blob: 31f399a1f72a0fa88ac41e7c6639cf1c19289499 [file] [log] [blame]
Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -040024#include <SkShader.h>
Romain Guy694b5192010-07-21 21:33:20 -070025#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070026
Romain Guye4d01122010-06-16 18:44:05 -070027#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070028#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070029
Romain Guy08aa2cb2011-03-17 11:06:57 -070030#include <private/hwui/DrawGlInfo.h>
31
Romain Guy5b3b3522010-10-27 18:57:51 -070032#include <ui/Rect.h>
33
Romain Guy85bf02f2010-06-22 13:11:24 -070034#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080035#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080036#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070037#include "Fence.h"
Chris Craik65cd6122012-12-10 17:56:27 -080038#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070039#include "Properties.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080040#include "ShadowTessellator.h"
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -040041#include "SkiaShader.h"
Chris Craike4aa95e2014-05-08 13:57:05 -070042#include "utils/GLUtils.h"
Romain Guya957eea2010-12-08 18:34:42 -080043#include "Vector.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080044#include "VertexBuffer.h"
Romain Guye4d01122010-06-16 18:44:05 -070045
46namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070047namespace uirenderer {
48
49///////////////////////////////////////////////////////////////////////////////
50// Defines
51///////////////////////////////////////////////////////////////////////////////
52
Romain Guy759ea802010-09-16 20:49:46 -070053#define RAD_TO_DEG (180.0f / 3.14159265f)
54#define MIN_ANGLE 0.001f
55
Romain Guyf8773082012-07-12 18:01:00 -070056#define ALPHA_THRESHOLD 0
Romain Guydbc26d22010-10-11 17:58:29 -070057
Chris Craik678625242014-02-28 12:26:34 -080058static GLenum getFilter(const SkPaint* paint) {
59 if (!paint || paint->getFilterLevel() != SkPaint::kNone_FilterLevel) {
60 return GL_LINEAR;
61 }
62 return GL_NEAREST;
63}
Romain Guyd21b6e12011-11-30 20:21:23 -080064
Romain Guy9d5316e2010-06-24 19:30:36 -070065///////////////////////////////////////////////////////////////////////////////
66// Globals
67///////////////////////////////////////////////////////////////////////////////
68
Romain Guy889f8d12010-07-29 14:37:42 -070069/**
70 * Structure mapping Skia xfermodes to OpenGL blending factors.
71 */
72struct Blender {
73 SkXfermode::Mode mode;
74 GLenum src;
75 GLenum dst;
76}; // struct Blender
77
Romain Guy026c5e162010-06-28 17:12:22 -070078// In this array, the index of each Blender equals the value of the first
79// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
80static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070081 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
82 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
83 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
84 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
85 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
86 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
87 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
88 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
89 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
90 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
91 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
92 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
93 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050094 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070095 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070096};
Romain Guye4d01122010-06-16 18:44:05 -070097
Romain Guy87a76572010-09-13 18:11:21 -070098// This array contains the swapped version of each SkXfermode. For instance
99// this array's SrcOver blending mode is actually DstOver. You can refer to
100// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -0700101static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -0700102 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
103 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
104 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
105 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
106 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
107 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
108 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
109 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
110 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
111 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
112 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
113 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
114 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500115 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700116 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700117};
118
Romain Guyf6a11b82010-06-23 17:47:49 -0700119///////////////////////////////////////////////////////////////////////////////
Romain Guy448455f2013-07-22 13:57:50 -0700120// Functions
121///////////////////////////////////////////////////////////////////////////////
122
123template<typename T>
124static inline T min(T a, T b) {
125 return a < b ? a : b;
126}
127
128///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700129// Constructors/destructor
130///////////////////////////////////////////////////////////////////////////////
131
Romain Guy3bbacf22013-02-06 16:51:04 -0800132OpenGLRenderer::OpenGLRenderer():
133 mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800134 // *set* draw modifiers to be 0
135 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700136 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700137
Romain Guyac670c02010-07-27 17:39:27 -0700138 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
139
Romain Guy96885eb2013-03-26 15:05:58 -0700140 mFrameStarted = false;
Romain Guy78dd96d2013-05-03 14:24:16 -0700141 mCountOverdraw = false;
Romain Guy87e2f7572012-09-24 11:37:12 -0700142
143 mScissorOptimizationDisabled = false;
Romain Guye4d01122010-06-16 18:44:05 -0700144}
145
Romain Guy85bf02f2010-06-22 13:11:24 -0700146OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700147 // The context has already been destroyed at this point, do not call
148 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700149}
150
Romain Guy87e2f7572012-09-24 11:37:12 -0700151void OpenGLRenderer::initProperties() {
152 char property[PROPERTY_VALUE_MAX];
153 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
154 mScissorOptimizationDisabled = !strcasecmp(property, "true");
155 INIT_LOGD(" Scissor optimization %s",
156 mScissorOptimizationDisabled ? "disabled" : "enabled");
157 } else {
158 INIT_LOGD(" Scissor optimization enabled");
159 }
Romain Guy13631f32012-01-30 17:41:55 -0800160}
161
162///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700163// Setup
164///////////////////////////////////////////////////////////////////////////////
165
Chris Craik797b95b2014-05-20 18:10:25 -0700166void OpenGLRenderer::onViewportInitialized() {
Romain Guy35643dd2012-09-18 15:40:58 -0700167 glDisable(GL_DITHER);
168 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
169
170 glEnableVertexAttribArray(Program::kBindingPosition);
171}
172
Romain Guy96885eb2013-03-26 15:05:58 -0700173void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800174 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800175 mCaches.clearGarbage();
176
Chris Craik14e51302013-12-30 15:32:54 -0800177 initializeSaveStack(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700178 mOpaque = opaque;
Chris Craik5f803622013-03-21 14:39:04 -0700179 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700180}
181
182status_t OpenGLRenderer::startFrame() {
183 if (mFrameStarted) return DrawGlInfo::kStatusDone;
184 mFrameStarted = true;
185
Romain Guy41308e22012-10-22 20:02:43 -0700186 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700187
Romain Guy96885eb2013-03-26 15:05:58 -0700188 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700189
Chris Craik14e51302013-12-30 15:32:54 -0800190 glViewport(0, 0, getWidth(), getHeight());
Romain Guy7d7b5492011-01-24 16:33:45 -0800191
Romain Guy54c1a642012-09-27 17:55:46 -0700192 // Functors break the tiling extension in pretty spectacular ways
193 // This ensures we don't use tiling when a functor is going to be
194 // invoked during the frame
195 mSuppressTiling = mCaches.hasRegisteredFunctors();
196
Chris Craikd6b65f62014-01-01 14:45:21 -0800197 startTilingCurrentClip(true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700198
Romain Guy7c450aa2012-09-21 19:15:00 -0700199 debugOverdraw(true, true);
200
Romain Guy96885eb2013-03-26 15:05:58 -0700201 return clear(mTilingClip.left, mTilingClip.top,
202 mTilingClip.right, mTilingClip.bottom, mOpaque);
203}
204
Romain Guy96885eb2013-03-26 15:05:58 -0700205status_t OpenGLRenderer::prepareDirty(float left, float top,
206 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700207
Romain Guy96885eb2013-03-26 15:05:58 -0700208 setupFrameState(left, top, right, bottom, opaque);
209
210 // Layer renderers will start the frame immediately
211 // The framebuffer renderer will first defer the display list
212 // for each layer and wait until the first drawing command
213 // to start the frame
Chris Craikd6b65f62014-01-01 14:45:21 -0800214 if (currentSnapshot()->fbo == 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700215 syncState();
216 updateLayers();
217 } else {
218 return startFrame();
219 }
220
221 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700222}
223
Romain Guydcfc8362013-01-03 13:08:57 -0800224void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
225 // If we know that we are going to redraw the entire framebuffer,
226 // perform a discard to let the driver know we don't need to preserve
227 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800228 if (mExtensions.hasDiscardFramebuffer() &&
Chris Craik14e51302013-12-30 15:32:54 -0800229 left <= 0.0f && top <= 0.0f && right >= getWidth() && bottom >= getHeight()) {
Romain Guyf1581982013-01-31 17:20:30 -0800230 const bool isFbo = getTargetFbo() == 0;
231 const GLenum attachments[] = {
232 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
233 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800234 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
235 }
236}
237
Romain Guy7c25aab2012-10-18 15:05:02 -0700238status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700239 if (!opaque || mCountOverdraw) {
Romain Guy586cae32012-07-13 15:28:31 -0700240 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700241 mCaches.setScissor(left, getViewportHeight() - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700242 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700243 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700244 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700245
Romain Guy7c25aab2012-10-18 15:05:02 -0700246 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700247 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700248}
249
250void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700251 if (mCaches.blend) {
252 glEnable(GL_BLEND);
253 } else {
254 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700255 }
Romain Guybb9524b2010-06-22 18:56:38 -0700256}
257
Chris Craikd6b65f62014-01-01 14:45:21 -0800258void OpenGLRenderer::startTilingCurrentClip(bool opaque) {
Romain Guy54c1a642012-09-27 17:55:46 -0700259 if (!mSuppressTiling) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800260 const Snapshot* snapshot = currentSnapshot();
261
Chris Craik14e51302013-12-30 15:32:54 -0800262 const Rect* clip = &mTilingClip;
Chris Craikd6b65f62014-01-01 14:45:21 -0800263 if (snapshot->flags & Snapshot::kFlagFboTarget) {
264 clip = &(snapshot->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700265 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700266
Chris Craika64a2be2014-05-14 14:17:01 -0700267 startTiling(*clip, getViewportHeight(), opaque);
Romain Guyc3fedaf2013-01-29 17:26:25 -0800268 }
269}
270
271void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
272 if (!mSuppressTiling) {
273 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800274 clip.right - clip.left, clip.bottom - clip.top, opaque);
Romain Guy54c1a642012-09-27 17:55:46 -0700275 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700276}
277
278void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700279 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700280}
281
Romain Guyb025b9c2010-09-16 14:16:48 -0700282void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700283 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700284 endTiling();
285
Romain Guyca89e2a2013-03-08 17:44:20 -0800286 // When finish() is invoked on FBO 0 we've reached the end
287 // of the current frame
288 if (getTargetFbo() == 0) {
289 mCaches.pathCache.trim();
Chris Craik05f3d6e2014-06-02 16:27:04 -0700290 mCaches.tessellationCache.trim();
Romain Guyca89e2a2013-03-08 17:44:20 -0800291 }
292
Romain Guy11cb6422012-09-21 00:39:43 -0700293 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700294#if DEBUG_OPENGL
Chris Craike4aa95e2014-05-08 13:57:05 -0700295 GLUtils::dumpGLErrors();
Romain Guyb025b9c2010-09-16 14:16:48 -0700296#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700297
Romain Guyc15008e2010-11-10 11:59:15 -0800298#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800299 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700300#else
301 if (mCaches.getDebugLevel() & kDebugMemory) {
302 mCaches.dumpMemoryUsage();
303 }
Romain Guyc15008e2010-11-10 11:59:15 -0800304#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700305 }
Romain Guy96885eb2013-03-26 15:05:58 -0700306
Romain Guy78dd96d2013-05-03 14:24:16 -0700307 if (mCountOverdraw) {
308 countOverdraw();
309 }
310
Romain Guy96885eb2013-03-26 15:05:58 -0700311 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700312}
313
Romain Guy6c319ca2011-01-11 14:29:25 -0800314void OpenGLRenderer::interrupt() {
Romain Guyda8532c2010-08-31 11:50:35 -0700315 if (mCaches.currentProgram) {
316 if (mCaches.currentProgram->isInUse()) {
317 mCaches.currentProgram->remove();
318 mCaches.currentProgram = NULL;
319 }
320 }
Chris Craik9ab2d182013-07-22 16:16:06 -0700321 mCaches.resetActiveTexture();
Romain Guy50c0f092010-10-19 11:42:22 -0700322 mCaches.unbindMeshBuffer();
Romain Guy15bc6432011-12-13 13:11:32 -0800323 mCaches.unbindIndicesBuffer();
Romain Guyf3a910b42011-12-12 20:35:21 -0800324 mCaches.resetVertexPointers();
Romain Guyff316ec2013-02-13 18:39:43 -0800325 mCaches.disableTexCoordsVertexArray();
Romain Guy7c450aa2012-09-21 19:15:00 -0700326 debugOverdraw(false, false);
Romain Guyda8532c2010-08-31 11:50:35 -0700327}
328
Romain Guy6c319ca2011-01-11 14:29:25 -0800329void OpenGLRenderer::resume() {
Chris Craikd6b65f62014-01-01 14:45:21 -0800330 const Snapshot* snapshot = currentSnapshot();
Chris Craika64a2be2014-05-14 14:17:01 -0700331 glViewport(0, 0, getViewportWidth(), getViewportHeight());
Chris Craikd6b65f62014-01-01 14:45:21 -0800332 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700333 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700334
Romain Guy3e263fa2011-12-12 16:47:48 -0800335 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
336
Chet Haase80250612012-08-15 13:46:54 -0700337 mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
Romain Guy586cae32012-07-13 15:28:31 -0700338 mCaches.enableScissor();
Romain Guy82bc7a72012-01-03 14:13:39 -0800339 mCaches.resetScissor();
Romain Guy746b7402010-10-26 16:27:31 -0700340 dirtyClip();
Romain Guyda8532c2010-08-31 11:50:35 -0700341
Romain Guya1d3c912011-12-13 14:55:06 -0800342 mCaches.activeTexture(0);
Romain Guy8aa195d2013-06-04 18:00:09 -0700343 mCaches.resetBoundTextures();
Romain Guyf607bdc2010-09-10 19:20:06 -0700344
Romain Guy50c0f092010-10-19 11:42:22 -0700345 mCaches.blend = true;
346 glEnable(GL_BLEND);
347 glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
348 glBlendEquation(GL_FUNC_ADD);
Romain Guyda8532c2010-08-31 11:50:35 -0700349}
350
Romain Guy35643dd2012-09-18 15:40:58 -0700351void OpenGLRenderer::resumeAfterLayer() {
Chris Craika64a2be2014-05-14 14:17:01 -0700352 glViewport(0, 0, getViewportWidth(), getViewportHeight());
353 glBindFramebuffer(GL_FRAMEBUFFER, currentSnapshot()->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700354 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700355
356 mCaches.resetScissor();
357 dirtyClip();
358}
359
Romain Guy8f3b8e32012-03-27 16:33:45 -0700360status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800361 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craik408eb122013-03-26 18:55:15 -0700362
Chris Craikd6b65f62014-01-01 14:45:21 -0800363 Rect clip(*currentClipRect());
Romain Guy80911b82011-03-16 15:30:12 -0700364 clip.snapToPixelBoundaries();
365
Romain Guyd643bb52011-03-01 14:55:21 -0800366 // Since we don't know what the functor will draw, let's dirty
Chris Craikd6b65f62014-01-01 14:45:21 -0800367 // the entire clip region
Romain Guyd643bb52011-03-01 14:55:21 -0800368 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800369 dirtyLayerUnchecked(clip, getRegion());
370 }
Romain Guyd643bb52011-03-01 14:55:21 -0800371
Romain Guy08aa2cb2011-03-17 11:06:57 -0700372 DrawGlInfo info;
373 info.clipLeft = clip.left;
374 info.clipTop = clip.top;
375 info.clipRight = clip.right;
376 info.clipBottom = clip.bottom;
377 info.isLayer = hasLayer();
Chris Craika64a2be2014-05-14 14:17:01 -0700378 info.width = getViewportWidth();
379 info.height = getViewportHeight();
Chris Craikd6b65f62014-01-01 14:45:21 -0800380 currentTransform()->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700381
John Reck25d2f7b2013-09-10 13:12:09 -0700382 bool dirtyClip = mDirtyClip;
Chris Craik54f574a2013-08-26 11:23:46 -0700383 // setup GL state for functor
384 if (mDirtyClip) {
Chris Craik54f574a2013-08-26 11:23:46 -0700385 setStencilFromClip(); // can issue draws, so must precede enableScissor()/interrupt()
386 }
John Reck25d2f7b2013-09-10 13:12:09 -0700387 if (mCaches.enableScissor() || dirtyClip) {
388 setScissorFromClip();
389 }
Chris Craik54f574a2013-08-26 11:23:46 -0700390 interrupt();
391
392 // call functor immediately after GL state setup
John Reck750ca6d2014-03-28 16:33:18 -0700393 (*functor)(DrawGlInfo::kModeDraw, &info);
Romain Guycabfcc12011-03-07 18:06:46 -0800394
Chet Haasedaf98e92011-01-10 14:10:36 -0800395 resume();
John Reck750ca6d2014-03-28 16:33:18 -0700396 return DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800397}
398
Romain Guyf6a11b82010-06-23 17:47:49 -0700399///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700400// Debug
401///////////////////////////////////////////////////////////////////////////////
402
Romain Guy0f667532013-03-01 14:31:04 -0800403void OpenGLRenderer::eventMark(const char* name) const {
404 mCaches.eventMark(0, name);
405}
406
Romain Guy87e2f7572012-09-24 11:37:12 -0700407void OpenGLRenderer::startMark(const char* name) const {
408 mCaches.startMark(0, name);
409}
410
411void OpenGLRenderer::endMark() const {
412 mCaches.endMark();
413}
414
415void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
416 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
417 if (clear) {
418 mCaches.disableScissor();
419 mCaches.stencil.clear();
420 }
421 if (enable) {
422 mCaches.stencil.enableDebugWrite();
423 } else {
424 mCaches.stencil.disable();
425 }
426 }
427}
428
429void OpenGLRenderer::renderOverdraw() {
430 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700431 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700432
433 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700434 mCaches.setScissor(clip->left, firstSnapshot()->getViewportHeight() - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700435 clip->right - clip->left, clip->bottom - clip->top);
436
Romain Guy627c6fd2013-08-21 11:53:18 -0700437 // 1x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700438 mCaches.stencil.enableDebugTest(2);
Romain Guy627c6fd2013-08-21 11:53:18 -0700439 drawColor(mCaches.getOverdrawColor(1), SkXfermode::kSrcOver_Mode);
440
441 // 2x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700442 mCaches.stencil.enableDebugTest(3);
Romain Guy627c6fd2013-08-21 11:53:18 -0700443 drawColor(mCaches.getOverdrawColor(2), SkXfermode::kSrcOver_Mode);
444
445 // 3x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700446 mCaches.stencil.enableDebugTest(4);
Romain Guy627c6fd2013-08-21 11:53:18 -0700447 drawColor(mCaches.getOverdrawColor(3), SkXfermode::kSrcOver_Mode);
448
449 // 4x overdraw and higher
Romain Guy87e2f7572012-09-24 11:37:12 -0700450 mCaches.stencil.enableDebugTest(4, true);
Romain Guy627c6fd2013-08-21 11:53:18 -0700451 drawColor(mCaches.getOverdrawColor(4), SkXfermode::kSrcOver_Mode);
452
Romain Guy87e2f7572012-09-24 11:37:12 -0700453 mCaches.stencil.disable();
454 }
455}
456
Romain Guy78dd96d2013-05-03 14:24:16 -0700457void OpenGLRenderer::countOverdraw() {
Chris Craik14e51302013-12-30 15:32:54 -0800458 size_t count = getWidth() * getHeight();
Romain Guy78dd96d2013-05-03 14:24:16 -0700459 uint32_t* buffer = new uint32_t[count];
Chris Craik14e51302013-12-30 15:32:54 -0800460 glReadPixels(0, 0, getWidth(), getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
Romain Guy78dd96d2013-05-03 14:24:16 -0700461
462 size_t total = 0;
463 for (size_t i = 0; i < count; i++) {
464 total += buffer[i] & 0xff;
465 }
466
467 mOverdraw = total / float(count);
468
469 delete[] buffer;
470}
471
Romain Guy87e2f7572012-09-24 11:37:12 -0700472///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700473// Layers
474///////////////////////////////////////////////////////////////////////////////
475
476bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Romain Guy96885eb2013-03-26 15:05:58 -0700477 if (layer->deferredUpdateScheduled && layer->renderer &&
John Reck087bc0c2014-04-04 16:20:08 -0700478 layer->displayList.get() && layer->displayList->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700479 ATRACE_CALL();
480
Romain Guy11cb6422012-09-21 00:39:43 -0700481 Rect& dirty = layer->dirtyRect;
482
Romain Guy7c450aa2012-09-21 19:15:00 -0700483 if (inFrame) {
484 endTiling();
485 debugOverdraw(false, false);
486 }
Romain Guy11cb6422012-09-21 00:39:43 -0700487
Romain Guy96885eb2013-03-26 15:05:58 -0700488 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Romain Guy02b49b72013-03-29 12:37:16 -0700489 layer->render();
Romain Guy96885eb2013-03-26 15:05:58 -0700490 } else {
491 layer->defer();
492 }
Romain Guy11cb6422012-09-21 00:39:43 -0700493
494 if (inFrame) {
495 resumeAfterLayer();
Chris Craikd6b65f62014-01-01 14:45:21 -0800496 startTilingCurrentClip();
Romain Guy11cb6422012-09-21 00:39:43 -0700497 }
498
Romain Guy5bb3c732012-11-29 17:52:58 -0800499 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700500 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700501
502 return true;
503 }
504
505 return false;
506}
507
508void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700509 // If draw deferring is enabled this method will simply defer
510 // the display list of each individual layer. The layers remain
511 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700512 int count = mLayerUpdates.size();
513 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700514 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
515 startMark("Layer Updates");
516 } else {
517 startMark("Defer Layer Updates");
518 }
Romain Guy11cb6422012-09-21 00:39:43 -0700519
Chris Craik1206b9b2013-04-04 14:46:24 -0700520 // Note: it is very important to update the layers in order
521 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700522 Layer* layer = mLayerUpdates.itemAt(i);
523 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700524 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
525 mCaches.resourceCache.decrementRefcount(layer);
526 }
Romain Guy11cb6422012-09-21 00:39:43 -0700527 }
Romain Guy11cb6422012-09-21 00:39:43 -0700528
Romain Guy96885eb2013-03-26 15:05:58 -0700529 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
530 mLayerUpdates.clear();
531 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
532 }
533 endMark();
534 }
535}
536
537void OpenGLRenderer::flushLayers() {
538 int count = mLayerUpdates.size();
539 if (count > 0) {
540 startMark("Apply Layer Updates");
541 char layerName[12];
542
Chris Craik1206b9b2013-04-04 14:46:24 -0700543 // Note: it is very important to update the layers in order
544 for (int i = 0; i < count; i++) {
Romain Guy96885eb2013-03-26 15:05:58 -0700545 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700546 startMark(layerName);
547
Romain Guy40543602013-06-12 15:31:28 -0700548 ATRACE_BEGIN("flushLayer");
Romain Guy02b49b72013-03-29 12:37:16 -0700549 Layer* layer = mLayerUpdates.itemAt(i);
550 layer->flush();
Romain Guy40543602013-06-12 15:31:28 -0700551 ATRACE_END();
552
Romain Guy02b49b72013-03-29 12:37:16 -0700553 mCaches.resourceCache.decrementRefcount(layer);
554
Romain Guy96885eb2013-03-26 15:05:58 -0700555 endMark();
556 }
557
558 mLayerUpdates.clear();
Romain Guy11cb6422012-09-21 00:39:43 -0700559 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700560
Romain Guy11cb6422012-09-21 00:39:43 -0700561 endMark();
562 }
563}
564
565void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
566 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700567 // Make sure we don't introduce duplicates.
568 // SortedVector would do this automatically but we need to respect
569 // the insertion order. The linear search is not an issue since
570 // this list is usually very short (typically one item, at most a few)
571 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
572 if (mLayerUpdates.itemAt(i) == layer) {
573 return;
574 }
575 }
Romain Guy11cb6422012-09-21 00:39:43 -0700576 mLayerUpdates.push_back(layer);
577 mCaches.resourceCache.incrementRefcount(layer);
578 }
579}
580
Romain Guye93482f2013-06-17 13:14:51 -0700581void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
582 if (layer) {
583 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
584 if (mLayerUpdates.itemAt(i) == layer) {
585 mLayerUpdates.removeAt(i);
586 mCaches.resourceCache.decrementRefcount(layer);
587 break;
588 }
589 }
590 }
591}
592
Romain Guy11cb6422012-09-21 00:39:43 -0700593void OpenGLRenderer::clearLayerUpdates() {
594 size_t count = mLayerUpdates.size();
595 if (count > 0) {
596 mCaches.resourceCache.lock();
597 for (size_t i = 0; i < count; i++) {
598 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
599 }
600 mCaches.resourceCache.unlock();
601 mLayerUpdates.clear();
602 }
603}
604
Romain Guy40543602013-06-12 15:31:28 -0700605void OpenGLRenderer::flushLayerUpdates() {
606 syncState();
607 updateLayers();
608 flushLayers();
609 // Wait for all the layer updates to be executed
610 AutoFence fence;
611}
612
Romain Guy11cb6422012-09-21 00:39:43 -0700613///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700614// State management
615///////////////////////////////////////////////////////////////////////////////
616
Chris Craik14e51302013-12-30 15:32:54 -0800617void OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
Chris Craika64a2be2014-05-14 14:17:01 -0700618 bool restoreViewport = removed.flags & Snapshot::kFlagIsFboLayer;
Chris Craik14e51302013-12-30 15:32:54 -0800619 bool restoreClip = removed.flags & Snapshot::kFlagClipSet;
620 bool restoreLayer = removed.flags & Snapshot::kFlagIsLayer;
Romain Guybd6b79b2010-06-26 00:13:53 -0700621
Chris Craika64a2be2014-05-14 14:17:01 -0700622 if (restoreViewport) {
623 glViewport(0, 0, getViewportWidth(), getViewportHeight());
Romain Guyeb993562010-10-05 18:14:38 -0700624 }
625
Romain Guy2542d192010-08-18 11:47:12 -0700626 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700627 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700628 }
Romain Guy2542d192010-08-18 11:47:12 -0700629
Romain Guy5ec99242010-11-03 16:19:08 -0700630 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700631 endMark(); // Savelayer
632 startMark("ComposeLayer");
Chris Craik14e51302013-12-30 15:32:54 -0800633 composeLayer(removed, restored);
Chris Craik7273daa2013-03-28 11:25:24 -0700634 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700635 }
Romain Guybb9524b2010-06-22 18:56:38 -0700636}
637
Romain Guyf6a11b82010-06-23 17:47:49 -0700638///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700639// Layers
640///////////////////////////////////////////////////////////////////////////////
641
642int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700643 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700644 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700645
Chris Craikd6b65f62014-01-01 14:45:21 -0800646 if (!currentSnapshot()->isIgnored()) {
Chris Craik3f0854292014-04-15 16:18:08 -0700647 createLayer(left, top, right, bottom, paint, flags, convexMask);
Romain Guydbc26d22010-10-11 17:58:29 -0700648 }
Romain Guyd55a8612010-06-28 17:42:46 -0700649
650 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700651}
652
Chris Craikd90144d2013-03-19 15:03:48 -0700653void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
654 const Rect untransformedBounds(bounds);
655
Chris Craikd6b65f62014-01-01 14:45:21 -0800656 currentTransform()->mapRect(bounds);
Chris Craikd90144d2013-03-19 15:03:48 -0700657
658 // Layers only make sense if they are in the framebuffer's bounds
Chris Craikd6b65f62014-01-01 14:45:21 -0800659 if (bounds.intersect(*currentClipRect())) {
Chris Craikd90144d2013-03-19 15:03:48 -0700660 // We cannot work with sub-pixels in this case
661 bounds.snapToPixelBoundaries();
662
663 // When the layer is not an FBO, we may use glCopyTexImage so we
664 // need to make sure the layer does not extend outside the bounds
665 // of the framebuffer
Chris Craik92419752014-05-15 13:21:28 -0700666 const Snapshot& previous = *(currentSnapshot()->previous);
667 Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight());
668 if (!bounds.intersect(previousViewport)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700669 bounds.setEmpty();
670 } else if (fboLayer) {
671 clip.set(bounds);
672 mat4 inverse;
Chris Craikd6b65f62014-01-01 14:45:21 -0800673 inverse.loadInverse(*currentTransform());
Chris Craikd90144d2013-03-19 15:03:48 -0700674 inverse.mapRect(clip);
675 clip.snapToPixelBoundaries();
676 if (clip.intersect(untransformedBounds)) {
677 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
678 bounds.set(untransformedBounds);
679 } else {
680 clip.setEmpty();
681 }
682 }
683 } else {
684 bounds.setEmpty();
685 }
686}
687
Chris Craik408eb122013-03-26 18:55:15 -0700688void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
689 bool fboLayer, int alpha) {
690 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
691 bounds.getHeight() > mCaches.maxTextureSize ||
692 (fboLayer && clip.isEmpty())) {
693 mSnapshot->empty = fboLayer;
694 } else {
695 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
696 }
697}
698
Chris Craikd90144d2013-03-19 15:03:48 -0700699int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500700 const SkPaint* paint, int flags) {
Chris Craikd90144d2013-03-19 15:03:48 -0700701 const int count = saveSnapshot(flags);
702
Chris Craikd6b65f62014-01-01 14:45:21 -0800703 if (!currentSnapshot()->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700704 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
705 // operations will be able to store and restore the current clip and transform info, and
706 // quick rejection will be correct (for display lists)
707
708 Rect bounds(left, top, right, bottom);
709 Rect clip;
710 calculateLayerBoundsAndClip(bounds, clip, true);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500711 updateSnapshotIgnoreForLayer(bounds, clip, true, getAlphaDirect(paint));
Chris Craikd90144d2013-03-19 15:03:48 -0700712
Chris Craikd6b65f62014-01-01 14:45:21 -0800713 if (!currentSnapshot()->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700714 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
715 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700716 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700717 mSnapshot->roundRectClipState = NULL;
Chris Craikd90144d2013-03-19 15:03:48 -0700718 }
719 }
720
721 return count;
722}
723
Romain Guy1c740bc2010-09-13 18:00:09 -0700724/**
725 * Layers are viewed by Skia are slightly different than layers in image editing
726 * programs (for instance.) When a layer is created, previously created layers
727 * and the frame buffer still receive every drawing command. For instance, if a
728 * layer is created and a shape intersecting the bounds of the layers and the
729 * framebuffer is draw, the shape will be drawn on both (unless the layer was
730 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
731 *
732 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
733 * texture. Unfortunately, this is inefficient as it requires every primitive to
734 * be drawn n + 1 times, where n is the number of active layers. In practice this
735 * means, for every primitive:
736 * - Switch active frame buffer
737 * - Change viewport, clip and projection matrix
738 * - Issue the drawing
739 *
740 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700741 * To avoid this, layers are implemented in a different way here, at least in the
742 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
743 * is set. When this flag is set we can redirect all drawing operations into a
744 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700745 *
746 * This implementation relies on the frame buffer being at least RGBA 8888. When
747 * a layer is created, only a texture is created, not an FBO. The content of the
748 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700749 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700750 * buffer and drawing continues as normal. This technique therefore treats the
751 * frame buffer as a scratch buffer for the layers.
752 *
753 * To compose the layers back onto the frame buffer, each layer texture
754 * (containing the original frame buffer data) is drawn as a simple quad over
755 * the frame buffer. The trick is that the quad is set as the composition
756 * destination in the blending equation, and the frame buffer becomes the source
757 * of the composition.
758 *
759 * Drawing layers with an alpha value requires an extra step before composition.
760 * An empty quad is drawn over the layer's region in the frame buffer. This quad
761 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
762 * quad is used to multiply the colors in the frame buffer. This is achieved by
763 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
764 * GL_ZERO, GL_SRC_ALPHA.
765 *
766 * Because glCopyTexImage2D() can be slow, an alternative implementation might
767 * be use to draw a single clipped layer. The implementation described above
768 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700769 *
770 * (1) The frame buffer is actually not cleared right away. To allow the GPU
771 * to potentially optimize series of calls to glCopyTexImage2D, the frame
772 * buffer is left untouched until the first drawing operation. Only when
773 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700774 */
Chet Haased48885a2012-08-28 17:43:28 -0700775bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700776 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700777 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700778 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700779
Romain Guyeb993562010-10-05 18:14:38 -0700780 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
781
Romain Guyf607bdc2010-09-10 19:20:06 -0700782 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700783 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700784 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700785 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Derek Sollenberger674554f2014-02-19 16:47:32 +0000786 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint));
Romain Guydbc26d22010-10-11 17:58:29 -0700787
788 // Bail out if we won't draw in this snapshot
Chris Craikd6b65f62014-01-01 14:45:21 -0800789 if (currentSnapshot()->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700790 return false;
791 }
Romain Guyf18fd992010-07-08 11:45:51 -0700792
Romain Guya1d3c912011-12-13 14:55:06 -0800793 mCaches.activeTexture(0);
Romain Guy8550c4c2010-10-08 15:49:53 -0700794 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
Romain Guydda57022010-07-06 11:39:32 -0700795 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700796 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700797 }
798
Derek Sollenberger674554f2014-02-19 16:47:32 +0000799 layer->setPaint(paint);
Romain Guy8aef54f2010-09-01 15:13:49 -0700800 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700801 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
802 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500803
Chet Haasea23eed82012-04-12 15:19:04 -0700804 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700805 layer->setDirty(false);
Chris Craik3f0854292014-04-15 16:18:08 -0700806 layer->setConvexMask(convexMask); // note: the mask must be cleared before returning to the cache
Romain Guydda57022010-07-06 11:39:32 -0700807
Romain Guy8fb95422010-08-17 18:38:51 -0700808 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700809 mSnapshot->flags |= Snapshot::kFlagIsLayer;
810 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700811
Chris Craik7273daa2013-03-28 11:25:24 -0700812 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700813 if (fboLayer) {
Chris Craike63f7c622013-10-17 10:30:55 -0700814 return createFboLayer(layer, bounds, clip);
Romain Guyeb993562010-10-05 18:14:38 -0700815 } else {
816 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700817 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800818 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700819 if (layer->isEmpty()) {
Romain Guyb254c242013-06-27 17:15:24 -0700820 // Workaround for some GL drivers. When reading pixels lying outside
821 // of the window we should get undefined values for those pixels.
822 // Unfortunately some drivers will turn the entire target texture black
823 // when reading outside of the window.
824 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
825 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy9ace8f52011-07-07 20:50:11 -0700826 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800827 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700828
Chris Craika64a2be2014-05-14 14:17:01 -0700829 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
830 bounds.left, getViewportHeight() - bounds.bottom,
831 bounds.getWidth(), bounds.getHeight());
Romain Guyb254c242013-06-27 17:15:24 -0700832
Romain Guy54be1cd2011-06-13 19:04:27 -0700833 // Enqueue the buffer coordinates to clear the corresponding region later
834 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700835 }
Romain Guyeb993562010-10-05 18:14:38 -0700836 }
Romain Guyf86ef572010-07-01 11:05:42 -0700837
Romain Guyd55a8612010-06-28 17:42:46 -0700838 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700839}
840
Chris Craike63f7c622013-10-17 10:30:55 -0700841bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800842 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700843 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700844
Chet Haased48885a2012-08-28 17:43:28 -0700845 mSnapshot->region = &mSnapshot->layer->region;
Chris Craika64a2be2014-05-14 14:17:01 -0700846 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer;
Chet Haased48885a2012-08-28 17:43:28 -0700847 mSnapshot->fbo = layer->getFbo();
848 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
849 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700850 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700851 mSnapshot->roundRectClipState = NULL;
Romain Guy5b3b3522010-10-27 18:57:51 -0700852
Romain Guy2b7028e2012-09-19 17:25:38 -0700853 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700854 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700855 // Bind texture to FBO
Romain Guy9ace8f52011-07-07 20:50:11 -0700856 glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
857 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700858
859 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700860 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700861 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700862 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700863 }
864
865 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700866 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700867
Chris Craikd6b65f62014-01-01 14:45:21 -0800868 startTilingCurrentClip(true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700869
870 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700871 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800872 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700873 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700874 glClear(GL_COLOR_BUFFER_BIT);
875
876 dirtyClip();
877
878 // Change the ortho projection
879 glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
Romain Guy5b3b3522010-10-27 18:57:51 -0700880 return true;
881}
882
Romain Guy1c740bc2010-09-13 18:00:09 -0700883/**
884 * Read the documentation of createLayer() before doing anything in this method.
885 */
Chris Craik14e51302013-12-30 15:32:54 -0800886void OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& restored) {
887 if (!removed.layer) {
Steve Block3762c312012-01-06 19:20:56 +0000888 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700889 return;
890 }
891
Chris Craik14e51302013-12-30 15:32:54 -0800892 Layer* layer = removed.layer;
Romain Guy8ce00302013-01-15 18:51:42 -0800893 const Rect& rect = layer->layer;
Chris Craik14e51302013-12-30 15:32:54 -0800894 const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700895
Chris Craik39a908c2013-06-13 14:39:01 -0700896 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -0800897 calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom,
Chris Craikdeeda3d2014-05-05 19:09:33 -0700898 &clipRequired, NULL, false); // safely ignore return, should never be rejected
Chris Craik39a908c2013-06-13 14:39:01 -0700899 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
900
Romain Guyeb993562010-10-05 18:14:38 -0700901 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700902 endTiling();
903
Romain Guye0aa84b2012-04-03 19:30:26 -0700904 // Detach the texture from the FBO
905 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -0800906
907 layer->removeFbo(false);
908
Romain Guyeb993562010-10-05 18:14:38 -0700909 // Unbind current FBO and restore previous one
Chris Craik14e51302013-12-30 15:32:54 -0800910 glBindFramebuffer(GL_FRAMEBUFFER, restored.fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700911 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700912
Chris Craikd6b65f62014-01-01 14:45:21 -0800913 startTilingCurrentClip();
Romain Guyeb993562010-10-05 18:14:38 -0700914 }
915
Romain Guy9ace8f52011-07-07 20:50:11 -0700916 if (!fboLayer && layer->getAlpha() < 255) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500917 SkPaint layerPaint;
918 layerPaint.setAlpha(layer->getAlpha());
919 layerPaint.setXfermodeMode(SkXfermode::kDstIn_Mode);
920 layerPaint.setColorFilter(layer->getColorFilter());
921
922 drawColorRect(rect.left, rect.top, rect.right, rect.bottom, &layerPaint, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700923 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -0700924 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -0700925 }
926
Romain Guy03750a02010-10-18 14:06:08 -0700927 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -0700928
Romain Guya1d3c912011-12-13 14:55:06 -0800929 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700930
Romain Guy5b3b3522010-10-27 18:57:51 -0700931 // When the layer is stored in an FBO, we can save a bit of fillrate by
932 // drawing only the dirty region
933 if (fboLayer) {
Chris Craik14e51302013-12-30 15:32:54 -0800934 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *restored.transform);
Romain Guy5b3b3522010-10-27 18:57:51 -0700935 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -0700936 } else if (!rect.isEmpty()) {
937 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530938
939 save(0);
940 // the layer contains screen buffer content that shouldn't be alpha modulated
941 // (and any necessary alpha modulation was handled drawing into the layer)
942 mSnapshot->alpha = 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -0700943 composeLayerRect(layer, rect, true);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530944 restore();
Romain Guy5b3b3522010-10-27 18:57:51 -0700945 }
Romain Guy8b55f372010-08-18 17:10:07 -0700946
Romain Guy746b7402010-10-26 16:27:31 -0700947 dirtyClip();
948
Romain Guyeb993562010-10-05 18:14:38 -0700949 // Failing to add the layer to the cache should happen only if the layer is too large
Chris Craik3f0854292014-04-15 16:18:08 -0700950 layer->setConvexMask(NULL);
Romain Guy8550c4c2010-10-08 15:49:53 -0700951 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -0700952 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -0700953 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -0700954 }
955}
956
Romain Guyaa6c24c2011-04-28 18:40:04 -0700957void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -0700958 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700959
960 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -0700961 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -0700962 setupDrawWithTexture();
963 } else {
964 setupDrawWithExternalTexture();
965 }
966 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700967 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500968 setupDrawColorFilter(layer->getColorFilter());
969 setupDrawBlending(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700970 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700971 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500972 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -0700973 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
974 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700975 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -0700976 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700977 }
Chris Craikd6b65f62014-01-01 14:45:21 -0800978 if (currentTransform()->isPureTranslate() &&
Chris Craik9757ac02014-02-25 18:50:17 -0800979 !layer->getForceFilter() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700980 layer->getWidth() == (uint32_t) rect.getWidth() &&
981 layer->getHeight() == (uint32_t) rect.getHeight()) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800982 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
983 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700984
Romain Guyd21b6e12011-11-30 20:21:23 -0800985 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -0800986 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
987 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700988 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800989 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -0800990 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
991 rect.left, rect.top, rect.right, rect.bottom);
Romain Guy9ace8f52011-07-07 20:50:11 -0700992 }
993 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guy3380cfd2013-08-15 16:57:57 -0700994 setupDrawMesh(&mMeshVertices[0].x, &mMeshVertices[0].u);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700995
996 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700997}
998
Romain Guy5b3b3522010-10-27 18:57:51 -0700999void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001000 if (!layer->isTextureLayer()) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001001 const Rect& texCoords = layer->texCoords;
1002 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1003 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -07001004
Romain Guy9ace8f52011-07-07 20:50:11 -07001005 float x = rect.left;
1006 float y = rect.top;
Chris Craikd6b65f62014-01-01 14:45:21 -08001007 bool simpleTransform = currentTransform()->isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001008 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -07001009 layer->getHeight() == (uint32_t) rect.getHeight();
1010
1011 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001012 // When we're swapping, the layer is already in screen coordinates
1013 if (!swap) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001014 x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1015 y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001016 }
1017
Romain Guyd21b6e12011-11-30 20:21:23 -08001018 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001019 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001020 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001021 }
1022
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001023 SkPaint layerPaint;
1024 layerPaint.setAlpha(getLayerAlpha(layer) * 255);
1025 layerPaint.setXfermodeMode(layer->getMode());
1026 layerPaint.setColorFilter(layer->getColorFilter());
1027
1028 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001029 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001030 layer->getTexture(), &layerPaint, blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07001031 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy9ace8f52011-07-07 20:50:11 -07001032 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001033
Romain Guyaa6c24c2011-04-28 18:40:04 -07001034 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1035 } else {
1036 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1037 drawTextureLayer(layer, rect);
1038 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1039 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001040}
1041
Chris Craik34416ea2013-04-15 16:08:28 -07001042/**
1043 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1044 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1045 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1046 * by saveLayer's restore
1047 */
1048#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1049 DRAW_COMMAND; \
1050 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1051 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1052 DRAW_COMMAND; \
1053 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1054 } \
1055 }
1056
1057#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1058
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04001059// This class is purely for inspection. It inherits from SkShader, but Skia does not know how to
1060// use it. The OpenGLRenderer will look at it to find its Layer and whether it is opaque.
1061class LayerShader : public SkShader {
1062public:
1063 LayerShader(Layer* layer, const SkMatrix* localMatrix)
1064 : INHERITED(localMatrix)
1065 , mLayer(layer) {
1066 }
1067
1068 virtual bool asACustomShader(void** data) const {
1069 if (data) {
1070 *data = static_cast<void*>(mLayer);
1071 }
1072 return true;
1073 }
1074
1075 virtual bool isOpaque() const {
1076 return !mLayer->isBlend();
1077 }
1078
1079protected:
1080 virtual void shadeSpan(int x, int y, SkPMColor[], int count) {
1081 LOG_ALWAYS_FATAL("LayerShader should never be drawn with raster backend.");
1082 }
1083
1084 virtual void flatten(SkWriteBuffer&) const {
1085 LOG_ALWAYS_FATAL("LayerShader should never be flattened.");
1086 }
1087
1088 virtual Factory getFactory() const {
1089 LOG_ALWAYS_FATAL("LayerShader should never be created from a stream.");
1090 return NULL;
1091 }
1092private:
1093 // Unowned.
1094 Layer* mLayer;
1095 typedef SkShader INHERITED;
1096};
1097
Romain Guy5b3b3522010-10-27 18:57:51 -07001098void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Chris Craik3f0854292014-04-15 16:18:08 -07001099 if (CC_UNLIKELY(layer->region.isEmpty())) return; // nothing to draw
1100
1101 if (layer->getConvexMask()) {
1102 save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
1103
1104 // clip to the area of the layer the mask can be larger
1105 clipRect(rect.left, rect.top, rect.right, rect.bottom, SkRegion::kIntersect_Op);
1106
1107 SkPaint paint;
1108 paint.setAntiAlias(true);
1109 paint.setColor(SkColorSetARGB(int(getLayerAlpha(layer) * 255), 0, 0, 0));
1110
Chris Craik3f0854292014-04-15 16:18:08 -07001111 // create LayerShader to map SaveLayer content into subsequent draw
1112 SkMatrix shaderMatrix;
1113 shaderMatrix.setTranslate(rect.left, rect.bottom);
1114 shaderMatrix.preScale(1, -1);
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04001115 LayerShader layerShader(layer, &shaderMatrix);
1116 paint.setShader(&layerShader);
Chris Craik3f0854292014-04-15 16:18:08 -07001117
1118 // Since the drawing primitive is defined in local drawing space,
1119 // we don't need to modify the draw matrix
1120 const SkPath* maskPath = layer->getConvexMask();
1121 DRAW_DOUBLE_STENCIL(drawConvexPath(*maskPath, &paint));
1122
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04001123 paint.setShader(NULL);
Chris Craik3f0854292014-04-15 16:18:08 -07001124 restore();
1125
1126 return;
1127 }
1128
Romain Guy5b3b3522010-10-27 18:57:51 -07001129 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001130 layer->setRegionAsRect();
1131
Chris Craik34416ea2013-04-15 16:08:28 -07001132 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001133
Romain Guy5b3b3522010-10-27 18:57:51 -07001134 layer->region.clear();
1135 return;
1136 }
1137
Chris Craik3f0854292014-04-15 16:18:08 -07001138 // standard Region based draw
1139 size_t count;
1140 const android::Rect* rects;
1141 Region safeRegion;
1142 if (CC_LIKELY(hasRectToRectTransform())) {
1143 rects = layer->region.getArray(&count);
1144 } else {
1145 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1146 rects = safeRegion.getArray(&count);
1147 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001148
Chris Craik3f0854292014-04-15 16:18:08 -07001149 const float alpha = getLayerAlpha(layer);
1150 const float texX = 1.0f / float(layer->getWidth());
1151 const float texY = 1.0f / float(layer->getHeight());
1152 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001153
Chris Craik3f0854292014-04-15 16:18:08 -07001154 setupDraw();
Romain Guy8ce00302013-01-15 18:51:42 -08001155
Chris Craik3f0854292014-04-15 16:18:08 -07001156 // We must get (and therefore bind) the region mesh buffer
1157 // after we setup drawing in case we need to mess with the
1158 // stencil buffer in setupDraw()
1159 TextureVertex* mesh = mCaches.getRegionMesh();
1160 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001161
Chris Craik3f0854292014-04-15 16:18:08 -07001162 setupDrawWithTexture();
1163 setupDrawColor(alpha, alpha, alpha, alpha);
1164 setupDrawColorFilter(layer->getColorFilter());
1165 setupDrawBlending(layer);
1166 setupDrawProgram();
1167 setupDrawDirtyRegionsDisabled();
1168 setupDrawPureColorUniforms();
1169 setupDrawColorFilterUniforms(layer->getColorFilter());
1170 setupDrawTexture(layer->getTexture());
1171 if (currentTransform()->isPureTranslate()) {
1172 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1173 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001174
Chris Craik3f0854292014-04-15 16:18:08 -07001175 layer->setFilter(GL_NEAREST);
1176 setupDrawModelView(kModelViewMode_Translate, false,
1177 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1178 } else {
1179 layer->setFilter(GL_LINEAR);
1180 setupDrawModelView(kModelViewMode_Translate, false,
1181 rect.left, rect.top, rect.right, rect.bottom);
1182 }
1183 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy5b3b3522010-10-27 18:57:51 -07001184
Chris Craik3f0854292014-04-15 16:18:08 -07001185 for (size_t i = 0; i < count; i++) {
1186 const android::Rect* r = &rects[i];
Romain Guy5b3b3522010-10-27 18:57:51 -07001187
Chris Craik3f0854292014-04-15 16:18:08 -07001188 const float u1 = r->left * texX;
1189 const float v1 = (height - r->top) * texY;
1190 const float u2 = r->right * texX;
1191 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001192
Chris Craik3f0854292014-04-15 16:18:08 -07001193 // TODO: Reject quads outside of the clip
1194 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1195 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1196 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1197 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
Romain Guy5b3b3522010-10-27 18:57:51 -07001198
Chris Craik3f0854292014-04-15 16:18:08 -07001199 numQuads++;
Romain Guy5b3b3522010-10-27 18:57:51 -07001200
Chris Craik3f0854292014-04-15 16:18:08 -07001201 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001202 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1203 GL_UNSIGNED_SHORT, NULL));
Chris Craik3f0854292014-04-15 16:18:08 -07001204 numQuads = 0;
1205 mesh = mCaches.getRegionMesh();
Romain Guy5b3b3522010-10-27 18:57:51 -07001206 }
Chris Craik3f0854292014-04-15 16:18:08 -07001207 }
1208
1209 if (numQuads > 0) {
1210 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1211 GL_UNSIGNED_SHORT, NULL));
1212 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001213
Romain Guy5b3b3522010-10-27 18:57:51 -07001214#if DEBUG_LAYERS_AS_REGIONS
Chris Craik3f0854292014-04-15 16:18:08 -07001215 drawRegionRectsDebug(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001216#endif
1217
Chris Craik3f0854292014-04-15 16:18:08 -07001218 layer->region.clear();
Romain Guy5b3b3522010-10-27 18:57:51 -07001219}
1220
Romain Guy3a3133d2011-02-01 22:59:58 -08001221#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07001222void OpenGLRenderer::drawRegionRectsDebug(const Region& region) {
Romain Guy3a3133d2011-02-01 22:59:58 -08001223 size_t count;
1224 const android::Rect* rects = region.getArray(&count);
1225
1226 uint32_t colors[] = {
1227 0x7fff0000, 0x7f00ff00,
1228 0x7f0000ff, 0x7fff00ff,
1229 };
1230
1231 int offset = 0;
1232 int32_t top = rects[0].top;
1233
1234 for (size_t i = 0; i < count; i++) {
1235 if (top != rects[i].top) {
1236 offset ^= 0x2;
1237 top = rects[i].top;
1238 }
1239
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001240 SkPaint paint;
1241 paint.setColor(colors[offset + (i & 0x1)]);
Romain Guy3a3133d2011-02-01 22:59:58 -08001242 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001243 drawColorRect(r.left, r.top, r.right, r.bottom, paint);
Romain Guy3a3133d2011-02-01 22:59:58 -08001244 }
Romain Guy3a3133d2011-02-01 22:59:58 -08001245}
Chris Craike63f7c622013-10-17 10:30:55 -07001246#endif
Romain Guy3a3133d2011-02-01 22:59:58 -08001247
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001248void OpenGLRenderer::drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty) {
Romain Guy8ce00302013-01-15 18:51:42 -08001249 Vector<float> rects;
1250
1251 SkRegion::Iterator it(region);
1252 while (!it.done()) {
1253 const SkIRect& r = it.rect();
1254 rects.push(r.fLeft);
1255 rects.push(r.fTop);
1256 rects.push(r.fRight);
1257 rects.push(r.fBottom);
Romain Guy8ce00302013-01-15 18:51:42 -08001258 it.next();
1259 }
1260
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001261 drawColorRects(rects.array(), rects.size(), &paint, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001262}
1263
Romain Guy5b3b3522010-10-27 18:57:51 -07001264void OpenGLRenderer::dirtyLayer(const float left, const float top,
1265 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001266 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001267 Rect bounds(left, top, right, bottom);
1268 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001269 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001270 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001271}
1272
1273void OpenGLRenderer::dirtyLayer(const float left, const float top,
1274 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001275 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001276 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001277 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001278 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001279}
1280
1281void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001282 if (bounds.intersect(*currentClipRect())) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001283 bounds.snapToPixelBoundaries();
1284 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1285 if (!dirty.isEmpty()) {
1286 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001287 }
1288 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001289}
1290
Chris Craik4063a0e2013-11-15 16:06:56 -08001291void OpenGLRenderer::issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount) {
Romain Guy448455f2013-07-22 13:57:50 -07001292 GLsizei elementsCount = quadsCount * 6;
1293 while (elementsCount > 0) {
1294 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1295
Romain Guy3380cfd2013-08-15 16:57:57 -07001296 setupDrawIndexedVertices(&mesh[0].x);
Romain Guy448455f2013-07-22 13:57:50 -07001297 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1298
1299 elementsCount -= drawCount;
1300 // Though there are 4 vertices in a quad, we use 6 indices per
1301 // quad to draw with GL_TRIANGLES
1302 mesh += (drawCount / 6) * 4;
1303 }
1304}
1305
Romain Guy54be1cd2011-06-13 19:04:27 -07001306void OpenGLRenderer::clearLayerRegions() {
1307 const size_t count = mLayers.size();
1308 if (count == 0) return;
1309
Chris Craikd6b65f62014-01-01 14:45:21 -08001310 if (!currentSnapshot()->isIgnored()) {
Romain Guy54be1cd2011-06-13 19:04:27 -07001311 // Doing several glScissor/glClear here can negatively impact
1312 // GPUs with a tiler architecture, instead we draw quads with
1313 // the Clear blending mode
1314
1315 // The list contains bounds that have already been clipped
1316 // against their initial clip rect, and the current clip
1317 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001318 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001319
Romain Guy448455f2013-07-22 13:57:50 -07001320 Vertex mesh[count * 4];
Romain Guy54be1cd2011-06-13 19:04:27 -07001321 Vertex* vertex = mesh;
1322
1323 for (uint32_t i = 0; i < count; i++) {
1324 Rect* bounds = mLayers.itemAt(i);
1325
Romain Guy54be1cd2011-06-13 19:04:27 -07001326 Vertex::set(vertex++, bounds->left, bounds->top);
1327 Vertex::set(vertex++, bounds->right, bounds->top);
1328 Vertex::set(vertex++, bounds->left, bounds->bottom);
Romain Guy54be1cd2011-06-13 19:04:27 -07001329 Vertex::set(vertex++, bounds->right, bounds->bottom);
1330
1331 delete bounds;
1332 }
Romain Guye67307c2013-02-11 18:01:20 -08001333 // We must clear the list of dirty rects before we
1334 // call setupDraw() to prevent stencil setup to do
1335 // the same thing again
1336 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001337
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001338 SkPaint clearPaint;
1339 clearPaint.setXfermodeMode(SkXfermode::kClear_Mode);
1340
Romain Guy54be1cd2011-06-13 19:04:27 -07001341 setupDraw(false);
1342 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001343 setupDrawBlending(&clearPaint, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001344 setupDrawProgram();
1345 setupDrawPureColorUniforms();
Chris Craik4063a0e2013-11-15 16:06:56 -08001346 setupDrawModelView(kModelViewMode_Translate, false,
1347 0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001348
Chris Craik4063a0e2013-11-15 16:06:56 -08001349 issueIndexedQuadDraw(&mesh[0], count);
Romain Guy8a4ac612012-07-17 17:32:48 -07001350
1351 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001352 } else {
1353 for (uint32_t i = 0; i < count; i++) {
1354 delete mLayers.itemAt(i);
1355 }
Romain Guye67307c2013-02-11 18:01:20 -08001356 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001357 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001358}
1359
Romain Guybd6b79b2010-06-26 00:13:53 -07001360///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001361// State Deferral
1362///////////////////////////////////////////////////////////////////////////////
1363
Chris Craikff785832013-03-08 13:12:16 -08001364bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001365 const Rect* currentClip = currentClipRect();
1366 const mat4* currentMatrix = currentTransform();
Chris Craikc3566d02013-02-04 16:16:33 -08001367
Chris Craikff785832013-03-08 13:12:16 -08001368 if (stateDeferFlags & kStateDeferFlag_Draw) {
1369 // state has bounds initialized in local coordinates
1370 if (!state.mBounds.isEmpty()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001371 currentMatrix->mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001372 Rect clippedBounds(state.mBounds);
Chris Craik5e49b302013-07-30 19:05:20 -07001373 // NOTE: if we ever want to use this clipping info to drive whether the scissor
1374 // is used, it should more closely duplicate the quickReject logic (in how it uses
1375 // snapToPixelBoundaries)
1376
Chris Craikd6b65f62014-01-01 14:45:21 -08001377 if(!clippedBounds.intersect(*currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001378 // quick rejected
1379 return true;
1380 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001381
Chris Craika02c4ed2013-06-14 13:43:58 -07001382 state.mClipSideFlags = kClipSide_None;
Chris Craikd6b65f62014-01-01 14:45:21 -08001383 if (!currentClip->contains(state.mBounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001384 int& flags = state.mClipSideFlags;
1385 // op partially clipped, so record which sides are clipped for clip-aware merging
Chris Craikd6b65f62014-01-01 14:45:21 -08001386 if (currentClip->left > state.mBounds.left) flags |= kClipSide_Left;
1387 if (currentClip->top > state.mBounds.top) flags |= kClipSide_Top;
1388 if (currentClip->right < state.mBounds.right) flags |= kClipSide_Right;
1389 if (currentClip->bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
Chris Craik28ce94a2013-05-31 11:38:03 -07001390 }
1391 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001392 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001393 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1394 // overdraw avoidance (since we don't know what it overlaps)
1395 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikd6b65f62014-01-01 14:45:21 -08001396 state.mBounds.set(*currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001397 }
1398 }
1399
Chris Craik527a3aa2013-03-04 10:19:31 -08001400 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1401 if (state.mClipValid) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001402 state.mClip.set(*currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001403 }
1404
Chris Craik7273daa2013-03-28 11:25:24 -07001405 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1406 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikd6b65f62014-01-01 14:45:21 -08001407 state.mMatrix.load(*currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001408 state.mDrawModifiers = mDrawModifiers;
Chris Craikd6b65f62014-01-01 14:45:21 -08001409 state.mAlpha = currentSnapshot()->alpha;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001410
1411 // always store/restore, since it's just a pointer
1412 state.mRoundRectClipState = currentSnapshot()->roundRectClipState;
Chris Craikc3566d02013-02-04 16:16:33 -08001413 return false;
1414}
1415
Chris Craik527a3aa2013-03-04 10:19:31 -08001416void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Chris Craik14e51302013-12-30 15:32:54 -08001417 setMatrix(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001418 mSnapshot->alpha = state.mAlpha;
Chris Craik14e51302013-12-30 15:32:54 -08001419 mDrawModifiers = state.mDrawModifiers;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001420 mSnapshot->roundRectClipState = state.mRoundRectClipState;
Chris Craikff785832013-03-08 13:12:16 -08001421
Chris Craik527a3aa2013-03-04 10:19:31 -08001422 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001423 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1424 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001425 dirtyClip();
1426 }
Chris Craikc3566d02013-02-04 16:16:33 -08001427}
1428
Chris Craik28ce94a2013-05-31 11:38:03 -07001429/**
1430 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1431 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1432 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1433 *
1434 * This method should be called when restoreDisplayState() won't be restoring the clip
1435 */
1436void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1437 if (clipRect != NULL) {
1438 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1439 } else {
Chris Craik14e51302013-12-30 15:32:54 -08001440 mSnapshot->setClip(0, 0, getWidth(), getHeight());
Chris Craik28ce94a2013-05-31 11:38:03 -07001441 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001442 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001443 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001444}
1445
Chris Craikc3566d02013-02-04 16:16:33 -08001446///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001447// Clipping
1448///////////////////////////////////////////////////////////////////////////////
1449
Romain Guybb9524b2010-06-22 18:56:38 -07001450void OpenGLRenderer::setScissorFromClip() {
Chris Craikd6b65f62014-01-01 14:45:21 -08001451 Rect clip(*currentClipRect());
Romain Guye5ebcb02010-10-15 13:57:28 -07001452 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001453
Chris Craika64a2be2014-05-14 14:17:01 -07001454 if (mCaches.setScissor(clip.left, getViewportHeight() - clip.bottom,
Romain Guy8a4ac612012-07-17 17:32:48 -07001455 clip.getWidth(), clip.getHeight())) {
1456 mDirtyClip = false;
1457 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001458}
1459
Romain Guy8ce00302013-01-15 18:51:42 -08001460void OpenGLRenderer::ensureStencilBuffer() {
1461 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1462 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1463 // just hope we have one when hasLayer() returns false.
1464 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001465 attachStencilBufferToLayer(currentSnapshot()->layer);
Romain Guy8ce00302013-01-15 18:51:42 -08001466 }
1467}
1468
1469void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1470 // The layer's FBO is already bound when we reach this stage
1471 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001472 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1473 // is attached after we initiated tiling. We must turn it off,
1474 // attach the new render buffer then turn tiling back on
1475 endTiling();
1476
Romain Guy8d4aeb72013-02-12 16:08:55 -08001477 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001478 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001479 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001480
Romain Guyf735c8e2013-01-31 17:45:55 -08001481 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001482 }
1483}
1484
1485void OpenGLRenderer::setStencilFromClip() {
1486 if (!mCaches.debugOverdraw) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001487 if (!currentSnapshot()->clipRegion->isEmpty()) {
Romain Guy8ce00302013-01-15 18:51:42 -08001488 // NOTE: The order here is important, we must set dirtyClip to false
1489 // before any draw call to avoid calling back into this method
1490 mDirtyClip = false;
1491
1492 ensureStencilBuffer();
1493
1494 mCaches.stencil.enableWrite();
1495
Chris Craikdeeda3d2014-05-05 19:09:33 -07001496 // Clear and update the stencil, but first make sure we restrict drawing
Romain Guy8ce00302013-01-15 18:51:42 -08001497 // to the region's bounds
1498 bool resetScissor = mCaches.enableScissor();
1499 if (resetScissor) {
1500 // The scissor was not set so we now need to update it
1501 setScissorFromClip();
1502 }
1503 mCaches.stencil.clear();
Chris Craikdeeda3d2014-05-05 19:09:33 -07001504
1505 // stash and disable the outline clip state, since stencil doesn't account for outline
1506 bool storedSkipOutlineClip = mSkipOutlineClip;
1507 mSkipOutlineClip = true;
Romain Guy8ce00302013-01-15 18:51:42 -08001508
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001509 SkPaint paint;
1510 paint.setColor(0xff000000);
1511 paint.setXfermodeMode(SkXfermode::kSrc_Mode);
1512
Romain Guy8ce00302013-01-15 18:51:42 -08001513 // NOTE: We could use the region contour path to generate a smaller mesh
1514 // Since we are using the stencil we could use the red book path
1515 // drawing technique. It might increase bandwidth usage though.
1516
1517 // The last parameter is important: we are not drawing in the color buffer
1518 // so we don't want to dirty the current layer, if any
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001519 drawRegionRects(*(currentSnapshot()->clipRegion), paint, false);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001520 if (resetScissor) mCaches.disableScissor();
1521 mSkipOutlineClip = storedSkipOutlineClip;
Romain Guy8ce00302013-01-15 18:51:42 -08001522
1523 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001524
1525 // Draw the region used to generate the stencil if the appropriate debug
1526 // mode is enabled
1527 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001528 paint.setColor(0x7f0000ff);
1529 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
1530 drawRegionRects(*(currentSnapshot()->clipRegion), paint);
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001531 }
Romain Guy8ce00302013-01-15 18:51:42 -08001532 } else {
1533 mCaches.stencil.disable();
1534 }
1535 }
1536}
1537
Chris Craikf0a59072013-11-19 18:00:46 -08001538/**
1539 * Returns false and sets scissor enable based upon bounds if drawing won't be clipped out.
1540 *
1541 * @param paint if not null, the bounds will be expanded to account for stroke depending on paint
1542 * style, and tessellated AA ramp
1543 */
1544bool OpenGLRenderer::quickRejectSetupScissor(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08001545 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08001546 bool snapOut = paint && paint->isAntiAlias();
1547
1548 if (paint && paint->getStyle() != SkPaint::kFill_Style) {
1549 float outset = paint->getStrokeWidth() * 0.5f;
1550 left -= outset;
1551 top -= outset;
1552 right += outset;
1553 bottom += outset;
1554 }
1555
Chris Craikdeeda3d2014-05-05 19:09:33 -07001556 bool clipRequired = false;
1557 bool roundRectClipRequired = false;
1558 if (calculateQuickRejectForScissor(left, top, right, bottom,
1559 &clipRequired, &roundRectClipRequired, snapOut)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001560 return true;
1561 }
1562
Chris Craikb4589422013-12-26 15:13:13 -08001563 if (!isRecording()) {
Chris Craikf0a59072013-11-19 18:00:46 -08001564 // not quick rejected, so enable the scissor if clipRequired
Chris Craik39a908c2013-06-13 14:39:01 -07001565 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001566 mSkipOutlineClip = !roundRectClipRequired;
Romain Guy586cae32012-07-13 15:28:31 -07001567 }
Chris Craik39a908c2013-06-13 14:39:01 -07001568 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001569}
1570
Romain Guy8ce00302013-01-15 18:51:42 -08001571void OpenGLRenderer::debugClip() {
1572#if DEBUG_CLIP_REGIONS
Chris Craikd6b65f62014-01-01 14:45:21 -08001573 if (!isRecording() && !currentSnapshot()->clipRegion->isEmpty()) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001574 SkPaint paint;
1575 paint.setColor(0x7f00ff00);
1576 drawRegionRects(*(currentSnapshot()->clipRegion, paint);
1577
Romain Guy8ce00302013-01-15 18:51:42 -08001578 }
1579#endif
1580}
1581
Romain Guyf6a11b82010-06-23 17:47:49 -07001582///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001583// Drawing commands
1584///////////////////////////////////////////////////////////////////////////////
1585
Romain Guy54be1cd2011-06-13 19:04:27 -07001586void OpenGLRenderer::setupDraw(bool clear) {
Chris Craikf0a59072013-11-19 18:00:46 -08001587 // TODO: It would be best if we could do this before quickRejectSetupScissor()
Romain Guy8a4ac612012-07-17 17:32:48 -07001588 // changes the scissor test state
Romain Guy54be1cd2011-06-13 19:04:27 -07001589 if (clear) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001590 // Make sure setScissor & setStencil happen at the beginning of
1591 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001592 if (mDirtyClip) {
1593 if (mCaches.scissorEnabled) {
1594 setScissorFromClip();
1595 }
Romain Guy8ce00302013-01-15 18:51:42 -08001596 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001597 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001598
Romain Guy70ca14e2010-12-13 18:24:33 -08001599 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001600
Romain Guy70ca14e2010-12-13 18:24:33 -08001601 mSetShaderColor = false;
1602 mColorSet = false;
1603 mColorA = mColorR = mColorG = mColorB = 0.0f;
1604 mTextureUnit = 0;
1605 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001606
1607 // Enable debug highlight when what we're about to draw is tested against
1608 // the stencil buffer and if stencil highlight debugging is on
1609 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1610 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1611 mCaches.stencil.isTestEnabled();
Romain Guy78dd96d2013-05-03 14:24:16 -07001612
1613 mDescription.emulateStencil = mCountOverdraw;
Romain Guy70ca14e2010-12-13 18:24:33 -08001614}
1615
1616void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1617 mDescription.hasTexture = true;
1618 mDescription.hasAlpha8Texture = isAlpha8;
1619}
1620
Romain Guyff316ec2013-02-13 18:39:43 -08001621void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1622 mDescription.hasTexture = true;
1623 mDescription.hasColors = true;
1624 mDescription.hasAlpha8Texture = isAlpha8;
1625}
1626
Romain Guyaa6c24c2011-04-28 18:40:04 -07001627void OpenGLRenderer::setupDrawWithExternalTexture() {
1628 mDescription.hasExternalTexture = true;
1629}
1630
Romain Guy15bc6432011-12-13 13:11:32 -08001631void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001632 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001633}
1634
Chris Craik710f46d2012-09-17 17:25:49 -07001635void OpenGLRenderer::setupDrawAA() {
Chet Haase99585ad2011-05-02 15:00:16 -07001636 mDescription.isAA = true;
Chet Haase5b0200b2011-04-13 17:58:08 -07001637}
1638
Romain Guy8d0d4782010-12-14 20:13:35 -08001639void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1640 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001641 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1642 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1643 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001644 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001645 mSetShaderColor = mDescription.setColorModulate(mColorA);
Romain Guy70ca14e2010-12-13 18:24:33 -08001646}
1647
Romain Guy86568192010-12-14 15:55:39 -08001648void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1649 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001650 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1651 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1652 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001653 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001654 mSetShaderColor = mDescription.setAlpha8ColorModulate(mColorR, mColorG, mColorB, mColorA);
Romain Guy86568192010-12-14 15:55:39 -08001655}
1656
Romain Guy41210632012-07-16 17:04:24 -07001657void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1658 mCaches.fontRenderer->describe(mDescription, paint);
1659}
1660
Romain Guy70ca14e2010-12-13 18:24:33 -08001661void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1662 mColorA = a;
1663 mColorR = r;
1664 mColorG = g;
1665 mColorB = b;
1666 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001667 mSetShaderColor = mDescription.setColorModulate(a);
Romain Guy70ca14e2010-12-13 18:24:33 -08001668}
1669
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04001670void OpenGLRenderer::setupDrawShader(const SkShader* shader) {
1671 if (shader != NULL) {
1672 SkiaShader::describe(&mCaches, mDescription, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001673 }
1674}
1675
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001676void OpenGLRenderer::setupDrawColorFilter(const SkColorFilter* filter) {
1677 if (filter == NULL) {
1678 return;
1679 }
1680
1681 SkXfermode::Mode mode;
1682 if (filter->asColorMode(NULL, &mode)) {
1683 mDescription.colorOp = ProgramDescription::kColorBlend;
1684 mDescription.colorMode = mode;
1685 } else if (filter->asColorMatrix(NULL)) {
1686 mDescription.colorOp = ProgramDescription::kColorMatrix;
Romain Guy70ca14e2010-12-13 18:24:33 -08001687 }
1688}
1689
Romain Guyf09ef512011-05-27 11:43:46 -07001690void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1691 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1692 mColorA = 1.0f;
1693 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001694 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001695 }
1696}
1697
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04001698static bool isBlendedColorFilter(const SkColorFilter* filter) {
1699 if (filter == NULL) {
1700 return false;
1701 }
1702 return (filter->getFlags() & SkColorFilter::kAlphaUnchanged_Flag) == 0;
1703}
1704
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001705void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) {
1706 SkXfermode::Mode mode = layer->getMode();
Romain Guyf09ef512011-05-27 11:43:46 -07001707 // When the blending mode is kClear_Mode, we need to use a modulate color
1708 // argb=1,0,0,0
1709 accountForClear(mode);
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04001710 // TODO: check shader blending, once we have shader drawing support for layers.
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001711 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f ||
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04001712 (mColorSet && mColorA < 1.0f) || isBlendedColorFilter(layer->getColorFilter());
Chris Craikc3566d02013-02-04 16:16:33 -08001713 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001714}
1715
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001716void OpenGLRenderer::setupDrawBlending(const SkPaint* paint, bool blend, bool swapSrcDst) {
1717 SkXfermode::Mode mode = getXfermodeDirect(paint);
Romain Guyf09ef512011-05-27 11:43:46 -07001718 // When the blending mode is kClear_Mode, we need to use a modulate color
1719 // argb=1,0,0,0
1720 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001721 blend |= (mColorSet && mColorA < 1.0f) ||
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04001722 (getShader(paint) && !getShader(paint)->isOpaque()) ||
1723 isBlendedColorFilter(getColorFilter(paint));
Chris Craikc3566d02013-02-04 16:16:33 -08001724 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001725}
1726
1727void OpenGLRenderer::setupDrawProgram() {
1728 useProgram(mCaches.programCache.get(mDescription));
Chris Craikdeeda3d2014-05-05 19:09:33 -07001729 if (mDescription.hasRoundRectClip) {
1730 // TODO: avoid doing this repeatedly, stashing state pointer in program
1731 const RoundRectClipState* state = mSnapshot->roundRectClipState;
1732 const Rect& innerRect = state->outlineInnerRect;
1733 glUniform4f(mCaches.currentProgram->getUniform("roundRectInnerRectLTRB"),
1734 innerRect.left, innerRect.top,
1735 innerRect.right, innerRect.bottom);
1736 glUniform1f(mCaches.currentProgram->getUniform("roundRectRadius"),
1737 state->outlineRadius);
1738 glUniformMatrix4fv(mCaches.currentProgram->getUniform("roundRectInvTransform"),
1739 1, GL_FALSE, &state->matrix.data[0]);
1740 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001741}
1742
1743void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1744 mTrackDirtyRegions = false;
1745}
1746
Chris Craik4063a0e2013-11-15 16:06:56 -08001747void OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset,
1748 float left, float top, float right, float bottom, bool ignoreTransform) {
Chris Craike10e8272014-05-08 14:28:26 -07001749 mModelViewMatrix.loadTranslate(left, top, 0.0f);
Chris Craik4063a0e2013-11-15 16:06:56 -08001750 if (mode == kModelViewMode_TranslateAndScale) {
Chris Craike10e8272014-05-08 14:28:26 -07001751 mModelViewMatrix.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001752 }
Chris Craik4063a0e2013-11-15 16:06:56 -08001753
Romain Guy86568192010-12-14 15:55:39 -08001754 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
Chris Craika64a2be2014-05-14 14:17:01 -07001755 const Matrix4& transformMatrix = ignoreTransform ? Matrix4::identity() : *currentTransform();
1756 mCaches.currentProgram->set(mSnapshot->getOrthoMatrix(), mModelViewMatrix, transformMatrix, offset);
1757 if (dirty && mTrackDirtyRegions) {
1758 if (!ignoreTransform) {
1759 dirtyLayer(left, top, right, bottom, *currentTransform());
1760 } else {
1761 dirtyLayer(left, top, right, bottom);
1762 }
Romain Guy86568192010-12-14 15:55:39 -08001763 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001764}
1765
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04001766void OpenGLRenderer::setupDrawColorUniforms(bool hasShader) {
1767 if ((mColorSet && !hasShader) || (hasShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001768 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1769 }
1770}
1771
Romain Guy86568192010-12-14 15:55:39 -08001772void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001773 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001774 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001775 }
1776}
1777
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04001778void OpenGLRenderer::setupDrawShaderUniforms(const SkShader* shader, bool ignoreTransform) {
1779 if (shader == NULL) {
1780 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001781 }
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04001782
1783 if (ignoreTransform) {
1784 // if ignoreTransform=true was passed to setupDrawModelView, undo currentTransform()
1785 // because it was built into modelView / the geometry, and the description needs to
1786 // compensate.
1787 mat4 modelViewWithoutTransform;
1788 modelViewWithoutTransform.loadInverse(*currentTransform());
1789 modelViewWithoutTransform.multiply(mModelViewMatrix);
1790 mModelViewMatrix.load(modelViewWithoutTransform);
1791 }
1792
1793 SkiaShader::setupProgram(&mCaches, mModelViewMatrix, &mTextureUnit, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001794}
1795
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001796void OpenGLRenderer::setupDrawColorFilterUniforms(const SkColorFilter* filter) {
1797 if (NULL == filter) {
1798 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001799 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001800
1801 SkColor color;
1802 SkXfermode::Mode mode;
1803 if (filter->asColorMode(&color, &mode)) {
1804 const int alpha = SkColorGetA(color);
1805 const GLfloat a = alpha / 255.0f;
1806 const GLfloat r = a * SkColorGetR(color) / 255.0f;
1807 const GLfloat g = a * SkColorGetG(color) / 255.0f;
1808 const GLfloat b = a * SkColorGetB(color) / 255.0f;
1809 glUniform4f(mCaches.currentProgram->getUniform("colorBlend"), r, g, b, a);
1810 return;
1811 }
1812
1813 SkScalar srcColorMatrix[20];
1814 if (filter->asColorMatrix(srcColorMatrix)) {
1815
1816 float colorMatrix[16];
1817 memcpy(colorMatrix, srcColorMatrix, 4 * sizeof(float));
1818 memcpy(&colorMatrix[4], &srcColorMatrix[5], 4 * sizeof(float));
1819 memcpy(&colorMatrix[8], &srcColorMatrix[10], 4 * sizeof(float));
1820 memcpy(&colorMatrix[12], &srcColorMatrix[15], 4 * sizeof(float));
1821
1822 // Skia uses the range [0..255] for the addition vector, but we need
1823 // the [0..1] range to apply the vector in GLSL
1824 float colorVector[4];
1825 colorVector[0] = srcColorMatrix[4] / 255.0f;
1826 colorVector[1] = srcColorMatrix[9] / 255.0f;
1827 colorVector[2] = srcColorMatrix[14] / 255.0f;
1828 colorVector[3] = srcColorMatrix[19] / 255.0f;
1829
1830 glUniformMatrix4fv(mCaches.currentProgram->getUniform("colorMatrix"), 1,
1831 GL_FALSE, colorMatrix);
1832 glUniform4fv(mCaches.currentProgram->getUniform("colorMatrixVector"), 1, colorVector);
1833 return;
1834 }
1835
1836 // it is an error if we ever get here
Romain Guy70ca14e2010-12-13 18:24:33 -08001837}
1838
Romain Guy41210632012-07-16 17:04:24 -07001839void OpenGLRenderer::setupDrawTextGammaUniforms() {
1840 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1841}
1842
Romain Guy70ca14e2010-12-13 18:24:33 -08001843void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001844 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001845 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001846 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001847}
1848
1849void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001850 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001851 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001852 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001853}
1854
Romain Guyaa6c24c2011-04-28 18:40:04 -07001855void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1856 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001857 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001858 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001859}
1860
Romain Guy8f0095c2011-05-02 17:24:22 -07001861void OpenGLRenderer::setupDrawTextureTransform() {
1862 mDescription.hasTextureTransform = true;
1863}
1864
1865void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001866 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1867 GL_FALSE, &transform.data[0]);
1868}
1869
Chris Craik564acf72014-01-02 16:46:18 -08001870void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1871 const GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001872 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001873 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001874 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001875 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001876 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001877 }
Romain Guyd71dd362011-12-12 19:03:35 -08001878
Chris Craikcb4d6002012-09-25 12:00:29 -07001879 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001880 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001881 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001882 }
1883
1884 mCaches.unbindIndicesBuffer();
1885}
1886
Chris Craik564acf72014-01-02 16:46:18 -08001887void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1888 const GLvoid* texCoords, const GLvoid* colors) {
Romain Guyff316ec2013-02-13 18:39:43 -08001889 bool force = mCaches.unbindMeshBuffer();
1890 GLsizei stride = sizeof(ColorTextureVertex);
1891
1892 mCaches.bindPositionVertexPointer(force, vertices, stride);
1893 if (mCaches.currentProgram->texCoords >= 0) {
1894 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1895 }
1896 int slot = mCaches.currentProgram->getAttrib("colors");
1897 if (slot >= 0) {
1898 glEnableVertexAttribArray(slot);
1899 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1900 }
1901
1902 mCaches.unbindIndicesBuffer();
1903}
1904
Chris Craik564acf72014-01-02 16:46:18 -08001905void OpenGLRenderer::setupDrawMeshIndices(const GLvoid* vertices,
1906 const GLvoid* texCoords, GLuint vbo) {
Romain Guy3b748a42013-04-17 18:54:38 -07001907 bool force = false;
1908 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1909 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1910 // use the default VBO found in Caches
1911 if (!vertices || vbo) {
1912 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1913 } else {
1914 force = mCaches.unbindMeshBuffer();
1915 }
ztenghui63d41ab2014-02-14 13:13:41 -08001916 mCaches.bindQuadIndicesBuffer();
Romain Guy3b748a42013-04-17 18:54:38 -07001917
Chris Craikcb4d6002012-09-25 12:00:29 -07001918 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001919 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001920 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001921 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001922}
1923
Romain Guy448455f2013-07-22 13:57:50 -07001924void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001925 bool force = mCaches.unbindMeshBuffer();
ztenghui63d41ab2014-02-14 13:13:41 -08001926 mCaches.bindQuadIndicesBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001927 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Chet Haase5b0200b2011-04-13 17:58:08 -07001928}
1929
Romain Guy70ca14e2010-12-13 18:24:33 -08001930///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001931// Drawing
1932///////////////////////////////////////////////////////////////////////////////
1933
John Recke18264b2014-03-12 13:56:30 -07001934status_t OpenGLRenderer::drawDisplayList(RenderNode* displayList, Rect& dirty,
Chris Craikff785832013-03-08 13:12:16 -08001935 int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001936 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001937 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1938 // will be performed by the display list itself
Romain Guy04c9d8c2011-08-25 14:01:48 -07001939 if (displayList && displayList->isRenderable()) {
Chris Craikf57776b2013-10-25 18:30:17 -07001940 // compute 3d ordering
1941 displayList->computeOrdering();
Chris Craikd90144d2013-03-19 15:03:48 -07001942 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001943 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001944 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
Chris Craikb265e2c2014-03-27 15:50:09 -07001945 displayList->replayNodeTree(replayStruct);
Chet Haase58d110a2013-04-10 07:43:29 -07001946 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001947 }
1948
Chris Craik28ce94a2013-05-31 11:38:03 -07001949 bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
Chris Craikd6b65f62014-01-01 14:45:21 -08001950 DeferredDisplayList deferredList(*currentClipRect(), avoidOverdraw);
Chris Craikff785832013-03-08 13:12:16 -08001951 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
Chris Craikb265e2c2014-03-27 15:50:09 -07001952 displayList->deferNodeTree(deferStruct);
Romain Guy96885eb2013-03-26 15:05:58 -07001953
1954 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07001955 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07001956
Chris Craikf57776b2013-10-25 18:30:17 -07001957 return deferredList.flush(*this, dirty) | status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001958 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07001959
Romain Guy65549432012-03-26 16:45:05 -07001960 return DrawGlInfo::kStatusDone;
Romain Guy0fe478e2010-11-08 12:08:41 -08001961}
1962
Chris Craikd218a922014-01-02 17:13:34 -08001963void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint) {
Romain Guy886b2752013-01-04 12:26:18 -08001964 int color = paint != NULL ? paint->getColor() : 0;
1965
Romain Guya168d732011-03-18 16:50:13 -07001966 float x = left;
1967 float y = top;
1968
Romain Guy886b2752013-01-04 12:26:18 -08001969 texture->setWrap(GL_CLAMP_TO_EDGE, true);
1970
Romain Guya168d732011-03-18 16:50:13 -07001971 bool ignoreTransform = false;
Chris Craikd6b65f62014-01-01 14:45:21 -08001972 if (currentTransform()->isPureTranslate()) {
1973 x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
1974 y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07001975 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08001976
1977 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08001978 } else {
Chris Craik678625242014-02-28 12:26:34 -08001979 texture->setFilter(getFilter(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07001980 }
1981
Romain Guy3b748a42013-04-17 18:54:38 -07001982 // No need to check for a UV mapper on the texture object, only ARGB_8888
1983 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08001984 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001985 paint, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
Romain Guy3b748a42013-04-17 18:54:38 -07001986 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07001987}
1988
Romain Guy03c00b52013-06-20 18:30:28 -07001989/**
1990 * Important note: this method is intended to draw batches of bitmaps and
1991 * will not set the scissor enable or dirty the current layer, if any.
1992 * The caller is responsible for properly dirtying the current layer.
1993 */
Chris Craikd218a922014-01-02 17:13:34 -08001994status_t OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
1995 int bitmapCount, TextureVertex* vertices, bool pureTranslate,
1996 const Rect& bounds, const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08001997 mCaches.activeTexture(0);
Romain Guy55b6f952013-06-27 15:27:09 -07001998 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08001999 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07002000
Chris Craik527a3aa2013-03-04 10:19:31 -08002001 const AutoTexture autoCleanup(texture);
2002
Chris Craik527a3aa2013-03-04 10:19:31 -08002003 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002004 texture->setFilter(pureTranslate ? GL_NEAREST : getFilter(paint), true);
Chris Craik527a3aa2013-03-04 10:19:31 -08002005
2006 const float x = (int) floorf(bounds.left + 0.5f);
2007 const float y = (int) floorf(bounds.top + 0.5f);
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002008 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002009 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002010 texture->id, paint, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002011 GL_TRIANGLES, bitmapCount * 6, true,
2012 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002013 } else {
2014 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002015 texture->id, paint, texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002016 GL_TRIANGLES, bitmapCount * 6, false, true, 0,
2017 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002018 }
2019
2020 return DrawGlInfo::kStatusDrew;
2021}
2022
Chris Craikd218a922014-01-02 17:13:34 -08002023status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, float left, float top,
2024 const SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002025 const float right = left + bitmap->width();
2026 const float bottom = top + bitmap->height();
2027
Chris Craikf0a59072013-11-19 18:00:46 -08002028 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002029 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002030 }
2031
Romain Guya1d3c912011-12-13 14:55:06 -08002032 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002033 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002034 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002035 const AutoTexture autoCleanup(texture);
2036
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002037 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guya168d732011-03-18 16:50:13 -07002038 drawAlphaBitmap(texture, left, top, paint);
2039 } else {
2040 drawTextureRect(left, top, right, bottom, texture, paint);
2041 }
Chet Haase48659092012-05-31 15:21:51 -07002042
2043 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002044}
2045
Chris Craikd218a922014-01-02 17:13:34 -08002046status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, const SkMatrix* matrix,
2047 const SkPaint* paint) {
Romain Guyf86ef572010-07-01 11:05:42 -07002048 Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
2049 const mat4 transform(*matrix);
2050 transform.mapRect(r);
2051
Chris Craikf0a59072013-11-19 18:00:46 -08002052 if (quickRejectSetupScissor(r.left, r.top, r.right, r.bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002053 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002054 }
2055
Romain Guya1d3c912011-12-13 14:55:06 -08002056 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002057 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002058 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002059 const AutoTexture autoCleanup(texture);
2060
Romain Guy5b3b3522010-10-27 18:57:51 -07002061 // This could be done in a cheaper way, all we need is pass the matrix
2062 // to the vertex shader. The save/restore is a bit overkill.
2063 save(SkCanvas::kMatrix_SaveFlag);
2064 concatMatrix(matrix);
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002065 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guy886b2752013-01-04 12:26:18 -08002066 drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
2067 } else {
2068 drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
2069 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002070 restore();
Chet Haase48659092012-05-31 15:21:51 -07002071
2072 return DrawGlInfo::kStatusDrew;
Romain Guyf86ef572010-07-01 11:05:42 -07002073}
2074
Chris Craikd218a922014-01-02 17:13:34 -08002075status_t OpenGLRenderer::drawBitmapData(const SkBitmap* bitmap, float left, float top,
2076 const SkPaint* paint) {
Romain Guye651cc62012-05-14 19:44:40 -07002077 const float right = left + bitmap->width();
2078 const float bottom = top + bitmap->height();
2079
Chris Craikf0a59072013-11-19 18:00:46 -08002080 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002081 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002082 }
2083
2084 mCaches.activeTexture(0);
2085 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2086 const AutoTexture autoCleanup(texture);
2087
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002088 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guy886b2752013-01-04 12:26:18 -08002089 drawAlphaBitmap(texture, left, top, paint);
2090 } else {
2091 drawTextureRect(left, top, right, bottom, texture, paint);
2092 }
Chet Haase48659092012-05-31 15:21:51 -07002093
2094 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002095}
2096
Chris Craikd218a922014-01-02 17:13:34 -08002097status_t OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
2098 const float* vertices, const int* colors, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002099 if (!vertices || currentSnapshot()->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002100 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002101 }
2102
Chris Craik39a908c2013-06-13 14:39:01 -07002103 // TODO: use quickReject on bounds from vertices
2104 mCaches.enableScissor();
2105
Romain Guyb18d2d02011-02-10 15:52:54 -08002106 float left = FLT_MAX;
2107 float top = FLT_MAX;
2108 float right = FLT_MIN;
2109 float bottom = FLT_MIN;
2110
Romain Guya92bb4d2012-10-16 11:08:44 -07002111 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002112
Chris Craik564acf72014-01-02 16:46:18 -08002113 Vector<ColorTextureVertex> mesh; // TODO: use C++11 unique_ptr
2114 mesh.setCapacity(count);
2115 ColorTextureVertex* vertex = mesh.editArray();
Romain Guyff316ec2013-02-13 18:39:43 -08002116
2117 bool cleanupColors = false;
2118 if (!colors) {
2119 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
Chris Craikd218a922014-01-02 17:13:34 -08002120 int* newColors = new int[colorsCount];
2121 memset(newColors, 0xff, colorsCount * sizeof(int));
2122 colors = newColors;
Romain Guyff316ec2013-02-13 18:39:43 -08002123 cleanupColors = true;
2124 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002125
Romain Guy3b748a42013-04-17 18:54:38 -07002126 mCaches.activeTexture(0);
2127 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2128 const UvMapper& mapper(getMapper(texture));
2129
Romain Guy5a7b4662011-01-20 19:09:30 -08002130 for (int32_t y = 0; y < meshHeight; y++) {
2131 for (int32_t x = 0; x < meshWidth; x++) {
2132 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2133
2134 float u1 = float(x) / meshWidth;
2135 float u2 = float(x + 1) / meshWidth;
2136 float v1 = float(y) / meshHeight;
2137 float v2 = float(y + 1) / meshHeight;
2138
Romain Guy3b748a42013-04-17 18:54:38 -07002139 mapper.map(u1, v1, u2, v2);
2140
Romain Guy5a7b4662011-01-20 19:09:30 -08002141 int ax = i + (meshWidth + 1) * 2;
2142 int ay = ax + 1;
2143 int bx = i;
2144 int by = bx + 1;
2145 int cx = i + 2;
2146 int cy = cx + 1;
2147 int dx = i + (meshWidth + 1) * 2 + 2;
2148 int dy = dx + 1;
2149
Romain Guyff316ec2013-02-13 18:39:43 -08002150 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2151 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2152 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002153
Romain Guyff316ec2013-02-13 18:39:43 -08002154 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2155 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2156 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002157
Romain Guya92bb4d2012-10-16 11:08:44 -07002158 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2159 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2160 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2161 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002162 }
2163 }
2164
Chris Craikf0a59072013-11-19 18:00:46 -08002165 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002166 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002167 return DrawGlInfo::kStatusDone;
2168 }
2169
Romain Guyff316ec2013-02-13 18:39:43 -08002170 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002171 texture = mCaches.textureCache.get(bitmap);
2172 if (!texture) {
2173 if (cleanupColors) delete[] colors;
2174 return DrawGlInfo::kStatusDone;
2175 }
Romain Guyff316ec2013-02-13 18:39:43 -08002176 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002177 const AutoTexture autoCleanup(texture);
2178
2179 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002180 texture->setFilter(getFilter(paint), true);
Romain Guya92bb4d2012-10-16 11:08:44 -07002181
2182 int alpha;
2183 SkXfermode::Mode mode;
2184 getAlphaAndMode(paint, &alpha, &mode);
2185
Romain Guyff316ec2013-02-13 18:39:43 -08002186 float a = alpha / 255.0f;
2187
Romain Guya92bb4d2012-10-16 11:08:44 -07002188 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002189 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002190 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002191
Romain Guyff316ec2013-02-13 18:39:43 -08002192 setupDraw();
2193 setupDrawWithTextureAndColor();
2194 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002195 setupDrawColorFilter(getColorFilter(paint));
2196 setupDrawBlending(paint, true);
Romain Guyff316ec2013-02-13 18:39:43 -08002197 setupDrawProgram();
2198 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08002199 setupDrawModelView(kModelViewMode_TranslateAndScale, false, 0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyff316ec2013-02-13 18:39:43 -08002200 setupDrawTexture(texture->id);
2201 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002202 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3380cfd2013-08-15 16:57:57 -07002203 setupDrawMesh(&mesh[0].x, &mesh[0].u, &mesh[0].r);
Romain Guyff316ec2013-02-13 18:39:43 -08002204
2205 glDrawArrays(GL_TRIANGLES, 0, count);
2206
Romain Guyff316ec2013-02-13 18:39:43 -08002207 int slot = mCaches.currentProgram->getAttrib("colors");
2208 if (slot >= 0) {
2209 glDisableVertexAttribArray(slot);
2210 }
2211
2212 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002213
2214 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002215}
2216
Chris Craikd218a922014-01-02 17:13:34 -08002217status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002218 float srcLeft, float srcTop, float srcRight, float srcBottom,
2219 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chris Craikd218a922014-01-02 17:13:34 -08002220 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002221 if (quickRejectSetupScissor(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002222 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002223 }
2224
Romain Guya1d3c912011-12-13 14:55:06 -08002225 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002226 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002227 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002228 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002229
Romain Guy8ba548f2010-06-30 19:21:21 -07002230 const float width = texture->width;
2231 const float height = texture->height;
2232
Romain Guy3b748a42013-04-17 18:54:38 -07002233 float u1 = fmax(0.0f, srcLeft / width);
2234 float v1 = fmax(0.0f, srcTop / height);
2235 float u2 = fmin(1.0f, srcRight / width);
2236 float v2 = fmin(1.0f, srcBottom / height);
2237
2238 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002239
Romain Guy03750a02010-10-18 14:06:08 -07002240 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002241 resetDrawTextureTexCoords(u1, v1, u2, v2);
2242
Romain Guyd21b6e12011-11-30 20:21:23 -08002243 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2244
Romain Guy886b2752013-01-04 12:26:18 -08002245 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2246 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002247
Romain Guy886b2752013-01-04 12:26:18 -08002248 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2249 // Apply a scale transform on the canvas only when a shader is in use
2250 // Skia handles the ratio between the dst and src rects as a scale factor
2251 // when a shader is set
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04002252 bool useScaleTransform = getShader(paint) && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002253 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002254
Chris Craikd6b65f62014-01-01 14:45:21 -08002255 if (CC_LIKELY(currentTransform()->isPureTranslate() && !useScaleTransform)) {
2256 float x = (int) floorf(dstLeft + currentTransform()->getTranslateX() + 0.5f);
2257 float y = (int) floorf(dstTop + currentTransform()->getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002258
2259 dstRight = x + (dstRight - dstLeft);
2260 dstBottom = y + (dstBottom - dstTop);
2261
2262 dstLeft = x;
2263 dstTop = y;
2264
Chris Craik678625242014-02-28 12:26:34 -08002265 texture->setFilter(scaled ? getFilter(paint) : GL_NEAREST, true);
Romain Guy886b2752013-01-04 12:26:18 -08002266 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002267 } else {
Chris Craik678625242014-02-28 12:26:34 -08002268 texture->setFilter(getFilter(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002269 }
2270
2271 if (CC_UNLIKELY(useScaleTransform)) {
2272 save(SkCanvas::kMatrix_SaveFlag);
2273 translate(dstLeft, dstTop);
2274 scale(scaleX, scaleY);
2275
2276 dstLeft = 0.0f;
2277 dstTop = 0.0f;
2278
2279 dstRight = srcRight - srcLeft;
2280 dstBottom = srcBottom - srcTop;
2281 }
2282
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002283 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guy886b2752013-01-04 12:26:18 -08002284 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002285 texture->id, paint,
Romain Guy3380cfd2013-08-15 16:57:57 -07002286 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002287 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2288 } else {
2289 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002290 texture->id, paint, texture->blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07002291 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002292 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2293 }
2294
2295 if (CC_UNLIKELY(useScaleTransform)) {
2296 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002297 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002298
2299 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002300
2301 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002302}
2303
Chris Craikd218a922014-01-02 17:13:34 -08002304status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
2305 float left, float top, float right, float bottom, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002306 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002307 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002308 }
2309
Romain Guy4c2547f2013-06-11 16:19:24 -07002310 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002311 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2312 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002313
Romain Guy03c00b52013-06-20 18:30:28 -07002314 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002315}
2316
Chris Craikd218a922014-01-02 17:13:34 -08002317status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh,
2318 AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2319 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002320 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002321 return DrawGlInfo::kStatusDone;
2322 }
2323
Romain Guy211370f2012-02-01 16:10:55 -08002324 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002325 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002326 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002327 if (!texture) return DrawGlInfo::kStatusDone;
2328 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002329
Romain Guya4adcf02013-02-28 12:15:35 -08002330 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2331 texture->setFilter(GL_LINEAR, true);
2332
Chris Craikd6b65f62014-01-01 14:45:21 -08002333 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002334 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002335 if (hasLayer() && mesh->hasEmptyQuads) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002336 const float offsetX = left + currentTransform()->getTranslateX();
2337 const float offsetY = top + currentTransform()->getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002338 const size_t count = mesh->quads.size();
2339 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002340 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002341 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002342 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2343 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2344 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002345 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002346 dirtyLayer(left + bounds.left, top + bounds.top,
Chris Craikd6b65f62014-01-01 14:45:21 -08002347 left + bounds.right, top + bounds.bottom, *currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002348 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002349 }
2350 }
2351
Chris Craik4063a0e2013-11-15 16:06:56 -08002352 bool ignoreTransform = false;
Romain Guy211370f2012-02-01 16:10:55 -08002353 if (CC_LIKELY(pureTranslate)) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002354 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
2355 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002356
Romain Guy3b748a42013-04-17 18:54:38 -07002357 right = x + right - left;
2358 bottom = y + bottom - top;
Chris Craik4063a0e2013-11-15 16:06:56 -08002359 left = x;
2360 top = y;
2361 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002362 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002363 drawIndexedTextureMesh(left, top, right, bottom, texture->id, paint,
2364 texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
Chris Craik4063a0e2013-11-15 16:06:56 -08002365 GL_TRIANGLES, mesh->indexCount, false, ignoreTransform,
2366 mCaches.patchCache.getMeshBuffer(), kModelViewMode_Translate, !mesh->hasEmptyQuads);
Romain Guy054dc182010-10-15 17:55:25 -07002367 }
Chet Haase48659092012-05-31 15:21:51 -07002368
2369 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002370}
2371
Romain Guy03c00b52013-06-20 18:30:28 -07002372/**
2373 * Important note: this method is intended to draw batches of 9-patch objects and
2374 * will not set the scissor enable or dirty the current layer, if any.
2375 * The caller is responsible for properly dirtying the current layer.
2376 */
Chris Craikd218a922014-01-02 17:13:34 -08002377status_t OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2378 TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint) {
Romain Guy03c00b52013-06-20 18:30:28 -07002379 mCaches.activeTexture(0);
2380 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2381 if (!texture) return DrawGlInfo::kStatusDone;
2382 const AutoTexture autoCleanup(texture);
2383
2384 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2385 texture->setFilter(GL_LINEAR, true);
2386
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002387 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, paint,
2388 texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002389 GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
Romain Guy03c00b52013-06-20 18:30:28 -07002390
2391 return DrawGlInfo::kStatusDrew;
2392}
2393
Chris Craik05f3d6e2014-06-02 16:27:04 -07002394status_t OpenGLRenderer::drawVertexBuffer(float translateX, float translateY,
ztenghui63d41ab2014-02-14 13:13:41 -08002395 const VertexBuffer& vertexBuffer, const SkPaint* paint, bool useOffset) {
Chris Craik4063a0e2013-11-15 16:06:56 -08002396 // not missing call to quickReject/dirtyLayer, always done at a higher level
Chris Craik6d29c8d2013-05-08 18:35:44 -07002397 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002398 // no vertices to draw
2399 return DrawGlInfo::kStatusDone;
2400 }
2401
Chris Craik05f3d6e2014-06-02 16:27:04 -07002402 const Rect& bounds = vertexBuffer.getBounds();
2403 dirtyLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, *currentTransform());
2404
Chris Craikcb4d6002012-09-25 12:00:29 -07002405 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002406 bool isAA = paint->isAntiAlias();
2407
Chris Craik710f46d2012-09-17 17:25:49 -07002408 setupDraw();
2409 setupDrawNoTexture();
2410 if (isAA) setupDrawAA();
Chris Craik710f46d2012-09-17 17:25:49 -07002411 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002412 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04002413 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002414 setupDrawBlending(paint, isAA);
Chris Craik710f46d2012-09-17 17:25:49 -07002415 setupDrawProgram();
Chris Craik05f3d6e2014-06-02 16:27:04 -07002416 setupDrawModelView(kModelViewMode_Translate, useOffset, translateX, translateY, 0, 0);
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04002417 setupDrawColorUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002418 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04002419 setupDrawShaderUniforms(getShader(paint));
Chet Haase858aa932011-05-12 09:06:00 -07002420
ztenghui55bfb4e2013-12-03 10:38:55 -08002421 const void* vertices = vertexBuffer.getBuffer();
Chris Craik710f46d2012-09-17 17:25:49 -07002422 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002423 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002424 mCaches.resetTexCoordsVertexPointer();
ztenghui63d41ab2014-02-14 13:13:41 -08002425
Chet Haase858aa932011-05-12 09:06:00 -07002426
Chris Craik710f46d2012-09-17 17:25:49 -07002427 int alphaSlot = -1;
2428 if (isAA) {
2429 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2430 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik710f46d2012-09-17 17:25:49 -07002431 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002432 glEnableVertexAttribArray(alphaSlot);
2433 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002434 }
Romain Guy04299382012-07-18 17:15:41 -07002435
Chris Craik05f3d6e2014-06-02 16:27:04 -07002436 const VertexBuffer::Mode mode = vertexBuffer.getMode();
2437 if (mode == VertexBuffer::kStandard) {
ztenghui63d41ab2014-02-14 13:13:41 -08002438 mCaches.unbindIndicesBuffer();
2439 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Chris Craik05f3d6e2014-06-02 16:27:04 -07002440 } else if (mode == VertexBuffer::kOnePolyRingShadow) {
ztenghui63d41ab2014-02-14 13:13:41 -08002441 mCaches.bindShadowIndicesBuffer();
ztenghui50ecf842014-03-11 16:52:30 -07002442 glDrawElements(GL_TRIANGLE_STRIP, ONE_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002443 } else if (mode == VertexBuffer::kTwoPolyRingShadow) {
ztenghui50ecf842014-03-11 16:52:30 -07002444 mCaches.bindShadowIndicesBuffer();
2445 glDrawElements(GL_TRIANGLE_STRIP, TWO_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
ztenghui63d41ab2014-02-14 13:13:41 -08002446 }
Romain Guy04299382012-07-18 17:15:41 -07002447
Chris Craik710f46d2012-09-17 17:25:49 -07002448 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002449 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002450 }
Chris Craik65cd6122012-12-10 17:56:27 -08002451
2452 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002453}
2454
2455/**
Chris Craik65cd6122012-12-10 17:56:27 -08002456 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2457 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2458 * screen space in all directions. However, instead of using a fragment shader to compute the
2459 * translucency of the color from its position, we simply use a varying parameter to define how far
2460 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2461 *
2462 * Doesn't yet support joins, caps, or path effects.
2463 */
Chris Craikd218a922014-01-02 17:13:34 -08002464status_t OpenGLRenderer::drawConvexPath(const SkPath& path, const SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002465 VertexBuffer vertexBuffer;
2466 // TODO: try clipping large paths to viewport
Chris Craikd6b65f62014-01-01 14:45:21 -08002467 PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002468 return drawVertexBuffer(vertexBuffer, paint);
Chris Craik65cd6122012-12-10 17:56:27 -08002469}
2470
2471/**
2472 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2473 * and additional geometry for defining an alpha slope perimeter.
2474 *
2475 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2476 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2477 * in-shader alpha region, but found it to be taxing on some GPUs.
2478 *
2479 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2480 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002481 */
Chris Craikd218a922014-01-02 17:13:34 -08002482status_t OpenGLRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002483 if (currentSnapshot()->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002484
Chris Craik65cd6122012-12-10 17:56:27 -08002485 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002486
Chris Craik65cd6122012-12-10 17:56:27 -08002487 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002488 PathTessellator::tessellateLines(points, count, paint, *currentTransform(), buffer);
2489 const Rect& bounds = buffer.getBounds();
Romain Guyd71ff91d2013-02-08 13:46:40 -08002490
Chris Craik05f3d6e2014-06-02 16:27:04 -07002491 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Romain Guyd71ff91d2013-02-08 13:46:40 -08002492 return DrawGlInfo::kStatusDone;
2493 }
2494
Chris Craik65cd6122012-12-10 17:56:27 -08002495 bool useOffset = !paint->isAntiAlias();
Chris Craik05f3d6e2014-06-02 16:27:04 -07002496 return drawVertexBuffer(buffer, paint, useOffset);
Chet Haase5b0200b2011-04-13 17:58:08 -07002497}
2498
Chris Craikd218a922014-01-02 17:13:34 -08002499status_t OpenGLRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002500 if (currentSnapshot()->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002501
Chris Craik6d29c8d2013-05-08 18:35:44 -07002502 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002503
Chris Craik6d29c8d2013-05-08 18:35:44 -07002504 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002505 PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002506
Chris Craik05f3d6e2014-06-02 16:27:04 -07002507 const Rect& bounds = buffer.getBounds();
2508 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002509 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002510 }
2511
Chris Craik6d29c8d2013-05-08 18:35:44 -07002512 bool useOffset = !paint->isAntiAlias();
Chris Craik05f3d6e2014-06-02 16:27:04 -07002513 return drawVertexBuffer(buffer, paint, useOffset);
Romain Guyed6fcb02011-03-21 13:11:28 -07002514}
2515
Chet Haase48659092012-05-31 15:21:51 -07002516status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002517 // No need to check against the clip, we fill the clip region
Chris Craikd6b65f62014-01-01 14:45:21 -08002518 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002519
Chris Craikd6b65f62014-01-01 14:45:21 -08002520 Rect clip(*currentClipRect());
Romain Guyae88e5e2010-10-22 17:49:18 -07002521 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002522
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002523 SkPaint paint;
2524 paint.setColor(color);
2525 paint.setXfermodeMode(mode);
2526
2527 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, &paint, true);
Chet Haase48659092012-05-31 15:21:51 -07002528
2529 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002530}
Romain Guy9d5316e2010-06-24 19:30:36 -07002531
Chet Haase48659092012-05-31 15:21:51 -07002532status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08002533 const SkPaint* paint) {
Chet Haase48659092012-05-31 15:21:51 -07002534 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002535 const AutoTexture autoCleanup(texture);
2536
2537 const float x = left + texture->left - texture->offset;
2538 const float y = top + texture->top - texture->offset;
2539
2540 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002541
2542 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002543}
2544
Chet Haase48659092012-05-31 15:21:51 -07002545status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002546 float rx, float ry, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002547 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002548 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002549 return DrawGlInfo::kStatusDone;
2550 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002551
Chris Craikcb4d6002012-09-25 12:00:29 -07002552 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002553 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002554 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002555 right - left, bottom - top, rx, ry, p);
2556 return drawShape(left, top, texture, p);
2557 }
2558
Chris Craik05f3d6e2014-06-02 16:27:04 -07002559 const VertexBuffer* vertexBuffer = mCaches.tessellationCache.getRoundRect(*currentTransform(),
2560 right - left, bottom - top, rx, ry, p);
2561 return drawVertexBuffer(left, top, *vertexBuffer, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002562}
2563
Chris Craikd218a922014-01-02 17:13:34 -08002564status_t OpenGLRenderer::drawCircle(float x, float y, float radius, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002565 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(x - radius, y - radius,
Romain Guy257ae352013-03-20 16:31:12 -07002566 x + radius, y + radius, p) ||
2567 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002568 return DrawGlInfo::kStatusDone;
2569 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002570 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002571 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002572 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002573 return drawShape(x - radius, y - radius, texture, p);
2574 }
2575
2576 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002577 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2578 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2579 } else {
2580 path.addCircle(x, y, radius);
2581 }
Chris Craik65cd6122012-12-10 17:56:27 -08002582 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002583}
Romain Guy01d58e42011-01-19 21:54:02 -08002584
Chet Haase48659092012-05-31 15:21:51 -07002585status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002586 const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002587 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002588 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002589 return DrawGlInfo::kStatusDone;
2590 }
Romain Guy01d58e42011-01-19 21:54:02 -08002591
Chris Craikcb4d6002012-09-25 12:00:29 -07002592 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002593 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002594 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002595 return drawShape(left, top, texture, p);
2596 }
2597
2598 SkPath path;
2599 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002600 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2601 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2602 }
Chris Craik710f46d2012-09-17 17:25:49 -07002603 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002604 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002605}
2606
Chet Haase48659092012-05-31 15:21:51 -07002607status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002608 float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002609 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002610 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik780c1282012-10-04 14:10:49 -07002611 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002612 }
2613
Chris Craik780c1282012-10-04 14:10:49 -07002614 if (fabs(sweepAngle) >= 360.0f) {
2615 return drawOval(left, top, right, bottom, p);
2616 }
2617
2618 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002619 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002620 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002621 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002622 startAngle, sweepAngle, useCenter, p);
2623 return drawShape(left, top, texture, p);
2624 }
2625
2626 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2627 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2628 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2629 }
2630
2631 SkPath path;
2632 if (useCenter) {
2633 path.moveTo(rect.centerX(), rect.centerY());
2634 }
2635 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2636 if (useCenter) {
2637 path.close();
2638 }
Chris Craik65cd6122012-12-10 17:56:27 -08002639 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002640}
2641
Romain Guycf8675e2012-10-02 12:32:25 -07002642// See SkPaintDefaults.h
2643#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2644
Chris Craikd218a922014-01-02 17:13:34 -08002645status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom,
2646 const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002647 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002648 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chet Haase48659092012-05-31 15:21:51 -07002649 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002650 }
2651
Chris Craik710f46d2012-09-17 17:25:49 -07002652 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002653 // only fill style is supported by drawConvexPath, since others have to handle joins
2654 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2655 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2656 mCaches.activeTexture(0);
2657 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002658 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002659 return drawShape(left, top, texture, p);
2660 }
2661
2662 SkPath path;
2663 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2664 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2665 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2666 }
2667 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002668 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002669 }
2670
Chris Craikd6b65f62014-01-01 14:45:21 -08002671 if (p->isAntiAlias() && !currentTransform()->isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002672 SkPath path;
2673 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002674 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002675 } else {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002676 drawColorRect(left, top, right, bottom, p);
Chris Craik65cd6122012-12-10 17:56:27 -08002677 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002678 }
Romain Guyc7d53492010-06-25 13:41:57 -07002679}
Romain Guy9d5316e2010-06-24 19:30:36 -07002680
Chris Craikd218a922014-01-02 17:13:34 -08002681void OpenGLRenderer::drawTextShadow(const SkPaint* paint, const char* text,
2682 int bytesCount, int count, const float* positions,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002683 FontRenderer& fontRenderer, int alpha, float x, float y) {
Raph Levien416a8472012-07-19 22:48:17 -07002684 mCaches.activeTexture(0);
2685
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002686 TextShadow textShadow;
2687 if (!getTextShadow(paint, &textShadow)) {
2688 LOG_ALWAYS_FATAL("failed to query shadow attributes");
2689 }
2690
Raph Levien416a8472012-07-19 22:48:17 -07002691 // NOTE: The drop shadow will not perform gamma correction
2692 // if shader-based correction is enabled
2693 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2694 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002695 paint, text, bytesCount, count, textShadow.radius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002696 // If the drop shadow exceeds the max texture size or couldn't be
2697 // allocated, skip drawing
2698 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002699 const AutoTexture autoCleanup(shadow);
2700
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002701 const float sx = x - shadow->left + textShadow.dx;
2702 const float sy = y - shadow->top + textShadow.dy;
Raph Levien416a8472012-07-19 22:48:17 -07002703
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002704 const int shadowAlpha = ((textShadow.color >> 24) & 0xFF) * mSnapshot->alpha;
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04002705 if (getShader(paint)) {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002706 textShadow.color = SK_ColorWHITE;
Raph Levien416a8472012-07-19 22:48:17 -07002707 }
2708
2709 setupDraw();
2710 setupDrawWithTexture(true);
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002711 setupDrawAlpha8Color(textShadow.color, shadowAlpha < 255 ? shadowAlpha : alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002712 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04002713 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002714 setupDrawBlending(paint, true);
Raph Levien416a8472012-07-19 22:48:17 -07002715 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08002716 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
2717 sx, sy, sx + shadow->width, sy + shadow->height);
Raph Levien416a8472012-07-19 22:48:17 -07002718 setupDrawTexture(shadow->id);
2719 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002720 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04002721 setupDrawShaderUniforms(getShader(paint));
Raph Levien416a8472012-07-19 22:48:17 -07002722 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2723
2724 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2725}
2726
Romain Guy768bffc2013-02-27 13:50:45 -08002727bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002728 float alpha = (hasTextShadow(paint) ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
Romain Guy768bffc2013-02-27 13:50:45 -08002729 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2730}
2731
Chet Haase48659092012-05-31 15:21:51 -07002732status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Chris Craikd218a922014-01-02 17:13:34 -08002733 const float* positions, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002734 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002735 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002736 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002737
Romain Guy671d6cf2012-01-18 12:39:17 -08002738 // NOTE: Skia does not support perspective transform on drawPosText yet
Chris Craikd6b65f62014-01-01 14:45:21 -08002739 if (!currentTransform()->isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002740 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002741 }
2742
Chris Craik39a908c2013-06-13 14:39:01 -07002743 mCaches.enableScissor();
2744
Romain Guy671d6cf2012-01-18 12:39:17 -08002745 float x = 0.0f;
2746 float y = 0.0f;
Chris Craikd6b65f62014-01-01 14:45:21 -08002747 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002748 if (pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002749 x = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2750 y = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002751 }
2752
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002753 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002754 fontRenderer.setFont(paint, mat4::identity());
Romain Guy671d6cf2012-01-18 12:39:17 -08002755
2756 int alpha;
2757 SkXfermode::Mode mode;
2758 getAlphaAndMode(paint, &alpha, &mode);
2759
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002760 if (CC_UNLIKELY(hasTextShadow(paint))) {
Romain Guye3a9b242013-01-08 11:15:30 -08002761 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002762 alpha, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002763 }
2764
Romain Guy671d6cf2012-01-18 12:39:17 -08002765 // Pick the appropriate texture filtering
Chris Craikd6b65f62014-01-01 14:45:21 -08002766 bool linearFilter = currentTransform()->changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002767 if (pureTranslate && !linearFilter) {
2768 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2769 }
Romain Guy257ae352013-03-20 16:31:12 -07002770 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002771
2772 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2773 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2774
Romain Guy211370f2012-02-01 16:10:55 -08002775 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002776
Victoria Lease1e546812013-06-25 14:25:17 -07002777 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002778 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002779 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002780 if (hasActiveLayer) {
2781 if (!pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002782 currentTransform()->mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002783 }
2784 dirtyLayerUnchecked(bounds, getRegion());
2785 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002786 }
Chet Haase48659092012-05-31 15:21:51 -07002787
2788 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002789}
2790
Romain Guy624234f2013-03-05 16:43:31 -08002791mat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2792 mat4 fontTransform;
2793 if (CC_LIKELY(transform.isPureTranslate())) {
2794 fontTransform = mat4::identity();
2795 } else {
2796 if (CC_UNLIKELY(transform.isPerspective())) {
Romain Guyb09f1472013-03-07 17:01:05 -08002797 fontTransform = mat4::identity();
Romain Guy624234f2013-03-05 16:43:31 -08002798 } else {
2799 float sx, sy;
Chris Craikd6b65f62014-01-01 14:45:21 -08002800 currentTransform()->decomposeScale(sx, sy);
Romain Guy624234f2013-03-05 16:43:31 -08002801 fontTransform.loadScale(sx, sy, 1.0f);
2802 }
2803 }
2804 return fontTransform;
2805}
2806
Chris Craik41541822013-05-03 16:35:54 -07002807status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craikd218a922014-01-02 17:13:34 -08002808 const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002809 DrawOpMode drawOpMode) {
2810
Chris Craik527a3aa2013-03-04 10:19:31 -08002811 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002812 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2813 // drawing as ops from DeferredDisplayList are already filtered for these
Chris Craikd6b65f62014-01-01 14:45:21 -08002814 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint) ||
Chris Craikf0a59072013-11-19 18:00:46 -08002815 quickRejectSetupScissor(bounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002816 return DrawGlInfo::kStatusDone;
2817 }
Romain Guycac5fd32011-12-01 20:08:50 -08002818 }
2819
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002820 const float oldX = x;
2821 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002822
Chris Craikd6b65f62014-01-01 14:45:21 -08002823 const mat4& transform = *currentTransform();
Romain Guy624234f2013-03-05 16:43:31 -08002824 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002825
Romain Guy211370f2012-02-01 16:10:55 -08002826 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002827 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2828 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002829 }
2830
Romain Guy86568192010-12-14 15:55:39 -08002831 int alpha;
2832 SkXfermode::Mode mode;
2833 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002834
Romain Guyc74f45a2013-02-26 19:10:14 -08002835 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2836
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002837 if (CC_UNLIKELY(hasTextShadow(paint))) {
Romain Guyc74f45a2013-02-26 19:10:14 -08002838 fontRenderer.setFont(paint, mat4::identity());
2839 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002840 alpha, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002841 }
2842
Romain Guy19d4dd82013-03-04 11:14:26 -08002843 const bool hasActiveLayer = hasLayer();
2844
Romain Guy624234f2013-03-05 16:43:31 -08002845 // We only pass a partial transform to the font renderer. That partial
2846 // matrix defines how glyphs are rasterized. Typically we want glyphs
2847 // to be rasterized at their final size on screen, which means the partial
2848 // matrix needs to take the scale factor into account.
2849 // When a partial matrix is used to transform glyphs during rasterization,
2850 // the mesh is generated with the inverse transform (in the case of scale,
2851 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2852 // apply the full transform matrix at draw time in the vertex shader.
2853 // Applying the full matrix in the shader is the easiest way to handle
2854 // rotation and perspective and allows us to always generated quads in the
2855 // font renderer which greatly simplifies the code, clipping in particular.
2856 mat4 fontTransform = findBestFontTransform(transform);
Romain Guy3b753822013-03-05 10:27:35 -08002857 fontRenderer.setFont(paint, fontTransform);
Romain Guyc74f45a2013-02-26 19:10:14 -08002858
Romain Guy6620c6d2010-12-06 18:07:02 -08002859 // Pick the appropriate texture filtering
Romain Guya4adcf02013-02-28 12:15:35 -08002860 bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
Romain Guy257ae352013-03-20 16:31:12 -07002861 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002862
Romain Guy624234f2013-03-05 16:43:31 -08002863 // TODO: Implement better clipping for scaled/rotated text
Chris Craikd6b65f62014-01-01 14:45:21 -08002864 const Rect* clip = !pureTranslate ? NULL : currentClipRect();
Chris Craik41541822013-05-03 16:35:54 -07002865 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002866
Raph Levien996e57c2012-07-23 15:22:52 -07002867 bool status;
Victoria Lease1e546812013-06-25 14:25:17 -07002868 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002869
2870 // don't call issuedrawcommand, do it at end of batch
2871 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002872 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002873 SkPaint paintCopy(*paint);
2874 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2875 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002876 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002877 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002878 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002879 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002880 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002881
Chris Craik527a3aa2013-03-04 10:19:31 -08002882 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002883 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002884 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002885 }
Chris Craik41541822013-05-03 16:35:54 -07002886 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002887 }
Romain Guy694b5192010-07-21 21:33:20 -07002888
Chris Craike63f7c622013-10-17 10:30:55 -07002889 drawTextDecorations(totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002890
2891 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002892}
2893
Chris Craikd218a922014-01-02 17:13:34 -08002894status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
2895 const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002896 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002897 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002898 }
2899
Chris Craik39a908c2013-06-13 14:39:01 -07002900 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
2901 mCaches.enableScissor();
2902
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002903 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002904 fontRenderer.setFont(paint, mat4::identity());
Romain Guy257ae352013-03-20 16:31:12 -07002905 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08002906
2907 int alpha;
2908 SkXfermode::Mode mode;
2909 getAlphaAndMode(paint, &alpha, &mode);
Victoria Lease1e546812013-06-25 14:25:17 -07002910 TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
Romain Guy03d58522012-02-24 17:54:07 -08002911
Romain Guy97771732012-02-28 18:17:02 -08002912 const Rect* clip = &mSnapshot->getLocalClip();
2913 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08002914
Romain Guy97771732012-02-28 18:17:02 -08002915 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08002916
2917 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
Victoria Lease1e546812013-06-25 14:25:17 -07002918 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy97771732012-02-28 18:17:02 -08002919 if (hasActiveLayer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002920 currentTransform()->mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08002921 dirtyLayerUnchecked(bounds, getRegion());
2922 }
Romain Guy97771732012-02-28 18:17:02 -08002923 }
Chet Haase48659092012-05-31 15:21:51 -07002924
2925 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08002926}
2927
Chris Craikd218a922014-01-02 17:13:34 -08002928status_t OpenGLRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002929 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07002930
Romain Guya1d3c912011-12-13 14:55:06 -08002931 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07002932
Romain Guyfb8b7632010-08-23 21:05:08 -07002933 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07002934 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002935 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07002936
Romain Guy8b55f372010-08-18 17:10:07 -07002937 const float x = texture->left - texture->offset;
2938 const float y = texture->top - texture->offset;
2939
Romain Guy01d58e42011-01-19 21:54:02 -08002940 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002941
2942 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07002943}
2944
Chris Craika08f95c2013-03-15 17:24:33 -07002945status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07002946 if (!layer) {
2947 return DrawGlInfo::kStatusDone;
2948 }
2949
Romain Guyb2e2f242012-10-17 18:18:35 -07002950 mat4* transform = NULL;
2951 if (layer->isTextureLayer()) {
2952 transform = &layer->getTransform();
2953 if (!transform->isIdentity()) {
Chris Craik3f0854292014-04-15 16:18:08 -07002954 save(SkCanvas::kMatrix_SaveFlag);
Chris Craik14e51302013-12-30 15:32:54 -08002955 concatMatrix(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07002956 }
2957 }
2958
Chris Craik39a908c2013-06-13 14:39:01 -07002959 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -08002960 const bool rejected = calculateQuickRejectForScissor(x, y,
Chris Craikdeeda3d2014-05-05 19:09:33 -07002961 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired, NULL, false);
Romain Guy35643dd2012-09-18 15:40:58 -07002962
2963 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07002964 if (transform && !transform->isIdentity()) {
2965 restore();
2966 }
Chet Haase48659092012-05-31 15:21:51 -07002967 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08002968 }
2969
Romain Guy5bb3c732012-11-29 17:52:58 -08002970 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08002971
Chris Craik39a908c2013-06-13 14:39:01 -07002972 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08002973 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08002974
Romain Guy211370f2012-02-01 16:10:55 -08002975 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guyc88e3572011-01-22 00:32:12 -08002976 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07002977 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2978 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08002979 } else if (layer->mesh) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002980
Chris Craik16ecda52013-03-29 10:59:59 -07002981 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002982 setupDraw();
2983 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08002984 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002985 setupDrawColorFilter(layer->getColorFilter());
2986 setupDrawBlending(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002987 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08002988 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002989 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -07002990 setupDrawTexture(layer->getTexture());
Chris Craikd6b65f62014-01-01 14:45:21 -08002991 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
2992 int tx = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2993 int ty = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07002994
Romain Guyd21b6e12011-11-30 20:21:23 -08002995 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08002996 setupDrawModelView(kModelViewMode_Translate, false, tx, ty,
Romain Guy4ff0cf42012-08-06 14:51:10 -07002997 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07002998 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002999 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08003000 setupDrawModelView(kModelViewMode_Translate, false, x, y,
Romain Guy9ace8f52011-07-07 20:50:11 -07003001 x + layer->layer.getWidth(), y + layer->layer.getHeight());
3002 }
Romain Guyf219da52011-01-16 12:54:25 -08003003
Romain Guy448455f2013-07-22 13:57:50 -07003004 TextureVertex* mesh = &layer->mesh[0];
3005 GLsizei elementsCount = layer->meshElementCount;
3006
3007 while (elementsCount > 0) {
3008 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
3009
Romain Guy3380cfd2013-08-15 16:57:57 -07003010 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy448455f2013-07-22 13:57:50 -07003011 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3012 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
3013
3014 elementsCount -= drawCount;
3015 // Though there are 4 vertices in a quad, we use 6 indices per
3016 // quad to draw with GL_TRIANGLES
3017 mesh += (drawCount / 6) * 4;
3018 }
Romain Guyf219da52011-01-16 12:54:25 -08003019
Romain Guy3a3133d2011-02-01 22:59:58 -08003020#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07003021 drawRegionRectsDebug(layer->region);
Romain Guy3a3133d2011-02-01 22:59:58 -08003022#endif
Romain Guyc88e3572011-01-22 00:32:12 -08003023 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003024
Romain Guy5bb3c732012-11-29 17:52:58 -08003025 if (layer->debugDrawUpdate) {
3026 layer->debugDrawUpdate = false;
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003027
3028 SkPaint paint;
3029 paint.setColor(0x7f00ff00);
3030 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &paint);
Romain Guy4ff0cf42012-08-06 14:51:10 -07003031 }
Romain Guyf219da52011-01-16 12:54:25 -08003032 }
Chris Craik34416ea2013-04-15 16:08:28 -07003033 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07003034
Romain Guyb2e2f242012-10-17 18:18:35 -07003035 if (transform && !transform->isIdentity()) {
3036 restore();
3037 }
3038
Chet Haase48659092012-05-31 15:21:51 -07003039 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08003040}
3041
Romain Guy6926c722010-07-12 20:20:03 -07003042///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003043// Draw filters
3044///////////////////////////////////////////////////////////////////////////////
3045
3046void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08003047 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3048 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08003049 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08003050 mDrawModifiers.mPaintFilterClearBits = 0;
3051 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003052}
3053
3054void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08003055 mDrawModifiers.mHasDrawFilter = true;
3056 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3057 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003058}
3059
Chris Craikd218a922014-01-02 17:13:34 -08003060const SkPaint* OpenGLRenderer::filterPaint(const SkPaint* paint) {
Romain Guy758724f2013-02-27 11:53:12 -08003061 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003062 return paint;
3063 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003064
3065 uint32_t flags = paint->getFlags();
3066
3067 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08003068 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3069 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08003070
3071 return &mFilteredPaint;
3072}
3073
3074///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003075// Drawing implementation
3076///////////////////////////////////////////////////////////////////////////////
3077
Chris Craikd218a922014-01-02 17:13:34 -08003078Texture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
Romain Guy3b748a42013-04-17 18:54:38 -07003079 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3080 if (!texture) {
3081 return mCaches.textureCache.get(bitmap);
3082 }
3083 return texture;
3084}
3085
Romain Guy01d58e42011-01-19 21:54:02 -08003086void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08003087 float x, float y, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08003088 if (quickRejectSetupScissor(x, y, x + texture->width, y + texture->height)) {
Romain Guy01d58e42011-01-19 21:54:02 -08003089 return;
3090 }
3091
3092 int alpha;
3093 SkXfermode::Mode mode;
3094 getAlphaAndMode(paint, &alpha, &mode);
3095
3096 setupDraw();
3097 setupDrawWithTexture(true);
3098 setupDrawAlpha8Color(paint->getColor(), alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003099 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04003100 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003101 setupDrawBlending(paint, true);
Romain Guy01d58e42011-01-19 21:54:02 -08003102 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003103 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3104 x, y, x + texture->width, y + texture->height);
Romain Guy01d58e42011-01-19 21:54:02 -08003105 setupDrawTexture(texture->id);
3106 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003107 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04003108 setupDrawShaderUniforms(getShader(paint));
Romain Guy01d58e42011-01-19 21:54:02 -08003109 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3110
3111 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guy01d58e42011-01-19 21:54:02 -08003112}
3113
Romain Guyf607bdc2010-09-10 19:20:06 -07003114// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003115#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3116#define kStdUnderline_Offset (1.0f / 9.0f)
3117#define kStdUnderline_Thickness (1.0f / 18.0f)
3118
Chris Craikd218a922014-01-02 17:13:34 -08003119void OpenGLRenderer::drawTextDecorations(float underlineWidth, float x, float y,
3120 const SkPaint* paint) {
Romain Guy0a417492010-08-16 20:26:20 -07003121 // Handle underline and strike-through
3122 uint32_t flags = paint->getFlags();
3123 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003124 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003125
Romain Guy211370f2012-02-01 16:10:55 -08003126 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003127 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003128 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003129
Raph Levien8b4072d2012-07-30 15:50:00 -07003130 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003131 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003132
Romain Guyf6834472011-01-23 13:32:12 -08003133 int linesCount = 0;
3134 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3135 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3136
3137 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003138 float points[pointsCount];
3139 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003140
3141 if (flags & SkPaint::kUnderlineText_Flag) {
3142 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003143 points[currentPoint++] = left;
3144 points[currentPoint++] = top;
3145 points[currentPoint++] = left + underlineWidth;
3146 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003147 }
3148
3149 if (flags & SkPaint::kStrikeThruText_Flag) {
3150 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003151 points[currentPoint++] = left;
3152 points[currentPoint++] = top;
3153 points[currentPoint++] = left + underlineWidth;
3154 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003155 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003156
Romain Guy726aeba2011-06-01 14:52:00 -07003157 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003158
Romain Guy726aeba2011-06-01 14:52:00 -07003159 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003160 }
3161 }
3162}
3163
Chris Craikd218a922014-01-02 17:13:34 -08003164status_t OpenGLRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003165 if (currentSnapshot()->isIgnored()) {
Romain Guy672433d2013-01-04 19:05:13 -08003166 return DrawGlInfo::kStatusDone;
3167 }
3168
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003169 return drawColorRects(rects, count, paint, false, true, true);
Romain Guy735738c2012-12-03 12:34:51 -08003170}
3171
Chris Craikb79a3e32014-03-11 12:20:17 -07003172static void mapPointFakeZ(Vector3& point, const mat4& transformXY, const mat4& transformZ) {
3173 // map z coordinate with true 3d matrix
3174 point.z = transformZ.mapZ(point);
3175
3176 // map x,y coordinates with draw/Skia matrix
3177 transformXY.mapPoint(point.x, point.y);
3178}
3179
Chris Craik05f3d6e2014-06-02 16:27:04 -07003180status_t OpenGLRenderer::drawShadow(float casterAlpha,
3181 const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003182 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craikf57776b2013-10-25 18:30:17 -07003183
Chris Craik15a07a22014-01-26 13:43:53 -08003184 // TODO: use quickRejectWithScissor. For now, always force enable scissor.
Chris Craikf57776b2013-10-25 18:30:17 -07003185 mCaches.enableScissor();
3186
3187 SkPaint paint;
Chris Craikba9b6132013-12-15 17:10:19 -08003188 paint.setAntiAlias(true); // want to use AlphaVertex
Chris Craikf57776b2013-10-25 18:30:17 -07003189
Chris Craik05f3d6e2014-06-02 16:27:04 -07003190 if (ambientShadowVertexBuffer && mCaches.propertyAmbientShadowStrength > 0) {
Chris Craik919e95c2014-02-21 17:13:45 -08003191 paint.setARGB(casterAlpha * mCaches.propertyAmbientShadowStrength, 0, 0, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07003192 drawVertexBuffer(*ambientShadowVertexBuffer, &paint);
ztenghuief94c6f2014-02-13 17:09:45 -08003193 }
ztenghui7b4516e2014-01-07 10:42:55 -08003194
Chris Craik05f3d6e2014-06-02 16:27:04 -07003195 if (spotShadowVertexBuffer && mCaches.propertySpotShadowStrength > 0) {
Chris Craik919e95c2014-02-21 17:13:45 -08003196 paint.setARGB(casterAlpha * mCaches.propertySpotShadowStrength, 0, 0, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07003197 drawVertexBuffer(*spotShadowVertexBuffer, &paint);
ztenghuief94c6f2014-02-13 17:09:45 -08003198 }
ztenghui7b4516e2014-01-07 10:42:55 -08003199
3200 return DrawGlInfo::kStatusDrew;
Chris Craikf57776b2013-10-25 18:30:17 -07003201}
3202
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003203status_t OpenGLRenderer::drawColorRects(const float* rects, int count, const SkPaint* paint,
3204 bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003205 if (count == 0) {
3206 return DrawGlInfo::kStatusDone;
3207 }
Romain Guy735738c2012-12-03 12:34:51 -08003208
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003209 int color = paint->getColor();
3210 // If a shader is set, preserve only the alpha
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04003211 if (getShader(paint)) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003212 color |= 0x00ffffff;
3213 }
3214
Romain Guy672433d2013-01-04 19:05:13 -08003215 float left = FLT_MAX;
3216 float top = FLT_MAX;
3217 float right = FLT_MIN;
3218 float bottom = FLT_MIN;
3219
Romain Guy448455f2013-07-22 13:57:50 -07003220 Vertex mesh[count];
Romain Guy672433d2013-01-04 19:05:13 -08003221 Vertex* vertex = mesh;
3222
Chris Craik2af46352012-11-26 18:30:17 -08003223 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003224 float l = rects[index + 0];
3225 float t = rects[index + 1];
3226 float r = rects[index + 2];
3227 float b = rects[index + 3];
3228
Romain Guy3b753822013-03-05 10:27:35 -08003229 Vertex::set(vertex++, l, t);
3230 Vertex::set(vertex++, r, t);
3231 Vertex::set(vertex++, l, b);
Romain Guy3b753822013-03-05 10:27:35 -08003232 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003233
Romain Guy3b753822013-03-05 10:27:35 -08003234 left = fminf(left, l);
3235 top = fminf(top, t);
3236 right = fmaxf(right, r);
3237 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003238 }
3239
Chris Craikf0a59072013-11-19 18:00:46 -08003240 if (clip && quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003241 return DrawGlInfo::kStatusDone;
3242 }
Romain Guy672433d2013-01-04 19:05:13 -08003243
Romain Guy672433d2013-01-04 19:05:13 -08003244 setupDraw();
3245 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003246 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04003247 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003248 setupDrawColorFilter(getColorFilter(paint));
3249 setupDrawBlending(paint);
Romain Guy672433d2013-01-04 19:05:13 -08003250 setupDrawProgram();
3251 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003252 setupDrawModelView(kModelViewMode_Translate, false,
3253 0.0f, 0.0f, 0.0f, 0.0f, ignoreTransform);
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04003254 setupDrawColorUniforms(getShader(paint));
3255 setupDrawShaderUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003256 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy672433d2013-01-04 19:05:13 -08003257
Romain Guy8ce00302013-01-15 18:51:42 -08003258 if (dirty && hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003259 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003260 }
3261
Chris Craik4063a0e2013-11-15 16:06:56 -08003262 issueIndexedQuadDraw(&mesh[0], count / 4);
Romain Guy672433d2013-01-04 19:05:13 -08003263
3264 return DrawGlInfo::kStatusDrew;
3265}
3266
Romain Guy026c5e162010-06-28 17:12:22 -07003267void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003268 const SkPaint* paint, bool ignoreTransform) {
3269 int color = paint->getColor();
Romain Guyd27977d2010-07-14 19:18:51 -07003270 // If a shader is set, preserve only the alpha
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04003271 if (getShader(paint)) {
Romain Guyd27977d2010-07-14 19:18:51 -07003272 color |= 0x00ffffff;
3273 }
3274
Romain Guy70ca14e2010-12-13 18:24:33 -08003275 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003276 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003277 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04003278 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003279 setupDrawColorFilter(getColorFilter(paint));
3280 setupDrawBlending(paint);
Romain Guy70ca14e2010-12-13 18:24:33 -08003281 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003282 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3283 left, top, right, bottom, ignoreTransform);
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04003284 setupDrawColorUniforms(getShader(paint));
3285 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003286 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003287 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003288
Romain Guyc95c8d62010-09-17 15:31:32 -07003289 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3290}
3291
Romain Guy82ba8142010-07-09 13:25:56 -07003292void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08003293 Texture* texture, const SkPaint* paint) {
Romain Guyd21b6e12011-11-30 20:21:23 -08003294 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003295
Romain Guy3b748a42013-04-17 18:54:38 -07003296 GLvoid* vertices = (GLvoid*) NULL;
3297 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3298
3299 if (texture->uvMapper) {
Romain Guy3380cfd2013-08-15 16:57:57 -07003300 vertices = &mMeshVertices[0].x;
3301 texCoords = &mMeshVertices[0].u;
Romain Guy3b748a42013-04-17 18:54:38 -07003302
3303 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3304 texture->uvMapper->map(uvs);
3305
3306 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3307 }
3308
Chris Craikd6b65f62014-01-01 14:45:21 -08003309 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3310 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
3311 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003312
Romain Guyd21b6e12011-11-30 20:21:23 -08003313 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003314 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003315 paint, texture->blend, vertices, texCoords,
Romain Guy3b748a42013-04-17 18:54:38 -07003316 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003317 } else {
Chris Craik678625242014-02-28 12:26:34 -08003318 texture->setFilter(getFilter(paint), true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003319 drawTextureMesh(left, top, right, bottom, texture->id, paint,
Romain Guy3b748a42013-04-17 18:54:38 -07003320 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3321 }
3322
3323 if (texture->uvMapper) {
3324 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003325 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003326}
3327
Romain Guyf7f93552010-07-08 19:17:03 -07003328void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003329 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003330 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003331 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3332 ModelViewMode modelViewMode, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003333
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003334 int a;
3335 SkXfermode::Mode mode;
3336 getAlphaAndMode(paint, &a, &mode);
3337 const float alpha = a / 255.0f;
3338
Romain Guy746b7402010-10-26 16:27:31 -07003339 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003340 setupDrawWithTexture();
3341 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003342 setupDrawColorFilter(getColorFilter(paint));
3343 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08003344 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003345 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003346 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003347 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003348 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003349 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003350 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003351
Romain Guy6820ac82010-09-15 18:11:50 -07003352 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy82ba8142010-07-09 13:25:56 -07003353}
3354
Romain Guy3b748a42013-04-17 18:54:38 -07003355void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003356 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy3b748a42013-04-17 18:54:38 -07003357 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003358 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3359 ModelViewMode modelViewMode, bool dirty) {
Romain Guy3b748a42013-04-17 18:54:38 -07003360
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003361 int a;
3362 SkXfermode::Mode mode;
3363 getAlphaAndMode(paint, &a, &mode);
3364 const float alpha = a / 255.0f;
3365
Romain Guy3b748a42013-04-17 18:54:38 -07003366 setupDraw();
3367 setupDrawWithTexture();
3368 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003369 setupDrawColorFilter(getColorFilter(paint));
3370 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy3b748a42013-04-17 18:54:38 -07003371 setupDrawProgram();
3372 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003373 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy3b748a42013-04-17 18:54:38 -07003374 setupDrawTexture(texture);
3375 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003376 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3b748a42013-04-17 18:54:38 -07003377 setupDrawMeshIndices(vertices, texCoords, vbo);
3378
3379 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
Romain Guy3b748a42013-04-17 18:54:38 -07003380}
3381
Romain Guy886b2752013-01-04 12:26:18 -08003382void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003383 GLuint texture, const SkPaint* paint,
Romain Guy886b2752013-01-04 12:26:18 -08003384 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003385 bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003386
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003387 int color = paint != NULL ? paint->getColor() : 0;
3388 int alpha;
3389 SkXfermode::Mode mode;
3390 getAlphaAndMode(paint, &alpha, &mode);
3391
Romain Guy886b2752013-01-04 12:26:18 -08003392 setupDraw();
3393 setupDrawWithTexture(true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003394 if (paint != NULL) {
Romain Guy886b2752013-01-04 12:26:18 -08003395 setupDrawAlpha8Color(color, alpha);
3396 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003397 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04003398 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003399 setupDrawBlending(paint, true);
Romain Guy886b2752013-01-04 12:26:18 -08003400 setupDrawProgram();
3401 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003402 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003403 setupDrawTexture(texture);
3404 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003405 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins III0fa2bd62014-05-05 12:50:38 -04003406 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003407 setupDrawMesh(vertices, texCoords);
3408
3409 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy886b2752013-01-04 12:26:18 -08003410}
3411
Romain Guya5aed0d2010-09-09 14:42:43 -07003412void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003413 ProgramDescription& description, bool swapSrcDst) {
Chris Craikdeeda3d2014-05-05 19:09:33 -07003414
3415 if (mSnapshot->roundRectClipState != NULL /*&& !mSkipOutlineClip*/) {
3416 blend = true;
3417 mDescription.hasRoundRectClip = true;
3418 }
3419 mSkipOutlineClip = true;
3420
Romain Guy78dd96d2013-05-03 14:24:16 -07003421 if (mCountOverdraw) {
3422 if (!mCaches.blend) glEnable(GL_BLEND);
3423 if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
3424 glBlendFunc(GL_ONE, GL_ONE);
3425 }
3426
3427 mCaches.blend = true;
3428 mCaches.lastSrcMode = GL_ONE;
3429 mCaches.lastDstMode = GL_ONE;
3430
3431 return;
3432 }
3433
Romain Guy82ba8142010-07-09 13:25:56 -07003434 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003435
Romain Guy82ba8142010-07-09 13:25:56 -07003436 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003437 // These blend modes are not supported by OpenGL directly and have
3438 // to be implemented using shaders. Since the shader will perform
3439 // the blending, turn blending off here
3440 // If the blend mode cannot be implemented using shaders, fall
3441 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003442 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003443 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003444 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003445 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003446
Romain Guy82bc7a72012-01-03 14:13:39 -08003447 if (mCaches.blend) {
3448 glDisable(GL_BLEND);
3449 mCaches.blend = false;
3450 }
3451
3452 return;
3453 } else {
3454 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003455 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003456 }
3457
3458 if (!mCaches.blend) {
3459 glEnable(GL_BLEND);
3460 }
3461
3462 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3463 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3464
3465 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3466 glBlendFunc(sourceMode, destMode);
3467 mCaches.lastSrcMode = sourceMode;
3468 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003469 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003470 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003471 glDisable(GL_BLEND);
3472 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003473 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003474}
3475
Romain Guy889f8d12010-07-29 14:37:42 -07003476bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003477 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003478 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003479 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003480 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003481 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003482 }
Romain Guy6926c722010-07-12 20:20:03 -07003483 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003484}
3485
Romain Guy026c5e162010-06-28 17:12:22 -07003486void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003487 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003488 TextureVertex::setUV(v++, u1, v1);
3489 TextureVertex::setUV(v++, u2, v1);
3490 TextureVertex::setUV(v++, u1, v2);
3491 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003492}
3493
Chris Craikd218a922014-01-02 17:13:34 -08003494void OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003495 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003496 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3497 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003498 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003499 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003500 *alpha *= currentSnapshot()->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003501}
3502
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003503float OpenGLRenderer::getLayerAlpha(const Layer* layer) const {
Chris Craik16ecda52013-03-29 10:59:59 -07003504 float alpha;
3505 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3506 alpha = mDrawModifiers.mOverrideLayerAlpha;
3507 } else {
3508 alpha = layer->getAlpha() / 255.0f;
3509 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003510 return alpha * currentSnapshot()->alpha;
Chris Craik16ecda52013-03-29 10:59:59 -07003511}
3512
Romain Guy9d5316e2010-06-24 19:30:36 -07003513}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003514}; // namespace android