blob: 791332b0099ece6ec94a4c7c6aedb5667dfdb13d [file] [log] [blame]
shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002//
Geoff Lang48dcae72014-02-05 16:28:24 -05003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// libGLESv2.cpp: Implements the exported OpenGL ES 2.0 functions.
9
daniel@transgaming.coma0ce7e62011-01-25 14:47:16 +000010#include "common/version.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000011
12#include "libGLESv2/main.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000013#include "common/utilities.h"
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +000014#include "libGLESv2/formatutils.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000015#include "libGLESv2/Buffer.h"
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +000016#include "libGLESv2/Fence.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000017#include "libGLESv2/Framebuffer.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000018#include "libGLESv2/Renderbuffer.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000019#include "libGLESv2/Program.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000020#include "libGLESv2/ProgramBinary.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000021#include "libGLESv2/Texture.h"
daniel@transgaming.com86bdb822012-01-20 18:24:39 +000022#include "libGLESv2/Query.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000023#include "libGLESv2/Context.h"
Jamie Madill57a89722013-07-02 11:57:03 -040024#include "libGLESv2/VertexArray.h"
Brandon Jones5bf98292014-06-06 17:19:38 -070025#include "libGLESv2/VertexAttribute.h"
Geoff Langc8058452014-02-03 12:04:11 -050026#include "libGLESv2/TransformFeedback.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000027
Geoff Lange8ebe7f2013-08-05 15:03:13 -040028#include "libGLESv2/validationES.h"
29#include "libGLESv2/validationES2.h"
30#include "libGLESv2/validationES3.h"
Jamie Madill55856b12014-01-02 13:59:50 -050031#include "libGLESv2/queryconversions.h"
Jamie Madill478fdb22013-07-19 16:36:59 -040032
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000033extern "C"
34{
35
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +000036// OpenGL ES 2.0 functions
37
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000038void __stdcall glActiveTexture(GLenum texture)
39{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +000040 EVENT("(GLenum texture = 0x%X)", texture);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000041
42 try
43 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +000044 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000045
46 if (context)
47 {
daniel@transgaming.com3f74c7a2011-05-11 15:36:51 +000048 if (texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + context->getMaximumCombinedTextureImageUnits() - 1)
49 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000050 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com3f74c7a2011-05-11 15:36:51 +000051 }
52
daniel@transgaming.com428d1582010-05-04 03:35:25 +000053 context->setActiveSampler(texture - GL_TEXTURE0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000054 }
55 }
Jamie Madillde0ec752014-05-05 15:10:38 -040056 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000057 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000058 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000059 }
60}
61
62void __stdcall glAttachShader(GLuint program, GLuint shader)
63{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +000064 EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000065
66 try
67 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +000068 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000069
70 if (context)
71 {
72 gl::Program *programObject = context->getProgram(program);
73 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +000074
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000075 if (!programObject)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000076 {
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000077 if (context->getShader(program))
78 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000079 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000080 }
81 else
82 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000083 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000084 }
85 }
86
87 if (!shaderObject)
88 {
89 if (context->getProgram(shader))
90 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000091 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000092 }
93 else
94 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000095 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000096 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000097 }
98
99 if (!programObject->attachShader(shaderObject))
100 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000101 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000102 }
103 }
104 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400105 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000106 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000107 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000108 }
109}
110
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000111void __stdcall glBeginQueryEXT(GLenum target, GLuint id)
112{
113 EVENT("(GLenum target = 0x%X, GLuint %d)", target, id);
114
115 try
116 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000117 gl::Context *context = gl::getNonLostContext();
118
119 if (context)
120 {
Jamie Madilldb2f14c2014-05-13 13:56:30 -0400121 if (!ValidateBeginQuery(context, target, id))
Geoff Lang37dde692014-01-31 16:34:54 -0500122 {
Jamie Madilldb2f14c2014-05-13 13:56:30 -0400123 return;
Geoff Lang37dde692014-01-31 16:34:54 -0500124 }
125
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000126 context->beginQuery(target, id);
127 }
128 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400129 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000130 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000131 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000132 }
133}
134
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000135void __stdcall glBindAttribLocation(GLuint program, GLuint index, const GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000136{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000137 EVENT("(GLuint program = %d, GLuint index = %d, const GLchar* name = 0x%0.8p)", program, index, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000138
139 try
140 {
141 if (index >= gl::MAX_VERTEX_ATTRIBS)
142 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000143 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000144 }
145
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000146 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000147
148 if (context)
149 {
150 gl::Program *programObject = context->getProgram(program);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +0000151
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000152 if (!programObject)
153 {
daniel@transgaming.com98079832010-04-13 03:26:29 +0000154 if (context->getShader(program))
155 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000156 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com98079832010-04-13 03:26:29 +0000157 }
158 else
159 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000160 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com98079832010-04-13 03:26:29 +0000161 }
162 }
163
164 if (strncmp(name, "gl_", 3) == 0)
165 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000166 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000167 }
168
169 programObject->bindAttributeLocation(index, name);
170 }
171 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400172 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000173 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000174 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000175 }
176}
177
178void __stdcall glBindBuffer(GLenum target, GLuint buffer)
179{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000180 EVENT("(GLenum target = 0x%X, GLuint buffer = %d)", target, buffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000181
182 try
183 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000184 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000185
186 if (context)
187 {
Jamie Madill8c96d582014-03-05 15:01:23 -0500188 if (!gl::ValidBufferTarget(context, target))
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000189 {
Jamie Madill8c96d582014-03-05 15:01:23 -0500190 return gl::error(GL_INVALID_ENUM);
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000191 }
192
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000193 switch (target)
194 {
195 case GL_ARRAY_BUFFER:
196 context->bindArrayBuffer(buffer);
197 return;
198 case GL_ELEMENT_ARRAY_BUFFER:
199 context->bindElementArrayBuffer(buffer);
200 return;
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000201 case GL_COPY_READ_BUFFER:
202 context->bindCopyReadBuffer(buffer);
203 return;
204 case GL_COPY_WRITE_BUFFER:
205 context->bindCopyWriteBuffer(buffer);
206 return;
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000207 case GL_PIXEL_PACK_BUFFER:
208 context->bindPixelPackBuffer(buffer);
209 return;
210 case GL_PIXEL_UNPACK_BUFFER:
211 context->bindPixelUnpackBuffer(buffer);
212 return;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000213 case GL_UNIFORM_BUFFER:
214 context->bindGenericUniformBuffer(buffer);
215 return;
216 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.org7a1ebad2013-05-30 00:05:20 +0000217 context->bindGenericTransformFeedbackBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000218 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000219 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000220 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000221 }
222 }
223 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400224 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000225 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000226 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000227 }
228}
229
230void __stdcall glBindFramebuffer(GLenum target, GLuint framebuffer)
231{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000232 EVENT("(GLenum target = 0x%X, GLuint framebuffer = %d)", target, framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000233
234 try
235 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500236 if (!gl::ValidFramebufferTarget(target))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000237 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000238 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000239 }
240
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000241 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000242
243 if (context)
244 {
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +0000245 if (target == GL_READ_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER)
246 {
247 context->bindReadFramebuffer(framebuffer);
248 }
249
250 if (target == GL_DRAW_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER)
251 {
252 context->bindDrawFramebuffer(framebuffer);
253 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000254 }
255 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400256 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000257 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000258 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000259 }
260}
261
262void __stdcall glBindRenderbuffer(GLenum target, GLuint renderbuffer)
263{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000264 EVENT("(GLenum target = 0x%X, GLuint renderbuffer = %d)", target, renderbuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000265
266 try
267 {
268 if (target != GL_RENDERBUFFER)
269 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000270 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000271 }
272
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000273 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000274
275 if (context)
276 {
277 context->bindRenderbuffer(renderbuffer);
278 }
279 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400280 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000281 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000282 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000283 }
284}
285
286void __stdcall glBindTexture(GLenum target, GLuint texture)
287{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000288 EVENT("(GLenum target = 0x%X, GLuint texture = %d)", target, texture);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000289
290 try
291 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000292 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000293
294 if (context)
295 {
296 gl::Texture *textureObject = context->getTexture(texture);
297
298 if (textureObject && textureObject->getTarget() != target && texture != 0)
299 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000300 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000301 }
302
303 switch (target)
304 {
305 case GL_TEXTURE_2D:
306 context->bindTexture2D(texture);
307 return;
308 case GL_TEXTURE_CUBE_MAP:
309 context->bindTextureCubeMap(texture);
310 return;
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000311 case GL_TEXTURE_3D:
312 if (context->getClientVersion() < 3)
313 {
314 return gl::error(GL_INVALID_ENUM);
315 }
316 context->bindTexture3D(texture);
317 return;
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000318 case GL_TEXTURE_2D_ARRAY:
319 if (context->getClientVersion() < 3)
320 {
321 return gl::error(GL_INVALID_ENUM);
322 }
323 context->bindTexture2DArray(texture);
324 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000325 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000326 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000327 }
328 }
329 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400330 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000331 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000332 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000333 }
334}
335
336void __stdcall glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
337{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000338 EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000339 red, green, blue, alpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000340
341 try
342 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000343 gl::Context* context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000344
345 if (context)
346 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +0000347 context->setBlendColor(gl::clamp01(red), gl::clamp01(green), gl::clamp01(blue), gl::clamp01(alpha));
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000348 }
349 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400350 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000351 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000352 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000353 }
354}
355
356void __stdcall glBlendEquation(GLenum mode)
357{
358 glBlendEquationSeparate(mode, mode);
359}
360
361void __stdcall glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha)
362{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000363 EVENT("(GLenum modeRGB = 0x%X, GLenum modeAlpha = 0x%X)", modeRGB, modeAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000364
365 try
366 {
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000367 gl::Context *context = gl::getNonLostContext();
368
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000369 switch (modeRGB)
370 {
371 case GL_FUNC_ADD:
372 case GL_FUNC_SUBTRACT:
373 case GL_FUNC_REVERSE_SUBTRACT:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000374 case GL_MIN:
375 case GL_MAX:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000376 break;
377
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000378 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000379 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000380 }
381
382 switch (modeAlpha)
383 {
384 case GL_FUNC_ADD:
385 case GL_FUNC_SUBTRACT:
386 case GL_FUNC_REVERSE_SUBTRACT:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000387 case GL_MIN:
388 case GL_MAX:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000389 break;
390
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000391 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000392 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000393 }
394
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000395 if (context)
396 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +0000397 context->setBlendEquation(modeRGB, modeAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000398 }
399 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400400 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000401 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000402 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000403 }
404}
405
406void __stdcall glBlendFunc(GLenum sfactor, GLenum dfactor)
407{
408 glBlendFuncSeparate(sfactor, dfactor, sfactor, dfactor);
409}
410
411void __stdcall glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
412{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000413 EVENT("(GLenum srcRGB = 0x%X, GLenum dstRGB = 0x%X, GLenum srcAlpha = 0x%X, GLenum dstAlpha = 0x%X)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000414 srcRGB, dstRGB, srcAlpha, dstAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000415
416 try
417 {
shannonwoods@chromium.org48ae0252013-05-30 00:13:22 +0000418 gl::Context *context = gl::getNonLostContext();
419
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000420 switch (srcRGB)
421 {
422 case GL_ZERO:
423 case GL_ONE:
424 case GL_SRC_COLOR:
425 case GL_ONE_MINUS_SRC_COLOR:
426 case GL_DST_COLOR:
427 case GL_ONE_MINUS_DST_COLOR:
428 case GL_SRC_ALPHA:
429 case GL_ONE_MINUS_SRC_ALPHA:
430 case GL_DST_ALPHA:
431 case GL_ONE_MINUS_DST_ALPHA:
432 case GL_CONSTANT_COLOR:
433 case GL_ONE_MINUS_CONSTANT_COLOR:
434 case GL_CONSTANT_ALPHA:
435 case GL_ONE_MINUS_CONSTANT_ALPHA:
436 case GL_SRC_ALPHA_SATURATE:
437 break;
438 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000439 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000440 }
441
442 switch (dstRGB)
443 {
444 case GL_ZERO:
445 case GL_ONE:
446 case GL_SRC_COLOR:
447 case GL_ONE_MINUS_SRC_COLOR:
448 case GL_DST_COLOR:
449 case GL_ONE_MINUS_DST_COLOR:
450 case GL_SRC_ALPHA:
451 case GL_ONE_MINUS_SRC_ALPHA:
452 case GL_DST_ALPHA:
453 case GL_ONE_MINUS_DST_ALPHA:
454 case GL_CONSTANT_COLOR:
455 case GL_ONE_MINUS_CONSTANT_COLOR:
456 case GL_CONSTANT_ALPHA:
457 case GL_ONE_MINUS_CONSTANT_ALPHA:
458 break;
shannonwoods@chromium.org48ae0252013-05-30 00:13:22 +0000459
460 case GL_SRC_ALPHA_SATURATE:
461 if (!context || context->getClientVersion() < 3)
462 {
463 return gl::error(GL_INVALID_ENUM);
464 }
465 break;
466
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000467 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000468 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000469 }
470
471 switch (srcAlpha)
472 {
473 case GL_ZERO:
474 case GL_ONE:
475 case GL_SRC_COLOR:
476 case GL_ONE_MINUS_SRC_COLOR:
477 case GL_DST_COLOR:
478 case GL_ONE_MINUS_DST_COLOR:
479 case GL_SRC_ALPHA:
480 case GL_ONE_MINUS_SRC_ALPHA:
481 case GL_DST_ALPHA:
482 case GL_ONE_MINUS_DST_ALPHA:
483 case GL_CONSTANT_COLOR:
484 case GL_ONE_MINUS_CONSTANT_COLOR:
485 case GL_CONSTANT_ALPHA:
486 case GL_ONE_MINUS_CONSTANT_ALPHA:
487 case GL_SRC_ALPHA_SATURATE:
488 break;
489 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000490 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000491 }
492
493 switch (dstAlpha)
494 {
495 case GL_ZERO:
496 case GL_ONE:
497 case GL_SRC_COLOR:
498 case GL_ONE_MINUS_SRC_COLOR:
499 case GL_DST_COLOR:
500 case GL_ONE_MINUS_DST_COLOR:
501 case GL_SRC_ALPHA:
502 case GL_ONE_MINUS_SRC_ALPHA:
503 case GL_DST_ALPHA:
504 case GL_ONE_MINUS_DST_ALPHA:
505 case GL_CONSTANT_COLOR:
506 case GL_ONE_MINUS_CONSTANT_COLOR:
507 case GL_CONSTANT_ALPHA:
508 case GL_ONE_MINUS_CONSTANT_ALPHA:
509 break;
shannonwoods@chromium.org48ae0252013-05-30 00:13:22 +0000510
511 case GL_SRC_ALPHA_SATURATE:
512 if (!context || context->getClientVersion() < 3)
513 {
514 return gl::error(GL_INVALID_ENUM);
515 }
516 break;
517
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000518 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000519 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000520 }
521
daniel@transgaming.comfe453652010-03-16 06:23:28 +0000522 bool constantColorUsed = (srcRGB == GL_CONSTANT_COLOR || srcRGB == GL_ONE_MINUS_CONSTANT_COLOR ||
523 dstRGB == GL_CONSTANT_COLOR || dstRGB == GL_ONE_MINUS_CONSTANT_COLOR);
524
525 bool constantAlphaUsed = (srcRGB == GL_CONSTANT_ALPHA || srcRGB == GL_ONE_MINUS_CONSTANT_ALPHA ||
526 dstRGB == GL_CONSTANT_ALPHA || dstRGB == GL_ONE_MINUS_CONSTANT_ALPHA);
527
528 if (constantColorUsed && constantAlphaUsed)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000529 {
daniel@transgaming.comfe453652010-03-16 06:23:28 +0000530 ERR("Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR invalid under WebGL");
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000531 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000532 }
533
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000534 if (context)
535 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +0000536 context->setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000537 }
538 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400539 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000540 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000541 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000542 }
543}
544
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000545void __stdcall glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000546{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000547 EVENT("(GLenum target = 0x%X, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p, GLenum usage = %d)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000548 target, size, data, usage);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000549
550 try
551 {
552 if (size < 0)
553 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000554 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000555 }
556
shannon.woods%transgaming.com@gtempaccount.comf2db40b2013-04-13 03:37:09 +0000557 gl::Context *context = gl::getNonLostContext();
558
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000559 switch (usage)
560 {
561 case GL_STREAM_DRAW:
562 case GL_STATIC_DRAW:
563 case GL_DYNAMIC_DRAW:
564 break;
shannon.woods%transgaming.com@gtempaccount.comf2db40b2013-04-13 03:37:09 +0000565
566 case GL_STREAM_READ:
567 case GL_STREAM_COPY:
568 case GL_STATIC_READ:
569 case GL_STATIC_COPY:
570 case GL_DYNAMIC_READ:
571 case GL_DYNAMIC_COPY:
572 if (context && context->getClientVersion() < 3)
573 {
574 return gl::error(GL_INVALID_ENUM);
575 }
576 break;
577
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000578 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000579 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000580 }
581
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000582 if (context)
583 {
Jamie Madill8c96d582014-03-05 15:01:23 -0500584 if (!gl::ValidBufferTarget(context, target))
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000585 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000586 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000587 }
588
Jamie Madill8c96d582014-03-05 15:01:23 -0500589 gl::Buffer *buffer = context->getTargetBuffer(target);
590
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000591 if (!buffer)
592 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000593 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000594 }
595
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000596 buffer->bufferData(data, size, usage);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000597 }
598 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400599 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000600 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000601 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000602 }
603}
604
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000605void __stdcall glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000606{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000607 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000608 target, offset, size, data);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000609
610 try
611 {
daniel@transgaming.comdefa1c32010-05-18 18:51:45 +0000612 if (size < 0 || offset < 0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000613 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000614 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000615 }
616
daniel@transgaming.comd4620a32010-03-21 04:31:28 +0000617 if (data == NULL)
618 {
619 return;
620 }
621
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000622 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000623
624 if (context)
625 {
Jamie Madill8c96d582014-03-05 15:01:23 -0500626 if (!gl::ValidBufferTarget(context, target))
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000627 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000628 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000629 }
630
Jamie Madill8c96d582014-03-05 15:01:23 -0500631 gl::Buffer *buffer = context->getTargetBuffer(target);
632
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000633 if (!buffer)
634 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000635 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000636 }
637
Jamie Madill7a5f7382014-03-05 15:01:24 -0500638 if (buffer->mapped())
639 {
640 return gl::error(GL_INVALID_OPERATION);
641 }
642
Geoff Lang876dc722014-05-01 17:10:24 -0400643 // Check for possible overflow of size + offset
644 if (!rx::IsUnsignedAdditionSafe<size_t>(size, offset))
645 {
646 return gl::error(GL_OUT_OF_MEMORY);
647 }
648
649 if (size + offset > buffer->size())
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000650 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000651 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000652 }
daniel@transgaming.comdefa1c32010-05-18 18:51:45 +0000653
654 buffer->bufferSubData(data, size, offset);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000655 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000656 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400657 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000658 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000659 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000660 }
661}
662
663GLenum __stdcall glCheckFramebufferStatus(GLenum target)
664{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000665 EVENT("(GLenum target = 0x%X)", target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000666
667 try
668 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500669 if (!gl::ValidFramebufferTarget(target))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000670 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000671 return gl::error(GL_INVALID_ENUM, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000672 }
673
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000674 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000675
676 if (context)
677 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500678 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
679 ASSERT(framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000680 return framebuffer->completeness();
681 }
682 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400683 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000684 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000685 return gl::error(GL_OUT_OF_MEMORY, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000686 }
687
688 return 0;
689}
690
691void __stdcall glClear(GLbitfield mask)
692{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +0000693 EVENT("(GLbitfield mask = 0x%X)", mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000694
695 try
696 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000697 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000698
699 if (context)
700 {
Geoff Lang0b833232013-08-21 10:13:29 -0400701 gl::Framebuffer *framebufferObject = context->getDrawFramebuffer();
702
703 if (!framebufferObject || framebufferObject->completeness() != GL_FRAMEBUFFER_COMPLETE)
704 {
705 return gl::error(GL_INVALID_FRAMEBUFFER_OPERATION);
706 }
707
708 if ((mask & ~(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT)) != 0)
709 {
710 return gl::error(GL_INVALID_VALUE);
711 }
712
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000713 context->clear(mask);
714 }
715 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400716 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000717 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000718 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000719 }
720}
721
722void __stdcall glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
723{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000724 EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000725 red, green, blue, alpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000726
727 try
728 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000729 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000730
731 if (context)
732 {
733 context->setClearColor(red, green, blue, alpha);
734 }
735 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400736 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000737 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000738 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000739 }
740}
741
742void __stdcall glClearDepthf(GLclampf depth)
743{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000744 EVENT("(GLclampf depth = %f)", depth);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000745
746 try
747 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000748 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000749
750 if (context)
751 {
752 context->setClearDepth(depth);
753 }
754 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400755 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000756 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000757 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000758 }
759}
760
761void __stdcall glClearStencil(GLint s)
762{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000763 EVENT("(GLint s = %d)", s);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000764
765 try
766 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000767 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000768
769 if (context)
770 {
771 context->setClearStencil(s);
772 }
773 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400774 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000775 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000776 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000777 }
778}
779
780void __stdcall glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
781{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +0000782 EVENT("(GLboolean red = %d, GLboolean green = %u, GLboolean blue = %u, GLboolean alpha = %u)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000783 red, green, blue, alpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000784
785 try
786 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000787 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000788
789 if (context)
790 {
daniel@transgaming.coma36f98e2010-05-18 18:51:09 +0000791 context->setColorMask(red == GL_TRUE, green == GL_TRUE, blue == GL_TRUE, alpha == GL_TRUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000792 }
793 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400794 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000795 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000796 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000797 }
798}
799
800void __stdcall glCompileShader(GLuint shader)
801{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000802 EVENT("(GLuint shader = %d)", shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000803
804 try
805 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000806 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000807
808 if (context)
809 {
810 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +0000811
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000812 if (!shaderObject)
813 {
daniel@transgaming.com0cefaf42010-04-13 03:26:36 +0000814 if (context->getProgram(shader))
815 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000816 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com0cefaf42010-04-13 03:26:36 +0000817 }
818 else
819 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000820 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com0cefaf42010-04-13 03:26:36 +0000821 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000822 }
823
824 shaderObject->compile();
825 }
826 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400827 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000828 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000829 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000830 }
831}
832
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000833void __stdcall glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height,
834 GLint border, GLsizei imageSize, const GLvoid* data)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000835{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000836 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000837 "GLsizei height = %d, GLint border = %d, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000838 target, level, internalformat, width, height, border, imageSize, data);
839
840 try
841 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000842 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com01868132010-08-24 19:21:17 +0000843
844 if (context)
845 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000846 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400847 !ValidateES2TexImageParameters(context, target, level, internalformat, true, false,
Jamie Madill6f38f822014-06-06 17:12:20 -0400848 0, 0, width, height, border, GL_NONE, GL_NONE, data))
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000849 {
850 return;
851 }
852
853 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400854 !ValidateES3TexImageParameters(context, target, level, internalformat, true, false,
Jamie Madill6f38f822014-06-06 17:12:20 -0400855 0, 0, 0, width, height, 1, border, GL_NONE, GL_NONE, data))
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000856 {
857 return;
858 }
859
860 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(internalformat, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000861 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000862 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000863 }
864
865 switch (target)
866 {
867 case GL_TEXTURE_2D:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000868 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000869 gl::Texture2D *texture = context->getTexture2D();
870 texture->setCompressedImage(level, internalformat, width, height, imageSize, data);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000871 }
872 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000873
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000874 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
875 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
876 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
877 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
878 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
879 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000880 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000881 gl::TextureCubeMap *texture = context->getTextureCubeMap();
882 texture->setCompressedImage(target, level, internalformat, width, height, imageSize, data);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000883 }
884 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000885
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000886 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000887 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000888 }
daniel@transgaming.com01868132010-08-24 19:21:17 +0000889 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000890 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400891 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000892 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000893 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000894 }
895}
896
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000897void __stdcall glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
898 GLenum format, GLsizei imageSize, const GLvoid* data)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000899{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000900 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000901 "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000902 "GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000903 target, level, xoffset, yoffset, width, height, format, imageSize, data);
904
905 try
906 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000907 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com01868132010-08-24 19:21:17 +0000908
909 if (context)
910 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000911 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400912 !ValidateES2TexImageParameters(context, target, level, GL_NONE, true, true,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000913 xoffset, yoffset, width, height, 0, GL_NONE, GL_NONE, data))
914 {
915 return;
916 }
917
918 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400919 !ValidateES3TexImageParameters(context, target, level, GL_NONE, true, true,
Jamie Madillefb2a6f2013-09-24 10:22:42 -0400920 xoffset, yoffset, 0, width, height, 1, 0, GL_NONE, GL_NONE, data))
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000921 {
922 return;
923 }
924
925 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(format, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000926 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000927 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000928 }
929
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000930 switch (target)
daniel@transgaming.com01868132010-08-24 19:21:17 +0000931 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000932 case GL_TEXTURE_2D:
daniel@transgaming.com01868132010-08-24 19:21:17 +0000933 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000934 gl::Texture2D *texture = context->getTexture2D();
daniel@transgaming.com343373a2011-11-29 19:42:32 +0000935 texture->subImageCompressed(level, xoffset, yoffset, width, height, format, imageSize, data);
daniel@transgaming.com01868132010-08-24 19:21:17 +0000936 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000937 break;
938
939 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
940 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
941 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
942 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
943 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
944 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com01868132010-08-24 19:21:17 +0000945 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000946 gl::TextureCubeMap *texture = context->getTextureCubeMap();
daniel@transgaming.com343373a2011-11-29 19:42:32 +0000947 texture->subImageCompressed(target, level, xoffset, yoffset, width, height, format, imageSize, data);
daniel@transgaming.com01868132010-08-24 19:21:17 +0000948 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000949 break;
950
951 default:
952 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com01868132010-08-24 19:21:17 +0000953 }
954 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000955 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400956 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000957 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000958 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000959 }
960}
961
962void __stdcall glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
963{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000964 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000965 "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, GLint border = %d)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000966 target, level, internalformat, x, y, width, height, border);
967
968 try
969 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000970 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +0000971
972 if (context)
973 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000974 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400975 !ValidateES2CopyTexImageParameters(context, target, level, internalformat, false,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000976 0, 0, x, y, width, height, border))
daniel@transgaming.com32b11442011-11-19 02:42:48 +0000977 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000978 return;
daniel@transgaming.com32b11442011-11-19 02:42:48 +0000979 }
980
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000981 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400982 !ValidateES3CopyTexImageParameters(context, target, level, internalformat, false,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000983 0, 0, 0, x, y, width, height, border))
984 {
985 return;
986 }
987
988 gl::Framebuffer *framebuffer = context->getReadFramebuffer();
989
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000990 switch (target)
991 {
992 case GL_TEXTURE_2D:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000993 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000994 gl::Texture2D *texture = context->getTexture2D();
995 texture->copyImage(level, internalformat, x, y, width, height, framebuffer);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000996 }
997 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000998
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000999 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
1000 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
1001 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
1002 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
1003 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
1004 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001005 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001006 gl::TextureCubeMap *texture = context->getTextureCubeMap();
1007 texture->copyImage(target, level, internalformat, x, y, width, height, framebuffer);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001008 }
1009 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001010
1011 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001012 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001013 }
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001014 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001015 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001016 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001017 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001018 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001019 }
1020}
1021
1022void __stdcall glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
1023{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001024 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001025 "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001026 target, level, xoffset, yoffset, x, y, width, height);
1027
1028 try
1029 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001030 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001031
1032 if (context)
1033 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001034 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001035 !ValidateES2CopyTexImageParameters(context, target, level, GL_NONE, true,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001036 xoffset, yoffset, x, y, width, height, 0))
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001037 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001038 return;
1039 }
1040
1041 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001042 !ValidateES3CopyTexImageParameters(context, target, level, GL_NONE, true,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001043 xoffset, yoffset, 0, x, y, width, height, 0))
1044 {
1045 return;
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001046 }
1047
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00001048 gl::Framebuffer *framebuffer = context->getReadFramebuffer();
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001049
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001050 switch (target)
daniel@transgaming.combbc57792010-07-28 19:21:05 +00001051 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001052 case GL_TEXTURE_2D:
daniel@transgaming.com2ccbbef2012-05-09 15:49:00 +00001053 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001054 gl::Texture2D *texture = context->getTexture2D();
1055 texture->copySubImage(target, level, xoffset, yoffset, 0, x, y, width, height, framebuffer);
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001056 }
1057 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001058
1059 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
1060 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
1061 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
1062 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
1063 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
1064 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com6452adf2012-10-17 18:22:35 +00001065 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001066 gl::TextureCubeMap *texture = context->getTextureCubeMap();
1067 texture->copySubImage(target, level, xoffset, yoffset, 0, x, y, width, height, framebuffer);
daniel@transgaming.com6452adf2012-10-17 18:22:35 +00001068 }
1069 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001070
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001071 default:
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001072 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001073 }
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001074 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001075 }
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001076
Jamie Madillde0ec752014-05-05 15:10:38 -04001077 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001078 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001079 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001080 }
1081}
1082
1083GLuint __stdcall glCreateProgram(void)
1084{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001085 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001086
1087 try
1088 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001089 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001090
1091 if (context)
1092 {
1093 return context->createProgram();
1094 }
1095 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001096 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001097 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001098 return gl::error(GL_OUT_OF_MEMORY, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001099 }
1100
1101 return 0;
1102}
1103
1104GLuint __stdcall glCreateShader(GLenum type)
1105{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001106 EVENT("(GLenum type = 0x%X)", type);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001107
1108 try
1109 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001110 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001111
1112 if (context)
1113 {
1114 switch (type)
1115 {
1116 case GL_FRAGMENT_SHADER:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00001117 case GL_VERTEX_SHADER:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001118 return context->createShader(type);
1119 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001120 return gl::error(GL_INVALID_ENUM, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001121 }
1122 }
1123 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001124 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001125 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001126 return gl::error(GL_OUT_OF_MEMORY, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001127 }
1128
1129 return 0;
1130}
1131
1132void __stdcall glCullFace(GLenum mode)
1133{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001134 EVENT("(GLenum mode = 0x%X)", mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001135
1136 try
1137 {
1138 switch (mode)
1139 {
1140 case GL_FRONT:
1141 case GL_BACK:
1142 case GL_FRONT_AND_BACK:
1143 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001144 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001145
1146 if (context)
1147 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001148 context->setCullMode(mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001149 }
1150 }
1151 break;
1152 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001153 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001154 }
1155 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001156 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001157 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001158 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001159 }
1160}
1161
1162void __stdcall glDeleteBuffers(GLsizei n, const GLuint* buffers)
1163{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001164 EVENT("(GLsizei n = %d, const GLuint* buffers = 0x%0.8p)", n, buffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001165
1166 try
1167 {
1168 if (n < 0)
1169 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001170 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001171 }
1172
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001173 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001174
1175 if (context)
1176 {
1177 for (int i = 0; i < n; i++)
1178 {
1179 context->deleteBuffer(buffers[i]);
1180 }
1181 }
1182 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001183 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001184 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001185 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001186 }
1187}
1188
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001189void __stdcall glDeleteFencesNV(GLsizei n, const GLuint* fences)
1190{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001191 EVENT("(GLsizei n = %d, const GLuint* fences = 0x%0.8p)", n, fences);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001192
1193 try
1194 {
1195 if (n < 0)
1196 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001197 return gl::error(GL_INVALID_VALUE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001198 }
1199
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001200 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001201
1202 if (context)
1203 {
1204 for (int i = 0; i < n; i++)
1205 {
Jamie Madill33dc8432013-07-26 11:55:05 -04001206 context->deleteFenceNV(fences[i]);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001207 }
1208 }
1209 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001210 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001211 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001212 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001213 }
1214}
1215
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001216void __stdcall glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers)
1217{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001218 EVENT("(GLsizei n = %d, const GLuint* framebuffers = 0x%0.8p)", n, framebuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001219
1220 try
1221 {
1222 if (n < 0)
1223 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001224 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001225 }
1226
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001227 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001228
1229 if (context)
1230 {
1231 for (int i = 0; i < n; i++)
1232 {
1233 if (framebuffers[i] != 0)
1234 {
1235 context->deleteFramebuffer(framebuffers[i]);
1236 }
1237 }
1238 }
1239 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001240 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001241 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001242 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001243 }
1244}
1245
1246void __stdcall glDeleteProgram(GLuint program)
1247{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001248 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001249
1250 try
1251 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001252 if (program == 0)
1253 {
1254 return;
1255 }
1256
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001257 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001258
1259 if (context)
1260 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001261 if (!context->getProgram(program))
1262 {
1263 if(context->getShader(program))
1264 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001265 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001266 }
1267 else
1268 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001269 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001270 }
1271 }
1272
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001273 context->deleteProgram(program);
1274 }
1275 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001276 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001277 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001278 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001279 }
1280}
1281
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001282void __stdcall glDeleteQueriesEXT(GLsizei n, const GLuint *ids)
1283{
1284 EVENT("(GLsizei n = %d, const GLuint *ids = 0x%0.8p)", n, ids);
1285
1286 try
1287 {
1288 if (n < 0)
1289 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001290 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001291 }
1292
1293 gl::Context *context = gl::getNonLostContext();
1294
1295 if (context)
1296 {
1297 for (int i = 0; i < n; i++)
1298 {
1299 context->deleteQuery(ids[i]);
1300 }
1301 }
1302 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001303 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001304 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001305 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001306 }
1307}
1308
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001309void __stdcall glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers)
1310{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001311 EVENT("(GLsizei n = %d, const GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001312
1313 try
1314 {
1315 if (n < 0)
1316 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001317 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001318 }
1319
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001320 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001321
1322 if (context)
1323 {
daniel@transgaming.come2b22122010-03-11 19:22:14 +00001324 for (int i = 0; i < n; i++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001325 {
1326 context->deleteRenderbuffer(renderbuffers[i]);
1327 }
1328 }
1329 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001330 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001331 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001332 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001333 }
1334}
1335
1336void __stdcall glDeleteShader(GLuint shader)
1337{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001338 EVENT("(GLuint shader = %d)", shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001339
1340 try
1341 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001342 if (shader == 0)
1343 {
1344 return;
1345 }
1346
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001347 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001348
1349 if (context)
1350 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001351 if (!context->getShader(shader))
1352 {
1353 if(context->getProgram(shader))
1354 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001355 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001356 }
1357 else
1358 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001359 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001360 }
1361 }
1362
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001363 context->deleteShader(shader);
1364 }
1365 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001366 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001367 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001368 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001369 }
1370}
1371
1372void __stdcall glDeleteTextures(GLsizei n, const GLuint* textures)
1373{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001374 EVENT("(GLsizei n = %d, const GLuint* textures = 0x%0.8p)", n, textures);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001375
1376 try
1377 {
1378 if (n < 0)
1379 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001380 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001381 }
1382
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001383 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001384
1385 if (context)
1386 {
1387 for (int i = 0; i < n; i++)
1388 {
1389 if (textures[i] != 0)
1390 {
1391 context->deleteTexture(textures[i]);
1392 }
1393 }
1394 }
1395 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001396 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001397 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001398 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001399 }
1400}
1401
1402void __stdcall glDepthFunc(GLenum func)
1403{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001404 EVENT("(GLenum func = 0x%X)", func);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001405
1406 try
1407 {
1408 switch (func)
1409 {
1410 case GL_NEVER:
1411 case GL_ALWAYS:
1412 case GL_LESS:
1413 case GL_LEQUAL:
1414 case GL_EQUAL:
1415 case GL_GREATER:
1416 case GL_GEQUAL:
1417 case GL_NOTEQUAL:
1418 break;
1419 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001420 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001421 }
1422
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001423 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001424
1425 if (context)
1426 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001427 context->setDepthFunc(func);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001428 }
1429 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001430 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001431 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001432 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001433 }
1434}
1435
1436void __stdcall glDepthMask(GLboolean flag)
1437{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00001438 EVENT("(GLboolean flag = %u)", flag);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001439
1440 try
1441 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001442 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001443
1444 if (context)
1445 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001446 context->setDepthMask(flag != GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001447 }
1448 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001449 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001450 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001451 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001452 }
1453}
1454
1455void __stdcall glDepthRangef(GLclampf zNear, GLclampf zFar)
1456{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001457 EVENT("(GLclampf zNear = %f, GLclampf zFar = %f)", zNear, zFar);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001458
1459 try
1460 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001461 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001462
1463 if (context)
1464 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001465 context->setDepthRange(zNear, zFar);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001466 }
1467 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001468 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001469 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001470 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001471 }
1472}
1473
1474void __stdcall glDetachShader(GLuint program, GLuint shader)
1475{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001476 EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001477
1478 try
1479 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001480 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001481
1482 if (context)
1483 {
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001484
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001485 gl::Program *programObject = context->getProgram(program);
1486 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001487
1488 if (!programObject)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001489 {
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001490 gl::Shader *shaderByProgramHandle;
1491 shaderByProgramHandle = context->getShader(program);
1492 if (!shaderByProgramHandle)
1493 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001494 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001495 }
1496 else
1497 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001498 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001499 }
1500 }
1501
1502 if (!shaderObject)
1503 {
1504 gl::Program *programByShaderHandle = context->getProgram(shader);
1505 if (!programByShaderHandle)
1506 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001507 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001508 }
1509 else
1510 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001511 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001512 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001513 }
1514
1515 if (!programObject->detachShader(shaderObject))
1516 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001517 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001518 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001519 }
1520 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001521 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001522 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001523 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001524 }
1525}
1526
1527void __stdcall glDisable(GLenum cap)
1528{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001529 EVENT("(GLenum cap = 0x%X)", cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001530
1531 try
1532 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001533 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001534
1535 if (context)
1536 {
Geoff Lang0550d032014-01-30 11:29:07 -05001537 if (!ValidCap(context, cap))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001538 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001539 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001540 }
Geoff Lang0550d032014-01-30 11:29:07 -05001541
1542 context->setCap(cap, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001543 }
1544 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001545 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001546 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001547 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001548 }
1549}
1550
1551void __stdcall glDisableVertexAttribArray(GLuint index)
1552{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001553 EVENT("(GLuint index = %d)", index);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001554
1555 try
1556 {
1557 if (index >= gl::MAX_VERTEX_ATTRIBS)
1558 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001559 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001560 }
1561
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001562 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001563
1564 if (context)
1565 {
daniel@transgaming.com83921382011-01-08 05:46:00 +00001566 context->setEnableVertexAttribArray(index, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001567 }
1568 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001569 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001570 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001571 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001572 }
1573}
1574
1575void __stdcall glDrawArrays(GLenum mode, GLint first, GLsizei count)
1576{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001577 EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d)", mode, first, count);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001578
1579 try
1580 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001581 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001582
1583 if (context)
1584 {
Jamie Madill250d33f2014-06-06 17:09:03 -04001585 if (!ValidateDrawArrays(context, mode, first, count))
Geoff Langeeba6e12014-02-03 13:12:30 -05001586 {
Jamie Madill250d33f2014-06-06 17:09:03 -04001587 return;
Geoff Langeeba6e12014-02-03 13:12:30 -05001588 }
1589
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001590 context->drawArrays(mode, first, count, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001591 }
1592 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001593 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001594 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001595 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001596 }
1597}
1598
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001599void __stdcall glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
1600{
1601 EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei primcount = %d)", mode, first, count, primcount);
1602
1603 try
1604 {
Jamie Madill250d33f2014-06-06 17:09:03 -04001605 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001606
Jamie Madill250d33f2014-06-06 17:09:03 -04001607 if (context)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001608 {
Jamie Madill250d33f2014-06-06 17:09:03 -04001609 if (!ValidateDrawArraysInstanced(context, mode, first, count, primcount))
Jamie Madill7a5f7382014-03-05 15:01:24 -05001610 {
Jamie Madill250d33f2014-06-06 17:09:03 -04001611 return;
Jamie Madill7a5f7382014-03-05 15:01:24 -05001612 }
1613
Jamie Madill250d33f2014-06-06 17:09:03 -04001614 context->drawArrays(mode, first, count, primcount);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001615 }
1616 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001617 catch (...)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001618 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001619 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001620 }
1621}
1622
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00001623void __stdcall glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001624{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001625 EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001626 mode, count, type, indices);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001627
1628 try
1629 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001630 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001631
1632 if (context)
1633 {
Jamie Madill250d33f2014-06-06 17:09:03 -04001634 if (!ValidateDrawElements(context, mode, count, type, indices))
daniel@transgaming.com83921382011-01-08 05:46:00 +00001635 {
Jamie Madill250d33f2014-06-06 17:09:03 -04001636 return;
Jamie Madill7a5f7382014-03-05 15:01:24 -05001637 }
1638
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001639 context->drawElements(mode, count, type, indices, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001640 }
1641 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001642 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001643 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001644 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001645 }
1646}
1647
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001648void __stdcall glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
1649{
1650 EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei primcount = %d)",
1651 mode, count, type, indices, primcount);
1652
1653 try
1654 {
Jamie Madill250d33f2014-06-06 17:09:03 -04001655 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001656
Jamie Madill250d33f2014-06-06 17:09:03 -04001657 if (context)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001658 {
Jamie Madill250d33f2014-06-06 17:09:03 -04001659 if (!ValidateDrawElementsInstanced(context, mode, count, type, indices, primcount))
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001660 {
Jamie Madill250d33f2014-06-06 17:09:03 -04001661 return;
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001662 }
Jamie Madill250d33f2014-06-06 17:09:03 -04001663
1664 context->drawElements(mode, count, type, indices, primcount);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001665 }
1666 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001667 catch (...)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001668 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001669 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001670 }
1671}
1672
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001673void __stdcall glEnable(GLenum cap)
1674{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001675 EVENT("(GLenum cap = 0x%X)", cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001676
1677 try
1678 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001679 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001680
1681 if (context)
1682 {
Geoff Lang0550d032014-01-30 11:29:07 -05001683 if (!ValidCap(context, cap))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001684 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001685 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001686 }
Geoff Lang0550d032014-01-30 11:29:07 -05001687
1688 context->setCap(cap, true);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001689 }
1690 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001691 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001692 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001693 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001694 }
1695}
1696
1697void __stdcall glEnableVertexAttribArray(GLuint index)
1698{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001699 EVENT("(GLuint index = %d)", index);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001700
1701 try
1702 {
1703 if (index >= gl::MAX_VERTEX_ATTRIBS)
1704 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001705 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001706 }
1707
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001708 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001709
1710 if (context)
1711 {
daniel@transgaming.com83921382011-01-08 05:46:00 +00001712 context->setEnableVertexAttribArray(index, true);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001713 }
1714 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001715 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001716 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001717 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001718 }
1719}
1720
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001721void __stdcall glEndQueryEXT(GLenum target)
1722{
1723 EVENT("GLenum target = 0x%X)", target);
1724
1725 try
1726 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001727 gl::Context *context = gl::getNonLostContext();
1728
1729 if (context)
1730 {
Jamie Madill45c785d2014-05-13 14:09:34 -04001731 if (!ValidateEndQuery(context, target))
Geoff Lang37dde692014-01-31 16:34:54 -05001732 {
Jamie Madill45c785d2014-05-13 14:09:34 -04001733 return;
Geoff Lang37dde692014-01-31 16:34:54 -05001734 }
1735
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001736 context->endQuery(target);
1737 }
1738 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001739 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001740 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001741 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001742 }
1743}
1744
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001745void __stdcall glFinishFenceNV(GLuint fence)
1746{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001747 EVENT("(GLuint fence = %d)", fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001748
1749 try
1750 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001751 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001752
1753 if (context)
1754 {
Jamie Madill33dc8432013-07-26 11:55:05 -04001755 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001756
1757 if (fenceObject == NULL)
1758 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001759 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001760 }
1761
Jamie Madillfb9a7402013-07-26 11:55:01 -04001762 if (fenceObject->isFence() != GL_TRUE)
1763 {
1764 return gl::error(GL_INVALID_OPERATION);
1765 }
1766
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001767 fenceObject->finishFence();
1768 }
1769 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001770 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001771 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001772 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001773 }
1774}
1775
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001776void __stdcall glFinish(void)
1777{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001778 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001779
1780 try
1781 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001782 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001783
1784 if (context)
1785 {
daniel@transgaming.com0d86aa72011-10-26 02:35:10 +00001786 context->sync(true);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001787 }
1788 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001789 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001790 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001791 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001792 }
1793}
1794
1795void __stdcall glFlush(void)
1796{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001797 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001798
1799 try
1800 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001801 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001802
1803 if (context)
1804 {
daniel@transgaming.com0d86aa72011-10-26 02:35:10 +00001805 context->sync(false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001806 }
1807 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001808 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001809 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001810 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001811 }
1812}
1813
1814void __stdcall glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
1815{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001816 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum renderbuffertarget = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001817 "GLuint renderbuffer = %d)", target, attachment, renderbuffertarget, renderbuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001818
1819 try
1820 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001821 if (!gl::ValidFramebufferTarget(target) || (renderbuffertarget != GL_RENDERBUFFER && renderbuffer != 0))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001822 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001823 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001824 }
1825
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001826 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001827
1828 if (context)
1829 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001830 if (!gl::ValidateFramebufferRenderbufferParameters(context, target, attachment, renderbuffertarget, renderbuffer))
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00001831 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001832 return;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00001833 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001834
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001835 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
1836 ASSERT(framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001837
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001838 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001839 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001840 unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
Geoff Lang309c92a2013-07-25 16:23:19 -04001841 framebuffer->setColorbuffer(colorAttachment, GL_RENDERBUFFER, renderbuffer, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001842 }
1843 else
1844 {
1845 switch (attachment)
1846 {
1847 case GL_DEPTH_ATTACHMENT:
Geoff Lang309c92a2013-07-25 16:23:19 -04001848 framebuffer->setDepthbuffer(GL_RENDERBUFFER, renderbuffer, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001849 break;
1850 case GL_STENCIL_ATTACHMENT:
Geoff Lang309c92a2013-07-25 16:23:19 -04001851 framebuffer->setStencilbuffer(GL_RENDERBUFFER, renderbuffer, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001852 break;
Geoff Lang7e9ee232013-08-05 10:18:42 -04001853 case GL_DEPTH_STENCIL_ATTACHMENT:
Geoff Lang7e9ee232013-08-05 10:18:42 -04001854 framebuffer->setDepthStencilBuffer(GL_RENDERBUFFER, renderbuffer, 0, 0);
1855 break;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001856 default:
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001857 UNREACHABLE();
1858 break;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001859 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001860 }
1861 }
1862 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001863 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001864 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001865 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001866 }
1867}
1868
1869void __stdcall glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
1870{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001871 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum textarget = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001872 "GLuint texture = %d, GLint level = %d)", target, attachment, textarget, texture, level);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001873
1874 try
1875 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001876 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001877 if (context)
1878 {
Geoff Lang3ed0c482013-07-25 17:03:18 -04001879 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001880 !ValidateES2FramebufferTextureParameters(context, target, attachment, textarget, texture, level))
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001881 {
Geoff Lang3ed0c482013-07-25 17:03:18 -04001882 return;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001883 }
Geoff Lang3ed0c482013-07-25 17:03:18 -04001884
1885 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001886 !ValidateES3FramebufferTextureParameters(context, target, attachment, textarget, texture, level, 0, false))
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001887 {
Geoff Lang3ed0c482013-07-25 17:03:18 -04001888 return;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001889 }
1890
daniel@transgaming.com93a81472010-04-20 18:52:58 +00001891 if (texture == 0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001892 {
daniel@transgaming.com93a81472010-04-20 18:52:58 +00001893 textarget = GL_NONE;
1894 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001895
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001896 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001897
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001898 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
daniel@transgaming.comfbc09532010-04-26 15:33:41 +00001899 {
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001900 const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
Geoff Lang309c92a2013-07-25 16:23:19 -04001901 framebuffer->setColorbuffer(colorAttachment, textarget, texture, level, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001902 }
1903 else
1904 {
1905 switch (attachment)
1906 {
Geoff Lang309c92a2013-07-25 16:23:19 -04001907 case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture, level, 0); break;
1908 case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture, level, 0); break;
1909 case GL_DEPTH_STENCIL_ATTACHMENT: framebuffer->setDepthStencilBuffer(textarget, texture, level, 0); break;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001910 }
daniel@transgaming.comfbc09532010-04-26 15:33:41 +00001911 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001912 }
1913 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001914 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001915 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001916 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001917 }
1918}
1919
1920void __stdcall glFrontFace(GLenum mode)
1921{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001922 EVENT("(GLenum mode = 0x%X)", mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001923
1924 try
1925 {
1926 switch (mode)
1927 {
1928 case GL_CW:
1929 case GL_CCW:
1930 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001931 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001932
1933 if (context)
1934 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001935 context->setFrontFace(mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001936 }
1937 }
1938 break;
1939 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001940 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001941 }
1942 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001943 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001944 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001945 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001946 }
1947}
1948
1949void __stdcall glGenBuffers(GLsizei n, GLuint* buffers)
1950{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001951 EVENT("(GLsizei n = %d, GLuint* buffers = 0x%0.8p)", n, buffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001952
1953 try
1954 {
1955 if (n < 0)
1956 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001957 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001958 }
1959
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001960 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001961
1962 if (context)
1963 {
1964 for (int i = 0; i < n; i++)
1965 {
1966 buffers[i] = context->createBuffer();
1967 }
1968 }
1969 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001970 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001971 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001972 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001973 }
1974}
1975
1976void __stdcall glGenerateMipmap(GLenum target)
1977{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001978 EVENT("(GLenum target = 0x%X)", target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001979
1980 try
1981 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001982 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00001983
1984 if (context)
1985 {
Jamie Madill35d15012013-10-07 10:46:37 -04001986 if (!ValidTextureTarget(context, target))
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00001987 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001988 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00001989 }
Geoff Langae4852a2013-06-05 15:00:34 -04001990
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001991 gl::Texture *texture = context->getTargetTexture(target);
Jamie Madill35d15012013-10-07 10:46:37 -04001992
1993 if (texture == NULL)
Geoff Langae4852a2013-06-05 15:00:34 -04001994 {
1995 return gl::error(GL_INVALID_OPERATION);
1996 }
1997
Geoff Lang005df412013-10-16 14:12:50 -04001998 GLenum internalFormat = texture->getBaseLevelInternalFormat();
Geoff Langcec35902014-04-16 10:52:36 -04001999 const gl::TextureCaps &formatCaps = context->getCaps().textureCaps.get(internalFormat);
2000
Geoff Langcbb84122014-06-11 15:30:32 -04002001 // GenerateMipmap should not generate an INVALID_OPERATION for textures created with
2002 // unsized formats or that are color renderable and filterable. Since we do not track if
2003 // the texture was created with sized or unsized format (only sized formats are stored),
2004 // it is not possible to make sure the the LUMA formats can generate mipmaps (they should
2005 // be able to) because they aren't color renderable. Simply do a special case for LUMA
2006 // textures since they're the only texture format that can be created with unsized formats
2007 // that is not color renderable. New unsized formats are unlikely to be added, since ES2
2008 // was the last version to use add them.
2009 bool isLUMA = internalFormat == GL_LUMINANCE8_EXT ||
2010 internalFormat == GL_LUMINANCE8_ALPHA8_EXT ||
2011 internalFormat == GL_ALPHA8_EXT;
Jamie Madill61b54432014-02-18 15:27:19 -05002012
Geoff Langcbb84122014-06-11 15:30:32 -04002013 if (formatCaps.depthRendering || !formatCaps.filtering || (!formatCaps.colorRendering && !isLUMA) ||
2014 gl::IsFormatCompressed(internalFormat, context->getClientVersion()))
Geoff Langae4852a2013-06-05 15:00:34 -04002015 {
2016 return gl::error(GL_INVALID_OPERATION);
2017 }
2018
Jamie Madillc1f8b162013-10-07 10:46:38 -04002019 // Non-power of 2 ES2 check
Geoff Langcec35902014-04-16 10:52:36 -04002020 if (!context->getCaps().extensions.textureNPOT && (!gl::isPow2(texture->getBaseLevelWidth()) || !gl::isPow2(texture->getBaseLevelHeight())))
Jamie Madillc1f8b162013-10-07 10:46:38 -04002021 {
2022 ASSERT(context->getClientVersion() <= 2 && (target == GL_TEXTURE_2D || target == GL_TEXTURE_CUBE_MAP));
2023 return gl::error(GL_INVALID_OPERATION);
2024 }
2025
2026 // Cube completeness check
2027 if (target == GL_TEXTURE_CUBE_MAP)
2028 {
2029 gl::TextureCubeMap *textureCube = static_cast<gl::TextureCubeMap *>(texture);
2030 if (!textureCube->isCubeComplete())
2031 {
2032 return gl::error(GL_INVALID_OPERATION);
2033 }
2034 }
2035
Geoff Langae4852a2013-06-05 15:00:34 -04002036 texture->generateMipmaps();
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00002037 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002038 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002039 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002040 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002041 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002042 }
2043}
2044
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002045void __stdcall glGenFencesNV(GLsizei n, GLuint* fences)
2046{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002047 EVENT("(GLsizei n = %d, GLuint* fences = 0x%0.8p)", n, fences);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002048
2049 try
2050 {
2051 if (n < 0)
2052 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002053 return gl::error(GL_INVALID_VALUE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002054 }
2055
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002056 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002057
2058 if (context)
2059 {
2060 for (int i = 0; i < n; i++)
2061 {
Jamie Madill33dc8432013-07-26 11:55:05 -04002062 fences[i] = context->createFenceNV();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002063 }
2064 }
2065 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002066 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002067 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002068 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002069 }
2070}
2071
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002072void __stdcall glGenFramebuffers(GLsizei n, GLuint* framebuffers)
2073{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002074 EVENT("(GLsizei n = %d, GLuint* framebuffers = 0x%0.8p)", n, framebuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002075
2076 try
2077 {
2078 if (n < 0)
2079 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002080 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002081 }
2082
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002083 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002084
2085 if (context)
2086 {
2087 for (int i = 0; i < n; i++)
2088 {
2089 framebuffers[i] = context->createFramebuffer();
2090 }
2091 }
2092 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002093 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002094 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002095 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002096 }
2097}
2098
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002099void __stdcall glGenQueriesEXT(GLsizei n, GLuint* ids)
2100{
2101 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
2102
2103 try
2104 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002105 gl::Context *context = gl::getNonLostContext();
2106
2107 if (context)
2108 {
Geoff Lang37dde692014-01-31 16:34:54 -05002109 if (n < 0)
2110 {
2111 return gl::error(GL_INVALID_VALUE);
2112 }
2113
2114 for (GLsizei i = 0; i < n; i++)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002115 {
2116 ids[i] = context->createQuery();
2117 }
2118 }
2119 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002120 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002121 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002122 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002123 }
2124}
2125
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002126void __stdcall glGenRenderbuffers(GLsizei n, GLuint* renderbuffers)
2127{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002128 EVENT("(GLsizei n = %d, GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002129
2130 try
2131 {
2132 if (n < 0)
2133 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002134 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002135 }
2136
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002137 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002138
2139 if (context)
2140 {
2141 for (int i = 0; i < n; i++)
2142 {
2143 renderbuffers[i] = context->createRenderbuffer();
2144 }
2145 }
2146 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002147 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002148 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002149 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002150 }
2151}
2152
2153void __stdcall glGenTextures(GLsizei n, GLuint* textures)
2154{
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002155 EVENT("(GLsizei n = %d, GLuint* textures = 0x%0.8p)", n, textures);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002156
2157 try
2158 {
2159 if (n < 0)
2160 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002161 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002162 }
2163
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002164 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002165
2166 if (context)
2167 {
2168 for (int i = 0; i < n; i++)
2169 {
2170 textures[i] = context->createTexture();
2171 }
2172 }
2173 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002174 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002175 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002176 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002177 }
2178}
2179
daniel@transgaming.com85423182010-04-22 13:35:27 +00002180void __stdcall glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002181{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002182 EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, GLsizei *length = 0x%0.8p, "
daniel@transgaming.com85423182010-04-22 13:35:27 +00002183 "GLint *size = 0x%0.8p, GLenum *type = %0.8p, GLchar *name = %0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002184 program, index, bufsize, length, size, type, name);
2185
2186 try
2187 {
2188 if (bufsize < 0)
2189 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002190 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002191 }
2192
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002193 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com85423182010-04-22 13:35:27 +00002194
2195 if (context)
2196 {
2197 gl::Program *programObject = context->getProgram(program);
2198
2199 if (!programObject)
2200 {
2201 if (context->getShader(program))
2202 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002203 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com85423182010-04-22 13:35:27 +00002204 }
2205 else
2206 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002207 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com85423182010-04-22 13:35:27 +00002208 }
2209 }
2210
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002211 if (index >= (GLuint)programObject->getActiveAttributeCount())
daniel@transgaming.com85423182010-04-22 13:35:27 +00002212 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002213 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com85423182010-04-22 13:35:27 +00002214 }
2215
2216 programObject->getActiveAttribute(index, bufsize, length, size, type, name);
2217 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002218 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002219 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002220 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002221 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002222 }
2223}
2224
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00002225void __stdcall glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002226{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002227 EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00002228 "GLsizei* length = 0x%0.8p, GLint* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002229 program, index, bufsize, length, size, type, name);
2230
2231 try
2232 {
2233 if (bufsize < 0)
2234 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002235 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002236 }
2237
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002238 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002239
2240 if (context)
2241 {
2242 gl::Program *programObject = context->getProgram(program);
2243
2244 if (!programObject)
2245 {
2246 if (context->getShader(program))
2247 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002248 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002249 }
2250 else
2251 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002252 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002253 }
2254 }
2255
2256 if (index >= (GLuint)programObject->getActiveUniformCount())
2257 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002258 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002259 }
2260
2261 programObject->getActiveUniform(index, bufsize, length, size, type, name);
2262 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002263 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002264 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002265 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002266 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002267 }
2268}
2269
2270void __stdcall glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
2271{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002272 EVENT("(GLuint program = %d, GLsizei maxcount = %d, GLsizei* count = 0x%0.8p, GLuint* shaders = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00002273 program, maxcount, count, shaders);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002274
2275 try
2276 {
2277 if (maxcount < 0)
2278 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002279 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002280 }
2281
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002282 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com6c785212010-03-30 03:36:17 +00002283
2284 if (context)
2285 {
2286 gl::Program *programObject = context->getProgram(program);
2287
2288 if (!programObject)
2289 {
daniel@transgaming.com23953e32010-04-13 19:53:31 +00002290 if (context->getShader(program))
2291 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002292 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com23953e32010-04-13 19:53:31 +00002293 }
2294 else
2295 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002296 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com23953e32010-04-13 19:53:31 +00002297 }
daniel@transgaming.com6c785212010-03-30 03:36:17 +00002298 }
2299
2300 return programObject->getAttachedShaders(maxcount, count, shaders);
2301 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002302 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002303 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002304 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002305 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002306 }
2307}
2308
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00002309int __stdcall glGetAttribLocation(GLuint program, const GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002310{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002311 EVENT("(GLuint program = %d, const GLchar* name = %s)", program, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002312
2313 try
2314 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002315 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002316
2317 if (context)
2318 {
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002319
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002320 gl::Program *programObject = context->getProgram(program);
2321
2322 if (!programObject)
2323 {
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002324 if (context->getShader(program))
2325 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002326 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002327 }
2328 else
2329 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002330 return gl::error(GL_INVALID_VALUE, -1);
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002331 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002332 }
2333
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00002334 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
daniel@transgaming.com716056c2012-07-24 18:38:59 +00002335 if (!programObject->isLinked() || !programBinary)
daniel@transgaming.comcf4aa872010-04-13 03:26:27 +00002336 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002337 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.comcf4aa872010-04-13 03:26:27 +00002338 }
2339
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00002340 return programBinary->getAttributeLocation(name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002341 }
2342 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002343 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002344 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002345 return gl::error(GL_OUT_OF_MEMORY, -1);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002346 }
2347
2348 return -1;
2349}
2350
2351void __stdcall glGetBooleanv(GLenum pname, GLboolean* params)
2352{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002353 EVENT("(GLenum pname = 0x%X, GLboolean* params = 0x%0.8p)", pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002354
2355 try
2356 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002357 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com777f2672010-04-07 03:25:16 +00002358
2359 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002360 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002361 GLenum nativeType;
2362 unsigned int numParams = 0;
Jamie Madill893ab082014-05-16 16:56:10 -04002363 if (!ValidateStateQuery(context, pname, &nativeType, &numParams))
2364 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002365 return;
Jamie Madill893ab082014-05-16 16:56:10 -04002366 }
Jamie Madill79f2f452013-12-19 11:13:02 -05002367
2368 if (nativeType == GL_BOOL)
daniel@transgaming.com777f2672010-04-07 03:25:16 +00002369 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002370 context->getBooleanv(pname, params);
2371 }
Jamie Madill55856b12014-01-02 13:59:50 -05002372 else
Jamie Madill79f2f452013-12-19 11:13:02 -05002373 {
Jamie Madill55856b12014-01-02 13:59:50 -05002374 CastStateValues(context, nativeType, pname, numParams, params);
daniel@transgaming.com777f2672010-04-07 03:25:16 +00002375 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002376 }
2377 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002378 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002379 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002380 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002381 }
2382}
2383
2384void __stdcall glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params)
2385{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002386 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002387
2388 try
2389 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002390 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002391
2392 if (context)
2393 {
Jamie Madill8c96d582014-03-05 15:01:23 -05002394 if (!gl::ValidBufferTarget(context, target))
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002395 {
Jamie Madill8c96d582014-03-05 15:01:23 -05002396 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002397 }
2398
Jamie Madill70656a62014-03-05 15:01:26 -05002399 if (!gl::ValidBufferParameter(context, pname))
2400 {
2401 return gl::error(GL_INVALID_ENUM);
2402 }
2403
Jamie Madill8c96d582014-03-05 15:01:23 -05002404 gl::Buffer *buffer = context->getTargetBuffer(target);
2405
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002406 if (!buffer)
2407 {
2408 // A null buffer means that "0" is bound to the requested buffer target
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002409 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002410 }
2411
2412 switch (pname)
2413 {
2414 case GL_BUFFER_USAGE:
Jamie Madill70656a62014-03-05 15:01:26 -05002415 *params = static_cast<GLint>(buffer->usage());
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002416 break;
2417 case GL_BUFFER_SIZE:
Jamie Madill70656a62014-03-05 15:01:26 -05002418 *params = gl::clampCast<GLint>(buffer->size());
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002419 break;
Jamie Madill70656a62014-03-05 15:01:26 -05002420 case GL_BUFFER_ACCESS_FLAGS:
2421 *params = buffer->accessFlags();
2422 break;
2423 case GL_BUFFER_MAPPED:
2424 *params = static_cast<GLint>(buffer->mapped());
2425 break;
2426 case GL_BUFFER_MAP_OFFSET:
2427 *params = gl::clampCast<GLint>(buffer->mapOffset());
2428 break;
2429 case GL_BUFFER_MAP_LENGTH:
2430 *params = gl::clampCast<GLint>(buffer->mapLength());
2431 break;
2432 default: UNREACHABLE(); break;
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002433 }
2434 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002435 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002436 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002437 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002438 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002439 }
2440}
2441
2442GLenum __stdcall glGetError(void)
2443{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002444 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002445
2446 gl::Context *context = gl::getContext();
2447
2448 if (context)
2449 {
daniel@transgaming.com82b28912011-12-12 21:01:35 +00002450 return context->getError();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002451 }
2452
2453 return GL_NO_ERROR;
2454}
2455
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002456void __stdcall glGetFenceivNV(GLuint fence, GLenum pname, GLint *params)
2457{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002458 EVENT("(GLuint fence = %d, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", fence, pname, params);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002459
2460 try
2461 {
2462
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002463 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002464
2465 if (context)
2466 {
Jamie Madill33dc8432013-07-26 11:55:05 -04002467 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002468
2469 if (fenceObject == NULL)
2470 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002471 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002472 }
2473
Jamie Madillfb9a7402013-07-26 11:55:01 -04002474 if (fenceObject->isFence() != GL_TRUE)
2475 {
2476 return gl::error(GL_INVALID_OPERATION);
2477 }
2478
2479 switch (pname)
2480 {
2481 case GL_FENCE_STATUS_NV:
2482 case GL_FENCE_CONDITION_NV:
2483 break;
2484
2485 default: return gl::error(GL_INVALID_ENUM);
2486 }
2487
2488 params[0] = fenceObject->getFencei(pname);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002489 }
2490 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002491 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002492 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002493 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002494 }
2495}
2496
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002497void __stdcall glGetFloatv(GLenum pname, GLfloat* params)
2498{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002499 EVENT("(GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002500
2501 try
2502 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002503 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00002504
2505 if (context)
2506 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002507 GLenum nativeType;
2508 unsigned int numParams = 0;
Jamie Madill893ab082014-05-16 16:56:10 -04002509 if (!ValidateStateQuery(context, pname, &nativeType, &numParams))
2510 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002511 return;
Jamie Madill893ab082014-05-16 16:56:10 -04002512 }
Jamie Madill79f2f452013-12-19 11:13:02 -05002513
2514 if (nativeType == GL_FLOAT)
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00002515 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002516 context->getFloatv(pname, params);
2517 }
Jamie Madill55856b12014-01-02 13:59:50 -05002518 else
Jamie Madill79f2f452013-12-19 11:13:02 -05002519 {
Jamie Madill55856b12014-01-02 13:59:50 -05002520 CastStateValues(context, nativeType, pname, numParams, params);
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00002521 }
2522 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002523 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002524 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002525 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002526 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002527 }
2528}
2529
2530void __stdcall glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params)
2531{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002532 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00002533 target, attachment, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002534
2535 try
2536 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002537 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002538
2539 if (context)
2540 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002541 if (!gl::ValidFramebufferTarget(target))
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002542 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002543 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002544 }
2545
Jamie Madill1e3fa742014-06-16 10:34:00 -04002546 int clientVersion = context->getClientVersion();
2547
Geoff Lang646559f2013-08-15 11:08:15 -04002548 switch (pname)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002549 {
Geoff Lang646559f2013-08-15 11:08:15 -04002550 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
2551 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
2552 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
2553 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
2554 break;
2555 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
2556 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
2557 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
2558 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
2559 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
2560 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
2561 case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
2562 case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:
2563 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER:
Jamie Madill1e3fa742014-06-16 10:34:00 -04002564 if (clientVersion >= 3)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002565 {
Geoff Lang646559f2013-08-15 11:08:15 -04002566 break;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002567 }
Geoff Lang646559f2013-08-15 11:08:15 -04002568 default:
2569 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002570 }
Geoff Lang646559f2013-08-15 11:08:15 -04002571
2572 // Determine if the attachment is a valid enum
2573 switch (attachment)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002574 {
Geoff Lang646559f2013-08-15 11:08:15 -04002575 case GL_BACK:
2576 case GL_FRONT:
Jamie Madill3810bee2014-01-21 16:47:12 -05002577 case GL_DEPTH:
Geoff Lang646559f2013-08-15 11:08:15 -04002578 case GL_STENCIL:
2579 case GL_DEPTH_STENCIL_ATTACHMENT:
Jamie Madill1e3fa742014-06-16 10:34:00 -04002580 if (clientVersion < 3)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002581 {
Geoff Lang646559f2013-08-15 11:08:15 -04002582 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002583 }
Geoff Lang646559f2013-08-15 11:08:15 -04002584 break;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002585
Geoff Lang646559f2013-08-15 11:08:15 -04002586 case GL_DEPTH_ATTACHMENT:
2587 case GL_STENCIL_ATTACHMENT:
2588 break;
2589
2590 default:
2591 if (attachment < GL_COLOR_ATTACHMENT0_EXT ||
2592 (attachment - GL_COLOR_ATTACHMENT0_EXT) >= context->getMaximumRenderTargets())
2593 {
2594 return gl::error(GL_INVALID_ENUM);
2595 }
2596 break;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002597 }
2598
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002599 GLuint framebufferHandle = context->getTargetFramebufferHandle(target);
2600 ASSERT(framebufferHandle != GL_INVALID_INDEX);
Geoff Lang646559f2013-08-15 11:08:15 -04002601 gl::Framebuffer *framebuffer = context->getFramebuffer(framebufferHandle);
2602
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002603 GLenum attachmentType;
2604 GLuint attachmentHandle;
Geoff Lang309c92a2013-07-25 16:23:19 -04002605 GLuint attachmentLevel;
2606 GLuint attachmentLayer;
Jamie Madill3c7fa222014-06-05 13:08:51 -04002607 gl::FramebufferAttachment *attachmentObject;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002608
Jamie Madill3c7fa222014-06-05 13:08:51 -04002609 if (framebufferHandle == 0)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002610 {
Jamie Madill1e3fa742014-06-16 10:34:00 -04002611 if (clientVersion < 3)
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002612 {
Geoff Lang646559f2013-08-15 11:08:15 -04002613 return gl::error(GL_INVALID_OPERATION);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002614 }
2615
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002616 switch (attachment)
2617 {
Geoff Lang646559f2013-08-15 11:08:15 -04002618 case GL_BACK:
2619 attachmentType = framebuffer->getColorbufferType(0);
2620 attachmentHandle = framebuffer->getColorbufferHandle(0);
2621 attachmentLevel = framebuffer->getColorbufferMipLevel(0);
2622 attachmentLayer = framebuffer->getColorbufferLayer(0);
Jamie Madill3c7fa222014-06-05 13:08:51 -04002623 attachmentObject = framebuffer->getColorbuffer(0);
Geoff Lang646559f2013-08-15 11:08:15 -04002624 break;
2625 case GL_DEPTH:
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002626 attachmentType = framebuffer->getDepthbufferType();
2627 attachmentHandle = framebuffer->getDepthbufferHandle();
Geoff Lang309c92a2013-07-25 16:23:19 -04002628 attachmentLevel = framebuffer->getDepthbufferMipLevel();
2629 attachmentLayer = framebuffer->getDepthbufferLayer();
Jamie Madill3c7fa222014-06-05 13:08:51 -04002630 attachmentObject = framebuffer->getDepthbuffer();
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002631 break;
Geoff Lang646559f2013-08-15 11:08:15 -04002632 case GL_STENCIL:
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002633 attachmentType = framebuffer->getStencilbufferType();
2634 attachmentHandle = framebuffer->getStencilbufferHandle();
Geoff Lang309c92a2013-07-25 16:23:19 -04002635 attachmentLevel = framebuffer->getStencilbufferMipLevel();
2636 attachmentLayer = framebuffer->getStencilbufferLayer();
Jamie Madill3c7fa222014-06-05 13:08:51 -04002637 attachmentObject = framebuffer->getStencilbuffer();
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002638 break;
Geoff Lang646559f2013-08-15 11:08:15 -04002639 default:
2640 return gl::error(GL_INVALID_OPERATION);
2641 }
2642 }
2643 else
2644 {
2645 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
2646 {
2647 const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
2648 attachmentType = framebuffer->getColorbufferType(colorAttachment);
2649 attachmentHandle = framebuffer->getColorbufferHandle(colorAttachment);
2650 attachmentLevel = framebuffer->getColorbufferMipLevel(colorAttachment);
2651 attachmentLayer = framebuffer->getColorbufferLayer(colorAttachment);
Jamie Madill3c7fa222014-06-05 13:08:51 -04002652 attachmentObject = framebuffer->getColorbuffer(colorAttachment);
Geoff Lang646559f2013-08-15 11:08:15 -04002653 }
2654 else
2655 {
2656 switch (attachment)
Geoff Lang55ba29c2013-07-11 16:57:53 -04002657 {
Geoff Lang646559f2013-08-15 11:08:15 -04002658 case GL_DEPTH_ATTACHMENT:
2659 attachmentType = framebuffer->getDepthbufferType();
2660 attachmentHandle = framebuffer->getDepthbufferHandle();
2661 attachmentLevel = framebuffer->getDepthbufferMipLevel();
2662 attachmentLayer = framebuffer->getDepthbufferLayer();
Jamie Madill3c7fa222014-06-05 13:08:51 -04002663 attachmentObject = framebuffer->getDepthbuffer();
Geoff Lang646559f2013-08-15 11:08:15 -04002664 break;
2665 case GL_STENCIL_ATTACHMENT:
2666 attachmentType = framebuffer->getStencilbufferType();
2667 attachmentHandle = framebuffer->getStencilbufferHandle();
2668 attachmentLevel = framebuffer->getStencilbufferMipLevel();
2669 attachmentLayer = framebuffer->getStencilbufferLayer();
Jamie Madill3c7fa222014-06-05 13:08:51 -04002670 attachmentObject = framebuffer->getStencilbuffer();
Geoff Lang646559f2013-08-15 11:08:15 -04002671 break;
2672 case GL_DEPTH_STENCIL_ATTACHMENT:
2673 if (framebuffer->getDepthbufferHandle() != framebuffer->getStencilbufferHandle())
2674 {
2675 return gl::error(GL_INVALID_OPERATION);
2676 }
2677 attachmentType = framebuffer->getDepthStencilbufferType();
2678 attachmentHandle = framebuffer->getDepthStencilbufferHandle();
2679 attachmentLevel = framebuffer->getDepthStencilbufferMipLevel();
2680 attachmentLayer = framebuffer->getDepthStencilbufferLayer();
Jamie Madill3c7fa222014-06-05 13:08:51 -04002681 attachmentObject = framebuffer->getDepthStencilBuffer();
Geoff Lang646559f2013-08-15 11:08:15 -04002682 break;
2683 default:
Geoff Lang55ba29c2013-07-11 16:57:53 -04002684 return gl::error(GL_INVALID_OPERATION);
2685 }
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002686 }
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002687 }
2688
2689 GLenum attachmentObjectType; // Type category
Geoff Lang646559f2013-08-15 11:08:15 -04002690 if (framebufferHandle == 0)
2691 {
2692 attachmentObjectType = GL_FRAMEBUFFER_DEFAULT;
2693 }
2694 else if (attachmentType == GL_NONE || attachmentType == GL_RENDERBUFFER)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002695 {
2696 attachmentObjectType = attachmentType;
2697 }
Geoff Lang0fe19492013-07-25 17:04:31 -04002698 else if (gl::IsInternalTextureTarget(attachmentType, context->getClientVersion()))
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002699 {
2700 attachmentObjectType = GL_TEXTURE;
2701 }
apatrick@chromium.orga1d80592012-01-25 21:52:10 +00002702 else
2703 {
2704 UNREACHABLE();
2705 return;
2706 }
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002707
Geoff Lang646559f2013-08-15 11:08:15 -04002708 if (attachmentObjectType == GL_NONE)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002709 {
Geoff Lang646559f2013-08-15 11:08:15 -04002710 // ES 2.0.25 spec pg 127 states that if the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
2711 // is NONE, then querying any other pname will generate INVALID_ENUM.
2712
2713 // ES 3.0.2 spec pg 235 states that if the attachment type is none,
2714 // GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME will return zero and be an
2715 // INVALID_OPERATION for all other pnames
2716
2717 switch (pname)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002718 {
Geoff Lang646559f2013-08-15 11:08:15 -04002719 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
2720 *params = attachmentObjectType;
2721 break;
2722
2723 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
Jamie Madill1e3fa742014-06-16 10:34:00 -04002724 if (clientVersion < 3)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002725 {
Geoff Lang646559f2013-08-15 11:08:15 -04002726 return gl::error(GL_INVALID_ENUM);
2727 }
2728 *params = 0;
2729 break;
2730
2731 default:
Jamie Madill1e3fa742014-06-16 10:34:00 -04002732 if (clientVersion < 3)
Geoff Lang646559f2013-08-15 11:08:15 -04002733 {
2734 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002735 }
2736 else
2737 {
Geoff Lang646559f2013-08-15 11:08:15 -04002738 gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002739 }
2740 }
Geoff Lang646559f2013-08-15 11:08:15 -04002741 }
2742 else
2743 {
2744 ASSERT(attachmentObjectType == GL_RENDERBUFFER || attachmentObjectType == GL_TEXTURE ||
2745 attachmentObjectType == GL_FRAMEBUFFER_DEFAULT);
Jamie Madill3c7fa222014-06-05 13:08:51 -04002746 ASSERT(attachmentObject != NULL);
Geoff Lang646559f2013-08-15 11:08:15 -04002747
2748 switch (pname)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002749 {
Geoff Lang646559f2013-08-15 11:08:15 -04002750 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
2751 *params = attachmentObjectType;
2752 break;
2753
2754 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
2755 if (attachmentObjectType != GL_RENDERBUFFER && attachmentObjectType != GL_TEXTURE)
2756 {
2757 return gl::error(GL_INVALID_ENUM);
2758 }
2759 *params = attachmentHandle;
2760 break;
2761
2762 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
2763 if (attachmentObjectType != GL_TEXTURE)
2764 {
2765 return gl::error(GL_INVALID_ENUM);
2766 }
2767 *params = attachmentLevel;
2768 break;
2769
2770 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
2771 if (attachmentObjectType != GL_TEXTURE)
2772 {
2773 return gl::error(GL_INVALID_ENUM);
2774 }
2775 *params = gl::IsCubemapTextureTarget(attachmentType) ? attachmentType : 0;
2776 break;
2777
2778 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
Jamie Madill1e3fa742014-06-16 10:34:00 -04002779 *params = attachmentObject->getRedSize(clientVersion);
Geoff Lang646559f2013-08-15 11:08:15 -04002780 break;
2781
2782 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
Jamie Madill1e3fa742014-06-16 10:34:00 -04002783 *params = attachmentObject->getGreenSize(clientVersion);
Geoff Lang646559f2013-08-15 11:08:15 -04002784 break;
2785
2786 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
Jamie Madill1e3fa742014-06-16 10:34:00 -04002787 *params = attachmentObject->getBlueSize(clientVersion);
Geoff Lang646559f2013-08-15 11:08:15 -04002788 break;
2789
2790 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
Jamie Madill1e3fa742014-06-16 10:34:00 -04002791 *params = attachmentObject->getAlphaSize(clientVersion);
Geoff Lang646559f2013-08-15 11:08:15 -04002792 break;
2793
2794 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
Jamie Madill1e3fa742014-06-16 10:34:00 -04002795 *params = attachmentObject->getDepthSize(clientVersion);
Geoff Lang646559f2013-08-15 11:08:15 -04002796 break;
2797
2798 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
Jamie Madill1e3fa742014-06-16 10:34:00 -04002799 *params = attachmentObject->getStencilSize(clientVersion);
Geoff Lang646559f2013-08-15 11:08:15 -04002800 break;
2801
2802 case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
2803 if (attachment == GL_DEPTH_STENCIL)
2804 {
2805 gl::error(GL_INVALID_OPERATION);
2806 }
Jamie Madill1e3fa742014-06-16 10:34:00 -04002807 *params = attachmentObject->getComponentType(clientVersion);
Geoff Lang646559f2013-08-15 11:08:15 -04002808 break;
2809
2810 case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:
Jamie Madill1e3fa742014-06-16 10:34:00 -04002811 *params = attachmentObject->getColorEncoding(clientVersion);
Geoff Lang646559f2013-08-15 11:08:15 -04002812 break;
2813
2814 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER:
2815 if (attachmentObjectType != GL_TEXTURE)
2816 {
2817 return gl::error(GL_INVALID_ENUM);
2818 }
2819 *params = attachmentLayer;
2820 break;
2821
2822 default:
2823 UNREACHABLE();
2824 break;
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002825 }
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002826 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002827 }
2828 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002829 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002830 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002831 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002832 }
2833}
2834
daniel@transgaming.com17f548c2011-11-09 17:47:02 +00002835GLenum __stdcall glGetGraphicsResetStatusEXT(void)
2836{
2837 EVENT("()");
2838
2839 try
2840 {
2841 gl::Context *context = gl::getContext();
2842
2843 if (context)
2844 {
2845 return context->getResetStatus();
2846 }
2847
2848 return GL_NO_ERROR;
2849 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002850 catch (...)
daniel@transgaming.com17f548c2011-11-09 17:47:02 +00002851 {
2852 return GL_OUT_OF_MEMORY;
2853 }
2854}
2855
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002856void __stdcall glGetIntegerv(GLenum pname, GLint* params)
2857{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002858 EVENT("(GLenum pname = 0x%X, GLint* params = 0x%0.8p)", pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002859
2860 try
2861 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002862 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002863
2864 if (context)
2865 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002866 GLenum nativeType;
2867 unsigned int numParams = 0;
Jamie Madill79f2f452013-12-19 11:13:02 -05002868
Jamie Madill893ab082014-05-16 16:56:10 -04002869 if (!ValidateStateQuery(context, pname, &nativeType, &numParams))
2870 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002871 return;
Jamie Madill893ab082014-05-16 16:56:10 -04002872 }
Jamie Madill79f2f452013-12-19 11:13:02 -05002873
2874 if (nativeType == GL_INT)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002875 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002876 context->getIntegerv(pname, params);
2877 }
Jamie Madill55856b12014-01-02 13:59:50 -05002878 else
Jamie Madill79f2f452013-12-19 11:13:02 -05002879 {
Jamie Madill55856b12014-01-02 13:59:50 -05002880 CastStateValues(context, nativeType, pname, numParams, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002881 }
2882 }
2883 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002884 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002885 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002886 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002887 }
2888}
2889
2890void __stdcall glGetProgramiv(GLuint program, GLenum pname, GLint* params)
2891{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002892 EVENT("(GLuint program = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", program, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002893
2894 try
2895 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002896 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002897
2898 if (context)
2899 {
2900 gl::Program *programObject = context->getProgram(program);
2901
2902 if (!programObject)
2903 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002904 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002905 }
2906
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002907 if (context->getClientVersion() < 3)
2908 {
2909 switch (pname)
2910 {
2911 case GL_ACTIVE_UNIFORM_BLOCKS:
2912 case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05002913 case GL_TRANSFORM_FEEDBACK_BUFFER_MODE:
2914 case GL_TRANSFORM_FEEDBACK_VARYINGS:
2915 case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH:
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002916 return gl::error(GL_INVALID_ENUM);
2917 }
2918 }
2919
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002920 switch (pname)
2921 {
2922 case GL_DELETE_STATUS:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00002923 *params = programObject->isFlaggedForDeletion();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002924 return;
2925 case GL_LINK_STATUS:
daniel@transgaming.com716056c2012-07-24 18:38:59 +00002926 *params = programObject->isLinked();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002927 return;
2928 case GL_VALIDATE_STATUS:
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00002929 *params = programObject->isValidated();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002930 return;
2931 case GL_INFO_LOG_LENGTH:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00002932 *params = programObject->getInfoLogLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002933 return;
2934 case GL_ATTACHED_SHADERS:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00002935 *params = programObject->getAttachedShadersCount();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002936 return;
2937 case GL_ACTIVE_ATTRIBUTES:
daniel@transgaming.com85423182010-04-22 13:35:27 +00002938 *params = programObject->getActiveAttributeCount();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002939 return;
2940 case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH:
daniel@transgaming.com85423182010-04-22 13:35:27 +00002941 *params = programObject->getActiveAttributeMaxLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002942 return;
2943 case GL_ACTIVE_UNIFORMS:
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002944 *params = programObject->getActiveUniformCount();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002945 return;
2946 case GL_ACTIVE_UNIFORM_MAX_LENGTH:
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002947 *params = programObject->getActiveUniformMaxLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002948 return;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00002949 case GL_PROGRAM_BINARY_LENGTH_OES:
apatrick@chromium.org90080e32012-07-09 22:15:33 +00002950 *params = programObject->getProgramBinaryLength();
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00002951 return;
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002952 case GL_ACTIVE_UNIFORM_BLOCKS:
2953 *params = programObject->getActiveUniformBlockCount();
2954 return;
2955 case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH:
2956 *params = programObject->getActiveUniformBlockMaxLength();
2957 break;
Geoff Lang1b6edcb2014-02-03 14:27:56 -05002958 case GL_TRANSFORM_FEEDBACK_BUFFER_MODE:
2959 *params = programObject->getTransformFeedbackBufferMode();
2960 break;
2961 case GL_TRANSFORM_FEEDBACK_VARYINGS:
2962 *params = programObject->getTransformFeedbackVaryingCount();
2963 break;
2964 case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH:
2965 *params = programObject->getTransformFeedbackVaryingMaxLength();
2966 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002967 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002968 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002969 }
2970 }
2971 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002972 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002973 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002974 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002975 }
2976}
2977
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00002978void __stdcall glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002979{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002980 EVENT("(GLuint program = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00002981 program, bufsize, length, infolog);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002982
2983 try
2984 {
2985 if (bufsize < 0)
2986 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002987 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002988 }
2989
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002990 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comcba50572010-03-28 19:36:09 +00002991
2992 if (context)
2993 {
2994 gl::Program *programObject = context->getProgram(program);
2995
2996 if (!programObject)
2997 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002998 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comcba50572010-03-28 19:36:09 +00002999 }
3000
3001 programObject->getInfoLog(bufsize, length, infolog);
3002 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003003 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003004 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003005 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003006 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003007 }
3008}
3009
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003010void __stdcall glGetQueryivEXT(GLenum target, GLenum pname, GLint *params)
3011{
3012 EVENT("GLenum target = 0x%X, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", target, pname, params);
3013
3014 try
3015 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003016 gl::Context *context = gl::getNonLostContext();
3017
3018 if (context)
3019 {
Geoff Lang37dde692014-01-31 16:34:54 -05003020 if (!ValidQueryType(context, target))
3021 {
3022 return gl::error(GL_INVALID_ENUM);
3023 }
3024
3025 switch (pname)
3026 {
3027 case GL_CURRENT_QUERY_EXT:
Jamie Madill45c785d2014-05-13 14:09:34 -04003028 params[0] = context->getActiveQueryId(target);
Geoff Lang37dde692014-01-31 16:34:54 -05003029 break;
3030
3031 default:
3032 return gl::error(GL_INVALID_ENUM);
3033 }
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003034 }
3035 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003036 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003037 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003038 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003039 }
3040}
3041
3042void __stdcall glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint *params)
3043{
3044 EVENT("(GLuint id = %d, GLenum pname = 0x%X, GLuint *params = 0x%0.8p)", id, pname, params);
3045
3046 try
3047 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003048 gl::Context *context = gl::getNonLostContext();
3049
3050 if (context)
3051 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003052 gl::Query *queryObject = context->getQuery(id, false, GL_NONE);
3053
3054 if (!queryObject)
3055 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003056 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003057 }
3058
Jamie Madill45c785d2014-05-13 14:09:34 -04003059 if (context->getActiveQueryId(queryObject->getType()) == id)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003060 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003061 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003062 }
3063
3064 switch(pname)
3065 {
3066 case GL_QUERY_RESULT_EXT:
3067 params[0] = queryObject->getResult();
3068 break;
3069 case GL_QUERY_RESULT_AVAILABLE_EXT:
3070 params[0] = queryObject->isResultAvailable();
3071 break;
3072 default:
Geoff Lang37dde692014-01-31 16:34:54 -05003073 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003074 }
3075 }
3076 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003077 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003078 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003079 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003080 }
3081}
3082
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003083void __stdcall glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params)
3084{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003085 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003086
3087 try
3088 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003089 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003090
3091 if (context)
3092 {
3093 if (target != GL_RENDERBUFFER)
3094 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003095 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003096 }
3097
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003098 if (context->getRenderbufferHandle() == 0)
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003099 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003100 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003101 }
3102
Jamie Madill6c7b4ad2014-06-16 10:33:59 -04003103 gl::Renderbuffer *renderbuffer = context->getRenderbuffer(context->getRenderbufferHandle());
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003104
3105 switch (pname)
3106 {
Jamie Madill6c7b4ad2014-06-16 10:33:59 -04003107 case GL_RENDERBUFFER_WIDTH: *params = renderbuffer->getWidth(); break;
3108 case GL_RENDERBUFFER_HEIGHT: *params = renderbuffer->getHeight(); break;
3109 case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getInternalFormat(); break;
3110 case GL_RENDERBUFFER_RED_SIZE: *params = renderbuffer->getRedSize(); break;
3111 case GL_RENDERBUFFER_GREEN_SIZE: *params = renderbuffer->getGreenSize(); break;
3112 case GL_RENDERBUFFER_BLUE_SIZE: *params = renderbuffer->getBlueSize(); break;
3113 case GL_RENDERBUFFER_ALPHA_SIZE: *params = renderbuffer->getAlphaSize(); break;
3114 case GL_RENDERBUFFER_DEPTH_SIZE: *params = renderbuffer->getDepthSize(); break;
3115 case GL_RENDERBUFFER_STENCIL_SIZE: *params = renderbuffer->getStencilSize(); break;
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00003116 case GL_RENDERBUFFER_SAMPLES_ANGLE:
Geoff Langcec35902014-04-16 10:52:36 -04003117 if (!context->getCaps().extensions.framebufferMultisample)
daniel@transgaming.comd2fd4f22011-02-01 18:49:11 +00003118 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003119 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00003120 }
Jamie Madill6c7b4ad2014-06-16 10:33:59 -04003121 *params = renderbuffer->getSamples();
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00003122 break;
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003123 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003124 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003125 }
3126 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003127 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003128 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003129 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003130 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003131 }
3132}
3133
3134void __stdcall glGetShaderiv(GLuint shader, GLenum pname, GLint* params)
3135{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003136 EVENT("(GLuint shader = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", shader, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003137
3138 try
3139 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003140 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003141
3142 if (context)
3143 {
3144 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00003145
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003146 if (!shaderObject)
3147 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003148 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003149 }
3150
3151 switch (pname)
3152 {
3153 case GL_SHADER_TYPE:
3154 *params = shaderObject->getType();
3155 return;
3156 case GL_DELETE_STATUS:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003157 *params = shaderObject->isFlaggedForDeletion();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003158 return;
3159 case GL_COMPILE_STATUS:
3160 *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE;
3161 return;
3162 case GL_INFO_LOG_LENGTH:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003163 *params = shaderObject->getInfoLogLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003164 return;
3165 case GL_SHADER_SOURCE_LENGTH:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003166 *params = shaderObject->getSourceLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003167 return;
zmo@google.coma574f782011-10-03 21:45:23 +00003168 case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE:
3169 *params = shaderObject->getTranslatedSourceLength();
3170 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003171 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003172 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003173 }
3174 }
3175 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003176 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003177 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003178 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003179 }
3180}
3181
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003182void __stdcall glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003183{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003184 EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00003185 shader, bufsize, length, infolog);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003186
3187 try
3188 {
3189 if (bufsize < 0)
3190 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003191 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003192 }
3193
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003194 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003195
3196 if (context)
3197 {
3198 gl::Shader *shaderObject = context->getShader(shader);
3199
3200 if (!shaderObject)
3201 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003202 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003203 }
3204
3205 shaderObject->getInfoLog(bufsize, length, infolog);
3206 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003207 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003208 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003209 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003210 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003211 }
3212}
3213
3214void __stdcall glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)
3215{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003216 EVENT("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = 0x%0.8p, GLint* precision = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00003217 shadertype, precisiontype, range, precision);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003218
3219 try
3220 {
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003221 switch (shadertype)
3222 {
3223 case GL_VERTEX_SHADER:
3224 case GL_FRAGMENT_SHADER:
3225 break;
3226 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003227 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003228 }
3229
3230 switch (precisiontype)
3231 {
3232 case GL_LOW_FLOAT:
3233 case GL_MEDIUM_FLOAT:
3234 case GL_HIGH_FLOAT:
3235 // Assume IEEE 754 precision
3236 range[0] = 127;
3237 range[1] = 127;
daniel@transgaming.comc5c15382010-04-23 18:34:49 +00003238 *precision = 23;
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003239 break;
3240 case GL_LOW_INT:
3241 case GL_MEDIUM_INT:
3242 case GL_HIGH_INT:
3243 // Some (most) hardware only supports single-precision floating-point numbers,
3244 // which can accurately represent integers up to +/-16777216
3245 range[0] = 24;
3246 range[1] = 24;
daniel@transgaming.comc5c15382010-04-23 18:34:49 +00003247 *precision = 0;
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003248 break;
3249 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003250 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003251 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003252 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003253 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003254 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003255 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003256 }
3257}
3258
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003259void __stdcall glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003260{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003261 EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00003262 shader, bufsize, length, source);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003263
3264 try
3265 {
3266 if (bufsize < 0)
3267 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003268 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003269 }
3270
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003271 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003272
3273 if (context)
3274 {
3275 gl::Shader *shaderObject = context->getShader(shader);
3276
3277 if (!shaderObject)
3278 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003279 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003280 }
3281
3282 shaderObject->getSource(bufsize, length, source);
3283 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003284 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003285 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003286 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003287 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003288 }
3289}
3290
zmo@google.coma574f782011-10-03 21:45:23 +00003291void __stdcall glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source)
3292{
3293 EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)",
3294 shader, bufsize, length, source);
3295
3296 try
3297 {
3298 if (bufsize < 0)
3299 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003300 return gl::error(GL_INVALID_VALUE);
zmo@google.coma574f782011-10-03 21:45:23 +00003301 }
3302
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003303 gl::Context *context = gl::getNonLostContext();
zmo@google.coma574f782011-10-03 21:45:23 +00003304
3305 if (context)
3306 {
3307 gl::Shader *shaderObject = context->getShader(shader);
3308
3309 if (!shaderObject)
3310 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003311 return gl::error(GL_INVALID_OPERATION);
zmo@google.coma574f782011-10-03 21:45:23 +00003312 }
3313
3314 shaderObject->getTranslatedSource(bufsize, length, source);
3315 }
3316 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003317 catch (...)
zmo@google.coma574f782011-10-03 21:45:23 +00003318 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003319 return gl::error(GL_OUT_OF_MEMORY);
zmo@google.coma574f782011-10-03 21:45:23 +00003320 }
3321}
3322
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003323const GLubyte* __stdcall glGetString(GLenum name)
3324{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003325 EVENT("(GLenum name = 0x%X)", name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003326
3327 try
3328 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003329 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com3e4c6002010-05-05 18:50:13 +00003330
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003331 switch (name)
3332 {
3333 case GL_VENDOR:
daniel@transgaming.coma0ce7e62011-01-25 14:47:16 +00003334 return (GLubyte*)"Google Inc.";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003335 case GL_RENDERER:
daniel@transgaming.comc23ff642011-08-16 20:28:45 +00003336 return (GLubyte*)((context != NULL) ? context->getRendererString() : "ANGLE");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003337 case GL_VERSION:
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003338 if (context->getClientVersion() == 2)
3339 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003340 return (GLubyte*)"OpenGL ES 2.0 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003341 }
3342 else
3343 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003344 return (GLubyte*)"OpenGL ES 3.0 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003345 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003346 case GL_SHADING_LANGUAGE_VERSION:
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003347 if (context->getClientVersion() == 2)
3348 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003349 return (GLubyte*)"OpenGL ES GLSL ES 1.00 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003350 }
3351 else
3352 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003353 return (GLubyte*)"OpenGL ES GLSL ES 3.00 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003354 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003355 case GL_EXTENSIONS:
Geoff Langcec35902014-04-16 10:52:36 -04003356 return (GLubyte*)((context != NULL) ? context->getExtensionString() : "");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003357 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003358 return gl::error(GL_INVALID_ENUM, (GLubyte*)NULL);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003359 }
3360 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003361 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003362 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003363 return gl::error(GL_OUT_OF_MEMORY, (GLubyte*)NULL);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003364 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003365}
3366
3367void __stdcall glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params)
3368{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003369 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003370
3371 try
3372 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003373 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003374
3375 if (context)
3376 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05003377 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003378
Jamie Madillfb8a8302013-07-03 14:24:12 -04003379 if (!texture)
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003380 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003381 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003382 }
3383
3384 switch (pname)
3385 {
3386 case GL_TEXTURE_MAG_FILTER:
3387 *params = (GLfloat)texture->getMagFilter();
3388 break;
3389 case GL_TEXTURE_MIN_FILTER:
3390 *params = (GLfloat)texture->getMinFilter();
3391 break;
3392 case GL_TEXTURE_WRAP_S:
3393 *params = (GLfloat)texture->getWrapS();
3394 break;
3395 case GL_TEXTURE_WRAP_T:
3396 *params = (GLfloat)texture->getWrapT();
3397 break;
shannon.woods%transgaming.com@gtempaccount.com0b3a8df2013-04-13 03:44:51 +00003398 case GL_TEXTURE_WRAP_R:
3399 if (context->getClientVersion() < 3)
3400 {
3401 return gl::error(GL_INVALID_ENUM);
3402 }
3403 *params = (GLfloat)texture->getWrapR();
3404 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003405 case GL_TEXTURE_IMMUTABLE_FORMAT:
3406 // Exposed to ES2.0 through EXT_texture_storage, no client version validation.
daniel@transgaming.comd30bd0a2011-11-11 04:10:34 +00003407 *params = (GLfloat)(texture->isImmutable() ? GL_TRUE : GL_FALSE);
3408 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003409 case GL_TEXTURE_IMMUTABLE_LEVELS:
3410 if (context->getClientVersion() < 3)
3411 {
3412 return gl::error(GL_INVALID_ENUM);
3413 }
Jamie Madill51a94372013-10-24 17:49:43 -04003414 *params = (GLfloat)texture->immutableLevelCount();
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003415 break;
daniel@transgaming.com7d18c172011-11-11 04:18:21 +00003416 case GL_TEXTURE_USAGE_ANGLE:
3417 *params = (GLfloat)texture->getUsage();
3418 break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003419 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
Geoff Langcec35902014-04-16 10:52:36 -04003420 if (!context->getCaps().extensions.textureFilterAnisotropic)
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003421 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003422 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003423 }
3424 *params = (GLfloat)texture->getMaxAnisotropy();
3425 break;
Geoff Langbc90a482013-09-17 16:51:27 -04003426 case GL_TEXTURE_SWIZZLE_R:
3427 if (context->getClientVersion() < 3)
3428 {
3429 return gl::error(GL_INVALID_ENUM);
3430 }
3431 *params = (GLfloat)texture->getSwizzleRed();
3432 break;
3433 case GL_TEXTURE_SWIZZLE_G:
3434 if (context->getClientVersion() < 3)
3435 {
3436 return gl::error(GL_INVALID_ENUM);
3437 }
3438 *params = (GLfloat)texture->getSwizzleGreen();
3439 break;
3440 case GL_TEXTURE_SWIZZLE_B:
3441 if (context->getClientVersion() < 3)
3442 {
3443 return gl::error(GL_INVALID_ENUM);
3444 }
3445 *params = (GLfloat)texture->getSwizzleBlue();
3446 break;
3447 case GL_TEXTURE_SWIZZLE_A:
3448 if (context->getClientVersion() < 3)
3449 {
3450 return gl::error(GL_INVALID_ENUM);
3451 }
3452 *params = (GLfloat)texture->getSwizzleAlpha();
3453 break;
Nicolas Capens8de68282014-04-04 11:10:27 -04003454 case GL_TEXTURE_BASE_LEVEL:
3455 if (context->getClientVersion() < 3)
3456 {
3457 return gl::error(GL_INVALID_ENUM);
3458 }
3459 *params = (GLfloat)texture->getBaseLevel();
3460 break;
3461 case GL_TEXTURE_MAX_LEVEL:
3462 if (context->getClientVersion() < 3)
3463 {
3464 return gl::error(GL_INVALID_ENUM);
3465 }
3466 *params = (GLfloat)texture->getMaxLevel();
3467 break;
3468 case GL_TEXTURE_MIN_LOD:
3469 if (context->getClientVersion() < 3)
3470 {
3471 return gl::error(GL_INVALID_ENUM);
3472 }
3473 *params = texture->getMinLod();
3474 break;
3475 case GL_TEXTURE_MAX_LOD:
3476 if (context->getClientVersion() < 3)
3477 {
3478 return gl::error(GL_INVALID_ENUM);
3479 }
3480 *params = texture->getMaxLod();
3481 break;
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003482 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003483 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003484 }
3485 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003486 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003487 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003488 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003489 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003490 }
3491}
3492
3493void __stdcall glGetTexParameteriv(GLenum target, GLenum pname, GLint* params)
3494{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003495 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003496
3497 try
3498 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003499 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003500
3501 if (context)
3502 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05003503 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003504
Jamie Madillfb8a8302013-07-03 14:24:12 -04003505 if (!texture)
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003506 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003507 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003508 }
3509
3510 switch (pname)
3511 {
3512 case GL_TEXTURE_MAG_FILTER:
3513 *params = texture->getMagFilter();
3514 break;
3515 case GL_TEXTURE_MIN_FILTER:
3516 *params = texture->getMinFilter();
3517 break;
3518 case GL_TEXTURE_WRAP_S:
3519 *params = texture->getWrapS();
3520 break;
3521 case GL_TEXTURE_WRAP_T:
3522 *params = texture->getWrapT();
3523 break;
shannon.woods%transgaming.com@gtempaccount.com0b3a8df2013-04-13 03:44:51 +00003524 case GL_TEXTURE_WRAP_R:
3525 if (context->getClientVersion() < 3)
3526 {
3527 return gl::error(GL_INVALID_ENUM);
3528 }
3529 *params = texture->getWrapR();
3530 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003531 case GL_TEXTURE_IMMUTABLE_FORMAT:
3532 // Exposed to ES2.0 through EXT_texture_storage, no client version validation.
daniel@transgaming.comd30bd0a2011-11-11 04:10:34 +00003533 *params = texture->isImmutable() ? GL_TRUE : GL_FALSE;
3534 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003535 case GL_TEXTURE_IMMUTABLE_LEVELS:
3536 if (context->getClientVersion() < 3)
3537 {
3538 return gl::error(GL_INVALID_ENUM);
3539 }
Jamie Madill51a94372013-10-24 17:49:43 -04003540 *params = texture->immutableLevelCount();
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003541 break;
daniel@transgaming.com7d18c172011-11-11 04:18:21 +00003542 case GL_TEXTURE_USAGE_ANGLE:
3543 *params = texture->getUsage();
3544 break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003545 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
Geoff Langcec35902014-04-16 10:52:36 -04003546 if (!context->getCaps().extensions.textureFilterAnisotropic)
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003547 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003548 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003549 }
3550 *params = (GLint)texture->getMaxAnisotropy();
3551 break;
Geoff Langbc90a482013-09-17 16:51:27 -04003552 case GL_TEXTURE_SWIZZLE_R:
3553 if (context->getClientVersion() < 3)
3554 {
3555 return gl::error(GL_INVALID_ENUM);
3556 }
3557 *params = texture->getSwizzleRed();
3558 break;
3559 case GL_TEXTURE_SWIZZLE_G:
3560 if (context->getClientVersion() < 3)
3561 {
3562 return gl::error(GL_INVALID_ENUM);
3563 }
3564 *params = texture->getSwizzleGreen();
3565 break;
3566 case GL_TEXTURE_SWIZZLE_B:
3567 if (context->getClientVersion() < 3)
3568 {
3569 return gl::error(GL_INVALID_ENUM);
3570 }
3571 *params = texture->getSwizzleBlue();
3572 break;
3573 case GL_TEXTURE_SWIZZLE_A:
3574 if (context->getClientVersion() < 3)
3575 {
3576 return gl::error(GL_INVALID_ENUM);
3577 }
3578 *params = texture->getSwizzleAlpha();
3579 break;
Nicolas Capens8de68282014-04-04 11:10:27 -04003580 case GL_TEXTURE_BASE_LEVEL:
3581 if (context->getClientVersion() < 3)
3582 {
3583 return gl::error(GL_INVALID_ENUM);
3584 }
3585 *params = texture->getBaseLevel();
3586 break;
3587 case GL_TEXTURE_MAX_LEVEL:
3588 if (context->getClientVersion() < 3)
3589 {
3590 return gl::error(GL_INVALID_ENUM);
3591 }
3592 *params = texture->getMaxLevel();
3593 break;
3594 case GL_TEXTURE_MIN_LOD:
3595 if (context->getClientVersion() < 3)
3596 {
3597 return gl::error(GL_INVALID_ENUM);
3598 }
3599 *params = (GLint)texture->getMinLod();
3600 break;
3601 case GL_TEXTURE_MAX_LOD:
3602 if (context->getClientVersion() < 3)
3603 {
3604 return gl::error(GL_INVALID_ENUM);
3605 }
3606 *params = (GLint)texture->getMaxLod();
3607 break;
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003608 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003609 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003610 }
3611 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003612 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003613 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003614 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003615 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003616 }
3617}
3618
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003619void __stdcall glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat* params)
3620{
3621 EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLfloat* params = 0x%0.8p)",
3622 program, location, bufSize, params);
3623
3624 try
3625 {
3626 if (bufSize < 0)
3627 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003628 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003629 }
3630
3631 gl::Context *context = gl::getNonLostContext();
3632
3633 if (context)
3634 {
3635 if (program == 0)
3636 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003637 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003638 }
3639
3640 gl::Program *programObject = context->getProgram(program);
3641
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003642 if (!programObject || !programObject->isLinked())
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003643 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003644 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003645 }
3646
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003647 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3648 if (!programBinary)
3649 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003650 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003651 }
3652
3653 if (!programBinary->getUniformfv(location, &bufSize, params))
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003654 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003655 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003656 }
3657 }
3658 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003659 catch (...)
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003660 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003661 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003662 }
3663}
3664
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003665void __stdcall glGetUniformfv(GLuint program, GLint location, GLfloat* params)
3666{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003667 EVENT("(GLuint program = %d, GLint location = %d, GLfloat* params = 0x%0.8p)", program, location, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003668
3669 try
3670 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003671 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003672
3673 if (context)
3674 {
3675 if (program == 0)
3676 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003677 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003678 }
3679
3680 gl::Program *programObject = context->getProgram(program);
3681
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003682 if (!programObject || !programObject->isLinked())
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003683 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003684 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003685 }
3686
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003687 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3688 if (!programBinary)
3689 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003690 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003691 }
3692
3693 if (!programBinary->getUniformfv(location, NULL, params))
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003694 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003695 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003696 }
3697 }
3698 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003699 catch (...)
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003700 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003701 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003702 }
3703}
3704
3705void __stdcall glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint* params)
3706{
3707 EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLint* params = 0x%0.8p)",
3708 program, location, bufSize, params);
3709
3710 try
3711 {
3712 if (bufSize < 0)
3713 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003714 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003715 }
3716
3717 gl::Context *context = gl::getNonLostContext();
3718
3719 if (context)
3720 {
3721 if (program == 0)
3722 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003723 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003724 }
3725
3726 gl::Program *programObject = context->getProgram(program);
3727
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003728 if (!programObject || !programObject->isLinked())
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003729 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003730 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003731 }
3732
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003733 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3734 if (!programBinary)
3735 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003736 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003737 }
3738
3739 if (!programBinary->getUniformiv(location, &bufSize, params))
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003740 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003741 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003742 }
3743 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003744 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003745 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003746 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003747 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003748 }
3749}
3750
3751void __stdcall glGetUniformiv(GLuint program, GLint location, GLint* params)
3752{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003753 EVENT("(GLuint program = %d, GLint location = %d, GLint* params = 0x%0.8p)", program, location, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003754
3755 try
3756 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003757 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003758
3759 if (context)
3760 {
3761 if (program == 0)
3762 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003763 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003764 }
3765
3766 gl::Program *programObject = context->getProgram(program);
3767
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003768 if (!programObject || !programObject->isLinked())
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003769 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003770 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003771 }
3772
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003773 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3774 if (!programBinary)
3775 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003776 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003777 }
3778
3779 if (!programBinary->getUniformiv(location, NULL, params))
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003780 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003781 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003782 }
3783 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003784 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003785 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003786 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003787 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003788 }
3789}
3790
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003791int __stdcall glGetUniformLocation(GLuint program, const GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003792{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003793 EVENT("(GLuint program = %d, const GLchar* name = 0x%0.8p)", program, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003794
3795 try
3796 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003797 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003798
3799 if (strstr(name, "gl_") == name)
3800 {
3801 return -1;
3802 }
3803
3804 if (context)
3805 {
3806 gl::Program *programObject = context->getProgram(program);
3807
3808 if (!programObject)
3809 {
daniel@transgaming.comd1abe5b2010-04-13 19:53:33 +00003810 if (context->getShader(program))
3811 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003812 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.comd1abe5b2010-04-13 19:53:33 +00003813 }
3814 else
3815 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003816 return gl::error(GL_INVALID_VALUE, -1);
daniel@transgaming.comd1abe5b2010-04-13 19:53:33 +00003817 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003818 }
3819
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003820 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003821 if (!programObject->isLinked() || !programBinary)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003822 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003823 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003824 }
3825
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003826 return programBinary->getUniformLocation(name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003827 }
3828 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003829 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003830 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003831 return gl::error(GL_OUT_OF_MEMORY, -1);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003832 }
3833
3834 return -1;
3835}
3836
3837void __stdcall glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params)
3838{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003839 EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", index, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003840
3841 try
3842 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003843 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003844
daniel@transgaming.come0078962010-04-15 20:45:08 +00003845 if (context)
3846 {
3847 if (index >= gl::MAX_VERTEX_ATTRIBS)
3848 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003849 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003850 }
3851
daniel@transgaming.com83921382011-01-08 05:46:00 +00003852 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003853
Geoff Lang34dbb6f2013-08-05 15:05:47 -04003854 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
daniel@transgaming.come0078962010-04-15 20:45:08 +00003855 {
Jamie Madillaff71502013-07-02 11:57:05 -04003856 return;
3857 }
3858
3859 if (pname == GL_CURRENT_VERTEX_ATTRIB)
3860 {
3861 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
3862 for (int i = 0; i < 4; ++i)
daniel@transgaming.come0078962010-04-15 20:45:08 +00003863 {
Jamie Madillaff71502013-07-02 11:57:05 -04003864 params[i] = currentValueData.FloatValues[i];
daniel@transgaming.come0078962010-04-15 20:45:08 +00003865 }
Jamie Madillaff71502013-07-02 11:57:05 -04003866 }
3867 else
3868 {
Brandon Jones5bf98292014-06-06 17:19:38 -07003869 *params = gl::QuerySingleVertexAttributeParameter<GLfloat>(attribState, pname);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003870 }
3871 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003872 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003873 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003874 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003875 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003876 }
3877}
3878
3879void __stdcall glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params)
3880{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003881 EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", index, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003882
3883 try
3884 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003885 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003886
daniel@transgaming.come0078962010-04-15 20:45:08 +00003887 if (context)
3888 {
3889 if (index >= gl::MAX_VERTEX_ATTRIBS)
3890 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003891 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003892 }
3893
daniel@transgaming.com83921382011-01-08 05:46:00 +00003894 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003895
Geoff Lang34dbb6f2013-08-05 15:05:47 -04003896 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
daniel@transgaming.come0078962010-04-15 20:45:08 +00003897 {
Jamie Madillaff71502013-07-02 11:57:05 -04003898 return;
3899 }
3900
3901 if (pname == GL_CURRENT_VERTEX_ATTRIB)
3902 {
3903 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
3904 for (int i = 0; i < 4; ++i)
daniel@transgaming.come0078962010-04-15 20:45:08 +00003905 {
Jamie Madillaff71502013-07-02 11:57:05 -04003906 float currentValue = currentValueData.FloatValues[i];
Jamie Madillaf496912013-07-19 16:36:54 -04003907 params[i] = gl::iround<GLint>(currentValue);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003908 }
Jamie Madillaff71502013-07-02 11:57:05 -04003909 }
3910 else
3911 {
Brandon Jones5bf98292014-06-06 17:19:38 -07003912 *params = gl::QuerySingleVertexAttributeParameter<GLint>(attribState, pname);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003913 }
3914 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003915 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003916 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003917 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003918 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003919 }
3920}
3921
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003922void __stdcall glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003923{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003924 EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLvoid** pointer = 0x%0.8p)", index, pname, pointer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003925
3926 try
3927 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003928 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003929
daniel@transgaming.come0078962010-04-15 20:45:08 +00003930 if (context)
3931 {
3932 if (index >= gl::MAX_VERTEX_ATTRIBS)
3933 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003934 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003935 }
3936
3937 if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER)
3938 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003939 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003940 }
3941
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003942 *pointer = const_cast<GLvoid*>(context->getVertexAttribPointer(index));
daniel@transgaming.come0078962010-04-15 20:45:08 +00003943 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003944 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003945 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003946 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003947 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003948 }
3949}
3950
3951void __stdcall glHint(GLenum target, GLenum mode)
3952{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003953 EVENT("(GLenum target = 0x%X, GLenum mode = 0x%X)", target, mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003954
3955 try
3956 {
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00003957 switch (mode)
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00003958 {
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00003959 case GL_FASTEST:
3960 case GL_NICEST:
3961 case GL_DONT_CARE:
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00003962 break;
3963 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003964 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00003965 }
3966
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003967 gl::Context *context = gl::getNonLostContext();
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00003968 switch (target)
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00003969 {
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00003970 case GL_GENERATE_MIPMAP_HINT:
3971 if (context) context->setGenerateMipmapHint(mode);
3972 break;
3973 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
3974 if (context) context->setFragmentShaderDerivativeHint(mode);
3975 break;
3976 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003977 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00003978 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003979 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003980 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003981 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003982 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003983 }
3984}
3985
3986GLboolean __stdcall glIsBuffer(GLuint buffer)
3987{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003988 EVENT("(GLuint buffer = %d)", buffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003989
3990 try
3991 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003992 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003993
3994 if (context && buffer)
3995 {
3996 gl::Buffer *bufferObject = context->getBuffer(buffer);
3997
3998 if (bufferObject)
3999 {
4000 return GL_TRUE;
4001 }
4002 }
4003 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004004 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004005 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004006 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004007 }
4008
4009 return GL_FALSE;
4010}
4011
4012GLboolean __stdcall glIsEnabled(GLenum cap)
4013{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004014 EVENT("(GLenum cap = 0x%X)", cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004015
4016 try
4017 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004018 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004019
4020 if (context)
4021 {
Geoff Lang0550d032014-01-30 11:29:07 -05004022 if (!ValidCap(context, cap))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004023 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004024 return gl::error(GL_INVALID_ENUM, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004025 }
Geoff Lang0550d032014-01-30 11:29:07 -05004026
4027 return context->getCap(cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004028 }
4029 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004030 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004031 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004032 return gl::error(GL_OUT_OF_MEMORY, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004033 }
4034
4035 return false;
4036}
4037
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004038GLboolean __stdcall glIsFenceNV(GLuint fence)
4039{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004040 EVENT("(GLuint fence = %d)", fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004041
4042 try
4043 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004044 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004045
4046 if (context)
4047 {
Jamie Madill33dc8432013-07-26 11:55:05 -04004048 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004049
4050 if (fenceObject == NULL)
4051 {
4052 return GL_FALSE;
4053 }
4054
4055 return fenceObject->isFence();
4056 }
4057 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004058 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004059 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004060 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004061 }
4062
4063 return GL_FALSE;
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004064}
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004065
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004066GLboolean __stdcall glIsFramebuffer(GLuint framebuffer)
4067{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004068 EVENT("(GLuint framebuffer = %d)", framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004069
4070 try
4071 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004072 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004073
4074 if (context && framebuffer)
4075 {
4076 gl::Framebuffer *framebufferObject = context->getFramebuffer(framebuffer);
4077
4078 if (framebufferObject)
4079 {
4080 return GL_TRUE;
4081 }
4082 }
4083 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004084 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004085 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004086 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004087 }
4088
4089 return GL_FALSE;
4090}
4091
4092GLboolean __stdcall glIsProgram(GLuint program)
4093{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004094 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004095
4096 try
4097 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004098 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004099
4100 if (context && program)
4101 {
4102 gl::Program *programObject = context->getProgram(program);
4103
4104 if (programObject)
4105 {
4106 return GL_TRUE;
4107 }
4108 }
4109 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004110 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004111 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004112 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004113 }
4114
4115 return GL_FALSE;
4116}
4117
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004118GLboolean __stdcall glIsQueryEXT(GLuint id)
4119{
4120 EVENT("(GLuint id = %d)", id);
4121
4122 try
4123 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004124 gl::Context *context = gl::getNonLostContext();
4125
4126 if (context)
4127 {
Geoff Lang37dde692014-01-31 16:34:54 -05004128 return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE;
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004129 }
4130 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004131 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004132 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004133 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004134 }
4135
4136 return GL_FALSE;
4137}
4138
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004139GLboolean __stdcall glIsRenderbuffer(GLuint renderbuffer)
4140{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004141 EVENT("(GLuint renderbuffer = %d)", renderbuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004142
4143 try
4144 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004145 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004146
4147 if (context && renderbuffer)
4148 {
Jamie Madill6c7b4ad2014-06-16 10:33:59 -04004149 gl::Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004150
4151 if (renderbufferObject)
4152 {
4153 return GL_TRUE;
4154 }
4155 }
4156 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004157 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004158 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004159 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004160 }
4161
4162 return GL_FALSE;
4163}
4164
4165GLboolean __stdcall glIsShader(GLuint shader)
4166{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004167 EVENT("(GLuint shader = %d)", shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004168
4169 try
4170 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004171 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004172
4173 if (context && shader)
4174 {
4175 gl::Shader *shaderObject = context->getShader(shader);
4176
4177 if (shaderObject)
4178 {
4179 return GL_TRUE;
4180 }
4181 }
4182 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004183 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004184 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004185 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004186 }
4187
4188 return GL_FALSE;
4189}
4190
4191GLboolean __stdcall glIsTexture(GLuint texture)
4192{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004193 EVENT("(GLuint texture = %d)", texture);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004194
4195 try
4196 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004197 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004198
4199 if (context && texture)
4200 {
4201 gl::Texture *textureObject = context->getTexture(texture);
4202
4203 if (textureObject)
4204 {
4205 return GL_TRUE;
4206 }
4207 }
4208 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004209 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004210 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004211 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004212 }
4213
4214 return GL_FALSE;
4215}
4216
4217void __stdcall glLineWidth(GLfloat width)
4218{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004219 EVENT("(GLfloat width = %f)", width);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004220
4221 try
4222 {
4223 if (width <= 0.0f)
4224 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004225 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004226 }
4227
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004228 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00004229
4230 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004231 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004232 context->setLineWidth(width);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004233 }
4234 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004235 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004236 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004237 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004238 }
4239}
4240
4241void __stdcall glLinkProgram(GLuint program)
4242{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004243 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004244
4245 try
4246 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004247 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004248
4249 if (context)
4250 {
4251 gl::Program *programObject = context->getProgram(program);
4252
4253 if (!programObject)
4254 {
daniel@transgaming.com277b7142010-04-13 03:26:44 +00004255 if (context->getShader(program))
4256 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004257 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com277b7142010-04-13 03:26:44 +00004258 }
4259 else
4260 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004261 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com277b7142010-04-13 03:26:44 +00004262 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004263 }
4264
daniel@transgaming.com95d29422012-07-24 18:36:10 +00004265 context->linkProgram(program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004266 }
4267 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004268 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004269 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004270 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004271 }
4272}
4273
4274void __stdcall glPixelStorei(GLenum pname, GLint param)
4275{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004276 EVENT("(GLenum pname = 0x%X, GLint param = %d)", pname, param);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004277
4278 try
4279 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004280 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004281
4282 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004283 {
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004284 switch (pname)
4285 {
4286 case GL_UNPACK_ALIGNMENT:
4287 if (param != 1 && param != 2 && param != 4 && param != 8)
4288 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004289 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004290 }
4291
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004292 context->setUnpackAlignment(param);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004293 break;
4294
4295 case GL_PACK_ALIGNMENT:
4296 if (param != 1 && param != 2 && param != 4 && param != 8)
4297 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004298 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004299 }
4300
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004301 context->setPackAlignment(param);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004302 break;
4303
bsalomon@google.com56d46ab2011-11-23 14:53:10 +00004304 case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
4305 context->setPackReverseRowOrder(param != 0);
4306 break;
4307
shannonwoods@chromium.orgabf14cc2013-05-30 00:20:58 +00004308 case GL_UNPACK_IMAGE_HEIGHT:
4309 case GL_UNPACK_SKIP_IMAGES:
4310 case GL_UNPACK_ROW_LENGTH:
4311 case GL_UNPACK_SKIP_ROWS:
4312 case GL_UNPACK_SKIP_PIXELS:
4313 case GL_PACK_ROW_LENGTH:
4314 case GL_PACK_SKIP_ROWS:
4315 case GL_PACK_SKIP_PIXELS:
4316 if (context->getClientVersion() < 3)
4317 {
4318 return gl::error(GL_INVALID_ENUM);
4319 }
4320 UNIMPLEMENTED();
4321 break;
4322
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004323 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004324 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004325 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004326 }
4327 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004328 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004329 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004330 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004331 }
4332}
4333
4334void __stdcall glPolygonOffset(GLfloat factor, GLfloat units)
4335{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004336 EVENT("(GLfloat factor = %f, GLfloat units = %f)", factor, units);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004337
4338 try
4339 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004340 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comaede6302010-04-29 03:35:48 +00004341
4342 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004343 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004344 context->setPolygonOffsetParams(factor, units);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004345 }
4346 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004347 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004348 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004349 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004350 }
4351}
4352
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004353void __stdcall glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height,
4354 GLenum format, GLenum type, GLsizei bufSize,
4355 GLvoid *data)
4356{
4357 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, "
4358 "GLenum format = 0x%X, GLenum type = 0x%X, GLsizei bufSize = 0x%d, GLvoid *data = 0x%0.8p)",
4359 x, y, width, height, format, type, bufSize, data);
4360
4361 try
4362 {
4363 if (width < 0 || height < 0 || bufSize < 0)
4364 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004365 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004366 }
4367
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004368 gl::Context *context = gl::getNonLostContext();
4369
4370 if (context)
4371 {
Jamie Madill26e91952014-03-05 15:01:27 -05004372 if (!gl::ValidateReadPixelsParameters(context, x, y, width, height,
4373 format, type, &bufSize, data))
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004374 {
Jamie Madill26e91952014-03-05 15:01:27 -05004375 return;
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004376 }
4377
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004378 context->readPixels(x, y, width, height, format, type, &bufSize, data);
4379 }
4380 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004381 catch (...)
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004382 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004383 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004384 }
4385}
4386
4387void __stdcall glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
4388 GLenum format, GLenum type, GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004389{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004390 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004391 "GLenum format = 0x%X, GLenum type = 0x%X, GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004392 x, y, width, height, format, type, pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004393
4394 try
4395 {
4396 if (width < 0 || height < 0)
4397 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004398 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004399 }
4400
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004401 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004402
4403 if (context)
4404 {
Jamie Madill26e91952014-03-05 15:01:27 -05004405 if (!gl::ValidateReadPixelsParameters(context, x, y, width, height,
4406 format, type, NULL, pixels))
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004407 {
Jamie Madill26e91952014-03-05 15:01:27 -05004408 return;
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004409 }
4410
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004411 context->readPixels(x, y, width, height, format, type, NULL, pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004412 }
4413 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004414 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004415 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004416 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004417 }
4418}
4419
4420void __stdcall glReleaseShaderCompiler(void)
4421{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004422 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004423
4424 try
4425 {
4426 gl::Shader::releaseCompiler();
4427 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004428 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004429 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004430 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004431 }
4432}
4433
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00004434void __stdcall glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004435{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004436 EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00004437 target, samples, internalformat, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004438
4439 try
4440 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004441 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004442
4443 if (context)
4444 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004445 if (!ValidateRenderbufferStorageParameters(context, target, samples, internalformat,
Geoff Lang2e1dcd52013-05-29 10:34:08 -04004446 width, height, true))
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00004447 {
Geoff Lang2e1dcd52013-05-29 10:34:08 -04004448 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004449 }
shannon.woods%transgaming.com@gtempaccount.com8dce6512013-04-13 03:42:19 +00004450
4451 context->setRenderbufferStorage(width, height, internalformat, samples);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004452 }
4453 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004454 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004455 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004456 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004457 }
4458}
4459
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00004460void __stdcall glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
4461{
4462 glRenderbufferStorageMultisampleANGLE(target, 0, internalformat, width, height);
4463}
4464
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004465void __stdcall glSampleCoverage(GLclampf value, GLboolean invert)
4466{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00004467 EVENT("(GLclampf value = %f, GLboolean invert = %u)", value, invert);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004468
4469 try
4470 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004471 gl::Context* context = gl::getNonLostContext();
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004472
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004473 if (context)
4474 {
daniel@transgaming.coma36f98e2010-05-18 18:51:09 +00004475 context->setSampleCoverageParams(gl::clamp01(value), invert == GL_TRUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004476 }
4477 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004478 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004479 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004480 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004481 }
4482}
4483
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004484void __stdcall glSetFenceNV(GLuint fence, GLenum condition)
4485{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004486 EVENT("(GLuint fence = %d, GLenum condition = 0x%X)", fence, condition);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004487
4488 try
4489 {
4490 if (condition != GL_ALL_COMPLETED_NV)
4491 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004492 return gl::error(GL_INVALID_ENUM);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004493 }
4494
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004495 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004496
4497 if (context)
4498 {
Jamie Madill33dc8432013-07-26 11:55:05 -04004499 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004500
4501 if (fenceObject == NULL)
4502 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004503 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004504 }
4505
4506 fenceObject->setFence(condition);
4507 }
4508 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004509 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004510 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004511 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004512 }
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004513}
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004514
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004515void __stdcall glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
4516{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004517 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004518
4519 try
4520 {
4521 if (width < 0 || height < 0)
4522 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004523 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004524 }
4525
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004526 gl::Context* context = gl::getNonLostContext();
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004527
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004528 if (context)
4529 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004530 context->setScissorParams(x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004531 }
4532 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004533 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004534 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004535 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004536 }
4537}
4538
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004539void __stdcall glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004540{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004541 EVENT("(GLsizei n = %d, const GLuint* shaders = 0x%0.8p, GLenum binaryformat = 0x%X, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004542 "const GLvoid* binary = 0x%0.8p, GLsizei length = %d)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004543 n, shaders, binaryformat, binary, length);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004544
4545 try
4546 {
daniel@transgaming.comd1f667f2010-04-29 03:38:52 +00004547 // No binary shader formats are supported.
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004548 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004549 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004550 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004551 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004552 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004553 }
4554}
4555
shannon.woods%transgaming.com@gtempaccount.com5f339332013-04-13 03:29:02 +00004556void __stdcall glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004557{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004558 EVENT("(GLuint shader = %d, GLsizei count = %d, const GLchar** string = 0x%0.8p, const GLint* length = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004559 shader, count, string, length);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004560
4561 try
4562 {
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004563 if (count < 0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004564 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004565 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004566 }
4567
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004568 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004569
4570 if (context)
4571 {
4572 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004573
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004574 if (!shaderObject)
4575 {
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004576 if (context->getProgram(shader))
4577 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004578 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004579 }
4580 else
4581 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004582 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004583 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004584 }
4585
4586 shaderObject->setSource(count, string, length);
4587 }
4588 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004589 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004590 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004591 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004592 }
4593}
4594
4595void __stdcall glStencilFunc(GLenum func, GLint ref, GLuint mask)
4596{
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004597 glStencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004598}
4599
4600void __stdcall glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
4601{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004602 EVENT("(GLenum face = 0x%X, GLenum func = 0x%X, GLint ref = %d, GLuint mask = %d)", face, func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004603
4604 try
4605 {
4606 switch (face)
4607 {
4608 case GL_FRONT:
4609 case GL_BACK:
4610 case GL_FRONT_AND_BACK:
4611 break;
4612 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004613 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004614 }
4615
4616 switch (func)
4617 {
4618 case GL_NEVER:
4619 case GL_ALWAYS:
4620 case GL_LESS:
4621 case GL_LEQUAL:
4622 case GL_EQUAL:
4623 case GL_GEQUAL:
4624 case GL_GREATER:
4625 case GL_NOTEQUAL:
4626 break;
4627 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004628 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004629 }
4630
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004631 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004632
4633 if (context)
4634 {
4635 if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
4636 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004637 context->setStencilParams(func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004638 }
4639
4640 if (face == GL_BACK || face == GL_FRONT_AND_BACK)
4641 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004642 context->setStencilBackParams(func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004643 }
4644 }
4645 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004646 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004647 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004648 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004649 }
4650}
4651
4652void __stdcall glStencilMask(GLuint mask)
4653{
4654 glStencilMaskSeparate(GL_FRONT_AND_BACK, mask);
4655}
4656
4657void __stdcall glStencilMaskSeparate(GLenum face, GLuint mask)
4658{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004659 EVENT("(GLenum face = 0x%X, GLuint mask = %d)", face, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004660
4661 try
4662 {
4663 switch (face)
4664 {
4665 case GL_FRONT:
4666 case GL_BACK:
4667 case GL_FRONT_AND_BACK:
4668 break;
4669 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004670 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004671 }
4672
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004673 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004674
4675 if (context)
4676 {
4677 if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
4678 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004679 context->setStencilWritemask(mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004680 }
4681
4682 if (face == GL_BACK || face == GL_FRONT_AND_BACK)
4683 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004684 context->setStencilBackWritemask(mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004685 }
4686 }
4687 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004688 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004689 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004690 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004691 }
4692}
4693
4694void __stdcall glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
4695{
4696 glStencilOpSeparate(GL_FRONT_AND_BACK, fail, zfail, zpass);
4697}
4698
4699void __stdcall glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
4700{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004701 EVENT("(GLenum face = 0x%X, GLenum fail = 0x%X, GLenum zfail = 0x%X, GLenum zpas = 0x%Xs)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004702 face, fail, zfail, zpass);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004703
4704 try
4705 {
4706 switch (face)
4707 {
4708 case GL_FRONT:
4709 case GL_BACK:
4710 case GL_FRONT_AND_BACK:
4711 break;
4712 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004713 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004714 }
4715
4716 switch (fail)
4717 {
4718 case GL_ZERO:
4719 case GL_KEEP:
4720 case GL_REPLACE:
4721 case GL_INCR:
4722 case GL_DECR:
4723 case GL_INVERT:
4724 case GL_INCR_WRAP:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004725 case GL_DECR_WRAP:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004726 break;
4727 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004728 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004729 }
4730
4731 switch (zfail)
4732 {
4733 case GL_ZERO:
4734 case GL_KEEP:
4735 case GL_REPLACE:
4736 case GL_INCR:
4737 case GL_DECR:
4738 case GL_INVERT:
4739 case GL_INCR_WRAP:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004740 case GL_DECR_WRAP:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004741 break;
4742 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004743 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004744 }
4745
4746 switch (zpass)
4747 {
4748 case GL_ZERO:
4749 case GL_KEEP:
4750 case GL_REPLACE:
4751 case GL_INCR:
4752 case GL_DECR:
4753 case GL_INVERT:
4754 case GL_INCR_WRAP:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004755 case GL_DECR_WRAP:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004756 break;
4757 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004758 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004759 }
4760
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004761 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004762
4763 if (context)
4764 {
4765 if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
4766 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004767 context->setStencilOperations(fail, zfail, zpass);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004768 }
4769
4770 if (face == GL_BACK || face == GL_FRONT_AND_BACK)
4771 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004772 context->setStencilBackOperations(fail, zfail, zpass);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004773 }
4774 }
4775 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004776 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004777 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004778 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004779 }
4780}
4781
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004782GLboolean __stdcall glTestFenceNV(GLuint fence)
4783{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004784 EVENT("(GLuint fence = %d)", fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004785
4786 try
4787 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004788 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004789
4790 if (context)
4791 {
Jamie Madill33dc8432013-07-26 11:55:05 -04004792 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004793
4794 if (fenceObject == NULL)
4795 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004796 return gl::error(GL_INVALID_OPERATION, GL_TRUE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004797 }
4798
Jamie Madillfb9a7402013-07-26 11:55:01 -04004799 if (fenceObject->isFence() != GL_TRUE)
4800 {
4801 return gl::error(GL_INVALID_OPERATION, GL_TRUE);
4802 }
4803
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004804 return fenceObject->testFence();
4805 }
4806 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004807 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004808 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004809 gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004810 }
4811
4812 return GL_TRUE;
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004813}
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004814
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004815void __stdcall glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height,
4816 GLint border, GLenum format, GLenum type, const GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004817{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004818 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, GLsizei height = %d, "
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05004819 "GLint border = %d, GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004820 target, level, internalformat, width, height, border, format, type, pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004821
4822 try
4823 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004824 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004825
4826 if (context)
4827 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004828 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004829 !ValidateES2TexImageParameters(context, target, level, internalformat, false, false,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004830 0, 0, width, height, border, format, type, pixels))
daniel@transgaming.com32b11442011-11-19 02:42:48 +00004831 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004832 return;
4833 }
4834
4835 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004836 !ValidateES3TexImageParameters(context, target, level, internalformat, false, false,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04004837 0, 0, 0, width, height, 1, border, format, type, pixels))
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004838 {
4839 return;
daniel@transgaming.com32b11442011-11-19 02:42:48 +00004840 }
4841
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004842 switch (target)
4843 {
4844 case GL_TEXTURE_2D:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004845 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004846 gl::Texture2D *texture = context->getTexture2D();
Jamie Madill88f18f42013-09-18 14:36:19 -04004847 texture->setImage(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004848 }
4849 break;
4850 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004851 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004852 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004853 texture->setImagePosX(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004854 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004855 break;
4856 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
4857 {
4858 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004859 texture->setImageNegX(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004860 }
4861 break;
4862 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
4863 {
4864 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004865 texture->setImagePosY(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004866 }
4867 break;
4868 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
4869 {
4870 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004871 texture->setImageNegY(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004872 }
4873 break;
4874 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
4875 {
4876 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004877 texture->setImagePosZ(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004878 }
4879 break;
4880 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
4881 {
4882 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004883 texture->setImageNegZ(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004884 }
4885 break;
4886 default: UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004887 }
4888 }
4889 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004890 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004891 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004892 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004893 }
4894}
4895
4896void __stdcall glTexParameterf(GLenum target, GLenum pname, GLfloat param)
4897{
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00004898 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %f)", target, pname, param);
4899
4900 try
4901 {
4902 gl::Context *context = gl::getNonLostContext();
4903
4904 if (context)
4905 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004906 if (!ValidateTexParamParameters(context, pname, static_cast<GLint>(param)))
Jamie Madill478fdb22013-07-19 16:36:59 -04004907 {
4908 return;
4909 }
4910
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05004911 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00004912
Jamie Madillfb8a8302013-07-03 14:24:12 -04004913 if (!texture)
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00004914 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004915 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00004916 }
4917
4918 switch (pname)
4919 {
Jamie Madill478fdb22013-07-19 16:36:59 -04004920 case GL_TEXTURE_WRAP_S: texture->setWrapS(gl::uiround<GLenum>(param)); break;
4921 case GL_TEXTURE_WRAP_T: texture->setWrapT(gl::uiround<GLenum>(param)); break;
4922 case GL_TEXTURE_WRAP_R: texture->setWrapR(gl::uiround<GLenum>(param)); break;
4923 case GL_TEXTURE_MIN_FILTER: texture->setMinFilter(gl::uiround<GLenum>(param)); break;
4924 case GL_TEXTURE_MAG_FILTER: texture->setMagFilter(gl::uiround<GLenum>(param)); break;
4925 case GL_TEXTURE_USAGE_ANGLE: texture->setUsage(gl::uiround<GLenum>(param)); break;
Geoff Langcec35902014-04-16 10:52:36 -04004926 case GL_TEXTURE_MAX_ANISOTROPY_EXT: texture->setMaxAnisotropy(param, context->getCaps().extensions.maxTextureAnisotropy); break;
Jamie Madill478fdb22013-07-19 16:36:59 -04004927 case GL_TEXTURE_COMPARE_MODE: texture->setCompareMode(gl::uiround<GLenum>(param)); break;
4928 case GL_TEXTURE_COMPARE_FUNC: texture->setCompareFunc(gl::uiround<GLenum>(param)); break;
Geoff Langbc90a482013-09-17 16:51:27 -04004929 case GL_TEXTURE_SWIZZLE_R: texture->setSwizzleRed(gl::uiround<GLenum>(param)); break;
4930 case GL_TEXTURE_SWIZZLE_G: texture->setSwizzleGreen(gl::uiround<GLenum>(param)); break;
4931 case GL_TEXTURE_SWIZZLE_B: texture->setSwizzleBlue(gl::uiround<GLenum>(param)); break;
4932 case GL_TEXTURE_SWIZZLE_A: texture->setSwizzleAlpha(gl::uiround<GLenum>(param)); break;
Nicolas Capens8de68282014-04-04 11:10:27 -04004933 case GL_TEXTURE_BASE_LEVEL: texture->setBaseLevel(gl::iround<GLint>(param)); break;
4934 case GL_TEXTURE_MAX_LEVEL: texture->setMaxLevel(gl::iround<GLint>(param)); break;
4935 case GL_TEXTURE_MIN_LOD: texture->setMinLod(param); break;
4936 case GL_TEXTURE_MAX_LOD: texture->setMaxLod(param); break;
Jamie Madill478fdb22013-07-19 16:36:59 -04004937 default: UNREACHABLE(); break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00004938 }
4939 }
4940 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004941 catch (...)
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00004942 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004943 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00004944 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004945}
4946
4947void __stdcall glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params)
4948{
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00004949 glTexParameterf(target, pname, (GLfloat)*params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004950}
4951
4952void __stdcall glTexParameteri(GLenum target, GLenum pname, GLint param)
4953{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004954 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %d)", target, pname, param);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004955
4956 try
4957 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004958 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004959
4960 if (context)
4961 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004962 if (!ValidateTexParamParameters(context, pname, param))
Jamie Madill478fdb22013-07-19 16:36:59 -04004963 {
4964 return;
4965 }
4966
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05004967 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004968
Jamie Madillfb8a8302013-07-03 14:24:12 -04004969 if (!texture)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004970 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004971 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004972 }
4973
4974 switch (pname)
4975 {
Jamie Madill478fdb22013-07-19 16:36:59 -04004976 case GL_TEXTURE_WRAP_S: texture->setWrapS((GLenum)param); break;
4977 case GL_TEXTURE_WRAP_T: texture->setWrapT((GLenum)param); break;
4978 case GL_TEXTURE_WRAP_R: texture->setWrapR((GLenum)param); break;
4979 case GL_TEXTURE_MIN_FILTER: texture->setMinFilter((GLenum)param); break;
4980 case GL_TEXTURE_MAG_FILTER: texture->setMagFilter((GLenum)param); break;
4981 case GL_TEXTURE_USAGE_ANGLE: texture->setUsage((GLenum)param); break;
Geoff Langcec35902014-04-16 10:52:36 -04004982 case GL_TEXTURE_MAX_ANISOTROPY_EXT: texture->setMaxAnisotropy((float)param, context->getCaps().extensions.maxTextureAnisotropy); break;
Jamie Madill478fdb22013-07-19 16:36:59 -04004983 case GL_TEXTURE_COMPARE_MODE: texture->setCompareMode((GLenum)param); break;
4984 case GL_TEXTURE_COMPARE_FUNC: texture->setCompareFunc((GLenum)param); break;
Geoff Langbc90a482013-09-17 16:51:27 -04004985 case GL_TEXTURE_SWIZZLE_R: texture->setSwizzleRed((GLenum)param); break;
4986 case GL_TEXTURE_SWIZZLE_G: texture->setSwizzleGreen((GLenum)param); break;
4987 case GL_TEXTURE_SWIZZLE_B: texture->setSwizzleBlue((GLenum)param); break;
4988 case GL_TEXTURE_SWIZZLE_A: texture->setSwizzleAlpha((GLenum)param); break;
Nicolas Capens8de68282014-04-04 11:10:27 -04004989 case GL_TEXTURE_BASE_LEVEL: texture->setBaseLevel(param); break;
4990 case GL_TEXTURE_MAX_LEVEL: texture->setMaxLevel(param); break;
4991 case GL_TEXTURE_MIN_LOD: texture->setMinLod((GLfloat)param); break;
4992 case GL_TEXTURE_MAX_LOD: texture->setMaxLod((GLfloat)param); break;
Jamie Madill478fdb22013-07-19 16:36:59 -04004993 default: UNREACHABLE(); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004994 }
4995 }
4996 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004997 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004998 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004999 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005000 }
5001}
5002
5003void __stdcall glTexParameteriv(GLenum target, GLenum pname, const GLint* params)
5004{
5005 glTexParameteri(target, pname, *params);
5006}
5007
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005008void __stdcall glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
5009{
5010 EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
5011 target, levels, internalformat, width, height);
5012
5013 try
5014 {
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005015 gl::Context *context = gl::getNonLostContext();
5016
5017 if (context)
5018 {
Geoff Langcec35902014-04-16 10:52:36 -04005019 if (!context->getCaps().extensions.textureStorage)
5020 {
5021 return gl::error(GL_INVALID_OPERATION);
5022 }
5023
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005024 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005025 !ValidateES2TexStorageParameters(context, target, levels, internalformat, width, height))
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005026 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005027 return;
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005028 }
5029
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005030 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005031 !ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, 1))
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005032 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005033 return;
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005034 }
5035
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005036 switch (target)
5037 {
5038 case GL_TEXTURE_2D:
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005039 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005040 gl::Texture2D *texture2d = context->getTexture2D();
5041 texture2d->storage(levels, internalformat, width, height);
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005042 }
5043 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005044
Geoff Lang01c21d22013-09-24 11:52:16 -04005045 case GL_TEXTURE_CUBE_MAP:
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005046 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005047 gl::TextureCubeMap *textureCube = context->getTextureCubeMap();
5048 textureCube->storage(levels, internalformat, width);
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005049 }
5050 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005051
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005052 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005053 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005054 }
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005055 }
5056 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005057 catch (...)
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005058 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005059 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005060 }
5061}
5062
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00005063void __stdcall glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
5064 GLenum format, GLenum type, const GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005065{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005066 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005067 "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, GLenum type = 0x%X, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00005068 "const GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005069 target, level, xoffset, yoffset, width, height, format, type, pixels);
5070
5071 try
5072 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005073 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005074
5075 if (context)
5076 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005077 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005078 !ValidateES2TexImageParameters(context, target, level, GL_NONE, false, true,
Jamie Madillf67115c2014-04-22 13:14:05 -04005079 xoffset, yoffset, width, height, 0, format, type, pixels))
daniel@transgaming.com1d2d3c42012-05-31 01:14:15 +00005080 {
5081 return;
5082 }
5083
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005084 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005085 !ValidateES3TexImageParameters(context, target, level, GL_NONE, false, true,
Jamie Madillf67115c2014-04-22 13:14:05 -04005086 xoffset, yoffset, 0, width, height, 1, 0, format, type, pixels))
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005087 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005088 return;
5089 }
5090
Geoff Langc41e42d2014-04-28 10:58:16 -04005091 // Zero sized uploads are valid but no-ops
5092 if (width == 0 || height == 0)
5093 {
5094 return;
5095 }
5096
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005097 switch (target)
5098 {
5099 case GL_TEXTURE_2D:
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005100 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005101 gl::Texture2D *texture = context->getTexture2D();
Jamie Madill88f18f42013-09-18 14:36:19 -04005102 texture->subImage(level, xoffset, yoffset, width, height, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005103 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005104 break;
5105
5106 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
5107 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
5108 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
5109 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
5110 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
5111 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005112 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005113 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04005114 texture->subImage(target, level, xoffset, yoffset, width, height, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005115 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005116 break;
5117
5118 default:
Geoff Lang01c21d22013-09-24 11:52:16 -04005119 UNREACHABLE();
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005120 }
5121 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005122 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005123 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005124 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005125 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005126 }
5127}
5128
5129void __stdcall glUniform1f(GLint location, GLfloat x)
5130{
5131 glUniform1fv(location, 1, &x);
5132}
5133
5134void __stdcall glUniform1fv(GLint location, GLsizei count, const GLfloat* v)
5135{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005136 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005137
5138 try
5139 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005140 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005141
5142 if (context)
5143 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005144 if (!ValidateUniform(context, GL_FLOAT, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005145 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005146 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005147 }
5148
Jamie Madillaa981bd2014-05-20 10:55:55 -04005149 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005150 programBinary->setUniform1fv(location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005151 }
5152 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005153 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005154 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005155 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005156 }
5157}
5158
5159void __stdcall glUniform1i(GLint location, GLint x)
5160{
5161 glUniform1iv(location, 1, &x);
5162}
5163
5164void __stdcall glUniform1iv(GLint location, GLsizei count, const GLint* v)
5165{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005166 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005167
5168 try
5169 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005170 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005171
5172 if (context)
5173 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005174 if (!ValidateUniform(context, GL_INT, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005175 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005176 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005177 }
5178
Jamie Madillaa981bd2014-05-20 10:55:55 -04005179 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005180 programBinary->setUniform1iv(location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005181 }
5182 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005183 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005184 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005185 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005186 }
5187}
5188
5189void __stdcall glUniform2f(GLint location, GLfloat x, GLfloat y)
5190{
5191 GLfloat xy[2] = {x, y};
5192
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005193 glUniform2fv(location, 1, xy);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005194}
5195
5196void __stdcall glUniform2fv(GLint location, GLsizei count, const GLfloat* v)
5197{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005198 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005199
5200 try
5201 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005202 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005203
5204 if (context)
5205 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005206 if (!ValidateUniform(context, GL_FLOAT_VEC2, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005207 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005208 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005209 }
5210
Jamie Madillaa981bd2014-05-20 10:55:55 -04005211 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005212 programBinary->setUniform2fv(location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005213 }
5214 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005215 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005216 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005217 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005218 }
5219}
5220
5221void __stdcall glUniform2i(GLint location, GLint x, GLint y)
5222{
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005223 GLint xy[2] = {x, y};
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005224
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005225 glUniform2iv(location, 1, xy);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005226}
5227
5228void __stdcall glUniform2iv(GLint location, GLsizei count, const GLint* v)
5229{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005230 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005231
5232 try
5233 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005234 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005235
5236 if (context)
5237 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005238 if (!ValidateUniform(context, GL_INT_VEC2, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005239 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005240 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005241 }
5242
Jamie Madillaa981bd2014-05-20 10:55:55 -04005243 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005244 programBinary->setUniform2iv(location, count, v);
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005245 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005246 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005247 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005248 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005249 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005250 }
5251}
5252
5253void __stdcall glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z)
5254{
5255 GLfloat xyz[3] = {x, y, z};
5256
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005257 glUniform3fv(location, 1, xyz);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005258}
5259
5260void __stdcall glUniform3fv(GLint location, GLsizei count, const GLfloat* v)
5261{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005262 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005263
5264 try
5265 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005266 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005267
5268 if (context)
5269 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005270 if (!ValidateUniform(context, GL_FLOAT_VEC3, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005271 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005272 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005273 }
5274
Jamie Madillaa981bd2014-05-20 10:55:55 -04005275 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005276 programBinary->setUniform3fv(location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005277 }
5278 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005279 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005280 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005281 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005282 }
5283}
5284
5285void __stdcall glUniform3i(GLint location, GLint x, GLint y, GLint z)
5286{
5287 GLint xyz[3] = {x, y, z};
5288
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005289 glUniform3iv(location, 1, xyz);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005290}
5291
5292void __stdcall glUniform3iv(GLint location, GLsizei count, const GLint* v)
5293{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005294 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005295
5296 try
5297 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005298 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005299
5300 if (context)
5301 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005302 if (!ValidateUniform(context, GL_INT_VEC3, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005303 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005304 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005305 }
5306
Jamie Madillaa981bd2014-05-20 10:55:55 -04005307 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005308 programBinary->setUniform3iv(location, count, v);
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005309 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005310 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005311 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005312 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005313 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005314 }
5315}
5316
5317void __stdcall glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5318{
5319 GLfloat xyzw[4] = {x, y, z, w};
5320
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005321 glUniform4fv(location, 1, xyzw);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005322}
5323
5324void __stdcall glUniform4fv(GLint location, GLsizei count, const GLfloat* v)
5325{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005326 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005327
5328 try
5329 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005330 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005331
5332 if (context)
5333 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005334 if (!ValidateUniform(context, GL_FLOAT_VEC4, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005335 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005336 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005337 }
5338
Jamie Madillaa981bd2014-05-20 10:55:55 -04005339 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005340 programBinary->setUniform4fv(location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005341 }
5342 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005343 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005344 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005345 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005346 }
5347}
5348
5349void __stdcall glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w)
5350{
5351 GLint xyzw[4] = {x, y, z, w};
5352
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005353 glUniform4iv(location, 1, xyzw);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005354}
5355
5356void __stdcall glUniform4iv(GLint location, GLsizei count, const GLint* v)
5357{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005358 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005359
5360 try
5361 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005362 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005363
5364 if (context)
5365 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005366 if (!ValidateUniform(context, GL_INT_VEC4, location, count))
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005367 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04005368 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005369 }
5370
Jamie Madillaa981bd2014-05-20 10:55:55 -04005371 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005372 programBinary->setUniform4iv(location, count, v);
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005373 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005374 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005375 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005376 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005377 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005378 }
5379}
5380
5381void __stdcall glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
5382{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005383 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005384 location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005385
5386 try
5387 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005388 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005389
5390 if (context)
5391 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005392 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005393 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005394 return;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005395 }
5396
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005397 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005398 programBinary->setUniformMatrix2fv(location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005399 }
5400 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005401 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005402 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005403 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005404 }
5405}
5406
5407void __stdcall glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
5408{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005409 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005410 location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005411
5412 try
5413 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005414 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005415
5416 if (context)
5417 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005418 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005419 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005420 return;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005421 }
5422
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005423 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005424 programBinary->setUniformMatrix3fv(location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005425 }
5426 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005427 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005428 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005429 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005430 }
5431}
5432
5433void __stdcall glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
5434{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005435 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005436 location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005437
5438 try
5439 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005440 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005441
5442 if (context)
5443 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005444 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005445 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005446 return;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005447 }
5448
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005449 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04005450 programBinary->setUniformMatrix4fv(location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005451 }
5452 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005453 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005454 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005455 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005456 }
5457}
5458
5459void __stdcall glUseProgram(GLuint program)
5460{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005461 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005462
5463 try
5464 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005465 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005466
5467 if (context)
5468 {
5469 gl::Program *programObject = context->getProgram(program);
5470
daniel@transgaming.comc8478202010-04-13 19:53:35 +00005471 if (!programObject && program != 0)
5472 {
5473 if (context->getShader(program))
5474 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005475 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comc8478202010-04-13 19:53:35 +00005476 }
5477 else
5478 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005479 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comc8478202010-04-13 19:53:35 +00005480 }
5481 }
5482
daniel@transgaming.com716056c2012-07-24 18:38:59 +00005483 if (program != 0 && !programObject->isLinked())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005484 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005485 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005486 }
5487
5488 context->useProgram(program);
5489 }
5490 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005491 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005492 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005493 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005494 }
5495}
5496
5497void __stdcall glValidateProgram(GLuint program)
5498{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005499 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005500
5501 try
5502 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005503 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005504
5505 if (context)
5506 {
5507 gl::Program *programObject = context->getProgram(program);
5508
5509 if (!programObject)
5510 {
5511 if (context->getShader(program))
5512 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005513 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005514 }
5515 else
5516 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005517 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005518 }
5519 }
5520
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00005521 programObject->validate();
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005522 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005523 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005524 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005525 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005526 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005527 }
5528}
5529
5530void __stdcall glVertexAttrib1f(GLuint index, GLfloat x)
5531{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005532 EVENT("(GLuint index = %d, GLfloat x = %f)", index, x);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005533
5534 try
5535 {
5536 if (index >= gl::MAX_VERTEX_ATTRIBS)
5537 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005538 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005539 }
5540
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005541 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005542
5543 if (context)
5544 {
5545 GLfloat vals[4] = { x, 0, 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005546 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005547 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005548 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005549 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005550 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005551 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005552 }
5553}
5554
5555void __stdcall glVertexAttrib1fv(GLuint index, const GLfloat* values)
5556{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005557 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005558
5559 try
5560 {
5561 if (index >= gl::MAX_VERTEX_ATTRIBS)
5562 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005563 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005564 }
5565
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005566 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005567
5568 if (context)
5569 {
5570 GLfloat vals[4] = { values[0], 0, 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005571 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005572 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005573 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005574 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005575 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005576 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005577 }
5578}
5579
5580void __stdcall glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y)
5581{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005582 EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f)", index, x, y);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005583
5584 try
5585 {
5586 if (index >= gl::MAX_VERTEX_ATTRIBS)
5587 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005588 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005589 }
5590
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005591 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005592
5593 if (context)
5594 {
5595 GLfloat vals[4] = { x, y, 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005596 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005597 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005598 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005599 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005600 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005601 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005602 }
5603}
5604
5605void __stdcall glVertexAttrib2fv(GLuint index, const GLfloat* values)
5606{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005607 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005608
5609 try
5610 {
5611 if (index >= gl::MAX_VERTEX_ATTRIBS)
5612 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005613 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005614 }
5615
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005616 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005617
5618 if (context)
5619 {
5620 GLfloat vals[4] = { values[0], values[1], 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005621 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005622 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005623 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005624 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005625 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005626 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005627 }
5628}
5629
5630void __stdcall glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z)
5631{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005632 EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f)", index, x, y, z);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005633
5634 try
5635 {
5636 if (index >= gl::MAX_VERTEX_ATTRIBS)
5637 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005638 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005639 }
5640
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005641 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005642
5643 if (context)
5644 {
5645 GLfloat vals[4] = { x, y, z, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005646 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005647 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005648 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005649 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005650 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005651 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005652 }
5653}
5654
5655void __stdcall glVertexAttrib3fv(GLuint index, const GLfloat* values)
5656{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005657 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005658
5659 try
5660 {
5661 if (index >= gl::MAX_VERTEX_ATTRIBS)
5662 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005663 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005664 }
5665
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005666 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005667
5668 if (context)
5669 {
5670 GLfloat vals[4] = { values[0], values[1], values[2], 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005671 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005672 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005673 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005674 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005675 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005676 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005677 }
5678}
5679
5680void __stdcall glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5681{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005682 EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f, GLfloat w = %f)", index, x, y, z, w);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005683
5684 try
5685 {
5686 if (index >= gl::MAX_VERTEX_ATTRIBS)
5687 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005688 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005689 }
5690
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005691 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005692
5693 if (context)
5694 {
5695 GLfloat vals[4] = { x, y, z, w };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005696 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005697 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005698 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005699 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005700 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005701 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005702 }
5703}
5704
5705void __stdcall glVertexAttrib4fv(GLuint index, const GLfloat* values)
5706{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005707 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005708
5709 try
5710 {
5711 if (index >= gl::MAX_VERTEX_ATTRIBS)
5712 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005713 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005714 }
5715
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005716 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005717
5718 if (context)
5719 {
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005720 context->setVertexAttribf(index, values);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005721 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005722 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005723 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005724 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005725 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005726 }
5727}
5728
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00005729void __stdcall glVertexAttribDivisorANGLE(GLuint index, GLuint divisor)
5730{
5731 EVENT("(GLuint index = %d, GLuint divisor = %d)", index, divisor);
5732
5733 try
5734 {
5735 if (index >= gl::MAX_VERTEX_ATTRIBS)
5736 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005737 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00005738 }
5739
5740 gl::Context *context = gl::getNonLostContext();
5741
5742 if (context)
5743 {
5744 context->setVertexAttribDivisor(index, divisor);
5745 }
5746 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005747 catch (...)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00005748 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005749 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00005750 }
5751}
5752
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00005753void __stdcall glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005754{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005755 EVENT("(GLuint index = %d, GLint size = %d, GLenum type = 0x%X, "
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005756 "GLboolean normalized = %u, GLsizei stride = %d, const GLvoid* ptr = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005757 index, size, type, normalized, stride, ptr);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005758
5759 try
5760 {
5761 if (index >= gl::MAX_VERTEX_ATTRIBS)
5762 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005763 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005764 }
5765
5766 if (size < 1 || size > 4)
5767 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005768 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005769 }
5770
shannon.woods%transgaming.com@gtempaccount.com1a4e09a2013-04-13 03:33:30 +00005771 gl::Context *context = gl::getNonLostContext();
5772
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005773 switch (type)
5774 {
5775 case GL_BYTE:
5776 case GL_UNSIGNED_BYTE:
5777 case GL_SHORT:
5778 case GL_UNSIGNED_SHORT:
5779 case GL_FIXED:
5780 case GL_FLOAT:
5781 break;
shannon.woods%transgaming.com@gtempaccount.com1a4e09a2013-04-13 03:33:30 +00005782 case GL_HALF_FLOAT:
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005783 case GL_INT:
5784 case GL_UNSIGNED_INT:
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00005785 case GL_INT_2_10_10_10_REV:
5786 case GL_UNSIGNED_INT_2_10_10_10_REV:
shannon.woods%transgaming.com@gtempaccount.com1a4e09a2013-04-13 03:33:30 +00005787 if (context && context->getClientVersion() < 3)
5788 {
5789 return gl::error(GL_INVALID_ENUM);
5790 }
5791 else
5792 {
5793 break;
5794 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005795 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005796 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005797 }
5798
5799 if (stride < 0)
5800 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005801 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005802 }
5803
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00005804 if ((type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) && size != 4)
5805 {
5806 return gl::error(GL_INVALID_OPERATION);
5807 }
5808
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005809 if (context)
5810 {
Jamie Madilld8db8662013-07-02 11:57:04 -04005811 // [OpenGL ES 3.0.2] Section 2.8 page 24:
5812 // An INVALID_OPERATION error is generated when a non-zero vertex array object
5813 // is bound, zero is bound to the ARRAY_BUFFER buffer object binding point,
5814 // and the pointer argument is not NULL.
5815 if (context->getVertexArrayHandle() != 0 && context->getArrayBufferHandle() == 0 && ptr != NULL)
5816 {
5817 return gl::error(GL_INVALID_OPERATION);
5818 }
5819
shannon.woods%transgaming.com@gtempaccount.com8de4e6a2013-04-13 03:37:44 +00005820 context->setVertexAttribState(index, context->getArrayBuffer(), size, type,
5821 normalized == GL_TRUE, false, stride, ptr);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005822 }
5823 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005824 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005825 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005826 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005827 }
5828}
5829
5830void __stdcall glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
5831{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005832 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005833
5834 try
5835 {
5836 if (width < 0 || height < 0)
5837 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005838 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005839 }
5840
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005841 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005842
5843 if (context)
5844 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00005845 context->setViewportParams(x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005846 }
5847 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005848 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005849 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005850 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005851 }
5852}
5853
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005854// OpenGL ES 3.0 functions
5855
5856void __stdcall glReadBuffer(GLenum mode)
5857{
5858 EVENT("(GLenum mode = 0x%X)", mode);
5859
5860 try
5861 {
5862 gl::Context *context = gl::getNonLostContext();
5863
5864 if (context)
5865 {
5866 if (context->getClientVersion() < 3)
5867 {
5868 return gl::error(GL_INVALID_OPERATION);
5869 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005870
Jamie Madill54133512013-06-21 09:33:07 -04005871 // glReadBuffer
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00005872 UNIMPLEMENTED();
5873 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005874 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005875 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005876 {
5877 return gl::error(GL_OUT_OF_MEMORY);
5878 }
5879}
5880
5881void __stdcall glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices)
5882{
5883 EVENT("(GLenum mode = 0x%X, GLuint start = %u, GLuint end = %u, GLsizei count = %d, GLenum type = 0x%X, "
5884 "const GLvoid* indices = 0x%0.8p)", mode, start, end, count, type, indices);
5885
5886 try
5887 {
5888 gl::Context *context = gl::getNonLostContext();
5889
5890 if (context)
5891 {
5892 if (context->getClientVersion() < 3)
5893 {
5894 return gl::error(GL_INVALID_OPERATION);
5895 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005896
Jamie Madill54133512013-06-21 09:33:07 -04005897 // glDrawRangeElements
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00005898 UNIMPLEMENTED();
5899 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005900 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005901 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005902 {
5903 return gl::error(GL_OUT_OF_MEMORY);
5904 }
5905}
5906
5907void __stdcall glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
5908{
5909 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, "
5910 "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLenum format = 0x%X, "
5911 "GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
5912 target, level, internalformat, width, height, depth, border, format, type, pixels);
5913
5914 try
5915 {
5916 gl::Context *context = gl::getNonLostContext();
5917
5918 if (context)
5919 {
5920 if (context->getClientVersion() < 3)
5921 {
5922 return gl::error(GL_INVALID_OPERATION);
5923 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005924
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00005925 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005926 if (!ValidateES3TexImageParameters(context, target, level, internalformat, false, false,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04005927 0, 0, 0, width, height, depth, border, format, type, pixels))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00005928 {
5929 return;
5930 }
5931
5932 switch(target)
5933 {
5934 case GL_TEXTURE_3D:
5935 {
5936 gl::Texture3D *texture = context->getTexture3D();
Jamie Madill88f18f42013-09-18 14:36:19 -04005937 texture->setImage(level, width, height, depth, internalformat, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00005938 }
5939 break;
5940
5941 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00005942 {
5943 gl::Texture2DArray *texture = context->getTexture2DArray();
Jamie Madill88f18f42013-09-18 14:36:19 -04005944 texture->setImage(level, width, height, depth, internalformat, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00005945 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00005946 break;
5947
5948 default:
5949 return gl::error(GL_INVALID_ENUM);
5950 }
5951 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005952 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005953 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005954 {
5955 return gl::error(GL_OUT_OF_MEMORY);
5956 }
5957}
5958
5959void __stdcall glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels)
5960{
5961 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
5962 "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
5963 "GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
5964 target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
5965
5966 try
5967 {
5968 gl::Context *context = gl::getNonLostContext();
5969
5970 if (context)
5971 {
5972 if (context->getClientVersion() < 3)
5973 {
5974 return gl::error(GL_INVALID_OPERATION);
5975 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005976
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00005977 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005978 if (!ValidateES3TexImageParameters(context, target, level, GL_NONE, false, true,
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00005979 xoffset, yoffset, zoffset, width, height, depth, 0,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04005980 format, type, pixels))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00005981 {
5982 return;
5983 }
5984
Geoff Langc41e42d2014-04-28 10:58:16 -04005985 // Zero sized uploads are valid but no-ops
5986 if (width == 0 || height == 0 || depth == 0)
5987 {
5988 return;
5989 }
5990
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00005991 switch(target)
5992 {
5993 case GL_TEXTURE_3D:
5994 {
5995 gl::Texture3D *texture = context->getTexture3D();
Jamie Madill88f18f42013-09-18 14:36:19 -04005996 texture->subImage(level, xoffset, yoffset, zoffset, width, height, depth, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00005997 }
5998 break;
5999
6000 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006001 {
6002 gl::Texture2DArray *texture = context->getTexture2DArray();
Jamie Madill88f18f42013-09-18 14:36:19 -04006003 texture->subImage(level, xoffset, yoffset, zoffset, width, height, depth, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006004 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006005 break;
6006
6007 default:
6008 return gl::error(GL_INVALID_ENUM);
6009 }
6010 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006011 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006012 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006013 {
6014 return gl::error(GL_OUT_OF_MEMORY);
6015 }
6016}
6017
6018void __stdcall glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
6019{
6020 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
6021 "GLint zoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
6022 target, level, xoffset, yoffset, zoffset, x, y, width, height);
6023
6024 try
6025 {
6026 gl::Context *context = gl::getNonLostContext();
6027
6028 if (context)
6029 {
6030 if (context->getClientVersion() < 3)
6031 {
6032 return gl::error(GL_INVALID_OPERATION);
6033 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006034
Jamie Madill6f38f822014-06-06 17:12:20 -04006035 if (!ValidateES3CopyTexImageParameters(context, target, level, GL_NONE, true, xoffset, yoffset, zoffset,
shannonwoods@chromium.org6cf2b0e2013-05-30 00:13:36 +00006036 x, y, width, height, 0))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006037 {
6038 return;
6039 }
6040
6041 gl::Framebuffer *framebuffer = context->getReadFramebuffer();
6042 gl::Texture *texture = NULL;
6043 switch (target)
6044 {
6045 case GL_TEXTURE_3D:
6046 texture = context->getTexture3D();
6047 break;
6048
6049 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006050 texture = context->getTexture2DArray();
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006051 break;
6052
6053 default:
6054 return gl::error(GL_INVALID_ENUM);
6055 }
6056
6057 texture->copySubImage(target, level, xoffset, yoffset, zoffset, x, y, width, height, framebuffer);
6058 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006059 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006060 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006061 {
6062 return gl::error(GL_OUT_OF_MEMORY);
6063 }
6064}
6065
6066void __stdcall glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data)
6067{
Geoff Langeef52cc2013-10-16 15:07:39 -04006068 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006069 "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLsizei imageSize = %d, "
6070 "const GLvoid* data = 0x%0.8p)",
6071 target, level, internalformat, width, height, depth, border, imageSize, data);
6072
6073 try
6074 {
6075 gl::Context *context = gl::getNonLostContext();
6076
6077 if (context)
6078 {
6079 if (context->getClientVersion() < 3)
6080 {
6081 return gl::error(GL_INVALID_OPERATION);
6082 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006083
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00006084 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(internalformat, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006085 {
6086 return gl::error(GL_INVALID_VALUE);
6087 }
6088
6089 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006090 if (!ValidateES3TexImageParameters(context, target, level, internalformat, true, false,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04006091 0, 0, 0, width, height, depth, border, GL_NONE, GL_NONE, data))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006092 {
6093 return;
6094 }
6095
6096 switch(target)
6097 {
6098 case GL_TEXTURE_3D:
6099 {
6100 gl::Texture3D *texture = context->getTexture3D();
6101 texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, data);
6102 }
6103 break;
6104
6105 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006106 {
6107 gl::Texture2DArray *texture = context->getTexture2DArray();
6108 texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, data);
6109 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006110 break;
6111
6112 default:
6113 return gl::error(GL_INVALID_ENUM);
6114 }
6115 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006116 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006117 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006118 {
6119 return gl::error(GL_OUT_OF_MEMORY);
6120 }
6121}
6122
6123void __stdcall glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data)
6124{
6125 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
6126 "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
6127 "GLenum format = 0x%X, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
6128 target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
6129
6130 try
6131 {
6132 gl::Context *context = gl::getNonLostContext();
6133
6134 if (context)
6135 {
6136 if (context->getClientVersion() < 3)
6137 {
6138 return gl::error(GL_INVALID_OPERATION);
6139 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006140
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00006141 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(format, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006142 {
6143 return gl::error(GL_INVALID_VALUE);
6144 }
6145
6146 if (!data)
6147 {
6148 return gl::error(GL_INVALID_VALUE);
6149 }
6150
6151 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006152 if (!ValidateES3TexImageParameters(context, target, level, GL_NONE, true, true,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04006153 0, 0, 0, width, height, depth, 0, GL_NONE, GL_NONE, data))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006154 {
6155 return;
6156 }
6157
Geoff Langc41e42d2014-04-28 10:58:16 -04006158 // Zero sized uploads are valid but no-ops
6159 if (width == 0 || height == 0)
6160 {
6161 return;
6162 }
6163
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006164 switch(target)
6165 {
6166 case GL_TEXTURE_3D:
6167 {
6168 gl::Texture3D *texture = context->getTexture3D();
6169 texture->subImageCompressed(level, xoffset, yoffset, zoffset, width, height, depth,
6170 format, imageSize, data);
6171 }
6172 break;
6173
6174 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006175 {
6176 gl::Texture2DArray *texture = context->getTexture2DArray();
6177 texture->subImageCompressed(level, xoffset, yoffset, zoffset, width, height, depth,
6178 format, imageSize, data);
6179 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006180 break;
6181
6182 default:
6183 return gl::error(GL_INVALID_ENUM);
6184 }
6185 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006186 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006187 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006188 {
6189 return gl::error(GL_OUT_OF_MEMORY);
6190 }
6191}
6192
6193void __stdcall glGenQueries(GLsizei n, GLuint* ids)
6194{
6195 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
6196
6197 try
6198 {
6199 gl::Context *context = gl::getNonLostContext();
6200
6201 if (context)
6202 {
6203 if (context->getClientVersion() < 3)
6204 {
6205 return gl::error(GL_INVALID_OPERATION);
6206 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006207
Geoff Lang37dde692014-01-31 16:34:54 -05006208 if (n < 0)
6209 {
6210 return gl::error(GL_INVALID_VALUE);
6211 }
6212
6213 for (GLsizei i = 0; i < n; i++)
6214 {
6215 ids[i] = context->createQuery();
6216 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006217 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006218 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006219 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006220 {
6221 return gl::error(GL_OUT_OF_MEMORY);
6222 }
6223}
6224
6225void __stdcall glDeleteQueries(GLsizei n, const GLuint* ids)
6226{
6227 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
6228
6229 try
6230 {
6231 gl::Context *context = gl::getNonLostContext();
6232
6233 if (context)
6234 {
6235 if (context->getClientVersion() < 3)
6236 {
6237 return gl::error(GL_INVALID_OPERATION);
6238 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006239
Geoff Lang37dde692014-01-31 16:34:54 -05006240 if (n < 0)
6241 {
6242 return gl::error(GL_INVALID_VALUE);
6243 }
6244
6245 for (GLsizei i = 0; i < n; i++)
6246 {
6247 context->deleteQuery(ids[i]);
6248 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006249 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006250 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006251 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006252 {
6253 return gl::error(GL_OUT_OF_MEMORY);
6254 }
6255}
6256
6257GLboolean __stdcall glIsQuery(GLuint id)
6258{
6259 EVENT("(GLuint id = %u)", id);
6260
6261 try
6262 {
6263 gl::Context *context = gl::getNonLostContext();
6264
6265 if (context)
6266 {
6267 if (context->getClientVersion() < 3)
6268 {
6269 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
6270 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006271
Geoff Lang37dde692014-01-31 16:34:54 -05006272 return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE;
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006273 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006274 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006275 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006276 {
6277 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
6278 }
6279
6280 return GL_FALSE;
6281}
6282
6283void __stdcall glBeginQuery(GLenum target, GLuint id)
6284{
6285 EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id);
6286
6287 try
6288 {
6289 gl::Context *context = gl::getNonLostContext();
6290
6291 if (context)
6292 {
6293 if (context->getClientVersion() < 3)
6294 {
6295 return gl::error(GL_INVALID_OPERATION);
6296 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006297
Jamie Madilldb2f14c2014-05-13 13:56:30 -04006298 if (!ValidateBeginQuery(context, target, id))
Jamie Madill3641b4b2013-07-26 12:54:59 -04006299 {
Jamie Madilldb2f14c2014-05-13 13:56:30 -04006300 return;
Jamie Madill3641b4b2013-07-26 12:54:59 -04006301 }
Geoff Lang37dde692014-01-31 16:34:54 -05006302 context->beginQuery(target, id);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006303 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006304 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006305 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006306 {
6307 return gl::error(GL_OUT_OF_MEMORY);
6308 }
6309}
6310
6311void __stdcall glEndQuery(GLenum target)
6312{
6313 EVENT("(GLenum target = 0x%X)", target);
6314
6315 try
6316 {
6317 gl::Context *context = gl::getNonLostContext();
6318
6319 if (context)
6320 {
6321 if (context->getClientVersion() < 3)
6322 {
6323 return gl::error(GL_INVALID_OPERATION);
6324 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006325
Jamie Madill45c785d2014-05-13 14:09:34 -04006326 if (!ValidateEndQuery(context, target))
Jamie Madill3641b4b2013-07-26 12:54:59 -04006327 {
Jamie Madill45c785d2014-05-13 14:09:34 -04006328 return;
Jamie Madill3641b4b2013-07-26 12:54:59 -04006329 }
Geoff Lang37dde692014-01-31 16:34:54 -05006330
6331 context->endQuery(target);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006332 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006333 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006334 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006335 {
6336 return gl::error(GL_OUT_OF_MEMORY);
6337 }
6338}
6339
6340void __stdcall glGetQueryiv(GLenum target, GLenum pname, GLint* params)
6341{
6342 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
6343
6344 try
6345 {
6346 gl::Context *context = gl::getNonLostContext();
6347
6348 if (context)
6349 {
6350 if (context->getClientVersion() < 3)
6351 {
6352 return gl::error(GL_INVALID_OPERATION);
6353 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006354
Geoff Lang37dde692014-01-31 16:34:54 -05006355 if (!ValidQueryType(context, target))
Jamie Madill3641b4b2013-07-26 12:54:59 -04006356 {
Geoff Lang37dde692014-01-31 16:34:54 -05006357 return gl::error(GL_INVALID_ENUM);
Jamie Madill3641b4b2013-07-26 12:54:59 -04006358 }
Geoff Lang37dde692014-01-31 16:34:54 -05006359
6360 switch (pname)
Jamie Madill3641b4b2013-07-26 12:54:59 -04006361 {
Geoff Lang37dde692014-01-31 16:34:54 -05006362 case GL_CURRENT_QUERY:
Jamie Madill45c785d2014-05-13 14:09:34 -04006363 params[0] = static_cast<GLint>(context->getActiveQueryId(target));
Geoff Lang37dde692014-01-31 16:34:54 -05006364 break;
6365
6366 default:
6367 return gl::error(GL_INVALID_ENUM);
Jamie Madill3641b4b2013-07-26 12:54:59 -04006368 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006369 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006370 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006371 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006372 {
6373 return gl::error(GL_OUT_OF_MEMORY);
6374 }
6375}
6376
6377void __stdcall glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint* params)
6378{
6379 EVENT("(GLuint id = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", id, pname, params);
6380
6381 try
6382 {
6383 gl::Context *context = gl::getNonLostContext();
6384
6385 if (context)
6386 {
6387 if (context->getClientVersion() < 3)
6388 {
6389 return gl::error(GL_INVALID_OPERATION);
6390 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006391
Geoff Lang37dde692014-01-31 16:34:54 -05006392 gl::Query *queryObject = context->getQuery(id, false, GL_NONE);
6393
6394 if (!queryObject)
6395 {
6396 return gl::error(GL_INVALID_OPERATION);
6397 }
6398
Jamie Madill45c785d2014-05-13 14:09:34 -04006399 if (context->getActiveQueryId(queryObject->getType()) == id)
Geoff Lang37dde692014-01-31 16:34:54 -05006400 {
6401 return gl::error(GL_INVALID_OPERATION);
6402 }
6403
6404 switch(pname)
6405 {
6406 case GL_QUERY_RESULT:
6407 params[0] = queryObject->getResult();
6408 break;
6409 case GL_QUERY_RESULT_AVAILABLE:
6410 params[0] = queryObject->isResultAvailable();
6411 break;
6412 default:
6413 return gl::error(GL_INVALID_ENUM);
6414 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006415 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006416 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006417 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006418 {
6419 return gl::error(GL_OUT_OF_MEMORY);
6420 }
6421}
6422
6423GLboolean __stdcall glUnmapBuffer(GLenum target)
6424{
6425 EVENT("(GLenum target = 0x%X)", target);
6426
6427 try
6428 {
6429 gl::Context *context = gl::getNonLostContext();
6430
6431 if (context)
6432 {
6433 if (context->getClientVersion() < 3)
6434 {
6435 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
6436 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006437
Shannon Woodsb3801742014-03-27 14:59:19 -04006438 return glUnmapBufferOES(target);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006439 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006440 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006441 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006442 {
6443 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
6444 }
6445
6446 return GL_FALSE;
6447}
6448
6449void __stdcall glGetBufferPointerv(GLenum target, GLenum pname, GLvoid** params)
6450{
6451 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLvoid** params = 0x%0.8p)", target, pname, params);
6452
6453 try
6454 {
6455 gl::Context *context = gl::getNonLostContext();
6456
6457 if (context)
6458 {
6459 if (context->getClientVersion() < 3)
6460 {
6461 return gl::error(GL_INVALID_OPERATION);
6462 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006463
Shannon Woodsb3801742014-03-27 14:59:19 -04006464 glGetBufferPointervOES(target, pname, params);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006465 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006466 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006467 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006468 {
6469 return gl::error(GL_OUT_OF_MEMORY);
6470 }
6471}
6472
6473void __stdcall glDrawBuffers(GLsizei n, const GLenum* bufs)
6474{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006475 try
6476 {
6477 gl::Context *context = gl::getNonLostContext();
6478
6479 if (context)
6480 {
6481 if (context->getClientVersion() < 3)
6482 {
6483 return gl::error(GL_INVALID_OPERATION);
6484 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006485
shannon.woods%transgaming.com@gtempaccount.com7948c5f2013-04-13 03:38:58 +00006486 glDrawBuffersEXT(n, bufs);
6487 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006488 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006489 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006490 {
6491 return gl::error(GL_OUT_OF_MEMORY);
6492 }
6493}
6494
6495void __stdcall glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6496{
6497 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6498 location, count, transpose, value);
6499
6500 try
6501 {
6502 gl::Context *context = gl::getNonLostContext();
6503
6504 if (context)
6505 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006506 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x3, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006507 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006508 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006509 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006510
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006511 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04006512 programBinary->setUniformMatrix2x3fv(location, count, transpose, value);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006513 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006514 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006515 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006516 {
6517 return gl::error(GL_OUT_OF_MEMORY);
6518 }
6519}
6520
6521void __stdcall glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6522{
6523 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6524 location, count, transpose, value);
6525
6526 try
6527 {
6528 gl::Context *context = gl::getNonLostContext();
6529
6530 if (context)
6531 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006532 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x2, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006533 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006534 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006535 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006536
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006537 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04006538 programBinary->setUniformMatrix3x2fv(location, count, transpose, value);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006539 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006540 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006541 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006542 {
6543 return gl::error(GL_OUT_OF_MEMORY);
6544 }
6545}
6546
6547void __stdcall glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6548{
6549 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6550 location, count, transpose, value);
6551
6552 try
6553 {
6554 gl::Context *context = gl::getNonLostContext();
6555
6556 if (context)
6557 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006558 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x4, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006559 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006560 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006561 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006562
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006563 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04006564 programBinary->setUniformMatrix2x4fv(location, count, transpose, value);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006565 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006566 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006567 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006568 {
6569 return gl::error(GL_OUT_OF_MEMORY);
6570 }
6571}
6572
6573void __stdcall glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6574{
6575 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6576 location, count, transpose, value);
6577
6578 try
6579 {
6580 gl::Context *context = gl::getNonLostContext();
6581
6582 if (context)
6583 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006584 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x2, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006585 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006586 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006587 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006588
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006589 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04006590 programBinary->setUniformMatrix4x2fv(location, count, transpose, value);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006591 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006592 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006593 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006594 {
6595 return gl::error(GL_OUT_OF_MEMORY);
6596 }
6597}
6598
6599void __stdcall glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6600{
6601 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6602 location, count, transpose, value);
6603
6604 try
6605 {
6606 gl::Context *context = gl::getNonLostContext();
6607
6608 if (context)
6609 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006610 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x4, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006611 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006612 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006613 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006614
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006615 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04006616 programBinary->setUniformMatrix3x4fv(location, count, transpose, value);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006617 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006618 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006619 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006620 {
6621 return gl::error(GL_OUT_OF_MEMORY);
6622 }
6623}
6624
6625void __stdcall glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6626{
6627 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6628 location, count, transpose, value);
6629
6630 try
6631 {
6632 gl::Context *context = gl::getNonLostContext();
6633
6634 if (context)
6635 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006636 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x3, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006637 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006638 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006639 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006640
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006641 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04006642 programBinary->setUniformMatrix4x3fv(location, count, transpose, value);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006643 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006644 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006645 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006646 {
6647 return gl::error(GL_OUT_OF_MEMORY);
6648 }
6649}
6650
6651void __stdcall glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
6652{
6653 EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, GLint dstX0 = %d, "
6654 "GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, GLbitfield mask = 0x%X, GLenum filter = 0x%X)",
6655 srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
6656
6657 try
6658 {
6659 gl::Context *context = gl::getNonLostContext();
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006660 if (context)
6661 {
6662 if (context->getClientVersion() < 3)
6663 {
6664 return gl::error(GL_INVALID_OPERATION);
6665 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006666
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006667 if (!ValidateBlitFramebufferParameters(context, srcX0, srcY0, srcX1, srcY1,
Geoff Lang758d5b22013-06-11 11:42:50 -04006668 dstX0, dstY0, dstX1, dstY1, mask, filter,
6669 false))
6670 {
6671 return;
6672 }
6673
6674 context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1,
6675 mask, filter);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006676 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006677 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006678 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006679 {
6680 return gl::error(GL_OUT_OF_MEMORY);
6681 }
6682}
6683
6684void __stdcall glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
6685{
6686 EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
6687 target, samples, internalformat, width, height);
6688
6689 try
6690 {
6691 gl::Context *context = gl::getNonLostContext();
6692
6693 if (context)
6694 {
6695 if (context->getClientVersion() < 3)
6696 {
6697 return gl::error(GL_INVALID_OPERATION);
6698 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006699
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006700 if (!ValidateRenderbufferStorageParameters(context, target, samples, internalformat,
Geoff Lang2e1dcd52013-05-29 10:34:08 -04006701 width, height, false))
6702 {
6703 return;
6704 }
6705
6706 context->setRenderbufferStorage(width, height, internalformat, samples);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006707 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006708 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006709 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006710 {
6711 return gl::error(GL_OUT_OF_MEMORY);
6712 }
6713}
6714
6715void __stdcall glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
6716{
6717 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d, GLint layer = %d)",
6718 target, attachment, texture, level, layer);
6719
6720 try
6721 {
6722 gl::Context *context = gl::getNonLostContext();
6723
6724 if (context)
6725 {
6726 if (context->getClientVersion() < 3)
6727 {
6728 return gl::error(GL_INVALID_OPERATION);
6729 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006730
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006731 if (!ValidateES3FramebufferTextureParameters(context, target, attachment, GL_NONE, texture, level, layer, true))
Geoff Lang3ed0c482013-07-25 17:03:18 -04006732 {
6733 return;
6734 }
6735
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05006736 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
6737 ASSERT(framebuffer);
Geoff Lang3ed0c482013-07-25 17:03:18 -04006738
6739 gl::Texture *textureObject = context->getTexture(texture);
6740 GLenum textarget = textureObject ? textureObject->getTarget() : GL_NONE;
6741
6742 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
6743 {
6744 const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
6745 framebuffer->setColorbuffer(colorAttachment, textarget, texture, level, layer);
6746 }
6747 else
6748 {
6749 switch (attachment)
6750 {
6751 case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture, level, layer); break;
6752 case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture, level, layer); break;
6753 case GL_DEPTH_STENCIL_ATTACHMENT: framebuffer->setDepthStencilBuffer(textarget, texture, level, layer); break;
6754 }
6755 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006756 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006757 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006758 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006759 {
6760 return gl::error(GL_OUT_OF_MEMORY);
6761 }
6762}
6763
6764GLvoid* __stdcall glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
6765{
6766 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = 0x%X)",
6767 target, offset, length, access);
6768
6769 try
6770 {
6771 gl::Context *context = gl::getNonLostContext();
6772
6773 if (context)
6774 {
6775 if (context->getClientVersion() < 3)
6776 {
6777 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
6778 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006779
Shannon Woods916e7692014-03-27 16:58:22 -04006780 return glMapBufferRangeEXT(target, offset, length, access);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006781 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006782 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006783 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006784 {
6785 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLvoid*>(NULL));
6786 }
6787
6788 return NULL;
6789}
6790
6791void __stdcall glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
6792{
6793 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length);
6794
6795 try
6796 {
6797 gl::Context *context = gl::getNonLostContext();
6798
6799 if (context)
6800 {
6801 if (context->getClientVersion() < 3)
6802 {
6803 return gl::error(GL_INVALID_OPERATION);
6804 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006805
Shannon Woods916e7692014-03-27 16:58:22 -04006806 glFlushMappedBufferRangeEXT(target, offset, length);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006807 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006808 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006809 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006810 {
6811 return gl::error(GL_OUT_OF_MEMORY);
6812 }
6813}
6814
6815void __stdcall glBindVertexArray(GLuint array)
6816{
6817 EVENT("(GLuint array = %u)", array);
6818
6819 try
6820 {
6821 gl::Context *context = gl::getNonLostContext();
6822
6823 if (context)
6824 {
6825 if (context->getClientVersion() < 3)
6826 {
6827 return gl::error(GL_INVALID_OPERATION);
6828 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006829
Jamie Madilld1028542013-07-02 11:57:04 -04006830 gl::VertexArray *vao = context->getVertexArray(array);
6831
6832 if (!vao)
6833 {
6834 // The default VAO should always exist
6835 ASSERT(array != 0);
6836 return gl::error(GL_INVALID_OPERATION);
6837 }
6838
6839 context->bindVertexArray(array);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006840 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006841 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006842 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006843 {
6844 return gl::error(GL_OUT_OF_MEMORY);
6845 }
6846}
6847
6848void __stdcall glDeleteVertexArrays(GLsizei n, const GLuint* arrays)
6849{
6850 EVENT("(GLsizei n = %d, const GLuint* arrays = 0x%0.8p)", n, arrays);
6851
6852 try
6853 {
6854 gl::Context *context = gl::getNonLostContext();
6855
6856 if (context)
6857 {
6858 if (context->getClientVersion() < 3)
6859 {
6860 return gl::error(GL_INVALID_OPERATION);
6861 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006862
Jamie Madilld1028542013-07-02 11:57:04 -04006863 if (n < 0)
6864 {
6865 return gl::error(GL_INVALID_VALUE);
6866 }
6867
6868 for (int arrayIndex = 0; arrayIndex < n; arrayIndex++)
6869 {
6870 if (arrays[arrayIndex] != 0)
6871 {
6872 context->deleteVertexArray(arrays[arrayIndex]);
6873 }
6874 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006875 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006876 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006877 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006878 {
6879 return gl::error(GL_OUT_OF_MEMORY);
6880 }
6881}
6882
6883void __stdcall glGenVertexArrays(GLsizei n, GLuint* arrays)
6884{
6885 EVENT("(GLsizei n = %d, GLuint* arrays = 0x%0.8p)", n, arrays);
6886
6887 try
6888 {
6889 gl::Context *context = gl::getNonLostContext();
6890
6891 if (context)
6892 {
6893 if (context->getClientVersion() < 3)
6894 {
6895 return gl::error(GL_INVALID_OPERATION);
6896 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006897
Jamie Madilld1028542013-07-02 11:57:04 -04006898 if (n < 0)
6899 {
6900 return gl::error(GL_INVALID_VALUE);
6901 }
6902
6903 for (int arrayIndex = 0; arrayIndex < n; arrayIndex++)
6904 {
6905 arrays[arrayIndex] = context->createVertexArray();
6906 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006907 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006908 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006909 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006910 {
6911 return gl::error(GL_OUT_OF_MEMORY);
6912 }
6913}
6914
6915GLboolean __stdcall glIsVertexArray(GLuint array)
6916{
6917 EVENT("(GLuint array = %u)", array);
6918
6919 try
6920 {
6921 gl::Context *context = gl::getNonLostContext();
6922
6923 if (context)
6924 {
6925 if (context->getClientVersion() < 3)
6926 {
6927 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
6928 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006929
Jamie Madilld1028542013-07-02 11:57:04 -04006930 if (array == 0)
6931 {
6932 return GL_FALSE;
6933 }
6934
6935 gl::VertexArray *vao = context->getVertexArray(array);
6936
6937 return (vao != NULL ? GL_TRUE : GL_FALSE);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006938 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006939 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006940 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006941 {
6942 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
6943 }
6944
6945 return GL_FALSE;
6946}
6947
6948void __stdcall glGetIntegeri_v(GLenum target, GLuint index, GLint* data)
6949{
6950 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint* data = 0x%0.8p)",
6951 target, index, data);
6952
6953 try
6954 {
6955 gl::Context *context = gl::getNonLostContext();
6956
6957 if (context)
6958 {
6959 if (context->getClientVersion() < 3)
6960 {
6961 return gl::error(GL_INVALID_OPERATION);
6962 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006963
Shannon Woods15934d52013-08-19 14:28:49 -04006964 switch (target)
6965 {
6966 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
6967 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
6968 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
6969 if (index >= context->getMaxTransformFeedbackBufferBindings())
6970 return gl::error(GL_INVALID_VALUE);
6971 break;
6972 case GL_UNIFORM_BUFFER_START:
6973 case GL_UNIFORM_BUFFER_SIZE:
6974 case GL_UNIFORM_BUFFER_BINDING:
6975 if (index >= context->getMaximumCombinedUniformBufferBindings())
6976 return gl::error(GL_INVALID_VALUE);
6977 break;
6978 default:
6979 return gl::error(GL_INVALID_ENUM);
6980 }
6981
6982 if (!(context->getIndexedIntegerv(target, index, data)))
6983 {
6984 GLenum nativeType;
6985 unsigned int numParams = 0;
6986 if (!context->getIndexedQueryParameterInfo(target, &nativeType, &numParams))
6987 return gl::error(GL_INVALID_ENUM);
6988
6989 if (numParams == 0)
6990 return; // it is known that pname is valid, but there are no parameters to return
6991
6992 if (nativeType == GL_INT_64_ANGLEX)
6993 {
6994 GLint64 minIntValue = static_cast<GLint64>(std::numeric_limits<int>::min());
6995 GLint64 maxIntValue = static_cast<GLint64>(std::numeric_limits<int>::max());
6996 GLint64 *int64Params = new GLint64[numParams];
6997
6998 context->getIndexedInteger64v(target, index, int64Params);
6999
7000 for (unsigned int i = 0; i < numParams; ++i)
7001 {
7002 GLint64 clampedValue = std::max(std::min(int64Params[i], maxIntValue), minIntValue);
7003 data[i] = static_cast<GLint>(clampedValue);
7004 }
7005
7006 delete [] int64Params;
7007 }
7008 else
7009 {
7010 UNREACHABLE();
7011 }
7012 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007013 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007014 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007015 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007016 {
7017 return gl::error(GL_OUT_OF_MEMORY);
7018 }
7019}
7020
7021void __stdcall glBeginTransformFeedback(GLenum primitiveMode)
7022{
7023 EVENT("(GLenum primitiveMode = 0x%X)", primitiveMode);
7024
7025 try
7026 {
7027 gl::Context *context = gl::getNonLostContext();
7028
7029 if (context)
7030 {
7031 if (context->getClientVersion() < 3)
7032 {
7033 return gl::error(GL_INVALID_OPERATION);
7034 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007035
Geoff Langc8058452014-02-03 12:04:11 -05007036 switch (primitiveMode)
7037 {
7038 case GL_TRIANGLES:
7039 case GL_LINES:
7040 case GL_POINTS:
7041 break;
7042 default:
7043 return gl::error(GL_INVALID_ENUM);
7044 }
7045
7046 gl::TransformFeedback *transformFeedback = context->getCurrentTransformFeedback();
7047 ASSERT(transformFeedback != NULL);
7048
7049 if (transformFeedback->isStarted())
7050 {
7051 return gl::error(GL_INVALID_OPERATION);
7052 }
7053
7054 if (transformFeedback->isPaused())
7055 {
7056 transformFeedback->resume();
7057 }
7058 else
7059 {
7060 transformFeedback->start(primitiveMode);
7061 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007062 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007063 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007064 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007065 {
7066 return gl::error(GL_OUT_OF_MEMORY);
7067 }
7068}
7069
7070void __stdcall glEndTransformFeedback(void)
7071{
7072 EVENT("(void)");
7073
7074 try
7075 {
7076 gl::Context *context = gl::getNonLostContext();
7077
7078 if (context)
7079 {
7080 if (context->getClientVersion() < 3)
7081 {
7082 return gl::error(GL_INVALID_OPERATION);
7083 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007084
Geoff Langc8058452014-02-03 12:04:11 -05007085 gl::TransformFeedback *transformFeedback = context->getCurrentTransformFeedback();
7086 ASSERT(transformFeedback != NULL);
7087
7088 if (!transformFeedback->isStarted())
7089 {
7090 return gl::error(GL_INVALID_OPERATION);
7091 }
7092
7093 transformFeedback->stop();
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007094 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007095 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007096 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007097 {
7098 return gl::error(GL_OUT_OF_MEMORY);
7099 }
7100}
7101
7102void __stdcall glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
7103{
7104 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u, GLintptr offset = %d, GLsizeiptr size = %d)",
7105 target, index, buffer, offset, size);
7106
7107 try
7108 {
7109 gl::Context *context = gl::getNonLostContext();
7110
7111 if (context)
7112 {
7113 if (context->getClientVersion() < 3)
7114 {
7115 return gl::error(GL_INVALID_OPERATION);
7116 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007117
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007118 switch (target)
7119 {
7120 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.orgd11158f2013-05-30 00:06:19 +00007121 if (index >= context->getMaxTransformFeedbackBufferBindings())
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007122 {
7123 return gl::error(GL_INVALID_VALUE);
7124 }
7125 break;
7126
7127 case GL_UNIFORM_BUFFER:
7128 if (index >= context->getMaximumCombinedUniformBufferBindings())
7129 {
7130 return gl::error(GL_INVALID_VALUE);
7131 }
7132 break;
7133
7134 default:
7135 return gl::error(GL_INVALID_ENUM);
7136 }
7137
shannonwoods@chromium.orge6e00792013-05-30 00:06:07 +00007138 if (buffer != 0 && size <= 0)
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007139 {
7140 return gl::error(GL_INVALID_VALUE);
7141 }
7142
7143 switch (target)
7144 {
7145 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.orga26aeaf2013-05-30 00:06:13 +00007146
7147 // size and offset must be a multiple of 4
7148 if (buffer != 0 && ((offset % 4) != 0 || (size % 4) != 0))
7149 {
7150 return gl::error(GL_INVALID_VALUE);
7151 }
7152
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007153 context->bindIndexedTransformFeedbackBuffer(buffer, index, offset, size);
7154 context->bindGenericTransformFeedbackBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007155 break;
7156
7157 case GL_UNIFORM_BUFFER:
shannonwoods@chromium.org97c3d502013-05-30 00:04:34 +00007158
7159 // it is an error to bind an offset not a multiple of the alignment
7160 if (buffer != 0 && (offset % context->getUniformBufferOffsetAlignment()) != 0)
7161 {
7162 return gl::error(GL_INVALID_VALUE);
7163 }
7164
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007165 context->bindIndexedUniformBuffer(buffer, index, offset, size);
7166 context->bindGenericUniformBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007167 break;
7168
7169 default:
7170 UNREACHABLE();
7171 }
7172 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007173 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007174 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007175 {
7176 return gl::error(GL_OUT_OF_MEMORY);
7177 }
7178}
7179
7180void __stdcall glBindBufferBase(GLenum target, GLuint index, GLuint buffer)
7181{
7182 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u)",
7183 target, index, buffer);
7184
7185 try
7186 {
7187 gl::Context *context = gl::getNonLostContext();
7188
7189 if (context)
7190 {
7191 if (context->getClientVersion() < 3)
7192 {
7193 return gl::error(GL_INVALID_OPERATION);
7194 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007195
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007196 switch (target)
7197 {
7198 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.orgd11158f2013-05-30 00:06:19 +00007199 if (index >= context->getMaxTransformFeedbackBufferBindings())
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007200 {
7201 return gl::error(GL_INVALID_VALUE);
7202 }
7203 break;
7204
7205 case GL_UNIFORM_BUFFER:
shannonwoods@chromium.orgd11158f2013-05-30 00:06:19 +00007206 if (index >= context->getMaximumCombinedUniformBufferBindings())
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007207 {
7208 return gl::error(GL_INVALID_VALUE);
7209 }
7210 break;
7211
7212 default:
7213 return gl::error(GL_INVALID_ENUM);
7214 }
7215
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007216 switch (target)
7217 {
7218 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.org3eeca1e2013-05-30 00:04:28 +00007219 context->bindIndexedTransformFeedbackBuffer(buffer, index, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007220 context->bindGenericTransformFeedbackBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007221 break;
7222
7223 case GL_UNIFORM_BUFFER:
shannonwoods@chromium.org3eeca1e2013-05-30 00:04:28 +00007224 context->bindIndexedUniformBuffer(buffer, index, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007225 context->bindGenericUniformBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007226 break;
7227
7228 default:
7229 UNREACHABLE();
7230 }
7231 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007232 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007233 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007234 {
7235 return gl::error(GL_OUT_OF_MEMORY);
7236 }
7237}
7238
7239void __stdcall glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode)
7240{
7241 EVENT("(GLuint program = %u, GLsizei count = %d, const GLchar* const* varyings = 0x%0.8p, GLenum bufferMode = 0x%X)",
7242 program, count, varyings, bufferMode);
7243
7244 try
7245 {
7246 gl::Context *context = gl::getNonLostContext();
7247
7248 if (context)
7249 {
7250 if (context->getClientVersion() < 3)
7251 {
7252 return gl::error(GL_INVALID_OPERATION);
7253 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007254
Geoff Lang48dcae72014-02-05 16:28:24 -05007255 if (count < 0)
7256 {
7257 return gl::error(GL_INVALID_VALUE);
7258 }
7259
7260 switch (bufferMode)
7261 {
7262 case GL_INTERLEAVED_ATTRIBS:
7263 break;
7264 case GL_SEPARATE_ATTRIBS:
7265 if (static_cast<GLuint>(count) > context->getMaxTransformFeedbackBufferBindings())
7266 {
7267 return gl::error(GL_INVALID_VALUE);
7268 }
7269 break;
7270 default:
7271 return gl::error(GL_INVALID_ENUM);
7272 }
7273
7274 if (!gl::ValidProgram(context, program))
7275 {
7276 return;
7277 }
7278
7279 gl::Program *programObject = context->getProgram(program);
7280 ASSERT(programObject);
7281
7282 programObject->setTransformFeedbackVaryings(count, varyings, bufferMode);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007283 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007284 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007285 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007286 {
7287 return gl::error(GL_OUT_OF_MEMORY);
7288 }
7289}
7290
7291void __stdcall glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name)
7292{
7293 EVENT("(GLuint program = %u, GLuint index = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, "
7294 "GLsizei* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)",
7295 program, index, bufSize, length, size, type, name);
7296
7297 try
7298 {
7299 gl::Context *context = gl::getNonLostContext();
7300
7301 if (context)
7302 {
7303 if (context->getClientVersion() < 3)
7304 {
7305 return gl::error(GL_INVALID_OPERATION);
7306 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007307
Geoff Lang48dcae72014-02-05 16:28:24 -05007308 if (bufSize < 0)
7309 {
7310 return gl::error(GL_INVALID_VALUE);
7311 }
7312
7313 if (!gl::ValidProgram(context, program))
7314 {
7315 return;
7316 }
7317
7318 gl::Program *programObject = context->getProgram(program);
7319 ASSERT(programObject);
7320
7321 if (index >= static_cast<GLuint>(programObject->getTransformFeedbackVaryingCount()))
7322 {
7323 return gl::error(GL_INVALID_VALUE);
7324 }
7325
7326 programObject->getTransformFeedbackVarying(index, bufSize, length, size, type, name);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007327 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007328 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007329 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007330 {
7331 return gl::error(GL_OUT_OF_MEMORY);
7332 }
7333}
7334
7335void __stdcall glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer)
7336{
7337 EVENT("(GLuint index = %u, GLint size = %d, GLenum type = 0x%X, GLsizei stride = %d, const GLvoid* pointer = 0x%0.8p)",
7338 index, size, type, stride, pointer);
7339
7340 try
7341 {
7342 gl::Context *context = gl::getNonLostContext();
7343
7344 if (context)
7345 {
7346 if (context->getClientVersion() < 3)
7347 {
7348 return gl::error(GL_INVALID_OPERATION);
7349 }
7350 }
7351
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007352 if (index >= gl::MAX_VERTEX_ATTRIBS)
7353 {
7354 return gl::error(GL_INVALID_VALUE);
7355 }
7356
7357 if (size < 1 || size > 4)
7358 {
7359 return gl::error(GL_INVALID_VALUE);
7360 }
7361
7362 switch (type)
7363 {
7364 case GL_BYTE:
7365 case GL_UNSIGNED_BYTE:
7366 case GL_SHORT:
7367 case GL_UNSIGNED_SHORT:
7368 case GL_INT:
7369 case GL_UNSIGNED_INT:
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00007370 case GL_INT_2_10_10_10_REV:
7371 case GL_UNSIGNED_INT_2_10_10_10_REV:
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007372 break;
7373 default:
7374 return gl::error(GL_INVALID_ENUM);
7375 }
7376
7377 if (stride < 0)
7378 {
7379 return gl::error(GL_INVALID_VALUE);
7380 }
7381
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00007382 if ((type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) && size != 4)
7383 {
7384 return gl::error(GL_INVALID_OPERATION);
7385 }
7386
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007387 if (context)
7388 {
Jamie Madilld8db8662013-07-02 11:57:04 -04007389 // [OpenGL ES 3.0.2] Section 2.8 page 24:
7390 // An INVALID_OPERATION error is generated when a non-zero vertex array object
7391 // is bound, zero is bound to the ARRAY_BUFFER buffer object binding point,
7392 // and the pointer argument is not NULL.
7393 if (context->getVertexArrayHandle() != 0 && context->getArrayBufferHandle() == 0 && pointer != NULL)
7394 {
7395 return gl::error(GL_INVALID_OPERATION);
7396 }
7397
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007398 context->setVertexAttribState(index, context->getArrayBuffer(), size, type, false, true,
7399 stride, pointer);
7400 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007401 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007402 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007403 {
7404 return gl::error(GL_OUT_OF_MEMORY);
7405 }
7406}
7407
7408void __stdcall glGetVertexAttribIiv(GLuint index, GLenum pname, GLint* params)
7409{
7410 EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
7411 index, pname, params);
7412
7413 try
7414 {
7415 gl::Context *context = gl::getNonLostContext();
7416
7417 if (context)
7418 {
7419 if (context->getClientVersion() < 3)
7420 {
7421 return gl::error(GL_INVALID_OPERATION);
7422 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007423
Jamie Madilla7d05862013-07-02 11:57:06 -04007424 if (index >= gl::MAX_VERTEX_ATTRIBS)
7425 {
7426 return gl::error(GL_INVALID_VALUE);
7427 }
7428
7429 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
7430
Geoff Lang34dbb6f2013-08-05 15:05:47 -04007431 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
Jamie Madilla7d05862013-07-02 11:57:06 -04007432 {
7433 return;
7434 }
7435
7436 if (pname == GL_CURRENT_VERTEX_ATTRIB)
7437 {
7438 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
7439 for (int i = 0; i < 4; ++i)
7440 {
7441 params[i] = currentValueData.IntValues[i];
7442 }
7443 }
7444 else
7445 {
Brandon Jones5bf98292014-06-06 17:19:38 -07007446 *params = gl::QuerySingleVertexAttributeParameter<GLint>(attribState, pname);
Jamie Madilla7d05862013-07-02 11:57:06 -04007447 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007448 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007449 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007450 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007451 {
7452 return gl::error(GL_OUT_OF_MEMORY);
7453 }
7454}
7455
7456void __stdcall glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params)
7457{
7458 EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLuint* params = 0x%0.8p)",
7459 index, pname, params);
7460
7461 try
7462 {
7463 gl::Context *context = gl::getNonLostContext();
7464
7465 if (context)
7466 {
7467 if (context->getClientVersion() < 3)
7468 {
7469 return gl::error(GL_INVALID_OPERATION);
7470 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007471
Jamie Madilla7d05862013-07-02 11:57:06 -04007472 if (index >= gl::MAX_VERTEX_ATTRIBS)
7473 {
7474 return gl::error(GL_INVALID_VALUE);
7475 }
7476
7477 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
7478
Geoff Lang34dbb6f2013-08-05 15:05:47 -04007479 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
Jamie Madilla7d05862013-07-02 11:57:06 -04007480 {
7481 return;
7482 }
7483
7484 if (pname == GL_CURRENT_VERTEX_ATTRIB)
7485 {
7486 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
7487 for (int i = 0; i < 4; ++i)
7488 {
7489 params[i] = currentValueData.UnsignedIntValues[i];
7490 }
7491 }
7492 else
7493 {
Brandon Jones5bf98292014-06-06 17:19:38 -07007494 *params = gl::QuerySingleVertexAttributeParameter<GLuint>(attribState, pname);
Jamie Madilla7d05862013-07-02 11:57:06 -04007495 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007496 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007497 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007498 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007499 {
7500 return gl::error(GL_OUT_OF_MEMORY);
7501 }
7502}
7503
7504void __stdcall glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)
7505{
7506 EVENT("(GLuint index = %u, GLint x = %d, GLint y = %d, GLint z = %d, GLint w = %d)",
7507 index, x, y, z, w);
7508
7509 try
7510 {
7511 gl::Context *context = gl::getNonLostContext();
7512
7513 if (context)
7514 {
7515 if (context->getClientVersion() < 3)
7516 {
7517 return gl::error(GL_INVALID_OPERATION);
7518 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007519
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007520 if (index >= gl::MAX_VERTEX_ATTRIBS)
7521 {
7522 return gl::error(GL_INVALID_VALUE);
7523 }
7524
7525 GLint vals[4] = { x, y, z, w };
7526 context->setVertexAttribi(index, vals);
7527 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007528 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007529 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007530 {
7531 return gl::error(GL_OUT_OF_MEMORY);
7532 }
7533}
7534
7535void __stdcall glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
7536{
7537 EVENT("(GLuint index = %u, GLuint x = %u, GLuint y = %u, GLuint z = %u, GLuint w = %u)",
7538 index, x, y, z, w);
7539
7540 try
7541 {
7542 gl::Context *context = gl::getNonLostContext();
7543
7544 if (context)
7545 {
7546 if (context->getClientVersion() < 3)
7547 {
7548 return gl::error(GL_INVALID_OPERATION);
7549 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007550
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007551 if (index >= gl::MAX_VERTEX_ATTRIBS)
7552 {
7553 return gl::error(GL_INVALID_VALUE);
7554 }
7555
7556 GLuint vals[4] = { x, y, z, w };
7557 context->setVertexAttribu(index, vals);
7558 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007559 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007560 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007561 {
7562 return gl::error(GL_OUT_OF_MEMORY);
7563 }
7564}
7565
7566void __stdcall glVertexAttribI4iv(GLuint index, const GLint* v)
7567{
7568 EVENT("(GLuint index = %u, const GLint* v = 0x%0.8p)", index, v);
7569
7570 try
7571 {
7572 gl::Context *context = gl::getNonLostContext();
7573
7574 if (context)
7575 {
7576 if (context->getClientVersion() < 3)
7577 {
7578 return gl::error(GL_INVALID_OPERATION);
7579 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007580
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007581 if (index >= gl::MAX_VERTEX_ATTRIBS)
7582 {
7583 return gl::error(GL_INVALID_VALUE);
7584 }
7585
7586 context->setVertexAttribi(index, v);
7587 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007588 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007589 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007590 {
7591 return gl::error(GL_OUT_OF_MEMORY);
7592 }
7593}
7594
7595void __stdcall glVertexAttribI4uiv(GLuint index, const GLuint* v)
7596{
7597 EVENT("(GLuint index = %u, const GLuint* v = 0x%0.8p)", index, v);
7598
7599 try
7600 {
7601 gl::Context *context = gl::getNonLostContext();
7602
7603 if (context)
7604 {
7605 if (context->getClientVersion() < 3)
7606 {
7607 return gl::error(GL_INVALID_OPERATION);
7608 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007609
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007610 if (index >= gl::MAX_VERTEX_ATTRIBS)
7611 {
7612 return gl::error(GL_INVALID_VALUE);
7613 }
7614
7615 context->setVertexAttribu(index, v);
7616 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007617 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007618 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007619 {
7620 return gl::error(GL_OUT_OF_MEMORY);
7621 }
7622}
7623
7624void __stdcall glGetUniformuiv(GLuint program, GLint location, GLuint* params)
7625{
7626 EVENT("(GLuint program = %u, GLint location = %d, GLuint* params = 0x%0.8p)",
7627 program, location, params);
7628
7629 try
7630 {
7631 gl::Context *context = gl::getNonLostContext();
7632
7633 if (context)
7634 {
7635 if (context->getClientVersion() < 3)
7636 {
7637 return gl::error(GL_INVALID_OPERATION);
7638 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007639
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +00007640 if (program == 0)
7641 {
7642 return gl::error(GL_INVALID_VALUE);
7643 }
7644
7645 gl::Program *programObject = context->getProgram(program);
7646
7647 if (!programObject || !programObject->isLinked())
7648 {
7649 return gl::error(GL_INVALID_OPERATION);
7650 }
7651
7652 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
7653 if (!programBinary)
7654 {
7655 return gl::error(GL_INVALID_OPERATION);
7656 }
7657
7658 if (!programBinary->getUniformuiv(location, NULL, params))
7659 {
7660 return gl::error(GL_INVALID_OPERATION);
7661 }
7662 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007663 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007664 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007665 {
7666 return gl::error(GL_OUT_OF_MEMORY);
7667 }
7668}
7669
7670GLint __stdcall glGetFragDataLocation(GLuint program, const GLchar *name)
7671{
7672 EVENT("(GLuint program = %u, const GLchar *name = 0x%0.8p)",
7673 program, name);
7674
7675 try
7676 {
7677 gl::Context *context = gl::getNonLostContext();
7678
7679 if (context)
7680 {
7681 if (context->getClientVersion() < 3)
7682 {
Jamie Madilld1e78c92013-06-20 11:55:50 -04007683 return gl::error(GL_INVALID_OPERATION, -1);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007684 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007685
Jamie Madilld1e78c92013-06-20 11:55:50 -04007686 if (program == 0)
7687 {
7688 return gl::error(GL_INVALID_VALUE, -1);
7689 }
7690
7691 gl::Program *programObject = context->getProgram(program);
7692
7693 if (!programObject || !programObject->isLinked())
7694 {
7695 return gl::error(GL_INVALID_OPERATION, -1);
7696 }
7697
7698 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
7699 if (!programBinary)
7700 {
7701 return gl::error(GL_INVALID_OPERATION, -1);
7702 }
7703
7704 return programBinary->getFragDataLocation(name);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007705 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007706 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007707 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007708 {
7709 return gl::error(GL_OUT_OF_MEMORY, 0);
7710 }
7711
7712 return 0;
7713}
7714
7715void __stdcall glUniform1ui(GLint location, GLuint v0)
7716{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007717 glUniform1uiv(location, 1, &v0);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007718}
7719
7720void __stdcall glUniform2ui(GLint location, GLuint v0, GLuint v1)
7721{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007722 const GLuint xy[] = { v0, v1 };
7723 glUniform2uiv(location, 1, xy);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007724}
7725
7726void __stdcall glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2)
7727{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007728 const GLuint xyz[] = { v0, v1, v2 };
7729 glUniform3uiv(location, 1, xyz);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007730}
7731
7732void __stdcall glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
7733{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007734 const GLuint xyzw[] = { v0, v1, v2, v3 };
7735 glUniform4uiv(location, 1, xyzw);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007736}
7737
7738void __stdcall glUniform1uiv(GLint location, GLsizei count, const GLuint* value)
7739{
7740 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
7741 location, count, value);
7742
7743 try
7744 {
7745 gl::Context *context = gl::getNonLostContext();
7746
7747 if (context)
7748 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007749 if (!ValidateUniform(context, GL_UNSIGNED_INT, location, count))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007750 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007751 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007752 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007753
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007754 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04007755 programBinary->setUniform1uiv(location, count, value);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007756 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007757 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007758 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007759 {
7760 return gl::error(GL_OUT_OF_MEMORY);
7761 }
7762}
7763
7764void __stdcall glUniform2uiv(GLint location, GLsizei count, const GLuint* value)
7765{
7766 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
7767 location, count, value);
7768
7769 try
7770 {
7771 gl::Context *context = gl::getNonLostContext();
7772
7773 if (context)
7774 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007775 if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC2, location, count))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007776 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007777 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007778 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007779
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007780 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04007781 programBinary->setUniform2uiv(location, count, value);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007782 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007783 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007784 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007785 {
7786 return gl::error(GL_OUT_OF_MEMORY);
7787 }
7788}
7789
7790void __stdcall glUniform3uiv(GLint location, GLsizei count, const GLuint* value)
7791{
7792 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value)",
7793 location, count, value);
7794
7795 try
7796 {
7797 gl::Context *context = gl::getNonLostContext();
7798
7799 if (context)
7800 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007801 if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC3, location, count))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007802 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007803 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007804 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007805
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007806 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04007807 programBinary->setUniform3uiv(location, count, value);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007808 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007809 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007810 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007811 {
7812 return gl::error(GL_OUT_OF_MEMORY);
7813 }
7814}
7815
7816void __stdcall glUniform4uiv(GLint location, GLsizei count, const GLuint* value)
7817{
7818 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
7819 location, count, value);
7820
7821 try
7822 {
7823 gl::Context *context = gl::getNonLostContext();
7824
7825 if (context)
7826 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007827 if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC4, location, count))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007828 {
Jamie Madillaa981bd2014-05-20 10:55:55 -04007829 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007830 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007831
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007832 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
Jamie Madill36398922014-05-20 14:51:53 -04007833 programBinary->setUniform4uiv(location, count, value);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007834 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007835 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007836 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007837 {
7838 return gl::error(GL_OUT_OF_MEMORY);
7839 }
7840}
7841
7842void __stdcall glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint* value)
7843{
7844 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLint* value = 0x%0.8p)",
7845 buffer, drawbuffer, value);
7846
7847 try
7848 {
7849 gl::Context *context = gl::getNonLostContext();
7850
7851 if (context)
7852 {
7853 if (context->getClientVersion() < 3)
7854 {
7855 return gl::error(GL_INVALID_OPERATION);
7856 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007857
Geoff Lang42359ca2013-08-21 13:25:17 -04007858 switch (buffer)
7859 {
7860 case GL_COLOR:
7861 if (drawbuffer < 0 || drawbuffer >= static_cast<GLint>(context->getMaximumRenderTargets()))
7862 {
7863 return gl::error(GL_INVALID_VALUE);
7864 }
7865 break;
7866 case GL_STENCIL:
7867 if (drawbuffer != 0)
7868 {
7869 return gl::error(GL_INVALID_VALUE);
7870 }
Geoff Lang8d6a0022014-01-31 16:38:31 -05007871 break;
Geoff Lang42359ca2013-08-21 13:25:17 -04007872 default:
7873 return gl::error(GL_INVALID_ENUM);
7874 }
7875
7876 context->clearBufferiv(buffer, drawbuffer, value);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007877 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007878 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007879 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007880 {
7881 return gl::error(GL_OUT_OF_MEMORY);
7882 }
7883}
7884
7885void __stdcall glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint* value)
7886{
7887 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLuint* value = 0x%0.8p)",
7888 buffer, drawbuffer, value);
7889
7890 try
7891 {
7892 gl::Context *context = gl::getNonLostContext();
7893
7894 if (context)
7895 {
7896 if (context->getClientVersion() < 3)
7897 {
7898 return gl::error(GL_INVALID_OPERATION);
7899 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007900
Geoff Lang42359ca2013-08-21 13:25:17 -04007901 switch (buffer)
7902 {
7903 case GL_COLOR:
7904 if (drawbuffer < 0 || drawbuffer >= static_cast<GLint>(context->getMaximumRenderTargets()))
7905 {
7906 return gl::error(GL_INVALID_VALUE);
7907 }
7908 break;
7909 default:
7910 return gl::error(GL_INVALID_ENUM);
7911 }
7912
7913 context->clearBufferuiv(buffer, drawbuffer, value);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007914 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007915 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007916 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007917 {
7918 return gl::error(GL_OUT_OF_MEMORY);
7919 }
7920}
7921
7922void __stdcall glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat* value)
7923{
7924 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLfloat* value = 0x%0.8p)",
7925 buffer, drawbuffer, value);
7926
7927 try
7928 {
7929 gl::Context *context = gl::getNonLostContext();
7930
7931 if (context)
7932 {
7933 if (context->getClientVersion() < 3)
7934 {
7935 return gl::error(GL_INVALID_OPERATION);
7936 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007937
Geoff Lang42359ca2013-08-21 13:25:17 -04007938 switch (buffer)
7939 {
7940 case GL_COLOR:
7941 if (drawbuffer < 0 || drawbuffer >= static_cast<GLint>(context->getMaximumRenderTargets()))
7942 {
7943 return gl::error(GL_INVALID_VALUE);
7944 }
7945 break;
7946 case GL_DEPTH:
7947 if (drawbuffer != 0)
7948 {
7949 return gl::error(GL_INVALID_VALUE);
7950 }
7951 break;
7952 default:
7953 return gl::error(GL_INVALID_ENUM);
7954 }
7955
7956 context->clearBufferfv(buffer, drawbuffer, value);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007957 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007958 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007959 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007960 {
7961 return gl::error(GL_OUT_OF_MEMORY);
7962 }
7963}
7964
7965void __stdcall glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
7966{
7967 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, GLfloat depth, GLint stencil = %d)",
7968 buffer, drawbuffer, depth, stencil);
7969
7970 try
7971 {
7972 gl::Context *context = gl::getNonLostContext();
7973
7974 if (context)
7975 {
7976 if (context->getClientVersion() < 3)
7977 {
7978 return gl::error(GL_INVALID_OPERATION);
7979 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007980
Geoff Lang42359ca2013-08-21 13:25:17 -04007981 switch (buffer)
7982 {
7983 case GL_DEPTH_STENCIL:
7984 if (drawbuffer != 0)
7985 {
7986 return gl::error(GL_INVALID_VALUE);
7987 }
7988 break;
7989 default:
7990 return gl::error(GL_INVALID_ENUM);
7991 }
7992
7993 context->clearBufferfi(buffer, drawbuffer, depth, stencil);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007994 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007995 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007996 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007997 {
7998 return gl::error(GL_OUT_OF_MEMORY);
7999 }
8000}
8001
8002const GLubyte* __stdcall glGetStringi(GLenum name, GLuint index)
8003{
8004 EVENT("(GLenum name = 0x%X, GLuint index = %u)", name, index);
8005
8006 try
8007 {
8008 gl::Context *context = gl::getNonLostContext();
8009
8010 if (context)
8011 {
8012 if (context->getClientVersion() < 3)
8013 {
8014 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLubyte*>(NULL));
8015 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008016
shannonwoods@chromium.org302df742013-05-30 00:05:54 +00008017 if (name != GL_EXTENSIONS)
8018 {
8019 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLubyte*>(NULL));
8020 }
8021
Geoff Langcec35902014-04-16 10:52:36 -04008022 if (index >= context->getExtensionStringCount())
shannonwoods@chromium.org302df742013-05-30 00:05:54 +00008023 {
8024 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLubyte*>(NULL));
8025 }
Geoff Langcec35902014-04-16 10:52:36 -04008026
shannonwoods@chromium.org302df742013-05-30 00:05:54 +00008027 return reinterpret_cast<const GLubyte*>(context->getExtensionString(index));
8028 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008029 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008030 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008031 {
8032 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLubyte*>(NULL));
8033 }
8034
8035 return NULL;
8036}
8037
8038void __stdcall glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
8039{
8040 EVENT("(GLenum readTarget = 0x%X, GLenum writeTarget = 0x%X, GLintptr readOffset = %d, GLintptr writeOffset = %d, GLsizeiptr size = %d)",
8041 readTarget, writeTarget, readOffset, writeOffset, size);
8042
8043 try
8044 {
8045 gl::Context *context = gl::getNonLostContext();
8046
8047 if (context)
8048 {
8049 if (context->getClientVersion() < 3)
8050 {
8051 return gl::error(GL_INVALID_OPERATION);
8052 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008053
Jamie Madill8c96d582014-03-05 15:01:23 -05008054 if (!gl::ValidBufferTarget(context, readTarget) || !gl::ValidBufferTarget(context, readTarget))
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008055 {
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008056 return gl::error(GL_INVALID_ENUM);
8057 }
8058
Jamie Madill8c96d582014-03-05 15:01:23 -05008059 gl::Buffer *readBuffer = context->getTargetBuffer(readTarget);
8060 gl::Buffer *writeBuffer = context->getTargetBuffer(writeTarget);
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008061
8062 if (!readBuffer || !writeBuffer)
8063 {
8064 return gl::error(GL_INVALID_OPERATION);
8065 }
8066
Jamie Madill7a5f7382014-03-05 15:01:24 -05008067 if (readBuffer->mapped() || writeBuffer->mapped())
8068 {
8069 return gl::error(GL_INVALID_OPERATION);
8070 }
8071
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008072 if (readOffset < 0 || writeOffset < 0 || size < 0 ||
8073 static_cast<unsigned int>(readOffset + size) > readBuffer->size() ||
8074 static_cast<unsigned int>(writeOffset + size) > writeBuffer->size())
8075 {
8076 return gl::error(GL_INVALID_VALUE);
8077 }
8078
8079 if (readBuffer == writeBuffer && abs(readOffset - writeOffset) < size)
8080 {
8081 return gl::error(GL_INVALID_VALUE);
8082 }
8083
8084 // TODO: Verify that readBuffer and writeBuffer are not currently mapped (GL_INVALID_OPERATION)
8085
shannon.woods%transgaming.com@gtempaccount.comc53376a2013-04-13 03:41:23 +00008086 // if size is zero, the copy is a successful no-op
8087 if (size > 0)
8088 {
8089 writeBuffer->copyBufferSubData(readBuffer, readOffset, writeOffset, size);
8090 }
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008091 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008092 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008093 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008094 {
8095 return gl::error(GL_OUT_OF_MEMORY);
8096 }
8097}
8098
8099void __stdcall glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices)
8100{
8101 EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLchar* const* uniformNames = 0x%0.8p, GLuint* uniformIndices = 0x%0.8p)",
8102 program, uniformCount, uniformNames, uniformIndices);
8103
8104 try
8105 {
8106 gl::Context *context = gl::getNonLostContext();
8107
8108 if (context)
8109 {
8110 if (context->getClientVersion() < 3)
8111 {
8112 return gl::error(GL_INVALID_OPERATION);
8113 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008114
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +00008115 if (uniformCount < 0)
8116 {
8117 return gl::error(GL_INVALID_VALUE);
8118 }
8119
8120 gl::Program *programObject = context->getProgram(program);
8121
8122 if (!programObject)
8123 {
8124 if (context->getShader(program))
8125 {
8126 return gl::error(GL_INVALID_OPERATION);
8127 }
8128 else
8129 {
8130 return gl::error(GL_INVALID_VALUE);
8131 }
8132 }
8133
8134 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8135 if (!programObject->isLinked() || !programBinary)
8136 {
8137 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8138 {
8139 uniformIndices[uniformId] = GL_INVALID_INDEX;
8140 }
8141 }
8142 else
8143 {
8144 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8145 {
8146 uniformIndices[uniformId] = programBinary->getUniformIndex(uniformNames[uniformId]);
8147 }
8148 }
8149 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008150 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008151 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008152 {
8153 return gl::error(GL_OUT_OF_MEMORY);
8154 }
8155}
8156
8157void __stdcall glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params)
8158{
8159 EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLuint* uniformIndices = 0x%0.8p, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
8160 program, uniformCount, uniformIndices, pname, params);
8161
8162 try
8163 {
8164 gl::Context *context = gl::getNonLostContext();
8165
8166 if (context)
8167 {
8168 if (context->getClientVersion() < 3)
8169 {
8170 return gl::error(GL_INVALID_OPERATION);
8171 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008172
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00008173 if (uniformCount < 0)
8174 {
8175 return gl::error(GL_INVALID_VALUE);
8176 }
8177
8178 gl::Program *programObject = context->getProgram(program);
8179
8180 if (!programObject)
8181 {
8182 if (context->getShader(program))
8183 {
8184 return gl::error(GL_INVALID_OPERATION);
8185 }
8186 else
8187 {
8188 return gl::error(GL_INVALID_VALUE);
8189 }
8190 }
8191
8192 switch (pname)
8193 {
8194 case GL_UNIFORM_TYPE:
8195 case GL_UNIFORM_SIZE:
8196 case GL_UNIFORM_NAME_LENGTH:
8197 case GL_UNIFORM_BLOCK_INDEX:
8198 case GL_UNIFORM_OFFSET:
8199 case GL_UNIFORM_ARRAY_STRIDE:
8200 case GL_UNIFORM_MATRIX_STRIDE:
8201 case GL_UNIFORM_IS_ROW_MAJOR:
8202 break;
8203 default:
8204 return gl::error(GL_INVALID_ENUM);
8205 }
8206
8207 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8208
8209 if (!programBinary && uniformCount > 0)
8210 {
8211 return gl::error(GL_INVALID_VALUE);
8212 }
8213
8214 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8215 {
8216 const GLuint index = uniformIndices[uniformId];
8217
8218 if (index >= (GLuint)programBinary->getActiveUniformCount())
8219 {
8220 return gl::error(GL_INVALID_VALUE);
8221 }
8222 }
8223
8224 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8225 {
8226 const GLuint index = uniformIndices[uniformId];
8227 params[uniformId] = programBinary->getActiveUniformi(index, pname);
8228 }
8229 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008230 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008231 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008232 {
8233 return gl::error(GL_OUT_OF_MEMORY);
8234 }
8235}
8236
8237GLuint __stdcall glGetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName)
8238{
8239 EVENT("(GLuint program = %u, const GLchar* uniformBlockName = 0x%0.8p)", program, uniformBlockName);
8240
8241 try
8242 {
8243 gl::Context *context = gl::getNonLostContext();
8244
8245 if (context)
8246 {
8247 if (context->getClientVersion() < 3)
8248 {
shannonwoods@chromium.org42766252013-05-30 00:07:12 +00008249 return gl::error(GL_INVALID_OPERATION, GL_INVALID_INDEX);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008250 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008251
shannonwoods@chromium.org42766252013-05-30 00:07:12 +00008252 gl::Program *programObject = context->getProgram(program);
8253
8254 if (!programObject)
8255 {
8256 if (context->getShader(program))
8257 {
8258 return gl::error(GL_INVALID_OPERATION, GL_INVALID_INDEX);
8259 }
8260 else
8261 {
8262 return gl::error(GL_INVALID_VALUE, GL_INVALID_INDEX);
8263 }
8264 }
8265
8266 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8267 if (!programBinary)
8268 {
8269 return GL_INVALID_INDEX;
8270 }
8271
8272 return programBinary->getUniformBlockIndex(uniformBlockName);
8273 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008274 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008275 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008276 {
8277 return gl::error(GL_OUT_OF_MEMORY, 0);
8278 }
8279
8280 return 0;
8281}
8282
8283void __stdcall glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params)
8284{
8285 EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
8286 program, uniformBlockIndex, pname, params);
8287
8288 try
8289 {
8290 gl::Context *context = gl::getNonLostContext();
8291
8292 if (context)
8293 {
8294 if (context->getClientVersion() < 3)
8295 {
8296 return gl::error(GL_INVALID_OPERATION);
8297 }
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00008298 gl::Program *programObject = context->getProgram(program);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008299
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00008300 if (!programObject)
8301 {
8302 if (context->getShader(program))
8303 {
8304 return gl::error(GL_INVALID_OPERATION);
8305 }
8306 else
8307 {
8308 return gl::error(GL_INVALID_VALUE);
8309 }
8310 }
8311
8312 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8313
8314 if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount())
8315 {
8316 return gl::error(GL_INVALID_VALUE);
8317 }
8318
8319 switch (pname)
8320 {
8321 case GL_UNIFORM_BLOCK_BINDING:
8322 *params = static_cast<GLint>(programObject->getUniformBlockBinding(uniformBlockIndex));
8323 break;
8324
8325 case GL_UNIFORM_BLOCK_DATA_SIZE:
8326 case GL_UNIFORM_BLOCK_NAME_LENGTH:
8327 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
8328 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
8329 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
8330 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
8331 programBinary->getActiveUniformBlockiv(uniformBlockIndex, pname, params);
8332 break;
8333
8334 default:
8335 return gl::error(GL_INVALID_ENUM);
8336 }
8337 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008338 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008339 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008340 {
8341 return gl::error(GL_OUT_OF_MEMORY);
8342 }
8343}
8344
8345void __stdcall glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName)
8346{
8347 EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLchar* uniformBlockName = 0x%0.8p)",
8348 program, uniformBlockIndex, bufSize, length, uniformBlockName);
8349
8350 try
8351 {
8352 gl::Context *context = gl::getNonLostContext();
8353
8354 if (context)
8355 {
8356 if (context->getClientVersion() < 3)
8357 {
8358 return gl::error(GL_INVALID_OPERATION);
8359 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008360
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00008361 gl::Program *programObject = context->getProgram(program);
8362
8363 if (!programObject)
8364 {
8365 if (context->getShader(program))
8366 {
8367 return gl::error(GL_INVALID_OPERATION);
8368 }
8369 else
8370 {
8371 return gl::error(GL_INVALID_VALUE);
8372 }
8373 }
8374
8375 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8376
8377 if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount())
8378 {
8379 return gl::error(GL_INVALID_VALUE);
8380 }
8381
8382 programBinary->getActiveUniformBlockName(uniformBlockIndex, bufSize, length, uniformBlockName);
8383 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008384 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008385 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008386 {
8387 return gl::error(GL_OUT_OF_MEMORY);
8388 }
8389}
8390
8391void __stdcall glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
8392{
8393 EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLuint uniformBlockBinding = %u)",
8394 program, uniformBlockIndex, uniformBlockBinding);
8395
8396 try
8397 {
8398 gl::Context *context = gl::getNonLostContext();
8399
8400 if (context)
8401 {
8402 if (context->getClientVersion() < 3)
8403 {
8404 return gl::error(GL_INVALID_OPERATION);
8405 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008406
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00008407 if (uniformBlockBinding >= context->getMaximumCombinedUniformBufferBindings())
8408 {
8409 return gl::error(GL_INVALID_VALUE);
8410 }
8411
8412 gl::Program *programObject = context->getProgram(program);
8413
8414 if (!programObject)
8415 {
8416 if (context->getShader(program))
8417 {
8418 return gl::error(GL_INVALID_OPERATION);
8419 }
8420 else
8421 {
8422 return gl::error(GL_INVALID_VALUE);
8423 }
8424 }
8425
8426 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8427
8428 // if never linked, there won't be any uniform blocks
8429 if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount())
8430 {
8431 return gl::error(GL_INVALID_VALUE);
8432 }
8433
8434 programObject->bindUniformBlock(uniformBlockIndex, uniformBlockBinding);
8435 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008436 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008437 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008438 {
8439 return gl::error(GL_OUT_OF_MEMORY);
8440 }
8441}
8442
8443void __stdcall glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount)
8444{
8445 EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei instanceCount = %d)",
8446 mode, first, count, instanceCount);
8447
8448 try
8449 {
8450 gl::Context *context = gl::getNonLostContext();
8451
8452 if (context)
8453 {
8454 if (context->getClientVersion() < 3)
8455 {
8456 return gl::error(GL_INVALID_OPERATION);
8457 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008458
Jamie Madill54133512013-06-21 09:33:07 -04008459 // glDrawArraysInstanced
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008460 UNIMPLEMENTED();
8461 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008462 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008463 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008464 {
8465 return gl::error(GL_OUT_OF_MEMORY);
8466 }
8467}
8468
8469void __stdcall glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount)
8470{
8471 EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei instanceCount = %d)",
8472 mode, count, type, indices, instanceCount);
8473
8474 try
8475 {
8476 gl::Context *context = gl::getNonLostContext();
8477
8478 if (context)
8479 {
8480 if (context->getClientVersion() < 3)
8481 {
8482 return gl::error(GL_INVALID_OPERATION);
8483 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008484
Jamie Madill54133512013-06-21 09:33:07 -04008485 // glDrawElementsInstanced
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008486 UNIMPLEMENTED();
8487 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008488 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008489 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008490 {
8491 return gl::error(GL_OUT_OF_MEMORY);
8492 }
8493}
8494
8495GLsync __stdcall glFenceSync(GLenum condition, GLbitfield flags)
8496{
8497 EVENT("(GLenum condition = 0x%X, GLbitfield flags = 0x%X)", condition, flags);
8498
8499 try
8500 {
8501 gl::Context *context = gl::getNonLostContext();
8502
8503 if (context)
8504 {
8505 if (context->getClientVersion() < 3)
8506 {
Jamie Madill5215e1a2013-07-26 11:55:19 -04008507 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLsync>(0));
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008508 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008509
Jamie Madill5215e1a2013-07-26 11:55:19 -04008510 if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE)
8511 {
8512 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLsync>(0));
8513 }
8514
8515 if (flags != 0)
8516 {
8517 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLsync>(0));
8518 }
8519
8520 return context->createFenceSync(condition);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008521 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008522 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008523 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008524 {
8525 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLsync>(NULL));
8526 }
8527
8528 return NULL;
8529}
8530
8531GLboolean __stdcall glIsSync(GLsync sync)
8532{
8533 EVENT("(GLsync sync = 0x%0.8p)", sync);
8534
8535 try
8536 {
8537 gl::Context *context = gl::getNonLostContext();
8538
8539 if (context)
8540 {
8541 if (context->getClientVersion() < 3)
8542 {
8543 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
8544 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008545
Jamie Madill5215e1a2013-07-26 11:55:19 -04008546 return (context->getFenceSync(sync) != NULL);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008547 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008548 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008549 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008550 {
8551 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
8552 }
8553
8554 return GL_FALSE;
8555}
8556
8557void __stdcall glDeleteSync(GLsync sync)
8558{
8559 EVENT("(GLsync sync = 0x%0.8p)", sync);
8560
8561 try
8562 {
8563 gl::Context *context = gl::getNonLostContext();
8564
8565 if (context)
8566 {
8567 if (context->getClientVersion() < 3)
8568 {
8569 return gl::error(GL_INVALID_OPERATION);
8570 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008571
Jamie Madill5215e1a2013-07-26 11:55:19 -04008572 if (sync != static_cast<GLsync>(0) && !context->getFenceSync(sync))
8573 {
8574 return gl::error(GL_INVALID_VALUE);
8575 }
8576
8577 context->deleteFenceSync(sync);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008578 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008579 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008580 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008581 {
8582 return gl::error(GL_OUT_OF_MEMORY);
8583 }
8584}
8585
8586GLenum __stdcall glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
8587{
8588 EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
8589 sync, flags, timeout);
8590
8591 try
8592 {
8593 gl::Context *context = gl::getNonLostContext();
8594
8595 if (context)
8596 {
8597 if (context->getClientVersion() < 3)
8598 {
Jamie Madill5215e1a2013-07-26 11:55:19 -04008599 return gl::error(GL_INVALID_OPERATION, GL_WAIT_FAILED);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008600 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008601
Jamie Madill5215e1a2013-07-26 11:55:19 -04008602 if ((flags & ~(GL_SYNC_FLUSH_COMMANDS_BIT)) != 0)
8603 {
8604 return gl::error(GL_INVALID_VALUE, GL_WAIT_FAILED);
8605 }
8606
8607 gl::FenceSync *fenceSync = context->getFenceSync(sync);
8608
8609 if (!fenceSync)
8610 {
8611 return gl::error(GL_INVALID_VALUE, GL_WAIT_FAILED);
8612 }
8613
8614 return fenceSync->clientWait(flags, timeout);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008615 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008616 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008617 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008618 {
8619 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
8620 }
8621
8622 return GL_FALSE;
8623}
8624
8625void __stdcall glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
8626{
8627 EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
8628 sync, flags, timeout);
8629
8630 try
8631 {
8632 gl::Context *context = gl::getNonLostContext();
8633
8634 if (context)
8635 {
8636 if (context->getClientVersion() < 3)
8637 {
8638 return gl::error(GL_INVALID_OPERATION);
8639 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008640
Jamie Madill5215e1a2013-07-26 11:55:19 -04008641 if (flags != 0)
8642 {
8643 return gl::error(GL_INVALID_VALUE);
8644 }
8645
8646 if (timeout != GL_TIMEOUT_IGNORED)
8647 {
8648 return gl::error(GL_INVALID_VALUE);
8649 }
8650
8651 gl::FenceSync *fenceSync = context->getFenceSync(sync);
8652
8653 if (!fenceSync)
8654 {
8655 return gl::error(GL_INVALID_VALUE);
8656 }
8657
8658 fenceSync->serverWait();
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008659 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008660 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008661 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008662 {
8663 return gl::error(GL_OUT_OF_MEMORY);
8664 }
8665}
8666
8667void __stdcall glGetInteger64v(GLenum pname, GLint64* params)
8668{
8669 EVENT("(GLenum pname = 0x%X, GLint64* params = 0x%0.8p)",
8670 pname, params);
8671
8672 try
8673 {
8674 gl::Context *context = gl::getNonLostContext();
8675
8676 if (context)
8677 {
8678 if (context->getClientVersion() < 3)
8679 {
8680 return gl::error(GL_INVALID_OPERATION);
8681 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008682
Jamie Madill79f2f452013-12-19 11:13:02 -05008683 GLenum nativeType;
8684 unsigned int numParams = 0;
Jamie Madill893ab082014-05-16 16:56:10 -04008685 if (!ValidateStateQuery(context, pname, &nativeType, &numParams))
8686 {
Jamie Madill79f2f452013-12-19 11:13:02 -05008687 return;
Jamie Madill893ab082014-05-16 16:56:10 -04008688 }
Jamie Madill79f2f452013-12-19 11:13:02 -05008689
8690 if (nativeType == GL_INT_64_ANGLEX)
Jamie Madill71fbd602013-07-19 16:36:55 -04008691 {
Jamie Madill79f2f452013-12-19 11:13:02 -05008692 context->getInteger64v(pname, params);
8693 }
Jamie Madill55856b12014-01-02 13:59:50 -05008694 else
Jamie Madill79f2f452013-12-19 11:13:02 -05008695 {
Jamie Madill55856b12014-01-02 13:59:50 -05008696 CastStateValues(context, nativeType, pname, numParams, params);
Jamie Madill71fbd602013-07-19 16:36:55 -04008697 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008698 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008699 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008700 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008701 {
8702 return gl::error(GL_OUT_OF_MEMORY);
8703 }
8704}
8705
8706void __stdcall glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values)
8707{
8708 EVENT("(GLsync sync = 0x%0.8p, GLenum pname = 0x%X, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLint* values = 0x%0.8p)",
8709 sync, pname, bufSize, length, values);
8710
8711 try
8712 {
8713 gl::Context *context = gl::getNonLostContext();
8714
8715 if (context)
8716 {
8717 if (context->getClientVersion() < 3)
8718 {
8719 return gl::error(GL_INVALID_OPERATION);
8720 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008721
Jamie Madill5215e1a2013-07-26 11:55:19 -04008722 if (bufSize < 0)
8723 {
8724 return gl::error(GL_INVALID_VALUE);
8725 }
8726
8727 gl::FenceSync *fenceSync = context->getFenceSync(sync);
8728
8729 if (!fenceSync)
8730 {
8731 return gl::error(GL_INVALID_VALUE);
8732 }
8733
8734 switch (pname)
8735 {
8736 case GL_OBJECT_TYPE: values[0] = static_cast<GLint>(GL_SYNC_FENCE); break;
8737 case GL_SYNC_STATUS: values[0] = static_cast<GLint>(fenceSync->getStatus()); break;
8738 case GL_SYNC_CONDITION: values[0] = static_cast<GLint>(fenceSync->getCondition()); break;
8739 case GL_SYNC_FLAGS: values[0] = 0; break;
8740
8741 default:
8742 return gl::error(GL_INVALID_ENUM);
8743 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008744 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008745 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008746 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008747 {
8748 return gl::error(GL_OUT_OF_MEMORY);
8749 }
8750}
8751
8752void __stdcall glGetInteger64i_v(GLenum target, GLuint index, GLint64* data)
8753{
8754 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint64* data = 0x%0.8p)",
8755 target, index, data);
8756
8757 try
8758 {
8759 gl::Context *context = gl::getNonLostContext();
8760
8761 if (context)
8762 {
8763 if (context->getClientVersion() < 3)
8764 {
8765 return gl::error(GL_INVALID_OPERATION);
8766 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008767
Shannon Woods15934d52013-08-19 14:28:49 -04008768 switch (target)
8769 {
8770 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
8771 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
8772 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
8773 if (index >= context->getMaxTransformFeedbackBufferBindings())
8774 return gl::error(GL_INVALID_VALUE);
8775 break;
8776 case GL_UNIFORM_BUFFER_START:
8777 case GL_UNIFORM_BUFFER_SIZE:
8778 case GL_UNIFORM_BUFFER_BINDING:
8779 if (index >= context->getMaximumCombinedUniformBufferBindings())
8780 return gl::error(GL_INVALID_VALUE);
8781 break;
8782 default:
8783 return gl::error(GL_INVALID_ENUM);
8784 }
8785
8786 if (!(context->getIndexedInteger64v(target, index, data)))
8787 {
8788 GLenum nativeType;
8789 unsigned int numParams = 0;
8790 if (!context->getIndexedQueryParameterInfo(target, &nativeType, &numParams))
8791 return gl::error(GL_INVALID_ENUM);
8792
8793 if (numParams == 0)
8794 return; // it is known that pname is valid, but there are no parameters to return
8795
8796 if (nativeType == GL_INT)
8797 {
8798 GLint *intParams = new GLint[numParams];
8799
8800 context->getIndexedIntegerv(target, index, intParams);
8801
8802 for (unsigned int i = 0; i < numParams; ++i)
8803 {
8804 data[i] = static_cast<GLint64>(intParams[i]);
8805 }
8806
8807 delete [] intParams;
8808 }
8809 else
8810 {
8811 UNREACHABLE();
8812 }
8813 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008814 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008815 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008816 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008817 {
8818 return gl::error(GL_OUT_OF_MEMORY);
8819 }
8820}
8821
8822void __stdcall glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64* params)
8823{
8824 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint64* params = 0x%0.8p)",
8825 target, pname, params);
8826
8827 try
8828 {
8829 gl::Context *context = gl::getNonLostContext();
8830
8831 if (context)
8832 {
8833 if (context->getClientVersion() < 3)
8834 {
8835 return gl::error(GL_INVALID_OPERATION);
8836 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008837
Jamie Madill70656a62014-03-05 15:01:26 -05008838 if (!gl::ValidBufferTarget(context, target))
8839 {
8840 return gl::error(GL_INVALID_ENUM);
8841 }
8842
8843 if (!gl::ValidBufferParameter(context, pname))
8844 {
8845 return gl::error(GL_INVALID_ENUM);
8846 }
8847
8848 gl::Buffer *buffer = context->getTargetBuffer(target);
8849
8850 if (!buffer)
8851 {
8852 // A null buffer means that "0" is bound to the requested buffer target
8853 return gl::error(GL_INVALID_OPERATION);
8854 }
8855
8856 switch (pname)
8857 {
8858 case GL_BUFFER_USAGE:
8859 *params = static_cast<GLint64>(buffer->usage());
8860 break;
8861 case GL_BUFFER_SIZE:
8862 *params = buffer->size();
8863 break;
8864 case GL_BUFFER_ACCESS_FLAGS:
8865 *params = static_cast<GLint64>(buffer->accessFlags());
8866 break;
8867 case GL_BUFFER_MAPPED:
8868 *params = static_cast<GLint64>(buffer->mapped());
8869 break;
8870 case GL_BUFFER_MAP_OFFSET:
8871 *params = buffer->mapOffset();
8872 break;
8873 case GL_BUFFER_MAP_LENGTH:
8874 *params = buffer->mapLength();
8875 break;
8876 default: UNREACHABLE(); break;
8877 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008878 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008879 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008880 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008881 {
8882 return gl::error(GL_OUT_OF_MEMORY);
8883 }
8884}
8885
8886void __stdcall glGenSamplers(GLsizei count, GLuint* samplers)
8887{
8888 EVENT("(GLsizei count = %d, GLuint* samplers = 0x%0.8p)", count, samplers);
8889
8890 try
8891 {
8892 gl::Context *context = gl::getNonLostContext();
8893
8894 if (context)
8895 {
8896 if (context->getClientVersion() < 3)
8897 {
8898 return gl::error(GL_INVALID_OPERATION);
8899 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008900
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04008901 if (count < 0)
8902 {
8903 return gl::error(GL_INVALID_VALUE);
8904 }
8905
8906 for (int i = 0; i < count; i++)
8907 {
8908 samplers[i] = context->createSampler();
8909 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008910 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008911 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008912 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008913 {
8914 return gl::error(GL_OUT_OF_MEMORY);
8915 }
8916}
8917
8918void __stdcall glDeleteSamplers(GLsizei count, const GLuint* samplers)
8919{
8920 EVENT("(GLsizei count = %d, const GLuint* samplers = 0x%0.8p)", count, samplers);
8921
8922 try
8923 {
8924 gl::Context *context = gl::getNonLostContext();
8925
8926 if (context)
8927 {
8928 if (context->getClientVersion() < 3)
8929 {
8930 return gl::error(GL_INVALID_OPERATION);
8931 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008932
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04008933 if (count < 0)
8934 {
8935 return gl::error(GL_INVALID_VALUE);
8936 }
8937
8938 for (int i = 0; i < count; i++)
8939 {
8940 context->deleteSampler(samplers[i]);
8941 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008942 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008943 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008944 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008945 {
8946 return gl::error(GL_OUT_OF_MEMORY);
8947 }
8948}
8949
8950GLboolean __stdcall glIsSampler(GLuint sampler)
8951{
8952 EVENT("(GLuint sampler = %u)", sampler);
8953
8954 try
8955 {
8956 gl::Context *context = gl::getNonLostContext();
8957
8958 if (context)
8959 {
8960 if (context->getClientVersion() < 3)
8961 {
8962 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
8963 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008964
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04008965 return context->isSampler(sampler);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008966 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008967 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008968 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008969 {
8970 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
8971 }
8972
8973 return GL_FALSE;
8974}
8975
8976void __stdcall glBindSampler(GLuint unit, GLuint sampler)
8977{
8978 EVENT("(GLuint unit = %u, GLuint sampler = %u)", unit, sampler);
8979
8980 try
8981 {
8982 gl::Context *context = gl::getNonLostContext();
8983
8984 if (context)
8985 {
8986 if (context->getClientVersion() < 3)
8987 {
8988 return gl::error(GL_INVALID_OPERATION);
8989 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008990
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04008991 if (sampler != 0 && !context->isSampler(sampler))
8992 {
8993 return gl::error(GL_INVALID_OPERATION);
8994 }
8995
8996 if (unit >= context->getMaximumCombinedTextureImageUnits())
8997 {
8998 return gl::error(GL_INVALID_VALUE);
8999 }
9000
9001 context->bindSampler(unit, sampler);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009002 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009003 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009004 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009005 {
9006 return gl::error(GL_OUT_OF_MEMORY);
9007 }
9008}
9009
9010void __stdcall glSamplerParameteri(GLuint sampler, GLenum pname, GLint param)
9011{
9012 EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint param = %d)", sampler, pname, param);
9013
9014 try
9015 {
9016 gl::Context *context = gl::getNonLostContext();
9017
9018 if (context)
9019 {
9020 if (context->getClientVersion() < 3)
9021 {
9022 return gl::error(GL_INVALID_OPERATION);
9023 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009024
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009025 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009026 {
9027 return;
9028 }
9029
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009030 if (!gl::ValidateTexParamParameters(context, pname, param))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009031 {
9032 return;
9033 }
9034
9035 if (!context->isSampler(sampler))
9036 {
9037 return gl::error(GL_INVALID_OPERATION);
9038 }
9039
9040 context->samplerParameteri(sampler, pname, param);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009041 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009042 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009043 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009044 {
9045 return gl::error(GL_OUT_OF_MEMORY);
9046 }
9047}
9048
9049void __stdcall glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint* param)
9050{
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009051 glSamplerParameteri(sampler, pname, *param);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009052}
9053
9054void __stdcall glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
9055{
9056 EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLfloat param = %g)", sampler, pname, param);
9057
9058 try
9059 {
9060 gl::Context *context = gl::getNonLostContext();
9061
9062 if (context)
9063 {
9064 if (context->getClientVersion() < 3)
9065 {
9066 return gl::error(GL_INVALID_OPERATION);
9067 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009068
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009069 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009070 {
9071 return;
9072 }
9073
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009074 if (!gl::ValidateTexParamParameters(context, pname, static_cast<GLint>(param)))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009075 {
9076 return;
9077 }
9078
9079 if (!context->isSampler(sampler))
9080 {
9081 return gl::error(GL_INVALID_OPERATION);
9082 }
9083
9084 context->samplerParameterf(sampler, pname, param);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009085 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009086 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009087 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009088 {
9089 return gl::error(GL_OUT_OF_MEMORY);
9090 }
9091}
9092
9093void __stdcall glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat* param)
9094{
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009095 glSamplerParameterf(sampler, pname, *param);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009096}
9097
9098void __stdcall glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint* params)
9099{
9100 EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", sampler, pname, params);
9101
9102 try
9103 {
9104 gl::Context *context = gl::getNonLostContext();
9105
9106 if (context)
9107 {
9108 if (context->getClientVersion() < 3)
9109 {
9110 return gl::error(GL_INVALID_OPERATION);
9111 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009112
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009113 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009114 {
9115 return;
9116 }
9117
9118 if (!context->isSampler(sampler))
9119 {
9120 return gl::error(GL_INVALID_OPERATION);
9121 }
9122
9123 *params = context->getSamplerParameteri(sampler, pname);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009124 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009125 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009126 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009127 {
9128 return gl::error(GL_OUT_OF_MEMORY);
9129 }
9130}
9131
9132void __stdcall glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params)
9133{
9134 EVENT("(GLuint sample = %ur, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", sampler, pname, params);
9135
9136 try
9137 {
9138 gl::Context *context = gl::getNonLostContext();
9139
9140 if (context)
9141 {
9142 if (context->getClientVersion() < 3)
9143 {
9144 return gl::error(GL_INVALID_OPERATION);
9145 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009146
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009147 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009148 {
9149 return;
9150 }
9151
9152 if (!context->isSampler(sampler))
9153 {
9154 return gl::error(GL_INVALID_OPERATION);
9155 }
9156
9157 *params = context->getSamplerParameterf(sampler, pname);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009158 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009159 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009160 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009161 {
9162 return gl::error(GL_OUT_OF_MEMORY);
9163 }
9164}
9165
9166void __stdcall glVertexAttribDivisor(GLuint index, GLuint divisor)
9167{
9168 EVENT("(GLuint index = %u, GLuint divisor = %u)", index, divisor);
9169
9170 try
9171 {
shannon.woods%transgaming.com@gtempaccount.com8736bd62013-04-13 03:35:41 +00009172 if (index >= gl::MAX_VERTEX_ATTRIBS)
9173 {
9174 return gl::error(GL_INVALID_VALUE);
9175 }
9176
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009177 gl::Context *context = gl::getNonLostContext();
9178
9179 if (context)
9180 {
9181 if (context->getClientVersion() < 3)
9182 {
9183 return gl::error(GL_INVALID_OPERATION);
9184 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009185
shannon.woods%transgaming.com@gtempaccount.com8736bd62013-04-13 03:35:41 +00009186 context->setVertexAttribDivisor(index, divisor);
9187 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009188 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009189 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009190 {
9191 return gl::error(GL_OUT_OF_MEMORY);
9192 }
9193}
9194
9195void __stdcall glBindTransformFeedback(GLenum target, GLuint id)
9196{
9197 EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id);
9198
9199 try
9200 {
9201 gl::Context *context = gl::getNonLostContext();
9202
9203 if (context)
9204 {
9205 if (context->getClientVersion() < 3)
9206 {
9207 return gl::error(GL_INVALID_OPERATION);
9208 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009209
Geoff Langc8058452014-02-03 12:04:11 -05009210 switch (target)
9211 {
9212 case GL_TRANSFORM_FEEDBACK:
9213 {
9214 // Cannot bind a transform feedback object if the current one is started and not paused (3.0.2 pg 85 section 2.14.1)
9215 gl::TransformFeedback *curTransformFeedback = context->getCurrentTransformFeedback();
9216 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
9217 {
9218 return gl::error(GL_INVALID_OPERATION);
9219 }
9220
9221 // Cannot bind a transform feedback object that does not exist (3.0.2 pg 85 section 2.14.1)
9222 if (context->getTransformFeedback(id) == NULL)
9223 {
9224 return gl::error(GL_INVALID_OPERATION);
9225 }
9226
9227 context->bindTransformFeedback(id);
9228 }
9229 break;
9230
9231 default:
9232 return gl::error(GL_INVALID_ENUM);
9233 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009234 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009235 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009236 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009237 {
9238 return gl::error(GL_OUT_OF_MEMORY);
9239 }
9240}
9241
9242void __stdcall glDeleteTransformFeedbacks(GLsizei n, const GLuint* ids)
9243{
9244 EVENT("(GLsizei n = %d, const GLuint* ids = 0x%0.8p)", n, ids);
9245
9246 try
9247 {
9248 gl::Context *context = gl::getNonLostContext();
9249
9250 if (context)
9251 {
9252 if (context->getClientVersion() < 3)
9253 {
9254 return gl::error(GL_INVALID_OPERATION);
9255 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009256
Geoff Langc8058452014-02-03 12:04:11 -05009257 for (int i = 0; i < n; i++)
9258 {
9259 context->deleteTransformFeedback(ids[i]);
9260 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009261 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009262 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009263 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009264 {
9265 return gl::error(GL_OUT_OF_MEMORY);
9266 }
9267}
9268
9269void __stdcall glGenTransformFeedbacks(GLsizei n, GLuint* ids)
9270{
9271 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
9272
9273 try
9274 {
9275 gl::Context *context = gl::getNonLostContext();
9276
9277 if (context)
9278 {
9279 if (context->getClientVersion() < 3)
9280 {
9281 return gl::error(GL_INVALID_OPERATION);
9282 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009283
Geoff Langc8058452014-02-03 12:04:11 -05009284 for (int i = 0; i < n; i++)
9285 {
9286 ids[i] = context->createTransformFeedback();
9287 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009288 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009289 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009290 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009291 {
9292 return gl::error(GL_OUT_OF_MEMORY);
9293 }
9294}
9295
9296GLboolean __stdcall glIsTransformFeedback(GLuint id)
9297{
9298 EVENT("(GLuint id = %u)", id);
9299
9300 try
9301 {
9302 gl::Context *context = gl::getNonLostContext();
9303
9304 if (context)
9305 {
9306 if (context->getClientVersion() < 3)
9307 {
9308 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
9309 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009310
Geoff Langc8058452014-02-03 12:04:11 -05009311 return ((context->getTransformFeedback(id) != NULL) ? GL_TRUE : GL_FALSE);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009312 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009313 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009314 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009315 {
9316 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
9317 }
9318
9319 return GL_FALSE;
9320}
9321
9322void __stdcall glPauseTransformFeedback(void)
9323{
9324 EVENT("(void)");
9325
9326 try
9327 {
9328 gl::Context *context = gl::getNonLostContext();
9329
9330 if (context)
9331 {
9332 if (context->getClientVersion() < 3)
9333 {
9334 return gl::error(GL_INVALID_OPERATION);
9335 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009336
Geoff Langc8058452014-02-03 12:04:11 -05009337 gl::TransformFeedback *transformFeedback = context->getCurrentTransformFeedback();
9338 ASSERT(transformFeedback != NULL);
9339
9340 // Current transform feedback must be started and not paused in order to pause (3.0.2 pg 86)
9341 if (!transformFeedback->isStarted() || transformFeedback->isPaused())
9342 {
9343 return gl::error(GL_INVALID_OPERATION);
9344 }
9345
9346 transformFeedback->pause();
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009347 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009348 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009349 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009350 {
9351 return gl::error(GL_OUT_OF_MEMORY);
9352 }
9353}
9354
9355void __stdcall glResumeTransformFeedback(void)
9356{
9357 EVENT("(void)");
9358
9359 try
9360 {
9361 gl::Context *context = gl::getNonLostContext();
9362
9363 if (context)
9364 {
9365 if (context->getClientVersion() < 3)
9366 {
9367 return gl::error(GL_INVALID_OPERATION);
9368 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009369
Geoff Langc8058452014-02-03 12:04:11 -05009370 gl::TransformFeedback *transformFeedback = context->getCurrentTransformFeedback();
9371 ASSERT(transformFeedback != NULL);
9372
9373 // Current transform feedback must be started and paused in order to resume (3.0.2 pg 86)
9374 if (!transformFeedback->isStarted() || !transformFeedback->isPaused())
9375 {
9376 return gl::error(GL_INVALID_OPERATION);
9377 }
9378
9379 transformFeedback->resume();
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009380 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009381 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009382 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009383 {
9384 return gl::error(GL_OUT_OF_MEMORY);
9385 }
9386}
9387
9388void __stdcall glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary)
9389{
9390 EVENT("(GLuint program = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLenum* binaryFormat = 0x%0.8p, GLvoid* binary = 0x%0.8p)",
9391 program, bufSize, length, binaryFormat, binary);
9392
9393 try
9394 {
9395 gl::Context *context = gl::getNonLostContext();
9396
9397 if (context)
9398 {
9399 if (context->getClientVersion() < 3)
9400 {
9401 return gl::error(GL_INVALID_OPERATION);
9402 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009403
Jamie Madill54133512013-06-21 09:33:07 -04009404 // glGetProgramBinary
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009405 UNIMPLEMENTED();
9406 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009407 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009408 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009409 {
9410 return gl::error(GL_OUT_OF_MEMORY);
9411 }
9412}
9413
9414void __stdcall glProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length)
9415{
9416 EVENT("(GLuint program = %u, GLenum binaryFormat = 0x%X, const GLvoid* binary = 0x%0.8p, GLsizei length = %d)",
9417 program, binaryFormat, binary, length);
9418
9419 try
9420 {
9421 gl::Context *context = gl::getNonLostContext();
9422
9423 if (context)
9424 {
9425 if (context->getClientVersion() < 3)
9426 {
9427 return gl::error(GL_INVALID_OPERATION);
9428 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009429
Jamie Madill54133512013-06-21 09:33:07 -04009430 // glProgramBinary
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009431 UNIMPLEMENTED();
9432 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009433 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009434 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009435 {
9436 return gl::error(GL_OUT_OF_MEMORY);
9437 }
9438}
9439
9440void __stdcall glProgramParameteri(GLuint program, GLenum pname, GLint value)
9441{
9442 EVENT("(GLuint program = %u, GLenum pname = 0x%X, GLint value = %d)",
9443 program, pname, value);
9444
9445 try
9446 {
9447 gl::Context *context = gl::getNonLostContext();
9448
9449 if (context)
9450 {
9451 if (context->getClientVersion() < 3)
9452 {
9453 return gl::error(GL_INVALID_OPERATION);
9454 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009455
Jamie Madill54133512013-06-21 09:33:07 -04009456 // glProgramParameteri
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009457 UNIMPLEMENTED();
9458 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009459 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009460 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009461 {
9462 return gl::error(GL_OUT_OF_MEMORY);
9463 }
9464}
9465
9466void __stdcall glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments)
9467{
9468 EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p)",
9469 target, numAttachments, attachments);
9470
9471 try
9472 {
9473 gl::Context *context = gl::getNonLostContext();
9474
9475 if (context)
9476 {
9477 if (context->getClientVersion() < 3)
9478 {
9479 return gl::error(GL_INVALID_OPERATION);
9480 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009481
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009482 if (!ValidateInvalidateFramebufferParameters(context, target, numAttachments, attachments))
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00009483 {
9484 return;
9485 }
9486
9487 int maxDimension = context->getMaximumRenderbufferDimension();
9488 context->invalidateFrameBuffer(target, numAttachments, attachments, 0, 0, maxDimension, maxDimension);
9489 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009490 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009491 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009492 {
9493 return gl::error(GL_OUT_OF_MEMORY);
9494 }
9495}
9496
9497void __stdcall glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height)
9498{
9499 EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p, GLint x = %d, "
9500 "GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
9501 target, numAttachments, attachments, x, y, width, height);
9502
9503 try
9504 {
9505 gl::Context *context = gl::getNonLostContext();
9506
9507 if (context)
9508 {
9509 if (context->getClientVersion() < 3)
9510 {
9511 return gl::error(GL_INVALID_OPERATION);
9512 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009513
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009514 if (!ValidateInvalidateFramebufferParameters(context, target, numAttachments, attachments))
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00009515 {
9516 return;
9517 }
9518
9519 context->invalidateFrameBuffer(target, numAttachments, attachments, x, y, width, height);
9520 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009521 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009522 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009523 {
9524 return gl::error(GL_OUT_OF_MEMORY);
9525 }
9526}
9527
9528void __stdcall glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
9529{
9530 EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
9531 target, levels, internalformat, width, height);
9532
9533 try
9534 {
9535 gl::Context *context = gl::getNonLostContext();
9536
9537 if (context)
9538 {
9539 if (context->getClientVersion() < 3)
9540 {
9541 return gl::error(GL_INVALID_OPERATION);
9542 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009543
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009544 if (!ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, 1))
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009545 {
9546 return;
9547 }
9548
9549 switch (target)
9550 {
9551 case GL_TEXTURE_2D:
9552 {
9553 gl::Texture2D *texture2d = context->getTexture2D();
9554 texture2d->storage(levels, internalformat, width, height);
9555 }
9556 break;
9557
Geoff Lang01c21d22013-09-24 11:52:16 -04009558 case GL_TEXTURE_CUBE_MAP:
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009559 {
9560 gl::TextureCubeMap *textureCube = context->getTextureCubeMap();
9561 textureCube->storage(levels, internalformat, width);
9562 }
9563 break;
9564
9565 default:
9566 return gl::error(GL_INVALID_ENUM);
9567 }
9568 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009569 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009570 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009571 {
9572 return gl::error(GL_OUT_OF_MEMORY);
9573 }
9574}
9575
9576void __stdcall glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
9577{
9578 EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
9579 "GLsizei height = %d, GLsizei depth = %d)",
9580 target, levels, internalformat, width, height, depth);
9581
9582 try
9583 {
9584 gl::Context *context = gl::getNonLostContext();
9585
9586 if (context)
9587 {
9588 if (context->getClientVersion() < 3)
9589 {
9590 return gl::error(GL_INVALID_OPERATION);
9591 }
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009592
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009593 if (!ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, depth))
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009594 {
9595 return;
9596 }
9597
9598 switch (target)
9599 {
9600 case GL_TEXTURE_3D:
9601 {
9602 gl::Texture3D *texture3d = context->getTexture3D();
9603 texture3d->storage(levels, internalformat, width, height, depth);
9604 }
9605 break;
9606
9607 case GL_TEXTURE_2D_ARRAY:
9608 {
9609 gl::Texture2DArray *texture2darray = context->getTexture2DArray();
9610 texture2darray->storage(levels, internalformat, width, height, depth);
9611 }
9612 break;
9613
9614 default:
Geoff Lang01c21d22013-09-24 11:52:16 -04009615 UNREACHABLE();
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009616 }
shannon.woods%transgaming.com@gtempaccount.com14eb55e2013-04-13 03:35:06 +00009617 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009618 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009619 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009620 {
9621 return gl::error(GL_OUT_OF_MEMORY);
9622 }
9623}
9624
9625void __stdcall glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params)
9626{
9627 EVENT("(GLenum target = 0x%X, GLenum internalformat = 0x%X, GLenum pname = 0x%X, GLsizei bufSize = %d, "
9628 "GLint* params = 0x%0.8p)",
9629 target, internalformat, pname, bufSize, params);
9630
9631 try
9632 {
9633 gl::Context *context = gl::getNonLostContext();
9634
9635 if (context)
9636 {
9637 if (context->getClientVersion() < 3)
9638 {
9639 return gl::error(GL_INVALID_OPERATION);
9640 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009641
Geoff Langcec35902014-04-16 10:52:36 -04009642 const gl::TextureCaps &formatCaps = context->getCaps().textureCaps.get(internalformat);
9643 if (!formatCaps.colorRendering && !formatCaps.depthRendering && !formatCaps.stencilRendering)
Shannon Woods809d2502013-07-08 10:32:18 -04009644 {
9645 return gl::error(GL_INVALID_ENUM);
9646 }
9647
9648 if (target != GL_RENDERBUFFER)
9649 {
9650 return gl::error(GL_INVALID_ENUM);
9651 }
9652
9653 if (bufSize < 0)
9654 {
9655 return gl::error(GL_INVALID_VALUE);
9656 }
9657
9658 switch (pname)
9659 {
9660 case GL_NUM_SAMPLE_COUNTS:
9661 if (bufSize != 0)
9662 *params = context->getNumSampleCounts(internalformat);
9663 break;
9664 case GL_SAMPLES:
9665 context->getSampleCounts(internalformat, bufSize, params);
9666 break;
9667 default:
9668 return gl::error(GL_INVALID_ENUM);
9669 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009670 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009671 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009672 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009673 {
9674 return gl::error(GL_OUT_OF_MEMORY);
9675 }
9676}
9677
9678// Extension functions
9679
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009680void __stdcall glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
9681 GLbitfield mask, GLenum filter)
9682{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00009683 EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, "
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009684 "GLint dstX0 = %d, GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, "
9685 "GLbitfield mask = 0x%X, GLenum filter = 0x%X)",
9686 srcX0, srcY0, srcX1, srcX1, dstX0, dstY0, dstX1, dstY1, mask, filter);
9687
9688 try
9689 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00009690 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009691
9692 if (context)
9693 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009694 if (!ValidateBlitFramebufferParameters(context, srcX0, srcY0, srcX1, srcY1,
Geoff Lang758d5b22013-06-11 11:42:50 -04009695 dstX0, dstY0, dstX1, dstY1, mask, filter,
9696 true))
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009697 {
Geoff Lang758d5b22013-06-11 11:42:50 -04009698 return;
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009699 }
9700
Geoff Lang758d5b22013-06-11 11:42:50 -04009701 context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1,
9702 mask, filter);
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009703 }
9704 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009705 catch (...)
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009706 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009707 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009708 }
9709}
9710
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00009711void __stdcall glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth,
9712 GLint border, GLenum format, GLenum type, const GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009713{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00009714 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00009715 "GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLint border = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00009716 "GLenum format = 0x%X, GLenum type = 0x%x, const GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009717 target, level, internalformat, width, height, depth, border, format, type, pixels);
9718
9719 try
9720 {
9721 UNIMPLEMENTED(); // FIXME
9722 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009723 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009724 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009725 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009726 }
9727}
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +00009728
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009729void __stdcall glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length,
9730 GLenum *binaryFormat, void *binary)
9731{
apatrick@chromium.org90080e32012-07-09 22:15:33 +00009732 EVENT("(GLenum program = 0x%X, bufSize = %d, length = 0x%0.8p, binaryFormat = 0x%0.8p, binary = 0x%0.8p)",
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009733 program, bufSize, length, binaryFormat, binary);
9734
9735 try
9736 {
9737 gl::Context *context = gl::getNonLostContext();
9738
9739 if (context)
9740 {
9741 gl::Program *programObject = context->getProgram(program);
9742
daniel@transgaming.com716056c2012-07-24 18:38:59 +00009743 if (!programObject || !programObject->isLinked())
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009744 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009745 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009746 }
9747
9748 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
9749
9750 if (!programBinary)
9751 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009752 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009753 }
9754
apatrick@chromium.org90080e32012-07-09 22:15:33 +00009755 if (!programBinary->save(binary, bufSize, length))
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009756 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009757 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009758 }
apatrick@chromium.org90080e32012-07-09 22:15:33 +00009759
9760 *binaryFormat = GL_PROGRAM_BINARY_ANGLE;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009761 }
9762 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009763 catch (...)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009764 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009765 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009766 }
9767}
9768
9769void __stdcall glProgramBinaryOES(GLuint program, GLenum binaryFormat,
9770 const void *binary, GLint length)
9771{
9772 EVENT("(GLenum program = 0x%X, binaryFormat = 0x%x, binary = 0x%0.8p, length = %d)",
9773 program, binaryFormat, binary, length);
9774
9775 try
9776 {
9777 gl::Context *context = gl::getNonLostContext();
9778
9779 if (context)
9780 {
9781 if (binaryFormat != GL_PROGRAM_BINARY_ANGLE)
9782 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009783 return gl::error(GL_INVALID_ENUM);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009784 }
9785
9786 gl::Program *programObject = context->getProgram(program);
9787
9788 if (!programObject)
9789 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009790 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009791 }
9792
daniel@transgaming.com95d29422012-07-24 18:36:10 +00009793 context->setProgramBinary(program, binary, length);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009794 }
9795 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009796 catch (...)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009797 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009798 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009799 }
9800}
9801
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +00009802void __stdcall glDrawBuffersEXT(GLsizei n, const GLenum *bufs)
9803{
9804 EVENT("(GLenum n = %d, bufs = 0x%0.8p)", n, bufs);
9805
9806 try
9807 {
9808 gl::Context *context = gl::getNonLostContext();
9809
9810 if (context)
9811 {
9812 if (n < 0 || (unsigned int)n > context->getMaximumRenderTargets())
9813 {
9814 return gl::error(GL_INVALID_VALUE);
9815 }
9816
9817 if (context->getDrawFramebufferHandle() == 0)
9818 {
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +00009819 if (n != 1)
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +00009820 {
9821 return gl::error(GL_INVALID_OPERATION);
9822 }
9823
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +00009824 if (bufs[0] != GL_NONE && bufs[0] != GL_BACK)
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +00009825 {
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +00009826 return gl::error(GL_INVALID_OPERATION);
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +00009827 }
9828 }
9829 else
9830 {
9831 for (int colorAttachment = 0; colorAttachment < n; colorAttachment++)
9832 {
9833 const GLenum attachment = GL_COLOR_ATTACHMENT0_EXT + colorAttachment;
9834 if (bufs[colorAttachment] != GL_NONE && bufs[colorAttachment] != attachment)
9835 {
9836 return gl::error(GL_INVALID_OPERATION);
9837 }
9838 }
9839 }
9840
9841 gl::Framebuffer *framebuffer = context->getDrawFramebuffer();
9842
9843 for (int colorAttachment = 0; colorAttachment < n; colorAttachment++)
9844 {
9845 framebuffer->setDrawBufferState(colorAttachment, bufs[colorAttachment]);
9846 }
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +00009847
9848 for (int colorAttachment = n; colorAttachment < (int)context->getMaximumRenderTargets(); colorAttachment++)
9849 {
9850 framebuffer->setDrawBufferState(colorAttachment, GL_NONE);
9851 }
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +00009852 }
9853 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009854 catch (...)
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +00009855 {
9856 return gl::error(GL_OUT_OF_MEMORY);
9857 }
9858}
9859
Shannon Woodsb3801742014-03-27 14:59:19 -04009860void __stdcall glGetBufferPointervOES(GLenum target, GLenum pname, void** params)
9861{
9862 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLvoid** params = 0x%0.8p)", target, pname, params);
9863
9864 try
9865 {
9866 gl::Context *context = gl::getNonLostContext();
9867
9868 if (context)
9869 {
Shannon Woodsb3801742014-03-27 14:59:19 -04009870 if (!gl::ValidBufferTarget(context, target))
9871 {
9872 return gl::error(GL_INVALID_ENUM);
9873 }
9874
9875 if (pname != GL_BUFFER_MAP_POINTER)
9876 {
9877 return gl::error(GL_INVALID_ENUM);
9878 }
9879
9880 gl::Buffer *buffer = context->getTargetBuffer(target);
9881
9882 if (!buffer || !buffer->mapped())
9883 {
9884 *params = NULL;
9885 }
9886
9887 *params = buffer->mapPointer();
9888 }
9889 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009890 catch (...)
Shannon Woodsb3801742014-03-27 14:59:19 -04009891 {
9892 return gl::error(GL_OUT_OF_MEMORY);
9893 }
9894}
9895
9896void * __stdcall glMapBufferOES(GLenum target, GLenum access)
9897{
9898 EVENT("(GLenum target = 0x%X, GLbitfield access = 0x%X)", target, access);
9899
9900 try
9901 {
9902 gl::Context *context = gl::getNonLostContext();
9903
9904 if (context)
9905 {
9906 if (!gl::ValidBufferTarget(context, target))
9907 {
9908 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLvoid*>(NULL));
9909 }
9910
9911 gl::Buffer *buffer = context->getTargetBuffer(target);
9912
9913 if (buffer == NULL)
9914 {
9915 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
9916 }
9917
9918 if (access != GL_WRITE_ONLY_OES)
9919 {
9920 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLvoid*>(NULL));
9921 }
9922
9923 if (buffer->mapped())
9924 {
9925 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
9926 }
9927
9928 return buffer->mapRange(0, buffer->size(), GL_MAP_WRITE_BIT);
9929 }
9930 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009931 catch (...)
Shannon Woodsb3801742014-03-27 14:59:19 -04009932 {
9933 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLvoid*>(NULL));
9934 }
9935
9936 return NULL;
9937}
9938
9939GLboolean __stdcall glUnmapBufferOES(GLenum target)
9940{
9941 EVENT("(GLenum target = 0x%X)", target);
9942
9943 try
9944 {
9945 gl::Context *context = gl::getNonLostContext();
9946
9947 if (context)
9948 {
9949 if (!gl::ValidBufferTarget(context, target))
9950 {
9951 return gl::error(GL_INVALID_ENUM, GL_FALSE);
9952 }
9953
9954 gl::Buffer *buffer = context->getTargetBuffer(target);
9955
9956 if (buffer == NULL || !buffer->mapped())
9957 {
9958 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
9959 }
9960
9961 // TODO: detect if we had corruption. if so, throw an error and return false.
9962
9963 buffer->unmap();
9964
9965 return GL_TRUE;
9966 }
9967 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009968 catch (...)
Shannon Woodsb3801742014-03-27 14:59:19 -04009969 {
9970 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
9971 }
9972
9973 return GL_FALSE;
9974}
9975
Shannon Woods916e7692014-03-27 16:58:22 -04009976void* __stdcall glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
9977{
9978 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = 0x%X)",
9979 target, offset, length, access);
9980
9981 try
9982 {
9983 gl::Context *context = gl::getNonLostContext();
9984
9985 if (context)
9986 {
9987 if (!gl::ValidBufferTarget(context, target))
9988 {
9989 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLvoid*>(NULL));
9990 }
9991
9992 if (offset < 0 || length < 0)
9993 {
9994 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLvoid*>(NULL));
9995 }
9996
9997 gl::Buffer *buffer = context->getTargetBuffer(target);
9998
9999 if (buffer == NULL)
10000 {
10001 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10002 }
10003
10004 // Check for buffer overflow
10005 size_t offsetSize = static_cast<size_t>(offset);
10006 size_t lengthSize = static_cast<size_t>(length);
10007
10008 if (!rx::IsUnsignedAdditionSafe(offsetSize, lengthSize) ||
10009 offsetSize + lengthSize > static_cast<size_t>(buffer->size()))
10010 {
10011 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLvoid*>(NULL));
10012 }
10013
10014 // Check for invalid bits in the mask
10015 GLbitfield allAccessBits = GL_MAP_READ_BIT |
10016 GL_MAP_WRITE_BIT |
10017 GL_MAP_INVALIDATE_RANGE_BIT |
10018 GL_MAP_INVALIDATE_BUFFER_BIT |
10019 GL_MAP_FLUSH_EXPLICIT_BIT |
10020 GL_MAP_UNSYNCHRONIZED_BIT;
10021
10022 if (access & ~(allAccessBits))
10023 {
10024 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLvoid*>(NULL));
10025 }
10026
10027 if (length == 0 || buffer->mapped())
10028 {
10029 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10030 }
10031
10032 // Check for invalid bit combinations
10033 if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0)
10034 {
10035 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10036 }
10037
10038 GLbitfield writeOnlyBits = GL_MAP_INVALIDATE_RANGE_BIT |
10039 GL_MAP_INVALIDATE_BUFFER_BIT |
10040 GL_MAP_UNSYNCHRONIZED_BIT;
10041
10042 if ((access & GL_MAP_READ_BIT) != 0 && (access & writeOnlyBits) != 0)
10043 {
10044 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10045 }
10046
10047 if ((access & GL_MAP_WRITE_BIT) == 0 && (access & GL_MAP_FLUSH_EXPLICIT_BIT) != 0)
10048 {
10049 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10050 }
10051
10052 return buffer->mapRange(offset, length, access);
10053 }
10054 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010055 catch (...)
Shannon Woods916e7692014-03-27 16:58:22 -040010056 {
10057 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLvoid*>(NULL));
10058 }
10059
10060 return NULL;
10061}
10062
10063void __stdcall glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length)
10064{
10065 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length);
10066
10067 try
10068 {
10069 gl::Context *context = gl::getNonLostContext();
10070
10071 if (context)
10072 {
10073 if (offset < 0 || length < 0)
10074 {
10075 return gl::error(GL_INVALID_VALUE);
10076 }
10077
10078 if (!gl::ValidBufferTarget(context, target))
10079 {
10080 return gl::error(GL_INVALID_ENUM);
10081 }
10082
10083 gl::Buffer *buffer = context->getTargetBuffer(target);
10084
10085 if (buffer == NULL)
10086 {
10087 return gl::error(GL_INVALID_OPERATION);
10088 }
10089
10090 if (!buffer->mapped() || (buffer->accessFlags() & GL_MAP_FLUSH_EXPLICIT_BIT) == 0)
10091 {
10092 return gl::error(GL_INVALID_OPERATION);
10093 }
10094
10095 // Check for buffer overflow
10096 size_t offsetSize = static_cast<size_t>(offset);
10097 size_t lengthSize = static_cast<size_t>(length);
10098
10099 if (!rx::IsUnsignedAdditionSafe(offsetSize, lengthSize) ||
10100 offsetSize + lengthSize > static_cast<size_t>(buffer->mapLength()))
10101 {
10102 return gl::error(GL_INVALID_VALUE);
10103 }
10104
10105 // We do not currently support a non-trivial implementation of FlushMappedBufferRange
10106 }
10107 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010108 catch (...)
Shannon Woods916e7692014-03-27 16:58:22 -040010109 {
10110 return gl::error(GL_OUT_OF_MEMORY);
10111 }
10112}
10113
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +000010114__eglMustCastToProperFunctionPointerType __stdcall glGetProcAddress(const char *procname)
10115{
10116 struct Extension
10117 {
10118 const char *name;
10119 __eglMustCastToProperFunctionPointerType address;
10120 };
10121
10122 static const Extension glExtensions[] =
10123 {
10124 {"glTexImage3DOES", (__eglMustCastToProperFunctionPointerType)glTexImage3DOES},
daniel@transgaming.com01868132010-08-24 19:21:17 +000010125 {"glBlitFramebufferANGLE", (__eglMustCastToProperFunctionPointerType)glBlitFramebufferANGLE},
daniel@transgaming.com1fe96c92011-01-14 15:08:44 +000010126 {"glRenderbufferStorageMultisampleANGLE", (__eglMustCastToProperFunctionPointerType)glRenderbufferStorageMultisampleANGLE},
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +000010127 {"glDeleteFencesNV", (__eglMustCastToProperFunctionPointerType)glDeleteFencesNV},
10128 {"glGenFencesNV", (__eglMustCastToProperFunctionPointerType)glGenFencesNV},
10129 {"glIsFenceNV", (__eglMustCastToProperFunctionPointerType)glIsFenceNV},
10130 {"glTestFenceNV", (__eglMustCastToProperFunctionPointerType)glTestFenceNV},
10131 {"glGetFenceivNV", (__eglMustCastToProperFunctionPointerType)glGetFenceivNV},
10132 {"glFinishFenceNV", (__eglMustCastToProperFunctionPointerType)glFinishFenceNV},
10133 {"glSetFenceNV", (__eglMustCastToProperFunctionPointerType)glSetFenceNV},
zmo@google.coma574f782011-10-03 21:45:23 +000010134 {"glGetTranslatedShaderSourceANGLE", (__eglMustCastToProperFunctionPointerType)glGetTranslatedShaderSourceANGLE},
daniel@transgaming.com0bd1f2f2011-11-11 04:19:03 +000010135 {"glTexStorage2DEXT", (__eglMustCastToProperFunctionPointerType)glTexStorage2DEXT},
daniel@transgaming.com709ed112011-11-12 03:18:10 +000010136 {"glGetGraphicsResetStatusEXT", (__eglMustCastToProperFunctionPointerType)glGetGraphicsResetStatusEXT},
10137 {"glReadnPixelsEXT", (__eglMustCastToProperFunctionPointerType)glReadnPixelsEXT},
10138 {"glGetnUniformfvEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformfvEXT},
10139 {"glGetnUniformivEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformivEXT},
daniel@transgaming.com86bdb822012-01-20 18:24:39 +000010140 {"glGenQueriesEXT", (__eglMustCastToProperFunctionPointerType)glGenQueriesEXT},
10141 {"glDeleteQueriesEXT", (__eglMustCastToProperFunctionPointerType)glDeleteQueriesEXT},
10142 {"glIsQueryEXT", (__eglMustCastToProperFunctionPointerType)glIsQueryEXT},
10143 {"glBeginQueryEXT", (__eglMustCastToProperFunctionPointerType)glBeginQueryEXT},
10144 {"glEndQueryEXT", (__eglMustCastToProperFunctionPointerType)glEndQueryEXT},
10145 {"glGetQueryivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryivEXT},
10146 {"glGetQueryObjectuivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryObjectuivEXT},
shannon.woods%transgaming.com@gtempaccount.com77d94722013-04-13 03:34:22 +000010147 {"glDrawBuffersEXT", (__eglMustCastToProperFunctionPointerType)glDrawBuffersEXT},
daniel@transgaming.comdce02fd2012-01-27 15:39:51 +000010148 {"glVertexAttribDivisorANGLE", (__eglMustCastToProperFunctionPointerType)glVertexAttribDivisorANGLE},
10149 {"glDrawArraysInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawArraysInstancedANGLE},
10150 {"glDrawElementsInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawElementsInstancedANGLE},
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010151 {"glGetProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glGetProgramBinaryOES},
Shannon Woodsb3801742014-03-27 14:59:19 -040010152 {"glProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glProgramBinaryOES},
10153 {"glGetBufferPointervOES", (__eglMustCastToProperFunctionPointerType)glGetBufferPointervOES},
10154 {"glMapBufferOES", (__eglMustCastToProperFunctionPointerType)glMapBufferOES},
Shannon Woods916e7692014-03-27 16:58:22 -040010155 {"glUnmapBufferOES", (__eglMustCastToProperFunctionPointerType)glUnmapBufferOES},
10156 {"glMapBufferRangeEXT", (__eglMustCastToProperFunctionPointerType)glMapBufferRangeEXT},
10157 {"glFlushMappedBufferRangeEXT", (__eglMustCastToProperFunctionPointerType)glFlushMappedBufferRangeEXT}, };
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +000010158
shannon.woods@transgaming.comd438fd42013-02-28 23:17:45 +000010159 for (unsigned int ext = 0; ext < ArraySize(glExtensions); ext++)
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +000010160 {
10161 if (strcmp(procname, glExtensions[ext].name) == 0)
10162 {
10163 return (__eglMustCastToProperFunctionPointerType)glExtensions[ext].address;
10164 }
10165 }
10166
10167 return NULL;
10168}
10169
daniel@transgaming.com17f548c2011-11-09 17:47:02 +000010170// Non-public functions used by EGL
10171
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +000010172bool __stdcall glBindTexImage(egl::Surface *surface)
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010173{
10174 EVENT("(egl::Surface* surface = 0x%0.8p)",
10175 surface);
10176
10177 try
10178 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +000010179 gl::Context *context = gl::getNonLostContext();
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010180
10181 if (context)
10182 {
10183 gl::Texture2D *textureObject = context->getTexture2D();
Geoff Lang32d508e2014-02-11 09:39:48 -050010184 ASSERT(textureObject != NULL);
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010185
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +000010186 if (textureObject->isImmutable())
10187 {
10188 return false;
10189 }
10190
Geoff Lang32d508e2014-02-11 09:39:48 -050010191 textureObject->bindTexImage(surface);
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010192 }
10193 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010194 catch (...)
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010195 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000010196 return gl::error(GL_OUT_OF_MEMORY, false);
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010197 }
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +000010198
10199 return true;
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010200}
10201
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000010202}