Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Jamie Madill | 20e005b | 2017-04-07 14:19:22 -0400 | [diff] [blame] | 11 | #include "common/bitset_utils.h" |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 12 | #include "common/string_utils.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 13 | #include "common/utilities.h" |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 14 | #include "libANGLE/Context.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 15 | #include "libANGLE/Framebuffer.h" |
| 16 | #include "libANGLE/FramebufferAttachment.h" |
| 17 | #include "libANGLE/Program.h" |
Jamie Madill | 7af0de5 | 2017-11-06 17:09:33 -0500 | [diff] [blame] | 18 | #include "libANGLE/ProgramLinkedResources.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 19 | #include "libANGLE/Uniform.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 20 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 21 | #include "libANGLE/features.h" |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 22 | #include "libANGLE/queryconversions.h" |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/ContextImpl.h" |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 24 | #include "libANGLE/renderer/d3d/ContextD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 25 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 26 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 27 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 28 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 29 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 30 | #include "libANGLE/renderer/renderer_utils.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 31 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 32 | using namespace angle; |
| 33 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 34 | namespace rx |
| 35 | { |
| 36 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 37 | namespace |
| 38 | { |
| 39 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 40 | void GetDefaultInputLayoutFromShader(gl::Shader *vertexShader, gl::InputLayout *inputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 41 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 42 | inputLayoutOut->clear(); |
| 43 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 44 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 45 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 46 | if (shaderAttr.type != GL_NONE) |
| 47 | { |
| 48 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 49 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 50 | for (size_t rowIndex = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 51 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 52 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 53 | GLenum componentType = gl::VariableComponentType(transposedType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 54 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 55 | bool pureInt = (componentType != GL_FLOAT); |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame] | 56 | angle::FormatID defaultID = |
| 57 | gl::GetVertexFormatID(componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 58 | |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame] | 59 | inputLayoutOut->push_back(defaultID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 60 | } |
| 61 | } |
| 62 | } |
| 63 | } |
| 64 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 65 | void GetDefaultOutputLayoutFromShader( |
| 66 | const std::vector<PixelShaderOutputVariable> &shaderOutputVars, |
| 67 | std::vector<GLenum> *outputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 68 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 69 | outputLayoutOut->clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 70 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 71 | if (!shaderOutputVars.empty()) |
| 72 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 73 | outputLayoutOut->push_back(GL_COLOR_ATTACHMENT0 + |
| 74 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 75 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 76 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 77 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 78 | gl::PrimitiveMode GetGeometryShaderTypeFromDrawMode(gl::PrimitiveMode drawMode) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 79 | { |
| 80 | switch (drawMode) |
| 81 | { |
| 82 | // Uses the point sprite geometry shader. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 83 | case gl::PrimitiveMode::Points: |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 84 | return gl::PrimitiveMode::Points; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 85 | |
| 86 | // All line drawing uses the same geometry shader. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 87 | case gl::PrimitiveMode::Lines: |
| 88 | case gl::PrimitiveMode::LineStrip: |
| 89 | case gl::PrimitiveMode::LineLoop: |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 90 | return gl::PrimitiveMode::Lines; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 91 | |
| 92 | // The triangle fan primitive is emulated with strips in D3D11. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 93 | case gl::PrimitiveMode::Triangles: |
| 94 | case gl::PrimitiveMode::TriangleFan: |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 95 | return gl::PrimitiveMode::Triangles; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 96 | |
| 97 | // Special case for triangle strips. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 98 | case gl::PrimitiveMode::TriangleStrip: |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 99 | return gl::PrimitiveMode::TriangleStrip; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 100 | |
| 101 | default: |
| 102 | UNREACHABLE(); |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 103 | return gl::PrimitiveMode::InvalidEnum; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 104 | } |
| 105 | } |
| 106 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 107 | bool HasFlatInterpolationVarying(const std::vector<sh::Varying> &varyings) |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 108 | { |
| 109 | // Note: this assumes nested structs can only be packed with one interpolation. |
| 110 | for (const auto &varying : varyings) |
| 111 | { |
| 112 | if (varying.interpolation == sh::INTERPOLATION_FLAT) |
| 113 | { |
| 114 | return true; |
| 115 | } |
| 116 | } |
| 117 | |
| 118 | return false; |
| 119 | } |
| 120 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 121 | bool FindFlatInterpolationVaryingPerShader(gl::Shader *shader) |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 122 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 123 | ASSERT(shader); |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 124 | switch (shader->getType()) |
| 125 | { |
| 126 | case gl::ShaderType::Vertex: |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 127 | return HasFlatInterpolationVarying(shader->getOutputVaryings()); |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 128 | case gl::ShaderType::Fragment: |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 129 | return HasFlatInterpolationVarying(shader->getInputVaryings()); |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 130 | case gl::ShaderType::Geometry: |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 131 | return HasFlatInterpolationVarying(shader->getInputVaryings()) || |
| 132 | HasFlatInterpolationVarying(shader->getOutputVaryings()); |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 133 | default: |
| 134 | UNREACHABLE(); |
| 135 | return false; |
| 136 | } |
| 137 | } |
| 138 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 139 | bool FindFlatInterpolationVarying(const gl::ShaderMap<gl::Shader *> &shaders) |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 140 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 141 | for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) |
| 142 | { |
| 143 | gl::Shader *shader = shaders[shaderType]; |
| 144 | if (!shader) |
| 145 | { |
| 146 | continue; |
| 147 | } |
| 148 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 149 | if (FindFlatInterpolationVaryingPerShader(shader)) |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 150 | { |
| 151 | return true; |
| 152 | } |
| 153 | } |
| 154 | |
| 155 | return false; |
| 156 | } |
| 157 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 158 | class InterfaceBlockInfo final : angle::NonCopyable |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 159 | { |
| 160 | public: |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 161 | InterfaceBlockInfo() {} |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 162 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 163 | void getShaderBlockInfo(const std::vector<sh::InterfaceBlock> &interfaceBlocks); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 164 | |
| 165 | bool getBlockSize(const std::string &name, const std::string &mappedName, size_t *sizeOut); |
| 166 | bool getBlockMemberInfo(const std::string &name, |
| 167 | const std::string &mappedName, |
| 168 | sh::BlockMemberInfo *infoOut); |
| 169 | |
| 170 | private: |
| 171 | size_t getBlockInfo(const sh::InterfaceBlock &interfaceBlock); |
| 172 | |
| 173 | std::map<std::string, size_t> mBlockSizes; |
| 174 | sh::BlockLayoutMap mBlockLayout; |
| 175 | }; |
| 176 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 177 | void InterfaceBlockInfo::getShaderBlockInfo(const std::vector<sh::InterfaceBlock> &interfaceBlocks) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 178 | { |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 179 | for (const sh::InterfaceBlock &interfaceBlock : interfaceBlocks) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 180 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 181 | if (!interfaceBlock.active && interfaceBlock.layout == sh::BLOCKLAYOUT_PACKED) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 182 | continue; |
| 183 | |
| 184 | if (mBlockSizes.count(interfaceBlock.name) > 0) |
| 185 | continue; |
| 186 | |
| 187 | size_t dataSize = getBlockInfo(interfaceBlock); |
| 188 | mBlockSizes[interfaceBlock.name] = dataSize; |
| 189 | } |
| 190 | } |
| 191 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 192 | size_t InterfaceBlockInfo::getBlockInfo(const sh::InterfaceBlock &interfaceBlock) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 193 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 194 | ASSERT(interfaceBlock.active || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 195 | |
| 196 | // define member uniforms |
| 197 | sh::Std140BlockEncoder std140Encoder; |
Qin Jiajia | 5df1d28 | 2019-01-04 14:22:59 +0800 | [diff] [blame] | 198 | sh::Std430BlockEncoder std430Encoder; |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 199 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED, false); |
| 200 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 201 | |
| 202 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STD140) |
| 203 | { |
| 204 | encoder = &std140Encoder; |
| 205 | } |
Qin Jiajia | 5df1d28 | 2019-01-04 14:22:59 +0800 | [diff] [blame] | 206 | else if (interfaceBlock.layout == sh::BLOCKLAYOUT_STD430) |
| 207 | { |
| 208 | encoder = &std430Encoder; |
| 209 | } |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 210 | else |
| 211 | { |
| 212 | encoder = &hlslEncoder; |
| 213 | } |
| 214 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 215 | sh::GetInterfaceBlockInfo(interfaceBlock.fields, interfaceBlock.fieldPrefix(), encoder, |
| 216 | &mBlockLayout); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 217 | |
Jamie Madill | 4e712be | 2019-01-03 13:53:59 -0500 | [diff] [blame] | 218 | return encoder->getCurrentOffset(); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 219 | } |
| 220 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 221 | bool InterfaceBlockInfo::getBlockSize(const std::string &name, |
| 222 | const std::string &mappedName, |
| 223 | size_t *sizeOut) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 224 | { |
| 225 | size_t nameLengthWithoutArrayIndex; |
| 226 | gl::ParseArrayIndex(name, &nameLengthWithoutArrayIndex); |
| 227 | std::string baseName = name.substr(0u, nameLengthWithoutArrayIndex); |
| 228 | auto sizeIter = mBlockSizes.find(baseName); |
| 229 | if (sizeIter == mBlockSizes.end()) |
| 230 | { |
| 231 | *sizeOut = 0; |
| 232 | return false; |
| 233 | } |
| 234 | |
| 235 | *sizeOut = sizeIter->second; |
| 236 | return true; |
| 237 | }; |
| 238 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 239 | bool InterfaceBlockInfo::getBlockMemberInfo(const std::string &name, |
| 240 | const std::string &mappedName, |
| 241 | sh::BlockMemberInfo *infoOut) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 242 | { |
| 243 | auto infoIter = mBlockLayout.find(name); |
| 244 | if (infoIter == mBlockLayout.end()) |
| 245 | { |
Jamie Madill | 04ea03e | 2019-01-01 15:14:25 -0500 | [diff] [blame] | 246 | *infoOut = sh::kDefaultBlockMemberInfo; |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 247 | return false; |
| 248 | } |
| 249 | |
| 250 | *infoOut = infoIter->second; |
| 251 | return true; |
| 252 | }; |
Jamie Madill | 8c78ce4 | 2018-12-16 19:14:58 -0500 | [diff] [blame] | 253 | |
| 254 | // Helper class that gathers uniform info from the default uniform block. |
| 255 | class UniformEncodingVisitorD3D : public sh::BlockEncoderVisitor |
| 256 | { |
| 257 | public: |
| 258 | UniformEncodingVisitorD3D(gl::ShaderType shaderType, |
| 259 | HLSLRegisterType registerType, |
| 260 | sh::BlockLayoutEncoder *encoder, |
| 261 | D3DUniformMap *uniformMapOut) |
| 262 | : sh::BlockEncoderVisitor("", "", encoder), |
| 263 | mShaderType(shaderType), |
| 264 | mRegisterType(registerType), |
| 265 | mUniformMapOut(uniformMapOut) |
| 266 | {} |
| 267 | |
| 268 | void visitNamedSampler(const sh::ShaderVariable &sampler, |
| 269 | const std::string &name, |
| 270 | const std::string &mappedName) override |
| 271 | { |
| 272 | auto uniformMapEntry = mUniformMapOut->find(name); |
| 273 | if (uniformMapEntry == mUniformMapOut->end()) |
| 274 | { |
| 275 | (*mUniformMapOut)[name] = |
| 276 | new D3DUniform(sampler.type, mRegisterType, name, sampler.arraySizes, true); |
| 277 | } |
| 278 | } |
| 279 | |
| 280 | void encodeVariable(const sh::ShaderVariable &variable, |
| 281 | const sh::BlockMemberInfo &variableInfo, |
| 282 | const std::string &name, |
| 283 | const std::string &mappedName) override |
| 284 | { |
| 285 | auto uniformMapEntry = mUniformMapOut->find(name); |
| 286 | D3DUniform *d3dUniform = nullptr; |
| 287 | |
| 288 | if (uniformMapEntry != mUniformMapOut->end()) |
| 289 | { |
| 290 | d3dUniform = uniformMapEntry->second; |
| 291 | } |
| 292 | else |
| 293 | { |
| 294 | d3dUniform = |
| 295 | new D3DUniform(variable.type, mRegisterType, name, variable.arraySizes, true); |
| 296 | (*mUniformMapOut)[name] = d3dUniform; |
| 297 | } |
| 298 | |
| 299 | d3dUniform->registerElement = static_cast<unsigned int>( |
| 300 | sh::BlockLayoutEncoder::GetBlockRegisterElement(variableInfo)); |
| 301 | unsigned int reg = |
| 302 | static_cast<unsigned int>(sh::BlockLayoutEncoder::GetBlockRegister(variableInfo)); |
| 303 | |
| 304 | ASSERT(mShaderType != gl::ShaderType::InvalidEnum); |
| 305 | d3dUniform->mShaderRegisterIndexes[mShaderType] = reg; |
| 306 | } |
| 307 | |
| 308 | private: |
| 309 | gl::ShaderType mShaderType; |
| 310 | HLSLRegisterType mRegisterType; |
| 311 | D3DUniformMap *mUniformMapOut; |
| 312 | }; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 313 | } // anonymous namespace |
| 314 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 315 | // D3DUniform Implementation |
| 316 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 317 | D3DUniform::D3DUniform(GLenum type, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 318 | HLSLRegisterType reg, |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 319 | const std::string &nameIn, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 320 | const std::vector<unsigned int> &arraySizesIn, |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 321 | bool defaultBlock) |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 322 | : typeInfo(gl::GetUniformTypeInfo(type)), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 323 | name(nameIn), |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 324 | arraySizes(arraySizesIn), |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 325 | mShaderData({}), |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 326 | regType(reg), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 327 | registerCount(0), |
| 328 | registerElement(0) |
| 329 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 330 | mShaderRegisterIndexes.fill(GL_INVALID_INDEX); |
| 331 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 332 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 333 | // rendering |
| 334 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 335 | if (defaultBlock) |
| 336 | { |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 337 | // Use the row count as register count, will work for non-square matrices. |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 338 | registerCount = typeInfo.rowCount * getArraySizeProduct(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 339 | } |
| 340 | } |
| 341 | |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 342 | D3DUniform::~D3DUniform() {} |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 343 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 344 | unsigned int D3DUniform::getArraySizeProduct() const |
| 345 | { |
| 346 | return gl::ArraySizeProduct(arraySizes); |
| 347 | } |
| 348 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 349 | const uint8_t *D3DUniform::getDataPtrToElement(size_t elementIndex) const |
| 350 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 351 | ASSERT((!isArray() && elementIndex == 0) || |
| 352 | (isArray() && elementIndex < getArraySizeProduct())); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 353 | |
| 354 | if (isSampler()) |
| 355 | { |
| 356 | return reinterpret_cast<const uint8_t *>(&mSamplerData[elementIndex]); |
| 357 | } |
| 358 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 359 | return firstNonNullData() + (elementIndex > 0 ? (typeInfo.internalSize * elementIndex) : 0u); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 360 | } |
| 361 | |
| 362 | bool D3DUniform::isSampler() const |
| 363 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 364 | return typeInfo.isSampler; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 365 | } |
| 366 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 367 | bool D3DUniform::isImage() const |
| 368 | { |
| 369 | return typeInfo.isImageType; |
| 370 | } |
| 371 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 372 | bool D3DUniform::isReferencedByShader(gl::ShaderType shaderType) const |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 373 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 374 | return mShaderRegisterIndexes[shaderType] != GL_INVALID_INDEX; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 375 | } |
| 376 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 377 | const uint8_t *D3DUniform::firstNonNullData() const |
| 378 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 379 | if (!mSamplerData.empty()) |
| 380 | { |
| 381 | return reinterpret_cast<const uint8_t *>(mSamplerData.data()); |
| 382 | } |
| 383 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 384 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 385 | { |
| 386 | if (mShaderData[shaderType]) |
| 387 | { |
| 388 | return mShaderData[shaderType]; |
| 389 | } |
| 390 | } |
| 391 | |
| 392 | UNREACHABLE(); |
| 393 | return nullptr; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 394 | } |
| 395 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 396 | // D3DVarying Implementation |
| 397 | |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 398 | D3DVarying::D3DVarying() : semanticIndex(0), componentCount(0), outputSlot(0) {} |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 399 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 400 | D3DVarying::D3DVarying(const std::string &semanticNameIn, |
| 401 | unsigned int semanticIndexIn, |
| 402 | unsigned int componentCountIn, |
| 403 | unsigned int outputSlotIn) |
| 404 | : semanticName(semanticNameIn), |
| 405 | semanticIndex(semanticIndexIn), |
| 406 | componentCount(componentCountIn), |
| 407 | outputSlot(outputSlotIn) |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 408 | {} |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 409 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 410 | // ProgramD3DMetadata Implementation |
| 411 | |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 412 | ProgramD3DMetadata::ProgramD3DMetadata(RendererD3D *renderer, |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 413 | const gl::ShaderMap<const ShaderD3D *> &attachedShaders) |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 414 | : mRendererMajorShaderModel(renderer->getMajorShaderModel()), |
| 415 | mShaderModelSuffix(renderer->getShaderModelSuffix()), |
| 416 | mUsesInstancedPointSpriteEmulation( |
| 417 | renderer->getWorkarounds().useInstancedPointSpriteEmulation), |
| 418 | mUsesViewScale(renderer->presentPathFastEnabled()), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 419 | mCanSelectViewInVertexShader(renderer->canSelectViewInVertexShader()), |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 420 | mAttachedShaders(attachedShaders) |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 421 | {} |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 422 | |
| 423 | int ProgramD3DMetadata::getRendererMajorShaderModel() const |
| 424 | { |
| 425 | return mRendererMajorShaderModel; |
| 426 | } |
| 427 | |
Jamie Madill | c3dc5d4 | 2018-12-30 12:12:04 -0500 | [diff] [blame] | 428 | bool ProgramD3DMetadata::usesBroadcast(const gl::State &data) const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 429 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 430 | return (mAttachedShaders[gl::ShaderType::Fragment]->usesFragColor() && |
| 431 | mAttachedShaders[gl::ShaderType::Fragment]->usesMultipleRenderTargets() && |
Corentin Wallez | c084de1 | 2017-06-05 14:28:52 -0700 | [diff] [blame] | 432 | data.getClientMajorVersion() < 3); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 433 | } |
| 434 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 435 | bool ProgramD3DMetadata::usesFragDepth() const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 436 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 437 | return mAttachedShaders[gl::ShaderType::Fragment]->usesFragDepth(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 438 | } |
| 439 | |
| 440 | bool ProgramD3DMetadata::usesPointCoord() const |
| 441 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 442 | return mAttachedShaders[gl::ShaderType::Fragment]->usesPointCoord(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 443 | } |
| 444 | |
| 445 | bool ProgramD3DMetadata::usesFragCoord() const |
| 446 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 447 | return mAttachedShaders[gl::ShaderType::Fragment]->usesFragCoord(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 448 | } |
| 449 | |
| 450 | bool ProgramD3DMetadata::usesPointSize() const |
| 451 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 452 | return mAttachedShaders[gl::ShaderType::Vertex]->usesPointSize(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 453 | } |
| 454 | |
| 455 | bool ProgramD3DMetadata::usesInsertedPointCoordValue() const |
| 456 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 457 | return (!usesPointSize() || !mUsesInstancedPointSpriteEmulation) && usesPointCoord() && |
| 458 | mRendererMajorShaderModel >= 4; |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 459 | } |
| 460 | |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 461 | bool ProgramD3DMetadata::usesViewScale() const |
| 462 | { |
| 463 | return mUsesViewScale; |
| 464 | } |
| 465 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 466 | bool ProgramD3DMetadata::hasANGLEMultiviewEnabled() const |
| 467 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 468 | return mAttachedShaders[gl::ShaderType::Vertex]->hasANGLEMultiviewEnabled(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 469 | } |
| 470 | |
| 471 | bool ProgramD3DMetadata::usesViewID() const |
| 472 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 473 | return mAttachedShaders[gl::ShaderType::Fragment]->usesViewID(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 474 | } |
| 475 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 476 | bool ProgramD3DMetadata::canSelectViewInVertexShader() const |
| 477 | { |
| 478 | return mCanSelectViewInVertexShader; |
| 479 | } |
| 480 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 481 | bool ProgramD3DMetadata::addsPointCoordToVertexShader() const |
| 482 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 483 | // PointSprite emulation requiress that gl_PointCoord is present in the vertex shader |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 484 | // VS_OUTPUT structure to ensure compatibility with the generated PS_INPUT of the pixel shader. |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 485 | // Even with a geometry shader, the app can render triangles or lines and reference |
| 486 | // gl_PointCoord in the fragment shader, requiring us to provide a dummy value. For |
| 487 | // simplicity, we always add this to the vertex shader when the fragment shader |
| 488 | // references gl_PointCoord, even if we could skip it in the geometry shader. |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 489 | return (mUsesInstancedPointSpriteEmulation && usesPointCoord()) || |
| 490 | usesInsertedPointCoordValue(); |
| 491 | } |
| 492 | |
| 493 | bool ProgramD3DMetadata::usesTransformFeedbackGLPosition() const |
| 494 | { |
| 495 | // gl_Position only needs to be outputted from the vertex shader if transform feedback is |
| 496 | // active. This isn't supported on D3D11 Feature Level 9_3, so we don't output gl_Position from |
| 497 | // the vertex shader in this case. This saves us 1 output vector. |
| 498 | return !(mRendererMajorShaderModel >= 4 && mShaderModelSuffix != ""); |
| 499 | } |
| 500 | |
| 501 | bool ProgramD3DMetadata::usesSystemValuePointSize() const |
| 502 | { |
| 503 | return !mUsesInstancedPointSpriteEmulation && usesPointSize(); |
| 504 | } |
| 505 | |
| 506 | bool ProgramD3DMetadata::usesMultipleFragmentOuts() const |
| 507 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 508 | return mAttachedShaders[gl::ShaderType::Fragment]->usesMultipleRenderTargets(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 509 | } |
| 510 | |
| 511 | GLint ProgramD3DMetadata::getMajorShaderVersion() const |
| 512 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 513 | return mAttachedShaders[gl::ShaderType::Vertex]->getData().getShaderVersion(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 514 | } |
| 515 | |
| 516 | const ShaderD3D *ProgramD3DMetadata::getFragmentShader() const |
| 517 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 518 | return mAttachedShaders[gl::ShaderType::Fragment]; |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 519 | } |
| 520 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 521 | // ProgramD3D Implementation |
| 522 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 523 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 524 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 525 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 526 | : mInputs(inputLayout), mSignature(signature), mShaderExecutable(shaderExecutable) |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 527 | {} |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 528 | |
| 529 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 530 | { |
| 531 | SafeDelete(mShaderExecutable); |
| 532 | } |
| 533 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 534 | // static |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 535 | ProgramD3D::VertexExecutable::HLSLAttribType ProgramD3D::VertexExecutable::GetAttribType( |
| 536 | GLenum type) |
| 537 | { |
| 538 | switch (type) |
| 539 | { |
| 540 | case GL_INT: |
| 541 | return HLSLAttribType::SIGNED_INT; |
| 542 | case GL_UNSIGNED_INT: |
| 543 | return HLSLAttribType::UNSIGNED_INT; |
| 544 | case GL_SIGNED_NORMALIZED: |
| 545 | case GL_UNSIGNED_NORMALIZED: |
| 546 | case GL_FLOAT: |
| 547 | return HLSLAttribType::FLOAT; |
| 548 | default: |
| 549 | UNREACHABLE(); |
| 550 | return HLSLAttribType::FLOAT; |
| 551 | } |
| 552 | } |
| 553 | |
| 554 | // static |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 555 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 556 | const gl::InputLayout &inputLayout, |
| 557 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 558 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 559 | signatureOut->assign(inputLayout.size(), HLSLAttribType::FLOAT); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 560 | |
| 561 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 562 | { |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame] | 563 | angle::FormatID vertexFormatID = inputLayout[index]; |
| 564 | if (vertexFormatID == angle::FormatID::NONE) |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 565 | continue; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 566 | |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame] | 567 | VertexConversionType conversionType = renderer->getVertexConversionType(vertexFormatID); |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 568 | if ((conversionType & VERTEX_CONVERT_GPU) == 0) |
| 569 | continue; |
| 570 | |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame] | 571 | GLenum componentType = renderer->getVertexComponentType(vertexFormatID); |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 572 | (*signatureOut)[index] = GetAttribType(componentType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 573 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 574 | } |
| 575 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 576 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 577 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 578 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 579 | for (size_t index = 0; index < limit; ++index) |
| 580 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 581 | // treat undefined indexes as FLOAT |
| 582 | auto a = index < signature.size() ? signature[index] : HLSLAttribType::FLOAT; |
| 583 | auto b = index < mSignature.size() ? mSignature[index] : HLSLAttribType::FLOAT; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 584 | if (a != b) |
| 585 | return false; |
| 586 | } |
| 587 | |
| 588 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 589 | } |
| 590 | |
| 591 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 592 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 593 | : mOutputSignature(outputSignature), mShaderExecutable(shaderExecutable) |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 594 | {} |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 595 | |
| 596 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 597 | { |
| 598 | SafeDelete(mShaderExecutable); |
| 599 | } |
| 600 | |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 601 | ProgramD3D::Sampler::Sampler() |
| 602 | : active(false), logicalTextureUnit(0), textureType(gl::TextureType::_2D) |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 603 | {} |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 604 | |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 605 | ProgramD3D::Image::Image() : active(false), logicalImageUnit(0) {} |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 606 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 607 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 608 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 609 | ProgramD3D::ProgramD3D(const gl::ProgramState &state, RendererD3D *renderer) |
| 610 | : ProgramImpl(state), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 611 | mRenderer(renderer), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 612 | mDynamicHLSL(nullptr), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 613 | mComputeExecutable(nullptr), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 614 | mUsesPointSize(false), |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 615 | mUsesFlatInterpolation(false), |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 616 | mUsedShaderSamplerRanges({}), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 617 | mDirtySamplerMapping(true), |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 618 | mUsedComputeImageRange(0, 0), |
| 619 | mUsedComputeReadonlyImageRange(0, 0), |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 620 | mSerial(issueSerial()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 621 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 622 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 623 | } |
| 624 | |
| 625 | ProgramD3D::~ProgramD3D() |
| 626 | { |
| 627 | reset(); |
| 628 | SafeDelete(mDynamicHLSL); |
| 629 | } |
| 630 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 631 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 632 | { |
| 633 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 634 | } |
| 635 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 636 | bool ProgramD3D::usesGeometryShaderForPointSpriteEmulation() const |
| 637 | { |
| 638 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 639 | } |
| 640 | |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 641 | bool ProgramD3D::usesGeometryShader(gl::PrimitiveMode drawMode) const |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 642 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 643 | if (mHasANGLEMultiviewEnabled && !mRenderer->canSelectViewInVertexShader()) |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 644 | { |
| 645 | return true; |
| 646 | } |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 647 | if (drawMode != gl::PrimitiveMode::Points) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 648 | { |
| 649 | return mUsesFlatInterpolation; |
| 650 | } |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 651 | return usesGeometryShaderForPointSpriteEmulation(); |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 652 | } |
| 653 | |
| 654 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 655 | { |
| 656 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 657 | } |
| 658 | |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 659 | GLint ProgramD3D::getSamplerMapping(gl::ShaderType type, |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 660 | unsigned int samplerIndex, |
| 661 | const gl::Caps &caps) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 662 | { |
| 663 | GLint logicalTextureUnit = -1; |
| 664 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 665 | ASSERT(type != gl::ShaderType::InvalidEnum); |
| 666 | |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 667 | ASSERT(samplerIndex < caps.maxShaderTextureImageUnits[type]); |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 668 | |
| 669 | const auto &samplers = mShaderSamplers[type]; |
| 670 | if (samplerIndex < samplers.size() && samplers[samplerIndex].active) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 671 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 672 | logicalTextureUnit = samplers[samplerIndex].logicalTextureUnit; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 673 | } |
| 674 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 675 | if (logicalTextureUnit >= 0 && |
| 676 | logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 677 | { |
| 678 | return logicalTextureUnit; |
| 679 | } |
| 680 | |
| 681 | return -1; |
| 682 | } |
| 683 | |
| 684 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 685 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 686 | gl::TextureType ProgramD3D::getSamplerTextureType(gl::ShaderType type, |
| 687 | unsigned int samplerIndex) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 688 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 689 | ASSERT(type != gl::ShaderType::InvalidEnum); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 690 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 691 | const auto &samplers = mShaderSamplers[type]; |
| 692 | ASSERT(samplerIndex < samplers.size()); |
| 693 | ASSERT(samplers[samplerIndex].active); |
| 694 | |
| 695 | return samplers[samplerIndex].textureType; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 696 | } |
| 697 | |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 698 | gl::RangeUI ProgramD3D::getUsedSamplerRange(gl::ShaderType type) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 699 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 700 | ASSERT(type != gl::ShaderType::InvalidEnum); |
| 701 | return mUsedShaderSamplerRanges[type]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 702 | } |
| 703 | |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 704 | ProgramD3D::SamplerMapping ProgramD3D::updateSamplerMapping() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 705 | { |
| 706 | if (!mDirtySamplerMapping) |
| 707 | { |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 708 | return SamplerMapping::WasClean; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 709 | } |
| 710 | |
| 711 | mDirtySamplerMapping = false; |
| 712 | |
| 713 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 714 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 715 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 716 | if (!d3dUniform->isSampler()) |
| 717 | continue; |
| 718 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 719 | int count = d3dUniform->getArraySizeProduct(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 720 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 721 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 722 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 723 | if (!d3dUniform->isReferencedByShader(shaderType)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 724 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 725 | continue; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 726 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 727 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 728 | unsigned int firstIndex = d3dUniform->mShaderRegisterIndexes[shaderType]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 729 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 730 | std::vector<Sampler> &samplers = mShaderSamplers[shaderType]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 731 | for (int i = 0; i < count; i++) |
| 732 | { |
| 733 | unsigned int samplerIndex = firstIndex + i; |
| 734 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 735 | if (samplerIndex < samplers.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 736 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 737 | ASSERT(samplers[samplerIndex].active); |
| 738 | samplers[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 739 | } |
| 740 | } |
| 741 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 742 | } |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 743 | |
| 744 | return SamplerMapping::WasDirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 745 | } |
| 746 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 747 | GLint ProgramD3D::getImageMapping(gl::ShaderType type, |
| 748 | unsigned int imageIndex, |
| 749 | bool readonly, |
| 750 | const gl::Caps &caps) const |
| 751 | { |
| 752 | GLint logicalImageUnit = -1; |
| 753 | ASSERT(imageIndex < caps.maxImageUnits); |
| 754 | switch (type) |
| 755 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 756 | case gl::ShaderType::Compute: |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 757 | if (readonly && imageIndex < mReadonlyImagesCS.size() && |
| 758 | mReadonlyImagesCS[imageIndex].active) |
| 759 | { |
| 760 | logicalImageUnit = mReadonlyImagesCS[imageIndex].logicalImageUnit; |
| 761 | } |
| 762 | else if (imageIndex < mImagesCS.size() && mImagesCS[imageIndex].active) |
| 763 | { |
| 764 | logicalImageUnit = mImagesCS[imageIndex].logicalImageUnit; |
| 765 | } |
| 766 | break; |
| 767 | // TODO(xinghua.cao@intel.com): add image mapping for vertex shader and pixel shader. |
| 768 | default: |
| 769 | UNREACHABLE(); |
| 770 | } |
| 771 | |
| 772 | if (logicalImageUnit >= 0 && logicalImageUnit < static_cast<GLint>(caps.maxImageUnits)) |
| 773 | { |
| 774 | return logicalImageUnit; |
| 775 | } |
| 776 | |
| 777 | return -1; |
| 778 | } |
| 779 | |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 780 | gl::RangeUI ProgramD3D::getUsedImageRange(gl::ShaderType type, bool readonly) const |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 781 | { |
| 782 | switch (type) |
| 783 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 784 | case gl::ShaderType::Compute: |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 785 | return readonly ? mUsedComputeReadonlyImageRange : mUsedComputeImageRange; |
Qin Jiajia | 155bfd1 | 2018-08-31 17:27:10 +0800 | [diff] [blame] | 786 | // TODO(xinghua.cao@intel.com): add real image range of vertex shader and pixel shader. |
| 787 | case gl::ShaderType::Vertex: |
| 788 | case gl::ShaderType::Fragment: |
| 789 | return {0, 0}; |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 790 | default: |
| 791 | UNREACHABLE(); |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 792 | return {0, 0}; |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 793 | } |
| 794 | } |
| 795 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 796 | angle::Result ProgramD3D::load(const gl::Context *context, |
| 797 | gl::InfoLog &infoLog, |
| 798 | gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 799 | { |
Jamie Madill | a7d12dc | 2016-12-13 15:08:19 -0500 | [diff] [blame] | 800 | // TODO(jmadill): Use Renderer from contextImpl. |
| 801 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 802 | reset(); |
| 803 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 804 | DeviceIdentifier binaryDeviceIdentifier = {0}; |
| 805 | stream->readBytes(reinterpret_cast<unsigned char *>(&binaryDeviceIdentifier), |
| 806 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 807 | |
| 808 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 809 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 810 | { |
| 811 | infoLog << "Invalid program binary, device configuration has changed."; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 812 | return angle::Result::Incomplete; |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 813 | } |
| 814 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 815 | int compileFlags = stream->readInt<int>(); |
| 816 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 817 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 818 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 819 | return angle::Result::Incomplete; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 820 | } |
| 821 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 822 | for (int &index : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 823 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 824 | stream->readInt(&index); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 825 | } |
| 826 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 827 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 828 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 829 | const unsigned int samplerCount = stream->readInt<unsigned int>(); |
| 830 | for (unsigned int i = 0; i < samplerCount; ++i) |
| 831 | { |
| 832 | Sampler sampler; |
| 833 | stream->readBool(&sampler.active); |
| 834 | stream->readInt(&sampler.logicalTextureUnit); |
| 835 | stream->readEnum(&sampler.textureType); |
| 836 | mShaderSamplers[shaderType].push_back(sampler); |
| 837 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 838 | |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 839 | unsigned int samplerRangeLow, samplerRangeHigh; |
| 840 | stream->readInt(&samplerRangeLow); |
| 841 | stream->readInt(&samplerRangeHigh); |
| 842 | mUsedShaderSamplerRanges[shaderType] = gl::RangeUI(samplerRangeLow, samplerRangeHigh); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 843 | } |
| 844 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 845 | const unsigned int csImageCount = stream->readInt<unsigned int>(); |
| 846 | for (unsigned int i = 0; i < csImageCount; ++i) |
| 847 | { |
| 848 | Image image; |
| 849 | stream->readBool(&image.active); |
| 850 | stream->readInt(&image.logicalImageUnit); |
| 851 | mImagesCS.push_back(image); |
| 852 | } |
| 853 | |
| 854 | const unsigned int csReadonlyImageCount = stream->readInt<unsigned int>(); |
| 855 | for (unsigned int i = 0; i < csReadonlyImageCount; ++i) |
| 856 | { |
| 857 | Image image; |
| 858 | stream->readBool(&image.active); |
| 859 | stream->readInt(&image.logicalImageUnit); |
| 860 | mReadonlyImagesCS.push_back(image); |
| 861 | } |
| 862 | |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 863 | unsigned int computeImageRangeLow, computeImageRangeHigh, computeReadonlyImageRangeLow, |
| 864 | computeReadonlyImageRangeHigh; |
| 865 | stream->readInt(&computeImageRangeLow); |
| 866 | stream->readInt(&computeImageRangeHigh); |
| 867 | stream->readInt(&computeReadonlyImageRangeLow); |
| 868 | stream->readInt(&computeReadonlyImageRangeHigh); |
| 869 | mUsedComputeImageRange = gl::RangeUI(computeImageRangeLow, computeImageRangeHigh); |
| 870 | mUsedComputeReadonlyImageRange = |
| 871 | gl::RangeUI(computeReadonlyImageRangeLow, computeReadonlyImageRangeHigh); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 872 | |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 873 | const unsigned int shaderStorageBlockCount = stream->readInt<unsigned int>(); |
| 874 | if (stream->error()) |
| 875 | { |
| 876 | infoLog << "Invalid program binary."; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 877 | return angle::Result::Incomplete; |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 878 | } |
| 879 | |
| 880 | ASSERT(mD3DShaderStorageBlocks.empty()); |
| 881 | for (unsigned int blockIndex = 0; blockIndex < shaderStorageBlockCount; ++blockIndex) |
| 882 | { |
| 883 | D3DInterfaceBlock shaderStorageBlock; |
| 884 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 885 | { |
| 886 | stream->readInt(&shaderStorageBlock.mShaderRegisterIndexes[shaderType]); |
| 887 | } |
| 888 | mD3DShaderStorageBlocks.push_back(shaderStorageBlock); |
| 889 | } |
| 890 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 891 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 892 | if (stream->error()) |
| 893 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 894 | infoLog << "Invalid program binary."; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 895 | return angle::Result::Incomplete; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 896 | } |
| 897 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 898 | const auto &linkedUniforms = mState.getUniforms(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 899 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 900 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 901 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 902 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 903 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 904 | D3DUniform *d3dUniform = |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 905 | new D3DUniform(linkedUniform.type, HLSLRegisterType::None, linkedUniform.name, |
| 906 | linkedUniform.arraySizes, linkedUniform.isInDefaultBlock()); |
| 907 | stream->readInt<HLSLRegisterType>(&d3dUniform->regType); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 908 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 909 | { |
| 910 | stream->readInt(&d3dUniform->mShaderRegisterIndexes[shaderType]); |
| 911 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 912 | stream->readInt(&d3dUniform->registerCount); |
| 913 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 914 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 915 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 916 | } |
| 917 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 918 | const unsigned int blockCount = stream->readInt<unsigned int>(); |
| 919 | if (stream->error()) |
| 920 | { |
| 921 | infoLog << "Invalid program binary."; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 922 | return angle::Result::Incomplete; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 923 | } |
| 924 | |
| 925 | ASSERT(mD3DUniformBlocks.empty()); |
| 926 | for (unsigned int blockIndex = 0; blockIndex < blockCount; ++blockIndex) |
| 927 | { |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 928 | D3DInterfaceBlock uniformBlock; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 929 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 930 | { |
| 931 | stream->readInt(&uniformBlock.mShaderRegisterIndexes[shaderType]); |
| 932 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 933 | mD3DUniformBlocks.push_back(uniformBlock); |
| 934 | } |
| 935 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 936 | const unsigned int streamOutVaryingCount = stream->readInt<unsigned int>(); |
| 937 | mStreamOutVaryings.resize(streamOutVaryingCount); |
| 938 | for (unsigned int varyingIndex = 0; varyingIndex < streamOutVaryingCount; ++varyingIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 939 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 940 | D3DVarying *varying = &mStreamOutVaryings[varyingIndex]; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 941 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 942 | stream->readString(&varying->semanticName); |
| 943 | stream->readInt(&varying->semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 944 | stream->readInt(&varying->componentCount); |
| 945 | stream->readInt(&varying->outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 946 | } |
| 947 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 948 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 949 | { |
| 950 | stream->readString(&mShaderHLSL[shaderType]); |
| 951 | stream->readBytes(reinterpret_cast<unsigned char *>(&mShaderWorkarounds[shaderType]), |
| 952 | sizeof(angle::CompilerWorkaroundsD3D)); |
| 953 | } |
| 954 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 955 | stream->readBool(&mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 956 | stream->readBool(&mHasANGLEMultiviewEnabled); |
| 957 | stream->readBool(&mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 958 | stream->readBool(&mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 959 | stream->readBool(&mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 960 | |
| 961 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 962 | mPixelShaderKey.resize(pixelShaderKeySize); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 963 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; |
| 964 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 965 | { |
| 966 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 967 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 968 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 969 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 970 | } |
| 971 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 972 | stream->readString(&mGeometryShaderPreamble); |
| 973 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 974 | const unsigned char *binary = reinterpret_cast<const unsigned char *>(stream->data()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 975 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 976 | bool separateAttribs = (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS); |
| 977 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 978 | d3d::Context *contextD3D = GetImplAs<ContextD3D>(context); |
| 979 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 980 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 981 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; |
| 982 | vertexShaderIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 983 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 984 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame] | 985 | gl::InputLayout inputLayout(inputLayoutSize, angle::FormatID::NONE); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 986 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 987 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 988 | { |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame] | 989 | inputLayout[inputIndex] = stream->readInt<angle::FormatID>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 990 | } |
| 991 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 992 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 993 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 994 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 995 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 996 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 997 | ANGLE_TRY(mRenderer->loadExecutable(contextD3D, vertexShaderFunction, vertexShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 998 | gl::ShaderType::Vertex, mStreamOutVaryings, |
| 999 | separateAttribs, &shaderExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1000 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1001 | if (!shaderExecutable) |
| 1002 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1003 | infoLog << "Could not create vertex shader."; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1004 | return angle::Result::Incomplete; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1005 | } |
| 1006 | |
| 1007 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1008 | VertexExecutable::Signature signature; |
| 1009 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1010 | |
| 1011 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1012 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
| 1013 | new VertexExecutable(inputLayout, signature, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1014 | |
| 1015 | stream->skip(vertexShaderSize); |
| 1016 | } |
| 1017 | |
| 1018 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 1019 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 1020 | { |
| 1021 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 1022 | std::vector<GLenum> outputs(outputCount); |
| 1023 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 1024 | { |
| 1025 | stream->readInt(&outputs[outputIndex]); |
| 1026 | } |
| 1027 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1028 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1029 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1030 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 1031 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1032 | ANGLE_TRY(mRenderer->loadExecutable(contextD3D, pixelShaderFunction, pixelShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1033 | gl::ShaderType::Fragment, mStreamOutVaryings, |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1034 | separateAttribs, &shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1035 | |
| 1036 | if (!shaderExecutable) |
| 1037 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1038 | infoLog << "Could not create pixel shader."; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1039 | return angle::Result::Incomplete; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1040 | } |
| 1041 | |
| 1042 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1043 | mPixelExecutables.push_back( |
| 1044 | std::unique_ptr<PixelExecutable>(new PixelExecutable(outputs, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1045 | |
| 1046 | stream->skip(pixelShaderSize); |
| 1047 | } |
| 1048 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 1049 | for (auto &geometryExe : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1050 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1051 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 1052 | if (geometryShaderSize == 0) |
| 1053 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1054 | continue; |
| 1055 | } |
| 1056 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1057 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1058 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1059 | ShaderExecutableD3D *geometryExecutable = nullptr; |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1060 | ANGLE_TRY(mRenderer->loadExecutable(contextD3D, geometryShaderFunction, geometryShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1061 | gl::ShaderType::Geometry, mStreamOutVaryings, |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1062 | separateAttribs, &geometryExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1063 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1064 | if (!geometryExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1065 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1066 | infoLog << "Could not create geometry shader."; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1067 | return angle::Result::Incomplete; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1068 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1069 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 1070 | geometryExe.reset(geometryExecutable); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1071 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1072 | stream->skip(geometryShaderSize); |
| 1073 | } |
| 1074 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1075 | unsigned int computeShaderSize = stream->readInt<unsigned int>(); |
| 1076 | if (computeShaderSize > 0) |
| 1077 | { |
| 1078 | const unsigned char *computeShaderFunction = binary + stream->offset(); |
| 1079 | |
| 1080 | ShaderExecutableD3D *computeExecutable = nullptr; |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1081 | ANGLE_TRY(mRenderer->loadExecutable(contextD3D, computeShaderFunction, computeShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1082 | gl::ShaderType::Compute, std::vector<D3DVarying>(), |
| 1083 | false, &computeExecutable)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1084 | |
| 1085 | if (!computeExecutable) |
| 1086 | { |
| 1087 | infoLog << "Could not create compute shader."; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1088 | return angle::Result::Incomplete; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1089 | } |
| 1090 | |
| 1091 | mComputeExecutable.reset(computeExecutable); |
| 1092 | } |
| 1093 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1094 | initializeUniformStorage(mState.getLinkedShaderStages()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1095 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1096 | dirtyAllUniforms(); |
| 1097 | |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1098 | return angle::Result::Continue; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1099 | } |
| 1100 | |
Jamie Madill | 27a6063 | 2017-06-30 15:12:01 -0400 | [diff] [blame] | 1101 | void ProgramD3D::save(const gl::Context *context, gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1102 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1103 | // Output the DeviceIdentifier before we output any shader code |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1104 | // When we load the binary again later, we can validate the device identifier before trying to |
| 1105 | // compile any HLSL |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1106 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1107 | stream->writeBytes(reinterpret_cast<unsigned char *>(&binaryIdentifier), |
| 1108 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1109 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 1110 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 1111 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1112 | for (int d3dSemantic : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1113 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1114 | stream->writeInt(d3dSemantic); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1115 | } |
| 1116 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1117 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1118 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1119 | stream->writeInt(mShaderSamplers[shaderType].size()); |
| 1120 | for (unsigned int i = 0; i < mShaderSamplers[shaderType].size(); ++i) |
| 1121 | { |
| 1122 | stream->writeInt(mShaderSamplers[shaderType][i].active); |
| 1123 | stream->writeInt(mShaderSamplers[shaderType][i].logicalTextureUnit); |
| 1124 | stream->writeEnum(mShaderSamplers[shaderType][i].textureType); |
| 1125 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1126 | |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 1127 | stream->writeInt(mUsedShaderSamplerRanges[shaderType].low()); |
| 1128 | stream->writeInt(mUsedShaderSamplerRanges[shaderType].high()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1129 | } |
| 1130 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1131 | stream->writeInt(mImagesCS.size()); |
| 1132 | for (unsigned int i = 0; i < mImagesCS.size(); ++i) |
| 1133 | { |
| 1134 | stream->writeInt(mImagesCS[i].active); |
| 1135 | stream->writeInt(mImagesCS[i].logicalImageUnit); |
| 1136 | } |
| 1137 | |
| 1138 | stream->writeInt(mReadonlyImagesCS.size()); |
| 1139 | for (unsigned int i = 0; i < mReadonlyImagesCS.size(); ++i) |
| 1140 | { |
| 1141 | stream->writeInt(mReadonlyImagesCS[i].active); |
| 1142 | stream->writeInt(mReadonlyImagesCS[i].logicalImageUnit); |
| 1143 | } |
| 1144 | |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 1145 | stream->writeInt(mUsedComputeImageRange.low()); |
| 1146 | stream->writeInt(mUsedComputeImageRange.high()); |
| 1147 | stream->writeInt(mUsedComputeReadonlyImageRange.low()); |
| 1148 | stream->writeInt(mUsedComputeReadonlyImageRange.high()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1149 | |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 1150 | stream->writeInt(mD3DShaderStorageBlocks.size()); |
| 1151 | for (const D3DInterfaceBlock &shaderStorageBlock : mD3DShaderStorageBlocks) |
| 1152 | { |
| 1153 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1154 | { |
| 1155 | stream->writeIntOrNegOne(shaderStorageBlock.mShaderRegisterIndexes[shaderType]); |
| 1156 | } |
| 1157 | } |
| 1158 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1159 | stream->writeInt(mD3DUniforms.size()); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1160 | for (const D3DUniform *uniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1161 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1162 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1163 | stream->writeInt(static_cast<unsigned int>(uniform->regType)); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1164 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1165 | { |
| 1166 | stream->writeIntOrNegOne(uniform->mShaderRegisterIndexes[shaderType]); |
| 1167 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1168 | stream->writeInt(uniform->registerCount); |
| 1169 | stream->writeInt(uniform->registerElement); |
| 1170 | } |
| 1171 | |
| 1172 | stream->writeInt(mD3DUniformBlocks.size()); |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 1173 | for (const D3DInterfaceBlock &uniformBlock : mD3DUniformBlocks) |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1174 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1175 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1176 | { |
| 1177 | stream->writeIntOrNegOne(uniformBlock.mShaderRegisterIndexes[shaderType]); |
| 1178 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1179 | } |
| 1180 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1181 | stream->writeInt(mStreamOutVaryings.size()); |
| 1182 | for (const auto &varying : mStreamOutVaryings) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1183 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1184 | stream->writeString(varying.semanticName); |
| 1185 | stream->writeInt(varying.semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1186 | stream->writeInt(varying.componentCount); |
| 1187 | stream->writeInt(varying.outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1188 | } |
| 1189 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1190 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1191 | { |
| 1192 | stream->writeString(mShaderHLSL[shaderType]); |
| 1193 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mShaderWorkarounds[shaderType]), |
| 1194 | sizeof(angle::CompilerWorkaroundsD3D)); |
| 1195 | } |
| 1196 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1197 | stream->writeInt(mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1198 | stream->writeInt(mHasANGLEMultiviewEnabled); |
| 1199 | stream->writeInt(mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1200 | stream->writeInt(mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1201 | stream->writeInt(mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1202 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1203 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1204 | stream->writeInt(pixelShaderKey.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1205 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); |
| 1206 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1207 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1208 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1209 | stream->writeInt(variable.type); |
| 1210 | stream->writeString(variable.name); |
| 1211 | stream->writeString(variable.source); |
| 1212 | stream->writeInt(variable.outputIndex); |
| 1213 | } |
| 1214 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1215 | stream->writeString(mGeometryShaderPreamble); |
| 1216 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1217 | stream->writeInt(mVertexExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1218 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); |
| 1219 | vertexExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1220 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1221 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1222 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1223 | const auto &inputLayout = vertexExecutable->inputs(); |
| 1224 | stream->writeInt(inputLayout.size()); |
| 1225 | |
| 1226 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1227 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1228 | stream->writeInt(static_cast<unsigned int>(inputLayout[inputIndex])); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1229 | } |
| 1230 | |
| 1231 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 1232 | stream->writeInt(vertexShaderSize); |
| 1233 | |
| 1234 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 1235 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 1236 | } |
| 1237 | |
| 1238 | stream->writeInt(mPixelExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1239 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); |
| 1240 | pixelExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1241 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1242 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1243 | |
| 1244 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 1245 | stream->writeInt(outputs.size()); |
| 1246 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 1247 | { |
| 1248 | stream->writeInt(outputs[outputIndex]); |
| 1249 | } |
| 1250 | |
| 1251 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 1252 | stream->writeInt(pixelShaderSize); |
| 1253 | |
| 1254 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 1255 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 1256 | } |
| 1257 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1258 | for (auto const &geometryExecutable : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1259 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1260 | if (!geometryExecutable) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1261 | { |
| 1262 | stream->writeInt(0); |
| 1263 | continue; |
| 1264 | } |
| 1265 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1266 | size_t geometryShaderSize = geometryExecutable->getLength(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1267 | stream->writeInt(geometryShaderSize); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1268 | stream->writeBytes(geometryExecutable->getFunction(), geometryShaderSize); |
| 1269 | } |
| 1270 | |
| 1271 | if (mComputeExecutable) |
| 1272 | { |
| 1273 | size_t computeShaderSize = mComputeExecutable->getLength(); |
| 1274 | stream->writeInt(computeShaderSize); |
| 1275 | stream->writeBytes(mComputeExecutable->getFunction(), computeShaderSize); |
| 1276 | } |
| 1277 | else |
| 1278 | { |
| 1279 | stream->writeInt(0); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1280 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1281 | } |
| 1282 | |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 1283 | void ProgramD3D::setBinaryRetrievableHint(bool /* retrievable */) {} |
Geoff Lang | c562975 | 2015-12-07 16:29:04 -0500 | [diff] [blame] | 1284 | |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 1285 | void ProgramD3D::setSeparable(bool /* separable */) {} |
Yunchao He | 61afff1 | 2017-03-14 15:34:03 +0800 | [diff] [blame] | 1286 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1287 | angle::Result ProgramD3D::getPixelExecutableForCachedOutputLayout( |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1288 | d3d::Context *context, |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1289 | ShaderExecutableD3D **outExecutable, |
| 1290 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1291 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1292 | if (mCachedPixelExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1293 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1294 | *outExecutable = mPixelExecutables[mCachedPixelExecutableIndex.value()]->shaderExecutable(); |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1295 | return angle::Result::Continue; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1296 | } |
| 1297 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1298 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature( |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1299 | mShaderHLSL[gl::ShaderType::Fragment], mPixelShaderKey, mUsesFragDepth, |
| 1300 | mPixelShaderOutputLayoutCache); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1301 | |
| 1302 | // Generate new pixel executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1303 | ShaderExecutableD3D *pixelExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1304 | |
| 1305 | gl::InfoLog tempInfoLog; |
| 1306 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1307 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1308 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jamie Madill | b156590 | 2018-07-27 08:12:48 -0400 | [diff] [blame] | 1309 | context, *currentInfoLog, finalPixelHLSL, gl::ShaderType::Fragment, mStreamOutVaryings, |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1310 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
| 1311 | mShaderWorkarounds[gl::ShaderType::Fragment], &pixelExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1312 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1313 | if (pixelExecutable) |
| 1314 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1315 | mPixelExecutables.push_back(std::unique_ptr<PixelExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1316 | new PixelExecutable(mPixelShaderOutputLayoutCache, pixelExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1317 | mCachedPixelExecutableIndex = mPixelExecutables.size() - 1; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1318 | } |
| 1319 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1320 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1321 | ERR() << "Error compiling dynamic pixel executable:" << std::endl |
| 1322 | << tempInfoLog.str() << std::endl; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1323 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1324 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1325 | *outExecutable = pixelExecutable; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1326 | return angle::Result::Continue; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1327 | } |
| 1328 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1329 | angle::Result ProgramD3D::getVertexExecutableForCachedInputLayout( |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1330 | d3d::Context *context, |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1331 | ShaderExecutableD3D **outExectuable, |
| 1332 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1333 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1334 | if (mCachedVertexExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1335 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1336 | *outExectuable = |
| 1337 | mVertexExecutables[mCachedVertexExecutableIndex.value()]->shaderExecutable(); |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1338 | return angle::Result::Continue; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1339 | } |
| 1340 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1341 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1342 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1343 | mShaderHLSL[gl::ShaderType::Vertex], mCachedInputLayout, mState.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1344 | |
| 1345 | // Generate new vertex executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1346 | ShaderExecutableD3D *vertexExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1347 | |
| 1348 | gl::InfoLog tempInfoLog; |
| 1349 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1350 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1351 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jamie Madill | b156590 | 2018-07-27 08:12:48 -0400 | [diff] [blame] | 1352 | context, *currentInfoLog, finalVertexHLSL, gl::ShaderType::Vertex, mStreamOutVaryings, |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1353 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
| 1354 | mShaderWorkarounds[gl::ShaderType::Vertex], &vertexExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1355 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1356 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1357 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1358 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1359 | new VertexExecutable(mCachedInputLayout, mCachedVertexSignature, vertexExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1360 | mCachedVertexExecutableIndex = mVertexExecutables.size() - 1; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1361 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1362 | else if (!infoLog) |
| 1363 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1364 | ERR() << "Error compiling dynamic vertex executable:" << std::endl |
| 1365 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1366 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1367 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1368 | *outExectuable = vertexExecutable; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1369 | return angle::Result::Continue; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1370 | } |
| 1371 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1372 | angle::Result ProgramD3D::getGeometryExecutableForPrimitiveType(d3d::Context *context, |
| 1373 | const gl::Caps &caps, |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1374 | gl::PrimitiveMode drawMode, |
| 1375 | ShaderExecutableD3D **outExecutable, |
| 1376 | gl::InfoLog *infoLog) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1377 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1378 | if (outExecutable) |
| 1379 | { |
| 1380 | *outExecutable = nullptr; |
| 1381 | } |
| 1382 | |
Austin Kinross | 88829e8 | 2016-01-12 13:04:41 -0800 | [diff] [blame] | 1383 | // Return a null shader if the current rendering doesn't use a geometry shader |
| 1384 | if (!usesGeometryShader(drawMode)) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1385 | { |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1386 | return angle::Result::Continue; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1387 | } |
| 1388 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 1389 | gl::PrimitiveMode geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1390 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1391 | if (mGeometryExecutables[geometryShaderType]) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1392 | { |
| 1393 | if (outExecutable) |
| 1394 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1395 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1396 | } |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1397 | return angle::Result::Continue; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1398 | } |
| 1399 | |
| 1400 | std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL( |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1401 | caps, geometryShaderType, mState, mRenderer->presentPathFastEnabled(), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1402 | mHasANGLEMultiviewEnabled, mRenderer->canSelectViewInVertexShader(), |
| 1403 | usesGeometryShaderForPointSpriteEmulation(), mGeometryShaderPreamble); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1404 | |
| 1405 | gl::InfoLog tempInfoLog; |
| 1406 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1407 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1408 | ShaderExecutableD3D *geometryExecutable = nullptr; |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1409 | angle::Result result = mRenderer->compileToExecutable( |
Jamie Madill | b156590 | 2018-07-27 08:12:48 -0400 | [diff] [blame] | 1410 | context, *currentInfoLog, geometryHLSL, gl::ShaderType::Geometry, mStreamOutVaryings, |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1411 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1412 | angle::CompilerWorkaroundsD3D(), &geometryExecutable); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1413 | |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1414 | if (!infoLog && result == angle::Result::Stop) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1415 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1416 | ERR() << "Error compiling dynamic geometry executable:" << std::endl |
| 1417 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1418 | } |
| 1419 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1420 | if (geometryExecutable != nullptr) |
| 1421 | { |
| 1422 | mGeometryExecutables[geometryShaderType].reset(geometryExecutable); |
| 1423 | } |
| 1424 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1425 | if (outExecutable) |
| 1426 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1427 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1428 | } |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1429 | return result; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1430 | } |
| 1431 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1432 | class ProgramD3D::GetExecutableTask : public Closure, public d3d::Context |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1433 | { |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1434 | public: |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1435 | GetExecutableTask(ProgramD3D *program) : mProgram(program) {} |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1436 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1437 | virtual angle::Result run() = 0; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1438 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1439 | void operator()() override { mResult = run(); } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1440 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1441 | angle::Result getResult() const { return mResult; } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1442 | const gl::InfoLog &getInfoLog() const { return mInfoLog; } |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1443 | ShaderExecutableD3D *getExecutable() { return mExecutable; } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1444 | |
Jamie Madill | c1fd737 | 2018-10-26 22:48:39 -0400 | [diff] [blame] | 1445 | void handleResult(HRESULT hr, |
| 1446 | const char *message, |
| 1447 | const char *file, |
| 1448 | const char *function, |
| 1449 | unsigned int line) override |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1450 | { |
| 1451 | mStoredHR = hr; |
| 1452 | mStoredMessage = message; |
| 1453 | mStoredFile = file; |
| 1454 | mStoredFunction = function; |
| 1455 | mStoredLine = line; |
| 1456 | } |
| 1457 | |
| 1458 | void popError(d3d::Context *context) |
| 1459 | { |
Jamie Madill | c1fd737 | 2018-10-26 22:48:39 -0400 | [diff] [blame] | 1460 | context->handleResult(mStoredHR, mStoredMessage, mStoredFile, mStoredFunction, mStoredLine); |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1461 | } |
| 1462 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1463 | protected: |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1464 | ProgramD3D *mProgram = nullptr; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1465 | angle::Result mResult = angle::Result::Continue; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1466 | gl::InfoLog mInfoLog; |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1467 | ShaderExecutableD3D *mExecutable = nullptr; |
| 1468 | HRESULT mStoredHR = S_OK; |
| 1469 | const char *mStoredMessage = nullptr; |
| 1470 | const char *mStoredFile = nullptr; |
| 1471 | const char *mStoredFunction = nullptr; |
| 1472 | unsigned int mStoredLine = 0; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1473 | }; |
| 1474 | |
| 1475 | class ProgramD3D::GetVertexExecutableTask : public ProgramD3D::GetExecutableTask |
| 1476 | { |
| 1477 | public: |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1478 | GetVertexExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {} |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1479 | angle::Result run() override |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1480 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1481 | mProgram->updateCachedInputLayoutFromShader(); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1482 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1483 | ANGLE_TRY(mProgram->getVertexExecutableForCachedInputLayout(this, &mExecutable, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1484 | |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1485 | return angle::Result::Continue; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1486 | } |
| 1487 | }; |
| 1488 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1489 | void ProgramD3D::updateCachedInputLayoutFromShader() |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1490 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1491 | GetDefaultInputLayoutFromShader(mState.getAttachedShader(gl::ShaderType::Vertex), |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1492 | &mCachedInputLayout); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1493 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1494 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1495 | } |
| 1496 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1497 | class ProgramD3D::GetPixelExecutableTask : public ProgramD3D::GetExecutableTask |
| 1498 | { |
| 1499 | public: |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1500 | GetPixelExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {} |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1501 | angle::Result run() override |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1502 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1503 | mProgram->updateCachedOutputLayoutFromShader(); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1504 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1505 | ANGLE_TRY(mProgram->getPixelExecutableForCachedOutputLayout(this, &mExecutable, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1506 | |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1507 | return angle::Result::Continue; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1508 | } |
| 1509 | }; |
| 1510 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1511 | void ProgramD3D::updateCachedOutputLayoutFromShader() |
| 1512 | { |
| 1513 | GetDefaultOutputLayoutFromShader(mPixelShaderKey, &mPixelShaderOutputLayoutCache); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1514 | updateCachedPixelExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1515 | } |
| 1516 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1517 | class ProgramD3D::GetGeometryExecutableTask : public ProgramD3D::GetExecutableTask |
| 1518 | { |
| 1519 | public: |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1520 | GetGeometryExecutableTask(ProgramD3D *program, const gl::Caps &caps) |
| 1521 | : GetExecutableTask(program), mCaps(caps) |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 1522 | {} |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1523 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1524 | angle::Result run() override |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1525 | { |
| 1526 | // Auto-generate the geometry shader here, if we expect to be using point rendering in |
| 1527 | // D3D11. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 1528 | if (mProgram->usesGeometryShader(gl::PrimitiveMode::Points)) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1529 | { |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 1530 | ANGLE_TRY(mProgram->getGeometryExecutableForPrimitiveType( |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1531 | this, mCaps, gl::PrimitiveMode::Points, &mExecutable, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1532 | } |
| 1533 | |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1534 | return angle::Result::Continue; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1535 | } |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1536 | |
| 1537 | private: |
| 1538 | const gl::Caps &mCaps; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1539 | }; |
| 1540 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1541 | angle::Result ProgramD3D::getComputeExecutable(ShaderExecutableD3D **outExecutable) |
Xinghua Cao | 73badc0 | 2017-03-29 19:14:53 +0800 | [diff] [blame] | 1542 | { |
| 1543 | if (outExecutable) |
| 1544 | { |
| 1545 | *outExecutable = mComputeExecutable.get(); |
| 1546 | } |
| 1547 | |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1548 | return angle::Result::Continue; |
Xinghua Cao | 73badc0 | 2017-03-29 19:14:53 +0800 | [diff] [blame] | 1549 | } |
| 1550 | |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1551 | // The LinkEvent implementation for linking a rendering(VS, FS, GS) program. |
| 1552 | class ProgramD3D::GraphicsProgramLinkEvent final : public LinkEvent |
| 1553 | { |
| 1554 | public: |
| 1555 | GraphicsProgramLinkEvent(gl::InfoLog &infoLog, |
| 1556 | std::shared_ptr<WorkerThreadPool> workerPool, |
| 1557 | std::shared_ptr<ProgramD3D::GetVertexExecutableTask> vertexTask, |
| 1558 | std::shared_ptr<ProgramD3D::GetPixelExecutableTask> pixelTask, |
| 1559 | std::shared_ptr<ProgramD3D::GetGeometryExecutableTask> geometryTask, |
| 1560 | bool useGS, |
| 1561 | const ShaderD3D *vertexShader, |
| 1562 | const ShaderD3D *fragmentShader) |
| 1563 | : mInfoLog(infoLog), |
| 1564 | mWorkerPool(workerPool), |
| 1565 | mVertexTask(vertexTask), |
| 1566 | mPixelTask(pixelTask), |
| 1567 | mGeometryTask(geometryTask), |
| 1568 | mWaitEvents( |
| 1569 | {{std::shared_ptr<WaitableEvent>(workerPool->postWorkerTask(mVertexTask)), |
| 1570 | std::shared_ptr<WaitableEvent>(workerPool->postWorkerTask(mPixelTask)), |
| 1571 | std::shared_ptr<WaitableEvent>(workerPool->postWorkerTask(mGeometryTask))}}), |
| 1572 | mUseGS(useGS), |
| 1573 | mVertexShader(vertexShader), |
| 1574 | mFragmentShader(fragmentShader) |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 1575 | {} |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1576 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1577 | angle::Result wait(const gl::Context *context) override |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1578 | { |
| 1579 | WaitableEvent::WaitMany(&mWaitEvents); |
| 1580 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1581 | ANGLE_TRY(checkTask(context, mVertexTask.get())); |
| 1582 | ANGLE_TRY(checkTask(context, mPixelTask.get())); |
| 1583 | ANGLE_TRY(checkTask(context, mGeometryTask.get())); |
| 1584 | |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1585 | if (mVertexTask.get()->getResult() == angle::Result::Incomplete || |
| 1586 | mPixelTask.get()->getResult() == angle::Result::Incomplete || |
| 1587 | mGeometryTask.get()->getResult() == angle::Result::Incomplete) |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1588 | { |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1589 | return angle::Result::Incomplete; |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1590 | } |
| 1591 | |
| 1592 | ShaderExecutableD3D *defaultVertexExecutable = mVertexTask->getExecutable(); |
| 1593 | ShaderExecutableD3D *defaultPixelExecutable = mPixelTask->getExecutable(); |
| 1594 | ShaderExecutableD3D *pointGS = mGeometryTask->getExecutable(); |
| 1595 | |
| 1596 | if (mUseGS && pointGS) |
| 1597 | { |
| 1598 | // Geometry shaders are currently only used internally, so there is no corresponding |
| 1599 | // shader object at the interface level. For now the geometry shader debug info is |
| 1600 | // prepended to the vertex shader. |
| 1601 | mVertexShader->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
| 1602 | mVertexShader->appendDebugInfo(pointGS->getDebugInfo()); |
| 1603 | mVertexShader->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1604 | } |
| 1605 | |
| 1606 | if (defaultVertexExecutable) |
| 1607 | { |
| 1608 | mVertexShader->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1609 | } |
| 1610 | |
| 1611 | if (defaultPixelExecutable) |
| 1612 | { |
| 1613 | mFragmentShader->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1614 | } |
| 1615 | |
| 1616 | bool isLinked = (defaultVertexExecutable && defaultPixelExecutable && (!mUseGS || pointGS)); |
| 1617 | if (!isLinked) |
| 1618 | { |
| 1619 | mInfoLog << "Failed to create D3D Shaders"; |
| 1620 | } |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1621 | return isLinked ? angle::Result::Continue : angle::Result::Incomplete; |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1622 | } |
| 1623 | |
| 1624 | bool isLinking() override |
| 1625 | { |
| 1626 | for (auto &event : mWaitEvents) |
| 1627 | { |
| 1628 | if (!event->isReady()) |
| 1629 | { |
| 1630 | return true; |
| 1631 | } |
| 1632 | } |
| 1633 | return false; |
| 1634 | } |
| 1635 | |
| 1636 | private: |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1637 | angle::Result checkTask(const gl::Context *context, ProgramD3D::GetExecutableTask *task) |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1638 | { |
| 1639 | if (!task->getInfoLog().empty()) |
| 1640 | { |
| 1641 | mInfoLog << task->getInfoLog().str(); |
| 1642 | } |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1643 | |
| 1644 | // Continue and Incomplete are not errors. For Stop, pass the error to the ContextD3D. |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1645 | if (task->getResult() != angle::Result::Stop) |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1646 | { |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1647 | return angle::Result::Continue; |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1648 | } |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1649 | |
| 1650 | ContextD3D *contextD3D = GetImplAs<ContextD3D>(context); |
| 1651 | task->popError(contextD3D); |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1652 | return angle::Result::Stop; |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1653 | } |
| 1654 | |
| 1655 | gl::InfoLog &mInfoLog; |
| 1656 | std::shared_ptr<WorkerThreadPool> mWorkerPool; |
| 1657 | std::shared_ptr<ProgramD3D::GetVertexExecutableTask> mVertexTask; |
| 1658 | std::shared_ptr<ProgramD3D::GetPixelExecutableTask> mPixelTask; |
| 1659 | std::shared_ptr<ProgramD3D::GetGeometryExecutableTask> mGeometryTask; |
| 1660 | std::array<std::shared_ptr<WaitableEvent>, 3> mWaitEvents; |
| 1661 | bool mUseGS; |
| 1662 | const ShaderD3D *mVertexShader; |
| 1663 | const ShaderD3D *mFragmentShader; |
| 1664 | }; |
| 1665 | |
| 1666 | std::unique_ptr<LinkEvent> ProgramD3D::compileProgramExecutables(const gl::Context *context, |
| 1667 | gl::InfoLog &infoLog) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1668 | { |
| 1669 | // Ensure the compiler is initialized to avoid race conditions. |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1670 | angle::Result result = mRenderer->ensureHLSLCompilerInitialized(GetImplAs<ContextD3D>(context)); |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1671 | if (result != angle::Result::Continue) |
Jiawei Shao | 02f1523 | 2017-12-27 10:10:28 +0800 | [diff] [blame] | 1672 | { |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1673 | return std::make_unique<LinkEventDone>(result); |
Jiawei Shao | 02f1523 | 2017-12-27 10:10:28 +0800 | [diff] [blame] | 1674 | } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1675 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1676 | auto vertexTask = std::make_shared<GetVertexExecutableTask>(this); |
| 1677 | auto pixelTask = std::make_shared<GetPixelExecutableTask>(this); |
| 1678 | auto geometryTask = std::make_shared<GetGeometryExecutableTask>(this, context->getCaps()); |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1679 | bool useGS = usesGeometryShader(gl::PrimitiveMode::Points); |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1680 | const ShaderD3D *vertexShaderD3D = |
| 1681 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Vertex)); |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1682 | const ShaderD3D *fragmentShaderD3D = |
| 1683 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Fragment)); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1684 | |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1685 | return std::make_unique<GraphicsProgramLinkEvent>(infoLog, context->getWorkerThreadPool(), |
| 1686 | vertexTask, pixelTask, geometryTask, useGS, |
| 1687 | vertexShaderD3D, fragmentShaderD3D); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1688 | } |
| 1689 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1690 | angle::Result ProgramD3D::compileComputeExecutable(d3d::Context *context, gl::InfoLog &infoLog) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1691 | { |
| 1692 | // Ensure the compiler is initialized to avoid race conditions. |
Jamie Madill | b156590 | 2018-07-27 08:12:48 -0400 | [diff] [blame] | 1693 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized(context)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1694 | |
Jiawei Shao | 203b26f | 2018-07-25 10:30:43 +0800 | [diff] [blame] | 1695 | gl::Shader *computeShaderGL = mState.getAttachedShader(gl::ShaderType::Compute); |
| 1696 | ASSERT(computeShaderGL); |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1697 | std::string computeShader = computeShaderGL->getTranslatedSource(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1698 | |
| 1699 | ShaderExecutableD3D *computeExecutable = nullptr; |
Jamie Madill | b156590 | 2018-07-27 08:12:48 -0400 | [diff] [blame] | 1700 | ANGLE_TRY(mRenderer->compileToExecutable( |
| 1701 | context, infoLog, computeShader, gl::ShaderType::Compute, std::vector<D3DVarying>(), false, |
| 1702 | angle::CompilerWorkaroundsD3D(), &computeExecutable)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1703 | |
| 1704 | if (computeExecutable == nullptr) |
| 1705 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1706 | ERR() << "Error compiling dynamic compute executable:" << std::endl |
| 1707 | << infoLog.str() << std::endl; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1708 | } |
| 1709 | else |
| 1710 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1711 | const ShaderD3D *computeShaderD3D = |
| 1712 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Compute)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1713 | computeShaderD3D->appendDebugInfo(computeExecutable->getDebugInfo()); |
| 1714 | mComputeExecutable.reset(computeExecutable); |
| 1715 | } |
| 1716 | |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1717 | return mComputeExecutable.get() ? angle::Result::Continue : angle::Result::Incomplete; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1718 | } |
| 1719 | |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1720 | std::unique_ptr<LinkEvent> ProgramD3D::link(const gl::Context *context, |
| 1721 | const gl::ProgramLinkedResources &resources, |
| 1722 | gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1723 | { |
Jamie Madill | c3dc5d4 | 2018-12-30 12:12:04 -0500 | [diff] [blame] | 1724 | const auto &data = context->getState(); |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 1725 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1726 | reset(); |
| 1727 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1728 | gl::Shader *computeShader = mState.getAttachedShader(gl::ShaderType::Compute); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1729 | if (computeShader) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1730 | { |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 1731 | mShaderSamplers[gl::ShaderType::Compute].resize( |
| 1732 | data.getCaps().maxShaderTextureImageUnits[gl::ShaderType::Compute]); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1733 | mImagesCS.resize(data.getCaps().maxImageUnits); |
| 1734 | mReadonlyImagesCS.resize(data.getCaps().maxImageUnits); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1735 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1736 | mShaderUniformsDirty.set(gl::ShaderType::Compute); |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1737 | defineUniformsAndAssignRegisters(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1738 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1739 | linkResources(resources); |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1740 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1741 | angle::Result result = compileComputeExecutable(GetImplAs<ContextD3D>(context), infoLog); |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1742 | if (result != angle::Result::Continue) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1743 | { |
| 1744 | infoLog << "Failed to create D3D compute shader."; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1745 | } |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1746 | return std::make_unique<LinkEventDone>(result); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1747 | } |
| 1748 | else |
| 1749 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1750 | gl::ShaderMap<const ShaderD3D *> shadersD3D = {}; |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1751 | for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) |
| 1752 | { |
| 1753 | if (mState.getAttachedShader(shaderType)) |
| 1754 | { |
| 1755 | shadersD3D[shaderType] = GetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1756 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1757 | mShaderSamplers[shaderType].resize( |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 1758 | data.getCaps().maxShaderTextureImageUnits[shaderType]); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1759 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1760 | shadersD3D[shaderType]->generateWorkarounds(&mShaderWorkarounds[shaderType]); |
| 1761 | |
| 1762 | mShaderUniformsDirty.set(shaderType); |
| 1763 | } |
| 1764 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1765 | |
| 1766 | if (mRenderer->getNativeLimitations().noFrontFacingSupport) |
| 1767 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1768 | if (shadersD3D[gl::ShaderType::Fragment]->usesFrontFacing()) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1769 | { |
| 1770 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1771 | return std::make_unique<LinkEventDone>(angle::Result::Incomplete); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1772 | } |
| 1773 | } |
| 1774 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1775 | ProgramD3DMetadata metadata(mRenderer, shadersD3D); |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1776 | BuiltinVaryingsD3D builtins(metadata, resources.varyingPacking); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1777 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1778 | mDynamicHLSL->generateShaderLinkHLSL(context->getCaps(), mState, metadata, |
| 1779 | resources.varyingPacking, builtins, &mShaderHLSL); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1780 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1781 | mUsesPointSize = shadersD3D[gl::ShaderType::Vertex]->usesPointSize(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1782 | mDynamicHLSL->getPixelShaderOutputKey(data, mState, metadata, &mPixelShaderKey); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1783 | mUsesFragDepth = metadata.usesFragDepth(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1784 | mUsesViewID = metadata.usesViewID(); |
| 1785 | mHasANGLEMultiviewEnabled = metadata.hasANGLEMultiviewEnabled(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1786 | |
| 1787 | // Cache if we use flat shading |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1788 | mUsesFlatInterpolation = FindFlatInterpolationVarying(mState.getAttachedShaders()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1789 | |
| 1790 | if (mRenderer->getMajorShaderModel() >= 4) |
| 1791 | { |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1792 | mGeometryShaderPreamble = mDynamicHLSL->generateGeometryShaderPreamble( |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1793 | resources.varyingPacking, builtins, mHasANGLEMultiviewEnabled, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1794 | metadata.canSelectViewInVertexShader()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1795 | } |
| 1796 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1797 | initAttribLocationsToD3DSemantic(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1798 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1799 | defineUniformsAndAssignRegisters(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1800 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1801 | gatherTransformFeedbackVaryings(resources.varyingPacking, builtins[gl::ShaderType::Vertex]); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1802 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1803 | linkResources(resources); |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1804 | |
| 1805 | return compileProgramExecutables(context, infoLog); |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1806 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1807 | } |
| 1808 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1809 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1810 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1811 | // TODO(jmadill): Do something useful here? |
| 1812 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1813 | } |
| 1814 | |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 1815 | void ProgramD3D::initializeShaderStorageBlocks() |
| 1816 | { |
| 1817 | if (mState.getShaderStorageBlocks().empty()) |
| 1818 | { |
| 1819 | return; |
| 1820 | } |
| 1821 | |
| 1822 | ASSERT(mD3DShaderStorageBlocks.empty()); |
| 1823 | |
| 1824 | // Assign registers and update sizes. |
| 1825 | gl::ShaderMap<const ShaderD3D *> shadersD3D = {}; |
| 1826 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1827 | { |
| 1828 | shadersD3D[shaderType] = SafeGetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); |
| 1829 | } |
| 1830 | |
| 1831 | for (const gl::InterfaceBlock &shaderStorageBlock : mState.getShaderStorageBlocks()) |
| 1832 | { |
| 1833 | unsigned int shaderStorageBlockElement = |
| 1834 | shaderStorageBlock.isArray ? shaderStorageBlock.arrayElement : 0; |
| 1835 | |
| 1836 | D3DInterfaceBlock d3dShaderStorageBlock; |
| 1837 | |
| 1838 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1839 | { |
| 1840 | if (shaderStorageBlock.isActive(shaderType)) |
| 1841 | { |
| 1842 | ASSERT(shadersD3D[shaderType]); |
| 1843 | unsigned int baseRegister = |
| 1844 | shadersD3D[shaderType]->getShaderStorageBlockRegister(shaderStorageBlock.name); |
| 1845 | d3dShaderStorageBlock.mShaderRegisterIndexes[shaderType] = |
| 1846 | baseRegister + shaderStorageBlockElement; |
| 1847 | } |
| 1848 | } |
| 1849 | |
| 1850 | mD3DShaderStorageBlocks.push_back(d3dShaderStorageBlock); |
| 1851 | } |
| 1852 | } |
| 1853 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1854 | void ProgramD3D::initializeUniformBlocks() |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1855 | { |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1856 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1857 | { |
| 1858 | return; |
| 1859 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1860 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1861 | ASSERT(mD3DUniformBlocks.empty()); |
| 1862 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1863 | // Assign registers and update sizes. |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1864 | gl::ShaderMap<const ShaderD3D *> shadersD3D = {}; |
| 1865 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1866 | { |
| 1867 | shadersD3D[shaderType] = SafeGetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); |
| 1868 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1869 | |
Jiajia Qin | 729b2c6 | 2017-08-14 09:36:11 +0800 | [diff] [blame] | 1870 | for (const gl::InterfaceBlock &uniformBlock : mState.getUniformBlocks()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1871 | { |
| 1872 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1873 | |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 1874 | D3DInterfaceBlock d3dUniformBlock; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1875 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1876 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1877 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1878 | if (uniformBlock.isActive(shaderType)) |
| 1879 | { |
| 1880 | ASSERT(shadersD3D[shaderType]); |
| 1881 | unsigned int baseRegister = |
| 1882 | shadersD3D[shaderType]->getUniformBlockRegister(uniformBlock.name); |
| 1883 | d3dUniformBlock.mShaderRegisterIndexes[shaderType] = |
| 1884 | baseRegister + uniformBlockElement; |
| 1885 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1886 | } |
| 1887 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1888 | mD3DUniformBlocks.push_back(d3dUniformBlock); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1889 | } |
| 1890 | } |
| 1891 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1892 | void ProgramD3D::initializeUniformStorage(const gl::ShaderBitSet &availableShaderStages) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1893 | { |
| 1894 | // Compute total default block size |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1895 | gl::ShaderMap<unsigned int> shaderRegisters = {}; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1896 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1897 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1898 | if (d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1899 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1900 | continue; |
| 1901 | } |
| 1902 | |
Jiawei Shao | 0661eb8 | 2018-06-13 10:51:54 +0800 | [diff] [blame] | 1903 | for (gl::ShaderType shaderType : availableShaderStages) |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1904 | { |
| 1905 | if (d3dUniform->isReferencedByShader(shaderType)) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1906 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1907 | shaderRegisters[shaderType] = std::max( |
| 1908 | shaderRegisters[shaderType], |
| 1909 | d3dUniform->mShaderRegisterIndexes[shaderType] + d3dUniform->registerCount); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1910 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1911 | } |
| 1912 | } |
| 1913 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1914 | // We only reset uniform storages for the shader stages available in the program (attached |
| 1915 | // shaders in ProgramD3D::link() and linkedShaderStages in ProgramD3D::load()). |
Jiawei Shao | 0661eb8 | 2018-06-13 10:51:54 +0800 | [diff] [blame] | 1916 | for (gl::ShaderType shaderType : availableShaderStages) |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1917 | { |
Jiawei Shao | 0661eb8 | 2018-06-13 10:51:54 +0800 | [diff] [blame] | 1918 | mShaderUniformStorages[shaderType].reset( |
| 1919 | mRenderer->createUniformStorage(shaderRegisters[shaderType] * 16u)); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1920 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1921 | |
| 1922 | // Iterate the uniforms again to assign data pointers to default block uniforms. |
| 1923 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1924 | { |
| 1925 | if (d3dUniform->isSampler()) |
| 1926 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1927 | d3dUniform->mSamplerData.resize(d3dUniform->getArraySizeProduct(), 0); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1928 | continue; |
| 1929 | } |
| 1930 | |
Jiawei Shao | 0661eb8 | 2018-06-13 10:51:54 +0800 | [diff] [blame] | 1931 | for (gl::ShaderType shaderType : availableShaderStages) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1932 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1933 | if (d3dUniform->isReferencedByShader(shaderType)) |
| 1934 | { |
| 1935 | d3dUniform->mShaderData[shaderType] = |
| 1936 | mShaderUniformStorages[shaderType]->getDataPointer( |
| 1937 | d3dUniform->mShaderRegisterIndexes[shaderType], |
| 1938 | d3dUniform->registerElement); |
| 1939 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1940 | } |
| 1941 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1942 | } |
| 1943 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1944 | void ProgramD3D::updateUniformBufferCache( |
| 1945 | const gl::Caps &caps, |
| 1946 | const gl::ShaderMap<unsigned int> &reservedShaderRegisterIndexes) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1947 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1948 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1949 | { |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1950 | return; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1951 | } |
| 1952 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1953 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1954 | { |
| 1955 | mShaderUBOCaches[shaderType].clear(); |
| 1956 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1957 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1958 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mD3DUniformBlocks.size(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1959 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1960 | { |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 1961 | const D3DInterfaceBlock &uniformBlock = mD3DUniformBlocks[uniformBlockIndex]; |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 1962 | GLuint blockBinding = mState.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1963 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1964 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1965 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1966 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1967 | if (!uniformBlock.activeInShader(shaderType)) |
| 1968 | { |
| 1969 | continue; |
| 1970 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1971 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1972 | unsigned int registerIndex = uniformBlock.mShaderRegisterIndexes[shaderType] - |
| 1973 | reservedShaderRegisterIndexes[shaderType]; |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 1974 | ASSERT(registerIndex < caps.maxShaderUniformBlocks[shaderType]); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1975 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1976 | std::vector<int> &shaderUBOcache = mShaderUBOCaches[shaderType]; |
| 1977 | if (shaderUBOcache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1978 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1979 | shaderUBOcache.resize(registerIndex + 1, -1); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1980 | } |
| 1981 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1982 | ASSERT(shaderUBOcache[registerIndex] == -1); |
| 1983 | shaderUBOcache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1984 | } |
| 1985 | } |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1986 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1987 | |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 1988 | unsigned int ProgramD3D::getShaderStorageBufferRegisterIndex(GLuint blockIndex, |
| 1989 | gl::ShaderType shaderType) const |
| 1990 | { |
| 1991 | return mD3DShaderStorageBlocks[blockIndex].mShaderRegisterIndexes[shaderType]; |
| 1992 | } |
| 1993 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1994 | const std::vector<GLint> &ProgramD3D::getShaderUniformBufferCache(gl::ShaderType shaderType) const |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1995 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1996 | return mShaderUBOCaches[shaderType]; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1997 | } |
| 1998 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1999 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2000 | { |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 2001 | mShaderUniformsDirty = mState.getLinkedShaderStages(); |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 2002 | } |
| 2003 | |
| 2004 | void ProgramD3D::markUniformsClean() |
| 2005 | { |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 2006 | mShaderUniformsDirty.reset(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2007 | } |
| 2008 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2009 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2010 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2011 | setUniformInternal(location, count, v, GL_FLOAT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2012 | } |
| 2013 | |
| 2014 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 2015 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2016 | setUniformInternal(location, count, v, GL_FLOAT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2017 | } |
| 2018 | |
| 2019 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 2020 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2021 | setUniformInternal(location, count, v, GL_FLOAT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2022 | } |
| 2023 | |
| 2024 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 2025 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2026 | setUniformInternal(location, count, v, GL_FLOAT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2027 | } |
| 2028 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2029 | void ProgramD3D::setUniformMatrix2fv(GLint location, |
| 2030 | GLsizei count, |
| 2031 | GLboolean transpose, |
| 2032 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2033 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2034 | setUniformMatrixfvInternal<2, 2>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2035 | } |
| 2036 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2037 | void ProgramD3D::setUniformMatrix3fv(GLint location, |
| 2038 | GLsizei count, |
| 2039 | GLboolean transpose, |
| 2040 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2041 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2042 | setUniformMatrixfvInternal<3, 3>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2043 | } |
| 2044 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2045 | void ProgramD3D::setUniformMatrix4fv(GLint location, |
| 2046 | GLsizei count, |
| 2047 | GLboolean transpose, |
| 2048 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2049 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2050 | setUniformMatrixfvInternal<4, 4>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2051 | } |
| 2052 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2053 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, |
| 2054 | GLsizei count, |
| 2055 | GLboolean transpose, |
| 2056 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2057 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2058 | setUniformMatrixfvInternal<2, 3>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2059 | } |
| 2060 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2061 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, |
| 2062 | GLsizei count, |
| 2063 | GLboolean transpose, |
| 2064 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2065 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2066 | setUniformMatrixfvInternal<3, 2>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2067 | } |
| 2068 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2069 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, |
| 2070 | GLsizei count, |
| 2071 | GLboolean transpose, |
| 2072 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2073 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2074 | setUniformMatrixfvInternal<2, 4>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2075 | } |
| 2076 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2077 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, |
| 2078 | GLsizei count, |
| 2079 | GLboolean transpose, |
| 2080 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2081 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2082 | setUniformMatrixfvInternal<4, 2>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2083 | } |
| 2084 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2085 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, |
| 2086 | GLsizei count, |
| 2087 | GLboolean transpose, |
| 2088 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2089 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2090 | setUniformMatrixfvInternal<3, 4>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2091 | } |
| 2092 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2093 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, |
| 2094 | GLsizei count, |
| 2095 | GLboolean transpose, |
| 2096 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2097 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2098 | setUniformMatrixfvInternal<4, 3>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2099 | } |
| 2100 | |
| 2101 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 2102 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2103 | setUniformInternal(location, count, v, GL_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2104 | } |
| 2105 | |
| 2106 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 2107 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2108 | setUniformInternal(location, count, v, GL_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2109 | } |
| 2110 | |
| 2111 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 2112 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2113 | setUniformInternal(location, count, v, GL_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2114 | } |
| 2115 | |
| 2116 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 2117 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2118 | setUniformInternal(location, count, v, GL_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2119 | } |
| 2120 | |
| 2121 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 2122 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2123 | setUniformInternal(location, count, v, GL_UNSIGNED_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2124 | } |
| 2125 | |
| 2126 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 2127 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2128 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2129 | } |
| 2130 | |
| 2131 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 2132 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2133 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2134 | } |
| 2135 | |
| 2136 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 2137 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2138 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2139 | } |
| 2140 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 2141 | void ProgramD3D::defineUniformsAndAssignRegisters() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2142 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2143 | D3DUniformMap uniformMap; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2144 | |
| 2145 | gl::ShaderBitSet attachedShaders; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2146 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame] | 2147 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2148 | gl::Shader *shader = mState.getAttachedShader(shaderType); |
| 2149 | if (shader) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2150 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 2151 | for (const sh::Uniform &uniform : shader->getUniforms()) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2152 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2153 | if (uniform.active) |
| 2154 | { |
| 2155 | defineUniformBase(shader, uniform, &uniformMap); |
| 2156 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2157 | } |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2158 | |
| 2159 | attachedShaders.set(shader->getType()); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2160 | } |
| 2161 | } |
| 2162 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2163 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2164 | for (const gl::LinkedUniform &glUniform : mState.getUniforms()) |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2165 | { |
| 2166 | if (!glUniform.isInDefaultBlock()) |
| 2167 | continue; |
| 2168 | |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 2169 | std::string name = glUniform.name; |
| 2170 | if (glUniform.isArray()) |
| 2171 | { |
| 2172 | // In the program state, array uniform names include [0] as in the program resource |
| 2173 | // spec. Here we don't include it. |
| 2174 | // TODO(oetuaho@nvidia.com): consider using the same uniform naming here as in the GL |
| 2175 | // layer. |
| 2176 | ASSERT(angle::EndsWith(name, "[0]")); |
| 2177 | name.resize(name.length() - 3); |
| 2178 | } |
| 2179 | auto mapEntry = uniformMap.find(name); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2180 | ASSERT(mapEntry != uniformMap.end()); |
| 2181 | mD3DUniforms.push_back(mapEntry->second); |
| 2182 | } |
| 2183 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2184 | assignAllSamplerRegisters(); |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2185 | // Samplers and readonly images share shader input resource slot, adjust low value of |
| 2186 | // readonly image range. |
| 2187 | mUsedComputeReadonlyImageRange = |
| 2188 | gl::RangeUI(mUsedShaderSamplerRanges[gl::ShaderType::Compute].high(), |
| 2189 | mUsedShaderSamplerRanges[gl::ShaderType::Compute].high()); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2190 | assignAllImageRegisters(); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2191 | initializeUniformStorage(attachedShaders); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2192 | } |
| 2193 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2194 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2195 | const sh::Uniform &uniform, |
| 2196 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2197 | { |
Jamie Madill | 8c78ce4 | 2018-12-16 19:14:58 -0500 | [diff] [blame] | 2198 | sh::DummyBlockEncoder dummyEncoder; |
| 2199 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2200 | // Samplers get their registers assigned in assignAllSamplerRegisters, and images get their |
| 2201 | // registers assigned in assignAllImageRegisters. |
| 2202 | if (gl::IsSamplerType(uniform.type)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2203 | { |
Jamie Madill | 8c78ce4 | 2018-12-16 19:14:58 -0500 | [diff] [blame] | 2204 | UniformEncodingVisitorD3D visitor(shader->getType(), HLSLRegisterType::Texture, |
| 2205 | &dummyEncoder, uniformMap); |
| 2206 | sh::TraverseShaderVariable(uniform, false, &visitor); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2207 | return; |
| 2208 | } |
Jamie Madill | 8c78ce4 | 2018-12-16 19:14:58 -0500 | [diff] [blame] | 2209 | |
| 2210 | if (gl::IsImageType(uniform.type)) |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2211 | { |
| 2212 | if (uniform.readonly) |
| 2213 | { |
Jamie Madill | 8c78ce4 | 2018-12-16 19:14:58 -0500 | [diff] [blame] | 2214 | UniformEncodingVisitorD3D visitor(shader->getType(), HLSLRegisterType::Texture, |
| 2215 | &dummyEncoder, uniformMap); |
| 2216 | sh::TraverseShaderVariable(uniform, false, &visitor); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2217 | } |
| 2218 | else |
| 2219 | { |
Jamie Madill | 8c78ce4 | 2018-12-16 19:14:58 -0500 | [diff] [blame] | 2220 | UniformEncodingVisitorD3D visitor(shader->getType(), |
| 2221 | HLSLRegisterType::UnorderedAccessView, &dummyEncoder, |
| 2222 | uniformMap); |
| 2223 | sh::TraverseShaderVariable(uniform, false, &visitor); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2224 | } |
| 2225 | mImageBindingMap[uniform.name] = uniform.binding; |
| 2226 | return; |
| 2227 | } |
Jamie Madill | 8c78ce4 | 2018-12-16 19:14:58 -0500 | [diff] [blame] | 2228 | |
| 2229 | if (uniform.isBuiltIn() && !uniform.isEmulatedBuiltIn()) |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2230 | { |
Jamie Madill | 8c78ce4 | 2018-12-16 19:14:58 -0500 | [diff] [blame] | 2231 | UniformEncodingVisitorD3D visitor(shader->getType(), HLSLRegisterType::None, &dummyEncoder, |
| 2232 | uniformMap); |
| 2233 | sh::TraverseShaderVariable(uniform, false, &visitor); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 2234 | return; |
| 2235 | } |
| 2236 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2237 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2238 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2239 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 2240 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType), true); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2241 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2242 | |
Jamie Madill | 8c78ce4 | 2018-12-16 19:14:58 -0500 | [diff] [blame] | 2243 | UniformEncodingVisitorD3D visitor(shader->getType(), HLSLRegisterType::None, &encoder, |
| 2244 | uniformMap); |
| 2245 | sh::TraverseShaderVariable(uniform, false, &visitor); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2246 | } |
| 2247 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2248 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 2249 | { |
| 2250 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 2251 | { |
| 2252 | if (d3dUniform->name == name) |
| 2253 | { |
| 2254 | return d3dUniform; |
| 2255 | } |
| 2256 | } |
| 2257 | |
| 2258 | return nullptr; |
| 2259 | } |
| 2260 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2261 | // Assume count is already clamped. |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2262 | template <typename T> |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2263 | void ProgramD3D::setUniformImpl(const gl::VariableLocation &locationInfo, |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2264 | GLsizei count, |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2265 | const T *v, |
| 2266 | uint8_t *targetData, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2267 | GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2268 | { |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 2269 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
| 2270 | const int components = targetUniform->typeInfo.componentCount; |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2271 | const unsigned int arrayElementOffset = locationInfo.arrayIndex; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2272 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2273 | if (targetUniform->typeInfo.type == uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2274 | { |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2275 | T *dest = reinterpret_cast<T *>(targetData) + arrayElementOffset * 4; |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2276 | const T *source = v; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2277 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2278 | for (GLint i = 0; i < count; i++, dest += 4, source += components) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2279 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2280 | memcpy(dest, source, components * sizeof(T)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2281 | } |
| 2282 | } |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2283 | else |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2284 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2285 | ASSERT(targetUniform->typeInfo.type == gl::VariableBoolVectorType(uniformType)); |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2286 | GLint *boolParams = reinterpret_cast<GLint *>(targetData) + arrayElementOffset * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2287 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2288 | for (GLint i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2289 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2290 | GLint *dest = boolParams + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2291 | const T *source = v + (i * components); |
| 2292 | |
| 2293 | for (int c = 0; c < components; c++) |
| 2294 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2295 | dest[c] = (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2296 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2297 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2298 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2299 | } |
| 2300 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2301 | template <typename T> |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2302 | void ProgramD3D::setUniformInternal(GLint location, GLsizei count, const T *v, GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2303 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2304 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2305 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
| 2306 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2307 | if (targetUniform->typeInfo.isSampler) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2308 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2309 | ASSERT(uniformType == GL_INT); |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2310 | size_t size = count * sizeof(T); |
Jamie Madill | acf2f3a | 2017-11-21 19:22:44 -0500 | [diff] [blame] | 2311 | GLint *dest = &targetUniform->mSamplerData[locationInfo.arrayIndex]; |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2312 | if (memcmp(dest, v, size) != 0) |
| 2313 | { |
| 2314 | memcpy(dest, v, size); |
| 2315 | mDirtySamplerMapping = true; |
| 2316 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2317 | return; |
| 2318 | } |
| 2319 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2320 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2321 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2322 | if (targetUniform->mShaderData[shaderType]) |
| 2323 | { |
| 2324 | setUniformImpl(locationInfo, count, v, targetUniform->mShaderData[shaderType], |
| 2325 | uniformType); |
| 2326 | mShaderUniformsDirty.set(shaderType); |
| 2327 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2328 | } |
| 2329 | } |
| 2330 | |
| 2331 | template <int cols, int rows> |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2332 | void ProgramD3D::setUniformMatrixfvInternal(GLint location, |
| 2333 | GLsizei countIn, |
| 2334 | GLboolean transpose, |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2335 | const GLfloat *value) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2336 | { |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2337 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2338 | const gl::VariableLocation &uniformLocation = mState.getUniformLocations()[location]; |
| 2339 | unsigned int arrayElementOffset = uniformLocation.arrayIndex; |
| 2340 | unsigned int elementCount = targetUniform->getArraySizeProduct(); |
| 2341 | |
| 2342 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 2343 | transpose = !transpose; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2344 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2345 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2346 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2347 | if (targetUniform->mShaderData[shaderType]) |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2348 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2349 | if (SetFloatUniformMatrix<cols, rows>(arrayElementOffset, elementCount, countIn, |
| 2350 | transpose, value, |
| 2351 | targetUniform->mShaderData[shaderType])) |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2352 | { |
| 2353 | mShaderUniformsDirty.set(shaderType); |
| 2354 | } |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2355 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2356 | } |
| 2357 | } |
| 2358 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2359 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2360 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2361 | for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2362 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2363 | if (mD3DUniforms[uniformIndex]->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2364 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2365 | assignSamplerRegisters(uniformIndex); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2366 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2367 | } |
| 2368 | } |
| 2369 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2370 | void ProgramD3D::assignSamplerRegisters(size_t uniformIndex) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2371 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2372 | D3DUniform *d3dUniform = mD3DUniforms[uniformIndex]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2373 | ASSERT(d3dUniform->isSampler()); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2374 | // If the uniform is an array of arrays, then we have separate entries for each inner array in |
| 2375 | // mD3DUniforms. However, the sampler register info is stored in the shader only for the |
| 2376 | // outermost array. |
| 2377 | std::vector<unsigned int> subscripts; |
Jamie Madill | 8c78ce4 | 2018-12-16 19:14:58 -0500 | [diff] [blame] | 2378 | const std::string baseName = gl::ParseResourceName(d3dUniform->name, &subscripts); |
| 2379 | unsigned int registerOffset = |
| 2380 | mState.getUniforms()[uniformIndex].parentArrayIndex() * d3dUniform->getArraySizeProduct(); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2381 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2382 | bool hasUniform = false; |
| 2383 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2384 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2385 | if (!mState.getAttachedShader(shaderType)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2386 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2387 | continue; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2388 | } |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2389 | |
| 2390 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); |
| 2391 | if (shaderD3D->hasUniform(baseName)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2392 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2393 | d3dUniform->mShaderRegisterIndexes[shaderType] = |
| 2394 | shaderD3D->getUniformRegister(baseName) + registerOffset; |
| 2395 | ASSERT(d3dUniform->mShaderRegisterIndexes[shaderType] != GL_INVALID_VALUE); |
| 2396 | |
| 2397 | AssignSamplers(d3dUniform->mShaderRegisterIndexes[shaderType], d3dUniform->typeInfo, |
| 2398 | d3dUniform->getArraySizeProduct(), mShaderSamplers[shaderType], |
| 2399 | &mUsedShaderSamplerRanges[shaderType]); |
| 2400 | hasUniform = true; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2401 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2402 | } |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2403 | |
| 2404 | ASSERT(hasUniform); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2405 | } |
| 2406 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2407 | // static |
| 2408 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2409 | const gl::UniformTypeInfo &typeInfo, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2410 | unsigned int samplerCount, |
| 2411 | std::vector<Sampler> &outSamplers, |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2412 | gl::RangeUI *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2413 | { |
| 2414 | unsigned int samplerIndex = startSamplerIndex; |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2415 | unsigned int low = outUsedRange->low(); |
| 2416 | unsigned int high = outUsedRange->high(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2417 | |
| 2418 | do |
| 2419 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2420 | ASSERT(samplerIndex < outSamplers.size()); |
| 2421 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 2422 | sampler->active = true; |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 2423 | sampler->textureType = gl::FromGLenum<gl::TextureType>(typeInfo.textureType); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2424 | sampler->logicalTextureUnit = 0; |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2425 | low = std::min(samplerIndex, low); |
| 2426 | high = std::max(samplerIndex + 1, high); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2427 | samplerIndex++; |
| 2428 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2429 | |
| 2430 | ASSERT(low < high); |
| 2431 | *outUsedRange = gl::RangeUI(low, high); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2432 | } |
| 2433 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2434 | void ProgramD3D::assignAllImageRegisters() |
| 2435 | { |
| 2436 | for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) |
| 2437 | { |
| 2438 | if (mD3DUniforms[uniformIndex]->isImage()) |
| 2439 | { |
| 2440 | assignImageRegisters(uniformIndex); |
| 2441 | } |
| 2442 | } |
| 2443 | } |
| 2444 | |
| 2445 | void ProgramD3D::assignImageRegisters(size_t uniformIndex) |
| 2446 | { |
| 2447 | D3DUniform *d3dUniform = mD3DUniforms[uniformIndex]; |
| 2448 | ASSERT(d3dUniform->isImage()); |
| 2449 | // If the uniform is an array of arrays, then we have separate entries for each inner array in |
| 2450 | // mD3DUniforms. However, the image register info is stored in the shader only for the |
| 2451 | // outermost array. |
| 2452 | std::vector<unsigned int> subscripts; |
Jamie Madill | 8c78ce4 | 2018-12-16 19:14:58 -0500 | [diff] [blame] | 2453 | const std::string baseName = gl::ParseResourceName(d3dUniform->name, &subscripts); |
| 2454 | unsigned int registerOffset = |
| 2455 | mState.getUniforms()[uniformIndex].parentArrayIndex() * d3dUniform->getArraySizeProduct(); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2456 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2457 | const gl::Shader *computeShader = mState.getAttachedShader(gl::ShaderType::Compute); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2458 | if (computeShader) |
| 2459 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2460 | const ShaderD3D *computeShaderD3D = |
| 2461 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Compute)); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2462 | ASSERT(computeShaderD3D->hasUniform(baseName)); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2463 | d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute] = |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2464 | computeShaderD3D->getUniformRegister(baseName) + registerOffset; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2465 | ASSERT(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute] != GL_INVALID_INDEX); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2466 | auto bindingIter = mImageBindingMap.find(baseName); |
| 2467 | ASSERT(bindingIter != mImageBindingMap.end()); |
| 2468 | if (d3dUniform->regType == HLSLRegisterType::Texture) |
| 2469 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2470 | AssignImages(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute], |
| 2471 | bindingIter->second, d3dUniform->getArraySizeProduct(), mReadonlyImagesCS, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2472 | &mUsedComputeReadonlyImageRange); |
| 2473 | } |
| 2474 | else if (d3dUniform->regType == HLSLRegisterType::UnorderedAccessView) |
| 2475 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2476 | AssignImages(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute], |
| 2477 | bindingIter->second, d3dUniform->getArraySizeProduct(), mImagesCS, |
| 2478 | &mUsedComputeImageRange); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2479 | } |
| 2480 | else |
| 2481 | { |
| 2482 | UNREACHABLE(); |
| 2483 | } |
| 2484 | } |
| 2485 | else |
| 2486 | { |
| 2487 | // TODO(xinghua.cao@intel.com): Implement image variables in vertex shader and pixel shader. |
| 2488 | UNIMPLEMENTED(); |
| 2489 | } |
| 2490 | } |
| 2491 | |
| 2492 | // static |
| 2493 | void ProgramD3D::AssignImages(unsigned int startImageIndex, |
| 2494 | int startLogicalImageUnit, |
| 2495 | unsigned int imageCount, |
| 2496 | std::vector<Image> &outImages, |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2497 | gl::RangeUI *outUsedRange) |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2498 | { |
| 2499 | unsigned int imageIndex = startImageIndex; |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2500 | unsigned int low = outUsedRange->low(); |
| 2501 | unsigned int high = outUsedRange->high(); |
| 2502 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2503 | // If declare without a binding qualifier, any uniform image variable (include all elements of |
| 2504 | // unbound image array) shoud be bound to unit zero. |
| 2505 | if (startLogicalImageUnit == -1) |
| 2506 | { |
| 2507 | ASSERT(imageIndex < outImages.size()); |
| 2508 | Image *image = &outImages[imageIndex]; |
| 2509 | image->active = true; |
| 2510 | image->logicalImageUnit = 0; |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2511 | low = std::min(imageIndex, low); |
| 2512 | high = std::max(imageIndex + 1, high); |
| 2513 | ASSERT(low < high); |
| 2514 | *outUsedRange = gl::RangeUI(low, high); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2515 | return; |
| 2516 | } |
| 2517 | |
| 2518 | unsigned int logcalImageUnit = startLogicalImageUnit; |
| 2519 | do |
| 2520 | { |
| 2521 | ASSERT(imageIndex < outImages.size()); |
| 2522 | Image *image = &outImages[imageIndex]; |
| 2523 | image->active = true; |
| 2524 | image->logicalImageUnit = logcalImageUnit; |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2525 | low = std::min(imageIndex, low); |
| 2526 | high = std::max(imageIndex + 1, high); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2527 | imageIndex++; |
| 2528 | logcalImageUnit++; |
| 2529 | } while (imageIndex < startImageIndex + imageCount); |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2530 | |
| 2531 | ASSERT(low < high); |
| 2532 | *outUsedRange = gl::RangeUI(low, high); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2533 | } |
| 2534 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2535 | void ProgramD3D::reset() |
| 2536 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2537 | mVertexExecutables.clear(); |
| 2538 | mPixelExecutables.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2539 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2540 | for (auto &geometryExecutable : mGeometryExecutables) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2541 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2542 | geometryExecutable.reset(nullptr); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2543 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 2544 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2545 | mComputeExecutable.reset(nullptr); |
| 2546 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2547 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 2548 | { |
| 2549 | mShaderHLSL[shaderType].clear(); |
| 2550 | mShaderWorkarounds[shaderType] = CompilerWorkaroundsD3D(); |
| 2551 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2552 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2553 | mUsesFragDepth = false; |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 2554 | mHasANGLEMultiviewEnabled = false; |
| 2555 | mUsesViewID = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2556 | mPixelShaderKey.clear(); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2557 | mUsesPointSize = false; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 2558 | mUsesFlatInterpolation = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2559 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2560 | SafeDeleteContainer(mD3DUniforms); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2561 | mD3DUniformBlocks.clear(); |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 2562 | mD3DShaderStorageBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2563 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2564 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 2565 | { |
| 2566 | mShaderUniformStorages[shaderType].reset(); |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2567 | mShaderSamplers[shaderType].clear(); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2568 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2569 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2570 | mImagesCS.clear(); |
| 2571 | mReadonlyImagesCS.clear(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2572 | |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2573 | mUsedShaderSamplerRanges.fill({0, 0}); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2574 | mDirtySamplerMapping = true; |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2575 | mUsedComputeImageRange = {0, 0}; |
| 2576 | mUsedComputeReadonlyImageRange = {0, 0}; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2577 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2578 | mAttribLocationToD3DSemantic.fill(-1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2579 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2580 | mStreamOutVaryings.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2581 | |
| 2582 | mGeometryShaderPreamble.clear(); |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 2583 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 2584 | markUniformsClean(); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2585 | |
| 2586 | mCachedPixelExecutableIndex.reset(); |
| 2587 | mCachedVertexExecutableIndex.reset(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2588 | } |
| 2589 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 2590 | unsigned int ProgramD3D::getSerial() const |
| 2591 | { |
| 2592 | return mSerial; |
| 2593 | } |
| 2594 | |
| 2595 | unsigned int ProgramD3D::issueSerial() |
| 2596 | { |
| 2597 | return mCurrentSerial++; |
| 2598 | } |
| 2599 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 2600 | void ProgramD3D::initAttribLocationsToD3DSemantic() |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2601 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2602 | gl::Shader *vertexShader = mState.getAttachedShader(gl::ShaderType::Vertex); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2603 | ASSERT(vertexShader != nullptr); |
| 2604 | |
| 2605 | // Init semantic index |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2606 | int semanticIndex = 0; |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 2607 | for (const sh::Attribute &attribute : vertexShader->getActiveAttributes()) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2608 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2609 | int regCount = gl::VariableRegisterCount(attribute.type); |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2610 | GLuint location = mState.getAttributeLocation(attribute.name); |
| 2611 | ASSERT(location != std::numeric_limits<GLuint>::max()); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2612 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2613 | for (int reg = 0; reg < regCount; ++reg) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2614 | { |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2615 | mAttribLocationToD3DSemantic[location + reg] = semanticIndex++; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2616 | } |
| 2617 | } |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2618 | } |
| 2619 | |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2620 | void ProgramD3D::updateCachedInputLayout(Serial associatedSerial, const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2621 | { |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2622 | if (mCurrentVertexArrayStateSerial == associatedSerial) |
| 2623 | { |
| 2624 | return; |
| 2625 | } |
| 2626 | |
| 2627 | mCurrentVertexArrayStateSerial = associatedSerial; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2628 | mCachedInputLayout.clear(); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2629 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2630 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 2631 | |
Jamie Madill | 6de5185 | 2017-04-12 09:53:01 -0400 | [diff] [blame] | 2632 | for (size_t locationIndex : mState.getActiveAttribLocationsMask()) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2633 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2634 | int d3dSemantic = mAttribLocationToD3DSemantic[locationIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2635 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2636 | if (d3dSemantic != -1) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2637 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2638 | if (mCachedInputLayout.size() < static_cast<size_t>(d3dSemantic + 1)) |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2639 | { |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame] | 2640 | mCachedInputLayout.resize(d3dSemantic + 1, angle::FormatID::NONE); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2641 | } |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2642 | mCachedInputLayout[d3dSemantic] = |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame] | 2643 | GetVertexFormatID(vertexAttributes[locationIndex], |
| 2644 | state.getVertexAttribCurrentValue(locationIndex).Type); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2645 | } |
| 2646 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2647 | |
| 2648 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2649 | |
| 2650 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2651 | } |
| 2652 | |
| 2653 | void ProgramD3D::updateCachedOutputLayout(const gl::Context *context, |
| 2654 | const gl::Framebuffer *framebuffer) |
| 2655 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2656 | mPixelShaderOutputLayoutCache.clear(); |
| 2657 | |
| 2658 | FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(framebuffer); |
| 2659 | const auto &colorbuffers = fboD3D->getColorAttachmentsForRender(context); |
| 2660 | |
| 2661 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 2662 | { |
| 2663 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 2664 | |
| 2665 | if (colorbuffer) |
| 2666 | { |
| 2667 | auto binding = colorbuffer->getBinding() == GL_BACK ? GL_COLOR_ATTACHMENT0 |
| 2668 | : colorbuffer->getBinding(); |
| 2669 | mPixelShaderOutputLayoutCache.push_back(binding); |
| 2670 | } |
| 2671 | else |
| 2672 | { |
| 2673 | mPixelShaderOutputLayoutCache.push_back(GL_NONE); |
| 2674 | } |
| 2675 | } |
| 2676 | |
| 2677 | updateCachedPixelExecutableIndex(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2678 | } |
| 2679 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2680 | void ProgramD3D::gatherTransformFeedbackVaryings(const gl::VaryingPacking &varyingPacking, |
| 2681 | const BuiltinInfo &builtins) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2682 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2683 | const std::string &varyingSemantic = |
| 2684 | GetVaryingSemantic(mRenderer->getMajorShaderModel(), usesPointSize()); |
| 2685 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2686 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2687 | mStreamOutVaryings.clear(); |
| 2688 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2689 | const auto &tfVaryingNames = mState.getTransformFeedbackVaryingNames(); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2690 | for (unsigned int outputSlot = 0; outputSlot < static_cast<unsigned int>(tfVaryingNames.size()); |
| 2691 | ++outputSlot) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2692 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2693 | const auto &tfVaryingName = tfVaryingNames[outputSlot]; |
| 2694 | if (tfVaryingName == "gl_Position") |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2695 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2696 | if (builtins.glPosition.enabled) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2697 | { |
Jiawei Shao | da92a47 | 2018-07-02 15:55:19 +0800 | [diff] [blame] | 2698 | mStreamOutVaryings.emplace_back(builtins.glPosition.semantic, |
| 2699 | builtins.glPosition.index, 4, outputSlot); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2700 | } |
| 2701 | } |
| 2702 | else if (tfVaryingName == "gl_FragCoord") |
| 2703 | { |
| 2704 | if (builtins.glFragCoord.enabled) |
| 2705 | { |
Jiawei Shao | da92a47 | 2018-07-02 15:55:19 +0800 | [diff] [blame] | 2706 | mStreamOutVaryings.emplace_back(builtins.glFragCoord.semantic, |
| 2707 | builtins.glFragCoord.index, 4, outputSlot); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2708 | } |
| 2709 | } |
| 2710 | else if (tfVaryingName == "gl_PointSize") |
| 2711 | { |
| 2712 | if (builtins.glPointSize.enabled) |
| 2713 | { |
Jiawei Shao | da92a47 | 2018-07-02 15:55:19 +0800 | [diff] [blame] | 2714 | mStreamOutVaryings.emplace_back("PSIZE", 0, 1, outputSlot); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2715 | } |
| 2716 | } |
| 2717 | else |
| 2718 | { |
Jiawei Shao | da92a47 | 2018-07-02 15:55:19 +0800 | [diff] [blame] | 2719 | const auto ®isterInfos = varyingPacking.getRegisterList(); |
| 2720 | for (GLuint registerIndex = 0u; registerIndex < registerInfos.size(); ++registerIndex) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2721 | { |
Jiawei Shao | da92a47 | 2018-07-02 15:55:19 +0800 | [diff] [blame] | 2722 | const auto ®isterInfo = registerInfos[registerIndex]; |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2723 | const auto &varying = *registerInfo.packedVarying->varying; |
| 2724 | GLenum transposedType = gl::TransposeMatrixType(varying.type); |
| 2725 | int componentCount = gl::VariableColumnCount(transposedType); |
jchen10 | 8225e73 | 2017-11-14 16:29:03 +0800 | [diff] [blame] | 2726 | ASSERT(!varying.isBuiltIn() && !varying.isStruct()); |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2727 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2728 | // There can be more than one register assigned to a particular varying, and each |
| 2729 | // register needs its own stream out entry. |
jchen10 | 8225e73 | 2017-11-14 16:29:03 +0800 | [diff] [blame] | 2730 | if (registerInfo.tfVaryingName() == tfVaryingName) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2731 | { |
Jiawei Shao | da92a47 | 2018-07-02 15:55:19 +0800 | [diff] [blame] | 2732 | mStreamOutVaryings.emplace_back(varyingSemantic, registerIndex, componentCount, |
| 2733 | outputSlot); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2734 | } |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2735 | } |
| 2736 | } |
| 2737 | } |
| 2738 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2739 | |
| 2740 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 2741 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2742 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2743 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2744 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2745 | const D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) const |
| 2746 | { |
| 2747 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
| 2748 | } |
| 2749 | |
Sami Väisänen | 46eaa94 | 2016-06-29 10:26:37 +0300 | [diff] [blame] | 2750 | void ProgramD3D::setPathFragmentInputGen(const std::string &inputName, |
| 2751 | GLenum genMode, |
| 2752 | GLint components, |
| 2753 | const GLfloat *coeffs) |
| 2754 | { |
| 2755 | UNREACHABLE(); |
| 2756 | } |
| 2757 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2758 | bool ProgramD3D::hasVertexExecutableForCachedInputLayout() |
| 2759 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2760 | return mCachedVertexExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2761 | } |
| 2762 | |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 2763 | bool ProgramD3D::hasGeometryExecutableForPrimitiveType(gl::PrimitiveMode drawMode) |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2764 | { |
| 2765 | if (!usesGeometryShader(drawMode)) |
| 2766 | { |
| 2767 | // No shader necessary mean we have the required (null) executable. |
| 2768 | return true; |
| 2769 | } |
| 2770 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 2771 | gl::PrimitiveMode geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2772 | return mGeometryExecutables[geometryShaderType].get() != nullptr; |
| 2773 | } |
| 2774 | |
| 2775 | bool ProgramD3D::hasPixelExecutableForCachedOutputLayout() |
| 2776 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2777 | return mCachedPixelExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2778 | } |
| 2779 | |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2780 | template <typename DestT> |
| 2781 | void ProgramD3D::getUniformInternal(GLint location, DestT *dataOut) const |
| 2782 | { |
| 2783 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2784 | const gl::LinkedUniform &uniform = mState.getUniforms()[locationInfo.index]; |
| 2785 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2786 | const D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2787 | const uint8_t *srcPointer = targetUniform->getDataPtrToElement(locationInfo.arrayIndex); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2788 | |
| 2789 | if (gl::IsMatrixType(uniform.type)) |
| 2790 | { |
Luc Ferron | 48cdc2e | 2018-05-31 09:58:34 -0400 | [diff] [blame] | 2791 | GetMatrixUniform(uniform.type, dataOut, reinterpret_cast<const DestT *>(srcPointer), true); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2792 | } |
| 2793 | else |
| 2794 | { |
| 2795 | memcpy(dataOut, srcPointer, uniform.getElementSize()); |
| 2796 | } |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2797 | } |
| 2798 | |
| 2799 | void ProgramD3D::getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const |
| 2800 | { |
| 2801 | getUniformInternal(location, params); |
| 2802 | } |
| 2803 | |
| 2804 | void ProgramD3D::getUniformiv(const gl::Context *context, GLint location, GLint *params) const |
| 2805 | { |
| 2806 | getUniformInternal(location, params); |
| 2807 | } |
| 2808 | |
| 2809 | void ProgramD3D::getUniformuiv(const gl::Context *context, GLint location, GLuint *params) const |
| 2810 | { |
| 2811 | getUniformInternal(location, params); |
| 2812 | } |
| 2813 | |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2814 | void ProgramD3D::updateCachedVertexExecutableIndex() |
| 2815 | { |
| 2816 | mCachedVertexExecutableIndex.reset(); |
| 2817 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 2818 | { |
| 2819 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
| 2820 | { |
| 2821 | mCachedVertexExecutableIndex = executableIndex; |
| 2822 | break; |
| 2823 | } |
| 2824 | } |
| 2825 | } |
| 2826 | |
| 2827 | void ProgramD3D::updateCachedPixelExecutableIndex() |
| 2828 | { |
| 2829 | mCachedPixelExecutableIndex.reset(); |
| 2830 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 2831 | { |
| 2832 | if (mPixelExecutables[executableIndex]->matchesSignature(mPixelShaderOutputLayoutCache)) |
| 2833 | { |
| 2834 | mCachedPixelExecutableIndex = executableIndex; |
| 2835 | break; |
| 2836 | } |
| 2837 | } |
| 2838 | } |
| 2839 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 2840 | void ProgramD3D::linkResources(const gl::ProgramLinkedResources &resources) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2841 | { |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 2842 | InterfaceBlockInfo uniformBlockInfo; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2843 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2844 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2845 | gl::Shader *shader = mState.getAttachedShader(shaderType); |
| 2846 | if (shader) |
| 2847 | { |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 2848 | uniformBlockInfo.getShaderBlockInfo(shader->getUniformBlocks()); |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2849 | } |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2850 | } |
| 2851 | |
| 2852 | // Gather interface block info. |
| 2853 | auto getUniformBlockSize = [&uniformBlockInfo](const std::string &name, |
| 2854 | const std::string &mappedName, size_t *sizeOut) { |
| 2855 | return uniformBlockInfo.getBlockSize(name, mappedName, sizeOut); |
| 2856 | }; |
| 2857 | |
| 2858 | auto getUniformBlockMemberInfo = [&uniformBlockInfo](const std::string &name, |
| 2859 | const std::string &mappedName, |
| 2860 | sh::BlockMemberInfo *infoOut) { |
| 2861 | return uniformBlockInfo.getBlockMemberInfo(name, mappedName, infoOut); |
| 2862 | }; |
| 2863 | |
| 2864 | resources.uniformBlockLinker.linkBlocks(getUniformBlockSize, getUniformBlockMemberInfo); |
| 2865 | initializeUniformBlocks(); |
| 2866 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 2867 | InterfaceBlockInfo shaderStorageBlockInfo; |
| 2868 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 2869 | { |
| 2870 | gl::Shader *shader = mState.getAttachedShader(shaderType); |
| 2871 | if (shader) |
| 2872 | { |
| 2873 | shaderStorageBlockInfo.getShaderBlockInfo(shader->getShaderStorageBlocks()); |
| 2874 | } |
| 2875 | } |
| 2876 | auto getShaderStorageBlockSize = [&shaderStorageBlockInfo](const std::string &name, |
| 2877 | const std::string &mappedName, |
| 2878 | size_t *sizeOut) { |
| 2879 | return shaderStorageBlockInfo.getBlockSize(name, mappedName, sizeOut); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2880 | }; |
| 2881 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 2882 | auto getShaderStorageBlockMemberInfo = [&shaderStorageBlockInfo](const std::string &name, |
| 2883 | const std::string &mappedName, |
| 2884 | sh::BlockMemberInfo *infoOut) { |
| 2885 | return shaderStorageBlockInfo.getBlockMemberInfo(name, mappedName, infoOut); |
| 2886 | }; |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2887 | |
| 2888 | resources.shaderStorageBlockLinker.linkBlocks(getShaderStorageBlockSize, |
| 2889 | getShaderStorageBlockMemberInfo); |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 2890 | initializeShaderStorageBlocks(); |
Enrico Galli | a3b2e71 | 2018-12-08 16:46:48 -0800 | [diff] [blame^] | 2891 | |
| 2892 | std::map<int, unsigned int> sizeMap; |
| 2893 | getAtomicCounterBufferSizeMap(sizeMap); |
| 2894 | resources.atomicCounterBufferLinker.link(sizeMap); |
| 2895 | } |
| 2896 | |
| 2897 | void ProgramD3D::getAtomicCounterBufferSizeMap(std::map<int, unsigned int> &sizeMapOut) const |
| 2898 | { |
| 2899 | for (unsigned int index : mState.getAtomicCounterUniformRange()) |
| 2900 | { |
| 2901 | const gl::LinkedUniform &glUniform = mState.getUniforms()[index]; |
| 2902 | |
| 2903 | auto &bufferDataSize = sizeMapOut[glUniform.binding]; |
| 2904 | |
| 2905 | // Calculate the size of the buffer by finding the end of the last uniform with the same |
| 2906 | // binding. The end of the uniform is calculated by finding the initial offset of the |
| 2907 | // uniform and adding size of the uniform. For arrays, the size is the number of elements |
| 2908 | // times the element size (should always by 4 for atomic_units). |
| 2909 | unsigned dataOffset = |
| 2910 | glUniform.offset + (glUniform.getBasicTypeElementCount() * glUniform.getElementSize()); |
| 2911 | if (dataOffset > bufferDataSize) |
| 2912 | { |
| 2913 | bufferDataSize = dataOffset; |
| 2914 | } |
| 2915 | } |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2916 | } |
| 2917 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2918 | } // namespace rx |