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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040024#include <SkShader.h>
Romain Guy694b5192010-07-21 21:33:20 -070025#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070026
Romain Guye4d01122010-06-16 18:44:05 -070027#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070028#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070029
Romain Guy08aa2cb2011-03-17 11:06:57 -070030#include <private/hwui/DrawGlInfo.h>
31
Romain Guy5b3b3522010-10-27 18:57:51 -070032#include <ui/Rect.h>
33
Romain Guy85bf02f2010-06-22 13:11:24 -070034#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080035#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080036#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070037#include "Fence.h"
John Reck3b202512014-06-23 13:13:08 -070038#include "RenderState.h"
Chris Craik65cd6122012-12-10 17:56:27 -080039#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070040#include "Properties.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080041#include "ShadowTessellator.h"
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040042#include "SkiaShader.h"
Chris Craike4aa95e2014-05-08 13:57:05 -070043#include "utils/GLUtils.h"
Romain Guya957eea2010-12-08 18:34:42 -080044#include "Vector.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080045#include "VertexBuffer.h"
Romain Guye4d01122010-06-16 18:44:05 -070046
47namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070048namespace uirenderer {
49
50///////////////////////////////////////////////////////////////////////////////
51// Defines
52///////////////////////////////////////////////////////////////////////////////
53
Romain Guy759ea802010-09-16 20:49:46 -070054#define RAD_TO_DEG (180.0f / 3.14159265f)
55#define MIN_ANGLE 0.001f
56
Romain Guyf8773082012-07-12 18:01:00 -070057#define ALPHA_THRESHOLD 0
Romain Guydbc26d22010-10-11 17:58:29 -070058
Chris Craik678625242014-02-28 12:26:34 -080059static GLenum getFilter(const SkPaint* paint) {
60 if (!paint || paint->getFilterLevel() != SkPaint::kNone_FilterLevel) {
61 return GL_LINEAR;
62 }
63 return GL_NEAREST;
64}
Romain Guyd21b6e12011-11-30 20:21:23 -080065
Romain Guy9d5316e2010-06-24 19:30:36 -070066///////////////////////////////////////////////////////////////////////////////
67// Globals
68///////////////////////////////////////////////////////////////////////////////
69
Romain Guy889f8d12010-07-29 14:37:42 -070070/**
71 * Structure mapping Skia xfermodes to OpenGL blending factors.
72 */
73struct Blender {
74 SkXfermode::Mode mode;
75 GLenum src;
76 GLenum dst;
77}; // struct Blender
78
Romain Guy026c5e162010-06-28 17:12:22 -070079// In this array, the index of each Blender equals the value of the first
80// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
81static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070082 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
83 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
84 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
85 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
86 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
87 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
88 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
89 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
90 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
91 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
92 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
93 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
94 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050095 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070096 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070097};
Romain Guye4d01122010-06-16 18:44:05 -070098
Romain Guy87a76572010-09-13 18:11:21 -070099// This array contains the swapped version of each SkXfermode. For instance
100// this array's SrcOver blending mode is actually DstOver. You can refer to
101// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -0700102static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -0700103 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
104 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
105 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
106 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
107 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
108 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
109 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
110 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
111 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
112 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
113 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
114 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
115 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500116 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700117 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700118};
119
Romain Guyf6a11b82010-06-23 17:47:49 -0700120///////////////////////////////////////////////////////////////////////////////
Romain Guy448455f2013-07-22 13:57:50 -0700121// Functions
122///////////////////////////////////////////////////////////////////////////////
123
124template<typename T>
125static inline T min(T a, T b) {
126 return a < b ? a : b;
127}
128
129///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700130// Constructors/destructor
131///////////////////////////////////////////////////////////////////////////////
132
John Reck3b202512014-06-23 13:13:08 -0700133OpenGLRenderer::OpenGLRenderer(RenderState& renderState)
134 : mCaches(Caches::getInstance())
135 , mExtensions(Extensions::getInstance())
136 , mRenderState(renderState) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800137 // *set* draw modifiers to be 0
138 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700139 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700140
Romain Guyac670c02010-07-27 17:39:27 -0700141 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
142
Romain Guy96885eb2013-03-26 15:05:58 -0700143 mFrameStarted = false;
Romain Guy78dd96d2013-05-03 14:24:16 -0700144 mCountOverdraw = false;
Romain Guy87e2f7572012-09-24 11:37:12 -0700145
146 mScissorOptimizationDisabled = false;
Romain Guye4d01122010-06-16 18:44:05 -0700147}
148
Romain Guy85bf02f2010-06-22 13:11:24 -0700149OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700150 // The context has already been destroyed at this point, do not call
151 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700152}
153
Romain Guy87e2f7572012-09-24 11:37:12 -0700154void OpenGLRenderer::initProperties() {
155 char property[PROPERTY_VALUE_MAX];
156 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
157 mScissorOptimizationDisabled = !strcasecmp(property, "true");
158 INIT_LOGD(" Scissor optimization %s",
159 mScissorOptimizationDisabled ? "disabled" : "enabled");
160 } else {
161 INIT_LOGD(" Scissor optimization enabled");
162 }
Romain Guy13631f32012-01-30 17:41:55 -0800163}
164
165///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700166// Setup
167///////////////////////////////////////////////////////////////////////////////
168
Chris Craik797b95b2014-05-20 18:10:25 -0700169void OpenGLRenderer::onViewportInitialized() {
Romain Guy35643dd2012-09-18 15:40:58 -0700170 glDisable(GL_DITHER);
171 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
172
173 glEnableVertexAttribArray(Program::kBindingPosition);
174}
175
Romain Guy96885eb2013-03-26 15:05:58 -0700176void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800177 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800178 mCaches.clearGarbage();
179
Chris Craik14e51302013-12-30 15:32:54 -0800180 initializeSaveStack(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700181 mOpaque = opaque;
Chris Craik5f803622013-03-21 14:39:04 -0700182 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700183}
184
185status_t OpenGLRenderer::startFrame() {
186 if (mFrameStarted) return DrawGlInfo::kStatusDone;
187 mFrameStarted = true;
188
Romain Guy41308e22012-10-22 20:02:43 -0700189 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700190
Romain Guy96885eb2013-03-26 15:05:58 -0700191 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700192
John Reck3b202512014-06-23 13:13:08 -0700193 mRenderState.setViewport(getWidth(), getHeight());
Romain Guy7d7b5492011-01-24 16:33:45 -0800194
Romain Guy54c1a642012-09-27 17:55:46 -0700195 // Functors break the tiling extension in pretty spectacular ways
196 // This ensures we don't use tiling when a functor is going to be
197 // invoked during the frame
198 mSuppressTiling = mCaches.hasRegisteredFunctors();
199
Chris Craikd6b65f62014-01-01 14:45:21 -0800200 startTilingCurrentClip(true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700201
Romain Guy7c450aa2012-09-21 19:15:00 -0700202 debugOverdraw(true, true);
203
Romain Guy96885eb2013-03-26 15:05:58 -0700204 return clear(mTilingClip.left, mTilingClip.top,
205 mTilingClip.right, mTilingClip.bottom, mOpaque);
206}
207
Romain Guy96885eb2013-03-26 15:05:58 -0700208status_t OpenGLRenderer::prepareDirty(float left, float top,
209 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700210
Romain Guy96885eb2013-03-26 15:05:58 -0700211 setupFrameState(left, top, right, bottom, opaque);
212
213 // Layer renderers will start the frame immediately
214 // The framebuffer renderer will first defer the display list
215 // for each layer and wait until the first drawing command
216 // to start the frame
Chris Craikd6b65f62014-01-01 14:45:21 -0800217 if (currentSnapshot()->fbo == 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700218 syncState();
219 updateLayers();
220 } else {
221 return startFrame();
222 }
223
224 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700225}
226
Romain Guydcfc8362013-01-03 13:08:57 -0800227void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
228 // If we know that we are going to redraw the entire framebuffer,
229 // perform a discard to let the driver know we don't need to preserve
230 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800231 if (mExtensions.hasDiscardFramebuffer() &&
Chris Craik14e51302013-12-30 15:32:54 -0800232 left <= 0.0f && top <= 0.0f && right >= getWidth() && bottom >= getHeight()) {
Romain Guyf1581982013-01-31 17:20:30 -0800233 const bool isFbo = getTargetFbo() == 0;
234 const GLenum attachments[] = {
235 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
236 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800237 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
238 }
239}
240
Romain Guy7c25aab2012-10-18 15:05:02 -0700241status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700242 if (!opaque || mCountOverdraw) {
Romain Guy586cae32012-07-13 15:28:31 -0700243 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700244 mCaches.setScissor(left, getViewportHeight() - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700245 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700246 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700247 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700248
Romain Guy7c25aab2012-10-18 15:05:02 -0700249 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700250 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700251}
252
253void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700254 if (mCaches.blend) {
255 glEnable(GL_BLEND);
256 } else {
257 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700258 }
Romain Guybb9524b2010-06-22 18:56:38 -0700259}
260
henry.uh_chen33f5a592014-07-02 19:36:56 +0800261void OpenGLRenderer::startTilingCurrentClip(bool opaque, bool expand) {
Romain Guy54c1a642012-09-27 17:55:46 -0700262 if (!mSuppressTiling) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800263 const Snapshot* snapshot = currentSnapshot();
264
Chris Craik14e51302013-12-30 15:32:54 -0800265 const Rect* clip = &mTilingClip;
Chris Craikd6b65f62014-01-01 14:45:21 -0800266 if (snapshot->flags & Snapshot::kFlagFboTarget) {
267 clip = &(snapshot->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700268 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700269
henry.uh_chen33f5a592014-07-02 19:36:56 +0800270 startTiling(*clip, getViewportHeight(), opaque, expand);
Romain Guyc3fedaf2013-01-29 17:26:25 -0800271 }
272}
273
henry.uh_chen33f5a592014-07-02 19:36:56 +0800274void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque, bool expand) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800275 if (!mSuppressTiling) {
henry.uh_chen33f5a592014-07-02 19:36:56 +0800276 if(expand) {
277 // Expand the startTiling region by 1
278 int leftNotZero = (clip.left > 0) ? 1 : 0;
279 int topNotZero = (windowHeight - clip.bottom > 0) ? 1 : 0;
280
281 mCaches.startTiling(
282 clip.left - leftNotZero,
283 windowHeight - clip.bottom - topNotZero,
284 clip.right - clip.left + leftNotZero + 1,
285 clip.bottom - clip.top + topNotZero + 1,
286 opaque);
287 } else {
288 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800289 clip.right - clip.left, clip.bottom - clip.top, opaque);
henry.uh_chen33f5a592014-07-02 19:36:56 +0800290 }
Romain Guy54c1a642012-09-27 17:55:46 -0700291 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700292}
293
294void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700295 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700296}
297
Romain Guyb025b9c2010-09-16 14:16:48 -0700298void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700299 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700300 endTiling();
301
Romain Guyca89e2a2013-03-08 17:44:20 -0800302 // When finish() is invoked on FBO 0 we've reached the end
303 // of the current frame
304 if (getTargetFbo() == 0) {
305 mCaches.pathCache.trim();
Chris Craik05f3d6e2014-06-02 16:27:04 -0700306 mCaches.tessellationCache.trim();
Romain Guyca89e2a2013-03-08 17:44:20 -0800307 }
308
Romain Guy11cb6422012-09-21 00:39:43 -0700309 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700310#if DEBUG_OPENGL
Chris Craike4aa95e2014-05-08 13:57:05 -0700311 GLUtils::dumpGLErrors();
Romain Guyb025b9c2010-09-16 14:16:48 -0700312#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700313
Romain Guyc15008e2010-11-10 11:59:15 -0800314#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800315 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700316#else
317 if (mCaches.getDebugLevel() & kDebugMemory) {
318 mCaches.dumpMemoryUsage();
319 }
Romain Guyc15008e2010-11-10 11:59:15 -0800320#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700321 }
Romain Guy96885eb2013-03-26 15:05:58 -0700322
Romain Guy78dd96d2013-05-03 14:24:16 -0700323 if (mCountOverdraw) {
324 countOverdraw();
325 }
326
Romain Guy96885eb2013-03-26 15:05:58 -0700327 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700328}
329
Romain Guy35643dd2012-09-18 15:40:58 -0700330void OpenGLRenderer::resumeAfterLayer() {
John Reck3b202512014-06-23 13:13:08 -0700331 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
332 mRenderState.bindFramebuffer(currentSnapshot()->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700333 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700334
335 mCaches.resetScissor();
336 dirtyClip();
337}
338
Romain Guy8f3b8e32012-03-27 16:33:45 -0700339status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800340 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craik408eb122013-03-26 18:55:15 -0700341
Chris Craikd6b65f62014-01-01 14:45:21 -0800342 Rect clip(*currentClipRect());
Romain Guy80911b82011-03-16 15:30:12 -0700343 clip.snapToPixelBoundaries();
344
Romain Guyd643bb52011-03-01 14:55:21 -0800345 // Since we don't know what the functor will draw, let's dirty
Chris Craikd6b65f62014-01-01 14:45:21 -0800346 // the entire clip region
Romain Guyd643bb52011-03-01 14:55:21 -0800347 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800348 dirtyLayerUnchecked(clip, getRegion());
349 }
Romain Guyd643bb52011-03-01 14:55:21 -0800350
Romain Guy08aa2cb2011-03-17 11:06:57 -0700351 DrawGlInfo info;
352 info.clipLeft = clip.left;
353 info.clipTop = clip.top;
354 info.clipRight = clip.right;
355 info.clipBottom = clip.bottom;
356 info.isLayer = hasLayer();
Chris Craika64a2be2014-05-14 14:17:01 -0700357 info.width = getViewportWidth();
358 info.height = getViewportHeight();
Chris Craikd6b65f62014-01-01 14:45:21 -0800359 currentTransform()->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700360
John Reck3b202512014-06-23 13:13:08 -0700361 bool prevDirtyClip = mDirtyClip;
Chris Craik54f574a2013-08-26 11:23:46 -0700362 // setup GL state for functor
363 if (mDirtyClip) {
Chris Craik54f574a2013-08-26 11:23:46 -0700364 setStencilFromClip(); // can issue draws, so must precede enableScissor()/interrupt()
365 }
John Reck3b202512014-06-23 13:13:08 -0700366 if (mCaches.enableScissor() || prevDirtyClip) {
John Reck25d2f7b2013-09-10 13:12:09 -0700367 setScissorFromClip();
368 }
Chris Craik54f574a2013-08-26 11:23:46 -0700369
John Reck3b202512014-06-23 13:13:08 -0700370 mRenderState.invokeFunctor(functor, DrawGlInfo::kModeDraw, &info);
371 // Scissor may have been modified, reset dirty clip
372 dirtyClip();
Romain Guycabfcc12011-03-07 18:06:46 -0800373
John Reck750ca6d2014-03-28 16:33:18 -0700374 return DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800375}
376
Romain Guyf6a11b82010-06-23 17:47:49 -0700377///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700378// Debug
379///////////////////////////////////////////////////////////////////////////////
380
Romain Guy0f667532013-03-01 14:31:04 -0800381void OpenGLRenderer::eventMark(const char* name) const {
382 mCaches.eventMark(0, name);
383}
384
Romain Guy87e2f7572012-09-24 11:37:12 -0700385void OpenGLRenderer::startMark(const char* name) const {
386 mCaches.startMark(0, name);
387}
388
389void OpenGLRenderer::endMark() const {
390 mCaches.endMark();
391}
392
393void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
John Reck3b202512014-06-23 13:13:08 -0700394 mRenderState.debugOverdraw(enable, clear);
Romain Guy87e2f7572012-09-24 11:37:12 -0700395}
396
397void OpenGLRenderer::renderOverdraw() {
398 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700399 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700400
401 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700402 mCaches.setScissor(clip->left, firstSnapshot()->getViewportHeight() - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700403 clip->right - clip->left, clip->bottom - clip->top);
404
Romain Guy627c6fd2013-08-21 11:53:18 -0700405 // 1x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700406 mCaches.stencil.enableDebugTest(2);
Romain Guy627c6fd2013-08-21 11:53:18 -0700407 drawColor(mCaches.getOverdrawColor(1), SkXfermode::kSrcOver_Mode);
408
409 // 2x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700410 mCaches.stencil.enableDebugTest(3);
Romain Guy627c6fd2013-08-21 11:53:18 -0700411 drawColor(mCaches.getOverdrawColor(2), SkXfermode::kSrcOver_Mode);
412
413 // 3x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700414 mCaches.stencil.enableDebugTest(4);
Romain Guy627c6fd2013-08-21 11:53:18 -0700415 drawColor(mCaches.getOverdrawColor(3), SkXfermode::kSrcOver_Mode);
416
417 // 4x overdraw and higher
Romain Guy87e2f7572012-09-24 11:37:12 -0700418 mCaches.stencil.enableDebugTest(4, true);
Romain Guy627c6fd2013-08-21 11:53:18 -0700419 drawColor(mCaches.getOverdrawColor(4), SkXfermode::kSrcOver_Mode);
420
Romain Guy87e2f7572012-09-24 11:37:12 -0700421 mCaches.stencil.disable();
422 }
423}
424
Romain Guy78dd96d2013-05-03 14:24:16 -0700425void OpenGLRenderer::countOverdraw() {
Chris Craik14e51302013-12-30 15:32:54 -0800426 size_t count = getWidth() * getHeight();
Romain Guy78dd96d2013-05-03 14:24:16 -0700427 uint32_t* buffer = new uint32_t[count];
Chris Craik14e51302013-12-30 15:32:54 -0800428 glReadPixels(0, 0, getWidth(), getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
Romain Guy78dd96d2013-05-03 14:24:16 -0700429
430 size_t total = 0;
431 for (size_t i = 0; i < count; i++) {
432 total += buffer[i] & 0xff;
433 }
434
435 mOverdraw = total / float(count);
436
437 delete[] buffer;
438}
439
Romain Guy87e2f7572012-09-24 11:37:12 -0700440///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700441// Layers
442///////////////////////////////////////////////////////////////////////////////
443
444bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Chris Craika7090e02014-06-20 16:01:00 -0700445 if (layer->deferredUpdateScheduled && layer->renderer
446 && layer->renderNode.get() && layer->renderNode->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700447 ATRACE_CALL();
448
Romain Guy11cb6422012-09-21 00:39:43 -0700449 Rect& dirty = layer->dirtyRect;
450
Romain Guy7c450aa2012-09-21 19:15:00 -0700451 if (inFrame) {
452 endTiling();
453 debugOverdraw(false, false);
454 }
Romain Guy11cb6422012-09-21 00:39:43 -0700455
Romain Guy96885eb2013-03-26 15:05:58 -0700456 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Romain Guy02b49b72013-03-29 12:37:16 -0700457 layer->render();
Romain Guy96885eb2013-03-26 15:05:58 -0700458 } else {
459 layer->defer();
460 }
Romain Guy11cb6422012-09-21 00:39:43 -0700461
462 if (inFrame) {
463 resumeAfterLayer();
Chris Craikd6b65f62014-01-01 14:45:21 -0800464 startTilingCurrentClip();
Romain Guy11cb6422012-09-21 00:39:43 -0700465 }
466
Romain Guy5bb3c732012-11-29 17:52:58 -0800467 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700468 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700469
470 return true;
471 }
472
473 return false;
474}
475
476void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700477 // If draw deferring is enabled this method will simply defer
478 // the display list of each individual layer. The layers remain
479 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700480 int count = mLayerUpdates.size();
481 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700482 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
483 startMark("Layer Updates");
484 } else {
485 startMark("Defer Layer Updates");
486 }
Romain Guy11cb6422012-09-21 00:39:43 -0700487
Chris Craik1206b9b2013-04-04 14:46:24 -0700488 // Note: it is very important to update the layers in order
489 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700490 Layer* layer = mLayerUpdates.itemAt(i);
491 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700492 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
493 mCaches.resourceCache.decrementRefcount(layer);
494 }
Romain Guy11cb6422012-09-21 00:39:43 -0700495 }
Romain Guy11cb6422012-09-21 00:39:43 -0700496
Romain Guy96885eb2013-03-26 15:05:58 -0700497 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
498 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700499 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700500 }
501 endMark();
502 }
503}
504
505void OpenGLRenderer::flushLayers() {
506 int count = mLayerUpdates.size();
507 if (count > 0) {
508 startMark("Apply Layer Updates");
509 char layerName[12];
510
Chris Craik1206b9b2013-04-04 14:46:24 -0700511 // Note: it is very important to update the layers in order
512 for (int i = 0; i < count; i++) {
Romain Guy96885eb2013-03-26 15:05:58 -0700513 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700514 startMark(layerName);
515
Romain Guy40543602013-06-12 15:31:28 -0700516 ATRACE_BEGIN("flushLayer");
Romain Guy02b49b72013-03-29 12:37:16 -0700517 Layer* layer = mLayerUpdates.itemAt(i);
518 layer->flush();
Romain Guy40543602013-06-12 15:31:28 -0700519 ATRACE_END();
520
Romain Guy02b49b72013-03-29 12:37:16 -0700521 mCaches.resourceCache.decrementRefcount(layer);
522
Romain Guy96885eb2013-03-26 15:05:58 -0700523 endMark();
524 }
525
526 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700527 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700528
Romain Guy11cb6422012-09-21 00:39:43 -0700529 endMark();
530 }
531}
532
533void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
534 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700535 // Make sure we don't introduce duplicates.
536 // SortedVector would do this automatically but we need to respect
537 // the insertion order. The linear search is not an issue since
538 // this list is usually very short (typically one item, at most a few)
539 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
540 if (mLayerUpdates.itemAt(i) == layer) {
541 return;
542 }
543 }
Romain Guy11cb6422012-09-21 00:39:43 -0700544 mLayerUpdates.push_back(layer);
545 mCaches.resourceCache.incrementRefcount(layer);
546 }
547}
548
Romain Guye93482f2013-06-17 13:14:51 -0700549void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
550 if (layer) {
551 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
552 if (mLayerUpdates.itemAt(i) == layer) {
553 mLayerUpdates.removeAt(i);
554 mCaches.resourceCache.decrementRefcount(layer);
555 break;
556 }
557 }
558 }
559}
560
Romain Guy11cb6422012-09-21 00:39:43 -0700561void OpenGLRenderer::clearLayerUpdates() {
562 size_t count = mLayerUpdates.size();
563 if (count > 0) {
564 mCaches.resourceCache.lock();
565 for (size_t i = 0; i < count; i++) {
566 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
567 }
568 mCaches.resourceCache.unlock();
569 mLayerUpdates.clear();
570 }
571}
572
Romain Guy40543602013-06-12 15:31:28 -0700573void OpenGLRenderer::flushLayerUpdates() {
574 syncState();
575 updateLayers();
576 flushLayers();
577 // Wait for all the layer updates to be executed
578 AutoFence fence;
579}
580
Romain Guy11cb6422012-09-21 00:39:43 -0700581///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700582// State management
583///////////////////////////////////////////////////////////////////////////////
584
Chris Craik14e51302013-12-30 15:32:54 -0800585void OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
Chris Craika64a2be2014-05-14 14:17:01 -0700586 bool restoreViewport = removed.flags & Snapshot::kFlagIsFboLayer;
Chris Craik14e51302013-12-30 15:32:54 -0800587 bool restoreClip = removed.flags & Snapshot::kFlagClipSet;
588 bool restoreLayer = removed.flags & Snapshot::kFlagIsLayer;
Romain Guybd6b79b2010-06-26 00:13:53 -0700589
Chris Craika64a2be2014-05-14 14:17:01 -0700590 if (restoreViewport) {
John Reck3b202512014-06-23 13:13:08 -0700591 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
Romain Guyeb993562010-10-05 18:14:38 -0700592 }
593
Romain Guy2542d192010-08-18 11:47:12 -0700594 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700595 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700596 }
Romain Guy2542d192010-08-18 11:47:12 -0700597
Romain Guy5ec99242010-11-03 16:19:08 -0700598 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700599 endMark(); // Savelayer
600 startMark("ComposeLayer");
Chris Craik14e51302013-12-30 15:32:54 -0800601 composeLayer(removed, restored);
Chris Craik7273daa2013-03-28 11:25:24 -0700602 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700603 }
Romain Guybb9524b2010-06-22 18:56:38 -0700604}
605
Romain Guyf6a11b82010-06-23 17:47:49 -0700606///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700607// Layers
608///////////////////////////////////////////////////////////////////////////////
609
610int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700611 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700612 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700613
Chris Craikd6b65f62014-01-01 14:45:21 -0800614 if (!currentSnapshot()->isIgnored()) {
Chris Craik3f0854292014-04-15 16:18:08 -0700615 createLayer(left, top, right, bottom, paint, flags, convexMask);
Romain Guydbc26d22010-10-11 17:58:29 -0700616 }
Romain Guyd55a8612010-06-28 17:42:46 -0700617
618 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700619}
620
Chris Craikd90144d2013-03-19 15:03:48 -0700621void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
622 const Rect untransformedBounds(bounds);
623
Chris Craikd6b65f62014-01-01 14:45:21 -0800624 currentTransform()->mapRect(bounds);
Chris Craikd90144d2013-03-19 15:03:48 -0700625
626 // Layers only make sense if they are in the framebuffer's bounds
Chris Craikd6b65f62014-01-01 14:45:21 -0800627 if (bounds.intersect(*currentClipRect())) {
Chris Craikd90144d2013-03-19 15:03:48 -0700628 // We cannot work with sub-pixels in this case
629 bounds.snapToPixelBoundaries();
630
631 // When the layer is not an FBO, we may use glCopyTexImage so we
632 // need to make sure the layer does not extend outside the bounds
633 // of the framebuffer
Chris Craik92419752014-05-15 13:21:28 -0700634 const Snapshot& previous = *(currentSnapshot()->previous);
635 Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight());
636 if (!bounds.intersect(previousViewport)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700637 bounds.setEmpty();
638 } else if (fboLayer) {
639 clip.set(bounds);
640 mat4 inverse;
Chris Craikd6b65f62014-01-01 14:45:21 -0800641 inverse.loadInverse(*currentTransform());
Chris Craikd90144d2013-03-19 15:03:48 -0700642 inverse.mapRect(clip);
643 clip.snapToPixelBoundaries();
644 if (clip.intersect(untransformedBounds)) {
645 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
646 bounds.set(untransformedBounds);
647 } else {
648 clip.setEmpty();
649 }
650 }
651 } else {
652 bounds.setEmpty();
653 }
654}
655
Chris Craik408eb122013-03-26 18:55:15 -0700656void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
657 bool fboLayer, int alpha) {
658 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
659 bounds.getHeight() > mCaches.maxTextureSize ||
660 (fboLayer && clip.isEmpty())) {
661 mSnapshot->empty = fboLayer;
662 } else {
663 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
664 }
665}
666
Chris Craikd90144d2013-03-19 15:03:48 -0700667int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500668 const SkPaint* paint, int flags) {
Chris Craikd90144d2013-03-19 15:03:48 -0700669 const int count = saveSnapshot(flags);
670
Chris Craikd6b65f62014-01-01 14:45:21 -0800671 if (!currentSnapshot()->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700672 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
673 // operations will be able to store and restore the current clip and transform info, and
674 // quick rejection will be correct (for display lists)
675
676 Rect bounds(left, top, right, bottom);
677 Rect clip;
678 calculateLayerBoundsAndClip(bounds, clip, true);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500679 updateSnapshotIgnoreForLayer(bounds, clip, true, getAlphaDirect(paint));
Chris Craikd90144d2013-03-19 15:03:48 -0700680
Chris Craikd6b65f62014-01-01 14:45:21 -0800681 if (!currentSnapshot()->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700682 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
683 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700684 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700685 mSnapshot->roundRectClipState = NULL;
Chris Craikd90144d2013-03-19 15:03:48 -0700686 }
687 }
688
689 return count;
690}
691
Romain Guy1c740bc2010-09-13 18:00:09 -0700692/**
693 * Layers are viewed by Skia are slightly different than layers in image editing
694 * programs (for instance.) When a layer is created, previously created layers
695 * and the frame buffer still receive every drawing command. For instance, if a
696 * layer is created and a shape intersecting the bounds of the layers and the
697 * framebuffer is draw, the shape will be drawn on both (unless the layer was
698 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
699 *
700 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
701 * texture. Unfortunately, this is inefficient as it requires every primitive to
702 * be drawn n + 1 times, where n is the number of active layers. In practice this
703 * means, for every primitive:
704 * - Switch active frame buffer
705 * - Change viewport, clip and projection matrix
706 * - Issue the drawing
707 *
708 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700709 * To avoid this, layers are implemented in a different way here, at least in the
710 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
711 * is set. When this flag is set we can redirect all drawing operations into a
712 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700713 *
714 * This implementation relies on the frame buffer being at least RGBA 8888. When
715 * a layer is created, only a texture is created, not an FBO. The content of the
716 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700717 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700718 * buffer and drawing continues as normal. This technique therefore treats the
719 * frame buffer as a scratch buffer for the layers.
720 *
721 * To compose the layers back onto the frame buffer, each layer texture
722 * (containing the original frame buffer data) is drawn as a simple quad over
723 * the frame buffer. The trick is that the quad is set as the composition
724 * destination in the blending equation, and the frame buffer becomes the source
725 * of the composition.
726 *
727 * Drawing layers with an alpha value requires an extra step before composition.
728 * An empty quad is drawn over the layer's region in the frame buffer. This quad
729 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
730 * quad is used to multiply the colors in the frame buffer. This is achieved by
731 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
732 * GL_ZERO, GL_SRC_ALPHA.
733 *
734 * Because glCopyTexImage2D() can be slow, an alternative implementation might
735 * be use to draw a single clipped layer. The implementation described above
736 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700737 *
738 * (1) The frame buffer is actually not cleared right away. To allow the GPU
739 * to potentially optimize series of calls to glCopyTexImage2D, the frame
740 * buffer is left untouched until the first drawing operation. Only when
741 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700742 */
Chet Haased48885a2012-08-28 17:43:28 -0700743bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700744 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700745 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700746 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700747
Romain Guyeb993562010-10-05 18:14:38 -0700748 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
749
Romain Guyf607bdc2010-09-10 19:20:06 -0700750 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700751 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700752 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700753 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Derek Sollenberger674554f2014-02-19 16:47:32 +0000754 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint));
Romain Guydbc26d22010-10-11 17:58:29 -0700755
756 // Bail out if we won't draw in this snapshot
Chris Craikd6b65f62014-01-01 14:45:21 -0800757 if (currentSnapshot()->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700758 return false;
759 }
Romain Guyf18fd992010-07-08 11:45:51 -0700760
Romain Guya1d3c912011-12-13 14:55:06 -0800761 mCaches.activeTexture(0);
John Reck3b202512014-06-23 13:13:08 -0700762 Layer* layer = mCaches.layerCache.get(mRenderState, bounds.getWidth(), bounds.getHeight());
Romain Guydda57022010-07-06 11:39:32 -0700763 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700764 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700765 }
766
Derek Sollenberger674554f2014-02-19 16:47:32 +0000767 layer->setPaint(paint);
Romain Guy8aef54f2010-09-01 15:13:49 -0700768 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700769 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
770 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500771
Chet Haasea23eed82012-04-12 15:19:04 -0700772 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700773 layer->setDirty(false);
Chris Craik3f0854292014-04-15 16:18:08 -0700774 layer->setConvexMask(convexMask); // note: the mask must be cleared before returning to the cache
Romain Guydda57022010-07-06 11:39:32 -0700775
Romain Guy8fb95422010-08-17 18:38:51 -0700776 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700777 mSnapshot->flags |= Snapshot::kFlagIsLayer;
778 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700779
Chris Craik7273daa2013-03-28 11:25:24 -0700780 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700781 if (fboLayer) {
Chris Craike63f7c622013-10-17 10:30:55 -0700782 return createFboLayer(layer, bounds, clip);
Romain Guyeb993562010-10-05 18:14:38 -0700783 } else {
784 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700785 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800786 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700787 if (layer->isEmpty()) {
Romain Guyb254c242013-06-27 17:15:24 -0700788 // Workaround for some GL drivers. When reading pixels lying outside
789 // of the window we should get undefined values for those pixels.
790 // Unfortunately some drivers will turn the entire target texture black
791 // when reading outside of the window.
792 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
793 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy9ace8f52011-07-07 20:50:11 -0700794 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800795 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700796
Chris Craika64a2be2014-05-14 14:17:01 -0700797 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
798 bounds.left, getViewportHeight() - bounds.bottom,
799 bounds.getWidth(), bounds.getHeight());
Romain Guyb254c242013-06-27 17:15:24 -0700800
Romain Guy54be1cd2011-06-13 19:04:27 -0700801 // Enqueue the buffer coordinates to clear the corresponding region later
802 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700803 }
Romain Guyeb993562010-10-05 18:14:38 -0700804 }
Romain Guyf86ef572010-07-01 11:05:42 -0700805
Romain Guyd55a8612010-06-28 17:42:46 -0700806 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700807}
808
Chris Craike63f7c622013-10-17 10:30:55 -0700809bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800810 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700811 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700812
Chet Haased48885a2012-08-28 17:43:28 -0700813 mSnapshot->region = &mSnapshot->layer->region;
Chris Craika64a2be2014-05-14 14:17:01 -0700814 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer;
Chet Haased48885a2012-08-28 17:43:28 -0700815 mSnapshot->fbo = layer->getFbo();
816 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
817 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700818 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700819 mSnapshot->roundRectClipState = NULL;
Romain Guy5b3b3522010-10-27 18:57:51 -0700820
Romain Guy2b7028e2012-09-19 17:25:38 -0700821 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700822 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700823 // Bind texture to FBO
John Reck3b202512014-06-23 13:13:08 -0700824 mRenderState.bindFramebuffer(layer->getFbo());
Romain Guy9ace8f52011-07-07 20:50:11 -0700825 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700826
827 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700828 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700829 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700830 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700831 }
832
833 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700834 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700835
henry.uh_chen33f5a592014-07-02 19:36:56 +0800836 // Expand the startTiling region by 1
837 startTilingCurrentClip(true, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700838
839 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700840 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800841 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700842 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700843 glClear(GL_COLOR_BUFFER_BIT);
844
845 dirtyClip();
846
847 // Change the ortho projection
John Reck3b202512014-06-23 13:13:08 -0700848 mRenderState.setViewport(bounds.getWidth(), bounds.getHeight());
Romain Guy5b3b3522010-10-27 18:57:51 -0700849 return true;
850}
851
Romain Guy1c740bc2010-09-13 18:00:09 -0700852/**
853 * Read the documentation of createLayer() before doing anything in this method.
854 */
Chris Craik14e51302013-12-30 15:32:54 -0800855void OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& restored) {
856 if (!removed.layer) {
Steve Block3762c312012-01-06 19:20:56 +0000857 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700858 return;
859 }
860
Chris Craik14e51302013-12-30 15:32:54 -0800861 Layer* layer = removed.layer;
Romain Guy8ce00302013-01-15 18:51:42 -0800862 const Rect& rect = layer->layer;
Chris Craik14e51302013-12-30 15:32:54 -0800863 const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700864
Chris Craik39a908c2013-06-13 14:39:01 -0700865 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -0800866 calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom,
Chris Craikdeeda3d2014-05-05 19:09:33 -0700867 &clipRequired, NULL, false); // safely ignore return, should never be rejected
Chris Craik39a908c2013-06-13 14:39:01 -0700868 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
869
Romain Guyeb993562010-10-05 18:14:38 -0700870 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700871 endTiling();
872
Romain Guye0aa84b2012-04-03 19:30:26 -0700873 // Detach the texture from the FBO
874 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -0800875
876 layer->removeFbo(false);
877
Romain Guyeb993562010-10-05 18:14:38 -0700878 // Unbind current FBO and restore previous one
John Reck3b202512014-06-23 13:13:08 -0700879 mRenderState.bindFramebuffer(restored.fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700880 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700881
Chris Craikd6b65f62014-01-01 14:45:21 -0800882 startTilingCurrentClip();
Romain Guyeb993562010-10-05 18:14:38 -0700883 }
884
Romain Guy9ace8f52011-07-07 20:50:11 -0700885 if (!fboLayer && layer->getAlpha() < 255) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500886 SkPaint layerPaint;
887 layerPaint.setAlpha(layer->getAlpha());
888 layerPaint.setXfermodeMode(SkXfermode::kDstIn_Mode);
889 layerPaint.setColorFilter(layer->getColorFilter());
890
891 drawColorRect(rect.left, rect.top, rect.right, rect.bottom, &layerPaint, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700892 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -0700893 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -0700894 }
895
Romain Guy03750a02010-10-18 14:06:08 -0700896 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -0700897
Romain Guya1d3c912011-12-13 14:55:06 -0800898 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700899
Romain Guy5b3b3522010-10-27 18:57:51 -0700900 // When the layer is stored in an FBO, we can save a bit of fillrate by
901 // drawing only the dirty region
902 if (fboLayer) {
Chris Craik14e51302013-12-30 15:32:54 -0800903 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *restored.transform);
Romain Guy5b3b3522010-10-27 18:57:51 -0700904 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -0700905 } else if (!rect.isEmpty()) {
906 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530907
908 save(0);
909 // the layer contains screen buffer content that shouldn't be alpha modulated
910 // (and any necessary alpha modulation was handled drawing into the layer)
911 mSnapshot->alpha = 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -0700912 composeLayerRect(layer, rect, true);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530913 restore();
Romain Guy5b3b3522010-10-27 18:57:51 -0700914 }
Romain Guy8b55f372010-08-18 17:10:07 -0700915
Romain Guy746b7402010-10-26 16:27:31 -0700916 dirtyClip();
917
Romain Guyeb993562010-10-05 18:14:38 -0700918 // Failing to add the layer to the cache should happen only if the layer is too large
Chris Craik3f0854292014-04-15 16:18:08 -0700919 layer->setConvexMask(NULL);
Romain Guy8550c4c2010-10-08 15:49:53 -0700920 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -0700921 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -0700922 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -0700923 }
924}
925
Romain Guyaa6c24c2011-04-28 18:40:04 -0700926void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -0700927 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700928
929 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -0700930 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -0700931 setupDrawWithTexture();
932 } else {
933 setupDrawWithExternalTexture();
934 }
935 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700936 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500937 setupDrawColorFilter(layer->getColorFilter());
938 setupDrawBlending(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700939 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700940 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500941 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -0700942 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
943 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700944 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -0700945 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700946 }
Chris Craikd6b65f62014-01-01 14:45:21 -0800947 if (currentTransform()->isPureTranslate() &&
Chris Craik9757ac02014-02-25 18:50:17 -0800948 !layer->getForceFilter() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700949 layer->getWidth() == (uint32_t) rect.getWidth() &&
950 layer->getHeight() == (uint32_t) rect.getHeight()) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800951 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
952 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700953
Romain Guyd21b6e12011-11-30 20:21:23 -0800954 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -0800955 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
956 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700957 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800958 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -0800959 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
960 rect.left, rect.top, rect.right, rect.bottom);
Romain Guy9ace8f52011-07-07 20:50:11 -0700961 }
962 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guy3380cfd2013-08-15 16:57:57 -0700963 setupDrawMesh(&mMeshVertices[0].x, &mMeshVertices[0].u);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700964
965 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700966}
967
Romain Guy5b3b3522010-10-27 18:57:51 -0700968void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700969 if (!layer->isTextureLayer()) {
Romain Guyaa6c24c2011-04-28 18:40:04 -0700970 const Rect& texCoords = layer->texCoords;
971 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
972 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -0700973
Romain Guy9ace8f52011-07-07 20:50:11 -0700974 float x = rect.left;
975 float y = rect.top;
Chris Craikd6b65f62014-01-01 14:45:21 -0800976 bool simpleTransform = currentTransform()->isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700977 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -0700978 layer->getHeight() == (uint32_t) rect.getHeight();
979
980 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700981 // When we're swapping, the layer is already in screen coordinates
982 if (!swap) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800983 x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
984 y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700985 }
986
Romain Guyd21b6e12011-11-30 20:21:23 -0800987 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700988 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800989 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700990 }
991
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500992 SkPaint layerPaint;
993 layerPaint.setAlpha(getLayerAlpha(layer) * 255);
994 layerPaint.setXfermodeMode(layer->getMode());
995 layerPaint.setColorFilter(layer->getColorFilter());
996
997 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -0700998 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500999 layer->getTexture(), &layerPaint, blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07001000 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy9ace8f52011-07-07 20:50:11 -07001001 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001002
Romain Guyaa6c24c2011-04-28 18:40:04 -07001003 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1004 } else {
1005 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1006 drawTextureLayer(layer, rect);
1007 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1008 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001009}
1010
Chris Craik34416ea2013-04-15 16:08:28 -07001011/**
1012 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1013 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1014 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1015 * by saveLayer's restore
1016 */
1017#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1018 DRAW_COMMAND; \
1019 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1020 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1021 DRAW_COMMAND; \
1022 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1023 } \
1024 }
1025
1026#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1027
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001028// This class is purely for inspection. It inherits from SkShader, but Skia does not know how to
1029// use it. The OpenGLRenderer will look at it to find its Layer and whether it is opaque.
1030class LayerShader : public SkShader {
1031public:
1032 LayerShader(Layer* layer, const SkMatrix* localMatrix)
1033 : INHERITED(localMatrix)
1034 , mLayer(layer) {
1035 }
1036
1037 virtual bool asACustomShader(void** data) const {
1038 if (data) {
1039 *data = static_cast<void*>(mLayer);
1040 }
1041 return true;
1042 }
1043
1044 virtual bool isOpaque() const {
1045 return !mLayer->isBlend();
1046 }
1047
1048protected:
1049 virtual void shadeSpan(int x, int y, SkPMColor[], int count) {
1050 LOG_ALWAYS_FATAL("LayerShader should never be drawn with raster backend.");
1051 }
1052
1053 virtual void flatten(SkWriteBuffer&) const {
1054 LOG_ALWAYS_FATAL("LayerShader should never be flattened.");
1055 }
1056
1057 virtual Factory getFactory() const {
1058 LOG_ALWAYS_FATAL("LayerShader should never be created from a stream.");
1059 return NULL;
1060 }
1061private:
1062 // Unowned.
1063 Layer* mLayer;
1064 typedef SkShader INHERITED;
1065};
1066
Romain Guy5b3b3522010-10-27 18:57:51 -07001067void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Chris Craik3f0854292014-04-15 16:18:08 -07001068 if (CC_UNLIKELY(layer->region.isEmpty())) return; // nothing to draw
1069
1070 if (layer->getConvexMask()) {
1071 save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
1072
1073 // clip to the area of the layer the mask can be larger
1074 clipRect(rect.left, rect.top, rect.right, rect.bottom, SkRegion::kIntersect_Op);
1075
1076 SkPaint paint;
1077 paint.setAntiAlias(true);
1078 paint.setColor(SkColorSetARGB(int(getLayerAlpha(layer) * 255), 0, 0, 0));
1079
Chris Craik3f0854292014-04-15 16:18:08 -07001080 // create LayerShader to map SaveLayer content into subsequent draw
1081 SkMatrix shaderMatrix;
1082 shaderMatrix.setTranslate(rect.left, rect.bottom);
1083 shaderMatrix.preScale(1, -1);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001084 LayerShader layerShader(layer, &shaderMatrix);
1085 paint.setShader(&layerShader);
Chris Craik3f0854292014-04-15 16:18:08 -07001086
1087 // Since the drawing primitive is defined in local drawing space,
1088 // we don't need to modify the draw matrix
1089 const SkPath* maskPath = layer->getConvexMask();
1090 DRAW_DOUBLE_STENCIL(drawConvexPath(*maskPath, &paint));
1091
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001092 paint.setShader(NULL);
Chris Craik3f0854292014-04-15 16:18:08 -07001093 restore();
1094
1095 return;
1096 }
1097
Romain Guy5b3b3522010-10-27 18:57:51 -07001098 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001099 layer->setRegionAsRect();
1100
Chris Craik34416ea2013-04-15 16:08:28 -07001101 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001102
Romain Guy5b3b3522010-10-27 18:57:51 -07001103 layer->region.clear();
1104 return;
1105 }
1106
Chris Craik3f0854292014-04-15 16:18:08 -07001107 // standard Region based draw
1108 size_t count;
1109 const android::Rect* rects;
1110 Region safeRegion;
1111 if (CC_LIKELY(hasRectToRectTransform())) {
1112 rects = layer->region.getArray(&count);
1113 } else {
1114 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1115 rects = safeRegion.getArray(&count);
1116 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001117
Chris Craik3f0854292014-04-15 16:18:08 -07001118 const float alpha = getLayerAlpha(layer);
1119 const float texX = 1.0f / float(layer->getWidth());
1120 const float texY = 1.0f / float(layer->getHeight());
1121 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001122
Chris Craik3f0854292014-04-15 16:18:08 -07001123 setupDraw();
Romain Guy8ce00302013-01-15 18:51:42 -08001124
Chris Craik3f0854292014-04-15 16:18:08 -07001125 // We must get (and therefore bind) the region mesh buffer
1126 // after we setup drawing in case we need to mess with the
1127 // stencil buffer in setupDraw()
1128 TextureVertex* mesh = mCaches.getRegionMesh();
1129 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001130
Chris Craik3f0854292014-04-15 16:18:08 -07001131 setupDrawWithTexture();
1132 setupDrawColor(alpha, alpha, alpha, alpha);
1133 setupDrawColorFilter(layer->getColorFilter());
1134 setupDrawBlending(layer);
1135 setupDrawProgram();
1136 setupDrawDirtyRegionsDisabled();
1137 setupDrawPureColorUniforms();
1138 setupDrawColorFilterUniforms(layer->getColorFilter());
1139 setupDrawTexture(layer->getTexture());
1140 if (currentTransform()->isPureTranslate()) {
1141 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1142 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001143
Chris Craik3f0854292014-04-15 16:18:08 -07001144 layer->setFilter(GL_NEAREST);
1145 setupDrawModelView(kModelViewMode_Translate, false,
1146 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1147 } else {
1148 layer->setFilter(GL_LINEAR);
1149 setupDrawModelView(kModelViewMode_Translate, false,
1150 rect.left, rect.top, rect.right, rect.bottom);
1151 }
1152 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy5b3b3522010-10-27 18:57:51 -07001153
Chris Craik3f0854292014-04-15 16:18:08 -07001154 for (size_t i = 0; i < count; i++) {
1155 const android::Rect* r = &rects[i];
Romain Guy5b3b3522010-10-27 18:57:51 -07001156
Chris Craik3f0854292014-04-15 16:18:08 -07001157 const float u1 = r->left * texX;
1158 const float v1 = (height - r->top) * texY;
1159 const float u2 = r->right * texX;
1160 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001161
Chris Craik3f0854292014-04-15 16:18:08 -07001162 // TODO: Reject quads outside of the clip
1163 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1164 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1165 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1166 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
Romain Guy5b3b3522010-10-27 18:57:51 -07001167
Chris Craik3f0854292014-04-15 16:18:08 -07001168 numQuads++;
Romain Guy5b3b3522010-10-27 18:57:51 -07001169
Chris Craik3f0854292014-04-15 16:18:08 -07001170 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001171 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1172 GL_UNSIGNED_SHORT, NULL));
Chris Craik3f0854292014-04-15 16:18:08 -07001173 numQuads = 0;
1174 mesh = mCaches.getRegionMesh();
Romain Guy5b3b3522010-10-27 18:57:51 -07001175 }
Chris Craik3f0854292014-04-15 16:18:08 -07001176 }
1177
1178 if (numQuads > 0) {
1179 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1180 GL_UNSIGNED_SHORT, NULL));
1181 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001182
Romain Guy5b3b3522010-10-27 18:57:51 -07001183#if DEBUG_LAYERS_AS_REGIONS
Chris Craik3f0854292014-04-15 16:18:08 -07001184 drawRegionRectsDebug(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001185#endif
1186
Chris Craik3f0854292014-04-15 16:18:08 -07001187 layer->region.clear();
Romain Guy5b3b3522010-10-27 18:57:51 -07001188}
1189
Romain Guy3a3133d2011-02-01 22:59:58 -08001190#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07001191void OpenGLRenderer::drawRegionRectsDebug(const Region& region) {
Romain Guy3a3133d2011-02-01 22:59:58 -08001192 size_t count;
1193 const android::Rect* rects = region.getArray(&count);
1194
1195 uint32_t colors[] = {
1196 0x7fff0000, 0x7f00ff00,
1197 0x7f0000ff, 0x7fff00ff,
1198 };
1199
1200 int offset = 0;
1201 int32_t top = rects[0].top;
1202
1203 for (size_t i = 0; i < count; i++) {
1204 if (top != rects[i].top) {
1205 offset ^= 0x2;
1206 top = rects[i].top;
1207 }
1208
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001209 SkPaint paint;
1210 paint.setColor(colors[offset + (i & 0x1)]);
Romain Guy3a3133d2011-02-01 22:59:58 -08001211 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001212 drawColorRect(r.left, r.top, r.right, r.bottom, paint);
Romain Guy3a3133d2011-02-01 22:59:58 -08001213 }
Romain Guy3a3133d2011-02-01 22:59:58 -08001214}
Chris Craike63f7c622013-10-17 10:30:55 -07001215#endif
Romain Guy3a3133d2011-02-01 22:59:58 -08001216
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001217void OpenGLRenderer::drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty) {
Romain Guy8ce00302013-01-15 18:51:42 -08001218 Vector<float> rects;
1219
1220 SkRegion::Iterator it(region);
1221 while (!it.done()) {
1222 const SkIRect& r = it.rect();
1223 rects.push(r.fLeft);
1224 rects.push(r.fTop);
1225 rects.push(r.fRight);
1226 rects.push(r.fBottom);
Romain Guy8ce00302013-01-15 18:51:42 -08001227 it.next();
1228 }
1229
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001230 drawColorRects(rects.array(), rects.size(), &paint, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001231}
1232
Romain Guy5b3b3522010-10-27 18:57:51 -07001233void OpenGLRenderer::dirtyLayer(const float left, const float top,
1234 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001235 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001236 Rect bounds(left, top, right, bottom);
1237 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001238 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001239 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001240}
1241
1242void OpenGLRenderer::dirtyLayer(const float left, const float top,
1243 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001244 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001245 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001246 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001247 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001248}
1249
1250void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001251 if (bounds.intersect(*currentClipRect())) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001252 bounds.snapToPixelBoundaries();
1253 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1254 if (!dirty.isEmpty()) {
1255 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001256 }
1257 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001258}
1259
Chris Craik4063a0e2013-11-15 16:06:56 -08001260void OpenGLRenderer::issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount) {
Romain Guy448455f2013-07-22 13:57:50 -07001261 GLsizei elementsCount = quadsCount * 6;
1262 while (elementsCount > 0) {
1263 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1264
Romain Guy3380cfd2013-08-15 16:57:57 -07001265 setupDrawIndexedVertices(&mesh[0].x);
Romain Guy448455f2013-07-22 13:57:50 -07001266 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1267
1268 elementsCount -= drawCount;
1269 // Though there are 4 vertices in a quad, we use 6 indices per
1270 // quad to draw with GL_TRIANGLES
1271 mesh += (drawCount / 6) * 4;
1272 }
1273}
1274
Romain Guy54be1cd2011-06-13 19:04:27 -07001275void OpenGLRenderer::clearLayerRegions() {
1276 const size_t count = mLayers.size();
1277 if (count == 0) return;
1278
Chris Craikd6b65f62014-01-01 14:45:21 -08001279 if (!currentSnapshot()->isIgnored()) {
Romain Guy54be1cd2011-06-13 19:04:27 -07001280 // Doing several glScissor/glClear here can negatively impact
1281 // GPUs with a tiler architecture, instead we draw quads with
1282 // the Clear blending mode
1283
1284 // The list contains bounds that have already been clipped
1285 // against their initial clip rect, and the current clip
1286 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001287 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001288
Romain Guy448455f2013-07-22 13:57:50 -07001289 Vertex mesh[count * 4];
Romain Guy54be1cd2011-06-13 19:04:27 -07001290 Vertex* vertex = mesh;
1291
1292 for (uint32_t i = 0; i < count; i++) {
1293 Rect* bounds = mLayers.itemAt(i);
1294
Romain Guy54be1cd2011-06-13 19:04:27 -07001295 Vertex::set(vertex++, bounds->left, bounds->top);
1296 Vertex::set(vertex++, bounds->right, bounds->top);
1297 Vertex::set(vertex++, bounds->left, bounds->bottom);
Romain Guy54be1cd2011-06-13 19:04:27 -07001298 Vertex::set(vertex++, bounds->right, bounds->bottom);
1299
1300 delete bounds;
1301 }
Romain Guye67307c2013-02-11 18:01:20 -08001302 // We must clear the list of dirty rects before we
1303 // call setupDraw() to prevent stencil setup to do
1304 // the same thing again
1305 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001306
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001307 SkPaint clearPaint;
1308 clearPaint.setXfermodeMode(SkXfermode::kClear_Mode);
1309
Romain Guy54be1cd2011-06-13 19:04:27 -07001310 setupDraw(false);
1311 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001312 setupDrawBlending(&clearPaint, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001313 setupDrawProgram();
1314 setupDrawPureColorUniforms();
Chris Craik4063a0e2013-11-15 16:06:56 -08001315 setupDrawModelView(kModelViewMode_Translate, false,
1316 0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001317
Chris Craik4063a0e2013-11-15 16:06:56 -08001318 issueIndexedQuadDraw(&mesh[0], count);
Romain Guy8a4ac612012-07-17 17:32:48 -07001319
1320 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001321 } else {
1322 for (uint32_t i = 0; i < count; i++) {
1323 delete mLayers.itemAt(i);
1324 }
Romain Guye67307c2013-02-11 18:01:20 -08001325 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001326 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001327}
1328
Romain Guybd6b79b2010-06-26 00:13:53 -07001329///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001330// State Deferral
1331///////////////////////////////////////////////////////////////////////////////
1332
Chris Craikff785832013-03-08 13:12:16 -08001333bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001334 const Rect* currentClip = currentClipRect();
1335 const mat4* currentMatrix = currentTransform();
Chris Craikc3566d02013-02-04 16:16:33 -08001336
Chris Craikff785832013-03-08 13:12:16 -08001337 if (stateDeferFlags & kStateDeferFlag_Draw) {
1338 // state has bounds initialized in local coordinates
1339 if (!state.mBounds.isEmpty()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001340 currentMatrix->mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001341 Rect clippedBounds(state.mBounds);
Chris Craik5e49b302013-07-30 19:05:20 -07001342 // NOTE: if we ever want to use this clipping info to drive whether the scissor
1343 // is used, it should more closely duplicate the quickReject logic (in how it uses
1344 // snapToPixelBoundaries)
1345
Chris Craikd6b65f62014-01-01 14:45:21 -08001346 if(!clippedBounds.intersect(*currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001347 // quick rejected
1348 return true;
1349 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001350
Chris Craika02c4ed2013-06-14 13:43:58 -07001351 state.mClipSideFlags = kClipSide_None;
Chris Craikd6b65f62014-01-01 14:45:21 -08001352 if (!currentClip->contains(state.mBounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001353 int& flags = state.mClipSideFlags;
1354 // op partially clipped, so record which sides are clipped for clip-aware merging
Chris Craikd6b65f62014-01-01 14:45:21 -08001355 if (currentClip->left > state.mBounds.left) flags |= kClipSide_Left;
1356 if (currentClip->top > state.mBounds.top) flags |= kClipSide_Top;
1357 if (currentClip->right < state.mBounds.right) flags |= kClipSide_Right;
1358 if (currentClip->bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
Chris Craik28ce94a2013-05-31 11:38:03 -07001359 }
1360 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001361 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001362 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1363 // overdraw avoidance (since we don't know what it overlaps)
1364 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikd6b65f62014-01-01 14:45:21 -08001365 state.mBounds.set(*currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001366 }
1367 }
1368
Chris Craik527a3aa2013-03-04 10:19:31 -08001369 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1370 if (state.mClipValid) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001371 state.mClip.set(*currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001372 }
1373
Chris Craik7273daa2013-03-28 11:25:24 -07001374 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1375 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikd6b65f62014-01-01 14:45:21 -08001376 state.mMatrix.load(*currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001377 state.mDrawModifiers = mDrawModifiers;
Chris Craikd6b65f62014-01-01 14:45:21 -08001378 state.mAlpha = currentSnapshot()->alpha;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001379
1380 // always store/restore, since it's just a pointer
1381 state.mRoundRectClipState = currentSnapshot()->roundRectClipState;
Chris Craikc3566d02013-02-04 16:16:33 -08001382 return false;
1383}
1384
Chris Craik527a3aa2013-03-04 10:19:31 -08001385void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Chris Craik14e51302013-12-30 15:32:54 -08001386 setMatrix(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001387 mSnapshot->alpha = state.mAlpha;
Chris Craik14e51302013-12-30 15:32:54 -08001388 mDrawModifiers = state.mDrawModifiers;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001389 mSnapshot->roundRectClipState = state.mRoundRectClipState;
Chris Craikff785832013-03-08 13:12:16 -08001390
Chris Craik527a3aa2013-03-04 10:19:31 -08001391 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001392 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1393 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001394 dirtyClip();
1395 }
Chris Craikc3566d02013-02-04 16:16:33 -08001396}
1397
Chris Craik28ce94a2013-05-31 11:38:03 -07001398/**
1399 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1400 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1401 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1402 *
1403 * This method should be called when restoreDisplayState() won't be restoring the clip
1404 */
1405void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1406 if (clipRect != NULL) {
1407 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1408 } else {
Chris Craik14e51302013-12-30 15:32:54 -08001409 mSnapshot->setClip(0, 0, getWidth(), getHeight());
Chris Craik28ce94a2013-05-31 11:38:03 -07001410 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001411 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001412 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001413}
1414
Chris Craikc3566d02013-02-04 16:16:33 -08001415///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001416// Clipping
1417///////////////////////////////////////////////////////////////////////////////
1418
Romain Guybb9524b2010-06-22 18:56:38 -07001419void OpenGLRenderer::setScissorFromClip() {
Chris Craikd6b65f62014-01-01 14:45:21 -08001420 Rect clip(*currentClipRect());
Romain Guye5ebcb02010-10-15 13:57:28 -07001421 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001422
Chris Craika64a2be2014-05-14 14:17:01 -07001423 if (mCaches.setScissor(clip.left, getViewportHeight() - clip.bottom,
Romain Guy8a4ac612012-07-17 17:32:48 -07001424 clip.getWidth(), clip.getHeight())) {
1425 mDirtyClip = false;
1426 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001427}
1428
Romain Guy8ce00302013-01-15 18:51:42 -08001429void OpenGLRenderer::ensureStencilBuffer() {
1430 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1431 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1432 // just hope we have one when hasLayer() returns false.
1433 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001434 attachStencilBufferToLayer(currentSnapshot()->layer);
Romain Guy8ce00302013-01-15 18:51:42 -08001435 }
1436}
1437
1438void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1439 // The layer's FBO is already bound when we reach this stage
1440 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001441 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1442 // is attached after we initiated tiling. We must turn it off,
1443 // attach the new render buffer then turn tiling back on
1444 endTiling();
1445
Romain Guy8d4aeb72013-02-12 16:08:55 -08001446 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001447 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001448 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001449
Romain Guyf735c8e2013-01-31 17:45:55 -08001450 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001451 }
1452}
1453
1454void OpenGLRenderer::setStencilFromClip() {
1455 if (!mCaches.debugOverdraw) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001456 if (!currentSnapshot()->clipRegion->isEmpty()) {
Romain Guy8ce00302013-01-15 18:51:42 -08001457 // NOTE: The order here is important, we must set dirtyClip to false
1458 // before any draw call to avoid calling back into this method
1459 mDirtyClip = false;
1460
1461 ensureStencilBuffer();
1462
1463 mCaches.stencil.enableWrite();
1464
Chris Craikdeeda3d2014-05-05 19:09:33 -07001465 // Clear and update the stencil, but first make sure we restrict drawing
Romain Guy8ce00302013-01-15 18:51:42 -08001466 // to the region's bounds
1467 bool resetScissor = mCaches.enableScissor();
1468 if (resetScissor) {
1469 // The scissor was not set so we now need to update it
1470 setScissorFromClip();
1471 }
1472 mCaches.stencil.clear();
Chris Craikdeeda3d2014-05-05 19:09:33 -07001473
1474 // stash and disable the outline clip state, since stencil doesn't account for outline
1475 bool storedSkipOutlineClip = mSkipOutlineClip;
1476 mSkipOutlineClip = true;
Romain Guy8ce00302013-01-15 18:51:42 -08001477
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001478 SkPaint paint;
1479 paint.setColor(0xff000000);
1480 paint.setXfermodeMode(SkXfermode::kSrc_Mode);
1481
Romain Guy8ce00302013-01-15 18:51:42 -08001482 // NOTE: We could use the region contour path to generate a smaller mesh
1483 // Since we are using the stencil we could use the red book path
1484 // drawing technique. It might increase bandwidth usage though.
1485
1486 // The last parameter is important: we are not drawing in the color buffer
1487 // so we don't want to dirty the current layer, if any
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001488 drawRegionRects(*(currentSnapshot()->clipRegion), paint, false);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001489 if (resetScissor) mCaches.disableScissor();
1490 mSkipOutlineClip = storedSkipOutlineClip;
Romain Guy8ce00302013-01-15 18:51:42 -08001491
1492 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001493
1494 // Draw the region used to generate the stencil if the appropriate debug
1495 // mode is enabled
1496 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001497 paint.setColor(0x7f0000ff);
1498 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
1499 drawRegionRects(*(currentSnapshot()->clipRegion), paint);
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001500 }
Romain Guy8ce00302013-01-15 18:51:42 -08001501 } else {
1502 mCaches.stencil.disable();
1503 }
1504 }
1505}
1506
Chris Craikf0a59072013-11-19 18:00:46 -08001507/**
1508 * Returns false and sets scissor enable based upon bounds if drawing won't be clipped out.
1509 *
1510 * @param paint if not null, the bounds will be expanded to account for stroke depending on paint
1511 * style, and tessellated AA ramp
1512 */
1513bool OpenGLRenderer::quickRejectSetupScissor(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08001514 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08001515 bool snapOut = paint && paint->isAntiAlias();
1516
1517 if (paint && paint->getStyle() != SkPaint::kFill_Style) {
1518 float outset = paint->getStrokeWidth() * 0.5f;
1519 left -= outset;
1520 top -= outset;
1521 right += outset;
1522 bottom += outset;
1523 }
1524
Chris Craikdeeda3d2014-05-05 19:09:33 -07001525 bool clipRequired = false;
1526 bool roundRectClipRequired = false;
1527 if (calculateQuickRejectForScissor(left, top, right, bottom,
1528 &clipRequired, &roundRectClipRequired, snapOut)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001529 return true;
1530 }
1531
Chris Craikf23b25a2014-06-26 15:46:20 -07001532 // not quick rejected, so enable the scissor if clipRequired
1533 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1534 mSkipOutlineClip = !roundRectClipRequired;
Chris Craik39a908c2013-06-13 14:39:01 -07001535 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001536}
1537
Romain Guy8ce00302013-01-15 18:51:42 -08001538void OpenGLRenderer::debugClip() {
1539#if DEBUG_CLIP_REGIONS
Chris Craikf23b25a2014-06-26 15:46:20 -07001540 if (!currentSnapshot()->clipRegion->isEmpty()) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001541 SkPaint paint;
1542 paint.setColor(0x7f00ff00);
1543 drawRegionRects(*(currentSnapshot()->clipRegion, paint);
1544
Romain Guy8ce00302013-01-15 18:51:42 -08001545 }
1546#endif
1547}
1548
Romain Guyf6a11b82010-06-23 17:47:49 -07001549///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001550// Drawing commands
1551///////////////////////////////////////////////////////////////////////////////
1552
Romain Guy54be1cd2011-06-13 19:04:27 -07001553void OpenGLRenderer::setupDraw(bool clear) {
Chris Craikf0a59072013-11-19 18:00:46 -08001554 // TODO: It would be best if we could do this before quickRejectSetupScissor()
Romain Guy8a4ac612012-07-17 17:32:48 -07001555 // changes the scissor test state
Romain Guy54be1cd2011-06-13 19:04:27 -07001556 if (clear) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001557 // Make sure setScissor & setStencil happen at the beginning of
1558 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001559 if (mDirtyClip) {
1560 if (mCaches.scissorEnabled) {
1561 setScissorFromClip();
1562 }
Romain Guy8ce00302013-01-15 18:51:42 -08001563 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001564 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001565
Romain Guy70ca14e2010-12-13 18:24:33 -08001566 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001567
Romain Guy70ca14e2010-12-13 18:24:33 -08001568 mSetShaderColor = false;
1569 mColorSet = false;
1570 mColorA = mColorR = mColorG = mColorB = 0.0f;
1571 mTextureUnit = 0;
1572 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001573
1574 // Enable debug highlight when what we're about to draw is tested against
1575 // the stencil buffer and if stencil highlight debugging is on
1576 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1577 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1578 mCaches.stencil.isTestEnabled();
Romain Guy78dd96d2013-05-03 14:24:16 -07001579
1580 mDescription.emulateStencil = mCountOverdraw;
Romain Guy70ca14e2010-12-13 18:24:33 -08001581}
1582
1583void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1584 mDescription.hasTexture = true;
1585 mDescription.hasAlpha8Texture = isAlpha8;
1586}
1587
Romain Guyff316ec2013-02-13 18:39:43 -08001588void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1589 mDescription.hasTexture = true;
1590 mDescription.hasColors = true;
1591 mDescription.hasAlpha8Texture = isAlpha8;
1592}
1593
Romain Guyaa6c24c2011-04-28 18:40:04 -07001594void OpenGLRenderer::setupDrawWithExternalTexture() {
1595 mDescription.hasExternalTexture = true;
1596}
1597
Romain Guy15bc6432011-12-13 13:11:32 -08001598void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001599 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001600}
1601
Chris Craik710f46d2012-09-17 17:25:49 -07001602void OpenGLRenderer::setupDrawAA() {
Chet Haase99585ad2011-05-02 15:00:16 -07001603 mDescription.isAA = true;
Chet Haase5b0200b2011-04-13 17:58:08 -07001604}
1605
Romain Guy8d0d4782010-12-14 20:13:35 -08001606void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1607 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001608 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1609 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1610 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001611 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001612 mSetShaderColor = mDescription.setColorModulate(mColorA);
Romain Guy70ca14e2010-12-13 18:24:33 -08001613}
1614
Romain Guy86568192010-12-14 15:55:39 -08001615void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1616 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001617 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1618 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1619 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001620 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001621 mSetShaderColor = mDescription.setAlpha8ColorModulate(mColorR, mColorG, mColorB, mColorA);
Romain Guy86568192010-12-14 15:55:39 -08001622}
1623
Romain Guy41210632012-07-16 17:04:24 -07001624void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1625 mCaches.fontRenderer->describe(mDescription, paint);
1626}
1627
Romain Guy70ca14e2010-12-13 18:24:33 -08001628void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1629 mColorA = a;
1630 mColorR = r;
1631 mColorG = g;
1632 mColorB = b;
1633 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001634 mSetShaderColor = mDescription.setColorModulate(a);
Romain Guy70ca14e2010-12-13 18:24:33 -08001635}
1636
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001637void OpenGLRenderer::setupDrawShader(const SkShader* shader) {
1638 if (shader != NULL) {
1639 SkiaShader::describe(&mCaches, mDescription, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001640 }
1641}
1642
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001643void OpenGLRenderer::setupDrawColorFilter(const SkColorFilter* filter) {
1644 if (filter == NULL) {
1645 return;
1646 }
1647
1648 SkXfermode::Mode mode;
1649 if (filter->asColorMode(NULL, &mode)) {
1650 mDescription.colorOp = ProgramDescription::kColorBlend;
1651 mDescription.colorMode = mode;
1652 } else if (filter->asColorMatrix(NULL)) {
1653 mDescription.colorOp = ProgramDescription::kColorMatrix;
Romain Guy70ca14e2010-12-13 18:24:33 -08001654 }
1655}
1656
Romain Guyf09ef512011-05-27 11:43:46 -07001657void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1658 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1659 mColorA = 1.0f;
1660 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001661 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001662 }
1663}
1664
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001665static bool isBlendedColorFilter(const SkColorFilter* filter) {
1666 if (filter == NULL) {
1667 return false;
1668 }
1669 return (filter->getFlags() & SkColorFilter::kAlphaUnchanged_Flag) == 0;
1670}
1671
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001672void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) {
1673 SkXfermode::Mode mode = layer->getMode();
Romain Guyf09ef512011-05-27 11:43:46 -07001674 // When the blending mode is kClear_Mode, we need to use a modulate color
1675 // argb=1,0,0,0
1676 accountForClear(mode);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001677 // TODO: check shader blending, once we have shader drawing support for layers.
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001678 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001679 (mColorSet && mColorA < 1.0f) || isBlendedColorFilter(layer->getColorFilter());
Chris Craikc3566d02013-02-04 16:16:33 -08001680 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001681}
1682
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001683void OpenGLRenderer::setupDrawBlending(const SkPaint* paint, bool blend, bool swapSrcDst) {
1684 SkXfermode::Mode mode = getXfermodeDirect(paint);
Romain Guyf09ef512011-05-27 11:43:46 -07001685 // When the blending mode is kClear_Mode, we need to use a modulate color
1686 // argb=1,0,0,0
1687 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001688 blend |= (mColorSet && mColorA < 1.0f) ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001689 (getShader(paint) && !getShader(paint)->isOpaque()) ||
1690 isBlendedColorFilter(getColorFilter(paint));
Chris Craikc3566d02013-02-04 16:16:33 -08001691 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001692}
1693
1694void OpenGLRenderer::setupDrawProgram() {
1695 useProgram(mCaches.programCache.get(mDescription));
Chris Craikdeeda3d2014-05-05 19:09:33 -07001696 if (mDescription.hasRoundRectClip) {
1697 // TODO: avoid doing this repeatedly, stashing state pointer in program
1698 const RoundRectClipState* state = mSnapshot->roundRectClipState;
1699 const Rect& innerRect = state->outlineInnerRect;
1700 glUniform4f(mCaches.currentProgram->getUniform("roundRectInnerRectLTRB"),
1701 innerRect.left, innerRect.top,
1702 innerRect.right, innerRect.bottom);
1703 glUniform1f(mCaches.currentProgram->getUniform("roundRectRadius"),
1704 state->outlineRadius);
1705 glUniformMatrix4fv(mCaches.currentProgram->getUniform("roundRectInvTransform"),
1706 1, GL_FALSE, &state->matrix.data[0]);
1707 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001708}
1709
1710void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1711 mTrackDirtyRegions = false;
1712}
1713
Chris Craik4063a0e2013-11-15 16:06:56 -08001714void OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset,
1715 float left, float top, float right, float bottom, bool ignoreTransform) {
Chris Craike10e8272014-05-08 14:28:26 -07001716 mModelViewMatrix.loadTranslate(left, top, 0.0f);
Chris Craik4063a0e2013-11-15 16:06:56 -08001717 if (mode == kModelViewMode_TranslateAndScale) {
Chris Craike10e8272014-05-08 14:28:26 -07001718 mModelViewMatrix.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001719 }
Chris Craik4063a0e2013-11-15 16:06:56 -08001720
Romain Guy86568192010-12-14 15:55:39 -08001721 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
Chris Craika64a2be2014-05-14 14:17:01 -07001722 const Matrix4& transformMatrix = ignoreTransform ? Matrix4::identity() : *currentTransform();
1723 mCaches.currentProgram->set(mSnapshot->getOrthoMatrix(), mModelViewMatrix, transformMatrix, offset);
1724 if (dirty && mTrackDirtyRegions) {
1725 if (!ignoreTransform) {
1726 dirtyLayer(left, top, right, bottom, *currentTransform());
1727 } else {
1728 dirtyLayer(left, top, right, bottom);
1729 }
Romain Guy86568192010-12-14 15:55:39 -08001730 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001731}
1732
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001733void OpenGLRenderer::setupDrawColorUniforms(bool hasShader) {
1734 if ((mColorSet && !hasShader) || (hasShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001735 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1736 }
1737}
1738
Romain Guy86568192010-12-14 15:55:39 -08001739void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001740 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001741 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001742 }
1743}
1744
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001745void OpenGLRenderer::setupDrawShaderUniforms(const SkShader* shader, bool ignoreTransform) {
1746 if (shader == NULL) {
1747 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001748 }
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001749
1750 if (ignoreTransform) {
1751 // if ignoreTransform=true was passed to setupDrawModelView, undo currentTransform()
1752 // because it was built into modelView / the geometry, and the description needs to
1753 // compensate.
1754 mat4 modelViewWithoutTransform;
1755 modelViewWithoutTransform.loadInverse(*currentTransform());
1756 modelViewWithoutTransform.multiply(mModelViewMatrix);
1757 mModelViewMatrix.load(modelViewWithoutTransform);
1758 }
1759
1760 SkiaShader::setupProgram(&mCaches, mModelViewMatrix, &mTextureUnit, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001761}
1762
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001763void OpenGLRenderer::setupDrawColorFilterUniforms(const SkColorFilter* filter) {
1764 if (NULL == filter) {
1765 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001766 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001767
1768 SkColor color;
1769 SkXfermode::Mode mode;
1770 if (filter->asColorMode(&color, &mode)) {
1771 const int alpha = SkColorGetA(color);
1772 const GLfloat a = alpha / 255.0f;
1773 const GLfloat r = a * SkColorGetR(color) / 255.0f;
1774 const GLfloat g = a * SkColorGetG(color) / 255.0f;
1775 const GLfloat b = a * SkColorGetB(color) / 255.0f;
1776 glUniform4f(mCaches.currentProgram->getUniform("colorBlend"), r, g, b, a);
1777 return;
1778 }
1779
1780 SkScalar srcColorMatrix[20];
1781 if (filter->asColorMatrix(srcColorMatrix)) {
1782
1783 float colorMatrix[16];
1784 memcpy(colorMatrix, srcColorMatrix, 4 * sizeof(float));
1785 memcpy(&colorMatrix[4], &srcColorMatrix[5], 4 * sizeof(float));
1786 memcpy(&colorMatrix[8], &srcColorMatrix[10], 4 * sizeof(float));
1787 memcpy(&colorMatrix[12], &srcColorMatrix[15], 4 * sizeof(float));
1788
1789 // Skia uses the range [0..255] for the addition vector, but we need
1790 // the [0..1] range to apply the vector in GLSL
1791 float colorVector[4];
1792 colorVector[0] = srcColorMatrix[4] / 255.0f;
1793 colorVector[1] = srcColorMatrix[9] / 255.0f;
1794 colorVector[2] = srcColorMatrix[14] / 255.0f;
1795 colorVector[3] = srcColorMatrix[19] / 255.0f;
1796
1797 glUniformMatrix4fv(mCaches.currentProgram->getUniform("colorMatrix"), 1,
1798 GL_FALSE, colorMatrix);
1799 glUniform4fv(mCaches.currentProgram->getUniform("colorMatrixVector"), 1, colorVector);
1800 return;
1801 }
1802
1803 // it is an error if we ever get here
Romain Guy70ca14e2010-12-13 18:24:33 -08001804}
1805
Romain Guy41210632012-07-16 17:04:24 -07001806void OpenGLRenderer::setupDrawTextGammaUniforms() {
1807 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1808}
1809
Romain Guy70ca14e2010-12-13 18:24:33 -08001810void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001811 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001812 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001813 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001814}
1815
1816void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001817 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001818 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001819 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001820}
1821
Romain Guyaa6c24c2011-04-28 18:40:04 -07001822void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1823 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001824 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001825 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001826}
1827
Romain Guy8f0095c2011-05-02 17:24:22 -07001828void OpenGLRenderer::setupDrawTextureTransform() {
1829 mDescription.hasTextureTransform = true;
1830}
1831
1832void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001833 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1834 GL_FALSE, &transform.data[0]);
1835}
1836
Chris Craik564acf72014-01-02 16:46:18 -08001837void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1838 const GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001839 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001840 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001841 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001842 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001843 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001844 }
Romain Guyd71dd362011-12-12 19:03:35 -08001845
Chris Craikcb4d6002012-09-25 12:00:29 -07001846 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001847 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001848 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001849 }
1850
1851 mCaches.unbindIndicesBuffer();
1852}
1853
Chris Craik564acf72014-01-02 16:46:18 -08001854void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1855 const GLvoid* texCoords, const GLvoid* colors) {
Romain Guyff316ec2013-02-13 18:39:43 -08001856 bool force = mCaches.unbindMeshBuffer();
1857 GLsizei stride = sizeof(ColorTextureVertex);
1858
1859 mCaches.bindPositionVertexPointer(force, vertices, stride);
1860 if (mCaches.currentProgram->texCoords >= 0) {
1861 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1862 }
1863 int slot = mCaches.currentProgram->getAttrib("colors");
1864 if (slot >= 0) {
1865 glEnableVertexAttribArray(slot);
1866 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1867 }
1868
1869 mCaches.unbindIndicesBuffer();
1870}
1871
Chris Craik564acf72014-01-02 16:46:18 -08001872void OpenGLRenderer::setupDrawMeshIndices(const GLvoid* vertices,
1873 const GLvoid* texCoords, GLuint vbo) {
Romain Guy3b748a42013-04-17 18:54:38 -07001874 bool force = false;
1875 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1876 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1877 // use the default VBO found in Caches
1878 if (!vertices || vbo) {
1879 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1880 } else {
1881 force = mCaches.unbindMeshBuffer();
1882 }
ztenghui63d41ab2014-02-14 13:13:41 -08001883 mCaches.bindQuadIndicesBuffer();
Romain Guy3b748a42013-04-17 18:54:38 -07001884
Chris Craikcb4d6002012-09-25 12:00:29 -07001885 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001886 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001887 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001888 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001889}
1890
Romain Guy448455f2013-07-22 13:57:50 -07001891void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001892 bool force = mCaches.unbindMeshBuffer();
ztenghui63d41ab2014-02-14 13:13:41 -08001893 mCaches.bindQuadIndicesBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001894 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Chet Haase5b0200b2011-04-13 17:58:08 -07001895}
1896
Romain Guy70ca14e2010-12-13 18:24:33 -08001897///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001898// Drawing
1899///////////////////////////////////////////////////////////////////////////////
1900
Chris Craika7090e02014-06-20 16:01:00 -07001901status_t OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001902 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001903 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1904 // will be performed by the display list itself
Chris Craika7090e02014-06-20 16:01:00 -07001905 if (renderNode && renderNode->isRenderable()) {
Chris Craikf57776b2013-10-25 18:30:17 -07001906 // compute 3d ordering
Chris Craika7090e02014-06-20 16:01:00 -07001907 renderNode->computeOrdering();
Chris Craikd90144d2013-03-19 15:03:48 -07001908 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001909 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001910 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001911 renderNode->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07001912 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001913 }
1914
Chris Craik28ce94a2013-05-31 11:38:03 -07001915 bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
Chris Craikd6b65f62014-01-01 14:45:21 -08001916 DeferredDisplayList deferredList(*currentClipRect(), avoidOverdraw);
Chris Craikff785832013-03-08 13:12:16 -08001917 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001918 renderNode->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07001919
1920 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07001921 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07001922
Chris Craikf57776b2013-10-25 18:30:17 -07001923 return deferredList.flush(*this, dirty) | status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001924 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07001925
Romain Guy65549432012-03-26 16:45:05 -07001926 return DrawGlInfo::kStatusDone;
Romain Guy0fe478e2010-11-08 12:08:41 -08001927}
1928
Chris Craikd218a922014-01-02 17:13:34 -08001929void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint) {
Romain Guy886b2752013-01-04 12:26:18 -08001930 int color = paint != NULL ? paint->getColor() : 0;
1931
Romain Guya168d732011-03-18 16:50:13 -07001932 float x = left;
1933 float y = top;
1934
Romain Guy886b2752013-01-04 12:26:18 -08001935 texture->setWrap(GL_CLAMP_TO_EDGE, true);
1936
Romain Guya168d732011-03-18 16:50:13 -07001937 bool ignoreTransform = false;
Chris Craikd6b65f62014-01-01 14:45:21 -08001938 if (currentTransform()->isPureTranslate()) {
1939 x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
1940 y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07001941 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08001942
1943 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08001944 } else {
Chris Craik678625242014-02-28 12:26:34 -08001945 texture->setFilter(getFilter(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07001946 }
1947
Romain Guy3b748a42013-04-17 18:54:38 -07001948 // No need to check for a UV mapper on the texture object, only ARGB_8888
1949 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08001950 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001951 paint, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
Romain Guy3b748a42013-04-17 18:54:38 -07001952 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07001953}
1954
Romain Guy03c00b52013-06-20 18:30:28 -07001955/**
1956 * Important note: this method is intended to draw batches of bitmaps and
1957 * will not set the scissor enable or dirty the current layer, if any.
1958 * The caller is responsible for properly dirtying the current layer.
1959 */
Chris Craikd218a922014-01-02 17:13:34 -08001960status_t OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
1961 int bitmapCount, TextureVertex* vertices, bool pureTranslate,
1962 const Rect& bounds, const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08001963 mCaches.activeTexture(0);
Romain Guy55b6f952013-06-27 15:27:09 -07001964 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08001965 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07001966
Chris Craik527a3aa2013-03-04 10:19:31 -08001967 const AutoTexture autoCleanup(texture);
1968
Chris Craik527a3aa2013-03-04 10:19:31 -08001969 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08001970 texture->setFilter(pureTranslate ? GL_NEAREST : getFilter(paint), true);
Chris Craik527a3aa2013-03-04 10:19:31 -08001971
1972 const float x = (int) floorf(bounds.left + 0.5f);
1973 const float y = (int) floorf(bounds.top + 0.5f);
Mike Reed1103b322014-07-08 12:36:44 -04001974 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik527a3aa2013-03-04 10:19:31 -08001975 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001976 texture->id, paint, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08001977 GL_TRIANGLES, bitmapCount * 6, true,
1978 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08001979 } else {
1980 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001981 texture->id, paint, texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08001982 GL_TRIANGLES, bitmapCount * 6, false, true, 0,
1983 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08001984 }
1985
1986 return DrawGlInfo::kStatusDrew;
1987}
1988
Chris Craikd218a922014-01-02 17:13:34 -08001989status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, float left, float top,
1990 const SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07001991 const float right = left + bitmap->width();
1992 const float bottom = top + bitmap->height();
1993
Chris Craikf0a59072013-11-19 18:00:46 -08001994 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07001995 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07001996 }
1997
Romain Guya1d3c912011-12-13 14:55:06 -08001998 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07001999 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002000 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002001 const AutoTexture autoCleanup(texture);
2002
Mike Reed1103b322014-07-08 12:36:44 -04002003 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Romain Guya168d732011-03-18 16:50:13 -07002004 drawAlphaBitmap(texture, left, top, paint);
2005 } else {
2006 drawTextureRect(left, top, right, bottom, texture, paint);
2007 }
Chet Haase48659092012-05-31 15:21:51 -07002008
2009 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002010}
2011
Derek Sollenberger13908822013-12-10 12:28:58 -05002012status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, const SkMatrix& matrix,
Chris Craikd218a922014-01-02 17:13:34 -08002013 const SkPaint* paint) {
Romain Guyf86ef572010-07-01 11:05:42 -07002014 Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
Derek Sollenberger13908822013-12-10 12:28:58 -05002015 const mat4 transform(matrix);
Romain Guyf86ef572010-07-01 11:05:42 -07002016 transform.mapRect(r);
2017
Chris Craikf0a59072013-11-19 18:00:46 -08002018 if (quickRejectSetupScissor(r.left, r.top, r.right, r.bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002019 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002020 }
2021
Romain Guya1d3c912011-12-13 14:55:06 -08002022 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002023 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002024 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002025 const AutoTexture autoCleanup(texture);
2026
Romain Guy5b3b3522010-10-27 18:57:51 -07002027 // This could be done in a cheaper way, all we need is pass the matrix
2028 // to the vertex shader. The save/restore is a bit overkill.
2029 save(SkCanvas::kMatrix_SaveFlag);
2030 concatMatrix(matrix);
Mike Reed1103b322014-07-08 12:36:44 -04002031 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Romain Guy886b2752013-01-04 12:26:18 -08002032 drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
2033 } else {
2034 drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
2035 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002036 restore();
Chet Haase48659092012-05-31 15:21:51 -07002037
2038 return DrawGlInfo::kStatusDrew;
Romain Guyf86ef572010-07-01 11:05:42 -07002039}
2040
Chris Craikd218a922014-01-02 17:13:34 -08002041status_t OpenGLRenderer::drawBitmapData(const SkBitmap* bitmap, float left, float top,
2042 const SkPaint* paint) {
Romain Guye651cc62012-05-14 19:44:40 -07002043 const float right = left + bitmap->width();
2044 const float bottom = top + bitmap->height();
2045
Chris Craikf0a59072013-11-19 18:00:46 -08002046 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002047 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002048 }
2049
2050 mCaches.activeTexture(0);
2051 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2052 const AutoTexture autoCleanup(texture);
2053
Mike Reed1103b322014-07-08 12:36:44 -04002054 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Romain Guy886b2752013-01-04 12:26:18 -08002055 drawAlphaBitmap(texture, left, top, paint);
2056 } else {
2057 drawTextureRect(left, top, right, bottom, texture, paint);
2058 }
Chet Haase48659092012-05-31 15:21:51 -07002059
2060 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002061}
2062
Chris Craikd218a922014-01-02 17:13:34 -08002063status_t OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
2064 const float* vertices, const int* colors, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002065 if (!vertices || currentSnapshot()->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002066 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002067 }
2068
Chris Craik39a908c2013-06-13 14:39:01 -07002069 // TODO: use quickReject on bounds from vertices
2070 mCaches.enableScissor();
2071
Romain Guyb18d2d02011-02-10 15:52:54 -08002072 float left = FLT_MAX;
2073 float top = FLT_MAX;
2074 float right = FLT_MIN;
2075 float bottom = FLT_MIN;
2076
Romain Guya92bb4d2012-10-16 11:08:44 -07002077 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002078
Chris Craik564acf72014-01-02 16:46:18 -08002079 Vector<ColorTextureVertex> mesh; // TODO: use C++11 unique_ptr
2080 mesh.setCapacity(count);
2081 ColorTextureVertex* vertex = mesh.editArray();
Romain Guyff316ec2013-02-13 18:39:43 -08002082
2083 bool cleanupColors = false;
2084 if (!colors) {
2085 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
Chris Craikd218a922014-01-02 17:13:34 -08002086 int* newColors = new int[colorsCount];
2087 memset(newColors, 0xff, colorsCount * sizeof(int));
2088 colors = newColors;
Romain Guyff316ec2013-02-13 18:39:43 -08002089 cleanupColors = true;
2090 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002091
Romain Guy3b748a42013-04-17 18:54:38 -07002092 mCaches.activeTexture(0);
2093 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2094 const UvMapper& mapper(getMapper(texture));
2095
Romain Guy5a7b4662011-01-20 19:09:30 -08002096 for (int32_t y = 0; y < meshHeight; y++) {
2097 for (int32_t x = 0; x < meshWidth; x++) {
2098 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2099
2100 float u1 = float(x) / meshWidth;
2101 float u2 = float(x + 1) / meshWidth;
2102 float v1 = float(y) / meshHeight;
2103 float v2 = float(y + 1) / meshHeight;
2104
Romain Guy3b748a42013-04-17 18:54:38 -07002105 mapper.map(u1, v1, u2, v2);
2106
Romain Guy5a7b4662011-01-20 19:09:30 -08002107 int ax = i + (meshWidth + 1) * 2;
2108 int ay = ax + 1;
2109 int bx = i;
2110 int by = bx + 1;
2111 int cx = i + 2;
2112 int cy = cx + 1;
2113 int dx = i + (meshWidth + 1) * 2 + 2;
2114 int dy = dx + 1;
2115
Romain Guyff316ec2013-02-13 18:39:43 -08002116 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2117 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2118 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002119
Romain Guyff316ec2013-02-13 18:39:43 -08002120 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2121 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2122 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002123
Romain Guya92bb4d2012-10-16 11:08:44 -07002124 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2125 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2126 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2127 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002128 }
2129 }
2130
Chris Craikf0a59072013-11-19 18:00:46 -08002131 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002132 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002133 return DrawGlInfo::kStatusDone;
2134 }
2135
Romain Guyff316ec2013-02-13 18:39:43 -08002136 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002137 texture = mCaches.textureCache.get(bitmap);
2138 if (!texture) {
2139 if (cleanupColors) delete[] colors;
2140 return DrawGlInfo::kStatusDone;
2141 }
Romain Guyff316ec2013-02-13 18:39:43 -08002142 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002143 const AutoTexture autoCleanup(texture);
2144
2145 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002146 texture->setFilter(getFilter(paint), true);
Romain Guya92bb4d2012-10-16 11:08:44 -07002147
2148 int alpha;
2149 SkXfermode::Mode mode;
2150 getAlphaAndMode(paint, &alpha, &mode);
2151
Romain Guyff316ec2013-02-13 18:39:43 -08002152 float a = alpha / 255.0f;
2153
Romain Guya92bb4d2012-10-16 11:08:44 -07002154 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002155 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002156 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002157
Romain Guyff316ec2013-02-13 18:39:43 -08002158 setupDraw();
2159 setupDrawWithTextureAndColor();
2160 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002161 setupDrawColorFilter(getColorFilter(paint));
2162 setupDrawBlending(paint, true);
Romain Guyff316ec2013-02-13 18:39:43 -08002163 setupDrawProgram();
2164 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08002165 setupDrawModelView(kModelViewMode_TranslateAndScale, false, 0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyff316ec2013-02-13 18:39:43 -08002166 setupDrawTexture(texture->id);
2167 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002168 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3380cfd2013-08-15 16:57:57 -07002169 setupDrawMesh(&mesh[0].x, &mesh[0].u, &mesh[0].r);
Romain Guyff316ec2013-02-13 18:39:43 -08002170
2171 glDrawArrays(GL_TRIANGLES, 0, count);
2172
Romain Guyff316ec2013-02-13 18:39:43 -08002173 int slot = mCaches.currentProgram->getAttrib("colors");
2174 if (slot >= 0) {
2175 glDisableVertexAttribArray(slot);
2176 }
2177
2178 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002179
2180 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002181}
2182
Chris Craikd218a922014-01-02 17:13:34 -08002183status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002184 float srcLeft, float srcTop, float srcRight, float srcBottom,
2185 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chris Craikd218a922014-01-02 17:13:34 -08002186 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002187 if (quickRejectSetupScissor(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002188 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002189 }
2190
Romain Guya1d3c912011-12-13 14:55:06 -08002191 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002192 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002193 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002194 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002195
Romain Guy8ba548f2010-06-30 19:21:21 -07002196 const float width = texture->width;
2197 const float height = texture->height;
2198
Romain Guy3b748a42013-04-17 18:54:38 -07002199 float u1 = fmax(0.0f, srcLeft / width);
2200 float v1 = fmax(0.0f, srcTop / height);
2201 float u2 = fmin(1.0f, srcRight / width);
2202 float v2 = fmin(1.0f, srcBottom / height);
2203
2204 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002205
Romain Guy03750a02010-10-18 14:06:08 -07002206 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002207 resetDrawTextureTexCoords(u1, v1, u2, v2);
2208
Romain Guyd21b6e12011-11-30 20:21:23 -08002209 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2210
Romain Guy886b2752013-01-04 12:26:18 -08002211 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2212 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002213
Romain Guy886b2752013-01-04 12:26:18 -08002214 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2215 // Apply a scale transform on the canvas only when a shader is in use
2216 // Skia handles the ratio between the dst and src rects as a scale factor
2217 // when a shader is set
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002218 bool useScaleTransform = getShader(paint) && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002219 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002220
Chris Craikd6b65f62014-01-01 14:45:21 -08002221 if (CC_LIKELY(currentTransform()->isPureTranslate() && !useScaleTransform)) {
2222 float x = (int) floorf(dstLeft + currentTransform()->getTranslateX() + 0.5f);
2223 float y = (int) floorf(dstTop + currentTransform()->getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002224
2225 dstRight = x + (dstRight - dstLeft);
2226 dstBottom = y + (dstBottom - dstTop);
2227
2228 dstLeft = x;
2229 dstTop = y;
2230
Chris Craik678625242014-02-28 12:26:34 -08002231 texture->setFilter(scaled ? getFilter(paint) : GL_NEAREST, true);
Romain Guy886b2752013-01-04 12:26:18 -08002232 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002233 } else {
Chris Craik678625242014-02-28 12:26:34 -08002234 texture->setFilter(getFilter(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002235 }
2236
2237 if (CC_UNLIKELY(useScaleTransform)) {
2238 save(SkCanvas::kMatrix_SaveFlag);
2239 translate(dstLeft, dstTop);
2240 scale(scaleX, scaleY);
2241
2242 dstLeft = 0.0f;
2243 dstTop = 0.0f;
2244
2245 dstRight = srcRight - srcLeft;
2246 dstBottom = srcBottom - srcTop;
2247 }
2248
Mike Reed1103b322014-07-08 12:36:44 -04002249 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Romain Guy886b2752013-01-04 12:26:18 -08002250 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002251 texture->id, paint,
Romain Guy3380cfd2013-08-15 16:57:57 -07002252 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002253 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2254 } else {
2255 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002256 texture->id, paint, texture->blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07002257 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002258 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2259 }
2260
2261 if (CC_UNLIKELY(useScaleTransform)) {
2262 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002263 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002264
2265 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002266
2267 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002268}
2269
Chris Craikd218a922014-01-02 17:13:34 -08002270status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
2271 float left, float top, float right, float bottom, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002272 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002273 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002274 }
2275
Romain Guy4c2547f2013-06-11 16:19:24 -07002276 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002277 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2278 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002279
Romain Guy03c00b52013-06-20 18:30:28 -07002280 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002281}
2282
Chris Craikd218a922014-01-02 17:13:34 -08002283status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh,
2284 AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2285 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002286 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002287 return DrawGlInfo::kStatusDone;
2288 }
2289
Romain Guy211370f2012-02-01 16:10:55 -08002290 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002291 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002292 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002293 if (!texture) return DrawGlInfo::kStatusDone;
2294 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002295
Romain Guya4adcf02013-02-28 12:15:35 -08002296 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2297 texture->setFilter(GL_LINEAR, true);
2298
Chris Craikd6b65f62014-01-01 14:45:21 -08002299 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002300 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002301 if (hasLayer() && mesh->hasEmptyQuads) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002302 const float offsetX = left + currentTransform()->getTranslateX();
2303 const float offsetY = top + currentTransform()->getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002304 const size_t count = mesh->quads.size();
2305 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002306 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002307 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002308 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2309 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2310 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002311 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002312 dirtyLayer(left + bounds.left, top + bounds.top,
Chris Craikd6b65f62014-01-01 14:45:21 -08002313 left + bounds.right, top + bounds.bottom, *currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002314 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002315 }
2316 }
2317
Chris Craik4063a0e2013-11-15 16:06:56 -08002318 bool ignoreTransform = false;
Romain Guy211370f2012-02-01 16:10:55 -08002319 if (CC_LIKELY(pureTranslate)) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002320 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
2321 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002322
Romain Guy3b748a42013-04-17 18:54:38 -07002323 right = x + right - left;
2324 bottom = y + bottom - top;
Chris Craik4063a0e2013-11-15 16:06:56 -08002325 left = x;
2326 top = y;
2327 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002328 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002329 drawIndexedTextureMesh(left, top, right, bottom, texture->id, paint,
2330 texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
Chris Craik4063a0e2013-11-15 16:06:56 -08002331 GL_TRIANGLES, mesh->indexCount, false, ignoreTransform,
2332 mCaches.patchCache.getMeshBuffer(), kModelViewMode_Translate, !mesh->hasEmptyQuads);
Romain Guy054dc182010-10-15 17:55:25 -07002333 }
Chet Haase48659092012-05-31 15:21:51 -07002334
2335 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002336}
2337
Romain Guy03c00b52013-06-20 18:30:28 -07002338/**
2339 * Important note: this method is intended to draw batches of 9-patch objects and
2340 * will not set the scissor enable or dirty the current layer, if any.
2341 * The caller is responsible for properly dirtying the current layer.
2342 */
Chris Craikd218a922014-01-02 17:13:34 -08002343status_t OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2344 TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint) {
Romain Guy03c00b52013-06-20 18:30:28 -07002345 mCaches.activeTexture(0);
2346 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2347 if (!texture) return DrawGlInfo::kStatusDone;
2348 const AutoTexture autoCleanup(texture);
2349
2350 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2351 texture->setFilter(GL_LINEAR, true);
2352
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002353 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, paint,
2354 texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002355 GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
Romain Guy03c00b52013-06-20 18:30:28 -07002356
2357 return DrawGlInfo::kStatusDrew;
2358}
2359
Chris Craik05f3d6e2014-06-02 16:27:04 -07002360status_t OpenGLRenderer::drawVertexBuffer(float translateX, float translateY,
ztenghui63d41ab2014-02-14 13:13:41 -08002361 const VertexBuffer& vertexBuffer, const SkPaint* paint, bool useOffset) {
Chris Craik4063a0e2013-11-15 16:06:56 -08002362 // not missing call to quickReject/dirtyLayer, always done at a higher level
Chris Craik6d29c8d2013-05-08 18:35:44 -07002363 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002364 // no vertices to draw
2365 return DrawGlInfo::kStatusDone;
2366 }
2367
Chris Craik0d5ac952014-07-15 13:01:02 -07002368 Rect bounds(vertexBuffer.getBounds());
2369 bounds.translate(translateX, translateY);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002370 dirtyLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, *currentTransform());
2371
Chris Craikcb4d6002012-09-25 12:00:29 -07002372 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002373 bool isAA = paint->isAntiAlias();
2374
Chris Craik710f46d2012-09-17 17:25:49 -07002375 setupDraw();
2376 setupDrawNoTexture();
2377 if (isAA) setupDrawAA();
Chris Craik710f46d2012-09-17 17:25:49 -07002378 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002379 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002380 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002381 setupDrawBlending(paint, isAA);
Chris Craik710f46d2012-09-17 17:25:49 -07002382 setupDrawProgram();
Chris Craik05f3d6e2014-06-02 16:27:04 -07002383 setupDrawModelView(kModelViewMode_Translate, useOffset, translateX, translateY, 0, 0);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002384 setupDrawColorUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002385 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002386 setupDrawShaderUniforms(getShader(paint));
Chet Haase858aa932011-05-12 09:06:00 -07002387
ztenghui55bfb4e2013-12-03 10:38:55 -08002388 const void* vertices = vertexBuffer.getBuffer();
Chris Craik710f46d2012-09-17 17:25:49 -07002389 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002390 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002391 mCaches.resetTexCoordsVertexPointer();
ztenghui63d41ab2014-02-14 13:13:41 -08002392
Chet Haase858aa932011-05-12 09:06:00 -07002393
Chris Craik710f46d2012-09-17 17:25:49 -07002394 int alphaSlot = -1;
2395 if (isAA) {
2396 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2397 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik710f46d2012-09-17 17:25:49 -07002398 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002399 glEnableVertexAttribArray(alphaSlot);
2400 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002401 }
Romain Guy04299382012-07-18 17:15:41 -07002402
Chris Craik05f3d6e2014-06-02 16:27:04 -07002403 const VertexBuffer::Mode mode = vertexBuffer.getMode();
2404 if (mode == VertexBuffer::kStandard) {
ztenghui63d41ab2014-02-14 13:13:41 -08002405 mCaches.unbindIndicesBuffer();
2406 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Chris Craik05f3d6e2014-06-02 16:27:04 -07002407 } else if (mode == VertexBuffer::kOnePolyRingShadow) {
ztenghui63d41ab2014-02-14 13:13:41 -08002408 mCaches.bindShadowIndicesBuffer();
ztenghui50ecf842014-03-11 16:52:30 -07002409 glDrawElements(GL_TRIANGLE_STRIP, ONE_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002410 } else if (mode == VertexBuffer::kTwoPolyRingShadow) {
ztenghui50ecf842014-03-11 16:52:30 -07002411 mCaches.bindShadowIndicesBuffer();
2412 glDrawElements(GL_TRIANGLE_STRIP, TWO_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
ztenghui63d41ab2014-02-14 13:13:41 -08002413 }
Romain Guy04299382012-07-18 17:15:41 -07002414
Chris Craik710f46d2012-09-17 17:25:49 -07002415 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002416 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002417 }
Chris Craik65cd6122012-12-10 17:56:27 -08002418
2419 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002420}
2421
2422/**
Chris Craik65cd6122012-12-10 17:56:27 -08002423 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2424 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2425 * screen space in all directions. However, instead of using a fragment shader to compute the
2426 * translucency of the color from its position, we simply use a varying parameter to define how far
2427 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2428 *
2429 * Doesn't yet support joins, caps, or path effects.
2430 */
Chris Craikd218a922014-01-02 17:13:34 -08002431status_t OpenGLRenderer::drawConvexPath(const SkPath& path, const SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002432 VertexBuffer vertexBuffer;
2433 // TODO: try clipping large paths to viewport
Chris Craikd6b65f62014-01-01 14:45:21 -08002434 PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002435 return drawVertexBuffer(vertexBuffer, paint);
Chris Craik65cd6122012-12-10 17:56:27 -08002436}
2437
2438/**
2439 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2440 * and additional geometry for defining an alpha slope perimeter.
2441 *
2442 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2443 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2444 * in-shader alpha region, but found it to be taxing on some GPUs.
2445 *
2446 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2447 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002448 */
Chris Craikd218a922014-01-02 17:13:34 -08002449status_t OpenGLRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002450 if (currentSnapshot()->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002451
Chris Craik65cd6122012-12-10 17:56:27 -08002452 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002453
Chris Craik65cd6122012-12-10 17:56:27 -08002454 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002455 PathTessellator::tessellateLines(points, count, paint, *currentTransform(), buffer);
2456 const Rect& bounds = buffer.getBounds();
Romain Guyd71ff91d2013-02-08 13:46:40 -08002457
Chris Craik05f3d6e2014-06-02 16:27:04 -07002458 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Romain Guyd71ff91d2013-02-08 13:46:40 -08002459 return DrawGlInfo::kStatusDone;
2460 }
2461
Chris Craik65cd6122012-12-10 17:56:27 -08002462 bool useOffset = !paint->isAntiAlias();
Chris Craik05f3d6e2014-06-02 16:27:04 -07002463 return drawVertexBuffer(buffer, paint, useOffset);
Chet Haase5b0200b2011-04-13 17:58:08 -07002464}
2465
Chris Craikd218a922014-01-02 17:13:34 -08002466status_t OpenGLRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002467 if (currentSnapshot()->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002468
Chris Craik6d29c8d2013-05-08 18:35:44 -07002469 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002470
Chris Craik6d29c8d2013-05-08 18:35:44 -07002471 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002472 PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002473
Chris Craik05f3d6e2014-06-02 16:27:04 -07002474 const Rect& bounds = buffer.getBounds();
2475 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002476 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002477 }
2478
Chris Craik6d29c8d2013-05-08 18:35:44 -07002479 bool useOffset = !paint->isAntiAlias();
Chris Craik05f3d6e2014-06-02 16:27:04 -07002480 return drawVertexBuffer(buffer, paint, useOffset);
Romain Guyed6fcb02011-03-21 13:11:28 -07002481}
2482
Chet Haase48659092012-05-31 15:21:51 -07002483status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002484 // No need to check against the clip, we fill the clip region
Chris Craikd6b65f62014-01-01 14:45:21 -08002485 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002486
Chris Craikd6b65f62014-01-01 14:45:21 -08002487 Rect clip(*currentClipRect());
Romain Guyae88e5e2010-10-22 17:49:18 -07002488 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002489
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002490 SkPaint paint;
2491 paint.setColor(color);
2492 paint.setXfermodeMode(mode);
2493
2494 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, &paint, true);
Chet Haase48659092012-05-31 15:21:51 -07002495
2496 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002497}
Romain Guy9d5316e2010-06-24 19:30:36 -07002498
Chet Haase48659092012-05-31 15:21:51 -07002499status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08002500 const SkPaint* paint) {
Chet Haase48659092012-05-31 15:21:51 -07002501 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002502 const AutoTexture autoCleanup(texture);
2503
2504 const float x = left + texture->left - texture->offset;
2505 const float y = top + texture->top - texture->offset;
2506
2507 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002508
2509 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002510}
2511
Chet Haase48659092012-05-31 15:21:51 -07002512status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002513 float rx, float ry, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002514 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002515 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002516 return DrawGlInfo::kStatusDone;
2517 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002518
Chris Craikcb4d6002012-09-25 12:00:29 -07002519 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002520 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002521 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002522 right - left, bottom - top, rx, ry, p);
2523 return drawShape(left, top, texture, p);
2524 }
2525
Chris Craik6ac174b2014-06-17 13:47:05 -07002526 const VertexBuffer* vertexBuffer = mCaches.tessellationCache.getRoundRect(
2527 *currentTransform(), *p, right - left, bottom - top, rx, ry);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002528 return drawVertexBuffer(left, top, *vertexBuffer, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002529}
2530
Chris Craikd218a922014-01-02 17:13:34 -08002531status_t OpenGLRenderer::drawCircle(float x, float y, float radius, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002532 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(x - radius, y - radius,
Romain Guy257ae352013-03-20 16:31:12 -07002533 x + radius, y + radius, p) ||
2534 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002535 return DrawGlInfo::kStatusDone;
2536 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002537 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002538 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002539 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002540 return drawShape(x - radius, y - radius, texture, p);
2541 }
2542
2543 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002544 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2545 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2546 } else {
2547 path.addCircle(x, y, radius);
2548 }
Chris Craik65cd6122012-12-10 17:56:27 -08002549 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002550}
Romain Guy01d58e42011-01-19 21:54:02 -08002551
Chet Haase48659092012-05-31 15:21:51 -07002552status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002553 const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002554 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002555 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002556 return DrawGlInfo::kStatusDone;
2557 }
Romain Guy01d58e42011-01-19 21:54:02 -08002558
Chris Craikcb4d6002012-09-25 12:00:29 -07002559 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002560 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002561 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002562 return drawShape(left, top, texture, p);
2563 }
2564
2565 SkPath path;
2566 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002567 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2568 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2569 }
Chris Craik710f46d2012-09-17 17:25:49 -07002570 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002571 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002572}
2573
Chet Haase48659092012-05-31 15:21:51 -07002574status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002575 float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002576 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002577 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik780c1282012-10-04 14:10:49 -07002578 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002579 }
2580
Chris Craik780c1282012-10-04 14:10:49 -07002581 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002582 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002583 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002584 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002585 startAngle, sweepAngle, useCenter, p);
2586 return drawShape(left, top, texture, p);
2587 }
2588
2589 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2590 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2591 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2592 }
2593
2594 SkPath path;
2595 if (useCenter) {
2596 path.moveTo(rect.centerX(), rect.centerY());
2597 }
2598 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2599 if (useCenter) {
2600 path.close();
2601 }
Chris Craik65cd6122012-12-10 17:56:27 -08002602 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002603}
2604
Romain Guycf8675e2012-10-02 12:32:25 -07002605// See SkPaintDefaults.h
2606#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2607
Chris Craikd218a922014-01-02 17:13:34 -08002608status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom,
2609 const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002610 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002611 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chet Haase48659092012-05-31 15:21:51 -07002612 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002613 }
2614
Chris Craik710f46d2012-09-17 17:25:49 -07002615 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002616 // only fill style is supported by drawConvexPath, since others have to handle joins
2617 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2618 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2619 mCaches.activeTexture(0);
2620 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002621 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002622 return drawShape(left, top, texture, p);
2623 }
2624
2625 SkPath path;
2626 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2627 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2628 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2629 }
2630 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002631 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002632 }
2633
Chris Craikd6b65f62014-01-01 14:45:21 -08002634 if (p->isAntiAlias() && !currentTransform()->isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002635 SkPath path;
2636 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002637 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002638 } else {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002639 drawColorRect(left, top, right, bottom, p);
Chris Craik65cd6122012-12-10 17:56:27 -08002640 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002641 }
Romain Guyc7d53492010-06-25 13:41:57 -07002642}
Romain Guy9d5316e2010-06-24 19:30:36 -07002643
Chris Craikd218a922014-01-02 17:13:34 -08002644void OpenGLRenderer::drawTextShadow(const SkPaint* paint, const char* text,
2645 int bytesCount, int count, const float* positions,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002646 FontRenderer& fontRenderer, int alpha, float x, float y) {
Raph Levien416a8472012-07-19 22:48:17 -07002647 mCaches.activeTexture(0);
2648
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002649 TextShadow textShadow;
2650 if (!getTextShadow(paint, &textShadow)) {
2651 LOG_ALWAYS_FATAL("failed to query shadow attributes");
2652 }
2653
Raph Levien416a8472012-07-19 22:48:17 -07002654 // NOTE: The drop shadow will not perform gamma correction
2655 // if shader-based correction is enabled
2656 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2657 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002658 paint, text, bytesCount, count, textShadow.radius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002659 // If the drop shadow exceeds the max texture size or couldn't be
2660 // allocated, skip drawing
2661 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002662 const AutoTexture autoCleanup(shadow);
2663
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002664 const float sx = x - shadow->left + textShadow.dx;
2665 const float sy = y - shadow->top + textShadow.dy;
Raph Levien416a8472012-07-19 22:48:17 -07002666
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002667 const int shadowAlpha = ((textShadow.color >> 24) & 0xFF) * mSnapshot->alpha;
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002668 if (getShader(paint)) {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002669 textShadow.color = SK_ColorWHITE;
Raph Levien416a8472012-07-19 22:48:17 -07002670 }
2671
2672 setupDraw();
2673 setupDrawWithTexture(true);
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002674 setupDrawAlpha8Color(textShadow.color, shadowAlpha < 255 ? shadowAlpha : alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002675 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002676 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002677 setupDrawBlending(paint, true);
Raph Levien416a8472012-07-19 22:48:17 -07002678 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08002679 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
2680 sx, sy, sx + shadow->width, sy + shadow->height);
Raph Levien416a8472012-07-19 22:48:17 -07002681 setupDrawTexture(shadow->id);
2682 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002683 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002684 setupDrawShaderUniforms(getShader(paint));
Raph Levien416a8472012-07-19 22:48:17 -07002685 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2686
2687 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2688}
2689
Romain Guy768bffc2013-02-27 13:50:45 -08002690bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002691 float alpha = (hasTextShadow(paint) ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
Romain Guy768bffc2013-02-27 13:50:45 -08002692 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2693}
2694
Chet Haase48659092012-05-31 15:21:51 -07002695status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Chris Craikd218a922014-01-02 17:13:34 -08002696 const float* positions, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002697 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002698 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002699 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002700
Romain Guy671d6cf2012-01-18 12:39:17 -08002701 // NOTE: Skia does not support perspective transform on drawPosText yet
Chris Craikd6b65f62014-01-01 14:45:21 -08002702 if (!currentTransform()->isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002703 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002704 }
2705
Chris Craik39a908c2013-06-13 14:39:01 -07002706 mCaches.enableScissor();
2707
Romain Guy671d6cf2012-01-18 12:39:17 -08002708 float x = 0.0f;
2709 float y = 0.0f;
Chris Craikd6b65f62014-01-01 14:45:21 -08002710 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002711 if (pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002712 x = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2713 y = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002714 }
2715
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002716 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002717 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy671d6cf2012-01-18 12:39:17 -08002718
2719 int alpha;
2720 SkXfermode::Mode mode;
2721 getAlphaAndMode(paint, &alpha, &mode);
2722
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002723 if (CC_UNLIKELY(hasTextShadow(paint))) {
Romain Guye3a9b242013-01-08 11:15:30 -08002724 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002725 alpha, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002726 }
2727
Romain Guy671d6cf2012-01-18 12:39:17 -08002728 // Pick the appropriate texture filtering
Chris Craikd6b65f62014-01-01 14:45:21 -08002729 bool linearFilter = currentTransform()->changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002730 if (pureTranslate && !linearFilter) {
2731 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2732 }
Romain Guy257ae352013-03-20 16:31:12 -07002733 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002734
2735 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2736 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2737
Romain Guy211370f2012-02-01 16:10:55 -08002738 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002739
Victoria Lease1e546812013-06-25 14:25:17 -07002740 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002741 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002742 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002743 if (hasActiveLayer) {
2744 if (!pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002745 currentTransform()->mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002746 }
2747 dirtyLayerUnchecked(bounds, getRegion());
2748 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002749 }
Chet Haase48659092012-05-31 15:21:51 -07002750
2751 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002752}
2753
Chris Craik59744b72014-07-01 17:56:52 -07002754bool OpenGLRenderer::findBestFontTransform(const mat4& transform, SkMatrix* outMatrix) const {
Romain Guy624234f2013-03-05 16:43:31 -08002755 if (CC_LIKELY(transform.isPureTranslate())) {
Chris Craik59744b72014-07-01 17:56:52 -07002756 outMatrix->setIdentity();
2757 return false;
2758 } else if (CC_UNLIKELY(transform.isPerspective())) {
2759 outMatrix->setIdentity();
2760 return true;
Romain Guy624234f2013-03-05 16:43:31 -08002761 }
Chris Craik59744b72014-07-01 17:56:52 -07002762
2763 /**
2764 * Input is a non-perspective, scaling transform. Generate a scale-only transform, based upon
2765 * bucketed scale values. Special case for 'extra raster buckets' - disable filtration in the
2766 * case of an exact match, and isSimple() transform
2767 */
2768 float sx, sy;
2769 transform.decomposeScale(sx, sy);
2770
2771 float bestSx = roundf(fmaxf(1.0f, sx));
2772 float bestSy = roundf(fmaxf(1.0f, sy));
2773 bool filter = true;
2774
2775 for (unsigned int i = 0; i < mCaches.propertyExtraRasterBuckets.size(); i++) {
2776 float bucket = mCaches.propertyExtraRasterBuckets[i];
2777 if (sx == bucket && sy == bucket) {
2778 bestSx = bestSy = bucket;
2779 filter = !transform.isSimple(); // disable filter, if simple
2780 break;
2781 }
2782
2783 if (fabs(bucket - sx) < fabs(bestSx - sx)) bestSx = sx;
2784 if (fabs(bucket - sy) < fabs(bestSy - sy)) bestSy = sy;
2785 }
2786
2787 outMatrix->setScale(bestSx, bestSy);
2788 return filter;
Romain Guy624234f2013-03-05 16:43:31 -08002789}
2790
Chris Craik41541822013-05-03 16:35:54 -07002791status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craikd218a922014-01-02 17:13:34 -08002792 const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002793 DrawOpMode drawOpMode) {
2794
Chris Craik527a3aa2013-03-04 10:19:31 -08002795 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002796 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2797 // drawing as ops from DeferredDisplayList are already filtered for these
Chris Craikd6b65f62014-01-01 14:45:21 -08002798 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint) ||
Chris Craikf0a59072013-11-19 18:00:46 -08002799 quickRejectSetupScissor(bounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002800 return DrawGlInfo::kStatusDone;
2801 }
Romain Guycac5fd32011-12-01 20:08:50 -08002802 }
2803
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002804 const float oldX = x;
2805 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002806
Chris Craikd6b65f62014-01-01 14:45:21 -08002807 const mat4& transform = *currentTransform();
Romain Guy624234f2013-03-05 16:43:31 -08002808 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002809
Romain Guy211370f2012-02-01 16:10:55 -08002810 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002811 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2812 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002813 }
2814
Romain Guy86568192010-12-14 15:55:39 -08002815 int alpha;
2816 SkXfermode::Mode mode;
2817 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002818
Romain Guyc74f45a2013-02-26 19:10:14 -08002819 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2820
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002821 if (CC_UNLIKELY(hasTextShadow(paint))) {
Chris Craik59744b72014-07-01 17:56:52 -07002822 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guyc74f45a2013-02-26 19:10:14 -08002823 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002824 alpha, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002825 }
2826
Romain Guy19d4dd82013-03-04 11:14:26 -08002827 const bool hasActiveLayer = hasLayer();
2828
Romain Guy624234f2013-03-05 16:43:31 -08002829 // We only pass a partial transform to the font renderer. That partial
2830 // matrix defines how glyphs are rasterized. Typically we want glyphs
2831 // to be rasterized at their final size on screen, which means the partial
2832 // matrix needs to take the scale factor into account.
2833 // When a partial matrix is used to transform glyphs during rasterization,
2834 // the mesh is generated with the inverse transform (in the case of scale,
2835 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2836 // apply the full transform matrix at draw time in the vertex shader.
2837 // Applying the full matrix in the shader is the easiest way to handle
2838 // rotation and perspective and allows us to always generated quads in the
2839 // font renderer which greatly simplifies the code, clipping in particular.
Chris Craik59744b72014-07-01 17:56:52 -07002840 SkMatrix fontTransform;
2841 bool linearFilter = findBestFontTransform(transform, &fontTransform)
2842 || fabs(y - (int) y) > 0.0f
2843 || fabs(x - (int) x) > 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002844 fontRenderer.setFont(paint, fontTransform);
Romain Guy257ae352013-03-20 16:31:12 -07002845 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002846
Romain Guy624234f2013-03-05 16:43:31 -08002847 // TODO: Implement better clipping for scaled/rotated text
Chris Craikd6b65f62014-01-01 14:45:21 -08002848 const Rect* clip = !pureTranslate ? NULL : currentClipRect();
Chris Craik41541822013-05-03 16:35:54 -07002849 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002850
Raph Levien996e57c2012-07-23 15:22:52 -07002851 bool status;
Victoria Lease1e546812013-06-25 14:25:17 -07002852 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002853
2854 // don't call issuedrawcommand, do it at end of batch
2855 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002856 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002857 SkPaint paintCopy(*paint);
2858 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2859 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002860 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002861 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002862 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002863 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002864 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002865
Chris Craik527a3aa2013-03-04 10:19:31 -08002866 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002867 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002868 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002869 }
Chris Craik41541822013-05-03 16:35:54 -07002870 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002871 }
Romain Guy694b5192010-07-21 21:33:20 -07002872
Chris Craike63f7c622013-10-17 10:30:55 -07002873 drawTextDecorations(totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002874
2875 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002876}
2877
Chris Craikd218a922014-01-02 17:13:34 -08002878status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
2879 const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002880 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002881 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002882 }
2883
Chris Craik39a908c2013-06-13 14:39:01 -07002884 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
2885 mCaches.enableScissor();
2886
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002887 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002888 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy257ae352013-03-20 16:31:12 -07002889 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08002890
2891 int alpha;
2892 SkXfermode::Mode mode;
2893 getAlphaAndMode(paint, &alpha, &mode);
Victoria Lease1e546812013-06-25 14:25:17 -07002894 TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
Romain Guy03d58522012-02-24 17:54:07 -08002895
Romain Guy97771732012-02-28 18:17:02 -08002896 const Rect* clip = &mSnapshot->getLocalClip();
2897 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08002898
Romain Guy97771732012-02-28 18:17:02 -08002899 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08002900
2901 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
Victoria Lease1e546812013-06-25 14:25:17 -07002902 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy97771732012-02-28 18:17:02 -08002903 if (hasActiveLayer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002904 currentTransform()->mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08002905 dirtyLayerUnchecked(bounds, getRegion());
2906 }
Romain Guy97771732012-02-28 18:17:02 -08002907 }
Chet Haase48659092012-05-31 15:21:51 -07002908
2909 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08002910}
2911
Chris Craikd218a922014-01-02 17:13:34 -08002912status_t OpenGLRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002913 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07002914
Romain Guya1d3c912011-12-13 14:55:06 -08002915 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07002916
Romain Guyfb8b7632010-08-23 21:05:08 -07002917 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07002918 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002919 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07002920
Romain Guy8b55f372010-08-18 17:10:07 -07002921 const float x = texture->left - texture->offset;
2922 const float y = texture->top - texture->offset;
2923
Romain Guy01d58e42011-01-19 21:54:02 -08002924 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002925
2926 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07002927}
2928
Chris Craika08f95c2013-03-15 17:24:33 -07002929status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07002930 if (!layer) {
2931 return DrawGlInfo::kStatusDone;
2932 }
2933
Romain Guyb2e2f242012-10-17 18:18:35 -07002934 mat4* transform = NULL;
2935 if (layer->isTextureLayer()) {
2936 transform = &layer->getTransform();
2937 if (!transform->isIdentity()) {
Chris Craik3f0854292014-04-15 16:18:08 -07002938 save(SkCanvas::kMatrix_SaveFlag);
Chris Craik14e51302013-12-30 15:32:54 -08002939 concatMatrix(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07002940 }
2941 }
2942
Chris Craik39a908c2013-06-13 14:39:01 -07002943 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -08002944 const bool rejected = calculateQuickRejectForScissor(x, y,
Chris Craikdeeda3d2014-05-05 19:09:33 -07002945 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired, NULL, false);
Romain Guy35643dd2012-09-18 15:40:58 -07002946
2947 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07002948 if (transform && !transform->isIdentity()) {
2949 restore();
2950 }
Chet Haase48659092012-05-31 15:21:51 -07002951 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08002952 }
2953
Romain Guy5bb3c732012-11-29 17:52:58 -08002954 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08002955
Chris Craik39a908c2013-06-13 14:39:01 -07002956 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08002957 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08002958
Romain Guy211370f2012-02-01 16:10:55 -08002959 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guyc88e3572011-01-22 00:32:12 -08002960 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07002961 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2962 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08002963 } else if (layer->mesh) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002964
Chris Craik16ecda52013-03-29 10:59:59 -07002965 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002966 setupDraw();
2967 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08002968 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002969 setupDrawColorFilter(layer->getColorFilter());
2970 setupDrawBlending(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002971 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08002972 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002973 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -07002974 setupDrawTexture(layer->getTexture());
Chris Craikd6b65f62014-01-01 14:45:21 -08002975 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
2976 int tx = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2977 int ty = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07002978
Romain Guyd21b6e12011-11-30 20:21:23 -08002979 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08002980 setupDrawModelView(kModelViewMode_Translate, false, tx, ty,
Romain Guy4ff0cf42012-08-06 14:51:10 -07002981 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07002982 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002983 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08002984 setupDrawModelView(kModelViewMode_Translate, false, x, y,
Romain Guy9ace8f52011-07-07 20:50:11 -07002985 x + layer->layer.getWidth(), y + layer->layer.getHeight());
2986 }
Romain Guyf219da52011-01-16 12:54:25 -08002987
Romain Guy448455f2013-07-22 13:57:50 -07002988 TextureVertex* mesh = &layer->mesh[0];
2989 GLsizei elementsCount = layer->meshElementCount;
2990
2991 while (elementsCount > 0) {
2992 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
2993
Romain Guy3380cfd2013-08-15 16:57:57 -07002994 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy448455f2013-07-22 13:57:50 -07002995 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2996 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
2997
2998 elementsCount -= drawCount;
2999 // Though there are 4 vertices in a quad, we use 6 indices per
3000 // quad to draw with GL_TRIANGLES
3001 mesh += (drawCount / 6) * 4;
3002 }
Romain Guyf219da52011-01-16 12:54:25 -08003003
Romain Guy3a3133d2011-02-01 22:59:58 -08003004#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07003005 drawRegionRectsDebug(layer->region);
Romain Guy3a3133d2011-02-01 22:59:58 -08003006#endif
Romain Guyc88e3572011-01-22 00:32:12 -08003007 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003008
Romain Guy5bb3c732012-11-29 17:52:58 -08003009 if (layer->debugDrawUpdate) {
3010 layer->debugDrawUpdate = false;
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003011
3012 SkPaint paint;
3013 paint.setColor(0x7f00ff00);
3014 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &paint);
Romain Guy4ff0cf42012-08-06 14:51:10 -07003015 }
Romain Guyf219da52011-01-16 12:54:25 -08003016 }
Chris Craik34416ea2013-04-15 16:08:28 -07003017 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07003018
Romain Guyb2e2f242012-10-17 18:18:35 -07003019 if (transform && !transform->isIdentity()) {
3020 restore();
3021 }
3022
Chet Haase48659092012-05-31 15:21:51 -07003023 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08003024}
3025
Romain Guy6926c722010-07-12 20:20:03 -07003026///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003027// Draw filters
3028///////////////////////////////////////////////////////////////////////////////
3029
3030void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08003031 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3032 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08003033 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08003034 mDrawModifiers.mPaintFilterClearBits = 0;
3035 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003036}
3037
3038void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08003039 mDrawModifiers.mHasDrawFilter = true;
3040 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3041 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003042}
3043
Chris Craikd218a922014-01-02 17:13:34 -08003044const SkPaint* OpenGLRenderer::filterPaint(const SkPaint* paint) {
Romain Guy758724f2013-02-27 11:53:12 -08003045 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003046 return paint;
3047 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003048
3049 uint32_t flags = paint->getFlags();
3050
3051 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08003052 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3053 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08003054
3055 return &mFilteredPaint;
3056}
3057
3058///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003059// Drawing implementation
3060///////////////////////////////////////////////////////////////////////////////
3061
Chris Craikd218a922014-01-02 17:13:34 -08003062Texture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
Romain Guy3b748a42013-04-17 18:54:38 -07003063 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3064 if (!texture) {
3065 return mCaches.textureCache.get(bitmap);
3066 }
3067 return texture;
3068}
3069
Romain Guy01d58e42011-01-19 21:54:02 -08003070void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08003071 float x, float y, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08003072 if (quickRejectSetupScissor(x, y, x + texture->width, y + texture->height)) {
Romain Guy01d58e42011-01-19 21:54:02 -08003073 return;
3074 }
3075
3076 int alpha;
3077 SkXfermode::Mode mode;
3078 getAlphaAndMode(paint, &alpha, &mode);
3079
3080 setupDraw();
3081 setupDrawWithTexture(true);
3082 setupDrawAlpha8Color(paint->getColor(), alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003083 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003084 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003085 setupDrawBlending(paint, true);
Romain Guy01d58e42011-01-19 21:54:02 -08003086 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003087 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3088 x, y, x + texture->width, y + texture->height);
Romain Guy01d58e42011-01-19 21:54:02 -08003089 setupDrawTexture(texture->id);
3090 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003091 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003092 setupDrawShaderUniforms(getShader(paint));
Romain Guy01d58e42011-01-19 21:54:02 -08003093 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3094
3095 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guy01d58e42011-01-19 21:54:02 -08003096}
3097
Romain Guyf607bdc2010-09-10 19:20:06 -07003098// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003099#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3100#define kStdUnderline_Offset (1.0f / 9.0f)
3101#define kStdUnderline_Thickness (1.0f / 18.0f)
3102
Chris Craikd218a922014-01-02 17:13:34 -08003103void OpenGLRenderer::drawTextDecorations(float underlineWidth, float x, float y,
3104 const SkPaint* paint) {
Romain Guy0a417492010-08-16 20:26:20 -07003105 // Handle underline and strike-through
3106 uint32_t flags = paint->getFlags();
3107 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003108 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003109
Romain Guy211370f2012-02-01 16:10:55 -08003110 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003111 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003112 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003113
Raph Levien8b4072d2012-07-30 15:50:00 -07003114 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003115 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003116
Romain Guyf6834472011-01-23 13:32:12 -08003117 int linesCount = 0;
3118 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3119 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3120
3121 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003122 float points[pointsCount];
3123 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003124
3125 if (flags & SkPaint::kUnderlineText_Flag) {
3126 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003127 points[currentPoint++] = left;
3128 points[currentPoint++] = top;
3129 points[currentPoint++] = left + underlineWidth;
3130 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003131 }
3132
3133 if (flags & SkPaint::kStrikeThruText_Flag) {
3134 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003135 points[currentPoint++] = left;
3136 points[currentPoint++] = top;
3137 points[currentPoint++] = left + underlineWidth;
3138 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003139 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003140
Romain Guy726aeba2011-06-01 14:52:00 -07003141 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003142
Romain Guy726aeba2011-06-01 14:52:00 -07003143 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003144 }
3145 }
3146}
3147
Chris Craikd218a922014-01-02 17:13:34 -08003148status_t OpenGLRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003149 if (currentSnapshot()->isIgnored()) {
Romain Guy672433d2013-01-04 19:05:13 -08003150 return DrawGlInfo::kStatusDone;
3151 }
3152
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003153 return drawColorRects(rects, count, paint, false, true, true);
Romain Guy735738c2012-12-03 12:34:51 -08003154}
3155
Chris Craikb79a3e32014-03-11 12:20:17 -07003156static void mapPointFakeZ(Vector3& point, const mat4& transformXY, const mat4& transformZ) {
3157 // map z coordinate with true 3d matrix
3158 point.z = transformZ.mapZ(point);
3159
3160 // map x,y coordinates with draw/Skia matrix
3161 transformXY.mapPoint(point.x, point.y);
3162}
3163
Chris Craik05f3d6e2014-06-02 16:27:04 -07003164status_t OpenGLRenderer::drawShadow(float casterAlpha,
3165 const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003166 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craikf57776b2013-10-25 18:30:17 -07003167
Chris Craik15a07a22014-01-26 13:43:53 -08003168 // TODO: use quickRejectWithScissor. For now, always force enable scissor.
Chris Craikf57776b2013-10-25 18:30:17 -07003169 mCaches.enableScissor();
3170
3171 SkPaint paint;
Chris Craikba9b6132013-12-15 17:10:19 -08003172 paint.setAntiAlias(true); // want to use AlphaVertex
Chris Craikf57776b2013-10-25 18:30:17 -07003173
Chris Craik05f3d6e2014-06-02 16:27:04 -07003174 if (ambientShadowVertexBuffer && mCaches.propertyAmbientShadowStrength > 0) {
Chris Craik919e95c2014-02-21 17:13:45 -08003175 paint.setARGB(casterAlpha * mCaches.propertyAmbientShadowStrength, 0, 0, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07003176 drawVertexBuffer(*ambientShadowVertexBuffer, &paint);
ztenghuief94c6f2014-02-13 17:09:45 -08003177 }
ztenghui7b4516e2014-01-07 10:42:55 -08003178
Chris Craik05f3d6e2014-06-02 16:27:04 -07003179 if (spotShadowVertexBuffer && mCaches.propertySpotShadowStrength > 0) {
Chris Craik919e95c2014-02-21 17:13:45 -08003180 paint.setARGB(casterAlpha * mCaches.propertySpotShadowStrength, 0, 0, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07003181 drawVertexBuffer(*spotShadowVertexBuffer, &paint);
ztenghuief94c6f2014-02-13 17:09:45 -08003182 }
ztenghui7b4516e2014-01-07 10:42:55 -08003183
3184 return DrawGlInfo::kStatusDrew;
Chris Craikf57776b2013-10-25 18:30:17 -07003185}
3186
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003187status_t OpenGLRenderer::drawColorRects(const float* rects, int count, const SkPaint* paint,
3188 bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003189 if (count == 0) {
3190 return DrawGlInfo::kStatusDone;
3191 }
Romain Guy735738c2012-12-03 12:34:51 -08003192
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003193 int color = paint->getColor();
3194 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003195 if (getShader(paint)) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003196 color |= 0x00ffffff;
3197 }
3198
Romain Guy672433d2013-01-04 19:05:13 -08003199 float left = FLT_MAX;
3200 float top = FLT_MAX;
3201 float right = FLT_MIN;
3202 float bottom = FLT_MIN;
3203
Romain Guy448455f2013-07-22 13:57:50 -07003204 Vertex mesh[count];
Romain Guy672433d2013-01-04 19:05:13 -08003205 Vertex* vertex = mesh;
3206
Chris Craik2af46352012-11-26 18:30:17 -08003207 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003208 float l = rects[index + 0];
3209 float t = rects[index + 1];
3210 float r = rects[index + 2];
3211 float b = rects[index + 3];
3212
Romain Guy3b753822013-03-05 10:27:35 -08003213 Vertex::set(vertex++, l, t);
3214 Vertex::set(vertex++, r, t);
3215 Vertex::set(vertex++, l, b);
Romain Guy3b753822013-03-05 10:27:35 -08003216 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003217
Romain Guy3b753822013-03-05 10:27:35 -08003218 left = fminf(left, l);
3219 top = fminf(top, t);
3220 right = fmaxf(right, r);
3221 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003222 }
3223
Chris Craikf0a59072013-11-19 18:00:46 -08003224 if (clip && quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003225 return DrawGlInfo::kStatusDone;
3226 }
Romain Guy672433d2013-01-04 19:05:13 -08003227
Romain Guy672433d2013-01-04 19:05:13 -08003228 setupDraw();
3229 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003230 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003231 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003232 setupDrawColorFilter(getColorFilter(paint));
3233 setupDrawBlending(paint);
Romain Guy672433d2013-01-04 19:05:13 -08003234 setupDrawProgram();
3235 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003236 setupDrawModelView(kModelViewMode_Translate, false,
3237 0.0f, 0.0f, 0.0f, 0.0f, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003238 setupDrawColorUniforms(getShader(paint));
3239 setupDrawShaderUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003240 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy672433d2013-01-04 19:05:13 -08003241
Romain Guy8ce00302013-01-15 18:51:42 -08003242 if (dirty && hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003243 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003244 }
3245
Chris Craik4063a0e2013-11-15 16:06:56 -08003246 issueIndexedQuadDraw(&mesh[0], count / 4);
Romain Guy672433d2013-01-04 19:05:13 -08003247
3248 return DrawGlInfo::kStatusDrew;
3249}
3250
Romain Guy026c5e162010-06-28 17:12:22 -07003251void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003252 const SkPaint* paint, bool ignoreTransform) {
3253 int color = paint->getColor();
Romain Guyd27977d2010-07-14 19:18:51 -07003254 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003255 if (getShader(paint)) {
Romain Guyd27977d2010-07-14 19:18:51 -07003256 color |= 0x00ffffff;
3257 }
3258
Romain Guy70ca14e2010-12-13 18:24:33 -08003259 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003260 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003261 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003262 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003263 setupDrawColorFilter(getColorFilter(paint));
3264 setupDrawBlending(paint);
Romain Guy70ca14e2010-12-13 18:24:33 -08003265 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003266 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3267 left, top, right, bottom, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003268 setupDrawColorUniforms(getShader(paint));
3269 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003270 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003271 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003272
Romain Guyc95c8d62010-09-17 15:31:32 -07003273 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3274}
3275
Romain Guy82ba8142010-07-09 13:25:56 -07003276void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08003277 Texture* texture, const SkPaint* paint) {
Romain Guyd21b6e12011-11-30 20:21:23 -08003278 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003279
Romain Guy3b748a42013-04-17 18:54:38 -07003280 GLvoid* vertices = (GLvoid*) NULL;
3281 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3282
3283 if (texture->uvMapper) {
Romain Guy3380cfd2013-08-15 16:57:57 -07003284 vertices = &mMeshVertices[0].x;
3285 texCoords = &mMeshVertices[0].u;
Romain Guy3b748a42013-04-17 18:54:38 -07003286
3287 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3288 texture->uvMapper->map(uvs);
3289
3290 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3291 }
3292
Chris Craikd6b65f62014-01-01 14:45:21 -08003293 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3294 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
3295 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003296
Romain Guyd21b6e12011-11-30 20:21:23 -08003297 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003298 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003299 paint, texture->blend, vertices, texCoords,
Romain Guy3b748a42013-04-17 18:54:38 -07003300 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003301 } else {
Chris Craik678625242014-02-28 12:26:34 -08003302 texture->setFilter(getFilter(paint), true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003303 drawTextureMesh(left, top, right, bottom, texture->id, paint,
Romain Guy3b748a42013-04-17 18:54:38 -07003304 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3305 }
3306
3307 if (texture->uvMapper) {
3308 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003309 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003310}
3311
Romain Guyf7f93552010-07-08 19:17:03 -07003312void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003313 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003314 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003315 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3316 ModelViewMode modelViewMode, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003317
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003318 int a;
3319 SkXfermode::Mode mode;
3320 getAlphaAndMode(paint, &a, &mode);
3321 const float alpha = a / 255.0f;
3322
Romain Guy746b7402010-10-26 16:27:31 -07003323 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003324 setupDrawWithTexture();
3325 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003326 setupDrawColorFilter(getColorFilter(paint));
3327 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08003328 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003329 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003330 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003331 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003332 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003333 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003334 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003335
Romain Guy6820ac82010-09-15 18:11:50 -07003336 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy82ba8142010-07-09 13:25:56 -07003337}
3338
Romain Guy3b748a42013-04-17 18:54:38 -07003339void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003340 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy3b748a42013-04-17 18:54:38 -07003341 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003342 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3343 ModelViewMode modelViewMode, bool dirty) {
Romain Guy3b748a42013-04-17 18:54:38 -07003344
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003345 int a;
3346 SkXfermode::Mode mode;
3347 getAlphaAndMode(paint, &a, &mode);
3348 const float alpha = a / 255.0f;
3349
Romain Guy3b748a42013-04-17 18:54:38 -07003350 setupDraw();
3351 setupDrawWithTexture();
3352 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003353 setupDrawColorFilter(getColorFilter(paint));
3354 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy3b748a42013-04-17 18:54:38 -07003355 setupDrawProgram();
3356 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003357 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy3b748a42013-04-17 18:54:38 -07003358 setupDrawTexture(texture);
3359 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003360 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3b748a42013-04-17 18:54:38 -07003361 setupDrawMeshIndices(vertices, texCoords, vbo);
3362
3363 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
Romain Guy3b748a42013-04-17 18:54:38 -07003364}
3365
Romain Guy886b2752013-01-04 12:26:18 -08003366void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003367 GLuint texture, const SkPaint* paint,
Romain Guy886b2752013-01-04 12:26:18 -08003368 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003369 bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003370
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003371 int color = paint != NULL ? paint->getColor() : 0;
3372 int alpha;
3373 SkXfermode::Mode mode;
3374 getAlphaAndMode(paint, &alpha, &mode);
3375
Romain Guy886b2752013-01-04 12:26:18 -08003376 setupDraw();
3377 setupDrawWithTexture(true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003378 if (paint != NULL) {
Romain Guy886b2752013-01-04 12:26:18 -08003379 setupDrawAlpha8Color(color, alpha);
3380 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003381 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003382 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003383 setupDrawBlending(paint, true);
Romain Guy886b2752013-01-04 12:26:18 -08003384 setupDrawProgram();
3385 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003386 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003387 setupDrawTexture(texture);
3388 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003389 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003390 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003391 setupDrawMesh(vertices, texCoords);
3392
3393 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy886b2752013-01-04 12:26:18 -08003394}
3395
Romain Guya5aed0d2010-09-09 14:42:43 -07003396void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003397 ProgramDescription& description, bool swapSrcDst) {
Chris Craikdeeda3d2014-05-05 19:09:33 -07003398
3399 if (mSnapshot->roundRectClipState != NULL /*&& !mSkipOutlineClip*/) {
3400 blend = true;
3401 mDescription.hasRoundRectClip = true;
3402 }
3403 mSkipOutlineClip = true;
3404
Romain Guy78dd96d2013-05-03 14:24:16 -07003405 if (mCountOverdraw) {
3406 if (!mCaches.blend) glEnable(GL_BLEND);
3407 if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
3408 glBlendFunc(GL_ONE, GL_ONE);
3409 }
3410
3411 mCaches.blend = true;
3412 mCaches.lastSrcMode = GL_ONE;
3413 mCaches.lastDstMode = GL_ONE;
3414
3415 return;
3416 }
3417
Romain Guy82ba8142010-07-09 13:25:56 -07003418 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003419
Romain Guy82ba8142010-07-09 13:25:56 -07003420 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003421 // These blend modes are not supported by OpenGL directly and have
3422 // to be implemented using shaders. Since the shader will perform
3423 // the blending, turn blending off here
3424 // If the blend mode cannot be implemented using shaders, fall
3425 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003426 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003427 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003428 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003429 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003430
Romain Guy82bc7a72012-01-03 14:13:39 -08003431 if (mCaches.blend) {
3432 glDisable(GL_BLEND);
3433 mCaches.blend = false;
3434 }
3435
3436 return;
3437 } else {
3438 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003439 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003440 }
3441
3442 if (!mCaches.blend) {
3443 glEnable(GL_BLEND);
3444 }
3445
3446 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3447 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3448
3449 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3450 glBlendFunc(sourceMode, destMode);
3451 mCaches.lastSrcMode = sourceMode;
3452 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003453 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003454 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003455 glDisable(GL_BLEND);
3456 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003457 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003458}
3459
Romain Guy889f8d12010-07-29 14:37:42 -07003460bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003461 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003462 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003463 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003464 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003465 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003466 }
Romain Guy6926c722010-07-12 20:20:03 -07003467 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003468}
3469
Romain Guy026c5e162010-06-28 17:12:22 -07003470void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003471 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003472 TextureVertex::setUV(v++, u1, v1);
3473 TextureVertex::setUV(v++, u2, v1);
3474 TextureVertex::setUV(v++, u1, v2);
3475 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003476}
3477
Chris Craikd218a922014-01-02 17:13:34 -08003478void OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003479 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003480 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3481 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003482 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003483 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003484 *alpha *= currentSnapshot()->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003485}
3486
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003487float OpenGLRenderer::getLayerAlpha(const Layer* layer) const {
Chris Craik16ecda52013-03-29 10:59:59 -07003488 float alpha;
3489 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3490 alpha = mDrawModifiers.mOverrideLayerAlpha;
3491 } else {
3492 alpha = layer->getAlpha() / 255.0f;
3493 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003494 return alpha * currentSnapshot()->alpha;
Chris Craik16ecda52013-03-29 10:59:59 -07003495}
3496
Romain Guy9d5316e2010-06-24 19:30:36 -07003497}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003498}; // namespace android