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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002//
Geoff Lang48dcae72014-02-05 16:28:24 -05003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// Program.cpp: Implements the gl::Program class. Implements GL program objects
9// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
10
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +000011#include "libGLESv2/BinaryStream.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000012#include "libGLESv2/ProgramBinary.h"
Geoff Lang04fb89a2014-06-09 15:05:36 -040013#include "libGLESv2/Framebuffer.h"
14#include "libGLESv2/Renderbuffer.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000015#include "libGLESv2/renderer/ShaderExecutable.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000016
17#include "common/debug.h"
apatrick@chromium.org90080e32012-07-09 22:15:33 +000018#include "common/version.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000019#include "common/utilities.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000020
21#include "libGLESv2/main.h"
22#include "libGLESv2/Shader.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000023#include "libGLESv2/Program.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000024#include "libGLESv2/renderer/Renderer.h"
Brandon Jonesc7a41042014-06-23 12:03:25 -070025#include "libGLESv2/renderer/d3d/VertexDataManager.h"
Nicolas Capense6050882013-07-08 10:43:10 -040026#include "libGLESv2/Context.h"
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +000027#include "libGLESv2/Buffer.h"
Jamie Madill5f562732014-02-14 16:41:24 -050028#include "libGLESv2/DynamicHLSL.h"
Jamie Madillc600c8c2014-05-16 11:22:21 -040029#include "common/blocklayout.h"
Jamie Madillc2141fb2013-08-30 13:21:08 -040030
daniel@transgaming.com88853c52012-12-20 20:56:40 +000031#undef near
32#undef far
33
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000034namespace gl
35{
shannonwoods@chromium.orgb4e07b82013-05-30 00:19:31 +000036
Jamie Madill1b2a8f92014-05-14 13:09:39 -040037namespace
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000038{
39
Jamie Madill66d43d22014-07-11 17:02:03 -040040TextureType GetTextureType(GLenum samplerType)
41{
42 switch (samplerType)
43 {
44 case GL_SAMPLER_2D:
45 case GL_INT_SAMPLER_2D:
46 case GL_UNSIGNED_INT_SAMPLER_2D:
47 case GL_SAMPLER_2D_SHADOW:
48 return TEXTURE_2D;
49 case GL_SAMPLER_3D:
50 case GL_INT_SAMPLER_3D:
51 case GL_UNSIGNED_INT_SAMPLER_3D:
52 return TEXTURE_3D;
53 case GL_SAMPLER_CUBE:
54 case GL_SAMPLER_CUBE_SHADOW:
55 return TEXTURE_CUBE;
56 case GL_INT_SAMPLER_CUBE:
57 case GL_UNSIGNED_INT_SAMPLER_CUBE:
58 return TEXTURE_CUBE;
59 case GL_SAMPLER_2D_ARRAY:
60 case GL_INT_SAMPLER_2D_ARRAY:
61 case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
62 case GL_SAMPLER_2D_ARRAY_SHADOW:
63 return TEXTURE_2D_ARRAY;
64 default: UNREACHABLE();
65 }
66
67 return TEXTURE_2D;
68}
69
Jamie Madill8ff21ae2014-02-04 16:04:05 -050070unsigned int ParseAndStripArrayIndex(std::string* name)
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000071{
72 unsigned int subscript = GL_INVALID_INDEX;
73
74 // Strip any trailing array operator and retrieve the subscript
75 size_t open = name->find_last_of('[');
76 size_t close = name->find_last_of(']');
77 if (open != std::string::npos && close == name->length() - 1)
78 {
79 subscript = atoi(name->substr(open + 1).c_str());
80 name->erase(open);
81 }
82
83 return subscript;
84}
85
Jamie Madillf2575982014-06-25 16:04:54 -040086void GetInputLayoutFromShader(const std::vector<sh::Attribute> &shaderAttributes, VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
Jamie Madillc5a83002014-02-14 16:41:25 -050087{
Jamie Madill3b7e2052014-03-17 09:47:43 -040088 size_t layoutIndex = 0;
Jamie Madillc5a83002014-02-14 16:41:25 -050089 for (size_t attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
90 {
Jamie Madill3b7e2052014-03-17 09:47:43 -040091 ASSERT(layoutIndex < MAX_VERTEX_ATTRIBS);
92
Jamie Madillf2575982014-06-25 16:04:54 -040093 const sh::Attribute &shaderAttr = shaderAttributes[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -050094
95 if (shaderAttr.type != GL_NONE)
96 {
Jamie Madillac0a2672014-04-11 13:33:56 -040097 GLenum transposedType = TransposeMatrixType(shaderAttr.type);
98
99 for (size_t rowIndex = 0; static_cast<int>(rowIndex) < VariableRowCount(transposedType); rowIndex++, layoutIndex++)
Jamie Madill3b7e2052014-03-17 09:47:43 -0400100 {
101 VertexFormat *defaultFormat = &inputLayout[layoutIndex];
102
Jamie Madillf2575982014-06-25 16:04:54 -0400103 defaultFormat->mType = VariableComponentType(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -0400104 defaultFormat->mNormalized = false;
105 defaultFormat->mPureInteger = (defaultFormat->mType != GL_FLOAT); // note: inputs can not be bool
Jamie Madillac0a2672014-04-11 13:33:56 -0400106 defaultFormat->mComponents = VariableColumnCount(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -0400107 }
Jamie Madillc5a83002014-02-14 16:41:25 -0500108 }
109 }
110}
111
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +0000112}
113
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400114VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
daniel@transgaming.comdb019952012-12-20 21:13:32 +0000115 : name(name), element(element), index(index)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000116{
117}
118
Geoff Lang04fb89a2014-06-09 15:05:36 -0400119ProgramBinary::VertexExecutable::VertexExecutable(const VertexFormat inputLayout[],
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400120 const GLenum signature[],
Jamie Madillc5a83002014-02-14 16:41:25 -0500121 rx::ShaderExecutable *shaderExecutable)
122 : mShaderExecutable(shaderExecutable)
123{
124 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
125 {
126 mInputs[attributeIndex] = inputLayout[attributeIndex];
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400127 mSignature[attributeIndex] = signature[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -0500128 }
129}
130
Jamie Madill8b4f8f82014-03-26 14:01:58 -0400131ProgramBinary::VertexExecutable::~VertexExecutable()
132{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400133 SafeDelete(mShaderExecutable);
Jamie Madill8b4f8f82014-03-26 14:01:58 -0400134}
135
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400136bool ProgramBinary::VertexExecutable::matchesSignature(const GLenum signature[]) const
Jamie Madillc5a83002014-02-14 16:41:25 -0500137{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400138 for (size_t attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -0500139 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400140 if (mSignature[attributeIndex] != signature[attributeIndex])
Jamie Madillc5a83002014-02-14 16:41:25 -0500141 {
142 return false;
143 }
144 }
145
146 return true;
147}
148
Geoff Lang04fb89a2014-06-09 15:05:36 -0400149ProgramBinary::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, rx::ShaderExecutable *shaderExecutable)
150 : mOutputSignature(outputSignature),
151 mShaderExecutable(shaderExecutable)
152{
153}
154
155ProgramBinary::PixelExecutable::~PixelExecutable()
156{
157 SafeDelete(mShaderExecutable);
158}
159
Geoff Lang48dcae72014-02-05 16:28:24 -0500160LinkedVarying::LinkedVarying()
161{
162}
163
164LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
165 unsigned int semanticIndex, unsigned int semanticIndexCount)
166 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
167{
168}
169
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000170unsigned int ProgramBinary::mCurrentSerial = 1;
171
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500172ProgramBinary::ProgramBinary(rx::Renderer *renderer)
173 : RefCountObject(0),
174 mRenderer(renderer),
Jamie Madill5f562732014-02-14 16:41:24 -0500175 mDynamicHLSL(NULL),
Jamie Madillc5a83002014-02-14 16:41:25 -0500176 mVertexWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Geoff Lang04fb89a2014-06-09 15:05:36 -0400177 mPixelWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500178 mGeometryExecutable(NULL),
179 mUsedVertexSamplerRange(0),
180 mUsedPixelSamplerRange(0),
181 mUsesPointSize(false),
182 mShaderVersion(100),
Jamie Madilld4cfa572014-07-08 10:00:32 -0400183 mDirtySamplerMapping(true),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500184 mVertexUniformStorage(NULL),
185 mFragmentUniformStorage(NULL),
186 mValidated(false),
187 mSerial(issueSerial())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000188{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000189 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
190 {
191 mSemanticIndex[index] = -1;
192 }
193
194 for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++)
195 {
196 mSamplersPS[index].active = false;
197 }
198
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000199 for (int index = 0; index < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; index++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000200 {
201 mSamplersVS[index].active = false;
202 }
Jamie Madill5f562732014-02-14 16:41:24 -0500203
204 mDynamicHLSL = new DynamicHLSL(renderer);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000205}
206
207ProgramBinary::~ProgramBinary()
208{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400209 reset();
Jamie Madill5f562732014-02-14 16:41:24 -0500210 SafeDelete(mDynamicHLSL);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000211}
212
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000213unsigned int ProgramBinary::getSerial() const
214{
215 return mSerial;
216}
217
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +0000218int ProgramBinary::getShaderVersion() const
219{
220 return mShaderVersion;
221}
222
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000223unsigned int ProgramBinary::issueSerial()
224{
225 return mCurrentSerial++;
226}
227
Geoff Lang04fb89a2014-06-09 15:05:36 -0400228rx::ShaderExecutable *ProgramBinary::getPixelExecutableForFramebuffer(const Framebuffer *fbo)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000229{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400230 std::vector<GLenum> outputs(IMPLEMENTATION_MAX_DRAW_BUFFERS);
Jamie Madille261b442014-06-25 12:42:21 -0400231 for (size_t outputIndex = 0; outputIndex < IMPLEMENTATION_MAX_DRAW_BUFFERS; outputIndex++)
Geoff Lang04fb89a2014-06-09 15:05:36 -0400232 {
Jamie Madille92a3542014-07-03 10:38:58 -0400233 if (fbo->getColorbuffer(outputIndex) != NULL)
Geoff Lang04fb89a2014-06-09 15:05:36 -0400234 {
235 // Always output floats for now
Jamie Madille261b442014-06-25 12:42:21 -0400236 outputs[outputIndex] = GL_FLOAT;
Geoff Lang04fb89a2014-06-09 15:05:36 -0400237 }
238 else
239 {
Jamie Madille261b442014-06-25 12:42:21 -0400240 outputs[outputIndex] = GL_NONE;
Geoff Lang04fb89a2014-06-09 15:05:36 -0400241 }
242 }
243
244 return getPixelExecutableForOutputLayout(outputs);
245}
246
247rx::ShaderExecutable *ProgramBinary::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature)
248{
249 for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++)
250 {
251 if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature))
252 {
253 return mPixelExecutables[executableIndex]->shaderExecutable();
254 }
255 }
256
257 std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature(mPixelHLSL, mPixelShaderKey, mUsesFragDepth,
258 outputSignature);
259
260 // Generate new pixel executable
261 InfoLog tempInfoLog;
262 rx::ShaderExecutable *pixelExecutable = mRenderer->compileToExecutable(tempInfoLog, finalPixelHLSL.c_str(), rx::SHADER_PIXEL,
263 mTransformFeedbackLinkedVaryings,
264 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
265 mPixelWorkarounds);
266
267 if (!pixelExecutable)
268 {
269 std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3);
270 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
271 ERR("Error compiling dynamic pixel executable:\n%s\n", &tempCharBuffer[0]);
272 }
273 else
274 {
275 mPixelExecutables.push_back(new PixelExecutable(outputSignature, pixelExecutable));
276 }
277
278 return pixelExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000279}
280
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400281rx::ShaderExecutable *ProgramBinary::getVertexExecutableForInputLayout(const VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000282{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400283 GLenum signature[MAX_VERTEX_ATTRIBS];
284 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
285
Jamie Madillc5a83002014-02-14 16:41:25 -0500286 for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++)
287 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400288 if (mVertexExecutables[executableIndex]->matchesSignature(signature))
Jamie Madillc5a83002014-02-14 16:41:25 -0500289 {
290 return mVertexExecutables[executableIndex]->shaderExecutable();
291 }
292 }
293
Jamie Madillc5ede1a2014-02-14 16:41:27 -0500294 // Generate new dynamic layout with attribute conversions
Geoff Lang04fb89a2014-06-09 15:05:36 -0400295 std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout(mVertexHLSL, inputLayout, mShaderAttributes);
Jamie Madillc5ede1a2014-02-14 16:41:27 -0500296
Jamie Madillc5a83002014-02-14 16:41:25 -0500297 // Generate new vertex executable
298 InfoLog tempInfoLog;
Geoff Lang04fb89a2014-06-09 15:05:36 -0400299 rx::ShaderExecutable *vertexExecutable = mRenderer->compileToExecutable(tempInfoLog, finalVertexHLSL.c_str(),
Geoff Lang48dcae72014-02-05 16:28:24 -0500300 rx::SHADER_VERTEX,
301 mTransformFeedbackLinkedVaryings,
302 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
303 mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -0500304
305 if (!vertexExecutable)
306 {
307 std::vector<char> tempCharBuffer(tempInfoLog.getLength()+3);
308 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
309 ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]);
310 }
311 else
312 {
Geoff Lang04fb89a2014-06-09 15:05:36 -0400313 mVertexExecutables.push_back(new VertexExecutable(inputLayout, signature, vertexExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -0500314 }
315
316 return vertexExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000317}
318
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500319rx::ShaderExecutable *ProgramBinary::getGeometryExecutable() const
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000320{
321 return mGeometryExecutable;
322}
323
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000324GLuint ProgramBinary::getAttributeLocation(const char *name)
325{
326 if (name)
327 {
328 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
329 {
330 if (mLinkedAttribute[index].name == std::string(name))
331 {
332 return index;
333 }
334 }
335 }
336
337 return -1;
338}
339
340int ProgramBinary::getSemanticIndex(int attributeIndex)
341{
342 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400343
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000344 return mSemanticIndex[attributeIndex];
345}
346
347// Returns one more than the highest sampler index used.
348GLint ProgramBinary::getUsedSamplerRange(SamplerType type)
349{
350 switch (type)
351 {
352 case SAMPLER_PIXEL:
353 return mUsedPixelSamplerRange;
354 case SAMPLER_VERTEX:
355 return mUsedVertexSamplerRange;
356 default:
357 UNREACHABLE();
358 return 0;
359 }
360}
361
daniel@transgaming.com087e5782012-09-17 21:28:47 +0000362bool ProgramBinary::usesPointSize() const
363{
364 return mUsesPointSize;
365}
366
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000367bool ProgramBinary::usesPointSpriteEmulation() const
368{
369 return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4;
370}
371
372bool ProgramBinary::usesGeometryShader() const
373{
374 return usesPointSpriteEmulation();
375}
376
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000377// Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler
378// index (0-15 for the pixel shader and 0-3 for the vertex shader).
379GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex)
380{
381 GLint logicalTextureUnit = -1;
382
383 switch (type)
384 {
385 case SAMPLER_PIXEL:
Jamie Madill66d43d22014-07-11 17:02:03 -0400386 ASSERT(samplerIndex < ArraySize(mSamplersPS));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000387
388 if (mSamplersPS[samplerIndex].active)
389 {
390 logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit;
391 }
392 break;
393 case SAMPLER_VERTEX:
Jamie Madill66d43d22014-07-11 17:02:03 -0400394 ASSERT(samplerIndex < ArraySize(mSamplersVS));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000395
396 if (mSamplersVS[samplerIndex].active)
397 {
398 logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit;
399 }
400 break;
401 default: UNREACHABLE();
402 }
403
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +0000404 if (logicalTextureUnit >= 0 && logicalTextureUnit < (GLint)mRenderer->getMaxCombinedTextureImageUnits())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000405 {
406 return logicalTextureUnit;
407 }
408
409 return -1;
410}
411
412// Returns the texture type for a given Direct3D 9 sampler type and
413// index (0-15 for the pixel shader and 0-3 for the vertex shader).
414TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
415{
416 switch (type)
417 {
418 case SAMPLER_PIXEL:
Jamie Madill66d43d22014-07-11 17:02:03 -0400419 ASSERT(samplerIndex < ArraySize(mSamplersPS));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000420 ASSERT(mSamplersPS[samplerIndex].active);
421 return mSamplersPS[samplerIndex].textureType;
422 case SAMPLER_VERTEX:
Jamie Madill66d43d22014-07-11 17:02:03 -0400423 ASSERT(samplerIndex < ArraySize(mSamplersVS));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000424 ASSERT(mSamplersVS[samplerIndex].active);
425 return mSamplersVS[samplerIndex].textureType;
426 default: UNREACHABLE();
427 }
428
429 return TEXTURE_2D;
430}
431
432GLint ProgramBinary::getUniformLocation(std::string name)
433{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500434 unsigned int subscript = ParseAndStripArrayIndex(&name);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000435
436 unsigned int numUniforms = mUniformIndex.size();
437 for (unsigned int location = 0; location < numUniforms; location++)
438 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000439 if (mUniformIndex[location].name == name)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000440 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000441 const int index = mUniformIndex[location].index;
442 const bool isArray = mUniforms[index]->isArray();
443
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400444 if ((isArray && mUniformIndex[location].element == subscript) ||
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000445 (subscript == GL_INVALID_INDEX))
446 {
447 return location;
448 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000449 }
450 }
451
452 return -1;
453}
454
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000455GLuint ProgramBinary::getUniformIndex(std::string name)
456{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500457 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000458
459 // The app is not allowed to specify array indices other than 0 for arrays of basic types
460 if (subscript != 0 && subscript != GL_INVALID_INDEX)
461 {
462 return GL_INVALID_INDEX;
463 }
464
465 unsigned int numUniforms = mUniforms.size();
466 for (unsigned int index = 0; index < numUniforms; index++)
467 {
468 if (mUniforms[index]->name == name)
469 {
470 if (mUniforms[index]->isArray() || subscript == GL_INVALID_INDEX)
471 {
472 return index;
473 }
474 }
475 }
476
477 return GL_INVALID_INDEX;
478}
479
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000480GLuint ProgramBinary::getUniformBlockIndex(std::string name)
481{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500482 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000483
484 unsigned int numUniformBlocks = mUniformBlocks.size();
485 for (unsigned int blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++)
486 {
487 const UniformBlock &uniformBlock = *mUniformBlocks[blockIndex];
488 if (uniformBlock.name == name)
489 {
490 const bool arrayElementZero = (subscript == GL_INVALID_INDEX && uniformBlock.elementIndex == 0);
491 if (subscript == uniformBlock.elementIndex || arrayElementZero)
492 {
493 return blockIndex;
494 }
495 }
496 }
497
498 return GL_INVALID_INDEX;
499}
500
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000501UniformBlock *ProgramBinary::getUniformBlockByIndex(GLuint blockIndex)
502{
503 ASSERT(blockIndex < mUniformBlocks.size());
504 return mUniformBlocks[blockIndex];
505}
506
Jamie Madilld1e78c92013-06-20 11:55:50 -0400507GLint ProgramBinary::getFragDataLocation(const char *name) const
508{
509 std::string baseName(name);
510 unsigned int arrayIndex;
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500511 arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madilld1e78c92013-06-20 11:55:50 -0400512
513 for (auto locationIt = mOutputVariables.begin(); locationIt != mOutputVariables.end(); locationIt++)
514 {
515 const VariableLocation &outputVariable = locationIt->second;
516
517 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
518 {
519 return static_cast<GLint>(locationIt->first);
520 }
521 }
522
523 return -1;
524}
525
Geoff Lang48dcae72014-02-05 16:28:24 -0500526size_t ProgramBinary::getTransformFeedbackVaryingCount() const
527{
528 return mTransformFeedbackLinkedVaryings.size();
529}
530
531const LinkedVarying &ProgramBinary::getTransformFeedbackVarying(size_t idx) const
532{
533 return mTransformFeedbackLinkedVaryings[idx];
534}
535
536GLenum ProgramBinary::getTransformFeedbackBufferMode() const
537{
538 return mTransformFeedbackBufferMode;
539}
540
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000541template <typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400542static inline void SetIfDirty(T *dest, const T& source, bool *dirtyFlag)
543{
544 ASSERT(dest != NULL);
545 ASSERT(dirtyFlag != NULL);
546
547 *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0);
548 *dest = source;
549}
550
551template <typename T>
Jamie Madill36398922014-05-20 14:51:53 -0400552void ProgramBinary::setUniform(GLint location, GLsizei count, const T* v, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000553{
Jamie Madillf2575982014-06-25 16:04:54 -0400554 const int components = VariableComponentCount(targetUniformType);
555 const GLenum targetBoolType = VariableBoolVectorType(targetUniformType);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000556
Jamie Madill36398922014-05-20 14:51:53 -0400557 LinkedUniform *targetUniform = getUniformByLocation(location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000558
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000559 int elementCount = targetUniform->elementCount();
560
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000561 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
562
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000563 if (targetUniform->type == targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000564 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000565 T *target = (T*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000566
567 for (int i = 0; i < count; i++)
568 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000569 for (int c = 0; c < components; c++)
570 {
Geoff Langae1990c2014-05-12 16:57:14 -0400571 SetIfDirty(target + c, v[c], &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000572 }
573 for (int c = components; c < 4; c++)
574 {
Geoff Langae1990c2014-05-12 16:57:14 -0400575 SetIfDirty(target + c, T(0), &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000576 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000577 target += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000578 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000579 }
580 }
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000581 else if (targetUniform->type == targetBoolType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000582 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000583 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000584
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000585 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000586 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000587 for (int c = 0; c < components; c++)
588 {
Geoff Langae1990c2014-05-12 16:57:14 -0400589 SetIfDirty(boolParams + c, (v[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000590 }
591 for (int c = components; c < 4; c++)
592 {
Geoff Langae1990c2014-05-12 16:57:14 -0400593 SetIfDirty(boolParams + c, GL_FALSE, &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000594 }
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000595 boolParams += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000596 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000597 }
598 }
Jamie Madill36398922014-05-20 14:51:53 -0400599 else UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000600}
601
Jamie Madill36398922014-05-20 14:51:53 -0400602void ProgramBinary::setUniform1fv(GLint location, GLsizei count, const GLfloat* v)
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000603{
Jamie Madill36398922014-05-20 14:51:53 -0400604 setUniform(location, count, v, GL_FLOAT);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000605}
606
Jamie Madill36398922014-05-20 14:51:53 -0400607void ProgramBinary::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000608{
Jamie Madill36398922014-05-20 14:51:53 -0400609 setUniform(location, count, v, GL_FLOAT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000610}
611
Jamie Madill36398922014-05-20 14:51:53 -0400612void ProgramBinary::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000613{
Jamie Madill36398922014-05-20 14:51:53 -0400614 setUniform(location, count, v, GL_FLOAT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000615}
616
Jamie Madill36398922014-05-20 14:51:53 -0400617void ProgramBinary::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000618{
Jamie Madill36398922014-05-20 14:51:53 -0400619 setUniform(location, count, v, GL_FLOAT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000620}
621
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000622template<typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400623bool transposeMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000624{
Geoff Langae1990c2014-05-12 16:57:14 -0400625 bool dirty = false;
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000626 int copyWidth = std::min(targetHeight, srcWidth);
627 int copyHeight = std::min(targetWidth, srcHeight);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000628
629 for (int x = 0; x < copyWidth; x++)
630 {
631 for (int y = 0; y < copyHeight; y++)
632 {
Geoff Langae1990c2014-05-12 16:57:14 -0400633 SetIfDirty(target + (x * targetWidth + y), static_cast<T>(value[y * srcWidth + x]), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000634 }
635 }
636 // clear unfilled right side
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000637 for (int y = 0; y < copyWidth; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000638 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000639 for (int x = copyHeight; x < targetWidth; x++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000640 {
Geoff Langae1990c2014-05-12 16:57:14 -0400641 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000642 }
643 }
644 // clear unfilled bottom.
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000645 for (int y = copyWidth; y < targetHeight; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000646 {
647 for (int x = 0; x < targetWidth; x++)
648 {
Geoff Langae1990c2014-05-12 16:57:14 -0400649 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000650 }
651 }
Geoff Langae1990c2014-05-12 16:57:14 -0400652
653 return dirty;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000654}
655
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000656template<typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400657bool expandMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000658{
Geoff Langae1990c2014-05-12 16:57:14 -0400659 bool dirty = false;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000660 int copyWidth = std::min(targetWidth, srcWidth);
661 int copyHeight = std::min(targetHeight, srcHeight);
662
663 for (int y = 0; y < copyHeight; y++)
664 {
665 for (int x = 0; x < copyWidth; x++)
666 {
Geoff Langae1990c2014-05-12 16:57:14 -0400667 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(value[y * srcWidth + x]), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000668 }
669 }
670 // clear unfilled right side
671 for (int y = 0; y < copyHeight; y++)
672 {
673 for (int x = copyWidth; x < targetWidth; x++)
674 {
Geoff Langae1990c2014-05-12 16:57:14 -0400675 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000676 }
677 }
678 // clear unfilled bottom.
679 for (int y = copyHeight; y < targetHeight; y++)
680 {
681 for (int x = 0; x < targetWidth; x++)
682 {
Geoff Langae1990c2014-05-12 16:57:14 -0400683 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000684 }
685 }
Geoff Langae1990c2014-05-12 16:57:14 -0400686
687 return dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000688}
689
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000690template <int cols, int rows>
Jamie Madill36398922014-05-20 14:51:53 -0400691void ProgramBinary::setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000692{
Jamie Madill36398922014-05-20 14:51:53 -0400693 LinkedUniform *targetUniform = getUniformByLocation(location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000694
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000695 int elementCount = targetUniform->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000696
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000697 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000698 const unsigned int targetMatrixStride = (4 * rows);
699 GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * targetMatrixStride);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000700
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000701 for (int i = 0; i < count; i++)
702 {
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000703 // Internally store matrices as transposed versions to accomodate HLSL matrix indexing
704 if (transpose == GL_FALSE)
705 {
Geoff Langae1990c2014-05-12 16:57:14 -0400706 targetUniform->dirty = transposeMatrix<GLfloat>(target, value, 4, rows, rows, cols) || targetUniform->dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000707 }
708 else
709 {
Geoff Langae1990c2014-05-12 16:57:14 -0400710 targetUniform->dirty = expandMatrix<GLfloat>(target, value, 4, rows, cols, rows) || targetUniform->dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000711 }
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000712 target += targetMatrixStride;
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000713 value += cols * rows;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000714 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000715}
716
Jamie Madill36398922014-05-20 14:51:53 -0400717void ProgramBinary::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000718{
Jamie Madill36398922014-05-20 14:51:53 -0400719 setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2);
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000720}
721
Jamie Madill36398922014-05-20 14:51:53 -0400722void ProgramBinary::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000723{
Jamie Madill36398922014-05-20 14:51:53 -0400724 setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000725}
726
Jamie Madill36398922014-05-20 14:51:53 -0400727void ProgramBinary::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000728{
Jamie Madill36398922014-05-20 14:51:53 -0400729 setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000730}
731
Jamie Madill36398922014-05-20 14:51:53 -0400732void ProgramBinary::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000733{
Jamie Madill36398922014-05-20 14:51:53 -0400734 setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000735}
736
Jamie Madill36398922014-05-20 14:51:53 -0400737void ProgramBinary::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000738{
Jamie Madill36398922014-05-20 14:51:53 -0400739 setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000740}
741
Jamie Madill36398922014-05-20 14:51:53 -0400742void ProgramBinary::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000743{
Jamie Madill36398922014-05-20 14:51:53 -0400744 setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000745}
746
Jamie Madill36398922014-05-20 14:51:53 -0400747void ProgramBinary::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000748{
Jamie Madill36398922014-05-20 14:51:53 -0400749 setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000750}
751
Jamie Madill36398922014-05-20 14:51:53 -0400752void ProgramBinary::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000753{
Jamie Madill36398922014-05-20 14:51:53 -0400754 setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000755}
756
Jamie Madill36398922014-05-20 14:51:53 -0400757void ProgramBinary::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000758{
Jamie Madill36398922014-05-20 14:51:53 -0400759 setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000760}
761
Jamie Madill36398922014-05-20 14:51:53 -0400762void ProgramBinary::setUniform1iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000763{
Jamie Madill834e8b72014-04-11 13:33:58 -0400764 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000765
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000766 int elementCount = targetUniform->elementCount();
767
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000768 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
769
Nicolas Capense6050882013-07-08 10:43:10 -0400770 if (targetUniform->type == GL_INT || IsSampler(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000771 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000772 GLint *target = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000773
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000774 for (int i = 0; i < count; i++)
775 {
Geoff Langae1990c2014-05-12 16:57:14 -0400776 SetIfDirty(target + 0, v[0], &targetUniform->dirty);
777 SetIfDirty(target + 1, 0, &targetUniform->dirty);
778 SetIfDirty(target + 2, 0, &targetUniform->dirty);
779 SetIfDirty(target + 3, 0, &targetUniform->dirty);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000780 target += 4;
781 v += 1;
782 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000783 }
784 else if (targetUniform->type == GL_BOOL)
785 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000786 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000787
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000788 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000789 {
Geoff Langae1990c2014-05-12 16:57:14 -0400790 SetIfDirty(boolParams + 0, (v[0] == 0) ? GL_FALSE : GL_TRUE, &targetUniform->dirty);
791 SetIfDirty(boolParams + 1, GL_FALSE, &targetUniform->dirty);
792 SetIfDirty(boolParams + 2, GL_FALSE, &targetUniform->dirty);
793 SetIfDirty(boolParams + 3, GL_FALSE, &targetUniform->dirty);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000794 boolParams += 4;
795 v += 1;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000796 }
797 }
Jamie Madill36398922014-05-20 14:51:53 -0400798 else UNREACHABLE();
Jamie Madilld4cfa572014-07-08 10:00:32 -0400799
800 // Set a special flag if we change a sampler uniform
801 if (IsSampler(targetUniform->type) &&
802 (memcmp(targetUniform->data, v, sizeof(GLint)) != 0))
803 {
804 mDirtySamplerMapping = true;
805 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000806}
807
Jamie Madill36398922014-05-20 14:51:53 -0400808void ProgramBinary::setUniform2iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000809{
Jamie Madill36398922014-05-20 14:51:53 -0400810 setUniform(location, count, v, GL_INT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000811}
812
Jamie Madill36398922014-05-20 14:51:53 -0400813void ProgramBinary::setUniform3iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000814{
Jamie Madill36398922014-05-20 14:51:53 -0400815 setUniform(location, count, v, GL_INT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000816}
817
Jamie Madill36398922014-05-20 14:51:53 -0400818void ProgramBinary::setUniform4iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000819{
Jamie Madill36398922014-05-20 14:51:53 -0400820 setUniform(location, count, v, GL_INT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000821}
822
Jamie Madill36398922014-05-20 14:51:53 -0400823void ProgramBinary::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000824{
Jamie Madill36398922014-05-20 14:51:53 -0400825 setUniform(location, count, v, GL_UNSIGNED_INT);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000826}
827
Jamie Madill36398922014-05-20 14:51:53 -0400828void ProgramBinary::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000829{
Jamie Madill36398922014-05-20 14:51:53 -0400830 setUniform(location, count, v, GL_UNSIGNED_INT_VEC2);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000831}
832
Jamie Madill36398922014-05-20 14:51:53 -0400833void ProgramBinary::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000834{
Jamie Madill36398922014-05-20 14:51:53 -0400835 setUniform(location, count, v, GL_UNSIGNED_INT_VEC3);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000836}
837
Jamie Madill36398922014-05-20 14:51:53 -0400838void ProgramBinary::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000839{
Jamie Madill36398922014-05-20 14:51:53 -0400840 setUniform(location, count, v, GL_UNSIGNED_INT_VEC4);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000841}
842
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000843template <typename T>
844bool ProgramBinary::getUniformv(GLint location, GLsizei *bufSize, T *params, GLenum uniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000845{
Jamie Madill834e8b72014-04-11 13:33:58 -0400846 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000847
848 // sized queries -- ensure the provided buffer is large enough
849 if (bufSize)
850 {
Jamie Madillf2575982014-06-25 16:04:54 -0400851 int requiredBytes = VariableExternalSize(targetUniform->type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000852 if (*bufSize < requiredBytes)
853 {
854 return false;
855 }
856 }
857
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000858 if (IsMatrixType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000859 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000860 const int rows = VariableRowCount(targetUniform->type);
861 const int cols = VariableColumnCount(targetUniform->type);
Jamie Madillf07558a2013-10-31 11:16:22 -0400862 transposeMatrix(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4 * rows, rows, cols, 4, rows);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000863 }
Jamie Madillf2575982014-06-25 16:04:54 -0400864 else if (uniformType == VariableComponentType(targetUniform->type))
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000865 {
Jamie Madillf2575982014-06-25 16:04:54 -0400866 unsigned int size = VariableComponentCount(targetUniform->type);
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000867 memcpy(params, targetUniform->data + mUniformIndex[location].element * 4 * sizeof(T),
868 size * sizeof(T));
869 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000870 else
871 {
Jamie Madillf2575982014-06-25 16:04:54 -0400872 unsigned int size = VariableComponentCount(targetUniform->type);
873 switch (VariableComponentType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000874 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000875 case GL_BOOL:
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000876 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000877 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000878
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000879 for (unsigned int i = 0; i < size; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000880 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000881 params[i] = (boolParams[i] == GL_FALSE) ? static_cast<T>(0) : static_cast<T>(1);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000882 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000883 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000884 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000885
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000886 case GL_FLOAT:
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000887 {
888 GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4;
889
890 for (unsigned int i = 0; i < size; i++)
891 {
892 params[i] = static_cast<T>(floatParams[i]);
893 }
894 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000895 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000896
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000897 case GL_INT:
898 {
899 GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
900
901 for (unsigned int i = 0; i < size; i++)
902 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000903 params[i] = static_cast<T>(intParams[i]);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000904 }
905 }
906 break;
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400907
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000908 case GL_UNSIGNED_INT:
909 {
910 GLuint *uintParams = (GLuint*)targetUniform->data + mUniformIndex[location].element * 4;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000911
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000912 for (unsigned int i = 0; i < size; i++)
913 {
914 params[i] = static_cast<T>(uintParams[i]);
915 }
916 }
917 break;
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400918
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000919 default: UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000920 }
921 }
922
923 return true;
924}
925
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000926bool ProgramBinary::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params)
927{
928 return getUniformv(location, bufSize, params, GL_FLOAT);
929}
930
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000931bool ProgramBinary::getUniformiv(GLint location, GLsizei *bufSize, GLint *params)
932{
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000933 return getUniformv(location, bufSize, params, GL_INT);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000934}
935
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000936bool ProgramBinary::getUniformuiv(GLint location, GLsizei *bufSize, GLuint *params)
937{
938 return getUniformv(location, bufSize, params, GL_UNSIGNED_INT);
939}
940
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000941void ProgramBinary::dirtyAllUniforms()
942{
943 unsigned int numUniforms = mUniforms.size();
944 for (unsigned int index = 0; index < numUniforms; index++)
945 {
946 mUniforms[index]->dirty = true;
947 }
948}
949
Jamie Madilld4cfa572014-07-08 10:00:32 -0400950void ProgramBinary::updateSamplerMapping()
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000951{
Jamie Madilld4cfa572014-07-08 10:00:32 -0400952 if (!mDirtySamplerMapping)
953 {
954 return;
955 }
956
957 mDirtySamplerMapping = false;
958
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000959 // Retrieve sampler uniform values
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500960 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000961 {
Jamie Madill834e8b72014-04-11 13:33:58 -0400962 LinkedUniform *targetUniform = mUniforms[uniformIndex];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000963
964 if (targetUniform->dirty)
965 {
Nicolas Capense6050882013-07-08 10:43:10 -0400966 if (IsSampler(targetUniform->type))
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000967 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000968 int count = targetUniform->elementCount();
Jamie Madilld4cfa572014-07-08 10:00:32 -0400969 GLint (*v)[4] = reinterpret_cast<GLint(*)[4]>(targetUniform->data);
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000970
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000971 if (targetUniform->isReferencedByFragmentShader())
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000972 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000973 unsigned int firstIndex = targetUniform->psRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000974
975 for (int i = 0; i < count; i++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000976 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000977 unsigned int samplerIndex = firstIndex + i;
978
979 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000980 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000981 ASSERT(mSamplersPS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000982 mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000983 }
984 }
985 }
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000986
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000987 if (targetUniform->isReferencedByVertexShader())
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000988 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000989 unsigned int firstIndex = targetUniform->vsRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000990
991 for (int i = 0; i < count; i++)
992 {
993 unsigned int samplerIndex = firstIndex + i;
994
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000995 if (samplerIndex < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000996 {
997 ASSERT(mSamplersVS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000998 mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000999 }
1000 }
1001 }
daniel@transgaming.comb6e55102012-12-20 21:08:14 +00001002 }
1003 }
1004 }
Jamie Madilld4cfa572014-07-08 10:00:32 -04001005}
1006
1007// Applies all the uniforms set for this program object to the renderer
1008void ProgramBinary::applyUniforms()
1009{
1010 updateSamplerMapping();
daniel@transgaming.comb6e55102012-12-20 21:08:14 +00001011
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001012 mRenderer->applyUniforms(*this);
1013
1014 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
1015 {
1016 mUniforms[uniformIndex]->dirty = false;
1017 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001018}
1019
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001020bool ProgramBinary::applyUniformBuffers(const std::vector<gl::Buffer*> boundBuffers)
1021{
1022 const gl::Buffer *vertexUniformBuffers[gl::IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS] = {NULL};
1023 const gl::Buffer *fragmentUniformBuffers[gl::IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS] = {NULL};
1024
1025 const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers();
1026 const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers();
1027
1028 ASSERT(boundBuffers.size() == mUniformBlocks.size());
1029
1030 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); uniformBlockIndex++)
1031 {
Jamie Madillf2575982014-06-25 16:04:54 -04001032 UniformBlock *uniformBlock = getUniformBlockByIndex(uniformBlockIndex);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001033 gl::Buffer *uniformBuffer = boundBuffers[uniformBlockIndex];
1034
1035 ASSERT(uniformBlock && uniformBuffer);
1036
Brandon Jonesd38f9262014-06-18 16:26:45 -07001037 if (uniformBuffer->getSize() < uniformBlock->dataSize)
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001038 {
1039 // undefined behaviour
1040 return false;
1041 }
1042
1043 ASSERT(uniformBlock->isReferencedByVertexShader() || uniformBlock->isReferencedByFragmentShader());
1044
1045 if (uniformBlock->isReferencedByVertexShader())
1046 {
1047 unsigned int registerIndex = uniformBlock->vsRegisterIndex - reservedBuffersInVS;
1048 ASSERT(vertexUniformBuffers[registerIndex] == NULL);
1049 ASSERT(registerIndex < mRenderer->getMaxVertexShaderUniformBuffers());
1050 vertexUniformBuffers[registerIndex] = uniformBuffer;
1051 }
1052
1053 if (uniformBlock->isReferencedByFragmentShader())
1054 {
1055 unsigned int registerIndex = uniformBlock->psRegisterIndex - reservedBuffersInFS;
1056 ASSERT(fragmentUniformBuffers[registerIndex] == NULL);
1057 ASSERT(registerIndex < mRenderer->getMaxFragmentShaderUniformBuffers());
1058 fragmentUniformBuffers[registerIndex] = uniformBuffer;
1059 }
1060 }
1061
1062 return mRenderer->setUniformBuffers(vertexUniformBuffers, fragmentUniformBuffers);
1063}
1064
Jamie Madill5f562732014-02-14 16:41:24 -05001065bool ProgramBinary::linkVaryings(InfoLog &infoLog, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001066{
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001067 std::vector<PackedVarying> &fragmentVaryings = fragmentShader->getVaryings();
1068 std::vector<PackedVarying> &vertexVaryings = vertexShader->getVaryings();
Jamie Madill5f562732014-02-14 16:41:24 -05001069
1070 for (size_t fragVaryingIndex = 0; fragVaryingIndex < fragmentVaryings.size(); fragVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001071 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001072 PackedVarying *input = &fragmentVaryings[fragVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001073 bool matched = false;
1074
Jamie Madill5f562732014-02-14 16:41:24 -05001075 for (size_t vertVaryingIndex = 0; vertVaryingIndex < vertexVaryings.size(); vertVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001076 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001077 PackedVarying *output = &vertexVaryings[vertVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001078 if (output->name == input->name)
1079 {
Jamie Madill28167c62013-08-30 13:21:10 -04001080 if (!linkValidateVariables(infoLog, output->name, *input, *output))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001081 {
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001082 return false;
1083 }
1084
Jamie Madill139b9092013-08-30 13:21:06 -04001085 output->registerIndex = input->registerIndex;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001086
1087 matched = true;
1088 break;
1089 }
1090 }
1091
1092 if (!matched)
1093 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001094 infoLog.append("Fragment varying %s does not match any vertex varying", input->name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001095 return false;
1096 }
1097 }
1098
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001099 return true;
1100}
1101
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001102bool ProgramBinary::load(InfoLog &infoLog, const void *binary, GLsizei length)
1103{
Jamie Madill9c4b24a2014-06-12 13:41:17 -04001104#ifdef ANGLE_DISABLE_PROGRAM_BINARY_LOAD
1105 return false;
1106#else
Geoff Lang04fb89a2014-06-09 15:05:36 -04001107 reset();
1108
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001109 BinaryInputStream stream(binary, length);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001110
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001111 int format = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001112 if (format != GL_PROGRAM_BINARY_ANGLE)
1113 {
1114 infoLog.append("Invalid program binary format.");
1115 return false;
1116 }
1117
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001118 int majorVersion = stream.readInt<int>();
1119 int minorVersion = stream.readInt<int>();
Jamie Madill0aa84f62014-02-13 13:17:23 -05001120 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
Jamie Madill049108d2013-11-19 10:41:49 -05001121 {
1122 infoLog.append("Invalid program binary version.");
1123 return false;
1124 }
1125
Jamie Madill0aa84f62014-02-13 13:17:23 -05001126 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001127 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
Jamie Madill0aa84f62014-02-13 13:17:23 -05001128 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001129 {
1130 infoLog.append("Invalid program binary version.");
1131 return false;
1132 }
1133
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001134 int compileFlags = stream.readInt<int>();
shannonwoods@chromium.orgf97a0842013-05-30 00:10:33 +00001135 if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL)
1136 {
1137 infoLog.append("Mismatched compilation flags.");
1138 return false;
1139 }
1140
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001141 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1142 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001143 stream.readInt(&mLinkedAttribute[i].type);
1144 stream.readString(&mLinkedAttribute[i].name);
1145 stream.readInt(&mShaderAttributes[i].type);
1146 stream.readString(&mShaderAttributes[i].name);
1147 stream.readInt(&mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001148 }
1149
Al Patrick3f2daa82013-08-07 12:58:57 -07001150 initAttributesByLayout();
1151
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001152 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1153 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001154 stream.readBool(&mSamplersPS[i].active);
1155 stream.readInt(&mSamplersPS[i].logicalTextureUnit);
1156 stream.readInt(&mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001157 }
1158
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001159 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001160 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001161 stream.readBool(&mSamplersVS[i].active);
1162 stream.readInt(&mSamplersVS[i].logicalTextureUnit);
1163 stream.readInt(&mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001164 }
1165
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001166 stream.readInt(&mUsedVertexSamplerRange);
1167 stream.readInt(&mUsedPixelSamplerRange);
1168 stream.readBool(&mUsesPointSize);
1169 stream.readInt(&mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001170
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001171 const unsigned int uniformCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001172 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001173 {
1174 infoLog.append("Invalid program binary.");
1175 return false;
1176 }
1177
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001178 mUniforms.resize(uniformCount);
1179 for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001180 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001181 GLenum type = stream.readInt<GLenum>();
1182 GLenum precision = stream.readInt<GLenum>();
1183 std::string name = stream.readString();
1184 unsigned int arraySize = stream.readInt<unsigned int>();
1185 int blockIndex = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001186
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001187 int offset = stream.readInt<int>();
1188 int arrayStride = stream.readInt<int>();
1189 int matrixStride = stream.readInt<int>();
1190 bool isRowMajorMatrix = stream.readBool();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001191
Jamie Madillf2575982014-06-25 16:04:54 -04001192 const sh::BlockMemberInfo blockInfo(offset, arrayStride, matrixStride, isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001193
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001194 LinkedUniform *uniform = new LinkedUniform(type, precision, name, arraySize, blockIndex, blockInfo);
1195
1196 stream.readInt(&uniform->psRegisterIndex);
1197 stream.readInt(&uniform->vsRegisterIndex);
1198 stream.readInt(&uniform->registerCount);
1199 stream.readInt(&uniform->registerElement);
1200
1201 mUniforms[uniformIndex] = uniform;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001202 }
1203
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001204 unsigned int uniformBlockCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001205 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001206 {
1207 infoLog.append("Invalid program binary.");
1208 return false;
1209 }
1210
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001211 mUniformBlocks.resize(uniformBlockCount);
1212 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlockCount; ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001213 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001214 std::string name = stream.readString();
1215 unsigned int elementIndex = stream.readInt<unsigned int>();
1216 unsigned int dataSize = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001217
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001218 UniformBlock *uniformBlock = new UniformBlock(name, elementIndex, dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001219
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001220 stream.readInt(&uniformBlock->psRegisterIndex);
1221 stream.readInt(&uniformBlock->vsRegisterIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001222
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001223 unsigned int numMembers = stream.readInt<unsigned int>();
1224 uniformBlock->memberUniformIndexes.resize(numMembers);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001225 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++)
1226 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001227 stream.readInt(&uniformBlock->memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001228 }
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001229
1230 mUniformBlocks[uniformBlockIndex] = uniformBlock;
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001231 }
1232
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001233 const unsigned int uniformIndexCount = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001234 if (stream.error())
1235 {
1236 infoLog.append("Invalid program binary.");
1237 return false;
1238 }
1239
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001240 mUniformIndex.resize(uniformIndexCount);
1241 for (unsigned int uniformIndexIndex = 0; uniformIndexIndex < uniformIndexCount; uniformIndexIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001242 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001243 stream.readString(&mUniformIndex[uniformIndexIndex].name);
1244 stream.readInt(&mUniformIndex[uniformIndexIndex].element);
1245 stream.readInt(&mUniformIndex[uniformIndexIndex].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001246 }
1247
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001248 stream.readInt(&mTransformFeedbackBufferMode);
1249 const unsigned int transformFeedbackVaryingCount = stream.readInt<unsigned int>();
1250 mTransformFeedbackLinkedVaryings.resize(transformFeedbackVaryingCount);
1251 for (unsigned int varyingIndex = 0; varyingIndex < transformFeedbackVaryingCount; varyingIndex++)
Geoff Lang48dcae72014-02-05 16:28:24 -05001252 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001253 LinkedVarying &varying = mTransformFeedbackLinkedVaryings[varyingIndex];
Geoff Lang48dcae72014-02-05 16:28:24 -05001254
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001255 stream.readString(&varying.name);
1256 stream.readInt(&varying.type);
1257 stream.readInt(&varying.size);
1258 stream.readString(&varying.semanticName);
1259 stream.readInt(&varying.semanticIndex);
1260 stream.readInt(&varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001261 }
1262
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001263 stream.readString(&mVertexHLSL);
Jamie Madillc5a83002014-02-14 16:41:25 -05001264
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001265 stream.readInt(&mVertexWorkarounds);
1266
1267 const unsigned int vertexShaderCount = stream.readInt<unsigned int>();
Jamie Madillc5a83002014-02-14 16:41:25 -05001268 for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; vertexShaderIndex++)
1269 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001270 VertexFormat inputLayout[MAX_VERTEX_ATTRIBS];
Jamie Madillc5a83002014-02-14 16:41:25 -05001271
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001272 for (size_t inputIndex = 0; inputIndex < MAX_VERTEX_ATTRIBS; inputIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -05001273 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001274 VertexFormat *vertexInput = &inputLayout[inputIndex];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001275 stream.readInt(&vertexInput->mType);
1276 stream.readInt(&vertexInput->mNormalized);
1277 stream.readInt(&vertexInput->mComponents);
1278 stream.readBool(&vertexInput->mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001279 }
1280
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001281 unsigned int vertexShaderSize = stream.readInt<unsigned int>();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001282 const unsigned char *vertexShaderFunction = reinterpret_cast<const unsigned char*>(binary) + stream.offset();
Jamie Madillc5a83002014-02-14 16:41:25 -05001283 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(vertexShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001284 vertexShaderSize, rx::SHADER_VERTEX,
1285 mTransformFeedbackLinkedVaryings,
1286 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001287 if (!shaderExecutable)
1288 {
1289 infoLog.append("Could not create vertex shader.");
1290 return false;
1291 }
1292
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001293 // generated converted input layout
1294 GLenum signature[MAX_VERTEX_ATTRIBS];
1295 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
1296
1297 // add new binary
Geoff Lang04fb89a2014-06-09 15:05:36 -04001298 mVertexExecutables.push_back(new VertexExecutable(inputLayout, signature, shaderExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -05001299
1300 stream.skip(vertexShaderSize);
1301 }
1302
Geoff Lang04fb89a2014-06-09 15:05:36 -04001303 stream.readString(&mPixelHLSL);
1304 stream.readInt(&mPixelWorkarounds);
1305 stream.readBool(&mUsesFragDepth);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001306
Geoff Lang04fb89a2014-06-09 15:05:36 -04001307 const size_t pixelShaderKeySize = stream.readInt<unsigned int>();
1308 mPixelShaderKey.resize(pixelShaderKeySize);
1309 for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; pixelShaderKeyIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -05001310 {
Geoff Lang04fb89a2014-06-09 15:05:36 -04001311 stream.readInt(&mPixelShaderKey[pixelShaderKeyIndex].type);
1312 stream.readString(&mPixelShaderKey[pixelShaderKeyIndex].name);
1313 stream.readString(&mPixelShaderKey[pixelShaderKeyIndex].source);
1314 stream.readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex);
Jamie Madillc5a83002014-02-14 16:41:25 -05001315 }
Geoff Lang04fb89a2014-06-09 15:05:36 -04001316
1317 const size_t pixelShaderCount = stream.readInt<unsigned int>();
1318 for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++)
1319 {
1320 const size_t outputCount = stream.readInt<unsigned int>();
1321 std::vector<GLenum> outputs(outputCount);
1322 for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++)
1323 {
1324 stream.readInt(&outputs[outputIndex]);
1325 }
1326
1327 const size_t pixelShaderSize = stream.readInt<unsigned int>();
1328 const unsigned char *pixelShaderFunction = reinterpret_cast<const unsigned char*>(binary) + stream.offset();
1329 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(pixelShaderFunction, pixelShaderSize,
1330 rx::SHADER_PIXEL,
1331 mTransformFeedbackLinkedVaryings,
1332 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
1333 if (!shaderExecutable)
1334 {
1335 infoLog.append("Could not create pixel shader.");
1336 return false;
1337 }
1338
1339 // add new binary
1340 mPixelExecutables.push_back(new PixelExecutable(outputs, shaderExecutable));
1341
1342 stream.skip(pixelShaderSize);
1343 }
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001344
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001345 unsigned int geometryShaderSize = stream.readInt<unsigned int>();
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001346
Jamie Madillc5a83002014-02-14 16:41:25 -05001347 if (geometryShaderSize > 0)
1348 {
1349 const char *geometryShaderFunction = (const char*) binary + stream.offset();
1350 mGeometryExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(geometryShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001351 geometryShaderSize, rx::SHADER_GEOMETRY, mTransformFeedbackLinkedVaryings,
1352 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001353 if (!mGeometryExecutable)
1354 {
1355 infoLog.append("Could not create geometry shader.");
Jamie Madillc5a83002014-02-14 16:41:25 -05001356 return false;
1357 }
1358 stream.skip(geometryShaderSize);
1359 }
1360
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001361 const char *ptr = (const char*) binary + stream.offset();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001362
daniel@transgaming.com36038542012-11-28 20:59:26 +00001363 const GUID *binaryIdentifier = (const GUID *) ptr;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001364 ptr += sizeof(GUID);
1365
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001366 GUID identifier = mRenderer->getAdapterIdentifier();
1367 if (memcmp(&identifier, binaryIdentifier, sizeof(GUID)) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001368 {
1369 infoLog.append("Invalid program binary.");
1370 return false;
1371 }
1372
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001373 initializeUniformStorage();
1374
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001375 return true;
Jamie Madill9c4b24a2014-06-12 13:41:17 -04001376#endif // #ifdef ANGLE_DISABLE_PROGRAM_BINARY_LOAD
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001377}
1378
1379bool ProgramBinary::save(void* binary, GLsizei bufSize, GLsizei *length)
1380{
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001381 BinaryOutputStream stream;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001382
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001383 stream.writeInt(GL_PROGRAM_BINARY_ANGLE);
1384 stream.writeInt(ANGLE_MAJOR_VERSION);
1385 stream.writeInt(ANGLE_MINOR_VERSION);
Ehsan Akhgariaa7e1662014-07-05 21:13:11 -04001386 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001387 stream.writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001388
1389 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1390 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001391 stream.writeInt(mLinkedAttribute[i].type);
1392 stream.writeString(mLinkedAttribute[i].name);
1393 stream.writeInt(mShaderAttributes[i].type);
1394 stream.writeString(mShaderAttributes[i].name);
1395 stream.writeInt(mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001396 }
1397
1398 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1399 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001400 stream.writeInt(mSamplersPS[i].active);
1401 stream.writeInt(mSamplersPS[i].logicalTextureUnit);
1402 stream.writeInt(mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001403 }
1404
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001405 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001406 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001407 stream.writeInt(mSamplersVS[i].active);
1408 stream.writeInt(mSamplersVS[i].logicalTextureUnit);
1409 stream.writeInt(mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001410 }
1411
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001412 stream.writeInt(mUsedVertexSamplerRange);
1413 stream.writeInt(mUsedPixelSamplerRange);
1414 stream.writeInt(mUsesPointSize);
1415 stream.writeInt(mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001416
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001417 stream.writeInt(mUniforms.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001418 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); ++uniformIndex)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001419 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001420 const LinkedUniform &uniform = *mUniforms[uniformIndex];
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001421
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001422 stream.writeInt(uniform.type);
1423 stream.writeInt(uniform.precision);
1424 stream.writeString(uniform.name);
1425 stream.writeInt(uniform.arraySize);
1426 stream.writeInt(uniform.blockIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001427
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001428 stream.writeInt(uniform.blockInfo.offset);
1429 stream.writeInt(uniform.blockInfo.arrayStride);
1430 stream.writeInt(uniform.blockInfo.matrixStride);
1431 stream.writeInt(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001432
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001433 stream.writeInt(uniform.psRegisterIndex);
1434 stream.writeInt(uniform.vsRegisterIndex);
1435 stream.writeInt(uniform.registerCount);
1436 stream.writeInt(uniform.registerElement);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001437 }
1438
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001439 stream.writeInt(mUniformBlocks.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001440 for (size_t uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001441 {
1442 const UniformBlock& uniformBlock = *mUniformBlocks[uniformBlockIndex];
1443
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001444 stream.writeString(uniformBlock.name);
1445 stream.writeInt(uniformBlock.elementIndex);
1446 stream.writeInt(uniformBlock.dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001447
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001448 stream.writeInt(uniformBlock.memberUniformIndexes.size());
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001449 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1450 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001451 stream.writeInt(uniformBlock.memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001452 }
1453
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001454 stream.writeInt(uniformBlock.psRegisterIndex);
1455 stream.writeInt(uniformBlock.vsRegisterIndex);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001456 }
1457
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001458 stream.writeInt(mUniformIndex.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001459 for (size_t i = 0; i < mUniformIndex.size(); ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001460 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001461 stream.writeString(mUniformIndex[i].name);
1462 stream.writeInt(mUniformIndex[i].element);
1463 stream.writeInt(mUniformIndex[i].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001464 }
1465
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001466 stream.writeInt(mTransformFeedbackBufferMode);
1467 stream.writeInt(mTransformFeedbackLinkedVaryings.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001468 for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++)
1469 {
1470 const LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i];
1471
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001472 stream.writeString(varying.name);
1473 stream.writeInt(varying.type);
1474 stream.writeInt(varying.size);
1475 stream.writeString(varying.semanticName);
1476 stream.writeInt(varying.semanticIndex);
1477 stream.writeInt(varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001478 }
1479
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001480 stream.writeString(mVertexHLSL);
1481 stream.writeInt(mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -05001482
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001483 stream.writeInt(mVertexExecutables.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001484 for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); vertexExecutableIndex++)
1485 {
1486 VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex];
1487
1488 for (size_t inputIndex = 0; inputIndex < gl::MAX_VERTEX_ATTRIBS; inputIndex++)
1489 {
1490 const VertexFormat &vertexInput = vertexExecutable->inputs()[inputIndex];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001491 stream.writeInt(vertexInput.mType);
1492 stream.writeInt(vertexInput.mNormalized);
1493 stream.writeInt(vertexInput.mComponents);
1494 stream.writeInt(vertexInput.mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001495 }
1496
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001497 size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength();
1498 stream.writeInt(vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001499
1500 unsigned char *vertexBlob = static_cast<unsigned char *>(vertexExecutable->shaderExecutable()->getFunction());
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001501 stream.writeBytes(vertexBlob, vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001502 }
1503
Geoff Lang04fb89a2014-06-09 15:05:36 -04001504 stream.writeString(mPixelHLSL);
1505 stream.writeInt(mPixelWorkarounds);
1506 stream.writeInt(mUsesFragDepth);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001507
Geoff Lang04fb89a2014-06-09 15:05:36 -04001508 stream.writeInt(mPixelShaderKey.size());
1509 for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < mPixelShaderKey.size(); pixelShaderKeyIndex++)
1510 {
1511 const PixelShaderOuputVariable &variable = mPixelShaderKey[pixelShaderKeyIndex];
1512 stream.writeInt(variable.type);
1513 stream.writeString(variable.name);
1514 stream.writeString(variable.source);
1515 stream.writeInt(variable.outputIndex);
1516 }
1517
1518 stream.writeInt(mPixelExecutables.size());
1519 for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); pixelExecutableIndex++)
1520 {
1521 PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex];
1522
1523 const std::vector<GLenum> outputs = pixelExecutable->outputSignature();
1524 stream.writeInt(outputs.size());
1525 for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++)
1526 {
1527 stream.writeInt(outputs[outputIndex]);
1528 }
1529
1530 size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength();
1531 stream.writeInt(pixelShaderSize);
1532
1533 unsigned char *pixelBlob = static_cast<unsigned char *>(pixelExecutable->shaderExecutable()->getFunction());
1534 stream.writeBytes(pixelBlob, pixelShaderSize);
1535 }
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001536
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001537 size_t geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0;
1538 stream.writeInt(geometryShaderSize);
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001539
Jamie Madillc5a83002014-02-14 16:41:25 -05001540 if (mGeometryExecutable != NULL && geometryShaderSize > 0)
1541 {
1542 unsigned char *geometryBlob = static_cast<unsigned char *>(mGeometryExecutable->getFunction());
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001543 stream.writeBytes(geometryBlob, geometryShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001544 }
1545
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001546 GUID identifier = mRenderer->getAdapterIdentifier();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001547
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001548 GLsizei streamLength = stream.length();
1549 const void *streamData = stream.data();
1550
Jamie Madillc5a83002014-02-14 16:41:25 -05001551 GLsizei totalLength = streamLength + sizeof(GUID);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001552 if (totalLength > bufSize)
1553 {
1554 if (length)
1555 {
1556 *length = 0;
1557 }
1558
1559 return false;
1560 }
1561
1562 if (binary)
1563 {
1564 char *ptr = (char*) binary;
1565
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001566 memcpy(ptr, streamData, streamLength);
1567 ptr += streamLength;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001568
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001569 memcpy(ptr, &identifier, sizeof(GUID));
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001570 ptr += sizeof(GUID);
1571
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001572 ASSERT(ptr - totalLength == binary);
1573 }
1574
1575 if (length)
1576 {
1577 *length = totalLength;
1578 }
1579
1580 return true;
1581}
1582
1583GLint ProgramBinary::getLength()
1584{
1585 GLint length;
1586 if (save(NULL, INT_MAX, &length))
1587 {
1588 return length;
1589 }
1590 else
1591 {
1592 return 0;
1593 }
1594}
1595
Geoff Lang48dcae72014-02-05 16:28:24 -05001596bool ProgramBinary::link(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader,
1597 const std::vector<std::string>& transformFeedbackVaryings, GLenum transformFeedbackBufferMode)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001598{
1599 if (!fragmentShader || !fragmentShader->isCompiled())
1600 {
1601 return false;
1602 }
1603
1604 if (!vertexShader || !vertexShader->isCompiled())
1605 {
1606 return false;
1607 }
1608
Geoff Lang04fb89a2014-06-09 15:05:36 -04001609 reset();
1610
Geoff Lang48dcae72014-02-05 16:28:24 -05001611 mTransformFeedbackBufferMode = transformFeedbackBufferMode;
1612
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001613 mShaderVersion = vertexShader->getShaderVersion();
1614
Geoff Lang04fb89a2014-06-09 15:05:36 -04001615 mPixelHLSL = fragmentShader->getHLSL();
1616 mPixelWorkarounds = fragmentShader->getD3DWorkarounds();
1617
Jamie Madillc5a83002014-02-14 16:41:25 -05001618 mVertexHLSL = vertexShader->getHLSL();
1619 mVertexWorkarounds = vertexShader->getD3DWorkarounds();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001620
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001621 // Map the varyings to the register file
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001622 VaryingPacking packing = { NULL };
Geoff Lang48dcae72014-02-05 16:28:24 -05001623 int registers = mDynamicHLSL->packVaryings(infoLog, packing, fragmentShader, vertexShader, transformFeedbackVaryings);
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001624
1625 if (registers < 0)
1626 {
1627 return false;
1628 }
1629
Jamie Madill5f562732014-02-14 16:41:24 -05001630 if (!linkVaryings(infoLog, fragmentShader, vertexShader))
1631 {
1632 return false;
1633 }
1634
1635 mUsesPointSize = vertexShader->usesPointSize();
Geoff Lang48dcae72014-02-05 16:28:24 -05001636 std::vector<LinkedVarying> linkedVaryings;
Geoff Lang04fb89a2014-06-09 15:05:36 -04001637 if (!mDynamicHLSL->generateShaderLinkHLSL(infoLog, registers, packing, mPixelHLSL, mVertexHLSL,
Geoff Lang48dcae72014-02-05 16:28:24 -05001638 fragmentShader, vertexShader, transformFeedbackVaryings,
Geoff Lang04fb89a2014-06-09 15:05:36 -04001639 &linkedVaryings, &mOutputVariables, &mPixelShaderKey, &mUsesFragDepth))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001640 {
1641 return false;
1642 }
1643
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001644 bool success = true;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001645
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001646 if (!linkAttributes(infoLog, attributeBindings, fragmentShader, vertexShader))
1647 {
1648 success = false;
1649 }
1650
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001651 if (!linkUniforms(infoLog, vertexShader->getUniforms(), fragmentShader->getUniforms()))
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001652 {
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001653 success = false;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001654 }
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001655
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001656 // special case for gl_DepthRange, the only built-in uniform (also a struct)
Jamie Madill5f562732014-02-14 16:41:24 -05001657 if (vertexShader->usesDepthRange() || fragmentShader->usesDepthRange())
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001658 {
Jamie Madillf2575982014-06-25 16:04:54 -04001659 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.near", 0, -1, sh::BlockMemberInfo::getDefaultBlockInfo()));
1660 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.far", 0, -1, sh::BlockMemberInfo::getDefaultBlockInfo()));
1661 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.diff", 0, -1, sh::BlockMemberInfo::getDefaultBlockInfo()));
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001662 }
1663
Jamie Madilld4116ff2014-07-11 17:02:01 -04001664 if (!linkUniformBlocks(infoLog, *vertexShader, *fragmentShader))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001665 {
1666 success = false;
1667 }
1668
Geoff Lang48dcae72014-02-05 16:28:24 -05001669 if (!gatherTransformFeedbackLinkedVaryings(infoLog, linkedVaryings, transformFeedbackVaryings,
1670 transformFeedbackBufferMode, &mTransformFeedbackLinkedVaryings))
1671 {
1672 success = false;
1673 }
1674
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001675 if (success)
1676 {
Jamie Madillc5a83002014-02-14 16:41:25 -05001677 VertexFormat defaultInputLayout[MAX_VERTEX_ATTRIBS];
1678 GetInputLayoutFromShader(vertexShader->activeAttributes(), defaultInputLayout);
Jamie Madillc5a83002014-02-14 16:41:25 -05001679 rx::ShaderExecutable *defaultVertexExecutable = getVertexExecutableForInputLayout(defaultInputLayout);
Geoff Lang04fb89a2014-06-09 15:05:36 -04001680
1681 std::vector<GLenum> defaultPixelOutput(IMPLEMENTATION_MAX_DRAW_BUFFERS);
1682 for (size_t i = 0; i < defaultPixelOutput.size(); i++)
1683 {
1684 defaultPixelOutput[i] = (i == 0) ? GL_FLOAT : GL_NONE;
1685 }
1686 rx::ShaderExecutable *defaultPixelExecutable = getPixelExecutableForOutputLayout(defaultPixelOutput);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001687
1688 if (usesGeometryShader())
1689 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001690 std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL(registers, fragmentShader, vertexShader);
Geoff Lang48dcae72014-02-05 16:28:24 -05001691 mGeometryExecutable = mRenderer->compileToExecutable(infoLog, geometryHLSL.c_str(), rx::SHADER_GEOMETRY,
1692 mTransformFeedbackLinkedVaryings,
1693 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
1694 rx::ANGLE_D3D_WORKAROUND_NONE);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001695 }
1696
Geoff Lang04fb89a2014-06-09 15:05:36 -04001697 if (!defaultVertexExecutable || !defaultPixelExecutable || (usesGeometryShader() && !mGeometryExecutable))
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001698 {
1699 infoLog.append("Failed to create D3D shaders.");
1700 success = false;
Geoff Lang04fb89a2014-06-09 15:05:36 -04001701 reset();
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001702 }
1703 }
1704
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001705 return success;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001706}
1707
1708// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001709bool ProgramBinary::linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001710{
1711 unsigned int usedLocations = 0;
Jamie Madillf2575982014-06-25 16:04:54 -04001712 const std::vector<sh::Attribute> &activeAttributes = vertexShader->activeAttributes();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001713
1714 // Link attributes that have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001715 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001716 {
Jamie Madillf2575982014-06-25 16:04:54 -04001717 const sh::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001718 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001719
Jamie Madill2c7d84a2014-02-14 16:41:26 -05001720 mShaderAttributes[attributeIndex] = attribute;
1721
Jamie Madilleba4eff2013-06-20 11:55:51 -04001722 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001723 {
Jamie Madillf2575982014-06-25 16:04:54 -04001724 const int rows = VariableRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001725
1726 if (rows + location > MAX_VERTEX_ATTRIBS)
1727 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001728 infoLog.append("Active attribute (%s) at location %d is too big to fit", attribute.name.c_str(), location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001729
1730 return false;
1731 }
1732
Jamie Madilleba4eff2013-06-20 11:55:51 -04001733 for (int row = 0; row < rows; row++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001734 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001735 const int rowLocation = location + row;
Jamie Madillf2575982014-06-25 16:04:54 -04001736 sh::ShaderVariable &linkedAttribute = mLinkedAttribute[rowLocation];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001737
1738 // In GLSL 3.00, attribute aliasing produces a link error
1739 // In GLSL 1.00, attribute aliasing is allowed
1740 if (mShaderVersion >= 300)
1741 {
1742 if (!linkedAttribute.name.empty())
1743 {
1744 infoLog.append("Attribute '%s' aliases attribute '%s' at location %d", attribute.name.c_str(), linkedAttribute.name.c_str(), rowLocation);
1745 return false;
1746 }
1747 }
1748
1749 linkedAttribute = attribute;
1750 usedLocations |= 1 << rowLocation;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001751 }
1752 }
1753 }
1754
1755 // Link attributes that don't have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001756 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001757 {
Jamie Madillf2575982014-06-25 16:04:54 -04001758 const sh::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001759 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001760
Jamie Madilleba4eff2013-06-20 11:55:51 -04001761 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001762 {
Jamie Madillf2575982014-06-25 16:04:54 -04001763 int rows = VariableRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001764 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS);
1765
1766 if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS)
1767 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001768 infoLog.append("Too many active attributes (%s)", attribute.name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001769
1770 return false; // Fail to link
1771 }
1772
Jamie Madilldefb6742013-06-20 11:55:51 -04001773 mLinkedAttribute[availableIndex] = attribute;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001774 }
1775 }
1776
1777 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; )
1778 {
1779 int index = vertexShader->getSemanticIndex(mLinkedAttribute[attributeIndex].name);
Jamie Madillf2575982014-06-25 16:04:54 -04001780 int rows = VariableRegisterCount(mLinkedAttribute[attributeIndex].type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001781
1782 for (int r = 0; r < rows; r++)
1783 {
1784 mSemanticIndex[attributeIndex++] = index++;
1785 }
1786 }
1787
Al Patrick3f2daa82013-08-07 12:58:57 -07001788 initAttributesByLayout();
1789
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001790 return true;
1791}
1792
Jamie Madillf2575982014-06-25 16:04:54 -04001793bool ProgramBinary::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
1794 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001795{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001796 if (vertexVariable.type != fragmentVariable.type)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001797 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001798 infoLog.append("Types for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001799 return false;
1800 }
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001801 if (vertexVariable.arraySize != fragmentVariable.arraySize)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001802 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001803 infoLog.append("Array sizes for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001804 return false;
1805 }
Jamie Madill28167c62013-08-30 13:21:10 -04001806 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001807 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001808 infoLog.append("Precisions for %s differ between vertex and fragment shaders", variableName.c_str());
Jamie Madill010fffa2013-06-20 11:55:53 -04001809 return false;
1810 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001811
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001812 return true;
1813}
1814
1815template <class ShaderVarType>
1816bool ProgramBinary::linkValidateFields(InfoLog &infoLog, const std::string &varName, const ShaderVarType &vertexVar, const ShaderVarType &fragmentVar)
1817{
1818 if (vertexVar.fields.size() != fragmentVar.fields.size())
1819 {
1820 infoLog.append("Structure lengths for %s differ between vertex and fragment shaders", varName.c_str());
1821 return false;
1822 }
1823 const unsigned int numMembers = vertexVar.fields.size();
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001824 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1825 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001826 const ShaderVarType &vertexMember = vertexVar.fields[memberIndex];
1827 const ShaderVarType &fragmentMember = fragmentVar.fields[memberIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001828
1829 if (vertexMember.name != fragmentMember.name)
1830 {
Jamie Madill28167c62013-08-30 13:21:10 -04001831 infoLog.append("Name mismatch for field '%d' of %s: (in vertex: '%s', in fragment: '%s')",
1832 memberIndex, varName.c_str(), vertexMember.name.c_str(), fragmentMember.name.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001833 return false;
1834 }
1835
Jamie Madill28167c62013-08-30 13:21:10 -04001836 const std::string memberName = varName.substr(0, varName.length()-1) + "." + vertexVar.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001837 if (!linkValidateVariables(infoLog, memberName, vertexMember, fragmentMember))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001838 {
1839 return false;
1840 }
1841 }
1842
1843 return true;
1844}
1845
Jamie Madillf2575982014-06-25 16:04:54 -04001846bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001847{
Jamie Madill28167c62013-08-30 13:21:10 -04001848 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001849 {
1850 return false;
1851 }
1852
Jamie Madillf2575982014-06-25 16:04:54 -04001853 if (!linkValidateFields<sh::Uniform>(infoLog, uniformName, vertexUniform, fragmentUniform))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001854 {
1855 return false;
1856 }
1857
1858 return true;
1859}
1860
Jamie Madillf2575982014-06-25 16:04:54 -04001861bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
Jamie Madill28167c62013-08-30 13:21:10 -04001862{
1863 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1864 {
1865 return false;
1866 }
1867
1868 if (vertexVarying.interpolation != fragmentVarying.interpolation)
1869 {
1870 infoLog.append("Interpolation types for %s differ between vertex and fragment shaders", varyingName.c_str());
1871 return false;
1872 }
1873
Jamie Madillf2575982014-06-25 16:04:54 -04001874 if (!linkValidateFields<sh::Varying>(infoLog, varyingName, vertexVarying, fragmentVarying))
Jamie Madill28167c62013-08-30 13:21:10 -04001875 {
1876 return false;
1877 }
1878
1879 return true;
1880}
1881
Jamie Madillf2575982014-06-25 16:04:54 -04001882bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001883{
Jamie Madill28167c62013-08-30 13:21:10 -04001884 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001885 {
1886 return false;
1887 }
1888
1889 if (vertexUniform.isRowMajorMatrix != fragmentUniform.isRowMajorMatrix)
1890 {
1891 infoLog.append("Matrix packings for %s differ between vertex and fragment shaders", uniformName.c_str());
1892 return false;
1893 }
1894
Jamie Madillf2575982014-06-25 16:04:54 -04001895 if (!linkValidateFields<sh::InterfaceBlockField>(infoLog, uniformName, vertexUniform, fragmentUniform))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001896 {
1897 return false;
1898 }
1899
1900 return true;
1901}
1902
Jamie Madillf2575982014-06-25 16:04:54 -04001903bool ProgramBinary::linkUniforms(InfoLog &infoLog, const std::vector<sh::Uniform> &vertexUniforms, const std::vector<sh::Uniform> &fragmentUniforms)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001904{
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001905 // Check that uniforms defined in the vertex and fragment shaders are identical
Jamie Madillf2575982014-06-25 16:04:54 -04001906 typedef std::map<std::string, const sh::Uniform*> UniformMap;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001907 UniformMap linkedUniforms;
1908
1909 for (unsigned int vertexUniformIndex = 0; vertexUniformIndex < vertexUniforms.size(); vertexUniformIndex++)
1910 {
Jamie Madillf2575982014-06-25 16:04:54 -04001911 const sh::Uniform &vertexUniform = vertexUniforms[vertexUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001912 linkedUniforms[vertexUniform.name] = &vertexUniform;
1913 }
1914
1915 for (unsigned int fragmentUniformIndex = 0; fragmentUniformIndex < fragmentUniforms.size(); fragmentUniformIndex++)
1916 {
Jamie Madillf2575982014-06-25 16:04:54 -04001917 const sh::Uniform &fragmentUniform = fragmentUniforms[fragmentUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001918 UniformMap::const_iterator entry = linkedUniforms.find(fragmentUniform.name);
1919 if (entry != linkedUniforms.end())
1920 {
Jamie Madillf2575982014-06-25 16:04:54 -04001921 const sh::Uniform &vertexUniform = *entry->second;
Jamie Madill28167c62013-08-30 13:21:10 -04001922 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001923 if (!linkValidateVariables(infoLog, uniformName, vertexUniform, fragmentUniform))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001924 {
1925 return false;
1926 }
1927 }
1928 }
1929
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001930 for (unsigned int uniformIndex = 0; uniformIndex < vertexUniforms.size(); uniformIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001931 {
Jamie Madill5b130dc2014-07-11 17:02:05 -04001932 defineUniformBase(GL_VERTEX_SHADER, vertexUniforms[uniformIndex]);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001933 }
1934
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001935 for (unsigned int uniformIndex = 0; uniformIndex < fragmentUniforms.size(); uniformIndex++)
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001936 {
Jamie Madill5b130dc2014-07-11 17:02:05 -04001937 defineUniformBase(GL_FRAGMENT_SHADER, fragmentUniforms[uniformIndex]);
Jamie Madill66d43d22014-07-11 17:02:03 -04001938 }
1939
1940 if (!indexUniforms(infoLog))
1941 {
1942 return false;
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001943 }
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001944
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001945 initializeUniformStorage();
1946
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001947 return true;
1948}
1949
Jamie Madill5b130dc2014-07-11 17:02:05 -04001950void ProgramBinary::defineUniformBase(GLenum shader, const sh::Uniform &uniform)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001951{
Jamie Madill5b130dc2014-07-11 17:02:05 -04001952 defineUniform(shader, uniform, uniform.name, uniform.registerIndex);
1953}
1954
1955void ProgramBinary::defineUniform(GLenum shader, const sh::Uniform &uniform,
1956 const std::string &fullName, unsigned int baseRegisterIndex)
1957{
1958 if (uniform.isStruct())
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001959 {
Jamie Madill5b130dc2014-07-11 17:02:05 -04001960 if (uniform.arraySize > 0)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001961 {
Vladimir Vukicevic24d8d672014-05-27 12:07:51 -04001962 ShShaderOutput outputType = Shader::getCompilerOutputType(shader);
Jamie Madill5b130dc2014-07-11 17:02:05 -04001963 const unsigned int elementRegisterCount = HLSLVariableRegisterCount(uniform, outputType) / uniform.arraySize;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001964
Jamie Madill5b130dc2014-07-11 17:02:05 -04001965 for (unsigned int elementIndex = 0; elementIndex < uniform.arraySize; elementIndex++)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001966 {
Jamie Madillc600c8c2014-05-16 11:22:21 -04001967 const unsigned int elementRegisterOffset = elementRegisterCount * elementIndex;
1968
Jamie Madill5b130dc2014-07-11 17:02:05 -04001969 for (size_t fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001970 {
Jamie Madill5b130dc2014-07-11 17:02:05 -04001971 const sh::Uniform &field = uniform.fields[fieldIndex];
1972 const std::string &fieldFullName = fullName + ArrayString(elementIndex) + "." + field.name;
Jamie Madillc600c8c2014-05-16 11:22:21 -04001973 const unsigned int fieldRegisterIndex = field.registerIndex + elementRegisterOffset;
Jamie Madill5b130dc2014-07-11 17:02:05 -04001974 defineUniform(shader, field, fieldFullName, fieldRegisterIndex);
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001975 }
1976 }
1977 }
1978 else
1979 {
Jamie Madill5b130dc2014-07-11 17:02:05 -04001980 for (size_t fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001981 {
Jamie Madill5b130dc2014-07-11 17:02:05 -04001982 const sh::Uniform &field = uniform.fields[fieldIndex];
1983 const std::string &fieldFullName = fullName + "." + field.name;
1984 defineUniform(shader, field, fieldFullName, field.registerIndex);
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001985 }
1986 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001987 }
Jamie Madill66d43d22014-07-11 17:02:03 -04001988 else // Not a struct
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001989 {
Jamie Madill5b130dc2014-07-11 17:02:05 -04001990 LinkedUniform *linkedUniform = getUniformByName(fullName);
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001991
Jamie Madill66d43d22014-07-11 17:02:03 -04001992 if (!linkedUniform)
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001993 {
Jamie Madill5b130dc2014-07-11 17:02:05 -04001994 linkedUniform = new LinkedUniform(uniform.type, uniform.precision, fullName, uniform.arraySize,
Jamie Madill66d43d22014-07-11 17:02:03 -04001995 -1, sh::BlockMemberInfo::getDefaultBlockInfo());
1996 ASSERT(linkedUniform);
Jamie Madill5b130dc2014-07-11 17:02:05 -04001997 linkedUniform->registerElement = uniform.elementIndex;
Jamie Madill66d43d22014-07-11 17:02:03 -04001998 mUniforms.push_back(linkedUniform);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001999 }
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00002000
Jamie Madill66d43d22014-07-11 17:02:03 -04002001 if (shader == GL_FRAGMENT_SHADER)
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002002 {
Jamie Madill5b130dc2014-07-11 17:02:05 -04002003 linkedUniform->psRegisterIndex = baseRegisterIndex;
Jamie Madill66d43d22014-07-11 17:02:03 -04002004 }
2005 else if (shader == GL_VERTEX_SHADER)
2006 {
Jamie Madill5b130dc2014-07-11 17:02:05 -04002007 linkedUniform->vsRegisterIndex = baseRegisterIndex;
Jamie Madill66d43d22014-07-11 17:02:03 -04002008 }
2009 else UNREACHABLE();
2010 }
2011}
2012
2013bool ProgramBinary::indexSamplerUniform(const LinkedUniform &uniform, InfoLog &infoLog)
2014{
2015 ASSERT(IsSampler(uniform.type));
2016 ASSERT(uniform.vsRegisterIndex != GL_INVALID_INDEX || uniform.psRegisterIndex != GL_INVALID_INDEX);
2017
2018 if (uniform.vsRegisterIndex != GL_INVALID_INDEX)
2019 {
2020 if (!assignSamplers(uniform.vsRegisterIndex, uniform.type, uniform.arraySize, mSamplersVS,
2021 &mUsedVertexSamplerRange, mRenderer->getMaxVertexTextureImageUnits()))
2022 {
2023 infoLog.append("Vertex shader sampler count exceeds the maximum vertex texture units (%d).",
2024 mRenderer->getMaxVertexTextureImageUnits());
2025 return false;
2026 }
2027
2028 unsigned int maxVertexVectors = mRenderer->getReservedVertexUniformVectors() +
2029 mRenderer->getMaxVertexUniformVectors();
2030 if (uniform.vsRegisterIndex + uniform.registerCount > maxVertexVectors)
2031 {
2032 infoLog.append("Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS (%u)",
2033 mRenderer->getMaxVertexUniformVectors());
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002034 return false;
2035 }
2036 }
Jamie Madill66d43d22014-07-11 17:02:03 -04002037
2038 if (uniform.psRegisterIndex != GL_INVALID_INDEX)
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002039 {
Jamie Madill66d43d22014-07-11 17:02:03 -04002040 if (!assignSamplers(uniform.psRegisterIndex, uniform.type, uniform.arraySize, mSamplersPS,
2041 &mUsedPixelSamplerRange, MAX_TEXTURE_IMAGE_UNITS))
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002042 {
Jamie Madill66d43d22014-07-11 17:02:03 -04002043 infoLog.append("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).",
2044 MAX_TEXTURE_IMAGE_UNITS);
2045 return false;
2046 }
2047
2048 unsigned int maxFragmentVectors = mRenderer->getReservedFragmentUniformVectors() +
2049 mRenderer->getMaxFragmentUniformVectors();
2050 if (uniform.psRegisterIndex + uniform.registerCount > maxFragmentVectors)
2051 {
2052 infoLog.append("Fragment shader active uniforms exceed GL_MAX_FRAGMENT_UNIFORM_VECTORS (%u)",
2053 mRenderer->getMaxFragmentUniformVectors());
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002054 return false;
2055 }
2056 }
Jamie Madill66d43d22014-07-11 17:02:03 -04002057
2058 return true;
2059}
2060
2061bool ProgramBinary::indexUniforms(InfoLog &infoLog)
2062{
2063 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2064 {
2065 const LinkedUniform &uniform = *mUniforms[uniformIndex];
2066
2067 if (IsSampler(uniform.type))
2068 {
2069 if (!indexSamplerUniform(uniform, infoLog))
2070 {
2071 return false;
2072 }
2073 }
2074
2075 for (unsigned int arrayElementIndex = 0; arrayElementIndex < uniform.elementCount(); arrayElementIndex++)
2076 {
2077 mUniformIndex.push_back(VariableLocation(uniform.name, arrayElementIndex, uniformIndex));
2078 }
2079 }
2080
2081 return true;
2082}
2083
2084bool ProgramBinary::assignSamplers(unsigned int startSamplerIndex,
2085 GLenum samplerType,
2086 unsigned int samplerCount,
2087 Sampler *outArray,
2088 GLuint *usedRange,
2089 unsigned int limit)
2090{
2091 unsigned int samplerIndex = startSamplerIndex;
2092
2093 do
2094 {
2095 if (samplerIndex < limit)
2096 {
2097 outArray[samplerIndex].active = true;
2098 outArray[samplerIndex].textureType = GetTextureType(samplerType);
2099 outArray[samplerIndex].logicalTextureUnit = 0;
2100 *usedRange = std::max(samplerIndex + 1, *usedRange);
2101 }
2102 else
2103 {
2104 return false;
2105 }
2106
2107 samplerIndex++;
2108 } while (samplerIndex < startSamplerIndex + samplerCount);
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002109
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002110 return true;
2111}
2112
Jamie Madillf2575982014-06-25 16:04:54 -04002113bool ProgramBinary::areMatchingInterfaceBlocks(InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock, const sh::InterfaceBlock &fragmentInterfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002114{
2115 const char* blockName = vertexInterfaceBlock.name.c_str();
2116
2117 // validate blocks for the same member types
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002118 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002119 {
2120 infoLog.append("Types for interface block '%s' differ between vertex and fragment shaders", blockName);
2121 return false;
2122 }
2123
2124 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
2125 {
2126 infoLog.append("Array sizes differ for interface block '%s' between vertex and fragment shaders", blockName);
2127 return false;
2128 }
2129
Jamie Madill9060a4e2013-08-12 16:22:57 -07002130 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
2131 {
2132 infoLog.append("Layout qualifiers differ for interface block '%s' between vertex and fragment shaders", blockName);
2133 return false;
2134 }
2135
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002136 const unsigned int numBlockMembers = vertexInterfaceBlock.fields.size();
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002137 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
2138 {
Jamie Madillf2575982014-06-25 16:04:54 -04002139 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
2140 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002141
2142 if (vertexMember.name != fragmentMember.name)
2143 {
Jamie Madill28167c62013-08-30 13:21:10 -04002144 infoLog.append("Name mismatch for field %d of interface block '%s': (in vertex: '%s', in fragment: '%s')",
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002145 blockMemberIndex, blockName, vertexMember.name.c_str(), fragmentMember.name.c_str());
2146 return false;
2147 }
2148
Jamie Madill28167c62013-08-30 13:21:10 -04002149 std::string uniformName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002150 if (!linkValidateVariables(infoLog, uniformName, vertexMember, fragmentMember))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002151 {
2152 return false;
2153 }
2154 }
2155
2156 return true;
2157}
2158
Jamie Madilld4116ff2014-07-11 17:02:01 -04002159bool ProgramBinary::linkUniformBlocks(InfoLog &infoLog, const VertexShader &vertexShader,
2160 const FragmentShader &fragmentShader)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002161{
Jamie Madilld4116ff2014-07-11 17:02:01 -04002162 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks = vertexShader.getInterfaceBlocks();
2163 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks = fragmentShader.getInterfaceBlocks();
2164
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002165 // Check that interface blocks defined in the vertex and fragment shaders are identical
Jamie Madillf2575982014-06-25 16:04:54 -04002166 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002167 UniformBlockMap linkedUniformBlocks;
2168
2169 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2170 {
Jamie Madillf2575982014-06-25 16:04:54 -04002171 const sh::InterfaceBlock &vertexInterfaceBlock = vertexInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002172 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
2173 }
2174
2175 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2176 {
Jamie Madillf2575982014-06-25 16:04:54 -04002177 const sh::InterfaceBlock &fragmentInterfaceBlock = fragmentInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002178 UniformBlockMap::const_iterator entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
2179 if (entry != linkedUniformBlocks.end())
2180 {
Jamie Madillf2575982014-06-25 16:04:54 -04002181 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002182 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
2183 {
2184 return false;
2185 }
2186 }
2187 }
2188
2189 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2190 {
Jamie Madilld4116ff2014-07-11 17:02:01 -04002191 if (!defineUniformBlock(infoLog, vertexShader, vertexInterfaceBlocks[blockIndex]))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002192 {
2193 return false;
2194 }
2195 }
2196
2197 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2198 {
Jamie Madilld4116ff2014-07-11 17:02:01 -04002199 if (!defineUniformBlock(infoLog, fragmentShader, fragmentInterfaceBlocks[blockIndex]))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002200 {
2201 return false;
2202 }
2203 }
2204
2205 return true;
2206}
2207
Geoff Lang48dcae72014-02-05 16:28:24 -05002208bool ProgramBinary::gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
2209 const std::vector<std::string> &transformFeedbackVaryingNames,
2210 GLenum transformFeedbackBufferMode,
2211 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings) const
2212{
2213 size_t totalComponents = 0;
2214 const size_t maxSeparateComponents = mRenderer->getMaxTransformFeedbackSeparateComponents();
2215 const size_t maxInterleavedComponents = mRenderer->getMaxTransformFeedbackInterleavedComponents();
2216
2217 // Gather the linked varyings that are used for transform feedback, they should all exist.
2218 outTransformFeedbackLinkedVaryings->clear();
2219 for (size_t i = 0; i < transformFeedbackVaryingNames.size(); i++)
2220 {
2221 bool found = false;
2222 for (size_t j = 0; j < linkedVaryings.size(); j++)
2223 {
2224 if (transformFeedbackVaryingNames[i] == linkedVaryings[j].name)
2225 {
2226 for (size_t k = 0; k < outTransformFeedbackLinkedVaryings->size(); k++)
2227 {
2228 if (outTransformFeedbackLinkedVaryings->at(k).name == linkedVaryings[j].name)
2229 {
2230 infoLog.append("Two transform feedback varyings specify the same output variable (%s).", linkedVaryings[j].name.c_str());
2231 return false;
2232 }
2233 }
2234
2235 size_t componentCount = linkedVaryings[j].semanticIndexCount * 4;
2236 if (transformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
2237 componentCount > maxSeparateComponents)
2238 {
2239 infoLog.append("Transform feedback varying's %s components (%u) exceed the maximum separate components (%u).",
2240 linkedVaryings[j].name.c_str(), componentCount, maxSeparateComponents);
2241 return false;
2242 }
2243
2244 totalComponents += componentCount;
2245
2246 outTransformFeedbackLinkedVaryings->push_back(linkedVaryings[j]);
2247 found = true;
2248 break;
2249 }
2250 }
2251
2252 // All transform feedback varyings are expected to exist since packVaryings checks for them.
2253 ASSERT(found);
2254 }
2255
2256 if (transformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS && totalComponents > maxInterleavedComponents)
2257 {
2258 infoLog.append("Transform feedback varying total components (%u) exceed the maximum interleaved components (%u).",
2259 totalComponents, maxInterleavedComponents);
2260 return false;
2261 }
2262
2263 return true;
2264}
2265
Jamie Madillf2575982014-06-25 16:04:54 -04002266void ProgramBinary::defineUniformBlockMembers(const std::vector<sh::InterfaceBlockField> &fields, const std::string &prefix, int blockIndex, BlockInfoItr *blockInfoItr, std::vector<unsigned int> *blockUniformIndexes)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002267{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002268 for (unsigned int uniformIndex = 0; uniformIndex < fields.size(); uniformIndex++)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002269 {
Jamie Madillf2575982014-06-25 16:04:54 -04002270 const sh::InterfaceBlockField &field = fields[uniformIndex];
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002271 const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002272
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002273 if (!field.fields.empty())
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002274 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002275 if (field.arraySize > 0)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002276 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002277 for (unsigned int arrayElement = 0; arrayElement < field.arraySize; arrayElement++)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002278 {
Jamie Madill5f562732014-02-14 16:41:24 -05002279 const std::string uniformElementName = fieldName + ArrayString(arrayElement);
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002280 defineUniformBlockMembers(field.fields, uniformElementName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002281 }
2282 }
2283 else
2284 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002285 defineUniformBlockMembers(field.fields, fieldName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002286 }
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002287 }
2288 else
2289 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002290 LinkedUniform *newUniform = new LinkedUniform(field.type, field.precision, fieldName, field.arraySize,
2291 blockIndex, **blockInfoItr);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002292
2293 // add to uniform list, but not index, since uniform block uniforms have no location
2294 blockUniformIndexes->push_back(mUniforms.size());
2295 mUniforms.push_back(newUniform);
2296 (*blockInfoItr)++;
2297 }
2298 }
2299}
2300
Jamie Madilld4116ff2014-07-11 17:02:01 -04002301bool ProgramBinary::defineUniformBlock(InfoLog &infoLog, const Shader &shader, const sh::InterfaceBlock &interfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002302{
2303 // create uniform block entries if they do not exist
2304 if (getUniformBlockIndex(interfaceBlock.name) == GL_INVALID_INDEX)
2305 {
2306 std::vector<unsigned int> blockUniformIndexes;
2307 const unsigned int blockIndex = mUniformBlocks.size();
2308
2309 // define member uniforms
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002310 BlockInfoItr blockInfoItr = interfaceBlock.blockInfo.cbegin();
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002311 defineUniformBlockMembers(interfaceBlock.fields, "", blockIndex, &blockInfoItr, &blockUniformIndexes);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002312
Jamie Madillfc43d272014-07-11 17:02:02 -04002313 size_t dataSize = sh::HLSLInterfaceBlockDataSize(interfaceBlock);
2314
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002315 // create all the uniform blocks
2316 if (interfaceBlock.arraySize > 0)
2317 {
2318 for (unsigned int uniformBlockElement = 0; uniformBlockElement < interfaceBlock.arraySize; uniformBlockElement++)
2319 {
Jamie Madillfc43d272014-07-11 17:02:02 -04002320 UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, uniformBlockElement, dataSize);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002321 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2322 mUniformBlocks.push_back(newUniformBlock);
2323 }
2324 }
2325 else
2326 {
Jamie Madillfc43d272014-07-11 17:02:02 -04002327 UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, GL_INVALID_INDEX, dataSize);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002328 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2329 mUniformBlocks.push_back(newUniformBlock);
2330 }
2331 }
2332
2333 // Assign registers to the uniform blocks
2334 const GLuint blockIndex = getUniformBlockIndex(interfaceBlock.name);
2335 const unsigned int elementCount = std::max(1u, interfaceBlock.arraySize);
2336 ASSERT(blockIndex != GL_INVALID_INDEX);
2337 ASSERT(blockIndex + elementCount <= mUniformBlocks.size());
2338
Jamie Madilld4116ff2014-07-11 17:02:01 -04002339 unsigned int interfaceBlockRegister = shader.getInterfaceBlockRegister(interfaceBlock.name);
2340
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002341 for (unsigned int uniformBlockElement = 0; uniformBlockElement < elementCount; uniformBlockElement++)
2342 {
Jamie Madillf2575982014-06-25 16:04:54 -04002343 UniformBlock *uniformBlock = mUniformBlocks[blockIndex + uniformBlockElement];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002344 ASSERT(uniformBlock->name == interfaceBlock.name);
2345
Jamie Madilld4116ff2014-07-11 17:02:01 -04002346 if (!assignUniformBlockRegister(infoLog, uniformBlock, shader.getType(),
2347 interfaceBlockRegister + uniformBlockElement))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002348 {
2349 return false;
2350 }
2351 }
2352
2353 return true;
2354}
2355
2356bool ProgramBinary::assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex)
2357{
2358 if (shader == GL_VERTEX_SHADER)
2359 {
2360 uniformBlock->vsRegisterIndex = registerIndex;
2361 unsigned int maximumBlocks = mRenderer->getMaxVertexShaderUniformBuffers();
2362
2363 if (registerIndex - mRenderer->getReservedVertexUniformBuffers() >= maximumBlocks)
2364 {
2365 infoLog.append("Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS (%u)", maximumBlocks);
2366 return false;
2367 }
2368 }
2369 else if (shader == GL_FRAGMENT_SHADER)
2370 {
2371 uniformBlock->psRegisterIndex = registerIndex;
2372 unsigned int maximumBlocks = mRenderer->getMaxFragmentShaderUniformBuffers();
2373
2374 if (registerIndex - mRenderer->getReservedFragmentUniformBuffers() >= maximumBlocks)
2375 {
Jamie Madill6fb09f62013-06-21 09:15:31 -04002376 infoLog.append("Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS (%u)", maximumBlocks);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002377 return false;
2378 }
2379 }
2380 else UNREACHABLE();
2381
2382 return true;
2383}
2384
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002385bool ProgramBinary::isValidated() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002386{
2387 return mValidated;
2388}
2389
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002390void ProgramBinary::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002391{
2392 // Skip over inactive attributes
2393 unsigned int activeAttribute = 0;
2394 unsigned int attribute;
2395 for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++)
2396 {
2397 if (mLinkedAttribute[attribute].name.empty())
2398 {
2399 continue;
2400 }
2401
2402 if (activeAttribute == index)
2403 {
2404 break;
2405 }
2406
2407 activeAttribute++;
2408 }
2409
2410 if (bufsize > 0)
2411 {
2412 const char *string = mLinkedAttribute[attribute].name.c_str();
2413
2414 strncpy(name, string, bufsize);
2415 name[bufsize - 1] = '\0';
2416
2417 if (length)
2418 {
2419 *length = strlen(name);
2420 }
2421 }
2422
2423 *size = 1; // Always a single 'type' instance
2424
2425 *type = mLinkedAttribute[attribute].type;
2426}
2427
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002428GLint ProgramBinary::getActiveAttributeCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002429{
2430 int count = 0;
2431
2432 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2433 {
2434 if (!mLinkedAttribute[attributeIndex].name.empty())
2435 {
2436 count++;
2437 }
2438 }
2439
2440 return count;
2441}
2442
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002443GLint ProgramBinary::getActiveAttributeMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002444{
2445 int maxLength = 0;
2446
2447 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2448 {
2449 if (!mLinkedAttribute[attributeIndex].name.empty())
2450 {
2451 maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength);
2452 }
2453 }
2454
2455 return maxLength;
2456}
2457
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002458void ProgramBinary::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002459{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002460 ASSERT(index < mUniforms.size()); // index must be smaller than getActiveUniformCount()
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002461
2462 if (bufsize > 0)
2463 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002464 std::string string = mUniforms[index]->name;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002465
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002466 if (mUniforms[index]->isArray())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002467 {
2468 string += "[0]";
2469 }
2470
2471 strncpy(name, string.c_str(), bufsize);
2472 name[bufsize - 1] = '\0';
2473
2474 if (length)
2475 {
2476 *length = strlen(name);
2477 }
2478 }
2479
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002480 *size = mUniforms[index]->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002481
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002482 *type = mUniforms[index]->type;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002483}
2484
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002485GLint ProgramBinary::getActiveUniformCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002486{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002487 return mUniforms.size();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002488}
2489
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002490GLint ProgramBinary::getActiveUniformMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002491{
2492 int maxLength = 0;
2493
2494 unsigned int numUniforms = mUniforms.size();
2495 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
2496 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002497 if (!mUniforms[uniformIndex]->name.empty())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002498 {
2499 int length = (int)(mUniforms[uniformIndex]->name.length() + 1);
2500 if (mUniforms[uniformIndex]->isArray())
2501 {
2502 length += 3; // Counting in "[0]".
2503 }
2504 maxLength = std::max(length, maxLength);
2505 }
2506 }
2507
2508 return maxLength;
2509}
2510
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002511GLint ProgramBinary::getActiveUniformi(GLuint index, GLenum pname) const
2512{
Jamie Madill834e8b72014-04-11 13:33:58 -04002513 const gl::LinkedUniform& uniform = *mUniforms[index];
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002514
2515 switch (pname)
2516 {
2517 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
2518 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
shannonwoods@chromium.orgb1dc1b62013-05-30 00:15:43 +00002519 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002520 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002521
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002522 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
2523 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
2524 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
2525 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002526
2527 default:
2528 UNREACHABLE();
2529 break;
2530 }
2531 return 0;
2532}
2533
Jamie Madill36398922014-05-20 14:51:53 -04002534bool ProgramBinary::isValidUniformLocation(GLint location) const
2535{
2536 ASSERT(rx::IsIntegerCastSafe<GLint>(mUniformIndex.size()));
2537 return (location >= 0 && location < static_cast<GLint>(mUniformIndex.size()));
2538}
2539
2540LinkedUniform *ProgramBinary::getUniformByLocation(GLint location) const
2541{
2542 ASSERT(location >= 0 && static_cast<size_t>(location) < mUniformIndex.size());
2543 return mUniforms[mUniformIndex[location].index];
2544}
2545
Jamie Madill66d43d22014-07-11 17:02:03 -04002546LinkedUniform *ProgramBinary::getUniformByName(const std::string &name) const
2547{
2548 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2549 {
2550 if (mUniforms[uniformIndex]->name == name)
2551 {
2552 return mUniforms[uniformIndex];
2553 }
2554 }
2555
2556 return NULL;
2557}
2558
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002559void ProgramBinary::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
2560{
2561 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2562
2563 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2564
2565 if (bufSize > 0)
2566 {
2567 std::string string = uniformBlock.name;
2568
2569 if (uniformBlock.isArrayElement())
2570 {
Jamie Madill5f562732014-02-14 16:41:24 -05002571 string += ArrayString(uniformBlock.elementIndex);
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002572 }
2573
2574 strncpy(uniformBlockName, string.c_str(), bufSize);
2575 uniformBlockName[bufSize - 1] = '\0';
2576
2577 if (length)
2578 {
2579 *length = strlen(uniformBlockName);
2580 }
2581 }
2582}
2583
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002584void ProgramBinary::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
2585{
2586 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2587
2588 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2589
2590 switch (pname)
2591 {
2592 case GL_UNIFORM_BLOCK_DATA_SIZE:
2593 *params = static_cast<GLint>(uniformBlock.dataSize);
2594 break;
2595 case GL_UNIFORM_BLOCK_NAME_LENGTH:
shannonwoods@chromium.org932cc6b2013-05-30 00:15:37 +00002596 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002597 break;
2598 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
2599 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
2600 break;
2601 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
2602 {
2603 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
2604 {
2605 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
2606 }
2607 }
2608 break;
2609 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
2610 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
2611 break;
2612 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
2613 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
2614 break;
2615 default: UNREACHABLE();
2616 }
2617}
2618
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00002619GLuint ProgramBinary::getActiveUniformBlockCount() const
2620{
2621 return mUniformBlocks.size();
2622}
2623
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002624GLuint ProgramBinary::getActiveUniformBlockMaxLength() const
2625{
2626 unsigned int maxLength = 0;
2627
2628 unsigned int numUniformBlocks = mUniformBlocks.size();
2629 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
2630 {
2631 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2632 if (!uniformBlock.name.empty())
2633 {
2634 const unsigned int length = uniformBlock.name.length() + 1;
2635
2636 // Counting in "[0]".
2637 const unsigned int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
2638
2639 maxLength = std::max(length + arrayLength, maxLength);
2640 }
2641 }
2642
2643 return maxLength;
2644}
2645
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002646void ProgramBinary::validate(InfoLog &infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002647{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002648 applyUniforms();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002649 if (!validateSamplers(&infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002650 {
2651 mValidated = false;
2652 }
2653 else
2654 {
2655 mValidated = true;
2656 }
2657}
2658
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002659bool ProgramBinary::validateSamplers(InfoLog *infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002660{
2661 // if any two active samplers in a program are of different types, but refer to the same
2662 // texture image unit, and this is the current program, then ValidateProgram will fail, and
2663 // DrawArrays and DrawElements will issue the INVALID_OPERATION error.
Jamie Madilld4cfa572014-07-08 10:00:32 -04002664 updateSamplerMapping();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002665
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +00002666 const unsigned int maxCombinedTextureImageUnits = mRenderer->getMaxCombinedTextureImageUnits();
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002667 TextureType textureUnitType[IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002668
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002669 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002670 {
2671 textureUnitType[i] = TEXTURE_UNKNOWN;
2672 }
2673
2674 for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i)
2675 {
2676 if (mSamplersPS[i].active)
2677 {
2678 unsigned int unit = mSamplersPS[i].logicalTextureUnit;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002679
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002680 if (unit >= maxCombinedTextureImageUnits)
2681 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002682 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002683 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002684 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002685 }
2686
2687 return false;
2688 }
2689
2690 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2691 {
2692 if (mSamplersPS[i].textureType != textureUnitType[unit])
2693 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002694 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002695 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002696 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002697 }
2698
2699 return false;
2700 }
2701 }
2702 else
2703 {
2704 textureUnitType[unit] = mSamplersPS[i].textureType;
2705 }
2706 }
2707 }
2708
2709 for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i)
2710 {
2711 if (mSamplersVS[i].active)
2712 {
2713 unsigned int unit = mSamplersVS[i].logicalTextureUnit;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002714
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002715 if (unit >= maxCombinedTextureImageUnits)
2716 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002717 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002718 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002719 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002720 }
2721
2722 return false;
2723 }
2724
2725 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2726 {
2727 if (mSamplersVS[i].textureType != textureUnitType[unit])
2728 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002729 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002730 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002731 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002732 }
2733
2734 return false;
2735 }
2736 }
2737 else
2738 {
2739 textureUnitType[unit] = mSamplersVS[i].textureType;
2740 }
2741 }
2742 }
2743
2744 return true;
2745}
2746
apatrick@chromium.org90080e32012-07-09 22:15:33 +00002747ProgramBinary::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(TEXTURE_2D)
2748{
2749}
2750
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002751struct AttributeSorter
2752{
2753 AttributeSorter(const int (&semanticIndices)[MAX_VERTEX_ATTRIBS])
2754 : originalIndices(semanticIndices)
2755 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002756 }
2757
2758 bool operator()(int a, int b)
2759 {
Jamie Madill03181ab2013-12-18 12:56:06 -05002760 if (originalIndices[a] == -1) return false;
2761 if (originalIndices[b] == -1) return true;
2762 return (originalIndices[a] < originalIndices[b]);
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002763 }
2764
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002765 const int (&originalIndices)[MAX_VERTEX_ATTRIBS];
2766};
2767
Al Patrick3f2daa82013-08-07 12:58:57 -07002768void ProgramBinary::initAttributesByLayout()
2769{
2770 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2771 {
2772 mAttributesByLayout[i] = i;
2773 }
2774
2775 std::sort(&mAttributesByLayout[0], &mAttributesByLayout[MAX_VERTEX_ATTRIBS], AttributeSorter(mSemanticIndex));
2776}
2777
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002778void ProgramBinary::sortAttributesByLayout(rx::TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS], int sortedSemanticIndices[MAX_VERTEX_ATTRIBS]) const
2779{
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002780 rx::TranslatedAttribute oldTranslatedAttributes[MAX_VERTEX_ATTRIBS];
2781
2782 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2783 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002784 oldTranslatedAttributes[i] = attributes[i];
2785 }
2786
2787 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2788 {
Al Patrick3f2daa82013-08-07 12:58:57 -07002789 int oldIndex = mAttributesByLayout[i];
2790 sortedSemanticIndices[i] = mSemanticIndex[oldIndex];
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002791 attributes[i] = oldTranslatedAttributes[oldIndex];
2792 }
2793}
2794
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002795void ProgramBinary::initializeUniformStorage()
2796{
2797 // Compute total default block size
2798 unsigned int vertexRegisters = 0;
2799 unsigned int fragmentRegisters = 0;
2800 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2801 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002802 const LinkedUniform &uniform = *mUniforms[uniformIndex];
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002803
2804 if (!IsSampler(uniform.type))
2805 {
2806 if (uniform.isReferencedByVertexShader())
2807 {
2808 vertexRegisters = std::max(vertexRegisters, uniform.vsRegisterIndex + uniform.registerCount);
2809 }
2810 if (uniform.isReferencedByFragmentShader())
2811 {
2812 fragmentRegisters = std::max(fragmentRegisters, uniform.psRegisterIndex + uniform.registerCount);
2813 }
2814 }
2815 }
2816
2817 mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u);
2818 mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u);
2819}
2820
Geoff Lang04fb89a2014-06-09 15:05:36 -04002821void ProgramBinary::reset()
2822{
2823 mVertexHLSL.clear();
2824 mVertexWorkarounds = rx::ANGLE_D3D_WORKAROUND_NONE;
2825 SafeDeleteContainer(mVertexExecutables);
2826
2827 mPixelHLSL.clear();
2828 mPixelWorkarounds = rx::ANGLE_D3D_WORKAROUND_NONE;
2829 mUsesFragDepth = false;
2830 mPixelShaderKey.clear();
2831 SafeDeleteContainer(mPixelExecutables);
2832
2833 SafeDelete(mGeometryExecutable);
2834
2835 mTransformFeedbackBufferMode = GL_NONE;
2836 mTransformFeedbackLinkedVaryings.clear();
2837
2838 for (size_t i = 0; i < ArraySize(mSamplersPS); i++)
2839 {
2840 mSamplersPS[i] = Sampler();
2841 }
2842 for (size_t i = 0; i < ArraySize(mSamplersVS); i++)
2843 {
2844 mSamplersVS[i] = Sampler();
2845 }
2846 mUsedVertexSamplerRange = 0;
2847 mUsedPixelSamplerRange = 0;
2848 mUsesPointSize = false;
2849 mShaderVersion = 0;
Jamie Madilld4cfa572014-07-08 10:00:32 -04002850 mDirtySamplerMapping = true;
Geoff Lang04fb89a2014-06-09 15:05:36 -04002851
2852 SafeDeleteContainer(mUniforms);
2853 SafeDeleteContainer(mUniformBlocks);
2854 mUniformIndex.clear();
2855 mOutputVariables.clear();
2856 SafeDelete(mVertexUniformStorage);
2857 SafeDelete(mFragmentUniformStorage);
2858
2859 mValidated = false;
2860}
2861
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002862}