blob: 73c0453b6af94156793d0801025ec2a88c7dc2ac [file] [log] [blame]
Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Romain Guy694b5192010-07-21 21:33:20 -070024#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070025
Romain Guye4d01122010-06-16 18:44:05 -070026#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070027#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070028
Romain Guy08aa2cb2011-03-17 11:06:57 -070029#include <private/hwui/DrawGlInfo.h>
30
Romain Guy5b3b3522010-10-27 18:57:51 -070031#include <ui/Rect.h>
32
Romain Guy85bf02f2010-06-22 13:11:24 -070033#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080034#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080035#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070036#include "Fence.h"
Chris Craik65cd6122012-12-10 17:56:27 -080037#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070038#include "Properties.h"
Romain Guya957eea2010-12-08 18:34:42 -080039#include "Vector.h"
Romain Guye4d01122010-06-16 18:44:05 -070040
41namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070042namespace uirenderer {
43
44///////////////////////////////////////////////////////////////////////////////
45// Defines
46///////////////////////////////////////////////////////////////////////////////
47
Romain Guy759ea802010-09-16 20:49:46 -070048#define RAD_TO_DEG (180.0f / 3.14159265f)
49#define MIN_ANGLE 0.001f
50
Romain Guyf8773082012-07-12 18:01:00 -070051#define ALPHA_THRESHOLD 0
Romain Guydbc26d22010-10-11 17:58:29 -070052
Romain Guy713e1bb2012-10-16 18:44:09 -070053#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
Romain Guyd21b6e12011-11-30 20:21:23 -080054
Romain Guy9d5316e2010-06-24 19:30:36 -070055///////////////////////////////////////////////////////////////////////////////
56// Globals
57///////////////////////////////////////////////////////////////////////////////
58
Romain Guy889f8d12010-07-29 14:37:42 -070059/**
60 * Structure mapping Skia xfermodes to OpenGL blending factors.
61 */
62struct Blender {
63 SkXfermode::Mode mode;
64 GLenum src;
65 GLenum dst;
66}; // struct Blender
67
Romain Guy026c5e162010-06-28 17:12:22 -070068// In this array, the index of each Blender equals the value of the first
69// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
70static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070071 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
72 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
73 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
74 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
75 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
76 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
77 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
78 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
79 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
80 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
81 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
82 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
83 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050084 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070085 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070086};
Romain Guye4d01122010-06-16 18:44:05 -070087
Romain Guy87a76572010-09-13 18:11:21 -070088// This array contains the swapped version of each SkXfermode. For instance
89// this array's SrcOver blending mode is actually DstOver. You can refer to
90// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -070091static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070092 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
93 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
94 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
95 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
96 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
97 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
98 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
99 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
100 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
101 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
102 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
103 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
104 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500105 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700106 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700107};
108
Romain Guyf6a11b82010-06-23 17:47:49 -0700109///////////////////////////////////////////////////////////////////////////////
110// Constructors/destructor
111///////////////////////////////////////////////////////////////////////////////
112
Romain Guy3bbacf22013-02-06 16:51:04 -0800113OpenGLRenderer::OpenGLRenderer():
114 mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800115 // *set* draw modifiers to be 0
116 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700117 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700118
Romain Guyac670c02010-07-27 17:39:27 -0700119 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
120
Romain Guyae5575b2010-07-29 18:48:04 -0700121 mFirstSnapshot = new Snapshot;
Romain Guy96885eb2013-03-26 15:05:58 -0700122 mFrameStarted = false;
Romain Guy78dd96d2013-05-03 14:24:16 -0700123 mCountOverdraw = false;
Romain Guy87e2f7572012-09-24 11:37:12 -0700124
125 mScissorOptimizationDisabled = false;
Romain Guye4d01122010-06-16 18:44:05 -0700126}
127
Romain Guy85bf02f2010-06-22 13:11:24 -0700128OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700129 // The context has already been destroyed at this point, do not call
130 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700131}
132
Romain Guy87e2f7572012-09-24 11:37:12 -0700133void OpenGLRenderer::initProperties() {
134 char property[PROPERTY_VALUE_MAX];
135 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
136 mScissorOptimizationDisabled = !strcasecmp(property, "true");
137 INIT_LOGD(" Scissor optimization %s",
138 mScissorOptimizationDisabled ? "disabled" : "enabled");
139 } else {
140 INIT_LOGD(" Scissor optimization enabled");
141 }
Romain Guy13631f32012-01-30 17:41:55 -0800142}
143
144///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700145// Setup
146///////////////////////////////////////////////////////////////////////////////
147
Romain Guyef359272013-01-31 19:07:29 -0800148void OpenGLRenderer::setName(const char* name) {
149 if (name) {
150 mName.setTo(name);
151 } else {
152 mName.clear();
153 }
154}
155
156const char* OpenGLRenderer::getName() const {
157 return mName.string();
158}
159
Romain Guy49c5fc02012-05-15 11:10:01 -0700160bool OpenGLRenderer::isDeferred() {
161 return false;
162}
163
Romain Guy85bf02f2010-06-22 13:11:24 -0700164void OpenGLRenderer::setViewport(int width, int height) {
Romain Guy35643dd2012-09-18 15:40:58 -0700165 initViewport(width, height);
166
167 glDisable(GL_DITHER);
168 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
169
170 glEnableVertexAttribArray(Program::kBindingPosition);
171}
172
173void OpenGLRenderer::initViewport(int width, int height) {
Romain Guy260e1022010-07-12 14:41:06 -0700174 mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
Romain Guybb9524b2010-06-22 18:56:38 -0700175
176 mWidth = width;
177 mHeight = height;
Romain Guyeb993562010-10-05 18:14:38 -0700178
179 mFirstSnapshot->height = height;
180 mFirstSnapshot->viewport.set(0, 0, width, height);
Romain Guye4d01122010-06-16 18:44:05 -0700181}
182
Romain Guy96885eb2013-03-26 15:05:58 -0700183void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800184 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800185 mCaches.clearGarbage();
186
Romain Guy96885eb2013-03-26 15:05:58 -0700187 mOpaque = opaque;
Romain Guy8aef54f2010-09-01 15:13:49 -0700188 mSnapshot = new Snapshot(mFirstSnapshot,
189 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
Romain Guy84962f22011-03-02 15:43:44 -0800190 mSnapshot->fbo = getTargetFbo();
Romain Guy8fb95422010-08-17 18:38:51 -0700191 mSaveCount = 1;
Romain Guyf6a11b82010-06-23 17:47:49 -0700192
Romain Guy7d7b5492011-01-24 16:33:45 -0800193 mSnapshot->setClip(left, top, right, bottom);
Chris Craik5f803622013-03-21 14:39:04 -0700194 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700195}
196
197status_t OpenGLRenderer::startFrame() {
198 if (mFrameStarted) return DrawGlInfo::kStatusDone;
199 mFrameStarted = true;
200
Romain Guy41308e22012-10-22 20:02:43 -0700201 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700202
Romain Guy96885eb2013-03-26 15:05:58 -0700203 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700204
Romain Guy96885eb2013-03-26 15:05:58 -0700205 glViewport(0, 0, mWidth, mHeight);
Romain Guy7d7b5492011-01-24 16:33:45 -0800206
Romain Guy54c1a642012-09-27 17:55:46 -0700207 // Functors break the tiling extension in pretty spectacular ways
208 // This ensures we don't use tiling when a functor is going to be
209 // invoked during the frame
210 mSuppressTiling = mCaches.hasRegisteredFunctors();
211
Chris Craik5f803622013-03-21 14:39:04 -0700212 startTiling(mSnapshot, true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700213
Romain Guy7c450aa2012-09-21 19:15:00 -0700214 debugOverdraw(true, true);
215
Romain Guy96885eb2013-03-26 15:05:58 -0700216 return clear(mTilingClip.left, mTilingClip.top,
217 mTilingClip.right, mTilingClip.bottom, mOpaque);
218}
219
220status_t OpenGLRenderer::prepare(bool opaque) {
221 return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
222}
223
224status_t OpenGLRenderer::prepareDirty(float left, float top,
225 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700226
Romain Guy96885eb2013-03-26 15:05:58 -0700227 setupFrameState(left, top, right, bottom, opaque);
228
229 // Layer renderers will start the frame immediately
230 // The framebuffer renderer will first defer the display list
231 // for each layer and wait until the first drawing command
232 // to start the frame
233 if (mSnapshot->fbo == 0) {
234 syncState();
235 updateLayers();
236 } else {
237 return startFrame();
238 }
239
240 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700241}
242
Romain Guydcfc8362013-01-03 13:08:57 -0800243void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
244 // If we know that we are going to redraw the entire framebuffer,
245 // perform a discard to let the driver know we don't need to preserve
246 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800247 if (mExtensions.hasDiscardFramebuffer() &&
Romain Guydcfc8362013-01-03 13:08:57 -0800248 left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
Romain Guyf1581982013-01-31 17:20:30 -0800249 const bool isFbo = getTargetFbo() == 0;
250 const GLenum attachments[] = {
251 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
252 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800253 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
254 }
255}
256
Romain Guy7c25aab2012-10-18 15:05:02 -0700257status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700258 if (!opaque || mCountOverdraw) {
Romain Guy586cae32012-07-13 15:28:31 -0700259 mCaches.enableScissor();
Romain Guyddf74372012-05-22 14:07:07 -0700260 mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700261 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700262 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700263 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700264
Romain Guy7c25aab2012-10-18 15:05:02 -0700265 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700266 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700267}
268
269void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700270 if (mCaches.blend) {
271 glEnable(GL_BLEND);
272 } else {
273 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700274 }
Romain Guybb9524b2010-06-22 18:56:38 -0700275}
276
Romain Guy57b52682012-09-20 17:38:46 -0700277void OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
Romain Guy54c1a642012-09-27 17:55:46 -0700278 if (!mSuppressTiling) {
Chris Craik5f803622013-03-21 14:39:04 -0700279 Rect* clip = &mTilingClip;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800280 if (s->flags & Snapshot::kFlagFboTarget) {
Chris Craik5f803622013-03-21 14:39:04 -0700281 clip = &(s->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700282 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700283
Romain Guyc3fedaf2013-01-29 17:26:25 -0800284 startTiling(*clip, s->height, opaque);
285 }
286}
287
288void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
289 if (!mSuppressTiling) {
290 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800291 clip.right - clip.left, clip.bottom - clip.top, opaque);
Romain Guy54c1a642012-09-27 17:55:46 -0700292 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700293}
294
295void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700296 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700297}
298
Romain Guyb025b9c2010-09-16 14:16:48 -0700299void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700300 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700301 endTiling();
302
Romain Guyca89e2a2013-03-08 17:44:20 -0800303 // When finish() is invoked on FBO 0 we've reached the end
304 // of the current frame
305 if (getTargetFbo() == 0) {
306 mCaches.pathCache.trim();
307 }
308
Romain Guy11cb6422012-09-21 00:39:43 -0700309 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700310#if DEBUG_OPENGL
Romain Guy11cb6422012-09-21 00:39:43 -0700311 GLenum status = GL_NO_ERROR;
312 while ((status = glGetError()) != GL_NO_ERROR) {
313 ALOGD("GL error from OpenGLRenderer: 0x%x", status);
314 switch (status) {
315 case GL_INVALID_ENUM:
316 ALOGE(" GL_INVALID_ENUM");
317 break;
318 case GL_INVALID_VALUE:
319 ALOGE(" GL_INVALID_VALUE");
320 break;
321 case GL_INVALID_OPERATION:
322 ALOGE(" GL_INVALID_OPERATION");
323 break;
324 case GL_OUT_OF_MEMORY:
325 ALOGE(" Out of memory!");
326 break;
327 }
Romain Guya07105b2011-01-10 21:14:18 -0800328 }
Romain Guyb025b9c2010-09-16 14:16:48 -0700329#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700330
Romain Guyc15008e2010-11-10 11:59:15 -0800331#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800332 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700333#else
334 if (mCaches.getDebugLevel() & kDebugMemory) {
335 mCaches.dumpMemoryUsage();
336 }
Romain Guyc15008e2010-11-10 11:59:15 -0800337#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700338 }
Romain Guy96885eb2013-03-26 15:05:58 -0700339
Romain Guy78dd96d2013-05-03 14:24:16 -0700340 if (mCountOverdraw) {
341 countOverdraw();
342 }
343
Romain Guy96885eb2013-03-26 15:05:58 -0700344 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700345}
346
Romain Guy6c319ca2011-01-11 14:29:25 -0800347void OpenGLRenderer::interrupt() {
Romain Guyda8532c2010-08-31 11:50:35 -0700348 if (mCaches.currentProgram) {
349 if (mCaches.currentProgram->isInUse()) {
350 mCaches.currentProgram->remove();
351 mCaches.currentProgram = NULL;
352 }
353 }
Romain Guy50c0f092010-10-19 11:42:22 -0700354 mCaches.unbindMeshBuffer();
Romain Guy15bc6432011-12-13 13:11:32 -0800355 mCaches.unbindIndicesBuffer();
Romain Guyf3a910b42011-12-12 20:35:21 -0800356 mCaches.resetVertexPointers();
Romain Guyff316ec2013-02-13 18:39:43 -0800357 mCaches.disableTexCoordsVertexArray();
Romain Guy7c450aa2012-09-21 19:15:00 -0700358 debugOverdraw(false, false);
Romain Guyda8532c2010-08-31 11:50:35 -0700359}
360
Romain Guy6c319ca2011-01-11 14:29:25 -0800361void OpenGLRenderer::resume() {
Chet Haase08837c22011-11-28 11:53:21 -0800362 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
Chet Haase08837c22011-11-28 11:53:21 -0800363 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
Romain Guy35643dd2012-09-18 15:40:58 -0700364 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700365 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700366
Romain Guy3e263fa2011-12-12 16:47:48 -0800367 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
368
Chet Haase80250612012-08-15 13:46:54 -0700369 mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
Romain Guy586cae32012-07-13 15:28:31 -0700370 mCaches.enableScissor();
Romain Guy82bc7a72012-01-03 14:13:39 -0800371 mCaches.resetScissor();
Romain Guy746b7402010-10-26 16:27:31 -0700372 dirtyClip();
Romain Guyda8532c2010-08-31 11:50:35 -0700373
Romain Guya1d3c912011-12-13 14:55:06 -0800374 mCaches.activeTexture(0);
Romain Guy8aa195d2013-06-04 18:00:09 -0700375 mCaches.resetBoundTextures();
Romain Guyf607bdc2010-09-10 19:20:06 -0700376
Romain Guy50c0f092010-10-19 11:42:22 -0700377 mCaches.blend = true;
378 glEnable(GL_BLEND);
379 glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
380 glBlendEquation(GL_FUNC_ADD);
Romain Guyda8532c2010-08-31 11:50:35 -0700381}
382
Romain Guy35643dd2012-09-18 15:40:58 -0700383void OpenGLRenderer::resumeAfterLayer() {
384 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
385 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
386 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700387 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700388
389 mCaches.resetScissor();
390 dirtyClip();
391}
392
Romain Guyba6be8a2012-04-23 18:22:09 -0700393void OpenGLRenderer::detachFunctor(Functor* functor) {
Chris Craik932b7f62012-06-06 13:59:33 -0700394 mFunctors.remove(functor);
Romain Guyba6be8a2012-04-23 18:22:09 -0700395}
396
397void OpenGLRenderer::attachFunctor(Functor* functor) {
398 mFunctors.add(functor);
399}
400
Romain Guy8f3b8e32012-03-27 16:33:45 -0700401status_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
402 status_t result = DrawGlInfo::kStatusDone;
Romain Guy3d745c02012-04-23 20:36:17 -0700403 size_t count = mFunctors.size();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700404
Romain Guyba6be8a2012-04-23 18:22:09 -0700405 if (count > 0) {
Chris Craikd15321b2012-11-28 14:45:04 -0800406 interrupt();
Romain Guyba6be8a2012-04-23 18:22:09 -0700407 SortedVector<Functor*> functors(mFunctors);
408 mFunctors.clear();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700409
Romain Guyba6be8a2012-04-23 18:22:09 -0700410 DrawGlInfo info;
411 info.clipLeft = 0;
412 info.clipTop = 0;
413 info.clipRight = 0;
414 info.clipBottom = 0;
415 info.isLayer = false;
416 info.width = 0;
417 info.height = 0;
418 memset(info.transform, 0, sizeof(float) * 16);
419
420 for (size_t i = 0; i < count; i++) {
421 Functor* f = functors.itemAt(i);
422 result |= (*f)(DrawGlInfo::kModeProcess, &info);
423
Chris Craikc2c95432012-04-25 15:13:52 -0700424 if (result & DrawGlInfo::kStatusDraw) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700425 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
426 dirty.unionWith(localDirty);
Chris Craikc2c95432012-04-25 15:13:52 -0700427 }
Romain Guyba6be8a2012-04-23 18:22:09 -0700428
Chris Craikc2c95432012-04-25 15:13:52 -0700429 if (result & DrawGlInfo::kStatusInvoke) {
430 mFunctors.add(f);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700431 }
432 }
Chris Craikd15321b2012-11-28 14:45:04 -0800433 resume();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700434 }
435
436 return result;
437}
438
439status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craik408eb122013-03-26 18:55:15 -0700440 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
441
Chet Haasedaf98e92011-01-10 14:10:36 -0800442 interrupt();
Chris Craik932b7f62012-06-06 13:59:33 -0700443 detachFunctor(functor);
Chris Craikc8538ade2012-05-22 11:54:06 -0700444
Romain Guy8a4ac612012-07-17 17:32:48 -0700445 mCaches.enableScissor();
Romain Guyf90f8172011-01-25 22:53:24 -0800446 if (mDirtyClip) {
447 setScissorFromClip();
448 }
Romain Guyd643bb52011-03-01 14:55:21 -0800449
Romain Guy80911b82011-03-16 15:30:12 -0700450 Rect clip(*mSnapshot->clipRect);
451 clip.snapToPixelBoundaries();
452
Romain Guyd643bb52011-03-01 14:55:21 -0800453 // Since we don't know what the functor will draw, let's dirty
454 // tne entire clip region
455 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800456 dirtyLayerUnchecked(clip, getRegion());
457 }
Romain Guyd643bb52011-03-01 14:55:21 -0800458
Romain Guy08aa2cb2011-03-17 11:06:57 -0700459 DrawGlInfo info;
460 info.clipLeft = clip.left;
461 info.clipTop = clip.top;
462 info.clipRight = clip.right;
463 info.clipBottom = clip.bottom;
464 info.isLayer = hasLayer();
Chet Haase7b6a7582012-04-11 14:32:02 -0700465 info.width = getSnapshot()->viewport.getWidth();
466 info.height = getSnapshot()->height;
Romain Guy08aa2cb2011-03-17 11:06:57 -0700467 getSnapshot()->transform->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700468
Chris Craik4a2bff72013-04-16 13:50:16 -0700469 status_t result = (*functor)(DrawGlInfo::kModeDraw, &info);
Romain Guycabfcc12011-03-07 18:06:46 -0800470
Romain Guy8f3b8e32012-03-27 16:33:45 -0700471 if (result != DrawGlInfo::kStatusDone) {
Romain Guy08aa2cb2011-03-17 11:06:57 -0700472 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
Romain Guycabfcc12011-03-07 18:06:46 -0800473 dirty.unionWith(localDirty);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700474
Chris Craik65924a32012-04-05 17:52:11 -0700475 if (result & DrawGlInfo::kStatusInvoke) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700476 mFunctors.add(functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700477 }
Romain Guycabfcc12011-03-07 18:06:46 -0800478 }
479
Chet Haasedaf98e92011-01-10 14:10:36 -0800480 resume();
Chris Craik4a2bff72013-04-16 13:50:16 -0700481 return result | DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800482}
483
Romain Guyf6a11b82010-06-23 17:47:49 -0700484///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700485// Debug
486///////////////////////////////////////////////////////////////////////////////
487
Romain Guy0f667532013-03-01 14:31:04 -0800488void OpenGLRenderer::eventMark(const char* name) const {
489 mCaches.eventMark(0, name);
490}
491
Romain Guy87e2f7572012-09-24 11:37:12 -0700492void OpenGLRenderer::startMark(const char* name) const {
493 mCaches.startMark(0, name);
494}
495
496void OpenGLRenderer::endMark() const {
497 mCaches.endMark();
498}
499
500void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
501 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
502 if (clear) {
503 mCaches.disableScissor();
504 mCaches.stencil.clear();
505 }
506 if (enable) {
507 mCaches.stencil.enableDebugWrite();
508 } else {
509 mCaches.stencil.disable();
510 }
511 }
512}
513
514void OpenGLRenderer::renderOverdraw() {
515 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700516 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700517
518 mCaches.enableScissor();
Chris Craik5f803622013-03-21 14:39:04 -0700519 mCaches.setScissor(clip->left, mFirstSnapshot->height - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700520 clip->right - clip->left, clip->bottom - clip->top);
521
522 mCaches.stencil.enableDebugTest(2);
523 drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
524 mCaches.stencil.enableDebugTest(3);
525 drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
526 mCaches.stencil.enableDebugTest(4);
527 drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
528 mCaches.stencil.enableDebugTest(4, true);
529 drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
530 mCaches.stencil.disable();
531 }
532}
533
Romain Guy78dd96d2013-05-03 14:24:16 -0700534void OpenGLRenderer::countOverdraw() {
535 size_t count = mWidth * mHeight;
536 uint32_t* buffer = new uint32_t[count];
537 glReadPixels(0, 0, mWidth, mHeight, GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
538
539 size_t total = 0;
540 for (size_t i = 0; i < count; i++) {
541 total += buffer[i] & 0xff;
542 }
543
544 mOverdraw = total / float(count);
545
546 delete[] buffer;
547}
548
Romain Guy87e2f7572012-09-24 11:37:12 -0700549///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700550// Layers
551///////////////////////////////////////////////////////////////////////////////
552
553bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Romain Guy96885eb2013-03-26 15:05:58 -0700554 if (layer->deferredUpdateScheduled && layer->renderer &&
555 layer->displayList && layer->displayList->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700556 ATRACE_CALL();
557
Romain Guy11cb6422012-09-21 00:39:43 -0700558 Rect& dirty = layer->dirtyRect;
559
Romain Guy7c450aa2012-09-21 19:15:00 -0700560 if (inFrame) {
561 endTiling();
562 debugOverdraw(false, false);
563 }
Romain Guy11cb6422012-09-21 00:39:43 -0700564
Romain Guy96885eb2013-03-26 15:05:58 -0700565 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Romain Guy02b49b72013-03-29 12:37:16 -0700566 layer->render();
Romain Guy96885eb2013-03-26 15:05:58 -0700567 } else {
568 layer->defer();
569 }
Romain Guy11cb6422012-09-21 00:39:43 -0700570
571 if (inFrame) {
572 resumeAfterLayer();
573 startTiling(mSnapshot);
574 }
575
Romain Guy5bb3c732012-11-29 17:52:58 -0800576 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700577 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700578
579 return true;
580 }
581
582 return false;
583}
584
585void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700586 // If draw deferring is enabled this method will simply defer
587 // the display list of each individual layer. The layers remain
588 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700589 int count = mLayerUpdates.size();
590 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700591 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
592 startMark("Layer Updates");
593 } else {
594 startMark("Defer Layer Updates");
595 }
Romain Guy11cb6422012-09-21 00:39:43 -0700596
Chris Craik1206b9b2013-04-04 14:46:24 -0700597 // Note: it is very important to update the layers in order
598 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700599 Layer* layer = mLayerUpdates.itemAt(i);
600 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700601 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
602 mCaches.resourceCache.decrementRefcount(layer);
603 }
Romain Guy11cb6422012-09-21 00:39:43 -0700604 }
Romain Guy11cb6422012-09-21 00:39:43 -0700605
Romain Guy96885eb2013-03-26 15:05:58 -0700606 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
607 mLayerUpdates.clear();
608 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
609 }
610 endMark();
611 }
612}
613
614void OpenGLRenderer::flushLayers() {
615 int count = mLayerUpdates.size();
616 if (count > 0) {
617 startMark("Apply Layer Updates");
618 char layerName[12];
619
Chris Craik1206b9b2013-04-04 14:46:24 -0700620 // Note: it is very important to update the layers in order
621 for (int i = 0; i < count; i++) {
Romain Guy96885eb2013-03-26 15:05:58 -0700622 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700623 startMark(layerName);
624
Romain Guy40543602013-06-12 15:31:28 -0700625 ATRACE_BEGIN("flushLayer");
Romain Guy02b49b72013-03-29 12:37:16 -0700626 Layer* layer = mLayerUpdates.itemAt(i);
627 layer->flush();
Romain Guy40543602013-06-12 15:31:28 -0700628 ATRACE_END();
629
Romain Guy02b49b72013-03-29 12:37:16 -0700630 mCaches.resourceCache.decrementRefcount(layer);
631
Romain Guy96885eb2013-03-26 15:05:58 -0700632 endMark();
633 }
634
635 mLayerUpdates.clear();
Romain Guy11cb6422012-09-21 00:39:43 -0700636 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700637
Romain Guy11cb6422012-09-21 00:39:43 -0700638 endMark();
639 }
640}
641
642void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
643 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700644 // Make sure we don't introduce duplicates.
645 // SortedVector would do this automatically but we need to respect
646 // the insertion order. The linear search is not an issue since
647 // this list is usually very short (typically one item, at most a few)
648 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
649 if (mLayerUpdates.itemAt(i) == layer) {
650 return;
651 }
652 }
Romain Guy11cb6422012-09-21 00:39:43 -0700653 mLayerUpdates.push_back(layer);
654 mCaches.resourceCache.incrementRefcount(layer);
655 }
656}
657
Romain Guye93482f2013-06-17 13:14:51 -0700658void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
659 if (layer) {
660 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
661 if (mLayerUpdates.itemAt(i) == layer) {
662 mLayerUpdates.removeAt(i);
663 mCaches.resourceCache.decrementRefcount(layer);
664 break;
665 }
666 }
667 }
668}
669
Romain Guy11cb6422012-09-21 00:39:43 -0700670void OpenGLRenderer::clearLayerUpdates() {
671 size_t count = mLayerUpdates.size();
672 if (count > 0) {
673 mCaches.resourceCache.lock();
674 for (size_t i = 0; i < count; i++) {
675 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
676 }
677 mCaches.resourceCache.unlock();
678 mLayerUpdates.clear();
679 }
680}
681
Romain Guy40543602013-06-12 15:31:28 -0700682void OpenGLRenderer::flushLayerUpdates() {
683 syncState();
684 updateLayers();
685 flushLayers();
686 // Wait for all the layer updates to be executed
687 AutoFence fence;
688}
689
Romain Guy11cb6422012-09-21 00:39:43 -0700690///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700691// State management
692///////////////////////////////////////////////////////////////////////////////
693
Romain Guybb9524b2010-06-22 18:56:38 -0700694int OpenGLRenderer::getSaveCount() const {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700695 return mSaveCount;
Romain Guybb9524b2010-06-22 18:56:38 -0700696}
697
698int OpenGLRenderer::save(int flags) {
Romain Guy8aef54f2010-09-01 15:13:49 -0700699 return saveSnapshot(flags);
Romain Guybb9524b2010-06-22 18:56:38 -0700700}
701
702void OpenGLRenderer::restore() {
Romain Guy2542d192010-08-18 11:47:12 -0700703 if (mSaveCount > 1) {
704 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700705 }
Romain Guybb9524b2010-06-22 18:56:38 -0700706}
707
708void OpenGLRenderer::restoreToCount(int saveCount) {
Romain Guy8fb95422010-08-17 18:38:51 -0700709 if (saveCount < 1) saveCount = 1;
Romain Guybb9524b2010-06-22 18:56:38 -0700710
Romain Guy8fb95422010-08-17 18:38:51 -0700711 while (mSaveCount > saveCount) {
Romain Guy2542d192010-08-18 11:47:12 -0700712 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700713 }
Romain Guybb9524b2010-06-22 18:56:38 -0700714}
715
Romain Guy8aef54f2010-09-01 15:13:49 -0700716int OpenGLRenderer::saveSnapshot(int flags) {
717 mSnapshot = new Snapshot(mSnapshot, flags);
Romain Guy8fb95422010-08-17 18:38:51 -0700718 return mSaveCount++;
Romain Guybb9524b2010-06-22 18:56:38 -0700719}
720
721bool OpenGLRenderer::restoreSnapshot() {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700722 bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
Romain Guybd6b79b2010-06-26 00:13:53 -0700723 bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700724 bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
Romain Guybb9524b2010-06-22 18:56:38 -0700725
Romain Guybd6b79b2010-06-26 00:13:53 -0700726 sp<Snapshot> current = mSnapshot;
727 sp<Snapshot> previous = mSnapshot->previous;
728
Romain Guyeb993562010-10-05 18:14:38 -0700729 if (restoreOrtho) {
730 Rect& r = previous->viewport;
731 glViewport(r.left, r.top, r.right, r.bottom);
732 mOrthoMatrix.load(current->orthoMatrix);
733 }
734
Romain Guy8b55f372010-08-18 17:10:07 -0700735 mSaveCount--;
736 mSnapshot = previous;
737
Romain Guy2542d192010-08-18 11:47:12 -0700738 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700739 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700740 }
Romain Guy2542d192010-08-18 11:47:12 -0700741
Romain Guy5ec99242010-11-03 16:19:08 -0700742 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700743 endMark(); // Savelayer
744 startMark("ComposeLayer");
Romain Guy5ec99242010-11-03 16:19:08 -0700745 composeLayer(current, previous);
Chris Craik7273daa2013-03-28 11:25:24 -0700746 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700747 }
748
Romain Guy2542d192010-08-18 11:47:12 -0700749 return restoreClip;
Romain Guybb9524b2010-06-22 18:56:38 -0700750}
751
Romain Guyf6a11b82010-06-23 17:47:49 -0700752///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700753// Layers
754///////////////////////////////////////////////////////////////////////////////
755
756int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800757 int alpha, SkXfermode::Mode mode, int flags) {
Romain Guyeb993562010-10-05 18:14:38 -0700758 const GLuint previousFbo = mSnapshot->fbo;
759 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700760
Romain Guyaf636eb2010-12-09 17:47:21 -0800761 if (!mSnapshot->isIgnored()) {
Chet Haased48885a2012-08-28 17:43:28 -0700762 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
Romain Guydbc26d22010-10-11 17:58:29 -0700763 }
Romain Guyd55a8612010-06-28 17:42:46 -0700764
765 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700766}
767
Chris Craikd90144d2013-03-19 15:03:48 -0700768void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
769 const Rect untransformedBounds(bounds);
770
771 currentTransform().mapRect(bounds);
772
773 // Layers only make sense if they are in the framebuffer's bounds
774 if (bounds.intersect(*mSnapshot->clipRect)) {
775 // We cannot work with sub-pixels in this case
776 bounds.snapToPixelBoundaries();
777
778 // When the layer is not an FBO, we may use glCopyTexImage so we
779 // need to make sure the layer does not extend outside the bounds
780 // of the framebuffer
781 if (!bounds.intersect(mSnapshot->previous->viewport)) {
782 bounds.setEmpty();
783 } else if (fboLayer) {
784 clip.set(bounds);
785 mat4 inverse;
786 inverse.loadInverse(currentTransform());
787 inverse.mapRect(clip);
788 clip.snapToPixelBoundaries();
789 if (clip.intersect(untransformedBounds)) {
790 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
791 bounds.set(untransformedBounds);
792 } else {
793 clip.setEmpty();
794 }
795 }
796 } else {
797 bounds.setEmpty();
798 }
799}
800
Chris Craik408eb122013-03-26 18:55:15 -0700801void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
802 bool fboLayer, int alpha) {
803 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
804 bounds.getHeight() > mCaches.maxTextureSize ||
805 (fboLayer && clip.isEmpty())) {
806 mSnapshot->empty = fboLayer;
807 } else {
808 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
809 }
810}
811
Chris Craikd90144d2013-03-19 15:03:48 -0700812int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
813 int alpha, SkXfermode::Mode mode, int flags) {
814 const GLuint previousFbo = mSnapshot->fbo;
815 const int count = saveSnapshot(flags);
816
817 if (!mSnapshot->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
818 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
819 // operations will be able to store and restore the current clip and transform info, and
820 // quick rejection will be correct (for display lists)
821
822 Rect bounds(left, top, right, bottom);
823 Rect clip;
824 calculateLayerBoundsAndClip(bounds, clip, true);
Chris Craik408eb122013-03-26 18:55:15 -0700825 updateSnapshotIgnoreForLayer(bounds, clip, true, alpha);
Chris Craikd90144d2013-03-19 15:03:48 -0700826
Chris Craik408eb122013-03-26 18:55:15 -0700827 if (!mSnapshot->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700828 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
829 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craik0e87f002013-06-19 16:54:59 -0700830 mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
Chris Craikd90144d2013-03-19 15:03:48 -0700831 }
832 }
833
834 return count;
835}
836
837
Romain Guy1c740bc2010-09-13 18:00:09 -0700838/**
839 * Layers are viewed by Skia are slightly different than layers in image editing
840 * programs (for instance.) When a layer is created, previously created layers
841 * and the frame buffer still receive every drawing command. For instance, if a
842 * layer is created and a shape intersecting the bounds of the layers and the
843 * framebuffer is draw, the shape will be drawn on both (unless the layer was
844 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
845 *
846 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
847 * texture. Unfortunately, this is inefficient as it requires every primitive to
848 * be drawn n + 1 times, where n is the number of active layers. In practice this
849 * means, for every primitive:
850 * - Switch active frame buffer
851 * - Change viewport, clip and projection matrix
852 * - Issue the drawing
853 *
854 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700855 * To avoid this, layers are implemented in a different way here, at least in the
856 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
857 * is set. When this flag is set we can redirect all drawing operations into a
858 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700859 *
860 * This implementation relies on the frame buffer being at least RGBA 8888. When
861 * a layer is created, only a texture is created, not an FBO. The content of the
862 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700863 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700864 * buffer and drawing continues as normal. This technique therefore treats the
865 * frame buffer as a scratch buffer for the layers.
866 *
867 * To compose the layers back onto the frame buffer, each layer texture
868 * (containing the original frame buffer data) is drawn as a simple quad over
869 * the frame buffer. The trick is that the quad is set as the composition
870 * destination in the blending equation, and the frame buffer becomes the source
871 * of the composition.
872 *
873 * Drawing layers with an alpha value requires an extra step before composition.
874 * An empty quad is drawn over the layer's region in the frame buffer. This quad
875 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
876 * quad is used to multiply the colors in the frame buffer. This is achieved by
877 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
878 * GL_ZERO, GL_SRC_ALPHA.
879 *
880 * Because glCopyTexImage2D() can be slow, an alternative implementation might
881 * be use to draw a single clipped layer. The implementation described above
882 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700883 *
884 * (1) The frame buffer is actually not cleared right away. To allow the GPU
885 * to potentially optimize series of calls to glCopyTexImage2D, the frame
886 * buffer is left untouched until the first drawing operation. Only when
887 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700888 */
Chet Haased48885a2012-08-28 17:43:28 -0700889bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
890 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
Romain Guyeb993562010-10-05 18:14:38 -0700891 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700892 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700893
Romain Guyeb993562010-10-05 18:14:38 -0700894 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
895
Romain Guyf607bdc2010-09-10 19:20:06 -0700896 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700897 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700898 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700899 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Chris Craik408eb122013-03-26 18:55:15 -0700900 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, alpha);
Romain Guydbc26d22010-10-11 17:58:29 -0700901
902 // Bail out if we won't draw in this snapshot
Chris Craik408eb122013-03-26 18:55:15 -0700903 if (mSnapshot->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700904 return false;
905 }
Romain Guyf18fd992010-07-08 11:45:51 -0700906
Romain Guya1d3c912011-12-13 14:55:06 -0800907 mCaches.activeTexture(0);
Romain Guy8550c4c2010-10-08 15:49:53 -0700908 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
Romain Guydda57022010-07-06 11:39:32 -0700909 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700910 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700911 }
912
Romain Guy9ace8f52011-07-07 20:50:11 -0700913 layer->setAlpha(alpha, mode);
Romain Guy8aef54f2010-09-01 15:13:49 -0700914 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700915 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
916 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Chris Craikc3566d02013-02-04 16:16:33 -0800917 layer->setColorFilter(mDrawModifiers.mColorFilter);
Chet Haasea23eed82012-04-12 15:19:04 -0700918 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700919 layer->setDirty(false);
Romain Guydda57022010-07-06 11:39:32 -0700920
Romain Guy8fb95422010-08-17 18:38:51 -0700921 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700922 mSnapshot->flags |= Snapshot::kFlagIsLayer;
923 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700924
Chris Craik7273daa2013-03-28 11:25:24 -0700925 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700926 if (fboLayer) {
Chet Haased48885a2012-08-28 17:43:28 -0700927 return createFboLayer(layer, bounds, clip, previousFbo);
Romain Guyeb993562010-10-05 18:14:38 -0700928 } else {
929 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700930 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800931 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700932 if (layer->isEmpty()) {
933 glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
Chet Haased48885a2012-08-28 17:43:28 -0700934 bounds.left, mSnapshot->height - bounds.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -0700935 layer->getWidth(), layer->getHeight(), 0);
936 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800937 } else {
938 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
Chet Haased48885a2012-08-28 17:43:28 -0700939 mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
Romain Guy514fb182011-01-19 14:38:29 -0800940 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700941
Romain Guy54be1cd2011-06-13 19:04:27 -0700942 // Enqueue the buffer coordinates to clear the corresponding region later
943 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700944 }
Romain Guyeb993562010-10-05 18:14:38 -0700945 }
Romain Guyf86ef572010-07-01 11:05:42 -0700946
Romain Guyd55a8612010-06-28 17:42:46 -0700947 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700948}
949
Chet Haased48885a2012-08-28 17:43:28 -0700950bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800951 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700952 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700953
Chet Haased48885a2012-08-28 17:43:28 -0700954 mSnapshot->region = &mSnapshot->layer->region;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800955 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
956 Snapshot::kFlagDirtyOrtho;
Chet Haased48885a2012-08-28 17:43:28 -0700957 mSnapshot->fbo = layer->getFbo();
958 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
959 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
960 mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
961 mSnapshot->height = bounds.getHeight();
Chet Haased48885a2012-08-28 17:43:28 -0700962 mSnapshot->orthoMatrix.load(mOrthoMatrix);
Romain Guy5b3b3522010-10-27 18:57:51 -0700963
Romain Guy2b7028e2012-09-19 17:25:38 -0700964 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700965 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700966 // Bind texture to FBO
Romain Guy9ace8f52011-07-07 20:50:11 -0700967 glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
968 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700969
970 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700971 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700972 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700973 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700974 }
975
976 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700977 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700978
Romain Guyf735c8e2013-01-31 17:45:55 -0800979 startTiling(mSnapshot, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700980
981 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700982 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800983 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700984 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700985 glClear(GL_COLOR_BUFFER_BIT);
986
987 dirtyClip();
988
989 // Change the ortho projection
990 glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
991 mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
992
993 return true;
994}
995
Romain Guy1c740bc2010-09-13 18:00:09 -0700996/**
997 * Read the documentation of createLayer() before doing anything in this method.
998 */
Romain Guy1d83e192010-08-17 11:37:00 -0700999void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
1000 if (!current->layer) {
Steve Block3762c312012-01-06 19:20:56 +00001001 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -07001002 return;
1003 }
1004
Romain Guy8ce00302013-01-15 18:51:42 -08001005 Layer* layer = current->layer;
1006 const Rect& rect = layer->layer;
Romain Guy5b3b3522010-10-27 18:57:51 -07001007 const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -07001008
Chris Craik39a908c2013-06-13 14:39:01 -07001009 bool clipRequired = false;
1010 quickRejectNoScissor(rect, &clipRequired); // safely ignore return, should never be rejected
1011 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1012
Romain Guyeb993562010-10-05 18:14:38 -07001013 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -07001014 endTiling();
1015
Romain Guye0aa84b2012-04-03 19:30:26 -07001016 // Detach the texture from the FBO
1017 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -08001018
1019 layer->removeFbo(false);
1020
Romain Guyeb993562010-10-05 18:14:38 -07001021 // Unbind current FBO and restore previous one
1022 glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -07001023 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -07001024
1025 startTiling(previous);
Romain Guyeb993562010-10-05 18:14:38 -07001026 }
1027
Romain Guy9ace8f52011-07-07 20:50:11 -07001028 if (!fboLayer && layer->getAlpha() < 255) {
Romain Guyf607bdc2010-09-10 19:20:06 -07001029 drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -07001030 layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
Romain Guy5b3b3522010-10-27 18:57:51 -07001031 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -07001032 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -07001033 }
1034
Romain Guy03750a02010-10-18 14:06:08 -07001035 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -07001036
Romain Guya1d3c912011-12-13 14:55:06 -08001037 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -07001038
Romain Guy5b3b3522010-10-27 18:57:51 -07001039 // When the layer is stored in an FBO, we can save a bit of fillrate by
1040 // drawing only the dirty region
1041 if (fboLayer) {
1042 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
Romain Guy9ace8f52011-07-07 20:50:11 -07001043 if (layer->getColorFilter()) {
1044 setupColorFilter(layer->getColorFilter());
Romain Guy171c5922011-01-06 10:04:23 -08001045 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001046 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -07001047 if (layer->getColorFilter()) {
Romain Guy171c5922011-01-06 10:04:23 -08001048 resetColorFilter();
1049 }
Romain Guy9ace8f52011-07-07 20:50:11 -07001050 } else if (!rect.isEmpty()) {
1051 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
1052 composeLayerRect(layer, rect, true);
Romain Guy5b3b3522010-10-27 18:57:51 -07001053 }
Romain Guy8b55f372010-08-18 17:10:07 -07001054
Romain Guy746b7402010-10-26 16:27:31 -07001055 dirtyClip();
1056
Romain Guyeb993562010-10-05 18:14:38 -07001057 // Failing to add the layer to the cache should happen only if the layer is too large
Romain Guy8550c4c2010-10-08 15:49:53 -07001058 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -07001059 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -07001060 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -07001061 }
1062}
1063
Romain Guyaa6c24c2011-04-28 18:40:04 -07001064void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -07001065 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001066
1067 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -07001068 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -07001069 setupDrawWithTexture();
1070 } else {
1071 setupDrawWithExternalTexture();
1072 }
1073 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001074 setupDrawColor(alpha, alpha, alpha, alpha);
1075 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001076 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
Romain Guyaa6c24c2011-04-28 18:40:04 -07001077 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001078 setupDrawPureColorUniforms();
1079 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001080 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
1081 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001082 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -07001083 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001084 }
Romain Guy3b753822013-03-05 10:27:35 -08001085 if (currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001086 layer->getWidth() == (uint32_t) rect.getWidth() &&
1087 layer->getHeight() == (uint32_t) rect.getHeight()) {
Romain Guy3b753822013-03-05 10:27:35 -08001088 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1089 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001090
Romain Guyd21b6e12011-11-30 20:21:23 -08001091 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001092 setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1093 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001094 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001095 setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
1096 }
1097 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guyaa6c24c2011-04-28 18:40:04 -07001098 setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
1099
1100 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
1101
1102 finishDrawTexture();
1103}
1104
Romain Guy5b3b3522010-10-27 18:57:51 -07001105void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001106 if (!layer->isTextureLayer()) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001107 const Rect& texCoords = layer->texCoords;
1108 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1109 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -07001110
Romain Guy9ace8f52011-07-07 20:50:11 -07001111 float x = rect.left;
1112 float y = rect.top;
Romain Guy3b753822013-03-05 10:27:35 -08001113 bool simpleTransform = currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001114 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -07001115 layer->getHeight() == (uint32_t) rect.getHeight();
1116
1117 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001118 // When we're swapping, the layer is already in screen coordinates
1119 if (!swap) {
Romain Guy3b753822013-03-05 10:27:35 -08001120 x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1121 y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001122 }
1123
Romain Guyd21b6e12011-11-30 20:21:23 -08001124 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001125 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001126 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001127 }
1128
Chris Craik16ecda52013-03-29 10:59:59 -07001129 float alpha = getLayerAlpha(layer);
Chris Craike83569c2013-03-20 16:57:09 -07001130 bool blend = layer->isBlend() || alpha < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001131 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Chris Craike83569c2013-03-20 16:57:09 -07001132 layer->getTexture(), alpha, layer->getMode(), blend,
Romain Guy9ace8f52011-07-07 20:50:11 -07001133 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
1134 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001135
Romain Guyaa6c24c2011-04-28 18:40:04 -07001136 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1137 } else {
1138 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1139 drawTextureLayer(layer, rect);
1140 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1141 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001142}
1143
Chris Craik34416ea2013-04-15 16:08:28 -07001144/**
1145 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1146 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1147 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1148 * by saveLayer's restore
1149 */
1150#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1151 DRAW_COMMAND; \
1152 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1153 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1154 DRAW_COMMAND; \
1155 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1156 } \
1157 }
1158
1159#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1160
Romain Guy5b3b3522010-10-27 18:57:51 -07001161void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001162 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001163 layer->setRegionAsRect();
1164
Chris Craik34416ea2013-04-15 16:08:28 -07001165 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001166
Romain Guy5b3b3522010-10-27 18:57:51 -07001167 layer->region.clear();
1168 return;
1169 }
1170
Romain Guy211370f2012-02-01 16:10:55 -08001171 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001172 size_t count;
Chris Craik6c5b9be2013-02-27 14:03:19 -08001173 const android::Rect* rects;
1174 Region safeRegion;
1175 if (CC_LIKELY(hasRectToRectTransform())) {
1176 rects = layer->region.getArray(&count);
1177 } else {
1178 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1179 rects = safeRegion.getArray(&count);
1180 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001181
Chris Craik16ecda52013-03-29 10:59:59 -07001182 const float alpha = getLayerAlpha(layer);
Romain Guy9ace8f52011-07-07 20:50:11 -07001183 const float texX = 1.0f / float(layer->getWidth());
1184 const float texY = 1.0f / float(layer->getHeight());
Romain Guyf219da52011-01-16 12:54:25 -08001185 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001186
Romain Guy8ce00302013-01-15 18:51:42 -08001187 setupDraw();
1188
1189 // We must get (and therefore bind) the region mesh buffer
1190 // after we setup drawing in case we need to mess with the
1191 // stencil buffer in setupDraw()
Romain Guy5b3b3522010-10-27 18:57:51 -07001192 TextureVertex* mesh = mCaches.getRegionMesh();
Romain Guy03c00b52013-06-20 18:30:28 -07001193 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001194
Romain Guy7230a742011-01-10 22:26:16 -08001195 setupDrawWithTexture();
1196 setupDrawColor(alpha, alpha, alpha, alpha);
Romain Guyada830f2011-01-13 12:13:20 -08001197 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001198 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
Romain Guy7230a742011-01-10 22:26:16 -08001199 setupDrawProgram();
1200 setupDrawDirtyRegionsDisabled();
1201 setupDrawPureColorUniforms();
Romain Guyada830f2011-01-13 12:13:20 -08001202 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001203 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08001204 if (currentTransform().isPureTranslate()) {
1205 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1206 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001207
Romain Guyd21b6e12011-11-30 20:21:23 -08001208 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001209 setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1210 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001211 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001212 setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
1213 }
Romain Guy15bc6432011-12-13 13:11:32 -08001214 setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
Romain Guy5b3b3522010-10-27 18:57:51 -07001215
1216 for (size_t i = 0; i < count; i++) {
1217 const android::Rect* r = &rects[i];
1218
1219 const float u1 = r->left * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001220 const float v1 = (height - r->top) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001221 const float u2 = r->right * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001222 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001223
1224 // TODO: Reject quads outside of the clip
1225 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1226 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1227 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1228 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
1229
1230 numQuads++;
1231
Romain Guy31e08e92013-06-18 15:53:53 -07001232 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001233 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1234 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001235 numQuads = 0;
1236 mesh = mCaches.getRegionMesh();
1237 }
1238 }
1239
1240 if (numQuads > 0) {
Chris Craik34416ea2013-04-15 16:08:28 -07001241 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1242 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001243 }
1244
Romain Guy7230a742011-01-10 22:26:16 -08001245 finishDrawTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -07001246
1247#if DEBUG_LAYERS_AS_REGIONS
Romain Guy3a3133d2011-02-01 22:59:58 -08001248 drawRegionRects(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001249#endif
1250
1251 layer->region.clear();
1252 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001253}
1254
Romain Guy3a3133d2011-02-01 22:59:58 -08001255void OpenGLRenderer::drawRegionRects(const Region& region) {
1256#if DEBUG_LAYERS_AS_REGIONS
1257 size_t count;
1258 const android::Rect* rects = region.getArray(&count);
1259
1260 uint32_t colors[] = {
1261 0x7fff0000, 0x7f00ff00,
1262 0x7f0000ff, 0x7fff00ff,
1263 };
1264
1265 int offset = 0;
1266 int32_t top = rects[0].top;
1267
1268 for (size_t i = 0; i < count; i++) {
1269 if (top != rects[i].top) {
1270 offset ^= 0x2;
1271 top = rects[i].top;
1272 }
1273
1274 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
1275 drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
1276 SkXfermode::kSrcOver_Mode);
1277 }
1278#endif
1279}
1280
Romain Guy8ce00302013-01-15 18:51:42 -08001281void OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
1282 SkXfermode::Mode mode, bool dirty) {
1283 int count = 0;
1284 Vector<float> rects;
1285
1286 SkRegion::Iterator it(region);
1287 while (!it.done()) {
1288 const SkIRect& r = it.rect();
1289 rects.push(r.fLeft);
1290 rects.push(r.fTop);
1291 rects.push(r.fRight);
1292 rects.push(r.fBottom);
Chris Craik2af46352012-11-26 18:30:17 -08001293 count += 4;
Romain Guy8ce00302013-01-15 18:51:42 -08001294 it.next();
1295 }
1296
Romain Guy3bbacf22013-02-06 16:51:04 -08001297 drawColorRects(rects.array(), count, color, mode, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001298}
1299
Romain Guy5b3b3522010-10-27 18:57:51 -07001300void OpenGLRenderer::dirtyLayer(const float left, const float top,
1301 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001302 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001303 Rect bounds(left, top, right, bottom);
1304 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001305 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001306 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001307}
1308
1309void OpenGLRenderer::dirtyLayer(const float left, const float top,
1310 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001311 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001312 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001313 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001314 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001315}
1316
1317void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001318 if (bounds.intersect(*mSnapshot->clipRect)) {
1319 bounds.snapToPixelBoundaries();
1320 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1321 if (!dirty.isEmpty()) {
1322 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001323 }
1324 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001325}
1326
Romain Guy54be1cd2011-06-13 19:04:27 -07001327void OpenGLRenderer::clearLayerRegions() {
1328 const size_t count = mLayers.size();
1329 if (count == 0) return;
1330
1331 if (!mSnapshot->isIgnored()) {
1332 // Doing several glScissor/glClear here can negatively impact
1333 // GPUs with a tiler architecture, instead we draw quads with
1334 // the Clear blending mode
1335
1336 // The list contains bounds that have already been clipped
1337 // against their initial clip rect, and the current clip
1338 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001339 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001340
1341 Vertex mesh[count * 6];
1342 Vertex* vertex = mesh;
1343
1344 for (uint32_t i = 0; i < count; i++) {
1345 Rect* bounds = mLayers.itemAt(i);
1346
1347 Vertex::set(vertex++, bounds->left, bounds->bottom);
1348 Vertex::set(vertex++, bounds->left, bounds->top);
1349 Vertex::set(vertex++, bounds->right, bounds->top);
1350 Vertex::set(vertex++, bounds->left, bounds->bottom);
1351 Vertex::set(vertex++, bounds->right, bounds->top);
1352 Vertex::set(vertex++, bounds->right, bounds->bottom);
1353
1354 delete bounds;
1355 }
Romain Guye67307c2013-02-11 18:01:20 -08001356 // We must clear the list of dirty rects before we
1357 // call setupDraw() to prevent stencil setup to do
1358 // the same thing again
1359 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001360
1361 setupDraw(false);
1362 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
1363 setupDrawBlending(true, SkXfermode::kClear_Mode);
1364 setupDrawProgram();
1365 setupDrawPureColorUniforms();
1366 setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy39d252a2011-12-12 18:14:06 -08001367 setupDrawVertices(&mesh[0].position[0]);
Romain Guy54be1cd2011-06-13 19:04:27 -07001368
Romain Guy54be1cd2011-06-13 19:04:27 -07001369 glDrawArrays(GL_TRIANGLES, 0, count * 6);
Romain Guy8a4ac612012-07-17 17:32:48 -07001370
1371 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001372 } else {
1373 for (uint32_t i = 0; i < count; i++) {
1374 delete mLayers.itemAt(i);
1375 }
Romain Guye67307c2013-02-11 18:01:20 -08001376 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001377 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001378}
1379
Romain Guybd6b79b2010-06-26 00:13:53 -07001380///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001381// State Deferral
1382///////////////////////////////////////////////////////////////////////////////
1383
Chris Craikff785832013-03-08 13:12:16 -08001384bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikc3566d02013-02-04 16:16:33 -08001385 const Rect& currentClip = *(mSnapshot->clipRect);
1386 const mat4& currentMatrix = *(mSnapshot->transform);
1387
Chris Craikff785832013-03-08 13:12:16 -08001388 if (stateDeferFlags & kStateDeferFlag_Draw) {
1389 // state has bounds initialized in local coordinates
1390 if (!state.mBounds.isEmpty()) {
1391 currentMatrix.mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001392 Rect clippedBounds(state.mBounds);
1393 if(!clippedBounds.intersect(currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001394 // quick rejected
1395 return true;
1396 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001397
Chris Craika02c4ed2013-06-14 13:43:58 -07001398 state.mClipSideFlags = kClipSide_None;
Chris Craik28ce94a2013-05-31 11:38:03 -07001399 if (!currentClip.contains(state.mBounds)) {
1400 int& flags = state.mClipSideFlags;
1401 // op partially clipped, so record which sides are clipped for clip-aware merging
1402 if (currentClip.left > state.mBounds.left) flags |= kClipSide_Left;
1403 if (currentClip.top > state.mBounds.top) flags |= kClipSide_Top;
1404 if (currentClip.right < state.mBounds.right) flags |= kClipSide_Right;
1405 if (currentClip.bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
1406 }
1407 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001408 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001409 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1410 // overdraw avoidance (since we don't know what it overlaps)
1411 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikff785832013-03-08 13:12:16 -08001412 state.mBounds.set(currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001413 }
1414 }
1415
Chris Craik527a3aa2013-03-04 10:19:31 -08001416 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1417 if (state.mClipValid) {
Chris Craikff785832013-03-08 13:12:16 -08001418 state.mClip.set(currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001419 }
1420
Chris Craik7273daa2013-03-28 11:25:24 -07001421 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1422 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikc3566d02013-02-04 16:16:33 -08001423 state.mMatrix.load(currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001424 state.mDrawModifiers = mDrawModifiers;
1425 state.mAlpha = mSnapshot->alpha;
Chris Craikc3566d02013-02-04 16:16:33 -08001426 return false;
1427}
1428
Chris Craik527a3aa2013-03-04 10:19:31 -08001429void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Romain Guy3b753822013-03-05 10:27:35 -08001430 currentTransform().load(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001431 mDrawModifiers = state.mDrawModifiers;
1432 mSnapshot->alpha = state.mAlpha;
Chris Craikff785832013-03-08 13:12:16 -08001433
Chris Craik527a3aa2013-03-04 10:19:31 -08001434 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001435 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1436 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001437 dirtyClip();
1438 }
Chris Craikc3566d02013-02-04 16:16:33 -08001439}
1440
Chris Craik28ce94a2013-05-31 11:38:03 -07001441/**
1442 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1443 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1444 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1445 *
1446 * This method should be called when restoreDisplayState() won't be restoring the clip
1447 */
1448void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1449 if (clipRect != NULL) {
1450 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1451 } else {
1452 mSnapshot->setClip(0, 0, mWidth, mHeight);
1453 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001454 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001455 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001456}
1457
Chris Craikc3566d02013-02-04 16:16:33 -08001458///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001459// Transforms
1460///////////////////////////////////////////////////////////////////////////////
1461
1462void OpenGLRenderer::translate(float dx, float dy) {
Romain Guy4c2547f2013-06-11 16:19:24 -07001463 currentTransform().translate(dx, dy);
Romain Guyf6a11b82010-06-23 17:47:49 -07001464}
1465
1466void OpenGLRenderer::rotate(float degrees) {
Romain Guy3b753822013-03-05 10:27:35 -08001467 currentTransform().rotate(degrees, 0.0f, 0.0f, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001468}
1469
1470void OpenGLRenderer::scale(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001471 currentTransform().scale(sx, sy, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001472}
1473
Romain Guy807daf72011-01-18 11:19:19 -08001474void OpenGLRenderer::skew(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001475 currentTransform().skew(sx, sy);
Romain Guy807daf72011-01-18 11:19:19 -08001476}
1477
Romain Guyf6a11b82010-06-23 17:47:49 -07001478void OpenGLRenderer::setMatrix(SkMatrix* matrix) {
Romain Guye7078592011-10-28 14:32:20 -07001479 if (matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001480 currentTransform().load(*matrix);
Romain Guye7078592011-10-28 14:32:20 -07001481 } else {
Romain Guy3b753822013-03-05 10:27:35 -08001482 currentTransform().loadIdentity();
Romain Guye7078592011-10-28 14:32:20 -07001483 }
Romain Guyf6a11b82010-06-23 17:47:49 -07001484}
1485
Chris Craikb98a0162013-02-21 11:30:22 -08001486bool OpenGLRenderer::hasRectToRectTransform() {
Romain Guy3b753822013-03-05 10:27:35 -08001487 return CC_LIKELY(currentTransform().rectToRect());
Chris Craikb98a0162013-02-21 11:30:22 -08001488}
1489
Romain Guyf6a11b82010-06-23 17:47:49 -07001490void OpenGLRenderer::getMatrix(SkMatrix* matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001491 currentTransform().copyTo(*matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -07001492}
1493
1494void OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
Romain Guye5ebcb02010-10-15 13:57:28 -07001495 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001496 currentTransform().copyTo(transform);
Romain Guye5ebcb02010-10-15 13:57:28 -07001497 transform.preConcat(*matrix);
Romain Guy3b753822013-03-05 10:27:35 -08001498 currentTransform().load(transform);
Romain Guyf6a11b82010-06-23 17:47:49 -07001499}
1500
1501///////////////////////////////////////////////////////////////////////////////
1502// Clipping
1503///////////////////////////////////////////////////////////////////////////////
1504
Romain Guybb9524b2010-06-22 18:56:38 -07001505void OpenGLRenderer::setScissorFromClip() {
Romain Guye5ebcb02010-10-15 13:57:28 -07001506 Rect clip(*mSnapshot->clipRect);
1507 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001508
Romain Guy8a4ac612012-07-17 17:32:48 -07001509 if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
1510 clip.getWidth(), clip.getHeight())) {
1511 mDirtyClip = false;
1512 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001513}
1514
Romain Guy8ce00302013-01-15 18:51:42 -08001515void OpenGLRenderer::ensureStencilBuffer() {
1516 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1517 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1518 // just hope we have one when hasLayer() returns false.
1519 if (hasLayer()) {
1520 attachStencilBufferToLayer(mSnapshot->layer);
1521 }
1522}
1523
1524void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1525 // The layer's FBO is already bound when we reach this stage
1526 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001527 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1528 // is attached after we initiated tiling. We must turn it off,
1529 // attach the new render buffer then turn tiling back on
1530 endTiling();
1531
Romain Guy8d4aeb72013-02-12 16:08:55 -08001532 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001533 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001534 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001535
Romain Guyf735c8e2013-01-31 17:45:55 -08001536 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001537 }
1538}
1539
1540void OpenGLRenderer::setStencilFromClip() {
1541 if (!mCaches.debugOverdraw) {
1542 if (!mSnapshot->clipRegion->isEmpty()) {
1543 // NOTE: The order here is important, we must set dirtyClip to false
1544 // before any draw call to avoid calling back into this method
1545 mDirtyClip = false;
1546
1547 ensureStencilBuffer();
1548
1549 mCaches.stencil.enableWrite();
1550
1551 // Clear the stencil but first make sure we restrict drawing
1552 // to the region's bounds
1553 bool resetScissor = mCaches.enableScissor();
1554 if (resetScissor) {
1555 // The scissor was not set so we now need to update it
1556 setScissorFromClip();
1557 }
1558 mCaches.stencil.clear();
1559 if (resetScissor) mCaches.disableScissor();
1560
1561 // NOTE: We could use the region contour path to generate a smaller mesh
1562 // Since we are using the stencil we could use the red book path
1563 // drawing technique. It might increase bandwidth usage though.
1564
1565 // The last parameter is important: we are not drawing in the color buffer
1566 // so we don't want to dirty the current layer, if any
1567 drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
1568
1569 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001570
1571 // Draw the region used to generate the stencil if the appropriate debug
1572 // mode is enabled
1573 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
1574 drawRegionRects(*mSnapshot->clipRegion, 0x7f0000ff, SkXfermode::kSrcOver_Mode);
1575 }
Romain Guy8ce00302013-01-15 18:51:42 -08001576 } else {
1577 mCaches.stencil.disable();
1578 }
1579 }
1580}
1581
Romain Guy9d5316e2010-06-24 19:30:36 -07001582const Rect& OpenGLRenderer::getClipBounds() {
Romain Guy079ba2c2010-07-16 14:12:24 -07001583 return mSnapshot->getLocalClip();
Romain Guybb9524b2010-06-22 18:56:38 -07001584}
1585
Chris Craik39a908c2013-06-13 14:39:01 -07001586bool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
1587 bool* clipRequired) {
1588 if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
Romain Guy8a4ac612012-07-17 17:32:48 -07001589 return true;
1590 }
1591
1592 Rect r(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001593 currentTransform().mapRect(r);
Romain Guy8a4ac612012-07-17 17:32:48 -07001594 r.snapToPixelBoundaries();
1595
1596 Rect clipRect(*mSnapshot->clipRect);
1597 clipRect.snapToPixelBoundaries();
1598
Chris Craik39a908c2013-06-13 14:39:01 -07001599 if (!clipRect.intersects(r)) return true;
Romain Guy8a4ac612012-07-17 17:32:48 -07001600
Chris Craik39a908c2013-06-13 14:39:01 -07001601 if (clipRequired) *clipRequired = !clipRect.contains(r);
1602 return false;
Romain Guy35643dd2012-09-18 15:40:58 -07001603}
1604
Romain Guy672433d2013-01-04 19:05:13 -08001605bool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1606 SkPaint* paint) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001607 if (paint->getStyle() != SkPaint::kFill_Style) {
1608 float outset = paint->getStrokeWidth() * 0.5f;
1609 return quickReject(left - outset, top - outset, right + outset, bottom + outset);
1610 } else {
1611 return quickReject(left, top, right, bottom);
1612 }
1613}
1614
Romain Guyc7d53492010-06-25 13:41:57 -07001615bool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
Chris Craik39a908c2013-06-13 14:39:01 -07001616 bool clipRequired = false;
1617 if (quickRejectNoScissor(left, top, right, bottom, &clipRequired)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001618 return true;
1619 }
1620
Chris Craik39a908c2013-06-13 14:39:01 -07001621 if (!isDeferred()) {
1622 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guy586cae32012-07-13 15:28:31 -07001623 }
Chris Craik39a908c2013-06-13 14:39:01 -07001624 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001625}
1626
Romain Guy8ce00302013-01-15 18:51:42 -08001627void OpenGLRenderer::debugClip() {
1628#if DEBUG_CLIP_REGIONS
1629 if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
1630 drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
1631 }
1632#endif
1633}
1634
Romain Guy079ba2c2010-07-16 14:12:24 -07001635bool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
Romain Guy3b753822013-03-05 10:27:35 -08001636 if (CC_LIKELY(currentTransform().rectToRect())) {
Romain Guy8ce00302013-01-15 18:51:42 -08001637 bool clipped = mSnapshot->clip(left, top, right, bottom, op);
1638 if (clipped) {
1639 dirtyClip();
1640 }
1641 return !mSnapshot->clipRect->isEmpty();
1642 }
1643
1644 SkPath path;
1645 path.addRect(left, top, right, bottom);
1646
1647 return clipPath(&path, op);
1648}
1649
1650bool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
1651 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001652 currentTransform().copyTo(transform);
Romain Guy8ce00302013-01-15 18:51:42 -08001653
1654 SkPath transformed;
1655 path->transform(transform, &transformed);
1656
1657 SkRegion clip;
1658 if (!mSnapshot->clipRegion->isEmpty()) {
1659 clip.setRegion(*mSnapshot->clipRegion);
1660 } else {
1661 Rect* bounds = mSnapshot->clipRect;
1662 clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
1663 }
1664
1665 SkRegion region;
1666 region.setPath(transformed, clip);
1667
1668 bool clipped = mSnapshot->clipRegionTransformed(region, op);
Romain Guy7ae7ac42010-06-25 13:46:18 -07001669 if (clipped) {
Romain Guy746b7402010-10-26 16:27:31 -07001670 dirtyClip();
Romain Guy7ae7ac42010-06-25 13:46:18 -07001671 }
Romain Guy8aef54f2010-09-01 15:13:49 -07001672 return !mSnapshot->clipRect->isEmpty();
Romain Guye4d01122010-06-16 18:44:05 -07001673}
1674
Romain Guy735738c2012-12-03 12:34:51 -08001675bool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
Romain Guy8ce00302013-01-15 18:51:42 -08001676 bool clipped = mSnapshot->clipRegionTransformed(*region, op);
1677 if (clipped) {
1678 dirtyClip();
1679 }
1680 return !mSnapshot->clipRect->isEmpty();
Romain Guy735738c2012-12-03 12:34:51 -08001681}
1682
Chet Haasea23eed82012-04-12 15:19:04 -07001683Rect* OpenGLRenderer::getClipRect() {
1684 return mSnapshot->clipRect;
1685}
1686
Romain Guyf6a11b82010-06-23 17:47:49 -07001687///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001688// Drawing commands
1689///////////////////////////////////////////////////////////////////////////////
1690
Romain Guy54be1cd2011-06-13 19:04:27 -07001691void OpenGLRenderer::setupDraw(bool clear) {
Romain Guy8a4ac612012-07-17 17:32:48 -07001692 // TODO: It would be best if we could do this before quickReject()
1693 // changes the scissor test state
Romain Guy54be1cd2011-06-13 19:04:27 -07001694 if (clear) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001695 // Make sure setScissor & setStencil happen at the beginning of
1696 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001697 if (mDirtyClip) {
1698 if (mCaches.scissorEnabled) {
1699 setScissorFromClip();
1700 }
Romain Guy8ce00302013-01-15 18:51:42 -08001701 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001702 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001703
Romain Guy70ca14e2010-12-13 18:24:33 -08001704 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001705
Romain Guy70ca14e2010-12-13 18:24:33 -08001706 mSetShaderColor = false;
1707 mColorSet = false;
1708 mColorA = mColorR = mColorG = mColorB = 0.0f;
1709 mTextureUnit = 0;
1710 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001711
1712 // Enable debug highlight when what we're about to draw is tested against
1713 // the stencil buffer and if stencil highlight debugging is on
1714 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1715 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1716 mCaches.stencil.isTestEnabled();
Romain Guy78dd96d2013-05-03 14:24:16 -07001717
1718 mDescription.emulateStencil = mCountOverdraw;
Romain Guy70ca14e2010-12-13 18:24:33 -08001719}
1720
1721void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1722 mDescription.hasTexture = true;
1723 mDescription.hasAlpha8Texture = isAlpha8;
1724}
1725
Romain Guyff316ec2013-02-13 18:39:43 -08001726void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1727 mDescription.hasTexture = true;
1728 mDescription.hasColors = true;
1729 mDescription.hasAlpha8Texture = isAlpha8;
1730}
1731
Romain Guyaa6c24c2011-04-28 18:40:04 -07001732void OpenGLRenderer::setupDrawWithExternalTexture() {
1733 mDescription.hasExternalTexture = true;
1734}
1735
Romain Guy15bc6432011-12-13 13:11:32 -08001736void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001737 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001738}
1739
Chris Craik710f46d2012-09-17 17:25:49 -07001740void OpenGLRenderer::setupDrawAA() {
Chet Haase99585ad2011-05-02 15:00:16 -07001741 mDescription.isAA = true;
Chet Haase5b0200b2011-04-13 17:58:08 -07001742}
1743
Romain Guy8d0d4782010-12-14 20:13:35 -08001744void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1745 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001746 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1747 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1748 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001749 mColorSet = true;
1750 mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
1751}
1752
Romain Guy86568192010-12-14 15:55:39 -08001753void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1754 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001755 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1756 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1757 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001758 mColorSet = true;
1759 mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
1760}
1761
Romain Guy41210632012-07-16 17:04:24 -07001762void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1763 mCaches.fontRenderer->describe(mDescription, paint);
1764}
1765
Romain Guy70ca14e2010-12-13 18:24:33 -08001766void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1767 mColorA = a;
1768 mColorR = r;
1769 mColorG = g;
1770 mColorB = b;
1771 mColorSet = true;
1772 mSetShaderColor = mDescription.setColor(r, g, b, a);
1773}
1774
1775void OpenGLRenderer::setupDrawShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08001776 if (mDrawModifiers.mShader) {
1777 mDrawModifiers.mShader->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001778 }
1779}
1780
1781void OpenGLRenderer::setupDrawColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08001782 if (mDrawModifiers.mColorFilter) {
1783 mDrawModifiers.mColorFilter->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001784 }
1785}
1786
Romain Guyf09ef512011-05-27 11:43:46 -07001787void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1788 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1789 mColorA = 1.0f;
1790 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001791 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001792 }
1793}
1794
Romain Guy70ca14e2010-12-13 18:24:33 -08001795void OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001796 // When the blending mode is kClear_Mode, we need to use a modulate color
1797 // argb=1,0,0,0
1798 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001799 bool blend = (mColorSet && mColorA < 1.0f) ||
1800 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend());
1801 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001802}
1803
1804void OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001805 // When the blending mode is kClear_Mode, we need to use a modulate color
1806 // argb=1,0,0,0
1807 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001808 blend |= (mColorSet && mColorA < 1.0f) ||
1809 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1810 (mDrawModifiers.mColorFilter && mDrawModifiers.mColorFilter->blend());
1811 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001812}
1813
1814void OpenGLRenderer::setupDrawProgram() {
1815 useProgram(mCaches.programCache.get(mDescription));
1816}
1817
1818void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1819 mTrackDirtyRegions = false;
1820}
1821
1822void OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
1823 bool ignoreTransform) {
1824 mModelView.loadTranslate(left, top, 0.0f);
1825 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001826 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
1827 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001828 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001829 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy70ca14e2010-12-13 18:24:33 -08001830 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
1831 }
1832}
1833
Chet Haase8a5cc922011-04-26 07:28:09 -07001834void OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
Romain Guy3b753822013-03-05 10:27:35 -08001835 mCaches.currentProgram->set(mOrthoMatrix, mat4::identity(), currentTransform(), offset);
Romain Guy8d0d4782010-12-14 20:13:35 -08001836}
1837
Romain Guy70ca14e2010-12-13 18:24:33 -08001838void OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
1839 bool ignoreTransform, bool ignoreModelView) {
1840 if (!ignoreModelView) {
1841 mModelView.loadTranslate(left, top, 0.0f);
1842 mModelView.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001843 } else {
1844 mModelView.loadIdentity();
1845 }
Romain Guy86568192010-12-14 15:55:39 -08001846 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
1847 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001848 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001849 if (mTrackDirtyRegions && dirty) {
Romain Guy3b753822013-03-05 10:27:35 -08001850 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001851 }
1852 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001853 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy86568192010-12-14 15:55:39 -08001854 if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
1855 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001856}
1857
1858void OpenGLRenderer::setupDrawColorUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001859 if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001860 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1861 }
1862}
1863
Romain Guy86568192010-12-14 15:55:39 -08001864void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001865 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001866 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001867 }
1868}
1869
Romain Guy70ca14e2010-12-13 18:24:33 -08001870void OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
Chris Craikc3566d02013-02-04 16:16:33 -08001871 if (mDrawModifiers.mShader) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001872 if (ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001873 mModelView.loadInverse(currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001874 }
Chris Craikc3566d02013-02-04 16:16:33 -08001875 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1876 mModelView, *mSnapshot, &mTextureUnit);
Romain Guy70ca14e2010-12-13 18:24:33 -08001877 }
1878}
1879
Romain Guy8d0d4782010-12-14 20:13:35 -08001880void OpenGLRenderer::setupDrawShaderIdentityUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001881 if (mDrawModifiers.mShader) {
1882 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
Romain Guyc74f45a2013-02-26 19:10:14 -08001883 mat4::identity(), *mSnapshot, &mTextureUnit);
Romain Guy8d0d4782010-12-14 20:13:35 -08001884 }
1885}
1886
Romain Guy70ca14e2010-12-13 18:24:33 -08001887void OpenGLRenderer::setupDrawColorFilterUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001888 if (mDrawModifiers.mColorFilter) {
1889 mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
Romain Guy70ca14e2010-12-13 18:24:33 -08001890 }
1891}
1892
Romain Guy41210632012-07-16 17:04:24 -07001893void OpenGLRenderer::setupDrawTextGammaUniforms() {
1894 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1895}
1896
Romain Guy70ca14e2010-12-13 18:24:33 -08001897void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001898 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001899 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001900 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001901}
1902
1903void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001904 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001905 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001906 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001907}
1908
Romain Guyaa6c24c2011-04-28 18:40:04 -07001909void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1910 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001911 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001912 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001913}
1914
Romain Guy8f0095c2011-05-02 17:24:22 -07001915void OpenGLRenderer::setupDrawTextureTransform() {
1916 mDescription.hasTextureTransform = true;
1917}
1918
1919void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001920 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1921 GL_FALSE, &transform.data[0]);
1922}
1923
Romain Guy70ca14e2010-12-13 18:24:33 -08001924void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001925 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001926 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001927 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001928 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001929 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001930 }
Romain Guyd71dd362011-12-12 19:03:35 -08001931
Chris Craikcb4d6002012-09-25 12:00:29 -07001932 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001933 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001934 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001935 }
1936
1937 mCaches.unbindIndicesBuffer();
1938}
1939
Romain Guyff316ec2013-02-13 18:39:43 -08001940void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
1941 bool force = mCaches.unbindMeshBuffer();
1942 GLsizei stride = sizeof(ColorTextureVertex);
1943
1944 mCaches.bindPositionVertexPointer(force, vertices, stride);
1945 if (mCaches.currentProgram->texCoords >= 0) {
1946 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1947 }
1948 int slot = mCaches.currentProgram->getAttrib("colors");
1949 if (slot >= 0) {
1950 glEnableVertexAttribArray(slot);
1951 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1952 }
1953
1954 mCaches.unbindIndicesBuffer();
1955}
1956
Romain Guy3b748a42013-04-17 18:54:38 -07001957void OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
1958 bool force = false;
1959 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1960 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1961 // use the default VBO found in Caches
1962 if (!vertices || vbo) {
1963 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1964 } else {
1965 force = mCaches.unbindMeshBuffer();
1966 }
1967 mCaches.bindIndicesBuffer();
1968
Chris Craikcb4d6002012-09-25 12:00:29 -07001969 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001970 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001971 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001972 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001973}
1974
Chet Haase5b0200b2011-04-13 17:58:08 -07001975void OpenGLRenderer::setupDrawVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001976 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001977 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Romain Guy15bc6432011-12-13 13:11:32 -08001978 mCaches.unbindIndicesBuffer();
Chet Haase5b0200b2011-04-13 17:58:08 -07001979}
1980
Romain Guy70ca14e2010-12-13 18:24:33 -08001981void OpenGLRenderer::finishDrawTexture() {
Romain Guy70ca14e2010-12-13 18:24:33 -08001982}
1983
1984///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001985// Drawing
1986///////////////////////////////////////////////////////////////////////////////
1987
Chris Craikff785832013-03-08 13:12:16 -08001988status_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty,
1989 int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001990 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001991 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1992 // will be performed by the display list itself
Romain Guy04c9d8c2011-08-25 14:01:48 -07001993 if (displayList && displayList->isRenderable()) {
Chris Craikd90144d2013-03-19 15:03:48 -07001994 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001995 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001996 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
1997 displayList->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07001998 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001999 }
2000
Chris Craik28ce94a2013-05-31 11:38:03 -07002001 bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
2002 DeferredDisplayList deferredList(*(mSnapshot->clipRect), avoidOverdraw);
Chris Craikff785832013-03-08 13:12:16 -08002003 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
2004 displayList->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07002005
2006 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07002007 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07002008
Chet Haase58d110a2013-04-10 07:43:29 -07002009 return status | deferredList.flush(*this, dirty);
Romain Guy0fe478e2010-11-08 12:08:41 -08002010 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07002011
Romain Guy65549432012-03-26 16:45:05 -07002012 return DrawGlInfo::kStatusDone;
Romain Guy0fe478e2010-11-08 12:08:41 -08002013}
2014
Chris Craikc3566d02013-02-04 16:16:33 -08002015void OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
Chet Haaseed30fd82011-04-22 16:18:45 -07002016 if (displayList) {
Romain Guy7031ff62013-02-22 11:48:16 -08002017 displayList->output(1);
Chet Haaseed30fd82011-04-22 16:18:45 -07002018 }
2019}
2020
Romain Guya168d732011-03-18 16:50:13 -07002021void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
2022 int alpha;
2023 SkXfermode::Mode mode;
2024 getAlphaAndMode(paint, &alpha, &mode);
2025
Romain Guy886b2752013-01-04 12:26:18 -08002026 int color = paint != NULL ? paint->getColor() : 0;
2027
Romain Guya168d732011-03-18 16:50:13 -07002028 float x = left;
2029 float y = top;
2030
Romain Guy886b2752013-01-04 12:26:18 -08002031 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2032
Romain Guya168d732011-03-18 16:50:13 -07002033 bool ignoreTransform = false;
Romain Guy3b753822013-03-05 10:27:35 -08002034 if (currentTransform().isPureTranslate()) {
2035 x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2036 y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07002037 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08002038
2039 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08002040 } else {
Romain Guy886b2752013-01-04 12:26:18 -08002041 texture->setFilter(FILTER(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07002042 }
2043
Romain Guy3b748a42013-04-17 18:54:38 -07002044 // No need to check for a UV mapper on the texture object, only ARGB_8888
2045 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08002046 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Romain Guy3b748a42013-04-17 18:54:38 -07002047 paint != NULL, color, alpha, mode, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
2048 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07002049}
2050
Romain Guy03c00b52013-06-20 18:30:28 -07002051/**
2052 * Important note: this method is intended to draw batches of bitmaps and
2053 * will not set the scissor enable or dirty the current layer, if any.
2054 * The caller is responsible for properly dirtying the current layer.
2055 */
Romain Guy55b6f952013-06-27 15:27:09 -07002056status_t OpenGLRenderer::drawBitmaps(SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount,
2057 TextureVertex* vertices, bool transformed, const Rect& bounds, SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002058 mCaches.activeTexture(0);
Romain Guy55b6f952013-06-27 15:27:09 -07002059 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08002060 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07002061
Chris Craik527a3aa2013-03-04 10:19:31 -08002062 const AutoTexture autoCleanup(texture);
2063
2064 int alpha;
2065 SkXfermode::Mode mode;
2066 getAlphaAndMode(paint, &alpha, &mode);
2067
2068 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy2db5e992013-05-21 15:29:59 -07002069 texture->setFilter(transformed ? FILTER(paint) : GL_NEAREST, true);
Chris Craik527a3aa2013-03-04 10:19:31 -08002070
2071 const float x = (int) floorf(bounds.left + 0.5f);
2072 const float y = (int) floorf(bounds.top + 0.5f);
2073 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2074 int color = paint != NULL ? paint->getColor() : 0;
2075 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2076 texture->id, paint != NULL, color, alpha, mode,
2077 &vertices[0].position[0], &vertices[0].texture[0],
Romain Guy03c00b52013-06-20 18:30:28 -07002078 GL_TRIANGLES, bitmapCount * 6, true, true, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002079 } else {
2080 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2081 texture->id, alpha / 255.0f, mode, texture->blend,
2082 &vertices[0].position[0], &vertices[0].texture[0],
Romain Guy03c00b52013-06-20 18:30:28 -07002083 GL_TRIANGLES, bitmapCount * 6, false, true, 0, true, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002084 }
2085
2086 return DrawGlInfo::kStatusDrew;
2087}
2088
Chet Haase48659092012-05-31 15:21:51 -07002089status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002090 const float right = left + bitmap->width();
2091 const float bottom = top + bitmap->height();
2092
2093 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002094 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002095 }
2096
Romain Guya1d3c912011-12-13 14:55:06 -08002097 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002098 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002099 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002100 const AutoTexture autoCleanup(texture);
2101
Romain Guy211370f2012-02-01 16:10:55 -08002102 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
Romain Guya168d732011-03-18 16:50:13 -07002103 drawAlphaBitmap(texture, left, top, paint);
2104 } else {
2105 drawTextureRect(left, top, right, bottom, texture, paint);
2106 }
Chet Haase48659092012-05-31 15:21:51 -07002107
2108 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002109}
2110
Chet Haase48659092012-05-31 15:21:51 -07002111status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
Romain Guyf86ef572010-07-01 11:05:42 -07002112 Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
2113 const mat4 transform(*matrix);
2114 transform.mapRect(r);
2115
Romain Guy6926c722010-07-12 20:20:03 -07002116 if (quickReject(r.left, r.top, r.right, r.bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002117 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002118 }
2119
Romain Guya1d3c912011-12-13 14:55:06 -08002120 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002121 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002122 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002123 const AutoTexture autoCleanup(texture);
2124
Romain Guy5b3b3522010-10-27 18:57:51 -07002125 // This could be done in a cheaper way, all we need is pass the matrix
2126 // to the vertex shader. The save/restore is a bit overkill.
2127 save(SkCanvas::kMatrix_SaveFlag);
2128 concatMatrix(matrix);
Romain Guy886b2752013-01-04 12:26:18 -08002129 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2130 drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
2131 } else {
2132 drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
2133 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002134 restore();
Chet Haase48659092012-05-31 15:21:51 -07002135
2136 return DrawGlInfo::kStatusDrew;
Romain Guyf86ef572010-07-01 11:05:42 -07002137}
2138
Chet Haase48659092012-05-31 15:21:51 -07002139status_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guye651cc62012-05-14 19:44:40 -07002140 const float right = left + bitmap->width();
2141 const float bottom = top + bitmap->height();
2142
2143 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002144 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002145 }
2146
2147 mCaches.activeTexture(0);
2148 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2149 const AutoTexture autoCleanup(texture);
2150
Romain Guy886b2752013-01-04 12:26:18 -08002151 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2152 drawAlphaBitmap(texture, left, top, paint);
2153 } else {
2154 drawTextureRect(left, top, right, bottom, texture, paint);
2155 }
Chet Haase48659092012-05-31 15:21:51 -07002156
2157 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002158}
2159
Chet Haase48659092012-05-31 15:21:51 -07002160status_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -08002161 float* vertices, int* colors, SkPaint* paint) {
Romain Guy5a7b4662011-01-20 19:09:30 -08002162 if (!vertices || mSnapshot->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002163 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002164 }
2165
Chris Craik39a908c2013-06-13 14:39:01 -07002166 // TODO: use quickReject on bounds from vertices
2167 mCaches.enableScissor();
2168
Romain Guyb18d2d02011-02-10 15:52:54 -08002169 float left = FLT_MAX;
2170 float top = FLT_MAX;
2171 float right = FLT_MIN;
2172 float bottom = FLT_MIN;
2173
Romain Guya92bb4d2012-10-16 11:08:44 -07002174 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002175
Romain Guyff316ec2013-02-13 18:39:43 -08002176 ColorTextureVertex mesh[count];
2177 ColorTextureVertex* vertex = mesh;
2178
2179 bool cleanupColors = false;
2180 if (!colors) {
2181 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
2182 colors = new int[colorsCount];
2183 memset(colors, 0xff, colorsCount * sizeof(int));
2184 cleanupColors = true;
2185 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002186
Romain Guy3b748a42013-04-17 18:54:38 -07002187 mCaches.activeTexture(0);
2188 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2189 const UvMapper& mapper(getMapper(texture));
2190
Romain Guy5a7b4662011-01-20 19:09:30 -08002191 for (int32_t y = 0; y < meshHeight; y++) {
2192 for (int32_t x = 0; x < meshWidth; x++) {
2193 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2194
2195 float u1 = float(x) / meshWidth;
2196 float u2 = float(x + 1) / meshWidth;
2197 float v1 = float(y) / meshHeight;
2198 float v2 = float(y + 1) / meshHeight;
2199
Romain Guy3b748a42013-04-17 18:54:38 -07002200 mapper.map(u1, v1, u2, v2);
2201
Romain Guy5a7b4662011-01-20 19:09:30 -08002202 int ax = i + (meshWidth + 1) * 2;
2203 int ay = ax + 1;
2204 int bx = i;
2205 int by = bx + 1;
2206 int cx = i + 2;
2207 int cy = cx + 1;
2208 int dx = i + (meshWidth + 1) * 2 + 2;
2209 int dy = dx + 1;
2210
Romain Guyff316ec2013-02-13 18:39:43 -08002211 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2212 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2213 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002214
Romain Guyff316ec2013-02-13 18:39:43 -08002215 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2216 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2217 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002218
Romain Guya92bb4d2012-10-16 11:08:44 -07002219 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2220 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2221 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2222 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002223 }
2224 }
2225
Romain Guya92bb4d2012-10-16 11:08:44 -07002226 if (quickReject(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002227 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002228 return DrawGlInfo::kStatusDone;
2229 }
2230
Romain Guyff316ec2013-02-13 18:39:43 -08002231 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002232 texture = mCaches.textureCache.get(bitmap);
2233 if (!texture) {
2234 if (cleanupColors) delete[] colors;
2235 return DrawGlInfo::kStatusDone;
2236 }
Romain Guyff316ec2013-02-13 18:39:43 -08002237 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002238 const AutoTexture autoCleanup(texture);
2239
2240 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2241 texture->setFilter(FILTER(paint), true);
2242
2243 int alpha;
2244 SkXfermode::Mode mode;
2245 getAlphaAndMode(paint, &alpha, &mode);
2246
Romain Guyff316ec2013-02-13 18:39:43 -08002247 float a = alpha / 255.0f;
2248
Romain Guya92bb4d2012-10-16 11:08:44 -07002249 if (hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08002250 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002251 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002252
Romain Guyff316ec2013-02-13 18:39:43 -08002253 setupDraw();
2254 setupDrawWithTextureAndColor();
2255 setupDrawColor(a, a, a, a);
2256 setupDrawColorFilter();
2257 setupDrawBlending(true, mode, false);
2258 setupDrawProgram();
2259 setupDrawDirtyRegionsDisabled();
2260 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, false);
2261 setupDrawTexture(texture->id);
2262 setupDrawPureColorUniforms();
2263 setupDrawColorFilterUniforms();
2264 setupDrawMesh(&mesh[0].position[0], &mesh[0].texture[0], &mesh[0].color[0]);
2265
2266 glDrawArrays(GL_TRIANGLES, 0, count);
2267
2268 finishDrawTexture();
2269
2270 int slot = mCaches.currentProgram->getAttrib("colors");
2271 if (slot >= 0) {
2272 glDisableVertexAttribArray(slot);
2273 }
2274
2275 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002276
2277 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002278}
2279
Chet Haase48659092012-05-31 15:21:51 -07002280status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002281 float srcLeft, float srcTop, float srcRight, float srcBottom,
2282 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chet Haase5c13d892010-10-08 08:37:55 -07002283 SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002284 if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002285 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002286 }
2287
Romain Guya1d3c912011-12-13 14:55:06 -08002288 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002289 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002290 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002291 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002292
Romain Guy8ba548f2010-06-30 19:21:21 -07002293 const float width = texture->width;
2294 const float height = texture->height;
2295
Romain Guy3b748a42013-04-17 18:54:38 -07002296 float u1 = fmax(0.0f, srcLeft / width);
2297 float v1 = fmax(0.0f, srcTop / height);
2298 float u2 = fmin(1.0f, srcRight / width);
2299 float v2 = fmin(1.0f, srcBottom / height);
2300
2301 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002302
Romain Guy03750a02010-10-18 14:06:08 -07002303 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002304 resetDrawTextureTexCoords(u1, v1, u2, v2);
2305
Romain Guy03750a02010-10-18 14:06:08 -07002306 int alpha;
2307 SkXfermode::Mode mode;
2308 getAlphaAndMode(paint, &alpha, &mode);
2309
Romain Guyd21b6e12011-11-30 20:21:23 -08002310 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2311
Romain Guy886b2752013-01-04 12:26:18 -08002312 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2313 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002314
Romain Guy886b2752013-01-04 12:26:18 -08002315 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2316 // Apply a scale transform on the canvas only when a shader is in use
2317 // Skia handles the ratio between the dst and src rects as a scale factor
2318 // when a shader is set
Chris Craikc3566d02013-02-04 16:16:33 -08002319 bool useScaleTransform = mDrawModifiers.mShader && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002320 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002321
Romain Guy3b753822013-03-05 10:27:35 -08002322 if (CC_LIKELY(currentTransform().isPureTranslate() && !useScaleTransform)) {
2323 float x = (int) floorf(dstLeft + currentTransform().getTranslateX() + 0.5f);
2324 float y = (int) floorf(dstTop + currentTransform().getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002325
2326 dstRight = x + (dstRight - dstLeft);
2327 dstBottom = y + (dstBottom - dstTop);
2328
2329 dstLeft = x;
2330 dstTop = y;
2331
2332 texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2333 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002334 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002335 texture->setFilter(FILTER(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002336 }
2337
2338 if (CC_UNLIKELY(useScaleTransform)) {
2339 save(SkCanvas::kMatrix_SaveFlag);
2340 translate(dstLeft, dstTop);
2341 scale(scaleX, scaleY);
2342
2343 dstLeft = 0.0f;
2344 dstTop = 0.0f;
2345
2346 dstRight = srcRight - srcLeft;
2347 dstBottom = srcBottom - srcTop;
2348 }
2349
2350 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2351 int color = paint ? paint->getColor() : 0;
2352 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2353 texture->id, paint != NULL, color, alpha, mode,
2354 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2355 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2356 } else {
2357 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2358 texture->id, alpha / 255.0f, mode, texture->blend,
2359 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2360 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2361 }
2362
2363 if (CC_UNLIKELY(useScaleTransform)) {
2364 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002365 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002366
2367 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002368
2369 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002370}
2371
Romain Guy3b748a42013-04-17 18:54:38 -07002372status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
Chet Haase5c13d892010-10-08 08:37:55 -07002373 float left, float top, float right, float bottom, SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002374 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002375 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002376 }
2377
Romain Guy4c2547f2013-06-11 16:19:24 -07002378 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002379 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2380 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002381
Romain Guy03c00b52013-06-20 18:30:28 -07002382 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002383}
2384
Romain Guy03c00b52013-06-20 18:30:28 -07002385status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
2386 float left, float top, float right, float bottom, SkPaint* paint) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002387 if (quickReject(left, top, right, bottom)) {
2388 return DrawGlInfo::kStatusDone;
2389 }
2390
Romain Guy211370f2012-02-01 16:10:55 -08002391 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002392 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002393 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002394 if (!texture) return DrawGlInfo::kStatusDone;
2395 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002396
Romain Guya4adcf02013-02-28 12:15:35 -08002397 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2398 texture->setFilter(GL_LINEAR, true);
2399
Romain Guy03c00b52013-06-20 18:30:28 -07002400 int alpha;
2401 SkXfermode::Mode mode;
2402 getAlphaAndMode(paint, &alpha, &mode);
2403
Romain Guy3b753822013-03-05 10:27:35 -08002404 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002405 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002406 if (hasLayer() && mesh->hasEmptyQuads) {
Romain Guy3b753822013-03-05 10:27:35 -08002407 const float offsetX = left + currentTransform().getTranslateX();
2408 const float offsetY = top + currentTransform().getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002409 const size_t count = mesh->quads.size();
2410 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002411 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002412 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002413 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2414 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2415 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002416 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002417 dirtyLayer(left + bounds.left, top + bounds.top,
Romain Guy3b753822013-03-05 10:27:35 -08002418 left + bounds.right, top + bounds.bottom, currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002419 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002420 }
2421 }
2422
Romain Guy211370f2012-02-01 16:10:55 -08002423 if (CC_LIKELY(pureTranslate)) {
Romain Guy3b753822013-03-05 10:27:35 -08002424 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2425 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002426
Romain Guy3b748a42013-04-17 18:54:38 -07002427 right = x + right - left;
2428 bottom = y + bottom - top;
2429 drawIndexedTextureMesh(x, y, right, bottom, texture->id, alpha / 255.0f,
2430 mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
2431 GL_TRIANGLES, mesh->indexCount, false, true,
2432 mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
Romain Guy6620c6d2010-12-06 18:07:02 -08002433 } else {
Romain Guy3b748a42013-04-17 18:54:38 -07002434 drawIndexedTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
2435 mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
2436 GL_TRIANGLES, mesh->indexCount, false, false,
2437 mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
Romain Guy6620c6d2010-12-06 18:07:02 -08002438 }
Romain Guy054dc182010-10-15 17:55:25 -07002439 }
Chet Haase48659092012-05-31 15:21:51 -07002440
2441 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002442}
2443
Romain Guy03c00b52013-06-20 18:30:28 -07002444/**
2445 * Important note: this method is intended to draw batches of 9-patch objects and
2446 * will not set the scissor enable or dirty the current layer, if any.
2447 * The caller is responsible for properly dirtying the current layer.
2448 */
2449status_t OpenGLRenderer::drawPatches(SkBitmap* bitmap, AssetAtlas::Entry* entry,
2450 TextureVertex* vertices, uint32_t indexCount, SkPaint* paint) {
2451 mCaches.activeTexture(0);
2452 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2453 if (!texture) return DrawGlInfo::kStatusDone;
2454 const AutoTexture autoCleanup(texture);
2455
2456 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2457 texture->setFilter(GL_LINEAR, true);
2458
2459 int alpha;
2460 SkXfermode::Mode mode;
2461 getAlphaAndMode(paint, &alpha, &mode);
2462
2463 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, alpha / 255.0f,
2464 mode, texture->blend, &vertices[0].position[0], &vertices[0].texture[0],
2465 GL_TRIANGLES, indexCount, false, true, 0, true, false);
2466
2467 return DrawGlInfo::kStatusDrew;
2468}
2469
Chris Craik65cd6122012-12-10 17:56:27 -08002470status_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
2471 bool useOffset) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002472 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002473 // no vertices to draw
2474 return DrawGlInfo::kStatusDone;
2475 }
2476
Chris Craikcb4d6002012-09-25 12:00:29 -07002477 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002478 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
2479 bool isAA = paint->isAntiAlias();
2480
Chris Craik710f46d2012-09-17 17:25:49 -07002481 setupDraw();
2482 setupDrawNoTexture();
2483 if (isAA) setupDrawAA();
Chris Craik710f46d2012-09-17 17:25:49 -07002484 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2485 setupDrawColorFilter();
2486 setupDrawShader();
2487 setupDrawBlending(isAA, mode);
2488 setupDrawProgram();
Chris Craik65cd6122012-12-10 17:56:27 -08002489 setupDrawModelViewIdentity(useOffset);
Chris Craik710f46d2012-09-17 17:25:49 -07002490 setupDrawColorUniforms();
2491 setupDrawColorFilterUniforms();
2492 setupDrawShaderIdentityUniforms();
Chet Haase858aa932011-05-12 09:06:00 -07002493
Chris Craik710f46d2012-09-17 17:25:49 -07002494 void* vertices = vertexBuffer.getBuffer();
2495 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002496 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002497 mCaches.resetTexCoordsVertexPointer();
2498 mCaches.unbindIndicesBuffer();
Chet Haase858aa932011-05-12 09:06:00 -07002499
Chris Craik710f46d2012-09-17 17:25:49 -07002500 int alphaSlot = -1;
2501 if (isAA) {
2502 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2503 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik6ebdc112012-08-31 18:24:33 -07002504
Chris Craik710f46d2012-09-17 17:25:49 -07002505 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002506 glEnableVertexAttribArray(alphaSlot);
2507 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002508 }
Romain Guy04299382012-07-18 17:15:41 -07002509
Chris Craik6d29c8d2013-05-08 18:35:44 -07002510 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Romain Guy04299382012-07-18 17:15:41 -07002511
Chris Craik710f46d2012-09-17 17:25:49 -07002512 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002513 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002514 }
Chris Craik65cd6122012-12-10 17:56:27 -08002515
2516 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002517}
2518
2519/**
Chris Craik65cd6122012-12-10 17:56:27 -08002520 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2521 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2522 * screen space in all directions. However, instead of using a fragment shader to compute the
2523 * translucency of the color from its position, we simply use a varying parameter to define how far
2524 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2525 *
2526 * Doesn't yet support joins, caps, or path effects.
2527 */
2528status_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
2529 VertexBuffer vertexBuffer;
2530 // TODO: try clipping large paths to viewport
2531 PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
2532
Romain Guyc46d07a2013-03-15 19:06:39 -07002533 if (hasLayer()) {
2534 SkRect bounds = path.getBounds();
2535 PathTessellator::expandBoundsForStroke(bounds, paint, false);
2536 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2537 }
Chris Craik65cd6122012-12-10 17:56:27 -08002538
2539 return drawVertexBuffer(vertexBuffer, paint);
2540}
2541
2542/**
2543 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2544 * and additional geometry for defining an alpha slope perimeter.
2545 *
2546 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2547 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2548 * in-shader alpha region, but found it to be taxing on some GPUs.
2549 *
2550 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2551 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002552 */
Chet Haase48659092012-05-31 15:21:51 -07002553status_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002554 if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002555
Chris Craik65cd6122012-12-10 17:56:27 -08002556 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002557
Chris Craik65cd6122012-12-10 17:56:27 -08002558 VertexBuffer buffer;
2559 SkRect bounds;
2560 PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002561
2562 if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2563 return DrawGlInfo::kStatusDone;
2564 }
2565
Romain Guy3b753822013-03-05 10:27:35 -08002566 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Romain Guy7b631422012-04-04 11:38:54 -07002567
Chris Craik65cd6122012-12-10 17:56:27 -08002568 bool useOffset = !paint->isAntiAlias();
2569 return drawVertexBuffer(buffer, paint, useOffset);
Chet Haase5b0200b2011-04-13 17:58:08 -07002570}
2571
Chet Haase48659092012-05-31 15:21:51 -07002572status_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002573 if (mSnapshot->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002574
Chris Craik6d29c8d2013-05-08 18:35:44 -07002575 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002576
Chris Craik6d29c8d2013-05-08 18:35:44 -07002577 VertexBuffer buffer;
2578 SkRect bounds;
2579 PathTessellator::tessellatePoints(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002580
Chris Craik6d29c8d2013-05-08 18:35:44 -07002581 if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2582 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002583 }
2584
Chris Craik6d29c8d2013-05-08 18:35:44 -07002585 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Chet Haase48659092012-05-31 15:21:51 -07002586
Chris Craik6d29c8d2013-05-08 18:35:44 -07002587 bool useOffset = !paint->isAntiAlias();
2588 return drawVertexBuffer(buffer, paint, useOffset);
Romain Guyed6fcb02011-03-21 13:11:28 -07002589}
2590
Chet Haase48659092012-05-31 15:21:51 -07002591status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002592 // No need to check against the clip, we fill the clip region
Chet Haase48659092012-05-31 15:21:51 -07002593 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002594
Romain Guyae88e5e2010-10-22 17:49:18 -07002595 Rect& clip(*mSnapshot->clipRect);
2596 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002597
Romain Guy3d58c032010-07-14 16:34:53 -07002598 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
Chet Haase48659092012-05-31 15:21:51 -07002599
2600 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002601}
Romain Guy9d5316e2010-06-24 19:30:36 -07002602
Chet Haase48659092012-05-31 15:21:51 -07002603status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2604 SkPaint* paint) {
2605 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002606 const AutoTexture autoCleanup(texture);
2607
2608 const float x = left + texture->left - texture->offset;
2609 const float y = top + texture->top - texture->offset;
2610
2611 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002612
2613 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002614}
2615
Chet Haase48659092012-05-31 15:21:51 -07002616status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002617 float rx, float ry, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002618 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2619 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002620 return DrawGlInfo::kStatusDone;
2621 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002622
Chris Craikcb4d6002012-09-25 12:00:29 -07002623 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002624 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002625 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002626 right - left, bottom - top, rx, ry, p);
2627 return drawShape(left, top, texture, p);
2628 }
2629
2630 SkPath path;
2631 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002632 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2633 float outset = p->getStrokeWidth() / 2;
2634 rect.outset(outset, outset);
2635 rx += outset;
2636 ry += outset;
2637 }
Chris Craik710f46d2012-09-17 17:25:49 -07002638 path.addRoundRect(rect, rx, ry);
Chris Craik65cd6122012-12-10 17:56:27 -08002639 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002640}
2641
Chris Craik710f46d2012-09-17 17:25:49 -07002642status_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002643 if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
Romain Guy257ae352013-03-20 16:31:12 -07002644 x + radius, y + radius, p) ||
2645 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002646 return DrawGlInfo::kStatusDone;
2647 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002648 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002649 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002650 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002651 return drawShape(x - radius, y - radius, texture, p);
2652 }
2653
2654 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002655 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2656 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2657 } else {
2658 path.addCircle(x, y, radius);
2659 }
Chris Craik65cd6122012-12-10 17:56:27 -08002660 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002661}
Romain Guy01d58e42011-01-19 21:54:02 -08002662
Chet Haase48659092012-05-31 15:21:51 -07002663status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002664 SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002665 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2666 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002667 return DrawGlInfo::kStatusDone;
2668 }
Romain Guy01d58e42011-01-19 21:54:02 -08002669
Chris Craikcb4d6002012-09-25 12:00:29 -07002670 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002671 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002672 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002673 return drawShape(left, top, texture, p);
2674 }
2675
2676 SkPath path;
2677 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002678 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2679 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2680 }
Chris Craik710f46d2012-09-17 17:25:49 -07002681 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002682 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002683}
2684
Chet Haase48659092012-05-31 15:21:51 -07002685status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craik780c1282012-10-04 14:10:49 -07002686 float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002687 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2688 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik780c1282012-10-04 14:10:49 -07002689 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002690 }
2691
Chris Craik780c1282012-10-04 14:10:49 -07002692 if (fabs(sweepAngle) >= 360.0f) {
2693 return drawOval(left, top, right, bottom, p);
2694 }
2695
2696 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002697 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002698 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002699 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002700 startAngle, sweepAngle, useCenter, p);
2701 return drawShape(left, top, texture, p);
2702 }
2703
2704 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2705 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2706 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2707 }
2708
2709 SkPath path;
2710 if (useCenter) {
2711 path.moveTo(rect.centerX(), rect.centerY());
2712 }
2713 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2714 if (useCenter) {
2715 path.close();
2716 }
Chris Craik65cd6122012-12-10 17:56:27 -08002717 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002718}
2719
Romain Guycf8675e2012-10-02 12:32:25 -07002720// See SkPaintDefaults.h
2721#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2722
Chet Haase48659092012-05-31 15:21:51 -07002723status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002724 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2725 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chet Haase48659092012-05-31 15:21:51 -07002726 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002727 }
2728
Chris Craik710f46d2012-09-17 17:25:49 -07002729 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002730 // only fill style is supported by drawConvexPath, since others have to handle joins
2731 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2732 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2733 mCaches.activeTexture(0);
2734 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002735 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002736 return drawShape(left, top, texture, p);
2737 }
2738
2739 SkPath path;
2740 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2741 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2742 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2743 }
2744 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002745 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002746 }
2747
Romain Guy3b753822013-03-05 10:27:35 -08002748 if (p->isAntiAlias() && !currentTransform().isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002749 SkPath path;
2750 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002751 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002752 } else {
Chris Craik710f46d2012-09-17 17:25:49 -07002753 drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
Chris Craik65cd6122012-12-10 17:56:27 -08002754 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002755 }
Romain Guyc7d53492010-06-25 13:41:57 -07002756}
Romain Guy9d5316e2010-06-24 19:30:36 -07002757
Raph Levien416a8472012-07-19 22:48:17 -07002758void OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2759 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2760 float x, float y) {
2761 mCaches.activeTexture(0);
2762
2763 // NOTE: The drop shadow will not perform gamma correction
2764 // if shader-based correction is enabled
2765 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2766 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Chris Craikc3566d02013-02-04 16:16:33 -08002767 paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002768 // If the drop shadow exceeds the max texture size or couldn't be
2769 // allocated, skip drawing
2770 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002771 const AutoTexture autoCleanup(shadow);
2772
Chris Craikc3566d02013-02-04 16:16:33 -08002773 const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2774 const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
Raph Levien416a8472012-07-19 22:48:17 -07002775
Chris Craikc3566d02013-02-04 16:16:33 -08002776 const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2777 int shadowColor = mDrawModifiers.mShadowColor;
2778 if (mDrawModifiers.mShader) {
Raph Levien416a8472012-07-19 22:48:17 -07002779 shadowColor = 0xffffffff;
2780 }
2781
2782 setupDraw();
2783 setupDrawWithTexture(true);
2784 setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2785 setupDrawColorFilter();
2786 setupDrawShader();
2787 setupDrawBlending(true, mode);
2788 setupDrawProgram();
2789 setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2790 setupDrawTexture(shadow->id);
2791 setupDrawPureColorUniforms();
2792 setupDrawColorFilterUniforms();
2793 setupDrawShaderUniforms();
2794 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2795
2796 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2797}
2798
Romain Guy768bffc2013-02-27 13:50:45 -08002799bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2800 float alpha = (mDrawModifiers.mHasShadow ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
2801 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2802}
2803
Romain Guy257ae352013-03-20 16:31:12 -07002804class TextSetupFunctor: public Functor {
2805public:
2806 TextSetupFunctor(OpenGLRenderer& renderer, float x, float y, bool pureTranslate,
2807 int alpha, SkXfermode::Mode mode, SkPaint* paint): Functor(),
2808 renderer(renderer), x(x), y(y), pureTranslate(pureTranslate),
2809 alpha(alpha), mode(mode), paint(paint) {
2810 }
2811 ~TextSetupFunctor() { }
2812
2813 status_t operator ()(int what, void* data) {
2814 renderer.setupDraw();
2815 renderer.setupDrawTextGamma(paint);
2816 renderer.setupDrawDirtyRegionsDisabled();
2817 renderer.setupDrawWithTexture(true);
2818 renderer.setupDrawAlpha8Color(paint->getColor(), alpha);
2819 renderer.setupDrawColorFilter();
2820 renderer.setupDrawShader();
2821 renderer.setupDrawBlending(true, mode);
2822 renderer.setupDrawProgram();
2823 renderer.setupDrawModelView(x, y, x, y, pureTranslate, true);
2824 // Calling setupDrawTexture with the name 0 will enable the
2825 // uv attributes and increase the texture unit count
2826 // texture binding will be performed by the font renderer as
2827 // needed
2828 renderer.setupDrawTexture(0);
2829 renderer.setupDrawPureColorUniforms();
2830 renderer.setupDrawColorFilterUniforms();
2831 renderer.setupDrawShaderUniforms(pureTranslate);
2832 renderer.setupDrawTextGammaUniforms();
2833
2834 return NO_ERROR;
2835 }
2836
2837 OpenGLRenderer& renderer;
2838 float x;
2839 float y;
2840 bool pureTranslate;
2841 int alpha;
2842 SkXfermode::Mode mode;
2843 SkPaint* paint;
2844};
2845
Chet Haase48659092012-05-31 15:21:51 -07002846status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Romain Guyeb9a5362012-01-17 17:39:26 -08002847 const float* positions, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08002848 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002849 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002850 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002851
Romain Guy671d6cf2012-01-18 12:39:17 -08002852 // NOTE: Skia does not support perspective transform on drawPosText yet
Romain Guy3b753822013-03-05 10:27:35 -08002853 if (!currentTransform().isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002854 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002855 }
2856
Chris Craik39a908c2013-06-13 14:39:01 -07002857 mCaches.enableScissor();
2858
Romain Guy671d6cf2012-01-18 12:39:17 -08002859 float x = 0.0f;
2860 float y = 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002861 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002862 if (pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002863 x = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
2864 y = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002865 }
2866
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002867 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002868 fontRenderer.setFont(paint, mat4::identity());
Romain Guy671d6cf2012-01-18 12:39:17 -08002869
2870 int alpha;
2871 SkXfermode::Mode mode;
2872 getAlphaAndMode(paint, &alpha, &mode);
2873
Chris Craikc3566d02013-02-04 16:16:33 -08002874 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guye3a9b242013-01-08 11:15:30 -08002875 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2876 alpha, mode, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002877 }
2878
Romain Guy671d6cf2012-01-18 12:39:17 -08002879 // Pick the appropriate texture filtering
Romain Guy3b753822013-03-05 10:27:35 -08002880 bool linearFilter = currentTransform().changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002881 if (pureTranslate && !linearFilter) {
2882 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2883 }
Romain Guy257ae352013-03-20 16:31:12 -07002884 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002885
2886 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2887 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2888
Romain Guy211370f2012-02-01 16:10:55 -08002889 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002890
Romain Guy257ae352013-03-20 16:31:12 -07002891 TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002892 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002893 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002894 if (hasActiveLayer) {
2895 if (!pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002896 currentTransform().mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002897 }
2898 dirtyLayerUnchecked(bounds, getRegion());
2899 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002900 }
Chet Haase48659092012-05-31 15:21:51 -07002901
2902 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002903}
2904
Romain Guy624234f2013-03-05 16:43:31 -08002905mat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2906 mat4 fontTransform;
2907 if (CC_LIKELY(transform.isPureTranslate())) {
2908 fontTransform = mat4::identity();
2909 } else {
2910 if (CC_UNLIKELY(transform.isPerspective())) {
Romain Guyb09f1472013-03-07 17:01:05 -08002911 fontTransform = mat4::identity();
Romain Guy624234f2013-03-05 16:43:31 -08002912 } else {
2913 float sx, sy;
2914 currentTransform().decomposeScale(sx, sy);
2915 fontTransform.loadScale(sx, sy, 1.0f);
2916 }
2917 }
2918 return fontTransform;
2919}
2920
Chris Craik41541822013-05-03 16:35:54 -07002921status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
2922 const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002923 DrawOpMode drawOpMode) {
2924
Chris Craik527a3aa2013-03-04 10:19:31 -08002925 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002926 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2927 // drawing as ops from DeferredDisplayList are already filtered for these
2928 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint) ||
2929 quickReject(bounds)) {
2930 return DrawGlInfo::kStatusDone;
2931 }
Romain Guycac5fd32011-12-01 20:08:50 -08002932 }
2933
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002934 const float oldX = x;
2935 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002936
2937 const mat4& transform = currentTransform();
2938 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002939
Romain Guy211370f2012-02-01 16:10:55 -08002940 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002941 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2942 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002943 }
2944
Romain Guy86568192010-12-14 15:55:39 -08002945 int alpha;
2946 SkXfermode::Mode mode;
2947 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002948
Romain Guyc74f45a2013-02-26 19:10:14 -08002949 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2950
Chris Craikc3566d02013-02-04 16:16:33 -08002951 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guyc74f45a2013-02-26 19:10:14 -08002952 fontRenderer.setFont(paint, mat4::identity());
2953 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2954 alpha, mode, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002955 }
2956
Romain Guy19d4dd82013-03-04 11:14:26 -08002957 const bool hasActiveLayer = hasLayer();
2958
Romain Guy624234f2013-03-05 16:43:31 -08002959 // We only pass a partial transform to the font renderer. That partial
2960 // matrix defines how glyphs are rasterized. Typically we want glyphs
2961 // to be rasterized at their final size on screen, which means the partial
2962 // matrix needs to take the scale factor into account.
2963 // When a partial matrix is used to transform glyphs during rasterization,
2964 // the mesh is generated with the inverse transform (in the case of scale,
2965 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2966 // apply the full transform matrix at draw time in the vertex shader.
2967 // Applying the full matrix in the shader is the easiest way to handle
2968 // rotation and perspective and allows us to always generated quads in the
2969 // font renderer which greatly simplifies the code, clipping in particular.
2970 mat4 fontTransform = findBestFontTransform(transform);
Romain Guy3b753822013-03-05 10:27:35 -08002971 fontRenderer.setFont(paint, fontTransform);
Romain Guyc74f45a2013-02-26 19:10:14 -08002972
Romain Guy6620c6d2010-12-06 18:07:02 -08002973 // Pick the appropriate texture filtering
Romain Guya4adcf02013-02-28 12:15:35 -08002974 bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
Romain Guy257ae352013-03-20 16:31:12 -07002975 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002976
Romain Guy624234f2013-03-05 16:43:31 -08002977 // TODO: Implement better clipping for scaled/rotated text
2978 const Rect* clip = !pureTranslate ? NULL : mSnapshot->clipRect;
Chris Craik41541822013-05-03 16:35:54 -07002979 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002980
Raph Levien996e57c2012-07-23 15:22:52 -07002981 bool status;
Romain Guy257ae352013-03-20 16:31:12 -07002982 TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002983
2984 // don't call issuedrawcommand, do it at end of batch
2985 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002986 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002987 SkPaint paintCopy(*paint);
2988 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2989 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002990 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002991 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002992 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002993 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002994 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002995
Chris Craik527a3aa2013-03-04 10:19:31 -08002996 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002997 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002998 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002999 }
Chris Craik41541822013-05-03 16:35:54 -07003000 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07003001 }
Romain Guy694b5192010-07-21 21:33:20 -07003002
Chris Craik41541822013-05-03 16:35:54 -07003003 drawTextDecorations(text, bytesCount, totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07003004
3005 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07003006}
3007
Chet Haase48659092012-05-31 15:21:51 -07003008status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -08003009 float hOffset, float vOffset, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08003010 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07003011 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08003012 }
3013
Chris Craik39a908c2013-06-13 14:39:01 -07003014 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
3015 mCaches.enableScissor();
3016
Romain Guyb1d0a4e2012-07-13 18:25:35 -07003017 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08003018 fontRenderer.setFont(paint, mat4::identity());
Romain Guy257ae352013-03-20 16:31:12 -07003019 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08003020
3021 int alpha;
3022 SkXfermode::Mode mode;
3023 getAlphaAndMode(paint, &alpha, &mode);
3024
Romain Guy03d58522012-02-24 17:54:07 -08003025 setupDraw();
Romain Guy41210632012-07-16 17:04:24 -07003026 setupDrawTextGamma(paint);
Romain Guy03d58522012-02-24 17:54:07 -08003027 setupDrawDirtyRegionsDisabled();
3028 setupDrawWithTexture(true);
3029 setupDrawAlpha8Color(paint->getColor(), alpha);
3030 setupDrawColorFilter();
3031 setupDrawShader();
3032 setupDrawBlending(true, mode);
3033 setupDrawProgram();
Romain Guy97771732012-02-28 18:17:02 -08003034 setupDrawModelView(0.0f, 0.0f, 0.0f, 0.0f, false, true);
Romain Guy257ae352013-03-20 16:31:12 -07003035 // Calling setupDrawTexture with the name 0 will enable the
3036 // uv attributes and increase the texture unit count
3037 // texture binding will be performed by the font renderer as
3038 // needed
3039 setupDrawTexture(0);
Romain Guy03d58522012-02-24 17:54:07 -08003040 setupDrawPureColorUniforms();
3041 setupDrawColorFilterUniforms();
Romain Guy97771732012-02-28 18:17:02 -08003042 setupDrawShaderUniforms(false);
Romain Guy41210632012-07-16 17:04:24 -07003043 setupDrawTextGammaUniforms();
Romain Guy03d58522012-02-24 17:54:07 -08003044
Romain Guy97771732012-02-28 18:17:02 -08003045 const Rect* clip = &mSnapshot->getLocalClip();
3046 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08003047
Romain Guy97771732012-02-28 18:17:02 -08003048 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08003049
3050 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
3051 hOffset, vOffset, hasActiveLayer ? &bounds : NULL)) {
Romain Guy97771732012-02-28 18:17:02 -08003052 if (hasActiveLayer) {
Romain Guy3b753822013-03-05 10:27:35 -08003053 currentTransform().mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08003054 dirtyLayerUnchecked(bounds, getRegion());
3055 }
Romain Guy97771732012-02-28 18:17:02 -08003056 }
Chet Haase48659092012-05-31 15:21:51 -07003057
3058 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08003059}
3060
Chet Haase48659092012-05-31 15:21:51 -07003061status_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
3062 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07003063
Romain Guya1d3c912011-12-13 14:55:06 -08003064 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07003065
Romain Guyfb8b7632010-08-23 21:05:08 -07003066 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07003067 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07003068 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07003069
Romain Guy8b55f372010-08-18 17:10:07 -07003070 const float x = texture->left - texture->offset;
3071 const float y = texture->top - texture->offset;
3072
Romain Guy01d58e42011-01-19 21:54:02 -08003073 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07003074
3075 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07003076}
3077
Chris Craika08f95c2013-03-15 17:24:33 -07003078status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07003079 if (!layer) {
3080 return DrawGlInfo::kStatusDone;
3081 }
3082
Romain Guyb2e2f242012-10-17 18:18:35 -07003083 mat4* transform = NULL;
3084 if (layer->isTextureLayer()) {
3085 transform = &layer->getTransform();
3086 if (!transform->isIdentity()) {
3087 save(0);
Romain Guy3b753822013-03-05 10:27:35 -08003088 currentTransform().multiply(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07003089 }
3090 }
3091
Chris Craik39a908c2013-06-13 14:39:01 -07003092 bool clipRequired = false;
Romain Guy35643dd2012-09-18 15:40:58 -07003093 const bool rejected = quickRejectNoScissor(x, y,
Chris Craik39a908c2013-06-13 14:39:01 -07003094 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired);
Romain Guy35643dd2012-09-18 15:40:58 -07003095
3096 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07003097 if (transform && !transform->isIdentity()) {
3098 restore();
3099 }
Chet Haase48659092012-05-31 15:21:51 -07003100 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08003101 }
3102
Romain Guy5bb3c732012-11-29 17:52:58 -08003103 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08003104
Chris Craik39a908c2013-06-13 14:39:01 -07003105 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08003106 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08003107
Romain Guy211370f2012-02-01 16:10:55 -08003108 if (CC_LIKELY(!layer->region.isEmpty())) {
Chris Craikc3566d02013-02-04 16:16:33 -08003109 SkiaColorFilter* oldFilter = mDrawModifiers.mColorFilter;
3110 mDrawModifiers.mColorFilter = layer->getColorFilter();
Romain Guye529ece2012-09-26 11:23:17 -07003111
Romain Guyc88e3572011-01-22 00:32:12 -08003112 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07003113 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3114 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08003115 } else if (layer->mesh) {
Chris Craik16ecda52013-03-29 10:59:59 -07003116 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08003117 setupDraw();
3118 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08003119 setupDrawColor(a, a, a, a);
Romain Guyc88e3572011-01-22 00:32:12 -08003120 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07003121 setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
Romain Guyc88e3572011-01-22 00:32:12 -08003122 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08003123 setupDrawPureColorUniforms();
3124 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07003125 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08003126 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3127 int tx = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
3128 int ty = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07003129
Romain Guyd21b6e12011-11-30 20:21:23 -08003130 layer->setFilter(GL_NEAREST);
Romain Guy4ff0cf42012-08-06 14:51:10 -07003131 setupDrawModelViewTranslate(tx, ty,
3132 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07003133 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003134 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07003135 setupDrawModelViewTranslate(x, y,
3136 x + layer->layer.getWidth(), y + layer->layer.getHeight());
3137 }
Romain Guyc88e3572011-01-22 00:32:12 -08003138 setupDrawMesh(&layer->mesh[0].position[0], &layer->mesh[0].texture[0]);
Romain Guyf219da52011-01-16 12:54:25 -08003139
Chris Craik34416ea2013-04-15 16:08:28 -07003140 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3141 glDrawElements(GL_TRIANGLES, layer->meshElementCount,
3142 GL_UNSIGNED_SHORT, layer->meshIndices));
Romain Guyf219da52011-01-16 12:54:25 -08003143
Romain Guyc88e3572011-01-22 00:32:12 -08003144 finishDrawTexture();
Romain Guy3a3133d2011-02-01 22:59:58 -08003145
3146#if DEBUG_LAYERS_AS_REGIONS
3147 drawRegionRects(layer->region);
3148#endif
Romain Guyc88e3572011-01-22 00:32:12 -08003149 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003150
Chris Craikc3566d02013-02-04 16:16:33 -08003151 mDrawModifiers.mColorFilter = oldFilter;
Romain Guye529ece2012-09-26 11:23:17 -07003152
Romain Guy5bb3c732012-11-29 17:52:58 -08003153 if (layer->debugDrawUpdate) {
3154 layer->debugDrawUpdate = false;
Romain Guy4ff0cf42012-08-06 14:51:10 -07003155 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
3156 0x7f00ff00, SkXfermode::kSrcOver_Mode);
3157 }
Romain Guyf219da52011-01-16 12:54:25 -08003158 }
Chris Craik34416ea2013-04-15 16:08:28 -07003159 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07003160
Romain Guyb2e2f242012-10-17 18:18:35 -07003161 if (transform && !transform->isIdentity()) {
3162 restore();
3163 }
3164
Chet Haase48659092012-05-31 15:21:51 -07003165 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08003166}
3167
Romain Guy6926c722010-07-12 20:20:03 -07003168///////////////////////////////////////////////////////////////////////////////
Romain Guyd27977d2010-07-14 19:18:51 -07003169// Shaders
3170///////////////////////////////////////////////////////////////////////////////
3171
3172void OpenGLRenderer::resetShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08003173 mDrawModifiers.mShader = NULL;
Romain Guyd27977d2010-07-14 19:18:51 -07003174}
3175
Romain Guy06f96e22010-07-30 19:18:16 -07003176void OpenGLRenderer::setupShader(SkiaShader* shader) {
Chris Craikc3566d02013-02-04 16:16:33 -08003177 mDrawModifiers.mShader = shader;
3178 if (mDrawModifiers.mShader) {
Romain Guy8aa195d2013-06-04 18:00:09 -07003179 mDrawModifiers.mShader->setCaches(mCaches);
Romain Guy06f96e22010-07-30 19:18:16 -07003180 }
Romain Guy7fac2e12010-07-16 17:10:13 -07003181}
3182
Romain Guyd27977d2010-07-14 19:18:51 -07003183///////////////////////////////////////////////////////////////////////////////
Romain Guydb1938e2010-08-02 18:50:22 -07003184// Color filters
3185///////////////////////////////////////////////////////////////////////////////
3186
3187void OpenGLRenderer::resetColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08003188 mDrawModifiers.mColorFilter = NULL;
Romain Guydb1938e2010-08-02 18:50:22 -07003189}
3190
3191void OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
Chris Craikc3566d02013-02-04 16:16:33 -08003192 mDrawModifiers.mColorFilter = filter;
Romain Guydb1938e2010-08-02 18:50:22 -07003193}
3194
3195///////////////////////////////////////////////////////////////////////////////
Romain Guy1e45aae2010-08-13 19:39:53 -07003196// Drop shadow
3197///////////////////////////////////////////////////////////////////////////////
3198
3199void OpenGLRenderer::resetShadow() {
Chris Craikc3566d02013-02-04 16:16:33 -08003200 mDrawModifiers.mHasShadow = false;
Romain Guy1e45aae2010-08-13 19:39:53 -07003201}
3202
3203void OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
Chris Craikc3566d02013-02-04 16:16:33 -08003204 mDrawModifiers.mHasShadow = true;
3205 mDrawModifiers.mShadowRadius = radius;
3206 mDrawModifiers.mShadowDx = dx;
3207 mDrawModifiers.mShadowDy = dy;
3208 mDrawModifiers.mShadowColor = color;
Romain Guy1e45aae2010-08-13 19:39:53 -07003209}
3210
3211///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003212// Draw filters
3213///////////////////////////////////////////////////////////////////////////////
3214
3215void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08003216 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3217 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08003218 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08003219 mDrawModifiers.mPaintFilterClearBits = 0;
3220 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003221}
3222
3223void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08003224 mDrawModifiers.mHasDrawFilter = true;
3225 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3226 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003227}
3228
Chris Craika08f95c2013-03-15 17:24:33 -07003229SkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
Romain Guy758724f2013-02-27 11:53:12 -08003230 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003231 return paint;
3232 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003233
3234 uint32_t flags = paint->getFlags();
3235
3236 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08003237 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3238 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08003239
3240 return &mFilteredPaint;
3241}
3242
3243///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003244// Drawing implementation
3245///////////////////////////////////////////////////////////////////////////////
3246
Romain Guy3b748a42013-04-17 18:54:38 -07003247Texture* OpenGLRenderer::getTexture(SkBitmap* bitmap) {
3248 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3249 if (!texture) {
3250 return mCaches.textureCache.get(bitmap);
3251 }
3252 return texture;
3253}
3254
Romain Guy01d58e42011-01-19 21:54:02 -08003255void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
3256 float x, float y, SkPaint* paint) {
3257 if (quickReject(x, y, x + texture->width, y + texture->height)) {
3258 return;
3259 }
3260
3261 int alpha;
3262 SkXfermode::Mode mode;
3263 getAlphaAndMode(paint, &alpha, &mode);
3264
3265 setupDraw();
3266 setupDrawWithTexture(true);
3267 setupDrawAlpha8Color(paint->getColor(), alpha);
3268 setupDrawColorFilter();
3269 setupDrawShader();
3270 setupDrawBlending(true, mode);
3271 setupDrawProgram();
3272 setupDrawModelView(x, y, x + texture->width, y + texture->height);
3273 setupDrawTexture(texture->id);
3274 setupDrawPureColorUniforms();
3275 setupDrawColorFilterUniforms();
3276 setupDrawShaderUniforms();
3277 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3278
3279 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3280
3281 finishDrawTexture();
3282}
3283
Romain Guyf607bdc2010-09-10 19:20:06 -07003284// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003285#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3286#define kStdUnderline_Offset (1.0f / 9.0f)
3287#define kStdUnderline_Thickness (1.0f / 18.0f)
3288
Chris Craik41541822013-05-03 16:35:54 -07003289void OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float underlineWidth,
Romain Guy0a417492010-08-16 20:26:20 -07003290 float x, float y, SkPaint* paint) {
3291 // Handle underline and strike-through
3292 uint32_t flags = paint->getFlags();
3293 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003294 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003295
Romain Guy211370f2012-02-01 16:10:55 -08003296 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003297 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003298 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003299
Raph Levien8b4072d2012-07-30 15:50:00 -07003300 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003301 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003302
Romain Guyf6834472011-01-23 13:32:12 -08003303 int linesCount = 0;
3304 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3305 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3306
3307 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003308 float points[pointsCount];
3309 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003310
3311 if (flags & SkPaint::kUnderlineText_Flag) {
3312 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003313 points[currentPoint++] = left;
3314 points[currentPoint++] = top;
3315 points[currentPoint++] = left + underlineWidth;
3316 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003317 }
3318
3319 if (flags & SkPaint::kStrikeThruText_Flag) {
3320 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003321 points[currentPoint++] = left;
3322 points[currentPoint++] = top;
3323 points[currentPoint++] = left + underlineWidth;
3324 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003325 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003326
Romain Guy726aeba2011-06-01 14:52:00 -07003327 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003328
Romain Guy726aeba2011-06-01 14:52:00 -07003329 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003330 }
3331 }
3332}
3333
Romain Guy672433d2013-01-04 19:05:13 -08003334status_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
3335 if (mSnapshot->isIgnored()) {
3336 return DrawGlInfo::kStatusDone;
3337 }
3338
Romain Guy735738c2012-12-03 12:34:51 -08003339 int color = paint->getColor();
3340 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003341 if (mDrawModifiers.mShader) {
Romain Guy735738c2012-12-03 12:34:51 -08003342 color |= 0x00ffffff;
3343 }
3344 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
3345
3346 return drawColorRects(rects, count, color, mode);
3347}
3348
3349status_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -08003350 SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003351 if (count == 0) {
3352 return DrawGlInfo::kStatusDone;
3353 }
Romain Guy735738c2012-12-03 12:34:51 -08003354
Romain Guy672433d2013-01-04 19:05:13 -08003355 float left = FLT_MAX;
3356 float top = FLT_MAX;
3357 float right = FLT_MIN;
3358 float bottom = FLT_MIN;
3359
3360 int vertexCount = 0;
3361 Vertex mesh[count * 6];
3362 Vertex* vertex = mesh;
3363
Chris Craik2af46352012-11-26 18:30:17 -08003364 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003365 float l = rects[index + 0];
3366 float t = rects[index + 1];
3367 float r = rects[index + 2];
3368 float b = rects[index + 3];
3369
Romain Guy3b753822013-03-05 10:27:35 -08003370 Vertex::set(vertex++, l, b);
3371 Vertex::set(vertex++, l, t);
3372 Vertex::set(vertex++, r, t);
3373 Vertex::set(vertex++, l, b);
3374 Vertex::set(vertex++, r, t);
3375 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003376
Romain Guy3b753822013-03-05 10:27:35 -08003377 vertexCount += 6;
Romain Guy672433d2013-01-04 19:05:13 -08003378
Romain Guy3b753822013-03-05 10:27:35 -08003379 left = fminf(left, l);
3380 top = fminf(top, t);
3381 right = fmaxf(right, r);
3382 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003383 }
3384
Romain Guy3b753822013-03-05 10:27:35 -08003385 if (clip && quickReject(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003386 return DrawGlInfo::kStatusDone;
3387 }
Romain Guy672433d2013-01-04 19:05:13 -08003388
Romain Guy672433d2013-01-04 19:05:13 -08003389 setupDraw();
3390 setupDrawNoTexture();
3391 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
3392 setupDrawShader();
3393 setupDrawColorFilter();
3394 setupDrawBlending(mode);
3395 setupDrawProgram();
3396 setupDrawDirtyRegionsDisabled();
Romain Guy735738c2012-12-03 12:34:51 -08003397 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
Romain Guy672433d2013-01-04 19:05:13 -08003398 setupDrawColorUniforms();
3399 setupDrawShaderUniforms();
3400 setupDrawColorFilterUniforms();
3401 setupDrawVertices((GLvoid*) &mesh[0].position[0]);
3402
Romain Guy8ce00302013-01-15 18:51:42 -08003403 if (dirty && hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08003404 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003405 }
3406
3407 glDrawArrays(GL_TRIANGLES, 0, vertexCount);
3408
3409 return DrawGlInfo::kStatusDrew;
3410}
3411
Romain Guy026c5e162010-06-28 17:12:22 -07003412void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -07003413 int color, SkXfermode::Mode mode, bool ignoreTransform) {
Romain Guyd27977d2010-07-14 19:18:51 -07003414 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003415 if (mDrawModifiers.mShader) {
Romain Guyd27977d2010-07-14 19:18:51 -07003416 color |= 0x00ffffff;
3417 }
3418
Romain Guy70ca14e2010-12-13 18:24:33 -08003419 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003420 setupDrawNoTexture();
Romain Guy9c0b1882012-07-13 12:13:07 -07003421 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -08003422 setupDrawShader();
3423 setupDrawColorFilter();
3424 setupDrawBlending(mode);
3425 setupDrawProgram();
3426 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3427 setupDrawColorUniforms();
3428 setupDrawShaderUniforms(ignoreTransform);
3429 setupDrawColorFilterUniforms();
3430 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003431
Romain Guyc95c8d62010-09-17 15:31:32 -07003432 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3433}
3434
Romain Guy82ba8142010-07-09 13:25:56 -07003435void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -07003436 Texture* texture, SkPaint* paint) {
Romain Guy82ba8142010-07-09 13:25:56 -07003437 int alpha;
3438 SkXfermode::Mode mode;
3439 getAlphaAndMode(paint, &alpha, &mode);
3440
Romain Guyd21b6e12011-11-30 20:21:23 -08003441 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003442
Romain Guy3b748a42013-04-17 18:54:38 -07003443 GLvoid* vertices = (GLvoid*) NULL;
3444 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3445
3446 if (texture->uvMapper) {
3447 vertices = &mMeshVertices[0].position[0];
3448 texCoords = &mMeshVertices[0].texture[0];
3449
3450 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3451 texture->uvMapper->map(uvs);
3452
3453 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3454 }
3455
Romain Guy3b753822013-03-05 10:27:35 -08003456 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3457 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
3458 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003459
Romain Guyd21b6e12011-11-30 20:21:23 -08003460 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003461 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Romain Guy3b748a42013-04-17 18:54:38 -07003462 alpha / 255.0f, mode, texture->blend, vertices, texCoords,
3463 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003464 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003465 texture->setFilter(FILTER(paint), true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003466 drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
Romain Guy3b748a42013-04-17 18:54:38 -07003467 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3468 }
3469
3470 if (texture->uvMapper) {
3471 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003472 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003473}
3474
Romain Guybd6b79b2010-06-26 00:13:53 -07003475void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003476 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3477 drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
Romain Guy03750a02010-10-18 14:06:08 -07003478 (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
Romain Guyf7f93552010-07-08 19:17:03 -07003479}
3480
3481void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003482 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003483 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -07003484 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003485
Romain Guy746b7402010-10-26 16:27:31 -07003486 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003487 setupDrawWithTexture();
3488 setupDrawColor(alpha, alpha, alpha, alpha);
3489 setupDrawColorFilter();
3490 setupDrawBlending(blend, mode, swapSrcDst);
3491 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003492 if (!dirty) setupDrawDirtyRegionsDisabled();
Romain Guy5b3b3522010-10-27 18:57:51 -07003493 if (!ignoreScale) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003494 setupDrawModelView(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003495 } else {
Romain Guy70ca14e2010-12-13 18:24:33 -08003496 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003497 }
Romain Guy886b2752013-01-04 12:26:18 -08003498 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003499 setupDrawPureColorUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003500 setupDrawColorFilterUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003501 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003502
Romain Guy6820ac82010-09-15 18:11:50 -07003503 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy70ca14e2010-12-13 18:24:33 -08003504
3505 finishDrawTexture();
Romain Guy82ba8142010-07-09 13:25:56 -07003506}
3507
Romain Guy3b748a42013-04-17 18:54:38 -07003508void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
3509 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
3510 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
3511 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
3512
3513 setupDraw();
3514 setupDrawWithTexture();
3515 setupDrawColor(alpha, alpha, alpha, alpha);
3516 setupDrawColorFilter();
3517 setupDrawBlending(blend, mode, swapSrcDst);
3518 setupDrawProgram();
3519 if (!dirty) setupDrawDirtyRegionsDisabled();
3520 if (!ignoreScale) {
3521 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3522 } else {
3523 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3524 }
3525 setupDrawTexture(texture);
3526 setupDrawPureColorUniforms();
3527 setupDrawColorFilterUniforms();
3528 setupDrawMeshIndices(vertices, texCoords, vbo);
3529
3530 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
3531
3532 finishDrawTexture();
3533}
3534
Romain Guy886b2752013-01-04 12:26:18 -08003535void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3536 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3537 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik527a3aa2013-03-04 10:19:31 -08003538 bool ignoreTransform, bool ignoreScale, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003539
3540 setupDraw();
3541 setupDrawWithTexture(true);
3542 if (hasColor) {
3543 setupDrawAlpha8Color(color, alpha);
3544 }
3545 setupDrawColorFilter();
3546 setupDrawShader();
3547 setupDrawBlending(true, mode);
3548 setupDrawProgram();
3549 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik527a3aa2013-03-04 10:19:31 -08003550 if (!ignoreScale) {
3551 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3552 } else {
3553 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3554 }
Romain Guy886b2752013-01-04 12:26:18 -08003555 setupDrawTexture(texture);
3556 setupDrawPureColorUniforms();
3557 setupDrawColorFilterUniforms();
3558 setupDrawShaderUniforms();
3559 setupDrawMesh(vertices, texCoords);
3560
3561 glDrawArrays(drawMode, 0, elementsCount);
3562
3563 finishDrawTexture();
3564}
3565
Romain Guya5aed0d2010-09-09 14:42:43 -07003566void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003567 ProgramDescription& description, bool swapSrcDst) {
Romain Guy78dd96d2013-05-03 14:24:16 -07003568 if (mCountOverdraw) {
3569 if (!mCaches.blend) glEnable(GL_BLEND);
3570 if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
3571 glBlendFunc(GL_ONE, GL_ONE);
3572 }
3573
3574 mCaches.blend = true;
3575 mCaches.lastSrcMode = GL_ONE;
3576 mCaches.lastDstMode = GL_ONE;
3577
3578 return;
3579 }
3580
Romain Guy82ba8142010-07-09 13:25:56 -07003581 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003582
Romain Guy82ba8142010-07-09 13:25:56 -07003583 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003584 // These blend modes are not supported by OpenGL directly and have
3585 // to be implemented using shaders. Since the shader will perform
3586 // the blending, turn blending off here
3587 // If the blend mode cannot be implemented using shaders, fall
3588 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003589 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003590 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003591 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003592 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003593
Romain Guy82bc7a72012-01-03 14:13:39 -08003594 if (mCaches.blend) {
3595 glDisable(GL_BLEND);
3596 mCaches.blend = false;
3597 }
3598
3599 return;
3600 } else {
3601 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003602 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003603 }
3604
3605 if (!mCaches.blend) {
3606 glEnable(GL_BLEND);
3607 }
3608
3609 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3610 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3611
3612 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3613 glBlendFunc(sourceMode, destMode);
3614 mCaches.lastSrcMode = sourceMode;
3615 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003616 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003617 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003618 glDisable(GL_BLEND);
3619 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003620 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003621}
3622
Romain Guy889f8d12010-07-29 14:37:42 -07003623bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003624 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003625 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003626 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003627 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003628 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003629 }
Romain Guy6926c722010-07-12 20:20:03 -07003630 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003631}
3632
Romain Guy026c5e162010-06-28 17:12:22 -07003633void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003634 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003635 TextureVertex::setUV(v++, u1, v1);
3636 TextureVertex::setUV(v++, u2, v1);
3637 TextureVertex::setUV(v++, u1, v2);
3638 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003639}
3640
Chris Craik16ecda52013-03-29 10:59:59 -07003641void OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003642 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003643 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3644 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003645 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003646 }
Chet Haasedb8c9a62012-03-21 18:54:18 -07003647 *alpha *= mSnapshot->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003648}
3649
Chris Craik16ecda52013-03-29 10:59:59 -07003650float OpenGLRenderer::getLayerAlpha(Layer* layer) const {
3651 float alpha;
3652 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3653 alpha = mDrawModifiers.mOverrideLayerAlpha;
3654 } else {
3655 alpha = layer->getAlpha() / 255.0f;
3656 }
3657 return alpha * mSnapshot->alpha;
3658}
3659
Romain Guy9d5316e2010-06-24 19:30:36 -07003660}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003661}; // namespace android