Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Jamie Madill | 20e005b | 2017-04-07 14:19:22 -0400 | [diff] [blame] | 11 | #include "common/bitset_utils.h" |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 12 | #include "common/string_utils.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 13 | #include "common/utilities.h" |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 14 | #include "libANGLE/Context.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 15 | #include "libANGLE/Framebuffer.h" |
| 16 | #include "libANGLE/FramebufferAttachment.h" |
| 17 | #include "libANGLE/Program.h" |
Jamie Madill | 7af0de5 | 2017-11-06 17:09:33 -0500 | [diff] [blame] | 18 | #include "libANGLE/ProgramLinkedResources.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 19 | #include "libANGLE/Uniform.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 20 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 21 | #include "libANGLE/features.h" |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 22 | #include "libANGLE/queryconversions.h" |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/ContextImpl.h" |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 24 | #include "libANGLE/renderer/d3d/ContextD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 25 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 26 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 27 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 28 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 29 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 30 | #include "libANGLE/renderer/renderer_utils.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 31 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 32 | using namespace angle; |
| 33 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 34 | namespace rx |
| 35 | { |
| 36 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 37 | namespace |
| 38 | { |
| 39 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 40 | void GetDefaultInputLayoutFromShader(gl::Shader *vertexShader, gl::InputLayout *inputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 41 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 42 | inputLayoutOut->clear(); |
| 43 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 44 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 45 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 46 | if (shaderAttr.type != GL_NONE) |
| 47 | { |
| 48 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 49 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 50 | for (size_t rowIndex = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 51 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 52 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 53 | GLenum componentType = gl::VariableComponentType(transposedType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 54 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 55 | bool pureInt = (componentType != GL_FLOAT); |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame^] | 56 | angle::FormatID defaultID = |
| 57 | gl::GetVertexFormatID(componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 58 | |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame^] | 59 | inputLayoutOut->push_back(defaultID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 60 | } |
| 61 | } |
| 62 | } |
| 63 | } |
| 64 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 65 | void GetDefaultOutputLayoutFromShader( |
| 66 | const std::vector<PixelShaderOutputVariable> &shaderOutputVars, |
| 67 | std::vector<GLenum> *outputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 68 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 69 | outputLayoutOut->clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 70 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 71 | if (!shaderOutputVars.empty()) |
| 72 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 73 | outputLayoutOut->push_back(GL_COLOR_ATTACHMENT0 + |
| 74 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 75 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 76 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 77 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 78 | gl::PrimitiveMode GetGeometryShaderTypeFromDrawMode(gl::PrimitiveMode drawMode) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 79 | { |
| 80 | switch (drawMode) |
| 81 | { |
| 82 | // Uses the point sprite geometry shader. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 83 | case gl::PrimitiveMode::Points: |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 84 | return gl::PrimitiveMode::Points; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 85 | |
| 86 | // All line drawing uses the same geometry shader. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 87 | case gl::PrimitiveMode::Lines: |
| 88 | case gl::PrimitiveMode::LineStrip: |
| 89 | case gl::PrimitiveMode::LineLoop: |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 90 | return gl::PrimitiveMode::Lines; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 91 | |
| 92 | // The triangle fan primitive is emulated with strips in D3D11. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 93 | case gl::PrimitiveMode::Triangles: |
| 94 | case gl::PrimitiveMode::TriangleFan: |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 95 | return gl::PrimitiveMode::Triangles; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 96 | |
| 97 | // Special case for triangle strips. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 98 | case gl::PrimitiveMode::TriangleStrip: |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 99 | return gl::PrimitiveMode::TriangleStrip; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 100 | |
| 101 | default: |
| 102 | UNREACHABLE(); |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 103 | return gl::PrimitiveMode::InvalidEnum; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 104 | } |
| 105 | } |
| 106 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 107 | bool HasFlatInterpolationVarying(const std::vector<sh::Varying> &varyings) |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 108 | { |
| 109 | // Note: this assumes nested structs can only be packed with one interpolation. |
| 110 | for (const auto &varying : varyings) |
| 111 | { |
| 112 | if (varying.interpolation == sh::INTERPOLATION_FLAT) |
| 113 | { |
| 114 | return true; |
| 115 | } |
| 116 | } |
| 117 | |
| 118 | return false; |
| 119 | } |
| 120 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 121 | bool FindFlatInterpolationVaryingPerShader(gl::Shader *shader) |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 122 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 123 | ASSERT(shader); |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 124 | switch (shader->getType()) |
| 125 | { |
| 126 | case gl::ShaderType::Vertex: |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 127 | return HasFlatInterpolationVarying(shader->getOutputVaryings()); |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 128 | case gl::ShaderType::Fragment: |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 129 | return HasFlatInterpolationVarying(shader->getInputVaryings()); |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 130 | case gl::ShaderType::Geometry: |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 131 | return HasFlatInterpolationVarying(shader->getInputVaryings()) || |
| 132 | HasFlatInterpolationVarying(shader->getOutputVaryings()); |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 133 | default: |
| 134 | UNREACHABLE(); |
| 135 | return false; |
| 136 | } |
| 137 | } |
| 138 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 139 | bool FindFlatInterpolationVarying(const gl::ShaderMap<gl::Shader *> &shaders) |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 140 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 141 | for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) |
| 142 | { |
| 143 | gl::Shader *shader = shaders[shaderType]; |
| 144 | if (!shader) |
| 145 | { |
| 146 | continue; |
| 147 | } |
| 148 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 149 | if (FindFlatInterpolationVaryingPerShader(shader)) |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 150 | { |
| 151 | return true; |
| 152 | } |
| 153 | } |
| 154 | |
| 155 | return false; |
| 156 | } |
| 157 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 158 | class InterfaceBlockInfo final : angle::NonCopyable |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 159 | { |
| 160 | public: |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 161 | InterfaceBlockInfo() {} |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 162 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 163 | void getShaderBlockInfo(const std::vector<sh::InterfaceBlock> &interfaceBlocks); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 164 | |
| 165 | bool getBlockSize(const std::string &name, const std::string &mappedName, size_t *sizeOut); |
| 166 | bool getBlockMemberInfo(const std::string &name, |
| 167 | const std::string &mappedName, |
| 168 | sh::BlockMemberInfo *infoOut); |
| 169 | |
| 170 | private: |
| 171 | size_t getBlockInfo(const sh::InterfaceBlock &interfaceBlock); |
| 172 | |
| 173 | std::map<std::string, size_t> mBlockSizes; |
| 174 | sh::BlockLayoutMap mBlockLayout; |
| 175 | }; |
| 176 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 177 | void InterfaceBlockInfo::getShaderBlockInfo(const std::vector<sh::InterfaceBlock> &interfaceBlocks) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 178 | { |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 179 | for (const sh::InterfaceBlock &interfaceBlock : interfaceBlocks) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 180 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 181 | if (!interfaceBlock.active && interfaceBlock.layout == sh::BLOCKLAYOUT_PACKED) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 182 | continue; |
| 183 | |
| 184 | if (mBlockSizes.count(interfaceBlock.name) > 0) |
| 185 | continue; |
| 186 | |
| 187 | size_t dataSize = getBlockInfo(interfaceBlock); |
| 188 | mBlockSizes[interfaceBlock.name] = dataSize; |
| 189 | } |
| 190 | } |
| 191 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 192 | size_t InterfaceBlockInfo::getBlockInfo(const sh::InterfaceBlock &interfaceBlock) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 193 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 194 | ASSERT(interfaceBlock.active || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 195 | |
| 196 | // define member uniforms |
| 197 | sh::Std140BlockEncoder std140Encoder; |
| 198 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED, false); |
| 199 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 200 | |
| 201 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STD140) |
| 202 | { |
| 203 | encoder = &std140Encoder; |
| 204 | } |
| 205 | else |
| 206 | { |
| 207 | encoder = &hlslEncoder; |
| 208 | } |
| 209 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 210 | sh::GetInterfaceBlockInfo(interfaceBlock.fields, interfaceBlock.fieldPrefix(), encoder, |
| 211 | &mBlockLayout); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 212 | |
| 213 | return encoder->getBlockSize(); |
| 214 | } |
| 215 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 216 | bool InterfaceBlockInfo::getBlockSize(const std::string &name, |
| 217 | const std::string &mappedName, |
| 218 | size_t *sizeOut) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 219 | { |
| 220 | size_t nameLengthWithoutArrayIndex; |
| 221 | gl::ParseArrayIndex(name, &nameLengthWithoutArrayIndex); |
| 222 | std::string baseName = name.substr(0u, nameLengthWithoutArrayIndex); |
| 223 | auto sizeIter = mBlockSizes.find(baseName); |
| 224 | if (sizeIter == mBlockSizes.end()) |
| 225 | { |
| 226 | *sizeOut = 0; |
| 227 | return false; |
| 228 | } |
| 229 | |
| 230 | *sizeOut = sizeIter->second; |
| 231 | return true; |
| 232 | }; |
| 233 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 234 | bool InterfaceBlockInfo::getBlockMemberInfo(const std::string &name, |
| 235 | const std::string &mappedName, |
| 236 | sh::BlockMemberInfo *infoOut) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 237 | { |
| 238 | auto infoIter = mBlockLayout.find(name); |
| 239 | if (infoIter == mBlockLayout.end()) |
| 240 | { |
| 241 | *infoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 242 | return false; |
| 243 | } |
| 244 | |
| 245 | *infoOut = infoIter->second; |
| 246 | return true; |
| 247 | }; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 248 | } // anonymous namespace |
| 249 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 250 | // D3DUniform Implementation |
| 251 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 252 | D3DUniform::D3DUniform(GLenum type, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 253 | HLSLRegisterType reg, |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 254 | const std::string &nameIn, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 255 | const std::vector<unsigned int> &arraySizesIn, |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 256 | bool defaultBlock) |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 257 | : typeInfo(gl::GetUniformTypeInfo(type)), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 258 | name(nameIn), |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 259 | arraySizes(arraySizesIn), |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 260 | mShaderData({}), |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 261 | regType(reg), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 262 | registerCount(0), |
| 263 | registerElement(0) |
| 264 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 265 | mShaderRegisterIndexes.fill(GL_INVALID_INDEX); |
| 266 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 267 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 268 | // rendering |
| 269 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 270 | if (defaultBlock) |
| 271 | { |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 272 | // Use the row count as register count, will work for non-square matrices. |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 273 | registerCount = typeInfo.rowCount * getArraySizeProduct(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 274 | } |
| 275 | } |
| 276 | |
| 277 | D3DUniform::~D3DUniform() |
| 278 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 279 | } |
| 280 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 281 | unsigned int D3DUniform::getArraySizeProduct() const |
| 282 | { |
| 283 | return gl::ArraySizeProduct(arraySizes); |
| 284 | } |
| 285 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 286 | const uint8_t *D3DUniform::getDataPtrToElement(size_t elementIndex) const |
| 287 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 288 | ASSERT((!isArray() && elementIndex == 0) || |
| 289 | (isArray() && elementIndex < getArraySizeProduct())); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 290 | |
| 291 | if (isSampler()) |
| 292 | { |
| 293 | return reinterpret_cast<const uint8_t *>(&mSamplerData[elementIndex]); |
| 294 | } |
| 295 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 296 | return firstNonNullData() + (elementIndex > 0 ? (typeInfo.internalSize * elementIndex) : 0u); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 297 | } |
| 298 | |
| 299 | bool D3DUniform::isSampler() const |
| 300 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 301 | return typeInfo.isSampler; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 302 | } |
| 303 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 304 | bool D3DUniform::isImage() const |
| 305 | { |
| 306 | return typeInfo.isImageType; |
| 307 | } |
| 308 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 309 | bool D3DUniform::isReferencedByShader(gl::ShaderType shaderType) const |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 310 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 311 | return mShaderRegisterIndexes[shaderType] != GL_INVALID_INDEX; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 312 | } |
| 313 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 314 | const uint8_t *D3DUniform::firstNonNullData() const |
| 315 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 316 | if (!mSamplerData.empty()) |
| 317 | { |
| 318 | return reinterpret_cast<const uint8_t *>(mSamplerData.data()); |
| 319 | } |
| 320 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 321 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 322 | { |
| 323 | if (mShaderData[shaderType]) |
| 324 | { |
| 325 | return mShaderData[shaderType]; |
| 326 | } |
| 327 | } |
| 328 | |
| 329 | UNREACHABLE(); |
| 330 | return nullptr; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 331 | } |
| 332 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 333 | // D3DVarying Implementation |
| 334 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 335 | D3DVarying::D3DVarying() : semanticIndex(0), componentCount(0), outputSlot(0) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 336 | { |
| 337 | } |
| 338 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 339 | D3DVarying::D3DVarying(const std::string &semanticNameIn, |
| 340 | unsigned int semanticIndexIn, |
| 341 | unsigned int componentCountIn, |
| 342 | unsigned int outputSlotIn) |
| 343 | : semanticName(semanticNameIn), |
| 344 | semanticIndex(semanticIndexIn), |
| 345 | componentCount(componentCountIn), |
| 346 | outputSlot(outputSlotIn) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 347 | { |
| 348 | } |
| 349 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 350 | // ProgramD3DMetadata Implementation |
| 351 | |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 352 | ProgramD3DMetadata::ProgramD3DMetadata(RendererD3D *renderer, |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 353 | const gl::ShaderMap<const ShaderD3D *> &attachedShaders) |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 354 | : mRendererMajorShaderModel(renderer->getMajorShaderModel()), |
| 355 | mShaderModelSuffix(renderer->getShaderModelSuffix()), |
| 356 | mUsesInstancedPointSpriteEmulation( |
| 357 | renderer->getWorkarounds().useInstancedPointSpriteEmulation), |
| 358 | mUsesViewScale(renderer->presentPathFastEnabled()), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 359 | mCanSelectViewInVertexShader(renderer->canSelectViewInVertexShader()), |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 360 | mAttachedShaders(attachedShaders) |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 361 | { |
| 362 | } |
| 363 | |
| 364 | int ProgramD3DMetadata::getRendererMajorShaderModel() const |
| 365 | { |
| 366 | return mRendererMajorShaderModel; |
| 367 | } |
| 368 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 369 | bool ProgramD3DMetadata::usesBroadcast(const gl::ContextState &data) const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 370 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 371 | return (mAttachedShaders[gl::ShaderType::Fragment]->usesFragColor() && |
| 372 | mAttachedShaders[gl::ShaderType::Fragment]->usesMultipleRenderTargets() && |
Corentin Wallez | c084de1 | 2017-06-05 14:28:52 -0700 | [diff] [blame] | 373 | data.getClientMajorVersion() < 3); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 374 | } |
| 375 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 376 | bool ProgramD3DMetadata::usesFragDepth() const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 377 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 378 | return mAttachedShaders[gl::ShaderType::Fragment]->usesFragDepth(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 379 | } |
| 380 | |
| 381 | bool ProgramD3DMetadata::usesPointCoord() const |
| 382 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 383 | return mAttachedShaders[gl::ShaderType::Fragment]->usesPointCoord(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 384 | } |
| 385 | |
| 386 | bool ProgramD3DMetadata::usesFragCoord() const |
| 387 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 388 | return mAttachedShaders[gl::ShaderType::Fragment]->usesFragCoord(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 389 | } |
| 390 | |
| 391 | bool ProgramD3DMetadata::usesPointSize() const |
| 392 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 393 | return mAttachedShaders[gl::ShaderType::Vertex]->usesPointSize(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 394 | } |
| 395 | |
| 396 | bool ProgramD3DMetadata::usesInsertedPointCoordValue() const |
| 397 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 398 | return (!usesPointSize() || !mUsesInstancedPointSpriteEmulation) && usesPointCoord() && |
| 399 | mRendererMajorShaderModel >= 4; |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 400 | } |
| 401 | |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 402 | bool ProgramD3DMetadata::usesViewScale() const |
| 403 | { |
| 404 | return mUsesViewScale; |
| 405 | } |
| 406 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 407 | bool ProgramD3DMetadata::hasANGLEMultiviewEnabled() const |
| 408 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 409 | return mAttachedShaders[gl::ShaderType::Vertex]->hasANGLEMultiviewEnabled(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 410 | } |
| 411 | |
| 412 | bool ProgramD3DMetadata::usesViewID() const |
| 413 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 414 | return mAttachedShaders[gl::ShaderType::Fragment]->usesViewID(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 415 | } |
| 416 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 417 | bool ProgramD3DMetadata::canSelectViewInVertexShader() const |
| 418 | { |
| 419 | return mCanSelectViewInVertexShader; |
| 420 | } |
| 421 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 422 | bool ProgramD3DMetadata::addsPointCoordToVertexShader() const |
| 423 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 424 | // PointSprite emulation requiress that gl_PointCoord is present in the vertex shader |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 425 | // VS_OUTPUT structure to ensure compatibility with the generated PS_INPUT of the pixel shader. |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 426 | // Even with a geometry shader, the app can render triangles or lines and reference |
| 427 | // gl_PointCoord in the fragment shader, requiring us to provide a dummy value. For |
| 428 | // simplicity, we always add this to the vertex shader when the fragment shader |
| 429 | // references gl_PointCoord, even if we could skip it in the geometry shader. |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 430 | return (mUsesInstancedPointSpriteEmulation && usesPointCoord()) || |
| 431 | usesInsertedPointCoordValue(); |
| 432 | } |
| 433 | |
| 434 | bool ProgramD3DMetadata::usesTransformFeedbackGLPosition() const |
| 435 | { |
| 436 | // gl_Position only needs to be outputted from the vertex shader if transform feedback is |
| 437 | // active. This isn't supported on D3D11 Feature Level 9_3, so we don't output gl_Position from |
| 438 | // the vertex shader in this case. This saves us 1 output vector. |
| 439 | return !(mRendererMajorShaderModel >= 4 && mShaderModelSuffix != ""); |
| 440 | } |
| 441 | |
| 442 | bool ProgramD3DMetadata::usesSystemValuePointSize() const |
| 443 | { |
| 444 | return !mUsesInstancedPointSpriteEmulation && usesPointSize(); |
| 445 | } |
| 446 | |
| 447 | bool ProgramD3DMetadata::usesMultipleFragmentOuts() const |
| 448 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 449 | return mAttachedShaders[gl::ShaderType::Fragment]->usesMultipleRenderTargets(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 450 | } |
| 451 | |
| 452 | GLint ProgramD3DMetadata::getMajorShaderVersion() const |
| 453 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 454 | return mAttachedShaders[gl::ShaderType::Vertex]->getData().getShaderVersion(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 455 | } |
| 456 | |
| 457 | const ShaderD3D *ProgramD3DMetadata::getFragmentShader() const |
| 458 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 459 | return mAttachedShaders[gl::ShaderType::Fragment]; |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 460 | } |
| 461 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 462 | // ProgramD3D Implementation |
| 463 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 464 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 465 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 466 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 467 | : mInputs(inputLayout), mSignature(signature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 468 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 469 | } |
| 470 | |
| 471 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 472 | { |
| 473 | SafeDelete(mShaderExecutable); |
| 474 | } |
| 475 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 476 | // static |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 477 | ProgramD3D::VertexExecutable::HLSLAttribType ProgramD3D::VertexExecutable::GetAttribType( |
| 478 | GLenum type) |
| 479 | { |
| 480 | switch (type) |
| 481 | { |
| 482 | case GL_INT: |
| 483 | return HLSLAttribType::SIGNED_INT; |
| 484 | case GL_UNSIGNED_INT: |
| 485 | return HLSLAttribType::UNSIGNED_INT; |
| 486 | case GL_SIGNED_NORMALIZED: |
| 487 | case GL_UNSIGNED_NORMALIZED: |
| 488 | case GL_FLOAT: |
| 489 | return HLSLAttribType::FLOAT; |
| 490 | default: |
| 491 | UNREACHABLE(); |
| 492 | return HLSLAttribType::FLOAT; |
| 493 | } |
| 494 | } |
| 495 | |
| 496 | // static |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 497 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 498 | const gl::InputLayout &inputLayout, |
| 499 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 500 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 501 | signatureOut->assign(inputLayout.size(), HLSLAttribType::FLOAT); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 502 | |
| 503 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 504 | { |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame^] | 505 | angle::FormatID vertexFormatID = inputLayout[index]; |
| 506 | if (vertexFormatID == angle::FormatID::NONE) |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 507 | continue; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 508 | |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame^] | 509 | VertexConversionType conversionType = renderer->getVertexConversionType(vertexFormatID); |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 510 | if ((conversionType & VERTEX_CONVERT_GPU) == 0) |
| 511 | continue; |
| 512 | |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame^] | 513 | GLenum componentType = renderer->getVertexComponentType(vertexFormatID); |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 514 | (*signatureOut)[index] = GetAttribType(componentType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 515 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 516 | } |
| 517 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 518 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 519 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 520 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 521 | for (size_t index = 0; index < limit; ++index) |
| 522 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 523 | // treat undefined indexes as FLOAT |
| 524 | auto a = index < signature.size() ? signature[index] : HLSLAttribType::FLOAT; |
| 525 | auto b = index < mSignature.size() ? mSignature[index] : HLSLAttribType::FLOAT; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 526 | if (a != b) |
| 527 | return false; |
| 528 | } |
| 529 | |
| 530 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 531 | } |
| 532 | |
| 533 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 534 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 535 | : mOutputSignature(outputSignature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 536 | { |
| 537 | } |
| 538 | |
| 539 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 540 | { |
| 541 | SafeDelete(mShaderExecutable); |
| 542 | } |
| 543 | |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 544 | ProgramD3D::Sampler::Sampler() |
| 545 | : active(false), logicalTextureUnit(0), textureType(gl::TextureType::_2D) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 546 | { |
| 547 | } |
| 548 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 549 | ProgramD3D::Image::Image() : active(false), logicalImageUnit(0) |
| 550 | { |
| 551 | } |
| 552 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 553 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 554 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 555 | ProgramD3D::ProgramD3D(const gl::ProgramState &state, RendererD3D *renderer) |
| 556 | : ProgramImpl(state), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 557 | mRenderer(renderer), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 558 | mDynamicHLSL(nullptr), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 559 | mComputeExecutable(nullptr), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 560 | mUsesPointSize(false), |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 561 | mUsesFlatInterpolation(false), |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 562 | mUsedShaderSamplerRanges({}), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 563 | mDirtySamplerMapping(true), |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 564 | mUsedComputeImageRange(0, 0), |
| 565 | mUsedComputeReadonlyImageRange(0, 0), |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 566 | mSerial(issueSerial()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 567 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 568 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 569 | } |
| 570 | |
| 571 | ProgramD3D::~ProgramD3D() |
| 572 | { |
| 573 | reset(); |
| 574 | SafeDelete(mDynamicHLSL); |
| 575 | } |
| 576 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 577 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 578 | { |
| 579 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 580 | } |
| 581 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 582 | bool ProgramD3D::usesGeometryShaderForPointSpriteEmulation() const |
| 583 | { |
| 584 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 585 | } |
| 586 | |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 587 | bool ProgramD3D::usesGeometryShader(gl::PrimitiveMode drawMode) const |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 588 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 589 | if (mHasANGLEMultiviewEnabled && !mRenderer->canSelectViewInVertexShader()) |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 590 | { |
| 591 | return true; |
| 592 | } |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 593 | if (drawMode != gl::PrimitiveMode::Points) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 594 | { |
| 595 | return mUsesFlatInterpolation; |
| 596 | } |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 597 | return usesGeometryShaderForPointSpriteEmulation(); |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 598 | } |
| 599 | |
| 600 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 601 | { |
| 602 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 603 | } |
| 604 | |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 605 | GLint ProgramD3D::getSamplerMapping(gl::ShaderType type, |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 606 | unsigned int samplerIndex, |
| 607 | const gl::Caps &caps) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 608 | { |
| 609 | GLint logicalTextureUnit = -1; |
| 610 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 611 | ASSERT(type != gl::ShaderType::InvalidEnum); |
| 612 | |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 613 | ASSERT(samplerIndex < caps.maxShaderTextureImageUnits[type]); |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 614 | |
| 615 | const auto &samplers = mShaderSamplers[type]; |
| 616 | if (samplerIndex < samplers.size() && samplers[samplerIndex].active) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 617 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 618 | logicalTextureUnit = samplers[samplerIndex].logicalTextureUnit; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 619 | } |
| 620 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 621 | if (logicalTextureUnit >= 0 && |
| 622 | logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 623 | { |
| 624 | return logicalTextureUnit; |
| 625 | } |
| 626 | |
| 627 | return -1; |
| 628 | } |
| 629 | |
| 630 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 631 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 632 | gl::TextureType ProgramD3D::getSamplerTextureType(gl::ShaderType type, |
| 633 | unsigned int samplerIndex) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 634 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 635 | ASSERT(type != gl::ShaderType::InvalidEnum); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 636 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 637 | const auto &samplers = mShaderSamplers[type]; |
| 638 | ASSERT(samplerIndex < samplers.size()); |
| 639 | ASSERT(samplers[samplerIndex].active); |
| 640 | |
| 641 | return samplers[samplerIndex].textureType; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 642 | } |
| 643 | |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 644 | gl::RangeUI ProgramD3D::getUsedSamplerRange(gl::ShaderType type) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 645 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 646 | ASSERT(type != gl::ShaderType::InvalidEnum); |
| 647 | return mUsedShaderSamplerRanges[type]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 648 | } |
| 649 | |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 650 | ProgramD3D::SamplerMapping ProgramD3D::updateSamplerMapping() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 651 | { |
| 652 | if (!mDirtySamplerMapping) |
| 653 | { |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 654 | return SamplerMapping::WasClean; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 655 | } |
| 656 | |
| 657 | mDirtySamplerMapping = false; |
| 658 | |
| 659 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 660 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 661 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 662 | if (!d3dUniform->isSampler()) |
| 663 | continue; |
| 664 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 665 | int count = d3dUniform->getArraySizeProduct(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 666 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 667 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 668 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 669 | if (!d3dUniform->isReferencedByShader(shaderType)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 670 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 671 | continue; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 672 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 673 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 674 | unsigned int firstIndex = d3dUniform->mShaderRegisterIndexes[shaderType]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 675 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 676 | std::vector<Sampler> &samplers = mShaderSamplers[shaderType]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 677 | for (int i = 0; i < count; i++) |
| 678 | { |
| 679 | unsigned int samplerIndex = firstIndex + i; |
| 680 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 681 | if (samplerIndex < samplers.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 682 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 683 | ASSERT(samplers[samplerIndex].active); |
| 684 | samplers[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 685 | } |
| 686 | } |
| 687 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 688 | } |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 689 | |
| 690 | return SamplerMapping::WasDirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 691 | } |
| 692 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 693 | GLint ProgramD3D::getImageMapping(gl::ShaderType type, |
| 694 | unsigned int imageIndex, |
| 695 | bool readonly, |
| 696 | const gl::Caps &caps) const |
| 697 | { |
| 698 | GLint logicalImageUnit = -1; |
| 699 | ASSERT(imageIndex < caps.maxImageUnits); |
| 700 | switch (type) |
| 701 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 702 | case gl::ShaderType::Compute: |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 703 | if (readonly && imageIndex < mReadonlyImagesCS.size() && |
| 704 | mReadonlyImagesCS[imageIndex].active) |
| 705 | { |
| 706 | logicalImageUnit = mReadonlyImagesCS[imageIndex].logicalImageUnit; |
| 707 | } |
| 708 | else if (imageIndex < mImagesCS.size() && mImagesCS[imageIndex].active) |
| 709 | { |
| 710 | logicalImageUnit = mImagesCS[imageIndex].logicalImageUnit; |
| 711 | } |
| 712 | break; |
| 713 | // TODO(xinghua.cao@intel.com): add image mapping for vertex shader and pixel shader. |
| 714 | default: |
| 715 | UNREACHABLE(); |
| 716 | } |
| 717 | |
| 718 | if (logicalImageUnit >= 0 && logicalImageUnit < static_cast<GLint>(caps.maxImageUnits)) |
| 719 | { |
| 720 | return logicalImageUnit; |
| 721 | } |
| 722 | |
| 723 | return -1; |
| 724 | } |
| 725 | |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 726 | gl::RangeUI ProgramD3D::getUsedImageRange(gl::ShaderType type, bool readonly) const |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 727 | { |
| 728 | switch (type) |
| 729 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 730 | case gl::ShaderType::Compute: |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 731 | return readonly ? mUsedComputeReadonlyImageRange : mUsedComputeImageRange; |
Qin Jiajia | 155bfd1 | 2018-08-31 17:27:10 +0800 | [diff] [blame] | 732 | // TODO(xinghua.cao@intel.com): add real image range of vertex shader and pixel shader. |
| 733 | case gl::ShaderType::Vertex: |
| 734 | case gl::ShaderType::Fragment: |
| 735 | return {0, 0}; |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 736 | default: |
| 737 | UNREACHABLE(); |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 738 | return {0, 0}; |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 739 | } |
| 740 | } |
| 741 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 742 | angle::Result ProgramD3D::load(const gl::Context *context, |
| 743 | gl::InfoLog &infoLog, |
| 744 | gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 745 | { |
Jamie Madill | a7d12dc | 2016-12-13 15:08:19 -0500 | [diff] [blame] | 746 | // TODO(jmadill): Use Renderer from contextImpl. |
| 747 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 748 | reset(); |
| 749 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 750 | DeviceIdentifier binaryDeviceIdentifier = {0}; |
| 751 | stream->readBytes(reinterpret_cast<unsigned char *>(&binaryDeviceIdentifier), |
| 752 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 753 | |
| 754 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 755 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 756 | { |
| 757 | infoLog << "Invalid program binary, device configuration has changed."; |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 758 | return angle::Result::Incomplete(); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 759 | } |
| 760 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 761 | int compileFlags = stream->readInt<int>(); |
| 762 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 763 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 764 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 765 | return angle::Result::Incomplete(); |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 766 | } |
| 767 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 768 | for (int &index : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 769 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 770 | stream->readInt(&index); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 771 | } |
| 772 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 773 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 774 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 775 | const unsigned int samplerCount = stream->readInt<unsigned int>(); |
| 776 | for (unsigned int i = 0; i < samplerCount; ++i) |
| 777 | { |
| 778 | Sampler sampler; |
| 779 | stream->readBool(&sampler.active); |
| 780 | stream->readInt(&sampler.logicalTextureUnit); |
| 781 | stream->readEnum(&sampler.textureType); |
| 782 | mShaderSamplers[shaderType].push_back(sampler); |
| 783 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 784 | |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 785 | unsigned int samplerRangeLow, samplerRangeHigh; |
| 786 | stream->readInt(&samplerRangeLow); |
| 787 | stream->readInt(&samplerRangeHigh); |
| 788 | mUsedShaderSamplerRanges[shaderType] = gl::RangeUI(samplerRangeLow, samplerRangeHigh); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 789 | } |
| 790 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 791 | const unsigned int csImageCount = stream->readInt<unsigned int>(); |
| 792 | for (unsigned int i = 0; i < csImageCount; ++i) |
| 793 | { |
| 794 | Image image; |
| 795 | stream->readBool(&image.active); |
| 796 | stream->readInt(&image.logicalImageUnit); |
| 797 | mImagesCS.push_back(image); |
| 798 | } |
| 799 | |
| 800 | const unsigned int csReadonlyImageCount = stream->readInt<unsigned int>(); |
| 801 | for (unsigned int i = 0; i < csReadonlyImageCount; ++i) |
| 802 | { |
| 803 | Image image; |
| 804 | stream->readBool(&image.active); |
| 805 | stream->readInt(&image.logicalImageUnit); |
| 806 | mReadonlyImagesCS.push_back(image); |
| 807 | } |
| 808 | |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 809 | unsigned int computeImageRangeLow, computeImageRangeHigh, computeReadonlyImageRangeLow, |
| 810 | computeReadonlyImageRangeHigh; |
| 811 | stream->readInt(&computeImageRangeLow); |
| 812 | stream->readInt(&computeImageRangeHigh); |
| 813 | stream->readInt(&computeReadonlyImageRangeLow); |
| 814 | stream->readInt(&computeReadonlyImageRangeHigh); |
| 815 | mUsedComputeImageRange = gl::RangeUI(computeImageRangeLow, computeImageRangeHigh); |
| 816 | mUsedComputeReadonlyImageRange = |
| 817 | gl::RangeUI(computeReadonlyImageRangeLow, computeReadonlyImageRangeHigh); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 818 | |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 819 | const unsigned int shaderStorageBlockCount = stream->readInt<unsigned int>(); |
| 820 | if (stream->error()) |
| 821 | { |
| 822 | infoLog << "Invalid program binary."; |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 823 | return angle::Result::Incomplete(); |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 824 | } |
| 825 | |
| 826 | ASSERT(mD3DShaderStorageBlocks.empty()); |
| 827 | for (unsigned int blockIndex = 0; blockIndex < shaderStorageBlockCount; ++blockIndex) |
| 828 | { |
| 829 | D3DInterfaceBlock shaderStorageBlock; |
| 830 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 831 | { |
| 832 | stream->readInt(&shaderStorageBlock.mShaderRegisterIndexes[shaderType]); |
| 833 | } |
| 834 | mD3DShaderStorageBlocks.push_back(shaderStorageBlock); |
| 835 | } |
| 836 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 837 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 838 | if (stream->error()) |
| 839 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 840 | infoLog << "Invalid program binary."; |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 841 | return angle::Result::Incomplete(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 842 | } |
| 843 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 844 | const auto &linkedUniforms = mState.getUniforms(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 845 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 846 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 847 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 848 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 849 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 850 | D3DUniform *d3dUniform = |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 851 | new D3DUniform(linkedUniform.type, HLSLRegisterType::None, linkedUniform.name, |
| 852 | linkedUniform.arraySizes, linkedUniform.isInDefaultBlock()); |
| 853 | stream->readInt<HLSLRegisterType>(&d3dUniform->regType); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 854 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 855 | { |
| 856 | stream->readInt(&d3dUniform->mShaderRegisterIndexes[shaderType]); |
| 857 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 858 | stream->readInt(&d3dUniform->registerCount); |
| 859 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 860 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 861 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 862 | } |
| 863 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 864 | const unsigned int blockCount = stream->readInt<unsigned int>(); |
| 865 | if (stream->error()) |
| 866 | { |
| 867 | infoLog << "Invalid program binary."; |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 868 | return angle::Result::Incomplete(); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 869 | } |
| 870 | |
| 871 | ASSERT(mD3DUniformBlocks.empty()); |
| 872 | for (unsigned int blockIndex = 0; blockIndex < blockCount; ++blockIndex) |
| 873 | { |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 874 | D3DInterfaceBlock uniformBlock; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 875 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 876 | { |
| 877 | stream->readInt(&uniformBlock.mShaderRegisterIndexes[shaderType]); |
| 878 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 879 | mD3DUniformBlocks.push_back(uniformBlock); |
| 880 | } |
| 881 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 882 | const unsigned int streamOutVaryingCount = stream->readInt<unsigned int>(); |
| 883 | mStreamOutVaryings.resize(streamOutVaryingCount); |
| 884 | for (unsigned int varyingIndex = 0; varyingIndex < streamOutVaryingCount; ++varyingIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 885 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 886 | D3DVarying *varying = &mStreamOutVaryings[varyingIndex]; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 887 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 888 | stream->readString(&varying->semanticName); |
| 889 | stream->readInt(&varying->semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 890 | stream->readInt(&varying->componentCount); |
| 891 | stream->readInt(&varying->outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 892 | } |
| 893 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 894 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 895 | { |
| 896 | stream->readString(&mShaderHLSL[shaderType]); |
| 897 | stream->readBytes(reinterpret_cast<unsigned char *>(&mShaderWorkarounds[shaderType]), |
| 898 | sizeof(angle::CompilerWorkaroundsD3D)); |
| 899 | } |
| 900 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 901 | stream->readBool(&mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 902 | stream->readBool(&mHasANGLEMultiviewEnabled); |
| 903 | stream->readBool(&mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 904 | stream->readBool(&mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 905 | stream->readBool(&mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 906 | |
| 907 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 908 | mPixelShaderKey.resize(pixelShaderKeySize); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 909 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; |
| 910 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 911 | { |
| 912 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 913 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 914 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 915 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 916 | } |
| 917 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 918 | stream->readString(&mGeometryShaderPreamble); |
| 919 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 920 | const unsigned char *binary = reinterpret_cast<const unsigned char *>(stream->data()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 921 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 922 | bool separateAttribs = (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS); |
| 923 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 924 | d3d::Context *contextD3D = GetImplAs<ContextD3D>(context); |
| 925 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 926 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 927 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; |
| 928 | vertexShaderIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 929 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 930 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame^] | 931 | gl::InputLayout inputLayout(inputLayoutSize, angle::FormatID::NONE); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 932 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 933 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 934 | { |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame^] | 935 | inputLayout[inputIndex] = stream->readInt<angle::FormatID>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 936 | } |
| 937 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 938 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 939 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 940 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 941 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 942 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 943 | ANGLE_TRY(mRenderer->loadExecutable(contextD3D, vertexShaderFunction, vertexShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 944 | gl::ShaderType::Vertex, mStreamOutVaryings, |
| 945 | separateAttribs, &shaderExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 946 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 947 | if (!shaderExecutable) |
| 948 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 949 | infoLog << "Could not create vertex shader."; |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 950 | return angle::Result::Incomplete(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 951 | } |
| 952 | |
| 953 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 954 | VertexExecutable::Signature signature; |
| 955 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 956 | |
| 957 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 958 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
| 959 | new VertexExecutable(inputLayout, signature, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 960 | |
| 961 | stream->skip(vertexShaderSize); |
| 962 | } |
| 963 | |
| 964 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 965 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 966 | { |
| 967 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 968 | std::vector<GLenum> outputs(outputCount); |
| 969 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 970 | { |
| 971 | stream->readInt(&outputs[outputIndex]); |
| 972 | } |
| 973 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 974 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 975 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 976 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 977 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 978 | ANGLE_TRY(mRenderer->loadExecutable(contextD3D, pixelShaderFunction, pixelShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 979 | gl::ShaderType::Fragment, mStreamOutVaryings, |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 980 | separateAttribs, &shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 981 | |
| 982 | if (!shaderExecutable) |
| 983 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 984 | infoLog << "Could not create pixel shader."; |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 985 | return angle::Result::Incomplete(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 986 | } |
| 987 | |
| 988 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 989 | mPixelExecutables.push_back( |
| 990 | std::unique_ptr<PixelExecutable>(new PixelExecutable(outputs, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 991 | |
| 992 | stream->skip(pixelShaderSize); |
| 993 | } |
| 994 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 995 | for (auto &geometryExe : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 996 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 997 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 998 | if (geometryShaderSize == 0) |
| 999 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1000 | continue; |
| 1001 | } |
| 1002 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1003 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1004 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1005 | ShaderExecutableD3D *geometryExecutable = nullptr; |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1006 | ANGLE_TRY(mRenderer->loadExecutable(contextD3D, geometryShaderFunction, geometryShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1007 | gl::ShaderType::Geometry, mStreamOutVaryings, |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1008 | separateAttribs, &geometryExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1009 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1010 | if (!geometryExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1011 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1012 | infoLog << "Could not create geometry shader."; |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1013 | return angle::Result::Incomplete(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1014 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1015 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 1016 | geometryExe.reset(geometryExecutable); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1017 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1018 | stream->skip(geometryShaderSize); |
| 1019 | } |
| 1020 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1021 | unsigned int computeShaderSize = stream->readInt<unsigned int>(); |
| 1022 | if (computeShaderSize > 0) |
| 1023 | { |
| 1024 | const unsigned char *computeShaderFunction = binary + stream->offset(); |
| 1025 | |
| 1026 | ShaderExecutableD3D *computeExecutable = nullptr; |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1027 | ANGLE_TRY(mRenderer->loadExecutable(contextD3D, computeShaderFunction, computeShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1028 | gl::ShaderType::Compute, std::vector<D3DVarying>(), |
| 1029 | false, &computeExecutable)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1030 | |
| 1031 | if (!computeExecutable) |
| 1032 | { |
| 1033 | infoLog << "Could not create compute shader."; |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1034 | return angle::Result::Incomplete(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1035 | } |
| 1036 | |
| 1037 | mComputeExecutable.reset(computeExecutable); |
| 1038 | } |
| 1039 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1040 | initializeUniformStorage(mState.getLinkedShaderStages()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1041 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1042 | dirtyAllUniforms(); |
| 1043 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1044 | return angle::Result::Continue(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1045 | } |
| 1046 | |
Jamie Madill | 27a6063 | 2017-06-30 15:12:01 -0400 | [diff] [blame] | 1047 | void ProgramD3D::save(const gl::Context *context, gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1048 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1049 | // Output the DeviceIdentifier before we output any shader code |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1050 | // When we load the binary again later, we can validate the device identifier before trying to |
| 1051 | // compile any HLSL |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1052 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1053 | stream->writeBytes(reinterpret_cast<unsigned char *>(&binaryIdentifier), |
| 1054 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1055 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 1056 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 1057 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1058 | for (int d3dSemantic : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1059 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1060 | stream->writeInt(d3dSemantic); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1061 | } |
| 1062 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1063 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1064 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1065 | stream->writeInt(mShaderSamplers[shaderType].size()); |
| 1066 | for (unsigned int i = 0; i < mShaderSamplers[shaderType].size(); ++i) |
| 1067 | { |
| 1068 | stream->writeInt(mShaderSamplers[shaderType][i].active); |
| 1069 | stream->writeInt(mShaderSamplers[shaderType][i].logicalTextureUnit); |
| 1070 | stream->writeEnum(mShaderSamplers[shaderType][i].textureType); |
| 1071 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1072 | |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 1073 | stream->writeInt(mUsedShaderSamplerRanges[shaderType].low()); |
| 1074 | stream->writeInt(mUsedShaderSamplerRanges[shaderType].high()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1075 | } |
| 1076 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1077 | stream->writeInt(mImagesCS.size()); |
| 1078 | for (unsigned int i = 0; i < mImagesCS.size(); ++i) |
| 1079 | { |
| 1080 | stream->writeInt(mImagesCS[i].active); |
| 1081 | stream->writeInt(mImagesCS[i].logicalImageUnit); |
| 1082 | } |
| 1083 | |
| 1084 | stream->writeInt(mReadonlyImagesCS.size()); |
| 1085 | for (unsigned int i = 0; i < mReadonlyImagesCS.size(); ++i) |
| 1086 | { |
| 1087 | stream->writeInt(mReadonlyImagesCS[i].active); |
| 1088 | stream->writeInt(mReadonlyImagesCS[i].logicalImageUnit); |
| 1089 | } |
| 1090 | |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 1091 | stream->writeInt(mUsedComputeImageRange.low()); |
| 1092 | stream->writeInt(mUsedComputeImageRange.high()); |
| 1093 | stream->writeInt(mUsedComputeReadonlyImageRange.low()); |
| 1094 | stream->writeInt(mUsedComputeReadonlyImageRange.high()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1095 | |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 1096 | stream->writeInt(mD3DShaderStorageBlocks.size()); |
| 1097 | for (const D3DInterfaceBlock &shaderStorageBlock : mD3DShaderStorageBlocks) |
| 1098 | { |
| 1099 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1100 | { |
| 1101 | stream->writeIntOrNegOne(shaderStorageBlock.mShaderRegisterIndexes[shaderType]); |
| 1102 | } |
| 1103 | } |
| 1104 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1105 | stream->writeInt(mD3DUniforms.size()); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1106 | for (const D3DUniform *uniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1107 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1108 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1109 | stream->writeInt(static_cast<unsigned int>(uniform->regType)); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1110 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1111 | { |
| 1112 | stream->writeIntOrNegOne(uniform->mShaderRegisterIndexes[shaderType]); |
| 1113 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1114 | stream->writeInt(uniform->registerCount); |
| 1115 | stream->writeInt(uniform->registerElement); |
| 1116 | } |
| 1117 | |
| 1118 | stream->writeInt(mD3DUniformBlocks.size()); |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 1119 | for (const D3DInterfaceBlock &uniformBlock : mD3DUniformBlocks) |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1120 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1121 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1122 | { |
| 1123 | stream->writeIntOrNegOne(uniformBlock.mShaderRegisterIndexes[shaderType]); |
| 1124 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1125 | } |
| 1126 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1127 | stream->writeInt(mStreamOutVaryings.size()); |
| 1128 | for (const auto &varying : mStreamOutVaryings) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1129 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1130 | stream->writeString(varying.semanticName); |
| 1131 | stream->writeInt(varying.semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1132 | stream->writeInt(varying.componentCount); |
| 1133 | stream->writeInt(varying.outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1134 | } |
| 1135 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1136 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1137 | { |
| 1138 | stream->writeString(mShaderHLSL[shaderType]); |
| 1139 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mShaderWorkarounds[shaderType]), |
| 1140 | sizeof(angle::CompilerWorkaroundsD3D)); |
| 1141 | } |
| 1142 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1143 | stream->writeInt(mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1144 | stream->writeInt(mHasANGLEMultiviewEnabled); |
| 1145 | stream->writeInt(mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1146 | stream->writeInt(mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1147 | stream->writeInt(mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1148 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1149 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1150 | stream->writeInt(pixelShaderKey.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1151 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); |
| 1152 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1153 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1154 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1155 | stream->writeInt(variable.type); |
| 1156 | stream->writeString(variable.name); |
| 1157 | stream->writeString(variable.source); |
| 1158 | stream->writeInt(variable.outputIndex); |
| 1159 | } |
| 1160 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1161 | stream->writeString(mGeometryShaderPreamble); |
| 1162 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1163 | stream->writeInt(mVertexExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1164 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); |
| 1165 | vertexExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1166 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1167 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1168 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1169 | const auto &inputLayout = vertexExecutable->inputs(); |
| 1170 | stream->writeInt(inputLayout.size()); |
| 1171 | |
| 1172 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1173 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1174 | stream->writeInt(static_cast<unsigned int>(inputLayout[inputIndex])); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1175 | } |
| 1176 | |
| 1177 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 1178 | stream->writeInt(vertexShaderSize); |
| 1179 | |
| 1180 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 1181 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 1182 | } |
| 1183 | |
| 1184 | stream->writeInt(mPixelExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1185 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); |
| 1186 | pixelExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1187 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1188 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1189 | |
| 1190 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 1191 | stream->writeInt(outputs.size()); |
| 1192 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 1193 | { |
| 1194 | stream->writeInt(outputs[outputIndex]); |
| 1195 | } |
| 1196 | |
| 1197 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 1198 | stream->writeInt(pixelShaderSize); |
| 1199 | |
| 1200 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 1201 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 1202 | } |
| 1203 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1204 | for (auto const &geometryExecutable : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1205 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1206 | if (!geometryExecutable) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1207 | { |
| 1208 | stream->writeInt(0); |
| 1209 | continue; |
| 1210 | } |
| 1211 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1212 | size_t geometryShaderSize = geometryExecutable->getLength(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1213 | stream->writeInt(geometryShaderSize); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1214 | stream->writeBytes(geometryExecutable->getFunction(), geometryShaderSize); |
| 1215 | } |
| 1216 | |
| 1217 | if (mComputeExecutable) |
| 1218 | { |
| 1219 | size_t computeShaderSize = mComputeExecutable->getLength(); |
| 1220 | stream->writeInt(computeShaderSize); |
| 1221 | stream->writeBytes(mComputeExecutable->getFunction(), computeShaderSize); |
| 1222 | } |
| 1223 | else |
| 1224 | { |
| 1225 | stream->writeInt(0); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1226 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1227 | } |
| 1228 | |
Geoff Lang | c562975 | 2015-12-07 16:29:04 -0500 | [diff] [blame] | 1229 | void ProgramD3D::setBinaryRetrievableHint(bool /* retrievable */) |
| 1230 | { |
| 1231 | } |
| 1232 | |
Yunchao He | 61afff1 | 2017-03-14 15:34:03 +0800 | [diff] [blame] | 1233 | void ProgramD3D::setSeparable(bool /* separable */) |
| 1234 | { |
| 1235 | } |
| 1236 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1237 | angle::Result ProgramD3D::getPixelExecutableForCachedOutputLayout( |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1238 | d3d::Context *context, |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1239 | ShaderExecutableD3D **outExecutable, |
| 1240 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1241 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1242 | if (mCachedPixelExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1243 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1244 | *outExecutable = mPixelExecutables[mCachedPixelExecutableIndex.value()]->shaderExecutable(); |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1245 | return angle::Result::Continue(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1246 | } |
| 1247 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1248 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature( |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1249 | mShaderHLSL[gl::ShaderType::Fragment], mPixelShaderKey, mUsesFragDepth, |
| 1250 | mPixelShaderOutputLayoutCache); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1251 | |
| 1252 | // Generate new pixel executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1253 | ShaderExecutableD3D *pixelExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1254 | |
| 1255 | gl::InfoLog tempInfoLog; |
| 1256 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1257 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1258 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jamie Madill | b156590 | 2018-07-27 08:12:48 -0400 | [diff] [blame] | 1259 | context, *currentInfoLog, finalPixelHLSL, gl::ShaderType::Fragment, mStreamOutVaryings, |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1260 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
| 1261 | mShaderWorkarounds[gl::ShaderType::Fragment], &pixelExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1262 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1263 | if (pixelExecutable) |
| 1264 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1265 | mPixelExecutables.push_back(std::unique_ptr<PixelExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1266 | new PixelExecutable(mPixelShaderOutputLayoutCache, pixelExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1267 | mCachedPixelExecutableIndex = mPixelExecutables.size() - 1; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1268 | } |
| 1269 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1270 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1271 | ERR() << "Error compiling dynamic pixel executable:" << std::endl |
| 1272 | << tempInfoLog.str() << std::endl; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1273 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1274 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1275 | *outExecutable = pixelExecutable; |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1276 | return angle::Result::Continue(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1277 | } |
| 1278 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1279 | angle::Result ProgramD3D::getVertexExecutableForCachedInputLayout( |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1280 | d3d::Context *context, |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1281 | ShaderExecutableD3D **outExectuable, |
| 1282 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1283 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1284 | if (mCachedVertexExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1285 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1286 | *outExectuable = |
| 1287 | mVertexExecutables[mCachedVertexExecutableIndex.value()]->shaderExecutable(); |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1288 | return angle::Result::Continue(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1289 | } |
| 1290 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1291 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1292 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1293 | mShaderHLSL[gl::ShaderType::Vertex], mCachedInputLayout, mState.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1294 | |
| 1295 | // Generate new vertex executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1296 | ShaderExecutableD3D *vertexExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1297 | |
| 1298 | gl::InfoLog tempInfoLog; |
| 1299 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1300 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1301 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jamie Madill | b156590 | 2018-07-27 08:12:48 -0400 | [diff] [blame] | 1302 | context, *currentInfoLog, finalVertexHLSL, gl::ShaderType::Vertex, mStreamOutVaryings, |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1303 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
| 1304 | mShaderWorkarounds[gl::ShaderType::Vertex], &vertexExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1305 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1306 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1307 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1308 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1309 | new VertexExecutable(mCachedInputLayout, mCachedVertexSignature, vertexExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1310 | mCachedVertexExecutableIndex = mVertexExecutables.size() - 1; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1311 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1312 | else if (!infoLog) |
| 1313 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1314 | ERR() << "Error compiling dynamic vertex executable:" << std::endl |
| 1315 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1316 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1317 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1318 | *outExectuable = vertexExecutable; |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1319 | return angle::Result::Continue(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1320 | } |
| 1321 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1322 | angle::Result ProgramD3D::getGeometryExecutableForPrimitiveType(d3d::Context *context, |
| 1323 | const gl::Caps &caps, |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1324 | gl::PrimitiveMode drawMode, |
| 1325 | ShaderExecutableD3D **outExecutable, |
| 1326 | gl::InfoLog *infoLog) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1327 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1328 | if (outExecutable) |
| 1329 | { |
| 1330 | *outExecutable = nullptr; |
| 1331 | } |
| 1332 | |
Austin Kinross | 88829e8 | 2016-01-12 13:04:41 -0800 | [diff] [blame] | 1333 | // Return a null shader if the current rendering doesn't use a geometry shader |
| 1334 | if (!usesGeometryShader(drawMode)) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1335 | { |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1336 | return angle::Result::Continue(); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1337 | } |
| 1338 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 1339 | gl::PrimitiveMode geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1340 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1341 | if (mGeometryExecutables[geometryShaderType]) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1342 | { |
| 1343 | if (outExecutable) |
| 1344 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1345 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1346 | } |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1347 | return angle::Result::Continue(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1348 | } |
| 1349 | |
| 1350 | std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL( |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1351 | caps, geometryShaderType, mState, mRenderer->presentPathFastEnabled(), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1352 | mHasANGLEMultiviewEnabled, mRenderer->canSelectViewInVertexShader(), |
| 1353 | usesGeometryShaderForPointSpriteEmulation(), mGeometryShaderPreamble); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1354 | |
| 1355 | gl::InfoLog tempInfoLog; |
| 1356 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1357 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1358 | ShaderExecutableD3D *geometryExecutable = nullptr; |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1359 | angle::Result result = mRenderer->compileToExecutable( |
Jamie Madill | b156590 | 2018-07-27 08:12:48 -0400 | [diff] [blame] | 1360 | context, *currentInfoLog, geometryHLSL, gl::ShaderType::Geometry, mStreamOutVaryings, |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1361 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1362 | angle::CompilerWorkaroundsD3D(), &geometryExecutable); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1363 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1364 | if (!infoLog && result == angle::Result::Stop()) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1365 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1366 | ERR() << "Error compiling dynamic geometry executable:" << std::endl |
| 1367 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1368 | } |
| 1369 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1370 | if (geometryExecutable != nullptr) |
| 1371 | { |
| 1372 | mGeometryExecutables[geometryShaderType].reset(geometryExecutable); |
| 1373 | } |
| 1374 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1375 | if (outExecutable) |
| 1376 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1377 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1378 | } |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1379 | return result; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1380 | } |
| 1381 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1382 | class ProgramD3D::GetExecutableTask : public Closure, public d3d::Context |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1383 | { |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1384 | public: |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1385 | GetExecutableTask(ProgramD3D *program) : mProgram(program) {} |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1386 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1387 | virtual angle::Result run() = 0; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1388 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1389 | void operator()() override { mResult = run(); } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1390 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1391 | angle::Result getResult() const { return mResult; } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1392 | const gl::InfoLog &getInfoLog() const { return mInfoLog; } |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1393 | ShaderExecutableD3D *getExecutable() { return mExecutable; } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1394 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1395 | void handleError(HRESULT hr, |
| 1396 | const char *message, |
| 1397 | const char *file, |
| 1398 | const char *function, |
| 1399 | unsigned int line) override |
| 1400 | { |
| 1401 | mStoredHR = hr; |
| 1402 | mStoredMessage = message; |
| 1403 | mStoredFile = file; |
| 1404 | mStoredFunction = function; |
| 1405 | mStoredLine = line; |
| 1406 | } |
| 1407 | |
| 1408 | void popError(d3d::Context *context) |
| 1409 | { |
| 1410 | context->handleError(mStoredHR, mStoredMessage, mStoredFile, mStoredFunction, mStoredLine); |
| 1411 | } |
| 1412 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1413 | protected: |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1414 | ProgramD3D *mProgram = nullptr; |
| 1415 | angle::Result mResult = angle::Result::Continue(); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1416 | gl::InfoLog mInfoLog; |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1417 | ShaderExecutableD3D *mExecutable = nullptr; |
| 1418 | HRESULT mStoredHR = S_OK; |
| 1419 | const char *mStoredMessage = nullptr; |
| 1420 | const char *mStoredFile = nullptr; |
| 1421 | const char *mStoredFunction = nullptr; |
| 1422 | unsigned int mStoredLine = 0; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1423 | }; |
| 1424 | |
| 1425 | class ProgramD3D::GetVertexExecutableTask : public ProgramD3D::GetExecutableTask |
| 1426 | { |
| 1427 | public: |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1428 | GetVertexExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {} |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1429 | angle::Result run() override |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1430 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1431 | mProgram->updateCachedInputLayoutFromShader(); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1432 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1433 | ANGLE_TRY(mProgram->getVertexExecutableForCachedInputLayout(this, &mExecutable, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1434 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1435 | return angle::Result::Continue(); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1436 | } |
| 1437 | }; |
| 1438 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1439 | void ProgramD3D::updateCachedInputLayoutFromShader() |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1440 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1441 | GetDefaultInputLayoutFromShader(mState.getAttachedShader(gl::ShaderType::Vertex), |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1442 | &mCachedInputLayout); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1443 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1444 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1445 | } |
| 1446 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1447 | class ProgramD3D::GetPixelExecutableTask : public ProgramD3D::GetExecutableTask |
| 1448 | { |
| 1449 | public: |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1450 | GetPixelExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {} |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1451 | angle::Result run() override |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1452 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1453 | mProgram->updateCachedOutputLayoutFromShader(); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1454 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1455 | ANGLE_TRY(mProgram->getPixelExecutableForCachedOutputLayout(this, &mExecutable, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1456 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1457 | return angle::Result::Continue(); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1458 | } |
| 1459 | }; |
| 1460 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1461 | void ProgramD3D::updateCachedOutputLayoutFromShader() |
| 1462 | { |
| 1463 | GetDefaultOutputLayoutFromShader(mPixelShaderKey, &mPixelShaderOutputLayoutCache); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1464 | updateCachedPixelExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1465 | } |
| 1466 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1467 | class ProgramD3D::GetGeometryExecutableTask : public ProgramD3D::GetExecutableTask |
| 1468 | { |
| 1469 | public: |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1470 | GetGeometryExecutableTask(ProgramD3D *program, const gl::Caps &caps) |
| 1471 | : GetExecutableTask(program), mCaps(caps) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1472 | { |
| 1473 | } |
| 1474 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1475 | angle::Result run() override |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1476 | { |
| 1477 | // Auto-generate the geometry shader here, if we expect to be using point rendering in |
| 1478 | // D3D11. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 1479 | if (mProgram->usesGeometryShader(gl::PrimitiveMode::Points)) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1480 | { |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 1481 | ANGLE_TRY(mProgram->getGeometryExecutableForPrimitiveType( |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1482 | this, mCaps, gl::PrimitiveMode::Points, &mExecutable, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1483 | } |
| 1484 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1485 | return angle::Result::Continue(); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1486 | } |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1487 | |
| 1488 | private: |
| 1489 | const gl::Caps &mCaps; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1490 | }; |
| 1491 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1492 | angle::Result ProgramD3D::getComputeExecutable(ShaderExecutableD3D **outExecutable) |
Xinghua Cao | 73badc0 | 2017-03-29 19:14:53 +0800 | [diff] [blame] | 1493 | { |
| 1494 | if (outExecutable) |
| 1495 | { |
| 1496 | *outExecutable = mComputeExecutable.get(); |
| 1497 | } |
| 1498 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1499 | return angle::Result::Continue(); |
Xinghua Cao | 73badc0 | 2017-03-29 19:14:53 +0800 | [diff] [blame] | 1500 | } |
| 1501 | |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1502 | // The LinkEvent implementation for linking a rendering(VS, FS, GS) program. |
| 1503 | class ProgramD3D::GraphicsProgramLinkEvent final : public LinkEvent |
| 1504 | { |
| 1505 | public: |
| 1506 | GraphicsProgramLinkEvent(gl::InfoLog &infoLog, |
| 1507 | std::shared_ptr<WorkerThreadPool> workerPool, |
| 1508 | std::shared_ptr<ProgramD3D::GetVertexExecutableTask> vertexTask, |
| 1509 | std::shared_ptr<ProgramD3D::GetPixelExecutableTask> pixelTask, |
| 1510 | std::shared_ptr<ProgramD3D::GetGeometryExecutableTask> geometryTask, |
| 1511 | bool useGS, |
| 1512 | const ShaderD3D *vertexShader, |
| 1513 | const ShaderD3D *fragmentShader) |
| 1514 | : mInfoLog(infoLog), |
| 1515 | mWorkerPool(workerPool), |
| 1516 | mVertexTask(vertexTask), |
| 1517 | mPixelTask(pixelTask), |
| 1518 | mGeometryTask(geometryTask), |
| 1519 | mWaitEvents( |
| 1520 | {{std::shared_ptr<WaitableEvent>(workerPool->postWorkerTask(mVertexTask)), |
| 1521 | std::shared_ptr<WaitableEvent>(workerPool->postWorkerTask(mPixelTask)), |
| 1522 | std::shared_ptr<WaitableEvent>(workerPool->postWorkerTask(mGeometryTask))}}), |
| 1523 | mUseGS(useGS), |
| 1524 | mVertexShader(vertexShader), |
| 1525 | mFragmentShader(fragmentShader) |
| 1526 | { |
| 1527 | } |
| 1528 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1529 | angle::Result wait(const gl::Context *context) override |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1530 | { |
| 1531 | WaitableEvent::WaitMany(&mWaitEvents); |
| 1532 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1533 | ANGLE_TRY(checkTask(context, mVertexTask.get())); |
| 1534 | ANGLE_TRY(checkTask(context, mPixelTask.get())); |
| 1535 | ANGLE_TRY(checkTask(context, mGeometryTask.get())); |
| 1536 | |
| 1537 | if (mVertexTask.get()->getResult() == angle::Result::Incomplete() || |
| 1538 | mPixelTask.get()->getResult() == angle::Result::Incomplete() || |
| 1539 | mGeometryTask.get()->getResult() == angle::Result::Incomplete()) |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1540 | { |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1541 | return angle::Result::Incomplete(); |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1542 | } |
| 1543 | |
| 1544 | ShaderExecutableD3D *defaultVertexExecutable = mVertexTask->getExecutable(); |
| 1545 | ShaderExecutableD3D *defaultPixelExecutable = mPixelTask->getExecutable(); |
| 1546 | ShaderExecutableD3D *pointGS = mGeometryTask->getExecutable(); |
| 1547 | |
| 1548 | if (mUseGS && pointGS) |
| 1549 | { |
| 1550 | // Geometry shaders are currently only used internally, so there is no corresponding |
| 1551 | // shader object at the interface level. For now the geometry shader debug info is |
| 1552 | // prepended to the vertex shader. |
| 1553 | mVertexShader->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
| 1554 | mVertexShader->appendDebugInfo(pointGS->getDebugInfo()); |
| 1555 | mVertexShader->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1556 | } |
| 1557 | |
| 1558 | if (defaultVertexExecutable) |
| 1559 | { |
| 1560 | mVertexShader->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1561 | } |
| 1562 | |
| 1563 | if (defaultPixelExecutable) |
| 1564 | { |
| 1565 | mFragmentShader->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1566 | } |
| 1567 | |
| 1568 | bool isLinked = (defaultVertexExecutable && defaultPixelExecutable && (!mUseGS || pointGS)); |
| 1569 | if (!isLinked) |
| 1570 | { |
| 1571 | mInfoLog << "Failed to create D3D Shaders"; |
| 1572 | } |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1573 | return isLinked ? angle::Result::Continue() : angle::Result::Incomplete(); |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1574 | } |
| 1575 | |
| 1576 | bool isLinking() override |
| 1577 | { |
| 1578 | for (auto &event : mWaitEvents) |
| 1579 | { |
| 1580 | if (!event->isReady()) |
| 1581 | { |
| 1582 | return true; |
| 1583 | } |
| 1584 | } |
| 1585 | return false; |
| 1586 | } |
| 1587 | |
| 1588 | private: |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1589 | angle::Result checkTask(const gl::Context *context, ProgramD3D::GetExecutableTask *task) |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1590 | { |
| 1591 | if (!task->getInfoLog().empty()) |
| 1592 | { |
| 1593 | mInfoLog << task->getInfoLog().str(); |
| 1594 | } |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1595 | |
| 1596 | // Continue and Incomplete are not errors. For Stop, pass the error to the ContextD3D. |
| 1597 | if (task->getResult() != angle::Result::Stop()) |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1598 | { |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1599 | return angle::Result::Continue(); |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1600 | } |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1601 | |
| 1602 | ContextD3D *contextD3D = GetImplAs<ContextD3D>(context); |
| 1603 | task->popError(contextD3D); |
| 1604 | return angle::Result::Stop(); |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1605 | } |
| 1606 | |
| 1607 | gl::InfoLog &mInfoLog; |
| 1608 | std::shared_ptr<WorkerThreadPool> mWorkerPool; |
| 1609 | std::shared_ptr<ProgramD3D::GetVertexExecutableTask> mVertexTask; |
| 1610 | std::shared_ptr<ProgramD3D::GetPixelExecutableTask> mPixelTask; |
| 1611 | std::shared_ptr<ProgramD3D::GetGeometryExecutableTask> mGeometryTask; |
| 1612 | std::array<std::shared_ptr<WaitableEvent>, 3> mWaitEvents; |
| 1613 | bool mUseGS; |
| 1614 | const ShaderD3D *mVertexShader; |
| 1615 | const ShaderD3D *mFragmentShader; |
| 1616 | }; |
| 1617 | |
| 1618 | std::unique_ptr<LinkEvent> ProgramD3D::compileProgramExecutables(const gl::Context *context, |
| 1619 | gl::InfoLog &infoLog) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1620 | { |
| 1621 | // Ensure the compiler is initialized to avoid race conditions. |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1622 | angle::Result result = mRenderer->ensureHLSLCompilerInitialized(GetImplAs<ContextD3D>(context)); |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1623 | if (result.isError()) |
Jiawei Shao | 02f1523 | 2017-12-27 10:10:28 +0800 | [diff] [blame] | 1624 | { |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1625 | return std::make_unique<LinkEventDone>(result); |
Jiawei Shao | 02f1523 | 2017-12-27 10:10:28 +0800 | [diff] [blame] | 1626 | } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1627 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1628 | auto vertexTask = std::make_shared<GetVertexExecutableTask>(this); |
| 1629 | auto pixelTask = std::make_shared<GetPixelExecutableTask>(this); |
| 1630 | auto geometryTask = std::make_shared<GetGeometryExecutableTask>(this, context->getCaps()); |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1631 | bool useGS = usesGeometryShader(gl::PrimitiveMode::Points); |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1632 | const ShaderD3D *vertexShaderD3D = |
| 1633 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Vertex)); |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1634 | const ShaderD3D *fragmentShaderD3D = |
| 1635 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Fragment)); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1636 | |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1637 | return std::make_unique<GraphicsProgramLinkEvent>(infoLog, context->getWorkerThreadPool(), |
| 1638 | vertexTask, pixelTask, geometryTask, useGS, |
| 1639 | vertexShaderD3D, fragmentShaderD3D); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1640 | } |
| 1641 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1642 | angle::Result ProgramD3D::compileComputeExecutable(d3d::Context *context, gl::InfoLog &infoLog) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1643 | { |
| 1644 | // Ensure the compiler is initialized to avoid race conditions. |
Jamie Madill | b156590 | 2018-07-27 08:12:48 -0400 | [diff] [blame] | 1645 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized(context)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1646 | |
Jiawei Shao | 203b26f | 2018-07-25 10:30:43 +0800 | [diff] [blame] | 1647 | gl::Shader *computeShaderGL = mState.getAttachedShader(gl::ShaderType::Compute); |
| 1648 | ASSERT(computeShaderGL); |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1649 | std::string computeShader = computeShaderGL->getTranslatedSource(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1650 | |
| 1651 | ShaderExecutableD3D *computeExecutable = nullptr; |
Jamie Madill | b156590 | 2018-07-27 08:12:48 -0400 | [diff] [blame] | 1652 | ANGLE_TRY(mRenderer->compileToExecutable( |
| 1653 | context, infoLog, computeShader, gl::ShaderType::Compute, std::vector<D3DVarying>(), false, |
| 1654 | angle::CompilerWorkaroundsD3D(), &computeExecutable)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1655 | |
| 1656 | if (computeExecutable == nullptr) |
| 1657 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1658 | ERR() << "Error compiling dynamic compute executable:" << std::endl |
| 1659 | << infoLog.str() << std::endl; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1660 | } |
| 1661 | else |
| 1662 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1663 | const ShaderD3D *computeShaderD3D = |
| 1664 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Compute)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1665 | computeShaderD3D->appendDebugInfo(computeExecutable->getDebugInfo()); |
| 1666 | mComputeExecutable.reset(computeExecutable); |
| 1667 | } |
| 1668 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1669 | return mComputeExecutable.get() ? angle::Result::Continue() : angle::Result::Incomplete(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1670 | } |
| 1671 | |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1672 | std::unique_ptr<LinkEvent> ProgramD3D::link(const gl::Context *context, |
| 1673 | const gl::ProgramLinkedResources &resources, |
| 1674 | gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1675 | { |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 1676 | const auto &data = context->getContextState(); |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 1677 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1678 | reset(); |
| 1679 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1680 | gl::Shader *computeShader = mState.getAttachedShader(gl::ShaderType::Compute); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1681 | if (computeShader) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1682 | { |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 1683 | mShaderSamplers[gl::ShaderType::Compute].resize( |
| 1684 | data.getCaps().maxShaderTextureImageUnits[gl::ShaderType::Compute]); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1685 | mImagesCS.resize(data.getCaps().maxImageUnits); |
| 1686 | mReadonlyImagesCS.resize(data.getCaps().maxImageUnits); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1687 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1688 | mShaderUniformsDirty.set(gl::ShaderType::Compute); |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1689 | defineUniformsAndAssignRegisters(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1690 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1691 | linkResources(resources); |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1692 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1693 | angle::Result result = compileComputeExecutable(GetImplAs<ContextD3D>(context), infoLog); |
| 1694 | if (result != angle::Result::Continue()) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1695 | { |
| 1696 | infoLog << "Failed to create D3D compute shader."; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1697 | } |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1698 | return std::make_unique<LinkEventDone>(result); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1699 | } |
| 1700 | else |
| 1701 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1702 | gl::ShaderMap<const ShaderD3D *> shadersD3D = {}; |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1703 | for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) |
| 1704 | { |
| 1705 | if (mState.getAttachedShader(shaderType)) |
| 1706 | { |
| 1707 | shadersD3D[shaderType] = GetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1708 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1709 | mShaderSamplers[shaderType].resize( |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 1710 | data.getCaps().maxShaderTextureImageUnits[shaderType]); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1711 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1712 | shadersD3D[shaderType]->generateWorkarounds(&mShaderWorkarounds[shaderType]); |
| 1713 | |
| 1714 | mShaderUniformsDirty.set(shaderType); |
| 1715 | } |
| 1716 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1717 | |
| 1718 | if (mRenderer->getNativeLimitations().noFrontFacingSupport) |
| 1719 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1720 | if (shadersD3D[gl::ShaderType::Fragment]->usesFrontFacing()) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1721 | { |
| 1722 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1723 | return std::make_unique<LinkEventDone>(angle::Result::Incomplete()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1724 | } |
| 1725 | } |
| 1726 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1727 | ProgramD3DMetadata metadata(mRenderer, shadersD3D); |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1728 | BuiltinVaryingsD3D builtins(metadata, resources.varyingPacking); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1729 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1730 | mDynamicHLSL->generateShaderLinkHLSL(context->getCaps(), mState, metadata, |
| 1731 | resources.varyingPacking, builtins, &mShaderHLSL); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1732 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1733 | mUsesPointSize = shadersD3D[gl::ShaderType::Vertex]->usesPointSize(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1734 | mDynamicHLSL->getPixelShaderOutputKey(data, mState, metadata, &mPixelShaderKey); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1735 | mUsesFragDepth = metadata.usesFragDepth(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1736 | mUsesViewID = metadata.usesViewID(); |
| 1737 | mHasANGLEMultiviewEnabled = metadata.hasANGLEMultiviewEnabled(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1738 | |
| 1739 | // Cache if we use flat shading |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1740 | mUsesFlatInterpolation = FindFlatInterpolationVarying(mState.getAttachedShaders()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1741 | |
| 1742 | if (mRenderer->getMajorShaderModel() >= 4) |
| 1743 | { |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1744 | mGeometryShaderPreamble = mDynamicHLSL->generateGeometryShaderPreamble( |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1745 | resources.varyingPacking, builtins, mHasANGLEMultiviewEnabled, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1746 | metadata.canSelectViewInVertexShader()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1747 | } |
| 1748 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1749 | initAttribLocationsToD3DSemantic(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1750 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1751 | defineUniformsAndAssignRegisters(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1752 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1753 | gatherTransformFeedbackVaryings(resources.varyingPacking, builtins[gl::ShaderType::Vertex]); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1754 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1755 | linkResources(resources); |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1756 | |
| 1757 | return compileProgramExecutables(context, infoLog); |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1758 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1759 | } |
| 1760 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1761 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1762 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1763 | // TODO(jmadill): Do something useful here? |
| 1764 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1765 | } |
| 1766 | |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 1767 | void ProgramD3D::initializeShaderStorageBlocks() |
| 1768 | { |
| 1769 | if (mState.getShaderStorageBlocks().empty()) |
| 1770 | { |
| 1771 | return; |
| 1772 | } |
| 1773 | |
| 1774 | ASSERT(mD3DShaderStorageBlocks.empty()); |
| 1775 | |
| 1776 | // Assign registers and update sizes. |
| 1777 | gl::ShaderMap<const ShaderD3D *> shadersD3D = {}; |
| 1778 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1779 | { |
| 1780 | shadersD3D[shaderType] = SafeGetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); |
| 1781 | } |
| 1782 | |
| 1783 | for (const gl::InterfaceBlock &shaderStorageBlock : mState.getShaderStorageBlocks()) |
| 1784 | { |
| 1785 | unsigned int shaderStorageBlockElement = |
| 1786 | shaderStorageBlock.isArray ? shaderStorageBlock.arrayElement : 0; |
| 1787 | |
| 1788 | D3DInterfaceBlock d3dShaderStorageBlock; |
| 1789 | |
| 1790 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1791 | { |
| 1792 | if (shaderStorageBlock.isActive(shaderType)) |
| 1793 | { |
| 1794 | ASSERT(shadersD3D[shaderType]); |
| 1795 | unsigned int baseRegister = |
| 1796 | shadersD3D[shaderType]->getShaderStorageBlockRegister(shaderStorageBlock.name); |
| 1797 | d3dShaderStorageBlock.mShaderRegisterIndexes[shaderType] = |
| 1798 | baseRegister + shaderStorageBlockElement; |
| 1799 | } |
| 1800 | } |
| 1801 | |
| 1802 | mD3DShaderStorageBlocks.push_back(d3dShaderStorageBlock); |
| 1803 | } |
| 1804 | } |
| 1805 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1806 | void ProgramD3D::initializeUniformBlocks() |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1807 | { |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1808 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1809 | { |
| 1810 | return; |
| 1811 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1812 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1813 | ASSERT(mD3DUniformBlocks.empty()); |
| 1814 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1815 | // Assign registers and update sizes. |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1816 | gl::ShaderMap<const ShaderD3D *> shadersD3D = {}; |
| 1817 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1818 | { |
| 1819 | shadersD3D[shaderType] = SafeGetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); |
| 1820 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1821 | |
Jiajia Qin | 729b2c6 | 2017-08-14 09:36:11 +0800 | [diff] [blame] | 1822 | for (const gl::InterfaceBlock &uniformBlock : mState.getUniformBlocks()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1823 | { |
| 1824 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1825 | |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 1826 | D3DInterfaceBlock d3dUniformBlock; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1827 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1828 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1829 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1830 | if (uniformBlock.isActive(shaderType)) |
| 1831 | { |
| 1832 | ASSERT(shadersD3D[shaderType]); |
| 1833 | unsigned int baseRegister = |
| 1834 | shadersD3D[shaderType]->getUniformBlockRegister(uniformBlock.name); |
| 1835 | d3dUniformBlock.mShaderRegisterIndexes[shaderType] = |
| 1836 | baseRegister + uniformBlockElement; |
| 1837 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1838 | } |
| 1839 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1840 | mD3DUniformBlocks.push_back(d3dUniformBlock); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1841 | } |
| 1842 | } |
| 1843 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1844 | void ProgramD3D::initializeUniformStorage(const gl::ShaderBitSet &availableShaderStages) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1845 | { |
| 1846 | // Compute total default block size |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1847 | gl::ShaderMap<unsigned int> shaderRegisters = {}; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1848 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1849 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1850 | if (d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1851 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1852 | continue; |
| 1853 | } |
| 1854 | |
Jiawei Shao | 0661eb8 | 2018-06-13 10:51:54 +0800 | [diff] [blame] | 1855 | for (gl::ShaderType shaderType : availableShaderStages) |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1856 | { |
| 1857 | if (d3dUniform->isReferencedByShader(shaderType)) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1858 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1859 | shaderRegisters[shaderType] = std::max( |
| 1860 | shaderRegisters[shaderType], |
| 1861 | d3dUniform->mShaderRegisterIndexes[shaderType] + d3dUniform->registerCount); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1862 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1863 | } |
| 1864 | } |
| 1865 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1866 | // We only reset uniform storages for the shader stages available in the program (attached |
| 1867 | // shaders in ProgramD3D::link() and linkedShaderStages in ProgramD3D::load()). |
Jiawei Shao | 0661eb8 | 2018-06-13 10:51:54 +0800 | [diff] [blame] | 1868 | for (gl::ShaderType shaderType : availableShaderStages) |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1869 | { |
Jiawei Shao | 0661eb8 | 2018-06-13 10:51:54 +0800 | [diff] [blame] | 1870 | mShaderUniformStorages[shaderType].reset( |
| 1871 | mRenderer->createUniformStorage(shaderRegisters[shaderType] * 16u)); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1872 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1873 | |
| 1874 | // Iterate the uniforms again to assign data pointers to default block uniforms. |
| 1875 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1876 | { |
| 1877 | if (d3dUniform->isSampler()) |
| 1878 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1879 | d3dUniform->mSamplerData.resize(d3dUniform->getArraySizeProduct(), 0); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1880 | continue; |
| 1881 | } |
| 1882 | |
Jiawei Shao | 0661eb8 | 2018-06-13 10:51:54 +0800 | [diff] [blame] | 1883 | for (gl::ShaderType shaderType : availableShaderStages) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1884 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1885 | if (d3dUniform->isReferencedByShader(shaderType)) |
| 1886 | { |
| 1887 | d3dUniform->mShaderData[shaderType] = |
| 1888 | mShaderUniformStorages[shaderType]->getDataPointer( |
| 1889 | d3dUniform->mShaderRegisterIndexes[shaderType], |
| 1890 | d3dUniform->registerElement); |
| 1891 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1892 | } |
| 1893 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1894 | } |
| 1895 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1896 | void ProgramD3D::updateUniformBufferCache( |
| 1897 | const gl::Caps &caps, |
| 1898 | const gl::ShaderMap<unsigned int> &reservedShaderRegisterIndexes) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1899 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1900 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1901 | { |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1902 | return; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1903 | } |
| 1904 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1905 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1906 | { |
| 1907 | mShaderUBOCaches[shaderType].clear(); |
| 1908 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1909 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1910 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mD3DUniformBlocks.size(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1911 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1912 | { |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 1913 | const D3DInterfaceBlock &uniformBlock = mD3DUniformBlocks[uniformBlockIndex]; |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1914 | GLuint blockBinding = mState.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1915 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1916 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1917 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1918 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1919 | if (!uniformBlock.activeInShader(shaderType)) |
| 1920 | { |
| 1921 | continue; |
| 1922 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1923 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1924 | unsigned int registerIndex = uniformBlock.mShaderRegisterIndexes[shaderType] - |
| 1925 | reservedShaderRegisterIndexes[shaderType]; |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 1926 | ASSERT(registerIndex < caps.maxShaderUniformBlocks[shaderType]); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1927 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1928 | std::vector<int> &shaderUBOcache = mShaderUBOCaches[shaderType]; |
| 1929 | if (shaderUBOcache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1930 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1931 | shaderUBOcache.resize(registerIndex + 1, -1); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1932 | } |
| 1933 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1934 | ASSERT(shaderUBOcache[registerIndex] == -1); |
| 1935 | shaderUBOcache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1936 | } |
| 1937 | } |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1938 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1939 | |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 1940 | unsigned int ProgramD3D::getShaderStorageBufferRegisterIndex(GLuint blockIndex, |
| 1941 | gl::ShaderType shaderType) const |
| 1942 | { |
| 1943 | return mD3DShaderStorageBlocks[blockIndex].mShaderRegisterIndexes[shaderType]; |
| 1944 | } |
| 1945 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1946 | const std::vector<GLint> &ProgramD3D::getShaderUniformBufferCache(gl::ShaderType shaderType) const |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1947 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1948 | return mShaderUBOCaches[shaderType]; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1949 | } |
| 1950 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1951 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1952 | { |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1953 | mShaderUniformsDirty = mState.getLinkedShaderStages(); |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 1954 | } |
| 1955 | |
| 1956 | void ProgramD3D::markUniformsClean() |
| 1957 | { |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1958 | mShaderUniformsDirty.reset(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1959 | } |
| 1960 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1961 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1962 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1963 | setUniformInternal(location, count, v, GL_FLOAT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1964 | } |
| 1965 | |
| 1966 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1967 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1968 | setUniformInternal(location, count, v, GL_FLOAT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1969 | } |
| 1970 | |
| 1971 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1972 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1973 | setUniformInternal(location, count, v, GL_FLOAT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1974 | } |
| 1975 | |
| 1976 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1977 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1978 | setUniformInternal(location, count, v, GL_FLOAT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1979 | } |
| 1980 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1981 | void ProgramD3D::setUniformMatrix2fv(GLint location, |
| 1982 | GLsizei count, |
| 1983 | GLboolean transpose, |
| 1984 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1985 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 1986 | setUniformMatrixfvInternal<2, 2>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1987 | } |
| 1988 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1989 | void ProgramD3D::setUniformMatrix3fv(GLint location, |
| 1990 | GLsizei count, |
| 1991 | GLboolean transpose, |
| 1992 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1993 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 1994 | setUniformMatrixfvInternal<3, 3>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1995 | } |
| 1996 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1997 | void ProgramD3D::setUniformMatrix4fv(GLint location, |
| 1998 | GLsizei count, |
| 1999 | GLboolean transpose, |
| 2000 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2001 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2002 | setUniformMatrixfvInternal<4, 4>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2003 | } |
| 2004 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2005 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, |
| 2006 | GLsizei count, |
| 2007 | GLboolean transpose, |
| 2008 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2009 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2010 | setUniformMatrixfvInternal<2, 3>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2011 | } |
| 2012 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2013 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, |
| 2014 | GLsizei count, |
| 2015 | GLboolean transpose, |
| 2016 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2017 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2018 | setUniformMatrixfvInternal<3, 2>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2019 | } |
| 2020 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2021 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, |
| 2022 | GLsizei count, |
| 2023 | GLboolean transpose, |
| 2024 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2025 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2026 | setUniformMatrixfvInternal<2, 4>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2027 | } |
| 2028 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2029 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, |
| 2030 | GLsizei count, |
| 2031 | GLboolean transpose, |
| 2032 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2033 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2034 | setUniformMatrixfvInternal<4, 2>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2035 | } |
| 2036 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2037 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, |
| 2038 | GLsizei count, |
| 2039 | GLboolean transpose, |
| 2040 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2041 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2042 | setUniformMatrixfvInternal<3, 4>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2043 | } |
| 2044 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2045 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, |
| 2046 | GLsizei count, |
| 2047 | GLboolean transpose, |
| 2048 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2049 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2050 | setUniformMatrixfvInternal<4, 3>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2051 | } |
| 2052 | |
| 2053 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 2054 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2055 | setUniformInternal(location, count, v, GL_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2056 | } |
| 2057 | |
| 2058 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 2059 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2060 | setUniformInternal(location, count, v, GL_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2061 | } |
| 2062 | |
| 2063 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 2064 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2065 | setUniformInternal(location, count, v, GL_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2066 | } |
| 2067 | |
| 2068 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 2069 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2070 | setUniformInternal(location, count, v, GL_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2071 | } |
| 2072 | |
| 2073 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 2074 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2075 | setUniformInternal(location, count, v, GL_UNSIGNED_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2076 | } |
| 2077 | |
| 2078 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 2079 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2080 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2081 | } |
| 2082 | |
| 2083 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 2084 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2085 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2086 | } |
| 2087 | |
| 2088 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 2089 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2090 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2091 | } |
| 2092 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 2093 | void ProgramD3D::defineUniformsAndAssignRegisters() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2094 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2095 | D3DUniformMap uniformMap; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2096 | |
| 2097 | gl::ShaderBitSet attachedShaders; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2098 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame] | 2099 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2100 | gl::Shader *shader = mState.getAttachedShader(shaderType); |
| 2101 | if (shader) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2102 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 2103 | for (const sh::Uniform &uniform : shader->getUniforms()) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2104 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2105 | if (uniform.active) |
| 2106 | { |
| 2107 | defineUniformBase(shader, uniform, &uniformMap); |
| 2108 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2109 | } |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2110 | |
| 2111 | attachedShaders.set(shader->getType()); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2112 | } |
| 2113 | } |
| 2114 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2115 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2116 | for (const gl::LinkedUniform &glUniform : mState.getUniforms()) |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2117 | { |
| 2118 | if (!glUniform.isInDefaultBlock()) |
| 2119 | continue; |
| 2120 | |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 2121 | std::string name = glUniform.name; |
| 2122 | if (glUniform.isArray()) |
| 2123 | { |
| 2124 | // In the program state, array uniform names include [0] as in the program resource |
| 2125 | // spec. Here we don't include it. |
| 2126 | // TODO(oetuaho@nvidia.com): consider using the same uniform naming here as in the GL |
| 2127 | // layer. |
| 2128 | ASSERT(angle::EndsWith(name, "[0]")); |
| 2129 | name.resize(name.length() - 3); |
| 2130 | } |
| 2131 | auto mapEntry = uniformMap.find(name); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2132 | ASSERT(mapEntry != uniformMap.end()); |
| 2133 | mD3DUniforms.push_back(mapEntry->second); |
| 2134 | } |
| 2135 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2136 | assignAllSamplerRegisters(); |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2137 | // Samplers and readonly images share shader input resource slot, adjust low value of |
| 2138 | // readonly image range. |
| 2139 | mUsedComputeReadonlyImageRange = |
| 2140 | gl::RangeUI(mUsedShaderSamplerRanges[gl::ShaderType::Compute].high(), |
| 2141 | mUsedShaderSamplerRanges[gl::ShaderType::Compute].high()); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2142 | assignAllImageRegisters(); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2143 | initializeUniformStorage(attachedShaders); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2144 | } |
| 2145 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2146 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2147 | const sh::Uniform &uniform, |
| 2148 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2149 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2150 | // Samplers get their registers assigned in assignAllSamplerRegisters, and images get their |
| 2151 | // registers assigned in assignAllImageRegisters. |
| 2152 | if (gl::IsSamplerType(uniform.type)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2153 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2154 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::Texture, nullptr, |
| 2155 | uniformMap); |
| 2156 | return; |
| 2157 | } |
| 2158 | else if (gl::IsImageType(uniform.type)) |
| 2159 | { |
| 2160 | if (uniform.readonly) |
| 2161 | { |
| 2162 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::Texture, |
| 2163 | nullptr, uniformMap); |
| 2164 | } |
| 2165 | else |
| 2166 | { |
| 2167 | defineUniform(shader->getType(), uniform, uniform.name, |
| 2168 | HLSLRegisterType::UnorderedAccessView, nullptr, uniformMap); |
| 2169 | } |
| 2170 | mImageBindingMap[uniform.name] = uniform.binding; |
| 2171 | return; |
| 2172 | } |
| 2173 | else if (uniform.isBuiltIn()) |
| 2174 | { |
| 2175 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::None, nullptr, |
| 2176 | uniformMap); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 2177 | return; |
| 2178 | } |
| 2179 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2180 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2181 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2182 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 2183 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType), true); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2184 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2185 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2186 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::None, &encoder, |
| 2187 | uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2188 | } |
| 2189 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2190 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 2191 | { |
| 2192 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 2193 | { |
| 2194 | if (d3dUniform->name == name) |
| 2195 | { |
| 2196 | return d3dUniform; |
| 2197 | } |
| 2198 | } |
| 2199 | |
| 2200 | return nullptr; |
| 2201 | } |
| 2202 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2203 | void ProgramD3D::defineStructUniformFields(gl::ShaderType shaderType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2204 | const std::vector<sh::ShaderVariable> &fields, |
| 2205 | const std::string &namePrefix, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2206 | const HLSLRegisterType regType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2207 | sh::HLSLBlockEncoder *encoder, |
| 2208 | D3DUniformMap *uniformMap) |
| 2209 | { |
| 2210 | if (encoder) |
| 2211 | encoder->enterAggregateType(); |
| 2212 | |
| 2213 | for (size_t fieldIndex = 0; fieldIndex < fields.size(); fieldIndex++) |
| 2214 | { |
| 2215 | const sh::ShaderVariable &field = fields[fieldIndex]; |
| 2216 | const std::string &fieldFullName = (namePrefix + "." + field.name); |
| 2217 | |
| 2218 | // Samplers get their registers assigned in assignAllSamplerRegisters. |
| 2219 | // Also they couldn't use the same encoder as the rest of the struct, since they are |
| 2220 | // extracted out of the struct by the shader translator. |
| 2221 | if (gl::IsSamplerType(field.type)) |
| 2222 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2223 | defineUniform(shaderType, field, fieldFullName, regType, nullptr, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2224 | } |
| 2225 | else |
| 2226 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2227 | defineUniform(shaderType, field, fieldFullName, regType, encoder, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2228 | } |
| 2229 | } |
| 2230 | |
| 2231 | if (encoder) |
| 2232 | encoder->exitAggregateType(); |
| 2233 | } |
| 2234 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2235 | void ProgramD3D::defineArrayOfStructsUniformFields(gl::ShaderType shaderType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2236 | const sh::ShaderVariable &uniform, |
| 2237 | unsigned int arrayNestingIndex, |
| 2238 | const std::string &prefix, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2239 | const HLSLRegisterType regType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2240 | sh::HLSLBlockEncoder *encoder, |
| 2241 | D3DUniformMap *uniformMap) |
| 2242 | { |
| 2243 | // Nested arrays are processed starting from outermost (arrayNestingIndex 0u) and ending at the |
| 2244 | // innermost. |
| 2245 | const unsigned int currentArraySize = uniform.getNestedArraySize(arrayNestingIndex); |
| 2246 | for (unsigned int arrayElement = 0u; arrayElement < currentArraySize; ++arrayElement) |
| 2247 | { |
| 2248 | const std::string &elementString = prefix + ArrayString(arrayElement); |
| 2249 | if (arrayNestingIndex + 1u < uniform.arraySizes.size()) |
| 2250 | { |
| 2251 | defineArrayOfStructsUniformFields(shaderType, uniform, arrayNestingIndex + 1u, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2252 | elementString, regType, encoder, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2253 | } |
| 2254 | else |
| 2255 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2256 | defineStructUniformFields(shaderType, uniform.fields, elementString, regType, encoder, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2257 | uniformMap); |
| 2258 | } |
| 2259 | } |
| 2260 | } |
| 2261 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2262 | void ProgramD3D::defineArrayUniformElements(gl::ShaderType shaderType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2263 | const sh::ShaderVariable &uniform, |
| 2264 | const std::string &fullName, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2265 | const HLSLRegisterType regType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2266 | sh::HLSLBlockEncoder *encoder, |
| 2267 | D3DUniformMap *uniformMap) |
| 2268 | { |
| 2269 | if (encoder) |
| 2270 | encoder->enterAggregateType(); |
| 2271 | |
| 2272 | sh::ShaderVariable uniformElement = uniform; |
| 2273 | uniformElement.arraySizes.pop_back(); |
| 2274 | for (unsigned int arrayIndex = 0u; arrayIndex < uniform.getOutermostArraySize(); ++arrayIndex) |
| 2275 | { |
| 2276 | std::string elementFullName = fullName + ArrayString(arrayIndex); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2277 | defineUniform(shaderType, uniformElement, elementFullName, regType, encoder, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2278 | } |
| 2279 | |
| 2280 | if (encoder) |
| 2281 | encoder->exitAggregateType(); |
| 2282 | } |
| 2283 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2284 | void ProgramD3D::defineUniform(gl::ShaderType shaderType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2285 | const sh::ShaderVariable &uniform, |
| 2286 | const std::string &fullName, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2287 | const HLSLRegisterType regType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2288 | sh::HLSLBlockEncoder *encoder, |
| 2289 | D3DUniformMap *uniformMap) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2290 | { |
| 2291 | if (uniform.isStruct()) |
| 2292 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2293 | if (uniform.isArray()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2294 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2295 | defineArrayOfStructsUniformFields(shaderType, uniform, 0u, fullName, regType, encoder, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2296 | uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2297 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2298 | else |
| 2299 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2300 | defineStructUniformFields(shaderType, uniform.fields, fullName, regType, encoder, |
| 2301 | uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2302 | } |
| 2303 | return; |
| 2304 | } |
| 2305 | if (uniform.isArrayOfArrays()) |
| 2306 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2307 | defineArrayUniformElements(shaderType, uniform, fullName, regType, encoder, uniformMap); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2308 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2309 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2310 | |
| 2311 | // Not a struct. Arrays are treated as aggregate types. |
| 2312 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2313 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2314 | encoder->enterAggregateType(); |
| 2315 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2316 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2317 | // Advance the uniform offset, to track registers allocation for structs |
| 2318 | sh::BlockMemberInfo blockInfo = |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2319 | encoder ? encoder->encodeType(uniform.type, uniform.arraySizes, false) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2320 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2321 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2322 | auto uniformMapEntry = uniformMap->find(fullName); |
| 2323 | D3DUniform *d3dUniform = nullptr; |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 2324 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2325 | if (uniformMapEntry != uniformMap->end()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2326 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2327 | d3dUniform = uniformMapEntry->second; |
| 2328 | } |
| 2329 | else |
| 2330 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2331 | d3dUniform = new D3DUniform(uniform.type, regType, fullName, uniform.arraySizes, true); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2332 | (*uniformMap)[fullName] = d3dUniform; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2333 | } |
| 2334 | |
| 2335 | if (encoder) |
| 2336 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2337 | d3dUniform->registerElement = |
| 2338 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2339 | unsigned int reg = |
| 2340 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2341 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2342 | ASSERT(shaderType != gl::ShaderType::InvalidEnum); |
| 2343 | d3dUniform->mShaderRegisterIndexes[shaderType] = reg; |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2344 | |
| 2345 | // Arrays are treated as aggregate types |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2346 | if (uniform.isArray()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2347 | { |
| 2348 | encoder->exitAggregateType(); |
| 2349 | } |
| 2350 | } |
| 2351 | } |
| 2352 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2353 | // Assume count is already clamped. |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2354 | template <typename T> |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2355 | void ProgramD3D::setUniformImpl(const gl::VariableLocation &locationInfo, |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2356 | GLsizei count, |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2357 | const T *v, |
| 2358 | uint8_t *targetData, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2359 | GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2360 | { |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 2361 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
| 2362 | const int components = targetUniform->typeInfo.componentCount; |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2363 | const unsigned int arrayElementOffset = locationInfo.arrayIndex; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2364 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2365 | if (targetUniform->typeInfo.type == uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2366 | { |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2367 | T *dest = reinterpret_cast<T *>(targetData) + arrayElementOffset * 4; |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2368 | const T *source = v; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2369 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2370 | for (GLint i = 0; i < count; i++, dest += 4, source += components) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2371 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2372 | memcpy(dest, source, components * sizeof(T)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2373 | } |
| 2374 | } |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2375 | else |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2376 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2377 | ASSERT(targetUniform->typeInfo.type == gl::VariableBoolVectorType(uniformType)); |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2378 | GLint *boolParams = reinterpret_cast<GLint *>(targetData) + arrayElementOffset * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2379 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2380 | for (GLint i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2381 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2382 | GLint *dest = boolParams + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2383 | const T *source = v + (i * components); |
| 2384 | |
| 2385 | for (int c = 0; c < components; c++) |
| 2386 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2387 | dest[c] = (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2388 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2389 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2390 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2391 | } |
| 2392 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2393 | template <typename T> |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2394 | void ProgramD3D::setUniformInternal(GLint location, GLsizei count, const T *v, GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2395 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2396 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2397 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
| 2398 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2399 | if (targetUniform->typeInfo.isSampler) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2400 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2401 | ASSERT(uniformType == GL_INT); |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2402 | size_t size = count * sizeof(T); |
Jamie Madill | acf2f3a | 2017-11-21 19:22:44 -0500 | [diff] [blame] | 2403 | GLint *dest = &targetUniform->mSamplerData[locationInfo.arrayIndex]; |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2404 | if (memcmp(dest, v, size) != 0) |
| 2405 | { |
| 2406 | memcpy(dest, v, size); |
| 2407 | mDirtySamplerMapping = true; |
| 2408 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2409 | return; |
| 2410 | } |
| 2411 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2412 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2413 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2414 | if (targetUniform->mShaderData[shaderType]) |
| 2415 | { |
| 2416 | setUniformImpl(locationInfo, count, v, targetUniform->mShaderData[shaderType], |
| 2417 | uniformType); |
| 2418 | mShaderUniformsDirty.set(shaderType); |
| 2419 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2420 | } |
| 2421 | } |
| 2422 | |
| 2423 | template <int cols, int rows> |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2424 | void ProgramD3D::setUniformMatrixfvInternal(GLint location, |
| 2425 | GLsizei countIn, |
| 2426 | GLboolean transpose, |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2427 | const GLfloat *value) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2428 | { |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2429 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2430 | const gl::VariableLocation &uniformLocation = mState.getUniformLocations()[location]; |
| 2431 | unsigned int arrayElementOffset = uniformLocation.arrayIndex; |
| 2432 | unsigned int elementCount = targetUniform->getArraySizeProduct(); |
| 2433 | |
| 2434 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 2435 | transpose = !transpose; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2436 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2437 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2438 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2439 | if (targetUniform->mShaderData[shaderType]) |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2440 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2441 | if (SetFloatUniformMatrix<cols, rows>(arrayElementOffset, elementCount, countIn, |
| 2442 | transpose, value, |
| 2443 | targetUniform->mShaderData[shaderType])) |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2444 | { |
| 2445 | mShaderUniformsDirty.set(shaderType); |
| 2446 | } |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2447 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2448 | } |
| 2449 | } |
| 2450 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2451 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2452 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2453 | for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2454 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2455 | if (mD3DUniforms[uniformIndex]->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2456 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2457 | assignSamplerRegisters(uniformIndex); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2458 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2459 | } |
| 2460 | } |
| 2461 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2462 | void ProgramD3D::assignSamplerRegisters(size_t uniformIndex) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2463 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2464 | D3DUniform *d3dUniform = mD3DUniforms[uniformIndex]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2465 | ASSERT(d3dUniform->isSampler()); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2466 | // If the uniform is an array of arrays, then we have separate entries for each inner array in |
| 2467 | // mD3DUniforms. However, the sampler register info is stored in the shader only for the |
| 2468 | // outermost array. |
| 2469 | std::vector<unsigned int> subscripts; |
| 2470 | const std::string baseName = gl::ParseResourceName(d3dUniform->name, &subscripts); |
| 2471 | unsigned int registerOffset = mState.getUniforms()[uniformIndex].flattenedOffsetInParentArrays * |
| 2472 | d3dUniform->getArraySizeProduct(); |
| 2473 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2474 | bool hasUniform = false; |
| 2475 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2476 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2477 | if (!mState.getAttachedShader(shaderType)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2478 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2479 | continue; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2480 | } |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2481 | |
| 2482 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); |
| 2483 | if (shaderD3D->hasUniform(baseName)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2484 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2485 | d3dUniform->mShaderRegisterIndexes[shaderType] = |
| 2486 | shaderD3D->getUniformRegister(baseName) + registerOffset; |
| 2487 | ASSERT(d3dUniform->mShaderRegisterIndexes[shaderType] != GL_INVALID_VALUE); |
| 2488 | |
| 2489 | AssignSamplers(d3dUniform->mShaderRegisterIndexes[shaderType], d3dUniform->typeInfo, |
| 2490 | d3dUniform->getArraySizeProduct(), mShaderSamplers[shaderType], |
| 2491 | &mUsedShaderSamplerRanges[shaderType]); |
| 2492 | hasUniform = true; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2493 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2494 | } |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2495 | |
| 2496 | ASSERT(hasUniform); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2497 | } |
| 2498 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2499 | // static |
| 2500 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2501 | const gl::UniformTypeInfo &typeInfo, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2502 | unsigned int samplerCount, |
| 2503 | std::vector<Sampler> &outSamplers, |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2504 | gl::RangeUI *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2505 | { |
| 2506 | unsigned int samplerIndex = startSamplerIndex; |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2507 | unsigned int low = outUsedRange->low(); |
| 2508 | unsigned int high = outUsedRange->high(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2509 | |
| 2510 | do |
| 2511 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2512 | ASSERT(samplerIndex < outSamplers.size()); |
| 2513 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 2514 | sampler->active = true; |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 2515 | sampler->textureType = gl::FromGLenum<gl::TextureType>(typeInfo.textureType); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2516 | sampler->logicalTextureUnit = 0; |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2517 | low = std::min(samplerIndex, low); |
| 2518 | high = std::max(samplerIndex + 1, high); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2519 | samplerIndex++; |
| 2520 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2521 | |
| 2522 | ASSERT(low < high); |
| 2523 | *outUsedRange = gl::RangeUI(low, high); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2524 | } |
| 2525 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2526 | void ProgramD3D::assignAllImageRegisters() |
| 2527 | { |
| 2528 | for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) |
| 2529 | { |
| 2530 | if (mD3DUniforms[uniformIndex]->isImage()) |
| 2531 | { |
| 2532 | assignImageRegisters(uniformIndex); |
| 2533 | } |
| 2534 | } |
| 2535 | } |
| 2536 | |
| 2537 | void ProgramD3D::assignImageRegisters(size_t uniformIndex) |
| 2538 | { |
| 2539 | D3DUniform *d3dUniform = mD3DUniforms[uniformIndex]; |
| 2540 | ASSERT(d3dUniform->isImage()); |
| 2541 | // If the uniform is an array of arrays, then we have separate entries for each inner array in |
| 2542 | // mD3DUniforms. However, the image register info is stored in the shader only for the |
| 2543 | // outermost array. |
| 2544 | std::vector<unsigned int> subscripts; |
| 2545 | const std::string baseName = gl::ParseResourceName(d3dUniform->name, &subscripts); |
| 2546 | unsigned int registerOffset = mState.getUniforms()[uniformIndex].flattenedOffsetInParentArrays * |
| 2547 | d3dUniform->getArraySizeProduct(); |
| 2548 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2549 | const gl::Shader *computeShader = mState.getAttachedShader(gl::ShaderType::Compute); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2550 | if (computeShader) |
| 2551 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2552 | const ShaderD3D *computeShaderD3D = |
| 2553 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Compute)); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2554 | ASSERT(computeShaderD3D->hasUniform(baseName)); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2555 | d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute] = |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2556 | computeShaderD3D->getUniformRegister(baseName) + registerOffset; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2557 | ASSERT(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute] != GL_INVALID_INDEX); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2558 | auto bindingIter = mImageBindingMap.find(baseName); |
| 2559 | ASSERT(bindingIter != mImageBindingMap.end()); |
| 2560 | if (d3dUniform->regType == HLSLRegisterType::Texture) |
| 2561 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2562 | AssignImages(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute], |
| 2563 | bindingIter->second, d3dUniform->getArraySizeProduct(), mReadonlyImagesCS, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2564 | &mUsedComputeReadonlyImageRange); |
| 2565 | } |
| 2566 | else if (d3dUniform->regType == HLSLRegisterType::UnorderedAccessView) |
| 2567 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2568 | AssignImages(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute], |
| 2569 | bindingIter->second, d3dUniform->getArraySizeProduct(), mImagesCS, |
| 2570 | &mUsedComputeImageRange); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2571 | } |
| 2572 | else |
| 2573 | { |
| 2574 | UNREACHABLE(); |
| 2575 | } |
| 2576 | } |
| 2577 | else |
| 2578 | { |
| 2579 | // TODO(xinghua.cao@intel.com): Implement image variables in vertex shader and pixel shader. |
| 2580 | UNIMPLEMENTED(); |
| 2581 | } |
| 2582 | } |
| 2583 | |
| 2584 | // static |
| 2585 | void ProgramD3D::AssignImages(unsigned int startImageIndex, |
| 2586 | int startLogicalImageUnit, |
| 2587 | unsigned int imageCount, |
| 2588 | std::vector<Image> &outImages, |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2589 | gl::RangeUI *outUsedRange) |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2590 | { |
| 2591 | unsigned int imageIndex = startImageIndex; |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2592 | unsigned int low = outUsedRange->low(); |
| 2593 | unsigned int high = outUsedRange->high(); |
| 2594 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2595 | // If declare without a binding qualifier, any uniform image variable (include all elements of |
| 2596 | // unbound image array) shoud be bound to unit zero. |
| 2597 | if (startLogicalImageUnit == -1) |
| 2598 | { |
| 2599 | ASSERT(imageIndex < outImages.size()); |
| 2600 | Image *image = &outImages[imageIndex]; |
| 2601 | image->active = true; |
| 2602 | image->logicalImageUnit = 0; |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2603 | low = std::min(imageIndex, low); |
| 2604 | high = std::max(imageIndex + 1, high); |
| 2605 | ASSERT(low < high); |
| 2606 | *outUsedRange = gl::RangeUI(low, high); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2607 | return; |
| 2608 | } |
| 2609 | |
| 2610 | unsigned int logcalImageUnit = startLogicalImageUnit; |
| 2611 | do |
| 2612 | { |
| 2613 | ASSERT(imageIndex < outImages.size()); |
| 2614 | Image *image = &outImages[imageIndex]; |
| 2615 | image->active = true; |
| 2616 | image->logicalImageUnit = logcalImageUnit; |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2617 | low = std::min(imageIndex, low); |
| 2618 | high = std::max(imageIndex + 1, high); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2619 | imageIndex++; |
| 2620 | logcalImageUnit++; |
| 2621 | } while (imageIndex < startImageIndex + imageCount); |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2622 | |
| 2623 | ASSERT(low < high); |
| 2624 | *outUsedRange = gl::RangeUI(low, high); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2625 | } |
| 2626 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2627 | void ProgramD3D::reset() |
| 2628 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2629 | mVertexExecutables.clear(); |
| 2630 | mPixelExecutables.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2631 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2632 | for (auto &geometryExecutable : mGeometryExecutables) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2633 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2634 | geometryExecutable.reset(nullptr); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2635 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 2636 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2637 | mComputeExecutable.reset(nullptr); |
| 2638 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2639 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 2640 | { |
| 2641 | mShaderHLSL[shaderType].clear(); |
| 2642 | mShaderWorkarounds[shaderType] = CompilerWorkaroundsD3D(); |
| 2643 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2644 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2645 | mUsesFragDepth = false; |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 2646 | mHasANGLEMultiviewEnabled = false; |
| 2647 | mUsesViewID = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2648 | mPixelShaderKey.clear(); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2649 | mUsesPointSize = false; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 2650 | mUsesFlatInterpolation = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2651 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2652 | SafeDeleteContainer(mD3DUniforms); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2653 | mD3DUniformBlocks.clear(); |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 2654 | mD3DShaderStorageBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2655 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2656 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 2657 | { |
| 2658 | mShaderUniformStorages[shaderType].reset(); |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2659 | mShaderSamplers[shaderType].clear(); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2660 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2661 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2662 | mImagesCS.clear(); |
| 2663 | mReadonlyImagesCS.clear(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2664 | |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2665 | mUsedShaderSamplerRanges.fill({0, 0}); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2666 | mDirtySamplerMapping = true; |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2667 | mUsedComputeImageRange = {0, 0}; |
| 2668 | mUsedComputeReadonlyImageRange = {0, 0}; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2669 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2670 | mAttribLocationToD3DSemantic.fill(-1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2671 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2672 | mStreamOutVaryings.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2673 | |
| 2674 | mGeometryShaderPreamble.clear(); |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 2675 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 2676 | markUniformsClean(); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2677 | |
| 2678 | mCachedPixelExecutableIndex.reset(); |
| 2679 | mCachedVertexExecutableIndex.reset(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2680 | } |
| 2681 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 2682 | unsigned int ProgramD3D::getSerial() const |
| 2683 | { |
| 2684 | return mSerial; |
| 2685 | } |
| 2686 | |
| 2687 | unsigned int ProgramD3D::issueSerial() |
| 2688 | { |
| 2689 | return mCurrentSerial++; |
| 2690 | } |
| 2691 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 2692 | void ProgramD3D::initAttribLocationsToD3DSemantic() |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2693 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2694 | gl::Shader *vertexShader = mState.getAttachedShader(gl::ShaderType::Vertex); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2695 | ASSERT(vertexShader != nullptr); |
| 2696 | |
| 2697 | // Init semantic index |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2698 | int semanticIndex = 0; |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 2699 | for (const sh::Attribute &attribute : vertexShader->getActiveAttributes()) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2700 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2701 | int regCount = gl::VariableRegisterCount(attribute.type); |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2702 | GLuint location = mState.getAttributeLocation(attribute.name); |
| 2703 | ASSERT(location != std::numeric_limits<GLuint>::max()); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2704 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2705 | for (int reg = 0; reg < regCount; ++reg) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2706 | { |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2707 | mAttribLocationToD3DSemantic[location + reg] = semanticIndex++; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2708 | } |
| 2709 | } |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2710 | } |
| 2711 | |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2712 | void ProgramD3D::updateCachedInputLayout(Serial associatedSerial, const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2713 | { |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2714 | if (mCurrentVertexArrayStateSerial == associatedSerial) |
| 2715 | { |
| 2716 | return; |
| 2717 | } |
| 2718 | |
| 2719 | mCurrentVertexArrayStateSerial = associatedSerial; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2720 | mCachedInputLayout.clear(); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2721 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2722 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 2723 | |
Jamie Madill | 6de5185 | 2017-04-12 09:53:01 -0400 | [diff] [blame] | 2724 | for (size_t locationIndex : mState.getActiveAttribLocationsMask()) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2725 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2726 | int d3dSemantic = mAttribLocationToD3DSemantic[locationIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2727 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2728 | if (d3dSemantic != -1) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2729 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2730 | if (mCachedInputLayout.size() < static_cast<size_t>(d3dSemantic + 1)) |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2731 | { |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame^] | 2732 | mCachedInputLayout.resize(d3dSemantic + 1, angle::FormatID::NONE); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2733 | } |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2734 | mCachedInputLayout[d3dSemantic] = |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame^] | 2735 | GetVertexFormatID(vertexAttributes[locationIndex], |
| 2736 | state.getVertexAttribCurrentValue(locationIndex).Type); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2737 | } |
| 2738 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2739 | |
| 2740 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2741 | |
| 2742 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2743 | } |
| 2744 | |
| 2745 | void ProgramD3D::updateCachedOutputLayout(const gl::Context *context, |
| 2746 | const gl::Framebuffer *framebuffer) |
| 2747 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2748 | mPixelShaderOutputLayoutCache.clear(); |
| 2749 | |
| 2750 | FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(framebuffer); |
| 2751 | const auto &colorbuffers = fboD3D->getColorAttachmentsForRender(context); |
| 2752 | |
| 2753 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 2754 | { |
| 2755 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 2756 | |
| 2757 | if (colorbuffer) |
| 2758 | { |
| 2759 | auto binding = colorbuffer->getBinding() == GL_BACK ? GL_COLOR_ATTACHMENT0 |
| 2760 | : colorbuffer->getBinding(); |
| 2761 | mPixelShaderOutputLayoutCache.push_back(binding); |
| 2762 | } |
| 2763 | else |
| 2764 | { |
| 2765 | mPixelShaderOutputLayoutCache.push_back(GL_NONE); |
| 2766 | } |
| 2767 | } |
| 2768 | |
| 2769 | updateCachedPixelExecutableIndex(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2770 | } |
| 2771 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2772 | void ProgramD3D::gatherTransformFeedbackVaryings(const gl::VaryingPacking &varyingPacking, |
| 2773 | const BuiltinInfo &builtins) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2774 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2775 | const std::string &varyingSemantic = |
| 2776 | GetVaryingSemantic(mRenderer->getMajorShaderModel(), usesPointSize()); |
| 2777 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2778 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2779 | mStreamOutVaryings.clear(); |
| 2780 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2781 | const auto &tfVaryingNames = mState.getTransformFeedbackVaryingNames(); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2782 | for (unsigned int outputSlot = 0; outputSlot < static_cast<unsigned int>(tfVaryingNames.size()); |
| 2783 | ++outputSlot) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2784 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2785 | const auto &tfVaryingName = tfVaryingNames[outputSlot]; |
| 2786 | if (tfVaryingName == "gl_Position") |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2787 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2788 | if (builtins.glPosition.enabled) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2789 | { |
Jiawei Shao | da92a47 | 2018-07-02 15:55:19 +0800 | [diff] [blame] | 2790 | mStreamOutVaryings.emplace_back(builtins.glPosition.semantic, |
| 2791 | builtins.glPosition.index, 4, outputSlot); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2792 | } |
| 2793 | } |
| 2794 | else if (tfVaryingName == "gl_FragCoord") |
| 2795 | { |
| 2796 | if (builtins.glFragCoord.enabled) |
| 2797 | { |
Jiawei Shao | da92a47 | 2018-07-02 15:55:19 +0800 | [diff] [blame] | 2798 | mStreamOutVaryings.emplace_back(builtins.glFragCoord.semantic, |
| 2799 | builtins.glFragCoord.index, 4, outputSlot); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2800 | } |
| 2801 | } |
| 2802 | else if (tfVaryingName == "gl_PointSize") |
| 2803 | { |
| 2804 | if (builtins.glPointSize.enabled) |
| 2805 | { |
Jiawei Shao | da92a47 | 2018-07-02 15:55:19 +0800 | [diff] [blame] | 2806 | mStreamOutVaryings.emplace_back("PSIZE", 0, 1, outputSlot); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2807 | } |
| 2808 | } |
| 2809 | else |
| 2810 | { |
Jiawei Shao | da92a47 | 2018-07-02 15:55:19 +0800 | [diff] [blame] | 2811 | const auto ®isterInfos = varyingPacking.getRegisterList(); |
| 2812 | for (GLuint registerIndex = 0u; registerIndex < registerInfos.size(); ++registerIndex) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2813 | { |
Jiawei Shao | da92a47 | 2018-07-02 15:55:19 +0800 | [diff] [blame] | 2814 | const auto ®isterInfo = registerInfos[registerIndex]; |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2815 | const auto &varying = *registerInfo.packedVarying->varying; |
| 2816 | GLenum transposedType = gl::TransposeMatrixType(varying.type); |
| 2817 | int componentCount = gl::VariableColumnCount(transposedType); |
jchen10 | 8225e73 | 2017-11-14 16:29:03 +0800 | [diff] [blame] | 2818 | ASSERT(!varying.isBuiltIn() && !varying.isStruct()); |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2819 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2820 | // There can be more than one register assigned to a particular varying, and each |
| 2821 | // register needs its own stream out entry. |
jchen10 | 8225e73 | 2017-11-14 16:29:03 +0800 | [diff] [blame] | 2822 | if (registerInfo.tfVaryingName() == tfVaryingName) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2823 | { |
Jiawei Shao | da92a47 | 2018-07-02 15:55:19 +0800 | [diff] [blame] | 2824 | mStreamOutVaryings.emplace_back(varyingSemantic, registerIndex, componentCount, |
| 2825 | outputSlot); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2826 | } |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2827 | } |
| 2828 | } |
| 2829 | } |
| 2830 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2831 | |
| 2832 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 2833 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2834 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2835 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2836 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2837 | const D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) const |
| 2838 | { |
| 2839 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
| 2840 | } |
| 2841 | |
Sami Väisänen | 46eaa94 | 2016-06-29 10:26:37 +0300 | [diff] [blame] | 2842 | void ProgramD3D::setPathFragmentInputGen(const std::string &inputName, |
| 2843 | GLenum genMode, |
| 2844 | GLint components, |
| 2845 | const GLfloat *coeffs) |
| 2846 | { |
| 2847 | UNREACHABLE(); |
| 2848 | } |
| 2849 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2850 | bool ProgramD3D::hasVertexExecutableForCachedInputLayout() |
| 2851 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2852 | return mCachedVertexExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2853 | } |
| 2854 | |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 2855 | bool ProgramD3D::hasGeometryExecutableForPrimitiveType(gl::PrimitiveMode drawMode) |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2856 | { |
| 2857 | if (!usesGeometryShader(drawMode)) |
| 2858 | { |
| 2859 | // No shader necessary mean we have the required (null) executable. |
| 2860 | return true; |
| 2861 | } |
| 2862 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 2863 | gl::PrimitiveMode geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2864 | return mGeometryExecutables[geometryShaderType].get() != nullptr; |
| 2865 | } |
| 2866 | |
| 2867 | bool ProgramD3D::hasPixelExecutableForCachedOutputLayout() |
| 2868 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2869 | return mCachedPixelExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2870 | } |
| 2871 | |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2872 | template <typename DestT> |
| 2873 | void ProgramD3D::getUniformInternal(GLint location, DestT *dataOut) const |
| 2874 | { |
| 2875 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2876 | const gl::LinkedUniform &uniform = mState.getUniforms()[locationInfo.index]; |
| 2877 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2878 | const D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2879 | const uint8_t *srcPointer = targetUniform->getDataPtrToElement(locationInfo.arrayIndex); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2880 | |
| 2881 | if (gl::IsMatrixType(uniform.type)) |
| 2882 | { |
Luc Ferron | 48cdc2e | 2018-05-31 09:58:34 -0400 | [diff] [blame] | 2883 | GetMatrixUniform(uniform.type, dataOut, reinterpret_cast<const DestT *>(srcPointer), true); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2884 | } |
| 2885 | else |
| 2886 | { |
| 2887 | memcpy(dataOut, srcPointer, uniform.getElementSize()); |
| 2888 | } |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2889 | } |
| 2890 | |
| 2891 | void ProgramD3D::getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const |
| 2892 | { |
| 2893 | getUniformInternal(location, params); |
| 2894 | } |
| 2895 | |
| 2896 | void ProgramD3D::getUniformiv(const gl::Context *context, GLint location, GLint *params) const |
| 2897 | { |
| 2898 | getUniformInternal(location, params); |
| 2899 | } |
| 2900 | |
| 2901 | void ProgramD3D::getUniformuiv(const gl::Context *context, GLint location, GLuint *params) const |
| 2902 | { |
| 2903 | getUniformInternal(location, params); |
| 2904 | } |
| 2905 | |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2906 | void ProgramD3D::updateCachedVertexExecutableIndex() |
| 2907 | { |
| 2908 | mCachedVertexExecutableIndex.reset(); |
| 2909 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 2910 | { |
| 2911 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
| 2912 | { |
| 2913 | mCachedVertexExecutableIndex = executableIndex; |
| 2914 | break; |
| 2915 | } |
| 2916 | } |
| 2917 | } |
| 2918 | |
| 2919 | void ProgramD3D::updateCachedPixelExecutableIndex() |
| 2920 | { |
| 2921 | mCachedPixelExecutableIndex.reset(); |
| 2922 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 2923 | { |
| 2924 | if (mPixelExecutables[executableIndex]->matchesSignature(mPixelShaderOutputLayoutCache)) |
| 2925 | { |
| 2926 | mCachedPixelExecutableIndex = executableIndex; |
| 2927 | break; |
| 2928 | } |
| 2929 | } |
| 2930 | } |
| 2931 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 2932 | void ProgramD3D::linkResources(const gl::ProgramLinkedResources &resources) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2933 | { |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 2934 | InterfaceBlockInfo uniformBlockInfo; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2935 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2936 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2937 | gl::Shader *shader = mState.getAttachedShader(shaderType); |
| 2938 | if (shader) |
| 2939 | { |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 2940 | uniformBlockInfo.getShaderBlockInfo(shader->getUniformBlocks()); |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2941 | } |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2942 | } |
| 2943 | |
| 2944 | // Gather interface block info. |
| 2945 | auto getUniformBlockSize = [&uniformBlockInfo](const std::string &name, |
| 2946 | const std::string &mappedName, size_t *sizeOut) { |
| 2947 | return uniformBlockInfo.getBlockSize(name, mappedName, sizeOut); |
| 2948 | }; |
| 2949 | |
| 2950 | auto getUniformBlockMemberInfo = [&uniformBlockInfo](const std::string &name, |
| 2951 | const std::string &mappedName, |
| 2952 | sh::BlockMemberInfo *infoOut) { |
| 2953 | return uniformBlockInfo.getBlockMemberInfo(name, mappedName, infoOut); |
| 2954 | }; |
| 2955 | |
| 2956 | resources.uniformBlockLinker.linkBlocks(getUniformBlockSize, getUniformBlockMemberInfo); |
| 2957 | initializeUniformBlocks(); |
| 2958 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 2959 | InterfaceBlockInfo shaderStorageBlockInfo; |
| 2960 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 2961 | { |
| 2962 | gl::Shader *shader = mState.getAttachedShader(shaderType); |
| 2963 | if (shader) |
| 2964 | { |
| 2965 | shaderStorageBlockInfo.getShaderBlockInfo(shader->getShaderStorageBlocks()); |
| 2966 | } |
| 2967 | } |
| 2968 | auto getShaderStorageBlockSize = [&shaderStorageBlockInfo](const std::string &name, |
| 2969 | const std::string &mappedName, |
| 2970 | size_t *sizeOut) { |
| 2971 | return shaderStorageBlockInfo.getBlockSize(name, mappedName, sizeOut); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2972 | }; |
| 2973 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 2974 | auto getShaderStorageBlockMemberInfo = [&shaderStorageBlockInfo](const std::string &name, |
| 2975 | const std::string &mappedName, |
| 2976 | sh::BlockMemberInfo *infoOut) { |
| 2977 | return shaderStorageBlockInfo.getBlockMemberInfo(name, mappedName, infoOut); |
| 2978 | }; |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2979 | |
| 2980 | resources.shaderStorageBlockLinker.linkBlocks(getShaderStorageBlockSize, |
| 2981 | getShaderStorageBlockMemberInfo); |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 2982 | initializeShaderStorageBlocks(); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2983 | } |
| 2984 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2985 | } // namespace rx |