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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002//
Geoff Langeeba6e12014-02-03 13:12:30 -05003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.org144f2802012-07-12 01:42:34 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// Context.cpp: Implements the gl::Context class, managing all GL state and performing
9// rendering operations. It is the GLES2 specific implementation of EGLContext.
10
11#include "libGLESv2/Context.h"
12
apatrick@chromium.org144f2802012-07-12 01:42:34 +000013#include "libGLESv2/main.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000014#include "common/utilities.h"
shannonwoods@chromium.orgf6fb9592013-05-30 00:09:40 +000015#include "libGLESv2/formatutils.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000016#include "libGLESv2/Buffer.h"
17#include "libGLESv2/Fence.h"
daniel@transgaming.com29ab9522012-08-27 16:25:37 +000018#include "libGLESv2/Framebuffer.h"
Jamie Madille261b442014-06-25 12:42:21 -040019#include "libGLESv2/FramebufferAttachment.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000020#include "libGLESv2/Renderbuffer.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000021#include "libGLESv2/Program.h"
22#include "libGLESv2/ProgramBinary.h"
23#include "libGLESv2/Query.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000024#include "libGLESv2/Texture.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000025#include "libGLESv2/ResourceManager.h"
Brandon Jonesc7a41042014-06-23 12:03:25 -070026#include "libGLESv2/renderer/d3d/IndexDataManager.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000027#include "libGLESv2/renderer/RenderTarget.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000028#include "libGLESv2/renderer/Renderer.h"
Jamie Madill57a89722013-07-02 11:57:03 -040029#include "libGLESv2/VertexArray.h"
Jamie Madilldc356042013-07-19 16:36:57 -040030#include "libGLESv2/Sampler.h"
Jamie Madill1fc7e2c2014-01-21 16:47:10 -050031#include "libGLESv2/validationES.h"
Geoff Langc8058452014-02-03 12:04:11 -050032#include "libGLESv2/TransformFeedback.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000033
34#include "libEGL/Surface.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000035
36#undef near
37#undef far
38
39namespace gl
40{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +000041
Shannon Woods53a94a82014-06-24 15:20:36 -040042Context::Context(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess)
43 : mRenderer(renderer)
apatrick@chromium.org144f2802012-07-12 01:42:34 +000044{
45 ASSERT(robustAccess == false); // Unimplemented
46
Geoff Lang493daf52014-07-03 13:38:44 -040047 initCaps(clientVersion);
Geoff Langc0b9ef42014-07-02 10:02:37 -040048
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +000049 mClientVersion = clientVersion;
50
Shannon Woods53a94a82014-06-24 15:20:36 -040051 mFenceNVHandleAllocator.setBaseHandle(0);
Geoff Lang7dca1862013-07-30 16:30:46 -040052
apatrick@chromium.org144f2802012-07-12 01:42:34 +000053 if (shareContext != NULL)
54 {
55 mResourceManager = shareContext->mResourceManager;
56 mResourceManager->addRef();
57 }
58 else
59 {
daniel@transgaming.com370482e2012-11-28 19:32:13 +000060 mResourceManager = new ResourceManager(mRenderer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +000061 }
62
63 // [OpenGL ES 2.0.24] section 3.7 page 83:
64 // In the initial state, TEXTURE_2D and TEXTURE_CUBE_MAP have twodimensional
65 // and cube map texture state vectors respectively associated with them.
66 // In order that access to these initial textures not be lost, they are treated as texture
67 // objects all of whose names are 0.
68
Brandon Jones6053a522014-07-25 16:22:09 -070069 mTexture2DZero.set(new Texture2D(mRenderer->createTexture(GL_TEXTURE_2D), 0));
70 mTextureCubeMapZero.set(new TextureCubeMap(mRenderer->createTexture(GL_TEXTURE_CUBE_MAP), 0));
71 mTexture3DZero.set(new Texture3D(mRenderer->createTexture(GL_TEXTURE_3D), 0));
72 mTexture2DArrayZero.set(new Texture2DArray(mRenderer->createTexture(GL_TEXTURE_2D_ARRAY), 0));
apatrick@chromium.org144f2802012-07-12 01:42:34 +000073
Jamie Madill57a89722013-07-02 11:57:03 -040074 bindVertexArray(0);
apatrick@chromium.org144f2802012-07-12 01:42:34 +000075 bindArrayBuffer(0);
76 bindElementArrayBuffer(0);
77 bindTextureCubeMap(0);
78 bindTexture2D(0);
79 bindReadFramebuffer(0);
80 bindDrawFramebuffer(0);
81 bindRenderbuffer(0);
82
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +000083 bindGenericUniformBuffer(0);
84 for (int i = 0; i < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; i++)
85 {
86 bindIndexedUniformBuffer(0, i, 0, -1);
87 }
88
89 bindGenericTransformFeedbackBuffer(0);
90 for (int i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
91 {
92 bindIndexedTransformFeedbackBuffer(0, i, 0, -1);
93 }
94
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +000095 bindCopyReadBuffer(0);
96 bindCopyWriteBuffer(0);
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +000097 bindPixelPackBuffer(0);
98 bindPixelUnpackBuffer(0);
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +000099
Geoff Langc8058452014-02-03 12:04:11 -0500100 // [OpenGL ES 3.0.2] section 2.14.1 pg 85:
101 // In the initial state, a default transform feedback object is bound and treated as
102 // a transform feedback object with a name of zero. That object is bound any time
103 // BindTransformFeedback is called with id of zero
104 mTransformFeedbackZero.set(new TransformFeedback(0));
105 bindTransformFeedback(0);
106
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000107 mHasBeenCurrent = false;
108 mContextLost = false;
109 mResetStatus = GL_NO_ERROR;
110 mResetStrategy = (notifyResets ? GL_LOSE_CONTEXT_ON_RESET_EXT : GL_NO_RESET_NOTIFICATION_EXT);
111 mRobustAccess = robustAccess;
112
Shannon Woods53a94a82014-06-24 15:20:36 -0400113 mState.setContext(this);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000114}
115
116Context::~Context()
117{
Shannon Woods53a94a82014-06-24 15:20:36 -0400118 GLuint currentProgram = mState.getCurrentProgramId();
119 if (currentProgram != 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000120 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400121 Program *programObject = mResourceManager->getProgram(currentProgram);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000122 if (programObject)
123 {
124 programObject->release();
125 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400126 currentProgram = 0;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000127 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400128 mState.setCurrentProgram(0, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000129
130 while (!mFramebufferMap.empty())
131 {
132 deleteFramebuffer(mFramebufferMap.begin()->first);
133 }
134
Jamie Madill33dc8432013-07-26 11:55:05 -0400135 while (!mFenceNVMap.empty())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000136 {
Jamie Madill33dc8432013-07-26 11:55:05 -0400137 deleteFenceNV(mFenceNVMap.begin()->first);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000138 }
139
140 while (!mQueryMap.empty())
141 {
142 deleteQuery(mQueryMap.begin()->first);
143 }
144
Jamie Madill57a89722013-07-02 11:57:03 -0400145 while (!mVertexArrayMap.empty())
146 {
147 deleteVertexArray(mVertexArrayMap.begin()->first);
148 }
149
Geoff Langc8058452014-02-03 12:04:11 -0500150 mTransformFeedbackZero.set(NULL);
151 while (!mTransformFeedbackMap.empty())
152 {
153 deleteTransformFeedback(mTransformFeedbackMap.begin()->first);
154 }
155
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000156 for (int type = 0; type < TEXTURE_TYPE_COUNT; type++)
157 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000158 mIncompleteTextures[type].set(NULL);
159 }
160
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000161 mTexture2DZero.set(NULL);
162 mTextureCubeMapZero.set(NULL);
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000163 mTexture3DZero.set(NULL);
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000164 mTexture2DArrayZero.set(NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000165
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000166 mResourceManager->release();
167}
168
daniel@transgaming.comad629872012-11-28 19:32:06 +0000169void Context::makeCurrent(egl::Surface *surface)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000170{
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000171 if (!mHasBeenCurrent)
172 {
daniel@transgaming.com621ce052012-10-31 17:52:29 +0000173 mSupportsVertexTexture = mRenderer->getVertexTextureSupport();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000174
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000175 initRendererString();
Geoff Langcec35902014-04-16 10:52:36 -0400176 initExtensionStrings();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000177
Shannon Woods53a94a82014-06-24 15:20:36 -0400178 mState.setViewportParams(0, 0, surface->getWidth(), surface->getHeight());
179 mState.setScissorParams(0, 0, surface->getWidth(), surface->getHeight());
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000180
181 mHasBeenCurrent = true;
182 }
183
daniel@transgaming.com024786d2012-10-31 18:42:55 +0000184 // Wrap the existing swapchain resources into GL objects and assign them to the '0' names
daniel@transgaming.com76d3e6e2012-10-31 19:55:33 +0000185 rx::SwapChain *swapchain = surface->getSwapChain();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000186
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000187 Colorbuffer *colorbufferZero = new Colorbuffer(mRenderer, swapchain);
188 DepthStencilbuffer *depthStencilbufferZero = new DepthStencilbuffer(mRenderer, swapchain);
daniel@transgaming.com16418b12012-11-28 19:32:22 +0000189 Framebuffer *framebufferZero = new DefaultFramebuffer(mRenderer, colorbufferZero, depthStencilbufferZero);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000190
191 setFramebufferZero(framebufferZero);
shannon.woods%transgaming.com@gtempaccount.com785f1962013-04-13 03:34:45 +0000192
193 // Store the current client version in the renderer
194 mRenderer->setCurrentClientVersion(mClientVersion);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000195}
196
daniel@transgaming.comf688c0d2012-10-31 17:52:57 +0000197// NOTE: this function should not assume that this context is current!
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000198void Context::markContextLost()
199{
200 if (mResetStrategy == GL_LOSE_CONTEXT_ON_RESET_EXT)
201 mResetStatus = GL_UNKNOWN_CONTEXT_RESET_EXT;
202 mContextLost = true;
203}
204
205bool Context::isContextLost()
206{
207 return mContextLost;
208}
209
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000210GLuint Context::createBuffer()
211{
212 return mResourceManager->createBuffer();
213}
214
215GLuint Context::createProgram()
216{
217 return mResourceManager->createProgram();
218}
219
220GLuint Context::createShader(GLenum type)
221{
222 return mResourceManager->createShader(type);
223}
224
225GLuint Context::createTexture()
226{
227 return mResourceManager->createTexture();
228}
229
230GLuint Context::createRenderbuffer()
231{
232 return mResourceManager->createRenderbuffer();
233}
234
Jamie Madillcd055f82013-07-26 11:55:15 -0400235GLsync Context::createFenceSync(GLenum condition)
236{
237 GLuint handle = mResourceManager->createFenceSync();
238
239 gl::FenceSync *fenceSync = mResourceManager->getFenceSync(handle);
240 ASSERT(fenceSync);
241
242 fenceSync->set(condition);
243
244 return reinterpret_cast<GLsync>(handle);
245}
246
Jamie Madill57a89722013-07-02 11:57:03 -0400247GLuint Context::createVertexArray()
248{
249 GLuint handle = mVertexArrayHandleAllocator.allocate();
250
Jamie Madilld1028542013-07-02 11:57:04 -0400251 // Although the spec states VAO state is not initialized until the object is bound,
252 // we create it immediately. The resulting behaviour is transparent to the application,
253 // since it's not currently possible to access the state until the object is bound.
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400254 VertexArray *vertexArray = new VertexArray(mRenderer->createVertexArray(), handle, MAX_VERTEX_ATTRIBS);
255 mVertexArrayMap[handle] = vertexArray;
Jamie Madill57a89722013-07-02 11:57:03 -0400256 return handle;
257}
258
Jamie Madilldc356042013-07-19 16:36:57 -0400259GLuint Context::createSampler()
260{
261 return mResourceManager->createSampler();
262}
263
Geoff Langc8058452014-02-03 12:04:11 -0500264GLuint Context::createTransformFeedback()
265{
266 GLuint handle = mTransformFeedbackAllocator.allocate();
267 TransformFeedback *transformFeedback = new TransformFeedback(handle);
268 transformFeedback->addRef();
269 mTransformFeedbackMap[handle] = transformFeedback;
270 return handle;
271}
272
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000273// Returns an unused framebuffer name
274GLuint Context::createFramebuffer()
275{
276 GLuint handle = mFramebufferHandleAllocator.allocate();
277
278 mFramebufferMap[handle] = NULL;
279
280 return handle;
281}
282
Jamie Madill33dc8432013-07-26 11:55:05 -0400283GLuint Context::createFenceNV()
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000284{
Jamie Madill33dc8432013-07-26 11:55:05 -0400285 GLuint handle = mFenceNVHandleAllocator.allocate();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000286
Jamie Madill33dc8432013-07-26 11:55:05 -0400287 mFenceNVMap[handle] = new FenceNV(mRenderer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000288
289 return handle;
290}
291
292// Returns an unused query name
293GLuint Context::createQuery()
294{
295 GLuint handle = mQueryHandleAllocator.allocate();
296
297 mQueryMap[handle] = NULL;
298
299 return handle;
300}
301
302void Context::deleteBuffer(GLuint buffer)
303{
304 if (mResourceManager->getBuffer(buffer))
305 {
306 detachBuffer(buffer);
307 }
Jamie Madill893ab082014-05-16 16:56:10 -0400308
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000309 mResourceManager->deleteBuffer(buffer);
310}
311
312void Context::deleteShader(GLuint shader)
313{
314 mResourceManager->deleteShader(shader);
315}
316
317void Context::deleteProgram(GLuint program)
318{
319 mResourceManager->deleteProgram(program);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000320}
321
322void Context::deleteTexture(GLuint texture)
323{
324 if (mResourceManager->getTexture(texture))
325 {
326 detachTexture(texture);
327 }
328
329 mResourceManager->deleteTexture(texture);
330}
331
332void Context::deleteRenderbuffer(GLuint renderbuffer)
333{
334 if (mResourceManager->getRenderbuffer(renderbuffer))
335 {
336 detachRenderbuffer(renderbuffer);
337 }
Jamie Madill893ab082014-05-16 16:56:10 -0400338
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000339 mResourceManager->deleteRenderbuffer(renderbuffer);
340}
341
Jamie Madillcd055f82013-07-26 11:55:15 -0400342void Context::deleteFenceSync(GLsync fenceSync)
343{
344 // The spec specifies the underlying Fence object is not deleted until all current
345 // wait commands finish. However, since the name becomes invalid, we cannot query the fence,
346 // and since our API is currently designed for being called from a single thread, we can delete
347 // the fence immediately.
348 mResourceManager->deleteFenceSync(reinterpret_cast<GLuint>(fenceSync));
349}
350
Jamie Madill57a89722013-07-02 11:57:03 -0400351void Context::deleteVertexArray(GLuint vertexArray)
352{
353 auto vertexArrayObject = mVertexArrayMap.find(vertexArray);
354
355 if (vertexArrayObject != mVertexArrayMap.end())
356 {
357 detachVertexArray(vertexArray);
358
359 mVertexArrayHandleAllocator.release(vertexArrayObject->first);
360 delete vertexArrayObject->second;
361 mVertexArrayMap.erase(vertexArrayObject);
362 }
363}
364
Jamie Madilldc356042013-07-19 16:36:57 -0400365void Context::deleteSampler(GLuint sampler)
366{
367 if (mResourceManager->getSampler(sampler))
368 {
369 detachSampler(sampler);
370 }
371
372 mResourceManager->deleteSampler(sampler);
373}
374
Geoff Langc8058452014-02-03 12:04:11 -0500375void Context::deleteTransformFeedback(GLuint transformFeedback)
376{
377 TransformFeedbackMap::const_iterator iter = mTransformFeedbackMap.find(transformFeedback);
378 if (iter != mTransformFeedbackMap.end())
379 {
380 detachTransformFeedback(transformFeedback);
381 mTransformFeedbackAllocator.release(transformFeedback);
382 iter->second->release();
383 mTransformFeedbackMap.erase(iter);
384 }
385}
386
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000387void Context::deleteFramebuffer(GLuint framebuffer)
388{
389 FramebufferMap::iterator framebufferObject = mFramebufferMap.find(framebuffer);
390
391 if (framebufferObject != mFramebufferMap.end())
392 {
393 detachFramebuffer(framebuffer);
394
395 mFramebufferHandleAllocator.release(framebufferObject->first);
396 delete framebufferObject->second;
397 mFramebufferMap.erase(framebufferObject);
398 }
399}
400
Jamie Madill33dc8432013-07-26 11:55:05 -0400401void Context::deleteFenceNV(GLuint fence)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000402{
Jamie Madill33dc8432013-07-26 11:55:05 -0400403 FenceNVMap::iterator fenceObject = mFenceNVMap.find(fence);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000404
Jamie Madill33dc8432013-07-26 11:55:05 -0400405 if (fenceObject != mFenceNVMap.end())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000406 {
Jamie Madill33dc8432013-07-26 11:55:05 -0400407 mFenceNVHandleAllocator.release(fenceObject->first);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000408 delete fenceObject->second;
Jamie Madill33dc8432013-07-26 11:55:05 -0400409 mFenceNVMap.erase(fenceObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000410 }
411}
412
413void Context::deleteQuery(GLuint query)
414{
415 QueryMap::iterator queryObject = mQueryMap.find(query);
416 if (queryObject != mQueryMap.end())
417 {
418 mQueryHandleAllocator.release(queryObject->first);
419 if (queryObject->second)
420 {
421 queryObject->second->release();
422 }
423 mQueryMap.erase(queryObject);
424 }
425}
426
427Buffer *Context::getBuffer(GLuint handle)
428{
429 return mResourceManager->getBuffer(handle);
430}
431
Geoff Lang48dcae72014-02-05 16:28:24 -0500432Shader *Context::getShader(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000433{
434 return mResourceManager->getShader(handle);
435}
436
Geoff Lang48dcae72014-02-05 16:28:24 -0500437Program *Context::getProgram(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000438{
439 return mResourceManager->getProgram(handle);
440}
441
Jamie Madill570f7c82014-07-03 10:38:54 -0400442Texture *Context::getTexture(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000443{
444 return mResourceManager->getTexture(handle);
445}
446
Jamie Madill6c7b4ad2014-06-16 10:33:59 -0400447Renderbuffer *Context::getRenderbuffer(GLuint handle)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000448{
449 return mResourceManager->getRenderbuffer(handle);
450}
451
Jamie Madillcd055f82013-07-26 11:55:15 -0400452FenceSync *Context::getFenceSync(GLsync handle) const
453{
454 return mResourceManager->getFenceSync(reinterpret_cast<GLuint>(handle));
455}
456
Jamie Madill57a89722013-07-02 11:57:03 -0400457VertexArray *Context::getVertexArray(GLuint handle) const
458{
459 auto vertexArray = mVertexArrayMap.find(handle);
460
461 if (vertexArray == mVertexArrayMap.end())
462 {
463 return NULL;
464 }
465 else
466 {
467 return vertexArray->second;
468 }
469}
470
Jamie Madilldc356042013-07-19 16:36:57 -0400471Sampler *Context::getSampler(GLuint handle) const
472{
473 return mResourceManager->getSampler(handle);
474}
475
Geoff Langc8058452014-02-03 12:04:11 -0500476TransformFeedback *Context::getTransformFeedback(GLuint handle) const
477{
478 if (handle == 0)
479 {
480 return mTransformFeedbackZero.get();
481 }
482 else
483 {
484 TransformFeedbackMap::const_iterator iter = mTransformFeedbackMap.find(handle);
485 return (iter != mTransformFeedbackMap.end()) ? iter->second : NULL;
486 }
487}
488
Jamie Madilldc356042013-07-19 16:36:57 -0400489bool Context::isSampler(GLuint samplerName) const
490{
491 return mResourceManager->isSampler(samplerName);
492}
493
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000494void Context::bindArrayBuffer(unsigned int buffer)
495{
496 mResourceManager->checkBufferAllocation(buffer);
497
Shannon Woods53a94a82014-06-24 15:20:36 -0400498 mState.setArrayBufferBinding(getBuffer(buffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000499}
500
501void Context::bindElementArrayBuffer(unsigned int buffer)
502{
503 mResourceManager->checkBufferAllocation(buffer);
504
Shannon Woods53a94a82014-06-24 15:20:36 -0400505 mState.getVertexArray()->setElementArrayBuffer(getBuffer(buffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000506}
507
508void Context::bindTexture2D(GLuint texture)
509{
510 mResourceManager->checkTextureAllocation(texture, TEXTURE_2D);
511
Shannon Woods53a94a82014-06-24 15:20:36 -0400512 mState.setSamplerTexture(TEXTURE_2D, getTexture(texture));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000513}
514
515void Context::bindTextureCubeMap(GLuint texture)
516{
517 mResourceManager->checkTextureAllocation(texture, TEXTURE_CUBE);
518
Shannon Woods53a94a82014-06-24 15:20:36 -0400519 mState.setSamplerTexture(TEXTURE_CUBE, getTexture(texture));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000520}
521
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000522void Context::bindTexture3D(GLuint texture)
523{
524 mResourceManager->checkTextureAllocation(texture, TEXTURE_3D);
525
Shannon Woods53a94a82014-06-24 15:20:36 -0400526 mState.setSamplerTexture(TEXTURE_3D, getTexture(texture));
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000527}
528
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000529void Context::bindTexture2DArray(GLuint texture)
530{
531 mResourceManager->checkTextureAllocation(texture, TEXTURE_2D_ARRAY);
532
Shannon Woods53a94a82014-06-24 15:20:36 -0400533 mState.setSamplerTexture(TEXTURE_2D_ARRAY, getTexture(texture));
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000534}
535
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000536void Context::bindReadFramebuffer(GLuint framebuffer)
537{
538 if (!getFramebuffer(framebuffer))
539 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400540 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000541 }
542
Shannon Woods53a94a82014-06-24 15:20:36 -0400543 mState.setReadFramebufferBinding(getFramebuffer(framebuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000544}
545
546void Context::bindDrawFramebuffer(GLuint framebuffer)
547{
548 if (!getFramebuffer(framebuffer))
549 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400550 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000551 }
552
Shannon Woods53a94a82014-06-24 15:20:36 -0400553 mState.setDrawFramebufferBinding(getFramebuffer(framebuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000554}
555
556void Context::bindRenderbuffer(GLuint renderbuffer)
557{
558 mResourceManager->checkRenderbufferAllocation(renderbuffer);
559
Shannon Woods53a94a82014-06-24 15:20:36 -0400560 mState.setRenderbufferBinding(getRenderbuffer(renderbuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000561}
562
Jamie Madill57a89722013-07-02 11:57:03 -0400563void Context::bindVertexArray(GLuint vertexArray)
564{
565 if (!getVertexArray(vertexArray))
566 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400567 VertexArray *vertexArrayObject = new VertexArray(mRenderer->createVertexArray(), vertexArray, MAX_VERTEX_ATTRIBS);
568 mVertexArrayMap[vertexArray] = vertexArrayObject;
Jamie Madill57a89722013-07-02 11:57:03 -0400569 }
570
Shannon Woods53a94a82014-06-24 15:20:36 -0400571 mState.setVertexArrayBinding(getVertexArray(vertexArray));
Jamie Madill57a89722013-07-02 11:57:03 -0400572}
573
Jamie Madilldc356042013-07-19 16:36:57 -0400574void Context::bindSampler(GLuint textureUnit, GLuint sampler)
575{
Shannon Woods53a94a82014-06-24 15:20:36 -0400576 ASSERT(textureUnit < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS); // TODO: Update for backend-determined array size
Jamie Madilldc356042013-07-19 16:36:57 -0400577 mResourceManager->checkSamplerAllocation(sampler);
578
Shannon Woods53a94a82014-06-24 15:20:36 -0400579 mState.setSamplerBinding(textureUnit, getSampler(sampler));
Jamie Madilldc356042013-07-19 16:36:57 -0400580}
581
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000582void Context::bindGenericUniformBuffer(GLuint buffer)
583{
584 mResourceManager->checkBufferAllocation(buffer);
585
Shannon Woods53a94a82014-06-24 15:20:36 -0400586 mState.setGenericUniformBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000587}
588
589void Context::bindIndexedUniformBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size)
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000590{
591 mResourceManager->checkBufferAllocation(buffer);
592
Shannon Woods53a94a82014-06-24 15:20:36 -0400593 mState.setIndexedUniformBufferBinding(index, getBuffer(buffer), offset, size);
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000594}
595
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000596void Context::bindGenericTransformFeedbackBuffer(GLuint buffer)
597{
598 mResourceManager->checkBufferAllocation(buffer);
599
Shannon Woods53a94a82014-06-24 15:20:36 -0400600 mState.setGenericTransformFeedbackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000601}
602
603void Context::bindIndexedTransformFeedbackBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size)
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000604{
605 mResourceManager->checkBufferAllocation(buffer);
606
Shannon Woods53a94a82014-06-24 15:20:36 -0400607 mState.setIndexedTransformFeedbackBufferBinding(index, getBuffer(buffer), offset, size);
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000608}
609
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000610void Context::bindCopyReadBuffer(GLuint buffer)
611{
612 mResourceManager->checkBufferAllocation(buffer);
613
Shannon Woods53a94a82014-06-24 15:20:36 -0400614 mState.setCopyReadBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000615}
616
617void Context::bindCopyWriteBuffer(GLuint buffer)
618{
619 mResourceManager->checkBufferAllocation(buffer);
620
Shannon Woods53a94a82014-06-24 15:20:36 -0400621 mState.setCopyWriteBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000622}
623
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000624void Context::bindPixelPackBuffer(GLuint buffer)
625{
626 mResourceManager->checkBufferAllocation(buffer);
627
Shannon Woods53a94a82014-06-24 15:20:36 -0400628 mState.setPixelPackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000629}
630
631void Context::bindPixelUnpackBuffer(GLuint buffer)
632{
633 mResourceManager->checkBufferAllocation(buffer);
634
Shannon Woods53a94a82014-06-24 15:20:36 -0400635 mState.setPixelUnpackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000636}
637
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000638void Context::useProgram(GLuint program)
639{
Shannon Woods53a94a82014-06-24 15:20:36 -0400640 GLuint priorProgramId = mState.getCurrentProgramId();
641 Program *priorProgram = mResourceManager->getProgram(priorProgramId);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000642
Shannon Woods53a94a82014-06-24 15:20:36 -0400643 if (priorProgramId != program)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000644 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400645 mState.setCurrentProgram(program, mResourceManager->getProgram(program));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000646
Shannon Woods53a94a82014-06-24 15:20:36 -0400647 if (priorProgram)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000648 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400649 priorProgram->release();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000650 }
651 }
652}
653
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000654void Context::linkProgram(GLuint program)
655{
656 Program *programObject = mResourceManager->getProgram(program);
657
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000658 bool linked = programObject->link();
659
660 // if the current program was relinked successfully we
661 // need to install the new executables
Shannon Woods53a94a82014-06-24 15:20:36 -0400662 if (linked && program == mState.getCurrentProgramId())
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000663 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400664 mState.setCurrentProgramBinary(programObject->getProgramBinary());
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000665 }
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000666}
667
Geoff Lang900013c2014-07-07 11:32:19 -0400668void Context::setProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLint length)
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000669{
670 Program *programObject = mResourceManager->getProgram(program);
671
Geoff Lang900013c2014-07-07 11:32:19 -0400672 bool loaded = programObject->setProgramBinary(binaryFormat, binary, length);
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000673
674 // if the current program was reloaded successfully we
675 // need to install the new executables
Shannon Woods53a94a82014-06-24 15:20:36 -0400676 if (loaded && program == mState.getCurrentProgramId())
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000677 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400678 mState.setCurrentProgramBinary(programObject->getProgramBinary());
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000679 }
680
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000681}
682
Geoff Langc8058452014-02-03 12:04:11 -0500683void Context::bindTransformFeedback(GLuint transformFeedback)
684{
Shannon Woods53a94a82014-06-24 15:20:36 -0400685 mState.setTransformFeedbackBinding(getTransformFeedback(transformFeedback));
Geoff Langc8058452014-02-03 12:04:11 -0500686}
687
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000688void Context::beginQuery(GLenum target, GLuint query)
689{
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000690 Query *queryObject = getQuery(query, true, target);
Jamie Madilldb2f14c2014-05-13 13:56:30 -0400691 ASSERT(queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000692
693 // set query as active for specified target
Shannon Woods53a94a82014-06-24 15:20:36 -0400694 mState.setActiveQuery(target, queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000695
696 // begin query
697 queryObject->begin();
698}
699
700void Context::endQuery(GLenum target)
701{
Shannon Woods53a94a82014-06-24 15:20:36 -0400702 Query *queryObject = mState.getActiveQuery(target);
Jamie Madill45c785d2014-05-13 14:09:34 -0400703 ASSERT(queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000704
705 queryObject->end();
706
Shannon Woods53a94a82014-06-24 15:20:36 -0400707 mState.setActiveQuery(target, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000708}
709
710void Context::setFramebufferZero(Framebuffer *buffer)
711{
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400712 // First, check to see if the old default framebuffer
713 // was set for draw or read framebuffer, and change
714 // the bindings to point to the new one before deleting it.
Shannon Woods53a94a82014-06-24 15:20:36 -0400715 if (mState.getDrawFramebuffer()->id() == 0)
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400716 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400717 mState.setDrawFramebufferBinding(buffer);
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400718 }
719
Shannon Woods53a94a82014-06-24 15:20:36 -0400720 if (mState.getReadFramebuffer()->id() == 0)
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400721 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400722 mState.setReadFramebufferBinding(buffer);
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400723 }
724
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000725 delete mFramebufferMap[0];
726 mFramebufferMap[0] = buffer;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000727}
728
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000729void Context::setRenderbufferStorage(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000730{
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400731 ASSERT(getTextureCaps().get(internalformat).renderable);
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400732
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000733 RenderbufferStorage *renderbuffer = NULL;
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400734
Geoff Lang5d601382014-07-22 15:14:06 -0400735 const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat);
736 if (formatInfo.depthBits > 0 && formatInfo.stencilBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400737 {
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000738 renderbuffer = new gl::DepthStencilbuffer(mRenderer, width, height, samples);
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400739 }
Geoff Lang5d601382014-07-22 15:14:06 -0400740 else if (formatInfo.depthBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400741 {
742 renderbuffer = new gl::Depthbuffer(mRenderer, width, height, samples);
743 }
Geoff Lang5d601382014-07-22 15:14:06 -0400744 else if (formatInfo.stencilBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400745 {
746 renderbuffer = new gl::Stencilbuffer(mRenderer, width, height, samples);
747 }
748 else
749 {
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400750 renderbuffer = new gl::Colorbuffer(mRenderer, width, height, internalformat, samples);
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000751 }
752
Shannon Woods53a94a82014-06-24 15:20:36 -0400753 mState.getCurrentRenderbuffer()->setStorage(renderbuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000754}
755
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500756Framebuffer *Context::getFramebuffer(unsigned int handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000757{
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500758 FramebufferMap::const_iterator framebuffer = mFramebufferMap.find(handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000759
760 if (framebuffer == mFramebufferMap.end())
761 {
762 return NULL;
763 }
764 else
765 {
766 return framebuffer->second;
767 }
768}
769
Jamie Madill33dc8432013-07-26 11:55:05 -0400770FenceNV *Context::getFenceNV(unsigned int handle)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000771{
Jamie Madill33dc8432013-07-26 11:55:05 -0400772 FenceNVMap::iterator fence = mFenceNVMap.find(handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000773
Jamie Madill33dc8432013-07-26 11:55:05 -0400774 if (fence == mFenceNVMap.end())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000775 {
776 return NULL;
777 }
778 else
779 {
780 return fence->second;
781 }
782}
783
784Query *Context::getQuery(unsigned int handle, bool create, GLenum type)
785{
786 QueryMap::iterator query = mQueryMap.find(handle);
787
788 if (query == mQueryMap.end())
789 {
790 return NULL;
791 }
792 else
793 {
794 if (!query->second && create)
795 {
Brandon Jones3b579e32014-08-08 10:54:25 -0700796 query->second = new Query(mRenderer->createQuery(type), handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000797 query->second->addRef();
798 }
799 return query->second;
800 }
801}
802
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500803Texture *Context::getTargetTexture(GLenum target) const
804{
805 if (!ValidTextureTarget(this, target))
806 {
807 return NULL;
808 }
809
810 switch (target)
811 {
812 case GL_TEXTURE_2D: return getTexture2D();
813 case GL_TEXTURE_CUBE_MAP: return getTextureCubeMap();
814 case GL_TEXTURE_3D: return getTexture3D();
815 case GL_TEXTURE_2D_ARRAY: return getTexture2DArray();
816 default: return NULL;
817 }
818}
819
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500820Texture2D *Context::getTexture2D() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000821{
Shannon Woods53a94a82014-06-24 15:20:36 -0400822 return static_cast<Texture2D*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_2D));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000823}
824
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500825TextureCubeMap *Context::getTextureCubeMap() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000826{
Shannon Woods53a94a82014-06-24 15:20:36 -0400827 return static_cast<TextureCubeMap*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_CUBE));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000828}
829
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500830Texture3D *Context::getTexture3D() const
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000831{
Shannon Woods53a94a82014-06-24 15:20:36 -0400832 return static_cast<Texture3D*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_3D));
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000833}
834
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500835Texture2DArray *Context::getTexture2DArray() const
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000836{
Shannon Woods53a94a82014-06-24 15:20:36 -0400837 return static_cast<Texture2DArray*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_2D_ARRAY));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000838}
839
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500840Texture *Context::getSamplerTexture(unsigned int sampler, TextureType type) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000841{
Shannon Woods53a94a82014-06-24 15:20:36 -0400842 if (mState.getSamplerTextureId(sampler, type) == 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000843 {
844 switch (type)
845 {
846 default: UNREACHABLE();
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000847 case TEXTURE_2D: return mTexture2DZero.get();
848 case TEXTURE_CUBE: return mTextureCubeMapZero.get();
849 case TEXTURE_3D: return mTexture3DZero.get();
850 case TEXTURE_2D_ARRAY: return mTexture2DArrayZero.get();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000851 }
852 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400853 else
854 {
855 return mState.getSamplerTexture(sampler, type);
856 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000857}
858
Jamie Madill893ab082014-05-16 16:56:10 -0400859void Context::getBooleanv(GLenum pname, GLboolean *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000860{
861 switch (pname)
862 {
daniel@transgaming.comf39967e2012-11-28 19:35:56 +0000863 case GL_SHADER_COMPILER: *params = GL_TRUE; break;
daniel@transgaming.comf39967e2012-11-28 19:35:56 +0000864 case GL_CONTEXT_ROBUST_ACCESS_EXT: *params = mRobustAccess ? GL_TRUE : GL_FALSE; break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000865 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400866 mState.getBooleanv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400867 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000868 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000869}
870
Jamie Madill893ab082014-05-16 16:56:10 -0400871void Context::getFloatv(GLenum pname, GLfloat *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000872{
Shannon Woods53a94a82014-06-24 15:20:36 -0400873 // Queries about context capabilities and maximums are answered by Context.
874 // Queries about current GL state values are answered by State.
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000875 switch (pname)
876 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000877 case GL_ALIASED_LINE_WIDTH_RANGE:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400878 params[0] = mCaps.minAliasedLineWidth;
879 params[1] = mCaps.maxAliasedLineWidth;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000880 break;
881 case GL_ALIASED_POINT_SIZE_RANGE:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400882 params[0] = mCaps.minAliasedPointSize;
883 params[1] = mCaps.maxAliasedPointSize;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000884 break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +0000885 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400886 ASSERT(mExtensions.textureFilterAnisotropic);
887 *params = mExtensions.maxTextureAnisotropy;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +0000888 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000889 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400890 mState.getFloatv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400891 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000892 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000893}
894
Jamie Madill893ab082014-05-16 16:56:10 -0400895void Context::getIntegerv(GLenum pname, GLint *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000896{
Shannon Woods53a94a82014-06-24 15:20:36 -0400897 // Queries about context capabilities and maximums are answered by Context.
898 // Queries about current GL state values are answered by State.
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +0000899
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000900 switch (pname)
901 {
Jamie Madill1caff072013-07-19 16:36:56 -0400902 case GL_MAX_VERTEX_ATTRIBS: *params = gl::MAX_VERTEX_ATTRIBS; break;
903 case GL_MAX_VERTEX_UNIFORM_VECTORS: *params = mRenderer->getMaxVertexUniformVectors(); break;
904 case GL_MAX_VERTEX_UNIFORM_COMPONENTS: *params = mRenderer->getMaxVertexUniformVectors() * 4; break;
905 case GL_MAX_VARYING_VECTORS: *params = mRenderer->getMaxVaryingVectors(); break;
Geoff Langd3ff9002014-05-08 11:19:27 -0400906 case GL_MAX_VARYING_COMPONENTS: *params = mRenderer->getMaxVaryingVectors() * 4; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400907 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: *params = mRenderer->getMaxCombinedTextureImageUnits(); break;
908 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: *params = mRenderer->getMaxVertexTextureImageUnits(); break;
909 case GL_MAX_TEXTURE_IMAGE_UNITS: *params = gl::MAX_TEXTURE_IMAGE_UNITS; break;
910 case GL_MAX_FRAGMENT_UNIFORM_VECTORS: *params = mRenderer->getMaxFragmentUniformVectors(); break;
911 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: *params = mRenderer->getMaxFragmentUniformVectors() * 4; break;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400912 case GL_MAX_RENDERBUFFER_SIZE: *params = mCaps.maxRenderbufferSize; break;
913 case GL_MAX_COLOR_ATTACHMENTS_EXT: *params = mCaps.maxColorAttachments; break;
914 case GL_MAX_DRAW_BUFFERS_EXT: *params = mCaps.maxDrawBuffers; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400915 //case GL_FRAMEBUFFER_BINDING: // now equivalent to GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
Jamie Madill1caff072013-07-19 16:36:56 -0400916 case GL_SUBPIXEL_BITS: *params = 4; break;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400917 case GL_MAX_TEXTURE_SIZE: *params = mCaps.max2DTextureSize; break;
918 case GL_MAX_CUBE_MAP_TEXTURE_SIZE: *params = mCaps.maxCubeMapTextureSize; break;
919 case GL_MAX_3D_TEXTURE_SIZE: *params = mCaps.max3DTextureSize; break;
920 case GL_MAX_ARRAY_TEXTURE_LAYERS: *params = mCaps.maxArrayTextureLayers; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400921 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: *params = getUniformBufferOffsetAlignment(); break;
922 case GL_MAX_UNIFORM_BUFFER_BINDINGS: *params = getMaximumCombinedUniformBufferBindings(); break;
923 case GL_MAX_VERTEX_UNIFORM_BLOCKS: *params = mRenderer->getMaxVertexShaderUniformBuffers(); break;
924 case GL_MAX_FRAGMENT_UNIFORM_BLOCKS: *params = mRenderer->getMaxFragmentShaderUniformBuffers(); break;
925 case GL_MAX_COMBINED_UNIFORM_BLOCKS: *params = getMaximumCombinedUniformBufferBindings(); break;
Jamie Madillee7010d2013-10-17 10:45:47 -0400926 case GL_MAJOR_VERSION: *params = mClientVersion; break;
927 case GL_MINOR_VERSION: *params = 0; break;
Geoff Lang900013c2014-07-07 11:32:19 -0400928 case GL_MAX_ELEMENTS_INDICES: *params = mCaps.maxElementsIndices; break;
929 case GL_MAX_ELEMENTS_VERTICES: *params = mCaps.maxElementsVertices; break;
Geoff Lang1b6edcb2014-02-03 14:27:56 -0500930 case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: *params = mRenderer->getMaxTransformFeedbackInterleavedComponents(); break;
931 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: *params = mRenderer->getMaxTransformFeedbackBuffers(); break;
932 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: *params = mRenderer->getMaxTransformFeedbackSeparateComponents(); break;
Geoff Lang900013c2014-07-07 11:32:19 -0400933 case GL_NUM_COMPRESSED_TEXTURE_FORMATS: *params = mCaps.compressedTextureFormats.size(); break;
Geoff Lang5f4c4632014-07-03 13:46:52 -0400934 case GL_MAX_SAMPLES_ANGLE: *params = mExtensions.maxSamples; break;
daniel@transgaming.com42944b02012-09-27 17:45:57 +0000935 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
936 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
937 {
Geoff Lang005df412013-10-16 14:12:50 -0400938 GLenum internalFormat, format, type;
Jamie Madill893ab082014-05-16 16:56:10 -0400939 getCurrentReadFormatType(&internalFormat, &format, &type);
940 if (pname == GL_IMPLEMENTATION_COLOR_READ_FORMAT)
941 *params = format;
942 else
943 *params = type;
daniel@transgaming.com42944b02012-09-27 17:45:57 +0000944 }
945 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000946 case GL_MAX_VIEWPORT_DIMS:
947 {
Geoff Langc0b9ef42014-07-02 10:02:37 -0400948 params[0] = mCaps.maxViewportWidth;
949 params[1] = mCaps.maxViewportHeight;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000950 }
951 break;
952 case GL_COMPRESSED_TEXTURE_FORMATS:
Geoff Lang900013c2014-07-07 11:32:19 -0400953 std::copy(mCaps.compressedTextureFormats.begin(), mCaps.compressedTextureFormats.end(), params);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000954 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000955 case GL_RESET_NOTIFICATION_STRATEGY_EXT:
956 *params = mResetStrategy;
957 break;
Geoff Lang900013c2014-07-07 11:32:19 -0400958 case GL_NUM_SHADER_BINARY_FORMATS:
959 *params = mCaps.shaderBinaryFormats.size();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000960 break;
Geoff Lang900013c2014-07-07 11:32:19 -0400961 case GL_SHADER_BINARY_FORMATS:
962 std::copy(mCaps.shaderBinaryFormats.begin(), mCaps.shaderBinaryFormats.end(), params);
963 break;
964 case GL_NUM_PROGRAM_BINARY_FORMATS:
965 *params = mCaps.programBinaryFormats.size();
966 break;
967 case GL_PROGRAM_BINARY_FORMATS:
968 std::copy(mCaps.programBinaryFormats.begin(), mCaps.programBinaryFormats.end(), params);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000969 break;
Geoff Lang23c81692013-08-12 10:46:58 -0400970 case GL_NUM_EXTENSIONS:
Geoff Langcec35902014-04-16 10:52:36 -0400971 *params = static_cast<GLint>(mExtensionStrings.size());
Geoff Lang23c81692013-08-12 10:46:58 -0400972 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000973 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400974 mState.getIntegerv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400975 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000976 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000977}
978
Jamie Madill893ab082014-05-16 16:56:10 -0400979void Context::getInteger64v(GLenum pname, GLint64 *params)
Jamie Madill0fda9862013-07-19 16:36:55 -0400980{
Shannon Woods53a94a82014-06-24 15:20:36 -0400981 // Queries about context capabilities and maximums are answered by Context.
982 // Queries about current GL state values are answered by State.
Jamie Madill0fda9862013-07-19 16:36:55 -0400983 switch (pname)
984 {
985 case GL_MAX_ELEMENT_INDEX:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400986 *params = mCaps.maxElementIndex;
Jamie Madill0fda9862013-07-19 16:36:55 -0400987 break;
988 case GL_MAX_UNIFORM_BLOCK_SIZE:
989 *params = static_cast<GLint64>(mRenderer->getMaxUniformBufferSize());
990 break;
991 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:
992 {
993 GLint64 uniformBufferComponents = static_cast<GLint64>(mRenderer->getMaxVertexShaderUniformBuffers()) * static_cast<GLint64>(mRenderer->getMaxUniformBufferSize() / 4);
994 GLint64 defaultBufferComponents = static_cast<GLint64>(mRenderer->getMaxVertexUniformVectors() * 4);
995 *params = uniformBufferComponents + defaultBufferComponents;
996 }
997 break;
998 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:
999 {
1000 GLint64 uniformBufferComponents = static_cast<GLint64>(mRenderer->getMaxFragmentShaderUniformBuffers()) * static_cast<GLint64>(mRenderer->getMaxUniformBufferSize() / 4);
1001 GLint64 defaultBufferComponents = static_cast<GLint64>(mRenderer->getMaxVertexUniformVectors() * 4);
1002 *params = uniformBufferComponents + defaultBufferComponents;
1003 }
1004 break;
1005 case GL_MAX_SERVER_WAIT_TIMEOUT:
Geoff Lang900013c2014-07-07 11:32:19 -04001006 *params = mCaps.maxServerWaitTimeout;
Jamie Madill0fda9862013-07-19 16:36:55 -04001007 break;
1008 default:
Jamie Madill893ab082014-05-16 16:56:10 -04001009 UNREACHABLE();
1010 break;
Jamie Madill0fda9862013-07-19 16:36:55 -04001011 }
Jamie Madill0fda9862013-07-19 16:36:55 -04001012}
1013
Shannon Woods1b2fb852013-08-19 14:28:48 -04001014bool Context::getIndexedIntegerv(GLenum target, GLuint index, GLint *data)
1015{
Shannon Woods53a94a82014-06-24 15:20:36 -04001016 // Queries about context capabilities and maximums are answered by Context.
1017 // Queries about current GL state values are answered by State.
1018 // Indexed integer queries all refer to current state, so this function is a
1019 // mere passthrough.
1020 return mState.getIndexedIntegerv(target, index, data);
Shannon Woods1b2fb852013-08-19 14:28:48 -04001021}
1022
1023bool Context::getIndexedInteger64v(GLenum target, GLuint index, GLint64 *data)
1024{
Shannon Woods53a94a82014-06-24 15:20:36 -04001025 // Queries about context capabilities and maximums are answered by Context.
1026 // Queries about current GL state values are answered by State.
1027 // Indexed integer queries all refer to current state, so this function is a
1028 // mere passthrough.
1029 return mState.getIndexedInteger64v(target, index, data);
Shannon Woods1b2fb852013-08-19 14:28:48 -04001030}
1031
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001032bool Context::getQueryParameterInfo(GLenum pname, GLenum *type, unsigned int *numParams)
1033{
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +00001034 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1035 {
1036 *type = GL_INT;
1037 *numParams = 1;
1038 return true;
1039 }
1040
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001041 // Please note: the query type returned for DEPTH_CLEAR_VALUE in this implementation
1042 // is FLOAT rather than INT, as would be suggested by the GL ES 2.0 spec. This is due
1043 // to the fact that it is stored internally as a float, and so would require conversion
Jamie Madill893ab082014-05-16 16:56:10 -04001044 // if returned from Context::getIntegerv. Since this conversion is already implemented
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001045 // in the case that one calls glGetIntegerv to retrieve a float-typed state variable, we
1046 // place DEPTH_CLEAR_VALUE with the floats. This should make no difference to the calling
1047 // application.
1048 switch (pname)
1049 {
1050 case GL_COMPRESSED_TEXTURE_FORMATS:
1051 {
1052 *type = GL_INT;
Geoff Lang900013c2014-07-07 11:32:19 -04001053 *numParams = mCaps.compressedTextureFormats.size();
1054 }
1055 return true;
1056 case GL_PROGRAM_BINARY_FORMATS_OES:
1057 {
1058 *type = GL_INT;
1059 *numParams = mCaps.programBinaryFormats.size();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001060 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001061 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001062 case GL_SHADER_BINARY_FORMATS:
1063 {
1064 *type = GL_INT;
Geoff Lang900013c2014-07-07 11:32:19 -04001065 *numParams = mCaps.shaderBinaryFormats.size();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001066 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001067 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001068 case GL_MAX_VERTEX_ATTRIBS:
1069 case GL_MAX_VERTEX_UNIFORM_VECTORS:
1070 case GL_MAX_VARYING_VECTORS:
1071 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
1072 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
1073 case GL_MAX_TEXTURE_IMAGE_UNITS:
1074 case GL_MAX_FRAGMENT_UNIFORM_VECTORS:
1075 case GL_MAX_RENDERBUFFER_SIZE:
shannon.woods%transgaming.com@gtempaccount.com9790c472013-04-13 03:28:23 +00001076 case GL_MAX_COLOR_ATTACHMENTS_EXT:
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +00001077 case GL_MAX_DRAW_BUFFERS_EXT:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001078 case GL_NUM_SHADER_BINARY_FORMATS:
1079 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
1080 case GL_ARRAY_BUFFER_BINDING:
Vladimir Vukicevic1e514352014-05-13 15:53:06 -07001081 //case GL_FRAMEBUFFER_BINDING: // equivalent to DRAW_FRAMEBUFFER_BINDING_ANGLE
1082 case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE:
1083 case GL_READ_FRAMEBUFFER_BINDING_ANGLE:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001084 case GL_RENDERBUFFER_BINDING:
1085 case GL_CURRENT_PROGRAM:
1086 case GL_PACK_ALIGNMENT:
1087 case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
1088 case GL_UNPACK_ALIGNMENT:
1089 case GL_GENERATE_MIPMAP_HINT:
1090 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
1091 case GL_RED_BITS:
1092 case GL_GREEN_BITS:
1093 case GL_BLUE_BITS:
1094 case GL_ALPHA_BITS:
1095 case GL_DEPTH_BITS:
1096 case GL_STENCIL_BITS:
1097 case GL_ELEMENT_ARRAY_BUFFER_BINDING:
1098 case GL_CULL_FACE_MODE:
1099 case GL_FRONT_FACE:
1100 case GL_ACTIVE_TEXTURE:
1101 case GL_STENCIL_FUNC:
1102 case GL_STENCIL_VALUE_MASK:
1103 case GL_STENCIL_REF:
1104 case GL_STENCIL_FAIL:
1105 case GL_STENCIL_PASS_DEPTH_FAIL:
1106 case GL_STENCIL_PASS_DEPTH_PASS:
1107 case GL_STENCIL_BACK_FUNC:
1108 case GL_STENCIL_BACK_VALUE_MASK:
1109 case GL_STENCIL_BACK_REF:
1110 case GL_STENCIL_BACK_FAIL:
1111 case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
1112 case GL_STENCIL_BACK_PASS_DEPTH_PASS:
1113 case GL_DEPTH_FUNC:
1114 case GL_BLEND_SRC_RGB:
1115 case GL_BLEND_SRC_ALPHA:
1116 case GL_BLEND_DST_RGB:
1117 case GL_BLEND_DST_ALPHA:
1118 case GL_BLEND_EQUATION_RGB:
1119 case GL_BLEND_EQUATION_ALPHA:
1120 case GL_STENCIL_WRITEMASK:
1121 case GL_STENCIL_BACK_WRITEMASK:
1122 case GL_STENCIL_CLEAR_VALUE:
1123 case GL_SUBPIXEL_BITS:
1124 case GL_MAX_TEXTURE_SIZE:
1125 case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
1126 case GL_SAMPLE_BUFFERS:
1127 case GL_SAMPLES:
1128 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
1129 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
1130 case GL_TEXTURE_BINDING_2D:
1131 case GL_TEXTURE_BINDING_CUBE_MAP:
1132 case GL_RESET_NOTIFICATION_STRATEGY_EXT:
1133 case GL_NUM_PROGRAM_BINARY_FORMATS_OES:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001134 {
1135 *type = GL_INT;
1136 *numParams = 1;
1137 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001138 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001139 case GL_MAX_SAMPLES_ANGLE:
1140 {
Geoff Langc0b9ef42014-07-02 10:02:37 -04001141 if (mExtensions.framebufferMultisample)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001142 {
1143 *type = GL_INT;
1144 *numParams = 1;
1145 }
1146 else
1147 {
1148 return false;
1149 }
1150 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001151 return true;
Shannon Woods158c4382014-05-06 13:00:07 -04001152 case GL_PIXEL_PACK_BUFFER_BINDING:
1153 case GL_PIXEL_UNPACK_BUFFER_BINDING:
1154 {
Geoff Langc0b9ef42014-07-02 10:02:37 -04001155 if (mExtensions.pixelBufferObject)
Shannon Woods158c4382014-05-06 13:00:07 -04001156 {
1157 *type = GL_INT;
1158 *numParams = 1;
1159 }
1160 else
1161 {
1162 return false;
1163 }
1164 }
1165 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001166 case GL_MAX_VIEWPORT_DIMS:
1167 {
1168 *type = GL_INT;
1169 *numParams = 2;
1170 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001171 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001172 case GL_VIEWPORT:
1173 case GL_SCISSOR_BOX:
1174 {
1175 *type = GL_INT;
1176 *numParams = 4;
1177 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001178 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001179 case GL_SHADER_COMPILER:
1180 case GL_SAMPLE_COVERAGE_INVERT:
1181 case GL_DEPTH_WRITEMASK:
1182 case GL_CULL_FACE: // CULL_FACE through DITHER are natural to IsEnabled,
1183 case GL_POLYGON_OFFSET_FILL: // but can be retrieved through the Get{Type}v queries.
1184 case GL_SAMPLE_ALPHA_TO_COVERAGE: // For this purpose, they are treated here as bool-natural
1185 case GL_SAMPLE_COVERAGE:
1186 case GL_SCISSOR_TEST:
1187 case GL_STENCIL_TEST:
1188 case GL_DEPTH_TEST:
1189 case GL_BLEND:
1190 case GL_DITHER:
1191 case GL_CONTEXT_ROBUST_ACCESS_EXT:
1192 {
1193 *type = GL_BOOL;
1194 *numParams = 1;
1195 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001196 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001197 case GL_COLOR_WRITEMASK:
1198 {
1199 *type = GL_BOOL;
1200 *numParams = 4;
1201 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001202 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001203 case GL_POLYGON_OFFSET_FACTOR:
1204 case GL_POLYGON_OFFSET_UNITS:
1205 case GL_SAMPLE_COVERAGE_VALUE:
1206 case GL_DEPTH_CLEAR_VALUE:
1207 case GL_LINE_WIDTH:
1208 {
1209 *type = GL_FLOAT;
1210 *numParams = 1;
1211 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001212 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001213 case GL_ALIASED_LINE_WIDTH_RANGE:
1214 case GL_ALIASED_POINT_SIZE_RANGE:
1215 case GL_DEPTH_RANGE:
1216 {
1217 *type = GL_FLOAT;
1218 *numParams = 2;
1219 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001220 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001221 case GL_COLOR_CLEAR_VALUE:
1222 case GL_BLEND_COLOR:
1223 {
1224 *type = GL_FLOAT;
1225 *numParams = 4;
1226 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001227 return true;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00001228 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
Geoff Langc0b9ef42014-07-02 10:02:37 -04001229 if (!mExtensions.maxTextureAnisotropy)
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00001230 {
1231 return false;
1232 }
1233 *type = GL_FLOAT;
1234 *numParams = 1;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001235 return true;
1236 }
1237
1238 if (mClientVersion < 3)
1239 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001240 return false;
1241 }
1242
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001243 // Check for ES3.0+ parameter names
1244 switch (pname)
1245 {
shannonwoods@chromium.org97c3d502013-05-30 00:04:34 +00001246 case GL_MAX_UNIFORM_BUFFER_BINDINGS:
1247 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT:
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001248 case GL_UNIFORM_BUFFER_BINDING:
1249 case GL_TRANSFORM_FEEDBACK_BINDING:
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +00001250 case GL_COPY_READ_BUFFER_BINDING:
1251 case GL_COPY_WRITE_BUFFER_BINDING:
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +00001252 case GL_TEXTURE_BINDING_3D:
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +00001253 case GL_TEXTURE_BINDING_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.comc1fdf6b2013-04-13 03:44:41 +00001254 case GL_MAX_3D_TEXTURE_SIZE:
shannon.woods%transgaming.com@gtempaccount.coma98a8112013-04-13 03:45:57 +00001255 case GL_MAX_ARRAY_TEXTURE_LAYERS:
shannonwoods@chromium.orgf2d76f82013-05-30 00:06:32 +00001256 case GL_MAX_VERTEX_UNIFORM_BLOCKS:
1257 case GL_MAX_FRAGMENT_UNIFORM_BLOCKS:
1258 case GL_MAX_COMBINED_UNIFORM_BLOCKS:
Geoff Langd3ff9002014-05-08 11:19:27 -04001259 case GL_MAX_VARYING_COMPONENTS:
Jamie Madillefb3bd12013-07-02 11:57:05 -04001260 case GL_VERTEX_ARRAY_BINDING:
Jamie Madill38850df2013-07-19 16:36:55 -04001261 case GL_MAX_VERTEX_UNIFORM_COMPONENTS:
1262 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:
Geoff Lang23c81692013-08-12 10:46:58 -04001263 case GL_NUM_EXTENSIONS:
Jamie Madillee7010d2013-10-17 10:45:47 -04001264 case GL_MAJOR_VERSION:
1265 case GL_MINOR_VERSION:
Jamie Madill13a2f852013-12-11 16:35:08 -05001266 case GL_MAX_ELEMENTS_INDICES:
1267 case GL_MAX_ELEMENTS_VERTICES:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001268 case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:
Jamie Madill2e503552013-12-19 13:48:34 -05001269 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001270 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001271 {
1272 *type = GL_INT;
1273 *numParams = 1;
1274 }
1275 return true;
Jamie Madill0fda9862013-07-19 16:36:55 -04001276
1277 case GL_MAX_ELEMENT_INDEX:
1278 case GL_MAX_UNIFORM_BLOCK_SIZE:
1279 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:
1280 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:
1281 case GL_MAX_SERVER_WAIT_TIMEOUT:
1282 {
1283 *type = GL_INT_64_ANGLEX;
1284 *numParams = 1;
1285 }
1286 return true;
Jamie Madill2e503552013-12-19 13:48:34 -05001287
1288 case GL_TRANSFORM_FEEDBACK_ACTIVE:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001289 case GL_TRANSFORM_FEEDBACK_PAUSED:
Jamie Madill2e503552013-12-19 13:48:34 -05001290 {
1291 *type = GL_BOOL;
1292 *numParams = 1;
1293 }
1294 return true;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001295 }
1296
1297 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001298}
1299
Shannon Woods1b2fb852013-08-19 14:28:48 -04001300bool Context::getIndexedQueryParameterInfo(GLenum target, GLenum *type, unsigned int *numParams)
1301{
1302 if (mClientVersion < 3)
1303 {
1304 return false;
1305 }
1306
1307 switch (target)
1308 {
1309 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
1310 case GL_UNIFORM_BUFFER_BINDING:
1311 {
1312 *type = GL_INT;
1313 *numParams = 1;
1314 }
1315 return true;
1316 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
1317 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
1318 case GL_UNIFORM_BUFFER_START:
1319 case GL_UNIFORM_BUFFER_SIZE:
1320 {
1321 *type = GL_INT_64_ANGLEX;
1322 *numParams = 1;
1323 }
1324 }
1325
1326 return false;
1327}
1328
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001329// Applies the render target surface, depth stencil surface, viewport rectangle and
daniel@transgaming.com12985182012-12-20 20:56:31 +00001330// scissor rectangle to the renderer
1331bool Context::applyRenderTarget(GLenum drawMode, bool ignoreViewport)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001332{
Shannon Woods53a94a82014-06-24 15:20:36 -04001333 Framebuffer *framebufferObject = mState.getDrawFramebuffer();
Jamie Madill13f7d7d2014-06-20 13:21:27 -04001334 ASSERT(framebufferObject && framebufferObject->completeness() == GL_FRAMEBUFFER_COMPLETE);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001335
daniel@transgaming.com8a8b24c2012-11-28 19:36:26 +00001336 mRenderer->applyRenderTarget(framebufferObject);
1337
Shannon Woods53a94a82014-06-24 15:20:36 -04001338 float nearZ, farZ;
1339 mState.getDepthRange(&nearZ, &farZ);
1340 if (!mRenderer->setViewport(mState.getViewport(), nearZ, farZ, drawMode, mState.getRasterizerState().frontFace,
shannon.woods@transgaming.com0b236e22013-01-25 21:57:07 +00001341 ignoreViewport))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001342 {
daniel@transgaming.com3ca082c2012-11-28 19:41:07 +00001343 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001344 }
1345
Shannon Woods53a94a82014-06-24 15:20:36 -04001346 mRenderer->setScissorRectangle(mState.getScissor(), mState.isScissorTestEnabled());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001347
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001348 return true;
1349}
1350
1351// Applies the fixed-function state (culling, depth test, alpha blending, stenciling, etc) to the Direct3D 9 device
1352void Context::applyState(GLenum drawMode)
1353{
Shannon Woods53a94a82014-06-24 15:20:36 -04001354 Framebuffer *framebufferObject = mState.getDrawFramebuffer();
Nicolas Capensfd396552013-06-18 21:41:30 -04001355 int samples = framebufferObject->getSamples();
1356
Shannon Woods53a94a82014-06-24 15:20:36 -04001357 RasterizerState rasterizer = mState.getRasterizerState();
1358 rasterizer.pointDrawMode = (drawMode == GL_POINTS);
1359 rasterizer.multiSample = (samples != 0);
1360
1361 mRenderer->setRasterizerState(rasterizer);
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001362
1363 unsigned int mask = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -04001364 if (mState.isSampleCoverageEnabled())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001365 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001366 GLclampf coverageValue;
1367 bool coverageInvert = false;
1368 mState.getSampleCoverageParams(&coverageValue, &coverageInvert);
1369 if (coverageValue != 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001370 {
Jamie Madill893ab082014-05-16 16:56:10 -04001371
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001372 float threshold = 0.5f;
1373
Nicolas Capensfd396552013-06-18 21:41:30 -04001374 for (int i = 0; i < samples; ++i)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001375 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001376 mask <<= 1;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001377
Shannon Woods53a94a82014-06-24 15:20:36 -04001378 if ((i + 1) * coverageValue >= threshold)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001379 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001380 threshold += 1.0f;
1381 mask |= 1;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001382 }
1383 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001384 }
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001385
Shannon Woods53a94a82014-06-24 15:20:36 -04001386 if (coverageInvert)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001387 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001388 mask = ~mask;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001389 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001390 }
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001391 else
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001392 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001393 mask = 0xFFFFFFFF;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001394 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001395 mRenderer->setBlendState(framebufferObject, mState.getBlendState(), mState.getBlendColor(), mask);
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001396
Shannon Woods53a94a82014-06-24 15:20:36 -04001397 mRenderer->setDepthStencilState(mState.getDepthStencilState(), mState.getStencilRef(), mState.getStencilBackRef(),
1398 rasterizer.frontFace == GL_CCW);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001399}
1400
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001401// Applies the shaders and shader constants to the Direct3D 9 device
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001402void Context::applyShaders(ProgramBinary *programBinary, bool transformFeedbackActive)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001403{
Shannon Woods53a94a82014-06-24 15:20:36 -04001404 const VertexAttribute *vertexAttributes = mState.getVertexArray()->getVertexAttributes();
Jamie Madillc5a83002014-02-14 16:41:25 -05001405
1406 VertexFormat inputLayout[gl::MAX_VERTEX_ATTRIBS];
Shannon Woods53a94a82014-06-24 15:20:36 -04001407 VertexFormat::GetInputLayout(inputLayout, programBinary, vertexAttributes, mState.getVertexAttribCurrentValues());
Jamie Madillc5a83002014-02-14 16:41:25 -05001408
Shannon Woods53a94a82014-06-24 15:20:36 -04001409 const Framebuffer *fbo = mState.getDrawFramebuffer();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001410
Shannon Woods53a94a82014-06-24 15:20:36 -04001411 mRenderer->applyShaders(programBinary, inputLayout, fbo, mState.getRasterizerState().rasterizerDiscard, transformFeedbackActive);
Geoff Lang0550d032014-01-30 11:29:07 -05001412
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001413 programBinary->applyUniforms();
1414}
1415
Geoff Lang43b00422014-05-12 16:28:07 -04001416size_t Context::getCurrentTexturesAndSamplerStates(ProgramBinary *programBinary, SamplerType type, Texture **outTextures,
1417 TextureType *outTextureTypes, SamplerState *outSamplers)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001418{
Geoff Lang43b00422014-05-12 16:28:07 -04001419 size_t samplerRange = programBinary->getUsedSamplerRange(type);
1420 for (size_t i = 0; i < samplerRange; i++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001421 {
Geoff Lang43b00422014-05-12 16:28:07 -04001422 outTextureTypes[i] = programBinary->getSamplerTextureType(type, i);
1423 GLint textureUnit = programBinary->getSamplerMapping(type, i); // OpenGL texture image unit index
1424 if (textureUnit != -1)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001425 {
Geoff Lang43b00422014-05-12 16:28:07 -04001426 outTextures[i] = getSamplerTexture(textureUnit, outTextureTypes[i]);
Brandon Jonesa328d562014-07-01 13:52:40 -07001427 outTextures[i]->getSamplerStateWithNativeOffset(&outSamplers[i]);
Shannon Woods53a94a82014-06-24 15:20:36 -04001428 Sampler *samplerObject = mState.getSampler(textureUnit);
1429 if (samplerObject)
Geoff Lang43b00422014-05-12 16:28:07 -04001430 {
Geoff Lang43b00422014-05-12 16:28:07 -04001431 samplerObject->getState(&outSamplers[i]);
1432 }
Geoff Lange2e0ce02013-09-17 17:05:08 -04001433 }
Geoff Lang43b00422014-05-12 16:28:07 -04001434 else
Geoff Lange2e0ce02013-09-17 17:05:08 -04001435 {
Geoff Lang43b00422014-05-12 16:28:07 -04001436 outTextures[i] = NULL;
Geoff Lange2e0ce02013-09-17 17:05:08 -04001437 }
1438 }
Geoff Lang43b00422014-05-12 16:28:07 -04001439
1440 return samplerRange;
Geoff Lange2e0ce02013-09-17 17:05:08 -04001441}
1442
Geoff Lang43b00422014-05-12 16:28:07 -04001443void Context::generateSwizzles(Texture *textures[], size_t count)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001444{
Geoff Lang43b00422014-05-12 16:28:07 -04001445 for (size_t i = 0; i < count; i++)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001446 {
Brandon Jonesa328d562014-07-01 13:52:40 -07001447 if (textures[i] && textures[i]->getSamplerState().swizzleRequired())
Geoff Lang43b00422014-05-12 16:28:07 -04001448 {
1449 mRenderer->generateSwizzle(textures[i]);
1450 }
Geoff Lange2e0ce02013-09-17 17:05:08 -04001451 }
1452}
1453
1454// For each Direct3D sampler of either the pixel or vertex stage,
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001455// looks up the corresponding OpenGL texture image unit and texture type,
1456// and sets the texture and its addressing/filtering state (or NULL when inactive).
Geoff Lang43b00422014-05-12 16:28:07 -04001457void Context::applyTextures(SamplerType shaderType, Texture *textures[], TextureType *textureTypes, SamplerState *samplers,
1458 size_t textureCount, const FramebufferTextureSerialArray& framebufferSerials,
1459 size_t framebufferSerialCount)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001460{
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001461 // Range of Direct3D samplers of given sampler type
Geoff Lang43b00422014-05-12 16:28:07 -04001462 size_t samplerCount = (shaderType == SAMPLER_PIXEL) ? MAX_TEXTURE_IMAGE_UNITS
1463 : mRenderer->getMaxVertexTextureImageUnits();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001464
Geoff Lang43b00422014-05-12 16:28:07 -04001465 for (size_t samplerIndex = 0; samplerIndex < textureCount; samplerIndex++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001466 {
Geoff Lang43b00422014-05-12 16:28:07 -04001467 Texture *texture = textures[samplerIndex];
1468 const SamplerState &sampler = samplers[samplerIndex];
1469 TextureType textureType = textureTypes[samplerIndex];
1470
1471 if (texture)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001472 {
Geoff Lang43b00422014-05-12 16:28:07 -04001473 // TODO: std::binary_search may become unavailable using older versions of GCC
Brandon Jones6053a522014-07-25 16:22:09 -07001474 if (texture->isSamplerComplete(sampler, mTextureCaps, mExtensions, mClientVersion) &&
Geoff Lang43b00422014-05-12 16:28:07 -04001475 !std::binary_search(framebufferSerials.begin(), framebufferSerials.begin() + framebufferSerialCount, texture->getTextureSerial()))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001476 {
Geoff Lang43b00422014-05-12 16:28:07 -04001477 mRenderer->setSamplerState(shaderType, samplerIndex, sampler);
1478 mRenderer->setTexture(shaderType, samplerIndex, texture);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001479 }
daniel@transgaming.come33c8bf2013-01-11 04:11:33 +00001480 else
1481 {
Geoff Lang43b00422014-05-12 16:28:07 -04001482 Texture *incompleteTexture = getIncompleteTexture(textureType);
1483 mRenderer->setTexture(shaderType, samplerIndex, incompleteTexture);
daniel@transgaming.come33c8bf2013-01-11 04:11:33 +00001484 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001485 }
1486 else
1487 {
Geoff Lang43b00422014-05-12 16:28:07 -04001488 mRenderer->setTexture(shaderType, samplerIndex, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001489 }
1490 }
1491
Geoff Lang43b00422014-05-12 16:28:07 -04001492 for (size_t samplerIndex = textureCount; samplerIndex < samplerCount; samplerIndex++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001493 {
Geoff Lang43b00422014-05-12 16:28:07 -04001494 mRenderer->setTexture(shaderType, samplerIndex, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001495 }
1496}
1497
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001498bool Context::applyUniformBuffers()
1499{
Shannon Woods53a94a82014-06-24 15:20:36 -04001500 Program *programObject = getProgram(mState.getCurrentProgramId());
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001501 ProgramBinary *programBinary = programObject->getProgramBinary();
1502
1503 std::vector<gl::Buffer*> boundBuffers;
1504
1505 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < programBinary->getActiveUniformBlockCount(); uniformBlockIndex++)
1506 {
1507 GLuint blockBinding = programObject->getUniformBlockBinding(uniformBlockIndex);
Shannon Woods53a94a82014-06-24 15:20:36 -04001508
1509 if (mState.getIndexedUniformBuffer(blockBinding)->id() == 0)
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001510 {
1511 // undefined behaviour
1512 return false;
1513 }
1514 else
1515 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001516 Buffer *uniformBuffer = mState.getIndexedUniformBuffer(blockBinding);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001517 ASSERT(uniformBuffer);
1518 boundBuffers.push_back(uniformBuffer);
1519 }
1520 }
1521
1522 return programBinary->applyUniformBuffers(boundBuffers);
1523}
1524
Geoff Langeeba6e12014-02-03 13:12:30 -05001525bool Context::applyTransformFeedbackBuffers()
1526{
Shannon Woods53a94a82014-06-24 15:20:36 -04001527 TransformFeedback *curTransformFeedback = mState.getCurrentTransformFeedback();
Geoff Langeeba6e12014-02-03 13:12:30 -05001528 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
1529 {
1530 Buffer *transformFeedbackBuffers[IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS];
1531 GLintptr transformFeedbackOffsets[IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS];
1532 for (size_t i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
1533 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001534 transformFeedbackBuffers[i] = mState.getIndexedTransformFeedbackBuffer(i);
1535 transformFeedbackOffsets[i] = mState.getIndexedTransformFeedbackBufferOffset(i);
Geoff Langeeba6e12014-02-03 13:12:30 -05001536 }
1537 mRenderer->applyTransformFeedbackBuffers(transformFeedbackBuffers, transformFeedbackOffsets);
1538 return true;
1539 }
1540 else
1541 {
1542 return false;
1543 }
1544}
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001545
Geoff Langeeba6e12014-02-03 13:12:30 -05001546void Context::markTransformFeedbackUsage()
1547{
1548 for (size_t i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
1549 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001550 Buffer *buffer = mState.getIndexedTransformFeedbackBuffer(i);
Geoff Langeeba6e12014-02-03 13:12:30 -05001551 if (buffer)
1552 {
1553 buffer->markTransformFeedbackUsage();
1554 }
1555 }
1556}
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001557
1558void Context::clear(GLbitfield mask)
1559{
Shannon Woods53a94a82014-06-24 15:20:36 -04001560 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001561 {
1562 return;
1563 }
1564
Shannon Woods53a94a82014-06-24 15:20:36 -04001565 ClearParameters clearParams = mState.getClearParameters(mask);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001566
daniel@transgaming.com12985182012-12-20 20:56:31 +00001567 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001568 {
1569 return;
1570 }
1571
Shannon Woods53a94a82014-06-24 15:20:36 -04001572 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001573}
1574
Geoff Lang42359ca2013-08-21 13:25:17 -04001575void Context::clearBufferfv(GLenum buffer, int drawbuffer, const float *values)
1576{
Shannon Woods53a94a82014-06-24 15:20:36 -04001577 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001578 {
1579 return;
1580 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001581
Geoff Lang0550d032014-01-30 11:29:07 -05001582 // glClearBufferfv can be called to clear the color buffer or depth buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001583 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001584
1585 if (buffer == GL_COLOR)
1586 {
1587 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1588 {
1589 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1590 }
1591 clearParams.colorFClearValue = ColorF(values[0], values[1], values[2], values[3]);
1592 clearParams.colorClearType = GL_FLOAT;
1593 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001594
1595 if (buffer == GL_DEPTH)
1596 {
1597 clearParams.clearDepth = true;
1598 clearParams.depthClearValue = values[0];
1599 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001600
1601 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1602 {
1603 return;
1604 }
1605
Shannon Woods53a94a82014-06-24 15:20:36 -04001606 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001607}
1608
1609void Context::clearBufferuiv(GLenum buffer, int drawbuffer, const unsigned int *values)
1610{
Shannon Woods53a94a82014-06-24 15:20:36 -04001611 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001612 {
1613 return;
1614 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001615
Geoff Lang0550d032014-01-30 11:29:07 -05001616 // glClearBufferuv can only be called to clear a color buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001617 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001618 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1619 {
1620 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1621 }
1622 clearParams.colorUIClearValue = ColorUI(values[0], values[1], values[2], values[3]);
1623 clearParams.colorClearType = GL_UNSIGNED_INT;
Geoff Lang42359ca2013-08-21 13:25:17 -04001624
1625 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1626 {
1627 return;
1628 }
1629
Shannon Woods53a94a82014-06-24 15:20:36 -04001630 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001631}
1632
1633void Context::clearBufferiv(GLenum buffer, int drawbuffer, const int *values)
1634{
Shannon Woods53a94a82014-06-24 15:20:36 -04001635 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001636 {
1637 return;
1638 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001639
Geoff Lang0550d032014-01-30 11:29:07 -05001640 // glClearBufferfv can be called to clear the color buffer or stencil buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001641 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001642
1643 if (buffer == GL_COLOR)
1644 {
1645 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1646 {
1647 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1648 }
1649 clearParams.colorIClearValue = ColorI(values[0], values[1], values[2], values[3]);
1650 clearParams.colorClearType = GL_INT;
1651 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001652
1653 if (buffer == GL_STENCIL)
1654 {
1655 clearParams.clearStencil = true;
1656 clearParams.stencilClearValue = values[1];
1657 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001658
1659 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1660 {
1661 return;
1662 }
1663
Shannon Woods53a94a82014-06-24 15:20:36 -04001664 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001665}
1666
1667void Context::clearBufferfi(GLenum buffer, int drawbuffer, float depth, int stencil)
1668{
Shannon Woods53a94a82014-06-24 15:20:36 -04001669 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001670 {
1671 return;
1672 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001673
Geoff Lang0550d032014-01-30 11:29:07 -05001674 // glClearBufferfi can only be called to clear a depth stencil buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001675 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001676 clearParams.clearDepth = true;
1677 clearParams.depthClearValue = depth;
1678 clearParams.clearStencil = true;
1679 clearParams.stencilClearValue = stencil;
Geoff Lang42359ca2013-08-21 13:25:17 -04001680
1681 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1682 {
1683 return;
1684 }
1685
Shannon Woods53a94a82014-06-24 15:20:36 -04001686 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001687}
1688
1689void Context::readPixels(GLint x, GLint y, GLsizei width, GLsizei height,
1690 GLenum format, GLenum type, GLsizei *bufSize, void* pixels)
1691{
Shannon Woods53a94a82014-06-24 15:20:36 -04001692 gl::Framebuffer *framebuffer = mState.getReadFramebuffer();
Geoff Lang42359ca2013-08-21 13:25:17 -04001693
Geoff Lang5d601382014-07-22 15:14:06 -04001694 GLenum sizedInternalFormat = GetSizedInternalFormat(format, type);
1695 const InternalFormat &sizedFormatInfo = GetInternalFormatInfo(sizedInternalFormat);
1696 GLuint outputPitch = sizedFormatInfo.computeRowPitch(type, width, mState.getPackAlignment());
Geoff Lang42359ca2013-08-21 13:25:17 -04001697
Shannon Woods53a94a82014-06-24 15:20:36 -04001698 mRenderer->readPixels(framebuffer, x, y, width, height, format, type, outputPitch, mState.getPackState(), pixels);
Geoff Lang42359ca2013-08-21 13:25:17 -04001699}
1700
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001701void Context::drawArrays(GLenum mode, GLint first, GLsizei count, GLsizei instances)
1702{
Shannon Woods53a94a82014-06-24 15:20:36 -04001703 ASSERT(mState.getCurrentProgramId() != 0);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001704
Shannon Woods53a94a82014-06-24 15:20:36 -04001705 ProgramBinary *programBinary = mState.getCurrentProgramBinary();
Jamie Madilld4cfa572014-07-08 10:00:32 -04001706 programBinary->updateSamplerMapping();
Geoff Lange2e0ce02013-09-17 17:05:08 -04001707
Geoff Lang43b00422014-05-12 16:28:07 -04001708 Texture *vsTextures[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1709 TextureType vsTextureTypes[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1710 SamplerState vsSamplers[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1711 size_t vsTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers);
1712
1713 Texture *psTextures[MAX_TEXTURE_IMAGE_UNITS];
1714 TextureType psTextureTypes[MAX_TEXTURE_IMAGE_UNITS];
1715 SamplerState psSamplers[MAX_TEXTURE_IMAGE_UNITS];
1716 size_t psTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers);
1717
1718 generateSwizzles(vsTextures, vsTextureCount);
1719 generateSwizzles(psTextures, psTextureCount);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001720
daniel@transgaming.com91207b72012-11-28 20:56:43 +00001721 if (!mRenderer->applyPrimitiveType(mode, count))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001722 {
1723 return;
1724 }
1725
daniel@transgaming.com12985182012-12-20 20:56:31 +00001726 if (!applyRenderTarget(mode, false))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001727 {
1728 return;
1729 }
1730
1731 applyState(mode);
1732
Shannon Woods53a94a82014-06-24 15:20:36 -04001733 GLenum err = mRenderer->applyVertexBuffer(programBinary, mState.getVertexArray()->getVertexAttributes(), mState.getVertexAttribCurrentValues(), first, count, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001734 if (err != GL_NO_ERROR)
1735 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001736 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001737 }
1738
Geoff Langeeba6e12014-02-03 13:12:30 -05001739 bool transformFeedbackActive = applyTransformFeedbackBuffers();
1740
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001741 applyShaders(programBinary, transformFeedbackActive);
Geoff Lang43b00422014-05-12 16:28:07 -04001742
1743 FramebufferTextureSerialArray frameBufferSerials;
1744 size_t framebufferSerialCount = getBoundFramebufferTextureSerials(&frameBufferSerials);
1745
1746 applyTextures(SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers, vsTextureCount, frameBufferSerials, framebufferSerialCount);
1747 applyTextures(SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers, psTextureCount, frameBufferSerials, framebufferSerialCount);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001748
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001749 if (!applyUniformBuffers())
1750 {
1751 return;
1752 }
1753
daniel@transgaming.com087e5782012-09-17 21:28:47 +00001754 if (!skipDraw(mode))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001755 {
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001756 mRenderer->drawArrays(mode, count, instances, transformFeedbackActive);
Geoff Langeeba6e12014-02-03 13:12:30 -05001757
1758 if (transformFeedbackActive)
1759 {
1760 markTransformFeedbackUsage();
1761 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001762 }
1763}
1764
1765void Context::drawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instances)
1766{
Shannon Woods53a94a82014-06-24 15:20:36 -04001767 ASSERT(mState.getCurrentProgramId() != 0);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001768
Shannon Woods53a94a82014-06-24 15:20:36 -04001769 ProgramBinary *programBinary = mState.getCurrentProgramBinary();
Jamie Madilld4cfa572014-07-08 10:00:32 -04001770 programBinary->updateSamplerMapping();
Geoff Lange2e0ce02013-09-17 17:05:08 -04001771
Geoff Lang43b00422014-05-12 16:28:07 -04001772 Texture *vsTextures[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1773 TextureType vsTextureTypes[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1774 SamplerState vsSamplers[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1775 size_t vsTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers);
1776
1777 Texture *psTextures[MAX_TEXTURE_IMAGE_UNITS];
1778 TextureType psTextureTypes[MAX_TEXTURE_IMAGE_UNITS];
1779 SamplerState psSamplers[MAX_TEXTURE_IMAGE_UNITS];
1780 size_t psTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers);
1781
1782 generateSwizzles(vsTextures, vsTextureCount);
1783 generateSwizzles(psTextures, psTextureCount);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001784
daniel@transgaming.com91207b72012-11-28 20:56:43 +00001785 if (!mRenderer->applyPrimitiveType(mode, count))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001786 {
1787 return;
1788 }
1789
daniel@transgaming.com12985182012-12-20 20:56:31 +00001790 if (!applyRenderTarget(mode, false))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001791 {
1792 return;
1793 }
1794
1795 applyState(mode);
1796
Shannon Woods53a94a82014-06-24 15:20:36 -04001797 VertexArray *vao = mState.getVertexArray();
daniel@transgaming.com31240482012-11-28 21:06:41 +00001798 rx::TranslatedIndexData indexInfo;
Jamie Madill57a89722013-07-02 11:57:03 -04001799 GLenum err = mRenderer->applyIndexBuffer(indices, vao->getElementArrayBuffer(), count, mode, type, &indexInfo);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001800 if (err != GL_NO_ERROR)
1801 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001802 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001803 }
1804
Jamie Madill39b43462014-08-18 16:39:50 -04001805 GLsizei vertexCount = indexInfo.indexRange.length() + 1;
1806 err = mRenderer->applyVertexBuffer(programBinary, vao->getVertexAttributes(),
1807 mState.getVertexAttribCurrentValues(),
1808 indexInfo.indexRange.start, vertexCount, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001809 if (err != GL_NO_ERROR)
1810 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001811 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001812 }
1813
Geoff Langeeba6e12014-02-03 13:12:30 -05001814 bool transformFeedbackActive = applyTransformFeedbackBuffers();
1815 // Transform feedback is not allowed for DrawElements, this error should have been caught at the API validation
1816 // layer.
1817 ASSERT(!transformFeedbackActive);
1818
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001819 applyShaders(programBinary, transformFeedbackActive);
Geoff Lang43b00422014-05-12 16:28:07 -04001820
1821 FramebufferTextureSerialArray frameBufferSerials;
1822 size_t framebufferSerialCount = getBoundFramebufferTextureSerials(&frameBufferSerials);
1823
1824 applyTextures(SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers, vsTextureCount, frameBufferSerials, framebufferSerialCount);
1825 applyTextures(SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers, psTextureCount, frameBufferSerials, framebufferSerialCount);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001826
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001827 if (!applyUniformBuffers())
1828 {
1829 return;
1830 }
1831
daniel@transgaming.com087e5782012-09-17 21:28:47 +00001832 if (!skipDraw(mode))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001833 {
Jamie Madill57a89722013-07-02 11:57:03 -04001834 mRenderer->drawElements(mode, count, type, indices, vao->getElementArrayBuffer(), indexInfo, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001835 }
1836}
1837
1838// Implements glFlush when block is false, glFinish when block is true
1839void Context::sync(bool block)
1840{
daniel@transgaming.comef21ab22012-10-31 17:52:47 +00001841 mRenderer->sync(block);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001842}
1843
Geoff Langda5777c2014-07-11 09:52:58 -04001844void Context::recordError(const Error &error)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001845{
Geoff Langda5777c2014-07-11 09:52:58 -04001846 if (error.isError())
1847 {
1848 mErrors.insert(error.getCode());
1849 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001850}
1851
1852// Get one of the recorded errors and clear its flag, if any.
1853// [OpenGL ES 2.0.24] section 2.5 page 13.
1854GLenum Context::getError()
1855{
Geoff Langda5777c2014-07-11 09:52:58 -04001856 if (mErrors.empty())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001857 {
Geoff Langda5777c2014-07-11 09:52:58 -04001858 return GL_NO_ERROR;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001859 }
Geoff Langda5777c2014-07-11 09:52:58 -04001860 else
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001861 {
Geoff Langda5777c2014-07-11 09:52:58 -04001862 GLenum error = *mErrors.begin();
1863 mErrors.erase(mErrors.begin());
1864 return error;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001865 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001866}
1867
1868GLenum Context::getResetStatus()
1869{
shannon.woods@transgaming.comddd6c802013-02-28 23:05:14 +00001870 if (mResetStatus == GL_NO_ERROR && !mContextLost)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001871 {
daniel@transgaming.comf688c0d2012-10-31 17:52:57 +00001872 // mResetStatus will be set by the markContextLost callback
1873 // in the case a notification is sent
1874 mRenderer->testDeviceLost(true);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001875 }
1876
1877 GLenum status = mResetStatus;
1878
1879 if (mResetStatus != GL_NO_ERROR)
1880 {
shannon.woods@transgaming.comddd6c802013-02-28 23:05:14 +00001881 ASSERT(mContextLost);
1882
daniel@transgaming.com621ce052012-10-31 17:52:29 +00001883 if (mRenderer->testDeviceResettable())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001884 {
1885 mResetStatus = GL_NO_ERROR;
1886 }
1887 }
Jamie Madill893ab082014-05-16 16:56:10 -04001888
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001889 return status;
1890}
1891
1892bool Context::isResetNotificationEnabled()
1893{
1894 return (mResetStrategy == GL_LOSE_CONTEXT_ON_RESET_EXT);
1895}
1896
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00001897int Context::getClientVersion() const
1898{
1899 return mClientVersion;
1900}
1901
Geoff Langcec35902014-04-16 10:52:36 -04001902const Caps &Context::getCaps() const
1903{
Geoff Langc0b9ef42014-07-02 10:02:37 -04001904 return mCaps;
1905}
1906
1907const TextureCapsMap &Context::getTextureCaps() const
1908{
1909 return mTextureCaps;
1910}
1911
1912const Extensions &Context::getExtensions() const
1913{
1914 return mExtensions;
Geoff Langcec35902014-04-16 10:52:36 -04001915}
1916
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001917unsigned int Context::getMaximumCombinedTextureImageUnits() const
1918{
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +00001919 return mRenderer->getMaxCombinedTextureImageUnits();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001920}
1921
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +00001922unsigned int Context::getMaximumCombinedUniformBufferBindings() const
1923{
1924 return mRenderer->getMaxVertexShaderUniformBuffers() +
1925 mRenderer->getMaxFragmentShaderUniformBuffers();
1926}
1927
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +00001928unsigned int Context::getMaxTransformFeedbackBufferBindings() const
1929{
1930 return mRenderer->getMaxTransformFeedbackBuffers();
1931}
1932
shannonwoods@chromium.org97c3d502013-05-30 00:04:34 +00001933GLintptr Context::getUniformBufferOffsetAlignment() const
1934{
1935 // setting a large alignment forces uniform buffers to bind with zero offset
1936 return static_cast<GLintptr>(std::numeric_limits<GLint>::max());
1937}
1938
Jamie Madill893ab082014-05-16 16:56:10 -04001939void Context::getCurrentReadFormatType(GLenum *internalFormat, GLenum *format, GLenum *type)
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001940{
Shannon Woods53a94a82014-06-24 15:20:36 -04001941 Framebuffer *framebuffer = mState.getReadFramebuffer();
Jamie Madill893ab082014-05-16 16:56:10 -04001942 ASSERT(framebuffer && framebuffer->completeness() == GL_FRAMEBUFFER_COMPLETE);
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001943
Jamie Madill3c7fa222014-06-05 13:08:51 -04001944 FramebufferAttachment *attachment = framebuffer->getReadColorbuffer();
1945 ASSERT(attachment);
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001946
Geoff Lang5d601382014-07-22 15:14:06 -04001947 GLenum actualFormat = attachment->getActualFormat();
1948 const InternalFormat &actualFormatInfo = GetInternalFormatInfo(actualFormat);
1949
1950 *internalFormat = actualFormat;
1951 *format = actualFormatInfo.format;
1952 *type = actualFormatInfo.type;
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001953}
1954
Shannon Woods53a94a82014-06-24 15:20:36 -04001955void Context::detachTexture(GLuint texture)
1956{
1957 // Simple pass-through to State's detachTexture method, as textures do not require
1958 // allocation map management either here or in the resource manager at detach time.
1959 // Zero textures are held by the Context, and we don't attempt to request them from
1960 // the State.
1961 mState.detachTexture(texture);
1962}
1963
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001964void Context::detachBuffer(GLuint buffer)
1965{
Shannon Woods53a94a82014-06-24 15:20:36 -04001966 // Buffer detachment is handled by Context, because the buffer must also be
1967 // attached from any VAOs in existence, and Context holds the VAO map.
1968
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001969 // [OpenGL ES 2.0.24] section 2.9 page 22:
1970 // If a buffer object is deleted while it is bound, all bindings to that object in the current context
1971 // (i.e. in the thread that called Delete-Buffers) are reset to zero.
1972
Shannon Woods53a94a82014-06-24 15:20:36 -04001973 mState.removeArrayBufferBinding(buffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001974
Jamie Madill57a89722013-07-02 11:57:03 -04001975 // mark as freed among the vertex array objects
1976 for (auto vaoIt = mVertexArrayMap.begin(); vaoIt != mVertexArrayMap.end(); vaoIt++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001977 {
Jamie Madill57a89722013-07-02 11:57:03 -04001978 vaoIt->second->detachBuffer(buffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001979 }
1980}
1981
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001982void Context::detachFramebuffer(GLuint framebuffer)
1983{
Shannon Woods53a94a82014-06-24 15:20:36 -04001984 // Framebuffer detachment is handled by Context, because 0 is a valid
1985 // Framebuffer object, and a pointer to it must be passed from Context
1986 // to State at binding time.
1987
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001988 // [OpenGL ES 2.0.24] section 4.4 page 107:
1989 // If a framebuffer that is currently bound to the target FRAMEBUFFER is deleted, it is as though
1990 // BindFramebuffer had been executed with the target of FRAMEBUFFER and framebuffer of zero.
1991
Shannon Woods53a94a82014-06-24 15:20:36 -04001992 if (mState.removeReadFramebufferBinding(framebuffer))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001993 {
1994 bindReadFramebuffer(0);
1995 }
1996
Shannon Woods53a94a82014-06-24 15:20:36 -04001997 if (mState.removeDrawFramebufferBinding(framebuffer))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001998 {
1999 bindDrawFramebuffer(0);
2000 }
2001}
2002
2003void Context::detachRenderbuffer(GLuint renderbuffer)
2004{
Shannon Woods53a94a82014-06-24 15:20:36 -04002005 mState.detachRenderbuffer(renderbuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002006}
2007
Jamie Madill57a89722013-07-02 11:57:03 -04002008void Context::detachVertexArray(GLuint vertexArray)
2009{
Shannon Woods53a94a82014-06-24 15:20:36 -04002010 // Vertex array detachment is handled by Context, because 0 is a valid
2011 // VAO, and a pointer to it must be passed from Context to State at
2012 // binding time.
2013
Jamie Madill57a89722013-07-02 11:57:03 -04002014 // [OpenGL ES 3.0.2] section 2.10 page 43:
2015 // If a vertex array object that is currently bound is deleted, the binding
2016 // for that object reverts to zero and the default vertex array becomes current.
Shannon Woods53a94a82014-06-24 15:20:36 -04002017 if (mState.removeVertexArrayBinding(vertexArray))
Jamie Madill57a89722013-07-02 11:57:03 -04002018 {
2019 bindVertexArray(0);
2020 }
2021}
2022
Geoff Langc8058452014-02-03 12:04:11 -05002023void Context::detachTransformFeedback(GLuint transformFeedback)
2024{
Shannon Woods53a94a82014-06-24 15:20:36 -04002025 mState.detachTransformFeedback(transformFeedback);
Geoff Langc8058452014-02-03 12:04:11 -05002026}
2027
Jamie Madilldc356042013-07-19 16:36:57 -04002028void Context::detachSampler(GLuint sampler)
2029{
Shannon Woods53a94a82014-06-24 15:20:36 -04002030 mState.detachSampler(sampler);
Jamie Madilldc356042013-07-19 16:36:57 -04002031}
2032
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002033Texture *Context::getIncompleteTexture(TextureType type)
2034{
2035 Texture *t = mIncompleteTextures[type].get();
2036
2037 if (t == NULL)
2038 {
Jamie Madill88f18f42013-09-18 14:36:19 -04002039 const GLubyte color[] = { 0, 0, 0, 255 };
2040 const PixelUnpackState incompleteUnpackState(1);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002041
2042 switch (type)
2043 {
2044 default:
2045 UNREACHABLE();
2046 // default falls through to TEXTURE_2D
2047
2048 case TEXTURE_2D:
2049 {
Brandon Jones6053a522014-07-25 16:22:09 -07002050 Texture2D *incomplete2d = new Texture2D(mRenderer->createTexture(GL_TEXTURE_2D), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002051 incomplete2d->setImage(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002052 t = incomplete2d;
2053 }
2054 break;
2055
2056 case TEXTURE_CUBE:
2057 {
Brandon Jones6053a522014-07-25 16:22:09 -07002058 TextureCubeMap *incompleteCube = new TextureCubeMap(mRenderer->createTexture(GL_TEXTURE_CUBE_MAP), Texture::INCOMPLETE_TEXTURE_ID);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002059
Jamie Madill88f18f42013-09-18 14:36:19 -04002060 incompleteCube->setImagePosX(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2061 incompleteCube->setImageNegX(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2062 incompleteCube->setImagePosY(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2063 incompleteCube->setImageNegY(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2064 incompleteCube->setImagePosZ(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2065 incompleteCube->setImageNegZ(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002066
2067 t = incompleteCube;
2068 }
2069 break;
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002070
2071 case TEXTURE_3D:
2072 {
Brandon Jones6053a522014-07-25 16:22:09 -07002073 Texture3D *incomplete3d = new Texture3D(mRenderer->createTexture(GL_TEXTURE_3D), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002074 incomplete3d->setImage(0, 1, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002075
2076 t = incomplete3d;
2077 }
2078 break;
2079
2080 case TEXTURE_2D_ARRAY:
2081 {
Brandon Jones6053a522014-07-25 16:22:09 -07002082 Texture2DArray *incomplete2darray = new Texture2DArray(mRenderer->createTexture(GL_TEXTURE_2D_ARRAY), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002083 incomplete2darray->setImage(0, 1, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002084
2085 t = incomplete2darray;
2086 }
2087 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002088 }
2089
2090 mIncompleteTextures[type].set(t);
2091 }
2092
2093 return t;
2094}
2095
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002096bool Context::skipDraw(GLenum drawMode)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002097{
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002098 if (drawMode == GL_POINTS)
2099 {
2100 // ProgramBinary assumes non-point rendering if gl_PointSize isn't written,
2101 // which affects varying interpolation. Since the value of gl_PointSize is
2102 // undefined when not written, just skip drawing to avoid unexpected results.
Shannon Woods53a94a82014-06-24 15:20:36 -04002103 if (!mState.getCurrentProgramBinary()->usesPointSize())
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002104 {
Jamie Madill893ab082014-05-16 16:56:10 -04002105 // This is stictly speaking not an error, but developers should be
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002106 // notified of risking undefined behavior.
2107 ERR("Point rendering without writing to gl_PointSize.");
2108
2109 return true;
2110 }
2111 }
daniel@transgaming.com97c852b2012-12-20 20:56:23 +00002112 else if (IsTriangleMode(drawMode))
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002113 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002114 if (mState.getRasterizerState().cullFace && mState.getRasterizerState().cullMode == GL_FRONT_AND_BACK)
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002115 {
2116 return true;
2117 }
2118 }
2119
2120 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002121}
2122
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002123void Context::setVertexAttribDivisor(GLuint index, GLuint divisor)
2124{
Shannon Woods53a94a82014-06-24 15:20:36 -04002125 mState.getVertexArray()->setVertexAttribDivisor(index, divisor);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002126}
2127
Jamie Madille29d1672013-07-19 16:36:57 -04002128void Context::samplerParameteri(GLuint sampler, GLenum pname, GLint param)
2129{
2130 mResourceManager->checkSamplerAllocation(sampler);
2131
2132 Sampler *samplerObject = getSampler(sampler);
2133 ASSERT(samplerObject);
2134
2135 switch (pname)
2136 {
2137 case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(static_cast<GLenum>(param)); break;
2138 case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(static_cast<GLenum>(param)); break;
2139 case GL_TEXTURE_WRAP_S: samplerObject->setWrapS(static_cast<GLenum>(param)); break;
2140 case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(static_cast<GLenum>(param)); break;
2141 case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(static_cast<GLenum>(param)); break;
2142 case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(static_cast<GLfloat>(param)); break;
2143 case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(static_cast<GLfloat>(param)); break;
2144 case GL_TEXTURE_COMPARE_MODE: samplerObject->setComparisonMode(static_cast<GLenum>(param)); break;
2145 case GL_TEXTURE_COMPARE_FUNC: samplerObject->setComparisonFunc(static_cast<GLenum>(param)); break;
2146 default: UNREACHABLE(); break;
2147 }
2148}
2149
2150void Context::samplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
2151{
2152 mResourceManager->checkSamplerAllocation(sampler);
2153
2154 Sampler *samplerObject = getSampler(sampler);
2155 ASSERT(samplerObject);
2156
2157 switch (pname)
2158 {
Jamie Madill9675b802013-07-19 16:36:59 -04002159 case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(uiround<GLenum>(param)); break;
2160 case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(uiround<GLenum>(param)); break;
2161 case GL_TEXTURE_WRAP_S: samplerObject->setWrapS(uiround<GLenum>(param)); break;
2162 case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(uiround<GLenum>(param)); break;
2163 case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(uiround<GLenum>(param)); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002164 case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(param); break;
2165 case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(param); break;
Jamie Madill9675b802013-07-19 16:36:59 -04002166 case GL_TEXTURE_COMPARE_MODE: samplerObject->setComparisonMode(uiround<GLenum>(param)); break;
2167 case GL_TEXTURE_COMPARE_FUNC: samplerObject->setComparisonFunc(uiround<GLenum>(param)); break;
Jamie Madille29d1672013-07-19 16:36:57 -04002168 default: UNREACHABLE(); break;
2169 }
2170}
2171
Jamie Madill9675b802013-07-19 16:36:59 -04002172GLint Context::getSamplerParameteri(GLuint sampler, GLenum pname)
2173{
2174 mResourceManager->checkSamplerAllocation(sampler);
2175
2176 Sampler *samplerObject = getSampler(sampler);
2177 ASSERT(samplerObject);
2178
2179 switch (pname)
2180 {
2181 case GL_TEXTURE_MIN_FILTER: return static_cast<GLint>(samplerObject->getMinFilter());
2182 case GL_TEXTURE_MAG_FILTER: return static_cast<GLint>(samplerObject->getMagFilter());
2183 case GL_TEXTURE_WRAP_S: return static_cast<GLint>(samplerObject->getWrapS());
2184 case GL_TEXTURE_WRAP_T: return static_cast<GLint>(samplerObject->getWrapT());
2185 case GL_TEXTURE_WRAP_R: return static_cast<GLint>(samplerObject->getWrapR());
2186 case GL_TEXTURE_MIN_LOD: return uiround<GLint>(samplerObject->getMinLod());
2187 case GL_TEXTURE_MAX_LOD: return uiround<GLint>(samplerObject->getMaxLod());
2188 case GL_TEXTURE_COMPARE_MODE: return static_cast<GLint>(samplerObject->getComparisonMode());
2189 case GL_TEXTURE_COMPARE_FUNC: return static_cast<GLint>(samplerObject->getComparisonFunc());
2190 default: UNREACHABLE(); return 0;
2191 }
2192}
2193
2194GLfloat Context::getSamplerParameterf(GLuint sampler, GLenum pname)
2195{
2196 mResourceManager->checkSamplerAllocation(sampler);
2197
2198 Sampler *samplerObject = getSampler(sampler);
2199 ASSERT(samplerObject);
2200
2201 switch (pname)
2202 {
2203 case GL_TEXTURE_MIN_FILTER: return static_cast<GLfloat>(samplerObject->getMinFilter());
2204 case GL_TEXTURE_MAG_FILTER: return static_cast<GLfloat>(samplerObject->getMagFilter());
2205 case GL_TEXTURE_WRAP_S: return static_cast<GLfloat>(samplerObject->getWrapS());
2206 case GL_TEXTURE_WRAP_T: return static_cast<GLfloat>(samplerObject->getWrapT());
2207 case GL_TEXTURE_WRAP_R: return static_cast<GLfloat>(samplerObject->getWrapR());
2208 case GL_TEXTURE_MIN_LOD: return samplerObject->getMinLod();
2209 case GL_TEXTURE_MAX_LOD: return samplerObject->getMaxLod();
2210 case GL_TEXTURE_COMPARE_MODE: return static_cast<GLfloat>(samplerObject->getComparisonMode());
2211 case GL_TEXTURE_COMPARE_FUNC: return static_cast<GLfloat>(samplerObject->getComparisonFunc());
2212 default: UNREACHABLE(); return 0;
2213 }
2214}
2215
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002216void Context::initRendererString()
2217{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +00002218 std::ostringstream rendererString;
2219 rendererString << "ANGLE (";
2220 rendererString << mRenderer->getRendererDescription();
2221 rendererString << ")";
2222
Geoff Langcec35902014-04-16 10:52:36 -04002223 mRendererString = MakeStaticString(rendererString.str());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002224}
2225
Geoff Langc0b9ef42014-07-02 10:02:37 -04002226const std::string &Context::getRendererString() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002227{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +00002228 return mRendererString;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002229}
2230
Geoff Langcec35902014-04-16 10:52:36 -04002231void Context::initExtensionStrings()
2232{
Geoff Lang493daf52014-07-03 13:38:44 -04002233 mExtensionStrings = mExtensions.getStrings();
Geoff Langcec35902014-04-16 10:52:36 -04002234
Geoff Langc0b9ef42014-07-02 10:02:37 -04002235 std::ostringstream combinedStringStream;
2236 std::copy(mExtensionStrings.begin(), mExtensionStrings.end(), std::ostream_iterator<std::string>(combinedStringStream, " "));
2237 mExtensionString = combinedStringStream.str();
Geoff Langcec35902014-04-16 10:52:36 -04002238}
2239
Geoff Langc0b9ef42014-07-02 10:02:37 -04002240const std::string &Context::getExtensionString() const
Geoff Langcec35902014-04-16 10:52:36 -04002241{
2242 return mExtensionString;
2243}
2244
Geoff Langc0b9ef42014-07-02 10:02:37 -04002245const std::string &Context::getExtensionString(size_t idx) const
Geoff Langcec35902014-04-16 10:52:36 -04002246{
2247 return mExtensionStrings[idx];
2248}
2249
2250size_t Context::getExtensionStringCount() const
2251{
2252 return mExtensionStrings.size();
2253}
2254
Geoff Lang43b00422014-05-12 16:28:07 -04002255size_t Context::getBoundFramebufferTextureSerials(FramebufferTextureSerialArray *outSerialArray)
Geoff Langcdf22f92013-10-31 10:38:23 -04002256{
Geoff Lang43b00422014-05-12 16:28:07 -04002257 size_t serialCount = 0;
Geoff Langcdf22f92013-10-31 10:38:23 -04002258
Shannon Woods53a94a82014-06-24 15:20:36 -04002259 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer();
Geoff Langcdf22f92013-10-31 10:38:23 -04002260 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_DRAW_BUFFERS; i++)
2261 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002262 FramebufferAttachment *attachment = drawFramebuffer->getColorbuffer(i);
2263 if (attachment && attachment->isTexture())
Geoff Langcdf22f92013-10-31 10:38:23 -04002264 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002265 (*outSerialArray)[serialCount++] = attachment->getTextureSerial();
Geoff Langcdf22f92013-10-31 10:38:23 -04002266 }
2267 }
2268
Jamie Madill3c7fa222014-06-05 13:08:51 -04002269 FramebufferAttachment *depthStencilAttachment = drawFramebuffer->getDepthOrStencilbuffer();
2270 if (depthStencilAttachment && depthStencilAttachment->isTexture())
Geoff Langcdf22f92013-10-31 10:38:23 -04002271 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002272 (*outSerialArray)[serialCount++] = depthStencilAttachment->getTextureSerial();
Geoff Langcdf22f92013-10-31 10:38:23 -04002273 }
2274
Geoff Lang43b00422014-05-12 16:28:07 -04002275 std::sort(outSerialArray->begin(), outSerialArray->begin() + serialCount);
2276
2277 return serialCount;
Geoff Langcdf22f92013-10-31 10:38:23 -04002278}
2279
Geoff Lang758d5b22013-06-11 11:42:50 -04002280void Context::blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
2281 GLbitfield mask, GLenum filter)
2282{
Shannon Woods53a94a82014-06-24 15:20:36 -04002283 Framebuffer *readFramebuffer = mState.getReadFramebuffer();
2284 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer();
Geoff Lang758d5b22013-06-11 11:42:50 -04002285
2286 bool blitRenderTarget = false;
Geoff Lang685806d2013-06-12 11:16:36 -04002287 bool blitDepth = false;
2288 bool blitStencil = false;
Geoff Lang758d5b22013-06-11 11:42:50 -04002289 if ((mask & GL_COLOR_BUFFER_BIT) && readFramebuffer->getReadColorbuffer() && drawFramebuffer->getFirstColorbuffer())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002290 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002291 blitRenderTarget = true;
Geoff Lang758d5b22013-06-11 11:42:50 -04002292 }
2293 if ((mask & GL_STENCIL_BUFFER_BIT) && readFramebuffer->getStencilbuffer() && drawFramebuffer->getStencilbuffer())
2294 {
Geoff Lang685806d2013-06-12 11:16:36 -04002295 blitStencil = true;
Geoff Lang758d5b22013-06-11 11:42:50 -04002296 }
2297 if ((mask & GL_DEPTH_BUFFER_BIT) && readFramebuffer->getDepthbuffer() && drawFramebuffer->getDepthbuffer())
2298 {
Geoff Lang685806d2013-06-12 11:16:36 -04002299 blitDepth = true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002300 }
2301
Geoff Lang125deab2013-08-09 13:34:16 -04002302 gl::Rectangle srcRect(srcX0, srcY0, srcX1 - srcX0, srcY1 - srcY0);
2303 gl::Rectangle dstRect(dstX0, dstY0, dstX1 - dstX0, dstY1 - dstY0);
Geoff Lang685806d2013-06-12 11:16:36 -04002304 if (blitRenderTarget || blitDepth || blitStencil)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002305 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002306 const gl::Rectangle *scissor = mState.isScissorTestEnabled() ? &mState.getScissor() : NULL;
Geoff Lang125deab2013-08-09 13:34:16 -04002307 mRenderer->blitRect(readFramebuffer, srcRect, drawFramebuffer, dstRect, scissor,
Geoff Lang685806d2013-06-12 11:16:36 -04002308 blitRenderTarget, blitDepth, blitStencil, filter);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002309 }
2310}
2311
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002312void Context::invalidateFrameBuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments,
2313 GLint x, GLint y, GLsizei width, GLsizei height)
2314{
2315 Framebuffer *frameBuffer = NULL;
2316 switch (target)
2317 {
2318 case GL_FRAMEBUFFER:
2319 case GL_DRAW_FRAMEBUFFER:
Shannon Woods53a94a82014-06-24 15:20:36 -04002320 frameBuffer = mState.getDrawFramebuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002321 break;
2322 case GL_READ_FRAMEBUFFER:
Shannon Woods53a94a82014-06-24 15:20:36 -04002323 frameBuffer = mState.getReadFramebuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002324 break;
2325 default:
2326 UNREACHABLE();
2327 }
2328
2329 if (frameBuffer && frameBuffer->completeness() == GL_FRAMEBUFFER_COMPLETE)
2330 {
2331 for (int i = 0; i < numAttachments; ++i)
2332 {
2333 rx::RenderTarget *renderTarget = NULL;
2334
2335 if (attachments[i] >= GL_COLOR_ATTACHMENT0 && attachments[i] <= GL_COLOR_ATTACHMENT15)
2336 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002337 gl::FramebufferAttachment *attachment = frameBuffer->getColorbuffer(attachments[i] - GL_COLOR_ATTACHMENT0);
2338 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002339 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002340 renderTarget = attachment->getRenderTarget();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002341 }
2342 }
2343 else if (attachments[i] == GL_COLOR)
2344 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002345 gl::FramebufferAttachment *attachment = frameBuffer->getColorbuffer(0);
2346 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002347 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002348 renderTarget = attachment->getRenderTarget();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002349 }
2350 }
2351 else
2352 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002353 gl::FramebufferAttachment *attachment = NULL;
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002354 switch (attachments[i])
2355 {
2356 case GL_DEPTH_ATTACHMENT:
2357 case GL_DEPTH:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002358 attachment = frameBuffer->getDepthbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002359 break;
2360 case GL_STENCIL_ATTACHMENT:
2361 case GL_STENCIL:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002362 attachment = frameBuffer->getStencilbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002363 break;
2364 case GL_DEPTH_STENCIL_ATTACHMENT:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002365 attachment = frameBuffer->getDepthOrStencilbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002366 break;
2367 default:
2368 UNREACHABLE();
2369 }
2370
Jamie Madill3c7fa222014-06-05 13:08:51 -04002371 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002372 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002373 renderTarget = attachment->getDepthStencil();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002374 }
2375 }
2376
2377 if (renderTarget)
2378 {
2379 renderTarget->invalidate(x, y, width, height);
2380 }
2381 }
2382 }
2383}
2384
Geoff Lang493daf52014-07-03 13:38:44 -04002385void Context::initCaps(GLuint clientVersion)
2386{
2387 mCaps = mRenderer->getRendererCaps();
2388
2389 mExtensions = mRenderer->getRendererExtensions();
2390
2391 if (clientVersion < 3)
2392 {
2393 // Disable ES3+ extensions
2394 mExtensions.colorBufferFloat = false;
2395 }
2396
2397 if (clientVersion > 2)
2398 {
2399 // FIXME(geofflang): Don't support EXT_sRGB in non-ES2 contexts
2400 //mExtensions.sRGB = false;
2401 }
2402
Geoff Lang5f4c4632014-07-03 13:46:52 -04002403 GLuint maxSamples = 0;
Geoff Lang900013c2014-07-07 11:32:19 -04002404 mCaps.compressedTextureFormats.clear();
2405
Geoff Lang493daf52014-07-03 13:38:44 -04002406 const TextureCapsMap &rendererFormats = mRenderer->getRendererTextureCaps();
2407 for (TextureCapsMap::const_iterator i = rendererFormats.begin(); i != rendererFormats.end(); i++)
2408 {
2409 GLenum format = i->first;
2410 TextureCaps formatCaps = i->second;
2411
Geoff Lang5d601382014-07-22 15:14:06 -04002412 const InternalFormat &formatInfo = GetInternalFormatInfo(format);
2413 if (formatCaps.texturable && formatInfo.textureSupport(clientVersion, mExtensions))
Geoff Lang493daf52014-07-03 13:38:44 -04002414 {
2415 // Update the format caps based on the client version and extensions
Geoff Lang5d601382014-07-22 15:14:06 -04002416 formatCaps.renderable = formatInfo.renderSupport(clientVersion, mExtensions);
2417 formatCaps.filterable = formatInfo.filterSupport(clientVersion, mExtensions);
Geoff Lang5f4c4632014-07-03 13:46:52 -04002418
2419 // OpenGL ES does not support multisampling with integer formats
Geoff Lang5d601382014-07-22 15:14:06 -04002420 if (formatInfo.componentType == GL_INT || formatInfo.componentType == GL_UNSIGNED_INT)
Geoff Lang5f4c4632014-07-03 13:46:52 -04002421 {
2422 formatCaps.sampleCounts.clear();
2423 }
2424 maxSamples = std::max(maxSamples, formatCaps.getMaxSamples());
2425
Geoff Lang900013c2014-07-07 11:32:19 -04002426 if (formatInfo.compressed)
2427 {
2428 mCaps.compressedTextureFormats.push_back(format);
2429 }
2430
Geoff Lang493daf52014-07-03 13:38:44 -04002431 mTextureCaps.insert(format, formatCaps);
2432 }
2433 }
Geoff Lang5f4c4632014-07-03 13:46:52 -04002434
2435 mExtensions.maxSamples = maxSamples;
Geoff Lang493daf52014-07-03 13:38:44 -04002436}
2437
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002438}
2439
2440extern "C"
2441{
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00002442gl::Context *glCreateContext(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002443{
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00002444 return new gl::Context(clientVersion, shareContext, renderer, notifyResets, robustAccess);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002445}
2446
2447void glDestroyContext(gl::Context *context)
2448{
2449 delete context;
2450
2451 if (context == gl::getContext())
2452 {
2453 gl::makeCurrent(NULL, NULL, NULL);
2454 }
2455}
2456
2457void glMakeCurrent(gl::Context *context, egl::Display *display, egl::Surface *surface)
2458{
2459 gl::makeCurrent(context, display, surface);
2460}
2461
2462gl::Context *glGetCurrentContext()
2463{
2464 return gl::getContext();
2465}
daniel@transgaming.com621ce052012-10-31 17:52:29 +00002466
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002467}