001748 infoLog.append("Types for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001749 return false;
1750 }
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001751 if (vertexVariable.arraySize != fragmentVariable.arraySize)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001752 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001753 infoLog.append("Array sizes for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001754 return false;
1755 }
Jamie Madill28167c62013-08-30 13:21:10 -04001756 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001757 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001758 infoLog.append("Precisions for %s differ between vertex and fragment shaders", variableName.c_str());
Jamie Madill010fffa2013-06-20 11:55:53 -04001759 return false;
1760 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001761
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001762 return true;
1763}
1764
1765template <class ShaderVarType>
1766bool ProgramBinary::linkValidateFields(InfoLog &infoLog, const std::string &varName, const ShaderVarType &vertexVar, const ShaderVarType &fragmentVar)
1767{
1768 if (vertexVar.fields.size() != fragmentVar.fields.size())
1769 {
1770 infoLog.append("Structure lengths for %s differ between vertex and fragment shaders", varName.c_str());
1771 return false;
1772 }
1773 const unsigned int numMembers = vertexVar.fields.size();
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001774 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1775 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001776 const ShaderVarType &vertexMember = vertexVar.fields[memberIndex];
1777 const ShaderVarType &fragmentMember = fragmentVar.fields[memberIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001778
1779 if (vertexMember.name != fragmentMember.name)
1780 {
Jamie Madill28167c62013-08-30 13:21:10 -04001781 infoLog.append("Name mismatch for field '%d' of %s: (in vertex: '%s', in fragment: '%s')",
1782 memberIndex, varName.c_str(), vertexMember.name.c_str(), fragmentMember.name.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001783 return false;
1784 }
1785
Jamie Madill28167c62013-08-30 13:21:10 -04001786 const std::string memberName = varName.substr(0, varName.length()-1) + "." + vertexVar.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001787 if (!linkValidateVariables(infoLog, memberName, vertexMember, fragmentMember))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001788 {
1789 return false;
1790 }
1791 }
1792
1793 return true;
1794}
1795
Jamie Madillf2575982014-06-25 16:04:54 -04001796bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001797{
Jamie Madill28167c62013-08-30 13:21:10 -04001798 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001799 {
1800 return false;
1801 }
1802
Jamie Madillf2575982014-06-25 16:04:54 -04001803 if (!linkValidateFields<sh::Uniform>(infoLog, uniformName, vertexUniform, fragmentUniform))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001804 {
1805 return false;
1806 }
1807
1808 return true;
1809}
1810
Jamie Madillf2575982014-06-25 16:04:54 -04001811bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
Jamie Madill28167c62013-08-30 13:21:10 -04001812{
1813 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1814 {
1815 return false;
1816 }
1817
1818 if (vertexVarying.interpolation != fragmentVarying.interpolation)
1819 {
1820 infoLog.append("Interpolation types for %s differ between vertex and fragment shaders", varyingName.c_str());
1821 return false;
1822 }
1823
Jamie Madillf2575982014-06-25 16:04:54 -04001824 if (!linkValidateFields<sh::Varying>(infoLog, varyingName, vertexVarying, fragmentVarying))
Jamie Madill28167c62013-08-30 13:21:10 -04001825 {
1826 return false;
1827 }
1828
1829 return true;
1830}
1831
Jamie Madillf2575982014-06-25 16:04:54 -04001832bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001833{
Jamie Madill28167c62013-08-30 13:21:10 -04001834 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001835 {
1836 return false;
1837 }
1838
1839 if (vertexUniform.isRowMajorMatrix != fragmentUniform.isRowMajorMatrix)
1840 {
1841 infoLog.append("Matrix packings for %s differ between vertex and fragment shaders", uniformName.c_str());
1842 return false;
1843 }
1844
Jamie Madillf2575982014-06-25 16:04:54 -04001845 if (!linkValidateFields<sh::InterfaceBlockField>(infoLog, uniformName, vertexUniform, fragmentUniform))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001846 {
1847 return false;
1848 }
1849
1850 return true;
1851}
1852
Jamie Madillf2575982014-06-25 16:04:54 -04001853bool ProgramBinary::linkUniforms(InfoLog &infoLog, const std::vector<sh::Uniform> &vertexUniforms, const std::vector<sh::Uniform> &fragmentUniforms)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001854{
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001855 // Check that uniforms defined in the vertex and fragment shaders are identical
Jamie Madillf2575982014-06-25 16:04:54 -04001856 typedef std::map<std::string, const sh::Uniform*> UniformMap;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001857 UniformMap linkedUniforms;
1858
1859 for (unsigned int vertexUniformIndex = 0; vertexUniformIndex < vertexUniforms.size(); vertexUniformIndex++)
1860 {
Jamie Madillf2575982014-06-25 16:04:54 -04001861 const sh::Uniform &vertexUniform = vertexUniforms[vertexUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001862 linkedUniforms[vertexUniform.name] = &vertexUniform;
1863 }
1864
1865 for (unsigned int fragmentUniformIndex = 0; fragmentUniformIndex < fragmentUniforms.size(); fragmentUniformIndex++)
1866 {
Jamie Madillf2575982014-06-25 16:04:54 -04001867 const sh::Uniform &fragmentUniform = fragmentUniforms[fragmentUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001868 UniformMap::const_iterator entry = linkedUniforms.find(fragmentUniform.name);
1869 if (entry != linkedUniforms.end())
1870 {
Jamie Madillf2575982014-06-25 16:04:54 -04001871 const sh::Uniform &vertexUniform = *entry->second;
Jamie Madill28167c62013-08-30 13:21:10 -04001872 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001873 if (!linkValidateVariables(infoLog, uniformName, vertexUniform, fragmentUniform))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001874 {
1875 return false;
1876 }
1877 }
1878 }
1879
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001880 for (unsigned int uniformIndex = 0; uniformIndex < vertexUniforms.size(); uniformIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001881 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001882 if (!defineUniform(GL_VERTEX_SHADER, vertexUniforms[uniformIndex], infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001883 {
1884 return false;
1885 }
1886 }
1887
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001888 for (unsigned int uniformIndex = 0; uniformIndex < fragmentUniforms.size(); uniformIndex++)
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001889 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001890 if (!defineUniform(GL_FRAGMENT_SHADER, fragmentUniforms[uniformIndex], infoLog))
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001891 {
1892 return false;
1893 }
1894 }
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001895
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001896 initializeUniformStorage();
1897
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001898 return true;
1899}
1900
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001901TextureType ProgramBinary::getTextureType(GLenum samplerType, InfoLog &infoLog)
1902{
1903 switch(samplerType)
1904 {
1905 case GL_SAMPLER_2D:
1906 case GL_INT_SAMPLER_2D:
1907 case GL_UNSIGNED_INT_SAMPLER_2D:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001908 case GL_SAMPLER_2D_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001909 return TEXTURE_2D;
1910 case GL_SAMPLER_3D:
1911 case GL_INT_SAMPLER_3D:
1912 case GL_UNSIGNED_INT_SAMPLER_3D:
1913 return TEXTURE_3D;
1914 case GL_SAMPLER_CUBE:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001915 case GL_SAMPLER_CUBE_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001916 return TEXTURE_CUBE;
1917 case GL_INT_SAMPLER_CUBE:
1918 case GL_UNSIGNED_INT_SAMPLER_CUBE:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001919 return TEXTURE_CUBE;
1920 case GL_SAMPLER_2D_ARRAY:
1921 case GL_INT_SAMPLER_2D_ARRAY:
1922 case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001923 case GL_SAMPLER_2D_ARRAY_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001924 return TEXTURE_2D_ARRAY;
1925 default: UNREACHABLE();
1926 }
1927
1928 return TEXTURE_2D;
1929}
1930
Jamie Madillf2575982014-06-25 16:04:54 -04001931bool ProgramBinary::defineUniform(GLenum shader, const sh::Uniform &constant, InfoLog &infoLog)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001932{
Jamie Madillfcef3362013-11-13 19:37:19 -05001933 if (constant.isStruct())
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001934 {
1935 if (constant.arraySize > 0)
1936 {
Vladimir Vukicevic24d8d672014-05-27 12:07:51 -04001937 ShShaderOutput outputType = Shader::getCompilerOutputType(shader);
1938 const unsigned int elementRegisterCount = HLSLVariableRegisterCount(constant, outputType) / constant.arraySize;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001939
1940 for (unsigned int elementIndex = 0; elementIndex < constant.arraySize; elementIndex++)
1941 {
Jamie Madillc600c8c2014-05-16 11:22:21 -04001942 const unsigned int elementRegisterOffset = elementRegisterCount * elementIndex;
1943
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001944 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1945 {
Jamie Madillf2575982014-06-25 16:04:54 -04001946 const sh::Uniform &field = constant.fields[fieldIndex];
Jamie Madill5f562732014-02-14 16:41:24 -05001947 const std::string &uniformName = constant.name + ArrayString(elementIndex) + "." + field.name;
Jamie Madillc600c8c2014-05-16 11:22:21 -04001948 const unsigned int fieldRegisterIndex = field.registerIndex + elementRegisterOffset;
Jamie Madillf2575982014-06-25 16:04:54 -04001949 sh::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
Jamie Madillc600c8c2014-05-16 11:22:21 -04001950 fieldRegisterIndex, field.elementIndex);
Jamie Madillfcef3362013-11-13 19:37:19 -05001951
1952 fieldUniform.fields = field.fields;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001953 if (!defineUniform(shader, fieldUniform, infoLog))
1954 {
1955 return false;
1956 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001957 }
1958 }
1959 }
1960 else
1961 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001962 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1963 {
Jamie Madillf2575982014-06-25 16:04:54 -04001964 const sh::Uniform &field = constant.fields[fieldIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001965 const std::string &uniformName = constant.name + "." + field.name;
1966
Jamie Madillf2575982014-06-25 16:04:54 -04001967 sh::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
Jamie Madill56093782013-08-30 13:21:11 -04001968 field.registerIndex, field.elementIndex);
1969
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001970 fieldUniform.fields = field.fields;
1971
1972 if (!defineUniform(shader, fieldUniform, infoLog))
1973 {
1974 return false;
1975 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001976 }
1977 }
1978
1979 return true;
1980 }
1981
Nicolas Capense6050882013-07-08 10:43:10 -04001982 if (IsSampler(constant.type))
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001983 {
1984 unsigned int samplerIndex = constant.registerIndex;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001985
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001986 do
1987 {
1988 if (shader == GL_VERTEX_SHADER)
1989 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001990 if (samplerIndex < mRenderer->getMaxVertexTextureImageUnits())
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001991 {
1992 mSamplersVS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001993 mSamplersVS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001994 mSamplersVS[samplerIndex].logicalTextureUnit = 0;
1995 mUsedVertexSamplerRange = std::max(samplerIndex + 1, mUsedVertexSamplerRange);
1996 }
1997 else
1998 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001999 infoLog.append("Vertex shader sampler count exceeds the maximum vertex texture units (%d).", mRenderer->getMaxVertexTextureImageUnits());
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00002000 return false;
2001 }
2002 }
2003 else if (shader == GL_FRAGMENT_SHADER)
2004 {
2005 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
2006 {
2007 mSamplersPS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04002008 mSamplersPS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00002009 mSamplersPS[samplerIndex].logicalTextureUnit = 0;
2010 mUsedPixelSamplerRange = std::max(samplerIndex + 1, mUsedPixelSamplerRange);
2011 }
2012 else
2013 {
2014 infoLog.append("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS);
2015 return false;
2016 }
2017 }
2018 else UNREACHABLE();
2019
2020 samplerIndex++;
2021 }
2022 while (samplerIndex < constant.registerIndex + constant.arraySize);
2023 }
2024
Jamie Madill834e8b72014-04-11 13:33:58 -04002025 LinkedUniform *uniform = NULL;
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002026 GLint location = getUniformLocation(constant.name);
2027
shannon.woods@transgaming.comd5a91b92013-02-28 23:17:30 +00002028 if (location >= 0) // Previously defined, type and precision must match
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002029 {
2030 uniform = mUniforms[mUniformIndex[location].index];
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002031 }
2032 else
2033 {
Jamie Madill07d68852014-05-06 16:31:14 -04002034 uniform = new LinkedUniform(constant.type, constant.precision, constant.name, constant.arraySize,
Jamie Madillf2575982014-06-25 16:04:54 -04002035 -1, sh::BlockMemberInfo::getDefaultBlockInfo());
Jamie Madill56093782013-08-30 13:21:11 -04002036 uniform->registerElement = constant.elementIndex;
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002037 }
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002038
2039 if (!uniform)
2040 {
2041 return false;
2042 }
2043
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002044 if (shader == GL_FRAGMENT_SHADER)
2045 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00002046 uniform->psRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002047 }
2048 else if (shader == GL_VERTEX_SHADER)
2049 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00002050 uniform->vsRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002051 }
2052 else UNREACHABLE();
2053
2054 if (location >= 0)
2055 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002056 return uniform->type == constant.type;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002057 }
2058
2059 mUniforms.push_back(uniform);
2060 unsigned int uniformIndex = mUniforms.size() - 1;
2061
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002062 for (unsigned int arrayElementIndex = 0; arrayElementIndex < uniform->elementCount(); arrayElementIndex++)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002063 {
Jamie Madill63491ea2013-06-06 11:56:45 -04002064 mUniformIndex.push_back(VariableLocation(uniform->name, arrayElementIndex, uniformIndex));
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002065 }
2066
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002067 if (shader == GL_VERTEX_SHADER)
2068 {
2069 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedVertexUniformVectors() + mRenderer->getMaxVertexUniformVectors())
2070 {
2071 infoLog.append("Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS (%u)", mRenderer->getMaxVertexUniformVectors());
2072 return false;
2073 }
2074 }
2075 else if (shader == GL_FRAGMENT_SHADER)
2076 {
2077 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedFragmentUniformVectors() + mRenderer->getMaxFragmentUniformVectors())
2078 {
2079 infoLog.append("Fragment shader active uniforms exceed GL_MAX_FRAGMENT_UNIFORM_VECTORS (%u)", mRenderer->getMaxFragmentUniformVectors());
2080 return false;
2081 }
2082 }
2083 else UNREACHABLE();
2084
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002085 return true;
2086}
2087
Jamie Madillf2575982014-06-25 16:04:54 -04002088bool ProgramBinary::areMatchingInterfaceBlocks(InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock, const sh::InterfaceBlock &fragmentInterfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002089{
2090 const char* blockName = vertexInterfaceBlock.name.c_str();
2091
2092 // validate blocks for the same member types
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002093 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002094 {
2095 infoLog.append("Types for interface block '%s' differ between vertex and fragment shaders", blockName);
2096 return false;
2097 }
2098
2099 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
2100 {
2101 infoLog.append("Array sizes differ for interface block '%s' between vertex and fragment shaders", blockName);
2102 return false;
2103 }
2104
Jamie Madill9060a4e2013-08-12 16:22:57 -07002105 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
2106 {
2107 infoLog.append("Layout qualifiers differ for interface block '%s' between vertex and fragment shaders", blockName);
2108 return false;
2109 }
2110
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002111 const unsigned int numBlockMembers = vertexInterfaceBlock.fields.size();
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002112 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
2113 {
Jamie Madillf2575982014-06-25 16:04:54 -04002114 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
2115 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002116
2117 if (vertexMember.name != fragmentMember.name)
2118 {
Jamie Madill28167c62013-08-30 13:21:10 -04002119 infoLog.append("Name mismatch for field %d of interface block '%s': (in vertex: '%s', in fragment: '%s')",
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002120 blockMemberIndex, blockName, vertexMember.name.c_str(), fragmentMember.name.c_str());
2121 return false;
2122 }
2123
Jamie Madill28167c62013-08-30 13:21:10 -04002124 std::string uniformName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002125 if (!linkValidateVariables(infoLog, uniformName, vertexMember, fragmentMember))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002126 {
2127 return false;
2128 }
2129 }
2130
2131 return true;
2132}
2133
Jamie Madillf2575982014-06-25 16:04:54 -04002134bool ProgramBinary::linkUniformBlocks(InfoLog &infoLog, const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks,
2135 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002136{
2137 // Check that interface blocks defined in the vertex and fragment shaders are identical
Jamie Madillf2575982014-06-25 16:04:54 -04002138 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002139 UniformBlockMap linkedUniformBlocks;
2140
2141 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2142 {
Jamie Madillf2575982014-06-25 16:04:54 -04002143 const sh::InterfaceBlock &vertexInterfaceBlock = vertexInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002144 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
2145 }
2146
2147 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2148 {
Jamie Madillf2575982014-06-25 16:04:54 -04002149 const sh::InterfaceBlock &fragmentInterfaceBlock = fragmentInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002150 UniformBlockMap::const_iterator entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
2151 if (entry != linkedUniformBlocks.end())
2152 {
Jamie Madillf2575982014-06-25 16:04:54 -04002153 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002154 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
2155 {
2156 return false;
2157 }
2158 }
2159 }
2160
2161 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2162 {
2163 if (!defineUniformBlock(infoLog, GL_VERTEX_SHADER, vertexInterfaceBlocks[blockIndex]))
2164 {
2165 return false;
2166 }
2167 }
2168
2169 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2170 {
2171 if (!defineUniformBlock(infoLog, GL_FRAGMENT_SHADER, fragmentInterfaceBlocks[blockIndex]))
2172 {
2173 return false;
2174 }
2175 }
2176
2177 return true;
2178}
2179
Geoff Lang48dcae72014-02-05 16:28:24 -05002180bool ProgramBinary::gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
2181 const std::vector<std::string> &transformFeedbackVaryingNames,
2182 GLenum transformFeedbackBufferMode,
2183 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings) const
2184{
2185 size_t totalComponents = 0;
2186 const size_t maxSeparateComponents = mRenderer->getMaxTransformFeedbackSeparateComponents();
2187 const size_t maxInterleavedComponents = mRenderer->getMaxTransformFeedbackInterleavedComponents();
2188
2189 // Gather the linked varyings that are used for transform feedback, they should all exist.
2190 outTransformFeedbackLinkedVaryings->clear();
2191 for (size_t i = 0; i < transformFeedbackVaryingNames.size(); i++)
2192 {
2193 bool found = false;
2194 for (size_t j = 0; j < linkedVaryings.size(); j++)
2195 {
2196 if (transformFeedbackVaryingNames[i] == linkedVaryings[j].name)
2197 {
2198 for (size_t k = 0; k < outTransformFeedbackLinkedVaryings->size(); k++)
2199 {
2200 if (outTransformFeedbackLinkedVaryings->at(k).name == linkedVaryings[j].name)
2201 {
2202 infoLog.append("Two transform feedback varyings specify the same output variable (%s).", linkedVaryings[j].name.c_str());
2203 return false;
2204 }
2205 }
2206
2207 size_t componentCount = linkedVaryings[j].semanticIndexCount * 4;
2208 if (transformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
2209 componentCount > maxSeparateComponents)
2210 {
2211 infoLog.append("Transform feedback varying's %s components (%u) exceed the maximum separate components (%u).",
2212 linkedVaryings[j].name.c_str(), componentCount, maxSeparateComponents);
2213 return false;
2214 }
2215
2216 totalComponents += componentCount;
2217
2218 outTransformFeedbackLinkedVaryings->push_back(linkedVaryings[j]);
2219 found = true;
2220 break;
2221 }
2222 }
2223
2224 // All transform feedback varyings are expected to exist since packVaryings checks for them.
2225 ASSERT(found);
2226 }
2227
2228 if (transformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS && totalComponents > maxInterleavedComponents)
2229 {
2230 infoLog.append("Transform feedback varying total components (%u) exceed the maximum interleaved components (%u).",
2231 totalComponents, maxInterleavedComponents);
2232 return false;
2233 }
2234
2235 return true;
2236}
2237
Jamie Madillf2575982014-06-25 16:04:54 -04002238void ProgramBinary::defineUniformBlockMembers(const std::vector<sh::InterfaceBlockField> &fields, const std::string &prefix, int blockIndex, BlockInfoItr *blockInfoItr, std::vector<unsigned int> *blockUniformIndexes)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002239{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002240 for (unsigned int uniformIndex = 0; uniformIndex < fields.size(); uniformIndex++)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002241 {
Jamie Madillf2575982014-06-25 16:04:54 -04002242 const sh::InterfaceBlockField &field = fields[uniformIndex];
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002243 const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002244
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002245 if (!field.fields.empty())
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002246 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002247 if (field.arraySize > 0)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002248 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002249 for (unsigned int arrayElement = 0; arrayElement < field.arraySize; arrayElement++)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002250 {
Jamie Madill5f562732014-02-14 16:41:24 -05002251 const std::string uniformElementName = fieldName + ArrayString(arrayElement);
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002252 defineUniformBlockMembers(field.fields, uniformElementName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002253 }
2254 }
2255 else
2256 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002257 defineUniformBlockMembers(field.fields, fieldName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002258 }
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002259 }
2260 else
2261 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002262 LinkedUniform *newUniform = new LinkedUniform(field.type, field.precision, fieldName, field.arraySize,
2263 blockIndex, **blockInfoItr);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002264
2265 // add to uniform list, but not index, since uniform block uniforms have no location
2266 blockUniformIndexes->push_back(mUniforms.size());
2267 mUniforms.push_back(newUniform);
2268 (*blockInfoItr)++;
2269 }
2270 }
2271}
2272
Jamie Madillf2575982014-06-25 16:04:54 -04002273bool ProgramBinary::defineUniformBlock(InfoLog &infoLog, GLenum shader, const sh::InterfaceBlock &interfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002274{
2275 // create uniform block entries if they do not exist
2276 if (getUniformBlockIndex(interfaceBlock.name) == GL_INVALID_INDEX)
2277 {
2278 std::vector<unsigned int> blockUniformIndexes;
2279 const unsigned int blockIndex = mUniformBlocks.size();
2280
2281 // define member uniforms
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002282 BlockInfoItr blockInfoItr = interfaceBlock.blockInfo.cbegin();
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002283 defineUniformBlockMembers(interfaceBlock.fields, "", blockIndex, &blockInfoItr, &blockUniformIndexes);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002284
2285 // create all the uniform blocks
2286 if (interfaceBlock.arraySize > 0)
2287 {
2288 for (unsigned int uniformBlockElement = 0; uniformBlockElement < interfaceBlock.arraySize; uniformBlockElement++)
2289 {
Jamie Madillf2575982014-06-25 16:04:54 -04002290 UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, uniformBlockElement, interfaceBlock.dataSize);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002291 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2292 mUniformBlocks.push_back(newUniformBlock);
2293 }
2294 }
2295 else
2296 {
Jamie Madillf2575982014-06-25 16:04:54 -04002297 UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, GL_INVALID_INDEX, interfaceBlock.dataSize);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002298 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2299 mUniformBlocks.push_back(newUniformBlock);
2300 }
2301 }
2302
2303 // Assign registers to the uniform blocks
2304 const GLuint blockIndex = getUniformBlockIndex(interfaceBlock.name);
2305 const unsigned int elementCount = std::max(1u, interfaceBlock.arraySize);
2306 ASSERT(blockIndex != GL_INVALID_INDEX);
2307 ASSERT(blockIndex + elementCount <= mUniformBlocks.size());
2308
2309 for (unsigned int uniformBlockElement = 0; uniformBlockElement < elementCount; uniformBlockElement++)
2310 {
Jamie Madillf2575982014-06-25 16:04:54 -04002311 UniformBlock *uniformBlock = mUniformBlocks[blockIndex + uniformBlockElement];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002312 ASSERT(uniformBlock->name == interfaceBlock.name);
2313
2314 if (!assignUniformBlockRegister(infoLog, uniformBlock, shader, interfaceBlock.registerIndex + uniformBlockElement))
2315 {
2316 return false;
2317 }
2318 }
2319
2320 return true;
2321}
2322
2323bool ProgramBinary::assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex)
2324{
2325 if (shader == GL_VERTEX_SHADER)
2326 {
2327 uniformBlock->vsRegisterIndex = registerIndex;
2328 unsigned int maximumBlocks = mRenderer->getMaxVertexShaderUniformBuffers();
2329
2330 if (registerIndex - mRenderer->getReservedVertexUniformBuffers() >= maximumBlocks)
2331 {
2332 infoLog.append("Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS (%u)", maximumBlocks);
2333 return false;
2334 }
2335 }
2336 else if (shader == GL_FRAGMENT_SHADER)
2337 {
2338 uniformBlock->psRegisterIndex = registerIndex;
2339 unsigned int maximumBlocks = mRenderer->getMaxFragmentShaderUniformBuffers();
2340
2341 if (registerIndex - mRenderer->getReservedFragmentUniformBuffers() >= maximumBlocks)
2342 {
Jamie Madill6fb09f62013-06-21 09:15:31 -04002343 infoLog.append("Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS (%u)", maximumBlocks);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002344 return false;
2345 }
2346 }
2347 else UNREACHABLE();
2348
2349 return true;
2350}
2351
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002352bool ProgramBinary::isValidated() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002353{
2354 return mValidated;
2355}
2356
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002357void ProgramBinary::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002358{
2359 // Skip over inactive attributes
2360 unsigned int activeAttribute = 0;
2361 unsigned int attribute;
2362 for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++)
2363 {
2364 if (mLinkedAttribute[attribute].name.empty())
2365 {
2366 continue;
2367 }
2368
2369 if (activeAttribute == index)
2370 {
2371 break;
2372 }
2373
2374 activeAttribute++;
2375 }
2376
2377 if (bufsize > 0)
2378 {
2379 const char *string = mLinkedAttribute[attribute].name.c_str();
2380
2381 strncpy(name, string, bufsize);
2382 name[bufsize - 1] = '\0';
2383
2384 if (length)
2385 {
2386 *length = strlen(name);
2387 }
2388 }
2389
2390 *size = 1; // Always a single 'type' instance
2391
2392 *type = mLinkedAttribute[attribute].type;
2393}
2394
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002395GLint ProgramBinary::getActiveAttributeCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002396{
2397 int count = 0;
2398
2399 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2400 {
2401 if (!mLinkedAttribute[attributeIndex].name.empty())
2402 {
2403 count++;
2404 }
2405 }
2406
2407 return count;
2408}
2409
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002410GLint ProgramBinary::getActiveAttributeMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002411{
2412 int maxLength = 0;
2413
2414 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2415 {
2416 if (!mLinkedAttribute[attributeIndex].name.empty())
2417 {
2418 maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength);
2419 }
2420 }
2421
2422 return maxLength;
2423}
2424
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002425void ProgramBinary::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002426{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002427 ASSERT(index < mUniforms.size()); // index must be smaller than getActiveUniformCount()
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002428
2429 if (bufsize > 0)
2430 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002431 std::string string = mUniforms[index]->name;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002432
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002433 if (mUniforms[index]->isArray())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002434 {
2435 string += "[0]";
2436 }
2437
2438 strncpy(name, string.c_str(), bufsize);
2439 name[bufsize - 1] = '\0';
2440
2441 if (length)
2442 {
2443 *length = strlen(name);
2444 }
2445 }
2446
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002447 *size = mUniforms[index]->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002448
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002449 *type = mUniforms[index]->type;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002450}
2451
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002452GLint ProgramBinary::getActiveUniformCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002453{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002454 return mUniforms.size();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002455}
2456
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002457GLint ProgramBinary::getActiveUniformMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002458{
2459 int maxLength = 0;
2460
2461 unsigned int numUniforms = mUniforms.size();
2462 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
2463 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002464 if (!mUniforms[uniformIndex]->name.empty())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002465 {
2466 int length = (int)(mUniforms[uniformIndex]->name.length() + 1);
2467 if (mUniforms[uniformIndex]->isArray())
2468 {
2469 length += 3; // Counting in "[0]".
2470 }
2471 maxLength = std::max(length, maxLength);
2472 }
2473 }
2474
2475 return maxLength;
2476}
2477
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002478GLint ProgramBinary::getActiveUniformi(GLuint index, GLenum pname) const
2479{
Jamie Madill834e8b72014-04-11 13:33:58 -04002480 const gl::LinkedUniform& uniform = *mUniforms[index];
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002481
2482 switch (pname)
2483 {
2484 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
2485 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
shannonwoods@chromium.orgb1dc1b62013-05-30 00:15:43 +00002486 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002487 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002488
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002489 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
2490 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
2491 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
2492 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002493
2494 default:
2495 UNREACHABLE();
2496 break;
2497 }
2498 return 0;
2499}
2500
Jamie Madill36398922014-05-20 14:51:53 -04002501bool ProgramBinary::isValidUniformLocation(GLint location) const
2502{
2503 ASSERT(rx::IsIntegerCastSafe<GLint>(mUniformIndex.size()));
2504 return (location >= 0 && location < static_cast<GLint>(mUniformIndex.size()));
2505}
2506
2507LinkedUniform *ProgramBinary::getUniformByLocation(GLint location) const
2508{
2509 ASSERT(location >= 0 && static_cast<size_t>(location) < mUniformIndex.size());
2510 return mUniforms[mUniformIndex[location].index];
2511}
2512
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002513void ProgramBinary::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
2514{
2515 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2516
2517 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2518
2519 if (bufSize > 0)
2520 {
2521 std::string string = uniformBlock.name;
2522
2523 if (uniformBlock.isArrayElement())
2524 {
Jamie Madill5f562732014-02-14 16:41:24 -05002525 string += ArrayString(uniformBlock.elementIndex);
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002526 }
2527
2528 strncpy(uniformBlockName, string.c_str(), bufSize);
2529 uniformBlockName[bufSize - 1] = '\0';
2530
2531 if (length)
2532 {
2533 *length = strlen(uniformBlockName);
2534 }
2535 }
2536}
2537
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002538void ProgramBinary::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
2539{
2540 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2541
2542 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2543
2544 switch (pname)
2545 {
2546 case GL_UNIFORM_BLOCK_DATA_SIZE:
2547 *params = static_cast<GLint>(uniformBlock.dataSize);
2548 break;
2549 case GL_UNIFORM_BLOCK_NAME_LENGTH:
shannonwoods@chromium.org932cc6b2013-05-30 00:15:37 +00002550 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002551 break;
2552 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
2553 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
2554 break;
2555 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
2556 {
2557 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
2558 {
2559 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
2560 }
2561 }
2562 break;
2563 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
2564 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
2565 break;
2566 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
2567 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
2568 break;
2569 default: UNREACHABLE();
2570 }
2571}
2572
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00002573GLuint ProgramBinary::getActiveUniformBlockCount() const
2574{
2575 return mUniformBlocks.size();
2576}
2577
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002578GLuint ProgramBinary::getActiveUniformBlockMaxLength() const
2579{
2580 unsigned int maxLength = 0;
2581
2582 unsigned int numUniformBlocks = mUniformBlocks.size();
2583 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
2584 {
2585 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2586 if (!uniformBlock.name.empty())
2587 {
2588 const unsigned int length = uniformBlock.name.length() + 1;
2589
2590 // Counting in "[0]".
2591 const unsigned int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
2592
2593 maxLength = std::max(length + arrayLength, maxLength);
2594 }
2595 }
2596
2597 return maxLength;
2598}
2599
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002600void ProgramBinary::validate(InfoLog &infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002601{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002602 applyUniforms();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002603 if (!validateSamplers(&infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002604 {
2605 mValidated = false;
2606 }
2607 else
2608 {
2609 mValidated = true;
2610 }
2611}
2612
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002613bool ProgramBinary::validateSamplers(InfoLog *infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002614{
2615 // if any two active samplers in a program are of different types, but refer to the same
2616 // texture image unit, and this is the current program, then ValidateProgram will fail, and
2617 // DrawArrays and DrawElements will issue the INVALID_OPERATION error.
2618
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +00002619 const unsigned int maxCombinedTextureImageUnits = mRenderer->getMaxCombinedTextureImageUnits();
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002620 TextureType textureUnitType[IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002621
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002622 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002623 {
2624 textureUnitType[i] = TEXTURE_UNKNOWN;
2625 }
2626
2627 for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i)
2628 {
2629 if (mSamplersPS[i].active)
2630 {
2631 unsigned int unit = mSamplersPS[i].logicalTextureUnit;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002632
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002633 if (unit >= maxCombinedTextureImageUnits)
2634 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002635 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002636 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002637 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002638 }
2639
2640 return false;
2641 }
2642
2643 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2644 {
2645 if (mSamplersPS[i].textureType != textureUnitType[unit])
2646 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002647 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002648 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002649 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002650 }
2651
2652 return false;
2653 }
2654 }
2655 else
2656 {
2657 textureUnitType[unit] = mSamplersPS[i].textureType;
2658 }
2659 }
2660 }
2661
2662 for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i)
2663 {
2664 if (mSamplersVS[i].active)
2665 {
2666 unsigned int unit = mSamplersVS[i].logicalTextureUnit;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002667
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002668 if (unit >= maxCombinedTextureImageUnits)
2669 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002670 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002671 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002672 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002673 }
2674
2675 return false;
2676 }
2677
2678 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2679 {
2680 if (mSamplersVS[i].textureType != textureUnitType[unit])
2681 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002682 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002683 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002684 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002685 }
2686
2687 return false;
2688 }
2689 }
2690 else
2691 {
2692 textureUnitType[unit] = mSamplersVS[i].textureType;
2693 }
2694 }
2695 }
2696
2697 return true;
2698}
2699
apatrick@chromium.org90080e32012-07-09 22:15:33 +00002700ProgramBinary::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(TEXTURE_2D)
2701{
2702}
2703
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002704struct AttributeSorter
2705{
2706 AttributeSorter(const int (&semanticIndices)[MAX_VERTEX_ATTRIBS])
2707 : originalIndices(semanticIndices)
2708 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002709 }
2710
2711 bool operator()(int a, int b)
2712 {
Jamie Madill03181ab2013-12-18 12:56:06 -05002713 if (originalIndices[a] == -1) return false;
2714 if (originalIndices[b] == -1) return true;
2715 return (originalIndices[a] < originalIndices[b]);
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002716 }
2717
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002718 const int (&originalIndices)[MAX_VERTEX_ATTRIBS];
2719};
2720
Al Patrick3f2daa82013-08-07 12:58:57 -07002721void ProgramBinary::initAttributesByLayout()
2722{
2723 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2724 {
2725 mAttributesByLayout[i] = i;
2726 }
2727
2728 std::sort(&mAttributesByLayout[0], &mAttributesByLayout[MAX_VERTEX_ATTRIBS], AttributeSorter(mSemanticIndex));
2729}
2730
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002731void ProgramBinary::sortAttributesByLayout(rx::TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS], int sortedSemanticIndices[MAX_VERTEX_ATTRIBS]) const
2732{
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002733 rx::TranslatedAttribute oldTranslatedAttributes[MAX_VERTEX_ATTRIBS];
2734
2735 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2736 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002737 oldTranslatedAttributes[i] = attributes[i];
2738 }
2739
2740 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2741 {
Al Patrick3f2daa82013-08-07 12:58:57 -07002742 int oldIndex = mAttributesByLayout[i];
2743 sortedSemanticIndices[i] = mSemanticIndex[oldIndex];
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002744 attributes[i] = oldTranslatedAttributes[oldIndex];
2745 }
2746}
2747
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002748void ProgramBinary::initializeUniformStorage()
2749{
2750 // Compute total default block size
2751 unsigned int vertexRegisters = 0;
2752 unsigned int fragmentRegisters = 0;
2753 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2754 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002755 const LinkedUniform &uniform = *mUniforms[uniformIndex];
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002756
2757 if (!IsSampler(uniform.type))
2758 {
2759 if (uniform.isReferencedByVertexShader())
2760 {
2761 vertexRegisters = std::max(vertexRegisters, uniform.vsRegisterIndex + uniform.registerCount);
2762 }
2763 if (uniform.isReferencedByFragmentShader())
2764 {
2765 fragmentRegisters = std::max(fragmentRegisters, uniform.psRegisterIndex + uniform.registerCount);
2766 }
2767 }
2768 }
2769
2770 mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u);
2771 mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u);
2772}
2773
Geoff Lang04fb89a2014-06-09 15:05:36 -04002774void ProgramBinary::reset()
2775{
2776 mVertexHLSL.clear();
2777 mVertexWorkarounds = rx::ANGLE_D3D_WORKAROUND_NONE;
2778 SafeDeleteContainer(mVertexExecutables);
2779
2780 mPixelHLSL.clear();
2781 mPixelWorkarounds = rx::ANGLE_D3D_WORKAROUND_NONE;
2782 mUsesFragDepth = false;
2783 mPixelShaderKey.clear();
2784 SafeDeleteContainer(mPixelExecutables);
2785
2786 SafeDelete(mGeometryExecutable);
2787
2788 mTransformFeedbackBufferMode = GL_NONE;
2789 mTransformFeedbackLinkedVaryings.clear();
2790
2791 for (size_t i = 0; i < ArraySize(mSamplersPS); i++)
2792 {
2793 mSamplersPS[i] = Sampler();
2794 }
2795 for (size_t i = 0; i < ArraySize(mSamplersVS); i++)
2796 {
2797 mSamplersVS[i] = Sampler();
2798 }
2799 mUsedVertexSamplerRange = 0;
2800 mUsedPixelSamplerRange = 0;
2801 mUsesPointSize = false;
2802 mShaderVersion = 0;
2803
2804 SafeDeleteContainer(mUniforms);
2805 SafeDeleteContainer(mUniformBlocks);
2806 mUniformIndex.clear();
2807 mOutputVariables.clear();
2808 SafeDelete(mVertexUniformStorage);
2809 SafeDelete(mFragmentUniformStorage);
2810
2811 mValidated = false;
2812}
2813
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002814}