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apatrick@chromium.org144f2802012-07-12 01:42:34 +00001//
Geoff Langeeba6e12014-02-03 13:12:30 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.org144f2802012-07-12 01:42:34 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Context.cpp: Implements the gl::Context class, managing all GL state and performing
8// rendering operations. It is the GLES2 specific implementation of EGLContext.
9
10#include "libGLESv2/Context.h"
11
apatrick@chromium.org144f2802012-07-12 01:42:34 +000012#include "libGLESv2/main.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000013#include "common/utilities.h"
Geoff Lang0b7eef72014-06-12 14:10:47 -040014#include "common/platform.h"
shannonwoods@chromium.orgf6fb9592013-05-30 00:09:40 +000015#include "libGLESv2/formatutils.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000016#include "libGLESv2/Buffer.h"
17#include "libGLESv2/Fence.h"
daniel@transgaming.com29ab9522012-08-27 16:25:37 +000018#include "libGLESv2/Framebuffer.h"
Jamie Madille261b442014-06-25 12:42:21 -040019#include "libGLESv2/FramebufferAttachment.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000020#include "libGLESv2/Renderbuffer.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000021#include "libGLESv2/Program.h"
22#include "libGLESv2/ProgramBinary.h"
23#include "libGLESv2/Query.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000024#include "libGLESv2/Texture.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000025#include "libGLESv2/ResourceManager.h"
Brandon Jonesc7a41042014-06-23 12:03:25 -070026#include "libGLESv2/renderer/d3d/IndexDataManager.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000027#include "libGLESv2/renderer/RenderTarget.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000028#include "libGLESv2/renderer/Renderer.h"
Jamie Madill57a89722013-07-02 11:57:03 -040029#include "libGLESv2/VertexArray.h"
Jamie Madilldc356042013-07-19 16:36:57 -040030#include "libGLESv2/Sampler.h"
Jamie Madill1fc7e2c2014-01-21 16:47:10 -050031#include "libGLESv2/validationES.h"
Geoff Langc8058452014-02-03 12:04:11 -050032#include "libGLESv2/TransformFeedback.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000033
34#include "libEGL/Surface.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000035
Geoff Lang0b7eef72014-06-12 14:10:47 -040036#include <sstream>
apatrick@chromium.org144f2802012-07-12 01:42:34 +000037
38namespace gl
39{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +000040
Shannon Woods53a94a82014-06-24 15:20:36 -040041Context::Context(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess)
42 : mRenderer(renderer)
apatrick@chromium.org144f2802012-07-12 01:42:34 +000043{
44 ASSERT(robustAccess == false); // Unimplemented
45
Geoff Lang493daf52014-07-03 13:38:44 -040046 initCaps(clientVersion);
Geoff Langc0b9ef42014-07-02 10:02:37 -040047
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +000048 mClientVersion = clientVersion;
49
Shannon Woods53a94a82014-06-24 15:20:36 -040050 mFenceNVHandleAllocator.setBaseHandle(0);
Geoff Lang7dca1862013-07-30 16:30:46 -040051
apatrick@chromium.org144f2802012-07-12 01:42:34 +000052 if (shareContext != NULL)
53 {
54 mResourceManager = shareContext->mResourceManager;
55 mResourceManager->addRef();
56 }
57 else
58 {
daniel@transgaming.com370482e2012-11-28 19:32:13 +000059 mResourceManager = new ResourceManager(mRenderer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +000060 }
61
62 // [OpenGL ES 2.0.24] section 3.7 page 83:
63 // In the initial state, TEXTURE_2D and TEXTURE_CUBE_MAP have twodimensional
64 // and cube map texture state vectors respectively associated with them.
65 // In order that access to these initial textures not be lost, they are treated as texture
66 // objects all of whose names are 0.
67
Brandon Jones6053a522014-07-25 16:22:09 -070068 mTexture2DZero.set(new Texture2D(mRenderer->createTexture(GL_TEXTURE_2D), 0));
69 mTextureCubeMapZero.set(new TextureCubeMap(mRenderer->createTexture(GL_TEXTURE_CUBE_MAP), 0));
70 mTexture3DZero.set(new Texture3D(mRenderer->createTexture(GL_TEXTURE_3D), 0));
71 mTexture2DArrayZero.set(new Texture2DArray(mRenderer->createTexture(GL_TEXTURE_2D_ARRAY), 0));
apatrick@chromium.org144f2802012-07-12 01:42:34 +000072
Jamie Madill57a89722013-07-02 11:57:03 -040073 bindVertexArray(0);
apatrick@chromium.org144f2802012-07-12 01:42:34 +000074 bindArrayBuffer(0);
75 bindElementArrayBuffer(0);
76 bindTextureCubeMap(0);
77 bindTexture2D(0);
78 bindReadFramebuffer(0);
79 bindDrawFramebuffer(0);
80 bindRenderbuffer(0);
81
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +000082 bindGenericUniformBuffer(0);
83 for (int i = 0; i < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; i++)
84 {
85 bindIndexedUniformBuffer(0, i, 0, -1);
86 }
87
88 bindGenericTransformFeedbackBuffer(0);
89 for (int i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
90 {
91 bindIndexedTransformFeedbackBuffer(0, i, 0, -1);
92 }
93
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +000094 bindCopyReadBuffer(0);
95 bindCopyWriteBuffer(0);
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +000096 bindPixelPackBuffer(0);
97 bindPixelUnpackBuffer(0);
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +000098
Geoff Langc8058452014-02-03 12:04:11 -050099 // [OpenGL ES 3.0.2] section 2.14.1 pg 85:
100 // In the initial state, a default transform feedback object is bound and treated as
101 // a transform feedback object with a name of zero. That object is bound any time
102 // BindTransformFeedback is called with id of zero
Kenneth Russelldb8ae162014-08-25 19:02:35 -0700103 mTransformFeedbackZero.set(new TransformFeedback(mRenderer->createTransformFeedback(), 0));
Geoff Langc8058452014-02-03 12:04:11 -0500104 bindTransformFeedback(0);
105
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000106 mHasBeenCurrent = false;
107 mContextLost = false;
108 mResetStatus = GL_NO_ERROR;
109 mResetStrategy = (notifyResets ? GL_LOSE_CONTEXT_ON_RESET_EXT : GL_NO_RESET_NOTIFICATION_EXT);
110 mRobustAccess = robustAccess;
111
Shannon Woods53a94a82014-06-24 15:20:36 -0400112 mState.setContext(this);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000113}
114
115Context::~Context()
116{
Shannon Woods53a94a82014-06-24 15:20:36 -0400117 GLuint currentProgram = mState.getCurrentProgramId();
118 if (currentProgram != 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000119 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400120 Program *programObject = mResourceManager->getProgram(currentProgram);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000121 if (programObject)
122 {
123 programObject->release();
124 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400125 currentProgram = 0;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000126 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400127 mState.setCurrentProgram(0, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000128
129 while (!mFramebufferMap.empty())
130 {
131 deleteFramebuffer(mFramebufferMap.begin()->first);
132 }
133
Jamie Madill33dc8432013-07-26 11:55:05 -0400134 while (!mFenceNVMap.empty())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000135 {
Jamie Madill33dc8432013-07-26 11:55:05 -0400136 deleteFenceNV(mFenceNVMap.begin()->first);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000137 }
138
139 while (!mQueryMap.empty())
140 {
141 deleteQuery(mQueryMap.begin()->first);
142 }
143
Jamie Madill57a89722013-07-02 11:57:03 -0400144 while (!mVertexArrayMap.empty())
145 {
146 deleteVertexArray(mVertexArrayMap.begin()->first);
147 }
148
Geoff Langc8058452014-02-03 12:04:11 -0500149 mTransformFeedbackZero.set(NULL);
150 while (!mTransformFeedbackMap.empty())
151 {
152 deleteTransformFeedback(mTransformFeedbackMap.begin()->first);
153 }
154
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000155 for (int type = 0; type < TEXTURE_TYPE_COUNT; type++)
156 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000157 mIncompleteTextures[type].set(NULL);
158 }
159
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000160 mTexture2DZero.set(NULL);
161 mTextureCubeMapZero.set(NULL);
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000162 mTexture3DZero.set(NULL);
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000163 mTexture2DArrayZero.set(NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000164
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000165 mResourceManager->release();
166}
167
daniel@transgaming.comad629872012-11-28 19:32:06 +0000168void Context::makeCurrent(egl::Surface *surface)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000169{
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000170 if (!mHasBeenCurrent)
171 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000172 initRendererString();
Geoff Langcec35902014-04-16 10:52:36 -0400173 initExtensionStrings();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000174
Shannon Woods53a94a82014-06-24 15:20:36 -0400175 mState.setViewportParams(0, 0, surface->getWidth(), surface->getHeight());
176 mState.setScissorParams(0, 0, surface->getWidth(), surface->getHeight());
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000177
178 mHasBeenCurrent = true;
179 }
180
daniel@transgaming.com024786d2012-10-31 18:42:55 +0000181 // Wrap the existing swapchain resources into GL objects and assign them to the '0' names
daniel@transgaming.com76d3e6e2012-10-31 19:55:33 +0000182 rx::SwapChain *swapchain = surface->getSwapChain();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000183
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000184 Colorbuffer *colorbufferZero = new Colorbuffer(mRenderer, swapchain);
185 DepthStencilbuffer *depthStencilbufferZero = new DepthStencilbuffer(mRenderer, swapchain);
daniel@transgaming.com16418b12012-11-28 19:32:22 +0000186 Framebuffer *framebufferZero = new DefaultFramebuffer(mRenderer, colorbufferZero, depthStencilbufferZero);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000187
188 setFramebufferZero(framebufferZero);
shannon.woods%transgaming.com@gtempaccount.com785f1962013-04-13 03:34:45 +0000189
190 // Store the current client version in the renderer
191 mRenderer->setCurrentClientVersion(mClientVersion);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000192}
193
daniel@transgaming.comf688c0d2012-10-31 17:52:57 +0000194// NOTE: this function should not assume that this context is current!
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000195void Context::markContextLost()
196{
197 if (mResetStrategy == GL_LOSE_CONTEXT_ON_RESET_EXT)
198 mResetStatus = GL_UNKNOWN_CONTEXT_RESET_EXT;
199 mContextLost = true;
200}
201
202bool Context::isContextLost()
203{
204 return mContextLost;
205}
206
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000207GLuint Context::createBuffer()
208{
209 return mResourceManager->createBuffer();
210}
211
212GLuint Context::createProgram()
213{
214 return mResourceManager->createProgram();
215}
216
217GLuint Context::createShader(GLenum type)
218{
219 return mResourceManager->createShader(type);
220}
221
222GLuint Context::createTexture()
223{
224 return mResourceManager->createTexture();
225}
226
227GLuint Context::createRenderbuffer()
228{
229 return mResourceManager->createRenderbuffer();
230}
231
Jamie Madillcd055f82013-07-26 11:55:15 -0400232GLsync Context::createFenceSync(GLenum condition)
233{
234 GLuint handle = mResourceManager->createFenceSync();
235
236 gl::FenceSync *fenceSync = mResourceManager->getFenceSync(handle);
237 ASSERT(fenceSync);
238
239 fenceSync->set(condition);
240
241 return reinterpret_cast<GLsync>(handle);
242}
243
Jamie Madill57a89722013-07-02 11:57:03 -0400244GLuint Context::createVertexArray()
245{
246 GLuint handle = mVertexArrayHandleAllocator.allocate();
247
Jamie Madilld1028542013-07-02 11:57:04 -0400248 // Although the spec states VAO state is not initialized until the object is bound,
249 // we create it immediately. The resulting behaviour is transparent to the application,
250 // since it's not currently possible to access the state until the object is bound.
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400251 VertexArray *vertexArray = new VertexArray(mRenderer->createVertexArray(), handle, MAX_VERTEX_ATTRIBS);
252 mVertexArrayMap[handle] = vertexArray;
Jamie Madill57a89722013-07-02 11:57:03 -0400253 return handle;
254}
255
Jamie Madilldc356042013-07-19 16:36:57 -0400256GLuint Context::createSampler()
257{
258 return mResourceManager->createSampler();
259}
260
Geoff Langc8058452014-02-03 12:04:11 -0500261GLuint Context::createTransformFeedback()
262{
263 GLuint handle = mTransformFeedbackAllocator.allocate();
Kenneth Russelldb8ae162014-08-25 19:02:35 -0700264 TransformFeedback *transformFeedback = new TransformFeedback(mRenderer->createTransformFeedback(), handle);
Geoff Langc8058452014-02-03 12:04:11 -0500265 transformFeedback->addRef();
266 mTransformFeedbackMap[handle] = transformFeedback;
267 return handle;
268}
269
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000270// Returns an unused framebuffer name
271GLuint Context::createFramebuffer()
272{
273 GLuint handle = mFramebufferHandleAllocator.allocate();
274
275 mFramebufferMap[handle] = NULL;
276
277 return handle;
278}
279
Jamie Madill33dc8432013-07-26 11:55:05 -0400280GLuint Context::createFenceNV()
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000281{
Jamie Madill33dc8432013-07-26 11:55:05 -0400282 GLuint handle = mFenceNVHandleAllocator.allocate();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000283
Jamie Madill33dc8432013-07-26 11:55:05 -0400284 mFenceNVMap[handle] = new FenceNV(mRenderer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000285
286 return handle;
287}
288
289// Returns an unused query name
290GLuint Context::createQuery()
291{
292 GLuint handle = mQueryHandleAllocator.allocate();
293
294 mQueryMap[handle] = NULL;
295
296 return handle;
297}
298
299void Context::deleteBuffer(GLuint buffer)
300{
301 if (mResourceManager->getBuffer(buffer))
302 {
303 detachBuffer(buffer);
304 }
Jamie Madill893ab082014-05-16 16:56:10 -0400305
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000306 mResourceManager->deleteBuffer(buffer);
307}
308
309void Context::deleteShader(GLuint shader)
310{
311 mResourceManager->deleteShader(shader);
312}
313
314void Context::deleteProgram(GLuint program)
315{
316 mResourceManager->deleteProgram(program);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000317}
318
319void Context::deleteTexture(GLuint texture)
320{
321 if (mResourceManager->getTexture(texture))
322 {
323 detachTexture(texture);
324 }
325
326 mResourceManager->deleteTexture(texture);
327}
328
329void Context::deleteRenderbuffer(GLuint renderbuffer)
330{
331 if (mResourceManager->getRenderbuffer(renderbuffer))
332 {
333 detachRenderbuffer(renderbuffer);
334 }
Jamie Madill893ab082014-05-16 16:56:10 -0400335
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000336 mResourceManager->deleteRenderbuffer(renderbuffer);
337}
338
Jamie Madillcd055f82013-07-26 11:55:15 -0400339void Context::deleteFenceSync(GLsync fenceSync)
340{
341 // The spec specifies the underlying Fence object is not deleted until all current
342 // wait commands finish. However, since the name becomes invalid, we cannot query the fence,
343 // and since our API is currently designed for being called from a single thread, we can delete
344 // the fence immediately.
345 mResourceManager->deleteFenceSync(reinterpret_cast<GLuint>(fenceSync));
346}
347
Jamie Madill57a89722013-07-02 11:57:03 -0400348void Context::deleteVertexArray(GLuint vertexArray)
349{
350 auto vertexArrayObject = mVertexArrayMap.find(vertexArray);
351
352 if (vertexArrayObject != mVertexArrayMap.end())
353 {
354 detachVertexArray(vertexArray);
355
356 mVertexArrayHandleAllocator.release(vertexArrayObject->first);
357 delete vertexArrayObject->second;
358 mVertexArrayMap.erase(vertexArrayObject);
359 }
360}
361
Jamie Madilldc356042013-07-19 16:36:57 -0400362void Context::deleteSampler(GLuint sampler)
363{
364 if (mResourceManager->getSampler(sampler))
365 {
366 detachSampler(sampler);
367 }
368
369 mResourceManager->deleteSampler(sampler);
370}
371
Geoff Langc8058452014-02-03 12:04:11 -0500372void Context::deleteTransformFeedback(GLuint transformFeedback)
373{
374 TransformFeedbackMap::const_iterator iter = mTransformFeedbackMap.find(transformFeedback);
375 if (iter != mTransformFeedbackMap.end())
376 {
377 detachTransformFeedback(transformFeedback);
378 mTransformFeedbackAllocator.release(transformFeedback);
379 iter->second->release();
380 mTransformFeedbackMap.erase(iter);
381 }
382}
383
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000384void Context::deleteFramebuffer(GLuint framebuffer)
385{
386 FramebufferMap::iterator framebufferObject = mFramebufferMap.find(framebuffer);
387
388 if (framebufferObject != mFramebufferMap.end())
389 {
390 detachFramebuffer(framebuffer);
391
392 mFramebufferHandleAllocator.release(framebufferObject->first);
393 delete framebufferObject->second;
394 mFramebufferMap.erase(framebufferObject);
395 }
396}
397
Jamie Madill33dc8432013-07-26 11:55:05 -0400398void Context::deleteFenceNV(GLuint fence)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000399{
Jamie Madill33dc8432013-07-26 11:55:05 -0400400 FenceNVMap::iterator fenceObject = mFenceNVMap.find(fence);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000401
Jamie Madill33dc8432013-07-26 11:55:05 -0400402 if (fenceObject != mFenceNVMap.end())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000403 {
Jamie Madill33dc8432013-07-26 11:55:05 -0400404 mFenceNVHandleAllocator.release(fenceObject->first);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000405 delete fenceObject->second;
Jamie Madill33dc8432013-07-26 11:55:05 -0400406 mFenceNVMap.erase(fenceObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000407 }
408}
409
410void Context::deleteQuery(GLuint query)
411{
412 QueryMap::iterator queryObject = mQueryMap.find(query);
413 if (queryObject != mQueryMap.end())
414 {
415 mQueryHandleAllocator.release(queryObject->first);
416 if (queryObject->second)
417 {
418 queryObject->second->release();
419 }
420 mQueryMap.erase(queryObject);
421 }
422}
423
424Buffer *Context::getBuffer(GLuint handle)
425{
426 return mResourceManager->getBuffer(handle);
427}
428
Geoff Lang48dcae72014-02-05 16:28:24 -0500429Shader *Context::getShader(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000430{
431 return mResourceManager->getShader(handle);
432}
433
Geoff Lang48dcae72014-02-05 16:28:24 -0500434Program *Context::getProgram(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000435{
436 return mResourceManager->getProgram(handle);
437}
438
Jamie Madill570f7c82014-07-03 10:38:54 -0400439Texture *Context::getTexture(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000440{
441 return mResourceManager->getTexture(handle);
442}
443
Jamie Madill6c7b4ad2014-06-16 10:33:59 -0400444Renderbuffer *Context::getRenderbuffer(GLuint handle)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000445{
446 return mResourceManager->getRenderbuffer(handle);
447}
448
Jamie Madillcd055f82013-07-26 11:55:15 -0400449FenceSync *Context::getFenceSync(GLsync handle) const
450{
451 return mResourceManager->getFenceSync(reinterpret_cast<GLuint>(handle));
452}
453
Jamie Madill57a89722013-07-02 11:57:03 -0400454VertexArray *Context::getVertexArray(GLuint handle) const
455{
456 auto vertexArray = mVertexArrayMap.find(handle);
457
458 if (vertexArray == mVertexArrayMap.end())
459 {
460 return NULL;
461 }
462 else
463 {
464 return vertexArray->second;
465 }
466}
467
Jamie Madilldc356042013-07-19 16:36:57 -0400468Sampler *Context::getSampler(GLuint handle) const
469{
470 return mResourceManager->getSampler(handle);
471}
472
Geoff Langc8058452014-02-03 12:04:11 -0500473TransformFeedback *Context::getTransformFeedback(GLuint handle) const
474{
475 if (handle == 0)
476 {
477 return mTransformFeedbackZero.get();
478 }
479 else
480 {
481 TransformFeedbackMap::const_iterator iter = mTransformFeedbackMap.find(handle);
482 return (iter != mTransformFeedbackMap.end()) ? iter->second : NULL;
483 }
484}
485
Jamie Madilldc356042013-07-19 16:36:57 -0400486bool Context::isSampler(GLuint samplerName) const
487{
488 return mResourceManager->isSampler(samplerName);
489}
490
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000491void Context::bindArrayBuffer(unsigned int buffer)
492{
493 mResourceManager->checkBufferAllocation(buffer);
494
Shannon Woods53a94a82014-06-24 15:20:36 -0400495 mState.setArrayBufferBinding(getBuffer(buffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000496}
497
498void Context::bindElementArrayBuffer(unsigned int buffer)
499{
500 mResourceManager->checkBufferAllocation(buffer);
501
Shannon Woods53a94a82014-06-24 15:20:36 -0400502 mState.getVertexArray()->setElementArrayBuffer(getBuffer(buffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000503}
504
505void Context::bindTexture2D(GLuint texture)
506{
507 mResourceManager->checkTextureAllocation(texture, TEXTURE_2D);
508
Shannon Woods53a94a82014-06-24 15:20:36 -0400509 mState.setSamplerTexture(TEXTURE_2D, getTexture(texture));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000510}
511
512void Context::bindTextureCubeMap(GLuint texture)
513{
514 mResourceManager->checkTextureAllocation(texture, TEXTURE_CUBE);
515
Shannon Woods53a94a82014-06-24 15:20:36 -0400516 mState.setSamplerTexture(TEXTURE_CUBE, getTexture(texture));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000517}
518
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000519void Context::bindTexture3D(GLuint texture)
520{
521 mResourceManager->checkTextureAllocation(texture, TEXTURE_3D);
522
Shannon Woods53a94a82014-06-24 15:20:36 -0400523 mState.setSamplerTexture(TEXTURE_3D, getTexture(texture));
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000524}
525
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000526void Context::bindTexture2DArray(GLuint texture)
527{
528 mResourceManager->checkTextureAllocation(texture, TEXTURE_2D_ARRAY);
529
Shannon Woods53a94a82014-06-24 15:20:36 -0400530 mState.setSamplerTexture(TEXTURE_2D_ARRAY, getTexture(texture));
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000531}
532
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000533void Context::bindReadFramebuffer(GLuint framebuffer)
534{
535 if (!getFramebuffer(framebuffer))
536 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400537 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000538 }
539
Shannon Woods53a94a82014-06-24 15:20:36 -0400540 mState.setReadFramebufferBinding(getFramebuffer(framebuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000541}
542
543void Context::bindDrawFramebuffer(GLuint framebuffer)
544{
545 if (!getFramebuffer(framebuffer))
546 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400547 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000548 }
549
Shannon Woods53a94a82014-06-24 15:20:36 -0400550 mState.setDrawFramebufferBinding(getFramebuffer(framebuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000551}
552
553void Context::bindRenderbuffer(GLuint renderbuffer)
554{
555 mResourceManager->checkRenderbufferAllocation(renderbuffer);
556
Shannon Woods53a94a82014-06-24 15:20:36 -0400557 mState.setRenderbufferBinding(getRenderbuffer(renderbuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000558}
559
Jamie Madill57a89722013-07-02 11:57:03 -0400560void Context::bindVertexArray(GLuint vertexArray)
561{
562 if (!getVertexArray(vertexArray))
563 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400564 VertexArray *vertexArrayObject = new VertexArray(mRenderer->createVertexArray(), vertexArray, MAX_VERTEX_ATTRIBS);
565 mVertexArrayMap[vertexArray] = vertexArrayObject;
Jamie Madill57a89722013-07-02 11:57:03 -0400566 }
567
Shannon Woods53a94a82014-06-24 15:20:36 -0400568 mState.setVertexArrayBinding(getVertexArray(vertexArray));
Jamie Madill57a89722013-07-02 11:57:03 -0400569}
570
Jamie Madilldc356042013-07-19 16:36:57 -0400571void Context::bindSampler(GLuint textureUnit, GLuint sampler)
572{
Shannon Woods53a94a82014-06-24 15:20:36 -0400573 ASSERT(textureUnit < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS); // TODO: Update for backend-determined array size
Jamie Madilldc356042013-07-19 16:36:57 -0400574 mResourceManager->checkSamplerAllocation(sampler);
575
Shannon Woods53a94a82014-06-24 15:20:36 -0400576 mState.setSamplerBinding(textureUnit, getSampler(sampler));
Jamie Madilldc356042013-07-19 16:36:57 -0400577}
578
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000579void Context::bindGenericUniformBuffer(GLuint buffer)
580{
581 mResourceManager->checkBufferAllocation(buffer);
582
Shannon Woods53a94a82014-06-24 15:20:36 -0400583 mState.setGenericUniformBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000584}
585
586void Context::bindIndexedUniformBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size)
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000587{
588 mResourceManager->checkBufferAllocation(buffer);
589
Shannon Woods53a94a82014-06-24 15:20:36 -0400590 mState.setIndexedUniformBufferBinding(index, getBuffer(buffer), offset, size);
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000591}
592
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000593void Context::bindGenericTransformFeedbackBuffer(GLuint buffer)
594{
595 mResourceManager->checkBufferAllocation(buffer);
596
Shannon Woods53a94a82014-06-24 15:20:36 -0400597 mState.setGenericTransformFeedbackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000598}
599
600void Context::bindIndexedTransformFeedbackBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size)
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000601{
602 mResourceManager->checkBufferAllocation(buffer);
603
Shannon Woods53a94a82014-06-24 15:20:36 -0400604 mState.setIndexedTransformFeedbackBufferBinding(index, getBuffer(buffer), offset, size);
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000605}
606
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000607void Context::bindCopyReadBuffer(GLuint buffer)
608{
609 mResourceManager->checkBufferAllocation(buffer);
610
Shannon Woods53a94a82014-06-24 15:20:36 -0400611 mState.setCopyReadBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000612}
613
614void Context::bindCopyWriteBuffer(GLuint buffer)
615{
616 mResourceManager->checkBufferAllocation(buffer);
617
Shannon Woods53a94a82014-06-24 15:20:36 -0400618 mState.setCopyWriteBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000619}
620
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000621void Context::bindPixelPackBuffer(GLuint buffer)
622{
623 mResourceManager->checkBufferAllocation(buffer);
624
Shannon Woods53a94a82014-06-24 15:20:36 -0400625 mState.setPixelPackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000626}
627
628void Context::bindPixelUnpackBuffer(GLuint buffer)
629{
630 mResourceManager->checkBufferAllocation(buffer);
631
Shannon Woods53a94a82014-06-24 15:20:36 -0400632 mState.setPixelUnpackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000633}
634
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000635void Context::useProgram(GLuint program)
636{
Shannon Woods53a94a82014-06-24 15:20:36 -0400637 GLuint priorProgramId = mState.getCurrentProgramId();
638 Program *priorProgram = mResourceManager->getProgram(priorProgramId);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000639
Shannon Woods53a94a82014-06-24 15:20:36 -0400640 if (priorProgramId != program)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000641 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400642 mState.setCurrentProgram(program, mResourceManager->getProgram(program));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000643
Shannon Woods53a94a82014-06-24 15:20:36 -0400644 if (priorProgram)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000645 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400646 priorProgram->release();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000647 }
648 }
649}
650
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000651void Context::linkProgram(GLuint program)
652{
653 Program *programObject = mResourceManager->getProgram(program);
654
Brandon Jones43a53e22014-08-28 16:23:22 -0700655 bool linked = programObject->link(getCaps());
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000656
657 // if the current program was relinked successfully we
658 // need to install the new executables
Shannon Woods53a94a82014-06-24 15:20:36 -0400659 if (linked && program == mState.getCurrentProgramId())
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000660 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400661 mState.setCurrentProgramBinary(programObject->getProgramBinary());
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000662 }
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000663}
664
Geoff Lang900013c2014-07-07 11:32:19 -0400665void Context::setProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLint length)
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000666{
667 Program *programObject = mResourceManager->getProgram(program);
668
Geoff Lang900013c2014-07-07 11:32:19 -0400669 bool loaded = programObject->setProgramBinary(binaryFormat, binary, length);
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000670
671 // if the current program was reloaded successfully we
672 // need to install the new executables
Shannon Woods53a94a82014-06-24 15:20:36 -0400673 if (loaded && program == mState.getCurrentProgramId())
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000674 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400675 mState.setCurrentProgramBinary(programObject->getProgramBinary());
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000676 }
677
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000678}
679
Geoff Langc8058452014-02-03 12:04:11 -0500680void Context::bindTransformFeedback(GLuint transformFeedback)
681{
Shannon Woods53a94a82014-06-24 15:20:36 -0400682 mState.setTransformFeedbackBinding(getTransformFeedback(transformFeedback));
Geoff Langc8058452014-02-03 12:04:11 -0500683}
684
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000685void Context::beginQuery(GLenum target, GLuint query)
686{
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000687 Query *queryObject = getQuery(query, true, target);
Jamie Madilldb2f14c2014-05-13 13:56:30 -0400688 ASSERT(queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000689
690 // set query as active for specified target
Shannon Woods53a94a82014-06-24 15:20:36 -0400691 mState.setActiveQuery(target, queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000692
693 // begin query
694 queryObject->begin();
695}
696
697void Context::endQuery(GLenum target)
698{
Shannon Woods53a94a82014-06-24 15:20:36 -0400699 Query *queryObject = mState.getActiveQuery(target);
Jamie Madill45c785d2014-05-13 14:09:34 -0400700 ASSERT(queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000701
702 queryObject->end();
703
Shannon Woods53a94a82014-06-24 15:20:36 -0400704 mState.setActiveQuery(target, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000705}
706
707void Context::setFramebufferZero(Framebuffer *buffer)
708{
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400709 // First, check to see if the old default framebuffer
710 // was set for draw or read framebuffer, and change
711 // the bindings to point to the new one before deleting it.
Shannon Woods53a94a82014-06-24 15:20:36 -0400712 if (mState.getDrawFramebuffer()->id() == 0)
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400713 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400714 mState.setDrawFramebufferBinding(buffer);
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400715 }
716
Shannon Woods53a94a82014-06-24 15:20:36 -0400717 if (mState.getReadFramebuffer()->id() == 0)
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400718 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400719 mState.setReadFramebufferBinding(buffer);
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400720 }
721
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000722 delete mFramebufferMap[0];
723 mFramebufferMap[0] = buffer;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000724}
725
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000726void Context::setRenderbufferStorage(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000727{
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400728 ASSERT(getTextureCaps().get(internalformat).renderable);
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400729
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000730 RenderbufferStorage *renderbuffer = NULL;
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400731
Geoff Lang5d601382014-07-22 15:14:06 -0400732 const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat);
733 if (formatInfo.depthBits > 0 && formatInfo.stencilBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400734 {
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000735 renderbuffer = new gl::DepthStencilbuffer(mRenderer, width, height, samples);
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400736 }
Geoff Lang5d601382014-07-22 15:14:06 -0400737 else if (formatInfo.depthBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400738 {
739 renderbuffer = new gl::Depthbuffer(mRenderer, width, height, samples);
740 }
Geoff Lang5d601382014-07-22 15:14:06 -0400741 else if (formatInfo.stencilBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400742 {
743 renderbuffer = new gl::Stencilbuffer(mRenderer, width, height, samples);
744 }
745 else
746 {
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400747 renderbuffer = new gl::Colorbuffer(mRenderer, width, height, internalformat, samples);
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000748 }
749
Shannon Woods53a94a82014-06-24 15:20:36 -0400750 mState.getCurrentRenderbuffer()->setStorage(renderbuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000751}
752
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500753Framebuffer *Context::getFramebuffer(unsigned int handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000754{
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500755 FramebufferMap::const_iterator framebuffer = mFramebufferMap.find(handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000756
757 if (framebuffer == mFramebufferMap.end())
758 {
759 return NULL;
760 }
761 else
762 {
763 return framebuffer->second;
764 }
765}
766
Jamie Madill33dc8432013-07-26 11:55:05 -0400767FenceNV *Context::getFenceNV(unsigned int handle)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000768{
Jamie Madill33dc8432013-07-26 11:55:05 -0400769 FenceNVMap::iterator fence = mFenceNVMap.find(handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000770
Jamie Madill33dc8432013-07-26 11:55:05 -0400771 if (fence == mFenceNVMap.end())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000772 {
773 return NULL;
774 }
775 else
776 {
777 return fence->second;
778 }
779}
780
781Query *Context::getQuery(unsigned int handle, bool create, GLenum type)
782{
783 QueryMap::iterator query = mQueryMap.find(handle);
784
785 if (query == mQueryMap.end())
786 {
787 return NULL;
788 }
789 else
790 {
791 if (!query->second && create)
792 {
Brandon Jones3b579e32014-08-08 10:54:25 -0700793 query->second = new Query(mRenderer->createQuery(type), handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000794 query->second->addRef();
795 }
796 return query->second;
797 }
798}
799
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500800Texture *Context::getTargetTexture(GLenum target) const
801{
802 if (!ValidTextureTarget(this, target))
803 {
804 return NULL;
805 }
806
807 switch (target)
808 {
809 case GL_TEXTURE_2D: return getTexture2D();
810 case GL_TEXTURE_CUBE_MAP: return getTextureCubeMap();
811 case GL_TEXTURE_3D: return getTexture3D();
812 case GL_TEXTURE_2D_ARRAY: return getTexture2DArray();
813 default: return NULL;
814 }
815}
816
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500817Texture2D *Context::getTexture2D() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000818{
Shannon Woods53a94a82014-06-24 15:20:36 -0400819 return static_cast<Texture2D*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_2D));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000820}
821
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500822TextureCubeMap *Context::getTextureCubeMap() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000823{
Shannon Woods53a94a82014-06-24 15:20:36 -0400824 return static_cast<TextureCubeMap*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_CUBE));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000825}
826
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500827Texture3D *Context::getTexture3D() const
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000828{
Shannon Woods53a94a82014-06-24 15:20:36 -0400829 return static_cast<Texture3D*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_3D));
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000830}
831
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500832Texture2DArray *Context::getTexture2DArray() const
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000833{
Shannon Woods53a94a82014-06-24 15:20:36 -0400834 return static_cast<Texture2DArray*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_2D_ARRAY));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000835}
836
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500837Texture *Context::getSamplerTexture(unsigned int sampler, TextureType type) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000838{
Shannon Woods53a94a82014-06-24 15:20:36 -0400839 if (mState.getSamplerTextureId(sampler, type) == 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000840 {
841 switch (type)
842 {
843 default: UNREACHABLE();
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000844 case TEXTURE_2D: return mTexture2DZero.get();
845 case TEXTURE_CUBE: return mTextureCubeMapZero.get();
846 case TEXTURE_3D: return mTexture3DZero.get();
847 case TEXTURE_2D_ARRAY: return mTexture2DArrayZero.get();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000848 }
849 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400850 else
851 {
852 return mState.getSamplerTexture(sampler, type);
853 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000854}
855
Jamie Madill893ab082014-05-16 16:56:10 -0400856void Context::getBooleanv(GLenum pname, GLboolean *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000857{
858 switch (pname)
859 {
daniel@transgaming.comf39967e2012-11-28 19:35:56 +0000860 case GL_SHADER_COMPILER: *params = GL_TRUE; break;
daniel@transgaming.comf39967e2012-11-28 19:35:56 +0000861 case GL_CONTEXT_ROBUST_ACCESS_EXT: *params = mRobustAccess ? GL_TRUE : GL_FALSE; break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000862 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400863 mState.getBooleanv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400864 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000865 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000866}
867
Jamie Madill893ab082014-05-16 16:56:10 -0400868void Context::getFloatv(GLenum pname, GLfloat *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000869{
Shannon Woods53a94a82014-06-24 15:20:36 -0400870 // Queries about context capabilities and maximums are answered by Context.
871 // Queries about current GL state values are answered by State.
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000872 switch (pname)
873 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000874 case GL_ALIASED_LINE_WIDTH_RANGE:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400875 params[0] = mCaps.minAliasedLineWidth;
876 params[1] = mCaps.maxAliasedLineWidth;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000877 break;
878 case GL_ALIASED_POINT_SIZE_RANGE:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400879 params[0] = mCaps.minAliasedPointSize;
880 params[1] = mCaps.maxAliasedPointSize;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000881 break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +0000882 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400883 ASSERT(mExtensions.textureFilterAnisotropic);
884 *params = mExtensions.maxTextureAnisotropy;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +0000885 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000886 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400887 mState.getFloatv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400888 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000889 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000890}
891
Jamie Madill893ab082014-05-16 16:56:10 -0400892void Context::getIntegerv(GLenum pname, GLint *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000893{
Shannon Woods53a94a82014-06-24 15:20:36 -0400894 // Queries about context capabilities and maximums are answered by Context.
895 // Queries about current GL state values are answered by State.
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +0000896
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000897 switch (pname)
898 {
Geoff Lang301d1612014-07-09 10:34:37 -0400899 case GL_MAX_VERTEX_ATTRIBS: *params = mCaps.maxVertexAttributes; break;
900 case GL_MAX_VERTEX_UNIFORM_VECTORS: *params = mCaps.maxVertexUniformVectors; break;
901 case GL_MAX_VERTEX_UNIFORM_COMPONENTS: *params = mCaps.maxVertexUniformComponents; break;
Geoff Lang3a61c322014-07-10 13:01:54 -0400902 case GL_MAX_VARYING_VECTORS: *params = mCaps.maxVaryingVectors; break;
903 case GL_MAX_VARYING_COMPONENTS: *params = mCaps.maxVertexOutputComponents; break;
904 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: *params = mCaps.maxCombinedTextureImageUnits; break;
Geoff Lang301d1612014-07-09 10:34:37 -0400905 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: *params = mCaps.maxVertexTextureImageUnits; break;
906 case GL_MAX_TEXTURE_IMAGE_UNITS: *params = mCaps.maxTextureImageUnits; break;
907 case GL_MAX_FRAGMENT_UNIFORM_VECTORS: *params = mCaps.maxFragmentUniformVectors; break;
908 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: *params = mCaps.maxFragmentInputComponents; break;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400909 case GL_MAX_RENDERBUFFER_SIZE: *params = mCaps.maxRenderbufferSize; break;
910 case GL_MAX_COLOR_ATTACHMENTS_EXT: *params = mCaps.maxColorAttachments; break;
911 case GL_MAX_DRAW_BUFFERS_EXT: *params = mCaps.maxDrawBuffers; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400912 //case GL_FRAMEBUFFER_BINDING: // now equivalent to GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
Jamie Madill1caff072013-07-19 16:36:56 -0400913 case GL_SUBPIXEL_BITS: *params = 4; break;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400914 case GL_MAX_TEXTURE_SIZE: *params = mCaps.max2DTextureSize; break;
915 case GL_MAX_CUBE_MAP_TEXTURE_SIZE: *params = mCaps.maxCubeMapTextureSize; break;
916 case GL_MAX_3D_TEXTURE_SIZE: *params = mCaps.max3DTextureSize; break;
917 case GL_MAX_ARRAY_TEXTURE_LAYERS: *params = mCaps.maxArrayTextureLayers; break;
Geoff Lang3a61c322014-07-10 13:01:54 -0400918 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: *params = mCaps.uniformBufferOffsetAlignment; break;
919 case GL_MAX_UNIFORM_BUFFER_BINDINGS: *params = mCaps.maxUniformBufferBindings; break;
Geoff Lang301d1612014-07-09 10:34:37 -0400920 case GL_MAX_VERTEX_UNIFORM_BLOCKS: *params = mCaps.maxVertexUniformBlocks; break;
921 case GL_MAX_FRAGMENT_UNIFORM_BLOCKS: *params = mCaps.maxFragmentUniformBlocks; break;
Geoff Lang3a61c322014-07-10 13:01:54 -0400922 case GL_MAX_COMBINED_UNIFORM_BLOCKS: *params = mCaps.maxCombinedTextureImageUnits; break;
Jamie Madillee7010d2013-10-17 10:45:47 -0400923 case GL_MAJOR_VERSION: *params = mClientVersion; break;
924 case GL_MINOR_VERSION: *params = 0; break;
Geoff Lang900013c2014-07-07 11:32:19 -0400925 case GL_MAX_ELEMENTS_INDICES: *params = mCaps.maxElementsIndices; break;
926 case GL_MAX_ELEMENTS_VERTICES: *params = mCaps.maxElementsVertices; break;
Geoff Lang05881a02014-07-10 14:05:30 -0400927 case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: *params = mCaps.maxTransformFeedbackInterleavedComponents; break;
928 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: *params = mCaps.maxTransformFeedbackSeparateAttributes; break;
929 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: *params = mCaps.maxTransformFeedbackSeparateComponents; break;
Geoff Lang900013c2014-07-07 11:32:19 -0400930 case GL_NUM_COMPRESSED_TEXTURE_FORMATS: *params = mCaps.compressedTextureFormats.size(); break;
Geoff Lang5f4c4632014-07-03 13:46:52 -0400931 case GL_MAX_SAMPLES_ANGLE: *params = mExtensions.maxSamples; break;
daniel@transgaming.com42944b02012-09-27 17:45:57 +0000932 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
933 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
934 {
Geoff Lang005df412013-10-16 14:12:50 -0400935 GLenum internalFormat, format, type;
Jamie Madill893ab082014-05-16 16:56:10 -0400936 getCurrentReadFormatType(&internalFormat, &format, &type);
937 if (pname == GL_IMPLEMENTATION_COLOR_READ_FORMAT)
938 *params = format;
939 else
940 *params = type;
daniel@transgaming.com42944b02012-09-27 17:45:57 +0000941 }
942 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000943 case GL_MAX_VIEWPORT_DIMS:
944 {
Geoff Langc0b9ef42014-07-02 10:02:37 -0400945 params[0] = mCaps.maxViewportWidth;
946 params[1] = mCaps.maxViewportHeight;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000947 }
948 break;
949 case GL_COMPRESSED_TEXTURE_FORMATS:
Geoff Lang900013c2014-07-07 11:32:19 -0400950 std::copy(mCaps.compressedTextureFormats.begin(), mCaps.compressedTextureFormats.end(), params);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000951 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000952 case GL_RESET_NOTIFICATION_STRATEGY_EXT:
953 *params = mResetStrategy;
954 break;
Geoff Lang900013c2014-07-07 11:32:19 -0400955 case GL_NUM_SHADER_BINARY_FORMATS:
956 *params = mCaps.shaderBinaryFormats.size();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000957 break;
Geoff Lang900013c2014-07-07 11:32:19 -0400958 case GL_SHADER_BINARY_FORMATS:
959 std::copy(mCaps.shaderBinaryFormats.begin(), mCaps.shaderBinaryFormats.end(), params);
960 break;
961 case GL_NUM_PROGRAM_BINARY_FORMATS:
962 *params = mCaps.programBinaryFormats.size();
963 break;
964 case GL_PROGRAM_BINARY_FORMATS:
965 std::copy(mCaps.programBinaryFormats.begin(), mCaps.programBinaryFormats.end(), params);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000966 break;
Geoff Lang23c81692013-08-12 10:46:58 -0400967 case GL_NUM_EXTENSIONS:
Geoff Langcec35902014-04-16 10:52:36 -0400968 *params = static_cast<GLint>(mExtensionStrings.size());
Geoff Lang23c81692013-08-12 10:46:58 -0400969 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000970 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400971 mState.getIntegerv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400972 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000973 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000974}
975
Jamie Madill893ab082014-05-16 16:56:10 -0400976void Context::getInteger64v(GLenum pname, GLint64 *params)
Jamie Madill0fda9862013-07-19 16:36:55 -0400977{
Shannon Woods53a94a82014-06-24 15:20:36 -0400978 // Queries about context capabilities and maximums are answered by Context.
979 // Queries about current GL state values are answered by State.
Jamie Madill0fda9862013-07-19 16:36:55 -0400980 switch (pname)
981 {
982 case GL_MAX_ELEMENT_INDEX:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400983 *params = mCaps.maxElementIndex;
Jamie Madill0fda9862013-07-19 16:36:55 -0400984 break;
985 case GL_MAX_UNIFORM_BLOCK_SIZE:
Geoff Lang3a61c322014-07-10 13:01:54 -0400986 *params = mCaps.maxUniformBlockSize;
Jamie Madill0fda9862013-07-19 16:36:55 -0400987 break;
988 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:
Geoff Lang3a61c322014-07-10 13:01:54 -0400989 *params = mCaps.maxCombinedVertexUniformComponents;
Jamie Madill0fda9862013-07-19 16:36:55 -0400990 break;
991 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:
Geoff Lang3a61c322014-07-10 13:01:54 -0400992 *params = mCaps.maxCombinedFragmentUniformComponents;
Jamie Madill0fda9862013-07-19 16:36:55 -0400993 break;
994 case GL_MAX_SERVER_WAIT_TIMEOUT:
Geoff Lang900013c2014-07-07 11:32:19 -0400995 *params = mCaps.maxServerWaitTimeout;
Jamie Madill0fda9862013-07-19 16:36:55 -0400996 break;
997 default:
Jamie Madill893ab082014-05-16 16:56:10 -0400998 UNREACHABLE();
999 break;
Jamie Madill0fda9862013-07-19 16:36:55 -04001000 }
Jamie Madill0fda9862013-07-19 16:36:55 -04001001}
1002
Shannon Woods1b2fb852013-08-19 14:28:48 -04001003bool Context::getIndexedIntegerv(GLenum target, GLuint index, GLint *data)
1004{
Shannon Woods53a94a82014-06-24 15:20:36 -04001005 // Queries about context capabilities and maximums are answered by Context.
1006 // Queries about current GL state values are answered by State.
1007 // Indexed integer queries all refer to current state, so this function is a
1008 // mere passthrough.
1009 return mState.getIndexedIntegerv(target, index, data);
Shannon Woods1b2fb852013-08-19 14:28:48 -04001010}
1011
1012bool Context::getIndexedInteger64v(GLenum target, GLuint index, GLint64 *data)
1013{
Shannon Woods53a94a82014-06-24 15:20:36 -04001014 // Queries about context capabilities and maximums are answered by Context.
1015 // Queries about current GL state values are answered by State.
1016 // Indexed integer queries all refer to current state, so this function is a
1017 // mere passthrough.
1018 return mState.getIndexedInteger64v(target, index, data);
Shannon Woods1b2fb852013-08-19 14:28:48 -04001019}
1020
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001021bool Context::getQueryParameterInfo(GLenum pname, GLenum *type, unsigned int *numParams)
1022{
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +00001023 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1024 {
1025 *type = GL_INT;
1026 *numParams = 1;
1027 return true;
1028 }
1029
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001030 // Please note: the query type returned for DEPTH_CLEAR_VALUE in this implementation
1031 // is FLOAT rather than INT, as would be suggested by the GL ES 2.0 spec. This is due
1032 // to the fact that it is stored internally as a float, and so would require conversion
Jamie Madill893ab082014-05-16 16:56:10 -04001033 // if returned from Context::getIntegerv. Since this conversion is already implemented
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001034 // in the case that one calls glGetIntegerv to retrieve a float-typed state variable, we
1035 // place DEPTH_CLEAR_VALUE with the floats. This should make no difference to the calling
1036 // application.
1037 switch (pname)
1038 {
1039 case GL_COMPRESSED_TEXTURE_FORMATS:
1040 {
1041 *type = GL_INT;
Geoff Lang900013c2014-07-07 11:32:19 -04001042 *numParams = mCaps.compressedTextureFormats.size();
1043 }
1044 return true;
1045 case GL_PROGRAM_BINARY_FORMATS_OES:
1046 {
1047 *type = GL_INT;
1048 *numParams = mCaps.programBinaryFormats.size();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001049 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001050 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001051 case GL_SHADER_BINARY_FORMATS:
1052 {
1053 *type = GL_INT;
Geoff Lang900013c2014-07-07 11:32:19 -04001054 *numParams = mCaps.shaderBinaryFormats.size();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001055 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001056 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001057 case GL_MAX_VERTEX_ATTRIBS:
1058 case GL_MAX_VERTEX_UNIFORM_VECTORS:
1059 case GL_MAX_VARYING_VECTORS:
1060 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
1061 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
1062 case GL_MAX_TEXTURE_IMAGE_UNITS:
1063 case GL_MAX_FRAGMENT_UNIFORM_VECTORS:
1064 case GL_MAX_RENDERBUFFER_SIZE:
shannon.woods%transgaming.com@gtempaccount.com9790c472013-04-13 03:28:23 +00001065 case GL_MAX_COLOR_ATTACHMENTS_EXT:
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +00001066 case GL_MAX_DRAW_BUFFERS_EXT:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001067 case GL_NUM_SHADER_BINARY_FORMATS:
1068 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
1069 case GL_ARRAY_BUFFER_BINDING:
Vladimir Vukicevic1e514352014-05-13 15:53:06 -07001070 //case GL_FRAMEBUFFER_BINDING: // equivalent to DRAW_FRAMEBUFFER_BINDING_ANGLE
1071 case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE:
1072 case GL_READ_FRAMEBUFFER_BINDING_ANGLE:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001073 case GL_RENDERBUFFER_BINDING:
1074 case GL_CURRENT_PROGRAM:
1075 case GL_PACK_ALIGNMENT:
1076 case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
1077 case GL_UNPACK_ALIGNMENT:
1078 case GL_GENERATE_MIPMAP_HINT:
1079 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
1080 case GL_RED_BITS:
1081 case GL_GREEN_BITS:
1082 case GL_BLUE_BITS:
1083 case GL_ALPHA_BITS:
1084 case GL_DEPTH_BITS:
1085 case GL_STENCIL_BITS:
1086 case GL_ELEMENT_ARRAY_BUFFER_BINDING:
1087 case GL_CULL_FACE_MODE:
1088 case GL_FRONT_FACE:
1089 case GL_ACTIVE_TEXTURE:
1090 case GL_STENCIL_FUNC:
1091 case GL_STENCIL_VALUE_MASK:
1092 case GL_STENCIL_REF:
1093 case GL_STENCIL_FAIL:
1094 case GL_STENCIL_PASS_DEPTH_FAIL:
1095 case GL_STENCIL_PASS_DEPTH_PASS:
1096 case GL_STENCIL_BACK_FUNC:
1097 case GL_STENCIL_BACK_VALUE_MASK:
1098 case GL_STENCIL_BACK_REF:
1099 case GL_STENCIL_BACK_FAIL:
1100 case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
1101 case GL_STENCIL_BACK_PASS_DEPTH_PASS:
1102 case GL_DEPTH_FUNC:
1103 case GL_BLEND_SRC_RGB:
1104 case GL_BLEND_SRC_ALPHA:
1105 case GL_BLEND_DST_RGB:
1106 case GL_BLEND_DST_ALPHA:
1107 case GL_BLEND_EQUATION_RGB:
1108 case GL_BLEND_EQUATION_ALPHA:
1109 case GL_STENCIL_WRITEMASK:
1110 case GL_STENCIL_BACK_WRITEMASK:
1111 case GL_STENCIL_CLEAR_VALUE:
1112 case GL_SUBPIXEL_BITS:
1113 case GL_MAX_TEXTURE_SIZE:
1114 case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
1115 case GL_SAMPLE_BUFFERS:
1116 case GL_SAMPLES:
1117 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
1118 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
1119 case GL_TEXTURE_BINDING_2D:
1120 case GL_TEXTURE_BINDING_CUBE_MAP:
1121 case GL_RESET_NOTIFICATION_STRATEGY_EXT:
1122 case GL_NUM_PROGRAM_BINARY_FORMATS_OES:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001123 {
1124 *type = GL_INT;
1125 *numParams = 1;
1126 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001127 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001128 case GL_MAX_SAMPLES_ANGLE:
1129 {
Geoff Langc0b9ef42014-07-02 10:02:37 -04001130 if (mExtensions.framebufferMultisample)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001131 {
1132 *type = GL_INT;
1133 *numParams = 1;
1134 }
1135 else
1136 {
1137 return false;
1138 }
1139 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001140 return true;
Shannon Woods158c4382014-05-06 13:00:07 -04001141 case GL_PIXEL_PACK_BUFFER_BINDING:
1142 case GL_PIXEL_UNPACK_BUFFER_BINDING:
1143 {
Geoff Langc0b9ef42014-07-02 10:02:37 -04001144 if (mExtensions.pixelBufferObject)
Shannon Woods158c4382014-05-06 13:00:07 -04001145 {
1146 *type = GL_INT;
1147 *numParams = 1;
1148 }
1149 else
1150 {
1151 return false;
1152 }
1153 }
1154 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001155 case GL_MAX_VIEWPORT_DIMS:
1156 {
1157 *type = GL_INT;
1158 *numParams = 2;
1159 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001160 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001161 case GL_VIEWPORT:
1162 case GL_SCISSOR_BOX:
1163 {
1164 *type = GL_INT;
1165 *numParams = 4;
1166 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001167 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001168 case GL_SHADER_COMPILER:
1169 case GL_SAMPLE_COVERAGE_INVERT:
1170 case GL_DEPTH_WRITEMASK:
1171 case GL_CULL_FACE: // CULL_FACE through DITHER are natural to IsEnabled,
1172 case GL_POLYGON_OFFSET_FILL: // but can be retrieved through the Get{Type}v queries.
1173 case GL_SAMPLE_ALPHA_TO_COVERAGE: // For this purpose, they are treated here as bool-natural
1174 case GL_SAMPLE_COVERAGE:
1175 case GL_SCISSOR_TEST:
1176 case GL_STENCIL_TEST:
1177 case GL_DEPTH_TEST:
1178 case GL_BLEND:
1179 case GL_DITHER:
1180 case GL_CONTEXT_ROBUST_ACCESS_EXT:
1181 {
1182 *type = GL_BOOL;
1183 *numParams = 1;
1184 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001185 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001186 case GL_COLOR_WRITEMASK:
1187 {
1188 *type = GL_BOOL;
1189 *numParams = 4;
1190 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001191 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001192 case GL_POLYGON_OFFSET_FACTOR:
1193 case GL_POLYGON_OFFSET_UNITS:
1194 case GL_SAMPLE_COVERAGE_VALUE:
1195 case GL_DEPTH_CLEAR_VALUE:
1196 case GL_LINE_WIDTH:
1197 {
1198 *type = GL_FLOAT;
1199 *numParams = 1;
1200 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001201 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001202 case GL_ALIASED_LINE_WIDTH_RANGE:
1203 case GL_ALIASED_POINT_SIZE_RANGE:
1204 case GL_DEPTH_RANGE:
1205 {
1206 *type = GL_FLOAT;
1207 *numParams = 2;
1208 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001209 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001210 case GL_COLOR_CLEAR_VALUE:
1211 case GL_BLEND_COLOR:
1212 {
1213 *type = GL_FLOAT;
1214 *numParams = 4;
1215 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001216 return true;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00001217 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
Geoff Langc0b9ef42014-07-02 10:02:37 -04001218 if (!mExtensions.maxTextureAnisotropy)
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00001219 {
1220 return false;
1221 }
1222 *type = GL_FLOAT;
1223 *numParams = 1;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001224 return true;
1225 }
1226
1227 if (mClientVersion < 3)
1228 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001229 return false;
1230 }
1231
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001232 // Check for ES3.0+ parameter names
1233 switch (pname)
1234 {
shannonwoods@chromium.org97c3d502013-05-30 00:04:34 +00001235 case GL_MAX_UNIFORM_BUFFER_BINDINGS:
1236 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT:
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001237 case GL_UNIFORM_BUFFER_BINDING:
1238 case GL_TRANSFORM_FEEDBACK_BINDING:
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +00001239 case GL_COPY_READ_BUFFER_BINDING:
1240 case GL_COPY_WRITE_BUFFER_BINDING:
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +00001241 case GL_TEXTURE_BINDING_3D:
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +00001242 case GL_TEXTURE_BINDING_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.comc1fdf6b2013-04-13 03:44:41 +00001243 case GL_MAX_3D_TEXTURE_SIZE:
shannon.woods%transgaming.com@gtempaccount.coma98a8112013-04-13 03:45:57 +00001244 case GL_MAX_ARRAY_TEXTURE_LAYERS:
shannonwoods@chromium.orgf2d76f82013-05-30 00:06:32 +00001245 case GL_MAX_VERTEX_UNIFORM_BLOCKS:
1246 case GL_MAX_FRAGMENT_UNIFORM_BLOCKS:
1247 case GL_MAX_COMBINED_UNIFORM_BLOCKS:
Geoff Langd3ff9002014-05-08 11:19:27 -04001248 case GL_MAX_VARYING_COMPONENTS:
Jamie Madillefb3bd12013-07-02 11:57:05 -04001249 case GL_VERTEX_ARRAY_BINDING:
Jamie Madill38850df2013-07-19 16:36:55 -04001250 case GL_MAX_VERTEX_UNIFORM_COMPONENTS:
1251 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:
Geoff Lang23c81692013-08-12 10:46:58 -04001252 case GL_NUM_EXTENSIONS:
Jamie Madillee7010d2013-10-17 10:45:47 -04001253 case GL_MAJOR_VERSION:
1254 case GL_MINOR_VERSION:
Jamie Madill13a2f852013-12-11 16:35:08 -05001255 case GL_MAX_ELEMENTS_INDICES:
1256 case GL_MAX_ELEMENTS_VERTICES:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001257 case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:
Jamie Madill2e503552013-12-19 13:48:34 -05001258 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001259 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001260 {
1261 *type = GL_INT;
1262 *numParams = 1;
1263 }
1264 return true;
Jamie Madill0fda9862013-07-19 16:36:55 -04001265
1266 case GL_MAX_ELEMENT_INDEX:
1267 case GL_MAX_UNIFORM_BLOCK_SIZE:
1268 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:
1269 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:
1270 case GL_MAX_SERVER_WAIT_TIMEOUT:
1271 {
1272 *type = GL_INT_64_ANGLEX;
1273 *numParams = 1;
1274 }
1275 return true;
Jamie Madill2e503552013-12-19 13:48:34 -05001276
1277 case GL_TRANSFORM_FEEDBACK_ACTIVE:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001278 case GL_TRANSFORM_FEEDBACK_PAUSED:
Jamie Madill2e503552013-12-19 13:48:34 -05001279 {
1280 *type = GL_BOOL;
1281 *numParams = 1;
1282 }
1283 return true;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001284 }
1285
1286 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001287}
1288
Shannon Woods1b2fb852013-08-19 14:28:48 -04001289bool Context::getIndexedQueryParameterInfo(GLenum target, GLenum *type, unsigned int *numParams)
1290{
1291 if (mClientVersion < 3)
1292 {
1293 return false;
1294 }
1295
1296 switch (target)
1297 {
1298 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
1299 case GL_UNIFORM_BUFFER_BINDING:
1300 {
1301 *type = GL_INT;
1302 *numParams = 1;
1303 }
1304 return true;
1305 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
1306 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
1307 case GL_UNIFORM_BUFFER_START:
1308 case GL_UNIFORM_BUFFER_SIZE:
1309 {
1310 *type = GL_INT_64_ANGLEX;
1311 *numParams = 1;
1312 }
1313 }
1314
1315 return false;
1316}
1317
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001318// Applies the render target surface, depth stencil surface, viewport rectangle and
daniel@transgaming.com12985182012-12-20 20:56:31 +00001319// scissor rectangle to the renderer
1320bool Context::applyRenderTarget(GLenum drawMode, bool ignoreViewport)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001321{
Shannon Woods53a94a82014-06-24 15:20:36 -04001322 Framebuffer *framebufferObject = mState.getDrawFramebuffer();
Jamie Madill13f7d7d2014-06-20 13:21:27 -04001323 ASSERT(framebufferObject && framebufferObject->completeness() == GL_FRAMEBUFFER_COMPLETE);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001324
daniel@transgaming.com8a8b24c2012-11-28 19:36:26 +00001325 mRenderer->applyRenderTarget(framebufferObject);
1326
Shannon Woods53a94a82014-06-24 15:20:36 -04001327 float nearZ, farZ;
1328 mState.getDepthRange(&nearZ, &farZ);
1329 if (!mRenderer->setViewport(mState.getViewport(), nearZ, farZ, drawMode, mState.getRasterizerState().frontFace,
shannon.woods@transgaming.com0b236e22013-01-25 21:57:07 +00001330 ignoreViewport))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001331 {
daniel@transgaming.com3ca082c2012-11-28 19:41:07 +00001332 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001333 }
1334
Shannon Woods53a94a82014-06-24 15:20:36 -04001335 mRenderer->setScissorRectangle(mState.getScissor(), mState.isScissorTestEnabled());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001336
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001337 return true;
1338}
1339
1340// Applies the fixed-function state (culling, depth test, alpha blending, stenciling, etc) to the Direct3D 9 device
1341void Context::applyState(GLenum drawMode)
1342{
Shannon Woods53a94a82014-06-24 15:20:36 -04001343 Framebuffer *framebufferObject = mState.getDrawFramebuffer();
Nicolas Capensfd396552013-06-18 21:41:30 -04001344 int samples = framebufferObject->getSamples();
1345
Shannon Woods53a94a82014-06-24 15:20:36 -04001346 RasterizerState rasterizer = mState.getRasterizerState();
1347 rasterizer.pointDrawMode = (drawMode == GL_POINTS);
1348 rasterizer.multiSample = (samples != 0);
1349
1350 mRenderer->setRasterizerState(rasterizer);
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001351
1352 unsigned int mask = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -04001353 if (mState.isSampleCoverageEnabled())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001354 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001355 GLclampf coverageValue;
1356 bool coverageInvert = false;
1357 mState.getSampleCoverageParams(&coverageValue, &coverageInvert);
1358 if (coverageValue != 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001359 {
Jamie Madill893ab082014-05-16 16:56:10 -04001360
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001361 float threshold = 0.5f;
1362
Nicolas Capensfd396552013-06-18 21:41:30 -04001363 for (int i = 0; i < samples; ++i)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001364 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001365 mask <<= 1;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001366
Shannon Woods53a94a82014-06-24 15:20:36 -04001367 if ((i + 1) * coverageValue >= threshold)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001368 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001369 threshold += 1.0f;
1370 mask |= 1;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001371 }
1372 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001373 }
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001374
Shannon Woods53a94a82014-06-24 15:20:36 -04001375 if (coverageInvert)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001376 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001377 mask = ~mask;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001378 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001379 }
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001380 else
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001381 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001382 mask = 0xFFFFFFFF;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001383 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001384 mRenderer->setBlendState(framebufferObject, mState.getBlendState(), mState.getBlendColor(), mask);
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001385
Shannon Woods53a94a82014-06-24 15:20:36 -04001386 mRenderer->setDepthStencilState(mState.getDepthStencilState(), mState.getStencilRef(), mState.getStencilBackRef(),
1387 rasterizer.frontFace == GL_CCW);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001388}
1389
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001390// Applies the shaders and shader constants to the Direct3D 9 device
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001391void Context::applyShaders(ProgramBinary *programBinary, bool transformFeedbackActive)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001392{
Shannon Woods53a94a82014-06-24 15:20:36 -04001393 const VertexAttribute *vertexAttributes = mState.getVertexArray()->getVertexAttributes();
Jamie Madillc5a83002014-02-14 16:41:25 -05001394
1395 VertexFormat inputLayout[gl::MAX_VERTEX_ATTRIBS];
Shannon Woods53a94a82014-06-24 15:20:36 -04001396 VertexFormat::GetInputLayout(inputLayout, programBinary, vertexAttributes, mState.getVertexAttribCurrentValues());
Jamie Madillc5a83002014-02-14 16:41:25 -05001397
Shannon Woods53a94a82014-06-24 15:20:36 -04001398 const Framebuffer *fbo = mState.getDrawFramebuffer();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001399
Shannon Woods53a94a82014-06-24 15:20:36 -04001400 mRenderer->applyShaders(programBinary, inputLayout, fbo, mState.getRasterizerState().rasterizerDiscard, transformFeedbackActive);
Geoff Lang0550d032014-01-30 11:29:07 -05001401
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001402 programBinary->applyUniforms();
1403}
1404
Geoff Lang43b00422014-05-12 16:28:07 -04001405size_t Context::getCurrentTexturesAndSamplerStates(ProgramBinary *programBinary, SamplerType type, Texture **outTextures,
1406 TextureType *outTextureTypes, SamplerState *outSamplers)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001407{
Geoff Lang43b00422014-05-12 16:28:07 -04001408 size_t samplerRange = programBinary->getUsedSamplerRange(type);
1409 for (size_t i = 0; i < samplerRange; i++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001410 {
Geoff Lang43b00422014-05-12 16:28:07 -04001411 outTextureTypes[i] = programBinary->getSamplerTextureType(type, i);
Brandon Jones43a53e22014-08-28 16:23:22 -07001412 GLint textureUnit = programBinary->getSamplerMapping(type, i, getCaps()); // OpenGL texture image unit index
Geoff Lang43b00422014-05-12 16:28:07 -04001413 if (textureUnit != -1)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001414 {
Geoff Lang43b00422014-05-12 16:28:07 -04001415 outTextures[i] = getSamplerTexture(textureUnit, outTextureTypes[i]);
Brandon Jonesa328d562014-07-01 13:52:40 -07001416 outTextures[i]->getSamplerStateWithNativeOffset(&outSamplers[i]);
Shannon Woods53a94a82014-06-24 15:20:36 -04001417 Sampler *samplerObject = mState.getSampler(textureUnit);
1418 if (samplerObject)
Geoff Lang43b00422014-05-12 16:28:07 -04001419 {
Geoff Lang43b00422014-05-12 16:28:07 -04001420 samplerObject->getState(&outSamplers[i]);
1421 }
Geoff Lange2e0ce02013-09-17 17:05:08 -04001422 }
Geoff Lang43b00422014-05-12 16:28:07 -04001423 else
Geoff Lange2e0ce02013-09-17 17:05:08 -04001424 {
Geoff Lang43b00422014-05-12 16:28:07 -04001425 outTextures[i] = NULL;
Geoff Lange2e0ce02013-09-17 17:05:08 -04001426 }
1427 }
Geoff Lang43b00422014-05-12 16:28:07 -04001428
1429 return samplerRange;
Geoff Lange2e0ce02013-09-17 17:05:08 -04001430}
1431
Geoff Lang43b00422014-05-12 16:28:07 -04001432void Context::generateSwizzles(Texture *textures[], size_t count)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001433{
Geoff Lang43b00422014-05-12 16:28:07 -04001434 for (size_t i = 0; i < count; i++)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001435 {
Brandon Jonesa328d562014-07-01 13:52:40 -07001436 if (textures[i] && textures[i]->getSamplerState().swizzleRequired())
Geoff Lang43b00422014-05-12 16:28:07 -04001437 {
1438 mRenderer->generateSwizzle(textures[i]);
1439 }
Geoff Lange2e0ce02013-09-17 17:05:08 -04001440 }
1441}
1442
1443// For each Direct3D sampler of either the pixel or vertex stage,
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001444// looks up the corresponding OpenGL texture image unit and texture type,
1445// and sets the texture and its addressing/filtering state (or NULL when inactive).
Geoff Lang43b00422014-05-12 16:28:07 -04001446void Context::applyTextures(SamplerType shaderType, Texture *textures[], TextureType *textureTypes, SamplerState *samplers,
1447 size_t textureCount, const FramebufferTextureSerialArray& framebufferSerials,
1448 size_t framebufferSerialCount)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001449{
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001450 // Range of Direct3D samplers of given sampler type
Geoff Lang301d1612014-07-09 10:34:37 -04001451 size_t samplerCount = (shaderType == SAMPLER_PIXEL) ? mCaps.maxTextureImageUnits
1452 : mCaps.maxVertexTextureImageUnits;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001453
Geoff Lang43b00422014-05-12 16:28:07 -04001454 for (size_t samplerIndex = 0; samplerIndex < textureCount; samplerIndex++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001455 {
Geoff Lang43b00422014-05-12 16:28:07 -04001456 Texture *texture = textures[samplerIndex];
1457 const SamplerState &sampler = samplers[samplerIndex];
1458 TextureType textureType = textureTypes[samplerIndex];
1459
1460 if (texture)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001461 {
Geoff Lang43b00422014-05-12 16:28:07 -04001462 // TODO: std::binary_search may become unavailable using older versions of GCC
Brandon Jones6053a522014-07-25 16:22:09 -07001463 if (texture->isSamplerComplete(sampler, mTextureCaps, mExtensions, mClientVersion) &&
Geoff Lang43b00422014-05-12 16:28:07 -04001464 !std::binary_search(framebufferSerials.begin(), framebufferSerials.begin() + framebufferSerialCount, texture->getTextureSerial()))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001465 {
Geoff Lang43b00422014-05-12 16:28:07 -04001466 mRenderer->setSamplerState(shaderType, samplerIndex, sampler);
1467 mRenderer->setTexture(shaderType, samplerIndex, texture);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001468 }
daniel@transgaming.come33c8bf2013-01-11 04:11:33 +00001469 else
1470 {
Geoff Lang43b00422014-05-12 16:28:07 -04001471 Texture *incompleteTexture = getIncompleteTexture(textureType);
1472 mRenderer->setTexture(shaderType, samplerIndex, incompleteTexture);
daniel@transgaming.come33c8bf2013-01-11 04:11:33 +00001473 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001474 }
1475 else
1476 {
Geoff Lang43b00422014-05-12 16:28:07 -04001477 mRenderer->setTexture(shaderType, samplerIndex, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001478 }
1479 }
1480
Geoff Lang43b00422014-05-12 16:28:07 -04001481 for (size_t samplerIndex = textureCount; samplerIndex < samplerCount; samplerIndex++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001482 {
Geoff Lang43b00422014-05-12 16:28:07 -04001483 mRenderer->setTexture(shaderType, samplerIndex, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001484 }
1485}
1486
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001487bool Context::applyUniformBuffers()
1488{
Shannon Woods53a94a82014-06-24 15:20:36 -04001489 Program *programObject = getProgram(mState.getCurrentProgramId());
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001490 ProgramBinary *programBinary = programObject->getProgramBinary();
1491
1492 std::vector<gl::Buffer*> boundBuffers;
1493
1494 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < programBinary->getActiveUniformBlockCount(); uniformBlockIndex++)
1495 {
1496 GLuint blockBinding = programObject->getUniformBlockBinding(uniformBlockIndex);
Shannon Woods53a94a82014-06-24 15:20:36 -04001497
1498 if (mState.getIndexedUniformBuffer(blockBinding)->id() == 0)
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001499 {
1500 // undefined behaviour
1501 return false;
1502 }
1503 else
1504 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001505 Buffer *uniformBuffer = mState.getIndexedUniformBuffer(blockBinding);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001506 ASSERT(uniformBuffer);
1507 boundBuffers.push_back(uniformBuffer);
1508 }
1509 }
1510
Brandon Jones43a53e22014-08-28 16:23:22 -07001511 return programBinary->applyUniformBuffers(boundBuffers, getCaps());
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001512}
1513
Geoff Langeeba6e12014-02-03 13:12:30 -05001514bool Context::applyTransformFeedbackBuffers()
1515{
Shannon Woods53a94a82014-06-24 15:20:36 -04001516 TransformFeedback *curTransformFeedback = mState.getCurrentTransformFeedback();
Geoff Langeeba6e12014-02-03 13:12:30 -05001517 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
1518 {
1519 Buffer *transformFeedbackBuffers[IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS];
1520 GLintptr transformFeedbackOffsets[IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS];
1521 for (size_t i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
1522 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001523 transformFeedbackBuffers[i] = mState.getIndexedTransformFeedbackBuffer(i);
1524 transformFeedbackOffsets[i] = mState.getIndexedTransformFeedbackBufferOffset(i);
Geoff Langeeba6e12014-02-03 13:12:30 -05001525 }
1526 mRenderer->applyTransformFeedbackBuffers(transformFeedbackBuffers, transformFeedbackOffsets);
1527 return true;
1528 }
1529 else
1530 {
1531 return false;
1532 }
1533}
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001534
Geoff Langeeba6e12014-02-03 13:12:30 -05001535void Context::markTransformFeedbackUsage()
1536{
1537 for (size_t i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
1538 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001539 Buffer *buffer = mState.getIndexedTransformFeedbackBuffer(i);
Geoff Langeeba6e12014-02-03 13:12:30 -05001540 if (buffer)
1541 {
1542 buffer->markTransformFeedbackUsage();
1543 }
1544 }
1545}
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001546
1547void Context::clear(GLbitfield mask)
1548{
Shannon Woods53a94a82014-06-24 15:20:36 -04001549 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001550 {
1551 return;
1552 }
1553
Shannon Woods53a94a82014-06-24 15:20:36 -04001554 ClearParameters clearParams = mState.getClearParameters(mask);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001555
daniel@transgaming.com12985182012-12-20 20:56:31 +00001556 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001557 {
1558 return;
1559 }
1560
Shannon Woods53a94a82014-06-24 15:20:36 -04001561 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001562}
1563
Geoff Lang42359ca2013-08-21 13:25:17 -04001564void Context::clearBufferfv(GLenum buffer, int drawbuffer, const float *values)
1565{
Shannon Woods53a94a82014-06-24 15:20:36 -04001566 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001567 {
1568 return;
1569 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001570
Geoff Lang0550d032014-01-30 11:29:07 -05001571 // glClearBufferfv can be called to clear the color buffer or depth buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001572 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001573
1574 if (buffer == GL_COLOR)
1575 {
1576 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1577 {
1578 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1579 }
1580 clearParams.colorFClearValue = ColorF(values[0], values[1], values[2], values[3]);
1581 clearParams.colorClearType = GL_FLOAT;
1582 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001583
1584 if (buffer == GL_DEPTH)
1585 {
1586 clearParams.clearDepth = true;
1587 clearParams.depthClearValue = values[0];
1588 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001589
1590 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1591 {
1592 return;
1593 }
1594
Shannon Woods53a94a82014-06-24 15:20:36 -04001595 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001596}
1597
1598void Context::clearBufferuiv(GLenum buffer, int drawbuffer, const unsigned int *values)
1599{
Shannon Woods53a94a82014-06-24 15:20:36 -04001600 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001601 {
1602 return;
1603 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001604
Geoff Lang0550d032014-01-30 11:29:07 -05001605 // glClearBufferuv can only be called to clear a color buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001606 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001607 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1608 {
1609 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1610 }
1611 clearParams.colorUIClearValue = ColorUI(values[0], values[1], values[2], values[3]);
1612 clearParams.colorClearType = GL_UNSIGNED_INT;
Geoff Lang42359ca2013-08-21 13:25:17 -04001613
1614 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1615 {
1616 return;
1617 }
1618
Shannon Woods53a94a82014-06-24 15:20:36 -04001619 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001620}
1621
1622void Context::clearBufferiv(GLenum buffer, int drawbuffer, const int *values)
1623{
Shannon Woods53a94a82014-06-24 15:20:36 -04001624 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001625 {
1626 return;
1627 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001628
Geoff Lang0550d032014-01-30 11:29:07 -05001629 // glClearBufferfv can be called to clear the color buffer or stencil buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001630 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001631
1632 if (buffer == GL_COLOR)
1633 {
1634 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1635 {
1636 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1637 }
1638 clearParams.colorIClearValue = ColorI(values[0], values[1], values[2], values[3]);
1639 clearParams.colorClearType = GL_INT;
1640 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001641
1642 if (buffer == GL_STENCIL)
1643 {
1644 clearParams.clearStencil = true;
1645 clearParams.stencilClearValue = values[1];
1646 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001647
1648 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1649 {
1650 return;
1651 }
1652
Shannon Woods53a94a82014-06-24 15:20:36 -04001653 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001654}
1655
1656void Context::clearBufferfi(GLenum buffer, int drawbuffer, float depth, int stencil)
1657{
Shannon Woods53a94a82014-06-24 15:20:36 -04001658 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001659 {
1660 return;
1661 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001662
Geoff Lang0550d032014-01-30 11:29:07 -05001663 // glClearBufferfi can only be called to clear a depth stencil buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001664 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001665 clearParams.clearDepth = true;
1666 clearParams.depthClearValue = depth;
1667 clearParams.clearStencil = true;
1668 clearParams.stencilClearValue = stencil;
Geoff Lang42359ca2013-08-21 13:25:17 -04001669
1670 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1671 {
1672 return;
1673 }
1674
Shannon Woods53a94a82014-06-24 15:20:36 -04001675 mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001676}
1677
1678void Context::readPixels(GLint x, GLint y, GLsizei width, GLsizei height,
1679 GLenum format, GLenum type, GLsizei *bufSize, void* pixels)
1680{
Shannon Woods53a94a82014-06-24 15:20:36 -04001681 gl::Framebuffer *framebuffer = mState.getReadFramebuffer();
Geoff Lang42359ca2013-08-21 13:25:17 -04001682
Geoff Lang5d601382014-07-22 15:14:06 -04001683 GLenum sizedInternalFormat = GetSizedInternalFormat(format, type);
1684 const InternalFormat &sizedFormatInfo = GetInternalFormatInfo(sizedInternalFormat);
1685 GLuint outputPitch = sizedFormatInfo.computeRowPitch(type, width, mState.getPackAlignment());
Geoff Lang42359ca2013-08-21 13:25:17 -04001686
Geoff Lang268b6bc2014-07-09 16:22:55 -04001687 mRenderer->readPixels(framebuffer, x, y, width, height, format, type, outputPitch, mState.getPackState(),
1688 reinterpret_cast<uint8_t*>(pixels));
Geoff Lang42359ca2013-08-21 13:25:17 -04001689}
1690
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001691void Context::drawArrays(GLenum mode, GLint first, GLsizei count, GLsizei instances)
1692{
Shannon Woods53a94a82014-06-24 15:20:36 -04001693 ASSERT(mState.getCurrentProgramId() != 0);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001694
Shannon Woods53a94a82014-06-24 15:20:36 -04001695 ProgramBinary *programBinary = mState.getCurrentProgramBinary();
Jamie Madilld4cfa572014-07-08 10:00:32 -04001696 programBinary->updateSamplerMapping();
Geoff Lange2e0ce02013-09-17 17:05:08 -04001697
Geoff Lang43b00422014-05-12 16:28:07 -04001698 Texture *vsTextures[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1699 TextureType vsTextureTypes[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1700 SamplerState vsSamplers[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1701 size_t vsTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers);
1702
1703 Texture *psTextures[MAX_TEXTURE_IMAGE_UNITS];
1704 TextureType psTextureTypes[MAX_TEXTURE_IMAGE_UNITS];
1705 SamplerState psSamplers[MAX_TEXTURE_IMAGE_UNITS];
1706 size_t psTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers);
1707
1708 generateSwizzles(vsTextures, vsTextureCount);
1709 generateSwizzles(psTextures, psTextureCount);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001710
daniel@transgaming.com91207b72012-11-28 20:56:43 +00001711 if (!mRenderer->applyPrimitiveType(mode, count))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001712 {
1713 return;
1714 }
1715
daniel@transgaming.com12985182012-12-20 20:56:31 +00001716 if (!applyRenderTarget(mode, false))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001717 {
1718 return;
1719 }
1720
1721 applyState(mode);
1722
Shannon Woods53a94a82014-06-24 15:20:36 -04001723 GLenum err = mRenderer->applyVertexBuffer(programBinary, mState.getVertexArray()->getVertexAttributes(), mState.getVertexAttribCurrentValues(), first, count, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001724 if (err != GL_NO_ERROR)
1725 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001726 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001727 }
1728
Geoff Langeeba6e12014-02-03 13:12:30 -05001729 bool transformFeedbackActive = applyTransformFeedbackBuffers();
1730
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001731 applyShaders(programBinary, transformFeedbackActive);
Geoff Lang43b00422014-05-12 16:28:07 -04001732
1733 FramebufferTextureSerialArray frameBufferSerials;
1734 size_t framebufferSerialCount = getBoundFramebufferTextureSerials(&frameBufferSerials);
1735
1736 applyTextures(SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers, vsTextureCount, frameBufferSerials, framebufferSerialCount);
1737 applyTextures(SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers, psTextureCount, frameBufferSerials, framebufferSerialCount);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001738
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001739 if (!applyUniformBuffers())
1740 {
1741 return;
1742 }
1743
daniel@transgaming.com087e5782012-09-17 21:28:47 +00001744 if (!skipDraw(mode))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001745 {
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001746 mRenderer->drawArrays(mode, count, instances, transformFeedbackActive);
Geoff Langeeba6e12014-02-03 13:12:30 -05001747
1748 if (transformFeedbackActive)
1749 {
1750 markTransformFeedbackUsage();
1751 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001752 }
1753}
1754
Jamie Madill2b976812014-08-25 15:47:49 -04001755void Context::drawElements(GLenum mode, GLsizei count, GLenum type,
1756 const GLvoid *indices, GLsizei instances,
1757 const rx::RangeUI &indexRange)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001758{
Shannon Woods53a94a82014-06-24 15:20:36 -04001759 ASSERT(mState.getCurrentProgramId() != 0);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001760
Shannon Woods53a94a82014-06-24 15:20:36 -04001761 ProgramBinary *programBinary = mState.getCurrentProgramBinary();
Jamie Madilld4cfa572014-07-08 10:00:32 -04001762 programBinary->updateSamplerMapping();
Geoff Lange2e0ce02013-09-17 17:05:08 -04001763
Geoff Lang43b00422014-05-12 16:28:07 -04001764 Texture *vsTextures[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1765 TextureType vsTextureTypes[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1766 SamplerState vsSamplers[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1767 size_t vsTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers);
1768
1769 Texture *psTextures[MAX_TEXTURE_IMAGE_UNITS];
1770 TextureType psTextureTypes[MAX_TEXTURE_IMAGE_UNITS];
1771 SamplerState psSamplers[MAX_TEXTURE_IMAGE_UNITS];
1772 size_t psTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers);
1773
1774 generateSwizzles(vsTextures, vsTextureCount);
1775 generateSwizzles(psTextures, psTextureCount);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001776
daniel@transgaming.com91207b72012-11-28 20:56:43 +00001777 if (!mRenderer->applyPrimitiveType(mode, count))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001778 {
1779 return;
1780 }
1781
daniel@transgaming.com12985182012-12-20 20:56:31 +00001782 if (!applyRenderTarget(mode, false))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001783 {
1784 return;
1785 }
1786
1787 applyState(mode);
1788
Shannon Woods53a94a82014-06-24 15:20:36 -04001789 VertexArray *vao = mState.getVertexArray();
daniel@transgaming.com31240482012-11-28 21:06:41 +00001790 rx::TranslatedIndexData indexInfo;
Jamie Madill2b976812014-08-25 15:47:49 -04001791 indexInfo.indexRange = indexRange;
Jamie Madill57a89722013-07-02 11:57:03 -04001792 GLenum err = mRenderer->applyIndexBuffer(indices, vao->getElementArrayBuffer(), count, mode, type, &indexInfo);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001793 if (err != GL_NO_ERROR)
1794 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001795 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001796 }
1797
Jamie Madill39b43462014-08-18 16:39:50 -04001798 GLsizei vertexCount = indexInfo.indexRange.length() + 1;
1799 err = mRenderer->applyVertexBuffer(programBinary, vao->getVertexAttributes(),
1800 mState.getVertexAttribCurrentValues(),
1801 indexInfo.indexRange.start, vertexCount, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001802 if (err != GL_NO_ERROR)
1803 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001804 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001805 }
1806
Geoff Langeeba6e12014-02-03 13:12:30 -05001807 bool transformFeedbackActive = applyTransformFeedbackBuffers();
1808 // Transform feedback is not allowed for DrawElements, this error should have been caught at the API validation
1809 // layer.
1810 ASSERT(!transformFeedbackActive);
1811
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001812 applyShaders(programBinary, transformFeedbackActive);
Geoff Lang43b00422014-05-12 16:28:07 -04001813
1814 FramebufferTextureSerialArray frameBufferSerials;
1815 size_t framebufferSerialCount = getBoundFramebufferTextureSerials(&frameBufferSerials);
1816
1817 applyTextures(SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers, vsTextureCount, frameBufferSerials, framebufferSerialCount);
1818 applyTextures(SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers, psTextureCount, frameBufferSerials, framebufferSerialCount);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001819
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001820 if (!applyUniformBuffers())
1821 {
1822 return;
1823 }
1824
daniel@transgaming.com087e5782012-09-17 21:28:47 +00001825 if (!skipDraw(mode))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001826 {
Jamie Madill57a89722013-07-02 11:57:03 -04001827 mRenderer->drawElements(mode, count, type, indices, vao->getElementArrayBuffer(), indexInfo, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001828 }
1829}
1830
1831// Implements glFlush when block is false, glFinish when block is true
1832void Context::sync(bool block)
1833{
daniel@transgaming.comef21ab22012-10-31 17:52:47 +00001834 mRenderer->sync(block);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001835}
1836
Geoff Langda5777c2014-07-11 09:52:58 -04001837void Context::recordError(const Error &error)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001838{
Geoff Langda5777c2014-07-11 09:52:58 -04001839 if (error.isError())
1840 {
1841 mErrors.insert(error.getCode());
1842 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001843}
1844
1845// Get one of the recorded errors and clear its flag, if any.
1846// [OpenGL ES 2.0.24] section 2.5 page 13.
1847GLenum Context::getError()
1848{
Geoff Langda5777c2014-07-11 09:52:58 -04001849 if (mErrors.empty())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001850 {
Geoff Langda5777c2014-07-11 09:52:58 -04001851 return GL_NO_ERROR;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001852 }
Geoff Langda5777c2014-07-11 09:52:58 -04001853 else
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001854 {
Geoff Langda5777c2014-07-11 09:52:58 -04001855 GLenum error = *mErrors.begin();
1856 mErrors.erase(mErrors.begin());
1857 return error;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001858 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001859}
1860
1861GLenum Context::getResetStatus()
1862{
shannon.woods@transgaming.comddd6c802013-02-28 23:05:14 +00001863 if (mResetStatus == GL_NO_ERROR && !mContextLost)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001864 {
daniel@transgaming.comf688c0d2012-10-31 17:52:57 +00001865 // mResetStatus will be set by the markContextLost callback
1866 // in the case a notification is sent
1867 mRenderer->testDeviceLost(true);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001868 }
1869
1870 GLenum status = mResetStatus;
1871
1872 if (mResetStatus != GL_NO_ERROR)
1873 {
shannon.woods@transgaming.comddd6c802013-02-28 23:05:14 +00001874 ASSERT(mContextLost);
1875
daniel@transgaming.com621ce052012-10-31 17:52:29 +00001876 if (mRenderer->testDeviceResettable())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001877 {
1878 mResetStatus = GL_NO_ERROR;
1879 }
1880 }
Jamie Madill893ab082014-05-16 16:56:10 -04001881
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001882 return status;
1883}
1884
1885bool Context::isResetNotificationEnabled()
1886{
1887 return (mResetStrategy == GL_LOSE_CONTEXT_ON_RESET_EXT);
1888}
1889
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00001890int Context::getClientVersion() const
1891{
1892 return mClientVersion;
1893}
1894
Geoff Langcec35902014-04-16 10:52:36 -04001895const Caps &Context::getCaps() const
1896{
Geoff Langc0b9ef42014-07-02 10:02:37 -04001897 return mCaps;
1898}
1899
1900const TextureCapsMap &Context::getTextureCaps() const
1901{
1902 return mTextureCaps;
1903}
1904
1905const Extensions &Context::getExtensions() const
1906{
1907 return mExtensions;
Geoff Langcec35902014-04-16 10:52:36 -04001908}
1909
Jamie Madill893ab082014-05-16 16:56:10 -04001910void Context::getCurrentReadFormatType(GLenum *internalFormat, GLenum *format, GLenum *type)
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001911{
Shannon Woods53a94a82014-06-24 15:20:36 -04001912 Framebuffer *framebuffer = mState.getReadFramebuffer();
Jamie Madill893ab082014-05-16 16:56:10 -04001913 ASSERT(framebuffer && framebuffer->completeness() == GL_FRAMEBUFFER_COMPLETE);
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001914
Jamie Madill3c7fa222014-06-05 13:08:51 -04001915 FramebufferAttachment *attachment = framebuffer->getReadColorbuffer();
1916 ASSERT(attachment);
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001917
Geoff Lang5d601382014-07-22 15:14:06 -04001918 GLenum actualFormat = attachment->getActualFormat();
1919 const InternalFormat &actualFormatInfo = GetInternalFormatInfo(actualFormat);
1920
1921 *internalFormat = actualFormat;
1922 *format = actualFormatInfo.format;
1923 *type = actualFormatInfo.type;
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001924}
1925
Shannon Woods53a94a82014-06-24 15:20:36 -04001926void Context::detachTexture(GLuint texture)
1927{
1928 // Simple pass-through to State's detachTexture method, as textures do not require
1929 // allocation map management either here or in the resource manager at detach time.
1930 // Zero textures are held by the Context, and we don't attempt to request them from
1931 // the State.
1932 mState.detachTexture(texture);
1933}
1934
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001935void Context::detachBuffer(GLuint buffer)
1936{
Shannon Woods53a94a82014-06-24 15:20:36 -04001937 // Buffer detachment is handled by Context, because the buffer must also be
1938 // attached from any VAOs in existence, and Context holds the VAO map.
1939
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001940 // [OpenGL ES 2.0.24] section 2.9 page 22:
1941 // If a buffer object is deleted while it is bound, all bindings to that object in the current context
1942 // (i.e. in the thread that called Delete-Buffers) are reset to zero.
1943
Shannon Woods53a94a82014-06-24 15:20:36 -04001944 mState.removeArrayBufferBinding(buffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001945
Jamie Madill57a89722013-07-02 11:57:03 -04001946 // mark as freed among the vertex array objects
1947 for (auto vaoIt = mVertexArrayMap.begin(); vaoIt != mVertexArrayMap.end(); vaoIt++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001948 {
Jamie Madill57a89722013-07-02 11:57:03 -04001949 vaoIt->second->detachBuffer(buffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001950 }
1951}
1952
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001953void Context::detachFramebuffer(GLuint framebuffer)
1954{
Shannon Woods53a94a82014-06-24 15:20:36 -04001955 // Framebuffer detachment is handled by Context, because 0 is a valid
1956 // Framebuffer object, and a pointer to it must be passed from Context
1957 // to State at binding time.
1958
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001959 // [OpenGL ES 2.0.24] section 4.4 page 107:
1960 // If a framebuffer that is currently bound to the target FRAMEBUFFER is deleted, it is as though
1961 // BindFramebuffer had been executed with the target of FRAMEBUFFER and framebuffer of zero.
1962
Shannon Woods53a94a82014-06-24 15:20:36 -04001963 if (mState.removeReadFramebufferBinding(framebuffer))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001964 {
1965 bindReadFramebuffer(0);
1966 }
1967
Shannon Woods53a94a82014-06-24 15:20:36 -04001968 if (mState.removeDrawFramebufferBinding(framebuffer))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001969 {
1970 bindDrawFramebuffer(0);
1971 }
1972}
1973
1974void Context::detachRenderbuffer(GLuint renderbuffer)
1975{
Shannon Woods53a94a82014-06-24 15:20:36 -04001976 mState.detachRenderbuffer(renderbuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001977}
1978
Jamie Madill57a89722013-07-02 11:57:03 -04001979void Context::detachVertexArray(GLuint vertexArray)
1980{
Shannon Woods53a94a82014-06-24 15:20:36 -04001981 // Vertex array detachment is handled by Context, because 0 is a valid
1982 // VAO, and a pointer to it must be passed from Context to State at
1983 // binding time.
1984
Jamie Madill57a89722013-07-02 11:57:03 -04001985 // [OpenGL ES 3.0.2] section 2.10 page 43:
1986 // If a vertex array object that is currently bound is deleted, the binding
1987 // for that object reverts to zero and the default vertex array becomes current.
Shannon Woods53a94a82014-06-24 15:20:36 -04001988 if (mState.removeVertexArrayBinding(vertexArray))
Jamie Madill57a89722013-07-02 11:57:03 -04001989 {
1990 bindVertexArray(0);
1991 }
1992}
1993
Geoff Langc8058452014-02-03 12:04:11 -05001994void Context::detachTransformFeedback(GLuint transformFeedback)
1995{
Shannon Woods53a94a82014-06-24 15:20:36 -04001996 mState.detachTransformFeedback(transformFeedback);
Geoff Langc8058452014-02-03 12:04:11 -05001997}
1998
Jamie Madilldc356042013-07-19 16:36:57 -04001999void Context::detachSampler(GLuint sampler)
2000{
Shannon Woods53a94a82014-06-24 15:20:36 -04002001 mState.detachSampler(sampler);
Jamie Madilldc356042013-07-19 16:36:57 -04002002}
2003
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002004Texture *Context::getIncompleteTexture(TextureType type)
2005{
2006 Texture *t = mIncompleteTextures[type].get();
2007
2008 if (t == NULL)
2009 {
Jamie Madill88f18f42013-09-18 14:36:19 -04002010 const GLubyte color[] = { 0, 0, 0, 255 };
2011 const PixelUnpackState incompleteUnpackState(1);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002012
2013 switch (type)
2014 {
2015 default:
2016 UNREACHABLE();
2017 // default falls through to TEXTURE_2D
2018
2019 case TEXTURE_2D:
2020 {
Brandon Jones6053a522014-07-25 16:22:09 -07002021 Texture2D *incomplete2d = new Texture2D(mRenderer->createTexture(GL_TEXTURE_2D), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002022 incomplete2d->setImage(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002023 t = incomplete2d;
2024 }
2025 break;
2026
2027 case TEXTURE_CUBE:
2028 {
Brandon Jones6053a522014-07-25 16:22:09 -07002029 TextureCubeMap *incompleteCube = new TextureCubeMap(mRenderer->createTexture(GL_TEXTURE_CUBE_MAP), Texture::INCOMPLETE_TEXTURE_ID);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002030
Jamie Madill88f18f42013-09-18 14:36:19 -04002031 incompleteCube->setImagePosX(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2032 incompleteCube->setImageNegX(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2033 incompleteCube->setImagePosY(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2034 incompleteCube->setImageNegY(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2035 incompleteCube->setImagePosZ(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2036 incompleteCube->setImageNegZ(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002037
2038 t = incompleteCube;
2039 }
2040 break;
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002041
2042 case TEXTURE_3D:
2043 {
Brandon Jones6053a522014-07-25 16:22:09 -07002044 Texture3D *incomplete3d = new Texture3D(mRenderer->createTexture(GL_TEXTURE_3D), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002045 incomplete3d->setImage(0, 1, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002046
2047 t = incomplete3d;
2048 }
2049 break;
2050
2051 case TEXTURE_2D_ARRAY:
2052 {
Brandon Jones6053a522014-07-25 16:22:09 -07002053 Texture2DArray *incomplete2darray = new Texture2DArray(mRenderer->createTexture(GL_TEXTURE_2D_ARRAY), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002054 incomplete2darray->setImage(0, 1, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002055
2056 t = incomplete2darray;
2057 }
2058 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002059 }
2060
2061 mIncompleteTextures[type].set(t);
2062 }
2063
2064 return t;
2065}
2066
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002067bool Context::skipDraw(GLenum drawMode)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002068{
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002069 if (drawMode == GL_POINTS)
2070 {
2071 // ProgramBinary assumes non-point rendering if gl_PointSize isn't written,
2072 // which affects varying interpolation. Since the value of gl_PointSize is
2073 // undefined when not written, just skip drawing to avoid unexpected results.
Shannon Woods53a94a82014-06-24 15:20:36 -04002074 if (!mState.getCurrentProgramBinary()->usesPointSize())
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002075 {
Jamie Madill893ab082014-05-16 16:56:10 -04002076 // This is stictly speaking not an error, but developers should be
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002077 // notified of risking undefined behavior.
2078 ERR("Point rendering without writing to gl_PointSize.");
2079
2080 return true;
2081 }
2082 }
daniel@transgaming.com97c852b2012-12-20 20:56:23 +00002083 else if (IsTriangleMode(drawMode))
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002084 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002085 if (mState.getRasterizerState().cullFace && mState.getRasterizerState().cullMode == GL_FRONT_AND_BACK)
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002086 {
2087 return true;
2088 }
2089 }
2090
2091 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002092}
2093
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002094void Context::setVertexAttribDivisor(GLuint index, GLuint divisor)
2095{
Shannon Woods53a94a82014-06-24 15:20:36 -04002096 mState.getVertexArray()->setVertexAttribDivisor(index, divisor);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002097}
2098
Jamie Madille29d1672013-07-19 16:36:57 -04002099void Context::samplerParameteri(GLuint sampler, GLenum pname, GLint param)
2100{
2101 mResourceManager->checkSamplerAllocation(sampler);
2102
2103 Sampler *samplerObject = getSampler(sampler);
2104 ASSERT(samplerObject);
2105
2106 switch (pname)
2107 {
2108 case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(static_cast<GLenum>(param)); break;
2109 case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(static_cast<GLenum>(param)); break;
2110 case GL_TEXTURE_WRAP_S: samplerObject->setWrapS(static_cast<GLenum>(param)); break;
2111 case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(static_cast<GLenum>(param)); break;
2112 case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(static_cast<GLenum>(param)); break;
2113 case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(static_cast<GLfloat>(param)); break;
2114 case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(static_cast<GLfloat>(param)); break;
2115 case GL_TEXTURE_COMPARE_MODE: samplerObject->setComparisonMode(static_cast<GLenum>(param)); break;
2116 case GL_TEXTURE_COMPARE_FUNC: samplerObject->setComparisonFunc(static_cast<GLenum>(param)); break;
2117 default: UNREACHABLE(); break;
2118 }
2119}
2120
2121void Context::samplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
2122{
2123 mResourceManager->checkSamplerAllocation(sampler);
2124
2125 Sampler *samplerObject = getSampler(sampler);
2126 ASSERT(samplerObject);
2127
2128 switch (pname)
2129 {
Jamie Madill9675b802013-07-19 16:36:59 -04002130 case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(uiround<GLenum>(param)); break;
2131 case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(uiround<GLenum>(param)); break;
2132 case GL_TEXTURE_WRAP_S: samplerObject->setWrapS(uiround<GLenum>(param)); break;
2133 case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(uiround<GLenum>(param)); break;
2134 case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(uiround<GLenum>(param)); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002135 case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(param); break;
2136 case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(param); break;
Jamie Madill9675b802013-07-19 16:36:59 -04002137 case GL_TEXTURE_COMPARE_MODE: samplerObject->setComparisonMode(uiround<GLenum>(param)); break;
2138 case GL_TEXTURE_COMPARE_FUNC: samplerObject->setComparisonFunc(uiround<GLenum>(param)); break;
Jamie Madille29d1672013-07-19 16:36:57 -04002139 default: UNREACHABLE(); break;
2140 }
2141}
2142
Jamie Madill9675b802013-07-19 16:36:59 -04002143GLint Context::getSamplerParameteri(GLuint sampler, GLenum pname)
2144{
2145 mResourceManager->checkSamplerAllocation(sampler);
2146
2147 Sampler *samplerObject = getSampler(sampler);
2148 ASSERT(samplerObject);
2149
2150 switch (pname)
2151 {
2152 case GL_TEXTURE_MIN_FILTER: return static_cast<GLint>(samplerObject->getMinFilter());
2153 case GL_TEXTURE_MAG_FILTER: return static_cast<GLint>(samplerObject->getMagFilter());
2154 case GL_TEXTURE_WRAP_S: return static_cast<GLint>(samplerObject->getWrapS());
2155 case GL_TEXTURE_WRAP_T: return static_cast<GLint>(samplerObject->getWrapT());
2156 case GL_TEXTURE_WRAP_R: return static_cast<GLint>(samplerObject->getWrapR());
2157 case GL_TEXTURE_MIN_LOD: return uiround<GLint>(samplerObject->getMinLod());
2158 case GL_TEXTURE_MAX_LOD: return uiround<GLint>(samplerObject->getMaxLod());
2159 case GL_TEXTURE_COMPARE_MODE: return static_cast<GLint>(samplerObject->getComparisonMode());
2160 case GL_TEXTURE_COMPARE_FUNC: return static_cast<GLint>(samplerObject->getComparisonFunc());
2161 default: UNREACHABLE(); return 0;
2162 }
2163}
2164
2165GLfloat Context::getSamplerParameterf(GLuint sampler, GLenum pname)
2166{
2167 mResourceManager->checkSamplerAllocation(sampler);
2168
2169 Sampler *samplerObject = getSampler(sampler);
2170 ASSERT(samplerObject);
2171
2172 switch (pname)
2173 {
2174 case GL_TEXTURE_MIN_FILTER: return static_cast<GLfloat>(samplerObject->getMinFilter());
2175 case GL_TEXTURE_MAG_FILTER: return static_cast<GLfloat>(samplerObject->getMagFilter());
2176 case GL_TEXTURE_WRAP_S: return static_cast<GLfloat>(samplerObject->getWrapS());
2177 case GL_TEXTURE_WRAP_T: return static_cast<GLfloat>(samplerObject->getWrapT());
2178 case GL_TEXTURE_WRAP_R: return static_cast<GLfloat>(samplerObject->getWrapR());
2179 case GL_TEXTURE_MIN_LOD: return samplerObject->getMinLod();
2180 case GL_TEXTURE_MAX_LOD: return samplerObject->getMaxLod();
2181 case GL_TEXTURE_COMPARE_MODE: return static_cast<GLfloat>(samplerObject->getComparisonMode());
2182 case GL_TEXTURE_COMPARE_FUNC: return static_cast<GLfloat>(samplerObject->getComparisonFunc());
2183 default: UNREACHABLE(); return 0;
2184 }
2185}
2186
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002187void Context::initRendererString()
2188{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +00002189 std::ostringstream rendererString;
2190 rendererString << "ANGLE (";
2191 rendererString << mRenderer->getRendererDescription();
2192 rendererString << ")";
2193
Geoff Langcec35902014-04-16 10:52:36 -04002194 mRendererString = MakeStaticString(rendererString.str());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002195}
2196
Geoff Langc0b9ef42014-07-02 10:02:37 -04002197const std::string &Context::getRendererString() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002198{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +00002199 return mRendererString;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002200}
2201
Geoff Langcec35902014-04-16 10:52:36 -04002202void Context::initExtensionStrings()
2203{
Geoff Lang493daf52014-07-03 13:38:44 -04002204 mExtensionStrings = mExtensions.getStrings();
Geoff Langcec35902014-04-16 10:52:36 -04002205
Geoff Langc0b9ef42014-07-02 10:02:37 -04002206 std::ostringstream combinedStringStream;
2207 std::copy(mExtensionStrings.begin(), mExtensionStrings.end(), std::ostream_iterator<std::string>(combinedStringStream, " "));
2208 mExtensionString = combinedStringStream.str();
Geoff Langcec35902014-04-16 10:52:36 -04002209}
2210
Geoff Langc0b9ef42014-07-02 10:02:37 -04002211const std::string &Context::getExtensionString() const
Geoff Langcec35902014-04-16 10:52:36 -04002212{
2213 return mExtensionString;
2214}
2215
Geoff Langc0b9ef42014-07-02 10:02:37 -04002216const std::string &Context::getExtensionString(size_t idx) const
Geoff Langcec35902014-04-16 10:52:36 -04002217{
2218 return mExtensionStrings[idx];
2219}
2220
2221size_t Context::getExtensionStringCount() const
2222{
2223 return mExtensionStrings.size();
2224}
2225
Geoff Lang43b00422014-05-12 16:28:07 -04002226size_t Context::getBoundFramebufferTextureSerials(FramebufferTextureSerialArray *outSerialArray)
Geoff Langcdf22f92013-10-31 10:38:23 -04002227{
Geoff Lang43b00422014-05-12 16:28:07 -04002228 size_t serialCount = 0;
Geoff Langcdf22f92013-10-31 10:38:23 -04002229
Shannon Woods53a94a82014-06-24 15:20:36 -04002230 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer();
Geoff Langcdf22f92013-10-31 10:38:23 -04002231 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_DRAW_BUFFERS; i++)
2232 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002233 FramebufferAttachment *attachment = drawFramebuffer->getColorbuffer(i);
2234 if (attachment && attachment->isTexture())
Geoff Langcdf22f92013-10-31 10:38:23 -04002235 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002236 (*outSerialArray)[serialCount++] = attachment->getTextureSerial();
Geoff Langcdf22f92013-10-31 10:38:23 -04002237 }
2238 }
2239
Jamie Madill3c7fa222014-06-05 13:08:51 -04002240 FramebufferAttachment *depthStencilAttachment = drawFramebuffer->getDepthOrStencilbuffer();
2241 if (depthStencilAttachment && depthStencilAttachment->isTexture())
Geoff Langcdf22f92013-10-31 10:38:23 -04002242 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002243 (*outSerialArray)[serialCount++] = depthStencilAttachment->getTextureSerial();
Geoff Langcdf22f92013-10-31 10:38:23 -04002244 }
2245
Geoff Lang43b00422014-05-12 16:28:07 -04002246 std::sort(outSerialArray->begin(), outSerialArray->begin() + serialCount);
2247
2248 return serialCount;
Geoff Langcdf22f92013-10-31 10:38:23 -04002249}
2250
Geoff Lang758d5b22013-06-11 11:42:50 -04002251void Context::blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
2252 GLbitfield mask, GLenum filter)
2253{
Shannon Woods53a94a82014-06-24 15:20:36 -04002254 Framebuffer *readFramebuffer = mState.getReadFramebuffer();
2255 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer();
Geoff Lang758d5b22013-06-11 11:42:50 -04002256
2257 bool blitRenderTarget = false;
Geoff Lang685806d2013-06-12 11:16:36 -04002258 bool blitDepth = false;
2259 bool blitStencil = false;
Geoff Lang758d5b22013-06-11 11:42:50 -04002260 if ((mask & GL_COLOR_BUFFER_BIT) && readFramebuffer->getReadColorbuffer() && drawFramebuffer->getFirstColorbuffer())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002261 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002262 blitRenderTarget = true;
Geoff Lang758d5b22013-06-11 11:42:50 -04002263 }
2264 if ((mask & GL_STENCIL_BUFFER_BIT) && readFramebuffer->getStencilbuffer() && drawFramebuffer->getStencilbuffer())
2265 {
Geoff Lang685806d2013-06-12 11:16:36 -04002266 blitStencil = true;
Geoff Lang758d5b22013-06-11 11:42:50 -04002267 }
2268 if ((mask & GL_DEPTH_BUFFER_BIT) && readFramebuffer->getDepthbuffer() && drawFramebuffer->getDepthbuffer())
2269 {
Geoff Lang685806d2013-06-12 11:16:36 -04002270 blitDepth = true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002271 }
2272
Geoff Lang125deab2013-08-09 13:34:16 -04002273 gl::Rectangle srcRect(srcX0, srcY0, srcX1 - srcX0, srcY1 - srcY0);
2274 gl::Rectangle dstRect(dstX0, dstY0, dstX1 - dstX0, dstY1 - dstY0);
Geoff Lang685806d2013-06-12 11:16:36 -04002275 if (blitRenderTarget || blitDepth || blitStencil)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002276 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002277 const gl::Rectangle *scissor = mState.isScissorTestEnabled() ? &mState.getScissor() : NULL;
Geoff Lang125deab2013-08-09 13:34:16 -04002278 mRenderer->blitRect(readFramebuffer, srcRect, drawFramebuffer, dstRect, scissor,
Geoff Lang685806d2013-06-12 11:16:36 -04002279 blitRenderTarget, blitDepth, blitStencil, filter);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002280 }
2281}
2282
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002283void Context::invalidateFrameBuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments,
2284 GLint x, GLint y, GLsizei width, GLsizei height)
2285{
2286 Framebuffer *frameBuffer = NULL;
2287 switch (target)
2288 {
2289 case GL_FRAMEBUFFER:
2290 case GL_DRAW_FRAMEBUFFER:
Shannon Woods53a94a82014-06-24 15:20:36 -04002291 frameBuffer = mState.getDrawFramebuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002292 break;
2293 case GL_READ_FRAMEBUFFER:
Shannon Woods53a94a82014-06-24 15:20:36 -04002294 frameBuffer = mState.getReadFramebuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002295 break;
2296 default:
2297 UNREACHABLE();
2298 }
2299
2300 if (frameBuffer && frameBuffer->completeness() == GL_FRAMEBUFFER_COMPLETE)
2301 {
2302 for (int i = 0; i < numAttachments; ++i)
2303 {
2304 rx::RenderTarget *renderTarget = NULL;
2305
2306 if (attachments[i] >= GL_COLOR_ATTACHMENT0 && attachments[i] <= GL_COLOR_ATTACHMENT15)
2307 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002308 gl::FramebufferAttachment *attachment = frameBuffer->getColorbuffer(attachments[i] - GL_COLOR_ATTACHMENT0);
2309 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002310 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002311 renderTarget = attachment->getRenderTarget();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002312 }
2313 }
2314 else if (attachments[i] == GL_COLOR)
2315 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002316 gl::FramebufferAttachment *attachment = frameBuffer->getColorbuffer(0);
2317 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002318 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002319 renderTarget = attachment->getRenderTarget();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002320 }
2321 }
2322 else
2323 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002324 gl::FramebufferAttachment *attachment = NULL;
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002325 switch (attachments[i])
2326 {
2327 case GL_DEPTH_ATTACHMENT:
2328 case GL_DEPTH:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002329 attachment = frameBuffer->getDepthbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002330 break;
2331 case GL_STENCIL_ATTACHMENT:
2332 case GL_STENCIL:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002333 attachment = frameBuffer->getStencilbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002334 break;
2335 case GL_DEPTH_STENCIL_ATTACHMENT:
Jamie Madill3c7fa222014-06-05 13:08:51 -04002336 attachment = frameBuffer->getDepthOrStencilbuffer();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002337 break;
2338 default:
2339 UNREACHABLE();
2340 }
2341
Jamie Madill3c7fa222014-06-05 13:08:51 -04002342 if (attachment)
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002343 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002344 renderTarget = attachment->getDepthStencil();
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00002345 }
2346 }
2347
2348 if (renderTarget)
2349 {
2350 renderTarget->invalidate(x, y, width, height);
2351 }
2352 }
2353 }
2354}
2355
Brandon Jonesf05cdee2014-08-27 15:24:07 -07002356void Context::releaseShaderCompiler()
2357{
2358 mRenderer->releaseShaderCompiler();
2359}
2360
Geoff Lang493daf52014-07-03 13:38:44 -04002361void Context::initCaps(GLuint clientVersion)
2362{
2363 mCaps = mRenderer->getRendererCaps();
2364
2365 mExtensions = mRenderer->getRendererExtensions();
2366
2367 if (clientVersion < 3)
2368 {
2369 // Disable ES3+ extensions
2370 mExtensions.colorBufferFloat = false;
2371 }
2372
2373 if (clientVersion > 2)
2374 {
2375 // FIXME(geofflang): Don't support EXT_sRGB in non-ES2 contexts
2376 //mExtensions.sRGB = false;
2377 }
2378
Geoff Lang301d1612014-07-09 10:34:37 -04002379 // Apply implementation limits
2380 mCaps.maxVertexAttributes = std::min<GLuint>(mCaps.maxVertexAttributes, MAX_VERTEX_ATTRIBS);
2381 mCaps.maxVertexTextureImageUnits = std::min<GLuint>(mCaps.maxVertexTextureImageUnits, IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS);
2382 mCaps.maxVertexUniformBlocks = std::min<GLuint>(mCaps.maxVertexUniformBlocks, IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS);
2383 mCaps.maxVertexOutputComponents = std::min<GLuint>(mCaps.maxVertexOutputComponents, IMPLEMENTATION_MAX_VARYING_VECTORS * 4);
2384
2385 mCaps.maxFragmentInputComponents = std::min<GLuint>(mCaps.maxFragmentInputComponents, IMPLEMENTATION_MAX_VARYING_VECTORS * 4);
2386 mCaps.maxTextureImageUnits = std::min<GLuint>(mCaps.maxTextureImageUnits, MAX_TEXTURE_IMAGE_UNITS);
2387
Geoff Lang3a61c322014-07-10 13:01:54 -04002388 mCaps.maxCombinedTextureImageUnits = std::min<GLuint>(mCaps.maxCombinedTextureImageUnits, IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS);
2389
Geoff Lang5f4c4632014-07-03 13:46:52 -04002390 GLuint maxSamples = 0;
Geoff Lang900013c2014-07-07 11:32:19 -04002391 mCaps.compressedTextureFormats.clear();
2392
Geoff Lang493daf52014-07-03 13:38:44 -04002393 const TextureCapsMap &rendererFormats = mRenderer->getRendererTextureCaps();
2394 for (TextureCapsMap::const_iterator i = rendererFormats.begin(); i != rendererFormats.end(); i++)
2395 {
2396 GLenum format = i->first;
2397 TextureCaps formatCaps = i->second;
2398
Geoff Lang5d601382014-07-22 15:14:06 -04002399 const InternalFormat &formatInfo = GetInternalFormatInfo(format);
2400 if (formatCaps.texturable && formatInfo.textureSupport(clientVersion, mExtensions))
Geoff Lang493daf52014-07-03 13:38:44 -04002401 {
2402 // Update the format caps based on the client version and extensions
Geoff Lang5d601382014-07-22 15:14:06 -04002403 formatCaps.renderable = formatInfo.renderSupport(clientVersion, mExtensions);
2404 formatCaps.filterable = formatInfo.filterSupport(clientVersion, mExtensions);
Geoff Lang5f4c4632014-07-03 13:46:52 -04002405
2406 // OpenGL ES does not support multisampling with integer formats
Geoff Lang5d601382014-07-22 15:14:06 -04002407 if (formatInfo.componentType == GL_INT || formatInfo.componentType == GL_UNSIGNED_INT)
Geoff Lang5f4c4632014-07-03 13:46:52 -04002408 {
2409 formatCaps.sampleCounts.clear();
2410 }
2411 maxSamples = std::max(maxSamples, formatCaps.getMaxSamples());
2412
Geoff Lang900013c2014-07-07 11:32:19 -04002413 if (formatInfo.compressed)
2414 {
2415 mCaps.compressedTextureFormats.push_back(format);
2416 }
2417
Geoff Lang493daf52014-07-03 13:38:44 -04002418 mTextureCaps.insert(format, formatCaps);
2419 }
2420 }
Geoff Lang5f4c4632014-07-03 13:46:52 -04002421
2422 mExtensions.maxSamples = maxSamples;
Geoff Lang493daf52014-07-03 13:38:44 -04002423}
2424
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002425}
2426
2427extern "C"
2428{
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00002429gl::Context *glCreateContext(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002430{
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00002431 return new gl::Context(clientVersion, shareContext, renderer, notifyResets, robustAccess);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002432}
2433
2434void glDestroyContext(gl::Context *context)
2435{
2436 delete context;
2437
2438 if (context == gl::getContext())
2439 {
2440 gl::makeCurrent(NULL, NULL, NULL);
2441 }
2442}
2443
2444void glMakeCurrent(gl::Context *context, egl::Display *display, egl::Surface *surface)
2445{
2446 gl::makeCurrent(context, display, surface);
2447}
2448
2449gl::Context *glGetCurrentContext()
2450{
2451 return gl::getContext();
2452}
daniel@transgaming.com621ce052012-10-31 17:52:29 +00002453
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002454}