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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002//
Geoff Langeeba6e12014-02-03 13:12:30 -05003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.org144f2802012-07-12 01:42:34 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// Context.cpp: Implements the gl::Context class, managing all GL state and performing
9// rendering operations. It is the GLES2 specific implementation of EGLContext.
10
11#include "libGLESv2/Context.h"
12
apatrick@chromium.org144f2802012-07-12 01:42:34 +000013#include "libGLESv2/main.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000014#include "common/utilities.h"
shannonwoods@chromium.orgf6fb9592013-05-30 00:09:40 +000015#include "libGLESv2/formatutils.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000016#include "libGLESv2/Buffer.h"
17#include "libGLESv2/Fence.h"
daniel@transgaming.com29ab9522012-08-27 16:25:37 +000018#include "libGLESv2/Framebuffer.h"
Jamie Madille261b442014-06-25 12:42:21 -040019#include "libGLESv2/FramebufferAttachment.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000020#include "libGLESv2/Renderbuffer.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000021#include "libGLESv2/Program.h"
22#include "libGLESv2/ProgramBinary.h"
23#include "libGLESv2/Query.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000024#include "libGLESv2/Texture.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000025#include "libGLESv2/ResourceManager.h"
Brandon Jonesc7a41042014-06-23 12:03:25 -070026#include "libGLESv2/renderer/d3d/IndexDataManager.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000027#include "libGLESv2/renderer/RenderTarget.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000028#include "libGLESv2/renderer/Renderer.h"
Jamie Madill57a89722013-07-02 11:57:03 -040029#include "libGLESv2/VertexArray.h"
Jamie Madilldc356042013-07-19 16:36:57 -040030#include "libGLESv2/Sampler.h"
Jamie Madill1fc7e2c2014-01-21 16:47:10 -050031#include "libGLESv2/validationES.h"
Geoff Langc8058452014-02-03 12:04:11 -050032#include "libGLESv2/TransformFeedback.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000033
34#include "libEGL/Surface.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000035
36#undef near
37#undef far
38
39namespace gl
40{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +000041
Shannon Woods53a94a82014-06-24 15:20:36 -040042Context::Context(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess)
43 : mRenderer(renderer)
apatrick@chromium.org144f2802012-07-12 01:42:34 +000044{
45 ASSERT(robustAccess == false); // Unimplemented
46
Geoff Lang493daf52014-07-03 13:38:44 -040047 initCaps(clientVersion);
Geoff Langc0b9ef42014-07-02 10:02:37 -040048
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +000049 mClientVersion = clientVersion;
50
Shannon Woods53a94a82014-06-24 15:20:36 -040051 mFenceNVHandleAllocator.setBaseHandle(0);
Geoff Lang7dca1862013-07-30 16:30:46 -040052
apatrick@chromium.org144f2802012-07-12 01:42:34 +000053 if (shareContext != NULL)
54 {
55 mResourceManager = shareContext->mResourceManager;
56 mResourceManager->addRef();
57 }
58 else
59 {
daniel@transgaming.com370482e2012-11-28 19:32:13 +000060 mResourceManager = new ResourceManager(mRenderer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +000061 }
62
63 // [OpenGL ES 2.0.24] section 3.7 page 83:
64 // In the initial state, TEXTURE_2D and TEXTURE_CUBE_MAP have twodimensional
65 // and cube map texture state vectors respectively associated with them.
66 // In order that access to these initial textures not be lost, they are treated as texture
67 // objects all of whose names are 0.
68
Brandon Jones6053a522014-07-25 16:22:09 -070069 mTexture2DZero.set(new Texture2D(mRenderer->createTexture(GL_TEXTURE_2D), 0));
70 mTextureCubeMapZero.set(new TextureCubeMap(mRenderer->createTexture(GL_TEXTURE_CUBE_MAP), 0));
71 mTexture3DZero.set(new Texture3D(mRenderer->createTexture(GL_TEXTURE_3D), 0));
72 mTexture2DArrayZero.set(new Texture2DArray(mRenderer->createTexture(GL_TEXTURE_2D_ARRAY), 0));
apatrick@chromium.org144f2802012-07-12 01:42:34 +000073
Jamie Madill57a89722013-07-02 11:57:03 -040074 bindVertexArray(0);
apatrick@chromium.org144f2802012-07-12 01:42:34 +000075 bindArrayBuffer(0);
76 bindElementArrayBuffer(0);
77 bindTextureCubeMap(0);
78 bindTexture2D(0);
79 bindReadFramebuffer(0);
80 bindDrawFramebuffer(0);
81 bindRenderbuffer(0);
82
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +000083 bindGenericUniformBuffer(0);
84 for (int i = 0; i < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; i++)
85 {
86 bindIndexedUniformBuffer(0, i, 0, -1);
87 }
88
89 bindGenericTransformFeedbackBuffer(0);
90 for (int i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
91 {
92 bindIndexedTransformFeedbackBuffer(0, i, 0, -1);
93 }
94
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +000095 bindCopyReadBuffer(0);
96 bindCopyWriteBuffer(0);
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +000097 bindPixelPackBuffer(0);
98 bindPixelUnpackBuffer(0);
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +000099
Geoff Langc8058452014-02-03 12:04:11 -0500100 // [OpenGL ES 3.0.2] section 2.14.1 pg 85:
101 // In the initial state, a default transform feedback object is bound and treated as
102 // a transform feedback object with a name of zero. That object is bound any time
103 // BindTransformFeedback is called with id of zero
Kenneth Russelldb8ae162014-08-25 19:02:35 -0700104 mTransformFeedbackZero.set(new TransformFeedback(mRenderer->createTransformFeedback(), 0));
Geoff Langc8058452014-02-03 12:04:11 -0500105 bindTransformFeedback(0);
106
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000107 mHasBeenCurrent = false;
108 mContextLost = false;
109 mResetStatus = GL_NO_ERROR;
110 mResetStrategy = (notifyResets ? GL_LOSE_CONTEXT_ON_RESET_EXT : GL_NO_RESET_NOTIFICATION_EXT);
111 mRobustAccess = robustAccess;
112
Shannon Woods53a94a82014-06-24 15:20:36 -0400113 mState.setContext(this);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000114}
115
116Context::~Context()
117{
Shannon Woods53a94a82014-06-24 15:20:36 -0400118 GLuint currentProgram = mState.getCurrentProgramId();
119 if (currentProgram != 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000120 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400121 Program *programObject = mResourceManager->getProgram(currentProgram);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000122 if (programObject)
123 {
124 programObject->release();
125 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400126 currentProgram = 0;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000127 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400128 mState.setCurrentProgram(0, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000129
130 while (!mFramebufferMap.empty())
131 {
132 deleteFramebuffer(mFramebufferMap.begin()->first);
133 }
134
Jamie Madill33dc8432013-07-26 11:55:05 -0400135 while (!mFenceNVMap.empty())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000136 {
Jamie Madill33dc8432013-07-26 11:55:05 -0400137 deleteFenceNV(mFenceNVMap.begin()->first);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000138 }
139
140 while (!mQueryMap.empty())
141 {
142 deleteQuery(mQueryMap.begin()->first);
143 }
144
Jamie Madill57a89722013-07-02 11:57:03 -0400145 while (!mVertexArrayMap.empty())
146 {
147 deleteVertexArray(mVertexArrayMap.begin()->first);
148 }
149
Geoff Langc8058452014-02-03 12:04:11 -0500150 mTransformFeedbackZero.set(NULL);
151 while (!mTransformFeedbackMap.empty())
152 {
153 deleteTransformFeedback(mTransformFeedbackMap.begin()->first);
154 }
155
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000156 for (int type = 0; type < TEXTURE_TYPE_COUNT; type++)
157 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000158 mIncompleteTextures[type].set(NULL);
159 }
160
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000161 mTexture2DZero.set(NULL);
162 mTextureCubeMapZero.set(NULL);
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000163 mTexture3DZero.set(NULL);
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000164 mTexture2DArrayZero.set(NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000165
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000166 mResourceManager->release();
167}
168
daniel@transgaming.comad629872012-11-28 19:32:06 +0000169void Context::makeCurrent(egl::Surface *surface)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000170{
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000171 if (!mHasBeenCurrent)
172 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000173 initRendererString();
Geoff Langcec35902014-04-16 10:52:36 -0400174 initExtensionStrings();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000175
Shannon Woods53a94a82014-06-24 15:20:36 -0400176 mState.setViewportParams(0, 0, surface->getWidth(), surface->getHeight());
177 mState.setScissorParams(0, 0, surface->getWidth(), surface->getHeight());
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000178
179 mHasBeenCurrent = true;
180 }
181
daniel@transgaming.com024786d2012-10-31 18:42:55 +0000182 // Wrap the existing swapchain resources into GL objects and assign them to the '0' names
daniel@transgaming.com76d3e6e2012-10-31 19:55:33 +0000183 rx::SwapChain *swapchain = surface->getSwapChain();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000184
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000185 Colorbuffer *colorbufferZero = new Colorbuffer(mRenderer, swapchain);
186 DepthStencilbuffer *depthStencilbufferZero = new DepthStencilbuffer(mRenderer, swapchain);
daniel@transgaming.com16418b12012-11-28 19:32:22 +0000187 Framebuffer *framebufferZero = new DefaultFramebuffer(mRenderer, colorbufferZero, depthStencilbufferZero);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000188
189 setFramebufferZero(framebufferZero);
shannon.woods%transgaming.com@gtempaccount.com785f1962013-04-13 03:34:45 +0000190
191 // Store the current client version in the renderer
192 mRenderer->setCurrentClientVersion(mClientVersion);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000193}
194
daniel@transgaming.comf688c0d2012-10-31 17:52:57 +0000195// NOTE: this function should not assume that this context is current!
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000196void Context::markContextLost()
197{
198 if (mResetStrategy == GL_LOSE_CONTEXT_ON_RESET_EXT)
199 mResetStatus = GL_UNKNOWN_CONTEXT_RESET_EXT;
200 mContextLost = true;
201}
202
203bool Context::isContextLost()
204{
205 return mContextLost;
206}
207
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000208GLuint Context::createBuffer()
209{
210 return mResourceManager->createBuffer();
211}
212
213GLuint Context::createProgram()
214{
215 return mResourceManager->createProgram();
216}
217
218GLuint Context::createShader(GLenum type)
219{
220 return mResourceManager->createShader(type);
221}
222
223GLuint Context::createTexture()
224{
225 return mResourceManager->createTexture();
226}
227
228GLuint Context::createRenderbuffer()
229{
230 return mResourceManager->createRenderbuffer();
231}
232
Jamie Madillcd055f82013-07-26 11:55:15 -0400233GLsync Context::createFenceSync(GLenum condition)
234{
235 GLuint handle = mResourceManager->createFenceSync();
236
237 gl::FenceSync *fenceSync = mResourceManager->getFenceSync(handle);
238 ASSERT(fenceSync);
239
240 fenceSync->set(condition);
241
242 return reinterpret_cast<GLsync>(handle);
243}
244
Jamie Madill57a89722013-07-02 11:57:03 -0400245GLuint Context::createVertexArray()
246{
247 GLuint handle = mVertexArrayHandleAllocator.allocate();
248
Jamie Madilld1028542013-07-02 11:57:04 -0400249 // Although the spec states VAO state is not initialized until the object is bound,
250 // we create it immediately. The resulting behaviour is transparent to the application,
251 // since it's not currently possible to access the state until the object is bound.
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400252 VertexArray *vertexArray = new VertexArray(mRenderer->createVertexArray(), handle, MAX_VERTEX_ATTRIBS);
253 mVertexArrayMap[handle] = vertexArray;
Jamie Madill57a89722013-07-02 11:57:03 -0400254 return handle;
255}
256
Jamie Madilldc356042013-07-19 16:36:57 -0400257GLuint Context::createSampler()
258{
259 return mResourceManager->createSampler();
260}
261
Geoff Langc8058452014-02-03 12:04:11 -0500262GLuint Context::createTransformFeedback()
263{
264 GLuint handle = mTransformFeedbackAllocator.allocate();
Kenneth Russelldb8ae162014-08-25 19:02:35 -0700265 TransformFeedback *transformFeedback = new TransformFeedback(mRenderer->createTransformFeedback(), handle);
Geoff Langc8058452014-02-03 12:04:11 -0500266 transformFeedback->addRef();
267 mTransformFeedbackMap[handle] = transformFeedback;
268 return handle;
269}
270
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000271// Returns an unused framebuffer name
272GLuint Context::createFramebuffer()
273{
274 GLuint handle = mFramebufferHandleAllocator.allocate();
275
276 mFramebufferMap[handle] = NULL;
277
278 return handle;
279}
280
Jamie Madill33dc8432013-07-26 11:55:05 -0400281GLuint Context::createFenceNV()
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000282{
Jamie Madill33dc8432013-07-26 11:55:05 -0400283 GLuint handle = mFenceNVHandleAllocator.allocate();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000284
Jamie Madill33dc8432013-07-26 11:55:05 -0400285 mFenceNVMap[handle] = new FenceNV(mRenderer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000286
287 return handle;
288}
289
290// Returns an unused query name
291GLuint Context::createQuery()
292{
293 GLuint handle = mQueryHandleAllocator.allocate();
294
295 mQueryMap[handle] = NULL;
296
297 return handle;
298}
299
300void Context::deleteBuffer(GLuint buffer)
301{
302 if (mResourceManager->getBuffer(buffer))
303 {
304 detachBuffer(buffer);
305 }
Jamie Madill893ab082014-05-16 16:56:10 -0400306
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000307 mResourceManager->deleteBuffer(buffer);
308}
309
310void Context::deleteShader(GLuint shader)
311{
312 mResourceManager->deleteShader(shader);
313}
314
315void Context::deleteProgram(GLuint program)
316{
317 mResourceManager->deleteProgram(program);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000318}
319
320void Context::deleteTexture(GLuint texture)
321{
322 if (mResourceManager->getTexture(texture))
323 {
324 detachTexture(texture);
325 }
326
327 mResourceManager->deleteTexture(texture);
328}
329
330void Context::deleteRenderbuffer(GLuint renderbuffer)
331{
332 if (mResourceManager->getRenderbuffer(renderbuffer))
333 {
334 detachRenderbuffer(renderbuffer);
335 }
Jamie Madill893ab082014-05-16 16:56:10 -0400336
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000337 mResourceManager->deleteRenderbuffer(renderbuffer);
338}
339
Jamie Madillcd055f82013-07-26 11:55:15 -0400340void Context::deleteFenceSync(GLsync fenceSync)
341{
342 // The spec specifies the underlying Fence object is not deleted until all current
343 // wait commands finish. However, since the name becomes invalid, we cannot query the fence,
344 // and since our API is currently designed for being called from a single thread, we can delete
345 // the fence immediately.
346 mResourceManager->deleteFenceSync(reinterpret_cast<GLuint>(fenceSync));
347}
348
Jamie Madill57a89722013-07-02 11:57:03 -0400349void Context::deleteVertexArray(GLuint vertexArray)
350{
351 auto vertexArrayObject = mVertexArrayMap.find(vertexArray);
352
353 if (vertexArrayObject != mVertexArrayMap.end())
354 {
355 detachVertexArray(vertexArray);
356
357 mVertexArrayHandleAllocator.release(vertexArrayObject->first);
358 delete vertexArrayObject->second;
359 mVertexArrayMap.erase(vertexArrayObject);
360 }
361}
362
Jamie Madilldc356042013-07-19 16:36:57 -0400363void Context::deleteSampler(GLuint sampler)
364{
365 if (mResourceManager->getSampler(sampler))
366 {
367 detachSampler(sampler);
368 }
369
370 mResourceManager->deleteSampler(sampler);
371}
372
Geoff Langc8058452014-02-03 12:04:11 -0500373void Context::deleteTransformFeedback(GLuint transformFeedback)
374{
375 TransformFeedbackMap::const_iterator iter = mTransformFeedbackMap.find(transformFeedback);
376 if (iter != mTransformFeedbackMap.end())
377 {
378 detachTransformFeedback(transformFeedback);
379 mTransformFeedbackAllocator.release(transformFeedback);
380 iter->second->release();
381 mTransformFeedbackMap.erase(iter);
382 }
383}
384
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000385void Context::deleteFramebuffer(GLuint framebuffer)
386{
387 FramebufferMap::iterator framebufferObject = mFramebufferMap.find(framebuffer);
388
389 if (framebufferObject != mFramebufferMap.end())
390 {
391 detachFramebuffer(framebuffer);
392
393 mFramebufferHandleAllocator.release(framebufferObject->first);
394 delete framebufferObject->second;
395 mFramebufferMap.erase(framebufferObject);
396 }
397}
398
Jamie Madill33dc8432013-07-26 11:55:05 -0400399void Context::deleteFenceNV(GLuint fence)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000400{
Jamie Madill33dc8432013-07-26 11:55:05 -0400401 FenceNVMap::iterator fenceObject = mFenceNVMap.find(fence);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000402
Jamie Madill33dc8432013-07-26 11:55:05 -0400403 if (fenceObject != mFenceNVMap.end())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000404 {
Jamie Madill33dc8432013-07-26 11:55:05 -0400405 mFenceNVHandleAllocator.release(fenceObject->first);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000406 delete fenceObject->second;
Jamie Madill33dc8432013-07-26 11:55:05 -0400407 mFenceNVMap.erase(fenceObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000408 }
409}
410
411void Context::deleteQuery(GLuint query)
412{
413 QueryMap::iterator queryObject = mQueryMap.find(query);
414 if (queryObject != mQueryMap.end())
415 {
416 mQueryHandleAllocator.release(queryObject->first);
417 if (queryObject->second)
418 {
419 queryObject->second->release();
420 }
421 mQueryMap.erase(queryObject);
422 }
423}
424
425Buffer *Context::getBuffer(GLuint handle)
426{
427 return mResourceManager->getBuffer(handle);
428}
429
Geoff Lang48dcae72014-02-05 16:28:24 -0500430Shader *Context::getShader(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000431{
432 return mResourceManager->getShader(handle);
433}
434
Geoff Lang48dcae72014-02-05 16:28:24 -0500435Program *Context::getProgram(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000436{
437 return mResourceManager->getProgram(handle);
438}
439
Jamie Madill570f7c82014-07-03 10:38:54 -0400440Texture *Context::getTexture(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000441{
442 return mResourceManager->getTexture(handle);
443}
444
Jamie Madill6c7b4ad2014-06-16 10:33:59 -0400445Renderbuffer *Context::getRenderbuffer(GLuint handle)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000446{
447 return mResourceManager->getRenderbuffer(handle);
448}
449
Jamie Madillcd055f82013-07-26 11:55:15 -0400450FenceSync *Context::getFenceSync(GLsync handle) const
451{
452 return mResourceManager->getFenceSync(reinterpret_cast<GLuint>(handle));
453}
454
Jamie Madill57a89722013-07-02 11:57:03 -0400455VertexArray *Context::getVertexArray(GLuint handle) const
456{
457 auto vertexArray = mVertexArrayMap.find(handle);
458
459 if (vertexArray == mVertexArrayMap.end())
460 {
461 return NULL;
462 }
463 else
464 {
465 return vertexArray->second;
466 }
467}
468
Jamie Madilldc356042013-07-19 16:36:57 -0400469Sampler *Context::getSampler(GLuint handle) const
470{
471 return mResourceManager->getSampler(handle);
472}
473
Geoff Langc8058452014-02-03 12:04:11 -0500474TransformFeedback *Context::getTransformFeedback(GLuint handle) const
475{
476 if (handle == 0)
477 {
478 return mTransformFeedbackZero.get();
479 }
480 else
481 {
482 TransformFeedbackMap::const_iterator iter = mTransformFeedbackMap.find(handle);
483 return (iter != mTransformFeedbackMap.end()) ? iter->second : NULL;
484 }
485}
486
Jamie Madilldc356042013-07-19 16:36:57 -0400487bool Context::isSampler(GLuint samplerName) const
488{
489 return mResourceManager->isSampler(samplerName);
490}
491
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000492void Context::bindArrayBuffer(unsigned int buffer)
493{
494 mResourceManager->checkBufferAllocation(buffer);
495
Shannon Woods53a94a82014-06-24 15:20:36 -0400496 mState.setArrayBufferBinding(getBuffer(buffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000497}
498
499void Context::bindElementArrayBuffer(unsigned int buffer)
500{
501 mResourceManager->checkBufferAllocation(buffer);
502
Shannon Woods53a94a82014-06-24 15:20:36 -0400503 mState.getVertexArray()->setElementArrayBuffer(getBuffer(buffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000504}
505
506void Context::bindTexture2D(GLuint texture)
507{
508 mResourceManager->checkTextureAllocation(texture, TEXTURE_2D);
509
Shannon Woods53a94a82014-06-24 15:20:36 -0400510 mState.setSamplerTexture(TEXTURE_2D, getTexture(texture));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000511}
512
513void Context::bindTextureCubeMap(GLuint texture)
514{
515 mResourceManager->checkTextureAllocation(texture, TEXTURE_CUBE);
516
Shannon Woods53a94a82014-06-24 15:20:36 -0400517 mState.setSamplerTexture(TEXTURE_CUBE, getTexture(texture));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000518}
519
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000520void Context::bindTexture3D(GLuint texture)
521{
522 mResourceManager->checkTextureAllocation(texture, TEXTURE_3D);
523
Shannon Woods53a94a82014-06-24 15:20:36 -0400524 mState.setSamplerTexture(TEXTURE_3D, getTexture(texture));
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000525}
526
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000527void Context::bindTexture2DArray(GLuint texture)
528{
529 mResourceManager->checkTextureAllocation(texture, TEXTURE_2D_ARRAY);
530
Shannon Woods53a94a82014-06-24 15:20:36 -0400531 mState.setSamplerTexture(TEXTURE_2D_ARRAY, getTexture(texture));
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000532}
533
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000534void Context::bindReadFramebuffer(GLuint framebuffer)
535{
536 if (!getFramebuffer(framebuffer))
537 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400538 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000539 }
540
Shannon Woods53a94a82014-06-24 15:20:36 -0400541 mState.setReadFramebufferBinding(getFramebuffer(framebuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000542}
543
544void Context::bindDrawFramebuffer(GLuint framebuffer)
545{
546 if (!getFramebuffer(framebuffer))
547 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400548 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000549 }
550
Shannon Woods53a94a82014-06-24 15:20:36 -0400551 mState.setDrawFramebufferBinding(getFramebuffer(framebuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000552}
553
554void Context::bindRenderbuffer(GLuint renderbuffer)
555{
556 mResourceManager->checkRenderbufferAllocation(renderbuffer);
557
Shannon Woods53a94a82014-06-24 15:20:36 -0400558 mState.setRenderbufferBinding(getRenderbuffer(renderbuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000559}
560
Jamie Madill57a89722013-07-02 11:57:03 -0400561void Context::bindVertexArray(GLuint vertexArray)
562{
563 if (!getVertexArray(vertexArray))
564 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400565 VertexArray *vertexArrayObject = new VertexArray(mRenderer->createVertexArray(), vertexArray, MAX_VERTEX_ATTRIBS);
566 mVertexArrayMap[vertexArray] = vertexArrayObject;
Jamie Madill57a89722013-07-02 11:57:03 -0400567 }
568
Shannon Woods53a94a82014-06-24 15:20:36 -0400569 mState.setVertexArrayBinding(getVertexArray(vertexArray));
Jamie Madill57a89722013-07-02 11:57:03 -0400570}
571
Jamie Madilldc356042013-07-19 16:36:57 -0400572void Context::bindSampler(GLuint textureUnit, GLuint sampler)
573{
Shannon Woods53a94a82014-06-24 15:20:36 -0400574 ASSERT(textureUnit < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS); // TODO: Update for backend-determined array size
Jamie Madilldc356042013-07-19 16:36:57 -0400575 mResourceManager->checkSamplerAllocation(sampler);
576
Shannon Woods53a94a82014-06-24 15:20:36 -0400577 mState.setSamplerBinding(textureUnit, getSampler(sampler));
Jamie Madilldc356042013-07-19 16:36:57 -0400578}
579
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000580void Context::bindGenericUniformBuffer(GLuint buffer)
581{
582 mResourceManager->checkBufferAllocation(buffer);
583
Shannon Woods53a94a82014-06-24 15:20:36 -0400584 mState.setGenericUniformBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000585}
586
587void Context::bindIndexedUniformBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size)
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000588{
589 mResourceManager->checkBufferAllocation(buffer);
590
Shannon Woods53a94a82014-06-24 15:20:36 -0400591 mState.setIndexedUniformBufferBinding(index, getBuffer(buffer), offset, size);
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000592}
593
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000594void Context::bindGenericTransformFeedbackBuffer(GLuint buffer)
595{
596 mResourceManager->checkBufferAllocation(buffer);
597
Shannon Woods53a94a82014-06-24 15:20:36 -0400598 mState.setGenericTransformFeedbackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000599}
600
601void Context::bindIndexedTransformFeedbackBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size)
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000602{
603 mResourceManager->checkBufferAllocation(buffer);
604
Shannon Woods53a94a82014-06-24 15:20:36 -0400605 mState.setIndexedTransformFeedbackBufferBinding(index, getBuffer(buffer), offset, size);
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000606}
607
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000608void Context::bindCopyReadBuffer(GLuint buffer)
609{
610 mResourceManager->checkBufferAllocation(buffer);
611
Shannon Woods53a94a82014-06-24 15:20:36 -0400612 mState.setCopyReadBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000613}
614
615void Context::bindCopyWriteBuffer(GLuint buffer)
616{
617 mResourceManager->checkBufferAllocation(buffer);
618
Shannon Woods53a94a82014-06-24 15:20:36 -0400619 mState.setCopyWriteBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000620}
621
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000622void Context::bindPixelPackBuffer(GLuint buffer)
623{
624 mResourceManager->checkBufferAllocation(buffer);
625
Shannon Woods53a94a82014-06-24 15:20:36 -0400626 mState.setPixelPackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000627}
628
629void Context::bindPixelUnpackBuffer(GLuint buffer)
630{
631 mResourceManager->checkBufferAllocation(buffer);
632
Shannon Woods53a94a82014-06-24 15:20:36 -0400633 mState.setPixelUnpackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000634}
635
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000636void Context::useProgram(GLuint program)
637{
Shannon Woods53a94a82014-06-24 15:20:36 -0400638 GLuint priorProgramId = mState.getCurrentProgramId();
639 Program *priorProgram = mResourceManager->getProgram(priorProgramId);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000640
Shannon Woods53a94a82014-06-24 15:20:36 -0400641 if (priorProgramId != program)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000642 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400643 mState.setCurrentProgram(program, mResourceManager->getProgram(program));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000644
Shannon Woods53a94a82014-06-24 15:20:36 -0400645 if (priorProgram)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000646 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400647 priorProgram->release();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000648 }
649 }
650}
651
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000652void Context::linkProgram(GLuint program)
653{
654 Program *programObject = mResourceManager->getProgram(program);
655
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000656 bool linked = programObject->link();
657
658 // if the current program was relinked successfully we
659 // need to install the new executables
Shannon Woods53a94a82014-06-24 15:20:36 -0400660 if (linked && program == mState.getCurrentProgramId())
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000661 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400662 mState.setCurrentProgramBinary(programObject->getProgramBinary());
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000663 }
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000664}
665
Geoff Lang900013c2014-07-07 11:32:19 -0400666void Context::setProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLint length)
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000667{
668 Program *programObject = mResourceManager->getProgram(program);
669
Geoff Lang900013c2014-07-07 11:32:19 -0400670 bool loaded = programObject->setProgramBinary(binaryFormat, binary, length);
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000671
672 // if the current program was reloaded successfully we
673 // need to install the new executables
Shannon Woods53a94a82014-06-24 15:20:36 -0400674 if (loaded && program == mState.getCurrentProgramId())
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000675 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400676 mState.setCurrentProgramBinary(programObject->getProgramBinary());
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000677 }
678
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000679}
680
Geoff Langc8058452014-02-03 12:04:11 -0500681void Context::bindTransformFeedback(GLuint transformFeedback)
682{
Shannon Woods53a94a82014-06-24 15:20:36 -0400683 mState.setTransformFeedbackBinding(getTransformFeedback(transformFeedback));
Geoff Langc8058452014-02-03 12:04:11 -0500684}
685
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000686void Context::beginQuery(GLenum target, GLuint query)
687{
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000688 Query *queryObject = getQuery(query, true, target);
Jamie Madilldb2f14c2014-05-13 13:56:30 -0400689 ASSERT(queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000690
691 // set query as active for specified target
Shannon Woods53a94a82014-06-24 15:20:36 -0400692 mState.setActiveQuery(target, queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000693
694 // begin query
695 queryObject->begin();
696}
697
698void Context::endQuery(GLenum target)
699{
Shannon Woods53a94a82014-06-24 15:20:36 -0400700 Query *queryObject = mState.getActiveQuery(target);
Jamie Madill45c785d2014-05-13 14:09:34 -0400701 ASSERT(queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000702
703 queryObject->end();
704
Shannon Woods53a94a82014-06-24 15:20:36 -0400705 mState.setActiveQuery(target, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000706}
707
708void Context::setFramebufferZero(Framebuffer *buffer)
709{
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400710 // First, check to see if the old default framebuffer
711 // was set for draw or read framebuffer, and change
712 // the bindings to point to the new one before deleting it.
Shannon Woods53a94a82014-06-24 15:20:36 -0400713 if (mState.getDrawFramebuffer()->id() == 0)
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400714 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400715 mState.setDrawFramebufferBinding(buffer);
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400716 }
717
Shannon Woods53a94a82014-06-24 15:20:36 -0400718 if (mState.getReadFramebuffer()->id() == 0)
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400719 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400720 mState.setReadFramebufferBinding(buffer);
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400721 }
722
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000723 delete mFramebufferMap[0];
724 mFramebufferMap[0] = buffer;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000725}
726
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000727void Context::setRenderbufferStorage(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000728{
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400729 ASSERT(getTextureCaps().get(internalformat).renderable);
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400730
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000731 RenderbufferStorage *renderbuffer = NULL;
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400732
Geoff Lang5d601382014-07-22 15:14:06 -0400733 const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat);
734 if (formatInfo.depthBits > 0 && formatInfo.stencilBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400735 {
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000736 renderbuffer = new gl::DepthStencilbuffer(mRenderer, width, height, samples);
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400737 }
Geoff Lang5d601382014-07-22 15:14:06 -0400738 else if (formatInfo.depthBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400739 {
740 renderbuffer = new gl::Depthbuffer(mRenderer, width, height, samples);
741 }
Geoff Lang5d601382014-07-22 15:14:06 -0400742 else if (formatInfo.stencilBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400743 {
744 renderbuffer = new gl::Stencilbuffer(mRenderer, width, height, samples);
745 }
746 else
747 {
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400748 renderbuffer = new gl::Colorbuffer(mRenderer, width, height, internalformat, samples);
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000749 }
750
Shannon Woods53a94a82014-06-24 15:20:36 -0400751 mState.getCurrentRenderbuffer()->setStorage(renderbuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000752}
753
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500754Framebuffer *Context::getFramebuffer(unsigned int handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000755{
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500756 FramebufferMap::const_iterator framebuffer = mFramebufferMap.find(handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000757
758 if (framebuffer == mFramebufferMap.end())
759 {
760 return NULL;
761 }
762 else
763 {
764 return framebuffer->second;
765 }
766}
767
Jamie Madill33dc8432013-07-26 11:55:05 -0400768FenceNV *Context::getFenceNV(unsigned int handle)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000769{
Jamie Madill33dc8432013-07-26 11:55:05 -0400770 FenceNVMap::iterator fence = mFenceNVMap.find(handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000771
Jamie Madill33dc8432013-07-26 11:55:05 -0400772 if (fence == mFenceNVMap.end())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000773 {
774 return NULL;
775 }
776 else
777 {
778 return fence->second;
779 }
780}
781
782Query *Context::getQuery(unsigned int handle, bool create, GLenum type)
783{
784 QueryMap::iterator query = mQueryMap.find(handle);
785
786 if (query == mQueryMap.end())
787 {
788 return NULL;
789 }
790 else
791 {
792 if (!query->second && create)
793 {
Brandon Jones3b579e32014-08-08 10:54:25 -0700794 query->second = new Query(mRenderer->createQuery(type), handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000795 query->second->addRef();
796 }
797 return query->second;
798 }
799}
800
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500801Texture *Context::getTargetTexture(GLenum target) const
802{
803 if (!ValidTextureTarget(this, target))
804 {
805 return NULL;
806 }
807
808 switch (target)
809 {
810 case GL_TEXTURE_2D: return getTexture2D();
811 case GL_TEXTURE_CUBE_MAP: return getTextureCubeMap();
812 case GL_TEXTURE_3D: return getTexture3D();
813 case GL_TEXTURE_2D_ARRAY: return getTexture2DArray();
814 default: return NULL;
815 }
816}
817
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500818Texture2D *Context::getTexture2D() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000819{
Shannon Woods53a94a82014-06-24 15:20:36 -0400820 return static_cast<Texture2D*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_2D));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000821}
822
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500823TextureCubeMap *Context::getTextureCubeMap() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000824{
Shannon Woods53a94a82014-06-24 15:20:36 -0400825 return static_cast<TextureCubeMap*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_CUBE));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000826}
827
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500828Texture3D *Context::getTexture3D() const
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000829{
Shannon Woods53a94a82014-06-24 15:20:36 -0400830 return static_cast<Texture3D*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_3D));
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000831}
832
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500833Texture2DArray *Context::getTexture2DArray() const
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000834{
Shannon Woods53a94a82014-06-24 15:20:36 -0400835 return static_cast<Texture2DArray*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_2D_ARRAY));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000836}
837
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500838Texture *Context::getSamplerTexture(unsigned int sampler, TextureType type) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000839{
Shannon Woods53a94a82014-06-24 15:20:36 -0400840 if (mState.getSamplerTextureId(sampler, type) == 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000841 {
842 switch (type)
843 {
844 default: UNREACHABLE();
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000845 case TEXTURE_2D: return mTexture2DZero.get();
846 case TEXTURE_CUBE: return mTextureCubeMapZero.get();
847 case TEXTURE_3D: return mTexture3DZero.get();
848 case TEXTURE_2D_ARRAY: return mTexture2DArrayZero.get();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000849 }
850 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400851 else
852 {
853 return mState.getSamplerTexture(sampler, type);
854 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000855}
856
Jamie Madill893ab082014-05-16 16:56:10 -0400857void Context::getBooleanv(GLenum pname, GLboolean *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000858{
859 switch (pname)
860 {
daniel@transgaming.comf39967e2012-11-28 19:35:56 +0000861 case GL_SHADER_COMPILER: *params = GL_TRUE; break;
daniel@transgaming.comf39967e2012-11-28 19:35:56 +0000862 case GL_CONTEXT_ROBUST_ACCESS_EXT: *params = mRobustAccess ? GL_TRUE : GL_FALSE; break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000863 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400864 mState.getBooleanv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400865 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000866 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000867}
868
Jamie Madill893ab082014-05-16 16:56:10 -0400869void Context::getFloatv(GLenum pname, GLfloat *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000870{
Shannon Woods53a94a82014-06-24 15:20:36 -0400871 // Queries about context capabilities and maximums are answered by Context.
872 // Queries about current GL state values are answered by State.
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000873 switch (pname)
874 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000875 case GL_ALIASED_LINE_WIDTH_RANGE:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400876 params[0] = mCaps.minAliasedLineWidth;
877 params[1] = mCaps.maxAliasedLineWidth;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000878 break;
879 case GL_ALIASED_POINT_SIZE_RANGE:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400880 params[0] = mCaps.minAliasedPointSize;
881 params[1] = mCaps.maxAliasedPointSize;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000882 break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +0000883 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400884 ASSERT(mExtensions.textureFilterAnisotropic);
885 *params = mExtensions.maxTextureAnisotropy;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +0000886 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000887 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400888 mState.getFloatv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400889 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000890 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000891}
892
Jamie Madill893ab082014-05-16 16:56:10 -0400893void Context::getIntegerv(GLenum pname, GLint *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000894{
Shannon Woods53a94a82014-06-24 15:20:36 -0400895 // Queries about context capabilities and maximums are answered by Context.
896 // Queries about current GL state values are answered by State.
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +0000897
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000898 switch (pname)
899 {
Geoff Lang301d1612014-07-09 10:34:37 -0400900 case GL_MAX_VERTEX_ATTRIBS: *params = mCaps.maxVertexAttributes; break;
901 case GL_MAX_VERTEX_UNIFORM_VECTORS: *params = mCaps.maxVertexUniformVectors; break;
902 case GL_MAX_VERTEX_UNIFORM_COMPONENTS: *params = mCaps.maxVertexUniformComponents; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400903 case GL_MAX_VARYING_VECTORS: *params = mRenderer->getMaxVaryingVectors(); break;
Geoff Langd3ff9002014-05-08 11:19:27 -0400904 case GL_MAX_VARYING_COMPONENTS: *params = mRenderer->getMaxVaryingVectors() * 4; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400905 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: *params = mRenderer->getMaxCombinedTextureImageUnits(); break;
Geoff Lang301d1612014-07-09 10:34:37 -0400906 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: *params = mCaps.maxVertexTextureImageUnits; break;
907 case GL_MAX_TEXTURE_IMAGE_UNITS: *params = mCaps.maxTextureImageUnits; break;
908 case GL_MAX_FRAGMENT_UNIFORM_VECTORS: *params = mCaps.maxFragmentUniformVectors; break;
909 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: *params = mCaps.maxFragmentInputComponents; break;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400910 case GL_MAX_RENDERBUFFER_SIZE: *params = mCaps.maxRenderbufferSize; break;
911 case GL_MAX_COLOR_ATTACHMENTS_EXT: *params = mCaps.maxColorAttachments; break;
912 case GL_MAX_DRAW_BUFFERS_EXT: *params = mCaps.maxDrawBuffers; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400913 //case GL_FRAMEBUFFER_BINDING: // now equivalent to GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
Jamie Madill1caff072013-07-19 16:36:56 -0400914 case GL_SUBPIXEL_BITS: *params = 4; break;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400915 case GL_MAX_TEXTURE_SIZE: *params = mCaps.max2DTextureSize; break;
916 case GL_MAX_CUBE_MAP_TEXTURE_SIZE: *params = mCaps.maxCubeMapTextureSize; break;
917 case GL_MAX_3D_TEXTURE_SIZE: *params = mCaps.max3DTextureSize; break;
918 case GL_MAX_ARRAY_TEXTURE_LAYERS: *params = mCaps.maxArrayTextureLayers; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400919 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: *params = getUniformBufferOffsetAlignment(); break;
920 case GL_MAX_UNIFORM_BUFFER_BINDINGS: *params = getMaximumCombinedUniformBufferBindings(); break;
Geoff Lang301d1612014-07-09 10:34:37 -0400921 case GL_MAX_VERTEX_UNIFORM_BLOCKS: *params = mCaps.maxVertexUniformBlocks; break;
922 case GL_MAX_FRAGMENT_UNIFORM_BLOCKS: *params = mCaps.maxFragmentUniformBlocks; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400923 case GL_MAX_COMBINED_UNIFORM_BLOCKS: *params = getMaximumCombinedUniformBufferBindings(); break;
Jamie Madillee7010d2013-10-17 10:45:47 -0400924 case GL_MAJOR_VERSION: *params = mClientVersion; break;
925 case GL_MINOR_VERSION: *params = 0; break;
Geoff Lang900013c2014-07-07 11:32:19 -0400926 case GL_MAX_ELEMENTS_INDICES: *params = mCaps.maxElementsIndices; break;
927 case GL_MAX_ELEMENTS_VERTICES: *params = mCaps.maxElementsVertices; break;
Geoff Lang1b6edcb2014-02-03 14:27:56 -0500928 case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: *params = mRenderer->getMaxTransformFeedbackInterleavedComponents(); break;
929 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: *params = mRenderer->getMaxTransformFeedbackBuffers(); break;
930 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: *params = mRenderer->getMaxTransformFeedbackSeparateComponents(); break;
Geoff Lang900013c2014-07-07 11:32:19 -0400931 case GL_NUM_COMPRESSED_TEXTURE_FORMATS: *params = mCaps.compressedTextureFormats.size(); break;
Geoff Lang5f4c4632014-07-03 13:46:52 -0400932 case GL_MAX_SAMPLES_ANGLE: *params = mExtensions.maxSamples; break;
daniel@transgaming.com42944b02012-09-27 17:45:57 +0000933 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
934 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
935 {
Geoff Lang005df412013-10-16 14:12:50 -0400936 GLenum internalFormat, format, type;
Jamie Madill893ab082014-05-16 16:56:10 -0400937 getCurrentReadFormatType(&internalFormat, &format, &type);
938 if (pname == GL_IMPLEMENTATION_COLOR_READ_FORMAT)
939 *params = format;
940 else
941 *params = type;
daniel@transgaming.com42944b02012-09-27 17:45:57 +0000942 }
943 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000944 case GL_MAX_VIEWPORT_DIMS:
945 {
Geoff Langc0b9ef42014-07-02 10:02:37 -0400946 params[0] = mCaps.maxViewportWidth;
947 params[1] = mCaps.maxViewportHeight;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000948 }
949 break;
950 case GL_COMPRESSED_TEXTURE_FORMATS:
Geoff Lang900013c2014-07-07 11:32:19 -0400951 std::copy(mCaps.compressedTextureFormats.begin(), mCaps.compressedTextureFormats.end(), params);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000952 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000953 case GL_RESET_NOTIFICATION_STRATEGY_EXT:
954 *params = mResetStrategy;
955 break;
Geoff Lang900013c2014-07-07 11:32:19 -0400956 case GL_NUM_SHADER_BINARY_FORMATS:
957 *params = mCaps.shaderBinaryFormats.size();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000958 break;
Geoff Lang900013c2014-07-07 11:32:19 -0400959 case GL_SHADER_BINARY_FORMATS:
960 std::copy(mCaps.shaderBinaryFormats.begin(), mCaps.shaderBinaryFormats.end(), params);
961 break;
962 case GL_NUM_PROGRAM_BINARY_FORMATS:
963 *params = mCaps.programBinaryFormats.size();
964 break;
965 case GL_PROGRAM_BINARY_FORMATS:
966 std::copy(mCaps.programBinaryFormats.begin(), mCaps.programBinaryFormats.end(), params);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000967 break;
Geoff Lang23c81692013-08-12 10:46:58 -0400968 case GL_NUM_EXTENSIONS:
Geoff Langcec35902014-04-16 10:52:36 -0400969 *params = static_cast<GLint>(mExtensionStrings.size());
Geoff Lang23c81692013-08-12 10:46:58 -0400970 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000971 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400972 mState.getIntegerv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400973 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000974 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000975}
976
Jamie Madill893ab082014-05-16 16:56:10 -0400977void Context::getInteger64v(GLenum pname, GLint64 *params)
Jamie Madill0fda9862013-07-19 16:36:55 -0400978{
Shannon Woods53a94a82014-06-24 15:20:36 -0400979 // Queries about context capabilities and maximums are answered by Context.
980 // Queries about current GL state values are answered by State.
Jamie Madill0fda9862013-07-19 16:36:55 -0400981 switch (pname)
982 {
983 case GL_MAX_ELEMENT_INDEX:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400984 *params = mCaps.maxElementIndex;
Jamie Madill0fda9862013-07-19 16:36:55 -0400985 break;
986 case GL_MAX_UNIFORM_BLOCK_SIZE:
987 *params = static_cast<GLint64>(mRenderer->getMaxUniformBufferSize());
988 break;
989 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:
990 {
Geoff Lang301d1612014-07-09 10:34:37 -0400991 GLint64 uniformBufferComponents = static_cast<GLint64>(mCaps.maxVertexUniformBlocks) * static_cast<GLint64>(mRenderer->getMaxUniformBufferSize() / 4);
992 GLint64 defaultBufferComponents = static_cast<GLint64>(mCaps.maxVertexUniformComponents);
Jamie Madill0fda9862013-07-19 16:36:55 -0400993 *params = uniformBufferComponents + defaultBufferComponents;
994 }
995 break;
996 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:
997 {
Geoff Lang301d1612014-07-09 10:34:37 -0400998 GLint64 uniformBufferComponents = static_cast<GLint64>(mCaps.maxFragmentUniformBlocks) * static_cast<GLint64>(mRenderer->getMaxUniformBufferSize() / 4);
999 GLint64 defaultBufferComponents = static_cast<GLint64>(mCaps.maxFragmentUniformComponents);
Jamie Madill0fda9862013-07-19 16:36:55 -04001000 *params = uniformBufferComponents + defaultBufferComponents;
1001 }
1002 break;
1003 case GL_MAX_SERVER_WAIT_TIMEOUT:
Geoff Lang900013c2014-07-07 11:32:19 -04001004 *params = mCaps.maxServerWaitTimeout;
Jamie Madill0fda9862013-07-19 16:36:55 -04001005 break;
1006 default:
Jamie Madill893ab082014-05-16 16:56:10 -04001007 UNREACHABLE();
1008 break;
Jamie Madill0fda9862013-07-19 16:36:55 -04001009 }
Jamie Madill0fda9862013-07-19 16:36:55 -04001010}
1011
Shannon Woods1b2fb852013-08-19 14:28:48 -04001012bool Context::getIndexedIntegerv(GLenum target, GLuint index, GLint *data)
1013{
Shannon Woods53a94a82014-06-24 15:20:36 -04001014 // Queries about context capabilities and maximums are answered by Context.
1015 // Queries about current GL state values are answered by State.
1016 // Indexed integer queries all refer to current state, so this function is a
1017 // mere passthrough.
1018 return mState.getIndexedIntegerv(target, index, data);
Shannon Woods1b2fb852013-08-19 14:28:48 -04001019}
1020
1021bool Context::getIndexedInteger64v(GLenum target, GLuint index, GLint64 *data)
1022{
Shannon Woods53a94a82014-06-24 15:20:36 -04001023 // Queries about context capabilities and maximums are answered by Context.
1024 // Queries about current GL state values are answered by State.
1025 // Indexed integer queries all refer to current state, so this function is a
1026 // mere passthrough.
1027 return mState.getIndexedInteger64v(target, index, data);
Shannon Woods1b2fb852013-08-19 14:28:48 -04001028}
1029
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001030bool Context::getQueryParameterInfo(GLenum pname, GLenum *type, unsigned int *numParams)
1031{
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +00001032 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1033 {
1034 *type = GL_INT;
1035 *numParams = 1;
1036 return true;
1037 }
1038
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001039 // Please note: the query type returned for DEPTH_CLEAR_VALUE in this implementation
1040 // is FLOAT rather than INT, as would be suggested by the GL ES 2.0 spec. This is due
1041 // to the fact that it is stored internally as a float, and so would require conversion
Jamie Madill893ab082014-05-16 16:56:10 -04001042 // if returned from Context::getIntegerv. Since this conversion is already implemented
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001043 // in the case that one calls glGetIntegerv to retrieve a float-typed state variable, we
1044 // place DEPTH_CLEAR_VALUE with the floats. This should make no difference to the calling
1045 // application.
1046 switch (pname)
1047 {
1048 case GL_COMPRESSED_TEXTURE_FORMATS:
1049 {
1050 *type = GL_INT;
Geoff Lang900013c2014-07-07 11:32:19 -04001051 *numParams = mCaps.compressedTextureFormats.size();
1052 }
1053 return true;
1054 case GL_PROGRAM_BINARY_FORMATS_OES:
1055 {
1056 *type = GL_INT;
1057 *numParams = mCaps.programBinaryFormats.size();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001058 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001059 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001060 case GL_SHADER_BINARY_FORMATS:
1061 {
1062 *type = GL_INT;
Geoff Lang900013c2014-07-07 11:32:19 -04001063 *numParams = mCaps.shaderBinaryFormats.size();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001064 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001065 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001066 case GL_MAX_VERTEX_ATTRIBS:
1067 case GL_MAX_VERTEX_UNIFORM_VECTORS:
1068 case GL_MAX_VARYING_VECTORS:
1069 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
1070 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
1071 case GL_MAX_TEXTURE_IMAGE_UNITS:
1072 case GL_MAX_FRAGMENT_UNIFORM_VECTORS:
1073 case GL_MAX_RENDERBUFFER_SIZE:
shannon.woods%transgaming.com@gtempaccount.com9790c472013-04-13 03:28:23 +00001074 case GL_MAX_COLOR_ATTACHMENTS_EXT:
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +00001075 case GL_MAX_DRAW_BUFFERS_EXT:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001076 case GL_NUM_SHADER_BINARY_FORMATS:
1077 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
1078 case GL_ARRAY_BUFFER_BINDING:
Vladimir Vukicevic1e514352014-05-13 15:53:06 -07001079 //case GL_FRAMEBUFFER_BINDING: // equivalent to DRAW_FRAMEBUFFER_BINDING_ANGLE
1080 case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE:
1081 case GL_READ_FRAMEBUFFER_BINDING_ANGLE:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001082 case GL_RENDERBUFFER_BINDING:
1083 case GL_CURRENT_PROGRAM:
1084 case GL_PACK_ALIGNMENT:
1085 case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
1086 case GL_UNPACK_ALIGNMENT:
1087 case GL_GENERATE_MIPMAP_HINT:
1088 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
1089 case GL_RED_BITS:
1090 case GL_GREEN_BITS:
1091 case GL_BLUE_BITS:
1092 case GL_ALPHA_BITS:
1093 case GL_DEPTH_BITS:
1094 case GL_STENCIL_BITS:
1095 case GL_ELEMENT_ARRAY_BUFFER_BINDING:
1096 case GL_CULL_FACE_MODE:
1097 case GL_FRONT_FACE:
1098 case GL_ACTIVE_TEXTURE:
1099 case GL_STENCIL_FUNC:
1100 case GL_STENCIL_VALUE_MASK:
1101 case GL_STENCIL_REF:
1102 case GL_STENCIL_FAIL:
1103 case GL_STENCIL_PASS_DEPTH_FAIL:
1104 case GL_STENCIL_PASS_DEPTH_PASS:
1105 case GL_STENCIL_BACK_FUNC:
1106 case GL_STENCIL_BACK_VALUE_MASK:
1107 case GL_STENCIL_BACK_REF:
1108 case GL_STENCIL_BACK_FAIL:
1109 case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
1110 case GL_STENCIL_BACK_PASS_DEPTH_PASS:
1111 case GL_DEPTH_FUNC:
1112 case GL_BLEND_SRC_RGB:
1113 case GL_BLEND_SRC_ALPHA:
1114 case GL_BLEND_DST_RGB:
1115 case GL_BLEND_DST_ALPHA:
1116 case GL_BLEND_EQUATION_RGB:
1117 case GL_BLEND_EQUATION_ALPHA:
1118 case GL_STENCIL_WRITEMASK:
1119 case GL_STENCIL_BACK_WRITEMASK:
1120 case GL_STENCIL_CLEAR_VALUE:
1121 case GL_SUBPIXEL_BITS:
1122 case GL_MAX_TEXTURE_SIZE:
1123 case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
1124 case GL_SAMPLE_BUFFERS:
1125 case GL_SAMPLES:
1126 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
1127 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
1128 case GL_TEXTURE_BINDING_2D:
1129 case GL_TEXTURE_BINDING_CUBE_MAP:
1130 case GL_RESET_NOTIFICATION_STRATEGY_EXT:
1131 case GL_NUM_PROGRAM_BINARY_FORMATS_OES:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001132 {
1133 *type = GL_INT;
1134 *numParams = 1;
1135 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001136 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001137 case GL_MAX_SAMPLES_ANGLE:
1138 {
Geoff Langc0b9ef42014-07-02 10:02:37 -04001139 if (mExtensions.framebufferMultisample)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001140 {
1141 *type = GL_INT;
1142 *numParams = 1;
1143 }
1144 else
1145 {
1146 return false;
1147 }
1148 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001149 return true;
Shannon Woods158c4382014-05-06 13:00:07 -04001150 case GL_PIXEL_PACK_BUFFER_BINDING:
1151 case GL_PIXEL_UNPACK_BUFFER_BINDING:
1152 {
Geoff Langc0b9ef42014-07-02 10:02:37 -04001153 if (mExtensions.pixelBufferObject)
Shannon Woods158c4382014-05-06 13:00:07 -04001154 {
1155 *type = GL_INT;
1156 *numParams = 1;
1157 }
1158 else
1159 {
1160 return false;
1161 }
1162 }
1163 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001164 case GL_MAX_VIEWPORT_DIMS:
1165 {
1166 *type = GL_INT;
1167 *numParams = 2;
1168 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001169 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001170 case GL_VIEWPORT:
1171 case GL_SCISSOR_BOX:
1172 {
1173 *type = GL_INT;
1174 *numParams = 4;
1175 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001176 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001177 case GL_SHADER_COMPILER:
1178 case GL_SAMPLE_COVERAGE_INVERT:
1179 case GL_DEPTH_WRITEMASK:
1180 case GL_CULL_FACE: // CULL_FACE through DITHER are natural to IsEnabled,
1181 case GL_POLYGON_OFFSET_FILL: // but can be retrieved through the Get{Type}v queries.
1182 case GL_SAMPLE_ALPHA_TO_COVERAGE: // For this purpose, they are treated here as bool-natural
1183 case GL_SAMPLE_COVERAGE:
1184 case GL_SCISSOR_TEST:
1185 case GL_STENCIL_TEST:
1186 case GL_DEPTH_TEST:
1187 case GL_BLEND:
1188 case GL_DITHER:
1189 case GL_CONTEXT_ROBUST_ACCESS_EXT:
1190 {
1191 *type = GL_BOOL;
1192 *numParams = 1;
1193 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001194 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001195 case GL_COLOR_WRITEMASK:
1196 {
1197 *type = GL_BOOL;
1198 *numParams = 4;
1199 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001200 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001201 case GL_POLYGON_OFFSET_FACTOR:
1202 case GL_POLYGON_OFFSET_UNITS:
1203 case GL_SAMPLE_COVERAGE_VALUE:
1204 case GL_DEPTH_CLEAR_VALUE:
1205 case GL_LINE_WIDTH:
1206 {
1207 *type = GL_FLOAT;
1208 *numParams = 1;
1209 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001210 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001211 case GL_ALIASED_LINE_WIDTH_RANGE:
1212 case GL_ALIASED_POINT_SIZE_RANGE:
1213 case GL_DEPTH_RANGE:
1214 {
1215 *type = GL_FLOAT;
1216 *numParams = 2;
1217 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001218 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001219 case GL_COLOR_CLEAR_VALUE:
1220 case GL_BLEND_COLOR:
1221 {
1222 *type = GL_FLOAT;
1223 *numParams = 4;
1224 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001225 return true;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00001226 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
Geoff Langc0b9ef42014-07-02 10:02:37 -04001227 if (!mExtensions.maxTextureAnisotropy)
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00001228 {
1229 return false;
1230 }
1231 *type = GL_FLOAT;
1232 *numParams = 1;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001233 return true;
1234 }
1235
1236 if (mClientVersion < 3)
1237 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001238 return false;
1239 }
1240
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001241 // Check for ES3.0+ parameter names
1242 switch (pname)
1243 {
shannonwoods@chromium.org97c3d502013-05-30 00:04:34 +00001244 case GL_MAX_UNIFORM_BUFFER_BINDINGS:
1245 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT:
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001246 case GL_UNIFORM_BUFFER_BINDING:
1247 case GL_TRANSFORM_FEEDBACK_BINDING:
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +00001248 case GL_COPY_READ_BUFFER_BINDING:
1249 case GL_COPY_WRITE_BUFFER_BINDING:
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +00001250 case GL_TEXTURE_BINDING_3D:
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +00001251 case GL_TEXTURE_BINDING_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.comc1fdf6b2013-04-13 03:44:41 +00001252 case GL_MAX_3D_TEXTURE_SIZE:
shannon.woods%transgaming.com@gtempaccount.coma98a8112013-04-13 03:45:57 +00001253 case GL_MAX_ARRAY_TEXTURE_LAYERS:
shannonwoods@chromium.orgf2d76f82013-05-30 00:06:32 +00001254 case GL_MAX_VERTEX_UNIFORM_BLOCKS:
1255 case GL_MAX_FRAGMENT_UNIFORM_BLOCKS:
1256 case GL_MAX_COMBINED_UNIFORM_BLOCKS:
Geoff Langd3ff9002014-05-08 11:19:27 -04001257 case GL_MAX_VARYING_COMPONENTS:
Jamie Madillefb3bd12013-07-02 11:57:05 -04001258 case GL_VERTEX_ARRAY_BINDING:
Jamie Madill38850df2013-07-19 16:36:55 -04001259 case GL_MAX_VERTEX_UNIFORM_COMPONENTS:
1260 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:
Geoff Lang23c81692013-08-12 10:46:58 -04001261 case GL_NUM_EXTENSIONS:
Jamie Madillee7010d2013-10-17 10:45:47 -04001262 case GL_MAJOR_VERSION:
1263 case GL_MINOR_VERSION:
Jamie Madill13a2f852013-12-11 16:35:08 -05001264 case GL_MAX_ELEMENTS_INDICES:
1265 case GL_MAX_ELEMENTS_VERTICES:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001266 case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:
Jamie Madill2e503552013-12-19 13:48:34 -05001267 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001268 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001269 {
1270 *type = GL_INT;
1271 *numParams = 1;
1272 }
1273 return true;
Jamie Madill0fda9862013-07-19 16:36:55 -04001274
1275 case GL_MAX_ELEMENT_INDEX:
1276 case GL_MAX_UNIFORM_BLOCK_SIZE:
1277 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:
1278 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:
1279 case GL_MAX_SERVER_WAIT_TIMEOUT:
1280 {
1281 *type = GL_INT_64_ANGLEX;
1282 *numParams = 1;
1283 }
1284 return true;
Jamie Madill2e503552013-12-19 13:48:34 -05001285
1286 case GL_TRANSFORM_FEEDBACK_ACTIVE:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001287 case GL_TRANSFORM_FEEDBACK_PAUSED:
Jamie Madill2e503552013-12-19 13:48:34 -05001288 {
1289 *type = GL_BOOL;
1290 *numParams = 1;
1291 }
1292 return true;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001293 }
1294
1295 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001296}
1297
Shannon Woods1b2fb852013-08-19 14:28:48 -04001298bool Context::getIndexedQueryParameterInfo(GLenum target, GLenum *type, unsigned int *numParams)
1299{
1300 if (mClientVersion < 3)
1301 {
1302 return false;
1303 }
1304
1305 switch (target)
1306 {
1307 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
1308 case GL_UNIFORM_BUFFER_BINDING:
1309 {
1310 *type = GL_INT;
1311 *numParams = 1;
1312 }
1313 return true;
1314 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
1315 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
1316 case GL_UNIFORM_BUFFER_START:
1317 case GL_UNIFORM_BUFFER_SIZE:
1318 {
1319 *type = GL_INT_64_ANGLEX;
1320 *numParams = 1;
1321 }
1322 }
1323
1324 return false;
1325}
1326
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001327// Applies the render target surface, depth stencil surface, viewport rectangle and
daniel@transgaming.com12985182012-12-20 20:56:31 +00001328// scissor rectangle to the renderer
1329bool Context::applyRenderTarget(GLenum drawMode, bool ignoreViewport)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001330{
Shannon Woods53a94a82014-06-24 15:20:36 -04001331 Framebuffer *framebufferObject = mState.getDrawFramebuffer();
Jamie Madill13f7d7d2014-06-20 13:21:27 -04001332 ASSERT(framebufferObject && framebufferObject->completeness() == GL_FRAMEBUFFER_COMPLETE);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001333
daniel@transgaming.com8a8b24c2012-11-28 19:36:26 +00001334 mRenderer->applyRenderTarget(framebufferObject);
1335
Shannon Woods53a94a82014-06-24 15:20:36 -04001336 float nearZ, farZ;
1337 mState.getDepthRange(&nearZ, &farZ);
1338 if (!mRenderer->setViewport(mState.getViewport(), nearZ, farZ, drawMode, mState.getRasterizerState().frontFace,
shannon.woods@transgaming.com0b236e22013-01-25 21:57:07 +00001339 ignoreViewport))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001340 {
daniel@transgaming.com3ca082c2012-11-28 19:41:07 +00001341 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001342 }
1343
Shannon Woods53a94a82014-06-24 15:20:36 -04001344 mRenderer->setScissorRectangle(mState.getScissor(), mState.isScissorTestEnabled());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001345
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001346 return true;
1347}
1348
1349// Applies the fixed-function state (culling, depth test, alpha blending, stenciling, etc) to the Direct3D 9 device
1350void Context::applyState(GLenum drawMode)
1351{
Shannon Woods53a94a82014-06-24 15:20:36 -04001352 Framebuffer *framebufferObject = mState.getDrawFramebuffer();
Nicolas Capensfd396552013-06-18 21:41:30 -04001353 int samples = framebufferObject->getSamples();
1354
Shannon Woods53a94a82014-06-24 15:20:36 -04001355 RasterizerState rasterizer = mState.getRasterizerState();
1356 rasterizer.pointDrawMode = (drawMode == GL_POINTS);
1357 rasterizer.multiSample = (samples != 0);
1358
1359 mRenderer->setRasterizerState(rasterizer);
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001360
1361 unsigned int mask = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -04001362 if (mState.isSampleCoverageEnabled())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001363 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001364 GLclampf coverageValue;
1365 bool coverageInvert = false;
1366 mState.getSampleCoverageParams(&coverageValue, &coverageInvert);
1367 if (coverageValue != 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001368 {
Jamie Madill893ab082014-05-16 16:56:10 -04001369
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001370 float threshold = 0.5f;
1371
Nicolas Capensfd396552013-06-18 21:41:30 -04001372 for (int i = 0; i < samples; ++i)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001373 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001374 mask <<= 1;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001375
Shannon Woods53a94a82014-06-24 15:20:36 -04001376 if ((i + 1) * coverageValue >= threshold)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001377 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001378 threshold += 1.0f;
1379 mask |= 1;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001380 }
1381 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001382 }
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001383
Shannon Woods53a94a82014-06-24 15:20:36 -04001384 if (coverageInvert)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001385 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001386 mask = ~mask;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001387 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001388 }
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001389 else
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001390 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001391 mask = 0xFFFFFFFF;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001392 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001393 mRenderer->setBlendState(framebufferObject, mState.getBlendState(), mState.getBlendColor(), mask);
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001394
Shannon Woods53a94a82014-06-24 15:20:36 -04001395 mRenderer->setDepthStencilState(mState.getDepthStencilState(), mState.getStencilRef(), mState.getStencilBackRef(),
1396 rasterizer.frontFace == GL_CCW);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001397}
1398
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001399// Applies the shaders and shader constants to the Direct3D 9 device
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001400void Context::applyShaders(ProgramBinary *programBinary, bool transformFeedbackActive)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001401{
Shannon Woods53a94a82014-06-24 15:20:36 -04001402 const VertexAttribute *vertexAttributes = mState.getVertexArray()->getVertexAttributes();
Jamie Madillc5a83002014-02-14 16:41:25 -05001403
1404 VertexFormat inputLayout[gl::MAX_VERTEX_ATTRIBS];
Shannon Woods53a94a82014-06-24 15:20:36 -04001405 VertexFormat::GetInputLayout(inputLayout, programBinary, vertexAttributes, mState.getVertexAttribCurrentValues());
Jamie Madillc5a83002014-02-14 16:41:25 -05001406
Shannon Woods53a94a82014-06-24 15:20:36 -04001407 const Framebuffer *fbo = mState.getDrawFramebuffer();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001408
Shannon Woods53a94a82014-06-24 15:20:36 -04001409 mRenderer->applyShaders(programBinary, inputLayout, fbo, mState.getRasterizerState().rasterizerDiscard, transformFeedbackActive);
Geoff Lang0550d032014-01-30 11:29:07 -05001410
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001411 programBinary->applyUniforms();
1412}
1413
Geoff Lang43b00422014-05-12 16:28:07 -04001414size_t Context::getCurrentTexturesAndSamplerStates(ProgramBinary *programBinary, SamplerType type, Texture **outTextures,
1415 TextureType *outTextureTypes, SamplerState *outSamplers)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001416{
Geoff Lang43b00422014-05-12 16:28:07 -04001417 size_t samplerRange = programBinary->getUsedSamplerRange(type);
1418 for (size_t i = 0; i < samplerRange; i++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001419 {
Geoff Lang43b00422014-05-12 16:28:07 -04001420 outTextureTypes[i] = programBinary->getSamplerTextureType(type, i);
1421 GLint textureUnit = programBinary->getSamplerMapping(type, i); // OpenGL texture image unit index
1422 if (textureUnit != -1)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001423 {
Geoff Lang43b00422014-05-12 16:28:07 -04001424 outTextures[i] = getSamplerTexture(textureUnit, outTextureTypes[i]);
Brandon Jonesa328d562014-07-01 13:52:40 -07001425 outTextures[i]->getSamplerStateWithNativeOffset(&outSamplers[i]);
Shannon Woods53a94a82014-06-24 15:20:36 -04001426 Sampler *samplerObject = mState.getSampler(textureUnit);
1427 if (samplerObject)
Geoff Lang43b00422014-05-12 16:28:07 -04001428 {
Geoff Lang43b00422014-05-12 16:28:07 -04001429 samplerObject->getState(&outSamplers[i]);
1430 }
Geoff Lange2e0ce02013-09-17 17:05:08 -04001431 }
Geoff Lang43b00422014-05-12 16:28:07 -04001432 else
Geoff Lange2e0ce02013-09-17 17:05:08 -04001433 {
Geoff Lang43b00422014-05-12 16:28:07 -04001434 outTextures[i] = NULL;
Geoff Lange2e0ce02013-09-17 17:05:08 -04001435 }
1436 }
Geoff Lang43b00422014-05-12 16:28:07 -04001437
1438 return samplerRange;
Geoff Lange2e0ce02013-09-17 17:05:08 -04001439}
1440
Geoff Lang43b00422014-05-12 16:28:07 -04001441void Context::generateSwizzles(Texture *textures[], size_t count)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001442{
Geoff Lang43b00422014-05-12 16:28:07 -04001443 for (size_t i = 0; i < count; i++)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001444 {
Brandon Jonesa328d562014-07-01 13:52:40 -07001445 if (textures[i] && textures[i]->getSamplerState().swizzleRequired())
Geoff Lang43b00422014-05-12 16:28:07 -04001446 {
1447 mRenderer->generateSwizzle(textures[i]);
1448 }
Geoff Lange2e0ce02013-09-17 17:05:08 -04001449 }
1450}
1451
1452// For each Direct3D sampler of either the pixel or vertex stage,
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001453// looks up the corresponding OpenGL texture image unit and texture type,
1454// and sets the texture and its addressing/filtering state (or NULL when inactive).
Geoff Lang43b00422014-05-12 16:28:07 -04001455void Context::applyTextures(SamplerType shaderType, Texture *textures[], TextureType *textureTypes, SamplerState *samplers,
1456 size_t textureCount, const FramebufferTextureSerialArray& framebufferSerials,
1457 size_t framebufferSerialCount)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001458{
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001459 // Range of Direct3D samplers of given sampler type
Geoff Lang301d1612014-07-09 10:34:37 -04001460 size_t samplerCount = (shaderType == SAMPLER_PIXEL) ? mCaps.maxTextureImageUnits
1461 : mCaps.maxVertexTextureImageUnits;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001462
Geoff Lang43b00422014-05-12 16:28:07 -04001463 for (size_t samplerIndex = 0; samplerIndex < textureCount; samplerIndex++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001464 {
Geoff Lang43b00422014-05-12 16:28:07 -04001465 Texture *texture = textures[samplerIndex];
1466 const SamplerState &sampler = samplers[samplerIndex];
1467 TextureType textureType = textureTypes[samplerIndex];
1468
1469 if (texture)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001470 {
Geoff Lang43b00422014-05-12 16:28:07 -04001471 // TODO: std::binary_search may become unavailable using older versions of GCC
Brandon Jones6053a522014-07-25 16:22:09 -07001472 if (texture->isSamplerComplete(sampler, mTextureCaps, mExtensions, mClientVersion) &&
Geoff Lang43b00422014-05-12 16:28:07 -04001473 !std::binary_search(framebufferSerials.begin(), framebufferSerials.begin() + framebufferSerialCount, texture->getTextureSerial()))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001474 {
Geoff Lang43b00422014-05-12 16:28:07 -04001475 mRenderer->setSamplerState(shaderType, samplerIndex, sampler);
1476 mRenderer->setTexture(shaderType, samplerIndex, texture);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001477 }
daniel@transgaming.come33c8bf2013-01-11 04:11:33 +00001478 else
1479 {
Geoff Lang43b00422014-05-12 16:28:07 -04001480 Texture *incompleteTexture = getIncompleteTexture(textureType);
1481 mRenderer->setTexture(shaderType, samplerIndex, incompleteTexture);
daniel@transgaming.come33c8bf2013-01-11 04:11:33 +00001482 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001483 }
1484 else
1485 {
Geoff Lang43b00422014-05-12 16:28:07 -04001486 mRenderer->setTexture(shaderType, samplerIndex, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001487 }
1488 }
1489
Geoff Lang43b00422014-05-12 16:28:07 -04001490 for (size_t samplerIndex = textureCount; samplerIndex < samplerCount; samplerIndex++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001491 {
Geoff Lang43b00422014-05-12 16:28:07 -04001492 mRenderer->setTexture(shaderType, samplerIndex, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001493 }
1494}
1495
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001496bool Context::applyUniformBuffers()
1497{
Shannon Woods53a94a82014-06-24 15:20:36 -04001498 Program *programObject = getProgram(mState.getCurrentProgramId());
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001499 ProgramBinary *programBinary = programObject->getProgramBinary();
1500
1501 std::vector<gl::Buffer*> boundBuffers;
1502
1503 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < programBinary->getActiveUniformBlockCount(); uniformBlockIndex++)
1504 {
1505 GLuint blockBinding = programObject->getUniformBlockBinding(uniformBlockIndex);
Shannon Woods53a94a82014-06-24 15:20:36 -04001506
1507 if (mState.getIndexedUniformBuffer(blockBinding)->id() == 0)
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001508 {
1509 // undefined behaviour
1510 return false;
1511 }
1512 else
1513 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001514 Buffer *uniformBuffer = mState.getIndexedUniformBuffer(blockBinding);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001515 ASSERT(uniformBuffer);
1516 boundBuffers.push_back(uniformBuffer);
1517 }
1518 }
1519
1520 return programBinary->applyUniformBuffers(boundBuffers);
1521}
1522
Geoff Langeeba6e12014-02-03 13:12:30 -05001523bool Context::applyTransformFeedbackBuffers()
1524{
Shannon Woods53a94a82014-06-24 15:20:36 -04001525 TransformFeedback *curTransformFeedback = mState.getCurrentTransformFeedback();
Geoff Langeeba6e12014-02-03 13:12:30 -05001526 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
1527 {
1528 Buffer *transformFeedbackBuffers[IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS];
1529 GLintptr transformFeedbackOffsets[IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS];
1530 for (size_t i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
1531 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001532 transformFeedbackBuffers[i] = mState.getIndexedTransformFeedbackBuffer(i);
1533 transformFeedbackOffsets[i] = mState.getIndexedTransformFeedbackBufferOffset(i);
Geoff Langeeba6e12014-02-03 13:12:30 -05001534 }
1535 mRenderer->applyTransformFeedbackBuffers(transformFeedbackBuffers, transformFeedbackOffsets);
1536 return true;
1537 }
1538 else
1539 {
1540 return false;
1541 }
1542}
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001543
Geoff Langeeba6e12014-02-03 13:12:30 -05001544void Context::markTransformFeedbackUsage()
1545{
1546 for (size_t i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
1547 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001548 Buffer *buffer = mState.getIndexedTransformFeedbackBuffer(i);
Geoff Langeeba6e12014-02-03 13:12:30 -05001549 if (buffer)
1550 {
1551 buffer->markTransformFeedbackUsage();
1552 }
1553 }
1554}
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001555
1556void Context::clear(GLbitfield mask)
1557{
Shannon Woods53a94a82014-06-24 15:20:36 -04001558 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001559 {
1560 return;
1561 }
1562
Shannon Woods53a94a82014-06-24 15:20:36 -04001563 ClearParameters clearParams = mState.getClearParameters(mask);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001564
daniel@transgaming.com12985182012-12-20 20:56:31 +00001565 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001566 {
1567 return;
1568 }
1569
Shannon Woods53a94a82014-06-24 15:20:36 -04001570 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001571}
1572
Geoff Lang42359ca2013-08-21 13:25:17 -04001573void Context::clearBufferfv(GLenum buffer, int drawbuffer, const float *values)
1574{
Shannon Woods53a94a82014-06-24 15:20:36 -04001575 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001576 {
1577 return;
1578 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001579
Geoff Lang0550d032014-01-30 11:29:07 -05001580 // glClearBufferfv can be called to clear the color buffer or depth buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001581 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001582
1583 if (buffer == GL_COLOR)
1584 {
1585 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1586 {
1587 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1588 }
1589 clearParams.colorFClearValue = ColorF(values[0], values[1], values[2], values[3]);
1590 clearParams.colorClearType = GL_FLOAT;
1591 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001592
1593 if (buffer == GL_DEPTH)
1594 {
1595 clearParams.clearDepth = true;
1596 clearParams.depthClearValue = values[0];
1597 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001598
1599 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1600 {
1601 return;
1602 }
1603
Shannon Woods53a94a82014-06-24 15:20:36 -04001604 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001605}
1606
1607void Context::clearBufferuiv(GLenum buffer, int drawbuffer, const unsigned int *values)
1608{
Shannon Woods53a94a82014-06-24 15:20:36 -04001609 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001610 {
1611 return;
1612 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001613
Geoff Lang0550d032014-01-30 11:29:07 -05001614 // glClearBufferuv can only be called to clear a color buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001615 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001616 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1617 {
1618 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1619 }
1620 clearParams.colorUIClearValue = ColorUI(values[0], values[1], values[2], values[3]);
1621 clearParams.colorClearType = GL_UNSIGNED_INT;
Geoff Lang42359ca2013-08-21 13:25:17 -04001622
1623 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1624 {
1625 return;
1626 }
1627
Shannon Woods53a94a82014-06-24 15:20:36 -04001628 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001629}
1630
1631void Context::clearBufferiv(GLenum buffer, int drawbuffer, const int *values)
1632{
Shannon Woods53a94a82014-06-24 15:20:36 -04001633 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001634 {
1635 return;
1636 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001637
Geoff Lang0550d032014-01-30 11:29:07 -05001638 // glClearBufferfv can be called to clear the color buffer or stencil buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001639 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001640
1641 if (buffer == GL_COLOR)
1642 {
1643 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1644 {
1645 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1646 }
1647 clearParams.colorIClearValue = ColorI(values[0], values[1], values[2], values[3]);
1648 clearParams.colorClearType = GL_INT;
1649 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001650
1651 if (buffer == GL_STENCIL)
1652 {
1653 clearParams.clearStencil = true;
1654 clearParams.stencilClearValue = values[1];
1655 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001656
1657 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1658 {
1659 return;
1660 }
1661
Shannon Woods53a94a82014-06-24 15:20:36 -04001662 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001663}
1664
1665void Context::clearBufferfi(GLenum buffer, int drawbuffer, float depth, int stencil)
1666{
Shannon Woods53a94a82014-06-24 15:20:36 -04001667 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001668 {
1669 return;
1670 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001671
Geoff Lang0550d032014-01-30 11:29:07 -05001672 // glClearBufferfi can only be called to clear a depth stencil buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001673 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001674 clearParams.clearDepth = true;
1675 clearParams.depthClearValue = depth;
1676 clearParams.clearStencil = true;
1677 clearParams.stencilClearValue = stencil;
Geoff Lang42359ca2013-08-21 13:25:17 -04001678
1679 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1680 {
1681 return;
1682 }
1683
Shannon Woods53a94a82014-06-24 15:20:36 -04001684 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001685}
1686
1687void Context::readPixels(GLint x, GLint y, GLsizei width, GLsizei height,
1688 GLenum format, GLenum type, GLsizei *bufSize, void* pixels)
1689{
Shannon Woods53a94a82014-06-24 15:20:36 -04001690 gl::Framebuffer *framebuffer = mState.getReadFramebuffer();
Geoff Lang42359ca2013-08-21 13:25:17 -04001691
Geoff Lang5d601382014-07-22 15:14:06 -04001692 GLenum sizedInternalFormat = GetSizedInternalFormat(format, type);
1693 const InternalFormat &sizedFormatInfo = GetInternalFormatInfo(sizedInternalFormat);
1694 GLuint outputPitch = sizedFormatInfo.computeRowPitch(type, width, mState.getPackAlignment());
Geoff Lang42359ca2013-08-21 13:25:17 -04001695
Geoff Lang268b6bc2014-07-09 16:22:55 -04001696 mRenderer->readPixels(framebuffer, x, y, width, height, format, type, outputPitch, mState.getPackState(),
1697 reinterpret_cast<uint8_t*>(pixels));
Geoff Lang42359ca2013-08-21 13:25:17 -04001698}
1699
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001700void Context::drawArrays(GLenum mode, GLint first, GLsizei count, GLsizei instances)
1701{
Shannon Woods53a94a82014-06-24 15:20:36 -04001702 ASSERT(mState.getCurrentProgramId() != 0);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001703
Shannon Woods53a94a82014-06-24 15:20:36 -04001704 ProgramBinary *programBinary = mState.getCurrentProgramBinary();
Jamie Madilld4cfa572014-07-08 10:00:32 -04001705 programBinary->updateSamplerMapping();
Geoff Lange2e0ce02013-09-17 17:05:08 -04001706
Geoff Lang43b00422014-05-12 16:28:07 -04001707 Texture *vsTextures[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1708 TextureType vsTextureTypes[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1709 SamplerState vsSamplers[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1710 size_t vsTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers);
1711
1712 Texture *psTextures[MAX_TEXTURE_IMAGE_UNITS];
1713 TextureType psTextureTypes[MAX_TEXTURE_IMAGE_UNITS];
1714 SamplerState psSamplers[MAX_TEXTURE_IMAGE_UNITS];
1715 size_t psTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers);
1716
1717 generateSwizzles(vsTextures, vsTextureCount);
1718 generateSwizzles(psTextures, psTextureCount);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001719
daniel@transgaming.com91207b72012-11-28 20:56:43 +00001720 if (!mRenderer->applyPrimitiveType(mode, count))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001721 {
1722 return;
1723 }
1724
daniel@transgaming.com12985182012-12-20 20:56:31 +00001725 if (!applyRenderTarget(mode, false))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001726 {
1727 return;
1728 }
1729
1730 applyState(mode);
1731
Shannon Woods53a94a82014-06-24 15:20:36 -04001732 GLenum err = mRenderer->applyVertexBuffer(programBinary, mState.getVertexArray()->getVertexAttributes(), mState.getVertexAttribCurrentValues(), first, count, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001733 if (err != GL_NO_ERROR)
1734 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001735 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001736 }
1737
Geoff Langeeba6e12014-02-03 13:12:30 -05001738 bool transformFeedbackActive = applyTransformFeedbackBuffers();
1739
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001740 applyShaders(programBinary, transformFeedbackActive);
Geoff Lang43b00422014-05-12 16:28:07 -04001741
1742 FramebufferTextureSerialArray frameBufferSerials;
1743 size_t framebufferSerialCount = getBoundFramebufferTextureSerials(&frameBufferSerials);
1744
1745 applyTextures(SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers, vsTextureCount, frameBufferSerials, framebufferSerialCount);
1746 applyTextures(SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers, psTextureCount, frameBufferSerials, framebufferSerialCount);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001747
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001748 if (!applyUniformBuffers())
1749 {
1750 return;
1751 }
1752
daniel@transgaming.com087e5782012-09-17 21:28:47 +00001753 if (!skipDraw(mode))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001754 {
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001755 mRenderer->drawArrays(mode, count, instances, transformFeedbackActive);
Geoff Langeeba6e12014-02-03 13:12:30 -05001756
1757 if (transformFeedbackActive)
1758 {
1759 markTransformFeedbackUsage();
1760 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001761 }
1762}
1763
Jamie Madill2b976812014-08-25 15:47:49 -04001764void Context::drawElements(GLenum mode, GLsizei count, GLenum type,
1765 const GLvoid *indices, GLsizei instances,
1766 const rx::RangeUI &indexRange)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001767{
Shannon Woods53a94a82014-06-24 15:20:36 -04001768 ASSERT(mState.getCurrentProgramId() != 0);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001769
Shannon Woods53a94a82014-06-24 15:20:36 -04001770 ProgramBinary *programBinary = mState.getCurrentProgramBinary();
Jamie Madilld4cfa572014-07-08 10:00:32 -04001771 programBinary->updateSamplerMapping();
Geoff Lange2e0ce02013-09-17 17:05:08 -04001772
Geoff Lang43b00422014-05-12 16:28:07 -04001773 Texture *vsTextures[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1774 TextureType vsTextureTypes[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1775 SamplerState vsSamplers[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1776 size_t vsTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers);
1777
1778 Texture *psTextures[MAX_TEXTURE_IMAGE_UNITS];
1779 TextureType psTextureTypes[MAX_TEXTURE_IMAGE_UNITS];
1780 SamplerState psSamplers[MAX_TEXTURE_IMAGE_UNITS];
1781 size_t psTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers);
1782
1783 generateSwizzles(vsTextures, vsTextureCount);
1784 generateSwizzles(psTextures, psTextureCount);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001785
daniel@transgaming.com91207b72012-11-28 20:56:43 +00001786 if (!mRenderer->applyPrimitiveType(mode, count))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001787 {
1788 return;
1789 }
1790
daniel@transgaming.com12985182012-12-20 20:56:31 +00001791 if (!applyRenderTarget(mode, false))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001792 {
1793 return;
1794 }
1795
1796 applyState(mode);
1797
Shannon Woods53a94a82014-06-24 15:20:36 -04001798 VertexArray *vao = mState.getVertexArray();
daniel@transgaming.com31240482012-11-28 21:06:41 +00001799 rx::TranslatedIndexData indexInfo;
Jamie Madill2b976812014-08-25 15:47:49 -04001800 indexInfo.indexRange = indexRange;
Jamie Madill57a89722013-07-02 11:57:03 -04001801 GLenum err = mRenderer->applyIndexBuffer(indices, vao->getElementArrayBuffer(), count, mode, type, &indexInfo);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001802 if (err != GL_NO_ERROR)
1803 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001804 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001805 }
1806
Jamie Madill39b43462014-08-18 16:39:50 -04001807 GLsizei vertexCount = indexInfo.indexRange.length() + 1;
1808 err = mRenderer->applyVertexBuffer(programBinary, vao->getVertexAttributes(),
1809 mState.getVertexAttribCurrentValues(),
1810 indexInfo.indexRange.start, vertexCount, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001811 if (err != GL_NO_ERROR)
1812 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001813 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001814 }
1815
Geoff Langeeba6e12014-02-03 13:12:30 -05001816 bool transformFeedbackActive = applyTransformFeedbackBuffers();
1817 // Transform feedback is not allowed for DrawElements, this error should have been caught at the API validation
1818 // layer.
1819 ASSERT(!transformFeedbackActive);
1820
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001821 applyShaders(programBinary, transformFeedbackActive);
Geoff Lang43b00422014-05-12 16:28:07 -04001822
1823 FramebufferTextureSerialArray frameBufferSerials;
1824 size_t framebufferSerialCount = getBoundFramebufferTextureSerials(&frameBufferSerials);
1825
1826 applyTextures(SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers, vsTextureCount, frameBufferSerials, framebufferSerialCount);
1827 applyTextures(SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers, psTextureCount, frameBufferSerials, framebufferSerialCount);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001828
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001829 if (!applyUniformBuffers())
1830 {
1831 return;
1832 }
1833
daniel@transgaming.com087e5782012-09-17 21:28:47 +00001834 if (!skipDraw(mode))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001835 {
Jamie Madill57a89722013-07-02 11:57:03 -04001836 mRenderer->drawElements(mode, count, type, indices, vao->getElementArrayBuffer(), indexInfo, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001837 }
1838}
1839
1840// Implements glFlush when block is false, glFinish when block is true
1841void Context::sync(bool block)
1842{
daniel@transgaming.comef21ab22012-10-31 17:52:47 +00001843 mRenderer->sync(block);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001844}
1845
Geoff Langda5777c2014-07-11 09:52:58 -04001846void Context::recordError(const Error &error)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001847{
Geoff Langda5777c2014-07-11 09:52:58 -04001848 if (error.isError())
1849 {
1850 mErrors.insert(error.getCode());
1851 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001852}
1853
1854// Get one of the recorded errors and clear its flag, if any.
1855// [OpenGL ES 2.0.24] section 2.5 page 13.
1856GLenum Context::getError()
1857{
Geoff Langda5777c2014-07-11 09:52:58 -04001858 if (mErrors.empty())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001859 {
Geoff Langda5777c2014-07-11 09:52:58 -04001860 return GL_NO_ERROR;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001861 }
Geoff Langda5777c2014-07-11 09:52:58 -04001862 else
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001863 {
Geoff Langda5777c2014-07-11 09:52:58 -04001864 GLenum error = *mErrors.begin();
1865 mErrors.erase(mErrors.begin());
1866 return error;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001867 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001868}
1869
1870GLenum Context::getResetStatus()
1871{
shannon.woods@transgaming.comddd6c802013-02-28 23:05:14 +00001872 if (mResetStatus == GL_NO_ERROR && !mContextLost)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001873 {
daniel@transgaming.comf688c0d2012-10-31 17:52:57 +00001874 // mResetStatus will be set by the markContextLost callback
1875 // in the case a notification is sent
1876 mRenderer->testDeviceLost(true);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001877 }
1878
1879 GLenum status = mResetStatus;
1880
1881 if (mResetStatus != GL_NO_ERROR)
1882 {
shannon.woods@transgaming.comddd6c802013-02-28 23:05:14 +00001883 ASSERT(mContextLost);
1884
daniel@transgaming.com621ce052012-10-31 17:52:29 +00001885 if (mRenderer->testDeviceResettable())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001886 {
1887 mResetStatus = GL_NO_ERROR;
1888 }
1889 }
Jamie Madill893ab082014-05-16 16:56:10 -04001890
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001891 return status;
1892}
1893
1894bool Context::isResetNotificationEnabled()
1895{
1896 return (mResetStrategy == GL_LOSE_CONTEXT_ON_RESET_EXT);
1897}
1898
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00001899int Context::getClientVersion() const
1900{
1901 return mClientVersion;
1902}
1903
Geoff Langcec35902014-04-16 10:52:36 -04001904const Caps &Context::getCaps() const
1905{
Geoff Langc0b9ef42014-07-02 10:02:37 -04001906 return mCaps;
1907}
1908
1909const TextureCapsMap &Context::getTextureCaps() const
1910{
1911 return mTextureCaps;
1912}
1913
1914const Extensions &Context::getExtensions() const
1915{
1916 return mExtensions;
Geoff Langcec35902014-04-16 10:52:36 -04001917}
1918
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001919unsigned int Context::getMaximumCombinedTextureImageUnits() const
1920{
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +00001921 return mRenderer->getMaxCombinedTextureImageUnits();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001922}
1923
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +00001924unsigned int Context::getMaximumCombinedUniformBufferBindings() const
1925{
Geoff Lang301d1612014-07-09 10:34:37 -04001926 return mCaps.maxVertexUniformBlocks + mCaps.maxFragmentUniformBlocks;
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +00001927}
1928
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +00001929unsigned int Context::getMaxTransformFeedbackBufferBindings() const
1930{
1931 return mRenderer->getMaxTransformFeedbackBuffers();
1932}
1933
shannonwoods@chromium.org97c3d502013-05-30 00:04:34 +00001934GLintptr Context::getUniformBufferOffsetAlignment() const
1935{
1936 // setting a large alignment forces uniform buffers to bind with zero offset
1937 return static_cast<GLintptr>(std::numeric_limits<GLint>::max());
1938}
1939
Jamie Madill893ab082014-05-16 16:56:10 -04001940void Context::getCurrentReadFormatType(GLenum *internalFormat, GLenum *format, GLenum *type)
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001941{
Shannon Woods53a94a82014-06-24 15:20:36 -04001942 Framebuffer *framebuffer = mState.getReadFramebuffer();
Jamie Madill893ab082014-05-16 16:56:10 -04001943 ASSERT(framebuffer && framebuffer->completeness() == GL_FRAMEBUFFER_COMPLETE);
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001944
Jamie Madill3c7fa222014-06-05 13:08:51 -04001945 FramebufferAttachment *attachment = framebuffer->getReadColorbuffer();
1946 ASSERT(attachment);
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001947
Geoff Lang5d601382014-07-22 15:14:06 -04001948 GLenum actualFormat = attachment->getActualFormat();
1949 const InternalFormat &actualFormatInfo = GetInternalFormatInfo(actualFormat);
1950
1951 *internalFormat = actualFormat;
1952 *format = actualFormatInfo.format;
1953 *type = actualFormatInfo.type;
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001954}
1955
Shannon Woods53a94a82014-06-24 15:20:36 -04001956void Context::detachTexture(GLuint texture)
1957{
1958 // Simple pass-through to State's detachTexture method, as textures do not require
1959 // allocation map management either here or in the resource manager at detach time.
1960 // Zero textures are held by the Context, and we don't attempt to request them from
1961 // the State.
1962 mState.detachTexture(texture);
1963}
1964
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001965void Context::detachBuffer(GLuint buffer)
1966{
Shannon Woods53a94a82014-06-24 15:20:36 -04001967 // Buffer detachment is handled by Context, because the buffer must also be
1968 // attached from any VAOs in existence, and Context holds the VAO map.
1969
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001970 // [OpenGL ES 2.0.24] section 2.9 page 22:
1971 // If a buffer object is deleted while it is bound, all bindings to that object in the current context
1972 // (i.e. in the thread that called Delete-Buffers) are reset to zero.
1973
Shannon Woods53a94a82014-06-24 15:20:36 -04001974 mState.removeArrayBufferBinding(buffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001975
Jamie Madill57a89722013-07-02 11:57:03 -04001976 // mark as freed among the vertex array objects
1977 for (auto vaoIt = mVertexArrayMap.begin(); vaoIt != mVertexArrayMap.end(); vaoIt++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001978 {
Jamie Madill57a89722013-07-02 11:57:03 -04001979 vaoIt->second->detachBuffer(buffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001980 }
1981}
1982
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001983void Context::detachFramebuffer(GLuint framebuffer)
1984{
Shannon Woods53a94a82014-06-24 15:20:36 -04001985 // Framebuffer detachment is handled by Context, because 0 is a valid
1986 // Framebuffer object, and a pointer to it must be passed from Context
1987 // to State at binding time.
1988
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001989 // [OpenGL ES 2.0.24] section 4.4 page 107:
1990 // If a framebuffer that is currently bound to the target FRAMEBUFFER is deleted, it is as though
1991 // BindFramebuffer had been executed with the target of FRAMEBUFFER and framebuffer of zero.
1992
Shannon Woods53a94a82014-06-24 15:20:36 -04001993 if (mState.removeReadFramebufferBinding(framebuffer))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001994 {
1995 bindReadFramebuffer(0);
1996 }
1997
Shannon Woods53a94a82014-06-24 15:20:36 -04001998 if (mState.removeDrawFramebufferBinding(framebuffer))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001999 {
2000 bindDrawFramebuffer(0);
2001 }
2002}
2003
2004void Context::detachRenderbuffer(GLuint renderbuffer)
2005{
Shannon Woods53a94a82014-06-24 15:20:36 -04002006 mState.detachRenderbuffer(renderbuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002007}
2008
Jamie Madill57a89722013-07-02 11:57:03 -04002009void Context::detachVertexArray(GLuint vertexArray)
2010{
Shannon Woods53a94a82014-06-24 15:20:36 -04002011 // Vertex array detachment is handled by Context, because 0 is a valid
2012 // VAO, and a pointer to it must be passed from Context to State at
2013 // binding time.
2014
Jamie Madill57a89722013-07-02 11:57:03 -04002015 // [OpenGL ES 3.0.2] section 2.10 page 43:
2016 // If a vertex array object that is currently bound is deleted, the binding
2017 // for that object reverts to zero and the default vertex array becomes current.
Shannon Woods53a94a82014-06-24 15:20:36 -04002018 if (mState.removeVertexArrayBinding(vertexArray))
Jamie Madill57a89722013-07-02 11:57:03 -04002019 {
2020 bindVertexArray(0);
2021 }
2022}
2023
Geoff Langc8058452014-02-03 12:04:11 -05002024void Context::detachTransformFeedback(GLuint transformFeedback)
2025{
Shannon Woods53a94a82014-06-24 15:20:36 -04002026 mState.detachTransformFeedback(transformFeedback);
Geoff Langc8058452014-02-03 12:04:11 -05002027}
2028
Jamie Madilldc356042013-07-19 16:36:57 -04002029void Context::detachSampler(GLuint sampler)
2030{
Shannon Woods53a94a82014-06-24 15:20:36 -04002031 mState.detachSampler(sampler);
Jamie Madilldc356042013-07-19 16:36:57 -04002032}
2033
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002034Texture *Context::getIncompleteTexture(TextureType type)
2035{
2036 Texture *t = mIncompleteTextures[type].get();
2037
2038 if (t == NULL)
2039 {
Jamie Madill88f18f42013-09-18 14:36:19 -04002040 const GLubyte color[] = { 0, 0, 0, 255 };
2041 const PixelUnpackState incompleteUnpackState(1);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002042
2043 switch (type)
2044 {
2045 default:
2046 UNREACHABLE();
2047 // default falls through to TEXTURE_2D
2048
2049 case TEXTURE_2D:
2050 {
Brandon Jones6053a522014-07-25 16:22:09 -07002051 Texture2D *incomplete2d = new Texture2D(mRenderer->createTexture(GL_TEXTURE_2D), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002052 incomplete2d->setImage(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002053 t = incomplete2d;
2054 }
2055 break;
2056
2057 case TEXTURE_CUBE:
2058 {
Brandon Jones6053a522014-07-25 16:22:09 -07002059 TextureCubeMap *incompleteCube = new TextureCubeMap(mRenderer->createTexture(GL_TEXTURE_CUBE_MAP), Texture::INCOMPLETE_TEXTURE_ID);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002060
Jamie Madill88f18f42013-09-18 14:36:19 -04002061 incompleteCube->setImagePosX(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2062 incompleteCube->setImageNegX(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2063 incompleteCube->setImagePosY(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2064 incompleteCube->setImageNegY(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2065 incompleteCube->setImagePosZ(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2066 incompleteCube->setImageNegZ(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002067
2068 t = incompleteCube;
2069 }
2070 break;
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002071
2072 case TEXTURE_3D:
2073 {
Brandon Jones6053a522014-07-25 16:22:09 -07002074 Texture3D *incomplete3d = new Texture3D(mRenderer->createTexture(GL_TEXTURE_3D), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002075 incomplete3d->setImage(0, 1, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002076
2077 t = incomplete3d;
2078 }
2079 break;
2080
2081 case TEXTURE_2D_ARRAY:
2082 {
Brandon Jones6053a522014-07-25 16:22:09 -07002083 Texture2DArray *incomplete2darray = new Texture2DArray(mRenderer->createTexture(GL_TEXTURE_2D_ARRAY), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002084 incomplete2darray->setImage(0, 1, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002085
2086 t = incomplete2darray;
2087 }
2088 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002089 }
2090
2091 mIncompleteTextures[type].set(t);
2092 }
2093
2094 return t;
2095}
2096
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002097bool Context::skipDraw(GLenum drawMode)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002098{
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002099 if (drawMode == GL_POINTS)
2100 {
2101 // ProgramBinary assumes non-point rendering if gl_PointSize isn't written,
2102 // which affects varying interpolation. Since the value of gl_PointSize is
2103 // undefined when not written, just skip drawing to avoid unexpected results.
Shannon Woods53a94a82014-06-24 15:20:36 -04002104 if (!mState.getCurrentProgramBinary()->usesPointSize())
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002105 {
Jamie Madill893ab082014-05-16 16:56:10 -04002106 // This is stictly speaking not an error, but developers should be
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002107 // notified of risking undefined behavior.
2108 ERR("Point rendering without writing to gl_PointSize.");
2109
2110 return true;
2111 }
2112 }
daniel@transgaming.com97c852b2012-12-20 20:56:23 +00002113 else if (IsTriangleMode(drawMode))
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002114 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002115 if (mState.getRasterizerState().cullFace && mState.getRasterizerState().cullMode == GL_FRONT_AND_BACK)
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002116 {
2117 return true;
2118 }
2119 }
2120
2121 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002122}
2123
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002124void Context::setVertexAttribDivisor(GLuint index, GLuint divisor)
2125{
Shannon Woods53a94a82014-06-24 15:20:36 -04002126 mState.getVertexArray()->setVertexAttribDivisor(index, divisor);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002127}
2128
Jamie Madille29d1672013-07-19 16:36:57 -04002129void Context::samplerParameteri(GLuint sampler, GLenum pname, GLint param)
2130{
2131 mResourceManager->checkSamplerAllocation(sampler);
2132
2133 Sampler *samplerObject = getSampler(sampler);
2134 ASSERT(samplerObject);
2135
2136 switch (pname)
2137 {
2138 case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(static_cast<GLenum>(param)); break;
2139 case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(static_cast<GLenum>(param)); break;
2140 case GL_TEXTURE_WRAP_S: samplerObject->setWrapS(static_cast<GLenum>(param)); break;
2141 case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(static_cast<GLenum>(param)); break;
2142 case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(static_cast<GLenum>(param)); break;
2143 case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(static_cast<GLfloat>(param)); break;
2144 case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(static_cast<GLfloat>(param)); break;
2145 case GL_TEXTURE_COMPARE_MODE: samplerObject->setComparisonMode(static_cast<GLenum>(param)); break;
2146 case GL_TEXTURE_COMPARE_FUNC: samplerObject->setComparisonFunc(static_cast<GLenum>(param)); break;
2147 default: UNREACHABLE(); break;
2148 }
2149}
2150
2151void Context::samplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
2152{
2153 mResourceManager->checkSamplerAllocation(sampler);
2154
2155 Sampler *samplerObject = getSampler(sampler);
2156 ASSERT(samplerObject);
2157
2158 switch (pname)
2159 {
Jamie Madill9675b802013-07-19 16:36:59 -04002160 case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(uiround<GLenum>(param)); break;
2161 case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(uiround<GLenum>(param)); break;
2162 case GL_TEXTURE_WRAP_S: samplerObject->setWrapS(uiround<GLenum>(param)); break;
2163 case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(uiround<GLenum>(param)); break;
2164 case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(uiround<GLenum>(param)); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002165 case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(param); break;
2166 case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(param); break;
Jamie Madill9675b802013-07-19 16:36:59 -04002167 case GL_TEXTURE_COMPARE_MODE: samplerObject->setComparisonMode(uiround<GLenum>(param)); break;
2168 case GL_TEXTURE_COMPARE_FUNC: samplerObject->setComparisonFunc(uiround<GLenum>(param)); break;
Jamie Madille29d1672013-07-19 16:36:57 -04002169 default: UNREACHABLE(); break;
2170 }
2171}
2172
Jamie Madill9675b802013-07-19 16:36:59 -04002173GLint Context::getSamplerParameteri(GLuint sampler, GLenum pname)
2174{
2175 mResourceManager->checkSamplerAllocation(sampler);
2176
2177 Sampler *samplerObject = getSampler(sampler);
2178 ASSERT(samplerObject);
2179
2180 switch (pname)
2181 {
2182 case GL_TEXTURE_MIN_FILTER: return static_cast<GLint>(samplerObject->getMinFilter());
2183 case GL_TEXTURE_MAG_FILTER: return static_cast<GLint>(samplerObject->getMagFilter());
2184 case GL_TEXTURE_WRAP_S: return static_cast<GLint>(samplerObject->getWrapS());
2185 case GL_TEXTURE_WRAP_T: return static_cast<GLint>(samplerObject->getWrapT());
2186 case GL_TEXTURE_WRAP_R: return static_cast<GLint>(samplerObject->getWrapR());
2187 case GL_TEXTURE_MIN_LOD: return uiround<GLint>(samplerObject->getMinLod());
2188 case GL_TEXTURE_MAX_LOD: return uiround<GLint>(samplerObject->getMaxLod());
2189 case GL_TEXTURE_COMPARE_MODE: return static_cast<GLint>(samplerObject->getComparisonMode());
2190 case GL_TEXTURE_COMPARE_FUNC: return static_cast<GLint>(samplerObject->getComparisonFunc());
2191 default: UNREACHABLE(); return 0;
2192 }
2193}
2194
2195GLfloat Context::getSamplerParameterf(GLuint sampler, GLenum pname)
2196{
2197 mResourceManager->checkSamplerAllocation(sampler);
2198
2199 Sampler *samplerObject = getSampler(sampler);
2200 ASSERT(samplerObject);
2201
2202 switch (pname)
2203 {
2204 case GL_TEXTURE_MIN_FILTER: return static_cast<GLfloat>(samplerObject->getMinFilter());
2205 case GL_TEXTURE_MAG_FILTER: return static_cast<GLfloat>(samplerObject->getMagFilter());
2206 case GL_TEXTURE_WRAP_S: return static_cast<GLfloat>(samplerObject->getWrapS());
2207 case GL_TEXTURE_WRAP_T: return static_cast<GLfloat>(samplerObject->getWrapT());
2208 case GL_TEXTURE_WRAP_R: return static_cast<GLfloat>(samplerObject->getWrapR());
2209 case GL_TEXTURE_MIN_LOD: return samplerObject->getMinLod();
2210 case GL_TEXTURE_MAX_LOD: return samplerObject->getMaxLod();
2211 case GL_TEXTURE_COMPARE_MODE: return static_cast<GLfloat>(samplerObject->getComparisonMode());
2212 case GL_TEXTURE_COMPARE_FUNC: return static_cast<GLfloat>(samplerObject->getComparisonFunc());
2213 default: UNREACHABLE(); return 0;
2214 }
2215}
2216
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002217void Context::initRendererString()
2218{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +00002219 std::ostringstream rendererString;
2220 rendererString << "ANGLE (";
2221 rendererString << mRenderer->getRendererDescription();
2222 rendererString << ")";
2223
Geoff Langcec35902014-04-16 10:52:36 -04002224 mRendererString = MakeStaticString(rendererString.str());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002225}
2226
Geoff Langc0b9ef42014-07-02 10:02:37 -04002227const std::string &Context::getRendererString() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002228{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +00002229 return mRendererString;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002230}
2231
Geoff Langcec35902014-04-16 10:52:36 -04002232void Context::initExtensionStrings()
2233{
Geoff Lang493daf52014-07-03 13:38:44 -04002234 mExtensionStrings = mExtensions.getStrings();
Geoff Langcec35902014-04-16 10:52:36 -04002235
Geoff Langc0b9ef42014-07-02 10:02:37 -04002236 std::ostringstream combinedStringStream;
2237 std::copy(mExtensionStrings.begin(), mExtensionStrings.end(), std::ostream_iterator<std::string>(combinedStringStream, " "));
2238 mExtensionString = combinedStringStream.str();
Geoff Langcec35902014-04-16 10:52:36 -04002239}
2240
Geoff Langc0b9ef42014-07-02 10:02:37 -04002241const std::string &Context::getExtensionString() const
Geoff Langcec35902014-04-16 10:52:36 -04002242{
2243 return mExtensionString;
2244}
2245
Geoff Langc0b9ef42014-07-02 10:02:37 -04002246const std::string &Context::getExtensionString(size_t idx) const
Geoff Langcec35902014-04-16 10:52:36 -04002247{
2248 return mExtensionStrings[idx];
2249}
2250
2251size_t Context::getExtensionStringCount() const
2252{
2253 return mExtensionStrings.size();
2254}
2255
Geoff Lang43b00422014-05-12 16:28:07 -04002256size_t Context::getBoundFramebufferTextureSerials(FramebufferTextureSerialArray *outSerialArray)
Geoff Langcdf22f92013-10-31 10:38:23 -04002257{
Geoff Lang43b00422014-05-12 16:28:07 -04002258 size_t serialCount = 0;
Geoff Langcdf22f92013-10-31 10:38:23 -04002259
Shannon Woods53a94a82014-06-24 15:20:36 -04002260 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer();
Geoff Langcdf22f92013-10-31 10:38:23 -04002261 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_DRAW_BUFFERS; i++)
2262 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002263 FramebufferAttachment *attachment = drawFramebuffer->getColorbuffer(i);
2264 if (attachment && attachment->isTexture())
Geoff Langcdf22f92013-10-31 10:38:23 -04002265 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002266 (*outSerialArray)[serialCount++] = attachment->getTextureSerial();
Geoff Langcdf22f92013-10-31 10:38:23 -04002267 }
2268 }
2269
Jamie Madill3c7fa222014-06-05 13:08:51 -04002270 FramebufferAttachment *depthStencilAttachment = drawFramebuffer->getDepthOrStencilbuffer();
2271 if (depthStencilAttachment && depthStencilAttachment->isTexture())
Geoff Langcdf22f92013-10-31 10:38:23 -04002272 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002273 (*outSerialArray)[serialCount++] = depthStencilAttachment->getTextureSerial();
Geoff Langcdf22f92013-10-31 10:38:23 -04002274 }
2275
Geoff Lang43b00422014-05-12 16:28:07 -04002276 std::sort(outSerialArray->begin(), outSerialArray->begin() + serialCount);
2277
2278 return serialCount;
Geoff Langcdf22f92013-10-31 10:38:23 -04002279}
2280
Geoff Lang758d5b22013-06-11 11:42:50 -04002281void Context::blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
2282 GLbitfield mask, GLenum filter)
2283{
Shannon Woods53a94a82014-06-24 15:20:36 -04002284 Framebuffer *readFramebuffer = mState.getReadFramebuffer();
2285 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer();
Geoff Lang758d5b22013-06-11 11:42:50 -04002286
2287 bool blitRenderTarget = false;
Geoff Lang685806d2013-06-12 11:16:36 -04002288 bool blitDepth = false;
2289 bool blitStencil = false;
Geoff Lang758d5b22013-06-11 11:42:50 -04002290 if ((mask & GL_COLOR_BUFFER_BIT) && readFramebuffer->getReadColorbuffer() && drawFramebuffer->getFirstColorbuffer())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002291 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002292 blitRenderTarget = true;
Geoff Lang758d5b22013-06-11 11:42:50 -04002293 }
2294 if ((mask & GL_STENCIL_BUFFER_BIT) && readFramebuffer->getStencilbuffer() && drawFramebuffer->getStencilbuffer())
2295 {
Geoff Lang685806d2013-06-12 11:16:36 -04002296 blitStencil = true;
Geoff Lang758d5b22013-06-11 11:42:50 -04002297 }
2298 if ((mask & GL_DEPTH_BUFFER_BIT) && readFramebuffer->getDepthbuffer() && drawFramebuffer->getDepthbuffer())
2299 {
Geoff Lang685806d2013-06-12 11:16:36 -04002300 blitDepth = true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002301 }
2302
Geoff Lang125deab2013-08-09 13:34:16 -04002303 gl::Rectangle srcRect(srcX0, srcY0, srcX1 - srcX0, srcY1 - srcY0);
2304 gl::Rectangle dstRect(dstX0, dstY0, dstX1 - dstX0, dstY1 - dstY0);
Geoff Lang685806d2013-06-12 11:16:36 -04002305 if (blitRenderTarget || blitDepth || blitStencil)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002306 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002307 const gl::Rectangle *scissor = mState.isScissorTestEnabled() ? &mState.getScissor() : NULL;
Geoff Lang125deab2013-08-09 13:34:16 -04002308 mRenderer->blitRect(readFramebuffer, srcRect, drawFramebuffer, dstRect, scissor,
Geoff Lang685806d2013-06-12 11:16:36 -04002309 blitRenderTarget, blitDepth, blitStencil, filter);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002310 }
2311}
2312
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002313void Context::invalidateFrameBuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments,
2314 GLint x, GLint y, GLsizei width, GLsizei height)
2315{
2316 Framebuffer *frameBuffer = NULL;
2317 switch (target)
2318 {
2319 case GL_FRAMEBUFFER:
2320 case GL_DRAW_FRAMEBUFFER:
Shannon Woods53a94a82014-06-24 15:20:36 -04002321 frameBuffer = mState.getDrawFramebuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002322 break;
2323 case GL_READ_FRAMEBUFFER:
Shannon Woods53a94a82014-06-24 15:20:36 -04002324 frameBuffer = mState.getReadFramebuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002325 break;
2326 default:
2327 UNREACHABLE();
2328 }
2329
2330 if (frameBuffer && frameBuffer->completeness() == GL_FRAMEBUFFER_COMPLETE)
2331 {
2332 for (int i = 0; i < numAttachments; ++i)
2333 {
2334 rx::RenderTarget *renderTarget = NULL;
2335
2336 if (attachments[i] >= GL_COLOR_ATTACHMENT0 && attachments[i] <= GL_COLOR_ATTACHMENT15)
2337 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002338 gl::FramebufferAttachment *attachment = frameBuffer->getColorbuffer(attachments[i] - GL_COLOR_ATTACHMENT0);
2339 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002340 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002341 renderTarget = attachment->getRenderTarget();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002342 }
2343 }
2344 else if (attachments[i] == GL_COLOR)
2345 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002346 gl::FramebufferAttachment *attachment = frameBuffer->getColorbuffer(0);
2347 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002348 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002349 renderTarget = attachment->getRenderTarget();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002350 }
2351 }
2352 else
2353 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002354 gl::FramebufferAttachment *attachment = NULL;
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002355 switch (attachments[i])
2356 {
2357 case GL_DEPTH_ATTACHMENT:
2358 case GL_DEPTH:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002359 attachment = frameBuffer->getDepthbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002360 break;
2361 case GL_STENCIL_ATTACHMENT:
2362 case GL_STENCIL:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002363 attachment = frameBuffer->getStencilbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002364 break;
2365 case GL_DEPTH_STENCIL_ATTACHMENT:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002366 attachment = frameBuffer->getDepthOrStencilbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002367 break;
2368 default:
2369 UNREACHABLE();
2370 }
2371
Jamie Madill3c7fa222014-06-05 13:08:51 -04002372 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002373 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002374 renderTarget = attachment->getDepthStencil();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002375 }
2376 }
2377
2378 if (renderTarget)
2379 {
2380 renderTarget->invalidate(x, y, width, height);
2381 }
2382 }
2383 }
2384}
2385
Geoff Lang493daf52014-07-03 13:38:44 -04002386void Context::initCaps(GLuint clientVersion)
2387{
2388 mCaps = mRenderer->getRendererCaps();
2389
2390 mExtensions = mRenderer->getRendererExtensions();
2391
2392 if (clientVersion < 3)
2393 {
2394 // Disable ES3+ extensions
2395 mExtensions.colorBufferFloat = false;
2396 }
2397
2398 if (clientVersion > 2)
2399 {
2400 // FIXME(geofflang): Don't support EXT_sRGB in non-ES2 contexts
2401 //mExtensions.sRGB = false;
2402 }
2403
Geoff Lang301d1612014-07-09 10:34:37 -04002404 // Apply implementation limits
2405 mCaps.maxVertexAttributes = std::min<GLuint>(mCaps.maxVertexAttributes, MAX_VERTEX_ATTRIBS);
2406 mCaps.maxVertexTextureImageUnits = std::min<GLuint>(mCaps.maxVertexTextureImageUnits, IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS);
2407 mCaps.maxVertexUniformBlocks = std::min<GLuint>(mCaps.maxVertexUniformBlocks, IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS);
2408 mCaps.maxVertexOutputComponents = std::min<GLuint>(mCaps.maxVertexOutputComponents, IMPLEMENTATION_MAX_VARYING_VECTORS * 4);
2409
2410 mCaps.maxFragmentInputComponents = std::min<GLuint>(mCaps.maxFragmentInputComponents, IMPLEMENTATION_MAX_VARYING_VECTORS * 4);
2411 mCaps.maxTextureImageUnits = std::min<GLuint>(mCaps.maxTextureImageUnits, MAX_TEXTURE_IMAGE_UNITS);
2412
Geoff Lang5f4c4632014-07-03 13:46:52 -04002413 GLuint maxSamples = 0;
Geoff Lang900013c2014-07-07 11:32:19 -04002414 mCaps.compressedTextureFormats.clear();
2415
Geoff Lang493daf52014-07-03 13:38:44 -04002416 const TextureCapsMap &rendererFormats = mRenderer->getRendererTextureCaps();
2417 for (TextureCapsMap::const_iterator i = rendererFormats.begin(); i != rendererFormats.end(); i++)
2418 {
2419 GLenum format = i->first;
2420 TextureCaps formatCaps = i->second;
2421
Geoff Lang5d601382014-07-22 15:14:06 -04002422 const InternalFormat &formatInfo = GetInternalFormatInfo(format);
2423 if (formatCaps.texturable && formatInfo.textureSupport(clientVersion, mExtensions))
Geoff Lang493daf52014-07-03 13:38:44 -04002424 {
2425 // Update the format caps based on the client version and extensions
Geoff Lang5d601382014-07-22 15:14:06 -04002426 formatCaps.renderable = formatInfo.renderSupport(clientVersion, mExtensions);
2427 formatCaps.filterable = formatInfo.filterSupport(clientVersion, mExtensions);
Geoff Lang5f4c4632014-07-03 13:46:52 -04002428
2429 // OpenGL ES does not support multisampling with integer formats
Geoff Lang5d601382014-07-22 15:14:06 -04002430 if (formatInfo.componentType == GL_INT || formatInfo.componentType == GL_UNSIGNED_INT)
Geoff Lang5f4c4632014-07-03 13:46:52 -04002431 {
2432 formatCaps.sampleCounts.clear();
2433 }
2434 maxSamples = std::max(maxSamples, formatCaps.getMaxSamples());
2435
Geoff Lang900013c2014-07-07 11:32:19 -04002436 if (formatInfo.compressed)
2437 {
2438 mCaps.compressedTextureFormats.push_back(format);
2439 }
2440
Geoff Lang493daf52014-07-03 13:38:44 -04002441 mTextureCaps.insert(format, formatCaps);
2442 }
2443 }
Geoff Lang5f4c4632014-07-03 13:46:52 -04002444
2445 mExtensions.maxSamples = maxSamples;
Geoff Lang493daf52014-07-03 13:38:44 -04002446}
2447
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002448}
2449
2450extern "C"
2451{
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00002452gl::Context *glCreateContext(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002453{
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00002454 return new gl::Context(clientVersion, shareContext, renderer, notifyResets, robustAccess);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002455}
2456
2457void glDestroyContext(gl::Context *context)
2458{
2459 delete context;
2460
2461 if (context == gl::getContext())
2462 {
2463 gl::makeCurrent(NULL, NULL, NULL);
2464 }
2465}
2466
2467void glMakeCurrent(gl::Context *context, egl::Display *display, egl::Surface *surface)
2468{
2469 gl::makeCurrent(context, display, surface);
2470}
2471
2472gl::Context *glGetCurrentContext()
2473{
2474 return gl::getContext();
2475}
daniel@transgaming.com621ce052012-10-31 17:52:29 +00002476
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002477}