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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040024#include <SkShader.h>
Romain Guy694b5192010-07-21 21:33:20 -070025#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070026
Romain Guye4d01122010-06-16 18:44:05 -070027#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070028#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070029
Romain Guy08aa2cb2011-03-17 11:06:57 -070030#include <private/hwui/DrawGlInfo.h>
31
Romain Guy5b3b3522010-10-27 18:57:51 -070032#include <ui/Rect.h>
33
Romain Guy85bf02f2010-06-22 13:11:24 -070034#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080035#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080036#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070037#include "Fence.h"
John Reck3b202512014-06-23 13:13:08 -070038#include "RenderState.h"
Chris Craik65cd6122012-12-10 17:56:27 -080039#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070040#include "Properties.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080041#include "ShadowTessellator.h"
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040042#include "SkiaShader.h"
Chris Craike4aa95e2014-05-08 13:57:05 -070043#include "utils/GLUtils.h"
Romain Guya957eea2010-12-08 18:34:42 -080044#include "Vector.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080045#include "VertexBuffer.h"
Romain Guye4d01122010-06-16 18:44:05 -070046
47namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070048namespace uirenderer {
49
50///////////////////////////////////////////////////////////////////////////////
51// Defines
52///////////////////////////////////////////////////////////////////////////////
53
Romain Guy759ea802010-09-16 20:49:46 -070054#define RAD_TO_DEG (180.0f / 3.14159265f)
55#define MIN_ANGLE 0.001f
56
Romain Guyf8773082012-07-12 18:01:00 -070057#define ALPHA_THRESHOLD 0
Romain Guydbc26d22010-10-11 17:58:29 -070058
Chris Craik678625242014-02-28 12:26:34 -080059static GLenum getFilter(const SkPaint* paint) {
60 if (!paint || paint->getFilterLevel() != SkPaint::kNone_FilterLevel) {
61 return GL_LINEAR;
62 }
63 return GL_NEAREST;
64}
Romain Guyd21b6e12011-11-30 20:21:23 -080065
Romain Guy9d5316e2010-06-24 19:30:36 -070066///////////////////////////////////////////////////////////////////////////////
67// Globals
68///////////////////////////////////////////////////////////////////////////////
69
Romain Guy889f8d12010-07-29 14:37:42 -070070/**
71 * Structure mapping Skia xfermodes to OpenGL blending factors.
72 */
73struct Blender {
74 SkXfermode::Mode mode;
75 GLenum src;
76 GLenum dst;
77}; // struct Blender
78
Romain Guy026c5e162010-06-28 17:12:22 -070079// In this array, the index of each Blender equals the value of the first
80// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
81static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070082 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
83 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
84 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
85 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
86 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
87 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
88 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
89 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
90 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
91 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
92 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
93 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
94 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050095 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070096 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070097};
Romain Guye4d01122010-06-16 18:44:05 -070098
Romain Guy87a76572010-09-13 18:11:21 -070099// This array contains the swapped version of each SkXfermode. For instance
100// this array's SrcOver blending mode is actually DstOver. You can refer to
101// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -0700102static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -0700103 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
104 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
105 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
106 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
107 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
108 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
109 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
110 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
111 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
112 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
113 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
114 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
115 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500116 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700117 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700118};
119
Romain Guyf6a11b82010-06-23 17:47:49 -0700120///////////////////////////////////////////////////////////////////////////////
Romain Guy448455f2013-07-22 13:57:50 -0700121// Functions
122///////////////////////////////////////////////////////////////////////////////
123
124template<typename T>
125static inline T min(T a, T b) {
126 return a < b ? a : b;
127}
128
129///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700130// Constructors/destructor
131///////////////////////////////////////////////////////////////////////////////
132
John Reck3b202512014-06-23 13:13:08 -0700133OpenGLRenderer::OpenGLRenderer(RenderState& renderState)
134 : mCaches(Caches::getInstance())
135 , mExtensions(Extensions::getInstance())
136 , mRenderState(renderState) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800137 // *set* draw modifiers to be 0
138 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700139 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700140
Romain Guyac670c02010-07-27 17:39:27 -0700141 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
142
Romain Guy96885eb2013-03-26 15:05:58 -0700143 mFrameStarted = false;
Romain Guy78dd96d2013-05-03 14:24:16 -0700144 mCountOverdraw = false;
Romain Guy87e2f7572012-09-24 11:37:12 -0700145
146 mScissorOptimizationDisabled = false;
Romain Guye4d01122010-06-16 18:44:05 -0700147}
148
Romain Guy85bf02f2010-06-22 13:11:24 -0700149OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700150 // The context has already been destroyed at this point, do not call
151 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700152}
153
Romain Guy87e2f7572012-09-24 11:37:12 -0700154void OpenGLRenderer::initProperties() {
155 char property[PROPERTY_VALUE_MAX];
156 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
157 mScissorOptimizationDisabled = !strcasecmp(property, "true");
158 INIT_LOGD(" Scissor optimization %s",
159 mScissorOptimizationDisabled ? "disabled" : "enabled");
160 } else {
161 INIT_LOGD(" Scissor optimization enabled");
162 }
Romain Guy13631f32012-01-30 17:41:55 -0800163}
164
165///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700166// Setup
167///////////////////////////////////////////////////////////////////////////////
168
Chris Craik797b95b2014-05-20 18:10:25 -0700169void OpenGLRenderer::onViewportInitialized() {
Romain Guy35643dd2012-09-18 15:40:58 -0700170 glDisable(GL_DITHER);
171 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
172
173 glEnableVertexAttribArray(Program::kBindingPosition);
174}
175
Romain Guy96885eb2013-03-26 15:05:58 -0700176void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800177 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800178 mCaches.clearGarbage();
179
Chris Craik14e51302013-12-30 15:32:54 -0800180 initializeSaveStack(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700181 mOpaque = opaque;
Chris Craik5f803622013-03-21 14:39:04 -0700182 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700183}
184
185status_t OpenGLRenderer::startFrame() {
186 if (mFrameStarted) return DrawGlInfo::kStatusDone;
187 mFrameStarted = true;
188
Romain Guy41308e22012-10-22 20:02:43 -0700189 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700190
Romain Guy96885eb2013-03-26 15:05:58 -0700191 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700192
John Reck3b202512014-06-23 13:13:08 -0700193 mRenderState.setViewport(getWidth(), getHeight());
Romain Guy7d7b5492011-01-24 16:33:45 -0800194
Romain Guy54c1a642012-09-27 17:55:46 -0700195 // Functors break the tiling extension in pretty spectacular ways
196 // This ensures we don't use tiling when a functor is going to be
197 // invoked during the frame
198 mSuppressTiling = mCaches.hasRegisteredFunctors();
199
Chris Craikd6b65f62014-01-01 14:45:21 -0800200 startTilingCurrentClip(true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700201
Romain Guy7c450aa2012-09-21 19:15:00 -0700202 debugOverdraw(true, true);
203
Romain Guy96885eb2013-03-26 15:05:58 -0700204 return clear(mTilingClip.left, mTilingClip.top,
205 mTilingClip.right, mTilingClip.bottom, mOpaque);
206}
207
Romain Guy96885eb2013-03-26 15:05:58 -0700208status_t OpenGLRenderer::prepareDirty(float left, float top,
209 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700210
Romain Guy96885eb2013-03-26 15:05:58 -0700211 setupFrameState(left, top, right, bottom, opaque);
212
213 // Layer renderers will start the frame immediately
214 // The framebuffer renderer will first defer the display list
215 // for each layer and wait until the first drawing command
216 // to start the frame
Chris Craikd6b65f62014-01-01 14:45:21 -0800217 if (currentSnapshot()->fbo == 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700218 syncState();
219 updateLayers();
220 } else {
221 return startFrame();
222 }
223
224 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700225}
226
Romain Guydcfc8362013-01-03 13:08:57 -0800227void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
228 // If we know that we are going to redraw the entire framebuffer,
229 // perform a discard to let the driver know we don't need to preserve
230 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800231 if (mExtensions.hasDiscardFramebuffer() &&
Chris Craik14e51302013-12-30 15:32:54 -0800232 left <= 0.0f && top <= 0.0f && right >= getWidth() && bottom >= getHeight()) {
Romain Guyf1581982013-01-31 17:20:30 -0800233 const bool isFbo = getTargetFbo() == 0;
234 const GLenum attachments[] = {
235 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
236 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800237 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
238 }
239}
240
Romain Guy7c25aab2012-10-18 15:05:02 -0700241status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700242 if (!opaque || mCountOverdraw) {
Romain Guy586cae32012-07-13 15:28:31 -0700243 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700244 mCaches.setScissor(left, getViewportHeight() - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700245 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700246 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700247 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700248
Romain Guy7c25aab2012-10-18 15:05:02 -0700249 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700250 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700251}
252
253void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700254 if (mCaches.blend) {
255 glEnable(GL_BLEND);
256 } else {
257 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700258 }
Romain Guybb9524b2010-06-22 18:56:38 -0700259}
260
Chris Craikd6b65f62014-01-01 14:45:21 -0800261void OpenGLRenderer::startTilingCurrentClip(bool opaque) {
Romain Guy54c1a642012-09-27 17:55:46 -0700262 if (!mSuppressTiling) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800263 const Snapshot* snapshot = currentSnapshot();
264
Chris Craik14e51302013-12-30 15:32:54 -0800265 const Rect* clip = &mTilingClip;
Chris Craikd6b65f62014-01-01 14:45:21 -0800266 if (snapshot->flags & Snapshot::kFlagFboTarget) {
267 clip = &(snapshot->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700268 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700269
Chris Craika64a2be2014-05-14 14:17:01 -0700270 startTiling(*clip, getViewportHeight(), opaque);
Romain Guyc3fedaf2013-01-29 17:26:25 -0800271 }
272}
273
274void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
275 if (!mSuppressTiling) {
276 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800277 clip.right - clip.left, clip.bottom - clip.top, opaque);
Romain Guy54c1a642012-09-27 17:55:46 -0700278 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700279}
280
281void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700282 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700283}
284
Romain Guyb025b9c2010-09-16 14:16:48 -0700285void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700286 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700287 endTiling();
288
Romain Guyca89e2a2013-03-08 17:44:20 -0800289 // When finish() is invoked on FBO 0 we've reached the end
290 // of the current frame
291 if (getTargetFbo() == 0) {
292 mCaches.pathCache.trim();
Chris Craik05f3d6e2014-06-02 16:27:04 -0700293 mCaches.tessellationCache.trim();
Romain Guyca89e2a2013-03-08 17:44:20 -0800294 }
295
Romain Guy11cb6422012-09-21 00:39:43 -0700296 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700297#if DEBUG_OPENGL
Chris Craike4aa95e2014-05-08 13:57:05 -0700298 GLUtils::dumpGLErrors();
Romain Guyb025b9c2010-09-16 14:16:48 -0700299#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700300
Romain Guyc15008e2010-11-10 11:59:15 -0800301#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800302 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700303#else
304 if (mCaches.getDebugLevel() & kDebugMemory) {
305 mCaches.dumpMemoryUsage();
306 }
Romain Guyc15008e2010-11-10 11:59:15 -0800307#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700308 }
Romain Guy96885eb2013-03-26 15:05:58 -0700309
Romain Guy78dd96d2013-05-03 14:24:16 -0700310 if (mCountOverdraw) {
311 countOverdraw();
312 }
313
Romain Guy96885eb2013-03-26 15:05:58 -0700314 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700315}
316
Romain Guy35643dd2012-09-18 15:40:58 -0700317void OpenGLRenderer::resumeAfterLayer() {
John Reck3b202512014-06-23 13:13:08 -0700318 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
319 mRenderState.bindFramebuffer(currentSnapshot()->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700320 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700321
322 mCaches.resetScissor();
323 dirtyClip();
324}
325
Romain Guy8f3b8e32012-03-27 16:33:45 -0700326status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800327 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craik408eb122013-03-26 18:55:15 -0700328
Chris Craikd6b65f62014-01-01 14:45:21 -0800329 Rect clip(*currentClipRect());
Romain Guy80911b82011-03-16 15:30:12 -0700330 clip.snapToPixelBoundaries();
331
Romain Guyd643bb52011-03-01 14:55:21 -0800332 // Since we don't know what the functor will draw, let's dirty
Chris Craikd6b65f62014-01-01 14:45:21 -0800333 // the entire clip region
Romain Guyd643bb52011-03-01 14:55:21 -0800334 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800335 dirtyLayerUnchecked(clip, getRegion());
336 }
Romain Guyd643bb52011-03-01 14:55:21 -0800337
Romain Guy08aa2cb2011-03-17 11:06:57 -0700338 DrawGlInfo info;
339 info.clipLeft = clip.left;
340 info.clipTop = clip.top;
341 info.clipRight = clip.right;
342 info.clipBottom = clip.bottom;
343 info.isLayer = hasLayer();
Chris Craika64a2be2014-05-14 14:17:01 -0700344 info.width = getViewportWidth();
345 info.height = getViewportHeight();
Chris Craikd6b65f62014-01-01 14:45:21 -0800346 currentTransform()->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700347
John Reck3b202512014-06-23 13:13:08 -0700348 bool prevDirtyClip = mDirtyClip;
Chris Craik54f574a2013-08-26 11:23:46 -0700349 // setup GL state for functor
350 if (mDirtyClip) {
Chris Craik54f574a2013-08-26 11:23:46 -0700351 setStencilFromClip(); // can issue draws, so must precede enableScissor()/interrupt()
352 }
John Reck3b202512014-06-23 13:13:08 -0700353 if (mCaches.enableScissor() || prevDirtyClip) {
John Reck25d2f7b2013-09-10 13:12:09 -0700354 setScissorFromClip();
355 }
Chris Craik54f574a2013-08-26 11:23:46 -0700356
John Reck3b202512014-06-23 13:13:08 -0700357 mRenderState.invokeFunctor(functor, DrawGlInfo::kModeDraw, &info);
358 // Scissor may have been modified, reset dirty clip
359 dirtyClip();
Romain Guycabfcc12011-03-07 18:06:46 -0800360
John Reck750ca6d2014-03-28 16:33:18 -0700361 return DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800362}
363
Romain Guyf6a11b82010-06-23 17:47:49 -0700364///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700365// Debug
366///////////////////////////////////////////////////////////////////////////////
367
Romain Guy0f667532013-03-01 14:31:04 -0800368void OpenGLRenderer::eventMark(const char* name) const {
369 mCaches.eventMark(0, name);
370}
371
Romain Guy87e2f7572012-09-24 11:37:12 -0700372void OpenGLRenderer::startMark(const char* name) const {
373 mCaches.startMark(0, name);
374}
375
376void OpenGLRenderer::endMark() const {
377 mCaches.endMark();
378}
379
380void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
John Reck3b202512014-06-23 13:13:08 -0700381 mRenderState.debugOverdraw(enable, clear);
Romain Guy87e2f7572012-09-24 11:37:12 -0700382}
383
384void OpenGLRenderer::renderOverdraw() {
385 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700386 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700387
388 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700389 mCaches.setScissor(clip->left, firstSnapshot()->getViewportHeight() - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700390 clip->right - clip->left, clip->bottom - clip->top);
391
Romain Guy627c6fd2013-08-21 11:53:18 -0700392 // 1x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700393 mCaches.stencil.enableDebugTest(2);
Romain Guy627c6fd2013-08-21 11:53:18 -0700394 drawColor(mCaches.getOverdrawColor(1), SkXfermode::kSrcOver_Mode);
395
396 // 2x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700397 mCaches.stencil.enableDebugTest(3);
Romain Guy627c6fd2013-08-21 11:53:18 -0700398 drawColor(mCaches.getOverdrawColor(2), SkXfermode::kSrcOver_Mode);
399
400 // 3x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700401 mCaches.stencil.enableDebugTest(4);
Romain Guy627c6fd2013-08-21 11:53:18 -0700402 drawColor(mCaches.getOverdrawColor(3), SkXfermode::kSrcOver_Mode);
403
404 // 4x overdraw and higher
Romain Guy87e2f7572012-09-24 11:37:12 -0700405 mCaches.stencil.enableDebugTest(4, true);
Romain Guy627c6fd2013-08-21 11:53:18 -0700406 drawColor(mCaches.getOverdrawColor(4), SkXfermode::kSrcOver_Mode);
407
Romain Guy87e2f7572012-09-24 11:37:12 -0700408 mCaches.stencil.disable();
409 }
410}
411
Romain Guy78dd96d2013-05-03 14:24:16 -0700412void OpenGLRenderer::countOverdraw() {
Chris Craik14e51302013-12-30 15:32:54 -0800413 size_t count = getWidth() * getHeight();
Romain Guy78dd96d2013-05-03 14:24:16 -0700414 uint32_t* buffer = new uint32_t[count];
Chris Craik14e51302013-12-30 15:32:54 -0800415 glReadPixels(0, 0, getWidth(), getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
Romain Guy78dd96d2013-05-03 14:24:16 -0700416
417 size_t total = 0;
418 for (size_t i = 0; i < count; i++) {
419 total += buffer[i] & 0xff;
420 }
421
422 mOverdraw = total / float(count);
423
424 delete[] buffer;
425}
426
Romain Guy87e2f7572012-09-24 11:37:12 -0700427///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700428// Layers
429///////////////////////////////////////////////////////////////////////////////
430
431bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Chris Craika7090e02014-06-20 16:01:00 -0700432 if (layer->deferredUpdateScheduled && layer->renderer
433 && layer->renderNode.get() && layer->renderNode->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700434 ATRACE_CALL();
435
Romain Guy11cb6422012-09-21 00:39:43 -0700436 Rect& dirty = layer->dirtyRect;
437
Romain Guy7c450aa2012-09-21 19:15:00 -0700438 if (inFrame) {
439 endTiling();
440 debugOverdraw(false, false);
441 }
Romain Guy11cb6422012-09-21 00:39:43 -0700442
Romain Guy96885eb2013-03-26 15:05:58 -0700443 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Romain Guy02b49b72013-03-29 12:37:16 -0700444 layer->render();
Romain Guy96885eb2013-03-26 15:05:58 -0700445 } else {
446 layer->defer();
447 }
Romain Guy11cb6422012-09-21 00:39:43 -0700448
449 if (inFrame) {
450 resumeAfterLayer();
Chris Craikd6b65f62014-01-01 14:45:21 -0800451 startTilingCurrentClip();
Romain Guy11cb6422012-09-21 00:39:43 -0700452 }
453
Romain Guy5bb3c732012-11-29 17:52:58 -0800454 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700455 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700456
457 return true;
458 }
459
460 return false;
461}
462
463void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700464 // If draw deferring is enabled this method will simply defer
465 // the display list of each individual layer. The layers remain
466 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700467 int count = mLayerUpdates.size();
468 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700469 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
470 startMark("Layer Updates");
471 } else {
472 startMark("Defer Layer Updates");
473 }
Romain Guy11cb6422012-09-21 00:39:43 -0700474
Chris Craik1206b9b2013-04-04 14:46:24 -0700475 // Note: it is very important to update the layers in order
476 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700477 Layer* layer = mLayerUpdates.itemAt(i);
478 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700479 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
480 mCaches.resourceCache.decrementRefcount(layer);
481 }
Romain Guy11cb6422012-09-21 00:39:43 -0700482 }
Romain Guy11cb6422012-09-21 00:39:43 -0700483
Romain Guy96885eb2013-03-26 15:05:58 -0700484 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
485 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700486 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700487 }
488 endMark();
489 }
490}
491
492void OpenGLRenderer::flushLayers() {
493 int count = mLayerUpdates.size();
494 if (count > 0) {
495 startMark("Apply Layer Updates");
496 char layerName[12];
497
Chris Craik1206b9b2013-04-04 14:46:24 -0700498 // Note: it is very important to update the layers in order
499 for (int i = 0; i < count; i++) {
Romain Guy96885eb2013-03-26 15:05:58 -0700500 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700501 startMark(layerName);
502
Romain Guy40543602013-06-12 15:31:28 -0700503 ATRACE_BEGIN("flushLayer");
Romain Guy02b49b72013-03-29 12:37:16 -0700504 Layer* layer = mLayerUpdates.itemAt(i);
505 layer->flush();
Romain Guy40543602013-06-12 15:31:28 -0700506 ATRACE_END();
507
Romain Guy02b49b72013-03-29 12:37:16 -0700508 mCaches.resourceCache.decrementRefcount(layer);
509
Romain Guy96885eb2013-03-26 15:05:58 -0700510 endMark();
511 }
512
513 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700514 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700515
Romain Guy11cb6422012-09-21 00:39:43 -0700516 endMark();
517 }
518}
519
520void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
521 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700522 // Make sure we don't introduce duplicates.
523 // SortedVector would do this automatically but we need to respect
524 // the insertion order. The linear search is not an issue since
525 // this list is usually very short (typically one item, at most a few)
526 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
527 if (mLayerUpdates.itemAt(i) == layer) {
528 return;
529 }
530 }
Romain Guy11cb6422012-09-21 00:39:43 -0700531 mLayerUpdates.push_back(layer);
532 mCaches.resourceCache.incrementRefcount(layer);
533 }
534}
535
Romain Guye93482f2013-06-17 13:14:51 -0700536void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
537 if (layer) {
538 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
539 if (mLayerUpdates.itemAt(i) == layer) {
540 mLayerUpdates.removeAt(i);
541 mCaches.resourceCache.decrementRefcount(layer);
542 break;
543 }
544 }
545 }
546}
547
Romain Guy11cb6422012-09-21 00:39:43 -0700548void OpenGLRenderer::clearLayerUpdates() {
549 size_t count = mLayerUpdates.size();
550 if (count > 0) {
551 mCaches.resourceCache.lock();
552 for (size_t i = 0; i < count; i++) {
553 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
554 }
555 mCaches.resourceCache.unlock();
556 mLayerUpdates.clear();
557 }
558}
559
Romain Guy40543602013-06-12 15:31:28 -0700560void OpenGLRenderer::flushLayerUpdates() {
561 syncState();
562 updateLayers();
563 flushLayers();
564 // Wait for all the layer updates to be executed
565 AutoFence fence;
566}
567
Romain Guy11cb6422012-09-21 00:39:43 -0700568///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700569// State management
570///////////////////////////////////////////////////////////////////////////////
571
Chris Craik14e51302013-12-30 15:32:54 -0800572void OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
Chris Craika64a2be2014-05-14 14:17:01 -0700573 bool restoreViewport = removed.flags & Snapshot::kFlagIsFboLayer;
Chris Craik14e51302013-12-30 15:32:54 -0800574 bool restoreClip = removed.flags & Snapshot::kFlagClipSet;
575 bool restoreLayer = removed.flags & Snapshot::kFlagIsLayer;
Romain Guybd6b79b2010-06-26 00:13:53 -0700576
Chris Craika64a2be2014-05-14 14:17:01 -0700577 if (restoreViewport) {
John Reck3b202512014-06-23 13:13:08 -0700578 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
Romain Guyeb993562010-10-05 18:14:38 -0700579 }
580
Romain Guy2542d192010-08-18 11:47:12 -0700581 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700582 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700583 }
Romain Guy2542d192010-08-18 11:47:12 -0700584
Romain Guy5ec99242010-11-03 16:19:08 -0700585 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700586 endMark(); // Savelayer
587 startMark("ComposeLayer");
Chris Craik14e51302013-12-30 15:32:54 -0800588 composeLayer(removed, restored);
Chris Craik7273daa2013-03-28 11:25:24 -0700589 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700590 }
Romain Guybb9524b2010-06-22 18:56:38 -0700591}
592
Romain Guyf6a11b82010-06-23 17:47:49 -0700593///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700594// Layers
595///////////////////////////////////////////////////////////////////////////////
596
597int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700598 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700599 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700600
Chris Craikd6b65f62014-01-01 14:45:21 -0800601 if (!currentSnapshot()->isIgnored()) {
Chris Craik3f0854292014-04-15 16:18:08 -0700602 createLayer(left, top, right, bottom, paint, flags, convexMask);
Romain Guydbc26d22010-10-11 17:58:29 -0700603 }
Romain Guyd55a8612010-06-28 17:42:46 -0700604
605 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700606}
607
Chris Craikd90144d2013-03-19 15:03:48 -0700608void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
609 const Rect untransformedBounds(bounds);
610
Chris Craikd6b65f62014-01-01 14:45:21 -0800611 currentTransform()->mapRect(bounds);
Chris Craikd90144d2013-03-19 15:03:48 -0700612
613 // Layers only make sense if they are in the framebuffer's bounds
Chris Craikd6b65f62014-01-01 14:45:21 -0800614 if (bounds.intersect(*currentClipRect())) {
Chris Craikd90144d2013-03-19 15:03:48 -0700615 // We cannot work with sub-pixels in this case
616 bounds.snapToPixelBoundaries();
617
618 // When the layer is not an FBO, we may use glCopyTexImage so we
619 // need to make sure the layer does not extend outside the bounds
620 // of the framebuffer
Chris Craik92419752014-05-15 13:21:28 -0700621 const Snapshot& previous = *(currentSnapshot()->previous);
622 Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight());
623 if (!bounds.intersect(previousViewport)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700624 bounds.setEmpty();
625 } else if (fboLayer) {
626 clip.set(bounds);
627 mat4 inverse;
Chris Craikd6b65f62014-01-01 14:45:21 -0800628 inverse.loadInverse(*currentTransform());
Chris Craikd90144d2013-03-19 15:03:48 -0700629 inverse.mapRect(clip);
630 clip.snapToPixelBoundaries();
631 if (clip.intersect(untransformedBounds)) {
632 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
633 bounds.set(untransformedBounds);
634 } else {
635 clip.setEmpty();
636 }
637 }
638 } else {
639 bounds.setEmpty();
640 }
641}
642
Chris Craik408eb122013-03-26 18:55:15 -0700643void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
644 bool fboLayer, int alpha) {
645 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
646 bounds.getHeight() > mCaches.maxTextureSize ||
647 (fboLayer && clip.isEmpty())) {
648 mSnapshot->empty = fboLayer;
649 } else {
650 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
651 }
652}
653
Chris Craikd90144d2013-03-19 15:03:48 -0700654int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500655 const SkPaint* paint, int flags) {
Chris Craikd90144d2013-03-19 15:03:48 -0700656 const int count = saveSnapshot(flags);
657
Chris Craikd6b65f62014-01-01 14:45:21 -0800658 if (!currentSnapshot()->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700659 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
660 // operations will be able to store and restore the current clip and transform info, and
661 // quick rejection will be correct (for display lists)
662
663 Rect bounds(left, top, right, bottom);
664 Rect clip;
665 calculateLayerBoundsAndClip(bounds, clip, true);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500666 updateSnapshotIgnoreForLayer(bounds, clip, true, getAlphaDirect(paint));
Chris Craikd90144d2013-03-19 15:03:48 -0700667
Chris Craikd6b65f62014-01-01 14:45:21 -0800668 if (!currentSnapshot()->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700669 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
670 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700671 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700672 mSnapshot->roundRectClipState = NULL;
Chris Craikd90144d2013-03-19 15:03:48 -0700673 }
674 }
675
676 return count;
677}
678
Romain Guy1c740bc2010-09-13 18:00:09 -0700679/**
680 * Layers are viewed by Skia are slightly different than layers in image editing
681 * programs (for instance.) When a layer is created, previously created layers
682 * and the frame buffer still receive every drawing command. For instance, if a
683 * layer is created and a shape intersecting the bounds of the layers and the
684 * framebuffer is draw, the shape will be drawn on both (unless the layer was
685 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
686 *
687 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
688 * texture. Unfortunately, this is inefficient as it requires every primitive to
689 * be drawn n + 1 times, where n is the number of active layers. In practice this
690 * means, for every primitive:
691 * - Switch active frame buffer
692 * - Change viewport, clip and projection matrix
693 * - Issue the drawing
694 *
695 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700696 * To avoid this, layers are implemented in a different way here, at least in the
697 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
698 * is set. When this flag is set we can redirect all drawing operations into a
699 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700700 *
701 * This implementation relies on the frame buffer being at least RGBA 8888. When
702 * a layer is created, only a texture is created, not an FBO. The content of the
703 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700704 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700705 * buffer and drawing continues as normal. This technique therefore treats the
706 * frame buffer as a scratch buffer for the layers.
707 *
708 * To compose the layers back onto the frame buffer, each layer texture
709 * (containing the original frame buffer data) is drawn as a simple quad over
710 * the frame buffer. The trick is that the quad is set as the composition
711 * destination in the blending equation, and the frame buffer becomes the source
712 * of the composition.
713 *
714 * Drawing layers with an alpha value requires an extra step before composition.
715 * An empty quad is drawn over the layer's region in the frame buffer. This quad
716 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
717 * quad is used to multiply the colors in the frame buffer. This is achieved by
718 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
719 * GL_ZERO, GL_SRC_ALPHA.
720 *
721 * Because glCopyTexImage2D() can be slow, an alternative implementation might
722 * be use to draw a single clipped layer. The implementation described above
723 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700724 *
725 * (1) The frame buffer is actually not cleared right away. To allow the GPU
726 * to potentially optimize series of calls to glCopyTexImage2D, the frame
727 * buffer is left untouched until the first drawing operation. Only when
728 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700729 */
Chet Haased48885a2012-08-28 17:43:28 -0700730bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700731 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700732 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700733 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700734
Romain Guyeb993562010-10-05 18:14:38 -0700735 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
736
Romain Guyf607bdc2010-09-10 19:20:06 -0700737 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700738 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700739 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700740 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Derek Sollenberger674554f2014-02-19 16:47:32 +0000741 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint));
Romain Guydbc26d22010-10-11 17:58:29 -0700742
743 // Bail out if we won't draw in this snapshot
Chris Craikd6b65f62014-01-01 14:45:21 -0800744 if (currentSnapshot()->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700745 return false;
746 }
Romain Guyf18fd992010-07-08 11:45:51 -0700747
Romain Guya1d3c912011-12-13 14:55:06 -0800748 mCaches.activeTexture(0);
John Reck3b202512014-06-23 13:13:08 -0700749 Layer* layer = mCaches.layerCache.get(mRenderState, bounds.getWidth(), bounds.getHeight());
Romain Guydda57022010-07-06 11:39:32 -0700750 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700751 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700752 }
753
Derek Sollenberger674554f2014-02-19 16:47:32 +0000754 layer->setPaint(paint);
Romain Guy8aef54f2010-09-01 15:13:49 -0700755 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700756 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
757 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500758
Chet Haasea23eed82012-04-12 15:19:04 -0700759 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700760 layer->setDirty(false);
Chris Craik3f0854292014-04-15 16:18:08 -0700761 layer->setConvexMask(convexMask); // note: the mask must be cleared before returning to the cache
Romain Guydda57022010-07-06 11:39:32 -0700762
Romain Guy8fb95422010-08-17 18:38:51 -0700763 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700764 mSnapshot->flags |= Snapshot::kFlagIsLayer;
765 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700766
Chris Craik7273daa2013-03-28 11:25:24 -0700767 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700768 if (fboLayer) {
Chris Craike63f7c622013-10-17 10:30:55 -0700769 return createFboLayer(layer, bounds, clip);
Romain Guyeb993562010-10-05 18:14:38 -0700770 } else {
771 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700772 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800773 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700774 if (layer->isEmpty()) {
Romain Guyb254c242013-06-27 17:15:24 -0700775 // Workaround for some GL drivers. When reading pixels lying outside
776 // of the window we should get undefined values for those pixels.
777 // Unfortunately some drivers will turn the entire target texture black
778 // when reading outside of the window.
779 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
780 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy9ace8f52011-07-07 20:50:11 -0700781 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800782 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700783
Chris Craika64a2be2014-05-14 14:17:01 -0700784 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
785 bounds.left, getViewportHeight() - bounds.bottom,
786 bounds.getWidth(), bounds.getHeight());
Romain Guyb254c242013-06-27 17:15:24 -0700787
Romain Guy54be1cd2011-06-13 19:04:27 -0700788 // Enqueue the buffer coordinates to clear the corresponding region later
789 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700790 }
Romain Guyeb993562010-10-05 18:14:38 -0700791 }
Romain Guyf86ef572010-07-01 11:05:42 -0700792
Romain Guyd55a8612010-06-28 17:42:46 -0700793 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700794}
795
Chris Craike63f7c622013-10-17 10:30:55 -0700796bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800797 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700798 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700799
Chet Haased48885a2012-08-28 17:43:28 -0700800 mSnapshot->region = &mSnapshot->layer->region;
Chris Craika64a2be2014-05-14 14:17:01 -0700801 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer;
Chet Haased48885a2012-08-28 17:43:28 -0700802 mSnapshot->fbo = layer->getFbo();
803 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
804 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700805 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700806 mSnapshot->roundRectClipState = NULL;
Romain Guy5b3b3522010-10-27 18:57:51 -0700807
Romain Guy2b7028e2012-09-19 17:25:38 -0700808 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700809 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700810 // Bind texture to FBO
John Reck3b202512014-06-23 13:13:08 -0700811 mRenderState.bindFramebuffer(layer->getFbo());
Romain Guy9ace8f52011-07-07 20:50:11 -0700812 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700813
814 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700815 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700816 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700817 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700818 }
819
820 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700821 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700822
Chris Craikd6b65f62014-01-01 14:45:21 -0800823 startTilingCurrentClip(true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700824
825 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700826 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800827 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700828 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700829 glClear(GL_COLOR_BUFFER_BIT);
830
831 dirtyClip();
832
833 // Change the ortho projection
John Reck3b202512014-06-23 13:13:08 -0700834 mRenderState.setViewport(bounds.getWidth(), bounds.getHeight());
Romain Guy5b3b3522010-10-27 18:57:51 -0700835 return true;
836}
837
Romain Guy1c740bc2010-09-13 18:00:09 -0700838/**
839 * Read the documentation of createLayer() before doing anything in this method.
840 */
Chris Craik14e51302013-12-30 15:32:54 -0800841void OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& restored) {
842 if (!removed.layer) {
Steve Block3762c312012-01-06 19:20:56 +0000843 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700844 return;
845 }
846
Chris Craik14e51302013-12-30 15:32:54 -0800847 Layer* layer = removed.layer;
Romain Guy8ce00302013-01-15 18:51:42 -0800848 const Rect& rect = layer->layer;
Chris Craik14e51302013-12-30 15:32:54 -0800849 const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700850
Chris Craik39a908c2013-06-13 14:39:01 -0700851 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -0800852 calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom,
Chris Craikdeeda3d2014-05-05 19:09:33 -0700853 &clipRequired, NULL, false); // safely ignore return, should never be rejected
Chris Craik39a908c2013-06-13 14:39:01 -0700854 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
855
Romain Guyeb993562010-10-05 18:14:38 -0700856 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700857 endTiling();
858
Romain Guye0aa84b2012-04-03 19:30:26 -0700859 // Detach the texture from the FBO
860 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -0800861
862 layer->removeFbo(false);
863
Romain Guyeb993562010-10-05 18:14:38 -0700864 // Unbind current FBO and restore previous one
John Reck3b202512014-06-23 13:13:08 -0700865 mRenderState.bindFramebuffer(restored.fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700866 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700867
Chris Craikd6b65f62014-01-01 14:45:21 -0800868 startTilingCurrentClip();
Romain Guyeb993562010-10-05 18:14:38 -0700869 }
870
Romain Guy9ace8f52011-07-07 20:50:11 -0700871 if (!fboLayer && layer->getAlpha() < 255) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500872 SkPaint layerPaint;
873 layerPaint.setAlpha(layer->getAlpha());
874 layerPaint.setXfermodeMode(SkXfermode::kDstIn_Mode);
875 layerPaint.setColorFilter(layer->getColorFilter());
876
877 drawColorRect(rect.left, rect.top, rect.right, rect.bottom, &layerPaint, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700878 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -0700879 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -0700880 }
881
Romain Guy03750a02010-10-18 14:06:08 -0700882 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -0700883
Romain Guya1d3c912011-12-13 14:55:06 -0800884 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700885
Romain Guy5b3b3522010-10-27 18:57:51 -0700886 // When the layer is stored in an FBO, we can save a bit of fillrate by
887 // drawing only the dirty region
888 if (fboLayer) {
Chris Craik14e51302013-12-30 15:32:54 -0800889 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *restored.transform);
Romain Guy5b3b3522010-10-27 18:57:51 -0700890 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -0700891 } else if (!rect.isEmpty()) {
892 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530893
894 save(0);
895 // the layer contains screen buffer content that shouldn't be alpha modulated
896 // (and any necessary alpha modulation was handled drawing into the layer)
897 mSnapshot->alpha = 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -0700898 composeLayerRect(layer, rect, true);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530899 restore();
Romain Guy5b3b3522010-10-27 18:57:51 -0700900 }
Romain Guy8b55f372010-08-18 17:10:07 -0700901
Romain Guy746b7402010-10-26 16:27:31 -0700902 dirtyClip();
903
Romain Guyeb993562010-10-05 18:14:38 -0700904 // Failing to add the layer to the cache should happen only if the layer is too large
Chris Craik3f0854292014-04-15 16:18:08 -0700905 layer->setConvexMask(NULL);
Romain Guy8550c4c2010-10-08 15:49:53 -0700906 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -0700907 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -0700908 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -0700909 }
910}
911
Romain Guyaa6c24c2011-04-28 18:40:04 -0700912void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -0700913 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700914
915 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -0700916 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -0700917 setupDrawWithTexture();
918 } else {
919 setupDrawWithExternalTexture();
920 }
921 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700922 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500923 setupDrawColorFilter(layer->getColorFilter());
924 setupDrawBlending(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700925 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700926 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500927 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -0700928 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
929 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700930 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -0700931 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700932 }
Chris Craikd6b65f62014-01-01 14:45:21 -0800933 if (currentTransform()->isPureTranslate() &&
Chris Craik9757ac02014-02-25 18:50:17 -0800934 !layer->getForceFilter() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700935 layer->getWidth() == (uint32_t) rect.getWidth() &&
936 layer->getHeight() == (uint32_t) rect.getHeight()) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800937 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
938 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700939
Romain Guyd21b6e12011-11-30 20:21:23 -0800940 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -0800941 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
942 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700943 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800944 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -0800945 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
946 rect.left, rect.top, rect.right, rect.bottom);
Romain Guy9ace8f52011-07-07 20:50:11 -0700947 }
948 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guy3380cfd2013-08-15 16:57:57 -0700949 setupDrawMesh(&mMeshVertices[0].x, &mMeshVertices[0].u);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700950
951 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700952}
953
Romain Guy5b3b3522010-10-27 18:57:51 -0700954void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700955 if (!layer->isTextureLayer()) {
Romain Guyaa6c24c2011-04-28 18:40:04 -0700956 const Rect& texCoords = layer->texCoords;
957 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
958 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -0700959
Romain Guy9ace8f52011-07-07 20:50:11 -0700960 float x = rect.left;
961 float y = rect.top;
Chris Craikd6b65f62014-01-01 14:45:21 -0800962 bool simpleTransform = currentTransform()->isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700963 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -0700964 layer->getHeight() == (uint32_t) rect.getHeight();
965
966 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700967 // When we're swapping, the layer is already in screen coordinates
968 if (!swap) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800969 x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
970 y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700971 }
972
Romain Guyd21b6e12011-11-30 20:21:23 -0800973 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700974 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800975 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700976 }
977
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500978 SkPaint layerPaint;
979 layerPaint.setAlpha(getLayerAlpha(layer) * 255);
980 layerPaint.setXfermodeMode(layer->getMode());
981 layerPaint.setColorFilter(layer->getColorFilter());
982
983 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -0700984 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500985 layer->getTexture(), &layerPaint, blend,
Romain Guy3380cfd2013-08-15 16:57:57 -0700986 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy9ace8f52011-07-07 20:50:11 -0700987 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -0700988
Romain Guyaa6c24c2011-04-28 18:40:04 -0700989 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
990 } else {
991 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
992 drawTextureLayer(layer, rect);
993 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
994 }
Romain Guy5b3b3522010-10-27 18:57:51 -0700995}
996
Chris Craik34416ea2013-04-15 16:08:28 -0700997/**
998 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
999 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1000 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1001 * by saveLayer's restore
1002 */
1003#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1004 DRAW_COMMAND; \
1005 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1006 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1007 DRAW_COMMAND; \
1008 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1009 } \
1010 }
1011
1012#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1013
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001014// This class is purely for inspection. It inherits from SkShader, but Skia does not know how to
1015// use it. The OpenGLRenderer will look at it to find its Layer and whether it is opaque.
1016class LayerShader : public SkShader {
1017public:
1018 LayerShader(Layer* layer, const SkMatrix* localMatrix)
1019 : INHERITED(localMatrix)
1020 , mLayer(layer) {
1021 }
1022
1023 virtual bool asACustomShader(void** data) const {
1024 if (data) {
1025 *data = static_cast<void*>(mLayer);
1026 }
1027 return true;
1028 }
1029
1030 virtual bool isOpaque() const {
1031 return !mLayer->isBlend();
1032 }
1033
1034protected:
1035 virtual void shadeSpan(int x, int y, SkPMColor[], int count) {
1036 LOG_ALWAYS_FATAL("LayerShader should never be drawn with raster backend.");
1037 }
1038
1039 virtual void flatten(SkWriteBuffer&) const {
1040 LOG_ALWAYS_FATAL("LayerShader should never be flattened.");
1041 }
1042
1043 virtual Factory getFactory() const {
1044 LOG_ALWAYS_FATAL("LayerShader should never be created from a stream.");
1045 return NULL;
1046 }
1047private:
1048 // Unowned.
1049 Layer* mLayer;
1050 typedef SkShader INHERITED;
1051};
1052
Romain Guy5b3b3522010-10-27 18:57:51 -07001053void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Chris Craik3f0854292014-04-15 16:18:08 -07001054 if (CC_UNLIKELY(layer->region.isEmpty())) return; // nothing to draw
1055
1056 if (layer->getConvexMask()) {
1057 save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
1058
1059 // clip to the area of the layer the mask can be larger
1060 clipRect(rect.left, rect.top, rect.right, rect.bottom, SkRegion::kIntersect_Op);
1061
1062 SkPaint paint;
1063 paint.setAntiAlias(true);
1064 paint.setColor(SkColorSetARGB(int(getLayerAlpha(layer) * 255), 0, 0, 0));
1065
Chris Craik3f0854292014-04-15 16:18:08 -07001066 // create LayerShader to map SaveLayer content into subsequent draw
1067 SkMatrix shaderMatrix;
1068 shaderMatrix.setTranslate(rect.left, rect.bottom);
1069 shaderMatrix.preScale(1, -1);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001070 LayerShader layerShader(layer, &shaderMatrix);
1071 paint.setShader(&layerShader);
Chris Craik3f0854292014-04-15 16:18:08 -07001072
1073 // Since the drawing primitive is defined in local drawing space,
1074 // we don't need to modify the draw matrix
1075 const SkPath* maskPath = layer->getConvexMask();
1076 DRAW_DOUBLE_STENCIL(drawConvexPath(*maskPath, &paint));
1077
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001078 paint.setShader(NULL);
Chris Craik3f0854292014-04-15 16:18:08 -07001079 restore();
1080
1081 return;
1082 }
1083
Romain Guy5b3b3522010-10-27 18:57:51 -07001084 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001085 layer->setRegionAsRect();
1086
Chris Craik34416ea2013-04-15 16:08:28 -07001087 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001088
Romain Guy5b3b3522010-10-27 18:57:51 -07001089 layer->region.clear();
1090 return;
1091 }
1092
Chris Craik3f0854292014-04-15 16:18:08 -07001093 // standard Region based draw
1094 size_t count;
1095 const android::Rect* rects;
1096 Region safeRegion;
1097 if (CC_LIKELY(hasRectToRectTransform())) {
1098 rects = layer->region.getArray(&count);
1099 } else {
1100 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1101 rects = safeRegion.getArray(&count);
1102 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001103
Chris Craik3f0854292014-04-15 16:18:08 -07001104 const float alpha = getLayerAlpha(layer);
1105 const float texX = 1.0f / float(layer->getWidth());
1106 const float texY = 1.0f / float(layer->getHeight());
1107 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001108
Chris Craik3f0854292014-04-15 16:18:08 -07001109 setupDraw();
Romain Guy8ce00302013-01-15 18:51:42 -08001110
Chris Craik3f0854292014-04-15 16:18:08 -07001111 // We must get (and therefore bind) the region mesh buffer
1112 // after we setup drawing in case we need to mess with the
1113 // stencil buffer in setupDraw()
1114 TextureVertex* mesh = mCaches.getRegionMesh();
1115 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001116
Chris Craik3f0854292014-04-15 16:18:08 -07001117 setupDrawWithTexture();
1118 setupDrawColor(alpha, alpha, alpha, alpha);
1119 setupDrawColorFilter(layer->getColorFilter());
1120 setupDrawBlending(layer);
1121 setupDrawProgram();
1122 setupDrawDirtyRegionsDisabled();
1123 setupDrawPureColorUniforms();
1124 setupDrawColorFilterUniforms(layer->getColorFilter());
1125 setupDrawTexture(layer->getTexture());
1126 if (currentTransform()->isPureTranslate()) {
1127 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1128 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001129
Chris Craik3f0854292014-04-15 16:18:08 -07001130 layer->setFilter(GL_NEAREST);
1131 setupDrawModelView(kModelViewMode_Translate, false,
1132 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1133 } else {
1134 layer->setFilter(GL_LINEAR);
1135 setupDrawModelView(kModelViewMode_Translate, false,
1136 rect.left, rect.top, rect.right, rect.bottom);
1137 }
1138 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy5b3b3522010-10-27 18:57:51 -07001139
Chris Craik3f0854292014-04-15 16:18:08 -07001140 for (size_t i = 0; i < count; i++) {
1141 const android::Rect* r = &rects[i];
Romain Guy5b3b3522010-10-27 18:57:51 -07001142
Chris Craik3f0854292014-04-15 16:18:08 -07001143 const float u1 = r->left * texX;
1144 const float v1 = (height - r->top) * texY;
1145 const float u2 = r->right * texX;
1146 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001147
Chris Craik3f0854292014-04-15 16:18:08 -07001148 // TODO: Reject quads outside of the clip
1149 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1150 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1151 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1152 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
Romain Guy5b3b3522010-10-27 18:57:51 -07001153
Chris Craik3f0854292014-04-15 16:18:08 -07001154 numQuads++;
Romain Guy5b3b3522010-10-27 18:57:51 -07001155
Chris Craik3f0854292014-04-15 16:18:08 -07001156 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001157 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1158 GL_UNSIGNED_SHORT, NULL));
Chris Craik3f0854292014-04-15 16:18:08 -07001159 numQuads = 0;
1160 mesh = mCaches.getRegionMesh();
Romain Guy5b3b3522010-10-27 18:57:51 -07001161 }
Chris Craik3f0854292014-04-15 16:18:08 -07001162 }
1163
1164 if (numQuads > 0) {
1165 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1166 GL_UNSIGNED_SHORT, NULL));
1167 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001168
Romain Guy5b3b3522010-10-27 18:57:51 -07001169#if DEBUG_LAYERS_AS_REGIONS
Chris Craik3f0854292014-04-15 16:18:08 -07001170 drawRegionRectsDebug(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001171#endif
1172
Chris Craik3f0854292014-04-15 16:18:08 -07001173 layer->region.clear();
Romain Guy5b3b3522010-10-27 18:57:51 -07001174}
1175
Romain Guy3a3133d2011-02-01 22:59:58 -08001176#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07001177void OpenGLRenderer::drawRegionRectsDebug(const Region& region) {
Romain Guy3a3133d2011-02-01 22:59:58 -08001178 size_t count;
1179 const android::Rect* rects = region.getArray(&count);
1180
1181 uint32_t colors[] = {
1182 0x7fff0000, 0x7f00ff00,
1183 0x7f0000ff, 0x7fff00ff,
1184 };
1185
1186 int offset = 0;
1187 int32_t top = rects[0].top;
1188
1189 for (size_t i = 0; i < count; i++) {
1190 if (top != rects[i].top) {
1191 offset ^= 0x2;
1192 top = rects[i].top;
1193 }
1194
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001195 SkPaint paint;
1196 paint.setColor(colors[offset + (i & 0x1)]);
Romain Guy3a3133d2011-02-01 22:59:58 -08001197 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001198 drawColorRect(r.left, r.top, r.right, r.bottom, paint);
Romain Guy3a3133d2011-02-01 22:59:58 -08001199 }
Romain Guy3a3133d2011-02-01 22:59:58 -08001200}
Chris Craike63f7c622013-10-17 10:30:55 -07001201#endif
Romain Guy3a3133d2011-02-01 22:59:58 -08001202
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001203void OpenGLRenderer::drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty) {
Romain Guy8ce00302013-01-15 18:51:42 -08001204 Vector<float> rects;
1205
1206 SkRegion::Iterator it(region);
1207 while (!it.done()) {
1208 const SkIRect& r = it.rect();
1209 rects.push(r.fLeft);
1210 rects.push(r.fTop);
1211 rects.push(r.fRight);
1212 rects.push(r.fBottom);
Romain Guy8ce00302013-01-15 18:51:42 -08001213 it.next();
1214 }
1215
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001216 drawColorRects(rects.array(), rects.size(), &paint, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001217}
1218
Romain Guy5b3b3522010-10-27 18:57:51 -07001219void OpenGLRenderer::dirtyLayer(const float left, const float top,
1220 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001221 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001222 Rect bounds(left, top, right, bottom);
1223 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001224 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001225 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001226}
1227
1228void OpenGLRenderer::dirtyLayer(const float left, const float top,
1229 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001230 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001231 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001232 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001233 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001234}
1235
1236void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001237 if (bounds.intersect(*currentClipRect())) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001238 bounds.snapToPixelBoundaries();
1239 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1240 if (!dirty.isEmpty()) {
1241 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001242 }
1243 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001244}
1245
Chris Craik4063a0e2013-11-15 16:06:56 -08001246void OpenGLRenderer::issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount) {
Romain Guy448455f2013-07-22 13:57:50 -07001247 GLsizei elementsCount = quadsCount * 6;
1248 while (elementsCount > 0) {
1249 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1250
Romain Guy3380cfd2013-08-15 16:57:57 -07001251 setupDrawIndexedVertices(&mesh[0].x);
Romain Guy448455f2013-07-22 13:57:50 -07001252 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1253
1254 elementsCount -= drawCount;
1255 // Though there are 4 vertices in a quad, we use 6 indices per
1256 // quad to draw with GL_TRIANGLES
1257 mesh += (drawCount / 6) * 4;
1258 }
1259}
1260
Romain Guy54be1cd2011-06-13 19:04:27 -07001261void OpenGLRenderer::clearLayerRegions() {
1262 const size_t count = mLayers.size();
1263 if (count == 0) return;
1264
Chris Craikd6b65f62014-01-01 14:45:21 -08001265 if (!currentSnapshot()->isIgnored()) {
Romain Guy54be1cd2011-06-13 19:04:27 -07001266 // Doing several glScissor/glClear here can negatively impact
1267 // GPUs with a tiler architecture, instead we draw quads with
1268 // the Clear blending mode
1269
1270 // The list contains bounds that have already been clipped
1271 // against their initial clip rect, and the current clip
1272 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001273 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001274
Romain Guy448455f2013-07-22 13:57:50 -07001275 Vertex mesh[count * 4];
Romain Guy54be1cd2011-06-13 19:04:27 -07001276 Vertex* vertex = mesh;
1277
1278 for (uint32_t i = 0; i < count; i++) {
1279 Rect* bounds = mLayers.itemAt(i);
1280
Romain Guy54be1cd2011-06-13 19:04:27 -07001281 Vertex::set(vertex++, bounds->left, bounds->top);
1282 Vertex::set(vertex++, bounds->right, bounds->top);
1283 Vertex::set(vertex++, bounds->left, bounds->bottom);
Romain Guy54be1cd2011-06-13 19:04:27 -07001284 Vertex::set(vertex++, bounds->right, bounds->bottom);
1285
1286 delete bounds;
1287 }
Romain Guye67307c2013-02-11 18:01:20 -08001288 // We must clear the list of dirty rects before we
1289 // call setupDraw() to prevent stencil setup to do
1290 // the same thing again
1291 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001292
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001293 SkPaint clearPaint;
1294 clearPaint.setXfermodeMode(SkXfermode::kClear_Mode);
1295
Romain Guy54be1cd2011-06-13 19:04:27 -07001296 setupDraw(false);
1297 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001298 setupDrawBlending(&clearPaint, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001299 setupDrawProgram();
1300 setupDrawPureColorUniforms();
Chris Craik4063a0e2013-11-15 16:06:56 -08001301 setupDrawModelView(kModelViewMode_Translate, false,
1302 0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001303
Chris Craik4063a0e2013-11-15 16:06:56 -08001304 issueIndexedQuadDraw(&mesh[0], count);
Romain Guy8a4ac612012-07-17 17:32:48 -07001305
1306 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001307 } else {
1308 for (uint32_t i = 0; i < count; i++) {
1309 delete mLayers.itemAt(i);
1310 }
Romain Guye67307c2013-02-11 18:01:20 -08001311 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001312 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001313}
1314
Romain Guybd6b79b2010-06-26 00:13:53 -07001315///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001316// State Deferral
1317///////////////////////////////////////////////////////////////////////////////
1318
Chris Craikff785832013-03-08 13:12:16 -08001319bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001320 const Rect* currentClip = currentClipRect();
1321 const mat4* currentMatrix = currentTransform();
Chris Craikc3566d02013-02-04 16:16:33 -08001322
Chris Craikff785832013-03-08 13:12:16 -08001323 if (stateDeferFlags & kStateDeferFlag_Draw) {
1324 // state has bounds initialized in local coordinates
1325 if (!state.mBounds.isEmpty()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001326 currentMatrix->mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001327 Rect clippedBounds(state.mBounds);
Chris Craik5e49b302013-07-30 19:05:20 -07001328 // NOTE: if we ever want to use this clipping info to drive whether the scissor
1329 // is used, it should more closely duplicate the quickReject logic (in how it uses
1330 // snapToPixelBoundaries)
1331
Chris Craikd6b65f62014-01-01 14:45:21 -08001332 if(!clippedBounds.intersect(*currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001333 // quick rejected
1334 return true;
1335 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001336
Chris Craika02c4ed2013-06-14 13:43:58 -07001337 state.mClipSideFlags = kClipSide_None;
Chris Craikd6b65f62014-01-01 14:45:21 -08001338 if (!currentClip->contains(state.mBounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001339 int& flags = state.mClipSideFlags;
1340 // op partially clipped, so record which sides are clipped for clip-aware merging
Chris Craikd6b65f62014-01-01 14:45:21 -08001341 if (currentClip->left > state.mBounds.left) flags |= kClipSide_Left;
1342 if (currentClip->top > state.mBounds.top) flags |= kClipSide_Top;
1343 if (currentClip->right < state.mBounds.right) flags |= kClipSide_Right;
1344 if (currentClip->bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
Chris Craik28ce94a2013-05-31 11:38:03 -07001345 }
1346 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001347 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001348 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1349 // overdraw avoidance (since we don't know what it overlaps)
1350 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikd6b65f62014-01-01 14:45:21 -08001351 state.mBounds.set(*currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001352 }
1353 }
1354
Chris Craik527a3aa2013-03-04 10:19:31 -08001355 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1356 if (state.mClipValid) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001357 state.mClip.set(*currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001358 }
1359
Chris Craik7273daa2013-03-28 11:25:24 -07001360 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1361 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikd6b65f62014-01-01 14:45:21 -08001362 state.mMatrix.load(*currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001363 state.mDrawModifiers = mDrawModifiers;
Chris Craikd6b65f62014-01-01 14:45:21 -08001364 state.mAlpha = currentSnapshot()->alpha;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001365
1366 // always store/restore, since it's just a pointer
1367 state.mRoundRectClipState = currentSnapshot()->roundRectClipState;
Chris Craikc3566d02013-02-04 16:16:33 -08001368 return false;
1369}
1370
Chris Craik527a3aa2013-03-04 10:19:31 -08001371void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Chris Craik14e51302013-12-30 15:32:54 -08001372 setMatrix(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001373 mSnapshot->alpha = state.mAlpha;
Chris Craik14e51302013-12-30 15:32:54 -08001374 mDrawModifiers = state.mDrawModifiers;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001375 mSnapshot->roundRectClipState = state.mRoundRectClipState;
Chris Craikff785832013-03-08 13:12:16 -08001376
Chris Craik527a3aa2013-03-04 10:19:31 -08001377 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001378 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1379 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001380 dirtyClip();
1381 }
Chris Craikc3566d02013-02-04 16:16:33 -08001382}
1383
Chris Craik28ce94a2013-05-31 11:38:03 -07001384/**
1385 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1386 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1387 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1388 *
1389 * This method should be called when restoreDisplayState() won't be restoring the clip
1390 */
1391void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1392 if (clipRect != NULL) {
1393 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1394 } else {
Chris Craik14e51302013-12-30 15:32:54 -08001395 mSnapshot->setClip(0, 0, getWidth(), getHeight());
Chris Craik28ce94a2013-05-31 11:38:03 -07001396 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001397 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001398 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001399}
1400
Chris Craikc3566d02013-02-04 16:16:33 -08001401///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001402// Clipping
1403///////////////////////////////////////////////////////////////////////////////
1404
Romain Guybb9524b2010-06-22 18:56:38 -07001405void OpenGLRenderer::setScissorFromClip() {
Chris Craikd6b65f62014-01-01 14:45:21 -08001406 Rect clip(*currentClipRect());
Romain Guye5ebcb02010-10-15 13:57:28 -07001407 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001408
Chris Craika64a2be2014-05-14 14:17:01 -07001409 if (mCaches.setScissor(clip.left, getViewportHeight() - clip.bottom,
Romain Guy8a4ac612012-07-17 17:32:48 -07001410 clip.getWidth(), clip.getHeight())) {
1411 mDirtyClip = false;
1412 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001413}
1414
Romain Guy8ce00302013-01-15 18:51:42 -08001415void OpenGLRenderer::ensureStencilBuffer() {
1416 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1417 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1418 // just hope we have one when hasLayer() returns false.
1419 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001420 attachStencilBufferToLayer(currentSnapshot()->layer);
Romain Guy8ce00302013-01-15 18:51:42 -08001421 }
1422}
1423
1424void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1425 // The layer's FBO is already bound when we reach this stage
1426 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001427 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1428 // is attached after we initiated tiling. We must turn it off,
1429 // attach the new render buffer then turn tiling back on
1430 endTiling();
1431
Romain Guy8d4aeb72013-02-12 16:08:55 -08001432 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001433 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001434 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001435
Romain Guyf735c8e2013-01-31 17:45:55 -08001436 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001437 }
1438}
1439
1440void OpenGLRenderer::setStencilFromClip() {
1441 if (!mCaches.debugOverdraw) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001442 if (!currentSnapshot()->clipRegion->isEmpty()) {
Romain Guy8ce00302013-01-15 18:51:42 -08001443 // NOTE: The order here is important, we must set dirtyClip to false
1444 // before any draw call to avoid calling back into this method
1445 mDirtyClip = false;
1446
1447 ensureStencilBuffer();
1448
1449 mCaches.stencil.enableWrite();
1450
Chris Craikdeeda3d2014-05-05 19:09:33 -07001451 // Clear and update the stencil, but first make sure we restrict drawing
Romain Guy8ce00302013-01-15 18:51:42 -08001452 // to the region's bounds
1453 bool resetScissor = mCaches.enableScissor();
1454 if (resetScissor) {
1455 // The scissor was not set so we now need to update it
1456 setScissorFromClip();
1457 }
1458 mCaches.stencil.clear();
Chris Craikdeeda3d2014-05-05 19:09:33 -07001459
1460 // stash and disable the outline clip state, since stencil doesn't account for outline
1461 bool storedSkipOutlineClip = mSkipOutlineClip;
1462 mSkipOutlineClip = true;
Romain Guy8ce00302013-01-15 18:51:42 -08001463
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001464 SkPaint paint;
1465 paint.setColor(0xff000000);
1466 paint.setXfermodeMode(SkXfermode::kSrc_Mode);
1467
Romain Guy8ce00302013-01-15 18:51:42 -08001468 // NOTE: We could use the region contour path to generate a smaller mesh
1469 // Since we are using the stencil we could use the red book path
1470 // drawing technique. It might increase bandwidth usage though.
1471
1472 // The last parameter is important: we are not drawing in the color buffer
1473 // so we don't want to dirty the current layer, if any
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001474 drawRegionRects(*(currentSnapshot()->clipRegion), paint, false);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001475 if (resetScissor) mCaches.disableScissor();
1476 mSkipOutlineClip = storedSkipOutlineClip;
Romain Guy8ce00302013-01-15 18:51:42 -08001477
1478 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001479
1480 // Draw the region used to generate the stencil if the appropriate debug
1481 // mode is enabled
1482 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001483 paint.setColor(0x7f0000ff);
1484 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
1485 drawRegionRects(*(currentSnapshot()->clipRegion), paint);
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001486 }
Romain Guy8ce00302013-01-15 18:51:42 -08001487 } else {
1488 mCaches.stencil.disable();
1489 }
1490 }
1491}
1492
Chris Craikf0a59072013-11-19 18:00:46 -08001493/**
1494 * Returns false and sets scissor enable based upon bounds if drawing won't be clipped out.
1495 *
1496 * @param paint if not null, the bounds will be expanded to account for stroke depending on paint
1497 * style, and tessellated AA ramp
1498 */
1499bool OpenGLRenderer::quickRejectSetupScissor(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08001500 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08001501 bool snapOut = paint && paint->isAntiAlias();
1502
1503 if (paint && paint->getStyle() != SkPaint::kFill_Style) {
1504 float outset = paint->getStrokeWidth() * 0.5f;
1505 left -= outset;
1506 top -= outset;
1507 right += outset;
1508 bottom += outset;
1509 }
1510
Chris Craikdeeda3d2014-05-05 19:09:33 -07001511 bool clipRequired = false;
1512 bool roundRectClipRequired = false;
1513 if (calculateQuickRejectForScissor(left, top, right, bottom,
1514 &clipRequired, &roundRectClipRequired, snapOut)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001515 return true;
1516 }
1517
Chris Craikf23b25a2014-06-26 15:46:20 -07001518 // not quick rejected, so enable the scissor if clipRequired
1519 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1520 mSkipOutlineClip = !roundRectClipRequired;
Chris Craik39a908c2013-06-13 14:39:01 -07001521 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001522}
1523
Romain Guy8ce00302013-01-15 18:51:42 -08001524void OpenGLRenderer::debugClip() {
1525#if DEBUG_CLIP_REGIONS
Chris Craikf23b25a2014-06-26 15:46:20 -07001526 if (!currentSnapshot()->clipRegion->isEmpty()) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001527 SkPaint paint;
1528 paint.setColor(0x7f00ff00);
1529 drawRegionRects(*(currentSnapshot()->clipRegion, paint);
1530
Romain Guy8ce00302013-01-15 18:51:42 -08001531 }
1532#endif
1533}
1534
Romain Guyf6a11b82010-06-23 17:47:49 -07001535///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001536// Drawing commands
1537///////////////////////////////////////////////////////////////////////////////
1538
Romain Guy54be1cd2011-06-13 19:04:27 -07001539void OpenGLRenderer::setupDraw(bool clear) {
Chris Craikf0a59072013-11-19 18:00:46 -08001540 // TODO: It would be best if we could do this before quickRejectSetupScissor()
Romain Guy8a4ac612012-07-17 17:32:48 -07001541 // changes the scissor test state
Romain Guy54be1cd2011-06-13 19:04:27 -07001542 if (clear) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001543 // Make sure setScissor & setStencil happen at the beginning of
1544 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001545 if (mDirtyClip) {
1546 if (mCaches.scissorEnabled) {
1547 setScissorFromClip();
1548 }
Romain Guy8ce00302013-01-15 18:51:42 -08001549 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001550 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001551
Romain Guy70ca14e2010-12-13 18:24:33 -08001552 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001553
Romain Guy70ca14e2010-12-13 18:24:33 -08001554 mSetShaderColor = false;
1555 mColorSet = false;
1556 mColorA = mColorR = mColorG = mColorB = 0.0f;
1557 mTextureUnit = 0;
1558 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001559
1560 // Enable debug highlight when what we're about to draw is tested against
1561 // the stencil buffer and if stencil highlight debugging is on
1562 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1563 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1564 mCaches.stencil.isTestEnabled();
Romain Guy78dd96d2013-05-03 14:24:16 -07001565
1566 mDescription.emulateStencil = mCountOverdraw;
Romain Guy70ca14e2010-12-13 18:24:33 -08001567}
1568
1569void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1570 mDescription.hasTexture = true;
1571 mDescription.hasAlpha8Texture = isAlpha8;
1572}
1573
Romain Guyff316ec2013-02-13 18:39:43 -08001574void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1575 mDescription.hasTexture = true;
1576 mDescription.hasColors = true;
1577 mDescription.hasAlpha8Texture = isAlpha8;
1578}
1579
Romain Guyaa6c24c2011-04-28 18:40:04 -07001580void OpenGLRenderer::setupDrawWithExternalTexture() {
1581 mDescription.hasExternalTexture = true;
1582}
1583
Romain Guy15bc6432011-12-13 13:11:32 -08001584void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001585 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001586}
1587
Chris Craik710f46d2012-09-17 17:25:49 -07001588void OpenGLRenderer::setupDrawAA() {
Chet Haase99585ad2011-05-02 15:00:16 -07001589 mDescription.isAA = true;
Chet Haase5b0200b2011-04-13 17:58:08 -07001590}
1591
Romain Guy8d0d4782010-12-14 20:13:35 -08001592void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1593 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001594 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1595 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1596 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001597 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001598 mSetShaderColor = mDescription.setColorModulate(mColorA);
Romain Guy70ca14e2010-12-13 18:24:33 -08001599}
1600
Romain Guy86568192010-12-14 15:55:39 -08001601void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1602 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001603 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1604 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1605 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001606 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001607 mSetShaderColor = mDescription.setAlpha8ColorModulate(mColorR, mColorG, mColorB, mColorA);
Romain Guy86568192010-12-14 15:55:39 -08001608}
1609
Romain Guy41210632012-07-16 17:04:24 -07001610void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1611 mCaches.fontRenderer->describe(mDescription, paint);
1612}
1613
Romain Guy70ca14e2010-12-13 18:24:33 -08001614void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1615 mColorA = a;
1616 mColorR = r;
1617 mColorG = g;
1618 mColorB = b;
1619 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001620 mSetShaderColor = mDescription.setColorModulate(a);
Romain Guy70ca14e2010-12-13 18:24:33 -08001621}
1622
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001623void OpenGLRenderer::setupDrawShader(const SkShader* shader) {
1624 if (shader != NULL) {
1625 SkiaShader::describe(&mCaches, mDescription, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001626 }
1627}
1628
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001629void OpenGLRenderer::setupDrawColorFilter(const SkColorFilter* filter) {
1630 if (filter == NULL) {
1631 return;
1632 }
1633
1634 SkXfermode::Mode mode;
1635 if (filter->asColorMode(NULL, &mode)) {
1636 mDescription.colorOp = ProgramDescription::kColorBlend;
1637 mDescription.colorMode = mode;
1638 } else if (filter->asColorMatrix(NULL)) {
1639 mDescription.colorOp = ProgramDescription::kColorMatrix;
Romain Guy70ca14e2010-12-13 18:24:33 -08001640 }
1641}
1642
Romain Guyf09ef512011-05-27 11:43:46 -07001643void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1644 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1645 mColorA = 1.0f;
1646 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001647 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001648 }
1649}
1650
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001651static bool isBlendedColorFilter(const SkColorFilter* filter) {
1652 if (filter == NULL) {
1653 return false;
1654 }
1655 return (filter->getFlags() & SkColorFilter::kAlphaUnchanged_Flag) == 0;
1656}
1657
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001658void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) {
1659 SkXfermode::Mode mode = layer->getMode();
Romain Guyf09ef512011-05-27 11:43:46 -07001660 // When the blending mode is kClear_Mode, we need to use a modulate color
1661 // argb=1,0,0,0
1662 accountForClear(mode);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001663 // TODO: check shader blending, once we have shader drawing support for layers.
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001664 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001665 (mColorSet && mColorA < 1.0f) || isBlendedColorFilter(layer->getColorFilter());
Chris Craikc3566d02013-02-04 16:16:33 -08001666 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001667}
1668
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001669void OpenGLRenderer::setupDrawBlending(const SkPaint* paint, bool blend, bool swapSrcDst) {
1670 SkXfermode::Mode mode = getXfermodeDirect(paint);
Romain Guyf09ef512011-05-27 11:43:46 -07001671 // When the blending mode is kClear_Mode, we need to use a modulate color
1672 // argb=1,0,0,0
1673 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001674 blend |= (mColorSet && mColorA < 1.0f) ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001675 (getShader(paint) && !getShader(paint)->isOpaque()) ||
1676 isBlendedColorFilter(getColorFilter(paint));
Chris Craikc3566d02013-02-04 16:16:33 -08001677 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001678}
1679
1680void OpenGLRenderer::setupDrawProgram() {
1681 useProgram(mCaches.programCache.get(mDescription));
Chris Craikdeeda3d2014-05-05 19:09:33 -07001682 if (mDescription.hasRoundRectClip) {
1683 // TODO: avoid doing this repeatedly, stashing state pointer in program
1684 const RoundRectClipState* state = mSnapshot->roundRectClipState;
1685 const Rect& innerRect = state->outlineInnerRect;
1686 glUniform4f(mCaches.currentProgram->getUniform("roundRectInnerRectLTRB"),
1687 innerRect.left, innerRect.top,
1688 innerRect.right, innerRect.bottom);
1689 glUniform1f(mCaches.currentProgram->getUniform("roundRectRadius"),
1690 state->outlineRadius);
1691 glUniformMatrix4fv(mCaches.currentProgram->getUniform("roundRectInvTransform"),
1692 1, GL_FALSE, &state->matrix.data[0]);
1693 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001694}
1695
1696void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1697 mTrackDirtyRegions = false;
1698}
1699
Chris Craik4063a0e2013-11-15 16:06:56 -08001700void OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset,
1701 float left, float top, float right, float bottom, bool ignoreTransform) {
Chris Craike10e8272014-05-08 14:28:26 -07001702 mModelViewMatrix.loadTranslate(left, top, 0.0f);
Chris Craik4063a0e2013-11-15 16:06:56 -08001703 if (mode == kModelViewMode_TranslateAndScale) {
Chris Craike10e8272014-05-08 14:28:26 -07001704 mModelViewMatrix.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001705 }
Chris Craik4063a0e2013-11-15 16:06:56 -08001706
Romain Guy86568192010-12-14 15:55:39 -08001707 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
Chris Craika64a2be2014-05-14 14:17:01 -07001708 const Matrix4& transformMatrix = ignoreTransform ? Matrix4::identity() : *currentTransform();
1709 mCaches.currentProgram->set(mSnapshot->getOrthoMatrix(), mModelViewMatrix, transformMatrix, offset);
1710 if (dirty && mTrackDirtyRegions) {
1711 if (!ignoreTransform) {
1712 dirtyLayer(left, top, right, bottom, *currentTransform());
1713 } else {
1714 dirtyLayer(left, top, right, bottom);
1715 }
Romain Guy86568192010-12-14 15:55:39 -08001716 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001717}
1718
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001719void OpenGLRenderer::setupDrawColorUniforms(bool hasShader) {
1720 if ((mColorSet && !hasShader) || (hasShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001721 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1722 }
1723}
1724
Romain Guy86568192010-12-14 15:55:39 -08001725void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001726 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001727 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001728 }
1729}
1730
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001731void OpenGLRenderer::setupDrawShaderUniforms(const SkShader* shader, bool ignoreTransform) {
1732 if (shader == NULL) {
1733 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001734 }
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001735
1736 if (ignoreTransform) {
1737 // if ignoreTransform=true was passed to setupDrawModelView, undo currentTransform()
1738 // because it was built into modelView / the geometry, and the description needs to
1739 // compensate.
1740 mat4 modelViewWithoutTransform;
1741 modelViewWithoutTransform.loadInverse(*currentTransform());
1742 modelViewWithoutTransform.multiply(mModelViewMatrix);
1743 mModelViewMatrix.load(modelViewWithoutTransform);
1744 }
1745
1746 SkiaShader::setupProgram(&mCaches, mModelViewMatrix, &mTextureUnit, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001747}
1748
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001749void OpenGLRenderer::setupDrawColorFilterUniforms(const SkColorFilter* filter) {
1750 if (NULL == filter) {
1751 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001752 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001753
1754 SkColor color;
1755 SkXfermode::Mode mode;
1756 if (filter->asColorMode(&color, &mode)) {
1757 const int alpha = SkColorGetA(color);
1758 const GLfloat a = alpha / 255.0f;
1759 const GLfloat r = a * SkColorGetR(color) / 255.0f;
1760 const GLfloat g = a * SkColorGetG(color) / 255.0f;
1761 const GLfloat b = a * SkColorGetB(color) / 255.0f;
1762 glUniform4f(mCaches.currentProgram->getUniform("colorBlend"), r, g, b, a);
1763 return;
1764 }
1765
1766 SkScalar srcColorMatrix[20];
1767 if (filter->asColorMatrix(srcColorMatrix)) {
1768
1769 float colorMatrix[16];
1770 memcpy(colorMatrix, srcColorMatrix, 4 * sizeof(float));
1771 memcpy(&colorMatrix[4], &srcColorMatrix[5], 4 * sizeof(float));
1772 memcpy(&colorMatrix[8], &srcColorMatrix[10], 4 * sizeof(float));
1773 memcpy(&colorMatrix[12], &srcColorMatrix[15], 4 * sizeof(float));
1774
1775 // Skia uses the range [0..255] for the addition vector, but we need
1776 // the [0..1] range to apply the vector in GLSL
1777 float colorVector[4];
1778 colorVector[0] = srcColorMatrix[4] / 255.0f;
1779 colorVector[1] = srcColorMatrix[9] / 255.0f;
1780 colorVector[2] = srcColorMatrix[14] / 255.0f;
1781 colorVector[3] = srcColorMatrix[19] / 255.0f;
1782
1783 glUniformMatrix4fv(mCaches.currentProgram->getUniform("colorMatrix"), 1,
1784 GL_FALSE, colorMatrix);
1785 glUniform4fv(mCaches.currentProgram->getUniform("colorMatrixVector"), 1, colorVector);
1786 return;
1787 }
1788
1789 // it is an error if we ever get here
Romain Guy70ca14e2010-12-13 18:24:33 -08001790}
1791
Romain Guy41210632012-07-16 17:04:24 -07001792void OpenGLRenderer::setupDrawTextGammaUniforms() {
1793 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1794}
1795
Romain Guy70ca14e2010-12-13 18:24:33 -08001796void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001797 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001798 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001799 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001800}
1801
1802void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001803 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001804 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001805 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001806}
1807
Romain Guyaa6c24c2011-04-28 18:40:04 -07001808void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1809 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001810 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001811 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001812}
1813
Romain Guy8f0095c2011-05-02 17:24:22 -07001814void OpenGLRenderer::setupDrawTextureTransform() {
1815 mDescription.hasTextureTransform = true;
1816}
1817
1818void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001819 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1820 GL_FALSE, &transform.data[0]);
1821}
1822
Chris Craik564acf72014-01-02 16:46:18 -08001823void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1824 const GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001825 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001826 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001827 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001828 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001829 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001830 }
Romain Guyd71dd362011-12-12 19:03:35 -08001831
Chris Craikcb4d6002012-09-25 12:00:29 -07001832 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001833 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001834 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001835 }
1836
1837 mCaches.unbindIndicesBuffer();
1838}
1839
Chris Craik564acf72014-01-02 16:46:18 -08001840void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1841 const GLvoid* texCoords, const GLvoid* colors) {
Romain Guyff316ec2013-02-13 18:39:43 -08001842 bool force = mCaches.unbindMeshBuffer();
1843 GLsizei stride = sizeof(ColorTextureVertex);
1844
1845 mCaches.bindPositionVertexPointer(force, vertices, stride);
1846 if (mCaches.currentProgram->texCoords >= 0) {
1847 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1848 }
1849 int slot = mCaches.currentProgram->getAttrib("colors");
1850 if (slot >= 0) {
1851 glEnableVertexAttribArray(slot);
1852 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1853 }
1854
1855 mCaches.unbindIndicesBuffer();
1856}
1857
Chris Craik564acf72014-01-02 16:46:18 -08001858void OpenGLRenderer::setupDrawMeshIndices(const GLvoid* vertices,
1859 const GLvoid* texCoords, GLuint vbo) {
Romain Guy3b748a42013-04-17 18:54:38 -07001860 bool force = false;
1861 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1862 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1863 // use the default VBO found in Caches
1864 if (!vertices || vbo) {
1865 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1866 } else {
1867 force = mCaches.unbindMeshBuffer();
1868 }
ztenghui63d41ab2014-02-14 13:13:41 -08001869 mCaches.bindQuadIndicesBuffer();
Romain Guy3b748a42013-04-17 18:54:38 -07001870
Chris Craikcb4d6002012-09-25 12:00:29 -07001871 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001872 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001873 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001874 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001875}
1876
Romain Guy448455f2013-07-22 13:57:50 -07001877void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001878 bool force = mCaches.unbindMeshBuffer();
ztenghui63d41ab2014-02-14 13:13:41 -08001879 mCaches.bindQuadIndicesBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001880 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Chet Haase5b0200b2011-04-13 17:58:08 -07001881}
1882
Romain Guy70ca14e2010-12-13 18:24:33 -08001883///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001884// Drawing
1885///////////////////////////////////////////////////////////////////////////////
1886
Chris Craika7090e02014-06-20 16:01:00 -07001887status_t OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001888 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001889 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1890 // will be performed by the display list itself
Chris Craika7090e02014-06-20 16:01:00 -07001891 if (renderNode && renderNode->isRenderable()) {
Chris Craikf57776b2013-10-25 18:30:17 -07001892 // compute 3d ordering
Chris Craika7090e02014-06-20 16:01:00 -07001893 renderNode->computeOrdering();
Chris Craikd90144d2013-03-19 15:03:48 -07001894 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001895 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001896 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001897 renderNode->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07001898 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001899 }
1900
Chris Craik28ce94a2013-05-31 11:38:03 -07001901 bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
Chris Craikd6b65f62014-01-01 14:45:21 -08001902 DeferredDisplayList deferredList(*currentClipRect(), avoidOverdraw);
Chris Craikff785832013-03-08 13:12:16 -08001903 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001904 renderNode->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07001905
1906 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07001907 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07001908
Chris Craikf57776b2013-10-25 18:30:17 -07001909 return deferredList.flush(*this, dirty) | status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001910 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07001911
Romain Guy65549432012-03-26 16:45:05 -07001912 return DrawGlInfo::kStatusDone;
Romain Guy0fe478e2010-11-08 12:08:41 -08001913}
1914
Chris Craikd218a922014-01-02 17:13:34 -08001915void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint) {
Romain Guy886b2752013-01-04 12:26:18 -08001916 int color = paint != NULL ? paint->getColor() : 0;
1917
Romain Guya168d732011-03-18 16:50:13 -07001918 float x = left;
1919 float y = top;
1920
Romain Guy886b2752013-01-04 12:26:18 -08001921 texture->setWrap(GL_CLAMP_TO_EDGE, true);
1922
Romain Guya168d732011-03-18 16:50:13 -07001923 bool ignoreTransform = false;
Chris Craikd6b65f62014-01-01 14:45:21 -08001924 if (currentTransform()->isPureTranslate()) {
1925 x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
1926 y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07001927 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08001928
1929 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08001930 } else {
Chris Craik678625242014-02-28 12:26:34 -08001931 texture->setFilter(getFilter(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07001932 }
1933
Romain Guy3b748a42013-04-17 18:54:38 -07001934 // No need to check for a UV mapper on the texture object, only ARGB_8888
1935 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08001936 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001937 paint, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
Romain Guy3b748a42013-04-17 18:54:38 -07001938 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07001939}
1940
Romain Guy03c00b52013-06-20 18:30:28 -07001941/**
1942 * Important note: this method is intended to draw batches of bitmaps and
1943 * will not set the scissor enable or dirty the current layer, if any.
1944 * The caller is responsible for properly dirtying the current layer.
1945 */
Chris Craikd218a922014-01-02 17:13:34 -08001946status_t OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
1947 int bitmapCount, TextureVertex* vertices, bool pureTranslate,
1948 const Rect& bounds, const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08001949 mCaches.activeTexture(0);
Romain Guy55b6f952013-06-27 15:27:09 -07001950 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08001951 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07001952
Chris Craik527a3aa2013-03-04 10:19:31 -08001953 const AutoTexture autoCleanup(texture);
1954
Chris Craik527a3aa2013-03-04 10:19:31 -08001955 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08001956 texture->setFilter(pureTranslate ? GL_NEAREST : getFilter(paint), true);
Chris Craik527a3aa2013-03-04 10:19:31 -08001957
1958 const float x = (int) floorf(bounds.left + 0.5f);
1959 const float y = (int) floorf(bounds.top + 0.5f);
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05001960 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Chris Craik527a3aa2013-03-04 10:19:31 -08001961 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001962 texture->id, paint, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08001963 GL_TRIANGLES, bitmapCount * 6, true,
1964 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08001965 } else {
1966 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001967 texture->id, paint, texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08001968 GL_TRIANGLES, bitmapCount * 6, false, true, 0,
1969 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08001970 }
1971
1972 return DrawGlInfo::kStatusDrew;
1973}
1974
Chris Craikd218a922014-01-02 17:13:34 -08001975status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, float left, float top,
1976 const SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07001977 const float right = left + bitmap->width();
1978 const float bottom = top + bitmap->height();
1979
Chris Craikf0a59072013-11-19 18:00:46 -08001980 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07001981 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07001982 }
1983
Romain Guya1d3c912011-12-13 14:55:06 -08001984 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07001985 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07001986 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07001987 const AutoTexture autoCleanup(texture);
1988
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05001989 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guya168d732011-03-18 16:50:13 -07001990 drawAlphaBitmap(texture, left, top, paint);
1991 } else {
1992 drawTextureRect(left, top, right, bottom, texture, paint);
1993 }
Chet Haase48659092012-05-31 15:21:51 -07001994
1995 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07001996}
1997
Derek Sollenberger13908822013-12-10 12:28:58 -05001998status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, const SkMatrix& matrix,
Chris Craikd218a922014-01-02 17:13:34 -08001999 const SkPaint* paint) {
Romain Guyf86ef572010-07-01 11:05:42 -07002000 Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
Derek Sollenberger13908822013-12-10 12:28:58 -05002001 const mat4 transform(matrix);
Romain Guyf86ef572010-07-01 11:05:42 -07002002 transform.mapRect(r);
2003
Chris Craikf0a59072013-11-19 18:00:46 -08002004 if (quickRejectSetupScissor(r.left, r.top, r.right, r.bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002005 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002006 }
2007
Romain Guya1d3c912011-12-13 14:55:06 -08002008 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002009 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002010 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002011 const AutoTexture autoCleanup(texture);
2012
Romain Guy5b3b3522010-10-27 18:57:51 -07002013 // This could be done in a cheaper way, all we need is pass the matrix
2014 // to the vertex shader. The save/restore is a bit overkill.
2015 save(SkCanvas::kMatrix_SaveFlag);
2016 concatMatrix(matrix);
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002017 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guy886b2752013-01-04 12:26:18 -08002018 drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
2019 } else {
2020 drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
2021 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002022 restore();
Chet Haase48659092012-05-31 15:21:51 -07002023
2024 return DrawGlInfo::kStatusDrew;
Romain Guyf86ef572010-07-01 11:05:42 -07002025}
2026
Chris Craikd218a922014-01-02 17:13:34 -08002027status_t OpenGLRenderer::drawBitmapData(const SkBitmap* bitmap, float left, float top,
2028 const SkPaint* paint) {
Romain Guye651cc62012-05-14 19:44:40 -07002029 const float right = left + bitmap->width();
2030 const float bottom = top + bitmap->height();
2031
Chris Craikf0a59072013-11-19 18:00:46 -08002032 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002033 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002034 }
2035
2036 mCaches.activeTexture(0);
2037 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2038 const AutoTexture autoCleanup(texture);
2039
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002040 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guy886b2752013-01-04 12:26:18 -08002041 drawAlphaBitmap(texture, left, top, paint);
2042 } else {
2043 drawTextureRect(left, top, right, bottom, texture, paint);
2044 }
Chet Haase48659092012-05-31 15:21:51 -07002045
2046 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002047}
2048
Chris Craikd218a922014-01-02 17:13:34 -08002049status_t OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
2050 const float* vertices, const int* colors, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002051 if (!vertices || currentSnapshot()->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002052 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002053 }
2054
Chris Craik39a908c2013-06-13 14:39:01 -07002055 // TODO: use quickReject on bounds from vertices
2056 mCaches.enableScissor();
2057
Romain Guyb18d2d02011-02-10 15:52:54 -08002058 float left = FLT_MAX;
2059 float top = FLT_MAX;
2060 float right = FLT_MIN;
2061 float bottom = FLT_MIN;
2062
Romain Guya92bb4d2012-10-16 11:08:44 -07002063 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002064
Chris Craik564acf72014-01-02 16:46:18 -08002065 Vector<ColorTextureVertex> mesh; // TODO: use C++11 unique_ptr
2066 mesh.setCapacity(count);
2067 ColorTextureVertex* vertex = mesh.editArray();
Romain Guyff316ec2013-02-13 18:39:43 -08002068
2069 bool cleanupColors = false;
2070 if (!colors) {
2071 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
Chris Craikd218a922014-01-02 17:13:34 -08002072 int* newColors = new int[colorsCount];
2073 memset(newColors, 0xff, colorsCount * sizeof(int));
2074 colors = newColors;
Romain Guyff316ec2013-02-13 18:39:43 -08002075 cleanupColors = true;
2076 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002077
Romain Guy3b748a42013-04-17 18:54:38 -07002078 mCaches.activeTexture(0);
2079 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2080 const UvMapper& mapper(getMapper(texture));
2081
Romain Guy5a7b4662011-01-20 19:09:30 -08002082 for (int32_t y = 0; y < meshHeight; y++) {
2083 for (int32_t x = 0; x < meshWidth; x++) {
2084 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2085
2086 float u1 = float(x) / meshWidth;
2087 float u2 = float(x + 1) / meshWidth;
2088 float v1 = float(y) / meshHeight;
2089 float v2 = float(y + 1) / meshHeight;
2090
Romain Guy3b748a42013-04-17 18:54:38 -07002091 mapper.map(u1, v1, u2, v2);
2092
Romain Guy5a7b4662011-01-20 19:09:30 -08002093 int ax = i + (meshWidth + 1) * 2;
2094 int ay = ax + 1;
2095 int bx = i;
2096 int by = bx + 1;
2097 int cx = i + 2;
2098 int cy = cx + 1;
2099 int dx = i + (meshWidth + 1) * 2 + 2;
2100 int dy = dx + 1;
2101
Romain Guyff316ec2013-02-13 18:39:43 -08002102 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2103 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2104 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002105
Romain Guyff316ec2013-02-13 18:39:43 -08002106 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2107 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2108 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002109
Romain Guya92bb4d2012-10-16 11:08:44 -07002110 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2111 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2112 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2113 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002114 }
2115 }
2116
Chris Craikf0a59072013-11-19 18:00:46 -08002117 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002118 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002119 return DrawGlInfo::kStatusDone;
2120 }
2121
Romain Guyff316ec2013-02-13 18:39:43 -08002122 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002123 texture = mCaches.textureCache.get(bitmap);
2124 if (!texture) {
2125 if (cleanupColors) delete[] colors;
2126 return DrawGlInfo::kStatusDone;
2127 }
Romain Guyff316ec2013-02-13 18:39:43 -08002128 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002129 const AutoTexture autoCleanup(texture);
2130
2131 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002132 texture->setFilter(getFilter(paint), true);
Romain Guya92bb4d2012-10-16 11:08:44 -07002133
2134 int alpha;
2135 SkXfermode::Mode mode;
2136 getAlphaAndMode(paint, &alpha, &mode);
2137
Romain Guyff316ec2013-02-13 18:39:43 -08002138 float a = alpha / 255.0f;
2139
Romain Guya92bb4d2012-10-16 11:08:44 -07002140 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002141 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002142 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002143
Romain Guyff316ec2013-02-13 18:39:43 -08002144 setupDraw();
2145 setupDrawWithTextureAndColor();
2146 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002147 setupDrawColorFilter(getColorFilter(paint));
2148 setupDrawBlending(paint, true);
Romain Guyff316ec2013-02-13 18:39:43 -08002149 setupDrawProgram();
2150 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08002151 setupDrawModelView(kModelViewMode_TranslateAndScale, false, 0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyff316ec2013-02-13 18:39:43 -08002152 setupDrawTexture(texture->id);
2153 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002154 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3380cfd2013-08-15 16:57:57 -07002155 setupDrawMesh(&mesh[0].x, &mesh[0].u, &mesh[0].r);
Romain Guyff316ec2013-02-13 18:39:43 -08002156
2157 glDrawArrays(GL_TRIANGLES, 0, count);
2158
Romain Guyff316ec2013-02-13 18:39:43 -08002159 int slot = mCaches.currentProgram->getAttrib("colors");
2160 if (slot >= 0) {
2161 glDisableVertexAttribArray(slot);
2162 }
2163
2164 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002165
2166 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002167}
2168
Chris Craikd218a922014-01-02 17:13:34 -08002169status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002170 float srcLeft, float srcTop, float srcRight, float srcBottom,
2171 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chris Craikd218a922014-01-02 17:13:34 -08002172 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002173 if (quickRejectSetupScissor(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002174 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002175 }
2176
Romain Guya1d3c912011-12-13 14:55:06 -08002177 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002178 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002179 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002180 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002181
Romain Guy8ba548f2010-06-30 19:21:21 -07002182 const float width = texture->width;
2183 const float height = texture->height;
2184
Romain Guy3b748a42013-04-17 18:54:38 -07002185 float u1 = fmax(0.0f, srcLeft / width);
2186 float v1 = fmax(0.0f, srcTop / height);
2187 float u2 = fmin(1.0f, srcRight / width);
2188 float v2 = fmin(1.0f, srcBottom / height);
2189
2190 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002191
Romain Guy03750a02010-10-18 14:06:08 -07002192 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002193 resetDrawTextureTexCoords(u1, v1, u2, v2);
2194
Romain Guyd21b6e12011-11-30 20:21:23 -08002195 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2196
Romain Guy886b2752013-01-04 12:26:18 -08002197 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2198 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002199
Romain Guy886b2752013-01-04 12:26:18 -08002200 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2201 // Apply a scale transform on the canvas only when a shader is in use
2202 // Skia handles the ratio between the dst and src rects as a scale factor
2203 // when a shader is set
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002204 bool useScaleTransform = getShader(paint) && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002205 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002206
Chris Craikd6b65f62014-01-01 14:45:21 -08002207 if (CC_LIKELY(currentTransform()->isPureTranslate() && !useScaleTransform)) {
2208 float x = (int) floorf(dstLeft + currentTransform()->getTranslateX() + 0.5f);
2209 float y = (int) floorf(dstTop + currentTransform()->getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002210
2211 dstRight = x + (dstRight - dstLeft);
2212 dstBottom = y + (dstBottom - dstTop);
2213
2214 dstLeft = x;
2215 dstTop = y;
2216
Chris Craik678625242014-02-28 12:26:34 -08002217 texture->setFilter(scaled ? getFilter(paint) : GL_NEAREST, true);
Romain Guy886b2752013-01-04 12:26:18 -08002218 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002219 } else {
Chris Craik678625242014-02-28 12:26:34 -08002220 texture->setFilter(getFilter(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002221 }
2222
2223 if (CC_UNLIKELY(useScaleTransform)) {
2224 save(SkCanvas::kMatrix_SaveFlag);
2225 translate(dstLeft, dstTop);
2226 scale(scaleX, scaleY);
2227
2228 dstLeft = 0.0f;
2229 dstTop = 0.0f;
2230
2231 dstRight = srcRight - srcLeft;
2232 dstBottom = srcBottom - srcTop;
2233 }
2234
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002235 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guy886b2752013-01-04 12:26:18 -08002236 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002237 texture->id, paint,
Romain Guy3380cfd2013-08-15 16:57:57 -07002238 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002239 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2240 } else {
2241 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002242 texture->id, paint, texture->blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07002243 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002244 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2245 }
2246
2247 if (CC_UNLIKELY(useScaleTransform)) {
2248 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002249 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002250
2251 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002252
2253 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002254}
2255
Chris Craikd218a922014-01-02 17:13:34 -08002256status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
2257 float left, float top, float right, float bottom, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002258 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002259 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002260 }
2261
Romain Guy4c2547f2013-06-11 16:19:24 -07002262 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002263 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2264 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002265
Romain Guy03c00b52013-06-20 18:30:28 -07002266 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002267}
2268
Chris Craikd218a922014-01-02 17:13:34 -08002269status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh,
2270 AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2271 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002272 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002273 return DrawGlInfo::kStatusDone;
2274 }
2275
Romain Guy211370f2012-02-01 16:10:55 -08002276 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002277 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002278 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002279 if (!texture) return DrawGlInfo::kStatusDone;
2280 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002281
Romain Guya4adcf02013-02-28 12:15:35 -08002282 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2283 texture->setFilter(GL_LINEAR, true);
2284
Chris Craikd6b65f62014-01-01 14:45:21 -08002285 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002286 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002287 if (hasLayer() && mesh->hasEmptyQuads) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002288 const float offsetX = left + currentTransform()->getTranslateX();
2289 const float offsetY = top + currentTransform()->getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002290 const size_t count = mesh->quads.size();
2291 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002292 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002293 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002294 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2295 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2296 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002297 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002298 dirtyLayer(left + bounds.left, top + bounds.top,
Chris Craikd6b65f62014-01-01 14:45:21 -08002299 left + bounds.right, top + bounds.bottom, *currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002300 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002301 }
2302 }
2303
Chris Craik4063a0e2013-11-15 16:06:56 -08002304 bool ignoreTransform = false;
Romain Guy211370f2012-02-01 16:10:55 -08002305 if (CC_LIKELY(pureTranslate)) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002306 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
2307 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002308
Romain Guy3b748a42013-04-17 18:54:38 -07002309 right = x + right - left;
2310 bottom = y + bottom - top;
Chris Craik4063a0e2013-11-15 16:06:56 -08002311 left = x;
2312 top = y;
2313 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002314 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002315 drawIndexedTextureMesh(left, top, right, bottom, texture->id, paint,
2316 texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
Chris Craik4063a0e2013-11-15 16:06:56 -08002317 GL_TRIANGLES, mesh->indexCount, false, ignoreTransform,
2318 mCaches.patchCache.getMeshBuffer(), kModelViewMode_Translate, !mesh->hasEmptyQuads);
Romain Guy054dc182010-10-15 17:55:25 -07002319 }
Chet Haase48659092012-05-31 15:21:51 -07002320
2321 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002322}
2323
Romain Guy03c00b52013-06-20 18:30:28 -07002324/**
2325 * Important note: this method is intended to draw batches of 9-patch objects and
2326 * will not set the scissor enable or dirty the current layer, if any.
2327 * The caller is responsible for properly dirtying the current layer.
2328 */
Chris Craikd218a922014-01-02 17:13:34 -08002329status_t OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2330 TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint) {
Romain Guy03c00b52013-06-20 18:30:28 -07002331 mCaches.activeTexture(0);
2332 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2333 if (!texture) return DrawGlInfo::kStatusDone;
2334 const AutoTexture autoCleanup(texture);
2335
2336 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2337 texture->setFilter(GL_LINEAR, true);
2338
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002339 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, paint,
2340 texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002341 GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
Romain Guy03c00b52013-06-20 18:30:28 -07002342
2343 return DrawGlInfo::kStatusDrew;
2344}
2345
Chris Craik05f3d6e2014-06-02 16:27:04 -07002346status_t OpenGLRenderer::drawVertexBuffer(float translateX, float translateY,
ztenghui63d41ab2014-02-14 13:13:41 -08002347 const VertexBuffer& vertexBuffer, const SkPaint* paint, bool useOffset) {
Chris Craik4063a0e2013-11-15 16:06:56 -08002348 // not missing call to quickReject/dirtyLayer, always done at a higher level
Chris Craik6d29c8d2013-05-08 18:35:44 -07002349 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002350 // no vertices to draw
2351 return DrawGlInfo::kStatusDone;
2352 }
2353
Chris Craik05f3d6e2014-06-02 16:27:04 -07002354 const Rect& bounds = vertexBuffer.getBounds();
2355 dirtyLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, *currentTransform());
2356
Chris Craikcb4d6002012-09-25 12:00:29 -07002357 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002358 bool isAA = paint->isAntiAlias();
2359
Chris Craik710f46d2012-09-17 17:25:49 -07002360 setupDraw();
2361 setupDrawNoTexture();
2362 if (isAA) setupDrawAA();
Chris Craik710f46d2012-09-17 17:25:49 -07002363 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002364 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002365 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002366 setupDrawBlending(paint, isAA);
Chris Craik710f46d2012-09-17 17:25:49 -07002367 setupDrawProgram();
Chris Craik05f3d6e2014-06-02 16:27:04 -07002368 setupDrawModelView(kModelViewMode_Translate, useOffset, translateX, translateY, 0, 0);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002369 setupDrawColorUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002370 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002371 setupDrawShaderUniforms(getShader(paint));
Chet Haase858aa932011-05-12 09:06:00 -07002372
ztenghui55bfb4e2013-12-03 10:38:55 -08002373 const void* vertices = vertexBuffer.getBuffer();
Chris Craik710f46d2012-09-17 17:25:49 -07002374 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002375 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002376 mCaches.resetTexCoordsVertexPointer();
ztenghui63d41ab2014-02-14 13:13:41 -08002377
Chet Haase858aa932011-05-12 09:06:00 -07002378
Chris Craik710f46d2012-09-17 17:25:49 -07002379 int alphaSlot = -1;
2380 if (isAA) {
2381 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2382 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik710f46d2012-09-17 17:25:49 -07002383 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002384 glEnableVertexAttribArray(alphaSlot);
2385 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002386 }
Romain Guy04299382012-07-18 17:15:41 -07002387
Chris Craik05f3d6e2014-06-02 16:27:04 -07002388 const VertexBuffer::Mode mode = vertexBuffer.getMode();
2389 if (mode == VertexBuffer::kStandard) {
ztenghui63d41ab2014-02-14 13:13:41 -08002390 mCaches.unbindIndicesBuffer();
2391 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Chris Craik05f3d6e2014-06-02 16:27:04 -07002392 } else if (mode == VertexBuffer::kOnePolyRingShadow) {
ztenghui63d41ab2014-02-14 13:13:41 -08002393 mCaches.bindShadowIndicesBuffer();
ztenghui50ecf842014-03-11 16:52:30 -07002394 glDrawElements(GL_TRIANGLE_STRIP, ONE_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002395 } else if (mode == VertexBuffer::kTwoPolyRingShadow) {
ztenghui50ecf842014-03-11 16:52:30 -07002396 mCaches.bindShadowIndicesBuffer();
2397 glDrawElements(GL_TRIANGLE_STRIP, TWO_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
ztenghui63d41ab2014-02-14 13:13:41 -08002398 }
Romain Guy04299382012-07-18 17:15:41 -07002399
Chris Craik710f46d2012-09-17 17:25:49 -07002400 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002401 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002402 }
Chris Craik65cd6122012-12-10 17:56:27 -08002403
2404 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002405}
2406
2407/**
Chris Craik65cd6122012-12-10 17:56:27 -08002408 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2409 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2410 * screen space in all directions. However, instead of using a fragment shader to compute the
2411 * translucency of the color from its position, we simply use a varying parameter to define how far
2412 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2413 *
2414 * Doesn't yet support joins, caps, or path effects.
2415 */
Chris Craikd218a922014-01-02 17:13:34 -08002416status_t OpenGLRenderer::drawConvexPath(const SkPath& path, const SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002417 VertexBuffer vertexBuffer;
2418 // TODO: try clipping large paths to viewport
Chris Craikd6b65f62014-01-01 14:45:21 -08002419 PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002420 return drawVertexBuffer(vertexBuffer, paint);
Chris Craik65cd6122012-12-10 17:56:27 -08002421}
2422
2423/**
2424 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2425 * and additional geometry for defining an alpha slope perimeter.
2426 *
2427 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2428 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2429 * in-shader alpha region, but found it to be taxing on some GPUs.
2430 *
2431 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2432 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002433 */
Chris Craikd218a922014-01-02 17:13:34 -08002434status_t OpenGLRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002435 if (currentSnapshot()->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002436
Chris Craik65cd6122012-12-10 17:56:27 -08002437 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002438
Chris Craik65cd6122012-12-10 17:56:27 -08002439 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002440 PathTessellator::tessellateLines(points, count, paint, *currentTransform(), buffer);
2441 const Rect& bounds = buffer.getBounds();
Romain Guyd71ff91d2013-02-08 13:46:40 -08002442
Chris Craik05f3d6e2014-06-02 16:27:04 -07002443 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Romain Guyd71ff91d2013-02-08 13:46:40 -08002444 return DrawGlInfo::kStatusDone;
2445 }
2446
Chris Craik65cd6122012-12-10 17:56:27 -08002447 bool useOffset = !paint->isAntiAlias();
Chris Craik05f3d6e2014-06-02 16:27:04 -07002448 return drawVertexBuffer(buffer, paint, useOffset);
Chet Haase5b0200b2011-04-13 17:58:08 -07002449}
2450
Chris Craikd218a922014-01-02 17:13:34 -08002451status_t OpenGLRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002452 if (currentSnapshot()->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002453
Chris Craik6d29c8d2013-05-08 18:35:44 -07002454 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002455
Chris Craik6d29c8d2013-05-08 18:35:44 -07002456 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002457 PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002458
Chris Craik05f3d6e2014-06-02 16:27:04 -07002459 const Rect& bounds = buffer.getBounds();
2460 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002461 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002462 }
2463
Chris Craik6d29c8d2013-05-08 18:35:44 -07002464 bool useOffset = !paint->isAntiAlias();
Chris Craik05f3d6e2014-06-02 16:27:04 -07002465 return drawVertexBuffer(buffer, paint, useOffset);
Romain Guyed6fcb02011-03-21 13:11:28 -07002466}
2467
Chet Haase48659092012-05-31 15:21:51 -07002468status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002469 // No need to check against the clip, we fill the clip region
Chris Craikd6b65f62014-01-01 14:45:21 -08002470 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002471
Chris Craikd6b65f62014-01-01 14:45:21 -08002472 Rect clip(*currentClipRect());
Romain Guyae88e5e2010-10-22 17:49:18 -07002473 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002474
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002475 SkPaint paint;
2476 paint.setColor(color);
2477 paint.setXfermodeMode(mode);
2478
2479 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, &paint, true);
Chet Haase48659092012-05-31 15:21:51 -07002480
2481 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002482}
Romain Guy9d5316e2010-06-24 19:30:36 -07002483
Chet Haase48659092012-05-31 15:21:51 -07002484status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08002485 const SkPaint* paint) {
Chet Haase48659092012-05-31 15:21:51 -07002486 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002487 const AutoTexture autoCleanup(texture);
2488
2489 const float x = left + texture->left - texture->offset;
2490 const float y = top + texture->top - texture->offset;
2491
2492 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002493
2494 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002495}
2496
Chet Haase48659092012-05-31 15:21:51 -07002497status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002498 float rx, float ry, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002499 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002500 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002501 return DrawGlInfo::kStatusDone;
2502 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002503
Chris Craikcb4d6002012-09-25 12:00:29 -07002504 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002505 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002506 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002507 right - left, bottom - top, rx, ry, p);
2508 return drawShape(left, top, texture, p);
2509 }
2510
Chris Craik6ac174b2014-06-17 13:47:05 -07002511 const VertexBuffer* vertexBuffer = mCaches.tessellationCache.getRoundRect(
2512 *currentTransform(), *p, right - left, bottom - top, rx, ry);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002513 return drawVertexBuffer(left, top, *vertexBuffer, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002514}
2515
Chris Craikd218a922014-01-02 17:13:34 -08002516status_t OpenGLRenderer::drawCircle(float x, float y, float radius, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002517 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(x - radius, y - radius,
Romain Guy257ae352013-03-20 16:31:12 -07002518 x + radius, y + radius, p) ||
2519 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002520 return DrawGlInfo::kStatusDone;
2521 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002522 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002523 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002524 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002525 return drawShape(x - radius, y - radius, texture, p);
2526 }
2527
2528 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002529 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2530 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2531 } else {
2532 path.addCircle(x, y, radius);
2533 }
Chris Craik65cd6122012-12-10 17:56:27 -08002534 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002535}
Romain Guy01d58e42011-01-19 21:54:02 -08002536
Chet Haase48659092012-05-31 15:21:51 -07002537status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002538 const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002539 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002540 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002541 return DrawGlInfo::kStatusDone;
2542 }
Romain Guy01d58e42011-01-19 21:54:02 -08002543
Chris Craikcb4d6002012-09-25 12:00:29 -07002544 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002545 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002546 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002547 return drawShape(left, top, texture, p);
2548 }
2549
2550 SkPath path;
2551 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002552 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2553 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2554 }
Chris Craik710f46d2012-09-17 17:25:49 -07002555 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002556 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002557}
2558
Chet Haase48659092012-05-31 15:21:51 -07002559status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002560 float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002561 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002562 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik780c1282012-10-04 14:10:49 -07002563 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002564 }
2565
Chris Craik780c1282012-10-04 14:10:49 -07002566 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002567 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002568 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002569 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002570 startAngle, sweepAngle, useCenter, p);
2571 return drawShape(left, top, texture, p);
2572 }
2573
2574 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2575 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2576 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2577 }
2578
2579 SkPath path;
2580 if (useCenter) {
2581 path.moveTo(rect.centerX(), rect.centerY());
2582 }
2583 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2584 if (useCenter) {
2585 path.close();
2586 }
Chris Craik65cd6122012-12-10 17:56:27 -08002587 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002588}
2589
Romain Guycf8675e2012-10-02 12:32:25 -07002590// See SkPaintDefaults.h
2591#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2592
Chris Craikd218a922014-01-02 17:13:34 -08002593status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom,
2594 const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002595 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002596 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chet Haase48659092012-05-31 15:21:51 -07002597 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002598 }
2599
Chris Craik710f46d2012-09-17 17:25:49 -07002600 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002601 // only fill style is supported by drawConvexPath, since others have to handle joins
2602 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2603 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2604 mCaches.activeTexture(0);
2605 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002606 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002607 return drawShape(left, top, texture, p);
2608 }
2609
2610 SkPath path;
2611 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2612 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2613 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2614 }
2615 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002616 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002617 }
2618
Chris Craikd6b65f62014-01-01 14:45:21 -08002619 if (p->isAntiAlias() && !currentTransform()->isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002620 SkPath path;
2621 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002622 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002623 } else {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002624 drawColorRect(left, top, right, bottom, p);
Chris Craik65cd6122012-12-10 17:56:27 -08002625 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002626 }
Romain Guyc7d53492010-06-25 13:41:57 -07002627}
Romain Guy9d5316e2010-06-24 19:30:36 -07002628
Chris Craikd218a922014-01-02 17:13:34 -08002629void OpenGLRenderer::drawTextShadow(const SkPaint* paint, const char* text,
2630 int bytesCount, int count, const float* positions,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002631 FontRenderer& fontRenderer, int alpha, float x, float y) {
Raph Levien416a8472012-07-19 22:48:17 -07002632 mCaches.activeTexture(0);
2633
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002634 TextShadow textShadow;
2635 if (!getTextShadow(paint, &textShadow)) {
2636 LOG_ALWAYS_FATAL("failed to query shadow attributes");
2637 }
2638
Raph Levien416a8472012-07-19 22:48:17 -07002639 // NOTE: The drop shadow will not perform gamma correction
2640 // if shader-based correction is enabled
2641 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2642 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002643 paint, text, bytesCount, count, textShadow.radius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002644 // If the drop shadow exceeds the max texture size or couldn't be
2645 // allocated, skip drawing
2646 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002647 const AutoTexture autoCleanup(shadow);
2648
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002649 const float sx = x - shadow->left + textShadow.dx;
2650 const float sy = y - shadow->top + textShadow.dy;
Raph Levien416a8472012-07-19 22:48:17 -07002651
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002652 const int shadowAlpha = ((textShadow.color >> 24) & 0xFF) * mSnapshot->alpha;
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002653 if (getShader(paint)) {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002654 textShadow.color = SK_ColorWHITE;
Raph Levien416a8472012-07-19 22:48:17 -07002655 }
2656
2657 setupDraw();
2658 setupDrawWithTexture(true);
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002659 setupDrawAlpha8Color(textShadow.color, shadowAlpha < 255 ? shadowAlpha : alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002660 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002661 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002662 setupDrawBlending(paint, true);
Raph Levien416a8472012-07-19 22:48:17 -07002663 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08002664 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
2665 sx, sy, sx + shadow->width, sy + shadow->height);
Raph Levien416a8472012-07-19 22:48:17 -07002666 setupDrawTexture(shadow->id);
2667 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002668 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002669 setupDrawShaderUniforms(getShader(paint));
Raph Levien416a8472012-07-19 22:48:17 -07002670 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2671
2672 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2673}
2674
Romain Guy768bffc2013-02-27 13:50:45 -08002675bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002676 float alpha = (hasTextShadow(paint) ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
Romain Guy768bffc2013-02-27 13:50:45 -08002677 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2678}
2679
Chet Haase48659092012-05-31 15:21:51 -07002680status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Chris Craikd218a922014-01-02 17:13:34 -08002681 const float* positions, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002682 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002683 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002684 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002685
Romain Guy671d6cf2012-01-18 12:39:17 -08002686 // NOTE: Skia does not support perspective transform on drawPosText yet
Chris Craikd6b65f62014-01-01 14:45:21 -08002687 if (!currentTransform()->isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002688 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002689 }
2690
Chris Craik39a908c2013-06-13 14:39:01 -07002691 mCaches.enableScissor();
2692
Romain Guy671d6cf2012-01-18 12:39:17 -08002693 float x = 0.0f;
2694 float y = 0.0f;
Chris Craikd6b65f62014-01-01 14:45:21 -08002695 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002696 if (pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002697 x = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2698 y = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002699 }
2700
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002701 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002702 fontRenderer.setFont(paint, mat4::identity());
Romain Guy671d6cf2012-01-18 12:39:17 -08002703
2704 int alpha;
2705 SkXfermode::Mode mode;
2706 getAlphaAndMode(paint, &alpha, &mode);
2707
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002708 if (CC_UNLIKELY(hasTextShadow(paint))) {
Romain Guye3a9b242013-01-08 11:15:30 -08002709 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002710 alpha, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002711 }
2712
Romain Guy671d6cf2012-01-18 12:39:17 -08002713 // Pick the appropriate texture filtering
Chris Craikd6b65f62014-01-01 14:45:21 -08002714 bool linearFilter = currentTransform()->changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002715 if (pureTranslate && !linearFilter) {
2716 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2717 }
Romain Guy257ae352013-03-20 16:31:12 -07002718 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002719
2720 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2721 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2722
Romain Guy211370f2012-02-01 16:10:55 -08002723 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002724
Victoria Lease1e546812013-06-25 14:25:17 -07002725 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002726 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002727 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002728 if (hasActiveLayer) {
2729 if (!pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002730 currentTransform()->mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002731 }
2732 dirtyLayerUnchecked(bounds, getRegion());
2733 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002734 }
Chet Haase48659092012-05-31 15:21:51 -07002735
2736 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002737}
2738
Romain Guy624234f2013-03-05 16:43:31 -08002739mat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2740 mat4 fontTransform;
2741 if (CC_LIKELY(transform.isPureTranslate())) {
2742 fontTransform = mat4::identity();
2743 } else {
2744 if (CC_UNLIKELY(transform.isPerspective())) {
Romain Guyb09f1472013-03-07 17:01:05 -08002745 fontTransform = mat4::identity();
Romain Guy624234f2013-03-05 16:43:31 -08002746 } else {
2747 float sx, sy;
Chris Craikd6b65f62014-01-01 14:45:21 -08002748 currentTransform()->decomposeScale(sx, sy);
Romain Guy624234f2013-03-05 16:43:31 -08002749 fontTransform.loadScale(sx, sy, 1.0f);
2750 }
2751 }
2752 return fontTransform;
2753}
2754
Chris Craik41541822013-05-03 16:35:54 -07002755status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craikd218a922014-01-02 17:13:34 -08002756 const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002757 DrawOpMode drawOpMode) {
2758
Chris Craik527a3aa2013-03-04 10:19:31 -08002759 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002760 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2761 // drawing as ops from DeferredDisplayList are already filtered for these
Chris Craikd6b65f62014-01-01 14:45:21 -08002762 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint) ||
Chris Craikf0a59072013-11-19 18:00:46 -08002763 quickRejectSetupScissor(bounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002764 return DrawGlInfo::kStatusDone;
2765 }
Romain Guycac5fd32011-12-01 20:08:50 -08002766 }
2767
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002768 const float oldX = x;
2769 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002770
Chris Craikd6b65f62014-01-01 14:45:21 -08002771 const mat4& transform = *currentTransform();
Romain Guy624234f2013-03-05 16:43:31 -08002772 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002773
Romain Guy211370f2012-02-01 16:10:55 -08002774 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002775 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2776 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002777 }
2778
Romain Guy86568192010-12-14 15:55:39 -08002779 int alpha;
2780 SkXfermode::Mode mode;
2781 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002782
Romain Guyc74f45a2013-02-26 19:10:14 -08002783 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2784
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002785 if (CC_UNLIKELY(hasTextShadow(paint))) {
Romain Guyc74f45a2013-02-26 19:10:14 -08002786 fontRenderer.setFont(paint, mat4::identity());
2787 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002788 alpha, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002789 }
2790
Romain Guy19d4dd82013-03-04 11:14:26 -08002791 const bool hasActiveLayer = hasLayer();
2792
Romain Guy624234f2013-03-05 16:43:31 -08002793 // We only pass a partial transform to the font renderer. That partial
2794 // matrix defines how glyphs are rasterized. Typically we want glyphs
2795 // to be rasterized at their final size on screen, which means the partial
2796 // matrix needs to take the scale factor into account.
2797 // When a partial matrix is used to transform glyphs during rasterization,
2798 // the mesh is generated with the inverse transform (in the case of scale,
2799 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2800 // apply the full transform matrix at draw time in the vertex shader.
2801 // Applying the full matrix in the shader is the easiest way to handle
2802 // rotation and perspective and allows us to always generated quads in the
2803 // font renderer which greatly simplifies the code, clipping in particular.
2804 mat4 fontTransform = findBestFontTransform(transform);
Romain Guy3b753822013-03-05 10:27:35 -08002805 fontRenderer.setFont(paint, fontTransform);
Romain Guyc74f45a2013-02-26 19:10:14 -08002806
Romain Guy6620c6d2010-12-06 18:07:02 -08002807 // Pick the appropriate texture filtering
Romain Guya4adcf02013-02-28 12:15:35 -08002808 bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
Romain Guy257ae352013-03-20 16:31:12 -07002809 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002810
Romain Guy624234f2013-03-05 16:43:31 -08002811 // TODO: Implement better clipping for scaled/rotated text
Chris Craikd6b65f62014-01-01 14:45:21 -08002812 const Rect* clip = !pureTranslate ? NULL : currentClipRect();
Chris Craik41541822013-05-03 16:35:54 -07002813 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002814
Raph Levien996e57c2012-07-23 15:22:52 -07002815 bool status;
Victoria Lease1e546812013-06-25 14:25:17 -07002816 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002817
2818 // don't call issuedrawcommand, do it at end of batch
2819 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002820 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002821 SkPaint paintCopy(*paint);
2822 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2823 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002824 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002825 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002826 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002827 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002828 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002829
Chris Craik527a3aa2013-03-04 10:19:31 -08002830 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002831 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002832 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002833 }
Chris Craik41541822013-05-03 16:35:54 -07002834 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002835 }
Romain Guy694b5192010-07-21 21:33:20 -07002836
Chris Craike63f7c622013-10-17 10:30:55 -07002837 drawTextDecorations(totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002838
2839 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002840}
2841
Chris Craikd218a922014-01-02 17:13:34 -08002842status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
2843 const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002844 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002845 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002846 }
2847
Chris Craik39a908c2013-06-13 14:39:01 -07002848 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
2849 mCaches.enableScissor();
2850
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002851 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002852 fontRenderer.setFont(paint, mat4::identity());
Romain Guy257ae352013-03-20 16:31:12 -07002853 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08002854
2855 int alpha;
2856 SkXfermode::Mode mode;
2857 getAlphaAndMode(paint, &alpha, &mode);
Victoria Lease1e546812013-06-25 14:25:17 -07002858 TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
Romain Guy03d58522012-02-24 17:54:07 -08002859
Romain Guy97771732012-02-28 18:17:02 -08002860 const Rect* clip = &mSnapshot->getLocalClip();
2861 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08002862
Romain Guy97771732012-02-28 18:17:02 -08002863 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08002864
2865 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
Victoria Lease1e546812013-06-25 14:25:17 -07002866 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy97771732012-02-28 18:17:02 -08002867 if (hasActiveLayer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002868 currentTransform()->mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08002869 dirtyLayerUnchecked(bounds, getRegion());
2870 }
Romain Guy97771732012-02-28 18:17:02 -08002871 }
Chet Haase48659092012-05-31 15:21:51 -07002872
2873 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08002874}
2875
Chris Craikd218a922014-01-02 17:13:34 -08002876status_t OpenGLRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002877 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07002878
Romain Guya1d3c912011-12-13 14:55:06 -08002879 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07002880
Romain Guyfb8b7632010-08-23 21:05:08 -07002881 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07002882 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002883 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07002884
Romain Guy8b55f372010-08-18 17:10:07 -07002885 const float x = texture->left - texture->offset;
2886 const float y = texture->top - texture->offset;
2887
Romain Guy01d58e42011-01-19 21:54:02 -08002888 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002889
2890 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07002891}
2892
Chris Craika08f95c2013-03-15 17:24:33 -07002893status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07002894 if (!layer) {
2895 return DrawGlInfo::kStatusDone;
2896 }
2897
Romain Guyb2e2f242012-10-17 18:18:35 -07002898 mat4* transform = NULL;
2899 if (layer->isTextureLayer()) {
2900 transform = &layer->getTransform();
2901 if (!transform->isIdentity()) {
Chris Craik3f0854292014-04-15 16:18:08 -07002902 save(SkCanvas::kMatrix_SaveFlag);
Chris Craik14e51302013-12-30 15:32:54 -08002903 concatMatrix(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07002904 }
2905 }
2906
Chris Craik39a908c2013-06-13 14:39:01 -07002907 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -08002908 const bool rejected = calculateQuickRejectForScissor(x, y,
Chris Craikdeeda3d2014-05-05 19:09:33 -07002909 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired, NULL, false);
Romain Guy35643dd2012-09-18 15:40:58 -07002910
2911 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07002912 if (transform && !transform->isIdentity()) {
2913 restore();
2914 }
Chet Haase48659092012-05-31 15:21:51 -07002915 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08002916 }
2917
Romain Guy5bb3c732012-11-29 17:52:58 -08002918 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08002919
Chris Craik39a908c2013-06-13 14:39:01 -07002920 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08002921 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08002922
Romain Guy211370f2012-02-01 16:10:55 -08002923 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guyc88e3572011-01-22 00:32:12 -08002924 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07002925 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2926 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08002927 } else if (layer->mesh) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002928
Chris Craik16ecda52013-03-29 10:59:59 -07002929 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002930 setupDraw();
2931 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08002932 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002933 setupDrawColorFilter(layer->getColorFilter());
2934 setupDrawBlending(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002935 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08002936 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002937 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -07002938 setupDrawTexture(layer->getTexture());
Chris Craikd6b65f62014-01-01 14:45:21 -08002939 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
2940 int tx = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2941 int ty = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07002942
Romain Guyd21b6e12011-11-30 20:21:23 -08002943 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08002944 setupDrawModelView(kModelViewMode_Translate, false, tx, ty,
Romain Guy4ff0cf42012-08-06 14:51:10 -07002945 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07002946 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002947 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08002948 setupDrawModelView(kModelViewMode_Translate, false, x, y,
Romain Guy9ace8f52011-07-07 20:50:11 -07002949 x + layer->layer.getWidth(), y + layer->layer.getHeight());
2950 }
Romain Guyf219da52011-01-16 12:54:25 -08002951
Romain Guy448455f2013-07-22 13:57:50 -07002952 TextureVertex* mesh = &layer->mesh[0];
2953 GLsizei elementsCount = layer->meshElementCount;
2954
2955 while (elementsCount > 0) {
2956 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
2957
Romain Guy3380cfd2013-08-15 16:57:57 -07002958 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy448455f2013-07-22 13:57:50 -07002959 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2960 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
2961
2962 elementsCount -= drawCount;
2963 // Though there are 4 vertices in a quad, we use 6 indices per
2964 // quad to draw with GL_TRIANGLES
2965 mesh += (drawCount / 6) * 4;
2966 }
Romain Guyf219da52011-01-16 12:54:25 -08002967
Romain Guy3a3133d2011-02-01 22:59:58 -08002968#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07002969 drawRegionRectsDebug(layer->region);
Romain Guy3a3133d2011-02-01 22:59:58 -08002970#endif
Romain Guyc88e3572011-01-22 00:32:12 -08002971 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002972
Romain Guy5bb3c732012-11-29 17:52:58 -08002973 if (layer->debugDrawUpdate) {
2974 layer->debugDrawUpdate = false;
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002975
2976 SkPaint paint;
2977 paint.setColor(0x7f00ff00);
2978 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &paint);
Romain Guy4ff0cf42012-08-06 14:51:10 -07002979 }
Romain Guyf219da52011-01-16 12:54:25 -08002980 }
Chris Craik34416ea2013-04-15 16:08:28 -07002981 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07002982
Romain Guyb2e2f242012-10-17 18:18:35 -07002983 if (transform && !transform->isIdentity()) {
2984 restore();
2985 }
2986
Chet Haase48659092012-05-31 15:21:51 -07002987 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08002988}
2989
Romain Guy6926c722010-07-12 20:20:03 -07002990///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08002991// Draw filters
2992///////////////////////////////////////////////////////////////////////////////
2993
2994void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08002995 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
2996 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08002997 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08002998 mDrawModifiers.mPaintFilterClearBits = 0;
2999 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003000}
3001
3002void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08003003 mDrawModifiers.mHasDrawFilter = true;
3004 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3005 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003006}
3007
Chris Craikd218a922014-01-02 17:13:34 -08003008const SkPaint* OpenGLRenderer::filterPaint(const SkPaint* paint) {
Romain Guy758724f2013-02-27 11:53:12 -08003009 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003010 return paint;
3011 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003012
3013 uint32_t flags = paint->getFlags();
3014
3015 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08003016 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3017 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08003018
3019 return &mFilteredPaint;
3020}
3021
3022///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003023// Drawing implementation
3024///////////////////////////////////////////////////////////////////////////////
3025
Chris Craikd218a922014-01-02 17:13:34 -08003026Texture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
Romain Guy3b748a42013-04-17 18:54:38 -07003027 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3028 if (!texture) {
3029 return mCaches.textureCache.get(bitmap);
3030 }
3031 return texture;
3032}
3033
Romain Guy01d58e42011-01-19 21:54:02 -08003034void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08003035 float x, float y, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08003036 if (quickRejectSetupScissor(x, y, x + texture->width, y + texture->height)) {
Romain Guy01d58e42011-01-19 21:54:02 -08003037 return;
3038 }
3039
3040 int alpha;
3041 SkXfermode::Mode mode;
3042 getAlphaAndMode(paint, &alpha, &mode);
3043
3044 setupDraw();
3045 setupDrawWithTexture(true);
3046 setupDrawAlpha8Color(paint->getColor(), alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003047 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003048 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003049 setupDrawBlending(paint, true);
Romain Guy01d58e42011-01-19 21:54:02 -08003050 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003051 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3052 x, y, x + texture->width, y + texture->height);
Romain Guy01d58e42011-01-19 21:54:02 -08003053 setupDrawTexture(texture->id);
3054 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003055 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003056 setupDrawShaderUniforms(getShader(paint));
Romain Guy01d58e42011-01-19 21:54:02 -08003057 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3058
3059 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guy01d58e42011-01-19 21:54:02 -08003060}
3061
Romain Guyf607bdc2010-09-10 19:20:06 -07003062// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003063#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3064#define kStdUnderline_Offset (1.0f / 9.0f)
3065#define kStdUnderline_Thickness (1.0f / 18.0f)
3066
Chris Craikd218a922014-01-02 17:13:34 -08003067void OpenGLRenderer::drawTextDecorations(float underlineWidth, float x, float y,
3068 const SkPaint* paint) {
Romain Guy0a417492010-08-16 20:26:20 -07003069 // Handle underline and strike-through
3070 uint32_t flags = paint->getFlags();
3071 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003072 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003073
Romain Guy211370f2012-02-01 16:10:55 -08003074 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003075 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003076 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003077
Raph Levien8b4072d2012-07-30 15:50:00 -07003078 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003079 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003080
Romain Guyf6834472011-01-23 13:32:12 -08003081 int linesCount = 0;
3082 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3083 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3084
3085 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003086 float points[pointsCount];
3087 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003088
3089 if (flags & SkPaint::kUnderlineText_Flag) {
3090 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003091 points[currentPoint++] = left;
3092 points[currentPoint++] = top;
3093 points[currentPoint++] = left + underlineWidth;
3094 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003095 }
3096
3097 if (flags & SkPaint::kStrikeThruText_Flag) {
3098 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003099 points[currentPoint++] = left;
3100 points[currentPoint++] = top;
3101 points[currentPoint++] = left + underlineWidth;
3102 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003103 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003104
Romain Guy726aeba2011-06-01 14:52:00 -07003105 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003106
Romain Guy726aeba2011-06-01 14:52:00 -07003107 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003108 }
3109 }
3110}
3111
Chris Craikd218a922014-01-02 17:13:34 -08003112status_t OpenGLRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003113 if (currentSnapshot()->isIgnored()) {
Romain Guy672433d2013-01-04 19:05:13 -08003114 return DrawGlInfo::kStatusDone;
3115 }
3116
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003117 return drawColorRects(rects, count, paint, false, true, true);
Romain Guy735738c2012-12-03 12:34:51 -08003118}
3119
Chris Craikb79a3e32014-03-11 12:20:17 -07003120static void mapPointFakeZ(Vector3& point, const mat4& transformXY, const mat4& transformZ) {
3121 // map z coordinate with true 3d matrix
3122 point.z = transformZ.mapZ(point);
3123
3124 // map x,y coordinates with draw/Skia matrix
3125 transformXY.mapPoint(point.x, point.y);
3126}
3127
Chris Craik05f3d6e2014-06-02 16:27:04 -07003128status_t OpenGLRenderer::drawShadow(float casterAlpha,
3129 const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003130 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craikf57776b2013-10-25 18:30:17 -07003131
Chris Craik15a07a22014-01-26 13:43:53 -08003132 // TODO: use quickRejectWithScissor. For now, always force enable scissor.
Chris Craikf57776b2013-10-25 18:30:17 -07003133 mCaches.enableScissor();
3134
3135 SkPaint paint;
Chris Craikba9b6132013-12-15 17:10:19 -08003136 paint.setAntiAlias(true); // want to use AlphaVertex
Chris Craikf57776b2013-10-25 18:30:17 -07003137
Chris Craik05f3d6e2014-06-02 16:27:04 -07003138 if (ambientShadowVertexBuffer && mCaches.propertyAmbientShadowStrength > 0) {
Chris Craik919e95c2014-02-21 17:13:45 -08003139 paint.setARGB(casterAlpha * mCaches.propertyAmbientShadowStrength, 0, 0, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07003140 drawVertexBuffer(*ambientShadowVertexBuffer, &paint);
ztenghuief94c6f2014-02-13 17:09:45 -08003141 }
ztenghui7b4516e2014-01-07 10:42:55 -08003142
Chris Craik05f3d6e2014-06-02 16:27:04 -07003143 if (spotShadowVertexBuffer && mCaches.propertySpotShadowStrength > 0) {
Chris Craik919e95c2014-02-21 17:13:45 -08003144 paint.setARGB(casterAlpha * mCaches.propertySpotShadowStrength, 0, 0, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07003145 drawVertexBuffer(*spotShadowVertexBuffer, &paint);
ztenghuief94c6f2014-02-13 17:09:45 -08003146 }
ztenghui7b4516e2014-01-07 10:42:55 -08003147
3148 return DrawGlInfo::kStatusDrew;
Chris Craikf57776b2013-10-25 18:30:17 -07003149}
3150
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003151status_t OpenGLRenderer::drawColorRects(const float* rects, int count, const SkPaint* paint,
3152 bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003153 if (count == 0) {
3154 return DrawGlInfo::kStatusDone;
3155 }
Romain Guy735738c2012-12-03 12:34:51 -08003156
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003157 int color = paint->getColor();
3158 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003159 if (getShader(paint)) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003160 color |= 0x00ffffff;
3161 }
3162
Romain Guy672433d2013-01-04 19:05:13 -08003163 float left = FLT_MAX;
3164 float top = FLT_MAX;
3165 float right = FLT_MIN;
3166 float bottom = FLT_MIN;
3167
Romain Guy448455f2013-07-22 13:57:50 -07003168 Vertex mesh[count];
Romain Guy672433d2013-01-04 19:05:13 -08003169 Vertex* vertex = mesh;
3170
Chris Craik2af46352012-11-26 18:30:17 -08003171 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003172 float l = rects[index + 0];
3173 float t = rects[index + 1];
3174 float r = rects[index + 2];
3175 float b = rects[index + 3];
3176
Romain Guy3b753822013-03-05 10:27:35 -08003177 Vertex::set(vertex++, l, t);
3178 Vertex::set(vertex++, r, t);
3179 Vertex::set(vertex++, l, b);
Romain Guy3b753822013-03-05 10:27:35 -08003180 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003181
Romain Guy3b753822013-03-05 10:27:35 -08003182 left = fminf(left, l);
3183 top = fminf(top, t);
3184 right = fmaxf(right, r);
3185 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003186 }
3187
Chris Craikf0a59072013-11-19 18:00:46 -08003188 if (clip && quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003189 return DrawGlInfo::kStatusDone;
3190 }
Romain Guy672433d2013-01-04 19:05:13 -08003191
Romain Guy672433d2013-01-04 19:05:13 -08003192 setupDraw();
3193 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003194 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003195 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003196 setupDrawColorFilter(getColorFilter(paint));
3197 setupDrawBlending(paint);
Romain Guy672433d2013-01-04 19:05:13 -08003198 setupDrawProgram();
3199 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003200 setupDrawModelView(kModelViewMode_Translate, false,
3201 0.0f, 0.0f, 0.0f, 0.0f, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003202 setupDrawColorUniforms(getShader(paint));
3203 setupDrawShaderUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003204 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy672433d2013-01-04 19:05:13 -08003205
Romain Guy8ce00302013-01-15 18:51:42 -08003206 if (dirty && hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003207 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003208 }
3209
Chris Craik4063a0e2013-11-15 16:06:56 -08003210 issueIndexedQuadDraw(&mesh[0], count / 4);
Romain Guy672433d2013-01-04 19:05:13 -08003211
3212 return DrawGlInfo::kStatusDrew;
3213}
3214
Romain Guy026c5e162010-06-28 17:12:22 -07003215void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003216 const SkPaint* paint, bool ignoreTransform) {
3217 int color = paint->getColor();
Romain Guyd27977d2010-07-14 19:18:51 -07003218 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003219 if (getShader(paint)) {
Romain Guyd27977d2010-07-14 19:18:51 -07003220 color |= 0x00ffffff;
3221 }
3222
Romain Guy70ca14e2010-12-13 18:24:33 -08003223 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003224 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003225 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003226 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003227 setupDrawColorFilter(getColorFilter(paint));
3228 setupDrawBlending(paint);
Romain Guy70ca14e2010-12-13 18:24:33 -08003229 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003230 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3231 left, top, right, bottom, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003232 setupDrawColorUniforms(getShader(paint));
3233 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003234 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003235 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003236
Romain Guyc95c8d62010-09-17 15:31:32 -07003237 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3238}
3239
Romain Guy82ba8142010-07-09 13:25:56 -07003240void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08003241 Texture* texture, const SkPaint* paint) {
Romain Guyd21b6e12011-11-30 20:21:23 -08003242 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003243
Romain Guy3b748a42013-04-17 18:54:38 -07003244 GLvoid* vertices = (GLvoid*) NULL;
3245 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3246
3247 if (texture->uvMapper) {
Romain Guy3380cfd2013-08-15 16:57:57 -07003248 vertices = &mMeshVertices[0].x;
3249 texCoords = &mMeshVertices[0].u;
Romain Guy3b748a42013-04-17 18:54:38 -07003250
3251 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3252 texture->uvMapper->map(uvs);
3253
3254 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3255 }
3256
Chris Craikd6b65f62014-01-01 14:45:21 -08003257 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3258 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
3259 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003260
Romain Guyd21b6e12011-11-30 20:21:23 -08003261 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003262 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003263 paint, texture->blend, vertices, texCoords,
Romain Guy3b748a42013-04-17 18:54:38 -07003264 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003265 } else {
Chris Craik678625242014-02-28 12:26:34 -08003266 texture->setFilter(getFilter(paint), true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003267 drawTextureMesh(left, top, right, bottom, texture->id, paint,
Romain Guy3b748a42013-04-17 18:54:38 -07003268 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3269 }
3270
3271 if (texture->uvMapper) {
3272 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003273 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003274}
3275
Romain Guyf7f93552010-07-08 19:17:03 -07003276void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003277 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003278 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003279 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3280 ModelViewMode modelViewMode, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003281
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003282 int a;
3283 SkXfermode::Mode mode;
3284 getAlphaAndMode(paint, &a, &mode);
3285 const float alpha = a / 255.0f;
3286
Romain Guy746b7402010-10-26 16:27:31 -07003287 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003288 setupDrawWithTexture();
3289 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003290 setupDrawColorFilter(getColorFilter(paint));
3291 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08003292 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003293 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003294 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003295 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003296 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003297 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003298 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003299
Romain Guy6820ac82010-09-15 18:11:50 -07003300 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy82ba8142010-07-09 13:25:56 -07003301}
3302
Romain Guy3b748a42013-04-17 18:54:38 -07003303void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003304 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy3b748a42013-04-17 18:54:38 -07003305 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003306 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3307 ModelViewMode modelViewMode, bool dirty) {
Romain Guy3b748a42013-04-17 18:54:38 -07003308
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003309 int a;
3310 SkXfermode::Mode mode;
3311 getAlphaAndMode(paint, &a, &mode);
3312 const float alpha = a / 255.0f;
3313
Romain Guy3b748a42013-04-17 18:54:38 -07003314 setupDraw();
3315 setupDrawWithTexture();
3316 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003317 setupDrawColorFilter(getColorFilter(paint));
3318 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy3b748a42013-04-17 18:54:38 -07003319 setupDrawProgram();
3320 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003321 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy3b748a42013-04-17 18:54:38 -07003322 setupDrawTexture(texture);
3323 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003324 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3b748a42013-04-17 18:54:38 -07003325 setupDrawMeshIndices(vertices, texCoords, vbo);
3326
3327 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
Romain Guy3b748a42013-04-17 18:54:38 -07003328}
3329
Romain Guy886b2752013-01-04 12:26:18 -08003330void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003331 GLuint texture, const SkPaint* paint,
Romain Guy886b2752013-01-04 12:26:18 -08003332 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003333 bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003334
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003335 int color = paint != NULL ? paint->getColor() : 0;
3336 int alpha;
3337 SkXfermode::Mode mode;
3338 getAlphaAndMode(paint, &alpha, &mode);
3339
Romain Guy886b2752013-01-04 12:26:18 -08003340 setupDraw();
3341 setupDrawWithTexture(true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003342 if (paint != NULL) {
Romain Guy886b2752013-01-04 12:26:18 -08003343 setupDrawAlpha8Color(color, alpha);
3344 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003345 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003346 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003347 setupDrawBlending(paint, true);
Romain Guy886b2752013-01-04 12:26:18 -08003348 setupDrawProgram();
3349 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003350 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003351 setupDrawTexture(texture);
3352 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003353 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003354 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003355 setupDrawMesh(vertices, texCoords);
3356
3357 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy886b2752013-01-04 12:26:18 -08003358}
3359
Romain Guya5aed0d2010-09-09 14:42:43 -07003360void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003361 ProgramDescription& description, bool swapSrcDst) {
Chris Craikdeeda3d2014-05-05 19:09:33 -07003362
3363 if (mSnapshot->roundRectClipState != NULL /*&& !mSkipOutlineClip*/) {
3364 blend = true;
3365 mDescription.hasRoundRectClip = true;
3366 }
3367 mSkipOutlineClip = true;
3368
Romain Guy78dd96d2013-05-03 14:24:16 -07003369 if (mCountOverdraw) {
3370 if (!mCaches.blend) glEnable(GL_BLEND);
3371 if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
3372 glBlendFunc(GL_ONE, GL_ONE);
3373 }
3374
3375 mCaches.blend = true;
3376 mCaches.lastSrcMode = GL_ONE;
3377 mCaches.lastDstMode = GL_ONE;
3378
3379 return;
3380 }
3381
Romain Guy82ba8142010-07-09 13:25:56 -07003382 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003383
Romain Guy82ba8142010-07-09 13:25:56 -07003384 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003385 // These blend modes are not supported by OpenGL directly and have
3386 // to be implemented using shaders. Since the shader will perform
3387 // the blending, turn blending off here
3388 // If the blend mode cannot be implemented using shaders, fall
3389 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003390 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003391 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003392 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003393 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003394
Romain Guy82bc7a72012-01-03 14:13:39 -08003395 if (mCaches.blend) {
3396 glDisable(GL_BLEND);
3397 mCaches.blend = false;
3398 }
3399
3400 return;
3401 } else {
3402 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003403 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003404 }
3405
3406 if (!mCaches.blend) {
3407 glEnable(GL_BLEND);
3408 }
3409
3410 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3411 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3412
3413 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3414 glBlendFunc(sourceMode, destMode);
3415 mCaches.lastSrcMode = sourceMode;
3416 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003417 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003418 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003419 glDisable(GL_BLEND);
3420 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003421 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003422}
3423
Romain Guy889f8d12010-07-29 14:37:42 -07003424bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003425 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003426 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003427 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003428 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003429 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003430 }
Romain Guy6926c722010-07-12 20:20:03 -07003431 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003432}
3433
Romain Guy026c5e162010-06-28 17:12:22 -07003434void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003435 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003436 TextureVertex::setUV(v++, u1, v1);
3437 TextureVertex::setUV(v++, u2, v1);
3438 TextureVertex::setUV(v++, u1, v2);
3439 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003440}
3441
Chris Craikd218a922014-01-02 17:13:34 -08003442void OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003443 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003444 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3445 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003446 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003447 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003448 *alpha *= currentSnapshot()->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003449}
3450
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003451float OpenGLRenderer::getLayerAlpha(const Layer* layer) const {
Chris Craik16ecda52013-03-29 10:59:59 -07003452 float alpha;
3453 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3454 alpha = mDrawModifiers.mOverrideLayerAlpha;
3455 } else {
3456 alpha = layer->getAlpha() / 255.0f;
3457 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003458 return alpha * currentSnapshot()->alpha;
Chris Craik16ecda52013-03-29 10:59:59 -07003459}
3460
Romain Guy9d5316e2010-06-24 19:30:36 -07003461}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003462}; // namespace android