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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002//
Geoff Langeeba6e12014-02-03 13:12:30 -05003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.org144f2802012-07-12 01:42:34 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// Context.cpp: Implements the gl::Context class, managing all GL state and performing
9// rendering operations. It is the GLES2 specific implementation of EGLContext.
10
11#include "libGLESv2/Context.h"
12
apatrick@chromium.org144f2802012-07-12 01:42:34 +000013#include "libGLESv2/main.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000014#include "common/utilities.h"
shannonwoods@chromium.orgf6fb9592013-05-30 00:09:40 +000015#include "libGLESv2/formatutils.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000016#include "libGLESv2/Buffer.h"
17#include "libGLESv2/Fence.h"
daniel@transgaming.com29ab9522012-08-27 16:25:37 +000018#include "libGLESv2/Framebuffer.h"
Jamie Madille261b442014-06-25 12:42:21 -040019#include "libGLESv2/FramebufferAttachment.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000020#include "libGLESv2/Renderbuffer.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000021#include "libGLESv2/Program.h"
22#include "libGLESv2/ProgramBinary.h"
23#include "libGLESv2/Query.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000024#include "libGLESv2/Texture.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000025#include "libGLESv2/ResourceManager.h"
Brandon Jonesc7a41042014-06-23 12:03:25 -070026#include "libGLESv2/renderer/d3d/IndexDataManager.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000027#include "libGLESv2/renderer/RenderTarget.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000028#include "libGLESv2/renderer/Renderer.h"
Jamie Madill57a89722013-07-02 11:57:03 -040029#include "libGLESv2/VertexArray.h"
Jamie Madilldc356042013-07-19 16:36:57 -040030#include "libGLESv2/Sampler.h"
Jamie Madill1fc7e2c2014-01-21 16:47:10 -050031#include "libGLESv2/validationES.h"
Geoff Langc8058452014-02-03 12:04:11 -050032#include "libGLESv2/TransformFeedback.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000033
34#include "libEGL/Surface.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000035
36#undef near
37#undef far
38
39namespace gl
40{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +000041
Shannon Woods53a94a82014-06-24 15:20:36 -040042Context::Context(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess)
43 : mRenderer(renderer)
apatrick@chromium.org144f2802012-07-12 01:42:34 +000044{
45 ASSERT(robustAccess == false); // Unimplemented
46
Geoff Lang493daf52014-07-03 13:38:44 -040047 initCaps(clientVersion);
Geoff Langc0b9ef42014-07-02 10:02:37 -040048
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +000049 mClientVersion = clientVersion;
50
Shannon Woods53a94a82014-06-24 15:20:36 -040051 mFenceNVHandleAllocator.setBaseHandle(0);
Geoff Lang7dca1862013-07-30 16:30:46 -040052
apatrick@chromium.org144f2802012-07-12 01:42:34 +000053 if (shareContext != NULL)
54 {
55 mResourceManager = shareContext->mResourceManager;
56 mResourceManager->addRef();
57 }
58 else
59 {
daniel@transgaming.com370482e2012-11-28 19:32:13 +000060 mResourceManager = new ResourceManager(mRenderer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +000061 }
62
63 // [OpenGL ES 2.0.24] section 3.7 page 83:
64 // In the initial state, TEXTURE_2D and TEXTURE_CUBE_MAP have twodimensional
65 // and cube map texture state vectors respectively associated with them.
66 // In order that access to these initial textures not be lost, they are treated as texture
67 // objects all of whose names are 0.
68
Brandon Jones6053a522014-07-25 16:22:09 -070069 mTexture2DZero.set(new Texture2D(mRenderer->createTexture(GL_TEXTURE_2D), 0));
70 mTextureCubeMapZero.set(new TextureCubeMap(mRenderer->createTexture(GL_TEXTURE_CUBE_MAP), 0));
71 mTexture3DZero.set(new Texture3D(mRenderer->createTexture(GL_TEXTURE_3D), 0));
72 mTexture2DArrayZero.set(new Texture2DArray(mRenderer->createTexture(GL_TEXTURE_2D_ARRAY), 0));
apatrick@chromium.org144f2802012-07-12 01:42:34 +000073
Jamie Madill57a89722013-07-02 11:57:03 -040074 bindVertexArray(0);
apatrick@chromium.org144f2802012-07-12 01:42:34 +000075 bindArrayBuffer(0);
76 bindElementArrayBuffer(0);
77 bindTextureCubeMap(0);
78 bindTexture2D(0);
79 bindReadFramebuffer(0);
80 bindDrawFramebuffer(0);
81 bindRenderbuffer(0);
82
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +000083 bindGenericUniformBuffer(0);
84 for (int i = 0; i < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; i++)
85 {
86 bindIndexedUniformBuffer(0, i, 0, -1);
87 }
88
89 bindGenericTransformFeedbackBuffer(0);
90 for (int i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
91 {
92 bindIndexedTransformFeedbackBuffer(0, i, 0, -1);
93 }
94
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +000095 bindCopyReadBuffer(0);
96 bindCopyWriteBuffer(0);
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +000097 bindPixelPackBuffer(0);
98 bindPixelUnpackBuffer(0);
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +000099
Geoff Langc8058452014-02-03 12:04:11 -0500100 // [OpenGL ES 3.0.2] section 2.14.1 pg 85:
101 // In the initial state, a default transform feedback object is bound and treated as
102 // a transform feedback object with a name of zero. That object is bound any time
103 // BindTransformFeedback is called with id of zero
104 mTransformFeedbackZero.set(new TransformFeedback(0));
105 bindTransformFeedback(0);
106
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000107 mHasBeenCurrent = false;
108 mContextLost = false;
109 mResetStatus = GL_NO_ERROR;
110 mResetStrategy = (notifyResets ? GL_LOSE_CONTEXT_ON_RESET_EXT : GL_NO_RESET_NOTIFICATION_EXT);
111 mRobustAccess = robustAccess;
112
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000113 mNumCompressedTextureFormats = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400114
115 mState.setContext(this);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000116}
117
118Context::~Context()
119{
Shannon Woods53a94a82014-06-24 15:20:36 -0400120 GLuint currentProgram = mState.getCurrentProgramId();
121 if (currentProgram != 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000122 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400123 Program *programObject = mResourceManager->getProgram(currentProgram);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000124 if (programObject)
125 {
126 programObject->release();
127 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400128 currentProgram = 0;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000129 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400130 mState.setCurrentProgram(0, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000131
132 while (!mFramebufferMap.empty())
133 {
134 deleteFramebuffer(mFramebufferMap.begin()->first);
135 }
136
Jamie Madill33dc8432013-07-26 11:55:05 -0400137 while (!mFenceNVMap.empty())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000138 {
Jamie Madill33dc8432013-07-26 11:55:05 -0400139 deleteFenceNV(mFenceNVMap.begin()->first);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000140 }
141
142 while (!mQueryMap.empty())
143 {
144 deleteQuery(mQueryMap.begin()->first);
145 }
146
Jamie Madill57a89722013-07-02 11:57:03 -0400147 while (!mVertexArrayMap.empty())
148 {
149 deleteVertexArray(mVertexArrayMap.begin()->first);
150 }
151
Geoff Langc8058452014-02-03 12:04:11 -0500152 mTransformFeedbackZero.set(NULL);
153 while (!mTransformFeedbackMap.empty())
154 {
155 deleteTransformFeedback(mTransformFeedbackMap.begin()->first);
156 }
157
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000158 for (int type = 0; type < TEXTURE_TYPE_COUNT; type++)
159 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000160 mIncompleteTextures[type].set(NULL);
161 }
162
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000163 mTexture2DZero.set(NULL);
164 mTextureCubeMapZero.set(NULL);
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000165 mTexture3DZero.set(NULL);
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000166 mTexture2DArrayZero.set(NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000167
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000168 mResourceManager->release();
169}
170
daniel@transgaming.comad629872012-11-28 19:32:06 +0000171void Context::makeCurrent(egl::Surface *surface)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000172{
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000173 if (!mHasBeenCurrent)
174 {
daniel@transgaming.com621ce052012-10-31 17:52:29 +0000175 mSupportsVertexTexture = mRenderer->getVertexTextureSupport();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000176
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000177 mNumCompressedTextureFormats = 0;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400178 if (mExtensions.textureCompressionDXT1)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000179 {
180 mNumCompressedTextureFormats += 2;
181 }
Geoff Langc0b9ef42014-07-02 10:02:37 -0400182 if (mExtensions.textureCompressionDXT3)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000183 {
184 mNumCompressedTextureFormats += 1;
185 }
Geoff Langc0b9ef42014-07-02 10:02:37 -0400186 if (mExtensions.textureCompressionDXT5)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000187 {
188 mNumCompressedTextureFormats += 1;
189 }
190
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000191 initRendererString();
Geoff Langcec35902014-04-16 10:52:36 -0400192 initExtensionStrings();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000193
Shannon Woods53a94a82014-06-24 15:20:36 -0400194 mState.setViewportParams(0, 0, surface->getWidth(), surface->getHeight());
195 mState.setScissorParams(0, 0, surface->getWidth(), surface->getHeight());
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000196
197 mHasBeenCurrent = true;
198 }
199
daniel@transgaming.com024786d2012-10-31 18:42:55 +0000200 // Wrap the existing swapchain resources into GL objects and assign them to the '0' names
daniel@transgaming.com76d3e6e2012-10-31 19:55:33 +0000201 rx::SwapChain *swapchain = surface->getSwapChain();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000202
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000203 Colorbuffer *colorbufferZero = new Colorbuffer(mRenderer, swapchain);
204 DepthStencilbuffer *depthStencilbufferZero = new DepthStencilbuffer(mRenderer, swapchain);
daniel@transgaming.com16418b12012-11-28 19:32:22 +0000205 Framebuffer *framebufferZero = new DefaultFramebuffer(mRenderer, colorbufferZero, depthStencilbufferZero);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000206
207 setFramebufferZero(framebufferZero);
shannon.woods%transgaming.com@gtempaccount.com785f1962013-04-13 03:34:45 +0000208
209 // Store the current client version in the renderer
210 mRenderer->setCurrentClientVersion(mClientVersion);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000211}
212
daniel@transgaming.comf688c0d2012-10-31 17:52:57 +0000213// NOTE: this function should not assume that this context is current!
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000214void Context::markContextLost()
215{
216 if (mResetStrategy == GL_LOSE_CONTEXT_ON_RESET_EXT)
217 mResetStatus = GL_UNKNOWN_CONTEXT_RESET_EXT;
218 mContextLost = true;
219}
220
221bool Context::isContextLost()
222{
223 return mContextLost;
224}
225
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000226GLuint Context::createBuffer()
227{
228 return mResourceManager->createBuffer();
229}
230
231GLuint Context::createProgram()
232{
233 return mResourceManager->createProgram();
234}
235
236GLuint Context::createShader(GLenum type)
237{
238 return mResourceManager->createShader(type);
239}
240
241GLuint Context::createTexture()
242{
243 return mResourceManager->createTexture();
244}
245
246GLuint Context::createRenderbuffer()
247{
248 return mResourceManager->createRenderbuffer();
249}
250
Jamie Madillcd055f82013-07-26 11:55:15 -0400251GLsync Context::createFenceSync(GLenum condition)
252{
253 GLuint handle = mResourceManager->createFenceSync();
254
255 gl::FenceSync *fenceSync = mResourceManager->getFenceSync(handle);
256 ASSERT(fenceSync);
257
258 fenceSync->set(condition);
259
260 return reinterpret_cast<GLsync>(handle);
261}
262
Jamie Madill57a89722013-07-02 11:57:03 -0400263GLuint Context::createVertexArray()
264{
265 GLuint handle = mVertexArrayHandleAllocator.allocate();
266
Jamie Madilld1028542013-07-02 11:57:04 -0400267 // Although the spec states VAO state is not initialized until the object is bound,
268 // we create it immediately. The resulting behaviour is transparent to the application,
269 // since it's not currently possible to access the state until the object is bound.
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400270 VertexArray *vertexArray = new VertexArray(mRenderer->createVertexArray(), handle, MAX_VERTEX_ATTRIBS);
271 mVertexArrayMap[handle] = vertexArray;
Jamie Madill57a89722013-07-02 11:57:03 -0400272 return handle;
273}
274
Jamie Madilldc356042013-07-19 16:36:57 -0400275GLuint Context::createSampler()
276{
277 return mResourceManager->createSampler();
278}
279
Geoff Langc8058452014-02-03 12:04:11 -0500280GLuint Context::createTransformFeedback()
281{
282 GLuint handle = mTransformFeedbackAllocator.allocate();
283 TransformFeedback *transformFeedback = new TransformFeedback(handle);
284 transformFeedback->addRef();
285 mTransformFeedbackMap[handle] = transformFeedback;
286 return handle;
287}
288
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000289// Returns an unused framebuffer name
290GLuint Context::createFramebuffer()
291{
292 GLuint handle = mFramebufferHandleAllocator.allocate();
293
294 mFramebufferMap[handle] = NULL;
295
296 return handle;
297}
298
Jamie Madill33dc8432013-07-26 11:55:05 -0400299GLuint Context::createFenceNV()
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000300{
Jamie Madill33dc8432013-07-26 11:55:05 -0400301 GLuint handle = mFenceNVHandleAllocator.allocate();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000302
Jamie Madill33dc8432013-07-26 11:55:05 -0400303 mFenceNVMap[handle] = new FenceNV(mRenderer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000304
305 return handle;
306}
307
308// Returns an unused query name
309GLuint Context::createQuery()
310{
311 GLuint handle = mQueryHandleAllocator.allocate();
312
313 mQueryMap[handle] = NULL;
314
315 return handle;
316}
317
318void Context::deleteBuffer(GLuint buffer)
319{
320 if (mResourceManager->getBuffer(buffer))
321 {
322 detachBuffer(buffer);
323 }
Jamie Madill893ab082014-05-16 16:56:10 -0400324
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000325 mResourceManager->deleteBuffer(buffer);
326}
327
328void Context::deleteShader(GLuint shader)
329{
330 mResourceManager->deleteShader(shader);
331}
332
333void Context::deleteProgram(GLuint program)
334{
335 mResourceManager->deleteProgram(program);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000336}
337
338void Context::deleteTexture(GLuint texture)
339{
340 if (mResourceManager->getTexture(texture))
341 {
342 detachTexture(texture);
343 }
344
345 mResourceManager->deleteTexture(texture);
346}
347
348void Context::deleteRenderbuffer(GLuint renderbuffer)
349{
350 if (mResourceManager->getRenderbuffer(renderbuffer))
351 {
352 detachRenderbuffer(renderbuffer);
353 }
Jamie Madill893ab082014-05-16 16:56:10 -0400354
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000355 mResourceManager->deleteRenderbuffer(renderbuffer);
356}
357
Jamie Madillcd055f82013-07-26 11:55:15 -0400358void Context::deleteFenceSync(GLsync fenceSync)
359{
360 // The spec specifies the underlying Fence object is not deleted until all current
361 // wait commands finish. However, since the name becomes invalid, we cannot query the fence,
362 // and since our API is currently designed for being called from a single thread, we can delete
363 // the fence immediately.
364 mResourceManager->deleteFenceSync(reinterpret_cast<GLuint>(fenceSync));
365}
366
Jamie Madill57a89722013-07-02 11:57:03 -0400367void Context::deleteVertexArray(GLuint vertexArray)
368{
369 auto vertexArrayObject = mVertexArrayMap.find(vertexArray);
370
371 if (vertexArrayObject != mVertexArrayMap.end())
372 {
373 detachVertexArray(vertexArray);
374
375 mVertexArrayHandleAllocator.release(vertexArrayObject->first);
376 delete vertexArrayObject->second;
377 mVertexArrayMap.erase(vertexArrayObject);
378 }
379}
380
Jamie Madilldc356042013-07-19 16:36:57 -0400381void Context::deleteSampler(GLuint sampler)
382{
383 if (mResourceManager->getSampler(sampler))
384 {
385 detachSampler(sampler);
386 }
387
388 mResourceManager->deleteSampler(sampler);
389}
390
Geoff Langc8058452014-02-03 12:04:11 -0500391void Context::deleteTransformFeedback(GLuint transformFeedback)
392{
393 TransformFeedbackMap::const_iterator iter = mTransformFeedbackMap.find(transformFeedback);
394 if (iter != mTransformFeedbackMap.end())
395 {
396 detachTransformFeedback(transformFeedback);
397 mTransformFeedbackAllocator.release(transformFeedback);
398 iter->second->release();
399 mTransformFeedbackMap.erase(iter);
400 }
401}
402
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000403void Context::deleteFramebuffer(GLuint framebuffer)
404{
405 FramebufferMap::iterator framebufferObject = mFramebufferMap.find(framebuffer);
406
407 if (framebufferObject != mFramebufferMap.end())
408 {
409 detachFramebuffer(framebuffer);
410
411 mFramebufferHandleAllocator.release(framebufferObject->first);
412 delete framebufferObject->second;
413 mFramebufferMap.erase(framebufferObject);
414 }
415}
416
Jamie Madill33dc8432013-07-26 11:55:05 -0400417void Context::deleteFenceNV(GLuint fence)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000418{
Jamie Madill33dc8432013-07-26 11:55:05 -0400419 FenceNVMap::iterator fenceObject = mFenceNVMap.find(fence);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000420
Jamie Madill33dc8432013-07-26 11:55:05 -0400421 if (fenceObject != mFenceNVMap.end())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000422 {
Jamie Madill33dc8432013-07-26 11:55:05 -0400423 mFenceNVHandleAllocator.release(fenceObject->first);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000424 delete fenceObject->second;
Jamie Madill33dc8432013-07-26 11:55:05 -0400425 mFenceNVMap.erase(fenceObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000426 }
427}
428
429void Context::deleteQuery(GLuint query)
430{
431 QueryMap::iterator queryObject = mQueryMap.find(query);
432 if (queryObject != mQueryMap.end())
433 {
434 mQueryHandleAllocator.release(queryObject->first);
435 if (queryObject->second)
436 {
437 queryObject->second->release();
438 }
439 mQueryMap.erase(queryObject);
440 }
441}
442
443Buffer *Context::getBuffer(GLuint handle)
444{
445 return mResourceManager->getBuffer(handle);
446}
447
Geoff Lang48dcae72014-02-05 16:28:24 -0500448Shader *Context::getShader(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000449{
450 return mResourceManager->getShader(handle);
451}
452
Geoff Lang48dcae72014-02-05 16:28:24 -0500453Program *Context::getProgram(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000454{
455 return mResourceManager->getProgram(handle);
456}
457
Jamie Madill570f7c82014-07-03 10:38:54 -0400458Texture *Context::getTexture(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000459{
460 return mResourceManager->getTexture(handle);
461}
462
Jamie Madill6c7b4ad2014-06-16 10:33:59 -0400463Renderbuffer *Context::getRenderbuffer(GLuint handle)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000464{
465 return mResourceManager->getRenderbuffer(handle);
466}
467
Jamie Madillcd055f82013-07-26 11:55:15 -0400468FenceSync *Context::getFenceSync(GLsync handle) const
469{
470 return mResourceManager->getFenceSync(reinterpret_cast<GLuint>(handle));
471}
472
Jamie Madill57a89722013-07-02 11:57:03 -0400473VertexArray *Context::getVertexArray(GLuint handle) const
474{
475 auto vertexArray = mVertexArrayMap.find(handle);
476
477 if (vertexArray == mVertexArrayMap.end())
478 {
479 return NULL;
480 }
481 else
482 {
483 return vertexArray->second;
484 }
485}
486
Jamie Madilldc356042013-07-19 16:36:57 -0400487Sampler *Context::getSampler(GLuint handle) const
488{
489 return mResourceManager->getSampler(handle);
490}
491
Geoff Langc8058452014-02-03 12:04:11 -0500492TransformFeedback *Context::getTransformFeedback(GLuint handle) const
493{
494 if (handle == 0)
495 {
496 return mTransformFeedbackZero.get();
497 }
498 else
499 {
500 TransformFeedbackMap::const_iterator iter = mTransformFeedbackMap.find(handle);
501 return (iter != mTransformFeedbackMap.end()) ? iter->second : NULL;
502 }
503}
504
Jamie Madilldc356042013-07-19 16:36:57 -0400505bool Context::isSampler(GLuint samplerName) const
506{
507 return mResourceManager->isSampler(samplerName);
508}
509
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000510void Context::bindArrayBuffer(unsigned int buffer)
511{
512 mResourceManager->checkBufferAllocation(buffer);
513
Shannon Woods53a94a82014-06-24 15:20:36 -0400514 mState.setArrayBufferBinding(getBuffer(buffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000515}
516
517void Context::bindElementArrayBuffer(unsigned int buffer)
518{
519 mResourceManager->checkBufferAllocation(buffer);
520
Shannon Woods53a94a82014-06-24 15:20:36 -0400521 mState.getVertexArray()->setElementArrayBuffer(getBuffer(buffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000522}
523
524void Context::bindTexture2D(GLuint texture)
525{
526 mResourceManager->checkTextureAllocation(texture, TEXTURE_2D);
527
Shannon Woods53a94a82014-06-24 15:20:36 -0400528 mState.setSamplerTexture(TEXTURE_2D, getTexture(texture));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000529}
530
531void Context::bindTextureCubeMap(GLuint texture)
532{
533 mResourceManager->checkTextureAllocation(texture, TEXTURE_CUBE);
534
Shannon Woods53a94a82014-06-24 15:20:36 -0400535 mState.setSamplerTexture(TEXTURE_CUBE, getTexture(texture));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000536}
537
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000538void Context::bindTexture3D(GLuint texture)
539{
540 mResourceManager->checkTextureAllocation(texture, TEXTURE_3D);
541
Shannon Woods53a94a82014-06-24 15:20:36 -0400542 mState.setSamplerTexture(TEXTURE_3D, getTexture(texture));
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000543}
544
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000545void Context::bindTexture2DArray(GLuint texture)
546{
547 mResourceManager->checkTextureAllocation(texture, TEXTURE_2D_ARRAY);
548
Shannon Woods53a94a82014-06-24 15:20:36 -0400549 mState.setSamplerTexture(TEXTURE_2D_ARRAY, getTexture(texture));
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000550}
551
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000552void Context::bindReadFramebuffer(GLuint framebuffer)
553{
554 if (!getFramebuffer(framebuffer))
555 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400556 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000557 }
558
Shannon Woods53a94a82014-06-24 15:20:36 -0400559 mState.setReadFramebufferBinding(getFramebuffer(framebuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000560}
561
562void Context::bindDrawFramebuffer(GLuint framebuffer)
563{
564 if (!getFramebuffer(framebuffer))
565 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400566 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000567 }
568
Shannon Woods53a94a82014-06-24 15:20:36 -0400569 mState.setDrawFramebufferBinding(getFramebuffer(framebuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000570}
571
572void Context::bindRenderbuffer(GLuint renderbuffer)
573{
574 mResourceManager->checkRenderbufferAllocation(renderbuffer);
575
Shannon Woods53a94a82014-06-24 15:20:36 -0400576 mState.setRenderbufferBinding(getRenderbuffer(renderbuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000577}
578
Jamie Madill57a89722013-07-02 11:57:03 -0400579void Context::bindVertexArray(GLuint vertexArray)
580{
581 if (!getVertexArray(vertexArray))
582 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400583 VertexArray *vertexArrayObject = new VertexArray(mRenderer->createVertexArray(), vertexArray, MAX_VERTEX_ATTRIBS);
584 mVertexArrayMap[vertexArray] = vertexArrayObject;
Jamie Madill57a89722013-07-02 11:57:03 -0400585 }
586
Shannon Woods53a94a82014-06-24 15:20:36 -0400587 mState.setVertexArrayBinding(getVertexArray(vertexArray));
Jamie Madill57a89722013-07-02 11:57:03 -0400588}
589
Jamie Madilldc356042013-07-19 16:36:57 -0400590void Context::bindSampler(GLuint textureUnit, GLuint sampler)
591{
Shannon Woods53a94a82014-06-24 15:20:36 -0400592 ASSERT(textureUnit < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS); // TODO: Update for backend-determined array size
Jamie Madilldc356042013-07-19 16:36:57 -0400593 mResourceManager->checkSamplerAllocation(sampler);
594
Shannon Woods53a94a82014-06-24 15:20:36 -0400595 mState.setSamplerBinding(textureUnit, getSampler(sampler));
Jamie Madilldc356042013-07-19 16:36:57 -0400596}
597
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000598void Context::bindGenericUniformBuffer(GLuint buffer)
599{
600 mResourceManager->checkBufferAllocation(buffer);
601
Shannon Woods53a94a82014-06-24 15:20:36 -0400602 mState.setGenericUniformBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000603}
604
605void Context::bindIndexedUniformBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size)
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000606{
607 mResourceManager->checkBufferAllocation(buffer);
608
Shannon Woods53a94a82014-06-24 15:20:36 -0400609 mState.setIndexedUniformBufferBinding(index, getBuffer(buffer), offset, size);
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000610}
611
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000612void Context::bindGenericTransformFeedbackBuffer(GLuint buffer)
613{
614 mResourceManager->checkBufferAllocation(buffer);
615
Shannon Woods53a94a82014-06-24 15:20:36 -0400616 mState.setGenericTransformFeedbackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000617}
618
619void Context::bindIndexedTransformFeedbackBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size)
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000620{
621 mResourceManager->checkBufferAllocation(buffer);
622
Shannon Woods53a94a82014-06-24 15:20:36 -0400623 mState.setIndexedTransformFeedbackBufferBinding(index, getBuffer(buffer), offset, size);
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000624}
625
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000626void Context::bindCopyReadBuffer(GLuint buffer)
627{
628 mResourceManager->checkBufferAllocation(buffer);
629
Shannon Woods53a94a82014-06-24 15:20:36 -0400630 mState.setCopyReadBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000631}
632
633void Context::bindCopyWriteBuffer(GLuint buffer)
634{
635 mResourceManager->checkBufferAllocation(buffer);
636
Shannon Woods53a94a82014-06-24 15:20:36 -0400637 mState.setCopyWriteBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000638}
639
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000640void Context::bindPixelPackBuffer(GLuint buffer)
641{
642 mResourceManager->checkBufferAllocation(buffer);
643
Shannon Woods53a94a82014-06-24 15:20:36 -0400644 mState.setPixelPackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000645}
646
647void Context::bindPixelUnpackBuffer(GLuint buffer)
648{
649 mResourceManager->checkBufferAllocation(buffer);
650
Shannon Woods53a94a82014-06-24 15:20:36 -0400651 mState.setPixelUnpackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000652}
653
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000654void Context::useProgram(GLuint program)
655{
Shannon Woods53a94a82014-06-24 15:20:36 -0400656 GLuint priorProgramId = mState.getCurrentProgramId();
657 Program *priorProgram = mResourceManager->getProgram(priorProgramId);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000658
Shannon Woods53a94a82014-06-24 15:20:36 -0400659 if (priorProgramId != program)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000660 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400661 mState.setCurrentProgram(program, mResourceManager->getProgram(program));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000662
Shannon Woods53a94a82014-06-24 15:20:36 -0400663 if (priorProgram)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000664 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400665 priorProgram->release();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000666 }
667 }
668}
669
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000670void Context::linkProgram(GLuint program)
671{
672 Program *programObject = mResourceManager->getProgram(program);
673
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000674 bool linked = programObject->link();
675
676 // if the current program was relinked successfully we
677 // need to install the new executables
Shannon Woods53a94a82014-06-24 15:20:36 -0400678 if (linked && program == mState.getCurrentProgramId())
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000679 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400680 mState.setCurrentProgramBinary(programObject->getProgramBinary());
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000681 }
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000682}
683
684void Context::setProgramBinary(GLuint program, const void *binary, GLint length)
685{
686 Program *programObject = mResourceManager->getProgram(program);
687
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000688 bool loaded = programObject->setProgramBinary(binary, length);
689
690 // if the current program was reloaded successfully we
691 // need to install the new executables
Shannon Woods53a94a82014-06-24 15:20:36 -0400692 if (loaded && program == mState.getCurrentProgramId())
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000693 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400694 mState.setCurrentProgramBinary(programObject->getProgramBinary());
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000695 }
696
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000697}
698
Geoff Langc8058452014-02-03 12:04:11 -0500699void Context::bindTransformFeedback(GLuint transformFeedback)
700{
Shannon Woods53a94a82014-06-24 15:20:36 -0400701 mState.setTransformFeedbackBinding(getTransformFeedback(transformFeedback));
Geoff Langc8058452014-02-03 12:04:11 -0500702}
703
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000704void Context::beginQuery(GLenum target, GLuint query)
705{
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000706 Query *queryObject = getQuery(query, true, target);
Jamie Madilldb2f14c2014-05-13 13:56:30 -0400707 ASSERT(queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000708
709 // set query as active for specified target
Shannon Woods53a94a82014-06-24 15:20:36 -0400710 mState.setActiveQuery(target, queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000711
712 // begin query
713 queryObject->begin();
714}
715
716void Context::endQuery(GLenum target)
717{
Shannon Woods53a94a82014-06-24 15:20:36 -0400718 Query *queryObject = mState.getActiveQuery(target);
Jamie Madill45c785d2014-05-13 14:09:34 -0400719 ASSERT(queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000720
721 queryObject->end();
722
Shannon Woods53a94a82014-06-24 15:20:36 -0400723 mState.setActiveQuery(target, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000724}
725
726void Context::setFramebufferZero(Framebuffer *buffer)
727{
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400728 // First, check to see if the old default framebuffer
729 // was set for draw or read framebuffer, and change
730 // the bindings to point to the new one before deleting it.
Shannon Woods53a94a82014-06-24 15:20:36 -0400731 if (mState.getDrawFramebuffer()->id() == 0)
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400732 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400733 mState.setDrawFramebufferBinding(buffer);
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400734 }
735
Shannon Woods53a94a82014-06-24 15:20:36 -0400736 if (mState.getReadFramebuffer()->id() == 0)
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400737 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400738 mState.setReadFramebufferBinding(buffer);
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400739 }
740
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000741 delete mFramebufferMap[0];
742 mFramebufferMap[0] = buffer;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000743}
744
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000745void Context::setRenderbufferStorage(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000746{
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400747 ASSERT(getTextureCaps().get(internalformat).renderable);
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400748
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000749 RenderbufferStorage *renderbuffer = NULL;
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400750
Geoff Lang5d601382014-07-22 15:14:06 -0400751 const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat);
752 if (formatInfo.depthBits > 0 && formatInfo.stencilBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400753 {
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000754 renderbuffer = new gl::DepthStencilbuffer(mRenderer, width, height, samples);
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400755 }
Geoff Lang5d601382014-07-22 15:14:06 -0400756 else if (formatInfo.depthBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400757 {
758 renderbuffer = new gl::Depthbuffer(mRenderer, width, height, samples);
759 }
Geoff Lang5d601382014-07-22 15:14:06 -0400760 else if (formatInfo.stencilBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400761 {
762 renderbuffer = new gl::Stencilbuffer(mRenderer, width, height, samples);
763 }
764 else
765 {
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400766 renderbuffer = new gl::Colorbuffer(mRenderer, width, height, internalformat, samples);
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000767 }
768
Shannon Woods53a94a82014-06-24 15:20:36 -0400769 mState.getCurrentRenderbuffer()->setStorage(renderbuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000770}
771
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500772Framebuffer *Context::getFramebuffer(unsigned int handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000773{
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500774 FramebufferMap::const_iterator framebuffer = mFramebufferMap.find(handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000775
776 if (framebuffer == mFramebufferMap.end())
777 {
778 return NULL;
779 }
780 else
781 {
782 return framebuffer->second;
783 }
784}
785
Jamie Madill33dc8432013-07-26 11:55:05 -0400786FenceNV *Context::getFenceNV(unsigned int handle)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000787{
Jamie Madill33dc8432013-07-26 11:55:05 -0400788 FenceNVMap::iterator fence = mFenceNVMap.find(handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000789
Jamie Madill33dc8432013-07-26 11:55:05 -0400790 if (fence == mFenceNVMap.end())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000791 {
792 return NULL;
793 }
794 else
795 {
796 return fence->second;
797 }
798}
799
800Query *Context::getQuery(unsigned int handle, bool create, GLenum type)
801{
802 QueryMap::iterator query = mQueryMap.find(handle);
803
804 if (query == mQueryMap.end())
805 {
806 return NULL;
807 }
808 else
809 {
810 if (!query->second && create)
811 {
Brandon Jones3b579e32014-08-08 10:54:25 -0700812 query->second = new Query(mRenderer->createQuery(type), handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000813 query->second->addRef();
814 }
815 return query->second;
816 }
817}
818
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500819Texture *Context::getTargetTexture(GLenum target) const
820{
821 if (!ValidTextureTarget(this, target))
822 {
823 return NULL;
824 }
825
826 switch (target)
827 {
828 case GL_TEXTURE_2D: return getTexture2D();
829 case GL_TEXTURE_CUBE_MAP: return getTextureCubeMap();
830 case GL_TEXTURE_3D: return getTexture3D();
831 case GL_TEXTURE_2D_ARRAY: return getTexture2DArray();
832 default: return NULL;
833 }
834}
835
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500836Texture2D *Context::getTexture2D() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000837{
Shannon Woods53a94a82014-06-24 15:20:36 -0400838 return static_cast<Texture2D*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_2D));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000839}
840
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500841TextureCubeMap *Context::getTextureCubeMap() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000842{
Shannon Woods53a94a82014-06-24 15:20:36 -0400843 return static_cast<TextureCubeMap*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_CUBE));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000844}
845
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500846Texture3D *Context::getTexture3D() const
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000847{
Shannon Woods53a94a82014-06-24 15:20:36 -0400848 return static_cast<Texture3D*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_3D));
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000849}
850
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500851Texture2DArray *Context::getTexture2DArray() const
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000852{
Shannon Woods53a94a82014-06-24 15:20:36 -0400853 return static_cast<Texture2DArray*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_2D_ARRAY));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000854}
855
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500856Texture *Context::getSamplerTexture(unsigned int sampler, TextureType type) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000857{
Shannon Woods53a94a82014-06-24 15:20:36 -0400858 if (mState.getSamplerTextureId(sampler, type) == 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000859 {
860 switch (type)
861 {
862 default: UNREACHABLE();
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000863 case TEXTURE_2D: return mTexture2DZero.get();
864 case TEXTURE_CUBE: return mTextureCubeMapZero.get();
865 case TEXTURE_3D: return mTexture3DZero.get();
866 case TEXTURE_2D_ARRAY: return mTexture2DArrayZero.get();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000867 }
868 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400869 else
870 {
871 return mState.getSamplerTexture(sampler, type);
872 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000873}
874
Jamie Madill893ab082014-05-16 16:56:10 -0400875void Context::getBooleanv(GLenum pname, GLboolean *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000876{
877 switch (pname)
878 {
daniel@transgaming.comf39967e2012-11-28 19:35:56 +0000879 case GL_SHADER_COMPILER: *params = GL_TRUE; break;
daniel@transgaming.comf39967e2012-11-28 19:35:56 +0000880 case GL_CONTEXT_ROBUST_ACCESS_EXT: *params = mRobustAccess ? GL_TRUE : GL_FALSE; break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000881 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400882 mState.getBooleanv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400883 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000884 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000885}
886
Jamie Madill893ab082014-05-16 16:56:10 -0400887void Context::getFloatv(GLenum pname, GLfloat *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000888{
Shannon Woods53a94a82014-06-24 15:20:36 -0400889 // Queries about context capabilities and maximums are answered by Context.
890 // Queries about current GL state values are answered by State.
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000891 switch (pname)
892 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000893 case GL_ALIASED_LINE_WIDTH_RANGE:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400894 params[0] = mCaps.minAliasedLineWidth;
895 params[1] = mCaps.maxAliasedLineWidth;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000896 break;
897 case GL_ALIASED_POINT_SIZE_RANGE:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400898 params[0] = mCaps.minAliasedPointSize;
899 params[1] = mCaps.maxAliasedPointSize;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000900 break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +0000901 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400902 ASSERT(mExtensions.textureFilterAnisotropic);
903 *params = mExtensions.maxTextureAnisotropy;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +0000904 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000905 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400906 mState.getFloatv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400907 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000908 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000909}
910
Jamie Madill893ab082014-05-16 16:56:10 -0400911void Context::getIntegerv(GLenum pname, GLint *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000912{
Shannon Woods53a94a82014-06-24 15:20:36 -0400913 // Queries about context capabilities and maximums are answered by Context.
914 // Queries about current GL state values are answered by State.
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +0000915
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000916 switch (pname)
917 {
Jamie Madill1caff072013-07-19 16:36:56 -0400918 case GL_MAX_VERTEX_ATTRIBS: *params = gl::MAX_VERTEX_ATTRIBS; break;
919 case GL_MAX_VERTEX_UNIFORM_VECTORS: *params = mRenderer->getMaxVertexUniformVectors(); break;
920 case GL_MAX_VERTEX_UNIFORM_COMPONENTS: *params = mRenderer->getMaxVertexUniformVectors() * 4; break;
921 case GL_MAX_VARYING_VECTORS: *params = mRenderer->getMaxVaryingVectors(); break;
Geoff Langd3ff9002014-05-08 11:19:27 -0400922 case GL_MAX_VARYING_COMPONENTS: *params = mRenderer->getMaxVaryingVectors() * 4; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400923 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: *params = mRenderer->getMaxCombinedTextureImageUnits(); break;
924 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: *params = mRenderer->getMaxVertexTextureImageUnits(); break;
925 case GL_MAX_TEXTURE_IMAGE_UNITS: *params = gl::MAX_TEXTURE_IMAGE_UNITS; break;
926 case GL_MAX_FRAGMENT_UNIFORM_VECTORS: *params = mRenderer->getMaxFragmentUniformVectors(); break;
927 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: *params = mRenderer->getMaxFragmentUniformVectors() * 4; break;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400928 case GL_MAX_RENDERBUFFER_SIZE: *params = mCaps.maxRenderbufferSize; break;
929 case GL_MAX_COLOR_ATTACHMENTS_EXT: *params = mCaps.maxColorAttachments; break;
930 case GL_MAX_DRAW_BUFFERS_EXT: *params = mCaps.maxDrawBuffers; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400931 case GL_NUM_SHADER_BINARY_FORMATS: *params = 0; break;
932 case GL_SHADER_BINARY_FORMATS: /* no shader binary formats are supported */ break;
Jamie Madill1caff072013-07-19 16:36:56 -0400933 //case GL_FRAMEBUFFER_BINDING: // now equivalent to GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
Jamie Madill1caff072013-07-19 16:36:56 -0400934 case GL_SUBPIXEL_BITS: *params = 4; break;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400935 case GL_MAX_TEXTURE_SIZE: *params = mCaps.max2DTextureSize; break;
936 case GL_MAX_CUBE_MAP_TEXTURE_SIZE: *params = mCaps.maxCubeMapTextureSize; break;
937 case GL_MAX_3D_TEXTURE_SIZE: *params = mCaps.max3DTextureSize; break;
938 case GL_MAX_ARRAY_TEXTURE_LAYERS: *params = mCaps.maxArrayTextureLayers; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400939 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: *params = getUniformBufferOffsetAlignment(); break;
940 case GL_MAX_UNIFORM_BUFFER_BINDINGS: *params = getMaximumCombinedUniformBufferBindings(); break;
941 case GL_MAX_VERTEX_UNIFORM_BLOCKS: *params = mRenderer->getMaxVertexShaderUniformBuffers(); break;
942 case GL_MAX_FRAGMENT_UNIFORM_BLOCKS: *params = mRenderer->getMaxFragmentShaderUniformBuffers(); break;
943 case GL_MAX_COMBINED_UNIFORM_BLOCKS: *params = getMaximumCombinedUniformBufferBindings(); break;
Jamie Madillee7010d2013-10-17 10:45:47 -0400944 case GL_MAJOR_VERSION: *params = mClientVersion; break;
945 case GL_MINOR_VERSION: *params = 0; break;
Jamie Madill13a2f852013-12-11 16:35:08 -0500946 case GL_MAX_ELEMENTS_INDICES: *params = mRenderer->getMaxRecommendedElementsIndices(); break;
947 case GL_MAX_ELEMENTS_VERTICES: *params = mRenderer->getMaxRecommendedElementsVertices(); break;
Geoff Lang1b6edcb2014-02-03 14:27:56 -0500948 case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: *params = mRenderer->getMaxTransformFeedbackInterleavedComponents(); break;
949 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: *params = mRenderer->getMaxTransformFeedbackBuffers(); break;
950 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: *params = mRenderer->getMaxTransformFeedbackSeparateComponents(); break;
Jamie Madill893ab082014-05-16 16:56:10 -0400951 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000952 params[0] = mNumCompressedTextureFormats;
953 break;
Geoff Lang5f4c4632014-07-03 13:46:52 -0400954 case GL_MAX_SAMPLES_ANGLE: *params = mExtensions.maxSamples; break;
daniel@transgaming.com42944b02012-09-27 17:45:57 +0000955 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
956 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
957 {
Geoff Lang005df412013-10-16 14:12:50 -0400958 GLenum internalFormat, format, type;
Jamie Madill893ab082014-05-16 16:56:10 -0400959 getCurrentReadFormatType(&internalFormat, &format, &type);
960 if (pname == GL_IMPLEMENTATION_COLOR_READ_FORMAT)
961 *params = format;
962 else
963 *params = type;
daniel@transgaming.com42944b02012-09-27 17:45:57 +0000964 }
965 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000966 case GL_MAX_VIEWPORT_DIMS:
967 {
Geoff Langc0b9ef42014-07-02 10:02:37 -0400968 params[0] = mCaps.maxViewportWidth;
969 params[1] = mCaps.maxViewportHeight;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000970 }
971 break;
972 case GL_COMPRESSED_TEXTURE_FORMATS:
973 {
Geoff Langc0b9ef42014-07-02 10:02:37 -0400974 if (mExtensions.textureCompressionDXT1)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000975 {
976 *params++ = GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
977 *params++ = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
978 }
Geoff Langc0b9ef42014-07-02 10:02:37 -0400979 if (mExtensions.textureCompressionDXT3)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000980 {
981 *params++ = GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE;
982 }
Geoff Langc0b9ef42014-07-02 10:02:37 -0400983 if (mExtensions.textureCompressionDXT5)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000984 {
985 *params++ = GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE;
986 }
987 }
988 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000989 case GL_RESET_NOTIFICATION_STRATEGY_EXT:
990 *params = mResetStrategy;
991 break;
992 case GL_NUM_PROGRAM_BINARY_FORMATS_OES:
993 *params = 1;
994 break;
995 case GL_PROGRAM_BINARY_FORMATS_OES:
996 *params = GL_PROGRAM_BINARY_ANGLE;
997 break;
Geoff Lang23c81692013-08-12 10:46:58 -0400998 case GL_NUM_EXTENSIONS:
Geoff Langcec35902014-04-16 10:52:36 -0400999 *params = static_cast<GLint>(mExtensionStrings.size());
Geoff Lang23c81692013-08-12 10:46:58 -04001000 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001001 default:
Shannon Woods53a94a82014-06-24 15:20:36 -04001002 mState.getIntegerv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -04001003 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001004 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001005}
1006
Jamie Madill893ab082014-05-16 16:56:10 -04001007void Context::getInteger64v(GLenum pname, GLint64 *params)
Jamie Madill0fda9862013-07-19 16:36:55 -04001008{
Shannon Woods53a94a82014-06-24 15:20:36 -04001009 // Queries about context capabilities and maximums are answered by Context.
1010 // Queries about current GL state values are answered by State.
Jamie Madill0fda9862013-07-19 16:36:55 -04001011 switch (pname)
1012 {
1013 case GL_MAX_ELEMENT_INDEX:
Geoff Langc0b9ef42014-07-02 10:02:37 -04001014 *params = mCaps.maxElementIndex;
Jamie Madill0fda9862013-07-19 16:36:55 -04001015 break;
1016 case GL_MAX_UNIFORM_BLOCK_SIZE:
1017 *params = static_cast<GLint64>(mRenderer->getMaxUniformBufferSize());
1018 break;
1019 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:
1020 {
1021 GLint64 uniformBufferComponents = static_cast<GLint64>(mRenderer->getMaxVertexShaderUniformBuffers()) * static_cast<GLint64>(mRenderer->getMaxUniformBufferSize() / 4);
1022 GLint64 defaultBufferComponents = static_cast<GLint64>(mRenderer->getMaxVertexUniformVectors() * 4);
1023 *params = uniformBufferComponents + defaultBufferComponents;
1024 }
1025 break;
1026 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:
1027 {
1028 GLint64 uniformBufferComponents = static_cast<GLint64>(mRenderer->getMaxFragmentShaderUniformBuffers()) * static_cast<GLint64>(mRenderer->getMaxUniformBufferSize() / 4);
1029 GLint64 defaultBufferComponents = static_cast<GLint64>(mRenderer->getMaxVertexUniformVectors() * 4);
1030 *params = uniformBufferComponents + defaultBufferComponents;
1031 }
1032 break;
1033 case GL_MAX_SERVER_WAIT_TIMEOUT:
Jamie Madill5215e1a2013-07-26 11:55:19 -04001034 // We do not wait for server fence objects internally, so report a max timeout of zero.
1035 *params = 0;
Jamie Madill0fda9862013-07-19 16:36:55 -04001036 break;
1037 default:
Jamie Madill893ab082014-05-16 16:56:10 -04001038 UNREACHABLE();
1039 break;
Jamie Madill0fda9862013-07-19 16:36:55 -04001040 }
Jamie Madill0fda9862013-07-19 16:36:55 -04001041}
1042
Shannon Woods1b2fb852013-08-19 14:28:48 -04001043bool Context::getIndexedIntegerv(GLenum target, GLuint index, GLint *data)
1044{
Shannon Woods53a94a82014-06-24 15:20:36 -04001045 // Queries about context capabilities and maximums are answered by Context.
1046 // Queries about current GL state values are answered by State.
1047 // Indexed integer queries all refer to current state, so this function is a
1048 // mere passthrough.
1049 return mState.getIndexedIntegerv(target, index, data);
Shannon Woods1b2fb852013-08-19 14:28:48 -04001050}
1051
1052bool Context::getIndexedInteger64v(GLenum target, GLuint index, GLint64 *data)
1053{
Shannon Woods53a94a82014-06-24 15:20:36 -04001054 // Queries about context capabilities and maximums are answered by Context.
1055 // Queries about current GL state values are answered by State.
1056 // Indexed integer queries all refer to current state, so this function is a
1057 // mere passthrough.
1058 return mState.getIndexedInteger64v(target, index, data);
Shannon Woods1b2fb852013-08-19 14:28:48 -04001059}
1060
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001061bool Context::getQueryParameterInfo(GLenum pname, GLenum *type, unsigned int *numParams)
1062{
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +00001063 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1064 {
1065 *type = GL_INT;
1066 *numParams = 1;
1067 return true;
1068 }
1069
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001070 // Please note: the query type returned for DEPTH_CLEAR_VALUE in this implementation
1071 // is FLOAT rather than INT, as would be suggested by the GL ES 2.0 spec. This is due
1072 // to the fact that it is stored internally as a float, and so would require conversion
Jamie Madill893ab082014-05-16 16:56:10 -04001073 // if returned from Context::getIntegerv. Since this conversion is already implemented
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001074 // in the case that one calls glGetIntegerv to retrieve a float-typed state variable, we
1075 // place DEPTH_CLEAR_VALUE with the floats. This should make no difference to the calling
1076 // application.
1077 switch (pname)
1078 {
1079 case GL_COMPRESSED_TEXTURE_FORMATS:
1080 {
1081 *type = GL_INT;
1082 *numParams = mNumCompressedTextureFormats;
1083 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001084 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001085 case GL_SHADER_BINARY_FORMATS:
1086 {
1087 *type = GL_INT;
1088 *numParams = 0;
1089 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001090 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001091 case GL_MAX_VERTEX_ATTRIBS:
1092 case GL_MAX_VERTEX_UNIFORM_VECTORS:
1093 case GL_MAX_VARYING_VECTORS:
1094 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
1095 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
1096 case GL_MAX_TEXTURE_IMAGE_UNITS:
1097 case GL_MAX_FRAGMENT_UNIFORM_VECTORS:
1098 case GL_MAX_RENDERBUFFER_SIZE:
shannon.woods%transgaming.com@gtempaccount.com9790c472013-04-13 03:28:23 +00001099 case GL_MAX_COLOR_ATTACHMENTS_EXT:
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +00001100 case GL_MAX_DRAW_BUFFERS_EXT:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001101 case GL_NUM_SHADER_BINARY_FORMATS:
1102 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
1103 case GL_ARRAY_BUFFER_BINDING:
Vladimir Vukicevic1e514352014-05-13 15:53:06 -07001104 //case GL_FRAMEBUFFER_BINDING: // equivalent to DRAW_FRAMEBUFFER_BINDING_ANGLE
1105 case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE:
1106 case GL_READ_FRAMEBUFFER_BINDING_ANGLE:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001107 case GL_RENDERBUFFER_BINDING:
1108 case GL_CURRENT_PROGRAM:
1109 case GL_PACK_ALIGNMENT:
1110 case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
1111 case GL_UNPACK_ALIGNMENT:
1112 case GL_GENERATE_MIPMAP_HINT:
1113 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
1114 case GL_RED_BITS:
1115 case GL_GREEN_BITS:
1116 case GL_BLUE_BITS:
1117 case GL_ALPHA_BITS:
1118 case GL_DEPTH_BITS:
1119 case GL_STENCIL_BITS:
1120 case GL_ELEMENT_ARRAY_BUFFER_BINDING:
1121 case GL_CULL_FACE_MODE:
1122 case GL_FRONT_FACE:
1123 case GL_ACTIVE_TEXTURE:
1124 case GL_STENCIL_FUNC:
1125 case GL_STENCIL_VALUE_MASK:
1126 case GL_STENCIL_REF:
1127 case GL_STENCIL_FAIL:
1128 case GL_STENCIL_PASS_DEPTH_FAIL:
1129 case GL_STENCIL_PASS_DEPTH_PASS:
1130 case GL_STENCIL_BACK_FUNC:
1131 case GL_STENCIL_BACK_VALUE_MASK:
1132 case GL_STENCIL_BACK_REF:
1133 case GL_STENCIL_BACK_FAIL:
1134 case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
1135 case GL_STENCIL_BACK_PASS_DEPTH_PASS:
1136 case GL_DEPTH_FUNC:
1137 case GL_BLEND_SRC_RGB:
1138 case GL_BLEND_SRC_ALPHA:
1139 case GL_BLEND_DST_RGB:
1140 case GL_BLEND_DST_ALPHA:
1141 case GL_BLEND_EQUATION_RGB:
1142 case GL_BLEND_EQUATION_ALPHA:
1143 case GL_STENCIL_WRITEMASK:
1144 case GL_STENCIL_BACK_WRITEMASK:
1145 case GL_STENCIL_CLEAR_VALUE:
1146 case GL_SUBPIXEL_BITS:
1147 case GL_MAX_TEXTURE_SIZE:
1148 case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
1149 case GL_SAMPLE_BUFFERS:
1150 case GL_SAMPLES:
1151 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
1152 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
1153 case GL_TEXTURE_BINDING_2D:
1154 case GL_TEXTURE_BINDING_CUBE_MAP:
1155 case GL_RESET_NOTIFICATION_STRATEGY_EXT:
1156 case GL_NUM_PROGRAM_BINARY_FORMATS_OES:
1157 case GL_PROGRAM_BINARY_FORMATS_OES:
1158 {
1159 *type = GL_INT;
1160 *numParams = 1;
1161 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001162 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001163 case GL_MAX_SAMPLES_ANGLE:
1164 {
Geoff Langc0b9ef42014-07-02 10:02:37 -04001165 if (mExtensions.framebufferMultisample)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001166 {
1167 *type = GL_INT;
1168 *numParams = 1;
1169 }
1170 else
1171 {
1172 return false;
1173 }
1174 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001175 return true;
Shannon Woods158c4382014-05-06 13:00:07 -04001176 case GL_PIXEL_PACK_BUFFER_BINDING:
1177 case GL_PIXEL_UNPACK_BUFFER_BINDING:
1178 {
Geoff Langc0b9ef42014-07-02 10:02:37 -04001179 if (mExtensions.pixelBufferObject)
Shannon Woods158c4382014-05-06 13:00:07 -04001180 {
1181 *type = GL_INT;
1182 *numParams = 1;
1183 }
1184 else
1185 {
1186 return false;
1187 }
1188 }
1189 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001190 case GL_MAX_VIEWPORT_DIMS:
1191 {
1192 *type = GL_INT;
1193 *numParams = 2;
1194 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001195 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001196 case GL_VIEWPORT:
1197 case GL_SCISSOR_BOX:
1198 {
1199 *type = GL_INT;
1200 *numParams = 4;
1201 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001202 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001203 case GL_SHADER_COMPILER:
1204 case GL_SAMPLE_COVERAGE_INVERT:
1205 case GL_DEPTH_WRITEMASK:
1206 case GL_CULL_FACE: // CULL_FACE through DITHER are natural to IsEnabled,
1207 case GL_POLYGON_OFFSET_FILL: // but can be retrieved through the Get{Type}v queries.
1208 case GL_SAMPLE_ALPHA_TO_COVERAGE: // For this purpose, they are treated here as bool-natural
1209 case GL_SAMPLE_COVERAGE:
1210 case GL_SCISSOR_TEST:
1211 case GL_STENCIL_TEST:
1212 case GL_DEPTH_TEST:
1213 case GL_BLEND:
1214 case GL_DITHER:
1215 case GL_CONTEXT_ROBUST_ACCESS_EXT:
1216 {
1217 *type = GL_BOOL;
1218 *numParams = 1;
1219 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001220 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001221 case GL_COLOR_WRITEMASK:
1222 {
1223 *type = GL_BOOL;
1224 *numParams = 4;
1225 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001226 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001227 case GL_POLYGON_OFFSET_FACTOR:
1228 case GL_POLYGON_OFFSET_UNITS:
1229 case GL_SAMPLE_COVERAGE_VALUE:
1230 case GL_DEPTH_CLEAR_VALUE:
1231 case GL_LINE_WIDTH:
1232 {
1233 *type = GL_FLOAT;
1234 *numParams = 1;
1235 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001236 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001237 case GL_ALIASED_LINE_WIDTH_RANGE:
1238 case GL_ALIASED_POINT_SIZE_RANGE:
1239 case GL_DEPTH_RANGE:
1240 {
1241 *type = GL_FLOAT;
1242 *numParams = 2;
1243 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001244 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001245 case GL_COLOR_CLEAR_VALUE:
1246 case GL_BLEND_COLOR:
1247 {
1248 *type = GL_FLOAT;
1249 *numParams = 4;
1250 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001251 return true;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00001252 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
Geoff Langc0b9ef42014-07-02 10:02:37 -04001253 if (!mExtensions.maxTextureAnisotropy)
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00001254 {
1255 return false;
1256 }
1257 *type = GL_FLOAT;
1258 *numParams = 1;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001259 return true;
1260 }
1261
1262 if (mClientVersion < 3)
1263 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001264 return false;
1265 }
1266
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001267 // Check for ES3.0+ parameter names
1268 switch (pname)
1269 {
shannonwoods@chromium.org97c3d502013-05-30 00:04:34 +00001270 case GL_MAX_UNIFORM_BUFFER_BINDINGS:
1271 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT:
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001272 case GL_UNIFORM_BUFFER_BINDING:
1273 case GL_TRANSFORM_FEEDBACK_BINDING:
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +00001274 case GL_COPY_READ_BUFFER_BINDING:
1275 case GL_COPY_WRITE_BUFFER_BINDING:
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +00001276 case GL_TEXTURE_BINDING_3D:
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +00001277 case GL_TEXTURE_BINDING_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.comc1fdf6b2013-04-13 03:44:41 +00001278 case GL_MAX_3D_TEXTURE_SIZE:
shannon.woods%transgaming.com@gtempaccount.coma98a8112013-04-13 03:45:57 +00001279 case GL_MAX_ARRAY_TEXTURE_LAYERS:
shannonwoods@chromium.orgf2d76f82013-05-30 00:06:32 +00001280 case GL_MAX_VERTEX_UNIFORM_BLOCKS:
1281 case GL_MAX_FRAGMENT_UNIFORM_BLOCKS:
1282 case GL_MAX_COMBINED_UNIFORM_BLOCKS:
Geoff Langd3ff9002014-05-08 11:19:27 -04001283 case GL_MAX_VARYING_COMPONENTS:
Jamie Madillefb3bd12013-07-02 11:57:05 -04001284 case GL_VERTEX_ARRAY_BINDING:
Jamie Madill38850df2013-07-19 16:36:55 -04001285 case GL_MAX_VERTEX_UNIFORM_COMPONENTS:
1286 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:
Geoff Lang23c81692013-08-12 10:46:58 -04001287 case GL_NUM_EXTENSIONS:
Jamie Madillee7010d2013-10-17 10:45:47 -04001288 case GL_MAJOR_VERSION:
1289 case GL_MINOR_VERSION:
Jamie Madill13a2f852013-12-11 16:35:08 -05001290 case GL_MAX_ELEMENTS_INDICES:
1291 case GL_MAX_ELEMENTS_VERTICES:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001292 case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:
Jamie Madill2e503552013-12-19 13:48:34 -05001293 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001294 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001295 {
1296 *type = GL_INT;
1297 *numParams = 1;
1298 }
1299 return true;
Jamie Madill0fda9862013-07-19 16:36:55 -04001300
1301 case GL_MAX_ELEMENT_INDEX:
1302 case GL_MAX_UNIFORM_BLOCK_SIZE:
1303 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:
1304 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:
1305 case GL_MAX_SERVER_WAIT_TIMEOUT:
1306 {
1307 *type = GL_INT_64_ANGLEX;
1308 *numParams = 1;
1309 }
1310 return true;
Jamie Madill2e503552013-12-19 13:48:34 -05001311
1312 case GL_TRANSFORM_FEEDBACK_ACTIVE:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001313 case GL_TRANSFORM_FEEDBACK_PAUSED:
Jamie Madill2e503552013-12-19 13:48:34 -05001314 {
1315 *type = GL_BOOL;
1316 *numParams = 1;
1317 }
1318 return true;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001319 }
1320
1321 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001322}
1323
Shannon Woods1b2fb852013-08-19 14:28:48 -04001324bool Context::getIndexedQueryParameterInfo(GLenum target, GLenum *type, unsigned int *numParams)
1325{
1326 if (mClientVersion < 3)
1327 {
1328 return false;
1329 }
1330
1331 switch (target)
1332 {
1333 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
1334 case GL_UNIFORM_BUFFER_BINDING:
1335 {
1336 *type = GL_INT;
1337 *numParams = 1;
1338 }
1339 return true;
1340 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
1341 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
1342 case GL_UNIFORM_BUFFER_START:
1343 case GL_UNIFORM_BUFFER_SIZE:
1344 {
1345 *type = GL_INT_64_ANGLEX;
1346 *numParams = 1;
1347 }
1348 }
1349
1350 return false;
1351}
1352
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001353// Applies the render target surface, depth stencil surface, viewport rectangle and
daniel@transgaming.com12985182012-12-20 20:56:31 +00001354// scissor rectangle to the renderer
1355bool Context::applyRenderTarget(GLenum drawMode, bool ignoreViewport)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001356{
Shannon Woods53a94a82014-06-24 15:20:36 -04001357 Framebuffer *framebufferObject = mState.getDrawFramebuffer();
Jamie Madill13f7d7d2014-06-20 13:21:27 -04001358 ASSERT(framebufferObject && framebufferObject->completeness() == GL_FRAMEBUFFER_COMPLETE);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001359
daniel@transgaming.com8a8b24c2012-11-28 19:36:26 +00001360 mRenderer->applyRenderTarget(framebufferObject);
1361
Shannon Woods53a94a82014-06-24 15:20:36 -04001362 float nearZ, farZ;
1363 mState.getDepthRange(&nearZ, &farZ);
1364 if (!mRenderer->setViewport(mState.getViewport(), nearZ, farZ, drawMode, mState.getRasterizerState().frontFace,
shannon.woods@transgaming.com0b236e22013-01-25 21:57:07 +00001365 ignoreViewport))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001366 {
daniel@transgaming.com3ca082c2012-11-28 19:41:07 +00001367 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001368 }
1369
Shannon Woods53a94a82014-06-24 15:20:36 -04001370 mRenderer->setScissorRectangle(mState.getScissor(), mState.isScissorTestEnabled());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001371
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001372 return true;
1373}
1374
1375// Applies the fixed-function state (culling, depth test, alpha blending, stenciling, etc) to the Direct3D 9 device
1376void Context::applyState(GLenum drawMode)
1377{
Shannon Woods53a94a82014-06-24 15:20:36 -04001378 Framebuffer *framebufferObject = mState.getDrawFramebuffer();
Nicolas Capensfd396552013-06-18 21:41:30 -04001379 int samples = framebufferObject->getSamples();
1380
Shannon Woods53a94a82014-06-24 15:20:36 -04001381 RasterizerState rasterizer = mState.getRasterizerState();
1382 rasterizer.pointDrawMode = (drawMode == GL_POINTS);
1383 rasterizer.multiSample = (samples != 0);
1384
1385 mRenderer->setRasterizerState(rasterizer);
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001386
1387 unsigned int mask = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -04001388 if (mState.isSampleCoverageEnabled())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001389 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001390 GLclampf coverageValue;
1391 bool coverageInvert = false;
1392 mState.getSampleCoverageParams(&coverageValue, &coverageInvert);
1393 if (coverageValue != 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001394 {
Jamie Madill893ab082014-05-16 16:56:10 -04001395
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001396 float threshold = 0.5f;
1397
Nicolas Capensfd396552013-06-18 21:41:30 -04001398 for (int i = 0; i < samples; ++i)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001399 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001400 mask <<= 1;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001401
Shannon Woods53a94a82014-06-24 15:20:36 -04001402 if ((i + 1) * coverageValue >= threshold)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001403 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001404 threshold += 1.0f;
1405 mask |= 1;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001406 }
1407 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001408 }
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001409
Shannon Woods53a94a82014-06-24 15:20:36 -04001410 if (coverageInvert)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001411 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001412 mask = ~mask;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001413 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001414 }
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001415 else
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001416 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001417 mask = 0xFFFFFFFF;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001418 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001419 mRenderer->setBlendState(framebufferObject, mState.getBlendState(), mState.getBlendColor(), mask);
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001420
Shannon Woods53a94a82014-06-24 15:20:36 -04001421 mRenderer->setDepthStencilState(mState.getDepthStencilState(), mState.getStencilRef(), mState.getStencilBackRef(),
1422 rasterizer.frontFace == GL_CCW);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001423}
1424
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001425// Applies the shaders and shader constants to the Direct3D 9 device
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001426void Context::applyShaders(ProgramBinary *programBinary, bool transformFeedbackActive)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001427{
Shannon Woods53a94a82014-06-24 15:20:36 -04001428 const VertexAttribute *vertexAttributes = mState.getVertexArray()->getVertexAttributes();
Jamie Madillc5a83002014-02-14 16:41:25 -05001429
1430 VertexFormat inputLayout[gl::MAX_VERTEX_ATTRIBS];
Shannon Woods53a94a82014-06-24 15:20:36 -04001431 VertexFormat::GetInputLayout(inputLayout, programBinary, vertexAttributes, mState.getVertexAttribCurrentValues());
Jamie Madillc5a83002014-02-14 16:41:25 -05001432
Shannon Woods53a94a82014-06-24 15:20:36 -04001433 const Framebuffer *fbo = mState.getDrawFramebuffer();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001434
Shannon Woods53a94a82014-06-24 15:20:36 -04001435 mRenderer->applyShaders(programBinary, inputLayout, fbo, mState.getRasterizerState().rasterizerDiscard, transformFeedbackActive);
Geoff Lang0550d032014-01-30 11:29:07 -05001436
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001437 programBinary->applyUniforms();
1438}
1439
Geoff Lang43b00422014-05-12 16:28:07 -04001440size_t Context::getCurrentTexturesAndSamplerStates(ProgramBinary *programBinary, SamplerType type, Texture **outTextures,
1441 TextureType *outTextureTypes, SamplerState *outSamplers)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001442{
Geoff Lang43b00422014-05-12 16:28:07 -04001443 size_t samplerRange = programBinary->getUsedSamplerRange(type);
1444 for (size_t i = 0; i < samplerRange; i++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001445 {
Geoff Lang43b00422014-05-12 16:28:07 -04001446 outTextureTypes[i] = programBinary->getSamplerTextureType(type, i);
1447 GLint textureUnit = programBinary->getSamplerMapping(type, i); // OpenGL texture image unit index
1448 if (textureUnit != -1)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001449 {
Geoff Lang43b00422014-05-12 16:28:07 -04001450 outTextures[i] = getSamplerTexture(textureUnit, outTextureTypes[i]);
Brandon Jonesa328d562014-07-01 13:52:40 -07001451 outTextures[i]->getSamplerStateWithNativeOffset(&outSamplers[i]);
Shannon Woods53a94a82014-06-24 15:20:36 -04001452 Sampler *samplerObject = mState.getSampler(textureUnit);
1453 if (samplerObject)
Geoff Lang43b00422014-05-12 16:28:07 -04001454 {
Geoff Lang43b00422014-05-12 16:28:07 -04001455 samplerObject->getState(&outSamplers[i]);
1456 }
Geoff Lange2e0ce02013-09-17 17:05:08 -04001457 }
Geoff Lang43b00422014-05-12 16:28:07 -04001458 else
Geoff Lange2e0ce02013-09-17 17:05:08 -04001459 {
Geoff Lang43b00422014-05-12 16:28:07 -04001460 outTextures[i] = NULL;
Geoff Lange2e0ce02013-09-17 17:05:08 -04001461 }
1462 }
Geoff Lang43b00422014-05-12 16:28:07 -04001463
1464 return samplerRange;
Geoff Lange2e0ce02013-09-17 17:05:08 -04001465}
1466
Geoff Lang43b00422014-05-12 16:28:07 -04001467void Context::generateSwizzles(Texture *textures[], size_t count)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001468{
Geoff Lang43b00422014-05-12 16:28:07 -04001469 for (size_t i = 0; i < count; i++)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001470 {
Brandon Jonesa328d562014-07-01 13:52:40 -07001471 if (textures[i] && textures[i]->getSamplerState().swizzleRequired())
Geoff Lang43b00422014-05-12 16:28:07 -04001472 {
1473 mRenderer->generateSwizzle(textures[i]);
1474 }
Geoff Lange2e0ce02013-09-17 17:05:08 -04001475 }
1476}
1477
1478// For each Direct3D sampler of either the pixel or vertex stage,
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001479// looks up the corresponding OpenGL texture image unit and texture type,
1480// and sets the texture and its addressing/filtering state (or NULL when inactive).
Geoff Lang43b00422014-05-12 16:28:07 -04001481void Context::applyTextures(SamplerType shaderType, Texture *textures[], TextureType *textureTypes, SamplerState *samplers,
1482 size_t textureCount, const FramebufferTextureSerialArray& framebufferSerials,
1483 size_t framebufferSerialCount)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001484{
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001485 // Range of Direct3D samplers of given sampler type
Geoff Lang43b00422014-05-12 16:28:07 -04001486 size_t samplerCount = (shaderType == SAMPLER_PIXEL) ? MAX_TEXTURE_IMAGE_UNITS
1487 : mRenderer->getMaxVertexTextureImageUnits();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001488
Geoff Lang43b00422014-05-12 16:28:07 -04001489 for (size_t samplerIndex = 0; samplerIndex < textureCount; samplerIndex++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001490 {
Geoff Lang43b00422014-05-12 16:28:07 -04001491 Texture *texture = textures[samplerIndex];
1492 const SamplerState &sampler = samplers[samplerIndex];
1493 TextureType textureType = textureTypes[samplerIndex];
1494
1495 if (texture)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001496 {
Geoff Lang43b00422014-05-12 16:28:07 -04001497 // TODO: std::binary_search may become unavailable using older versions of GCC
Brandon Jones6053a522014-07-25 16:22:09 -07001498 if (texture->isSamplerComplete(sampler, mTextureCaps, mExtensions, mClientVersion) &&
Geoff Lang43b00422014-05-12 16:28:07 -04001499 !std::binary_search(framebufferSerials.begin(), framebufferSerials.begin() + framebufferSerialCount, texture->getTextureSerial()))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001500 {
Geoff Lang43b00422014-05-12 16:28:07 -04001501 mRenderer->setSamplerState(shaderType, samplerIndex, sampler);
1502 mRenderer->setTexture(shaderType, samplerIndex, texture);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001503 }
daniel@transgaming.come33c8bf2013-01-11 04:11:33 +00001504 else
1505 {
Geoff Lang43b00422014-05-12 16:28:07 -04001506 Texture *incompleteTexture = getIncompleteTexture(textureType);
1507 mRenderer->setTexture(shaderType, samplerIndex, incompleteTexture);
daniel@transgaming.come33c8bf2013-01-11 04:11:33 +00001508 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001509 }
1510 else
1511 {
Geoff Lang43b00422014-05-12 16:28:07 -04001512 mRenderer->setTexture(shaderType, samplerIndex, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001513 }
1514 }
1515
Geoff Lang43b00422014-05-12 16:28:07 -04001516 for (size_t samplerIndex = textureCount; samplerIndex < samplerCount; samplerIndex++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001517 {
Geoff Lang43b00422014-05-12 16:28:07 -04001518 mRenderer->setTexture(shaderType, samplerIndex, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001519 }
1520}
1521
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001522bool Context::applyUniformBuffers()
1523{
Shannon Woods53a94a82014-06-24 15:20:36 -04001524 Program *programObject = getProgram(mState.getCurrentProgramId());
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001525 ProgramBinary *programBinary = programObject->getProgramBinary();
1526
1527 std::vector<gl::Buffer*> boundBuffers;
1528
1529 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < programBinary->getActiveUniformBlockCount(); uniformBlockIndex++)
1530 {
1531 GLuint blockBinding = programObject->getUniformBlockBinding(uniformBlockIndex);
Shannon Woods53a94a82014-06-24 15:20:36 -04001532
1533 if (mState.getIndexedUniformBuffer(blockBinding)->id() == 0)
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001534 {
1535 // undefined behaviour
1536 return false;
1537 }
1538 else
1539 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001540 Buffer *uniformBuffer = mState.getIndexedUniformBuffer(blockBinding);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001541 ASSERT(uniformBuffer);
1542 boundBuffers.push_back(uniformBuffer);
1543 }
1544 }
1545
1546 return programBinary->applyUniformBuffers(boundBuffers);
1547}
1548
Geoff Langeeba6e12014-02-03 13:12:30 -05001549bool Context::applyTransformFeedbackBuffers()
1550{
Shannon Woods53a94a82014-06-24 15:20:36 -04001551 TransformFeedback *curTransformFeedback = mState.getCurrentTransformFeedback();
Geoff Langeeba6e12014-02-03 13:12:30 -05001552 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
1553 {
1554 Buffer *transformFeedbackBuffers[IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS];
1555 GLintptr transformFeedbackOffsets[IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS];
1556 for (size_t i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
1557 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001558 transformFeedbackBuffers[i] = mState.getIndexedTransformFeedbackBuffer(i);
1559 transformFeedbackOffsets[i] = mState.getIndexedTransformFeedbackBufferOffset(i);
Geoff Langeeba6e12014-02-03 13:12:30 -05001560 }
1561 mRenderer->applyTransformFeedbackBuffers(transformFeedbackBuffers, transformFeedbackOffsets);
1562 return true;
1563 }
1564 else
1565 {
1566 return false;
1567 }
1568}
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001569
Geoff Langeeba6e12014-02-03 13:12:30 -05001570void Context::markTransformFeedbackUsage()
1571{
1572 for (size_t i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
1573 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001574 Buffer *buffer = mState.getIndexedTransformFeedbackBuffer(i);
Geoff Langeeba6e12014-02-03 13:12:30 -05001575 if (buffer)
1576 {
1577 buffer->markTransformFeedbackUsage();
1578 }
1579 }
1580}
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001581
1582void Context::clear(GLbitfield mask)
1583{
Shannon Woods53a94a82014-06-24 15:20:36 -04001584 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001585 {
1586 return;
1587 }
1588
Shannon Woods53a94a82014-06-24 15:20:36 -04001589 ClearParameters clearParams = mState.getClearParameters(mask);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001590
daniel@transgaming.com12985182012-12-20 20:56:31 +00001591 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001592 {
1593 return;
1594 }
1595
Shannon Woods53a94a82014-06-24 15:20:36 -04001596 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001597}
1598
Geoff Lang42359ca2013-08-21 13:25:17 -04001599void Context::clearBufferfv(GLenum buffer, int drawbuffer, const float *values)
1600{
Shannon Woods53a94a82014-06-24 15:20:36 -04001601 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001602 {
1603 return;
1604 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001605
Geoff Lang0550d032014-01-30 11:29:07 -05001606 // glClearBufferfv can be called to clear the color buffer or depth buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001607 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001608
1609 if (buffer == GL_COLOR)
1610 {
1611 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1612 {
1613 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1614 }
1615 clearParams.colorFClearValue = ColorF(values[0], values[1], values[2], values[3]);
1616 clearParams.colorClearType = GL_FLOAT;
1617 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001618
1619 if (buffer == GL_DEPTH)
1620 {
1621 clearParams.clearDepth = true;
1622 clearParams.depthClearValue = values[0];
1623 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001624
1625 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1626 {
1627 return;
1628 }
1629
Shannon Woods53a94a82014-06-24 15:20:36 -04001630 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001631}
1632
1633void Context::clearBufferuiv(GLenum buffer, int drawbuffer, const unsigned int *values)
1634{
Shannon Woods53a94a82014-06-24 15:20:36 -04001635 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001636 {
1637 return;
1638 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001639
Geoff Lang0550d032014-01-30 11:29:07 -05001640 // glClearBufferuv can only be called to clear a color buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001641 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001642 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1643 {
1644 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1645 }
1646 clearParams.colorUIClearValue = ColorUI(values[0], values[1], values[2], values[3]);
1647 clearParams.colorClearType = GL_UNSIGNED_INT;
Geoff Lang42359ca2013-08-21 13:25:17 -04001648
1649 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1650 {
1651 return;
1652 }
1653
Shannon Woods53a94a82014-06-24 15:20:36 -04001654 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001655}
1656
1657void Context::clearBufferiv(GLenum buffer, int drawbuffer, const int *values)
1658{
Shannon Woods53a94a82014-06-24 15:20:36 -04001659 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001660 {
1661 return;
1662 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001663
Geoff Lang0550d032014-01-30 11:29:07 -05001664 // glClearBufferfv can be called to clear the color buffer or stencil buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001665 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001666
1667 if (buffer == GL_COLOR)
1668 {
1669 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1670 {
1671 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1672 }
1673 clearParams.colorIClearValue = ColorI(values[0], values[1], values[2], values[3]);
1674 clearParams.colorClearType = GL_INT;
1675 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001676
1677 if (buffer == GL_STENCIL)
1678 {
1679 clearParams.clearStencil = true;
1680 clearParams.stencilClearValue = values[1];
1681 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001682
1683 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1684 {
1685 return;
1686 }
1687
Shannon Woods53a94a82014-06-24 15:20:36 -04001688 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001689}
1690
1691void Context::clearBufferfi(GLenum buffer, int drawbuffer, float depth, int stencil)
1692{
Shannon Woods53a94a82014-06-24 15:20:36 -04001693 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001694 {
1695 return;
1696 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001697
Geoff Lang0550d032014-01-30 11:29:07 -05001698 // glClearBufferfi can only be called to clear a depth stencil buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001699 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001700 clearParams.clearDepth = true;
1701 clearParams.depthClearValue = depth;
1702 clearParams.clearStencil = true;
1703 clearParams.stencilClearValue = stencil;
Geoff Lang42359ca2013-08-21 13:25:17 -04001704
1705 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1706 {
1707 return;
1708 }
1709
Shannon Woods53a94a82014-06-24 15:20:36 -04001710 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001711}
1712
1713void Context::readPixels(GLint x, GLint y, GLsizei width, GLsizei height,
1714 GLenum format, GLenum type, GLsizei *bufSize, void* pixels)
1715{
Shannon Woods53a94a82014-06-24 15:20:36 -04001716 gl::Framebuffer *framebuffer = mState.getReadFramebuffer();
Geoff Lang42359ca2013-08-21 13:25:17 -04001717
Geoff Lang5d601382014-07-22 15:14:06 -04001718 GLenum sizedInternalFormat = GetSizedInternalFormat(format, type);
1719 const InternalFormat &sizedFormatInfo = GetInternalFormatInfo(sizedInternalFormat);
1720 GLuint outputPitch = sizedFormatInfo.computeRowPitch(type, width, mState.getPackAlignment());
Geoff Lang42359ca2013-08-21 13:25:17 -04001721
Shannon Woods53a94a82014-06-24 15:20:36 -04001722 mRenderer->readPixels(framebuffer, x, y, width, height, format, type, outputPitch, mState.getPackState(), pixels);
Geoff Lang42359ca2013-08-21 13:25:17 -04001723}
1724
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001725void Context::drawArrays(GLenum mode, GLint first, GLsizei count, GLsizei instances)
1726{
Shannon Woods53a94a82014-06-24 15:20:36 -04001727 ASSERT(mState.getCurrentProgramId() != 0);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001728
Shannon Woods53a94a82014-06-24 15:20:36 -04001729 ProgramBinary *programBinary = mState.getCurrentProgramBinary();
Jamie Madilld4cfa572014-07-08 10:00:32 -04001730 programBinary->updateSamplerMapping();
Geoff Lange2e0ce02013-09-17 17:05:08 -04001731
Geoff Lang43b00422014-05-12 16:28:07 -04001732 Texture *vsTextures[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1733 TextureType vsTextureTypes[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1734 SamplerState vsSamplers[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1735 size_t vsTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers);
1736
1737 Texture *psTextures[MAX_TEXTURE_IMAGE_UNITS];
1738 TextureType psTextureTypes[MAX_TEXTURE_IMAGE_UNITS];
1739 SamplerState psSamplers[MAX_TEXTURE_IMAGE_UNITS];
1740 size_t psTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers);
1741
1742 generateSwizzles(vsTextures, vsTextureCount);
1743 generateSwizzles(psTextures, psTextureCount);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001744
daniel@transgaming.com91207b72012-11-28 20:56:43 +00001745 if (!mRenderer->applyPrimitiveType(mode, count))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001746 {
1747 return;
1748 }
1749
daniel@transgaming.com12985182012-12-20 20:56:31 +00001750 if (!applyRenderTarget(mode, false))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001751 {
1752 return;
1753 }
1754
1755 applyState(mode);
1756
Shannon Woods53a94a82014-06-24 15:20:36 -04001757 GLenum err = mRenderer->applyVertexBuffer(programBinary, mState.getVertexArray()->getVertexAttributes(), mState.getVertexAttribCurrentValues(), first, count, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001758 if (err != GL_NO_ERROR)
1759 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001760 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001761 }
1762
Geoff Langeeba6e12014-02-03 13:12:30 -05001763 bool transformFeedbackActive = applyTransformFeedbackBuffers();
1764
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001765 applyShaders(programBinary, transformFeedbackActive);
Geoff Lang43b00422014-05-12 16:28:07 -04001766
1767 FramebufferTextureSerialArray frameBufferSerials;
1768 size_t framebufferSerialCount = getBoundFramebufferTextureSerials(&frameBufferSerials);
1769
1770 applyTextures(SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers, vsTextureCount, frameBufferSerials, framebufferSerialCount);
1771 applyTextures(SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers, psTextureCount, frameBufferSerials, framebufferSerialCount);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001772
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001773 if (!applyUniformBuffers())
1774 {
1775 return;
1776 }
1777
daniel@transgaming.com087e5782012-09-17 21:28:47 +00001778 if (!skipDraw(mode))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001779 {
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001780 mRenderer->drawArrays(mode, count, instances, transformFeedbackActive);
Geoff Langeeba6e12014-02-03 13:12:30 -05001781
1782 if (transformFeedbackActive)
1783 {
1784 markTransformFeedbackUsage();
1785 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001786 }
1787}
1788
1789void Context::drawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instances)
1790{
Shannon Woods53a94a82014-06-24 15:20:36 -04001791 ASSERT(mState.getCurrentProgramId() != 0);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001792
Shannon Woods53a94a82014-06-24 15:20:36 -04001793 ProgramBinary *programBinary = mState.getCurrentProgramBinary();
Jamie Madilld4cfa572014-07-08 10:00:32 -04001794 programBinary->updateSamplerMapping();
Geoff Lange2e0ce02013-09-17 17:05:08 -04001795
Geoff Lang43b00422014-05-12 16:28:07 -04001796 Texture *vsTextures[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1797 TextureType vsTextureTypes[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1798 SamplerState vsSamplers[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1799 size_t vsTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers);
1800
1801 Texture *psTextures[MAX_TEXTURE_IMAGE_UNITS];
1802 TextureType psTextureTypes[MAX_TEXTURE_IMAGE_UNITS];
1803 SamplerState psSamplers[MAX_TEXTURE_IMAGE_UNITS];
1804 size_t psTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers);
1805
1806 generateSwizzles(vsTextures, vsTextureCount);
1807 generateSwizzles(psTextures, psTextureCount);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001808
daniel@transgaming.com91207b72012-11-28 20:56:43 +00001809 if (!mRenderer->applyPrimitiveType(mode, count))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001810 {
1811 return;
1812 }
1813
daniel@transgaming.com12985182012-12-20 20:56:31 +00001814 if (!applyRenderTarget(mode, false))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001815 {
1816 return;
1817 }
1818
1819 applyState(mode);
1820
Shannon Woods53a94a82014-06-24 15:20:36 -04001821 VertexArray *vao = mState.getVertexArray();
daniel@transgaming.com31240482012-11-28 21:06:41 +00001822 rx::TranslatedIndexData indexInfo;
Jamie Madill57a89722013-07-02 11:57:03 -04001823 GLenum err = mRenderer->applyIndexBuffer(indices, vao->getElementArrayBuffer(), count, mode, type, &indexInfo);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001824 if (err != GL_NO_ERROR)
1825 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001826 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001827 }
1828
Jamie Madill39b43462014-08-18 16:39:50 -04001829 GLsizei vertexCount = indexInfo.indexRange.length() + 1;
1830 err = mRenderer->applyVertexBuffer(programBinary, vao->getVertexAttributes(),
1831 mState.getVertexAttribCurrentValues(),
1832 indexInfo.indexRange.start, vertexCount, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001833 if (err != GL_NO_ERROR)
1834 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001835 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001836 }
1837
Geoff Langeeba6e12014-02-03 13:12:30 -05001838 bool transformFeedbackActive = applyTransformFeedbackBuffers();
1839 // Transform feedback is not allowed for DrawElements, this error should have been caught at the API validation
1840 // layer.
1841 ASSERT(!transformFeedbackActive);
1842
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001843 applyShaders(programBinary, transformFeedbackActive);
Geoff Lang43b00422014-05-12 16:28:07 -04001844
1845 FramebufferTextureSerialArray frameBufferSerials;
1846 size_t framebufferSerialCount = getBoundFramebufferTextureSerials(&frameBufferSerials);
1847
1848 applyTextures(SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers, vsTextureCount, frameBufferSerials, framebufferSerialCount);
1849 applyTextures(SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers, psTextureCount, frameBufferSerials, framebufferSerialCount);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001850
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001851 if (!applyUniformBuffers())
1852 {
1853 return;
1854 }
1855
daniel@transgaming.com087e5782012-09-17 21:28:47 +00001856 if (!skipDraw(mode))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001857 {
Jamie Madill57a89722013-07-02 11:57:03 -04001858 mRenderer->drawElements(mode, count, type, indices, vao->getElementArrayBuffer(), indexInfo, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001859 }
1860}
1861
1862// Implements glFlush when block is false, glFinish when block is true
1863void Context::sync(bool block)
1864{
daniel@transgaming.comef21ab22012-10-31 17:52:47 +00001865 mRenderer->sync(block);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001866}
1867
Geoff Langda5777c2014-07-11 09:52:58 -04001868void Context::recordError(const Error &error)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001869{
Geoff Langda5777c2014-07-11 09:52:58 -04001870 if (error.isError())
1871 {
1872 mErrors.insert(error.getCode());
1873 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001874}
1875
1876// Get one of the recorded errors and clear its flag, if any.
1877// [OpenGL ES 2.0.24] section 2.5 page 13.
1878GLenum Context::getError()
1879{
Geoff Langda5777c2014-07-11 09:52:58 -04001880 if (mErrors.empty())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001881 {
Geoff Langda5777c2014-07-11 09:52:58 -04001882 return GL_NO_ERROR;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001883 }
Geoff Langda5777c2014-07-11 09:52:58 -04001884 else
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001885 {
Geoff Langda5777c2014-07-11 09:52:58 -04001886 GLenum error = *mErrors.begin();
1887 mErrors.erase(mErrors.begin());
1888 return error;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001889 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001890}
1891
1892GLenum Context::getResetStatus()
1893{
shannon.woods@transgaming.comddd6c802013-02-28 23:05:14 +00001894 if (mResetStatus == GL_NO_ERROR && !mContextLost)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001895 {
daniel@transgaming.comf688c0d2012-10-31 17:52:57 +00001896 // mResetStatus will be set by the markContextLost callback
1897 // in the case a notification is sent
1898 mRenderer->testDeviceLost(true);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001899 }
1900
1901 GLenum status = mResetStatus;
1902
1903 if (mResetStatus != GL_NO_ERROR)
1904 {
shannon.woods@transgaming.comddd6c802013-02-28 23:05:14 +00001905 ASSERT(mContextLost);
1906
daniel@transgaming.com621ce052012-10-31 17:52:29 +00001907 if (mRenderer->testDeviceResettable())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001908 {
1909 mResetStatus = GL_NO_ERROR;
1910 }
1911 }
Jamie Madill893ab082014-05-16 16:56:10 -04001912
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001913 return status;
1914}
1915
1916bool Context::isResetNotificationEnabled()
1917{
1918 return (mResetStrategy == GL_LOSE_CONTEXT_ON_RESET_EXT);
1919}
1920
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00001921int Context::getClientVersion() const
1922{
1923 return mClientVersion;
1924}
1925
Geoff Langcec35902014-04-16 10:52:36 -04001926const Caps &Context::getCaps() const
1927{
Geoff Langc0b9ef42014-07-02 10:02:37 -04001928 return mCaps;
1929}
1930
1931const TextureCapsMap &Context::getTextureCaps() const
1932{
1933 return mTextureCaps;
1934}
1935
1936const Extensions &Context::getExtensions() const
1937{
1938 return mExtensions;
Geoff Langcec35902014-04-16 10:52:36 -04001939}
1940
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001941unsigned int Context::getMaximumCombinedTextureImageUnits() const
1942{
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +00001943 return mRenderer->getMaxCombinedTextureImageUnits();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001944}
1945
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +00001946unsigned int Context::getMaximumCombinedUniformBufferBindings() const
1947{
1948 return mRenderer->getMaxVertexShaderUniformBuffers() +
1949 mRenderer->getMaxFragmentShaderUniformBuffers();
1950}
1951
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +00001952unsigned int Context::getMaxTransformFeedbackBufferBindings() const
1953{
1954 return mRenderer->getMaxTransformFeedbackBuffers();
1955}
1956
shannonwoods@chromium.org97c3d502013-05-30 00:04:34 +00001957GLintptr Context::getUniformBufferOffsetAlignment() const
1958{
1959 // setting a large alignment forces uniform buffers to bind with zero offset
1960 return static_cast<GLintptr>(std::numeric_limits<GLint>::max());
1961}
1962
Jamie Madill893ab082014-05-16 16:56:10 -04001963void Context::getCurrentReadFormatType(GLenum *internalFormat, GLenum *format, GLenum *type)
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001964{
Shannon Woods53a94a82014-06-24 15:20:36 -04001965 Framebuffer *framebuffer = mState.getReadFramebuffer();
Jamie Madill893ab082014-05-16 16:56:10 -04001966 ASSERT(framebuffer && framebuffer->completeness() == GL_FRAMEBUFFER_COMPLETE);
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001967
Jamie Madill3c7fa222014-06-05 13:08:51 -04001968 FramebufferAttachment *attachment = framebuffer->getReadColorbuffer();
1969 ASSERT(attachment);
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001970
Geoff Lang5d601382014-07-22 15:14:06 -04001971 GLenum actualFormat = attachment->getActualFormat();
1972 const InternalFormat &actualFormatInfo = GetInternalFormatInfo(actualFormat);
1973
1974 *internalFormat = actualFormat;
1975 *format = actualFormatInfo.format;
1976 *type = actualFormatInfo.type;
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001977}
1978
Shannon Woods53a94a82014-06-24 15:20:36 -04001979void Context::detachTexture(GLuint texture)
1980{
1981 // Simple pass-through to State's detachTexture method, as textures do not require
1982 // allocation map management either here or in the resource manager at detach time.
1983 // Zero textures are held by the Context, and we don't attempt to request them from
1984 // the State.
1985 mState.detachTexture(texture);
1986}
1987
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001988void Context::detachBuffer(GLuint buffer)
1989{
Shannon Woods53a94a82014-06-24 15:20:36 -04001990 // Buffer detachment is handled by Context, because the buffer must also be
1991 // attached from any VAOs in existence, and Context holds the VAO map.
1992
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001993 // [OpenGL ES 2.0.24] section 2.9 page 22:
1994 // If a buffer object is deleted while it is bound, all bindings to that object in the current context
1995 // (i.e. in the thread that called Delete-Buffers) are reset to zero.
1996
Shannon Woods53a94a82014-06-24 15:20:36 -04001997 mState.removeArrayBufferBinding(buffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001998
Jamie Madill57a89722013-07-02 11:57:03 -04001999 // mark as freed among the vertex array objects
2000 for (auto vaoIt = mVertexArrayMap.begin(); vaoIt != mVertexArrayMap.end(); vaoIt++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002001 {
Jamie Madill57a89722013-07-02 11:57:03 -04002002 vaoIt->second->detachBuffer(buffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002003 }
2004}
2005
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002006void Context::detachFramebuffer(GLuint framebuffer)
2007{
Shannon Woods53a94a82014-06-24 15:20:36 -04002008 // Framebuffer detachment is handled by Context, because 0 is a valid
2009 // Framebuffer object, and a pointer to it must be passed from Context
2010 // to State at binding time.
2011
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002012 // [OpenGL ES 2.0.24] section 4.4 page 107:
2013 // If a framebuffer that is currently bound to the target FRAMEBUFFER is deleted, it is as though
2014 // BindFramebuffer had been executed with the target of FRAMEBUFFER and framebuffer of zero.
2015
Shannon Woods53a94a82014-06-24 15:20:36 -04002016 if (mState.removeReadFramebufferBinding(framebuffer))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002017 {
2018 bindReadFramebuffer(0);
2019 }
2020
Shannon Woods53a94a82014-06-24 15:20:36 -04002021 if (mState.removeDrawFramebufferBinding(framebuffer))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002022 {
2023 bindDrawFramebuffer(0);
2024 }
2025}
2026
2027void Context::detachRenderbuffer(GLuint renderbuffer)
2028{
Shannon Woods53a94a82014-06-24 15:20:36 -04002029 mState.detachRenderbuffer(renderbuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002030}
2031
Jamie Madill57a89722013-07-02 11:57:03 -04002032void Context::detachVertexArray(GLuint vertexArray)
2033{
Shannon Woods53a94a82014-06-24 15:20:36 -04002034 // Vertex array detachment is handled by Context, because 0 is a valid
2035 // VAO, and a pointer to it must be passed from Context to State at
2036 // binding time.
2037
Jamie Madill57a89722013-07-02 11:57:03 -04002038 // [OpenGL ES 3.0.2] section 2.10 page 43:
2039 // If a vertex array object that is currently bound is deleted, the binding
2040 // for that object reverts to zero and the default vertex array becomes current.
Shannon Woods53a94a82014-06-24 15:20:36 -04002041 if (mState.removeVertexArrayBinding(vertexArray))
Jamie Madill57a89722013-07-02 11:57:03 -04002042 {
2043 bindVertexArray(0);
2044 }
2045}
2046
Geoff Langc8058452014-02-03 12:04:11 -05002047void Context::detachTransformFeedback(GLuint transformFeedback)
2048{
Shannon Woods53a94a82014-06-24 15:20:36 -04002049 mState.detachTransformFeedback(transformFeedback);
Geoff Langc8058452014-02-03 12:04:11 -05002050}
2051
Jamie Madilldc356042013-07-19 16:36:57 -04002052void Context::detachSampler(GLuint sampler)
2053{
Shannon Woods53a94a82014-06-24 15:20:36 -04002054 mState.detachSampler(sampler);
Jamie Madilldc356042013-07-19 16:36:57 -04002055}
2056
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002057Texture *Context::getIncompleteTexture(TextureType type)
2058{
2059 Texture *t = mIncompleteTextures[type].get();
2060
2061 if (t == NULL)
2062 {
Jamie Madill88f18f42013-09-18 14:36:19 -04002063 const GLubyte color[] = { 0, 0, 0, 255 };
2064 const PixelUnpackState incompleteUnpackState(1);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002065
2066 switch (type)
2067 {
2068 default:
2069 UNREACHABLE();
2070 // default falls through to TEXTURE_2D
2071
2072 case TEXTURE_2D:
2073 {
Brandon Jones6053a522014-07-25 16:22:09 -07002074 Texture2D *incomplete2d = new Texture2D(mRenderer->createTexture(GL_TEXTURE_2D), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002075 incomplete2d->setImage(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002076 t = incomplete2d;
2077 }
2078 break;
2079
2080 case TEXTURE_CUBE:
2081 {
Brandon Jones6053a522014-07-25 16:22:09 -07002082 TextureCubeMap *incompleteCube = new TextureCubeMap(mRenderer->createTexture(GL_TEXTURE_CUBE_MAP), Texture::INCOMPLETE_TEXTURE_ID);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002083
Jamie Madill88f18f42013-09-18 14:36:19 -04002084 incompleteCube->setImagePosX(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2085 incompleteCube->setImageNegX(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2086 incompleteCube->setImagePosY(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2087 incompleteCube->setImageNegY(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2088 incompleteCube->setImagePosZ(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2089 incompleteCube->setImageNegZ(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002090
2091 t = incompleteCube;
2092 }
2093 break;
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002094
2095 case TEXTURE_3D:
2096 {
Brandon Jones6053a522014-07-25 16:22:09 -07002097 Texture3D *incomplete3d = new Texture3D(mRenderer->createTexture(GL_TEXTURE_3D), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002098 incomplete3d->setImage(0, 1, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002099
2100 t = incomplete3d;
2101 }
2102 break;
2103
2104 case TEXTURE_2D_ARRAY:
2105 {
Brandon Jones6053a522014-07-25 16:22:09 -07002106 Texture2DArray *incomplete2darray = new Texture2DArray(mRenderer->createTexture(GL_TEXTURE_2D_ARRAY), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002107 incomplete2darray->setImage(0, 1, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002108
2109 t = incomplete2darray;
2110 }
2111 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002112 }
2113
2114 mIncompleteTextures[type].set(t);
2115 }
2116
2117 return t;
2118}
2119
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002120bool Context::skipDraw(GLenum drawMode)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002121{
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002122 if (drawMode == GL_POINTS)
2123 {
2124 // ProgramBinary assumes non-point rendering if gl_PointSize isn't written,
2125 // which affects varying interpolation. Since the value of gl_PointSize is
2126 // undefined when not written, just skip drawing to avoid unexpected results.
Shannon Woods53a94a82014-06-24 15:20:36 -04002127 if (!mState.getCurrentProgramBinary()->usesPointSize())
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002128 {
Jamie Madill893ab082014-05-16 16:56:10 -04002129 // This is stictly speaking not an error, but developers should be
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002130 // notified of risking undefined behavior.
2131 ERR("Point rendering without writing to gl_PointSize.");
2132
2133 return true;
2134 }
2135 }
daniel@transgaming.com97c852b2012-12-20 20:56:23 +00002136 else if (IsTriangleMode(drawMode))
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002137 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002138 if (mState.getRasterizerState().cullFace && mState.getRasterizerState().cullMode == GL_FRONT_AND_BACK)
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002139 {
2140 return true;
2141 }
2142 }
2143
2144 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002145}
2146
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002147void Context::setVertexAttribDivisor(GLuint index, GLuint divisor)
2148{
Shannon Woods53a94a82014-06-24 15:20:36 -04002149 mState.getVertexArray()->setVertexAttribDivisor(index, divisor);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002150}
2151
Jamie Madille29d1672013-07-19 16:36:57 -04002152void Context::samplerParameteri(GLuint sampler, GLenum pname, GLint param)
2153{
2154 mResourceManager->checkSamplerAllocation(sampler);
2155
2156 Sampler *samplerObject = getSampler(sampler);
2157 ASSERT(samplerObject);
2158
2159 switch (pname)
2160 {
2161 case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(static_cast<GLenum>(param)); break;
2162 case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(static_cast<GLenum>(param)); break;
2163 case GL_TEXTURE_WRAP_S: samplerObject->setWrapS(static_cast<GLenum>(param)); break;
2164 case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(static_cast<GLenum>(param)); break;
2165 case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(static_cast<GLenum>(param)); break;
2166 case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(static_cast<GLfloat>(param)); break;
2167 case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(static_cast<GLfloat>(param)); break;
2168 case GL_TEXTURE_COMPARE_MODE: samplerObject->setComparisonMode(static_cast<GLenum>(param)); break;
2169 case GL_TEXTURE_COMPARE_FUNC: samplerObject->setComparisonFunc(static_cast<GLenum>(param)); break;
2170 default: UNREACHABLE(); break;
2171 }
2172}
2173
2174void Context::samplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
2175{
2176 mResourceManager->checkSamplerAllocation(sampler);
2177
2178 Sampler *samplerObject = getSampler(sampler);
2179 ASSERT(samplerObject);
2180
2181 switch (pname)
2182 {
Jamie Madill9675b802013-07-19 16:36:59 -04002183 case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(uiround<GLenum>(param)); break;
2184 case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(uiround<GLenum>(param)); break;
2185 case GL_TEXTURE_WRAP_S: samplerObject->setWrapS(uiround<GLenum>(param)); break;
2186 case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(uiround<GLenum>(param)); break;
2187 case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(uiround<GLenum>(param)); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002188 case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(param); break;
2189 case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(param); break;
Jamie Madill9675b802013-07-19 16:36:59 -04002190 case GL_TEXTURE_COMPARE_MODE: samplerObject->setComparisonMode(uiround<GLenum>(param)); break;
2191 case GL_TEXTURE_COMPARE_FUNC: samplerObject->setComparisonFunc(uiround<GLenum>(param)); break;
Jamie Madille29d1672013-07-19 16:36:57 -04002192 default: UNREACHABLE(); break;
2193 }
2194}
2195
Jamie Madill9675b802013-07-19 16:36:59 -04002196GLint Context::getSamplerParameteri(GLuint sampler, GLenum pname)
2197{
2198 mResourceManager->checkSamplerAllocation(sampler);
2199
2200 Sampler *samplerObject = getSampler(sampler);
2201 ASSERT(samplerObject);
2202
2203 switch (pname)
2204 {
2205 case GL_TEXTURE_MIN_FILTER: return static_cast<GLint>(samplerObject->getMinFilter());
2206 case GL_TEXTURE_MAG_FILTER: return static_cast<GLint>(samplerObject->getMagFilter());
2207 case GL_TEXTURE_WRAP_S: return static_cast<GLint>(samplerObject->getWrapS());
2208 case GL_TEXTURE_WRAP_T: return static_cast<GLint>(samplerObject->getWrapT());
2209 case GL_TEXTURE_WRAP_R: return static_cast<GLint>(samplerObject->getWrapR());
2210 case GL_TEXTURE_MIN_LOD: return uiround<GLint>(samplerObject->getMinLod());
2211 case GL_TEXTURE_MAX_LOD: return uiround<GLint>(samplerObject->getMaxLod());
2212 case GL_TEXTURE_COMPARE_MODE: return static_cast<GLint>(samplerObject->getComparisonMode());
2213 case GL_TEXTURE_COMPARE_FUNC: return static_cast<GLint>(samplerObject->getComparisonFunc());
2214 default: UNREACHABLE(); return 0;
2215 }
2216}
2217
2218GLfloat Context::getSamplerParameterf(GLuint sampler, GLenum pname)
2219{
2220 mResourceManager->checkSamplerAllocation(sampler);
2221
2222 Sampler *samplerObject = getSampler(sampler);
2223 ASSERT(samplerObject);
2224
2225 switch (pname)
2226 {
2227 case GL_TEXTURE_MIN_FILTER: return static_cast<GLfloat>(samplerObject->getMinFilter());
2228 case GL_TEXTURE_MAG_FILTER: return static_cast<GLfloat>(samplerObject->getMagFilter());
2229 case GL_TEXTURE_WRAP_S: return static_cast<GLfloat>(samplerObject->getWrapS());
2230 case GL_TEXTURE_WRAP_T: return static_cast<GLfloat>(samplerObject->getWrapT());
2231 case GL_TEXTURE_WRAP_R: return static_cast<GLfloat>(samplerObject->getWrapR());
2232 case GL_TEXTURE_MIN_LOD: return samplerObject->getMinLod();
2233 case GL_TEXTURE_MAX_LOD: return samplerObject->getMaxLod();
2234 case GL_TEXTURE_COMPARE_MODE: return static_cast<GLfloat>(samplerObject->getComparisonMode());
2235 case GL_TEXTURE_COMPARE_FUNC: return static_cast<GLfloat>(samplerObject->getComparisonFunc());
2236 default: UNREACHABLE(); return 0;
2237 }
2238}
2239
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002240void Context::initRendererString()
2241{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +00002242 std::ostringstream rendererString;
2243 rendererString << "ANGLE (";
2244 rendererString << mRenderer->getRendererDescription();
2245 rendererString << ")";
2246
Geoff Langcec35902014-04-16 10:52:36 -04002247 mRendererString = MakeStaticString(rendererString.str());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002248}
2249
Geoff Langc0b9ef42014-07-02 10:02:37 -04002250const std::string &Context::getRendererString() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002251{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +00002252 return mRendererString;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002253}
2254
Geoff Langcec35902014-04-16 10:52:36 -04002255void Context::initExtensionStrings()
2256{
Geoff Lang493daf52014-07-03 13:38:44 -04002257 mExtensionStrings = mExtensions.getStrings();
Geoff Langcec35902014-04-16 10:52:36 -04002258
Geoff Langc0b9ef42014-07-02 10:02:37 -04002259 std::ostringstream combinedStringStream;
2260 std::copy(mExtensionStrings.begin(), mExtensionStrings.end(), std::ostream_iterator<std::string>(combinedStringStream, " "));
2261 mExtensionString = combinedStringStream.str();
Geoff Langcec35902014-04-16 10:52:36 -04002262}
2263
Geoff Langc0b9ef42014-07-02 10:02:37 -04002264const std::string &Context::getExtensionString() const
Geoff Langcec35902014-04-16 10:52:36 -04002265{
2266 return mExtensionString;
2267}
2268
Geoff Langc0b9ef42014-07-02 10:02:37 -04002269const std::string &Context::getExtensionString(size_t idx) const
Geoff Langcec35902014-04-16 10:52:36 -04002270{
2271 return mExtensionStrings[idx];
2272}
2273
2274size_t Context::getExtensionStringCount() const
2275{
2276 return mExtensionStrings.size();
2277}
2278
Geoff Lang43b00422014-05-12 16:28:07 -04002279size_t Context::getBoundFramebufferTextureSerials(FramebufferTextureSerialArray *outSerialArray)
Geoff Langcdf22f92013-10-31 10:38:23 -04002280{
Geoff Lang43b00422014-05-12 16:28:07 -04002281 size_t serialCount = 0;
Geoff Langcdf22f92013-10-31 10:38:23 -04002282
Shannon Woods53a94a82014-06-24 15:20:36 -04002283 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer();
Geoff Langcdf22f92013-10-31 10:38:23 -04002284 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_DRAW_BUFFERS; i++)
2285 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002286 FramebufferAttachment *attachment = drawFramebuffer->getColorbuffer(i);
2287 if (attachment && attachment->isTexture())
Geoff Langcdf22f92013-10-31 10:38:23 -04002288 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002289 (*outSerialArray)[serialCount++] = attachment->getTextureSerial();
Geoff Langcdf22f92013-10-31 10:38:23 -04002290 }
2291 }
2292
Jamie Madill3c7fa222014-06-05 13:08:51 -04002293 FramebufferAttachment *depthStencilAttachment = drawFramebuffer->getDepthOrStencilbuffer();
2294 if (depthStencilAttachment && depthStencilAttachment->isTexture())
Geoff Langcdf22f92013-10-31 10:38:23 -04002295 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002296 (*outSerialArray)[serialCount++] = depthStencilAttachment->getTextureSerial();
Geoff Langcdf22f92013-10-31 10:38:23 -04002297 }
2298
Geoff Lang43b00422014-05-12 16:28:07 -04002299 std::sort(outSerialArray->begin(), outSerialArray->begin() + serialCount);
2300
2301 return serialCount;
Geoff Langcdf22f92013-10-31 10:38:23 -04002302}
2303
Geoff Lang758d5b22013-06-11 11:42:50 -04002304void Context::blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
2305 GLbitfield mask, GLenum filter)
2306{
Shannon Woods53a94a82014-06-24 15:20:36 -04002307 Framebuffer *readFramebuffer = mState.getReadFramebuffer();
2308 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer();
Geoff Lang758d5b22013-06-11 11:42:50 -04002309
2310 bool blitRenderTarget = false;
Geoff Lang685806d2013-06-12 11:16:36 -04002311 bool blitDepth = false;
2312 bool blitStencil = false;
Geoff Lang758d5b22013-06-11 11:42:50 -04002313 if ((mask & GL_COLOR_BUFFER_BIT) && readFramebuffer->getReadColorbuffer() && drawFramebuffer->getFirstColorbuffer())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002314 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002315 blitRenderTarget = true;
Geoff Lang758d5b22013-06-11 11:42:50 -04002316 }
2317 if ((mask & GL_STENCIL_BUFFER_BIT) && readFramebuffer->getStencilbuffer() && drawFramebuffer->getStencilbuffer())
2318 {
Geoff Lang685806d2013-06-12 11:16:36 -04002319 blitStencil = true;
Geoff Lang758d5b22013-06-11 11:42:50 -04002320 }
2321 if ((mask & GL_DEPTH_BUFFER_BIT) && readFramebuffer->getDepthbuffer() && drawFramebuffer->getDepthbuffer())
2322 {
Geoff Lang685806d2013-06-12 11:16:36 -04002323 blitDepth = true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002324 }
2325
Geoff Lang125deab2013-08-09 13:34:16 -04002326 gl::Rectangle srcRect(srcX0, srcY0, srcX1 - srcX0, srcY1 - srcY0);
2327 gl::Rectangle dstRect(dstX0, dstY0, dstX1 - dstX0, dstY1 - dstY0);
Geoff Lang685806d2013-06-12 11:16:36 -04002328 if (blitRenderTarget || blitDepth || blitStencil)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002329 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002330 const gl::Rectangle *scissor = mState.isScissorTestEnabled() ? &mState.getScissor() : NULL;
Geoff Lang125deab2013-08-09 13:34:16 -04002331 mRenderer->blitRect(readFramebuffer, srcRect, drawFramebuffer, dstRect, scissor,
Geoff Lang685806d2013-06-12 11:16:36 -04002332 blitRenderTarget, blitDepth, blitStencil, filter);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002333 }
2334}
2335
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002336void Context::invalidateFrameBuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments,
2337 GLint x, GLint y, GLsizei width, GLsizei height)
2338{
2339 Framebuffer *frameBuffer = NULL;
2340 switch (target)
2341 {
2342 case GL_FRAMEBUFFER:
2343 case GL_DRAW_FRAMEBUFFER:
Shannon Woods53a94a82014-06-24 15:20:36 -04002344 frameBuffer = mState.getDrawFramebuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002345 break;
2346 case GL_READ_FRAMEBUFFER:
Shannon Woods53a94a82014-06-24 15:20:36 -04002347 frameBuffer = mState.getReadFramebuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002348 break;
2349 default:
2350 UNREACHABLE();
2351 }
2352
2353 if (frameBuffer && frameBuffer->completeness() == GL_FRAMEBUFFER_COMPLETE)
2354 {
2355 for (int i = 0; i < numAttachments; ++i)
2356 {
2357 rx::RenderTarget *renderTarget = NULL;
2358
2359 if (attachments[i] >= GL_COLOR_ATTACHMENT0 && attachments[i] <= GL_COLOR_ATTACHMENT15)
2360 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002361 gl::FramebufferAttachment *attachment = frameBuffer->getColorbuffer(attachments[i] - GL_COLOR_ATTACHMENT0);
2362 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002363 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002364 renderTarget = attachment->getRenderTarget();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002365 }
2366 }
2367 else if (attachments[i] == GL_COLOR)
2368 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002369 gl::FramebufferAttachment *attachment = frameBuffer->getColorbuffer(0);
2370 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002371 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002372 renderTarget = attachment->getRenderTarget();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002373 }
2374 }
2375 else
2376 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002377 gl::FramebufferAttachment *attachment = NULL;
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002378 switch (attachments[i])
2379 {
2380 case GL_DEPTH_ATTACHMENT:
2381 case GL_DEPTH:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002382 attachment = frameBuffer->getDepthbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002383 break;
2384 case GL_STENCIL_ATTACHMENT:
2385 case GL_STENCIL:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002386 attachment = frameBuffer->getStencilbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002387 break;
2388 case GL_DEPTH_STENCIL_ATTACHMENT:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002389 attachment = frameBuffer->getDepthOrStencilbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002390 break;
2391 default:
2392 UNREACHABLE();
2393 }
2394
Jamie Madill3c7fa222014-06-05 13:08:51 -04002395 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002396 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002397 renderTarget = attachment->getDepthStencil();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002398 }
2399 }
2400
2401 if (renderTarget)
2402 {
2403 renderTarget->invalidate(x, y, width, height);
2404 }
2405 }
2406 }
2407}
2408
Geoff Lang493daf52014-07-03 13:38:44 -04002409void Context::initCaps(GLuint clientVersion)
2410{
2411 mCaps = mRenderer->getRendererCaps();
2412
2413 mExtensions = mRenderer->getRendererExtensions();
2414
2415 if (clientVersion < 3)
2416 {
2417 // Disable ES3+ extensions
2418 mExtensions.colorBufferFloat = false;
2419 }
2420
2421 if (clientVersion > 2)
2422 {
2423 // FIXME(geofflang): Don't support EXT_sRGB in non-ES2 contexts
2424 //mExtensions.sRGB = false;
2425 }
2426
Geoff Lang5f4c4632014-07-03 13:46:52 -04002427 GLuint maxSamples = 0;
Geoff Lang493daf52014-07-03 13:38:44 -04002428 const TextureCapsMap &rendererFormats = mRenderer->getRendererTextureCaps();
2429 for (TextureCapsMap::const_iterator i = rendererFormats.begin(); i != rendererFormats.end(); i++)
2430 {
2431 GLenum format = i->first;
2432 TextureCaps formatCaps = i->second;
2433
Geoff Lang5d601382014-07-22 15:14:06 -04002434 const InternalFormat &formatInfo = GetInternalFormatInfo(format);
2435 if (formatCaps.texturable && formatInfo.textureSupport(clientVersion, mExtensions))
Geoff Lang493daf52014-07-03 13:38:44 -04002436 {
2437 // Update the format caps based on the client version and extensions
Geoff Lang5d601382014-07-22 15:14:06 -04002438 formatCaps.renderable = formatInfo.renderSupport(clientVersion, mExtensions);
2439 formatCaps.filterable = formatInfo.filterSupport(clientVersion, mExtensions);
Geoff Lang5f4c4632014-07-03 13:46:52 -04002440
2441 // OpenGL ES does not support multisampling with integer formats
Geoff Lang5d601382014-07-22 15:14:06 -04002442 if (formatInfo.componentType == GL_INT || formatInfo.componentType == GL_UNSIGNED_INT)
Geoff Lang5f4c4632014-07-03 13:46:52 -04002443 {
2444 formatCaps.sampleCounts.clear();
2445 }
2446 maxSamples = std::max(maxSamples, formatCaps.getMaxSamples());
2447
Geoff Lang493daf52014-07-03 13:38:44 -04002448 mTextureCaps.insert(format, formatCaps);
2449 }
2450 }
Geoff Lang5f4c4632014-07-03 13:46:52 -04002451
2452 mExtensions.maxSamples = maxSamples;
Geoff Lang493daf52014-07-03 13:38:44 -04002453}
2454
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002455}
2456
2457extern "C"
2458{
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00002459gl::Context *glCreateContext(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002460{
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00002461 return new gl::Context(clientVersion, shareContext, renderer, notifyResets, robustAccess);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002462}
2463
2464void glDestroyContext(gl::Context *context)
2465{
2466 delete context;
2467
2468 if (context == gl::getContext())
2469 {
2470 gl::makeCurrent(NULL, NULL, NULL);
2471 }
2472}
2473
2474void glMakeCurrent(gl::Context *context, egl::Display *display, egl::Surface *surface)
2475{
2476 gl::makeCurrent(context, display, surface);
2477}
2478
2479gl::Context *glGetCurrentContext()
2480{
2481 return gl::getContext();
2482}
daniel@transgaming.com621ce052012-10-31 17:52:29 +00002483
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002484}