blob: 809fddc7a577ff585454ae1acfce59bee64a60d3 [file] [log] [blame]
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001//
Geoff Langeeba6e12014-02-03 13:12:30 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.org144f2802012-07-12 01:42:34 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Context.cpp: Implements the gl::Context class, managing all GL state and performing
8// rendering operations. It is the GLES2 specific implementation of EGLContext.
9
10#include "libGLESv2/Context.h"
11
apatrick@chromium.org144f2802012-07-12 01:42:34 +000012#include "libGLESv2/main.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000013#include "common/utilities.h"
Geoff Lang0b7eef72014-06-12 14:10:47 -040014#include "common/platform.h"
shannonwoods@chromium.orgf6fb9592013-05-30 00:09:40 +000015#include "libGLESv2/formatutils.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000016#include "libGLESv2/Buffer.h"
17#include "libGLESv2/Fence.h"
daniel@transgaming.com29ab9522012-08-27 16:25:37 +000018#include "libGLESv2/Framebuffer.h"
Jamie Madille261b442014-06-25 12:42:21 -040019#include "libGLESv2/FramebufferAttachment.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000020#include "libGLESv2/Renderbuffer.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000021#include "libGLESv2/Program.h"
22#include "libGLESv2/ProgramBinary.h"
23#include "libGLESv2/Query.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000024#include "libGLESv2/Texture.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000025#include "libGLESv2/ResourceManager.h"
Brandon Jonesc7a41042014-06-23 12:03:25 -070026#include "libGLESv2/renderer/d3d/IndexDataManager.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000027#include "libGLESv2/renderer/RenderTarget.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000028#include "libGLESv2/renderer/Renderer.h"
Jamie Madill57a89722013-07-02 11:57:03 -040029#include "libGLESv2/VertexArray.h"
Jamie Madilldc356042013-07-19 16:36:57 -040030#include "libGLESv2/Sampler.h"
Jamie Madill1fc7e2c2014-01-21 16:47:10 -050031#include "libGLESv2/validationES.h"
Geoff Langc8058452014-02-03 12:04:11 -050032#include "libGLESv2/TransformFeedback.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000033
34#include "libEGL/Surface.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000035
Geoff Lang0b7eef72014-06-12 14:10:47 -040036#include <sstream>
apatrick@chromium.org144f2802012-07-12 01:42:34 +000037
38namespace gl
39{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +000040
Shannon Woods53a94a82014-06-24 15:20:36 -040041Context::Context(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess)
42 : mRenderer(renderer)
apatrick@chromium.org144f2802012-07-12 01:42:34 +000043{
44 ASSERT(robustAccess == false); // Unimplemented
45
Geoff Lang493daf52014-07-03 13:38:44 -040046 initCaps(clientVersion);
Geoff Langc0b9ef42014-07-02 10:02:37 -040047
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +000048 mClientVersion = clientVersion;
49
Shannon Woods53a94a82014-06-24 15:20:36 -040050 mFenceNVHandleAllocator.setBaseHandle(0);
Geoff Lang7dca1862013-07-30 16:30:46 -040051
apatrick@chromium.org144f2802012-07-12 01:42:34 +000052 if (shareContext != NULL)
53 {
54 mResourceManager = shareContext->mResourceManager;
55 mResourceManager->addRef();
56 }
57 else
58 {
daniel@transgaming.com370482e2012-11-28 19:32:13 +000059 mResourceManager = new ResourceManager(mRenderer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +000060 }
61
62 // [OpenGL ES 2.0.24] section 3.7 page 83:
63 // In the initial state, TEXTURE_2D and TEXTURE_CUBE_MAP have twodimensional
64 // and cube map texture state vectors respectively associated with them.
65 // In order that access to these initial textures not be lost, they are treated as texture
66 // objects all of whose names are 0.
67
Brandon Jones6053a522014-07-25 16:22:09 -070068 mTexture2DZero.set(new Texture2D(mRenderer->createTexture(GL_TEXTURE_2D), 0));
69 mTextureCubeMapZero.set(new TextureCubeMap(mRenderer->createTexture(GL_TEXTURE_CUBE_MAP), 0));
70 mTexture3DZero.set(new Texture3D(mRenderer->createTexture(GL_TEXTURE_3D), 0));
71 mTexture2DArrayZero.set(new Texture2DArray(mRenderer->createTexture(GL_TEXTURE_2D_ARRAY), 0));
apatrick@chromium.org144f2802012-07-12 01:42:34 +000072
Jamie Madill57a89722013-07-02 11:57:03 -040073 bindVertexArray(0);
apatrick@chromium.org144f2802012-07-12 01:42:34 +000074 bindArrayBuffer(0);
75 bindElementArrayBuffer(0);
76 bindTextureCubeMap(0);
77 bindTexture2D(0);
78 bindReadFramebuffer(0);
79 bindDrawFramebuffer(0);
80 bindRenderbuffer(0);
81
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +000082 bindGenericUniformBuffer(0);
83 for (int i = 0; i < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; i++)
84 {
85 bindIndexedUniformBuffer(0, i, 0, -1);
86 }
87
88 bindGenericTransformFeedbackBuffer(0);
89 for (int i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
90 {
91 bindIndexedTransformFeedbackBuffer(0, i, 0, -1);
92 }
93
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +000094 bindCopyReadBuffer(0);
95 bindCopyWriteBuffer(0);
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +000096 bindPixelPackBuffer(0);
97 bindPixelUnpackBuffer(0);
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +000098
Geoff Langc8058452014-02-03 12:04:11 -050099 // [OpenGL ES 3.0.2] section 2.14.1 pg 85:
100 // In the initial state, a default transform feedback object is bound and treated as
101 // a transform feedback object with a name of zero. That object is bound any time
102 // BindTransformFeedback is called with id of zero
Kenneth Russelldb8ae162014-08-25 19:02:35 -0700103 mTransformFeedbackZero.set(new TransformFeedback(mRenderer->createTransformFeedback(), 0));
Geoff Langc8058452014-02-03 12:04:11 -0500104 bindTransformFeedback(0);
105
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000106 mHasBeenCurrent = false;
107 mContextLost = false;
108 mResetStatus = GL_NO_ERROR;
109 mResetStrategy = (notifyResets ? GL_LOSE_CONTEXT_ON_RESET_EXT : GL_NO_RESET_NOTIFICATION_EXT);
110 mRobustAccess = robustAccess;
111
Shannon Woods53a94a82014-06-24 15:20:36 -0400112 mState.setContext(this);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000113}
114
115Context::~Context()
116{
Shannon Woods53a94a82014-06-24 15:20:36 -0400117 GLuint currentProgram = mState.getCurrentProgramId();
118 if (currentProgram != 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000119 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400120 Program *programObject = mResourceManager->getProgram(currentProgram);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000121 if (programObject)
122 {
123 programObject->release();
124 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400125 currentProgram = 0;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000126 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400127 mState.setCurrentProgram(0, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000128
129 while (!mFramebufferMap.empty())
130 {
131 deleteFramebuffer(mFramebufferMap.begin()->first);
132 }
133
Jamie Madill33dc8432013-07-26 11:55:05 -0400134 while (!mFenceNVMap.empty())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000135 {
Jamie Madill33dc8432013-07-26 11:55:05 -0400136 deleteFenceNV(mFenceNVMap.begin()->first);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000137 }
138
139 while (!mQueryMap.empty())
140 {
141 deleteQuery(mQueryMap.begin()->first);
142 }
143
Jamie Madill57a89722013-07-02 11:57:03 -0400144 while (!mVertexArrayMap.empty())
145 {
146 deleteVertexArray(mVertexArrayMap.begin()->first);
147 }
148
Geoff Langc8058452014-02-03 12:04:11 -0500149 mTransformFeedbackZero.set(NULL);
150 while (!mTransformFeedbackMap.empty())
151 {
152 deleteTransformFeedback(mTransformFeedbackMap.begin()->first);
153 }
154
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000155 for (int type = 0; type < TEXTURE_TYPE_COUNT; type++)
156 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000157 mIncompleteTextures[type].set(NULL);
158 }
159
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000160 mTexture2DZero.set(NULL);
161 mTextureCubeMapZero.set(NULL);
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000162 mTexture3DZero.set(NULL);
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000163 mTexture2DArrayZero.set(NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000164
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000165 mResourceManager->release();
166}
167
daniel@transgaming.comad629872012-11-28 19:32:06 +0000168void Context::makeCurrent(egl::Surface *surface)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000169{
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000170 if (!mHasBeenCurrent)
171 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000172 initRendererString();
Geoff Langcec35902014-04-16 10:52:36 -0400173 initExtensionStrings();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000174
Shannon Woods53a94a82014-06-24 15:20:36 -0400175 mState.setViewportParams(0, 0, surface->getWidth(), surface->getHeight());
176 mState.setScissorParams(0, 0, surface->getWidth(), surface->getHeight());
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000177
178 mHasBeenCurrent = true;
179 }
180
daniel@transgaming.com024786d2012-10-31 18:42:55 +0000181 // Wrap the existing swapchain resources into GL objects and assign them to the '0' names
daniel@transgaming.com76d3e6e2012-10-31 19:55:33 +0000182 rx::SwapChain *swapchain = surface->getSwapChain();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000183
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000184 Colorbuffer *colorbufferZero = new Colorbuffer(mRenderer, swapchain);
185 DepthStencilbuffer *depthStencilbufferZero = new DepthStencilbuffer(mRenderer, swapchain);
daniel@transgaming.com16418b12012-11-28 19:32:22 +0000186 Framebuffer *framebufferZero = new DefaultFramebuffer(mRenderer, colorbufferZero, depthStencilbufferZero);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000187
188 setFramebufferZero(framebufferZero);
shannon.woods%transgaming.com@gtempaccount.com785f1962013-04-13 03:34:45 +0000189
190 // Store the current client version in the renderer
191 mRenderer->setCurrentClientVersion(mClientVersion);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000192}
193
daniel@transgaming.comf688c0d2012-10-31 17:52:57 +0000194// NOTE: this function should not assume that this context is current!
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000195void Context::markContextLost()
196{
197 if (mResetStrategy == GL_LOSE_CONTEXT_ON_RESET_EXT)
198 mResetStatus = GL_UNKNOWN_CONTEXT_RESET_EXT;
199 mContextLost = true;
200}
201
202bool Context::isContextLost()
203{
204 return mContextLost;
205}
206
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000207GLuint Context::createBuffer()
208{
209 return mResourceManager->createBuffer();
210}
211
212GLuint Context::createProgram()
213{
214 return mResourceManager->createProgram();
215}
216
217GLuint Context::createShader(GLenum type)
218{
219 return mResourceManager->createShader(type);
220}
221
222GLuint Context::createTexture()
223{
224 return mResourceManager->createTexture();
225}
226
227GLuint Context::createRenderbuffer()
228{
229 return mResourceManager->createRenderbuffer();
230}
231
Jamie Madillcd055f82013-07-26 11:55:15 -0400232GLsync Context::createFenceSync(GLenum condition)
233{
234 GLuint handle = mResourceManager->createFenceSync();
235
236 gl::FenceSync *fenceSync = mResourceManager->getFenceSync(handle);
237 ASSERT(fenceSync);
238
239 fenceSync->set(condition);
240
241 return reinterpret_cast<GLsync>(handle);
242}
243
Jamie Madill57a89722013-07-02 11:57:03 -0400244GLuint Context::createVertexArray()
245{
246 GLuint handle = mVertexArrayHandleAllocator.allocate();
247
Jamie Madilld1028542013-07-02 11:57:04 -0400248 // Although the spec states VAO state is not initialized until the object is bound,
249 // we create it immediately. The resulting behaviour is transparent to the application,
250 // since it's not currently possible to access the state until the object is bound.
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400251 VertexArray *vertexArray = new VertexArray(mRenderer->createVertexArray(), handle, MAX_VERTEX_ATTRIBS);
252 mVertexArrayMap[handle] = vertexArray;
Jamie Madill57a89722013-07-02 11:57:03 -0400253 return handle;
254}
255
Jamie Madilldc356042013-07-19 16:36:57 -0400256GLuint Context::createSampler()
257{
258 return mResourceManager->createSampler();
259}
260
Geoff Langc8058452014-02-03 12:04:11 -0500261GLuint Context::createTransformFeedback()
262{
263 GLuint handle = mTransformFeedbackAllocator.allocate();
Kenneth Russelldb8ae162014-08-25 19:02:35 -0700264 TransformFeedback *transformFeedback = new TransformFeedback(mRenderer->createTransformFeedback(), handle);
Geoff Langc8058452014-02-03 12:04:11 -0500265 transformFeedback->addRef();
266 mTransformFeedbackMap[handle] = transformFeedback;
267 return handle;
268}
269
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000270// Returns an unused framebuffer name
271GLuint Context::createFramebuffer()
272{
273 GLuint handle = mFramebufferHandleAllocator.allocate();
274
275 mFramebufferMap[handle] = NULL;
276
277 return handle;
278}
279
Jamie Madill33dc8432013-07-26 11:55:05 -0400280GLuint Context::createFenceNV()
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000281{
Jamie Madill33dc8432013-07-26 11:55:05 -0400282 GLuint handle = mFenceNVHandleAllocator.allocate();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000283
Jamie Madill33dc8432013-07-26 11:55:05 -0400284 mFenceNVMap[handle] = new FenceNV(mRenderer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000285
286 return handle;
287}
288
289// Returns an unused query name
290GLuint Context::createQuery()
291{
292 GLuint handle = mQueryHandleAllocator.allocate();
293
294 mQueryMap[handle] = NULL;
295
296 return handle;
297}
298
299void Context::deleteBuffer(GLuint buffer)
300{
301 if (mResourceManager->getBuffer(buffer))
302 {
303 detachBuffer(buffer);
304 }
Jamie Madill893ab082014-05-16 16:56:10 -0400305
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000306 mResourceManager->deleteBuffer(buffer);
307}
308
309void Context::deleteShader(GLuint shader)
310{
311 mResourceManager->deleteShader(shader);
312}
313
314void Context::deleteProgram(GLuint program)
315{
316 mResourceManager->deleteProgram(program);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000317}
318
319void Context::deleteTexture(GLuint texture)
320{
321 if (mResourceManager->getTexture(texture))
322 {
323 detachTexture(texture);
324 }
325
326 mResourceManager->deleteTexture(texture);
327}
328
329void Context::deleteRenderbuffer(GLuint renderbuffer)
330{
331 if (mResourceManager->getRenderbuffer(renderbuffer))
332 {
333 detachRenderbuffer(renderbuffer);
334 }
Jamie Madill893ab082014-05-16 16:56:10 -0400335
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000336 mResourceManager->deleteRenderbuffer(renderbuffer);
337}
338
Jamie Madillcd055f82013-07-26 11:55:15 -0400339void Context::deleteFenceSync(GLsync fenceSync)
340{
341 // The spec specifies the underlying Fence object is not deleted until all current
342 // wait commands finish. However, since the name becomes invalid, we cannot query the fence,
343 // and since our API is currently designed for being called from a single thread, we can delete
344 // the fence immediately.
345 mResourceManager->deleteFenceSync(reinterpret_cast<GLuint>(fenceSync));
346}
347
Jamie Madill57a89722013-07-02 11:57:03 -0400348void Context::deleteVertexArray(GLuint vertexArray)
349{
350 auto vertexArrayObject = mVertexArrayMap.find(vertexArray);
351
352 if (vertexArrayObject != mVertexArrayMap.end())
353 {
354 detachVertexArray(vertexArray);
355
356 mVertexArrayHandleAllocator.release(vertexArrayObject->first);
357 delete vertexArrayObject->second;
358 mVertexArrayMap.erase(vertexArrayObject);
359 }
360}
361
Jamie Madilldc356042013-07-19 16:36:57 -0400362void Context::deleteSampler(GLuint sampler)
363{
364 if (mResourceManager->getSampler(sampler))
365 {
366 detachSampler(sampler);
367 }
368
369 mResourceManager->deleteSampler(sampler);
370}
371
Geoff Langc8058452014-02-03 12:04:11 -0500372void Context::deleteTransformFeedback(GLuint transformFeedback)
373{
374 TransformFeedbackMap::const_iterator iter = mTransformFeedbackMap.find(transformFeedback);
375 if (iter != mTransformFeedbackMap.end())
376 {
377 detachTransformFeedback(transformFeedback);
378 mTransformFeedbackAllocator.release(transformFeedback);
379 iter->second->release();
380 mTransformFeedbackMap.erase(iter);
381 }
382}
383
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000384void Context::deleteFramebuffer(GLuint framebuffer)
385{
386 FramebufferMap::iterator framebufferObject = mFramebufferMap.find(framebuffer);
387
388 if (framebufferObject != mFramebufferMap.end())
389 {
390 detachFramebuffer(framebuffer);
391
392 mFramebufferHandleAllocator.release(framebufferObject->first);
393 delete framebufferObject->second;
394 mFramebufferMap.erase(framebufferObject);
395 }
396}
397
Jamie Madill33dc8432013-07-26 11:55:05 -0400398void Context::deleteFenceNV(GLuint fence)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000399{
Jamie Madill33dc8432013-07-26 11:55:05 -0400400 FenceNVMap::iterator fenceObject = mFenceNVMap.find(fence);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000401
Jamie Madill33dc8432013-07-26 11:55:05 -0400402 if (fenceObject != mFenceNVMap.end())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000403 {
Jamie Madill33dc8432013-07-26 11:55:05 -0400404 mFenceNVHandleAllocator.release(fenceObject->first);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000405 delete fenceObject->second;
Jamie Madill33dc8432013-07-26 11:55:05 -0400406 mFenceNVMap.erase(fenceObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000407 }
408}
409
410void Context::deleteQuery(GLuint query)
411{
412 QueryMap::iterator queryObject = mQueryMap.find(query);
413 if (queryObject != mQueryMap.end())
414 {
415 mQueryHandleAllocator.release(queryObject->first);
416 if (queryObject->second)
417 {
418 queryObject->second->release();
419 }
420 mQueryMap.erase(queryObject);
421 }
422}
423
424Buffer *Context::getBuffer(GLuint handle)
425{
426 return mResourceManager->getBuffer(handle);
427}
428
Geoff Lang48dcae72014-02-05 16:28:24 -0500429Shader *Context::getShader(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000430{
431 return mResourceManager->getShader(handle);
432}
433
Geoff Lang48dcae72014-02-05 16:28:24 -0500434Program *Context::getProgram(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000435{
436 return mResourceManager->getProgram(handle);
437}
438
Jamie Madill570f7c82014-07-03 10:38:54 -0400439Texture *Context::getTexture(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000440{
441 return mResourceManager->getTexture(handle);
442}
443
Jamie Madill6c7b4ad2014-06-16 10:33:59 -0400444Renderbuffer *Context::getRenderbuffer(GLuint handle)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000445{
446 return mResourceManager->getRenderbuffer(handle);
447}
448
Jamie Madillcd055f82013-07-26 11:55:15 -0400449FenceSync *Context::getFenceSync(GLsync handle) const
450{
451 return mResourceManager->getFenceSync(reinterpret_cast<GLuint>(handle));
452}
453
Jamie Madill57a89722013-07-02 11:57:03 -0400454VertexArray *Context::getVertexArray(GLuint handle) const
455{
456 auto vertexArray = mVertexArrayMap.find(handle);
457
458 if (vertexArray == mVertexArrayMap.end())
459 {
460 return NULL;
461 }
462 else
463 {
464 return vertexArray->second;
465 }
466}
467
Jamie Madilldc356042013-07-19 16:36:57 -0400468Sampler *Context::getSampler(GLuint handle) const
469{
470 return mResourceManager->getSampler(handle);
471}
472
Geoff Langc8058452014-02-03 12:04:11 -0500473TransformFeedback *Context::getTransformFeedback(GLuint handle) const
474{
475 if (handle == 0)
476 {
477 return mTransformFeedbackZero.get();
478 }
479 else
480 {
481 TransformFeedbackMap::const_iterator iter = mTransformFeedbackMap.find(handle);
482 return (iter != mTransformFeedbackMap.end()) ? iter->second : NULL;
483 }
484}
485
Jamie Madilldc356042013-07-19 16:36:57 -0400486bool Context::isSampler(GLuint samplerName) const
487{
488 return mResourceManager->isSampler(samplerName);
489}
490
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000491void Context::bindArrayBuffer(unsigned int buffer)
492{
493 mResourceManager->checkBufferAllocation(buffer);
494
Shannon Woods53a94a82014-06-24 15:20:36 -0400495 mState.setArrayBufferBinding(getBuffer(buffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000496}
497
498void Context::bindElementArrayBuffer(unsigned int buffer)
499{
500 mResourceManager->checkBufferAllocation(buffer);
501
Shannon Woods53a94a82014-06-24 15:20:36 -0400502 mState.getVertexArray()->setElementArrayBuffer(getBuffer(buffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000503}
504
505void Context::bindTexture2D(GLuint texture)
506{
507 mResourceManager->checkTextureAllocation(texture, TEXTURE_2D);
508
Shannon Woods53a94a82014-06-24 15:20:36 -0400509 mState.setSamplerTexture(TEXTURE_2D, getTexture(texture));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000510}
511
512void Context::bindTextureCubeMap(GLuint texture)
513{
514 mResourceManager->checkTextureAllocation(texture, TEXTURE_CUBE);
515
Shannon Woods53a94a82014-06-24 15:20:36 -0400516 mState.setSamplerTexture(TEXTURE_CUBE, getTexture(texture));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000517}
518
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000519void Context::bindTexture3D(GLuint texture)
520{
521 mResourceManager->checkTextureAllocation(texture, TEXTURE_3D);
522
Shannon Woods53a94a82014-06-24 15:20:36 -0400523 mState.setSamplerTexture(TEXTURE_3D, getTexture(texture));
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000524}
525
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000526void Context::bindTexture2DArray(GLuint texture)
527{
528 mResourceManager->checkTextureAllocation(texture, TEXTURE_2D_ARRAY);
529
Shannon Woods53a94a82014-06-24 15:20:36 -0400530 mState.setSamplerTexture(TEXTURE_2D_ARRAY, getTexture(texture));
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000531}
532
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000533void Context::bindReadFramebuffer(GLuint framebuffer)
534{
535 if (!getFramebuffer(framebuffer))
536 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400537 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000538 }
539
Shannon Woods53a94a82014-06-24 15:20:36 -0400540 mState.setReadFramebufferBinding(getFramebuffer(framebuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000541}
542
543void Context::bindDrawFramebuffer(GLuint framebuffer)
544{
545 if (!getFramebuffer(framebuffer))
546 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400547 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000548 }
549
Shannon Woods53a94a82014-06-24 15:20:36 -0400550 mState.setDrawFramebufferBinding(getFramebuffer(framebuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000551}
552
553void Context::bindRenderbuffer(GLuint renderbuffer)
554{
555 mResourceManager->checkRenderbufferAllocation(renderbuffer);
556
Shannon Woods53a94a82014-06-24 15:20:36 -0400557 mState.setRenderbufferBinding(getRenderbuffer(renderbuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000558}
559
Jamie Madill57a89722013-07-02 11:57:03 -0400560void Context::bindVertexArray(GLuint vertexArray)
561{
562 if (!getVertexArray(vertexArray))
563 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400564 VertexArray *vertexArrayObject = new VertexArray(mRenderer->createVertexArray(), vertexArray, MAX_VERTEX_ATTRIBS);
565 mVertexArrayMap[vertexArray] = vertexArrayObject;
Jamie Madill57a89722013-07-02 11:57:03 -0400566 }
567
Shannon Woods53a94a82014-06-24 15:20:36 -0400568 mState.setVertexArrayBinding(getVertexArray(vertexArray));
Jamie Madill57a89722013-07-02 11:57:03 -0400569}
570
Jamie Madilldc356042013-07-19 16:36:57 -0400571void Context::bindSampler(GLuint textureUnit, GLuint sampler)
572{
Shannon Woods53a94a82014-06-24 15:20:36 -0400573 ASSERT(textureUnit < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS); // TODO: Update for backend-determined array size
Jamie Madilldc356042013-07-19 16:36:57 -0400574 mResourceManager->checkSamplerAllocation(sampler);
575
Shannon Woods53a94a82014-06-24 15:20:36 -0400576 mState.setSamplerBinding(textureUnit, getSampler(sampler));
Jamie Madilldc356042013-07-19 16:36:57 -0400577}
578
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000579void Context::bindGenericUniformBuffer(GLuint buffer)
580{
581 mResourceManager->checkBufferAllocation(buffer);
582
Shannon Woods53a94a82014-06-24 15:20:36 -0400583 mState.setGenericUniformBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000584}
585
586void Context::bindIndexedUniformBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size)
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000587{
588 mResourceManager->checkBufferAllocation(buffer);
589
Shannon Woods53a94a82014-06-24 15:20:36 -0400590 mState.setIndexedUniformBufferBinding(index, getBuffer(buffer), offset, size);
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000591}
592
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000593void Context::bindGenericTransformFeedbackBuffer(GLuint buffer)
594{
595 mResourceManager->checkBufferAllocation(buffer);
596
Shannon Woods53a94a82014-06-24 15:20:36 -0400597 mState.setGenericTransformFeedbackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000598}
599
600void Context::bindIndexedTransformFeedbackBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size)
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000601{
602 mResourceManager->checkBufferAllocation(buffer);
603
Shannon Woods53a94a82014-06-24 15:20:36 -0400604 mState.setIndexedTransformFeedbackBufferBinding(index, getBuffer(buffer), offset, size);
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000605}
606
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000607void Context::bindCopyReadBuffer(GLuint buffer)
608{
609 mResourceManager->checkBufferAllocation(buffer);
610
Shannon Woods53a94a82014-06-24 15:20:36 -0400611 mState.setCopyReadBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000612}
613
614void Context::bindCopyWriteBuffer(GLuint buffer)
615{
616 mResourceManager->checkBufferAllocation(buffer);
617
Shannon Woods53a94a82014-06-24 15:20:36 -0400618 mState.setCopyWriteBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000619}
620
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000621void Context::bindPixelPackBuffer(GLuint buffer)
622{
623 mResourceManager->checkBufferAllocation(buffer);
624
Shannon Woods53a94a82014-06-24 15:20:36 -0400625 mState.setPixelPackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000626}
627
628void Context::bindPixelUnpackBuffer(GLuint buffer)
629{
630 mResourceManager->checkBufferAllocation(buffer);
631
Shannon Woods53a94a82014-06-24 15:20:36 -0400632 mState.setPixelUnpackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000633}
634
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000635void Context::useProgram(GLuint program)
636{
Shannon Woods53a94a82014-06-24 15:20:36 -0400637 GLuint priorProgramId = mState.getCurrentProgramId();
638 Program *priorProgram = mResourceManager->getProgram(priorProgramId);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000639
Shannon Woods53a94a82014-06-24 15:20:36 -0400640 if (priorProgramId != program)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000641 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400642 mState.setCurrentProgram(program, mResourceManager->getProgram(program));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000643
Shannon Woods53a94a82014-06-24 15:20:36 -0400644 if (priorProgram)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000645 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400646 priorProgram->release();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000647 }
648 }
649}
650
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000651void Context::linkProgram(GLuint program)
652{
653 Program *programObject = mResourceManager->getProgram(program);
654
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000655 bool linked = programObject->link();
656
657 // if the current program was relinked successfully we
658 // need to install the new executables
Shannon Woods53a94a82014-06-24 15:20:36 -0400659 if (linked && program == mState.getCurrentProgramId())
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000660 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400661 mState.setCurrentProgramBinary(programObject->getProgramBinary());
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000662 }
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000663}
664
Geoff Lang900013c2014-07-07 11:32:19 -0400665void Context::setProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLint length)
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000666{
667 Program *programObject = mResourceManager->getProgram(program);
668
Geoff Lang900013c2014-07-07 11:32:19 -0400669 bool loaded = programObject->setProgramBinary(binaryFormat, binary, length);
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000670
671 // if the current program was reloaded successfully we
672 // need to install the new executables
Shannon Woods53a94a82014-06-24 15:20:36 -0400673 if (loaded && program == mState.getCurrentProgramId())
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000674 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400675 mState.setCurrentProgramBinary(programObject->getProgramBinary());
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000676 }
677
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000678}
679
Geoff Langc8058452014-02-03 12:04:11 -0500680void Context::bindTransformFeedback(GLuint transformFeedback)
681{
Shannon Woods53a94a82014-06-24 15:20:36 -0400682 mState.setTransformFeedbackBinding(getTransformFeedback(transformFeedback));
Geoff Langc8058452014-02-03 12:04:11 -0500683}
684
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000685void Context::beginQuery(GLenum target, GLuint query)
686{
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000687 Query *queryObject = getQuery(query, true, target);
Jamie Madilldb2f14c2014-05-13 13:56:30 -0400688 ASSERT(queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000689
690 // set query as active for specified target
Shannon Woods53a94a82014-06-24 15:20:36 -0400691 mState.setActiveQuery(target, queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000692
693 // begin query
694 queryObject->begin();
695}
696
697void Context::endQuery(GLenum target)
698{
Shannon Woods53a94a82014-06-24 15:20:36 -0400699 Query *queryObject = mState.getActiveQuery(target);
Jamie Madill45c785d2014-05-13 14:09:34 -0400700 ASSERT(queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000701
702 queryObject->end();
703
Shannon Woods53a94a82014-06-24 15:20:36 -0400704 mState.setActiveQuery(target, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000705}
706
707void Context::setFramebufferZero(Framebuffer *buffer)
708{
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400709 // First, check to see if the old default framebuffer
710 // was set for draw or read framebuffer, and change
711 // the bindings to point to the new one before deleting it.
Shannon Woods53a94a82014-06-24 15:20:36 -0400712 if (mState.getDrawFramebuffer()->id() == 0)
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400713 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400714 mState.setDrawFramebufferBinding(buffer);
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400715 }
716
Shannon Woods53a94a82014-06-24 15:20:36 -0400717 if (mState.getReadFramebuffer()->id() == 0)
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400718 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400719 mState.setReadFramebufferBinding(buffer);
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400720 }
721
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000722 delete mFramebufferMap[0];
723 mFramebufferMap[0] = buffer;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000724}
725
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000726void Context::setRenderbufferStorage(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000727{
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400728 ASSERT(getTextureCaps().get(internalformat).renderable);
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400729
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000730 RenderbufferStorage *renderbuffer = NULL;
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400731
Geoff Lang5d601382014-07-22 15:14:06 -0400732 const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat);
733 if (formatInfo.depthBits > 0 && formatInfo.stencilBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400734 {
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000735 renderbuffer = new gl::DepthStencilbuffer(mRenderer, width, height, samples);
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400736 }
Geoff Lang5d601382014-07-22 15:14:06 -0400737 else if (formatInfo.depthBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400738 {
739 renderbuffer = new gl::Depthbuffer(mRenderer, width, height, samples);
740 }
Geoff Lang5d601382014-07-22 15:14:06 -0400741 else if (formatInfo.stencilBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400742 {
743 renderbuffer = new gl::Stencilbuffer(mRenderer, width, height, samples);
744 }
745 else
746 {
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400747 renderbuffer = new gl::Colorbuffer(mRenderer, width, height, internalformat, samples);
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000748 }
749
Shannon Woods53a94a82014-06-24 15:20:36 -0400750 mState.getCurrentRenderbuffer()->setStorage(renderbuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000751}
752
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500753Framebuffer *Context::getFramebuffer(unsigned int handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000754{
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500755 FramebufferMap::const_iterator framebuffer = mFramebufferMap.find(handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000756
757 if (framebuffer == mFramebufferMap.end())
758 {
759 return NULL;
760 }
761 else
762 {
763 return framebuffer->second;
764 }
765}
766
Jamie Madill33dc8432013-07-26 11:55:05 -0400767FenceNV *Context::getFenceNV(unsigned int handle)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000768{
Jamie Madill33dc8432013-07-26 11:55:05 -0400769 FenceNVMap::iterator fence = mFenceNVMap.find(handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000770
Jamie Madill33dc8432013-07-26 11:55:05 -0400771 if (fence == mFenceNVMap.end())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000772 {
773 return NULL;
774 }
775 else
776 {
777 return fence->second;
778 }
779}
780
781Query *Context::getQuery(unsigned int handle, bool create, GLenum type)
782{
783 QueryMap::iterator query = mQueryMap.find(handle);
784
785 if (query == mQueryMap.end())
786 {
787 return NULL;
788 }
789 else
790 {
791 if (!query->second && create)
792 {
Brandon Jones3b579e32014-08-08 10:54:25 -0700793 query->second = new Query(mRenderer->createQuery(type), handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000794 query->second->addRef();
795 }
796 return query->second;
797 }
798}
799
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500800Texture *Context::getTargetTexture(GLenum target) const
801{
802 if (!ValidTextureTarget(this, target))
803 {
804 return NULL;
805 }
806
807 switch (target)
808 {
809 case GL_TEXTURE_2D: return getTexture2D();
810 case GL_TEXTURE_CUBE_MAP: return getTextureCubeMap();
811 case GL_TEXTURE_3D: return getTexture3D();
812 case GL_TEXTURE_2D_ARRAY: return getTexture2DArray();
813 default: return NULL;
814 }
815}
816
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500817Texture2D *Context::getTexture2D() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000818{
Shannon Woods53a94a82014-06-24 15:20:36 -0400819 return static_cast<Texture2D*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_2D));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000820}
821
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500822TextureCubeMap *Context::getTextureCubeMap() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000823{
Shannon Woods53a94a82014-06-24 15:20:36 -0400824 return static_cast<TextureCubeMap*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_CUBE));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000825}
826
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500827Texture3D *Context::getTexture3D() const
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000828{
Shannon Woods53a94a82014-06-24 15:20:36 -0400829 return static_cast<Texture3D*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_3D));
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000830}
831
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500832Texture2DArray *Context::getTexture2DArray() const
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000833{
Shannon Woods53a94a82014-06-24 15:20:36 -0400834 return static_cast<Texture2DArray*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_2D_ARRAY));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000835}
836
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500837Texture *Context::getSamplerTexture(unsigned int sampler, TextureType type) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000838{
Shannon Woods53a94a82014-06-24 15:20:36 -0400839 if (mState.getSamplerTextureId(sampler, type) == 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000840 {
841 switch (type)
842 {
843 default: UNREACHABLE();
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000844 case TEXTURE_2D: return mTexture2DZero.get();
845 case TEXTURE_CUBE: return mTextureCubeMapZero.get();
846 case TEXTURE_3D: return mTexture3DZero.get();
847 case TEXTURE_2D_ARRAY: return mTexture2DArrayZero.get();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000848 }
849 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400850 else
851 {
852 return mState.getSamplerTexture(sampler, type);
853 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000854}
855
Jamie Madill893ab082014-05-16 16:56:10 -0400856void Context::getBooleanv(GLenum pname, GLboolean *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000857{
858 switch (pname)
859 {
daniel@transgaming.comf39967e2012-11-28 19:35:56 +0000860 case GL_SHADER_COMPILER: *params = GL_TRUE; break;
daniel@transgaming.comf39967e2012-11-28 19:35:56 +0000861 case GL_CONTEXT_ROBUST_ACCESS_EXT: *params = mRobustAccess ? GL_TRUE : GL_FALSE; break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000862 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400863 mState.getBooleanv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400864 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000865 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000866}
867
Jamie Madill893ab082014-05-16 16:56:10 -0400868void Context::getFloatv(GLenum pname, GLfloat *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000869{
Shannon Woods53a94a82014-06-24 15:20:36 -0400870 // Queries about context capabilities and maximums are answered by Context.
871 // Queries about current GL state values are answered by State.
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000872 switch (pname)
873 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000874 case GL_ALIASED_LINE_WIDTH_RANGE:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400875 params[0] = mCaps.minAliasedLineWidth;
876 params[1] = mCaps.maxAliasedLineWidth;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000877 break;
878 case GL_ALIASED_POINT_SIZE_RANGE:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400879 params[0] = mCaps.minAliasedPointSize;
880 params[1] = mCaps.maxAliasedPointSize;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000881 break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +0000882 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400883 ASSERT(mExtensions.textureFilterAnisotropic);
884 *params = mExtensions.maxTextureAnisotropy;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +0000885 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000886 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400887 mState.getFloatv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400888 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000889 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000890}
891
Jamie Madill893ab082014-05-16 16:56:10 -0400892void Context::getIntegerv(GLenum pname, GLint *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000893{
Shannon Woods53a94a82014-06-24 15:20:36 -0400894 // Queries about context capabilities and maximums are answered by Context.
895 // Queries about current GL state values are answered by State.
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +0000896
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000897 switch (pname)
898 {
Geoff Lang301d1612014-07-09 10:34:37 -0400899 case GL_MAX_VERTEX_ATTRIBS: *params = mCaps.maxVertexAttributes; break;
900 case GL_MAX_VERTEX_UNIFORM_VECTORS: *params = mCaps.maxVertexUniformVectors; break;
901 case GL_MAX_VERTEX_UNIFORM_COMPONENTS: *params = mCaps.maxVertexUniformComponents; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400902 case GL_MAX_VARYING_VECTORS: *params = mRenderer->getMaxVaryingVectors(); break;
Geoff Langd3ff9002014-05-08 11:19:27 -0400903 case GL_MAX_VARYING_COMPONENTS: *params = mRenderer->getMaxVaryingVectors() * 4; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400904 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: *params = mRenderer->getMaxCombinedTextureImageUnits(); break;
Geoff Lang301d1612014-07-09 10:34:37 -0400905 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: *params = mCaps.maxVertexTextureImageUnits; break;
906 case GL_MAX_TEXTURE_IMAGE_UNITS: *params = mCaps.maxTextureImageUnits; break;
907 case GL_MAX_FRAGMENT_UNIFORM_VECTORS: *params = mCaps.maxFragmentUniformVectors; break;
908 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: *params = mCaps.maxFragmentInputComponents; break;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400909 case GL_MAX_RENDERBUFFER_SIZE: *params = mCaps.maxRenderbufferSize; break;
910 case GL_MAX_COLOR_ATTACHMENTS_EXT: *params = mCaps.maxColorAttachments; break;
911 case GL_MAX_DRAW_BUFFERS_EXT: *params = mCaps.maxDrawBuffers; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400912 //case GL_FRAMEBUFFER_BINDING: // now equivalent to GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
Jamie Madill1caff072013-07-19 16:36:56 -0400913 case GL_SUBPIXEL_BITS: *params = 4; break;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400914 case GL_MAX_TEXTURE_SIZE: *params = mCaps.max2DTextureSize; break;
915 case GL_MAX_CUBE_MAP_TEXTURE_SIZE: *params = mCaps.maxCubeMapTextureSize; break;
916 case GL_MAX_3D_TEXTURE_SIZE: *params = mCaps.max3DTextureSize; break;
917 case GL_MAX_ARRAY_TEXTURE_LAYERS: *params = mCaps.maxArrayTextureLayers; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400918 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: *params = getUniformBufferOffsetAlignment(); break;
919 case GL_MAX_UNIFORM_BUFFER_BINDINGS: *params = getMaximumCombinedUniformBufferBindings(); break;
Geoff Lang301d1612014-07-09 10:34:37 -0400920 case GL_MAX_VERTEX_UNIFORM_BLOCKS: *params = mCaps.maxVertexUniformBlocks; break;
921 case GL_MAX_FRAGMENT_UNIFORM_BLOCKS: *params = mCaps.maxFragmentUniformBlocks; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400922 case GL_MAX_COMBINED_UNIFORM_BLOCKS: *params = getMaximumCombinedUniformBufferBindings(); break;
Jamie Madillee7010d2013-10-17 10:45:47 -0400923 case GL_MAJOR_VERSION: *params = mClientVersion; break;
924 case GL_MINOR_VERSION: *params = 0; break;
Geoff Lang900013c2014-07-07 11:32:19 -0400925 case GL_MAX_ELEMENTS_INDICES: *params = mCaps.maxElementsIndices; break;
926 case GL_MAX_ELEMENTS_VERTICES: *params = mCaps.maxElementsVertices; break;
Geoff Lang1b6edcb2014-02-03 14:27:56 -0500927 case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: *params = mRenderer->getMaxTransformFeedbackInterleavedComponents(); break;
928 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: *params = mRenderer->getMaxTransformFeedbackBuffers(); break;
929 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: *params = mRenderer->getMaxTransformFeedbackSeparateComponents(); break;
Geoff Lang900013c2014-07-07 11:32:19 -0400930 case GL_NUM_COMPRESSED_TEXTURE_FORMATS: *params = mCaps.compressedTextureFormats.size(); break;
Geoff Lang5f4c4632014-07-03 13:46:52 -0400931 case GL_MAX_SAMPLES_ANGLE: *params = mExtensions.maxSamples; break;
daniel@transgaming.com42944b02012-09-27 17:45:57 +0000932 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
933 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
934 {
Geoff Lang005df412013-10-16 14:12:50 -0400935 GLenum internalFormat, format, type;
Jamie Madill893ab082014-05-16 16:56:10 -0400936 getCurrentReadFormatType(&internalFormat, &format, &type);
937 if (pname == GL_IMPLEMENTATION_COLOR_READ_FORMAT)
938 *params = format;
939 else
940 *params = type;
daniel@transgaming.com42944b02012-09-27 17:45:57 +0000941 }
942 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000943 case GL_MAX_VIEWPORT_DIMS:
944 {
Geoff Langc0b9ef42014-07-02 10:02:37 -0400945 params[0] = mCaps.maxViewportWidth;
946 params[1] = mCaps.maxViewportHeight;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000947 }
948 break;
949 case GL_COMPRESSED_TEXTURE_FORMATS:
Geoff Lang900013c2014-07-07 11:32:19 -0400950 std::copy(mCaps.compressedTextureFormats.begin(), mCaps.compressedTextureFormats.end(), params);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000951 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000952 case GL_RESET_NOTIFICATION_STRATEGY_EXT:
953 *params = mResetStrategy;
954 break;
Geoff Lang900013c2014-07-07 11:32:19 -0400955 case GL_NUM_SHADER_BINARY_FORMATS:
956 *params = mCaps.shaderBinaryFormats.size();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000957 break;
Geoff Lang900013c2014-07-07 11:32:19 -0400958 case GL_SHADER_BINARY_FORMATS:
959 std::copy(mCaps.shaderBinaryFormats.begin(), mCaps.shaderBinaryFormats.end(), params);
960 break;
961 case GL_NUM_PROGRAM_BINARY_FORMATS:
962 *params = mCaps.programBinaryFormats.size();
963 break;
964 case GL_PROGRAM_BINARY_FORMATS:
965 std::copy(mCaps.programBinaryFormats.begin(), mCaps.programBinaryFormats.end(), params);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000966 break;
Geoff Lang23c81692013-08-12 10:46:58 -0400967 case GL_NUM_EXTENSIONS:
Geoff Langcec35902014-04-16 10:52:36 -0400968 *params = static_cast<GLint>(mExtensionStrings.size());
Geoff Lang23c81692013-08-12 10:46:58 -0400969 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000970 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400971 mState.getIntegerv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400972 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000973 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000974}
975
Jamie Madill893ab082014-05-16 16:56:10 -0400976void Context::getInteger64v(GLenum pname, GLint64 *params)
Jamie Madill0fda9862013-07-19 16:36:55 -0400977{
Shannon Woods53a94a82014-06-24 15:20:36 -0400978 // Queries about context capabilities and maximums are answered by Context.
979 // Queries about current GL state values are answered by State.
Jamie Madill0fda9862013-07-19 16:36:55 -0400980 switch (pname)
981 {
982 case GL_MAX_ELEMENT_INDEX:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400983 *params = mCaps.maxElementIndex;
Jamie Madill0fda9862013-07-19 16:36:55 -0400984 break;
985 case GL_MAX_UNIFORM_BLOCK_SIZE:
986 *params = static_cast<GLint64>(mRenderer->getMaxUniformBufferSize());
987 break;
988 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:
989 {
Geoff Lang301d1612014-07-09 10:34:37 -0400990 GLint64 uniformBufferComponents = static_cast<GLint64>(mCaps.maxVertexUniformBlocks) * static_cast<GLint64>(mRenderer->getMaxUniformBufferSize() / 4);
991 GLint64 defaultBufferComponents = static_cast<GLint64>(mCaps.maxVertexUniformComponents);
Jamie Madill0fda9862013-07-19 16:36:55 -0400992 *params = uniformBufferComponents + defaultBufferComponents;
993 }
994 break;
995 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:
996 {
Geoff Lang301d1612014-07-09 10:34:37 -0400997 GLint64 uniformBufferComponents = static_cast<GLint64>(mCaps.maxFragmentUniformBlocks) * static_cast<GLint64>(mRenderer->getMaxUniformBufferSize() / 4);
998 GLint64 defaultBufferComponents = static_cast<GLint64>(mCaps.maxFragmentUniformComponents);
Jamie Madill0fda9862013-07-19 16:36:55 -0400999 *params = uniformBufferComponents + defaultBufferComponents;
1000 }
1001 break;
1002 case GL_MAX_SERVER_WAIT_TIMEOUT:
Geoff Lang900013c2014-07-07 11:32:19 -04001003 *params = mCaps.maxServerWaitTimeout;
Jamie Madill0fda9862013-07-19 16:36:55 -04001004 break;
1005 default:
Jamie Madill893ab082014-05-16 16:56:10 -04001006 UNREACHABLE();
1007 break;
Jamie Madill0fda9862013-07-19 16:36:55 -04001008 }
Jamie Madill0fda9862013-07-19 16:36:55 -04001009}
1010
Shannon Woods1b2fb852013-08-19 14:28:48 -04001011bool Context::getIndexedIntegerv(GLenum target, GLuint index, GLint *data)
1012{
Shannon Woods53a94a82014-06-24 15:20:36 -04001013 // Queries about context capabilities and maximums are answered by Context.
1014 // Queries about current GL state values are answered by State.
1015 // Indexed integer queries all refer to current state, so this function is a
1016 // mere passthrough.
1017 return mState.getIndexedIntegerv(target, index, data);
Shannon Woods1b2fb852013-08-19 14:28:48 -04001018}
1019
1020bool Context::getIndexedInteger64v(GLenum target, GLuint index, GLint64 *data)
1021{
Shannon Woods53a94a82014-06-24 15:20:36 -04001022 // Queries about context capabilities and maximums are answered by Context.
1023 // Queries about current GL state values are answered by State.
1024 // Indexed integer queries all refer to current state, so this function is a
1025 // mere passthrough.
1026 return mState.getIndexedInteger64v(target, index, data);
Shannon Woods1b2fb852013-08-19 14:28:48 -04001027}
1028
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001029bool Context::getQueryParameterInfo(GLenum pname, GLenum *type, unsigned int *numParams)
1030{
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +00001031 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1032 {
1033 *type = GL_INT;
1034 *numParams = 1;
1035 return true;
1036 }
1037
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001038 // Please note: the query type returned for DEPTH_CLEAR_VALUE in this implementation
1039 // is FLOAT rather than INT, as would be suggested by the GL ES 2.0 spec. This is due
1040 // to the fact that it is stored internally as a float, and so would require conversion
Jamie Madill893ab082014-05-16 16:56:10 -04001041 // if returned from Context::getIntegerv. Since this conversion is already implemented
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001042 // in the case that one calls glGetIntegerv to retrieve a float-typed state variable, we
1043 // place DEPTH_CLEAR_VALUE with the floats. This should make no difference to the calling
1044 // application.
1045 switch (pname)
1046 {
1047 case GL_COMPRESSED_TEXTURE_FORMATS:
1048 {
1049 *type = GL_INT;
Geoff Lang900013c2014-07-07 11:32:19 -04001050 *numParams = mCaps.compressedTextureFormats.size();
1051 }
1052 return true;
1053 case GL_PROGRAM_BINARY_FORMATS_OES:
1054 {
1055 *type = GL_INT;
1056 *numParams = mCaps.programBinaryFormats.size();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001057 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001058 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001059 case GL_SHADER_BINARY_FORMATS:
1060 {
1061 *type = GL_INT;
Geoff Lang900013c2014-07-07 11:32:19 -04001062 *numParams = mCaps.shaderBinaryFormats.size();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001063 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001064 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001065 case GL_MAX_VERTEX_ATTRIBS:
1066 case GL_MAX_VERTEX_UNIFORM_VECTORS:
1067 case GL_MAX_VARYING_VECTORS:
1068 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
1069 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
1070 case GL_MAX_TEXTURE_IMAGE_UNITS:
1071 case GL_MAX_FRAGMENT_UNIFORM_VECTORS:
1072 case GL_MAX_RENDERBUFFER_SIZE:
shannon.woods%transgaming.com@gtempaccount.com9790c472013-04-13 03:28:23 +00001073 case GL_MAX_COLOR_ATTACHMENTS_EXT:
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +00001074 case GL_MAX_DRAW_BUFFERS_EXT:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001075 case GL_NUM_SHADER_BINARY_FORMATS:
1076 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
1077 case GL_ARRAY_BUFFER_BINDING:
Vladimir Vukicevic1e514352014-05-13 15:53:06 -07001078 //case GL_FRAMEBUFFER_BINDING: // equivalent to DRAW_FRAMEBUFFER_BINDING_ANGLE
1079 case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE:
1080 case GL_READ_FRAMEBUFFER_BINDING_ANGLE:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001081 case GL_RENDERBUFFER_BINDING:
1082 case GL_CURRENT_PROGRAM:
1083 case GL_PACK_ALIGNMENT:
1084 case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
1085 case GL_UNPACK_ALIGNMENT:
1086 case GL_GENERATE_MIPMAP_HINT:
1087 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
1088 case GL_RED_BITS:
1089 case GL_GREEN_BITS:
1090 case GL_BLUE_BITS:
1091 case GL_ALPHA_BITS:
1092 case GL_DEPTH_BITS:
1093 case GL_STENCIL_BITS:
1094 case GL_ELEMENT_ARRAY_BUFFER_BINDING:
1095 case GL_CULL_FACE_MODE:
1096 case GL_FRONT_FACE:
1097 case GL_ACTIVE_TEXTURE:
1098 case GL_STENCIL_FUNC:
1099 case GL_STENCIL_VALUE_MASK:
1100 case GL_STENCIL_REF:
1101 case GL_STENCIL_FAIL:
1102 case GL_STENCIL_PASS_DEPTH_FAIL:
1103 case GL_STENCIL_PASS_DEPTH_PASS:
1104 case GL_STENCIL_BACK_FUNC:
1105 case GL_STENCIL_BACK_VALUE_MASK:
1106 case GL_STENCIL_BACK_REF:
1107 case GL_STENCIL_BACK_FAIL:
1108 case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
1109 case GL_STENCIL_BACK_PASS_DEPTH_PASS:
1110 case GL_DEPTH_FUNC:
1111 case GL_BLEND_SRC_RGB:
1112 case GL_BLEND_SRC_ALPHA:
1113 case GL_BLEND_DST_RGB:
1114 case GL_BLEND_DST_ALPHA:
1115 case GL_BLEND_EQUATION_RGB:
1116 case GL_BLEND_EQUATION_ALPHA:
1117 case GL_STENCIL_WRITEMASK:
1118 case GL_STENCIL_BACK_WRITEMASK:
1119 case GL_STENCIL_CLEAR_VALUE:
1120 case GL_SUBPIXEL_BITS:
1121 case GL_MAX_TEXTURE_SIZE:
1122 case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
1123 case GL_SAMPLE_BUFFERS:
1124 case GL_SAMPLES:
1125 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
1126 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
1127 case GL_TEXTURE_BINDING_2D:
1128 case GL_TEXTURE_BINDING_CUBE_MAP:
1129 case GL_RESET_NOTIFICATION_STRATEGY_EXT:
1130 case GL_NUM_PROGRAM_BINARY_FORMATS_OES:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001131 {
1132 *type = GL_INT;
1133 *numParams = 1;
1134 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001135 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001136 case GL_MAX_SAMPLES_ANGLE:
1137 {
Geoff Langc0b9ef42014-07-02 10:02:37 -04001138 if (mExtensions.framebufferMultisample)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001139 {
1140 *type = GL_INT;
1141 *numParams = 1;
1142 }
1143 else
1144 {
1145 return false;
1146 }
1147 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001148 return true;
Shannon Woods158c4382014-05-06 13:00:07 -04001149 case GL_PIXEL_PACK_BUFFER_BINDING:
1150 case GL_PIXEL_UNPACK_BUFFER_BINDING:
1151 {
Geoff Langc0b9ef42014-07-02 10:02:37 -04001152 if (mExtensions.pixelBufferObject)
Shannon Woods158c4382014-05-06 13:00:07 -04001153 {
1154 *type = GL_INT;
1155 *numParams = 1;
1156 }
1157 else
1158 {
1159 return false;
1160 }
1161 }
1162 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001163 case GL_MAX_VIEWPORT_DIMS:
1164 {
1165 *type = GL_INT;
1166 *numParams = 2;
1167 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001168 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001169 case GL_VIEWPORT:
1170 case GL_SCISSOR_BOX:
1171 {
1172 *type = GL_INT;
1173 *numParams = 4;
1174 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001175 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001176 case GL_SHADER_COMPILER:
1177 case GL_SAMPLE_COVERAGE_INVERT:
1178 case GL_DEPTH_WRITEMASK:
1179 case GL_CULL_FACE: // CULL_FACE through DITHER are natural to IsEnabled,
1180 case GL_POLYGON_OFFSET_FILL: // but can be retrieved through the Get{Type}v queries.
1181 case GL_SAMPLE_ALPHA_TO_COVERAGE: // For this purpose, they are treated here as bool-natural
1182 case GL_SAMPLE_COVERAGE:
1183 case GL_SCISSOR_TEST:
1184 case GL_STENCIL_TEST:
1185 case GL_DEPTH_TEST:
1186 case GL_BLEND:
1187 case GL_DITHER:
1188 case GL_CONTEXT_ROBUST_ACCESS_EXT:
1189 {
1190 *type = GL_BOOL;
1191 *numParams = 1;
1192 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001193 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001194 case GL_COLOR_WRITEMASK:
1195 {
1196 *type = GL_BOOL;
1197 *numParams = 4;
1198 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001199 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001200 case GL_POLYGON_OFFSET_FACTOR:
1201 case GL_POLYGON_OFFSET_UNITS:
1202 case GL_SAMPLE_COVERAGE_VALUE:
1203 case GL_DEPTH_CLEAR_VALUE:
1204 case GL_LINE_WIDTH:
1205 {
1206 *type = GL_FLOAT;
1207 *numParams = 1;
1208 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001209 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001210 case GL_ALIASED_LINE_WIDTH_RANGE:
1211 case GL_ALIASED_POINT_SIZE_RANGE:
1212 case GL_DEPTH_RANGE:
1213 {
1214 *type = GL_FLOAT;
1215 *numParams = 2;
1216 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001217 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001218 case GL_COLOR_CLEAR_VALUE:
1219 case GL_BLEND_COLOR:
1220 {
1221 *type = GL_FLOAT;
1222 *numParams = 4;
1223 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001224 return true;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00001225 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
Geoff Langc0b9ef42014-07-02 10:02:37 -04001226 if (!mExtensions.maxTextureAnisotropy)
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00001227 {
1228 return false;
1229 }
1230 *type = GL_FLOAT;
1231 *numParams = 1;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001232 return true;
1233 }
1234
1235 if (mClientVersion < 3)
1236 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001237 return false;
1238 }
1239
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001240 // Check for ES3.0+ parameter names
1241 switch (pname)
1242 {
shannonwoods@chromium.org97c3d502013-05-30 00:04:34 +00001243 case GL_MAX_UNIFORM_BUFFER_BINDINGS:
1244 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT:
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001245 case GL_UNIFORM_BUFFER_BINDING:
1246 case GL_TRANSFORM_FEEDBACK_BINDING:
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +00001247 case GL_COPY_READ_BUFFER_BINDING:
1248 case GL_COPY_WRITE_BUFFER_BINDING:
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +00001249 case GL_TEXTURE_BINDING_3D:
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +00001250 case GL_TEXTURE_BINDING_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.comc1fdf6b2013-04-13 03:44:41 +00001251 case GL_MAX_3D_TEXTURE_SIZE:
shannon.woods%transgaming.com@gtempaccount.coma98a8112013-04-13 03:45:57 +00001252 case GL_MAX_ARRAY_TEXTURE_LAYERS:
shannonwoods@chromium.orgf2d76f82013-05-30 00:06:32 +00001253 case GL_MAX_VERTEX_UNIFORM_BLOCKS:
1254 case GL_MAX_FRAGMENT_UNIFORM_BLOCKS:
1255 case GL_MAX_COMBINED_UNIFORM_BLOCKS:
Geoff Langd3ff9002014-05-08 11:19:27 -04001256 case GL_MAX_VARYING_COMPONENTS:
Jamie Madillefb3bd12013-07-02 11:57:05 -04001257 case GL_VERTEX_ARRAY_BINDING:
Jamie Madill38850df2013-07-19 16:36:55 -04001258 case GL_MAX_VERTEX_UNIFORM_COMPONENTS:
1259 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:
Geoff Lang23c81692013-08-12 10:46:58 -04001260 case GL_NUM_EXTENSIONS:
Jamie Madillee7010d2013-10-17 10:45:47 -04001261 case GL_MAJOR_VERSION:
1262 case GL_MINOR_VERSION:
Jamie Madill13a2f852013-12-11 16:35:08 -05001263 case GL_MAX_ELEMENTS_INDICES:
1264 case GL_MAX_ELEMENTS_VERTICES:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001265 case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:
Jamie Madill2e503552013-12-19 13:48:34 -05001266 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001267 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001268 {
1269 *type = GL_INT;
1270 *numParams = 1;
1271 }
1272 return true;
Jamie Madill0fda9862013-07-19 16:36:55 -04001273
1274 case GL_MAX_ELEMENT_INDEX:
1275 case GL_MAX_UNIFORM_BLOCK_SIZE:
1276 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:
1277 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:
1278 case GL_MAX_SERVER_WAIT_TIMEOUT:
1279 {
1280 *type = GL_INT_64_ANGLEX;
1281 *numParams = 1;
1282 }
1283 return true;
Jamie Madill2e503552013-12-19 13:48:34 -05001284
1285 case GL_TRANSFORM_FEEDBACK_ACTIVE:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001286 case GL_TRANSFORM_FEEDBACK_PAUSED:
Jamie Madill2e503552013-12-19 13:48:34 -05001287 {
1288 *type = GL_BOOL;
1289 *numParams = 1;
1290 }
1291 return true;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001292 }
1293
1294 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001295}
1296
Shannon Woods1b2fb852013-08-19 14:28:48 -04001297bool Context::getIndexedQueryParameterInfo(GLenum target, GLenum *type, unsigned int *numParams)
1298{
1299 if (mClientVersion < 3)
1300 {
1301 return false;
1302 }
1303
1304 switch (target)
1305 {
1306 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
1307 case GL_UNIFORM_BUFFER_BINDING:
1308 {
1309 *type = GL_INT;
1310 *numParams = 1;
1311 }
1312 return true;
1313 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
1314 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
1315 case GL_UNIFORM_BUFFER_START:
1316 case GL_UNIFORM_BUFFER_SIZE:
1317 {
1318 *type = GL_INT_64_ANGLEX;
1319 *numParams = 1;
1320 }
1321 }
1322
1323 return false;
1324}
1325
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001326// Applies the render target surface, depth stencil surface, viewport rectangle and
daniel@transgaming.com12985182012-12-20 20:56:31 +00001327// scissor rectangle to the renderer
1328bool Context::applyRenderTarget(GLenum drawMode, bool ignoreViewport)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001329{
Shannon Woods53a94a82014-06-24 15:20:36 -04001330 Framebuffer *framebufferObject = mState.getDrawFramebuffer();
Jamie Madill13f7d7d2014-06-20 13:21:27 -04001331 ASSERT(framebufferObject && framebufferObject->completeness() == GL_FRAMEBUFFER_COMPLETE);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001332
daniel@transgaming.com8a8b24c2012-11-28 19:36:26 +00001333 mRenderer->applyRenderTarget(framebufferObject);
1334
Shannon Woods53a94a82014-06-24 15:20:36 -04001335 float nearZ, farZ;
1336 mState.getDepthRange(&nearZ, &farZ);
1337 if (!mRenderer->setViewport(mState.getViewport(), nearZ, farZ, drawMode, mState.getRasterizerState().frontFace,
shannon.woods@transgaming.com0b236e22013-01-25 21:57:07 +00001338 ignoreViewport))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001339 {
daniel@transgaming.com3ca082c2012-11-28 19:41:07 +00001340 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001341 }
1342
Shannon Woods53a94a82014-06-24 15:20:36 -04001343 mRenderer->setScissorRectangle(mState.getScissor(), mState.isScissorTestEnabled());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001344
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001345 return true;
1346}
1347
1348// Applies the fixed-function state (culling, depth test, alpha blending, stenciling, etc) to the Direct3D 9 device
1349void Context::applyState(GLenum drawMode)
1350{
Shannon Woods53a94a82014-06-24 15:20:36 -04001351 Framebuffer *framebufferObject = mState.getDrawFramebuffer();
Nicolas Capensfd396552013-06-18 21:41:30 -04001352 int samples = framebufferObject->getSamples();
1353
Shannon Woods53a94a82014-06-24 15:20:36 -04001354 RasterizerState rasterizer = mState.getRasterizerState();
1355 rasterizer.pointDrawMode = (drawMode == GL_POINTS);
1356 rasterizer.multiSample = (samples != 0);
1357
1358 mRenderer->setRasterizerState(rasterizer);
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001359
1360 unsigned int mask = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -04001361 if (mState.isSampleCoverageEnabled())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001362 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001363 GLclampf coverageValue;
1364 bool coverageInvert = false;
1365 mState.getSampleCoverageParams(&coverageValue, &coverageInvert);
1366 if (coverageValue != 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001367 {
Jamie Madill893ab082014-05-16 16:56:10 -04001368
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001369 float threshold = 0.5f;
1370
Nicolas Capensfd396552013-06-18 21:41:30 -04001371 for (int i = 0; i < samples; ++i)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001372 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001373 mask <<= 1;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001374
Shannon Woods53a94a82014-06-24 15:20:36 -04001375 if ((i + 1) * coverageValue >= threshold)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001376 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001377 threshold += 1.0f;
1378 mask |= 1;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001379 }
1380 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001381 }
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001382
Shannon Woods53a94a82014-06-24 15:20:36 -04001383 if (coverageInvert)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001384 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001385 mask = ~mask;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001386 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001387 }
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001388 else
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001389 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001390 mask = 0xFFFFFFFF;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001391 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001392 mRenderer->setBlendState(framebufferObject, mState.getBlendState(), mState.getBlendColor(), mask);
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001393
Shannon Woods53a94a82014-06-24 15:20:36 -04001394 mRenderer->setDepthStencilState(mState.getDepthStencilState(), mState.getStencilRef(), mState.getStencilBackRef(),
1395 rasterizer.frontFace == GL_CCW);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001396}
1397
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001398// Applies the shaders and shader constants to the Direct3D 9 device
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001399void Context::applyShaders(ProgramBinary *programBinary, bool transformFeedbackActive)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001400{
Shannon Woods53a94a82014-06-24 15:20:36 -04001401 const VertexAttribute *vertexAttributes = mState.getVertexArray()->getVertexAttributes();
Jamie Madillc5a83002014-02-14 16:41:25 -05001402
1403 VertexFormat inputLayout[gl::MAX_VERTEX_ATTRIBS];
Shannon Woods53a94a82014-06-24 15:20:36 -04001404 VertexFormat::GetInputLayout(inputLayout, programBinary, vertexAttributes, mState.getVertexAttribCurrentValues());
Jamie Madillc5a83002014-02-14 16:41:25 -05001405
Shannon Woods53a94a82014-06-24 15:20:36 -04001406 const Framebuffer *fbo = mState.getDrawFramebuffer();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001407
Shannon Woods53a94a82014-06-24 15:20:36 -04001408 mRenderer->applyShaders(programBinary, inputLayout, fbo, mState.getRasterizerState().rasterizerDiscard, transformFeedbackActive);
Geoff Lang0550d032014-01-30 11:29:07 -05001409
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001410 programBinary->applyUniforms();
1411}
1412
Geoff Lang43b00422014-05-12 16:28:07 -04001413size_t Context::getCurrentTexturesAndSamplerStates(ProgramBinary *programBinary, SamplerType type, Texture **outTextures,
1414 TextureType *outTextureTypes, SamplerState *outSamplers)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001415{
Geoff Lang43b00422014-05-12 16:28:07 -04001416 size_t samplerRange = programBinary->getUsedSamplerRange(type);
1417 for (size_t i = 0; i < samplerRange; i++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001418 {
Geoff Lang43b00422014-05-12 16:28:07 -04001419 outTextureTypes[i] = programBinary->getSamplerTextureType(type, i);
1420 GLint textureUnit = programBinary->getSamplerMapping(type, i); // OpenGL texture image unit index
1421 if (textureUnit != -1)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001422 {
Geoff Lang43b00422014-05-12 16:28:07 -04001423 outTextures[i] = getSamplerTexture(textureUnit, outTextureTypes[i]);
Brandon Jonesa328d562014-07-01 13:52:40 -07001424 outTextures[i]->getSamplerStateWithNativeOffset(&outSamplers[i]);
Shannon Woods53a94a82014-06-24 15:20:36 -04001425 Sampler *samplerObject = mState.getSampler(textureUnit);
1426 if (samplerObject)
Geoff Lang43b00422014-05-12 16:28:07 -04001427 {
Geoff Lang43b00422014-05-12 16:28:07 -04001428 samplerObject->getState(&outSamplers[i]);
1429 }
Geoff Lange2e0ce02013-09-17 17:05:08 -04001430 }
Geoff Lang43b00422014-05-12 16:28:07 -04001431 else
Geoff Lange2e0ce02013-09-17 17:05:08 -04001432 {
Geoff Lang43b00422014-05-12 16:28:07 -04001433 outTextures[i] = NULL;
Geoff Lange2e0ce02013-09-17 17:05:08 -04001434 }
1435 }
Geoff Lang43b00422014-05-12 16:28:07 -04001436
1437 return samplerRange;
Geoff Lange2e0ce02013-09-17 17:05:08 -04001438}
1439
Geoff Lang43b00422014-05-12 16:28:07 -04001440void Context::generateSwizzles(Texture *textures[], size_t count)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001441{
Geoff Lang43b00422014-05-12 16:28:07 -04001442 for (size_t i = 0; i < count; i++)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001443 {
Brandon Jonesa328d562014-07-01 13:52:40 -07001444 if (textures[i] && textures[i]->getSamplerState().swizzleRequired())
Geoff Lang43b00422014-05-12 16:28:07 -04001445 {
1446 mRenderer->generateSwizzle(textures[i]);
1447 }
Geoff Lange2e0ce02013-09-17 17:05:08 -04001448 }
1449}
1450
1451// For each Direct3D sampler of either the pixel or vertex stage,
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001452// looks up the corresponding OpenGL texture image unit and texture type,
1453// and sets the texture and its addressing/filtering state (or NULL when inactive).
Geoff Lang43b00422014-05-12 16:28:07 -04001454void Context::applyTextures(SamplerType shaderType, Texture *textures[], TextureType *textureTypes, SamplerState *samplers,
1455 size_t textureCount, const FramebufferTextureSerialArray& framebufferSerials,
1456 size_t framebufferSerialCount)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001457{
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001458 // Range of Direct3D samplers of given sampler type
Geoff Lang301d1612014-07-09 10:34:37 -04001459 size_t samplerCount = (shaderType == SAMPLER_PIXEL) ? mCaps.maxTextureImageUnits
1460 : mCaps.maxVertexTextureImageUnits;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001461
Geoff Lang43b00422014-05-12 16:28:07 -04001462 for (size_t samplerIndex = 0; samplerIndex < textureCount; samplerIndex++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001463 {
Geoff Lang43b00422014-05-12 16:28:07 -04001464 Texture *texture = textures[samplerIndex];
1465 const SamplerState &sampler = samplers[samplerIndex];
1466 TextureType textureType = textureTypes[samplerIndex];
1467
1468 if (texture)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001469 {
Geoff Lang43b00422014-05-12 16:28:07 -04001470 // TODO: std::binary_search may become unavailable using older versions of GCC
Brandon Jones6053a522014-07-25 16:22:09 -07001471 if (texture->isSamplerComplete(sampler, mTextureCaps, mExtensions, mClientVersion) &&
Geoff Lang43b00422014-05-12 16:28:07 -04001472 !std::binary_search(framebufferSerials.begin(), framebufferSerials.begin() + framebufferSerialCount, texture->getTextureSerial()))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001473 {
Geoff Lang43b00422014-05-12 16:28:07 -04001474 mRenderer->setSamplerState(shaderType, samplerIndex, sampler);
1475 mRenderer->setTexture(shaderType, samplerIndex, texture);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001476 }
daniel@transgaming.come33c8bf2013-01-11 04:11:33 +00001477 else
1478 {
Geoff Lang43b00422014-05-12 16:28:07 -04001479 Texture *incompleteTexture = getIncompleteTexture(textureType);
1480 mRenderer->setTexture(shaderType, samplerIndex, incompleteTexture);
daniel@transgaming.come33c8bf2013-01-11 04:11:33 +00001481 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001482 }
1483 else
1484 {
Geoff Lang43b00422014-05-12 16:28:07 -04001485 mRenderer->setTexture(shaderType, samplerIndex, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001486 }
1487 }
1488
Geoff Lang43b00422014-05-12 16:28:07 -04001489 for (size_t samplerIndex = textureCount; samplerIndex < samplerCount; samplerIndex++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001490 {
Geoff Lang43b00422014-05-12 16:28:07 -04001491 mRenderer->setTexture(shaderType, samplerIndex, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001492 }
1493}
1494
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001495bool Context::applyUniformBuffers()
1496{
Shannon Woods53a94a82014-06-24 15:20:36 -04001497 Program *programObject = getProgram(mState.getCurrentProgramId());
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001498 ProgramBinary *programBinary = programObject->getProgramBinary();
1499
1500 std::vector<gl::Buffer*> boundBuffers;
1501
1502 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < programBinary->getActiveUniformBlockCount(); uniformBlockIndex++)
1503 {
1504 GLuint blockBinding = programObject->getUniformBlockBinding(uniformBlockIndex);
Shannon Woods53a94a82014-06-24 15:20:36 -04001505
1506 if (mState.getIndexedUniformBuffer(blockBinding)->id() == 0)
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001507 {
1508 // undefined behaviour
1509 return false;
1510 }
1511 else
1512 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001513 Buffer *uniformBuffer = mState.getIndexedUniformBuffer(blockBinding);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001514 ASSERT(uniformBuffer);
1515 boundBuffers.push_back(uniformBuffer);
1516 }
1517 }
1518
1519 return programBinary->applyUniformBuffers(boundBuffers);
1520}
1521
Geoff Langeeba6e12014-02-03 13:12:30 -05001522bool Context::applyTransformFeedbackBuffers()
1523{
Shannon Woods53a94a82014-06-24 15:20:36 -04001524 TransformFeedback *curTransformFeedback = mState.getCurrentTransformFeedback();
Geoff Langeeba6e12014-02-03 13:12:30 -05001525 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
1526 {
1527 Buffer *transformFeedbackBuffers[IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS];
1528 GLintptr transformFeedbackOffsets[IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS];
1529 for (size_t i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
1530 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001531 transformFeedbackBuffers[i] = mState.getIndexedTransformFeedbackBuffer(i);
1532 transformFeedbackOffsets[i] = mState.getIndexedTransformFeedbackBufferOffset(i);
Geoff Langeeba6e12014-02-03 13:12:30 -05001533 }
1534 mRenderer->applyTransformFeedbackBuffers(transformFeedbackBuffers, transformFeedbackOffsets);
1535 return true;
1536 }
1537 else
1538 {
1539 return false;
1540 }
1541}
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001542
Geoff Langeeba6e12014-02-03 13:12:30 -05001543void Context::markTransformFeedbackUsage()
1544{
1545 for (size_t i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
1546 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001547 Buffer *buffer = mState.getIndexedTransformFeedbackBuffer(i);
Geoff Langeeba6e12014-02-03 13:12:30 -05001548 if (buffer)
1549 {
1550 buffer->markTransformFeedbackUsage();
1551 }
1552 }
1553}
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001554
1555void Context::clear(GLbitfield mask)
1556{
Shannon Woods53a94a82014-06-24 15:20:36 -04001557 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001558 {
1559 return;
1560 }
1561
Shannon Woods53a94a82014-06-24 15:20:36 -04001562 ClearParameters clearParams = mState.getClearParameters(mask);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001563
daniel@transgaming.com12985182012-12-20 20:56:31 +00001564 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001565 {
1566 return;
1567 }
1568
Shannon Woods53a94a82014-06-24 15:20:36 -04001569 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001570}
1571
Geoff Lang42359ca2013-08-21 13:25:17 -04001572void Context::clearBufferfv(GLenum buffer, int drawbuffer, const float *values)
1573{
Shannon Woods53a94a82014-06-24 15:20:36 -04001574 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001575 {
1576 return;
1577 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001578
Geoff Lang0550d032014-01-30 11:29:07 -05001579 // glClearBufferfv can be called to clear the color buffer or depth buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001580 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001581
1582 if (buffer == GL_COLOR)
1583 {
1584 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1585 {
1586 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1587 }
1588 clearParams.colorFClearValue = ColorF(values[0], values[1], values[2], values[3]);
1589 clearParams.colorClearType = GL_FLOAT;
1590 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001591
1592 if (buffer == GL_DEPTH)
1593 {
1594 clearParams.clearDepth = true;
1595 clearParams.depthClearValue = values[0];
1596 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001597
1598 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1599 {
1600 return;
1601 }
1602
Shannon Woods53a94a82014-06-24 15:20:36 -04001603 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001604}
1605
1606void Context::clearBufferuiv(GLenum buffer, int drawbuffer, const unsigned int *values)
1607{
Shannon Woods53a94a82014-06-24 15:20:36 -04001608 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001609 {
1610 return;
1611 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001612
Geoff Lang0550d032014-01-30 11:29:07 -05001613 // glClearBufferuv can only be called to clear a color buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001614 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001615 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1616 {
1617 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1618 }
1619 clearParams.colorUIClearValue = ColorUI(values[0], values[1], values[2], values[3]);
1620 clearParams.colorClearType = GL_UNSIGNED_INT;
Geoff Lang42359ca2013-08-21 13:25:17 -04001621
1622 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1623 {
1624 return;
1625 }
1626
Shannon Woods53a94a82014-06-24 15:20:36 -04001627 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001628}
1629
1630void Context::clearBufferiv(GLenum buffer, int drawbuffer, const int *values)
1631{
Shannon Woods53a94a82014-06-24 15:20:36 -04001632 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001633 {
1634 return;
1635 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001636
Geoff Lang0550d032014-01-30 11:29:07 -05001637 // glClearBufferfv can be called to clear the color buffer or stencil buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001638 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001639
1640 if (buffer == GL_COLOR)
1641 {
1642 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1643 {
1644 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1645 }
1646 clearParams.colorIClearValue = ColorI(values[0], values[1], values[2], values[3]);
1647 clearParams.colorClearType = GL_INT;
1648 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001649
1650 if (buffer == GL_STENCIL)
1651 {
1652 clearParams.clearStencil = true;
1653 clearParams.stencilClearValue = values[1];
1654 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001655
1656 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1657 {
1658 return;
1659 }
1660
Shannon Woods53a94a82014-06-24 15:20:36 -04001661 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001662}
1663
1664void Context::clearBufferfi(GLenum buffer, int drawbuffer, float depth, int stencil)
1665{
Shannon Woods53a94a82014-06-24 15:20:36 -04001666 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001667 {
1668 return;
1669 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001670
Geoff Lang0550d032014-01-30 11:29:07 -05001671 // glClearBufferfi can only be called to clear a depth stencil buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001672 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001673 clearParams.clearDepth = true;
1674 clearParams.depthClearValue = depth;
1675 clearParams.clearStencil = true;
1676 clearParams.stencilClearValue = stencil;
Geoff Lang42359ca2013-08-21 13:25:17 -04001677
1678 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1679 {
1680 return;
1681 }
1682
Shannon Woods53a94a82014-06-24 15:20:36 -04001683 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001684}
1685
1686void Context::readPixels(GLint x, GLint y, GLsizei width, GLsizei height,
1687 GLenum format, GLenum type, GLsizei *bufSize, void* pixels)
1688{
Shannon Woods53a94a82014-06-24 15:20:36 -04001689 gl::Framebuffer *framebuffer = mState.getReadFramebuffer();
Geoff Lang42359ca2013-08-21 13:25:17 -04001690
Geoff Lang5d601382014-07-22 15:14:06 -04001691 GLenum sizedInternalFormat = GetSizedInternalFormat(format, type);
1692 const InternalFormat &sizedFormatInfo = GetInternalFormatInfo(sizedInternalFormat);
1693 GLuint outputPitch = sizedFormatInfo.computeRowPitch(type, width, mState.getPackAlignment());
Geoff Lang42359ca2013-08-21 13:25:17 -04001694
Geoff Lang268b6bc2014-07-09 16:22:55 -04001695 mRenderer->readPixels(framebuffer, x, y, width, height, format, type, outputPitch, mState.getPackState(),
1696 reinterpret_cast<uint8_t*>(pixels));
Geoff Lang42359ca2013-08-21 13:25:17 -04001697}
1698
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001699void Context::drawArrays(GLenum mode, GLint first, GLsizei count, GLsizei instances)
1700{
Shannon Woods53a94a82014-06-24 15:20:36 -04001701 ASSERT(mState.getCurrentProgramId() != 0);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001702
Shannon Woods53a94a82014-06-24 15:20:36 -04001703 ProgramBinary *programBinary = mState.getCurrentProgramBinary();
Jamie Madilld4cfa572014-07-08 10:00:32 -04001704 programBinary->updateSamplerMapping();
Geoff Lange2e0ce02013-09-17 17:05:08 -04001705
Geoff Lang43b00422014-05-12 16:28:07 -04001706 Texture *vsTextures[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1707 TextureType vsTextureTypes[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1708 SamplerState vsSamplers[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1709 size_t vsTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers);
1710
1711 Texture *psTextures[MAX_TEXTURE_IMAGE_UNITS];
1712 TextureType psTextureTypes[MAX_TEXTURE_IMAGE_UNITS];
1713 SamplerState psSamplers[MAX_TEXTURE_IMAGE_UNITS];
1714 size_t psTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers);
1715
1716 generateSwizzles(vsTextures, vsTextureCount);
1717 generateSwizzles(psTextures, psTextureCount);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001718
daniel@transgaming.com91207b72012-11-28 20:56:43 +00001719 if (!mRenderer->applyPrimitiveType(mode, count))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001720 {
1721 return;
1722 }
1723
daniel@transgaming.com12985182012-12-20 20:56:31 +00001724 if (!applyRenderTarget(mode, false))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001725 {
1726 return;
1727 }
1728
1729 applyState(mode);
1730
Shannon Woods53a94a82014-06-24 15:20:36 -04001731 GLenum err = mRenderer->applyVertexBuffer(programBinary, mState.getVertexArray()->getVertexAttributes(), mState.getVertexAttribCurrentValues(), first, count, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001732 if (err != GL_NO_ERROR)
1733 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001734 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001735 }
1736
Geoff Langeeba6e12014-02-03 13:12:30 -05001737 bool transformFeedbackActive = applyTransformFeedbackBuffers();
1738
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001739 applyShaders(programBinary, transformFeedbackActive);
Geoff Lang43b00422014-05-12 16:28:07 -04001740
1741 FramebufferTextureSerialArray frameBufferSerials;
1742 size_t framebufferSerialCount = getBoundFramebufferTextureSerials(&frameBufferSerials);
1743
1744 applyTextures(SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers, vsTextureCount, frameBufferSerials, framebufferSerialCount);
1745 applyTextures(SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers, psTextureCount, frameBufferSerials, framebufferSerialCount);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001746
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001747 if (!applyUniformBuffers())
1748 {
1749 return;
1750 }
1751
daniel@transgaming.com087e5782012-09-17 21:28:47 +00001752 if (!skipDraw(mode))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001753 {
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001754 mRenderer->drawArrays(mode, count, instances, transformFeedbackActive);
Geoff Langeeba6e12014-02-03 13:12:30 -05001755
1756 if (transformFeedbackActive)
1757 {
1758 markTransformFeedbackUsage();
1759 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001760 }
1761}
1762
Jamie Madill2b976812014-08-25 15:47:49 -04001763void Context::drawElements(GLenum mode, GLsizei count, GLenum type,
1764 const GLvoid *indices, GLsizei instances,
1765 const rx::RangeUI &indexRange)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001766{
Shannon Woods53a94a82014-06-24 15:20:36 -04001767 ASSERT(mState.getCurrentProgramId() != 0);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001768
Shannon Woods53a94a82014-06-24 15:20:36 -04001769 ProgramBinary *programBinary = mState.getCurrentProgramBinary();
Jamie Madilld4cfa572014-07-08 10:00:32 -04001770 programBinary->updateSamplerMapping();
Geoff Lange2e0ce02013-09-17 17:05:08 -04001771
Geoff Lang43b00422014-05-12 16:28:07 -04001772 Texture *vsTextures[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1773 TextureType vsTextureTypes[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1774 SamplerState vsSamplers[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1775 size_t vsTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers);
1776
1777 Texture *psTextures[MAX_TEXTURE_IMAGE_UNITS];
1778 TextureType psTextureTypes[MAX_TEXTURE_IMAGE_UNITS];
1779 SamplerState psSamplers[MAX_TEXTURE_IMAGE_UNITS];
1780 size_t psTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers);
1781
1782 generateSwizzles(vsTextures, vsTextureCount);
1783 generateSwizzles(psTextures, psTextureCount);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001784
daniel@transgaming.com91207b72012-11-28 20:56:43 +00001785 if (!mRenderer->applyPrimitiveType(mode, count))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001786 {
1787 return;
1788 }
1789
daniel@transgaming.com12985182012-12-20 20:56:31 +00001790 if (!applyRenderTarget(mode, false))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001791 {
1792 return;
1793 }
1794
1795 applyState(mode);
1796
Shannon Woods53a94a82014-06-24 15:20:36 -04001797 VertexArray *vao = mState.getVertexArray();
daniel@transgaming.com31240482012-11-28 21:06:41 +00001798 rx::TranslatedIndexData indexInfo;
Jamie Madill2b976812014-08-25 15:47:49 -04001799 indexInfo.indexRange = indexRange;
Jamie Madill57a89722013-07-02 11:57:03 -04001800 GLenum err = mRenderer->applyIndexBuffer(indices, vao->getElementArrayBuffer(), count, mode, type, &indexInfo);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001801 if (err != GL_NO_ERROR)
1802 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001803 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001804 }
1805
Jamie Madill39b43462014-08-18 16:39:50 -04001806 GLsizei vertexCount = indexInfo.indexRange.length() + 1;
1807 err = mRenderer->applyVertexBuffer(programBinary, vao->getVertexAttributes(),
1808 mState.getVertexAttribCurrentValues(),
1809 indexInfo.indexRange.start, vertexCount, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001810 if (err != GL_NO_ERROR)
1811 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001812 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001813 }
1814
Geoff Langeeba6e12014-02-03 13:12:30 -05001815 bool transformFeedbackActive = applyTransformFeedbackBuffers();
1816 // Transform feedback is not allowed for DrawElements, this error should have been caught at the API validation
1817 // layer.
1818 ASSERT(!transformFeedbackActive);
1819
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001820 applyShaders(programBinary, transformFeedbackActive);
Geoff Lang43b00422014-05-12 16:28:07 -04001821
1822 FramebufferTextureSerialArray frameBufferSerials;
1823 size_t framebufferSerialCount = getBoundFramebufferTextureSerials(&frameBufferSerials);
1824
1825 applyTextures(SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers, vsTextureCount, frameBufferSerials, framebufferSerialCount);
1826 applyTextures(SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers, psTextureCount, frameBufferSerials, framebufferSerialCount);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001827
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001828 if (!applyUniformBuffers())
1829 {
1830 return;
1831 }
1832
daniel@transgaming.com087e5782012-09-17 21:28:47 +00001833 if (!skipDraw(mode))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001834 {
Jamie Madill57a89722013-07-02 11:57:03 -04001835 mRenderer->drawElements(mode, count, type, indices, vao->getElementArrayBuffer(), indexInfo, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001836 }
1837}
1838
1839// Implements glFlush when block is false, glFinish when block is true
1840void Context::sync(bool block)
1841{
daniel@transgaming.comef21ab22012-10-31 17:52:47 +00001842 mRenderer->sync(block);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001843}
1844
Geoff Langda5777c2014-07-11 09:52:58 -04001845void Context::recordError(const Error &error)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001846{
Geoff Langda5777c2014-07-11 09:52:58 -04001847 if (error.isError())
1848 {
1849 mErrors.insert(error.getCode());
1850 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001851}
1852
1853// Get one of the recorded errors and clear its flag, if any.
1854// [OpenGL ES 2.0.24] section 2.5 page 13.
1855GLenum Context::getError()
1856{
Geoff Langda5777c2014-07-11 09:52:58 -04001857 if (mErrors.empty())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001858 {
Geoff Langda5777c2014-07-11 09:52:58 -04001859 return GL_NO_ERROR;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001860 }
Geoff Langda5777c2014-07-11 09:52:58 -04001861 else
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001862 {
Geoff Langda5777c2014-07-11 09:52:58 -04001863 GLenum error = *mErrors.begin();
1864 mErrors.erase(mErrors.begin());
1865 return error;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001866 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001867}
1868
1869GLenum Context::getResetStatus()
1870{
shannon.woods@transgaming.comddd6c802013-02-28 23:05:14 +00001871 if (mResetStatus == GL_NO_ERROR && !mContextLost)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001872 {
daniel@transgaming.comf688c0d2012-10-31 17:52:57 +00001873 // mResetStatus will be set by the markContextLost callback
1874 // in the case a notification is sent
1875 mRenderer->testDeviceLost(true);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001876 }
1877
1878 GLenum status = mResetStatus;
1879
1880 if (mResetStatus != GL_NO_ERROR)
1881 {
shannon.woods@transgaming.comddd6c802013-02-28 23:05:14 +00001882 ASSERT(mContextLost);
1883
daniel@transgaming.com621ce052012-10-31 17:52:29 +00001884 if (mRenderer->testDeviceResettable())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001885 {
1886 mResetStatus = GL_NO_ERROR;
1887 }
1888 }
Jamie Madill893ab082014-05-16 16:56:10 -04001889
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001890 return status;
1891}
1892
1893bool Context::isResetNotificationEnabled()
1894{
1895 return (mResetStrategy == GL_LOSE_CONTEXT_ON_RESET_EXT);
1896}
1897
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00001898int Context::getClientVersion() const
1899{
1900 return mClientVersion;
1901}
1902
Geoff Langcec35902014-04-16 10:52:36 -04001903const Caps &Context::getCaps() const
1904{
Geoff Langc0b9ef42014-07-02 10:02:37 -04001905 return mCaps;
1906}
1907
1908const TextureCapsMap &Context::getTextureCaps() const
1909{
1910 return mTextureCaps;
1911}
1912
1913const Extensions &Context::getExtensions() const
1914{
1915 return mExtensions;
Geoff Langcec35902014-04-16 10:52:36 -04001916}
1917
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001918unsigned int Context::getMaximumCombinedTextureImageUnits() const
1919{
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +00001920 return mRenderer->getMaxCombinedTextureImageUnits();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001921}
1922
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +00001923unsigned int Context::getMaximumCombinedUniformBufferBindings() const
1924{
Geoff Lang301d1612014-07-09 10:34:37 -04001925 return mCaps.maxVertexUniformBlocks + mCaps.maxFragmentUniformBlocks;
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +00001926}
1927
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +00001928unsigned int Context::getMaxTransformFeedbackBufferBindings() const
1929{
1930 return mRenderer->getMaxTransformFeedbackBuffers();
1931}
1932
shannonwoods@chromium.org97c3d502013-05-30 00:04:34 +00001933GLintptr Context::getUniformBufferOffsetAlignment() const
1934{
1935 // setting a large alignment forces uniform buffers to bind with zero offset
1936 return static_cast<GLintptr>(std::numeric_limits<GLint>::max());
1937}
1938
Jamie Madill893ab082014-05-16 16:56:10 -04001939void Context::getCurrentReadFormatType(GLenum *internalFormat, GLenum *format, GLenum *type)
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001940{
Shannon Woods53a94a82014-06-24 15:20:36 -04001941 Framebuffer *framebuffer = mState.getReadFramebuffer();
Jamie Madill893ab082014-05-16 16:56:10 -04001942 ASSERT(framebuffer && framebuffer->completeness() == GL_FRAMEBUFFER_COMPLETE);
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001943
Jamie Madill3c7fa222014-06-05 13:08:51 -04001944 FramebufferAttachment *attachment = framebuffer->getReadColorbuffer();
1945 ASSERT(attachment);
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001946
Geoff Lang5d601382014-07-22 15:14:06 -04001947 GLenum actualFormat = attachment->getActualFormat();
1948 const InternalFormat &actualFormatInfo = GetInternalFormatInfo(actualFormat);
1949
1950 *internalFormat = actualFormat;
1951 *format = actualFormatInfo.format;
1952 *type = actualFormatInfo.type;
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001953}
1954
Shannon Woods53a94a82014-06-24 15:20:36 -04001955void Context::detachTexture(GLuint texture)
1956{
1957 // Simple pass-through to State's detachTexture method, as textures do not require
1958 // allocation map management either here or in the resource manager at detach time.
1959 // Zero textures are held by the Context, and we don't attempt to request them from
1960 // the State.
1961 mState.detachTexture(texture);
1962}
1963
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001964void Context::detachBuffer(GLuint buffer)
1965{
Shannon Woods53a94a82014-06-24 15:20:36 -04001966 // Buffer detachment is handled by Context, because the buffer must also be
1967 // attached from any VAOs in existence, and Context holds the VAO map.
1968
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001969 // [OpenGL ES 2.0.24] section 2.9 page 22:
1970 // If a buffer object is deleted while it is bound, all bindings to that object in the current context
1971 // (i.e. in the thread that called Delete-Buffers) are reset to zero.
1972
Shannon Woods53a94a82014-06-24 15:20:36 -04001973 mState.removeArrayBufferBinding(buffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001974
Jamie Madill57a89722013-07-02 11:57:03 -04001975 // mark as freed among the vertex array objects
1976 for (auto vaoIt = mVertexArrayMap.begin(); vaoIt != mVertexArrayMap.end(); vaoIt++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001977 {
Jamie Madill57a89722013-07-02 11:57:03 -04001978 vaoIt->second->detachBuffer(buffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001979 }
1980}
1981
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001982void Context::detachFramebuffer(GLuint framebuffer)
1983{
Shannon Woods53a94a82014-06-24 15:20:36 -04001984 // Framebuffer detachment is handled by Context, because 0 is a valid
1985 // Framebuffer object, and a pointer to it must be passed from Context
1986 // to State at binding time.
1987
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001988 // [OpenGL ES 2.0.24] section 4.4 page 107:
1989 // If a framebuffer that is currently bound to the target FRAMEBUFFER is deleted, it is as though
1990 // BindFramebuffer had been executed with the target of FRAMEBUFFER and framebuffer of zero.
1991
Shannon Woods53a94a82014-06-24 15:20:36 -04001992 if (mState.removeReadFramebufferBinding(framebuffer))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001993 {
1994 bindReadFramebuffer(0);
1995 }
1996
Shannon Woods53a94a82014-06-24 15:20:36 -04001997 if (mState.removeDrawFramebufferBinding(framebuffer))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001998 {
1999 bindDrawFramebuffer(0);
2000 }
2001}
2002
2003void Context::detachRenderbuffer(GLuint renderbuffer)
2004{
Shannon Woods53a94a82014-06-24 15:20:36 -04002005 mState.detachRenderbuffer(renderbuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002006}
2007
Jamie Madill57a89722013-07-02 11:57:03 -04002008void Context::detachVertexArray(GLuint vertexArray)
2009{
Shannon Woods53a94a82014-06-24 15:20:36 -04002010 // Vertex array detachment is handled by Context, because 0 is a valid
2011 // VAO, and a pointer to it must be passed from Context to State at
2012 // binding time.
2013
Jamie Madill57a89722013-07-02 11:57:03 -04002014 // [OpenGL ES 3.0.2] section 2.10 page 43:
2015 // If a vertex array object that is currently bound is deleted, the binding
2016 // for that object reverts to zero and the default vertex array becomes current.
Shannon Woods53a94a82014-06-24 15:20:36 -04002017 if (mState.removeVertexArrayBinding(vertexArray))
Jamie Madill57a89722013-07-02 11:57:03 -04002018 {
2019 bindVertexArray(0);
2020 }
2021}
2022
Geoff Langc8058452014-02-03 12:04:11 -05002023void Context::detachTransformFeedback(GLuint transformFeedback)
2024{
Shannon Woods53a94a82014-06-24 15:20:36 -04002025 mState.detachTransformFeedback(transformFeedback);
Geoff Langc8058452014-02-03 12:04:11 -05002026}
2027
Jamie Madilldc356042013-07-19 16:36:57 -04002028void Context::detachSampler(GLuint sampler)
2029{
Shannon Woods53a94a82014-06-24 15:20:36 -04002030 mState.detachSampler(sampler);
Jamie Madilldc356042013-07-19 16:36:57 -04002031}
2032
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002033Texture *Context::getIncompleteTexture(TextureType type)
2034{
2035 Texture *t = mIncompleteTextures[type].get();
2036
2037 if (t == NULL)
2038 {
Jamie Madill88f18f42013-09-18 14:36:19 -04002039 const GLubyte color[] = { 0, 0, 0, 255 };
2040 const PixelUnpackState incompleteUnpackState(1);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002041
2042 switch (type)
2043 {
2044 default:
2045 UNREACHABLE();
2046 // default falls through to TEXTURE_2D
2047
2048 case TEXTURE_2D:
2049 {
Brandon Jones6053a522014-07-25 16:22:09 -07002050 Texture2D *incomplete2d = new Texture2D(mRenderer->createTexture(GL_TEXTURE_2D), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002051 incomplete2d->setImage(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002052 t = incomplete2d;
2053 }
2054 break;
2055
2056 case TEXTURE_CUBE:
2057 {
Brandon Jones6053a522014-07-25 16:22:09 -07002058 TextureCubeMap *incompleteCube = new TextureCubeMap(mRenderer->createTexture(GL_TEXTURE_CUBE_MAP), Texture::INCOMPLETE_TEXTURE_ID);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002059
Jamie Madill88f18f42013-09-18 14:36:19 -04002060 incompleteCube->setImagePosX(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2061 incompleteCube->setImageNegX(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2062 incompleteCube->setImagePosY(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2063 incompleteCube->setImageNegY(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2064 incompleteCube->setImagePosZ(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2065 incompleteCube->setImageNegZ(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002066
2067 t = incompleteCube;
2068 }
2069 break;
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002070
2071 case TEXTURE_3D:
2072 {
Brandon Jones6053a522014-07-25 16:22:09 -07002073 Texture3D *incomplete3d = new Texture3D(mRenderer->createTexture(GL_TEXTURE_3D), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002074 incomplete3d->setImage(0, 1, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002075
2076 t = incomplete3d;
2077 }
2078 break;
2079
2080 case TEXTURE_2D_ARRAY:
2081 {
Brandon Jones6053a522014-07-25 16:22:09 -07002082 Texture2DArray *incomplete2darray = new Texture2DArray(mRenderer->createTexture(GL_TEXTURE_2D_ARRAY), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002083 incomplete2darray->setImage(0, 1, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002084
2085 t = incomplete2darray;
2086 }
2087 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002088 }
2089
2090 mIncompleteTextures[type].set(t);
2091 }
2092
2093 return t;
2094}
2095
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002096bool Context::skipDraw(GLenum drawMode)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002097{
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002098 if (drawMode == GL_POINTS)
2099 {
2100 // ProgramBinary assumes non-point rendering if gl_PointSize isn't written,
2101 // which affects varying interpolation. Since the value of gl_PointSize is
2102 // undefined when not written, just skip drawing to avoid unexpected results.
Shannon Woods53a94a82014-06-24 15:20:36 -04002103 if (!mState.getCurrentProgramBinary()->usesPointSize())
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002104 {
Jamie Madill893ab082014-05-16 16:56:10 -04002105 // This is stictly speaking not an error, but developers should be
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002106 // notified of risking undefined behavior.
2107 ERR("Point rendering without writing to gl_PointSize.");
2108
2109 return true;
2110 }
2111 }
daniel@transgaming.com97c852b2012-12-20 20:56:23 +00002112 else if (IsTriangleMode(drawMode))
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002113 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002114 if (mState.getRasterizerState().cullFace && mState.getRasterizerState().cullMode == GL_FRONT_AND_BACK)
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002115 {
2116 return true;
2117 }
2118 }
2119
2120 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002121}
2122
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002123void Context::setVertexAttribDivisor(GLuint index, GLuint divisor)
2124{
Shannon Woods53a94a82014-06-24 15:20:36 -04002125 mState.getVertexArray()->setVertexAttribDivisor(index, divisor);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002126}
2127
Jamie Madille29d1672013-07-19 16:36:57 -04002128void Context::samplerParameteri(GLuint sampler, GLenum pname, GLint param)
2129{
2130 mResourceManager->checkSamplerAllocation(sampler);
2131
2132 Sampler *samplerObject = getSampler(sampler);
2133 ASSERT(samplerObject);
2134
2135 switch (pname)
2136 {
2137 case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(static_cast<GLenum>(param)); break;
2138 case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(static_cast<GLenum>(param)); break;
2139 case GL_TEXTURE_WRAP_S: samplerObject->setWrapS(static_cast<GLenum>(param)); break;
2140 case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(static_cast<GLenum>(param)); break;
2141 case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(static_cast<GLenum>(param)); break;
2142 case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(static_cast<GLfloat>(param)); break;
2143 case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(static_cast<GLfloat>(param)); break;
2144 case GL_TEXTURE_COMPARE_MODE: samplerObject->setComparisonMode(static_cast<GLenum>(param)); break;
2145 case GL_TEXTURE_COMPARE_FUNC: samplerObject->setComparisonFunc(static_cast<GLenum>(param)); break;
2146 default: UNREACHABLE(); break;
2147 }
2148}
2149
2150void Context::samplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
2151{
2152 mResourceManager->checkSamplerAllocation(sampler);
2153
2154 Sampler *samplerObject = getSampler(sampler);
2155 ASSERT(samplerObject);
2156
2157 switch (pname)
2158 {
Jamie Madill9675b802013-07-19 16:36:59 -04002159 case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(uiround<GLenum>(param)); break;
2160 case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(uiround<GLenum>(param)); break;
2161 case GL_TEXTURE_WRAP_S: samplerObject->setWrapS(uiround<GLenum>(param)); break;
2162 case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(uiround<GLenum>(param)); break;
2163 case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(uiround<GLenum>(param)); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002164 case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(param); break;
2165 case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(param); break;
Jamie Madill9675b802013-07-19 16:36:59 -04002166 case GL_TEXTURE_COMPARE_MODE: samplerObject->setComparisonMode(uiround<GLenum>(param)); break;
2167 case GL_TEXTURE_COMPARE_FUNC: samplerObject->setComparisonFunc(uiround<GLenum>(param)); break;
Jamie Madille29d1672013-07-19 16:36:57 -04002168 default: UNREACHABLE(); break;
2169 }
2170}
2171
Jamie Madill9675b802013-07-19 16:36:59 -04002172GLint Context::getSamplerParameteri(GLuint sampler, GLenum pname)
2173{
2174 mResourceManager->checkSamplerAllocation(sampler);
2175
2176 Sampler *samplerObject = getSampler(sampler);
2177 ASSERT(samplerObject);
2178
2179 switch (pname)
2180 {
2181 case GL_TEXTURE_MIN_FILTER: return static_cast<GLint>(samplerObject->getMinFilter());
2182 case GL_TEXTURE_MAG_FILTER: return static_cast<GLint>(samplerObject->getMagFilter());
2183 case GL_TEXTURE_WRAP_S: return static_cast<GLint>(samplerObject->getWrapS());
2184 case GL_TEXTURE_WRAP_T: return static_cast<GLint>(samplerObject->getWrapT());
2185 case GL_TEXTURE_WRAP_R: return static_cast<GLint>(samplerObject->getWrapR());
2186 case GL_TEXTURE_MIN_LOD: return uiround<GLint>(samplerObject->getMinLod());
2187 case GL_TEXTURE_MAX_LOD: return uiround<GLint>(samplerObject->getMaxLod());
2188 case GL_TEXTURE_COMPARE_MODE: return static_cast<GLint>(samplerObject->getComparisonMode());
2189 case GL_TEXTURE_COMPARE_FUNC: return static_cast<GLint>(samplerObject->getComparisonFunc());
2190 default: UNREACHABLE(); return 0;
2191 }
2192}
2193
2194GLfloat Context::getSamplerParameterf(GLuint sampler, GLenum pname)
2195{
2196 mResourceManager->checkSamplerAllocation(sampler);
2197
2198 Sampler *samplerObject = getSampler(sampler);
2199 ASSERT(samplerObject);
2200
2201 switch (pname)
2202 {
2203 case GL_TEXTURE_MIN_FILTER: return static_cast<GLfloat>(samplerObject->getMinFilter());
2204 case GL_TEXTURE_MAG_FILTER: return static_cast<GLfloat>(samplerObject->getMagFilter());
2205 case GL_TEXTURE_WRAP_S: return static_cast<GLfloat>(samplerObject->getWrapS());
2206 case GL_TEXTURE_WRAP_T: return static_cast<GLfloat>(samplerObject->getWrapT());
2207 case GL_TEXTURE_WRAP_R: return static_cast<GLfloat>(samplerObject->getWrapR());
2208 case GL_TEXTURE_MIN_LOD: return samplerObject->getMinLod();
2209 case GL_TEXTURE_MAX_LOD: return samplerObject->getMaxLod();
2210 case GL_TEXTURE_COMPARE_MODE: return static_cast<GLfloat>(samplerObject->getComparisonMode());
2211 case GL_TEXTURE_COMPARE_FUNC: return static_cast<GLfloat>(samplerObject->getComparisonFunc());
2212 default: UNREACHABLE(); return 0;
2213 }
2214}
2215
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002216void Context::initRendererString()
2217{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +00002218 std::ostringstream rendererString;
2219 rendererString << "ANGLE (";
2220 rendererString << mRenderer->getRendererDescription();
2221 rendererString << ")";
2222
Geoff Langcec35902014-04-16 10:52:36 -04002223 mRendererString = MakeStaticString(rendererString.str());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002224}
2225
Geoff Langc0b9ef42014-07-02 10:02:37 -04002226const std::string &Context::getRendererString() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002227{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +00002228 return mRendererString;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002229}
2230
Geoff Langcec35902014-04-16 10:52:36 -04002231void Context::initExtensionStrings()
2232{
Geoff Lang493daf52014-07-03 13:38:44 -04002233 mExtensionStrings = mExtensions.getStrings();
Geoff Langcec35902014-04-16 10:52:36 -04002234
Geoff Langc0b9ef42014-07-02 10:02:37 -04002235 std::ostringstream combinedStringStream;
2236 std::copy(mExtensionStrings.begin(), mExtensionStrings.end(), std::ostream_iterator<std::string>(combinedStringStream, " "));
2237 mExtensionString = combinedStringStream.str();
Geoff Langcec35902014-04-16 10:52:36 -04002238}
2239
Geoff Langc0b9ef42014-07-02 10:02:37 -04002240const std::string &Context::getExtensionString() const
Geoff Langcec35902014-04-16 10:52:36 -04002241{
2242 return mExtensionString;
2243}
2244
Geoff Langc0b9ef42014-07-02 10:02:37 -04002245const std::string &Context::getExtensionString(size_t idx) const
Geoff Langcec35902014-04-16 10:52:36 -04002246{
2247 return mExtensionStrings[idx];
2248}
2249
2250size_t Context::getExtensionStringCount() const
2251{
2252 return mExtensionStrings.size();
2253}
2254
Geoff Lang43b00422014-05-12 16:28:07 -04002255size_t Context::getBoundFramebufferTextureSerials(FramebufferTextureSerialArray *outSerialArray)
Geoff Langcdf22f92013-10-31 10:38:23 -04002256{
Geoff Lang43b00422014-05-12 16:28:07 -04002257 size_t serialCount = 0;
Geoff Langcdf22f92013-10-31 10:38:23 -04002258
Shannon Woods53a94a82014-06-24 15:20:36 -04002259 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer();
Geoff Langcdf22f92013-10-31 10:38:23 -04002260 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_DRAW_BUFFERS; i++)
2261 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002262 FramebufferAttachment *attachment = drawFramebuffer->getColorbuffer(i);
2263 if (attachment && attachment->isTexture())
Geoff Langcdf22f92013-10-31 10:38:23 -04002264 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002265 (*outSerialArray)[serialCount++] = attachment->getTextureSerial();
Geoff Langcdf22f92013-10-31 10:38:23 -04002266 }
2267 }
2268
Jamie Madill3c7fa222014-06-05 13:08:51 -04002269 FramebufferAttachment *depthStencilAttachment = drawFramebuffer->getDepthOrStencilbuffer();
2270 if (depthStencilAttachment && depthStencilAttachment->isTexture())
Geoff Langcdf22f92013-10-31 10:38:23 -04002271 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002272 (*outSerialArray)[serialCount++] = depthStencilAttachment->getTextureSerial();
Geoff Langcdf22f92013-10-31 10:38:23 -04002273 }
2274
Geoff Lang43b00422014-05-12 16:28:07 -04002275 std::sort(outSerialArray->begin(), outSerialArray->begin() + serialCount);
2276
2277 return serialCount;
Geoff Langcdf22f92013-10-31 10:38:23 -04002278}
2279
Geoff Lang758d5b22013-06-11 11:42:50 -04002280void Context::blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
2281 GLbitfield mask, GLenum filter)
2282{
Shannon Woods53a94a82014-06-24 15:20:36 -04002283 Framebuffer *readFramebuffer = mState.getReadFramebuffer();
2284 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer();
Geoff Lang758d5b22013-06-11 11:42:50 -04002285
2286 bool blitRenderTarget = false;
Geoff Lang685806d2013-06-12 11:16:36 -04002287 bool blitDepth = false;
2288 bool blitStencil = false;
Geoff Lang758d5b22013-06-11 11:42:50 -04002289 if ((mask & GL_COLOR_BUFFER_BIT) && readFramebuffer->getReadColorbuffer() && drawFramebuffer->getFirstColorbuffer())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002290 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002291 blitRenderTarget = true;
Geoff Lang758d5b22013-06-11 11:42:50 -04002292 }
2293 if ((mask & GL_STENCIL_BUFFER_BIT) && readFramebuffer->getStencilbuffer() && drawFramebuffer->getStencilbuffer())
2294 {
Geoff Lang685806d2013-06-12 11:16:36 -04002295 blitStencil = true;
Geoff Lang758d5b22013-06-11 11:42:50 -04002296 }
2297 if ((mask & GL_DEPTH_BUFFER_BIT) && readFramebuffer->getDepthbuffer() && drawFramebuffer->getDepthbuffer())
2298 {
Geoff Lang685806d2013-06-12 11:16:36 -04002299 blitDepth = true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002300 }
2301
Geoff Lang125deab2013-08-09 13:34:16 -04002302 gl::Rectangle srcRect(srcX0, srcY0, srcX1 - srcX0, srcY1 - srcY0);
2303 gl::Rectangle dstRect(dstX0, dstY0, dstX1 - dstX0, dstY1 - dstY0);
Geoff Lang685806d2013-06-12 11:16:36 -04002304 if (blitRenderTarget || blitDepth || blitStencil)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002305 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002306 const gl::Rectangle *scissor = mState.isScissorTestEnabled() ? &mState.getScissor() : NULL;
Geoff Lang125deab2013-08-09 13:34:16 -04002307 mRenderer->blitRect(readFramebuffer, srcRect, drawFramebuffer, dstRect, scissor,
Geoff Lang685806d2013-06-12 11:16:36 -04002308 blitRenderTarget, blitDepth, blitStencil, filter);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002309 }
2310}
2311
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002312void Context::invalidateFrameBuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments,
2313 GLint x, GLint y, GLsizei width, GLsizei height)
2314{
2315 Framebuffer *frameBuffer = NULL;
2316 switch (target)
2317 {
2318 case GL_FRAMEBUFFER:
2319 case GL_DRAW_FRAMEBUFFER:
Shannon Woods53a94a82014-06-24 15:20:36 -04002320 frameBuffer = mState.getDrawFramebuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002321 break;
2322 case GL_READ_FRAMEBUFFER:
Shannon Woods53a94a82014-06-24 15:20:36 -04002323 frameBuffer = mState.getReadFramebuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002324 break;
2325 default:
2326 UNREACHABLE();
2327 }
2328
2329 if (frameBuffer && frameBuffer->completeness() == GL_FRAMEBUFFER_COMPLETE)
2330 {
2331 for (int i = 0; i < numAttachments; ++i)
2332 {
2333 rx::RenderTarget *renderTarget = NULL;
2334
2335 if (attachments[i] >= GL_COLOR_ATTACHMENT0 && attachments[i] <= GL_COLOR_ATTACHMENT15)
2336 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002337 gl::FramebufferAttachment *attachment = frameBuffer->getColorbuffer(attachments[i] - GL_COLOR_ATTACHMENT0);
2338 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002339 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002340 renderTarget = attachment->getRenderTarget();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002341 }
2342 }
2343 else if (attachments[i] == GL_COLOR)
2344 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002345 gl::FramebufferAttachment *attachment = frameBuffer->getColorbuffer(0);
2346 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002347 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002348 renderTarget = attachment->getRenderTarget();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002349 }
2350 }
2351 else
2352 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002353 gl::FramebufferAttachment *attachment = NULL;
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002354 switch (attachments[i])
2355 {
2356 case GL_DEPTH_ATTACHMENT:
2357 case GL_DEPTH:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002358 attachment = frameBuffer->getDepthbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002359 break;
2360 case GL_STENCIL_ATTACHMENT:
2361 case GL_STENCIL:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002362 attachment = frameBuffer->getStencilbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002363 break;
2364 case GL_DEPTH_STENCIL_ATTACHMENT:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002365 attachment = frameBuffer->getDepthOrStencilbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002366 break;
2367 default:
2368 UNREACHABLE();
2369 }
2370
Jamie Madill3c7fa222014-06-05 13:08:51 -04002371 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002372 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002373 renderTarget = attachment->getDepthStencil();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002374 }
2375 }
2376
2377 if (renderTarget)
2378 {
2379 renderTarget->invalidate(x, y, width, height);
2380 }
2381 }
2382 }
2383}
2384
Brandon Jonesf05cdee2014-08-27 15:24:07 -07002385void Context::releaseShaderCompiler()
2386{
2387 mRenderer->releaseShaderCompiler();
2388}
2389
Geoff Lang493daf52014-07-03 13:38:44 -04002390void Context::initCaps(GLuint clientVersion)
2391{
2392 mCaps = mRenderer->getRendererCaps();
2393
2394 mExtensions = mRenderer->getRendererExtensions();
2395
2396 if (clientVersion < 3)
2397 {
2398 // Disable ES3+ extensions
2399 mExtensions.colorBufferFloat = false;
2400 }
2401
2402 if (clientVersion > 2)
2403 {
2404 // FIXME(geofflang): Don't support EXT_sRGB in non-ES2 contexts
2405 //mExtensions.sRGB = false;
2406 }
2407
Geoff Lang301d1612014-07-09 10:34:37 -04002408 // Apply implementation limits
2409 mCaps.maxVertexAttributes = std::min<GLuint>(mCaps.maxVertexAttributes, MAX_VERTEX_ATTRIBS);
2410 mCaps.maxVertexTextureImageUnits = std::min<GLuint>(mCaps.maxVertexTextureImageUnits, IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS);
2411 mCaps.maxVertexUniformBlocks = std::min<GLuint>(mCaps.maxVertexUniformBlocks, IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS);
2412 mCaps.maxVertexOutputComponents = std::min<GLuint>(mCaps.maxVertexOutputComponents, IMPLEMENTATION_MAX_VARYING_VECTORS * 4);
2413
2414 mCaps.maxFragmentInputComponents = std::min<GLuint>(mCaps.maxFragmentInputComponents, IMPLEMENTATION_MAX_VARYING_VECTORS * 4);
2415 mCaps.maxTextureImageUnits = std::min<GLuint>(mCaps.maxTextureImageUnits, MAX_TEXTURE_IMAGE_UNITS);
2416
Geoff Lang5f4c4632014-07-03 13:46:52 -04002417 GLuint maxSamples = 0;
Geoff Lang900013c2014-07-07 11:32:19 -04002418 mCaps.compressedTextureFormats.clear();
2419
Geoff Lang493daf52014-07-03 13:38:44 -04002420 const TextureCapsMap &rendererFormats = mRenderer->getRendererTextureCaps();
2421 for (TextureCapsMap::const_iterator i = rendererFormats.begin(); i != rendererFormats.end(); i++)
2422 {
2423 GLenum format = i->first;
2424 TextureCaps formatCaps = i->second;
2425
Geoff Lang5d601382014-07-22 15:14:06 -04002426 const InternalFormat &formatInfo = GetInternalFormatInfo(format);
2427 if (formatCaps.texturable && formatInfo.textureSupport(clientVersion, mExtensions))
Geoff Lang493daf52014-07-03 13:38:44 -04002428 {
2429 // Update the format caps based on the client version and extensions
Geoff Lang5d601382014-07-22 15:14:06 -04002430 formatCaps.renderable = formatInfo.renderSupport(clientVersion, mExtensions);
2431 formatCaps.filterable = formatInfo.filterSupport(clientVersion, mExtensions);
Geoff Lang5f4c4632014-07-03 13:46:52 -04002432
2433 // OpenGL ES does not support multisampling with integer formats
Geoff Lang5d601382014-07-22 15:14:06 -04002434 if (formatInfo.componentType == GL_INT || formatInfo.componentType == GL_UNSIGNED_INT)
Geoff Lang5f4c4632014-07-03 13:46:52 -04002435 {
2436 formatCaps.sampleCounts.clear();
2437 }
2438 maxSamples = std::max(maxSamples, formatCaps.getMaxSamples());
2439
Geoff Lang900013c2014-07-07 11:32:19 -04002440 if (formatInfo.compressed)
2441 {
2442 mCaps.compressedTextureFormats.push_back(format);
2443 }
2444
Geoff Lang493daf52014-07-03 13:38:44 -04002445 mTextureCaps.insert(format, formatCaps);
2446 }
2447 }
Geoff Lang5f4c4632014-07-03 13:46:52 -04002448
2449 mExtensions.maxSamples = maxSamples;
Geoff Lang493daf52014-07-03 13:38:44 -04002450}
2451
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002452}
2453
2454extern "C"
2455{
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00002456gl::Context *glCreateContext(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002457{
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00002458 return new gl::Context(clientVersion, shareContext, renderer, notifyResets, robustAccess);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002459}
2460
2461void glDestroyContext(gl::Context *context)
2462{
2463 delete context;
2464
2465 if (context == gl::getContext())
2466 {
2467 gl::makeCurrent(NULL, NULL, NULL);
2468 }
2469}
2470
2471void glMakeCurrent(gl::Context *context, egl::Display *display, egl::Surface *surface)
2472{
2473 gl::makeCurrent(context, display, surface);
2474}
2475
2476gl::Context *glGetCurrentContext()
2477{
2478 return gl::getContext();
2479}
daniel@transgaming.com621ce052012-10-31 17:52:29 +00002480
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002481}