blob: d8087355668da5a2f05533e23dccae04cb28f5b4 [file] [log] [blame]
Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Romain Guy694b5192010-07-21 21:33:20 -070024#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070025
Romain Guye4d01122010-06-16 18:44:05 -070026#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070027#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070028
Romain Guy08aa2cb2011-03-17 11:06:57 -070029#include <private/hwui/DrawGlInfo.h>
30
Romain Guy5b3b3522010-10-27 18:57:51 -070031#include <ui/Rect.h>
32
Romain Guy85bf02f2010-06-22 13:11:24 -070033#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080034#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080035#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070036#include "Fence.h"
Chris Craik65cd6122012-12-10 17:56:27 -080037#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070038#include "Properties.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080039#include "ShadowTessellator.h"
Romain Guya957eea2010-12-08 18:34:42 -080040#include "Vector.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080041#include "VertexBuffer.h"
Romain Guye4d01122010-06-16 18:44:05 -070042
43namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070044namespace uirenderer {
45
46///////////////////////////////////////////////////////////////////////////////
47// Defines
48///////////////////////////////////////////////////////////////////////////////
49
Romain Guy759ea802010-09-16 20:49:46 -070050#define RAD_TO_DEG (180.0f / 3.14159265f)
51#define MIN_ANGLE 0.001f
52
Romain Guyf8773082012-07-12 18:01:00 -070053#define ALPHA_THRESHOLD 0
Romain Guydbc26d22010-10-11 17:58:29 -070054
Chris Craik678625242014-02-28 12:26:34 -080055static GLenum getFilter(const SkPaint* paint) {
56 if (!paint || paint->getFilterLevel() != SkPaint::kNone_FilterLevel) {
57 return GL_LINEAR;
58 }
59 return GL_NEAREST;
60}
Romain Guyd21b6e12011-11-30 20:21:23 -080061
Romain Guy9d5316e2010-06-24 19:30:36 -070062///////////////////////////////////////////////////////////////////////////////
63// Globals
64///////////////////////////////////////////////////////////////////////////////
65
Romain Guy889f8d12010-07-29 14:37:42 -070066/**
67 * Structure mapping Skia xfermodes to OpenGL blending factors.
68 */
69struct Blender {
70 SkXfermode::Mode mode;
71 GLenum src;
72 GLenum dst;
73}; // struct Blender
74
Romain Guy026c5e162010-06-28 17:12:22 -070075// In this array, the index of each Blender equals the value of the first
76// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
77static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070078 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
79 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
80 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
81 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
82 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
83 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
84 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
85 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
86 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
87 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
88 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
89 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
90 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050091 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070092 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070093};
Romain Guye4d01122010-06-16 18:44:05 -070094
Romain Guy87a76572010-09-13 18:11:21 -070095// This array contains the swapped version of each SkXfermode. For instance
96// this array's SrcOver blending mode is actually DstOver. You can refer to
97// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -070098static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070099 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
100 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
101 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
102 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
103 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
104 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
105 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
106 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
107 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
108 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
109 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
110 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
111 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500112 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700113 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700114};
115
Romain Guyf6a11b82010-06-23 17:47:49 -0700116///////////////////////////////////////////////////////////////////////////////
Romain Guy448455f2013-07-22 13:57:50 -0700117// Functions
118///////////////////////////////////////////////////////////////////////////////
119
120template<typename T>
121static inline T min(T a, T b) {
122 return a < b ? a : b;
123}
124
125///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700126// Constructors/destructor
127///////////////////////////////////////////////////////////////////////////////
128
Romain Guy3bbacf22013-02-06 16:51:04 -0800129OpenGLRenderer::OpenGLRenderer():
130 mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800131 // *set* draw modifiers to be 0
132 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700133 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700134
Romain Guyac670c02010-07-27 17:39:27 -0700135 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
136
Romain Guy96885eb2013-03-26 15:05:58 -0700137 mFrameStarted = false;
Romain Guy78dd96d2013-05-03 14:24:16 -0700138 mCountOverdraw = false;
Romain Guy87e2f7572012-09-24 11:37:12 -0700139
140 mScissorOptimizationDisabled = false;
Romain Guye4d01122010-06-16 18:44:05 -0700141}
142
Romain Guy85bf02f2010-06-22 13:11:24 -0700143OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700144 // The context has already been destroyed at this point, do not call
145 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700146}
147
Romain Guy87e2f7572012-09-24 11:37:12 -0700148void OpenGLRenderer::initProperties() {
149 char property[PROPERTY_VALUE_MAX];
150 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
151 mScissorOptimizationDisabled = !strcasecmp(property, "true");
152 INIT_LOGD(" Scissor optimization %s",
153 mScissorOptimizationDisabled ? "disabled" : "enabled");
154 } else {
155 INIT_LOGD(" Scissor optimization enabled");
156 }
Romain Guy13631f32012-01-30 17:41:55 -0800157}
158
159///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700160// Setup
161///////////////////////////////////////////////////////////////////////////////
162
Romain Guy85bf02f2010-06-22 13:11:24 -0700163void OpenGLRenderer::setViewport(int width, int height) {
Romain Guy35643dd2012-09-18 15:40:58 -0700164 initViewport(width, height);
165
166 glDisable(GL_DITHER);
167 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
168
169 glEnableVertexAttribArray(Program::kBindingPosition);
170}
171
172void OpenGLRenderer::initViewport(int width, int height) {
Chris Craike361ad72014-03-11 10:48:43 -0700173 mViewProjMatrix.loadOrtho(0, width, height, 0, -1, 1);
Romain Guybb9524b2010-06-22 18:56:38 -0700174
Chris Craik14e51302013-12-30 15:32:54 -0800175 initializeViewport(width, height);
Romain Guye4d01122010-06-16 18:44:05 -0700176}
177
Romain Guy96885eb2013-03-26 15:05:58 -0700178void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800179 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800180 mCaches.clearGarbage();
181
Chris Craik14e51302013-12-30 15:32:54 -0800182 initializeSaveStack(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700183 mOpaque = opaque;
Chris Craik5f803622013-03-21 14:39:04 -0700184 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700185}
186
187status_t OpenGLRenderer::startFrame() {
188 if (mFrameStarted) return DrawGlInfo::kStatusDone;
189 mFrameStarted = true;
190
Romain Guy41308e22012-10-22 20:02:43 -0700191 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700192
Romain Guy96885eb2013-03-26 15:05:58 -0700193 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700194
Chris Craik14e51302013-12-30 15:32:54 -0800195 glViewport(0, 0, getWidth(), getHeight());
Romain Guy7d7b5492011-01-24 16:33:45 -0800196
Romain Guy54c1a642012-09-27 17:55:46 -0700197 // Functors break the tiling extension in pretty spectacular ways
198 // This ensures we don't use tiling when a functor is going to be
199 // invoked during the frame
200 mSuppressTiling = mCaches.hasRegisteredFunctors();
201
Chris Craikd6b65f62014-01-01 14:45:21 -0800202 startTilingCurrentClip(true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700203
Romain Guy7c450aa2012-09-21 19:15:00 -0700204 debugOverdraw(true, true);
205
Romain Guy96885eb2013-03-26 15:05:58 -0700206 return clear(mTilingClip.left, mTilingClip.top,
207 mTilingClip.right, mTilingClip.bottom, mOpaque);
208}
209
Romain Guy96885eb2013-03-26 15:05:58 -0700210status_t OpenGLRenderer::prepareDirty(float left, float top,
211 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700212
Romain Guy96885eb2013-03-26 15:05:58 -0700213 setupFrameState(left, top, right, bottom, opaque);
214
215 // Layer renderers will start the frame immediately
216 // The framebuffer renderer will first defer the display list
217 // for each layer and wait until the first drawing command
218 // to start the frame
Chris Craikd6b65f62014-01-01 14:45:21 -0800219 if (currentSnapshot()->fbo == 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700220 syncState();
221 updateLayers();
222 } else {
223 return startFrame();
224 }
225
226 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700227}
228
Romain Guydcfc8362013-01-03 13:08:57 -0800229void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
230 // If we know that we are going to redraw the entire framebuffer,
231 // perform a discard to let the driver know we don't need to preserve
232 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800233 if (mExtensions.hasDiscardFramebuffer() &&
Chris Craik14e51302013-12-30 15:32:54 -0800234 left <= 0.0f && top <= 0.0f && right >= getWidth() && bottom >= getHeight()) {
Romain Guyf1581982013-01-31 17:20:30 -0800235 const bool isFbo = getTargetFbo() == 0;
236 const GLenum attachments[] = {
237 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
238 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800239 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
240 }
241}
242
Romain Guy7c25aab2012-10-18 15:05:02 -0700243status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700244 if (!opaque || mCountOverdraw) {
Romain Guy586cae32012-07-13 15:28:31 -0700245 mCaches.enableScissor();
Chris Craikd6b65f62014-01-01 14:45:21 -0800246 mCaches.setScissor(left, currentSnapshot()->height - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700247 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700248 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700249 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700250
Romain Guy7c25aab2012-10-18 15:05:02 -0700251 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700252 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700253}
254
255void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700256 if (mCaches.blend) {
257 glEnable(GL_BLEND);
258 } else {
259 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700260 }
Romain Guybb9524b2010-06-22 18:56:38 -0700261}
262
Chris Craikd6b65f62014-01-01 14:45:21 -0800263void OpenGLRenderer::startTilingCurrentClip(bool opaque) {
Romain Guy54c1a642012-09-27 17:55:46 -0700264 if (!mSuppressTiling) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800265 const Snapshot* snapshot = currentSnapshot();
266
Chris Craik14e51302013-12-30 15:32:54 -0800267 const Rect* clip = &mTilingClip;
Chris Craikd6b65f62014-01-01 14:45:21 -0800268 if (snapshot->flags & Snapshot::kFlagFboTarget) {
269 clip = &(snapshot->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700270 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700271
Chris Craikd6b65f62014-01-01 14:45:21 -0800272 startTiling(*clip, snapshot->height, opaque);
Romain Guyc3fedaf2013-01-29 17:26:25 -0800273 }
274}
275
276void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
277 if (!mSuppressTiling) {
278 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800279 clip.right - clip.left, clip.bottom - clip.top, opaque);
Romain Guy54c1a642012-09-27 17:55:46 -0700280 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700281}
282
283void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700284 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700285}
286
Romain Guyb025b9c2010-09-16 14:16:48 -0700287void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700288 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700289 endTiling();
290
Romain Guyca89e2a2013-03-08 17:44:20 -0800291 // When finish() is invoked on FBO 0 we've reached the end
292 // of the current frame
293 if (getTargetFbo() == 0) {
294 mCaches.pathCache.trim();
295 }
296
Romain Guy11cb6422012-09-21 00:39:43 -0700297 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700298#if DEBUG_OPENGL
Romain Guy11cb6422012-09-21 00:39:43 -0700299 GLenum status = GL_NO_ERROR;
300 while ((status = glGetError()) != GL_NO_ERROR) {
301 ALOGD("GL error from OpenGLRenderer: 0x%x", status);
302 switch (status) {
303 case GL_INVALID_ENUM:
304 ALOGE(" GL_INVALID_ENUM");
305 break;
306 case GL_INVALID_VALUE:
307 ALOGE(" GL_INVALID_VALUE");
308 break;
309 case GL_INVALID_OPERATION:
310 ALOGE(" GL_INVALID_OPERATION");
311 break;
312 case GL_OUT_OF_MEMORY:
313 ALOGE(" Out of memory!");
314 break;
315 }
Romain Guya07105b2011-01-10 21:14:18 -0800316 }
Romain Guyb025b9c2010-09-16 14:16:48 -0700317#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700318
Romain Guyc15008e2010-11-10 11:59:15 -0800319#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800320 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700321#else
322 if (mCaches.getDebugLevel() & kDebugMemory) {
323 mCaches.dumpMemoryUsage();
324 }
Romain Guyc15008e2010-11-10 11:59:15 -0800325#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700326 }
Romain Guy96885eb2013-03-26 15:05:58 -0700327
Romain Guy78dd96d2013-05-03 14:24:16 -0700328 if (mCountOverdraw) {
329 countOverdraw();
330 }
331
Romain Guy96885eb2013-03-26 15:05:58 -0700332 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700333}
334
Romain Guy6c319ca2011-01-11 14:29:25 -0800335void OpenGLRenderer::interrupt() {
Romain Guyda8532c2010-08-31 11:50:35 -0700336 if (mCaches.currentProgram) {
337 if (mCaches.currentProgram->isInUse()) {
338 mCaches.currentProgram->remove();
339 mCaches.currentProgram = NULL;
340 }
341 }
Chris Craik9ab2d182013-07-22 16:16:06 -0700342 mCaches.resetActiveTexture();
Romain Guy50c0f092010-10-19 11:42:22 -0700343 mCaches.unbindMeshBuffer();
Romain Guy15bc6432011-12-13 13:11:32 -0800344 mCaches.unbindIndicesBuffer();
Romain Guyf3a910b42011-12-12 20:35:21 -0800345 mCaches.resetVertexPointers();
Romain Guyff316ec2013-02-13 18:39:43 -0800346 mCaches.disableTexCoordsVertexArray();
Romain Guy7c450aa2012-09-21 19:15:00 -0700347 debugOverdraw(false, false);
Romain Guyda8532c2010-08-31 11:50:35 -0700348}
349
Romain Guy6c319ca2011-01-11 14:29:25 -0800350void OpenGLRenderer::resume() {
Chris Craikd6b65f62014-01-01 14:45:21 -0800351 const Snapshot* snapshot = currentSnapshot();
352 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
353 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700354 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700355
Romain Guy3e263fa2011-12-12 16:47:48 -0800356 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
357
Chet Haase80250612012-08-15 13:46:54 -0700358 mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
Romain Guy586cae32012-07-13 15:28:31 -0700359 mCaches.enableScissor();
Romain Guy82bc7a72012-01-03 14:13:39 -0800360 mCaches.resetScissor();
Romain Guy746b7402010-10-26 16:27:31 -0700361 dirtyClip();
Romain Guyda8532c2010-08-31 11:50:35 -0700362
Romain Guya1d3c912011-12-13 14:55:06 -0800363 mCaches.activeTexture(0);
Romain Guy8aa195d2013-06-04 18:00:09 -0700364 mCaches.resetBoundTextures();
Romain Guyf607bdc2010-09-10 19:20:06 -0700365
Romain Guy50c0f092010-10-19 11:42:22 -0700366 mCaches.blend = true;
367 glEnable(GL_BLEND);
368 glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
369 glBlendEquation(GL_FUNC_ADD);
Romain Guyda8532c2010-08-31 11:50:35 -0700370}
371
Romain Guy35643dd2012-09-18 15:40:58 -0700372void OpenGLRenderer::resumeAfterLayer() {
Chris Craikd6b65f62014-01-01 14:45:21 -0800373 const Snapshot* snapshot = currentSnapshot();
374 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
375 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700376 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700377
378 mCaches.resetScissor();
379 dirtyClip();
380}
381
Romain Guyba6be8a2012-04-23 18:22:09 -0700382void OpenGLRenderer::detachFunctor(Functor* functor) {
Chris Craik932b7f62012-06-06 13:59:33 -0700383 mFunctors.remove(functor);
Romain Guyba6be8a2012-04-23 18:22:09 -0700384}
385
386void OpenGLRenderer::attachFunctor(Functor* functor) {
387 mFunctors.add(functor);
388}
389
Romain Guy8f3b8e32012-03-27 16:33:45 -0700390status_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
391 status_t result = DrawGlInfo::kStatusDone;
Romain Guy3d745c02012-04-23 20:36:17 -0700392 size_t count = mFunctors.size();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700393
Romain Guyba6be8a2012-04-23 18:22:09 -0700394 if (count > 0) {
Chris Craikd15321b2012-11-28 14:45:04 -0800395 interrupt();
Romain Guyba6be8a2012-04-23 18:22:09 -0700396 SortedVector<Functor*> functors(mFunctors);
397 mFunctors.clear();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700398
Romain Guyba6be8a2012-04-23 18:22:09 -0700399 DrawGlInfo info;
400 info.clipLeft = 0;
401 info.clipTop = 0;
402 info.clipRight = 0;
403 info.clipBottom = 0;
404 info.isLayer = false;
405 info.width = 0;
406 info.height = 0;
407 memset(info.transform, 0, sizeof(float) * 16);
408
409 for (size_t i = 0; i < count; i++) {
410 Functor* f = functors.itemAt(i);
411 result |= (*f)(DrawGlInfo::kModeProcess, &info);
412
Chris Craikc2c95432012-04-25 15:13:52 -0700413 if (result & DrawGlInfo::kStatusDraw) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700414 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
415 dirty.unionWith(localDirty);
Chris Craikc2c95432012-04-25 15:13:52 -0700416 }
Romain Guyba6be8a2012-04-23 18:22:09 -0700417
Chris Craikc2c95432012-04-25 15:13:52 -0700418 if (result & DrawGlInfo::kStatusInvoke) {
419 mFunctors.add(f);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700420 }
421 }
Chris Craikd15321b2012-11-28 14:45:04 -0800422 resume();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700423 }
424
425 return result;
426}
427
428status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800429 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craik408eb122013-03-26 18:55:15 -0700430
Chris Craik932b7f62012-06-06 13:59:33 -0700431 detachFunctor(functor);
Chris Craikc8538ade2012-05-22 11:54:06 -0700432
Romain Guyd643bb52011-03-01 14:55:21 -0800433
Chris Craikd6b65f62014-01-01 14:45:21 -0800434 Rect clip(*currentClipRect());
Romain Guy80911b82011-03-16 15:30:12 -0700435 clip.snapToPixelBoundaries();
436
Romain Guyd643bb52011-03-01 14:55:21 -0800437 // Since we don't know what the functor will draw, let's dirty
Chris Craikd6b65f62014-01-01 14:45:21 -0800438 // the entire clip region
Romain Guyd643bb52011-03-01 14:55:21 -0800439 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800440 dirtyLayerUnchecked(clip, getRegion());
441 }
Romain Guyd643bb52011-03-01 14:55:21 -0800442
Romain Guy08aa2cb2011-03-17 11:06:57 -0700443 DrawGlInfo info;
444 info.clipLeft = clip.left;
445 info.clipTop = clip.top;
446 info.clipRight = clip.right;
447 info.clipBottom = clip.bottom;
448 info.isLayer = hasLayer();
Chris Craikd6b65f62014-01-01 14:45:21 -0800449 info.width = currentSnapshot()->viewport.getWidth();
450 info.height = currentSnapshot()->height;
451 currentTransform()->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700452
John Reck25d2f7b2013-09-10 13:12:09 -0700453 bool dirtyClip = mDirtyClip;
Chris Craik54f574a2013-08-26 11:23:46 -0700454 // setup GL state for functor
455 if (mDirtyClip) {
Chris Craik54f574a2013-08-26 11:23:46 -0700456 setStencilFromClip(); // can issue draws, so must precede enableScissor()/interrupt()
457 }
John Reck25d2f7b2013-09-10 13:12:09 -0700458 if (mCaches.enableScissor() || dirtyClip) {
459 setScissorFromClip();
460 }
Chris Craik54f574a2013-08-26 11:23:46 -0700461 interrupt();
462
463 // call functor immediately after GL state setup
Chris Craik4a2bff72013-04-16 13:50:16 -0700464 status_t result = (*functor)(DrawGlInfo::kModeDraw, &info);
Romain Guycabfcc12011-03-07 18:06:46 -0800465
Romain Guy8f3b8e32012-03-27 16:33:45 -0700466 if (result != DrawGlInfo::kStatusDone) {
Romain Guy08aa2cb2011-03-17 11:06:57 -0700467 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
Romain Guycabfcc12011-03-07 18:06:46 -0800468 dirty.unionWith(localDirty);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700469
Chris Craik65924a32012-04-05 17:52:11 -0700470 if (result & DrawGlInfo::kStatusInvoke) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700471 mFunctors.add(functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700472 }
Romain Guycabfcc12011-03-07 18:06:46 -0800473 }
474
Chet Haasedaf98e92011-01-10 14:10:36 -0800475 resume();
Chris Craik4a2bff72013-04-16 13:50:16 -0700476 return result | DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800477}
478
Romain Guyf6a11b82010-06-23 17:47:49 -0700479///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700480// Debug
481///////////////////////////////////////////////////////////////////////////////
482
Romain Guy0f667532013-03-01 14:31:04 -0800483void OpenGLRenderer::eventMark(const char* name) const {
484 mCaches.eventMark(0, name);
485}
486
Romain Guy87e2f7572012-09-24 11:37:12 -0700487void OpenGLRenderer::startMark(const char* name) const {
488 mCaches.startMark(0, name);
489}
490
491void OpenGLRenderer::endMark() const {
492 mCaches.endMark();
493}
494
495void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
496 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
497 if (clear) {
498 mCaches.disableScissor();
499 mCaches.stencil.clear();
500 }
501 if (enable) {
502 mCaches.stencil.enableDebugWrite();
503 } else {
504 mCaches.stencil.disable();
505 }
506 }
507}
508
509void OpenGLRenderer::renderOverdraw() {
510 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700511 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700512
513 mCaches.enableScissor();
Chris Craikd6b65f62014-01-01 14:45:21 -0800514 mCaches.setScissor(clip->left, firstSnapshot()->height - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700515 clip->right - clip->left, clip->bottom - clip->top);
516
Romain Guy627c6fd2013-08-21 11:53:18 -0700517 // 1x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700518 mCaches.stencil.enableDebugTest(2);
Romain Guy627c6fd2013-08-21 11:53:18 -0700519 drawColor(mCaches.getOverdrawColor(1), SkXfermode::kSrcOver_Mode);
520
521 // 2x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700522 mCaches.stencil.enableDebugTest(3);
Romain Guy627c6fd2013-08-21 11:53:18 -0700523 drawColor(mCaches.getOverdrawColor(2), SkXfermode::kSrcOver_Mode);
524
525 // 3x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700526 mCaches.stencil.enableDebugTest(4);
Romain Guy627c6fd2013-08-21 11:53:18 -0700527 drawColor(mCaches.getOverdrawColor(3), SkXfermode::kSrcOver_Mode);
528
529 // 4x overdraw and higher
Romain Guy87e2f7572012-09-24 11:37:12 -0700530 mCaches.stencil.enableDebugTest(4, true);
Romain Guy627c6fd2013-08-21 11:53:18 -0700531 drawColor(mCaches.getOverdrawColor(4), SkXfermode::kSrcOver_Mode);
532
Romain Guy87e2f7572012-09-24 11:37:12 -0700533 mCaches.stencil.disable();
534 }
535}
536
Romain Guy78dd96d2013-05-03 14:24:16 -0700537void OpenGLRenderer::countOverdraw() {
Chris Craik14e51302013-12-30 15:32:54 -0800538 size_t count = getWidth() * getHeight();
Romain Guy78dd96d2013-05-03 14:24:16 -0700539 uint32_t* buffer = new uint32_t[count];
Chris Craik14e51302013-12-30 15:32:54 -0800540 glReadPixels(0, 0, getWidth(), getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
Romain Guy78dd96d2013-05-03 14:24:16 -0700541
542 size_t total = 0;
543 for (size_t i = 0; i < count; i++) {
544 total += buffer[i] & 0xff;
545 }
546
547 mOverdraw = total / float(count);
548
549 delete[] buffer;
550}
551
Romain Guy87e2f7572012-09-24 11:37:12 -0700552///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700553// Layers
554///////////////////////////////////////////////////////////////////////////////
555
556bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Romain Guy96885eb2013-03-26 15:05:58 -0700557 if (layer->deferredUpdateScheduled && layer->renderer &&
558 layer->displayList && layer->displayList->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700559 ATRACE_CALL();
560
Romain Guy11cb6422012-09-21 00:39:43 -0700561 Rect& dirty = layer->dirtyRect;
562
Romain Guy7c450aa2012-09-21 19:15:00 -0700563 if (inFrame) {
564 endTiling();
565 debugOverdraw(false, false);
566 }
Romain Guy11cb6422012-09-21 00:39:43 -0700567
Romain Guy96885eb2013-03-26 15:05:58 -0700568 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Romain Guy02b49b72013-03-29 12:37:16 -0700569 layer->render();
Romain Guy96885eb2013-03-26 15:05:58 -0700570 } else {
571 layer->defer();
572 }
Romain Guy11cb6422012-09-21 00:39:43 -0700573
574 if (inFrame) {
575 resumeAfterLayer();
Chris Craikd6b65f62014-01-01 14:45:21 -0800576 startTilingCurrentClip();
Romain Guy11cb6422012-09-21 00:39:43 -0700577 }
578
Romain Guy5bb3c732012-11-29 17:52:58 -0800579 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700580 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700581
582 return true;
583 }
584
585 return false;
586}
587
588void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700589 // If draw deferring is enabled this method will simply defer
590 // the display list of each individual layer. The layers remain
591 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700592 int count = mLayerUpdates.size();
593 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700594 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
595 startMark("Layer Updates");
596 } else {
597 startMark("Defer Layer Updates");
598 }
Romain Guy11cb6422012-09-21 00:39:43 -0700599
Chris Craik1206b9b2013-04-04 14:46:24 -0700600 // Note: it is very important to update the layers in order
601 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700602 Layer* layer = mLayerUpdates.itemAt(i);
603 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700604 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
605 mCaches.resourceCache.decrementRefcount(layer);
606 }
Romain Guy11cb6422012-09-21 00:39:43 -0700607 }
Romain Guy11cb6422012-09-21 00:39:43 -0700608
Romain Guy96885eb2013-03-26 15:05:58 -0700609 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
610 mLayerUpdates.clear();
611 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
612 }
613 endMark();
614 }
615}
616
617void OpenGLRenderer::flushLayers() {
618 int count = mLayerUpdates.size();
619 if (count > 0) {
620 startMark("Apply Layer Updates");
621 char layerName[12];
622
Chris Craik1206b9b2013-04-04 14:46:24 -0700623 // Note: it is very important to update the layers in order
624 for (int i = 0; i < count; i++) {
Romain Guy96885eb2013-03-26 15:05:58 -0700625 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700626 startMark(layerName);
627
Romain Guy40543602013-06-12 15:31:28 -0700628 ATRACE_BEGIN("flushLayer");
Romain Guy02b49b72013-03-29 12:37:16 -0700629 Layer* layer = mLayerUpdates.itemAt(i);
630 layer->flush();
Romain Guy40543602013-06-12 15:31:28 -0700631 ATRACE_END();
632
Romain Guy02b49b72013-03-29 12:37:16 -0700633 mCaches.resourceCache.decrementRefcount(layer);
634
Romain Guy96885eb2013-03-26 15:05:58 -0700635 endMark();
636 }
637
638 mLayerUpdates.clear();
Romain Guy11cb6422012-09-21 00:39:43 -0700639 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700640
Romain Guy11cb6422012-09-21 00:39:43 -0700641 endMark();
642 }
643}
644
645void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
646 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700647 // Make sure we don't introduce duplicates.
648 // SortedVector would do this automatically but we need to respect
649 // the insertion order. The linear search is not an issue since
650 // this list is usually very short (typically one item, at most a few)
651 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
652 if (mLayerUpdates.itemAt(i) == layer) {
653 return;
654 }
655 }
Romain Guy11cb6422012-09-21 00:39:43 -0700656 mLayerUpdates.push_back(layer);
657 mCaches.resourceCache.incrementRefcount(layer);
658 }
659}
660
Romain Guye93482f2013-06-17 13:14:51 -0700661void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
662 if (layer) {
663 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
664 if (mLayerUpdates.itemAt(i) == layer) {
665 mLayerUpdates.removeAt(i);
666 mCaches.resourceCache.decrementRefcount(layer);
667 break;
668 }
669 }
670 }
671}
672
Romain Guy11cb6422012-09-21 00:39:43 -0700673void OpenGLRenderer::clearLayerUpdates() {
674 size_t count = mLayerUpdates.size();
675 if (count > 0) {
676 mCaches.resourceCache.lock();
677 for (size_t i = 0; i < count; i++) {
678 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
679 }
680 mCaches.resourceCache.unlock();
681 mLayerUpdates.clear();
682 }
683}
684
Romain Guy40543602013-06-12 15:31:28 -0700685void OpenGLRenderer::flushLayerUpdates() {
686 syncState();
687 updateLayers();
688 flushLayers();
689 // Wait for all the layer updates to be executed
690 AutoFence fence;
691}
692
Romain Guy11cb6422012-09-21 00:39:43 -0700693///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700694// State management
695///////////////////////////////////////////////////////////////////////////////
696
Chris Craik14e51302013-12-30 15:32:54 -0800697void OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
698 bool restoreOrtho = removed.flags & Snapshot::kFlagDirtyOrtho;
699 bool restoreClip = removed.flags & Snapshot::kFlagClipSet;
700 bool restoreLayer = removed.flags & Snapshot::kFlagIsLayer;
Romain Guybd6b79b2010-06-26 00:13:53 -0700701
Romain Guyeb993562010-10-05 18:14:38 -0700702 if (restoreOrtho) {
Chris Craik14e51302013-12-30 15:32:54 -0800703 const Rect& r = restored.viewport;
Romain Guyeb993562010-10-05 18:14:38 -0700704 glViewport(r.left, r.top, r.right, r.bottom);
Chris Craikd6b65f62014-01-01 14:45:21 -0800705 mViewProjMatrix.load(removed.orthoMatrix); // TODO: should ortho be stored in 'restored'?
Romain Guyeb993562010-10-05 18:14:38 -0700706 }
707
Romain Guy2542d192010-08-18 11:47:12 -0700708 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700709 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700710 }
Romain Guy2542d192010-08-18 11:47:12 -0700711
Romain Guy5ec99242010-11-03 16:19:08 -0700712 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700713 endMark(); // Savelayer
714 startMark("ComposeLayer");
Chris Craik14e51302013-12-30 15:32:54 -0800715 composeLayer(removed, restored);
Chris Craik7273daa2013-03-28 11:25:24 -0700716 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700717 }
Romain Guybb9524b2010-06-22 18:56:38 -0700718}
719
Romain Guyf6a11b82010-06-23 17:47:49 -0700720///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700721// Layers
722///////////////////////////////////////////////////////////////////////////////
723
724int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500725 const SkPaint* paint, int flags) {
Romain Guyeb993562010-10-05 18:14:38 -0700726 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700727
Chris Craikd6b65f62014-01-01 14:45:21 -0800728 if (!currentSnapshot()->isIgnored()) {
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500729 createLayer(left, top, right, bottom, paint, flags);
Romain Guydbc26d22010-10-11 17:58:29 -0700730 }
Romain Guyd55a8612010-06-28 17:42:46 -0700731
732 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700733}
734
Chris Craikd90144d2013-03-19 15:03:48 -0700735void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
736 const Rect untransformedBounds(bounds);
737
Chris Craikd6b65f62014-01-01 14:45:21 -0800738 currentTransform()->mapRect(bounds);
Chris Craikd90144d2013-03-19 15:03:48 -0700739
740 // Layers only make sense if they are in the framebuffer's bounds
Chris Craikd6b65f62014-01-01 14:45:21 -0800741 if (bounds.intersect(*currentClipRect())) {
Chris Craikd90144d2013-03-19 15:03:48 -0700742 // We cannot work with sub-pixels in this case
743 bounds.snapToPixelBoundaries();
744
745 // When the layer is not an FBO, we may use glCopyTexImage so we
746 // need to make sure the layer does not extend outside the bounds
747 // of the framebuffer
Chris Craikd6b65f62014-01-01 14:45:21 -0800748 if (!bounds.intersect(currentSnapshot()->previous->viewport)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700749 bounds.setEmpty();
750 } else if (fboLayer) {
751 clip.set(bounds);
752 mat4 inverse;
Chris Craikd6b65f62014-01-01 14:45:21 -0800753 inverse.loadInverse(*currentTransform());
Chris Craikd90144d2013-03-19 15:03:48 -0700754 inverse.mapRect(clip);
755 clip.snapToPixelBoundaries();
756 if (clip.intersect(untransformedBounds)) {
757 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
758 bounds.set(untransformedBounds);
759 } else {
760 clip.setEmpty();
761 }
762 }
763 } else {
764 bounds.setEmpty();
765 }
766}
767
Chris Craik408eb122013-03-26 18:55:15 -0700768void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
769 bool fboLayer, int alpha) {
770 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
771 bounds.getHeight() > mCaches.maxTextureSize ||
772 (fboLayer && clip.isEmpty())) {
773 mSnapshot->empty = fboLayer;
774 } else {
775 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
776 }
777}
778
Chris Craikd90144d2013-03-19 15:03:48 -0700779int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500780 const SkPaint* paint, int flags) {
Chris Craikd90144d2013-03-19 15:03:48 -0700781 const int count = saveSnapshot(flags);
782
Chris Craikd6b65f62014-01-01 14:45:21 -0800783 if (!currentSnapshot()->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700784 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
785 // operations will be able to store and restore the current clip and transform info, and
786 // quick rejection will be correct (for display lists)
787
788 Rect bounds(left, top, right, bottom);
789 Rect clip;
790 calculateLayerBoundsAndClip(bounds, clip, true);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500791 updateSnapshotIgnoreForLayer(bounds, clip, true, getAlphaDirect(paint));
Chris Craikd90144d2013-03-19 15:03:48 -0700792
Chris Craikd6b65f62014-01-01 14:45:21 -0800793 if (!currentSnapshot()->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700794 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
795 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craik0e87f002013-06-19 16:54:59 -0700796 mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
Chris Craikd90144d2013-03-19 15:03:48 -0700797 }
798 }
799
800 return count;
801}
802
803
Romain Guy1c740bc2010-09-13 18:00:09 -0700804/**
805 * Layers are viewed by Skia are slightly different than layers in image editing
806 * programs (for instance.) When a layer is created, previously created layers
807 * and the frame buffer still receive every drawing command. For instance, if a
808 * layer is created and a shape intersecting the bounds of the layers and the
809 * framebuffer is draw, the shape will be drawn on both (unless the layer was
810 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
811 *
812 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
813 * texture. Unfortunately, this is inefficient as it requires every primitive to
814 * be drawn n + 1 times, where n is the number of active layers. In practice this
815 * means, for every primitive:
816 * - Switch active frame buffer
817 * - Change viewport, clip and projection matrix
818 * - Issue the drawing
819 *
820 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700821 * To avoid this, layers are implemented in a different way here, at least in the
822 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
823 * is set. When this flag is set we can redirect all drawing operations into a
824 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700825 *
826 * This implementation relies on the frame buffer being at least RGBA 8888. When
827 * a layer is created, only a texture is created, not an FBO. The content of the
828 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700829 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700830 * buffer and drawing continues as normal. This technique therefore treats the
831 * frame buffer as a scratch buffer for the layers.
832 *
833 * To compose the layers back onto the frame buffer, each layer texture
834 * (containing the original frame buffer data) is drawn as a simple quad over
835 * the frame buffer. The trick is that the quad is set as the composition
836 * destination in the blending equation, and the frame buffer becomes the source
837 * of the composition.
838 *
839 * Drawing layers with an alpha value requires an extra step before composition.
840 * An empty quad is drawn over the layer's region in the frame buffer. This quad
841 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
842 * quad is used to multiply the colors in the frame buffer. This is achieved by
843 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
844 * GL_ZERO, GL_SRC_ALPHA.
845 *
846 * Because glCopyTexImage2D() can be slow, an alternative implementation might
847 * be use to draw a single clipped layer. The implementation described above
848 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700849 *
850 * (1) The frame buffer is actually not cleared right away. To allow the GPU
851 * to potentially optimize series of calls to glCopyTexImage2D, the frame
852 * buffer is left untouched until the first drawing operation. Only when
853 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700854 */
Chet Haased48885a2012-08-28 17:43:28 -0700855bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500856 const SkPaint* paint, int flags) {
Romain Guyeb993562010-10-05 18:14:38 -0700857 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700858 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700859
Romain Guyeb993562010-10-05 18:14:38 -0700860 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
861
Romain Guyf607bdc2010-09-10 19:20:06 -0700862 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700863 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700864 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700865 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Derek Sollenberger674554f2014-02-19 16:47:32 +0000866 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint));
Romain Guydbc26d22010-10-11 17:58:29 -0700867
868 // Bail out if we won't draw in this snapshot
Chris Craikd6b65f62014-01-01 14:45:21 -0800869 if (currentSnapshot()->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700870 return false;
871 }
Romain Guyf18fd992010-07-08 11:45:51 -0700872
Romain Guya1d3c912011-12-13 14:55:06 -0800873 mCaches.activeTexture(0);
Romain Guy8550c4c2010-10-08 15:49:53 -0700874 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
Romain Guydda57022010-07-06 11:39:32 -0700875 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700876 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700877 }
878
Derek Sollenberger674554f2014-02-19 16:47:32 +0000879 layer->setPaint(paint);
Romain Guy8aef54f2010-09-01 15:13:49 -0700880 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700881 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
882 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500883
Chet Haasea23eed82012-04-12 15:19:04 -0700884 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700885 layer->setDirty(false);
Romain Guydda57022010-07-06 11:39:32 -0700886
Romain Guy8fb95422010-08-17 18:38:51 -0700887 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700888 mSnapshot->flags |= Snapshot::kFlagIsLayer;
889 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700890
Chris Craik7273daa2013-03-28 11:25:24 -0700891 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700892 if (fboLayer) {
Chris Craike63f7c622013-10-17 10:30:55 -0700893 return createFboLayer(layer, bounds, clip);
Romain Guyeb993562010-10-05 18:14:38 -0700894 } else {
895 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700896 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800897 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700898 if (layer->isEmpty()) {
Romain Guyb254c242013-06-27 17:15:24 -0700899 // Workaround for some GL drivers. When reading pixels lying outside
900 // of the window we should get undefined values for those pixels.
901 // Unfortunately some drivers will turn the entire target texture black
902 // when reading outside of the window.
903 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
904 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy9ace8f52011-07-07 20:50:11 -0700905 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800906 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700907
Romain Guyb254c242013-06-27 17:15:24 -0700908 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
909 mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
910
Romain Guy54be1cd2011-06-13 19:04:27 -0700911 // Enqueue the buffer coordinates to clear the corresponding region later
912 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700913 }
Romain Guyeb993562010-10-05 18:14:38 -0700914 }
Romain Guyf86ef572010-07-01 11:05:42 -0700915
Romain Guyd55a8612010-06-28 17:42:46 -0700916 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700917}
918
Chris Craike63f7c622013-10-17 10:30:55 -0700919bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800920 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700921 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700922
Chet Haased48885a2012-08-28 17:43:28 -0700923 mSnapshot->region = &mSnapshot->layer->region;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800924 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
925 Snapshot::kFlagDirtyOrtho;
Chet Haased48885a2012-08-28 17:43:28 -0700926 mSnapshot->fbo = layer->getFbo();
927 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
928 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
929 mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
930 mSnapshot->height = bounds.getHeight();
Chris Craikf57776b2013-10-25 18:30:17 -0700931 mSnapshot->orthoMatrix.load(mViewProjMatrix);
Romain Guy5b3b3522010-10-27 18:57:51 -0700932
Romain Guy2b7028e2012-09-19 17:25:38 -0700933 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700934 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700935 // Bind texture to FBO
Romain Guy9ace8f52011-07-07 20:50:11 -0700936 glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
937 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700938
939 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700940 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700941 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700942 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700943 }
944
945 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700946 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700947
Chris Craikd6b65f62014-01-01 14:45:21 -0800948 startTilingCurrentClip(true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700949
950 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700951 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800952 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700953 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700954 glClear(GL_COLOR_BUFFER_BIT);
955
956 dirtyClip();
957
958 // Change the ortho projection
959 glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
Chris Craikf57776b2013-10-25 18:30:17 -0700960
961 // TODO: determine best way to support 3d drawing within HW layers
962 mViewProjMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700963
964 return true;
965}
966
Romain Guy1c740bc2010-09-13 18:00:09 -0700967/**
968 * Read the documentation of createLayer() before doing anything in this method.
969 */
Chris Craik14e51302013-12-30 15:32:54 -0800970void OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& restored) {
971 if (!removed.layer) {
Steve Block3762c312012-01-06 19:20:56 +0000972 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700973 return;
974 }
975
Chris Craik14e51302013-12-30 15:32:54 -0800976 Layer* layer = removed.layer;
Romain Guy8ce00302013-01-15 18:51:42 -0800977 const Rect& rect = layer->layer;
Chris Craik14e51302013-12-30 15:32:54 -0800978 const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700979
Chris Craik39a908c2013-06-13 14:39:01 -0700980 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -0800981 calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom,
982 &clipRequired, false); // safely ignore return, should never be rejected
Chris Craik39a908c2013-06-13 14:39:01 -0700983 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
984
Romain Guyeb993562010-10-05 18:14:38 -0700985 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700986 endTiling();
987
Romain Guye0aa84b2012-04-03 19:30:26 -0700988 // Detach the texture from the FBO
989 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -0800990
991 layer->removeFbo(false);
992
Romain Guyeb993562010-10-05 18:14:38 -0700993 // Unbind current FBO and restore previous one
Chris Craik14e51302013-12-30 15:32:54 -0800994 glBindFramebuffer(GL_FRAMEBUFFER, restored.fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700995 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700996
Chris Craikd6b65f62014-01-01 14:45:21 -0800997 startTilingCurrentClip();
Romain Guyeb993562010-10-05 18:14:38 -0700998 }
999
Romain Guy9ace8f52011-07-07 20:50:11 -07001000 if (!fboLayer && layer->getAlpha() < 255) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001001 SkPaint layerPaint;
1002 layerPaint.setAlpha(layer->getAlpha());
1003 layerPaint.setXfermodeMode(SkXfermode::kDstIn_Mode);
1004 layerPaint.setColorFilter(layer->getColorFilter());
1005
1006 drawColorRect(rect.left, rect.top, rect.right, rect.bottom, &layerPaint, true);
Romain Guy5b3b3522010-10-27 18:57:51 -07001007 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -07001008 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -07001009 }
1010
Romain Guy03750a02010-10-18 14:06:08 -07001011 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -07001012
Romain Guya1d3c912011-12-13 14:55:06 -08001013 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -07001014
Romain Guy5b3b3522010-10-27 18:57:51 -07001015 // When the layer is stored in an FBO, we can save a bit of fillrate by
1016 // drawing only the dirty region
1017 if (fboLayer) {
Chris Craik14e51302013-12-30 15:32:54 -08001018 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *restored.transform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001019 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -07001020 } else if (!rect.isEmpty()) {
1021 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
Digish Pandyaa5ff7392013-11-04 06:30:25 +05301022
1023 save(0);
1024 // the layer contains screen buffer content that shouldn't be alpha modulated
1025 // (and any necessary alpha modulation was handled drawing into the layer)
1026 mSnapshot->alpha = 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001027 composeLayerRect(layer, rect, true);
Digish Pandyaa5ff7392013-11-04 06:30:25 +05301028 restore();
Romain Guy5b3b3522010-10-27 18:57:51 -07001029 }
Romain Guy8b55f372010-08-18 17:10:07 -07001030
Romain Guy746b7402010-10-26 16:27:31 -07001031 dirtyClip();
1032
Romain Guyeb993562010-10-05 18:14:38 -07001033 // Failing to add the layer to the cache should happen only if the layer is too large
Romain Guy8550c4c2010-10-08 15:49:53 -07001034 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -07001035 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -07001036 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -07001037 }
1038}
1039
Romain Guyaa6c24c2011-04-28 18:40:04 -07001040void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -07001041 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001042
1043 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -07001044 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -07001045 setupDrawWithTexture();
1046 } else {
1047 setupDrawWithExternalTexture();
1048 }
1049 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001050 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001051 setupDrawColorFilter(layer->getColorFilter());
1052 setupDrawBlending(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001053 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001054 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001055 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -07001056 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
1057 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001058 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -07001059 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001060 }
Chris Craikd6b65f62014-01-01 14:45:21 -08001061 if (currentTransform()->isPureTranslate() &&
Chris Craik9757ac02014-02-25 18:50:17 -08001062 !layer->getForceFilter() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001063 layer->getWidth() == (uint32_t) rect.getWidth() &&
1064 layer->getHeight() == (uint32_t) rect.getHeight()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001065 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1066 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001067
Romain Guyd21b6e12011-11-30 20:21:23 -08001068 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08001069 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
1070 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001071 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001072 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08001073 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
1074 rect.left, rect.top, rect.right, rect.bottom);
Romain Guy9ace8f52011-07-07 20:50:11 -07001075 }
1076 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guy3380cfd2013-08-15 16:57:57 -07001077 setupDrawMesh(&mMeshVertices[0].x, &mMeshVertices[0].u);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001078
1079 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001080}
1081
Romain Guy5b3b3522010-10-27 18:57:51 -07001082void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001083 if (!layer->isTextureLayer()) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001084 const Rect& texCoords = layer->texCoords;
1085 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1086 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -07001087
Romain Guy9ace8f52011-07-07 20:50:11 -07001088 float x = rect.left;
1089 float y = rect.top;
Chris Craikd6b65f62014-01-01 14:45:21 -08001090 bool simpleTransform = currentTransform()->isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001091 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -07001092 layer->getHeight() == (uint32_t) rect.getHeight();
1093
1094 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001095 // When we're swapping, the layer is already in screen coordinates
1096 if (!swap) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001097 x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1098 y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001099 }
1100
Romain Guyd21b6e12011-11-30 20:21:23 -08001101 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001102 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001103 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001104 }
1105
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001106 SkPaint layerPaint;
1107 layerPaint.setAlpha(getLayerAlpha(layer) * 255);
1108 layerPaint.setXfermodeMode(layer->getMode());
1109 layerPaint.setColorFilter(layer->getColorFilter());
1110
1111 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001112 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001113 layer->getTexture(), &layerPaint, blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07001114 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy9ace8f52011-07-07 20:50:11 -07001115 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001116
Romain Guyaa6c24c2011-04-28 18:40:04 -07001117 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1118 } else {
1119 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1120 drawTextureLayer(layer, rect);
1121 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1122 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001123}
1124
Chris Craik34416ea2013-04-15 16:08:28 -07001125/**
1126 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1127 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1128 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1129 * by saveLayer's restore
1130 */
1131#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1132 DRAW_COMMAND; \
1133 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1134 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1135 DRAW_COMMAND; \
1136 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1137 } \
1138 }
1139
1140#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1141
Romain Guy5b3b3522010-10-27 18:57:51 -07001142void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001143 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001144 layer->setRegionAsRect();
1145
Chris Craik34416ea2013-04-15 16:08:28 -07001146 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001147
Romain Guy5b3b3522010-10-27 18:57:51 -07001148 layer->region.clear();
1149 return;
1150 }
1151
Romain Guy211370f2012-02-01 16:10:55 -08001152 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001153 size_t count;
Chris Craik6c5b9be2013-02-27 14:03:19 -08001154 const android::Rect* rects;
1155 Region safeRegion;
1156 if (CC_LIKELY(hasRectToRectTransform())) {
1157 rects = layer->region.getArray(&count);
1158 } else {
1159 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1160 rects = safeRegion.getArray(&count);
1161 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001162
Chris Craik16ecda52013-03-29 10:59:59 -07001163 const float alpha = getLayerAlpha(layer);
Romain Guy9ace8f52011-07-07 20:50:11 -07001164 const float texX = 1.0f / float(layer->getWidth());
1165 const float texY = 1.0f / float(layer->getHeight());
Romain Guyf219da52011-01-16 12:54:25 -08001166 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001167
Romain Guy8ce00302013-01-15 18:51:42 -08001168 setupDraw();
1169
1170 // We must get (and therefore bind) the region mesh buffer
1171 // after we setup drawing in case we need to mess with the
1172 // stencil buffer in setupDraw()
Romain Guy5b3b3522010-10-27 18:57:51 -07001173 TextureVertex* mesh = mCaches.getRegionMesh();
Romain Guy03c00b52013-06-20 18:30:28 -07001174 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001175
Romain Guy7230a742011-01-10 22:26:16 -08001176 setupDrawWithTexture();
1177 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001178 setupDrawColorFilter(layer->getColorFilter());
1179 setupDrawBlending(layer);
Romain Guy7230a742011-01-10 22:26:16 -08001180 setupDrawProgram();
1181 setupDrawDirtyRegionsDisabled();
1182 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001183 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -07001184 setupDrawTexture(layer->getTexture());
Chris Craikd6b65f62014-01-01 14:45:21 -08001185 if (currentTransform()->isPureTranslate()) {
1186 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1187 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001188
Romain Guyd21b6e12011-11-30 20:21:23 -08001189 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08001190 setupDrawModelView(kModelViewMode_Translate, false,
1191 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001192 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001193 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08001194 setupDrawModelView(kModelViewMode_Translate, false,
1195 rect.left, rect.top, rect.right, rect.bottom);
Romain Guy9ace8f52011-07-07 20:50:11 -07001196 }
Romain Guy3380cfd2013-08-15 16:57:57 -07001197 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy5b3b3522010-10-27 18:57:51 -07001198
1199 for (size_t i = 0; i < count; i++) {
1200 const android::Rect* r = &rects[i];
1201
1202 const float u1 = r->left * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001203 const float v1 = (height - r->top) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001204 const float u2 = r->right * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001205 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001206
1207 // TODO: Reject quads outside of the clip
1208 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1209 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1210 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1211 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
1212
1213 numQuads++;
1214
Romain Guy31e08e92013-06-18 15:53:53 -07001215 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001216 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1217 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001218 numQuads = 0;
1219 mesh = mCaches.getRegionMesh();
1220 }
1221 }
1222
1223 if (numQuads > 0) {
Chris Craik34416ea2013-04-15 16:08:28 -07001224 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1225 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001226 }
1227
Romain Guy5b3b3522010-10-27 18:57:51 -07001228#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07001229 drawRegionRectsDebug(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001230#endif
1231
1232 layer->region.clear();
1233 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001234}
1235
Romain Guy3a3133d2011-02-01 22:59:58 -08001236#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07001237void OpenGLRenderer::drawRegionRectsDebug(const Region& region) {
Romain Guy3a3133d2011-02-01 22:59:58 -08001238 size_t count;
1239 const android::Rect* rects = region.getArray(&count);
1240
1241 uint32_t colors[] = {
1242 0x7fff0000, 0x7f00ff00,
1243 0x7f0000ff, 0x7fff00ff,
1244 };
1245
1246 int offset = 0;
1247 int32_t top = rects[0].top;
1248
1249 for (size_t i = 0; i < count; i++) {
1250 if (top != rects[i].top) {
1251 offset ^= 0x2;
1252 top = rects[i].top;
1253 }
1254
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001255 SkPaint paint;
1256 paint.setColor(colors[offset + (i & 0x1)]);
Romain Guy3a3133d2011-02-01 22:59:58 -08001257 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001258 drawColorRect(r.left, r.top, r.right, r.bottom, paint);
Romain Guy3a3133d2011-02-01 22:59:58 -08001259 }
Romain Guy3a3133d2011-02-01 22:59:58 -08001260}
Chris Craike63f7c622013-10-17 10:30:55 -07001261#endif
Romain Guy3a3133d2011-02-01 22:59:58 -08001262
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001263void OpenGLRenderer::drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty) {
Romain Guy8ce00302013-01-15 18:51:42 -08001264 Vector<float> rects;
1265
1266 SkRegion::Iterator it(region);
1267 while (!it.done()) {
1268 const SkIRect& r = it.rect();
1269 rects.push(r.fLeft);
1270 rects.push(r.fTop);
1271 rects.push(r.fRight);
1272 rects.push(r.fBottom);
Romain Guy8ce00302013-01-15 18:51:42 -08001273 it.next();
1274 }
1275
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001276 drawColorRects(rects.array(), rects.size(), &paint, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001277}
1278
Romain Guy5b3b3522010-10-27 18:57:51 -07001279void OpenGLRenderer::dirtyLayer(const float left, const float top,
1280 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001281 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001282 Rect bounds(left, top, right, bottom);
1283 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001284 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001285 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001286}
1287
1288void OpenGLRenderer::dirtyLayer(const float left, const float top,
1289 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001290 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001291 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001292 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001293 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001294}
1295
1296void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001297 if (bounds.intersect(*currentClipRect())) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001298 bounds.snapToPixelBoundaries();
1299 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1300 if (!dirty.isEmpty()) {
1301 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001302 }
1303 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001304}
1305
Chris Craik4063a0e2013-11-15 16:06:56 -08001306void OpenGLRenderer::issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount) {
Romain Guy448455f2013-07-22 13:57:50 -07001307 GLsizei elementsCount = quadsCount * 6;
1308 while (elementsCount > 0) {
1309 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1310
Romain Guy3380cfd2013-08-15 16:57:57 -07001311 setupDrawIndexedVertices(&mesh[0].x);
Romain Guy448455f2013-07-22 13:57:50 -07001312 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1313
1314 elementsCount -= drawCount;
1315 // Though there are 4 vertices in a quad, we use 6 indices per
1316 // quad to draw with GL_TRIANGLES
1317 mesh += (drawCount / 6) * 4;
1318 }
1319}
1320
Romain Guy54be1cd2011-06-13 19:04:27 -07001321void OpenGLRenderer::clearLayerRegions() {
1322 const size_t count = mLayers.size();
1323 if (count == 0) return;
1324
Chris Craikd6b65f62014-01-01 14:45:21 -08001325 if (!currentSnapshot()->isIgnored()) {
Romain Guy54be1cd2011-06-13 19:04:27 -07001326 // Doing several glScissor/glClear here can negatively impact
1327 // GPUs with a tiler architecture, instead we draw quads with
1328 // the Clear blending mode
1329
1330 // The list contains bounds that have already been clipped
1331 // against their initial clip rect, and the current clip
1332 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001333 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001334
Romain Guy448455f2013-07-22 13:57:50 -07001335 Vertex mesh[count * 4];
Romain Guy54be1cd2011-06-13 19:04:27 -07001336 Vertex* vertex = mesh;
1337
1338 for (uint32_t i = 0; i < count; i++) {
1339 Rect* bounds = mLayers.itemAt(i);
1340
Romain Guy54be1cd2011-06-13 19:04:27 -07001341 Vertex::set(vertex++, bounds->left, bounds->top);
1342 Vertex::set(vertex++, bounds->right, bounds->top);
1343 Vertex::set(vertex++, bounds->left, bounds->bottom);
Romain Guy54be1cd2011-06-13 19:04:27 -07001344 Vertex::set(vertex++, bounds->right, bounds->bottom);
1345
1346 delete bounds;
1347 }
Romain Guye67307c2013-02-11 18:01:20 -08001348 // We must clear the list of dirty rects before we
1349 // call setupDraw() to prevent stencil setup to do
1350 // the same thing again
1351 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001352
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001353 SkPaint clearPaint;
1354 clearPaint.setXfermodeMode(SkXfermode::kClear_Mode);
1355
Romain Guy54be1cd2011-06-13 19:04:27 -07001356 setupDraw(false);
1357 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001358 setupDrawBlending(&clearPaint, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001359 setupDrawProgram();
1360 setupDrawPureColorUniforms();
Chris Craik4063a0e2013-11-15 16:06:56 -08001361 setupDrawModelView(kModelViewMode_Translate, false,
1362 0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001363
Chris Craik4063a0e2013-11-15 16:06:56 -08001364 issueIndexedQuadDraw(&mesh[0], count);
Romain Guy8a4ac612012-07-17 17:32:48 -07001365
1366 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001367 } else {
1368 for (uint32_t i = 0; i < count; i++) {
1369 delete mLayers.itemAt(i);
1370 }
Romain Guye67307c2013-02-11 18:01:20 -08001371 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001372 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001373}
1374
Romain Guybd6b79b2010-06-26 00:13:53 -07001375///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001376// State Deferral
1377///////////////////////////////////////////////////////////////////////////////
1378
Chris Craikff785832013-03-08 13:12:16 -08001379bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001380 const Rect* currentClip = currentClipRect();
1381 const mat4* currentMatrix = currentTransform();
Chris Craikc3566d02013-02-04 16:16:33 -08001382
Chris Craikff785832013-03-08 13:12:16 -08001383 if (stateDeferFlags & kStateDeferFlag_Draw) {
1384 // state has bounds initialized in local coordinates
1385 if (!state.mBounds.isEmpty()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001386 currentMatrix->mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001387 Rect clippedBounds(state.mBounds);
Chris Craik5e49b302013-07-30 19:05:20 -07001388 // NOTE: if we ever want to use this clipping info to drive whether the scissor
1389 // is used, it should more closely duplicate the quickReject logic (in how it uses
1390 // snapToPixelBoundaries)
1391
Chris Craikd6b65f62014-01-01 14:45:21 -08001392 if(!clippedBounds.intersect(*currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001393 // quick rejected
1394 return true;
1395 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001396
Chris Craika02c4ed2013-06-14 13:43:58 -07001397 state.mClipSideFlags = kClipSide_None;
Chris Craikd6b65f62014-01-01 14:45:21 -08001398 if (!currentClip->contains(state.mBounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001399 int& flags = state.mClipSideFlags;
1400 // op partially clipped, so record which sides are clipped for clip-aware merging
Chris Craikd6b65f62014-01-01 14:45:21 -08001401 if (currentClip->left > state.mBounds.left) flags |= kClipSide_Left;
1402 if (currentClip->top > state.mBounds.top) flags |= kClipSide_Top;
1403 if (currentClip->right < state.mBounds.right) flags |= kClipSide_Right;
1404 if (currentClip->bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
Chris Craik28ce94a2013-05-31 11:38:03 -07001405 }
1406 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001407 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001408 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1409 // overdraw avoidance (since we don't know what it overlaps)
1410 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikd6b65f62014-01-01 14:45:21 -08001411 state.mBounds.set(*currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001412 }
1413 }
1414
Chris Craik527a3aa2013-03-04 10:19:31 -08001415 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1416 if (state.mClipValid) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001417 state.mClip.set(*currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001418 }
1419
Chris Craik7273daa2013-03-28 11:25:24 -07001420 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1421 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikd6b65f62014-01-01 14:45:21 -08001422 state.mMatrix.load(*currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001423 state.mDrawModifiers = mDrawModifiers;
Chris Craikd6b65f62014-01-01 14:45:21 -08001424 state.mAlpha = currentSnapshot()->alpha;
Chris Craikc3566d02013-02-04 16:16:33 -08001425 return false;
1426}
1427
Chris Craik527a3aa2013-03-04 10:19:31 -08001428void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Chris Craik14e51302013-12-30 15:32:54 -08001429 setMatrix(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001430 mSnapshot->alpha = state.mAlpha;
Chris Craik14e51302013-12-30 15:32:54 -08001431 mDrawModifiers = state.mDrawModifiers;
Chris Craikff785832013-03-08 13:12:16 -08001432
Chris Craik527a3aa2013-03-04 10:19:31 -08001433 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001434 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1435 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001436 dirtyClip();
1437 }
Chris Craikc3566d02013-02-04 16:16:33 -08001438}
1439
Chris Craik28ce94a2013-05-31 11:38:03 -07001440/**
1441 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1442 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1443 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1444 *
1445 * This method should be called when restoreDisplayState() won't be restoring the clip
1446 */
1447void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1448 if (clipRect != NULL) {
1449 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1450 } else {
Chris Craik14e51302013-12-30 15:32:54 -08001451 mSnapshot->setClip(0, 0, getWidth(), getHeight());
Chris Craik28ce94a2013-05-31 11:38:03 -07001452 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001453 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001454 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001455}
1456
Chris Craikc3566d02013-02-04 16:16:33 -08001457///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001458// Clipping
1459///////////////////////////////////////////////////////////////////////////////
1460
Romain Guybb9524b2010-06-22 18:56:38 -07001461void OpenGLRenderer::setScissorFromClip() {
Chris Craikd6b65f62014-01-01 14:45:21 -08001462 Rect clip(*currentClipRect());
Romain Guye5ebcb02010-10-15 13:57:28 -07001463 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001464
Chris Craikd6b65f62014-01-01 14:45:21 -08001465 if (mCaches.setScissor(clip.left, currentSnapshot()->height - clip.bottom,
Romain Guy8a4ac612012-07-17 17:32:48 -07001466 clip.getWidth(), clip.getHeight())) {
1467 mDirtyClip = false;
1468 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001469}
1470
Romain Guy8ce00302013-01-15 18:51:42 -08001471void OpenGLRenderer::ensureStencilBuffer() {
1472 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1473 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1474 // just hope we have one when hasLayer() returns false.
1475 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001476 attachStencilBufferToLayer(currentSnapshot()->layer);
Romain Guy8ce00302013-01-15 18:51:42 -08001477 }
1478}
1479
1480void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1481 // The layer's FBO is already bound when we reach this stage
1482 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001483 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1484 // is attached after we initiated tiling. We must turn it off,
1485 // attach the new render buffer then turn tiling back on
1486 endTiling();
1487
Romain Guy8d4aeb72013-02-12 16:08:55 -08001488 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001489 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001490 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001491
Romain Guyf735c8e2013-01-31 17:45:55 -08001492 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001493 }
1494}
1495
1496void OpenGLRenderer::setStencilFromClip() {
1497 if (!mCaches.debugOverdraw) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001498 if (!currentSnapshot()->clipRegion->isEmpty()) {
Romain Guy8ce00302013-01-15 18:51:42 -08001499 // NOTE: The order here is important, we must set dirtyClip to false
1500 // before any draw call to avoid calling back into this method
1501 mDirtyClip = false;
1502
1503 ensureStencilBuffer();
1504
1505 mCaches.stencil.enableWrite();
1506
1507 // Clear the stencil but first make sure we restrict drawing
1508 // to the region's bounds
1509 bool resetScissor = mCaches.enableScissor();
1510 if (resetScissor) {
1511 // The scissor was not set so we now need to update it
1512 setScissorFromClip();
1513 }
1514 mCaches.stencil.clear();
1515 if (resetScissor) mCaches.disableScissor();
1516
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001517 SkPaint paint;
1518 paint.setColor(0xff000000);
1519 paint.setXfermodeMode(SkXfermode::kSrc_Mode);
1520
Romain Guy8ce00302013-01-15 18:51:42 -08001521 // NOTE: We could use the region contour path to generate a smaller mesh
1522 // Since we are using the stencil we could use the red book path
1523 // drawing technique. It might increase bandwidth usage though.
1524
1525 // The last parameter is important: we are not drawing in the color buffer
1526 // so we don't want to dirty the current layer, if any
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001527 drawRegionRects(*(currentSnapshot()->clipRegion), paint, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001528
1529 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001530
1531 // Draw the region used to generate the stencil if the appropriate debug
1532 // mode is enabled
1533 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001534 paint.setColor(0x7f0000ff);
1535 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
1536 drawRegionRects(*(currentSnapshot()->clipRegion), paint);
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001537 }
Romain Guy8ce00302013-01-15 18:51:42 -08001538 } else {
1539 mCaches.stencil.disable();
1540 }
1541 }
1542}
1543
Chris Craikf0a59072013-11-19 18:00:46 -08001544/**
1545 * Returns false and sets scissor enable based upon bounds if drawing won't be clipped out.
1546 *
1547 * @param paint if not null, the bounds will be expanded to account for stroke depending on paint
1548 * style, and tessellated AA ramp
1549 */
1550bool OpenGLRenderer::quickRejectSetupScissor(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08001551 const SkPaint* paint) {
Chris Craik39a908c2013-06-13 14:39:01 -07001552 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -08001553 bool snapOut = paint && paint->isAntiAlias();
1554
1555 if (paint && paint->getStyle() != SkPaint::kFill_Style) {
1556 float outset = paint->getStrokeWidth() * 0.5f;
1557 left -= outset;
1558 top -= outset;
1559 right += outset;
1560 bottom += outset;
1561 }
1562
1563 if (calculateQuickRejectForScissor(left, top, right, bottom, &clipRequired, snapOut)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001564 return true;
1565 }
1566
Chris Craikb4589422013-12-26 15:13:13 -08001567 if (!isRecording()) {
Chris Craikf0a59072013-11-19 18:00:46 -08001568 // not quick rejected, so enable the scissor if clipRequired
Chris Craik39a908c2013-06-13 14:39:01 -07001569 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guy586cae32012-07-13 15:28:31 -07001570 }
Chris Craik39a908c2013-06-13 14:39:01 -07001571 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001572}
1573
Romain Guy8ce00302013-01-15 18:51:42 -08001574void OpenGLRenderer::debugClip() {
1575#if DEBUG_CLIP_REGIONS
Chris Craikd6b65f62014-01-01 14:45:21 -08001576 if (!isRecording() && !currentSnapshot()->clipRegion->isEmpty()) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001577 SkPaint paint;
1578 paint.setColor(0x7f00ff00);
1579 drawRegionRects(*(currentSnapshot()->clipRegion, paint);
1580
Romain Guy8ce00302013-01-15 18:51:42 -08001581 }
1582#endif
1583}
1584
Romain Guyf6a11b82010-06-23 17:47:49 -07001585///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001586// Drawing commands
1587///////////////////////////////////////////////////////////////////////////////
1588
Romain Guy54be1cd2011-06-13 19:04:27 -07001589void OpenGLRenderer::setupDraw(bool clear) {
Chris Craikf0a59072013-11-19 18:00:46 -08001590 // TODO: It would be best if we could do this before quickRejectSetupScissor()
Romain Guy8a4ac612012-07-17 17:32:48 -07001591 // changes the scissor test state
Romain Guy54be1cd2011-06-13 19:04:27 -07001592 if (clear) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001593 // Make sure setScissor & setStencil happen at the beginning of
1594 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001595 if (mDirtyClip) {
1596 if (mCaches.scissorEnabled) {
1597 setScissorFromClip();
1598 }
Romain Guy8ce00302013-01-15 18:51:42 -08001599 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001600 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001601
Romain Guy70ca14e2010-12-13 18:24:33 -08001602 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001603
Romain Guy70ca14e2010-12-13 18:24:33 -08001604 mSetShaderColor = false;
1605 mColorSet = false;
1606 mColorA = mColorR = mColorG = mColorB = 0.0f;
1607 mTextureUnit = 0;
1608 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001609
1610 // Enable debug highlight when what we're about to draw is tested against
1611 // the stencil buffer and if stencil highlight debugging is on
1612 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1613 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1614 mCaches.stencil.isTestEnabled();
Romain Guy78dd96d2013-05-03 14:24:16 -07001615
1616 mDescription.emulateStencil = mCountOverdraw;
Romain Guy70ca14e2010-12-13 18:24:33 -08001617}
1618
1619void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1620 mDescription.hasTexture = true;
1621 mDescription.hasAlpha8Texture = isAlpha8;
1622}
1623
Romain Guyff316ec2013-02-13 18:39:43 -08001624void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1625 mDescription.hasTexture = true;
1626 mDescription.hasColors = true;
1627 mDescription.hasAlpha8Texture = isAlpha8;
1628}
1629
Romain Guyaa6c24c2011-04-28 18:40:04 -07001630void OpenGLRenderer::setupDrawWithExternalTexture() {
1631 mDescription.hasExternalTexture = true;
1632}
1633
Romain Guy15bc6432011-12-13 13:11:32 -08001634void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001635 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001636}
1637
Chris Craik710f46d2012-09-17 17:25:49 -07001638void OpenGLRenderer::setupDrawAA() {
Chet Haase99585ad2011-05-02 15:00:16 -07001639 mDescription.isAA = true;
Chet Haase5b0200b2011-04-13 17:58:08 -07001640}
1641
Romain Guy8d0d4782010-12-14 20:13:35 -08001642void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1643 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001644 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1645 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1646 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001647 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001648 mSetShaderColor = mDescription.setColorModulate(mColorA);
Romain Guy70ca14e2010-12-13 18:24:33 -08001649}
1650
Romain Guy86568192010-12-14 15:55:39 -08001651void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1652 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001653 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1654 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1655 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001656 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001657 mSetShaderColor = mDescription.setAlpha8ColorModulate(mColorR, mColorG, mColorB, mColorA);
Romain Guy86568192010-12-14 15:55:39 -08001658}
1659
Romain Guy41210632012-07-16 17:04:24 -07001660void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1661 mCaches.fontRenderer->describe(mDescription, paint);
1662}
1663
Romain Guy70ca14e2010-12-13 18:24:33 -08001664void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1665 mColorA = a;
1666 mColorR = r;
1667 mColorG = g;
1668 mColorB = b;
1669 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001670 mSetShaderColor = mDescription.setColorModulate(a);
Romain Guy70ca14e2010-12-13 18:24:33 -08001671}
1672
1673void OpenGLRenderer::setupDrawShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08001674 if (mDrawModifiers.mShader) {
1675 mDrawModifiers.mShader->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001676 }
1677}
1678
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001679void OpenGLRenderer::setupDrawColorFilter(const SkColorFilter* filter) {
1680 if (filter == NULL) {
1681 return;
1682 }
1683
1684 SkXfermode::Mode mode;
1685 if (filter->asColorMode(NULL, &mode)) {
1686 mDescription.colorOp = ProgramDescription::kColorBlend;
1687 mDescription.colorMode = mode;
1688 } else if (filter->asColorMatrix(NULL)) {
1689 mDescription.colorOp = ProgramDescription::kColorMatrix;
Romain Guy70ca14e2010-12-13 18:24:33 -08001690 }
1691}
1692
Romain Guyf09ef512011-05-27 11:43:46 -07001693void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1694 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1695 mColorA = 1.0f;
1696 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001697 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001698 }
1699}
1700
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001701void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) {
1702 SkXfermode::Mode mode = layer->getMode();
Romain Guyf09ef512011-05-27 11:43:46 -07001703 // When the blending mode is kClear_Mode, we need to use a modulate color
1704 // argb=1,0,0,0
1705 accountForClear(mode);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001706 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f ||
1707 (mColorSet && mColorA < 1.0f) ||
1708 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1709 layer->getColorFilter();
Chris Craikc3566d02013-02-04 16:16:33 -08001710 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001711}
1712
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001713void OpenGLRenderer::setupDrawBlending(const SkPaint* paint, bool blend, bool swapSrcDst) {
1714 SkXfermode::Mode mode = getXfermodeDirect(paint);
Romain Guyf09ef512011-05-27 11:43:46 -07001715 // When the blending mode is kClear_Mode, we need to use a modulate color
1716 // argb=1,0,0,0
1717 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001718 blend |= (mColorSet && mColorA < 1.0f) ||
1719 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001720 (paint && paint->getColorFilter());
Chris Craikc3566d02013-02-04 16:16:33 -08001721 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001722}
1723
1724void OpenGLRenderer::setupDrawProgram() {
1725 useProgram(mCaches.programCache.get(mDescription));
1726}
1727
1728void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1729 mTrackDirtyRegions = false;
1730}
1731
Chris Craik4063a0e2013-11-15 16:06:56 -08001732void OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset,
1733 float left, float top, float right, float bottom, bool ignoreTransform) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001734 mModelView.loadTranslate(left, top, 0.0f);
Chris Craik4063a0e2013-11-15 16:06:56 -08001735 if (mode == kModelViewMode_TranslateAndScale) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001736 mModelView.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001737 }
Chris Craik4063a0e2013-11-15 16:06:56 -08001738
Romain Guy86568192010-12-14 15:55:39 -08001739 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
1740 if (!ignoreTransform) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001741 mCaches.currentProgram->set(mViewProjMatrix, mModelView, *currentTransform(), offset);
1742 if (dirty && mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001743 } else {
Chris Craikf57776b2013-10-25 18:30:17 -07001744 mCaches.currentProgram->set(mViewProjMatrix, mModelView, mat4::identity(), offset);
Chris Craik4063a0e2013-11-15 16:06:56 -08001745 if (dirty && mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
Romain Guy86568192010-12-14 15:55:39 -08001746 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001747}
1748
1749void OpenGLRenderer::setupDrawColorUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001750 if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001751 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1752 }
1753}
1754
Romain Guy86568192010-12-14 15:55:39 -08001755void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001756 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001757 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001758 }
1759}
1760
Romain Guy70ca14e2010-12-13 18:24:33 -08001761void OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
Chris Craikc3566d02013-02-04 16:16:33 -08001762 if (mDrawModifiers.mShader) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001763 if (ignoreTransform) {
Chris Craik4063a0e2013-11-15 16:06:56 -08001764 // if ignoreTransform=true was passed to setupDrawModelView, undo currentTransform()
1765 // because it was built into modelView / the geometry, and the SkiaShader needs to
1766 // compensate.
1767 mat4 modelViewWithoutTransform;
Chris Craikd6b65f62014-01-01 14:45:21 -08001768 modelViewWithoutTransform.loadInverse(*currentTransform());
Chris Craik4063a0e2013-11-15 16:06:56 -08001769 modelViewWithoutTransform.multiply(mModelView);
1770 mModelView.load(modelViewWithoutTransform);
Romain Guy70ca14e2010-12-13 18:24:33 -08001771 }
Chris Craikc3566d02013-02-04 16:16:33 -08001772 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1773 mModelView, *mSnapshot, &mTextureUnit);
Romain Guy70ca14e2010-12-13 18:24:33 -08001774 }
1775}
1776
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001777void OpenGLRenderer::setupDrawColorFilterUniforms(const SkColorFilter* filter) {
1778 if (NULL == filter) {
1779 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001780 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001781
1782 SkColor color;
1783 SkXfermode::Mode mode;
1784 if (filter->asColorMode(&color, &mode)) {
1785 const int alpha = SkColorGetA(color);
1786 const GLfloat a = alpha / 255.0f;
1787 const GLfloat r = a * SkColorGetR(color) / 255.0f;
1788 const GLfloat g = a * SkColorGetG(color) / 255.0f;
1789 const GLfloat b = a * SkColorGetB(color) / 255.0f;
1790 glUniform4f(mCaches.currentProgram->getUniform("colorBlend"), r, g, b, a);
1791 return;
1792 }
1793
1794 SkScalar srcColorMatrix[20];
1795 if (filter->asColorMatrix(srcColorMatrix)) {
1796
1797 float colorMatrix[16];
1798 memcpy(colorMatrix, srcColorMatrix, 4 * sizeof(float));
1799 memcpy(&colorMatrix[4], &srcColorMatrix[5], 4 * sizeof(float));
1800 memcpy(&colorMatrix[8], &srcColorMatrix[10], 4 * sizeof(float));
1801 memcpy(&colorMatrix[12], &srcColorMatrix[15], 4 * sizeof(float));
1802
1803 // Skia uses the range [0..255] for the addition vector, but we need
1804 // the [0..1] range to apply the vector in GLSL
1805 float colorVector[4];
1806 colorVector[0] = srcColorMatrix[4] / 255.0f;
1807 colorVector[1] = srcColorMatrix[9] / 255.0f;
1808 colorVector[2] = srcColorMatrix[14] / 255.0f;
1809 colorVector[3] = srcColorMatrix[19] / 255.0f;
1810
1811 glUniformMatrix4fv(mCaches.currentProgram->getUniform("colorMatrix"), 1,
1812 GL_FALSE, colorMatrix);
1813 glUniform4fv(mCaches.currentProgram->getUniform("colorMatrixVector"), 1, colorVector);
1814 return;
1815 }
1816
1817 // it is an error if we ever get here
Romain Guy70ca14e2010-12-13 18:24:33 -08001818}
1819
Romain Guy41210632012-07-16 17:04:24 -07001820void OpenGLRenderer::setupDrawTextGammaUniforms() {
1821 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1822}
1823
Romain Guy70ca14e2010-12-13 18:24:33 -08001824void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001825 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001826 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001827 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001828}
1829
1830void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001831 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001832 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001833 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001834}
1835
Romain Guyaa6c24c2011-04-28 18:40:04 -07001836void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1837 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001838 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001839 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001840}
1841
Romain Guy8f0095c2011-05-02 17:24:22 -07001842void OpenGLRenderer::setupDrawTextureTransform() {
1843 mDescription.hasTextureTransform = true;
1844}
1845
1846void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001847 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1848 GL_FALSE, &transform.data[0]);
1849}
1850
Chris Craik564acf72014-01-02 16:46:18 -08001851void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1852 const GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001853 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001854 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001855 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001856 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001857 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001858 }
Romain Guyd71dd362011-12-12 19:03:35 -08001859
Chris Craikcb4d6002012-09-25 12:00:29 -07001860 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001861 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001862 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001863 }
1864
1865 mCaches.unbindIndicesBuffer();
1866}
1867
Chris Craik564acf72014-01-02 16:46:18 -08001868void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1869 const GLvoid* texCoords, const GLvoid* colors) {
Romain Guyff316ec2013-02-13 18:39:43 -08001870 bool force = mCaches.unbindMeshBuffer();
1871 GLsizei stride = sizeof(ColorTextureVertex);
1872
1873 mCaches.bindPositionVertexPointer(force, vertices, stride);
1874 if (mCaches.currentProgram->texCoords >= 0) {
1875 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1876 }
1877 int slot = mCaches.currentProgram->getAttrib("colors");
1878 if (slot >= 0) {
1879 glEnableVertexAttribArray(slot);
1880 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1881 }
1882
1883 mCaches.unbindIndicesBuffer();
1884}
1885
Chris Craik564acf72014-01-02 16:46:18 -08001886void OpenGLRenderer::setupDrawMeshIndices(const GLvoid* vertices,
1887 const GLvoid* texCoords, GLuint vbo) {
Romain Guy3b748a42013-04-17 18:54:38 -07001888 bool force = false;
1889 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1890 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1891 // use the default VBO found in Caches
1892 if (!vertices || vbo) {
1893 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1894 } else {
1895 force = mCaches.unbindMeshBuffer();
1896 }
ztenghui63d41ab2014-02-14 13:13:41 -08001897 mCaches.bindQuadIndicesBuffer();
Romain Guy3b748a42013-04-17 18:54:38 -07001898
Chris Craikcb4d6002012-09-25 12:00:29 -07001899 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001900 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001901 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001902 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001903}
1904
Romain Guy448455f2013-07-22 13:57:50 -07001905void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001906 bool force = mCaches.unbindMeshBuffer();
ztenghui63d41ab2014-02-14 13:13:41 -08001907 mCaches.bindQuadIndicesBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001908 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Chet Haase5b0200b2011-04-13 17:58:08 -07001909}
1910
Romain Guy70ca14e2010-12-13 18:24:33 -08001911///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001912// Drawing
1913///////////////////////////////////////////////////////////////////////////////
1914
John Recke18264b2014-03-12 13:56:30 -07001915status_t OpenGLRenderer::drawDisplayList(RenderNode* displayList, Rect& dirty,
Chris Craikff785832013-03-08 13:12:16 -08001916 int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001917 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001918 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1919 // will be performed by the display list itself
Romain Guy04c9d8c2011-08-25 14:01:48 -07001920 if (displayList && displayList->isRenderable()) {
Chris Craikf57776b2013-10-25 18:30:17 -07001921 // compute 3d ordering
Chris Craik8c271ca2014-03-25 10:33:01 -07001922 displayList->updateProperties();
Chris Craikf57776b2013-10-25 18:30:17 -07001923 displayList->computeOrdering();
Chris Craikd90144d2013-03-19 15:03:48 -07001924 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001925 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001926 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
1927 displayList->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07001928 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001929 }
1930
Chris Craik28ce94a2013-05-31 11:38:03 -07001931 bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
Chris Craikd6b65f62014-01-01 14:45:21 -08001932 DeferredDisplayList deferredList(*currentClipRect(), avoidOverdraw);
Chris Craikff785832013-03-08 13:12:16 -08001933 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
1934 displayList->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07001935
1936 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07001937 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07001938
Chris Craikf57776b2013-10-25 18:30:17 -07001939 return deferredList.flush(*this, dirty) | status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001940 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07001941
Romain Guy65549432012-03-26 16:45:05 -07001942 return DrawGlInfo::kStatusDone;
Romain Guy0fe478e2010-11-08 12:08:41 -08001943}
1944
Chris Craikd218a922014-01-02 17:13:34 -08001945void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint) {
Romain Guy886b2752013-01-04 12:26:18 -08001946 int color = paint != NULL ? paint->getColor() : 0;
1947
Romain Guya168d732011-03-18 16:50:13 -07001948 float x = left;
1949 float y = top;
1950
Romain Guy886b2752013-01-04 12:26:18 -08001951 texture->setWrap(GL_CLAMP_TO_EDGE, true);
1952
Romain Guya168d732011-03-18 16:50:13 -07001953 bool ignoreTransform = false;
Chris Craikd6b65f62014-01-01 14:45:21 -08001954 if (currentTransform()->isPureTranslate()) {
1955 x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
1956 y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07001957 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08001958
1959 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08001960 } else {
Chris Craik678625242014-02-28 12:26:34 -08001961 texture->setFilter(getFilter(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07001962 }
1963
Romain Guy3b748a42013-04-17 18:54:38 -07001964 // No need to check for a UV mapper on the texture object, only ARGB_8888
1965 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08001966 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001967 paint, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
Romain Guy3b748a42013-04-17 18:54:38 -07001968 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07001969}
1970
Romain Guy03c00b52013-06-20 18:30:28 -07001971/**
1972 * Important note: this method is intended to draw batches of bitmaps and
1973 * will not set the scissor enable or dirty the current layer, if any.
1974 * The caller is responsible for properly dirtying the current layer.
1975 */
Chris Craikd218a922014-01-02 17:13:34 -08001976status_t OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
1977 int bitmapCount, TextureVertex* vertices, bool pureTranslate,
1978 const Rect& bounds, const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08001979 mCaches.activeTexture(0);
Romain Guy55b6f952013-06-27 15:27:09 -07001980 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08001981 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07001982
Chris Craik527a3aa2013-03-04 10:19:31 -08001983 const AutoTexture autoCleanup(texture);
1984
Chris Craik527a3aa2013-03-04 10:19:31 -08001985 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08001986 texture->setFilter(pureTranslate ? GL_NEAREST : getFilter(paint), true);
Chris Craik527a3aa2013-03-04 10:19:31 -08001987
1988 const float x = (int) floorf(bounds.left + 0.5f);
1989 const float y = (int) floorf(bounds.top + 0.5f);
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05001990 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Chris Craik527a3aa2013-03-04 10:19:31 -08001991 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001992 texture->id, paint, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08001993 GL_TRIANGLES, bitmapCount * 6, true,
1994 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08001995 } else {
1996 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001997 texture->id, paint, texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08001998 GL_TRIANGLES, bitmapCount * 6, false, true, 0,
1999 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002000 }
2001
2002 return DrawGlInfo::kStatusDrew;
2003}
2004
Chris Craikd218a922014-01-02 17:13:34 -08002005status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, float left, float top,
2006 const SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002007 const float right = left + bitmap->width();
2008 const float bottom = top + bitmap->height();
2009
Chris Craikf0a59072013-11-19 18:00:46 -08002010 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002011 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002012 }
2013
Romain Guya1d3c912011-12-13 14:55:06 -08002014 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002015 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002016 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002017 const AutoTexture autoCleanup(texture);
2018
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002019 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guya168d732011-03-18 16:50:13 -07002020 drawAlphaBitmap(texture, left, top, paint);
2021 } else {
2022 drawTextureRect(left, top, right, bottom, texture, paint);
2023 }
Chet Haase48659092012-05-31 15:21:51 -07002024
2025 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002026}
2027
Chris Craikd218a922014-01-02 17:13:34 -08002028status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, const SkMatrix* matrix,
2029 const SkPaint* paint) {
Romain Guyf86ef572010-07-01 11:05:42 -07002030 Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
2031 const mat4 transform(*matrix);
2032 transform.mapRect(r);
2033
Chris Craikf0a59072013-11-19 18:00:46 -08002034 if (quickRejectSetupScissor(r.left, r.top, r.right, r.bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002035 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002036 }
2037
Romain Guya1d3c912011-12-13 14:55:06 -08002038 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002039 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002040 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002041 const AutoTexture autoCleanup(texture);
2042
Romain Guy5b3b3522010-10-27 18:57:51 -07002043 // This could be done in a cheaper way, all we need is pass the matrix
2044 // to the vertex shader. The save/restore is a bit overkill.
2045 save(SkCanvas::kMatrix_SaveFlag);
2046 concatMatrix(matrix);
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002047 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guy886b2752013-01-04 12:26:18 -08002048 drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
2049 } else {
2050 drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
2051 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002052 restore();
Chet Haase48659092012-05-31 15:21:51 -07002053
2054 return DrawGlInfo::kStatusDrew;
Romain Guyf86ef572010-07-01 11:05:42 -07002055}
2056
Chris Craikd218a922014-01-02 17:13:34 -08002057status_t OpenGLRenderer::drawBitmapData(const SkBitmap* bitmap, float left, float top,
2058 const SkPaint* paint) {
Romain Guye651cc62012-05-14 19:44:40 -07002059 const float right = left + bitmap->width();
2060 const float bottom = top + bitmap->height();
2061
Chris Craikf0a59072013-11-19 18:00:46 -08002062 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002063 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002064 }
2065
2066 mCaches.activeTexture(0);
2067 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2068 const AutoTexture autoCleanup(texture);
2069
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002070 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guy886b2752013-01-04 12:26:18 -08002071 drawAlphaBitmap(texture, left, top, paint);
2072 } else {
2073 drawTextureRect(left, top, right, bottom, texture, paint);
2074 }
Chet Haase48659092012-05-31 15:21:51 -07002075
2076 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002077}
2078
Chris Craikd218a922014-01-02 17:13:34 -08002079status_t OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
2080 const float* vertices, const int* colors, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002081 if (!vertices || currentSnapshot()->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002082 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002083 }
2084
Chris Craik39a908c2013-06-13 14:39:01 -07002085 // TODO: use quickReject on bounds from vertices
2086 mCaches.enableScissor();
2087
Romain Guyb18d2d02011-02-10 15:52:54 -08002088 float left = FLT_MAX;
2089 float top = FLT_MAX;
2090 float right = FLT_MIN;
2091 float bottom = FLT_MIN;
2092
Romain Guya92bb4d2012-10-16 11:08:44 -07002093 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002094
Chris Craik564acf72014-01-02 16:46:18 -08002095 Vector<ColorTextureVertex> mesh; // TODO: use C++11 unique_ptr
2096 mesh.setCapacity(count);
2097 ColorTextureVertex* vertex = mesh.editArray();
Romain Guyff316ec2013-02-13 18:39:43 -08002098
2099 bool cleanupColors = false;
2100 if (!colors) {
2101 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
Chris Craikd218a922014-01-02 17:13:34 -08002102 int* newColors = new int[colorsCount];
2103 memset(newColors, 0xff, colorsCount * sizeof(int));
2104 colors = newColors;
Romain Guyff316ec2013-02-13 18:39:43 -08002105 cleanupColors = true;
2106 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002107
Romain Guy3b748a42013-04-17 18:54:38 -07002108 mCaches.activeTexture(0);
2109 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2110 const UvMapper& mapper(getMapper(texture));
2111
Romain Guy5a7b4662011-01-20 19:09:30 -08002112 for (int32_t y = 0; y < meshHeight; y++) {
2113 for (int32_t x = 0; x < meshWidth; x++) {
2114 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2115
2116 float u1 = float(x) / meshWidth;
2117 float u2 = float(x + 1) / meshWidth;
2118 float v1 = float(y) / meshHeight;
2119 float v2 = float(y + 1) / meshHeight;
2120
Romain Guy3b748a42013-04-17 18:54:38 -07002121 mapper.map(u1, v1, u2, v2);
2122
Romain Guy5a7b4662011-01-20 19:09:30 -08002123 int ax = i + (meshWidth + 1) * 2;
2124 int ay = ax + 1;
2125 int bx = i;
2126 int by = bx + 1;
2127 int cx = i + 2;
2128 int cy = cx + 1;
2129 int dx = i + (meshWidth + 1) * 2 + 2;
2130 int dy = dx + 1;
2131
Romain Guyff316ec2013-02-13 18:39:43 -08002132 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2133 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2134 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002135
Romain Guyff316ec2013-02-13 18:39:43 -08002136 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2137 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2138 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002139
Romain Guya92bb4d2012-10-16 11:08:44 -07002140 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2141 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2142 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2143 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002144 }
2145 }
2146
Chris Craikf0a59072013-11-19 18:00:46 -08002147 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002148 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002149 return DrawGlInfo::kStatusDone;
2150 }
2151
Romain Guyff316ec2013-02-13 18:39:43 -08002152 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002153 texture = mCaches.textureCache.get(bitmap);
2154 if (!texture) {
2155 if (cleanupColors) delete[] colors;
2156 return DrawGlInfo::kStatusDone;
2157 }
Romain Guyff316ec2013-02-13 18:39:43 -08002158 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002159 const AutoTexture autoCleanup(texture);
2160
2161 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002162 texture->setFilter(getFilter(paint), true);
Romain Guya92bb4d2012-10-16 11:08:44 -07002163
2164 int alpha;
2165 SkXfermode::Mode mode;
2166 getAlphaAndMode(paint, &alpha, &mode);
2167
Romain Guyff316ec2013-02-13 18:39:43 -08002168 float a = alpha / 255.0f;
2169
Romain Guya92bb4d2012-10-16 11:08:44 -07002170 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002171 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002172 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002173
Romain Guyff316ec2013-02-13 18:39:43 -08002174 setupDraw();
2175 setupDrawWithTextureAndColor();
2176 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002177 setupDrawColorFilter(getColorFilter(paint));
2178 setupDrawBlending(paint, true);
Romain Guyff316ec2013-02-13 18:39:43 -08002179 setupDrawProgram();
2180 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08002181 setupDrawModelView(kModelViewMode_TranslateAndScale, false, 0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyff316ec2013-02-13 18:39:43 -08002182 setupDrawTexture(texture->id);
2183 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002184 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3380cfd2013-08-15 16:57:57 -07002185 setupDrawMesh(&mesh[0].x, &mesh[0].u, &mesh[0].r);
Romain Guyff316ec2013-02-13 18:39:43 -08002186
2187 glDrawArrays(GL_TRIANGLES, 0, count);
2188
Romain Guyff316ec2013-02-13 18:39:43 -08002189 int slot = mCaches.currentProgram->getAttrib("colors");
2190 if (slot >= 0) {
2191 glDisableVertexAttribArray(slot);
2192 }
2193
2194 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002195
2196 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002197}
2198
Chris Craikd218a922014-01-02 17:13:34 -08002199status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002200 float srcLeft, float srcTop, float srcRight, float srcBottom,
2201 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chris Craikd218a922014-01-02 17:13:34 -08002202 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002203 if (quickRejectSetupScissor(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002204 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002205 }
2206
Romain Guya1d3c912011-12-13 14:55:06 -08002207 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002208 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002209 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002210 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002211
Romain Guy8ba548f2010-06-30 19:21:21 -07002212 const float width = texture->width;
2213 const float height = texture->height;
2214
Romain Guy3b748a42013-04-17 18:54:38 -07002215 float u1 = fmax(0.0f, srcLeft / width);
2216 float v1 = fmax(0.0f, srcTop / height);
2217 float u2 = fmin(1.0f, srcRight / width);
2218 float v2 = fmin(1.0f, srcBottom / height);
2219
2220 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002221
Romain Guy03750a02010-10-18 14:06:08 -07002222 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002223 resetDrawTextureTexCoords(u1, v1, u2, v2);
2224
Romain Guyd21b6e12011-11-30 20:21:23 -08002225 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2226
Romain Guy886b2752013-01-04 12:26:18 -08002227 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2228 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002229
Romain Guy886b2752013-01-04 12:26:18 -08002230 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2231 // Apply a scale transform on the canvas only when a shader is in use
2232 // Skia handles the ratio between the dst and src rects as a scale factor
2233 // when a shader is set
Chris Craikc3566d02013-02-04 16:16:33 -08002234 bool useScaleTransform = mDrawModifiers.mShader && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002235 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002236
Chris Craikd6b65f62014-01-01 14:45:21 -08002237 if (CC_LIKELY(currentTransform()->isPureTranslate() && !useScaleTransform)) {
2238 float x = (int) floorf(dstLeft + currentTransform()->getTranslateX() + 0.5f);
2239 float y = (int) floorf(dstTop + currentTransform()->getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002240
2241 dstRight = x + (dstRight - dstLeft);
2242 dstBottom = y + (dstBottom - dstTop);
2243
2244 dstLeft = x;
2245 dstTop = y;
2246
Chris Craik678625242014-02-28 12:26:34 -08002247 texture->setFilter(scaled ? getFilter(paint) : GL_NEAREST, true);
Romain Guy886b2752013-01-04 12:26:18 -08002248 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002249 } else {
Chris Craik678625242014-02-28 12:26:34 -08002250 texture->setFilter(getFilter(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002251 }
2252
2253 if (CC_UNLIKELY(useScaleTransform)) {
2254 save(SkCanvas::kMatrix_SaveFlag);
2255 translate(dstLeft, dstTop);
2256 scale(scaleX, scaleY);
2257
2258 dstLeft = 0.0f;
2259 dstTop = 0.0f;
2260
2261 dstRight = srcRight - srcLeft;
2262 dstBottom = srcBottom - srcTop;
2263 }
2264
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002265 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guy886b2752013-01-04 12:26:18 -08002266 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002267 texture->id, paint,
Romain Guy3380cfd2013-08-15 16:57:57 -07002268 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002269 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2270 } else {
2271 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002272 texture->id, paint, texture->blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07002273 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002274 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2275 }
2276
2277 if (CC_UNLIKELY(useScaleTransform)) {
2278 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002279 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002280
2281 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002282
2283 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002284}
2285
Chris Craikd218a922014-01-02 17:13:34 -08002286status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
2287 float left, float top, float right, float bottom, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002288 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002289 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002290 }
2291
Romain Guy4c2547f2013-06-11 16:19:24 -07002292 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002293 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2294 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002295
Romain Guy03c00b52013-06-20 18:30:28 -07002296 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002297}
2298
Chris Craikd218a922014-01-02 17:13:34 -08002299status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh,
2300 AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2301 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002302 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002303 return DrawGlInfo::kStatusDone;
2304 }
2305
Romain Guy211370f2012-02-01 16:10:55 -08002306 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002307 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002308 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002309 if (!texture) return DrawGlInfo::kStatusDone;
2310 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002311
Romain Guya4adcf02013-02-28 12:15:35 -08002312 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2313 texture->setFilter(GL_LINEAR, true);
2314
Chris Craikd6b65f62014-01-01 14:45:21 -08002315 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002316 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002317 if (hasLayer() && mesh->hasEmptyQuads) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002318 const float offsetX = left + currentTransform()->getTranslateX();
2319 const float offsetY = top + currentTransform()->getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002320 const size_t count = mesh->quads.size();
2321 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002322 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002323 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002324 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2325 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2326 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002327 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002328 dirtyLayer(left + bounds.left, top + bounds.top,
Chris Craikd6b65f62014-01-01 14:45:21 -08002329 left + bounds.right, top + bounds.bottom, *currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002330 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002331 }
2332 }
2333
Chris Craik4063a0e2013-11-15 16:06:56 -08002334 bool ignoreTransform = false;
Romain Guy211370f2012-02-01 16:10:55 -08002335 if (CC_LIKELY(pureTranslate)) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002336 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
2337 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002338
Romain Guy3b748a42013-04-17 18:54:38 -07002339 right = x + right - left;
2340 bottom = y + bottom - top;
Chris Craik4063a0e2013-11-15 16:06:56 -08002341 left = x;
2342 top = y;
2343 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002344 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002345 drawIndexedTextureMesh(left, top, right, bottom, texture->id, paint,
2346 texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
Chris Craik4063a0e2013-11-15 16:06:56 -08002347 GL_TRIANGLES, mesh->indexCount, false, ignoreTransform,
2348 mCaches.patchCache.getMeshBuffer(), kModelViewMode_Translate, !mesh->hasEmptyQuads);
Romain Guy054dc182010-10-15 17:55:25 -07002349 }
Chet Haase48659092012-05-31 15:21:51 -07002350
2351 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002352}
2353
Romain Guy03c00b52013-06-20 18:30:28 -07002354/**
2355 * Important note: this method is intended to draw batches of 9-patch objects and
2356 * will not set the scissor enable or dirty the current layer, if any.
2357 * The caller is responsible for properly dirtying the current layer.
2358 */
Chris Craikd218a922014-01-02 17:13:34 -08002359status_t OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2360 TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint) {
Romain Guy03c00b52013-06-20 18:30:28 -07002361 mCaches.activeTexture(0);
2362 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2363 if (!texture) return DrawGlInfo::kStatusDone;
2364 const AutoTexture autoCleanup(texture);
2365
2366 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2367 texture->setFilter(GL_LINEAR, true);
2368
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002369 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, paint,
2370 texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002371 GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
Romain Guy03c00b52013-06-20 18:30:28 -07002372
2373 return DrawGlInfo::kStatusDrew;
2374}
2375
ztenghui63d41ab2014-02-14 13:13:41 -08002376status_t OpenGLRenderer::drawVertexBuffer(VertexBufferMode mode,
2377 const VertexBuffer& vertexBuffer, const SkPaint* paint, bool useOffset) {
Chris Craik4063a0e2013-11-15 16:06:56 -08002378 // not missing call to quickReject/dirtyLayer, always done at a higher level
Chris Craik6d29c8d2013-05-08 18:35:44 -07002379 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002380 // no vertices to draw
2381 return DrawGlInfo::kStatusDone;
2382 }
2383
Chris Craikcb4d6002012-09-25 12:00:29 -07002384 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002385 bool isAA = paint->isAntiAlias();
2386
Chris Craik710f46d2012-09-17 17:25:49 -07002387 setupDraw();
2388 setupDrawNoTexture();
2389 if (isAA) setupDrawAA();
Chris Craik710f46d2012-09-17 17:25:49 -07002390 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002391 setupDrawColorFilter(getColorFilter(paint));
Chris Craik710f46d2012-09-17 17:25:49 -07002392 setupDrawShader();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002393 setupDrawBlending(paint, isAA);
Chris Craik710f46d2012-09-17 17:25:49 -07002394 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08002395 setupDrawModelView(kModelViewMode_Translate, useOffset, 0, 0, 0, 0);
Chris Craik710f46d2012-09-17 17:25:49 -07002396 setupDrawColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002397 setupDrawColorFilterUniforms(getColorFilter(paint));
Chris Craik4063a0e2013-11-15 16:06:56 -08002398 setupDrawShaderUniforms();
Chet Haase858aa932011-05-12 09:06:00 -07002399
ztenghui55bfb4e2013-12-03 10:38:55 -08002400 const void* vertices = vertexBuffer.getBuffer();
Chris Craik710f46d2012-09-17 17:25:49 -07002401 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002402 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002403 mCaches.resetTexCoordsVertexPointer();
ztenghui63d41ab2014-02-14 13:13:41 -08002404
Chet Haase858aa932011-05-12 09:06:00 -07002405
Chris Craik710f46d2012-09-17 17:25:49 -07002406 int alphaSlot = -1;
2407 if (isAA) {
2408 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2409 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik710f46d2012-09-17 17:25:49 -07002410 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002411 glEnableVertexAttribArray(alphaSlot);
2412 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002413 }
Romain Guy04299382012-07-18 17:15:41 -07002414
ztenghui63d41ab2014-02-14 13:13:41 -08002415 if (mode == kVertexBufferMode_Standard) {
2416 mCaches.unbindIndicesBuffer();
2417 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
ztenghui50ecf842014-03-11 16:52:30 -07002418 } else if (mode == kVertexBufferMode_OnePolyRingShadow) {
ztenghui63d41ab2014-02-14 13:13:41 -08002419 mCaches.bindShadowIndicesBuffer();
ztenghui50ecf842014-03-11 16:52:30 -07002420 glDrawElements(GL_TRIANGLE_STRIP, ONE_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
2421 } else if (mode == kVertexBufferMode_TwoPolyRingShadow) {
2422 mCaches.bindShadowIndicesBuffer();
2423 glDrawElements(GL_TRIANGLE_STRIP, TWO_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
ztenghui63d41ab2014-02-14 13:13:41 -08002424 }
Romain Guy04299382012-07-18 17:15:41 -07002425
Chris Craik710f46d2012-09-17 17:25:49 -07002426 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002427 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002428 }
Chris Craik65cd6122012-12-10 17:56:27 -08002429
2430 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002431}
2432
2433/**
Chris Craik65cd6122012-12-10 17:56:27 -08002434 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2435 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2436 * screen space in all directions. However, instead of using a fragment shader to compute the
2437 * translucency of the color from its position, we simply use a varying parameter to define how far
2438 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2439 *
2440 * Doesn't yet support joins, caps, or path effects.
2441 */
Chris Craikd218a922014-01-02 17:13:34 -08002442status_t OpenGLRenderer::drawConvexPath(const SkPath& path, const SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002443 VertexBuffer vertexBuffer;
2444 // TODO: try clipping large paths to viewport
Chris Craikd6b65f62014-01-01 14:45:21 -08002445 PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer);
Chris Craik65cd6122012-12-10 17:56:27 -08002446
Romain Guyc46d07a2013-03-15 19:06:39 -07002447 if (hasLayer()) {
2448 SkRect bounds = path.getBounds();
Chris Craikf0a59072013-11-19 18:00:46 -08002449 PathTessellator::expandBoundsForStroke(bounds, paint);
Chris Craikd6b65f62014-01-01 14:45:21 -08002450 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, *currentTransform());
Romain Guyc46d07a2013-03-15 19:06:39 -07002451 }
Chris Craik65cd6122012-12-10 17:56:27 -08002452
ztenghui63d41ab2014-02-14 13:13:41 -08002453 return drawVertexBuffer(kVertexBufferMode_Standard, vertexBuffer, paint);
Chris Craik65cd6122012-12-10 17:56:27 -08002454}
2455
2456/**
2457 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2458 * and additional geometry for defining an alpha slope perimeter.
2459 *
2460 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2461 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2462 * in-shader alpha region, but found it to be taxing on some GPUs.
2463 *
2464 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2465 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002466 */
Chris Craikd218a922014-01-02 17:13:34 -08002467status_t OpenGLRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002468 if (currentSnapshot()->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002469
Chris Craik65cd6122012-12-10 17:56:27 -08002470 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002471
Chris Craik65cd6122012-12-10 17:56:27 -08002472 VertexBuffer buffer;
2473 SkRect bounds;
Chris Craikd6b65f62014-01-01 14:45:21 -08002474 PathTessellator::tessellateLines(points, count, paint, *currentTransform(), bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002475
Chris Craikf0a59072013-11-19 18:00:46 -08002476 // can't pass paint, since style would be checked for outset. outset done by tessellation.
2477 if (quickRejectSetupScissor(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
Romain Guyd71ff91d2013-02-08 13:46:40 -08002478 return DrawGlInfo::kStatusDone;
2479 }
2480
Chris Craikd6b65f62014-01-01 14:45:21 -08002481 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, *currentTransform());
Romain Guy7b631422012-04-04 11:38:54 -07002482
Chris Craik65cd6122012-12-10 17:56:27 -08002483 bool useOffset = !paint->isAntiAlias();
ztenghui63d41ab2014-02-14 13:13:41 -08002484 return drawVertexBuffer(kVertexBufferMode_Standard, buffer, paint, useOffset);
Chet Haase5b0200b2011-04-13 17:58:08 -07002485}
2486
Chris Craikd218a922014-01-02 17:13:34 -08002487status_t OpenGLRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002488 if (currentSnapshot()->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002489
Chris Craik6d29c8d2013-05-08 18:35:44 -07002490 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002491
Chris Craik6d29c8d2013-05-08 18:35:44 -07002492 VertexBuffer buffer;
2493 SkRect bounds;
Chris Craikd6b65f62014-01-01 14:45:21 -08002494 PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002495
Chris Craikf0a59072013-11-19 18:00:46 -08002496 // can't pass paint, since style would be checked for outset. outset done by tessellation.
2497 if (quickRejectSetupScissor(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002498 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002499 }
2500
Chris Craikd6b65f62014-01-01 14:45:21 -08002501 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, *currentTransform());
Chet Haase48659092012-05-31 15:21:51 -07002502
Chris Craik6d29c8d2013-05-08 18:35:44 -07002503 bool useOffset = !paint->isAntiAlias();
ztenghui63d41ab2014-02-14 13:13:41 -08002504 return drawVertexBuffer(kVertexBufferMode_Standard, buffer, paint, useOffset);
Romain Guyed6fcb02011-03-21 13:11:28 -07002505}
2506
Chet Haase48659092012-05-31 15:21:51 -07002507status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002508 // No need to check against the clip, we fill the clip region
Chris Craikd6b65f62014-01-01 14:45:21 -08002509 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002510
Chris Craikd6b65f62014-01-01 14:45:21 -08002511 Rect clip(*currentClipRect());
Romain Guyae88e5e2010-10-22 17:49:18 -07002512 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002513
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002514 SkPaint paint;
2515 paint.setColor(color);
2516 paint.setXfermodeMode(mode);
2517
2518 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, &paint, true);
Chet Haase48659092012-05-31 15:21:51 -07002519
2520 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002521}
Romain Guy9d5316e2010-06-24 19:30:36 -07002522
Chet Haase48659092012-05-31 15:21:51 -07002523status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08002524 const SkPaint* paint) {
Chet Haase48659092012-05-31 15:21:51 -07002525 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002526 const AutoTexture autoCleanup(texture);
2527
2528 const float x = left + texture->left - texture->offset;
2529 const float y = top + texture->top - texture->offset;
2530
2531 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002532
2533 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002534}
2535
Chet Haase48659092012-05-31 15:21:51 -07002536status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002537 float rx, float ry, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002538 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002539 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002540 return DrawGlInfo::kStatusDone;
2541 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002542
Chris Craikcb4d6002012-09-25 12:00:29 -07002543 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002544 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002545 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002546 right - left, bottom - top, rx, ry, p);
2547 return drawShape(left, top, texture, p);
2548 }
2549
2550 SkPath path;
2551 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002552 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2553 float outset = p->getStrokeWidth() / 2;
2554 rect.outset(outset, outset);
2555 rx += outset;
2556 ry += outset;
2557 }
Chris Craik710f46d2012-09-17 17:25:49 -07002558 path.addRoundRect(rect, rx, ry);
Chris Craik65cd6122012-12-10 17:56:27 -08002559 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002560}
2561
Chris Craikd218a922014-01-02 17:13:34 -08002562status_t OpenGLRenderer::drawCircle(float x, float y, float radius, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002563 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(x - radius, y - radius,
Romain Guy257ae352013-03-20 16:31:12 -07002564 x + radius, y + radius, p) ||
2565 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002566 return DrawGlInfo::kStatusDone;
2567 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002568 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002569 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002570 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002571 return drawShape(x - radius, y - radius, texture, p);
2572 }
2573
2574 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002575 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2576 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2577 } else {
2578 path.addCircle(x, y, radius);
2579 }
Chris Craik65cd6122012-12-10 17:56:27 -08002580 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002581}
Romain Guy01d58e42011-01-19 21:54:02 -08002582
Chet Haase48659092012-05-31 15:21:51 -07002583status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002584 const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002585 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002586 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002587 return DrawGlInfo::kStatusDone;
2588 }
Romain Guy01d58e42011-01-19 21:54:02 -08002589
Chris Craikcb4d6002012-09-25 12:00:29 -07002590 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002591 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002592 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002593 return drawShape(left, top, texture, p);
2594 }
2595
2596 SkPath path;
2597 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002598 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2599 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2600 }
Chris Craik710f46d2012-09-17 17:25:49 -07002601 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002602 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002603}
2604
Chet Haase48659092012-05-31 15:21:51 -07002605status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002606 float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002607 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002608 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik780c1282012-10-04 14:10:49 -07002609 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002610 }
2611
Chris Craik780c1282012-10-04 14:10:49 -07002612 if (fabs(sweepAngle) >= 360.0f) {
2613 return drawOval(left, top, right, bottom, p);
2614 }
2615
2616 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002617 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002618 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002619 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002620 startAngle, sweepAngle, useCenter, p);
2621 return drawShape(left, top, texture, p);
2622 }
2623
2624 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2625 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2626 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2627 }
2628
2629 SkPath path;
2630 if (useCenter) {
2631 path.moveTo(rect.centerX(), rect.centerY());
2632 }
2633 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2634 if (useCenter) {
2635 path.close();
2636 }
Chris Craik65cd6122012-12-10 17:56:27 -08002637 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002638}
2639
Romain Guycf8675e2012-10-02 12:32:25 -07002640// See SkPaintDefaults.h
2641#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2642
Chris Craikd218a922014-01-02 17:13:34 -08002643status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom,
2644 const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002645 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002646 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chet Haase48659092012-05-31 15:21:51 -07002647 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002648 }
2649
Chris Craik710f46d2012-09-17 17:25:49 -07002650 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002651 // only fill style is supported by drawConvexPath, since others have to handle joins
2652 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2653 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2654 mCaches.activeTexture(0);
2655 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002656 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002657 return drawShape(left, top, texture, p);
2658 }
2659
2660 SkPath path;
2661 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2662 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2663 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2664 }
2665 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002666 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002667 }
2668
Chris Craikd6b65f62014-01-01 14:45:21 -08002669 if (p->isAntiAlias() && !currentTransform()->isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002670 SkPath path;
2671 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002672 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002673 } else {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002674 drawColorRect(left, top, right, bottom, p);
Chris Craik65cd6122012-12-10 17:56:27 -08002675 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002676 }
Romain Guyc7d53492010-06-25 13:41:57 -07002677}
Romain Guy9d5316e2010-06-24 19:30:36 -07002678
Chris Craikd218a922014-01-02 17:13:34 -08002679void OpenGLRenderer::drawTextShadow(const SkPaint* paint, const char* text,
2680 int bytesCount, int count, const float* positions,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002681 FontRenderer& fontRenderer, int alpha, float x, float y) {
Raph Levien416a8472012-07-19 22:48:17 -07002682 mCaches.activeTexture(0);
2683
2684 // NOTE: The drop shadow will not perform gamma correction
2685 // if shader-based correction is enabled
2686 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2687 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Chris Craikc3566d02013-02-04 16:16:33 -08002688 paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002689 // If the drop shadow exceeds the max texture size or couldn't be
2690 // allocated, skip drawing
2691 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002692 const AutoTexture autoCleanup(shadow);
2693
Chris Craikc3566d02013-02-04 16:16:33 -08002694 const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2695 const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
Raph Levien416a8472012-07-19 22:48:17 -07002696
Chris Craikc3566d02013-02-04 16:16:33 -08002697 const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2698 int shadowColor = mDrawModifiers.mShadowColor;
2699 if (mDrawModifiers.mShader) {
Raph Levien416a8472012-07-19 22:48:17 -07002700 shadowColor = 0xffffffff;
2701 }
2702
2703 setupDraw();
2704 setupDrawWithTexture(true);
2705 setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002706 setupDrawColorFilter(getColorFilter(paint));
Raph Levien416a8472012-07-19 22:48:17 -07002707 setupDrawShader();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002708 setupDrawBlending(paint, true);
Raph Levien416a8472012-07-19 22:48:17 -07002709 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08002710 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
2711 sx, sy, sx + shadow->width, sy + shadow->height);
Raph Levien416a8472012-07-19 22:48:17 -07002712 setupDrawTexture(shadow->id);
2713 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002714 setupDrawColorFilterUniforms(getColorFilter(paint));
Raph Levien416a8472012-07-19 22:48:17 -07002715 setupDrawShaderUniforms();
2716 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2717
2718 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2719}
2720
Romain Guy768bffc2013-02-27 13:50:45 -08002721bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2722 float alpha = (mDrawModifiers.mHasShadow ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
2723 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2724}
2725
Chet Haase48659092012-05-31 15:21:51 -07002726status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Chris Craikd218a922014-01-02 17:13:34 -08002727 const float* positions, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002728 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002729 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002730 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002731
Romain Guy671d6cf2012-01-18 12:39:17 -08002732 // NOTE: Skia does not support perspective transform on drawPosText yet
Chris Craikd6b65f62014-01-01 14:45:21 -08002733 if (!currentTransform()->isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002734 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002735 }
2736
Chris Craik39a908c2013-06-13 14:39:01 -07002737 mCaches.enableScissor();
2738
Romain Guy671d6cf2012-01-18 12:39:17 -08002739 float x = 0.0f;
2740 float y = 0.0f;
Chris Craikd6b65f62014-01-01 14:45:21 -08002741 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002742 if (pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002743 x = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2744 y = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002745 }
2746
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002747 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002748 fontRenderer.setFont(paint, mat4::identity());
Romain Guy671d6cf2012-01-18 12:39:17 -08002749
2750 int alpha;
2751 SkXfermode::Mode mode;
2752 getAlphaAndMode(paint, &alpha, &mode);
2753
Chris Craikc3566d02013-02-04 16:16:33 -08002754 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guye3a9b242013-01-08 11:15:30 -08002755 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002756 alpha, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002757 }
2758
Romain Guy671d6cf2012-01-18 12:39:17 -08002759 // Pick the appropriate texture filtering
Chris Craikd6b65f62014-01-01 14:45:21 -08002760 bool linearFilter = currentTransform()->changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002761 if (pureTranslate && !linearFilter) {
2762 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2763 }
Romain Guy257ae352013-03-20 16:31:12 -07002764 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002765
2766 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2767 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2768
Romain Guy211370f2012-02-01 16:10:55 -08002769 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002770
Victoria Lease1e546812013-06-25 14:25:17 -07002771 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002772 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002773 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002774 if (hasActiveLayer) {
2775 if (!pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002776 currentTransform()->mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002777 }
2778 dirtyLayerUnchecked(bounds, getRegion());
2779 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002780 }
Chet Haase48659092012-05-31 15:21:51 -07002781
2782 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002783}
2784
Romain Guy624234f2013-03-05 16:43:31 -08002785mat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2786 mat4 fontTransform;
2787 if (CC_LIKELY(transform.isPureTranslate())) {
2788 fontTransform = mat4::identity();
2789 } else {
2790 if (CC_UNLIKELY(transform.isPerspective())) {
Romain Guyb09f1472013-03-07 17:01:05 -08002791 fontTransform = mat4::identity();
Romain Guy624234f2013-03-05 16:43:31 -08002792 } else {
2793 float sx, sy;
Chris Craikd6b65f62014-01-01 14:45:21 -08002794 currentTransform()->decomposeScale(sx, sy);
Romain Guy624234f2013-03-05 16:43:31 -08002795 fontTransform.loadScale(sx, sy, 1.0f);
2796 }
2797 }
2798 return fontTransform;
2799}
2800
Chris Craik41541822013-05-03 16:35:54 -07002801status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craikd218a922014-01-02 17:13:34 -08002802 const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002803 DrawOpMode drawOpMode) {
2804
Chris Craik527a3aa2013-03-04 10:19:31 -08002805 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002806 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2807 // drawing as ops from DeferredDisplayList are already filtered for these
Chris Craikd6b65f62014-01-01 14:45:21 -08002808 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint) ||
Chris Craikf0a59072013-11-19 18:00:46 -08002809 quickRejectSetupScissor(bounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002810 return DrawGlInfo::kStatusDone;
2811 }
Romain Guycac5fd32011-12-01 20:08:50 -08002812 }
2813
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002814 const float oldX = x;
2815 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002816
Chris Craikd6b65f62014-01-01 14:45:21 -08002817 const mat4& transform = *currentTransform();
Romain Guy624234f2013-03-05 16:43:31 -08002818 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002819
Romain Guy211370f2012-02-01 16:10:55 -08002820 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002821 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2822 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002823 }
2824
Romain Guy86568192010-12-14 15:55:39 -08002825 int alpha;
2826 SkXfermode::Mode mode;
2827 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002828
Romain Guyc74f45a2013-02-26 19:10:14 -08002829 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2830
Chris Craikc3566d02013-02-04 16:16:33 -08002831 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guyc74f45a2013-02-26 19:10:14 -08002832 fontRenderer.setFont(paint, mat4::identity());
2833 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002834 alpha, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002835 }
2836
Romain Guy19d4dd82013-03-04 11:14:26 -08002837 const bool hasActiveLayer = hasLayer();
2838
Romain Guy624234f2013-03-05 16:43:31 -08002839 // We only pass a partial transform to the font renderer. That partial
2840 // matrix defines how glyphs are rasterized. Typically we want glyphs
2841 // to be rasterized at their final size on screen, which means the partial
2842 // matrix needs to take the scale factor into account.
2843 // When a partial matrix is used to transform glyphs during rasterization,
2844 // the mesh is generated with the inverse transform (in the case of scale,
2845 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2846 // apply the full transform matrix at draw time in the vertex shader.
2847 // Applying the full matrix in the shader is the easiest way to handle
2848 // rotation and perspective and allows us to always generated quads in the
2849 // font renderer which greatly simplifies the code, clipping in particular.
2850 mat4 fontTransform = findBestFontTransform(transform);
Romain Guy3b753822013-03-05 10:27:35 -08002851 fontRenderer.setFont(paint, fontTransform);
Romain Guyc74f45a2013-02-26 19:10:14 -08002852
Romain Guy6620c6d2010-12-06 18:07:02 -08002853 // Pick the appropriate texture filtering
Romain Guya4adcf02013-02-28 12:15:35 -08002854 bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
Romain Guy257ae352013-03-20 16:31:12 -07002855 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002856
Romain Guy624234f2013-03-05 16:43:31 -08002857 // TODO: Implement better clipping for scaled/rotated text
Chris Craikd6b65f62014-01-01 14:45:21 -08002858 const Rect* clip = !pureTranslate ? NULL : currentClipRect();
Chris Craik41541822013-05-03 16:35:54 -07002859 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002860
Raph Levien996e57c2012-07-23 15:22:52 -07002861 bool status;
Victoria Lease1e546812013-06-25 14:25:17 -07002862 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002863
2864 // don't call issuedrawcommand, do it at end of batch
2865 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002866 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002867 SkPaint paintCopy(*paint);
2868 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2869 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002870 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002871 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002872 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002873 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002874 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002875
Chris Craik527a3aa2013-03-04 10:19:31 -08002876 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002877 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002878 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002879 }
Chris Craik41541822013-05-03 16:35:54 -07002880 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002881 }
Romain Guy694b5192010-07-21 21:33:20 -07002882
Chris Craike63f7c622013-10-17 10:30:55 -07002883 drawTextDecorations(totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002884
2885 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002886}
2887
Chris Craikd218a922014-01-02 17:13:34 -08002888status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
2889 const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002890 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002891 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002892 }
2893
Chris Craik39a908c2013-06-13 14:39:01 -07002894 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
2895 mCaches.enableScissor();
2896
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002897 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002898 fontRenderer.setFont(paint, mat4::identity());
Romain Guy257ae352013-03-20 16:31:12 -07002899 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08002900
2901 int alpha;
2902 SkXfermode::Mode mode;
2903 getAlphaAndMode(paint, &alpha, &mode);
Victoria Lease1e546812013-06-25 14:25:17 -07002904 TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
Romain Guy03d58522012-02-24 17:54:07 -08002905
Romain Guy97771732012-02-28 18:17:02 -08002906 const Rect* clip = &mSnapshot->getLocalClip();
2907 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08002908
Romain Guy97771732012-02-28 18:17:02 -08002909 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08002910
2911 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
Victoria Lease1e546812013-06-25 14:25:17 -07002912 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy97771732012-02-28 18:17:02 -08002913 if (hasActiveLayer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002914 currentTransform()->mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08002915 dirtyLayerUnchecked(bounds, getRegion());
2916 }
Romain Guy97771732012-02-28 18:17:02 -08002917 }
Chet Haase48659092012-05-31 15:21:51 -07002918
2919 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08002920}
2921
Chris Craikd218a922014-01-02 17:13:34 -08002922status_t OpenGLRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002923 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07002924
Romain Guya1d3c912011-12-13 14:55:06 -08002925 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07002926
Romain Guyfb8b7632010-08-23 21:05:08 -07002927 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07002928 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002929 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07002930
Romain Guy8b55f372010-08-18 17:10:07 -07002931 const float x = texture->left - texture->offset;
2932 const float y = texture->top - texture->offset;
2933
Romain Guy01d58e42011-01-19 21:54:02 -08002934 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002935
2936 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07002937}
2938
Chris Craika08f95c2013-03-15 17:24:33 -07002939status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07002940 if (!layer) {
2941 return DrawGlInfo::kStatusDone;
2942 }
2943
Romain Guyb2e2f242012-10-17 18:18:35 -07002944 mat4* transform = NULL;
2945 if (layer->isTextureLayer()) {
2946 transform = &layer->getTransform();
2947 if (!transform->isIdentity()) {
2948 save(0);
Chris Craik14e51302013-12-30 15:32:54 -08002949 concatMatrix(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07002950 }
2951 }
2952
Chris Craik39a908c2013-06-13 14:39:01 -07002953 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -08002954 const bool rejected = calculateQuickRejectForScissor(x, y,
2955 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired, false);
Romain Guy35643dd2012-09-18 15:40:58 -07002956
2957 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07002958 if (transform && !transform->isIdentity()) {
2959 restore();
2960 }
Chet Haase48659092012-05-31 15:21:51 -07002961 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08002962 }
2963
Romain Guy5bb3c732012-11-29 17:52:58 -08002964 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08002965
Chris Craik39a908c2013-06-13 14:39:01 -07002966 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08002967 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08002968
Romain Guy211370f2012-02-01 16:10:55 -08002969 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guyc88e3572011-01-22 00:32:12 -08002970 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07002971 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2972 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08002973 } else if (layer->mesh) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002974
Chris Craik16ecda52013-03-29 10:59:59 -07002975 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002976 setupDraw();
2977 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08002978 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002979 setupDrawColorFilter(layer->getColorFilter());
2980 setupDrawBlending(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002981 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08002982 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002983 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -07002984 setupDrawTexture(layer->getTexture());
Chris Craikd6b65f62014-01-01 14:45:21 -08002985 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
2986 int tx = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2987 int ty = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07002988
Romain Guyd21b6e12011-11-30 20:21:23 -08002989 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08002990 setupDrawModelView(kModelViewMode_Translate, false, tx, ty,
Romain Guy4ff0cf42012-08-06 14:51:10 -07002991 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07002992 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002993 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08002994 setupDrawModelView(kModelViewMode_Translate, false, x, y,
Romain Guy9ace8f52011-07-07 20:50:11 -07002995 x + layer->layer.getWidth(), y + layer->layer.getHeight());
2996 }
Romain Guyf219da52011-01-16 12:54:25 -08002997
Romain Guy448455f2013-07-22 13:57:50 -07002998 TextureVertex* mesh = &layer->mesh[0];
2999 GLsizei elementsCount = layer->meshElementCount;
3000
3001 while (elementsCount > 0) {
3002 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
3003
Romain Guy3380cfd2013-08-15 16:57:57 -07003004 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy448455f2013-07-22 13:57:50 -07003005 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3006 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
3007
3008 elementsCount -= drawCount;
3009 // Though there are 4 vertices in a quad, we use 6 indices per
3010 // quad to draw with GL_TRIANGLES
3011 mesh += (drawCount / 6) * 4;
3012 }
Romain Guyf219da52011-01-16 12:54:25 -08003013
Romain Guy3a3133d2011-02-01 22:59:58 -08003014#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07003015 drawRegionRectsDebug(layer->region);
Romain Guy3a3133d2011-02-01 22:59:58 -08003016#endif
Romain Guyc88e3572011-01-22 00:32:12 -08003017 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003018
Romain Guy5bb3c732012-11-29 17:52:58 -08003019 if (layer->debugDrawUpdate) {
3020 layer->debugDrawUpdate = false;
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003021
3022 SkPaint paint;
3023 paint.setColor(0x7f00ff00);
3024 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &paint);
Romain Guy4ff0cf42012-08-06 14:51:10 -07003025 }
Romain Guyf219da52011-01-16 12:54:25 -08003026 }
Chris Craik34416ea2013-04-15 16:08:28 -07003027 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07003028
Romain Guyb2e2f242012-10-17 18:18:35 -07003029 if (transform && !transform->isIdentity()) {
3030 restore();
3031 }
3032
Chet Haase48659092012-05-31 15:21:51 -07003033 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08003034}
3035
Romain Guy6926c722010-07-12 20:20:03 -07003036///////////////////////////////////////////////////////////////////////////////
Romain Guyd27977d2010-07-14 19:18:51 -07003037// Shaders
3038///////////////////////////////////////////////////////////////////////////////
3039
3040void OpenGLRenderer::resetShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08003041 mDrawModifiers.mShader = NULL;
Romain Guyd27977d2010-07-14 19:18:51 -07003042}
3043
Romain Guy06f96e22010-07-30 19:18:16 -07003044void OpenGLRenderer::setupShader(SkiaShader* shader) {
Chris Craikc3566d02013-02-04 16:16:33 -08003045 mDrawModifiers.mShader = shader;
3046 if (mDrawModifiers.mShader) {
Romain Guy8aa195d2013-06-04 18:00:09 -07003047 mDrawModifiers.mShader->setCaches(mCaches);
Romain Guy06f96e22010-07-30 19:18:16 -07003048 }
Romain Guy7fac2e12010-07-16 17:10:13 -07003049}
3050
Romain Guyd27977d2010-07-14 19:18:51 -07003051///////////////////////////////////////////////////////////////////////////////
Romain Guy1e45aae2010-08-13 19:39:53 -07003052// Drop shadow
3053///////////////////////////////////////////////////////////////////////////////
3054
3055void OpenGLRenderer::resetShadow() {
Chris Craikc3566d02013-02-04 16:16:33 -08003056 mDrawModifiers.mHasShadow = false;
Romain Guy1e45aae2010-08-13 19:39:53 -07003057}
3058
3059void OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
Chris Craikc3566d02013-02-04 16:16:33 -08003060 mDrawModifiers.mHasShadow = true;
3061 mDrawModifiers.mShadowRadius = radius;
3062 mDrawModifiers.mShadowDx = dx;
3063 mDrawModifiers.mShadowDy = dy;
3064 mDrawModifiers.mShadowColor = color;
Romain Guy1e45aae2010-08-13 19:39:53 -07003065}
3066
3067///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003068// Draw filters
3069///////////////////////////////////////////////////////////////////////////////
3070
3071void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08003072 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3073 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08003074 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08003075 mDrawModifiers.mPaintFilterClearBits = 0;
3076 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003077}
3078
3079void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08003080 mDrawModifiers.mHasDrawFilter = true;
3081 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3082 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003083}
3084
Chris Craikd218a922014-01-02 17:13:34 -08003085const SkPaint* OpenGLRenderer::filterPaint(const SkPaint* paint) {
Romain Guy758724f2013-02-27 11:53:12 -08003086 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003087 return paint;
3088 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003089
3090 uint32_t flags = paint->getFlags();
3091
3092 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08003093 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3094 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08003095
3096 return &mFilteredPaint;
3097}
3098
3099///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003100// Drawing implementation
3101///////////////////////////////////////////////////////////////////////////////
3102
Chris Craikd218a922014-01-02 17:13:34 -08003103Texture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
Romain Guy3b748a42013-04-17 18:54:38 -07003104 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3105 if (!texture) {
3106 return mCaches.textureCache.get(bitmap);
3107 }
3108 return texture;
3109}
3110
Romain Guy01d58e42011-01-19 21:54:02 -08003111void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08003112 float x, float y, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08003113 if (quickRejectSetupScissor(x, y, x + texture->width, y + texture->height)) {
Romain Guy01d58e42011-01-19 21:54:02 -08003114 return;
3115 }
3116
3117 int alpha;
3118 SkXfermode::Mode mode;
3119 getAlphaAndMode(paint, &alpha, &mode);
3120
3121 setupDraw();
3122 setupDrawWithTexture(true);
3123 setupDrawAlpha8Color(paint->getColor(), alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003124 setupDrawColorFilter(getColorFilter(paint));
Romain Guy01d58e42011-01-19 21:54:02 -08003125 setupDrawShader();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003126 setupDrawBlending(paint, true);
Romain Guy01d58e42011-01-19 21:54:02 -08003127 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003128 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3129 x, y, x + texture->width, y + texture->height);
Romain Guy01d58e42011-01-19 21:54:02 -08003130 setupDrawTexture(texture->id);
3131 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003132 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy01d58e42011-01-19 21:54:02 -08003133 setupDrawShaderUniforms();
3134 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3135
3136 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guy01d58e42011-01-19 21:54:02 -08003137}
3138
Romain Guyf607bdc2010-09-10 19:20:06 -07003139// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003140#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3141#define kStdUnderline_Offset (1.0f / 9.0f)
3142#define kStdUnderline_Thickness (1.0f / 18.0f)
3143
Chris Craikd218a922014-01-02 17:13:34 -08003144void OpenGLRenderer::drawTextDecorations(float underlineWidth, float x, float y,
3145 const SkPaint* paint) {
Romain Guy0a417492010-08-16 20:26:20 -07003146 // Handle underline and strike-through
3147 uint32_t flags = paint->getFlags();
3148 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003149 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003150
Romain Guy211370f2012-02-01 16:10:55 -08003151 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003152 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003153 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003154
Raph Levien8b4072d2012-07-30 15:50:00 -07003155 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003156 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003157
Romain Guyf6834472011-01-23 13:32:12 -08003158 int linesCount = 0;
3159 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3160 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3161
3162 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003163 float points[pointsCount];
3164 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003165
3166 if (flags & SkPaint::kUnderlineText_Flag) {
3167 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003168 points[currentPoint++] = left;
3169 points[currentPoint++] = top;
3170 points[currentPoint++] = left + underlineWidth;
3171 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003172 }
3173
3174 if (flags & SkPaint::kStrikeThruText_Flag) {
3175 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003176 points[currentPoint++] = left;
3177 points[currentPoint++] = top;
3178 points[currentPoint++] = left + underlineWidth;
3179 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003180 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003181
Romain Guy726aeba2011-06-01 14:52:00 -07003182 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003183
Romain Guy726aeba2011-06-01 14:52:00 -07003184 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003185 }
3186 }
3187}
3188
Chris Craikd218a922014-01-02 17:13:34 -08003189status_t OpenGLRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003190 if (currentSnapshot()->isIgnored()) {
Romain Guy672433d2013-01-04 19:05:13 -08003191 return DrawGlInfo::kStatusDone;
3192 }
3193
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003194 return drawColorRects(rects, count, paint, false, true, true);
Romain Guy735738c2012-12-03 12:34:51 -08003195}
3196
Chris Craikb79a3e32014-03-11 12:20:17 -07003197static void mapPointFakeZ(Vector3& point, const mat4& transformXY, const mat4& transformZ) {
3198 // map z coordinate with true 3d matrix
3199 point.z = transformZ.mapZ(point);
3200
3201 // map x,y coordinates with draw/Skia matrix
3202 transformXY.mapPoint(point.x, point.y);
3203}
3204
3205status_t OpenGLRenderer::drawShadow(const mat4& casterTransformXY, const mat4& casterTransformZ,
Chris Craik8c271ca2014-03-25 10:33:01 -07003206 float casterAlpha, const SkPath* casterPerimeter) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003207 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craikf57776b2013-10-25 18:30:17 -07003208
Chris Craik15a07a22014-01-26 13:43:53 -08003209 // TODO: use quickRejectWithScissor. For now, always force enable scissor.
Chris Craikf57776b2013-10-25 18:30:17 -07003210 mCaches.enableScissor();
3211
3212 SkPaint paint;
Chris Craikba9b6132013-12-15 17:10:19 -08003213 paint.setAntiAlias(true); // want to use AlphaVertex
Chris Craikf57776b2013-10-25 18:30:17 -07003214
Chris Craik15a07a22014-01-26 13:43:53 -08003215 // tessellate caster outline into a 2d polygon
3216 Vector<Vertex> casterVertices2d;
3217 const float casterRefinementThresholdSquared = 20.0f; // TODO: experiment with this value
Chris Craik8c271ca2014-03-25 10:33:01 -07003218 PathTessellator::approximatePathOutlineVertices(*casterPerimeter,
Chris Craik15a07a22014-01-26 13:43:53 -08003219 casterRefinementThresholdSquared, casterVertices2d);
3220
Chris Craika2fe7af2014-01-28 17:25:06 -08003221 if (casterVertices2d.size() == 0) {
3222 // empty caster polygon computed from path
3223 return DrawGlInfo::kStatusDone;
3224 }
3225
Chris Craik15a07a22014-01-26 13:43:53 -08003226 // map 2d caster poly into 3d
3227 const int casterVertexCount = casterVertices2d.size();
3228 Vector3 casterPolygon[casterVertexCount];
Chris Craikb98f2112014-03-11 17:42:29 -07003229 float minZ = FLT_MAX;
ztenghuiaf6f7ed2014-03-18 17:25:49 -07003230 float maxZ = -FLT_MAX;
Chris Craik15a07a22014-01-26 13:43:53 -08003231 for (int i = 0; i < casterVertexCount; i++) {
3232 const Vertex& point2d = casterVertices2d[i];
3233 casterPolygon[i] = Vector3(point2d.x, point2d.y, 0);
Chris Craikb79a3e32014-03-11 12:20:17 -07003234 mapPointFakeZ(casterPolygon[i], casterTransformXY, casterTransformZ);
Chris Craikb98f2112014-03-11 17:42:29 -07003235 minZ = fmin(minZ, casterPolygon[i].z);
ztenghuiaf6f7ed2014-03-18 17:25:49 -07003236 maxZ = fmax(maxZ, casterPolygon[i].z);
Chris Craik15a07a22014-01-26 13:43:53 -08003237 }
3238
ztenghui63d41ab2014-02-14 13:13:41 -08003239 // map the centroid of the caster into 3d
3240 Vector2 centroid = ShadowTessellator::centroid2d(
3241 reinterpret_cast<const Vector2*>(casterVertices2d.array()),
3242 casterVertexCount);
3243 Vector3 centroid3d(centroid.x, centroid.y, 0);
Chris Craikb79a3e32014-03-11 12:20:17 -07003244 mapPointFakeZ(centroid3d, casterTransformXY, casterTransformZ);
ztenghui63d41ab2014-02-14 13:13:41 -08003245
Chris Craikb98f2112014-03-11 17:42:29 -07003246 // if the caster intersects the z=0 plane, lift it in Z so it doesn't
3247 if (minZ < SHADOW_MIN_CASTER_Z) {
3248 float casterLift = SHADOW_MIN_CASTER_Z - minZ;
3249 for (int i = 0; i < casterVertexCount; i++) {
3250 casterPolygon[i].z += casterLift;
3251 }
3252 centroid3d.z += casterLift;
3253 }
ztenghuiaf6f7ed2014-03-18 17:25:49 -07003254
3255 // Check whether we want to draw the shadow at all by checking the caster's
3256 // bounds against clip.
3257 // We only have ortho projection, so we can just ignore the Z in caster for
3258 // simple rejection calculation.
3259 Rect localClip = mSnapshot->getLocalClip();
Chris Craik8c271ca2014-03-25 10:33:01 -07003260 Rect casterBounds(casterPerimeter->getBounds());
ztenghuiaf6f7ed2014-03-18 17:25:49 -07003261 casterTransformXY.mapRect(casterBounds);
3262
ztenghui50ecf842014-03-11 16:52:30 -07003263 bool isCasterOpaque = (casterAlpha == 1.0f);
Chris Craik15a07a22014-01-26 13:43:53 -08003264 // draw caster's shadows
ztenghuief94c6f2014-02-13 17:09:45 -08003265 if (mCaches.propertyAmbientShadowStrength > 0) {
Chris Craik919e95c2014-02-21 17:13:45 -08003266 paint.setARGB(casterAlpha * mCaches.propertyAmbientShadowStrength, 0, 0, 0);
ztenghuief94c6f2014-02-13 17:09:45 -08003267 VertexBuffer ambientShadowVertexBuffer;
ztenghui50ecf842014-03-11 16:52:30 -07003268 VertexBufferMode vertexBufferMode = ShadowTessellator::tessellateAmbientShadow(
3269 isCasterOpaque, casterPolygon, casterVertexCount, centroid3d,
ztenghuiaf6f7ed2014-03-18 17:25:49 -07003270 casterBounds, localClip, maxZ, ambientShadowVertexBuffer);
ztenghui50ecf842014-03-11 16:52:30 -07003271 drawVertexBuffer(vertexBufferMode, ambientShadowVertexBuffer, &paint);
ztenghuief94c6f2014-02-13 17:09:45 -08003272 }
ztenghui7b4516e2014-01-07 10:42:55 -08003273
ztenghuief94c6f2014-02-13 17:09:45 -08003274 if (mCaches.propertySpotShadowStrength > 0) {
Chris Craik919e95c2014-02-21 17:13:45 -08003275 paint.setARGB(casterAlpha * mCaches.propertySpotShadowStrength, 0, 0, 0);
ztenghuief94c6f2014-02-13 17:09:45 -08003276 VertexBuffer spotShadowVertexBuffer;
3277 Vector3 lightPosScale(mCaches.propertyLightPosXScale,
3278 mCaches.propertyLightPosYScale, mCaches.propertyLightPosZScale);
ztenghui50ecf842014-03-11 16:52:30 -07003279 VertexBufferMode vertexBufferMode = ShadowTessellator::tessellateSpotShadow(
3280 isCasterOpaque, casterPolygon, casterVertexCount, lightPosScale,
ztenghuiaf6f7ed2014-03-18 17:25:49 -07003281 *currentTransform(), getWidth(), getHeight(), casterBounds, localClip,
3282 spotShadowVertexBuffer);
ztenghui50ecf842014-03-11 16:52:30 -07003283 drawVertexBuffer(vertexBufferMode, spotShadowVertexBuffer, &paint);
ztenghuief94c6f2014-02-13 17:09:45 -08003284 }
ztenghui7b4516e2014-01-07 10:42:55 -08003285
3286 return DrawGlInfo::kStatusDrew;
Chris Craikf57776b2013-10-25 18:30:17 -07003287}
3288
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003289status_t OpenGLRenderer::drawColorRects(const float* rects, int count, const SkPaint* paint,
3290 bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003291 if (count == 0) {
3292 return DrawGlInfo::kStatusDone;
3293 }
Romain Guy735738c2012-12-03 12:34:51 -08003294
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003295 int color = paint->getColor();
3296 // If a shader is set, preserve only the alpha
3297 if (mDrawModifiers.mShader) {
3298 color |= 0x00ffffff;
3299 }
3300
Romain Guy672433d2013-01-04 19:05:13 -08003301 float left = FLT_MAX;
3302 float top = FLT_MAX;
3303 float right = FLT_MIN;
3304 float bottom = FLT_MIN;
3305
Romain Guy448455f2013-07-22 13:57:50 -07003306 Vertex mesh[count];
Romain Guy672433d2013-01-04 19:05:13 -08003307 Vertex* vertex = mesh;
3308
Chris Craik2af46352012-11-26 18:30:17 -08003309 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003310 float l = rects[index + 0];
3311 float t = rects[index + 1];
3312 float r = rects[index + 2];
3313 float b = rects[index + 3];
3314
Romain Guy3b753822013-03-05 10:27:35 -08003315 Vertex::set(vertex++, l, t);
3316 Vertex::set(vertex++, r, t);
3317 Vertex::set(vertex++, l, b);
Romain Guy3b753822013-03-05 10:27:35 -08003318 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003319
Romain Guy3b753822013-03-05 10:27:35 -08003320 left = fminf(left, l);
3321 top = fminf(top, t);
3322 right = fmaxf(right, r);
3323 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003324 }
3325
Chris Craikf0a59072013-11-19 18:00:46 -08003326 if (clip && quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003327 return DrawGlInfo::kStatusDone;
3328 }
Romain Guy672433d2013-01-04 19:05:13 -08003329
Romain Guy672433d2013-01-04 19:05:13 -08003330 setupDraw();
3331 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003332 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Romain Guy672433d2013-01-04 19:05:13 -08003333 setupDrawShader();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003334 setupDrawColorFilter(getColorFilter(paint));
3335 setupDrawBlending(paint);
Romain Guy672433d2013-01-04 19:05:13 -08003336 setupDrawProgram();
3337 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003338 setupDrawModelView(kModelViewMode_Translate, false,
3339 0.0f, 0.0f, 0.0f, 0.0f, ignoreTransform);
Romain Guy672433d2013-01-04 19:05:13 -08003340 setupDrawColorUniforms();
3341 setupDrawShaderUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003342 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy672433d2013-01-04 19:05:13 -08003343
Romain Guy8ce00302013-01-15 18:51:42 -08003344 if (dirty && hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003345 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003346 }
3347
Chris Craik4063a0e2013-11-15 16:06:56 -08003348 issueIndexedQuadDraw(&mesh[0], count / 4);
Romain Guy672433d2013-01-04 19:05:13 -08003349
3350 return DrawGlInfo::kStatusDrew;
3351}
3352
Romain Guy026c5e162010-06-28 17:12:22 -07003353void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003354 const SkPaint* paint, bool ignoreTransform) {
3355 int color = paint->getColor();
Romain Guyd27977d2010-07-14 19:18:51 -07003356 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003357 if (mDrawModifiers.mShader) {
Romain Guyd27977d2010-07-14 19:18:51 -07003358 color |= 0x00ffffff;
3359 }
3360
Romain Guy70ca14e2010-12-13 18:24:33 -08003361 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003362 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003363 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -08003364 setupDrawShader();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003365 setupDrawColorFilter(getColorFilter(paint));
3366 setupDrawBlending(paint);
Romain Guy70ca14e2010-12-13 18:24:33 -08003367 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003368 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3369 left, top, right, bottom, ignoreTransform);
Romain Guy70ca14e2010-12-13 18:24:33 -08003370 setupDrawColorUniforms();
3371 setupDrawShaderUniforms(ignoreTransform);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003372 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003373 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003374
Romain Guyc95c8d62010-09-17 15:31:32 -07003375 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3376}
3377
Romain Guy82ba8142010-07-09 13:25:56 -07003378void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08003379 Texture* texture, const SkPaint* paint) {
Romain Guyd21b6e12011-11-30 20:21:23 -08003380 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003381
Romain Guy3b748a42013-04-17 18:54:38 -07003382 GLvoid* vertices = (GLvoid*) NULL;
3383 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3384
3385 if (texture->uvMapper) {
Romain Guy3380cfd2013-08-15 16:57:57 -07003386 vertices = &mMeshVertices[0].x;
3387 texCoords = &mMeshVertices[0].u;
Romain Guy3b748a42013-04-17 18:54:38 -07003388
3389 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3390 texture->uvMapper->map(uvs);
3391
3392 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3393 }
3394
Chris Craikd6b65f62014-01-01 14:45:21 -08003395 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3396 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
3397 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003398
Romain Guyd21b6e12011-11-30 20:21:23 -08003399 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003400 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003401 paint, texture->blend, vertices, texCoords,
Romain Guy3b748a42013-04-17 18:54:38 -07003402 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003403 } else {
Chris Craik678625242014-02-28 12:26:34 -08003404 texture->setFilter(getFilter(paint), true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003405 drawTextureMesh(left, top, right, bottom, texture->id, paint,
Romain Guy3b748a42013-04-17 18:54:38 -07003406 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3407 }
3408
3409 if (texture->uvMapper) {
3410 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003411 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003412}
3413
Romain Guyf7f93552010-07-08 19:17:03 -07003414void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003415 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003416 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003417 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3418 ModelViewMode modelViewMode, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003419
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003420 int a;
3421 SkXfermode::Mode mode;
3422 getAlphaAndMode(paint, &a, &mode);
3423 const float alpha = a / 255.0f;
3424
Romain Guy746b7402010-10-26 16:27:31 -07003425 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003426 setupDrawWithTexture();
3427 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003428 setupDrawColorFilter(getColorFilter(paint));
3429 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08003430 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003431 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003432 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003433 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003434 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003435 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003436 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003437
Romain Guy6820ac82010-09-15 18:11:50 -07003438 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy82ba8142010-07-09 13:25:56 -07003439}
3440
Romain Guy3b748a42013-04-17 18:54:38 -07003441void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003442 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy3b748a42013-04-17 18:54:38 -07003443 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003444 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3445 ModelViewMode modelViewMode, bool dirty) {
Romain Guy3b748a42013-04-17 18:54:38 -07003446
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003447 int a;
3448 SkXfermode::Mode mode;
3449 getAlphaAndMode(paint, &a, &mode);
3450 const float alpha = a / 255.0f;
3451
Romain Guy3b748a42013-04-17 18:54:38 -07003452 setupDraw();
3453 setupDrawWithTexture();
3454 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003455 setupDrawColorFilter(getColorFilter(paint));
3456 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy3b748a42013-04-17 18:54:38 -07003457 setupDrawProgram();
3458 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003459 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy3b748a42013-04-17 18:54:38 -07003460 setupDrawTexture(texture);
3461 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003462 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3b748a42013-04-17 18:54:38 -07003463 setupDrawMeshIndices(vertices, texCoords, vbo);
3464
3465 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
Romain Guy3b748a42013-04-17 18:54:38 -07003466}
3467
Romain Guy886b2752013-01-04 12:26:18 -08003468void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003469 GLuint texture, const SkPaint* paint,
Romain Guy886b2752013-01-04 12:26:18 -08003470 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003471 bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003472
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003473 int color = paint != NULL ? paint->getColor() : 0;
3474 int alpha;
3475 SkXfermode::Mode mode;
3476 getAlphaAndMode(paint, &alpha, &mode);
3477
Romain Guy886b2752013-01-04 12:26:18 -08003478 setupDraw();
3479 setupDrawWithTexture(true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003480 if (paint != NULL) {
Romain Guy886b2752013-01-04 12:26:18 -08003481 setupDrawAlpha8Color(color, alpha);
3482 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003483 setupDrawColorFilter(getColorFilter(paint));
Romain Guy886b2752013-01-04 12:26:18 -08003484 setupDrawShader();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003485 setupDrawBlending(paint, true);
Romain Guy886b2752013-01-04 12:26:18 -08003486 setupDrawProgram();
3487 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003488 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003489 setupDrawTexture(texture);
3490 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003491 setupDrawColorFilterUniforms(getColorFilter(paint));
Chris Craik4063a0e2013-11-15 16:06:56 -08003492 setupDrawShaderUniforms(ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003493 setupDrawMesh(vertices, texCoords);
3494
3495 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy886b2752013-01-04 12:26:18 -08003496}
3497
Romain Guya5aed0d2010-09-09 14:42:43 -07003498void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003499 ProgramDescription& description, bool swapSrcDst) {
Romain Guy78dd96d2013-05-03 14:24:16 -07003500 if (mCountOverdraw) {
3501 if (!mCaches.blend) glEnable(GL_BLEND);
3502 if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
3503 glBlendFunc(GL_ONE, GL_ONE);
3504 }
3505
3506 mCaches.blend = true;
3507 mCaches.lastSrcMode = GL_ONE;
3508 mCaches.lastDstMode = GL_ONE;
3509
3510 return;
3511 }
3512
Romain Guy82ba8142010-07-09 13:25:56 -07003513 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003514
Romain Guy82ba8142010-07-09 13:25:56 -07003515 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003516 // These blend modes are not supported by OpenGL directly and have
3517 // to be implemented using shaders. Since the shader will perform
3518 // the blending, turn blending off here
3519 // If the blend mode cannot be implemented using shaders, fall
3520 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003521 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003522 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003523 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003524 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003525
Romain Guy82bc7a72012-01-03 14:13:39 -08003526 if (mCaches.blend) {
3527 glDisable(GL_BLEND);
3528 mCaches.blend = false;
3529 }
3530
3531 return;
3532 } else {
3533 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003534 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003535 }
3536
3537 if (!mCaches.blend) {
3538 glEnable(GL_BLEND);
3539 }
3540
3541 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3542 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3543
3544 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3545 glBlendFunc(sourceMode, destMode);
3546 mCaches.lastSrcMode = sourceMode;
3547 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003548 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003549 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003550 glDisable(GL_BLEND);
3551 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003552 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003553}
3554
Romain Guy889f8d12010-07-29 14:37:42 -07003555bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003556 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003557 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003558 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003559 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003560 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003561 }
Romain Guy6926c722010-07-12 20:20:03 -07003562 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003563}
3564
Romain Guy026c5e162010-06-28 17:12:22 -07003565void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003566 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003567 TextureVertex::setUV(v++, u1, v1);
3568 TextureVertex::setUV(v++, u2, v1);
3569 TextureVertex::setUV(v++, u1, v2);
3570 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003571}
3572
Chris Craikd218a922014-01-02 17:13:34 -08003573void OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003574 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003575 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3576 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003577 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003578 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003579 *alpha *= currentSnapshot()->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003580}
3581
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003582float OpenGLRenderer::getLayerAlpha(const Layer* layer) const {
Chris Craik16ecda52013-03-29 10:59:59 -07003583 float alpha;
3584 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3585 alpha = mDrawModifiers.mOverrideLayerAlpha;
3586 } else {
3587 alpha = layer->getAlpha() / 255.0f;
3588 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003589 return alpha * currentSnapshot()->alpha;
Chris Craik16ecda52013-03-29 10:59:59 -07003590}
3591
Romain Guy9d5316e2010-06-24 19:30:36 -07003592}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003593}; // namespace android