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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Chris Craik98d608d2014-07-17 12:25:11 -070024#include <SkColor.h>
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040025#include <SkShader.h>
Romain Guy694b5192010-07-21 21:33:20 -070026#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070027
Romain Guye4d01122010-06-16 18:44:05 -070028#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070029#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070030
Romain Guy08aa2cb2011-03-17 11:06:57 -070031#include <private/hwui/DrawGlInfo.h>
32
Romain Guy5b3b3522010-10-27 18:57:51 -070033#include <ui/Rect.h>
34
Romain Guy85bf02f2010-06-22 13:11:24 -070035#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080036#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080037#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070038#include "Fence.h"
John Reck3b202512014-06-23 13:13:08 -070039#include "RenderState.h"
Chris Craik65cd6122012-12-10 17:56:27 -080040#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070041#include "Properties.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080042#include "ShadowTessellator.h"
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040043#include "SkiaShader.h"
Chris Craike4aa95e2014-05-08 13:57:05 -070044#include "utils/GLUtils.h"
Romain Guya957eea2010-12-08 18:34:42 -080045#include "Vector.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080046#include "VertexBuffer.h"
Romain Guye4d01122010-06-16 18:44:05 -070047
Chris Craik62d307c2014-07-29 10:35:13 -070048#if DEBUG_DETAILED_EVENTS
49 #define EVENT_LOGD(...) eventMarkDEBUG(__VA_ARGS__)
50#else
51 #define EVENT_LOGD(...)
52#endif
53
Romain Guye4d01122010-06-16 18:44:05 -070054namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070055namespace uirenderer {
56
57///////////////////////////////////////////////////////////////////////////////
58// Defines
59///////////////////////////////////////////////////////////////////////////////
60
Chris Craik678625242014-02-28 12:26:34 -080061static GLenum getFilter(const SkPaint* paint) {
62 if (!paint || paint->getFilterLevel() != SkPaint::kNone_FilterLevel) {
63 return GL_LINEAR;
64 }
65 return GL_NEAREST;
66}
Romain Guyd21b6e12011-11-30 20:21:23 -080067
Romain Guy9d5316e2010-06-24 19:30:36 -070068///////////////////////////////////////////////////////////////////////////////
69// Globals
70///////////////////////////////////////////////////////////////////////////////
71
Romain Guy889f8d12010-07-29 14:37:42 -070072/**
73 * Structure mapping Skia xfermodes to OpenGL blending factors.
74 */
75struct Blender {
76 SkXfermode::Mode mode;
77 GLenum src;
78 GLenum dst;
79}; // struct Blender
80
Romain Guy026c5e162010-06-28 17:12:22 -070081// In this array, the index of each Blender equals the value of the first
82// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
83static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070084 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
85 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
86 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
87 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
88 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
89 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
90 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
91 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
92 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
93 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
94 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
95 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
96 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050097 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070098 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070099};
Romain Guye4d01122010-06-16 18:44:05 -0700100
Romain Guy87a76572010-09-13 18:11:21 -0700101// This array contains the swapped version of each SkXfermode. For instance
102// this array's SrcOver blending mode is actually DstOver. You can refer to
103// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -0700104static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -0700105 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
106 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
107 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
108 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
109 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
110 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
111 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
112 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
113 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
114 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
115 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
116 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
117 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500118 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700119 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700120};
121
Romain Guyf6a11b82010-06-23 17:47:49 -0700122///////////////////////////////////////////////////////////////////////////////
Romain Guy448455f2013-07-22 13:57:50 -0700123// Functions
124///////////////////////////////////////////////////////////////////////////////
125
126template<typename T>
127static inline T min(T a, T b) {
128 return a < b ? a : b;
129}
130
131///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700132// Constructors/destructor
133///////////////////////////////////////////////////////////////////////////////
134
John Reck3b202512014-06-23 13:13:08 -0700135OpenGLRenderer::OpenGLRenderer(RenderState& renderState)
Chris Craik058fc642014-07-23 18:19:28 -0700136 : mFrameStarted(false)
137 , mCaches(Caches::getInstance())
John Reck3b202512014-06-23 13:13:08 -0700138 , mExtensions(Extensions::getInstance())
Chris Craik058fc642014-07-23 18:19:28 -0700139 , mRenderState(renderState)
140 , mScissorOptimizationDisabled(false)
141 , mCountOverdraw(false)
John Reck1aa5d2d2014-07-24 13:38:28 -0700142 , mLightCenter((Vector3){FLT_MIN, FLT_MIN, FLT_MIN})
Chris Craik058fc642014-07-23 18:19:28 -0700143 , mLightRadius(FLT_MIN)
144 , mAmbientShadowAlpha(0)
145 , mSpotShadowAlpha(0) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800146 // *set* draw modifiers to be 0
147 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700148 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700149
Romain Guyac670c02010-07-27 17:39:27 -0700150 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
Romain Guye4d01122010-06-16 18:44:05 -0700151}
152
Romain Guy85bf02f2010-06-22 13:11:24 -0700153OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700154 // The context has already been destroyed at this point, do not call
155 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700156}
157
Romain Guy87e2f7572012-09-24 11:37:12 -0700158void OpenGLRenderer::initProperties() {
159 char property[PROPERTY_VALUE_MAX];
160 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
161 mScissorOptimizationDisabled = !strcasecmp(property, "true");
162 INIT_LOGD(" Scissor optimization %s",
163 mScissorOptimizationDisabled ? "disabled" : "enabled");
164 } else {
165 INIT_LOGD(" Scissor optimization enabled");
166 }
Romain Guy13631f32012-01-30 17:41:55 -0800167}
168
Chris Craik058fc642014-07-23 18:19:28 -0700169void OpenGLRenderer::initLight(const Vector3& lightCenter, float lightRadius,
170 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
171 mLightCenter = lightCenter;
172 mLightRadius = lightRadius;
173 mAmbientShadowAlpha = ambientShadowAlpha;
174 mSpotShadowAlpha = spotShadowAlpha;
175}
176
Romain Guy13631f32012-01-30 17:41:55 -0800177///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700178// Setup
179///////////////////////////////////////////////////////////////////////////////
180
Chris Craik797b95b2014-05-20 18:10:25 -0700181void OpenGLRenderer::onViewportInitialized() {
Romain Guy35643dd2012-09-18 15:40:58 -0700182 glDisable(GL_DITHER);
183 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
184
185 glEnableVertexAttribArray(Program::kBindingPosition);
186}
187
Romain Guy96885eb2013-03-26 15:05:58 -0700188void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800189 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800190 mCaches.clearGarbage();
Chris Craik69e5adf2014-08-14 13:34:01 -0700191 initializeSaveStack(left, top, right, bottom, mLightCenter);
Romain Guy96885eb2013-03-26 15:05:58 -0700192 mOpaque = opaque;
Chris Craik5f803622013-03-21 14:39:04 -0700193 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700194}
195
196status_t OpenGLRenderer::startFrame() {
197 if (mFrameStarted) return DrawGlInfo::kStatusDone;
198 mFrameStarted = true;
199
Romain Guy41308e22012-10-22 20:02:43 -0700200 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700201
Romain Guy96885eb2013-03-26 15:05:58 -0700202 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700203
John Reck3b202512014-06-23 13:13:08 -0700204 mRenderState.setViewport(getWidth(), getHeight());
Romain Guy7d7b5492011-01-24 16:33:45 -0800205
Romain Guy54c1a642012-09-27 17:55:46 -0700206 // Functors break the tiling extension in pretty spectacular ways
207 // This ensures we don't use tiling when a functor is going to be
208 // invoked during the frame
209 mSuppressTiling = mCaches.hasRegisteredFunctors();
210
Chris Craikd6b65f62014-01-01 14:45:21 -0800211 startTilingCurrentClip(true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700212
Romain Guy7c450aa2012-09-21 19:15:00 -0700213 debugOverdraw(true, true);
214
Romain Guy96885eb2013-03-26 15:05:58 -0700215 return clear(mTilingClip.left, mTilingClip.top,
216 mTilingClip.right, mTilingClip.bottom, mOpaque);
217}
218
Romain Guy96885eb2013-03-26 15:05:58 -0700219status_t OpenGLRenderer::prepareDirty(float left, float top,
220 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700221
Romain Guy96885eb2013-03-26 15:05:58 -0700222 setupFrameState(left, top, right, bottom, opaque);
223
224 // Layer renderers will start the frame immediately
225 // The framebuffer renderer will first defer the display list
226 // for each layer and wait until the first drawing command
227 // to start the frame
Chris Craikd6b65f62014-01-01 14:45:21 -0800228 if (currentSnapshot()->fbo == 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700229 syncState();
230 updateLayers();
231 } else {
232 return startFrame();
233 }
234
235 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700236}
237
Romain Guydcfc8362013-01-03 13:08:57 -0800238void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
239 // If we know that we are going to redraw the entire framebuffer,
240 // perform a discard to let the driver know we don't need to preserve
241 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800242 if (mExtensions.hasDiscardFramebuffer() &&
Chris Craik14e51302013-12-30 15:32:54 -0800243 left <= 0.0f && top <= 0.0f && right >= getWidth() && bottom >= getHeight()) {
Romain Guyf1581982013-01-31 17:20:30 -0800244 const bool isFbo = getTargetFbo() == 0;
245 const GLenum attachments[] = {
246 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
247 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800248 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
249 }
250}
251
Romain Guy7c25aab2012-10-18 15:05:02 -0700252status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700253 if (!opaque || mCountOverdraw) {
Romain Guy586cae32012-07-13 15:28:31 -0700254 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700255 mCaches.setScissor(left, getViewportHeight() - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700256 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700257 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700258 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700259
Romain Guy7c25aab2012-10-18 15:05:02 -0700260 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700261 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700262}
263
264void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700265 if (mCaches.blend) {
266 glEnable(GL_BLEND);
267 } else {
268 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700269 }
Romain Guybb9524b2010-06-22 18:56:38 -0700270}
271
henry.uh_chen33f5a592014-07-02 19:36:56 +0800272void OpenGLRenderer::startTilingCurrentClip(bool opaque, bool expand) {
Romain Guy54c1a642012-09-27 17:55:46 -0700273 if (!mSuppressTiling) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800274 const Snapshot* snapshot = currentSnapshot();
275
Chris Craik14e51302013-12-30 15:32:54 -0800276 const Rect* clip = &mTilingClip;
Chris Craikd6b65f62014-01-01 14:45:21 -0800277 if (snapshot->flags & Snapshot::kFlagFboTarget) {
278 clip = &(snapshot->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700279 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700280
henry.uh_chen33f5a592014-07-02 19:36:56 +0800281 startTiling(*clip, getViewportHeight(), opaque, expand);
Romain Guyc3fedaf2013-01-29 17:26:25 -0800282 }
283}
284
henry.uh_chen33f5a592014-07-02 19:36:56 +0800285void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque, bool expand) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800286 if (!mSuppressTiling) {
henry.uh_chen33f5a592014-07-02 19:36:56 +0800287 if(expand) {
288 // Expand the startTiling region by 1
289 int leftNotZero = (clip.left > 0) ? 1 : 0;
290 int topNotZero = (windowHeight - clip.bottom > 0) ? 1 : 0;
291
292 mCaches.startTiling(
293 clip.left - leftNotZero,
294 windowHeight - clip.bottom - topNotZero,
295 clip.right - clip.left + leftNotZero + 1,
296 clip.bottom - clip.top + topNotZero + 1,
297 opaque);
298 } else {
299 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800300 clip.right - clip.left, clip.bottom - clip.top, opaque);
henry.uh_chen33f5a592014-07-02 19:36:56 +0800301 }
Romain Guy54c1a642012-09-27 17:55:46 -0700302 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700303}
304
305void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700306 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700307}
308
Romain Guyb025b9c2010-09-16 14:16:48 -0700309void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700310 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700311 endTiling();
312
Romain Guyca89e2a2013-03-08 17:44:20 -0800313 // When finish() is invoked on FBO 0 we've reached the end
314 // of the current frame
315 if (getTargetFbo() == 0) {
316 mCaches.pathCache.trim();
Chris Craik05f3d6e2014-06-02 16:27:04 -0700317 mCaches.tessellationCache.trim();
Romain Guyca89e2a2013-03-08 17:44:20 -0800318 }
319
Romain Guy11cb6422012-09-21 00:39:43 -0700320 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700321#if DEBUG_OPENGL
Chris Craike4aa95e2014-05-08 13:57:05 -0700322 GLUtils::dumpGLErrors();
Romain Guyb025b9c2010-09-16 14:16:48 -0700323#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700324
Romain Guyc15008e2010-11-10 11:59:15 -0800325#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800326 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700327#else
328 if (mCaches.getDebugLevel() & kDebugMemory) {
329 mCaches.dumpMemoryUsage();
330 }
Romain Guyc15008e2010-11-10 11:59:15 -0800331#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700332 }
Romain Guy96885eb2013-03-26 15:05:58 -0700333
Romain Guy78dd96d2013-05-03 14:24:16 -0700334 if (mCountOverdraw) {
335 countOverdraw();
336 }
337
Romain Guy96885eb2013-03-26 15:05:58 -0700338 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700339}
340
Romain Guy35643dd2012-09-18 15:40:58 -0700341void OpenGLRenderer::resumeAfterLayer() {
John Reck3b202512014-06-23 13:13:08 -0700342 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
343 mRenderState.bindFramebuffer(currentSnapshot()->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700344 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700345
346 mCaches.resetScissor();
347 dirtyClip();
348}
349
Romain Guy8f3b8e32012-03-27 16:33:45 -0700350status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800351 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craik408eb122013-03-26 18:55:15 -0700352
Chris Craikd6b65f62014-01-01 14:45:21 -0800353 Rect clip(*currentClipRect());
Romain Guy80911b82011-03-16 15:30:12 -0700354 clip.snapToPixelBoundaries();
355
Romain Guyd643bb52011-03-01 14:55:21 -0800356 // Since we don't know what the functor will draw, let's dirty
Chris Craikd6b65f62014-01-01 14:45:21 -0800357 // the entire clip region
Romain Guyd643bb52011-03-01 14:55:21 -0800358 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800359 dirtyLayerUnchecked(clip, getRegion());
360 }
Romain Guyd643bb52011-03-01 14:55:21 -0800361
Romain Guy08aa2cb2011-03-17 11:06:57 -0700362 DrawGlInfo info;
363 info.clipLeft = clip.left;
364 info.clipTop = clip.top;
365 info.clipRight = clip.right;
366 info.clipBottom = clip.bottom;
367 info.isLayer = hasLayer();
Chris Craika64a2be2014-05-14 14:17:01 -0700368 info.width = getViewportWidth();
369 info.height = getViewportHeight();
Chris Craikd6b65f62014-01-01 14:45:21 -0800370 currentTransform()->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700371
John Reck3b202512014-06-23 13:13:08 -0700372 bool prevDirtyClip = mDirtyClip;
Chris Craik54f574a2013-08-26 11:23:46 -0700373 // setup GL state for functor
374 if (mDirtyClip) {
Chris Craik54f574a2013-08-26 11:23:46 -0700375 setStencilFromClip(); // can issue draws, so must precede enableScissor()/interrupt()
376 }
John Reck3b202512014-06-23 13:13:08 -0700377 if (mCaches.enableScissor() || prevDirtyClip) {
John Reck25d2f7b2013-09-10 13:12:09 -0700378 setScissorFromClip();
379 }
Chris Craik54f574a2013-08-26 11:23:46 -0700380
John Reck3b202512014-06-23 13:13:08 -0700381 mRenderState.invokeFunctor(functor, DrawGlInfo::kModeDraw, &info);
382 // Scissor may have been modified, reset dirty clip
383 dirtyClip();
Romain Guycabfcc12011-03-07 18:06:46 -0800384
John Reck750ca6d2014-03-28 16:33:18 -0700385 return DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800386}
387
Romain Guyf6a11b82010-06-23 17:47:49 -0700388///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700389// Debug
390///////////////////////////////////////////////////////////////////////////////
391
Chris Craik62d307c2014-07-29 10:35:13 -0700392void OpenGLRenderer::eventMarkDEBUG(const char* fmt, ...) const {
393#if DEBUG_DETAILED_EVENTS
394 const int BUFFER_SIZE = 256;
395 va_list ap;
396 char buf[BUFFER_SIZE];
397
398 va_start(ap, fmt);
399 vsnprintf(buf, BUFFER_SIZE, fmt, ap);
400 va_end(ap);
401
402 eventMark(buf);
403#endif
404}
405
406
Romain Guy0f667532013-03-01 14:31:04 -0800407void OpenGLRenderer::eventMark(const char* name) const {
408 mCaches.eventMark(0, name);
409}
410
Romain Guy87e2f7572012-09-24 11:37:12 -0700411void OpenGLRenderer::startMark(const char* name) const {
412 mCaches.startMark(0, name);
413}
414
415void OpenGLRenderer::endMark() const {
416 mCaches.endMark();
417}
418
419void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
John Reck3b202512014-06-23 13:13:08 -0700420 mRenderState.debugOverdraw(enable, clear);
Romain Guy87e2f7572012-09-24 11:37:12 -0700421}
422
423void OpenGLRenderer::renderOverdraw() {
424 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700425 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700426
427 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700428 mCaches.setScissor(clip->left, firstSnapshot()->getViewportHeight() - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700429 clip->right - clip->left, clip->bottom - clip->top);
430
Romain Guy627c6fd2013-08-21 11:53:18 -0700431 // 1x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700432 mCaches.stencil.enableDebugTest(2);
Romain Guy627c6fd2013-08-21 11:53:18 -0700433 drawColor(mCaches.getOverdrawColor(1), SkXfermode::kSrcOver_Mode);
434
435 // 2x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700436 mCaches.stencil.enableDebugTest(3);
Romain Guy627c6fd2013-08-21 11:53:18 -0700437 drawColor(mCaches.getOverdrawColor(2), SkXfermode::kSrcOver_Mode);
438
439 // 3x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700440 mCaches.stencil.enableDebugTest(4);
Romain Guy627c6fd2013-08-21 11:53:18 -0700441 drawColor(mCaches.getOverdrawColor(3), SkXfermode::kSrcOver_Mode);
442
443 // 4x overdraw and higher
Romain Guy87e2f7572012-09-24 11:37:12 -0700444 mCaches.stencil.enableDebugTest(4, true);
Romain Guy627c6fd2013-08-21 11:53:18 -0700445 drawColor(mCaches.getOverdrawColor(4), SkXfermode::kSrcOver_Mode);
446
Romain Guy87e2f7572012-09-24 11:37:12 -0700447 mCaches.stencil.disable();
448 }
449}
450
Romain Guy78dd96d2013-05-03 14:24:16 -0700451void OpenGLRenderer::countOverdraw() {
Chris Craik14e51302013-12-30 15:32:54 -0800452 size_t count = getWidth() * getHeight();
Romain Guy78dd96d2013-05-03 14:24:16 -0700453 uint32_t* buffer = new uint32_t[count];
Chris Craik14e51302013-12-30 15:32:54 -0800454 glReadPixels(0, 0, getWidth(), getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
Romain Guy78dd96d2013-05-03 14:24:16 -0700455
456 size_t total = 0;
457 for (size_t i = 0; i < count; i++) {
458 total += buffer[i] & 0xff;
459 }
460
461 mOverdraw = total / float(count);
462
463 delete[] buffer;
464}
465
Romain Guy87e2f7572012-09-24 11:37:12 -0700466///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700467// Layers
468///////////////////////////////////////////////////////////////////////////////
469
470bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Chris Craika7090e02014-06-20 16:01:00 -0700471 if (layer->deferredUpdateScheduled && layer->renderer
472 && layer->renderNode.get() && layer->renderNode->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700473 ATRACE_CALL();
474
Romain Guy11cb6422012-09-21 00:39:43 -0700475 Rect& dirty = layer->dirtyRect;
476
Romain Guy7c450aa2012-09-21 19:15:00 -0700477 if (inFrame) {
478 endTiling();
479 debugOverdraw(false, false);
480 }
Romain Guy11cb6422012-09-21 00:39:43 -0700481
Romain Guy96885eb2013-03-26 15:05:58 -0700482 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Chris Craik69e5adf2014-08-14 13:34:01 -0700483 layer->render(*this);
Romain Guy96885eb2013-03-26 15:05:58 -0700484 } else {
Chris Craik69e5adf2014-08-14 13:34:01 -0700485 layer->defer(*this);
Romain Guy96885eb2013-03-26 15:05:58 -0700486 }
Romain Guy11cb6422012-09-21 00:39:43 -0700487
488 if (inFrame) {
489 resumeAfterLayer();
Chris Craikd6b65f62014-01-01 14:45:21 -0800490 startTilingCurrentClip();
Romain Guy11cb6422012-09-21 00:39:43 -0700491 }
492
Romain Guy5bb3c732012-11-29 17:52:58 -0800493 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700494 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700495
496 return true;
497 }
498
499 return false;
500}
501
502void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700503 // If draw deferring is enabled this method will simply defer
504 // the display list of each individual layer. The layers remain
505 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700506 int count = mLayerUpdates.size();
507 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700508 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
509 startMark("Layer Updates");
510 } else {
511 startMark("Defer Layer Updates");
512 }
Romain Guy11cb6422012-09-21 00:39:43 -0700513
Chris Craik1206b9b2013-04-04 14:46:24 -0700514 // Note: it is very important to update the layers in order
515 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700516 Layer* layer = mLayerUpdates.itemAt(i);
517 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700518 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
519 mCaches.resourceCache.decrementRefcount(layer);
520 }
Romain Guy11cb6422012-09-21 00:39:43 -0700521 }
Romain Guy11cb6422012-09-21 00:39:43 -0700522
Romain Guy96885eb2013-03-26 15:05:58 -0700523 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
524 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700525 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700526 }
527 endMark();
528 }
529}
530
531void OpenGLRenderer::flushLayers() {
532 int count = mLayerUpdates.size();
533 if (count > 0) {
534 startMark("Apply Layer Updates");
535 char layerName[12];
536
Chris Craik1206b9b2013-04-04 14:46:24 -0700537 // Note: it is very important to update the layers in order
538 for (int i = 0; i < count; i++) {
Romain Guy96885eb2013-03-26 15:05:58 -0700539 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700540 startMark(layerName);
541
Romain Guy40543602013-06-12 15:31:28 -0700542 ATRACE_BEGIN("flushLayer");
Romain Guy02b49b72013-03-29 12:37:16 -0700543 Layer* layer = mLayerUpdates.itemAt(i);
544 layer->flush();
Romain Guy40543602013-06-12 15:31:28 -0700545 ATRACE_END();
546
Romain Guy02b49b72013-03-29 12:37:16 -0700547 mCaches.resourceCache.decrementRefcount(layer);
548
Romain Guy96885eb2013-03-26 15:05:58 -0700549 endMark();
550 }
551
552 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700553 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700554
Romain Guy11cb6422012-09-21 00:39:43 -0700555 endMark();
556 }
557}
558
559void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
560 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700561 // Make sure we don't introduce duplicates.
562 // SortedVector would do this automatically but we need to respect
563 // the insertion order. The linear search is not an issue since
564 // this list is usually very short (typically one item, at most a few)
565 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
566 if (mLayerUpdates.itemAt(i) == layer) {
567 return;
568 }
569 }
Romain Guy11cb6422012-09-21 00:39:43 -0700570 mLayerUpdates.push_back(layer);
571 mCaches.resourceCache.incrementRefcount(layer);
572 }
573}
574
Romain Guye93482f2013-06-17 13:14:51 -0700575void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
576 if (layer) {
577 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
578 if (mLayerUpdates.itemAt(i) == layer) {
579 mLayerUpdates.removeAt(i);
580 mCaches.resourceCache.decrementRefcount(layer);
581 break;
582 }
583 }
584 }
585}
586
Romain Guy11cb6422012-09-21 00:39:43 -0700587void OpenGLRenderer::clearLayerUpdates() {
588 size_t count = mLayerUpdates.size();
589 if (count > 0) {
590 mCaches.resourceCache.lock();
591 for (size_t i = 0; i < count; i++) {
592 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
593 }
594 mCaches.resourceCache.unlock();
595 mLayerUpdates.clear();
596 }
597}
598
Romain Guy40543602013-06-12 15:31:28 -0700599void OpenGLRenderer::flushLayerUpdates() {
John Recka7c2ea22014-08-08 13:21:00 -0700600 ATRACE_CALL();
Romain Guy40543602013-06-12 15:31:28 -0700601 syncState();
602 updateLayers();
603 flushLayers();
604 // Wait for all the layer updates to be executed
605 AutoFence fence;
606}
607
Romain Guy11cb6422012-09-21 00:39:43 -0700608///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700609// State management
610///////////////////////////////////////////////////////////////////////////////
611
Chris Craik14e51302013-12-30 15:32:54 -0800612void OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
Chris Craika64a2be2014-05-14 14:17:01 -0700613 bool restoreViewport = removed.flags & Snapshot::kFlagIsFboLayer;
Chris Craik14e51302013-12-30 15:32:54 -0800614 bool restoreClip = removed.flags & Snapshot::kFlagClipSet;
615 bool restoreLayer = removed.flags & Snapshot::kFlagIsLayer;
Romain Guybd6b79b2010-06-26 00:13:53 -0700616
Chris Craika64a2be2014-05-14 14:17:01 -0700617 if (restoreViewport) {
John Reck3b202512014-06-23 13:13:08 -0700618 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
Romain Guyeb993562010-10-05 18:14:38 -0700619 }
620
Romain Guy2542d192010-08-18 11:47:12 -0700621 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700622 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700623 }
Romain Guy2542d192010-08-18 11:47:12 -0700624
Romain Guy5ec99242010-11-03 16:19:08 -0700625 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700626 endMark(); // Savelayer
627 startMark("ComposeLayer");
Chris Craik14e51302013-12-30 15:32:54 -0800628 composeLayer(removed, restored);
Chris Craik7273daa2013-03-28 11:25:24 -0700629 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700630 }
Romain Guybb9524b2010-06-22 18:56:38 -0700631}
632
Romain Guyf6a11b82010-06-23 17:47:49 -0700633///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700634// Layers
635///////////////////////////////////////////////////////////////////////////////
636
637int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700638 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700639 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700640
Chris Craikd6b65f62014-01-01 14:45:21 -0800641 if (!currentSnapshot()->isIgnored()) {
Chris Craik3f0854292014-04-15 16:18:08 -0700642 createLayer(left, top, right, bottom, paint, flags, convexMask);
Romain Guydbc26d22010-10-11 17:58:29 -0700643 }
Romain Guyd55a8612010-06-28 17:42:46 -0700644
645 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700646}
647
Chris Craikd90144d2013-03-19 15:03:48 -0700648void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
649 const Rect untransformedBounds(bounds);
650
Chris Craikd6b65f62014-01-01 14:45:21 -0800651 currentTransform()->mapRect(bounds);
Chris Craikd90144d2013-03-19 15:03:48 -0700652
653 // Layers only make sense if they are in the framebuffer's bounds
Chris Craikd6b65f62014-01-01 14:45:21 -0800654 if (bounds.intersect(*currentClipRect())) {
Chris Craikd90144d2013-03-19 15:03:48 -0700655 // We cannot work with sub-pixels in this case
656 bounds.snapToPixelBoundaries();
657
658 // When the layer is not an FBO, we may use glCopyTexImage so we
659 // need to make sure the layer does not extend outside the bounds
660 // of the framebuffer
Chris Craik92419752014-05-15 13:21:28 -0700661 const Snapshot& previous = *(currentSnapshot()->previous);
662 Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight());
663 if (!bounds.intersect(previousViewport)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700664 bounds.setEmpty();
665 } else if (fboLayer) {
666 clip.set(bounds);
667 mat4 inverse;
Chris Craikd6b65f62014-01-01 14:45:21 -0800668 inverse.loadInverse(*currentTransform());
Chris Craikd90144d2013-03-19 15:03:48 -0700669 inverse.mapRect(clip);
670 clip.snapToPixelBoundaries();
671 if (clip.intersect(untransformedBounds)) {
672 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
673 bounds.set(untransformedBounds);
674 } else {
675 clip.setEmpty();
676 }
677 }
678 } else {
679 bounds.setEmpty();
680 }
681}
682
Chris Craik408eb122013-03-26 18:55:15 -0700683void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
684 bool fboLayer, int alpha) {
685 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
686 bounds.getHeight() > mCaches.maxTextureSize ||
687 (fboLayer && clip.isEmpty())) {
688 mSnapshot->empty = fboLayer;
689 } else {
Chris Craik74cf7e62014-08-07 14:34:46 -0700690 mSnapshot->invisible = mSnapshot->invisible || (alpha <= 0 && fboLayer);
Chris Craik408eb122013-03-26 18:55:15 -0700691 }
692}
693
Chris Craikd90144d2013-03-19 15:03:48 -0700694int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500695 const SkPaint* paint, int flags) {
Chris Craikd90144d2013-03-19 15:03:48 -0700696 const int count = saveSnapshot(flags);
697
Chris Craikd6b65f62014-01-01 14:45:21 -0800698 if (!currentSnapshot()->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700699 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
700 // operations will be able to store and restore the current clip and transform info, and
701 // quick rejection will be correct (for display lists)
702
703 Rect bounds(left, top, right, bottom);
704 Rect clip;
705 calculateLayerBoundsAndClip(bounds, clip, true);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500706 updateSnapshotIgnoreForLayer(bounds, clip, true, getAlphaDirect(paint));
Chris Craikd90144d2013-03-19 15:03:48 -0700707
Chris Craikd6b65f62014-01-01 14:45:21 -0800708 if (!currentSnapshot()->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700709 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
710 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700711 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700712 mSnapshot->roundRectClipState = NULL;
Chris Craikd90144d2013-03-19 15:03:48 -0700713 }
714 }
715
716 return count;
717}
718
Romain Guy1c740bc2010-09-13 18:00:09 -0700719/**
720 * Layers are viewed by Skia are slightly different than layers in image editing
721 * programs (for instance.) When a layer is created, previously created layers
722 * and the frame buffer still receive every drawing command. For instance, if a
723 * layer is created and a shape intersecting the bounds of the layers and the
724 * framebuffer is draw, the shape will be drawn on both (unless the layer was
725 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
726 *
727 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
728 * texture. Unfortunately, this is inefficient as it requires every primitive to
729 * be drawn n + 1 times, where n is the number of active layers. In practice this
730 * means, for every primitive:
731 * - Switch active frame buffer
732 * - Change viewport, clip and projection matrix
733 * - Issue the drawing
734 *
735 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700736 * To avoid this, layers are implemented in a different way here, at least in the
737 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
738 * is set. When this flag is set we can redirect all drawing operations into a
739 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700740 *
741 * This implementation relies on the frame buffer being at least RGBA 8888. When
742 * a layer is created, only a texture is created, not an FBO. The content of the
743 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700744 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700745 * buffer and drawing continues as normal. This technique therefore treats the
746 * frame buffer as a scratch buffer for the layers.
747 *
748 * To compose the layers back onto the frame buffer, each layer texture
749 * (containing the original frame buffer data) is drawn as a simple quad over
750 * the frame buffer. The trick is that the quad is set as the composition
751 * destination in the blending equation, and the frame buffer becomes the source
752 * of the composition.
753 *
754 * Drawing layers with an alpha value requires an extra step before composition.
755 * An empty quad is drawn over the layer's region in the frame buffer. This quad
756 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
757 * quad is used to multiply the colors in the frame buffer. This is achieved by
758 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
759 * GL_ZERO, GL_SRC_ALPHA.
760 *
761 * Because glCopyTexImage2D() can be slow, an alternative implementation might
762 * be use to draw a single clipped layer. The implementation described above
763 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700764 *
765 * (1) The frame buffer is actually not cleared right away. To allow the GPU
766 * to potentially optimize series of calls to glCopyTexImage2D, the frame
767 * buffer is left untouched until the first drawing operation. Only when
768 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700769 */
Chet Haased48885a2012-08-28 17:43:28 -0700770bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700771 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700772 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700773 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700774
Romain Guyeb993562010-10-05 18:14:38 -0700775 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
776
Romain Guyf607bdc2010-09-10 19:20:06 -0700777 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700778 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700779 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700780 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Derek Sollenberger674554f2014-02-19 16:47:32 +0000781 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint));
Romain Guydbc26d22010-10-11 17:58:29 -0700782
783 // Bail out if we won't draw in this snapshot
Chris Craikd6b65f62014-01-01 14:45:21 -0800784 if (currentSnapshot()->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700785 return false;
786 }
Romain Guyf18fd992010-07-08 11:45:51 -0700787
Romain Guya1d3c912011-12-13 14:55:06 -0800788 mCaches.activeTexture(0);
John Reck3b202512014-06-23 13:13:08 -0700789 Layer* layer = mCaches.layerCache.get(mRenderState, bounds.getWidth(), bounds.getHeight());
Romain Guydda57022010-07-06 11:39:32 -0700790 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700791 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700792 }
793
Derek Sollenberger674554f2014-02-19 16:47:32 +0000794 layer->setPaint(paint);
Romain Guy8aef54f2010-09-01 15:13:49 -0700795 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700796 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
797 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500798
Chet Haasea23eed82012-04-12 15:19:04 -0700799 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700800 layer->setDirty(false);
Chris Craik3f0854292014-04-15 16:18:08 -0700801 layer->setConvexMask(convexMask); // note: the mask must be cleared before returning to the cache
Romain Guydda57022010-07-06 11:39:32 -0700802
Romain Guy8fb95422010-08-17 18:38:51 -0700803 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700804 mSnapshot->flags |= Snapshot::kFlagIsLayer;
805 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700806
Chris Craik7273daa2013-03-28 11:25:24 -0700807 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700808 if (fboLayer) {
Chris Craike63f7c622013-10-17 10:30:55 -0700809 return createFboLayer(layer, bounds, clip);
Romain Guyeb993562010-10-05 18:14:38 -0700810 } else {
811 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700812 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800813 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700814 if (layer->isEmpty()) {
Romain Guyb254c242013-06-27 17:15:24 -0700815 // Workaround for some GL drivers. When reading pixels lying outside
816 // of the window we should get undefined values for those pixels.
817 // Unfortunately some drivers will turn the entire target texture black
818 // when reading outside of the window.
819 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
820 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy9ace8f52011-07-07 20:50:11 -0700821 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800822 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700823
Chris Craika64a2be2014-05-14 14:17:01 -0700824 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
825 bounds.left, getViewportHeight() - bounds.bottom,
826 bounds.getWidth(), bounds.getHeight());
Romain Guyb254c242013-06-27 17:15:24 -0700827
Romain Guy54be1cd2011-06-13 19:04:27 -0700828 // Enqueue the buffer coordinates to clear the corresponding region later
829 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700830 }
Romain Guyeb993562010-10-05 18:14:38 -0700831 }
Romain Guyf86ef572010-07-01 11:05:42 -0700832
Romain Guyd55a8612010-06-28 17:42:46 -0700833 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700834}
835
Chris Craike63f7c622013-10-17 10:30:55 -0700836bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800837 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700838 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700839
Chet Haased48885a2012-08-28 17:43:28 -0700840 mSnapshot->region = &mSnapshot->layer->region;
Chris Craika64a2be2014-05-14 14:17:01 -0700841 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer;
Chet Haased48885a2012-08-28 17:43:28 -0700842 mSnapshot->fbo = layer->getFbo();
843 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
844 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700845 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700846 mSnapshot->roundRectClipState = NULL;
Romain Guy5b3b3522010-10-27 18:57:51 -0700847
Romain Guy2b7028e2012-09-19 17:25:38 -0700848 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700849 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700850 // Bind texture to FBO
John Reck3b202512014-06-23 13:13:08 -0700851 mRenderState.bindFramebuffer(layer->getFbo());
Romain Guy9ace8f52011-07-07 20:50:11 -0700852 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700853
854 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700855 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700856 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700857 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700858 }
859
860 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700861 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700862
henry.uh_chen33f5a592014-07-02 19:36:56 +0800863 // Expand the startTiling region by 1
864 startTilingCurrentClip(true, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700865
866 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700867 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800868 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700869 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700870 glClear(GL_COLOR_BUFFER_BIT);
871
872 dirtyClip();
873
874 // Change the ortho projection
John Reck3b202512014-06-23 13:13:08 -0700875 mRenderState.setViewport(bounds.getWidth(), bounds.getHeight());
Romain Guy5b3b3522010-10-27 18:57:51 -0700876 return true;
877}
878
Romain Guy1c740bc2010-09-13 18:00:09 -0700879/**
880 * Read the documentation of createLayer() before doing anything in this method.
881 */
Chris Craik14e51302013-12-30 15:32:54 -0800882void OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& restored) {
883 if (!removed.layer) {
Steve Block3762c312012-01-06 19:20:56 +0000884 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700885 return;
886 }
887
Chris Craik14e51302013-12-30 15:32:54 -0800888 Layer* layer = removed.layer;
Romain Guy8ce00302013-01-15 18:51:42 -0800889 const Rect& rect = layer->layer;
Chris Craik14e51302013-12-30 15:32:54 -0800890 const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700891
Chris Craik39a908c2013-06-13 14:39:01 -0700892 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -0800893 calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom,
Chris Craikdeeda3d2014-05-05 19:09:33 -0700894 &clipRequired, NULL, false); // safely ignore return, should never be rejected
Chris Craik39a908c2013-06-13 14:39:01 -0700895 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
896
Romain Guyeb993562010-10-05 18:14:38 -0700897 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700898 endTiling();
899
Romain Guye0aa84b2012-04-03 19:30:26 -0700900 // Detach the texture from the FBO
901 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -0800902
903 layer->removeFbo(false);
904
Romain Guyeb993562010-10-05 18:14:38 -0700905 // Unbind current FBO and restore previous one
John Reck3b202512014-06-23 13:13:08 -0700906 mRenderState.bindFramebuffer(restored.fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700907 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700908
Chris Craikd6b65f62014-01-01 14:45:21 -0800909 startTilingCurrentClip();
Romain Guyeb993562010-10-05 18:14:38 -0700910 }
911
Romain Guy9ace8f52011-07-07 20:50:11 -0700912 if (!fboLayer && layer->getAlpha() < 255) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500913 SkPaint layerPaint;
914 layerPaint.setAlpha(layer->getAlpha());
915 layerPaint.setXfermodeMode(SkXfermode::kDstIn_Mode);
916 layerPaint.setColorFilter(layer->getColorFilter());
917
918 drawColorRect(rect.left, rect.top, rect.right, rect.bottom, &layerPaint, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700919 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -0700920 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -0700921 }
922
Romain Guy03750a02010-10-18 14:06:08 -0700923 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -0700924
Romain Guya1d3c912011-12-13 14:55:06 -0800925 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700926
Romain Guy5b3b3522010-10-27 18:57:51 -0700927 // When the layer is stored in an FBO, we can save a bit of fillrate by
928 // drawing only the dirty region
929 if (fboLayer) {
Chris Craik14e51302013-12-30 15:32:54 -0800930 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *restored.transform);
Romain Guy5b3b3522010-10-27 18:57:51 -0700931 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -0700932 } else if (!rect.isEmpty()) {
933 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530934
935 save(0);
936 // the layer contains screen buffer content that shouldn't be alpha modulated
937 // (and any necessary alpha modulation was handled drawing into the layer)
938 mSnapshot->alpha = 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -0700939 composeLayerRect(layer, rect, true);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530940 restore();
Romain Guy5b3b3522010-10-27 18:57:51 -0700941 }
Romain Guy8b55f372010-08-18 17:10:07 -0700942
Romain Guy746b7402010-10-26 16:27:31 -0700943 dirtyClip();
944
Romain Guyeb993562010-10-05 18:14:38 -0700945 // Failing to add the layer to the cache should happen only if the layer is too large
Chris Craik3f0854292014-04-15 16:18:08 -0700946 layer->setConvexMask(NULL);
Romain Guy8550c4c2010-10-08 15:49:53 -0700947 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -0700948 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -0700949 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -0700950 }
951}
952
Romain Guyaa6c24c2011-04-28 18:40:04 -0700953void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -0700954 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700955
956 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -0700957 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -0700958 setupDrawWithTexture();
959 } else {
960 setupDrawWithExternalTexture();
961 }
962 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700963 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500964 setupDrawColorFilter(layer->getColorFilter());
965 setupDrawBlending(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700966 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700967 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500968 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -0700969 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
970 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700971 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -0700972 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700973 }
Chris Craikd6b65f62014-01-01 14:45:21 -0800974 if (currentTransform()->isPureTranslate() &&
Chris Craik9757ac02014-02-25 18:50:17 -0800975 !layer->getForceFilter() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700976 layer->getWidth() == (uint32_t) rect.getWidth() &&
977 layer->getHeight() == (uint32_t) rect.getHeight()) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800978 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
979 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700980
Romain Guyd21b6e12011-11-30 20:21:23 -0800981 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -0800982 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
983 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700984 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800985 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -0800986 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
987 rect.left, rect.top, rect.right, rect.bottom);
Romain Guy9ace8f52011-07-07 20:50:11 -0700988 }
989 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guy3380cfd2013-08-15 16:57:57 -0700990 setupDrawMesh(&mMeshVertices[0].x, &mMeshVertices[0].u);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700991
992 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700993}
994
Romain Guy5b3b3522010-10-27 18:57:51 -0700995void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Chris Craik62d307c2014-07-29 10:35:13 -0700996 if (layer->isTextureLayer()) {
997 EVENT_LOGD("composeTextureLayerRect");
998 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
999 drawTextureLayer(layer, rect);
1000 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1001 } else {
1002 EVENT_LOGD("composeHardwareLayerRect");
Romain Guyaa6c24c2011-04-28 18:40:04 -07001003 const Rect& texCoords = layer->texCoords;
1004 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1005 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -07001006
Romain Guy9ace8f52011-07-07 20:50:11 -07001007 float x = rect.left;
1008 float y = rect.top;
Chris Craikd6b65f62014-01-01 14:45:21 -08001009 bool simpleTransform = currentTransform()->isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001010 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -07001011 layer->getHeight() == (uint32_t) rect.getHeight();
1012
1013 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001014 // When we're swapping, the layer is already in screen coordinates
1015 if (!swap) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001016 x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1017 y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001018 }
1019
Romain Guyd21b6e12011-11-30 20:21:23 -08001020 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001021 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001022 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001023 }
1024
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001025 SkPaint layerPaint;
1026 layerPaint.setAlpha(getLayerAlpha(layer) * 255);
1027 layerPaint.setXfermodeMode(layer->getMode());
1028 layerPaint.setColorFilter(layer->getColorFilter());
1029
1030 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001031 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001032 layer->getTexture(), &layerPaint, blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07001033 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy9ace8f52011-07-07 20:50:11 -07001034 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001035
Romain Guyaa6c24c2011-04-28 18:40:04 -07001036 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001037 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001038}
1039
Chris Craik34416ea2013-04-15 16:08:28 -07001040/**
1041 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1042 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1043 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1044 * by saveLayer's restore
1045 */
1046#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1047 DRAW_COMMAND; \
1048 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1049 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1050 DRAW_COMMAND; \
1051 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1052 } \
1053 }
1054
1055#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1056
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001057// This class is purely for inspection. It inherits from SkShader, but Skia does not know how to
1058// use it. The OpenGLRenderer will look at it to find its Layer and whether it is opaque.
1059class LayerShader : public SkShader {
1060public:
1061 LayerShader(Layer* layer, const SkMatrix* localMatrix)
1062 : INHERITED(localMatrix)
1063 , mLayer(layer) {
1064 }
1065
1066 virtual bool asACustomShader(void** data) const {
1067 if (data) {
1068 *data = static_cast<void*>(mLayer);
1069 }
1070 return true;
1071 }
1072
1073 virtual bool isOpaque() const {
1074 return !mLayer->isBlend();
1075 }
1076
1077protected:
1078 virtual void shadeSpan(int x, int y, SkPMColor[], int count) {
1079 LOG_ALWAYS_FATAL("LayerShader should never be drawn with raster backend.");
1080 }
1081
1082 virtual void flatten(SkWriteBuffer&) const {
1083 LOG_ALWAYS_FATAL("LayerShader should never be flattened.");
1084 }
1085
1086 virtual Factory getFactory() const {
1087 LOG_ALWAYS_FATAL("LayerShader should never be created from a stream.");
1088 return NULL;
1089 }
1090private:
1091 // Unowned.
1092 Layer* mLayer;
1093 typedef SkShader INHERITED;
1094};
1095
Romain Guy5b3b3522010-10-27 18:57:51 -07001096void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Chris Craik3f0854292014-04-15 16:18:08 -07001097 if (CC_UNLIKELY(layer->region.isEmpty())) return; // nothing to draw
1098
1099 if (layer->getConvexMask()) {
1100 save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
1101
1102 // clip to the area of the layer the mask can be larger
1103 clipRect(rect.left, rect.top, rect.right, rect.bottom, SkRegion::kIntersect_Op);
1104
1105 SkPaint paint;
1106 paint.setAntiAlias(true);
1107 paint.setColor(SkColorSetARGB(int(getLayerAlpha(layer) * 255), 0, 0, 0));
1108
Chris Craik3f0854292014-04-15 16:18:08 -07001109 // create LayerShader to map SaveLayer content into subsequent draw
1110 SkMatrix shaderMatrix;
1111 shaderMatrix.setTranslate(rect.left, rect.bottom);
1112 shaderMatrix.preScale(1, -1);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001113 LayerShader layerShader(layer, &shaderMatrix);
1114 paint.setShader(&layerShader);
Chris Craik3f0854292014-04-15 16:18:08 -07001115
1116 // Since the drawing primitive is defined in local drawing space,
1117 // we don't need to modify the draw matrix
1118 const SkPath* maskPath = layer->getConvexMask();
1119 DRAW_DOUBLE_STENCIL(drawConvexPath(*maskPath, &paint));
1120
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001121 paint.setShader(NULL);
Chris Craik3f0854292014-04-15 16:18:08 -07001122 restore();
1123
1124 return;
1125 }
1126
Romain Guy5b3b3522010-10-27 18:57:51 -07001127 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001128 layer->setRegionAsRect();
1129
Chris Craik34416ea2013-04-15 16:08:28 -07001130 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001131
Romain Guy5b3b3522010-10-27 18:57:51 -07001132 layer->region.clear();
1133 return;
1134 }
1135
Chris Craik62d307c2014-07-29 10:35:13 -07001136 EVENT_LOGD("composeLayerRegion");
Chris Craik3f0854292014-04-15 16:18:08 -07001137 // standard Region based draw
1138 size_t count;
1139 const android::Rect* rects;
1140 Region safeRegion;
1141 if (CC_LIKELY(hasRectToRectTransform())) {
1142 rects = layer->region.getArray(&count);
1143 } else {
1144 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1145 rects = safeRegion.getArray(&count);
1146 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001147
Chris Craik3f0854292014-04-15 16:18:08 -07001148 const float alpha = getLayerAlpha(layer);
1149 const float texX = 1.0f / float(layer->getWidth());
1150 const float texY = 1.0f / float(layer->getHeight());
1151 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001152
Chris Craik3f0854292014-04-15 16:18:08 -07001153 setupDraw();
Romain Guy8ce00302013-01-15 18:51:42 -08001154
Chris Craik3f0854292014-04-15 16:18:08 -07001155 // We must get (and therefore bind) the region mesh buffer
1156 // after we setup drawing in case we need to mess with the
1157 // stencil buffer in setupDraw()
1158 TextureVertex* mesh = mCaches.getRegionMesh();
1159 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001160
Chris Craik3f0854292014-04-15 16:18:08 -07001161 setupDrawWithTexture();
1162 setupDrawColor(alpha, alpha, alpha, alpha);
1163 setupDrawColorFilter(layer->getColorFilter());
1164 setupDrawBlending(layer);
1165 setupDrawProgram();
1166 setupDrawDirtyRegionsDisabled();
1167 setupDrawPureColorUniforms();
1168 setupDrawColorFilterUniforms(layer->getColorFilter());
1169 setupDrawTexture(layer->getTexture());
1170 if (currentTransform()->isPureTranslate()) {
1171 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1172 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001173
Chris Craik3f0854292014-04-15 16:18:08 -07001174 layer->setFilter(GL_NEAREST);
1175 setupDrawModelView(kModelViewMode_Translate, false,
1176 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1177 } else {
1178 layer->setFilter(GL_LINEAR);
1179 setupDrawModelView(kModelViewMode_Translate, false,
1180 rect.left, rect.top, rect.right, rect.bottom);
1181 }
1182 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy5b3b3522010-10-27 18:57:51 -07001183
Chris Craik3f0854292014-04-15 16:18:08 -07001184 for (size_t i = 0; i < count; i++) {
1185 const android::Rect* r = &rects[i];
Romain Guy5b3b3522010-10-27 18:57:51 -07001186
Chris Craik3f0854292014-04-15 16:18:08 -07001187 const float u1 = r->left * texX;
1188 const float v1 = (height - r->top) * texY;
1189 const float u2 = r->right * texX;
1190 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001191
Chris Craik3f0854292014-04-15 16:18:08 -07001192 // TODO: Reject quads outside of the clip
1193 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1194 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1195 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1196 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
Romain Guy5b3b3522010-10-27 18:57:51 -07001197
Chris Craik3f0854292014-04-15 16:18:08 -07001198 numQuads++;
Romain Guy5b3b3522010-10-27 18:57:51 -07001199
Chris Craik3f0854292014-04-15 16:18:08 -07001200 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001201 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1202 GL_UNSIGNED_SHORT, NULL));
Chris Craik3f0854292014-04-15 16:18:08 -07001203 numQuads = 0;
1204 mesh = mCaches.getRegionMesh();
Romain Guy5b3b3522010-10-27 18:57:51 -07001205 }
Chris Craik3f0854292014-04-15 16:18:08 -07001206 }
1207
1208 if (numQuads > 0) {
1209 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1210 GL_UNSIGNED_SHORT, NULL));
1211 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001212
Romain Guy5b3b3522010-10-27 18:57:51 -07001213#if DEBUG_LAYERS_AS_REGIONS
Chris Craik3f0854292014-04-15 16:18:08 -07001214 drawRegionRectsDebug(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001215#endif
1216
Chris Craik3f0854292014-04-15 16:18:08 -07001217 layer->region.clear();
Romain Guy5b3b3522010-10-27 18:57:51 -07001218}
1219
Romain Guy3a3133d2011-02-01 22:59:58 -08001220#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07001221void OpenGLRenderer::drawRegionRectsDebug(const Region& region) {
Romain Guy3a3133d2011-02-01 22:59:58 -08001222 size_t count;
1223 const android::Rect* rects = region.getArray(&count);
1224
1225 uint32_t colors[] = {
1226 0x7fff0000, 0x7f00ff00,
1227 0x7f0000ff, 0x7fff00ff,
1228 };
1229
1230 int offset = 0;
1231 int32_t top = rects[0].top;
1232
1233 for (size_t i = 0; i < count; i++) {
1234 if (top != rects[i].top) {
1235 offset ^= 0x2;
1236 top = rects[i].top;
1237 }
1238
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001239 SkPaint paint;
1240 paint.setColor(colors[offset + (i & 0x1)]);
Romain Guy3a3133d2011-02-01 22:59:58 -08001241 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001242 drawColorRect(r.left, r.top, r.right, r.bottom, paint);
Romain Guy3a3133d2011-02-01 22:59:58 -08001243 }
Romain Guy3a3133d2011-02-01 22:59:58 -08001244}
Chris Craike63f7c622013-10-17 10:30:55 -07001245#endif
Romain Guy3a3133d2011-02-01 22:59:58 -08001246
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001247void OpenGLRenderer::drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty) {
Romain Guy8ce00302013-01-15 18:51:42 -08001248 Vector<float> rects;
1249
1250 SkRegion::Iterator it(region);
1251 while (!it.done()) {
1252 const SkIRect& r = it.rect();
1253 rects.push(r.fLeft);
1254 rects.push(r.fTop);
1255 rects.push(r.fRight);
1256 rects.push(r.fBottom);
Romain Guy8ce00302013-01-15 18:51:42 -08001257 it.next();
1258 }
1259
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001260 drawColorRects(rects.array(), rects.size(), &paint, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001261}
1262
Romain Guy5b3b3522010-10-27 18:57:51 -07001263void OpenGLRenderer::dirtyLayer(const float left, const float top,
1264 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001265 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001266 Rect bounds(left, top, right, bottom);
1267 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001268 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001269 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001270}
1271
1272void OpenGLRenderer::dirtyLayer(const float left, const float top,
1273 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001274 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001275 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001276 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001277 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001278}
1279
1280void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001281 if (bounds.intersect(*currentClipRect())) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001282 bounds.snapToPixelBoundaries();
1283 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1284 if (!dirty.isEmpty()) {
1285 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001286 }
1287 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001288}
1289
Chris Craik4063a0e2013-11-15 16:06:56 -08001290void OpenGLRenderer::issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount) {
Romain Guy448455f2013-07-22 13:57:50 -07001291 GLsizei elementsCount = quadsCount * 6;
1292 while (elementsCount > 0) {
1293 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1294
Romain Guy3380cfd2013-08-15 16:57:57 -07001295 setupDrawIndexedVertices(&mesh[0].x);
Romain Guy448455f2013-07-22 13:57:50 -07001296 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1297
1298 elementsCount -= drawCount;
1299 // Though there are 4 vertices in a quad, we use 6 indices per
1300 // quad to draw with GL_TRIANGLES
1301 mesh += (drawCount / 6) * 4;
1302 }
1303}
1304
Romain Guy54be1cd2011-06-13 19:04:27 -07001305void OpenGLRenderer::clearLayerRegions() {
1306 const size_t count = mLayers.size();
1307 if (count == 0) return;
1308
Chris Craikd6b65f62014-01-01 14:45:21 -08001309 if (!currentSnapshot()->isIgnored()) {
Chris Craik62d307c2014-07-29 10:35:13 -07001310 EVENT_LOGD("clearLayerRegions");
Romain Guy54be1cd2011-06-13 19:04:27 -07001311 // Doing several glScissor/glClear here can negatively impact
1312 // GPUs with a tiler architecture, instead we draw quads with
1313 // the Clear blending mode
1314
1315 // The list contains bounds that have already been clipped
1316 // against their initial clip rect, and the current clip
1317 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001318 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001319
Romain Guy448455f2013-07-22 13:57:50 -07001320 Vertex mesh[count * 4];
Romain Guy54be1cd2011-06-13 19:04:27 -07001321 Vertex* vertex = mesh;
1322
1323 for (uint32_t i = 0; i < count; i++) {
1324 Rect* bounds = mLayers.itemAt(i);
1325
Romain Guy54be1cd2011-06-13 19:04:27 -07001326 Vertex::set(vertex++, bounds->left, bounds->top);
1327 Vertex::set(vertex++, bounds->right, bounds->top);
1328 Vertex::set(vertex++, bounds->left, bounds->bottom);
Romain Guy54be1cd2011-06-13 19:04:27 -07001329 Vertex::set(vertex++, bounds->right, bounds->bottom);
1330
1331 delete bounds;
1332 }
Romain Guye67307c2013-02-11 18:01:20 -08001333 // We must clear the list of dirty rects before we
1334 // call setupDraw() to prevent stencil setup to do
1335 // the same thing again
1336 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001337
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001338 SkPaint clearPaint;
1339 clearPaint.setXfermodeMode(SkXfermode::kClear_Mode);
1340
Romain Guy54be1cd2011-06-13 19:04:27 -07001341 setupDraw(false);
1342 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001343 setupDrawBlending(&clearPaint, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001344 setupDrawProgram();
1345 setupDrawPureColorUniforms();
Chris Craik4063a0e2013-11-15 16:06:56 -08001346 setupDrawModelView(kModelViewMode_Translate, false,
1347 0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001348
Chris Craik4063a0e2013-11-15 16:06:56 -08001349 issueIndexedQuadDraw(&mesh[0], count);
Romain Guy8a4ac612012-07-17 17:32:48 -07001350
1351 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001352 } else {
1353 for (uint32_t i = 0; i < count; i++) {
1354 delete mLayers.itemAt(i);
1355 }
Romain Guye67307c2013-02-11 18:01:20 -08001356 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001357 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001358}
1359
Romain Guybd6b79b2010-06-26 00:13:53 -07001360///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001361// State Deferral
1362///////////////////////////////////////////////////////////////////////////////
1363
Chris Craikff785832013-03-08 13:12:16 -08001364bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001365 const Rect* currentClip = currentClipRect();
1366 const mat4* currentMatrix = currentTransform();
Chris Craikc3566d02013-02-04 16:16:33 -08001367
Chris Craikff785832013-03-08 13:12:16 -08001368 if (stateDeferFlags & kStateDeferFlag_Draw) {
1369 // state has bounds initialized in local coordinates
1370 if (!state.mBounds.isEmpty()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001371 currentMatrix->mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001372 Rect clippedBounds(state.mBounds);
Chris Craik5e49b302013-07-30 19:05:20 -07001373 // NOTE: if we ever want to use this clipping info to drive whether the scissor
1374 // is used, it should more closely duplicate the quickReject logic (in how it uses
1375 // snapToPixelBoundaries)
1376
Chris Craikd6b65f62014-01-01 14:45:21 -08001377 if(!clippedBounds.intersect(*currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001378 // quick rejected
1379 return true;
1380 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001381
Chris Craika02c4ed2013-06-14 13:43:58 -07001382 state.mClipSideFlags = kClipSide_None;
Chris Craikd6b65f62014-01-01 14:45:21 -08001383 if (!currentClip->contains(state.mBounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001384 int& flags = state.mClipSideFlags;
1385 // op partially clipped, so record which sides are clipped for clip-aware merging
Chris Craikd6b65f62014-01-01 14:45:21 -08001386 if (currentClip->left > state.mBounds.left) flags |= kClipSide_Left;
1387 if (currentClip->top > state.mBounds.top) flags |= kClipSide_Top;
1388 if (currentClip->right < state.mBounds.right) flags |= kClipSide_Right;
1389 if (currentClip->bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
Chris Craik28ce94a2013-05-31 11:38:03 -07001390 }
1391 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001392 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001393 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1394 // overdraw avoidance (since we don't know what it overlaps)
1395 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikd6b65f62014-01-01 14:45:21 -08001396 state.mBounds.set(*currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001397 }
1398 }
1399
Chris Craik527a3aa2013-03-04 10:19:31 -08001400 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1401 if (state.mClipValid) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001402 state.mClip.set(*currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001403 }
1404
Chris Craik7273daa2013-03-28 11:25:24 -07001405 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1406 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikd6b65f62014-01-01 14:45:21 -08001407 state.mMatrix.load(*currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001408 state.mDrawModifiers = mDrawModifiers;
Chris Craikd6b65f62014-01-01 14:45:21 -08001409 state.mAlpha = currentSnapshot()->alpha;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001410
1411 // always store/restore, since it's just a pointer
1412 state.mRoundRectClipState = currentSnapshot()->roundRectClipState;
Chris Craikc3566d02013-02-04 16:16:33 -08001413 return false;
1414}
1415
Chris Craik527a3aa2013-03-04 10:19:31 -08001416void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Chris Craik14e51302013-12-30 15:32:54 -08001417 setMatrix(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001418 mSnapshot->alpha = state.mAlpha;
Chris Craik14e51302013-12-30 15:32:54 -08001419 mDrawModifiers = state.mDrawModifiers;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001420 mSnapshot->roundRectClipState = state.mRoundRectClipState;
Chris Craikff785832013-03-08 13:12:16 -08001421
Chris Craik527a3aa2013-03-04 10:19:31 -08001422 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001423 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1424 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001425 dirtyClip();
1426 }
Chris Craikc3566d02013-02-04 16:16:33 -08001427}
1428
Chris Craik28ce94a2013-05-31 11:38:03 -07001429/**
1430 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1431 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1432 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1433 *
1434 * This method should be called when restoreDisplayState() won't be restoring the clip
1435 */
1436void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1437 if (clipRect != NULL) {
1438 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1439 } else {
Chris Craik14e51302013-12-30 15:32:54 -08001440 mSnapshot->setClip(0, 0, getWidth(), getHeight());
Chris Craik28ce94a2013-05-31 11:38:03 -07001441 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001442 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001443 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001444}
1445
Chris Craikc3566d02013-02-04 16:16:33 -08001446///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001447// Clipping
1448///////////////////////////////////////////////////////////////////////////////
1449
Romain Guybb9524b2010-06-22 18:56:38 -07001450void OpenGLRenderer::setScissorFromClip() {
Chris Craikd6b65f62014-01-01 14:45:21 -08001451 Rect clip(*currentClipRect());
Romain Guye5ebcb02010-10-15 13:57:28 -07001452 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001453
Chris Craika64a2be2014-05-14 14:17:01 -07001454 if (mCaches.setScissor(clip.left, getViewportHeight() - clip.bottom,
Romain Guy8a4ac612012-07-17 17:32:48 -07001455 clip.getWidth(), clip.getHeight())) {
1456 mDirtyClip = false;
1457 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001458}
1459
Romain Guy8ce00302013-01-15 18:51:42 -08001460void OpenGLRenderer::ensureStencilBuffer() {
1461 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1462 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1463 // just hope we have one when hasLayer() returns false.
1464 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001465 attachStencilBufferToLayer(currentSnapshot()->layer);
Romain Guy8ce00302013-01-15 18:51:42 -08001466 }
1467}
1468
1469void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1470 // The layer's FBO is already bound when we reach this stage
1471 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001472 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1473 // is attached after we initiated tiling. We must turn it off,
1474 // attach the new render buffer then turn tiling back on
1475 endTiling();
1476
Romain Guy8d4aeb72013-02-12 16:08:55 -08001477 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001478 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001479 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001480
Romain Guyf735c8e2013-01-31 17:45:55 -08001481 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001482 }
1483}
1484
1485void OpenGLRenderer::setStencilFromClip() {
1486 if (!mCaches.debugOverdraw) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001487 if (!currentSnapshot()->clipRegion->isEmpty()) {
Chris Craik62d307c2014-07-29 10:35:13 -07001488 EVENT_LOGD("setStencilFromClip - enabling");
1489
Romain Guy8ce00302013-01-15 18:51:42 -08001490 // NOTE: The order here is important, we must set dirtyClip to false
1491 // before any draw call to avoid calling back into this method
1492 mDirtyClip = false;
1493
1494 ensureStencilBuffer();
1495
1496 mCaches.stencil.enableWrite();
1497
Chris Craikdeeda3d2014-05-05 19:09:33 -07001498 // Clear and update the stencil, but first make sure we restrict drawing
Romain Guy8ce00302013-01-15 18:51:42 -08001499 // to the region's bounds
1500 bool resetScissor = mCaches.enableScissor();
1501 if (resetScissor) {
1502 // The scissor was not set so we now need to update it
1503 setScissorFromClip();
1504 }
1505 mCaches.stencil.clear();
Chris Craikdeeda3d2014-05-05 19:09:33 -07001506
1507 // stash and disable the outline clip state, since stencil doesn't account for outline
1508 bool storedSkipOutlineClip = mSkipOutlineClip;
1509 mSkipOutlineClip = true;
Romain Guy8ce00302013-01-15 18:51:42 -08001510
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001511 SkPaint paint;
Chris Craik98d608d2014-07-17 12:25:11 -07001512 paint.setColor(SK_ColorBLACK);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001513 paint.setXfermodeMode(SkXfermode::kSrc_Mode);
1514
Romain Guy8ce00302013-01-15 18:51:42 -08001515 // NOTE: We could use the region contour path to generate a smaller mesh
1516 // Since we are using the stencil we could use the red book path
1517 // drawing technique. It might increase bandwidth usage though.
1518
1519 // The last parameter is important: we are not drawing in the color buffer
1520 // so we don't want to dirty the current layer, if any
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001521 drawRegionRects(*(currentSnapshot()->clipRegion), paint, false);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001522 if (resetScissor) mCaches.disableScissor();
1523 mSkipOutlineClip = storedSkipOutlineClip;
Romain Guy8ce00302013-01-15 18:51:42 -08001524
1525 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001526
1527 // Draw the region used to generate the stencil if the appropriate debug
1528 // mode is enabled
1529 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001530 paint.setColor(0x7f0000ff);
1531 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
1532 drawRegionRects(*(currentSnapshot()->clipRegion), paint);
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001533 }
Romain Guy8ce00302013-01-15 18:51:42 -08001534 } else {
Chris Craik62d307c2014-07-29 10:35:13 -07001535 EVENT_LOGD("setStencilFromClip - disabling");
Romain Guy8ce00302013-01-15 18:51:42 -08001536 mCaches.stencil.disable();
1537 }
1538 }
1539}
1540
Chris Craikf0a59072013-11-19 18:00:46 -08001541/**
1542 * Returns false and sets scissor enable based upon bounds if drawing won't be clipped out.
1543 *
1544 * @param paint if not null, the bounds will be expanded to account for stroke depending on paint
1545 * style, and tessellated AA ramp
1546 */
1547bool OpenGLRenderer::quickRejectSetupScissor(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08001548 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08001549 bool snapOut = paint && paint->isAntiAlias();
1550
1551 if (paint && paint->getStyle() != SkPaint::kFill_Style) {
1552 float outset = paint->getStrokeWidth() * 0.5f;
1553 left -= outset;
1554 top -= outset;
1555 right += outset;
1556 bottom += outset;
1557 }
1558
Chris Craikdeeda3d2014-05-05 19:09:33 -07001559 bool clipRequired = false;
1560 bool roundRectClipRequired = false;
1561 if (calculateQuickRejectForScissor(left, top, right, bottom,
1562 &clipRequired, &roundRectClipRequired, snapOut)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001563 return true;
1564 }
1565
Chris Craikf23b25a2014-06-26 15:46:20 -07001566 // not quick rejected, so enable the scissor if clipRequired
1567 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1568 mSkipOutlineClip = !roundRectClipRequired;
Chris Craik39a908c2013-06-13 14:39:01 -07001569 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001570}
1571
Romain Guy8ce00302013-01-15 18:51:42 -08001572void OpenGLRenderer::debugClip() {
1573#if DEBUG_CLIP_REGIONS
Chris Craikf23b25a2014-06-26 15:46:20 -07001574 if (!currentSnapshot()->clipRegion->isEmpty()) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001575 SkPaint paint;
1576 paint.setColor(0x7f00ff00);
1577 drawRegionRects(*(currentSnapshot()->clipRegion, paint);
1578
Romain Guy8ce00302013-01-15 18:51:42 -08001579 }
1580#endif
1581}
1582
Romain Guyf6a11b82010-06-23 17:47:49 -07001583///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001584// Drawing commands
1585///////////////////////////////////////////////////////////////////////////////
1586
Chris Craik62d307c2014-07-29 10:35:13 -07001587void OpenGLRenderer::setupDraw(bool clearLayer) {
Chris Craikf0a59072013-11-19 18:00:46 -08001588 // TODO: It would be best if we could do this before quickRejectSetupScissor()
Romain Guy8a4ac612012-07-17 17:32:48 -07001589 // changes the scissor test state
Chris Craik62d307c2014-07-29 10:35:13 -07001590 if (clearLayer) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001591 // Make sure setScissor & setStencil happen at the beginning of
1592 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001593 if (mDirtyClip) {
1594 if (mCaches.scissorEnabled) {
1595 setScissorFromClip();
1596 }
Chris Craik62d307c2014-07-29 10:35:13 -07001597
1598 if (clearLayer) {
1599 setStencilFromClip();
1600 } else {
1601 // While clearing layer, force disable stencil buffer, since
1602 // it's invalid to stencil-clip *during* the layer clear
1603 mCaches.stencil.disable();
1604 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001605 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001606
Romain Guy70ca14e2010-12-13 18:24:33 -08001607 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001608
Romain Guy70ca14e2010-12-13 18:24:33 -08001609 mSetShaderColor = false;
1610 mColorSet = false;
1611 mColorA = mColorR = mColorG = mColorB = 0.0f;
1612 mTextureUnit = 0;
1613 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001614
1615 // Enable debug highlight when what we're about to draw is tested against
1616 // the stencil buffer and if stencil highlight debugging is on
1617 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1618 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1619 mCaches.stencil.isTestEnabled();
Romain Guy78dd96d2013-05-03 14:24:16 -07001620
1621 mDescription.emulateStencil = mCountOverdraw;
Romain Guy70ca14e2010-12-13 18:24:33 -08001622}
1623
1624void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1625 mDescription.hasTexture = true;
1626 mDescription.hasAlpha8Texture = isAlpha8;
1627}
1628
Romain Guyff316ec2013-02-13 18:39:43 -08001629void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1630 mDescription.hasTexture = true;
1631 mDescription.hasColors = true;
1632 mDescription.hasAlpha8Texture = isAlpha8;
1633}
1634
Romain Guyaa6c24c2011-04-28 18:40:04 -07001635void OpenGLRenderer::setupDrawWithExternalTexture() {
1636 mDescription.hasExternalTexture = true;
1637}
1638
Romain Guy15bc6432011-12-13 13:11:32 -08001639void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001640 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001641}
1642
Chris Craik91a8c7c2014-08-12 14:31:35 -07001643void OpenGLRenderer::setupDrawVertexAlpha(bool useShadowAlphaInterp) {
1644 mDescription.hasVertexAlpha = true;
1645 mDescription.useShadowAlphaInterp = useShadowAlphaInterp;
Chet Haase5b0200b2011-04-13 17:58:08 -07001646}
1647
Romain Guy8d0d4782010-12-14 20:13:35 -08001648void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1649 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001650 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1651 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1652 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001653 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001654 mSetShaderColor = mDescription.setColorModulate(mColorA);
Romain Guy70ca14e2010-12-13 18:24:33 -08001655}
1656
Romain Guy86568192010-12-14 15:55:39 -08001657void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1658 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001659 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1660 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1661 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001662 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001663 mSetShaderColor = mDescription.setAlpha8ColorModulate(mColorR, mColorG, mColorB, mColorA);
Romain Guy86568192010-12-14 15:55:39 -08001664}
1665
Romain Guy41210632012-07-16 17:04:24 -07001666void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1667 mCaches.fontRenderer->describe(mDescription, paint);
1668}
1669
Romain Guy70ca14e2010-12-13 18:24:33 -08001670void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1671 mColorA = a;
1672 mColorR = r;
1673 mColorG = g;
1674 mColorB = b;
1675 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001676 mSetShaderColor = mDescription.setColorModulate(a);
Romain Guy70ca14e2010-12-13 18:24:33 -08001677}
1678
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001679void OpenGLRenderer::setupDrawShader(const SkShader* shader) {
1680 if (shader != NULL) {
1681 SkiaShader::describe(&mCaches, mDescription, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001682 }
1683}
1684
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001685void OpenGLRenderer::setupDrawColorFilter(const SkColorFilter* filter) {
1686 if (filter == NULL) {
1687 return;
1688 }
1689
1690 SkXfermode::Mode mode;
1691 if (filter->asColorMode(NULL, &mode)) {
1692 mDescription.colorOp = ProgramDescription::kColorBlend;
1693 mDescription.colorMode = mode;
1694 } else if (filter->asColorMatrix(NULL)) {
1695 mDescription.colorOp = ProgramDescription::kColorMatrix;
Romain Guy70ca14e2010-12-13 18:24:33 -08001696 }
1697}
1698
Romain Guyf09ef512011-05-27 11:43:46 -07001699void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1700 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1701 mColorA = 1.0f;
1702 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001703 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001704 }
1705}
1706
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001707static bool isBlendedColorFilter(const SkColorFilter* filter) {
1708 if (filter == NULL) {
1709 return false;
1710 }
1711 return (filter->getFlags() & SkColorFilter::kAlphaUnchanged_Flag) == 0;
1712}
1713
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001714void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) {
1715 SkXfermode::Mode mode = layer->getMode();
Romain Guyf09ef512011-05-27 11:43:46 -07001716 // When the blending mode is kClear_Mode, we need to use a modulate color
1717 // argb=1,0,0,0
1718 accountForClear(mode);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001719 // TODO: check shader blending, once we have shader drawing support for layers.
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001720 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001721 (mColorSet && mColorA < 1.0f) || isBlendedColorFilter(layer->getColorFilter());
Chris Craikc3566d02013-02-04 16:16:33 -08001722 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001723}
1724
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001725void OpenGLRenderer::setupDrawBlending(const SkPaint* paint, bool blend, bool swapSrcDst) {
1726 SkXfermode::Mode mode = getXfermodeDirect(paint);
Romain Guyf09ef512011-05-27 11:43:46 -07001727 // When the blending mode is kClear_Mode, we need to use a modulate color
1728 // argb=1,0,0,0
1729 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001730 blend |= (mColorSet && mColorA < 1.0f) ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001731 (getShader(paint) && !getShader(paint)->isOpaque()) ||
1732 isBlendedColorFilter(getColorFilter(paint));
Chris Craikc3566d02013-02-04 16:16:33 -08001733 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001734}
1735
1736void OpenGLRenderer::setupDrawProgram() {
1737 useProgram(mCaches.programCache.get(mDescription));
Chris Craikdeeda3d2014-05-05 19:09:33 -07001738 if (mDescription.hasRoundRectClip) {
1739 // TODO: avoid doing this repeatedly, stashing state pointer in program
1740 const RoundRectClipState* state = mSnapshot->roundRectClipState;
Chris Craikaf4d04c2014-07-29 12:50:14 -07001741 const Rect& innerRect = state->innerRect;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001742 glUniform4f(mCaches.currentProgram->getUniform("roundRectInnerRectLTRB"),
Chris Craikaf4d04c2014-07-29 12:50:14 -07001743 innerRect.left, innerRect.top,
1744 innerRect.right, innerRect.bottom);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001745 glUniform1f(mCaches.currentProgram->getUniform("roundRectRadius"),
Chris Craikaf4d04c2014-07-29 12:50:14 -07001746 state->radius);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001747 glUniformMatrix4fv(mCaches.currentProgram->getUniform("roundRectInvTransform"),
1748 1, GL_FALSE, &state->matrix.data[0]);
1749 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001750}
1751
1752void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1753 mTrackDirtyRegions = false;
1754}
1755
Chris Craik4063a0e2013-11-15 16:06:56 -08001756void OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset,
1757 float left, float top, float right, float bottom, bool ignoreTransform) {
Chris Craike10e8272014-05-08 14:28:26 -07001758 mModelViewMatrix.loadTranslate(left, top, 0.0f);
Chris Craik4063a0e2013-11-15 16:06:56 -08001759 if (mode == kModelViewMode_TranslateAndScale) {
Chris Craike10e8272014-05-08 14:28:26 -07001760 mModelViewMatrix.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001761 }
Chris Craik4063a0e2013-11-15 16:06:56 -08001762
Romain Guy86568192010-12-14 15:55:39 -08001763 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
Chris Craika64a2be2014-05-14 14:17:01 -07001764 const Matrix4& transformMatrix = ignoreTransform ? Matrix4::identity() : *currentTransform();
1765 mCaches.currentProgram->set(mSnapshot->getOrthoMatrix(), mModelViewMatrix, transformMatrix, offset);
1766 if (dirty && mTrackDirtyRegions) {
1767 if (!ignoreTransform) {
1768 dirtyLayer(left, top, right, bottom, *currentTransform());
1769 } else {
1770 dirtyLayer(left, top, right, bottom);
1771 }
Romain Guy86568192010-12-14 15:55:39 -08001772 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001773}
1774
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001775void OpenGLRenderer::setupDrawColorUniforms(bool hasShader) {
1776 if ((mColorSet && !hasShader) || (hasShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001777 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1778 }
1779}
1780
Romain Guy86568192010-12-14 15:55:39 -08001781void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001782 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001783 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001784 }
1785}
1786
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001787void OpenGLRenderer::setupDrawShaderUniforms(const SkShader* shader, bool ignoreTransform) {
1788 if (shader == NULL) {
1789 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001790 }
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001791
1792 if (ignoreTransform) {
1793 // if ignoreTransform=true was passed to setupDrawModelView, undo currentTransform()
1794 // because it was built into modelView / the geometry, and the description needs to
1795 // compensate.
1796 mat4 modelViewWithoutTransform;
1797 modelViewWithoutTransform.loadInverse(*currentTransform());
1798 modelViewWithoutTransform.multiply(mModelViewMatrix);
1799 mModelViewMatrix.load(modelViewWithoutTransform);
1800 }
1801
1802 SkiaShader::setupProgram(&mCaches, mModelViewMatrix, &mTextureUnit, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001803}
1804
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001805void OpenGLRenderer::setupDrawColorFilterUniforms(const SkColorFilter* filter) {
1806 if (NULL == filter) {
1807 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001808 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001809
1810 SkColor color;
1811 SkXfermode::Mode mode;
1812 if (filter->asColorMode(&color, &mode)) {
1813 const int alpha = SkColorGetA(color);
1814 const GLfloat a = alpha / 255.0f;
1815 const GLfloat r = a * SkColorGetR(color) / 255.0f;
1816 const GLfloat g = a * SkColorGetG(color) / 255.0f;
1817 const GLfloat b = a * SkColorGetB(color) / 255.0f;
1818 glUniform4f(mCaches.currentProgram->getUniform("colorBlend"), r, g, b, a);
1819 return;
1820 }
1821
1822 SkScalar srcColorMatrix[20];
1823 if (filter->asColorMatrix(srcColorMatrix)) {
1824
1825 float colorMatrix[16];
1826 memcpy(colorMatrix, srcColorMatrix, 4 * sizeof(float));
1827 memcpy(&colorMatrix[4], &srcColorMatrix[5], 4 * sizeof(float));
1828 memcpy(&colorMatrix[8], &srcColorMatrix[10], 4 * sizeof(float));
1829 memcpy(&colorMatrix[12], &srcColorMatrix[15], 4 * sizeof(float));
1830
1831 // Skia uses the range [0..255] for the addition vector, but we need
1832 // the [0..1] range to apply the vector in GLSL
1833 float colorVector[4];
1834 colorVector[0] = srcColorMatrix[4] / 255.0f;
1835 colorVector[1] = srcColorMatrix[9] / 255.0f;
1836 colorVector[2] = srcColorMatrix[14] / 255.0f;
1837 colorVector[3] = srcColorMatrix[19] / 255.0f;
1838
1839 glUniformMatrix4fv(mCaches.currentProgram->getUniform("colorMatrix"), 1,
1840 GL_FALSE, colorMatrix);
1841 glUniform4fv(mCaches.currentProgram->getUniform("colorMatrixVector"), 1, colorVector);
1842 return;
1843 }
1844
1845 // it is an error if we ever get here
Romain Guy70ca14e2010-12-13 18:24:33 -08001846}
1847
Romain Guy41210632012-07-16 17:04:24 -07001848void OpenGLRenderer::setupDrawTextGammaUniforms() {
1849 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1850}
1851
Romain Guy70ca14e2010-12-13 18:24:33 -08001852void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001853 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001854 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001855 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001856}
1857
1858void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001859 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001860 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001861 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001862}
1863
Romain Guyaa6c24c2011-04-28 18:40:04 -07001864void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1865 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001866 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001867 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001868}
1869
Romain Guy8f0095c2011-05-02 17:24:22 -07001870void OpenGLRenderer::setupDrawTextureTransform() {
1871 mDescription.hasTextureTransform = true;
1872}
1873
1874void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001875 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1876 GL_FALSE, &transform.data[0]);
1877}
1878
Chris Craik564acf72014-01-02 16:46:18 -08001879void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1880 const GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001881 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001882 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001883 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001884 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001885 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001886 }
Romain Guyd71dd362011-12-12 19:03:35 -08001887
Chris Craikcb4d6002012-09-25 12:00:29 -07001888 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001889 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001890 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001891 }
1892
1893 mCaches.unbindIndicesBuffer();
1894}
1895
Chris Craik564acf72014-01-02 16:46:18 -08001896void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1897 const GLvoid* texCoords, const GLvoid* colors) {
Romain Guyff316ec2013-02-13 18:39:43 -08001898 bool force = mCaches.unbindMeshBuffer();
1899 GLsizei stride = sizeof(ColorTextureVertex);
1900
1901 mCaches.bindPositionVertexPointer(force, vertices, stride);
1902 if (mCaches.currentProgram->texCoords >= 0) {
1903 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1904 }
1905 int slot = mCaches.currentProgram->getAttrib("colors");
1906 if (slot >= 0) {
1907 glEnableVertexAttribArray(slot);
1908 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1909 }
1910
1911 mCaches.unbindIndicesBuffer();
1912}
1913
Chris Craik564acf72014-01-02 16:46:18 -08001914void OpenGLRenderer::setupDrawMeshIndices(const GLvoid* vertices,
1915 const GLvoid* texCoords, GLuint vbo) {
Romain Guy3b748a42013-04-17 18:54:38 -07001916 bool force = false;
1917 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1918 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1919 // use the default VBO found in Caches
1920 if (!vertices || vbo) {
1921 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1922 } else {
1923 force = mCaches.unbindMeshBuffer();
1924 }
ztenghui63d41ab2014-02-14 13:13:41 -08001925 mCaches.bindQuadIndicesBuffer();
Romain Guy3b748a42013-04-17 18:54:38 -07001926
Chris Craikcb4d6002012-09-25 12:00:29 -07001927 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001928 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001929 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001930 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001931}
1932
Romain Guy448455f2013-07-22 13:57:50 -07001933void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001934 bool force = mCaches.unbindMeshBuffer();
ztenghui63d41ab2014-02-14 13:13:41 -08001935 mCaches.bindQuadIndicesBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001936 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Chet Haase5b0200b2011-04-13 17:58:08 -07001937}
1938
Romain Guy70ca14e2010-12-13 18:24:33 -08001939///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001940// Drawing
1941///////////////////////////////////////////////////////////////////////////////
1942
Chris Craika7090e02014-06-20 16:01:00 -07001943status_t OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001944 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001945 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1946 // will be performed by the display list itself
Chris Craika7090e02014-06-20 16:01:00 -07001947 if (renderNode && renderNode->isRenderable()) {
Chris Craikf57776b2013-10-25 18:30:17 -07001948 // compute 3d ordering
Chris Craika7090e02014-06-20 16:01:00 -07001949 renderNode->computeOrdering();
Chris Craikd90144d2013-03-19 15:03:48 -07001950 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001951 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001952 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001953 renderNode->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07001954 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001955 }
1956
Chris Craik28ce94a2013-05-31 11:38:03 -07001957 bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
Chris Craikd6b65f62014-01-01 14:45:21 -08001958 DeferredDisplayList deferredList(*currentClipRect(), avoidOverdraw);
Chris Craikff785832013-03-08 13:12:16 -08001959 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001960 renderNode->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07001961
1962 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07001963 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07001964
Chris Craikf57776b2013-10-25 18:30:17 -07001965 return deferredList.flush(*this, dirty) | status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001966 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07001967
henry.uh_chen3a1bffa2014-07-03 18:01:37 +08001968 // Even if there is no drawing command(Ex: invisible),
1969 // it still needs startFrame to clear buffer and start tiling.
1970 return startFrame();
Romain Guy0fe478e2010-11-08 12:08:41 -08001971}
1972
Chris Craikd218a922014-01-02 17:13:34 -08001973void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint) {
Romain Guy886b2752013-01-04 12:26:18 -08001974 int color = paint != NULL ? paint->getColor() : 0;
1975
Romain Guya168d732011-03-18 16:50:13 -07001976 float x = left;
1977 float y = top;
1978
Romain Guy886b2752013-01-04 12:26:18 -08001979 texture->setWrap(GL_CLAMP_TO_EDGE, true);
1980
Romain Guya168d732011-03-18 16:50:13 -07001981 bool ignoreTransform = false;
Chris Craikd6b65f62014-01-01 14:45:21 -08001982 if (currentTransform()->isPureTranslate()) {
1983 x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
1984 y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07001985 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08001986
1987 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08001988 } else {
Chris Craik678625242014-02-28 12:26:34 -08001989 texture->setFilter(getFilter(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07001990 }
1991
Romain Guy3b748a42013-04-17 18:54:38 -07001992 // No need to check for a UV mapper on the texture object, only ARGB_8888
1993 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08001994 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001995 paint, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
Romain Guy3b748a42013-04-17 18:54:38 -07001996 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07001997}
1998
Romain Guy03c00b52013-06-20 18:30:28 -07001999/**
2000 * Important note: this method is intended to draw batches of bitmaps and
2001 * will not set the scissor enable or dirty the current layer, if any.
2002 * The caller is responsible for properly dirtying the current layer.
2003 */
Chris Craikd218a922014-01-02 17:13:34 -08002004status_t OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2005 int bitmapCount, TextureVertex* vertices, bool pureTranslate,
2006 const Rect& bounds, const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002007 mCaches.activeTexture(0);
Romain Guy55b6f952013-06-27 15:27:09 -07002008 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08002009 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07002010
Chris Craik527a3aa2013-03-04 10:19:31 -08002011 const AutoTexture autoCleanup(texture);
2012
Chris Craik527a3aa2013-03-04 10:19:31 -08002013 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002014 texture->setFilter(pureTranslate ? GL_NEAREST : getFilter(paint), true);
Chris Craik527a3aa2013-03-04 10:19:31 -08002015
2016 const float x = (int) floorf(bounds.left + 0.5f);
2017 const float y = (int) floorf(bounds.top + 0.5f);
Mike Reed1103b322014-07-08 12:36:44 -04002018 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002019 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002020 texture->id, paint, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002021 GL_TRIANGLES, bitmapCount * 6, true,
2022 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002023 } else {
2024 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002025 texture->id, paint, texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002026 GL_TRIANGLES, bitmapCount * 6, false, true, 0,
2027 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002028 }
2029
2030 return DrawGlInfo::kStatusDrew;
2031}
2032
Chris Craik79647502014-08-06 13:42:24 -07002033status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
2034 if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
Chet Haase48659092012-05-31 15:21:51 -07002035 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002036 }
2037
Romain Guya1d3c912011-12-13 14:55:06 -08002038 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002039 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002040 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002041 const AutoTexture autoCleanup(texture);
2042
Mike Reed1103b322014-07-08 12:36:44 -04002043 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik79647502014-08-06 13:42:24 -07002044 drawAlphaBitmap(texture, 0, 0, paint);
Romain Guya168d732011-03-18 16:50:13 -07002045 } else {
Chris Craik79647502014-08-06 13:42:24 -07002046 drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
Romain Guya168d732011-03-18 16:50:13 -07002047 }
Chet Haase48659092012-05-31 15:21:51 -07002048
2049 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002050}
2051
Chris Craik79647502014-08-06 13:42:24 -07002052status_t OpenGLRenderer::drawBitmapData(const SkBitmap* bitmap, const SkPaint* paint) {
2053 if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
Chet Haase48659092012-05-31 15:21:51 -07002054 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002055 }
2056
2057 mCaches.activeTexture(0);
2058 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2059 const AutoTexture autoCleanup(texture);
2060
Mike Reed1103b322014-07-08 12:36:44 -04002061 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik79647502014-08-06 13:42:24 -07002062 drawAlphaBitmap(texture, 0, 0, paint);
Romain Guy886b2752013-01-04 12:26:18 -08002063 } else {
Chris Craik79647502014-08-06 13:42:24 -07002064 drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
Romain Guy886b2752013-01-04 12:26:18 -08002065 }
Chet Haase48659092012-05-31 15:21:51 -07002066
2067 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002068}
2069
Chris Craikd218a922014-01-02 17:13:34 -08002070status_t OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
2071 const float* vertices, const int* colors, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002072 if (!vertices || currentSnapshot()->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002073 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002074 }
2075
Chris Craik39a908c2013-06-13 14:39:01 -07002076 // TODO: use quickReject on bounds from vertices
2077 mCaches.enableScissor();
2078
Romain Guyb18d2d02011-02-10 15:52:54 -08002079 float left = FLT_MAX;
2080 float top = FLT_MAX;
2081 float right = FLT_MIN;
2082 float bottom = FLT_MIN;
2083
Romain Guya92bb4d2012-10-16 11:08:44 -07002084 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002085
Chris Craik564acf72014-01-02 16:46:18 -08002086 Vector<ColorTextureVertex> mesh; // TODO: use C++11 unique_ptr
2087 mesh.setCapacity(count);
2088 ColorTextureVertex* vertex = mesh.editArray();
Romain Guyff316ec2013-02-13 18:39:43 -08002089
2090 bool cleanupColors = false;
2091 if (!colors) {
2092 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
Chris Craikd218a922014-01-02 17:13:34 -08002093 int* newColors = new int[colorsCount];
2094 memset(newColors, 0xff, colorsCount * sizeof(int));
2095 colors = newColors;
Romain Guyff316ec2013-02-13 18:39:43 -08002096 cleanupColors = true;
2097 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002098
Romain Guy3b748a42013-04-17 18:54:38 -07002099 mCaches.activeTexture(0);
2100 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2101 const UvMapper& mapper(getMapper(texture));
2102
Romain Guy5a7b4662011-01-20 19:09:30 -08002103 for (int32_t y = 0; y < meshHeight; y++) {
2104 for (int32_t x = 0; x < meshWidth; x++) {
2105 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2106
2107 float u1 = float(x) / meshWidth;
2108 float u2 = float(x + 1) / meshWidth;
2109 float v1 = float(y) / meshHeight;
2110 float v2 = float(y + 1) / meshHeight;
2111
Romain Guy3b748a42013-04-17 18:54:38 -07002112 mapper.map(u1, v1, u2, v2);
2113
Romain Guy5a7b4662011-01-20 19:09:30 -08002114 int ax = i + (meshWidth + 1) * 2;
2115 int ay = ax + 1;
2116 int bx = i;
2117 int by = bx + 1;
2118 int cx = i + 2;
2119 int cy = cx + 1;
2120 int dx = i + (meshWidth + 1) * 2 + 2;
2121 int dy = dx + 1;
2122
Romain Guyff316ec2013-02-13 18:39:43 -08002123 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2124 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2125 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002126
Romain Guyff316ec2013-02-13 18:39:43 -08002127 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2128 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2129 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002130
Romain Guya92bb4d2012-10-16 11:08:44 -07002131 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2132 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2133 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2134 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002135 }
2136 }
2137
Chris Craikf0a59072013-11-19 18:00:46 -08002138 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002139 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002140 return DrawGlInfo::kStatusDone;
2141 }
2142
Romain Guyff316ec2013-02-13 18:39:43 -08002143 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002144 texture = mCaches.textureCache.get(bitmap);
2145 if (!texture) {
2146 if (cleanupColors) delete[] colors;
2147 return DrawGlInfo::kStatusDone;
2148 }
Romain Guyff316ec2013-02-13 18:39:43 -08002149 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002150 const AutoTexture autoCleanup(texture);
2151
2152 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002153 texture->setFilter(getFilter(paint), true);
Romain Guya92bb4d2012-10-16 11:08:44 -07002154
2155 int alpha;
2156 SkXfermode::Mode mode;
2157 getAlphaAndMode(paint, &alpha, &mode);
2158
Romain Guyff316ec2013-02-13 18:39:43 -08002159 float a = alpha / 255.0f;
2160
Romain Guya92bb4d2012-10-16 11:08:44 -07002161 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002162 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002163 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002164
Romain Guyff316ec2013-02-13 18:39:43 -08002165 setupDraw();
2166 setupDrawWithTextureAndColor();
2167 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002168 setupDrawColorFilter(getColorFilter(paint));
2169 setupDrawBlending(paint, true);
Romain Guyff316ec2013-02-13 18:39:43 -08002170 setupDrawProgram();
2171 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08002172 setupDrawModelView(kModelViewMode_TranslateAndScale, false, 0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyff316ec2013-02-13 18:39:43 -08002173 setupDrawTexture(texture->id);
2174 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002175 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3380cfd2013-08-15 16:57:57 -07002176 setupDrawMesh(&mesh[0].x, &mesh[0].u, &mesh[0].r);
Romain Guyff316ec2013-02-13 18:39:43 -08002177
2178 glDrawArrays(GL_TRIANGLES, 0, count);
2179
Romain Guyff316ec2013-02-13 18:39:43 -08002180 int slot = mCaches.currentProgram->getAttrib("colors");
2181 if (slot >= 0) {
2182 glDisableVertexAttribArray(slot);
2183 }
2184
2185 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002186
2187 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002188}
2189
Chris Craikd218a922014-01-02 17:13:34 -08002190status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002191 float srcLeft, float srcTop, float srcRight, float srcBottom,
2192 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chris Craikd218a922014-01-02 17:13:34 -08002193 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002194 if (quickRejectSetupScissor(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002195 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002196 }
2197
Romain Guya1d3c912011-12-13 14:55:06 -08002198 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002199 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002200 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002201 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002202
Romain Guy8ba548f2010-06-30 19:21:21 -07002203 const float width = texture->width;
2204 const float height = texture->height;
2205
Romain Guy3b748a42013-04-17 18:54:38 -07002206 float u1 = fmax(0.0f, srcLeft / width);
2207 float v1 = fmax(0.0f, srcTop / height);
2208 float u2 = fmin(1.0f, srcRight / width);
2209 float v2 = fmin(1.0f, srcBottom / height);
2210
2211 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002212
Romain Guy03750a02010-10-18 14:06:08 -07002213 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002214 resetDrawTextureTexCoords(u1, v1, u2, v2);
2215
Romain Guyd21b6e12011-11-30 20:21:23 -08002216 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2217
Romain Guy886b2752013-01-04 12:26:18 -08002218 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2219 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002220
Romain Guy886b2752013-01-04 12:26:18 -08002221 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2222 // Apply a scale transform on the canvas only when a shader is in use
2223 // Skia handles the ratio between the dst and src rects as a scale factor
2224 // when a shader is set
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002225 bool useScaleTransform = getShader(paint) && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002226 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002227
Chris Craikd6b65f62014-01-01 14:45:21 -08002228 if (CC_LIKELY(currentTransform()->isPureTranslate() && !useScaleTransform)) {
2229 float x = (int) floorf(dstLeft + currentTransform()->getTranslateX() + 0.5f);
2230 float y = (int) floorf(dstTop + currentTransform()->getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002231
2232 dstRight = x + (dstRight - dstLeft);
2233 dstBottom = y + (dstBottom - dstTop);
2234
2235 dstLeft = x;
2236 dstTop = y;
2237
Chris Craik678625242014-02-28 12:26:34 -08002238 texture->setFilter(scaled ? getFilter(paint) : GL_NEAREST, true);
Romain Guy886b2752013-01-04 12:26:18 -08002239 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002240 } else {
Chris Craik678625242014-02-28 12:26:34 -08002241 texture->setFilter(getFilter(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002242 }
2243
2244 if (CC_UNLIKELY(useScaleTransform)) {
2245 save(SkCanvas::kMatrix_SaveFlag);
2246 translate(dstLeft, dstTop);
2247 scale(scaleX, scaleY);
2248
2249 dstLeft = 0.0f;
2250 dstTop = 0.0f;
2251
2252 dstRight = srcRight - srcLeft;
2253 dstBottom = srcBottom - srcTop;
2254 }
2255
Mike Reed1103b322014-07-08 12:36:44 -04002256 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Romain Guy886b2752013-01-04 12:26:18 -08002257 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002258 texture->id, paint,
Romain Guy3380cfd2013-08-15 16:57:57 -07002259 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002260 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2261 } else {
2262 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002263 texture->id, paint, texture->blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07002264 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002265 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2266 }
2267
2268 if (CC_UNLIKELY(useScaleTransform)) {
2269 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002270 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002271
2272 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002273
2274 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002275}
2276
Chris Craikd218a922014-01-02 17:13:34 -08002277status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
2278 float left, float top, float right, float bottom, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002279 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002280 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002281 }
2282
Romain Guy4c2547f2013-06-11 16:19:24 -07002283 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002284 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2285 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002286
Romain Guy03c00b52013-06-20 18:30:28 -07002287 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002288}
2289
Chris Craikd218a922014-01-02 17:13:34 -08002290status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh,
2291 AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2292 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002293 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002294 return DrawGlInfo::kStatusDone;
2295 }
2296
Romain Guy211370f2012-02-01 16:10:55 -08002297 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002298 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002299 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002300 if (!texture) return DrawGlInfo::kStatusDone;
2301 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002302
Romain Guya4adcf02013-02-28 12:15:35 -08002303 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2304 texture->setFilter(GL_LINEAR, true);
2305
Chris Craikd6b65f62014-01-01 14:45:21 -08002306 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002307 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002308 if (hasLayer() && mesh->hasEmptyQuads) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002309 const float offsetX = left + currentTransform()->getTranslateX();
2310 const float offsetY = top + currentTransform()->getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002311 const size_t count = mesh->quads.size();
2312 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002313 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002314 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002315 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2316 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2317 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002318 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002319 dirtyLayer(left + bounds.left, top + bounds.top,
Chris Craikd6b65f62014-01-01 14:45:21 -08002320 left + bounds.right, top + bounds.bottom, *currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002321 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002322 }
2323 }
2324
Chris Craik4063a0e2013-11-15 16:06:56 -08002325 bool ignoreTransform = false;
Romain Guy211370f2012-02-01 16:10:55 -08002326 if (CC_LIKELY(pureTranslate)) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002327 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
2328 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002329
Romain Guy3b748a42013-04-17 18:54:38 -07002330 right = x + right - left;
2331 bottom = y + bottom - top;
Chris Craik4063a0e2013-11-15 16:06:56 -08002332 left = x;
2333 top = y;
2334 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002335 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002336 drawIndexedTextureMesh(left, top, right, bottom, texture->id, paint,
2337 texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
Chris Craik4063a0e2013-11-15 16:06:56 -08002338 GL_TRIANGLES, mesh->indexCount, false, ignoreTransform,
2339 mCaches.patchCache.getMeshBuffer(), kModelViewMode_Translate, !mesh->hasEmptyQuads);
Romain Guy054dc182010-10-15 17:55:25 -07002340 }
Chet Haase48659092012-05-31 15:21:51 -07002341
2342 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002343}
2344
Romain Guy03c00b52013-06-20 18:30:28 -07002345/**
2346 * Important note: this method is intended to draw batches of 9-patch objects and
2347 * will not set the scissor enable or dirty the current layer, if any.
2348 * The caller is responsible for properly dirtying the current layer.
2349 */
Chris Craikd218a922014-01-02 17:13:34 -08002350status_t OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2351 TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint) {
Romain Guy03c00b52013-06-20 18:30:28 -07002352 mCaches.activeTexture(0);
2353 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2354 if (!texture) return DrawGlInfo::kStatusDone;
2355 const AutoTexture autoCleanup(texture);
2356
2357 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2358 texture->setFilter(GL_LINEAR, true);
2359
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002360 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, paint,
2361 texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002362 GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
Romain Guy03c00b52013-06-20 18:30:28 -07002363
2364 return DrawGlInfo::kStatusDrew;
2365}
2366
Chris Craik05f3d6e2014-06-02 16:27:04 -07002367status_t OpenGLRenderer::drawVertexBuffer(float translateX, float translateY,
Chris Craikbf759452014-08-11 16:00:44 -07002368 const VertexBuffer& vertexBuffer, const SkPaint* paint, int displayFlags) {
Chris Craik4063a0e2013-11-15 16:06:56 -08002369 // not missing call to quickReject/dirtyLayer, always done at a higher level
Chris Craik6d29c8d2013-05-08 18:35:44 -07002370 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002371 // no vertices to draw
2372 return DrawGlInfo::kStatusDone;
2373 }
2374
Chris Craik0d5ac952014-07-15 13:01:02 -07002375 Rect bounds(vertexBuffer.getBounds());
2376 bounds.translate(translateX, translateY);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002377 dirtyLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, *currentTransform());
2378
Chris Craikcb4d6002012-09-25 12:00:29 -07002379 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002380 bool isAA = paint->isAntiAlias();
2381
Chris Craik710f46d2012-09-17 17:25:49 -07002382 setupDraw();
2383 setupDrawNoTexture();
Chris Craik91a8c7c2014-08-12 14:31:35 -07002384 if (isAA) setupDrawVertexAlpha((displayFlags & kVertexBuffer_ShadowInterp));
Chris Craik710f46d2012-09-17 17:25:49 -07002385 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002386 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002387 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002388 setupDrawBlending(paint, isAA);
Chris Craik710f46d2012-09-17 17:25:49 -07002389 setupDrawProgram();
Chris Craikbf759452014-08-11 16:00:44 -07002390 setupDrawModelView(kModelViewMode_Translate, (displayFlags & kVertexBuffer_Offset),
2391 translateX, translateY, 0, 0);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002392 setupDrawColorUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002393 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002394 setupDrawShaderUniforms(getShader(paint));
Chet Haase858aa932011-05-12 09:06:00 -07002395
ztenghui55bfb4e2013-12-03 10:38:55 -08002396 const void* vertices = vertexBuffer.getBuffer();
Chris Craik710f46d2012-09-17 17:25:49 -07002397 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002398 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002399 mCaches.resetTexCoordsVertexPointer();
ztenghui63d41ab2014-02-14 13:13:41 -08002400
Chris Craik710f46d2012-09-17 17:25:49 -07002401 int alphaSlot = -1;
2402 if (isAA) {
2403 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2404 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik710f46d2012-09-17 17:25:49 -07002405 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002406 glEnableVertexAttribArray(alphaSlot);
2407 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002408 }
Romain Guy04299382012-07-18 17:15:41 -07002409
Chris Craik05f3d6e2014-06-02 16:27:04 -07002410 const VertexBuffer::Mode mode = vertexBuffer.getMode();
2411 if (mode == VertexBuffer::kStandard) {
ztenghui63d41ab2014-02-14 13:13:41 -08002412 mCaches.unbindIndicesBuffer();
2413 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Chris Craik05f3d6e2014-06-02 16:27:04 -07002414 } else if (mode == VertexBuffer::kOnePolyRingShadow) {
ztenghui63d41ab2014-02-14 13:13:41 -08002415 mCaches.bindShadowIndicesBuffer();
ztenghui50ecf842014-03-11 16:52:30 -07002416 glDrawElements(GL_TRIANGLE_STRIP, ONE_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002417 } else if (mode == VertexBuffer::kTwoPolyRingShadow) {
ztenghui50ecf842014-03-11 16:52:30 -07002418 mCaches.bindShadowIndicesBuffer();
2419 glDrawElements(GL_TRIANGLE_STRIP, TWO_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
ztenghui63d41ab2014-02-14 13:13:41 -08002420 }
Romain Guy04299382012-07-18 17:15:41 -07002421
Chris Craik710f46d2012-09-17 17:25:49 -07002422 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002423 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002424 }
Chris Craik65cd6122012-12-10 17:56:27 -08002425
2426 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002427}
2428
2429/**
Chris Craik65cd6122012-12-10 17:56:27 -08002430 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2431 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2432 * screen space in all directions. However, instead of using a fragment shader to compute the
2433 * translucency of the color from its position, we simply use a varying parameter to define how far
2434 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2435 *
2436 * Doesn't yet support joins, caps, or path effects.
2437 */
Chris Craikd218a922014-01-02 17:13:34 -08002438status_t OpenGLRenderer::drawConvexPath(const SkPath& path, const SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002439 VertexBuffer vertexBuffer;
2440 // TODO: try clipping large paths to viewport
Chris Craikd6b65f62014-01-01 14:45:21 -08002441 PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002442 return drawVertexBuffer(vertexBuffer, paint);
Chris Craik65cd6122012-12-10 17:56:27 -08002443}
2444
2445/**
2446 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2447 * and additional geometry for defining an alpha slope perimeter.
2448 *
2449 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2450 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2451 * in-shader alpha region, but found it to be taxing on some GPUs.
2452 *
2453 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2454 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002455 */
Chris Craikd218a922014-01-02 17:13:34 -08002456status_t OpenGLRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002457 if (currentSnapshot()->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002458
Chris Craik65cd6122012-12-10 17:56:27 -08002459 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002460
Chris Craik65cd6122012-12-10 17:56:27 -08002461 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002462 PathTessellator::tessellateLines(points, count, paint, *currentTransform(), buffer);
2463 const Rect& bounds = buffer.getBounds();
Romain Guyd71ff91d2013-02-08 13:46:40 -08002464
Chris Craik05f3d6e2014-06-02 16:27:04 -07002465 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Romain Guyd71ff91d2013-02-08 13:46:40 -08002466 return DrawGlInfo::kStatusDone;
2467 }
2468
Chris Craikbf759452014-08-11 16:00:44 -07002469 int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2470 return drawVertexBuffer(buffer, paint, displayFlags);
Chet Haase5b0200b2011-04-13 17:58:08 -07002471}
2472
Chris Craikd218a922014-01-02 17:13:34 -08002473status_t OpenGLRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002474 if (currentSnapshot()->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002475
Chris Craik6d29c8d2013-05-08 18:35:44 -07002476 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002477
Chris Craik6d29c8d2013-05-08 18:35:44 -07002478 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002479 PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002480
Chris Craik05f3d6e2014-06-02 16:27:04 -07002481 const Rect& bounds = buffer.getBounds();
2482 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002483 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002484 }
2485
Chris Craikbf759452014-08-11 16:00:44 -07002486 int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2487 return drawVertexBuffer(buffer, paint, displayFlags);
Romain Guyed6fcb02011-03-21 13:11:28 -07002488}
2489
Chet Haase48659092012-05-31 15:21:51 -07002490status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002491 // No need to check against the clip, we fill the clip region
Chris Craikd6b65f62014-01-01 14:45:21 -08002492 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002493
Chris Craikd6b65f62014-01-01 14:45:21 -08002494 Rect clip(*currentClipRect());
Romain Guyae88e5e2010-10-22 17:49:18 -07002495 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002496
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002497 SkPaint paint;
2498 paint.setColor(color);
2499 paint.setXfermodeMode(mode);
2500
2501 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, &paint, true);
Chet Haase48659092012-05-31 15:21:51 -07002502
2503 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002504}
Romain Guy9d5316e2010-06-24 19:30:36 -07002505
Chet Haase48659092012-05-31 15:21:51 -07002506status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08002507 const SkPaint* paint) {
Chet Haase48659092012-05-31 15:21:51 -07002508 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002509 const AutoTexture autoCleanup(texture);
2510
2511 const float x = left + texture->left - texture->offset;
2512 const float y = top + texture->top - texture->offset;
2513
2514 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002515
2516 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002517}
2518
Chet Haase48659092012-05-31 15:21:51 -07002519status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002520 float rx, float ry, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002521 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002522 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002523 return DrawGlInfo::kStatusDone;
2524 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002525
Chris Craikcb4d6002012-09-25 12:00:29 -07002526 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002527 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002528 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002529 right - left, bottom - top, rx, ry, p);
2530 return drawShape(left, top, texture, p);
2531 }
2532
Chris Craik6ac174b2014-06-17 13:47:05 -07002533 const VertexBuffer* vertexBuffer = mCaches.tessellationCache.getRoundRect(
2534 *currentTransform(), *p, right - left, bottom - top, rx, ry);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002535 return drawVertexBuffer(left, top, *vertexBuffer, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002536}
2537
Chris Craikd218a922014-01-02 17:13:34 -08002538status_t OpenGLRenderer::drawCircle(float x, float y, float radius, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002539 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(x - radius, y - radius,
Romain Guy257ae352013-03-20 16:31:12 -07002540 x + radius, y + radius, p) ||
2541 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002542 return DrawGlInfo::kStatusDone;
2543 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002544 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002545 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002546 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002547 return drawShape(x - radius, y - radius, texture, p);
2548 }
2549
2550 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002551 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2552 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2553 } else {
2554 path.addCircle(x, y, radius);
2555 }
Chris Craik65cd6122012-12-10 17:56:27 -08002556 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002557}
Romain Guy01d58e42011-01-19 21:54:02 -08002558
Chet Haase48659092012-05-31 15:21:51 -07002559status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002560 const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002561 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002562 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002563 return DrawGlInfo::kStatusDone;
2564 }
Romain Guy01d58e42011-01-19 21:54:02 -08002565
Chris Craikcb4d6002012-09-25 12:00:29 -07002566 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002567 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002568 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002569 return drawShape(left, top, texture, p);
2570 }
2571
2572 SkPath path;
2573 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002574 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2575 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2576 }
Chris Craik710f46d2012-09-17 17:25:49 -07002577 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002578 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002579}
2580
Chet Haase48659092012-05-31 15:21:51 -07002581status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002582 float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002583 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002584 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik780c1282012-10-04 14:10:49 -07002585 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002586 }
2587
Chris Craik780c1282012-10-04 14:10:49 -07002588 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002589 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002590 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002591 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002592 startAngle, sweepAngle, useCenter, p);
2593 return drawShape(left, top, texture, p);
2594 }
2595
2596 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2597 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2598 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2599 }
2600
2601 SkPath path;
2602 if (useCenter) {
2603 path.moveTo(rect.centerX(), rect.centerY());
2604 }
2605 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2606 if (useCenter) {
2607 path.close();
2608 }
Chris Craik65cd6122012-12-10 17:56:27 -08002609 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002610}
2611
Romain Guycf8675e2012-10-02 12:32:25 -07002612// See SkPaintDefaults.h
2613#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2614
Chris Craikd218a922014-01-02 17:13:34 -08002615status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom,
2616 const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002617 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002618 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chet Haase48659092012-05-31 15:21:51 -07002619 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002620 }
2621
Chris Craik710f46d2012-09-17 17:25:49 -07002622 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002623 // only fill style is supported by drawConvexPath, since others have to handle joins
2624 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2625 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2626 mCaches.activeTexture(0);
2627 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002628 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002629 return drawShape(left, top, texture, p);
2630 }
2631
2632 SkPath path;
2633 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2634 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2635 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2636 }
2637 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002638 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002639 }
2640
Chris Craikd6b65f62014-01-01 14:45:21 -08002641 if (p->isAntiAlias() && !currentTransform()->isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002642 SkPath path;
2643 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002644 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002645 } else {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002646 drawColorRect(left, top, right, bottom, p);
Chris Craik65cd6122012-12-10 17:56:27 -08002647 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002648 }
Romain Guyc7d53492010-06-25 13:41:57 -07002649}
Romain Guy9d5316e2010-06-24 19:30:36 -07002650
Chris Craikd218a922014-01-02 17:13:34 -08002651void OpenGLRenderer::drawTextShadow(const SkPaint* paint, const char* text,
2652 int bytesCount, int count, const float* positions,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002653 FontRenderer& fontRenderer, int alpha, float x, float y) {
Raph Levien416a8472012-07-19 22:48:17 -07002654 mCaches.activeTexture(0);
2655
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002656 TextShadow textShadow;
2657 if (!getTextShadow(paint, &textShadow)) {
2658 LOG_ALWAYS_FATAL("failed to query shadow attributes");
2659 }
2660
Raph Levien416a8472012-07-19 22:48:17 -07002661 // NOTE: The drop shadow will not perform gamma correction
2662 // if shader-based correction is enabled
2663 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2664 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002665 paint, text, bytesCount, count, textShadow.radius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002666 // If the drop shadow exceeds the max texture size or couldn't be
2667 // allocated, skip drawing
2668 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002669 const AutoTexture autoCleanup(shadow);
2670
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002671 const float sx = x - shadow->left + textShadow.dx;
2672 const float sy = y - shadow->top + textShadow.dy;
Raph Levien416a8472012-07-19 22:48:17 -07002673
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002674 const int shadowAlpha = ((textShadow.color >> 24) & 0xFF) * mSnapshot->alpha;
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002675 if (getShader(paint)) {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002676 textShadow.color = SK_ColorWHITE;
Raph Levien416a8472012-07-19 22:48:17 -07002677 }
2678
2679 setupDraw();
2680 setupDrawWithTexture(true);
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002681 setupDrawAlpha8Color(textShadow.color, shadowAlpha < 255 ? shadowAlpha : alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002682 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002683 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002684 setupDrawBlending(paint, true);
Raph Levien416a8472012-07-19 22:48:17 -07002685 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08002686 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
2687 sx, sy, sx + shadow->width, sy + shadow->height);
Raph Levien416a8472012-07-19 22:48:17 -07002688 setupDrawTexture(shadow->id);
2689 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002690 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002691 setupDrawShaderUniforms(getShader(paint));
Raph Levien416a8472012-07-19 22:48:17 -07002692 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2693
2694 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2695}
2696
Romain Guy768bffc2013-02-27 13:50:45 -08002697bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002698 float alpha = (hasTextShadow(paint) ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
Romain Guy768bffc2013-02-27 13:50:45 -08002699 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2700}
2701
Chet Haase48659092012-05-31 15:21:51 -07002702status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Chris Craikd218a922014-01-02 17:13:34 -08002703 const float* positions, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002704 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002705 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002706 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002707
Romain Guy671d6cf2012-01-18 12:39:17 -08002708 // NOTE: Skia does not support perspective transform on drawPosText yet
Chris Craikd6b65f62014-01-01 14:45:21 -08002709 if (!currentTransform()->isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002710 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002711 }
2712
Chris Craik39a908c2013-06-13 14:39:01 -07002713 mCaches.enableScissor();
2714
Romain Guy671d6cf2012-01-18 12:39:17 -08002715 float x = 0.0f;
2716 float y = 0.0f;
Chris Craikd6b65f62014-01-01 14:45:21 -08002717 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002718 if (pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002719 x = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2720 y = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002721 }
2722
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002723 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002724 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy671d6cf2012-01-18 12:39:17 -08002725
2726 int alpha;
2727 SkXfermode::Mode mode;
2728 getAlphaAndMode(paint, &alpha, &mode);
2729
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002730 if (CC_UNLIKELY(hasTextShadow(paint))) {
Romain Guye3a9b242013-01-08 11:15:30 -08002731 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002732 alpha, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002733 }
2734
Romain Guy671d6cf2012-01-18 12:39:17 -08002735 // Pick the appropriate texture filtering
Chris Craikd6b65f62014-01-01 14:45:21 -08002736 bool linearFilter = currentTransform()->changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002737 if (pureTranslate && !linearFilter) {
2738 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2739 }
Romain Guy257ae352013-03-20 16:31:12 -07002740 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002741
2742 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2743 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2744
Romain Guy211370f2012-02-01 16:10:55 -08002745 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002746
Victoria Lease1e546812013-06-25 14:25:17 -07002747 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002748 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002749 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002750 if (hasActiveLayer) {
2751 if (!pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002752 currentTransform()->mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002753 }
2754 dirtyLayerUnchecked(bounds, getRegion());
2755 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002756 }
Chet Haase48659092012-05-31 15:21:51 -07002757
2758 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002759}
2760
Chris Craik59744b72014-07-01 17:56:52 -07002761bool OpenGLRenderer::findBestFontTransform(const mat4& transform, SkMatrix* outMatrix) const {
Romain Guy624234f2013-03-05 16:43:31 -08002762 if (CC_LIKELY(transform.isPureTranslate())) {
Chris Craik59744b72014-07-01 17:56:52 -07002763 outMatrix->setIdentity();
2764 return false;
2765 } else if (CC_UNLIKELY(transform.isPerspective())) {
2766 outMatrix->setIdentity();
2767 return true;
Romain Guy624234f2013-03-05 16:43:31 -08002768 }
Chris Craik59744b72014-07-01 17:56:52 -07002769
2770 /**
Chris Craika736cd92014-08-04 13:18:38 -07002771 * Input is a non-perspective, scaling transform. Generate a scale-only transform,
2772 * with values rounded to the nearest int.
Chris Craik59744b72014-07-01 17:56:52 -07002773 */
2774 float sx, sy;
2775 transform.decomposeScale(sx, sy);
Chris Craika736cd92014-08-04 13:18:38 -07002776 outMatrix->setScale(
2777 roundf(fmaxf(1.0f, sx)),
2778 roundf(fmaxf(1.0f, sy)));
2779 return true;
Romain Guy624234f2013-03-05 16:43:31 -08002780}
2781
Chris Craik41541822013-05-03 16:35:54 -07002782status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craikd218a922014-01-02 17:13:34 -08002783 const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002784 DrawOpMode drawOpMode) {
2785
Chris Craik527a3aa2013-03-04 10:19:31 -08002786 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002787 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2788 // drawing as ops from DeferredDisplayList are already filtered for these
Chris Craikd6b65f62014-01-01 14:45:21 -08002789 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint) ||
Chris Craikf0a59072013-11-19 18:00:46 -08002790 quickRejectSetupScissor(bounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002791 return DrawGlInfo::kStatusDone;
2792 }
Romain Guycac5fd32011-12-01 20:08:50 -08002793 }
2794
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002795 const float oldX = x;
2796 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002797
Chris Craikd6b65f62014-01-01 14:45:21 -08002798 const mat4& transform = *currentTransform();
Romain Guy624234f2013-03-05 16:43:31 -08002799 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002800
Romain Guy211370f2012-02-01 16:10:55 -08002801 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002802 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2803 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002804 }
2805
Romain Guy86568192010-12-14 15:55:39 -08002806 int alpha;
2807 SkXfermode::Mode mode;
2808 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002809
Romain Guyc74f45a2013-02-26 19:10:14 -08002810 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2811
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002812 if (CC_UNLIKELY(hasTextShadow(paint))) {
Chris Craik59744b72014-07-01 17:56:52 -07002813 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guyc74f45a2013-02-26 19:10:14 -08002814 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002815 alpha, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002816 }
2817
Romain Guy19d4dd82013-03-04 11:14:26 -08002818 const bool hasActiveLayer = hasLayer();
2819
Romain Guy624234f2013-03-05 16:43:31 -08002820 // We only pass a partial transform to the font renderer. That partial
2821 // matrix defines how glyphs are rasterized. Typically we want glyphs
2822 // to be rasterized at their final size on screen, which means the partial
2823 // matrix needs to take the scale factor into account.
2824 // When a partial matrix is used to transform glyphs during rasterization,
2825 // the mesh is generated with the inverse transform (in the case of scale,
2826 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2827 // apply the full transform matrix at draw time in the vertex shader.
2828 // Applying the full matrix in the shader is the easiest way to handle
2829 // rotation and perspective and allows us to always generated quads in the
2830 // font renderer which greatly simplifies the code, clipping in particular.
Chris Craik59744b72014-07-01 17:56:52 -07002831 SkMatrix fontTransform;
2832 bool linearFilter = findBestFontTransform(transform, &fontTransform)
2833 || fabs(y - (int) y) > 0.0f
2834 || fabs(x - (int) x) > 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002835 fontRenderer.setFont(paint, fontTransform);
Romain Guy257ae352013-03-20 16:31:12 -07002836 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002837
Romain Guy624234f2013-03-05 16:43:31 -08002838 // TODO: Implement better clipping for scaled/rotated text
Chris Craikd6b65f62014-01-01 14:45:21 -08002839 const Rect* clip = !pureTranslate ? NULL : currentClipRect();
Chris Craik41541822013-05-03 16:35:54 -07002840 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002841
Raph Levien996e57c2012-07-23 15:22:52 -07002842 bool status;
Victoria Lease1e546812013-06-25 14:25:17 -07002843 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002844
2845 // don't call issuedrawcommand, do it at end of batch
2846 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002847 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002848 SkPaint paintCopy(*paint);
2849 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2850 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002851 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002852 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002853 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002854 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002855 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002856
Chris Craik527a3aa2013-03-04 10:19:31 -08002857 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002858 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002859 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002860 }
Chris Craik41541822013-05-03 16:35:54 -07002861 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002862 }
Romain Guy694b5192010-07-21 21:33:20 -07002863
Chris Craike63f7c622013-10-17 10:30:55 -07002864 drawTextDecorations(totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002865
2866 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002867}
2868
Chris Craikd218a922014-01-02 17:13:34 -08002869status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
2870 const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002871 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002872 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002873 }
2874
Chris Craik39a908c2013-06-13 14:39:01 -07002875 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
2876 mCaches.enableScissor();
2877
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002878 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002879 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy257ae352013-03-20 16:31:12 -07002880 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08002881
2882 int alpha;
2883 SkXfermode::Mode mode;
2884 getAlphaAndMode(paint, &alpha, &mode);
Victoria Lease1e546812013-06-25 14:25:17 -07002885 TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
Romain Guy03d58522012-02-24 17:54:07 -08002886
Romain Guy97771732012-02-28 18:17:02 -08002887 const Rect* clip = &mSnapshot->getLocalClip();
2888 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08002889
Romain Guy97771732012-02-28 18:17:02 -08002890 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08002891
2892 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
Victoria Lease1e546812013-06-25 14:25:17 -07002893 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy97771732012-02-28 18:17:02 -08002894 if (hasActiveLayer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002895 currentTransform()->mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08002896 dirtyLayerUnchecked(bounds, getRegion());
2897 }
Romain Guy97771732012-02-28 18:17:02 -08002898 }
Chet Haase48659092012-05-31 15:21:51 -07002899
2900 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08002901}
2902
Chris Craikd218a922014-01-02 17:13:34 -08002903status_t OpenGLRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002904 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07002905
Romain Guya1d3c912011-12-13 14:55:06 -08002906 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07002907
Romain Guyfb8b7632010-08-23 21:05:08 -07002908 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07002909 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002910 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07002911
Romain Guy8b55f372010-08-18 17:10:07 -07002912 const float x = texture->left - texture->offset;
2913 const float y = texture->top - texture->offset;
2914
Romain Guy01d58e42011-01-19 21:54:02 -08002915 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002916
2917 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07002918}
2919
Chris Craika08f95c2013-03-15 17:24:33 -07002920status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07002921 if (!layer) {
2922 return DrawGlInfo::kStatusDone;
2923 }
2924
Romain Guyb2e2f242012-10-17 18:18:35 -07002925 mat4* transform = NULL;
2926 if (layer->isTextureLayer()) {
2927 transform = &layer->getTransform();
2928 if (!transform->isIdentity()) {
Chris Craik3f0854292014-04-15 16:18:08 -07002929 save(SkCanvas::kMatrix_SaveFlag);
Chris Craik14e51302013-12-30 15:32:54 -08002930 concatMatrix(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07002931 }
2932 }
2933
Chris Craik39a908c2013-06-13 14:39:01 -07002934 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -08002935 const bool rejected = calculateQuickRejectForScissor(x, y,
Chris Craikdeeda3d2014-05-05 19:09:33 -07002936 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired, NULL, false);
Romain Guy35643dd2012-09-18 15:40:58 -07002937
2938 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07002939 if (transform && !transform->isIdentity()) {
2940 restore();
2941 }
Chet Haase48659092012-05-31 15:21:51 -07002942 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08002943 }
2944
Chris Craik62d307c2014-07-29 10:35:13 -07002945 EVENT_LOGD("drawLayer," RECT_STRING ", clipRequired %d", x, y,
2946 x + layer->layer.getWidth(), y + layer->layer.getHeight(), clipRequired);
2947
Romain Guy5bb3c732012-11-29 17:52:58 -08002948 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08002949
Chris Craik39a908c2013-06-13 14:39:01 -07002950 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08002951 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08002952
Romain Guy211370f2012-02-01 16:10:55 -08002953 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guyc88e3572011-01-22 00:32:12 -08002954 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07002955 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2956 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08002957 } else if (layer->mesh) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002958
Chris Craik16ecda52013-03-29 10:59:59 -07002959 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002960 setupDraw();
2961 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08002962 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002963 setupDrawColorFilter(layer->getColorFilter());
2964 setupDrawBlending(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002965 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08002966 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002967 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -07002968 setupDrawTexture(layer->getTexture());
Chris Craikd6b65f62014-01-01 14:45:21 -08002969 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
2970 int tx = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2971 int ty = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07002972
Romain Guyd21b6e12011-11-30 20:21:23 -08002973 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08002974 setupDrawModelView(kModelViewMode_Translate, false, tx, ty,
Romain Guy4ff0cf42012-08-06 14:51:10 -07002975 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07002976 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002977 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08002978 setupDrawModelView(kModelViewMode_Translate, false, x, y,
Romain Guy9ace8f52011-07-07 20:50:11 -07002979 x + layer->layer.getWidth(), y + layer->layer.getHeight());
2980 }
Romain Guyf219da52011-01-16 12:54:25 -08002981
Romain Guy448455f2013-07-22 13:57:50 -07002982 TextureVertex* mesh = &layer->mesh[0];
2983 GLsizei elementsCount = layer->meshElementCount;
2984
2985 while (elementsCount > 0) {
2986 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
2987
Romain Guy3380cfd2013-08-15 16:57:57 -07002988 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy448455f2013-07-22 13:57:50 -07002989 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2990 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
2991
2992 elementsCount -= drawCount;
2993 // Though there are 4 vertices in a quad, we use 6 indices per
2994 // quad to draw with GL_TRIANGLES
2995 mesh += (drawCount / 6) * 4;
2996 }
Romain Guyf219da52011-01-16 12:54:25 -08002997
Romain Guy3a3133d2011-02-01 22:59:58 -08002998#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07002999 drawRegionRectsDebug(layer->region);
Romain Guy3a3133d2011-02-01 22:59:58 -08003000#endif
Romain Guyc88e3572011-01-22 00:32:12 -08003001 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003002
Romain Guy5bb3c732012-11-29 17:52:58 -08003003 if (layer->debugDrawUpdate) {
3004 layer->debugDrawUpdate = false;
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003005
3006 SkPaint paint;
3007 paint.setColor(0x7f00ff00);
3008 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &paint);
Romain Guy4ff0cf42012-08-06 14:51:10 -07003009 }
Romain Guyf219da52011-01-16 12:54:25 -08003010 }
Chris Craik34416ea2013-04-15 16:08:28 -07003011 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07003012
Romain Guyb2e2f242012-10-17 18:18:35 -07003013 if (transform && !transform->isIdentity()) {
3014 restore();
3015 }
3016
Chet Haase48659092012-05-31 15:21:51 -07003017 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08003018}
3019
Romain Guy6926c722010-07-12 20:20:03 -07003020///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003021// Draw filters
3022///////////////////////////////////////////////////////////////////////////////
3023
3024void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08003025 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3026 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08003027 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08003028 mDrawModifiers.mPaintFilterClearBits = 0;
3029 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003030}
3031
3032void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08003033 mDrawModifiers.mHasDrawFilter = true;
3034 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3035 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003036}
3037
Chris Craikd218a922014-01-02 17:13:34 -08003038const SkPaint* OpenGLRenderer::filterPaint(const SkPaint* paint) {
Romain Guy758724f2013-02-27 11:53:12 -08003039 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003040 return paint;
3041 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003042
3043 uint32_t flags = paint->getFlags();
3044
3045 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08003046 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3047 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08003048
3049 return &mFilteredPaint;
3050}
3051
3052///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003053// Drawing implementation
3054///////////////////////////////////////////////////////////////////////////////
3055
Chris Craikd218a922014-01-02 17:13:34 -08003056Texture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
Romain Guy3b748a42013-04-17 18:54:38 -07003057 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3058 if (!texture) {
3059 return mCaches.textureCache.get(bitmap);
3060 }
3061 return texture;
3062}
3063
Romain Guy01d58e42011-01-19 21:54:02 -08003064void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08003065 float x, float y, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08003066 if (quickRejectSetupScissor(x, y, x + texture->width, y + texture->height)) {
Romain Guy01d58e42011-01-19 21:54:02 -08003067 return;
3068 }
3069
3070 int alpha;
3071 SkXfermode::Mode mode;
3072 getAlphaAndMode(paint, &alpha, &mode);
3073
3074 setupDraw();
3075 setupDrawWithTexture(true);
3076 setupDrawAlpha8Color(paint->getColor(), alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003077 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003078 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003079 setupDrawBlending(paint, true);
Romain Guy01d58e42011-01-19 21:54:02 -08003080 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003081 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3082 x, y, x + texture->width, y + texture->height);
Romain Guy01d58e42011-01-19 21:54:02 -08003083 setupDrawTexture(texture->id);
3084 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003085 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003086 setupDrawShaderUniforms(getShader(paint));
Romain Guy01d58e42011-01-19 21:54:02 -08003087 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3088
3089 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guy01d58e42011-01-19 21:54:02 -08003090}
3091
Romain Guyf607bdc2010-09-10 19:20:06 -07003092// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003093#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3094#define kStdUnderline_Offset (1.0f / 9.0f)
3095#define kStdUnderline_Thickness (1.0f / 18.0f)
3096
Chris Craikd218a922014-01-02 17:13:34 -08003097void OpenGLRenderer::drawTextDecorations(float underlineWidth, float x, float y,
3098 const SkPaint* paint) {
Romain Guy0a417492010-08-16 20:26:20 -07003099 // Handle underline and strike-through
3100 uint32_t flags = paint->getFlags();
3101 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003102 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003103
Romain Guy211370f2012-02-01 16:10:55 -08003104 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003105 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003106 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003107
Raph Levien8b4072d2012-07-30 15:50:00 -07003108 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003109 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003110
Romain Guyf6834472011-01-23 13:32:12 -08003111 int linesCount = 0;
3112 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3113 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3114
3115 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003116 float points[pointsCount];
3117 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003118
3119 if (flags & SkPaint::kUnderlineText_Flag) {
3120 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003121 points[currentPoint++] = left;
3122 points[currentPoint++] = top;
3123 points[currentPoint++] = left + underlineWidth;
3124 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003125 }
3126
3127 if (flags & SkPaint::kStrikeThruText_Flag) {
3128 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003129 points[currentPoint++] = left;
3130 points[currentPoint++] = top;
3131 points[currentPoint++] = left + underlineWidth;
3132 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003133 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003134
Romain Guy726aeba2011-06-01 14:52:00 -07003135 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003136
Romain Guy726aeba2011-06-01 14:52:00 -07003137 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003138 }
3139 }
3140}
3141
Chris Craikd218a922014-01-02 17:13:34 -08003142status_t OpenGLRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003143 if (currentSnapshot()->isIgnored()) {
Romain Guy672433d2013-01-04 19:05:13 -08003144 return DrawGlInfo::kStatusDone;
3145 }
3146
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003147 return drawColorRects(rects, count, paint, false, true, true);
Romain Guy735738c2012-12-03 12:34:51 -08003148}
3149
Chris Craikb79a3e32014-03-11 12:20:17 -07003150static void mapPointFakeZ(Vector3& point, const mat4& transformXY, const mat4& transformZ) {
3151 // map z coordinate with true 3d matrix
3152 point.z = transformZ.mapZ(point);
3153
3154 // map x,y coordinates with draw/Skia matrix
3155 transformXY.mapPoint(point.x, point.y);
3156}
3157
Chris Craik05f3d6e2014-06-02 16:27:04 -07003158status_t OpenGLRenderer::drawShadow(float casterAlpha,
3159 const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003160 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craikf57776b2013-10-25 18:30:17 -07003161
Chris Craik15a07a22014-01-26 13:43:53 -08003162 // TODO: use quickRejectWithScissor. For now, always force enable scissor.
Chris Craikf57776b2013-10-25 18:30:17 -07003163 mCaches.enableScissor();
3164
3165 SkPaint paint;
Chris Craikba9b6132013-12-15 17:10:19 -08003166 paint.setAntiAlias(true); // want to use AlphaVertex
Chris Craikf57776b2013-10-25 18:30:17 -07003167
ztenghui14a4e352014-08-13 10:44:39 -07003168 // The caller has made sure casterAlpha > 0.
3169 float ambientShadowAlpha = mAmbientShadowAlpha;
3170 if (CC_UNLIKELY(mCaches.propertyAmbientShadowStrength >= 0)) {
3171 ambientShadowAlpha = mCaches.propertyAmbientShadowStrength;
3172 }
3173 if (ambientShadowVertexBuffer && ambientShadowAlpha > 0) {
3174 paint.setARGB(casterAlpha * ambientShadowAlpha, 0, 0, 0);
Chris Craik91a8c7c2014-08-12 14:31:35 -07003175 drawVertexBuffer(*ambientShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
ztenghuief94c6f2014-02-13 17:09:45 -08003176 }
ztenghui7b4516e2014-01-07 10:42:55 -08003177
ztenghui14a4e352014-08-13 10:44:39 -07003178 float spotShadowAlpha = mSpotShadowAlpha;
3179 if (CC_UNLIKELY(mCaches.propertySpotShadowStrength >= 0)) {
3180 spotShadowAlpha = mCaches.propertySpotShadowStrength;
3181 }
3182 if (spotShadowVertexBuffer && spotShadowAlpha > 0) {
3183 paint.setARGB(casterAlpha * spotShadowAlpha, 0, 0, 0);
Chris Craik91a8c7c2014-08-12 14:31:35 -07003184 drawVertexBuffer(*spotShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
ztenghuief94c6f2014-02-13 17:09:45 -08003185 }
ztenghui7b4516e2014-01-07 10:42:55 -08003186
3187 return DrawGlInfo::kStatusDrew;
Chris Craikf57776b2013-10-25 18:30:17 -07003188}
3189
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003190status_t OpenGLRenderer::drawColorRects(const float* rects, int count, const SkPaint* paint,
3191 bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003192 if (count == 0) {
3193 return DrawGlInfo::kStatusDone;
3194 }
Romain Guy735738c2012-12-03 12:34:51 -08003195
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003196 int color = paint->getColor();
3197 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003198 if (getShader(paint)) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003199 color |= 0x00ffffff;
3200 }
3201
Romain Guy672433d2013-01-04 19:05:13 -08003202 float left = FLT_MAX;
3203 float top = FLT_MAX;
3204 float right = FLT_MIN;
3205 float bottom = FLT_MIN;
3206
Romain Guy448455f2013-07-22 13:57:50 -07003207 Vertex mesh[count];
Romain Guy672433d2013-01-04 19:05:13 -08003208 Vertex* vertex = mesh;
3209
Chris Craik2af46352012-11-26 18:30:17 -08003210 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003211 float l = rects[index + 0];
3212 float t = rects[index + 1];
3213 float r = rects[index + 2];
3214 float b = rects[index + 3];
3215
Romain Guy3b753822013-03-05 10:27:35 -08003216 Vertex::set(vertex++, l, t);
3217 Vertex::set(vertex++, r, t);
3218 Vertex::set(vertex++, l, b);
Romain Guy3b753822013-03-05 10:27:35 -08003219 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003220
Romain Guy3b753822013-03-05 10:27:35 -08003221 left = fminf(left, l);
3222 top = fminf(top, t);
3223 right = fmaxf(right, r);
3224 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003225 }
3226
Chris Craikf0a59072013-11-19 18:00:46 -08003227 if (clip && quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003228 return DrawGlInfo::kStatusDone;
3229 }
Romain Guy672433d2013-01-04 19:05:13 -08003230
Romain Guy672433d2013-01-04 19:05:13 -08003231 setupDraw();
3232 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003233 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003234 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003235 setupDrawColorFilter(getColorFilter(paint));
3236 setupDrawBlending(paint);
Romain Guy672433d2013-01-04 19:05:13 -08003237 setupDrawProgram();
3238 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003239 setupDrawModelView(kModelViewMode_Translate, false,
3240 0.0f, 0.0f, 0.0f, 0.0f, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003241 setupDrawColorUniforms(getShader(paint));
3242 setupDrawShaderUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003243 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy672433d2013-01-04 19:05:13 -08003244
Romain Guy8ce00302013-01-15 18:51:42 -08003245 if (dirty && hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003246 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003247 }
3248
Chris Craik4063a0e2013-11-15 16:06:56 -08003249 issueIndexedQuadDraw(&mesh[0], count / 4);
Romain Guy672433d2013-01-04 19:05:13 -08003250
3251 return DrawGlInfo::kStatusDrew;
3252}
3253
Romain Guy026c5e162010-06-28 17:12:22 -07003254void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003255 const SkPaint* paint, bool ignoreTransform) {
3256 int color = paint->getColor();
Romain Guyd27977d2010-07-14 19:18:51 -07003257 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003258 if (getShader(paint)) {
Romain Guyd27977d2010-07-14 19:18:51 -07003259 color |= 0x00ffffff;
3260 }
3261
Romain Guy70ca14e2010-12-13 18:24:33 -08003262 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003263 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003264 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003265 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003266 setupDrawColorFilter(getColorFilter(paint));
3267 setupDrawBlending(paint);
Romain Guy70ca14e2010-12-13 18:24:33 -08003268 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003269 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3270 left, top, right, bottom, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003271 setupDrawColorUniforms(getShader(paint));
3272 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003273 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003274 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003275
Romain Guyc95c8d62010-09-17 15:31:32 -07003276 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3277}
3278
Romain Guy82ba8142010-07-09 13:25:56 -07003279void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08003280 Texture* texture, const SkPaint* paint) {
Romain Guyd21b6e12011-11-30 20:21:23 -08003281 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003282
Romain Guy3b748a42013-04-17 18:54:38 -07003283 GLvoid* vertices = (GLvoid*) NULL;
3284 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3285
3286 if (texture->uvMapper) {
Romain Guy3380cfd2013-08-15 16:57:57 -07003287 vertices = &mMeshVertices[0].x;
3288 texCoords = &mMeshVertices[0].u;
Romain Guy3b748a42013-04-17 18:54:38 -07003289
3290 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3291 texture->uvMapper->map(uvs);
3292
3293 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3294 }
3295
Chris Craikd6b65f62014-01-01 14:45:21 -08003296 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3297 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
3298 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003299
Romain Guyd21b6e12011-11-30 20:21:23 -08003300 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003301 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003302 paint, texture->blend, vertices, texCoords,
Romain Guy3b748a42013-04-17 18:54:38 -07003303 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003304 } else {
Chris Craik678625242014-02-28 12:26:34 -08003305 texture->setFilter(getFilter(paint), true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003306 drawTextureMesh(left, top, right, bottom, texture->id, paint,
Romain Guy3b748a42013-04-17 18:54:38 -07003307 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3308 }
3309
3310 if (texture->uvMapper) {
3311 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003312 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003313}
3314
Romain Guyf7f93552010-07-08 19:17:03 -07003315void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003316 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003317 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003318 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3319 ModelViewMode modelViewMode, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003320
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003321 int a;
3322 SkXfermode::Mode mode;
3323 getAlphaAndMode(paint, &a, &mode);
3324 const float alpha = a / 255.0f;
3325
Romain Guy746b7402010-10-26 16:27:31 -07003326 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003327 setupDrawWithTexture();
3328 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003329 setupDrawColorFilter(getColorFilter(paint));
3330 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08003331 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003332 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003333 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003334 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003335 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003336 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003337 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003338
Romain Guy6820ac82010-09-15 18:11:50 -07003339 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy82ba8142010-07-09 13:25:56 -07003340}
3341
Romain Guy3b748a42013-04-17 18:54:38 -07003342void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003343 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy3b748a42013-04-17 18:54:38 -07003344 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003345 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3346 ModelViewMode modelViewMode, bool dirty) {
Romain Guy3b748a42013-04-17 18:54:38 -07003347
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003348 int a;
3349 SkXfermode::Mode mode;
3350 getAlphaAndMode(paint, &a, &mode);
3351 const float alpha = a / 255.0f;
3352
Romain Guy3b748a42013-04-17 18:54:38 -07003353 setupDraw();
3354 setupDrawWithTexture();
3355 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003356 setupDrawColorFilter(getColorFilter(paint));
3357 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy3b748a42013-04-17 18:54:38 -07003358 setupDrawProgram();
3359 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003360 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy3b748a42013-04-17 18:54:38 -07003361 setupDrawTexture(texture);
3362 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003363 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3b748a42013-04-17 18:54:38 -07003364 setupDrawMeshIndices(vertices, texCoords, vbo);
3365
3366 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
Romain Guy3b748a42013-04-17 18:54:38 -07003367}
3368
Romain Guy886b2752013-01-04 12:26:18 -08003369void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003370 GLuint texture, const SkPaint* paint,
Romain Guy886b2752013-01-04 12:26:18 -08003371 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003372 bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003373
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003374 int color = paint != NULL ? paint->getColor() : 0;
3375 int alpha;
3376 SkXfermode::Mode mode;
3377 getAlphaAndMode(paint, &alpha, &mode);
3378
Romain Guy886b2752013-01-04 12:26:18 -08003379 setupDraw();
3380 setupDrawWithTexture(true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003381 if (paint != NULL) {
Romain Guy886b2752013-01-04 12:26:18 -08003382 setupDrawAlpha8Color(color, alpha);
3383 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003384 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003385 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003386 setupDrawBlending(paint, true);
Romain Guy886b2752013-01-04 12:26:18 -08003387 setupDrawProgram();
3388 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003389 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003390 setupDrawTexture(texture);
3391 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003392 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003393 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003394 setupDrawMesh(vertices, texCoords);
3395
3396 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy886b2752013-01-04 12:26:18 -08003397}
3398
Romain Guya5aed0d2010-09-09 14:42:43 -07003399void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003400 ProgramDescription& description, bool swapSrcDst) {
Chris Craikdeeda3d2014-05-05 19:09:33 -07003401
3402 if (mSnapshot->roundRectClipState != NULL /*&& !mSkipOutlineClip*/) {
3403 blend = true;
3404 mDescription.hasRoundRectClip = true;
3405 }
3406 mSkipOutlineClip = true;
3407
Romain Guy78dd96d2013-05-03 14:24:16 -07003408 if (mCountOverdraw) {
3409 if (!mCaches.blend) glEnable(GL_BLEND);
3410 if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
3411 glBlendFunc(GL_ONE, GL_ONE);
3412 }
3413
3414 mCaches.blend = true;
3415 mCaches.lastSrcMode = GL_ONE;
3416 mCaches.lastDstMode = GL_ONE;
3417
3418 return;
3419 }
3420
Romain Guy82ba8142010-07-09 13:25:56 -07003421 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003422
Romain Guy82ba8142010-07-09 13:25:56 -07003423 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003424 // These blend modes are not supported by OpenGL directly and have
3425 // to be implemented using shaders. Since the shader will perform
3426 // the blending, turn blending off here
3427 // If the blend mode cannot be implemented using shaders, fall
3428 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003429 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003430 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003431 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003432 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003433
Romain Guy82bc7a72012-01-03 14:13:39 -08003434 if (mCaches.blend) {
3435 glDisable(GL_BLEND);
3436 mCaches.blend = false;
3437 }
3438
3439 return;
3440 } else {
3441 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003442 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003443 }
3444
3445 if (!mCaches.blend) {
3446 glEnable(GL_BLEND);
3447 }
3448
3449 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3450 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3451
3452 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3453 glBlendFunc(sourceMode, destMode);
3454 mCaches.lastSrcMode = sourceMode;
3455 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003456 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003457 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003458 glDisable(GL_BLEND);
3459 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003460 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003461}
3462
Romain Guy889f8d12010-07-29 14:37:42 -07003463bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003464 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003465 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003466 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003467 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003468 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003469 }
Romain Guy6926c722010-07-12 20:20:03 -07003470 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003471}
3472
Romain Guy026c5e162010-06-28 17:12:22 -07003473void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003474 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003475 TextureVertex::setUV(v++, u1, v1);
3476 TextureVertex::setUV(v++, u2, v1);
3477 TextureVertex::setUV(v++, u1, v2);
3478 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003479}
3480
Chris Craikd218a922014-01-02 17:13:34 -08003481void OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003482 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003483 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3484 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003485 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003486 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003487 *alpha *= currentSnapshot()->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003488}
3489
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003490float OpenGLRenderer::getLayerAlpha(const Layer* layer) const {
Chris Craik16ecda52013-03-29 10:59:59 -07003491 float alpha;
3492 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3493 alpha = mDrawModifiers.mOverrideLayerAlpha;
3494 } else {
3495 alpha = layer->getAlpha() / 255.0f;
3496 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003497 return alpha * currentSnapshot()->alpha;
Chris Craik16ecda52013-03-29 10:59:59 -07003498}
3499
Romain Guy9d5316e2010-06-24 19:30:36 -07003500}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003501}; // namespace android