blob: ac9914bed14fafd411363d2e92bf955f42d44af9 [file] [log] [blame]
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001//
Geoff Langeeba6e12014-02-03 13:12:30 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.org144f2802012-07-12 01:42:34 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Context.cpp: Implements the gl::Context class, managing all GL state and performing
8// rendering operations. It is the GLES2 specific implementation of EGLContext.
9
10#include "libGLESv2/Context.h"
11
apatrick@chromium.org144f2802012-07-12 01:42:34 +000012#include "libGLESv2/main.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000013#include "common/utilities.h"
Geoff Lang0b7eef72014-06-12 14:10:47 -040014#include "common/platform.h"
shannonwoods@chromium.orgf6fb9592013-05-30 00:09:40 +000015#include "libGLESv2/formatutils.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000016#include "libGLESv2/Buffer.h"
17#include "libGLESv2/Fence.h"
daniel@transgaming.com29ab9522012-08-27 16:25:37 +000018#include "libGLESv2/Framebuffer.h"
Jamie Madille261b442014-06-25 12:42:21 -040019#include "libGLESv2/FramebufferAttachment.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000020#include "libGLESv2/Renderbuffer.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000021#include "libGLESv2/Program.h"
22#include "libGLESv2/ProgramBinary.h"
23#include "libGLESv2/Query.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000024#include "libGLESv2/Texture.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000025#include "libGLESv2/ResourceManager.h"
Brandon Jonesc7a41042014-06-23 12:03:25 -070026#include "libGLESv2/renderer/d3d/IndexDataManager.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000027#include "libGLESv2/renderer/Renderer.h"
Jamie Madill57a89722013-07-02 11:57:03 -040028#include "libGLESv2/VertexArray.h"
Jamie Madilldc356042013-07-19 16:36:57 -040029#include "libGLESv2/Sampler.h"
Jamie Madill1fc7e2c2014-01-21 16:47:10 -050030#include "libGLESv2/validationES.h"
Geoff Langc8058452014-02-03 12:04:11 -050031#include "libGLESv2/TransformFeedback.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000032
33#include "libEGL/Surface.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000034
Geoff Lang0b7eef72014-06-12 14:10:47 -040035#include <sstream>
apatrick@chromium.org144f2802012-07-12 01:42:34 +000036
37namespace gl
38{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +000039
Shannon Woods53a94a82014-06-24 15:20:36 -040040Context::Context(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess)
41 : mRenderer(renderer)
apatrick@chromium.org144f2802012-07-12 01:42:34 +000042{
43 ASSERT(robustAccess == false); // Unimplemented
44
Geoff Lang493daf52014-07-03 13:38:44 -040045 initCaps(clientVersion);
Geoff Langc0b9ef42014-07-02 10:02:37 -040046
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +000047 mClientVersion = clientVersion;
48
Shannon Woods53a94a82014-06-24 15:20:36 -040049 mFenceNVHandleAllocator.setBaseHandle(0);
Geoff Lang7dca1862013-07-30 16:30:46 -040050
apatrick@chromium.org144f2802012-07-12 01:42:34 +000051 if (shareContext != NULL)
52 {
53 mResourceManager = shareContext->mResourceManager;
54 mResourceManager->addRef();
55 }
56 else
57 {
daniel@transgaming.com370482e2012-11-28 19:32:13 +000058 mResourceManager = new ResourceManager(mRenderer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +000059 }
60
61 // [OpenGL ES 2.0.24] section 3.7 page 83:
62 // In the initial state, TEXTURE_2D and TEXTURE_CUBE_MAP have twodimensional
63 // and cube map texture state vectors respectively associated with them.
64 // In order that access to these initial textures not be lost, they are treated as texture
65 // objects all of whose names are 0.
66
Brandon Jones6053a522014-07-25 16:22:09 -070067 mTexture2DZero.set(new Texture2D(mRenderer->createTexture(GL_TEXTURE_2D), 0));
68 mTextureCubeMapZero.set(new TextureCubeMap(mRenderer->createTexture(GL_TEXTURE_CUBE_MAP), 0));
69 mTexture3DZero.set(new Texture3D(mRenderer->createTexture(GL_TEXTURE_3D), 0));
70 mTexture2DArrayZero.set(new Texture2DArray(mRenderer->createTexture(GL_TEXTURE_2D_ARRAY), 0));
apatrick@chromium.org144f2802012-07-12 01:42:34 +000071
Jamie Madill57a89722013-07-02 11:57:03 -040072 bindVertexArray(0);
apatrick@chromium.org144f2802012-07-12 01:42:34 +000073 bindArrayBuffer(0);
74 bindElementArrayBuffer(0);
75 bindTextureCubeMap(0);
76 bindTexture2D(0);
77 bindReadFramebuffer(0);
78 bindDrawFramebuffer(0);
79 bindRenderbuffer(0);
80
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +000081 bindGenericUniformBuffer(0);
82 for (int i = 0; i < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; i++)
83 {
84 bindIndexedUniformBuffer(0, i, 0, -1);
85 }
86
87 bindGenericTransformFeedbackBuffer(0);
88 for (int i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
89 {
90 bindIndexedTransformFeedbackBuffer(0, i, 0, -1);
91 }
92
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +000093 bindCopyReadBuffer(0);
94 bindCopyWriteBuffer(0);
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +000095 bindPixelPackBuffer(0);
96 bindPixelUnpackBuffer(0);
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +000097
Geoff Langc8058452014-02-03 12:04:11 -050098 // [OpenGL ES 3.0.2] section 2.14.1 pg 85:
99 // In the initial state, a default transform feedback object is bound and treated as
100 // a transform feedback object with a name of zero. That object is bound any time
101 // BindTransformFeedback is called with id of zero
Kenneth Russelldb8ae162014-08-25 19:02:35 -0700102 mTransformFeedbackZero.set(new TransformFeedback(mRenderer->createTransformFeedback(), 0));
Geoff Langc8058452014-02-03 12:04:11 -0500103 bindTransformFeedback(0);
104
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000105 mHasBeenCurrent = false;
106 mContextLost = false;
107 mResetStatus = GL_NO_ERROR;
108 mResetStrategy = (notifyResets ? GL_LOSE_CONTEXT_ON_RESET_EXT : GL_NO_RESET_NOTIFICATION_EXT);
109 mRobustAccess = robustAccess;
110
Shannon Woods53a94a82014-06-24 15:20:36 -0400111 mState.setContext(this);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000112}
113
114Context::~Context()
115{
Shannon Woods53a94a82014-06-24 15:20:36 -0400116 GLuint currentProgram = mState.getCurrentProgramId();
117 if (currentProgram != 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000118 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400119 Program *programObject = mResourceManager->getProgram(currentProgram);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000120 if (programObject)
121 {
122 programObject->release();
123 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400124 currentProgram = 0;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000125 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400126 mState.setCurrentProgram(0, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000127
128 while (!mFramebufferMap.empty())
129 {
130 deleteFramebuffer(mFramebufferMap.begin()->first);
131 }
132
Jamie Madill33dc8432013-07-26 11:55:05 -0400133 while (!mFenceNVMap.empty())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000134 {
Jamie Madill33dc8432013-07-26 11:55:05 -0400135 deleteFenceNV(mFenceNVMap.begin()->first);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000136 }
137
138 while (!mQueryMap.empty())
139 {
140 deleteQuery(mQueryMap.begin()->first);
141 }
142
Jamie Madill57a89722013-07-02 11:57:03 -0400143 while (!mVertexArrayMap.empty())
144 {
145 deleteVertexArray(mVertexArrayMap.begin()->first);
146 }
147
Geoff Langc8058452014-02-03 12:04:11 -0500148 mTransformFeedbackZero.set(NULL);
149 while (!mTransformFeedbackMap.empty())
150 {
151 deleteTransformFeedback(mTransformFeedbackMap.begin()->first);
152 }
153
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000154 for (int type = 0; type < TEXTURE_TYPE_COUNT; type++)
155 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000156 mIncompleteTextures[type].set(NULL);
157 }
158
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000159 mTexture2DZero.set(NULL);
160 mTextureCubeMapZero.set(NULL);
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000161 mTexture3DZero.set(NULL);
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000162 mTexture2DArrayZero.set(NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000163
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000164 mResourceManager->release();
165}
166
daniel@transgaming.comad629872012-11-28 19:32:06 +0000167void Context::makeCurrent(egl::Surface *surface)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000168{
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000169 if (!mHasBeenCurrent)
170 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000171 initRendererString();
Geoff Langcec35902014-04-16 10:52:36 -0400172 initExtensionStrings();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000173
Shannon Woods53a94a82014-06-24 15:20:36 -0400174 mState.setViewportParams(0, 0, surface->getWidth(), surface->getHeight());
175 mState.setScissorParams(0, 0, surface->getWidth(), surface->getHeight());
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000176
177 mHasBeenCurrent = true;
178 }
179
daniel@transgaming.com024786d2012-10-31 18:42:55 +0000180 // Wrap the existing swapchain resources into GL objects and assign them to the '0' names
daniel@transgaming.com76d3e6e2012-10-31 19:55:33 +0000181 rx::SwapChain *swapchain = surface->getSwapChain();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000182
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000183 Colorbuffer *colorbufferZero = new Colorbuffer(mRenderer, swapchain);
184 DepthStencilbuffer *depthStencilbufferZero = new DepthStencilbuffer(mRenderer, swapchain);
daniel@transgaming.com16418b12012-11-28 19:32:22 +0000185 Framebuffer *framebufferZero = new DefaultFramebuffer(mRenderer, colorbufferZero, depthStencilbufferZero);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000186
187 setFramebufferZero(framebufferZero);
shannon.woods%transgaming.com@gtempaccount.com785f1962013-04-13 03:34:45 +0000188
189 // Store the current client version in the renderer
190 mRenderer->setCurrentClientVersion(mClientVersion);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000191}
192
daniel@transgaming.comf688c0d2012-10-31 17:52:57 +0000193// NOTE: this function should not assume that this context is current!
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000194void Context::markContextLost()
195{
196 if (mResetStrategy == GL_LOSE_CONTEXT_ON_RESET_EXT)
197 mResetStatus = GL_UNKNOWN_CONTEXT_RESET_EXT;
198 mContextLost = true;
199}
200
201bool Context::isContextLost()
202{
203 return mContextLost;
204}
205
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000206GLuint Context::createBuffer()
207{
208 return mResourceManager->createBuffer();
209}
210
211GLuint Context::createProgram()
212{
213 return mResourceManager->createProgram();
214}
215
216GLuint Context::createShader(GLenum type)
217{
218 return mResourceManager->createShader(type);
219}
220
221GLuint Context::createTexture()
222{
223 return mResourceManager->createTexture();
224}
225
226GLuint Context::createRenderbuffer()
227{
228 return mResourceManager->createRenderbuffer();
229}
230
Jamie Madillcd055f82013-07-26 11:55:15 -0400231GLsync Context::createFenceSync(GLenum condition)
232{
233 GLuint handle = mResourceManager->createFenceSync();
234
235 gl::FenceSync *fenceSync = mResourceManager->getFenceSync(handle);
236 ASSERT(fenceSync);
237
238 fenceSync->set(condition);
239
240 return reinterpret_cast<GLsync>(handle);
241}
242
Jamie Madill57a89722013-07-02 11:57:03 -0400243GLuint Context::createVertexArray()
244{
245 GLuint handle = mVertexArrayHandleAllocator.allocate();
246
Jamie Madilld1028542013-07-02 11:57:04 -0400247 // Although the spec states VAO state is not initialized until the object is bound,
248 // we create it immediately. The resulting behaviour is transparent to the application,
249 // since it's not currently possible to access the state until the object is bound.
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400250 VertexArray *vertexArray = new VertexArray(mRenderer->createVertexArray(), handle, MAX_VERTEX_ATTRIBS);
251 mVertexArrayMap[handle] = vertexArray;
Jamie Madill57a89722013-07-02 11:57:03 -0400252 return handle;
253}
254
Jamie Madilldc356042013-07-19 16:36:57 -0400255GLuint Context::createSampler()
256{
257 return mResourceManager->createSampler();
258}
259
Geoff Langc8058452014-02-03 12:04:11 -0500260GLuint Context::createTransformFeedback()
261{
262 GLuint handle = mTransformFeedbackAllocator.allocate();
Kenneth Russelldb8ae162014-08-25 19:02:35 -0700263 TransformFeedback *transformFeedback = new TransformFeedback(mRenderer->createTransformFeedback(), handle);
Geoff Langc8058452014-02-03 12:04:11 -0500264 transformFeedback->addRef();
265 mTransformFeedbackMap[handle] = transformFeedback;
266 return handle;
267}
268
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000269// Returns an unused framebuffer name
270GLuint Context::createFramebuffer()
271{
272 GLuint handle = mFramebufferHandleAllocator.allocate();
273
274 mFramebufferMap[handle] = NULL;
275
276 return handle;
277}
278
Jamie Madill33dc8432013-07-26 11:55:05 -0400279GLuint Context::createFenceNV()
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000280{
Jamie Madill33dc8432013-07-26 11:55:05 -0400281 GLuint handle = mFenceNVHandleAllocator.allocate();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000282
Jamie Madill33dc8432013-07-26 11:55:05 -0400283 mFenceNVMap[handle] = new FenceNV(mRenderer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000284
285 return handle;
286}
287
288// Returns an unused query name
289GLuint Context::createQuery()
290{
291 GLuint handle = mQueryHandleAllocator.allocate();
292
293 mQueryMap[handle] = NULL;
294
295 return handle;
296}
297
298void Context::deleteBuffer(GLuint buffer)
299{
300 if (mResourceManager->getBuffer(buffer))
301 {
302 detachBuffer(buffer);
303 }
Jamie Madill893ab082014-05-16 16:56:10 -0400304
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000305 mResourceManager->deleteBuffer(buffer);
306}
307
308void Context::deleteShader(GLuint shader)
309{
310 mResourceManager->deleteShader(shader);
311}
312
313void Context::deleteProgram(GLuint program)
314{
315 mResourceManager->deleteProgram(program);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000316}
317
318void Context::deleteTexture(GLuint texture)
319{
320 if (mResourceManager->getTexture(texture))
321 {
322 detachTexture(texture);
323 }
324
325 mResourceManager->deleteTexture(texture);
326}
327
328void Context::deleteRenderbuffer(GLuint renderbuffer)
329{
330 if (mResourceManager->getRenderbuffer(renderbuffer))
331 {
332 detachRenderbuffer(renderbuffer);
333 }
Jamie Madill893ab082014-05-16 16:56:10 -0400334
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000335 mResourceManager->deleteRenderbuffer(renderbuffer);
336}
337
Jamie Madillcd055f82013-07-26 11:55:15 -0400338void Context::deleteFenceSync(GLsync fenceSync)
339{
340 // The spec specifies the underlying Fence object is not deleted until all current
341 // wait commands finish. However, since the name becomes invalid, we cannot query the fence,
342 // and since our API is currently designed for being called from a single thread, we can delete
343 // the fence immediately.
344 mResourceManager->deleteFenceSync(reinterpret_cast<GLuint>(fenceSync));
345}
346
Jamie Madill57a89722013-07-02 11:57:03 -0400347void Context::deleteVertexArray(GLuint vertexArray)
348{
349 auto vertexArrayObject = mVertexArrayMap.find(vertexArray);
350
351 if (vertexArrayObject != mVertexArrayMap.end())
352 {
353 detachVertexArray(vertexArray);
354
355 mVertexArrayHandleAllocator.release(vertexArrayObject->first);
356 delete vertexArrayObject->second;
357 mVertexArrayMap.erase(vertexArrayObject);
358 }
359}
360
Jamie Madilldc356042013-07-19 16:36:57 -0400361void Context::deleteSampler(GLuint sampler)
362{
363 if (mResourceManager->getSampler(sampler))
364 {
365 detachSampler(sampler);
366 }
367
368 mResourceManager->deleteSampler(sampler);
369}
370
Geoff Langc8058452014-02-03 12:04:11 -0500371void Context::deleteTransformFeedback(GLuint transformFeedback)
372{
373 TransformFeedbackMap::const_iterator iter = mTransformFeedbackMap.find(transformFeedback);
374 if (iter != mTransformFeedbackMap.end())
375 {
376 detachTransformFeedback(transformFeedback);
377 mTransformFeedbackAllocator.release(transformFeedback);
378 iter->second->release();
379 mTransformFeedbackMap.erase(iter);
380 }
381}
382
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000383void Context::deleteFramebuffer(GLuint framebuffer)
384{
385 FramebufferMap::iterator framebufferObject = mFramebufferMap.find(framebuffer);
386
387 if (framebufferObject != mFramebufferMap.end())
388 {
389 detachFramebuffer(framebuffer);
390
391 mFramebufferHandleAllocator.release(framebufferObject->first);
392 delete framebufferObject->second;
393 mFramebufferMap.erase(framebufferObject);
394 }
395}
396
Jamie Madill33dc8432013-07-26 11:55:05 -0400397void Context::deleteFenceNV(GLuint fence)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000398{
Jamie Madill33dc8432013-07-26 11:55:05 -0400399 FenceNVMap::iterator fenceObject = mFenceNVMap.find(fence);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000400
Jamie Madill33dc8432013-07-26 11:55:05 -0400401 if (fenceObject != mFenceNVMap.end())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000402 {
Jamie Madill33dc8432013-07-26 11:55:05 -0400403 mFenceNVHandleAllocator.release(fenceObject->first);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000404 delete fenceObject->second;
Jamie Madill33dc8432013-07-26 11:55:05 -0400405 mFenceNVMap.erase(fenceObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000406 }
407}
408
409void Context::deleteQuery(GLuint query)
410{
411 QueryMap::iterator queryObject = mQueryMap.find(query);
412 if (queryObject != mQueryMap.end())
413 {
414 mQueryHandleAllocator.release(queryObject->first);
415 if (queryObject->second)
416 {
417 queryObject->second->release();
418 }
419 mQueryMap.erase(queryObject);
420 }
421}
422
423Buffer *Context::getBuffer(GLuint handle)
424{
425 return mResourceManager->getBuffer(handle);
426}
427
Geoff Lang48dcae72014-02-05 16:28:24 -0500428Shader *Context::getShader(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000429{
430 return mResourceManager->getShader(handle);
431}
432
Geoff Lang48dcae72014-02-05 16:28:24 -0500433Program *Context::getProgram(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000434{
435 return mResourceManager->getProgram(handle);
436}
437
Jamie Madill570f7c82014-07-03 10:38:54 -0400438Texture *Context::getTexture(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000439{
440 return mResourceManager->getTexture(handle);
441}
442
Jamie Madill6c7b4ad2014-06-16 10:33:59 -0400443Renderbuffer *Context::getRenderbuffer(GLuint handle)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000444{
445 return mResourceManager->getRenderbuffer(handle);
446}
447
Jamie Madillcd055f82013-07-26 11:55:15 -0400448FenceSync *Context::getFenceSync(GLsync handle) const
449{
450 return mResourceManager->getFenceSync(reinterpret_cast<GLuint>(handle));
451}
452
Jamie Madill57a89722013-07-02 11:57:03 -0400453VertexArray *Context::getVertexArray(GLuint handle) const
454{
455 auto vertexArray = mVertexArrayMap.find(handle);
456
457 if (vertexArray == mVertexArrayMap.end())
458 {
459 return NULL;
460 }
461 else
462 {
463 return vertexArray->second;
464 }
465}
466
Jamie Madilldc356042013-07-19 16:36:57 -0400467Sampler *Context::getSampler(GLuint handle) const
468{
469 return mResourceManager->getSampler(handle);
470}
471
Geoff Langc8058452014-02-03 12:04:11 -0500472TransformFeedback *Context::getTransformFeedback(GLuint handle) const
473{
474 if (handle == 0)
475 {
476 return mTransformFeedbackZero.get();
477 }
478 else
479 {
480 TransformFeedbackMap::const_iterator iter = mTransformFeedbackMap.find(handle);
481 return (iter != mTransformFeedbackMap.end()) ? iter->second : NULL;
482 }
483}
484
Jamie Madilldc356042013-07-19 16:36:57 -0400485bool Context::isSampler(GLuint samplerName) const
486{
487 return mResourceManager->isSampler(samplerName);
488}
489
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000490void Context::bindArrayBuffer(unsigned int buffer)
491{
492 mResourceManager->checkBufferAllocation(buffer);
493
Shannon Woods53a94a82014-06-24 15:20:36 -0400494 mState.setArrayBufferBinding(getBuffer(buffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000495}
496
497void Context::bindElementArrayBuffer(unsigned int buffer)
498{
499 mResourceManager->checkBufferAllocation(buffer);
500
Shannon Woods53a94a82014-06-24 15:20:36 -0400501 mState.getVertexArray()->setElementArrayBuffer(getBuffer(buffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000502}
503
504void Context::bindTexture2D(GLuint texture)
505{
506 mResourceManager->checkTextureAllocation(texture, TEXTURE_2D);
507
Shannon Woods53a94a82014-06-24 15:20:36 -0400508 mState.setSamplerTexture(TEXTURE_2D, getTexture(texture));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000509}
510
511void Context::bindTextureCubeMap(GLuint texture)
512{
513 mResourceManager->checkTextureAllocation(texture, TEXTURE_CUBE);
514
Shannon Woods53a94a82014-06-24 15:20:36 -0400515 mState.setSamplerTexture(TEXTURE_CUBE, getTexture(texture));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000516}
517
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000518void Context::bindTexture3D(GLuint texture)
519{
520 mResourceManager->checkTextureAllocation(texture, TEXTURE_3D);
521
Shannon Woods53a94a82014-06-24 15:20:36 -0400522 mState.setSamplerTexture(TEXTURE_3D, getTexture(texture));
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000523}
524
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000525void Context::bindTexture2DArray(GLuint texture)
526{
527 mResourceManager->checkTextureAllocation(texture, TEXTURE_2D_ARRAY);
528
Shannon Woods53a94a82014-06-24 15:20:36 -0400529 mState.setSamplerTexture(TEXTURE_2D_ARRAY, getTexture(texture));
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000530}
531
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000532void Context::bindReadFramebuffer(GLuint framebuffer)
533{
534 if (!getFramebuffer(framebuffer))
535 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400536 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000537 }
538
Shannon Woods53a94a82014-06-24 15:20:36 -0400539 mState.setReadFramebufferBinding(getFramebuffer(framebuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000540}
541
542void Context::bindDrawFramebuffer(GLuint framebuffer)
543{
544 if (!getFramebuffer(framebuffer))
545 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400546 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000547 }
548
Shannon Woods53a94a82014-06-24 15:20:36 -0400549 mState.setDrawFramebufferBinding(getFramebuffer(framebuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000550}
551
552void Context::bindRenderbuffer(GLuint renderbuffer)
553{
554 mResourceManager->checkRenderbufferAllocation(renderbuffer);
555
Shannon Woods53a94a82014-06-24 15:20:36 -0400556 mState.setRenderbufferBinding(getRenderbuffer(renderbuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000557}
558
Jamie Madill57a89722013-07-02 11:57:03 -0400559void Context::bindVertexArray(GLuint vertexArray)
560{
561 if (!getVertexArray(vertexArray))
562 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400563 VertexArray *vertexArrayObject = new VertexArray(mRenderer->createVertexArray(), vertexArray, MAX_VERTEX_ATTRIBS);
564 mVertexArrayMap[vertexArray] = vertexArrayObject;
Jamie Madill57a89722013-07-02 11:57:03 -0400565 }
566
Shannon Woods53a94a82014-06-24 15:20:36 -0400567 mState.setVertexArrayBinding(getVertexArray(vertexArray));
Jamie Madill57a89722013-07-02 11:57:03 -0400568}
569
Jamie Madilldc356042013-07-19 16:36:57 -0400570void Context::bindSampler(GLuint textureUnit, GLuint sampler)
571{
Shannon Woods53a94a82014-06-24 15:20:36 -0400572 ASSERT(textureUnit < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS); // TODO: Update for backend-determined array size
Jamie Madilldc356042013-07-19 16:36:57 -0400573 mResourceManager->checkSamplerAllocation(sampler);
574
Shannon Woods53a94a82014-06-24 15:20:36 -0400575 mState.setSamplerBinding(textureUnit, getSampler(sampler));
Jamie Madilldc356042013-07-19 16:36:57 -0400576}
577
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000578void Context::bindGenericUniformBuffer(GLuint buffer)
579{
580 mResourceManager->checkBufferAllocation(buffer);
581
Shannon Woods53a94a82014-06-24 15:20:36 -0400582 mState.setGenericUniformBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000583}
584
585void Context::bindIndexedUniformBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size)
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000586{
587 mResourceManager->checkBufferAllocation(buffer);
588
Shannon Woods53a94a82014-06-24 15:20:36 -0400589 mState.setIndexedUniformBufferBinding(index, getBuffer(buffer), offset, size);
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000590}
591
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000592void Context::bindGenericTransformFeedbackBuffer(GLuint buffer)
593{
594 mResourceManager->checkBufferAllocation(buffer);
595
Shannon Woods53a94a82014-06-24 15:20:36 -0400596 mState.setGenericTransformFeedbackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000597}
598
599void Context::bindIndexedTransformFeedbackBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size)
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000600{
601 mResourceManager->checkBufferAllocation(buffer);
602
Shannon Woods53a94a82014-06-24 15:20:36 -0400603 mState.setIndexedTransformFeedbackBufferBinding(index, getBuffer(buffer), offset, size);
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000604}
605
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000606void Context::bindCopyReadBuffer(GLuint buffer)
607{
608 mResourceManager->checkBufferAllocation(buffer);
609
Shannon Woods53a94a82014-06-24 15:20:36 -0400610 mState.setCopyReadBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000611}
612
613void Context::bindCopyWriteBuffer(GLuint buffer)
614{
615 mResourceManager->checkBufferAllocation(buffer);
616
Shannon Woods53a94a82014-06-24 15:20:36 -0400617 mState.setCopyWriteBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000618}
619
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000620void Context::bindPixelPackBuffer(GLuint buffer)
621{
622 mResourceManager->checkBufferAllocation(buffer);
623
Shannon Woods53a94a82014-06-24 15:20:36 -0400624 mState.setPixelPackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000625}
626
627void Context::bindPixelUnpackBuffer(GLuint buffer)
628{
629 mResourceManager->checkBufferAllocation(buffer);
630
Shannon Woods53a94a82014-06-24 15:20:36 -0400631 mState.setPixelUnpackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000632}
633
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000634void Context::useProgram(GLuint program)
635{
Shannon Woods53a94a82014-06-24 15:20:36 -0400636 GLuint priorProgramId = mState.getCurrentProgramId();
637 Program *priorProgram = mResourceManager->getProgram(priorProgramId);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000638
Shannon Woods53a94a82014-06-24 15:20:36 -0400639 if (priorProgramId != program)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000640 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400641 mState.setCurrentProgram(program, mResourceManager->getProgram(program));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000642
Shannon Woods53a94a82014-06-24 15:20:36 -0400643 if (priorProgram)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000644 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400645 priorProgram->release();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000646 }
647 }
648}
649
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000650void Context::linkProgram(GLuint program)
651{
652 Program *programObject = mResourceManager->getProgram(program);
653
Brandon Jones43a53e22014-08-28 16:23:22 -0700654 bool linked = programObject->link(getCaps());
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000655
656 // if the current program was relinked successfully we
657 // need to install the new executables
Shannon Woods53a94a82014-06-24 15:20:36 -0400658 if (linked && program == mState.getCurrentProgramId())
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000659 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400660 mState.setCurrentProgramBinary(programObject->getProgramBinary());
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000661 }
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000662}
663
Geoff Lang900013c2014-07-07 11:32:19 -0400664void Context::setProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLint length)
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000665{
666 Program *programObject = mResourceManager->getProgram(program);
667
Geoff Lang900013c2014-07-07 11:32:19 -0400668 bool loaded = programObject->setProgramBinary(binaryFormat, binary, length);
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000669
670 // if the current program was reloaded successfully we
671 // need to install the new executables
Shannon Woods53a94a82014-06-24 15:20:36 -0400672 if (loaded && program == mState.getCurrentProgramId())
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000673 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400674 mState.setCurrentProgramBinary(programObject->getProgramBinary());
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000675 }
676
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000677}
678
Geoff Langc8058452014-02-03 12:04:11 -0500679void Context::bindTransformFeedback(GLuint transformFeedback)
680{
Shannon Woods53a94a82014-06-24 15:20:36 -0400681 mState.setTransformFeedbackBinding(getTransformFeedback(transformFeedback));
Geoff Langc8058452014-02-03 12:04:11 -0500682}
683
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000684void Context::beginQuery(GLenum target, GLuint query)
685{
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000686 Query *queryObject = getQuery(query, true, target);
Jamie Madilldb2f14c2014-05-13 13:56:30 -0400687 ASSERT(queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000688
689 // set query as active for specified target
Shannon Woods53a94a82014-06-24 15:20:36 -0400690 mState.setActiveQuery(target, queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000691
692 // begin query
693 queryObject->begin();
694}
695
696void Context::endQuery(GLenum target)
697{
Shannon Woods53a94a82014-06-24 15:20:36 -0400698 Query *queryObject = mState.getActiveQuery(target);
Jamie Madill45c785d2014-05-13 14:09:34 -0400699 ASSERT(queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000700
701 queryObject->end();
702
Shannon Woods53a94a82014-06-24 15:20:36 -0400703 mState.setActiveQuery(target, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000704}
705
706void Context::setFramebufferZero(Framebuffer *buffer)
707{
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400708 // First, check to see if the old default framebuffer
709 // was set for draw or read framebuffer, and change
710 // the bindings to point to the new one before deleting it.
Shannon Woods53a94a82014-06-24 15:20:36 -0400711 if (mState.getDrawFramebuffer()->id() == 0)
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400712 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400713 mState.setDrawFramebufferBinding(buffer);
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400714 }
715
Shannon Woods53a94a82014-06-24 15:20:36 -0400716 if (mState.getReadFramebuffer()->id() == 0)
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400717 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400718 mState.setReadFramebufferBinding(buffer);
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400719 }
720
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000721 delete mFramebufferMap[0];
722 mFramebufferMap[0] = buffer;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000723}
724
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000725void Context::setRenderbufferStorage(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000726{
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400727 ASSERT(getTextureCaps().get(internalformat).renderable);
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400728
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000729 RenderbufferStorage *renderbuffer = NULL;
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400730
Geoff Lang5d601382014-07-22 15:14:06 -0400731 const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat);
732 if (formatInfo.depthBits > 0 && formatInfo.stencilBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400733 {
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000734 renderbuffer = new gl::DepthStencilbuffer(mRenderer, width, height, samples);
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400735 }
Geoff Lang5d601382014-07-22 15:14:06 -0400736 else if (formatInfo.depthBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400737 {
738 renderbuffer = new gl::Depthbuffer(mRenderer, width, height, samples);
739 }
Geoff Lang5d601382014-07-22 15:14:06 -0400740 else if (formatInfo.stencilBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400741 {
742 renderbuffer = new gl::Stencilbuffer(mRenderer, width, height, samples);
743 }
744 else
745 {
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400746 renderbuffer = new gl::Colorbuffer(mRenderer, width, height, internalformat, samples);
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000747 }
748
Shannon Woods53a94a82014-06-24 15:20:36 -0400749 mState.getCurrentRenderbuffer()->setStorage(renderbuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000750}
751
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500752Framebuffer *Context::getFramebuffer(unsigned int handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000753{
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500754 FramebufferMap::const_iterator framebuffer = mFramebufferMap.find(handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000755
756 if (framebuffer == mFramebufferMap.end())
757 {
758 return NULL;
759 }
760 else
761 {
762 return framebuffer->second;
763 }
764}
765
Jamie Madill33dc8432013-07-26 11:55:05 -0400766FenceNV *Context::getFenceNV(unsigned int handle)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000767{
Jamie Madill33dc8432013-07-26 11:55:05 -0400768 FenceNVMap::iterator fence = mFenceNVMap.find(handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000769
Jamie Madill33dc8432013-07-26 11:55:05 -0400770 if (fence == mFenceNVMap.end())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000771 {
772 return NULL;
773 }
774 else
775 {
776 return fence->second;
777 }
778}
779
780Query *Context::getQuery(unsigned int handle, bool create, GLenum type)
781{
782 QueryMap::iterator query = mQueryMap.find(handle);
783
784 if (query == mQueryMap.end())
785 {
786 return NULL;
787 }
788 else
789 {
790 if (!query->second && create)
791 {
Brandon Jones3b579e32014-08-08 10:54:25 -0700792 query->second = new Query(mRenderer->createQuery(type), handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000793 query->second->addRef();
794 }
795 return query->second;
796 }
797}
798
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500799Texture *Context::getTargetTexture(GLenum target) const
800{
801 if (!ValidTextureTarget(this, target))
802 {
803 return NULL;
804 }
805
806 switch (target)
807 {
808 case GL_TEXTURE_2D: return getTexture2D();
809 case GL_TEXTURE_CUBE_MAP: return getTextureCubeMap();
810 case GL_TEXTURE_3D: return getTexture3D();
811 case GL_TEXTURE_2D_ARRAY: return getTexture2DArray();
812 default: return NULL;
813 }
814}
815
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500816Texture2D *Context::getTexture2D() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000817{
Shannon Woods53a94a82014-06-24 15:20:36 -0400818 return static_cast<Texture2D*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_2D));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000819}
820
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500821TextureCubeMap *Context::getTextureCubeMap() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000822{
Shannon Woods53a94a82014-06-24 15:20:36 -0400823 return static_cast<TextureCubeMap*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_CUBE));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000824}
825
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500826Texture3D *Context::getTexture3D() const
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000827{
Shannon Woods53a94a82014-06-24 15:20:36 -0400828 return static_cast<Texture3D*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_3D));
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000829}
830
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500831Texture2DArray *Context::getTexture2DArray() const
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000832{
Shannon Woods53a94a82014-06-24 15:20:36 -0400833 return static_cast<Texture2DArray*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_2D_ARRAY));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000834}
835
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500836Texture *Context::getSamplerTexture(unsigned int sampler, TextureType type) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000837{
Shannon Woods53a94a82014-06-24 15:20:36 -0400838 if (mState.getSamplerTextureId(sampler, type) == 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000839 {
840 switch (type)
841 {
842 default: UNREACHABLE();
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000843 case TEXTURE_2D: return mTexture2DZero.get();
844 case TEXTURE_CUBE: return mTextureCubeMapZero.get();
845 case TEXTURE_3D: return mTexture3DZero.get();
846 case TEXTURE_2D_ARRAY: return mTexture2DArrayZero.get();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000847 }
848 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400849 else
850 {
851 return mState.getSamplerTexture(sampler, type);
852 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000853}
854
Jamie Madill893ab082014-05-16 16:56:10 -0400855void Context::getBooleanv(GLenum pname, GLboolean *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000856{
857 switch (pname)
858 {
daniel@transgaming.comf39967e2012-11-28 19:35:56 +0000859 case GL_SHADER_COMPILER: *params = GL_TRUE; break;
daniel@transgaming.comf39967e2012-11-28 19:35:56 +0000860 case GL_CONTEXT_ROBUST_ACCESS_EXT: *params = mRobustAccess ? GL_TRUE : GL_FALSE; break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000861 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400862 mState.getBooleanv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400863 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000864 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000865}
866
Jamie Madill893ab082014-05-16 16:56:10 -0400867void Context::getFloatv(GLenum pname, GLfloat *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000868{
Shannon Woods53a94a82014-06-24 15:20:36 -0400869 // Queries about context capabilities and maximums are answered by Context.
870 // Queries about current GL state values are answered by State.
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000871 switch (pname)
872 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000873 case GL_ALIASED_LINE_WIDTH_RANGE:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400874 params[0] = mCaps.minAliasedLineWidth;
875 params[1] = mCaps.maxAliasedLineWidth;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000876 break;
877 case GL_ALIASED_POINT_SIZE_RANGE:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400878 params[0] = mCaps.minAliasedPointSize;
879 params[1] = mCaps.maxAliasedPointSize;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000880 break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +0000881 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400882 ASSERT(mExtensions.textureFilterAnisotropic);
883 *params = mExtensions.maxTextureAnisotropy;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +0000884 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000885 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400886 mState.getFloatv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400887 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000888 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000889}
890
Jamie Madill893ab082014-05-16 16:56:10 -0400891void Context::getIntegerv(GLenum pname, GLint *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000892{
Shannon Woods53a94a82014-06-24 15:20:36 -0400893 // Queries about context capabilities and maximums are answered by Context.
894 // Queries about current GL state values are answered by State.
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +0000895
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000896 switch (pname)
897 {
Geoff Lang301d1612014-07-09 10:34:37 -0400898 case GL_MAX_VERTEX_ATTRIBS: *params = mCaps.maxVertexAttributes; break;
899 case GL_MAX_VERTEX_UNIFORM_VECTORS: *params = mCaps.maxVertexUniformVectors; break;
900 case GL_MAX_VERTEX_UNIFORM_COMPONENTS: *params = mCaps.maxVertexUniformComponents; break;
Geoff Lang3a61c322014-07-10 13:01:54 -0400901 case GL_MAX_VARYING_VECTORS: *params = mCaps.maxVaryingVectors; break;
902 case GL_MAX_VARYING_COMPONENTS: *params = mCaps.maxVertexOutputComponents; break;
903 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: *params = mCaps.maxCombinedTextureImageUnits; break;
Geoff Lang301d1612014-07-09 10:34:37 -0400904 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: *params = mCaps.maxVertexTextureImageUnits; break;
905 case GL_MAX_TEXTURE_IMAGE_UNITS: *params = mCaps.maxTextureImageUnits; break;
906 case GL_MAX_FRAGMENT_UNIFORM_VECTORS: *params = mCaps.maxFragmentUniformVectors; break;
907 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: *params = mCaps.maxFragmentInputComponents; break;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400908 case GL_MAX_RENDERBUFFER_SIZE: *params = mCaps.maxRenderbufferSize; break;
909 case GL_MAX_COLOR_ATTACHMENTS_EXT: *params = mCaps.maxColorAttachments; break;
910 case GL_MAX_DRAW_BUFFERS_EXT: *params = mCaps.maxDrawBuffers; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400911 //case GL_FRAMEBUFFER_BINDING: // now equivalent to GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
Jamie Madill1caff072013-07-19 16:36:56 -0400912 case GL_SUBPIXEL_BITS: *params = 4; break;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400913 case GL_MAX_TEXTURE_SIZE: *params = mCaps.max2DTextureSize; break;
914 case GL_MAX_CUBE_MAP_TEXTURE_SIZE: *params = mCaps.maxCubeMapTextureSize; break;
915 case GL_MAX_3D_TEXTURE_SIZE: *params = mCaps.max3DTextureSize; break;
916 case GL_MAX_ARRAY_TEXTURE_LAYERS: *params = mCaps.maxArrayTextureLayers; break;
Geoff Lang3a61c322014-07-10 13:01:54 -0400917 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: *params = mCaps.uniformBufferOffsetAlignment; break;
918 case GL_MAX_UNIFORM_BUFFER_BINDINGS: *params = mCaps.maxUniformBufferBindings; break;
Geoff Lang301d1612014-07-09 10:34:37 -0400919 case GL_MAX_VERTEX_UNIFORM_BLOCKS: *params = mCaps.maxVertexUniformBlocks; break;
920 case GL_MAX_FRAGMENT_UNIFORM_BLOCKS: *params = mCaps.maxFragmentUniformBlocks; break;
Geoff Lang3a61c322014-07-10 13:01:54 -0400921 case GL_MAX_COMBINED_UNIFORM_BLOCKS: *params = mCaps.maxCombinedTextureImageUnits; break;
Jamie Madillee7010d2013-10-17 10:45:47 -0400922 case GL_MAJOR_VERSION: *params = mClientVersion; break;
923 case GL_MINOR_VERSION: *params = 0; break;
Geoff Lang900013c2014-07-07 11:32:19 -0400924 case GL_MAX_ELEMENTS_INDICES: *params = mCaps.maxElementsIndices; break;
925 case GL_MAX_ELEMENTS_VERTICES: *params = mCaps.maxElementsVertices; break;
Geoff Lang05881a02014-07-10 14:05:30 -0400926 case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: *params = mCaps.maxTransformFeedbackInterleavedComponents; break;
927 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: *params = mCaps.maxTransformFeedbackSeparateAttributes; break;
928 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: *params = mCaps.maxTransformFeedbackSeparateComponents; break;
Geoff Lang900013c2014-07-07 11:32:19 -0400929 case GL_NUM_COMPRESSED_TEXTURE_FORMATS: *params = mCaps.compressedTextureFormats.size(); break;
Geoff Lang5f4c4632014-07-03 13:46:52 -0400930 case GL_MAX_SAMPLES_ANGLE: *params = mExtensions.maxSamples; break;
daniel@transgaming.com42944b02012-09-27 17:45:57 +0000931 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
932 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
933 {
Geoff Lang005df412013-10-16 14:12:50 -0400934 GLenum internalFormat, format, type;
Jamie Madill893ab082014-05-16 16:56:10 -0400935 getCurrentReadFormatType(&internalFormat, &format, &type);
936 if (pname == GL_IMPLEMENTATION_COLOR_READ_FORMAT)
937 *params = format;
938 else
939 *params = type;
daniel@transgaming.com42944b02012-09-27 17:45:57 +0000940 }
941 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000942 case GL_MAX_VIEWPORT_DIMS:
943 {
Geoff Langc0b9ef42014-07-02 10:02:37 -0400944 params[0] = mCaps.maxViewportWidth;
945 params[1] = mCaps.maxViewportHeight;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000946 }
947 break;
948 case GL_COMPRESSED_TEXTURE_FORMATS:
Geoff Lang900013c2014-07-07 11:32:19 -0400949 std::copy(mCaps.compressedTextureFormats.begin(), mCaps.compressedTextureFormats.end(), params);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000950 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000951 case GL_RESET_NOTIFICATION_STRATEGY_EXT:
952 *params = mResetStrategy;
953 break;
Geoff Lang900013c2014-07-07 11:32:19 -0400954 case GL_NUM_SHADER_BINARY_FORMATS:
955 *params = mCaps.shaderBinaryFormats.size();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000956 break;
Geoff Lang900013c2014-07-07 11:32:19 -0400957 case GL_SHADER_BINARY_FORMATS:
958 std::copy(mCaps.shaderBinaryFormats.begin(), mCaps.shaderBinaryFormats.end(), params);
959 break;
960 case GL_NUM_PROGRAM_BINARY_FORMATS:
961 *params = mCaps.programBinaryFormats.size();
962 break;
963 case GL_PROGRAM_BINARY_FORMATS:
964 std::copy(mCaps.programBinaryFormats.begin(), mCaps.programBinaryFormats.end(), params);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000965 break;
Geoff Lang23c81692013-08-12 10:46:58 -0400966 case GL_NUM_EXTENSIONS:
Geoff Langcec35902014-04-16 10:52:36 -0400967 *params = static_cast<GLint>(mExtensionStrings.size());
Geoff Lang23c81692013-08-12 10:46:58 -0400968 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000969 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400970 mState.getIntegerv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400971 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000972 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000973}
974
Jamie Madill893ab082014-05-16 16:56:10 -0400975void Context::getInteger64v(GLenum pname, GLint64 *params)
Jamie Madill0fda9862013-07-19 16:36:55 -0400976{
Shannon Woods53a94a82014-06-24 15:20:36 -0400977 // Queries about context capabilities and maximums are answered by Context.
978 // Queries about current GL state values are answered by State.
Jamie Madill0fda9862013-07-19 16:36:55 -0400979 switch (pname)
980 {
981 case GL_MAX_ELEMENT_INDEX:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400982 *params = mCaps.maxElementIndex;
Jamie Madill0fda9862013-07-19 16:36:55 -0400983 break;
984 case GL_MAX_UNIFORM_BLOCK_SIZE:
Geoff Lang3a61c322014-07-10 13:01:54 -0400985 *params = mCaps.maxUniformBlockSize;
Jamie Madill0fda9862013-07-19 16:36:55 -0400986 break;
987 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:
Geoff Lang3a61c322014-07-10 13:01:54 -0400988 *params = mCaps.maxCombinedVertexUniformComponents;
Jamie Madill0fda9862013-07-19 16:36:55 -0400989 break;
990 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:
Geoff Lang3a61c322014-07-10 13:01:54 -0400991 *params = mCaps.maxCombinedFragmentUniformComponents;
Jamie Madill0fda9862013-07-19 16:36:55 -0400992 break;
993 case GL_MAX_SERVER_WAIT_TIMEOUT:
Geoff Lang900013c2014-07-07 11:32:19 -0400994 *params = mCaps.maxServerWaitTimeout;
Jamie Madill0fda9862013-07-19 16:36:55 -0400995 break;
996 default:
Jamie Madill893ab082014-05-16 16:56:10 -0400997 UNREACHABLE();
998 break;
Jamie Madill0fda9862013-07-19 16:36:55 -0400999 }
Jamie Madill0fda9862013-07-19 16:36:55 -04001000}
1001
Shannon Woods1b2fb852013-08-19 14:28:48 -04001002bool Context::getIndexedIntegerv(GLenum target, GLuint index, GLint *data)
1003{
Shannon Woods53a94a82014-06-24 15:20:36 -04001004 // Queries about context capabilities and maximums are answered by Context.
1005 // Queries about current GL state values are answered by State.
1006 // Indexed integer queries all refer to current state, so this function is a
1007 // mere passthrough.
1008 return mState.getIndexedIntegerv(target, index, data);
Shannon Woods1b2fb852013-08-19 14:28:48 -04001009}
1010
1011bool Context::getIndexedInteger64v(GLenum target, GLuint index, GLint64 *data)
1012{
Shannon Woods53a94a82014-06-24 15:20:36 -04001013 // Queries about context capabilities and maximums are answered by Context.
1014 // Queries about current GL state values are answered by State.
1015 // Indexed integer queries all refer to current state, so this function is a
1016 // mere passthrough.
1017 return mState.getIndexedInteger64v(target, index, data);
Shannon Woods1b2fb852013-08-19 14:28:48 -04001018}
1019
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001020bool Context::getQueryParameterInfo(GLenum pname, GLenum *type, unsigned int *numParams)
1021{
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +00001022 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1023 {
1024 *type = GL_INT;
1025 *numParams = 1;
1026 return true;
1027 }
1028
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001029 // Please note: the query type returned for DEPTH_CLEAR_VALUE in this implementation
1030 // is FLOAT rather than INT, as would be suggested by the GL ES 2.0 spec. This is due
1031 // to the fact that it is stored internally as a float, and so would require conversion
Jamie Madill893ab082014-05-16 16:56:10 -04001032 // if returned from Context::getIntegerv. Since this conversion is already implemented
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001033 // in the case that one calls glGetIntegerv to retrieve a float-typed state variable, we
1034 // place DEPTH_CLEAR_VALUE with the floats. This should make no difference to the calling
1035 // application.
1036 switch (pname)
1037 {
1038 case GL_COMPRESSED_TEXTURE_FORMATS:
1039 {
1040 *type = GL_INT;
Geoff Lang900013c2014-07-07 11:32:19 -04001041 *numParams = mCaps.compressedTextureFormats.size();
1042 }
1043 return true;
1044 case GL_PROGRAM_BINARY_FORMATS_OES:
1045 {
1046 *type = GL_INT;
1047 *numParams = mCaps.programBinaryFormats.size();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001048 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001049 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001050 case GL_SHADER_BINARY_FORMATS:
1051 {
1052 *type = GL_INT;
Geoff Lang900013c2014-07-07 11:32:19 -04001053 *numParams = mCaps.shaderBinaryFormats.size();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001054 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001055 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001056 case GL_MAX_VERTEX_ATTRIBS:
1057 case GL_MAX_VERTEX_UNIFORM_VECTORS:
1058 case GL_MAX_VARYING_VECTORS:
1059 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
1060 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
1061 case GL_MAX_TEXTURE_IMAGE_UNITS:
1062 case GL_MAX_FRAGMENT_UNIFORM_VECTORS:
1063 case GL_MAX_RENDERBUFFER_SIZE:
shannon.woods%transgaming.com@gtempaccount.com9790c472013-04-13 03:28:23 +00001064 case GL_MAX_COLOR_ATTACHMENTS_EXT:
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +00001065 case GL_MAX_DRAW_BUFFERS_EXT:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001066 case GL_NUM_SHADER_BINARY_FORMATS:
1067 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
1068 case GL_ARRAY_BUFFER_BINDING:
Vladimir Vukicevic1e514352014-05-13 15:53:06 -07001069 //case GL_FRAMEBUFFER_BINDING: // equivalent to DRAW_FRAMEBUFFER_BINDING_ANGLE
1070 case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE:
1071 case GL_READ_FRAMEBUFFER_BINDING_ANGLE:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001072 case GL_RENDERBUFFER_BINDING:
1073 case GL_CURRENT_PROGRAM:
1074 case GL_PACK_ALIGNMENT:
1075 case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
1076 case GL_UNPACK_ALIGNMENT:
1077 case GL_GENERATE_MIPMAP_HINT:
1078 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
1079 case GL_RED_BITS:
1080 case GL_GREEN_BITS:
1081 case GL_BLUE_BITS:
1082 case GL_ALPHA_BITS:
1083 case GL_DEPTH_BITS:
1084 case GL_STENCIL_BITS:
1085 case GL_ELEMENT_ARRAY_BUFFER_BINDING:
1086 case GL_CULL_FACE_MODE:
1087 case GL_FRONT_FACE:
1088 case GL_ACTIVE_TEXTURE:
1089 case GL_STENCIL_FUNC:
1090 case GL_STENCIL_VALUE_MASK:
1091 case GL_STENCIL_REF:
1092 case GL_STENCIL_FAIL:
1093 case GL_STENCIL_PASS_DEPTH_FAIL:
1094 case GL_STENCIL_PASS_DEPTH_PASS:
1095 case GL_STENCIL_BACK_FUNC:
1096 case GL_STENCIL_BACK_VALUE_MASK:
1097 case GL_STENCIL_BACK_REF:
1098 case GL_STENCIL_BACK_FAIL:
1099 case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
1100 case GL_STENCIL_BACK_PASS_DEPTH_PASS:
1101 case GL_DEPTH_FUNC:
1102 case GL_BLEND_SRC_RGB:
1103 case GL_BLEND_SRC_ALPHA:
1104 case GL_BLEND_DST_RGB:
1105 case GL_BLEND_DST_ALPHA:
1106 case GL_BLEND_EQUATION_RGB:
1107 case GL_BLEND_EQUATION_ALPHA:
1108 case GL_STENCIL_WRITEMASK:
1109 case GL_STENCIL_BACK_WRITEMASK:
1110 case GL_STENCIL_CLEAR_VALUE:
1111 case GL_SUBPIXEL_BITS:
1112 case GL_MAX_TEXTURE_SIZE:
1113 case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
1114 case GL_SAMPLE_BUFFERS:
1115 case GL_SAMPLES:
1116 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
1117 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
1118 case GL_TEXTURE_BINDING_2D:
1119 case GL_TEXTURE_BINDING_CUBE_MAP:
1120 case GL_RESET_NOTIFICATION_STRATEGY_EXT:
1121 case GL_NUM_PROGRAM_BINARY_FORMATS_OES:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001122 {
1123 *type = GL_INT;
1124 *numParams = 1;
1125 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001126 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001127 case GL_MAX_SAMPLES_ANGLE:
1128 {
Geoff Langc0b9ef42014-07-02 10:02:37 -04001129 if (mExtensions.framebufferMultisample)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001130 {
1131 *type = GL_INT;
1132 *numParams = 1;
1133 }
1134 else
1135 {
1136 return false;
1137 }
1138 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001139 return true;
Shannon Woods158c4382014-05-06 13:00:07 -04001140 case GL_PIXEL_PACK_BUFFER_BINDING:
1141 case GL_PIXEL_UNPACK_BUFFER_BINDING:
1142 {
Geoff Langc0b9ef42014-07-02 10:02:37 -04001143 if (mExtensions.pixelBufferObject)
Shannon Woods158c4382014-05-06 13:00:07 -04001144 {
1145 *type = GL_INT;
1146 *numParams = 1;
1147 }
1148 else
1149 {
1150 return false;
1151 }
1152 }
1153 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001154 case GL_MAX_VIEWPORT_DIMS:
1155 {
1156 *type = GL_INT;
1157 *numParams = 2;
1158 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001159 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001160 case GL_VIEWPORT:
1161 case GL_SCISSOR_BOX:
1162 {
1163 *type = GL_INT;
1164 *numParams = 4;
1165 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001166 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001167 case GL_SHADER_COMPILER:
1168 case GL_SAMPLE_COVERAGE_INVERT:
1169 case GL_DEPTH_WRITEMASK:
1170 case GL_CULL_FACE: // CULL_FACE through DITHER are natural to IsEnabled,
1171 case GL_POLYGON_OFFSET_FILL: // but can be retrieved through the Get{Type}v queries.
1172 case GL_SAMPLE_ALPHA_TO_COVERAGE: // For this purpose, they are treated here as bool-natural
1173 case GL_SAMPLE_COVERAGE:
1174 case GL_SCISSOR_TEST:
1175 case GL_STENCIL_TEST:
1176 case GL_DEPTH_TEST:
1177 case GL_BLEND:
1178 case GL_DITHER:
1179 case GL_CONTEXT_ROBUST_ACCESS_EXT:
1180 {
1181 *type = GL_BOOL;
1182 *numParams = 1;
1183 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001184 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001185 case GL_COLOR_WRITEMASK:
1186 {
1187 *type = GL_BOOL;
1188 *numParams = 4;
1189 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001190 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001191 case GL_POLYGON_OFFSET_FACTOR:
1192 case GL_POLYGON_OFFSET_UNITS:
1193 case GL_SAMPLE_COVERAGE_VALUE:
1194 case GL_DEPTH_CLEAR_VALUE:
1195 case GL_LINE_WIDTH:
1196 {
1197 *type = GL_FLOAT;
1198 *numParams = 1;
1199 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001200 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001201 case GL_ALIASED_LINE_WIDTH_RANGE:
1202 case GL_ALIASED_POINT_SIZE_RANGE:
1203 case GL_DEPTH_RANGE:
1204 {
1205 *type = GL_FLOAT;
1206 *numParams = 2;
1207 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001208 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001209 case GL_COLOR_CLEAR_VALUE:
1210 case GL_BLEND_COLOR:
1211 {
1212 *type = GL_FLOAT;
1213 *numParams = 4;
1214 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001215 return true;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00001216 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
Geoff Langc0b9ef42014-07-02 10:02:37 -04001217 if (!mExtensions.maxTextureAnisotropy)
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00001218 {
1219 return false;
1220 }
1221 *type = GL_FLOAT;
1222 *numParams = 1;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001223 return true;
1224 }
1225
1226 if (mClientVersion < 3)
1227 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001228 return false;
1229 }
1230
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001231 // Check for ES3.0+ parameter names
1232 switch (pname)
1233 {
shannonwoods@chromium.org97c3d502013-05-30 00:04:34 +00001234 case GL_MAX_UNIFORM_BUFFER_BINDINGS:
1235 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT:
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001236 case GL_UNIFORM_BUFFER_BINDING:
1237 case GL_TRANSFORM_FEEDBACK_BINDING:
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +00001238 case GL_COPY_READ_BUFFER_BINDING:
1239 case GL_COPY_WRITE_BUFFER_BINDING:
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +00001240 case GL_TEXTURE_BINDING_3D:
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +00001241 case GL_TEXTURE_BINDING_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.comc1fdf6b2013-04-13 03:44:41 +00001242 case GL_MAX_3D_TEXTURE_SIZE:
shannon.woods%transgaming.com@gtempaccount.coma98a8112013-04-13 03:45:57 +00001243 case GL_MAX_ARRAY_TEXTURE_LAYERS:
shannonwoods@chromium.orgf2d76f82013-05-30 00:06:32 +00001244 case GL_MAX_VERTEX_UNIFORM_BLOCKS:
1245 case GL_MAX_FRAGMENT_UNIFORM_BLOCKS:
1246 case GL_MAX_COMBINED_UNIFORM_BLOCKS:
Geoff Langd3ff9002014-05-08 11:19:27 -04001247 case GL_MAX_VARYING_COMPONENTS:
Jamie Madillefb3bd12013-07-02 11:57:05 -04001248 case GL_VERTEX_ARRAY_BINDING:
Jamie Madill38850df2013-07-19 16:36:55 -04001249 case GL_MAX_VERTEX_UNIFORM_COMPONENTS:
1250 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:
Geoff Lang23c81692013-08-12 10:46:58 -04001251 case GL_NUM_EXTENSIONS:
Jamie Madillee7010d2013-10-17 10:45:47 -04001252 case GL_MAJOR_VERSION:
1253 case GL_MINOR_VERSION:
Jamie Madill13a2f852013-12-11 16:35:08 -05001254 case GL_MAX_ELEMENTS_INDICES:
1255 case GL_MAX_ELEMENTS_VERTICES:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001256 case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:
Jamie Madill2e503552013-12-19 13:48:34 -05001257 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001258 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001259 {
1260 *type = GL_INT;
1261 *numParams = 1;
1262 }
1263 return true;
Jamie Madill0fda9862013-07-19 16:36:55 -04001264
1265 case GL_MAX_ELEMENT_INDEX:
1266 case GL_MAX_UNIFORM_BLOCK_SIZE:
1267 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:
1268 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:
1269 case GL_MAX_SERVER_WAIT_TIMEOUT:
1270 {
1271 *type = GL_INT_64_ANGLEX;
1272 *numParams = 1;
1273 }
1274 return true;
Jamie Madill2e503552013-12-19 13:48:34 -05001275
1276 case GL_TRANSFORM_FEEDBACK_ACTIVE:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001277 case GL_TRANSFORM_FEEDBACK_PAUSED:
Jamie Madill2e503552013-12-19 13:48:34 -05001278 {
1279 *type = GL_BOOL;
1280 *numParams = 1;
1281 }
1282 return true;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001283 }
1284
1285 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001286}
1287
Shannon Woods1b2fb852013-08-19 14:28:48 -04001288bool Context::getIndexedQueryParameterInfo(GLenum target, GLenum *type, unsigned int *numParams)
1289{
1290 if (mClientVersion < 3)
1291 {
1292 return false;
1293 }
1294
1295 switch (target)
1296 {
1297 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
1298 case GL_UNIFORM_BUFFER_BINDING:
1299 {
1300 *type = GL_INT;
1301 *numParams = 1;
1302 }
1303 return true;
1304 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
1305 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
1306 case GL_UNIFORM_BUFFER_START:
1307 case GL_UNIFORM_BUFFER_SIZE:
1308 {
1309 *type = GL_INT_64_ANGLEX;
1310 *numParams = 1;
1311 }
1312 }
1313
1314 return false;
1315}
1316
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001317// Applies the render target surface, depth stencil surface, viewport rectangle and
daniel@transgaming.com12985182012-12-20 20:56:31 +00001318// scissor rectangle to the renderer
1319bool Context::applyRenderTarget(GLenum drawMode, bool ignoreViewport)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001320{
Shannon Woods53a94a82014-06-24 15:20:36 -04001321 Framebuffer *framebufferObject = mState.getDrawFramebuffer();
Jamie Madill13f7d7d2014-06-20 13:21:27 -04001322 ASSERT(framebufferObject && framebufferObject->completeness() == GL_FRAMEBUFFER_COMPLETE);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001323
daniel@transgaming.com8a8b24c2012-11-28 19:36:26 +00001324 mRenderer->applyRenderTarget(framebufferObject);
1325
Shannon Woods53a94a82014-06-24 15:20:36 -04001326 float nearZ, farZ;
1327 mState.getDepthRange(&nearZ, &farZ);
1328 if (!mRenderer->setViewport(mState.getViewport(), nearZ, farZ, drawMode, mState.getRasterizerState().frontFace,
shannon.woods@transgaming.com0b236e22013-01-25 21:57:07 +00001329 ignoreViewport))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001330 {
daniel@transgaming.com3ca082c2012-11-28 19:41:07 +00001331 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001332 }
1333
Shannon Woods53a94a82014-06-24 15:20:36 -04001334 mRenderer->setScissorRectangle(mState.getScissor(), mState.isScissorTestEnabled());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001335
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001336 return true;
1337}
1338
1339// Applies the fixed-function state (culling, depth test, alpha blending, stenciling, etc) to the Direct3D 9 device
1340void Context::applyState(GLenum drawMode)
1341{
Shannon Woods53a94a82014-06-24 15:20:36 -04001342 Framebuffer *framebufferObject = mState.getDrawFramebuffer();
Nicolas Capensfd396552013-06-18 21:41:30 -04001343 int samples = framebufferObject->getSamples();
1344
Shannon Woods53a94a82014-06-24 15:20:36 -04001345 RasterizerState rasterizer = mState.getRasterizerState();
1346 rasterizer.pointDrawMode = (drawMode == GL_POINTS);
1347 rasterizer.multiSample = (samples != 0);
1348
1349 mRenderer->setRasterizerState(rasterizer);
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001350
1351 unsigned int mask = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -04001352 if (mState.isSampleCoverageEnabled())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001353 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001354 GLclampf coverageValue;
1355 bool coverageInvert = false;
1356 mState.getSampleCoverageParams(&coverageValue, &coverageInvert);
1357 if (coverageValue != 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001358 {
Jamie Madill893ab082014-05-16 16:56:10 -04001359
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001360 float threshold = 0.5f;
1361
Nicolas Capensfd396552013-06-18 21:41:30 -04001362 for (int i = 0; i < samples; ++i)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001363 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001364 mask <<= 1;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001365
Shannon Woods53a94a82014-06-24 15:20:36 -04001366 if ((i + 1) * coverageValue >= threshold)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001367 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001368 threshold += 1.0f;
1369 mask |= 1;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001370 }
1371 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001372 }
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001373
Shannon Woods53a94a82014-06-24 15:20:36 -04001374 if (coverageInvert)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001375 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001376 mask = ~mask;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001377 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001378 }
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001379 else
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001380 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001381 mask = 0xFFFFFFFF;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001382 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001383 mRenderer->setBlendState(framebufferObject, mState.getBlendState(), mState.getBlendColor(), mask);
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001384
Shannon Woods53a94a82014-06-24 15:20:36 -04001385 mRenderer->setDepthStencilState(mState.getDepthStencilState(), mState.getStencilRef(), mState.getStencilBackRef(),
1386 rasterizer.frontFace == GL_CCW);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001387}
1388
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001389// Applies the shaders and shader constants to the Direct3D 9 device
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001390void Context::applyShaders(ProgramBinary *programBinary, bool transformFeedbackActive)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001391{
Shannon Woods53a94a82014-06-24 15:20:36 -04001392 const VertexAttribute *vertexAttributes = mState.getVertexArray()->getVertexAttributes();
Jamie Madillc5a83002014-02-14 16:41:25 -05001393
1394 VertexFormat inputLayout[gl::MAX_VERTEX_ATTRIBS];
Shannon Woods53a94a82014-06-24 15:20:36 -04001395 VertexFormat::GetInputLayout(inputLayout, programBinary, vertexAttributes, mState.getVertexAttribCurrentValues());
Jamie Madillc5a83002014-02-14 16:41:25 -05001396
Shannon Woods53a94a82014-06-24 15:20:36 -04001397 const Framebuffer *fbo = mState.getDrawFramebuffer();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001398
Shannon Woods53a94a82014-06-24 15:20:36 -04001399 mRenderer->applyShaders(programBinary, inputLayout, fbo, mState.getRasterizerState().rasterizerDiscard, transformFeedbackActive);
Geoff Lang0550d032014-01-30 11:29:07 -05001400
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001401 programBinary->applyUniforms();
1402}
1403
Geoff Lang43b00422014-05-12 16:28:07 -04001404size_t Context::getCurrentTexturesAndSamplerStates(ProgramBinary *programBinary, SamplerType type, Texture **outTextures,
1405 TextureType *outTextureTypes, SamplerState *outSamplers)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001406{
Geoff Lang43b00422014-05-12 16:28:07 -04001407 size_t samplerRange = programBinary->getUsedSamplerRange(type);
1408 for (size_t i = 0; i < samplerRange; i++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001409 {
Geoff Lang43b00422014-05-12 16:28:07 -04001410 outTextureTypes[i] = programBinary->getSamplerTextureType(type, i);
Brandon Jones43a53e22014-08-28 16:23:22 -07001411 GLint textureUnit = programBinary->getSamplerMapping(type, i, getCaps()); // OpenGL texture image unit index
Geoff Lang43b00422014-05-12 16:28:07 -04001412 if (textureUnit != -1)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001413 {
Geoff Lang43b00422014-05-12 16:28:07 -04001414 outTextures[i] = getSamplerTexture(textureUnit, outTextureTypes[i]);
Brandon Jonesa328d562014-07-01 13:52:40 -07001415 outTextures[i]->getSamplerStateWithNativeOffset(&outSamplers[i]);
Shannon Woods53a94a82014-06-24 15:20:36 -04001416 Sampler *samplerObject = mState.getSampler(textureUnit);
1417 if (samplerObject)
Geoff Lang43b00422014-05-12 16:28:07 -04001418 {
Geoff Lang43b00422014-05-12 16:28:07 -04001419 samplerObject->getState(&outSamplers[i]);
1420 }
Geoff Lange2e0ce02013-09-17 17:05:08 -04001421 }
Geoff Lang43b00422014-05-12 16:28:07 -04001422 else
Geoff Lange2e0ce02013-09-17 17:05:08 -04001423 {
Geoff Lang43b00422014-05-12 16:28:07 -04001424 outTextures[i] = NULL;
Geoff Lange2e0ce02013-09-17 17:05:08 -04001425 }
1426 }
Geoff Lang43b00422014-05-12 16:28:07 -04001427
1428 return samplerRange;
Geoff Lange2e0ce02013-09-17 17:05:08 -04001429}
1430
Geoff Lang43b00422014-05-12 16:28:07 -04001431void Context::generateSwizzles(Texture *textures[], size_t count)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001432{
Geoff Lang43b00422014-05-12 16:28:07 -04001433 for (size_t i = 0; i < count; i++)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001434 {
Brandon Jonesa328d562014-07-01 13:52:40 -07001435 if (textures[i] && textures[i]->getSamplerState().swizzleRequired())
Geoff Lang43b00422014-05-12 16:28:07 -04001436 {
1437 mRenderer->generateSwizzle(textures[i]);
1438 }
Geoff Lange2e0ce02013-09-17 17:05:08 -04001439 }
1440}
1441
1442// For each Direct3D sampler of either the pixel or vertex stage,
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001443// looks up the corresponding OpenGL texture image unit and texture type,
1444// and sets the texture and its addressing/filtering state (or NULL when inactive).
Geoff Lang43b00422014-05-12 16:28:07 -04001445void Context::applyTextures(SamplerType shaderType, Texture *textures[], TextureType *textureTypes, SamplerState *samplers,
1446 size_t textureCount, const FramebufferTextureSerialArray& framebufferSerials,
1447 size_t framebufferSerialCount)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001448{
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001449 // Range of Direct3D samplers of given sampler type
Geoff Lang301d1612014-07-09 10:34:37 -04001450 size_t samplerCount = (shaderType == SAMPLER_PIXEL) ? mCaps.maxTextureImageUnits
1451 : mCaps.maxVertexTextureImageUnits;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001452
Geoff Lang43b00422014-05-12 16:28:07 -04001453 for (size_t samplerIndex = 0; samplerIndex < textureCount; samplerIndex++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001454 {
Geoff Lang43b00422014-05-12 16:28:07 -04001455 Texture *texture = textures[samplerIndex];
1456 const SamplerState &sampler = samplers[samplerIndex];
1457 TextureType textureType = textureTypes[samplerIndex];
1458
1459 if (texture)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001460 {
Geoff Lang43b00422014-05-12 16:28:07 -04001461 // TODO: std::binary_search may become unavailable using older versions of GCC
Brandon Jones6053a522014-07-25 16:22:09 -07001462 if (texture->isSamplerComplete(sampler, mTextureCaps, mExtensions, mClientVersion) &&
Geoff Lang43b00422014-05-12 16:28:07 -04001463 !std::binary_search(framebufferSerials.begin(), framebufferSerials.begin() + framebufferSerialCount, texture->getTextureSerial()))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001464 {
Geoff Lang43b00422014-05-12 16:28:07 -04001465 mRenderer->setSamplerState(shaderType, samplerIndex, sampler);
1466 mRenderer->setTexture(shaderType, samplerIndex, texture);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001467 }
daniel@transgaming.come33c8bf2013-01-11 04:11:33 +00001468 else
1469 {
Geoff Lang43b00422014-05-12 16:28:07 -04001470 Texture *incompleteTexture = getIncompleteTexture(textureType);
1471 mRenderer->setTexture(shaderType, samplerIndex, incompleteTexture);
daniel@transgaming.come33c8bf2013-01-11 04:11:33 +00001472 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001473 }
1474 else
1475 {
Geoff Lang43b00422014-05-12 16:28:07 -04001476 mRenderer->setTexture(shaderType, samplerIndex, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001477 }
1478 }
1479
Geoff Lang43b00422014-05-12 16:28:07 -04001480 for (size_t samplerIndex = textureCount; samplerIndex < samplerCount; samplerIndex++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001481 {
Geoff Lang43b00422014-05-12 16:28:07 -04001482 mRenderer->setTexture(shaderType, samplerIndex, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001483 }
1484}
1485
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001486bool Context::applyUniformBuffers()
1487{
Shannon Woods53a94a82014-06-24 15:20:36 -04001488 Program *programObject = getProgram(mState.getCurrentProgramId());
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001489 ProgramBinary *programBinary = programObject->getProgramBinary();
1490
1491 std::vector<gl::Buffer*> boundBuffers;
1492
1493 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < programBinary->getActiveUniformBlockCount(); uniformBlockIndex++)
1494 {
1495 GLuint blockBinding = programObject->getUniformBlockBinding(uniformBlockIndex);
Shannon Woods53a94a82014-06-24 15:20:36 -04001496
1497 if (mState.getIndexedUniformBuffer(blockBinding)->id() == 0)
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001498 {
1499 // undefined behaviour
1500 return false;
1501 }
1502 else
1503 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001504 Buffer *uniformBuffer = mState.getIndexedUniformBuffer(blockBinding);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001505 ASSERT(uniformBuffer);
1506 boundBuffers.push_back(uniformBuffer);
1507 }
1508 }
1509
Brandon Jones43a53e22014-08-28 16:23:22 -07001510 return programBinary->applyUniformBuffers(boundBuffers, getCaps());
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001511}
1512
Geoff Langeeba6e12014-02-03 13:12:30 -05001513bool Context::applyTransformFeedbackBuffers()
1514{
Shannon Woods53a94a82014-06-24 15:20:36 -04001515 TransformFeedback *curTransformFeedback = mState.getCurrentTransformFeedback();
Geoff Langeeba6e12014-02-03 13:12:30 -05001516 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
1517 {
1518 Buffer *transformFeedbackBuffers[IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS];
1519 GLintptr transformFeedbackOffsets[IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS];
1520 for (size_t i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
1521 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001522 transformFeedbackBuffers[i] = mState.getIndexedTransformFeedbackBuffer(i);
1523 transformFeedbackOffsets[i] = mState.getIndexedTransformFeedbackBufferOffset(i);
Geoff Langeeba6e12014-02-03 13:12:30 -05001524 }
1525 mRenderer->applyTransformFeedbackBuffers(transformFeedbackBuffers, transformFeedbackOffsets);
1526 return true;
1527 }
1528 else
1529 {
1530 return false;
1531 }
1532}
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001533
Geoff Langeeba6e12014-02-03 13:12:30 -05001534void Context::markTransformFeedbackUsage()
1535{
1536 for (size_t i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
1537 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001538 Buffer *buffer = mState.getIndexedTransformFeedbackBuffer(i);
Geoff Langeeba6e12014-02-03 13:12:30 -05001539 if (buffer)
1540 {
1541 buffer->markTransformFeedbackUsage();
1542 }
1543 }
1544}
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001545
Geoff Langcc79b8c2014-07-25 13:48:02 -04001546Error Context::clear(GLbitfield mask)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001547{
Shannon Woods53a94a82014-06-24 15:20:36 -04001548 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001549 {
Geoff Langcc79b8c2014-07-25 13:48:02 -04001550 return Error(GL_NO_ERROR);
Geoff Lang0550d032014-01-30 11:29:07 -05001551 }
1552
Shannon Woods53a94a82014-06-24 15:20:36 -04001553 ClearParameters clearParams = mState.getClearParameters(mask);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001554
daniel@transgaming.com12985182012-12-20 20:56:31 +00001555 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001556 {
Geoff Langcc79b8c2014-07-25 13:48:02 -04001557 return Error(GL_NO_ERROR);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001558 }
1559
Geoff Langcc79b8c2014-07-25 13:48:02 -04001560 return mRenderer->clear(clearParams, mState.getDrawFramebuffer());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001561}
1562
Geoff Langcc79b8c2014-07-25 13:48:02 -04001563Error Context::clearBufferfv(GLenum buffer, int drawbuffer, const float *values)
Geoff Lang42359ca2013-08-21 13:25:17 -04001564{
Shannon Woods53a94a82014-06-24 15:20:36 -04001565 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001566 {
Geoff Langcc79b8c2014-07-25 13:48:02 -04001567 return Error(GL_NO_ERROR);
Geoff Lang0550d032014-01-30 11:29:07 -05001568 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001569
Geoff Lang0550d032014-01-30 11:29:07 -05001570 // glClearBufferfv can be called to clear the color buffer or depth buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001571 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001572
1573 if (buffer == GL_COLOR)
1574 {
1575 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1576 {
1577 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1578 }
1579 clearParams.colorFClearValue = ColorF(values[0], values[1], values[2], values[3]);
1580 clearParams.colorClearType = GL_FLOAT;
1581 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001582
1583 if (buffer == GL_DEPTH)
1584 {
1585 clearParams.clearDepth = true;
1586 clearParams.depthClearValue = values[0];
1587 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001588
1589 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1590 {
Geoff Langcc79b8c2014-07-25 13:48:02 -04001591 return Error(GL_NO_ERROR);
Geoff Lang42359ca2013-08-21 13:25:17 -04001592 }
1593
Geoff Langcc79b8c2014-07-25 13:48:02 -04001594 return mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001595}
1596
Geoff Langcc79b8c2014-07-25 13:48:02 -04001597Error Context::clearBufferuiv(GLenum buffer, int drawbuffer, const unsigned int *values)
Geoff Lang42359ca2013-08-21 13:25:17 -04001598{
Shannon Woods53a94a82014-06-24 15:20:36 -04001599 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001600 {
Geoff Langcc79b8c2014-07-25 13:48:02 -04001601 return Error(GL_NO_ERROR);
Geoff Lang0550d032014-01-30 11:29:07 -05001602 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001603
Geoff Lang0550d032014-01-30 11:29:07 -05001604 // glClearBufferuv can only be called to clear a color buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001605 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001606 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1607 {
1608 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1609 }
1610 clearParams.colorUIClearValue = ColorUI(values[0], values[1], values[2], values[3]);
1611 clearParams.colorClearType = GL_UNSIGNED_INT;
Geoff Lang42359ca2013-08-21 13:25:17 -04001612
1613 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1614 {
Geoff Langcc79b8c2014-07-25 13:48:02 -04001615 return Error(GL_NO_ERROR);
Geoff Lang42359ca2013-08-21 13:25:17 -04001616 }
1617
Geoff Langcc79b8c2014-07-25 13:48:02 -04001618 return mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001619}
1620
Geoff Langcc79b8c2014-07-25 13:48:02 -04001621Error Context::clearBufferiv(GLenum buffer, int drawbuffer, const int *values)
Geoff Lang42359ca2013-08-21 13:25:17 -04001622{
Shannon Woods53a94a82014-06-24 15:20:36 -04001623 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001624 {
Geoff Langcc79b8c2014-07-25 13:48:02 -04001625 return Error(GL_NO_ERROR);
Geoff Lang0550d032014-01-30 11:29:07 -05001626 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001627
Geoff Lang0550d032014-01-30 11:29:07 -05001628 // glClearBufferfv can be called to clear the color buffer or stencil buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001629 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001630
1631 if (buffer == GL_COLOR)
1632 {
1633 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1634 {
1635 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1636 }
1637 clearParams.colorIClearValue = ColorI(values[0], values[1], values[2], values[3]);
1638 clearParams.colorClearType = GL_INT;
1639 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001640
1641 if (buffer == GL_STENCIL)
1642 {
1643 clearParams.clearStencil = true;
1644 clearParams.stencilClearValue = values[1];
1645 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001646
1647 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1648 {
Geoff Langcc79b8c2014-07-25 13:48:02 -04001649 return Error(GL_NO_ERROR);
Geoff Lang42359ca2013-08-21 13:25:17 -04001650 }
1651
Geoff Langcc79b8c2014-07-25 13:48:02 -04001652 return mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001653}
1654
Geoff Langcc79b8c2014-07-25 13:48:02 -04001655Error Context::clearBufferfi(GLenum buffer, int drawbuffer, float depth, int stencil)
Geoff Lang42359ca2013-08-21 13:25:17 -04001656{
Shannon Woods53a94a82014-06-24 15:20:36 -04001657 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001658 {
Geoff Langcc79b8c2014-07-25 13:48:02 -04001659 return Error(GL_NO_ERROR);
Geoff Lang0550d032014-01-30 11:29:07 -05001660 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001661
Geoff Lang0550d032014-01-30 11:29:07 -05001662 // glClearBufferfi can only be called to clear a depth stencil buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001663 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001664 clearParams.clearDepth = true;
1665 clearParams.depthClearValue = depth;
1666 clearParams.clearStencil = true;
1667 clearParams.stencilClearValue = stencil;
Geoff Lang42359ca2013-08-21 13:25:17 -04001668
1669 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1670 {
Geoff Langcc79b8c2014-07-25 13:48:02 -04001671 return Error(GL_NO_ERROR);
Geoff Lang42359ca2013-08-21 13:25:17 -04001672 }
1673
Geoff Langcc79b8c2014-07-25 13:48:02 -04001674 return mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001675}
1676
1677void Context::readPixels(GLint x, GLint y, GLsizei width, GLsizei height,
1678 GLenum format, GLenum type, GLsizei *bufSize, void* pixels)
1679{
Shannon Woods53a94a82014-06-24 15:20:36 -04001680 gl::Framebuffer *framebuffer = mState.getReadFramebuffer();
Geoff Lang42359ca2013-08-21 13:25:17 -04001681
Geoff Lang5d601382014-07-22 15:14:06 -04001682 GLenum sizedInternalFormat = GetSizedInternalFormat(format, type);
1683 const InternalFormat &sizedFormatInfo = GetInternalFormatInfo(sizedInternalFormat);
1684 GLuint outputPitch = sizedFormatInfo.computeRowPitch(type, width, mState.getPackAlignment());
Geoff Lang42359ca2013-08-21 13:25:17 -04001685
Geoff Lang268b6bc2014-07-09 16:22:55 -04001686 mRenderer->readPixels(framebuffer, x, y, width, height, format, type, outputPitch, mState.getPackState(),
1687 reinterpret_cast<uint8_t*>(pixels));
Geoff Lang42359ca2013-08-21 13:25:17 -04001688}
1689
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001690void Context::drawArrays(GLenum mode, GLint first, GLsizei count, GLsizei instances)
1691{
Shannon Woods53a94a82014-06-24 15:20:36 -04001692 ASSERT(mState.getCurrentProgramId() != 0);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001693
Shannon Woods53a94a82014-06-24 15:20:36 -04001694 ProgramBinary *programBinary = mState.getCurrentProgramBinary();
Jamie Madilld4cfa572014-07-08 10:00:32 -04001695 programBinary->updateSamplerMapping();
Geoff Lange2e0ce02013-09-17 17:05:08 -04001696
Geoff Lang43b00422014-05-12 16:28:07 -04001697 Texture *vsTextures[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1698 TextureType vsTextureTypes[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1699 SamplerState vsSamplers[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1700 size_t vsTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers);
1701
1702 Texture *psTextures[MAX_TEXTURE_IMAGE_UNITS];
1703 TextureType psTextureTypes[MAX_TEXTURE_IMAGE_UNITS];
1704 SamplerState psSamplers[MAX_TEXTURE_IMAGE_UNITS];
1705 size_t psTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers);
1706
1707 generateSwizzles(vsTextures, vsTextureCount);
1708 generateSwizzles(psTextures, psTextureCount);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001709
daniel@transgaming.com91207b72012-11-28 20:56:43 +00001710 if (!mRenderer->applyPrimitiveType(mode, count))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001711 {
1712 return;
1713 }
1714
daniel@transgaming.com12985182012-12-20 20:56:31 +00001715 if (!applyRenderTarget(mode, false))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001716 {
1717 return;
1718 }
1719
1720 applyState(mode);
1721
Shannon Woods53a94a82014-06-24 15:20:36 -04001722 GLenum err = mRenderer->applyVertexBuffer(programBinary, mState.getVertexArray()->getVertexAttributes(), mState.getVertexAttribCurrentValues(), first, count, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001723 if (err != GL_NO_ERROR)
1724 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001725 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001726 }
1727
Geoff Langeeba6e12014-02-03 13:12:30 -05001728 bool transformFeedbackActive = applyTransformFeedbackBuffers();
1729
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001730 applyShaders(programBinary, transformFeedbackActive);
Geoff Lang43b00422014-05-12 16:28:07 -04001731
1732 FramebufferTextureSerialArray frameBufferSerials;
1733 size_t framebufferSerialCount = getBoundFramebufferTextureSerials(&frameBufferSerials);
1734
1735 applyTextures(SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers, vsTextureCount, frameBufferSerials, framebufferSerialCount);
1736 applyTextures(SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers, psTextureCount, frameBufferSerials, framebufferSerialCount);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001737
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001738 if (!applyUniformBuffers())
1739 {
1740 return;
1741 }
1742
daniel@transgaming.com087e5782012-09-17 21:28:47 +00001743 if (!skipDraw(mode))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001744 {
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001745 mRenderer->drawArrays(mode, count, instances, transformFeedbackActive);
Geoff Langeeba6e12014-02-03 13:12:30 -05001746
1747 if (transformFeedbackActive)
1748 {
1749 markTransformFeedbackUsage();
1750 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001751 }
1752}
1753
Jamie Madill2b976812014-08-25 15:47:49 -04001754void Context::drawElements(GLenum mode, GLsizei count, GLenum type,
1755 const GLvoid *indices, GLsizei instances,
1756 const rx::RangeUI &indexRange)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001757{
Shannon Woods53a94a82014-06-24 15:20:36 -04001758 ASSERT(mState.getCurrentProgramId() != 0);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001759
Shannon Woods53a94a82014-06-24 15:20:36 -04001760 ProgramBinary *programBinary = mState.getCurrentProgramBinary();
Jamie Madilld4cfa572014-07-08 10:00:32 -04001761 programBinary->updateSamplerMapping();
Geoff Lange2e0ce02013-09-17 17:05:08 -04001762
Geoff Lang43b00422014-05-12 16:28:07 -04001763 Texture *vsTextures[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1764 TextureType vsTextureTypes[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1765 SamplerState vsSamplers[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1766 size_t vsTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers);
1767
1768 Texture *psTextures[MAX_TEXTURE_IMAGE_UNITS];
1769 TextureType psTextureTypes[MAX_TEXTURE_IMAGE_UNITS];
1770 SamplerState psSamplers[MAX_TEXTURE_IMAGE_UNITS];
1771 size_t psTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers);
1772
1773 generateSwizzles(vsTextures, vsTextureCount);
1774 generateSwizzles(psTextures, psTextureCount);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001775
daniel@transgaming.com91207b72012-11-28 20:56:43 +00001776 if (!mRenderer->applyPrimitiveType(mode, count))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001777 {
1778 return;
1779 }
1780
daniel@transgaming.com12985182012-12-20 20:56:31 +00001781 if (!applyRenderTarget(mode, false))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001782 {
1783 return;
1784 }
1785
1786 applyState(mode);
1787
Shannon Woods53a94a82014-06-24 15:20:36 -04001788 VertexArray *vao = mState.getVertexArray();
daniel@transgaming.com31240482012-11-28 21:06:41 +00001789 rx::TranslatedIndexData indexInfo;
Jamie Madill2b976812014-08-25 15:47:49 -04001790 indexInfo.indexRange = indexRange;
Jamie Madill57a89722013-07-02 11:57:03 -04001791 GLenum err = mRenderer->applyIndexBuffer(indices, vao->getElementArrayBuffer(), count, mode, type, &indexInfo);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001792 if (err != GL_NO_ERROR)
1793 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001794 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001795 }
1796
Jamie Madill39b43462014-08-18 16:39:50 -04001797 GLsizei vertexCount = indexInfo.indexRange.length() + 1;
1798 err = mRenderer->applyVertexBuffer(programBinary, vao->getVertexAttributes(),
1799 mState.getVertexAttribCurrentValues(),
1800 indexInfo.indexRange.start, vertexCount, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001801 if (err != GL_NO_ERROR)
1802 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001803 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001804 }
1805
Geoff Langeeba6e12014-02-03 13:12:30 -05001806 bool transformFeedbackActive = applyTransformFeedbackBuffers();
1807 // Transform feedback is not allowed for DrawElements, this error should have been caught at the API validation
1808 // layer.
1809 ASSERT(!transformFeedbackActive);
1810
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001811 applyShaders(programBinary, transformFeedbackActive);
Geoff Lang43b00422014-05-12 16:28:07 -04001812
1813 FramebufferTextureSerialArray frameBufferSerials;
1814 size_t framebufferSerialCount = getBoundFramebufferTextureSerials(&frameBufferSerials);
1815
1816 applyTextures(SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers, vsTextureCount, frameBufferSerials, framebufferSerialCount);
1817 applyTextures(SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers, psTextureCount, frameBufferSerials, framebufferSerialCount);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001818
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001819 if (!applyUniformBuffers())
1820 {
1821 return;
1822 }
1823
daniel@transgaming.com087e5782012-09-17 21:28:47 +00001824 if (!skipDraw(mode))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001825 {
Jamie Madill57a89722013-07-02 11:57:03 -04001826 mRenderer->drawElements(mode, count, type, indices, vao->getElementArrayBuffer(), indexInfo, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001827 }
1828}
1829
1830// Implements glFlush when block is false, glFinish when block is true
1831void Context::sync(bool block)
1832{
daniel@transgaming.comef21ab22012-10-31 17:52:47 +00001833 mRenderer->sync(block);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001834}
1835
Geoff Langda5777c2014-07-11 09:52:58 -04001836void Context::recordError(const Error &error)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001837{
Geoff Langda5777c2014-07-11 09:52:58 -04001838 if (error.isError())
1839 {
1840 mErrors.insert(error.getCode());
1841 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001842}
1843
1844// Get one of the recorded errors and clear its flag, if any.
1845// [OpenGL ES 2.0.24] section 2.5 page 13.
1846GLenum Context::getError()
1847{
Geoff Langda5777c2014-07-11 09:52:58 -04001848 if (mErrors.empty())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001849 {
Geoff Langda5777c2014-07-11 09:52:58 -04001850 return GL_NO_ERROR;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001851 }
Geoff Langda5777c2014-07-11 09:52:58 -04001852 else
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001853 {
Geoff Langda5777c2014-07-11 09:52:58 -04001854 GLenum error = *mErrors.begin();
1855 mErrors.erase(mErrors.begin());
1856 return error;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001857 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001858}
1859
1860GLenum Context::getResetStatus()
1861{
shannon.woods@transgaming.comddd6c802013-02-28 23:05:14 +00001862 if (mResetStatus == GL_NO_ERROR && !mContextLost)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001863 {
daniel@transgaming.comf688c0d2012-10-31 17:52:57 +00001864 // mResetStatus will be set by the markContextLost callback
1865 // in the case a notification is sent
1866 mRenderer->testDeviceLost(true);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001867 }
1868
1869 GLenum status = mResetStatus;
1870
1871 if (mResetStatus != GL_NO_ERROR)
1872 {
shannon.woods@transgaming.comddd6c802013-02-28 23:05:14 +00001873 ASSERT(mContextLost);
1874
daniel@transgaming.com621ce052012-10-31 17:52:29 +00001875 if (mRenderer->testDeviceResettable())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001876 {
1877 mResetStatus = GL_NO_ERROR;
1878 }
1879 }
Jamie Madill893ab082014-05-16 16:56:10 -04001880
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001881 return status;
1882}
1883
1884bool Context::isResetNotificationEnabled()
1885{
1886 return (mResetStrategy == GL_LOSE_CONTEXT_ON_RESET_EXT);
1887}
1888
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00001889int Context::getClientVersion() const
1890{
1891 return mClientVersion;
1892}
1893
Geoff Langcec35902014-04-16 10:52:36 -04001894const Caps &Context::getCaps() const
1895{
Geoff Langc0b9ef42014-07-02 10:02:37 -04001896 return mCaps;
1897}
1898
1899const TextureCapsMap &Context::getTextureCaps() const
1900{
1901 return mTextureCaps;
1902}
1903
1904const Extensions &Context::getExtensions() const
1905{
1906 return mExtensions;
Geoff Langcec35902014-04-16 10:52:36 -04001907}
1908
Jamie Madill893ab082014-05-16 16:56:10 -04001909void Context::getCurrentReadFormatType(GLenum *internalFormat, GLenum *format, GLenum *type)
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001910{
Shannon Woods53a94a82014-06-24 15:20:36 -04001911 Framebuffer *framebuffer = mState.getReadFramebuffer();
Jamie Madill893ab082014-05-16 16:56:10 -04001912 ASSERT(framebuffer && framebuffer->completeness() == GL_FRAMEBUFFER_COMPLETE);
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001913
Jamie Madill3c7fa222014-06-05 13:08:51 -04001914 FramebufferAttachment *attachment = framebuffer->getReadColorbuffer();
1915 ASSERT(attachment);
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001916
Geoff Lang5d601382014-07-22 15:14:06 -04001917 GLenum actualFormat = attachment->getActualFormat();
1918 const InternalFormat &actualFormatInfo = GetInternalFormatInfo(actualFormat);
1919
1920 *internalFormat = actualFormat;
1921 *format = actualFormatInfo.format;
1922 *type = actualFormatInfo.type;
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001923}
1924
Shannon Woods53a94a82014-06-24 15:20:36 -04001925void Context::detachTexture(GLuint texture)
1926{
1927 // Simple pass-through to State's detachTexture method, as textures do not require
1928 // allocation map management either here or in the resource manager at detach time.
1929 // Zero textures are held by the Context, and we don't attempt to request them from
1930 // the State.
1931 mState.detachTexture(texture);
1932}
1933
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001934void Context::detachBuffer(GLuint buffer)
1935{
Shannon Woods53a94a82014-06-24 15:20:36 -04001936 // Buffer detachment is handled by Context, because the buffer must also be
1937 // attached from any VAOs in existence, and Context holds the VAO map.
1938
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001939 // [OpenGL ES 2.0.24] section 2.9 page 22:
1940 // If a buffer object is deleted while it is bound, all bindings to that object in the current context
1941 // (i.e. in the thread that called Delete-Buffers) are reset to zero.
1942
Shannon Woods53a94a82014-06-24 15:20:36 -04001943 mState.removeArrayBufferBinding(buffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001944
Jamie Madill57a89722013-07-02 11:57:03 -04001945 // mark as freed among the vertex array objects
1946 for (auto vaoIt = mVertexArrayMap.begin(); vaoIt != mVertexArrayMap.end(); vaoIt++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001947 {
Jamie Madill57a89722013-07-02 11:57:03 -04001948 vaoIt->second->detachBuffer(buffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001949 }
1950}
1951
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001952void Context::detachFramebuffer(GLuint framebuffer)
1953{
Shannon Woods53a94a82014-06-24 15:20:36 -04001954 // Framebuffer detachment is handled by Context, because 0 is a valid
1955 // Framebuffer object, and a pointer to it must be passed from Context
1956 // to State at binding time.
1957
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001958 // [OpenGL ES 2.0.24] section 4.4 page 107:
1959 // If a framebuffer that is currently bound to the target FRAMEBUFFER is deleted, it is as though
1960 // BindFramebuffer had been executed with the target of FRAMEBUFFER and framebuffer of zero.
1961
Shannon Woods53a94a82014-06-24 15:20:36 -04001962 if (mState.removeReadFramebufferBinding(framebuffer))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001963 {
1964 bindReadFramebuffer(0);
1965 }
1966
Shannon Woods53a94a82014-06-24 15:20:36 -04001967 if (mState.removeDrawFramebufferBinding(framebuffer))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001968 {
1969 bindDrawFramebuffer(0);
1970 }
1971}
1972
1973void Context::detachRenderbuffer(GLuint renderbuffer)
1974{
Shannon Woods53a94a82014-06-24 15:20:36 -04001975 mState.detachRenderbuffer(renderbuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001976}
1977
Jamie Madill57a89722013-07-02 11:57:03 -04001978void Context::detachVertexArray(GLuint vertexArray)
1979{
Shannon Woods53a94a82014-06-24 15:20:36 -04001980 // Vertex array detachment is handled by Context, because 0 is a valid
1981 // VAO, and a pointer to it must be passed from Context to State at
1982 // binding time.
1983
Jamie Madill57a89722013-07-02 11:57:03 -04001984 // [OpenGL ES 3.0.2] section 2.10 page 43:
1985 // If a vertex array object that is currently bound is deleted, the binding
1986 // for that object reverts to zero and the default vertex array becomes current.
Shannon Woods53a94a82014-06-24 15:20:36 -04001987 if (mState.removeVertexArrayBinding(vertexArray))
Jamie Madill57a89722013-07-02 11:57:03 -04001988 {
1989 bindVertexArray(0);
1990 }
1991}
1992
Geoff Langc8058452014-02-03 12:04:11 -05001993void Context::detachTransformFeedback(GLuint transformFeedback)
1994{
Shannon Woods53a94a82014-06-24 15:20:36 -04001995 mState.detachTransformFeedback(transformFeedback);
Geoff Langc8058452014-02-03 12:04:11 -05001996}
1997
Jamie Madilldc356042013-07-19 16:36:57 -04001998void Context::detachSampler(GLuint sampler)
1999{
Shannon Woods53a94a82014-06-24 15:20:36 -04002000 mState.detachSampler(sampler);
Jamie Madilldc356042013-07-19 16:36:57 -04002001}
2002
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002003Texture *Context::getIncompleteTexture(TextureType type)
2004{
2005 Texture *t = mIncompleteTextures[type].get();
2006
2007 if (t == NULL)
2008 {
Jamie Madill88f18f42013-09-18 14:36:19 -04002009 const GLubyte color[] = { 0, 0, 0, 255 };
2010 const PixelUnpackState incompleteUnpackState(1);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002011
2012 switch (type)
2013 {
2014 default:
2015 UNREACHABLE();
2016 // default falls through to TEXTURE_2D
2017
2018 case TEXTURE_2D:
2019 {
Brandon Jones6053a522014-07-25 16:22:09 -07002020 Texture2D *incomplete2d = new Texture2D(mRenderer->createTexture(GL_TEXTURE_2D), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002021 incomplete2d->setImage(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002022 t = incomplete2d;
2023 }
2024 break;
2025
2026 case TEXTURE_CUBE:
2027 {
Brandon Jones6053a522014-07-25 16:22:09 -07002028 TextureCubeMap *incompleteCube = new TextureCubeMap(mRenderer->createTexture(GL_TEXTURE_CUBE_MAP), Texture::INCOMPLETE_TEXTURE_ID);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002029
Jamie Madill88f18f42013-09-18 14:36:19 -04002030 incompleteCube->setImagePosX(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2031 incompleteCube->setImageNegX(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2032 incompleteCube->setImagePosY(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2033 incompleteCube->setImageNegY(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2034 incompleteCube->setImagePosZ(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2035 incompleteCube->setImageNegZ(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002036
2037 t = incompleteCube;
2038 }
2039 break;
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002040
2041 case TEXTURE_3D:
2042 {
Brandon Jones6053a522014-07-25 16:22:09 -07002043 Texture3D *incomplete3d = new Texture3D(mRenderer->createTexture(GL_TEXTURE_3D), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002044 incomplete3d->setImage(0, 1, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002045
2046 t = incomplete3d;
2047 }
2048 break;
2049
2050 case TEXTURE_2D_ARRAY:
2051 {
Brandon Jones6053a522014-07-25 16:22:09 -07002052 Texture2DArray *incomplete2darray = new Texture2DArray(mRenderer->createTexture(GL_TEXTURE_2D_ARRAY), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002053 incomplete2darray->setImage(0, 1, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002054
2055 t = incomplete2darray;
2056 }
2057 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002058 }
2059
2060 mIncompleteTextures[type].set(t);
2061 }
2062
2063 return t;
2064}
2065
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002066bool Context::skipDraw(GLenum drawMode)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002067{
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002068 if (drawMode == GL_POINTS)
2069 {
2070 // ProgramBinary assumes non-point rendering if gl_PointSize isn't written,
2071 // which affects varying interpolation. Since the value of gl_PointSize is
2072 // undefined when not written, just skip drawing to avoid unexpected results.
Shannon Woods53a94a82014-06-24 15:20:36 -04002073 if (!mState.getCurrentProgramBinary()->usesPointSize())
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002074 {
Jamie Madill893ab082014-05-16 16:56:10 -04002075 // This is stictly speaking not an error, but developers should be
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002076 // notified of risking undefined behavior.
2077 ERR("Point rendering without writing to gl_PointSize.");
2078
2079 return true;
2080 }
2081 }
daniel@transgaming.com97c852b2012-12-20 20:56:23 +00002082 else if (IsTriangleMode(drawMode))
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002083 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002084 if (mState.getRasterizerState().cullFace && mState.getRasterizerState().cullMode == GL_FRONT_AND_BACK)
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002085 {
2086 return true;
2087 }
2088 }
2089
2090 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002091}
2092
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002093void Context::setVertexAttribDivisor(GLuint index, GLuint divisor)
2094{
Shannon Woods53a94a82014-06-24 15:20:36 -04002095 mState.getVertexArray()->setVertexAttribDivisor(index, divisor);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002096}
2097
Jamie Madille29d1672013-07-19 16:36:57 -04002098void Context::samplerParameteri(GLuint sampler, GLenum pname, GLint param)
2099{
2100 mResourceManager->checkSamplerAllocation(sampler);
2101
2102 Sampler *samplerObject = getSampler(sampler);
2103 ASSERT(samplerObject);
2104
2105 switch (pname)
2106 {
2107 case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(static_cast<GLenum>(param)); break;
2108 case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(static_cast<GLenum>(param)); break;
2109 case GL_TEXTURE_WRAP_S: samplerObject->setWrapS(static_cast<GLenum>(param)); break;
2110 case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(static_cast<GLenum>(param)); break;
2111 case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(static_cast<GLenum>(param)); break;
2112 case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(static_cast<GLfloat>(param)); break;
2113 case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(static_cast<GLfloat>(param)); break;
2114 case GL_TEXTURE_COMPARE_MODE: samplerObject->setComparisonMode(static_cast<GLenum>(param)); break;
2115 case GL_TEXTURE_COMPARE_FUNC: samplerObject->setComparisonFunc(static_cast<GLenum>(param)); break;
2116 default: UNREACHABLE(); break;
2117 }
2118}
2119
2120void Context::samplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
2121{
2122 mResourceManager->checkSamplerAllocation(sampler);
2123
2124 Sampler *samplerObject = getSampler(sampler);
2125 ASSERT(samplerObject);
2126
2127 switch (pname)
2128 {
Jamie Madill9675b802013-07-19 16:36:59 -04002129 case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(uiround<GLenum>(param)); break;
2130 case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(uiround<GLenum>(param)); break;
2131 case GL_TEXTURE_WRAP_S: samplerObject->setWrapS(uiround<GLenum>(param)); break;
2132 case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(uiround<GLenum>(param)); break;
2133 case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(uiround<GLenum>(param)); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002134 case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(param); break;
2135 case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(param); break;
Jamie Madill9675b802013-07-19 16:36:59 -04002136 case GL_TEXTURE_COMPARE_MODE: samplerObject->setComparisonMode(uiround<GLenum>(param)); break;
2137 case GL_TEXTURE_COMPARE_FUNC: samplerObject->setComparisonFunc(uiround<GLenum>(param)); break;
Jamie Madille29d1672013-07-19 16:36:57 -04002138 default: UNREACHABLE(); break;
2139 }
2140}
2141
Jamie Madill9675b802013-07-19 16:36:59 -04002142GLint Context::getSamplerParameteri(GLuint sampler, GLenum pname)
2143{
2144 mResourceManager->checkSamplerAllocation(sampler);
2145
2146 Sampler *samplerObject = getSampler(sampler);
2147 ASSERT(samplerObject);
2148
2149 switch (pname)
2150 {
2151 case GL_TEXTURE_MIN_FILTER: return static_cast<GLint>(samplerObject->getMinFilter());
2152 case GL_TEXTURE_MAG_FILTER: return static_cast<GLint>(samplerObject->getMagFilter());
2153 case GL_TEXTURE_WRAP_S: return static_cast<GLint>(samplerObject->getWrapS());
2154 case GL_TEXTURE_WRAP_T: return static_cast<GLint>(samplerObject->getWrapT());
2155 case GL_TEXTURE_WRAP_R: return static_cast<GLint>(samplerObject->getWrapR());
2156 case GL_TEXTURE_MIN_LOD: return uiround<GLint>(samplerObject->getMinLod());
2157 case GL_TEXTURE_MAX_LOD: return uiround<GLint>(samplerObject->getMaxLod());
2158 case GL_TEXTURE_COMPARE_MODE: return static_cast<GLint>(samplerObject->getComparisonMode());
2159 case GL_TEXTURE_COMPARE_FUNC: return static_cast<GLint>(samplerObject->getComparisonFunc());
2160 default: UNREACHABLE(); return 0;
2161 }
2162}
2163
2164GLfloat Context::getSamplerParameterf(GLuint sampler, GLenum pname)
2165{
2166 mResourceManager->checkSamplerAllocation(sampler);
2167
2168 Sampler *samplerObject = getSampler(sampler);
2169 ASSERT(samplerObject);
2170
2171 switch (pname)
2172 {
2173 case GL_TEXTURE_MIN_FILTER: return static_cast<GLfloat>(samplerObject->getMinFilter());
2174 case GL_TEXTURE_MAG_FILTER: return static_cast<GLfloat>(samplerObject->getMagFilter());
2175 case GL_TEXTURE_WRAP_S: return static_cast<GLfloat>(samplerObject->getWrapS());
2176 case GL_TEXTURE_WRAP_T: return static_cast<GLfloat>(samplerObject->getWrapT());
2177 case GL_TEXTURE_WRAP_R: return static_cast<GLfloat>(samplerObject->getWrapR());
2178 case GL_TEXTURE_MIN_LOD: return samplerObject->getMinLod();
2179 case GL_TEXTURE_MAX_LOD: return samplerObject->getMaxLod();
2180 case GL_TEXTURE_COMPARE_MODE: return static_cast<GLfloat>(samplerObject->getComparisonMode());
2181 case GL_TEXTURE_COMPARE_FUNC: return static_cast<GLfloat>(samplerObject->getComparisonFunc());
2182 default: UNREACHABLE(); return 0;
2183 }
2184}
2185
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002186void Context::initRendererString()
2187{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +00002188 std::ostringstream rendererString;
2189 rendererString << "ANGLE (";
2190 rendererString << mRenderer->getRendererDescription();
2191 rendererString << ")";
2192
Geoff Langcec35902014-04-16 10:52:36 -04002193 mRendererString = MakeStaticString(rendererString.str());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002194}
2195
Geoff Langc0b9ef42014-07-02 10:02:37 -04002196const std::string &Context::getRendererString() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002197{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +00002198 return mRendererString;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002199}
2200
Geoff Langcec35902014-04-16 10:52:36 -04002201void Context::initExtensionStrings()
2202{
Geoff Lang493daf52014-07-03 13:38:44 -04002203 mExtensionStrings = mExtensions.getStrings();
Geoff Langcec35902014-04-16 10:52:36 -04002204
Geoff Langc0b9ef42014-07-02 10:02:37 -04002205 std::ostringstream combinedStringStream;
2206 std::copy(mExtensionStrings.begin(), mExtensionStrings.end(), std::ostream_iterator<std::string>(combinedStringStream, " "));
2207 mExtensionString = combinedStringStream.str();
Geoff Langcec35902014-04-16 10:52:36 -04002208}
2209
Geoff Langc0b9ef42014-07-02 10:02:37 -04002210const std::string &Context::getExtensionString() const
Geoff Langcec35902014-04-16 10:52:36 -04002211{
2212 return mExtensionString;
2213}
2214
Geoff Langc0b9ef42014-07-02 10:02:37 -04002215const std::string &Context::getExtensionString(size_t idx) const
Geoff Langcec35902014-04-16 10:52:36 -04002216{
2217 return mExtensionStrings[idx];
2218}
2219
2220size_t Context::getExtensionStringCount() const
2221{
2222 return mExtensionStrings.size();
2223}
2224
Geoff Lang43b00422014-05-12 16:28:07 -04002225size_t Context::getBoundFramebufferTextureSerials(FramebufferTextureSerialArray *outSerialArray)
Geoff Langcdf22f92013-10-31 10:38:23 -04002226{
Geoff Lang43b00422014-05-12 16:28:07 -04002227 size_t serialCount = 0;
Geoff Langcdf22f92013-10-31 10:38:23 -04002228
Shannon Woods53a94a82014-06-24 15:20:36 -04002229 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer();
Geoff Langcdf22f92013-10-31 10:38:23 -04002230 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_DRAW_BUFFERS; i++)
2231 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002232 FramebufferAttachment *attachment = drawFramebuffer->getColorbuffer(i);
2233 if (attachment && attachment->isTexture())
Geoff Langcdf22f92013-10-31 10:38:23 -04002234 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002235 (*outSerialArray)[serialCount++] = attachment->getTextureSerial();
Geoff Langcdf22f92013-10-31 10:38:23 -04002236 }
2237 }
2238
Jamie Madill3c7fa222014-06-05 13:08:51 -04002239 FramebufferAttachment *depthStencilAttachment = drawFramebuffer->getDepthOrStencilbuffer();
2240 if (depthStencilAttachment && depthStencilAttachment->isTexture())
Geoff Langcdf22f92013-10-31 10:38:23 -04002241 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002242 (*outSerialArray)[serialCount++] = depthStencilAttachment->getTextureSerial();
Geoff Langcdf22f92013-10-31 10:38:23 -04002243 }
2244
Geoff Lang43b00422014-05-12 16:28:07 -04002245 std::sort(outSerialArray->begin(), outSerialArray->begin() + serialCount);
2246
2247 return serialCount;
Geoff Langcdf22f92013-10-31 10:38:23 -04002248}
2249
Geoff Lang758d5b22013-06-11 11:42:50 -04002250void Context::blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
2251 GLbitfield mask, GLenum filter)
2252{
Shannon Woods53a94a82014-06-24 15:20:36 -04002253 Framebuffer *readFramebuffer = mState.getReadFramebuffer();
2254 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer();
Geoff Lang758d5b22013-06-11 11:42:50 -04002255
2256 bool blitRenderTarget = false;
Geoff Lang685806d2013-06-12 11:16:36 -04002257 bool blitDepth = false;
2258 bool blitStencil = false;
Geoff Lang758d5b22013-06-11 11:42:50 -04002259 if ((mask & GL_COLOR_BUFFER_BIT) && readFramebuffer->getReadColorbuffer() && drawFramebuffer->getFirstColorbuffer())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002260 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002261 blitRenderTarget = true;
Geoff Lang758d5b22013-06-11 11:42:50 -04002262 }
2263 if ((mask & GL_STENCIL_BUFFER_BIT) && readFramebuffer->getStencilbuffer() && drawFramebuffer->getStencilbuffer())
2264 {
Geoff Lang685806d2013-06-12 11:16:36 -04002265 blitStencil = true;
Geoff Lang758d5b22013-06-11 11:42:50 -04002266 }
2267 if ((mask & GL_DEPTH_BUFFER_BIT) && readFramebuffer->getDepthbuffer() && drawFramebuffer->getDepthbuffer())
2268 {
Geoff Lang685806d2013-06-12 11:16:36 -04002269 blitDepth = true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002270 }
2271
Geoff Lang125deab2013-08-09 13:34:16 -04002272 gl::Rectangle srcRect(srcX0, srcY0, srcX1 - srcX0, srcY1 - srcY0);
2273 gl::Rectangle dstRect(dstX0, dstY0, dstX1 - dstX0, dstY1 - dstY0);
Geoff Lang685806d2013-06-12 11:16:36 -04002274 if (blitRenderTarget || blitDepth || blitStencil)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002275 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002276 const gl::Rectangle *scissor = mState.isScissorTestEnabled() ? &mState.getScissor() : NULL;
Geoff Lang125deab2013-08-09 13:34:16 -04002277 mRenderer->blitRect(readFramebuffer, srcRect, drawFramebuffer, dstRect, scissor,
Geoff Lang685806d2013-06-12 11:16:36 -04002278 blitRenderTarget, blitDepth, blitStencil, filter);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002279 }
2280}
2281
Brandon Jonesf05cdee2014-08-27 15:24:07 -07002282void Context::releaseShaderCompiler()
2283{
2284 mRenderer->releaseShaderCompiler();
2285}
2286
Geoff Lang493daf52014-07-03 13:38:44 -04002287void Context::initCaps(GLuint clientVersion)
2288{
2289 mCaps = mRenderer->getRendererCaps();
2290
2291 mExtensions = mRenderer->getRendererExtensions();
2292
2293 if (clientVersion < 3)
2294 {
2295 // Disable ES3+ extensions
2296 mExtensions.colorBufferFloat = false;
2297 }
2298
2299 if (clientVersion > 2)
2300 {
2301 // FIXME(geofflang): Don't support EXT_sRGB in non-ES2 contexts
2302 //mExtensions.sRGB = false;
2303 }
2304
Geoff Lang301d1612014-07-09 10:34:37 -04002305 // Apply implementation limits
2306 mCaps.maxVertexAttributes = std::min<GLuint>(mCaps.maxVertexAttributes, MAX_VERTEX_ATTRIBS);
2307 mCaps.maxVertexTextureImageUnits = std::min<GLuint>(mCaps.maxVertexTextureImageUnits, IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS);
2308 mCaps.maxVertexUniformBlocks = std::min<GLuint>(mCaps.maxVertexUniformBlocks, IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS);
2309 mCaps.maxVertexOutputComponents = std::min<GLuint>(mCaps.maxVertexOutputComponents, IMPLEMENTATION_MAX_VARYING_VECTORS * 4);
2310
2311 mCaps.maxFragmentInputComponents = std::min<GLuint>(mCaps.maxFragmentInputComponents, IMPLEMENTATION_MAX_VARYING_VECTORS * 4);
2312 mCaps.maxTextureImageUnits = std::min<GLuint>(mCaps.maxTextureImageUnits, MAX_TEXTURE_IMAGE_UNITS);
2313
Geoff Lang3a61c322014-07-10 13:01:54 -04002314 mCaps.maxCombinedTextureImageUnits = std::min<GLuint>(mCaps.maxCombinedTextureImageUnits, IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS);
2315
Geoff Lang5f4c4632014-07-03 13:46:52 -04002316 GLuint maxSamples = 0;
Geoff Lang900013c2014-07-07 11:32:19 -04002317 mCaps.compressedTextureFormats.clear();
2318
Geoff Lang493daf52014-07-03 13:38:44 -04002319 const TextureCapsMap &rendererFormats = mRenderer->getRendererTextureCaps();
2320 for (TextureCapsMap::const_iterator i = rendererFormats.begin(); i != rendererFormats.end(); i++)
2321 {
2322 GLenum format = i->first;
2323 TextureCaps formatCaps = i->second;
2324
Geoff Lang5d601382014-07-22 15:14:06 -04002325 const InternalFormat &formatInfo = GetInternalFormatInfo(format);
2326 if (formatCaps.texturable && formatInfo.textureSupport(clientVersion, mExtensions))
Geoff Lang493daf52014-07-03 13:38:44 -04002327 {
2328 // Update the format caps based on the client version and extensions
Geoff Lang5d601382014-07-22 15:14:06 -04002329 formatCaps.renderable = formatInfo.renderSupport(clientVersion, mExtensions);
2330 formatCaps.filterable = formatInfo.filterSupport(clientVersion, mExtensions);
Geoff Lang5f4c4632014-07-03 13:46:52 -04002331
2332 // OpenGL ES does not support multisampling with integer formats
Geoff Lang5d601382014-07-22 15:14:06 -04002333 if (formatInfo.componentType == GL_INT || formatInfo.componentType == GL_UNSIGNED_INT)
Geoff Lang5f4c4632014-07-03 13:46:52 -04002334 {
2335 formatCaps.sampleCounts.clear();
2336 }
2337 maxSamples = std::max(maxSamples, formatCaps.getMaxSamples());
2338
Geoff Lang900013c2014-07-07 11:32:19 -04002339 if (formatInfo.compressed)
2340 {
2341 mCaps.compressedTextureFormats.push_back(format);
2342 }
2343
Geoff Lang493daf52014-07-03 13:38:44 -04002344 mTextureCaps.insert(format, formatCaps);
2345 }
2346 }
Geoff Lang5f4c4632014-07-03 13:46:52 -04002347
2348 mExtensions.maxSamples = maxSamples;
Geoff Lang493daf52014-07-03 13:38:44 -04002349}
2350
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002351}
2352
2353extern "C"
2354{
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00002355gl::Context *glCreateContext(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002356{
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00002357 return new gl::Context(clientVersion, shareContext, renderer, notifyResets, robustAccess);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002358}
2359
2360void glDestroyContext(gl::Context *context)
2361{
2362 delete context;
2363
2364 if (context == gl::getContext())
2365 {
2366 gl::makeCurrent(NULL, NULL, NULL);
2367 }
2368}
2369
2370void glMakeCurrent(gl::Context *context, egl::Display *display, egl::Surface *surface)
2371{
2372 gl::makeCurrent(context, display, surface);
2373}
2374
2375gl::Context *glGetCurrentContext()
2376{
2377 return gl::getContext();
2378}
daniel@transgaming.com621ce052012-10-31 17:52:29 +00002379
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002380}