Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Jamie Madill | 20e005b | 2017-04-07 14:19:22 -0400 | [diff] [blame] | 11 | #include "common/bitset_utils.h" |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 12 | #include "common/string_utils.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 13 | #include "common/utilities.h" |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 14 | #include "libANGLE/Context.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 15 | #include "libANGLE/Framebuffer.h" |
| 16 | #include "libANGLE/FramebufferAttachment.h" |
| 17 | #include "libANGLE/Program.h" |
Jamie Madill | 7af0de5 | 2017-11-06 17:09:33 -0500 | [diff] [blame] | 18 | #include "libANGLE/ProgramLinkedResources.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 19 | #include "libANGLE/Uniform.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 20 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 21 | #include "libANGLE/features.h" |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 22 | #include "libANGLE/queryconversions.h" |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/ContextImpl.h" |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 24 | #include "libANGLE/renderer/d3d/ContextD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 25 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 26 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 27 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 28 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 29 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 30 | #include "libANGLE/renderer/renderer_utils.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 31 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 32 | using namespace angle; |
| 33 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 34 | namespace rx |
| 35 | { |
| 36 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 37 | namespace |
| 38 | { |
| 39 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 40 | void GetDefaultInputLayoutFromShader(gl::Shader *vertexShader, gl::InputLayout *inputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 41 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 42 | inputLayoutOut->clear(); |
| 43 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 44 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 45 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 46 | if (shaderAttr.type != GL_NONE) |
| 47 | { |
| 48 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 49 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 50 | for (size_t rowIndex = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 51 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 52 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 53 | GLenum componentType = gl::VariableComponentType(transposedType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 54 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 55 | bool pureInt = (componentType != GL_FLOAT); |
Jamie Madill | dd34b3b | 2019-01-16 09:59:54 -0500 | [diff] [blame] | 56 | |
| 57 | gl::VertexAttribType attribType = |
| 58 | gl::FromGLenum<gl::VertexAttribType>(componentType); |
| 59 | |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame] | 60 | angle::FormatID defaultID = |
Jamie Madill | dd34b3b | 2019-01-16 09:59:54 -0500 | [diff] [blame] | 61 | gl::GetVertexFormatID(attribType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 62 | |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame] | 63 | inputLayoutOut->push_back(defaultID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 64 | } |
| 65 | } |
| 66 | } |
| 67 | } |
| 68 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 69 | void GetDefaultOutputLayoutFromShader( |
| 70 | const std::vector<PixelShaderOutputVariable> &shaderOutputVars, |
| 71 | std::vector<GLenum> *outputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 72 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 73 | outputLayoutOut->clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 74 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 75 | if (!shaderOutputVars.empty()) |
| 76 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 77 | outputLayoutOut->push_back(GL_COLOR_ATTACHMENT0 + |
| 78 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 79 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 80 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 81 | |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 82 | void GetDefaultImage2DBindLayoutFromComputeShader(const std::vector<sh::Uniform> &image2DUniforms, |
| 83 | gl::ImageUnitTextureTypeMap *image2DBindLayout) |
| 84 | { |
| 85 | image2DBindLayout->clear(); |
| 86 | |
| 87 | for (const sh::Uniform &image2D : image2DUniforms) |
| 88 | { |
| 89 | if (gl::IsImage2DType(image2D.type)) |
| 90 | { |
| 91 | if (image2D.binding == -1) |
| 92 | { |
| 93 | image2DBindLayout->insert(std::make_pair(0, gl::TextureType::_2D)); |
| 94 | } |
| 95 | else |
| 96 | { |
| 97 | for (unsigned int index = 0; index < image2D.getArraySizeProduct(); index++) |
| 98 | { |
| 99 | image2DBindLayout->insert( |
| 100 | std::make_pair(image2D.binding + index, gl::TextureType::_2D)); |
| 101 | } |
| 102 | } |
| 103 | } |
| 104 | } |
| 105 | } |
| 106 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 107 | gl::PrimitiveMode GetGeometryShaderTypeFromDrawMode(gl::PrimitiveMode drawMode) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 108 | { |
| 109 | switch (drawMode) |
| 110 | { |
| 111 | // Uses the point sprite geometry shader. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 112 | case gl::PrimitiveMode::Points: |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 113 | return gl::PrimitiveMode::Points; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 114 | |
| 115 | // All line drawing uses the same geometry shader. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 116 | case gl::PrimitiveMode::Lines: |
| 117 | case gl::PrimitiveMode::LineStrip: |
| 118 | case gl::PrimitiveMode::LineLoop: |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 119 | return gl::PrimitiveMode::Lines; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 120 | |
| 121 | // The triangle fan primitive is emulated with strips in D3D11. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 122 | case gl::PrimitiveMode::Triangles: |
| 123 | case gl::PrimitiveMode::TriangleFan: |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 124 | return gl::PrimitiveMode::Triangles; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 125 | |
| 126 | // Special case for triangle strips. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 127 | case gl::PrimitiveMode::TriangleStrip: |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 128 | return gl::PrimitiveMode::TriangleStrip; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 129 | |
| 130 | default: |
| 131 | UNREACHABLE(); |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 132 | return gl::PrimitiveMode::InvalidEnum; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 133 | } |
| 134 | } |
| 135 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 136 | bool HasFlatInterpolationVarying(const std::vector<sh::Varying> &varyings) |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 137 | { |
| 138 | // Note: this assumes nested structs can only be packed with one interpolation. |
| 139 | for (const auto &varying : varyings) |
| 140 | { |
| 141 | if (varying.interpolation == sh::INTERPOLATION_FLAT) |
| 142 | { |
| 143 | return true; |
| 144 | } |
| 145 | } |
| 146 | |
| 147 | return false; |
| 148 | } |
| 149 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 150 | bool FindFlatInterpolationVaryingPerShader(gl::Shader *shader) |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 151 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 152 | ASSERT(shader); |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 153 | switch (shader->getType()) |
| 154 | { |
| 155 | case gl::ShaderType::Vertex: |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 156 | return HasFlatInterpolationVarying(shader->getOutputVaryings()); |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 157 | case gl::ShaderType::Fragment: |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 158 | return HasFlatInterpolationVarying(shader->getInputVaryings()); |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 159 | case gl::ShaderType::Geometry: |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 160 | return HasFlatInterpolationVarying(shader->getInputVaryings()) || |
| 161 | HasFlatInterpolationVarying(shader->getOutputVaryings()); |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 162 | default: |
| 163 | UNREACHABLE(); |
| 164 | return false; |
| 165 | } |
| 166 | } |
| 167 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 168 | bool FindFlatInterpolationVarying(const gl::ShaderMap<gl::Shader *> &shaders) |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 169 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 170 | for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) |
| 171 | { |
| 172 | gl::Shader *shader = shaders[shaderType]; |
| 173 | if (!shader) |
| 174 | { |
| 175 | continue; |
| 176 | } |
| 177 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 178 | if (FindFlatInterpolationVaryingPerShader(shader)) |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 179 | { |
| 180 | return true; |
| 181 | } |
| 182 | } |
| 183 | |
| 184 | return false; |
| 185 | } |
| 186 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 187 | class InterfaceBlockInfo final : angle::NonCopyable |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 188 | { |
| 189 | public: |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 190 | InterfaceBlockInfo() {} |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 191 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 192 | void getShaderBlockInfo(const std::vector<sh::InterfaceBlock> &interfaceBlocks); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 193 | |
| 194 | bool getBlockSize(const std::string &name, const std::string &mappedName, size_t *sizeOut); |
| 195 | bool getBlockMemberInfo(const std::string &name, |
| 196 | const std::string &mappedName, |
| 197 | sh::BlockMemberInfo *infoOut); |
| 198 | |
| 199 | private: |
| 200 | size_t getBlockInfo(const sh::InterfaceBlock &interfaceBlock); |
| 201 | |
| 202 | std::map<std::string, size_t> mBlockSizes; |
| 203 | sh::BlockLayoutMap mBlockLayout; |
| 204 | }; |
| 205 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 206 | void InterfaceBlockInfo::getShaderBlockInfo(const std::vector<sh::InterfaceBlock> &interfaceBlocks) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 207 | { |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 208 | for (const sh::InterfaceBlock &interfaceBlock : interfaceBlocks) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 209 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 210 | if (!interfaceBlock.active && interfaceBlock.layout == sh::BLOCKLAYOUT_PACKED) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 211 | continue; |
| 212 | |
| 213 | if (mBlockSizes.count(interfaceBlock.name) > 0) |
| 214 | continue; |
| 215 | |
| 216 | size_t dataSize = getBlockInfo(interfaceBlock); |
| 217 | mBlockSizes[interfaceBlock.name] = dataSize; |
| 218 | } |
| 219 | } |
| 220 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 221 | size_t InterfaceBlockInfo::getBlockInfo(const sh::InterfaceBlock &interfaceBlock) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 222 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 223 | ASSERT(interfaceBlock.active || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 224 | |
| 225 | // define member uniforms |
| 226 | sh::Std140BlockEncoder std140Encoder; |
Qin Jiajia | 5df1d28 | 2019-01-04 14:22:59 +0800 | [diff] [blame] | 227 | sh::Std430BlockEncoder std430Encoder; |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 228 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED, false); |
| 229 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 230 | |
| 231 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STD140) |
| 232 | { |
| 233 | encoder = &std140Encoder; |
| 234 | } |
Qin Jiajia | 5df1d28 | 2019-01-04 14:22:59 +0800 | [diff] [blame] | 235 | else if (interfaceBlock.layout == sh::BLOCKLAYOUT_STD430) |
| 236 | { |
| 237 | encoder = &std430Encoder; |
| 238 | } |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 239 | else |
| 240 | { |
| 241 | encoder = &hlslEncoder; |
| 242 | } |
| 243 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 244 | sh::GetInterfaceBlockInfo(interfaceBlock.fields, interfaceBlock.fieldPrefix(), encoder, |
| 245 | &mBlockLayout); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 246 | |
Jamie Madill | 4e712be | 2019-01-03 13:53:59 -0500 | [diff] [blame] | 247 | return encoder->getCurrentOffset(); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 248 | } |
| 249 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 250 | bool InterfaceBlockInfo::getBlockSize(const std::string &name, |
| 251 | const std::string &mappedName, |
| 252 | size_t *sizeOut) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 253 | { |
| 254 | size_t nameLengthWithoutArrayIndex; |
| 255 | gl::ParseArrayIndex(name, &nameLengthWithoutArrayIndex); |
| 256 | std::string baseName = name.substr(0u, nameLengthWithoutArrayIndex); |
| 257 | auto sizeIter = mBlockSizes.find(baseName); |
| 258 | if (sizeIter == mBlockSizes.end()) |
| 259 | { |
| 260 | *sizeOut = 0; |
| 261 | return false; |
| 262 | } |
| 263 | |
| 264 | *sizeOut = sizeIter->second; |
| 265 | return true; |
| 266 | }; |
| 267 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 268 | bool InterfaceBlockInfo::getBlockMemberInfo(const std::string &name, |
| 269 | const std::string &mappedName, |
| 270 | sh::BlockMemberInfo *infoOut) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 271 | { |
| 272 | auto infoIter = mBlockLayout.find(name); |
| 273 | if (infoIter == mBlockLayout.end()) |
| 274 | { |
Jamie Madill | 04ea03e | 2019-01-01 15:14:25 -0500 | [diff] [blame] | 275 | *infoOut = sh::kDefaultBlockMemberInfo; |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 276 | return false; |
| 277 | } |
| 278 | |
| 279 | *infoOut = infoIter->second; |
| 280 | return true; |
| 281 | }; |
Jamie Madill | 8c78ce4 | 2018-12-16 19:14:58 -0500 | [diff] [blame] | 282 | |
| 283 | // Helper class that gathers uniform info from the default uniform block. |
| 284 | class UniformEncodingVisitorD3D : public sh::BlockEncoderVisitor |
| 285 | { |
| 286 | public: |
| 287 | UniformEncodingVisitorD3D(gl::ShaderType shaderType, |
| 288 | HLSLRegisterType registerType, |
| 289 | sh::BlockLayoutEncoder *encoder, |
| 290 | D3DUniformMap *uniformMapOut) |
| 291 | : sh::BlockEncoderVisitor("", "", encoder), |
| 292 | mShaderType(shaderType), |
| 293 | mRegisterType(registerType), |
| 294 | mUniformMapOut(uniformMapOut) |
| 295 | {} |
| 296 | |
| 297 | void visitNamedSampler(const sh::ShaderVariable &sampler, |
| 298 | const std::string &name, |
| 299 | const std::string &mappedName) override |
| 300 | { |
| 301 | auto uniformMapEntry = mUniformMapOut->find(name); |
| 302 | if (uniformMapEntry == mUniformMapOut->end()) |
| 303 | { |
| 304 | (*mUniformMapOut)[name] = |
| 305 | new D3DUniform(sampler.type, mRegisterType, name, sampler.arraySizes, true); |
| 306 | } |
| 307 | } |
| 308 | |
| 309 | void encodeVariable(const sh::ShaderVariable &variable, |
| 310 | const sh::BlockMemberInfo &variableInfo, |
| 311 | const std::string &name, |
| 312 | const std::string &mappedName) override |
| 313 | { |
| 314 | auto uniformMapEntry = mUniformMapOut->find(name); |
| 315 | D3DUniform *d3dUniform = nullptr; |
| 316 | |
| 317 | if (uniformMapEntry != mUniformMapOut->end()) |
| 318 | { |
| 319 | d3dUniform = uniformMapEntry->second; |
| 320 | } |
| 321 | else |
| 322 | { |
| 323 | d3dUniform = |
| 324 | new D3DUniform(variable.type, mRegisterType, name, variable.arraySizes, true); |
| 325 | (*mUniformMapOut)[name] = d3dUniform; |
| 326 | } |
| 327 | |
| 328 | d3dUniform->registerElement = static_cast<unsigned int>( |
| 329 | sh::BlockLayoutEncoder::GetBlockRegisterElement(variableInfo)); |
| 330 | unsigned int reg = |
| 331 | static_cast<unsigned int>(sh::BlockLayoutEncoder::GetBlockRegister(variableInfo)); |
| 332 | |
| 333 | ASSERT(mShaderType != gl::ShaderType::InvalidEnum); |
| 334 | d3dUniform->mShaderRegisterIndexes[mShaderType] = reg; |
| 335 | } |
| 336 | |
| 337 | private: |
| 338 | gl::ShaderType mShaderType; |
| 339 | HLSLRegisterType mRegisterType; |
| 340 | D3DUniformMap *mUniformMapOut; |
| 341 | }; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 342 | } // anonymous namespace |
| 343 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 344 | // D3DUniform Implementation |
| 345 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 346 | D3DUniform::D3DUniform(GLenum type, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 347 | HLSLRegisterType reg, |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 348 | const std::string &nameIn, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 349 | const std::vector<unsigned int> &arraySizesIn, |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 350 | bool defaultBlock) |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 351 | : typeInfo(gl::GetUniformTypeInfo(type)), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 352 | name(nameIn), |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 353 | arraySizes(arraySizesIn), |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 354 | mShaderData({}), |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 355 | regType(reg), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 356 | registerCount(0), |
| 357 | registerElement(0) |
| 358 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 359 | mShaderRegisterIndexes.fill(GL_INVALID_INDEX); |
| 360 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 361 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 362 | // rendering |
| 363 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 364 | if (defaultBlock) |
| 365 | { |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 366 | // Use the row count as register count, will work for non-square matrices. |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 367 | registerCount = typeInfo.rowCount * getArraySizeProduct(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 368 | } |
| 369 | } |
| 370 | |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 371 | D3DUniform::~D3DUniform() {} |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 372 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 373 | unsigned int D3DUniform::getArraySizeProduct() const |
| 374 | { |
| 375 | return gl::ArraySizeProduct(arraySizes); |
| 376 | } |
| 377 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 378 | const uint8_t *D3DUniform::getDataPtrToElement(size_t elementIndex) const |
| 379 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 380 | ASSERT((!isArray() && elementIndex == 0) || |
| 381 | (isArray() && elementIndex < getArraySizeProduct())); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 382 | |
| 383 | if (isSampler()) |
| 384 | { |
| 385 | return reinterpret_cast<const uint8_t *>(&mSamplerData[elementIndex]); |
| 386 | } |
| 387 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 388 | return firstNonNullData() + (elementIndex > 0 ? (typeInfo.internalSize * elementIndex) : 0u); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 389 | } |
| 390 | |
| 391 | bool D3DUniform::isSampler() const |
| 392 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 393 | return typeInfo.isSampler; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 394 | } |
| 395 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 396 | bool D3DUniform::isImage() const |
| 397 | { |
| 398 | return typeInfo.isImageType; |
| 399 | } |
| 400 | |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 401 | bool D3DUniform::isImage2D() const |
| 402 | { |
| 403 | return gl::IsImage2DType(typeInfo.type); |
| 404 | } |
| 405 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 406 | bool D3DUniform::isReferencedByShader(gl::ShaderType shaderType) const |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 407 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 408 | return mShaderRegisterIndexes[shaderType] != GL_INVALID_INDEX; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 409 | } |
| 410 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 411 | const uint8_t *D3DUniform::firstNonNullData() const |
| 412 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 413 | if (!mSamplerData.empty()) |
| 414 | { |
| 415 | return reinterpret_cast<const uint8_t *>(mSamplerData.data()); |
| 416 | } |
| 417 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 418 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 419 | { |
| 420 | if (mShaderData[shaderType]) |
| 421 | { |
| 422 | return mShaderData[shaderType]; |
| 423 | } |
| 424 | } |
| 425 | |
| 426 | UNREACHABLE(); |
| 427 | return nullptr; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 428 | } |
| 429 | |
Jamie Madill | ab2bfa8 | 2019-01-15 19:06:47 -0500 | [diff] [blame] | 430 | // D3DInterfaceBlock Implementation |
| 431 | D3DInterfaceBlock::D3DInterfaceBlock() |
| 432 | { |
| 433 | mShaderRegisterIndexes.fill(GL_INVALID_INDEX); |
| 434 | } |
| 435 | |
| 436 | D3DInterfaceBlock::D3DInterfaceBlock(const D3DInterfaceBlock &other) = default; |
| 437 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 438 | // D3DVarying Implementation |
| 439 | |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 440 | D3DVarying::D3DVarying() : semanticIndex(0), componentCount(0), outputSlot(0) {} |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 441 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 442 | D3DVarying::D3DVarying(const std::string &semanticNameIn, |
| 443 | unsigned int semanticIndexIn, |
| 444 | unsigned int componentCountIn, |
| 445 | unsigned int outputSlotIn) |
| 446 | : semanticName(semanticNameIn), |
| 447 | semanticIndex(semanticIndexIn), |
| 448 | componentCount(componentCountIn), |
| 449 | outputSlot(outputSlotIn) |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 450 | {} |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 451 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 452 | // ProgramD3DMetadata Implementation |
| 453 | |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 454 | ProgramD3DMetadata::ProgramD3DMetadata(RendererD3D *renderer, |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 455 | const gl::ShaderMap<const ShaderD3D *> &attachedShaders) |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 456 | : mRendererMajorShaderModel(renderer->getMajorShaderModel()), |
| 457 | mShaderModelSuffix(renderer->getShaderModelSuffix()), |
| 458 | mUsesInstancedPointSpriteEmulation( |
| 459 | renderer->getWorkarounds().useInstancedPointSpriteEmulation), |
| 460 | mUsesViewScale(renderer->presentPathFastEnabled()), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 461 | mCanSelectViewInVertexShader(renderer->canSelectViewInVertexShader()), |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 462 | mAttachedShaders(attachedShaders) |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 463 | {} |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 464 | |
Jamie Madill | ab2bfa8 | 2019-01-15 19:06:47 -0500 | [diff] [blame] | 465 | ProgramD3DMetadata::~ProgramD3DMetadata() = default; |
| 466 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 467 | int ProgramD3DMetadata::getRendererMajorShaderModel() const |
| 468 | { |
| 469 | return mRendererMajorShaderModel; |
| 470 | } |
| 471 | |
Jamie Madill | c3dc5d4 | 2018-12-30 12:12:04 -0500 | [diff] [blame] | 472 | bool ProgramD3DMetadata::usesBroadcast(const gl::State &data) const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 473 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 474 | return (mAttachedShaders[gl::ShaderType::Fragment]->usesFragColor() && |
| 475 | mAttachedShaders[gl::ShaderType::Fragment]->usesMultipleRenderTargets() && |
Corentin Wallez | c084de1 | 2017-06-05 14:28:52 -0700 | [diff] [blame] | 476 | data.getClientMajorVersion() < 3); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 477 | } |
| 478 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 479 | bool ProgramD3DMetadata::usesFragDepth() const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 480 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 481 | return mAttachedShaders[gl::ShaderType::Fragment]->usesFragDepth(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 482 | } |
| 483 | |
| 484 | bool ProgramD3DMetadata::usesPointCoord() const |
| 485 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 486 | return mAttachedShaders[gl::ShaderType::Fragment]->usesPointCoord(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 487 | } |
| 488 | |
| 489 | bool ProgramD3DMetadata::usesFragCoord() const |
| 490 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 491 | return mAttachedShaders[gl::ShaderType::Fragment]->usesFragCoord(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 492 | } |
| 493 | |
| 494 | bool ProgramD3DMetadata::usesPointSize() const |
| 495 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 496 | return mAttachedShaders[gl::ShaderType::Vertex]->usesPointSize(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 497 | } |
| 498 | |
| 499 | bool ProgramD3DMetadata::usesInsertedPointCoordValue() const |
| 500 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 501 | return (!usesPointSize() || !mUsesInstancedPointSpriteEmulation) && usesPointCoord() && |
| 502 | mRendererMajorShaderModel >= 4; |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 503 | } |
| 504 | |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 505 | bool ProgramD3DMetadata::usesViewScale() const |
| 506 | { |
| 507 | return mUsesViewScale; |
| 508 | } |
| 509 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 510 | bool ProgramD3DMetadata::hasANGLEMultiviewEnabled() const |
| 511 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 512 | return mAttachedShaders[gl::ShaderType::Vertex]->hasANGLEMultiviewEnabled(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 513 | } |
| 514 | |
| 515 | bool ProgramD3DMetadata::usesViewID() const |
| 516 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 517 | return mAttachedShaders[gl::ShaderType::Fragment]->usesViewID(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 518 | } |
| 519 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 520 | bool ProgramD3DMetadata::canSelectViewInVertexShader() const |
| 521 | { |
| 522 | return mCanSelectViewInVertexShader; |
| 523 | } |
| 524 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 525 | bool ProgramD3DMetadata::addsPointCoordToVertexShader() const |
| 526 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 527 | // PointSprite emulation requiress that gl_PointCoord is present in the vertex shader |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 528 | // VS_OUTPUT structure to ensure compatibility with the generated PS_INPUT of the pixel shader. |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 529 | // Even with a geometry shader, the app can render triangles or lines and reference |
| 530 | // gl_PointCoord in the fragment shader, requiring us to provide a dummy value. For |
| 531 | // simplicity, we always add this to the vertex shader when the fragment shader |
| 532 | // references gl_PointCoord, even if we could skip it in the geometry shader. |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 533 | return (mUsesInstancedPointSpriteEmulation && usesPointCoord()) || |
| 534 | usesInsertedPointCoordValue(); |
| 535 | } |
| 536 | |
| 537 | bool ProgramD3DMetadata::usesTransformFeedbackGLPosition() const |
| 538 | { |
| 539 | // gl_Position only needs to be outputted from the vertex shader if transform feedback is |
| 540 | // active. This isn't supported on D3D11 Feature Level 9_3, so we don't output gl_Position from |
| 541 | // the vertex shader in this case. This saves us 1 output vector. |
| 542 | return !(mRendererMajorShaderModel >= 4 && mShaderModelSuffix != ""); |
| 543 | } |
| 544 | |
| 545 | bool ProgramD3DMetadata::usesSystemValuePointSize() const |
| 546 | { |
| 547 | return !mUsesInstancedPointSpriteEmulation && usesPointSize(); |
| 548 | } |
| 549 | |
| 550 | bool ProgramD3DMetadata::usesMultipleFragmentOuts() const |
| 551 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 552 | return mAttachedShaders[gl::ShaderType::Fragment]->usesMultipleRenderTargets(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 553 | } |
| 554 | |
| 555 | GLint ProgramD3DMetadata::getMajorShaderVersion() const |
| 556 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 557 | return mAttachedShaders[gl::ShaderType::Vertex]->getData().getShaderVersion(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 558 | } |
| 559 | |
| 560 | const ShaderD3D *ProgramD3DMetadata::getFragmentShader() const |
| 561 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 562 | return mAttachedShaders[gl::ShaderType::Fragment]; |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 563 | } |
| 564 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 565 | // ProgramD3D Implementation |
| 566 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 567 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 568 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 569 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 570 | : mInputs(inputLayout), mSignature(signature), mShaderExecutable(shaderExecutable) |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 571 | {} |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 572 | |
| 573 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 574 | { |
| 575 | SafeDelete(mShaderExecutable); |
| 576 | } |
| 577 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 578 | // static |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 579 | ProgramD3D::VertexExecutable::HLSLAttribType ProgramD3D::VertexExecutable::GetAttribType( |
| 580 | GLenum type) |
| 581 | { |
| 582 | switch (type) |
| 583 | { |
| 584 | case GL_INT: |
| 585 | return HLSLAttribType::SIGNED_INT; |
| 586 | case GL_UNSIGNED_INT: |
| 587 | return HLSLAttribType::UNSIGNED_INT; |
| 588 | case GL_SIGNED_NORMALIZED: |
| 589 | case GL_UNSIGNED_NORMALIZED: |
| 590 | case GL_FLOAT: |
| 591 | return HLSLAttribType::FLOAT; |
| 592 | default: |
| 593 | UNREACHABLE(); |
| 594 | return HLSLAttribType::FLOAT; |
| 595 | } |
| 596 | } |
| 597 | |
| 598 | // static |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 599 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 600 | const gl::InputLayout &inputLayout, |
| 601 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 602 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 603 | signatureOut->assign(inputLayout.size(), HLSLAttribType::FLOAT); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 604 | |
| 605 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 606 | { |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame] | 607 | angle::FormatID vertexFormatID = inputLayout[index]; |
| 608 | if (vertexFormatID == angle::FormatID::NONE) |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 609 | continue; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 610 | |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame] | 611 | VertexConversionType conversionType = renderer->getVertexConversionType(vertexFormatID); |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 612 | if ((conversionType & VERTEX_CONVERT_GPU) == 0) |
| 613 | continue; |
| 614 | |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame] | 615 | GLenum componentType = renderer->getVertexComponentType(vertexFormatID); |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 616 | (*signatureOut)[index] = GetAttribType(componentType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 617 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 618 | } |
| 619 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 620 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 621 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 622 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 623 | for (size_t index = 0; index < limit; ++index) |
| 624 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 625 | // treat undefined indexes as FLOAT |
| 626 | auto a = index < signature.size() ? signature[index] : HLSLAttribType::FLOAT; |
| 627 | auto b = index < mSignature.size() ? mSignature[index] : HLSLAttribType::FLOAT; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 628 | if (a != b) |
| 629 | return false; |
| 630 | } |
| 631 | |
| 632 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 633 | } |
| 634 | |
| 635 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 636 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 637 | : mOutputSignature(outputSignature), mShaderExecutable(shaderExecutable) |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 638 | {} |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 639 | |
| 640 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 641 | { |
| 642 | SafeDelete(mShaderExecutable); |
| 643 | } |
| 644 | |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 645 | ProgramD3D::ComputeExecutable::ComputeExecutable( |
| 646 | const gl::ImageUnitTextureTypeMap &signature, |
| 647 | std::unique_ptr<ShaderExecutableD3D> shaderExecutable) |
| 648 | : mSignature(signature), mShaderExecutable(std::move(shaderExecutable)) |
| 649 | {} |
| 650 | |
| 651 | ProgramD3D::ComputeExecutable::~ComputeExecutable() {} |
| 652 | |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 653 | ProgramD3D::Sampler::Sampler() |
| 654 | : active(false), logicalTextureUnit(0), textureType(gl::TextureType::_2D) |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 655 | {} |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 656 | |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 657 | ProgramD3D::Image::Image() : active(false), logicalImageUnit(0) {} |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 658 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 659 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 660 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 661 | ProgramD3D::ProgramD3D(const gl::ProgramState &state, RendererD3D *renderer) |
| 662 | : ProgramImpl(state), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 663 | mRenderer(renderer), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 664 | mDynamicHLSL(nullptr), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 665 | mUsesPointSize(false), |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 666 | mUsesFlatInterpolation(false), |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 667 | mUsedShaderSamplerRanges({}), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 668 | mDirtySamplerMapping(true), |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 669 | mUsedComputeImageRange(0, 0), |
| 670 | mUsedComputeReadonlyImageRange(0, 0), |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 671 | mSerial(issueSerial()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 672 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 673 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 674 | } |
| 675 | |
| 676 | ProgramD3D::~ProgramD3D() |
| 677 | { |
| 678 | reset(); |
| 679 | SafeDelete(mDynamicHLSL); |
| 680 | } |
| 681 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 682 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 683 | { |
| 684 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 685 | } |
| 686 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 687 | bool ProgramD3D::usesGeometryShaderForPointSpriteEmulation() const |
| 688 | { |
| 689 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 690 | } |
| 691 | |
Jeff Gilbert | 465d609 | 2019-01-02 16:21:18 -0800 | [diff] [blame] | 692 | bool ProgramD3D::usesGeometryShader(const gl::State &state, const gl::PrimitiveMode drawMode) const |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 693 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 694 | if (mHasANGLEMultiviewEnabled && !mRenderer->canSelectViewInVertexShader()) |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 695 | { |
| 696 | return true; |
| 697 | } |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 698 | if (drawMode != gl::PrimitiveMode::Points) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 699 | { |
Jeff Gilbert | 465d609 | 2019-01-02 16:21:18 -0800 | [diff] [blame] | 700 | if (!mUsesFlatInterpolation) |
| 701 | { |
| 702 | return false; |
| 703 | } |
| 704 | return state.getProvokingVertex() == gl::ProvokingVertex::LastVertexConvention; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 705 | } |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 706 | return usesGeometryShaderForPointSpriteEmulation(); |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 707 | } |
| 708 | |
| 709 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 710 | { |
| 711 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 712 | } |
| 713 | |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 714 | GLint ProgramD3D::getSamplerMapping(gl::ShaderType type, |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 715 | unsigned int samplerIndex, |
| 716 | const gl::Caps &caps) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 717 | { |
| 718 | GLint logicalTextureUnit = -1; |
| 719 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 720 | ASSERT(type != gl::ShaderType::InvalidEnum); |
| 721 | |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 722 | ASSERT(samplerIndex < caps.maxShaderTextureImageUnits[type]); |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 723 | |
| 724 | const auto &samplers = mShaderSamplers[type]; |
| 725 | if (samplerIndex < samplers.size() && samplers[samplerIndex].active) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 726 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 727 | logicalTextureUnit = samplers[samplerIndex].logicalTextureUnit; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 728 | } |
| 729 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 730 | if (logicalTextureUnit >= 0 && |
| 731 | logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 732 | { |
| 733 | return logicalTextureUnit; |
| 734 | } |
| 735 | |
| 736 | return -1; |
| 737 | } |
| 738 | |
| 739 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 740 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 741 | gl::TextureType ProgramD3D::getSamplerTextureType(gl::ShaderType type, |
| 742 | unsigned int samplerIndex) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 743 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 744 | ASSERT(type != gl::ShaderType::InvalidEnum); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 745 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 746 | const auto &samplers = mShaderSamplers[type]; |
| 747 | ASSERT(samplerIndex < samplers.size()); |
| 748 | ASSERT(samplers[samplerIndex].active); |
| 749 | |
| 750 | return samplers[samplerIndex].textureType; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 751 | } |
| 752 | |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 753 | gl::RangeUI ProgramD3D::getUsedSamplerRange(gl::ShaderType type) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 754 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 755 | ASSERT(type != gl::ShaderType::InvalidEnum); |
| 756 | return mUsedShaderSamplerRanges[type]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 757 | } |
| 758 | |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 759 | ProgramD3D::SamplerMapping ProgramD3D::updateSamplerMapping() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 760 | { |
| 761 | if (!mDirtySamplerMapping) |
| 762 | { |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 763 | return SamplerMapping::WasClean; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 764 | } |
| 765 | |
| 766 | mDirtySamplerMapping = false; |
| 767 | |
| 768 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 769 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 770 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 771 | if (!d3dUniform->isSampler()) |
| 772 | continue; |
| 773 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 774 | int count = d3dUniform->getArraySizeProduct(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 775 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 776 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 777 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 778 | if (!d3dUniform->isReferencedByShader(shaderType)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 779 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 780 | continue; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 781 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 782 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 783 | unsigned int firstIndex = d3dUniform->mShaderRegisterIndexes[shaderType]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 784 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 785 | std::vector<Sampler> &samplers = mShaderSamplers[shaderType]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 786 | for (int i = 0; i < count; i++) |
| 787 | { |
| 788 | unsigned int samplerIndex = firstIndex + i; |
| 789 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 790 | if (samplerIndex < samplers.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 791 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 792 | ASSERT(samplers[samplerIndex].active); |
| 793 | samplers[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 794 | } |
| 795 | } |
| 796 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 797 | } |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 798 | |
| 799 | return SamplerMapping::WasDirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 800 | } |
| 801 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 802 | GLint ProgramD3D::getImageMapping(gl::ShaderType type, |
| 803 | unsigned int imageIndex, |
| 804 | bool readonly, |
| 805 | const gl::Caps &caps) const |
| 806 | { |
| 807 | GLint logicalImageUnit = -1; |
| 808 | ASSERT(imageIndex < caps.maxImageUnits); |
| 809 | switch (type) |
| 810 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 811 | case gl::ShaderType::Compute: |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 812 | if (readonly && imageIndex < mReadonlyImagesCS.size() && |
| 813 | mReadonlyImagesCS[imageIndex].active) |
| 814 | { |
| 815 | logicalImageUnit = mReadonlyImagesCS[imageIndex].logicalImageUnit; |
| 816 | } |
| 817 | else if (imageIndex < mImagesCS.size() && mImagesCS[imageIndex].active) |
| 818 | { |
| 819 | logicalImageUnit = mImagesCS[imageIndex].logicalImageUnit; |
| 820 | } |
| 821 | break; |
| 822 | // TODO(xinghua.cao@intel.com): add image mapping for vertex shader and pixel shader. |
| 823 | default: |
| 824 | UNREACHABLE(); |
| 825 | } |
| 826 | |
| 827 | if (logicalImageUnit >= 0 && logicalImageUnit < static_cast<GLint>(caps.maxImageUnits)) |
| 828 | { |
| 829 | return logicalImageUnit; |
| 830 | } |
| 831 | |
| 832 | return -1; |
| 833 | } |
| 834 | |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 835 | gl::RangeUI ProgramD3D::getUsedImageRange(gl::ShaderType type, bool readonly) const |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 836 | { |
| 837 | switch (type) |
| 838 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 839 | case gl::ShaderType::Compute: |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 840 | return readonly ? mUsedComputeReadonlyImageRange : mUsedComputeImageRange; |
Qin Jiajia | 155bfd1 | 2018-08-31 17:27:10 +0800 | [diff] [blame] | 841 | // TODO(xinghua.cao@intel.com): add real image range of vertex shader and pixel shader. |
| 842 | case gl::ShaderType::Vertex: |
| 843 | case gl::ShaderType::Fragment: |
| 844 | return {0, 0}; |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 845 | default: |
| 846 | UNREACHABLE(); |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 847 | return {0, 0}; |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 848 | } |
| 849 | } |
| 850 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 851 | angle::Result ProgramD3D::load(const gl::Context *context, |
| 852 | gl::InfoLog &infoLog, |
| 853 | gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 854 | { |
Jamie Madill | a7d12dc | 2016-12-13 15:08:19 -0500 | [diff] [blame] | 855 | // TODO(jmadill): Use Renderer from contextImpl. |
| 856 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 857 | reset(); |
| 858 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 859 | DeviceIdentifier binaryDeviceIdentifier = {0}; |
| 860 | stream->readBytes(reinterpret_cast<unsigned char *>(&binaryDeviceIdentifier), |
| 861 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 862 | |
| 863 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 864 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 865 | { |
| 866 | infoLog << "Invalid program binary, device configuration has changed."; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 867 | return angle::Result::Incomplete; |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 868 | } |
| 869 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 870 | int compileFlags = stream->readInt<int>(); |
| 871 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 872 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 873 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 874 | return angle::Result::Incomplete; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 875 | } |
| 876 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 877 | for (int &index : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 878 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 879 | stream->readInt(&index); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 880 | } |
| 881 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 882 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 883 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 884 | const unsigned int samplerCount = stream->readInt<unsigned int>(); |
| 885 | for (unsigned int i = 0; i < samplerCount; ++i) |
| 886 | { |
| 887 | Sampler sampler; |
| 888 | stream->readBool(&sampler.active); |
| 889 | stream->readInt(&sampler.logicalTextureUnit); |
| 890 | stream->readEnum(&sampler.textureType); |
| 891 | mShaderSamplers[shaderType].push_back(sampler); |
| 892 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 893 | |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 894 | unsigned int samplerRangeLow, samplerRangeHigh; |
| 895 | stream->readInt(&samplerRangeLow); |
| 896 | stream->readInt(&samplerRangeHigh); |
| 897 | mUsedShaderSamplerRanges[shaderType] = gl::RangeUI(samplerRangeLow, samplerRangeHigh); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 898 | } |
| 899 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 900 | const unsigned int csImageCount = stream->readInt<unsigned int>(); |
| 901 | for (unsigned int i = 0; i < csImageCount; ++i) |
| 902 | { |
| 903 | Image image; |
| 904 | stream->readBool(&image.active); |
| 905 | stream->readInt(&image.logicalImageUnit); |
| 906 | mImagesCS.push_back(image); |
| 907 | } |
| 908 | |
| 909 | const unsigned int csReadonlyImageCount = stream->readInt<unsigned int>(); |
| 910 | for (unsigned int i = 0; i < csReadonlyImageCount; ++i) |
| 911 | { |
| 912 | Image image; |
| 913 | stream->readBool(&image.active); |
| 914 | stream->readInt(&image.logicalImageUnit); |
| 915 | mReadonlyImagesCS.push_back(image); |
| 916 | } |
| 917 | |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 918 | unsigned int computeImageRangeLow, computeImageRangeHigh, computeReadonlyImageRangeLow, |
| 919 | computeReadonlyImageRangeHigh; |
| 920 | stream->readInt(&computeImageRangeLow); |
| 921 | stream->readInt(&computeImageRangeHigh); |
| 922 | stream->readInt(&computeReadonlyImageRangeLow); |
| 923 | stream->readInt(&computeReadonlyImageRangeHigh); |
| 924 | mUsedComputeImageRange = gl::RangeUI(computeImageRangeLow, computeImageRangeHigh); |
| 925 | mUsedComputeReadonlyImageRange = |
| 926 | gl::RangeUI(computeReadonlyImageRangeLow, computeReadonlyImageRangeHigh); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 927 | |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 928 | const unsigned int shaderStorageBlockCount = stream->readInt<unsigned int>(); |
| 929 | if (stream->error()) |
| 930 | { |
| 931 | infoLog << "Invalid program binary."; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 932 | return angle::Result::Incomplete; |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 933 | } |
| 934 | |
| 935 | ASSERT(mD3DShaderStorageBlocks.empty()); |
| 936 | for (unsigned int blockIndex = 0; blockIndex < shaderStorageBlockCount; ++blockIndex) |
| 937 | { |
| 938 | D3DInterfaceBlock shaderStorageBlock; |
| 939 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 940 | { |
| 941 | stream->readInt(&shaderStorageBlock.mShaderRegisterIndexes[shaderType]); |
| 942 | } |
| 943 | mD3DShaderStorageBlocks.push_back(shaderStorageBlock); |
| 944 | } |
| 945 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 946 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 947 | if (stream->error()) |
| 948 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 949 | infoLog << "Invalid program binary."; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 950 | return angle::Result::Incomplete; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 951 | } |
| 952 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 953 | const auto &linkedUniforms = mState.getUniforms(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 954 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 955 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 956 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 957 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 958 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 959 | D3DUniform *d3dUniform = |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 960 | new D3DUniform(linkedUniform.type, HLSLRegisterType::None, linkedUniform.name, |
| 961 | linkedUniform.arraySizes, linkedUniform.isInDefaultBlock()); |
| 962 | stream->readInt<HLSLRegisterType>(&d3dUniform->regType); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 963 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 964 | { |
| 965 | stream->readInt(&d3dUniform->mShaderRegisterIndexes[shaderType]); |
| 966 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 967 | stream->readInt(&d3dUniform->registerCount); |
| 968 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 969 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 970 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 971 | } |
| 972 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 973 | const unsigned int blockCount = stream->readInt<unsigned int>(); |
| 974 | if (stream->error()) |
| 975 | { |
| 976 | infoLog << "Invalid program binary."; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 977 | return angle::Result::Incomplete; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 978 | } |
| 979 | |
| 980 | ASSERT(mD3DUniformBlocks.empty()); |
| 981 | for (unsigned int blockIndex = 0; blockIndex < blockCount; ++blockIndex) |
| 982 | { |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 983 | D3DInterfaceBlock uniformBlock; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 984 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 985 | { |
| 986 | stream->readInt(&uniformBlock.mShaderRegisterIndexes[shaderType]); |
| 987 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 988 | mD3DUniformBlocks.push_back(uniformBlock); |
| 989 | } |
| 990 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 991 | const unsigned int streamOutVaryingCount = stream->readInt<unsigned int>(); |
| 992 | mStreamOutVaryings.resize(streamOutVaryingCount); |
| 993 | for (unsigned int varyingIndex = 0; varyingIndex < streamOutVaryingCount; ++varyingIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 994 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 995 | D3DVarying *varying = &mStreamOutVaryings[varyingIndex]; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 996 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 997 | stream->readString(&varying->semanticName); |
| 998 | stream->readInt(&varying->semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 999 | stream->readInt(&varying->componentCount); |
| 1000 | stream->readInt(&varying->outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1001 | } |
| 1002 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1003 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1004 | { |
| 1005 | stream->readString(&mShaderHLSL[shaderType]); |
| 1006 | stream->readBytes(reinterpret_cast<unsigned char *>(&mShaderWorkarounds[shaderType]), |
| 1007 | sizeof(angle::CompilerWorkaroundsD3D)); |
| 1008 | } |
| 1009 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1010 | stream->readBool(&mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1011 | stream->readBool(&mHasANGLEMultiviewEnabled); |
| 1012 | stream->readBool(&mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1013 | stream->readBool(&mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1014 | stream->readBool(&mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1015 | |
| 1016 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 1017 | mPixelShaderKey.resize(pixelShaderKeySize); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1018 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; |
| 1019 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1020 | { |
| 1021 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 1022 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 1023 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 1024 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 1025 | } |
| 1026 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1027 | stream->readString(&mGeometryShaderPreamble); |
| 1028 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1029 | const unsigned char *binary = reinterpret_cast<const unsigned char *>(stream->data()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1030 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1031 | bool separateAttribs = (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS); |
| 1032 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1033 | d3d::Context *contextD3D = GetImplAs<ContextD3D>(context); |
| 1034 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1035 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1036 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; |
| 1037 | vertexShaderIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1038 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1039 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame] | 1040 | gl::InputLayout inputLayout(inputLayoutSize, angle::FormatID::NONE); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1041 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1042 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1043 | { |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame] | 1044 | inputLayout[inputIndex] = stream->readInt<angle::FormatID>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1045 | } |
| 1046 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1047 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1048 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1049 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1050 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 1051 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1052 | ANGLE_TRY(mRenderer->loadExecutable(contextD3D, vertexShaderFunction, vertexShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1053 | gl::ShaderType::Vertex, mStreamOutVaryings, |
| 1054 | separateAttribs, &shaderExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1055 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1056 | if (!shaderExecutable) |
| 1057 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1058 | infoLog << "Could not create vertex shader."; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1059 | return angle::Result::Incomplete; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1060 | } |
| 1061 | |
| 1062 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1063 | VertexExecutable::Signature signature; |
| 1064 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1065 | |
| 1066 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1067 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
| 1068 | new VertexExecutable(inputLayout, signature, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1069 | |
| 1070 | stream->skip(vertexShaderSize); |
| 1071 | } |
| 1072 | |
| 1073 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 1074 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 1075 | { |
| 1076 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 1077 | std::vector<GLenum> outputs(outputCount); |
| 1078 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 1079 | { |
| 1080 | stream->readInt(&outputs[outputIndex]); |
| 1081 | } |
| 1082 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1083 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1084 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1085 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 1086 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1087 | ANGLE_TRY(mRenderer->loadExecutable(contextD3D, pixelShaderFunction, pixelShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1088 | gl::ShaderType::Fragment, mStreamOutVaryings, |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1089 | separateAttribs, &shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1090 | |
| 1091 | if (!shaderExecutable) |
| 1092 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1093 | infoLog << "Could not create pixel shader."; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1094 | return angle::Result::Incomplete; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1095 | } |
| 1096 | |
| 1097 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1098 | mPixelExecutables.push_back( |
| 1099 | std::unique_ptr<PixelExecutable>(new PixelExecutable(outputs, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1100 | |
| 1101 | stream->skip(pixelShaderSize); |
| 1102 | } |
| 1103 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 1104 | for (auto &geometryExe : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1105 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1106 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 1107 | if (geometryShaderSize == 0) |
| 1108 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1109 | continue; |
| 1110 | } |
| 1111 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1112 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1113 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1114 | ShaderExecutableD3D *geometryExecutable = nullptr; |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1115 | ANGLE_TRY(mRenderer->loadExecutable(contextD3D, geometryShaderFunction, geometryShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1116 | gl::ShaderType::Geometry, mStreamOutVaryings, |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1117 | separateAttribs, &geometryExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1118 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1119 | if (!geometryExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1120 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1121 | infoLog << "Could not create geometry shader."; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1122 | return angle::Result::Incomplete; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1123 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1124 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 1125 | geometryExe.reset(geometryExecutable); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1126 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1127 | stream->skip(geometryShaderSize); |
| 1128 | } |
| 1129 | |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 1130 | const size_t computeShaderCount = stream->readInt<unsigned int>(); |
| 1131 | for (size_t computeShaderIndex = 0; computeShaderIndex < computeShaderCount; |
| 1132 | computeShaderIndex++) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1133 | { |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 1134 | const size_t signatureCount = stream->readInt<unsigned int>(); |
| 1135 | gl::ImageUnitTextureTypeMap signatures; |
| 1136 | for (size_t signatureIndex = 0; signatureIndex < signatureCount; signatureIndex++) |
| 1137 | { |
| 1138 | unsigned int imageUint; |
| 1139 | gl::TextureType textureType; |
| 1140 | stream->readInt<unsigned int>(&imageUint); |
| 1141 | stream->readInt<gl::TextureType>(&textureType); |
| 1142 | signatures.insert(std::pair<unsigned int, gl::TextureType>(imageUint, textureType)); |
| 1143 | } |
| 1144 | |
| 1145 | const size_t computeShaderSize = stream->readInt<unsigned int>(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1146 | const unsigned char *computeShaderFunction = binary + stream->offset(); |
| 1147 | |
| 1148 | ShaderExecutableD3D *computeExecutable = nullptr; |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1149 | ANGLE_TRY(mRenderer->loadExecutable(contextD3D, computeShaderFunction, computeShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1150 | gl::ShaderType::Compute, std::vector<D3DVarying>(), |
| 1151 | false, &computeExecutable)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1152 | |
| 1153 | if (!computeExecutable) |
| 1154 | { |
| 1155 | infoLog << "Could not create compute shader."; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1156 | return angle::Result::Incomplete; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1157 | } |
| 1158 | |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 1159 | // add new binary |
| 1160 | mComputeExecutables.push_back(std::unique_ptr<ComputeExecutable>(new ComputeExecutable( |
| 1161 | signatures, std::unique_ptr<ShaderExecutableD3D>(computeExecutable)))); |
| 1162 | |
| 1163 | stream->skip(computeShaderSize); |
| 1164 | } |
| 1165 | |
| 1166 | const size_t bindLayoutCount = stream->readInt<unsigned int>(); |
| 1167 | for (size_t bindLayoutIndex = 0; bindLayoutIndex < bindLayoutCount; bindLayoutIndex++) |
| 1168 | { |
| 1169 | mComputeShaderImage2DBindLayoutCache.insert(std::pair<unsigned int, gl::TextureType>( |
| 1170 | stream->readInt<unsigned int>(), gl::TextureType::_2D)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1171 | } |
| 1172 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1173 | initializeUniformStorage(mState.getLinkedShaderStages()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1174 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1175 | dirtyAllUniforms(); |
| 1176 | |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1177 | return angle::Result::Continue; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1178 | } |
| 1179 | |
Jamie Madill | 27a6063 | 2017-06-30 15:12:01 -0400 | [diff] [blame] | 1180 | void ProgramD3D::save(const gl::Context *context, gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1181 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1182 | // Output the DeviceIdentifier before we output any shader code |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1183 | // When we load the binary again later, we can validate the device identifier before trying to |
| 1184 | // compile any HLSL |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1185 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1186 | stream->writeBytes(reinterpret_cast<unsigned char *>(&binaryIdentifier), |
| 1187 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1188 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 1189 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 1190 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1191 | for (int d3dSemantic : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1192 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1193 | stream->writeInt(d3dSemantic); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1194 | } |
| 1195 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1196 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1197 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1198 | stream->writeInt(mShaderSamplers[shaderType].size()); |
| 1199 | for (unsigned int i = 0; i < mShaderSamplers[shaderType].size(); ++i) |
| 1200 | { |
| 1201 | stream->writeInt(mShaderSamplers[shaderType][i].active); |
| 1202 | stream->writeInt(mShaderSamplers[shaderType][i].logicalTextureUnit); |
| 1203 | stream->writeEnum(mShaderSamplers[shaderType][i].textureType); |
| 1204 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1205 | |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 1206 | stream->writeInt(mUsedShaderSamplerRanges[shaderType].low()); |
| 1207 | stream->writeInt(mUsedShaderSamplerRanges[shaderType].high()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1208 | } |
| 1209 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1210 | stream->writeInt(mImagesCS.size()); |
| 1211 | for (unsigned int i = 0; i < mImagesCS.size(); ++i) |
| 1212 | { |
| 1213 | stream->writeInt(mImagesCS[i].active); |
| 1214 | stream->writeInt(mImagesCS[i].logicalImageUnit); |
| 1215 | } |
| 1216 | |
| 1217 | stream->writeInt(mReadonlyImagesCS.size()); |
| 1218 | for (unsigned int i = 0; i < mReadonlyImagesCS.size(); ++i) |
| 1219 | { |
| 1220 | stream->writeInt(mReadonlyImagesCS[i].active); |
| 1221 | stream->writeInt(mReadonlyImagesCS[i].logicalImageUnit); |
| 1222 | } |
| 1223 | |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 1224 | stream->writeInt(mUsedComputeImageRange.low()); |
| 1225 | stream->writeInt(mUsedComputeImageRange.high()); |
| 1226 | stream->writeInt(mUsedComputeReadonlyImageRange.low()); |
| 1227 | stream->writeInt(mUsedComputeReadonlyImageRange.high()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1228 | |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 1229 | stream->writeInt(mD3DShaderStorageBlocks.size()); |
| 1230 | for (const D3DInterfaceBlock &shaderStorageBlock : mD3DShaderStorageBlocks) |
| 1231 | { |
| 1232 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1233 | { |
| 1234 | stream->writeIntOrNegOne(shaderStorageBlock.mShaderRegisterIndexes[shaderType]); |
| 1235 | } |
| 1236 | } |
| 1237 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1238 | stream->writeInt(mD3DUniforms.size()); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1239 | for (const D3DUniform *uniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1240 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1241 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1242 | stream->writeInt(static_cast<unsigned int>(uniform->regType)); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1243 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1244 | { |
| 1245 | stream->writeIntOrNegOne(uniform->mShaderRegisterIndexes[shaderType]); |
| 1246 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1247 | stream->writeInt(uniform->registerCount); |
| 1248 | stream->writeInt(uniform->registerElement); |
| 1249 | } |
| 1250 | |
| 1251 | stream->writeInt(mD3DUniformBlocks.size()); |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 1252 | for (const D3DInterfaceBlock &uniformBlock : mD3DUniformBlocks) |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1253 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1254 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1255 | { |
| 1256 | stream->writeIntOrNegOne(uniformBlock.mShaderRegisterIndexes[shaderType]); |
| 1257 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1258 | } |
| 1259 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1260 | stream->writeInt(mStreamOutVaryings.size()); |
| 1261 | for (const auto &varying : mStreamOutVaryings) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1262 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1263 | stream->writeString(varying.semanticName); |
| 1264 | stream->writeInt(varying.semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1265 | stream->writeInt(varying.componentCount); |
| 1266 | stream->writeInt(varying.outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1267 | } |
| 1268 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1269 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1270 | { |
| 1271 | stream->writeString(mShaderHLSL[shaderType]); |
| 1272 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mShaderWorkarounds[shaderType]), |
| 1273 | sizeof(angle::CompilerWorkaroundsD3D)); |
| 1274 | } |
| 1275 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1276 | stream->writeInt(mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1277 | stream->writeInt(mHasANGLEMultiviewEnabled); |
| 1278 | stream->writeInt(mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1279 | stream->writeInt(mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1280 | stream->writeInt(mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1281 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1282 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1283 | stream->writeInt(pixelShaderKey.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1284 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); |
| 1285 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1286 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1287 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1288 | stream->writeInt(variable.type); |
| 1289 | stream->writeString(variable.name); |
| 1290 | stream->writeString(variable.source); |
| 1291 | stream->writeInt(variable.outputIndex); |
| 1292 | } |
| 1293 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1294 | stream->writeString(mGeometryShaderPreamble); |
| 1295 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1296 | stream->writeInt(mVertexExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1297 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); |
| 1298 | vertexExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1299 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1300 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1301 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1302 | const auto &inputLayout = vertexExecutable->inputs(); |
| 1303 | stream->writeInt(inputLayout.size()); |
| 1304 | |
| 1305 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1306 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1307 | stream->writeInt(static_cast<unsigned int>(inputLayout[inputIndex])); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1308 | } |
| 1309 | |
| 1310 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 1311 | stream->writeInt(vertexShaderSize); |
| 1312 | |
| 1313 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 1314 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 1315 | } |
| 1316 | |
| 1317 | stream->writeInt(mPixelExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1318 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); |
| 1319 | pixelExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1320 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1321 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1322 | |
| 1323 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 1324 | stream->writeInt(outputs.size()); |
| 1325 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 1326 | { |
| 1327 | stream->writeInt(outputs[outputIndex]); |
| 1328 | } |
| 1329 | |
| 1330 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 1331 | stream->writeInt(pixelShaderSize); |
| 1332 | |
| 1333 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 1334 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 1335 | } |
| 1336 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1337 | for (auto const &geometryExecutable : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1338 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1339 | if (!geometryExecutable) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1340 | { |
| 1341 | stream->writeInt(0); |
| 1342 | continue; |
| 1343 | } |
| 1344 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1345 | size_t geometryShaderSize = geometryExecutable->getLength(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1346 | stream->writeInt(geometryShaderSize); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1347 | stream->writeBytes(geometryExecutable->getFunction(), geometryShaderSize); |
| 1348 | } |
| 1349 | |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 1350 | stream->writeInt(mComputeExecutables.size()); |
| 1351 | for (size_t computeExecutableIndex = 0; computeExecutableIndex < mComputeExecutables.size(); |
| 1352 | computeExecutableIndex++) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1353 | { |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 1354 | ComputeExecutable *computeExecutable = mComputeExecutables[computeExecutableIndex].get(); |
| 1355 | |
| 1356 | const gl::ImageUnitTextureTypeMap signatures = computeExecutable->signature(); |
| 1357 | stream->writeInt(signatures.size()); |
| 1358 | for (const auto &signature : signatures) |
| 1359 | { |
| 1360 | stream->writeInt(signature.first); |
| 1361 | stream->writeInt(static_cast<unsigned int>(signature.second)); |
| 1362 | } |
| 1363 | |
| 1364 | size_t computeShaderSize = computeExecutable->shaderExecutable()->getLength(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1365 | stream->writeInt(computeShaderSize); |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 1366 | |
| 1367 | const uint8_t *computeBlob = computeExecutable->shaderExecutable()->getFunction(); |
| 1368 | stream->writeBytes(computeBlob, computeShaderSize); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1369 | } |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 1370 | |
| 1371 | stream->writeInt(mComputeShaderImage2DBindLayoutCache.size()); |
| 1372 | for (auto &image2DBindLayout : mComputeShaderImage2DBindLayoutCache) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1373 | { |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 1374 | stream->writeInt(image2DBindLayout.first); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1375 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1376 | } |
| 1377 | |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 1378 | void ProgramD3D::setBinaryRetrievableHint(bool /* retrievable */) {} |
Geoff Lang | c562975 | 2015-12-07 16:29:04 -0500 | [diff] [blame] | 1379 | |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 1380 | void ProgramD3D::setSeparable(bool /* separable */) {} |
Yunchao He | 61afff1 | 2017-03-14 15:34:03 +0800 | [diff] [blame] | 1381 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1382 | angle::Result ProgramD3D::getPixelExecutableForCachedOutputLayout( |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1383 | d3d::Context *context, |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1384 | ShaderExecutableD3D **outExecutable, |
| 1385 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1386 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1387 | if (mCachedPixelExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1388 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1389 | *outExecutable = mPixelExecutables[mCachedPixelExecutableIndex.value()]->shaderExecutable(); |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1390 | return angle::Result::Continue; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1391 | } |
| 1392 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1393 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature( |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1394 | mShaderHLSL[gl::ShaderType::Fragment], mPixelShaderKey, mUsesFragDepth, |
| 1395 | mPixelShaderOutputLayoutCache); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1396 | |
| 1397 | // Generate new pixel executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1398 | ShaderExecutableD3D *pixelExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1399 | |
| 1400 | gl::InfoLog tempInfoLog; |
| 1401 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1402 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1403 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jamie Madill | b156590 | 2018-07-27 08:12:48 -0400 | [diff] [blame] | 1404 | context, *currentInfoLog, finalPixelHLSL, gl::ShaderType::Fragment, mStreamOutVaryings, |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1405 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
| 1406 | mShaderWorkarounds[gl::ShaderType::Fragment], &pixelExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1407 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1408 | if (pixelExecutable) |
| 1409 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1410 | mPixelExecutables.push_back(std::unique_ptr<PixelExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1411 | new PixelExecutable(mPixelShaderOutputLayoutCache, pixelExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1412 | mCachedPixelExecutableIndex = mPixelExecutables.size() - 1; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1413 | } |
| 1414 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1415 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1416 | ERR() << "Error compiling dynamic pixel executable:" << std::endl |
| 1417 | << tempInfoLog.str() << std::endl; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1418 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1419 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1420 | *outExecutable = pixelExecutable; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1421 | return angle::Result::Continue; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1422 | } |
| 1423 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1424 | angle::Result ProgramD3D::getVertexExecutableForCachedInputLayout( |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1425 | d3d::Context *context, |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1426 | ShaderExecutableD3D **outExectuable, |
| 1427 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1428 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1429 | if (mCachedVertexExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1430 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1431 | *outExectuable = |
| 1432 | mVertexExecutables[mCachedVertexExecutableIndex.value()]->shaderExecutable(); |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1433 | return angle::Result::Continue; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1434 | } |
| 1435 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1436 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1437 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1438 | mShaderHLSL[gl::ShaderType::Vertex], mCachedInputLayout, mState.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1439 | |
| 1440 | // Generate new vertex executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1441 | ShaderExecutableD3D *vertexExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1442 | |
| 1443 | gl::InfoLog tempInfoLog; |
| 1444 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1445 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1446 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jamie Madill | b156590 | 2018-07-27 08:12:48 -0400 | [diff] [blame] | 1447 | context, *currentInfoLog, finalVertexHLSL, gl::ShaderType::Vertex, mStreamOutVaryings, |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1448 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
| 1449 | mShaderWorkarounds[gl::ShaderType::Vertex], &vertexExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1450 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1451 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1452 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1453 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1454 | new VertexExecutable(mCachedInputLayout, mCachedVertexSignature, vertexExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1455 | mCachedVertexExecutableIndex = mVertexExecutables.size() - 1; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1456 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1457 | else if (!infoLog) |
| 1458 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1459 | ERR() << "Error compiling dynamic vertex executable:" << std::endl |
| 1460 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1461 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1462 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1463 | *outExectuable = vertexExecutable; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1464 | return angle::Result::Continue; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1465 | } |
| 1466 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1467 | angle::Result ProgramD3D::getGeometryExecutableForPrimitiveType(d3d::Context *context, |
Jeff Gilbert | 465d609 | 2019-01-02 16:21:18 -0800 | [diff] [blame] | 1468 | const gl::State &state, |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1469 | gl::PrimitiveMode drawMode, |
| 1470 | ShaderExecutableD3D **outExecutable, |
| 1471 | gl::InfoLog *infoLog) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1472 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1473 | if (outExecutable) |
| 1474 | { |
| 1475 | *outExecutable = nullptr; |
| 1476 | } |
| 1477 | |
Austin Kinross | 88829e8 | 2016-01-12 13:04:41 -0800 | [diff] [blame] | 1478 | // Return a null shader if the current rendering doesn't use a geometry shader |
Jeff Gilbert | 465d609 | 2019-01-02 16:21:18 -0800 | [diff] [blame] | 1479 | if (!usesGeometryShader(state, drawMode)) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1480 | { |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1481 | return angle::Result::Continue; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1482 | } |
| 1483 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 1484 | gl::PrimitiveMode geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1485 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1486 | if (mGeometryExecutables[geometryShaderType]) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1487 | { |
| 1488 | if (outExecutable) |
| 1489 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1490 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1491 | } |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1492 | return angle::Result::Continue; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1493 | } |
Jeff Gilbert | 465d609 | 2019-01-02 16:21:18 -0800 | [diff] [blame] | 1494 | const gl::Caps &caps = state.getCaps(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1495 | std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL( |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1496 | caps, geometryShaderType, mState, mRenderer->presentPathFastEnabled(), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1497 | mHasANGLEMultiviewEnabled, mRenderer->canSelectViewInVertexShader(), |
| 1498 | usesGeometryShaderForPointSpriteEmulation(), mGeometryShaderPreamble); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1499 | |
| 1500 | gl::InfoLog tempInfoLog; |
| 1501 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1502 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1503 | ShaderExecutableD3D *geometryExecutable = nullptr; |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1504 | angle::Result result = mRenderer->compileToExecutable( |
Jamie Madill | b156590 | 2018-07-27 08:12:48 -0400 | [diff] [blame] | 1505 | context, *currentInfoLog, geometryHLSL, gl::ShaderType::Geometry, mStreamOutVaryings, |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1506 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1507 | angle::CompilerWorkaroundsD3D(), &geometryExecutable); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1508 | |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1509 | if (!infoLog && result == angle::Result::Stop) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1510 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1511 | ERR() << "Error compiling dynamic geometry executable:" << std::endl |
| 1512 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1513 | } |
| 1514 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1515 | if (geometryExecutable != nullptr) |
| 1516 | { |
| 1517 | mGeometryExecutables[geometryShaderType].reset(geometryExecutable); |
| 1518 | } |
| 1519 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1520 | if (outExecutable) |
| 1521 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1522 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1523 | } |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1524 | return result; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1525 | } |
| 1526 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1527 | class ProgramD3D::GetExecutableTask : public Closure, public d3d::Context |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1528 | { |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1529 | public: |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1530 | GetExecutableTask(ProgramD3D *program) : mProgram(program) {} |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1531 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1532 | virtual angle::Result run() = 0; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1533 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1534 | void operator()() override { mResult = run(); } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1535 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1536 | angle::Result getResult() const { return mResult; } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1537 | const gl::InfoLog &getInfoLog() const { return mInfoLog; } |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1538 | ShaderExecutableD3D *getExecutable() { return mExecutable; } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1539 | |
Jamie Madill | c1fd737 | 2018-10-26 22:48:39 -0400 | [diff] [blame] | 1540 | void handleResult(HRESULT hr, |
| 1541 | const char *message, |
| 1542 | const char *file, |
| 1543 | const char *function, |
| 1544 | unsigned int line) override |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1545 | { |
| 1546 | mStoredHR = hr; |
| 1547 | mStoredMessage = message; |
| 1548 | mStoredFile = file; |
| 1549 | mStoredFunction = function; |
| 1550 | mStoredLine = line; |
| 1551 | } |
| 1552 | |
| 1553 | void popError(d3d::Context *context) |
| 1554 | { |
Jamie Madill | c1fd737 | 2018-10-26 22:48:39 -0400 | [diff] [blame] | 1555 | context->handleResult(mStoredHR, mStoredMessage, mStoredFile, mStoredFunction, mStoredLine); |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1556 | } |
| 1557 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1558 | protected: |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1559 | ProgramD3D *mProgram = nullptr; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1560 | angle::Result mResult = angle::Result::Continue; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1561 | gl::InfoLog mInfoLog; |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1562 | ShaderExecutableD3D *mExecutable = nullptr; |
| 1563 | HRESULT mStoredHR = S_OK; |
| 1564 | const char *mStoredMessage = nullptr; |
| 1565 | const char *mStoredFile = nullptr; |
| 1566 | const char *mStoredFunction = nullptr; |
| 1567 | unsigned int mStoredLine = 0; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1568 | }; |
| 1569 | |
| 1570 | class ProgramD3D::GetVertexExecutableTask : public ProgramD3D::GetExecutableTask |
| 1571 | { |
| 1572 | public: |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1573 | GetVertexExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {} |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1574 | angle::Result run() override |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1575 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1576 | mProgram->updateCachedInputLayoutFromShader(); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1577 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1578 | ANGLE_TRY(mProgram->getVertexExecutableForCachedInputLayout(this, &mExecutable, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1579 | |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1580 | return angle::Result::Continue; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1581 | } |
| 1582 | }; |
| 1583 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1584 | void ProgramD3D::updateCachedInputLayoutFromShader() |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1585 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1586 | GetDefaultInputLayoutFromShader(mState.getAttachedShader(gl::ShaderType::Vertex), |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1587 | &mCachedInputLayout); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1588 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1589 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1590 | } |
| 1591 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1592 | class ProgramD3D::GetPixelExecutableTask : public ProgramD3D::GetExecutableTask |
| 1593 | { |
| 1594 | public: |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1595 | GetPixelExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {} |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1596 | angle::Result run() override |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1597 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1598 | mProgram->updateCachedOutputLayoutFromShader(); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1599 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1600 | ANGLE_TRY(mProgram->getPixelExecutableForCachedOutputLayout(this, &mExecutable, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1601 | |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1602 | return angle::Result::Continue; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1603 | } |
| 1604 | }; |
| 1605 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1606 | void ProgramD3D::updateCachedOutputLayoutFromShader() |
| 1607 | { |
| 1608 | GetDefaultOutputLayoutFromShader(mPixelShaderKey, &mPixelShaderOutputLayoutCache); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1609 | updateCachedPixelExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1610 | } |
| 1611 | |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 1612 | void ProgramD3D::updateCachedImage2DBindLayoutFromComputeShader() |
| 1613 | { |
| 1614 | GetDefaultImage2DBindLayoutFromComputeShader(mImage2DUniforms, |
| 1615 | &mComputeShaderImage2DBindLayoutCache); |
| 1616 | updateCachedComputeExecutableIndex(); |
| 1617 | } |
| 1618 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1619 | class ProgramD3D::GetGeometryExecutableTask : public ProgramD3D::GetExecutableTask |
| 1620 | { |
| 1621 | public: |
Jeff Gilbert | 465d609 | 2019-01-02 16:21:18 -0800 | [diff] [blame] | 1622 | GetGeometryExecutableTask(ProgramD3D *program, const gl::State &state) |
| 1623 | : GetExecutableTask(program), mState(state) |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 1624 | {} |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1625 | |
Jamie Madill | ec1fe5b | 2018-08-10 10:05:52 -0400 | [diff] [blame] | 1626 | angle::Result run() override |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1627 | { |
| 1628 | // Auto-generate the geometry shader here, if we expect to be using point rendering in |
| 1629 | // D3D11. |
Jeff Gilbert | 465d609 | 2019-01-02 16:21:18 -0800 | [diff] [blame] | 1630 | if (mProgram->usesGeometryShader(mState, gl::PrimitiveMode::Points)) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1631 | { |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 1632 | ANGLE_TRY(mProgram->getGeometryExecutableForPrimitiveType( |
Jeff Gilbert | 465d609 | 2019-01-02 16:21:18 -0800 | [diff] [blame] | 1633 | this, mState, gl::PrimitiveMode::Points, &mExecutable, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1634 | } |
| 1635 | |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1636 | return angle::Result::Continue; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1637 | } |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1638 | |
| 1639 | private: |
Jeff Gilbert | 465d609 | 2019-01-02 16:21:18 -0800 | [diff] [blame] | 1640 | const gl::State &mState; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1641 | }; |
| 1642 | |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1643 | // The LinkEvent implementation for linking a rendering(VS, FS, GS) program. |
| 1644 | class ProgramD3D::GraphicsProgramLinkEvent final : public LinkEvent |
| 1645 | { |
| 1646 | public: |
| 1647 | GraphicsProgramLinkEvent(gl::InfoLog &infoLog, |
| 1648 | std::shared_ptr<WorkerThreadPool> workerPool, |
| 1649 | std::shared_ptr<ProgramD3D::GetVertexExecutableTask> vertexTask, |
| 1650 | std::shared_ptr<ProgramD3D::GetPixelExecutableTask> pixelTask, |
| 1651 | std::shared_ptr<ProgramD3D::GetGeometryExecutableTask> geometryTask, |
| 1652 | bool useGS, |
| 1653 | const ShaderD3D *vertexShader, |
| 1654 | const ShaderD3D *fragmentShader) |
| 1655 | : mInfoLog(infoLog), |
| 1656 | mWorkerPool(workerPool), |
| 1657 | mVertexTask(vertexTask), |
| 1658 | mPixelTask(pixelTask), |
| 1659 | mGeometryTask(geometryTask), |
| 1660 | mWaitEvents( |
| 1661 | {{std::shared_ptr<WaitableEvent>(workerPool->postWorkerTask(mVertexTask)), |
| 1662 | std::shared_ptr<WaitableEvent>(workerPool->postWorkerTask(mPixelTask)), |
| 1663 | std::shared_ptr<WaitableEvent>(workerPool->postWorkerTask(mGeometryTask))}}), |
| 1664 | mUseGS(useGS), |
| 1665 | mVertexShader(vertexShader), |
| 1666 | mFragmentShader(fragmentShader) |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 1667 | {} |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1668 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1669 | angle::Result wait(const gl::Context *context) override |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1670 | { |
| 1671 | WaitableEvent::WaitMany(&mWaitEvents); |
| 1672 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1673 | ANGLE_TRY(checkTask(context, mVertexTask.get())); |
| 1674 | ANGLE_TRY(checkTask(context, mPixelTask.get())); |
| 1675 | ANGLE_TRY(checkTask(context, mGeometryTask.get())); |
| 1676 | |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1677 | if (mVertexTask.get()->getResult() == angle::Result::Incomplete || |
| 1678 | mPixelTask.get()->getResult() == angle::Result::Incomplete || |
| 1679 | mGeometryTask.get()->getResult() == angle::Result::Incomplete) |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1680 | { |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1681 | return angle::Result::Incomplete; |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1682 | } |
| 1683 | |
| 1684 | ShaderExecutableD3D *defaultVertexExecutable = mVertexTask->getExecutable(); |
| 1685 | ShaderExecutableD3D *defaultPixelExecutable = mPixelTask->getExecutable(); |
| 1686 | ShaderExecutableD3D *pointGS = mGeometryTask->getExecutable(); |
| 1687 | |
| 1688 | if (mUseGS && pointGS) |
| 1689 | { |
| 1690 | // Geometry shaders are currently only used internally, so there is no corresponding |
| 1691 | // shader object at the interface level. For now the geometry shader debug info is |
| 1692 | // prepended to the vertex shader. |
| 1693 | mVertexShader->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
| 1694 | mVertexShader->appendDebugInfo(pointGS->getDebugInfo()); |
| 1695 | mVertexShader->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1696 | } |
| 1697 | |
| 1698 | if (defaultVertexExecutable) |
| 1699 | { |
| 1700 | mVertexShader->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1701 | } |
| 1702 | |
| 1703 | if (defaultPixelExecutable) |
| 1704 | { |
| 1705 | mFragmentShader->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1706 | } |
| 1707 | |
| 1708 | bool isLinked = (defaultVertexExecutable && defaultPixelExecutable && (!mUseGS || pointGS)); |
| 1709 | if (!isLinked) |
| 1710 | { |
| 1711 | mInfoLog << "Failed to create D3D Shaders"; |
| 1712 | } |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1713 | return isLinked ? angle::Result::Continue : angle::Result::Incomplete; |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1714 | } |
| 1715 | |
| 1716 | bool isLinking() override |
| 1717 | { |
| 1718 | for (auto &event : mWaitEvents) |
| 1719 | { |
| 1720 | if (!event->isReady()) |
| 1721 | { |
| 1722 | return true; |
| 1723 | } |
| 1724 | } |
| 1725 | return false; |
| 1726 | } |
| 1727 | |
| 1728 | private: |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1729 | angle::Result checkTask(const gl::Context *context, ProgramD3D::GetExecutableTask *task) |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1730 | { |
| 1731 | if (!task->getInfoLog().empty()) |
| 1732 | { |
| 1733 | mInfoLog << task->getInfoLog().str(); |
| 1734 | } |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1735 | |
| 1736 | // Continue and Incomplete are not errors. For Stop, pass the error to the ContextD3D. |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1737 | if (task->getResult() != angle::Result::Stop) |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1738 | { |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1739 | return angle::Result::Continue; |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1740 | } |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1741 | |
| 1742 | ContextD3D *contextD3D = GetImplAs<ContextD3D>(context); |
| 1743 | task->popError(contextD3D); |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1744 | return angle::Result::Stop; |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1745 | } |
| 1746 | |
| 1747 | gl::InfoLog &mInfoLog; |
| 1748 | std::shared_ptr<WorkerThreadPool> mWorkerPool; |
| 1749 | std::shared_ptr<ProgramD3D::GetVertexExecutableTask> mVertexTask; |
| 1750 | std::shared_ptr<ProgramD3D::GetPixelExecutableTask> mPixelTask; |
| 1751 | std::shared_ptr<ProgramD3D::GetGeometryExecutableTask> mGeometryTask; |
| 1752 | std::array<std::shared_ptr<WaitableEvent>, 3> mWaitEvents; |
| 1753 | bool mUseGS; |
| 1754 | const ShaderD3D *mVertexShader; |
| 1755 | const ShaderD3D *mFragmentShader; |
| 1756 | }; |
| 1757 | |
| 1758 | std::unique_ptr<LinkEvent> ProgramD3D::compileProgramExecutables(const gl::Context *context, |
| 1759 | gl::InfoLog &infoLog) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1760 | { |
| 1761 | // Ensure the compiler is initialized to avoid race conditions. |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1762 | angle::Result result = mRenderer->ensureHLSLCompilerInitialized(GetImplAs<ContextD3D>(context)); |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1763 | if (result != angle::Result::Continue) |
Jiawei Shao | 02f1523 | 2017-12-27 10:10:28 +0800 | [diff] [blame] | 1764 | { |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1765 | return std::make_unique<LinkEventDone>(result); |
Jiawei Shao | 02f1523 | 2017-12-27 10:10:28 +0800 | [diff] [blame] | 1766 | } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1767 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1768 | auto vertexTask = std::make_shared<GetVertexExecutableTask>(this); |
| 1769 | auto pixelTask = std::make_shared<GetPixelExecutableTask>(this); |
Jeff Gilbert | 465d609 | 2019-01-02 16:21:18 -0800 | [diff] [blame] | 1770 | auto geometryTask = std::make_shared<GetGeometryExecutableTask>(this, context->getState()); |
| 1771 | bool useGS = usesGeometryShader(context->getState(), gl::PrimitiveMode::Points); |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1772 | const ShaderD3D *vertexShaderD3D = |
| 1773 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Vertex)); |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1774 | const ShaderD3D *fragmentShaderD3D = |
| 1775 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Fragment)); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1776 | |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1777 | return std::make_unique<GraphicsProgramLinkEvent>(infoLog, context->getWorkerThreadPool(), |
| 1778 | vertexTask, pixelTask, geometryTask, useGS, |
| 1779 | vertexShaderD3D, fragmentShaderD3D); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1780 | } |
| 1781 | |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 1782 | angle::Result ProgramD3D::getComputeExecutableForImage2DBindLayout( |
| 1783 | d3d::Context *context, |
| 1784 | ShaderExecutableD3D **outExecutable, |
| 1785 | gl::InfoLog *infoLog) |
| 1786 | { |
| 1787 | if (mCachedComputeExecutableIndex.valid()) |
| 1788 | { |
| 1789 | *outExecutable = |
| 1790 | mComputeExecutables[mCachedComputeExecutableIndex.value()]->shaderExecutable(); |
| 1791 | return angle::Result::Continue; |
| 1792 | } |
| 1793 | |
| 1794 | std::string finalComputeHLSL = mDynamicHLSL->generateComputeShaderForImage2DBindSignature( |
| 1795 | context, *this, mState, mImage2DUniforms, mComputeShaderImage2DBindLayoutCache); |
| 1796 | |
| 1797 | // Generate new compute executable |
| 1798 | ShaderExecutableD3D *computeExecutable = nullptr; |
| 1799 | |
| 1800 | gl::InfoLog tempInfoLog; |
| 1801 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1802 | |
| 1803 | ANGLE_TRY(mRenderer->compileToExecutable( |
| 1804 | context, *currentInfoLog, finalComputeHLSL, gl::ShaderType::Compute, |
| 1805 | std::vector<D3DVarying>(), false, angle::CompilerWorkaroundsD3D(), &computeExecutable)); |
| 1806 | |
| 1807 | if (computeExecutable) |
| 1808 | { |
| 1809 | mComputeExecutables.push_back(std::unique_ptr<ComputeExecutable>( |
| 1810 | new ComputeExecutable(mComputeShaderImage2DBindLayoutCache, |
| 1811 | std::unique_ptr<ShaderExecutableD3D>(computeExecutable)))); |
| 1812 | mCachedComputeExecutableIndex = mComputeExecutables.size() - 1; |
| 1813 | } |
| 1814 | else if (!infoLog) |
| 1815 | { |
| 1816 | ERR() << "Error compiling dynamic compute executable:" << std::endl |
| 1817 | << tempInfoLog.str() << std::endl; |
| 1818 | } |
| 1819 | *outExecutable = computeExecutable; |
| 1820 | |
| 1821 | return angle::Result::Continue; |
| 1822 | } |
| 1823 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1824 | angle::Result ProgramD3D::compileComputeExecutable(d3d::Context *context, gl::InfoLog &infoLog) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1825 | { |
| 1826 | // Ensure the compiler is initialized to avoid race conditions. |
Jamie Madill | b156590 | 2018-07-27 08:12:48 -0400 | [diff] [blame] | 1827 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized(context)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1828 | |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 1829 | updateCachedImage2DBindLayoutFromComputeShader(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1830 | |
| 1831 | ShaderExecutableD3D *computeExecutable = nullptr; |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 1832 | ANGLE_TRY(getComputeExecutableForImage2DBindLayout(context, &computeExecutable, &infoLog)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1833 | |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 1834 | return computeExecutable ? angle::Result::Continue : angle::Result::Incomplete; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1835 | } |
| 1836 | |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1837 | std::unique_ptr<LinkEvent> ProgramD3D::link(const gl::Context *context, |
| 1838 | const gl::ProgramLinkedResources &resources, |
| 1839 | gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1840 | { |
Jamie Madill | c3dc5d4 | 2018-12-30 12:12:04 -0500 | [diff] [blame] | 1841 | const auto &data = context->getState(); |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 1842 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1843 | reset(); |
| 1844 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1845 | gl::Shader *computeShader = mState.getAttachedShader(gl::ShaderType::Compute); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1846 | if (computeShader) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1847 | { |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 1848 | mShaderSamplers[gl::ShaderType::Compute].resize( |
| 1849 | data.getCaps().maxShaderTextureImageUnits[gl::ShaderType::Compute]); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1850 | mImagesCS.resize(data.getCaps().maxImageUnits); |
| 1851 | mReadonlyImagesCS.resize(data.getCaps().maxImageUnits); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1852 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1853 | mShaderUniformsDirty.set(gl::ShaderType::Compute); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1854 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1855 | linkResources(resources); |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1856 | |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 1857 | for (const sh::Uniform &uniform : computeShader->getUniforms()) |
| 1858 | { |
| 1859 | if (gl::IsImageType(uniform.type) && gl::IsImage2DType(uniform.type)) |
| 1860 | { |
| 1861 | mImage2DUniforms.push_back(uniform); |
| 1862 | } |
| 1863 | } |
| 1864 | |
| 1865 | defineUniformsAndAssignRegisters(); |
| 1866 | |
Jamie Madill | 785e8a0 | 2018-10-04 17:42:00 -0400 | [diff] [blame] | 1867 | angle::Result result = compileComputeExecutable(GetImplAs<ContextD3D>(context), infoLog); |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1868 | if (result != angle::Result::Continue) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1869 | { |
| 1870 | infoLog << "Failed to create D3D compute shader."; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1871 | } |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1872 | return std::make_unique<LinkEventDone>(result); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1873 | } |
| 1874 | else |
| 1875 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1876 | gl::ShaderMap<const ShaderD3D *> shadersD3D = {}; |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1877 | for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) |
| 1878 | { |
| 1879 | if (mState.getAttachedShader(shaderType)) |
| 1880 | { |
| 1881 | shadersD3D[shaderType] = GetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1882 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1883 | mShaderSamplers[shaderType].resize( |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 1884 | data.getCaps().maxShaderTextureImageUnits[shaderType]); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1885 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1886 | shadersD3D[shaderType]->generateWorkarounds(&mShaderWorkarounds[shaderType]); |
| 1887 | |
| 1888 | mShaderUniformsDirty.set(shaderType); |
| 1889 | } |
| 1890 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1891 | |
| 1892 | if (mRenderer->getNativeLimitations().noFrontFacingSupport) |
| 1893 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1894 | if (shadersD3D[gl::ShaderType::Fragment]->usesFrontFacing()) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1895 | { |
| 1896 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
Jamie Madill | 7c985f5 | 2018-11-29 18:16:17 -0500 | [diff] [blame] | 1897 | return std::make_unique<LinkEventDone>(angle::Result::Incomplete); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1898 | } |
| 1899 | } |
| 1900 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1901 | ProgramD3DMetadata metadata(mRenderer, shadersD3D); |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1902 | BuiltinVaryingsD3D builtins(metadata, resources.varyingPacking); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1903 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1904 | mDynamicHLSL->generateShaderLinkHLSL(context->getCaps(), mState, metadata, |
| 1905 | resources.varyingPacking, builtins, &mShaderHLSL); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1906 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1907 | mUsesPointSize = shadersD3D[gl::ShaderType::Vertex]->usesPointSize(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1908 | mDynamicHLSL->getPixelShaderOutputKey(data, mState, metadata, &mPixelShaderKey); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1909 | mUsesFragDepth = metadata.usesFragDepth(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1910 | mUsesViewID = metadata.usesViewID(); |
| 1911 | mHasANGLEMultiviewEnabled = metadata.hasANGLEMultiviewEnabled(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1912 | |
| 1913 | // Cache if we use flat shading |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1914 | mUsesFlatInterpolation = FindFlatInterpolationVarying(mState.getAttachedShaders()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1915 | |
| 1916 | if (mRenderer->getMajorShaderModel() >= 4) |
| 1917 | { |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1918 | mGeometryShaderPreamble = mDynamicHLSL->generateGeometryShaderPreamble( |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1919 | resources.varyingPacking, builtins, mHasANGLEMultiviewEnabled, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1920 | metadata.canSelectViewInVertexShader()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1921 | } |
| 1922 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1923 | initAttribLocationsToD3DSemantic(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1924 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1925 | defineUniformsAndAssignRegisters(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1926 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1927 | gatherTransformFeedbackVaryings(resources.varyingPacking, builtins[gl::ShaderType::Vertex]); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1928 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 1929 | linkResources(resources); |
jchen10 | 7ae70d8 | 2018-07-06 13:47:01 +0800 | [diff] [blame] | 1930 | |
| 1931 | return compileProgramExecutables(context, infoLog); |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1932 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1933 | } |
| 1934 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1935 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1936 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1937 | // TODO(jmadill): Do something useful here? |
| 1938 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1939 | } |
| 1940 | |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 1941 | void ProgramD3D::initializeShaderStorageBlocks() |
| 1942 | { |
| 1943 | if (mState.getShaderStorageBlocks().empty()) |
| 1944 | { |
| 1945 | return; |
| 1946 | } |
| 1947 | |
| 1948 | ASSERT(mD3DShaderStorageBlocks.empty()); |
| 1949 | |
| 1950 | // Assign registers and update sizes. |
| 1951 | gl::ShaderMap<const ShaderD3D *> shadersD3D = {}; |
| 1952 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1953 | { |
| 1954 | shadersD3D[shaderType] = SafeGetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); |
| 1955 | } |
| 1956 | |
| 1957 | for (const gl::InterfaceBlock &shaderStorageBlock : mState.getShaderStorageBlocks()) |
| 1958 | { |
| 1959 | unsigned int shaderStorageBlockElement = |
| 1960 | shaderStorageBlock.isArray ? shaderStorageBlock.arrayElement : 0; |
| 1961 | |
| 1962 | D3DInterfaceBlock d3dShaderStorageBlock; |
| 1963 | |
| 1964 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1965 | { |
| 1966 | if (shaderStorageBlock.isActive(shaderType)) |
| 1967 | { |
| 1968 | ASSERT(shadersD3D[shaderType]); |
| 1969 | unsigned int baseRegister = |
| 1970 | shadersD3D[shaderType]->getShaderStorageBlockRegister(shaderStorageBlock.name); |
| 1971 | d3dShaderStorageBlock.mShaderRegisterIndexes[shaderType] = |
| 1972 | baseRegister + shaderStorageBlockElement; |
| 1973 | } |
| 1974 | } |
| 1975 | |
| 1976 | mD3DShaderStorageBlocks.push_back(d3dShaderStorageBlock); |
| 1977 | } |
| 1978 | } |
| 1979 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1980 | void ProgramD3D::initializeUniformBlocks() |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1981 | { |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1982 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1983 | { |
| 1984 | return; |
| 1985 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1986 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1987 | ASSERT(mD3DUniformBlocks.empty()); |
| 1988 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1989 | // Assign registers and update sizes. |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1990 | gl::ShaderMap<const ShaderD3D *> shadersD3D = {}; |
| 1991 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1992 | { |
| 1993 | shadersD3D[shaderType] = SafeGetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); |
| 1994 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1995 | |
Jiajia Qin | 729b2c6 | 2017-08-14 09:36:11 +0800 | [diff] [blame] | 1996 | for (const gl::InterfaceBlock &uniformBlock : mState.getUniformBlocks()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1997 | { |
| 1998 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1999 | |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 2000 | D3DInterfaceBlock d3dUniformBlock; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2001 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2002 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2003 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2004 | if (uniformBlock.isActive(shaderType)) |
| 2005 | { |
| 2006 | ASSERT(shadersD3D[shaderType]); |
| 2007 | unsigned int baseRegister = |
| 2008 | shadersD3D[shaderType]->getUniformBlockRegister(uniformBlock.name); |
| 2009 | d3dUniformBlock.mShaderRegisterIndexes[shaderType] = |
| 2010 | baseRegister + uniformBlockElement; |
| 2011 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2012 | } |
| 2013 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2014 | mD3DUniformBlocks.push_back(d3dUniformBlock); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2015 | } |
| 2016 | } |
| 2017 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2018 | void ProgramD3D::initializeUniformStorage(const gl::ShaderBitSet &availableShaderStages) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2019 | { |
| 2020 | // Compute total default block size |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2021 | gl::ShaderMap<unsigned int> shaderRegisters = {}; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2022 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2023 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2024 | if (d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2025 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2026 | continue; |
| 2027 | } |
| 2028 | |
Jiawei Shao | 0661eb8 | 2018-06-13 10:51:54 +0800 | [diff] [blame] | 2029 | for (gl::ShaderType shaderType : availableShaderStages) |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2030 | { |
| 2031 | if (d3dUniform->isReferencedByShader(shaderType)) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2032 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2033 | shaderRegisters[shaderType] = std::max( |
| 2034 | shaderRegisters[shaderType], |
| 2035 | d3dUniform->mShaderRegisterIndexes[shaderType] + d3dUniform->registerCount); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2036 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2037 | } |
| 2038 | } |
| 2039 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2040 | // We only reset uniform storages for the shader stages available in the program (attached |
| 2041 | // shaders in ProgramD3D::link() and linkedShaderStages in ProgramD3D::load()). |
Jiawei Shao | 0661eb8 | 2018-06-13 10:51:54 +0800 | [diff] [blame] | 2042 | for (gl::ShaderType shaderType : availableShaderStages) |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2043 | { |
Jiawei Shao | 0661eb8 | 2018-06-13 10:51:54 +0800 | [diff] [blame] | 2044 | mShaderUniformStorages[shaderType].reset( |
| 2045 | mRenderer->createUniformStorage(shaderRegisters[shaderType] * 16u)); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2046 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2047 | |
| 2048 | // Iterate the uniforms again to assign data pointers to default block uniforms. |
| 2049 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 2050 | { |
| 2051 | if (d3dUniform->isSampler()) |
| 2052 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2053 | d3dUniform->mSamplerData.resize(d3dUniform->getArraySizeProduct(), 0); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2054 | continue; |
| 2055 | } |
| 2056 | |
Jiawei Shao | 0661eb8 | 2018-06-13 10:51:54 +0800 | [diff] [blame] | 2057 | for (gl::ShaderType shaderType : availableShaderStages) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2058 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2059 | if (d3dUniform->isReferencedByShader(shaderType)) |
| 2060 | { |
| 2061 | d3dUniform->mShaderData[shaderType] = |
| 2062 | mShaderUniformStorages[shaderType]->getDataPointer( |
| 2063 | d3dUniform->mShaderRegisterIndexes[shaderType], |
| 2064 | d3dUniform->registerElement); |
| 2065 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2066 | } |
| 2067 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2068 | } |
| 2069 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2070 | void ProgramD3D::updateUniformBufferCache( |
| 2071 | const gl::Caps &caps, |
| 2072 | const gl::ShaderMap<unsigned int> &reservedShaderRegisterIndexes) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2073 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2074 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2075 | { |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 2076 | return; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2077 | } |
| 2078 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2079 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 2080 | { |
| 2081 | mShaderUBOCaches[shaderType].clear(); |
| 2082 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2083 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2084 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mD3DUniformBlocks.size(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2085 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2086 | { |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 2087 | const D3DInterfaceBlock &uniformBlock = mD3DUniformBlocks[uniformBlockIndex]; |
Jamie Madill | b980c56 | 2018-11-27 11:34:27 -0500 | [diff] [blame] | 2088 | GLuint blockBinding = mState.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2089 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2090 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2091 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2092 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2093 | if (!uniformBlock.activeInShader(shaderType)) |
| 2094 | { |
| 2095 | continue; |
| 2096 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2097 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2098 | unsigned int registerIndex = uniformBlock.mShaderRegisterIndexes[shaderType] - |
| 2099 | reservedShaderRegisterIndexes[shaderType]; |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 2100 | ASSERT(registerIndex < caps.maxShaderUniformBlocks[shaderType]); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 2101 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2102 | std::vector<int> &shaderUBOcache = mShaderUBOCaches[shaderType]; |
| 2103 | if (shaderUBOcache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 2104 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2105 | shaderUBOcache.resize(registerIndex + 1, -1); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 2106 | } |
| 2107 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2108 | ASSERT(shaderUBOcache[registerIndex] == -1); |
| 2109 | shaderUBOcache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2110 | } |
| 2111 | } |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 2112 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2113 | |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 2114 | unsigned int ProgramD3D::getShaderStorageBufferRegisterIndex(GLuint blockIndex, |
| 2115 | gl::ShaderType shaderType) const |
| 2116 | { |
| 2117 | return mD3DShaderStorageBlocks[blockIndex].mShaderRegisterIndexes[shaderType]; |
| 2118 | } |
| 2119 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2120 | const std::vector<GLint> &ProgramD3D::getShaderUniformBufferCache(gl::ShaderType shaderType) const |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 2121 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2122 | return mShaderUBOCaches[shaderType]; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2123 | } |
| 2124 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2125 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2126 | { |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 2127 | mShaderUniformsDirty = mState.getLinkedShaderStages(); |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 2128 | } |
| 2129 | |
| 2130 | void ProgramD3D::markUniformsClean() |
| 2131 | { |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 2132 | mShaderUniformsDirty.reset(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2133 | } |
| 2134 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2135 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2136 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2137 | setUniformInternal(location, count, v, GL_FLOAT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2138 | } |
| 2139 | |
| 2140 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 2141 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2142 | setUniformInternal(location, count, v, GL_FLOAT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2143 | } |
| 2144 | |
| 2145 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 2146 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2147 | setUniformInternal(location, count, v, GL_FLOAT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2148 | } |
| 2149 | |
| 2150 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 2151 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2152 | setUniformInternal(location, count, v, GL_FLOAT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2153 | } |
| 2154 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2155 | void ProgramD3D::setUniformMatrix2fv(GLint location, |
| 2156 | GLsizei count, |
| 2157 | GLboolean transpose, |
| 2158 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2159 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2160 | setUniformMatrixfvInternal<2, 2>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2161 | } |
| 2162 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2163 | void ProgramD3D::setUniformMatrix3fv(GLint location, |
| 2164 | GLsizei count, |
| 2165 | GLboolean transpose, |
| 2166 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2167 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2168 | setUniformMatrixfvInternal<3, 3>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2169 | } |
| 2170 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2171 | void ProgramD3D::setUniformMatrix4fv(GLint location, |
| 2172 | GLsizei count, |
| 2173 | GLboolean transpose, |
| 2174 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2175 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2176 | setUniformMatrixfvInternal<4, 4>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2177 | } |
| 2178 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2179 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, |
| 2180 | GLsizei count, |
| 2181 | GLboolean transpose, |
| 2182 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2183 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2184 | setUniformMatrixfvInternal<2, 3>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2185 | } |
| 2186 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2187 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, |
| 2188 | GLsizei count, |
| 2189 | GLboolean transpose, |
| 2190 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2191 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2192 | setUniformMatrixfvInternal<3, 2>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2193 | } |
| 2194 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2195 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, |
| 2196 | GLsizei count, |
| 2197 | GLboolean transpose, |
| 2198 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2199 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2200 | setUniformMatrixfvInternal<2, 4>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2201 | } |
| 2202 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2203 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, |
| 2204 | GLsizei count, |
| 2205 | GLboolean transpose, |
| 2206 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2207 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2208 | setUniformMatrixfvInternal<4, 2>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2209 | } |
| 2210 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2211 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, |
| 2212 | GLsizei count, |
| 2213 | GLboolean transpose, |
| 2214 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2215 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2216 | setUniformMatrixfvInternal<3, 4>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2217 | } |
| 2218 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2219 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, |
| 2220 | GLsizei count, |
| 2221 | GLboolean transpose, |
| 2222 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2223 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2224 | setUniformMatrixfvInternal<4, 3>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2225 | } |
| 2226 | |
| 2227 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 2228 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2229 | setUniformInternal(location, count, v, GL_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2230 | } |
| 2231 | |
| 2232 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 2233 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2234 | setUniformInternal(location, count, v, GL_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2235 | } |
| 2236 | |
| 2237 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 2238 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2239 | setUniformInternal(location, count, v, GL_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2240 | } |
| 2241 | |
| 2242 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 2243 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2244 | setUniformInternal(location, count, v, GL_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2245 | } |
| 2246 | |
| 2247 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 2248 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2249 | setUniformInternal(location, count, v, GL_UNSIGNED_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2250 | } |
| 2251 | |
| 2252 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 2253 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2254 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2255 | } |
| 2256 | |
| 2257 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 2258 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2259 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2260 | } |
| 2261 | |
| 2262 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 2263 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2264 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2265 | } |
| 2266 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 2267 | void ProgramD3D::defineUniformsAndAssignRegisters() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2268 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2269 | D3DUniformMap uniformMap; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2270 | |
| 2271 | gl::ShaderBitSet attachedShaders; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2272 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame] | 2273 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2274 | gl::Shader *shader = mState.getAttachedShader(shaderType); |
| 2275 | if (shader) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2276 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 2277 | for (const sh::Uniform &uniform : shader->getUniforms()) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2278 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2279 | if (uniform.active) |
| 2280 | { |
| 2281 | defineUniformBase(shader, uniform, &uniformMap); |
| 2282 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2283 | } |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2284 | |
| 2285 | attachedShaders.set(shader->getType()); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2286 | } |
| 2287 | } |
| 2288 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2289 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2290 | for (const gl::LinkedUniform &glUniform : mState.getUniforms()) |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2291 | { |
| 2292 | if (!glUniform.isInDefaultBlock()) |
| 2293 | continue; |
| 2294 | |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 2295 | std::string name = glUniform.name; |
| 2296 | if (glUniform.isArray()) |
| 2297 | { |
| 2298 | // In the program state, array uniform names include [0] as in the program resource |
| 2299 | // spec. Here we don't include it. |
| 2300 | // TODO(oetuaho@nvidia.com): consider using the same uniform naming here as in the GL |
| 2301 | // layer. |
| 2302 | ASSERT(angle::EndsWith(name, "[0]")); |
| 2303 | name.resize(name.length() - 3); |
| 2304 | } |
| 2305 | auto mapEntry = uniformMap.find(name); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2306 | ASSERT(mapEntry != uniformMap.end()); |
| 2307 | mD3DUniforms.push_back(mapEntry->second); |
| 2308 | } |
| 2309 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2310 | assignAllSamplerRegisters(); |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2311 | // Samplers and readonly images share shader input resource slot, adjust low value of |
| 2312 | // readonly image range. |
| 2313 | mUsedComputeReadonlyImageRange = |
| 2314 | gl::RangeUI(mUsedShaderSamplerRanges[gl::ShaderType::Compute].high(), |
| 2315 | mUsedShaderSamplerRanges[gl::ShaderType::Compute].high()); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2316 | assignAllImageRegisters(); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2317 | initializeUniformStorage(attachedShaders); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2318 | } |
| 2319 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2320 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2321 | const sh::Uniform &uniform, |
| 2322 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2323 | { |
Jamie Madill | 8c78ce4 | 2018-12-16 19:14:58 -0500 | [diff] [blame] | 2324 | sh::DummyBlockEncoder dummyEncoder; |
| 2325 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2326 | // Samplers get their registers assigned in assignAllSamplerRegisters, and images get their |
| 2327 | // registers assigned in assignAllImageRegisters. |
| 2328 | if (gl::IsSamplerType(uniform.type)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2329 | { |
Jamie Madill | 8c78ce4 | 2018-12-16 19:14:58 -0500 | [diff] [blame] | 2330 | UniformEncodingVisitorD3D visitor(shader->getType(), HLSLRegisterType::Texture, |
| 2331 | &dummyEncoder, uniformMap); |
| 2332 | sh::TraverseShaderVariable(uniform, false, &visitor); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2333 | return; |
| 2334 | } |
Jamie Madill | 8c78ce4 | 2018-12-16 19:14:58 -0500 | [diff] [blame] | 2335 | |
| 2336 | if (gl::IsImageType(uniform.type)) |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2337 | { |
| 2338 | if (uniform.readonly) |
| 2339 | { |
Jamie Madill | 8c78ce4 | 2018-12-16 19:14:58 -0500 | [diff] [blame] | 2340 | UniformEncodingVisitorD3D visitor(shader->getType(), HLSLRegisterType::Texture, |
| 2341 | &dummyEncoder, uniformMap); |
| 2342 | sh::TraverseShaderVariable(uniform, false, &visitor); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2343 | } |
| 2344 | else |
| 2345 | { |
Jamie Madill | 8c78ce4 | 2018-12-16 19:14:58 -0500 | [diff] [blame] | 2346 | UniformEncodingVisitorD3D visitor(shader->getType(), |
| 2347 | HLSLRegisterType::UnorderedAccessView, &dummyEncoder, |
| 2348 | uniformMap); |
| 2349 | sh::TraverseShaderVariable(uniform, false, &visitor); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2350 | } |
| 2351 | mImageBindingMap[uniform.name] = uniform.binding; |
| 2352 | return; |
| 2353 | } |
Jamie Madill | 8c78ce4 | 2018-12-16 19:14:58 -0500 | [diff] [blame] | 2354 | |
| 2355 | if (uniform.isBuiltIn() && !uniform.isEmulatedBuiltIn()) |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2356 | { |
Jamie Madill | 8c78ce4 | 2018-12-16 19:14:58 -0500 | [diff] [blame] | 2357 | UniformEncodingVisitorD3D visitor(shader->getType(), HLSLRegisterType::None, &dummyEncoder, |
| 2358 | uniformMap); |
| 2359 | sh::TraverseShaderVariable(uniform, false, &visitor); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 2360 | return; |
| 2361 | } |
| 2362 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2363 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2364 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2365 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 2366 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType), true); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2367 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2368 | |
Jamie Madill | 8c78ce4 | 2018-12-16 19:14:58 -0500 | [diff] [blame] | 2369 | UniformEncodingVisitorD3D visitor(shader->getType(), HLSLRegisterType::None, &encoder, |
| 2370 | uniformMap); |
| 2371 | sh::TraverseShaderVariable(uniform, false, &visitor); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2372 | } |
| 2373 | |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 2374 | bool ProgramD3D::hasNamedUniform(const std::string &name) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2375 | { |
| 2376 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 2377 | { |
| 2378 | if (d3dUniform->name == name) |
| 2379 | { |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 2380 | return true; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2381 | } |
| 2382 | } |
| 2383 | |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 2384 | return false; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2385 | } |
| 2386 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2387 | // Assume count is already clamped. |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2388 | template <typename T> |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2389 | void ProgramD3D::setUniformImpl(const gl::VariableLocation &locationInfo, |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2390 | GLsizei count, |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2391 | const T *v, |
| 2392 | uint8_t *targetData, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2393 | GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2394 | { |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 2395 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
| 2396 | const int components = targetUniform->typeInfo.componentCount; |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2397 | const unsigned int arrayElementOffset = locationInfo.arrayIndex; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2398 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2399 | if (targetUniform->typeInfo.type == uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2400 | { |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2401 | T *dest = reinterpret_cast<T *>(targetData) + arrayElementOffset * 4; |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2402 | const T *source = v; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2403 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2404 | for (GLint i = 0; i < count; i++, dest += 4, source += components) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2405 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2406 | memcpy(dest, source, components * sizeof(T)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2407 | } |
| 2408 | } |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2409 | else |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2410 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2411 | ASSERT(targetUniform->typeInfo.type == gl::VariableBoolVectorType(uniformType)); |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2412 | GLint *boolParams = reinterpret_cast<GLint *>(targetData) + arrayElementOffset * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2413 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2414 | for (GLint i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2415 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2416 | GLint *dest = boolParams + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2417 | const T *source = v + (i * components); |
| 2418 | |
| 2419 | for (int c = 0; c < components; c++) |
| 2420 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2421 | dest[c] = (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2422 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2423 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2424 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2425 | } |
| 2426 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2427 | template <typename T> |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2428 | void ProgramD3D::setUniformInternal(GLint location, GLsizei count, const T *v, GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2429 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2430 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2431 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
| 2432 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2433 | if (targetUniform->typeInfo.isSampler) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2434 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2435 | ASSERT(uniformType == GL_INT); |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2436 | size_t size = count * sizeof(T); |
Jamie Madill | acf2f3a | 2017-11-21 19:22:44 -0500 | [diff] [blame] | 2437 | GLint *dest = &targetUniform->mSamplerData[locationInfo.arrayIndex]; |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2438 | if (memcmp(dest, v, size) != 0) |
| 2439 | { |
| 2440 | memcpy(dest, v, size); |
| 2441 | mDirtySamplerMapping = true; |
| 2442 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2443 | return; |
| 2444 | } |
| 2445 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2446 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2447 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2448 | if (targetUniform->mShaderData[shaderType]) |
| 2449 | { |
| 2450 | setUniformImpl(locationInfo, count, v, targetUniform->mShaderData[shaderType], |
| 2451 | uniformType); |
| 2452 | mShaderUniformsDirty.set(shaderType); |
| 2453 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2454 | } |
| 2455 | } |
| 2456 | |
| 2457 | template <int cols, int rows> |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2458 | void ProgramD3D::setUniformMatrixfvInternal(GLint location, |
| 2459 | GLsizei countIn, |
| 2460 | GLboolean transpose, |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2461 | const GLfloat *value) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2462 | { |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2463 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2464 | const gl::VariableLocation &uniformLocation = mState.getUniformLocations()[location]; |
| 2465 | unsigned int arrayElementOffset = uniformLocation.arrayIndex; |
| 2466 | unsigned int elementCount = targetUniform->getArraySizeProduct(); |
| 2467 | |
| 2468 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 2469 | transpose = !transpose; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2470 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2471 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2472 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2473 | if (targetUniform->mShaderData[shaderType]) |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2474 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2475 | if (SetFloatUniformMatrix<cols, rows>(arrayElementOffset, elementCount, countIn, |
| 2476 | transpose, value, |
| 2477 | targetUniform->mShaderData[shaderType])) |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2478 | { |
| 2479 | mShaderUniformsDirty.set(shaderType); |
| 2480 | } |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2481 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2482 | } |
| 2483 | } |
| 2484 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2485 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2486 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2487 | for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2488 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2489 | if (mD3DUniforms[uniformIndex]->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2490 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2491 | assignSamplerRegisters(uniformIndex); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2492 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2493 | } |
| 2494 | } |
| 2495 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2496 | void ProgramD3D::assignSamplerRegisters(size_t uniformIndex) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2497 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2498 | D3DUniform *d3dUniform = mD3DUniforms[uniformIndex]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2499 | ASSERT(d3dUniform->isSampler()); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2500 | // If the uniform is an array of arrays, then we have separate entries for each inner array in |
| 2501 | // mD3DUniforms. However, the sampler register info is stored in the shader only for the |
| 2502 | // outermost array. |
| 2503 | std::vector<unsigned int> subscripts; |
Jamie Madill | 8c78ce4 | 2018-12-16 19:14:58 -0500 | [diff] [blame] | 2504 | const std::string baseName = gl::ParseResourceName(d3dUniform->name, &subscripts); |
| 2505 | unsigned int registerOffset = |
| 2506 | mState.getUniforms()[uniformIndex].parentArrayIndex() * d3dUniform->getArraySizeProduct(); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2507 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2508 | bool hasUniform = false; |
| 2509 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2510 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2511 | if (!mState.getAttachedShader(shaderType)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2512 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2513 | continue; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2514 | } |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2515 | |
| 2516 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); |
| 2517 | if (shaderD3D->hasUniform(baseName)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2518 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2519 | d3dUniform->mShaderRegisterIndexes[shaderType] = |
| 2520 | shaderD3D->getUniformRegister(baseName) + registerOffset; |
| 2521 | ASSERT(d3dUniform->mShaderRegisterIndexes[shaderType] != GL_INVALID_VALUE); |
| 2522 | |
| 2523 | AssignSamplers(d3dUniform->mShaderRegisterIndexes[shaderType], d3dUniform->typeInfo, |
| 2524 | d3dUniform->getArraySizeProduct(), mShaderSamplers[shaderType], |
| 2525 | &mUsedShaderSamplerRanges[shaderType]); |
| 2526 | hasUniform = true; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2527 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2528 | } |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2529 | |
| 2530 | ASSERT(hasUniform); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2531 | } |
| 2532 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2533 | // static |
| 2534 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2535 | const gl::UniformTypeInfo &typeInfo, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2536 | unsigned int samplerCount, |
| 2537 | std::vector<Sampler> &outSamplers, |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2538 | gl::RangeUI *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2539 | { |
| 2540 | unsigned int samplerIndex = startSamplerIndex; |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2541 | unsigned int low = outUsedRange->low(); |
| 2542 | unsigned int high = outUsedRange->high(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2543 | |
| 2544 | do |
| 2545 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2546 | ASSERT(samplerIndex < outSamplers.size()); |
| 2547 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 2548 | sampler->active = true; |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 2549 | sampler->textureType = gl::FromGLenum<gl::TextureType>(typeInfo.textureType); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2550 | sampler->logicalTextureUnit = 0; |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2551 | low = std::min(samplerIndex, low); |
| 2552 | high = std::max(samplerIndex + 1, high); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2553 | samplerIndex++; |
| 2554 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2555 | |
| 2556 | ASSERT(low < high); |
| 2557 | *outUsedRange = gl::RangeUI(low, high); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2558 | } |
| 2559 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2560 | void ProgramD3D::assignAllImageRegisters() |
| 2561 | { |
| 2562 | for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) |
| 2563 | { |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 2564 | if (mD3DUniforms[uniformIndex]->isImage() && !mD3DUniforms[uniformIndex]->isImage2D()) |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2565 | { |
| 2566 | assignImageRegisters(uniformIndex); |
| 2567 | } |
| 2568 | } |
| 2569 | } |
| 2570 | |
| 2571 | void ProgramD3D::assignImageRegisters(size_t uniformIndex) |
| 2572 | { |
| 2573 | D3DUniform *d3dUniform = mD3DUniforms[uniformIndex]; |
| 2574 | ASSERT(d3dUniform->isImage()); |
| 2575 | // If the uniform is an array of arrays, then we have separate entries for each inner array in |
| 2576 | // mD3DUniforms. However, the image register info is stored in the shader only for the |
| 2577 | // outermost array. |
| 2578 | std::vector<unsigned int> subscripts; |
Jamie Madill | 8c78ce4 | 2018-12-16 19:14:58 -0500 | [diff] [blame] | 2579 | const std::string baseName = gl::ParseResourceName(d3dUniform->name, &subscripts); |
| 2580 | unsigned int registerOffset = |
| 2581 | mState.getUniforms()[uniformIndex].parentArrayIndex() * d3dUniform->getArraySizeProduct(); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2582 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2583 | const gl::Shader *computeShader = mState.getAttachedShader(gl::ShaderType::Compute); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2584 | if (computeShader) |
| 2585 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2586 | const ShaderD3D *computeShaderD3D = |
| 2587 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Compute)); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2588 | ASSERT(computeShaderD3D->hasUniform(baseName)); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2589 | d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute] = |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2590 | computeShaderD3D->getUniformRegister(baseName) + registerOffset; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2591 | ASSERT(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute] != GL_INVALID_INDEX); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2592 | auto bindingIter = mImageBindingMap.find(baseName); |
| 2593 | ASSERT(bindingIter != mImageBindingMap.end()); |
| 2594 | if (d3dUniform->regType == HLSLRegisterType::Texture) |
| 2595 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2596 | AssignImages(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute], |
| 2597 | bindingIter->second, d3dUniform->getArraySizeProduct(), mReadonlyImagesCS, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2598 | &mUsedComputeReadonlyImageRange); |
| 2599 | } |
| 2600 | else if (d3dUniform->regType == HLSLRegisterType::UnorderedAccessView) |
| 2601 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2602 | AssignImages(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute], |
| 2603 | bindingIter->second, d3dUniform->getArraySizeProduct(), mImagesCS, |
| 2604 | &mUsedComputeImageRange); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2605 | } |
| 2606 | else |
| 2607 | { |
| 2608 | UNREACHABLE(); |
| 2609 | } |
| 2610 | } |
| 2611 | else |
| 2612 | { |
| 2613 | // TODO(xinghua.cao@intel.com): Implement image variables in vertex shader and pixel shader. |
| 2614 | UNIMPLEMENTED(); |
| 2615 | } |
| 2616 | } |
| 2617 | |
| 2618 | // static |
| 2619 | void ProgramD3D::AssignImages(unsigned int startImageIndex, |
| 2620 | int startLogicalImageUnit, |
| 2621 | unsigned int imageCount, |
| 2622 | std::vector<Image> &outImages, |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2623 | gl::RangeUI *outUsedRange) |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2624 | { |
| 2625 | unsigned int imageIndex = startImageIndex; |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2626 | unsigned int low = outUsedRange->low(); |
| 2627 | unsigned int high = outUsedRange->high(); |
| 2628 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2629 | // If declare without a binding qualifier, any uniform image variable (include all elements of |
| 2630 | // unbound image array) shoud be bound to unit zero. |
| 2631 | if (startLogicalImageUnit == -1) |
| 2632 | { |
| 2633 | ASSERT(imageIndex < outImages.size()); |
| 2634 | Image *image = &outImages[imageIndex]; |
| 2635 | image->active = true; |
| 2636 | image->logicalImageUnit = 0; |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2637 | low = std::min(imageIndex, low); |
| 2638 | high = std::max(imageIndex + 1, high); |
| 2639 | ASSERT(low < high); |
| 2640 | *outUsedRange = gl::RangeUI(low, high); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2641 | return; |
| 2642 | } |
| 2643 | |
| 2644 | unsigned int logcalImageUnit = startLogicalImageUnit; |
| 2645 | do |
| 2646 | { |
| 2647 | ASSERT(imageIndex < outImages.size()); |
| 2648 | Image *image = &outImages[imageIndex]; |
| 2649 | image->active = true; |
| 2650 | image->logicalImageUnit = logcalImageUnit; |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2651 | low = std::min(imageIndex, low); |
| 2652 | high = std::max(imageIndex + 1, high); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2653 | imageIndex++; |
| 2654 | logcalImageUnit++; |
| 2655 | } while (imageIndex < startImageIndex + imageCount); |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2656 | |
| 2657 | ASSERT(low < high); |
| 2658 | *outUsedRange = gl::RangeUI(low, high); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2659 | } |
| 2660 | |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 2661 | void ProgramD3D::assignImage2DRegisters(unsigned int startImageIndex, |
| 2662 | int startLogicalImageUnit, |
| 2663 | bool readonly) |
| 2664 | { |
| 2665 | if (readonly) |
| 2666 | { |
| 2667 | AssignImages(startImageIndex, startLogicalImageUnit, 1, mReadonlyImagesCS, |
| 2668 | &mUsedComputeReadonlyImageRange); |
| 2669 | } |
| 2670 | else |
| 2671 | { |
| 2672 | AssignImages(startImageIndex, startLogicalImageUnit, 1, mImagesCS, &mUsedComputeImageRange); |
| 2673 | } |
| 2674 | } |
| 2675 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2676 | void ProgramD3D::reset() |
| 2677 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2678 | mVertexExecutables.clear(); |
| 2679 | mPixelExecutables.clear(); |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 2680 | mComputeExecutables.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2681 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2682 | for (auto &geometryExecutable : mGeometryExecutables) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2683 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2684 | geometryExecutable.reset(nullptr); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2685 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 2686 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2687 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 2688 | { |
| 2689 | mShaderHLSL[shaderType].clear(); |
| 2690 | mShaderWorkarounds[shaderType] = CompilerWorkaroundsD3D(); |
| 2691 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2692 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2693 | mUsesFragDepth = false; |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 2694 | mHasANGLEMultiviewEnabled = false; |
| 2695 | mUsesViewID = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2696 | mPixelShaderKey.clear(); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2697 | mUsesPointSize = false; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 2698 | mUsesFlatInterpolation = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2699 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2700 | SafeDeleteContainer(mD3DUniforms); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2701 | mD3DUniformBlocks.clear(); |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 2702 | mD3DShaderStorageBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2703 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2704 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 2705 | { |
| 2706 | mShaderUniformStorages[shaderType].reset(); |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2707 | mShaderSamplers[shaderType].clear(); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2708 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2709 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2710 | mImagesCS.clear(); |
| 2711 | mReadonlyImagesCS.clear(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2712 | |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2713 | mUsedShaderSamplerRanges.fill({0, 0}); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2714 | mDirtySamplerMapping = true; |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2715 | mUsedComputeImageRange = {0, 0}; |
| 2716 | mUsedComputeReadonlyImageRange = {0, 0}; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2717 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2718 | mAttribLocationToD3DSemantic.fill(-1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2719 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2720 | mStreamOutVaryings.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2721 | |
| 2722 | mGeometryShaderPreamble.clear(); |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 2723 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 2724 | markUniformsClean(); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2725 | |
| 2726 | mCachedPixelExecutableIndex.reset(); |
| 2727 | mCachedVertexExecutableIndex.reset(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2728 | } |
| 2729 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 2730 | unsigned int ProgramD3D::getSerial() const |
| 2731 | { |
| 2732 | return mSerial; |
| 2733 | } |
| 2734 | |
| 2735 | unsigned int ProgramD3D::issueSerial() |
| 2736 | { |
| 2737 | return mCurrentSerial++; |
| 2738 | } |
| 2739 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 2740 | void ProgramD3D::initAttribLocationsToD3DSemantic() |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2741 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2742 | gl::Shader *vertexShader = mState.getAttachedShader(gl::ShaderType::Vertex); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2743 | ASSERT(vertexShader != nullptr); |
| 2744 | |
| 2745 | // Init semantic index |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2746 | int semanticIndex = 0; |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 2747 | for (const sh::Attribute &attribute : vertexShader->getActiveAttributes()) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2748 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2749 | int regCount = gl::VariableRegisterCount(attribute.type); |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2750 | GLuint location = mState.getAttributeLocation(attribute.name); |
| 2751 | ASSERT(location != std::numeric_limits<GLuint>::max()); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2752 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2753 | for (int reg = 0; reg < regCount; ++reg) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2754 | { |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2755 | mAttribLocationToD3DSemantic[location + reg] = semanticIndex++; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2756 | } |
| 2757 | } |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2758 | } |
| 2759 | |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2760 | void ProgramD3D::updateCachedInputLayout(Serial associatedSerial, const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2761 | { |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2762 | if (mCurrentVertexArrayStateSerial == associatedSerial) |
| 2763 | { |
| 2764 | return; |
| 2765 | } |
| 2766 | |
| 2767 | mCurrentVertexArrayStateSerial = associatedSerial; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2768 | mCachedInputLayout.clear(); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2769 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2770 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 2771 | |
Jamie Madill | 6de5185 | 2017-04-12 09:53:01 -0400 | [diff] [blame] | 2772 | for (size_t locationIndex : mState.getActiveAttribLocationsMask()) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2773 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2774 | int d3dSemantic = mAttribLocationToD3DSemantic[locationIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2775 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2776 | if (d3dSemantic != -1) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2777 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2778 | if (mCachedInputLayout.size() < static_cast<size_t>(d3dSemantic + 1)) |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2779 | { |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame] | 2780 | mCachedInputLayout.resize(d3dSemantic + 1, angle::FormatID::NONE); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2781 | } |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2782 | mCachedInputLayout[d3dSemantic] = |
Frank Henigman | d633b15 | 2018-10-04 23:34:31 -0400 | [diff] [blame] | 2783 | GetVertexFormatID(vertexAttributes[locationIndex], |
| 2784 | state.getVertexAttribCurrentValue(locationIndex).Type); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2785 | } |
| 2786 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2787 | |
| 2788 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2789 | |
| 2790 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2791 | } |
| 2792 | |
| 2793 | void ProgramD3D::updateCachedOutputLayout(const gl::Context *context, |
| 2794 | const gl::Framebuffer *framebuffer) |
| 2795 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2796 | mPixelShaderOutputLayoutCache.clear(); |
| 2797 | |
| 2798 | FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(framebuffer); |
| 2799 | const auto &colorbuffers = fboD3D->getColorAttachmentsForRender(context); |
| 2800 | |
| 2801 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 2802 | { |
| 2803 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 2804 | |
| 2805 | if (colorbuffer) |
| 2806 | { |
| 2807 | auto binding = colorbuffer->getBinding() == GL_BACK ? GL_COLOR_ATTACHMENT0 |
| 2808 | : colorbuffer->getBinding(); |
| 2809 | mPixelShaderOutputLayoutCache.push_back(binding); |
| 2810 | } |
| 2811 | else |
| 2812 | { |
| 2813 | mPixelShaderOutputLayoutCache.push_back(GL_NONE); |
| 2814 | } |
| 2815 | } |
| 2816 | |
| 2817 | updateCachedPixelExecutableIndex(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2818 | } |
| 2819 | |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 2820 | void ProgramD3D::updateCachedComputeImage2DBindLayout(const gl::Context *context) |
| 2821 | { |
| 2822 | const auto &glState = context->getState(); |
| 2823 | for (auto &image2DBindLayout : mComputeShaderImage2DBindLayoutCache) |
| 2824 | { |
| 2825 | const gl::ImageUnit &imageUnit = glState.getImageUnit(image2DBindLayout.first); |
| 2826 | if (imageUnit.texture.get()) |
| 2827 | { |
| 2828 | image2DBindLayout.second = imageUnit.texture->getType(); |
| 2829 | } |
| 2830 | else |
| 2831 | { |
| 2832 | image2DBindLayout.second = gl::TextureType::_2D; |
| 2833 | } |
| 2834 | } |
| 2835 | |
| 2836 | updateCachedComputeExecutableIndex(); |
| 2837 | } |
| 2838 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2839 | void ProgramD3D::gatherTransformFeedbackVaryings(const gl::VaryingPacking &varyingPacking, |
| 2840 | const BuiltinInfo &builtins) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2841 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2842 | const std::string &varyingSemantic = |
| 2843 | GetVaryingSemantic(mRenderer->getMajorShaderModel(), usesPointSize()); |
| 2844 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2845 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2846 | mStreamOutVaryings.clear(); |
| 2847 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2848 | const auto &tfVaryingNames = mState.getTransformFeedbackVaryingNames(); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2849 | for (unsigned int outputSlot = 0; outputSlot < static_cast<unsigned int>(tfVaryingNames.size()); |
| 2850 | ++outputSlot) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2851 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2852 | const auto &tfVaryingName = tfVaryingNames[outputSlot]; |
| 2853 | if (tfVaryingName == "gl_Position") |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2854 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2855 | if (builtins.glPosition.enabled) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2856 | { |
Jiawei Shao | da92a47 | 2018-07-02 15:55:19 +0800 | [diff] [blame] | 2857 | mStreamOutVaryings.emplace_back(builtins.glPosition.semantic, |
| 2858 | builtins.glPosition.index, 4, outputSlot); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2859 | } |
| 2860 | } |
| 2861 | else if (tfVaryingName == "gl_FragCoord") |
| 2862 | { |
| 2863 | if (builtins.glFragCoord.enabled) |
| 2864 | { |
Jiawei Shao | da92a47 | 2018-07-02 15:55:19 +0800 | [diff] [blame] | 2865 | mStreamOutVaryings.emplace_back(builtins.glFragCoord.semantic, |
| 2866 | builtins.glFragCoord.index, 4, outputSlot); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2867 | } |
| 2868 | } |
| 2869 | else if (tfVaryingName == "gl_PointSize") |
| 2870 | { |
| 2871 | if (builtins.glPointSize.enabled) |
| 2872 | { |
Jiawei Shao | da92a47 | 2018-07-02 15:55:19 +0800 | [diff] [blame] | 2873 | mStreamOutVaryings.emplace_back("PSIZE", 0, 1, outputSlot); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2874 | } |
| 2875 | } |
| 2876 | else |
| 2877 | { |
Jiawei Shao | da92a47 | 2018-07-02 15:55:19 +0800 | [diff] [blame] | 2878 | const auto ®isterInfos = varyingPacking.getRegisterList(); |
| 2879 | for (GLuint registerIndex = 0u; registerIndex < registerInfos.size(); ++registerIndex) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2880 | { |
Jiawei Shao | da92a47 | 2018-07-02 15:55:19 +0800 | [diff] [blame] | 2881 | const auto ®isterInfo = registerInfos[registerIndex]; |
Xinghua Cao | 6dfdca8 | 2018-08-03 17:10:55 +0800 | [diff] [blame] | 2882 | const auto &varying = *registerInfo.packedVarying->varying; |
| 2883 | GLenum transposedType = gl::TransposeMatrixType(varying.type); |
| 2884 | int componentCount = gl::VariableColumnCount(transposedType); |
jchen10 | 8225e73 | 2017-11-14 16:29:03 +0800 | [diff] [blame] | 2885 | ASSERT(!varying.isBuiltIn() && !varying.isStruct()); |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2886 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2887 | // There can be more than one register assigned to a particular varying, and each |
| 2888 | // register needs its own stream out entry. |
jchen10 | 8225e73 | 2017-11-14 16:29:03 +0800 | [diff] [blame] | 2889 | if (registerInfo.tfVaryingName() == tfVaryingName) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2890 | { |
Jiawei Shao | da92a47 | 2018-07-02 15:55:19 +0800 | [diff] [blame] | 2891 | mStreamOutVaryings.emplace_back(varyingSemantic, registerIndex, componentCount, |
| 2892 | outputSlot); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2893 | } |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2894 | } |
| 2895 | } |
| 2896 | } |
| 2897 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2898 | |
| 2899 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 2900 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2901 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2902 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2903 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2904 | const D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) const |
| 2905 | { |
| 2906 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
| 2907 | } |
| 2908 | |
Sami Väisänen | 46eaa94 | 2016-06-29 10:26:37 +0300 | [diff] [blame] | 2909 | void ProgramD3D::setPathFragmentInputGen(const std::string &inputName, |
| 2910 | GLenum genMode, |
| 2911 | GLint components, |
| 2912 | const GLfloat *coeffs) |
| 2913 | { |
| 2914 | UNREACHABLE(); |
| 2915 | } |
| 2916 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2917 | bool ProgramD3D::hasVertexExecutableForCachedInputLayout() |
| 2918 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2919 | return mCachedVertexExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2920 | } |
| 2921 | |
Jeff Gilbert | 465d609 | 2019-01-02 16:21:18 -0800 | [diff] [blame] | 2922 | bool ProgramD3D::hasGeometryExecutableForPrimitiveType(const gl::State &state, |
| 2923 | gl::PrimitiveMode drawMode) |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2924 | { |
Jeff Gilbert | 465d609 | 2019-01-02 16:21:18 -0800 | [diff] [blame] | 2925 | if (!usesGeometryShader(state, drawMode)) |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2926 | { |
| 2927 | // No shader necessary mean we have the required (null) executable. |
| 2928 | return true; |
| 2929 | } |
| 2930 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 2931 | gl::PrimitiveMode geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2932 | return mGeometryExecutables[geometryShaderType].get() != nullptr; |
| 2933 | } |
| 2934 | |
| 2935 | bool ProgramD3D::hasPixelExecutableForCachedOutputLayout() |
| 2936 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2937 | return mCachedPixelExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2938 | } |
| 2939 | |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 2940 | bool ProgramD3D::hasComputeExecutableForCachedImage2DBindLayout() |
| 2941 | { |
| 2942 | return mCachedComputeExecutableIndex.valid(); |
| 2943 | } |
| 2944 | |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2945 | template <typename DestT> |
| 2946 | void ProgramD3D::getUniformInternal(GLint location, DestT *dataOut) const |
| 2947 | { |
| 2948 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2949 | const gl::LinkedUniform &uniform = mState.getUniforms()[locationInfo.index]; |
| 2950 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2951 | const D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2952 | const uint8_t *srcPointer = targetUniform->getDataPtrToElement(locationInfo.arrayIndex); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2953 | |
| 2954 | if (gl::IsMatrixType(uniform.type)) |
| 2955 | { |
Luc Ferron | 48cdc2e | 2018-05-31 09:58:34 -0400 | [diff] [blame] | 2956 | GetMatrixUniform(uniform.type, dataOut, reinterpret_cast<const DestT *>(srcPointer), true); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2957 | } |
| 2958 | else |
| 2959 | { |
| 2960 | memcpy(dataOut, srcPointer, uniform.getElementSize()); |
| 2961 | } |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2962 | } |
| 2963 | |
| 2964 | void ProgramD3D::getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const |
| 2965 | { |
| 2966 | getUniformInternal(location, params); |
| 2967 | } |
| 2968 | |
| 2969 | void ProgramD3D::getUniformiv(const gl::Context *context, GLint location, GLint *params) const |
| 2970 | { |
| 2971 | getUniformInternal(location, params); |
| 2972 | } |
| 2973 | |
| 2974 | void ProgramD3D::getUniformuiv(const gl::Context *context, GLint location, GLuint *params) const |
| 2975 | { |
| 2976 | getUniformInternal(location, params); |
| 2977 | } |
| 2978 | |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2979 | void ProgramD3D::updateCachedVertexExecutableIndex() |
| 2980 | { |
| 2981 | mCachedVertexExecutableIndex.reset(); |
| 2982 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 2983 | { |
| 2984 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
| 2985 | { |
| 2986 | mCachedVertexExecutableIndex = executableIndex; |
| 2987 | break; |
| 2988 | } |
| 2989 | } |
| 2990 | } |
| 2991 | |
| 2992 | void ProgramD3D::updateCachedPixelExecutableIndex() |
| 2993 | { |
| 2994 | mCachedPixelExecutableIndex.reset(); |
| 2995 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 2996 | { |
| 2997 | if (mPixelExecutables[executableIndex]->matchesSignature(mPixelShaderOutputLayoutCache)) |
| 2998 | { |
| 2999 | mCachedPixelExecutableIndex = executableIndex; |
| 3000 | break; |
| 3001 | } |
| 3002 | } |
| 3003 | } |
| 3004 | |
Xinghua Cao | f3179a6 | 2018-07-12 16:22:06 +0800 | [diff] [blame] | 3005 | void ProgramD3D::updateCachedComputeExecutableIndex() |
| 3006 | { |
| 3007 | mCachedComputeExecutableIndex.reset(); |
| 3008 | for (size_t executableIndex = 0; executableIndex < mComputeExecutables.size(); |
| 3009 | executableIndex++) |
| 3010 | { |
| 3011 | if (mComputeExecutables[executableIndex]->matchesSignature( |
| 3012 | mComputeShaderImage2DBindLayoutCache)) |
| 3013 | { |
| 3014 | mCachedComputeExecutableIndex = executableIndex; |
| 3015 | break; |
| 3016 | } |
| 3017 | } |
| 3018 | } |
| 3019 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 3020 | void ProgramD3D::linkResources(const gl::ProgramLinkedResources &resources) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 3021 | { |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 3022 | InterfaceBlockInfo uniformBlockInfo; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 3023 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 3024 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 3025 | gl::Shader *shader = mState.getAttachedShader(shaderType); |
| 3026 | if (shader) |
| 3027 | { |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 3028 | uniformBlockInfo.getShaderBlockInfo(shader->getUniformBlocks()); |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 3029 | } |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 3030 | } |
| 3031 | |
| 3032 | // Gather interface block info. |
| 3033 | auto getUniformBlockSize = [&uniformBlockInfo](const std::string &name, |
| 3034 | const std::string &mappedName, size_t *sizeOut) { |
| 3035 | return uniformBlockInfo.getBlockSize(name, mappedName, sizeOut); |
| 3036 | }; |
| 3037 | |
| 3038 | auto getUniformBlockMemberInfo = [&uniformBlockInfo](const std::string &name, |
| 3039 | const std::string &mappedName, |
| 3040 | sh::BlockMemberInfo *infoOut) { |
| 3041 | return uniformBlockInfo.getBlockMemberInfo(name, mappedName, infoOut); |
| 3042 | }; |
| 3043 | |
| 3044 | resources.uniformBlockLinker.linkBlocks(getUniformBlockSize, getUniformBlockMemberInfo); |
| 3045 | initializeUniformBlocks(); |
| 3046 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 3047 | InterfaceBlockInfo shaderStorageBlockInfo; |
| 3048 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 3049 | { |
| 3050 | gl::Shader *shader = mState.getAttachedShader(shaderType); |
| 3051 | if (shader) |
| 3052 | { |
| 3053 | shaderStorageBlockInfo.getShaderBlockInfo(shader->getShaderStorageBlocks()); |
| 3054 | } |
| 3055 | } |
| 3056 | auto getShaderStorageBlockSize = [&shaderStorageBlockInfo](const std::string &name, |
| 3057 | const std::string &mappedName, |
| 3058 | size_t *sizeOut) { |
| 3059 | return shaderStorageBlockInfo.getBlockSize(name, mappedName, sizeOut); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 3060 | }; |
| 3061 | |
Qin Jiajia | 3026f11 | 2018-10-09 12:13:38 +0800 | [diff] [blame] | 3062 | auto getShaderStorageBlockMemberInfo = [&shaderStorageBlockInfo](const std::string &name, |
| 3063 | const std::string &mappedName, |
| 3064 | sh::BlockMemberInfo *infoOut) { |
| 3065 | return shaderStorageBlockInfo.getBlockMemberInfo(name, mappedName, infoOut); |
| 3066 | }; |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 3067 | |
| 3068 | resources.shaderStorageBlockLinker.linkBlocks(getShaderStorageBlockSize, |
| 3069 | getShaderStorageBlockMemberInfo); |
Qin Jiajia | a602f90 | 2018-09-11 14:40:24 +0800 | [diff] [blame] | 3070 | initializeShaderStorageBlocks(); |
Enrico Galli | a3b2e71 | 2018-12-08 16:46:48 -0800 | [diff] [blame] | 3071 | |
| 3072 | std::map<int, unsigned int> sizeMap; |
| 3073 | getAtomicCounterBufferSizeMap(sizeMap); |
| 3074 | resources.atomicCounterBufferLinker.link(sizeMap); |
| 3075 | } |
| 3076 | |
| 3077 | void ProgramD3D::getAtomicCounterBufferSizeMap(std::map<int, unsigned int> &sizeMapOut) const |
| 3078 | { |
| 3079 | for (unsigned int index : mState.getAtomicCounterUniformRange()) |
| 3080 | { |
| 3081 | const gl::LinkedUniform &glUniform = mState.getUniforms()[index]; |
| 3082 | |
| 3083 | auto &bufferDataSize = sizeMapOut[glUniform.binding]; |
| 3084 | |
| 3085 | // Calculate the size of the buffer by finding the end of the last uniform with the same |
| 3086 | // binding. The end of the uniform is calculated by finding the initial offset of the |
| 3087 | // uniform and adding size of the uniform. For arrays, the size is the number of elements |
| 3088 | // times the element size (should always by 4 for atomic_units). |
| 3089 | unsigned dataOffset = |
| 3090 | glUniform.offset + (glUniform.getBasicTypeElementCount() * glUniform.getElementSize()); |
| 3091 | if (dataOffset > bufferDataSize) |
| 3092 | { |
| 3093 | bufferDataSize = dataOffset; |
| 3094 | } |
| 3095 | } |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 3096 | } |
| 3097 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 3098 | } // namespace rx |