blob: 232e0ad42a9193e0768624a4d5ca1763a20eee71 [file] [log] [blame]
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001//
Geoff Lang48dcae72014-02-05 16:28:24 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.cpp: Implements the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +000010#include "libGLESv2/BinaryStream.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000011#include "libGLESv2/ProgramBinary.h"
Geoff Lang04fb89a2014-06-09 15:05:36 -040012#include "libGLESv2/Framebuffer.h"
13#include "libGLESv2/Renderbuffer.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000014#include "libGLESv2/renderer/ShaderExecutable.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000015
16#include "common/debug.h"
apatrick@chromium.org90080e32012-07-09 22:15:33 +000017#include "common/version.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000018#include "common/utilities.h"
Geoff Lang0b7eef72014-06-12 14:10:47 -040019#include "common/platform.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000020
21#include "libGLESv2/main.h"
22#include "libGLESv2/Shader.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000023#include "libGLESv2/Program.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000024#include "libGLESv2/renderer/Renderer.h"
Brandon Jonesd8d72432014-08-22 15:11:23 -070025#include "libGLESv2/renderer/d3d/DynamicHLSL.h"
Brandon Jonesf05cdee2014-08-27 15:24:07 -070026#include "libGLESv2/renderer/d3d/ShaderD3D.h"
Brandon Jonesc7a41042014-06-23 12:03:25 -070027#include "libGLESv2/renderer/d3d/VertexDataManager.h"
Nicolas Capense6050882013-07-08 10:43:10 -040028#include "libGLESv2/Context.h"
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +000029#include "libGLESv2/Buffer.h"
Jamie Madillc600c8c2014-05-16 11:22:21 -040030#include "common/blocklayout.h"
Jamie Madillc2141fb2013-08-30 13:21:08 -040031
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000032namespace gl
33{
shannonwoods@chromium.orgb4e07b82013-05-30 00:19:31 +000034
Jamie Madill1b2a8f92014-05-14 13:09:39 -040035namespace
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000036{
37
Jamie Madill66d43d22014-07-11 17:02:03 -040038TextureType GetTextureType(GLenum samplerType)
39{
40 switch (samplerType)
41 {
42 case GL_SAMPLER_2D:
43 case GL_INT_SAMPLER_2D:
44 case GL_UNSIGNED_INT_SAMPLER_2D:
45 case GL_SAMPLER_2D_SHADOW:
46 return TEXTURE_2D;
47 case GL_SAMPLER_3D:
48 case GL_INT_SAMPLER_3D:
49 case GL_UNSIGNED_INT_SAMPLER_3D:
50 return TEXTURE_3D;
51 case GL_SAMPLER_CUBE:
52 case GL_SAMPLER_CUBE_SHADOW:
53 return TEXTURE_CUBE;
54 case GL_INT_SAMPLER_CUBE:
55 case GL_UNSIGNED_INT_SAMPLER_CUBE:
56 return TEXTURE_CUBE;
57 case GL_SAMPLER_2D_ARRAY:
58 case GL_INT_SAMPLER_2D_ARRAY:
59 case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
60 case GL_SAMPLER_2D_ARRAY_SHADOW:
61 return TEXTURE_2D_ARRAY;
62 default: UNREACHABLE();
63 }
64
65 return TEXTURE_2D;
66}
67
Jamie Madill8ff21ae2014-02-04 16:04:05 -050068unsigned int ParseAndStripArrayIndex(std::string* name)
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000069{
70 unsigned int subscript = GL_INVALID_INDEX;
71
72 // Strip any trailing array operator and retrieve the subscript
73 size_t open = name->find_last_of('[');
74 size_t close = name->find_last_of(']');
75 if (open != std::string::npos && close == name->length() - 1)
76 {
77 subscript = atoi(name->substr(open + 1).c_str());
78 name->erase(open);
79 }
80
81 return subscript;
82}
83
Jamie Madillf2575982014-06-25 16:04:54 -040084void GetInputLayoutFromShader(const std::vector<sh::Attribute> &shaderAttributes, VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
Jamie Madillc5a83002014-02-14 16:41:25 -050085{
Jamie Madill3b7e2052014-03-17 09:47:43 -040086 size_t layoutIndex = 0;
Jamie Madillc5a83002014-02-14 16:41:25 -050087 for (size_t attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
88 {
Jamie Madill3b7e2052014-03-17 09:47:43 -040089 ASSERT(layoutIndex < MAX_VERTEX_ATTRIBS);
90
Jamie Madillf2575982014-06-25 16:04:54 -040091 const sh::Attribute &shaderAttr = shaderAttributes[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -050092
93 if (shaderAttr.type != GL_NONE)
94 {
Jamie Madillac0a2672014-04-11 13:33:56 -040095 GLenum transposedType = TransposeMatrixType(shaderAttr.type);
96
97 for (size_t rowIndex = 0; static_cast<int>(rowIndex) < VariableRowCount(transposedType); rowIndex++, layoutIndex++)
Jamie Madill3b7e2052014-03-17 09:47:43 -040098 {
99 VertexFormat *defaultFormat = &inputLayout[layoutIndex];
100
Jamie Madillf2575982014-06-25 16:04:54 -0400101 defaultFormat->mType = VariableComponentType(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -0400102 defaultFormat->mNormalized = false;
103 defaultFormat->mPureInteger = (defaultFormat->mType != GL_FLOAT); // note: inputs can not be bool
Jamie Madillac0a2672014-04-11 13:33:56 -0400104 defaultFormat->mComponents = VariableColumnCount(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -0400105 }
Jamie Madillc5a83002014-02-14 16:41:25 -0500106 }
107 }
108}
109
Jamie Madilla6f267f2014-08-27 11:44:15 -0400110bool IsRowMajorLayout(const sh::InterfaceBlockField &var)
111{
112 return var.isRowMajorLayout;
113}
114
115bool IsRowMajorLayout(const sh::ShaderVariable &var)
116{
117 return false;
118}
119
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +0000120}
121
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400122VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
daniel@transgaming.comdb019952012-12-20 21:13:32 +0000123 : name(name), element(element), index(index)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000124{
125}
126
Geoff Lang04fb89a2014-06-09 15:05:36 -0400127ProgramBinary::VertexExecutable::VertexExecutable(const VertexFormat inputLayout[],
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400128 const GLenum signature[],
Jamie Madillc5a83002014-02-14 16:41:25 -0500129 rx::ShaderExecutable *shaderExecutable)
130 : mShaderExecutable(shaderExecutable)
131{
132 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
133 {
134 mInputs[attributeIndex] = inputLayout[attributeIndex];
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400135 mSignature[attributeIndex] = signature[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -0500136 }
137}
138
Jamie Madill8b4f8f82014-03-26 14:01:58 -0400139ProgramBinary::VertexExecutable::~VertexExecutable()
140{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400141 SafeDelete(mShaderExecutable);
Jamie Madill8b4f8f82014-03-26 14:01:58 -0400142}
143
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400144bool ProgramBinary::VertexExecutable::matchesSignature(const GLenum signature[]) const
Jamie Madillc5a83002014-02-14 16:41:25 -0500145{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400146 for (size_t attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -0500147 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400148 if (mSignature[attributeIndex] != signature[attributeIndex])
Jamie Madillc5a83002014-02-14 16:41:25 -0500149 {
150 return false;
151 }
152 }
153
154 return true;
155}
156
Geoff Lang04fb89a2014-06-09 15:05:36 -0400157ProgramBinary::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, rx::ShaderExecutable *shaderExecutable)
158 : mOutputSignature(outputSignature),
159 mShaderExecutable(shaderExecutable)
160{
161}
162
163ProgramBinary::PixelExecutable::~PixelExecutable()
164{
165 SafeDelete(mShaderExecutable);
166}
167
Geoff Lang48dcae72014-02-05 16:28:24 -0500168LinkedVarying::LinkedVarying()
169{
170}
171
172LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
173 unsigned int semanticIndex, unsigned int semanticIndexCount)
174 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
175{
176}
177
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000178unsigned int ProgramBinary::mCurrentSerial = 1;
179
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500180ProgramBinary::ProgramBinary(rx::Renderer *renderer)
181 : RefCountObject(0),
182 mRenderer(renderer),
Jamie Madill5f562732014-02-14 16:41:24 -0500183 mDynamicHLSL(NULL),
Jamie Madillc5a83002014-02-14 16:41:25 -0500184 mVertexWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Geoff Lang04fb89a2014-06-09 15:05:36 -0400185 mPixelWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500186 mGeometryExecutable(NULL),
187 mUsedVertexSamplerRange(0),
188 mUsedPixelSamplerRange(0),
189 mUsesPointSize(false),
190 mShaderVersion(100),
Jamie Madilld4cfa572014-07-08 10:00:32 -0400191 mDirtySamplerMapping(true),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500192 mVertexUniformStorage(NULL),
193 mFragmentUniformStorage(NULL),
194 mValidated(false),
195 mSerial(issueSerial())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000196{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000197 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
198 {
199 mSemanticIndex[index] = -1;
200 }
201
202 for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++)
203 {
204 mSamplersPS[index].active = false;
205 }
206
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000207 for (int index = 0; index < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; index++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000208 {
209 mSamplersVS[index].active = false;
210 }
Jamie Madill5f562732014-02-14 16:41:24 -0500211
Brandon Jonesd8d72432014-08-22 15:11:23 -0700212 mDynamicHLSL = new rx::DynamicHLSL(renderer);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000213}
214
215ProgramBinary::~ProgramBinary()
216{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400217 reset();
Jamie Madill5f562732014-02-14 16:41:24 -0500218 SafeDelete(mDynamicHLSL);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000219}
220
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000221unsigned int ProgramBinary::getSerial() const
222{
223 return mSerial;
224}
225
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +0000226int ProgramBinary::getShaderVersion() const
227{
228 return mShaderVersion;
229}
230
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000231unsigned int ProgramBinary::issueSerial()
232{
233 return mCurrentSerial++;
234}
235
Geoff Lang04fb89a2014-06-09 15:05:36 -0400236rx::ShaderExecutable *ProgramBinary::getPixelExecutableForFramebuffer(const Framebuffer *fbo)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000237{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400238 std::vector<GLenum> outputs(IMPLEMENTATION_MAX_DRAW_BUFFERS);
Jamie Madille261b442014-06-25 12:42:21 -0400239 for (size_t outputIndex = 0; outputIndex < IMPLEMENTATION_MAX_DRAW_BUFFERS; outputIndex++)
Geoff Lang04fb89a2014-06-09 15:05:36 -0400240 {
Jamie Madille92a3542014-07-03 10:38:58 -0400241 if (fbo->getColorbuffer(outputIndex) != NULL)
Geoff Lang04fb89a2014-06-09 15:05:36 -0400242 {
243 // Always output floats for now
Jamie Madille261b442014-06-25 12:42:21 -0400244 outputs[outputIndex] = GL_FLOAT;
Geoff Lang04fb89a2014-06-09 15:05:36 -0400245 }
246 else
247 {
Jamie Madille261b442014-06-25 12:42:21 -0400248 outputs[outputIndex] = GL_NONE;
Geoff Lang04fb89a2014-06-09 15:05:36 -0400249 }
250 }
251
252 return getPixelExecutableForOutputLayout(outputs);
253}
254
255rx::ShaderExecutable *ProgramBinary::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature)
256{
257 for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++)
258 {
259 if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature))
260 {
261 return mPixelExecutables[executableIndex]->shaderExecutable();
262 }
263 }
264
265 std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature(mPixelHLSL, mPixelShaderKey, mUsesFragDepth,
266 outputSignature);
267
268 // Generate new pixel executable
269 InfoLog tempInfoLog;
270 rx::ShaderExecutable *pixelExecutable = mRenderer->compileToExecutable(tempInfoLog, finalPixelHLSL.c_str(), rx::SHADER_PIXEL,
271 mTransformFeedbackLinkedVaryings,
272 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
273 mPixelWorkarounds);
274
275 if (!pixelExecutable)
276 {
277 std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3);
278 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
279 ERR("Error compiling dynamic pixel executable:\n%s\n", &tempCharBuffer[0]);
280 }
281 else
282 {
283 mPixelExecutables.push_back(new PixelExecutable(outputSignature, pixelExecutable));
284 }
285
286 return pixelExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000287}
288
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400289rx::ShaderExecutable *ProgramBinary::getVertexExecutableForInputLayout(const VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000290{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400291 GLenum signature[MAX_VERTEX_ATTRIBS];
292 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
293
Jamie Madillc5a83002014-02-14 16:41:25 -0500294 for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++)
295 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400296 if (mVertexExecutables[executableIndex]->matchesSignature(signature))
Jamie Madillc5a83002014-02-14 16:41:25 -0500297 {
298 return mVertexExecutables[executableIndex]->shaderExecutable();
299 }
300 }
301
Jamie Madillc5ede1a2014-02-14 16:41:27 -0500302 // Generate new dynamic layout with attribute conversions
Geoff Lang04fb89a2014-06-09 15:05:36 -0400303 std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout(mVertexHLSL, inputLayout, mShaderAttributes);
Jamie Madillc5ede1a2014-02-14 16:41:27 -0500304
Jamie Madillc5a83002014-02-14 16:41:25 -0500305 // Generate new vertex executable
306 InfoLog tempInfoLog;
Geoff Lang04fb89a2014-06-09 15:05:36 -0400307 rx::ShaderExecutable *vertexExecutable = mRenderer->compileToExecutable(tempInfoLog, finalVertexHLSL.c_str(),
Geoff Lang48dcae72014-02-05 16:28:24 -0500308 rx::SHADER_VERTEX,
309 mTransformFeedbackLinkedVaryings,
310 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
311 mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -0500312
313 if (!vertexExecutable)
314 {
315 std::vector<char> tempCharBuffer(tempInfoLog.getLength()+3);
316 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
317 ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]);
318 }
319 else
320 {
Geoff Lang04fb89a2014-06-09 15:05:36 -0400321 mVertexExecutables.push_back(new VertexExecutable(inputLayout, signature, vertexExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -0500322 }
323
324 return vertexExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000325}
326
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500327rx::ShaderExecutable *ProgramBinary::getGeometryExecutable() const
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000328{
329 return mGeometryExecutable;
330}
331
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000332GLuint ProgramBinary::getAttributeLocation(const char *name)
333{
334 if (name)
335 {
336 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
337 {
338 if (mLinkedAttribute[index].name == std::string(name))
339 {
340 return index;
341 }
342 }
343 }
344
345 return -1;
346}
347
348int ProgramBinary::getSemanticIndex(int attributeIndex)
349{
350 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400351
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000352 return mSemanticIndex[attributeIndex];
353}
354
355// Returns one more than the highest sampler index used.
356GLint ProgramBinary::getUsedSamplerRange(SamplerType type)
357{
358 switch (type)
359 {
360 case SAMPLER_PIXEL:
361 return mUsedPixelSamplerRange;
362 case SAMPLER_VERTEX:
363 return mUsedVertexSamplerRange;
364 default:
365 UNREACHABLE();
366 return 0;
367 }
368}
369
daniel@transgaming.com087e5782012-09-17 21:28:47 +0000370bool ProgramBinary::usesPointSize() const
371{
372 return mUsesPointSize;
373}
374
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000375bool ProgramBinary::usesPointSpriteEmulation() const
376{
377 return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4;
378}
379
380bool ProgramBinary::usesGeometryShader() const
381{
382 return usesPointSpriteEmulation();
383}
384
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000385// Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler
386// index (0-15 for the pixel shader and 0-3 for the vertex shader).
Brandon Jones43a53e22014-08-28 16:23:22 -0700387GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex, const Caps &caps)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000388{
389 GLint logicalTextureUnit = -1;
390
391 switch (type)
392 {
393 case SAMPLER_PIXEL:
Jamie Madill66d43d22014-07-11 17:02:03 -0400394 ASSERT(samplerIndex < ArraySize(mSamplersPS));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000395
396 if (mSamplersPS[samplerIndex].active)
397 {
398 logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit;
399 }
400 break;
401 case SAMPLER_VERTEX:
Jamie Madill66d43d22014-07-11 17:02:03 -0400402 ASSERT(samplerIndex < ArraySize(mSamplersVS));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000403
404 if (mSamplersVS[samplerIndex].active)
405 {
406 logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit;
407 }
408 break;
409 default: UNREACHABLE();
410 }
411
Brandon Jones43a53e22014-08-28 16:23:22 -0700412 if (logicalTextureUnit >= 0 && logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000413 {
414 return logicalTextureUnit;
415 }
416
417 return -1;
418}
419
420// Returns the texture type for a given Direct3D 9 sampler type and
421// index (0-15 for the pixel shader and 0-3 for the vertex shader).
422TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
423{
424 switch (type)
425 {
426 case SAMPLER_PIXEL:
Jamie Madill66d43d22014-07-11 17:02:03 -0400427 ASSERT(samplerIndex < ArraySize(mSamplersPS));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000428 ASSERT(mSamplersPS[samplerIndex].active);
429 return mSamplersPS[samplerIndex].textureType;
430 case SAMPLER_VERTEX:
Jamie Madill66d43d22014-07-11 17:02:03 -0400431 ASSERT(samplerIndex < ArraySize(mSamplersVS));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000432 ASSERT(mSamplersVS[samplerIndex].active);
433 return mSamplersVS[samplerIndex].textureType;
434 default: UNREACHABLE();
435 }
436
437 return TEXTURE_2D;
438}
439
440GLint ProgramBinary::getUniformLocation(std::string name)
441{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500442 unsigned int subscript = ParseAndStripArrayIndex(&name);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000443
444 unsigned int numUniforms = mUniformIndex.size();
445 for (unsigned int location = 0; location < numUniforms; location++)
446 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000447 if (mUniformIndex[location].name == name)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000448 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000449 const int index = mUniformIndex[location].index;
450 const bool isArray = mUniforms[index]->isArray();
451
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400452 if ((isArray && mUniformIndex[location].element == subscript) ||
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000453 (subscript == GL_INVALID_INDEX))
454 {
455 return location;
456 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000457 }
458 }
459
460 return -1;
461}
462
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000463GLuint ProgramBinary::getUniformIndex(std::string name)
464{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500465 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000466
467 // The app is not allowed to specify array indices other than 0 for arrays of basic types
468 if (subscript != 0 && subscript != GL_INVALID_INDEX)
469 {
470 return GL_INVALID_INDEX;
471 }
472
473 unsigned int numUniforms = mUniforms.size();
474 for (unsigned int index = 0; index < numUniforms; index++)
475 {
476 if (mUniforms[index]->name == name)
477 {
478 if (mUniforms[index]->isArray() || subscript == GL_INVALID_INDEX)
479 {
480 return index;
481 }
482 }
483 }
484
485 return GL_INVALID_INDEX;
486}
487
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000488GLuint ProgramBinary::getUniformBlockIndex(std::string name)
489{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500490 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000491
492 unsigned int numUniformBlocks = mUniformBlocks.size();
493 for (unsigned int blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++)
494 {
495 const UniformBlock &uniformBlock = *mUniformBlocks[blockIndex];
496 if (uniformBlock.name == name)
497 {
498 const bool arrayElementZero = (subscript == GL_INVALID_INDEX && uniformBlock.elementIndex == 0);
499 if (subscript == uniformBlock.elementIndex || arrayElementZero)
500 {
501 return blockIndex;
502 }
503 }
504 }
505
506 return GL_INVALID_INDEX;
507}
508
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000509UniformBlock *ProgramBinary::getUniformBlockByIndex(GLuint blockIndex)
510{
511 ASSERT(blockIndex < mUniformBlocks.size());
512 return mUniformBlocks[blockIndex];
513}
514
Jamie Madilld1e78c92013-06-20 11:55:50 -0400515GLint ProgramBinary::getFragDataLocation(const char *name) const
516{
517 std::string baseName(name);
518 unsigned int arrayIndex;
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500519 arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madilld1e78c92013-06-20 11:55:50 -0400520
521 for (auto locationIt = mOutputVariables.begin(); locationIt != mOutputVariables.end(); locationIt++)
522 {
523 const VariableLocation &outputVariable = locationIt->second;
524
525 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
526 {
527 return static_cast<GLint>(locationIt->first);
528 }
529 }
530
531 return -1;
532}
533
Geoff Lang48dcae72014-02-05 16:28:24 -0500534size_t ProgramBinary::getTransformFeedbackVaryingCount() const
535{
536 return mTransformFeedbackLinkedVaryings.size();
537}
538
539const LinkedVarying &ProgramBinary::getTransformFeedbackVarying(size_t idx) const
540{
541 return mTransformFeedbackLinkedVaryings[idx];
542}
543
544GLenum ProgramBinary::getTransformFeedbackBufferMode() const
545{
546 return mTransformFeedbackBufferMode;
547}
548
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000549template <typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400550static inline void SetIfDirty(T *dest, const T& source, bool *dirtyFlag)
551{
552 ASSERT(dest != NULL);
553 ASSERT(dirtyFlag != NULL);
554
555 *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0);
556 *dest = source;
557}
558
559template <typename T>
Jamie Madill36398922014-05-20 14:51:53 -0400560void ProgramBinary::setUniform(GLint location, GLsizei count, const T* v, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000561{
Jamie Madillf2575982014-06-25 16:04:54 -0400562 const int components = VariableComponentCount(targetUniformType);
563 const GLenum targetBoolType = VariableBoolVectorType(targetUniformType);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000564
Jamie Madill36398922014-05-20 14:51:53 -0400565 LinkedUniform *targetUniform = getUniformByLocation(location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000566
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000567 int elementCount = targetUniform->elementCount();
568
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000569 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
570
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000571 if (targetUniform->type == targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000572 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000573 T *target = (T*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000574
575 for (int i = 0; i < count; i++)
576 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000577 for (int c = 0; c < components; c++)
578 {
Geoff Langae1990c2014-05-12 16:57:14 -0400579 SetIfDirty(target + c, v[c], &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000580 }
581 for (int c = components; c < 4; c++)
582 {
Geoff Langae1990c2014-05-12 16:57:14 -0400583 SetIfDirty(target + c, T(0), &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000584 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000585 target += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000586 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000587 }
588 }
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000589 else if (targetUniform->type == targetBoolType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000590 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000591 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000592
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000593 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000594 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000595 for (int c = 0; c < components; c++)
596 {
Geoff Langae1990c2014-05-12 16:57:14 -0400597 SetIfDirty(boolParams + c, (v[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000598 }
599 for (int c = components; c < 4; c++)
600 {
Geoff Langae1990c2014-05-12 16:57:14 -0400601 SetIfDirty(boolParams + c, GL_FALSE, &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000602 }
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000603 boolParams += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000604 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000605 }
606 }
Jamie Madill36398922014-05-20 14:51:53 -0400607 else UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000608}
609
Jamie Madill36398922014-05-20 14:51:53 -0400610void ProgramBinary::setUniform1fv(GLint location, GLsizei count, const GLfloat* v)
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000611{
Jamie Madill36398922014-05-20 14:51:53 -0400612 setUniform(location, count, v, GL_FLOAT);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000613}
614
Jamie Madill36398922014-05-20 14:51:53 -0400615void ProgramBinary::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000616{
Jamie Madill36398922014-05-20 14:51:53 -0400617 setUniform(location, count, v, GL_FLOAT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000618}
619
Jamie Madill36398922014-05-20 14:51:53 -0400620void ProgramBinary::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000621{
Jamie Madill36398922014-05-20 14:51:53 -0400622 setUniform(location, count, v, GL_FLOAT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000623}
624
Jamie Madill36398922014-05-20 14:51:53 -0400625void ProgramBinary::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000626{
Jamie Madill36398922014-05-20 14:51:53 -0400627 setUniform(location, count, v, GL_FLOAT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000628}
629
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000630template<typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400631bool transposeMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000632{
Geoff Langae1990c2014-05-12 16:57:14 -0400633 bool dirty = false;
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000634 int copyWidth = std::min(targetHeight, srcWidth);
635 int copyHeight = std::min(targetWidth, srcHeight);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000636
637 for (int x = 0; x < copyWidth; x++)
638 {
639 for (int y = 0; y < copyHeight; y++)
640 {
Geoff Langae1990c2014-05-12 16:57:14 -0400641 SetIfDirty(target + (x * targetWidth + y), static_cast<T>(value[y * srcWidth + x]), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000642 }
643 }
644 // clear unfilled right side
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000645 for (int y = 0; y < copyWidth; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000646 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000647 for (int x = copyHeight; x < targetWidth; x++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000648 {
Geoff Langae1990c2014-05-12 16:57:14 -0400649 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000650 }
651 }
652 // clear unfilled bottom.
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000653 for (int y = copyWidth; y < targetHeight; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000654 {
655 for (int x = 0; x < targetWidth; x++)
656 {
Geoff Langae1990c2014-05-12 16:57:14 -0400657 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000658 }
659 }
Geoff Langae1990c2014-05-12 16:57:14 -0400660
661 return dirty;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000662}
663
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000664template<typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400665bool expandMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000666{
Geoff Langae1990c2014-05-12 16:57:14 -0400667 bool dirty = false;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000668 int copyWidth = std::min(targetWidth, srcWidth);
669 int copyHeight = std::min(targetHeight, srcHeight);
670
671 for (int y = 0; y < copyHeight; y++)
672 {
673 for (int x = 0; x < copyWidth; x++)
674 {
Geoff Langae1990c2014-05-12 16:57:14 -0400675 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(value[y * srcWidth + x]), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000676 }
677 }
678 // clear unfilled right side
679 for (int y = 0; y < copyHeight; y++)
680 {
681 for (int x = copyWidth; x < targetWidth; x++)
682 {
Geoff Langae1990c2014-05-12 16:57:14 -0400683 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000684 }
685 }
686 // clear unfilled bottom.
687 for (int y = copyHeight; y < targetHeight; y++)
688 {
689 for (int x = 0; x < targetWidth; x++)
690 {
Geoff Langae1990c2014-05-12 16:57:14 -0400691 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000692 }
693 }
Geoff Langae1990c2014-05-12 16:57:14 -0400694
695 return dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000696}
697
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000698template <int cols, int rows>
Jamie Madill36398922014-05-20 14:51:53 -0400699void ProgramBinary::setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000700{
Jamie Madill36398922014-05-20 14:51:53 -0400701 LinkedUniform *targetUniform = getUniformByLocation(location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000702
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000703 int elementCount = targetUniform->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000704
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000705 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000706 const unsigned int targetMatrixStride = (4 * rows);
707 GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * targetMatrixStride);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000708
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000709 for (int i = 0; i < count; i++)
710 {
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000711 // Internally store matrices as transposed versions to accomodate HLSL matrix indexing
712 if (transpose == GL_FALSE)
713 {
Geoff Langae1990c2014-05-12 16:57:14 -0400714 targetUniform->dirty = transposeMatrix<GLfloat>(target, value, 4, rows, rows, cols) || targetUniform->dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000715 }
716 else
717 {
Geoff Langae1990c2014-05-12 16:57:14 -0400718 targetUniform->dirty = expandMatrix<GLfloat>(target, value, 4, rows, cols, rows) || targetUniform->dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000719 }
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000720 target += targetMatrixStride;
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000721 value += cols * rows;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000722 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000723}
724
Jamie Madill36398922014-05-20 14:51:53 -0400725void ProgramBinary::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000726{
Jamie Madill36398922014-05-20 14:51:53 -0400727 setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2);
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000728}
729
Jamie Madill36398922014-05-20 14:51:53 -0400730void ProgramBinary::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000731{
Jamie Madill36398922014-05-20 14:51:53 -0400732 setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000733}
734
Jamie Madill36398922014-05-20 14:51:53 -0400735void ProgramBinary::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000736{
Jamie Madill36398922014-05-20 14:51:53 -0400737 setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000738}
739
Jamie Madill36398922014-05-20 14:51:53 -0400740void ProgramBinary::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000741{
Jamie Madill36398922014-05-20 14:51:53 -0400742 setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000743}
744
Jamie Madill36398922014-05-20 14:51:53 -0400745void ProgramBinary::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000746{
Jamie Madill36398922014-05-20 14:51:53 -0400747 setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000748}
749
Jamie Madill36398922014-05-20 14:51:53 -0400750void ProgramBinary::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000751{
Jamie Madill36398922014-05-20 14:51:53 -0400752 setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000753}
754
Jamie Madill36398922014-05-20 14:51:53 -0400755void ProgramBinary::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000756{
Jamie Madill36398922014-05-20 14:51:53 -0400757 setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000758}
759
Jamie Madill36398922014-05-20 14:51:53 -0400760void ProgramBinary::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000761{
Jamie Madill36398922014-05-20 14:51:53 -0400762 setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000763}
764
Jamie Madill36398922014-05-20 14:51:53 -0400765void ProgramBinary::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000766{
Jamie Madill36398922014-05-20 14:51:53 -0400767 setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000768}
769
Jamie Madill36398922014-05-20 14:51:53 -0400770void ProgramBinary::setUniform1iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000771{
Jamie Madill834e8b72014-04-11 13:33:58 -0400772 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000773
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000774 int elementCount = targetUniform->elementCount();
775
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000776 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
777
Nicolas Capense6050882013-07-08 10:43:10 -0400778 if (targetUniform->type == GL_INT || IsSampler(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000779 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000780 GLint *target = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000781
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000782 for (int i = 0; i < count; i++)
783 {
Geoff Langae1990c2014-05-12 16:57:14 -0400784 SetIfDirty(target + 0, v[0], &targetUniform->dirty);
785 SetIfDirty(target + 1, 0, &targetUniform->dirty);
786 SetIfDirty(target + 2, 0, &targetUniform->dirty);
787 SetIfDirty(target + 3, 0, &targetUniform->dirty);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000788 target += 4;
789 v += 1;
790 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000791 }
792 else if (targetUniform->type == GL_BOOL)
793 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000794 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000795
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000796 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000797 {
Geoff Langae1990c2014-05-12 16:57:14 -0400798 SetIfDirty(boolParams + 0, (v[0] == 0) ? GL_FALSE : GL_TRUE, &targetUniform->dirty);
799 SetIfDirty(boolParams + 1, GL_FALSE, &targetUniform->dirty);
800 SetIfDirty(boolParams + 2, GL_FALSE, &targetUniform->dirty);
801 SetIfDirty(boolParams + 3, GL_FALSE, &targetUniform->dirty);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000802 boolParams += 4;
803 v += 1;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000804 }
805 }
Jamie Madill36398922014-05-20 14:51:53 -0400806 else UNREACHABLE();
Jamie Madilld4cfa572014-07-08 10:00:32 -0400807
808 // Set a special flag if we change a sampler uniform
809 if (IsSampler(targetUniform->type) &&
810 (memcmp(targetUniform->data, v, sizeof(GLint)) != 0))
811 {
812 mDirtySamplerMapping = true;
813 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000814}
815
Jamie Madill36398922014-05-20 14:51:53 -0400816void ProgramBinary::setUniform2iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000817{
Jamie Madill36398922014-05-20 14:51:53 -0400818 setUniform(location, count, v, GL_INT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000819}
820
Jamie Madill36398922014-05-20 14:51:53 -0400821void ProgramBinary::setUniform3iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000822{
Jamie Madill36398922014-05-20 14:51:53 -0400823 setUniform(location, count, v, GL_INT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000824}
825
Jamie Madill36398922014-05-20 14:51:53 -0400826void ProgramBinary::setUniform4iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000827{
Jamie Madill36398922014-05-20 14:51:53 -0400828 setUniform(location, count, v, GL_INT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000829}
830
Jamie Madill36398922014-05-20 14:51:53 -0400831void ProgramBinary::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000832{
Jamie Madill36398922014-05-20 14:51:53 -0400833 setUniform(location, count, v, GL_UNSIGNED_INT);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000834}
835
Jamie Madill36398922014-05-20 14:51:53 -0400836void ProgramBinary::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000837{
Jamie Madill36398922014-05-20 14:51:53 -0400838 setUniform(location, count, v, GL_UNSIGNED_INT_VEC2);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000839}
840
Jamie Madill36398922014-05-20 14:51:53 -0400841void ProgramBinary::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000842{
Jamie Madill36398922014-05-20 14:51:53 -0400843 setUniform(location, count, v, GL_UNSIGNED_INT_VEC3);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000844}
845
Jamie Madill36398922014-05-20 14:51:53 -0400846void ProgramBinary::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000847{
Jamie Madill36398922014-05-20 14:51:53 -0400848 setUniform(location, count, v, GL_UNSIGNED_INT_VEC4);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000849}
850
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000851template <typename T>
Jamie Madill99a1e982014-08-25 15:47:54 -0400852void ProgramBinary::getUniformv(GLint location, T *params, GLenum uniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000853{
Jamie Madill834e8b72014-04-11 13:33:58 -0400854 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000855
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000856 if (IsMatrixType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000857 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000858 const int rows = VariableRowCount(targetUniform->type);
859 const int cols = VariableColumnCount(targetUniform->type);
Jamie Madillf07558a2013-10-31 11:16:22 -0400860 transposeMatrix(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4 * rows, rows, cols, 4, rows);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000861 }
Jamie Madillf2575982014-06-25 16:04:54 -0400862 else if (uniformType == VariableComponentType(targetUniform->type))
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000863 {
Jamie Madillf2575982014-06-25 16:04:54 -0400864 unsigned int size = VariableComponentCount(targetUniform->type);
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000865 memcpy(params, targetUniform->data + mUniformIndex[location].element * 4 * sizeof(T),
866 size * sizeof(T));
867 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000868 else
869 {
Jamie Madillf2575982014-06-25 16:04:54 -0400870 unsigned int size = VariableComponentCount(targetUniform->type);
871 switch (VariableComponentType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000872 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000873 case GL_BOOL:
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000874 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000875 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000876
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000877 for (unsigned int i = 0; i < size; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000878 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000879 params[i] = (boolParams[i] == GL_FALSE) ? static_cast<T>(0) : static_cast<T>(1);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000880 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000881 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000882 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000883
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000884 case GL_FLOAT:
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000885 {
886 GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4;
887
888 for (unsigned int i = 0; i < size; i++)
889 {
890 params[i] = static_cast<T>(floatParams[i]);
891 }
892 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000893 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000894
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000895 case GL_INT:
896 {
897 GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
898
899 for (unsigned int i = 0; i < size; i++)
900 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000901 params[i] = static_cast<T>(intParams[i]);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000902 }
903 }
904 break;
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400905
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000906 case GL_UNSIGNED_INT:
907 {
908 GLuint *uintParams = (GLuint*)targetUniform->data + mUniformIndex[location].element * 4;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000909
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000910 for (unsigned int i = 0; i < size; i++)
911 {
912 params[i] = static_cast<T>(uintParams[i]);
913 }
914 }
915 break;
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400916
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000917 default: UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000918 }
919 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000920}
921
Jamie Madill99a1e982014-08-25 15:47:54 -0400922void ProgramBinary::getUniformfv(GLint location, GLfloat *params)
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000923{
Jamie Madill99a1e982014-08-25 15:47:54 -0400924 getUniformv(location, params, GL_FLOAT);
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000925}
926
Jamie Madill99a1e982014-08-25 15:47:54 -0400927void ProgramBinary::getUniformiv(GLint location, GLint *params)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000928{
Jamie Madill99a1e982014-08-25 15:47:54 -0400929 getUniformv(location, params, GL_INT);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000930}
931
Jamie Madill99a1e982014-08-25 15:47:54 -0400932void ProgramBinary::getUniformuiv(GLint location, GLuint *params)
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000933{
Jamie Madill99a1e982014-08-25 15:47:54 -0400934 getUniformv(location, params, GL_UNSIGNED_INT);
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000935}
936
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000937void ProgramBinary::dirtyAllUniforms()
938{
939 unsigned int numUniforms = mUniforms.size();
940 for (unsigned int index = 0; index < numUniforms; index++)
941 {
942 mUniforms[index]->dirty = true;
943 }
944}
945
Jamie Madilld4cfa572014-07-08 10:00:32 -0400946void ProgramBinary::updateSamplerMapping()
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000947{
Jamie Madilld4cfa572014-07-08 10:00:32 -0400948 if (!mDirtySamplerMapping)
949 {
950 return;
951 }
952
953 mDirtySamplerMapping = false;
954
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000955 // Retrieve sampler uniform values
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500956 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000957 {
Jamie Madill834e8b72014-04-11 13:33:58 -0400958 LinkedUniform *targetUniform = mUniforms[uniformIndex];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000959
960 if (targetUniform->dirty)
961 {
Nicolas Capense6050882013-07-08 10:43:10 -0400962 if (IsSampler(targetUniform->type))
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000963 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000964 int count = targetUniform->elementCount();
Jamie Madilld4cfa572014-07-08 10:00:32 -0400965 GLint (*v)[4] = reinterpret_cast<GLint(*)[4]>(targetUniform->data);
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000966
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000967 if (targetUniform->isReferencedByFragmentShader())
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000968 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000969 unsigned int firstIndex = targetUniform->psRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000970
971 for (int i = 0; i < count; i++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000972 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000973 unsigned int samplerIndex = firstIndex + i;
974
975 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000976 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000977 ASSERT(mSamplersPS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000978 mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000979 }
980 }
981 }
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000982
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000983 if (targetUniform->isReferencedByVertexShader())
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000984 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000985 unsigned int firstIndex = targetUniform->vsRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000986
987 for (int i = 0; i < count; i++)
988 {
989 unsigned int samplerIndex = firstIndex + i;
990
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000991 if (samplerIndex < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000992 {
993 ASSERT(mSamplersVS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000994 mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000995 }
996 }
997 }
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000998 }
999 }
1000 }
Jamie Madilld4cfa572014-07-08 10:00:32 -04001001}
1002
1003// Applies all the uniforms set for this program object to the renderer
1004void ProgramBinary::applyUniforms()
1005{
1006 updateSamplerMapping();
daniel@transgaming.comb6e55102012-12-20 21:08:14 +00001007
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001008 mRenderer->applyUniforms(*this);
1009
1010 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
1011 {
1012 mUniforms[uniformIndex]->dirty = false;
1013 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001014}
1015
Brandon Jones43a53e22014-08-28 16:23:22 -07001016bool ProgramBinary::applyUniformBuffers(const std::vector<gl::Buffer*> boundBuffers, const Caps &caps)
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001017{
1018 const gl::Buffer *vertexUniformBuffers[gl::IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS] = {NULL};
1019 const gl::Buffer *fragmentUniformBuffers[gl::IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS] = {NULL};
1020
1021 const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers();
1022 const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers();
1023
1024 ASSERT(boundBuffers.size() == mUniformBlocks.size());
1025
1026 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); uniformBlockIndex++)
1027 {
Jamie Madillf2575982014-06-25 16:04:54 -04001028 UniformBlock *uniformBlock = getUniformBlockByIndex(uniformBlockIndex);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001029 gl::Buffer *uniformBuffer = boundBuffers[uniformBlockIndex];
1030
1031 ASSERT(uniformBlock && uniformBuffer);
1032
Brandon Jonesd38f9262014-06-18 16:26:45 -07001033 if (uniformBuffer->getSize() < uniformBlock->dataSize)
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001034 {
1035 // undefined behaviour
1036 return false;
1037 }
1038
1039 ASSERT(uniformBlock->isReferencedByVertexShader() || uniformBlock->isReferencedByFragmentShader());
1040
1041 if (uniformBlock->isReferencedByVertexShader())
1042 {
1043 unsigned int registerIndex = uniformBlock->vsRegisterIndex - reservedBuffersInVS;
1044 ASSERT(vertexUniformBuffers[registerIndex] == NULL);
Brandon Jones43a53e22014-08-28 16:23:22 -07001045 ASSERT(registerIndex < caps.maxVertexUniformBlocks);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001046 vertexUniformBuffers[registerIndex] = uniformBuffer;
1047 }
1048
1049 if (uniformBlock->isReferencedByFragmentShader())
1050 {
1051 unsigned int registerIndex = uniformBlock->psRegisterIndex - reservedBuffersInFS;
1052 ASSERT(fragmentUniformBuffers[registerIndex] == NULL);
Brandon Jones43a53e22014-08-28 16:23:22 -07001053 ASSERT(registerIndex < caps.maxFragmentUniformBlocks);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001054 fragmentUniformBuffers[registerIndex] = uniformBuffer;
1055 }
1056 }
1057
1058 return mRenderer->setUniformBuffers(vertexUniformBuffers, fragmentUniformBuffers);
1059}
1060
Brandon Jones71620962014-08-20 14:04:59 -07001061bool ProgramBinary::linkVaryings(InfoLog &infoLog, Shader *fragmentShader, Shader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001062{
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001063 rx::VertexShaderD3D *vertexShaderD3D = rx::VertexShaderD3D::makeVertexShaderD3D(vertexShader->getImplementation());
1064 rx::FragmentShaderD3D *fragmentShaderD3D = rx::FragmentShaderD3D::makeFragmentShaderD3D(fragmentShader->getImplementation());
1065
1066 std::vector<PackedVarying> &fragmentVaryings = fragmentShaderD3D->getVaryings();
1067 std::vector<PackedVarying> &vertexVaryings = vertexShaderD3D->getVaryings();
Jamie Madill5f562732014-02-14 16:41:24 -05001068
1069 for (size_t fragVaryingIndex = 0; fragVaryingIndex < fragmentVaryings.size(); fragVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001070 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001071 PackedVarying *input = &fragmentVaryings[fragVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001072 bool matched = false;
1073
Jamie Madill5f562732014-02-14 16:41:24 -05001074 for (size_t vertVaryingIndex = 0; vertVaryingIndex < vertexVaryings.size(); vertVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001075 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001076 PackedVarying *output = &vertexVaryings[vertVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001077 if (output->name == input->name)
1078 {
Jamie Madill42bcf322014-08-25 16:20:46 -04001079 if (!linkValidateVaryings(infoLog, output->name, *input, *output))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001080 {
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001081 return false;
1082 }
1083
Jamie Madill139b9092013-08-30 13:21:06 -04001084 output->registerIndex = input->registerIndex;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001085
1086 matched = true;
1087 break;
1088 }
1089 }
1090
1091 if (!matched)
1092 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001093 infoLog.append("Fragment varying %s does not match any vertex varying", input->name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001094 return false;
1095 }
1096 }
1097
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001098 return true;
1099}
1100
Geoff Lang900013c2014-07-07 11:32:19 -04001101bool ProgramBinary::load(InfoLog &infoLog, GLenum binaryFormat, const void *binary, GLsizei length)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001102{
Jamie Madill9c4b24a2014-06-12 13:41:17 -04001103#ifdef ANGLE_DISABLE_PROGRAM_BINARY_LOAD
1104 return false;
1105#else
Geoff Lang900013c2014-07-07 11:32:19 -04001106 ASSERT(binaryFormat == GL_PROGRAM_BINARY_ANGLE);
1107
Geoff Lang04fb89a2014-06-09 15:05:36 -04001108 reset();
1109
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001110 BinaryInputStream stream(binary, length);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001111
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001112 int format = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001113 if (format != GL_PROGRAM_BINARY_ANGLE)
1114 {
1115 infoLog.append("Invalid program binary format.");
1116 return false;
1117 }
1118
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001119 int majorVersion = stream.readInt<int>();
1120 int minorVersion = stream.readInt<int>();
Jamie Madill0aa84f62014-02-13 13:17:23 -05001121 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
Jamie Madill049108d2013-11-19 10:41:49 -05001122 {
1123 infoLog.append("Invalid program binary version.");
1124 return false;
1125 }
1126
Jamie Madill0aa84f62014-02-13 13:17:23 -05001127 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001128 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
Jamie Madill0aa84f62014-02-13 13:17:23 -05001129 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001130 {
1131 infoLog.append("Invalid program binary version.");
1132 return false;
1133 }
1134
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001135 int compileFlags = stream.readInt<int>();
shannonwoods@chromium.orgf97a0842013-05-30 00:10:33 +00001136 if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL)
1137 {
1138 infoLog.append("Mismatched compilation flags.");
1139 return false;
1140 }
1141
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001142 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1143 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001144 stream.readInt(&mLinkedAttribute[i].type);
1145 stream.readString(&mLinkedAttribute[i].name);
1146 stream.readInt(&mShaderAttributes[i].type);
1147 stream.readString(&mShaderAttributes[i].name);
1148 stream.readInt(&mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001149 }
1150
Al Patrick3f2daa82013-08-07 12:58:57 -07001151 initAttributesByLayout();
1152
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001153 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1154 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001155 stream.readBool(&mSamplersPS[i].active);
1156 stream.readInt(&mSamplersPS[i].logicalTextureUnit);
1157 stream.readInt(&mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001158 }
1159
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001160 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001161 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001162 stream.readBool(&mSamplersVS[i].active);
1163 stream.readInt(&mSamplersVS[i].logicalTextureUnit);
1164 stream.readInt(&mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001165 }
1166
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001167 stream.readInt(&mUsedVertexSamplerRange);
1168 stream.readInt(&mUsedPixelSamplerRange);
1169 stream.readBool(&mUsesPointSize);
1170 stream.readInt(&mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001171
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001172 const unsigned int uniformCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001173 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001174 {
1175 infoLog.append("Invalid program binary.");
1176 return false;
1177 }
1178
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001179 mUniforms.resize(uniformCount);
1180 for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001181 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001182 GLenum type = stream.readInt<GLenum>();
1183 GLenum precision = stream.readInt<GLenum>();
1184 std::string name = stream.readString();
1185 unsigned int arraySize = stream.readInt<unsigned int>();
1186 int blockIndex = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001187
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001188 int offset = stream.readInt<int>();
1189 int arrayStride = stream.readInt<int>();
1190 int matrixStride = stream.readInt<int>();
1191 bool isRowMajorMatrix = stream.readBool();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001192
Jamie Madillf2575982014-06-25 16:04:54 -04001193 const sh::BlockMemberInfo blockInfo(offset, arrayStride, matrixStride, isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001194
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001195 LinkedUniform *uniform = new LinkedUniform(type, precision, name, arraySize, blockIndex, blockInfo);
1196
1197 stream.readInt(&uniform->psRegisterIndex);
1198 stream.readInt(&uniform->vsRegisterIndex);
1199 stream.readInt(&uniform->registerCount);
1200 stream.readInt(&uniform->registerElement);
1201
1202 mUniforms[uniformIndex] = uniform;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001203 }
1204
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001205 unsigned int uniformBlockCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001206 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001207 {
1208 infoLog.append("Invalid program binary.");
1209 return false;
1210 }
1211
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001212 mUniformBlocks.resize(uniformBlockCount);
1213 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlockCount; ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001214 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001215 std::string name = stream.readString();
1216 unsigned int elementIndex = stream.readInt<unsigned int>();
1217 unsigned int dataSize = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001218
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001219 UniformBlock *uniformBlock = new UniformBlock(name, elementIndex, dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001220
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001221 stream.readInt(&uniformBlock->psRegisterIndex);
1222 stream.readInt(&uniformBlock->vsRegisterIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001223
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001224 unsigned int numMembers = stream.readInt<unsigned int>();
1225 uniformBlock->memberUniformIndexes.resize(numMembers);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001226 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++)
1227 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001228 stream.readInt(&uniformBlock->memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001229 }
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001230
1231 mUniformBlocks[uniformBlockIndex] = uniformBlock;
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001232 }
1233
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001234 const unsigned int uniformIndexCount = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001235 if (stream.error())
1236 {
1237 infoLog.append("Invalid program binary.");
1238 return false;
1239 }
1240
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001241 mUniformIndex.resize(uniformIndexCount);
1242 for (unsigned int uniformIndexIndex = 0; uniformIndexIndex < uniformIndexCount; uniformIndexIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001243 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001244 stream.readString(&mUniformIndex[uniformIndexIndex].name);
1245 stream.readInt(&mUniformIndex[uniformIndexIndex].element);
1246 stream.readInt(&mUniformIndex[uniformIndexIndex].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001247 }
1248
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001249 stream.readInt(&mTransformFeedbackBufferMode);
1250 const unsigned int transformFeedbackVaryingCount = stream.readInt<unsigned int>();
1251 mTransformFeedbackLinkedVaryings.resize(transformFeedbackVaryingCount);
1252 for (unsigned int varyingIndex = 0; varyingIndex < transformFeedbackVaryingCount; varyingIndex++)
Geoff Lang48dcae72014-02-05 16:28:24 -05001253 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001254 LinkedVarying &varying = mTransformFeedbackLinkedVaryings[varyingIndex];
Geoff Lang48dcae72014-02-05 16:28:24 -05001255
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001256 stream.readString(&varying.name);
1257 stream.readInt(&varying.type);
1258 stream.readInt(&varying.size);
1259 stream.readString(&varying.semanticName);
1260 stream.readInt(&varying.semanticIndex);
1261 stream.readInt(&varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001262 }
1263
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001264 stream.readString(&mVertexHLSL);
Jamie Madillc5a83002014-02-14 16:41:25 -05001265
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001266 stream.readInt(&mVertexWorkarounds);
1267
1268 const unsigned int vertexShaderCount = stream.readInt<unsigned int>();
Jamie Madillc5a83002014-02-14 16:41:25 -05001269 for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; vertexShaderIndex++)
1270 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001271 VertexFormat inputLayout[MAX_VERTEX_ATTRIBS];
Jamie Madillc5a83002014-02-14 16:41:25 -05001272
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001273 for (size_t inputIndex = 0; inputIndex < MAX_VERTEX_ATTRIBS; inputIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -05001274 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001275 VertexFormat *vertexInput = &inputLayout[inputIndex];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001276 stream.readInt(&vertexInput->mType);
1277 stream.readInt(&vertexInput->mNormalized);
1278 stream.readInt(&vertexInput->mComponents);
1279 stream.readBool(&vertexInput->mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001280 }
1281
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001282 unsigned int vertexShaderSize = stream.readInt<unsigned int>();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001283 const unsigned char *vertexShaderFunction = reinterpret_cast<const unsigned char*>(binary) + stream.offset();
Jamie Madillc5a83002014-02-14 16:41:25 -05001284 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(vertexShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001285 vertexShaderSize, rx::SHADER_VERTEX,
1286 mTransformFeedbackLinkedVaryings,
1287 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001288 if (!shaderExecutable)
1289 {
1290 infoLog.append("Could not create vertex shader.");
1291 return false;
1292 }
1293
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001294 // generated converted input layout
1295 GLenum signature[MAX_VERTEX_ATTRIBS];
1296 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
1297
1298 // add new binary
Geoff Lang04fb89a2014-06-09 15:05:36 -04001299 mVertexExecutables.push_back(new VertexExecutable(inputLayout, signature, shaderExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -05001300
1301 stream.skip(vertexShaderSize);
1302 }
1303
Geoff Lang04fb89a2014-06-09 15:05:36 -04001304 stream.readString(&mPixelHLSL);
1305 stream.readInt(&mPixelWorkarounds);
1306 stream.readBool(&mUsesFragDepth);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001307
Geoff Lang04fb89a2014-06-09 15:05:36 -04001308 const size_t pixelShaderKeySize = stream.readInt<unsigned int>();
1309 mPixelShaderKey.resize(pixelShaderKeySize);
1310 for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; pixelShaderKeyIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -05001311 {
Geoff Lang04fb89a2014-06-09 15:05:36 -04001312 stream.readInt(&mPixelShaderKey[pixelShaderKeyIndex].type);
1313 stream.readString(&mPixelShaderKey[pixelShaderKeyIndex].name);
1314 stream.readString(&mPixelShaderKey[pixelShaderKeyIndex].source);
1315 stream.readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex);
Jamie Madillc5a83002014-02-14 16:41:25 -05001316 }
Geoff Lang04fb89a2014-06-09 15:05:36 -04001317
1318 const size_t pixelShaderCount = stream.readInt<unsigned int>();
1319 for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++)
1320 {
1321 const size_t outputCount = stream.readInt<unsigned int>();
1322 std::vector<GLenum> outputs(outputCount);
1323 for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++)
1324 {
1325 stream.readInt(&outputs[outputIndex]);
1326 }
1327
1328 const size_t pixelShaderSize = stream.readInt<unsigned int>();
1329 const unsigned char *pixelShaderFunction = reinterpret_cast<const unsigned char*>(binary) + stream.offset();
1330 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(pixelShaderFunction, pixelShaderSize,
1331 rx::SHADER_PIXEL,
1332 mTransformFeedbackLinkedVaryings,
1333 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
1334 if (!shaderExecutable)
1335 {
1336 infoLog.append("Could not create pixel shader.");
1337 return false;
1338 }
1339
1340 // add new binary
1341 mPixelExecutables.push_back(new PixelExecutable(outputs, shaderExecutable));
1342
1343 stream.skip(pixelShaderSize);
1344 }
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001345
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001346 unsigned int geometryShaderSize = stream.readInt<unsigned int>();
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001347
Jamie Madillc5a83002014-02-14 16:41:25 -05001348 if (geometryShaderSize > 0)
1349 {
1350 const char *geometryShaderFunction = (const char*) binary + stream.offset();
1351 mGeometryExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(geometryShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001352 geometryShaderSize, rx::SHADER_GEOMETRY, mTransformFeedbackLinkedVaryings,
1353 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001354 if (!mGeometryExecutable)
1355 {
1356 infoLog.append("Could not create geometry shader.");
Jamie Madillc5a83002014-02-14 16:41:25 -05001357 return false;
1358 }
1359 stream.skip(geometryShaderSize);
1360 }
1361
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001362 const char *ptr = (const char*) binary + stream.offset();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001363
daniel@transgaming.com36038542012-11-28 20:59:26 +00001364 const GUID *binaryIdentifier = (const GUID *) ptr;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001365 ptr += sizeof(GUID);
1366
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001367 GUID identifier = mRenderer->getAdapterIdentifier();
1368 if (memcmp(&identifier, binaryIdentifier, sizeof(GUID)) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001369 {
1370 infoLog.append("Invalid program binary.");
1371 return false;
1372 }
1373
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001374 initializeUniformStorage();
1375
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001376 return true;
Jamie Madill9c4b24a2014-06-12 13:41:17 -04001377#endif // #ifdef ANGLE_DISABLE_PROGRAM_BINARY_LOAD
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001378}
1379
Geoff Lang900013c2014-07-07 11:32:19 -04001380bool ProgramBinary::save(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001381{
Geoff Lang900013c2014-07-07 11:32:19 -04001382 if (binaryFormat)
1383 {
1384 *binaryFormat = GL_PROGRAM_BINARY_ANGLE;
1385 }
1386
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001387 BinaryOutputStream stream;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001388
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001389 stream.writeInt(GL_PROGRAM_BINARY_ANGLE);
1390 stream.writeInt(ANGLE_MAJOR_VERSION);
1391 stream.writeInt(ANGLE_MINOR_VERSION);
Ehsan Akhgariaa7e1662014-07-05 21:13:11 -04001392 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001393 stream.writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001394
1395 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1396 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001397 stream.writeInt(mLinkedAttribute[i].type);
1398 stream.writeString(mLinkedAttribute[i].name);
1399 stream.writeInt(mShaderAttributes[i].type);
1400 stream.writeString(mShaderAttributes[i].name);
1401 stream.writeInt(mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001402 }
1403
1404 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1405 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001406 stream.writeInt(mSamplersPS[i].active);
1407 stream.writeInt(mSamplersPS[i].logicalTextureUnit);
1408 stream.writeInt(mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001409 }
1410
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001411 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001412 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001413 stream.writeInt(mSamplersVS[i].active);
1414 stream.writeInt(mSamplersVS[i].logicalTextureUnit);
1415 stream.writeInt(mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001416 }
1417
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001418 stream.writeInt(mUsedVertexSamplerRange);
1419 stream.writeInt(mUsedPixelSamplerRange);
1420 stream.writeInt(mUsesPointSize);
1421 stream.writeInt(mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001422
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001423 stream.writeInt(mUniforms.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001424 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); ++uniformIndex)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001425 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001426 const LinkedUniform &uniform = *mUniforms[uniformIndex];
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001427
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001428 stream.writeInt(uniform.type);
1429 stream.writeInt(uniform.precision);
1430 stream.writeString(uniform.name);
1431 stream.writeInt(uniform.arraySize);
1432 stream.writeInt(uniform.blockIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001433
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001434 stream.writeInt(uniform.blockInfo.offset);
1435 stream.writeInt(uniform.blockInfo.arrayStride);
1436 stream.writeInt(uniform.blockInfo.matrixStride);
1437 stream.writeInt(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001438
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001439 stream.writeInt(uniform.psRegisterIndex);
1440 stream.writeInt(uniform.vsRegisterIndex);
1441 stream.writeInt(uniform.registerCount);
1442 stream.writeInt(uniform.registerElement);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001443 }
1444
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001445 stream.writeInt(mUniformBlocks.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001446 for (size_t uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001447 {
1448 const UniformBlock& uniformBlock = *mUniformBlocks[uniformBlockIndex];
1449
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001450 stream.writeString(uniformBlock.name);
1451 stream.writeInt(uniformBlock.elementIndex);
1452 stream.writeInt(uniformBlock.dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001453
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001454 stream.writeInt(uniformBlock.memberUniformIndexes.size());
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001455 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1456 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001457 stream.writeInt(uniformBlock.memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001458 }
1459
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001460 stream.writeInt(uniformBlock.psRegisterIndex);
1461 stream.writeInt(uniformBlock.vsRegisterIndex);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001462 }
1463
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001464 stream.writeInt(mUniformIndex.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001465 for (size_t i = 0; i < mUniformIndex.size(); ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001466 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001467 stream.writeString(mUniformIndex[i].name);
1468 stream.writeInt(mUniformIndex[i].element);
1469 stream.writeInt(mUniformIndex[i].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001470 }
1471
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001472 stream.writeInt(mTransformFeedbackBufferMode);
1473 stream.writeInt(mTransformFeedbackLinkedVaryings.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001474 for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++)
1475 {
1476 const LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i];
1477
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001478 stream.writeString(varying.name);
1479 stream.writeInt(varying.type);
1480 stream.writeInt(varying.size);
1481 stream.writeString(varying.semanticName);
1482 stream.writeInt(varying.semanticIndex);
1483 stream.writeInt(varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001484 }
1485
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001486 stream.writeString(mVertexHLSL);
1487 stream.writeInt(mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -05001488
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001489 stream.writeInt(mVertexExecutables.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001490 for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); vertexExecutableIndex++)
1491 {
1492 VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex];
1493
1494 for (size_t inputIndex = 0; inputIndex < gl::MAX_VERTEX_ATTRIBS; inputIndex++)
1495 {
1496 const VertexFormat &vertexInput = vertexExecutable->inputs()[inputIndex];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001497 stream.writeInt(vertexInput.mType);
1498 stream.writeInt(vertexInput.mNormalized);
1499 stream.writeInt(vertexInput.mComponents);
1500 stream.writeInt(vertexInput.mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001501 }
1502
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001503 size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength();
1504 stream.writeInt(vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001505
Jamie Madillcafa2102014-07-23 16:43:22 -04001506 const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction();
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001507 stream.writeBytes(vertexBlob, vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001508 }
1509
Geoff Lang04fb89a2014-06-09 15:05:36 -04001510 stream.writeString(mPixelHLSL);
1511 stream.writeInt(mPixelWorkarounds);
1512 stream.writeInt(mUsesFragDepth);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001513
Geoff Lang04fb89a2014-06-09 15:05:36 -04001514 stream.writeInt(mPixelShaderKey.size());
1515 for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < mPixelShaderKey.size(); pixelShaderKeyIndex++)
1516 {
Brandon Jonesd8d72432014-08-22 15:11:23 -07001517 const rx::PixelShaderOuputVariable &variable = mPixelShaderKey[pixelShaderKeyIndex];
Geoff Lang04fb89a2014-06-09 15:05:36 -04001518 stream.writeInt(variable.type);
1519 stream.writeString(variable.name);
1520 stream.writeString(variable.source);
1521 stream.writeInt(variable.outputIndex);
1522 }
1523
1524 stream.writeInt(mPixelExecutables.size());
1525 for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); pixelExecutableIndex++)
1526 {
1527 PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex];
1528
1529 const std::vector<GLenum> outputs = pixelExecutable->outputSignature();
1530 stream.writeInt(outputs.size());
1531 for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++)
1532 {
1533 stream.writeInt(outputs[outputIndex]);
1534 }
1535
1536 size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength();
1537 stream.writeInt(pixelShaderSize);
1538
Jamie Madillcafa2102014-07-23 16:43:22 -04001539 const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001540 stream.writeBytes(pixelBlob, pixelShaderSize);
1541 }
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001542
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001543 size_t geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0;
1544 stream.writeInt(geometryShaderSize);
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001545
Jamie Madillc5a83002014-02-14 16:41:25 -05001546 if (mGeometryExecutable != NULL && geometryShaderSize > 0)
1547 {
Jamie Madillcafa2102014-07-23 16:43:22 -04001548 const uint8_t *geometryBlob = mGeometryExecutable->getFunction();
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001549 stream.writeBytes(geometryBlob, geometryShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001550 }
1551
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001552 GUID identifier = mRenderer->getAdapterIdentifier();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001553
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001554 GLsizei streamLength = stream.length();
1555 const void *streamData = stream.data();
1556
Jamie Madillc5a83002014-02-14 16:41:25 -05001557 GLsizei totalLength = streamLength + sizeof(GUID);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001558 if (totalLength > bufSize)
1559 {
1560 if (length)
1561 {
1562 *length = 0;
1563 }
1564
1565 return false;
1566 }
1567
1568 if (binary)
1569 {
1570 char *ptr = (char*) binary;
1571
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001572 memcpy(ptr, streamData, streamLength);
1573 ptr += streamLength;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001574
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001575 memcpy(ptr, &identifier, sizeof(GUID));
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001576 ptr += sizeof(GUID);
1577
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001578 ASSERT(ptr - totalLength == binary);
1579 }
1580
1581 if (length)
1582 {
1583 *length = totalLength;
1584 }
1585
1586 return true;
1587}
1588
1589GLint ProgramBinary::getLength()
1590{
1591 GLint length;
Geoff Lang900013c2014-07-07 11:32:19 -04001592 if (save(NULL, NULL, INT_MAX, &length))
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001593 {
1594 return length;
1595 }
1596 else
1597 {
1598 return 0;
1599 }
1600}
1601
Brandon Jones71620962014-08-20 14:04:59 -07001602bool ProgramBinary::link(InfoLog &infoLog, const AttributeBindings &attributeBindings, Shader *fragmentShader, Shader *vertexShader,
Brandon Jones43a53e22014-08-28 16:23:22 -07001603 const std::vector<std::string>& transformFeedbackVaryings, GLenum transformFeedbackBufferMode, const Caps &caps)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001604{
1605 if (!fragmentShader || !fragmentShader->isCompiled())
1606 {
1607 return false;
1608 }
Brandon Jones71620962014-08-20 14:04:59 -07001609 ASSERT(fragmentShader->getType() == GL_FRAGMENT_SHADER);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001610
1611 if (!vertexShader || !vertexShader->isCompiled())
1612 {
1613 return false;
1614 }
Brandon Jones71620962014-08-20 14:04:59 -07001615 ASSERT(vertexShader->getType() == GL_VERTEX_SHADER);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001616
Geoff Lang04fb89a2014-06-09 15:05:36 -04001617 reset();
1618
Geoff Lang48dcae72014-02-05 16:28:24 -05001619 mTransformFeedbackBufferMode = transformFeedbackBufferMode;
1620
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001621 rx::VertexShaderD3D *vertexShaderD3D = rx::VertexShaderD3D::makeVertexShaderD3D(vertexShader->getImplementation());
1622 rx::FragmentShaderD3D *fragmentShaderD3D = rx::FragmentShaderD3D::makeFragmentShaderD3D(fragmentShader->getImplementation());
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001623
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001624 mShaderVersion = vertexShaderD3D->getShaderVersion();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001625
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001626 mPixelHLSL = fragmentShaderD3D->getTranslatedSource();
1627 mPixelWorkarounds = fragmentShaderD3D->getD3DWorkarounds();
1628
1629 mVertexHLSL = vertexShaderD3D->getTranslatedSource();
1630 mVertexWorkarounds = vertexShaderD3D->getD3DWorkarounds();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001631
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001632 // Map the varyings to the register file
Brandon Jonesd8d72432014-08-22 15:11:23 -07001633 rx::VaryingPacking packing = { NULL };
Brandon Jones71620962014-08-20 14:04:59 -07001634 int registers = mDynamicHLSL->packVaryings(infoLog, packing, fragmentShaderD3D, vertexShaderD3D, transformFeedbackVaryings);
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001635
1636 if (registers < 0)
1637 {
1638 return false;
1639 }
1640
Jamie Madill5f562732014-02-14 16:41:24 -05001641 if (!linkVaryings(infoLog, fragmentShader, vertexShader))
1642 {
1643 return false;
1644 }
1645
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001646 mUsesPointSize = vertexShaderD3D->usesPointSize();
Geoff Lang48dcae72014-02-05 16:28:24 -05001647 std::vector<LinkedVarying> linkedVaryings;
Geoff Lang04fb89a2014-06-09 15:05:36 -04001648 if (!mDynamicHLSL->generateShaderLinkHLSL(infoLog, registers, packing, mPixelHLSL, mVertexHLSL,
Brandon Jones71620962014-08-20 14:04:59 -07001649 fragmentShaderD3D, vertexShaderD3D, transformFeedbackVaryings,
Geoff Lang04fb89a2014-06-09 15:05:36 -04001650 &linkedVaryings, &mOutputVariables, &mPixelShaderKey, &mUsesFragDepth))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001651 {
1652 return false;
1653 }
1654
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001655 bool success = true;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001656
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001657 if (!linkAttributes(infoLog, attributeBindings, fragmentShader, vertexShader))
1658 {
1659 success = false;
1660 }
1661
Brandon Jones43a53e22014-08-28 16:23:22 -07001662 if (!linkUniforms(infoLog, *vertexShader, *fragmentShader, caps))
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001663 {
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001664 success = false;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001665 }
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001666
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001667 // special case for gl_DepthRange, the only built-in uniform (also a struct)
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001668 if (vertexShaderD3D->usesDepthRange() || fragmentShaderD3D->usesDepthRange())
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001669 {
Jamie Madille04a5b72014-07-18 10:33:12 -04001670 const sh::BlockMemberInfo &defaultInfo = sh::BlockMemberInfo::getDefaultBlockInfo();
1671
1672 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.near", 0, -1, defaultInfo));
1673 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.far", 0, -1, defaultInfo));
1674 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.diff", 0, -1, defaultInfo));
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001675 }
1676
Brandon Jones43a53e22014-08-28 16:23:22 -07001677 if (!linkUniformBlocks(infoLog, *vertexShader, *fragmentShader, caps))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001678 {
1679 success = false;
1680 }
1681
Geoff Lang48dcae72014-02-05 16:28:24 -05001682 if (!gatherTransformFeedbackLinkedVaryings(infoLog, linkedVaryings, transformFeedbackVaryings,
Brandon Jones43a53e22014-08-28 16:23:22 -07001683 transformFeedbackBufferMode, &mTransformFeedbackLinkedVaryings, caps))
Geoff Lang48dcae72014-02-05 16:28:24 -05001684 {
1685 success = false;
1686 }
1687
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001688 if (success)
1689 {
Jamie Madillc5a83002014-02-14 16:41:25 -05001690 VertexFormat defaultInputLayout[MAX_VERTEX_ATTRIBS];
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001691 GetInputLayoutFromShader(vertexShaderD3D->getActiveAttributes(), defaultInputLayout);
Jamie Madillc5a83002014-02-14 16:41:25 -05001692 rx::ShaderExecutable *defaultVertexExecutable = getVertexExecutableForInputLayout(defaultInputLayout);
Geoff Lang04fb89a2014-06-09 15:05:36 -04001693
1694 std::vector<GLenum> defaultPixelOutput(IMPLEMENTATION_MAX_DRAW_BUFFERS);
1695 for (size_t i = 0; i < defaultPixelOutput.size(); i++)
1696 {
1697 defaultPixelOutput[i] = (i == 0) ? GL_FLOAT : GL_NONE;
1698 }
1699 rx::ShaderExecutable *defaultPixelExecutable = getPixelExecutableForOutputLayout(defaultPixelOutput);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001700
1701 if (usesGeometryShader())
1702 {
Brandon Jones71620962014-08-20 14:04:59 -07001703 std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL(registers, fragmentShaderD3D, vertexShaderD3D);
Geoff Lang48dcae72014-02-05 16:28:24 -05001704 mGeometryExecutable = mRenderer->compileToExecutable(infoLog, geometryHLSL.c_str(), rx::SHADER_GEOMETRY,
1705 mTransformFeedbackLinkedVaryings,
1706 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
1707 rx::ANGLE_D3D_WORKAROUND_NONE);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001708 }
1709
Geoff Lang04fb89a2014-06-09 15:05:36 -04001710 if (!defaultVertexExecutable || !defaultPixelExecutable || (usesGeometryShader() && !mGeometryExecutable))
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001711 {
1712 infoLog.append("Failed to create D3D shaders.");
1713 success = false;
Geoff Lang04fb89a2014-06-09 15:05:36 -04001714 reset();
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001715 }
1716 }
1717
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001718 return success;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001719}
1720
1721// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
Brandon Jones71620962014-08-20 14:04:59 -07001722bool ProgramBinary::linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, Shader *fragmentShader, Shader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001723{
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001724 rx::VertexShaderD3D *vertexShaderD3D = rx::VertexShaderD3D::makeVertexShaderD3D(vertexShader->getImplementation());
1725
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001726 unsigned int usedLocations = 0;
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001727 const std::vector<sh::Attribute> &activeAttributes = vertexShaderD3D->getActiveAttributes();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001728
1729 // Link attributes that have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001730 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001731 {
Jamie Madillf2575982014-06-25 16:04:54 -04001732 const sh::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001733 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001734
Jamie Madill2c7d84a2014-02-14 16:41:26 -05001735 mShaderAttributes[attributeIndex] = attribute;
1736
Jamie Madilleba4eff2013-06-20 11:55:51 -04001737 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001738 {
Jamie Madillf2575982014-06-25 16:04:54 -04001739 const int rows = VariableRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001740
1741 if (rows + location > MAX_VERTEX_ATTRIBS)
1742 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001743 infoLog.append("Active attribute (%s) at location %d is too big to fit", attribute.name.c_str(), location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001744
1745 return false;
1746 }
1747
Jamie Madilleba4eff2013-06-20 11:55:51 -04001748 for (int row = 0; row < rows; row++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001749 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001750 const int rowLocation = location + row;
Jamie Madillf2575982014-06-25 16:04:54 -04001751 sh::ShaderVariable &linkedAttribute = mLinkedAttribute[rowLocation];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001752
1753 // In GLSL 3.00, attribute aliasing produces a link error
1754 // In GLSL 1.00, attribute aliasing is allowed
1755 if (mShaderVersion >= 300)
1756 {
1757 if (!linkedAttribute.name.empty())
1758 {
1759 infoLog.append("Attribute '%s' aliases attribute '%s' at location %d", attribute.name.c_str(), linkedAttribute.name.c_str(), rowLocation);
1760 return false;
1761 }
1762 }
1763
1764 linkedAttribute = attribute;
1765 usedLocations |= 1 << rowLocation;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001766 }
1767 }
1768 }
1769
1770 // Link attributes that don't have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001771 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001772 {
Jamie Madillf2575982014-06-25 16:04:54 -04001773 const sh::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001774 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001775
Jamie Madilleba4eff2013-06-20 11:55:51 -04001776 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001777 {
Jamie Madillf2575982014-06-25 16:04:54 -04001778 int rows = VariableRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001779 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS);
1780
1781 if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS)
1782 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001783 infoLog.append("Too many active attributes (%s)", attribute.name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001784
1785 return false; // Fail to link
1786 }
1787
Jamie Madilldefb6742013-06-20 11:55:51 -04001788 mLinkedAttribute[availableIndex] = attribute;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001789 }
1790 }
1791
1792 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; )
1793 {
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001794 int index = vertexShaderD3D->getSemanticIndex(mLinkedAttribute[attributeIndex].name);
Jamie Madillf2575982014-06-25 16:04:54 -04001795 int rows = VariableRegisterCount(mLinkedAttribute[attributeIndex].type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001796
1797 for (int r = 0; r < rows; r++)
1798 {
1799 mSemanticIndex[attributeIndex++] = index++;
1800 }
1801 }
1802
Al Patrick3f2daa82013-08-07 12:58:57 -07001803 initAttributesByLayout();
1804
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001805 return true;
1806}
1807
Jamie Madillf2575982014-06-25 16:04:54 -04001808bool ProgramBinary::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
1809 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001810{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001811 if (vertexVariable.type != fragmentVariable.type)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001812 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001813 infoLog.append("Types for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001814 return false;
1815 }
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001816 if (vertexVariable.arraySize != fragmentVariable.arraySize)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001817 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001818 infoLog.append("Array sizes for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001819 return false;
1820 }
Jamie Madill28167c62013-08-30 13:21:10 -04001821 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001822 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001823 infoLog.append("Precisions for %s differ between vertex and fragment shaders", variableName.c_str());
Jamie Madill010fffa2013-06-20 11:55:53 -04001824 return false;
1825 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001826
Jamie Madill42bcf322014-08-25 16:20:46 -04001827 if (vertexVariable.fields.size() != fragmentVariable.fields.size())
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001828 {
Jamie Madill42bcf322014-08-25 16:20:46 -04001829 infoLog.append("Structure lengths for %s differ between vertex and fragment shaders", variableName.c_str());
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001830 return false;
1831 }
Jamie Madill42bcf322014-08-25 16:20:46 -04001832 const unsigned int numMembers = vertexVariable.fields.size();
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001833 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1834 {
Jamie Madill42bcf322014-08-25 16:20:46 -04001835 const sh::ShaderVariable &vertexMember = vertexVariable.fields[memberIndex];
1836 const sh::ShaderVariable &fragmentMember = fragmentVariable.fields[memberIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001837
1838 if (vertexMember.name != fragmentMember.name)
1839 {
Jamie Madill28167c62013-08-30 13:21:10 -04001840 infoLog.append("Name mismatch for field '%d' of %s: (in vertex: '%s', in fragment: '%s')",
Jamie Madill42bcf322014-08-25 16:20:46 -04001841 memberIndex, variableName.c_str(),
1842 vertexMember.name.c_str(), fragmentMember.name.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001843 return false;
1844 }
1845
Jamie Madill42bcf322014-08-25 16:20:46 -04001846 const std::string memberName = variableName.substr(0, variableName.length() - 1) + "." +
1847 vertexMember.name + "'";
1848
1849 if (!linkValidateVariablesBase(infoLog, vertexMember.name, vertexMember, fragmentMember, validatePrecision))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001850 {
1851 return false;
1852 }
1853 }
1854
1855 return true;
1856}
1857
Jamie Madill42bcf322014-08-25 16:20:46 -04001858bool ProgramBinary::linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001859{
Jamie Madill28167c62013-08-30 13:21:10 -04001860 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001861 {
1862 return false;
1863 }
1864
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001865 return true;
1866}
1867
Jamie Madill42bcf322014-08-25 16:20:46 -04001868bool ProgramBinary::linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
Jamie Madill28167c62013-08-30 13:21:10 -04001869{
1870 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1871 {
1872 return false;
1873 }
1874
1875 if (vertexVarying.interpolation != fragmentVarying.interpolation)
1876 {
1877 infoLog.append("Interpolation types for %s differ between vertex and fragment shaders", varyingName.c_str());
1878 return false;
1879 }
1880
Jamie Madill28167c62013-08-30 13:21:10 -04001881 return true;
1882}
1883
Jamie Madill42bcf322014-08-25 16:20:46 -04001884bool ProgramBinary::linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001885{
Jamie Madill28167c62013-08-30 13:21:10 -04001886 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001887 {
1888 return false;
1889 }
1890
Jamie Madilla6f267f2014-08-27 11:44:15 -04001891 if (vertexUniform.isRowMajorLayout != fragmentUniform.isRowMajorLayout)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001892 {
1893 infoLog.append("Matrix packings for %s differ between vertex and fragment shaders", uniformName.c_str());
1894 return false;
1895 }
1896
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001897 return true;
1898}
1899
Brandon Jones43a53e22014-08-28 16:23:22 -07001900bool ProgramBinary::linkUniforms(InfoLog &infoLog, const Shader &vertexShader, const Shader &fragmentShader, const Caps &caps)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001901{
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001902 const rx::VertexShaderD3D *vertexShaderD3D = rx::VertexShaderD3D::makeVertexShaderD3D(vertexShader.getImplementation());
1903 const rx::FragmentShaderD3D *fragmentShaderD3D = rx::FragmentShaderD3D::makeFragmentShaderD3D(fragmentShader.getImplementation());
1904
1905 const std::vector<sh::Uniform> &vertexUniforms = vertexShaderD3D->getUniforms();
1906 const std::vector<sh::Uniform> &fragmentUniforms = fragmentShaderD3D->getUniforms();
Jamie Madillbf9cce22014-07-18 10:33:09 -04001907
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001908 // Check that uniforms defined in the vertex and fragment shaders are identical
Jamie Madillf2575982014-06-25 16:04:54 -04001909 typedef std::map<std::string, const sh::Uniform*> UniformMap;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001910 UniformMap linkedUniforms;
1911
1912 for (unsigned int vertexUniformIndex = 0; vertexUniformIndex < vertexUniforms.size(); vertexUniformIndex++)
1913 {
Jamie Madillf2575982014-06-25 16:04:54 -04001914 const sh::Uniform &vertexUniform = vertexUniforms[vertexUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001915 linkedUniforms[vertexUniform.name] = &vertexUniform;
1916 }
1917
1918 for (unsigned int fragmentUniformIndex = 0; fragmentUniformIndex < fragmentUniforms.size(); fragmentUniformIndex++)
1919 {
Jamie Madillf2575982014-06-25 16:04:54 -04001920 const sh::Uniform &fragmentUniform = fragmentUniforms[fragmentUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001921 UniformMap::const_iterator entry = linkedUniforms.find(fragmentUniform.name);
1922 if (entry != linkedUniforms.end())
1923 {
Jamie Madillf2575982014-06-25 16:04:54 -04001924 const sh::Uniform &vertexUniform = *entry->second;
Jamie Madill28167c62013-08-30 13:21:10 -04001925 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
Jamie Madill42bcf322014-08-25 16:20:46 -04001926 if (!linkValidateUniforms(infoLog, uniformName, vertexUniform, fragmentUniform))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001927 {
1928 return false;
1929 }
1930 }
1931 }
1932
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001933 for (unsigned int uniformIndex = 0; uniformIndex < vertexUniforms.size(); uniformIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001934 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04001935 const sh::Uniform &uniform = vertexUniforms[uniformIndex];
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001936 defineUniformBase(GL_VERTEX_SHADER, uniform, vertexShaderD3D->getUniformRegister(uniform.name));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001937 }
1938
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001939 for (unsigned int uniformIndex = 0; uniformIndex < fragmentUniforms.size(); uniformIndex++)
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001940 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04001941 const sh::Uniform &uniform = fragmentUniforms[uniformIndex];
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001942 defineUniformBase(GL_FRAGMENT_SHADER, uniform, fragmentShaderD3D->getUniformRegister(uniform.name));
Jamie Madill66d43d22014-07-11 17:02:03 -04001943 }
1944
Brandon Jones43a53e22014-08-28 16:23:22 -07001945 if (!indexUniforms(infoLog, caps))
Jamie Madill66d43d22014-07-11 17:02:03 -04001946 {
1947 return false;
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001948 }
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001949
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001950 initializeUniformStorage();
1951
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001952 return true;
1953}
1954
Jamie Madillbf9cce22014-07-18 10:33:09 -04001955void ProgramBinary::defineUniformBase(GLenum shader, const sh::Uniform &uniform, unsigned int uniformRegister)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001956{
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001957 ShShaderOutput outputType = rx::ShaderD3D::getCompilerOutputType(shader);
Jamie Madille04a5b72014-07-18 10:33:12 -04001958 sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType));
Jamie Madillbf9cce22014-07-18 10:33:09 -04001959 encoder.skipRegisters(uniformRegister);
1960
1961 defineUniform(shader, uniform, uniform.name, &encoder);
Jamie Madill5b130dc2014-07-11 17:02:05 -04001962}
1963
Jamie Madill42bcf322014-08-25 16:20:46 -04001964void ProgramBinary::defineUniform(GLenum shader, const sh::ShaderVariable &uniform,
Jamie Madillbf9cce22014-07-18 10:33:09 -04001965 const std::string &fullName, sh::HLSLBlockEncoder *encoder)
Jamie Madill5b130dc2014-07-11 17:02:05 -04001966{
1967 if (uniform.isStruct())
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001968 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04001969 for (unsigned int elementIndex = 0; elementIndex < uniform.elementCount(); elementIndex++)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001970 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04001971 const std::string &elementString = (uniform.isArray() ? ArrayString(elementIndex) : "");
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001972
Jamie Madillbf9cce22014-07-18 10:33:09 -04001973 encoder->enterAggregateType();
Jamie Madillc600c8c2014-05-16 11:22:21 -04001974
Jamie Madill5b130dc2014-07-11 17:02:05 -04001975 for (size_t fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001976 {
Jamie Madill42bcf322014-08-25 16:20:46 -04001977 const sh::ShaderVariable &field = uniform.fields[fieldIndex];
Jamie Madillbf9cce22014-07-18 10:33:09 -04001978 const std::string &fieldFullName = (fullName + elementString + "." + field.name);
1979
1980 defineUniform(shader, field, fieldFullName, encoder);
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001981 }
Jamie Madillbf9cce22014-07-18 10:33:09 -04001982
1983 encoder->exitAggregateType();
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001984 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001985 }
Jamie Madill66d43d22014-07-11 17:02:03 -04001986 else // Not a struct
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001987 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04001988 // Arrays are treated as aggregate types
1989 if (uniform.isArray())
1990 {
1991 encoder->enterAggregateType();
1992 }
1993
Jamie Madill5b130dc2014-07-11 17:02:05 -04001994 LinkedUniform *linkedUniform = getUniformByName(fullName);
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001995
Jamie Madill66d43d22014-07-11 17:02:03 -04001996 if (!linkedUniform)
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001997 {
Jamie Madill5b130dc2014-07-11 17:02:05 -04001998 linkedUniform = new LinkedUniform(uniform.type, uniform.precision, fullName, uniform.arraySize,
Jamie Madill66d43d22014-07-11 17:02:03 -04001999 -1, sh::BlockMemberInfo::getDefaultBlockInfo());
2000 ASSERT(linkedUniform);
Jamie Madillbf9cce22014-07-18 10:33:09 -04002001 linkedUniform->registerElement = encoder->getCurrentElement();
Jamie Madill66d43d22014-07-11 17:02:03 -04002002 mUniforms.push_back(linkedUniform);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00002003 }
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00002004
Jamie Madillbf9cce22014-07-18 10:33:09 -04002005 ASSERT(linkedUniform->registerElement == encoder->getCurrentElement());
2006
Jamie Madill66d43d22014-07-11 17:02:03 -04002007 if (shader == GL_FRAGMENT_SHADER)
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002008 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04002009 linkedUniform->psRegisterIndex = encoder->getCurrentRegister();
Jamie Madill66d43d22014-07-11 17:02:03 -04002010 }
2011 else if (shader == GL_VERTEX_SHADER)
2012 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04002013 linkedUniform->vsRegisterIndex = encoder->getCurrentRegister();
Jamie Madill66d43d22014-07-11 17:02:03 -04002014 }
2015 else UNREACHABLE();
Jamie Madillbf9cce22014-07-18 10:33:09 -04002016
2017 // Advance the uniform offset, to track registers allocation for structs
2018 encoder->encodeType(uniform.type, uniform.arraySize, false);
2019
2020 // Arrays are treated as aggregate types
2021 if (uniform.isArray())
2022 {
2023 encoder->exitAggregateType();
2024 }
Jamie Madill66d43d22014-07-11 17:02:03 -04002025 }
2026}
2027
Brandon Jones43a53e22014-08-28 16:23:22 -07002028bool ProgramBinary::indexSamplerUniform(const LinkedUniform &uniform, InfoLog &infoLog, const Caps &caps)
Jamie Madill66d43d22014-07-11 17:02:03 -04002029{
2030 ASSERT(IsSampler(uniform.type));
2031 ASSERT(uniform.vsRegisterIndex != GL_INVALID_INDEX || uniform.psRegisterIndex != GL_INVALID_INDEX);
2032
2033 if (uniform.vsRegisterIndex != GL_INVALID_INDEX)
2034 {
2035 if (!assignSamplers(uniform.vsRegisterIndex, uniform.type, uniform.arraySize, mSamplersVS,
Geoff Lang301d1612014-07-09 10:34:37 -04002036 &mUsedVertexSamplerRange, caps.maxVertexTextureImageUnits))
Jamie Madill66d43d22014-07-11 17:02:03 -04002037 {
2038 infoLog.append("Vertex shader sampler count exceeds the maximum vertex texture units (%d).",
Geoff Lang301d1612014-07-09 10:34:37 -04002039 caps.maxVertexTextureImageUnits);
Jamie Madill66d43d22014-07-11 17:02:03 -04002040 return false;
2041 }
2042
Geoff Lang301d1612014-07-09 10:34:37 -04002043 unsigned int maxVertexVectors = mRenderer->getReservedVertexUniformVectors() + caps.maxVertexUniformVectors;
Jamie Madill66d43d22014-07-11 17:02:03 -04002044 if (uniform.vsRegisterIndex + uniform.registerCount > maxVertexVectors)
2045 {
2046 infoLog.append("Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS (%u)",
Geoff Lang301d1612014-07-09 10:34:37 -04002047 caps.maxVertexUniformVectors);
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002048 return false;
2049 }
2050 }
Jamie Madill66d43d22014-07-11 17:02:03 -04002051
2052 if (uniform.psRegisterIndex != GL_INVALID_INDEX)
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002053 {
Jamie Madill66d43d22014-07-11 17:02:03 -04002054 if (!assignSamplers(uniform.psRegisterIndex, uniform.type, uniform.arraySize, mSamplersPS,
Geoff Lang301d1612014-07-09 10:34:37 -04002055 &mUsedPixelSamplerRange, caps.maxTextureImageUnits))
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002056 {
Jamie Madill66d43d22014-07-11 17:02:03 -04002057 infoLog.append("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).",
Geoff Lang301d1612014-07-09 10:34:37 -04002058 caps.maxTextureImageUnits);
Jamie Madill66d43d22014-07-11 17:02:03 -04002059 return false;
2060 }
2061
Geoff Lang301d1612014-07-09 10:34:37 -04002062 unsigned int maxFragmentVectors = mRenderer->getReservedFragmentUniformVectors() + caps.maxFragmentUniformVectors;
Jamie Madill66d43d22014-07-11 17:02:03 -04002063 if (uniform.psRegisterIndex + uniform.registerCount > maxFragmentVectors)
2064 {
2065 infoLog.append("Fragment shader active uniforms exceed GL_MAX_FRAGMENT_UNIFORM_VECTORS (%u)",
Geoff Lang301d1612014-07-09 10:34:37 -04002066 caps.maxFragmentUniformVectors);
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002067 return false;
2068 }
2069 }
Jamie Madill66d43d22014-07-11 17:02:03 -04002070
2071 return true;
2072}
2073
Brandon Jones43a53e22014-08-28 16:23:22 -07002074bool ProgramBinary::indexUniforms(InfoLog &infoLog, const Caps &caps)
Jamie Madill66d43d22014-07-11 17:02:03 -04002075{
2076 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2077 {
2078 const LinkedUniform &uniform = *mUniforms[uniformIndex];
2079
2080 if (IsSampler(uniform.type))
2081 {
Brandon Jones43a53e22014-08-28 16:23:22 -07002082 if (!indexSamplerUniform(uniform, infoLog, caps))
Jamie Madill66d43d22014-07-11 17:02:03 -04002083 {
2084 return false;
2085 }
2086 }
2087
2088 for (unsigned int arrayElementIndex = 0; arrayElementIndex < uniform.elementCount(); arrayElementIndex++)
2089 {
2090 mUniformIndex.push_back(VariableLocation(uniform.name, arrayElementIndex, uniformIndex));
2091 }
2092 }
2093
2094 return true;
2095}
2096
2097bool ProgramBinary::assignSamplers(unsigned int startSamplerIndex,
2098 GLenum samplerType,
2099 unsigned int samplerCount,
2100 Sampler *outArray,
2101 GLuint *usedRange,
2102 unsigned int limit)
2103{
2104 unsigned int samplerIndex = startSamplerIndex;
2105
2106 do
2107 {
2108 if (samplerIndex < limit)
2109 {
2110 outArray[samplerIndex].active = true;
2111 outArray[samplerIndex].textureType = GetTextureType(samplerType);
2112 outArray[samplerIndex].logicalTextureUnit = 0;
2113 *usedRange = std::max(samplerIndex + 1, *usedRange);
2114 }
2115 else
2116 {
2117 return false;
2118 }
2119
2120 samplerIndex++;
2121 } while (samplerIndex < startSamplerIndex + samplerCount);
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002122
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002123 return true;
2124}
2125
Jamie Madillf2575982014-06-25 16:04:54 -04002126bool ProgramBinary::areMatchingInterfaceBlocks(InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock, const sh::InterfaceBlock &fragmentInterfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002127{
2128 const char* blockName = vertexInterfaceBlock.name.c_str();
2129
2130 // validate blocks for the same member types
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002131 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002132 {
2133 infoLog.append("Types for interface block '%s' differ between vertex and fragment shaders", blockName);
2134 return false;
2135 }
2136
2137 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
2138 {
2139 infoLog.append("Array sizes differ for interface block '%s' between vertex and fragment shaders", blockName);
2140 return false;
2141 }
2142
Jamie Madill9060a4e2013-08-12 16:22:57 -07002143 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
2144 {
2145 infoLog.append("Layout qualifiers differ for interface block '%s' between vertex and fragment shaders", blockName);
2146 return false;
2147 }
2148
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002149 const unsigned int numBlockMembers = vertexInterfaceBlock.fields.size();
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002150 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
2151 {
Jamie Madillf2575982014-06-25 16:04:54 -04002152 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
2153 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002154
2155 if (vertexMember.name != fragmentMember.name)
2156 {
Jamie Madill28167c62013-08-30 13:21:10 -04002157 infoLog.append("Name mismatch for field %d of interface block '%s': (in vertex: '%s', in fragment: '%s')",
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002158 blockMemberIndex, blockName, vertexMember.name.c_str(), fragmentMember.name.c_str());
2159 return false;
2160 }
2161
Jamie Madill42bcf322014-08-25 16:20:46 -04002162 std::string memberName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
2163 if (!linkValidateInterfaceBlockFields(infoLog, memberName, vertexMember, fragmentMember))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002164 {
2165 return false;
2166 }
2167 }
2168
2169 return true;
2170}
2171
Brandon Jones43a53e22014-08-28 16:23:22 -07002172bool ProgramBinary::linkUniformBlocks(InfoLog &infoLog, const Shader &vertexShader, const Shader &fragmentShader, const Caps &caps)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002173{
Brandon Jonesf05cdee2014-08-27 15:24:07 -07002174 const rx::VertexShaderD3D *vertexShaderD3D = rx::VertexShaderD3D::makeVertexShaderD3D(vertexShader.getImplementation());
2175 const rx::FragmentShaderD3D *fragmentShaderD3D = rx::FragmentShaderD3D::makeFragmentShaderD3D(fragmentShader.getImplementation());
2176
2177 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks = vertexShaderD3D->getInterfaceBlocks();
2178 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks = fragmentShaderD3D->getInterfaceBlocks();
Jamie Madilld4116ff2014-07-11 17:02:01 -04002179
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002180 // Check that interface blocks defined in the vertex and fragment shaders are identical
Jamie Madillf2575982014-06-25 16:04:54 -04002181 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002182 UniformBlockMap linkedUniformBlocks;
2183
2184 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2185 {
Jamie Madillf2575982014-06-25 16:04:54 -04002186 const sh::InterfaceBlock &vertexInterfaceBlock = vertexInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002187 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
2188 }
2189
2190 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2191 {
Jamie Madillf2575982014-06-25 16:04:54 -04002192 const sh::InterfaceBlock &fragmentInterfaceBlock = fragmentInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002193 UniformBlockMap::const_iterator entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
2194 if (entry != linkedUniformBlocks.end())
2195 {
Jamie Madillf2575982014-06-25 16:04:54 -04002196 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002197 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
2198 {
2199 return false;
2200 }
2201 }
2202 }
2203
2204 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2205 {
Brandon Jones43a53e22014-08-28 16:23:22 -07002206 if (!defineUniformBlock(infoLog, vertexShader, vertexInterfaceBlocks[blockIndex], caps))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002207 {
2208 return false;
2209 }
2210 }
2211
2212 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2213 {
Brandon Jones43a53e22014-08-28 16:23:22 -07002214 if (!defineUniformBlock(infoLog, fragmentShader, fragmentInterfaceBlocks[blockIndex], caps))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002215 {
2216 return false;
2217 }
2218 }
2219
2220 return true;
2221}
2222
Geoff Lang48dcae72014-02-05 16:28:24 -05002223bool ProgramBinary::gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
2224 const std::vector<std::string> &transformFeedbackVaryingNames,
2225 GLenum transformFeedbackBufferMode,
Brandon Jones43a53e22014-08-28 16:23:22 -07002226 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings,
2227 const Caps &caps) const
Geoff Lang48dcae72014-02-05 16:28:24 -05002228{
2229 size_t totalComponents = 0;
Geoff Lang05881a02014-07-10 14:05:30 -04002230
Geoff Lang48dcae72014-02-05 16:28:24 -05002231 // Gather the linked varyings that are used for transform feedback, they should all exist.
2232 outTransformFeedbackLinkedVaryings->clear();
2233 for (size_t i = 0; i < transformFeedbackVaryingNames.size(); i++)
2234 {
2235 bool found = false;
2236 for (size_t j = 0; j < linkedVaryings.size(); j++)
2237 {
2238 if (transformFeedbackVaryingNames[i] == linkedVaryings[j].name)
2239 {
2240 for (size_t k = 0; k < outTransformFeedbackLinkedVaryings->size(); k++)
2241 {
2242 if (outTransformFeedbackLinkedVaryings->at(k).name == linkedVaryings[j].name)
2243 {
2244 infoLog.append("Two transform feedback varyings specify the same output variable (%s).", linkedVaryings[j].name.c_str());
2245 return false;
2246 }
2247 }
2248
2249 size_t componentCount = linkedVaryings[j].semanticIndexCount * 4;
2250 if (transformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
Geoff Lang05881a02014-07-10 14:05:30 -04002251 componentCount > caps.maxTransformFeedbackSeparateComponents)
Geoff Lang48dcae72014-02-05 16:28:24 -05002252 {
2253 infoLog.append("Transform feedback varying's %s components (%u) exceed the maximum separate components (%u).",
Geoff Lang05881a02014-07-10 14:05:30 -04002254 linkedVaryings[j].name.c_str(), componentCount, caps.maxTransformFeedbackSeparateComponents);
Geoff Lang48dcae72014-02-05 16:28:24 -05002255 return false;
2256 }
2257
2258 totalComponents += componentCount;
2259
2260 outTransformFeedbackLinkedVaryings->push_back(linkedVaryings[j]);
2261 found = true;
2262 break;
2263 }
2264 }
2265
2266 // All transform feedback varyings are expected to exist since packVaryings checks for them.
2267 ASSERT(found);
2268 }
2269
Geoff Lang05881a02014-07-10 14:05:30 -04002270 if (transformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS && totalComponents > caps.maxTransformFeedbackInterleavedComponents)
Geoff Lang48dcae72014-02-05 16:28:24 -05002271 {
2272 infoLog.append("Transform feedback varying total components (%u) exceed the maximum interleaved components (%u).",
Geoff Lang05881a02014-07-10 14:05:30 -04002273 totalComponents, caps.maxTransformFeedbackInterleavedComponents);
Geoff Lang48dcae72014-02-05 16:28:24 -05002274 return false;
2275 }
2276
2277 return true;
2278}
2279
Jamie Madill42bcf322014-08-25 16:20:46 -04002280template <typename VarT>
2281void ProgramBinary::defineUniformBlockMembers(const std::vector<VarT> &fields, const std::string &prefix, int blockIndex,
Jamie Madilla6f267f2014-08-27 11:44:15 -04002282 sh::BlockLayoutEncoder *encoder, std::vector<unsigned int> *blockUniformIndexes,
2283 bool inRowMajorLayout)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002284{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002285 for (unsigned int uniformIndex = 0; uniformIndex < fields.size(); uniformIndex++)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002286 {
Jamie Madill42bcf322014-08-25 16:20:46 -04002287 const VarT &field = fields[uniformIndex];
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002288 const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002289
Jamie Madille04a5b72014-07-18 10:33:12 -04002290 if (field.isStruct())
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002291 {
Jamie Madilla6f267f2014-08-27 11:44:15 -04002292 bool rowMajorLayout = (inRowMajorLayout || IsRowMajorLayout(field));
2293
Jamie Madille04a5b72014-07-18 10:33:12 -04002294 for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002295 {
Jamie Madille04a5b72014-07-18 10:33:12 -04002296 encoder->enterAggregateType();
2297
2298 const std::string uniformElementName = fieldName + (field.isArray() ? ArrayString(arrayElement) : "");
Jamie Madilla6f267f2014-08-27 11:44:15 -04002299 defineUniformBlockMembers(field.fields, uniformElementName, blockIndex, encoder, blockUniformIndexes, rowMajorLayout);
Jamie Madille04a5b72014-07-18 10:33:12 -04002300
2301 encoder->exitAggregateType();
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002302 }
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002303 }
2304 else
2305 {
Jamie Madilla6f267f2014-08-27 11:44:15 -04002306 bool isRowMajorMatrix = (IsMatrixType(field.type) && inRowMajorLayout);
2307
2308 sh::BlockMemberInfo memberInfo = encoder->encodeType(field.type, field.arraySize, isRowMajorMatrix);
Jamie Madille04a5b72014-07-18 10:33:12 -04002309
Jamie Madill834e8b72014-04-11 13:33:58 -04002310 LinkedUniform *newUniform = new LinkedUniform(field.type, field.precision, fieldName, field.arraySize,
Jamie Madille04a5b72014-07-18 10:33:12 -04002311 blockIndex, memberInfo);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002312
2313 // add to uniform list, but not index, since uniform block uniforms have no location
2314 blockUniformIndexes->push_back(mUniforms.size());
2315 mUniforms.push_back(newUniform);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002316 }
2317 }
2318}
2319
Brandon Jones43a53e22014-08-28 16:23:22 -07002320bool ProgramBinary::defineUniformBlock(InfoLog &infoLog, const Shader &shader, const sh::InterfaceBlock &interfaceBlock, const Caps &caps)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002321{
Brandon Jonesf05cdee2014-08-27 15:24:07 -07002322 const rx::ShaderD3D* shaderD3D = rx::ShaderD3D::makeShaderD3D(shader.getImplementation());
2323
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002324 // create uniform block entries if they do not exist
2325 if (getUniformBlockIndex(interfaceBlock.name) == GL_INVALID_INDEX)
2326 {
2327 std::vector<unsigned int> blockUniformIndexes;
2328 const unsigned int blockIndex = mUniformBlocks.size();
2329
2330 // define member uniforms
Jamie Madille04a5b72014-07-18 10:33:12 -04002331 sh::BlockLayoutEncoder *encoder = NULL;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002332
Jamie Madille04a5b72014-07-18 10:33:12 -04002333 if (interfaceBlock.layout == sh::BLOCKLAYOUT_STANDARD)
2334 {
2335 encoder = new sh::Std140BlockEncoder;
2336 }
2337 else
2338 {
2339 encoder = new sh::HLSLBlockEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED);
2340 }
2341 ASSERT(encoder);
2342
Jamie Madilla6f267f2014-08-27 11:44:15 -04002343 defineUniformBlockMembers(interfaceBlock.fields, "", blockIndex, encoder, &blockUniformIndexes, interfaceBlock.isRowMajorLayout);
Jamie Madille04a5b72014-07-18 10:33:12 -04002344
2345 size_t dataSize = encoder->getBlockSize();
Jamie Madillfc43d272014-07-11 17:02:02 -04002346
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002347 // create all the uniform blocks
2348 if (interfaceBlock.arraySize > 0)
2349 {
2350 for (unsigned int uniformBlockElement = 0; uniformBlockElement < interfaceBlock.arraySize; uniformBlockElement++)
2351 {
Jamie Madillfc43d272014-07-11 17:02:02 -04002352 UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, uniformBlockElement, dataSize);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002353 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2354 mUniformBlocks.push_back(newUniformBlock);
2355 }
2356 }
2357 else
2358 {
Jamie Madillfc43d272014-07-11 17:02:02 -04002359 UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, GL_INVALID_INDEX, dataSize);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002360 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2361 mUniformBlocks.push_back(newUniformBlock);
2362 }
2363 }
2364
2365 // Assign registers to the uniform blocks
2366 const GLuint blockIndex = getUniformBlockIndex(interfaceBlock.name);
2367 const unsigned int elementCount = std::max(1u, interfaceBlock.arraySize);
2368 ASSERT(blockIndex != GL_INVALID_INDEX);
2369 ASSERT(blockIndex + elementCount <= mUniformBlocks.size());
2370
Brandon Jonesf05cdee2014-08-27 15:24:07 -07002371 unsigned int interfaceBlockRegister = shaderD3D->getInterfaceBlockRegister(interfaceBlock.name);
Jamie Madilld4116ff2014-07-11 17:02:01 -04002372
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002373 for (unsigned int uniformBlockElement = 0; uniformBlockElement < elementCount; uniformBlockElement++)
2374 {
Jamie Madillf2575982014-06-25 16:04:54 -04002375 UniformBlock *uniformBlock = mUniformBlocks[blockIndex + uniformBlockElement];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002376 ASSERT(uniformBlock->name == interfaceBlock.name);
2377
Jamie Madilld4116ff2014-07-11 17:02:01 -04002378 if (!assignUniformBlockRegister(infoLog, uniformBlock, shader.getType(),
Brandon Jones43a53e22014-08-28 16:23:22 -07002379 interfaceBlockRegister + uniformBlockElement, caps))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002380 {
2381 return false;
2382 }
2383 }
2384
2385 return true;
2386}
2387
Brandon Jones43a53e22014-08-28 16:23:22 -07002388bool ProgramBinary::assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex, const Caps &caps)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002389{
2390 if (shader == GL_VERTEX_SHADER)
2391 {
2392 uniformBlock->vsRegisterIndex = registerIndex;
Geoff Lang301d1612014-07-09 10:34:37 -04002393 if (registerIndex - mRenderer->getReservedVertexUniformBuffers() >= caps.maxVertexUniformBlocks)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002394 {
Geoff Lang301d1612014-07-09 10:34:37 -04002395 infoLog.append("Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS (%u)", caps.maxVertexUniformBlocks);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002396 return false;
2397 }
2398 }
2399 else if (shader == GL_FRAGMENT_SHADER)
2400 {
2401 uniformBlock->psRegisterIndex = registerIndex;
Geoff Lang301d1612014-07-09 10:34:37 -04002402 if (registerIndex - mRenderer->getReservedFragmentUniformBuffers() >= caps.maxFragmentUniformBlocks)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002403 {
Geoff Lang301d1612014-07-09 10:34:37 -04002404 infoLog.append("Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS (%u)", caps.maxFragmentUniformBlocks);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002405 return false;
2406 }
2407 }
2408 else UNREACHABLE();
2409
2410 return true;
2411}
2412
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002413bool ProgramBinary::isValidated() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002414{
2415 return mValidated;
2416}
2417
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002418void ProgramBinary::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002419{
2420 // Skip over inactive attributes
2421 unsigned int activeAttribute = 0;
2422 unsigned int attribute;
2423 for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++)
2424 {
2425 if (mLinkedAttribute[attribute].name.empty())
2426 {
2427 continue;
2428 }
2429
2430 if (activeAttribute == index)
2431 {
2432 break;
2433 }
2434
2435 activeAttribute++;
2436 }
2437
2438 if (bufsize > 0)
2439 {
2440 const char *string = mLinkedAttribute[attribute].name.c_str();
2441
2442 strncpy(name, string, bufsize);
2443 name[bufsize - 1] = '\0';
2444
2445 if (length)
2446 {
2447 *length = strlen(name);
2448 }
2449 }
2450
2451 *size = 1; // Always a single 'type' instance
2452
2453 *type = mLinkedAttribute[attribute].type;
2454}
2455
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002456GLint ProgramBinary::getActiveAttributeCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002457{
2458 int count = 0;
2459
2460 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2461 {
2462 if (!mLinkedAttribute[attributeIndex].name.empty())
2463 {
2464 count++;
2465 }
2466 }
2467
2468 return count;
2469}
2470
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002471GLint ProgramBinary::getActiveAttributeMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002472{
2473 int maxLength = 0;
2474
2475 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2476 {
2477 if (!mLinkedAttribute[attributeIndex].name.empty())
2478 {
2479 maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength);
2480 }
2481 }
2482
2483 return maxLength;
2484}
2485
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002486void ProgramBinary::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002487{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002488 ASSERT(index < mUniforms.size()); // index must be smaller than getActiveUniformCount()
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002489
2490 if (bufsize > 0)
2491 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002492 std::string string = mUniforms[index]->name;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002493
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002494 if (mUniforms[index]->isArray())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002495 {
2496 string += "[0]";
2497 }
2498
2499 strncpy(name, string.c_str(), bufsize);
2500 name[bufsize - 1] = '\0';
2501
2502 if (length)
2503 {
2504 *length = strlen(name);
2505 }
2506 }
2507
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002508 *size = mUniforms[index]->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002509
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002510 *type = mUniforms[index]->type;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002511}
2512
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002513GLint ProgramBinary::getActiveUniformCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002514{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002515 return mUniforms.size();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002516}
2517
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002518GLint ProgramBinary::getActiveUniformMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002519{
2520 int maxLength = 0;
2521
2522 unsigned int numUniforms = mUniforms.size();
2523 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
2524 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002525 if (!mUniforms[uniformIndex]->name.empty())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002526 {
2527 int length = (int)(mUniforms[uniformIndex]->name.length() + 1);
2528 if (mUniforms[uniformIndex]->isArray())
2529 {
2530 length += 3; // Counting in "[0]".
2531 }
2532 maxLength = std::max(length, maxLength);
2533 }
2534 }
2535
2536 return maxLength;
2537}
2538
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002539GLint ProgramBinary::getActiveUniformi(GLuint index, GLenum pname) const
2540{
Jamie Madill834e8b72014-04-11 13:33:58 -04002541 const gl::LinkedUniform& uniform = *mUniforms[index];
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002542
2543 switch (pname)
2544 {
2545 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
2546 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
shannonwoods@chromium.orgb1dc1b62013-05-30 00:15:43 +00002547 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002548 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002549
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002550 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
2551 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
2552 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
2553 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002554
2555 default:
2556 UNREACHABLE();
2557 break;
2558 }
2559 return 0;
2560}
2561
Jamie Madill36398922014-05-20 14:51:53 -04002562bool ProgramBinary::isValidUniformLocation(GLint location) const
2563{
2564 ASSERT(rx::IsIntegerCastSafe<GLint>(mUniformIndex.size()));
2565 return (location >= 0 && location < static_cast<GLint>(mUniformIndex.size()));
2566}
2567
2568LinkedUniform *ProgramBinary::getUniformByLocation(GLint location) const
2569{
2570 ASSERT(location >= 0 && static_cast<size_t>(location) < mUniformIndex.size());
2571 return mUniforms[mUniformIndex[location].index];
2572}
2573
Jamie Madill66d43d22014-07-11 17:02:03 -04002574LinkedUniform *ProgramBinary::getUniformByName(const std::string &name) const
2575{
2576 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2577 {
2578 if (mUniforms[uniformIndex]->name == name)
2579 {
2580 return mUniforms[uniformIndex];
2581 }
2582 }
2583
2584 return NULL;
2585}
2586
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002587void ProgramBinary::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
2588{
2589 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2590
2591 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2592
2593 if (bufSize > 0)
2594 {
2595 std::string string = uniformBlock.name;
2596
2597 if (uniformBlock.isArrayElement())
2598 {
Jamie Madill5f562732014-02-14 16:41:24 -05002599 string += ArrayString(uniformBlock.elementIndex);
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002600 }
2601
2602 strncpy(uniformBlockName, string.c_str(), bufSize);
2603 uniformBlockName[bufSize - 1] = '\0';
2604
2605 if (length)
2606 {
2607 *length = strlen(uniformBlockName);
2608 }
2609 }
2610}
2611
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002612void ProgramBinary::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
2613{
2614 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2615
2616 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2617
2618 switch (pname)
2619 {
2620 case GL_UNIFORM_BLOCK_DATA_SIZE:
2621 *params = static_cast<GLint>(uniformBlock.dataSize);
2622 break;
2623 case GL_UNIFORM_BLOCK_NAME_LENGTH:
shannonwoods@chromium.org932cc6b2013-05-30 00:15:37 +00002624 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002625 break;
2626 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
2627 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
2628 break;
2629 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
2630 {
2631 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
2632 {
2633 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
2634 }
2635 }
2636 break;
2637 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
2638 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
2639 break;
2640 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
2641 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
2642 break;
2643 default: UNREACHABLE();
2644 }
2645}
2646
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00002647GLuint ProgramBinary::getActiveUniformBlockCount() const
2648{
2649 return mUniformBlocks.size();
2650}
2651
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002652GLuint ProgramBinary::getActiveUniformBlockMaxLength() const
2653{
2654 unsigned int maxLength = 0;
2655
2656 unsigned int numUniformBlocks = mUniformBlocks.size();
2657 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
2658 {
2659 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2660 if (!uniformBlock.name.empty())
2661 {
2662 const unsigned int length = uniformBlock.name.length() + 1;
2663
2664 // Counting in "[0]".
2665 const unsigned int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
2666
2667 maxLength = std::max(length + arrayLength, maxLength);
2668 }
2669 }
2670
2671 return maxLength;
2672}
2673
Brandon Jones43a53e22014-08-28 16:23:22 -07002674void ProgramBinary::validate(InfoLog &infoLog, const Caps &caps)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002675{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002676 applyUniforms();
Brandon Jones43a53e22014-08-28 16:23:22 -07002677 if (!validateSamplers(&infoLog, caps))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002678 {
2679 mValidated = false;
2680 }
2681 else
2682 {
2683 mValidated = true;
2684 }
2685}
2686
Brandon Jones43a53e22014-08-28 16:23:22 -07002687bool ProgramBinary::validateSamplers(InfoLog *infoLog, const Caps &caps)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002688{
2689 // if any two active samplers in a program are of different types, but refer to the same
2690 // texture image unit, and this is the current program, then ValidateProgram will fail, and
2691 // DrawArrays and DrawElements will issue the INVALID_OPERATION error.
Jamie Madilld4cfa572014-07-08 10:00:32 -04002692 updateSamplerMapping();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002693
Brandon Jones43a53e22014-08-28 16:23:22 -07002694 const unsigned int maxCombinedTextureImageUnits = caps.maxCombinedTextureImageUnits;
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002695 TextureType textureUnitType[IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002696
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002697 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002698 {
2699 textureUnitType[i] = TEXTURE_UNKNOWN;
2700 }
2701
2702 for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i)
2703 {
2704 if (mSamplersPS[i].active)
2705 {
2706 unsigned int unit = mSamplersPS[i].logicalTextureUnit;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002707
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002708 if (unit >= maxCombinedTextureImageUnits)
2709 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002710 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002711 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002712 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002713 }
2714
2715 return false;
2716 }
2717
2718 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2719 {
2720 if (mSamplersPS[i].textureType != textureUnitType[unit])
2721 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002722 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002723 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002724 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002725 }
2726
2727 return false;
2728 }
2729 }
2730 else
2731 {
2732 textureUnitType[unit] = mSamplersPS[i].textureType;
2733 }
2734 }
2735 }
2736
2737 for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i)
2738 {
2739 if (mSamplersVS[i].active)
2740 {
2741 unsigned int unit = mSamplersVS[i].logicalTextureUnit;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002742
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002743 if (unit >= maxCombinedTextureImageUnits)
2744 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002745 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002746 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002747 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002748 }
2749
2750 return false;
2751 }
2752
2753 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2754 {
2755 if (mSamplersVS[i].textureType != textureUnitType[unit])
2756 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002757 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002758 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002759 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002760 }
2761
2762 return false;
2763 }
2764 }
2765 else
2766 {
2767 textureUnitType[unit] = mSamplersVS[i].textureType;
2768 }
2769 }
2770 }
2771
2772 return true;
2773}
2774
apatrick@chromium.org90080e32012-07-09 22:15:33 +00002775ProgramBinary::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(TEXTURE_2D)
2776{
2777}
2778
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002779struct AttributeSorter
2780{
2781 AttributeSorter(const int (&semanticIndices)[MAX_VERTEX_ATTRIBS])
2782 : originalIndices(semanticIndices)
2783 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002784 }
2785
2786 bool operator()(int a, int b)
2787 {
Jamie Madill03181ab2013-12-18 12:56:06 -05002788 if (originalIndices[a] == -1) return false;
2789 if (originalIndices[b] == -1) return true;
2790 return (originalIndices[a] < originalIndices[b]);
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002791 }
2792
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002793 const int (&originalIndices)[MAX_VERTEX_ATTRIBS];
2794};
2795
Al Patrick3f2daa82013-08-07 12:58:57 -07002796void ProgramBinary::initAttributesByLayout()
2797{
2798 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2799 {
2800 mAttributesByLayout[i] = i;
2801 }
2802
2803 std::sort(&mAttributesByLayout[0], &mAttributesByLayout[MAX_VERTEX_ATTRIBS], AttributeSorter(mSemanticIndex));
2804}
2805
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002806void ProgramBinary::sortAttributesByLayout(rx::TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS], int sortedSemanticIndices[MAX_VERTEX_ATTRIBS]) const
2807{
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002808 rx::TranslatedAttribute oldTranslatedAttributes[MAX_VERTEX_ATTRIBS];
2809
2810 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2811 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002812 oldTranslatedAttributes[i] = attributes[i];
2813 }
2814
2815 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2816 {
Al Patrick3f2daa82013-08-07 12:58:57 -07002817 int oldIndex = mAttributesByLayout[i];
2818 sortedSemanticIndices[i] = mSemanticIndex[oldIndex];
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002819 attributes[i] = oldTranslatedAttributes[oldIndex];
2820 }
2821}
2822
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002823void ProgramBinary::initializeUniformStorage()
2824{
2825 // Compute total default block size
2826 unsigned int vertexRegisters = 0;
2827 unsigned int fragmentRegisters = 0;
2828 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2829 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002830 const LinkedUniform &uniform = *mUniforms[uniformIndex];
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002831
2832 if (!IsSampler(uniform.type))
2833 {
2834 if (uniform.isReferencedByVertexShader())
2835 {
2836 vertexRegisters = std::max(vertexRegisters, uniform.vsRegisterIndex + uniform.registerCount);
2837 }
2838 if (uniform.isReferencedByFragmentShader())
2839 {
2840 fragmentRegisters = std::max(fragmentRegisters, uniform.psRegisterIndex + uniform.registerCount);
2841 }
2842 }
2843 }
2844
2845 mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u);
2846 mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u);
2847}
2848
Geoff Lang04fb89a2014-06-09 15:05:36 -04002849void ProgramBinary::reset()
2850{
2851 mVertexHLSL.clear();
2852 mVertexWorkarounds = rx::ANGLE_D3D_WORKAROUND_NONE;
2853 SafeDeleteContainer(mVertexExecutables);
2854
2855 mPixelHLSL.clear();
2856 mPixelWorkarounds = rx::ANGLE_D3D_WORKAROUND_NONE;
2857 mUsesFragDepth = false;
2858 mPixelShaderKey.clear();
2859 SafeDeleteContainer(mPixelExecutables);
2860
2861 SafeDelete(mGeometryExecutable);
2862
2863 mTransformFeedbackBufferMode = GL_NONE;
2864 mTransformFeedbackLinkedVaryings.clear();
2865
2866 for (size_t i = 0; i < ArraySize(mSamplersPS); i++)
2867 {
2868 mSamplersPS[i] = Sampler();
2869 }
2870 for (size_t i = 0; i < ArraySize(mSamplersVS); i++)
2871 {
2872 mSamplersVS[i] = Sampler();
2873 }
2874 mUsedVertexSamplerRange = 0;
2875 mUsedPixelSamplerRange = 0;
2876 mUsesPointSize = false;
2877 mShaderVersion = 0;
Jamie Madilld4cfa572014-07-08 10:00:32 -04002878 mDirtySamplerMapping = true;
Geoff Lang04fb89a2014-06-09 15:05:36 -04002879
2880 SafeDeleteContainer(mUniforms);
2881 SafeDeleteContainer(mUniformBlocks);
2882 mUniformIndex.clear();
2883 mOutputVariables.clear();
2884 SafeDelete(mVertexUniformStorage);
2885 SafeDelete(mFragmentUniformStorage);
2886
2887 mValidated = false;
2888}
2889
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002890}